en to sc translation catalogue (28 entries)

note: Brush setting
en: Opacity
sc: Annapu

note: Tooltip for the "Opacity" brush setting
en: 0 means brush is transparent, 1 fully visible
    (also known as alpha or opacity)
sc: 0 bolet nàrrere chi su pintzellu est trasparente, 1 chi est visìbile de su totu
    (connotu fintzas comente canale alpha o annapu)

note: Brush setting
en: Opacity multiply
sc: Multiplicadore annapu

note: Tooltip for the "Opacity multiply" brush setting
en: This gets multiplied with opaque. You should only change the pressure input of this setting. Use 'opaque' instead to make opacity depend on speed.
    This setting is responsible to stop painting when there is zero pressure. This is just a convention, the behaviour is identical to 'opaque'.
sc: Custu benit moltiplicadu cun s’annapu. Podes petzi cambiare s’intrada de sa pressione de custa impostatzione. Imprea 'annapu', imbetzes, pro fàghere dipèndere s’annapu dae sa lestresa.
    Custa impostatzione s’ocupat de firmare sa pintura cando sa pressione st a zero. Custa est petzi una cunventzione, su cumportamentu est su matessi de 'annapu'.

note: Brush setting
en: Opacity linearize
sc: Liniariza s’annapu

note: Tooltip for the "Opacity linearize" brush setting
en: Correct the nonlinearity introduced by blending multiple dabs on top of each other. This correction should get you a linear ("natural") pressure response when pressure is mapped to opaque_multiply, as it is usually done. 0.9 is good for standard strokes, set it smaller if your brush scatters a lot, or higher if you use dabs_per_second.
    0.0 the opaque value above is for the individual dabs
    1.0 the opaque value above is for the final brush stroke, assuming each pixel gets (dabs_per_radius*2) brushdabs on average during a stroke
sc: Curreget sa non liniaridade introduida dae sa mistura de pintzelladas mùltiplas una in subra a s’àtera. Custa curretzione diat dèpere dare una resposta a sa pressione liniare ("naturale") cando sa pressione est mapada a moltìplica_annapu, comente si fàghet de sòlitu. Unu valore de 0.9 andat bene pro pintzelladas normales, imposta·lu prus minore si su pintzellu tuo ispàrghet meda, o prus artu si impreas pintzelladas_pro_segundu.
    0.0 su valore de s’annapu in subra est pro pintzelladas individuales
    1.0 su valore de s’annapu in subra est pro sa pintzellada finale, suponende chi cada pixel at a retzire (pintzelladas_pro_raju*2) tocos de pintzellu in mèdia durante sa pintzellada

note: Brush setting
en: Radius
sc: Raju

note: Tooltip for the "Radius" brush setting
en: Basic brush radius (logarithmic)
     0.7 means 2 pixels
     3.0 means 20 pixels
sc: Raju base de su pintzellu (logarìtmicu)
     0.7 bolet nàrrere 2 pixels
     3.0 bolet nàrrere 20 pixels

note: Brush setting
en: Hardness
sc: Tostesa

note: Tooltip for the "Hardness" brush setting
en: Hard brush-circle borders (setting to zero will draw nothing). To reach the maximum hardness, you need to disable Pixel feather.
sc: Tostesa de s’oru de su pintzellu (impostande su valore a zero non si disinnat nudda). Pro cròmpere a sa tostesa màssima, depes disabilitare s’ammoddigamentu pixel.

note: Brush setting
en: Pixel feather
sc: Ammoddigamentu pixel

note: Tooltip for the "Pixel feather" brush setting
en: This setting decreases the hardness when necessary to prevent a pixel staircase effect (aliasing) by making the dab more blurred.
     0.0 disable (for very strong erasers and pixel brushes)
     1.0 blur one pixel (good value)
     5.0 notable blur, thin strokes will disappear
sc: Custa impostatzione minimat sa tostesa cando serbit pro prevènnere s’efetu iscalitadura de sos pixels, isfumende sas pintzelladas.
     0.0 istuda (pro gommas fortes meda e pintzellos de pixels)
     1.0 isfumadura de unu pixel (valore bonu)
     5.0 isfumadura notèvole, sas pintzelladas prus fines ant a iscumpàrrere

note: Brush setting
en: Dabs per basic radius
sc: Pintzelladas pro raju de base

note: Tooltip for the "Dabs per basic radius" brush setting
en: How many dabs to draw while the pointer moves a distance of one brush radius (more precise: the base value of the radius)
sc: Nùmeru de pintzelladas de disinnare cando su puntadore si mòet de unu tantu uguale a sa mannària de su pintzellu (prus pretzisamente: su raju de base de su pintzellu)

note: Brush setting
en: Dabs per actual radius
sc: Pintzelladas pro raju reale

note: Tooltip for the "Dabs per actual radius" brush setting
en: Same as above, but the radius actually drawn is used, which can change dynamically
sc: Comente in subra, ma benit impreadu su raju beru disinnadu, chi podet mudare dinamicamente

note: Brush setting
en: Dabs per second
sc: Pintzelladas pro segundu

note: Tooltip for the "Dabs per second" brush setting
en: Dabs to draw each second, no matter how far the pointer moves
sc: Pintzelladas de disinnare pro cada segundu, cun cale si siat nùmeru de movimentos de su puntadore

note: Brush setting
en: Radius by random
sc: Raju casuale

note: Tooltip for the "Radius by random" brush setting
en: Alter the radius randomly each dab. You can also do this with the by_random input on the radius setting. If you do it here, there are two differences:
    1) the opaque value will be corrected such that a big-radius dabs is more transparent
    2) it will not change the actual radius seen by dabs_per_actual_radius
sc: Muda su raju in manera casuale pro cada pintzellada. Lu podes fintzas fàghere cun sas impostatziones de "intrada casuale". Si lu faghes inoghe, b'ant a èssere duas diferèntzias:
    1) su valore de s’annapu at a èssere curretu pro tènnere sas pintzelladas de raju prus mannu prus trasparentes
    2) no at a mudare su raju reale chi si biet dae dabs_per_actual_radius

note: Brush setting
en: Fine speed filter
sc: Filtru lestresa fine

note: Tooltip for the "Fine speed filter" brush setting
en: How slow the input fine speed is following the real speed
    0.0 change immediately as your speed changes (not recommended, but try it)
sc: Cantu lentamente sa "lestresa fine" sighit sa lestresa reale
    0.0 mudat in su matessi momentu de sa modìfica de lestresa tua (non ti lu cussigiamus, ma proa·lu)

note: Brush setting
en: Gross speed filter
sc: Filtru lestresa grussa

note: Tooltip for the "Gross speed filter" brush setting
en: Same as 'fine speed filter', but note that the range is different
sc: Sa matessi cosa de su "filtru lestresa fine", ma abbàida chi su raju est diferente

note: Brush setting
en: Fine speed gamma
sc: Gamma lestresa fine

note: Tooltip for the "Fine speed gamma" brush setting
en: This changes the reaction of the 'fine speed' input to extreme physical speed. You will see the difference best if 'fine speed' is mapped to the radius.
    -8.0 very fast speed does not increase 'fine speed' much more
    +8.0 very fast speed increases 'fine speed' a lot
    For very slow speed the opposite happens.
sc: Custu cambiat sa reatzione de s'intrada 'lestresa fine'' a una lestresa fìsica estrema. As a bìdere mègius sa diferèntzia si sa 'lestresa fine' est mapada a su raju.
    -8.0 sas lestresas medas artas non aumentant de meda sa 'lestresa fine'
    +8.0  sas lestresas medas artas aumentant sa 'lestresa fine' de meda
    Pro lestresas meda bassas sutzedet s'opostu.

note: Brush setting
en: Gross speed gamma
sc: Gamma lestresa grussa

note: Tooltip for the "Gross speed gamma" brush setting
en: Same as 'fine speed gamma' for gross speed
sc: Sa matessi cosa de 'gamma lestresa fine' pro sa lestresa grussa
