wescamp-i 18n - en to et translation catalogue (84 entries)

note: [campaign]: id=Liberty
en: Liberty
et: Vabadus

note: [campaign]: id=Liberty
en: Peasant
et: Talumees

note: [campaign]: id=Liberty
en: Outlaw
et: Lindprii

note: [campaign]: id=Liberty
en: Fugitive
et: Tagaotsitav

note: [about]
en: Campaign Maintenance
et: Haldaja

note: [about]
en: Artwork and Graphics Design
et: Graafika ja disain

note: [scenario]: id=01_The_Raid
en: The Raid
et: Rüüsteretk

note: [side]: type=Goblin Pillager, id=Fal Khag [side]: type=Orcish Warrior, id=Urk Delek [side]: type=Saurian Oracle, id=Thhsthss [side]: type=Orcish Warlord, id=Vashna
en: Orcs
et: Orkid

note: [objective]: condition=win
en: Defeat all of the Goblin marauders
et: Alista kõik rüüstavad mäekollid

note: [objective]: condition=lose
en: Goblins reach the village of Dallben
et: Mäekollid jõuavad Dalibeni külla

note: [objective]: condition=lose
en: Death of Baldras
et: Baldrase surm

note: [objective]: condition=lose
en: Death of Harper
et: Harperi surm

note: [scenario]: id=02_Civil_Disobedience
en: Civil Disobedience
et: Vastuhakk

note: [side]: type=Bandit_Peasant, id=Baldras [side] [side]: type=Bandit, id=Baldras [side]: type=Highwayman_Peasant, id=Relana [side]: type=General, id=Lord Maddock [side]: type=Rogue, id=Hans [side]: type=Highwayman, id=Baldras [side]: type=Shadow Lord, id=Helicrom
en: Rebels
et: Mässulised

note: [objective]: condition=win
en: Kill the Wesnoth army captain, Tarwen
et: Tapa Tarwen, Wesnothi väeülem

note: [message]: speaker=Harper
en: Look, riders approach.
et: Näe, ratsamehed tulevad.

note: [message]: speaker=Baldras
en: Stand fast, nephew.
et: Ole paigal, poiss.

note: [message]: speaker=Tarwen
en: Guard the gate.
et: Valva väravat.

note: [message]: speaker=second_unit
en: Get out of my village!
et: Kao mu külast!

note: [scenario]: id=03_A_Strategy_of_Hope
en: A Strategy of Hope
et: Lootuse plaan

note: [objective]: condition=win
en: Defeat both enemy leaders
et: Alista mõlemad vaenlase pealikud

note: [objective]: condition=lose
en: Death of Relana
et: Relana surm

note: [scenario]: id=04_Unlawful_Orders
en: Unlawful Orders
et: Seadusevastased käsud

note: [label]
en: Port of Elensefar
et: Elensefari sadam

note: [side]: type=General, id=Lord Maddock
en: Lord Maddock
et: Isand Heldekäsi

note: [side]: type=General, id=Kestrel
en: Kestrel
et: Pistrik

note: [objective]: condition=win
en: Defeat the enemy general
et: Alista vaenlase väejuht

note: [objective]: condition=lose
en: Death of Maddock
et: Heldekäe surm

note: [message]: speaker=second_unit
en: Who are you? What are you?
et: Kes sa oled? Või MIS sa oled?

note: [scenario]: id=05_Hide_and_Seek
en: Hide and Seek
et: Peitusemäng

note: [message]: speaker=Harper
en: They’ve seen us! <i>Run</i>!
et: Nad nägid meid, LIDUGE!

note: [message]: speaker=Baldras
en: Lead the way.
et: Näita teed.

note: [scenario]: id=06_The_Hunters
en: The Hunters
et: Kütid

note: [message]: speaker=narrator
en: The next morning, the local night patrol returned to the nearby outpost. They were surprised to see their fellow soldiers engaged in combat with the band of thugs of which they had heard so much.
et: Järgmisel hommikul tulid öövahid lähedasse eelposti. Nad olid üllatunud, leides enda kaaslased võitlemas pätikambaga, kellest nad olid nii palju kuulnud.

note: [scenario]: id=07_Glory
en: Glory
et: Kuulsus

note: [objective]: condition=win
en: Destroy the stronghold of Halstead
et: Hävita Pelgupaiga kindlus

note: [message]: role=farseer
en: Look in the distance... riders approach!
et: Vaata sinna kaugemale... ratsamehed lähenevad!

note: [unit]: type=Paladin, id=Sir Gwydion
en: Sir Gwydion
et: Söör Gwydion

note: [message]: type=Lancer
en: Sound the advance!
et: Andke rünnakukäsk!

note: [message]: speaker=Dommel
en: I think... I think they’re trying to storm Halstead itself... the fools!
et: Näib... näib, et nad üritavadki Pelgupaiga kindlust ennast rünnata... On ikka lollid!

note: [message]: speaker=Dommel
en: They have breached the fortress gate! Repulse them!
et: Nad on kindluseväravast  läbi murdnud! Lööge nad tagasi!

note: [message]: speaker=unit
en: It’s done.
et: Tehtud.

note: [message]: speaker=narrator
en: The stronghold of Halstead began to shake...
et: Pelgupaiga kindlus hakkab värisema...

note: [message]: speaker=narrator
en: No one inside the fortress would make it out alive.
et: Seal sees ei jää mitte keegi ellu.

note: [message]: speaker=narrator
en: No one was able to get to Baldras in time. He and many of his companions died that day beneath the stronghold of Halstead.
et: Keegi ei suutnud õigeaegselt Baldraseni jõuda. Tema ja paljud ta kaaslased surid sel päeval Pelgupaiga kindluse rusude all.

note: [scenario]: id=08_Epilogue
en: Liberty — Epilogue
et: Vabadus: lõppsõna

note: [unit_type]: id=Bone Knight, race=undead
en: Bone Knight
et: Kondirüütel

note: [unit_type]: id=Bone Knight, race=undead
en: Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.
et: Kunagiste tasandike suurte sõdalastena äratati need ratsamehed koos samasuguste hobustega tumeda võlukunsti abil ellu, külvama hirmu ja hävingut.

note: [attack]: type=impact
en: trample
et: trampimine

note: [unit_type]: id=Death Squire, race=undead
en: Death Squire
et: Kooljate kannupoiss

note: [unit_type]: id=Death Squire, race=undead
en: Sometimes the mightiest warriors and generals, cursed with hate and angst, came back to this world as Death Knights. Death Squires serve them whilst accruing enough unholy power to become Death Knights. In the process they pick up a good deal of the Knight’s power, including the ability to command underlings.
et: Vahel tulid suurimad sõdalased ja väeülemad raevu ja vihkamise poolt neetuna siia ilma tagasi kui kooljarüütlid. Kooljate kannupoisid on nende teenrid, kes koguvad jõudu kooljarüütliks saamiseks. Selle käigus saavad nad hulga erinevaid võimeid, muuhulgas ka oskuse juhtida alamaid.

note: [unit_type]: id=Rogue Mage, race=human
en: Rogue Mage
et: Rändvõlur

note: [attack]: type=cold
en: ice blast
et: jäälöök

note: [unit_type]: id=Shadow Lord, race=human
en: Shadow Lord
et: Varjuisand

note: [unit_type]: id=Shadow Lord, race=human
en: Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.
et: On vähe neid inimesi, kes tunnevad heleda ja tumeda võlukunsti saladusi ja jäävad seejuures mõistuse juurde. Need, kes seda suudavad, saavad varjuisandateks, kes ei ela täielikult ei valguse ega varjude maailmas. Nad ei vaja enam tavarelvi ja on hirmuäratavad nii vaenlastele kui enda alamatele.

note: [attack]: type=blade
en: astral blade
et: varjumõõk

note: [attack]: type=cold
en: shadow bolt
et: varjunool

note: [attack]: type=impact
en: shadow blast
et: varjulöök

note: [unit_type]: id=Shadow Mage, race=human
en: Shadow Mage
et: Varjuvõlur

note: [unit_type]: id=Shadow Mage, race=human
en: Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devastating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health.
et: Vägivalla aastad, millega nad oma keelatud kunstide uurimist on toetanud, on varjuvõluritest teinud kardetavad võitlejad.  Võimu poolt täielikult haaratuna juhivad nad väikesi salku. Nad jäävad otseses võlukunstis alla pärisvõluritele, kuid suudavad muuta enda relvakunsti võluväe abil purustavalt tõhusaks.  Kuid nende võitlusvõimest hoolimata on nende hinges valitsev tühjus hakanud halvasti mõjuma nende tervisele.

note: [unit_type]: id=Skeleton Rider, race=undead
en: Skeleton Rider
et: Kondiratsanik

note: [unit_type]: id=Skeleton Rider, race=undead
en: Once great warriors thundering across the plains, these mounted riders atop their skeletal horses were raised from the grave by unholy magic to spread fear and destruction.
et: Kunagiste tasandike suurte sõdalastena äratati need ratsamehed koos samasuguste hobustega tumeda võlukunsti abil ellu, külvama hirmu ja hävingut.

note: [unit_type]: id=Thug_Peasant
en: Villager
et: Külaelanik

note: [unit_type]: id=Thug_Peasant
en: Peasants live in the small hamlets and villages scattered across the Wesnoth countryside.
et: Talupojad elavad külades, mis asuvad laialipillatuna üle kogu Wesnothi.

note: [unit_type]: id=Bandit_Peasant
en: Village Elder
et: Külavanem

note: [unit_type]: id=Bandit_Peasant
en: Each of the villages scattered across the Wesnoth countryside is normally guided by a group of elders, who are the village’s wisest and most experienced residents.
et: Kõigil mööda Wesnothi laialipillatud küladel on juhtideks külavanemad, kelleks on kõige targemad ja kogenumad külaelanikud.

note: [unit_type]: id=Highwayman_Peasant
en: Senior Village Elder
et: Vana külavanem

note: [unit_type]: id=Highwayman_Peasant
en: The entire village looks to the senior elder for guidance. Strong and wise, the senior elders take responsibility for the community’s well-being on their shoulders. Provincial officials tend to choose senior village elders as magistrates so that legal and customary authority will coincide.
et: Kogu küla vaatab maavanemale alt üles. Need tugevad ja targad mehed kannavad vastutust terve kogukonna heaolu eest. Maakondade ametimehed valivad neid tihti kohalikeks võimuesindajateks tegelema seaduste ja tolliküsimustega.

note: [female]
en: female^Senior Village Elder
et: Vana külavanem

note: [unit_type]: id=Footpad_Peasant
en: Peasant Youth
et: Talupoiss

note: [unit_type]: id=Footpad_Peasant
en: The scruffy-haired peasant youth are much like the young people living elsewhere in Wesnoth: reckless, cocky, and eager to explore.
et: See sasipäine maanooruk on nagu kõik teised noored Wesnothis: rahutu, ninakas ja uudishimulik.

note: [female]
en: female^Peasant Youth
et: Talutüdruk

note: [unit_type]: id=Outlaw_Peasant
en: Watchman
et: Vaht

note: [unit_type]: id=Outlaw_Peasant
en: The watchmen are men and women who protect the villages from marauders, both human and otherwise, that prowl the Wesnoth countryside at night.
et: Vahid on mehed ja naised, kes kaitsevad külasid öösiti Wesnothi maadel hulkuvate rüüstajate eest, olgu need inimesed või mitte.

note: [female]
en: female^Watchwoman
et: Vaht

note: [unit_type]: id=Fugitive_Peasant
en: Borderer
et: Piirivaht

note: [unit_type]: id=Fugitive_Peasant
en: Border villages maintain militias dedicated to fending off hostiles. While these borderers are not trained and armed to up to military standards, their native toughness and knowledge of local conditions make them formidable on their home ground.
et: Piirivahid moodustavad maakaitseväe, kes peab vaenlastele vastu astuma. Kuigi nende väljaõpe ja relvad pole sõjaväe väärilised, muudab nende loomulik sitkus ja kohalike olude tundmine nad enda kodus kardetavaks vastaseks.

note: [female]
en: female^Borderer
et: Piirivaht

note: [unit_type]: id=Poacher_Peasant
en: Peasant Hunter
et: Jahimees

note: [unit_type]: id=Poacher_Peasant
en: Villages, especially in wilder areas near frontiers, rely on hunters to bring in much of their food supply. Their stealth and intimate knowledge of local terrain can be valuable assets in combat.
et: Külades, eriti piirilähedastel metsikumatel maadel, tuleb suur osa toiduvarust jahimeestelt. Nende hiilimisoskus ja maade tundmine tulevad kasuks ka lahingus.

note: [unit_type]: id=Trapper_Peasant
en: Peasant Trapper
et: Kütt

note: [unit_type]: id=Trapper_Peasant
en: Trappers are skilled hunters who supply food and furs for several villages. Their hunting experience makes them most valuable at night and in forests and swamps.
et: Kütid on osavad jahimehed, kes varustavad mitut küla toidu ja nahkadega. Nende oskused on eriti hinnas öisel ajal ning metsades ja soodes.

note: [unit_type]: id=Huntsman_Peasant
en: Peasant Huntsman
et: Jääger

note: [unit_type]: id=Huntsman_Peasant
en: Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They can bullseye ferocious swamp rats and track anything that moves in their territory.
et: Jäägrid on elanud kogu elu metsikute maade metsades ja soodes. Nad suudavad tabada noolega roti silma ja jälitada iga olevust, kes nende maadel liigub.
