kdegames - en to bs translation catalogue (44 entries)

note: i18n: ectx: tooltip, entry (MiddleClickAction), group (General)
en: The action performed on a middle-click
bs: Akcija na srednji klik

note: i18n: ectx: whatsthis, entry (MiddleClickAction), group (General)
en: Selects the action performed when middle-clicking on the main game area. If a middle mouse button is not available, this action can be performed by left- and right-clicking simultaneously or by left-clicking while holding the control key.
bs: Izaberite akciju koja se izvodi na srednji klik u glavno polje igre. Ako vam miš nema srednje dugme, ovu radnju možete izvesti istovremenim lijevim i desnim klikom, ili lijevim klikom uz držanje tastera Ctrl.

note: i18n: ectx: tooltip, entry (RightClickAction), group (General)
en: The action performed on a right-click
bs: Akcija na desni klik

note: i18n: ectx: whatsthis, entry (RightClickAction), group (General)
en: Selects the action performed when right-clicking on the main game area.
bs: Izaberite akciju koja se izvodi na desni klik u glavno polje igre.

note: i18n: ectx: tooltip, entry (AnimationSpeed), group (General)
en: The speed used to display animations
bs: Brzina prikaza animacija

note: i18n: ectx: whatsthis, entry (AnimationSpeed), group (General)
en: Adjusts the speed at which the in game animations are displayed.
bs: Prilagodite brzinu kojom će se prikazivati animacije u igri.

note: i18n: ectx: tooltip, entry (PreventUnsafeMoves), group (General)
en: Prevent the player from making fatal moves
bs: Spriječi igrača da načini pogubne poteze

note: i18n: ectx: whatsthis, entry (PreventUnsafeMoves), group (General)
en: If checked, the game will ignore any move that would result in the immediate death of the hero (other than random teleports and waiting out the round).
bs: Ako je popunjeno,ignorisati će se  svi potezi koji bi doveli do trenutne pogibije junaka (osim nasumične teleportacije i čekanja na kraj runde).

note: i18n: ectx: tooltip, entry (Ruleset), group (General)
en: The selected set of game rules
bs: Izabrani skup pravila igre

note: i18n: ectx: whatsthis, entry (Ruleset), group (General)
en: Selects the set of game rules to be used in the next game.
bs: Izaberite skup pravila za sljedeću igru.

note: i18n: ectx: ToolBar (mainToolBar)
en: Main Toolbar
bs: Glavna alatna traka

en: Killbots
bs: K‑zloboti

en: A KDE game of killer robots and teleportation.
bs: Igra robota ubica i teleportacije.

en: Developer
bs: Programer

en: Author of Gnome Robots. Invented safe teleports, pushing junkheaps and fast robots.
bs: Autor Gnomeovog robota. Izmislio bezbjedne teleporte, guranje krševa i brze robote.

en: This is the main game area used to interact with Killbots. It shows the current state of the game grid and allows one to control the hero using the mouse. It also displays certain statistics about the game in progress.
bs: Ovo je glavno polje igre, u kojem se nadmudruje sa zlobotima. Prikazuje trenutno stanje na tabli i omogućava vam da mišem upravljate junakom. Takođe daje i nešto statistike o partiji u toku.

en: A new game type has been selected, but there is already a game in progress.
bs: Izabrana je nova vrsta igre, ali je partija već u toku.

note: i18n: ectx: label, entry (Rows), group (KillbotsRuleset)
en: Number of rows in game grid
bs: Broj redova mreže za igru

note: i18n: ectx: label, entry (Columns), group (KillbotsRuleset)
en: Number of columns in game grid
bs: Broj kolona mreže za igru

note: i18n: ectx: label, entry (EnemiesAtGameStart), group (KillbotsRuleset)
en: Number of regular enemies in first round
bs: Broj običnih neprijatelja u prvoj rundi

note: i18n: ectx: label, entry (EnemiesAddedEachRound), group (KillbotsRuleset)
en: Number of regular enemies added in each new round
bs: Broj običnih neprijatelja koji se dodaje u svakoj sljedećoj rundi

note: i18n: ectx: label, entry (FastEnemiesAtGameStart), group (KillbotsRuleset)
en: Number of fast enemies in first round
bs: Broj brzih neprijatelja u prvoj rundi

note: i18n: ectx: label, entry (FastEnemiesAddedEachRound), group (KillbotsRuleset)
en: Number of fast enemies added in each new round
bs: Broj brzih neprijatelja koji se dodaje u svakoj sljedećoj rundi

note: i18n: ectx: label, entry (FastEnemiesArePatient), group (KillbotsRuleset)
en: Fast enemies will skip their extra turn to avoid collisions with other robots
bs: Brzi neprijatelji preskaču svoj dodatni potez da bi izbegli sudare sa drugim robotima

note: i18n: ectx: label, entry (EnergyEnabled), group (KillbotsRuleset)
en: Player can accumulate energy
bs: Igrač može da gomila energiju

note: i18n: ectx: label, entry (EnergyAtGameStart), group (KillbotsRuleset)
en: Energy at start of first round
bs: Energija na početku prve runde

note: i18n: ectx: label, entry (EnergyAddedEachRound), group (KillbotsRuleset)
en: Energy awarded for completing a round
bs: Nagradna energija za završenu rundu

note: i18n: ectx: label, entry (MaxEnergyAtGameStart), group (KillbotsRuleset)
en: Maximum energy cap in first round
bs: Ograničenje maksimuma energije u prvoj rundi

note: i18n: ectx: label, entry (MaxEnergyAddedEachRound), group (KillbotsRuleset)
en: Increase in maximum energy cap for each new round
bs: Povećanje ograničenja maksimuma energije u svakoj sljedećoj rundi

note: i18n: ectx: label, entry (SafeTeleportEnabled), group (KillbotsRuleset)
en: Player can perform safe teleports
bs: Igrač može sigurno da se teleportuje

note: i18n: ectx: label, entry (CostOfSafeTeleport), group (KillbotsRuleset)
en: The cost of performing a safe teleport
bs: Trošak sigurne teleportacije

note: i18n: ectx: label, entry (VaporizerEnabled), group (KillbotsRuleset)
en: Player can use vaporizer
bs: Igrač može da koristi isparivač

note: i18n: ectx: label, entry (CostOfVaporizer), group (KillbotsRuleset)
en: Cost of using vaporizer
bs: Trošak upotrebe isparivača

note: i18n: ectx: label, entry (PushableJunkheaps), group (KillbotsRuleset)
en: Number of junkheaps that can be pushed at once
bs: Broj krševa koji se mogu gurati odjednom

note: i18n: ectx: label, entry (SquaskKillsEnabled), group (KillbotsRuleset)
en: Player can destroy enemies with a pushed junkheap
bs: Igrač može da uništava neprijatelje guranjem krševa

note: i18n: ectx: label, entry (JunkheapsAtGameStart), group (KillbotsRuleset)
en: Junkheaps placed on grid at start of first round
bs: Krševa u mreži na početku prve runde

note: i18n: ectx: label, entry (JunkheapsAddedEachRound), group (KillbotsRuleset)
en: Junkheaps added to the grid for each new round
bs: Krševa koji se dodaju u mrežu u svakoj rundi

note: i18n: ectx: label, entry (PointsPerEnemyKilled), group (KillbotsRuleset)
en: Points awarded for each regular enemy destroyed
bs: Poena za svakog uništenog običnog neprijatelja

note: i18n: ectx: label, entry (PointsPerFastEnemyKilled), group (KillbotsRuleset)
en: Points awarded for each fast enemy destroyed
bs: Poena za svakog uništenog brzog neprijatelja

note: i18n: ectx: label, entry (WaitKillPointBonus), group (KillbotsRuleset)
en: Points awarded for each enemy destroyed while waiting out the round
bs: Poena za svakog neprijatelja uništenog mirovanjem u rundi

note: i18n: ectx: label, entry (WaitKillEnergyBonus), group (KillbotsRuleset)
en: Energy awarded for each enemy destroyed while waiting out the round
bs: Energije za svakog neprijatelja uništenog mirovanjem u rundi

note: i18n: ectx: label, entry (SquashKillPointBonus), group (KillbotsRuleset)
en: Points awarded for each enemy destroyed with a pushed junkheap
bs: Poena za svakog neprijatelja uništenog guranjem krša

note: i18n: ectx: label, entry (SquashKillEnergyBonus), group (KillbotsRuleset)
en: Energy awarded for each enemy destroyed with a pushed junkheap
bs: Energije za svakog neprijatelja uništenog guranjem krša

note: i18n: ectx: label, entry (PointsPerEnergyAboveMax), group (KillbotsRuleset)
en: Points awarded for each energy awarded above maximum energy cap
bs: Poena za energiju dodijeljenu iznad ograničenja maksimuma energije
