wesnoth-tsg - en to sr translation catalogue (493 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
sr: Južnjačka garda

note: [campaign]: id=The_South_Guard
en: TSG
sr: JG

note: [campaign]: id=The_South_Guard
en: A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ difficulty level is aimed at first-time players.
sr: Mladi vitez, Deoran, beše otposlat da preuzme zapovedanje Južnjačkom gardom... Napomena: Ovaj pohod je projektovan kao uvod u Vesnot. Nivo težine „civil“ namenjen je igračima koji igraju po prvi put.

note: [campaign]: id=The_South_Guard
en: (Novice level, 9 scenarios.)
sr: (Početnički nivo, 9 scenarija.)

note: [campaign]: id=The_South_Guard
en: (Beginner)
sr: (početnik)

note: [campaign]: id=The_South_Guard
en: Civilian
sr: civil

note: [campaign]: id=The_South_Guard
en: (Easy)
sr: (lako)

note: [campaign]: id=The_South_Guard
en: Recruit
sr: regrut

note: [campaign]: id=The_South_Guard
en: (Normal)
sr: (normalno)

note: [campaign]: id=The_South_Guard
en: Soldier
sr: vojnik

note: [about]
en: Campaign Design
sr: Dizajn pohoda

note: [about]
en: Campaign Maintenance
sr: Održavanje pohoda

note: [about]
en: Artwork and Graphics Design
sr: Crteži i grafički dizajn

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
sr: Rođen za barjak

note: [side] [side]: id=Deoran [side]: type=Horseman Commander, id=Deoran [side]: type=Lieutenant, id=Plynry [side]: type=Troll Hero, id=Grek
en: South Guard
sr: Južnjačka garda

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
sr: Urza Matin

note: [side] [side]: type=Bandit, id=Urza Mathin [side]: type=Outlaw, id=Tharzo Kalain [side]: type=Outlaw, id=Urza Afalas [side]: type=Outlaw, id=Urza Nalmath [side]: type=Rogue, id=Urza Fastik
en: Bandits
sr: Razbojnici

note: [label]
en: The River Fort
sr: Rečna utvrda

note: [objective]: condition=win
en: Investigate the river fort
sr: Istražiš li rečno utvrđenje

note: [objective]: condition=win
en: Defeat Urza Mathin
sr: Poraziš li Urzu Matina

note: [objective]: condition=lose
en: Death of Deoran
sr: Nastrada li Deoran

note: [unit]: id=Moreth
en: Moreth
sr: Moret

note: [message]: speaker=Moreth
en: You’ll never take this village! I’ve seen your kind kill too many townsmen, and I’ll defend them to the death!
sr: Nikada nećeš orobiti ovo selo! Videh već kako tvoja sorta ubija varošane kako stigne, i braniću ih do smrti!

note: [message]: speaker=Deoran
en: My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new commander of the South Guard! What do you mean, <i>“my kind”</i>?
sr: Moja sorta? Ja sam vojnik Vesnota, glasnik kralja Haldrika, i novi zapovednik Južnjačke garde! Otkud sad to, „moja sorta“?

note: [message]: speaker=Moreth
en: Sorry, sir! I thought you were one of the bandits who have been ransacking the towns and killing the villagers. What are you doing here? Sir Gerrick and I were the last of the South Guard...
sr: Žao mi je, gospodine! Pomislih da ste jedan od razbojnika što pljačkaju sela i ubijaju seljane. Šta činite vi ovde? Ser Gerik i ja, bejasmo sve što osta od Južnjačke garde...

note: [message]: speaker=Deoran
en: I have been sent to take command of the South Guard and set things right. We must arm the villagers and drive off the bandits before they can do any more harm!
sr: Poslat sam da preuzmem zapovedništvo nad Južnjačkom gardom, i postavim stvari na njihovo mesto. Moramo podići seljane na oružje i proterati razbojnike, pre nego li načine još zla!

note: [message]: speaker=Moreth
en: You should head to the river fort! Sir Gerrick will want to know that reinforcements have arrived!
sr: Trebalo bi da požurite u rečnu utvrdu! Ser Gerik će želeti da dozna da nam stiže pojačanje!

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
sr: Kad god vidiš metu koja izgleda ovako, treba da pomeriš svog vođa (ili onog ko se već pominje u priči) na polje koje je sadrži.

note: [message]: speaker=Urza Mathin
en: Ha! This new commander is a mere boy. He will soon share the fate of that swine Loris!
sr: Ha! Ovaj novi zapovednik je tek žutokljunac. Ubrzo će podeliti sudbinu one svinje, Lorisa!

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
sr: ser Gerik

note: [message]: speaker=Sir Gerrick
en: My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!
sr: Gospodaru, dobro je da vas kralj Haldrik posla u naše krajeve! Razbojnici pustoše širom pokrajine, paleći i ubijajući bez kajanja. Morate podići Južnjačku gardu i oterati razbojnike!

note: [message]: speaker=Deoran
en: No doubt I am needed here. Unfortunately I have seen only farm tools to arm our men with. They are valorous, but cannot fight bandits with pitchforks!
sr: Nema sumnje da sam potreban ovde. Nesrećom, videh samo zemljoradničke alate kojima bi se naši ljudi mogli naoružati. Odvažni kakvi jesu, ipak se ne mogu vilama biti protiv razbojnika!

note: [message]: speaker=Sir Gerrick
en: I will open the citadel’s armory. We have a supply of spears and bows, and lacked only a leader to bring us to battle with them!
sr: Otvoriću oružarnicu utvrđenja. Snabdeveni smo dobro kopljima i lukovima, ali nam nedostajaše vođ da nas povede u boj!

note: [message]: speaker=narrator
en: Sir Gerrick is an infantry commander. He is a strong warrior in his own right, but when he is near less experienced troops, he makes their attack better too!
sr: Ser Gerik je pešački zapovednik. On je sâm valjan ratnik, ali kada su u blizini manje iskusni vojnici, podstiče i njih da se bolje bore!

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
sr: Jedinice sa obeležjem <i>junačkim</i>, suštinske su u tvom pohodu. Nastrada li ijedna od njih, izgubićeš boj, te ih dobro čuvaj!

note: [objective]: condition=lose
en: Death of Sir Gerrick
sr: Nastrada li ser Gerik

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
sr: Pohitaj nazad u tabor gde poče, i unajmi nešto vojske!

note: [message]: speaker=narrator
en: While you’re in your camp, you can recruit more troops. Build up a small force to use against the bandits that Urza Mathin recruits.
sr: Dok si u svom taboru, možeš najmiti svoje snage. Sakupi malu družinu da se odupreš razbojnicima koje plaća Urza Matin.

note: [message]: speaker=narrator
en: Bowmen have a strong ranged attack, and are very effective against units that lack a ranged attack, like Thieves and Thugs. They also carry a sword and can defend themselves against melee attacks.
sr: Lukaši imaju jak odstupni napad, i vrlo su delotvorni protiv jedinica koje takav napad nemaju, kao što su lopovi i secikese. Takođe nose mačeve uza se, te se mogu braniti u bliskoj borbi.

note: [message]: speaker=narrator
en: Spearmen have a strong melee attack, and are effective against most units. They also have a weak ranged attack. They form the backbone of the South Guard.
sr: Kopljanici imaju jak bliski napad, i delotvorni su protiv većine jedinica. Takođe imaju i slabiji odstupni napad. Oni su glavni oslonac Južnjačke garde.

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
sr: Najbolja vojska će imati raznovrsne jedinice, kako bi se mogla obračunati sa različitim neprijateljima koje susretne. Za sada, usredsredi se na stvaranje male skupine iskusnih lukaša.

note: [message]: speaker=Sir Gerrick
en: Sir, bandits are most dangerous at night. Let us hold the north bank of the river until dawn and press our attack in the morning!
sr: Gospodine, razbojnici su najopasniji u toku noći. Držimo se severne obale reke dok ne svane, i onda udarimo u napad!

note: [message]: speaker=narrator
en: All of your units are <i>lawful</i>. This means that they receive a combat bonus during the day, and a penalty at night. Urza Mathin’s units are all <i>chaotic</i>, which means that they receive a bonus at night and a penalty during the day. You will be much more effective fighting during the day.
sr: Sve tvoje jedinice su <i>zakonite</i>. To znači da su u borbama u prednosti tokom dana, a u nepogodnosti tokom noći. Jedinice Urze Matina sve su <i>haotične</i>, što znači da njima doba dana odgovaraju obrnuto. Stoga, biće mnogo delotvornije upuštaš li se u borbe tokom obdanice.

note: [message]: speaker=Sir Gerrick
en: My lord! The dawn is breaking — now is the time for us to attack and drive these bandits from our lands. To me men of the South Guard!
sr: Gospodaru! Sviće zora, čas je kucnuo da napadnemo i izgnamo ove razbojnike sa naše zemlje. Za mnom, vojnici Južnjačke garde!

note: [message]: speaker=narrator
en: During the day your units will deal more damage, and Urza Mathin’s less. The more of his troops you can defeat during the day, the better!
sr: Tokom dana će tvoje jedinice nanositi više štete, a one Urze Matina manje. Što više njegovih snaga satreš tokom dana, to bolje!

note: [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
en: Myssh
sr: Mish

note: [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
en: Ylla
sr: Ila

note: [message]: speaker=Myssh
en: Your people have been allies of our lord, King Typhon. We will help you drive these bandits from your land if you allow us to live here in peace.
sr: Tvoji ljudi su saveznici našeg gospodara, kralja Tifona. Pomoći ćemo vam da oterate ove razbojnike sa svoje zemlje, ako nam dozvolite da živimo ovde u miru.

note: [message]: speaker=Deoran
en: We welcome your aid in the fight against these criminals! The rivers of this land are yours if you will aid us in our battles.
sr: Pomoć vaša dobrodošla je u borbi protiv ovih zločinaca! Reke ove zemlje su vam na raspoloženju, pružite li nam ruku u bitkama našim.

note: [message]: speaker=narrator
en: You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them in rivers and swamps and they will fight well! Put them on dry land and they’re in trouble!
sr: Sada možeš najmiti i morej-lovce. Morejci su vodena stvorenja — drži ih u rekama i močvarama, i dobro će ti služiti! Ostaviš li ih na suvom, biće u nevolji!

note: [message]: speaker=unit
en: Who goes there! Come out of the house now!
sr: Ko ide tamo! Smesta izlazi iz kuće!

note: [message]: speaker=Aleron
en: Stay! It’s me, Aleron! The villagers hid me from the bandits when the town was overrun. They have kept me safe, though I was gravely wounded...
sr: Ostav! Ja sam to, Aleron! Seljani me sakriše od razbojnika, kad ovi pregaziše grad. Sačuvaše me na bezbednom, iako sam bio teško ranjen...

note: [message]: speaker=Sir Gerrick
en: I am glad to find you alive Aleron, we feared the worst when you did not return after the battle!
sr: Drago mi je što te zatekoh živog, Alerone, pomišljasmo na najgore kad se ne vrati posle bitke!

note: [message]: speaker=Aleron
en: Let us punish these bandits for their crimes and murders! My wounds are healed and I am ready for battle!
sr: Kaznimo sada ove razbojnike za njihova zlodela i krvništva! Rane su mi izvidane, i spreman sam za boj!

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
sr: Aleron je dugolukaš, jači i uvežbaniji od običnih lukaša. Njegove strele donose smrt neprijateljima bez odstupnog napada.

note: [message]: speaker=Aleron
en: Not more bandits... We have nothing left. Begone!
sr: Još razbojnika... Ništa nam više ostalo nije. Gubite se!

note: [message]: speaker=unit
en: We are no bandits. The banner of the South Guard flies again! Help us drive these criminals from your land.
sr: Nismo mi razbojnici, zar ne vidiš kako se barjak Južnjačke straže ponovo vijori! Pomozi nam da oteramo zločince sa naše zemlje.

note: [message]: speaker=Aleron
en: However I can, I will help you!
sr: Kako god smognem, pomoći ću vam!

note: [message]: speaker=Sir Gerrick
en: Garrison the villages behind our lines and keep the enemy from slipping around us at night.
sr: Drži sela iza naših linija, i spreči neprijatelja da nam se provuče pod okriljem noći.

note: [message]: speaker=Glasar
en: This village is ours to plunder! Begone or I will kill you all!
sr: Ovo je selo naše da ga opljačkamo! Bežite, ili ću vas sve pobiti!

note: [message]: speaker=unit
en: Do you not see the banners flying in the wind? The South Guard fights again. Flee while you can, or you will meet swift death on our spears!
sr: Ne vidiš li barjak što leprša na vetru? Južnjačka garda ponovo jaše. Spasavajte glave dok još možete, ili ćete dočekati brzu smrt od naših kopalja!

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
sr: Zapamti, Moret reče da treba da se nađeš sa ser Gerikom u rečnoj utvrdi. Povedi Deorana tamo, i vidi šta Gerik ima da zbori!

note: [message]: speaker=narrator
en: Remember, your job is to defeat Urza Mathin. He should be your main target. Archers will be especially effective against him, because he has no ranged attack. Surround him, and kill him!
sr: Zapamti, tvoj zadatak je da poraziš Urzu Matina. On treba da ti je glavna meta. Strelci su posebno delotvorni protiv njega, pošto ne ume da se bori na daljinu. Opkoli ga, i tvoj je!

note: [message]: speaker=Urza Mathin
en: My days of pillage and plunder are over! My brothers will avenge me...
sr: Moj dani pljačke i paljevine su gotovi! Braća moja će me osvetiti...

note: [message]: speaker=Sir Gerrick
en: He is dead! Congratulations, commander. We thought we would never see reinforcements — Did Sir Loris send you from Westin?
sr: Mrtav je! Svaka hvala, čestiti zapovedniče. Mislismo da nećemo dočekati pojačanje — da li vas je ser Loris poslao iz Vestina?

note: [message]: speaker=Deoran
en: No. I have been sent by King Haldric to take command of the South Guard. The King has heard no news in weeks. How long have you and your men been shut up in the citadel?
sr: Ne. Poslao me je kralj Haldrik, da preuzmem zapovedanje Južnjačkom gardom. Kralj nije dobio nikakvih vesti već nedeljama. Koliko dugo ti i tvoji ljudi bejaste zatarabljeni u utvrđenju?

note: [message]: speaker=Sir Gerrick
en: Almost two months. Sir Loris took one of our patrols along the Westin road and never returned; and the next night, bandits struck and killed eight of my men. We held the citadel, and held out vain hope for reinforcement from Westin. We never thought we would see men sent from the King!
sr: Skoro dva duga meseca. Ser Loris je preuzeo jednu od naših patrola na putu za Vestin, i nikad se nije vratio; naredne noći, razbojnici udariše i ubiše osmoro mojih ljudi. Zadržali smo utvrđenje, slabašno se nadajući pojačanju iz Vestina. Ni pomislili nismo, da ćemo dočekati ljude koje šalje kralj lično!

note: [message]: speaker=Deoran
en: This is worse than even my darkest fears. We must ride to Westin at once, and hope that Sir Loris is there and well! Come men! Ride for Westin!
sr: Ovo je gore od mojih najmračnijih strahova. Moramo pojahati ka Vestinu iz ovih stopa, i nadati se da je ser Loris tamo, živ i zdrav. Hajdete, ljudi, ka Vestinu!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
sr: Dokazan mačem

note: [label]
en: Westin
sr: Vestin

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
sr: Urza Nalmat

note: [side]
en: Criminal
sr: Zlikovci

note: [message]: speaker=Deoran
en: Look! There is smoke coming from Westin. That can only mean that bandits have overrun the garrison and are sacking the city!
sr: Gledajte — dim se diže nad Vestinom! To može značiti samo jedno: razbojnici su pregazili posadu i sada pljačkaju grad!

note: [message]: speaker=Sir Gerrick
en: If too much time passes and they are unchecked, they will leave the city in ruins and make a great slaughter of all who live therein. We must act quickly.
sr: Prođe li previše vremena pre nego što ih sustignemo, ostaviće grad u ruševinama i načiniti veliki pokolj nad tamošnjim življem. Moramo brzo delati.

note: [message]: speaker=Urza Nalmath
en: What?! If there are soldiers of Wesnoth coming from the northern forts, then my brother Mathin is surely dead... They will pay for his death, just as Sir Loris paid for his pride!
sr: Šta?! Ako to vojska Vesnota dolazi iz severnih utvrda, moj brat Matin ne može biti više među živima... Platiće mi za muku njegovu, kao što je ser Loris platio svoju gordost!

note: [objective]: condition=win
en: Take the Citadel at Westin by the end of the ninth turn
sr: Zauzmeš li utvrđenje u Vestinu do kraja devetog poteza

note: [message]: speaker=unit
en: At last the citadel is secured.
sr: Bar je utvrđenje obezbeđeno.

note: [message]: speaker=Sir Gerrick
en: Now, Deoran, take your post of command at the Citadel of Westin.
sr: Sada, Deorane, preuzmi svoje zapovedničko mesto u Utvrđenju Vestin.

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
sr: Dovedeš li Deorana u Utvrđenje Vestina

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
sr: logotet Hilas

note: [message]: speaker=Deoran
en: More bandits?! They’ll feel the deadly bite of my lance!
sr: Još nitkova?! Okusiće smrtni ugriz moga koplja!

note: [message]: speaker=Minister Hylas
en: Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You came just in time! We couldn’t have held them off another day...
sr: Mir s vama! Jer ja nisam neprijatelj, već logotet Hilas, savetnik ser Lorisa! Stigoste u pravi čas, ne bismo ih mogli odbijati ni danak više...

note: [message]: speaker=Deoran
en: Indeed, our arrival was timely. But where is Sir Loris? Where is the garrison of the city? I was sent by Haldric to relieve him and take command of the South Guard, for the King has heard no news from Westin in two months.
sr: Uistinu je naš dolazak blagovremen. Ali gde je ser Loris? Gde je gradska posada? Posla me kralj Haldrik da smenim ser Lorisa i preuzmem zapovedanje Južnjačkom gardom, jer kralj dva meseca ne dobi nikakav izveštaj iz Vestina.

note: [message]: speaker=Minister Hylas
en: Alas, Sir Loris will find no relief now. He is buried northwest of the city where he fell. For weeks we warned him of the new power of these bandits. And yet he would never lead his men against them until their strength had waxed and ours waned.
sr: Avaj, ser Lorisu više smene nema. Pokopan je severozapadno od grada, tamo gde je pao. Nedeljama smo ga upozoravali na pritajenu moć ovih razbojnika. Pa ipak, ser Loris ne htede povesti ljude protiv njih, sve dok njihova snaga ne nabuja, a naša usahnu.

note: [message]: speaker=Deoran
en: It grieves me to learn of his death, foolish though he may have been! Now, though, there are more pressing matters. Rise, men of Wesnoth! We must drive these bandits from our city!
sr: Tišti me saznanje o njegovoj smrti, koliko god da je nesmotrena bila. Sada, međutim, pritiskaju nas važniji poslovi. Ustajte, žitelji Vesnota! Oterajmo ove razbojnike iz našeg grada!

note: [event]
en: Makees
sr: Makis

note: [event]
en: Tyborg
sr: Tiborg

note: [message]: speaker=Ufes
en: We will do our best to hold the city — you lead your men across the river and kill the bandit leader!
sr: Učinićemo najbolje što možemo da zadržimo grad — vi povedite svoje ljude preko reke i ubijte razbojničkog vođa!

note: [objective]: condition=win
en: Kill Urza Nalmath, the bandit leader
sr: Ubiješ li Urzu Nalmata, vođa razbojnika

note: [objective]: condition=lose
en: Death of Minister Hylas
sr: Nastrada li logotet Hilas

note: [message]: speaker=Sir Gerrick
en: They are almost to the great hall! Hurry, Deoran! You must reach the citadel or all will be lost!
sr: Samo što se nisu probili u veliku dvoranu! Hitaj, Deorane, moraš stići u utvrđenje ili je sve izgubljeno!

note: [message]: speaker=narrator
en: You must move Deoran here by the end of the next turn, or Westin will fall and you will be defeated!
sr: Moraš pomeriti Deorana ovde do kraja sledećeg poteza, inače će Vestin pasti i to će ti biti poraz!

note: [message]: speaker=Sir Gerrick
en: We’re too late! They’re burning the city...
sr: Zadocnismo! Već spaljuju grad...

note: [message]: speaker=Deoran
en: Westin has fallen! This is a problem too great for me to handle — I must return to Haldric and tell him of our loss...
sr: Vestin je pao! Prevelika je ovo nevolja da bih je sam rešio — moram se vratiti Haldriku i ispričati mu o našem gubitku...

note: [message]: speaker=Urza Nalmath
en: Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise, warriors!
sr: Sada će Garda iskusiti bes mojih novih sadrugova! Čas je kucnuo da mrtvi krenu u boj! Ustajte, ratnici!

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
sr: Kakva su ovo đavolja posla?! To nisu živi što se bore za njega!

note: [message]: speaker=Minister Hylas
en: He has made some pact with the undead. How could a mere brigand have gained such great powers?
sr: Sačinio je nekakvu pogodbu sa nemrtvima — kako bi obična protuva mogla steći takvu moć?

note: [message]: speaker=Deoran
en: However he has done this fell thing, we must defeat him!
sr: Kako god da je učinio ovu grozotu, moramo ga poraziti!

note: [message]: speaker=narrator
en: Not only will Minister Hylas’s <i>arcane</i> attack melt undead bones, but he can also heal wounded units near him.
sr: Ne samo što će logotet Hilas <i>volšebnim</i> napadom paliti nemrtve kosti, već će i vidati povređene jedinice u svojoj blizini.

note: [message]: speaker=Urza Nalmath
en: Leave nothing standing! Burn their villages down and kill them all!
sr: Nek' ni kamen na kamenu ne ostane! Spalite im sela i sve ih pobijte!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
sr: Osvetićemo smrt tvoga brata!

note: [message]: speaker=Sir Gerrick
en: They are burning our villages! We must stop them!
sr: Pale naša sela! Moramo ih zaustaviti!

note: [message]: speaker=unit
en: My brother has died unavenged! What have we done?!
sr: Moj brat umre neosvećen! Šta smo to učinili?!

note: [message]: speaker=Deoran [message]: speaker=second_unit
en: How can a bandit have summoned undead?
sr: Kako može jedan razbojnik prizivati nemrtve?

note: [message]: speaker=Minister Hylas
en: Just before the bandit raids began, an ambassador came to Sir Loris from the elves of the Aethenwood west of here. He asked that a knight be sent to discuss a new threat to Wesnoth.
sr: Tik pre nego što razbojnički upadi otpočeše, ser Lorisa poseti izaslanik vilenjaka iz Etenvuda zapadno odavde. Tražio je da im se pošalje vitez, sa kojim bi se moglo pričati o novoj pretnji Vesnotu.

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
sr: I ode li ser Loris vilenjacima?

note: [message]: speaker=Minister Hylas
en: No. He suspected the elves of some trickery and made no reply to them. Perhaps they know the origin of these dead warriors we now face.
sr: Ne. Posumnjao je da su vilenjaci spremili kakvu zvrčku, te im nije ni odgovorio. Možda oni znaju nešto o poreklu ovih mrtvih ratnika sa kojima smo sada suočeni.

note: [message]: speaker=Deoran
en: My men have been trained to fight the living. I do not know that we can protect the city from foes so dark as these. I shall go meet the elves and see if they can be of any aid!
sr: Moji ljudi su uvežbavani da se bore protiv živih. Ne mogu se pouzdati da možemo zaštiti grad od protivnika mračnih kao što su ovi. Otići ću na susret vilenjacima, i videti mogu li nam biti od kakve pomoći!

note: [message]: speaker=Minister Hylas
en: I will accompany you, my lord. I have studied the arts of holy magic and my skill may be of some use against the dark ones.
sr: Ja ću vas pratiti, gospodaru. Proučavao sam puteve svete magije, i ta vam moja veština može biti od pomoći protiv mračnjaka.

note: [message]: speaker=narrator
en: Deoran sent a rider to request mounted reinforcements and set out at once towards the Aethenwood...
sr: Deoran posla jahača da zatraži pojačanja, i smesta se zaputi ka Etenvudu...

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
sr: Očajnička potraga

note: [message]: speaker=narrator
en: Deoran and his men came to the eastern border of the Aethenwood...
sr: Deoran i njegovi ljudi dospeše na istočni rub Etenvuda...

note: [message]: speaker=Deoran
en: Look, men! There is the forest of the Elves to the northwest. Let us hasten across the river and the hills.
sr: Gledajte, ljudi! Eto šume vilenjačke kako se prostire ka severozapadu. Požurimo preko reke i onih brda.

note: [message]: speaker=Minister Hylas
en: Be careful, Deoran. No man has set foot in the elvish woods for many a year. We do not know how they will receive us. Sir Loris thought that it was some trick of theirs trying to bring him into the woods...
sr: Budi oprezan, Deorane. Već mnogu godinu, nijedan čovek ne kroči u vilenjačke šume. Ne znamo kako će nas dočekati. Naposletku, ser Loris i mišljaše da je to neko njihovo lukavstvo da ga domame u šumu...

note: [message]: speaker=Deoran
en: But if we do not discover the source of these undead warriors, the whole province shall surely be swallowed up by them, and then their bandit masters will fare no better. We cannot allow it!
sr: Ne otkrijemo li ishodište nemrtvih ratnika, progutaće oni celu ovu pokrajinu, a neće bolji proći ni njihovi sadašnji razbojnički gospodari. Ne smemo to dozvoliti!

note: [message]: speaker=Urza Fastik
en: I have lost two brothers to Deoran — I shall not allow him to reach the accursed elves! Deoran will die before he reaches the western forest!
sr: Dva brata izgubih Deoranovom rukom — neću mu dozvoliti da pronađe zlosretne vilenjake! Deoran će umreti pre nego što stigne do zapadne šume!

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
sr: Moraš dovesti Deorana do središta vilenjačke utvrde. Pazi da unajmiš dovoljno vojske za gonjenje razbojnika, pre nego što otisneš Deorana iz njegovog tabora!

note: [objective]: condition=win
en: Move Deoran to the elvish city in the northern woods
sr: Dovedeš li Deorana do vilenjačkog grada u šumama na severu

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
sr: Previše je tla koje moramo pretražiti. Kada bi samo naši jahači stigli!

note: [unit]: id=Jarek
en: Jarek
sr: Džarek

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
sr: Zapovedniče, primih vaš zahtev za pojačanjem, i dovedoh svoje konjanike sa sobom!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and hills. They can keep up with Deoran, so use them to guard him!
sr: Sada možeš unajmljivati konjanike. Brzi su i smrtonosni u ravnici, ali slabi u šumama i brdima. Mogu držati korak sa Deoranom, te ih koristi kao pratnju njemu!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
sr: Od sada možeš najmiti husare.

note: [message]: speaker=unit
en: What have we done?! Even our undead allies cannot stand against this commander!
sr: Šta to učinismo?! Čak ni naši nemrtvi saveznici ne mogu opstati protiv ovog zapovednika!

note: [message]: role=second
en: I hope that’s the last of the bandits! How many more of these foul undead must we fight?
sr: Nadam se da je to zadnje od razbojnika! Koliko još ovih poganih nemrtvaca moramo oboriti?

note: [message]: speaker=Deoran
en: If we are to check the advance of the dead, I must reach the home of the elves!
sr: Ako ćemo zaustaviti prodor nemrtvih, moram doseći dom vilenjaka!

note: [event]
en: Mithalwe
sr: Mitalve

note: [event]
en: Talchar
sr: Talkar

note: [unit]: type=Elvish Shyde, type=Elvish Druid, id=Ethiliel
en: Ethiliel
sr: Etilijel

note: [message]: speaker=Linderion
en: Halt! Who has entered our citadel without leave?
sr: Stoj! Ko to ulazi u naše utvrđenje bez dopusta?

note: [message]: speaker=Linderion
en: Speak carefully, for the penalty for trespass on our lands is death, and your life is thus forfeit.
sr: Zbori promišljeno, jer kazna za upad u naše zemlje jeste smrt, i tvoj je život proćerdan.

note: [message]: speaker=Ethiliel
en: Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not all the folk of Wesnoth are foes of the elves. Tell us, then, what brings you to the hallowed citadel of Elrath?
sr: Počekaj malo. Ovaj čovek nosi boje Vesnota, a Kalenz nam je tvrdio da međ' narodom Vesnota nisu svi neprijatelji vilenjacima. Govori, onda, šta te dovodi u sveto utvrđenje Elrat?

note: [message]: speaker=Deoran
en: My lady, we have come to the elves to seek guidance. Bandits and criminals in our land have summoned the dead to help them plunder our farms and villages. They are coming across the river from the great forest to the south of our lands, where no man has yet traveled.
sr: Gospo moja, dođosmo k vilenjacima da potražimo smernice. Razbojnici i zlikovci u našim zemljama sazvaše mrtve, na ispomoć u pljačkanju naših imanja i sela. Pristižu preko reke iz velikih šuma na jugu naših zemalja, kuda se još uvek nijedan čovek zaputio nije.

note: [message]: speaker=Ethiliel
en: The elves know of the great southern forest, and have walked its paths many times. What would you do, Deoran?
sr: Vilenjaci znaju o velikim južnim šumama, hodili su njihovim stazama nebrojano puta. Šta bi ti, Deorane, učinio?

note: [message]: speaker=Deoran
en: I would lead my men south of the river to find the source of these beings of darkness that we might destroy it. For surely, ere that be done, we cannot stand against them for long.
sr: Poveo bih svoje ljude južno od reke, da iznađemo izvor ovih mračnih stvorova i satremo ga do temelja. Inače, zasigurno nećemo dugo opstati protiv njih.

note: [message]: speaker=Ethiliel
en: Indeed you are brave to face such foes. But I fear that alone you will fail and fall. One elf now lives who remembers the secrets of the undead that we learned when Haldric I came to our land. His name is Mebrin, and he lives, secluded in the hills, near here. I will take you to him.
sr: Uistinu ste odvažni suočiti se takvom neprijatelju. Ali se plašim da ćete sami biti poraženi. Još je živ jedan vilenjak koji se seća tajni nemrtvih što ih spoznasmo kada je Haldrik I dospeo u našu zemlju. Zove se Mebrin, i živi izdvojeno u brdima u blizini. Povešću te k njemu.

note: [message]: speaker=Deoran
en: My thanks, lady.
sr: Zahvalan sam, gospo.

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
sr: Dolina suza

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
en: Mal A’kai
sr: mal Akaji

note: [side] [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai [side]: type=Lich, id=Mal M'Brin [side]: type=Lich, id=Mal Tera [side]: type=Outlaw, id=Jera Ilras [side]: type=Soulless, id=Groth [side]: type=Soulless, id=Gruth
en: Undead
sr: Nemrtvi

note: [side]: type=Outlaw, id=Jera Ilras
en: Jera Ilras
sr: Džera Ilras

note: [message]: speaker=Deoran
en: We have followed you away from our homes and left them unguarded. Now, where can we find this sage who knows the southern forest well?
sr: Pratismo te, dalje se od svojih domova koji sada stoje nezaštićeni. Onda, gde možemo naći tog mudraca što dobro poznaje južne šume?

note: [message]: speaker=Ethiliel
en: This is the Vale of Blossoming Trees. Our great sages come here to live when they feel that it is time for them to allow others to lead our people. The sage you speak of lives in a secluded village between the two lakes.
sr: Ovo je dolina Cvatnih stabala. Naši najveći mudraci dolaze ovde na konačište, kada osete da im je vreme prepustiti drugima da vode naš narod. Mudrac koji je tebi potreban, živi u osamljenom selu između dva jezera.

note: [message]: speaker=Sir Gerrick
en: Why, my lady, are there humans camped to the south of us? Are they friends of the elves? I had thought that no humans had set foot in this valley.
sr: Zašto su, gospo moja, ljudi ulogoreni južno od nas? Da li su prijatelji vilenjaka? Mišljah da nikakvi ljudi ne smeju kročiti u ovu dolinu.

note: [message]: speaker=Ethiliel
en: What?! Those are no friends of the elves! They are brigands, and they must be destroyed!
sr: Šta?! Nisu to prijatelji vilenjacima! Već bitange i razbojnici, koji moraju biti istrebljeni!

note: [message]: speaker=Deoran
en: Perhaps they are allied with the bandits who have been sacking our towns! They have grown bold to attack the elves!
sr: Možda su u društvu razbojnicima koji pljačkaju naše gradove! Osilili su se, kad sada udaraju na vilenjake!

note: [message]: speaker=Ethiliel
en: Destroy these intruders, and I will ask him to help you. He is ancient, and he remembers well Haldric’s betrayal of the elves, so if a human sets foot in his village first, he almost certainly will have nothing to do with us!
sr: Uništi ove uljeze, i zamoliću ga da ti pomogne. On je prastar, i dobro pamti Haldrikovu izdaju vilenjaka. Kroči li prvo čovek u njegovo selo, gotovo je izvesno da neće hteti ništa da ima sa nama!

note: [message]: speaker=Sir Gerrick
en: Sounds like a charming fellow...
sr: Zvuči kao prijatan momak...

note: [message]: speaker=Deoran
en: Yet, as she says, he is our best hope to rid our lands of this new menace. We do that which we must. Ethiliel, you make for Mebrin’s village. We will handle the intruders.
sr: Pa ipak, kao što gospa kaže, on nam je najveća nada da se rešimo ove nastale bede. Učinićemo kako moramo. Etilijel, vi se uputite ka Mebrinovom selu; mi ćemo se pobrinuti za uljeze.

note: [message]: speaker=Mal A'kai
en: Ha! You’re too late. We’ve taken what we want from this valley.
sr: Ha! Zadocniste. Iščupali smo što smo hteli iz ove doline.

note: [message]: speaker=Jera Ilras
en: Now your blood and tears will join that of the elves!
sr: Sada će se vaša krv i suze pridružiti vilenjačkima!

note: [objective]: condition=win
en: Cleanse the Vale of Tears
sr: Pročistiš li Dolinu suza

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
sr: Dovedeš li Etilijel u Mebrinovo selo

note: [objective]: condition=lose
en: Death of Ethiliel
sr: Nastrada li Etilijel

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
sr: Naše je oružje beskorisno protiv ovih skeleta! Nemaju ništa osim vazduha, što bi naša koplja mogla probiti!

note: [message]: speaker=Deoran
en: We must clear out these undead if you are to reach Mebrin’s village! What should we do?
sr: Moramo se obračunati sa nemrtvima ako nam je doseći Mebrinovo selo! Šta nam je činiti?

note: [message]: speaker=Ethiliel
en: For now, I can slow them down. Where are the elves who used to live in this valley? They should come to our aid!
sr: Za sada ih mogu usporiti. Kud se dedoše vilenjaci koji su živeli u ovoj dolini? Trebalo bi da nam priteknu u pomoć!

note: [message]: speaker=Deoran
en: You said this valley would be safe, and we find it filled with skeletal foes! Cannot some of your elf friends help us in our struggle?
sr: Rekoste nam da bi ova dolina trebalo da bude bezbedna, a evo, nađosmo je kako vrvi od nemrtvog neprijatelja! Ne bi li nam neki od vaših vilenjačkih sadrugova mogli pomoći u nevolji?

note: [message]: speaker=unit
en: I shall not join these accursed undead! Bury me deeply my friends...
sr: Da se nikada ne pridružim redovima ovih prokletnika! Ukopajte me duboko, drugovi...

note: [message]: speaker=Ethiliel
en: You shall not die in vain! My bodyguard will avenge you!
sr: Tvoja smrt neće biti uzaludna! Moji telohranitelji će te osvetiti!

note: [message]: speaker=Deoran [message]: speaker=Sir Gerrick
en: You have a bodyguard?!
sr: Kakvi telohranitelji?!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
sr: vilin-telohranitelj

note: [message]: role=Elvish Bodyguard
en: We stand ready, my lady, to protect you! We shall lead these men of Wesnoth into the fray!
sr: Spremni smo, gospo, da vas zaštitimo! Povešćemo u boj ove ljude iz Vesnota!

note: [message]: speaker=unit
en: For my lady I fall...
sr: Padam za svoju gospu...

note: [message]: speaker=Mal A'kai
en: Finally, release! Thank you, my friends...
sr: Konačno, sloboda! Hvala vam, prijatelji moji...

note: [message]: speaker=Jera Ilras
en: You’re too late! You’ll never find our stronghold, and even if you did, what can you do against the dead?
sr: Zakasnili ste! Nikada nećete otkriti naše uporište, a i kad biste, šta vam je činiti protiv već mrtvih?

note: [message]: speaker=second_unit
en: You, at least, will trouble us no more!
sr: Ali ti, barem, više nam nećeš praviti nevolju!

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
sr: Mebrine! Jesi li tamo? Došli smo da potražimo tvoju pomoć!

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
sr: Mebrine! Gde si?!

note: [message]: speaker=Ethiliel
en: His home is empty... There are footprints leading away to the south... What can have happened here?
sr: Njegov je dom prazan. Ima tragova stopala koji vode ka jugu... Šta se to moglo dogoditi ovde?

note: [message]: speaker=Sir Gerrick
en: Maybe whoever summoned these undead knows where he is?
sr: Možda onaj koji sazvaše ove nemrtve, zna gde je Mebrin?

note: [message]: speaker=Ethiliel
en: There is no blood here, yet no Mebrin. Someone must have kidnapped him. But the undead would have slain him and made him one of them. Who then can have taken him?
sr: Nema tragova krvi, pa ipak ni Mebrina. Mora biti da ga je neko oteo. Ali, nemrtvi bi ga posekli i učinili jednim od svojih. Ko ga je onda mogao oteti?

note: [message]: speaker=Sir Gerrick
en: Maybe the bandits who have been summoning the undead took him?
sr: Možda ga oteše razbojnici koji su i prizivali nemrtve?

note: [message]: speaker=Ethiliel
en: We must follow these footprints into the woods! Whoever took our greatest sage must pay! Nothing will stop the vengeance of the elves!
sr: Ništa, moramo ispratiti ove otiske stopala što vode u šumu! Ko god da je oteo našeg najvećeg mudraca, teško će to platiti! Ništa ne može zauzdati osvetu vilenjaka!

note: [message]: speaker=Deoran
en: Well, vengeance or no, if you will lead us into the forest, we will follow you and battle the undead!
sr: Osveta ili ne, ako nas povedete u šumu, pratićemo vas i odbijati nemrtve!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
sr: Izbori u magli

note: [side]: type=Soulless, id=Gruth
en: Gruth
sr: Grut

note: [message]: speaker=Deoran
en: The heat in this forest is oppressive, and this fog cannot be natural. I wonder what evil lurks nearby?
sr: Steže nas vrelina šume, stoga ova magla ne može biti prirodna. Pitam se, kakvo nas zlo vreba u blizini?

note: [message]: speaker=Minister Hylas
en: I fear the fog emanates from some powerful lord of the undead. We may be overmatched...
sr: Plašim se da magla izbija iz nekog moćnog gospodara nemrtvih. Možda ćemo biti nadjačani...

note: [message]: speaker=Sir Gerrick
en: This is quite a change from fighting bandits in the farmland near Westin!
sr: Ovo je nemala promena prema tuči sa razbojnicima na imanjima oko Vestina!

note: [message]: speaker=Ethiliel
en: I have brought many of my people along to aid us. My soldiers and shamans will now fight at your command.
sr: Povedoh mnoge od svog naroda da nam pruže pomoć. Moji vojnici i vračarke, boriće se sada po tvojoj reči.

note: [message]: speaker=narrator
en: Elvish Fighters are at home in the thick forests. They have both a sword and a bow and are deadly with both. They are quick and can hold their own against just about anything.
sr: Vilin-borci su u gustim šumama kao kod kuće. Nose i mačeve i lukove, i smrtonosni su sa oba. Brzi su i mogu se sami odupreti skoro bilo čemu.

note: [message]: speaker=narrator
en: Elvish Shamans are no match for most enemies in single combat. They do, however, heal units next to them every turn. Use them to bolster your weakening lines and heal wounded soldiers.
sr: Vilin-vračarke većini neprijatelja nisu dorasle u pojedinačnoj borbi. One, međutim, u svakom potezu leče jedinice u svojoj blizini. Koristi ih da obodriš svoje oslabljene linije i izvidaš ranjene vojnike.

note: [message]: speaker=Deoran
en: Why did we stop and make camp here?
sr: Zašto smo baš ovde stali da se ulogorimo?

note: [message]: speaker=Ethiliel
en: The Black River is before us. No elf, still living, has crossed it. If the undead come from across the river, then we must search for them carefully, for I know not the way.
sr: Crna reka je pred nama. Nijedan još uvek živi vilenjak nije je prešao. Ako nemrtvi pristižu s onu stranu reke, moramo ih pažljivo tražiti, jer ne poznajem puteve.

note: [message]: speaker=Sir Gerrick
en: I fear no forests. Let us find this river and whatever enemies lie beyond.
sr: Ne plašim se šume. Nađimo tu reku i kakve god neprijatelje čuva s druge strane.

note: [message]: speaker=Deoran
en: Very well. We will seek the river and probe its secrets.
sr: Vrlo dobro. Potražićemo reku i ispitati njene tajne.

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
sr: Istražiš li područja južno od Crne reke.

note: [message]: speaker=Sir Gerrick [message]: speaker=second_unit
en: The master of the undead is defeated!
sr: Gospodar nemrtvih je poražen!

note: [message]: speaker=Minister Hylas
en: No... I fear there is still much evil present.
sr: Ne... Plašim se da je još dosta zla prisutno.

note: [message]: speaker=Deoran
en: Surely the undead infestation cannot be dispatched so easily. We have merely destroyed a servant of a far darker master.
sr: Neosporno se najezda nemrtvih ne može tek teko otpremiti. Uništismo tek poslušnika neizmerno mračnijeg gospodara.

note: [message]: speaker=second_unit
en: I think I see something moving in the fog... it looks like an encampment!
sr: Čini mi se da se nešto mrda u magli... liči na logorište!

note: [message]: speaker=Urza Afalas
en: Thank heaven! You’re alive!
sr: Hvala nebesima! Živi ste!

note: [message]: speaker=Ethiliel
en: Save your thanks! We are here to root out all the evil from these woods, and that means you!
sr: K sebi svoju zahvalnost! Ovde smo da istrebimo svo zlo iz ovih šuma, a to znači i tebe!

note: [message]: speaker=Sir Gerrick
en: Draw your swords and say your prayers! You cannot stand against us! You will pay for your crimes!
sr: Vucite mačeve i pomolite se! Nemate izgleda protivu nas! Platićete za svoje zločine!

note: [message]: speaker=Urza Afalas
en: But have you not seen the undead in these forests? I know you have seen them under the control of the many bandit leaders before...
sr: Zar ne videste nemrtve u ovim šumama? Znam da ste ih videli pod okriljem mnogih razbojničkih vođa pre mene...

note: [message]: speaker=Deoran
en: What of them?
sr: Šta s njima?

note: [message]: speaker=Urza Afalas
en: A year ago we ventured into the land of the elves in secret, and we captured a great sage. We forced him to teach us the secrets of this forest and of the undead.
sr: Godinu ranije, potajno se zaputismo u zemlju vilenjaka, i zarobismo jednog velikog mudraca. Prisilismo ga da na nauči tajnama ove šume i nemrtvaca.

note: [message]: speaker=Ethiliel
en: You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so that we may end this parley and dispatch you quickly! We will have vengeance!
sr: Utamničili ste Mebrina?! Za to ćete zasigurno odgovarati. Govorite brzo, pa da okončamo ovo nadmudrivanje i brzo vas otpravimo! Osveta će biti naša!

note: [message]: speaker=Urza Afalas
en: Hear me out! He taught us to summon the dead to fight for us. We were weak and foolish and soon summoned undead that we could not control. Mebrin too fell sway to the influence of the undead, and now he leads them. For a time he served us, but now he has gone mad and is attacking us as well!
sr: Saslušajte me! On nas je naučio kako prizivati mrtve da se bore za nas. Bejasmo slabi i glupi, i ubrzo sazvasmo i takve kakve nismo mogli obuzdati. I sam Mebrin pokleknu izazovu nemrtvih, i sada ih predvodi. Neko vreme nam je služio, ali je sada izludeo i napada i nas!

note: [message]: speaker=Ethiliel
en: Lies! Mebrin would never fight for the undead, much less lead them!
sr: Laži! Mebrin se nikada ne bi borio za nemrtve, a još manje ih predvodio!

note: [message]: speaker=Deoran
en: But what do you want us to do about it? You are criminals!
sr: Ali šta hoćete da mi učinimo oko toga? Vi ste zločinci!

note: [message]: speaker=Urza Afalas
en: Join us in the fight! Together we can drive off these cruel undead and restore peace to the land.
sr: Pridružite nam se u borbi! Zajedno možemo oterati ove okrutne nemrtvace i vratiti mir zemlji.

note: [message]: speaker=Sir Gerrick
en: My lord, they could be valuable allies, and the undead are a greater threat to our lands. Justice can wait until we are all safely in Westin.
sr: Gospodaru, oni bi nam mogli biti vredni saveznici, a nemrtvi su veća pretnja našim zemljama. Pravda može da sačeka dok svi ne budemo bezbedni u Vestinu.

note: [message]: speaker=Ethiliel
en: But think of the destruction they wrought on your borders! You cannot ally yourselves with these evil men! Vengeance!
sr: Ali misli na razaranje koje su učinili na našim granicama! Ne možeš se združiti sa ovim zlim ljudima! Osveta!

note: [message]: speaker=Deoran
en: Hmm... I have to consider this... If I ally with the elves, I must fight the bandits, but if I ally with the bandits I will make enemies of the elves...
sr: Hm... Moram promisliti o ovome... Ako se priklonim vilenjacima, moram udariti na razbojnike, a ako se priklonim razbojnicima, načiniću vilenjake neprijateljima...

note: [option]: speaker=Deoran
en: Very well. All men must unite against the undead.
sr: Vrlo dobro. Svi ljudi se moraju ujediniti protiv nemrtvih.

note: [message]: speaker=Urza Afalas
en: We will now fight alongside you. Come, my thugs and footpads, rally to me!
sr: Od sada ćemo se boriti pored tebe. Dođite, moji batinaši i potrčkala, okupite se kod mene!

note: [message]: speaker=Ethiliel
en: You are no better than these criminals! We shall see if you can find your own way out of the forest! Come, my people, let us return to our lands. We were foolish to ever have any dealings with these humans. Do not set foot in our land ever again, Deoran, for you have brought us nothing but grief.
sr: Nisi ništa bolji od ovih zločinaca! Videćemo možeš li se sam snaći kroz šumu! Hodite, vilenjaci, vratimo se u našu zemlju. Bejasmo ludi što se uopšte uhvatismo sa ovim ljudima. Nemoj nikada više kročiti u našu zemlju, Deorane, jer nam ne donese ništa do patnje.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
sr: Vilenjaci nas napustiše u ovoj opakoj šumi! Sada smo izgubljeni, bez sumnje!

note: [message]: speaker=Urza Afalas
en: Do not fear, I can lead you out when the time is right.
sr: Ne bojte se, ja vas mogu povesti napolje kada nastupi trenutak.

note: [objective]: condition=win
en: Find the source of the undead and destroy it
sr: Nađeš li izvor nemrtvih i uništiš li ga

note: [objective]: condition=lose
en: Death of Urza Afalas
sr: Nastrada li Urza Afalas

note: [option]: speaker=Deoran
en: Your crimes are too great. You will fall with the rest of the foul undead!
sr: Tvoji su zločini preveliki. Pašćeš zajedno sa ostatkom poganih nemrtvaca!

note: [message]: speaker=Urza Afalas
en: Then this parley is over! You may have sounded the doom of all of us!
sr: Onda je s nadmudrivanjem gotovo! Možda si nas sve osudio na propast!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
sr: Platićete za otmicu Mebrinovu! Ako mu dlaka s glave bude falila...

note: [objective]: condition=win
en: Defeat Urza Afalas
sr: Poraziš li Urzu Afalasa

note: [message]: speaker=Urza Afalas [message]: speaker=unit
en: Now I pay for my crimes. But how many others will also suffer for them?
sr: Sada ja ispaštam za svoja nedela. Ali koliko će drugih još ispaštati zbog njih?

note: [message]: speaker=Urza Afalas
en: Fools! That lich will be the death of us all! You have sealed our doom!
sr: Budale! Taj kosac će nam svima doneti smrt! Zapečatili ste nam sudbinu!

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
sr: Zver od jezera

note: [message]: speaker=Sir Gerrick
en: Well! That was easier than I thought it’d be. Looks like the undead aren’t so tough after all!
sr: E da sam! To ispade lakše nego što pomišljah. Izgleda da nemrtvi i nisu tako opasni, naposletku!

note: [message]: speaker=Deoran
en: Indeed. The dark king has fallen.
sr: Uistinu. Mračni kralj je pao.

note: [message]: speaker=Urza Afalas
en: I’m afraid it is not so. This was not the real Mebrin we destroyed, but a mere phantom. He resides in catacombs deep underneath the castle, but they cannot be entered without magical means.
sr: Bojim se da nije tako. Ne uništismo to pravog Mebrina, nego tek puki privid. On se krije u katakombama duboko ispod zamka, u koje se ne može ući bez magičnih sredstava.

note: [message]: speaker=Deoran
en: We spared your life in order to defeat the source of these undead, and now you tell us we cannot even reach it?! Ethiliel could have dispelled these magical wards if we hadn’t fallen for your lies!
sr: Poštedeli smo ti život da bismo porazili izvorište nemrtvih, a sad nam kažeš da ga čak ne možemo ni doseći?! Etilijel je mogla razvejati te magične zapreke, da nismo naseli na tvoje laži!

note: [message]: speaker=Urza Afalas
en: If I had told you, you and the elves would have killed me! I didn’t have a choice!
sr: Da sam rekao, vi i vaši vilenjaci biste me ubili! Nisam imao izbora!

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
sr: Možda da ispravimo tu grešku sada.

note: [message]: speaker=Urza Afalas
en: Then you would surely be lost in these woods forever at the mercy of the undead. I can lead you and your men back to the lands of Wesnoth if you will grant me pardon.
sr: Onda ćete zanavek lutati izgubljeni ovim šumama, na milost i nemilost nemrtvih. Povešću vas i ljude vaše nazad u zemlje Vesnota, u zamenu za pomilovanje.

note: [message]: speaker=Deoran
en: Now that the elves have abandoned us, that would seem to be our only choice. But what about Mebrin? The undead will keep attacking our homes unless we root them out at the source.
sr: Pošto su nas vilenjaci napustili, to nam je izgleda jedina mogućnost. Ali šta s Mebrinom? Nemrtvi će nastaviti da napadaju naše domove, ako ih ne iskorenimo na izvoru.

note: [message]: speaker=Urza Afalas
en: I do not know. But if we cannot storm his underground fastness we must either flee or wait here and certainly perish fighting him on his own terms. I know that he will march to ravage your city of Westin with all his might soon, and that the city cannot hold out against such a force unprepared.
sr: Ne znam. Ali ako ne možemo jurnuti u njegovo podzemno utvrđenje, moramo ili bežati ili čekati ovde i zasigurno izginuti boreći se pod njegovim uslovima. Znam da će uskoro pokrenuti svu svoju silu da opustoši vaš Vestin, i da se grad nepripremljen ne može održati protiv nje.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
sr: Onda ćemo se povući ka Vestinu i spremiti za predostojeći boj. Molim se da danas nismo proćerdali svoju jedinu priliku za pobedu.

note: [message]: speaker=Sir Gerrick
en: We have beaten them both, criminals and undead!
sr: Porazismo ih sve, i zločince i nemrtve!

note: [message]: speaker=Deoran
en: We should make haste to return to Wesnoth before the harvest. Fall arrived some time ago.
sr: Treba da požurimo nazad u Vesnot, da stignemo pre žetve. Jesen je već pristigla.

note: [message]: speaker=Ethiliel
en: Do not be so hasty; great mages are no mere tricksters to be easily defeated. I fear that there are tunnels and catacombs buried beneath his fortress and that we have merely defeated a specter. If we wish to cleanse the land of his evil, we must enter the darkness and root him out from within.
sr: Ne budi tako brzoplet — veliki magovi nisu obični prevaranti da ih je moguće lako poraziti. Plašim se da su ispod ove tvrđave ukopani tuneli i katakombe, i da smo se rešili tek sablasti. Ako nam je želja pročistiti zemlju od zla, moramo se uputiti u tamu i istrebiti što se krije u njoj.

note: [message]: speaker=Ethiliel
en: There are strong magical wards placed here that would prevent you from entering, but I am capable of opening them to let us all pass.
sr: Ne biste se mogli probiti kroz jake magične zapreke što čuvaju ulaz, ali ih ja mogu razmaknuti da nas propustim.

note: [message]: speaker=Deoran
en: My men are not dwarves! How are we to fight in catacombs and tunnels?
sr: Moji ljudi nisu patuljci! Kako ćemo se boriti u katakombama i tunelima?

note: [message]: speaker=Sir Gerrick
en: Someone must take news back to Wesnoth of this new evil that lurks near our borders. Who knows how many more of these undead are hiding in the forest?
sr: Neko mora odneti vest nazad u Vesnot, o ovom novom zlu što vreba blizu naših granica. Niko ne zna koliko se još nemrtvaca krije po šumi?

note: [message]: speaker=Deoran
en: Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will permit it.
sr: Idi, ser Geriče, i izaberi sebi vilenjačku pratnju — ako Etilijel dopusti.

note: [message]: speaker=Ethiliel
en: Indeed I will. My kinsfolk will protect you and your message!
sr: Uistinu dopuštam. Moji sunarodnici će štititi i tebe i tvoju poruku!

note: [message]: speaker=Sir Gerrick
en: Fare well, Deoran! I will be there to greet you when you return to Kerlath Province.
sr: Ostaj mi dobro, Deorane! Biću tu da te pozdravim kada se vratiš u pokrajinu Kerlat.

note: [scenario]: id=06a_Tidings_Good_and_Ill The ogre purposely has very bad grammar, because he is very stupid.
en: Tidings, Good and Ill
sr: Novosti, dobre i loše

note: [side]
en: Enemies
sr: Neprijatelji

note: [side]
en: Ssesseth
sr: Ssesset

note: [side]
en: Zasz
sr: Zas

note: [side]
en: Zerix
sr: Zeriks

note: [side]
en: Scorpion
sr: škorpija

note: [side]
en: Issorai
sr: Isoraji

note: [side]
en: Zarr
sr: Zar

note: [side]
en: Queen Xeila
sr: kraljica Ksejla

note: [side]
en: Lesssh
sr: Less

note: [side]
en: Kallen
sr: Kalen

note: [message]: speaker=Eliomir
en: Sir Gerrick, you must make it back to Kerlath Province and warn your people of the danger from the south. We will lead you through the forest and clear any foes from your path. You may choose some of your veterans to go with you as well, and any ones you leave behind will still have time to join Ethiliel and Deoran.
sr: Ser Geriče, moraš se domoći pokrajine Kerlat i upozoriti svoj narod na opasnost što preti sa juga. Provešćemo te kroz šumu, i ukloniti svakog protivnika sa tvog puta. Možeš sa sobom povesti i neke od svojih veterana, a sve koje ostaviš imaće i dalje vremena da dostignu Etilijel i Deorana.

note: [message]: speaker=Sir Gerrick
en: With the bandits and undead vanquished behind us, what foes can there be ahead? Let us hope this is a speedy journey, for the specter of winter looms.
sr: Sa razbojnicima i nemrtvima poraženim iza nas, kakve to još neprijatelje možemo očekivati da se ispreče? Nadajmo se brzom putovanju, jer se senka zime nadvija nad nama.

note: [objective]: condition=win
en: Move Sir Gerrick to the north end of the woods
sr: Sprovedeš li ser Gerika na severni kraj šume

note: [note]
en: Unrecalled units will be available for Deoran.
sr: Deoranu će biti dostupne nesazvane jedinice.

note: [message]: speaker=Queen Xeila
en: Hss... Here are the humans who have made a pact with the cursed mermen! Hss...
sr: Hss... Evo ljudi koji stupiše u pakt sa prokletim morejcima! Hss...

note: [message]: speaker=Eliomir
en: We have stumbled into a den of nagas!
sr: Natrapasmo u leglo nagajaca!

note: [message]: speaker=Queen Xeila
en: Hss... We will kill them all, my brood. Hss...
sr: Hss... Pobićemo ih sve, potomstvo moje. Hss...

note: [message]: speaker=Sir Gerrick
en: We must clear this road for Deoran and Ethiliel! We must destroy the naga lair!
sr: Moramo očistiti ovaj put za Deorana i Etilijel! Moramo uništiti nagajsku jazbinu!

note: [message]: speaker=Queen Xeila
en: Hss... elves! Are they friends or enemies? Hss...
sr: Hss... vilenjaci! Jesu li oni prijatelji il' ne? Hss...

note: [message]: speaker=Sir Gerrick
en: We are weary travelers, seeking our homes. If you but let us pass...
sr: Mi smo umorni putnici što domove svoj traže. Ako biste nas pustili proći...

note: [message]: speaker=Queen Xeila
en: Hss... And humans! Humans drained our swamps and made them fields for farms, and now they have found my winter nest. The Land-Walkers must die! Hss...
sr: Hss... I ljudi! Ljudi isušiše naše močvare i načiniše ih pašnjacima za svoja imanja, a sada nađoše i moje zimsko gnezdo. Kopnogmizi moraju umreti! Hss...

note: [message]: speaker=Sir Gerrick
en: She won’t listen. If we leave these nagas here, they will ambush Deoran and Ethiliel! We must destroy them!
sr: Ne želi da nas sasluša. Ostavimo li ovde ove nagajce, zaskočiće iz zasede Deorana i Etilijel! Moramo ih uništiti!

note: [objective]: condition=win
en: Defeat the Queen Xeila
sr: Poraziš li kraljicu Ksejlu

note: [message]: speaker=second_unit
en: There are a group of naga occupying this area... they don’t look very friendly.
sr: Skupina nagajaca drži ovo područje... ne deluju prijateljski nastrojeno.

note: [message]: speaker=Sir Gerrick
en: if they are hostile to us, they could endanger Deoran and Ethiliel as well. Perhaps their leader can be reasoned with.
sr: Ako se sukobe s nama, mogli bi jednako ugroziti i Deorana i Etilijel. Možda se može dogovoriti s njihovim vođem.

note: [message]: speaker=Queen Xeila
en: Hss... Who will watch over my brood now? Hss...
sr: Hss... Ko će se sada starati za moje leglo? Hss...

note: [message]: speaker=Kramak
en: Ho! Me see elves. Elves tasty? Me take elves to eat.
sr: Oj! Ja vidi vilenjaci. Vilenjaci ukusno? Ja uzmi jedem vilenjaci.

note: [message]: race=elf
en: Err, Mr. Ogre, we are not very tasty.
sr: Ovaj, gdine ogru, nismo mi baš ukusni.

note: [message]: speaker=Kramak
en: Oh. Me only want tasty food. Go away.
sr: Tako. Ja voli samo ukusna hrana. Odlazi.

note: [message]: speaker=Kramak
en: Wait! Me not believe you. Me eat you!
sr: Čeka! Je verujem ne tebe. Ja jedem tebe!

note: [message]: speaker=Kramak
en: Bad food! It hurt me. Arrrrggghhhh!!
sr: Loša hrana! Boli, boli... arrrggghhh!!

note: [message]: speaker=Abdur
en: Travelers in this desolate land! I seek that dark Sage who is rumored to dwell in these lands. Surely you have come from him?
sr: Namernici u ovoj pustoj zemlji! Tražim mračnog mudraca za koga se govorka da obitava u ovim krajevima. Zasigurno dolazite od njega?

note: [message]: speaker=Sir Gerrick
en: Indeed! I just left my comrades, who were preparing to kill the vile Necromancer.
sr: Zaista! Tek što napustih svoje sadruge, koji se spremaše da poseku zlobnog nekromanta.

note: [message]: speaker=Abdur
en: Unworthy fools! I’ll kill you for this sacrilege!
sr: Nedostojne budale! Pobiću vas za ovo svetogrđe!

note: [message]: speaker=Sir Gerrick
en: These naga are still in control of the road. We must clear the way for Deoran and Ethiliel!
sr: Ovi nagajci i dalje drže drum. Moramo počistiti put pred Deoranom i Etilijel!

note: [message]: speaker=Sir Gerrick
en: I will hasten back to Kerlath Province now and seek the advice of the Council of Westin...
sr: Pohitaću sada nazad u pokrajinu Kerlat, i potražiti smernice od Vestinskog veća...

note: [message]: speaker=Eliomir
en: We too will return to our councils. We have much to tell them... Much indeed.
sr: I mi ćemo se vratiti svojim većima. Imamo im o mnogo čemu zboriti... Uistinu mnogo.

note: [message]: speaker=narrator
en: While the council debated the best course of action, Deoran and Ethiliel prepared to enter the caves under Mebrin’s fortress...
sr: Dok veće raspravljaše o najboljem smeru delovanja, Deoran i Etilijel se spremaše da zarone u pećine podno Mebrinove tvrđave...

note: [scenario]: id=06b_The_Long_March
en: The Long March
sr: Dugi marš

note: [side]
en: Elves
sr: Vilenjaci

note: [event]
en: Fssth
sr: Fsst

note: [event]
en: Wizzi
sr: Vizi

note: [message]: speaker=narrator
en: Deoran and Urza Afalas led their men quickly from Mebrin’s fortress...
sr: Deoran i Urza Afalas brzo izvedoše svoje ljude iz tvrđave mal Mebrina...

note: [message]: speaker=Deoran
en: Will this forest ever end? How can we know what path to take?!
sr: Hoće li se ova šuma ikada okončati? Kako možemo znati kojim putem da se zaputimo?!

note: [message]: speaker=Urza Afalas
en: You have to follow me! I have often traveled these woods avoiding the elves with my comrades, and I know a secret path through it.
sr: Morate poći za mnom! Često sam putovao kroz ovu šumu, izbegavajući vilenjake sa svojim saborcima, i poznajem tajne staze kroz nju.

note: [message]: speaker=Sir Gerrick
en: Can we trust him? His people are murderers and thieves!
sr: Možemo li mu verovati? Njegovi su ljudi ubice i lopovi!

note: [message]: speaker=Minister Hylas
en: Do we have any choice? Our food is running out, and it will be winter soon...
sr: Imamo li izbora? Hrana nam je na izmaku, a stiže nas i zima...

note: [message]: speaker=Minister Hylas
en: Beware! I sense that there are many undead creatures chasing us. We should move quickly.
sr: Pazite se! Osećam mnoštvo nemrtvih stvorenja za petama. Moramo biti hitri.

note: [message]: speaker=Urza Afalas
en: Let us go quickly, then. I will show you the way.
sr: Požurimo onda. Pokazaću put.

note: [message]: speaker=Urza Afalas
en: Remember that these woods are crawling with elves, and I don’t think they’ll receive us too kindly. Stay on the path and perhaps we can avoid at least most of them.
sr: Imajte na umu da šuma vrvi od vilenjaka, a ne verujem da će nas toplo primiti. Držite se staze, i možda ćemo ih bar većinu izbeći.

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
sr: Sprovedeš li Deorana kroz šumu i preko reke

note: [objectives]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
sr: Na početku svakog poteza Urza Afalas će otkriti onoliko tajne staze koliko mu je u dogledu.

note: [message]: speaker=Urza Afalas
en: Just a little further!
sr: Još samo malo!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
sr: Samo što nismo stigli!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
sr: Hajdete! Brže!

note: [message]: speaker=Urza Afalas
en: Keep moving!
sr: Samo napred!

note: [message]: speaker=Urza Afalas
en: From here you can see the banks of the river! Across it we will find the sun again, and an end to these cursed trees!
sr: Odavde možete videti obale reke! Preko, ponovo će nas sunce obasjati, i biće kraj ovom kletom drveću!

note: [message]: race=elf
en: You humans have kidnapped Mebrin the Sage. You will pay for your crimes.
sr: Vi ljudi, što oteste mudraca Mebrina. Ispaštaćete za svoje zlodelo.

note: [message]: id=Deoran
en: Your sage Mebrin is the criminal. He practices necromancy and now commands an army of undead. By the laws of Wesnoth, the punishment for his crimes is death!
sr: Vaš je mudrac Mebrin zlikovac. Bavi se nekromantijom, a sada zapoveda vojskom nemrtvih. Po zakonima Vesnota, kazna za takvo delovanje može biti samo — smrt!

note: [message]: race=elf
en: It is you who is a criminal and who is in a company of criminals. We will not let you kill Mebrin!
sr: Ti si taj koji je zlikovac i u pratnji drugih zlikovaca. Nećemo dopustiti da Mebrin strada!

note: [message]: race=elf
en: We cannot allow you bandits and criminals to pass through our lands!
sr: Ne možemo dopustiti vama razbojnicima i zlikovcima da prođete našom zemljom!

note: [message]: speaker=Urza Afalas
en: We wish only to return to our homes!
sr: Samo želimo da se vratimo svojim domovima!

note: [message]: race=elf
en: Nevertheless, we will have vengeance for Mebrin!!
sr: Bez obzira, osvetićemo vam se za Mebrina!!

note: [message]: race=elf
en: Get them!
sr: Držite ih!

note: [message]: speaker=Deoran
en: Thank heaven we have escaped that awful forest!
sr: Hvala nebesima te izbegosmo iz te grozne šumetine!

note: [message]: speaker=Sir Gerrick
en: Indeed, Afalas, you’ve earned my trust today.
sr: Zaista, Afalase, danas si zadobio moje poverenje.

note: [message]: speaker=Urza Afalas
en: I can only hope for mercy when I return to Westin.
sr: Samo mi ostaje da se nadam milosti kada se vratimo u Vestin.

note: [message]: speaker=narrator
en: But there was a dark cloud looming behind Deoran and his men...
sr: Ali se nad Deorana i njegove ljude nadvi mračan oblak...

note: [scenario]: id=07a_Into_the_Depths
en: Into the Depths
sr: U dubine

note: [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Lich, id=Mal M'Brin
en: Mal M’Brin
sr: mal Mebrin

note: [side]: type=Soulless, id=Groth
en: Groth
sr: Grot

note: [unit]: type=Eyestalk, id=Eye Guardian
en: Eye Guardian
sr: vidostražar

note: [message]: speaker=Ethiliel
en: Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful.
sr: Napredujmo polako, ko zna kakvo je zlo nastanjivalo ove krajeve pre nego što se Mebrin premetnu! Ne možemo biti preoprezni.

note: [message]: speaker=narrator
en: Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot.
sr: Konjanici i draguni će biti manje korisni u pećinama nego vojnici koji se bore na nogama.

note: [message]: speaker=narrator
en: Also, soldiers with the <i>quick</i> trait will be useful in the dark.
sr: Takođe, vojnici sa osobinom <i>hitrosti</i> biće korisni u tami.

note: [objective]: condition=win
en: Find the source of the undead under the citadel
sr: Nađeš li izvor nemrtvih ispod tvrđave

note: [message]: speaker=Minister Hylas
en: What horrid creature may that be? I’ve seen many wicked things in my life, but never one such as that.
sr: Kakvo to grozno stvorenje može biti? Videh mnoge rđave stvari do sada, ali još ne nešto ovakvo.

note: [message]: speaker=Ethiliel
en: It must be a guardian of some kind set here by Mebrin. We elves have heard stories of these creatures but I wouldn’t have expected to come across one... the least of all here. Let us proceed with caution.
sr: Mora biti nekakav stražar, kojeg postavi Mebrin. Mi vilenjaci čusmo priče o ovim stvorenjima, ali ne računasmo da bismo mogli naići na jedno... ponajmanje ovde. Nastavimo oprezno.

note: [message]: speaker=Grek
en: Ha! Humans and elves! What are you doing in our caves, and why shouldn’t we grind your bones and gnaw on your flesh?
sr: Ha! Ljudi i vilenjaci! Šta radite u našim pećinama, i zašto vam ne ne bismo samleli kosti i počastili se vašim mesom?

note: [message]: speaker=Deoran
en: We mean no trespass. We are hunting the undead.
sr: Žao nam je što smetamo. Lovimo nemrtve.

note: [message]: speaker=Grek
en: Undead! Ha! We kill undead all the time. You be friendly enough so we won’t kill you, but why should we help you?
sr: Nemrtve! Ha! Mi sređujemo svaki čas. Vi dovoljno prijateljski, nećemo vas pobiti, ali zašto pomognemo?

note: [message]: speaker=Grek
en: Gold is good. We can trade gold for weapons and fire. We will help you defeat the undead now.
sr: Zlato je dobro. Trampimo zlato za oružje i vatru. Onda vam pomognemo da sredite nemrtve.

note: [message]: speaker=Deoran
en: What aid can you offer us? We are not well suited to fighting in the caves.
sr: Kakvu nam pomoć možete pružiti? Nismo baš vični borbi u pećinama.

note: [message]: speaker=Grek
en: We already planned to kill the undead ourselves... First we kill dwarves though! Now we have dwarvish thunder fire and many trolls ready for fighting. They come too and help you smash them undead.
sr: Već spremali da sami sređujemo nemrtve... Doduše, prvo pobili patuljke. Sada je naša patuljačka gromovatra, i mnogi trolovi spremni za borbu. Oni isto pođu i pomognu da zgromite nemrtve.

note: [message]: speaker=Grek
en: Go here and light the thunder fire and it will blast a back door into the lich’s lair!
sr: Priđite ovde i potpalite gromovatru, i probije vam dveri u jazbinu kosca!

note: [message]: speaker=Deoran
en: What should we offer them for their help?
sr: Čime da ih ponudimo, da nam se nađu pri ruci?

note: [option]: speaker=Deoran
en: We will give you $troll_help_cost gold pieces if you help us defeat the undead.
sr: Podarićemo vam zlatnika $troll_help_cost ako nam pomognete da satremo nemrtve.

note: [message]: speaker=Grek
en: Haha, you humans and elves poor, you have not enough gold! If you want troll help, you must come to me when you have the gold.
sr: Ha, ha, vi ljudi i vilenjaci siromašni, nedovoljno zlata! Ako želite pomoć trolova, morate doći opet kad skupite više zlata.

note: [objective]: condition=win
en: Meet with and pay the troll leader $troll_help_cost gold to receive their help
sr: Sretneš li se sa vođem trolova i platiš $troll_help_cost za njihovu pomoću

note: [option]: speaker=Deoran
en: We will offer you freedom and a place in our lands.
sr: Ponudićemo vam slobodu i mesto u našim zemljama.

note: [message]: speaker=Grek
en: Ha! Who wants stupid human lands!
sr: Ha! Kome treba zemlja glupih ljudi!

note: [message]: speaker=Minister Hylas
en: Then you will not aid us in our quest to destroy the undead menace?
sr: Onda nam nećete pomoći nam u nameri da odstranimo pošast nemrtvih?

note: [message]: speaker=Grek
en: Bah! We destroy the undead when we want. Maybe wait for a few years first. If you want troll help, you come see me and give proper payment!
sr: Bah! Mi uništimo nemrtve kad poželimo. Možda hoćemo čekamo nekoliko godina. Ako želite pomoć trolova, nađite me i ponudite dobru naknadu!

note: [message]: speaker=Ethiliel
en: These creatures are much too simpleminded to be of any help to us but at least they will not attack us outright. We will have to face Mebrin alone.
sr: Ova su stvorenja previše prostodušna da nam budu od pomoći, ali nas bar neće izravno napasti. Moraćemo sami pred Mebrina.

note: [message]: speaker=Grek
en: Ha, you can afford troll help this time?
sr: Ha, ovaj put možete priuštiti našu pomoć?

note: [option]: speaker=Grek
en: Here’s $troll_help_cost for your help against the undead.
sr: Evo $troll_help_cost za vašu pomoć protiv nemrtvih.

note: [option]: speaker=Grek
en: No, sorry.
sr: Ne može.

note: [message]: speaker=unit
en: I’m lighting it!
sr: Palim!

note: [message]: speaker=unit
en: I’ve broken through!
sr: Probih se!

note: [message]: speaker=Ethiliel
en: Mebrin! My teacher of old! Can that truly be you?
sr: Mebrine! Moj davnašnji učitelju! Možeš li to biti zbilja ti?

note: [message]: speaker=Mal M'Brin
en: Eth...Ethiliel? You are here?
sr: Et... Etilijel? Otkud ti?

note: [message]: speaker=Ethiliel
en: How did you come to be here, you of all people, shut away from the trees and the light of the sun?
sr: Kako se zbi da se nađeš ovde, ti od svih ljudi, skrajnut od drveća i sunčevog svetla?

note: [message]: speaker=Mal M'Brin
en: I broke their chains. They bound me, the accursed humans. Bound me! Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the iron on my skin, it burned, it burned!
sr: Raskinuo sam njihove lance. Primoraše me, opaki ljudi. Primoraše! Oteše me da podižem mrtve u njihovo ime. Moriše me hladnim gvožđem... ah, gvožđem po koži, peklo je, gorelo!

note: [message]: speaker=Deoran
en: What is this? Elves bear steel swords.
sr: Šta to treba da znači? Nose vilenjaci čelične mačeve.

note: [message]: speaker=Ethiliel
en: They are but warriors. All elves feel the shadow of iron, and to those who walk our higher paths it is a bane, interfering with our magic. But this touches on mysteries that are not for men to know, human. I bind you never to speak of it.
sr: Oni su tek ratnici. Svi vilenjaci osećaju zasenak gvožđa, a onima što hode više stazama ono je krvnik, petlja se u našu magiju. Ali se ovo dotiče tajni koje nisu za ljudsko poimanje, čoveče. Obavezujem te da nikada o ovome ne prozboriš.

note: [message]: speaker=Mal M'Brin
en: Humans! Betrayers! Tree-killers! They are a blight on the world! I shall bring my new servants north to the lands we so foolishly granted to men in ages past, and destroy them all!
sr: Ljudi! Izdajnici! Drvoubice! Oni su pošast ovog sveta! Povešću svoje nove sluge na sever, u zemlje koje tako nesmotreno prepustismo ljudima u davna vremena, i sve ih razoriti!

note: [message]: speaker=Ethiliel
en: Your servants! Your servants are abominations worse than any human. They stink of the grave. This cannot be the sage Mebrin that I knew and revered speaking. He would never have allied himself with the dead against the living!
sr: Tvoje sluge! Tvoje su sluge napast gora od bilo kog čoveka. Zaudaraju grobom. Ne može ovo biti mudrac Mebrin kojeg poznavah i obožavah slušati. Nikada se on ne bi udružio sa mrtvima protiv živih!

note: [message]: speaker=Mal M'Brin
en: I am called Mal M’Brin now, Ethiliel, best student of mine. It is time for a new lesson. I was such as you, full of doubt and weakness, but now I have passed over and become more than you know. There is infinity in death; I have touched the void at the heart of all things. You, too, can partake of its boundless power.
sr: Sada sam znan kao mal Mebrin, Etilijel, najbolja moja učenice. Trenutak je za novi nauk. Nekad sam bio kao ti, pun sumnji i slabosti, ali se premetnuh i postadoh više nego što bi mogla poznati. U smrti je beskraj; dodirnuh prazninu u srcu svih stvari. Ti, jednako, možeš okusiti njenu bezgraničnu moć.

note: [message]: speaker=Mal M'Brin
en: Join me! Stand by my side! We shall rise and sweep the humans from the green world. Their corpses will serve us; their bones will dance for our pleasure.
sr: Pridruži mi se! Stani kraj mene! Izdići ćemo se i očistiti ljude sa zelenog sveta. Njihove će nam lešine služiti, njihove će kosti plesati za naš užitak.

note: [message]: speaker=Ethiliel
en: And when we were done, what would we have become? Unlife. Hungering shadows, devouring all we once cherished.
sr: A kad s tim svršimo, šta bi od nas postalo? Neživot. Izgladnele senke, što proždiru sve što nekad negovasmo.

note: [message]: speaker=Ethiliel
en: No. It shall not be. The sage Mebrin is dead. It is time to put him to rest.
sr: Ne. Tako neće biti. Mudrac Mebrin je mrtav. Vreme je i da počiva.

note: [message]: speaker=Deoran
en: Even a mere human can see that you have become a mockery of all that you once believed in. I will destroy you and your works if it’s the last thing I do!
sr: I pukom je čoveku očevidno da si postao ruglo svemu onome u šta si nekada verovao. Satrću tebe i dela tvoja, makar mi to bilo poslednje!

note: [message]: speaker=Mal M'Brin
en: You, destroy me? Fool human. You will die, and the elves you have seduced with you. And you shall serve me beyond death, forever.
sr: Ti, satrti mene? Glupi čoveče. Umrećeš, i ti i vilenjaci koje si zaveo. I služićeš mi s onu stranu smrti, zauvek.

note: [message]: speaker=Mal M'Brin
en: Nooo! This cannot be. The elves I once led have destroyed me. After all I have sacrificed, I still die...
sr: Neee! Ovo biti ne može. Vilenjaci što ih nekada vodih, uništiše me. Posle svega žrtvovanog, ipak umirem...

note: [scenario]: id=07b_Pebbles_in_the_Flood, id=Mal M'Brin
en: Pebbles in the Flood
sr: Kamičci u bujici

note: [side]: type=Lich, id=Mal Tera
en: Mal Tera
sr: mal Tera

note: [event]
en: Sgt. Finde
sr: nar. Findi

note: [event]
en: Maelvas
sr: Melvas

note: [event]
en: Mitche
sr: Miče

note: [event]
en: Lt. Illan
sr: por. Ilan

note: [event]
en: Rheban
sr: Reban

note: [event]
en: Jul
sr: Džul

note: [event]
en: Lt. Meris
sr: por. Meris

note: [event]
en: Chumet
sr: Čumet

note: [event]
en: Eera
sr: Era

note: [event]
en: Death Guard
sr: smrtostražar

note: [message]: speaker=Deoran
en: We have escaped the great forest, but look! The undead are chasing us — we must not have rooted them all out of the wood.
sr: Izbegosmo iz velike šume, ali gledajte! Nemrtvi su za nama — očigledno ih nismo sve istrebili u šumi.

note: [message]: speaker=Sir Gerrick
en: My lord, you must hasten back to Westin to prepare a defense against them. I will command the defense of the border forts.
sr: Gospodaru, morate požuriti nazad u Vestin da podignete odbranu protiv njih. Ja ću upravljati odbranom pograničnih utvrđenja.

note: [message]: speaker=Urza Afalas
en: I too will make my stand here — I owe you my life and must atone for my crimes. Together we will hold off the foul undead as long as we can.
sr: I meni ovde neka bude uporište — dugujem vam svoj život i moram iskupiti svoje grehe. Zajedno ćemo zadržavati pogane nemrtvace koliko uzmognemo.

note: [message]: speaker=Deoran
en: Minister Hylas, ride with me to Westin — you must summon the Council of Westin while I prepare the city’s defenses. We shall return as soon as we can in force and relieve you.
sr: Logotete Hilase, pođi sa mnom u Vestin — moraš sazvati Vestinsko veće, dok ja spremam odbranu grada. Vratićemo se što pre možemo sa vojskom da vas odmenimo.

note: [message]: speaker=Sir Gerrick
en: Make no promises you know you cannot keep. Organize the defense of Westin, and if you survive, remember those who fell here.
sr: Ne činite obećanja koja znate i sami da ne možete održati. Priredite odbranu Vestina, i ako preživite, pamtite one koji će ovde pasti.

note: [message]: speaker=Deoran
en: Your name will be sounded in the roll of heroes, and you will be avenged. Thank you, my friend.
sr: Tvoje će ime biti obznanjeno u svitku junakâ̂, i bićeš osvećen. Hvala ti, prijatelju.

note: [message]: speaker=Lt. Illan
en: We are yours to command, Sir Gerrick. Our men are not the great warriors that you and Deoran are, but we will hold our lines staunchly, until the bitter end.
sr: Tvoji smo na zapovest, ser Geriče. Naši ljudi možda nisu veliki ratnici kao vi i Deoran, ali ćemo držati redove postojano, do gorkoga kraja.

note: [objective]: condition=win
en: Hold the line: Keep Sir Gerrick alive as long as possible
sr: Održiš li redove: da ser Gerik poživi dugo koliko je moguće

note: [objectives]
en: No gold carried over to the next scenario.
sr: Zlato se ne prenosi u sledeći scenario.

note: [message]: speaker=narrator
en: There is no way to win this scenario, and no way to lose. Hold off the undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. Every turn that passes strengthens the defenses of Westin.
sr: Nema načina da se ovaj scenario dobije, niti izgubi. Odbijaj horde nemrtvih koliko dugo možeš, i ser Gerika u životu za to vreme. Svakim potezom koji prođe, odbrana Vestina biće ojačana.

note: [message]: speaker=Urza Afalas
en: Now I will never see my home again... Hold back the undead, Gerrick!
sr: Nikada više doma svoga videti neću... Zadržimo nemrtve, Geriče!

note: [message]: speaker=Sir Gerrick
en: I only hope we have bought Deoran enough time to secure Westin for the onslaught!
sr: Nadam se samo, kako kupismo Deoranu dovoljno vremena da obezbedi Vestin pred navalu!

note: [message]: speaker=Mal M'Brin
en: We will crush Westin as we have crushed you! No one shall stand between us and our home.
sr: Smrvićemo Vestin kao što smo smrvili vas! Niko neće stati između nas i doma našeg.

note: [scenario]: id=08a_Return_to_Kerlath
en: Return to Kerlath
sr: Povratak u Kerlat

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
sr: Dosegne li Deoran pokrajinu Kerlat

note: [side]: type=Outlaw, id=Tharzo Kalain
en: Tharzo Kalain
sr: Tarzo Kalajin

note: [side]: type=Lieutenant, id=Plynry
en: Plynry
sr: Plinri

note: [event]
en: Border Guard
sr: graničar

note: [message]
en: Tharzo! That meddler who killed the Urza brothers approaches from the south. His men and horses look worn out.
sr: Tarzo! Onaj mutivoda što poseče braću Urza, približava se s juga. I konji i ljudi mu izgledaju izmoreno.

note: [message]: speaker=Tharzo Kalain
en: The dark gods have put revenge in our laps. Destroy them all before they reach the border fort!
sr: Mračni bogovi nam spustiše osvetu u krilo. Pobijte ih sve pre nego stignu do granične utvrde!

note: [message]: speaker=Plynry
en: Halt! Who comes to the border of Wesnoth?
sr: Stoj! Ko se približava vesnotskoj granici?

note: [message]: speaker=Deoran
en: It is I, Deoran, commander of the South Guard, and my men.
sr: Ja sam, Deoran, zapovednik Južnjačke garde, s ljudima.

note: [message]: speaker=Plynry
en: Deoran? You had been thought lost long since. But I see by your men’s gear and drill that they are of the South Guard indeed. Pass.
sr: Deoran? Odavno se smatralo da ste izgubljeni. Ali vidim po opremi i obuci ljudi da ste odista od Južnjačke garde. Prođite.

note: [message]: speaker=Deoran
en: We, and our elvish allies, have won a great battle against a lich.
sr: Mi, s našim vilenjačkim saveznicima, odnesmo veliku pobedu nad koscem.

note: [message]: speaker=Plynry
en: Elvish allies? I think you had best make haste to Westin. There are rumors of trouble with the elves of the Aethenwood.
sr: Vilenjački saveznici? Bolje vam je požuriti k Vestinu. Kruže glasine o neprilikama s vilenjacima iz Etenvuda.

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
sr: Ratne plime

note: [value]
en: Provincial Guard
sr: pokrajinska garda

note: [value]
en: Lt. Nilaf
sr: por. Nilaf

note: [message]: speaker=Deoran
en: Look! The undead army has broken through Sir Gerrick’s lines! Alas, he is lost!
sr: Gledajte! Sila nemrtvih se probila kroz redove ser Gerika! Avaj, on je izgubljen!

note: [message]: speaker=Moreth
en: Since I was a boy, Gerrick was my leader, and there was no one braver. Today we shall defend our homes, and avenge him!
sr: Od detinjstva Gerik mi beše vođ, i ne sretoh do sada ikoga hrabrijeg. Danas ćemo braniti svoje domove, i osvetiti ga!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused some of the provincial guard and reinforced our defenses!
sr: Ali za to vremena što nam je njegova valjanost podarila, podigosmo na noge nešto pokrajinske garde i ojačasmo položaje!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and reinforced our defenses!
sr: Ali za to vremena što nam je njegova valjanost podarila, podigosmo na noge čitavu pokrajinsku gardu i ojačasmo položaje!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and fully embattled the city!
sr: Ali za to vremena što nam je njegova valjanost podarila, podigosmo na noge čitavu pokrajinsku gardu i potpuno utvrdismo grad!

note: [message]: speaker=Lt. Nilaf
en: Indeed, Lord, we are ready to defend our homes!
sr: Zaista gospodaru, spremni smo da branimo zemlju!

note: [message]: speaker=Minister Hylas
en: I have summoned the great Council of Westin!
sr: Ja sazvah veliko Vestinsko veće!

note: [else] [then]
en: Minister Mefel
sr: logotet Mefel

note: [message]: speaker=Minister Mefel
en: Hylas, I have made all possible haste, but my Council brethren are not as swift as I. It will take more time for them to arrive.
sr: Hilase, žurio sam koliko sam mogao, ali moja sabraća većnici nisu hitri koliko ja. Trebaće im još vremena da pristignu.

note: [message]: speaker=Minister Hylas
en: And I have summoned the great Council of Westin! They will battle with all their might!
sr: A ja sam sazvao veliko Vestinsko veće! I oni će se boriti svim svojim umećem!

note: [else] [then]
en: Minister Romand
sr: logotet Romand

note: [else] [then]
en: Minister Alanafel
sr: logotet Alanafel

note: [message]: speaker=Minister Mefel [message]: speaker=Minister Romand
en: We have heard your summons, and we shall send these dark foes back to the abyss that spawned them!
sr: Poslušasmo tvoje dozive, i poslaćemo ovu mračnu silu nazad u bezdan koji ju je iznedrio!

note: [message]: speaker=Deoran
en: Council of Westin, we are cheered by your presence. Your aid will be most welcome.
sr: Većnici Vestina, sokoli nas vaše prisustvo. Vaša pomoć će dobro doći.

note: [message]: speaker=Deoran
en: We have rallied all the forces that we will be able to! Let us not make Sir Gerrick’s sacrifice a vain one. For Wesnoth!
sr: Sakupismo svu snagu što je bilo moguće! Učinimo da žrtva Gerikova ne bude uzaludna! Za Vesnot!

note: [objective]: condition=win
en: Defeat Mal M’Brin
sr: Poraziš li mal Mebrina

note: [objectives]
en: The Council of Westin will arrive on turn $council_arrive_turn|.
sr: Vestinsko veće stiže u potezu $council_arrive_turn|.

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
sr: Izneverih svoje kraljevstvo i dužnost...

note: [message]: speaker=unit
en: Now I will never see Westin free again...
sr: Više nikada neću videti Vestin u slobodi...

note: [message]: speaker=unit
en: Far from home I fall — but not in vain! Guard our people, Deoran!
sr: Daleko od doma stradam — ali ne i uzalud! Čuvaj narod naš, Deorane!

note: [scenario]: id=09a_Vengeance
en: Vengeance
sr: Osveta

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
sr: Vestinska garda

note: [side]: type=Elvish Marshal, id=Ithelden
en: Ithelden
sr: Itelden

note: [side]: type=Elvish Marshal, id=Ithelden
en: Enraged Elves
sr: Ljutiti vilenjaci

note: [message]: speaker=Sir Gerrick
en: Commander! I took your message to the council, and your deeds have pleased them. Are the undead finally gone from our lands?
sr: Zapovedniče! Predstavih vašu poruku veću, i vaša su im dela ugodila. Jesu li nemrtvi na koncu odstranjeni iz naših zemalja?

note: [message]: speaker=Deoran
en: The undead are gone! Perhaps now there will be peace for a time in Westin. You have our thanks Lady Ethiliel.
sr: Nemrtvih više nema! Možda će sada, bar neko vreme, biti mira u Vestinu. Naša zahvalnost pripada vama, gospo Etilijel.

note: [message]: speaker=Ethiliel
en: Though the undead are vanquished, they have brought us much sorrow. Deoran, your people have restored their honor. Let us part in peace.
sr: Iako su nemrtvi pobeđeni, donesoše nam mnogo boli. Deorane, tvoji su ljudi povratili sebi čast. Rastanimo se u miru.

note: [message]: speaker=Deoran
en: Indeed. Neither the bandits nor the undead will trouble us for some time. We will tend our wounds and you yours.
sr: Uistinu. Ni razbojnici ni nemrtvi, neće nas više uznemiravati neko vreme. Postarajmo se sada za svoje ožiljke.

note: [message]: speaker=narrator
en: Help!
sr: Upomoć!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
sr: siromašak

note: [message]: speaker=Ithelden
en: You must pay for killing Mebrin!
sr: Platićete za ubistvo Mebrina!

note: [message]: speaker=Poor Farmer
en: I am just a farmer! What did I do?!
sr: Ja sam samo zemljoradnik! Šta sam mogao učiniti?!

note: [message]: speaker=Ithelden
en: What did you do?! Your people kidnapped and murdered our greatest leader! And now you will pay!
sr: Šta si učinio?! Tvoji ljudi oteše i pogubiše našeg najvećeg vođa! I sada ćete platiti!

note: [message]: speaker=Sir Gerrick
en: He just killed that innocent farmer! We must stop him!
sr: To on upravo ubi nedužnog zemljoradnika! Moramo ga zaustaviti!

note: [message]: speaker=Ethiliel
en: Stop, Ithelden! I have traveled with these humans, and they are not the ones who harmed Mebrin. They are our allies!
sr: Stani, Iteldene! Putovala sam sa ovim ljudima, nisu oni ti koji povrediše Mebrina. Oni su nam saveznici!

note: [message]: speaker=Ithelden
en: You too, Ethiliel? All these humans are the same! They fell trees to till the earth; now they have felled our leader! We cannot brook such deeds! You will die with them!
sr: Zar i ti, Etilijel? Svi ljudi su isti! Obaraju drveće da oru zemlju; sada oboriše i našeg vođa! Ne možemo podneti takva dela! Umrećeš zajedno sa njima!

note: [event] [unit]: type=$unit_type
en: Disciple of Mebrin
sr: sledbenik Mebrinov

note: [message]: speaker=Ethiliel
en: We won’t be able to hold them off for long. I should go reason with them!
sr: Ne možemo ih dugo obijati. Moram ih prizvati pameću! Neće se usuditi mene da napadnu.

note: [message]: speaker=Deoran
en: Are you sure that the elves will greet you any more kindly than they have met us? After all, you did lead us into the forests...
sr: Sigurni ste li da će vas vilenjaci primiti imalo srdačnije nego što su nas? Naposletku, vi nas zaista i povedoste u šume...

note: [message]: speaker=Ethiliel
en: Perhaps not, but it is your only hope. I must reach Ithelden!
sr: Možda neće, ali nam je to jedina nada. Moram dopreti do Iteldena!

note: [event]
en: Ithelden’s base
sr: Iteldenovo uporište

note: [objective]: condition=win
en: Send Ethiliel to the Great Tree and parley with Ithelden
sr: Otpraviš li Etilijel do Velikog drveta na nadmudrivanje sa Iteldenom

note: [message]: speaker=$new_elf.id
en: For every one of us you strike down, more will rise!
sr: Za svakog od nas koga posečete, još će ih se uzdići!

note: [message]: speaker=unit
en: I have given my all for my kingdom! Avenge me, Deoran!
sr: Dadoh sve od sebe za svoje kraljevstvo! Osveti me, Deorane!

note: [message]: speaker=Minister Hylas
en: Ithelden’s elves have killed Ethiliel! Now we have no chance to come to an agreement with them. A war with the Elves is imminent.
sr: Iteldenovi vilenjaci ubiše Etilijel! Sad nam nema izgleda da ih urazumimo. Rat sa vilenjacima je neizbežan.

note: [message]: speaker=Deoran
en: We are far away from Weldyn. We’ll surely all be killed long before any reinforcements arrive.
sr: Daleko smo od Veldina. Nema sumnje da ćemo svi izginuti mnoge pre no što pristignu pojačanja.

note: [scenario]: id=09b_Bandit_Epilogue [scenario]: id=10a_Elf_Epilogue
en: Epilogue
sr: Epilog

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
sr: vidovreb

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
sr: Nazvani ‘vidovrebima’ iz očevidnih razloga, ova biljkolika stvorenja umeju upravljanjem pogleda na neobazrivu žrtvu iscrpsti njenu životnu snagu i pretočiti je u sopstvenu. Dok su skoro bespomoćni protiv bliskog napada, ne treba potceniti njihovo smrtonosno piljenje iz daljine.

note: [attack]: type=impact
en: smash
sr: mlaćenje

note: [attack]: type=arcane
en: gaze
sr: piljenje

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
sr: konjanički zapovednik

note: [unit_type]: id=Horseman Commander, race=human
en: Leaders of the border guards, mounted commanders are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
sr: Vođi pograničnih straža, konjanički zapovednici ne vežbaju se samo da jašu i bore se, već i da vode. Oni zapovedaju garnizonima koji održavaju mir u pokrajinama Vesnota.

note: [attack]: type=pierce
en: lance
sr: bojno koplje

note: [attack]: type=impact
en: mace
sr: topuz

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
sr: pešački zapovednik

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
sr: Zapovednici veterani su se mnogi put suočili sa bojem, i vodili svoje ljude sigurnom rukom i smirenom odlučnošću.

note: [attack]: type=blade
en: glaive
sr: glifa

note: [attack]: type=impact
en: shield
sr: štit

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
sr: pešački poručnik

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
sr: Zapovednici Vesnotove pešadije odgovorni su za držanje garnizona i odbranu pograničnih gradova i sela. Biraju se iz redova prekaljenih vojnika, a ne plemstva, i već su se iskazali vođstvom i hrabrošću u bici.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
sr: mlađi zapovednik

note: [unit_type]: id=Junior Commander, race=human
en: Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.
sr: Sa nepunih 17 ili 18 leta, sinovima vitezova i gospodara daju se konji i mačevi, i upućuju se da postanu vođi ljudima. Oni kova doraslog zadatku, postaju gospodari vojski Vesnota.

note: [attack]: type=pierce
en: spear
sr: koplje

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
sr: konjanički general

note: [unit_type]: id=Mounted General, race=human
en: Being the most able leaders of the border guards, Mounted Generals are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
sr: Kao najsposobniji vođi pograničnih straža, konjanički generali ne vežbaju se samo da jašu i bore se, već i da vode. Oni zapovedaju garnizonima koji održavaju mir u pokrajinama Vesnota.

note: [message]: speaker=Deoran
en: Taste cold steel!
sr: Okusi hladan čelik!

note: [message]: speaker=unit
en: I have lost all helping the humans... Now they will surely perish!
sr: Izgubih sve pomažući ljudima... Sada će zasigurno propasti!

note: [message]: speaker=narrator
en: Thugs are the mainstay of the bandit armies. They do not have a <i>ranged</i> attack, and are vulnerable to your archers. Deoran’s lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night.
sr: Secikese su oslonac razbojničke vojske. Ne umeju <i>odstupno</i> da se bore, te su ranjivi na tvoje strelce. Deoranovo bojno koplje će im jednako uterati strah u kosti! Kao i sve razbojničke jedinice, mnogo su opasniji tokom noći.

note: [message]: speaker=narrator
en: Thieves are more subtle than thugs. They try to surround your units and stab them in the back. Make sure that thieves never have an opportunity to attack when they have an ally directly behind the unit they are attacking — they’ll do double damage! Like thugs, thieves are vulnerable to the ranged attacks of your archers.
sr: Lopovi su prepredeniji od secikesa. Pokušaće da obiđu tvoje jedinice i zabiju im nož u leđa. Postaraj se da lopovi nikad ne uzmognu napasti kada imaju saveznika tačno iza jedinice na koju su se namerili — tada će naneti dvostruku štetu! Kao i secikese, lopovi su ranjivi na odstupni napad tvojih strelaca.

note: [message]: speaker=narrator
en: Footpads are the scouts of the bandit armies. They are quick, and have both a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their attacks is very strong, however, and your spearmen will make quick work of them during the day.
sr: Potrčkala su izviđači u razbojničkoj vojsci. Hitri su, i mogu napadati i <i>izbliza</i> i <i>na daljinu</i>. Ipak, nijedan od tih napada nije posebno snažan, i tvoji će ih kopljanici brzo otpraviti tokom dana.

note: [message]: speaker=narrator
en: Skeletons are the bones of fallen warriors raised by some dark magic. They are almost immune to piercing weapons like arrows and spears. Bladed attacks like swords will injure them, and Minister Hylas’s <i>arcane</i> attack is deadly against them. Like the rest of the bandits, they are more dangerous at night!
sr: Skeleti su kosti palih ratnika podignute nekom mračnjačkom magijom. Gotovo su neosetljivi na probojna oružja, kakva su strele i koplja. Sečiva poput mačeva će ih povrediti, a <i>volšebni</i> napad logoteta Hilasa znači im uništenje. Kao i razbojnici, i ovi su opasniji noću!

note: [message]: speaker=narrator
en: Walking corpses are the bodies of slain warriors, filled with some black magic. They are slow and weak — any of your units is more than a match for them. They are only dangerous in packs...
sr: Hodajući leševi su tela posečenih ratnika, ispunjena nekakvo crnom magijom. Spori su i slabi, svaka im je tvoja jedinica više nego takmac. Opasni su samo u čoporu...

note: [part]
en: During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I had driven off the orcs in the north. The eastern forts were quiet and almost deserted. The elves in the western forest kept to their own affairs. In the prosperous south men built new towns and farms.
sr: Tokom vladavine Haldrika Sedmog, zemlja Vesnota beše u miru. Konrad I je proterao orke na severu, istočne utvrde behu tihe i skoro napuštene, vilenjaci u zapadnim šumama gledaše svoja posla, a preduzetni južnjaci dizaše nove gradiće i imanja.

note: [part]
en: For eight years the South Guard had defended the farms and homes surrounding the city of Westin, the capital of Wesnoth’s frontier province of Kerlath in the furthermost south. The fiercest foe they had faced was the occasional bandit. The orcs were far to the north. In the Aethenwood to the west dreamed the elves, not foes of humankind but keeping aloof from men. Only scattered few outlaws lived in the wildlands south of Kerlath, a bastion of the ancient heart forest of the Great Continent so dense and gloomy that even elves forbore from dwelling there.
sr: Osam je godina Južnjačka garda branila imanja i domove u okrugu grada Vestina, prestonice Vesnotove pogranične pokrajine Kerlat, najdalje na jugu. Ne imaše većih briga od povremenog razbojnika. Orkovi su bili daleko na severu. U šumama Etenvuda na zapadu snevaše vilenjaci, nikako neprijateljskog ali hladnog držanja prema ljudima. Tek šačice rasutih odmetnika živeše u divljini južno od Kerlata, carstvu prastare srčane šume Velikog kontinenta, tako guste i tmurne da je i vilenjaci zaobiđoše kao stanište.

note: [part]
en: King Haldric summoned a young, undistinguished but promising cavalry officer named Deoran. Deoran was the son of Haldiel, who had fought with distinction alongside Konrad I in the wars against the orcs. The King had a mission for Haldiel’s son.
sr: Kralj Haldrik dozva mladog, neiskusnog ali obećavajućeg konjičkog oficira po imenu Deoran. Deoran beše sin Haldijela, koji se istaknuto borio uz Konrada I u ratovima protiv orkova. Kralj imaše zadatak za Haldijelovog sina.

note: [part]
en: King Haldric knighted young Deoran, and when he rose tasked him to ride to Westin, to demand an accounting from Sir Loris, the commander of the South Guard...
sr: Kralj Haldrik proglasi mladog Deorana vitezom, te ga zaduži da odjaše ka Vestinu, i zatraži od ser Lorisa, zapovednika Južnjačke garde, polaganje računa...

note: [part]
en: Having defeated Urza Mathin, Deoran immediately sent scouts out into the whole countryside. His men reported bandits roaming freely over the border, terrorizing the peasants and villagers. Nowhere did they find soldiers of the South Guard.
sr: Pošto porazi Urzu Matina, Deoran smesta odasla izvidnice preko cele pokrajine. One mu prijaviše kako razbojnici nesmetano lutaju granicom, zlostavljajući seljake i žitelje. A i to da nigde ne nađoše vojnike Južnjačke garde.

note: [part]
en: Deoran decided to take action and wipe out the bandits. He gathered the men of Sir Gerrick’s command and whatever peasants were of strong body and fighting age. With this small force he rode in haste to Westin, capital of the province.
sr: Deoran se odluči na pohod sa ciljem istrebljivanja razbojnika. Okupi ljude pod zapovedništvom ser Gerika, kao i koje god seljake jakog stasa i pristale za borbu uspe da nađe. Sa tom malom silom odjaha u žurbi ka Vestinu, prestonici pokrajinskoj.

note: [part]
en: Deoran and his men approached the old city, and they saw that their fears were well founded...
sr: Kako se Deoran i njegovi ljudi približiše starom gradu, videše da su njihovi strahovi bili sasvim opravdani...

note: [part]
en: Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air.
sr: Etilijel povede ljude Južnjačke garde u šume na jugu. Senke uskoro prekrivaše njihov put i danju i noću, i gusta magla ispunjavaše vazduh.

note: [part]
en: For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce.
sr: Mnogo nedelja koračali su bezimenim stazama kojima nijedan čovek nije prošao pre toga. S vremena na vreme bi viđali utvarne slike vilenjačkih sela i dvorana u dubokoj šumi, ali kako napredovaše, čak i slike postadoše retke.

note: [part]
en: Finally Ethiliel told the men to halt and pitch camp — they had reached the Black River, beyond which no elf or man would willingly pass.
sr: Konačno Etilijel zapovedi ljudima da stanu i podignu logor — stigli su do Crne reke, iza koje nijedan vilenjak niti čovek ne bi dragovoljno zašli.

note: [part]
en: After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned north for home. As they re-crossed the Black River, fall was fading into winter.
sr: Po porazu mal Mebrina, Deoranova se vojska i vilenjački saveznici okrenuše na sever, k domovini. Dok su ponovo gazili Crnu reku, jesen se pretapaše u zimu.

note: [part]
en: Forage and game were scarce in the gloomy woods. The men’s spirits were lifted by the thought of home, but their bodies became gaunt. The long weeks of trudging northward took its toll.
sr: Plodovi i lovina bejahu oskudni u tmurnoj šumi. Ljudima se duh održavao pomislima na domove, ali im tela izmršaviše. Duge sedmice zamornog marša ka severu uzeše svoj danak.

note: [part]
en: Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great southern forest. An oppressive silence hung over the land, and an ominous gloom followed close behind the men of the South Guard.
sr: Sneg je padao kada Deoran, ser Gerik i Urza Afalas izbiše iz velike južne šume. Nad zemljom se nadvila sumorna tišina, i zloslutna se tmina vukla nedaleko za ljudima Južnjačke garde.

note: [part]
en: Finally they arrived at the southern border of Wesnoth and the forts that guarded it. The undead were close on their heels...
sr: Konačno stigoše do južne granice Vesnota i utvrda koje su je čuvale. Nemrtvi su im bili za petama...

note: [part]
en: Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog...
sr: Konačno sunce granu na obzorju, i zraci njegovi udahnuše novi život u izmorene branioce Vestina. Pokliči su odjekivali dolinom dok su ljudi Južnjačke garde odbijali vilenjačke protivnike sve dalje od zidina. Iznenada polje prekri silna magla...

note: [part]
en: When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood has been spilled before the walls of this city! The injury you humans have done to the elves is great, but your service also was worthy.”</i>
sr: Kada se magla razišla, Etilijel stajaše sama, suočena sa zidom kopalja. Okupana svetlošću, obrati se ljudima Vesnota ovim rečima: „Stanite! Dovoljno je krvi proliveno pred zidinama ovog grada! Uvreda koju vi ljudi naneste vilenjacima velika je, ali je i vaša zasluga takođe vredna.“

note: [part]
en: <i>“These are the terms of the peace between us: any man found in the forest or hills that belong to the elves will taste death. No more will the elves send ambassadors or councilors to Westin, and no more will men wander the green woods.”</i>
sr: „Ovo su uslovi za mir među nama: bilo koji čovek da se zatekne u šumama ili brdima što pripadaju vilenjacima, kraj će mu biti. Vilenjaci više neće slati poslanike i većnike u Vestin, a ljudi više neće lutati zelenim šumama.“

note: [part]
en: Thus an uneasy peace was consummated between man and elf. For many weeks the South Guard patrolled the borders of the elven woods and watched over the growing farms and villages. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
sr: Tako je dogovoren neugodni mir među ljudima i vilenjacima. Mnoge nedelje je Južnjačka garda obilazila granice vilenjačkih šuma, i pazila na izničuća imanja i sela. Kada se sneg konačno otopio i putevi bili spremni da ponovo preuzmu svoj teret, stiže glasnik od kralja Haldrika.

note: [part]
en: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the storm...
sr: Ser Deoran, vitez Vesnota, beše sazvan u Veldin na većanje sa kraljem Haldrikom lično. Olujni oblaci su se zahuktavali širom kraljevstva, i svaki zapovednik će biti potreban da se oluja prebrodi...

note: [part]
en: With bitter spears and grim expression, the men of Wesnoth launched the last assault on the undead. As they cut through lifeless flesh and shattered chill bones a ray of sunlight pierced the clouds. The winds died and the men were filled with new life. A great cry they let out as they stormed the encampment of Mal M’Brin himself, and threw down the mighty wizard.
sr: Gorkih kopalja i mrgodnih izraza, ljudi Vesnota krenuše u poslednji juriš na nemrtve. Dok su sekli kroz beživotno meso i lomili hladne kosti, zrak sunca se probi kroz oblake. Vetrovi utihnuše, i ljudi se ispuniše novom životnošću. Uz silne pokliče se stustiše na logor samog mal Mebrina, i oboriše moćnog čarobnjaka.

note: [part]
en: Exhausted, Deoran dropped his lance to the ground. The men around him slowly lifted their helmets from their brows. The moans of the wounded overshadowed the rustling of the north wind in the distance. The undead were gone.
sr: Iscrpljen, Deoran otpusti svoje bojno koplje na zemlju. Ljudi oko njega podigoše kacige preko veđa. Jauci ranjenih nadjačavaše huk severnog vetra u daljini. Nemrtvih više nije bilo.

note: [part]
en: For days the healers of Westin worked feverishly to save as many of the valiant soldiers as they were able. Many mounds, though, were raised as homes for the fallen in the fields north of the city, and to the roll of fallen heroes many names were added.
sr: Danima su vestinski vidari grozničavo radili da spase koliko je valjanih vojnika bilo moguće. Pa ipak, mnoge humke iznikoše kao domovi za pale u poljima severno od grada, i u svitke palih junaka mnoga imena bejahu upisana.

note: [part]
en: The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an expedition to the southern border posts, and there he found Sir Gerrick’s sword and shield. Those he placed atop Gerrick’s mound, and they were a symbol of loyalty and valor to all the people of Westin.
sr: Najdostojanstvenija humka pripadaše ser Geriku. Posle bitke, Deoran je poveo družinu u postaje oko južne granice, i tamo našao mač i štit ser Gerika. Njih je stavio na humku Gerikovu, kao simbol odanosti i vrline za sve ljude Vestina.

note: [part]
en: Gerrick’s name was added at the top of the roll of fallen heroes, and read aloud at the beginning of every great council. The memory of his desperate last stand at the border posts passed into song, and was not forgotten for many generations.
sr: Gerikovo ime beše upisano na vrh svitka palih junaka, i glasno čitano na početku svakog velikog veća. Spomen na njegovo očajničko poslednje uporište kod pograničnih postaja pređe u pesmu, i ne beše zaboravljeno u budućim generacijama.

note: [part]
en: Deoran spent his days visiting the wounded and directing the men as they rebuilt the shattered walls and ramparts of the city. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
sr: Deoran je provodio dane u posetama ranjenima i upravljanju ljudi na obnovi razrušenih zidina i šanaca grada. Konačno, kako se sneg istopi i putevi ponovo prihvatiše svoju namenu, stiže glasnik kralja Haldrika.

note: [part]
en: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the onslaught...
sr: Ser Deoran, vitez Vesnota, beše sazvan u Veldin na većanje sa kraljem Haldrikom lično. Olujni oblaci su se zahuktavali širom kraljevstva, i svaki zapovednik će biti potreban da se navala prebrodi...
