wescamp-i 18n - en to gl translation catalogue (414 entries)

note: [campaign]: id=Dead_Water
en: Dead Water
gl: Augas mortas

note: [campaign]: id=Dead_Water
en: DW
gl: AM

note: [campaign]: id=Dead_Water
en: Citizen
gl: Cidadán

note: [campaign]: id=Dead_Water
en: Fighter
gl: Loitador

note: [campaign]: id=Dead_Water
en: Challenging
gl: Esixente

note: [campaign]: id=Dead_Water
en: Warrior
gl: Guerreiro

note: [campaign]: id=Dead_Water
en: Difficult
gl: Difícil

note: [campaign]: id=Dead_Water
en: Triton
gl: Tritón

note: [campaign]: id=Dead_Water
en: You are Kai Krellis, son and heir of the last merman king but only a child. A necromancer is turning your subjects into undead slaves! Lead your people on a mission to convince a powerful mer-sorceress to help you repel the invasion. The oceans near the Northern Lands are perilous, so you will need cunning and bravery to survive. But first you need to gain the respect of your troops!
gl: Poraste nas escamas de Cai Crelis, fillo e herdeiro do último rei sirénido, pero aínda un mozo. Un nigromante está a converter aos teus súbditos en escravos non mortos! Lidera ao teu pobo nunha misión para convencer a unha poderosa feiticeira sirénida de axudarvos a repeler a invasión. As augas das Terras Nórdicas son perigosas, e a túa astucia e valentía serán a clave da vosa supervivencia. Claro que antes de nada, deberás gañarte o respecto das tropas!

note: [campaign]: id=Dead_Water
en: (Intermediate level, 10 scenarios.)
gl: Nivel medio, 10 escenarios.

note: [about]
en: Campaign design and programming
gl: Deseño da campaña e programación

note: [about]
en: Script-doctoring and cleanup for mainline
gl: Asesoramento técnico e adaptación ás normas oficiais

note: [about]
en: Artwork
gl: Material gráfico

note: [lua]: wesnoth.interface.game_display.unit_status
en: stunned: This unit is stunned. It cannot enforce its Zone of Control.
gl: Atordado: esta unidade está atordada, e non pode exercer a súa zona de control.

note: [scenario]: id=01_Invasion
en: Invasion!
gl: A invasión

note: [part]
en: In 626 YW, Jotha was attacked by a larger raiding party than ever before. The king Kai Laudiss led his troops to repel the raiders. They were successful, but merfolk casualties were greater than usual. And numbered with the slain was the wife of Kai Laudiss. The kai’s grief was great, but his wrath was also fearsome to behold. He readied his army to follow the orcs. His stated purpose was not revenge, but the desire to secure the safety of Jotha with a demonstration of force that would teach the orcs to steer well clear of the merfolk. The merfolk army caught up with the orc band as it reached Tirigaz.
gl: No ano 626 d.N., a maior partida de asalto que xamais vira a baía atacou Ioza. O rei, Cai Laudis, liderou ás tropas nun esforzo por repeler aos invasores. E os sirénidos conseguírono, se ben o prezo en vidas foi maior que nunca. E unha desas vidas foi a da muller de Laudis. A dor do rei pola perda non tardou en converterse en ira, e ordenou que o exército se prepararse para seguir aos orcos abandeirando non vinganza, senón o desexo de protexer a cidade cunha demostración de forza que lles aprendese aos orcos a manterse á marxe dos sirénidos. O exército das augas alcanzou ao grupo de orcos á súa chegada a Tírigaz.

note: [part]
en: Kai Krellis felt too young for the responsibilities of a kingdom, so he relied on the wisdom of a priestess named Cylanna. She had been a friend of his father, and he had known her as long as he could remember. Cylanna mourned the former kai, but believed that his sacrifice would allow Krellis to preside over an age of peace. Unfortunately, that was not to be. A new enemy appeared from under the mountains.
gl: Cai Crelis considerábase novo de máis para as responsabilidades do reino, polo que recorreu constantemente ao consello de Silana, unha sacerdotisa que fora amiga de seu pai e que o mozo coñecía desde moi novo. Ela lamentaba terribelmente a morte do anterior rei, pero estaba convencida de que, grazas ao seu sacrificio, Crelis viviría tempos de paz. Por desgraza, a sacerdotisa estaba equivocada. Do sur das montañas chegou un novo inimigo.

note: [side]: type=Dark Sorcerer, id=Mal-Kevek
en: Undead Forces
gl: Forzas dos non mortos

note: [side]: type=Dark Sorcerer, id=Mal-Kevek [side]: type=Lich, id=Mal-Kevek
en: Mal-Kevek
gl: Mal-Quevec

note: [objective]: condition=win
en: Defeat enemy leader
gl: Derrota ao líder inimigo.

note: [unit]: type=Mermaid Priestess, id=Cylanna
en: Cylanna
gl: Silana

note: [message]: speaker=Kai Krellis
en: Is something wrong, priestess?
gl: Hai algún problema, Silana?

note: [message]: speaker=Cylanna
en: Maybe. I smell death and decay.
gl: Pode. Cheiro morte, morte e putrefacción.

note: [unit]: type=Merman Netcaster, id=Gwabbo
en: Gwabbo
gl: Guabo

note: [message]: speaker=Gwabbo
en: Back, you fiend! You have not won...I will return to finish this.
gl: Atrás, demo! Isto non acaba aquí… Volverei para acabar contigo!

note: [message]: speaker=Gwabbo
en: Kai! We are under attack! Fell creatures invaded our village and slew without mercy. I managed to fight my way clear, and have come to seek your aid.
gl: Maxestade, atácannos! Unhas criaturas malignas invadiron as nosas vilas e asasinaron aos nosos sen piedade. Eu conseguín abrirme camiño, e preséntome ante vós para pedirvos axuda.

note: [message]: speaker=Kai Krellis
en: What manner of creatures were they?
gl: Que clase de criaturas eran?

note: [message]: speaker=Gwabbo
en: I have never seen their like before in all my years. They were like men, but they had no skin. Our spears went right through them; they <i>laughed</i> at our weapons. And they smelled like nothing in the sea, of dank earth and rottenness.
gl: Na miña vida vin criaturas semellantes. Eras coma humanos, pero sen carne. As nosas lanzas atravesábanos mentres eles <i>rían</i> e continuaban avanzando coma se nada. E o seu cheiro era unha mestura de terra húmida e putrefacción.

note: [message]: speaker=Cylanna
en: Undead. This will be your first real test as a leader, Kai Krellis. You must defeat these creatures.
gl: Non mortos. Este será o teu primeiro reto real como líder, Cai Crelis. Debes derrotar a estas criaturas.

note: [message]: speaker=Cylanna
en: Gwabbo speaks wisely. You must fight; I will protect you as much as I can...but when war looms, a kai must lead. It is our way.
gl: Guabo está no certo, debes loitar. Protexereite canto estea nas miñas mans, pero xa coñeces o dito: «cando a guerra chegar, o rei ha liderar».

note: [message]: speaker=narrator
en: You have few trained fighters, so you can only recruit three of each level 1 unit. There is no limit on citizens.
gl: Contas con algúns loitadores adestrados, polo que só poderás recrutar tres unidades de primeiro nivel de cada tipo, a excepción dos cidadáns, dos que non terás límite.

note: [message]: speaker=Mal-Kevek
en: Rise, my slaves! We will create an army for Lord Ravanal.
gl: Erguédevos, escravos! É hora de forxar un exército para o noso señor Ravanal.

note: [message]: speaker=Cylanna
en: He is raising our dead to fight against us! Even though they were your own citizens, Krellis, show no mercy. Destroy them if you can.
gl: Está a espertar aos nosos mortos para que loitemos contra eles! Crelis, esquece o que un día foron, ou os destruímos ou nos destruirán eles a nós.

note: [message]: id=Mal-Kevek
en: Foolish fish-men. You cannot kill <i>me</i> that easily.
gl: Serás parvo, cola-peixe. A <i>min</i> non se me mata así como así!

note: [message]: speaker=narrator
en: The merfolk saw a shadowy shape rise from the dead body of the necromancer and disappear under the mountain.
gl: Os sirénidos quedaron pampos ao ver como unha sombra se erguía do corpo sen vida do nigromante e desaparecía no horizonte.

note: [message]: speaker=Kai Krellis
en: He is raising the dead from every village!
gl: En cada vila que conquistan erguen máis mortos!

note: [message]: speaker=Gwabbo
en: This will be a dark day, but we <i>will</i> prevail.
gl: Este promete ser un día para esquecer, pero <i>viviremos</i> para lembralo!

note: [message]: speaker=Kai Krellis
en: Hey, I did it!
gl: Acabei con el!

note: [scenario]: id=02_Flight
en: Flight
gl: A fuxida

note: [part]
en: Kai Krellis was concerned that the undead might return, so he determined to learn as much as possible about them. His only clue was the name the necromancer had spoken: <i>“Lord Ravanal”</i>. He sent his swiftest scouts north and south along the coast to learn what they might about this Ravanal. The news they brought him was not good.
gl: A Cai Crelis preocupáballe que os non mortos regresasen, polo que decidiu descubrir todo canto fose posíbel sobre eles. A única pista coa que contaba era o nome que mencionara o nigromante, o dun tal «Ravanal». Así que enviou exploradores a investigar por toda a costa, de norte a sur. Á volta, os exploradores traían malas novas.

note: [part]
en: As the weeks went by, the veterans of the last battle helped train new recruits. Krellis’ army did not yet match his father’s, but he now had many competent soldiers. As he had expected, their adversaries soon arrived.
gl: Durante as seguintes semanas, os que loitaron na primeira batalla contra os non mortos adicáronse a adestrar novos recrutas. O exército de Crelis non podía aínda igualar nin de lonxe ao que seu pai liderara, pero nel había moitos soldados competentes. E tal e como imaxinara Crelis, o inimigo non tardou en regresar.

note: [objective]: condition=win
en: Move Kai Krellis to the north-west corner of the map. He must be level one or higher.
gl: Leva a Cai Crelis á esquina noroeste do mapa. O seu nivel debe ser un ou superior.

note: [objective]: condition=win
en: (different bonus for each)
gl: (a bonificación dependerá do líder)

note: [objective]: condition=win
en: Defeat all enemy leaders
gl: Derrota a todos os líderes inimigos.

note: [objective]: condition=win
en: Have a unit pick up the ring of power.
gl: Fai que unha unidade colla o anel de poder.

note: [side]: type=Lich, id=Mal-Kevek [side]: type=Necromancer, id=Mel Daveth [side]: type=Death Knight, id=Dead Knight [side]
en: Mal-Ravanal’s Forces
gl: Forzas de Mal-Ravanal

note: [side]: type=Necromancer, id=Mel Daveth
en: Mel Daveth
gl: Mel-Davez

note: [message]: speaker=Mal-Kevek
en: You may have ended my first life, but you have only made me more powerful in death. Now I will teach you a lesson!
gl: Pode que acabásedes coa miña primeira vida, pero o único que conseguistes foi facerme aínda máis forte en morte! Agora si que ides aprender o que é bo…

note: [message]: speaker=Mel Daveth
en: Leave some of them for me.
gl: Déixame algún a min.

note: [message]: speaker=Dead Knight
en: Uhhh.
gl: Uuuh.

note: [message]: speaker=Mel Daveth
en: And him.
gl: E a el.

note: [message]: speaker=Kai Krellis
en: We are surrounded. Look how many there are! How can we defeat them this time?
gl: Estamos rodeados, e mirade cantos son! Como imos facer agora para derrotalos?

note: [message]: speaker=Cylanna
en: I am afraid we cannot. We need help. My old instructor, Tyegëa, teaches on an island to the north. She and her priestesses are powerful. With their help we could probably defeat these enemies. Our task is to convince her to leave her enclave.
gl: Temo que desta vez non ha ser posíbel. Precisamos axuda, e sei quen nola pode prestar. Nunha illa ao norte de aquí dá clases a miña mestra, Taiguia, e tanto ela como as súas pupilas teñen grandes poderes. Coa súa axuda seguro que poderíamos vencer a estes inimigos. Só temos que convencela.

note: [message]: speaker=Kai Krellis
en: You can do that, right?
gl: Cres que nos axudará?

note: [message]: speaker=Cylanna
en: I am not sure that I can. However, you could.
gl: Non sei se eu poderei convencela, pero de seguro que ti si.

note: [message]: speaker=Kai Krellis
en: Me? I’ve never even met Tyegëa. How can I convince her to help us if you cannot?
gl: Eu? Se nin sequera a coñezo! Se ti non a das convencido, eu menos.

note: [message]: speaker=Cylanna
en: You will just have to trust me on this. She will listen to you. I will say no more on the matter.
gl: Só che podo dicir que escoitará o que lle digas.

note: [message]: speaker=Kai Krellis
en: Very well. How do we get there?
gl: Pois vale. Como facemos para chegar?

note: [message]: speaker=Cylanna
en: We follow the coast north, then go west to Bilheld Island. Tyegëa lives on a small island to the west of Bilheld, which is over ocean to the west-southwest of Tirigaz. Everyone will have to go; it is now deadly perilous here, and the open ocean west of Tirigaz can be dangerous for small groups.
gl: Temos que seguir a liña da costa en dirección norte, e logo virar ao oeste en dirección á Illa de Bilxel, no océano, ao suroeste de Tírigaz. Taiguia vive nunha pequena illa ao oeste desa. E teremos que ir todos, os que queden teñen a morte asegurada, e co perigosa que é a costa de Tírigaz non podemos permitirnos viaxar en grupos pequenos.

note: [message]: speaker=Gwabbo
en: Most of your citizens are not soldiers who will simply obey your orders. It will not be voiced aloud, but if you leave now, some of the people will think this mission is just an excuse to run away.
gl: Maxestade, a meirande parte dos vosos súbditos non son simples soldados que vaian obedecer as vosas ordes sen miramentos. Aínda que non sexa agradábel escoitalo, a realidade é que se foxe algúns van pensar que a misión non é máis que unha pobre escusa para fuxir.

note: [message]: speaker=Kai Krellis
en: I am not afraid! My people will see me fight the undead before we leave, even if defeating them all is impossible.
gl: Non teño medo a loitar! Antes de marchar deixarei que todos me vexan enfrontarme a eles, aínda que a vitoria sexa imposíbel.

note: [message]: speaker=Kai Krellis
en: But will everyone follow me on so perilous an adventure? I am still a youth; it may be they will not trust me.
gl: Pero quen vai querer seguirme nunha aventura tan perigosa? Aínda son moi novo, non creo que vaian confiar en min.

note: [message]: speaker=Gwabbo
en: They will follow. You proved your courage in our last battle. Your father, the Kai-that-was, would have been proud.
gl: Confiarán, maxestade. Na primeira batalla contra os non mortos demostrou vostede verdadeira coraxe. Seu pai estaría orgulloso.

note: [message]: speaker=Cylanna
en: You have proven your courage in battle, as tradition required of a kai; they will follow you now.
gl: Xa demostraches que tes coraxe na batalla, Crelis, honrando así a tradición dos reis. Irán onde ti os leves.

note: [message]: speaker=Mal-Kevek
en: This is impossible!
gl: Imposíbel!

note: [message]: speaker=Cylanna
en: With their master gone, the undead are vanishing!
gl: Agora que morreu o seu amo, os non mortos esvaécense!

note: [unit]: type=Dread Bat, id=Fearsome Bat
en: Fearsome Bat
gl: Morcego temíbel

note: [message]: speaker=Kai Krellis
en: That is a mighty bat!
gl: Ese morcego é impresionante!

note: [message]: speaker=second_unit
en: It is no matter. I will destroy it immediately.
gl: Dá igual, acabarei con el agora mesmo!

note: [message]: speaker=Cylanna
en: Hold a moment! Do you think, with its master gone, it might desire a new one?
gl: Agarda! Agora que acabamos co seu amo, pode que busque un novo.

note: [message]: speaker=Kai Krellis
en: If it does not attack, do not kill it. Let us see if it follows us.
gl: Se non vos ataca, non lle fagades mal. Vexamos se nos segue.

note: [message]: speaker=second_unit [message]: speaker=unit This should just be "translated" to whatever noise a bat makes in your language.
en: Neep, neep!
gl: Nip, nip!

note: [message]: speaker=second_unit
en: Look! There is a massive bat back here.
gl: Mirade! Aquí atrás hai un morcego enorme.

note: [message]: speaker=Gwabbo
en: Be courageous, and attack it anyway!
gl: Tes que ser valente. Atácao!

note: [message]: speaker=second_unit
en: But it isn’t attacking <i>me</i>. Do you think, with its master gone, it might desire a new one?
gl: O caso é que non parece que me queira mal. E se, agora que o seu amo morreu de verdade, busca alguén máis que se faga cargo del?

note: [message]: speaker=Kai Krellis
en: If it does not attack, we shall not kill it. Let us see if it follows us.
gl: Se non nos ataca, non lle faremos mal. Vexamos se nos segue.

note: [message]: speaker=Cylanna
en: With their master gone, the undead are fading away!
gl: Agora que o seu amo está morto definitivamente, os non mortos esváense!

note: [unit]: type=Vampire Bat, id=Friendly Bat
en: Friendly Bat
gl: Morcego amistoso

note: [message]: speaker=second_unit
en: Look! There is a bat cowering in the corner here.
gl: Mirade! Hai un morcego agochándose nesta esquina.

note: [message]: speaker=Cylanna
en: Aren’t you going to kill it? We need to keep moving.
gl: Que, non pensas matalo? Temos que seguir.

note: [message]: speaker=second_unit
en: I would feel bad about that. It is, uh, licking my hand.
gl: Dáme mágoa, o coitado. Mira como me acaricia a man.

note: [message]: speaker=Friendly Bat [message]: speaker=unit This should just be "translated" to whatever noise a bat makes in your language.
en: Neep?
gl: Nip?

note: [message]: speaker=Cylanna
en: Apparently you have your own bat.
gl: Parece que tes mascota, logo.

note: [message]: speaker=Kai Krellis
en: Look! There is a bat.
gl: Mirade! Aquí atrás hai un morcego.

note: [message]: speaker=Kai Krellis [message]: speaker=second_unit
en: It’s kind of cute.
gl: A verdade é que é unha monada.

note: [message]: speaker=second_unit
en: And look! There is a bat cowering in the corner here.
gl: E mirade! Hai un morcego agochándose nesta esquina.

note: [message]: speaker=Kai Krellis
en: Well, kill it, and let’s keep moving.
gl: Pois mátao e sigamos.

note: [message]: speaker=second_unit
en: But look, it’s licking my hand.
gl: Pero mira, estame a dar bicos na man.

note: [message]: speaker=Kai Krellis
en: Very well then. I suppose we have our own bat.
gl: Como queiras, coidaremos del.

note: [message]: speaker=Cylanna
en: With their master gone, the skeletons are crumbling!
gl: Agora que morreu o seu amo, os esqueletos desmorónanse!

note: [unit]: type=Walking Corpse, id=Undead Bat
en: Undead Bat
gl: Morcego non morto

note: [message]: speaker=Kai Krellis
en: Look! There is a bat. It is moving, but it looks half dead.
gl: Mirade! Hai un morcego. Móvese, pero parece que estea medio morto.

note: [message]: speaker=second_unit
en: Look! There is a bat in the corner here. It is moving, but it looks half dead.
gl: Mirade! Hai un morcego arrecunchado nesta esquina. Móvese, pero parece que estea medio morto.

note: [message]: speaker=Gwabbo
en: No, that thing is all the way dead.
gl: Medio? Eu diría que enteiro.

note: [message]: speaker=Cylanna
en: Actually, I believe it is truly dead.
gl: Pois creo que en realidade está completamente morto.

note: [message]: speaker=Kai Krellis
en: Fascinating. I shall certainly try.
gl: Interesante. Supoño que non perdo nada por intentalo.

note: [message]: speaker=Kai Krellis [message]: speaker=second_unit
en: He had a chest in his tent, too. It is filled with gold!
gl: Na súa tenda había tamén un cofre. E está repleto de ouro!

note: [message]: speaker=narrator
en: You receive 120 gold.
gl: Recibes 120 moedas de ouro.

note: [message]: speaker=Kai Krellis
en: It galls me to flee from our home, but we will return.
gl: É unha mágoa que teñamos que fuxir das nosas terras, pero volveremos.

note: [message]: speaker=narrator
en: Have a unit pick up the ring to end the scenario.
gl: Fai que unha unidade colla o anel para acabar o escenario.

note: [message]: speaker=Kai Krellis
en: Onward to Tyegëa’s island, then.
gl: Pois marchemos á illa de Taiguia.

note: [scenario]: id=03_Wolf_Coast
en: Wolf Coast
gl: A costa dos lobos

note: [part]
en: Distrustful of the open ocean, Kai Krellis led his people up the coast.
gl: Temeroso do océano aberto, Cai Crelis levou á súa xente pola costa.

note: [part]
en: They had only just begun their trek when they encountered wolves who had gotten wind of the battle. Many of the wolves were ridden by goblins. The orcs of Tirigaz, chastened by Kai Laudiss’s victory, might have decided not to bother the merfolk, but these goblins were bandits and outcasts even to their own kind.
gl: Apenas comezaran a súa viaxe cando, atraídos polo ruído da batalla, uns lobos se aproximaron á beira do mar. Montados en case todos eles, trasnos. Pode que os orcos de Tírigaz decidisen deixan en paz aos sirénidos tras a vitoria de Cai Laudis, pero estes trasnos eran bandidos e foraxidos mesmo para os da súa especie.

note: [side]: id=Gashnok, type=Goblin Knight, type=Goblin Knight, type=Direwolf Rider, type=Direwolf Rider
en: Wolf Riders
gl: Xinetes de lobos

note: [side]: id=Gashnok, type=Goblin Knight, type=Goblin Knight, type=Direwolf Rider, type=Direwolf Rider
en: Gashnok
gl: Gasnoc

note: [side]
en: Wild Wolves
gl: Lobos salvaxes

note: [unit]: type=Goblin Knight, id=Vrunt
en: Vrunt
gl: Brun

note: [message]: speaker=Kai Krellis
en: Beware, people!
gl: Coidado agora.

note: [message]: speaker=Kai Krellis
en: Someone go find out what is exciting the bat.
gl: Que alguén vea a ver que lle pasa ao morcego.

note: [message]: speaker=unit
en: There is something sticking out of the mud here. Ah! I got it.
gl: Parece que hai algo na lama. A ver… téñoo.

note: [message]: speaker=Cylanna
en: I know what that is. It’s a storm trident. It is supposed to let you control the lightning.
gl: Iso é un tridente da tormenta! Suponse que o portador pode controlar os raios.

note: [message]: speaker=narrator
en: The trident is 14×2, magical, ranged, with <i>fire</i> damage.
gl: O tridente permite dous ataques de 14 de dano por quenda, a distancia, con dano de <i>lume</i>.

note: [option]
en: That sounds great! I’ll take it.
gl: Soa ben, quedo con el!

note: [option]
en: That sounds frightening. Let someone else have it.
gl: Que dis? Pois que o colla outro, que a min dáme algo de “respecto”.

note: [option]
en: Let me have that trident. I want to control lightning!
gl: Deixádeme quedar co tridente. Quero controlar os raios!

note: [option]
en: I’ll just leave that trident where it is.
gl: Case que o deixo onde estaba.

note: [scenario]: id=04_Slavers
en: Slavers
gl: Os escravistas

note: [part]
en: Now, they were farther away from home than most merfolk ever went. Only Cylanna and a few soldiers had been farther.
gl: Só Silana e uns poucos soldados estiveran algunha ves tan lonxe das súas terras como estaba agora todo o pobo sirénido.

note: [side]
en: Former Slaves
gl: Escravos liberados

note: [side]: id=Gilak, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker [side]: id=Raxisz, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
en: Saurian Slavers
gl: Escravistas saurios

note: [side]: id=Gilak, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
en: Gilak
gl: Guila

note: [side]: id=Raxisz, type=Saurian Ambusher, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker
en: Raxisz
gl: Raxís

note: [side]: id=Aglizix, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker, type=Saurian Flanker
en: Saurians
gl: Saurios

note: [side]: id=Aglizix, type=Saurian Ambusher, type=Saurian Flanker, type=Saurian Flanker, type=Saurian Flanker
en: Aglizix
gl: Eiglisis

note: [message]: speaker=Kai Krellis
en: There are cages on the shore. I wonder why.
gl: Hai gaiolas na costa. Por que será?

note: [unit]: type=Merman Brawler, id=Teeloa
en: Teelöa
gl: Tiloa

note: [message]: speaker=Teeloa
en: Help! Save me!
gl: Axuda! Por favor!

note: [message]: speaker=Kai Krellis
en: Who are you? What is happening?
gl: Que pasa? Quen es ti?

note: [message]: speaker=Teeloa
en: My name is Teelöa. I have been a slave to these saurians for almost two years. I saw you coming up the coast in strength, so I fled. They follow in my wake, and without your protection they will surely kill me.
gl: Chámome Tiloa. Os saurios capturáronme haberá dous anos, e desde entón téñenme de escravo. En canto vos vin atravesar a costa, escapei. Están a perseguirme, e se non me axudades acabarán comigo!

note: [message]: speaker=Kai Krellis
en: A slave!
gl: Un escravo!

note: [message]: speaker=Gilak
en: You! Merman! You have some property of oursss. Return it at once if you value your life.
gl: Ei, vós, sirénidos! Creo que tedes algo que é meu. Devolvédemo se non queredes pagar as consecuensias.

note: [message]: speaker=Kai Krellis
en: If you mean this merman, Teelöa, he is no longer your property. No person should be the property of another. Release all your slaves, or the wrath of the merfolk will fall upon you!
gl: Se te refires a este sirénido, esquéceo. Ninguén debería ser propiedade de ninguén. Libera a todos os escravos, o caerá sobre ti a ira do pobo sirénido!

note: [message]: speaker=Cylanna
en: A brave and kindhearted choice! I cannot abide slavery.
gl: Ben falado! Non soporto a escravitude.

note: [message]: speaker=Gwabbo The phrase 'words of a man' does *not* have the sense of 'words of a human' here; it signifies rather 'words of a moral adult' as opposed to a child or dependant.
en: Those were the words of a man and a leader, Kai Krellis, and well spoken. The folk are truly yours now.
gl: Foron palabras propias dun sirénido e un líder, Cai Crelis, ben feito. Creo que o pobo está convosco.

note: [message]: speaker=narrator
en: Kai Krellis saw that it was so. The refugee merfolk, sore in their pride from fleeing their enemies, cheered his ultimatum and made ready to fight with a will.
gl: Cai Crelis tamén o notou. O pobo sirénido, no exilio e co orgullo ferido tras fuxir dos seus inimigos, empezou a alzar as lanzas e a berrar, ansiosos todos por comezar a batalla.

note: [message]: speaker=Gilak
en: Foolish merman! You will sssoon wish you had minded your own affairs.
gl: Estúpidos sirénidos! Arrepentirédesvos.

note: [message]: speaker=Kai Krellis
en: Perhaps if I called out to the slaves, I could rouse them to help us fight against their captors.
gl: Pode que se chamo ás armas aos escravos se rebelen e nos axuden a loitar contra os seus raptores.

note: [message]: speaker=Gwabbo
en: I think that would work. If I may make a suggestion though, I think we should wait for a more strategic moment.
gl: Iso creo eu tamén. Pero, se mo permite, creo que deberiamos agardar a un momento máis estratéxico.

note: [message]: speaker=Kai Krellis
en: Never hesitate to speak your counsel to me, Gwabbo. You have been my right arm on this journey; your courage and loyalty are well proven.
gl: O teu consello sempre é benvido, Gabo. Fuches a miña man dereita desde que partimos, e probaches sobradamente a túa coraxe e valor.

note: [message]: speaker=Cylanna
en: Those are the words of a true kai and your father’s son. I am proud of you, Krellis.
gl: Teu pai estaría orgulloso de escoitarte falar así, Crelis. E eu tamén o estou.

note: [message]: speaker=Cylanna
en: I believe that would work, but many of them will be killed if you do it now. It might be better to wait.
gl: Paréceme boa idea, pero se o fas agora moitos morrerán. Mellor sería agardar.

note: [set_menu_item]: id=peasant_revolt_menu_option
en: Inspire the slaves to revolt
gl: Animar aos escravos a rebelarse

note: [message]: speaker=Kai Krellis
en: Hear this! Slaves, the merfolk have sworn war against your tormentors. If you would be free, arise and seize your liberty!
gl: Escoitade, escravos! Os sirénidos declaramos a guerra a aqueles que vos atormentan día tras día. Se queredes ser libres, rebeládevos e loitade connosco!

note: [message]: speaker=narrator "to hand" is an expression that means "nearby".
en: Cheers erupted from several villages, and former slaves rushed out with whatever meager weapons they could find, or fists and rocks if no weapons were to hand. Screams and curses came from the saurian castles.
gl: Desde as vilas empezaron a escoitarse berros de emoción a medida que os escravos se rebelaban. Armados con canto obxecto punzante ou pesado atopaban, dispoñíanse a apoiar o ataque dos sirénidos.

note: [message]: speaker=Kai Krellis
en: There is a treasure chest there! Good bat!
gl: Alí hai un cofre con ouro! Morcego bo!

note: [message]: speaker=unit
en: There is a treasure chest here!
gl: Aquí hai un cofre con ouro!

note: [message]: speaker=narrator
en: You receive 100 gold.
gl: Recibes 100 moedas de ouro.

note: [message]: speaker=unit
en: Neep!
gl: Nip!

note: [message]: speaker=Kai Krellis
en: I believe our bat is impressed! That must be a drake. I am told they are fearsome, but honorable, creatures. I think we can let him out of the cage.
gl: Creo que o noso morcego quedou sorprendido. Iso debe ser un draconián. Polo que sei son criaturas de honor, a pesar da súa pinta. Creo que podemos liberalo.

note: [message]: speaker=Kai Krellis
en: This must be a drake. I am told they are honorable creatures. I am going to let him out of the cage.
gl: Isto debe ser un draconián. Seica son criaturas de honor. Vou deixalo saír.

note: [message]: speaker=Kai Krellis
en: That must be a drake. I am told they are fearsome, but honorable, creatures. Let him out of the cage.
gl: Iso debe ser un draconián. Disque son criaturas de honor, a pesar do que poida parecer. Deixádeo saír.

note: [message]: speaker=unit
en: Uh...If you say so.
gl: Eh… Como mande!

note: [unit]: type=Drake Burner, id=Keshan
en: Keshan
gl: Quexan

note: [message]: speaker=Kai Krellis
en: What is your name?
gl: Como te chamas?

note: [message]: speaker=Keshan
en: I am Keshan.
gl: Son Quexan.

note: [message]: speaker=Kai Krellis
en: How did you come to be in a cage?
gl: E como acabaches nunha gaiola?

note: [message]: speaker=Keshan
en: I was hunting north of here when the small ones captured me. I killed many, but I was humiliated in the end.
gl: Estaba cazando ao norte destas terras cando os ananos estes me capturaron. Ao principio podía con eles, pero por moitos que derrotase, ao final humilláronme.

note: [message]: speaker=Kai Krellis
en: Will you fight with us, Keshan?
gl: Loitarás canda nós?

note: [message]: speaker=Keshan
en: You have released me, so I owe you a great debt. I will fight with you.
gl: A vós debo a miña liberdade, e loitarei convosco para saldar esa débeda.

note: [unit]: type=Poacher, id=Siddry
en: Siddry
gl: Sidri

note: [message]: speaker=Kai Krellis [message]: speaker=unit
en: Who are you, and what are you doing in a cage?
gl: Quen es, e como acabaches nesa gaiola?

note: [message]: speaker=Siddry
en: My name is Siddry. These cursed saurians nabbed me a week ago — wanted me to turn overseer to their other slaves. I wouldn’t do it, so they caged me with them. They tried to take my bow too, but they had some trouble with that.
gl: Chámome Sidri. Estes malditos saurios colléronme hai como unha semana. Querían que fixese de vixilante do resto de escravos. Negueime, así que me engaiolaron con eles. Intentaron quitarme o arco, pero non houbo maneira.

note: [message]: speaker=Siddry
en: The way I see it, you’re helping me. There is nothing I would like better than to put their slavery to an end. I can’t swim, so I won’t be able to come with you on your travels, but I will owe you. If there is anything I can do in the future, I will do it.
gl: Estades axudándome, que menos que devolvérvola axudándoos a por fin a esta escravitude. Non poderei acompañarmos na vosa viaxe —non sei nadar— pero espero algún día poder recompensar o que fixestes por min.

note: [message]: speaker=Kai Krellis
en: Well met, then, friend. I am Kai Krellis, leader of the people of Jotha.
gl: Moito gusto en coñecerte, entón. Son Cai Crelis, amigo, líder do pobo de Ioza.

note: [message]
en: Kai Krellis, you have freed us, and we are forever in your debt. How can we repay you?
gl: Cai Crelis, estamos en débeda contigo por nos liberar. Como poderemos pagárvolo?

note: [message]: speaker=Kai Krellis
en: I will not ask you to follow me. You have suffered enough for the benefit of others. Go back to your families if you have them, and work for yourselves from now on.
gl: Non vos pedirei que veñades comigo. Xa sufristes bastante a costa doutros. Volvede coas vosas familias se tedes, e traballade para vós mesmos de agora en diante.

note: [scenario]: id=05_Tirigaz
en: Tirigaz
gl: Tírigaz

note: [part]
en: Farther up the coast was the port city of Tirigaz where Kai Laudiss had so soundly beaten the orcs. Bilheld was due west from there. The merfolk felt uneasy, so they took shelter in an abandoned orcish encampment as night fell.
gl: Seguindo en dirección norte pola costa se atopaba o porto de Tírigaz onde Cai Laudis conseguira a súa épica vitoria fronte aos orcos. Bilxel estaba situada ao oeste. Por seguridade, os sirénidos acamparon nun enclave abandonados dos orcos coa posta de sol.

note: [objective]: condition=win
en: Destroy all the undead
gl: Destrúe a todos os non mortos.

note: [objective]: condition=win
en: (you can destroy the undead first)
gl: (podes destruír primeiro aos non mortos)

note: [objective]: condition=win
en: Also kill Marg-Tonz
gl: Mata a Mar-Ton.

note: [side]: id=Marg-Tonz, type=Orcish Sovereign
en: Orcs
gl: Orcos

note: [side]: id=Marg-Tonz, type=Orcish Sovereign
en: Marg-Tonz
gl: Mar-Ton

note: [side]
en: Undead
gl: Non mortos

note: [message]: speaker=ghost scout
en: Found. Them.
gl: Atopeinos…

note: [message]: speaker=Kai Krellis
en: I feared this might happen. We tarried too long fighting the saurians, and the undead have caught up with us. The spirits may have trapped us here for the night, but in the morning we will...
gl: O que me temía. Entretivémonos demais loitando contra os saurios, e os non mortos alcanzáronnos. Pode que os espíritos non nos deixen fuxir esta noite, pero cando saia o sol…

note: [message]: speaker=Marg-Tonz
en: What’s going on? What are you fish-men doing here? Are we constantly to be pestered by you creatures?
gl: Que ocorre? Que fan eses peixes aquí? É que non nos van deixar nunca en paz?

note: [message]: speaker=Cylanna
en: He’s one to complain about <i>that</i>...
gl: Quen foi falar…

note: [message]: speaker=Kai Krellis
en: We were just passing through.
gl: Só estamos de paso.

note: [message]: speaker=Marg-Tonz
en: Well, finish passing.
gl: Pois dade media volta.

note: [message]: speaker=Kai Krellis
en: Actually, we have some ghosts after us now, and we would like to shelter here for a while.
gl: O certo é que nos perseguen unhas pantasmas, e pretendemos refuxiarnos aquí por un tempo.

note: [message]: speaker=Marg-Tonz
en: Forget about it! We don’t want no trouble, but get off our land! Ghosts who don’t like fish are your problem.
gl: Nin de broma! Non queremos problemas, pero saíde das nosas terras! Se non lles gustades ás pantasmas ese é o voso problema.

note: [message]: speaker=Kai Krellis
en: If you give us a few hours to regroup and prepare our soldiers, we will go without causing you trouble.
gl: Se nos dades unhas horas para reagruparnos e preparar aos nosos soldados, marcharemos sen causarvos problema algún.

note: [message]: speaker=Marg-Tonz
en: You have one hour. After that, we are tearing down that old encampment. You stay in the water if you know what’s good for you. If you set foot...or whatever...on land again, we’ll cut your throats. And stay off our piers. And don’t touch the ships neither!
gl: Tedes unha hora, despois reduciremos a cinzas ese vello campamento. Se sabedes o que vos convén, quedade na auga. Se volvedes poñer un pé… se volvedes poñer unha cola en terra firme, cortarémosmos o pescozo. E deixade en paz os nosos peiraos e barcos!

note: [message]: speaker=Cylanna
en: I wonder how he gets customers with manners like that.
gl: Non sei como dá conseguido clientes con eses modais.

note: [message]: speaker=Kai Krellis
en: One hour will work for us. It will not take all of us to defeat the undead.
gl: Cunha hora nos chegará. Non necesitamos a todo o pobo para derrotar aos non mortos.

note: [message]: speaker=Kai Krellis
en: We can decide what to do about the orc after that.
gl: Logo xa decidiremos que facer cos orcos.

note: [message]: speaker=narrator
en: You will only be able to use your keep for one turn.
gl: Só poderás empregar a túa fortaleza durante unha quenda.

note: [message]: speaker=Marg-Tonz
en: You’re still squatting on our land! I warned you.
gl: Seguides en terra! Xa volo advertín!

note: [message]: speaker=Marg-Tonz
en: I told you to stay off our land! Now you’re in for it.
gl: Díxenvos que vos quedásedes na auga! Ides ver o que é bo.

note: [message]: speaker=Marg-Tonz
en: You crazy fish men are attacking us? After we tried to be nice? That’s it. We’re going to end you once and for all.
gl: Atacádesnos? Despois de que nos portásemos ben con vós? Xa tiven dabondo. Acabaremos con vós dunha vez por todas.

note: [message]: speaker=Kai Krellis [option]
en: Now maybe we can head west undisturbed.
gl: Agora podemos ir cara o oeste sen problemas.

note: [message]: speaker=Kai Krellis
en: We have destroyed the undead.
gl: Destruímos aos non mortos.

note: [option]
en: This orc leader has not learned that threatening merfolk is a bad idea. We shall defeat him before we go.
gl: O líder destes orcos ten que aprender que non se debe ameazar aos sirénidos. Derrotarémolo antes de marchar.

note: [message]: speaker=Kai Krellis [message]: speaker=second_unit
en: It seems that orc was rich! He has a chest here with over 100 pieces of gold!
gl: Parece que o orco era rico, ten un cofre con 100 moedas de ouro!

note: [message]: speaker=Marg-Tonz orc's boss' last breath, deliberately gendered instead of changing to "merfolk"
en: I hate mermen!
gl: Odio os sirénidos!

note: [scenario]: id=06_Uncharted_Islands
en: Uncharted Islands
gl: Unhas illas descoñecidas

note: [part]
en: Now the merfolk had no choice but to travel through the open ocean, which they knew was more dangerous than shallow water. After a few days, they found some islands in their path. The infirm and young among the refugees needed a break from travel; Cylanna only vaguely remembered them, but thought they might be safe.
gl: Aos sirénidos xa non lles quedaba alternativa, terían que atravesar o océano aberto, moito máis perigoso que a auga preto da costa. Tras uns días de viaxe, atopáronse cunhas illas no seu camiño. Os sirénidos máis novos pedían un descanso da longa xornada. Silana non lembraba aquelas illas, pero pensou que podían ser seguras.

note: [side]: id=Growloff, type=Ranger
en: Growloff and His Pets
gl: Groulo e as súas mascotas

note: [side]: id=Growloff, type=Ranger
en: Growloff
gl: Groulo

note: [unit]: type=Cuttle Fish, id=pet
en: Beloved Pet
gl: Querida mascota

note: [message]: speaker=Growloff
en: Look my pet, here’s a yummy treat!
gl: Mira, querida, comida á vista!

note: [message]: speaker=Kai Krellis
en: Or...is he <i>talking</i> to it?!
gl: Ou… están a <i>falar</i>?!

note: [message]: speaker=Cylanna
en: It is worse than that. I think <i>we</i> are the treat!
gl: Peor. Creo que <i>nós</i> somos a comida!

note: [message]: speaker=Growloff
en: Who is ready for a merfolk snack?
gl: A quen lle apetece unha delicia de sirénido?

note: [message]: speaker=Kai Krellis
en: Brace yourselves.
gl: Preparádevos.

note: [message]: speaker=Growloff
en: You killed my pet! You’ll pay for that!
gl: Mataches a unha das miñas mascotas! Pagarás!

note: [message]: speaker=Growloff
en: Don’t kill me!
gl: Non me matedes!

note: [message]: speaker=Kai Krellis
en: But you attacked us with these monsters.
gl: Ti nos atacastes con estes monstros.

note: [message]: speaker=Kai Krellis
en: I do not want a dangerous beast like that!
gl: Para que vou querer eu un animal tan perigoso?!

note: [message]: speaker=Growloff
en: But he’s tame! Really! He understands dozens of commands. He’ll do what you tell him. He’s a really nice fish.
gl: Se é moi bo! En serio! Entende algunhas cousas. Fará o que lle digas. Éche unha lura ben boa.

note: [message]: speaker=Cylanna
en: Maybe we could use a pet sea monster.
gl: Pode que un monstro mariño nos sexa de utilidade na viaxe.

note: [message]: speaker=Growloff
en: Of course, of course. I promise! I never wanted to hurt you nice people anyway.
gl: Entendido. O prometo! A fin de contas, as miñas intencións nunca foran facervos dano.

note: [unit]: type=Cuttle Fish, id=Inky
en: Inky
gl: Tinteiro

note: [message]: speaker=Kai Krellis
en: Right. Tell me how to control this thing.
gl: Xa, claro. En fin, ensíname a controlar esta cousa.

note: [scenario]: id=07_Bilheld
en: Bilheld
gl: Bilxel

note: [part]
en: Finally, the merfolk arrived at Bilheld. Their destination, and help, was just behind it. The island was inhabited, however, and the residents didn’t look happy to see them.
gl: Finalmente, os sirénidos chegaron a Bilxel. O seu destino, onde finalmente atoparían a axuda que necesitaban, estaba xusto ao outro lado da illa. Pero os habitantes non parecían moi contentos de velos.

note: [side]: id=Vlagnor, type=Drake Flameheart
en: Drakes
gl: Draconiáns

note: [side]: id=Vlagnor, type=Drake Flameheart
en: Vlagnor
gl: Blanor

note: [message]: speaker=Kai Krellis
en: We have business with Tyegëa on the other side of the island.
gl: Dirixímonos canda Taiguia, ao outro lado da illa.

note: [message]: speaker=Vlagnor
en: The mermaid witch?
gl: A bruxa sirénida?

note: [message]: speaker=Cylanna
en: Witch?!
gl: Bruxa?!

note: [message]: speaker=Kai Krellis
en: Witch?
gl: Bruxa?

note: [message]: speaker=Kai Krellis
en: We are going around this island whether you want us to or not.
gl: Rodearemos a illa, vos guste ou non.

note: [message]: speaker=Vlagnor
en: This is OUR territory and you will not pass.
gl: Este é o <i>noso</i> territorio, e non pasaredes.

note: [message]: speaker=Vlagnor
en: You! Drake. Do we kill you too?
gl: Ti, draconián, tamén temos que matarte?

note: [message]: speaker=Keshan
en: These are my friends. I will fight with them.
gl: Son amigos meus. Loitarei ao seu lado.

note: [message]: speaker=Vlagnor
en: Then you will die with them!
gl: Entón morrerás con eles!

note: [scenario]: id=08_Talking_to_Tyegea
en: Talking to Tyegëa
gl: Unhas palabras con Taiguia

note: [side]: id=Tyegea, type=Mermaid Diviner
en: Tyegëa and Priestesses
gl: Taiguia e as sacerdotisas

note: [side]: id=Tyegea, type=Mermaid Diviner
en: Tyegëa
gl: Taiguia

note: [objective]: condition=win
en: Choose a unit to take the holy water
gl: Escolle que unidade portará a auga bendita.

note: [message]: speaker=Cylanna
en: Krellis...choose your words carefully. Tyegëa is a bit unpredictable.
gl: Crelis… Mira ben o que dis. Taiguia é moi imprevisíbel.

note: [message]: speaker=Tyegea
en: Welcome, merfolk! It has been a long time since outsiders have visited. And Cylanna! It is pleasant to see you.
gl: Benvidos, sirénidos! Hai moito tempo que non recibimos unha visita. E Silana! Alégrome de volver a verte.

note: [message]: speaker=Cylanna
en: The honor is ours. I present Kai Krellis of Jotha.
gl: O honor é noso. Preséntoche a Cai Crelis, de Ioza.

note: [message]: speaker=Tyegea
en: Indeed! So this is the one. Does he know?
gl: Conque é el. Sábeo xa?

note: [message]: speaker=Kai Krellis
en: Know what?
gl: Que se sei o que?

note: [message]: speaker=Cylanna
en: Now is not the time. We have a desperate errand, Tyegëa. Jotha has been attacked and taken.
gl: Agora non é o momento. Necesitamos axuda desesperadamente, Taiguia. Ioza foi atacada e tomada.

note: [message]: speaker=Kai Krellis
en: We were forced to flee for our lives from legions of undead. If you help us, we can remove these spirits from our home.
gl: Vímonos na obriga de fuxir para salvarnos das lexións de non mortos. Coa vosa axuda, poderemos botar os malos espíritos das nosas terras.

note: [message]: speaker=Tyegea
en: And what makes you think I want to leave my comfortable home and risk death by attacking armies of undead?
gl: E que che fai pensar que estou disposta a marchar da seguridade das miñas terras e arriscar a miña vida contra exércitos de non mortos?

note: [message]: speaker=Kai Krellis
en: I had hoped...
gl: Esperaba que…

note: [message]: speaker=Tyegea
en: I am sure it was Cylanna’s idea that you come here. She has a reason. Don’t you Cylanna? Tell him what it is.
gl: Imaxino que a idea foi de Silana, claro. E sei por que. Por que non llo dis, Silana?

note: [message]: speaker=Cylanna
en: (Sigh.) I had hoped to avoid this, but it seems I cannot.
gl: Esperaba evitar pasar por isto (suspira), pero parece que non queda outra.

note: [message]: speaker=Tyegea
en: I never agreed that secrecy was necessary, but I respected Maudin’s wishes in the matter. Now Indress and Maudin are dead, and I am not. Tell the boy the truth.
gl: A min nunca me pareceu ben gardalo en secreto, só o fixen por respecto á decisión de Maudin. Agora que Indres e Maudin están nas profundidades, creo que podemos contarlle ao rapaz a verdade.

note: [message]: speaker=Kai Krellis
en: You knew my grandparents?
gl: Coñecías aos meus avós?

note: [message]: speaker=Cylanna
en: Actually, Tyegëa is your grandmother.
gl: En realidade… Taiguia é a túa verdadeira avoa.

note: [message]: speaker=Kai Krellis
en: What? How is that possible?
gl: O que? Non pode ser.

note: [message]: speaker=Cylanna
en: When your grandfather married Indress, he did not know that Tyegëa had already born him a son. When she delivered your father to Jotha, your grandmother Indress agreed to keep it secret and raise the infant as her own.
gl: Cando teu avó casou con Indres, non sabía que Taiguia xa dera a luz un fillo. Cando levou a teu pai a Ioza, a túa avoa Indres aceptou mantelo en secreto e crialo coma se fose seu.

note: [message]: speaker=Tyegea
en: That was quite a scandal, too, but I was not cut out to be a mother.
gl: Foi todo un escándalo, teño que dicir, pero eu non estaba preparada para ser nai.

note: [message]: speaker=Kai Krellis
en: I am astonished. I suppose I should be honored to have such a distinguished ancestor. Now I understand why Cylanna knew you would help us.
gl: Non podo crelo. Agora entendo por que Silana estaba tan segura de que nos axudarías.

note: [message]: speaker=Tyegea
en: About 200 years ago, a powerful mermaid named Imirna fell in love with a human wizard named Agnovon. Agnovon cared not for love, but he smiled falsely at Imirna, and she trusted him. When he asked her to help him enchant a sword so that it was wreathed continuously in magic flame, she devoted all her skill to fashioning the weapon. Later, Agnovon used that very sword to defeat Imirna’s own people and steal their wealth. In her grief, Imirna poisoned herself.
gl: Hai dous séculos, unha poderosa sirénida chamada Imirna namorou dun bruxo humano, Ánovon. A Ánovon non lle importaba o amor, pero cun sorriso xa tiña gañada a Imirna, e ela confiaba nel. Cando o bruxo lle pediu que o axudase a encantar unha espada para que quedase por sempre bañada nunha chama máxica, ela puxo todo o seu empeño en crear a arma. Máis tarde, Ánovos empregou esa mesma espada para derrotar ao pobo de Imirna e roubarlles as súas riquezas. Imirna non puido soportalo, e envelenouse.

note: [message]: speaker=Tyegea
en: I have long desired to see the sword returned to the merfolk to whom it should belong. If you retrieve it, you would prove yourself to be worthy of whatever help I were to provide. I do not know precisely where to find the sword, but I know one who does. South of the Swamp of Desolation, near a ruined castle, lives a mage named Caladon. He has lusted after the sword for years, so he will know where to find the lich who keeps it.
gl: Levo moito tempo desexando que a espada sexa devolta aos sirénidos, os seus lexítimos propietarios. Se a consegues, probarás ser merecedor de calquera axuda que che ofreza. Non sei onde está exactamente a espada, pero sei de alguén que o sabe. Ao sur do Lameiro da Desolación, preto dun castelo en ruínas, vive un mago, Cáladon. Leva anos buscando a espada, polo que ha saber onde está o liche que a ten.

note: [message]: speaker=Kai Krellis
en: A lich has it? We were fleeing liches in the first place.
gl: Tena un liche? É dos liches dos que estamos a fuxir!

note: [message]: speaker=Tyegea
en: There is only one of them. If you cannot defeat even one lich, you must be expecting me to get rid of all of your undead myself!
gl: Só hai un. Que pasa, non podes derrotar nin tan sequera a un liche? Acaso esperas que acabe eu soa con todos os que vos atacan?

note: [message]: speaker=Kai Krellis
en: My apologies. You are right, of course. We will undertake this task.
gl: Desculpa. Tes razón. Recuperaremos a espada.

note: [message]: speaker=Tyegea
en: I will not send you away completely empty-handed, though. I can spare some holy water for one of your soldiers.
gl: De todos xeitos, non penso enviarte coas mans baleiras. Dareiche unha pouca auga bendita, para que a use un dos teus soldados.

note: [message]: speaker=narrator
en: The holy water will make melee attacks do <i>arcane</i> damage for the rest of the campaign. Choose a unit to take it. You may recruit or recall a unit if you want.
gl: A auga bendita fará que os ataques corpo a corpo fagan dano <i>arcano</i> durante o resto da campaña. Escolle a unidade que a vai empregar. Podes recrutar ou reincorporar unha unidade se queres.

note: [object]: id=holywater1
en: Holy Water
gl: Auga bendita

note: [message]: speaker=Tyegea
en: Now, go. Come back with the flaming sword, and my priestesses and I will help you take back Jotha.
gl: Agora marcha. Volve coa espada en chamas, e eu e as miñas sacerdotisas axudarémosvos a retomar Ioza.

note: [scenario]: id=09_The_Mage
en: The Mage
gl: O mago

note: [part]
en: The party traveled back to the mainland and followed the shore further north. Kai Krellis had much to think about. First, what Tyegëa had revealed about his ancestry gave him questions he could not answer. Second, he was nervous about the task ahead. He felt confidence in his people but feared paying too great a price in dead and wounded to pass Tyegëa’s test. He felt sometimes angry at Tyegëa for sending him on this extra journey, and sometimes grateful that she was willing to help at all.
gl: O grupo viaxou de volta a terra firme, e seguiu a costa en dirección norte. Cai Crelis tiña moito no que pensar. Para empezar, o que Taiguia lle contara de que ela era a súa verdadeira avoa, que supoñía para Crelis máis preguntas que respostas. E logo estaba, por suposto, o da misión que tiña entre mans. Confiaba nos seus soldados, pero tiña medo de que, de haber moitas baixas e feridos, Taiguia considerase a proba un fracaso. Non tiña claro se odiar a Taiguia por envialo a outro perigo máis, ou estarlle agradecido por estar disposta a axudalo.

note: [part]
en: After several days, the smell of the swamp was just becoming noticeable when they found a small ruined castle in the right place to be the one Tyegëa had mentioned. Night was falling, and it was very dark beneath the trees, but Krellis was in a hurry, now that the end of their journey was in sight. He decided to go ashore and try to find the mage immediately.
gl: Pararon varios días. Pouco despois de que empezasen a notar o fedor do lameiro, atoparon un castelo en ruínas xusto no lugar que Taiguia lles describira. Caía a noite, apenas se podía ver nada entre as árbores, pero Crelis non podía parar agora que a fin da viaxe estaba á vista. Decidiu ir a terra e intentar atopar o mago canto antes.

note: [side]
en: Hungry Creatures
gl: Unhas criaturas famélicas

note: [objective]: condition=win
en: Find Caladon the mage
gl: Atopa o mago Cáladon

note: [message]: speaker=Cylanna
en: I do not much care for the look of this area. The darkness seems to hang beneath the trees, unnaturally dense.
gl: Non me gusta moito esta zona. A escuridade parece acumularse entre as árbores, densa como nunca antes a vira.

note: [message]: speaker=Teeloa
en: I just heard a splash. I think something’s out there.
gl: Escoitastes iso? Creo que hai algo aí fóra.

note: [message]: speaker=Kai Krellis
en: Let us find the mage quickly and leave.
gl: Atopemos o mago canto antes e marchemos.

note: [message]: speaker=Teeloa
en: Hey, that cavern is full of bats! I HATE those things.
gl: Eh, a caverna esa está repleta de morcegos! <i>Odio</i> os morcegos.

note: [message]: speaker=Kai Krellis
en: I hope there aren’t any more bats in there.
gl: Espero que non haxa máis morcegos aí abaixo.

note: [message]: speaker=Gwabbo
en: This is a good place for a large colony, so I think we will see more soon.
gl: Parece o lugar perfecto para unha colonia. Eu diría que debe haber moitos máis.

note: [message]: speaker=Cylanna
en: This is a good place for a large colony, so I imagine we will see more soon.
gl: Parece o lugar perfecto para unha colonia. Seguro que hai moitos máis aí abaixo.

note: [unit]: type=Silver Mage, id=Caladon [side]
en: Caladon
gl: Cáladon

note: [message]: speaker=Keshan
en: There is somebody here.
gl: Aquí hai alguén.

note: [message]: speaker=Caladon
en: Whoa there! BACK off or else!
gl: Alto! <i>Retrocede</i> ou senón…

note: [message]: speaker=Kai Krellis
en: Do not worry about him. He is friendly.
gl: Non te preocupes por el. É amigo noso.

note: [message]: speaker=unit
en: Neep, neep, neep!
gl: Nip, nip, nip!

note: [message]: speaker=unit
en: Hey, I found somebody!
gl: Eh, atopei a alguén!

note: [message]: speaker=Kai Krellis
en: You must be Caladon. We are glad to see you.
gl: Ti debes ser Cáladon. Alegrámonos de verte.

note: [message]: speaker=Caladon
en: I am Caladon. Am I glad to see YOU?
gl: Son Cáladon. Debería alegrarme de vervos a <i>vós</i>?

note: [message]: speaker=Kai Krellis
en: I am Kai Krellis of Jotha. I am seeking a flaming sword, and I am told you know where to find it.
gl: Son Cai Crelis, de Ioza. Vou na procura dunha espada en chamas, e teño disque ti sabes onde está.

note: [message]: speaker=Caladon
en: Ha! A MERman wants the Flaming Sword of AGNOVON! Why would YOU be able to get it when so many others could NOT? Although you do have an impressive collection of allies there.
gl: Ha! Un <i>sirénido</i> quere a espada en chamas de <i>Ánovon</i>! Por que habías <i>ti</i> de conseguila cando tantos outros <i>fallaron</i>? Podo ver que contas cunha peculiar colección de aliados, pero aínda con esas…

note: [message]: speaker=Kai Krellis
en: Whether I can succeed or not, I must try. Will you help me find it?
gl: Polo menos debo intentalo. Axudarasme a atopala?

note: [message]: speaker=Caladon
en: I will show you EXACTLY where it is, but knowing where to FIND it isn’t the hard part. Oh, no! You will see, my fine merman, you will see.
gl: Mostrareiche onde está <i>exactamente</i>, pero saber onde <i>atopala</i> é unha cousa, conseguila… Xa veredes do que falo, sirénidos, xa veredes.

note: [message]: speaker=Cylanna
en: We would be very grateful if you would guide us.
gl: Se nos guiases estariámosche moi agradecidos.

note: [message]: speaker=Caladon
en: I would be HAPPY to guide such a pretty mermaid AND her friends. Follow me everybody!
gl: Estarei <i>encantado</i> de guiar a unha sirénida tan fermosa <i>e</i> aos seus amigos. Seguídeme!

note: [message]: speaker=Kai Krellis
en: Cylanna! I need you!
gl: Silana! Necesítote!

note: [message]: speaker=Kai Krellis
en: Tyegëa will never forgive me. We are lost.
gl: Taiguia nunca mo perdoará. Estamos perdidos.

note: [message]: speaker=Cylanna
en: We are lost without our king!
gl: Se o noso rei, non temos nada que facer!

note: [scenario]: id=10_The_Flaming_Sword
en: The Flaming Sword
gl: A espada en chamas

note: [part]
en: Caladon led them just a little way up the shore. Despite its name, the swamp was not actually desolate on the outskirts. A hardy population of humans coaxed a living out of the damp soil.
gl: Cáladon levounos un pouco máis ao norte, pola costa. A pesar do nome, o lameiro non estaba desolado nas aforas, onde uns poucos humanos sobrevivían.

note: [side]
en: Villagers
gl: Aldeáns

note: [objective]: condition=win
en: Pry the flaming sword from the dead hand of its owner
gl: Mata ao portador da espada en chamas e quítalla das mans.

note: [objective]: condition=lose
en: Death of Kai Krellis
gl: Morte de Cai Crelis

note: [objective]: condition=lose
en: Death of Cylanna
gl: Morte de Silana

note: [objective]: condition=lose
en: Death of Caladon
gl: Morte de Cáladon

note: [message]: speaker=$spy_unit.id
en: (whisper) Kai, I heard Caladon muttering about the sword. I think he may try to take it for himself.
gl: Kai (falando polo baixo), escoiteille a Cáladon algo sobre a espada. Sospeito que a quere para si.

note: [message]: speaker=Kai Krellis
en: Thank you, $spy_unit.name|. I will keep that in mind, but it may be hard for us to stop him with that teleporting trick he has.
gl: Grazas, $spy_unit.name|. Tereino en conta. Pero pode que non nos resulte doado pararlle os pés con ese truco seu da teleportación.

note: [message]: speaker=Caladon
en: Here we are. There’s a castle up ahead in the fog. That’s where Agnovon has the sword.
gl: Xa chegamos. Hai un castelo diante, entre a néboa. É alí onde Ánovon garda a espada.

note: [message]: speaker=Kai Krellis
en: The lich is Agnovon?
gl: O liche é Ánovon?

note: [message]: speaker=narrator
en: Suddenly, Caladon’s strident voice shrieked out louder than seemed possible, as if there were dozens of men shouting at once.
gl: De súpeto, a voz de Cáladon alzouse estridente, máis forte do que parecía posíbel, coma se ducias de persoas berraran a un tempo.

note: [message]: speaker=Caladon
en: AGNOVON, I’VE COME FOR YOUR SWORD! TODAY YOU WILL REMEMBER FEAR! Heh heh. Nice trick, huh?
gl: <i>Ánovon, vin pola túa espada! Hoxe lembrarás o que é o medo!</i> He, he. Está ben o truco, va que si?

note: [message]: speaker=narrator
en: A voice came back like wind moaning through dry leaves. Though it was only whispered, all heard it better than they wanted.
gl: Unha voz chegou de volta, como un vento frío e seco. O volume da voz era baixo, pero todos escoitaron mellor do que lles gustaría.

note: [message]: speaker=Kai Krellis
en: We are here of our own accord, and we will take that sword.
gl: Estamos aquí por vontade propia, e levarémonos esa espada.

note: [message]: speaker=Mal-Govon
en: The merman speaks. Tell it to go away, Caladon, if it doesn’t want to get hurt.
gl: Pero se o sirénido sabe falar! Dille que marche, Cáladon, se non quere que lle fagan dano.

note: [message]: speaker=Kai Krellis
en: That does it. Attack!
gl: Ata aquí podíamos chegar. Atacade!

note: [message]: speaker=Caladon
en: A word of warning, young Kai. I carry a staff of righteous FLAME. If you let me die, I will take YOU all with me!
gl: Advírtoche, Cai. Porto un bastón de verdadeira <i>chama</i>. Se deixas que morra, levareime a todos <i>vós</i> comigo!

note: [unit]: type=Outlaw, id=Howyrth
en: Howyrth
gl: Auir

note: [message]: speaker=Howyrth
en: Hello there! Who are you? Were you the ones shouting about taking a sword?
gl: Boas tardes! Quen sodes? Erades vós os que berrabades sobre roubarlle a espada?

note: [message]: speaker=Howyrth
en: I don’t know if that creature really is our enemy. He has never bothered us, and I should stay at my post anyway. However, I’m sure many townsfolk would welcome the extra income if you want to hire them. I guess we would be happy to get rid of the monster just in case.
gl: Eu non diría que é o noso inimigo. En realidade nunca nos molestou, e de todos xeitos teño que quedar aquí a facer garda. De todos xeitos, estou seguro de que moitos aldeáns estarían dispostos a axudar a cambio dunha compensación xusta. Supoño que máis vale librarse do monstro, por se acaso.

note: [message]: speaker=narrator
en: You can now recruit human villagers, but you will not be able to recall them in future scenarios.
gl: Agora podes recrutar aldeáns, pero non poderán reincorporalos en escenarios futuros.

note: [message]: speaker=Siddry
en: Kai Krellis! What are you doing here? I thought you were traveling south when I met you.
gl: Cai Crelis! Que fas ti aquí? Cando nos vimos entendérache que iades en dirección sur.

note: [message]: speaker=Kai Krellis
en: Friend Siddry!
gl: Amigo Sidri!

note: [message]: speaker=Howyrth
en: You know each other?!
gl: Coñécelo?

note: [message]: speaker=Siddry
en: Kai Krellis is the one who saved me from slavery, Howyrth. I told him I would repay him if I could, and here is my chance. My friends and I will join you in your fight, Kai Krellis. We are yours to command, and we refuse to be paid.
gl: Cai Crelis é o que me salvou da escravitude, Auir. Quedei con el en que lle devolvería o favor se algunha tiña a oportunidade, e parece que ese día chegou. Eu e os meus amigos unirémosvos a vós nesta batalla, Cai Crelis. Estamos ás túas ordes, e negámonos en rotundo a cobrar nada a cambio.

note: [message]: speaker=Dorcyn
en: I’ll join you right now! That monster is just unnatural.
gl: Agora mesmo me uno a vós! Ese monstro non é deste mundo.

note: [message]: speaker=Kai Krellis [message]: speaker=second_unit
en: Now we have the sword!
gl: Xa temos a espada!

note: [message]: speaker=Caladon
en: Correction. Now I have the sword!
gl: O máis exactamente, xa <i>teño</i> a espada!

note: [message]: speaker=Caladon
en: It’s MINE! The Flaming Sword of Agnovon IS ALL MINE! I can feel warmth SPREADING through me!
gl: É <i>miña</i>! A espada en chamas de Ánovon <i> é toda miña</i>! Podo sentir o seu calor <i>esparexéndose</i> polo meu corpo!

note: [message]: speaker=Kai Krellis
en: What? We won that sword!
gl: O que? Esa espada gañámola nós!

note: [message]: speaker=Caladon
en: Well, it’s true that you helped, so I won’t kill you. But I don’t trust you, so leave my realm. Go on. I will grant you some time. The benevolence of Caladon will be LEGENDARY! Heh heh, HA!
gl: A ver, si que axudastes algo, e por iso non vos vou matar. Pero non confío en vós, así que saíde do meu reino. Veña. Dareivos algo de tempo. A benevolencia de Cáladon será <i>lendaria</i>! He, he.

note: [message]: speaker=$staff_tip_off
en: Kai! He dropped his staff! We can attack him whenever we want now!
gl: Cai! Xa non leva o bastón! Xa podemos atacalo!

note: [message]: speaker=Cylanna
en: We can pretend we are going to leave though. That would buy me some time to heal the wounded.
gl: Pero podemos finxir que marchamos, así conseguiremos algo de tempo para curar aos feridos.

note: [message]: speaker=Caladon
en: You DARE attack ME! You will regret that. Witness the POWER of the Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!
gl: <i>Atrevédesvos</i> a <i>atacarme</i>! Ídesvos arrepentir. Admirade o <i>poder</i> da espada en chamas de Cáladon! Invoco o <i>elemento de lume</i> para que se <i>faga a miña vontade</i>!

note: [message]: speaker=Caladon
en: You haven’t left yet? My patience is at an END! Witness the POWER of the Flaming Sword of Caladon! I call on the ELEMENT OF FIRE to DO MY BIDDING!
gl: Aínda seguides aquí? Pois a miña paciencia <i>esgotouse</i>! Admirade o <i>poder</i> da espada en chamas de Cáladon! Invoco o <i>elemento de lume</i> para que se <i>faga a miña vontade</i>!

note: [message]: speaker=Kai Krellis
en: Now we can finally grab that sword.
gl: Agora poderemos por fin coller a espada.

note: [message]: speaker=unit
en: I am not going with you. One of your people should take the sword.
gl: Eu non vou seguirvos alén destas terras. A espada debería collela un dos teus.

note: [message]: speaker=Kai Krellis
en: This is not food. And it is definitely not a toy. Leave it.
gl: Isto non é comida. E desde logo non é un xoguete. Deixádeo.

note: [message]: speaker=narrator
en: This sword is 8×4, magical, with <i>fire</i> damage.
gl: Esta espada fai catro ataques de oito puntos de dano de <i>lume</i> cada un.

note: [option]
en: I’ll carry this sword and destroy undead with blasts of flame.
gl: Eu portarei a espada, e destruirei aos non mortos con bólas de lume.

note: [option]
en: This sword is not right for me. Let someone else have it.
gl: Case mellor que a colla outro.

note: [option]
en: I’ll carry the sword.
gl: Eu levarei a espada.

note: [option]
en: Let someone else have it.
gl: Que a colla outro.

note: [message]: speaker=Caladon
en: Aghh! Die!
gl: Agh! Morrede!

note: [message]: speaker=Kai Krellis
en: He has that staff of...
gl: Oh, non, ten o bastón ese do…

note: [scenario]: id=11_Getting_Help
en: Getting Help
gl: Axuda

note: [part]
en: Kai Krellis and his people no longer feared the open ocean, and they made straight for Tyegëa’s island to show her the flaming sword.
gl: Cai Crelis e o seu pobo xa non lle tiñan medo ao océano aberto, e foron directamente á illa de Taiguia a mostrarlle a espada en chamas.

note: [message]: speaker=Kai Krellis
en: We have brought the Flaming Sword. Caladon tried to steal it for himself, but we were able to get it back from him.
gl: Traemos connosco a espada en chamas. Cáladon intentou roubala para si, pero recuperámola.

note: [message]: speaker=Tyegea
en: He did not part with it willingly, so he must be dead.
gl: Non creo que estivese disposto a entregala de boa gana, así que imaxino que está morto.

note: [message]: speaker=Kai Krellis
en: It is as you say.
gl: Así é.

note: [message]: speaker=Tyegea
en: No matter. He was a fool. Now, you have done as I asked, grandson, so I will travel with you to your home and help you rid it of restless spirits. My priestesses will come as well, and will be at your disposal.
gl: Dá igual. Era un parvallán. Cumpriches a misión que che encomendei, neto, e viaxarei contigo ás túas terras para axudarche a darlles aos espíritos o seu descanso eterno. As miñas sacerdotisas virán tamén, e estaremos á túa disposición.

note: [message]: speaker=narrator
en: You may now recruit mermaid priestesses!
gl: Agora podes recrutar sirénidas sacerdotisas!

note: [message]: speaker=Tyegea
en: Also, I have a little gold I can bring along.
gl: Ademais, teño algo de ouro que podemos levar.

note: [message]: speaker=narrator
en: You receive 55 gold.
gl: Recibes 55 moedas de ouro.

note: [scenario]: id=12_Revenge
en: Revenge
gl: A vinganza

note: [part]
en: The mission had been more difficult than Kai Krellis would have believed when he started. Finally though, the end was in sight. He had seen how priestesses could carve through masses of undead, and now he traveled with a whole contingent of them. Tyegëa was even more powerful, though as unpredictable as Cylanna had said.
gl: A misión fora máis difícil do que Cai Crelis pensara nun principio. Pero o fin por fin asomaba polo horizonte. Vira como as sacerdotisas se abrían paso entre as masas de non mortos, e agora viaxaba cunha morea delas. Taiguia era aínda máis poderosa, pero como dicía Silana, imprevisíbel.

note: [message]: speaker=Nebthun
en: Kai Krellis! You live! We thought you and your people had all been killed when Jotha fell.
gl: Cai Crelis! Estades vivo! Pensabamos que morrerades todos cando Ioza caeu.

note: [message]: speaker=Kai Krellis
en: No, most of us escaped. I thought your settlements might be far enough away to escape harm, but you look as if you had seen battle.
gl: Non, a maioría conseguimos escapar. Imaxinei que as vosas vilas estarían lonxe dabondo para librarse dos non mortos, pero polo que podo ver vos enfrontastes a eles.

note: [message]: speaker=Kai Krellis
en: We come prepared for battle, and have brought help. We will reclaim our home and make yours safe as well. Mal-Ravanal will pay this day.
gl: Viñemos preparados para iso, e traemos axuda. Reclamaremos as nosas terras e protexeremos tamén as vosas. Hoxe será o día en que Mal-Ravanal pague polos seus crimes.

note: [message]: speaker=Nebthun
en: Good. We will join you. You will be impressed with how quickly Tabomo here crushes skeletons. I think we should make the ruined castle on the mainland our base. The undead cut down many trees there to make bridges, and it is much easier to move through now.
gl: Alégrome moito de oír iso. Unirémonos a vós. Ides quedar abraiados cando vexades a facilidade coa que Tamobo quebra esqueletos. Creo que deberíamos tomar como base o castelo en ruínas que hai en terra. Os non mortos tallaron moitas árbores para facer pontes, e agora é moito máis doado moverse por esa zona.

note: [message]: speaker=Tyegea
en: This doesn’t look too bad.
gl: Non ten tan mala pinta.

note: [message]: speaker=Kai Krellis
en: Maybe not yet, but just wait.
gl: Pode que non a teña agora, ti dálle tempo.

note: [message]: speaker=Mal-Kevek
en: Just make some more, you fool. There are plenty of corpses to go around.
gl: Fai máis e punto, parvo. Temos cadáveres de sobra.

note: [message]: speaker=Tyegea
en: I suppose this <i>does</i> look a little overwhelming. I may enjoy it though. It can be satisfying to rain holy fire down on misbehaving spirits.
gl: Supoño que isto <i>si</i> que pinta algo mal. Aínda vou pasalo ben. Pode resultar satisfactorio lanzar lume bendito aos malos espíritos.

note: [message]: speaker=Gwabbo
en: Absolutely! Bring ’em on!
gl: Por suposto! Dálles ben dado!

note: [message]: speaker=Carallcyn
en: We searched up the coast for miles, and here they are!
gl: Buscamos en dirección norte por toda a costa, e mira onde os están!

note: [message]: speaker=Tyegea
en: I was wrong. You are no grandson of <i>mine</i>!
gl: Estaba equivocada. Ti non es neto <i>meu</i>!

note: [message]: speaker=Kai Krellis
en: I have failed my people.
gl: Falleille ao meu pobo.

note: [message]: speaker=Mel Daveth
en: Save me Lord Rava...uhh!
gl: Sálveme señor Rava… uh!

note: [message]: speaker=Kai Krellis
en: We have retaken our home!
gl: Recuperamos a nosa cidade!

note: [message]: speaker=Kai Krellis
en: Cylanna! I will miss you.
gl: Silana! Nunca te esquecerei.

note: [message]: speaker=Cylanna
en: Tyegëa! No!
gl: Taiguia! Non!

note: [message]: speaker=Kai Krellis
en: Inky has found something. Someone should check it out.
gl: Tinteiro atopou algo. Alguén debería botarlle unha ollada.

note: [message]: speaker=Kai Krellis
en: Something must be there! Good bat! Someone should find out what it is.
gl: Aí ten que haber algo! Morcego bo! Alguén debería descubrir o que é.

note: [message]: speaker=unit
en: This man was wearing a necklace with a pendant on it. I’m sure the shape means something.
gl: Este humano levaba un colgante. Estou case seguro de que a súa forma significa algo.

note: [message]: speaker=Tyegea
en: It does indeed. It is an ankh, and that pendant will strengthen your life force.
gl: E tanto que si. É unha anca, aumentará a túa forza vital.

note: [message]: speaker=narrator
en: The ankh necklace provides 70% resistance to <i>arcane</i> damage.
gl: O colgante de anca fornece 70% de resistencia contra dano de tipo <i>arcano</i>.

note: [option]
en: It doesn’t seem to have helped its previous owner. I don’t want it.
gl: Non parece que lle servise de moito ao seu anterior propietario, non o quero.

note: [option]
en: I would like my life force protected.
gl: Gustaríame protexer mellor a miña vida.

note: [option]
en: My life force feels fine as it is.
gl: Xa me apaño ben para protexerme, non o necesito.

note: [scenario]: id=13_Epilogue
en: Epilogue
gl: Epílogo

note: [message]: speaker=narrator
en: Not everything was as before, of course. Many good merfolk had been lost in the first attacks and on the journey. The visiting priestesses did much to console the families of the dead, and as it always does, life continued. In a few months, the giggles of children could be heard echoing through the shallows. Many of those children were named after Kai Krellis, Gwabbo, Cylanna, and the other heroes.
gl: Non todo volveu ser o que era. Moitos sirénidos morreran no primeiro ataque ou durante a viaxe. As sacerdotisas fixeron canto estivo nas súas mans para consolar ás familias dos caídos, e como sempre, a vida proseguiu. Poucos meses despois, por todas as augas podías escoitarse as risadas dos nenos. Moitos deles recibiran os nomes de Crelis, Gabo, Silana e os outros.

note: [message]: speaker=narrator
en: Tyegëa returned to her home, but continued to keep in touch with her grandson. Most of her priestesses went with her, but a few of them stayed in Jotha, enriching the culture of the city.
gl: Taiguia regresou ás súas terras, pero mantívose en contacto co seu neto. Case todas as sacerdotisas volveron con ela, pero algunhas quedaron en Ioza, enriquecendo a cultura da cidade.

note: [message]: speaker=narrator
en: Cylanna never traveled far again, but stayed in Jotha as a respected elder. She remained a royal advisor, but her main work was healing the sick, and presiding at naming ceremonies and weddings. All this agreed with her disposition much better than battling undead.
gl: Silana non volveu viaxar lonxe de Ioza, onde se converteu nunha anciá respectada. Continuou coas súas funcións como conselleira real, pero o seu traballo principal pasou a ser o de coidar dos enfermos, e presenciar cerimonias de nomeado e casamentos. Moito mellor que loitar contra non mortos, sen lugar a dúbidas.

note: [message]: speaker=narrator
en: Kai Krellis was somber over the next months as he grieved over the loss of Cylanna, but the grief diminished with time leaving only fond memories.
gl: Cai Crelis pasouno moi mal tras a morte de Silana, pero non tardou en atarse ás lembranzas felices que os unían, que non eran poucas.

note: [message]: speaker=narrator
en: Gwabbo lived to a ripe old age in Jotha. Tales of his heroics were told to merfolk children for generations thereafter. He became an almost legendary figure.
gl: Gabo viviu durante moito tempo en Ioza. As historias das súas fazañas pasaron de pais a fillos xeración tras xeración, converténdose case nunha figura lendaria.

note: [message]: speaker=narrator
en: Gwabbo and Cylanna were often together, and when Kai Krellis found a wife (which is a tale for another time!) they presided at his wedding.
gl: Gabo e Silana pasaron moito tempo xuntos, e presidiron a voda de Cai Crelis —xa falaremos desa historia outro día—.

note: [message]: speaker=narrator
en: Teelöa returned to his home where he had been captured by the saurians. He was delighted to find that many of his family members had also returned. He visited Jotha frequently, and remained friends with all the other veterans.
gl: Tiloa volveu ás súas terras, onde o saurios o capturaran. Alegrouno comprobar que gran parte da súa familia tamén regresara. Visitou Ioza de cando en vez, e a súa amizade co resto dos veteranos perdurou.

note: [message]: speaker=narrator
en: Keshan returned to Bilheld where the drakes were still leaderless. He beat them all into submission (which is the drake way) and ruled there with an iron fist.
gl: Quexan volveu a Bilxel, onde os draconiáns aínda non tiñan líder. Someteunos a todos pola forza —que é como fan os draconiáns— e gobernou con garra de ferro.

note: [message]: speaker=narrator
en: Krellis himself married within a few years, and fathered strong sons and beautiful daughters. When the orcs who had learned to fear his father tested Jotha again, they learned to fear Kai Krellis even more.
gl: O propio Crelis casou un par de anos despois, e tivo fortes fillos e fermosas fillas. Cando os orcos, que aprenderan a temer a seu pai, volveron atacar Ioza, aprenderon a temer a Cai Crelis aínda máis.

note: [message]: speaker=narrator
en: Inky lived with Krellis at court and frolicked in the kelp beds of Jotha until he became fat and lazy in his old age.
gl: Tinteiro viviu con Crelis na corte, xogando entre as camas de algas de Ioza, ata que a idade o volveu gordo e preguiceiro.

note: [unit_type]: id=Merman Brawler, race=merman
en: Merman Brawler
gl: Sirénido pelexador

note: [unit_type]: id=Merman Brawler, race=merman
en: Exceptionally large and strong mermen are sometimes more comfortable with their own fists and tails than with other weapons.
gl: Os sirénidos excepcionalmente grandes e fortes séntense ás veces máis cómodos cos seus puños e colas que con calquera outra arma.

note: [unstore_unit]
en: stunned
gl: atordado

note: [unstore_unit]
en: female^stunned
gl: atordada

note: [unit_type]: id=Merman Child King, race=merman
en: Child King
gl: Rei cativo

note: [attack]: type=impact
en: scepter
gl: cetro

note: [unit_type]: id=Merman Citizen, race=merman
en: Merman Citizen
gl: Sirénido cidadán

note: [unit_type]: id=Kraken, race=monster
en: Krakens are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
gl: Os krakens son xigantes criaturas dos mares. Poden coller aos seus opoñentes con fortes tentáculos, ou cuspirlles velenosa tinta negra a distancia. O mellor xeito de sobrevivir a un encontro cun destes monstros é quedar na terra.

note: [unit_type]: id=Merman Soldier King, race=merman
en: Soldier King
gl: Rei soldado

note: [unit_type]: id=Merman Soldier King, race=merman
en: A king who is skilled at combat commands great respect — especially among soldiers. His strength allows him to wield powerful weapons and move quickly, even with heavy armor. His leadership abilities inspire his troops.
gl: Un rei hábil no combate infunde moito respecto, especialmente entre os soldados. A súa forza permítelle portar armas pesadas e moverse con velocidade, incluso cando viste unha armadura pesada. As súas habilidades para o liderado inspiran ás súas tropas.

note: [unit_type]: id=Merman Warrior King, race=merman
en: Warrior King
gl: Rei guerreiro

note: [unit_type]: id=Merman Warrior King, race=merman
en: Warrior kings often become legendary in their own time. Their skill and strength allows them to be truly formidable in battle. They are also fast despite their heavy armor. Even skilled soldiers look upon them with awe.
gl: Os reis guerreiros adoitan converterse en lendas do seu propio tempo. As súas habilidades e fortalezas convértenos en verdadeiros expertos na batalla. Son ademais rápidos, a pesar da súa armadura. Os mellores soldados quedan abraiados coa súa destreza.

note: [unit_type]: id=Merman Young King, race=merman
en: Young King
gl: Rei mozo

en: Kai Krellis
gl: Cai Crelis

note: [object]: id={ID}
en: Storm Trident
gl: Tridente da tormenta

note: [effect]: type=fire
en: storm trident
gl: tridente da tormenta

note: [object]: id={ID}
en: Flaming Sword
gl: Espada en chamas

note: [effect]: type=fire
en: flaming sword
gl: espada en chamas

note: [object]: id={ID}
en: Ankh Necklace
gl: Colgante de anca

note: [message]: speaker=narrator
en: The bat slips the ring over a claw, and flies straight up, flapping powerfully.
gl: O morcego colle o anel nunha das súas garras, e elévase desbordante de poder.

note: [message]: speaker=narrator
en: The ring of power increases the damage of all its owner’s attacks by one, and adds three hitpoints.
gl: O anel de poder aumenta nunha unidade o dano de todos os ataques do portador, e aumenta en tres a súa vida.

note: [option]
en: We will let the bat have the ring. It will make him more helpful.
gl: Deixaremos que o morcego quede co anel, así nos será de máis utilidade.

note: [option]
en: Someone take that off him before he hurts himself.
gl: Que alguén llo quite antes de que se faga dano.

note: [message]: speaker=Kai Krellis
en: Leave it.
gl: Deixádeo.

note: [message]: speaker=unit
en: I’ll try on the ring.
gl: Vou probalo.

note: [message]: speaker=unit
en: I feel different, and all my weapons are lighter!
gl: Síntome raro, e é como se as armas me pesasen menos!

note: [option]
en: I’ll take this ring, and you can rely on my strength.
gl: Quedarei co anel para loitar mellor na batalla.

note: [option]
en: This thing makes me dizzy. Someone else can have it.
gl: Non me acaba de convencer, que o leve outro.

note: [object]: id=power_ring2
en: Ring of Power
gl: Anel de poder

note: [message]: speaker=Kai Krellis
en: I agree. I hate to leave our home, but we will return.
gl: Tes razón. Non me fai graza ningunha deixar as nosas terras, pero regresaremos.

note: [message]: speaker=Kai Krellis [message]: speaker=second_unit
en: The human wizard was wearing a ring! Maybe it is magic. Someone should try it on to see what it does.
gl: O bruxo levaba un anel con el! Pode que sexa máxico. Alguén debería probalo, a ver que fai.

note: [damage]: id=tail_stun
en: stun
gl: atorda

note: [damage]: id=tail_stun
en: This attack hits so hard that the opponent is dazed and can no longer enforce a zone of control. The effect wears off on the opponent’s next turn.
gl: Este ataque é tan forte que o defensor perde a consciencia e no pode manter a súa zona de control. O efecto pásase na seguinte quenda do opoñente.
