Battle for Wesnoth 1.5.1 - en to unknown language translation catalogue (16 entries)

note: [terrain_type]: id=ice
en: Ice
target: Мраз

note: [terrain_type]: id=snow
en: Snow
target: Снег

note: [terrain_type]: id=shroud [toggle_button]: id=shroud [toggle_button]: id=sort_7
en: Shroud
target: Покров

note: [terrain_type]: id=fog [toggle_button]: id=sort_6
en: Fog
target: Магла

note: [button]: id=previous_page [button]: id=previous_tip
en: Previous
target: Претходно

note: [button]: id=next_page [button]: id=next_tip
en: Next
target: Следно

note: [button]: id=cancel [button]: id=quit_without_surrender [grid]
en: Quit
target: Излези

note: [label] [button]: id=language
en: Language
target: Јазик

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=show_preferences [label]: id=title [grid]
en: Preferences
target: Подесувања

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label] [widget]: id=label [grid]
en: Multiplayer
target: Мрежна игра

note: [toggle_button]: id=animate_terrains
en: Animate map
target: Анимирана мапа

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=help
en: Help
target: Помош

note: [grid]
en: Add-ons
target: Додатоци

note: [grid]
en: Credits
target: Заслужни

note: TRANSLATORS: This is the language code which will be used to store and fetch localized non-textual resources, such as images, when they exist. Normally it is just the code of the PO file itself, e.g. "de" of de.po for German. But it can also be a comma-separated list of language codes by priority, w
en: language code for localized resources^en_US
target: mk

en: Tutorial
target: Обука за почетници
