Battle for Wesnoth 1.2 - en to sk translation catalogue (128 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
sk: Južná hliadka

note: [campaign]: id=The_South_Guard
en: TSG
sk: JH

note: [campaign]: id=The_South_Guard
en: Beginner
sk: Začiatočník

note: [campaign]: id=The_South_Guard
en: Civilian
sk: Civilista

note: [campaign]: id=The_South_Guard
en: Easy
sk: Ľahká

note: [campaign]: id=The_South_Guard
en: Recruit
sk: Regrút

note: [campaign]: id=The_South_Guard
en: Normal
sk: Normálna

note: [campaign]: id=The_South_Guard
en: Soldier
sk: Vojak

note: [about]
en: Campaign Design
sk: Dizajn príbehu

note: [about]
en: Campaign Maintenance
sk: Údržba príbehu

note: [about]
en: Artwork and Graphics Design
sk: Grafický a umelecký dizajn

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
sk: Rodený vodca

note: [side]: type=Horseman Commander, id=Deoran [side]: id=Deoran
en: South Guard
sk: Južná hliadka

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
sk: Urza Matín

note: [side]: type=Bandit, id=Urza Mathin [side]: type=Outlaw, id=Urza Nalmath [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Jera Ilras [side]: type=Outlaw, id=Urza Afalas
en: Bandits
sk: Banditi

note: [label]
en: The River Fort
sk: Riečna pevnosť

note: [objective]: condition=win
en: Investigate the river fort
sk: Preskúmaš riečnu pevnosť

note: [objective]: condition=win
en: Defeat Urza Mathin
sk: Porazíš Urza Matína

note: [objective]: condition=lose
en: Death of Deoran
sk: Zomrie Deoran

note: [objective]: condition=lose
en: Death of Sir Gerrick
sk: Zomrie lord Gerrik

note: [unit]: id=Moreth
en: Moreth
sk: Moret

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
sk: Kedykoľvek uvidíš cieľ ako tento, mal by si presunúť svojho vodcu (alebo ktorúkoľvek inú odporúčanú jednotku) na cieľové políčko.

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
sk: Lord Gerrik

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
sk: Jednotky, ktoré majú nad svojou postavou značku <i>hrdinu</i>, sú pre úspech aktuálnej výpravy životne dôležité. Ak ktorýkoľvek z hrdinov padne, túto scénu ste prehrali, takže dávajte na tieto jednotky veľký pozor!

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
sk: Vráť sa nazad k táborisku, kde si začal a naverbuj nejaké jednotky!

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
sk: Ideálny bojový oddiel typicky pozostáva z jednotiek rôznych typov, ktoré ti umožňujú bojovať s rozličnými protivníkmi, ktorých stretneš. Nateraz sa sústreď na vytvorenie malého oddielu skúsených lukostrelcov.

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
sk: Aleron je strelec z dlhého luku, silnejší a lepšie trénovaný ako radový lukostrelec. Jeho šípy sú smrtiace pre nepriateľov, ktorí nemajú útok na diaľku.

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
sk: Nezabúdaj, že ti Moret povedal, aby si išiel a stretol sa s lordom Gerrikom pri riečnej pevnosti. Presuň Deorana do pevnosti a zisti, čo ti chce lord Gerrik povedať!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
sk: Skúška mečom

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
sk: Urza Nalmat

note: [side]: type=Outlaw, id=Urza Nalmath
en: Criminal
sk: Zločinec

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
sk: Privedieš Deorana do pevnosti vo Westine

note: [objective]: condition=lose
en: Death of Minister Hylas
sk: Zomrie Minister Hylas

note: [message]: speaker=narrator
en: You must move someone here by the end of the next turn, or Westin will fall and you will be defeated!
sk: Musíš sem dostať niekoho pred koncom nasledujúceho ťahu, ináč Westin padne a ty budeš porazený!

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
sk: Čo je toto za pekelné kúzlo?! Na jeho strane bojujú neživí vojaci!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
sk: Pomstíme smrť tvojho brata!

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
sk: A išiel lord Loris k elfom?

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
sk: Zúfalá akcia

note: [side]
en: Elves
sk: Elfovia

note: [unit]: type=Elvish Shyde, id=Ethiliel
en: Ethiliel
sk: Etiliel

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
sk: Musíš dostať Deorana priamo do stredu elfskej pevnosti. Pritom musíš mať istotu, že naverbuješ dostatočne silný oddiel bojovníkov, ktorí budú schopní odolať banditom, aby sa vôbec mohol Deoran vzdialiť zo svojho tábora!

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
sk: Tá oblasť je príliš veľká. Keby len prišli na pomoc naši jazdci!

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
sk: Veliteľ, dostal som vašu žiadosť o posily a priviedol som svojich jazdcov!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and unable to traverse mountains. They can keep up with Deoran, so use them to guard him!
sk: Od tejto chvíle môžeš verbovať Jazdcov kavalérie. Sú to rýchli jazdci, ktorí sú obzvlášť vražední na rovinách, no v lesoch ich obrana klesá a nevedia prekročiť hory. Čo je dôležité, vďaka ich rýchlosti, dokážu udržať tempo s Deoranom, takže ich môžeš použiť ako jeho osobnú stráž!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
sk: Odteraz môžeš verbovať jazdcov kavalérie.

note: [event] [unit]: type=Elvish Marshal, id=Ithelden
en: Ithelden
sk: Itelden

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
sk: Slzavé údolie

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
en: Mal A’kai
sk: Mal A'kai

note: [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Lich, id=Mal Tera [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai [side]: type=Soulless, id=Gruth [side]: type=Lich, id=Mal M'Brin [side]: type=Soulless, id=Groth [side]
en: Undead
sk: Nemŕtvi

note: [objective]: condition=win
en: Cleanse the Vale of Tears
sk: Vyčistíš Údolie sĺz

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
sk: Presunieš Etiliel do Mebrinovej osady

note: [objective]: condition=lose
en: Death of Ethiliel
sk: Etiliel zomrie

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
sk: Naše zbrane na tých kostlivcov neúčinkujú! Nie je na nich nič, čo by sme dokázali prebodnúť - iba vzduch!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
sk: Elfský osobný strážca

note: [message]: speaker=unit
en: For my lady I fall...
sk: Zomieram pre svoju pani...

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
sk: Mebrin! Si tam? Prišli sme sem hľadať tvoju pomoc!

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
sk: Mebrin! Kde si?!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
sk: Voľba v hmle

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
sk: Preskúmaj územia na juh od Čiernej rieky

note: [objective]: condition=win
en: Find the source of the undead and destroy it
sk: Nájdi zdroj nemŕtvych a znič ho

note: [objective]: condition=win
en: Defeat Urza Afalas
sk: Porazíš Urza Afalas

note: [objective]: condition=lose
en: Death of Urza Afalas
sk: Zomrie Urza Afalas

note: [message]: speaker=second_unit
en: We found the lich!
sk: Našli sme kosteja!

note: [message]: speaker=unit
en: I think I see something moving in the fog... it looks like an encampment!
sk: Zdá sa mi, že sa v hmle niečo pohlo... vyzerá to ako táborisko!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
sk: Zaplatíte zato, že ste uniesli Mebrina! Ak ste mu ublížili...

note: [option]
en: Very well. All men must unite against the undead.
sk: Dobre. Všetci ľudia sa musia spojiť proti nemŕtvym.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
sk: Tí elfovia nás naozaj opustili a nechali v tomto prekliatom lese! Sme stratení!

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
sk: Obluda z jazera

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
sk: Možno by sme tú chybu mohli teraz napraviť.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
sk: Potom by sme sa mali vrátiť do Westinu a pripraviť sa na bitku. Modlím sa, aby sme si dnes nepremrhali svoju jedinú šancu na víťazstvo.

note: [scenario]: id=06a_Tidings_Good_and_Ill
en: Tidings, Good and Ill
sk: Dobré a zlé zvesti

note: [side]
en: Enemies
sk: Nepriatelia

note: [side]
en: Ssesseth
sk: S'sst

note: [side]
en: Scorpion
sk: Škorpión

note: [side]
en: Zarr
sk: Zar

note: [side]
en: Queen Xeila
sk: Hadia kráľovná

note: [objective]: condition=win
en: Move Sir Gerrick to the north end of the woods
sk: Dostaneš lorda Gerrika na severný okraj lesov

note: [note]
en: Recalled units will be unavailable to Deoran.
sk: Privolané jednotky nebudú k dispozícií Deoranovi.

note: [message]: speaker=Queen Xeila
en: Hss... elves! Are they friends or enemies? Hss...
sk: Sss... Elfovia! Priatelia, alebo nepriatelia? Sss...

note: [message]: speaker=Sir Gerrick
en: We are weary travelers, seeking our homes. If you but let us pass...
sk: Sme unavení pocestní, hľadajúci naše domovy. Nechajte nás prejsť...

note: [message]: speaker=second_unit [message]: speaker=Deoran
en: Err, Mr. Ogre, we are not very tasty.
sk: Ehm, pán ohyzd, my naozaj nie sme veľmi chutnou potravou.

note: [message]: speaker=Sir Gerrick
en: These naga are still in control of the road. We must clear the way for Deoran and Ethiliel!
sk: Tí hadí ľudia majú stále kontrolu nad cestou. Musíme ju uvoľniť pre Deorana a Etiliel!

note: [scenario]: id=06b_The_Long_March
en: The Long March
sk: Dlhý pochod

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
sk: Presunieš Deorana cez lesy a rieku

note: [note]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
sk: Na začiatku každého kola Urza Afalas odhalí toľko z tajnej cesty, koľko bude v jeho dohľade.

note: [message]: speaker=Urza Afalas
en: Just a little further!
sk: Už iba kúsok!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
sk: Už sme skoro tam!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
sk: Poďme! Rýchlo!

note: [message]: speaker=Urza Afalas
en: Keep moving!
sk: Nezastavujte sa!

note: [message]: race=elf
en: Get them!
sk: Na nich!

note: [scenario]: id=07a_Into_the_Depths
en: Into the Depths
sk: Do hlbín

note: [side]: type=Ancient Lich, id=Mal M'Brin
en: Mal M’Brin
sk: Mal M'Brin

note: [side]: type=Soulless, id=Groth
en: Groth
sk: Grot

note: [unit]: type=Eyestalk, id=Eye Guardian
en: Eye Guardian
sk: Okatý strážca

note: [event]
en: Grek
sk: Jarek

note: [objective]: condition=win
en: Find the source of the undead under the citadel
sk: Nájdeš zdroj nemŕtvych pod pevnosťou

note: [scenario]: id=07b_Pebbles_in_the_Flood
en: Pebbles in the Flood
sk: Valiace sa kamene

note: [event]
en: Death Guard
sk: Hliadka smrti

note: [note]
en: Starting with turn 6, each additional turn you survive strengthens the defenses of Westin.
sk: Od 6. ťahu každým ďalším ťahom, ktorý prežiješ, sa obrana Westinu posilní.

note: [scenario]: id=08a_Return_to_Kerlath
en: Return to Kerlath
sk: Návrat do Kerlatu

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
sk: Presuň Deorana do provincie Kerlat

note: [message]: speaker=Liryn
en: Halt! Who comes to the border of Wesnoth?
sk: Stáť! Kto prichádza k hraniciam Wesnothu?

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
sk: Čas vojny

note: [value]
en: Provincial Guard
sk: Provinčná stráž

note: [objective]: condition=win
en: Defeat Mal M’Brin
sk: Porazíš Mal M'Brina

note: [scenario]: id=09a_Vengeance
en: Vengeance
sk: Pomsta

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
sk: Westinská stráž

note: [side]: type=Elvish Avenger, id=Eltenmir
en: Enraged Elves
sk: Rozzúrení elfovia

note: [message]: speaker=narrator
en: Help!
sk: Pomóc!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
sk: Chudobný farmár

note: [message]: speaker=Sir Gerrick
en: He just killed that innocent farmer! We must stop him!
sk: Práve zabil nevinného farmára! Musíme ho zastaviť!

note: [message]
en: For every one of us you strike down, more will rise!
sk: Za každého z nás, ktorého porazíte, povstanú ďalší!

note: [scenario]: id=09b_Bandit_Epilogue [scenario]: id=10a_Elf_Epilogue
en: Epilogue
sk: Epilóg

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
sk: Okaté steblo

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
sk: Názov 'Okaté steblo' bol zvolený z jasných dôvodov. Tieto rastlinné stvorenia upierajú pohľad na nič netušiacu obeť aby z nej vysali životnú energiu a posilnili sa ňou. Aj keď sa nevedia takmer vôbec brániť pri útokoch zblízka, ich smrtiaci pohľad na diaľku netreba podceňovať.

note: [attack]: type=impact
en: smash
sk: úder

note: [attack]: type=arcane
en: gaze
sk: pohľad

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
sk: Veliteľ jazdy

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
sk: Veliteľ pechoty

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
sk: Velitelia - veteráni veľakrát čelili nepriateľovi v boji a viedli svojich mužov pevnou rukou a odhodlaním.

note: [attack]: type=blade
en: glaive
sk: kosa

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
sk: Poručík pechoty

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
sk: Velitelia wesnothskej pechoty sú zodpovední za pohraničné posádky a za obranu pohraničných miest a dedín. Sú vyberaní spomedzi skúsených radových vojakov, nie šľachty, a všetci dokázali svoje vodcovské schopnosti a odvahu priamo v boji.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
sk: Kadet

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
sk: Generál jazdy

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
sk: Sklamal som svoje kráľovstvo a zlyhal som...

note: [message]: speaker=Deoran
en: Taste cold steel!
sk: Okúste chladnú oceľ!

note: [message]: speaker=unit
en: Far from home I fall — but not in vain!
sk: Zomieram ďaleko od domova, ale nie nadarmo!
