gl_ES - en to gl translation catalogue (106 entries)

note: [campaign]: id=Descent_into_Darkness [scenario]: id=09_Descent_into_Darkness
en: Descent into Darkness
gl: O descenso á escuridade

note: [campaign]: id=Descent_into_Darkness
en: DiD
gl: DE

note: [campaign]: id=Descent_into_Darkness
en: Neophyte
gl: Aprendiz

note: [campaign]: id=Descent_into_Darkness
en: Evoker
gl: Invocador

note: [campaign]: id=Descent_into_Darkness
en: Challenging
gl: Esixente

note: [campaign]: id=Descent_into_Darkness
en: Summoner
gl: Convocador

note: [about]
en: Artwork and Graphics Design
gl: Traballo artístico e deseño gráfico

note: [scenario]: id=01_Saving_Parthyn
en: Saving Parthyn
gl: Salvar Parcin

note: [side] [side]: type=Sergeant, id=Drogan [side]: type=General, id=Taylor
en: Defenders
gl: Defensores

note: [side]: type=Orcish Warrior, id=Kreg'a'shar Trr [side]: type=Orcish Warlord, type=Orcish Warrior, id=Gron'r Hronk [side]: type=Orcish Warlord, id=K'rrlar Oban [side]: type=Orcish Warlord, id=Borth [side]: type=Orcish Warlord, id=P'Gareth [side]: type=Orcish Warlord, id=K'Vark [modify_side]
en: Orcs
gl: Orcos

note: [objective]: condition=win
en: Defend the river fort for two nights
gl: Defende o forte do río durante dúas noites.

note: [objective]: condition=lose
en: Death of Malin Keshar
gl: Morte de Malin Quesar.

note: [objective]: condition=lose
en: Death of Drogan
gl: Morte de Drogan.

note: [message]: speaker=narrator
en: Welcome to Parthyn
gl: Benvidos a Parcin.

note: [message]: speaker=unit
en: Who will be left to defend Parthyn?
gl: Quen vai quedar para defender Parcin?

note: [scenario]: id=02_Peaceful_Valley
en: Peaceful Valley
gl: Un val tranquilo

note: [side] [unit]: type=Apprentice Mage, id=Fake Malin [unit]: type=Apprentice Necromancer, id=Fake Malin [unit]: type=Dark Mage, id=Fake Malin [unit]: id=Malin Keshar, type=Dark Mage
en: Malin Keshar
gl: Malin Quesar

note: [side]: type=Goblin Knight, id=T'shar Lggi
en: Goblins
gl: Trasnos

note: [objective]: condition=win
en: Occupy all of the goblin villages
gl: Toma o control das vilas dos trasnos.

note: [objective]: condition=lose
en: Death of Darken Volk
gl: Morte de Vol “O escuro”.

note: [message]: speaker=Darken Volk
en: Beware the goblin guards in the villages.
gl: Coidado cos gardas trasnos das vilas.

note: [message]: speaker=Malin Keshar [message]: speaker=Darken Volk [message]: speaker=unit [message]: speaker=Mal Keshar
en: ...
gl: …

note: [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman
en: Villager
gl: Aldeán

note: [message]: speaker=Malin Keshar
en: I suppose so...
gl: Supoño que non…

note: [scenario]: id=03_A_Haunting_in_Winter
en: A Haunting in Winter
gl: Un inverno de cacería

note: [side] [unit]: type=Necromancer, id=Darken Volk
en: Darken Volk
gl: Vol “O escuro”

note: [objective]: condition=win
en: Move Malin to the end of the mountain pass
gl: Leva a Malin ao comezo do paso da montaña.

note: [objective]: condition=win
en: Kill the orc leaders
gl: Mata aos líderes orcos.

note: [message]: speaker=Malin Keshar
en: The ice doesn’t look very thick...
gl: O xeo non parece moi seguro…

note: [message]: speaker=narrator
en: The weak ice gives way beneath the undead creature, who becomes mired in the thick mud at the lake’s bottom.
gl: O quebradizo xeo creba baixo o non morto, que queda atrapado no denso lodo do fondo da lagoa.

note: [message]: speaker=narrator
en: The weak ice gives way beneath the heavy warrior, who drowns in the frigid mountain waters.
gl: O quebradizo xeo creba baixo o pesado guerreiro, que afoga nas augas glaciais da montaña.

note: [label]
en: River Longlier
gl: Río Xacer

note: [message]: speaker=P'Gareth
en: Ummm... unless... you are already dead, like the skeletons?
gl: Hm… a non ser que… E se xa está morto, coma os esqueletos?

note: [scenario]: id=06_Return_to_Parthyn
en: Return to Parthyn
gl: O regreso a Parcin

note: [side]: type=Lieutenant, id=Drogan
en: Guardsmen
gl: Gardas

note: [side]: type=Lieutenant, id=Drogan
en: River fort guard
gl: Garda do forte do río

note: [objective]: condition=win
en: Remove the traitor Drogan
gl: Eliminar ao traidor Drogan.

note: [objective]: condition=lose
en: Kill any people from Parthyn but Drogan
gl: Matar a calquera habitante de Parcin aparte de Drogan.

note: [message]: speaker=Malin Keshar
en: Silence from you.
gl: Cala.

note: [message]: role=advisor
en: Master, he threatens the safety of the city by standing in your way.
gl: Mestre, interpoñéndose no noso camiño está a ameazar a seguridade da cidade.

note: [message]: speaker=Malin Keshar
en: Now the people of Parthyn will never accept me back!
gl: Agora a xente de Parcin nunca me aceptará de volta!

note: [message]: speaker=Malin Keshar
en: See what your traitorous ways have won you, Drogan?
gl: Mira o que conseguiches por traidor, Drogan.

note: [objective]: condition=win
en: Escape to the northwest
gl: Escapa polo noroeste.

note: [side]
en: Intruders
gl: Intrusos

note: [side]: type=General, id=Taylor
en: Night Watchman
gl: Vixía nocturno

note: [side]: type=General, id=Taylor
en: Gate Guard
gl: Garda da porta

note: [side]: type=General, id=Taylor
en: Head Trainer
gl: Adestrador principal

note: [message]: speaker=narrator
en: Note: Only the units you recruit now will be available to you once inside.
gl: Nota: só as unidades que recrutes agora estarán dispoñíbeis unha vez esteas dentro.

note: [message]: speaker=unit Ooouuuh is a cry of pain
en: Ooouuuh! It burns... burrrrnnns...
gl: Ouh! Queima… queima!

note: [message]: speaker=Darken Volk
en: Here is the entrance! Hurry!
gl: Aquí está a entrada! A présa!

note: [command]
en: Guard
gl: Garda

note: [side]
en: Guardian
gl: Garda

note: [objective]: condition=win
en: Escape via the tunnel in the northeast cellar
gl: Escapa polo túnel do soto do nordeste

note: [message]: speaker=Malin Keshar
en: Wait, you aren’t leaving me behind, are you?
gl: Agarda, non me estás deixando atrás, non?

note: [scenario]: id=08_Alone_at_Last
en: Alone at Last
gl: Finalmente só

note: [side]
en: Wesnothians
gl: Noroccidentais

note: [objective]: condition=win
en: Take the book back from Darken Volk
gl: Recupera o libro Vol “O escuro”

note: [message]: speaker=Darken Volk
en: Now give the book to me.
gl: Agora dáme o libro.

note: [message]: speaker=narrator
en: Darken Volk grabs the mysterious book from Malin’s hands and stalks away.
gl: Vol “O escuro” arrebatoulle a Malin o misterioso libro das mans e dispúxose a marchar.

note: [message]: speaker=Darken Volk
en: Now go your own way, and I will go mine.
gl: Agora segue o teu propio camiño, que eu seguirei o meu.

note: [message]: speaker=Malin Keshar
en: You can’t just leave me here!
gl: Non podes deixarme aquí sen máis!

note: [message]: role=advisor
en: Master, do you not see? He has merely been using you to get that book!
gl: Mestre, non o ve? Só vos empregou para conseguir o libro!

note: [message]: speaker=Malin Keshar
en: What do you mean?
gl: Que queres dicir?

note: [message]: speaker=Malin Keshar
en: Wait!
gl: Agarda!

note: [message]: speaker=Darken Volk
en: You are even more of a fool than I thought.
gl: Es máis parvo do que pensaba.

note: [message]: speaker=Darken Volk
en: Hardly. I will crush you easily.
gl: Non o creo. Esmagareite sen problema ningún.

note: [message]: speaker=Malin Keshar
en: Now you shall pay for what you have done to me.
gl: Agora terás que pagar por todo o que me fixeches.

note: [unit]: type=Paladin, id=Sir Cadaeus
en: Sir Cadaeus
gl: Sir Cadeus

note: [message]: speaker=narrator
en: Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the book.
gl: Recolle o libro movendo unha unidade onda el. Os morcegos e as pantasmas non poden portar o libro.

note: [part]
en: <i>“To become a lich, one must first die.”</i>
gl: «<i>Para ser un liche, primeiro hai que morrer</i>».

note: [message]: role=advisor
en: Master, you are gravely injured!
gl: Mestre, estades gravemente ferido!

note: [message]: role=advisor
en: Yes, master.
gl: Claro, mestre.

note: [message]: speaker=narrator
en: There is darkness...
gl: Hai escuridade…

note: [message]: speaker=narrator
en: and peace...
gl: e paz…

note: [message]: speaker=narrator
en: for a moment.
gl: por un instante.

note: [modify_side] [unit]: type=Lich, id=Fake Mal Keshar [side]
en: Mal Keshar
gl: Mal Quesar

note: [message]: speaker=Mal Keshar
en: The cold, it burns!
gl: O frío, queima!

note: [objective]: condition=win
en: Regain your strength
gl: Recupera a túa forza.

note: [objective]: condition=lose [objective]: condition=win
en: Destruction of Mal Keshar
gl: Destrución de Mal Quesar.

note: [scenario]: id=10_Endless_Night
en: Endless Night
gl: A eterna noite

note: [objective]: condition=win
en: Defeat the foolish hero
gl: Derrota ao heroe estúpido.

note: [objective]: condition=win
en: Defeat another foolish hero
gl: Derrota a outro dos heroes estúpidos.

note: [objective]: condition=win
en: Defeat yet another foolish hero
gl: Derrota a outro máis dos heroes estúpidos.

note: [note]: description=<b>
en: Endless Night $timesForever
gl: A eterna noite $timesForever

note: [modify_side]
en: Humans
gl: Humanos

note: [modify_side]
en: Bandits
gl: Bandidos

note: [modify_side]
en: Elves
gl: Elfos

note: [modify_side]
en: Dwarves
gl: Ananos

note: [unit]: type=Royal Guard, id=Foolish Hero [unit]: type=Highwayman, id=Foolish Hero [unit]: type=Elvish Marshal, id=Foolish Hero [unit]: type=Dwarvish Lord, id=Foolish Hero [unit]: type=Orcish Warlord, id=Foolish Hero
en: Foolish Hero
gl: Heroe estúpido

note: [message]: speaker=Mal Keshar
en: Another foolish hero? Seriously?
gl: Outro heroe estúpido? En serio?

note: [message]: speaker=Mal Keshar
en: Is there an endless supply of foolish heroes with death wishes? Honestly, where do you all come from?
gl: Hai un subministro sen fin de heroes estúpidos con desexos de morrer? En serio, de onde saídes todos?

note: [message]: speaker=Mal Keshar
en: Am I doomed to fight foolish heroes forever?
gl: Estou condenado a loitar contra heroes estúpidos para sempre?

note: [unit]: type=Frontier Baroness, id=Dela Keshar
en: Dela Keshar
gl: Dela Quesar

note: [message]: role=second
en: Yes, sir.
gl: Si, señor.

note: [message]: role=second
en: Who do you think he was before becoming a lich?
gl: Como pensas que sería antes de converterse nun liche?

note: [message]: role=speakinghero
en: Well, that is the end of his evil ways.
gl: Ben, esta é a fin dos seus camiños de maldade.

note: [message]: role=second
en: Who you think he was, boss?
gl: Ti quen pensas que sería, xefe?

note: [unit_type]: id=Apprentice Mage, race=human
en: Apprentice Mage
gl: Aprendiz de mago

note: [attack]: type=impact
en: magic blast
gl: explosión máxica

note: [unit_type]: id=Apprentice Necromancer, race=human
en: Apprentice Necromancer
gl: Aprendiz de nigromante

note: [unit_type]: id=Dark Mage, race=human
en: Dark Mage
gl: Mago escuro

note: [unit_type]: id=Frontier Baroness, race=human
en: female^Frontier Baroness
gl: Baronesa da fronteira

note: [attack]: type=arcane
en: shadow wave
gl: onda sombría

note: [trait]: id=loyal
en: loyal
gl: leal

note: [trait]: id=loyal
en: to himself
gl: (a si mesmo)

note: [message]: speaker=Darken Volk
en: Your incompetence at this simple task is appalling. You will never grow strong enough to be of use to me.
gl: A túa incompetencia nesta sinxela empresa foi atroz. Nunca chegarás ser forte dabondo para serme de utilidade.
