en to sl translation catalogue (124 entries)

[ctx: @item undo/redo, %1 stone coordinate]
en: White %1
sl: Beli %1

[ctx: @item undo/redo]
en: White passed
sl: Beli je prepustil potezo

[ctx: @item undo/redo, %1 stone coordinate]
en: Black %1
sl: Črni %1

[ctx: @item undo/redo]
en: Black passed
sl: Črni je prepustil potezo

[ctx: @item undo/redo]
en: White resigned
sl: Beli se je predal

[ctx: @item undo/redo]
en: Black resigned
sl: Črni se je predal

[ctx: @item undo/redo, %1 response from Go engine]
en: White %1
sl: Beli %1

[ctx: @item undo/redo, %1 response from Go engine]
en: Black %1
sl: Črni %1

note: i18n: ectx: property (title), widget (QGroupBox, backendGroupBox)
en: Backend
sl: Zaledje

note: i18n: ectx: property (text), widget (QLabel, label_3)
en: Executable:
sl: Izvedljiva datoteka:

note: i18n: ectx: property (toolTip), widget (KUrlRequester, engineExecutable)
en: Select the executable file to start the Go engine
sl: Izberite izvedljivo datoteko, ki bo zagnala pogon Go

note: i18n: ectx: property (text), widget (QLabel, label)
en: Parameters:
sl: Parametri:

note: i18n: ectx: property (toolTip), widget (QLineEdit, engineParameters)
en: Add here the necessary parameters to start the Engine in GTP mode
sl: Dodajte potrebne parametre za zagon pogona v načinu GTP

note: i18n: ectx: property (toolTip), widget (QLineEdit, kcfg_EngineCommand)
en: This is the resulting engine command which will be used by Kigo
sl: To je končni ukaz za pogon, ki ga bo uporabil Kigo

note: i18n: ectx: property (toolTip), widget (KLed, engineLed)
en: Indicates whether the Go engine works correctly
sl: Pokaže, če pogon Go deluje pravilno

note: i18n: ectx: property (text), widget (QLabel, label_4)
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Please select a Go engine that supports the <span style=" font-style:italic;">GnuGo Text Protocol (GTP)</span>. The indicator light turns green when the selected backend is working.</p></body></html>
sl: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Izberite pogon Go, ki podpira  <span style=" font-style:italic;">GnuGo besedilni protokol (GTP)</span>. Če bo izbrano zaledje delovalo pravilno, se bo lučka kazalnika obarvala zeleno.</p></body></html>

note: i18n: ectx: property (title), widget (QGroupBox, appearanceGroupBox)
en: Appearance
sl: Videz

note: i18n: ectx: property (text), widget (QCheckBox, kcfg_ShowBoardLabels)
en: Display Board Labels
sl: Pokaži oznake igralne plošče

note: i18n: ectx: property (text), widget (QLabel, label_2)
en: Hint Visibility Time:
sl: Čas prikaza namiga:

note: i18n: ectx: property (suffix), widget (QDoubleSpinBox, kcfg_HintVisibleTime)
en:  Seconds
sl:  sekund

[ctx: @title:menu]
note: i18n: ectx: Menu (game)
en: &Game
sl: &Igra

[ctx: @title:menu]
note: i18n: ectx: Menu (move)
en: &Move
sl: Poteza

[ctx: @title:menu]
note: i18n: ectx: Menu (settings)
en: &Settings
sl: Nastavitve

[ctx: @title:menu]
note: i18n: ectx: Menu (dockers)
en: &Dockers
sl: Stranske vrstice

[ctx: @title:menu]
note: i18n: ectx: ToolBar (mainToolBar)
en: Main Toolbar
sl: Glavna orodna vrstica

[ctx: @title:menu]
note: i18n: ectx: ToolBar (moveToolBar)
en: Move Toolbar
sl: Orodna vrstica potez

[ctx: @info]
en: Set up a new game…
sl: Nastavi novo igro…

en: Kigo Game Files (*.sgf)
sl: Datoteke z igrami Kigo (*.sgf)

[ctx: @info]
en: Set up a loaded game…
sl: Nastavi naloženo igro…

[ctx: @info]
en: Unable to load game…
sl: Igre ni bilo mogoče naložiti…

[ctx: @info]
en: Game saved…
sl: Igra je bila shranjena…

[ctx: @info]
en: Unable to save game.
sl: Igre ni bilo mogoče shraniti.

[ctx: @info]
en: Game started…
sl: Igra se je začela…

[ctx: @item:intext]
en: %1 (White)
sl: %1 (Beli)

[ctx: @item:intext]
en: %1 (Black)
sl: %1 (Črni)

en: %1 won with a score of %2.
sl: %1 je zmagal z rezultatom %2.

en: %1 won with a score of %2 (bounds: %3 and %4).
sl: %1 je zmagal z rezultatom %2 (meje: %3 in %4)

[ctx: @info]
en: Undone move.
sl: Razveljavljena poteza

[ctx: @info]
en: Redone move.
sl: Uveljavljena poteza

[ctx: @title:tab]
en: General
sl: Splošno

[ctx: @title:tab]
en: Themes
sl: Teme

[ctx: @info]
en: Backend was changed, restart necessary…
sl: Zaledje je bilo spremenjeno, zahtevan je ponovni zagon…

[ctx: @info]
en: White passed.
sl: Beli je prepustil potezo.

[ctx: @info]
en: Black passed.
sl: Črni je prepustil potezo.

[ctx: @action]
en: Get More Games…
sl: Dobi več iger…

[ctx: @action]
en: Start Game
sl: Začni igro

[ctx: @action]
en: Finish Game
sl: Končaj igro

[ctx: @action:inmenu Move]
en: Pass Move
sl: Prepusti potezo

[ctx: @option:check]
en: Show Move &Numbers
sl: Pokaži številke potez

[ctx: @title:window]
en: Game Setup
sl: Nastavitev igre

[ctx: @title:window]
en: Information
sl: Podrobnosti

[ctx: @title:window]
en: Moves
sl: Premiki

[ctx: @info]
en: No move
sl: Brez poteze

[ctx: @title:window]
en: Error
sl: Napaka

note: i18n: ectx: property (text), widget (QLabel, label)
en: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'DejaVu Sans'; font-size:8pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans Serif'; font-size:10pt; color:#ff0000;">Kigo was unable to find a  Go engine backend.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'Sans Serif'; font-size:10pt; color:#ff0000;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans Serif'; font-size:10pt;">If you are sure that you already installed a suitable Go engine, you might want to configure Kigo to use that engine. Otherwise you should install a Go engine (like GnuGo).</span></p></body></html>
sl: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
    <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'DejaVu Sans'; font-size:8pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans Serif'; font-size:10pt; color:#ff0000;">Kigo ni uspel najti zaledja pogona Go.</span></p>
    <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'Sans Serif'; font-size:10pt; color:#ff0000;"></p>
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'Sans Serif'; font-size:10pt;">Če ste prepričani, da ste že namestili primerni pogon Go, morate Kigo nastaviti, da bo uporabljal tisti pogon. V nasprotnem primeru morate namestiti pogon Go (na primer GnuGo).</span></p></body></html>

note: i18n: ectx: property (text), widget (QPushButton, configureButton)
en: Configure Kigo…
sl: Nastavi Kigo…

en: Computer (level %1)
sl: Računalnik (stopnja %1)

en: %1 Stone | %1 Stones
sl[0]: %1 kamen
sl[1]: %1 kamna
sl[2]: %1 kamni
sl[3]: %1 kamnov

[ctx: Indication who played the last move]
en: %1 (white)
sl: %1 (beli)

[ctx: Indication who played the last move]
en: %1 (black)
sl: %1 (črni)

en: White's turn
sl: Na potezi je beli

en: Black's turn
sl: Na potezi je črni

en: %1 capture | %1 captures
sl[0]: %1 zajem
sl[1]: %1 zajema
sl[2]: %1 zajemi
sl[3]: %1 zajemov

note: i18n: ectx: property (text), widget (QLabel, label_5)
en: Handicap:
sl: Omejitev:

note: i18n: ectx: property (text), widget (QLabel, komiLabel)
en: 0.5 Points
sl: 0,5 točk

note: i18n: ectx: property (text), widget (QLabel, label)
en: Last move:
sl: Zadnji premik:

note: i18n: ectx: property (text), widget (QLabel, label_2)
en: Move:
sl: Poteza:

note: i18n: ectx: property (text), widget (QLabel, whiteNameLabel)
en: White Player
sl: Beli igralec

note: i18n: ectx: property (text), widget (QLabel, whiteCapturesLabel) i18n: ectx: property (text), widget (QLabel, blackCapturesLabel)
en: Captures:
sl: Zajemov:

note: i18n: ectx: property (text), widget (QLabel, blackNameLabel)
en: Black Player
sl: Črni igralec

note: i18n: ectx: property (text), widget (QPushButton, finishButton)
en: Finish Game
sl: Končaj igro

[ctx: @item:valuesuffix]
en:  Stone |  Stones
sl[0]:  Kamnov
sl[1]:  Kamen
sl[2]:  Kamna
sl[3]:  Kamni

[ctx: Time limit of a game in minutes]
en: %1 minute | %1 minutes
sl[0]: %1 minuta
sl[1]: %1 minuti
sl[2]: %1 minute
sl[3]: %1 minut

[ctx: Time limit of a game, hours, minutes]
en: %1 hour, %2 | %1 hours, %2
sl[0]: %1 ura, %2
sl[1]: %1 uri, %2
sl[2]: %1 ure, %2
sl[3]: %1 ur, %2

[ctx: @item:valuesuffix]
en:  of %1
sl:  od %1

en: White to play
sl: Igra beli

note: i18n: ectx: property (text), widget (QLabel, playerLabel)
en: Black to play
sl: Igra črni

note: i18n: ectx: property (text), widget (QLabel, label_12)
en: Board size:
sl: Velikost igralne plošče:

note: i18n: ectx: property (text), widget (QRadioButton, sizeSmall)
en: &Tiny (9x9)
sl: Zelo majhna (9x9)

note: i18n: ectx: property (text), widget (QRadioButton, sizeMedium)
en: Small (&13x13)
sl: Majhna (&13x13)

note: i18n: ectx: property (text), widget (QRadioButton, sizeBig)
en: No&rmal (19x19)
sl: Običajna (19x19)

note: i18n: ectx: property (text), widget (QRadioButton, sizeOther)
en: &Custom:
sl: Po meri:

note: i18n: ectx: property (toolTip), widget (KPluralHandlingSpinBox, handicapSpinBox)
en: Handicap stones are an advantage for the black player.
    Black gets a number of stones on the board before the game starts.
sl: Kamni omejitev so prednost za črnega igralca.
     Črni dobi nekaj kamnov na ploščo preden se igra prične.

note: i18n: ectx: property (specialValueText), widget (KPluralHandlingSpinBox, handicapSpinBox)
en: No handicap
sl: Brez omejitve

note: i18n: ectx: property (toolTip), widget (QDoubleSpinBox, komiSpinBox)
en: Komi are points given to the white player at the end of the game.
    It balances out the advantage black has by making the first move.
sl: Komi so točke, ki jih ob koncu igre dobi bel igralec.
     Tako se izenači prednost, ki jo ima črni igralec, ker je na potezi prvi.

note: i18n: ectx: property (suffix), widget (QDoubleSpinBox, komiSpinBox)
en:  Points
sl:  točk

note: i18n: ectx: property (text), widget (QLabel, eventStaticLabel)
en: Event:
sl: Dogodek:

note: i18n: ectx: property (text), widget (QLabel, locationStaticLabel)
en: Location:
sl: Mesto:

note: i18n: ectx: property (text), widget (QLabel, dateStaticLabel)
en: Date:
sl: Datum:

note: i18n: ectx: property (text), widget (QLabel, roundStaticLabel)
en: Round:
sl: Krog:

note: i18n: ectx: property (text), widget (QLabel, scoreStaticLabel)
en: Score:
sl: Rezultat:

note: i18n: ectx: property (text), widget (QLabel, continueStaticLabel)
en: Continue:
sl: Nadaljuj:

note: i18n: ectx: property (suffix), widget (QSpinBox, startMoveSpinBox)
en:  of 999
sl:  od 999

note: i18n: ectx: property (prefix), widget (QSpinBox, startMoveSpinBox)
en: Move
sl: Premik

note: i18n: ectx: property (text), widget (QLabel, timeStaticLabel)
en: Time limit:
sl: Časovna omejitev:

note: i18n: ectx: property (text), widget (QCheckBox, whiteIsComputerCheckBox)
en: &Computer
sl: Računalnik

note: i18n: ectx: property (text), widget (QLabel, label_6)
en: &Name:
sl: Ime:

note: i18n: ectx: property (text), widget (QLabel, label1) i18n: ectx: property (text), widget (QLabel, label1_3)
en: Weak
sl: Šibek

note: i18n: ectx: property (text), widget (QLabel, label2) i18n: ectx: property (text), widget (QLabel, label2_3)
en: Strong
sl: Močan

note: i18n: ectx: property (text), widget (QCheckBox, blackIsComputerCheckBox)
en: C&omputer
sl: Računalnik

note: i18n: ectx: property (text), widget (QLabel, label_7)
en: Na&me:
sl: I&me:

note: i18n: ectx: property (text), widget (QPushButton, startButton)
en: Start Game
sl: Začni igro

note: i18n: ectx: label, entry (EngineCommand), group (Backend)
en: The current game engine command with (optional) parameters
sl: Trenutni pogon igre s (izbirnimi) parametri

note: i18n: ectx: label, entry (Theme), group (UserInterface)
en: The graphical theme to be used
sl: Grafična tema, ki bo uporabljena

note: i18n: ectx: label, entry (ShowBoardLabels), group (UserInterface)
en: Determines whether board labels are shown
sl: Ali bodo prikazane oznake igralne plošče

note: i18n: ectx: label, entry (ShowMoveNumbers), group (UserInterface)
en: Move numbers are drawn onto stones if enabled
sl: Če je to omogočeno, bodo na kamnih narisane številke premikov

note: i18n: ectx: label, entry (HintVisibleTime), group (UserInterface)
en: Number of seconds for which a hint is visible
sl: Koliko sekund bo prikazan namig

note: i18n: ectx: label, entry (BlackPlayerHuman), group (Game)
en: Is black a human player?
sl: Je črni človeški igralec?

note: i18n: ectx: label, entry (BlackPlayerName), group (Game)
en: The name of the black player
sl: Ime črnega igralca

note: i18n: ectx: label, entry (BlackPlayerStrength), group (Game)
en: The strength of the black player
sl: Moč črnega igralca

note: i18n: ectx: label, entry (WhitePlayerHuman), group (Game)
en: Is white a human player?
sl: Je beli človeški igralec?

note: i18n: ectx: label, entry (WhitePlayerName), group (Game)
en: The name of the white player
sl: Ime belega igralca

note: i18n: ectx: label, entry (WhitePlayerStrength), group (Game)
en: The strength of the white player
sl: Moč belega igralca

note: i18n: ectx: label, entry (BoardSize), group (Game)
en: Go board size
sl: Velikos igralne plošče Go

note: i18n: ectx: tooltip, entry (Komi), group (Game)
en: With komi you can give the black player some extra points
sl: S komi lahko črnemu igralcu dodelite nekaj dodatnih točk

note: i18n: ectx: label, entry (FixedHandicapValue), group (Game)
en: Extra stones for the black player
sl: Dodatni kamni za črnega igralca

en: KDE Go Board Game
sl: Igra Go za KDE

en: Copyright (c) 2008-2010 Sascha Peilicke
sl: Avtorske pravice (c) 2008-2010 Sascha Peilicke

en: Original author
sl: Prvotni avtor

en: Documentation editor
sl: Urejevalnik dokumentacije

en: Default theme designer
sl: Oblikovalec privzete teme

[ctx: @info:shell]
en: Game to load (SGF file)
sl: Katero igro naj naložim (datoteka SGF)

[ctx: @info:shell]
en: gamefile
sl: datotekaigre

[ctx: @info:shell]
en: [gamefile]
sl: [datotekaigre]
