wescamp-i 18n - en to sk_SK translation catalogue (106 entries)

note: [scenario]: id=11_Descent_into_Darkness [campaign]: id=Descent_into_Darkness
en: Descent into Darkness
sk_SK: Pád do Temnoty

note: [campaign]: id=Descent_into_Darkness
en: DiD
sk_SK: PdT

note: [campaign]: id=Descent_into_Darkness
en: Neophyte
sk_SK: Akolyta

note: [campaign]: id=Descent_into_Darkness
en: Normal
sk_SK: Normálna

note: [campaign]: id=Descent_into_Darkness
en: Challenging
sk_SK: Výzva

note: [campaign]: id=Descent_into_Darkness
en: Evoker
sk_SK: Vyvolávač

note: [campaign]: id=Descent_into_Darkness
en: Difficult
sk_SK: Náročná

note: [campaign]: id=Descent_into_Darkness
en: Summoner
sk_SK: Nekromant

note: [campaign]: id=Descent_into_Darkness
en: (Intermediate level, 12 scenarios.)
sk_SK: (Stredná náročnosť, 12 scén.)

note: [about]
en: Artwork and Graphics Design
sk_SK: Grafika kampane

note: [scenario]: id=01_Saving_Parthyn
en: Saving Parthyn
sk_SK: Záchrana Parthynu

note: [side] [side]: type=Sergeant, id=Drogan [side]: type=General, id=Taylor
en: Defenders
sk_SK: Obrancovia

note: [side]: type=Orcish Warlord, id=Gron'r Hronk [side]: type=Orcish Warlord, id=K'rrlar Oban [side]: type=Orcish Warlord, id=Borth [side]: type=Orcish Warlord, id=P'Gareth [side]: type=Orcish Warlord, id=K'Vark [modify_side] [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
en: Orcs
sk_SK: Orkovia

note: [objective]: condition=win
en: Defend the river fort for two nights
sk_SK: Ubrániš brod na rieke dve noci

note: [objective]: condition=lose
en: Death of Malin Keshar
sk_SK: Zomrie Malin Keshar

note: [objective]: condition=lose
en: Death of Drogan
sk_SK: Zomrie Drogan

note: [message]: speaker=narrator
en: Welcome to Parthyn
sk_SK: Vitajte v Parthyne

note: [message]: speaker=narrator
en: Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering.
sk_SK: Strach je cestou ku temnej strane. Strach vedie ku agresivite. Agresivita vedie ku nenávisti. Nenávisť vedie ku utrpeniu.

note: [message]: speaker=unit
en: Who will be left to defend Parthyn?
sk_SK: Kto teraz obráni mesto Parthyn?

note: [scenario]: id=02_Peaceful_Valley
en: Peaceful Valley
sk_SK: Mierumilovné údolie

note: [side]: type=Goblin Knight, id=T'shar Lggi
en: Goblins
sk_SK: Goblini

note: [objective]: condition=win
en: Occupy all of the goblin villages
sk_SK: Obsaď všetky dediny.

note: [objective]: condition=lose
en: Death of Darken Volk
sk_SK: Darken Volk zomrie

note: [message]: speaker=Darken Volk
en: Beware the goblin guards in the villages.
sk_SK: Dávaj si pozor na goblinie stráže v dedinách.

note: [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman
en: Villager
sk_SK: Dedinčan

note: [message]: speaker=Malin Keshar
en: It seems cruel to turn men into such a hideous form.
sk_SK: Zdá sa byť kruté premeniť ich do takej ohavnej podoby.

note: [message]: speaker=Malin Keshar
en: I suppose so...
sk_SK: Predpokladám, že áno...

note: [scenario]: id=03_A_Haunting_in_Winter
en: A Haunting in Winter
sk_SK: Strašenie v zime

note: [objective]: condition=win
en: Move Malin to the end of the mountain pass
sk_SK: Dostaň Malina na koniec údolia

note: [objective]: condition=win
en: Kill the orc leaders
sk_SK: Zabi veliteľov orkov

note: [message]: speaker=Malin Keshar
en: Feel my wrath, vile creature!
sk_SK: Pocíť môj hnev, podlá potvora!

note: [message]: speaker=Malin Keshar
en: The ice doesn’t look very thick...
sk_SK: Ten ľad nevyzerá byť veľmi hrubý...

note: [message]: speaker=narrator
en: The weak ice gives way beneath the undead creature, who becomes mired in the thick mud at the lake’s bottom.
sk_SK: Slabý ľad umožní prechod nemŕtvym kostlivcom, no ostatní uviaznu medzi ľadom a dnom.

note: [message]: speaker=narrator
en: The weak ice gives way beneath the heavy warrior, who drowns in the frigid mountain waters.
sk_SK: Tenký ľad neudrží bojovníka v ťažkom brnení, ktorému sa asi kúpeľ v ľadových vodách páčiť nebude.

note: [scenario]: id=05_Orc_War
en: Orc War
sk_SK: Vojna s orkami

note: [side]: type=Orcish Warlord, id=Borth
en: Borth
sk_SK: Bort

note: [side]: type=Orcish Warlord, id=P'Gareth
en: P’Gareth
sk_SK: Pgaret

note: [side]: type=Orcish Warlord, id=K'Vark
en: K’Vark
sk_SK: Kvark

note: [label]
en: River Longlier
sk_SK: Rieka Longier

note: [message]: speaker=P'Gareth
en: Ummm... unless... you are already dead, like the skeletons?
sk_SK: Alebo... možno... si už dávno mŕtvy, tak ako tie kostričky?

note: [message]: speaker=K'Vark
en: Then, it will be time for you to die again!
sk_SK: Potom si príde po teba smrť!!!

note: [scenario]: id=06_Return_to_Parthyn
en: Return to Parthyn
sk_SK: Návrat do Parthynu

note: [side]: type=Lieutenant, id=Drogan
en: Guardsmen
sk_SK: Strážcovia

note: [side]: type=Lieutenant, id=Drogan
en: River fort guard
sk_SK: Stráž riečna pevnosť

note: [objective]: condition=win
en: Remove the traitor Drogan
sk_SK: Zabi zradcu Drogana

note: [objective]: condition=lose
en: Kill any people from Parthyn but Drogan
sk_SK: Zabiješ kohokoľvek v Parthyne okrem Drogana

note: [message]: speaker=Drogan
en: I had not thought to see you again, Malin. But what is this foul creature that stands by your side?
sk_SK: Nevedel som, že ťa znovu uvidím, Malin. Čo je zač tá hrozná príšera po tvojom boku?

note: [message]: speaker=Malin Keshar
en: Silence from you.
sk_SK: Buď ticho.

note: [message]: role=advisor
en: Master, he threatens the safety of the city by standing in your way.
sk_SK: Pane, ten hlupák nám stoj v ceste a ohrozuje tak všetkých!

note: [message]: speaker=Malin Keshar
en: Now the people of Parthyn will never accept me back!
sk_SK: Teraz ma ľud Parthynu nikdy neprijme späť!

note: [message]: speaker=Malin Keshar
en: See how you die when you spurn the help of Malin Keshar!
sk_SK: Tak a teraz sa uvidí, ako dopadne ten, kto chce odoprieť Malinovi jeho práva. Rozsudok za vyhnanie z mesta je odteraz smrť!

note: [message]: speaker=Malin Keshar
en: See what your traitorous ways have won you, Drogan?
sk_SK: Tak kto je tu zradca, Drogan?

note: [objective]: condition=win
en: Escape to the northwest
sk_SK: Unikni na severozápad

note: [scenario]: id=07_A_Small_Favor
en: A Small Favor
sk_SK: Malá láskavosť

note: [side]
en: Intruders
sk_SK: Votrelci

note: [side]: type=General, id=Taylor
en: Night Watchman
sk_SK: Nožný strážca

note: [side]: type=General, id=Taylor
en: Gate Guard
sk_SK: Stráž pri bráne

note: [side]: type=General, id=Taylor
en: Head Trainer
sk_SK: Hlavný tréner

note: [objective]: condition=win
en: Move Malin and Darken Volk into the Mage Lord’s manor
sk_SK: Presuň Malina a Darken Volka do vily hlavného mága

note: [message]: speaker=narrator
en: Note: Only the units you recruit now will be available to you once inside.
sk_SK: Poznámka: Len teraz verbované jednotky budú prístupné po vstupe do vily.

note: [message]: speaker=unit Ooouuuh is a cry of pain
en: Ooouuuh! It burns... burrrrnnns...
sk_SK: Aaaa! To páli...aaa...

note: [message]: speaker=Darken Volk
en: Here is the entrance! Hurry!
sk_SK: Tu je vchod! Rýchlo!

note: [scenario]: id=08_A_Small_Favor2
en: A Small Favor — Part 2
sk_SK: Malá láskavosť - druhá časť

note: [command]
en: Guard
sk_SK: Stráž

note: [scenario]: id=09_A_Small_Favor3
en: A Small Favor — Part 3
sk_SK: Malá láskavosť - tretia časť

note: [side]
en: Guardian
sk_SK: Strážca

note: [objective]: condition=win
en: Escape via the tunnel in the northeast cellar
sk_SK: Uteč cez severovýchodný tunel

note: [message]: speaker=Malin Keshar
en: Wait, you aren’t leaving me behind, are you?
sk_SK: Počkaj, snáď ma tu nenecháš, či hej?

note: [scenario]: id=10_Alone_at_Last
en: Alone at Last
sk_SK: Nakoniec prichádza samota

note: [side]
en: Wesnothians
sk_SK: Ľudia z Wesnothu

note: [objective]: condition=win
en: Take the book back from Darken Volk
sk_SK: Znovu získaj knihu od Darken Volka

note: [message]: speaker=Darken Volk
en: Now give the book to me.
sk_SK: Teraz mi daj tú knihu.

note: [message]: speaker=narrator
en: Darken Volk grabs the mysterious book from Malin’s hands and stalks away.
sk_SK: Darken Volk chytil tajomnú knihu od Malina a ušiel.

note: [message]: speaker=Darken Volk
en: Now go your own way, and I will go mine.
sk_SK: Choď svojou cestou, ja pôjdem svojou.

note: [message]: speaker=Malin Keshar
en: You can’t just leave me here!
sk_SK: Nemôžeš ma tu len tak nechať!

note: [message]: role=advisor
en: Master, do you not see? He has merely been using you to get that book!
sk_SK: Majster, ty to nevidíš? Využil ťa ako bábku len aby dostal tú knihu!

note: [message]: speaker=Malin Keshar
en: What do you mean?
sk_SK: Čo si myslíš?

note: [message]: speaker=Malin Keshar
en: Wait!
sk_SK: Počkaj!

note: [message]: speaker=Darken Volk
en: You are even more of a fool than I thought.
sk_SK: Ty si ešte väčší blbec ako som si vedel predstaviť. Bili ťa rodičia po hlave magickým prútikom?

note: [message]: speaker=Darken Volk
en: Hardly. I will crush you easily.
sk_SK: Ťažko. Ľahko ťa rozdrvím.

note: [message]: speaker=Malin Keshar
en: Now you shall pay for what you have done to me.
sk_SK: Teraz zaplatíš! A zaplatíš za všetko!

note: [unit]: type=Paladin, id=Sir Cadaeus
en: Sir Cadaeus
sk_SK: Sir Cadeus

note: [message]: speaker=narrator
en: Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the book.
sk_SK: Zdvihni knihu svojou jednotkou. Netopiere a duchovia ju niesť nemôžu.

note: [part]
en: <i>“To become a lich, one must first die.”</i>
sk_SK: <i>„Je potrebné najprv zomrieť, až potom je možné sa stať kostejom.”</i>

note: [message]: role=advisor
en: Master, you are gravely injured!
sk_SK: Majster, ste veľmi zranený!

note: [message]: role=advisor
en: Yes, master.
sk_SK: Áno, pane.

note: [message]: speaker=Malin Keshar
en: I’m ready. Do it.
sk_SK: Som pripravený. Sprav to.

note: [message]: speaker=narrator
en: There is darkness...
sk_SK: Temnota...

note: [message]: speaker=narrator
en: and peace...
sk_SK: a mier...

note: [message]: speaker=narrator
en: for a moment.
sk_SK: na chvíľu.

note: [message]: speaker=Mal Keshar
en: The cold, it burns!
sk_SK: Zima, páli!

note: [objective]: condition=win
en: Regain your strength
sk_SK: Obnov svoju silu

note: [objective]: condition=lose [objective]: condition=win
en: Destruction of Mal Keshar
sk_SK: Zničenie Mal Keshara

note: [scenario]: id=12_Endless_Night
en: Endless Night
sk_SK: Nekonečná noc

note: [objective]: condition=win
en: Defeat the foolish hero
sk_SK: Porazíš toho hlúpeho hrdinu

note: [unit]: type=Royal Guard, id=Foolish Hero [unit]: type=Highwayman, id=Foolish Hero [unit]: type=Elvish Marshal, id=Foolish Hero [unit]: type=Dwarvish Lord, id=Foolish Hero [unit]: type=Orcish Warlord, id=Foolish Hero
en: Foolish Hero
sk_SK: Smelý Hrdina

note: [message]: speaker=Mal Keshar
en: Is there an endless supply of foolish heroes with death wishes? Honestly, where do you all come from?
sk_SK: Je tu nekonečný príval bláznov? Odkiaľ všetci prichádzate?

note: [message]: role=speakinghero
en: Well, that is the end of his evil ways.
sk_SK: To je koniec temnej sily.

note: [unit_type]: id=Apprentice Mage, race=human
en: Apprentice Mage
sk_SK: Magický učeň

note: [attack]: type=impact
en: magic blast
sk_SK: magická strela

note: [unit_type]: id=Apprentice Necromancer, race=human
en: Apprentice Necromancer
sk_SK: Mladý černokňažník

note: [unit_type]: id=Dark Mage, race=human
en: Dark Mage
sk_SK: Temný mág

note: [unit_type]: id=Frontier Baroness, race=human
en: female^Frontier Baroness
sk_SK: Hraničná barónka

note: [trait]: id=loyal
en: loyal
sk_SK: verný

note: [trait]: id=loyal
en: to himself
sk_SK: sebe

note: [message]: speaker=Darken Volk
en: Your incompetence at this simple task is appalling. You will never grow strong enough to be of use to me.
sk_SK: Tvoja neschopnosť pri tejto úlohe je hrozná. Nikdy nebudeš taký silný aby si sa mi postavil.
