killbots - en to sr@ijekavianlatin translation catalogue (48 entries)

note: i18n: ectx: tooltip, entry (MiddleClickAction), group (General)
en: The action performed on a middle-click
sr@ijekavianlatin: Radnja na srednji klik

note: i18n: ectx: whatsthis, entry (MiddleClickAction), group (General)
en: Selects the action performed when middle-clicking on the main game area. If a middle mouse button is not available, this action can be performed by left- and right-clicking simultaneously or by left-clicking while holding the control key.
sr@ijekavianlatin: Izaberite radnju koja se izvodi na srednji klik u glavno polje igre. Ako vam miš nema srednje dugme, ovu radnju možete izvesti istovremenim lijevim i desnim klikom, ili lijevim klikom uz držanje tastera Ctrl. (Ili kupite normalan miš sa tri dugmeta, 21. vek je :) — prim. prev.)

note: i18n: ectx: tooltip, entry (RightClickAction), group (General)
en: The action performed on a right-click
sr@ijekavianlatin: Radnja na desni klik

note: i18n: ectx: whatsthis, entry (RightClickAction), group (General)
en: Selects the action performed when right-clicking on the main game area.
sr@ijekavianlatin: Izaberite radnju koja se izvodi na desni klik u glavno polje igre.

note: i18n: ectx: tooltip, entry (AnimationSpeed), group (General)
en: The speed used to display animations
sr@ijekavianlatin: Brzina prikaza animacija

note: i18n: ectx: whatsthis, entry (AnimationSpeed), group (General)
en: Adjusts the speed at which the in game animations are displayed.
sr@ijekavianlatin: Podesite brzinu kojom će se prikazivati animacije u igri.

note: i18n: ectx: tooltip, entry (PreventUnsafeMoves), group (General)
en: Prevent the player from making fatal moves
sr@ijekavianlatin: Spriječi igrača na načini pogubne poteze

note: i18n: ectx: whatsthis, entry (PreventUnsafeMoves), group (General)
en: If checked, the game will ignore any move that would result in the immediate death of the hero (other than random teleports and waiting out the round).
sr@ijekavianlatin: Ako je popunjeno, igra će ignorisati sve poteze koji bi doveli do trenutne pogibije junaka (osim nasumične teleportacije i čekanja na kraj runde).

note: i18n: ectx: tooltip, entry (Ruleset), group (General)
en: The selected set of game rules
sr@ijekavianlatin: Izabrani skup pravila igre

note: i18n: ectx: whatsthis, entry (Ruleset), group (General)
en: Selects the set of game rules to be used in the next game.
sr@ijekavianlatin: Izaberite skup pravila za sljedeću igru.

note: i18n: ectx: ToolBar (mainToolBar)
en: Main Toolbar
sr@ijekavianlatin: Glavna traka

en: Killbots
sr@ijekavianlatin: K‑zloboti

en: A KDE game of killer robots and teleportation.
sr@ijekavianlatin: Igra robota ubica i teleportacije.

en: © 2006-2009, Parker Coates
sr@ijekavianlatin: © 2006–2009, Parker Kouts

en: Parker Coates
sr@ijekavianlatin: Parker Kouts

en: Developer
sr@ijekavianlatin: Programer

en: Mark Rae
sr@ijekavianlatin: Mark Rej

en: Author of Gnome Robots. Invented safe teleports, pushing junkheaps and fast robots.
sr@ijekavianlatin: Autor Gnomeovog robota. Izmislio bezbjedne teleporte, guranje krševa i brzobote.

en: This is the main game area used to interact with Killbots. It shows the current state of the game grid and allows one to control the hero using the mouse. It also displays certain statistics about the game in progress.
sr@ijekavianlatin: Ovo je glavno polje igre, u kojem se nadmudruje sa zlobotima. Prikazuje trenutno stanje na tabli i omogućava vam da mišem upravljate junakom. Takođe daje i nešto statistike o partiji u toku.

en: A new game type has been selected, but there is already a game in progress.
sr@ijekavianlatin: Izabrana je nova vrsta igre, ali je partija već u toku.

[ctx: Shortcut for move down and left. See https://quickgit.kde.org/?p=killbots.git&a=blob&f=README.translators&o=plain]
en: Z
sr@ijekavianlatin: Y

note: i18n: ectx: label, entry (Rows), group (KillbotsRuleset)
en: Number of rows in game grid
sr@ijekavianlatin: Broj redova mreže za igru

note: i18n: ectx: label, entry (Columns), group (KillbotsRuleset)
en: Number of columns in game grid
sr@ijekavianlatin: Broj kolona mreže za igru

note: i18n: ectx: label, entry (EnemiesAtGameStart), group (KillbotsRuleset)
en: Number of regular enemies in first round
sr@ijekavianlatin: Broj običnih neprijatelja u prvoj rundi

note: i18n: ectx: label, entry (EnemiesAddedEachRound), group (KillbotsRuleset)
en: Number of regular enemies added in each new round
sr@ijekavianlatin: Broj običnih neprijatelja koji se dodaje u svakoj rundi

note: i18n: ectx: label, entry (FastEnemiesAtGameStart), group (KillbotsRuleset)
en: Number of fast enemies in first round
sr@ijekavianlatin: Broj brzih neprijatelja u prvoj rundi

note: i18n: ectx: label, entry (FastEnemiesAddedEachRound), group (KillbotsRuleset)
en: Number of fast enemies added in each new round
sr@ijekavianlatin: Broj brzih neprijatelja koji se dodaje u svakoj rundi

note: i18n: ectx: label, entry (FastEnemiesArePatient), group (KillbotsRuleset)
en: Fast enemies will skip their extra turn to avoid collisions with other robots
sr@ijekavianlatin: Brzi neprijatelji preskaču svoj dodatni potez da bi izbegli sudare sa drugim robotima

note: i18n: ectx: label, entry (EnergyEnabled), group (KillbotsRuleset)
en: Player can accumulate energy
sr@ijekavianlatin: Igrač može da gomila energiju

note: i18n: ectx: label, entry (EnergyAtGameStart), group (KillbotsRuleset)
en: Energy at start of first round
sr@ijekavianlatin: Energija na početku prve runde

note: i18n: ectx: label, entry (EnergyAddedEachRound), group (KillbotsRuleset)
en: Energy awarded for completing a round
sr@ijekavianlatin: Nagradna energija za završenu rundu

note: i18n: ectx: label, entry (MaxEnergyAtGameStart), group (KillbotsRuleset)
en: Maximum energy cap in first round
sr@ijekavianlatin: Ograničenje maksimuma energije u prvoj rundi

note: i18n: ectx: label, entry (MaxEnergyAddedEachRound), group (KillbotsRuleset)
en: Increase in maximum energy cap for each new round
sr@ijekavianlatin: Povećanje ograničenja maksimuma energije u svakoj sljedećoj rundi

note: i18n: ectx: label, entry (SafeTeleportEnabled), group (KillbotsRuleset)
en: Player can perform safe teleports
sr@ijekavianlatin: Igrač može bezbjedno da se teleportuje

note: i18n: ectx: label, entry (CostOfSafeTeleport), group (KillbotsRuleset)
en: The cost of performing a safe teleport
sr@ijekavianlatin: Trošak bezbjedne teleportacije

note: i18n: ectx: label, entry (VaporizerEnabled), group (KillbotsRuleset)
en: Player can use vaporizer
sr@ijekavianlatin: Igrač može da koristi razgrađivač

note: i18n: ectx: label, entry (CostOfVaporizer), group (KillbotsRuleset)
en: Cost of using vaporizer
sr@ijekavianlatin: Trošak upotrebe razgrađivača

note: i18n: ectx: label, entry (PushableJunkheaps), group (KillbotsRuleset)
en: Number of junkheaps that can be pushed at once
sr@ijekavianlatin: Broj krševa koji se mogu gurati odjednom

note: i18n: ectx: label, entry (SquaskKillsEnabled), group (KillbotsRuleset)
en: Player can destroy enemies with a pushed junkheap
sr@ijekavianlatin: Igrač može da uništava neprijatelje guranjem krševa

note: i18n: ectx: label, entry (JunkheapsAtGameStart), group (KillbotsRuleset)
en: Junkheaps placed on grid at start of first round
sr@ijekavianlatin: Krševa u mreži na početku prve runde

note: i18n: ectx: label, entry (JunkheapsAddedEachRound), group (KillbotsRuleset)
en: Junkheaps added to the grid for each new round
sr@ijekavianlatin: Krševa koji se dodaju u mrežu u svakoj rundi

note: i18n: ectx: label, entry (PointsPerEnemyKilled), group (KillbotsRuleset)
en: Points awarded for each regular enemy destroyed
sr@ijekavianlatin: Poena za svakog uništenog običnog neprijatelja

note: i18n: ectx: label, entry (PointsPerFastEnemyKilled), group (KillbotsRuleset)
en: Points awarded for each fast enemy destroyed
sr@ijekavianlatin: Poena za svakog uništenog brzog neprijatelja

note: i18n: ectx: label, entry (WaitKillPointBonus), group (KillbotsRuleset)
en: Points awarded for each enemy destroyed while waiting out the round
sr@ijekavianlatin: Poena za svakog neprijatelja uništenog mirovanjem u rundi

note: i18n: ectx: label, entry (WaitKillEnergyBonus), group (KillbotsRuleset)
en: Energy awarded for each enemy destroyed while waiting out the round
sr@ijekavianlatin: Energije za svakog neprijatelja uništenog mirovanjem u rundi

note: i18n: ectx: label, entry (SquashKillPointBonus), group (KillbotsRuleset)
en: Points awarded for each enemy destroyed with a pushed junkheap
sr@ijekavianlatin: Poena za svakog neprijatelja uništenog guranjem krša

note: i18n: ectx: label, entry (SquashKillEnergyBonus), group (KillbotsRuleset)
en: Energy awarded for each enemy destroyed with a pushed junkheap
sr@ijekavianlatin: Energije za svakog neprijatelja uništenog guranjem krša

note: i18n: ectx: label, entry (PointsPerEnergyAboveMax), group (KillbotsRuleset)
en: Points awarded for each energy awarded above maximum energy cap
sr@ijekavianlatin: Poena za energiju dodijeljenu iznad ograničenja maksimuma energije
