Wesnoth - en to gl translation catalogue (161 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
gl: A garda do sur

note: [campaign]: id=The_South_Guard
en: TSG
gl: GS

note: [campaign]: id=The_South_Guard
en: Beginner
gl: Principiante

note: [campaign]: id=The_South_Guard
en: Civilian
gl: Civil

note: [campaign]: id=The_South_Guard
en: Easy
gl: Fácil

note: [campaign]: id=The_South_Guard
en: Recruit
gl: Recruta

note: [campaign]: id=The_South_Guard
en: Soldier
gl: Soldado

note: [about]
en: Campaign Design
gl: Deseño da campaña

note: [about]
en: Campaign Maintenance
gl: Mantemento da campaña

note: [about]
en: Artwork and Graphics Design
gl: Traballo artístico e deseño gráfico

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
gl: Nacido para liderar

note: [side]: type=Horseman Commander, id=Deoran [side]: id=Deoran
en: Deoran
gl: Déoran

note: [side]: type=Horseman Commander, id=Deoran [side]: id=Deoran
en: South Guard
gl: Garda do sur

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
gl: Urza Macin

note: [side]: type=Bandit, id=Urza Mathin [side]: type=Outlaw, id=Urza Nalmath [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Jera Ilras [side]: type=Outlaw, id=Urza Afalas
en: Bandits
gl: Bandidos

note: [label]
en: The River Fort
gl: Fortaleza do río

note: [objective]: condition=win
en: Investigate the river fort
gl: Investiga a fortaleza do río.

note: [objective]: condition=win
en: Defeat Urza Mathin
gl: Derrota a Urza Macin.

note: [objective]: condition=lose
en: Death of Deoran
gl: Morte de Déoran.

note: [objective]: condition=lose
en: Death of Sir Gerrick
gl: Morte do señor Guerin.

note: [unit]: id=Moreth
en: Moreth
gl: Morez

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
gl: Cando vexas un obxectivo marcado así, deberás levar a ese hexágono ao teu líder ou á unidade que suxira o diálogo.

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
gl: Señor Guerin

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
gl: As unidades que teñen unha marca de <i>heroe</i> serán vitais para o transcurso da campaña. Coida moito delas porque, se algunha morre, perderás o escenario e con el a campaña.

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
gl: Regresa ao campamento inicial e recruta algunhas tropas.

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
gl: Un bo exército deberá contar cunha mestura de unidades de distinto tipo, para enfrontarse aos distintos tipos de inimigos que irás atopando. De momento concéntrate en reunir un pequeno grupo de arqueiros con experiencia.

note: [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
en: Myssh
gl: Mixo

note: [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
en: Ylla
gl: Illa

note: [unit]: type=Longbowman, id=Aleron [unit]: type=Peasant, id=Aleron
en: Aleron
gl: Áleron

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
gl: Áleron é un arqueiro de arco longo, máis forte e mellor adestrado que os arqueiros comúns. As súas frechas resultan mortais para os inimigos sen ataque a distancia.

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
gl: Non esquezas o que che dixo Morez de ir falar co señor Guerin na fortaleza do río. Leva alí a Déoran e descubre que é o que Guerin ten que dicir.

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
gl: Probado pola espada

note: [label]
en: Westin
gl: Norestin

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
gl: Urza Nalmaz

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
gl: Leva a Déoran a Norestin.

note: [objective]: condition=lose
en: Death of Minister Hylas
gl: Morte do ministro Illas.

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
gl: Ministro Illas

note: [event]
en: Joran
gl: Ioran

note: [event]
en: Makees
gl: Maquis

note: [event]
en: Tyborg
gl: Tibor

note: [message]: speaker=narrator
en: You must move someone here by the end of the next turn, or Westin will fall and you will be defeated!
gl: Debes levar a alguén aquí antes de que remate a seguinte rolda, ou Norestin caerá e serás derrotado!

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
gl: Que demo é isto?! Eses non mortos loitan con eles!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
gl: Vingaremos a morte de teu irmán!

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
gl: Entón o señor Loris foi onda os elfos?

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
gl: Unha busca desesperada

note: [side]: type=Rogue, id=Urza Fastik
en: Urza Fastik
gl: Urza Fastín

note: [side]
en: Elves
gl: Elfos

note: [unit]: type=Elvish Shyde, id=Ethiliel
en: Ethiliel
gl: Ediliel

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
gl: Debes levar a Déoran ao centro da cidadela dos elfos. Pero asegúrate de recrutar tropas dabondo para repeler aos bandidos antes de sacar a Déoran do campamento!

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
gl: Hai moito terreo que cubrir. Mágoa non dispoñer aínda de xinetes.

note: [unit]: id=Jarek
en: Jarek
gl: Iaren

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
gl: Comandante, recibín a vosa solicitude de reforzos, acompáñanme os meus xinetes.

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and unable to traverse mountains. They can keep up with Deoran, so use them to guard him!
gl: Agora podes recrutar homes montados. Son rápidos e letais nos prados, pero débiles nos bosques e incapaces de atravesar montañas. Poden ir canda Déoran, así que úsaos para protexelo!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
gl: Agora podes recrutar homes montados.

note: [event]
en: Mithalwe
gl: Midalgüe

note: [event] [unit]: type=Elvish Marshal, id=Ithelden
en: Ithelden
gl: Ídelden

note: [event] [side]: type=Elvish Avenger, id=Eltenmir [unit]: type=Elvish Avenger, id=Eltenmir
en: Eltenmir
gl: Eltemir

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
gl: O Val das Bágoas

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
en: Mal A’kai
gl: Mal Acai

note: [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Lich, id=Mal Tera [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai [side]: type=Soulless, id=Gruth [side]: type=Lich, id=Mal M'Brin [side]: type=Soulless, id=Groth [side]
en: Undead
gl: Non mortos

note: [side]: type=Outlaw, id=Jera Ilras
en: Jera Ilras
gl: Lera Irlas

note: [objective]: condition=win
en: Cleanse the Vale of Tears
gl: Acaba cos inimigos do Val das Bágoas.

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
gl: Leva a Ediliel á casa de Mebrin.

note: [objective]: condition=lose
en: Death of Ethiliel
gl: Morte de Ediliel.

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
gl: As nosas armas non son útiles contra estes esqueletos, non hai nada ao que atinarlle!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
gl: Elfo escolta

note: [message]: speaker=unit
en: For my lady I fall...
gl: Morrín pola miña dama…

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
gl: Mebrin! Estás aí? Viñemos pedirche axuda!

note: [message]: speaker=Kramak [message]: speaker=Ethiliel [message]: speaker=narrator
en: ...
gl: …

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
gl: Mebrin! Onde estás?!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
gl: Unha elección na néboa

note: [side]: type=Soulless, id=Gruth
en: Gruth
gl: Gruz

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
gl: Investiga as terras ao sur do río.

note: [objective]: condition=win
en: Find the source of the undead and destroy it
gl: Atopa a orixe dos non mortos e acaba con eles.

note: [objective]: condition=win
en: Defeat Urza Afalas
gl: Derrota a Urza Afalas.

note: [objective]: condition=lose
en: Death of Urza Afalas
gl: Morte de Urza Afalas.

note: [message]: speaker=second_unit
en: We found the lich!
gl: Atopamos ao liche!

note: [message]: speaker=unit
en: I think I see something moving in the fog... it looks like an encampment!
gl: Vexo algo entre a néboa… É… un campamento!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
gl: Pagaredes por secuestrar a Mebrin! Como lle puxésedes unha man enriba…

note: [option]
en: Very well. All men must unite against the undead.
gl: De acordo, todos debemos estar unidos contra os non mortos.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
gl: Os elfos deixáronnos sós neste maldito bosque! Non sei como imos atopar o camiño de volta…

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
gl: Besta do lago

note: [message]: speaker=Beast of the Lake
en: Graar!
gl: Grar!

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
gl: Aínda estamos a tempo de facelo.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
gl: Entón volveremos a Norestin e prepararémonos para a batalla. Espero que a de hoxe non fose a nosa única oportunidade de acabar coa ameaza.

note: [scenario]: id=06a_Tidings_Good_and_Ill
en: Tidings, Good and Ill
gl: Boas e malas noticias

note: [side]
en: Enemies
gl: Inimigos

note: [side]
en: Ssesseth
gl: Sesez

note: [side]
en: Zasz
gl: Zas

note: [side]
en: Zerix
gl: Zeris

note: [side]
en: Scorpion
gl: Escorpión

note: [side] [event]
en: Kramak
gl: Craman

note: [side]
en: Issorai
gl: Isorai

note: [side]
en: Zarr
gl: Zar

note: [side]
en: Queen Xeila
gl: Raíña Xelia

note: [side]
en: Ssanur
gl: Sanur

note: [side]
en: Lesssh
gl: Les

note: [side]
en: Kallen
gl: Calen

note: [unit]: type=Elvish Ranger, id=Eliomir
en: Eliomir
gl: Éliomir

note: [objective]: condition=win
en: Move Sir Gerrick to the north end of the woods
gl: Leva ao señor Guerin ao límite norte do bosque.

note: [note]
en: Recalled units will be unavailable to Deoran.
gl: As unidades que reincorpores non as poderá reincorporar Déoran.

note: [message]: speaker=Queen Xeila
en: Hss... elves! Are they friends or enemies? Hss...
gl: Sss… Elfos! Son amigos ou inimigos? Sss…

note: [message]: speaker=Sir Gerrick
en: We are weary travelers, seeking our homes. If you but let us pass...
gl: Somos viaxeiros cansos, de camiño ás nosas terras. Se nos deixades pasar…

note: [message]: speaker=second_unit [message]: speaker=Deoran
en: Err, Mr. Ogre, we are not very tasty.
gl: Desculpe, ogro, pero non sabemos moi alá.

note: [message]: speaker=Sir Gerrick
en: These naga are still in control of the road. We must clear the way for Deoran and Ethiliel!
gl: Os nagas aínda controlan o camiño. Debemos acabar con eles para que non lles dean problemas a Déoran e Ediliel!

note: [scenario]: id=06b_The_Long_March
en: The Long March
gl: A longa marcha

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
gl: Leva a Déoran a través  dos bosques e do río.

note: [note]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
gl: Ao principio de cada quenda, Urza Afalas revelará tanto camiño como haxa dentro do seu raio de visión.

note: [message]: speaker=Urza Afalas
en: Just a little further!
gl: Só un pouco máis!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
gl: Xa case estamos!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
gl: Vamos! Rápido!

note: [message]: speaker=Urza Afalas
en: Keep moving!
gl: Continuade!

note: [message]: race=elf
en: Get them!
gl: Collédeos!

note: [scenario]: id=07a_Into_the_Depths
en: Into the Depths
gl: Nas profundidades

note: [side]: type=Ancient Lich, id=Mal M'Brin
en: Mal M’Brin
gl: Mal Mebrin

note: [side]: type=Soulless, id=Groth
en: Groth
gl: Groz

note: [unit]: type=Eyestalk, id=Eye Guardian
en: Eye Guardian
gl: Ollo gardián

note: [event]
en: Grek
gl: Greco

note: [objective]: condition=win
en: Find the source of the undead under the citadel
gl: Atopa a orixe dos non mortos.

note: [scenario]: id=07b_Pebbles_in_the_Flood
en: Pebbles in the Flood
gl: Croios na avalancha

note: [event]
en: Mitche
gl: Miche

note: [event]
en: Rheban
gl: Reban

note: [event]
en: Jul
gl: Iul

note: [event]
en: Findlas
gl: Findas

note: [event]
en: Chumet
gl: Churme

note: [event]
en: Eera
gl: Eria

note: [event]
en: Death Guard
gl: Garda da morte

note: [note]
en: Starting with turn 6, each additional turn you survive strengthens the defenses of Westin.
gl: A partir da rolda 6, cada rolda adicional que sobrevivas aumenta as defensas de Norestin.

note: [scenario]: id=08a_Return_to_Kerlath
en: Return to Kerlath
gl: A volta a Querla

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
gl: Leva a Déoran a Querla.

note: [message]: speaker=Liryn
en: Halt! Who comes to the border of Wesnoth?
gl: Alto! Quen ven á fronteira do Reino do Noroeste?

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
gl: As mareas da guerra

note: [value]
en: Provincial Guard
gl: Garda provincial

note: [value]
en: Nilaf
gl: Nilan

note: [then] [else]
en: Minister Mefel
gl: Ministro Mefel

note: [objective]: condition=win
en: Defeat Mal M’Brin
gl: Derrota a Mal Mebrin.

note: [event]
en: Minister Romand
gl: Ministro Roman

note: [event]
en: Minister Alanafel
gl: Ministro Alanafel

note: [scenario]: id=09a_Vengeance
en: Vengeance
gl: A vinganza

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
gl: Garda de Norestin

note: [side]: type=Elvish Avenger, id=Eltenmir
en: Enraged Elves
gl: Elfos enfurecidos

note: [message]: speaker=narrator
en: Help!
gl: Axuda!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
gl: Granxeiro pobre

note: [message]: speaker=Sir Gerrick
en: He just killed that innocent farmer! We must stop him!
gl: Acaba de matar a un labrego inocente! Temos que pararlle os pés!

note: [message]
en: For every one of us you strike down, more will rise!
gl: Por cada un de nós que abatas, máis se unirán!

note: [scenario]: id=09b_Bandit_Epilogue [scenario]: id=10a_Elf_Epilogue
en: Epilogue
gl: Epílogo

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
gl: Ollo asexante

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
gl: Chamadas «ollos asexantes» por razóns obvias, estas criaturas con aspecto de planta poden esculcar a unha vítima incauta para roubarlle a enerxía vital e restablecer así a súa propia vida. Aínda que case non ten defensa contra os ataques corpo a corpo, a súa esculca —a distancia— resulta perigosa.

note: [attack]: type=impact
en: smash
gl: golpear

note: [attack]: type=arcane
en: gaze
gl: esculca

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
gl: Comandante de homes a cabalo

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
gl: Comandante de infantería

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
gl: Os comandantes veteranos loitaron moitas veces e lideraron aos seus homes con man firme e gran resolución.

note: [attack]: type=blade
en: glaive
gl: archa

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
gl: Tenente de infantería

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
gl: Os comandantes de infantería do Reino do Noroeste son responsábeis das guarnicións e a defensa das vilas da fronteira. Proceden das filas de soldados veteranos, non da nobreza, e todos eles demostraron liderado e coraxe na batalla.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
gl: Comandante novo

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
gl: Xeneral montado

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
gl: Non cumprín co meu deber para co reino…

note: [message]: speaker=Deoran
en: Taste cold steel!
gl: Proba o frío aceiro!

note: [message]: speaker=unit
en: Far from home I fall — but not in vain!
gl: Morro lonxe das miñas terras, pero non en van!
