Battle for Wesnoth 1.3-svn - en to unknown language translation catalogue (102 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
target: Penjaga Selatan

note: [campaign]: id=The_South_Guard
en: Civilian
target: Sipil

note: [campaign]: id=The_South_Guard
en: Recruit
target: Rekrutmen

note: [campaign]: id=The_South_Guard
en: Soldier
target: Prajurit

note: [about]
en: Campaign Design
target: Desain Kampanye

note: [about]
en: Campaign Maintenance
target: Pemeliharaan Kampanye

note: [about]
en: Artwork and Graphics Design
target: Seni dan Desain Grafis

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
target: Terlahir untuk Bendera

note: [side]: id=Deoran [side]: type=Horseman Commander, id=Deoran
en: South Guard
target: Penjaga Selatan

note: [side]: type=Bandit, id=Urza Mathin [side]: type=Outlaw, id=Urza Nalmath [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Jera Ilras [side]: type=Outlaw, id=Urza Afalas
en: Bandits
target: Para Bandit

note: [label]
en: The River Fort
target: Benteng di tepi Sungai

note: [objective]: condition=win
en: Investigate the river fort
target: Menyelidiki benteng di tepi sungai

note: [objective]: condition=win
en: Defeat Urza Mathin
target: Kalahkan Urza Mathin

note: [objective]: condition=lose
en: Death of Deoran
target: Kematian Deoran

note: [objective]: condition=lose
en: Death of Sir Gerrick
target: Kematian Tuan Gerrick

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
target: Kapanpun anda melihat target yang terlihat seperti ini, anda harus memindahkan pemimpin anda (atau unit apa pun yang dialog baru saja sarankan) ke dalam heks target tersebut.

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
target: Tuan Gerrick

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
target: Unit yang memiliki penanda <i>pahlawan</i> sangat penting dalam kampanye anda. Jika salah satu dari mereka mati, anda akan kalah dalam skenario, jadi jaga mereka dengan hati-hati!

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
target: Kembali ke perkemahan di mana anda memulai dan merekrut beberapa pasukan!

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
target: Bala tentara terbaik adalah yang memiliki campuran unit untuk menghadapi musuh yang berbeda yang akan anda hadapi. Untuk saat ini, berkonsentrasilah pada pembentukan korps kecil pemanah berpengalaman.

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
target: Aleron adalah seorang Pemanah Tinggi, lebih kuat dan lebih terlatih daripada pemanah biasa. Panahnya mematikan bagi musuh-musuh yang tidak memiliki serangan jarak jauh.

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
target: Ingat, Moreth memberitahu anda bahwa anda harus pergi menemui Tuan Gerrick di benteng tepi sungai. Pindahkan Deoran kesana dan mencari tahu apa Tuan Gerrick ingin katakan!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
target: Dibuktikan oleh Pedang

note: [side]: type=Outlaw, id=Urza Nalmath
en: Criminal
target: Penjahat

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
target: Bawa Deoran ke Benteng Westin

note: [objective]: condition=lose
en: Death of Minister Hylas
target: Kematian Menteri Hylas

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
target: Menteri Hylas

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
target: Setan apa itu?! Tidak ada makhluk hidup yang berjuang demi  dia!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
target: Kami akan membalas kematian saudara anda!

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
target: Dan apakah Tuan Loris pergi menemui elf?

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
target: Sebuah Tugas Nekat

note: [side]
en: Elves
target: Elf

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
target: Anda harus memindahkan Deoran ke tengah benteng elf. Pastikan untuk merekrut kekuatan cukup kuat untuk mengusir bandit sebelum memindahkan Deoran dari perkemahannya!

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
target: Ada begitu banyak tanah untuk ditempuh. Kalau saja pengendara kuda kita tiba!

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
target: Komandan, saya telah menerima permintaan bala bantuan anda, dan aku telah membawa pengendara kuda bersama saya!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
target: Anda sekarang dapat merekrut pasukan kavaleri.

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
target: Lembah Air Mata

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai [side] [side]: type=Lich, id=Mal M'Brin [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Soulless, id=Groth [side]: type=Lich, id=Mal Tera
en: Undead
target: Mayat Hidup

note: [objective]: condition=win
en: Cleanse the Vale of Tears
target: Membersihkan Lembah Air Mata

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
target: Pindahkan Ethiliel ke desa Mebrin

note: [objective]: condition=lose
en: Death of Ethiliel
target: Kematian Ethiliel

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
target: Senjata kami tidak berguna melawan tengkorak! Mereka tidak memiliki apa-apa untuk ditusuk selain udara!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
target: Bodyguard Elf

note: [message]: speaker=unit
en: For my lady I fall...
target: Demi Tuan Putri, saya gugur...

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
target: Mebrin! Apakah kau disana? Kami datang untuk memohon bantuan mu!

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
target: Mebrin! Di mana kau?!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
target: Pilihan dalam Kabut

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
target: Memeriksa daerah di sebelah selatan  Sungai  Hitam

note: [objective]: condition=win
en: Find the source of the undead and destroy it
target: Menemukan sumber mayat hidup dan menghancurkannya

note: [objective]: condition=win
en: Defeat Urza Afalas
target: Kalahkan Urza Afalas

note: [objective]: condition=lose
en: Death of Urza Afalas
target: Kematian Urza Afalas

note: [message]: speaker=unit
en: I think I see something moving in the fog... it looks like an encampment!
target: Saya rasa saya melihat sesuatu yang bergerak dalam  kabut... terlihat seperti sebuah tempat perkemahan!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
target: Anda akan membayar karena menculik Mebrin dari kami! Jika dia dilukai...

note: [option]
en: Very well. All men must unite against the undead.
target: Baiklah. Semua pihak harus bersatu melawan mayat hidup.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
target: Para elf telah meninggalkan kita di hutan terkutuk! Kita pasti tersesat!

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
target: Binatang Danau

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
target: Mungkin kita harus memperbaiki kesalahan itu sekarang.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
target: Maka kita akan mundur ke arah Westin dan mempersiapkan diri untuk pertempuran yang mendekat. Saya berdoa satu-satunya kesempatan kita menang adalah tidak tersesat hari ini.

note: [scenario]: id=06a_Into_the_Depths
en: Into the Depths
target: Ke Dalam Kerendahan

note: [event]
en: Eye Guardian
target: Mata Penjaga

note: [objective]: condition=win
en: Find the source of the undead under the citadel
target: Menemukan sumber mayat hidup  di bawah  benteng

note: [scenario]: id=06b_The_Long_March
en: The Long March
target: Barisan Panjang

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
target: Pindahkan Deoran melalui hutan dan sungai

note: [note]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
target: Pada awal tiap giliran, Urza Afalas akan mengungkapkan sebanyak mungkin jalan rahasia yang berada dalam jangkauan penglihatannya.

note: [message]: speaker=Urza Afalas
en: Just a little further!
target: Hanya sedikit lebih jauh lagi!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
target: Kita hampir sampai!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
target: Ayo! Cepat!

note: [message]: speaker=Urza Afalas
en: Keep moving!
target: Terus bergerak!

note: [message]: race=elf
en: Get them!
target: Tangkap mereka!

note: [scenario]: id=07a_Return_to_Kerlath
en: Return to Kerlath
target: Kembali Ke Kerlath

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
target: Pindahkan Deoran ke Propinsi Kerlath

note: [message]: speaker=Deoran
en: Err, Mr. Ogre, we are not very tasty.
target: Err, Tn Ogre, kita tidak sangat lezat.

note: [message]: speaker=Liryn
en: Halt! Who comes to the border of Wesnoth?
target: Hentikan! Siapa yang datang ke perbatasan Wesnoth?

note: [scenario]: id=07b_Pebbles_in_the_Flood
en: Pebbles in the Flood
target: Kerikil dalam Air Bah

note: [event]
en: Death Guard
target: Kematian Penjaga

note: [scenario]: id=08a_Vengeance
en: Vengeance
target: Pembalasan Dendam

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
target: Penjaga Westin

note: [side]: type=Elvish Outrider, id=Eltenmir
en: Enraged Elves
target: Elf yang Marah

note: [message]: speaker=narrator
en: Help!
target: Tolong!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
target: Petani Miskin

note: [message]: role=observant
en: He just killed that innocent farmer! We must stop him!
target: Dia baru saja membunuh petani tidak bersalah! Kita harus menghentikannya!

note: [message]
en: For every one of us you strike down, more will rise!
target: Untuk setiap satu dari kami yang anda jatuhkan, lebih banyak akan bangkit!

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
target: Pasang Surutnya Perang

note: [value]
en: Provincial Guard
target: Penjaga Provinsi

note: [objective]: condition=win
en: Defeat Mal M’Brin
target: Kalahkan Mal M’Brin

note: [then] [else]
en: Minister Mefel
target: Menteri Mefel

note: [event]
en: Minister Romand
target: Menteri Romand

note: [event]
en: Minister Alanafel
target: Menteri Alanafel

note: [scenario]: id=09a_Elf_Epilogue [scenario]: id=09b_Bandit_Epilogue
en: Epilogue
target: Epilog

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
target: Dinamakan 'Eyestalks' untuk alasan yang jelas, makhluk-makhluk ini  seperti tumbuhan dapat memfokuskan pandangan mereka ke seorang korban yang tidak curiga untuk menarik energi kehidupan langsung dari mereka untuk mengisi energi sendiri. Sementara hampir tidak berdaya terhadap serangan jarak dekat, pandangannya mematikan dari jauh bukan untuk diremehkan.

note: [attack]: type=impact
en: smash
target: menghancurkan

note: [attack]: type=arcane
en: gaze
target: menatap

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
target: Komandan Prajurit Berkuda

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
target: Komandan Infanteri

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
target: Komandan Veteran telah menghadapi banyak pertempuran dan memimpin pasukan mereka dengan tangan yang kuat dan ketetapan hati yang menenangkan.

note: [attack]: type=blade
en: glaive
target: pedang

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
target: Letnan Infanteri

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
target: Komandan infanteri Wesnoth bertanggung jawab atas pasukan yang ditempatkan didalam suatu kota dan pertahanan perbatasan kota dan desa. Mereka diambil dari jajaran tentara veteran, bukan bangsawan, dan semua telah menunjukkan kepemimpinan dan keberanian dalam pertempuran.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
target: Komandan Junior

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
target: Jenderal Berkuda

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
target: Saya telah gagal melindungi kerajaan dan tugas saya...

note: [message]: speaker=Deoran
en: Taste cold steel!
target: Rasakan baja dingin!
