cataclysm-dda 0.F - en to nb translation catalogue (3565 entries)

note: ~ Name of body part ~ Heading of body part "appendix"
en: appendix
nb: appendiks

[ctx: bodypart_accusative]
note: ~ Accusative name of body part
en: appendix
nb: appendiks

note: ~ Encumbrance text of body part "appendix"
en: It's inflamed.
nb: Det er inflammert.

note: ~ Name of map extra
en: Nothing
nb: Ingenting

note: ~ Description of map extra "Nothing"
en: Nothing of interest is here.
nb: Ingenting av interesse her.

note: ~ Name of a trap ~ Name of an ammunition type ~ Fist is internally represented as 'wielding a none as a weapon' ~ Item name
en: none | none
nb[0]: ingen
nb[1]: ingen

note: ~ Field intensity level ~ Overmap terrain name
en: nothing
nb: ingenting

note: ~ Snippet in category "tip"
en: Fires can spread easily, especially with abundance of fuel.
nb: Branner kan spre seg enkelt, spesielt med en overflod av brensel.

note: ~ Snippet in category "tip"
en: Even without electricity, ovens can be useful fire containers.
nb: Til og med uten elektrisitet kan ovner være nyttige for å holde ild.

note: ~ Snippet in category "tip"
en: Light itself doesn't draw zombies, it's sight, noise, or smell.
nb: Lys i seg selv tiltrekker ikke de avdøde, det er sikt, lyd, eller lukt.

note: ~ Snippet in category "tip"
en: Moose may not be your friend.
nb: Elgen er kanskje ikke din beste venn.

note: ~ Snippet in category "tip"
en: Turnout gear protects from fire but not from overheating.
nb: Brannvesenbekledning beskytter mot ild men ikke fra overoppheting.

note: ~ Snippet in category "tip"
en: Cold food lasts longer.  Find a cool basement or make a root cellar.
nb: Kald mat varer lenger. Finn en kjølig kjeller eller lag en potetkjeller.

note: ~ Snippet in category "tip"
en: Dying is part of the experience.  Try again with what you've learned.
nb: Å dø er en del av opplevelsen. Prøv igjen med det du har lært.

note: ~ Snippet in category "tip"
en: Frozen food?  Put it by a fire or heat it up in a pan.
nb: Frossen mat? Plasser maten ved siden av en ild, eller varm det opp i en stekepanne.

note: ~ Snippet in category "tip"
en: Underground spaces like basements or caves stay cool year-round.
nb: Underjordiske rom som kjellere eller huler holder seg kjølige året rundt.

note: ~ Snippet in category "tip"
en: Afraid of wildlife?  Yell until it goes away.  But beware of what comes instead.
nb: Redd for viltlivet? Rop til det går vekk. Men vær oppmerksom på hva som kommer istedenfor.

note: ~ Snippet in category "tip"
en: Animals and zombies are not friends.  You can take advantage of that.
nb: Dyr og zombier er ikke venner. Du kan ta fordel av det.

note: ~ Snippet in category "tip"
en: A door is not the only way in or out of most places.
nb: En dør er ikke den eneste veien inn for de fleste plasser.

note: ~ Snippet in category "tip"
en: Don't fight against the odds.  There's no shame in running to survive.
nb: Ikke kjemp mot oddsene. Det er ingen skam i å flykte for å overleve.

note: ~ Snippet in category "tip"
en: Many items have special actions.  Try to find out what they do.
nb: Mange gjenstander har spesielle egenskaper. Prøv å finne ut av hva de gjør.

note: ~ Snippet in category "tip"
en: Just because a place is dangerous doesn't mean it's worth looting.
nb: Bare fordi et område er farlig, betyr det ikke nødvendigvis at det er verdt å plyndre.

note: ~ Snippet in category "tip"
en: If you're breaking in, be sure you also know how to get back out.
nb: Hvis du bryter deg inn i en plass, vær bevisst over å hvordan du kommer deg ut igjen.

note: ~ Snippet in category "tip"
en: There's usually more than one way to do things.  Think outside the box.
nb: Det er vanligvis mer enn én måte å gjøre ting på. Vær kreativ.

note: ~ Snippet in category "tip"
en: Survival order: shelter, water, food, then everything else.
nb: Overlevelse-rekkefølge: Ly, vann, mat, deretter alt annet.

note: ~ Snippet in category "tip"
en: Balance armor versus encumbrance.  Even dropping a backpack can help in melee.
nb: Balanser kroppspansring mot heftelse. Bare det å droppe en ryggsekk kan hjelpe i nærkamp.

note: ~ Snippet in category "tip"
en: Scared of melee?  Throw some things at enemies and use reach weapons like spears.
nb: Redd for nærkamp? Kast noen ting på fienden og bruk våpen som når fienden, som spyd.

note: ~ Snippet in category "tip"
en: Makeshift weapons can break easily, but they are weapons, and can be made again.
nb: Improviserte våpen kan fort bli ødelagt, men de er våpen, og man kan enkelt lage nye.

note: ~ Snippet in category "tip"
en: Not much survives a car at 120mph.  Can you?
nb: Ikke mye overlever 190 km/t. Kan du?

note: ~ Snippet in category "tip"
en: Use your map wisely.  Prioritize looting places that will get you what you need.
nb: Bruk kartet klokt. Prioriter å plyndre plasser som har det du ettersøker.

note: ~ Snippet in category "tip"
en: Wounds heal over time.  Bandages and antiseptic speeds that up.
nb: Sår helbreder over tid. Bandasjer og antiseptikum forminsker tiden på det.

note: ~ Snippet in category "tip"
en: Don't get grabbed by zombies.  Their bites can be infectious.
nb: Ikke bli grepet av de avdøde. Bittene deres kan være smittsomme.

note: ~ Snippet in category "tip"
en: Feeling odd after waking up?  Try eating healthier and your health may improve.
nb: Føler du deg rar etter å våkne opp? Prøv en sunnere kost og din helse vil kanskje forbedre seg.

note: ~ Snippet in category "tip"
en: Eat well or your health might suffer.  Fast food is only good in a pinch.
nb: Spis næringsrik mat, ellers kan det gå utover helsen din. Hurtigmat burde kun spises under desperate omstendigheter.

note: ~ Snippet in category "tip" ~ NPC dialogue line
en: Nature can provide.  You can live off the land if you learn how.
nb: Naturen kan forsyne. Du kan leve av landet hvis du lærer hvordan.

note: ~ Snippet in category "tip"
en: Raw food and water from unsafe sources can't be healthy.  Right?
nb: Rå mat og vann fra utrygge kilder kan umulig være sunt. Ikke vell?

note: ~ Snippet in category "tip"
en: Why walk when you can use a car?  Or a bike?  Or rollerblades?
nb: Hvorfor gå når du kan bruke en bil? Eller en sykkel? Eller... Kanskje rulleskøyter?

note: ~ Snippet in category "tip"
en: Food from before the Cataclysm won't last forever.  Keep that in mind.
nb: Mat før katastrofen kan ikke vare for alltid. Husk på det.

note: ~ Snippet in category "tip"
en: You can make unusual things from usual stuff.  Go full MacGyver style if needed.
nb: Du kan lage uvanlige ting av vanlige ting. Gå full MacGyver-stil om nødvendig.

note: ~ Snippet in category "tip"
en: There are fungi you want to eat, and those you want to burn.  You'll know the difference.
nb: Det er sopp du vil spise, og de du vil brenne. Du vil vite forskjellen.

note: ~ Snippet in category "tip"
en: Having a backup weapon is wise.  So is having a backup plan.
nb: Å ha et reservevåpen er lurt. Det samme er å ha en reserveplan.

note: ~ Snippet in category "tip"
en: Wet and angry?  A dry towel will bring your smile back.
nb: Våt og sint? Et tørt håndkle vil bringe ditt smil tilbake.

note: ~ Snippet in category "tip"
en: Like to gamble?  Use mutagen!  Be a winner today!
nb: Liker du å satse? Bruk mutagen! Vær en vinner i dag!

note: ~ Snippet in category "tip"
en: Smoking and napping is asking for more than a hole in your shirt.
nb: Å røyke og  ta seg en lur er å be om mer enn et hull i skjorta.

note: ~ Snippet in category "tip"
en: You're on fire?  Stop and wait to put it out.
nb: Har du tatt fyr? Stopp og vent med å sette ut flammene.

note: ~ Snippet in category "tip"
en: Routine kills.  Stay alert!  Don't let your guard down.
nb: Tilintetgjør fiender rutinemessig. Hold deg årvåken! Ikke hold garden din nede.

note: ~ Snippet in category "tip"
en: Most medicine doesn't work instantly, so don't swallow a whole bottle of pills.
nb: De fleste medisiner virker ikke umiddelbart, så ikke svelg en hel flaske med piller.

note: ~ Snippet in category "tip"
en: Famous last words:  Let's poke this electric zombie with a metal stick.
nb: Berømte siste ord: La oss stikke denne elektriske zombien med en metallpinne.

note: ~ Snippet in category "tip"
en: A full stomach will not solve your starvation.  Give it time and eat regularly.
nb: En full mage vil ikke løse sulten din. Gi det tid og spis regelmessig.

note: ~ Snippet in category "tip"
en: Don't overlook protective gear, like gas masks or turnout gear.  You never know.
nb: Ikke overse verneutstyr, som gassmasker eller brannvesen utstyr. Du vet aldri.

note: ~ Snippet in category "tip"
en: Out of resources?  Breaking or disassembling stuff can yield interesting components.
nb: Tom for ressurser? Å knuse eller demontere ting kan gi interessante komponenter.

note: ~ Snippet in category "tip"
en: Temperature affects the shelf life of foods.  The colder, the better.
nb: Temperatur påvirker holdbarheten til matvarer. Jo kaldere, jo bedre.

note: ~ Snippet in category "tip"
en: Frozen food doesn't rot, but may be inedible if not defrosted.
nb: Frossen mat råtner ikke, men kan være uspiselig hvis den ikke tines.

note: ~ Snippet in category "tip"
en: Some dry foods can be eaten frozen.  Some foods become mushy after defrosting.
nb: Noen tørrvarer kan spises frossen. Noen matvarer blir grøtaktige etter tining.

note: ~ Snippet in category "tip"
en: Thirsty on a long winter journey?  Take a thermos with you.
nb: Tørst på en lang vinterreise? Ta med deg en termos.

note: ~ Snippet in category "tip"
en: 'Tis but a scratch?'  Bandage and disinfect it anyway to speed up healing.
nb: "Er det bare en ripe?" Bandasjer og desinfiser det uansett for å fremskynde helbredelsen.

note: ~ Snippet in category "tip"
en: Broken limb?  Improvised splints are ok, but hospitals might have better tech for it.
nb: Har du fått et brudd på et lem? Improviserte skinner er ok, men sykehus kan ha bedre teknologi for det.

note: ~ Snippet in category "tip"
en: Don't be afraid to make the game easier on yourself.  Worlds can be made to spawn with more resources.
nb: Ikke vær redd for å gjøre spillet enklere for deg selv. Verdener kan lages slik at de gyter flere ressurser.

note: ~ Snippet in category "tip"
en: Terrain that slows you down will also slow down your enemies.
nb: Terreng som bremser deg vil også bremse ned fiendene dine.

note: ~ Snippet in category "tip"
en: Different characters, professions, hobbies, and scenarios can spice up your game.  Roleplay!
nb: Ulike karakterer, yrker, hobbyer og scenarier kan krydre spillet ditt. Rollespill!

note: ~ Snippet in category "tip"
en: A survivor saved is a friend earned.  Most of the time…
nb: En overlevende reddet er en venn tjent. Meste parten av tiden…

note: ~ Snippet in category "tip"
en: Learning how to play?  Visit the keybindings menu and learn your ropes.
nb: Lære å spille? Besøk nøkkelbindingsmenyen og lær deg en ting eller to.

note: ~ Snippet in category "tip"
en: Expect the unexpected, even if it's the Spanish Inquisition.
nb: Forvent det uventede, selv om det er den spanske inkvisisjonen.

note: ~ Snippet in category "tip"
en: You can throw things while peeking around corners.  Perfect for taking down gun turrets.
nb: Du kan kaste ting mens du kikker rundt hjørner. Perfekt for å  tilintetgjøre våpentårn.

note: ~ Snippet in category "tip"
en: Nobody told the vending machines that the world ended.  Save those cash cards!
nb: Ingen fortalte automatene at verden tok slutt. Spar på de kredittkortene!

note: ~ Snippet in category "tip"
en: There's got to be some cool stuff in those top-secret underground labs, right?
nb: Det må være noen kule ting i de topphemmelige underjordiske laboratoriene, ikke sant?

note: ~ Snippet in category "tip"
en: Put a funnel over a jug or barrel to collect rainwater over time.
nb: Sett en trakt over en kanne eller tønne for å samle opp regnvann over tid.

note: ~ Snippet in category "tip"
en: The number of zombies in a city is large but finite.  You can (eventually) kill them all.
nb: Antall avdøde i en by er mangt, men begrenset. Du kan (til slutt) drepe dem alle.

note: ~ Snippet in category "tip"
en: Did you *only* take everything not nailed down?  Go back for the nails!
nb: Tok du *bare* alt som ikke var spikret? Gå tilbake for spikrene!

note: ~ Snippet in category "tip"
en: The best gun in the world is useless without ammo.
nb: Det beste skytevåpenet i verden er ubrukelig uten ammunisjon.

note: ~ Snippet in category "tip"
en: Most zombies go through cars, not around them.  Remember that when running away.
nb: De fleste zombier går gjennom biler, ikke rundt dem. Husk det når du flykter.

note: ~ Snippet in category "tip"
en: If you're stuck inside with a broken leg, read some books to pass the time.
nb: Hvis du sitter fast inne med et brukket ben, les noen bøker for å fordrive tiden.

note: ~ Snippet in category "tip"
en: Don't be too greedy.  Loot doesn't matter if you're dead.
nb: Ikke vær for grådig. Plyndret spiller ingen rolle om du er død.

note: ~ Snippet in category "tip"
en: The floor is too hard to sleep on?  Try gathering a pile of leaves.
nb: Er gulvet for vanskelig å sove på? Prøv å samle en haug med løv.

note: ~ Snippet in category "tip"
en: Too cold to sleep well at night?  A pile of clothes will make it better.
nb: For kaldt til å sove godt om natten? En haug med klær vil gjøre det bedre.

note: ~ Snippet in category "tip"
en: Major blood loss?  Drink plenty, supplement iron, and rest to regenerate your red blood cells.
nb: Stort blodtap? Drikk mye, suppler jern og hvil for å regenerere dine røde blodceller.

note: ~ Snippet in category "tip"
en: Arterial bleeding from a gunshot?  A tourniquet can save you from death.
nb: Arteriell blødning fra et kuleskudd? En årepresse kan redde deg fra døden.

note: ~ Snippet in category "tip"
en: No bandages nearby?  Empty your hands and let the time pass to apply pressure to the wound.
nb: Ingen bandasjer i nærheten? Tøm hendene og la tiden gå for å legge press på såret.

note: ~ Snippet in category "tip"
en: Zone activity manager can make your life easier.  Do more in one go.
nb: Sonebehandleren kan gjøre livet ditt enklere. Gjør mer på en gang.

note: ~ Snippet in category "tip"
en: Want less micro-management?  Zone manager can change your game.
nb: Ønsker du mindre mikrostyring? Sonebehandleren kan endre spillet ditt.

note: ~ Snippet in category "tip"
en: Every sensei was once a student.  NPCs can teach you and vice versa.
nb: Hver sensei var en gang en student. Ikke-spillbare karakterer kan lære deg og omvendt.

note: ~ Snippet in category "tip"
en: Length matters… at least when it comes to shoving a shovel in your backpack.
nb: Lengde betyr noe... i hvert fall når det gjelder å dytte en spade ned i ryggsekken.

note: ~ Snippet in category "tip"
en: Where did my lighter go again?  Manage your containers to store specific items in them.
nb: Hvor ble det av lighteren min igjen? Administrer beholderne dine for å lagre spesifikke varer i dem.

note: ~ Snippet in category "tip"
en: Keep essentials in your clothing pockets in case you have to ditch your backpack.
nb: Oppbevar nødvendigheter i kleslommene i tilfelle du må droppe ryggsekken.

note: ~ Snippet in category "tip"
en: Exercising and being active increases your cardio and therefore your stamina pool.
nb: Å trene og være aktiv øker kondisen og dermed utholdenhets-bassenget.

note: ~ Snippet in category "tip"
en: You can automate repetitive tasks such as foraging, mining, or mopping for your convenience.
nb: Du kan automatisere repeterende oppgaver som fôring, gruvedrift eller mopping for enkelhets skyld.

note: ~ Snippet in category "tip"
en: You can crouch or go prone to hide behind objects and reduce the sound you make when you move.
nb: Du kan huke eller ligge for å gjemme deg bak gjenstander og redusere lyden du lager når du beveger deg.

note: ~ Snippet in category "tip"
en: When you are prone, you use the bipod of your rifle for better accuracy.
nb: Når du ligger, bruker du tofoten på geværet for bedre nøyaktighet.

note: ~ Snippet in category "tip"
en: Dissecting bodies will help in gaining knowledge about the weaknesses of the opponents.
nb: Å dissekere organer vil bidra til å få kunnskap om svakhetene til motstanderne.

note: ~ Snippet in category "tip"
en: An armored enemy?  Don't give up, maybe it has some weaknesses that can be exploited.
nb: En pansret fiende? Ikke gi opp, kanskje den har noen svakheter som kan utnyttes.

note: ~ Snippet in category "tip"
en: Need experience with crafting and such?  Use the training recipes to master the ins and outs.
nb: Trenger du erfaring med å lage en ting eller to? Bruk treningsoppskriftene til å mestre inn- og utsidene.

note: ~ Snippet in category "tip"
en: Remember that the sidebar is customizable and widgets can be added and removed from it.
nb: Husk at sidefeltet kan tilpasses og elementer kan legges til og fjernes fra det.

note: ~ Snippet in category "tip"
en: Power move.  You can take control and play as your NPC follower.
nb: Kraftbevegelse. Du kan ta kontroll og spille som din NPC-følger.

note: ~ Snippet in category "tip"
en: Your skills can rust, but you'll learn them faster when you pick them up again.
nb: Ferdighetene dine kan ruste, men du lærer dem raskere når du tar dem opp igjen.

note: ~ Snippet in category "tip"
en: Knowledge can't replace practical skill and experience, but it will help you get them faster.
nb: Kunnskap kan ikke erstatte praktisk dyktighet og erfaring, men det vil hjelpe deg å få dem raskere.

note: ~ Snippet in category "tip"
en: Books carry knowledge and often recipes.  You need practical skills to utilize them.  Practice.
nb: Bøker bærer kunnskap og ofte oppskrifter. Du trenger praktiske ferdigheter for å bruke dem. Tren på det.

note: ~ Snippet in category "tip"
en: Mark the items you carry as favorites so you can easily identify new items and drop them in bulk.
nb: Merk varene du bærer som favoritter slik at du enkelt kan identifisere nye varer og slippe dem i bulk.

note: ~ Snippet in category "tip"
en: Your enemy is often slower than you.  Walk to conserve stamina and run only when you must.
nb: Din fiende er ofte tregere enn deg. Gå for å spare utholdenhet og løp bare når du må.

note: ~ Snippet in category "tip"
en: Fight on your conditions whenever you can.  Use terrain, traps, and fire to your advantage.
nb: Kjemp på forholdene dine når du kan. Bruk terreng, feller og ild til din fordel.

note: ~ Snippet in category "tip"
en: Pick your fights and don't let them pick you.  Don't bite what you can't chew.
nb: Velg dine kamper og ikke la dem velge deg. Ikke bit det du ikke kan tygge.

note: ~ Snippet in category "tip"
en: Learn to use zone sorting to sort your loot in one go.  Y to set up zones, O to sort items.
nb: Lær å bruke sone-sortering for å sortere byttet på én gang. "Y" for å sette opp soner, "O" for å sortere elementer.

note: ~ Snippet in category "tip"
en: Want to loot everything not nailed down in one go?  Use zone manager to fill your hoard.
nb: Vil du plyndre alt som ikke er spikret på én gang? Bruk sone-behandleren for å samle skatten din.

note: ~ Snippet in category "tip"
en: There are some unbound keybindings that might prove useful for your needs.  Check them out.
nb: Det er noen ubundne tastebindinger som kan vise seg å være nyttige for dine behov. Sjekk de ut.

note: ~ Snippet in category "tip"
en: Check what you can craft from time to time, even if you don't have components right now.
nb: Sjekk hva du kan lage fra tid til annen, selv om du ikke har komponenter akkurat nå.

note: ~ Snippet in category "tip"
en: Where applicable, use blacklists, whitelists, and filters for a better quality of life.
nb: Der det er aktuelt, bruk svartelister, hvitelister og filtre for bedre livskvalitet.

note: ~ Snippet in category "tip"
en: The action menu can help you determine what you can do.  There are also some rare actions there.
nb: Handlings-menyen kan hjelpe deg med å finne ut hva du kan gjøre. Det er også noen sjeldne handlinger der.

note: ~ Snippet in category "tip"
en: Feeling unwell?  Allow yourself to rest, even for a few days as needed.  Heal now, explore later.
nb: Føler du deg uvel? Tillat deg selv å hvile, selv i noen dager etter behov. Helbred nå, utforsk senere.

note: ~ Snippet in category "tip"
en: Overconfidence is a treacherous killer.  Leave yourself some leeway for unforeseen circumstances.
nb: Overmot er en forrædersk morder. Gi deg selv litt spillerom for uforutsette omstendigheter.

note: ~ Snippet in category "tip"
en: Be mindful of what, when, and how much you eat.  A balanced diet is crucial in the long run.
nb: Vær oppmerksom på hva, når og hvor mye du spiser. Et balansert kosthold er avgjørende i det lange løp.

note: ~ Snippet in category "tip"
en: Skillful management of your stamina is crucial for your survival.  Conserve it when you can.
nb: Dyktig håndtering av utholdenheten din er avgjørende for din overlevelse. Ta vare på det når du kan.

note: ~ Snippet in category "tip"
en: For free in the construction menu: a crafting spot, a firewood source, and a practice target.
nb: Gratis i konstruksjonsmenyen: en håndverksplass, en vedkilde og et treningsmål.

note: ~ Snippet in category "tip"
en: You can use your mouse to move to a destination by double-clicking it.
nb: Du kan bruke musen til å flytte til en destinasjon ved å dobbeltklikke på den.

note: ~ Snippet in category "tip"
en: You can use your mouse in your inventory and few other menus.
nb: Du kan bruke musen i inventaret ditt og noen få andre menyer.

note: ~ Snippet in category "tip"
en: Crafting is faster if you have an actual place for it, preferably a workshop bench.
nb: Å lage går raskere hvis du har en faktisk plass til det, gjerne en verkstedbenk.

note: ~ Snippet in category "tip"
en: Hope for the best but prepare for the worst.  A backup stash of necessities can save the day.
nb: Håp på det beste, men forbered deg på det verste. Et reservelager av nødvendigheter kan redde dagen.

note: ~ Name of a trap
en: ledge
nb: hylle

note: ~ Weather type name
en: Clear
nb: Klar

note: ~ Weather type name
en: NULL Weather - BUG
nb: NULL Vær - BUG

note: ~ Help menu
en: <a|A>: Introduction
nb: <a|A>: Introduksjon

note: ~ Help message in menu "<a|A>: Introduction"
en: Cataclysm: Dark Days Ahead is a turn-based survival game set in a post-apocalyptic world.  You have survived the original onslaught, but the future looks pretty grim.
nb: Cataclysm: Dark Days Ahead er et turbasert overlevelsesspill satt i en postapokalyptisk verden. Du har overlevd det opprinnelige angrepet, men fremtiden ser ganske dyster ut.

note: ~ Help message in menu "<a|A>: Introduction"
en: You must prepare to face the many hardships to come, including dwindling supplies, hostile creatures, and harmful weather.  Even among fellow survivors you must stay alert, since someone may be plotting behind your back to take your hard-earned loot.
nb: Du må forberede deg på å møte de mange vanskelighetene som kommer, inkludert synkende forsyninger, fiendtlige skapninger og skadelig vær. Selv blant andre overlevende må du være på vakt, siden noen kanskje planlegger bak ryggen din for å ta ditt hardt opptjente bytte.

note: ~ Help message in menu "<a|A>: Introduction"
en: Though one might think of Cataclysm: Dark Days Ahead as a roguelike, it differs from the traditional roguelikes in several crucial ways.  Rather than exploring an underground dungeon, with a limited area on each level, you are exploring a truly infinite world, stretching in all four cardinal directions.  In this survival game, you will have to find food, keep yourself hydrated, and also sleep periodically.  It's based on the principle of realism, so expect all of the hardships you'd expect in a real-life survival situation, and at least a dozen more from the eldritch and sci-fi nature of the Cataclysm itself.
nb: Selv om man kan tenke på Cataclysm: Dark Days Ahead som en roguelike, skiller den seg fra tradisjonelle roguelikes på flere avgjørende måter. I stedet for å utforske et underjordisk fangehull, med et begrenset område på hvert nivå, utforsker du en virkelig uendelig verden, som strekker seg i alle fire kardinalretninger. I dette overlevelsesspillet må du finne mat, holde deg hydrert og også sove med jevne mellomrom. Den er basert på prinsippet om realisme, så forvent alle de vanskelighetene du kan forvente i en overlevelsessituasjon i det virkelige liv, og minst et dusin mer fra den eldgamle og sci-fi-naturen til selve Cataclysm.

note: ~ Help message in menu "<a|A>: Introduction"
en: While Cataclysm: Dark Days Ahead has more tasks to keep track of than many other games, the modern setting of the game makes some tasks easier.  Firearms, medications, and a wide variety of tools are all available to help you survive.
nb: Mens Cataclysm: Dark Days Ahead har flere oppgaver å holde styr på enn mange andre spill, gjør den moderne innstillingen til spillet enkelte oppgaver enklere. Skytevåpen, medisiner og et bredt utvalg av verktøy er alle tilgjengelige for å hjelpe deg å overleve.

note: ~ Help menu
en: <b|B>: Movement
nb: <b|B>: Bevegelse

note: ~ Help message in menu "<b|B>: Movement"
en: Movement is performed using the numpad, the arrow keys, or vikeys.
nb: Bevegelse utføres ved hjelp av talltastaturet, piltastene eller "vikeys".

note: ~ Help message in menu "<b|B>: Movement"
en: Each step will take 100 movement points (or more, depending on the terrain); you will then replenish a variable amount of movement points, depending on many factors (press <press_player_data> to see the exact amount).
nb: Hvert trinn vil ta 100 bevegelsespoeng (eller mer, avhengig av terrenget); du vil da fylle på et variabelt antall bevegelsespoeng, avhengig av mange faktorer (trykk <press_player_data> for å se den nøyaktige mengden).

note: ~ Help message in menu "<b|B>: Movement"
en: To attempt to hit a monster with your weapon, simply move into it.
nb: For å prøve å treffe et monster med våpenet ditt, flytter du bare inn i det.

note: ~ Help message in menu "<b|B>: Movement"
en: You may find doors, ('+'); these may be opened with <press_open> or closed with <press_close>.  Some doors are locked.  Locked doors, windows, and some other obstacles can be destroyed by smashing them (<press_smash>, then choose a direction).  Smashing down obstacles is much easier with a good weapon or a strong character.
nb: Du kan finne dører, ('+'); disse kan åpnes med <press_open> eller lukkes med <press_close>. Noen dører er låst. Låste dører, vinduer og noen andre hindringer kan ødelegges ved å knuse dem (<press_smash>, velg deretter en retning). Å knuse ned hindringer er mye lettere med et godt våpen eller en sterk karakter.

note: ~ Help menu
en: <c|C>: Viewing
nb: <c|C>: Visning

note: ~ Help message in menu "<c|C>: Viewing"
en: Places outside of your view but seen previously and still memorized can be visualized, but they will be covered by the "fog of war."
nb: Steder utenfor synet ditt, men som er sett tidligere og fremdeles er husket, kan visualiseres, men de vil bli dekket av en "krigståke".

note: ~ Help menu
en: <d|D>: Hunger, thirst, and sleep
nb: <d|D>: Sult, tørste og søvn

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: As time passes, you will begin to feel hunger and thirst, and your stomach will remind you of that.  When this happens, status information will appear in the sidebar.  Don't get confused - depending on your condition, it will display both how full your stomach is, as well as hunger intensity in relation to your nutrition status.  Your body nutrition level is distinct from your current hunger: for example, you may feel full after a big meal while still being malnourished, and you will still get hungry while being overweight.  With regular meals, you may even never get hungry and yet become malnourished, if your caloric intake is too low.  In other words, you need to track both your immediate hunger/fullness and the overall nutrition of your whole body.
nb: Ettersom tiden går, vil du begynne å føle sult og tørste, og magen vil minne deg på det. Når dette skjer, vil statusinformasjon vises i sidefeltet. Ikke bli forvirret – avhengig av tilstanden din vil den vise både hvor full magen din er, samt sultintensitet i forhold til ernæringsstatusen din. Kroppens ernæringsnivå er forskjellig fra din nåværende sult: for eksempel kan du føle deg mett etter et stort måltid mens du fortsatt er underernært, og du vil fortsatt bli sulten mens du er overvektig. Med vanlige måltider kan du til og med aldri bli sulten og likevel bli underernært, hvis kaloriinntaket ditt er for lavt. Med andre ord, du må spore både din umiddelbare sult/metthet og den generelle ernæringen til hele kroppen din.

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: Food takes some time to digest, and water travels faster through your digestive system than does solid food.  Sudden overeating and overdrinking may make you feel excessively full, so split your meals.  If you had been starved before, it will take some time to recover your body mass by building up stored calories through regular eating.  Overeating for a prolonged period of time leads to obesity.  Both sides of the spectrum are penalized.  When hunger and thirst progress to severe levels, you will also suffer penalties.  Thirst will kill you faster than hunger.
nb: Mat tar litt tid å fordøye, og vann går raskere gjennom fordøyelsessystemet enn fast føde. Plutselig overspising og overdrikking kan få deg til å føle deg overdreven mett, så del måltidene. Hvis du hadde vært sulten før, vil det ta litt tid å gjenopprette kroppsmassen ved å bygge opp lagrede kalorier gjennom vanlig spising. Overspising over en lengre periode fører til fedme. Begge sider av spekteret straffes. Når sult og tørst øker til alvorlige nivåer, vil du også få straff. Tørst vil drepe deg raskere enn sult.

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: You can develop various vitamin deficiencies if you eat poorly.  These deficiencies come in stages; for example, you won't go from perfectly good health into full-blown scurvy in an instant.  Any developing and ongoing deficiencies will be reported in the character sheet.  Deficiencies will inflict various penalties, but luckily, they are always reversible, and multivitamin pills can help you to correct these deficiencies.  You can also ingest too much of any particular vitamin, however, and that can create problems as well.  Be sure to have a balanced diet, or at least not a completely atrocious one.  You can, and should, examine food items (by pressing <press_examine>) to view their nutritional information.
nb: Du kan utvikle ulike vitaminmangler hvis du spiser dårlig. Disse manglene kommer i etapper; for eksempel vil du ikke gå fra helt god helse til full skjørbuk på et øyeblikk. Eventuelle utviklende og pågående mangler vil bli rapportert i karakterarket. Mangler vil påføre ulike straffer, men heldigvis er de alltid reversible, og multivitaminpiller kan hjelpe deg med å rette opp disse manglene. Du kan imidlertid også få i deg for mye av et bestemt vitamin, og det kan også skape problemer. Sørg for å ha et balansert kosthold, eller i det minste ikke et helt grusomt. Du kan, og bør, undersøke matvarer (ved å trykke på <press_examine>) for å se deres ernæringsinformasjon.

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: Eating and drinking poorly will affect your health.  Fast foods, quick snacks and sweet drinks are high in calories, but are a poor choice for a sustainable food source, if you don't want your health to get worse.  On the other hand, vegetables, herbal teas, and many other self-prepared meals are good for your health, and should be welcome additions to your diet.
nb: Å spise og drikke dårlig vil påvirke helsen din. Hurtigmat, raske snacks og søte drikker inneholder mye kalorier, men er et dårlig valg for en bærekraftig matkilde, hvis du ikke vil at helsen skal bli dårligere. På den annen side er grønnsaker, urtete og mange andre egentilberedte måltider bra for helsen din, og bør være kjærkomne tillegg til kostholdet ditt.

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: Finding food in a city is usually easy; outside of a city, you may have to hunt or forage.  After killing an animal, stand over the animal's corpse and butcher it into small chunks of meat by pressing <press_butcher>.  You might also be able to forage for edible fruit or vegetables; to do this, find a promising plant and examine it.  Likewise, you may have to drink water from a river or another natural source.  To collect it, stand in shallow water and press <press_pickup>.  You'll need a watertight container to store it.  Be forewarned that most sources of water aren't trustworthy, and may yield disease-carrying water.  To make sure it's healthy, purify the water by boiling it or using a water purifier before drinking.
nb: Å finne mat i en by er vanligvis enkelt; utenfor en by, kan det hende du må jakte eller søke. Etter å ha drept et dyr, stå over dyrets lik og slakt det i små kjøttbiter ved å trykke på <press_butcher>. Du kan også være i stand til å søke etter spiselig frukt eller grønnsaker; for å gjøre dette, finn en lovende plante og undersøk den. På samme måte må du kanskje drikke vann fra en elv eller en annen naturlig kilde. For å samle det, stå på grunt vann og trykk på <press_pickup>. Du trenger en vanntett beholder for å lagre det. Vær oppmerksom på at de fleste vannkilder ikke er pålitelige, og kan gi sykdomsbærende vann. For å være sikker på at det er sunt, rens vannet ved å koke det eller bruke en vannrenser før du drikker.

note: ~ Help message in menu "<d|D>: Hunger, thirst, and sleep"
en: Every dozen or so hours, you'll find yourself growing sleepy.  If you do not sleep by pressing <press_sleep>, you'll start suffering stat and movement penalties.  You may not always fall asleep right away.  Sleeping indoors, especially on a bed, will help.  If that's not enough, sleeping pills may be of use.  While sleeping, you'll slowly replenish lost hit points.  You'll also be vulnerable to attack, so try to find a safe place to sleep, or set traps for unwary intruders.
nb: Hvert dusin eller så time vil du finne deg selv å bli søvnig. Hvis du ikke sover ved å trykke <press_sleep>, vil du begynne å lide verdi - og bevegelses-straffer. Du sovner kanskje ikke alltid med en gang. Å sove innendørs, spesielt på en seng, vil hjelpe. Hvis ikke det er nok, kan sovemedisiner være nyttige. Mens du sover, vil du sakte fylle opp tapte treffpoeng. Du vil også være sårbar for angrep, så prøv å finne et trygt sted å sove, eller sett feller for uforsiktige inntrengere.

note: ~ Help message in menu "<e|E>: Pain and stimulants"
en: When you take damage from almost any source, you'll start to feel pain.  Pain slows you down and reduces your stats, and finding a way to manage pain is an early imperative.  The most common is drugs: aspirin, codeine, tramadol, oxycodone, and more are all great options.  Be aware that while under the influence of many painkillers, the physiological side effects may slow you down or reduce your stats.
nb: Når du tar skade fra nesten hvilken som helst kilde, vil du begynne å føle smerte. Smerte bremser deg og reduserer statistikken din, og å finne en måte å håndtere smerte på er en tidlig nødvendighet. Det vanligste er medikamenter: aspirin, kodein, tramadol, oksykodon og mer er alle gode alternativer. Vær oppmerksom på at mens du er påvirket av mange smertestillende midler, kan de fysiologiske bivirkningene bremse deg eller redusere verdiene dine.

note: ~ Help message in menu "<f|F>: Healing and medication"
en: When you take damage, it will change the status of the affected body part, as shown in the sidebar.  Its overall wellness is represented by a series of bars that will deplete and change color the more damage you take.  If the accumulated damage is more than the body part can suffer, it will break.  If that happens to a critical body part (i.e., your torso or head), you will die.  For other body parts, it means broken bones, significant penalties, and a long process of healing - after placing the affected limb in a splint.
nb: Når du tar skade, vil det endre statusen til den berørte kroppsdelen, som vist i sidefeltet. Dens generelle velvære er representert av en rekke barer som vil tømmes og endre farge jo mer skade du tar. Hvis den akkumulerte skaden er mer enn kroppsdelen kan lide, vil den knekke. Hvis det skjer med en kritisk kroppsdel (dvs. overkroppen eller hodet), vil du dø. For andre kroppsdeler betyr det brukne bein, betydelige straffer og en lang tilhelingsprosess - etter å ha plassert det berørte lemmet i en skinne.

note: ~ Help message in menu "<f|F>: Healing and medication"
en: You can get bitten if a zombie grabs you.  Bite wounds can be deep; this means that it is infected.  If that happens, the status bar of affected body part will change color to blue.  This means you need to disinfect it as soon as possible to clean the wound and prevent serious infection.  If there is no chance of getting disinfectant in the immediate aftermath, you may try the more drastic method of cauterizing the wound, but it often worsens its state instead of helping.  If you leave it be, the affected body part will develop a serious infection, and its status bar color will change to green.  At this stage, it is too late to disinfect the wound, and you need antibiotics to fight it.  Your body will fight the infection by itself, and regular antibiotic intake may keep you alive long enough for that to happen.  You have to wait it out, in the hope that you will not die in the process.
nb: Du kan bli bitt hvis en zombie griper deg. Bittsår kan være dype; dette betyr at det er infisert. Hvis det skjer, vil statuslinjen til den berørte kroppsdelen endre farge til blå. Dette betyr at du må desinfisere det så snart som mulig for å rense såret og forhindre alvorlig infeksjon. Hvis det ikke er sjanse for å få desinfeksjonsmiddel i umiddelbar ettertid, kan du prøve den mer drastiske metoden for å brenne såret, men det forverrer ofte tilstanden i stedet for å hjelpe. Hvis du lar det være, vil den berørte kroppsdelen utvikle en alvorlig infeksjon, og statuslinjens farge endres til grønn. På dette stadiet er det for sent å desinfisere såret, og du trenger antibiotika for å bekjempe det. Kroppen din vil bekjempe infeksjonen av seg selv, og regelmessig antibiotikainntak kan holde deg i live lenge nok til at det kan skje. Du må holde ut, i håp om at du ikke dør i prosessen.

note: ~ Help message in menu "<f|F>: Healing and medication"
en: If you are bleeding, the status bar of the wounded part turns red.  The affected body part takes damage as long as it bleeding.  The simplest way to stop bleeding is to use a bandage, and there are additional medical items dedicated to stopping hemorrhage.
nb: Hvis du blør, blir statuslinjen til den sårede delen rød. Den berørte kroppsdelen tar skade så lenge den blør. Den enkleste måten å stoppe blødning på er å bruke et bandasje, og det er flere medisinske gjenstander dedikert til å stoppe blødning.

note: ~ Help message in menu "<h|H>: Morale and learning"
en: Low morale will make you sluggish and unmotivated.  If your morale drops very low, you won't be able to perform crafting at all.  If you become sufficiently depressed, you will suffer stat penalties.  Very high morale fills you with gusto and energy, and you will find yourself moving faster.  At extremely high levels, you will receive stat bonuses.
nb: Lav moral vil gjøre deg treg og umotivert. Hvis moralen din faller veldig lavt, vil du ikke kunne utføre håndverk i det hele tatt. Hvis du blir tilstrekkelig deprimert, vil du få statistiske straffer. Svært høy moral fyller deg med velbehag og energi, og du vil finne at du beveger deg raskere. På ekstremt høye nivåer vil du motta verdibonuser.

note: ~ Help message in menu "<k|K>: Crafting"
en: -> Fabrication is the generic artisan skill, used for a wide variety of gear.
nb: -> Fabrikasjon er den generiske håndverksferdigheten, brukt til et bredt utvalg utstyr.

note: ~ Help message in menu "<m|M>: Items overview"
en: Items can be damaged through various means, whether intentional or not.  Indicators such as <color_yellow>|\</color> show the item's current state.  You may be able to repair the item using specific tools, which are listed in the item's information screen.
nb: Gjenstander kan bli skadet på forskjellige måter, enten det er med vilje eller ikke. Indikatorer som <color_yellow>|\</color> viser elementets nåværende tilstand. Du kan kanskje reparere varen ved å bruke spesifikke verktøy, som er oppført i elementets informasjons-skjerm.

note: ~ Help message in menu "<s|S>: Skills and proficiencies"
en: SKILLS
nb: FERDIGHETER

note: ~ Help message in menu "<4>: FAQ (contains spoilers!)"
en: Q: I have a question that's not addressed here.  How can I get an answer?
    A: Check the wiki, or ask the helpful people on the forum or chat channels.  Links are provided in the MOTD in the main menu.
nb: Spørsmål: Jeg har et spørsmål som ikke er adressert her. Hvordan kan jeg få svar?
    Svar: Sjekk wiki, eller spør de hjelpsomme menneskene på forumet eller chat-kanalene. Koblinger er gitt under MOTD i hovedmenyen.

note: ~ Name of achievement ~ Name of an NPC class ~ Name suffix of an NPC ~ Can purchase wood
en: Lumberjack
nb: Tømmerhugger

note: ~ Name of a bionic
en: Adrenaline Pump
nb: Adrenalinpumpe

note: ~ Description of bionic "Adrenaline Pump"
en: A stimulator system has been surgically implanted alongside your adrenal glands, allowing you to trigger your body's adrenaline response at the cost of some bionic power.
nb: Et stimulatorsystem er blitt implantert ved siden av binyrene, slik at du kan utløse kroppens adrenalinsvar på bekostning av noe bionisk kraft.

note: ~ Name of a bionic
en: Active Defense System
nb: Aktivt Forsvarssystem

note: ~ Name of a bionic
en: Alarm System
nb: Alarmsystem

note: ~ Description of bionic "Alarm System"
en: A motion-detecting alarm system will notice almost all movement within a fifteen-foot radius, and will silently alert you.  This is very useful during sleep, or if you suspect a cloaked pursuer.
nb: Et bevegelsesdetekterende alarmsystem vil legge merke til nesten all bevegelse innen en radius på nesten fem meter, og vil dermed stille varsle deg. Dette er veldig nyttig når du sover, eller hvis du mistenker at noen forfølger deg.

note: ~ Description of bionic "Squeaky Ankles"
en: In a cruel twist of fate, a poorly executed CBM surgery has given you a pair of useless bionics which make squeaking noises when you walk.
nb: I en grusom skjebnevridning har en dårlig utført CBM-operasjon gitt deg et par unyttige bionikker som lager knirkelyder når du går.

note: ~ Name of a bionic
en: Protective Lenses
nb: Beskyttelseslinser

note: ~ Description of bionic "Protective Lenses"
en: Your eye sockets have been surgically sealed with highly protective mirrored lenses and your tear ducts have been re-routed to your mouth.  When you cry, you must spit out or swallow your tears.
nb: Øyehulene dine har blitt forseglet kirurgisk med meget beskyttende speilglass, og tårekanalene dine er omdirigert til munnen. Når du gråter, må du spytte ut eller svelge tårene.

note: ~ Name of a bionic
en: Battery System
nb: Batterisystem

note: ~ Name of a bionic
en: Monomolecular Blade
nb: Monomolekylært blad

note: ~ Description of bionic "Monomolecular Blade"
en: A deadly foot-long blade made of advanced material now resides inside your forearm, capable of being extended through the back of your wrist at the cost of a small amount of power.  Though exceptionally sharp, it will prevent you from holding anything else while extended.
nb: Et dødelig fot-langt blad laget av avansert materiale ligger nå inne i underarmen din, og kan utvides gjennom baksiden av håndleddet til en kostnad av en liten mengde kraft. Selv om det er ekstremt skarpt, vil det forhindre deg i å holde noe annet mens den er utvidet.

note: ~ Name of a bionic
en: Shotgun Arm
nb: Haglearm

note: ~ Description of bionic "Shotgun Arm"
en: Concealed in your left arm is a single shot 12 gauge shotgun.  Activate the bionic to fire and reload the shotgun.
nb: Skjult i venstre arm er en 12-gauge hagle. Aktiver bionikk for å skyte og lade om haglen.

note: ~ Name of a bionic
en: Optical Dampers
nb: Optiske Dempere

note: ~ Description of bionic "Optical Dampers"
en: The lenses surgically installed over your eyes can be tinted to block out incoming light.
nb: Linsene som er kirurgisk installert over øynene dine kan farges for å blokkere innkommende lys.

note: ~ Name of a bionic
en: Blood Analysis
nb: Blodanalyserer

note: ~ Description of bionic "Blood Analysis"
en: Small sensors have been surgically implanted in your heart, allowing you to analyze your blood.  This will detect many illnesses, drugs, and other conditions.
nb: Små sensorer er blitt implantert kirurgisk i hjertet ditt, slik at du kan analysere blodet ditt. Dette vil oppdage mange sykdommer, medisiner og andre forhold.

note: ~ Name of a bionic
en: Blood Filter
nb: Blodfilter

note: ~ Name of a bionic
en: Cable Charger System
nb: Kabelladersystem

note: ~ Description of bionic "Cable Charger System"
en: You have a complex port surgically mounted above your hip.  While active, it will recharge bionic power when connected to a power source via jumper cable.
nb: Du har en kompleks port kirurgisk montert over hoften. Mens den er aktiv vil den lade opp bionisk strøm når den er koblet til en strømkilde via hoppledning.

note: ~ Name of a bionic
en: Subdermal Carbon Filament
nb: Subdermal Karbonfilament

note: ~ Name of a bionic
en: Bionic Claws
nb: Bioniske Klør

note: ~ Description of bionic "Bionic Claws"
en: Vicious claws have been surgically installed inside your fingers, allowing you to extend and retract them at the cost of a small amount of power.  These do considerable cutting damage, but prevent you from holding anything else while extended.
nb: Onde klør er blitt installert inne i fingrene, slik at du kan utvide og trekke dem inn på bekostning av en liten mengde strøm. Disse gjør betydelig kuttskader, men forhindrer deg i å holde noe annet mens de er forlenget.

note: ~ Name of a bionic
en: Internal Climate Control
nb: Intern Klimakontroll

note: ~ Description of bionic "Internal Climate Control"
en: Throughout your body lies a network of thermal piping, which eases the effects of high and low ambient temperatures when activated.
nb: Gjennom hele kroppen ligger et nettverk av termorør, som letter effekten av høye og lave omgivelsestemperaturer når den aktiveres.

note: ~ Name of a bionic
en: Cloaking System
nb: Usynlig Kappe System

note: ~ Description of bionic "Cloaking System"
en: This high-power system uses a set of cameras and LEDs to make you blend into your background, rendering you fully invisible to normal vision.  However, you may be detected by infrared, sonar, etc.
nb: Dette kraftige systemet bruker et sett med kameraer og lysdioder for å få deg til å smelte inn i bakgrunnen din, noe som gjør deg helt usynlig for normalt syn. Du kan imidlertid bli oppdaget av infrarød, sonar osv.

note: ~ Name of a bionic
en: Close Quarters Battle
nb: Nærkampsystem

note: ~ Name of a bionic
en: Bionic-Induced Deformity
nb: Bionisk-Indusert Deformitet

note: ~ Description of bionic "Bionic-Induced Deformity"
en: A combination of poor surgical installation and unpleasant scarring has lead to the malfunctioning bionic catastrophe you call your face.  People who mind that you look like a dime-store Frankenstein will react poorly to your appearance.
nb: En kombinasjon av dårlig kirurgisk installasjon og ubehagelig arrdannelse har ført til den feilfunksjonelle bioniske katastrofen du kaller ansiktet ditt. Folk som har noe imot at du ser ut som en kronebutikk Frankenstein, vil reagere dårlig på utseendet ditt.

note: ~ Name of a bionic
en: Wired Reflexes
nb: Kablede Reflekser

note: ~ Description of bionic "Wired Reflexes"
en: Your reaction time has been greatly enhanced with bionic nerve stimulators, giving you a +2 bonus to dexterity.
nb: Reaksjonstiden din har blitt sterkt forbedret med bioniske nervestimulatorer, noe som gir deg en +2 bonus på fingerferdighet.

note: ~ Name of a bionic
en: Expanded Digestive System
nb: Utvidet Fordøyelsessystem

note: ~ Description of bionic "Expanded Digestive System"
en: You have been outfitted with three synthetic stomachs and industrial-grade intestines.  Not only can you extract much more nutrition from food, but you are highly resistant to foodborne illness, and can sometimes eat rotten food.
nb: Du har blitt utstyrt med tre syntetiske mager og tarm i industriell kvalitet. Ikke bare kan du trekke ut mye mer ernæring fra maten, men du er svært motstandsdyktig mot matbåren sykdom, og kan noen ganger spise råtten mat.

note: ~ Name of a bionic
en: Acidic Discharge
nb: Syreutslipp

note: ~ Description of bionic "Acidic Discharge"
en: A malfunctioning bionic which occasionally discharges acid into your muscles, causing sharp pain and minor damage.
nb: En sviktende bionikk som av og til slipper ut syre i musklene, forårsaker skarpe smerter og mindre skader.

note: ~ Name of a bionic
en: Electrical Discharge
nb: Elektrisk Utladning

note: ~ Description of bionic "Electrical Discharge"
en: A malfunctioning bionic which occasionally discharges electricity through your body, causing pain and brief paralysis but no damage.
nb: En sviktende bionikk som av og til tømmer strøm gjennom kroppen din, forårsaker smerte og kort lammelse, men ingen skade.

note: ~ Description of bionic "Electrical Drain"
en: A malfunctioning bionic.  It doesn't perform any useful function, but will occasionally draw power from your batteries.
nb: En sviktende bionikk. Den utfører ingen nyttig funksjon, men vil av og til trekke strøm fra batteriene.

note: ~ Name of a bionic
en: Sound Dampeners
nb: Lyddempere

note: ~ Name of a bionic
en: Enhanced Hearing
nb: Forbedret Hørsel

note: ~ Description of bionic "Enhanced Hearing"
en: When this bionic is active, your hearing will be drastically improved, allowing you to hear ten times better than the average person.  Additionally, high-intensity sounds will be automatically dampened before they can damage your hearing.
nb: Når denne bionikken er aktiv, blir hørselen din forbedret drastisk, slik at du kan høre ti ganger bedre enn den gjennomsnittlige personen. I tillegg vil høyintensive lyder automatisk dempes før de kan skade hørselen din.

note: ~ Name of a bionic
en: Directional EMP
nb: Retningsbestemt EMP

note: ~ Name of a bionic ~ Name of a gun
en: EMP Projector | EMP Projectors
nb[0]: EMP Projektor
nb[1]: EMP Projektorer

note: ~ Name of a bionic
en: Ethanol Burner
nb: Etanolbrenner

note: ~ Description of bionic "Ethanol Burner"
en: You burn alcohol as fuel in an extremely efficient reaction.
nb: Du brenner alkohol som drivstoff i en ekstremt effektiv reaksjon.

note: ~ Name of a bionic
en: Aero-Evaporator
nb: Luftfordamper

note: ~ Name of a bionic
en: Diamond Cornea
nb: Diamant Hornhinne

note: ~ Description of bionic "Diamond Cornea"
en: Your vision is greatly enhanced, giving you a +2 bonus to perception.
nb: Ditt syn er sterkt forbedret, noe som gir deg en +2 bonus til persepsjon.

note: ~ Name of a bionic
en: Telescopic Eyes
nb: Teleskopøyne

note: ~ Description of bionic "Telescopic Eyes"
en: Much of the material in your inner eye has been surgically removed and replaced with an array of high-powered, auto-focusing lenses.  They function as integrated binoculars, letting you see much farther than before, and any vision problems you might have had are now gone.
nb: Mye av materialet i det indre øyet har blitt fjernet kirurgisk og erstattet med en rekke kraftige, autofokuserende linser. De fungerer som integrerte kikkerter, slik at du kan se mye lenger enn før, og eventuelle synsproblemer du måtte ha er nå borte.

note: ~ Name of a bionic
en: Facial Distortion
nb: Fjes Forvrengning

note: ~ Description of bionic "Facial Distortion"
en: Through controlled application of electrochemical impulses, you are capable of altering your facial structure so as to subtly affect the reactions of others.  This grants a bonus to all social interactions.
nb: Gjennom kontrollert påføring av elektrokjemiske impulser er du i stand til å endre ansiktsstrukturen slik at den subtilt påvirker andres reaksjoner. Dette gir en bonus på alle sosiale interaksjoner.

note: ~ Name of a bionic
en: Dielectric Capacitance System
nb: Dielektrisk Kapasitanssystem

note: ~ Description of bionic "Dielectric Capacitance System"
en: Throughout your body lies a network of miniature piezoelectric capacitors which can be charged with bionic power to temporarily protect you from external electrical discharge.
nb: Gjennom hele kroppen ligger et nettverk av piezoelektriske kondensatorer i miniatyr som kan lades med bionisk kraft for midlertidig å beskytte deg mot ekstern elektrisk utladning.

note: ~ Name of a bionic
en: Fingerhack
nb: Finger Hack

note: ~ Description of bionic "Fingerhack"
en: One of your fingers has an electrohack surgically embedded in it; an all-purpose hacking unit used to override control panels and the like (but not computers).  Skill in computers is important, and a failed use may damage your circuits.
nb: En av fingrene har en elektrohack kirurgisk innebygd i den; en allsidig hackingsenhet som brukes til å overstyre kontrollpaneler og lignende (men ikke datamaskiner). Dyktighet i datamaskiner er viktig, og mislykket bruk kan skade kretsene dine.

note: ~ Name of a bionic
en: Flashbang Generator
nb: Sjokkgranat Generator

note: ~ Description of bionic "Flashbang Generator"
en: Light emitting diodes surgically integrated into your skin can release a flash comparable to a flashbang grenade, blinding nearby enemies.  Speakers integrated into your body mimic the loud sound, deafening those nearby.
nb: Lysdioder som er integrert kirurgisk i huden din, kan frigjøre et glimt som kan sammenlignes med en sjokkgranat, og blende fiender i nærheten. Høyttalere integrert i kroppen din etterligner den høye lyden, gjør andre døve i nærheten.

note: ~ Name of a bionic
en: Cranial Flashlight
nb: Kranium Lykt

note: ~ Description of bionic "Cranial Flashlight"
en: Surgically mounted between your eyes is a small but powerful LED flashlight.
nb: Kirurgisk montert mellom øynene er en liten, men kraftig LED-lykt.

note: ~ Description of bionic "LED Tattoo"
en: A small LED display just beneath your dermal layer can be illuminated on command to show patterns of your choice at dim or bright luminosity.  It doesn't provide enough light to comfortably read or craft, but it can suffice if you have nothing else.
nb: En liten LED-skjerm rett under hudlaget kan belyses på kommando for å vise mønstre etter eget valg ved svak eller lys lysstyrke. Det gir ikke nok lys til å lese eller lage noe komfortabelt, men det kan være tilstrekkelig hvis du ikke har noe annet.

note: ~ Description of bionic "Glowy Thing"
en: You don't think that capacitor is *meant* to glow, but it does, and usually at bad times.  A malfunctioning bionic randomly turns on and off, causing you to glow and making you visible in the dark without improving how much you can see in the slightest.
nb: Du tror ikke at kondensator er * ment * å lyse, men det gjør det, og vanligvis i dårlige tider. En bionisk funksjonsfeil slås av og på tilfeldig, og får deg til å gløde og gjøre deg synlig i mørket uten å forbedre hvor mye du kan se det minste.

note: ~ Name of a bionic
en: Integrated Dosimeter
nb: Integrert Dosimeter

note: ~ Description of bionic "Integrated Dosimeter"
en: Small radiation sensors have been surgically implanted throughout your body, allowing you to analyze your level of absorbed radiation.  They will also alert you whenever exposed to environmental radiation.
nb: Små strålingssensorer er kirurgisk implantert i hele kroppen din, slik at du kan analysere nivået av absorbert radioaktiv stråling. De vil også varsle deg når de blir utsatt for miljøstråling.

note: ~ Description of bionic "Respirator"
en: A complex respiration augmentation system.  Improves respiration ability in air and allows breathing water.  Will automatically turn on when drowning.  Turn on to recharge stamina faster, at moderate power cost.  Asthmatics may also use it to stop asthma attacks.
nb: Et komplekst åndedrettssystem. Forbedrer pusteevnen i luften og tillater deg å puste vann. Slår seg automatisk på når du drukner. Slå på for å lade opp kondisen raskere, for en moderat strømkostnad. Astmatikere kan også bruke den til å stoppe astmaanfall.

note: ~ Name of a bionic
en: Terranian Sonar
nb: Terreng Sonar

note: ~ Description of bionic "Terranian Sonar"
en: Your feet are equipped with precision sonar equipment, allowing you to detect the movements of creatures below the ground, buried traps, and unstable terrain.
nb: Føttene dine er utstyrt med presisjons ekkoloddutstyr, slik at du kan oppdage bevegelser av skapninger under bakken, nedgravde feller og ustabilt terreng.

note: ~ Name of a bionic ~ Spell name
en: Heat Drain
nb: Varme Tap

note: ~ Description of bionic "Heat Drain"
en: While fighting unarmed against a warm-blooded opponent, there is a chance that a successful hit will drain body heat, inflicting a small amount of extra damage, and increasing your power reserves slightly.
nb: Mens du kjemper ubevæpnet mot en varmblods-motstander, er det en sjanse for at et vellykket treff vil tømme kroppsvarmen, påføre litt ekstra skade og øke kraftreservene dine litt.

note: ~ Name of a bionic
en: Thermal Dissipation
nb: Varme Dissipasjon

note: ~ Description of bionic "Thermal Dissipation"
en: Powerful heatsinks and supermaterials are surgically woven into your flesh.  While powered, this system will prevent heat damage up to 2000 degrees Fahrenheit.  Note that this does not affect your internal temperature.
nb: Kraftige kjølerister og supermaterialer er kirurgisk vevd inn i kjøttet ditt. Mens systemet er drevet, vil det forhindre varmeskader opp til 1100 grader celsius. Merk at dette ikke påvirker den interne temperaturen.

note: ~ Name of a bionic
en: Hydraulic Muscles
nb: Hydrauliske Muskler

note: ~ Description of bionic "Hydraulic Muscles"
en: While activated, your muscles will be greatly enhanced, increasing your strength by 20.
nb: Mens aktivert, vil musklene dine forbedres sterkt, og øke styrken din med 20.

note: ~ Name of a bionic ~ Mutation name
en: Infrared Vision
nb: Infrarødt Syn

note: ~ Description of bionic "Infrared Vision"
en: Your range of vision extends into the infrared, allowing you to see warm-blooded creatures in the dark or through smoke.
nb: Synet ditt strekker seg ut i infrarødt, slik at du kan se varmblodige skapninger i mørket eller gjennom røyk.

note: ~ Name of a bionic
en: Cerebral Booster
nb: Hjerneforsterker

note: ~ Description of bionic "Cerebral Booster"
en: Your brain has been enhanced with bionic coprocessors, giving you a +2 bonus to intelligence.
nb: Hjernen din er forbedret med bioniske prosessorer, noe som gir deg en +2 bonus på intelligens.

note: ~ Description of bionic "Itchy Metal Thing"
en: A bionic of some sort, so badly installed that you cannot even tell what it was originally supposed to be.  Sometimes it itches horribly.
nb: En bionikk av noe slag, så dårlig installert at du ikke en gang kan fortelle hva den opprinnelig skulle være. Noen ganger klør det fryktelig.

note: ~ Name of a bionic
en: Finger-Mounted Laser
nb: Fingermontert laser

note: ~ Description of bionic "Finger-Mounted Laser"
en: One of your fingers has a small high-powered laser surgically embedded in it.  This long range weapon is not incredibly damaging, but is very accurate, and has the potential to start fires.
nb: En av fingrene har en liten kraftig laser kirurgisk innebygd i den. Dette langdistansevåpenet er ikke utrolig skadelig, men er veldig nøyaktig, og har potensial til å starte branner.

note: ~ Description of bionic "Leaky Bionic"
en: This botched piece of bionic hardware slowly leaks electrolytic compounds, piezoelectric nanomaterials, and other high-tech contaminants into your bloodstream.  Needless to say, this is not good for your health.
nb: Dette bundet stykke bionisk maskinvare lekker sakte elektrolytiske forbindelser, piezoelektriske nanomaterialer og andre høyteknologiske forurensninger i blodet ditt. Unødvendig å si at dette ikke er bra for helsen din.

note: ~ Name of a bionic
en: Leukocyte Breeder System
nb: Leukocytt Avlesystem

note: ~ Description of bionic "Leukocyte Breeder System"
en: You are equipped with bionic stimulators which augment your haematopoiesis system, allowing you to accelerate white blood cell production using bionic power.  It is supposed to run continuously and may cause unpleasant side effects when turned off.
nb: Du er utstyrt med bioniske stimulatorer som forsterker hematopoiesis-systemet ditt, slik at du kan akselerere produksjonen av hvite blodlegemer ved hjelp av bionisk kraft. Den er ment å kjøre kontinuerlig og kan forårsake ubehagelige bivirkninger når den er slått av.

note: ~ Name of a bionic
en: Finger Lighter
nb: Fingerlighter

note: ~ Name of a bionic
en: Fingerpick
nb: Finger-Låsdirking

note: ~ Description of bionic "Fingerpick"
en: One of your fingers has an electronic lockpick surgically embedded in it.  This automatic system will quickly unlock all but the most advanced key locks without any skill required on the part of the user.
nb: En av fingrene har en elektronisk låsdirker kirurgisk innebygd i den. Dette automatiske systemet vil raskt låse opp alle unntatt de mest avanserte tastelåser uten noen ferdigheter som kreves av brukerens side.

note: ~ Name of a bionic
en: Electromagnetic Unit
nb: Elektromagnetisk Enhet

note: ~ Name of a bionic
en: Nictating Membrane
nb: Blinkhinne Membran

note: ~ Description of bionic "Nictating Membrane"
en: Your eyes have a thin membrane that closes over your eyes while underwater, negating any vision penalties.
nb: Øynene dine har en tynn membran som lukkes over øynene dine under vann, og negerer eventuelle synsstraffer.

note: ~ Name of a bionic
en: Enhanced Memory Banks
nb: Forbedrede Minnebanker

note: ~ Name of a bionic
en: Metabolic Interchange
nb: Metabolsk Utveksling

note: ~ Description of bionic "Metabolic Interchange"
en: Your digestive system and power supply are interconnected; bionic energy is replenished by burning calories.  Can be toggled on and off at will.
nb: Fordøyelsessystemet og strømforsyningen er sammenkoblet. bionisk energi blir etterfylt ved å forbrenne kalorier. Kan slås av og på etter eget ønske.

note: ~ Name of a bionic
en: Weather Reader
nb: Vær Leser

note: ~ Description of bionic "Weather Reader"
en: A multitude of scientific instruments and sensors collect environmental data.  The data is compiled and presented as a simple readout of the current weather.  It also passively tells you the local air temperature.
nb: Et mangfold av vitenskapelige instrumenter og sensorer samler inn miljødata. Dataene er samlet og presentert som en enkel avlesning av det aktuelle været. Det forteller deg også den lokale lufttemperaturen passivt.

note: ~ Name of a bionic
en: Repair Nanobots
nb: Reparerings-Nanomaskiner

note: ~ Description of bionic "Repair Nanobots"
en: Inside your body is a fleet of tiny dormant robots.  While activated they will flit about your body, repairing damage at 1 HP per minute and stopping bleeding at the cost of extra power and stored calories.  No power is consumed if there is nothing to heal.
nb: Inne i kroppen din er det en flåte av små sovende roboter. Mens de er aktivert, vil de flyte rundt kroppen din, reparere skader med 1 HP per minutt og stoppe blødning på bekostning av ekstra kraft og lagrede kalorier. Ingen strøm forbrukes hvis det ikke er noe å helbrede.

note: ~ Name of a bionic
en: Artificial Night Generator
nb: Kunstig Nattgenerator

note: ~ Description of bionic "Artificial Night Generator"
en: When active, this bionic eliminates all light within a 2 tile radius through destructive interference.
nb: Når den er aktiv, eliminerer denne bionikken alt av lys i en radius på 2 fliser gjennom destruktiv interferens.

note: ~ Name of a bionic
en: Implanted Night Vision
nb: Implantert Nattesyn

note: ~ Description of bionic "Implanted Night Vision"
en: When active, this bionic will amplify existing light, allowing you to see in the dark.
nb: Når den er aktiv, vil denne bionikken forsterke eksisterende lys, slik at du kan se i mørket.

note: ~ Description of bionic "Noisemaker"
en: A malfunctioning bionic.  It will occasionally emit a loud burst of noise.
nb: En sviktende bionikk. Den vil av og til avgi et kraftig bråk av støy.

note: ~ Construction category name
en: All
nb: Alle

note: ~ Construction category name
en: Appliances
nb: Apparat

note: ~ Construction category name
en: Constructions
nb: Konstruksjoner

note: ~ Construction category name
en: Furniture
nb: Møbler

note: ~ Construction category name
en: Digging and Mining
nb: Graving og Gruvedrift

note: ~ Construction category name
en: Repairing
nb: Reparering

note: ~ Construction category name
en: Reinforcing
nb: Herding

note: ~ Construction category name
en: Decorative
nb: Dekorasjoner

note: ~ Construction category name
en: Farming and Woodcutting
nb: Gårdsbruk og Trehugging

note: ~ Construction category name
en: Windows
nb: Vinduer

note: ~ Construction category name
en: Others
nb: Andre

note: ~ Construction category name ~ Key binding name
en: Filter
nb: Filtrer

note: ~ Construction group name
en: Add Mattress to Bed Frame
nb: Legg Madrass til Sengeramme

note: ~ Construction group name
en: Armor Reinforced Window
nb: Panserherdet Vindu

note: ~ Construction group name
en: Board Up Window
nb: Forsterk Vindu

note: ~ Construction group name
en: Board Up Wood Door
nb: Forsterk Tredør

note: ~ Construction group name
en: Build a bellow
nb: Bygg en belg

note: ~ Construction group name
en: Build a drop hammer
nb: Bygg en fallhammer

note: ~ Construction group name
en: Build a radio tower
nb: Bygg et radiotårn

note: ~ Construction group name
en: Build a radio tower console
nb: Bygg en radiotårnkonsoll

note: ~ Construction group name
en: Build Arc Furnace
nb: Bygg Lysbueovn

note: ~ Construction group name
en: Build Bar Door
nb: Bygg Bar-Dør

note: ~ Construction group name
en: Build Barbed Wire Fence
nb: Bygg Piggtrådgjerde

note: ~ Construction group name
en: Build Beaded Curtain
nb: Bygg Perlegardin

note: ~ Construction group name
en: Build Bed Frame
nb: Bygg Sengeramme

note: ~ Construction group name
en: Build Bed from Scratch
nb: Bygg Seng fra Bunnen av

note: ~ Construction group name
en: Build Bookcase
nb: Bygg Bokhylle

note: ~ Construction group name
en: Build Brick Wall
nb: Bygg Murvegg

note: ~ Construction group name
en: Build Brick Wall from Adobe
nb: Bygg Murvegg fra Adobe

note: ~ Construction group name
en: Build Bulletin Board
nb: Bygg Oppslagstavle

note: ~ Construction group name
en: Build Bunk Bed
nb: Bygg Køyeseng

note: ~ Construction group name
en: Build Butchering Rack
nb: Bygg Slaktebenk

note: ~ Construction group name
en: Build Cardboard Fort
nb: Bygg Pappfort

note: ~ Construction group name
en: Build Charcoal Kiln
nb: Bygg Kullovn

note: ~ Construction group name
en: Build Chickenwire Fence
nb: Bygg Hønsenettingsgjerde

note: ~ Construction group name
en: Build Chickenwire Gate
nb: Bygg Hønsenettingsport

note: ~ Construction group name
en: Build Clay Kiln
nb: Bygg Leireovn

note: ~ Construction group name
en: Build Coat Rack
nb: Bygg Klesstativ

note: ~ Construction group name
en: Build Coffee Table
nb: Bygg Salongbord

note: ~ Construction group name
en: Build Coffin
nb: Bygg Begravelseskiste

note: ~ Construction group name
en: Build Concrete Column
nb: Bygg Betongsøyle

note: ~ Construction group name
en: Build Concrete Floor
nb: Bygg Betonggulv

note: ~ Construction group name
en: Build Concrete Roof
nb: Bygg Betongtak

note: ~ Construction group name
en: Build Counter
nb: Bygg Butikkdisk

note: ~ Construction group name
en: Build Crate
nb: Bygg Kasse

note: ~ Construction group name
en: Build Cupboard
nb: Bygg Kjøkkenskap

note: ~ Construction group name
en: Build Decorative Tree
nb: Bygg Tre med Dekorasjoner

note: ~ Construction group name
en: Build Desk
nb: Bygg Pult

note: ~ Construction group name
en: Build Diagonal Small Railroad Track
nb: Bygg Diagonalt Smalt Jernbanespor

note: ~ Construction group name
en: Build Door
nb: Bygg Dør

note: ~ Construction group name
en: Build Door Curtain
nb: Bygg Dørgardin

note: ~ Construction group name
en: Build Double Glazed Glass Window
nb: Bygg Dobbel Glassvindu

note: ~ Construction group name
en: Build Dresser
nb: Bygg Kommode

note: ~ Construction group name
en: Build Dry Stone Wall
nb: Bygg Tørr Steinmur

note: ~ Construction group name
en: Build Dumpster
nb: Bygg Søppeldunk

note: ~ Construction group name
en: Build Metal Trash Can
nb: Bygg Metallsøppeldunk

note: ~ Construction group name
en: Build Gravelbag Wall
nb: Bygg Grussekkmur

note: ~ Construction group name
en: Build Earthbag Wall
nb: Bygg Jordsekkmur

note: ~ Construction group name
en: Build Entertainment Center
nb: Bygg Mediasenter

note: ~ Construction group name
en: Build Exercise Machine
nb: Bygg Treningssmaskin

note: ~ Construction group name
en: Build Parkour Bars
nb: Bygg Parkourstav

note: ~ Construction group name
en: Build Fence
nb: Bygg Gjerde

note: ~ Construction group name
en: Build Fence Gate
nb: Bygg Gjerdeport

note: ~ Construction group name
en: Build Fence Posts
nb: Bygg Gjerdestolper

note: ~ Construction group name
en: Build Fermenting Vat
nb: Bygg Gjæringskar

note: ~ Construction group name
en: Build Fire Ring
nb: Bygg Brannring

note: ~ Construction group name
en: Build Gravity Treadmill
nb: Bygg Gravitasjonstredemølle

note: ~ Construction group name
en: Build Glass Door
nb: Bygg Glassdør

note: ~ Construction group name
en: Build Glass Wall
nb: Bygg Glassvegg

note: ~ Construction group name
en: Build High End of a Concrete Ramp
nb: Bygg Høyere Ende på en Betongrampe

note: ~ Construction group name
en: Build Improvised Shelter
nb: Bygg Improvisert Ly

note: ~ Construction group name
en: Build Junk Metal Barrier
nb: Bygg Skrapmetallbarriere

note: ~ Construction group name
en: Build Junk Metal Floor
nb: Bygg Skrapmetallsgulv

note: ~ Construction group name
en: Build Large Metal Support
nb: Bygg Stor Metallstøtte

note: ~ Construction group name
en: Build Locker
nb: Bygg Oppbevaringsboks

note: ~ Construction group name
en: Build Log & Sod Roof
nb: Bygg Tømmer og Torvtak

note: ~ Construction group name
en: Build Log Wall
nb: Bygg Tømmervegg

note: ~ Construction group name
en: Build Low End of a Concrete Ramp
nb: Bygg Smalere Ende av en Betongrampe

note: ~ Dream of mutation category "LIZARD" ~ Dream of mutation category "DRAGON_BLACK"
en: Your dreams give you a strange scaly feeling.
nb: Drømmene dine gir deg en merkelig skjellende følelse.

note: ~ Dream of mutation category "MEDICAL"
en: Your dreams give you an oddly medicated feeling.
nb: Drømmene dine gir deg en merkelig medisinsk følelse.

note: ~ Dream of mutation category "RABBIT" ~ Dream of mutation category "BEAST"
en: Your dreams give you a strange furry feeling.
nb: Drømmene dine gir deg en merkelig pels-følelse.

note: ~ Dream of mutation category "BIRD"
en: Your dreams give you a strange feathered feeling.
nb: Drømmene dine gir deg en merkelig fjæret følelse.

note: ~ Dream of mutation category "FISH"
en: Your dreams give you a strange wet, scaly feeling.
nb: Drømmene dine gir deg en merkelig våt, skjellende følelse.

note: ~ Dream of mutation category "URSINE"
en: Your dreams give you a rough furry feeling.
nb: Drømmene dine gir deg en merkelig røff pels-følelse.

note: ~ Dream of mutation category "FELINE"
en: Your dreams give you a sleek furry feeling.
nb: Drømmene dine gir deg en elegant pels-følelse.

note: ~ Dream of mutation category "LUPINE"
en: Your dreams give you a thick furry feeling.
nb: Drømmene dine gir deg en tykk pels-følelse.

note: ~ Dream of mutation category "RAPTOR"
en: You feel warm.
nb: Du føler deg varm.

note: ~ Dream of mutation category "MARLOSS"
en: You feel like you're cracking a combination lock.
nb: Du føler at du knekker en kombinasjonslås.

note: ~ Dream of mutation category "INSECT"
en: You feel smug, knowing that the Queen is dependent on you.
nb: Du føler deg selvtilfreds, vel vitende om at dronningen er avhengig av deg.

note: ~ Description of effect type "Infection"
en: AI tag used for the infected NPC quest.  This is a bug if you have it.
nb: AI-tag som brukes til den infiserte NPC-oppdraget. Dette er en feil hvis du har det.

note: ~ Name of effect type id "shrieking"
en: Shrieking
nb: Skriker

note: ~ Apply message of effect type "Winded"
en: Your breath gives out!
nb: Pusten gir seg!

note: ~ Remove message of effect type "Winded"
en: You catch your breath.
nb: Du puster normalt igjen.

note: ~ Apply message of effect type "darkness"
en: Your vision flickers and goes gray!
nb: Synet ditt flimrer og går grått!

note: ~ Remove message of effect type "darkness"
en: The world flickers back to normality.
nb: Verden flimrer ikke lenger.

note: ~ Name of effect type id "stunned"
en: Stunned
nb: Lamslått

note: ~ Description of effect type "Stunned"
en: Your movement is randomized.
nb: Bevegelsen din er randomisert.

note: ~ Apply message of effect type "Stunned" ~ Apply message of effect type "Sensor scrambling"
en: You're stunned!
nb: Du er lamslått!

note: ~ Name of effect type id "dazed"
en: Dazed
nb: Sjokktilstand

note: ~ Description of effect type "Dazed"
en: You're visibly shaken up, and are having a hard time focusing on what's going on around you.
nb: Du er synlig rystet, og har vanskelig for å fokusere på det som skjer rundt deg.

note: ~ Apply message of effect type "Dazed"
en: The scream dazes you!
nb: Skriket sjokker deg!

note: ~ Name of effect type id "riding"
en: Riding
nb: Rir

note: ~ Description of effect type "Riding"
en: You are riding an animal.
nb: Du rir på et dyr.

note: ~ Name of effect type id "onfire" ~ Buff name of martial art "Debug Mastery"
en: On Fire
nb: Brenner

note: ~ Description of effect type "On Fire"
en: Loss of health - Entire Body
    Your clothing and other equipment may be consumed by the flames.
nb: Tap av helse - Hele kroppen
    Klærne dine og annet utstyr kan bli fortært av flammene.

[ctx: memorial_male]
note: ~ Male memorial apply log of effect type "On Fire"
en: Caught on fire.
nb: Tar fyr.

[ctx: memorial_female]
note: ~ Female memorial apply log of effect type "On Fire"
en: Caught on fire.
nb: Tar fyr.

[ctx: memorial_male]
note: ~ Male memorial remove log of effect type "On Fire"
en: Put out the fire.
nb: Slokket brannen.

[ctx: memorial_female]
note: ~ Female memorial remove log of effect type "On Fire"
en: Put out the fire.
nb: Slokket brannen.

note: ~ Description of effect type "Unstable Footing"
en: Your footing is unstable.  It's more difficult to fight while standing here.
nb: Fotfestet ditt er ustabilt. Det er vanskeligere å kjempe mens man står her.

note: ~ Apply message of effect type "Unstable Footing"
en: You try to keep your balance.
nb: Du prøver å holde balansen.

note: ~ Description of effect type "Blind" ~ Description of effect type "Dust"
en: Range of Sight: 0.  You cannot see anything.
nb: Synsrekkevidde: 0. Du kan ikke se noe.

note: ~ Apply message of effect type "Blind"
en: You're blinded!
nb: Du er blindet!

note: ~ Remove message of effect type "Blind" ~ Remove message of effect type "Dust"
en: Your sight returns!
nb: Synet ditt kommer tilbake!

note: ~ Description of effect type "Wearing Earphones"
en: You are wearing earphones and can't hear much from outside world.
nb: Du har på deg øretelefoner og hører ikke mye fra omverdenen.

note: ~ Name of effect type id "deaf" ~ Mutation name
en: Deaf
nb: Døv

note: ~ Description of effect type "Deaf, Impaired Hearing, Ringing Ears"
en: You can barely hear anything and your ears hurt.
nb: Du kan knapt høre noe, og ørene dine gjør vondt.

note: ~ Description of effect type "Deaf, Impaired Hearing, Ringing Ears"
en: You can't hear anything and your head aches from all the noise.  You can't converse with NPCs.
nb: Du kan ikke høre noe, og hodet ditt verkes av all støyen. Du kan ikke snakke med NPCer.

note: ~ Description of effect type "Deaf, Impaired Hearing, Ringing Ears"
en: Your hearing is impaired.
nb: Hørselen din er hemmet.

note: ~ Apply message of effect type "Deaf, Impaired Hearing, Ringing Ears"
en: Your ears ring!
nb: Ørene dine ringer!

note: ~ Remove message of effect type "Deaf, Impaired Hearing, Ringing Ears"
en: You can hear again!
nb: Du kan høre igjen!

note: ~ Apply message of effect type "glowy_led"
en: A bionic LED is glowing softly beneath your skin.
nb: En bionisk LED lyser mykt under huden din.

note: ~ Name of effect type id "stung"
en: Stung
nb: Stukket

note: ~ Description of effect type "Stung"
en: You have been stung!
nb: Du har blitt stukket!

note: ~ Name of effect type id "poison" ~ Speed name of effect type "Weakening Poison"
en: Poisoned
nb: Forgiftet

note: ~ Description of effect type "Poisoned"
en: You have been poisoned!
nb: Du er blitt forgiftet!

note: ~ Miss message of effect type "Poisoned" ~ Miss message of effect type "Badly Poisoned" ~ Miss message of effect type "Poisoned blood"
en: You feel bad inside.
nb: Du føler deg dårlig innvendig.

note: ~ Name of effect type id "badpoison"
en: Badly Poisoned
nb: Svært Forgiftet

note: ~ Description of effect type "Badly Poisoned"
en: You have been badly poisoned!
nb: Du har blitt veldig forgiftet!

note: ~ Description of effect type "Short of Breath"
en: The pollen makes it hard to breathe!
nb: Pollenet gjør det vanskelig å puste!

note: ~ Miss message of effect type "Short of Breath"
en: You cough out pollen.
nb: Du hoster ut pollenet.

note: ~ Name of effect type id "venom_dmg"
en: Poisoned Wound
nb: Forgiftet Sår

note: ~ Description of effect type "Poisoned Wound"
en: The wound swells visibly and burns like hell.
nb: Såret hovner synlig og brenner som et helvete.

note: ~ Apply message of effect type "Poisoned Wound"
en: Ow, that stings!
nb: Uff, det svir!

note: ~ Remove message of effect type "Poisoned Wound"
en: The burning pain subsides, but the damage is done.
nb: Den brennende smerten avtar, men skaden er gjort.

note: ~ Name of effect type id "venom_weaken"
en: Weakening Poison
nb: Svekkende Gift

note: ~ Description of effect type "Weakening Poison"
en: You feel feeble.
nb: Du føler deg svak.

note: ~ Apply message of effect type "Weakening Poison"
en: The sting itself barely hurt, but suddenly you feel exhausted.
nb: Stikket skadet knapt, men plutselig føler du deg utmattet.

note: ~ Remove message of effect type "Weakening Poison"
en: The weight on your chest lessens.
nb: Vektet på brystet reduseres.

note: ~ Name of effect type id "venom_blind"
en: Dissociated
nb: Dissosiert

note: ~ Name of effect type id "venom_blind"
en: Distracted
nb: Distrahert

note: ~ Name of effect type id "venom_blind" ~ Mutation name
en: Inattentive
nb: Uoppmerksom

note: ~ Description of effect type "Dissociated, Distracted, Inattentive"
en: Everything will be fine.  Just ignore all you see, and everything will be fine.
nb: Alt vil bli bra. Bare ignorer alt du ser, så blir alt bra.

note: ~ Description of effect type "Dissociated, Distracted, Inattentive"
en: You find it hard to concentrate on your surroundings properly.
nb: Du synes det er vanskelig å konsentrere seg ordentlig om omgivelsene.

note: ~ Description of effect type "Dissociated, Distracted, Inattentive"
en: You're not even listening, are you?
nb: Du hører ikke engang etter, gjør du?

note: ~ Apply message of effect type "Dissociated, Distracted, Inattentive"
en: Your vision grows blurry.
nb: Synet ditt blir uklart.

note: ~ Miss message of effect type "Dissociated, Distracted, Inattentive"
en: It was right here, wasn't it?
nb: Det var akkurat her, var det ikke?

note: ~ Miss message of effect type "Dissociated, Distracted, Inattentive"
en: Are you sure there's something there?
nb: Er du sikker på at det er noe der?

note: ~ Name of effect type id "foodpoison"
en: Food Poisoning
nb: Matforgiftning

note: ~ Description of effect type "Food Poisoning"
en: Your stomach is extremely upset, and you are quite nauseated.
nb: Magen din er ekstremt opprørt, og du er ganske kvalm.

note: ~ Miss message of effect type "Food Poisoning"
en: Your stomach bothers you.
nb: Magen plager deg.

note: ~ Name of effect type id "paralyzepoison"
en: Partially Paralyzed
nb: Delvis Lammet

note: ~ Name of effect type id "paralyzepoison" ~ Name of effect type id "foamcrete_slow"
en: Slowed
nb: Senket

note: ~ Name of effect type id "paralyzepoison" ~ Name of effect type id "foamcrete_slow"
en: Sluggish
nb: Treg

note: ~ Name of effect type id "paralyzepoison"
en: Totally Paralyzed
nb: Helt Lammet

note: ~ Description of effect type "Partially Paralyzed, Slowed, Sluggish, Totally Paralyzed"
en: You are being slowed by a paralyzing poison!
nb: Du blir bremset av en lammende gift!

note: ~ Miss message of effect type "Partially Paralyzed, Slowed, Sluggish, Totally Paralyzed" ~ Miss message of effect type "Encased in foamcrete, Slowed, Sluggish"
en: You feel stiff.
nb: Du føler deg stiv.

note: ~ Name of effect type id "nausea"
en: Extremely Nauseous
nb: Ekstremt kvalm

note: ~ Name of effect type id "nausea"
en: Mildly Nauseous
nb: Lett kvalm

note: ~ Name of effect type id "nausea"
en: Nauseous
nb: Kvalm

note: ~ Name of effect type id "nausea"
en: Slightly Nauseous
nb: Litt kvalm

note: ~ Name of effect type id "nausea"
en: Very Nauseous
nb: Veldig kvalm

note: ~ Description of effect type "Extremely Nauseous, Mildly Nauseous, Nauseous, Slightly Nauseous, Very Nauseous"
en: You are nauseous and may lead to vomiting.
nb: Du er kvalm og kan føre til oppkast.

note: ~ Remove message of effect type "Extremely Nauseous, Mildly Nauseous, Nauseous, Slightly Nauseous, Very Nauseous"
en: You no longer feel nauseous.
nb: Du føler deg ikke lenger kvalm.

note: ~ Name of effect type id "sleep_deprived"
en: Sleep Deprived
nb: Søvnberøvet

note: ~ Description of effect type "Sleep Deprived"
en: Your sleep debt has been steadily increasing for a while.  You should get some rest.
nb: Søvngjelden din har økt jevnlig en stund. Du bør hvile deg.

note: ~ Apply message of effect type "Sleep Deprived"
en: You feel weary, your body tired from lack of quality sleep.
nb: Du føler deg trøtt, kroppen ble trøtt av mangelen på kvalitetssøvn.

note: ~ Remove message of effect type "Sleep Deprived"
en: You have finally caught up with your lost sleep, and you feel refreshed and awake for a change.
nb: Du har endelig fått tak i tapt søvn, og du føler deg uthvilt og våken for en forandring.

note: ~ Name of effect type id "melatonin"
en: Melatonin Supplements
nb: Melatonintilskudd.

note: ~ Description of effect type "Melatonin Supplements"
en: You took some melatonin supplements.  These will help with sleep deprivation.
nb: Du tok noen melatonintilskudd. Disse vil hjelpe med søvnmangel.

note: ~ Description of effect type "Stuck in a Beartrap"
en: You can't move until you get free!
nb: Du kan ikke bevege på deg før du går løs!

note: ~ Apply message of effect type "Stuck in a Beartrap"
en: You are caught!
nb: Du er fanget!

note: ~ Name of effect type id "glare"
en: Glare
nb: Blending

note: ~ Description of effect type "Glare"
en: The sun is in your eyes.
nb: Solen er i øynene dine.

note: ~ Apply message of effect type "Glare"
en: The sunlight's glare makes it hard to see.
nb: Sollysets gjenskinn gjør det vanskelig å se.

note: ~ Description of effect type "Snow Glare"
en: The sunlight is reflecting off the snow.
nb: Sollyset reflekterer fra snøen.

note: ~ Apply message of effect type "Snow Glare"
en: The sunlight reflecting off the snow makes it hard to see.
nb: Sollyset som reflekterer fra snøen gjør det vanskelig å se.

note: ~ Name of effect type id "laserlocked"
en: Laser-targeted
nb: Laser-målrettet

note: ~ Description of effect type "Laser-targeted"
en: A laser sight is targeting you!
nb: Et lasersikte er rettet mot deg!

[ctx: inhaled]
note: ~ Name of effect type id "smoke"
en: Smoke
nb: Røyk

note: ~ Description of effect type "Smoke"
en: You've inhaled a lungful of thick smoke.
nb: Du har pustet inn svært mye røyk.

note: ~ Apply message of effect type "Smoke"
en: You inhale a lungful of thick smoke.
nb: Du puster inn svært mye røyk.

note: ~ Miss message of effect type "Smoke"
en: Your lungs burn from the smoke.
nb: Lungene dine brenner av røyken.

note: ~ Description of effect type "Tear Gas"
en: You've been exposed to tear gas!
nb: Du har blitt utsatt for tåregass!

note: ~ Apply message of effect type "Tear Gas"
en: You inhale a lungful of tear gas.
nb: Du inhalerer mye tåregass.

note: ~ Miss message of effect type "Tear Gas"
en: Your eyes burn from the tear gas.
nb: Øynene dine brenner av tåregassen.

note: ~ Description of effect type "Boomered"
en: Range of Sight: 1; You are covered in magenta bile!
nb: Sikte: 1; Du er dekket av magentagalle!

note: ~ Apply message of effect type "Boomered"
en: You're covered in bile!
nb: Du er dekket av galle!

note: ~ Name of effect type id "glowing"
en: Glowing
nb: Gløder

note: ~ Description of effect type "Glowing"
en: You are covered in glowing goo!
nb: Du er dekket av glødende slam!

note: ~ Apply message of effect type "Glowing"
en: You're covered in a glowing goo!
nb: Du er dekket av glødende slam!

note: ~ Name of effect type id "invisibility"
en: Invisible
nb: Usynlig

note: ~ Description of effect type "Invisible"
en: You are invisible.
nb: Du er usynlig.

note: ~ Description of effect type "Took Fast-acting Sedative"
en: You took a fast-acting sedative some time ago and you might still be under its influence.
nb: Du tok et hurtigvirkende beroligende middel for en tid siden, og du kan fremdeles være under dets innflytelse.

note: ~ Description of effect type "Took Antidepressant"
en: You took an antidepressant some time ago and you might still be under its influence.
nb: Du tok et antidepressivt middel for en tid siden, og du kan fortsatt være under dets innflytelse.

note: ~ Description of effect type "Stuck in a Pit"
en: You're stuck in a pit.  Sight distance is limited and you have to climb out.
nb: Du står fast i en grop. Siktavstanden er begrenset, og du må klatre ut.

note: ~ Description of effect type "Took Antipsychotic"
en: You took an antipsychotic some time ago and you might still be under its influence.
nb: Du tok et antipsykotisk middel for en tid siden, og du kan fremdeles være under dets innflytelse.

note: ~ Description of effect type "Poor Sight"
en: You can't see very far from this spot.
nb: Du kan ikke se veldig langt fra dette stedet.

note: ~ Apply message of effect type "Poor Sight"
en: Your sight distance is impaired.
nb: Siktavstanden din er svekket.

note: ~ Name of effect type id "webbed"
en: Webbed
nb: Fanget i Nett

note: ~ Description of effect type "Webbed"
en: You are covered in webs!
nb: Du er dekket i nett!

note: ~ Apply message of effect type "Webbed"
en: You're covered in webs!
nb: Du er dekket i edderkoppnett!

note: ~ Miss message of effect type "Webbed"
en: The webs restrict your movement.
nb: Nettene begrenser bevegelsen din.

note: ~ Description of effect type "Sludged"
en: You're standing in sludge!
nb: Du står i slam!

note: ~ Apply message of effect type "Sludged"
en: You've stepped into some sludge!
nb: Du har gått inn i noe slam!

note: ~ Miss message of effect type "Sludged"
en: The sludge restricts your movement.
nb: Slammet begrenser bevegelsen din.

note: ~ Name of effect type id "bite"
en: Bite
nb: Bitt

note: ~ Name of effect type id "bite"
en: Painful Bite
nb: Smertefullt Bitt

note: ~ Description of effect type "Bite, Painful Bite"
en: You have a nasty bite wound.
nb: Du har et stygt bittsår.

note: ~ Apply message of effect type "Bite, Painful Bite"
en: The bite wound feels really deep…
nb: Bitesåret føles veldig dypt...

[ctx: memorial_male]
note: ~ Male memorial apply log of effect type "Bite, Painful Bite"
en: Received a deep bite wound.
nb: Fikk et dypt bittsår.

[ctx: memorial_female]
note: ~ Female memorial apply log of effect type "Bite, Painful Bite"
en: Received a deep bite wound.
nb: Fikk et dypt bittsår.

[ctx: memorial_male]
note: ~ Male memorial remove log of effect type "Bite, Painful Bite"
en: Recovered from a bite wound.
nb: Helbredet fra et bittsår.

[ctx: memorial_female]
note: ~ Female memorial remove log of effect type "Bite, Painful Bite"
en: Recovered from a bite wound.
nb: Helbredet fra et bittsår.

note: ~ Name of effect type id "infected"
en: Badly Infected
nb: Veldig infisert

note: ~ Name of effect type id "infected"
en: Infected
nb: Infisert

note: ~ Name of effect type id "infected"
en: Pus Filled
nb: Pussfylt

note: ~ Description of effect type "Badly Infected, Infected, Pus Filled"
en: You have an infected wound.
nb: Du har et infisert sår.

note: ~ Apply message of effect type "Badly Infected, Infected, Pus Filled"
en: Your wound feels infected.
nb: Såret ditt føles infisert.

[ctx: memorial_male]
note: ~ Male memorial apply log of effect type "Badly Infected, Infected, Pus Filled"
en: Contracted an infection.
nb: Fikk en infeksjon.

[ctx: memorial_female]
note: ~ Female memorial apply log of effect type "Badly Infected, Infected, Pus Filled"
en: Contracted an infection.
nb: Fikk en infeksjon.

[ctx: memorial_male]
note: ~ Male memorial remove log of effect type "Badly Infected, Infected, Pus Filled"
en: Recovered from an infection… this time.
nb: Helbredet fra en infeksjon... Denne gangen.

[ctx: memorial_female]
note: ~ Female memorial remove log of effect type "Badly Infected, Infected, Pus Filled"
en: Recovered from an infection… this time.
nb: Helbredet fra en infeksjon... Denne gangen.

note: ~ Description of effect type "Recovering from Infection"
en: You are recovering from an infection.
nb: Du kjemper mot en infeksjon.

note: ~ Name of effect type id "bandaged"
en: Bandaged
nb: Bandasjert

note: ~ Description of effect type "Bandaged"
en: The wounds on your %s are bandaged.
nb: Sårene på %s er bandasjert.

note: ~ Name of effect type id "disinfected"
en: Disinfected
nb: Desinfisert

note: ~ Description of effect type "Disinfected"
en: The wounds on your %s are disinfected.
nb: Sårene på %s er desinfisert.

note: ~ Description of effect type "Spore Coated, Spore Covered, Spore Dusted"
en: You can feel the tiny spores sinking directly into your flesh.
nb: Du kan føle de små sporene synke direkte inn i kjøttet ditt.

note: ~ Speed name of effect type "fungus"
en: Itchy skin
nb: Kløende hud

note: ~ Miss message of effect type "fungus"
en: You feel sick inside.
nb: Du føler deg syk inni deg.

[ctx: memorial_male]
note: ~ Male memorial apply log of effect type "fungus"
en: Contracted a fungal infection.
nb: Fikk en soppinfeksjon.

[ctx: memorial_female]
note: ~ Female memorial apply log of effect type "fungus"
en: Contracted a fungal infection.
nb: Fikk en soppinfeksjon.

[ctx: memorial_male]
note: ~ Male memorial remove log of effect type "fungus"
en: Cured the fungal infection.
nb: Helbredet soppinfeksjonen.

[ctx: memorial_female]
note: ~ Female memorial remove log of effect type "fungus"
en: Cured the fungal infection.
nb: Helbredet soppinfeksjonen.

note: ~ Description of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: You are disoriented as strange visions flash through your mind.
nb: Du er desorientert mens merkelige visjoner skinner gjennom sinnet ditt.

note: ~ Description of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: You are overwhelmed by the disturbing imagery and concepts you're flooded with.
nb: Du er overveldet av de urovekkende bildene og konseptene du oversvømmes med.

note: ~ Description of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: You can't comprehend the things around you…
nb: Du kan ikke forstå tingene rundt deg...

note: ~ Description of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: You don't know what is and isn't real anymore…
nb: Du vet ikke hva som er og ikke er ekte lenger...

note: ~ Speed name of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: Tainted
nb: Smittet

note: ~ Miss message of effect type "Badly Tainted Mind, Tainted Mind, Touched Mind"
en: Your sense of reality warps!
nb: Din virkelighetssans vrir seg!

note: ~ Name of effect type id "visuals"
en: Hallucinating
nb: Hallusinerer

note: ~ Description of effect type "Hallucinating"
en: You can't trust everything that you see.
nb: Du kan ikke stole på alt du ser.

note: ~ Name of effect type id "shakes"
en: Shakes
nb: Skjelver

note: ~ Description of effect type "Shakes"
en: Your hands just won't stop shaking.
nb: Hendene dine vil ikke slutte å riste.

note: ~ Miss message of effect type "Shakes"
en: You tremble
nb: Du skjelver

note: ~ Name of effect type id "motor_seizure"
en: Seizure
nb: Anfall

note: ~ Description of effect type "Seizure"
en: Your muscles have seized up, and you can't control them!
nb: Musklene dine har tatt tak, og du kan ikke kontrollere dem!

note: ~ Remove message of effect type "Seizure"
en: You regain control of your muscles!
nb: Du får kontroll over musklene dine igjen!

note: ~ Miss message of effect type "Seizure"
en: Your muscles won't cooperate!
nb: Musklene dine vil ikke samarbeide!

note: ~ Name of effect type id "bleed"
en: Bad Bleeding
nb: Blør Mye

note: ~ Name of effect type id "bleed"
en: Bleeding
nb: Blødning

note: ~ Name of effect type id "bleed"
en: Heavy Arterial Bleeding
nb: Kraftig Arteriell Blødning

note: ~ Name of effect type id "bleed"
en: Heavy Bleeding
nb: Kraftig Blødning

note: ~ Name of effect type id "bleed"
en: Minor Bleeding
nb: Liten Blødning

note: ~ Description of effect type "Bad Bleeding, Bleeding, Heavy Arterial Bleeding, Heavy Bleeding, Minor Bleeding"
en: You are losing blood.
nb: Du mister blod.

note: ~ Description of effect type "Bad Bleeding, Bleeding, Heavy Arterial Bleeding, Heavy Bleeding, Minor Bleeding"
en: You are rapidly losing blood.
nb: Du mister raskt blod.

note: ~ Description of effect type "Bad Bleeding, Bleeding, Heavy Arterial Bleeding, Heavy Bleeding, Minor Bleeding"
en: You are slowly losing blood.
nb: Du mister sakte blod.

note: ~ Apply message of effect type "Bad Bleeding, Bleeding, Heavy Arterial Bleeding, Heavy Bleeding, Minor Bleeding"
en: You're bleeding!
nb: Du blør!

note: ~ Name of effect type id "cold"
en: Chilly
nb: Kjølig

note: ~ Name of effect type id "cold" ~ Speed name of effect type "Chilly, Cold, Freezing" ~ Morale text
en: Cold
nb: Kald

note: ~ Name of effect type id "cold"
en: Freezing
nb: Fryser

note: ~ Description of effect type "Chilly, Cold, Freezing"
en: Your %s is dangerously cold!
nb: %s er farlig kald!

note: ~ Description of effect type "Chilly, Cold, Freezing"
en: Your %s is exposed to the cold.
nb: %s er utsatt til kulden.

note: ~ Description of effect type "Chilly, Cold, Freezing"
en: Your %s is very exposed to the cold.
nb: %s er svært utsatt for kulden.

note: ~ Name of effect type id "wet" ~ Morale text
en: Wet
nb: Våt

note: ~ Name of effect type id "hot" ~ Morale text
en: Hot
nb: Varm

note: ~ Name of effect type id "hot"
en: Scorching
nb: Brennende

note: ~ Name of effect type id "hot"
en: Warm
nb: Varm

note: ~ Description of effect type "Hot, Scorching, Warm"
en: Your %s feels warm.
nb: %s føles varm.

note: ~ Name of effect type id "hot_speed"
en: Crushed
nb: Knekkes

note: ~ Name of effect type id "hot_speed"
en: Hampered
nb: Hemmet

note: ~ Name of effect type id "hot_speed"
en: Slowdown
nb: Forsinkelse

note: ~ Description of effect type "Crushed, Hampered, Slowdown"
en: The heat is crushing you.
nb: Varmen knekker deg.

note: ~ Description of effect type "Crushed, Hampered, Slowdown"
en: The heat slows you down.
nb: Varmen forsinker deg.

note: ~ Description of effect type "Crushed, Hampered, Slowdown"
en: You struggle to move in this heat.
nb: Du sliter med å bevege deg i denne varmen.

note: ~ Speed name of effect type "Crushed, Hampered, Slowdown"
en: Heat slowdown
nb: Varmeforsinkelse

note: ~ Name of effect type id "frostbite" ~ Speed name of effect type "Frostbite, Frostnip"
en: Frostbite
nb: Frostbitt

note: ~ Name of effect type id "frostbite"
en: Frostnip
nb: Frostskade

note: ~ Description of effect type "Frostbite, Frostnip"
en: Your %s is frostbitten!  Its tissues are frozen from the cold!
nb: %s er forfryst! Dens vev er frossen fra kulden!

note: ~ Description of effect type "Frostbite, Frostnip"
en: Your %s is frostnipped and has gone numb.
nb: %s er skadet av frosten og har gått nummen.

note: ~ Name of effect type id "frostbite_recovery"
en: Defrosting
nb: Tiner

note: ~ Description of effect type "Defrosting"
en: Your %s is starting to feel the damage cold has wrought.
nb: %s begynner å føle skaden kulden har gjort.

note: ~ Name of effect type id "blisters"
en: Blisters
nb: Blemmer

note: ~ Description of effect type "Blisters"
en: Your %s is blistering from the intense heat.
nb: %s har fått blemmer fra den intense varmen.

note: ~ Miss message of effect type "Blisters"
en: Your blisters distract you
nb: Blemmene distraherer deg

note: ~ Description of effect type "Bugs in Skin, Itchy Skin, Writhing Skin"
en: You stop to scratch yourself frequently; high INT helps you resist the urge.
nb: Du tar pause for å klø deg selv ofte; høy INT hjelper deg med å motstå trangen.

note: ~ Apply message of effect type "Bugs in Skin, Itchy Skin, Writhing Skin"
en: Your skin feels extremely itchy!
nb: Huden din føles ekstremt kløende!

note: ~ Name of effect type id "common_cold"
en: Common Cold
nb: Forkjølet

note: ~ Description of effect type "Common Cold"
en: You have contracted the 'Common Cold'.  Symptoms can be alleviated by medication (cough syrup).
nb: Du har fått forkjølelse. Symptomer kan lindres ved medisinering (hostesaft).

note: ~ Apply message of effect type "Common Cold"
en: You feel a cold coming on…
nb: Du kjenner en forkjølelse komme.

[ctx: memorial_male]
note: ~ Male memorial apply log of effect type "Common Cold"
en: Caught a cold.
nb: Fikk forkjølelse.

[ctx: memorial_female]
note: ~ Female memorial apply log of effect type "Common Cold"
en: Caught a cold.
nb: Fikk forkjølelse.

note: ~ Apply message of effect type "RX12 Healing Comedown, RX12 Healing Rush"
en: You feel a rush as the chemicals flow through your body!
nb: Du føler et rush når kjemikaliene strømmer gjennom kroppen din!

note: ~ Apply message of effect type "Adrenaline Comedown, Adrenaline Rush"
en: You feel a surge of adrenaline!
nb: Du føler en bølge av adrenalin!

note: ~ Name of effect type id "meth"
en: High on Meth
nb: Høy på metamfetamin

note: ~ Name of effect type id "cig"
en: Nicotine
nb: Nikotin

note: ~ Description of effect type "Nicotine"
en: You had a puff or two.
nb: Du hadde ett sug eller to.

note: ~ Description of effect type "Nicotine"
en: You smoked too much.
nb: Du røykte for mye.

note: ~ Name of effect type id "high"
en: High
nb: Beruset

note: ~ Description of effect type "High"
en: You are high as a kite.
nb: Du er like høy som en drage.

note: ~ Apply message of effect type "High" ~ Apply message of effect type "weed_high" ~ Apply message of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You feel lightheaded.
nb: Du føler deg svimmel.

note: ~ Name of effect type id "contacts"
en: Contact Lenses
nb: Kontaktlinser

note: ~ Description of effect type "Contact Lenses"
en: You are wearing contact lenses.
nb: Du har på deg kontaktlinser

note: ~ Apply message of effect type "Contact Lenses"
en: You can see more clearly.
nb: Du kan se klarere.

note: ~ Remove message of effect type "Contact Lenses"
en: Your vision starts to blur.
nb: Ditt syn begynner å bli tåkete.

note: ~ Name of effect type id "drunk"
en: Dead Drunk
nb: Fyllesyk

note: ~ Name of effect type id "drunk"
en: Drunk
nb: Full

note: ~ Name of effect type id "drunk"
en: Tipsy
nb: Småfull

note: ~ Name of effect type id "drunk"
en: Trashed
nb: Kanon

note: ~ Name of effect type id "drunk"
en: Wasted
nb: Kanon

note: ~ Description of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You drank alcohol.  Party on!
nb: Du drakk alkohol. Fest videre!

note: ~ Description of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You drank lots of alcohol.  Are those white mice?
nb: Du drakk noe alkhohol. Er de der hvite mus?

note: ~ Description of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You drank some alcohol.  You feel warm inside.
nb: Du drakk noe alkohol. Du føler deg varm innvendig.

note: ~ Description of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You drank unholy amounts of alcohol.  It's the end of the world, what do you care?
nb: Du drakk uhellige mengder alkohol. Det er slutten på verden, hvorfor bryr du deg?

note: ~ Description of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted"
en: You embalmed yourself alive with so much alcohol, that even zombies will leave your dead body alone.
nb: Du drakk så mye alkohol at selv zombier vil la din døde kropp være i fred.

note: ~ Miss message of effect type "Dead Drunk, Drunk, Tipsy, Trashed, Wasted" ~ Miss message of effect type "Depressants"
en: You feel woozy.
nb: Du føler deg svimmel

note: ~ Name of effect type id "fearparalyze"
en: Feared
nb: Fryktet

note: ~ Description of effect type "Feared"
en: You have been paralyzed by the fear.
nb: Du har blitt paralysert av frykt.

note: ~ Name of effect type id "asthma"
en: Asthma
nb: Astma

note: ~ Name of effect type id "asthma"
en: Heavy Asthma
nb: Tung astma

note: ~ Description of effect type "Asthma, Heavy Asthma"
en: You suffer from a respiratory disorder that makes breathing difficult.
    An asthma attack can occur from time to time, so have your inhaler nearby.
nb: Du lider av en respiratorisk lidelse som gjør det vanskelig å puste.
    Et astmaanfall kan forekomme fra tid til annen, så har inhalatoren din i nærheten.

note: ~ Apply message of effect type "Asthma, Heavy Asthma"
en: You can't breathe… asthma attack!
nb: Du kan ikke puste... Astmaanfall!

note: ~ Apply message of effect type "crushed"
en: The ceiling collapses on you!
nb: Taket kollapser på deg!

note: ~ Description of effect type "Relaxation Gas"
en: You are thoroughly relaxed and don't feel like moving.  Fighting?  Too much effort.
nb: Du er grundig avslappet og har ikke lyst til å bevege deg. Sloss? For mye innsats.

note: ~ Apply message of effect type "Relaxation Gas"
en: You inhale sweetish gas.
nb: Du puster inn søtaktig gass.

note: ~ Remove message of effect type "Relaxation Gas"
en: The slackness leaves your muscles.
nb: Slappheten etterlater musklene dine.

note: ~ Name of effect type id "datura"
en: Experiencing Datura
nb: Opplever Datura

note: ~ Description of effect type "Experiencing Datura"
en: Buy the ticket, take the ride.  The datura has you now.
nb: Kjøp billetten, ta turen. Piggeplet har deg nå.

note: ~ Name of effect type id "grabbed"
en: Grabbed
nb: Grepet

note: ~ Description of effect type "Grabbed"
en: You have been grabbed by an attack.
    You are being held in place, and dodging and blocking are very difficult.
nb: Du har blitt grepet av et angrep.
    Du blir holdt på plass. Unnviking og blokkering er veldig vanskelig.

note: ~ Name of effect type id "grabbing"
en: Grabbing
nb: Griper

note: ~ Description of effect type "Grabbing"
en: Grabbing another creature and holding them in place.
nb: Å ta tak i en annen skapning og holde dem fast.

note: ~ Name of effect type id "lack_sleep"
en: Lacking Sleep
nb: Mangler Søvn

note: ~ Description of effect type "Lacking Sleep"
en: You haven't slept in a while, and it shows.
nb: Du har ikke sovet på en stund, og det viser seg.

note: ~ Apply message of effect type "Lacking Sleep"
en: You are too physically tired to function well.
nb: Du er for fysisk trøtt til å fungere bra.

note: ~ Miss message of effect type "Lacking Sleep"
en: You don't have energy to fight.
nb: Du har ikke energi til å kjempe.

note: ~ Apply message of effect type "lying_down"
en: You lie down to go to sleep…
nb: Du legger deg for å sovne...

note: ~ Apply message of effect type "sleep"
en: You fall asleep.
nb: Du sovner.

note: ~ Remove message of effect type "sleep"
en: You wake up.
nb: Du våkner.

note: ~ Description of effect type "Under Operation"
en: You are being operated on.  Try to stay still.
nb: Du blir operert. Prøv å holde deg stille.

note: ~ Description of effect type "Playing an Instrument"
en: You're playing an instrument.
    Focusing on playing music distracts you, slowing you down.
nb: Du spiller et instrument.
    Å fokusere på å spille musikk distraherer deg og bremser deg.

note: ~ Name of effect type id "corroding"
en: Corroding
nb: Korroderende

note: ~ Description of effect type "Corroding" ~ Apply message of effect type "Corroding"
en: You're covered in acid!
nb: Du er dekket av syre!

note: ~ Name of effect type id "zapped"
en: Zapped
nb: Zappet

note: ~ Description of effect type "Zapped"
en: You've been zapped with electricity and are barely able to move!
nb: Du er blitt sjokket av strøm og er knapt i stand til å bevege deg selv!

note: ~ Apply message of effect type "Zapped"
en: You're zapped!
nb: Du er sjokket!

note: ~ Description of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: A lack of iron in your diet has hampered the efficiency and regeneration of your red blood cells.
nb: Mangel på jern i kostholdet ditt har hemmet effektiviteten og regenereringen av dine røde blodlegemer.

note: ~ Description of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: Prolonged lack of iron in your diet has compromised the efficiency and regeneration of your red blood cells.
nb: Langvarig mangel på jern i kostholdet ditt har kompromittert effektiviteten og regenereringen av dine røde blodlegemer.

note: ~ Description of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: Severe lack of iron in your diet results in your red blood cells dying faster then they are regenerating.
nb: Alvorlig mangel på jern i kostholdet ditt fører til at de røde blodcellene dine dør raskere enn de regenererer.

note: ~ Apply message of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency" ~ Apply message of effect type "Acute Anemia, Anemia, Early Anemia"
en: You begin feeling increasingly tired and listless.
nb: Du begynner å føle deg stadig mer sliten og sløv.

note: ~ Remove message of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: You are no longer in risk of becoming anemic.
nb: Du risikerer ikke lenger å bli anemisk.

note: ~ Decay message of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: Your iron deficiency is nearly resolved.
nb: Jernmangelen er nesten løst.

note: ~ Decay message of effect type "Acute Iron Deficiency, Early Iron Deficiency, Iron Deficiency"
en: Your feel stronger as your iron deficiency starts to improve.
nb: Du føler deg sterkere nå som jernmangelen begynner å forbedres.

note: ~ Name of effect type id "redcells_anemia"
en: Anemia
nb: Anemi

note: ~ Description of effect type "Acute Anemia, Anemia, Early Anemia"
en: Loss of red blood cells results in progressively worsening anemia.
nb: Tap av røde blodlegemer resulterer i gradvis forverring av anemi.

note: ~ Remove message of effect type "Acute Anemia, Anemia, Early Anemia"
en: You no longer feel anemic.
nb: Du føler deg ikke lenger anemisk.

note: ~ Decay message of effect type "Acute Anemia, Anemia, Early Anemia"
en: Your anemia is nearly resolved.
nb: Anemien din er nesten løst.

note: ~ Decay message of effect type "Acute Anemia, Anemia, Early Anemia"
en: Your feel stronger as your anemia starts to improve.
nb: Du føler deg sterkere nå som anemien begynner å forbedres.

note: ~ Name of effect type id "scurvy"
en: Bad Scurvy
nb: Ille skjørbuk

note: ~ Name of effect type id "scurvy"
en: Scurvy
nb: Skjørbuk

note: ~ Description of effect type "Bad Scurvy, Early Scurvy, Scurvy"
en: A lack of vitamin C in your diet will result in progressively worse symptoms of scurvy.
nb: Mangel på vitamin C i kostholdet ditt vil resultere i stadig verre symptomer på skjørbuk.

note: ~ Apply message of effect type "Bad Scurvy, Early Scurvy, Scurvy"
en: You start to develop symptoms of scurvy.
nb: Du begynner å utvikle symptomer på skjørbuk.

note: ~ Remove message of effect type "Bad Scurvy, Early Scurvy, Scurvy"
en: Your scurvy has resolved.
nb: Skjørbuken din har løst seg.

note: ~ Decay message of effect type "Bad Scurvy, Early Scurvy, Scurvy"
en: Your vitamin C deficiency is starting to resolve.
nb: Din vitamin C-mangel begynner å løse seg.

note: ~ Decay message of effect type "Bad Scurvy, Early Scurvy, Scurvy"
en: Your scurvy lessens as your Vitamin C deficiency improves.
nb: Skjørbuken din blir mindre etter hvert som vitamin C-mangelen forbedres.

note: ~ Name of effect type id "hypervitaminosis"
en: Hypervitaminosis
nb: Hypervitaminose

note: ~ Description of effect type "Hypervitaminosis"
en: An excess of vitamins has badly affected your metabolism.
nb: Et overskudd av vitaminer har sterkt påvirket stoffskiftet.

note: ~ Apply message of effect type "Hypervitaminosis"
en: Your metabolism becomes unstable.
nb: Stoffskiftet ditt blir ustabilt.

note: ~ Remove message of effect type "Hypervitaminosis"
en: Your metabolism becomes more stable.
nb: Stoffskiftet ditt blir mer stabilt.

note: ~ Name of effect type id "toxin_buildup"
en: Concerning symptoms
nb: Bekymrende symptomer

note: ~ Name of effect type id "toxin_buildup"
en: Unnerving symptoms
nb: Alarmerende symptomer

note: ~ Description of effect type "Concerning symptoms, Unnerving symptoms"
en: Your muscles keep twitching strangely.
nb: Musklene dine beveger seg underlig.

note: ~ Description of effect type "Concerning symptoms, Unnerving symptoms"
en: Your nervous system is malfunctioning, almost like it's being torn apart from the inside.
nb: Nervesystemet ditt svikter, nesten som det blir revet fra innsiden.

note: ~ Description of effect type "Demoralizing Food, Depressing Food, Gross Food"
en: Eating nothing but disgusting rations is starting to get you down.
nb: Å spise ingenting annet enn motbydelige rasjoner begynner å gjøre deg nedfor.

note: ~ Description of effect type "Demoralizing Food, Depressing Food, Gross Food"
en: Sure, you survived, but what kind of survival is this, eating these disgusting rations day in and day out?
nb: Visst, du overlevde, men hva slags overlevelse er dette, spise disse ekle rasjonene dag ut og dag inn?

note: ~ Description of effect type "Demoralizing Food, Depressing Food, Gross Food"
en: The food you eat is disgusting.
nb: Maten du spiser er ekkelt.

note: ~ Description of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You've lost a large amount of blood, and you're not feeling well.
nb: Du har mistet en stor mengde blod, og du har det ikke bra.

note: ~ Description of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You've lost an awful lot of blood, and your condition is severe.  Seek medical attention.
nb: Du har mistet veldig mye blod, og tilstanden din er alvorlig. Søk legehjelp.

note: ~ Description of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You've lost some blood and look somewhat pale.
nb: Du har mistet litt blod og ser litt blek ut.

note: ~ Description of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You've lost tremendous amount of blood, and you're standing on death's door.  Transfusion might save you.
nb: Du har mistet en enorm mengde blod, og du står på dødens dør. Transfusjon kan redde deg.

note: ~ Apply message of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You have lost a lot of blood, and your condition worsens.
nb: Du har mistet mye blod, og tilstanden din forverres.

note: ~ Remove message of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You are no longer in shock.
nb: Du er ikke lenger i sjokk.

note: ~ Decay message of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: Your blood volume increases, and you feel better; but still, you look pale.
nb: Blodvolumet øker, og du føler deg bedre; men likevel ser du blek ut.

note: ~ Decay message of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You feel stronger as your blood volume starts to improve.
nb: Du føler deg sterkere nå som blodvolumet begynner å bli bedre.

note: ~ Decay message of effect type "Advanced Hypovolemic Shock, Mild Hypovolemic Shock, Moderate Hypovolemic Shock, Severe Hypovolemic Shock"
en: You're not dying from lack of blood, but you're not out of the woods yet.
nb: Du dør ikke av mangel på blod, men du er ikke ute av skogen ennå.

note: ~ Description of effect type "Lit Up"
en: You are carrying a light and can't hide well.
nb: Du bærer et lys og kan ikke skjule deg godt.

note: ~ Name of effect type id "mending"
en: Recovering
nb: Blir frisk

note: ~ Description of effect type "Mostly Recovered, Recovering, Started Recovery"
en: This damaged limb is slowly regaining its functions.
nb: Denne skadede lemmen gjenvinner sakte sine funksjoner.

[ctx: physically]
note: ~ Name of effect type id "disabled"
en: Disabled
nb: Handikapet

note: ~ Description of effect type "Disabled"
en: This limb is damaged beyond use and may require a splint to recover.
nb: Denne lemmen er fullstendig skadet og kan ikke brukes. Det kan kreves en spalte for å komme seg.

note: ~ Apply message of effect type "Disabled" ~ Snippet in category "broken_limb"
en: Your limb breaks!
nb: Lemet ditt går i stykker!

note: ~ Remove message of effect type "Disabled"
en: The broken limb has mended.
nb: Den ødelagte lemmen er blitt bedre.

note: ~ Name of effect type id "milked"
en: Milked
nb: Melket

note: ~ Description of effect type "Milked"
en: The creature has been partially or fully milked.
nb: Vesenet har blitt delvis eller fullstendig melket.

note: ~ Name of effect type id "sheared"
en: Sheared
nb: Klippet

note: ~ Description of effect type "Sheared"
en: The creature has been fully sheared.
nb: Skapningen har blitt helt klippet.

note: ~ Name of effect type id "pkill"
en: Painkillers
nb: Smertestillende

note: ~ Description of effect type "Painkillers"
en: You are under the influence of analgesic substances to relieve pain, but they may numb you a bit.
nb: Du er under påvirkning av smertestillende stoffer for å lindre smerte, men de kan gjøre deg noe nummen.

note: ~ Name of effect type id "happy"
en: Elated
nb: Oppløftet

note: ~ Name of effect type id "happy"
en: Happy
nb: Glad

note: ~ Name of effect type id "happy"
en: Joyful
nb: Gledefylt

note: ~ Description of effect type "Elated, Happy, Joyful"
en: I'm on top of the world, baby!
nb: Jeg er på toppen av verden, baby!

note: ~ Description of effect type "Elated, Happy, Joyful"
en: Life is good.
nb: Livet er herlig.

note: ~ Description of effect type "Elated, Happy, Joyful"
en: Oh what a day!  What a lovely day!
nb: Å for en dag! For en herlig dag!

note: ~ Name of effect type id "sad"
en: Depressed
nb: Deprimert

note: ~ Name of effect type id "sad"
en: Sad
nb: Trist

note: ~ Name of effect type id "sad"
en: Unhappy
nb: Ulykkelig

note: ~ Description of effect type "Depressed, Sad, Unhappy"
en: This is not what you planned for your life.
nb: Dette er ikke det du planla for livet ditt.

note: ~ Description of effect type "Depressed, Sad, Unhappy"
en: When will all your suffering end?
nb: Når vil all lidelse slutte?

note: ~ Description of effect type "Depressed, Sad, Unhappy"
en: You are not content with your life.
nb: Du er ikke fornøyd med livet ditt.

note: ~ Miss message of effect type "Depressed, Sad, Unhappy"
en: What's the point of fighting?
nb: Hva er vitsen med å sloss?

note: ~ Name of effect type id "irradiated" ~ Name of effect type id "effect_weakening"
en: Weakness
nb: Svakhet

note: ~ Name of effect type id "stim"
en: Stimulants
nb: Stimulanter

note: ~ Field intensity level
en: cold air 1
nb: kald luft 1

note: ~ Field intensity level
en: cold air 2
nb: kald luft 2

note: ~ Field intensity level
en: cold air 3
nb: kald luft 3

note: ~ Field intensity level
en: cold air 4
nb: kald luft 4

note: ~ Field intensity level
en: hot air 1
nb: varm luft 1

note: ~ Field intensity level
en: hot air 2
nb: varm luft 2

note: ~ Field intensity level
en: hot air 3
nb: varm luft 3

[ctx: prof_desc_male]
note: ~ Description of profession "Martial Arts" for male
en: You have received some martial arts training at a local dojo.  You start with your choice of Karate, Judo, Aikido, Tai Chi, Taekwondo, or Pankration.
nb: Du har fått litt kampsportopplæring i en lokal dojo. Du starter med ditt valg av Karate, Judo, Aikido, Tai Chi, Taekwondo eller Pankration.

[ctx: prof_desc_female]
note: ~ Description of profession "Martial Arts" for female
en: You have received some martial arts training at a local dojo.  You start with your choice of Karate, Judo, Aikido, Tai Chi, Taekwondo, or Pankration.
nb: Du har fått litt kampsportopplæring i en lokal dojo. Du starter med ditt valg av Karate, Judo, Aikido, Tai Chi, Taekwondo eller Pankration.

[ctx: prof_desc_male]
note: ~ Description of profession "Shaolin Kung Fu" for male
en: You have studied the arts of the Shaolin monks.  You start with one of the five animal fighting styles: Tiger, Crane, Leopard, Snake, or Dragon.
nb: Du har studert Shaolin-munkenes kunst. Du starter med en av de fem dyrekampstilene: Tiger, Trane, Leopard, Slange eller Drage.

[ctx: prof_desc_female]
note: ~ Description of profession "Shaolin Kung Fu" for female
en: You have studied the arts of the Shaolin monks.  You start with one of the five animal fighting styles: Tiger, Crane, Leopard, Snake, or Dragon.
nb: Du har studert Shaolin-munkenes kunst. Du starter med en av de fem dyrekampstilene: Tiger, Trane, Leopard, Slange eller Drage.

[ctx: profession_male]
note: ~ Profession name for male
en: Pottery
nb: Keramikk

[ctx: profession_female]
note: ~ Profession name for female
en: Pottery
nb: Keramikk

note: ~ Item action name of "repair_fabric"
en: Repair cotton/leather/wool/Nomex/fur
nb: Reparer bomull/lær/ull/Nomex/pels

note: ~ Item action name of "firestarter"
en: Start a fire quickly
nb: Lag en ild raskt

note: ~ Item action name of "HAMMER" ~ Item action name of "CROWBAR"
en: Pry crate, window, door or nails
nb: Lirk kasse, vindu, dør eller spikere

note: ~ Item action name of "PICK_LOCK"
en: Pick a lock
nb: Dirk opp en lås

note: ~ Item action name of "deploy_furn"
en: Deploy item
nb: Utplasser gjenstand

note: ~ Item action name of "CROWBAR_WEAK"
en: Pry crate or nails
nb: Lirk kasse eller spikere

note: ~ Item action name of "MAKEMOUND"
en: Upturn earth
nb: Pløy jord

note: ~ Item action name of "DIG_CHANNEL"
en: Dig water channel here
nb: Lag vannkanal her

note: ~ Item action name of "PICKAXE"
en: Dig through rock
nb: Grav gjennom stein

note: ~ Item action name of "PACK_CBM"
en: Pack CBM in pouch
nb: Pakk CBM i lomme

note: ~ Item action name of "GEIGER"
en: Use geiger counter
nb: Bruk geigerteller

note: ~ Item action name of "HACKSAW"
en: Cut metal
nb: Kutt opp metall

note: ~ Item action name of "BOLTCUTTERS"
en: Cut bolts or wires
nb: Kutt bolter eller metalltråder

note: ~ Item action name of "HOTPLATE" ~ Item action name of "HOTPLATE_ATOMIC"
en: Heat up food (with it)
nb: Varm opp mat (med det)

note: ~ Item action name of "TOOLMOD_ATTACH"
en: Attach as toolmod
nb: Fest som en verktøymod

note: ~ Item action name of "GUNMOD_ATTACH"
en: Attach as gunmod
nb: Fest som en våpenmod

note: ~ Item action name of "GUN_REPAIR"
en: Repair a gun
nb: Reparer et skytevåpen

note: ~ Item action name of "DIRECTIONAL_HOLOGRAM"
en: Create a moving hologram
nb: Lag et bevegende hologram

note: ~ Item action name of "ROBOTCONTROL"
en: Hack a robot
nb: Hack en robot

note: ~ Item action name of "METH"
en: Smoke/snort meth
nb: Røyk/snort metamfetamin

note: ~ Item action name of "TAZER"
en: Taze something
nb: Sjokk noe

note: ~ Item action name of "ANTICONVULSANT"
en: Take anticonvulsant
nb: Ta krampestillende

note: ~ Item action name of "LUMBER"
en: Cut a log into planks
nb: Kutt tømmer om til planker

note: ~ Item action name of "REMOVE_ALL_MODS"
en: Remove tool mods
nb: Fjern verktøymod

note: ~ Item action name of "salvage"
en: Cut up an item
nb: Kutt opp en gjenstand

note: ~ Item action name of "inscribe"
en: Write on an item
nb: Skriv på en gjenstand

note: ~ Item action name of "fireweapon_off" ~ Item action name of "transform" ~ Item action name of "CARVER_OFF" ~ Item action name of "CHAINSAW_OFF" ~ Item action name of "COMBATSAW_OFF" ~ Item action name of "E_COMBATSAW_OFF" ~ Item action name of "ELEC_CHAINSAW_OFF" ~ Item action name of "EMF_PASSIVE_
en: Turn on
nb: Slå på

note: ~ Item action name of "fireweapon_on" ~ Item action name of "CARVER_ON" ~ Item action name of "TRIMMER_ON" ~ Item action name of "CIRCSAW_ON" ~ Item action name of "CHAINSAW_ON" ~ Item action name of "ELEC_CHAINSAW_ON" ~ Item action name of "COMBATSAW_ON" ~ Item action name of "E_COMBATSAW_ON" ~ Ite
en: Turn off
nb: Slå av

note: ~ Item action name of "CHANGE_EYES"
en: Change the eye color
nb: Endre på øyenfarge

note: ~ Item action name of "CHANGE_SKIN"
en: Change skin color
nb: Endre på hudfarge

note: ~ Item action name of "countdown"
en: Start countdown
nb: Start nedtelling

note: ~ Item action name of "unpack" ~ Item action name of "UNPACK_ITEM"
en: Unpack
nb: Pakke ut

note: ~ Item action name of "learn_spell"
en: Learn spell
nb: Lær trylleformel

note: ~ Item action name of "cast_spell"
en: Cast spell
nb: Kast trolldom

note: ~ Item action name of "holster"
en: Use holster
nb: Bruk hylster

note: ~ Item action name of "attach_molle"
en: Attach pockets
nb: Fest lommer

note: ~ Item action name of "detach_molle"
en: Remove pockets
nb: Fjern lommer

note: ~ Item action name of "saw_barrel"
en: Saw down barrel
nb: Sag ned pipe

note: ~ Item action name of "ACIDBOMB_ACT" ~ Item action name of "C4" ~ Item action name of "FOODPERSON" ~ Item action name of "GRANADE" ~ Item action name of "GRANADE_ACT" ~ Item action name of "GRENADE_INC_ACT" ~ Item action name of "MININUKE" ~ Item action name of "explosion" ~ Item action name of "pla
en: Activate
nb: Aktiver

note: ~ Item action name of "ADRENALINE_INJECTOR" ~ Item action name of "FLU_VACCINE" ~ Item action name of "JET_INJECTOR" ~ Item action name of "PURIFY_SMART" ~ Item action name of "STIMPACK"
en: Inject
nb: Injiser

note: ~ Item action name of "ALCOHOL" ~ Item action name of "ALCOHOL_STRONG" ~ Item action name of "ALCOHOL_WEAK" ~ Item action name of "BLECH" ~ Item action name of "BLECH_BECAUSE_UNCLEAN"
en: Drink
nb: Drikke

note: ~ Item action name of "ANTIBIOTIC" ~ Item action name of "ANTIFUNGAL" ~ Item action name of "ANTIPARASITIC" ~ Item action name of "FLUMED" ~ Item action name of "FLUSLEEP" ~ Item action name of "FUNGICIDE" ~ Item action name of "PROZAC" ~ Item action name of "THORAZINE" ~ Item action name of "XANAX"
en: Take
nb: Ta

note: ~ Item action name of "CABLE_ATTACH" ~ Item action name of "CORD_ATTACH" ~ Item action name of "TOW_ATTACH"
en: Attach
nb: Feste

note: ~ Item action name of "CAMERA"
en: Use camera
nb: Bruk kamera

note: ~ Item action name of "CAN_GOO"
en: Pour out
nb: Helle ut

note: ~ Item action name of "CAPTURE_MONSTER_ACT" ~ Item action name of "CAPTURE_MONSTER_VEH"
en: Capture/place
nb: Erobre/plassere

note: ~ Item action name of "CHEW"
en: Chew
nb: Tygg

note: ~ Item action name of "CLEAR_RUBBLE"
en: Clear rubble
nb: Fjern steinsprut

note: ~ Item action name of "COIN_FLIP"
en: Flip
nb: Flipp

note: ~ Item action name of "BINDER_ADD_RECIPE"
en: Copy a recipe
nb: Kopiere en oppskrift

note: ~ Item action name of "BINDER_MANAGE_RECIPE"
en: Remove a recipe
nb: Fjerne en oppskrift

note: ~ Item action name of "COKE"
en: Snort coke
nb: Snort kokain

note: ~ Item action name of "CONTACTS"
en: Put in eyes
nb: Ta i øyne

note: ~ Item action name of "DATURA"
en: Eat
nb: Spis

note: ~ Item action name of "DIG"
en: Dig pit here
nb: Grav hull her

note: ~ Item action name of "DIRECTIONAL_ANTENNA"
en: Find direction
nb: Finn retning

note: ~ Item action name of "DOG_WHISTLE" ~ Item action name of "CALL_OF_TINDALOS"
en: Blow
nb: Blås fløyte

note: ~ Item action name of "DOLLCHAT"
en: Make it talk
nb: Få den til å snakke

[ctx: ECIG]
note: ~ Item action name of "ECIG"
en: Smoke
nb: Røyk

note: ~ Item action name of "EHANDCUFFS"
en: Take off
nb: Ta av

note: ~ Item action name of "EINKTABLETPC"
en: Use SD-Card apps
nb: Bruk SD-kort apper

note: ~ Item action name of "EBOOKSAVE"
en: Store a book
nb: Lagre en bok

note: ~ Item action name of "EBOOKREAD"
en: Read stored books
nb: Les lagrede bøker

note: ~ Item action name of "EYEDROPS" ~ Item action name of "HEATPACK" ~ Item action name of "VORTEX" ~ Item action name of "delayed_transform"
en: Use
nb: Bruk

note: ~ Item action name of "FILL_PIT"
en: Fill pit / tamp ground
nb: Fyll hull

note: ~ Item action name of "FIRECRACKER" ~ Item action name of "FIRECRACKER_ACT" ~ Item action name of "FIRECRACKER_PACK" ~ Item action name of "FIRECRACKER_PACK_ACT" ~ Item action name of "MOLOTOV_LIT" ~ "menu_text" action message of item "refillable lighter"
en: Light up
nb: Tenn fyr på

[ctx: FISH_ROD]
note: ~ Item action name of "FISH_ROD"
en: Fish
nb: Fiske

note: ~ Item action name of "FISH_TRAP"
en: Set
nb: Plassere

note: ~ Item action name of "detach_gunmods"
en: Detach gunmods
nb: Demonter våpenmods

note: ~ Item action name of "HAIRKIT"
en: Trim the hair
nb: Trim håret

note: ~ Item action name of "HEAT_FOOD"
en: Heat up food (in it)
nb: Varm opp mat (i det)

note: ~ Item action name of "HONEYCOMB" ~ Item action name of "MARLOSS" ~ Item action name of "MARLOSS_GEL" ~ Item action name of "MARLOSS_SEED" ~ Item action name of "MYCUS" ~ Item action name of "PLANTBLECH" ~ Item action name of "POISON" ~ Item action name of "SEED" ~ Item action name of "SEWAGE" ~ Ite
en: Consume
nb: Forbruke

note: ~ Item action name of "INHALER" ~ Item action name of "OXYGEN_BOTTLE"
en: Inhale
nb: Innhaler

note: ~ Item action name of "JACKHAMMER"
en: Drill
nb: Drille

note: ~ Item action name of "MAGIC_8_BALL"
en: Ask
nb: Spørre

note: ~ Item action name of "PLAY_GAME"
en: Play
nb: Spill

note: ~ Item action name of "MA_MANUAL" ~ Item action name of "reveal_map" ~ Key binding name
en: Read
nb: Lese

note: ~ Item action name of "MEDITATE"
en: Meditate
nb: Mediter

note: ~ Item action name of "MOP"
en: Mop
nb: Moppe

note: ~ Item action name of "MP3"
en: Play music
nb: Spill musikk

note: ~ Item action name of "MP3_ON"
en: Turn off music
nb: Skru av musikk

note: ~ Item action name of "RPGDIE"
en: Roll die
nb: Kast terning

note: ~ Item action name of "GASMASK"
en: Prepare to use
nb: Forbered til bruk

note: ~ Item action name of "DIVE_TANK"
en: Use regulator
nb: Bruk regulator

note: ~ Item action name of "SOLARPACK" ~ Item action name of "UNFOLD_GENERIC"
en: Unfold
nb: Brett ut

note: ~ Item action name of "SOLARPACK_OFF" ~ "menu_text" action message of item "small cardboard box" ~ "menu_text" action message of item "cardboard box" ~ "menu_text" action message of item "large cardboard box" ~ "menu_text" action message of item "oversize cardboard box"
en: Fold
nb: Brett

note: ~ Item action name of "MULTICOOKER"
en: Cook
nb: Lage mat

note: ~ Item action name of "OXYTORCH"
en: Cut up metal
nb: Kutt opp i metall

note: ~ Item action name of "PACK_ITEM"
en: Pack an item
nb: Pakk sammen en gjenstand

note: ~ Item action name of "PETFOOD"
en: Feed a wild animal… or a human
nb: Mat et vilt dyr... eller et menneske

[ctx: PORTABLE_GAME]
note: ~ Item action name of "PORTABLE_GAME"
en: Play a game
nb: Spill et spill

note: ~ Item action name of "FITNESS_CHECK"
en: Check health metrics
nb: Sjekk helseberegninger

note: ~ Item action name of "deploy_tent"
en: Put up
nb: Legg opp

note: ~ Item action name of "PORTAL" ~ Item action name of "place_trap" ~ Label of UI widget "ll_place_layout"
en: Place
nb: Plasser

note: ~ Item action name of "ELECTRICSTORAGE"
en: Manage external storage
nb: Håndter ekstern lagring

note: ~ Item action name of "RADGLOVE"
en: Measure radiation
nb: Mål stråling

note: ~ Item action name of "RADIOCAR" ~ Dialogue line in mission "Retrieve chunks of gold for Cranberry" ~ Response to NPC dialogue ~ Dialogue line in mission "Check out that cabin" ~ Dialogue line in mission "Check out that LMOE shelter" ~ Dialogue line in mission "Check out that farm" ~ Negative respon
en: …
nb: ...

note: ~ Item action name of "RADIOCONTROL"
en: Control an RC car
nb: Kontroller en RC-bil

note: ~ Item action name of "RADIO_MOD"
en: Modify an item
nb: Modifiser en gjenstand

note: ~ Item action name of "REMOTEVEH"
en: Control a vehicle
nb: Kontroller et kjøretøy

note: ~ Item action name of "SHAVEKIT"
en: Shave
nb: Barber

note: ~ Item action name of "SIPHON"
en: Siphon
nb: Tøm

[ctx: SMOKING]
note: ~ Item action name of "SMOKING"
en: Smoke
nb: Røyk

note: ~ Item action name of "SPRAY_CAN"
en: Write something
nb: Skriv noe

note: ~ Item action name of "TELEPORT"
en: Teleport yourself
nb: Teleporter deg selv

note: ~ Item action name of "TOWEL"
en: Dry/clean yourself
nb: Tørk/vaske deg selv

note: ~ Item action name of "BLOOD_DRAW"
en: Draw some blood
nb: Trekk blod

note: ~ Item action name of "HAND_CRANK"
en: Recharge a battery
nb: Lad om et batteri

note: ~ Item action name of "VIBE"
en: Well, you know
nb: Vell, du vet

note: ~ Item action name of "WASH_SOFT_ITEMS"
en: Wash soft items
nb: Vask myke gjenstander

note: ~ Item action name of "WASH_HARD_ITEMS"
en: Wash hard items
nb: Vask harde gjenstander

note: ~ Item action name of "WASH_ALL_ITEMS"
en: Wash items
nb: Vask gjenstander

note: ~ Item action name of "WATER_PURIFIER"
en: Purify some water
nb: Rengjør noe vann

note: ~ Item action name of "WEATHER_TOOL"
en: Check weather information
nb: Sjekk vær-informasjon

note: ~ Item action name of "ammobelt"
en: Reload
nb: Lad om

note: ~ Item action name of "heal"
en: Apply to wound
nb: Påfør på såret

note: ~ Item action name of "manualnoise"
en: Make some noise
nb: Lag noe støy

[ctx: musical_instrument]
note: ~ Item action name of "musical_instrument"
en: Play
nb: Spill

note: ~ Item action name of "change_scent"
en: Mask scent
nb: Forfalske duft

note: ~ Item action name of "install_bionic"
en: Install bionic
nb: Installer bionikk

note: ~ Item action name of "CHOP_TREE"
en: Chop down a tree
nb: Hogg ned et tre

note: ~ Item action name of "CHOP_LOGS"
en: Chop a Tree Trunk into logs
nb: Hogg en trestamme til tømmer

note: ~ Item action name of "BREAK_STICK"
en: Break stick
nb: Brekk pinne

note: ~ Item action name of "DISASSEMBLE"
en: Get content
nb: Få innhold

note: ~ Item action name of "weigh_self"
en: Use Scale
nb: Bruk Vekt

note: ~ Item action name of "CRAFT"
en: Work on craft
nb: Arbeid med laging

note: ~ Item action name of "effect_on_conditions"
en: Activate item
nb: Aktiver gjenstand

note: ~ Item action name of "SEXTANT"
en: Measure Sun altitude
nb: Mål solens høyde

note: ~ Item action name of "LUX_METER" ~ Item action name of "DBG_LUX_METER"
en: Measure light level
nb: Mål lysnivå

note: ~ Item action name of "CALORIES_INTAKE_TRACKER"
en: Calories intake tracker
nb: Kalori-inntak måler

note: ~ Item category name
en: GUNS
nb: SKYTEVÅPEN

note: ~ Item category name ~ Crafting recipes subcategory of "WEAPON" cat.
en: MAGAZINES
nb: MAGASINER

note: ~ Item category name ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: WEAPONS
nb: VÅPEN

note: ~ Item category name ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: TOOLS
nb: VERKTØY

note: ~ Item category name
en: CLOTHING
nb: KLÆR

note: ~ Item category name ~ Crafting recipes category name ~ Crafting recipes subcategory of "PRACTICE" cat.
en: FOOD
nb: MAT

note: ~ Item category name ~ Crafting recipes subcategory of "CHEM" cat.
en: DRUGS
nb: NARKOTIKA

note: ~ Item category name
en: MANUALS
nb: MANUALER

note: ~ Item category name
en: BOOKS
nb: BØKER

note: ~ Item category name
en: MAPS
nb: KART

note: ~ Item category name ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: MODS
nb: MODIFIKASJONER

note: ~ Item category name
en: MUTAGENS
nb: MUTAGENER

note: ~ Item category name
en: BIONICS
nb: BIONIKK

note: ~ Item category name
en: CURRENCY
nb: VALUTA

note: ~ Item category name
en: VEHICLE PARTS
nb: KJØRETØYDELER

note: ~ Item category name ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "AMMO" cat. ~ Crafting recipes subcategory of "FOOD" cat. ~ Crafting recipes subcategory of "CHEM" cat. ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "ARMOR"
en: OTHER
nb: ANDRE

note: ~ Item category name ~ Crafting recipes subcategory of "CHEM" cat.
en: FUEL
nb: BRENSEL

note: ~ Item category name ~ Crafting recipes subcategory of "FOOD" cat.
en: SEEDS
nb: FRØ

note: ~ Item category name
en: CHEMICAL STUFF
nb: KJEMISKE TING

note: ~ Item category name
en: SPARE PARTS
nb: RESERVEDELER

note: ~ Item category name ~ Crafting recipes subcategory of "OTHER" cat.
en: CONTAINERS
nb: BEHOLDERE

note: ~ Item category name
en: ARTIFACTS
nb: ARTIFAKTER

note: ~ Item category name
en: KEYS
nb: NØKLER

note: ~ Item category name ~ Crafting recipes category name ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: ARMOR
nb: RUSTNING

note: ~ Item category name
en: ITEMS WORN
nb: PÅFØRTE TING

note: ~ Item category name
en: WEAPON HELD
nb: HOLDT VÅPEN

note: ~ Name of loot zone
en: Loot: Unsorted
nb: Ting: Usortert

note: ~ Description of loot zone "Loot: Unsorted"
en: Place to drop unsorted loot.  You can use "sort out loot" zone-action to sort items inside.  It can overlap with Loot zones of different types.
nb: Sted for å slippe usorterte plyndrede gjenstander. Du kan bruke "sortere gjenstander" sone-handling for å sortere elementer innvendig av området. Det kan overlappe med gjenstander av forskjellige typer.

note: ~ Name of loot zone
en: Loot: Food
nb: Ting: Mat

note: ~ Description of loot zone "Loot: Food"
en: Destination for comestibles.  If more specific food zone is not defined, all food is moved here.
nb: Destinasjon for matvarer. Hvis mer spesifikk matområde ikke er definert, flyttes all mat hit.

note: ~ Description of loot zone "Loot: Perishable Food"
en: Destination for perishable comestibles.  Does include perishable drinks if such zone is not specified.
nb: Destinasjon for forgjengelige matvarer. Inkluderer forgjengelige drikkevarer hvis en slik sone ikke er spesifisert.

note: ~ Name of loot zone
en: Loot: Drink
nb: Ting: Drikkevarer

note: ~ Description of loot zone "Loot: Drink"
en: Destination for drinks.  Does include perishable drinks if such zone is not specified.
nb: Destinasjon for drikker. Inkluderer forgjengelige drikker hvis en slik sone ikke er spesifisert.

note: ~ Description of loot zone "Loot: Perishable Drink"
en: Destination for perishable drinks.
nb: Destinasjon for forgjengelige drikker.

note: ~ Name of loot zone
en: Loot: Containers
nb: Ting: Beholdere

note: ~ Description of loot zone "Loot: Containers"
en: Destination for empty containers.
nb: Destinasjon for tomme beholdere.

note: ~ Name of loot zone
en: Loot: Guns
nb: Ting: Skytevåpen

note: ~ Description of loot zone "Loot: Guns"
en: Destination for guns, bows and similar weapons.
nb: Destinasjon for skytevåpen, buer og lignende våpen.

note: ~ Name of loot zone
en: Loot: Magazines
nb: Ting: Magasiner

note: ~ Description of loot zone "Loot: Magazines"
en: Destination for gun magazines.
nb: Destinasjon for våpenmagasiner.

note: ~ Name of loot zone
en: Loot: Ammo
nb: Ting: Ammo

note: ~ Description of loot zone "Loot: Ammo"
en: Destination for ammo.
nb: Destinasjon for ammunisjon.

note: ~ Name of loot zone
en: Loot: Weapons
nb: Ting: Våpen

note: ~ Description of loot zone "Loot: Weapons"
en: Destination for melee weapons.
nb: Destinasjon for slagvåpen.

note: ~ Name of loot zone
en: Loot: Tools
nb: Ting: Verktøy

note: ~ Description of loot zone "Loot: Tools"
en: Destination for tools.
nb: Destinasjon for verktøy.

note: ~ Name of loot zone
en: Loot: Clothing
nb: Ting: Klær

note: ~ Description of loot zone "Loot: Clothing"
en: Destination for clothing.  Does include filthy clothing if such zone is not specified.
nb: Destinasjon for klær. Inkluderer skitne klær hvis en slik sone ikke er spesifisert.

note: ~ Description of loot zone "Loot: Filthy Clothing"
en: Destination for filthy clothing.
nb: Destinasjon for skitne klær.

note: ~ Name of loot zone
en: Loot: Drugs
nb: Ting: Narkotika

note: ~ Description of loot zone "Loot: Drugs"
en: Destination for drugs and other medical items.
nb: Destinasjon for narkotika og andre medisinske gjenstander.

note: ~ Name of loot zone
en: Loot: Books
nb: Ting: Bøker

note: ~ Description of loot zone "Loot: Books"
en: Destination for books and magazines.
nb: Destinasjon for bøker og bladmagasiner.

note: ~ Name of loot zone
en: Loot: Manuals
nb: Tyvegods: Manualer

note: ~ Description of loot zone "Loot: Manuals"
en: Destination for instructional books and magazines.
nb: Destinasjon for instruksjonsbøker og bladmagasiner.

note: ~ Name of loot zone
en: Loot: Mods
nb: Ting: Mods

note: ~ Description of loot zone "Loot: Mods"
en: Destination for firearm modifications and similar items.
nb: Destinasjon for skytevåpenmodifikasjoner og lignende gjenstander.

note: ~ Name of loot zone
en: Loot: Mutagens
nb: Tyvegods: Mutagen

note: ~ Description of loot zone "Loot: Mutagens"
en: Destination for mutagens, serums, and purifiers.
nb: Destinasjon for mutagen, serumer og rensere.

note: ~ Name of loot zone
en: Loot: Bionics
nb: Tyvegods: Bionikk

note: ~ Description of loot zone "Loot: Vehicle Parts"
en: Destination for vehicle parts.
nb: Destinasjon for kjøretøy-deler.

note: ~ Name of loot zone
en: Loot: Other
nb: Tyvegods: Andre

note: ~ Description of loot zone "Loot: Other"
en: Destination for other miscellaneous items.
nb: Destinasjon for andre diverse gjenstander.

note: ~ Name of loot zone
en: Loot: Maps
nb: Tyvegods: Kart

note: ~ Description of loot zone "Loot: Maps"
en: Destination for maps.
nb: Destinasjon for kart.

note: ~ Name of loot zone
en: Loot: Keys
nb: Tyvegods: Nøkler

note: ~ Description of loot zone "Loot: Keys"
en: Destination for keys.
nb: Destinasjon for nøkler.

note: ~ Name of loot zone
en: Loot: Currency
nb: Tyvegods: Valuta

note: ~ Description of loot zone "Loot: Currency"
en: Destination for currency.
nb: Destinasjon for valuta.

note: ~ Name of material
en: Battery
nb: Batteri

note: ~ Morale text
en: Enjoyed a hot meal
nb: nøt varm mat

note: ~ Morale text
en: Enjoyed a conversation
nb: nøt en samtale

note: ~ Morale text
en: Music
nb: Musikk

note: ~ Morale text
en: Enjoyed honey
nb: nøt honning

note: ~ Morale text
en: Supported
nb: Støttet

note: ~ Morale text
en: Looked at photos
nb: Så på bilder

note: ~ Morale text
en: Disliked %s
nb: mislikte %s

note: ~ Morale text
en: Mutation
nb: Mutering

note: ~ Morale text
en: Read %s
nb: Leste %s

note: ~ Morale text
en: Got comfy
nb: Ble komfortabel

note: ~ Morale text
en: Masochism
nb: Masochisme

note: ~ Terrain name ~ Furniture name
en: centrifuge
nb: sentrifuge

note: ~ Terrain name ~ Furniture name
en: broken console
nb: ødelagt konsoll

note: ~ Terrain name ~ Furniture name
en: computer console
nb: datakonsoll

note: ~ Terrain name ~ Furniture name
en: broken generator
nb: ødelagt generator

note: ~ Description of "advanced UPS"
en: This is an advanced version of the unified power supply, or UPS.  This device has been significantly redesigned to provide better efficiency as well as to consume plutonium fuel batteries rather than regular batteries.  Sadly, its plutonium reactor can't be charged in UPS charging station.
nb: Dette er en avansert versjon av den universale strømforsyningen, eller UPS. Denne enheten har blitt betydelig redesignet for å gi bedre effektivitet, samt for å forbruke plutoniumbatterier i stedet for vanlige batterier. Dessverre kan ikke plutoniumreaktoren lades i UPS-ladestasjonen.

note: ~ Verb in activity "ACT_RELOAD"
en: reloading
nb: lader om

note: ~ Verb in activity "ACT_READ"
en: reading
nb: leser

note: ~ Verb in activity "ACT_EBOOKSAVE"
en: taking pictures of the book
nb: tar bilder av boken

note: ~ Verb in activity "ACT_MULTIPLE_CONSTRUCTION" ~ Verb in activity "ACT_BUILD"
en: constructing
nb: konstruerer

note: ~ Verb in activity "ACT_MULTIPLE_MINE" ~ Verb in activity "ACT_PICKAXE"
en: mining
nb: holder på med gruvedrift

note: ~ Verb in activity "ACT_MULTIPLE_MOP" ~ Verb in activity "ACT_MOP"
en: mopping
nb: mopper

note: ~ Verb in activity "ACT_TIDY_UP"
en: tidying up
nb: rydder opp

note: ~ Verb in activity "ACT_VEHICLE_DECONSTRUCTION"
en: deconstructing a vehicle
nb: avmonterer et kjøretøy

note: ~ Verb in activity "ACT_VEHICLE_REPAIR"
en: repairing a vehicle
nb: reparerer et kjøretøy

note: ~ Verb in activity "ACT_BIKERACK_RACKING"
en: mounting a vehicle onto rack
nb: monterer kjøretøy på stativ

note: ~ Verb in activity "ACT_BIKERACK_UNRACKING"
en: taking a vehicle from rack
nb: tar av kjøretøy fra stativ

note: ~ Verb in activity "ACT_MULTIPLE_CHOP_PLANKS"
en: chopping logs
nb: hogger tømmerstokker

note: ~ Verb in activity "ACT_MULTIPLE_DIS"
en: disassembling things
nb: avmonterer ting

note: ~ Verb in activity "ACT_MULTIPLE_BUTCHER" ~ Verb in activity "ACT_BUTCHER" ~ Verb in activity "ACT_BUTCHER_FULL" ~ Name of tool quality "BUTCHER"
en: butchering
nb: slakter

note: ~ Verb in activity "ACT_MULTIPLE_CHOP_TREES"
en: chopping trees
nb: hogger trær

note: ~ Verb in activity "ACT_MULTIPLE_FISH" ~ Verb in activity "ACT_FISH" ~ Name of tool quality "FISHING"
en: fishing
nb: fisker

note: ~ Verb in activity "ACT_HARVEST"
en: harvesting
nb: høster

note: ~ Verb in activity "ACT_GENERIC_GAME" ~ Verb in activity "ACT_GAME"
en: playing
nb: spiller

note: ~ Verb in activity "ACT_WAIT" ~ Verb in activity "ACT_WAIT_WEATHER"
en: waiting
nb: venter

note: ~ Verb in activity "ACT_CRAFT"
en: crafting
nb: lager

note: ~ Verb in activity "ACT_DISASSEMBLE"
en: disassembling
nb: avmonterer

note: ~ Verb in activity "ACT_BLEED"
en: bleeding
nb: blør

note: ~ Verb in activity "ACT_FIELD_DRESS"
en: field dressing
nb: konservere lik

note: ~ Verb in activity "ACT_SKIN"
en: skinning
nb: flå

note: ~ Verb in activity "ACT_QUARTER"
en: quartering
nb: kvartere

note: ~ Verb in activity "ACT_DISMEMBER"
en: dismembering
nb: skjære i stykker

note: ~ Verb in activity "ACT_DISSECT"
en: dissecting
nb: dissekere

note: ~ Verb in activity "ACT_LONGSALVAGE"
en: salvaging
nb: berging

note: ~ Verb in activity "ACT_FORAGE"
en: foraging
nb: matauk

note: ~ Verb in activity "ACT_VEHICLE"
en: interacting with the vehicle
nb: samhandler med kjøretøy

note: ~ Verb in activity "ACT_TRAIN"
en: training
nb: trener

note: ~ Verb in activity "ACT_TRAIN_TEACHER"
en: teaching
nb: lærer

note: ~ Verb in activity "ACT_SOCIALIZE"
en: socializing
nb: sosialiserer

note: ~ Verb in activity "ACT_FIRSTAID"
en: using first aid
nb: bruker førstehjelp

note: ~ Verb in activity "ACT_PULP"
en: smashing
nb: smadrer

note: ~ Verb in activity "ACT_HAND_CRANK"
en: cranking
nb: sveiver

note: ~ Verb in activity "ACT_HEATING"
en: heating
nb: heter opp

note: ~ Verb in activity "ACT_VIBE"
en: de-stressing
nb: avstresser

note: ~ Verb in activity "ACT_DROP"
en: dropping
nb: dropper

note: ~ Verb in activity "ACT_STASH"
en: stashing
nb: lagrer

note: ~ Verb in activity "ACT_PICKUP" ~ Verb in activity "ACT_PICKUP_MENU"
en: picking up
nb: plukker opp

note: ~ Verb in activity "ACT_MOVE_ITEMS"
en: moving items
nb: flytter gjenstander

note: ~ Verb in activity "ACT_INSERT_ITEM"
en: inserting
nb: innsetter

note: ~ Verb in activity "ACT_AUTODRIVE"
en: driving
nb: kjører

note: ~ Verb in activity "ACT_TRAVELLING"
en: traveling
nb: reiser

note: ~ Verb in activity "ACT_MOVE_LOOT"
en: sorting out the loot
nb: sorterer byttet

note: ~ Verb in activity "ACT_FETCH_REQUIRED"
en: fetching components
nb: henter komponenter

note: ~ Verb in activity "ACT_MULTIPLE_FARM"
en: farming
nb: holder på med jordbruk

note: ~ Verb in activity "ACT_FERTILIZE_PLOT"
en: fertilizing plots
nb: gjødsler

note: ~ Verb in activity "ACT_ADV_INVENTORY"
en: interacting with inventory
nb: samhandler med inventar

note: ~ Verb in activity "ACT_ARMOR_LAYERS"
en: fiddling with your clothes
nb: fikler med klærne dine

note: ~ Verb in activity "ACT_START_FIRE"
en: lighting the fire
nb: tenner ild

note: ~ Verb in activity "ACT_OPEN_GATE"
en: working the winch
nb: arbeider med vinsjen

note: ~ Verb in activity "ACT_FILL_LIQUID"
en: filling the container
nb: fyller opp beholderen

note: ~ Verb in activity "ACT_MILK"
en: milking an animal
nb: melker et dyr

note: ~ Verb in activity "ACT_SHEARING"
en: shearing an animal
nb: klipper et dyr

note: ~ Verb in activity "ACT_HOTWIRE_CAR"
en: hotwiring the vehicle
nb: kobler om tenningsbryter

note: ~ Verb in activity "ACT_AIM"
en: aiming
nb: sikter

note: ~ Verb in activity "ACT_PULL_CREATURE"
en: pulling a creature
nb: drar i en skapning

note: ~ Verb in activity "ACT_ATM"
en: using the ATM
nb: bruker minibanken

note: ~ Verb in activity "ACT_START_ENGINES"
en: trying to start the vehicle
nb: forsøker å starte kjøretøyet

note: ~ Verb in activity "ACT_OXYTORCH" ~ Name of tool quality "WELD"
en: welding
nb: sveiser

note: ~ Verb in activity "ACT_CRACKING"
en: cracking
nb: sprekker

note: ~ Verb in activity "ACT_LOCKPICK"
en: picking lock
nb: dirker med lås

note: ~ Verb in activity "ACT_REPAIR_ITEM"
en: repairing
nb: reparerer

note: ~ Verb in activity "ACT_MEND_ITEM"
en: mending
nb: reparerer

note: ~ Verb in activity "ACT_GUNMOD_ADD" ~ Verb in activity "ACT_GUNMOD_REMOVE"
en: modifying gun
nb: modifiserer skytevåpen

note: ~ Verb in activity "ACT_TOOLMOD_ADD"
en: modifying tool
nb: modifiserer verktøy

note: ~ Verb in activity "ACT_WAIT_NPC"
en: interacting with the NPC
nb: samhandler med NPC

note: ~ Verb in activity "ACT_WAIT_STAMINA"
en: catching breath
nb: tar en pustepause

note: ~ Verb in activity "ACT_CLEAR_RUBBLE"
en: clearing that rubble
nb: fjerner steinsprut

note: ~ Verb in activity "ACT_MEDITATE"
en: meditating
nb: mediterer

note: ~ Verb in activity "ACT_WASH"
en: washing
nb: vasker

note: ~ Verb in activity "ACT_HACKSAW"
en: cutting the metal
nb: kutter opp metallet

note: ~ Verb in activity "ACT_BOLTCUTTING"
en: cutting the wire
nb: kutter opp tråden

note: ~ Verb in activity "ACT_PRYING"
en: prying open
nb: lirker op

note: ~ Verb in activity "ACT_CHOP_TREE"
en: chopping down a tree
nb: hogger ned et tre

note: ~ Verb in activity "ACT_CHOP_LOGS"
en: chopping a log
nb: hogger tømmerstokk

note: ~ Verb in activity "ACT_CHOP_PLANKS"
en: cutting planks
nb: kutter planker

note: ~ Verb in activity "ACT_JACKHAMMER" ~ Name of tool quality "DRILL"
en: drilling
nb: driller

note: ~ Verb in activity "ACT_PLANT_SEED"
en: planting seeds
nb: planter frø

note: ~ Verb in activity "ACT_SHAVE"
en: shaving
nb: barberer

note: ~ Verb in activity "ACT_HAIRCUT"
en: cutting your hair
nb: klipper håret ditt

note: ~ Verb in activity "ACT_PLAY_WITH_PET"
en: playing with your pet
nb: leker med ditt kjæledyr

note: ~ Verb in activity "ACT_TRY_SLEEP"
en: trying to fall asleep
nb: prøver å sove

note: ~ Verb in activity "ACT_OPERATION" ~ Verb in activity "ACT_CBM_SURGERY"
en: being operated on
nb: blir operert på

note: ~ Verb in activity "ACT_UNLOAD"
en: unloading
nb: lader ut

note: ~ Verb in activity "ACT_ROBOT_CONTROL"
en: programming override
nb: overstyrer programmering

note: ~ Verb in activity "ACT_WEAR"
en: putting on items
nb: tar på gjenstander

note: ~ Verb in activity "ACT_TREE_COMMUNION"
en: communing with the trees
nb: kommuniserer med trærne

note: ~ Verb in activity "ACT_EAT_MENU"
en: eating
nb: spiser

note: ~ Verb in activity "ACT_CONSUME_FOOD_MENU" ~ Verb in activity "ACT_CONSUME"
en: consuming
nb: konsumerer

note: ~ Verb in activity "ACT_VIEW_RECIPE"
en: viewing recipe
nb: ser på oppskrift

note: ~ Verb in activity "ACT_SPELLCASTING"
en: casting
nb: trollbinder

note: ~ Verb in activity "ACT_STUDY_SPELL"
en: studying
nb: studerer

note: ~ Verb in activity "ACT_CONSUME_DRINK_MENU"
en: drinking
nb: drikker

note: ~ Verb in activity "ACT_CONSUME_MEDS_MENU"
en: using drugs
nb: bruker legemilddeler

note: ~ Verb in activity "ACT_HACKING"
en: hacking
nb: hacker

note: ~ Verb in activity "ACT_BINDER_COPY_RECIPE"
en: writing
nb: skriver

note: ~ Verb in activity "ACT_FURNITURE_MOVE"
en: moving
nb: beveger

[ctx: prof_desc_male]
note: ~ Description of profession "Bow Hunter" for male
en: Ever since you were a child you loved hunting, and quickly developed a talent for archery.  Why, if the world ended, there's nothing you'd want at your side more than your trusty bow.  So, when it did, you made sure to bring it along.
nb: Helt siden du var barn elsket du å jakte, og raskt utviklet du et talent for bueskyting. Hvis verden endte, er det ingenting du vil ha ved din side mer enn din pålitelige bue. Så da det gjorde det, sørget du for å ta det med.

[ctx: prof_desc_female]
note: ~ Description of profession "Bow Hunter" for female
en: Ever since you were a child you loved hunting, and quickly developed a talent for archery.  Why, if the world ended, there's nothing you'd want at your side more than your trusty bow.  So, when it did, you made sure to bring it along.
nb: Helt siden du var barn elsket du å jakte, og raskt utviklet du et talent for bueskyting. Hvis verden endte, er det ingenting du vil ha ved din side mer enn din pålitelige bue. Så da det gjorde det, sørget du for å ta det med.

[ctx: profession_male]
note: ~ Profession name for male
en: Lumberjack
nb: Tømmerhugger

[ctx: profession_female]
note: ~ Profession name for female
en: Lumberjack
nb: Tømmerhugger

[ctx: profession_male]
note: ~ Profession name for male
en: Farmer
nb: Bonde

[ctx: profession_female]
note: ~ Profession name for female
en: Farmer
nb: Bonde

[ctx: profession_male]
note: ~ Profession name for male
en: Competitive Fencer
nb: Konkurransedyktig Fekter

[ctx: profession_female]
note: ~ Profession name for female
en: Competitive Fencer
nb: Konkurransedyktig Fekter

[ctx: scenario_male]
note: ~ Scenario name for male
en: Evacuee
nb: Evakuert

[ctx: scenario_female]
note: ~ Scenario name for female
en: Evacuee
nb: Evakuert

[ctx: scenario_male]
note: ~ Scenario name for male
en: Infected
nb: Infisert

[ctx: scenario_female]
note: ~ Scenario name for female
en: Infected
nb: Infisert

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Hunted
nb: Utfordring - Jaktet på

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Hunted
nb: Utfordring - Jaktet på

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Fungal Infection
nb: Utfordring - Soppinfeksjon

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Fungal Infection
nb: Utfordring - Soppinfeksjon

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Really Bad Day
nb: Utfordring - Virkelig Dårlig Dag

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Really Bad Day
nb: Utfordring - Virkelig Dårlig Dag

[ctx: scen_desc_male]
note: ~ Description of scenario "Challenge - Really Bad Day" for male
en: You start drunk to the point of incapacitation, depressed, infected, surrounded by fire, and sick with the flu.  This day went downhill really fast.
nb: Du starter å være full til inhabilitet, deprimert, smittet, omgitt av brann og syk av influensa. Denne dagen gikk nedoverbakke veldig fort.

[ctx: scen_desc_female]
note: ~ Description of scenario "Challenge - Really Bad Day" for female
en: You start drunk to the point of incapacitation, depressed, infected, surrounded by fire, and sick with the flu.  This day went downhill really fast.
nb: Du starter å være full til inhabilitet, deprimert, smittet, omgitt av brann og syk av influensa. Denne dagen gikk nedoverbakke veldig fort.

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Medieval Peasant
nb: Utfordring - Middelalders-bonde

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Medieval Peasant
nb: Utfordring - Middelalders-bonde

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Lab Patient
nb: Utfordring - Labbpasient

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Lab Patient
nb: Utfordring - Labbpasient

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Lab Staff
nb: Utfordring - Labbpersonale

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Lab Staff
nb: Utfordring - Labbpersonale

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Trans-Coast Logistics Concourse
nb: Utfordring - Tvers-kyst Logistikkkonferanse

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Trans-Coast Logistics Concourse
nb: Utfordring - Tvers-kyst Logistikkkonferanse

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Bordered
nb: Utfordring - Grenset

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Bordered
nb: Utfordring - Grenset

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Abandoned
nb: Utfordring - Forlatt

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Abandoned
nb: Utfordring - Forlatt

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Island Prison
nb: Utfordring - Øy-fengsel

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Island Prison
nb: Utfordring - Øy-fengsel

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Mi-Go Camp
nb: Utfordring - Mi-Go leir

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Mi-Go Camp
nb: Utfordring - Mi-Go leir

[ctx: scenario_male]
note: ~ Scenario name for male
en: Challenge - Portal Dependent
nb: Utfordring - Portalavhengig

[ctx: scenario_female]
note: ~ Scenario name for female
en: Challenge - Portal Dependent
nb: Utfordring - Portalavhengig

note: ~ Display string for skill display type "display_melee"
en: Melee skills
nb: Nærkampferdigheter

note: ~ Display string for skill display type "display_ranged"
en: Ranged skills
nb: Rangerte ferdigheter

note: ~ Display string for skill display type "display_crafting"
en: Crafting skills
nb: Lageferdigheter

note: ~ Display string for skill display type "display_interaction"
en: Interaction skills
nb: Interaksjonsferdigheter

note: ~ Skill name
en: archery
nb: bueskyting

note: ~ Skill name
en: bashing weapons
nb: slagvåpen

note: ~ Description of skill "bashing weapons"
en: Your skill in fighting with blunt weaponry, from rocks and sticks to baseball bats and the butts of rifles.  Skill increases damage, and higher levels will improve the accuracy of an attack.
nb: Din dyktighet i å kjempe med sløve våpen, fra steiner og pinner til baseballkøller og riflekolber. Ferdighet øker skaden, og høyere nivåer vil forbedre nøyaktigheten av et angrep.

note: ~ Description of skill "cutting weapons"
en: Your skill in fighting with weaponry designed to cut, hack and slash an opponent.  Lower levels of skill increase accuracy and damage, while higher levels will help to bypass heavy armor and thick hides.
nb: Din dyktighet i å kjempe med våpen designet for å kutte en motstander. Lavere ferdighetsnivåer øker nøyaktigheten og skaden, mens høyere nivåer vil bidra til å omgå tung rustning og tykke skinn.

note: ~ Description of skill "piercing weapons"
en: Your skill in fighting with knives, spears and other such stabbing implements.  Skill increases attack accuracy as well as the chance of inflicting a deadly and critical blow.
nb: Din dyktighet i å slåss med kniver, spyd og andre slike stikkverktøy. Ferdighet øker angrepsnøyaktigheten, samt sjansen for å påføre et dødelig og kritisk slag.

note: ~ Description of skill "unarmed combat"
en: Your skill in hand-to-hand fighting.  For the unskilled, it's a good way to get hurt, but those with enough practice can perform special blows and techniques to quickly dispatch enemies.
nb: Din dyktighet i hånd-til-hånd-kamp. For ufaglærte er det en god måte å bli skadet, men de med nok trening kan utføre spesielle slag og teknikker for å raskt avsende fiender.

note: ~ Description of species "ZOMBIE"
en: a zombie
nb: en zombie

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver, mon_mi_go_myrmidon
en: "Watch you bleed out!"
nb: "Se du blør ut!"

note: ~ Speech from speaker mon_mutant_experimental, mon_mi_go, mon_mi_go_slaver
en: "MEAT!"
nb: "KJØTT!"

note: ~ Name of starting location "sloc_lmoe" ~ Overmap terrain name
en: LMOE shelter
nb: LMOE tilfluktsrom

note: ~ Name of starting location "sloc_cemetery" ~ Name of an overmap land use code
en: Cemetery
nb: Gravgård

note: ~ Description of event statistic "num_avatar_zombie_kills"
en: zombie killed | zombies killed
nb[0]: zombie drept
nb[1]: zombier drept

note: ~ Name of tool quality "DIG"
en: digging
nb: graver

note: ~ Name of tool quality "SHOTGUN"
en: shotgun
nb: hagle

note: ~ Name of tool quality "SMG"
en: smg
nb: maskinpistol

note: ~ Name of tool quality "PISTOL"
en: pistol
nb: pisto

note: ~ Weather type name
en: Snowstorm
nb: Snøstorm

note: ~ Furniture name ~ Plant name of seed "fungal seeds"
en: fungal flower
nb: soppblomst

note: ~ Bashing sound of furniture "parkour bars" ~ Bashing sound of terrain "railing" ~ Bashing sound of terrain "slide" ~ Bashing sound of terrain "monkey bars"
en: crack!
nb: sprekk!

note: ~ Furniture name
en: recycle bin
nb: søppelkurv

note: ~ Furniture name
en: desk
nb: skrivebord

note: ~ Description of furniture "radioactive slag"
en: A pile of melted slag from a destroyed nuclear reactor.  What are you doing looking at this?  Get the hell out of here, you nutcase!
nb: En haug med smeltet slagg fra en ødelagt atomreaktor. Hvorfor ser du på dette? Kom deg til helvete ut herfra, tulling!

note: ~ Terrain name
en: railing
nb: rekkverk

note: ~ Terrain name ~ Overmap terrain name
en: open air
nb: åpen luft

note: ~ Terrain name ~ Overmap terrain name
en: mound of dirt
nb: haug med jord

note: ~ Terrain name
en: apple tree
nb: eple tre

note: ~ Bashing failed sound of terrain "Marloss bush" ~ Bashing failed sound of terrain "fungal wall" ~ Bashing failed sound of terrain "fungal mound" ~ Bashing failed sound of terrain "fungal shrub" ~ Bashing failed sound of terrain "fungal tree" ~ Bashing failed sound of terrain "young fungal tree" ~ B
en: poof!
nb: poff!

note: ~ Terrain name
en: fungal bed
nb: soppeseng

note: ~ Terrain name
en: fungal floor
nb: soppebakke

note: ~ Terrain name
en: fungal mound
nb: soppehage

note: ~ Terrain name
en: fungal shrub
nb: soppbusk

note: ~ Terrain name
en: fungal tree
nb: sopptre

note: ~ Terrain name
en: young fungal tree
nb: ungt sopptre

note: ~ Terrain name
en: shallow water
nb: grunt vann

note: ~ Terrain name
en: deep water
nb: dypt vann

note: ~ Terrain name
en: pool water
nb: bassengvann

note: ~ Terrain name
en: sewage
nb: kloakk

note: ~ Terrain name
en: gasoline pump
nb: bensinpumpe

note: ~ Terrain name
en: smashed gas pump
nb: knust bensinpumpe

note: ~ Terrain name
en: smashed diesel pump
nb: knust dieselpumpe

note: ~ Terrain name
en: missile
nb: missil

note: ~ Terrain name
en: blown-out missile
nb: utrbrent missil

note: ~ Terrain name ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_radio" ~ Blueprint name of recipe crafting "faction_base_helipad_radio" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_radio" ~ Blueprint name of recipe crafting "faction_ba
en: radio tower
nb: radiotårn

note: ~ Terrain name
en: radio controls
nb: radio kontroller

note: ~ Terrain name
en: CVD machine
nb: CVD maskin

note: ~ Terrain name
en: CVD control panel
nb: CVD kontrollpanel

note: ~ Terrain name
en: nanofabricator
nb: nanofabrikator

note: ~ Terrain name
en: cloning vat
nb: klonetank

note: ~ Terrain name
en: mechanical winch
nb: mekanisk vinsj

note: ~ Terrain name
en: control lever
nb: kontrollspak

note: ~ Description of terrain "barn door pulley"
en: A system of ropes and pulleys that allows to pull up heavy doors.
nb: Et system av tau og remskiver som gjør det mulig å trekke opp store dører.

note: ~ Description of terrain "gate pulley"
en: A system of ropes and pulleys that allows to pull up heavy doors or gates.
nb: Et system av tau og remskiver som gjør det mulig å trekke opp store dører eller porter.

note: ~ Terrain name
en: nuclear reactor core
nb: atomreaktorkjerne

note: ~ Terrain name
en: sandbox
nb: sandboks

note: ~ Terrain name ~ Overmap terrain name
en: solid rock
nb: solid stein

note: ~ Terrain name
en: little column
nb: liten kolonne

note: ~ Terrain name
en: column
nb: kolonne

note: ~ Setting battery volume to 0 causes weirdness in vehicle tests.  Please don't do that. ~ Item name
en: battery | battery
nb[0]: batteri
nb[1]: batteri

note: ~ Setting battery volume to 0 causes weirdness in vehicle tests.  Please don't do that. ~ Description of "battery"
en: Some free-floating battery charge.  This can be reloaded into rechargable battery cells, but can never be unloaded.
nb: Noe fritt flytende batterilading. Dette kan lades om til oppladbare battericeller, men kan aldri fjernes,

note: ~ Item name ~ Name of an ammunition type
en: butane | butane
nb[0]: butan
nb[1]: butan

note: ~ Description of "butane"
en: A common flammable liquid used in lighters.
nb: En vanlig brannfarlig væske som brukes i lightere.

note: ~ Item name
en: aerosol paint | aerosol paint
nb[0]: aerosolmaling
nb[1]: aerosolmaling

note: ~ Description of "aerosol paint"
en: A paint that comes in a sealed, pressurized container and is released in an aerosol spray when a valve button is depressed.
nb: En maling som kommer i en forseglet beholder under trykk og frigjøres i en aerosol spray når en ventil knapp trykkes ned.

note: ~ Item name
en: permanent ink | permanent ink
nb[0]: permanent blekk
nb[1]: permanent blekk

note: ~ Description of "permanent ink"
en: A ink comprises a main carrier solvent, a glyceride, a pyrrolidone, a resin and a colorant, making it water resistant.
nb: Et blekk består av et hovedbærerløsningsmiddel, et glyserid, et pyrrolidon, en harpiks og et fargestoff som gjør det vanntett.

note: ~ Item name
en: candle wax | candle wax
nb[0]: Stearin
nb[1]: Stearinvoks

note: ~ Description of "candle wax"
en: A flammable solid substance used to make candles.
nb: Et fast brennbart stoff som brukes til å lage lys.

note: ~ Item name ~ Name of an ammunition type
en: flare pyrotechnic | flare pyrotechnic
nb[0]: bluss pyroteknisk
nb[1]: bluss pyroteknisk

note: ~ Description of "flare pyrotechnic"
en: A pyrotechnic chemical used in flares.
nb: Et pyroteknisk kjemikalie som brukes i bluss

note: ~ Item name ~ Name of an ammunition type
en: match | matches
nb[0]: fyrstikke
nb[1]: fyrstikker

note: ~ Description of "match"
en: A small stick with a red part at the end.  Strike it against a matchbook to light it.
nb: En liten pinne med en rød del på slutten. Slå den mot en fyrstikkeske for å tenne den.

note: ~ Item name ~ Name of an ammunition type
en: oxygen | oxygen
nb[0]: oksygen
nb[1]: oksygen

note: ~ Description of "oxygen"
en: Compressed medical oxygen.
nb: Komprimert medisinsk oksygen.

note: ~ Density of 2.7 g/cm3 ~ Item name
en: aluminum foil | aluminum foil
nb[0]: aluminiumsfolie
nb[1]: aluminiumsfolier

note: ~ Density of 2.7 g/cm3 ~ Description of "aluminum foil"
en: A thin foil made of aluminum.  Sometimes called 'tin foil' due to being made of tin in the past.
nb: En tynn folie laget av aluminium. Noen ganger kalt "tinn folie" grunnet folie var laget av tinn før.

note: ~ = one cent, gives correct prices for cash cards ~ Item name
en: cent | cents
nb[0]: øre
nb[1]: ører

note: ~ = one cent, gives correct prices for cash cards ~ Description of "cent"
en: A unit of currency equivalent to 0.01 US dollars.
nb: En valutaenhet tilsvarende 0,01 amerikanske dollar.

note: ~ 50 weight thread - 50m per gram. Each unit is .25m or roughly 10 inches. ~ Item name ~ Name of an ammunition type
en: thread | thread
nb[0]: tråd
nb[1]: tråd

note: ~ 50 weight thread - 50m per gram. Each unit is .25m or roughly 10 inches. ~ Description of "thread"
en: A small quantity of thread that could be used to refill a sewing kit.
nb: En liten mengde av tråd som kan bli brukt til å fylle om ett sy-utstyr.

note: ~ Item name
en: sinew | sinews
nb[0]: sene
nb[1]: sener

note: ~ Description of "sinew"
en: A tough sinew cut from a corpse, usable as thread.
nb: En sterk sene kuttet fra ett lik, brukbar som tråd.

note: ~ Item name
en: plant fiber | plant fibers
nb[0]: plantefiber
nb[1]: plantefibre

note: ~ Description of "plant fiber"
en: Tough thin fiber, taken from a plant.  Can be used as thread.
nb: Sterk tynn fiber, laget fra en plante. Kan bli brukt som tråd.

note: ~ Item name
en: yarn | yarn
nb[0]: garn
nb[1]: garn

note: ~ Description of "yarn"
en: Wool yarn, could be used to knit wool clothing.
nb: Ull garn, kan bli brukt til å strikke ullklær.

note: ~ Item name
en: soap bar | soap bars
nb[0]: såpestykke
nb[1]: såpestykker

note: ~ Description of "soap bar"
en: A cleansing agent made into bars.
nb: Et rengjøringsmiddel laget i barer.

note: ~ Item name ~ Name of an ammunition type
en: duct tape | duct tape
nb[0]: gaffateip
nb[1]: gaffateiper

note: ~ Description of "duct tape"
en: A roll of incredibly strong tape.  Its uses are innumerable.
nb: En rull av utrolig sterk tape. Dets bruksområder er utallig.

note: ~ Item name
en: rolling paper | rolling papers
nb[0]: rullepapir
nb[1]: rullepapirer

note: ~ Description of "rolling paper"
en: These are thin paper strips intended for the rolling of cigarettes.
nb: Disse er tynne papirstriper ment til å lage sigaretter.

note: ~ Calculated off of copper wire with an extra 0.5mm of diameter and 0.66g. ~ Item name
en: copper wire | copper wires
nb[0]: kobbertråd
nb[1]: kobbertråder

note: ~ Calculated off of copper wire with an extra 0.5mm of diameter and 0.66g. ~ Description of "copper wire"
en: Plastic jacketed copper cable of the type used in small electronics.
nb: Plastmantlet kobberkabel av typen som brukes i liten elektronikk.

note: ~ Item name
en: plutonium fuel cell | plutonium fuel cells
nb[0]: plutoniumcelle
nb[1]: plutoniumceller

note: ~ Description of "plutonium fuel cell"
en: This is neither a fuel cell, nor nuclear, but the name stuck.  It uses plutonium-244 as a catalyst to stabilize a complicated nanocompound that can store enormous amounts of power.  Unfortunately it cannot be recharged by conventional means: expended cells had to be sent to a central reprocessing facility that almost certainly doesn't exist anymore.
nb: Dette er verken en brenselcelle, heller ikke kjernefysisk, men navnet sitter fast. Den bruker plutonium-244 som katalysator for å stabilisere en komplisert nanokomponent som kan lagre enorme mengder strøm. Dessverre kan det ikke lades på konvensjonell måte: forbrukte celler måtte sendes til et sentralt opparbeidingsanlegg som nesten ikke eksisterer lenger.

note: ~ Item name ~ Name of an ammunition type
en: plutonium slurry | plutonium slurry
nb[0]: plutoniumoppslemming
nb[1]: plutoniumoppslemminger

note: ~ Description of "plutonium slurry" ~ Description of "watery plutonium slurry"
en: Highly radioactive slurry.  It is probably best to get far away from this.
nb: Høyt radioaktivt opp-slemming. Det er nok lurt å komme seg langt bort fra dette.

note: ~ Item name
en: watery plutonium slurry | watery plutonium slurry
nb[0]: vannaktig plutoniumoppslemming
nb[1]: vannaktig plutoniumoppslemming

note: ~ Description of "rock"
en: A rock the size of a baseball.  Makes a decent melee weapon, and is also good for throwing at enemies.
nb: En stein på størrelse med en baseball. Et anstendig nærkampvåpen, og er også bra for å kaste på fiender.

note: ~ Item name
en: pebble | pebbles
nb[0]: småstein
nb[1]: småsteiner

note: ~ Item name
en: clay pellet | clay pellets
nb[0]: lettklinke
nb[1]: lettklinker

note: ~ Description of "clay pellet"
en: A handful of round projectiles made of clay, useful for slingshots.
nb: En håndfull runde prosjektiler laget av leire, nyttig for sprettert.

note: ~ Item name
en: marble | marbles
nb[0]: klinkekule
nb[1]: klinkekuler

note: ~ Description of "marble"
en: A handful of glass marbles, useful as ammunition for slingshots.
nb: En håndfull glasskuler, brukbar som ammunisjon for spretterter.

note: ~ Item name
en: bearings | bearings
nb[0]: kulelager
nb[1]: kulelager

note: ~ Description of "bearings"
en: A box of ball bearings, useful as ammunition for slingshots.
nb: En kasse med kulelager, nyttig som ammunisjon for spretterter.

note: ~ Item name
en: BB | BBs
nb[0]: BB
nb[1]: BBer

note: ~ Description of "BB"
en: A box of small steel balls that can be fired from a BB gun.  They deal virtually no damage.
nb: En boks med små stålkuler som kan avfyres fra en BB-pistol. De gir praktisk talt ingen skade.

note: ~ Item name
en: feather | feathers
nb[0]: fjær
nb[1]: fjær

note: ~ Description of "feather"
en: Feathers from a bird.  Useful for fletching arrows.
nb: Fjær fra en fugl. Brukbar for å flette piler.

note: ~ Item name
en: down feather | down feathers
nb[0]: dunfjær
nb[1]: dunfjær

note: ~ Description of "down feather"
en: Fluffy down feathers from a bird.  Useful for making cozy bedclothes.
nb: Myke dun fra en fugl. Nyttig for å lage koselige sengetøy.

note: ~ Description of "120mm HEAT"
en: A 120mm high-explosive anti-tank round.  It could ruin anyone's whole day.
nb: En 120mm høy-eksplosiv panserverngranat. Den kan ruinere hvem som helst sin dag.

note: ~ Item name
en: hydrogen canister | hydrogen canisters
nb[0]: hydrogenbeholder
nb[1]: hydrogenbeholdere

note: ~ Description of "hydrogen canister"
en: A canister of pressurized hydrogen so heavily compressed it has turned solid.  With proper equipment, it could be heated to plasma.
nb: En beholder med trykket hydrogen så tungt komprimert, det har blitt solidt. Med riktig utstyr kan det oppvarmes til plasma.

note: ~ Item name
en: mixed smokeless gunpowder | mixed smokeless gunpowder
nb[0]: blandet røykfritt krutt
nb[1]: blandet røykfritt krutt

note: ~ Description of "mixed smokeless gunpowder"
en: Firearm-quality gunpowder, mixed without concern for composition, burn rate or shape.  It has been slightly ground to make its properties more uniform.  Only the truly desperate would attempt to reload with this.
nb: Krutt av våpengradskvalitet, blandet uten bekymring for sammensetning, forbrenningshastighet eller form. Det har vært litt malt for å gjøre egenskapene mer enhetlige. Bare de virkelig desperate ville forsøke å lade om med dette.

note: ~ Item name
en: smokeless shotgun powder | smokeless shotgun powder
nb[0]: røykfritt haglepulver
nb[1]: røykfritt haglepulver

note: ~ Description of "smokeless shotgun powder"
en: Firearm-quality gunpowder, intended for use in shotgun shells.
nb: Krutt av våpengradskvalitet, ment for bruk i haglepatroner.

note: ~ Item name
en: smokeless pistol powder | smokeless pistol powder
nb[0]: røykfritt pistolpulver
nb[1]: røykfritt pistolpulver

note: ~ Description of "smokeless pistol powder"
en: Firearm-quality gunpowder, intended for use in pistol ammunition.
nb: våpengradskvalitet krutt, ment for bruk i pistolammo.

note: ~ Item name
en: smokeless magnum powder | smokeless magnum powder
nb[0]: røykfritt magnumpulver
nb[1]: røykfritt magnumpulver

note: ~ Description of "smokeless magnum powder"
en: Firearm-quality gunpowder intended for use in magnum pistol ammunition.
nb: Krutt av våpengradskvalitet, ment for bruk i magnum-pistolammo.

note: ~ Item name
en: smokeless rifle powder | smokeless rifle powder
nb[0]: røykfritt geværpulver
nb[1]: røykfritt geværpulver

note: ~ Description of "smokeless rifle powder"
en: Firearm-quality gunpowder intended for use in rifle ammunition.
nb: Krutt av våpengradskvalitet, ment for bruk i rifleammo.

note: ~ Item name
en: smokeless overbore rifle powder | smokeless overbore rifle powder
nb[0]: røykfritt stort geværpulver
nb[1]: røykfritt stort geværpulver

note: ~ Description of "smokeless overbore rifle powder"
en: Firearm-quality gunpowder intended for use in large rifle ammunition.
nb: Krutt av våpengradskvalitet, ment for bruk i større rifleammo.

note: ~ Item name
en: artillery propellant | artillery propellant
nb[0]: artilleridrivmiddel
nb[1]: artilleridrivmiddel

note: ~ Description of "artillery propellant"
en: Single base smokeless gunpowder intended for use in artillery propelling charges.
nb: Enkel base røykfritt krutt beregnet for bruk i artilleridrivmiddelladninger.

note: ~ Item name
en: oxidizer powder | oxidizer powder
nb[0]: oksidasjonspulver
nb[1]: oksidasjonspulver

note: ~ Description of "oxidizer powder"
en: Volatile powdered chemical oxidizer.
nb: Volatil pulverisert kjemisk oksidasjonsmiddel.

note: ~ Item name
en: lye powder | lye powder
nb[0]: lutkrutt
nb[1]: lutkrutt

note: ~ Item name
en: shotgun primer | shotgun primers
nb[0]: hagletennhette
nb[1]: hagletennhetter

note: ~ Description of "shotgun primer"
en: Primer from a shotgun shell.
nb: Tennhette fra en haglepatron.

note: ~ Item name
en: small pistol primer | small pistol primers
nb[0]: liten pistoltennhette
nb[1]: små pistoltennhetter

note: ~ Description of "small pistol primer"
en: Primer from a small caliber pistol round.
nb: Tennhette fra en liten-kaliber pistolkule.

note: ~ Item name
en: large pistol primer | large pistol primers
nb[0]: tennhette for større pistoler
nb[1]: tennhetter for større pistoler

note: ~ Description of "large pistol primer"
en: Primer from a large caliber pistol round.
nb: Tennhette fra en høykaliber pistolkule.

note: ~ Item name
en: small rifle primer | small rifle primers
nb[0]: liten rifletennhette
nb[1]: små rifletennhetter

note: ~ Description of "small rifle primer"
en: Primer from a small caliber rifle round.
nb: Tennhette fra en lavkaliber riflekule.

note: ~ Item name
en: large rifle primer | large rifle primers
nb[0]: tennhette for større gevær
nb[1]: tennhetter for større gevær

note: ~ Description of "large rifle primer"
en: Primer from a large caliber rifle round.
nb: Tennhette fra en høykaliber riflekule.

note: ~ Item name
en: rubber slug | rubber slugs
nb[0]: gummislug
nb[1]: gummislugs

note: ~ Description of "rubber slug"
en: Rubber slugs from a shotgun beanbag round.  You could use them to make new beanbag rounds.
nb: Gummi slugs fra en haglebeanbag-patron. Du kan bruke dem til å lage nye beanbag patroner.

note: ~ Item name
en: chunk of rubber | chunks of rubber
nb[0]: klump av gummi
nb[1]: klumper av gummi

note: ~ Description of "chunk of rubber"
en: A chunk of useful rubber, can be molded easily.
nb: En del nyttig gummi, kan lett formes.

note: ~ 80% of 8.63g/ml is 6.904g/ml. ~ Item name
en: copper | copper
nb[0]: kobber
nb[1]: kobber

note: ~ 80% of 8.63g/ml is 6.904g/ml. ~ Description of "copper"
en: Copper bits.  Could be used to craft something, for example makeshift shotgun shells.
nb: Kobberbiter. Kan brukes til å lage noe, for eksempel provisoriske haglepatroner.

note: ~ Item name
en: medical tape | medical tape
nb[0]: medisinsk teip
nb[1]: medisinsk teip

note: ~ Description of "medical tape"
en: A roll of medical tape, similar to duct tape.
nb: En rull av medisintape, lik gaffateip.

note: ~ Item name
en: placeholder ammunition | placeholder ammunitions
nb[0]: plassholderammunisjon
nb[1]: plassholderammunisjon

note: ~ Description of "placeholder ammunition" ~ Description of "software"
en: IF YOU ARE SEEING THIS IT IS A BUG.
nb: HVIS DU SER DETTE SÅ ER DET EN BUG.

note: ~ Item name ~ Name of an ammunition type
en: charcoal | charcoal
nb[0]: trekull
nb[1]: trekull

note: ~ Description of "charcoal"
en: A flammable carbon-based material produced by slowly burning wood.  Utilized in recipes requiring a pure, hot flame.  Can also be used in filters to remove contaminants out of air and water.
nb: Et brennbart karbonbasert materiale produsert av saktebrennende tre. Brukes i oppskrifter som krever en ren, varm flamme. Kan også brukes i filtre for å fjerne forurensninger ut av luft og vann.

note: ~ Item name
en: calcium carbide premix | calcium carbide premix
nb[0]: kalsiumkarbidforblanding
nb[1]: kalsiumkarbidforblanding

note: ~ Description of "calcium carbide premix"
en: A powdered mixture of coke and lime ready to be smelted into usable calcium carbide in an arc furnace.
nb: En pulverisert blanding av koks og kalk klar til å smeltes inn i brukbart kalsiumkarbid i en lysbueovn.

note: ~ Density somewhere around 1.5 g/cm3 (solid anthracite) ~ Item name
en: coal | lumps of coal
nb[0]: kull
nb[1]: klumper av kull

note: ~ Density somewhere around 1.5 g/cm3 (solid anthracite) ~ Description of "coal"
en: Flammable black chunks of carbon-based material commonly used for cooking and heating.
nb: Brennbare sorte biter av karbonbasert materiale som ofte brukes til matlaging og oppvarming.

note: ~ Item name ~ Name of an ammunition type
en: albuterol | albuterol
nb[0]: salbutamol
nb[1]: salbutamol

note: ~ Description of "albuterol"
en: A bronchodilator that relaxes muscles in the airways and increases air flow to the lungs.
nb: En bronkodilatator som avslapper muskler i luftveiene og øker luftstrømmen til lungene.

note: ~ Item name
en: RA21E medical ampoule | RA21E medical ampoules
nb[0]: RA21E medisinsk ampulle
nb[1]: RA21E medisinske ampuller

note: ~ Description of "RA21E medical ampoule"
en: A tiny glass vial filled with advanced fast-healing chemicals which can only be activated by a Rivtech jet injector device.  The packaged instructions describe its efficacy in dealing with infections, wounds, intoxications, envenomations, and general tiredness in enthusiastic detail.  A short safety section at the end warn - in much smaller typeface - against using more than two doses per hour.
nb: Et lite hetteglass fylt med avanserte hurtighelende kjemikalier som bare kan aktiveres av en Rivtech jetinjektor. De medfølgende instruksjonene beskriver effektiviteten i håndtering av infeksjoner, sår, rus, envenomasjoner og generell tretthet i entusiastiske detaljer. En kort sikkerhetsseksjon til slutt advarer - i mye mindre skrift - mot bruk av mer enn to doser i timen.

note: ~ Item name
en: RA10K stimulant module | RA10K stimulant modules
nb[0]: RA10K stimulantmodul
nb[1]: RA10K stimulantmoduler

note: ~ Description of "RA10K stimulant module"
en: A pressurized multi-chamber glass vial filled with powerful chemical stimulants which can only be activated by a Rivtech stimulant delivery system.
nb: Et trykksatt flerkammer glassflaske fylt med kraftige kjemiske stimuleringsmidler som kun kan aktiveres av et Rivtech-stimuleringssystem.

note: ~ Item name
en: rebreather filter cartridge | rebreather filter cartridges
nb[0]: gjenpusterpatron
nb[1]: gjenpusterpatroner

note: ~ Description of "rebreather filter cartridge"
en: A replacement filter cartridge for a rebreather.
nb: Ett erstatnings-filter for en rebreather.

note: ~ Item name ~ Name of an ammunition type
en: filter mask cartridge | filter mask cartridges
nb[0]: filtermaskepatron
nb[1]: filtermaskepatroner

note: ~ Description of "filter mask cartridge"
en: Small replacement filter cartridge for air filtration masks.
nb: Lite erstatnings filter for luft-filtrerende masker.

note: ~ Item name ~ Name of an ammunition type
en: gas mask cartridge | gas mask cartridges
nb[0]: gassmaskepatron
nb[1]: gassmaskepatroner

note: ~ Description of "gas mask cartridge"
en: Medium replacement filter cartridge for air filtration masks.
nb: Medium erstatnings filter patron for luft-filtrerende masker.

note: ~ Item name
en: nicotine liquid | nicotine liquid
nb[0]: nikotinvæske
nb[1]: nikotinvæsker

note: ~ Description of "nicotine liquid"
en: A liquid that is made up of propylene glycol, vegetable glycerin, flavorings, and nicotine.
nb: En væske som består av propylenglykol, vegetabilsk glyserin, smakstilsetninger og nikotin.

note: ~ Item name ~ Name of an ammunition type
en: fish bait | fish bait
nb[0]: fiskagn
nb[1]: fiskeagner

note: ~ Description of "fish bait"
en: A bait used in traps to lure fish.
nb: Ett agn brukt i feller for å fange fisk.

note: ~ Item name
en: spiked homemade rocket | spiked homemade rockets
nb[0]: pigget hjemmelagde rakett
nb[1]: pigget hjemmelagde raketter

note: ~ Description of "spiked homemade rocket"
en: A hand built rocket, consisting of a spike welded onto a pipe that was filled with improvised rocket fuel.  Horribly inaccurate, as can be expected of this grade of weapon, but packs a fierce punch… if it hits.
nb: En håndbygget rakett, bestående av en pigge sveiset på et rør som var fylt med improvisert rakettdrivstoff. Forferdelig unøyaktig, som man kan forvente av denne grad av våpen, men pakker en voldsom trøkk… hvis den treffer.

note: ~ Item name
en: explosive homemade rocket | explosive homemade rockets
nb[0]: eksplosiv hjemmelaget rakett
nb[1]: eksplosive hjemmelaget raketter

note: ~ Description of "explosive homemade rocket"
en: A hand built rocket, consisting of a simple explosive warhead attached onto a pipe, filled with improvised rocket fuel.  Not very powerful, but can be made from scratch.
nb: En håndbygget rakett, bestående av et enkelt eksplosivt stridshode festet på et rør, fylt med improvisert rakettdrivstoff. Ikke veldig kraftig, men kan lages fra bunnen av.

note: ~ Item name
en: incendiary homemade rocket | incendiary homemade rockets
nb[0]: brannstiftende hjemmelaget rakett
nb[1]: brannstiftende hjemmelagde raketter

note: ~ Description of "incendiary homemade rocket"
en: A hand built rocket, consisting of a container of flammable gel attached onto a pipe, filled with improvised rocket fuel.  Short-range incendiary - handle with care!
nb: En håndbygget rakett, bestående av en beholder med brennbar gel festet på et rør, fylt med improvisert rakettdrivstoff. Kort rekkevidde, brennende - håndter forsiktig!

note: ~ Item name
en: unfinished charcoal | unfinished charcoal
nb[0]: uferdig kull
nb[1]: uferdig kull

note: ~ Description of "unfinished charcoal"
en: The result of an interrupted charcoal making process.  Useless, except as fuel in a charcoal kiln.
nb: Resultatet av en uforstyrret trekull-laging prosess. Ubrukelig, unntatt som drivstoff i en kull-ovn.

note: ~ Item name
en: unfinished calcium carbide | unfinished calcium carbide
nb[0]: uferdig kalsiumkarbid
nb[1]: uferdig kalsiumkarbid

note: ~ Description of "unfinished calcium carbide"
en: The incomplete process of converting coal and lime into calcium carbide.  Useless in this state.
nb: Den ufullstendige prosessen med å omdanne kull og kalk til kalsiumkarbid. Ubrukelig i denne tilstanden.

note: ~ Item name
en: chain link | chain links
nb[0]: kjetting lenke
nb[1]: kjetting lenker

note: ~ Description of "chain link" ~ link weighs 1/3 gram or so, make 425 per 150 gram wire to account for loss ~ Description of "mild steel chain link"
en: Small metal rings, suitable for constructing chainmail.
nb: Små metallringer, egnet for konstruksjon av kjedebrev.

note: ~ Description of "nitrox"
en: Mixture of oxygen and nitrogen in proportions suitable for diving.
nb: Blanding av oksygen og nitrogen i proporsjoner passende for dykking.

note: ~ Item name ~ Name of an ammunition type
en: extinguishing agent | extinguishing agent
nb[0]: slukningsmiddel
nb[1]: slukningsmiddel

note: ~ Description of "extinguishing agent"
en: Dry chemical solution effective in extinguishing fires.
nb: Tørr kjemisk løsning effektiv ved slukking av branner.

note: ~ Item name ~ Name of an ammunition type
en: tinder | tinder
nb[0]: tennstoff
nb[1]: tennstoff

note: ~ Description of "tinder"
en: Flammable material, finely divided for easy combustion.
nb: Brennbart materiale, fint delt for enkel forbrenning.

note: ~ Item name
en: RPG die | RPG dice
nb[0]: RPG-terninger
nb[1]: RPG-terninger

note: ~ Description of "RPG die"
en: A die used to play various role-playing games.
nb: En terningkast brukt til å spille forskjellige rollespill.

note: ~ Item name
en: metal RPG die | metal RPG dice
nb[0]: metall RPG terning
nb[1]: metall RPG terninger

note: ~ Item name
en: bronze | bronze
nb[0]: bronse
nb[1]: bronse

note: ~ Description of "bronze"
en: Decent-sized chunks of bronze, for fashioning some old-school items.
nb: Anstendig størrelse biter av bronse, for å forme noen klassiske ting.

note: ~ Item name ~ Name of an ammunition type
en: glowstick juice | glowstick juice
nb[0]: glødepinnejuice
nb[1]: glødepinnejuice

note: ~ Description of "glowstick juice"
en: A mix of blue dye, base catalyst, and diphenyl oxalate used in glowsticks.
nb: En blanding av blått fargestoff, basiskatalysator og difenyloksalat brukt i glødestifter.

note: ~ Item name ~ Name of an ammunition type
en: graphite | graphite
nb[0]: grafitt
nb[1]: grafitt

note: ~ Item name ~ Name of an ammunition type
en: black pen ink | black pen ink
nb[0]: svart pennblekk
nb[1]: svart pennblekk

note: ~ Description of "black pen ink"
en: Carbon black pigment infused with polymers, stabilizers and water to help the ink flow properly.
nb: Kullsvart pigment tilsatt polymerere, stabilisatorer og vann for å hjelpe blekket med å strømme ordentlig.

note: ~ Item name ~ Name of an ammunition type
en: blue pen ink | blue pen ink
nb[0]: blå pennblekk
nb[1]: blå pennblekk

note: ~ Description of "blue pen ink"
en: Prussian blue, crystal violet and phthalocyanine blue pigments infused with polymers, stabilizers and water to help the ink flow properly.
nb: Prøyssisk blå, krystallfiolett og ftalocyaninblå pigmenter tilsatt polymerere, stabilisatorer og vann for å hjelpe blekket med å strømme ordentlig.

note: ~ Item name ~ Name of an ammunition type
en: green pen ink | green pen ink
nb[0]: grønt pennblekk
nb[1]: grønt pennblekk

note: ~ Description of "green pen ink"
en: Chlorophyll pigment infused with polymers, stabilizers and water to help the ink flow properly.
nb: Klorofyllpigment tilsatt polymerere, stabilisatorer og vann for å hjelpe blekket med å strømme ordentlig.

note: ~ Item name ~ Name of an ammunition type
en: red pen ink | red pen ink
nb[0]: rød pennblekk
nb[1]: rød pennblekk

note: ~ Description of "red pen ink"
en: Eosin dye infused with polymers, stabilizers and water to help the ink flow properly.
nb: Eosinfargestoff infundert med polymerere, stabilisatorer og vann for å hjelpe blekket med å strømme ordentlig.

note: ~ Name of an ammunition type
en: nails
nb: spikere

note: ~ Name of an ammunition type
en: BBs
nb: BBer

note: ~ Name of an ammunition type
en: bolts
nb: bolter

note: ~ Name of an ammunition type
en: arrows
nb: piler

note: ~ Name of an ammunition type
en: pebbles
nb: Rullesteiner

note: ~ Name of an ammunition type
en: shot
nb: skudd

note: ~ Name of an ammunition type ~ Item name
en: gasoline | gasoline
nb[0]: bensin
nb[1]: bensin

note: ~ Name of an ammunition type ~ Item name
en: motor oil | motor oil
nb[0]: motorolje
nb[1]: motorolje

note: ~ Name of an ammunition type ~ Item name
en: anesthetic | anesthetics
nb[0]: anestetikum
nb[1]: anestetikum

note: ~ Name of an ammunition type ~ Item name ~ This variant of methanol should only exist in methanol fuel cells. NO_DROP flag added as a solution to refilled fuel cells being heavier than ones that spawn full.
en: methanol | methanol
nb[0]: metanol
nb[1]: metanol

note: ~ Name of an ammunition type ~ A 12-charge gallon currently goes for around US$4. ~ Item name
en: milk | milk
nb[0]: melk
nb[1]: melk

note: ~ Name of an ammunition type ~ Item name
en: hexamine | hexamine
nb[0]: heksaminkoboltklorid
nb[1]: heksaminkoboltklorid

note: ~ Name of an ammunition type ~ Item name
en: water | water
nb[0]: vann
nb[1]: vann

note: ~ Item name
en: Alarm System CBM | Alarm System CBMs
nb[0]: Alarm System CBM
nb[1]: Alarm System CBMer

note: ~ Description of "Ethanol Burner CBM"
en: A reactor that burns alcohol as fuel in an extremely efficient reaction.  It can store up to 500ml and accepts ethanol, methanol and denatured alcohol as fuel.
nb: En reaktor som brenner alkohol som drivstoff i en ekstremt effektiv reaksjon. Den kan lagre opp til 500ml væske og godtar etanol, metanol og denaturerte alkoholer som brensel.

note: ~ Description of "Repair Nanobots CBM"
en: A fleet of tiny dormant robots.  While activated they will flit about the user's body, repairing damage and stopping bleeding at the cost of power.
nb: En flåte med små sovende roboter. Når de er aktivert, vil de fløyte rundt brukerens kropp, reparere skader og stoppe blødning på bekostning av strøm.

note: ~ Description of "anesthetic"
en: A variety of powerful hypnotic, analgesic, and stimulative drugs.  It's intended for use in specialized medical equipment, and can't be administered manually.  You can reload an anesthesia kit with it.
nb: En rekke kraftige hypnotiske, smertestillende og stimulerende medisiner. Det er ment for bruk i spesialiserte medisinsk utstyr, og kan ikke administreres manuelt. Du kan lade om en anestesipakke på nytt med det.

note: ~ Density: 2g/cm3.  NOTE: Weights for chemical powders are 1/100 mol. Weights are given for ONE UNIT.  Volume is for all units. ~ Item name
en: sulfur | sulfur
nb[0]: svovel
nb[1]: svovel

note: ~ density is around 2g/cm3 ~ Item name
en: chunk of sulfur | chunks of sulfur
nb[0]: bit av svovel
nb[1]: biter av svovel.

note: ~ density is around 2g/cm3 ~ Description of "chunk of sulfur"
en: A chunk of pure sulfur.  Break it up to use it.
nb: En klump av rent svovel. Bryt den opp for å bruke det.

note: ~ Item name
en: cement | cement
nb[0]: sement
nb[1]: sement

note: ~ Description of "cement"
en: Portland is most likely long gone, but its memory persists in cement.  This ubiquitous binder can be used for all kinds of advanced masonry.  Just add water.
nb: Portland er sannsynligvis borte, men minnet fortsetter i sement. Dette allestedsnærværende bindemidlet kan brukes til alle typer avansert murverk. Bare tilsett vann.

note: ~ Item name
en: limestone | limestone
nb[0]: kalkstein
nb[1]: kalkstein

note: ~ Description of "limestone"
en: A handful of small chunks of limestone.  Useful for experiments at science fairs, but pretty useless as ammo.  Maybe something could be crafted from this stuff…
nb: En håndfull små biter av kalkstein. Nyttig for eksperimenter på vitenskapsmesser, men ganske ubrukelig som ammunisjon. Kanskje noe kan bli laget av disse tingene...

note: ~ Item name
en: quicklime | quicklime
nb[0]: kalsiumoksid
nb[1]: kalsiumoksid

note: ~ Description of "quicklime"
en: The product of burning limestone, this white powder is a crucial ingredient in making cement.  That said, it is also extremely caustic and will cause severe burns to any tissue it comes in contact with.  This property could probably be exploited.
nb: Produktet av brennende kalkstein, dette hvite pulveret er en viktig ingrediens i å lage sement. Når det er sagt, er det også ekstremt kaustisk og vil forårsake alvorlige forbrenninger til hvilket som helst vev det kommer i kontakt med. Denne egenskapen kan trolig bli utnyttet.

note: ~ Description of "sand"
en: A handful of New England sand.  If you had a stoked furnace, you could turn it into glass.  Otherwise, it's only good for making cement.
nb: En håndfull New England sand. Hvis du hadde en varm ovn, kunne du gjøre det om til glass. Ellers er det bare bra for å lage sement.

note: ~ Item name
en: soil | soil
nb[0]: jord
nb[1]: jord

note: ~ Description of "soil"
en: A pile of loosely-packed, slightly damp loamy soil.  This mixture of sand, silt and clay is ideal for growing plants.
nb: En haug med løst pakket, litt fuktig leirjord. Denne blandingen av sand, silt og leire er ideell for å dyrke planter.

note: ~ Item name
en: aluminum powder | aluminum powder
nb[0]: aluminiumpulver
nb[1]: aluminiumpulver

note: ~ Description of "aluminum powder"
en: A handful of finely-ground aluminum powder.  This strong reducing agent was used in combination with various oxidants for chemical welding and explosives alike.  Just before the Cataclysm, however, it was the basis of virtually all commercial metallic-hued paints and anti-corrosive coatings.
nb: En håndfull finmalt aluminiumspulver. Dette sterke reduksjonsmiddelet ble brukt i kombinasjon med forskjellige oksidanter for kjemisk sveising og eksplosiver. Like før katastrofen var det imidlertid grunnlaget for nesten alle kommersielle metallfargede malinger og korrosjonshindrende belegg.

note: ~ density: 7.14 g/cm3 ~ Item name
en: zinc powder | zinc powder
nb[0]: sinkpulver
nb[1]: sinkpulver

note: ~ density: 7.14 g/cm3 ~ Description of "zinc powder"
en: A handful of zinc powder.  While commercially used mostly in cosmetics and for paints, hobbyists used to mix it with sulfur to make basic rocket fuel or a smokescreen.  When treated with a strong acid, it will produce hydrogen.
nb: En håndfull sinkpulver. Mens de kommersielt ble brukt mest i kosmetikk og maling, pleide hobbyister å blande det med svovel for å lage grunnleggende rakettdrivstoff eller røykskjerm. Når den behandles med en sterk syre, vil den produsere hydrogen.

note: ~ density: 5.1 g/cm3 ~ Item name
en: zinc oxide | zinc oxide
nb[0]: sinkoksid
nb[1]: sinkoksid

note: ~ density: 5.1 g/cm3 ~ Description of "zinc oxide"
en: A handful of zinc oxide.  It can be reduced into zinc, or used for some other reactions of its own.
nb: En håndfull sinkoksid. Det kan reduseres til sink, eller brukes til andre reaksjoner av seg selv.

note: ~ density: 5.026 g/cm3 ~ Item name
en: manganese dioxide | manganese dioxide
nb[0]: mangandioksid
nb[1]: mangandioksid

note: ~ density: 5.026 g/cm3 ~ Description of "manganese dioxide"
en: A handful of manganese dioxide powder.  Occurring naturally in the mineral pyrolusite, it is used commercially in the production of alkaline and zinc-carbon batteries.
nb: En håndfull mangandioksidpulver. Forekommer naturlig i mineralet pyrolusitt, og brukes kommersielt til produksjon av alkaliske og sink-karbonbatterier.

note: ~ density: 1.984 g/cm3 ~ Item name
en: potassium chloride | potassium chloride
nb[0]: kaliumklorid
nb[1]: kaliumklorid

note: ~ density: 1.984 g/cm3 ~ Description of "potassium chloride"
en: A handful of potassium chloride.  Although it occurs naturally in the mineral sylvite, it can be produced as a byproduct of the reaction of saltpeter and hydrochloric acid.  It can be used for making fertilizer, or potassium hydroxide by way of electrolysis.
nb: En håndfull kaliumklorid. Selv om det forekommer naturlig i mineral sylvitt, kan det produseres som et biprodukt av reaksjonen av saltpeter og saltsyre. Den kan brukes til å lage gjødsel, eller kaliumhydroksid ved hjelp av elektrolyse.

note: ~ density: 2.12 g/cm3 (25 °C) ~ Item name
en: potassium hydroxide | potassium hydroxide
nb[0]: kaliumhydroksid
nb[1]: kaliumhydroksid

note: ~ density: 2.12 g/cm3 (25 °C) ~ Description of "potassium hydroxide"
en: A handful of potassium hydroxide.  Commonly called caustic potash, it was mainly used industrially for its caustic nature.  It can be used as an electrolyte in alkaline batteries, among other applications.
nb: En håndfull kaliumhydroksid. Vanligvis kalt kaustisk pottaske, ble det hovedsakelig brukt industrielt for sin kaustiske natur. Den kan blant annet brukes som elektrolytt i alkaliske batterier.

note: ~ Item name
en: sulfuric acid | sulfuric acid
nb[0]: svovelsyre
nb[1]: svovelsyre

note: ~ Description of "sulfuric acid"
en: Sulfuric acid: viscous, foul-smelling and extremely corrosive, particularly to organic matter and evil clowns.  Although used to prepare a number of chemicals, it is mostly known as battery acid, due to its widest commercial application.
nb: Svovelsyre: Viskøs, smussende og ekstremt etsende, spesielt for organisk materiale og onde klovner. Selv om det brukes til å forberede et antall kjemikalier, er det mest kjent som batterisyre, på grunn av sin bredeste kommersielle anvendelse.

note: ~ Item name
en: hydrochloric acid | hydrochloric acid
nb[0]: saltsyre
nb[1]: saltsyre

note: ~ Description of "hydrochloric acid"
en: Hydrochloric acid, also known as muriatic acid.  It is a strong acid that has a distinctive smell, important and frequently used ever since its discovery.  It still has a vast multitude of uses.
nb: Saltsyre, også kjent som muriatsyre. Det er en sterk syre som har en særegen lukt, viktig og ofte brukt helt siden den ble oppdaget. Det har fortsatt et stort antall bruksområder.

note: ~ Item name
en: acetone | acetone
nb[0]: aceton
nb[1]: aceton

note: ~ Description of "acetone"
en: Acetone, best known as the primary constituent of most nail polish removers.  Flammable, and can be easily used for potent home-made explosives, as demonstrated by the terrorist attacks of 2016.
nb: Aceton, best kjent som den viktigste bestanddelen av de fleste neglelakkfjernere. Brannfarlig og kan lett brukes til potente hjemmelagde eksplosiver, som demonstrert av terrorangrepene i 2016.

note: ~ Item name
en: nitric acid | nitric acid
nb[0]: salpetersyre
nb[1]: salpetersyre

note: ~ Description of "nitric acid"
en: Nitric acid, a strong oxidant and an extremely corrosive material.  Mainly used in the production of synthetic fertilizers, for etching of circuit boards and in woodworking.  Remains quite useful both for making a vast array of pyrotechnic and explosive agents and as a direct weapon: not many beings enjoy being doused in nitric acid.
nb: Salpetersyre, en sterk oksidant og et ekstremt etsende materiale. Hovedsakelig brukt i produksjon av syntetisk gjødsel, til etsning av kretskort og i trebearbeiding. Forblir ganske nyttig både for å lage et stort utvalg av pyrotekniske og eksplosive stoffer og som et direkte våpen: ikke mange vesener liker å bli dynket i salpetersyre.

note: ~ density: 5.22 g/cm3 ~ Item name
en: chromium oxide | chromium oxide
nb[0]: kromoksid
nb[1]: kromoksid

note: ~ density: 5.22 g/cm3 ~ Description of "chromium oxide"
en: A handful of chromium oxide.  This substance, typically known as the only stable green pigment for paints, is also a mild oxidizer, which can be mixed with aluminum powder to make thermite for welding.  If one had access to a CVD machine and a laboratory worth of reagents, they might be able to produce very durable ceramic layers.
nb: En håndfull kromoksid. Dette stoffet, vanligvis kjent som det eneste stabile grønne pigmentet for maling, er også et mildt oksidasjonsmiddel, som kan blandes med aluminiumspulver for å lage termitt for sveising. Hvis man hadde tilgang til en CVD-maskin og et reagens til en verdi av laboratoriet, kunne de kanskje produsere svært holdbare keramiske lag.

note: ~ density: 2.22 g/cm3 ~ Item name
en: calcium carbide | calcium carbide
nb[0]: kalsiumkarbid
nb[1]: kalsiumkarbid

note: ~ density: 2.22 g/cm3 ~ Description of "calcium carbide"
en: A handful of calcium carbide, giving off a faint, garlic-like smell.  Commercially, calcium carbide was used for on-the-spot manufacture of acetylene and historically to power acetylene lamps.  If mixed with water and sealed, it will explode with little strength, but with relatively loud noise and could maybe be used as a decoy.
nb: En håndfull kalsiumkarbid som gir en svak, hvitløklignende lukt. Kommersielt ble kalsiumkarbid brukt til å produsere acetylen på stedet og historisk for å drive acetylenlamper. Hvis den blandes med vann og forsegles, vil den eksplodere med lite styrke, men med relativt høy lyd og kan kanskje brukes som et lokkemiddel.

note: ~ Description of "hexamine"
en: A handful of waxy hexamine tablets.  This ubiquitous fuel was used to start up almost every garden grill, and no 'real' camping trip could do its cooking without it, until the Cataclysm.  Nowadays, it is even more valuable than before, being the key component in the preparation of several military-grade explosives.
nb: En håndfull voksaktige heksamin-tabletter. Dette allestedsnærværende drivstoffet ble brukt til å starte opp nesten hver hagegrill, og ingen "ekte" campingtur kunne lage mat uten det, før katastrofen. I dag er det enda mer verdifullt enn før, og er nøkkelkomponenten i utarbeidelsen av flere militære eksplosiver.

note: ~ Item name
en: hydrogen peroxide (concentrated) | hydrogen peroxide (concentrated)
nb[0]: hydrogenperoksid (konsentrert)
nb[1]: hydrogenperoksid (konsentrert)

note: ~ Description of "hydrogen peroxide (concentrated)"
en: Concentrated hydrogen peroxide is a powerful oxidant, violently decomposing in contact with most reducing agents.  Can be used as rocket fuel or to make high explosives.  Causes severe burns to any organic matter and may ignite it on contact.
nb: Konsentrert hydrogenperoksid er et kraftig oksidasjonsmiddel, voldsomt dekomponert i kontakt med de fleste reduksjonsmidler. Kan brukes som rakettbrensel eller å lage høye eksplosiver. Forårsaker alvorlige forbrenninger til organisk materiale og kan antennes ved kontakt.

note: ~ Item name
en: ammonium nitrate | ammonium nitrate
nb[0]: ammoniumnitrat
nb[1]: ammoniumnitrat

note: ~ Description of "ammonium nitrate"
en: Some ammonium nitrate.  This white, crystalline powder is commonly used as a component of fertilizers and explosives.  Could also be dissolved in water to sharply lower its temperature, but is there any use for this quality in this new world?
nb: Noe ammoniumnitrat. Dette hvite, krystallinske pulveret brukes ofte som en komponent i gjødsel og eksplosiver. Kan også oppløses i vann for å senke temperaturen kraftig, men er det noen bruk for denne kvaliteten i denne nye verden?

note: ~ Item name
en: ammonium nitrate pellets | ammonium nitrate pellets
nb[0]: ammoniumnitratpellet
nb[1]: ammoniumnitratpellets

note: ~ Description of "ammonium nitrate pellets"
en: Some ammonium nitrate pellets.  These pellets are commonly used as a component of fertilizers and explosives.  Could also be dissolved in water to sharply lower its temperature, but is there any use for this quality in this new world?
nb: Noen ammoniumnitratpellets. Disse pelletene brukes ofte som en komponent i gjødsel og eksplosiver. Kan også oppløses i vann for å senke temperaturen kraftig, men er det noen bruk for denne kvaliteten i denne nye verden?

note: ~ Item name
en: saltpeter | saltpeter
nb[0]: salpeter
nb[1]: salpeter

note: ~ Description of "saltpeter"
en: A handful of saltpeter.  Sometimes used as a fertilizer, this ubiquitous nitrate is the principal constituent of black gunpowder and simple rocket propellants, such as rocket candy.
nb: En håndfull saltpeter. Noen ganger brukt som gjødsel, er dette allestedsnærværende nitrat den viktigste bestanddelen av krutt og enkle rakettdrivningsmidler, for eksempel rocket candy.

note: ~ Description of "niter"
en: A large crystal of niter, the mineral form of potassium nitrate.  It can be processed into saltpeter.
nb: En stor krystall av niter, mineralformen av kaliumnitrat. Den kan behandles til saltpeter.

note: ~ Item name
en: aluminum sulfate | aluminum sulfate
nb[0]: aluminium
nb[1]: aluminiumsulfat

note: ~ Description of "aluminum sulfate"
en: Several crystals of aluminum sulfate.  Historically, an agent for purifying water and as molluscicide, due to the fact that it degenerates their slime.  Just before the Cataclysm, its main uses were for adjusting the acidity of the soil and as an additive to baking powder.  If mixed with a strong acid, it could be used to saturate the soil with aluminum, causing all but the most resistant of plants to wither and die.
nb: Flere krystaller av aluminiumsulfat. Historisk, en agent for rensing av vann og som molluskicid, på grunn av det degenererer deres slim. Like før Cataclysm var de viktigste bruksområder for å justere jordens surhet og som tilsetningsstoff til bakepulver. Hvis det blandes med en sterk syre, kan den brukes til å mette jorda med aluminium, noe som gjør at alle, alt annet enn de meste motstandsdyktige av planter, tørker og dør.

note: ~ Item name
en: acetic acid | acetic acid
nb[0]: eddiksyre
nb[1]: eddiksyre

note: ~ Item name
en: formaldehyde | formaldehyde
nb[0]: formaldehyd
nb[1]: formaldehyd

note: ~ Description of "formaldehyde"
en: Formaldehyde, here dissolved in water, was widely used before the Cataclysm as a precursor to production of many chemicals and materials and as an embalming agent.  Easily identifiable by its pungent odor.  Terribly toxic, carcinogenic, and volatile.
nb: Formaldehyd, her oppløst i vann, ble mye brukt før Cataclysm som en forløper for produksjon av mange kjemikalier og materialer og som balsammiddel. Lett identifiserbar av sin skarp lukt. Forferdelig giftig, kreftfremkallende og volatil.

note: ~ Weight might not be accurate. ~ Item name
en: thermite | thermite
nb[0]: termitt
nb[1]: termitt

note: ~ Weight might not be accurate. ~ Description of "thermite"
en: A handful of silvery-greenish powder, produced by mixing aluminum and chromium oxide.  This mixture, burning at a constant pace and at extremely high temperature, was once used for on-the-spot welding.  Can be used as an incendiary material in a pinch.
nb: En håndfull sølv-grønn pulver, produsert ved å blande aluminium og kromoksid. Denne blandingen, som ble brent i konstant tempo og ved ekstremt høy temperatur, ble en gang brukt til på stedet sveising. Kan brukes som et brannmateriale i en klemme.

note: ~ Description of "ANFO"
en: Several brownish pellets that were made by allowing ammonium nitrate to absorb an organic fuel.  This ammonium nitrate/fuel oil mixture, or ANFO, is a common industrial explosive due to its stability and low price.  Burns fast, but needs an explosive primer to detonate.
nb: Flere brune pellets som ble laget ved å la ammoniumnitrat absorbere et organisk drivstoff. Denne ammoniumnitrat / fyringsoljeblandingen, eller ANFO, er et vanlig industrielt eksplosivt stoff på grunn av dets stabilitet og lave priser. Brenner fort, men trenger en eksplosiv tennhette for å detonere.

note: ~ Item name
en: black gunpowder | black gunpowder
nb[0]: svartkrutt
nb[1]: svartkrutt

note: ~ Description of "black gunpowder"
en: A handful of black gunpowder, a mix of saltpeter, charcoal and sulfur.  Pretty useless for making modern cartridges, as the soot produced when it burns will quickly clog any firearm, but it could be used to make some vicious bombs.
nb: En håndfull svart krutt, en blanding av salpeter, kull og svovel. Ganske ubrukelig for å lage moderne patroner, da sotet som produseres når det brenner vil raskt tette noe skytevåpen, men det kan brukes til å lage noen onde bomber.

note: ~ Density of RDX is 1.858 g/cm3 ~ Description of "RDX"
en: Several off-white crystals of RDX, or hexogen: a military-grade, shelf-stable high explosive.  Can be cast into shaped charges, or mixed with scrap to pepper the blast area with high-velocity shrapnel.
nb: Flere hvite krystaller av RDX, eller heksogen: en militær, hyllefast høyeksplosiv. Kan støpes i formede ladninger, eller blandes med skrap for å pepre eksplosjonsområdet med granatsplinter.

note: ~ Density of composition B is 1.65 g/cm3. Slightly rounded the volume from 303 to 300 ~ Description of "composition B"
en: Composition B is an explosive consisting of castable mixtures of RDX and TNT.  It is used as the main explosive filling in artillery projectiles, rockets, land mines, hand grenades and various other munitions.
nb: komposisjon B er et eksplosiv som består av støpbare blandinger av RDX og TNT. Den brukes som den viktigste eksplosive fyllingen i artilleriprosjektiler, raketter, landminer, håndgranater og diverse annen ammunisjon.

note: ~ Density of RDX is 1.57 g/cm3 ~ Description of "HMTD"
en: Hexamine peroxide: this fine, yellowish powder is a powerful primary explosive, used to initiate detonation of more stable explosives, such as RDX.  Relatively stable, but best not store it for too long.
nb: Hexaminperoksid: Dette fine, gulaktige pulveret er en kraftig primær eksplosiv, som brukes til å initiere detonasjon av mer stabile eksplosiver, for eksempel RDX. Relativt stabilt, men bør ikke lagres for lenge.

note: ~ Detonation velocity about 2500–3000 m/s near 0.5 g/cm3 ~ Description of "APEX"
en: Acetone peroxide: this fine, white crystalline powder is a powerful primary explosive, used to initiate detonation of more stable explosives, such as RDX.  Relatively stable, with a fruit like smell when pure.
nb: Acetonperoksid: dette fine, hvite krystallinske pulveret er et kraftig primæreksplosiv, brukt til å starte detonasjon av mer stabile eksplosiver, som RDX. Relativt stabil, med en fruktaktig lukt når den er ren.

note: ~ Item name
en: improvised rocket fuel | improvised rocket fuel
nb[0]: improvisert rakettdrivstoff
nb[1]: improvisert rakettdrivstoff

note: ~ Description of "improvised rocket fuel"
en: A chunk of a zinc powder and sulfur mixture, bound together by superglue, that can be used as an impromptu rocket fuel.
nb: En del av sinkpulver og svovelblanding, bundet sammen av superlim, som kan brukes som improvisert rakettbrensel.

note: ~ Item name
en: detergent | detergent
nb[0]: vaskemiddel
nb[1]: vaskemiddel

note: ~ Description of "detergent"
en: A popular pre-Cataclysm washing powder.
nb: Et populært før-katastrofen vaskepulver.

note: ~ Item name
en: soap flakes | soap flakes
nb[0]: såpeflak
nb[1]: såpeflak

note: ~ Description of "soap flakes"
en: A bar of soap cut into flakes suitable for use in a washing machine.
nb: Et såpestykke skåret i flak som er egnet til bruk i en vaskemaskin.

note: ~ Item name
en: nanomaterial canister | nanomaterial canisters
nb[0]: nanomaterialbeholder
nb[1]: nanomaterialbeholdere

note: ~ Description of "nanomaterial canister"
en: Steel canisters containing carbon, iron, titanium, copper and other elements in specifically engineered atomic-scale configurations.  A nanofabricator can assemble them into usable items.
nb: Stålbeholdere som inneholder karbon, jern, titan, kobber og andre elementer i spesifikt konstruerte atomskala-konfigurasjoner. En nanofabrikator kan sette dem sammen i brukbare gjenstander.

note: ~ Item name
en: wood ash | wood ashes
nb[0]: treaske
nb[1]: treasker

note: ~ Description of "wood ash"
en: This is almost-weightless residue left after the burning of some substance.
nb: Dette er nesten-vektløse rester som er igjen etter forbrenning av noe stoff.

note: ~ Item name
en: wooden bead | wooden beads
nb[0]: treperle
nb[1]: treperler

note: ~ Description of "wooden bead"
en: This is a wooden bead.  It can be used to craft inscribable jewelry or create a beaded curtain door.
nb: Dette er en treperle. Den kan brukes til å lage ubeskrivelige smykker eller lage en bead-gardindør.

note: ~ Item name
en: rosin | rosins
nb[0]: flussmiddel
nb[1]: flussmiddel

note: ~ Description of "rosin"
en: This is a chunk of yellowish rosin, usable as a flux for soldering.
nb: Dette er en bit gulaktig kolofonium, som kan brukes som fluss for lodding.

note: ~ Item name
en: concentrated venom | concentrated venom
nb[0]: konsentrert gift
nb[1]: konsentrert gift

note: ~ Description of "concentrated venom"
en: A transparent, lightly greenish liquid, refined from the venom of bees and wasps.  Active ingredients include (nor-)adrenaline, dopamine, histamine and protein toxins.  It is now relatively stable, but will require further separation to be useful for anything other than killing you.
nb: En gjennomsiktig, lett grønn væske, raffinert fra giften til bier og veps. Aktive ingredienser inkluderer (nor-) adrenalin-, dopamin-, histamin- og proteintoksiner. Den er nå relativt stabil, men vil kreve ytterligere separasjon for å være nyttig for alt annet enn å drepe deg.

note: ~ Item name
en: concentrated paralytic | concentrated paralytic
nb[0]: konsentrert lammelsesmiddel
nb[1]: konsentrert lammelsesmiddel

note: ~ Description of "concentrated paralytic"
en: The concentrated paralytic agent, originally from a triffid.  Given your experience with its effects (chiefly gathered while sourcing this batch) and their striking similarity to earthly flora, you figure it's related to curarines.  Might come in handy in crafting more useful things.
nb: Det konsentrerte lammelsesmidlet, opprinnelig fra en triffid. Gitt din erfaring med effektene (hovedsakelig samlet mens du anskaffer partiet) og deres slående likhet med jordens flora, regner du med at det er relatert til Curare-planter. Kan være nyttig når du lager flere nyttige ting.

note: ~ Item name
en: rocuronium | rocuronium
nb[0]: rokuronium
nb[1]: rokuronium

note: ~ Description of "rocuronium"
en: Rocuronium bromide, a fast-acting muscle relaxant.  Used primarily in emergency medicine because of its relative stability, it can serve as a component of a balanced anesthesia in a pinch.
nb: rokuroniumbromid, et hurtigvirkende muskelavslappende middel. Brukes primært i akuttmedisin på grunn av sin relative stabilitet, og kan tjene som en komponent i en balansert anestesi i en klype.

note: ~ Name of a fault
en: Already deployed
nb: Allerede deployert

note: ~ Description of fault "Already deployed"
en: This bionic needs to be reset to its factory state.
nb: Denne bionikken må tilbakestilles til fabrikkstatus.

note: ~ Name of mending method to fault "Already deployed"
en: Reset to factory state
nb: Tilbakestill til fabrikkstatus

note: ~ Success message of mending method "Already deployed" to fault "Reset to factory state"
en: You successfully reset the %s to its factory state.
nb: Du vellykket tilbakestiller %s til fabrikkstatus.

note: ~ Unique mission item for the CITY_COP. ~ Item name
en: family photo | family photos
nb[0]: familiebilde
nb[1]: familiebilder

note: ~ Item name
en: ethanol | ethanol
nb[0]: etanol
nb[1]: etanol

note: ~ Description of "ethanol"
en: Extremely pure alcohol suitable for use as a component in chemical reactions.  You could also water it down and drink it, or use it as fuel in alcohol-burning stoves.
nb: Ekstremt ren alkohol egnet til bruk som en komponent i kjemiske reaksjoner. Du kan også vanne den ned og drikke den, eller bruke den som drivstoff i alkoholbrennende ovner.

note: ~ Description of "methylated spirits"
en: A high-strength ethanol solution mixed with methanol to make it toxic to drink, so as to avoid pre-apocalyptic regulations on ethanol.  Intended for use in alcohol-burning stoves and as a solvent.
nb: En høystyrket etanolløsning blandet med metanol for å gjøre det giftig å drikke, for å unngå pre-apokalyptiske bestemmelser på etanol. Beregnet til bruk i brennende ovner og som løsemiddel.

note: ~ Item name
en: denatured alcohol | denatured alcohols
nb[0]: denaturert alkohol
nb[1]: denaturerte alkoholer

note: ~ Description of "methanol"
en: High purity methanol suitable for use in chemical reactions.  Could be used in alcohol-burning stoves.  Very toxic.
nb: Metanol med høy renhet egnet til bruk i kjemiske reaksjoner. Kan brukes i alkohol-brennende ovner. Meget giftig.

note: ~ Description of "diesel"
en: Petroleum-based fuel made from a byproduct of the gasoline making process.
nb: Petroleumsbasert brensel laget av et biprodukt av bensinfremstillingsprosessen.

note: ~ Item name
en: JP8 fuel | JP8 fuel
nb[0]: JP8 drivstoff
nb[1]: JP8 drivstoff

note: ~ Description of "JP8 fuel"
en: A kerosene-based fuel used mainly by US military vehicles as a replacement for diesel and jet fuel, to simplify logistics.
nb: Et parafinbasert drivstoff som hovedsakelig brukes av amerikanske militære kjøretøy som erstatning for diesel og jetdrivstoff, for å forenkle logistikken.

note: ~ Item name
en: avgas fuel | avgas fuel
nb[0]: flybensin
nb[1]: flybensin

note: ~ Description of "avgas fuel"
en: A specialized type of petroleum-based fuel used to power aircraft.
nb: Et spesialisert type petroleumsbasert drivstoff som brukes til å drive fly.

note: ~ Description of "biodiesel"
en: Vegetable oil- or animal fat-based diesel fuel consisting of long-chain alkyl (methyl, ethyl, or propyl) esters.
nb: Vegetabilsk olje- eller animalsk fettbasert diesel som består av langkjedede alkyl- (metyl-, etyl- eller propyl) estere.

note: ~ Description of "gasoline"
en: Gasoline is a highly flammable liquid.  When under pressure, it has the potential for violent explosion.
nb: Bensin er en svært brannfarlig væske. Når det er under trykk, har det potensial for en voldelig eksplosjon.

note: ~ Description of "kerosene"
en: A thin and clean-burning oil made for use in oil lamps.
nb: En tynn og renbrennende olje laget for bruk i oljelamper.

note: ~ Description of "motor oil"
en: An oil made for use in car engines.
nb: En olje laget for bruk i bilmotorer.

note: ~ Description of "napalm"
en: This is gasoline mixed with some other components to make it stick to the surface and increase burning temperature, meant to be used with a flamethrower.
nb: Dette er bensin blandet med noen andre komponenter for å få det til å holde seg til overflaten og øke brenntemperaturen, beregnet til å bli brukt med en flammekaster.

note: ~ Item name
en: gelled gasoline | gelled gasoline
nb[0]: gelert bensin
nb[1]: gelert bensin

note: ~ Item name
en: flamethrower fuel | flamethrower fuel
nb[0]: flammekasterbrensel
nb[1]: flammekasterbrensel

note: ~ Description of "flamethrower fuel"
en: A mixture of gasoline and diesel oil in equal parts.  Its combustion properties make it unfit for applications where you would use any of them separately, but it can be used to feed a flamethrower.
nb: En blanding av bensin og dieselolje i like store deler. Forbrenningsegenskapene gjør det uegnet for applikasjoner der du ville bruke noen av dem separat, men det kan brukes til å mate en flammekaster.

note: ~ Item name
en: file | files
nb[0]: fil
nb[1]: filer

note: ~ Description of "file"
en: Several documents with all kinds of information, customer data and charts kept together, pretty useless now though.
nb: Flere dokumenter med all slags informasjon, kundedata og diagrammer holdt sammen, ganske ubrukelige nå skjønt.

note: ~ Item name
en: withered plant | withered plants
nb[0]: visnet plante
nb[1]: visnet planter

note: ~ Description of "superglue"
en: A tube of strong glue.  Used in many crafting recipes.
nb: En tube av sterk lim. Brukt i mange lage-oppskrifter.

note: ~ Item name
en: bone glue | bone glues
nb[0]: beinlim
nb[1]: beinlim

note: ~ Item name
en: fertilizer | fertilizers
nb[0]: gjødsel
nb[1]: gjødsel

note: ~ Item name
en: steel chain | steel chains
nb[0]: stållenke
nb[1]: stållenker

note: ~ Description of "ceramic armor plate"
en: A ceramic armor plate, specifically engineered for use in a bullet resistant vest.
nb: En keramisk rustningsplate, spesielt konstruert for bruk i en kulebestandig vest.

note: ~ Item name
en: autoclave pouch | autoclave pouches
nb[0]: autoklavpose
nb[1]: autoklavposer

note: ~ Description of "autoclave pouch"
en: This is a medical device that bears the approval of the FDA (Food and Drug Administration).  If used properly, these pouches can keep things sterile indefinitely.
nb: Dette er et medisinsk utstyr som er godkjent av FDA (Food and Drug Administration). Hvis de brukes riktig, kan disse posene holde ting sterile på ubestemt tid.

note: ~ Item name
en: shrapnel | shrapnel
nb[0]: granatsplint
nb[1]: granatsplinter

note: ~ Description of "shrapnel"
en: A twisted shard of jagged metal.
nb: Ett vridd fragment av hakket metall.

note: ~ Description of "hard steel plate"
en: An armor plating made of a very thick steel, specifically engineered for use in a bullet resistant vest.
nb: En rustningsplate laget av et veldig tykt stål, spesielt konstruert for bruk i en kulebestandig vest.

note: ~ Item name
en: blunderbuss slug | blunderbuss slugs
nb[0]: muskedunderslug
nb[1]: muskedunderslugs

note: ~ Description of "blunderbuss slug"
en: A prepared blunderbuss shot of a large hunk of metal.  Better for distance.
nb: Et forberedt blunderbuss-skudd av en stor del metall. Bedre for avstand.

note: ~ Item name
en: blunderbuss shot | blunderbuss shots
nb[0]: muskedunderskudd
nb[1]: muskedunderskudd

note: ~ Item name
en: blunderbuss flechette | blunderbuss flechettes
nb[0]: muskedunderflechette
nb[1]: muskedunderflechetter

note: ~ Item name
en: match head powder | match head powder
nb[0]: fyrstikkpulver
nb[1]: fyrstikkpulver

note: ~ Description of "match head powder"
en: Some match head powder from match heads, similar to black gunpowder but a bit weaker.  It can be used in crafting explosives and fuses when other, more suitable candidates are less available.
nb: Noe pulver fra fyrstikkhoder, ligner på svartkrutt, men er litt svakere. Den kan brukes til å lage sprengstoff og sikringer når andre, mer passende kandidater er mindre tilgjengelige.

note: ~ Item name
en: 10mm Auto FMJ | 10mm Auto FMJ
nb[0]: 10mm Auto FMJ
nb[1]: 10mm AUTO FMJ

note: ~ Item name
en: 10mm Auto FMJ, black powder | 10mm Auto FMJ, black powder
nb[0]: 10mm Auto FMJ, svartkrutt
nb[1]: 10mm Auto FMJ, svartkrutt

note: ~ Item name
en: 10mm Auto FMJ, reloaded | 10mm Auto FMJ, reloaded
nb[0]: 10mm Auto FMJ, håndlaget
nb[1]: 10mm Auto FMJ, håndlaget

note: ~ Item name
en: 20x66mm flechette, handmade | 20x66mm flechettes, handmade
nb[0]: 20x66mm flechette, håndlaget
nb[1]: 20x66mm flechettes, håndlagede

note: ~ Item name
en: 20x66mm buckshot, handmade | 20x66mm buckshot, handmade
nb[0]: 20x66mm buckshot, håndlaget
nb[1]: 20x66mm buckshot, håndlagede

note: ~ Item name
en: 20x66mm slug, handmade | 20x66mm slugs, handmade
nb[0]: 20x66mm slug, håndlaget
nb[1]: 20x66mm slugs, håndlagede

note: ~ Item name
en: 20x66mm explosive | 20x66mm explosive
nb[0]: 20x66mm eksplosiv
nb[1]: 20x66mm eksplosiv

note: ~ Item name
en: 20x66mm flare | 20x66mm flares
nb[0]: 20x66mm bluss
nb[1]: 20x66mm blusser

note: ~ Item name
en: 20x66mm flechette | 20x66mm flechettes
nb[0]: 20x66mm flechette
nb[1]: 20x66mm flechetter

note: ~ Item name
en: 20x66mm frag | 20x66mm frag
nb[0]: 20x66mm fragmenterende
nb[1]: 20x66mm fragmenterende

note: ~ Item name
en: 20x66mm incendiary | 20x66mm incendiary
nb[0]: 20x66mm brannstiftende
nb[1]: 20x66mm brannstiftende

note: ~ Item name
en: .22 rat-shot | .22 rat-shot
nb[0]: .22 rotteskudd
nb[1]: .22 rotteskudd

note: ~ Item name
en: .22 LR FMJ, black powder | .22 LR FMJ, black powder
nb[0]: .22 LR FMJ, svartkrutt
nb[1]: .22 LR FMJ, svartkrutt

note: ~ Item name
en: .22 LR, black powder | .22 LR, black powder
nb[0]: .22 LR, svartkrutt
nb[1]: .22 LR, svartkrutt

note: ~ Item name
en: .22 LR, reloaded | .22 LR, reloaded
nb[0]: .22 LR, håndlaget
nb[1]: .22 LR, håndlaget

note: ~ Description of "7.62x51mm M80"
en: A 7.62x51mm NATO round with a 147gr FMJ bullet.  It is a powerful rifle cartridge commonly used by hunters and military snipers because of its high accuracy and long range.
nb: En 7,62x51mm NATO-patron med en 147gr FMJ-kule. Det er en kraftig riflepatron som ofte brukes av jegere og militære snikskyttere på grunn av sin høye nøyaktighet og lange rekkevidde.

note: ~ Description of ".357 SIG FMJ"
en: Jacketed .357 SIG ammunition.  The .357 SIG round is a high velocity pistol cartridge, giving it a flatter trajectory than many handgun rounds.
nb: Mantlet .357 SIG-ammunisjon. .357 SIG-patronen er en høyhastighets pistolpatron, noe som gir den en flatere bane enn mange pistolpatroner.

note: ~ Description of ".357 SIG JHP"
en: Jacketed hollow point .357 SIG ammunition.  The .357 SIG round is a high velocity pistol cartridge, giving it a flatter trajectory than many handgun rounds.
nb: Mantlet hulpunkt .357 SIG ammunisjon. .357 SIG-patronen er en høyhastighets pistolpatron, noe som gir den en flatere bane enn mange pistolpatroner.

note: ~ Description of ".36 paper cartridge"
en: A paper cartridge containing a premeasured amount of black powder and a .36 projectile.  Used by the Colt M1861 Navy.
nb: En papirpatron som inneholder en forehåndsmålt mengde svart pulver og en .36 prosjektil. Brukt av Colt M1861 Navy.

note: ~ Description of ".44 Magnum FMJ"
en: A brass-jacketed variant of the .44 Magnum round.  This increases penetration slightly at the cost of reduced damage from expansion.
nb: En messing-mantlet variant av .44 Magnum-patronen. Dette øker penetrasjonen litt på bekostning av redusert skade fra ekspansjon.

note: ~ Description of ".44 paper cartridge"
en: A paper cartridge containing a premeasured amount of black powder and a .44 projectile.  Used by the Colt M1860 Army.
nb: En papirpatron som inneholder en forehåndsmålt mengde av svart krutt og en .44 prosjektil. Brukt av Colt M1860 Army.

note: ~ Description of ".460 Rowland HCFN"
en: A plated, hard cast flat nosed variant of the .460 Rowland round.  This increases penetration slightly at the cost of reduced damage from expansion.
nb: En belagt, hardstøpt flattneset variant av .460 Rowland-patronen. Dette øker penetrasjonen litt på bekostning av redusert skade fra ekspansjon.

note: ~ Description of "PG-7VL 93mm rocket"
en: 93mm single-stage high-explosive ammunition for the RPG-7.
nb: 93mm ett-trinns høy-eksplosiv ammunisjon for RPG-7.

note: ~ Description of "PG-7VR 64mm/105mm rocket"
en: 64mm/105mm high-explosive tandem ammunition for the RPG-7.
nb: 64 mm / 105 mm høyeksplosiv tandem-ammunisjon til RPG-7.

note: ~ Description of "TBG-7V 105mm rocket"
en: 105mm thermobaric ammunition for the RPG-7.
nb: 105 mm termobar ammunisjon til RPG-7.

note: ~ Description of "OG-7V 40mm rocket"
en: 40mm high-explosive fragmentation antipersonnel ammunition for the RPG-7.
nb: 40 mm høyeksplosiv fragmenterings-antipersonell ammo for RPG-7.

note: ~ Item name
en: pair of 2-by-arm guards | pairs of 2-by-arm guards
nb[0]: par av armbeskyttere
nb[1]: flere par armebeskyttere.

note: ~ Item name
en: ten-gallon hat | ten-gallon hats
nb[0]: 45-liter hatt
nb[1]: 45-liter hatter

note: ~ Description of "ten-gallon hat"
en: These may not be the Great Plains, but you can still be the Boss with this high-crowned, wide-brimmed hat.
nb: Disse kan ikke være de store slettene, men du kan fortsatt være sjefen med denne høykronede, brede brimmede lue.

note: ~ Item name
en: Engineering 301 | copies of Engineering 301
nb[0]: Engineering 301
nb[1]: kopier av Engineering 301

note: ~ Description of "Engineering 301"
en: A textbook on civil engineering and construction.
nb: En tekstbok om byggeteknikk og konstruksjon.

note: ~ TK: add proficiencies to this book when that's an option ~ Description of "Ballistics: Theory, Design, and Application"
en: This hefty, hardbound textbook is written in obtuse, complex language.  If you already knew a bit about engineering and fabrication, it might be a useful reference on gunsmithing and design, but without that knowledge it'd be better used to prop up a table.
nb: Denne heftige, hardbundet læreboka er skrevet på stump, komplekst språk. Hvis du allerede visste litt om prosjektering og fabrikasjon, kan det være en nyttig referanse om våpensmeding og design, men uten den kunnskapen vil det være bedre å bruke til å lage et bord.

note: ~ Description of "Internal Combustion Fundamentals"
en: A college-level textbook that details the operation, maintenance, and repair of internal combustion engines.
nb: En lærebok på høyskolenivå som beskriver drift, vedlikehold og reparasjon av forbrenningsmotorer.

note: ~ Item name
en: western novel | western novels
nb[0]: westernnovelle
nb[1]: westernnoveller

note: ~ Spices are inedible in their base form but useful in crafting ~ Item name
en: Spice | Spices
nb[0]: Krydder
nb[1]: Krydder

[ctx: gun_type_type]
note: ~ Skill associated with gun "base flamethrower" ~ Skill associated with gun "base launcher" ~ Skill associated with gun "M202A1 FLASH" ~ Skill associated with gun "M3 recoilless rifle" ~ Skill associated with gun "BGM-71F TOW" ~ Skill associated with gun "3-inch ordnance rifle" ~ Skill associated wi
en: launcher
nb: kaster

note: ~ Valid mod location of gun "base launcher" ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base ri
en: barrel
nb: løp

[ctx: gun_type_type]
note: ~ Skill associated with gun "base pistol" ~ Skill associated with gun "Glock SMG" ~ Skill associated with gun "RM228 PDW" ~ Skill associated with gun "SIG Mosquito" ~ Skill associated with gun "AR pistol" ~ Skill associated with gun "OA-93" ~ Skill associated with gun "SIG Sauer P230" ~ Skill associ
en: pistol
nb: pisto

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with
en: bore
nb: pipe

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with manual actions" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "
en: brass catcher | brass catchers
nb[0]: hylsefanger
nb[1]: hylsefangere

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with
en: grip
nb: grep

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with manual actions" ~ Valid mod location of gun "base
en: mechanism
nb: mekanisme

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "AR pistol" ~ Valid mod location of gun "MAS .223" ~ Valid mod location of gun "M16 firing port gun" ~ Valid mod location of gun "OA-93" ~ Valid
en: magazine
nb: magasin

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with manual actions" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "
en: muzzle
nb: munning

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with manual actions" ~ Valid mod location of gun "H&K G80 railgun" ~ Valid mod location of gun "RM120c shotgun" ~ Valid mod location of gun "RM20 autoshotgun" ~ Valid mod location of
en: rail
nb: skinne

note: ~ Valid mod location of gun "base pistol" ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base rifle" ~ Valid mod location of gun "rifle with manual actions" ~ Valid mod location of gun
en: stock
nb: skjefte

note: ~ Name of a gun
en: classic pistol | classic pistols
nb[0]: klassisk pistol
nb[1]: klassiske pistoler

note: ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "Mossberg Brownie" ~ Valid mod locat
en: sights mount | sights mounts
nb[0]: siktemontasje
nb[1]: siktemontasjer

note: ~ Valid mod location of gun "classic pistol" ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "RM228 PDW" ~ Valid mod location of gun "Marlin
en: underbarrel mount
nb: underløps-montasje

note: ~ Name of a gun
en: backup pistol | backup pistols
nb[0]: reservepistol
nb[1]: reservepistoler

note: ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "revolver" ~ Valid mod location of gun "cap & ball revolver" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "Marlin 39A" ~ Valid mod location of gun "
en: rail mount
nb: skinnemontasje

note: ~ Valid mod location of gun "backup pistol" ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "Marlin 39A" ~ Valid mod location of gun "Mossberg Brownie" ~ Valid mod location of gun "pipe rifle: .22" ~ Valid mod location of g
en: stock mount
nb: skjeftemontasje

note: ~ Name of a gun
en: revolver | revolvers
nb[0]: revolver
nb[1]: revolvere

note: ~ Name of a gun
en: semi-automatic rifle | semi-automatic rifles
nb[0]: semiautomatisk gevær
nb[1]: semiautomatiske geværer

note: ~ Name of a gun
en: fully automatic rifle | fully automatic rifles
nb[0]: fullautomatisk gevær
nb[1]: fullautomatiske geværer

[ctx: gun_type_type]
note: ~ Skill associated with gun "base shotgun" ~ Skill associated with gun "RM120c shotgun" ~ Skill associated with gun "RM20 autoshotgun" ~ Skill associated with gun "bionic shotgun" ~ Skill associated with gun "Assault barbs" ~ Skill associated with gun "blunderbuss" ~ Target of gun mod "ported barrel
en: shotgun
nb: hagle

note: ~ Valid mod location of gun "base shotgun" ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "pipe rifle: .22" ~ Valid mod location of gun "MAS .223" ~ Valid mod location of gun "FS2000" ~ Valid mod location of gun "Ruger Mini-14" ~ Valid mod location of gun "bolt-act
en: grip mount
nb: grepmontasje

note: ~ Valid mod location of gun "base race shotgun, pump" ~ Valid mod location of gun "8-round auto-loading shotgun" ~ Valid mod location of gun "breaching shotgun" ~ Location of gun mod "speedloader chute"
en: loading port
nb: ladeport

[ctx: gun_type_type]
note: ~ Skill associated with gun "base SMG" ~ Skill associated with gun "American-180" ~ Skill associated with gun "Škorpion vz. 61" ~ Skill associated with gun "Glock SMG" ~ Skill associated with gun "UMP45 SMG" ~ Skill associated with gun "MAC-10 SMG" ~ Skill associated with gun "Thompson SMG" ~ Skill 
en: smg
nb: maskinpistol

note: ~ Magazine name
en: ammo belt | ammo belts
nb[0]: ammunisjonsbelte
nb[1]: ammunisjonsbelter

note: ~ Description of magazine "ammo belt"
en: An ammo belt consisting of metal linkages which disintegrate upon firing.
nb: Et ammunisjonsbelte som består av metallforbindelser som går i oppløsning ved avfyring.

note: ~ Item name
en: beer | beer
nb[0]: øl
nb[1]: øl

note: ~ Item name
en: spiced mead | spiced mead
nb[0]: krydret mjød
nb[1]: krydret mjød

note: ~ Item name
en: moonshine | moonshine
nb[0]: hjemmebrent
nb[1]: hjemmebrent

note: ~ Item name
en: European pilsner | European pilsner
nb[0]: Europeisk pilsner
nb[1]: Europeisk pilsner

note: ~ Description of "European pilsner"
en: A lager beer imported from Europe.  Best served cold, in a glass - but you're not that lucky.
nb: Et pilsnerøl importert fra Europa. Serveres best kald, i et glass - men du er ikke så heldig.

note: ~ Item name
en: American pale ale | American pale ale
nb[0]: Amerikansk pale ale
nb[1]: Amerikansk pale ale

note: ~ Description of "India pale ale"
en: A very flavorful microbrewed beer.  Best served cold, in a glass - but you're not that lucky.
nb: Et veldig smakfullt mikrobrygget øl. Serveres best kald, i et glass - men du er ikke så heldig.

note: ~ Item name
en: Belgian ale | Belgian ale
nb[0]: Belgisk øl
nb[1]: Belgisk øl

note: ~ Description of "Belgian ale"
en: A flavorful and filling beer brewed by monks in Belgium.  Best served in a goblet.
nb: Et smaksrikt og mettende øl brygget av munker i Belgia. Serveres best i et beger.

note: ~ Item name
en: moonshine mash | moonshine mashes
nb[0]: hjemmebrent-meske
nb[1]: hjemmebrent-mesker

note: ~ Item name
en: moonshine wash | moonshine washes
nb[0]: heimebrent-sats
nb[1]: hjemmebrent-satser

note: ~ Description of "moonshine wash"
en: Fermented, but not distilled moonshine.  Contains all the contaminants you don't want in your moonshine.
nb: Gjæret, men ikke destillert hjemmebrent. Inneholder alle forurensningene du ikke vil ha.

note: ~ Item name
en: meat/fish | meat/fish
nb[0]: kjøtt/fisk
nb[1]: kjøtt/fisk

note: ~ Description of "black coffee"
en: The morning ritual of the pre-apocalyptic world, created from coffee cherries through a complex process of seed removal, roasting, grinding, and brewing.  Coffee is substantially richer in caffeine than its rival tea.
nb: Morgenritualet til den pre-apokalyptiske verdenen, skapt av kaffekirsebær gjennom en kompleks prosess med fjerning av frø, steking, maling og brygging. Kaffe er vesentlig rikere med koffein enn sin rivaliserende te.

note: ~ Description of "mineral water"
en: Fancy mineral water, so fancy it makes you feel fancy just holding it.
nb: Fancy mineralvann, så fancy at det får deg til å føle deg fancy bare det å holde det.

note: ~ Description of "hemostatic powder"
en: A powdered antihemorrhagic compound that reacts with blood to immediately form a gel-like substance that stops bleeding.
nb: En pulverisert antihemorragisk forbindelse som reagerer med blod for umiddelbart å danne et geleélignende stoff som stopper blødningen.

note: ~ Description of "MRE entree"
en: A generic MRE entree, you shouldn't see this.
nb: En generisk MRE hovedrett, du bør ikke se dette.

note: ~ Item name
en: apple | apples
nb[0]: eple
nb[1]: epler

note: ~ Item name ~ Plant name of seed "pineapple stem"
en: pineapple | pineapples
nb[0]: ananas
nb[1]: ananas

note: ~ Description of "fish sandwich"
en: A delicious fish sandwich.
nb: En deilig fiskesandwich.

note: ~ Description of "BLT"
en: A bacon, lettuce, and tomato sandwich on toasted bread.
nb: Bacon, salat, og tomatsandwich på toastet brød.

note: ~ Description of "blackberry seeds"
en: Some blackberry seeds.
nb: Noen bjørnebærfrø.

note: ~ Plant name of seed "blackberry seeds"
en: blackberry
nb: bjørnebær

note: ~ Item name
en: fungal seeds | fungal seeds
nb[0]: soppfrø
nb[1]: soppfrø

note: ~ Description of "fungal seeds"
en: Some fungal seeds.
nb: Noen soppfrø.

note: ~ most of the properties depend on the monster type and are created at runtime! ~ Item name ~ Implied that someone hacked off her body parts for jewelry.
en: corpse | corpses
nb[0]: lik
nb[1]: lik

note: ~ most of the properties depend on the monster type and are created at runtime! ~ Description of "corpse"
en: A dead body.
nb: En død kropp.

note: ~ Description of "unused .22 casing"
en: An unfired, like-new .22 round casing, with the primer still intact.
nb: En ikke-avfyrt, som ny .22 patron, med tennhetten fortsatt intakt.

note: ~ Description of variant "UMP45 SMG" of gun "H&K UMP45"
en: Developed as a successor to the MP5 submachine gun, the UMP45 retains the earlier model's supreme accuracy and low recoil, but in the higher .45 caliber.
nb: UMP45 er utviklet som en etterfølger for MP5-maskinpistolen, og beholder den tidligere modellens høyeste nøyaktighet og lave rekyl, men i høyere .45 kaliber.

note: ~ Name of a gun
en: H&K MP5A2 | H&K MP5A2s
nb[0]: H&K MP5A2
nb[1]: H&K MP5A2er

note: ~ Description of gun "H&K MP5A2"
en: The Heckler & Koch MP5 is one of the most widely-used submachine guns in the world, and has been adopted by special police forces and militaries alike.  Its high degree of accuracy and low recoil are universally praised.
nb: Heckler & Koch MP5 er en av de mest brukte maskinpistolene i verden, og har blitt adoptert av både spesielle politistyrker og militære verden over. Dens høye grad av nøyaktighet og lave rekyl er hyllet av alle.

note: ~ Name of a gun
en: H&K MP5SD | H&K MP5SDs
nb[0]: H&K MP5SD
nb[1]: H&K MP5SDer

note: ~ Description of gun "H&K MP5SD"
en: The H&K MP5SD offers subsonic performance in almost the same footprint as the H&K MP5, retaining its handiness.  The large suppressor cuts down on muzzle flash greatly, aiding in night operations.  It has also seen some popularity with SWAT teams, as it lowers the risk of fire and explosions in illegal laboratories.  With body armor in more common use, the MP5SD has waned in popularity among special forces due to its decreased terminal performance.
nb: H&K MP5SD tilbyr subsonisk ytelse i nesten samme fotavtrykk som H&K MP5, og beholder sin brukervennlighet. Den store lyddemperen til maskinpistolen kutter kraftig ned på snuten, noe som hjelper til nattoperasjoner. Den har også sett en viss popularitet med SWAT-lagene, da den reduserer risikoen for brann og eksplosjoner i ulovlige laboratorier. Med kroppsrustning i mer vanlig bruk har MP5SD avtatt i popularitet blant spesialstyrker på grunn av redusert terminalytelse.

note: ~ Name of a gun
en: H&K MP5K-PDW | H&K MP5K-PDWs
nb[0]: H&K MP5K-PDW
nb[1]: H&K MP5K-PDWer

note: ~ Description of gun "H&K MP5K-PDW"
en: The Heckler & Koch MP5 is one of the most widely-used submachine guns in the world, and has been adopted by special police forces and militaries alike.  Its high degree of accuracy and low recoil are universally praised.  The MP5K-PDW model features a shorter barrel, a built-in foregrip, and a side folding stock for vehicle or aircraft crew use.
nb: Heckler & Koch MP5 er en av de mest brukte maskinpistolene i verden, og har blitt adoptert av både spesielle politistyrker og militære verden over. Dens høye grad av nøyaktighet og lav rekyl blir hyllet av alle. MP5K-PDW-modellen har et kortere løp, innebygd feste og en avtakbar kolbe for bruk i mange forskjellige kjøretøy.

note: ~ Name of a fault
en: Blackpowder fouling
nb: Svartkrutt-tetning

note: ~ Description of fault "Blackpowder fouling"
en: Firing blackpowder loads from a gun fouls it, which reduces reliability and, if left uncleaned, leads to rust.  It fouls the gun much faster than the use of modern smokeless powder cartridges.  Fouling is only a significant impact on reliability at high levels, but black powder fouling accumulates quickly.
nb: Avfyring av svartkruttsbelastninger fra ett våpen tetter den, noe som reduserer påliteligheten og fører til rust hvis den forholder seg slik. Det tetter våpenet mye raskere enn bruk av moderne røykfrie pulverpatroner. Tetning har bare en betydelig innvirkning på påliteligheten ved høye nivåer, men tetning i svartkrutt samles raskt.

note: ~ Name of mending method to fault "Blackpowder fouling"
en: Clean blackpowder fouling
nb: Rens våpenpipe

note: ~ Success message of mending method "Blackpowder fouling" to fault "Clean blackpowder fouling" ~ Success message of mending method "Fouling" to fault "Clean gun"
en: You clean your %s.
nb: Du renser %s.

note: ~ Name of mending method to fault "Blackpowder fouling"
en: Clean blackpowder fouling and lubricate
nb: Rens våpenpipe og smør våpenet

note: ~ Success message of mending method "Blackpowder fouling" to fault "Clean blackpowder fouling and lubricate" ~ Success message of mending method "Fouling" to fault "Clean gun and lubricate"
en: You clean and lubricate your %s.
nb: Du renser og smør %s.

note: ~ Name of a fault
en: Spent casing in chamber
nb: Brukt patron i løp

note: ~ Description of fault "Spent casing in chamber"
en: This gun currently has an empty casing chambered.  It will have to be removed before firing.
nb: Dette våpenet har for øyeblikket en tom patron i kammeret. Det må fjernes før avfyring.

note: ~ Name of mending method to fault "Spent casing in chamber"
en: Eject spent casing
nb: Løs ut brukt patron

note: ~ Success message of mending method "Spent casing in chamber" to fault "Eject spent casing"
en: You eject the spent casing from the %s.
nb: Du løser ut den brukte patronen fra %s.

note: ~ Name of a fault
en: Unlubricated
nb: Ikke smurt

note: ~ Description of fault "Unlubricated"
en: Either this gun is brand new and came without lubrication or it was recently cleaned with a solvent without oiling afterwards.  Either way, it's not lubricated and will not cycle properly, and can even be damaged.
nb: Enten er dette våpenet helt nytt og kom uten smøring, eller så ble den nylig rengjort med et løsemiddel uten å smøre etterpå. Uansett er det ikke smurt og vil ikke kunne gå i syklus ordentlig, og kan til og med bli skadet.

note: ~ Name of mending method to fault "Unlubricated"
en: Lubricate
nb: Smøre

note: ~ Success message of mending method "Unlubricated" to fault "Lubricate"
en: You lubricate the %s.
nb: Du smører %s.

note: ~ Name of a fault
en: Fouling
nb: Tettes av krutt

note: ~ Description of "explosive arrow"
en: This arrow has a small IED strapped to its tip.  Horribly inaccurate, heavy, and bulky, not only does this contraption require expert hands to pull off a shot, it requires one to loose this with a small measure of confidence that the shooter won't be caught in the blast radius.
nb: Denne pilen har en liten IED festet til spissen. Skrekkelig unøyaktig, tung og stor, ikke bare krever denne enheten ekspert-hender for å trekke av et skudd, det krever at man taper dette med et lite bevis på at skytteren ikke vil bli fanget i sprengning-radiusen.

note: ~ Resin and carbon-fiber bolts get to $10 per shot IRL, so explosives can only go higher. ~ Description of "explosive crossbow bolt"
en: A lightweight, sharpened bolt made from some kind of metal.  It is fairly unwieldy and only provides moderate accuracy, due to being filled with explosives and fitted with an impact trigger.
nb: En lett, skarpt bolt laget av en slags metall. Det er ganske uhåndterlig og gir bare moderat nøyaktighet, på grunn av å være fylt med eksplosiver og utstyrt med en støt-utløser.

note: ~ Description of "frisbee"
en: A plastic frisbee made for outdoor games.
nb: En plast frisbee laget for utendørs spill.

note: ~ Description of "lawn dart"
en: A large plastic dart made for outdoor games.
nb: En stor plast dart laget for utendørs spill.

note: ~ Description of "throwing axe"
en: A lightweight hatchet made for throwing.  Its ineffective cutting edge and light weight makes it unsuitable for use as a tool.
nb: En lett øks laget for å kaste. Den ineffektive kanten og den lave vekten gjør den uegnet til bruk som verktøy.

note: ~ Item name ~ Make silver-steel or some kind of changeling metal.
en: throwing knife | throwing knives
nb[0]: kastekniver
nb[1]: kastekniver

note: ~ Description of "throwing knife" ~ Description of "magical throwing knife" ~ Make silver-steel or some kind of changeling metal.
en: A thin and flat knife made for throwing.  Its ineffective cutting edge and odd shape makes it unsuitable for use as a tool.
nb: En tynn og flat kniv laget for å kaste. Den ineffektive forkant og merkelige form gjør den uegnet til bruk som verktøy.

note: ~ Item name
en: red paint | red paint
nb[0]: rødmaling
nb[1]: rødmaling

note: ~ Description of "red paint"
en: A can of red paint.
nb: En boks med rødmaling.

note: ~ Item name
en: blue paint | blue paint
nb[0]: blåmaling
nb[1]: blåmaling

note: ~ Description of "blue paint"
en: A can of blue paint.
nb: En boks med blåmaling.

note: ~ Item name
en: white paint | white paint
nb[0]: hvitmaling
nb[1]: hvitmaling

note: ~ Description of "white paint"
en: A can of white paint.
nb: En boks med hvitmaling.

note: ~ Item name
en: green paint | green paint
nb[0]: grønnmaling
nb[1]: grønnmaling

note: ~ Description of "green paint"
en: A can of green paint.
nb: En boks med grønnmaling.

note: ~ Item name
en: purple paint | purple paint
nb[0]: lilla maling
nb[1]: lillamaling

note: ~ Description of "purple paint"
en: A can of purple paint.
nb: En boks med lillamaling.

note: ~ Item name
en: yellow paint | yellow paint
nb[0]: gulmaling
nb[1]: gulmaling

note: ~ Description of "yellow paint"
en: A can of yellow paint.
nb: En boks med gulmaling.

note: ~ Description of "red carpet"
en: A roll of red carpet.
nb: En rull rød teppe.

note: ~ Description of "green carpet"
en: A roll of green carpet.
nb: En rull grønn teppe.

note: ~ Description of "yellow carpet"
en: A roll of yellow carpet.
nb: En rull gul teppe.

note: ~ Description of "purple carpet"
en: A roll of purple carpet.
nb: En rull lilla teppe.

note: ~ Density 7.60g/cm³ ~ 1.9kg/250ml @ 50g/unit ~ stack 40 but fragments stacks poorly so only 25% of this ~ Description of "scrap metal"
en: A bulky assortment of small bits of scrap steel useful in all kinds of crafting.
nb: Et omfangsrikt utvalg av små biter av skrapstål som er nyttige i alle typer håndverk.

note: ~ Density 9.78g/cm³ ~ 2.4kg/250ml @ stack 1000 = 2g/unit ~ Item name
en: bismuth | bismuth
nb[0]: vismut
nb[1]: vismut

note: ~ Density 9.78g/cm³ ~ 2.4kg/250ml @ stack 1000 = 2g/unit ~ Description of "bismuth"
en: A dense but brittle metal often used as an alternative to lead.
nb: Et tett, men sprøtt metall som brukes ofte som et alternativ til bly.

note: ~ Density 19.32g/cm³ ~ 4.8kg/250ml @ stack 1000 = 5g/unit ~ Item name
en: gold | gold
nb[0]: gull
nb[1]: gull

note: ~ Density 19.32g/cm³ ~ 4.8kg/250ml @ stack 1000 = 5g/unit ~ Description of "gold" ~ Density 21.45g/cm³ ~ 5.4kg/250ml @ stack 1000 = 5g/unit ~ Description of "platinum"
en: A soft shiny metal.  Before the apocalypse this would've been worth a small fortune but now its value is greatly diminished.
nb: Et mykt skinnende metall. Før apokalypsen ville dette vært verdt en liten formue, men nå er verdien dessverre sterkt redusert.

note: ~ Density 11.34g/cm³ ~ 2.8kg/250ml @ stack 1000 = 3g/unit ~ Item name
en: lead | lead
nb[0]: bly
nb[1]: bly

note: ~ Density 11.34g/cm³ ~ 2.8kg/250ml @ stack 1000 = 3g/unit ~ Description of "lead"
en: A soft dull metal known since ancient times.  Due to its malleability it has a wide variety of uses including the manufacture of ammunition.
nb: Et mykt kjedelig metall kjent siden antikken. På grunn av sin fleksibilitet har den et bredt spekter av bruksområder, inkludert fremstilling av ammunisjon.

note: ~ Weight should be 1.12g because magnesium is 64% less dense than aluminum (1.74g/cm³ vs 2.70g/cm³), at 250ml aluminium powder has a weight of ~0.176kg at 250ml, assuming same particle size => magnesium powder has a weight of ~0.112kg at 250ml ~ Item name
en: magnesium powder | magnesium powder
nb[0]: magnesiumpulver
nb[1]: magnesiumpulver

note: ~ Weight should be 1.12g because magnesium is 64% less dense than aluminum (1.74g/cm³ vs 2.70g/cm³), at 250ml aluminium powder has a weight of ~0.176kg at 250ml, assuming same particle size => magnesium powder has a weight of ~0.112kg at 250ml ~ Description of "magnesium powder"
en: A gray powder composed of the highly flammable alkaline earth metal magnesium.  Useful for constructing flares and similar items.
nb: Et grått pulver som består av det svært brennbare jordalkalimetallet magnesium. Nyttig for bygging av bluss og lignende gjenstander.

note: ~ Density 10.40g/cm³ ~ 2.6kg/250ml @ stack 1000 = 3g/unit ~ Item name
en: silver | silver
nb[0]: sølv
nb[1]: sølv

note: ~ Roughly in the 15cm×15cm to 20cm×20cm range. Compact and stacks well, so equally dense as a solid block. ~ Description of "small metal sheet"
en: A small sheet of metal.
nb: en liten plate av metall.

note: ~ Density 7.60g/cm³ ~ 1.9kg/250ml @ 250g/unit ~ stack 8 but mishapen so only 50% of this ~ Description of "chunk of steel"
en: A misshapen chunk of steel.  Makes a decent weapon in a pinch, and is also useful for some crafting recipes.
nb: Et ufattelig stykke av stål. Gjør et anstendig våpen i en klemme, og er også nyttig for noen lage-oppskrifter.

note: ~ Density 7.60g/cm³ ~ 1.9kg/250ml @ 1000g/unit ~ stack 2 and formed as a solid ingot so 100% of this ~ Description of "lump of steel"
en: A heavy formed piece of steel.  Useful for some crafting recipes.
nb: En tungt formet del av stål. Brukbar for noen lage-oppskrifter.

note: ~ Density ~ 8g/cm³ ~ 2000kg/250ml @ stack 1000 = 2g/unit ~ Description of "solder"
en: A small spool of solder, able to be used in ammunition and electronics.
nb: En liten spole av loddetinn, kan bli brukt i ammunisjon og elektronikk.

note: ~ Item name
en: incendiary | incendiaries
nb[0]: brannstifter
nb[1]: brannstifter

note: ~ Description of "incendiary"
en: Material from an incendiary round, useful in constructing incendiary ammunition.
nb: Materiale fra en brannstifterpatron, brukbar i å konstruere brannstifter ammunisjon.

note: ~ Item name
en: leather patch | leather patches
nb[0]: lærlapp
nb[1]: lærlapper

note: ~ Description of "UPS"
en: This is a unified power supply, or UPS.  It is a device developed jointly by military and scientific interests for use in combat and the field.  The UPS is designed to power bionics, armor and some guns, but drains batteries quickly.
nb: Dette er en avbruddsfri, eller UPS. Det er en enhet utviklet i fellesskap av militære og vitenskapelige interesser for bruk i kamp og felt. UPS-en er designet for å elektrifisere bionikk, rustning og noen våpen, men tapper batteriene raskt.

note: ~ Item name
en: vibrator | vibrators
nb[0]: vibrator
nb[1]: vibratorer

note: ~ Description of "vibrator"
en: This battery-devouring device is just the thing to knead the tension out and help you relax.  Use it to take a break and unwind.
nb: Denne batterislukende enheten er akkurat tingen for å kna ut spenningen og hjelpe deg å slappe av. Bruk den til å ta en pause og slappe av.

note: ~ Item name
en: crowbar | crowbars
nb[0]: brekkjern
nb[1]: brekkjern

note: ~ Description of "crowbar"
en: This is a hefty prying tool.  Use it to open locked doors without destroying them, or to lift manhole covers.  You could also wield it to bash some heads in.
nb: Dette er et heftig nysgjerrig verktøy. Bruk den til å åpne låste dører uten å ødelegge dem, eller til å løfte kumlokk. Du kan også bruke den for å knuse noen hoder.

note: ~ Item name
en: rudimentary lockpick | rudimentary lockpicks
nb[0]: rudimentær låsdirker
nb[1]: rudimentære låsdirkere

note: ~ Item name
en: improvised lockpick | improvised lockpicks
nb[0]: improvisert låsdirker
nb[1]: improviserte låsdirkere

note: ~ Description of "improvised lockpick"
en: This is an improvised set of picks and torsion wrenches made from scrap metal.  You need MacGyver-like skills to open locks with these as they are brittle, but they lower the chances of alarms being set off.
nb: Dette er et improvisert sett med pinner og torsjonsnøkler laget av skrapmetall. Du trenger MacGyver-lignende ferdigheter for å åpne låser med disse siden de er sprø, men de reduserer sjansene for at alarmer utløses.

note: ~ Item name
en: ice axe | ice axes
nb[0]: isøks
nb[1]: isøkser

note: ~ Description of "ice axe"
en: This is an ice axe with hammer on its head, a multi-purpose hiking and climbing tool used by mountaineers.  It is sturdy enough to pry open closed doors or lift manhole covers.
nb: Dette er en isøks med hammer på hodet, et multifunksjonelt tur- og klatreverktøy som brukes av fjellklatrere. Den er solid nok til å lirke opp lukkede dører eller løfte kumlokk.

note: ~ Item name
en: internal combustion engine | internal combustion engines
nb[0]: intern forbrenningsmotor
nb[1]: interne forbrenningsmotorer

note: ~ Item name
en: base diesel engine | base diesel engines
nb[0]: base dieselmotor
nb[1]: base dieselmotorer

note: ~ Item name
en: base gasoline engine | base gasoline engines
nb[0]: base bensinmotor
nb[1]: base bensinmotorer

note: ~ Item name
en: base steam engine | base steam engines
nb[0]: base dampmotor
nb[1]: base dampmotorer

note: ~ Item name
en: 1-cylinder engine | 1-cylinder engines
nb[0]: 1-sylinder motor
nb[1]: 1-sylinder motorer

note: ~ Description of "1-cylinder engine"
en: A single-cylinder 4-stroke combustion engine.
nb: En ensylindret 4-takts forbrenningsmotor.

note: ~ Item name
en: large 1-cylinder engine | large 1-cylinder engines
nb[0]: stor 1-sylindermotor
nb[1]: store 1-sylindermotorer

note: ~ Item name
en: small 1-cylinder engine | small 1-cylinder engines
nb[0]: liten 1-sylinder motor
nb[1]: små 1-sylinder motorer

note: ~ Item name
en: light aero-engine | light aero-engines
nb[0]: lett flymotor
nb[1]: lette flymotorer

note: ~ Item name
en: I6 diesel engine | I6 diesel engines
nb[0]: I6 dieselmotor
nb[1]: I6 dieselmotorer

note: ~ Item name
en: V6 engine | V6 engines
nb[0]: V6 motor
nb[1]: V6 motorer

note: ~ Description of "V6 engine"
en: A powerful 6-cylinder combustion engine.
nb: En kraftig 6-sylindret forbrenningsmotor.

note: ~ Item name
en: V6 diesel engine | V6 diesel engines
nb[0]: V6 dieselmotor
nb[1]: V6 dieselmotorer

note: ~ Description of "V6 diesel engine"
en: A powerful 6-cylinder diesel engine.
nb: En kraftig 6-sylindret dieselmotor.

note: ~ Item name
en: V8 engine | V8 engines
nb[0]: V8 motor
nb[1]: V8 motorer

note: ~ Description of "V8 engine"
en: A large and very powerful 8-cylinder combustion engine.
nb: En stor og svært kraftig 8-sylindret forbrenningsmotor.

note: ~ Item name
en: V8 diesel engine | V8 diesel engines
nb[0]: V8 dieselmotor
nb[1]: V8 dieselmotorer

note: ~ Item name
en: V12 engine | V12 engines
nb[0]: V12 motor
nb[1]: V12 motorer

note: ~ Item name
en: V12 diesel engine | V12 diesel engines
nb[0]: V12 dieselmotor
nb[1]: V12 dieselmotorer

note: ~ Item name
en: makeshift steam engine | makeshift steam engines
nb[0]: provisorisk dampmotor
nb[1]: provisoriske dampmotorer

note: ~ Item name
en: small steam engine | small steam engines
nb[0]: liten dampmotor
nb[1]: små dampmotorer

note: ~ Item name
en: medium steam engine | medium steam engines
nb[0]: middels dampmotor
nb[1]: middels dampmotorer

note: ~ Based on AGT1500 engine. ~ Description of "1,350 HP gas turbine engine"
en: A gas turbine engine, usually used for military vehicles.  Known for its high rate of fuel consumption.
nb: En gassturbinmotor, ofte brukt i militære kjøretøy. Kjent for sitt høye drivstofforbruk.

note: ~ Based on T700 turboshaft engine. Much lighter weight than the 1,350 HP small gas turbine.  Doubled the published weight to account for a transmission. ~ Description of "1,900 HP gas turbine engine"
en: A large gas turbine engine, usually used for military helicopters.  Known for its high rate of fuel consumption.
nb: En stor gassturbinmotor, vanligvis brukt til militære helikoptre. Kjent for sitt høye drivstofforbruk.

note: ~ Based on Rolls-Royce T406. ~ Description of "6,000 HP gas turbine engine"
en: A massive gas turbine engine, used to power the V-22 Osprey.  Known for its high rate of fuel consumption.
nb: En massiv gassturbinmotor, som ble brukt til å drive V-22 Osprey. Kjent for sitt høye drivstofforbruk.

note: ~ Item name ~ Vehicle part name
en: minireactor | minireactors
nb[0]: minireaktor
nb[1]: minireaktorer

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: ALUMINUM
nb: ALUMINIUM

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: PAPER
nb: PAPIR

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: PLASTIC
nb: PLASTIKK

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2 ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ELECTRONICS
nb: ELEKTRONIKK

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: COPPER
nb: KOBBER

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: IRON
nb: JERN

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: BATTERIES
nb: BATTERIER

note: ~ Signage placed on map recyclecenter ~ Signage placed on map recyclecenter_1 ~ Signage placed on map recyclecenter_2
en: STEEL
nb: STÅL

note: ~ Signage placed on map recyclecenter_1
en: <given_name>'s Recycling
nb: <given_name> Resirkulering

note: ~ Signage placed on map recyclecenter_1
en: Drop off 7am to 6pm Monday thru Friday
nb: Avlevering 07.00 til 18.00 mandag til fredag

note: ~ Signage placed on map recyclecenter_2
en: <city> Recycling
nb: <city> Resirkulering

note: ~ Signage placed on map recyclecenter_2
en: Drop off 8am to 8pm, weekdays.
nb: Avlevering 07.00 til 18.00, ukedager.

note: ~ Signage placed on map roadstop_a
en: This was once an information map for the <city> area, but it has long since eroded beyond usefulness.  There are small holders for tourist maps attached.
nb: Dette var en gang et informasjonskart for området, men det har for lengst erodert utover nytten. Det er små holdere for turistkart vedlagt.

note: ~ Signage placed on map s_hardware_3
en: the name is gone but a slogan remains: 'We'll repair you all the way'
nb: navnet er borte, men et slagord er fortsatt: 'Vi reparerer deg hele veien'

note: ~ Signage placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: Authorized personnel only
nb: Kun autorisert personell

note: ~ Signage placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: <city> sewage treatment plant
nb: <city> kloakkrenseanlegg

note: ~ Computer name placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: EnviroCom OS v2.03 - Basement Access
nb: EnviroCom OS v2.03 - Kjellertilgang

note: ~ Interactive menu name in computer "EnviroCom OS v2.03 - Basement Access" placed on map sewage_treatment_0_0_0, sewage_treatment_1_0_0, sewage_treatment_0_1_0, sewage_treatment_1_1_0
en: Unlock stairs
nb: Lås opp trapper

note: ~ Interactive menu name in computer "EnviroCom OS v2.03" placed on map sewage_treatment_0_0_-1, sewage_treatment_1_0_-1, sewage_treatment_2_0_-1, sewage_treatment_0_1_-1, sewage_treatment_1_1_-1, sewage_treatment_2_1_-1
en: Download Sewer Maps
nb: Last ned kloakk-kart

note: ~ Interactive menu name in computer "EnviroCom OS v2.03" placed on map sewage_treatment_0_0_-1, sewage_treatment_1_0_-1, sewage_treatment_2_0_-1, sewage_treatment_0_1_-1, sewage_treatment_1_1_-1, sewage_treatment_2_1_-1
en: Divert sample
nb: Viderekoble prøven

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: <family_name> Family Shooting Range
nb: <family_name> Familieskytebane

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: Open sunrise to sunset, everyday besides Sundays
nb: Åpen soloppgang til solnedgang, hver dag utenom søndager

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 5 YARDS
nb: 5 METER

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 10 YARDS
nb: 10 METER

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 15 YARDS
nb: 15 METER

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 20 YARDS
nb: 20 METER

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 25 YARDS
nb: 25 METER

note: ~ Signage placed on map shootingrange_1a, shootingrange_2a
en: 30 YARDS
nb: 30 METER

note: ~ Computer name placed on map station_radio ~ Computer name placed on map station_radio_1
en: Broadcasting Control
nb: Kringkastingskontroll

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1
en: ERROR:  SIGNAL DISCONNECT
nb: FEIL: SIGNALSVIKT

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1
en: Browse Audio Archive
nb: Bla Gjennom Lydarkiv

note: ~ Interactive menu name in computer "Broadcasting Control" placed on map station_radio station_radio_1 ~ Mission name
en: Install Repeater Mod
nb: Installer Repeter Modifikasjon

note: ~ Signage placed on map s_teashop
en: The Red Dragon Tea Shop
nb: The Red Dragon tebutikk

note: ~ Signage placed on map s_teashop_1
en: The Green Leaf Tea Shop
nb: The Green Leaf tebutikk

note: ~ Signage placed on map toxic_dump
en: RESTRICTED AREA!  AUTHORIZED PERSONNEL ONLY
nb: BEGRENSET OMRÅDE! KUN AUTORISERT PERSONELL

note: ~ Signage placed on map NatureTrail_1a, NatureTrail_1b
en: Please don't litter, keep the trail nice!
nb: Vennligst ikke kast søppel, hold stien ren!

note: ~ Signage placed on map trailhead ~ Signage placed on map trailhead_outhouse_z0 ~ Signage placed on map trailhead_shack_z0
en: <family_name> Trail
nb: <family_name> Sti

note: ~ Signage placed on map s_gas
en: Danger!  Do not smoke!  Risk of explosion!
nb: Fare! Ikke røyk! Eksplosjonsfare!

note: ~ Signage placed on map s_gas_1
en: Wide selection of storage batteries!  Discounts!
nb: Stort utvalg av lagringsbatterier! Rabatter!

note: ~ Signage placed on map house_24
en: Moving away sale!
nb: Flytter bort salg!

note: ~ Signage placed on map house_24
en: Estate sale!
nb: Eiendomssalg!

note: ~ Computer name placed on map lab_4side ~ Computer name placed on map lab_finale_1level
en: Operating Theater Access Control
nb: Operasjonsstue Tilgangskontroll

note: ~ Interactive menu name in computer "Operating Theater Access Control" placed on map lab_4side placed on map lab_finale_1level ~ Interactive menu name in computer "DinoLab Operating Theater Controls"
en: EMERGENCY EVAC - OPEN ALL DOORS
nb: NØDEVAKUERING - ÅPNE ALLE DØRER

note: ~ Interactive menu name in computer "Operating Theater Access Control" placed on map lab_4side placed on map lab_finale_1level ~ Interactive menu name in computer "DinoLab Operating Theater Controls"
en: UNLOCK AUTODOC DOOR
nb: LÅS OPP AUTODOC DØR

note: ~ Computer name placed on map lab_4side ~ Computer name placed on map lab_1side ~ Computer name placed on map
en: Containment Control
nb: Inneslutningskontroll

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_4side ~ Interactive menu name in computer "Containment Terminal" placed on map
en: EMERGENCY CONTAINMENT UNLOCK
nb: NØDOPPLÅSNING AV BEHOLDNING

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_4side
en: EMERGENCY CLEANSE
nb: NØDRENS

note: ~ Computer name placed on map lab_4side
en: Containment Terminal
nb: Inneslutningsterminal

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Run Decryption Algorithm
nb: Kjør Dekrypteringsalgoritme

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Upload Data to Melchior
nb: Last opp data til Melchior

note: ~ Interactive menu name in computer "Algorithmic Data Analyzer Mk. IV" placed on map lab_4side
en: Access Melchior
nb: Få tilgang til Melchior

note: ~ Computer name placed on map lab_1side
en: Library Entrance
nb: Bibliotekinngang

note: ~ Interactive menu name in computer "Library Entrance" placed on map lab_1side ~ Interactive menu name in computer "Barracks Entrance" placed on map ~ Interactive menu name in computer "Magazine Entrance" placed on map ~ Interactive menu name in computer "Prisoner Containment Entrance" placed on map
en: UNLOCK ENTRANCE
nb: LÅS OPP INNGANG

note: ~ Computer name placed on map lab_1side
en: Barracks Entrance
nb: Kaserneinngang

note: ~ Computer name placed on map lab_1side ~ Computer name placed on map lab_security_z-6_final_flr ~ Computer name placed on map
en: Magazine Entrance
nb: Magasininngang

note: ~ Computer name placed on map lab_1side
en: Prisoner Containment Entrance
nb: Inngang til fangeinneslutning

note: ~ Interactive menu name in computer "Containment Control" placed on map lab_1side
en: EMERGENCY CONTAINMENT RELEASE
nb: NØDUTSLIPP AV BEHOLDNING

note: ~ Computer name placed on map lab_finale_1level
en: PE012 Storage
nb: PE012 Lager

note: ~ Interactive menu name in computer "PE012 Storage" placed on map lab_finale_1level ~ Interactive menu name in computer "Prototype DARPA-713 AUTHORIZED PILOTS ONLY" placed on map lab_finale_1level ~ Interactive menu name in computer "PE019 "Sculptor" Secure Storage" placed on map ~ Interactive menu 
en: UNLOCK STORAGE
nb: LÅS OPP LAGER

note: ~ Computer name placed on map lab_finale_1level
en: Prototype DARPA-713 AUTHORIZED PILOTS ONLY
nb: Prototype DARPA-713 KUN AUTORISERTE PILOTER

note: ~ Computer name placed on map
en: PE019 "Sculptor" Secure Storage
nb: PE019 "Sculptor" Sikker Lagring

note: ~ Computer name placed on map
en: PE050 "Alpha" Secure Storage
nb: PE050 "Alpha" Sikker Lagring

note: ~ Computer name placed on map
en: PE065 "Chimera" Secure Storage
nb: PE065 "Chimera" Sikker Lagring

note: ~ Computer name placed on map
en: PE070 "Raptor" Secure Storage
nb: PE070 "Raptor" Sikker Lagring

note: ~ Computer name placed on map
en: PE023 "Medical" Secure Storage
nb: PE023 "Medical" Sikker Lagring

note: ~ Computer name placed on map lab_train_depot, central_lab_train_depot ~ Computer name placed on map underground_lab_cargo_stationA
en: Laboratory Train Controls
nb: Laboratorietogkontroller

note: ~ Interactive menu name in computer "Laboratory Train Controls" placed on map lab_train_depot, central_lab_train_depot
en: Request Subway Train
nb: Be om T-banetog

note: ~ Computer name placed on map
en: Evac shelter computer
nb: Tilfluktsrom-PC

note: ~ Name of a gun
en: mi-go bio-gun | mi-go bio-guns
nb[0]: mi-go biovåpen
nb[1]: mi-go biovåpen

note: ~ Description of spell "Mi-go Slaver Beam"
en: Mi-go slaver beams cause pain, lower stamina, and give a short-lasting daze effect.  Starts very short range, increases rapidly with level.
nb: Mi-go slaverstråler forårsaker smerte, lavere utholdenhet og gir en kortvarig døseffekt. Starter veldig kort rekkevidde, øker raskt med nivå.

note: ~ Monster name
en: horse | horses
nb[0]: hest
nb[1]: hests

note: ~ Monster name
en: mi-go | mi-gos
nb[0]: mi-go
nb[1]: mi-goer

note: ~ Monster name
en: mi-go surgeon | mi-go surgeons
nb[0]: mi-go kirurg
nb[1]: mi-go kirurger

note: ~ Description of monster "mi-go surgeon"
en: This mi-go has a slender body with snaking carapace along it, and even more paired clawed appendages.  Its claws are smaller and more delicate looking, but that does not make them less unnerving.
nb: Denne mi-goen har en slank kropp med bølgeskur-skjelett langs den, og enda mer parede klørvedheng. Klørne er mindre og mer delikate, men det gjør dem ikke mindre nervøse.

note: ~ Monster name
en: mi-go guard | mi-go guards
nb[0]: mi-go vakt
nb[1]: mi-go vakter

note: ~ Monster name
en: mi-go myrmidon | mi-go myrmidons
nb[0]: mi-go myrmidon
nb[1]: mi-go myrmidoner

note: ~ Monster name
en: mi-go scout | mi-go scouts
nb[0]: mi-go speider
nb[1]: mi-go speidere

note: ~ Description of special attack of monster "mi-go scout"
en: The mi-go scout fires its weapon!
nb: Mi-go speideren avfyrer sitt våpen!

note: ~ Monster name
en: zombie dog | zombie dogs
nb[0]: zombie hund
nb[1]: zombie hunder

note: ~ Monster name
en: zombie horse | zombie horses
nb[0]: zombie hest
nb[1]: zombie hester

note: ~ Monster name
en: zombie child | zombie children
nb[0]: zombie barn
nb[1]: zombie barn

note: ~ Description of monster "survivor zombie"
en: Still wearing the tattered remnants of improvised armor and weaponry, it is plain to see that this zombie was once a survivor like you.
nb: Fortsatt iført fillete rester av improvisert rustning og våpen, er det klart at denne zombien en gang var en overlevende som deg.

note: ~ Mutation class name
en: Fish
nb: Fiske

note: ~ Mutation name
en: Fleet-Footed
nb: Raske Føter

note: ~ Description of mutation "Fleet-Footed"
en: You can move more quickly than most, resulting in a 15% speed bonus on sure footing.
nb: Du kan gå mye kjappere enn de fleste, resulterer i en 15% fartsbonus

note: ~ Mutation name
en: Normal Human
nb: Normalt Menneske

note: ~ Description of mutation "Normal Human"
en: You're a normal human; there's nothing wrong with you.  No need to worry.
nb: Du er et normalt menneske; det er ikke noe galt med deg. Ingen grunn til å bekymre seg.

note: ~ Mutation name
en: Violent Monster
nb: Voldelig Monster

note: ~ Description of mutation "Violent Monster"
en: Anger clouds your mind; you can't think straight, but you feel strong.
nb: Sinne skyer tankene dine; du kan ikke tenke rett, men du føler deg sterk.

note: ~ Mutation name
en: Good Hearing
nb: God Hørsel

note: ~ Description of mutation "Good Hearing"
en: Your hearing is better than average, and you can hear distant sounds more easily.
nb: Din hørsel er mye bedre enn gjennomsnittet, og du kan høre fjerne lyder enklere.

note: ~ Mutation name
en: Fey Hearing
nb: Alvehørsel

note: ~ Description of mutation "Fey Hearing"
en: You're not sure the shape of your ears is helping you any; regardless, you have become very sensitive to sounds.
nb: Du er ikke sikker på at formen på ørene dine hjelper deg. uansett har du blitt veldig følsom for lyder.

note: ~ Mutation name
en: Outdoorsman
nb: Utendørsmann

note: ~ Description of mutation "Outdoorsman"
en: You are accustomed to being exposed to the elements.  This decreases morale penalties for being wet.
nb: Du er vant til å bli eksponert til elementene. Dette reduserer moralstraffer for å bli våt.

note: ~ Mutation name
en: Indefatigable
nb: Utrettelig

note: ~ Mutation name
en: Hyperactive
nb: Hyperaktiv

note: ~ Mutation name
en: Quick
nb: Rask

note: ~ Description of mutation "Quick"
en: You're just generally quick!  You get a 10% bonus to action points.
nb: Du er bare generelt rask! Du får en 10% bonus til handlingspunkter.

note: ~ Description of mutation "Optimist"
en: Nothing gets you down!  You savor the joys of life, ignore its hardships, and are generally happier than most people.
nb: Ingenting får deg ned! Du nyter livets gleder, ignorerer dens vanskeligheter, og er generelt gladere enn de fleste.

note: ~ Mutation name
en: Fast Healer
nb: Rask Helbreder

note: ~ Description of mutation "Fast Healer"
en: Your wounds heal themselves quicker than usual.  You heal 50% faster whilst asleep, and 20% faster whilst awake.  Your broken limbs also heal twice as fast.
nb: Sårene dine helbreder seg raskere enn vanlig. Du helbreder 50% raskere mens du sover, og 20% raskere mens du er våken. Dine ødelagte lemmer helbreder også dobbelt så fort.

note: ~ Mutation name
en: Light Eater
nb: Liten Appetitt

note: ~ Description of mutation "Light Eater"
en: Your metabolism is a little slower, and you require less food than most.
nb: Metabolismen din er litt tregere, og du trenger mindre mat enn de fleste.

note: ~ Mutation name
en: Accomplished Sleeper
nb: Opnådd Sovende

note: ~ Description of mutation "Accomplished Sleeper"
en: You have always been able to fall asleep easily, even when sleeping in less than ideal circumstances.
nb: Du har alltid vært i stand til å sovne lett, selv når du sover i mindre enn ideelle forhold.

note: ~ Mutation name
en: Practiced Sleeper
nb: Praktisert Sovende

note: ~ Description of mutation "Practiced Sleeper"
en: Your body's demanding energy needs mean you can fall asleep just about anywhere.
nb: Kroppens krevende energibehov betyr at du kan sove omtrent hvor som helst.

note: ~ Mutation name
en: Pain Resistant
nb: Smertebestandig

note: ~ Description of mutation "Pain Resistant"
en: You have a high tolerance for pain.
nb: Du har en høy toleranse for smerte.

note: ~ Mutation name
en: Night Vision
nb: Nattsyn

note: ~ Description of mutation "Night Vision"
en: You possess natural night vision, and can see further in the dark than most.  Activate to toggle NV-visible areas on or off.
nb: Du har naturlig nattsyn, og kan se lenger i mørket enn de fleste. Aktiver for å veksle eller deaktivere NV-synlige områder.

note: ~ Mutation name
en: Poison Resistant
nb: Giftbestandig

note: ~ Description of mutation "Poison Resistant"
en: Your system is rather tolerant of poisons and toxins, and most will affect you less.
nb: Systemet ditt er ganske tolerant mot giftstoffer og toksiner, og de fleste vil påvirke deg mindre.

note: ~ Mutation name
en: Fast Reader
nb: Rask Leser

note: ~ Description of mutation "Fast Reader"
en: You're a quick reader, and can get through books a lot faster than most.
nb: Du er en rask leser, og kan komme gjennom bøker raskere enn de fleste.

note: ~ Mutation name
en: Tough Feet
nb: Sterke Føtter

note: ~ Description of mutation "Tough Feet"
en: The bottoms of your feet are tough, and you are accustomed to going barefoot.  You receive no movement penalty for not wearing shoes.
nb: Bena på føttene er sterke, og du er vant til å gå barbeint. Du mottar ingen bevegelsesstraff for ikke å ha på deg sko.

note: ~ Mutation name
en: Tough
nb: Røff

note: ~ Description of mutation "Tough"
en: It takes a lot to bring you down!  You get a 20% bonus to all hit points.
nb: Det kreves mye for å banke deg ned! Du får en 20% bonus på alle hitpoeng.

note: ~ Mutation name
en: Durable
nb: Varig

note: ~ Description of mutation "Durable"
en: You can shrug off almost anything!  You get a 30% bonus to all hit points.
nb: Du kan skyve vekk nesten alt! Du får 30% bonus på alle hitpoeng.

note: ~ Mutation name
en: Unbreakable
nb: Uknuselig

note: ~ Description of mutation "Unbreakable"
en: Nothing can break you!  You get a 40% bonus to all hit points.
nb: Ingenting kan bryte deg! Du får en 40% bonus på alle hitpoeng.

note: ~ Mutation name
en: Thick-Skinned
nb: Tykkhudet

note: ~ Description of mutation "Thick-Skinned"
en: Your skin is tough.  Cutting and bashing damage is slightly reduced for you.  There's a small chance you don't cut yourself on sharp terrain.
nb: Huden din er sterk. Kutte- og slagskader er noe redusert for deg. Det er en liten sjanse for at du ikke kutter deg selv i skarpt terreng.

note: ~ Mutation name
en: Packmule
nb: Pakkesel

note: ~ Description of mutation "Packmule"
en: You pack things very efficiently!  You can retrieve things from containers 10% faster.
nb: Du pakker ting veldig effektivt! Du kan hente ting fra beholdere 10% raskere.

note: ~ Mutation name
en: Strong Back
nb: Sterk Rygg

note: ~ Description of mutation "Strong Back"
en: You are capable of carrying far more than someone with similar strength could.  Your maximum weight carried is increased by 35%.
nb: Du er i stand til å bære langt mer enn noen med samme styrke kunne. Din maksimale vektbelasting økes med 35%.

note: ~ Mutation name
en: Fast Learner
nb: Fleksibel Hjerne

note: ~ Description of mutation "Fast Learner"
en: You have a flexible mind, allowing you to learn skills much faster than others.  Note that this only applies to real-world experience, not to skill gain from other sources like books.
nb: Du har et fleksibelt sinn som lar deg lære ferdigheter mye raskere enn andre. Merk at dette bare gjelder erfaring fra den virkelige verden, ikke kunnskapsøkning fra andre kilder som bøker.

note: ~ Mutation name
en: Rigid Table Manners
nb: Bordmanerer

note: ~ Description of mutation "Rigid Table Manners"
en: You've been taught proper table manners from your early childhood on; now, you can't even think about eating without being seated at a table and taking your time.  Eating without a table and chair frustrates you, but eating like a civilized person gives you a bigger morale bonus.
nb: Du har blitt undervist i ordentlig bordskikk fra den tidlige barndommen din; nå kan du ikke engang tenke på å spise uten å sitte ved et bord og ta deg god tid. Å spise uten bord og stol frustrerer deg, men å spise som en sivilisert person gir deg en større moralbonus.

note: ~ Mutation name
en: Strong Stomach
nb: Sterk Mage

note: ~ Description of mutation "Strong Stomach"
en: You are less likely to throw up from food poisoning, alcohol, etc.  If you throw up despite this, you won't suffer any residual nausea.
nb: Det er mindre sannsynlig at du kaster opp fra matforgiftning, alkohol osv. Hvis du kaster opp til tross for dette, vil du ikke få noen gjenværende kvalme.

note: ~ Mutation name
en: Good Memory
nb: God Hukommelse

note: ~ Mutation name
en: Deft
nb: Kvikk

note: ~ Description of mutation "Deft"
en: While you're not any better at melee combat, you are better at recovering from a miss, and will be able to attempt another strike faster.
nb: Selv om du ikke er bedre i nærkamp, er du flinkere til å komme deg fra en bom, og vil kunne prøve et nytt slag raskere mot fienden.

note: ~ Mutation name
en: Spiritual
nb: Spirituell

note: ~ Description of mutation "Spiritual"
en: You've always felt that there is more to the world than we can see.  Whether driven by religious beliefs or philosophical interest, you find great inspiration in studying holy texts and experiencing mystical things.
nb: Du har alltid følt at det er mer i verden enn vi kan se. Enten drevet av religiøs tro eller filosofisk interesse, finner du stor inspirasjon i å studere hellige tekster og oppleve mystiske ting.

note: ~ Mutation name
en: Substance Tolerance
nb: Stofftoleranse

note: ~ Description of mutation "Substance Tolerance"
en: You can handle intoxicants well.  Their effects clear up more quickly for you.
nb: Du kan håndtere rus godt. Effektene fra stoffene klarner opp raskere for deg.

note: ~ Description of mutation "Gourmand"
en: You eat faster, and can eat and drink more, than anyone else!  You also enjoy food more; delicious food is better for your morale, and you don't mind unsavory meals as much.  Activate to skip prompt for overeating.
nb: Du spiser raskere, og kan spise og drikke mer enn noen andre! Du liker også maten mer; deilig mat er bedre for moralen din, og du har ikke noe imot usmakelige måltider så mye. Aktiver for å ignorere overspisingsvarsel.

note: ~ Mutation name
en: Bookworm
nb: Bokorm

note: ~ Description of mutation "Bookworm"
en: There's nothing quite like the smell of a good book!  Books are more fun (or less boring) for you!
nb: Det er ingenting som lukten av en god bok! Bøker er morsommere (eller mindre kjedelige) for deg!

note: ~ Mutation name
en: Addiction Resistant
nb: Avhengighetsbestandig

note: ~ Description of mutation "Addiction Resistant"
en: Whether due to a lifetime of exposure or through simple willpower, it's harder for you to become addicted to substances, and easier to rid yourself of these addictions.
nb: Enten på grunn av en levetid på eksponering eller gjennom enkel viljestyrke, er det vanskeligere for deg å bli avhengig av stoffer, og lettere å kvitte deg med disse avhengighetene.

note: ~ Mutation name
en: Animal Empathy
nb: Dyreempati

note: ~ Description of mutation "Animal Empathy"
en: Peaceful animals will not run away from you, and even aggressive animals are less likely to attack.  This only applies to natural animals such as woodland creatures.
nb: Fredelige dyr vil ikke løpe fra deg, og til og med aggressive dyr er mindre sannsynlig å angripe. Dette gjelder bare naturlige dyr som skogsdyr.

note: ~ Mutation name
en: Animal Kinship
nb: Dyreharmoni

note: ~ Description of mutation "Animal Kinship"
en: Something about your presence is calming to animals, and they will treat you with innate trust.  This only applies to natural animals such as woodland creatures.
nb: Noe ved din tilstedeværelse er beroligende for dyr, og de vil behandle deg med medfødt tillit. Dette gjelder bare naturlige dyr som skogsdyr.

note: ~ Mutation name
en: Terrifying
nb: Skummel

note: ~ Description of mutation "Terrifying"
en: There's something about you that creatures find frightening, and they are more likely to try to flee.
nb: Det er noe med deg som skapninger synes er skremmende, og det er mer sannsynlig at de prøver å flykte.

note: ~ Mutation name
en: Disease Resistant
nb: Sykdomsbestandig

note: ~ Description of mutation "Disease Resistant"
en: It's very unlikely that you will catch ambient diseases like the cold or flu.
nb: Det er svært lite sannsynlig at du vil få sykdommer som forkjølelse eller influensa.

note: ~ Mutation name
en: High Adrenaline
nb: Høyt Adrenalin

note: ~ Description of mutation "High Adrenaline"
en: If you are in a very dangerous situation, you may experience a temporary rush which increases your speed and strength significantly.
nb: Hvis du er i en veldig farlig situasjon, kan du oppleve et midlertidig rush som øker hastigheten og styrken betydelig.

note: ~ Mutation name
en: Less Sleep
nb: Mindre Søvn

note: ~ Description of mutation "Less Sleep"
en: You need less sleep than the average person.
nb: Du trenger mindre søvn enn den gjennomsnittlige personen.

note: ~ Description of mutation "Masochist"
en: Although you still suffer the negative effects of pain, it also brings a unique pleasure to you.
nb: Selv om du fortsatt lider av de negative effektene av smerte, gir det deg også en unik glede.

note: ~ Mutation name
en: Stimulant Psychosis
nb: Stimulerende Psykose

note: ~ Description of mutation "Stimulant Psychosis"
en: You have a unique history with stimulants (like coffee or amphetamines).  You can tolerate a lot more of them without overdosing, but if you indulge too much, you start seeing things…
nb: Du har en unik historie med sentralstimulerende midler (som kaffe eller amfetamin). Du tåler mye mer av dem uten å overdosere, men hvis du hengir deg for mye, begynner du å se ting...

note: ~ Description of mutation "Stylish"
en: Practicality is far less important than style.  Your morale is improved by wearing fashionable and attractive clothing.
nb: Alt som er praktisk er langt mindre viktig enn stil. Moralen din forbedres ved å bruke fasjonable og attraktive klær.

note: ~ Mutation name
en: Light Step
nb: Lett på Tærne

note: ~ Description of mutation "Light Step"
en: You make less noise while walking.  You're also less likely to set off traps.
nb: Du lager mindre støy mens du går. Det er også mindre sannsynlig at du setter i gang feller.

note: ~ Mutation name
en: Robust Genetics
nb: Robuste Gener

note: ~ Mutation name
en: Scout
nb: Speider

note: ~ Description of mutation "Scout"
en: You're an excellent navigator and your ability to recognize distant landmarks is unmatched.  Your sight radius on the overmap extends beyond the normal range.
nb: Du er en utmerket navigatør, og din evne til å gjenkjenne fjerne landemerker er uovertruffen. Synradiusen din på overkartet strekker seg utover det normale området.

note: ~ Mutation name
en: Topographagnosia
nb: Topografisk Desorientering

note: ~ Description of mutation "Topographagnosia"
en: Focal brain damage has rendered you incapable of recognizing landmarks and orienting yourself in your surroundings, severely crippling your sight radius on the overmap.
nb: Fokal hjerneskade har gjort at du ikke er i stand til å gjenkjenne landemerker og orientere deg i omgivelsene dine, noe som sterkt lammer din synsradius på overkartet.

note: ~ Mutation name
en: Cannibal
nb: Kannibal

note: ~ Description of mutation "Cannibal"
en: For your whole life you've been forbidden from indulging in your peculiar tastes.  Now the world's ended, and you'll be damned if anyone is going to tell you that you can't eat people.
nb: I hele livet ditt har du fått forbud mot å hengi deg til dine særegne smaker. Nå er verdens undergang her, og du vil bli forbannet hvis noen skal fortelle deg at du ikke kan spise mennesker.

note: ~ Mutation name
en: Strict Humanitarian
nb: Streng Humanitær

note: ~ Description of mutation "Strict Humanitarian"
en: You're convinced that these things that look vaguely human from elsewhere are definitely not people.  Therefore it's okay to eat them, right?
nb: Du er overbevist om at disse tingene som ser svakt menneskelige ut fra andre steder definitivt ikke er mennesker. Derfor er det greit å spise dem, ikke sant?

note: ~ Mutation name
en: Psychopath
nb: Psykopat

note: ~ Description of mutation "Psychopath"
en: You don't experience guilt like others do.  Even when you know your actions are wrong, you just don't care.
nb: Du opplever ikke skyld som andre gjør. Selv når du vet at dine handlinger er feil, bryr du deg bare ikke.

note: ~ Mutation name
en: Killer Drive
nb: Drepelyst

note: ~ Description of mutation "Killer Drive"
en: You derive enjoyment from killing things.  Putting end to life seem to spark some dark satisfaction and thrill, and you crave it every moment.
nb: Du får glede av å drepe ting. Å få slutt på liv ser ut til å utløse en mørk tilfredshet og spenning, og du lengter etter det hvert øyeblikk.

note: ~ Mutation name
en: Martial Arts Training
nb: Kampsportstrening

note: ~ Description of mutation "Martial Arts Training"
en: You have received some martial arts training at a local dojo.  You start with your choice of Karate, Judo, Aikido, Tai Chi, Taekwondo, or Pankration.
nb: Du har fått litt kampsportopplæring i en lokal dojo. Du starter med ditt valg av Karate, Judo, Aikido, Tai Chi, Taekwondo eller Pankration.

note: ~ Mutation name
en: Self-Defense Classes
nb: Selvforsvarskurs

note: ~ Description of mutation "Shaolin Adept"
en: You have studied the arts of the Shaolin monks.  You start with one of the five animal fighting styles: Tiger, Crane, Leopard, Snake, or Dragon.
nb: Du har studert Shaolin-munkenes kunst. Du starter med en av de fem dyrekampstilene: Tiger, Trane, Leopard, Slange eller Drage.

note: ~ Mutation name
en: Melee Weapon Training
nb: Nærkampsvåpentrening

note: ~ Mutation name
en: Competitive Fencer
nb: Konkurransedyktig Fekter

note: ~ Description of mutation "Competitive Fencer"
en: You were an avid fencer, starting with foil and moving onto saber, then épée.  You competed nationally and dabbled with some of the historical fencing weapons afforded by HEMA's popularity.
nb: Du var en ivrig fekter, startet med folie og gikk over på sabel, deretter épée. Du konkurrerte nasjonalt og dablet med noen av de historiske fektevåpen som ble gitt av HEMAs popularitet.

note: ~ Mutation name
en: Weak Scent
nb: Svak Duft

note: ~ Description of mutation "Weak Scent"
en: Your scent is quite weak.  Animals that track your scent will do so with more difficulty.
nb: Duften din er ganske svak. Dyr som sporer duften din, vil gjøre det med større vanskeligheter.

note: ~ Mutation name
en: Skilled Liar
nb: Dyktig Løgner

note: ~ Description of mutation "Skilled Liar"
en: You have no qualms about bending the truth, and have practically no tells.  Telling lies and otherwise bluffing will be much easier for you.
nb: Du har ingen betenkeligheter med å bøye sannheten. Å fortelle løgner og ellers bløffe vil være mye lettere for deg.

note: ~ Mutation name
en: Weight: XS
nb: Vekt: XS

note: ~ Description of mutation "Weight: XS"
en: You lost an awful lot of weight before the Cataclysm.  Whatever the reason, now that food is not always close at hand, your skeletal figure presents an additional danger.  You need to gain weight or die trying.
nb: Du mistet veldig mye vekt før katastrofen. Uansett årsak, nå som maten ikke alltid er i nærheten, utgjør skjelettfiguren din en ekstra fare. Du må gå opp i vekt eller dø å prøve.

note: ~ Mutation name
en: Weight: XXXL
nb: Vekt: XXXL

note: ~ Description of mutation "Weight: XXXL"
en: You gained an awful lot of weight before the Cataclysm.  Whatever the reason, now that mobility is key to survival, your bloated figure presents an additional danger.  You need to lose weight or die trying.
nb: Du gikk opp i vekt svært mye før katastrofen. Uansett årsak, nå som mobilitet er nøkkelen til å overleve, utgjør din oppblåste figur en ekstra fare. Du må gå ned i vekt eller dø mens du prøver.

note: ~ Mutation name
en: Pretty
nb: Pen

note: ~ Description of mutation "Pretty"
en: You are a sight to behold.  People who care about such things will react more kindly to you.
nb: Du er et syn å se. Folk som bryr seg om slike ting, vil reagere mer vennlig på deg.

note: ~ Mutation name
en: Bad Knees
nb: Dårlige Knær

note: ~ Description of mutation "Bad Knees"
en: Whether due to injury or age, your knees aren't particularly strong or flexible.  Moving over rough terrain will slow you down more than normal.
nb: Enten på grunn av skade eller alder, er knærne ikke spesielt sterke eller fleksible. Å bevege deg over ulendt terreng vil redusere farten din mer enn normalt.

note: ~ Mutation name
en: Languorous
nb: Dårlig Kondis

note: ~ Mutation name
en: Near-Sighted
nb: Nærsynt

note: ~ Description of mutation "Near-Sighted"
en: Without glasses, your seeing radius is severely reduced!  However, you are guaranteed to start with a pair of glasses.
nb: Uten briller reduseres synsradiusen din sterkt! Du er imidlertid garantert å starte med et par briller.

note: ~ Mutation name
en: Slow Healer
nb: Treg Helbreder

note: ~ Description of mutation "Slow Healer"
en: Your wounds heal a little slower than most.  Your HP whilst asleep, as well as your broken limbs, heal at 75% of the regular rate.
nb: Sårene dine leges litt tregere enn de fleste. Din HP mens du sover, så vel som de ødelagte lemmer, leges til 75% av den vanlige frekvensen.

note: ~ Mutation name
en: Poor Healer
nb: Dårlig Helbreder

note: ~ Description of mutation "Poor Healer"
en: Your health recovery is severely impaired.  Your HP whilst asleep, as well as your broken limbs, heal at 33% of the regular rate.
nb: Helsegjenopprettingen din er sterkt svekket. Din HP mens du sover, så vel som dine ødelagte lemmer, leges til 33% av den vanlige frekvensen.

note: ~ Mutation name
en: Imperceptive Healer
nb: Svært Dårlig Helbreder

note: ~ Description of mutation "Imperceptive Healer"
en: Wounds are incredibly dangerous to you, as they barely heal at all.  Your HP whilst asleep, as well as your broken limbs, heal at 10% of the regular rate.
nb: Sår er utrolig farlig for deg, da de kan knapt gro. Din HP mens du sover, så vel som dine ødelagte lemmer, helbredes med 10% av vanlig hastighet.

note: ~ Mutation name
en: Far-Sighted
nb: Langsynt

note: ~ Mutation name
en: Heavy Sleeper
nb: Syvsover

note: ~ Description of mutation "Heavy Sleeper"
en: You're quite the heavy sleeper.  Noises are unlikely to wake you up.
nb: Du er litt av en syvsover. Støy vil sannsynligvis ikke vekke deg.

note: ~ Mutation name
en: Sleepy
nb: Søvnig

note: ~ Description of mutation "Sleepy"
en: You need sleep more often, but still spend most of your time awake.
nb: Du trenger søvn oftere, men bruker allikevel mesteparten av tiden våken.

note: ~ Mutation name
en: Asthmatic
nb: Astmatiker

note: ~ Description of mutation "Asthmatic"
en: You will occasionally need to use an inhaler, or else suffer severe physical limitations.  However, you are guaranteed to start with an inhaler.
nb: Du vil av og til trenge å bruke en inhalator, ellers vil du ha alvorlige fysiske begrensninger. Du er imidlertid garantert å starte med en inhalator.

note: ~ Mutation name
en: Bad Back
nb: Dårlig Rygg

note: ~ Description of mutation "Bad Back"
en: You simply cannot carry as much as people with a similar strength could.  Your maximum weight carried is reduced by 35%.
nb: Du kan rett og slett ikke bære så mye som folk med lignende styrke kan. Din maksimale vekt båret reduseres med 35%.

note: ~ Mutation name
en: Bad Temper
nb: Dårlig Humør

note: ~ Description of mutation "Bad Temper"
en: Things just keep getting you down.  You tend to be unhappy, and it takes some doing to cheer you up.
nb: Ting bare fortsetter å deprimere deg. Du pleier å være ulykkelig, og det krever sitt for å muntre deg opp.

note: ~ Mutation name
en: Disorganized
nb: Uorganisert

note: ~ Description of mutation "Disorganized"
en: You are terrible at organizing and storing your possessions.  You retrieve things from containers 10% slower.
nb: Du er forferdelig i å organisere og lagre eiendelene dine. Du henter ting fra beholderne 10% tregere.

note: ~ Mutation name
en: Illiterate
nb: Analfabet

note: ~ Description of mutation "Illiterate"
en: You never learned to read!  Books and computers are off-limits to you.
nb: Du lærte aldri å lese! Bøker og datamaskiner er uaktuelt for deg.

note: ~ Mutation name
en: Poor Hearing
nb: Dårlig Hørsel

note: ~ Description of mutation "Poor Hearing"
en: Your hearing is poor, and you may not hear quiet or far-off noises.
nb: Hørselen din er dårlig, og du hører kanskje ikke stille eller fjerne lyder.

note: ~ Description of mutation "Deaf"
en: You're not able to hear anything, and as such you're not able to talk to NPCs.
nb: Du er ikke i stand til å høre noe, og som sådan kan du ikke snakke med NPCer.

note: ~ Mutation name
en: Slow Learner
nb: Lav Oppfatningsevne

note: ~ Description of mutation "Slow Learner"
en: You are slow to grasp new ideas, and thus learn things more slowly than others.  Note that this only applies to real-world experience, not to skill gain from other sources like books.
nb: Du er treg til å forstå nye ideer, og lærer dermed ting saktere enn andre. Merk at dette bare gjelder erfaring fra den virkelige verden, ikke kunnskapsøkning fra andre kilder som bøker.

note: ~ Mutation name
en: Insomniac
nb: Søvnløs

note: ~ Description of mutation "Insomniac"
en: You have a hard time falling asleep, even under the best circumstances!
nb: Du har vanskelig for å sovne, selv under de beste omstendighetene!

note: ~ Mutation name
en: Meat Intolerance
nb: Kjøttintoleranse

note: ~ Description of mutation "Meat Intolerance" ~ Description of mutation "Herbivorous Ancestry"
en: You have problems with eating meat.  It's possible for you to eat it, but you will suffer morale penalties and obtain less nutrition from it.
nb: Du har problemer med å spise kjøtt. Det er mulig for deg å spise det, men du vil lide moralstraffer og få mindre ernæring fra det.

note: ~ Mutation name
en: Thin-Skinned
nb: Tynnhudet

note: ~ Description of mutation "Thin-Skinned"
en: Your skin is fragile.  Cutting and bashing damage is slightly increased for you.
nb: Huden din er skjør. Kutte og slagskader økes litt for deg.

note: ~ Mutation name
en: Hates Vegetables
nb: Hater Grønnsaker

note: ~ Description of mutation "Hates Vegetables"
en: You have problems with eating vegetables.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
nb: Du har problemer med å spise grønnsaker. Det er mulig for deg å spise dem, men du vil lide moralstraffer og få mindre ernæring fra dem.

note: ~ Mutation name
en: Hates Books
nb: Hater Bøker

note: ~ Description of mutation "Hates Books"
en: Reading is for nerds!  Boring books are more boring, and you can't have fun by reading books.
nb: Lesing er for nerder! Kjedelige bøker er enda kjedeligere, og du kan ikke ha det gøy ved å lese bøker.

note: ~ Mutation name
en: Fructose Intolerance
nb: Fruktoseintoleranse

note: ~ Description of mutation "Fructose Intolerance"
en: Eating fruits always causes your stomach to ache.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
nb: Å spise frukt får alltid magen til å verke. Det er mulig for deg å spise dem, men du vil lide moralske straffer og få mindre næring fra dem.

note: ~ Mutation name
en: Lactose Intolerance
nb: Laktoseintoleranse

note: ~ Description of mutation "Lactose Intolerance"
en: You, like 75 percent of the world, cannot tolerate milk or milk based products.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
nb: Du, som 75 prosent av verden, tåler ikke melk eller melkebaserte produkter. Det er mulig for deg å spise dem, men du vil lide moralstraff og få mindre ernæring fra dem.

note: ~ Mutation name
en: Junkfood Intolerance
nb: Junk Food Intoleranse

note: ~ Description of mutation "Junkfood Intolerance"
en: Something in those heavily processed foods doesn't agree with you.  It's possible for you to eat them, but you will suffer morale penalties and obtain less nutrition from them.
nb: Noe i de tungt prosesserte matvarene er ikke enige med deg. Det er mulig for deg å spise dem, men du vil lide moralstraff og få mindre ernæring fra dem.

note: ~ Mutation name
en: Grain Intolerance
nb: Kornintoleranse

note: ~ Description of mutation "Grain Intolerance"
en: You have a rare allergy that prevents you from eating wheat.  It's possible for you to eat wheat-based products, but you will suffer morale penalties and obtain less nutrition from them.
nb: Du har en sjelden allergi som hindrer deg i å spise hvete. Det er mulig for deg å spise hvetebaserte produkter, men du vil lide moralstraff og få mindre ernæring fra dem.

note: ~ Mutation name
en: Sweet Tooth
nb: Søt Tann

note: ~ Description of mutation "Sweet Tooth"
en: You have a soft spot for processed foods, and gain a morale bonus from eating them.
nb: Du har en svakhet for prosessert bearbeidet mat, og får en moralsk bonus ved å spise det.

note: ~ Mutation name
en: Sugar-Loving
nb: Sukkerelskende

note: ~ Description of mutation "Sugar-Loving"
en: You *adore* the taste of junk food, and find it preferable to everything else!
nb: Du *elsker* smaken av søppelmat, og synes det er å foretrekke fremfor alt annet!

note: ~ Mutation name
en: Glass Jaw
nb: Glasskjeve

note: ~ Mutation name
en: Forgetful
nb: Glemsom

note: ~ Mutation name
en: Lightweight
nb: Lettvektig

note: ~ Description of mutation "Lightweight"
en: Alcohol and drugs go straight to your head.  You suffer the negative effects of these for longer.
nb: Alkohol og narkotika går rett inn i skallen. Du lider av de negative effektene av disse lengre.

note: ~ Mutation name
en: Addictive Personality
nb: Vanedannende Personlighet

note: ~ Description of mutation "Addictive Personality"
en: It's easier for you to become addicted to substances, and harder to rid yourself of these addictions.
nb: Det er lettere for deg å bli avhengig av stoffer, og vanskeligere å kvitte deg med disse avhengighetene.

note: ~ Mutation name
en: Strong Scent
nb: Sterk Duft

note: ~ Description of mutation "Strong Scent"
en: Your scent is particularly strong.  It's not offensive to humans, but animals that track your scent will do so more easily.
nb: Duften din er spesielt sterk. Det er ikke støtende for mennesker, men dyr som sporer duften din vil gjøre det lettere.

note: ~ Mutation name
en: Chemical Imbalance
nb: Kjemisk Ubalanse

note: ~ Description of mutation "Chemical Imbalance"
en: You suffer from a minor chemical imbalance, whether mental or physical.  Minor changes to your internal chemistry will manifest themselves on occasion, such as hunger, sleepiness, narcotic effects, etc.
nb: Du lider av en liten kjemisk ubalanse, enten mental eller fysisk. Mindre endringer i din interne kjemi vil manifestere seg noen ganger, som sult, søvnighet, narkotiske effekter osv.

note: ~ Mutation name
en: Animal Discord
nb: Frastøter Dyr

note: ~ Description of mutation "Animal Discord"
en: Most animals don't like you, and aggressive animals are more likely to attack you.  This only applies to natural animals such as woodland creatures.
nb: De fleste dyr liker ikke deg, og det er mer sannsynlig at aggressive dyr angriper deg. Dette gjelder bare naturlige dyr som skogsdyr.

note: ~ Mutation name
en: Prey Animal
nb: Byttedyr

note: ~ Description of mutation "Prey Animal"
en: Natural animals like dogs and wolves see you as prey, and are liable to attack you on sight.
nb: Naturlige dyr som hunder og ulver ser på deg som byttedyr, og kan sannsynligvis angripe deg så fort de ser deg.

note: ~ Mutation name
en: Slow Reader
nb: Treg Leser

note: ~ Description of mutation "Slow Reader"
en: You're a slow reader, and it takes you longer to get through books than most.
nb: Du er en treg leser, og det tar deg lengre tid å komme gjennom bøker enn de fleste.

note: ~ Mutation name
en: Kaluptic Psychosis
nb: Kaluptisk psykose

note: ~ Description of mutation "Kaluptic Psychosis"
en: Ever since the sky first broke, you have felt unwell, your head split by alien thoughts.  You will periodically suffer from delusions, ranging from minor effects to full visual hallucinations.  Some of these effects may be controlled through the use of antipsychotics.
nb: Helt siden himmelen først brøt, har du følt deg dårlig, hodet ditt er delt av fremmede tanker. Du vil med jevne mellomrom lide av vrangforestillinger, alt fra mindre effekter til fullstendige visuelle hallusinasjoner. Noen av disse effektene kan kontrolleres ved bruk av antipsykotika.

note: ~ Mutation name
en: Narcoleptic
nb: Narkoleptisk

note: ~ Description of mutation "Narcoleptic"
en: You randomly fall asleep without any reason.
nb: Du sovner tilfeldig uten grunn.

note: ~ Mutation name
en: Clumsy
nb: Klønete

note: ~ Description of mutation "Clumsy" ~ Description of mutation "Giant Step"
en: You make more noise while walking.  You're also more likely to set off traps.
nb: Du lager mer støy mens du går. Det er også mer sannsynlig at du setter i gang feller.

note: ~ Mutation name
en: Jittery
nb: Nervøs

note: ~ Description of mutation "Jittery"
en: When very hungry or under the effects of stimulants, you may find your hands shaking uncontrollably, severely reducing your Dexterity.
nb: Når du er veldig sulten eller under påvirkning av sentralstimulerende midler, kan du oppleve at hendene dine rister ukontrollert, noe som reduserer fingerferdigheten sterkt.

note: ~ Description of mutation "Hoarder"
en: You don't feel right unless you're carrying as much as you can.  You suffer morale penalties for carrying less than maximum volume (weight is ignored).  Xanax can help control this anxiety.
nb: Du føler deg ikke riktig med mindre du bærer så mye du kan. Du lider moralstraff for å bære mindre enn maksimalt volum (vekten ignoreres). Alprazolam kan bidra til å kontrollere denne angsten.

note: ~ Description of mutation "Savant"
en: You tend to specialize in one skill and be poor at all others.  You advance at half speed in all skills except your best one.  Note that combining this with Fast Learner will come out to a slower rate of learning for all skills.
nb: Du pleier å spesialisere deg i en ferdighet og være dårlig i forhold til alle andre. Du avanserer i halv fart i alle ferdigheter bortsett fra den beste. Merk at å kombinere dette med Fleksibel Hjerne vil gi en lavere læringsgrad for alle ferdigheter.

note: ~ Description of mutation "Pacifist"
en: You don't like thinking about violence.  Your combat skills advance much slower than usual, and you feel more guilt about killing.
nb: Du liker ikke å tenke på vold. Kampferdighetene dine avanserer mye tregere enn vanlig, og du føler deg mer skyldig for å drepe.

note: ~ Mutation name
en: Mood Swings
nb: Humørsvingninger

note: ~ Description of mutation "Mood Swings"
en: Your morale will shift up and down at random, often dramatically.
nb: Moralen din vil skifte opp og ned tilfeldig, ofte dramatisk.

note: ~ Mutation name
en: Slow Footed
nb: Trege Ben

note: ~ Description of mutation "Slow Footed"
en: You can't move as fast as most, resulting in a 15% speed penalty on flat ground.
nb: Du kan ikke bevege like raskt som de fleste, noe som resulterer i 15% fartsstraff på flatt underlag.

note: ~ Mutation name
en: Weak Stomach
nb: Svak Mage

note: ~ Description of mutation "Weak Stomach"
en: You are more likely to throw up from food poisoning, alcohol, etc.
nb: Det er mer sannsynlig at du kaster opp fra matforgiftning, alkohol osv.

note: ~ Mutation name
en: Wool Allergy
nb: Ullallergi

note: ~ Description of mutation "Wool Allergy"
en: You are badly allergic to wool, and cannot wear any clothing made of the substance.
nb: Du er sterkt allergisk mot ull, og kan ikke bruke klær laget av stoffet.

note: ~ Mutation name
en: Truth Teller
nb: Sannhetsforteller

note: ~ Description of mutation "Truth Teller"
en: When you try to tell a lie, you blush, stammer, and get all shifty-eyed.  Telling lies and otherwise bluffing will be much more difficult for you.
nb: Når du prøver å fortelle en løgn, rødmer du, stammer og øynene dine blir lumske. Å fortelle løgner og ellers bløffe vil være mye vanskeligere for deg.

note: ~ Mutation name
en: Ugly
nb: Stygg

note: ~ Description of mutation "Ugly"
en: You're not much to look at.  People who care about such things will react poorly to you.
nb: Du er ikke mye å se på. Folk som bryr seg om slike ting, vil reagere dårlig på deg.

note: ~ Description of mutation "Albino"
en: You lack skin pigmentation due to a genetic problem.  You sunburn extremely easily, and typically use an umbrella and sunglasses when going out in the sun.
nb: Du mangler pigmentering av huden på grunn av et genetisk problem. Du blir fort solbrent, og bruker vanligvis en paraply og solbriller når du skal ut i solen.

note: ~ Mutation name
en: Flimsy
nb: Spinkel

note: ~ Mutation name
en: Frail
nb: Svak

note: ~ Mutation name
en: Fragile
nb: Skjør

note: ~ Mutation name
en: Genetic Downward Spiral
nb: Genetisk Nedgående Spiral

note: ~ Mutation name
en: Rough Skin
nb: Røff Hud

note: ~ Description of mutation "Rough Skin"
en: Your skin is slightly rough.  This has no gameplay effect.
nb: Huden din er litt grov. Dette har ingen spilleffekt.

note: ~ Mutation name
en: High Night Vision
nb: Høyt Utviklet Nattsyn

note: ~ Description of mutation "High Night Vision"
en: You can see incredibly well in the dark!  Activate to toggle NV-visible areas on or off.
nb: Du kan se utrolig godt i mørket! Aktiver for å slå NS-synlige områder på eller av.

note: ~ Mutation name
en: Full Night Vision
nb: Fullt Nattsyn

note: ~ Description of mutation "Full Night Vision"
en: You can see in pitch blackness as if you were wearing night-vision goggles.  Activate to toggle NV-visible areas on or off.
nb: Du kan se i mørkhet som om du hadde på deg nattsynsbriller. Aktiver for å slå NS-synlige områder på eller av.

note: ~ Mutation name
en: Cephalopod Eyes
nb: Blekksprutøyne

note: ~ Description of mutation "Cephalopod Eyes"
en: Your eyes still bulge, yet your pupils look different somehow.  Water doesn't seem to cause any trouble at all, though.
nb: Øynene dine buler fremdeles ut, men elevene ser likevel annerledes ut. Vann ser ikke ut til å forårsake noen problemer i det hele tatt.

note: ~ Mutation name
en: Man's Best Friend
nb: Menneskets beste venn

note: ~ Description of mutation "Man's Best Friend"
en: Man's oldest and most well known friends are all Lupines.  Somehow you've mutated something that reminds other survivors of your more domestic relatives.  A softer edge around the eyes, maybe.
nb: Menneskets eldste og mest kjente venner er alle hunder. På en eller annen måte har du mutert noe som minner andre overlevende om dine mer hjemlige slektninger. En mykere kant rundt øynene, kanskje.

note: ~ Mutation name
en: Cephalopod Vision
nb: Blekksprutsyn

note: ~ Description of mutation "Cephalopod Vision"
en: Your brain has caught up with your eyes.  You can see much better in the dark, but sunlight seems much brighter now.  Activate to toggle NV-visible areas on or off.
nb: Hjernen din har kommet i takt med øynene dine. Du kan se mye bedre i mørket, men sollyset virker mye lysere nå. Aktiver for å slå NS-synlige områder på eller av.

note: ~ Mutation name
en: Fey Eyes
nb: Alveøyne

note: ~ Description of mutation "Fey Eyes"
en: Your eyes have turned… green.  It's tough to tell the exact shade, as it seems to shift.  The effect is… pleasant.
nb: Øynene dine har blitt... grønne. Det er vanskelig å fortelle den eksakte skyggen, siden den ser ut til å skifte. Effekten er... hyggelig.

note: ~ Mutation name
en: Fey Vision
nb: Alve-Syn

note: ~ Description of mutation "Fey Vision"
en: The shadows don't seem as dark now.  Activate to toggle NV-visible areas on or off.
nb: Skyggene virker ikke like mørke nå. Aktiver for å slå NS-synlige områder på eller av.

note: ~ Mutation name
en: Fey Nightsight
nb: Alvenattsyn

note: ~ Description of mutation "Fey Nightsight"
en: You have great low-light vision now, but it doesn't allow you to perform fine tasks such as crafting and reading in darkness.  Activate to toggle NV-visible areas on or off.
nb: Du har et godt syn ved svakt lys nå, men det lar deg ikke utføre fine oppgaver som å lage ting og lese i mørket. Aktiver for å slå NV-synlige områder på eller av.

note: ~ Mutation name
en: Feline Eyes
nb: Katteøyne

note: ~ Description of mutation "Feline Eyes"
en: Your eyes have mutated; now you have slit pupils, and they glitter in the light, much like a cat's.  This is visually striking, but it isn't helping you see at night.
nb: Øynene dine har mutert; nå har du slitte pupiller, og de glitrer i lyset, omtrent som en katt sine. Dette er visuelt slående, men det hjelper deg ikke å se om natten.

note: ~ Mutation name
en: Feline Vision
nb: Kattesyn

note: ~ Description of mutation "Feline Vision"
en: Your optic nerves and brain caught up with your eyes.  Now you can see pretty well at night.  Activate to toggle NV-visible areas on or off.
nb: Synsnervene og hjernen holdt i tritt med øynene dine. Nå kan du se ganske godt om natten. Aktiver mutasjonen for å slå på eller av nattsyn-områder.

note: ~ Mutation name
en: Ursine Vision
nb: Bjørnesyn

note: ~ Mutation name
en: Avian Eyes
nb: Fuglesyn

note: ~ Description of mutation "Avian Eyes"
en: Your vision has become particularly acute: you suspect you could pick out zombies much farther away.  Perception +4.
nb: Synet ditt har blitt spesielt akutt: du mistenker at du kan se de avdøde mye lenger unna. Persepsjon +4.

note: ~ Description of mutation "Infrared Vision"
en: Your eyes have mutated to pick up radiation in the infrared spectrum.
nb: Øynene dine har mutert for å fange opp stråling i det infrarøde spekteret.

note: ~ Mutation name
en: Reptilian Eyes
nb: Reptiløyne

note: ~ Description of mutation "Reptilian Eyes"
en: Your eyes have mutated, with a brilliant iris and slitted pupil similar to that of a lizard.  This is visually striking, but doesn't seem to affect your vision.
nb: Øynene dine har mutert, med en strålende iris og spaltet pupill som ligner på en øgle. Dette er visuelt slående, men ser ikke ut til å påvirke synet ditt.

note: ~ Mutation name
en: Reptilian IR
nb: Reptilsk IR

note: ~ Description of mutation "Reptilian IR"
en: Your optic nerves and brain have mutated to catch up with your eyes, allowing you to see in the infrared spectrum.
nb: Dine optiske nerver og hjernen din har mutert for å holde i tritt med øynene dine, slik at du kan se i det infrarøde spekteret.

note: ~ Mutation name
en: Very Fast Healer
nb: Veldig Rask Helbreder

note: ~ Description of mutation "Very Fast Healer"
en: Your wounds heal very quickly.  You heal 50% faster whilst asleep and 66% faster whilst awake.  Your broken limbs also heal 4 times faster than usual.
nb: Sårene dine gror veldig raskt. Du helbreder 50 % raskere mens du sover og 66 % raskere mens du er våken. Dine brukne lemmer gror også 4 ganger raskere enn vanlig.

note: ~ Mutation name ~ Name of effect type id "flask_regeneration"
en: Regeneration
nb: Regenerering

note: ~ Description of mutation "Regeneration"
en: Your flesh regenerates from wounds incredibly quickly.  You heal 150% faster whilst asleep and 200% faster whilst awake.  Your broken limbs also heal 16 times faster than usual.
nb: Kjøttet ditt regenererer fra sår utrolig raskt. Du helbreder 150 % raskere mens du sover og 200 % raskere mens du er våken. Dine brukne lemmer gror også 16 ganger raskere enn vanlig.

note: ~ Mutation name
en: Reptilian Healing
nb: Reptilhelbredelse

note: ~ Mutation name
en: Very Little Sleep
nb: Veldig Lite Søvn

note: ~ Description of mutation "Very Little Sleep"
en: You don't sleep often.  But when you do, you need very little of it.
nb: Du sover ikke ofte. Men når du gjør det, trenger du veldig lite av det.

note: ~ Mutation name
en: Tireless
nb: Utrettelig

note: ~ Description of mutation "Tireless"
en: You defend the realm all night and all day.
nb: Du forsvarer riket hele natten og hele dagen.

note: ~ Mutation name
en: Fangs
nb: Hoggtenner

note: ~ Description of mutation "Fangs"
en: Your teeth have grown into two-inch-long fangs, allowing you to make an extra attack when conditions favor it.
nb: Tennene dine har vokst til to-tommers lange hoggtenner, slik at du kan gjøre et ekstra angrep når forholdene favoriserer det.

note: ~ Message when player with mutation "Fangs" attacks ~ Message when player with mutation "Walking the shadowed path of blood." attacks
en: You sink your fangs into %s
nb: Du synker hoggtennene ned i %s

note: ~ Message when NPC with mutation "Fangs" attacks ~ Message when NPC with mutation "Walking the shadowed path of blood." attacks
en: %1$s sinks their fangs into %2$s
nb: %1$s synker hoggtennene i %2$s

note: ~ Mutation name
en: Incisors
nb: Fortenner

note: ~ Description of mutation "Incisors"
en: Your big teeth have grown in.  Folks had best show some more respect.
nb: De store tennene dine har vokst inn. Folk burde vist litt mer respekt.

note: ~ Message when player with mutation "Incisors" attacks
en: You bite into %s with your ratlike incisors
nb: Du biter i %s med dine rottelignende fortenner

note: ~ Message when NPC with mutation "Incisors" attacks
en: %1$s bites %2$s with their ratlike incisors
nb: %1$s biter %2$s med sine rottelignende fortenner

note: ~ Description of mutation "Infection Immune"
en: Your bloodstream has developed antibiotic properties.  Your wounds will never become infected.
nb: Blodstrømmen din har utviklet antibiotiske egenskaper. Sårene dine blir aldri smittet.

note: ~ Description of mutation "Fat Deposits"
en: You've put on some additional weight around your body.  It slows you down a little, but helps your swimming and warmth.
nb: Du har lagt på litt ekstra vekt rundt kroppen din. Det bremser deg litt ned, men hjelper svømming og varme.

note: ~ Mutation name
en: Nausea
nb: Kvalme

note: ~ Description of mutation "Acid Blood"
en: Your body has developed a wonderful defense mechanism.  Instead of normal blood, you bleed a strong molecular acid which will damage any creature foolish enough to harm you.
nb: Kroppen din har utviklet en fantastisk forsvarsmekanisme. I stedet for normalt blod, bløder du en sterk molekylær syre som vil skade enhver skapning som er dum nok til å skade deg.

note: ~ Response to NPC dialogue
en: Let's talk about faction camps.
nb: La oss snakke om gruppeleirer.

note: ~ Response to NPC dialogue
en: Can I do anything for you?
nb: Kan jeg gjøre noe for deg?

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Flavor
en: Farmer
nb: Bonde

note: ~ Snippet in category "hint"
en: If you have extra antiseptic, use it to disinfect your wounds, even if they aren't infected.  They will recover faster that way.
nb: Hvis du har ekstra antiseptisk middel, bruk det til å desinfisere sårene dine, selv om de ikke er smittet. De vil helbrede seg raskere på den måten.

note: ~ Snippet in category "hint"
en: Treat your infected wounds as soon as possible.  If the infection spreads only antibiotics may help you, but it will take time, and you may still die from it if it's too serious.
nb: Behandle dine infiserte sår så snart som mulig. Hvis infeksjonen sprer seg, kan bare antibiotika hjelpe deg, men det vil ta tid, og du kan fortsatt dø av den hvis den er for alvorlig.

note: ~ Dialogue line in mission "Find Antibiotics"
en: I'm infected.  Badly.  I need you to get some good antibiotics for me…
nb: Jeg er veldig infisert. Jeg trenger deg til å bringe noen god antibiotika for meg.

note: ~ Dialogue line in mission "Find Weather Log"
en: Everyone who dies gets back up, right?  Which means that whatever is causing this it must be airborne to have infected everyone.  I believe that if that is the case then there should be regions that were not downwind from where-ever the disease was released.  We need to find a record of all the weather patterns leading up to the outbreak.
nb: Alle som dør kommer opp igjen, ikke sant? Noe som betyr at uansett hva som forårsaker dette, må det være luftbåren å ha smittet alle. Jeg tror at hvis det er tilfelle, så bør det være regioner som ikke var medvind hvor sykdommen ble utgitt. Vi må finne en oversikt over alle værmønstrene som fører opp til utbruddet.

note: ~ Name suffix of an NPC ~ Generic pistol/rifle focused guard for the Hell's Raiders faction.
en: Bandit
nb: Banditt

note: ~ Name suffix of an NPC ~ Crazy Person.
en: Psycho
nb: Psykopat

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: I hate thorazine!
nb: Jeg hater Klorpromazin!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Arg thorazine, don't touch it!
nb: Arg Klorpromazin, ikke rør det!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is bad for you, you know.
nb: Klorpromazin er ikke bra for deg, vet du.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is poison.
nb: Klorpromazin er gift.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  I wouldn't if I were you.
nb: Klorpromazin? Jeg ville ikke tatt det om jeg var deg.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't need thorazine, it's limiting you.
nb: Du trenger ikke Klorpromazin, det begrenser deg.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets!  I love those!
nb: Rosa tabletter! Jeg elsker dem!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Hey there's some pink tablets, take some!
nb: Hei, det er noen rosa tabletter, ta noen!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to LSD, say yes to Fun!
nb: Si ja til LSD, si ja til moro!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Perfect, those pink tablets will keep us going, take some!
nb: Perfekt, de rosa tablettene vil holde oss i gang, ta noen!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: You know what would make all this more bearable?  Pink Tablets!
nb: Vet du hva som vil gjøre alt dette mer utholdelig? Rosa tabletter!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: An odd pink tablet from the ground?  I don't see why not!
nb: En merkelig rosa tablett fra bakken? Jeg skjønner ikke hvorfor ikke!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Finally, something to take the edge off.
nb: Endelig noe for å roe nervene.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No thanks, I'm good.
nb: Ellers takk.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade with you.
nb: Jeg vil ikke handle med deg.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have the best stuff.  And I'm keeping it!
nb: Jeg har de beste sakene. Og jeg beholder det!

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, that's my rule.
nb: Ingen handel, det er min regel.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not interested.
nb: Jeg er ikke interessert.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: How about no?
nb: Hva med nei?

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm sorry <name_g>. I'm afraid I can't do that.
nb: Jeg beklager <name_g>. Jeg er redd for at jeg ikke kan gjøre det.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Wish I could, <name_g>.
nb: Ønsker jeg kunne, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nothing to trade, sorry <name_g>.
nb: Ingenting å handle med, beklager <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Maybe next time?
nb: kanskje neste gang?

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I really don't feel like it.
nb: Nei takk, jeg føler ikke for det.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Well, I would, but I don't want to right now.
nb: Vel, det ville jeg, men det vil jeg ikke akkurat nå.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I have better things to do.
nb: Jeg har bedre ting å gjøre.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'll pass; it's too much work.
nb: Jeg står over; det er for mye arbeid.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Who put you in charge of what I do?
nb: Hvem har satt deg som sjef for det jeg gjør?

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Great idea!  Call me when you find SOMEONE ELSE to do it.
nb: God idé! Ring meg når du finner NOEN ANDRE som kan gjøre det.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm afraid I can't help you there.
nb: Jeg er redd for at jeg ikke kan hjelpe deg der.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not exactly the settlin' type.
nb: Ikke akkurat den bofaste typen.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a free spirit, can't settle, sorry.
nb: Jeg er mer av en fri ånd, kan ikke bosette meg, beklager.

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: <swear> <name_b>
nb: <swear><name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asshat
nb: kløne

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asswipe
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bag of shit
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bastard
nb: jævel

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: blockhead
nb: blokkehode

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: chump
nb: tosk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: clown
nb: klovn

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: cretin
nb: mannsling

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: degenerate
nb: degenerert

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dick
nb: kuk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dipshit
nb: rasshøl

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: douchebag
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumbass
nb: idiot

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dumb <name_b>
nb: dumm <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fool
nb: tosk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: freak
nb: misfoster

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: goon
nb: tosk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: half-eaten <name_b>
nb: halvspist <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: imbecile
nb: imbesil

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: jackass
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: moron
nb: tosk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: nitwit
nb: tåpelig

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: piece of an ass
nb: del av en ræv

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: piece of shit
nb: jævel

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<musicgenre_noun>"
en: punk
nb: rebell

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: scumbag
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shit-brained <name_b>
nb: dritt-hjernet <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shit-eater
nb: dritt-spiser

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitass
nb: drittræv

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitbag
nb: drittsekk

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shitface
nb: drittfjes

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: son of a <name_b>
nb: sønn av en <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stinky <name_b>
nb: stinkete <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stupidass
nb: dumræv

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: stupid <name_b>
nb: dum <name_b>

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: swine
nb: svin

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: zombie food
nb: zombiemat

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: loser
nb: taper

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: dickhead
nb: kukhode

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: asshole
nb: rævhull

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fucker
nb: jævel

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: sucker
nb: taper

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: jerk
nb: dust

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: motherfucker
nb: jævel

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: shithead
nb: dritthode

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: fuck-trumpet
nb: arrogante jævel

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: pillock
nb: idiot

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: bellend
nb: glans

note: ~ Snippet in category "<name_b>" ~ generic negative/hostile pronouns
en: oxygen-wasting <name_b>
nb: oksygen-sløsende <name_b>

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: <ill_die> if I won't get some water soon.
nb: <ill_die> om jeg ikke får noe vann snart.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you get me some water, <name_g>?
nb: Kan du gi meg noe vann, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Do you have something to drink, <name_g>?
nb: Har du noe å drikke, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need some <swear> water!
nb: Jeg trenger noe <swear> vann!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My mouth is dry.
nb: Minn munn er tørr.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When we drinkin'?
nb: Når skal vi drikke?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When was the last time I had a drink?
nb: Når var det  sist jeg hadde noe å drikke?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched, I need to drink something.
nb: Jeg er uttørket, jeg trenger å drikke noe.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm thirsty…
nb: Jeg er tørst...

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm <very> thirsty.
nb: Jeg er <very> thirsty

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm <swear> thirsty.
nb: Jeg er <swear> thirsty.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you give me something to drink, <name_g>?
nb: Kan du gi meg noe å drikke, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I <really> need to get some water.
nb: Jeg <really> trenger å få noe vann.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: <ill_die> if I don't drink something.
nb: <ill_die> om jeg ikke drikker noe.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Did you know that lack of water kills faster than lack of rest?
nb: Visste du at mangel på vann dreper raskere enn mangel på hvile?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember the last time I was this thirsty.
nb: Jeg kan ikke huske sist gang jeg var tørst.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd kill for a sip of water right now.
nb: Jeg vil drepe for en slurk vann akkurat nå.

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: darn
nb: søren

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuck
nb: faen

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events ~ Snippet in category "<swear>"
en: goddamn
nb: herregud

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: goddamnit
nb: faen

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events ~ Snippet in category "<swear>"
en: damn
nb: jævla

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: damnit
nb: faen

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: shit
nb: faen

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuckit
nb: fuck det

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: crap
nb: dritt

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: son of an ass
nb: sønn av en ræv

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: Oh sugar!
nb: Åh sukker!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: bloody hell
nb: faen i helvete

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: fuck's sake
nb: for faen

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: bollocks
nb: pokker

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events
en: goodness
nb: godhet

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: sad
nb: trist

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: bummed
nb: irritert

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: depressed
nb: deprimert

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: unhappy
nb: ulykkelig

note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: dejected
nb: nedslått

[ctx: <sad>]
note: ~ Snippet in category "<sad>" ~ Generic terms for being sad.
en: down
nb: nede

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line ~ Response to NPC dialogue
en: Hey <name_g>.
nb: Hei <name_g>.

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Greetings <name_g>.
nb: Hilsener <name_g>.

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Hi <name_g><punc> You okay?
nb: Hei <name_g> <punc> er du ok?

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: <name_g><punc>  Let's talk.
nb: <name_g> <punc> La oss snakke.

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: Well hey there.
nb: Vell, hei der.

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: <name_g><punc>  Hello.
nb: <name_g> <punc> Hallo.

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: What's up, <name_g>?
nb: Hva skjer, <name_g>?

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings.
en: You okay, <name_g>?
nb: Er du ok, <name_g>?

note: ~ Snippet in category "<greet>" ~ Friendly or neutral greetings. ~ NPC dialogue line
en: Hello, <name_g>.
nb: Hallo, <name_g>.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: never
nb: aldri

[ctx: <no>]
note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: no
nb: nei

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not gonna happen
nb: skjer aldri

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not happening
nb: skjer ikke

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: over my dead body
nb: over mitt døde lik

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: when pigs fly
nb: når griser fly

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: won't happen
nb: vil ikke skje

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: fuck no
nb: helvete heller

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: hell no
nb: helvete heller

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: no way
nb: aldri

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: not a chance
nb: ikke en sjanse

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I don't think so
nb: Jeg tror ikke det

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: no way in hell
nb: ikke faen

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: nuh uh
nb: nei uh

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: fat chance
nb: fett sjanse

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: when hell freezes over
nb: når helvete fryser over

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Goodbye, <name_b>!
nb: Farvel, <name_b>!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving.
nb: Jeg går.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar. ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: So long, <name_b>!
nb: Sålangt, <name_b>!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm outta here!
nb: Jeg drar nå!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar. ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Bye bye, <name_b>!
nb: ha det, <name_b>!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: See you later, alligator.
nb: Ser deg senere, alligator.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our paths must part, for now at least.
nb: Våre veier må skilles, for nå i det minste.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: There's something I gotta do on my own.  Sorry.
nb: Det er noe jeg må gjøre alene. Unnskyld.

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: consider yourself dead
nb: ta i betraktning at du er død

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll destroy you
nb: Jeg skal ødelegge deg

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll kick your ass
nb: Jeg skall sparke ræva di

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll kill you
nb: Jeg skal drepe deg

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll send you to hell
nb: Jeg skal sende deg til helvete

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm gonna kick your ass
nb: Jeg skal ta deg

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you won't make it out alive
nb: du kommer ikke ut i live

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're dead
nb: du er død

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'll <swear> kill you
nb: jeg <swear> drepe deg

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're dead meat
nb: du er dødt kjøtt

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're a dead man
nb: du er en død mann

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you'll taste my <mywp>
nb: du skal smake min <mywp>

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you're <swear> dead
nb: du er <swear> død

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: only one of us is leaving here alive,
nb: bare en av oss drar herfra i live,

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: prepare thyself for punishment,
nb: forbered deg på straff,

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: make peace with your gods,
nb: inngå fred med dine guder,

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: if you worship any gods, now is a good time to start praying
nb: hvis du tilber noen guder, er det nå en god tid å begynne å be

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: your life is now forfeit,
nb: livet ditt er nå tapt,

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: when I'm through with you, there won't be enough left to identify
nb: når jeg er ferdig med deg, vil det ikke være noe igjen å identifisere

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm gonna beat you so bad, even the people who look like you will hurt
nb: jeg kommer til å slå deg så hardt, selv folk som ser ut som deg, vil gjøre vondt

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: come closer, I can't beat the shit out of you from a distance
nb: kom nærmere, jeg kan ikke mørbanke deg på avstand

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to rip out your tongue and wipe my ass with it
nb: Jeg skal rive ut tungen din og tørke rumpa mi med den

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you just signed your death warrant
nb: du har nettopp signert dødsdommen din

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: prepare to die
nb: forbered deg på å dø

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to make you my bitch
nb: jeg skal gjøre deg min kjerring

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: you did this, not me
nb: du gjorde dette, ikke jeg

note: ~ Snippet in category "<ill_kill_you>" ~ The NPC is announcing a target, and all the phrases are followed by an NPC or monsters' name.
en: I'm going to wear your ears as a necklace
nb: jeg skal bruke ørene dine som et halskjede

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm not gonna last much longer
nb: Jeg kommer ikke til å holde ut lenger

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'll be dead soon
nb: jeg er død snart

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'll be a goner
nb: jeg er fortapt

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm dead, <name_g>,
nb: jeg er død, <name_g>,

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm dead meat
nb: jeg er dødt kjøtt

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm in <very> serious trouble
nb: jeg er i <very> alvorlige problemer

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm <very> doomed
nb: jeg er <very> dømt

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I'm done for
nb: jeg er ferdig

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I won't last much longer
nb: jeg varer ikke særlig lengre

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: my days are <really> numbered
nb: mine dager er <really> begrenset

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: <name_g>, I'm sorry
nb: <name_g>, jeg beklager

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: didn't think it would end like this.
nb: trodde ikke det ville ende slik.

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: so, this is how it ends, huh?
nb: så det er slik det ender, ikke sant?

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: I don't wanna go
nb: Jeg vil ikke dø

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: bury me somewhere nice, if I don't make it
nb: begrave meg et fint sted, hvis jeg ikke klarer det

note: ~ Snippet in category "<ill_die>" ~ A snippet use in the context of another complaint, like "I'll die without your help"
en: <name_g>, I don't feel so good
nb: <name_g>, jeg føler ikke så vell

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you wait?
nb: Kan du vente?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, where are you?
nb: Hei, hvor er du?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait!
nb: Vent!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, <name_g>!
nb: Vent da, <name_g>!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, wait for me!
nb: <name_g>, vent på meg!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait up, <okay>?
nb: Hei, vent dam <okay>?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You <really> need to wait for me!
nb: Du <really> trenger å vente på meg!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You <swear> need to wait!
nb: Du <swear> trenger å vente!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: <name_g>, where are you?
nb: <name_g>, hvor er du?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g><punc> Wait for me!
nb: Hei <name_g><punc> vent på meg!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you?!
nb: Hvor er du?!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm over here!
nb: Hei, jeg er over her!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up a second, will ya?
nb: Vent et sekund, kan du?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the rush?
nb: Hva er det som haster?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for me <name_g>, I can't keep up with you like this!
nb: Vent for meg <name_g>,  Jeg kan ikke holde tritt med deg slik!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the rush?
nb: Hvor er hastverket?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey!  Slow down!
nb: Hei! Ro ned tempoet!

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm unaffiliated.
nb: Jeg er utilknyttet.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't run with a crew.
nb: Jeg er ikke med et mannskap.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a solo artist, <okay>?
nb: Jeg er en solo artist, <okay>?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't kowtow to any group, <okay>?
nb: Jeg hører ikke til en gruppe, <okay>?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a freelancer.
nb: jeg er en frilanser.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I work alone, <name_g>.
nb: Jeg jobber alene, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a free agent, more money that way.
nb: Jeg er en fri agent, mer penger fra det enn andre jobber.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer to work uninhibited by that kind of connection.
nb: Jeg foretrekker å jobbe uhemmet av den slags forbindelse.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I haven't found one that's good enough for me.
nb: Jeg har ikke funnet en som er god nok for meg.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't belong to a faction, <name_g>.
nb: Jeg hører ikke til en gruppe, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm currently not under any contract.  Why, you hiring?
nb: Jeg er foreløpig ikke under noen kontrakt. Hvorfor ansetter du?

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: comrade
nb: kamerat

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my good fellow
nb: min gode fyr

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: lad
nb: gutt

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: mate
nb: kamerat

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow nomad
nb: min nomade

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow survivor
nb: min overlevende kar

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references ~ Snippet in category "<granny_name_g>"
en: friend
nb: venn

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow traveler
nb: min medreisende kar

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: pal
nb: venn

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fella
nb: venn

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my dude
nb: min kar

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: buddy
nb: venn

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: chum
nb: kompanjong

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bruv
nb: kamerat

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up!
nb: Ta igjen!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here!
nb: Kom over her!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here, <name_g>!
nb: Kom over her, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close, <name_g>!
nb: Hold deg nær, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving, <name_g>!
nb: Fortsett å gå, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up, <name_g>!
nb: Hold følge, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going, <name_g>!
nb: La oss fortsette å gå, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here!
nb: Over her!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here, <name_g>!
nb: Over her, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close, <name_g>!
nb: Hold deg nær, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me, <name_g>!
nb: bli hos meg, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up, <name_g>!
nb: Ta igjen, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up!
nb: Hold følge!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving!
nb: Fortsett å gå!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me!
nb: Bli hos meg!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close!
nb: Hold deg nær!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close!
nb: Hold deg nær!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going!
nb: La oss fortsette å gå!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry!
nb: Skynd deg!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry up!
nb: Raske på!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move faster!
nb: Gå raskere!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: I don't have all day!
nb: Jeg har ikke hele dagen på meg!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Are you coming?
nb: Kommer du?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Quit dawdling!
nb: Slutt å tulle!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Your slower than cold molasses going uphill
nb: Du er tregere enn en krabbe.

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: My grandmother moves faster than you!
nb: Min bestemor beveger seg raskere enn deg!

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely keep my eyes open.
nb: Jeg kan knapt holde øynene åpne.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: When we sleepin'?
nb: Når skal vi sove?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: *Yawn*
nb: *Gjesp*

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What time is it?
nb: Hva er klokka?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm tired…
nb: Jeg er trøtt...

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm <very> tired.
nb: Jeg er <very> trøtt.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm <swear> tired.
nb: Jeg er <swear> trøtt.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can we rest for a while, <name_g>?
nb: Kan vi hvile litt, <name_g>?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I <really> need to rest.
nb: Jeg må <really> hvile.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: <ill_die> if we don't stop for a moment.
nb: <ill_die> om vi ikke stopper for en stund.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Did you know that lack of rest kills faster than lack of food?
nb: Visste du at mangel på hvile dreper raskere enn mangel på mat?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'll just go to sleep, <okay>?
nb: Jeg går å hviler, <okay>?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I just… gotta close my eyes for a bit, okay?
nb: Jeg må bare lukke øynene litt, ok?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can't remember the last time I had a proper kip.
nb: Jeg kan ikke huske sist gang jeg hadde en ordentlig søvn.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't keep going for long <name_g>.  I need some rest, bad.
nb: Jeg kan ikke gå for langt <name_g>. Jeg trenger virkelig å hvile.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My eyes are dropping, I need to rest.
nb: Øynene mine faller, jeg må hvile.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: You see these eyebags?  I need to sleep!
nb: Ser du disse mørke øynene? Jeg må få sove!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep now.
nb: Jeg går å legger meg nå.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to bed.  Wake me if you need me.
nb: Jeg går til sengs. Vekk meg om du trenger meg.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep over there.
nb: Jeg går til sengs over der.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for bed!  See you in the morning.
nb: Sengetid! Vi ses om morgenen.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: There's a bed calling my name, and I'm going to it.
nb: Det er en seng som kaller for navnet mitt, og jeg går til den.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night!  Wake me if you need me.
nb: God natt! Vekk meg om du trenger meg.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Well, I'm going to bed now.
nb: Vell, jeg går til sengs nå.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Calling it a night for now.  You get some rest too, okay?
nb: Kaller det en natt for nå. Du får også hvile, ok?

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm getting some shut-eye, good night!
nb: Jeg holder på å lukke øynene litt, god natt!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to view the old eye-lid cinema, good night!
nb: På tide å se den gamle øyelokk-kinoen, god natt!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to hit the hay.
nb: På tide å gå til køys.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to see about a bed with my name on it, good night.
nb: Jeg skal se etter en seng med navnet mitt på, god natt.

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: ass-shatteringly
nb: rumpeknusende

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: extremely
nb: ekstremt

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: greatly
nb: ganske

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: highly
nb: høyt

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: incredibly
nb: utrolig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: quite
nb: ganske

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis ~ Snippet in category "<really>"
en: really
nb: virkelig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: utterly
nb: fullstendig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis ~ Snippet in category "<really>" ~ Snippet in category "<swear>"
en: fucking
nb: jævla

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: wicked
nb: ond

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: very
nb: veldig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: so <very>
nb: så <very>

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: <very> <very>
nb: <very><very>

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: severely
nb: alvorlig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: extraordinarily
nb: ekstraordinært

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: unusually
nb: uvanlig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: tremendously
nb: enormt

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: vastly
nb: enormt

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: palpably
nb: påtagelig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: inordinately
nb: umåtelig

note: ~ Snippet in category "<very>" ~ Generic terms of emphasis
en: staggeringly
nb: svimlende

[ctx: <okay>]
note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: fine
nb: fint

[ctx: <okay>]
note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: okay
nb: okei

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: get it
nb: skjønner

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: you dig
nb: er det ok?

[ctx: <okay>]
note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: dig
nb: ok

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: got it
nb: har det

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: you see
nb: du ser

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: see, <name_g>
nb: se, <name_g>

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: alright
nb: ålreit

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: that clear
nb: det er klart

note: ~ Snippet in category "<okay>" ~ General terms of acknowledgement for an order
en: gotcha
nb: har deg

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: seriously
nb: seriøst

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: absolutely
nb: absolutt

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: definitely
nb: definitivt

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: for real
nb: virkelig

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: honestly
nb: ærlig talt

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: most <really>
nb: mest <really>

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: urgently
nb: innstendig

note: ~ Snippet in category "<really>" ~ Generic terms of emphasis
en: REALLY
nb: VIRKELIG

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, let me pass.
nb: Unnskyld meg, la meg passere.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Hey <name_g>, can I get through?
nb: Hei <name_g>, kan jeg komme forbi?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get past you, <name_g>.
nb: La meg komme forbi deg, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me through, <okay>?
nb: La meg komme gjennom, <okay>?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, <name_g>!
nb: Tre til side, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I get past you, <name_g>?
nb: Kan jeg komme forbi deg, <name_g>?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get past you, <name_g>.
nb: Jeg må komme forbi deg, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move your <swear> ass, <name_b>!
nb: Flytt din <swear> ræv, <name_b>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my way, <name_b>!
nb: Ut av min vei, <name_b>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move it, <name_g>!
nb: Flytt deg, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You need to move, <name_g>, <okay>?
nb: Du må flytte, <name_g>,<okay>?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through!
nb: Kommer gjennom!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my <swear> way!
nb: Flytt deg til <swear> bort!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get by.
nb: Jeg må passere.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Pardon me.
nb: Unnskyld meg.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I just squeeze by you?
nb: Kan jeg bare bli klemt gjennom deg?

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the cash, <name_b>!
nb: Takk for pengene, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks a lot, <name_g>!
nb: Takk så mye, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Catch you later, <name_g>!
nb: Vi snakkes, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you later, <name_b>!
nb: Ser deg senere, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you in hell, <name_b>!
nb: Ser deg i helvete, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I'm outta here!  <done_mugging>
nb: Jeg drar nå! <done_mugging>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks, <name_g>!
nb: Takk, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Pleasure doing business with you.
nb: Fornøyelse å gjøre forretninger med deg.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Now beat it, you <name_b>.
nb: ryk å reis, din <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Good haul.  See you around<punc>
nb: Godt bytte. Ser deg senere<punc>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I need this more than you, I think.
nb: Jeg trenger dette mer enn deg, tror jeg.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for your generosity.
nb: Takk for din generøsitet.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Your contribution is much appreciated.
nb: Ditt bidrag settes stor pris på.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You're helping to feed my kids.
nb: Du er med på å mate barna mine.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  I <swear> saw you take that <name_b>!  Drop it.  Now.
nb: Hei! Jeg <swear> så deg ta <name_b>! Slipp tingen, nå.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You best be dropping what you just picked up right now <name_b>.
nb: Du burde slippe det du nettopp plukket opp nå <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I've got eyes, you <swear> <name_b> thief!
nb: Jeg har øyner, din <swear><name_b> tyv!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  That belongs to us!  Drop it.
nb: Hei! Det tilhører oss! Slipp det.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: <swear>, I've seen a <swear> thief!
nb: <swear>, jeg har sett en <swear> tyv!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw that!  Drop what you just stole!
nb: Jeg så det! Slipp det du nettopp stjal!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Thieves will not last long around me <name_g>, please drop that.
nb: Tyver varer ikke lenge rundt meg <name_g>, vennligst slipp tingen.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Consider this a warning <name_b>, thieves will not be tolerated, drop it.
nb: Betrakt dette som en advarsel <name_b>, tyver tolereres ikke, slipp den.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think I'm <swear> blind <name_b>?  Don't touch our stuff.
nb: Tror du jeg er <swear> blind <name_b>? Ikke rør tingene våre.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You have one chance to put it back.
nb: Du har en sjanse til å sette tingen tilbake.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Return the stolen goods.  You have to the count of three to comply.
nb: Returner de stjålne varene. Du har tre sekunder på deg.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're not leaving here with stolen goods, <name_g>.
nb: Du drar ikke fra her med stjålne varer, <name_g>.

note: ~ Snippet in category "<happy>"
en: content
nb: innhold

note: ~ Snippet in category "<happy>"
en: happy
nb: lykkelig

note: ~ Snippet in category "<happy>"
en: overjoyed
nb: overlykkelig

note: ~ Snippet in category "<happy>"
en: pleased
nb: fornøyd

note: ~ Snippet in category "<happy>"
en: ecstatic
nb: ekstatisk

note: ~ Snippet in category "<happy>"
en: thrilled
nb: begeistret

note: ~ Snippet in category "<happy>"
en: stoked
nb: oppildnet

note: ~ Snippet in category "<happy>"
en: <very> <happy>
nb: <very><happy>

note: ~ Snippet in category "<happy>"
en: tickled pink
nb: kittletrosa

note: ~ Snippet in category "<happy>"
en: delighted
nb: glad

note: ~ Snippet in category "<happy>"
en: pumped
nb: spent

note: ~ Snippet in category "<happy>"
en: joyful
nb: gledelig

note: ~ Snippet in category "<happy>"
en: merry
nb: god

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <swear> weapon!
nb: Slipp ditt <swear> våpen!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Okay <name_b>, drop your weapon!
nb: Okay <name_b>, slipp ditt våpen!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put your <swear> weapon down!
nb: Legg ned det <swear> våpenet!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <yrwp>, <name_b>!
nb: Legg ned <yrwp>, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <swear> <yrwp>!
nb: Slipp det <swear><yrwp>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <yrwp>!
nb: Slipp <yrwp>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down the <yrwp>!
nb: Legg ned <yrwp>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <swear> weapon, <name_b>!
nb: Slipp ditt <swear> våpen, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your <yrwp>!
nb: Legg ned <yrwp>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Alright, drop the <yrwp>!
nb: Ålreit, slipp <yrwp>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey, put that weapon down!
nb: Hei, legg fra deg det våpenet!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Please put down your weapon.  I'll give you to the count of three.  One…
nb: Legg ned våpenet ditt. Jeg gir deg tre sekunder. En…

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's take it easy now, okay?  Put the weapon down.
nb: La oss ta det med ro nå, ok? Legg ned våpenet.

note: ~ Snippet in category "<swear>"
en: motherfucking
nb: jævla

note: ~ Snippet in category "<swear>"
en: freaking
nb: jævla

note: ~ Snippet in category "<swear>"
en: <swear> <swear>
nb: <swear><swear>

note: ~ Snippet in category "<swear>"
en: fuckin'
nb: faens

note: ~ Snippet in category "<swear>"
en: god damn
nb: faens

note: ~ Snippet in category "<swear>"
en: mafuckin'
nb: jævla

note: ~ Snippet in category "<swear>"
en: bloody
nb: faens

note: ~ Snippet in category "<swear>"
en: god-forsaken
nb: gudsforlatte

note: ~ Snippet in category "<swear>"
en: cursed
nb: forbannede

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, let's talk!
nb: Vent, la oss snakke!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I <really> want to talk to you!
nb: Hei, jeg vil <really> snakke med deg!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Come on, talk to me!
nb: Kom igjen, snakk med meg!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey <name_g>, let's talk!
nb: Hei <name_g>, la oss snakke!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: <name_g>, we <really> need to talk!
nb: <name_g>, vi må <really> snakke!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we should talk, <okay>?
nb: Hei, vi burde snakke, <okay>?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk for a bit?
nb: Hei, kan vi snakke for en stund?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: <name_g>!  Wait up!
nb: <name_g>! Vent!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, <okay>?
nb: Vent, <okay>?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Let's talk, <name_g>!
nb: La oss snakke, <name_g>!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Look, <name_g><punc> let's talk!
nb: Hei, <name_g><punc> la os snakke!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, what's the rush?  Let's chat a tad.
nb: Hei, hva er det? La oss prate litt.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to talk to you!
nb: Jeg må snakke med deg!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't be afraid, I need to talk to you!
nb: Ikke vær redd, jeg må snakke med deg!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Thank God, another survivor!  Can we talk?
nb: Takk Gud, nok en overlevende! Kan vi snakke?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  Do you speak English?
nb: Hei! Snakker du engelsk?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your <swear> hands up!
nb: Opp med de <swear> hendene dine!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up, <name_b>!
nb: Opp med hendene dine, <name_b>!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Reach for the sky!
nb: Nå himmelen!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar. ~ Response to NPC dialogue
en: Hands up!
nb: Opp med hendene dine!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air!
nb: Hender i været!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar. ~ Response to NPC dialogue
en: Hands up, <name_b>!
nb: Hender i været, <name_b>!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands where I can see them!
nb: Opp med hendene dine hvor jeg kan se dem!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b>, hands up!
nb: Okei <name_b>, hendene opp!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b><punc> hands up!
nb: Okei <name_b><punc> hender opp!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air, <name_b>!
nb: Hender i været, <name_b>!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, no sudden movements and we're gravy, okay?
nb: Hendene oppe, ingen plutselige bevegelser og det går bra , ok?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Take it easy and put your hands up now, <name_g>.
nb: Ta det med ro og vis hendene dine, <name_g>.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Why don't you put your hands up for me <name_g>.
nb: Hvorfor legger du ikke hendene opp for meg <name_g>.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: There's some bad folks around these parts, now stick'em up!
nb: Det er noen slemme folk rundt disse områdene, hold armene oppe nå!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You should have been more careful, now give me your stuff!
nb: Du burde vært mer forsiktig, nå gi meg tingene dine!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is a robbery!
nb: Dette er et ran!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't try anything funny.
nb: Ikke prøv noe morsomt.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Your money or your life!
nb: Dine penger eller ditt liv!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Didn't anyone ever tell you not to talk to strangers?  Give me your shit!
nb: Har ingen noen gang fortalt deg at du ikke skal snakke med fremmede? Gi meg rotet ditt!

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings. ~ Label of UI widget "move_count_mode_desc" ~ Label of UI widget "spacebar_move_mode_speed"
en: Move
nb: Gå

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move your ass
nb: Flytt på deg, dust

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of the way
nb: Flytt deg

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: You need to move
nb: Du må gå

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Hey <name_g>, move
nb: Hei <name_g>, gå

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: <swear> move it
nb: <swear> gå

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move your <swear> ass
nb: Flytt på den <swear> ræva di

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of my way, <name_b>,
nb: Ut av min vei, <name_b>!

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move to the side
nb: Gå til sides

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Get out of my line of fire
nb: Gå ut av min ildlinje

note: ~ Snippet in category "<move>" ~ Generic orders to move,mostly used as part of firing warnings.
en: Move, move, move
nb: Gå, gå, gå

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I almost want to eat my <mywp> now.
nb: Jeg har lyst å spise min <mywp> nå.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: When we eatin'?
nb: Når skal vi spise?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd eat a burger if I had one.
nb: Jeg ville spist en hamburger om jeg hadde en

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Perfect time for a lunch break.
nb: Perfekt tid for å spise en lunsj.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm hungry…
nb: Jeg er sulten...

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm <very> hungry.
nb: Jeg er <very> sulten

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm <swear> hungry.
nb: Jeg er <swear> sulten.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: So, <name_g>, when we eatin'?
nb: Så, <name_g>, når skal vi spise?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I <really> need to eat something.
nb: Jeg trenger <really> noe å spise.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: <ill_die> if I don't get some food.
nb: <ill_die> om jeg ikke får noe å spise.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Consider this idea: you give me food and I eat it.
nb: Tenk på denne ideen: du gir meg mat, og jeg spiser det.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Did you know that lack of food kills faster than chain smoking?
nb: Visste du at mangel på mat dreper raskere enn kjede-røyking?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Can't remember the last time I got a proper meal.
nb: Husker ikke sist jeg hadde et ordentlig måltid.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could eat a horse.
nb: Jeg kunne spist en hest.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: <swear>, I'm starved.
nb: <swear>, jeg er utmagret.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could do with a bite to eat right now.
nb: Jeg kunne klare meg med en matbit akkurat nå.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for some chocolate right now.
nb: Jeg ville drept for litt sjokolade akkurat nå.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Man I miss that burger joint I used to go to.
nb: Åh, som jeg savner den hamburgerrestauranten jeg pleide å gå til.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm so hungry I can taste it.
nb: Jeg er så sulten at jeg kan smake det.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I've never been so hungry in my life!
nb: Jeg har aldri vært så sulten i mitt liv!

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: fuck you
nb: faen ta deg

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: fuck off
nb: gå til helvete

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: go fuck yourself
nb: gå til helvete

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: <fuck_you>, <swear> <name_b>
nb: <fuck_you>,  <swear> <name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you can fuck right off, you <name_b>
nb: du kan gå til helvete, din <name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: I've had enough of you, begone
nb: Jeg har hatt nok av deg, forsvinn

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're a poster child for abortions
nb: du er et plakatbarn for aborter

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: how the fuck you've survived this far is beyond me, you <swear> <swear> <name_b>
nb: hvordan faen du har overlevd så lenge er utenfor utenfor min fatteevne, din <swear> <swear> <name_b>

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're why the gene pool needs a lifeguard
nb: du er grunnen til at gen-bassenget trenger en badevakt

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: your father should have jerked you off onto a rock and let you dry up in the sun
nb: faren din skulle ha runka deg ut på en stein og la deg tørke opp fra solskinnet

note: ~ Snippet in category "<fuck_you>" ~ Extremely negative response to a request or command.
en: you're a worthless cunt
nb: du er en verdiløs fitte

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Can I get out and walk?  This vehicle is too small.
nb: Kan jeg komme meg ut og gå? Dette kjøretøyet er for lite.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we make the next vehicle a convertible?
nb: Hva med at vi gjør neste kjøretøy til en konvertibel?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This vehicle is too small.
nb: Dette kjøretøyet er for lite.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not a contortionist!
nb: Jeg er ikke en svindler!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I can't fit in your tiny human vehicle.
nb: Jeg får ikke plass i det lille menneskelige kjøretøyet ditt.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This sucks.  I'm too big.
nb: Dette suger. Jeg er for svær.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't like being a mutant crammed into your tiny little vehicle.
nb: Jeg liker ikke å være en mutant som er klemt inn i det lille kjøretøyet ditt.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Getting awfully cramped in here.
nb: Blir veldig trangt her inne...

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't think this vehicle was designed for someone like me.
nb: Jeg tror ikke dette kjøretøyet var designet for noen som meg.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: It's tighter than a nun's cunt in here!'
nb: Det er strammere her inne enn en nonnes fitte!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> Fire in the hole!
nb: <swear!> Varsku her!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> Get cover!
nb: <swear!> Gå til dekning!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Hit the <swear> dirt!
nb: Treff den <swear> gjørma!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This <swear> shit is gonna blow!
nb: Denne <swear> dritten kommer til å sprenge!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'm standing way too close to this <swear> firecracker.
nb: Jeg står altfor nær dette <swear> fyrverkeriet.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity. ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I <really> need to get some distance.
nb: Jeg trenger <really> å ha noe distanse.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: I <really> need to get some <swear> distance.
nb: Jeg trenger <really> å ha noe <swear> distanse.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: <swear!> I'm getting my ass out of here!
nb: <swear!> Jeg går til helvete ut herfra!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the <swear> hole, motherfuckers!
nb: Varsku her, jævler!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Heads up, <name_b>.
nb: Se etter, <name_b>.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Watch out for shrapnel!
nb: Se ut for splinter!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole!
nb: Varsku her!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get cover!
nb: Gå til dekning!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get down!
nb: Ned på bakken!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the dirt!
nb: Sprenger opp bakken!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole, motherfuckers!
nb: Varsku her, jævler!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Bombs away!
nb: Bomber unna!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Shrapnel, incoming!  Watch it!
nb: Granatsplinter, rundt oss! Se etter!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Making some noise!
nb: Lager noe bråk!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's gonna blow!
nb: Det kommer til å sprenges!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the deck!
nb: Nå skal det sprenges!

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Fuck me!  A <swear>
nb: Faen ta meg! En <swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: Watch out for that
nb: Se ut for det

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: Watch out!  I see a
nb: Se etter! Jeg ser en

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Run!  It's a
nb: Løp! Det er en

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: <swear!>, a
nb: <swear!>, en

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>, I'm doomed!  There's a <swear> <swear>
nb: <swear!>, jeg er dødsdømt! Det er en <swear><swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster. ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows
en: <swear!>, here comes a <swear>
nb: <swear!>, her kommer det en <swear>

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Incoming!
nb: Innkommende!

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Prepare yourself!  We have a
nb: Forbered deg selv! Vi har en

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Holy fuck!
nb: Helvetes faen!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out for that
nb: Se opp for den

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey!  Over there!  I see a
nb: Hei! Over der! Jeg ser en

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Incoming
nb: Innkommende

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Are we fighting?  There's a
nb: Kjemper vi? Det er en

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey, <name_g>!  <monster_warning>
nb: Hei, <name_g>! <monster_warning>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out!  A
nb: Se etter! En

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Keep an eye on that
nb: Hold øye over

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: I suggest a tactical retreat from that
nb: Jeg foreslår en taktisk retrett fra den

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get down!  There's a
nb: Legg deg ned! Det er en

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look sharp!  Things are heating up.
nb: Ser bra ut! Ting varmer opp.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hostiles inbound.
nb: Fiender rundt oss.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Are we fighting or leaving?
nb: Kjemper eller forlater vi?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hey, <name_g>!  <general_danger>
nb: Hei, <name_g>!  <general_danger>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Uh, <name_g>?  <general_danger>
nb: Øh, <name_g>? <general_danger>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Naptime is over.
nb: Hviletiden er over.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go
en: Who's there?
nb: Hvem er der?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous. ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Hello?
nb: Hallo?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look alive!
nb: Se opp!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Fight or flight?
nb: Kjempe eller flykte?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Weapons hot!
nb: Klargjør våpenet!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load!
nb: Forbered våpenet!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got incoming!
nb: Vi har innkommende!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ready to rumble?
nb: Klar til å slåss?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's a good day to die
nb: Det er en god dag å dø på

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ambush!
nb: Bakhold!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got company
nb: Vi har selskap

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Bogies incoming!
nb: Ikke-identifisert flygende objekt innkommende!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Nerd alert!
nb: Nerd-alarm!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: <swear> look sharp!  Things are <swear> heating up.
nb: <swear> ser bra ut! Ting <swear> varmer opp.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: <swear!>  Hostiles <swear> inbound.
nb: <swear!> Fiender er <swear> inngående.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: You're gonna rot in hell, you pieces of shit!
nb: Dere kommer til å råtne i helvete, dere jævler!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: You're gonna rot in hell for this!
nb: Du kommer til å råtne i helvete for dette!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Kill them all and let God sort them out!
nb: Drep dem alle og la gud håndtere dem!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: I love the smell of napalm in the morning.
nb: Jeg elsker lukten av napalm om morgenen.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: This is the way the fuckin' world ends.
nb: Dette er hvordan denne jævla verden ender.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Look at this fuckin' shit we're in, man.
nb: Se på denne jævla dritten vi har kommet oss i, mann.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Is everything all right?
nb: Går alt bra?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Look out!
nb: Se etter!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Run!
nb: Løp!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Be quiet.
nb: Vær stille.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to v
en: Please, I don't want to die.
nb: Vær så grei. Jeg vil ikke dø.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: We have a serious situation here.
nb: Vi har en alvorlig situasjon her.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Where did you come from?
nb: Hvor kom du fra?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Help!
nb: Hjelp!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: Be careful out there.
nb: Vær forsiktig der ute.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: It's heading right for us!
nb: Den går rett mot oss!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text.
en: You hear that?
nb: Hører du det?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.  Some lines deliberately copied from mi-go text. ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use 
en: Time to die!
nb: Tid for å dø!

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Response to NPC dialogue
en: Looks like that's over.
nb: Ser ut som det er over.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we won.
nb: Jeg tror vi vant.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Hey, <name_g>, <its_safe>
nb: Hei, <name_g>, <its_safe>

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Are you wounded?  Am I wounded?
nb: Er du skadet? Er jeg skadet?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another victory.
nb: En annen dag, en annen seier.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I need to see a doctor.
nb: Jeg tror jeg må se en lege.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: At least we know they can die.
nb: I det minste vet vi at de kan dø.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anyone else want to die?
nb: Noen andre som vil dø?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe' ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: How do we get out of here?
nb: Hvordan kommer vi oss ut fra her?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Is that the last of them?
nb: Er det noen igjen?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'd kill for a coke.
nb: Jeg ville drepe for en cola.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Weapons check everyone.  There may be more.
nb: Våpenkontroll, alle sammen. Det kan være flere.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's that, then.
nb: Det er det, da.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's the last of them for now.
nb: Det er det siste av dem, for nå.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Clearing the world, one <name_b> at a time
nb: Renser verden, en <name_b> om gangen.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that got the blood pumping.
nb: Vell, det fikk blodet til å pumpe.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We're clear, but stay frosty.
nb: Det ser klart ut for øyeblikket, men se etter.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear> beautiful work.
nb: <swear> bra gjort.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Getting really good at this.
nb: Blir veldig flink til dette.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Don't worry about it.
nb: Ikke bekymre deg for det.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Don't worry.
nb: Ikke bekymre deg.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've seen horrors, horrors that you've seen.
nb: Jeg har sett skrekk, skrekk som du har sett.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Every man has got a breaking point.
nb: Hver mann har et bristepunkt.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Only a few more days 'til the weekend.
nb: Bare noen få dager til helgen.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anything else?
nb: Noe annet?

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm fine.
nb: Jeg har det bra.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: There you are.
nb: Der er du.

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Time for you to die,
nb: Tid for deg å dø,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: This bullet is for you,
nb: Denne kulen er for deg,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Hey, <name_g>!  I've got
nb: Hei, <name_g>! Jeg har

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: <name_g>!  Watch my back while I kill
nb: <name_g>! Pass på meg mens jeg dreper

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: I'm your huckleberry,
nb: Jeg er den rette personen.

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'.
en: Sorry, but you have to go down,
nb: Sorry, men du må dø,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: End of the line,
nb: Slutten,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: Let's dance,
nb: La oss danse,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You and me,
nb: Du og jeg,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: I will kill you to death,
nb: Jeg skal drepe deg,

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC. The code always appends the name of NPC, so you get 'I can take on Tonza'. ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The c
en: You're going down,
nb: Du skal dø,

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Watch you bleed out,
nb: Se deg blø ut,

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Hey <name_b>!  I'm gonna <swear> murder
nb: Hei <name_b>! Jeg skal <swear> drepe

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Time to die,
nb: Tid for å dø,

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC. The code always appends the name of NPC, so you get 'Time to die, Tonza'.
en: Say your prayers,
nb: Si dine bønner,

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: I'ma cut those fuckin' tentacles off, bitch!
nb: Jeg skal kutte de jævla tentaklene av deg, merr!

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Watch you bleed out!
nb: Se deg blø ut!

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: Is this Reno?  Because I need to watch you die!
nb: Er dette Reno? Fordi jeg trenger å se deg dø!

note: ~ Snippet in category "<kill_player_h>" ~ Hostile NPC complaint that they're attacking the avatar.  Could use more variety.
en: You're going to pay for that, <name_b>!
nb: Du kommer til å betale for det, <name_b>!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  I'm patching myself up.
nb: Jeg tror jeg må oppsøke lege. Jeg lapper meg opp.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Please, I don't want to die.  Let these bandages work!
nb: Vær så snill, jeg vil ikke dø. La disse bandasjene funke!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, I need to apply these.
nb: Vent, jeg må bruke disse.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: That cut looks bad, I'm going to fix it.
nb: Det kuttet ser dårlig ut, jeg skal fikse det.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I hope these bandages work.
nb: Jeg håper disse bandasjene fungerer.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  They're all dead, I hope these work.
nb: Jeg tror jeg må oppsøke lege. De er alle døde, jeg håper disse fungerer.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Please, I don't want to die.  C'mon, bandages!
nb: Vær så snill, jeg vil ikke dø. Kom igjen, bandasjer!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Applying first aid!
nb: Påfører førstehjelp!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: These bandages ain't much, but they will do for now.
nb: Disse bandasjene er ikke mye, men de vil gjøre for nå.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, gotta plug this hole in me.
nb: Vent, må plugge dette hullet i meg.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back while I stitch my arm back on <name_g>.
nb: Pass på meg mens jeg syr armen min på igjen <name_g>.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta bandage this or I'll bleed out.  Give me a sec.
nb: Må bandasje dette, ellers blør jeg ut. Gi meg et øyeblikk.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I ain't got time to ble-wait, that's a lot of blood.  Give me a second while I patch this.
nb: Jeg har ikke tid til å blø-vent, dette er mye blod. Gi meg et sekund mens jeg lapper dette.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Quiet down over there!
nb: Stille der nede!

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Did you hear someone talking?
nb: Hørte du noen snakke?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Who said that?
nb: Hvem sa det?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Did someone say something?
nb: Sa noen noe?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: What made that noise?
nb: Hva var det bråket?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety. ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What was that?
nb: Hva var det?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Huh?  Is someone there?
nb: Hm? Er det noen der?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.  This goes off a lot and could use more variety.
en: Who goes there?
nb: Hvem går der?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That sounds bad.
nb: Det høres ille ut.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Be alert, something is up!
nb: Vær våken, noe skjer!

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see. ~ Snippet in category "schizo_weapon_talk_misc"
en: Did you hear that?
nb: Hørte du det?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: What's that noise?
nb: Hva er den lyden?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Is something over there?
nb: Er det noe over der?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like something bad's going on.
nb: Høres ut som noe ille pågår.

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I hear something moving - sounded like
nb: Jeg hører noe bevege seg - høres ut som

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What's that sound?  I heard
nb: Hva er den lyden? Jeg hørte

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What's there?  I heard
nb: Hva er der? Jeg hørte

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: Did you hear that?  Sounded like
nb: Hørte du det? Hørtes ut som

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: What is making that sound?  I can hear the
nb: Hva er det som lager den lyden? Jeg kan høre

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I could swear I heard
nb: Jeg kunne sverge at jeg hørte

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.  Could use more variety.
en: I could have sworn I just heard
nb: Jeg kunne ha sverget at jeg nettopp hørte noe

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Got it!
nb: Har det!

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I'm on it.
nb: Holder på med det.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Understood.
nb: Forstått.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: I hear you.
nb: Jeg hører deg.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: I'll do that.
nb: Jeg skal gjøre det.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Sure, I got that.
nb: Ålreit, skal ordnes.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Okay.
nb: Okei.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Will do.
nb: Skal ordnes.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: No problem.
nb: Ingen problem.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Can do.
nb: Det kan jeg gjøre.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Acknowledged.
nb: Mottatt.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: Affirmative.
nb: Affirmativ.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety.
en: Roger that.
nb: Oppfattet.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.  Comes up a lot and could use more variety. ~ Response to NPC dialogue
en: You got it.
nb: Du har det.

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't believe I'm saying this, but I need radioactive plutonium slurry for my internal reactor.
nb: Jeg kan ikke tro at jeg sier dette, men jeg trenger radioaktiv plutoniumoppslemming for den interne reaktoren min.

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't use my internal reactor to recharge my CBMs without some plutonium slurry.
nb: Jeg kan ikke bruke den interne reaktoren min til å lade CBM-ene mine uten noe plutoniumoppslemming.

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Hey, <name_g>, pass me some plutonium slurry if you have any, I need to refuel my internal reactor.
nb: Hei, <name_g>, gi meg litt plutoniumoppslemming hvis du har noe, jeg må fylle om den interne reaktoren min.

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Beta radiation can be blocked by clothing, but is really dangerous if you ingest it.  So can I have some plutonium slurry to power my reactor and give me cancer?
nb: Betastråling kan blokkeres av klær, men er veldig farlig hvis du fordøyer det. Så kan jeg få litt plutoniumoppslemming for å drive reaktoren min og gi meg kreft?

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I need some radioactive slurry to power my reactor.  Or a less dangerous power source, that would be even better!
nb: Jeg trenger litt radioaktiv oppslemming for å drive reaktoren min. Eller en mindre farlig strømkilde, det ville vært enda bedre!

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: Please, <name_g>, get me some radioactive slurry to fuel my internal reactor.  Or get me another way to recharge my CBMs!
nb: Vær så snill, <name_g>, skaff meg noe radioaktivt oppslemming for å få drivstoff til den interne reaktoren min. Eller få meg en annen måte å lade CBM-ene mine på!

note: ~ Snippet in category "<need_radioactives>" ~ NPC complaint when they are low on CBM power and have an internal reactor.  Additional versions should continue to specify that the NPC needs radioactive slurry and they need it to recharge their power CBMs.  Also, mostly obsolete since internal reactors
en: I can't use my internal reactor to recharge my CBMs without some plutonium slurry.  Which wouldn't be a problem if I had anything else that would recharge my CBMs!
nb: Jeg kan ikke bruke den interne reaktoren min til å lade CBM-ene mine uten noe plutoniumoppslemming. Noe som ikke ville være et problem hvis jeg hadde noe annet som ville lade CBM-ene mine!

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: Let's talk about something else.
nb: La oss snakke om noe annet.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety. ~ Response to NPC dialogue
en: Let's change the subject.
nb: La os bytte tema

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: I'd like to ask you about something else.
nb: Jeg ville likt å spørre deg om noe annet.

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We should probably get going.
nb: Vi burde kanskje gå.

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: We'd better get moving.
nb: Vi burde virkelig gå.

note: ~ Snippet in category "<end_talking>" ~ Avatar response indicated that the conversation is over via TALK_DONE. Could be used in a lot more dialogs.  Could also use a lot more variety.
en: Let's head out.
nb: La oss gå.

note: ~ Snippet in category "<shitty>"
en: shitty
nb: stinkete

note: ~ Snippet in category "<shitty>"
en: lame
nb: teite

note: ~ Snippet in category "<shitty>"
en: crappy
nb: stinkete

note: ~ Snippet in category "<shitty>"
en: unpleasant
nb: ubehagelig

note: ~ Snippet in category "<shitty>"
en: awful
nb: fryktelig

note: ~ Snippet in category "<shitty>"
en: terrible
nb: fryktelig

note: ~ Snippet in category "<shitty>"
en: horrible
nb: fryktelig

note: ~ Snippet in category "<shitty>"
en: miserable
nb: elendig

note: ~ Snippet in category "<shitty>"
en: fucked-up
nb: fucket-opp

note: ~ Snippet in category "<dumb>"
en: stupid
nb: dumme

note: ~ Snippet in category "<dumb>"
en: idiotic
nb: idiotisk

note: ~ Snippet in category "<dumb>"
en: dumb
nb: dum

note: ~ Snippet in category "<dumb>"
en: dumb-ass
nb: dum-ræv

note: ~ Snippet in category "<dumb>"
en: moronic
nb: idiotisk

note: ~ Snippet in category "<dumb>"
en: mickey mouse
nb: mikke mus

note: ~ Snippet in category "<dumb>"
en: shit-for-brains
nb: dritt-for-hjerne

note: ~ Snippet in category "<zombie>" ~ Snippet in category "<zombies>"
en: Z
nb: >

note: ~ Snippet in category "<zombie>"
en: goo-puker
nb: slam-spyer

note: ~ Snippet in category "<zombie>"
en: walker
nb: gåer

note: ~ Snippet in category "<zombie>"
en: walking corpse
nb: gående lik

note: ~ Snippet in category "<zombie>" ~ Snippet in category "<zombies>"
en: undead
nb: u-død

note: ~ Snippet in category "<zombies>"
en: zombies
nb: zombier

note: ~ Snippet in category "<zombies>"
en: Z's
nb: Z-er

note: ~ Snippet in category "<zombies>"
en: living dead
nb: gående død

note: ~ Snippet in category "<monster>"
en: horror
nb: skrekk

note: ~ Snippet in category "<monster>"
en: indescribable beast
nb: ubeskrivelig beist

note: ~ Snippet in category "<monster>"
en: creature made of nightmares
nb: skapning laget av mareritt

note: ~ Snippet in category "<monster>"
en: unbelievable <swear> thing
nb: utrolig <swear> ting

note: ~ Snippet in category "<monster>"
en: walking nightmare
nb: gående mareritt

note: ~ Snippet in category "<monster>"
en: thing right out of a scary movie
nb: ting rett ut av en skummel film

note: ~ Snippet in category "<the_cataclysm>"
en: the apocalypse
nb: apokalypsen

note: ~ Snippet in category "<the_cataclysm>"
en: the end of the world
nb: verdens ende

note: ~ Snippet in category "<the_cataclysm>"
en: Armageddon
nb: verdens undergang

note: ~ Snippet in category "<the_cataclysm>"
en: the end of days
nb: slutten av dagene

note: ~ Snippet in category "<granny_name_g>"
en: survivor
nb: overlever

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm OK with that, what's up?
nb: Jeg er OK med det, hva skjer?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sure thing <name_g>, you good?
nb: Sikkert <name_g>, går det bra?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Alright, you got something to get off your chest?
nb: Ålreit, har du noe å slippe fra brystet ditt?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Always ready for a good chat!  But why, you OK?
nb: Alltid klar for en god chat! Men hvorfor, har du det bra?

note: ~ Response to NPC dialogue
en: Never mind then.
nb: Glem det da.

note: ~ Response to NPC dialogue
en: Is this enough whisky for you?
nb: Er dette nok whisky for deg?

note: ~ Response to NPC dialogue
en: Let's go.
nb: La oss gå.

note: ~ NPC dialogue line
en: Just let me sleep, <name_b>!
nb: Bare la meg sove, <name_b>!

note: ~ NPC dialogue line
en: Make it quick, I want to go back to sleep.
nb: Gjør det kjapt, jeg vil gå tilbake og sove.

note: ~ NPC dialogue line
en: Anything to do before I go to sleep?
nb: Noe å gjøre før jeg går å sover?

note: ~ Response to NPC dialogue
en: Wake up!
nb: Våkn opp!

note: ~ Response to NPC dialogue
en: Go back to sleep.
nb: Gå tilbake til sengs.

note: ~ Response to NPC dialogue
en: I'm going to go my own way for a while.
nb: Jeg kommer til å gå min egen vei for en stund.

note: ~ Response to NPC dialogue
en: Can you teach me anything?
nb: Kan du lære meg noe?

note: ~ Response to NPC dialogue
en: Let's trade items
nb: La oss bytte ting

note: ~ Response to NPC dialogue
en: Never mind.
nb: Glem det.

note: ~ Response to NPC dialogue
en: Don't fight unless your life depends on it.
nb: Ikke slåss dersom livet ditt ikke avhenger av det.

note: ~ Response to NPC dialogue
en: Attack enemies that get too close.
nb: Angrip fiender som kommer for nære.

note: ~ Response to NPC dialogue
en: Attack enemies that you can kill easily.
nb: Angrip fiender som du kan enkelt drepe.

note: ~ Response to NPC dialogue
en: Attack only enemies that I attack first.
nb: Angrip kun fiender som jeg angriper først.

note: ~ Response to NPC dialogue
en: Attack only enemies you can reach without moving.
nb: Angrip kun fiender som du kan nå uten å gå.

note: ~ Response to NPC dialogue
en: Attack anything you want.
nb: Angrip hva som helst.

note: ~ Response to NPC dialogue
en: Aim when it's convenient.
nb: Sikt når det er beleilig.

note: ~ Response to NPC dialogue
en: Go wild, you don't need to aim much.
nb: Gå vill, du trenger ikke sikte mye.

note: ~ Response to NPC dialogue
en: Take your time, aim carefully.
nb: Ta din tid, sikt forsiktig.

note: ~ Response to NPC dialogue
en: Don't shoot if you can't aim really well.
nb: Ikke skyt dersom du ikke kan sikte så bra.

note: ~ NPC dialogue line
en: Why should I teach you?
nb: Hvorfor skal jeg lære deg?

note: ~ Response to NPC dialogue
en: Come on, we're friends.
nb: Kom igjen, vi er venner.

note: ~ Response to NPC dialogue
en: Forget it, let's get going.
nb: Glem det, la oss gå.

note: ~ Response to NPC dialogue
en: Follow same rules as this follower.
nb: Følg samme regler som denne følgeren.

note: ~ Response to NPC dialogue ~ Mission name
en: Disable External Power
nb: Deaktiver Ekstern Strøm

note: ~ Response to NPC dialogue
en: Contact Us
nb: Kontakt Oss

note: ~ Name of an NPC class ~ Name suffix of an NPC ~ Appears in the refugee center as a guard with custom dialogue. ~ A generic guard for the Free Merchants faction. ~ A generic hostile guard for the Free Merchants faction.  For where the player shouldn't venture.' ~ A generic guard for the Tacoma Commu
en: Guard
nb: Vakt

note: ~ Name suffix of a female NPC ~ Hungry beggar in the refugee center. ~ Name suffix of a male NPC ~ Schizophrenic beggar in the refugee center. ~ Angry beggar in the refugee center. ~ Sickly beggar in the refugee center. ~ Mutant beggar in the refugee center.
en: beggar
nb: tigger

note: ~ Name suffix of a female NPC ~ Name suffix of a male NPC
en: refugee
nb: flyktning

note: ~ Response to NPC dialogue
en: I'll buy.
nb: Jeg vil kjøpe

note: ~ Response to NPC dialogue
en: Who needs rebar?
nb: Hvem trenger ett armeringsjern?

note: ~ NPC dialogue line
en: As if you're one to talk.  Screw You.
nb: Som om du er en til å snakke. Knull deg.

note: ~ NPC dialogue line
en: Screw You!
nb: Knull deg!

note: ~ Name suffix of an NPC
en: Representative
nb: Representant

note: ~ Name suffix of an NPC ~ Appears in the refugee center as a partner for hire.
en: Merc
nb: Leiesoldat

note: ~ Name suffix of an NPC ~ Flavor ~ Construction skill trainer
en: Carpenter
nb: Snekker

note: ~ Name suffix of an NPC ~ Flavor
en: Crop Overseer
nb: Avling-sjekker

note: ~ Name suffix of an NPC ~ Appears at the ranch after you progress in the refugee center quests. Faction critical.
en: Foreman
nb: formann

note: ~ Name suffix of a female NPC ~ Mission source for clinic.  Provides medical attention.
en: Nurse
nb: Sykepleier

note: ~ Name suffix of an NPC ~ Mission source, shopkeep
en: Scavenger Boss
nb: Plyndresjef

note: ~ Name suffix of an NPC ~ Flavor
en: Laborer
nb: Arbeider

note: ~ Name suffix of an NPC ~ Flavor
en: Woodworker
nb: Skogsarbeider

note: ~ Overmap terrain name
en: city building
nb: bybygning

note: ~ Overmap terrain name
en: field
nb: felt

note: ~ Overmap terrain name ~ Snippet in category "<musicgenre_noun>"
en: house
nb: hus

note: ~ Overmap terrain name
en: road
nb: vei

note: ~ Overmap terrain name
en: crater
nb: krater

note: ~ Overmap terrain name
en: police station
nb: politistasjon

note: ~ Overmap terrain name
en: grocery store
nb: dagligvarebutikk

note: ~ Overmap terrain name
en: church
nb: kirke

note: ~ Overmap terrain name
en: pawn shop
nb: pantelåner

note: ~ Overmap terrain name
en: furniture store
nb: møbelbutikk

note: ~ Overmap terrain name
en: clothing store
nb: klesbutikk

note: ~ Overmap terrain name
en: motel
nb: motell

note: ~ Overmap terrain name
en: fast food restaurant
nb: hurtigmat restaurant

note: ~ Overmap terrain name
en: gas station
nb: bensinstasjon

note: ~ Overmap terrain name
en: garage
nb: garasje

note: ~ Overmap terrain name
en: cavern
nb: stor hule

note: ~ Overmap terrain name
en: basement
nb: kjeller

note: ~ Overmap terrain name
en: sewer
nb: kloakk

note: ~ Overmap terrain name
en: campground
nb: campingplass

note: ~ Overmap terrain name
en: campground roof
nb: campingplasstak

note: ~ Name of map extra
en: basin
nb: Nedbørfelt

note: ~ Name of map extra
en: bog
nb: myr

note: ~ Overmap terrain name
en: garage roof
nb: garasjetak

note: ~ Overmap terrain name
en: boat rental
nb: båtutleie

note: ~ Overmap terrain name
en: lighthouse
nb: fyr

note: ~ Overmap terrain name ~ Snippet in category "<musicgenre_adj>"
en: island
nb: øy

note: ~ Overmap terrain name
en: cabin
nb: hytte

note: ~ Overmap terrain name
en: forest
nb: skog

note: ~ Overmap terrain name
en: riverside dwelling
nb: elvebolig

note: ~ Overmap terrain name
en: cabin roof
nb: hyttetak

note: ~ Overmap terrain name
en: cabin basement
nb: hyttekjeller

note: ~ Overmap terrain name
en: ruined cabin
nb: ødelagt hytte

note: ~ Overmap terrain name
en: barn
nb: låve

note: ~ Overmap terrain name
en: car corner
nb: bilhjørne

note: ~ Overmap terrain name
en: shipwreck
nb: skipvrak

note: ~ Overmap terrain name
en: wooden fort
nb: fort

note: ~ Overmap terrain name
en: ramp testing area
nb: rampetestingsområde

note: ~ Overmap terrain name
en: campsite
nb: campingplass

note: ~ Overmap terrain name
en: incomplete cabin
nb: uferdig hytte

note: ~ Overmap terrain name
en: field campsite
nb: feltcampingplass

note: ~ Overmap terrain name
en: pond
nb: dam

note: ~ Overmap terrain name
en: hot spring
nb: varm kilde

note: ~ Overmap terrain name
en: swamp shack
nb: sumphytte

note: ~ Overmap terrain name
en: swamp shack roof
nb: sumphyttetak

note: ~ Overmap terrain name
en: desolate barn
nb: øde låve

note: ~ Overmap terrain name
en: giant sinkhole
nb: gigantisk synkehull

note: ~ Overmap terrain name
en: giant sinkhole base
nb: gigantisk synkehullsbase

note: ~ Overmap terrain name
en: public space
nb: offentlig område

note: ~ Overmap terrain name
en: parking lot
nb: parkeringsplass

note: ~ Overmap terrain name
en: irradiation plant
nb: bestrålingsanlegg

note: ~ Overmap terrain name
en: crashed airliner
nb: krasjet passasjerfly

note: ~ Overmap terrain name
en: ventilation shaft
nb: ventilasjonskanal

note: ~ Overmap terrain name
en: bastion fort
nb: stjernefestning

note: ~ Overmap terrain name
en: rural road
nb: landlig vei

note: ~ Overmap terrain name
en: dirt road
nb: grusvei

note: ~ Overmap terrain name
en: rural building
nb: landlig bygning

note: ~ Overmap terrain name
en: sugar house
nb: sukkerhus

note: ~ Overmap terrain name
en: sugar house roof
nb: sukkerhustak

note: ~ Overmap terrain name
en: farm field
nb: gårdfelt

note: ~ Overmap terrain name
en: farm house roof
nb: gårdshustak

note: ~ Overmap terrain name
en: farm barn
nb: gårdslåve

note: ~ Overmap terrain name
en: farm barn roof
nb: gårdslåvetak

note: ~ Overmap terrain name
en: farm
nb: gård

note: ~ Overmap terrain name
en: farm house
nb: gårdshus

note: ~ Overmap terrain name
en: orchard
nb: frukthage

note: ~ Overmap terrain name
en: apple orchard
nb: eplehage

note: ~ Overmap terrain name
en: orchard processing
nb: frukthageprosessering

note: ~ Overmap terrain name
en: dairy farm
nb: meierigård

note: ~ Overmap terrain name
en: dairy farm roof
nb: meieritak

note: ~ Overmap terrain name
en: smokehouse
nb: røykehus

note: ~ Overmap terrain name
en: smokehouse roof
nb: røykehustak

note: ~ Overmap terrain name
en: outbuilding
nb: uthus

note: ~ Overmap terrain name
en: outbuilding roof
nb: uthustak

note: ~ Overmap terrain name
en: farm house cellar
nb: gårdskjeller

note: ~ Overmap terrain name
en: farm barn hayloft
nb: høyloft

note: ~ Overmap terrain name
en: small cemetery
nb: liten kirkegård

note: ~ Overmap terrain name
en: moonshine still
nb: destilleringsapparat for hjemmebrent

note: ~ Overmap terrain name
en: moonshine still roof
nb: tak for destilleringsapparat for hjemmebrent

note: ~ Overmap terrain name
en: tree farm
nb: tregård

note: ~ Overmap terrain name
en: carriage house
nb: uthus

note: ~ Overmap terrain name
en: carriage house roof
nb: uthustak

note: ~ Overmap terrain name
en: horse stable
nb: hestestall

note: ~ Overmap terrain name
en: horse stable hayloft
nb: hestestall høyloft

note: ~ Overmap terrain name
en: horse stable roof
nb: hestestalltak

note: ~ Overmap terrain name
en: chicken coop
nb: hønsegård

note: ~ Overmap terrain name
en: chicken coop roof
nb: hønsegårdtak

note: ~ Overmap terrain name
en: yard
nb: hage

note: ~ Overmap terrain name
en: rural house
nb: landlig hus

note: ~ Overmap terrain name
en: rural house roof
nb: landlig hustak

note: ~ Overmap terrain name
en: farm road
nb: gårdsvei

note: ~ Overmap terrain name
en: farm house 2nd floor
nb: gårdshus 2. etasje

note: ~ Overmap terrain name
en: barn roof
nb: låvetak

note: ~ Overmap terrain name
en: slime pit
nb: slimhull

note: ~ Overmap terrain name
en: anthill
nb: maurtue

note: ~ Overmap terrain name
en: ant food storage
nb: maur matlager

note: ~ Overmap terrain name
en: ant tunnel
nb: maurtunnel

note: ~ Overmap terrain name
en: campus admin building
nb: campusadministrasjonsbygning

note: ~ Overmap terrain name
en: campus commons building
nb: campus allmenbygning

note: ~ Overmap terrain name
en: campus commons roof
nb: campus allmenbygningstak

note: ~ Overmap terrain name
en: campus media building
nb: campusmediabygning

note: ~ Overmap terrain name
en: campus media building roof
nb: campusmediabygningstak

note: ~ Overmap terrain name
en: campus health building
nb: campus helsebygning

note: ~ Overmap terrain name
en: campus health building roof
nb: campus helsebygningstak

note: ~ Overmap terrain name
en: campus lecture hall
nb: campus forelesningssal

note: ~ Overmap terrain name
en: campus lecture hall roof
nb: campus forelesningssalstak

note: ~ Overmap terrain name
en: gas station roof
nb: bensinstasjonstak

note: ~ Overmap terrain name
en: pharmacy
nb: apotek

note: ~ Overmap terrain name
en: pharmacy roof
nb: farmasitak

note: ~ Overmap terrain name
en: doctor's office
nb: doktors kontor

note: ~ Overmap terrain name
en: doctor's office roof
nb: legekontortak

note: ~ Overmap terrain name
en: office
nb: kontor

note: ~ Overmap terrain name
en: office roof
nb: kontortak

note: ~ Overmap terrain name
en: office tower
nb: kontortårn

note: ~ Overmap terrain name
en: tower parking
nb: tårnparkering

note: ~ Overmap terrain name
en: office courtyard
nb: kontor gårdsplass

note: ~ Overmap terrain name
en: collapsed tower
nb: kollapset skyskraper

note: ~ Overmap terrain name
en: grocery store roof
nb: handlebutikktak

note: ~ Overmap terrain name
en: hardware store
nb: maskinvarebutikk

note: ~ Overmap terrain name
en: hardware store roof
nb: jernvarehandelstak

note: ~ Overmap terrain name
en: electronics store
nb: elektronikkbutikk

note: ~ Overmap terrain name
en: electronics store roof
nb: elektronikkbutiktak

note: ~ Overmap terrain name
en: electronics store 2nd floor
nb: elektronikkbutikk 2. etasje

note: ~ Overmap terrain name
en: sporting goods store
nb: sportsbutikk

note: ~ Overmap terrain name
en: sporting goods store roof
nb: sportsbutikktak

note: ~ Overmap terrain name
en: liquor store
nb: vinmonopol

note: ~ Overmap terrain name
en: liquor store roof
nb: vinmonopoltak

note: ~ Overmap terrain name
en: gun store
nb: våpenbutikk

note: ~ Overmap terrain name
en: gun store roof
nb: våpenbutikktak

note: ~ Overmap terrain name
en: gun store 2nd floor
nb: våpenbutikk 2. etasje

note: ~ Overmap terrain name
en: bookstore
nb: bokbutikk

note: ~ Overmap terrain name
en: bookstore roof
nb: bokhandelstak

note: ~ Overmap terrain name
en: restaurant roof
nb: restauranttak

note: ~ Overmap terrain name
en: fast food restaurant roof
nb: hurtigmatrestauranttak

note: ~ Overmap terrain name
en: coffee shop
nb: kaffebutikk

note: ~ Overmap terrain name
en: teashop
nb: tebutikk

note: ~ Overmap terrain name
en: teashop roof
nb: te-butikk tak

note: ~ Overmap terrain name
en: bar roof
nb: bar tak

note: ~ Overmap terrain name
en: butcher shop
nb: slakteri

note: ~ Overmap terrain name
en: butcher shop roof
nb: slaktertak

note: ~ Overmap terrain name
en: bike shop
nb: sykkelbutikk

note: ~ Overmap terrain name
en: bike shop roof
nb: sykkelhandelstak

note: ~ Overmap terrain name
en: pizza parlor
nb: pizzabaker

note: ~ Overmap terrain name
en: pizza parlor roof
nb: pizzeriatak

note: ~ Overmap terrain name
en: bank roof
nb: bank tak

note: ~ Overmap terrain name
en: pawn shop roof
nb: pantelånstak

note: ~ Overmap terrain name
en: mil. surplus
nb: mil. overskudd

note: ~ Overmap terrain name
en: mil. surplus roof
nb: Mil. surplus tak

note: ~ Overmap terrain name
en: furniture store roof
nb: møbelbutikk tak

note: ~ Overmap terrain name
en: music store
nb: musikkbutikk

note: ~ Overmap terrain name
en: music store roof
nb: musikkbutikk tak

note: ~ Overmap terrain name
en: megastore parking lot
nb: megabutikkparkeringsplass

note: ~ Overmap terrain name
en: megastore
nb: megabutikk

note: ~ Overmap terrain name
en: megastore, second floor
nb: megabutikk, 2. etasje

note: ~ Overmap terrain name
en: megastore roof
nb: megabutikktak

note: ~ Overmap terrain name
en: hotel parking
nb: hotellparkeringsplass

note: ~ Overmap terrain name
en: hotel entrance
nb: hotellingang

note: ~ Overmap terrain name
en: hotel basement
nb: hotellkjeller

note: ~ Overmap terrain name
en: motel roof
nb: motelltak

note: ~ Overmap terrain name
en: home improvement superstore
nb: megabyggevarehus

note: ~ Overmap terrain name
en: garage - gas station
nb: garasje - gass stasjon

note: ~ Overmap terrain name
en: dispensary
nb: apotek

note: ~ Overmap terrain name
en: dispensary roof
nb: apotektak

note: ~ Overmap terrain name
en: candy shop
nb: smågodt butikk

note: ~ Overmap terrain name
en: candy shop roof
nb: smågodt-butikk tak

note: ~ Overmap terrain name
en: bakery
nb: bakeri

note: ~ Overmap terrain name
en: bakery roof
nb: bakeritak

note: ~ Overmap terrain name
en: icecream shop
nb: iskrembutikk

note: ~ Overmap terrain name
en: icecream shop roof
nb: iskrembutikktak

note: ~ Overmap terrain name
en: dollar store
nb: billigbutikk

note: ~ Overmap terrain name
en: dollar store roof
nb: billigbutiktak

note: ~ Overmap terrain name
en: LAN center
nb: LAN-senter

note: ~ Overmap terrain name
en: LAN center roof
nb: LAN-senter tak

note: ~ Overmap terrain name
en: landscaping supply co
nb: landskapsarkitektur forsyning co

note: ~ Overmap terrain name
en: landscaping supply co roof
nb: landskapsarkitektur forsyning co tak

note: ~ Overmap terrain name
en: veterans of foreign wars
nb: veteraner fra utenlandskriger

note: ~ Overmap terrain name
en: veterans of foreign wars center roof
nb: veteraner fra utenlandskriger tak

note: ~ Overmap terrain name
en: thrift store
nb: bruktbutikk

note: ~ Overmap terrain name
en: thrift store roof
nb: bruktbutikktak

note: ~ Overmap terrain name
en: daycare center
nb: barnehage

note: ~ Overmap terrain name
en: daycare center roof
nb: barnehagetak

note: ~ Overmap terrain name
en: pet supply store
nb: dyreforsyningsbutikk

note: ~ Overmap terrain name
en: pet supply store roof
nb: husdyrforsyningsbutikk, tak

note: ~ Overmap terrain name
en: abandoned shopping plaza
nb: forlatt handlegate

note: ~ Overmap terrain name
en: veterinarian clinic
nb: veterinærklinikk

note: ~ Overmap terrain name
en: veterinarian clinic roof
nb: veterinærklinikk, tak

note: ~ Overmap terrain name
en: laundromat
nb: vaskeri

note: ~ Overmap terrain name
en: laundromat roof
nb: vaskeri, tak

note: ~ Overmap terrain name
en: jewelry store
nb: Gullsmed

note: ~ Overmap terrain name
en: jewelry store roof
nb: Gullsmed, tak

note: ~ Overmap terrain name
en: 2-story motel
nb: 2-etasjers motell

note: ~ Overmap terrain name
en: home improvement store
nb: oppussingsbutikk

note: ~ Overmap terrain name
en: home improvement store roof
nb: oppussingsbutikk, tak

note: ~ Overmap terrain name
en: antique store
nb: antikvitetsbutikk

note: ~ Overmap terrain name
en: antique store roof
nb: antikvitetsbutikk, tak

note: ~ Overmap terrain name
en: arcade
nb: arkade

note: ~ Overmap terrain name
en: arcade roof
nb: arkade, tak

note: ~ Overmap terrain name
en: gardening supply
nb: hagebutikk

note: ~ Overmap terrain name
en: gardening supply roof
nb: hagebutikk, tak

note: ~ Overmap terrain name
en: craft shop
nb: håndverksbutikk

note: ~ Overmap terrain name
en: craft shop upper roof
nb: håndverksbutikk, øverst tak

note: ~ Overmap terrain name
en: craft shop roof
nb: håndverksbutikk, tak

note: ~ Overmap terrain name
en: craft shop 2nd floor
nb: håndverksbutikk, 2. etasje

note: ~ Overmap terrain name
en: small market
nb: lite marked

note: ~ Overmap terrain name
en: sex shop
nb: sexbutikk

note: ~ Overmap terrain name
en: sex shop roof
nb: sexbutikk, tak

note: ~ Overmap terrain name
en: internet cafe
nb: internettkafé

note: ~ Overmap terrain name
en: internet cafe roof
nb: internettkafé, tak

note: ~ Overmap terrain name
en: car showroom
nb: bilutstillingslokale

note: ~ Overmap terrain name
en: car showroom 2nd floor
nb: bilutstillingslokale 2. etasje

note: ~ Overmap terrain name
en: car showroom roof
nb: bilutstillingslokale, tak

note: ~ Overmap terrain name
en: car dealership
nb: bilhandel

note: ~ Overmap terrain name
en: tire shop
nb: dekkbutikk

note: ~ Overmap terrain name
en: tire shop roof
nb: dekkbutikk, tak

note: ~ Overmap terrain name
en: head shop roof
nb: head shop, tak

note: ~ Overmap terrain name
en: abandoned storefront
nb: forlat utstillingsvindu

note: ~ Overmap terrain name
en: abandoned storefront roof
nb: forlatt butikkfronttak

note: ~ Overmap terrain name
en: radio station
nb: radiostasjon

note: ~ Overmap terrain name
en: radio station roof
nb: radiostasjon, tak

note: ~ Overmap terrain name
en: gardening allotment
nb: hagearbeidstildeling

note: ~ Overmap terrain name
en: gardening allotment roof
nb: hagearbeidstildeling, tak

note: ~ Overmap terrain name
en: animal pound
nb: dyreinternat

note: ~ Overmap terrain name
en: animal pound roof
nb: dyreinternat, hus

note: ~ Overmap terrain name
en: animal shelter
nb: dyrehjem

note: ~ Overmap terrain name
en: animal shelter roof
nb: dyrehjem, tak

note: ~ Overmap terrain name
en: fungal bloom
nb: soppblomstring

note: ~ Overmap terrain name
en: fungal flowers
nb: soppblomster

note: ~ Overmap terrain name
en: swamp
nb: svamp

note: ~ Overmap terrain name
en: strange temple
nb: merkelig tempel

note: ~ Overmap terrain name
en: cave
nb: hule

note: ~ Overmap terrain name
en: rat cave
nb: rottehule

note: ~ Overmap terrain name
en: bee hive
nb: bikube

note: ~ Overmap terrain name
en: hellmouth
nb: helvetesmunn

note: ~ Overmap terrain name
en: mine entrance
nb: gruveinngang

note: ~ Overmap terrain name
en: mine shaft
nb: gruvesjakt

note: ~ Overmap terrain name
en: mine
nb: gruve

note: ~ Overmap terrain name
en: science lab
nb: forsknings lab

note: ~ Overmap terrain name
en: science lab tower
nb: forsknings-lab tårn

note: ~ Overmap terrain name
en: central lab
nb: sentral-lab

note: ~ Overmap terrain name
en: mall
nb: kjøpesenter

note: ~ Overmap terrain name
en: mansion
nb: herregård

note: ~ Overmap terrain name
en: mi-go encampment
nb: mi-go leir

note: ~ Overmap terrain name
en: mi-go spire
nb: mi-go spir

note: ~ Overmap terrain name
en: mi-go landing platform
nb: mi-go landingsplattform

note: ~ Overmap terrain name
en: mi-go scout tower
nb: mi-go leirtårn

note: ~ Overmap terrain name
en: science lab reactor
nb: forskningslabbatomreaktor

note: ~ Overmap terrain name
en: fema camp
nb: fema leir

note: ~ Overmap terrain name
en: military bunker
nb: militærbunker

note: ~ Overmap terrain name
en: military outpost
nb: militærutpost

note: ~ Overmap terrain name
en: missile silo
nb: missilsilo

note: ~ Overmap terrain name
en: cathedral
nb: katedral

note: ~ Overmap terrain name
en: cathedral basement
nb: katedral kjeller

note: ~ Overmap terrain name
en: library
nb: bibliotek

note: ~ Overmap terrain name
en: hospital
nb: sykehus

note: ~ Overmap terrain name
en: regional school
nb: regional skole

note: ~ Overmap terrain name
en: prison
nb: fengsel

note: ~ Overmap terrain name
en: pool
nb: basseng

note: ~ Overmap terrain name
en: apartment tower
nb: leilighetstårn

note: ~ Overmap terrain name
en: river
nb: elv

note: ~ Overmap terrain name
en: river bank
nb: elvebredde

note: ~ Overmap terrain name
en: highway
nb: hovedvei

note: ~ Overmap terrain name
en: road, manhole
nb: vei, kum

note: ~ Overmap terrain name
en: bridge
nb: bro

note: ~ Overmap terrain name
en: subway station
nb: T-banestasjon

note: ~ Overmap terrain name
en: subway station (sewer level)
nb: T-banestasjon (avløpsnivå)

note: ~ Overmap terrain name
en: subway station (underground level)
nb: T-banestasjon (underjordisk nivå)

note: ~ Overmap terrain name
en: subway
nb: T-banestasjon

note: ~ Overmap terrain name
en: triffid grove
nb: triffidlund

note: ~ Overmap terrain name
en: triffid roots
nb: triffidrøtter

note: ~ Overmap terrain name
en: toxic waste dump
nb: giftig avfall dump

note: ~ Overmap terrain name
en: hazardous waste sarcophagus
nb: farlig avfall sarkofag

note: ~ Proficiency name
en: Metallurgy
nb: Metallurgi

note: ~ Description of proficiency "Metallurgy"
en: An understanding of the chemistry of metalworking and alloys.
nb: En forståelse av kjemien til metallbearbeiding og legeringer.

note: ~ Proficiency name
en: Electronics Soldering
nb: Elektronikklodding

note: ~ Description of proficiency "Electronics Soldering"
en: An understanding of the skills and tools needed to create durable, effective soldered electrical connections.
nb: En forståelse av ferdighetene og verktøyene som trengs for å skape holdbare, effektive loddede elektriske forbindelser.

note: ~ Proficiency name
en: Electromagnetics
nb: Elektromagnetikk

note: ~ Description of proficiency "Electromagnetics"
en: A practical working knowledge of electromagnetic fields and their creation and application.
nb: En praktisk arbeidskunnskap om elektromagnetiske felt og deres opprettelse og anvendelse.

note: ~ Proficiency name
en: Electroshock Weapons
nb: Elektrosjokkvåpen

note: ~ Description of proficiency "Electroshock Weapons"
en: An understanding of how to use high voltage, low-current devices to cause debilitating muscle spasms.  Includes some theoretical knowledge of how to protect yourself from these.
nb: En forståelse av hvordan du bruker høyspente enheter med lav strøm for å forårsake svekkende muskelspasmer. Inkluderer litt teoretisk kunnskap om hvordan du kan beskytte deg mot disse.

note: ~ Proficiency name
en: Principles of Gunsmithing
nb: Prinsipper for Våpensmeding

note: ~ Description of proficiency "Principles of Gunsmithing"
en: A basic understanding of how guns are put together and what tools and materials are needed for the job.
nb: En grunnleggende forståelse av hvordan våpen settes sammen og hvilke verktøy og materialer som trengs for jobben.

note: ~ Proficiency name
en: Improvised Gunmaking
nb: Improvisert Våpenproduksjon

note: ~ Description of proficiency "Improvised Gunmaking"
en: You've become an expert at putting together guns and launchers from makeshift parts.
nb: Du har blitt ekspert på å sette sammen våpen og rakettkastere fra provisoriske deler.

note: ~ Proficiency name
en: Antique Gunsmithing
nb: Antikk Våpensmeding

note: ~ Description of proficiency "Antique Gunsmithing"
en: You're specifically skilled at building and repairing antique guns.
nb: Du er spesielt dyktig til å bygge og reparere antikke våpen.

note: ~ Proficiency name
en: Spring-powered Guns and Crossbows
nb: Fjærdrevne Våpen og Armbrøst

note: ~ Description of proficiency "Spring-powered Guns and Crossbows"
en: Similar to bowyery, the art of making guns that are powered by elastic mechanisms.
nb: I likhet med bue-håndverk, kunsten å lage våpen som drives av elastiske mekanismer.

note: ~ Proficiency name
en: Revolver Gunsmithing
nb: Revolversmeding

note: ~ Description of proficiency "Revolver Gunsmithing"
en: You've got the know-how to make a classic Western revolver, and its many variants.
nb: Du har kunnskapen til å lage en klassisk Westernrevolver, og dens mange varianter.

note: ~ Proficiency name
en: Principles of Metalworking
nb: Prinsipper for Metallbearbeiding

note: ~ Description of proficiency "Principles of Metalworking"
en: A basic understanding of the properties of metal as a material, and the concepts behind smithing, die casting, and other metalworking techniques.
nb: En grunnleggende forståelse av egenskapene til metall som materiale, og konseptene bak smiing, støpegods og andre metallbearbeidingsteknikker.

note: ~ Proficiency name
en: Principles of Welding
nb: Prinsipper for Sveising

note: ~ Description of proficiency "Principles of Welding"
en: A basic understanding of the different types of welding, welding tools and fuels, how to weld different materials, and more.
nb: En grunnleggende forståelse av de forskjellige typene sveising, sveiseverktøy og drivstoff, hvordan man sveiser forskjellige materialer og mer.

note: ~ Description of proficiency "Skilled Welding"
en: You are an experienced welder.
nb: Du er en erfaren sveiser.

note: ~ Proficiency name
en: Blacksmithing
nb: Smed

note: ~ Description of proficiency "Blacksmithing"
en: The craft of working metal into tools and other items of use.
nb: Håndverket til å bearbeide metall til verktøy og andre bruksgjenstander.

note: ~ Proficiency name
en: Redsmithing
nb: Kobberslager

note: ~ Description of proficiency "Redsmithing"
en: Working copper and bronze shares a lot of techniques with blacksmithing, but the more ductile copper-containing metals have a trick all their own.
nb: Det å bearbeide kobber og bronse deler mange teknikker med det å smi, men de mer duktile kobberholdige metaller har et eget triks.

note: ~ Proficiency name
en: Fine Metalsmithing
nb: Fin Smiing

note: ~ Description of proficiency "Fine Metalsmithing"
en: How to make jewelry from precious metals like gold and silver.
nb: Hvordan lage smykker av edle metaller som gull og sølv.

note: ~ Proficiency name
en: Armorsmithing
nb: Rustningssmiing

note: ~ Description of proficiency "Armorsmithing"
en: How to make articulated armor from pieces of metal.
nb: Hvordan lage artikulert rustning av metallbiter.

note: ~ Proficiency name
en: Bladesmithing
nb: Knivsmiing

note: ~ Description of proficiency "Bladesmithing"
en: How to fabricate sharp and reliable blades from scratch.
nb: Hvordan lage skarpe og pålitelige kniver fra bunnen av.

note: ~ Proficiency name
en: Manual Tooling
nb: Manuelle verktøy

note: ~ Description of proficiency "Manual Tooling"
en: How to make high-quality tools and parts by hand.  Includes techniques like threading, durable articulation points, and using appropriate metals for appropriate tasks.  Also applies to making blunt instruments that can withstand a severe beating without distortion.
nb: Hvordan lage verktøy og deler av høy kvalitet for hånd. Inkluderer teknikker som gjenging, holdbare artikulasjonspunkter og bruk av passende metaller for passende oppgaver. Gjelder også å lage stumpe instrumenter som tåler kraftig juling uten forvrengning.

note: ~ Proficiency name
en: Basic Knapping
nb: Basisk Steinbehandling

note: ~ Description of proficiency "Basic Knapping"
en: You know the basic principles of turning stones into more useful tools.
nb: Du kjenner de grunnleggende prinsippene for å gjøre stein til mer nyttige verktøy.

note: ~ Description of proficiency "Speed Knapping"
en: You've banged rocks together so much and for so long, you've become extremely fast at it.
nb: Du har banket steiner så mye sammen, og så lenge at har du blitt ekstremt rask på det.

note: ~ Proficiency name
en: Glassblowing
nb: Glassblåsing

note: ~ Description of proficiency "Glassblowing"
en: Working with glass and heat without poisoning or perforating yourself.
nb: Arbeide med glass og varme uten å forgifte eller perforere deg selv.

note: ~ Proficiency name
en: Plumbing
nb: Rørleggerarbeid

note: ~ Description of proficiency "Plumbing"
en: Working with pipes and pipe fittings to transport fluids without leakage.
nb: Arbeide med rør og rørbeslag for å transportere væsker uten lekkasje.

note: ~ Proficiency name
en: Pottery
nb: Keramikk

note: ~ Description of proficiency "Pottery"
en: Basic pottery, from shaping to working with slip to fuse pieces.
nb: Grunnleggende keramikk, fra forming til å jobbe med slip til sikringsstykker.

note: ~ Proficiency name
en: Bowyery
nb: Bue-laging

note: ~ Description of proficiency "Bowyery"
en: The ability to make durable, effective bows.
nb: Evnen til å lage holdbare, effektive buer.

note: ~ Proficiency name
en: Fletching
nb: Fletting

note: ~ Description of proficiency "Fletching"
en: The skill involved in making arrows that fly true.
nb: Ferdigheten involvert i å lage piler som flyr godt.

note: ~ Proficiency name
en: Basketweaving
nb: Kurvfletting

note: ~ Description of proficiency "Basketweaving"
en: Forming coarse fibers into shapes.
nb: Forming av grove fibre til former.

note: ~ Proficiency name
en: Pottery Glazing
nb: Keramikkglass

note: ~ Description of proficiency "Pottery Glazing"
en: Adding glazes to pottery to make them waterproof.
nb: Legge til glasur i keramikk for å gjøre dem vanntette.

note: ~ Proficiency name
en: Plastic Working
nb: Plastarbeid

note: ~ Description of proficiency "Plastic Working"
en: Working with plastic using your hands, including carving, molding, and gluing it.  You know how to identify thermoplastics that are suitable for mold casting, and how to identify the right plastic for the right job.
nb: Arbeide med plast med hendene, inkludert utskjæring, forming og liming. Du vet hvordan du kan identifisere termoplast som er egnet for formstøping, og hvordan du kan identifisere riktig plast for riktig jobb.

note: ~ Proficiency name
en: Carving
nb: Utskjæring

note: ~ Description of proficiency "Carving"
en: Shaping wood, bone, and similar materials with a cutting implement.
nb: Forming av tre, bein og lignende materialer med et skjæreverktøy.

note: ~ Proficiency name
en: Helicopter Piloting
nb: Pilottrening

note: ~ Proficiency name
en: Gem Setting
nb: Edelstensmeding

note: ~ Description of proficiency "Gem Setting"
en: How to add gemstones to jewelry.
nb: Hvordan legge til edelstener i smykker.

note: ~ Proficiency name
en: Parkour Expert
nb: Parkour Ekspert

note: ~ Description of proficiency "Parkour Expert"
en: You're skilled at clearing obstacles; terrain like railings or counters are as easy for you to move on as solid ground.
nb: Du er dyktig på å fjerne hindringer; terreng som rekkverk eller disker er like enkelt for deg å gå videre på som solid bakke.

note: ~ name of the nested group
en: batteries
nb: batterier

note: ~ Crafting recipes subcategory of "*" cat.
en: FAVORITE
nb: FAVORITT

note: ~ Crafting recipes subcategory of "*" cat.
en: RECENT
nb: NYLIG

note: ~ Crafting recipes subcategory of "*" cat.
en: HIDDEN
nb: GJEMT

note: ~ Crafting recipes category name
en: WEAPON
nb: VÅPEN

note: ~ Crafting recipes subcategory "all"
en: ALL
nb: ALLE

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: BASHING
nb: SLAG

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: CUTTING
nb: KUTTING

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: PIERCING
nb: STIKKVÅPEN

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: RANGED
nb: RANGERT

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: EXPLOSIVE
nb: EKSPLOSIV

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: RIFLE
nb: GEVÆR

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: SHOT
nb: SKYT

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: GRENADES
nb: GRANATER

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: ARROWS
nb: PILER

note: ~ Crafting recipes subcategory of "AMMO" cat. ~ Crafting recipes subcategory of "ELECTRONIC" cat.
en: COMPONENTS
nb: KOMPONENTER

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRINKS
nb: DRIKKE

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRY
nb: TØRR

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: MEAT
nb: KJØTT

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: VEGGI
nb: GRØNNSAK

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SNACK
nb: SNAKS

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREAD
nb: BRØD

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREW
nb: BRYGG

note: ~ Crafting recipes category name
en: CHEM
nb: KJEM

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: CHEMICALS
nb: KJEMIKALIER

note: ~ Crafting recipes category name
en: ELECTRONIC
nb: ELEKTRONIKK

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat.
en: PARTS
nb: DELER

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: LIGHTING
nb: BELYSNING

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: STORAGE
nb: LAGRING

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: SUIT
nb: DRAKT

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: ARMS
nb: ARMER

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: HANDS
nb: HENDER

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: LEGS
nb: BEN

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: FEET
nb: FØTTER

note: ~ Crafting recipes category name
en: APPLIANCE
nb: MØBEL

note: ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: UTILITY
nb: BRUKSUTSTYR

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: MEDICAL
nb: MEDISINSK

note: ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: MATERIALS
nb: MATERIALER

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: TRAPS
nb: FELLER

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: VEHICLE
nb: KJØRETØY

note: ~ Crafting recipes category name
en: ANIMALS
nb: DYR

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: CANINE ARMOR
nb: RUSTNING-HUND

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE ARMOR
nb: RUSTNING-HEST

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE STORAGE
nb: LAGRING-HEST

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: BASES
nb: BASER

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: EXPANSIONS
nb: EKSPANSJONER

note: ~ Crafting recipes category name
en: PRACTICE
nb: ØVE PÅ

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SCIENCE
nb: VITENSKAP

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: FABRICATION
nb: FABRIKASJON

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SURVIVAL
nb: OVERLEVELSE

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: TAILORING
nb: SYING

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ATHLETICS
nb: FRIIDRETT

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: COMPUTERS
nb: DATAMASKINER

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: DEVICES
nb: ENHETER

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: HEALTH
nb: HELSE

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: MECHANICS
nb: MEKANIKK

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SOCIAL
nb: SOSIAL

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: COMBAT
nb: KAMP

note: ~ Description for recipe group
en:  Craft: Tinder
nb: Lag: Tennmateriale

note: ~ Description for recipe group
en:  Cook: Meat, Cooked
nb: Lag mat: Kjøtt, Kokt

note: ~ Description for recipe group
en:  Cook: Fish, Cooked
nb: Lag mat: Fisk, Kokt

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked
nb: Lag mat: Grønnsak, Kokt

note: ~ Description for recipe group
en:  Cook: Egg, Boiled
nb: Lag mat: Egg, Kokt

note: ~ Description for recipe group
en:  Cook: Starch
nb: Lag: Stivelse

note: ~ Description for recipe group
en:  Cook: Cattail Starch
nb: Lag mat: Dunkjevle

note: ~ Description for recipe group
en:  Cook: Flatbread
nb: Lag mat: Flatbrød

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked Wild
nb: Lag mat: Grønnsak, Viltkokt

note: ~ Description for recipe group
en:  Cook: Flour
nb: Lag mat: Mel

note: ~ Description for recipe group
en:  Cook: Salt
nb: Lag mat: Salt

note: ~ Description for recipe group
en:  Cook: Bread
nb: Lag mat: Brød

note: ~ Description for recipe group
en:  Cook: Fruit Leather
nb: Lag mat: Frukt, Tørket

note: ~ Description for recipe group
en:  Cook: Meat Jerky
nb: Lag mat: Jerky

note: ~ Description for recipe group
en:  Cook: Mushroom, Cooked
nb: Lag mat: Sopp, Kokt

note: ~ Description for recipe group
en:  Cook: Lard
nb: Lag mat: Smult

note: ~ Description for recipe group
en:  Cook: Cornmeal
nb: Lag mat: Maismel

note: ~ Description for recipe group
en:  Cook: Meat, Smoked
nb: Lag mat: Kjøtt, Røkt

note: ~ Description for recipe group
en:  Cook: Fish, Smoked
nb: Lag mat: Fisk, Røkt

note: ~ Description for recipe group
en:  Cook: Mushroom, Dried
nb: Lag mat: Sopp, Tørket

note: ~ Description for recipe group
en:  Cook: Fruit, Dehydrated
nb: Lag mat: Frukt, Dehydrert

note: ~ Description for recipe group
en:  Cook: Sausage
nb: Lag mat: Pølser

note: ~ Description for recipe group
en:  Cook: Sausage, Wasteland
nb: Lag mat: Pølser, "Wasteland"

note: ~ Description for recipe group
en:  Cook: Meat Pie
nb: Lag mat: Kjøtt-Pai

note: ~ Description for recipe group
en:  Cook: Veggy Pie
nb: Lag mat: Grønnsaks-Pai

note: ~ Description for recipe group
en:  Cook: Sugar
nb: Lag: Sukker

note: ~ Description for recipe group
en:  Cook: Hardtack
nb: Lag mat: Tørrkjeks

note: ~ Description for recipe group
en:  Cook: Veggy, Pickled
nb: Lag mat: Grønnsak, Syltet

note: ~ Description for recipe group
en:  Cook: Cheese, Hard
nb: Lag mat: Ost, Hard

note: ~ Description for recipe group
en:  Cook: Pemmican
nb: Lag mat: Pemmikan

note: ~ Description for recipe group
en:  Cook: Meat, Canned
nb: Lag mat: Kjøtt, Hermetisert

note: ~ Description for recipe group
en:  Cook: Kompot
nb: Lag mat: Kompott

note: ~ Description for recipe group
en:  Craft: Salt from salt water
nb: Lag: Salt fra saltvann

note: ~ Description for recipe group
en:  Cook: Fish, Salted
nb: Lag mat: Fisk, Saltet

note: ~ Description for recipe group
en:  Craft: Pointy Sticks
nb: Lag: Skarpe Pinner

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Nailed Planks
nb: Lag: Trepanel, Spikrede Planker

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Wooden Beams
nb: Lag: Trepanel, Trebjelker

note: ~ Description for recipe group
en:  Craft: Wooden Beam
nb: Lag: Trebjelke

note: ~ Description of recipe crafting "faction_base_modular_hub_room0_migo_resin_northeast"
en: We need some shelter, so build half of a mi-go resin shack with a sod roof on the northeast side of the camp
nb: Vi trenger litt ly, så bygg halvparten av en mi-go-harpiksbod med torvtak på den nordøstlige siden av leiren

note: ~ Description of recipe crafting "faction_base_modular_hub_room1_migo_resin_northeast"
en: We should use mi-go resin to expand the shelter so we have space for another bed.
nb: Vi bør bruke mi-go harpiks for å utvide lyet slik at vi har plass til en annen seng.

note: ~ Description of recipe crafting "faction_base_modular_hub_room2_migo_resin_northeast" ~ Description of recipe crafting "fbmh_2_resin_room_1_3"
en: We should use mi-go resin to finish the northeast shack.
nb: Vi bør bruke mi-go harpiks for å fullføre nordøstbua.

note: ~ Description of recipe crafting "faction_base_modular_hub_shack4_migo_resin_east"
en: We should expand our housing by putting up a mi-go resin building on the east side, which we can also use as part of the central building.
nb: Vi bør utvide boligene våre ved å sette opp en mi-go harpiksbygning på østsiden, som vi også kan bruke som en del av sentralbygningen.

note: ~ Description of recipe crafting "faction_base_modular_hub_room4_migo_resin_east"
en: We should expand our housing by adding a mi-go resin room on the east side, which we can also use as part of the central building.
nb: Vi bør utvide boligene våre ved å legge til et mi-go harpiksrom på østsiden, som vi også kan bruke som en del av sentralbygningen.

note: ~ Description of recipe crafting "faction_base_modular_hub_shack4_migo_resin_southeast"
en: We should expand our housing by putting up a mi-go resin building on the southeast side, which we can also use as part of the central building.
nb: Vi bør utvide boligene våre ved å sette opp en mi-go harpiksbygning på sørøstsiden, som vi også kan bruke som en del av sentralbygningen.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died of an infected bite a few weeks later.  Before he passed he told those present, 'Now I've lost everything in this world… but you haven't.  Keep searching, the world is big enough that there has to be a place out there that hasn't been overrun.'
nb: Døde av et infisert bitt noen uker senere. Før han døde, sa han til de fremmøtte: 'Nå har jeg mistet alt i denne verden... Men det har du ikke. Fortsett å søke, verden er stor nok til at det må være et sted der ute som ikke har blitt overkjørt. '

note: ~ Snippet in category "epilogue_npc_female"
en:      Died of an infected bite a few weeks later.  Before she passed she told those present, 'I've outlived everyone that I have ever loved.  If anything death is a few months late'.
nb: Døde av et infisert bitt noen uker senere. Før hun passerte, sa hun til de fremmøtte: 'Jeg har overlevd alle jeg noensinne har elsket. Hvis noe er døden noen måneder forsinket '.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was stabbed in the arm by an ill tempered survivor a few weeks after you passed.  The cut quickly became infected and she died from sepsis a short time later.  Her murderer was the first person to discover her corpse… and all the gear she had been saving.
nb: Ble stukket i armen av en sint overlevende noen uker etter at du døde. Kuttet ble raskt smittet og hun døde av sepsis kort tid senere. Morderen hennes var den første personen som oppdaget liket hennes... Og alt utstyret hun hadde spart.

note: ~ Snippet in category "lab_notes"
en: Marketing transdimensional-obtained rare radioisotopes as "produced by an experimental reactor" has not just worked for funding, but paid off in infrastructure.  The government has authorized the construction of multiple radioisotope thermal generators as backup power in the hot labs.  Turns out they're cheaper when you can get plutonium at a discount.
nb: Markedsføring av transdimensjonalt oppnådde sjeldne radioisotoper som "produsert av en eksperimentell reaktor" har ikke bare jobbet for finansiering, men lønnet seg i infrastruktur. Regjeringen har godkjent bygging av flere radioisotopvarmegeneratorer som reservestrøm i de varme laboratoriene. Det viser seg at de er billigere når du kan få plutonium med rabatt.

[ctx: <musicdesc_evaluation>]
note: ~ Snippet in category "<musicdesc_evaluation>"
en: okay
nb: okei

note: ~ Snippet in category "<musicgenre_noun>"
en: rock
nb: stein

note: ~ Snippet in category "radio_archive"
en: This is an emergency broadcast from the National Emergency Alert System.  This is not a test.  The new pathogen has now been confirmed in several cities across the US.  Victims of this disease are known to display highly aggressive, rabies-like behavior, and may be violent to people around them.  Avoid contact with infected persons at all costs.  If you suspect that you or someone else has contracted the pathogen, contact emergency services immediately.
nb: Dette er en nødsending fra National Emergency Alert System. Dette er ikke en test. Det nye patogenet er nå bekreftet i flere byer over hele USA. Ofre for denne sykdommen er kjent for å vise svært aggressiv, rabieslignende oppførsel, og kan være voldelige mot mennesker rundt dem. Unngå kontakt med smittede personer for enhver pris. Hvis du mistenker at du eller noen andre har fått patogenet, må du kontakte beredskapstjenesten umiddelbart.

note: ~ Snippet in category "schizo_weapon_talk_monster"
en: I want to watch that %1$s bleed!
nb: Jeg vil se %1$s blø!

note: ~ Snippet in category "schizo_weapon_talk_bleeding"
en: Hey, you're bleeding.
nb: Hei, du blør.

note: ~ Snippet in category "schizo_weapon_talk_bleeding"
en: Are you supposed to be bleeding?
nb: Er det meningen at du skal blø?

note: ~ Snippet in category "schizo_weapon_talk_bleeding"
en: Kill a few more before you bleed out!
nb: Drep noen flere før du blør ut!

note: ~ Snippet in category "note" ~ Snippet in category "dks_note"
en: "Sometimes what you need when you're infected, bleeding, sick and hungover is a J and some chips."
nb: "Noen ganger er det du trenger når du er smittet, syk og i bakrus en J og noen chips."

note: ~ Label of UI widget "stats_narrow_layout" ~ Label of UI widget "lcom_stats_layout" ~ Label of UI widget "ln_stats_layout" ~ Label of UI widget "ll_stats_layout" ~ Label of UI widget "stats_layout" ~ Label of UI widget "stats_no_label_layout" ~ Label of UI widget "spacebar_stats_layout"
en: Stats
nb: Verdier

[ctx: UI sidebar]
note: ~ Label of UI widget "place_desc"
en: Place
nb: Plasser

note: ~ Description of vehicle part "minireactor"
en: A small nuclear reactor.  When loaded with plutonium cells and turned on, will generate a lot of electrical power.
nb: En liten atomreaktor. Når den er ladet med plutoniumceller og slått på, vil den generere mye elektrisk kraft.

[ctx: vp_category]
note: ~ Name of a vehicle part category
en: All
nb: Alle

[ctx: vp_category]
note: ~ Name of a vehicle part category
en: Filter
nb: Filtrer

note: ~ Vehicle part name
en: windshield
nb: frontrute

note: ~ Vehicle part name
en: reinforced windshield
nb: herdet frontrute

note: ~ Description of "living brain in a jar"
en: This jar contains a human brain kept alive by mi-go technology.  It has metal veined tendrils that appear to allow it to connect to various devices.
nb: Denne krukken inneholder en menneskelig hjerne holdt i live av mi-go teknologi. Den har metallåret tråder som ser ut til å tillate den å koble seg til forskjellige enheter.

note: ~ Description of "Unusual Ammunitions of the Corporations"
en: A lab book dedicated to reverse engineering various ammunitions found throughout the solar system.  Written in a format to allow barely trained technicians to *safely* replicate these rounds.
nb: En labbok dedikert til reversering av forskjellige ammunisjoner som finnes i hele solsystemet. Skrevet i et format for å la knapt trente teknikere * trygt * replikere disse kulene.

note: ~ Item name
en: mi-go mutagen | mi-go mutagens
nb[0]: mi-go mutagen
nb[1]: mi-go mutagener

note: ~ Overmap terrain name
en: municipal reactor
nb: kommunal atomreaktor

note: ~ Overmap terrain name
en: reactor control
nb: reaktorkontroll

note: ~ Overmap terrain name
en: reactor room
nb: atomreaktorrom

note: ~ Description of monster "Whately family brain blaster"
en: The Whately family deploys mi-go style techno-organic defensive turrets.  They claim that these turrets are made from family members near death, but you have doubts.
nb: Whately-familien distribuerer mi-go-stilteknologiske organiske forsvarstårn. De hevder at disse tårnene er laget av familiemedlemmer nær døden, men du er i tvil.

note: ~ Mutation name
en: Mi-go Ears
nb: Mi-go Ører

note: ~ Description of mutation "Fetid scent"
en: Your sweat now smells otherworldly, and not in a good way.  The mi-go still hate you but at least they aren't offended by your smell.
nb: Svetten din lukter nå utenomjordisk, og ikke på en god måte. Mi-go hater deg fortsatt, men i det minste blir de ikke fornærmet av lukten din.

note: ~ Description of mutation "Mi-go breathe"
en: You can now breathe the gasses the mi-go thrive in.
nb: Du kan nå puste inn gassene som mi-goer trives i.

note: ~ Name of an NPC class
en: mi-go enthusiast
nb: mi-go entusiast

note: ~ Job description of "mi-go enthusiast" NPC class
en: I've been studying the mi-go for years…
nb: Jeg har studert mi-goen årevis.

note: ~ Mission name
en: A-Mi-go, You-go find me some brains
nb: En-Mi-go, Du-gå å finne meg noen hjerner

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains" ~ Dialogue line in mission "Humming Hearts"
en: Brain blasters, that's what I call them.  Some kind of automated weapon system the mi-go use.
nb: Hjernesprengere, det er det jeg kaller dem. Noe slags automatisert våpensystem mi-go bruker.

note: ~ Job description of "Abomination" NPC class ~ Make a Frankenstein BG story
en: The mi-go took me and vivisected me.  Now you've given me a body again.
nb: Mi-go tok meg og dissekerte meg. Nå har du gitt meg en kropp igjen.

note: ~ Dialogue line in mission "Mi-go biology"
en: Find a mi-go base, find a way inside, smash things until you find what I need.
nb: Finn en mi-go base, finn en vei inn, knus ting til du finner det jeg trenger.

note: ~ NPC dialogue line
en: I was working in a reactor when something big started smashing everything.
nb: Jeg jobbet i en atomreaktor da noe stort begynte å knuse alt.

note: ~ NPC dialogue line
en: My coworkers and I spiked the reactor to prevent the deaths of hundreds of thousands.
nb: Mine kolleger og jeg spikret atomreaktoren for å forhindre dødsfall av hundretusener.

note: ~ NPC dialogue line
en: Imagine my surprise when I found myself infected with some kind of alien stem cells.
nb: Tenk deg overraskelsen min da jeg fant meg smittet med en slags fremmede stamceller.

note: ~ NPC dialogue line
en: I was there when the Cataclysm happened.  Many animals were infected.
nb: Jeg var der da katastrofen skjedde. Mange dyr ble smittet.

note: ~ Item name
en: large steam engine | large steam engines
nb[0]: stor dampmotor
nb[1]: store dampmotorer

note: ~ Description of "large steam engine"
en: A large steam engine.  An integrated boiler burns coal to heat water into steam, driving a reciprocating shaft.  A condensor recaptures the water, making this a closed cycle system.
nb: En stor dampmaskin. En integrert kjele forbrenner kull for å varme opp vann til damp, og driver et stempel. En kondensor gjenopptar vannet, noe som gjør dette til et lukket syklusanlegg.

note: ~ Item name
en: huge steam engine | huge steam engines
nb[0]: gigantisk dampmotor
nb[1]: gigantiske dampmotorer

note: ~ Description of "huge steam engine"
en: A huge steam engine.  An integrated boiler burns coal to heat water into steam, driving a reciprocating shaft.  A condensor recaptures the water, making this a closed cycle system.
nb: En gigantisk dampmaskin. En integrert kjele forbrenner kull for å varme opp vann til damp, og driver et stempel. En kondensor gjenopptar vannet, noe som gjør dette til et lukket syklusanlegg.

note: ~ Description of MOD "Dark Skies Above"
en: A total conversion that shifts the Cataclysm towards an alien occupation survival scenario.  THIS MOD WILL BREAK INTENDED FUNCTIONALITY OF OTHER MODS!  USE OTHER MODS AT YOUR OWN RISK.
nb: En total konvertering som forskyver Cataclysm mot et fremmed overlevelsesscenario. DENNE MODEN BRYTER BETEGNET FUNKSJONALITET AV ANDRE MODS! BRUK ANDRE MODS PÅ EGEN RISIKO.

note: ~ Name of an ammunition type
en: rifle ammo
nb: riffleammunisjon

note: ~ Description of effect type "Coagulant Weave" ~ Description of effect type "Blood Weave"
en: Immunity to bleeding and bites, increased stamina regeneration, increased hunger and thirst gain.
nb: Immunitet mot blødninger og bitt, økt kondisregenerering, økt sult og tørst.

note: ~ Item name
en: dragon meat | dragon meat
nb[0]: drage kjøtt
nb[1]: drage kjøtt

note: ~ A barbed version of the standard javelin (from spears_and_polearms.json) with a different description to match the lizardfolk lore.  Not craftable, but wieldable if discovered. ~ Description of "barbed javelin"
en: This weapon measures about 3 feet in length and is fletched like an arrow for better accuracy.  The business end of the javelin has wicked-looking barbs which could cause significant bleeding.
nb: Dette våpenet måler cirka 1 meter i lengden og er flettet som en pil for bedre nøyaktighet. Snuten på spydet har et ugudelig utseende som kan forårsake betydelig blødning.

note: ~ Name suffix of an NPC
en: Raider
nb: Raner

note: ~ Name of an ammunition type
en: throwing knives
nb: kastekniver

note: ~ Overmap terrain name
en: hotel tower
nb: hotelltårn

note: ~ Overmap terrain name
en: evac shelter
nb: tilfluktsrom

note: ~ Overmap terrain name
en: sewage treatment
nb: renseanlegg

note: ~ Overmap terrain name
en: small office
nb: lite kontor

note: ~ Key binding name
en: Pan up
nb: Pannorere opp

note: ~ Key binding name
en: Pan down
nb: Pannorere ned

note: ~ Key binding name
en: Cancel menu
nb: Avbryt meny

note: ~ Key binding name
en: Show description of melee style
nb: Vis beskrivelse for kampstil

note: ~ Key binding name
en: Pan left
nb: Pannorere venstre

note: ~ Key binding name
en: Pan right
nb: Pannorere høyre

note: ~ Key binding name
en: Pan up-left
nb: Pannorere opp-venstre

note: ~ Key binding name
en: Pan up-right
nb: Pannorere opp-høyre

note: ~ Key binding name
en: Page up
nb: Side opp

note: ~ Key binding name
en: Page down
nb: Side ned

note: ~ Key binding name
en: Scroll up
nb: Rull opp

note: ~ Key binding name
en: Scroll down
nb: Rull ned

note: ~ Key binding name
en: Select all
nb: Velg alle

note: ~ Key binding name
en: Previous item
nb: Forrige ting

note: ~ Key binding name
en: Next item
nb: Neste ting

note: ~ Key binding name
en: Unmark selected item
nb: Avmerk valgte ting

note: ~ Key binding name
en: Mark selected item
nb: Marker valgte ting

note: ~ Key binding name
en: Add rule
nb: Lag regel

note: ~ Key binding name
en: Remove rule
nb: Fjern regel

note: ~ Key binding name
en: Copy rule
nb: Kopiere regel

note: ~ Key binding name
en: Enable rule
nb: Aktiver regel

note: ~ Key binding name
en: Disable rule
nb: Deaktiver regel

note: ~ Key binding name
en: Equip armor from inventory
nb: Utruste rustning fra inventar

note: ~ Key binding name
en: Equip armor from inventory at this position
nb: Utruste rustning fra inventar ved denne posisjonen

note: ~ Key binding name
en: Randomize scenario
nb: Randomisere scenario

note: ~ Key binding name
en: Use item
nb: Bruk ting

note: ~ Key binding name
en: Wear item
nb: Ta på ting

note: ~ Key binding name
en: Look at the sky
nb: Se på himmelen

note: ~ Key binding name
en: Select left inventory
nb: Velg venstre inventar

note: ~ Key binding name
en: Select right inventory
nb: Velg høyre inventar

note: ~ Key binding name
en: Select items in inventory
nb: Velg gjenstander i inventar

note: ~ Key binding name
en: Toggle reactor
nb: Aktiver atomreaktor

en: Inventory
nb: Inventar

[ctx: training intensity]
en: High
nb: Høy

en: Encumbrance:
nb: Last:

en: Encumbrance and Warmth
nb: Last og Varme

en: Encumbrance
nb: Last

en: False
nb: Nei

en: True
nb: Ja

en: no
nb: nei

en: Your pain distracts you!
nb: Din smerte distraherer deg!

en: intelligence
nb: Intelligens

en: Your body is wracked with excruciating pain!
nb: Din kropp er forstyrret med uutholdelige smerter!

en: Your body is wracked with terrible pain!
nb: Kroppen din er full av forferdelige smerter!

en: Your body is wracked with pain!
nb: Kroppen din er full av smerte!

en: Disabled
nb: Handikapet

note: ~First letter is supposed to be uppercase
en: Spring
nb: Vår

note: ~First letter is supposed to be uppercase
en: Summer
nb: Sommer

note: ~First letter is supposed to be uppercase
en: Autumn
nb: Høst

note: ~First letter is supposed to be uppercase
en: Winter
nb: Vinter

en: you
nb: du

en: Disinfected wounds on your %s healed.
nb: Desinfiserte sår på %s helbredet.

en: You got some filth on your disinfected %s!
nb: Du har noe skitt på det desinfiserte %s!

en: Your %s is no longer disinfected!
nb: %s er ikke lenger desinfisert!

en: Bleeding: %s
nb: Blør: %s

en: Disinfected: %s
nb: Desinfisert: %s

en: It has a deep wound that looks infected.  Antibiotics might be required.
nb: Den har et dypt sår som ser smittet ut. Antibiotika kan være nødvendig.

en: Store in inventory
nb: Lagre i inventar

en: Nuclear missile disarmed!
nb: Atommissil avvæpnet!

en: Nuclear missile remains active.
nb: Atommissil forholder seg aktiv.

en: Press [<color_red>%s</color>] to clear filter.
nb: Trykk [<color_red>%s</color>] for å rense filter

en: Primary skill: %s
nb: Primær ferdighet: %s

en: <color_cyan>primary skill</color> used to craft
nb: <color_cyan>primær ferdighet</color> som brukes til å lage med

[ctx: crafting gui]
en: Filter
nb: Filtrer

[ctx: damage type]
en: electric
nb: elektrisk

en: Quit to main menu
nb: Avslutt til hovedmenyen

en: %s's head implodes!
nb: Hodet til %s imploderer!

en: My %s wound is infected…
nb: Mitt %s sår er infisert...

en: My %s is bleeding!
nb: %s blør!

en: My %s is bleeding badly!
nb: %s blør veldig mye!

en: Stats:
nb: Verdier:

en: Overweight
nb: Overvektig

en: Underweight
nb: Undervektig

en: You've definitely put on a lot of extra weight.  Although helpful in times of famine, this is too much and is impacting your health.
nb: Du har definitivt lagt på deg mye ekstra vekt. Selv om det er nyttig i tider med sult, er dette for mye og påvirker helsen din.

en: You are very unhealthily underweight, nearing starvation.
nb: Du er svært undervektig, nær sult.

en: Severe pain
nb: Alvorlig smerte

en: Intense pain
nb: Intens smerte

en: Unmanageable pain
nb: Uutholdelig smerte

en: Distressing pain
nb: Foruroligende smerte

en: Distracting pain
nb: Distraherende smerte

en: Moderate pain
nb: Moderat smerte

en: Mild pain
nb: Mild smerte

en: Minimal pain
nb: Minimal smerte

en: No pain
nb: Ingen smerte

en: Pain
nb: Smerte

[ctx: vehicle]
en: no
nb: nei

[ctx: map editor state]
en: Furniture
nb: Møbler

en: pain
nb: smerte

en: Hunger:
nb: Sult:

en: Thirst:
nb: Tørste:

en: Recover Ally,
nb: Helbrede Alliert,

en:  Expansion
nb: Utvidelse

en: You don't have enough food stored to feed your companion.
nb: Du har ikke nok mat lagret til å mate din kamerat.

en: You don't have the materials for the upgrade.
nb: Du har ikke nok materialer for oppgraderingen.

en: Forests and swamps are the only valid cutting locations.
nb: Skoger og sump er de eneste gyldige skjæreplassene.

en: Trip Estimate:
    %s
nb: Tur estimering\: %s

en: Forests are the only valid cutting locations.
nb: Skoger er de eneste gyldige skjæreplassene.

en: Forests, swamps, and fields are valid hide site locations.
nb: Skoger, sumper, og enger er de eneste gyldige skjulesteder.

en: You must select an existing hide site.
nb: Du må velge et eksisterende skjulested.

en: Loading files
nb: Laster filer

en: Bright light.
nb: Skarpt lys.

en: Lighting:
nb: Belysning:

en: Bleeding involves severing the carotid arteries and jugular veins, or the blood vessels from which they arise.  You need skill and an appropriately sharp and precise knife to do a good job.
nb: Blødning innebærer å kutte halspulsårene og halsvenene, eller blodårene de kommer fra. Du trenger dyktighet og en passende skarp og presis kniv for å gjøre en god jobb.

en: You don't have the necessary item at hand.
nb: Du har ikke den nødvendige tingen tiljengelig.

en: Item hotkeys assigned: <color_light_gray>%d</color>/<color_light_gray>%d</color>
nb: Gjenstandshurtigtaster tildelt: <color_light_gray>%d</color>/<color_light_gray>%d</color>

en: Your inventory is empty.
nb: Ditt inventar er tomt.

en: WARMTH
nb: VARME

en: BASH
nb: SLÅ

en: CUT
nb: KUTT

en: ACID
nb: SYRE

en: FIRE
nb: ILD

en: You have nothing to wear.
nb: Du har ingenting å ha på.

en: Take off item
nb: Ta av ting

en: You don't have a suitable container for carrying %s.
nb: Du har ingen passende beholder for å bære %s.

en: YIELD
nb: UTBYTTE

en: TIME
nb: TID

en: Disassemble item
nb: Demontere ting

en: You don't have any items you could disassemble.
nb: Du har ingen tiljengelige ting som du kan demontere.

en: CALORIES
nb: KALORIER

en: QUENCH
nb: VANNMETNING

note: ~ Used for permafood shelf life in the Eat menu
en: indefinite
nb: ubestemt

en: SHELF LIFE
nb: HOLDBARHET

en: FRESHNESS
nb: FERSKHET

en: SPOILS IN
nb: RÅTNER OM

en: soon!
nb: snart!

en: fresh
nb: fersk

en: quite fresh
nb: ganske fersk

en: near midlife
nb: nær halveis

en: past midlife
nb: forbi halveis

en: getting older
nb: blir eldre

en: old
nb: gammel

en: rotten
nb: råtten

en: Weight:
nb: Vekt:

en: You have nothing to consume.
nb: Du har ingenting å forbruke.

en: Consume item
nb: forbruke ting

en: ACTION
nb: AKSJON

en: You don't have any items you can use.
nb: Du har ingen ting du kan bruke.

en: always
nb: alltid

en: SUCCESS CHANCE
nb: SUKSESS-SJANSE

en: DAMAGE RISK
nb: SKADE RISK

en: requires at least %s
nb: trenger minst %s

en: is too difficult for you to modify
nb: Det er for vanskelig for deg å modifisere

en: Select gun to modify
nb: Velg hvilke våpen å modifisere

en: You don't have any guns to modify.
nb: Du har ingen våpen å modifisere.

en: martial arts
nb: kampsporter

en: RECIPES
nb: OPPSKRIFTER

en: FUN
nb: GØY

en: CHAPTER IN
nb: KAPITTEL OM

en: You have nothing to read.
nb: Du har ingenting å lese.

en: Steal from %s
nb: Stjeler fra %s

en: %s's inventory is empty.
nb: '%s' av inventaret er tomt

[ctx: Shot as damage]
en: SHOT
nb: SKYT

en: STAB
nb: STIKKE

en: Wield item
nb: Hold ting

en: You have nothing to wield.
nb: Du har ingenting å holde.

en: Cut up what?
nb: Kutte opp hva?

en: You have nothing to cut up.
nb: Du har ingenting å kutte opp.

en: Saw barrel
nb: Sage løp

en: You don't have any guns.
nb: Du har ingen skytevåpen.

en: Choose a weapon to use your %s on
nb: Velg ett våpen å bruke ditt %s på

en: To drop x items, type a number before selecting.
nb: For å droppe x ting, tast inn ett nummer før du velger ting.

en: You have nothing to drop.
nb: Du har ingenting å droppe.

en: Select two items to compare them.
nb: Velg to ting for å sammenligne dem

en: There are no items to compare.
nb: Det er ingen ting å sammenligne.

en: Swap Inventory Letters
nb: Bytt inventar Bokstaver

en: Tutorial
nb: Opplæring

en: Defense
nb: Forsvar

en: There's some buffoon in the way!
nb: Det er en tosk i veien!

en: stuff
nb: ting

en: No radio car connected.
nb: Ingen bilradio tilkoblet.

en: sound of a collision with an obstacle.
nb: lyd av en kolisjon med et hinder.

en: Open where?
nb: Åpne hvor?

en: The door is locked!
nb: Døren er lukket!

en: That door is already open.
nb: Den døren er allerede åpen.

en: No door there.
nb: Ingen dør der

en: Close where?
nb: Lukke hvor?

en: You release the %s.
nb: Du slipper %s.

en: Grab where?
nb: gGripe hvor?

en: You get a hold of yourself.
nb: Du får tak i deg selv.

en: There's nothing to grab there!
nb: Det er ingenting å gripe der!

en: You grab the %s.
nb: Du griper %s.

en: You can not grab the %s
nb: Du kan ikke gripe %s

en: You grab the %s. It feels really heavy.
nb: Du griper %s. Det føler virkelig tungt.

en: Smash where?
nb: Knuse hvor?

en: You don't seem to be damaging the %s.
nb: Du ser ikke ut til å ta skade %s.

en: Your %s shatters!
nb: Din %s knuser!

en: There's nothing there to smash!
nb: Det er ingenting der å knuse!

en: Wait 300 heartbeats
nb: Vent 300 hjerteslag

en: Wait 1800 heartbeats
nb: Vent 1800 hjerteslag

en: Wait till noon
nb: Vent til middag

en: Wait till midnight
nb: Vent til midnatt

en: Wait till weather changes
nb: Vent på værforandring

en: Wait for how long?
nb: Vente hvor lenge?

en: Yes, and save game before sleeping.
nb: Ja, og lagre spillet før søvn.

en: No, don't set an alarm.
nb: Nei, ikke sett op en alarm.

en: Set alarm to wake up in %i hours.
nb: Still in alarmen til å vekke om %i timer.

en: There is no compatible zone nearby.
nb: Det er ingen kompatible soner i nærheten.

en: Compatible zones are %s and %s
nb: Kompatible soner er %s og %s

en: Pick action:
nb: Velg handling:

en: Clearing out the %s would take forever.
nb: Å fjerne %s ville ta evig tid.

en: The muscle spasms start to go away.
nb: Muskelkrampen begynner å forsvinne.

en: The medication does nothing to help the spasms.
nb: Medisinen gjør ingenting for å hjelpe krampene.

en: Finalizing
nb: Fullfører

en: Verifying
nb: Verifiserer

en: Scenarios
nb: Scenarioer

en: Amount:
nb: Mengde:

en: burn:
nb: brenn:

en: last temp:
nb: siste temp:

en: Quench:
nb: Tørste:

en: Enjoyability:
nb: nytbarhet:

en: Portions:
nb: Porsjoner:

en: * Consuming this item is <bad>addicting</bad>.
nb: * Å konsumere denne tingen er <bad>vanedannende</bad>

en: <bold>Calories (kcal)</bold>:
nb: <bold>Kalorier (kcal)</bold>\:

en: Smells like:
nb: Lukter som:

en: Vitamins (RDA):
nb: Vitaminer (GDA):

en: * This item can be worn on <info>either side</info> of the body.
nb: * Denne gjenstanden kan brukes <info>på hver side</info> av kroppen.

en: * This item can be <good>reinforced</good>.
nb: * Denne gjenstanden kan bli <good>forsterket</good>.

en: * This item is <bad>not repairable</bad>.
nb: * Denne gjenstanden <bad>kan ikke repareres</bad>.

en: * This item can be used to make <stat>long reach attacks</stat>.
nb: * Denne gjenstanden kan bli brukt til å <stat>angripe på lang avstand</stat>.

en: * This item can be used to make <stat>reach attacks</stat>.
nb: * Denne gjenstanden kan bli brukt til å <stat>angripe på avstand</stat>.

en: Bashing:
nb: Slag:

en: * This item <good>does not conduct</good> electricity.
nb: * Denne gjenstanden <good>leder ikke</good> strøm.

en: * This item effectively <bad>conducts</bad> electricity, as it has no guard.
nb: * Denne gjenstanden effektivt <bad>leder</bad> strøm, ettersom den ikke har noen beskyttelse.

en: * This item <bad>conducts</bad> electricity.
nb: * Denne gjenstanden <bad>leder</bad> strøm.

en: * This item has been modified to listen to <info>radio signals</info>.  It can still be activated manually.
nb: * Denne gjenstanden har blitt modifisert til å høre etter <info>radio sginaler</info>. Den kan bli aktivert manuelt.

en: * This item can only be activated by a <info>radio signal</info>.
nb: * Denne gjenstanden kan kun bli aktivert av et <info>radiosignal</info>.

en: * Activating this item with a <info>radio signal</info> will <neutral>detonate</neutral> it immediately.
nb: * Ved å aktivere denne gjenstanden med et <info>radiosignal</info> vil den <neutral>detoneres</neutral> umiddelbart.

en: * This item can be used as a <info>die</info>, and has <info>%d</info> sides.
nb: * Denne gjenstanden kan bli brukt som en <info>terning</info>, og har <info>%d</info> sider.

en: * The casing of this item has <neutral>cracked</neutral>, revealing an <info>ominous green glow</info>.
nb: * Beskyttelsen på denne gjenstanden er <neutral>sprukket</neutral>. Den har en <info>dyster grønn glød i seg</info>.

en: faulty
nb: defekt

[ctx: burnt adjective]
en: badly burnt
nb: svært brent

[ctx: burnt adjective]
en: burnt
nb: brent

en:  (poisonous)
nb: (giftig)

en:  (hallucinogenic)
nb: (Hallusinogenisk)

en:  (dirty)
nb: (skitten)

en:  (rotten)
nb: (råtten)

en:  (mushy)
nb: (bløt)

en:  (old)
nb: (gammel)

en:  (fresh)
nb: (fersk)

en:  (hot)
nb: (varm)

en:  (cold)
nb: (kald)

en:  (frozen)
nb: (frossen)

en:  (melted)
nb: (smeltet)

en:  (poor fit)
nb: (passer dårlig)

en:  (filthy)
nb: (skitten)

en:  (wet)
nb: (våt)

en:  (used)
nb: (brukt)

en:  (lit)
nb: (tent)

en:  (active)
nb: (aktiv)

en: sawn-off
nb: avkuttet

[ctx: Adjective, as in diamond katana]
en: diamond
nb: diamant

en: left
nb: venstre

en: right
nb: høyre

[ctx: damage adjective]
en: reinforced
nb: herdet

[ctx: damage adjective]
en: bruised
nb: forslått

[ctx: damage adjective]
en: damaged
nb: skadet

[ctx: damage adjective]
en: mangled
nb: lemlestet

[ctx: damage adjective]
en: pulped
nb: most

en: isn't a weapon
nb: er ikke et våpen

en: is a gunmod and cannot be modded
nb: er en våpenmod og kan ikke modifiseres

en: already has a %s
nb: har allerede en %s

en: doesn't have a slot for this mod
nb: har ikke en plass for denne modifikasjonen

en: isn't big enough to use that mod
nb: er ikke stor nok for å bruke den modifikasjonen

en: can only accept small mods on that slot
nb: kan bare godta små modifikasjoner på den plassen

en: is already waterproof
nb: er allerede vanntett

en: must be unloaded before installing this mod
nb: må være avladet før installeringen av denne modifikasjonen

en: Oh dear god, a robot you're carrying has started moving!
nb: Åh gud, en robot du bærer, har begynt å bevege seg!

en: Oh dear god, a corpse you're carrying has started moving!
nb: Å, kjære gud, et lik du bærer, har begynt å røre på seg!

en: You reel in the cable.
nb: Du ruller inn kabelen.

en: You do not have an item that can perform this action.
nb: Du har ikke en ting som kan gjøre denne handligen.

en: Execute which action?
nb: Utføre hvilken handling?

en: inventory
nb: inventar

en: You don't have anything to light it with!
nb: Du har ikke noe å tenne det med!

en: You take a puff from your electronic cigarette.
nb: Du tar ett drag fra din esigarett.

en: You inhale some vapor from your advanced electronic cigarette.
nb: Du inhalerer litt damp fra din avanserte esigarett.

en: You don't have any nicotine liquid!
nb: Du har ingen nikotinvæske.

en: You take some antibiotics.
nb: Du tar noe antibiotika.

en: You wash the slime from your eyes.
nb: Duvasker slimet fra dine øyne.

en: You use your fungicide.
nb: Du bruker din soppdreper.

en: Your skin grows warm for a moment.
nb: Din hud blir varm et øyeblikk.

en: You take some antiparasitic medication.
nb: Du tar noen antiparasitt medisiner.

en: The itching sensation under your skin fades away.
nb: Den kløende følelsen under huden din forsvinner.

en: Your bowels clench as something inside them dies.
nb: Dine tarmmer knytter som noe inni dem dør.

en: Your bowels spasm painfully as something inside them dies.
nb: Din tarmer kramper smertefullt som noe inni dem dør.

en: Your skin prickles and your veins itch for a few moments.
nb: Din hud prikker og blodårene dine kløer i noen øyeblikk.

en: The pressure inside your head feels better already.
nb: Trykket inni hodet ditt føles bedre allerede.

en: Your head pounds like a sore tooth as something inside of it dies.
nb: Hodet ditt slår som en sår tann som noe i det dør.

en: The stiffness in your joints goes away.
nb: Stivheten i leddene dine går vekk.

en: The pain in your joints goes away.
nb: Smerten i leddene dine går bort.

en: You stop shaking.
nb: Du slutter å riste

en: You snort a bump of coke.
nb: Du snorter en bunke kokain.

en: You smoke your meth.
nb: Du røyker metamfetaminen din.

en: The world seems to sharpen.
nb: Verden ser ut til å spisse seg.

en: You snort some crystal meth.
nb: Du snorter noe krystall-metamfetamin.

en: You inject the vaccine.
nb: Du injiserer vaksinen.

en: You feel completely exhausted.
nb: Du føler deg helt utslitt

en: You feel a bit wobbly.
nb: Du føler deg noe ustødig.

en: You suddenly feel hollow inside.
nb: Du føler deg plutselig hul på innsiden.

en: fine
nb: fint

en:  is <color_red>bleeding</color>.
nb: <color_red>blør</color>.

en: Holster item
nb: Hylster ting.

en: The bleeding is stopped.
nb: Blødningen stoppet.

en: You stop the bleeding.
nb: Du stopper blødningen.

en: You reduce the bleeding, but it's not stopped yet.
nb: Du reduserer blødningen, men den har ikke stoppet enda.

en: The bleeding is reduced, but not stopped.
nb: Blødningen er redusert, men ikke stoppet.

en: The wound still bleeds.
nb: Sårene blør fortsatt.

en: The wound is disinfected.
nb: Såret er infisert.

en: Head:
nb: Hode:

en: Effect on bleeding:
nb: Effekt på blødning:

en: Actual effect on bleeding:
nb: Faktisk effekt på blødning:

[ctx: Valid spell target]
en: field
nb: felt

en: Bugs?  Suggestions?  Use links in MOTD to report them.
nb: Feil? Forslag? Bruk lenker i MOTD for å rapportere dem.

en: Tip of the day: %s
nb: Dagens tips: %s

en: Version: %s
nb: Versjon: %s

en: Allows you to fully customize points pool, scenario, and character's profession, stats, traits, skills and other parameters.
nb: Lar deg tilpasse poengsamling, scenariet og karakterens yrke, statistikk, egenskaper, ferdigheter og andre parametere.

[ctx: speed penalty]
en: Pain
nb: Smerte

en: Strength affects your melee damage, the amount of weight you can carry, your total HP, your resistance to many diseases, and the effectiveness of actions which require brute force.
nb: Styrke påvirker nærkampskaden din, mengden vekt du kan bære, din totale HP, motstanden mot mange sykdommer og effektiviteten til handlinger som krever grov kraft.

en: Dexterity affects your chance to hit in melee combat, helps you steady your gun for ranged combat, and enhances many actions that require finesse.
nb: Smidighet påvirker sjansen din for å treffe i nærkamp, hjelper deg med å stabilisere våpenet ditt for rangkamp, og forbedrer mange handlinger som krever finesse.

en: Intelligence is less important in most situations, but it is vital for more complex tasks like electronics crafting.  It also affects how much skill you can pick up from reading a book.
nb: Intelligens er mindre viktig i de fleste situasjoner, men det er viktig for mer komplekse oppgaver som håndverk av elektronikk. Det påvirker også hvor mye dyktighet du kan hente ved å lese en bok.

en: Perception is the most important stat for ranged combat.  It's also used for detecting traps and other things of interest.
nb: Persepsjon er den viktigste stat for rangkamp. Den brukes også til å oppdage feller og andre ting av interesse.

en: STATS
nb: VERDIER

en: Inventory:
nb: Inventar:

[ctx: memorial_male]
en: Disarmed a nuclear missile.
nb: Avvæpnet en atommissil.

[ctx: memorial_female]
en: Disarmed a nuclear missile.
nb: Avvæpnet en atommissil.

[ctx: memorial_male]
en: Ate a sewage sample.
nb: Spiste en kloakkprøve

[ctx: memorial_female]
en: Ate a sewage sample.
nb: Spiste en kloakkprøve

en: Hunting large animals.
nb: Jakt på store dyr.

en: Searching for recruits.
nb: Søker etter rekrutter.

en: Scouting the region.
nb: Spionerer på regionen.

en: Patrolling the region.
nb: Patruljerer regionen.

en: Mod version
nb: Mod versjon

note: ~ 1$s is monster name, 2$s bodypart in accusative
en: The %1$s impales your torso!
nb: %1$s Spidder ditt bryst!

en: Milk %s
nb: Melk %s

[ctx: Dig as an action]
en: dig
nb: ok

en: Points left: %4d
nb: Poeng igjen: %4d

en: POINTS
nb: POENG

en: PROFESSION
nb: YRKE

en: DESCRIPTION
nb: BESKRIVELSE

en: points
nb: poeng

en: Multiple pools
nb: Flere samlinger

en: Stats, traits and skills have separate point pools.
    Putting stat points into traits and skills is allowed and putting trait points into skills is allowed.
    Scenarios and professions affect skill points.
nb: Verdier, trekk og ferdigheter har separate poengsamlinger.
    Å sette verdipoeng i egenskaper og ferdigheter er tillatt, og å sette trekkpoeng i ferdigheter er tillatt.
    Scenarier og yrker påvirker ferdighetspoeng.

en: Single pool
nb: Enkel samling

en: Stats, traits and skills share a single point pool.
nb: Verdier, trekk og ferdigheter deler felles poengsamling.

en: Press <color_light_green>%s</color> to view and alter keybindings.
    Press <color_light_green>%s</color> or <color_light_green>%s</color> to select pool and <color_light_green>%s</color> to confirm selection.
    Press <color_light_green>%s</color> to go to the next tab or <color_light_green>%s</color> to return to main menu.
nb: Trykk <color_light_green>%s</color> for å vise og endre tastebinding.
    Trykk <color_light_green>%s</color> eller <color_light_green>%s</color> for å velge poengsamlingsmodus og <color_light_green>%s</color> for å bekrefte valg
    Trykk <color_light_green>%s</color> for å gå til den neste siden eller <color_light_green>%s</color> for å gå tilbake til hovedmenyen.

en: Press <color_light_green>%s</color> to view and alter keybindings.
nb: Trykk <color_light_green>%s</color> for å vise og endre tastebinding.

en: Press <color_light_green>%s</color> to view and alter keybindings.
    Press <color_light_green>%s</color> / <color_light_green>%s</color> to select stat.
    Press <color_light_green>%s</color> to increase stat or <color_light_green>%s</color> to decrease stat.
    Press <color_light_green>%s</color> to go to the next tab or <color_light_green>%s</color> to return to the previous tab.
nb: Trykk <color_light_green>%s</color> for å vise og endre tastebinding.
    Trykk <color_light_green>%s</color> / <color_light_green>%s</color> for å velge verdi.
    Trykk <color_light_green>%s</color> for å øke verdi eller <color_light_green>%s</color>for å redusere verdi.
    Trykk <color_light_green>%s</color> for å gå til den neste siden eller <color_light_green>%s</color> for å gå til den forrige siden.

en: Strength:
nb: Styrke:

en: Dexterity:
nb: Smidighet:

en: Intelligence:
nb: Intelligens:

en: Perception:
nb: Persepsjon:

en: Dexterity also enhances many actions which require finesse.
nb: Smidighet forbedrer også mange handlinger som krever finesse.

en: Intelligence is also used when crafting, installing bionics, and interacting with NPCs.
nb: Intelligens brukes også når du lager, installerer bionikker og samhandler med NPCer.

note: ~ 1s - profession name, 2d - current character points.
en: Profession %1$s costs %2$d point | Profession %1$s costs %2$d points
nb[0]: Yrke %1$s koster %2$d poeng
nb[1]: Yrke %1$s koster %2$d poeng

en: Press <color_light_green>%s</color> to view and alter keybindings.
    Press <color_light_green>%s</color> / <color_light_green>%s</color> to select skill.
    Press <color_light_green>%s</color> to increase skill or <color_light_green>%s</color> to decrease skill.
    Press <color_light_green>%s</color> to go to the next tab or <color_light_green>%s</color> to return to the previous tab.
nb: Trykk <color_light_green>%s</color> for å vise og endre tastebinding.
    Trykk <color_light_green>%s</color> / <color_light_green>%s</color> for å velge verdi.
    Trykk <color_light_green>%s</color> for å øke ferdighet eller <color_light_green>%s</color> for å redusere ferdighet.
    Trykk <color_light_green>%s</color> for å gå til den neste siden eller <color_light_green>%s</color> for å gå til den forrige siden.

note: ~ Second string is e.g. "1 level" or "2 levels"
en: Upgrading %s by %s costs %d point | Upgrading %s by %s costs %d points
nb[0]: Oppgradere %s med %s koster %d poeng
nb[1]: Oppgradere %s med %s koster %d poeng

en: Scenario costs %2$d point | Scenario costs %2$d points
nb[0]: Scenario koster %2$d poeng
nb[1]: Scenario koster %2$d poeng

en: Height:
nb: Høyde:

[ctx: punctuation]
en: …
nb: ...

en: General
nb: Generelt

en: Interface
nb: Grensesnitt

en: Graphics
nb: Grafikk

en: World Defaults
nb: Verdensstandard

en: Basic
nb: Basis

en: Default character name
nb: Standard karakternavn

en: Set a default character name that will be used instead of a random name on character creation.
nb: Sett ett hovedkarakternavn som vill bli brukt istedenfor av ett tilfeldig navn under karakterkreasjon.

en: Auto pickup enabled
nb: Autoplukking aktivert

[ctx: options]
en: Disabled
nb: Handikapet

en: Temperature units
nb: Temperaturenheter

en: Current world
nb: Nåværende verden

en: bright
nb: lyst

en: Your vision is filled with bright lights…
nb: Synet ditt er fylt med skarpe lys...

en: You bleed to death!
nb: Du blør i hjel!

en: <npcname> bleeds to death!
nb: <npcname> blør i hjel!

en: It's too bright to sleep.
nb: Det er for lyst til å sove.

en: You suddenly feel sharp pain for no reason.
nb: Du føler plutselig en skarp smerte for ingen grunn.

en: Reactors
nb: Reaktorer

en: Reactors: Up to %s%+4d W</color>
nb: Reaktorer: Opp til %s%+4d W</color>

en: Reactors: Up to %s%+4.1f kW</color>
nb: Reaktorer: Opp til %s%+4.1f kW</color>

en: You pull a handbrake.
nb: Du drar ett håndbrekk.

en: You lose control of %s.
nb: Du mister kontroll av %s.

[ctx: electronics menu option]
en: reactor
nb: atomreaktor

[ctx: electronics menu option]
en: arcade
nb: arkade

en: South-West
nb: Sør-Vest

en: North-West
nb: Nord-Vest

en: world data
nb: verdensdata

en: Pick a world to enter game
nb: Velg en verden for å delta i spillet

en: last world info
nb: siste verdens info

en: Are you SURE you're finished?  World name will be randomly generated.
nb: Er du SIKKER på at du er ferdig? Verdensnavnet vil bli tilfeldig generert.

en: Do you want to abort World Generation?
nb: Vil du avslutte verdensgenerering?

en: World Mods
nb: Verden-Mods

en: World Options
nb: Verden-Innstillinger

en: A world named %s already exists!
nb: En verden med navnet %s eksisterer allerede!
