en to unknown language translation catalogue (20 entries)

en: RcInitFile: couldn't open file:
target: RcInitFile: फाइल खोल्न सकेन:

en: Couldn't open file %s for writing
target: फाइल %s लेख्नको लागि खोल्न सकेन

en: Can't open directory %s
target: डाइरेक्टरी %s खोल्न सकेन

en: Cannot get requested timezone information
target: मान्गिएको टाइमजोनको सुचना पाउन सकेन

en: Opened dynamic library "%s"
target: गतिशील पुस्तकालय खोल्यो "%s"

en: Couldn't find symbol: %s
target: प्रतीक पाएन: %s

en: Found symbol %s @ %p
target: प्रतीक पायो %s @ %p

en: Video codec is zero.  Streaming video expected later.
target: Video codec is zero. Streaming video expected later.

en: MediaHandler::createMediaParser: only FLV input is supported by this MediaHandler
target: MediaHandler::createMediaParser: only FLV input is supported by this

en:   sprite:  char id = %d
target:   sprite:   char id = %d

en: More than 2 arguments to Array.slice, and I don't know what to do with them.  Ignoring them
target: More than 2 arguments to Array.slice, and I don't know what to do with them. Ignoring them

en: %s.swapDepths(%s): won't swap a clip below depth %d (%d)
target: %s.swapDepths(%s): won't swap a clip below depth %d (%d

en: MovieClip.lineStyle(%s): invalid joinStylevalue '%s' (valid values: %s|%s|%s)
target: MovieClip.lineStyle(%s): invalid joinStylevalue '%s' (valid values: %s|%s|%s

en: branch to offset %d  --  this section only runs to %d
target: branch to offset %d -- this section only runs to %d

en: Bad method id in trait.
target: Bad method id in trait

en: Action Block: Bad index in optional argument.
target: Action Block: Unknown multiname type (%d).

en: ABC: Bad namespace for protected.
target: ABC: Bad namespace for protected

en:   -vp         Be verbose about movie parsing
target:   -vp          Be verbose about movie parsing

en:   -va         Be verbose about ActionScript
target:   -va Be          verbose about ActionScript

en:   -d [<ms>]
                  Milliseconds delay between advances (0 by default).
                  If '-1' the delay will be computed from the FPS.
      -r <times>  Allow the given number of complete runs.
                  Keep looping undefinitely if set to 0.
                  Default is 1 (end as soon as the last frame is reached).
      -f <frames>  
                  Allow the given number of frame advancements.
                  Keep advancing untill any other stop condition
                  is encountered if set to 0 (default).
target: -d [<ms>]
    Milliseconds delay between advances (0 by default).
    If '-1' the delay will be computed from the FPS.
    -r <times> Allow the given number of complete runs.
    Keep looping undefinitely if set to 0.
    Default is 1 (end as soon as the last frame is reached).
    -f <frames> 
    Allow the given number of frame advancements.
    Keep advancing untill any other stop condition
    is encountered if set to 0 (default).
