wescamp-i 18n - en to en_GB translation catalogue (88 entries)

note: [campaign]: id=Descent_into_Darkness
en: The northern frontier town of Parthyn is annually raided by neighboring tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and wreak vengeance on the orcs by any means necessary, even if it means sacrificing his own soul in the process.
en_GB: The northern frontier town of Parthyn is annually raided by neighbouring tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and wreak vengeance on the orcs by any means necessary, even if it means sacrificing his own soul in the process.

note: [part]
en: Shaken by the loss of their commander, the human defense began to falter. The orcs roared in anticipation of victory, but before they could overrun the city, skeleton warriors poured out of the woods to their rear. The undead cut down orc after orc, swords and axes hacking through flesh and bone with ruthless efficiency. The soldiers watched in half amazement, half fear as the orcs dropped and the skeletons turned toward them, empty eyes bleeding with fetid magic. All was dreadfully still as the blood and carnage settled in the rank darkness.
en_GB: Shaken by the loss of their commander, the human defence began to falter. The orcs roared in anticipation of victory, but before they could overrun the city, skeleton warriors poured out of the woods to their rear. The undead cut down orc after orc, swords and axes hacking through flesh and bone with ruthless efficiency. The soldiers watched in half amazement, half fear as the orcs dropped and the skeletons turned towards them, empty eyes bleeding with foetid magic. All was dreadfully still as the blood and carnage settled in the rank darkness.

note: [message]: speaker=Malin Keshar
en: Nor is Darken Volk. We are truly defenseless.
en_GB: Nor is Darken Volk. We are truly defenceless.

note: [message]: speaker=Dela Keshar
en: I... guess you’re right. You’ve decided your magic is more important than us, Malin. I can’t help you.
en_GB: I... suppose you’re right. You’ve decided your magic is more important than us, Malin. I can’t help you.

note: [message]: speaker=Malin Keshar
en: Be reasonable? I am the only one who sees reason here. If no one will help me, I will go by myself.
en_GB: Be reasonable? I am the only one who sees reason here. If no-one will help me, I will go by myself.

note: [part]
en: Three days’ travel northeast, Malin stumbles upon Darken Volk, the necromancer who had saved Parthyn and taught him to raise the dead. The dark mage suggests that they travel together; Malin obliges, having been abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more dark magic.
en_GB: Three days’ travel north-east, Malin stumbles upon Darken Volk, the necromancer who had saved Parthyn and taught him to raise the dead. The dark mage suggests that they travel together; Malin obliges, having been abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more dark magic.

note: [message]: speaker=Malin Keshar
en: ... No.
en_GB: ...no.

note: [part]
en: Malin and Darken Volk spend the summer and fall traveling across the lower Northlands. They attack goblin villages and small orcish camps when they find them. Although Darken Volk is occasionally demanding and irritable, he proves to be an effective mentor. Malin’s power grows considerably under the necromancer’s tutelage.
en_GB: Malin and Darken Volk spend the summer and autumn travelling across the lower Northlands. They attack goblin villages and small orcish camps when they find them. Although Darken Volk is occasionally demanding and irritable, he proves to be an effective mentor. Malin’s power grows considerably under the necromancer’s tutelage.

note: [part]
en: The colored patchwork of fall eventually fades to wintry snowfall drifting over barren lands. The nights grow longer as the sun disappears behind a seemingly perpetual mist of pallid clouds. Hounded by the elements, the two necromancers retreat into the hills to seek shelter. By a stroke of good fortune, they stumble across a mostly abandoned cave just as the winter sets in.
en_GB: The coloured patchwork of autumn eventually fades to wintry snowfall drifting over barren lands. The nights grow longer as the sun disappears behind a seemingly perpetual mist of pallid clouds. Hounded by the elements, the two necromancers retreat into the hills to seek shelter. By a stroke of good fortune, they stumble across a mostly abandoned cave just as the winter sets in.

note: [side]
en: teamname^Monsters
en_GB: Monsters

note: [side] fake side for a single unit during a cutscene
en: teamname^Illusion
en_GB: Illusion

note: [message]: speaker=Darken Volk
en: You should be able to figure it out on your own.
en_GB: You should be able to work it out on your own.

note: [message]: speaker=Malin Keshar
en: ... I suppose you’re right.
en_GB: ...I suppose you’re right.

note: [message]: speaker=Fake Malin
en: I am Malin Keshar, but no longer the naive, uncertain boy I once was.
en_GB: I am Malin Keshar, but no longer the naïve, uncertain boy I once was.

note: [message]: speaker=Malin Keshar
en: ... well, my choice is already made. Rethinking it now is pointless. I have never been one for regrets.
en_GB: ...well, my choice is already made. Rethinking it now is pointless. I have never been one for regrets.

note: [message]: speaker=Malin Keshar
en: ... Damn it all. As if I would pay any heed to a twisted doppelganger of myself. Anyway...
en_GB: ...damn it all. As if I would pay any heed to a twisted doppelgänger of myself. Anyway...

note: [message]: speaker=Malin Keshar
en: ... I should be able to sense the soul past the barrier of life and death...
en_GB: ...I should be able to sense the soul past the barrier of life and death...

note: [message]: speaker=Darken Volk
en: So you have, and you even managed to regain control of it when it slipped out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is often special — use it carefully, and it will serve you well. Let it escape your control again, and it will be lost to you forever.
en_GB: So you have, and you even managed to regain control of it when it slipped out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is often special — use it carefully, and it will serve you well. Let it escape your control again, and it will be lost to you for ever.

note: [part]
en: When spring comes, Darken Volk leads Malin toward the jagged mountain peaks in the north. In the higher reaches, snow begins to melt into rivulets of water, streaming downward and fracturing the surface of the ice that blankets the river Listra. Though the unstable terrain is hazardous to traverse, the elder necromancer insists that they press on, saying that he hopes to catch the orcish fighters unprepared by arriving early in the year.
en_GB: When spring comes, Darken Volk leads Malin towards the jagged mountain peaks in the north. In the higher reaches, snow begins to melt into rivulets of water, streaming downwards and fracturing the surface of the ice that blankets the river Listra. Though the unstable terrain is hazardous to traverse, the elder necromancer insists that they press on, saying that he hopes to catch the orcish fighters unprepared by arriving early in the year.

note: [part]
en: The cycle of the seasons churns and summer and fall roll around once more. Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had still been among family and friends in the rustic little town that he still thinks of as his home. He has since become a forsaken wanderer, he thinks, but the still burning image of his father being cut down amidst the ruins of his home is stamped deep into his thoughts.
en_GB: The cycle of the seasons churns and summer and autumn roll around once more. Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had still been among family and friends in the rustic little town that he still thinks of as his home. He has since become a forsaken wanderer, he thinks, but the still burning image of his father being cut down amidst the ruins of his home is stamped deep into his thoughts.

note: [part]
en: As Malin and Darken Volk continue their raids on the orcs, they eventually force the usually fractious Whitefang chieftains to unite in opposition. The orcs pursue the two necromancers east toward the mouth of the river humans call the Longlier and elves call the Arkan-thoria, where they manage to surround the humans and force a fight.
en_GB: As Malin and Darken Volk continue their raids on the orcs, they eventually force the usually fractious Whitefang chieftains to unite in opposition. The orcs pursue the two necromancers east towards the mouth of the river humans call the Longlier and elves call the Arkan-thoria, where they manage to surround the humans and force a fight.

note: [message]: speaker=Darken Volk
en: Your apprenticeship is nearly over; you are more than capable of handling a single, half-dead orc on your own. After you have dealt with him, I do have a small favor I will ask of you. It will constitute the last part of your... training. I have some other things that I must attend to in preparation. In a few weeks, meet with me to the west, near the town of Tath.
en_GB: Your apprenticeship is nearly over; you are more than capable of handling a single, half-dead orc on your own. After you have dealt with him, I do have a small favour I will ask of you. It will constitute the last part of your... training. I have some other things that I must attend to in preparation. In a few weeks, meet me to the west, near the town of Tath.

note: [part]
en: Two days’ travel south of the previous battle, Malin picks up the trail of the regrouped orcish warriors. He follows them down the western bank of the river Listra, past the Whitefang Mountains. He wonders why they continue rushing toward the Great River instead of calling for reinforcements, but after a bit of thought, he realizes where the orcs are headed. It is, after all, the season when they usually raid human towns.
en_GB: Two days’ travel south of the previous battle, Malin picks up the trail of the regrouped orcish warriors. He follows them down the western bank of the river Listra, past the Whitefang Mountains. He wonders why they continue rushing towards the Great River instead of calling for reinforcements, but after a bit of thought, he realizes where the orcs are headed. It is, after all, the season when they usually raid human towns.

note: [message]: speaker=Malin Keshar
en: You dare bring my father into this! I’ve fought with every fiber of my being against these orcs, and I’ve done it all to protect my country and kinsmen. Is this how you repay me? With scorn and disdain?
en_GB: You dare bring my father into this! I’ve fought with every fibre of my being against these orcs, and I’ve done it all to protect my country and kinsmen. Is this how you repay me? With scorn and disdain?

note: [message]: speaker=Malin Keshar
en: <i>I guess I should just leave and find Darken Volk.</i>
en_GB: <i>I suppose I should just leave and find Darken Volk.</i>

note: [objective]: condition=win
en: Escape to the northwest
en_GB: Escape to the north-west

note: [scenario]: id=07a_A_Small_Favor
en: A Small Favor — I
en_GB: A Small Favour — I

note: [part]
en: Malin wakes up to a plume of smoke rising behind him. He gives it only a brief thought before heading farther west. Soon, he catches sight of the golden banners of Tath and reunites with his teacher just outside of the city.
en_GB: Malin wakes up to a plume of smoke rising behind him. He gives it only a brief thought before heading further west. Soon, he catches sight of the golden banners of Tath and reunites with his teacher just outside of the city.

note: [part]
en: <i>“For your final test as my apprentice, you will aid me in retrieving a book,”</i> the necromancer says. <i>“The book was... stolen from me long ago. It has personal value to me, so you may think of this as a small favor. However, this task will require you to act against your countrymen of Wesnoth, since it was one of them who took it from me.”</i>
en_GB: <i>“For your final test as my apprentice, you will aid me in retrieving a book,”</i> the necromancer says. <i>“The book was... stolen from me long ago. It has personal value to me, so you may think of this as a small favour. However, this task will require you to act against your countrymen of Wesnoth, since it was one of them who took it from me.”</i>

note: [message]: speaker=Darken Volk
en: I have heard rumors that the mages of Tath have been experimenting on the wildlife...
en_GB: I have heard rumours that the mages of Tath have been experimenting on the wildlife...

note: [scenario]: id=07b_A_Small_Favor2
en: A Small Favor — II
en_GB: A Small Favour — II

note: [message]: speaker=narrator
en: ... the fear of failure.
en_GB: ...the fear of failure.

note: [message]: speaker=Darken Volk a vault is a big underground room, sort of like a gigantic basement
en: I feel the breaking of an illusion spell. The book is in the vault in the northwest corner of the manor. We must find the passageway leading there!
en_GB: I feel the breaking of an illusion spell. The book is in the vault in the north-west corner of the manor. We must find the passageway leading there!

note: [objective]: condition=win
en: Move Malin Keshar or Darken Volk through the passageway in the northwest leading to the vault
en_GB: Move Malin Keshar or Darken Volk through the passageway in the north-west leading to the vault

note: [scenario]: id=07c_A_Small_Favor3
en: A Small Favor — III
en_GB: A Small Favour — III

note: [message]: speaker=Darken Volk
en: The book is very close, somewhere to the northwest.
en_GB: The book is very close, somewhere to the north-west.

note: [message]: speaker=Darken Volk
en: ... Fine. There is a small tunnel in the cellar to the northeast. It will lead us far enough out of the city that we can escape pursuit.
en_GB: ...Fine. There is a small tunnel in the cellar to the north-east. It will lead us far enough out of the city that we can escape pursuit.

note: [objective]: condition=win
en: Escape via the tunnel in the northeast cellar
en_GB: Escape via the tunnel in the north-east cellar

note: [objective]: condition=win
en: Escape the manor (Malin reaches the tunnel in the northeast cellar before Darken Volk)
en_GB: Escape the manor (Malin reaches the tunnel in the north-east cellar before Darken Volk)

note: [part]
en: Silence permeates the darkness, broken only by the irregular dripping of water from the musty cave walls. Malin looks toward Darken Volk occasionally, expecting something from the elder necromancer, but is met with stone-cold dispassion. There is no acknowledgment... no word of gratitude — only a sense of unease that has as much to do with the book as it does with Darken Volk.
en_GB: Silence permeates the darkness, broken only by the irregular dripping of water from the musty cave walls. Malin looks towards Darken Volk occasionally, expecting something from the elder necromancer, but is met with stone-cold dispassion. There is no acknowledgment... no word of gratitude — only a sense of unease that has as much to do with the book as it does with Darken Volk.

note: [message]: speaker=Darken Volk
en: Fighting the orcs is your ambition, not mine. You cannot expect me to help you in an endeavor that does not concern me at all.
en_GB: Fighting the orcs is your ambition, not mine. You cannot expect me to help you in an endeavour that does not concern me at all.

note: [message]: speaker=Malin Keshar
en: The very same to you! I helped you retrieve that book! If you will not help me with my mission, I will at least keep the fruits of my labor.
en_GB: The very same to you! I helped you retrieve that book! If you will not help me with my mission, I will at least keep the fruits of my labour.

note: [message]: speaker=Malin Keshar
en: ... no, that would be silly...
en_GB: ...no, that would be silly...

note: [message]: speaker=narrator
en: Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the book.
en_GB: Pick up the book by moving a unit on to it. Bats and ghosts cannot carry the book.

note: [message]: speaker=Malin Keshar
en: The terrain is hazardous in these mountains. No one will be able to pursue me.
en_GB: The terrain is hazardous in these mountains. No-one will be able to pursue me.

note: [part]
en: <i>“To become a lich, one must first die.”</i>
en_GB: <i>‘To become a lich, one must first die.’</i>

note: [part]
en: With all of Wesnoth forbidden to him, Malin finds refuge in a secluded frontier village where few questions are asked. When word eventually filters to the town that Parthyn has been overrun by orcs, Malin rouses himself from his listless state without really knowing why, and heads northward.
en_GB: With all of Wesnoth forbidden to him, Malin finds refuge in a secluded frontier village where few questions are asked. When word eventually filters to the town that Parthyn has been overrun by orcs, Malin rouses himself from his listless state without really knowing why, and heads northwards.

note: [side]
en: teamname^Opposers
en_GB: Opposers

note: [message]: speaker=Malin Keshar
en: I remember a time when I thought skeletons were repulsive, sickening things. I suppose it’s only natural for the living to fear the most prominent figure of death. Even if I grew out of such a naive thought... I suppose I couldn’t have expected Drogan and Dela to follow suit so easily. My family and friends, yes, but they were nothing but simpletons. If only they had tried to understand me instead of shunning me outright.
en_GB: I remember a time when I thought skeletons were repulsive, sickening things. I suppose it’s only natural for the living to fear the most prominent figure of death. Even if I grew out of such a naïve thought... I suppose I couldn’t have expected Drogan and Dela to follow suit so easily. My family and friends, yes, but they were nothing but simpletons. If only they had tried to understand me instead of shunning me outright.

note: [message]: speaker=Malin Keshar
en: I should not really care anymore. I don’t care anymore. According to them, I have forsaken my soul already. So what does it matter?
en_GB: I should not really care any more. I don’t care any more. According to them, I have forsaken my soul already. So what does it matter?

note: [message]: speaker=Malin Keshar
en: These thralls contain only a meager amount of energy, but enough to sustain me.
en_GB: These thralls contain only a meagre amount of energy, but enough to sustain me.

note: [message]: speaker=narrator
en: Ash swirls upward, charred remnants of the once living. Charcoal from bone, embers from flesh, he consumes the pallid cinders, siphoning away the energy with a draining touch.
en_GB: Ash swirls upwards, charred remnants of the once-living. Charcoal from bone, embers from flesh, he consumes the pallid cinders, siphoning away the energy with a draining touch.

note: [message]: speaker=narrator
en: <i>Bones, scattered carelessly onto the floor,
    Remains laid without rest,
    Reside outside their coffin, locked away,
    In eternal wakefulness.
    Then, the key is found and the lid opened,
    And the tongue of fire begets ashen repose.</i>
en_GB: <i>Bones, scattered carelessly on to the floor,
    Remains laid without rest,
    Reside outside their coffin, locked away,
    In eternal wakefulness.
    Then, the key is found and the lid opened,
    And the tongue of fire begets ashen repose.</i>

note: [message]: speaker=Mal Keshar
en: ... but that is not what I am looking at, is it? This is... <i>my</i> face. This is what I have become...
en_GB: ...but that is not what I am looking at, is it? This is... <i>my</i> face. This is what I have become...

note: [message]: speaker=Mal Keshar
en: I sense the lair of something powerful nearby. Capturing that castle may be a worthwhile endeavor, but I shall have to approach carefully.
en_GB: I sense the lair of something powerful nearby. Capturing that castle may be a worthwhile endeavour, but I shall have to approach carefully.

note: [message]: speaker=Mal Keshar
en: Excellent! My will is even strong enough to conquer a dragon. None can stand against me any longer! To those who cursed me prior, I spit at thee! For I am Mal Keshar the Damned, he who is spurned by all who live and draw breath! I laugh, for now, you are all naught but remains and dust, and I live on, alone...
en_GB: Excellent! My will is even strong enough to conquer a dragon. None can stand against me any longer! To those who cursed me prior, I spit at thee! For I am Mal Keshar the Damned, he who is spurned by all who live and draw breath! I laugh, for now, you are all nought but remains and dust, and I live on, alone...

note: [part]
en: The lich sometimes wonders if his endeavors are naught but a fruitless crusade, but then again, so what? Life, unlife, death... nothing has ever given his existence meaning. And yet, he still persists? For what?
en_GB: The lich sometimes wonders if his endeavours are nought but a fruitless crusade, but then again, so what? Life, unlife, death... nothing has ever given his existence meaning. And yet, he still persists? For what?

note: [part]
en: Rumors circulate of a lich who preys on scouting patrols. A hero, gathering his loyal troops to him, decides to put an end to the evil.
en_GB: Rumours circulate of a lich who preys on scouting patrols. A hero, gathering his loyal troops to him, decides to put an end to the evil.

note: [part] This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
en: <i>“We prevailed today on the field, but our victory did not please me. I realize now... the world is not ready for our knowledge. They cannot understand that we have conquered that primordial fear: death. Instead, as they look upon us, judgment of our appearance drives them to ignorant terror. I give up on all of them. [...] In some future time, less conservative attitudes may dominate, and our knowledge can be put to good use. I can certainly afford to wait. In the meantime, we are doing what we can to hasten that day.”</i>
en_GB: <i>“We prevailed today on the field, but our victory did not please me. I realize now... the world is not ready for our knowledge. They cannot understand that we have conquered that primordial fear: death. Instead, as they look upon us, judgement of our appearance drives them to ignorant terror. I give up on all of them. [...] In some future time, less conservative attitudes may dominate, and our knowledge can be put to good use. I can certainly afford to wait. In the meantime, we are doing what we can to hasten that day.”</i>

note: [side] not yet decided who the enemy will be, or if there will be any
en: teamname^Void
en_GB: Void

note: [side]
en: teamname^Inky
en_GB: Inky

note: [message]: speaker=Too Foolish Hero [message]: speaker=Foolish Hero
en: We have finally found you, lich! Long have we heard of your abominable deeds, ensnaring the living with your dark sorceries and molding them into your slaves. Your wretched unlife ends here!
en_GB: We have finally found you, lich! Long have we heard of your abominable deeds, ensnaring the living with your dark sorceries and moulding them into your slaves. Your wretched unlife ends here!

note: [message]: speaker=Mal Keshar
en: Am I doomed to fight foolish heroes forever?
en_GB: Am I doomed to fight foolish heroes for ever?

note: [message]: speaker=Mal Keshar cityfolk - just a person from the city, e.g. Weldyn
en: Narrow-minded and obtuse, as one would expect of cityfolk. Go back to your manors and taverns before I decide to kill you.
en_GB: Narrow-minded and obtuse, as one would expect of city-folk. Go back to your manors and taverns before I decide to kill you.

note: [part]
en: Rumors circulate about a spirit of good fortune that protects these guards. It is said that when attacked by orcs at night, the darkness itself descends to repel the assailants.
en_GB: Rumours circulate about a spirit of good fortune that protects these guards. It is said that when attacked by orcs at night, the darkness itself descends to repel the assailants.

note: [unit]: type=Cuttle Fish, id=Inky
en: female^Inky
en_GB: Inky

note: [message]: speaker=Drogan the first sentence in plain english is: Do you still remember the good old days? In the rest of the text, ’n means "and"
en: D’ya still ’member tha good ol’ days? When you were little, ’n yer father had no time fer ya, we used ta train together in tha fields. Just you ’n me fer hours on end, practicin’ with our swords ’n havin’ fun.
en_GB: D’ya still ’member tha good ol’ days? When you were little, ’n yer father had no time fer ya, we used ta train together in tha fields. Just you ’n me fer hours on end, practisin’ with our swords ’n havin’ fun.

note: [message]: speaker=Dela Keshar
en: I guess we were never that close, but you were still my brother. When you went to Alduin fer those eight years, I was so lonely, ya know? Bein’ the daughter of a baron, it was real hard to make any real friends. It was always just people tryin’ to be nice and friendly just to get something out of me. People didn’t care about me. They only cared about my title.
en_GB: I suppose we were never that close, but you were still my brother. When you went to Alduin fer those eight years, I was so lonely, ya know? Bein’ the daughter of a baron, it was really hard to make any real friends. It was always just people tryin’ to be nice and friendly just to get something out of me. People didn’t care about me. They only cared about my title.

note: [message]: speaker=Darken Volk
en: I taught you everything I knew. I imparted you with all the power you needed to accomplish your goals. I thought that in return, you would afford me a single, small favor, and that I would not ask more of you. How did you repay me? By betraying me using the very skills I taught you! You are a cursed soul, Mal Keshar the Damned!
en_GB: I taught you everything I knew. I imparted you with all the power you needed to accomplish your goals. I thought that in return, you would afford me a single, small favour, and that I would not ask more of you. How did you repay me? By betraying me using the very skills I taught you! You are a cursed soul, Mal Keshar the Damned!

note: [message]: speaker=Mal Keshar
en: Hahahahaha.
en_GB: Ha ha ha ha ha.

note: [message]: speaker=Mal Keshar
en: <i>HAHAHAHAHAHAHAHAHA.</i>
en_GB: <i>HA HA HA HA HA HA HA HA HA.</i>

note: [message]: speaker=narrator hahaha is Zephrin laughing this line sounds very "modern-day" but that's intentional because it's an easter egg, not meant to be taken strictly at face value
en: <i>That stupid memory came back to bother me again today. It was that time at the Academy when Zephrin and I were arguing about orcs. I still remember that hoarse voice of his telling me, ‘Fun story, Malin, but you really should put a disclaimer. You know, to make sure everyone understands no orcs were harmed in the making of this story, hahaha.’
    
    I can still hear his infernal cackling ringing in my head. Sure thing, Zephrin, right... like my whole life was some sort of work of fiction!</i>
en_GB: <i>That stupid memory came back to bother me again today. It was that time at the Academy when Zephrin and I were arguing about orcs. I still remember that hoarse voice of his telling me, ‘Fun story, Malin, but you really should put a disclaimer. You know, to make sure everyone understands no orcs were harmed in the making of this story, ha ha ha.’
    
    I can still hear his infernal cackling ringing in my head. Sure thing, Zephrin, right... like my whole life was some sort of work of fiction!</i>

note: [unit_type]: id=Frontier Baroness, race=human
en: female^Frontier Baroness
en_GB: Frontier Baroness

note: [unit_type]: id=Frontier Baroness, race=human
en: At Wesnoth’s frontiers, all able-bodied men and women must be able to defend their homes in times of need. Men are most often trained in the use of sword or bow and are used as soldiers who withstand the brunt of orcish assaults to hold the raiders at bay. Women, instead, learn to use the staff and sling and are most effective as scouts and ambushers. The most proficient are powerful skirmishers and are highly adept at reconnaissance, allowing them to often outmaneuver and entrap orcish raiders.
en_GB: At Wesnoth’s frontiers, all able-bodied men and women must be able to defend their homes in times of need. Men are most often trained in the use of sword or bow and are used as soldiers who withstand the brunt of orcish assaults to hold the raiders at bay. Women, instead, learn to use the staff and sling and are most effective as scouts and ambushers. The most proficient are powerful skirmishers and are highly adept at reconnaissance, allowing them to often outmanoeuvre and entrap orcish raiders.

note: [advancement]
en: Increased hitpoints
en_GB: Increased hit-points

en: Shadow wave gains the fervor special and -10% arcane resistance
en_GB: Shadow wave gains the fervour special and -10% arcane resistance

note: [damage]: id=did_soul_eater3
en: This unit gains 15% damage on offense and heals 12 HP whenever it kills an enemy unit.
en_GB: This unit gains 15% damage on offence and heals 12 HP whenever it kills an enemy unit.

note: [dummy]: id=did_frost_nova
en: On offense, this attack will additionally deal 70% of its damage in cold damage to all enemies adjacent to the target.
en_GB: On offence, this attack will additionally deal 70% of its damage in cold damage to all enemies adjacent to the target.

note: [dummy]: id=did_soul_rend
en: Every turn, this unit loses 5 hitpoints, but drains 4 hitpoints from each adjacent enemy.
en_GB: Every turn, this unit loses 5 hit-points, but drains 4 hit-points from each adjacent enemy.

note: [damage]: id=did_malevolence
en: This attack gains 50% damage on offense, but causes this unit to lose 1 hp per hit.
en_GB: This attack gains 50% damage on offence, but causes this unit to lose 1 hp per hit.

note: [attacks]: id=did_fervor
en: fervor
en_GB: fervour

note: [attacks]: id=did_fervor
en: This attack gains 2 attacks on offense, but causes this unit to lose 4 hp per hit.
en_GB: This attack gains 2 attacks on offence, but causes this unit to lose 4 hp per hit.

note: [attacks]: id=did_impetuity
en: This attack loses one strike on offense but deals three times the normal damage.
en_GB: This attack loses one strike on offence but deals three times the normal damage.

note: [attacks]: id=did_corpse_launcher
en: On offense, enemies cannot retaliate against this attack. This attack consumes 3 HP from each nearby allied corpse to deal 11 impact damage (per corpse) to the target on top of this attack’s base damage.
en_GB: On offence, enemies cannot retaliate against this attack. This attack consumes 3 HP from each nearby allied corpse to deal 11 impact damage (per corpse) to the target on top of this attack’s base damage.

note: [resistance]: id=did_drunk
en: female^drunk
en_GB: drunk

note: [berserk]: id=did_drunken_rage
en: On offense, this attack presses the engagement for 4 rounds of attacks.
en_GB: On offence, this attack presses the engagement for 4 rounds of attacks.

note: [trait]: id=maimed
en: female^maimed
en_GB: maimed

note: [trait]: id=maimed
en: <italic>text='Maimed'</italic> units have 3 less movement points than usual.
en_GB: <italic>text='Maimed'</italic> units have 3 fewer movement points than usual.
