en_GB - en to en_GB translation catalogue (333 entries)

note: [lua]: wesnoth.interface.game_display.unit_status
en: dazed: This unit is dazed. It suffers a -10% penalty to both its defense and chance to hit (except for magical attacks).
en_GB: dazed: This unit is dazed. It suffers a -10% penalty to both its defence and chance to hit (except for magical attacks).

note: [side] [side]: id=Kaleh, type=Quenoth Youth
en: team_name^Quenoth Elves
en_GB: Quenoth Elves

note: [message]: speaker=Nym
en: Yes, come on out already. The storm has passed. With the morning light Naia has ended the terrible night.
en_GB: Yes, come out. The storm has passed. With the morning light Naia has ended the terrible night.

note: [message]: speaker=Nym
en: I already told you, the sky is clear and empty. Now come quickly, silly, others may need our help.
en_GB: I already told you, the sky is clear and empty. Now come quickly, silly; others may need our help.

note: [message]: speaker=Nym
en: Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer the call of duty. Perhaps in the light of day things won’t be as bad as you think. Let’s explore the village and see who else has survived the night.
en_GB: Come on, Kaleh, we have to see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer the call of duty. Perhaps in the light of day things won’t be as bad as you think. Let’s explore the village and see who else has survived the night.

note: [message]: speaker=Kaleh
en: This bridge leads to the holy island at the center of our lake.
en_GB: This bridge leads to the holy island at the centre of our lake.

note: [message]: speaker=Nym
en: Hmmmm. Some of the druids that worship on the island may still be alive. We should go check.
en_GB: Hmmmm. Some of the druids that worship on the island may still be alive. We should go and check.

note: [message]: speaker=Zhul
en: Finally! We were worried that no one else had survived.
en_GB: Finally! We were worried that no-one else had survived.

note: [message]: speaker=Kaleh
en: Protect the priestesses, we shall send this monstrosity back to the depths it came from!
en_GB: Protect the priestesses. We shall send this monstrosity back to the depths it came from!

note: [message]: speaker=Nym
en: Maybe they’re hiding in the stables. Let’s go check.
en_GB: Maybe they’re hiding in the stables. Let’s go and check.

note: [message]: speaker=Nisen
en: Oh, thank Eloh, I thought they would never stop.
en_GB: Oh, thank Eloh. I thought they would never stop.

note: [message]: speaker=Nym
en: No use crying over spilt water. But we’re sure glad you’re here now.
en_GB: No use crying over spilt water. But we’re certainly glad you’re here now.

note: [message]: speaker=Nym
en: Our village is in ruins. The walls that were built by our ancestors over generations have been demolished in a space of hours. Most of our dwellings are destroyed. And the great tree itself is no more. One thing is obvious, we cannot stay here.
en_GB: Our village is in ruins. The walls that were built by our ancestors over generations have been demolished in a space of hours. Most of our dwellings are destroyed. And the great tree itself is no more. One thing is obvious: we cannot stay here.

note: [message]: speaker=Garak
en: You are a fool to despair. This has always been our home. The water here is good, we know this land. We can rebuild; Eloh willing, we can thrive again.
en_GB: You are a fool to despair. This has always been our home. The water here is good; we know this land. We can rebuild; Eloh willing, we can thrive again.

note: [message]: speaker=Zhul
en: Peace, please calm yourselves. In chaos there is nothing but death and destruction. Even in this time of trial we must show our fortitude, and follow our laws. Without laws we are like beasts in the desert, fighting over scraps of meat. Among the survivors Kaleh is by heritage the closest relative to Tanuil and thus our leader. What say you Kaleh?
en_GB: Peace! Please calm yourselves. In chaos there is nothing but death and destruction. Even in this time of trial we must show our fortitude, and follow our laws. Without laws we are like beasts in the desert, fighting over scraps of meat. Among the survivors Kaleh is by heritage the closest relative to Tanuil and thus our leader. What say you, Kaleh?

note: [message]: speaker=Kaleh
en: Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: <i>“You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.”</i> I’m not sure why I’m the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there.
en_GB: Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: <i>‘You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.’</i> I’m not sure why I’m the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there.

note: [message]: speaker=Zhul
en: Then let us collect what supplies we can from the wreckage and head north with great haste. Our home is protection no longer, we must find a new haven for our people.
en_GB: Then let us collect what supplies we can from the wreckage and head north with great haste. Our home is protection no longer; we must find a new haven for our people.

note: [message]: speaker=narrator
en: And so it was done. The dead were laid reverently on top of what little wood we could find. But the fire was big enough to burn the bodies to ashes and speed their souls to the hereafter. I remember at the time that the death of so many of our people was not the best omen for the start of such a large journey. They were the first of our people to die in this great endeavor, but they were to be far from the last.
en_GB: And so it was done. The dead were laid reverently on top of what little wood we could find. But the fire was big enough to burn the bodies to ashes and speed their souls to the hereafter. I remember at the time that the death of so many of our people was not the best omen for the start of such a large journey. They were the first of our people to die in this great endeavour, but they were to be far from the last.

note: [note]
en: Your units become dehydrated during the day, losing hitpoints and damage when they are not on a water hex
en_GB: Your units become dehydrated during the day, losing hit-points and damage when they are not on a water hex

note: [message]: speaker=narrator
en: During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the beginning of each your turns, every unit in a sand, road, rubble or sand dune hex will suffer from thirst. Each turn of thirst reduces a unit’s attack damage and causes $dehydration_loss hitpoints of damage. Healers can prevent dehydration from becoming worse, but cannot heal it. Only by refreshing at an oasis (any water hex) at the start of your turn will your units regain full attack strength.
en_GB: During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the beginning of each your turns, every unit in a sand, road, rubble or sand dune hex will suffer from thirst. Each turn of thirst reduces a unit’s attack damage and causes $dehydration_loss hit-points of damage. Healers can prevent dehydration from becoming worse, but cannot heal it. Only by refreshing at an oasis (any water hex) at the start of your turn will your units regain full attack strength.

note: [message]: speaker=Nym
en: Kaleh, be careful you don’t recruit too many guards to go with us. I doubt we’re going to find any other villages out in the sands, so the income that we have right now is all we’re going to get. Remember that as our people get more experienced they often require more support, so we don’t want to run out of supplies halfway across the desert.
en_GB: Kaleh, be careful you don’t recruit too many guards to go with us. I doubt we’re going to find any other villages out in the sands, so the income that we have right now is all we’re going to get. Remember that as our people get more experienced they often require more support, so we don’t want to run out of supplies half-way across the desert.

note: [object]: id=Travelring
en: Traveler’s Ring
en_GB: Traveller’s Ring

note: [message]: speaker=Kaleh
en: We are, we’re the Quenoth Elves and we are traveling north. You look like you’re a mage, but I thought your kind were all gone.
en_GB: We are, we’re the Quenoth Elves and we are travelling north. You look like you’re a mage, but I thought your kind were all gone.

note: [message]: speaker=Elyssa
en: I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I’ve been meaning to check out the northern mountains; mind if I join you for a while in your travels?
en_GB: I am, I’m a fire mage. I’ve been travelling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I’ve been meaning to visit the northern mountains; mind if I join you for a while in your travels?

note: [then]
en: Honor Guard
en_GB: Honour Guard

note: [message]: speaker=Garak
en: Still singing the same tune. We defeated you once before, we can do so again!
en_GB: Still singing the same tune. We defeated you once before, and we can do so again!

note: [message]: speaker=Nym
en: Yuck, there’s still dried blood on the stones. It’s kind of spooky.
en_GB: Yuck, there’s still dried blood on the stones. It’s sort of spooky.

note: [message]: speaker=$explorer.id
en: Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out in the sand for too long.
en_GB: Damn. I was sure I saw an oasis here. Must have been a mirage. I’ve been out in the sand for too long.

note: [message]: speaker=unit
en: I surrender! I mean we surrender. Just please don’t kill me.
en_GB: I surrender! I mean, we surrender. Just please don’t kill me.

note: [message]: speaker=Kaleh
en: Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It’s a rather barren place to be traveling.
en_GB: Now that we have a moment of peace, I have to ask you, Elyssa: what were you really doing out in the middle of the desert? It’s a rather barren place to be travelling.

note: [message]: speaker=Zhul
en: These lost souls cannot hold onto anything but memories of lives long gone. They will rise to plague us again, night after night.
en_GB: These lost souls cannot hold on to anything but memories of lives long gone. They will rise to plague us again, night after night.

note: [message]: speaker=Azkotep
en: My champion, Zur shall slice you to shreds like the puny adept you once were.
en_GB: My champion, Zur, shall slice you to shreds like the puny adept you once were.

note: [message]: speaker=Nym
en: ... think so. You really know how to pick a campsite, Kaleh.
en_GB: ... think so. You really know how to pick a camp-site, Kaleh.

note: [message]: speaker=Kaleh
en: You will not do any such thing, anyone trying to fight these creeps singlehanded will surely die. We need you, we will not make it without you.
en_GB: You will not do any such thing, anyone trying to fight these creeps single-handedly will surely die. We need you, we will not make it without you.

note: [message]: speaker=Possessed Garak
en: Hahaha...!
en_GB: Ha ha ha...!

note: [message]: speaker=Possessed Garak
en: Hahaha! Your puny friend is no more. With his body I shall crush you all. Arise again my minions and feast in the slaughter!
en_GB: Ha ha ha! Your puny friend is no more. With his body I shall crush you all. Arise again my minions and feast in the slaughter!

note: [message]: speaker=Nym
en: Look, dawn is nigh, our salvation is almost at hand. Even the long dark can’t last forever, and with the light of the sun the undead power wanes and their dark magics unravel.
en_GB: Look, dawn is nigh, our salvation is almost at hand. Even the long dark can’t last for ever, and with the light of the sun the undead power wanes and their dark magics unravel.

note: [message]: speaker=Nym
en: Maybe I spoke too soon. Curse Uria, he has even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy that abomination.
en_GB: Maybe I spoke too soon. Curse Uria, he has even blotted out the stars — all is darkness. Kaleh, our course is clear: we must destroy that abomination.

note: [message]: speaker=Kaleh
en: If those raiders capture any of our encampments, I fear our people’s fate will be just as bad as if it was captured by the undead.
en_GB: If those raiders capture any of our encampments, I fear our people’s fate will be just as bad as if it were captured by the undead.

note: [message]: speaker=Kaleh
en: Difficult, but worth a try I guess. But first we must try to survive this mess.
en_GB: Difficult, but worth a try I suppose. But first we must try to survive this mess.

note: [message]: speaker=Zhul
en: He died as a hero. Remember that and tell the tale, for it’s worth it.
en_GB: He died as a hero. Remember that and tell the tale, for it is worth it.

note: [message]: speaker=Ganthos
en: There’s too many of them and the night is almost gone. Pull back you wretches, pull back!
en_GB: There’s too many of them and the night is almost gone. Pull back, you wretches, pull back!

note: [message]: speaker=Zhul
en: That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our savior. And many fewer of our people died than would have if we had had to wait out the long night.
en_GB: That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our saviour. And many fewer of our people died than would have if we had had to wait for the long night to end.

note: [message]: speaker=Kaleh
en: From the sands he came, to the sands he will return. We remember and honor his sacrifice, and I vow that his death will not be in vain.
en_GB: From the sands he came, to the sands he will return. We remember and honour his sacrifice, and I vow that his death will not be in vain.

note: [message]: speaker=Elyssa
en: Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn’t be surprised if there were a way to cross under these mountains. I fear no darkness, and you won’t be lacking a source of fire or light.
en_GB: Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep, dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn’t be surprised if there were a way to cross under these mountains. I fear no darkness, and you won’t be lacking a source of fire or light.

note: [message]: speaker=Nym
en: Well if we are going to go under these mountains, we’re certainly going to have our hands full fighting all those orcs and goblins.
en_GB: Well if we are going under these mountains, we’re certainly going to have our hands full fighting all those orcs and goblins.

note: [message]: speaker=Orac
en: Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
en_GB: Come forth, creatures of the lake! Fulfil the oaths you have made and help us drive these hated creatures from our lands.

note: [message]: speaker=Orac
en: The elves have killed Panok the goblin! The other goblins may flee to the caves, but we will not give up these hills without a fight. Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
en_GB: The elves have killed Panok the goblin! The other goblins may flee to the caves, but we will not give up these hills without a fight. Come forth, creatures of the lake! Fulfil the oaths you have made and help us drive these hated creatures from our lands.

note: [message]: speaker=Elyssa
en: Also, any time you find a particularly tough orc blocking a passage, my fireballs can blast him quick enough.
en_GB: Also, any time you find a particularly tough orc blocking a passage, my fireballs can blast him quickly enough.

note: [message]: speaker=$explorer.id
en: Looks like he’s been squirreling away his stolen loot in this cave. Not that he had much. Must be hard times.
en_GB: Looks like he’s been squirrelling away his stolen loot in this cave. Not that he had much. Must be hard times.

note: [message]: speaker=unit
en: How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn’t very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. <i>“If you dare to take this blade here, your greatest fear will surely appear.”</i> It looks like a nice sword, but do I dare chance it?
en_GB: How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn’t very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. <i>‘If you dare to take this blade here, your greatest fear will surely appear.’</i> It looks like a nice sword, but do I dare chance it?

note: [message]: speaker=$unit.id
en: This is the end of the line. The water is too deep for me to continue any further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly sure what I’m doing up here. Some strange influence made me want to come up here, but I don’t know what made me think it could be of any good.
en_GB: This is the end of the line. The water is too deep for me to continue any further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly sure what I’m doing up here. Some strange influence made me want to come up here, but I don’t know what made me think it could be of any use.

note: [message]: speaker=Zhul
en: Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm; may she guide us as well as she has before.
en_GB: Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It’s odd, I suppose we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm; may she guide us as well as she has before.

note: [message]: speaker=Zhul
en: Now that you’ve found the way we should be able to get the rest of our people past the orcs. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm, may she guide as well as she has before.
en_GB: Now that you’ve found the way we should be able to get the rest of our people past the orcs. It’s odd, I suppose we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm, may she guide as well as she has before.

note: [side] [modify_side]
en: team_name^Trolls
en_GB: Troll

note: [side] [modify_side]
en: team_name^Dwarves
en_GB: Dwarves

note: [message]: speaker=Elyssa
en: Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn’t try to cheat them.
en_GB: Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honourable, as long as you didn’t try to cheat them.

note: [message]: speaker=Zhul
en: Trolls were huge gray creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face.
en_GB: Trolls were huge grey creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face.

note: [message]: speaker=Zhul
en: But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us.
en_GB: But, with Eloh’s guidance, I hope we find these tunnels deserted. I’d be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us.

note: [message]: speaker=Dwarf Leader
en: Never mind that, who are you?
en_GB: Never mind that. Who are you?

note: [message]: speaker=Dwarf Leader
en: Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these lummoxes from our tunnels.
en_GB: Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these fools from our tunnels.

note: [message]: speaker=Zhul
en: There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface.
en_GB: There’s too many of them for us to try to take them both on, and besides, with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface.

note: [message]: speaker=Zurg
en: Right before battle, we find secret passage just to the north leading straight to big dwarf stronghold. Hiding in stronghold is big important dwarf, directing the battle. Dwarves always think they best fighters around so they leave only a few dwarves guarding their stronghold. If you elves can break through dwarf defenses and kill dwarf chieftain, then it will do much damage to dwarves, make them afraid and confused, easy prey for trolls. You do this and we can drive them back. Then troll leader can help show you how to return to surface. You come with Zurg, he show you way to secret passage.
en_GB: Right before battle, we find secret passage just to the north leading straight to big dwarf stronghold. Hiding in stronghold is big important dwarf, directing the battle. Dwarves always think they best fighters around so they leave only a few dwarves guarding their stronghold. If you elves can break through dwarf defences and kill dwarf chieftain, then it will do much damage to dwarves, make them afraid and confused, easy prey for trolls. You do this and we can drive them back. Then troll leader can help show you how to return to surface. You come with Zurg, he show you way to secret passage.

note: [message]: speaker=Kaleh
en: It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Zurg.
en_GB: It sounds as if our work is not yet done. Very well, gather yourselves together, we must follow Zurg.

note: [message]: speaker=Grimnir
en: While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We’re going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity.
en_GB: While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We will have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity.

note: [message]: speaker=Kaleh
en: It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Grimnir.
en_GB: It sounds as if our work is not yet done. Very well, gather yourselves together; we must follow Grimnir.

note: [message]: speaker=Grimnir
en: This passage leads very close to the trolls’ main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I’ve had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I’ll blow the charges and open the way. The troll leader should only be lightly defended; he’s sent most of his best warriors to the front. You’ll know the head troll when you see him — he’s big, gray and extra ugly.
en_GB: This passage leads very close to the trolls’ main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I’ve had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I’ll blow the charges and open the way. The troll leader should only be lightly defended; he’s sent most of his best warriors to the front. You’ll know the head troll when you see him — he’s big, grey and extra ugly.

note: [message]: speaker=Grimnir
en: Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there’s no point dwelling on the past. There’s more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely.
en_GB: Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jewelled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there’s no point dwelling on the past. There’s more work to be done! Still, we have our honour and I promise you, do this for us and you will be rewarded handsomely.

note: [message]: speaker=Grimnir
en: Once you are done moving your people into position, I will blow the charges.
en_GB: Once you have finished moving your people into position, I will blow the charges.

note: [message]: speaker=$explorer.id
en: This cavern is so hot it’s stifling; I can already feel my armor heating up. If we tarry here too long we’ll roast alive. I don’t even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I’m just thankful the trolls constructed a bridge across the lava.
en_GB: This cavern is so hot it’s stifling; I can already feel my armour heating up. If we tarry here too long we’ll roast alive. I don’t even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I’m just thankful the trolls constructed a bridge across the lava.

note: [message]: speaker=$explorer.id
en: Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess they think the lava can hold us back. Well, we’ll show them. It will take more than a little heat to stop us!
en_GB: Uh, I take that back. Still, the trolls don’t seem to be advancing. I suppose they think the lava can hold us back. Well, we’ll show them. It will take more than a little heat to stop us!

note: [message]
en: What the heck is that? It sure doesn’t look good. The last thing we need in here is even more fire.
en_GB: What on earth is that? It sure doesn’t look good. The last thing we need in here is even more fire.

note: [message]: speaker=narrator
en: At the start of each turn, any unit currently in this pool will heal 10 hitpoints and will not be affected by the heat in the cavern. Of course, if the unit leaves this pool, it will suffer the standard $heat_damage damage each turn from the heat.
en_GB: At the start of each turn, any unit currently in this pool will heal 10 hit-points and will not be affected by the heat in the cavern. Of course, if the unit leaves this pool, it will suffer the standard $heat_damage damage each turn from the heat.

note: [unit]: type={ON_DIFFICULTY (Fire Guardian) (Fire Guardian2) (Fire Guardian3)}, role=Guardian Phoenix
en: Guardian Phoenix
en_GB: Guardian Phœnix

note: [message]
en: They obviously weren’t enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can.
en_GB: They obviously weren’t enough. You go and alert the others and summon reinforcements. I will hold them off for as long as I can.

note: [unit]: type=Troll Shaman, id=High Advisor
en: High Advisor
en_GB: High Adviser

note: [message]
en: Da big troll is dead. Run for your lives!
en_GB: Der big troll is dead. Run for your lives!

note: [message]: speaker=Grimnir
en: News travels fast. The chaos you have sown has caused the foul trolls to start retreating. And now the architect of our suffering is dead. This war is far from over, but with your help we won this battle. You have our gratitude. Our king has instructed us to bring you to him; he wants to talk with you and reward you. He waits in our most hallowed hall, a place that no elf has seen for generations upon generations. It is a great honor, but you have done great deeds this day. Elves killing a troll chieftain! We will tell this story for years.
en_GB: News travels fast. The chaos you have sown has caused the foul trolls to start retreating. And now the architect of our suffering is dead. This war is far from over, but with your help we won this battle. You have our gratitude. Our king has instructed us to bring you to him; he wants to talk with you and reward you. He waits in our most hallowed hall, a place that no elf has seen for generations upon generations. It is a great honour, but you have done great deeds this day. Elves killing a troll chieftain! We will tell this story for years.

note: [message]: speaker=Nym
en: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain.
en_GB: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defences’. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain.

note: [message]: speaker=Kaleh
en: Shhhh, you two. Yes, of course, we would be honored to come and meet your king. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?
en_GB: Shhhh, you two. Yes, of course, we would be honoured to come and meet your king. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?

note: [message]: speaker=Dwarf Ghost
en: Hail, friend. Ages ago, I too fought the trolls and came to this place. But by ill luck I was burned to death by the lava and died nearby unblessed and unhonored. Find my body and grant me the peace I so dearly wish for. Do this and I will let you pass.
en_GB: Hail, friend. Ages ago, I too fought the trolls and came to this place. But by ill luck I was burned to death by the lava and died nearby unblessed and unhonoured. Find my body and grant me the peace I so dearly wish for. Do this and I will let you pass.

note: [message]: speaker=unit
en: For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don’t have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We may find this useful before our journey is over.
en_GB: For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few coloured stones and trinkets, but what really sticks out is this emerald wand. I don’t have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We may find this useful before our journey is over.

note: [message]: speaker=Zurg
en: No, most are tiny dwarf tunnels. We like natural tunnels, big and tall enough for mighty trolls. When the world was young, Griknagh cut many tunnels and caverns into the rock far below us. We traveled deep deep down, following the trickle of ancient streams, far deeper than the puny dwarves. But now we come back up, great leader say there bad things now deep below. Bad for trolls. We come back up to reclaim ancient lands. But we find them filled with many many little stinky dwarves. All the beautiful stones are gone, greedy dwarves take them all. So we fight to reclaim our lands. But Zurg talk too much. We have job to do. Find dwarven leader and kill him and we will reward you well.
en_GB: No, most are tiny dwarf tunnels. We like natural tunnels, big and tall enough for mighty trolls. When the world was young, Griknagh cut many tunnels and caverns into the rock far below us. We travelled deep deep down, following the trickle of ancient streams, far deeper than the puny dwarves. But now we come back up: great leader say there bad things now deep below. Bad for trolls. We come back up to reclaim ancient lands. But we find them filled with many many little stinky dwarves. All the beautiful stones are gone, greedy dwarves take them all. So we fight to reclaim our lands. But Zurg talk too much. We have job to do. Find dwarven leader and kill him and we will reward you well.

note: [message]: speaker=Zurg
en: Once you done moving into position, Zurg will destroy wall.
en_GB: Once you finished moving into position, Zurg will destroy wall.

note: [message]: speaker=unit
en: Zurg must have collapsed the tunnel. Perhaps he didn’t want to give the dwarves an easy access route if they defeated us. So much for an escape route, I guess we’ll just have to be sure not to fail.
en_GB: Zurg must have collapsed the tunnel. Perhaps he didn’t want to give the dwarves an easy access route if they defeated us. So much for an escape route, I suppose we’ll just have to be sure not to fail.

note: [message]
en: I’m too young to die, save me!
en_GB: I’m too young to die! Save me!

note: [message]: speaker=East Scout [message]: speaker=West Scout
en: What?! Nothing happened! Who rigged the darn charges anyway? I’m going to have to hold them off by myself.
en_GB: What?! Nothing happened! Who rigged the darn charges anyway? I’ll have to hold them off by myself.

note: [message]: speaker=Jorgi
en: So I challenge you, man to man. If you are not cowards, step out onto these bridges and meet your fate!
en_GB: So I challenge you, man to man. If you are not cowards, step out on to these bridges and meet your fate!

note: [message]: speaker=Dwarf Chieftain
en: Faugh! Even in death I curse you! You will never escape these tunnels alive!
en_GB: Paugh! Even in death I curse you! You will never escape these tunnels alive!

note: [message]: speaker=Zurg
en: Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly dwarves flee before us. Our struggle not over, still much more fighting, but elf and troll have won this battle. We thank you. Great Leader has allowed you to come speak with him. Great honor, never has one of your kind been allowed in his presence. But he wishes to talk with you and reward you. Please come with me.
en_GB: Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly dwarves flee before us. Our struggle not over, still much more fighting, but elf and troll have won this battle. We thank you. Great Leader has allowed you to come and speak with him. Great honour, never has one of your kind been allowed in his presence. But he wishes to talk with you and reward you. Please come with me.

note: [message]: speaker=Nym
en: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain.
en_GB: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defences’. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain.

note: [message]: speaker=Kaleh
en: Shh, you two. Yes, of course, we would be honored to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?
en_GB: Shh, you two. Yes, of course, we would be honoured to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?

note: [message]: speaker=Kaleh
en: I thank you. Come on people, no celebrating yet, we still have work left to do!
en_GB: I thank you. Come on everyone, no celebrating yet; we still have work left to do!

note: [message]: speaker=$speaking_unit.id
en: What’s this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?
en_GB: What’s this? His clothes were in rags, and yet he had this ancient jewelled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?

note: [message]: speaker=unit
en: Hey, wait a minute, that amulet glows the same color as this rune. Maybe if I put the amulet on and step into the rune...
en_GB: Hey, wait a minute, that amulet glows the same colour as this rune. Maybe if I put the amulet on and step into the rune...

note: [message]: speaker=unit
en: Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that’s left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: <i>“May you have the toughness to stay standing long after your enemies fall.”</i> Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won’t miss it.
en_GB: Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that’s left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: <i>‘May you have the toughness to stay standing long after your enemies fall.’</i> Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won’t miss it.

note: [message]: speaker=unit
en: The belt fits perfectly! Somehow I feel stronger and tougher. This is too easy, there seem to have been no traps set upon the coffin. Today’s my lucky day.
en_GB: The belt fits perfectly! Somehow I feel stronger and tougher. This is too easy; there seem to have been no traps set upon the coffin. Today’s my lucky day.

note: [message]: speaker=King Thurongar
en: Hail Kaleh, I am Thurongar, King of the Dwarves.
en_GB: Hail Kaleh! I am Thurongar, King of the Dwarves.

note: [message]: speaker=King Thurongar
en: I’ve heard of your recent exploits against the troll menace. They’ve been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They’ve been getting smarter with their tactics; we’ve lost several of our outlying settlements to their attacks. Still, we’re not done fighting and with your recent victory perhaps this battle is turning in our favor. But tell me, what are so many elves doing so deep under the earth?
en_GB: I’ve heard of your recent exploits against the troll menace. They’ve been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They’ve been getting smarter with their tactics; we’ve lost several of our outlying settlements to their attacks. Still, we’re not done fighting and with your recent victory perhaps this battle is turning in our favour. But tell me, what are so many elves doing so deep under the earth?

note: [message]: speaker=Kaleh
en: Indeed, although I admire this great city you have carved from the rock, I think many of my people find these tunnels scary and alien. All we really want to do is to find a way back to the surface on the northern side of the mountains.
en_GB: Indeed, although I admire this great city you have carved from the rock, I think many of my people find these tunnels frightening and alien. All we really want to do is to find a way back to the surface on the northern side of the mountains.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Rogrimir.
en_GB: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honoured to have you come with us, Rogrimir.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Jarl.
en_GB: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honoured to have you come with us, Jarl.

note: [message]
en: You helped us strike a huge blow against those savages and it was an honor to fight by your side. You are the bravest elves we have ever known. We’d like to come with you, but, well, we don’t like going that close to the surface, and besides there’s still lots of fighting to be done down here. Don’t you worry, we won’t rest until we have killed every one of trolls.
en_GB: You helped us strike a huge blow against those savages and it was an honour to fight by your side. You are the bravest elves we have ever known. We’d like to come with you, but, well, we don’t like going that close to the surface, and besides there’s still lots of fighting to be done down here. Don’t you worry, we won’t rest until we have killed every one of trolls.

note: [message]: speaker=Kaleh
en: I understand. Thank you, you were a huge help to us. It was an honor to fight by your side.
en_GB: I understand. Thank you, you were a huge help to us. It was an honour to fight by your side.

note: [message]: speaker=Elyssa
en: I have learned a lot about the dwarves in my time here, and yet there’s so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the Sceptre of Fire. Imagine if I could find the dwarves who helped build such an artifact!
en_GB: I have learned a lot about the dwarves in my time here, and yet there’s so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the Sceptre of Fire. Imagine if I could find the dwarves who helped build such an artefact!

note: [message]: speaker=Nym
en: This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair.
en_GB: This is a marvellous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair.

note: [unit]: type=Troll Shaman, id=Spiritual Advisor [unit]: type=Troll Shaman
en: Spiritual Advisor
en_GB: Spiritual Adviser

note: [message]: speaker=narrator
en: It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You’re surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne.
en_GB: It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You’re surprised to see that small tile path running up the centre of the chamber has been left untouched. It leads to a small stone chair facing the large throne.

note: [message]: speaker=Kaleh
en: I Kaleh, leader of the Quenoth Elves, thank you for meeting with me.
en_GB: I, Kaleh, leader of the Quenoth Elves, thank you for meeting me.

note: [message]: speaker=Great Leader Darmog
en: On behalf of all trolls, Darmog thank you for great victory over the dwarves. You have helped drive back the nasty dwarves and given us time to strengthen our defenses. Us trolls not always enemies of dwarves. Until recently we not have much contact with small people. But dwarves invade our tunnels, defile our holy places and kill our women and young. Dwarf not care about anything except gold and pretty gems. The shamans say that the spirits of our kin cry out for vengeance and Darmog will not rest until every dwarf is dead!
en_GB: On behalf of all trolls, Darmog thank you for great victory over the dwarves. You have helped drive back the nasty dwarves and given us time to strengthen our defences. Us trolls not always enemies of dwarves. Until recently we not have much contact with small people. But dwarves invade our tunnels, defile our holy places and kill our women and young. Dwarf not care about anything except gold and pretty gems. The shamans say that the spirits of our kin cry out for vengeance, and Darmog will not rest until every dwarf is dead!

note: [message]: speaker=Spiritual Advisor
en: But I am curious, we do not know of your kind. We thank you for your help, but who are you and why do you come down here with so many of your people?
en_GB: But I am curious: we do not know of your kind. We thank you for your help, but who are you and why do you come down here with so many of your people?

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Grog.
en_GB: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honoured to have you come with us, Grog.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Nog.
en_GB: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honoured to have you come with us, Nog.

note: [message]: speaker=Great Leader Darmog
en: The trolls who fought with you also want to thank you. They tell great tales of your valor.
en_GB: The trolls who fought with you also want to thank you. They tell great tales of your valour.

note: [message]: speaker=Elyssa
en: I have learned a lot about the trolls in my time here, and yet there’s so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can’t leave now.
en_GB: I have learned a lot about the trolls in my time here, and yet there’s so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practising magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can’t leave now.

note: [message]: speaker=Elyssa
en: Thank you. And I owe you so much for helping me discover the trolls. I never would have come down here myself. I found this sword when we were fighting the dwarves and with some help from the trolls I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude.
en_GB: Thank you. And I owe you so much for helping me discover the trolls. I never would have come down here myself. I found this sword when we were fighting the dwarves and with some help from the trolls I have enchanted this fire blade for you. May its flames always light your path and strike down your enemies. I give this to all of you as a token of my gratitude.

note: [note]
en: The messenger is the leader of the special white colored units
en_GB: The messenger is the leader of the special white-coloured units

note: [message]: speaker=$ally_name
en: Yes, this time of year the snow melts from the mountains, and rivers like this often go deep underground. Sometimes the rivers break through and flood caverns, a deadly accident that has occasionally befallen my kind.
en_GB: Yes, at this time of year the snow melts from the mountains, and rivers like this often go deep underground. Sometimes the rivers break through and flood caverns, a deadly accident that has occasionally befallen my kind.

note: [message]: speaker=$ally_name
en: Deep and dark are the waters that flow in our caves. Sometimes raging waters flood tunnels without warning. A stream can sustain a village, a sudden flood can destroy it.
en_GB: Deep and dark are the waters that flow in our caves. Sometimes raging waters flood tunnels without warning. A stream can sustain a village: a sudden flood can destroy it.

note: [message]: role=avenger
en: Foul elves, you have not escaped yet. Our chieftain shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!
en_GB: Foul elves, you have not escaped yet. Our chieftain shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come and join us in death!

note: [message]: speaker=unit
en: No, but the water is rising to the southeast as well. The river must lead to more tunnels than we first thought.
en_GB: No, but the water is rising to the south-east as well. The river must have led to more tunnels than we first thought.

note: [message]: speaker=unit
en: I don’t see any spiders, but the water is rising to the southeast as well. The river must lead to more tunnels than we first thought.
en_GB: I don’t see any spiders, but the water is rising to the south-east as well. The river must lead to more tunnels than we first thought.

note: [message]: speaker=unit
en: They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. Some of them seem to have noticed us.
en_GB: They seem confused, leaderless. I suppose it’s every ant for itself. Uh, oh. Some of them seem to have noticed us.

note: [message]: speaker=Bellerin
en: Yeah, just like my old grandmam used to tell us: dark gray skin, beady red eyes, hulking brutes with brains as small as a barnacle. They lurk deep in the earth and hate everything that lives above ground. This must be an invasion! The trolls must have started the flood!
en_GB: Yeah, just like my old grandmam used to tell us: dark grey skin, beady red eyes, hulking brutes with brains as small as a barnacle. They lurk deep in the earth and hate everything that lives above ground. This must be an invasion! The trolls must have started the flood!

note: [message]: speaker=Zhul
en: No time for questions now, the water shows no signs of stopping. We’ve got to get out of here while we still can!
en_GB: No time for questions now; the water shows no signs of stopping. We’ve got to get out of here while we still can!

note: [message]: speaker=Nym
en: Then show us the way already! We’re running out of time.
en_GB: Then show us the way! We’re running out of time.

note: [message]: speaker=$ally_name
en: Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don’t have to spend. I leave the final decision up to you, Kaleh.
en_GB: Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and winding, and it will cost us precious minutes. With the water rising, that may be time we don’t have to spend. I leave the final decision up to you, Kaleh.

note: [message]: speaker=unit
en: This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Grog, which way should we go?
en_GB: This cave seems pretty empty, except for those two glowing runes in the centre. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Grog, which way should we go?

note: [message]: speaker=unit
en: This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Nog, which way should we go?
en_GB: This cave seems pretty empty, except for those two glowing runes in the centre. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Nog, which way should we go?

note: [message]: speaker=unit
en: This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Rogrimir, which way should we go?
en_GB: This cave seems pretty empty, except for those two glowing runes in the centre. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Rogrimir, which way should we go?

note: [message]: speaker=unit
en: This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Jarl, which way should we go?
en_GB: This cave seems pretty empty, except for those two glowing runes in the centre. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. Jarl, which way should we go?

note: [message]: speaker=unit
en: The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I’m afraid I cannot advise you which way to go from here.
en_GB: The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the centre. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I’m afraid I cannot advise you which way to go from here.

note: [message]: speaker=unit
en: The rune is gone. I guess the magic only had limited uses.
en_GB: The rune is gone. I suppose the magic only had limited uses.

note: [message]: speaker=Blessed Kali
en: And remember, everyone, we’re going to keep practicing until I’m satisfied. So, ready... attack!
en_GB: And remember, everyone, we’re going to keep practising until I’m satisfied. So, ready... attack!

note: [message]: speaker=Blessed Kali
en: Come on! I ain’t going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numbskulls aren’t getting the easy treatment on my watch, no sir!
en_GB: Come on! I ain’t going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numb-skulls aren’t getting the easy treatment on my watch, no sir!

note: [message]: speaker=Novice Dani
en: Kali’s just a hardass because he’s bitter that he never became a high priest.
en_GB: Kali’s just a hard-arse because he’s bitter that he never became a high priest.

note: [message]: speaker=unit
en: In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I’m not sure I want something with that kind of strength attacking me.
en_GB: In the centre of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the centre of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I’m not sure I want something with that kind of strength attacking me.

note: [message]: speaker=unit
en: All the paths lead to this chamber. Is this just a dead end? It seems to be some sort of temple, but it has obviously been abandoned for a long time. All that is left is that stone altar. What god they were worshiping I have no idea, but the dried blood and cracked bones on the altar do not bode well.
en_GB: All the paths lead to this chamber. Is this just a dead end? It seems to be some sort of temple, but it has obviously been abandoned for a long time. All that is left is that stone altar. What god they were worshipping I have no idea, but the dried blood and cracked bones on the altar do not bode well.

note: [message]: speaker=Kaleh
en: Well I refuse to give up. There must be some way out. Search everywhere, people.
en_GB: Well, I refuse to give up. There must be some way out. Search everywhere, people.

note: [message]: speaker=Zhul
en: Crypts like these are often heavily guarded, we would do well not to disturb the sarcophagi.
en_GB: Crypts like these are often heavily guarded; we would do well not to disturb the sarcophagi.

note: [message]: speaker=Cloaked Figure
en: You abandoned them, Kaleh, to eternal suffering and torment. And now you shall pay the price! You too shall watch the black waters consume those you love. Embrace the darkness, Kaleh, it is coming for you too.
en_GB: You abandoned them, Kaleh, to eternal suffering and torment. And now you shall pay the price! You too shall watch the black waters consume those you love. Embrace the darkness, Kaleh; it is coming for you too.

note: [message]: speaker=Kaleh
en: Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we don’t want the rest of our people to have to see such horror.
en_GB: Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up; we don’t want the rest of our people to have to see such horror.

note: [message]: speaker=Cloaked Figure
en: They brought some humans, bound up tight. So beautiful... she had flaming red hair... they cut her... I can still hear her screaming. But that was only the beginning. They chanted words of power, and spilled the hot blood onto the sand and then I heard their screams of agony and pain...
en_GB: They brought some humans, bound up tight. So beautiful... she had flaming red hair... they cut her... I can still hear her screaming. But that was only the beginning. They chanted words of power, and spilled the hot blood on to the sand and then I heard their screams of agony and pain...

note: [message]: speaker=Cloaked Figure
en: Faugh. No, I heard the screams of the dead, torn from their rest, their souls rose into the air howling in agony.
en_GB: Paugh. No, I heard the screams of the dead, torn from their rest. Their souls rose into the air howling in agony.

note: [message]: speaker=Zhul
en: But, but we burned the bodies so they couldn’t be raised.
en_GB: But... but we burned the bodies so they couldn’t be raised.

note: [message]: speaker=Cloaked Figure
en: I was able to follow your trail, and I slipped among your people. No one noticed me, no I was too sneaky. And you wondered how I managed to follow you through the tunnels? Hah, you escorted me.
en_GB: I was able to follow your trail, and I slipped among your people. No-one noticed me, no, I was too sneaky. And you wondered how I managed to follow you through the tunnels? Hah, you escorted me.

note: [message]: speaker=Cloaked Figure
en: You abandoned them! The pain, the agony, I still see their ghostly faces and hear their wails. And the necromancers kept chanting one name over and over: Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I hear that name, and laughter, hideous laughter. She kept telling me it was your fault. And I believed her. Kaleh, forgive me, I just wanted to make the pain stop.
en_GB: You abandoned them! The pain, the agony—I still see their ghostly faces and hear their wails. And the necromancers kept chanting one name over and over: Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I hear that name, and laughter, hideous laughter. She kept telling me it was your fault. And I believed her. Kaleh, forgive me: I just wanted to make the pain stop.

note: [message]: speaker=Zhul
en: As you said yourself, the past is the past, there is nothing you can do now.
en_GB: As you said yourself, the past is the past; there is nothing you can do now.

note: [message]: speaker=Nym
en: With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can’t.
en_GB: With your permission, Kaleh, I think I should go and scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen in many places you can’t.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: But my king told me to protect you from all dangers, and I plan to keep that oath. I do not like the above ground, it is too open and exposed; I feel that I could be attacked from any direction. But an oath is an oath and so I will follow you and your people wherever you may go and protect you as best I can. The tunnels cannot stay flooded forever; later perhaps if am able to return this way, I may be able to find my way back to my homeland. But for now I am yours to command.
en_GB: But my king told me to protect you from all dangers, and I plan to keep that oath. I do not like the above ground, it is too open and exposed; I feel that I could be attacked from any direction. But an oath is an oath and so I will follow you and your people wherever you may go, and protect you as best I can. The tunnels cannot stay flooded for ever; later perhaps, if am able to return this way, I may be able to find my way back to my homeland. But for now I am yours to command.

note: [message]: speaker=unit
en: Looks like the guards at this outpost had been saving away a bit of loot. I don’t suppose they’re going to mind anymore if we made use of it.
en_GB: Looks like the guards at this outpost had been saving away a bit of loot. I don’t suppose they’re going to mind any more if we made use of it.

note: [message]: speaker=$talking_unit.id
en: We’ve come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the center is flat. There seems to be some sort of settlement in the center of the valley. And far to the north I can see something sparkling on the horizon, but I don’t know what it is.
en_GB: We’ve come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the centre is flat. There seems to be some sort of settlement in the centre of the valley. And far to the north I can see something sparkling on the horizon, but I don’t know what it is.

note: [message]: speaker=Eloh
en: Hail Kaleh, it is I, Eloh.
en_GB: Hail Kaleh! It is I, Eloh.

note: [message]: speaker=Sergeant Durstrag
en: Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at your word. We haven’t seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out onto our back doorstep?
en_GB: Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at your word. We haven’t seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out on to our back doorstep?

note: [message]: speaker=Sergeant Durstrag
en: Oh there is no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me.
en_GB: Oh there is no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defences. This looks an awful lot like an invasion to me.

note: [message]: speaker=Sergeant Durstrag
en: Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defenses. This looks an awful lot like an invasion to me.
en_GB: Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defences. This looks an awful lot like an invasion to me.

note: [message]: type=Swordsman
en: Sir, remember the edict passed down by councilman Noblis? About any foreigners spotted on the borders?
en_GB: Sir, remember the edict passed down by Councillor Noblis? About any foreigners spotted on the borders?

note: [message]: speaker=Kaleh
en: There’s no time. Right now we have to prepare ourselves for another battle. I’d better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon.
en_GB: There’s no time. Right now we have to prepare ourselves for another battle. I’d better head back to the outpost and rally our troops. I fear a whole lot of hurt will be coming up through those hills very soon.

note: [message]: speaker=Nym
en: Anyway you’ve really gotten us into a mess. The good news is that the outpost isn’t guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn’t expect any serious attack to come from this direction.
en_GB: Anyway you’ve really got us into a mess. The good news is that the outpost isn’t guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn’t expect any serious attack to come from this direction.

note: [message]: speaker=Undead Emissary
en: Cursed elves, you tracked your filth through our halls and you defiled our sanctuary. You have besmirched our honor, and we will have our revenge. We are the Order of the Crimson Talon, and even death shall not stop us. You shall rue the day that you ever trespassed into our lair!
en_GB: Cursed elves, you tracked your filth through our halls and you defiled our sanctuary. You have besmirched our honour, and we will have our revenge. We are the Order of the Crimson Talon, and even death shall not stop us. You shall rue the day that you ever trespassed into our lair!

note: [message]: speaker=Nym
en: So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can’t hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead.
en_GB: So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can’t hang around here for ever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead.

note: [message]: speaker=Zhul
en: Indeed. Undead ghosts such as these are often bound to the places they died: the farther away they travel, the weaker they are. So if we move out of the immediate vicinity we should be pretty safe.
en_GB: Indeed. Undead ghosts such as these are often bound to the places they died: the further away they travel, the weaker they are. So if we move out of the immediate vicinity we should be pretty safe.

note: [message]: speaker=Kaleh
en: Good, we’ll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We’ll send out small groups of scouts to the north, northeast and northwest. Don’t go too far, try not to be seen, and please don’t do anything dangerous. But I want to know what’s out there.
en_GB: Good, we’ll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We’ll send out small groups of scouts to the north, north-east and north-west. Don’t go too far, try not to be seen, and please don’t do anything dangerous. But I want to know what’s out there.

note: [message]: speaker=Kaleh
en: Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances.
en_GB: Good, until then we’ll settle around that oasis and set up as good a defence as we can. Until I know what’s out there, I’m not taking any chances.

note: [message]: speaker=Esanoo
en: Our leader thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns ‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh.
en_GB: Our leader thought you might be suspicious. She said that what we must talk to you about concerns the fate of your people. Apparently it concerns ‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh.

note: [message]: speaker=Esanoo
en: Thank you, Kaleh. Now I have a favor to ask of you. Our instructions were to find you and to bring you and your people to meet with our wise leader. The problem is that I don’t know where she is hiding.
en_GB: Thank you, Kaleh. Now I have a favour to ask of you. Our instructions were to find you and to bring you and your people to meet our wise leader. The problem is that I don’t know where she is hiding.

note: [message]: speaker=Nym
en: They were sent due north. From Esanoo’s description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them.
en_GB: They were sent due north. From Esanoo’s description it sounds like they were heading right for the human settlement. I hope nothing bad has happened to them.

note: [message]: speaker=Nym
en: And yet these trees seem different, the forest seems darker, somehow. I prefer to stay out in the open where I can see my enemies coming.
en_GB: And yet these trees seem different; the forest seems darker, somehow. I prefer to stay out in the open where I can see my enemies coming.

note: [message]: speaker=Esanoo
en: This is where the human encampments lie, to the northwest. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that’s where they are holding the rest of my group.
en_GB: This is where the human encampments lie, to the north-west. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that’s where they are holding the rest of my group.

note: [message]: speaker=Esanoo
en: I sure will look forward to that. I’m afraid my scales have all dried out again. It itches something terrible.
en_GB: I certainly will look forward to that. I’m afraid my scales have all dried out again. It itches terribly.

note: [message]: race=merman
en: Indeed, I think you have now freed all of us. We owe you a great debt. We are sorry that Esanoo has fallen, but we will honor him and tell everyone the story of his great deeds. Glad are we that he found you and brought you to us. Even the smallest fish can change the course of the sea.
en_GB: Indeed, I think you have now freed all of us. We owe you a great debt. We are sorry that Esanoo has fallen, but we will honour him and tell everyone the story of his great deeds. Glad are we that he found you and brought you to us. Even the smallest fish can change the course of the sea.

note: [message]: speaker=unit
en: female_speaker^Indeed you have done well, far better than I could have hoped. We shall talk more later, but for now we have to free the rest of our brethren.
en_GB: Indeed you have done well, far better than I could have hoped. We shall talk more later, but for now we have to free the rest of our brethren.

note: [message]: speaker=Kaleh
en: female_addressed^Greetings. Esanoo told us that you were looking for us, and he bravely led us here. Though he has fallen in combat, we have come to rescue the rest of your kind.
en_GB: Greetings. Esanoo told us that you were looking for us, and he bravely led us here. Though he has fallen in combat, we have come to rescue the rest of your kind.

note: [message]: speaker=unit
en: female_speaker^Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans.
en_GB: Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans.

note: [message]: speaker=unit
en: If I were a landwalker, I might think the view from this sandbar to be amazing. But I am a creature of the sea and I see views like this every day.
en_GB: If I were a land-walker, I might think the view from this sandbar to be amazing. But I am a creature of the sea and I see views like this every day.

note: [message]: speaker=Darius [message]: speaker=Alastra
en: I must go report to the Iron Council. Keep fighting!
en_GB: I must go and report to the Iron Council. Keep fighting!

note: [message]: speaker=Zelgant
en: I go to marshal reinforcements. Do not lose heart, we will crush these puny elves.
en_GB: I go to marshal reinforcements. Do not lose heart; we will crush these puny elves.

note: [message]: speaker=Alastra
en: I must leave for now, fight on in my stead.
en_GB: I must leave for now; fight on in my stead.

note: [message]: speaker=Tanstafaal
en: Hail, my brothers, I have returned!
en_GB: Hail my brothers! I have returned!

note: [message]: speaker=Tanstafaal
en: I have gone on a journey and I have seen the light. No longer will I blindly follow in your footsteps, Kaleh. I have come back to lead our people on the true path. She has spoken to me, and I am but an implement of her divine will.
en_GB: I have gone on a journey and I have seen the light. No longer will I blindly follow in your footsteps, Kaleh. I have come back to lead our people on the truth path. She has spoken to me, and I am but an implement of her divine will.

note: [message]: speaker=Tanstafaal
en: Behold, our goddess has returned to us. All bow down to Eloh, our savior!
en_GB: Behold, our goddess has returned to us. All bow down to Eloh, our saviour!

note: [message]: speaker=Eloh
en: But there was one who grew corrupted by his power and rejected my divine plan. He sought to usurp my authority. He had no faith and believed that he knew better than me, I who have watched over you for generations. He wanted to lead you astray. In these perilous lands, the fate of your journey stands upon the edge of a knife, falter once and all shall fail.
en_GB: But there was one who grew corrupted by his power and rejected my divine plan. He sought to usurp my authority. He had no faith and believed that he knew better than I—I who have watched over you for generations. He wanted to lead you astray. In these perilous lands, the fate of your journey stands upon the edge of a knife; falter once and all shall fail.

note: [message]: speaker=Kaleh
en: Eloh would never ask elf to kill elf. But it seems I have little choice. My people, I have led you this far, join with me and help me crush this new rebellion!
en_GB: Eloh would never ask elf to kill elf. But it seems I have little choice. My people, I have led you this far; join with me and help me crush this new rebellion!

note: [message]: speaker=Nym
en: I have followed you this far Kaleh, I will not abandon you now. But I admit that my faith is shaken. If that is not our god, then what is it?
en_GB: I have followed you this far, Kaleh, I will not abandon you now. But I admit that my faith is shaken. If that is not our god, then what is it?

note: [message]: speaker=Kaleh
en: I do not know, but given what I have seen of the humans, I think following her would lead us down a dark road indeed. One that I personally do not want to discover the end of.
en_GB: I do not know, but given what I have seen of the humans, I think following her would lead us down a dark road indeed—one that I personally do not want to discover the end of.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: The chieftain told me to serve you, and it will take more than this to shatter my confidence in you, lad. But those elves must be out on a different island, how will we cross the deep water?
en_GB: The chieftain told me to serve you, and it will take more than this to shatter my confidence in you, lad. But those elves must be out on a different island. How will we cross the deep water?

note: [message]: race=merman
en: I believe that in this we can help. We are very grateful for all you have done for us Kaleh, and though we assure that we mean you no harm, you are right that actions speak louder than words. We are more familiar with the waters than you are, and we noticed that there are two shallow paths leading to the island where the other elves must be. We can show you these paths and help you across so that you may put down this rebellion.
en_GB: I believe that in this we can help. We are very grateful for all you have done for us, Kaleh, and though we assure you that we mean you no harm, you are right that actions speak louder than words. We are more familiar with the waters than you are, and we noticed that there are two shallow paths leading to the island where the other elves must be. We can show you these paths and help you across so that you may put down this rebellion.

note: [message]: speaker=Nym
en: We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I’m afraid that while you can recall past warriors, you won’t be able to recruit any new ones.
en_GB: We who have fought by your side before will stand with you, Kaleh, but many of our people are fleeing and joining Tanstafaal. I’m afraid that while you can recall past warriors, you won’t be able to recruit any new ones.

note: [message]: speaker=Zhul
en: I have no choice, goodbye.
en_GB: I have no choice. Goodbye.

note: [message]: speaker=Zhul
en: Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say, <i>“To err is elven, but to forgive divine”</i>?
en_GB: Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say, <i>‘To err is elven, but to forgive divine’</i>?

note: [message]: speaker=unit
en: What are those things? They looked like ticked off giant crabs.
en_GB: What are those things? They looked like infuriated giant crabs.

note: [message]: speaker=Nym
en: She freaks me out, but at least it seems that she can be destroyed.
en_GB: She horrifies me, but at least it seems that she can be destroyed.

note: [message]: speaker=Zhul
en: That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose, Eloh must have some sort of plan for us. We have to keep believing.
en_GB: That’s not enough. Look, you’re a wonderful girl, Nym, and Kaleh, you’ve shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose; Eloh must have some sort of plan for us. We have to keep believing.

note: [message]: speaker=Tanstafaal
en: Never Kaleh. I will not be your lackey again!
en_GB: Never, Kaleh. I will not be your lackey again!

note: [message]: speaker=Nym
en: Do not blame yourself too much, it is Eloh who persuaded him to rebel.
en_GB: Do not blame yourself too much; it is Eloh who persuaded him to rebel.

note: [message]: speaker=Kaleh
en: You who call yourself Eloh, I challenge you, if you are truly our god, then show yourself, and strike me down where I stand!
en_GB: You who call yourself Eloh, I challenge you: if you are truly our god, then show yourself, and strike me down where I stand!

note: [message]: speaker=Kaleh
en: Nothing. Eloh may still watch over us, but that thing was not her. And yet, I do not hold a grudge against all of you who rebelled. I too was deceived at first, and unlike the pretender, I am merciful. For there are too few of us left for us to slaughter each other over minor grievances. Let us declare a general amnesty and unite again, going forward hand in hand, for, god or no god, I will help us find a better land, or die trying.
en_GB: Nothing. Eloh may still watch over us, but that thing was not her. And yet, I do not hold a grudge against all of you who rebelled. I too was deceived at first, and, unlike the pretender, I am merciful. For there are too few of us left for us to slaughter each other over minor grievances. Let us declare a general amnesty and unite again, going forwards hand in hand, for, god or no god, I will help us find a better land, or die trying.

note: [message]: speaker=Kaleh
en: Thank you. And I have also not forgotten the pledge I made to our merfolk friends. If it is possible, I would like to meet with your master. Your conduct is a testament to your people, and I, at least, trust you.
en_GB: Thank you. And I have also not forgotten the pledge I made to our merfolk friends. If it is possible, I would like to meet your master. Your conduct is a testament to your people, and I, at least, trust you.

note: [message]: speaker=Hekuba
en: Good, for that is just a taste. You are fools to interfere with our affairs, and the Iron Council does not tolerate fools. The Dark Lady shall swallow your souls and you shall writhe in eternal torment. Arise my brethren, by her power those who have died shall rise up and join us! The very rocks too shall rise up out of the water to aid our crossing. Like a plague we shall pour forth and drive the non-believers before us!
en_GB: Good, for that is just a taste. You are fools to interfere with our affairs, and the Iron Council does not tolerate fools. The Dark Lady shall swallow your souls and you shall writhe in eternal torment. Arise, my brethren; by her power those who have died shall rise and join us! The very rocks too shall rise out of the water to aid our crossing. Like a plague we shall pour forth and drive the non-believers before us!

note: [message]: race=merman
en: The humans of the Iron Council dwell in a large island to the northwest; I was taken there several times for interrogation. It is a fearsome place, full of black rock and tall peaks, but in the center is a lagoon. In the lagoon, I saw several ships anchored, which we might be able to use to transport your people across the waves.
en_GB: The humans of the Iron Council dwell in a large island to the north-west; I was taken there several times for interrogation. It is a fearsome place, full of black rock and tall peaks, but in the centre is a lagoon. In the lagoon, I saw several ships anchored, which we might be able to use to transport your people across the waves.

note: [message]: speaker=Zhul
en: Very well. You have not led us astray so far, I will not leave you now.
en_GB: Very well. You have not led us astray so far; I will not leave you now.

note: [message]: speaker=Grog
en: Grog scared of big water and bright sun, but Grog will not dishonor Great Leader. Great Leader say follow Kaleh, and Grog will do so.
en_GB: Grog scared of big water and bright sun, but Grog will not dishonour Great Leader. Great Leader say follow Kaleh, and Grog will do so.

note: [message]: speaker=Nog
en: Nog scared of big water and bright sun, but Nog will not dishonor Great Leader. Great Leader say follow Kaleh, and Nog will do so.
en_GB: Nog scared of big water and bright sun, but Nog will not dishonour Great Leader. Great Leader say follow Kaleh, and Nog will do so.

note: [message]: speaker=Kaleh
en: Though the cost be high, we do what we must. Come let us go capture those boats.
en_GB: Though the cost be high, we do what we must. Come, let us go and capture those boats.

note: [message]: speaker=Kaleh
en: Good, then let’s get out of here. The merfolk will help you guide the ships. I’ll muster the rest of our people and retreat from this bloody battlefield. We’ll meet you along the coastline west of here. Don’t worry about losing us, we’ll stick to the coast and the merfolk will help us keep in contact. Once we’ve escaped and are out of range of any counterattacks by the humans, we can load the rest of our people onto the ships.
en_GB: Good, then let’s get out of here. The merfolk will help you guide the ships. I’ll muster the rest of our people and retreat from this bloody battlefield. We’ll meet you along the coastline west of here. Don’t worry about losing us, we’ll stick to the coast and the merfolk will help us keep in contact. Once we’ve escaped and are out of range of any counter-attacks by the humans, we can load the rest of our people on to the ships.

note: [message]: speaker=Melusand
en: Hail Kaleh, long have I waited to see you in person.
en_GB: Hail Kaleh! Long have I waited to see you in person.

note: [message]: speaker=Melusand
en: This will go much faster if you don’t interrupt me. Now, as I was saying, the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, the one you call Naia, hurtling through the sky so that only a few hours of darkness remained each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and many believed that they had dispelled evil and darkness forever.
en_GB: This will go much faster if you don’t interrupt me. Now, as I was saying, the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, the one you call Naia, hurtling through the sky so that only a few hours of darkness remained each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and many believed that they had dispelled evil and darkness for ever.

note: [message]: speaker=Melusand
en: But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages’ protests. So, seeking to duplicate the previous success of their ancestors, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down onto the human capital, crushing all within. In an instant the center of the Empire of Wesnoth was utterly destroyed.
en_GB: But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages’ protests. So, seeking to duplicate the previous success of their ancestors, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down on the human capital, crushing all within. In an instant the centre of the Empire of Wesnoth was utterly destroyed.

note: [message]: speaker=Melusand
en: You are probably wondering why I know all this history. Far out in the sea is a string of islands that was once colonized by some humans from the Empire of Wesnoth. During the Golden Age ships traveled often to the mainland carrying trade goods and news. Apparently the colony was led by a group of mages who wanted a safe place to perform their experiments. Protected by their magic and their isolation, these colonists held out longer than most after the fall of the empire. What happened to them we do not know for certain, but many years ago my people discovered the ruins of their settlements. While exploring the ruins we found a library full of letters and several journals. With our magics and knowledge we were able to decipher the writings and thus we could piece together the history of the end of the Golden Age.
en_GB: You are probably wondering why I know all this history. Far out in the sea is a string of islands that was once colonized by some humans from the Empire of Wesnoth. During the Golden Age ships travelled often to the mainland carrying trade goods and news. Apparently the colony was led by a group of mages who wanted a safe place to perform their experiments. Protected by their magic and their isolation, these colonists held out longer than most after the fall of the empire. What happened to them we do not know for certain, but many years ago my people discovered the ruins of their settlements. While exploring the ruins we found a library full of letters and several journals. With our magics and knowledge we were able to decipher the writings and thus we could piece together the history of the end of the Golden Age.

note: [message]: speaker=Melusand
en: The islands seemed lush and bountiful so we decided to settle in the shallow waters. But we discovered that the largest island was a strange and sinister place. The interior of the island was choked with a thick jungle, and at the center we could see several tall rocky peaks. On the tallest peak was built some sort of stronghold and occasionally at night we saw strange lights emanating from it. We sent several expeditions into the jungle to explore the building, but none ever returned. Soon afterwards merfolk sleeping on the shores would disappear at night, leaving only bloody trails leading into the dense jungle. It was clear that something was lurking in the jungle, but we knew not what. Our priests felt a strange presence that they could not understand, and darkness clouded our attempts at scrying.
en_GB: The islands seemed lush and bountiful so we decided to settle in the shallow waters. But we discovered that the largest island was a strange and sinister place. The interior of the island was choked with a thick jungle, and at the centre we could see several tall rocky peaks. On the tallest peak was built some sort of stronghold and occasionally at night we saw strange lights emanating from it. We sent several expeditions into the jungle to explore the building, but none ever returned. Soon afterwards merfolk sleeping on the shores would disappear at night, leaving only bloody trails leading into the dense jungle. It was clear that something was lurking in the jungle, but we knew not what. Our priests felt a strange presence that they could not understand, and darkness clouded our attempts at scrying.

note: [message]: speaker=Melusand
en: You must realize that if she is not stopped, who knows how far her pestilence might spread? I have scryed far and wide and there are few that have the strength to stand up to such a force. If we do not, who will?
en_GB: You must realize that if she is not stopped, who knows how far her pestilence might spread? I have scried far and wide and there are few that have the strength to stand up to such a force. If we do not, who will?

note: [message]: speaker=Kaleh
en: No, no, no! Too much blood has been spilled. This has gone on way too far for us to just end it now and walk away. You saw what she did to Keratur and Tanstafaal, their blood is on my hands and I will have vengeance!
en_GB: No, no, no! Too much blood has been spilled. This has gone on way too far for us to just end it now and walk away. You saw what she did to Keratur and Tanstafaal; their blood is on my hands and I will have vengeance!

note: [message]: speaker=Zhul
en: I admit that Melusand does have a point. We cannot return under the mountains the way we came, the humans will be heavily guarding that path for sure by now. We could ask the merfolk to return us back to the coasts to the north or south of where we came, but I do not know these lands at all. We would be wandering aimlessly through the wilderness. Oh, if only we did have Eloh to guide us. We need her now more than ever.
en_GB: I admit that Melusand does have a point. We cannot return under the mountains the way we came: the humans will be heavily guarding that path for sure by now. We could ask the merfolk to return us to the coasts to the north or south of where we came, but I do not know these lands at all. We would be wandering aimlessly through the wilderness. Oh, if only we did have Eloh to guide us. We need her now more than ever.

note: [message]: speaker=Nym
en: No, no, no one is blaming you, Kaleh.
en_GB: No, no, no-one is blaming you, Kaleh.

note: [message]: speaker=$ally_name
en: Yes, remember boy, the fight is not yet lost while we still draw breath.
en_GB: Yes, remember, boy, the fight is not yet lost while we still draw breath.

note: [message]: speaker=Kaleh
en: You are right. I believe Melusand, strange as her tale sounds. From all I have seen Yechnagoth truly is a scourge on this earth, and I would gladly give up my life for a chance to destroy her once and for all. But this is not a choice that I can make for all of our people.
en_GB: You are right. I believe Melusand, strange as her tale sounds. From all I have seen, Yechnagoth truly is a scourge on this earth, and I would gladly give up my life for a chance to destroy her once and for all. But this is not a choice that I can make for all of our people.

note: [message]: speaker=Zhul
en: As strange as it may sound, there are some things in this world that are more important than the fate of our people. Years from now the suns shall rise anew, a seed will grow into a flower, a child will be born. And I believe that if Yechnagoth is victorious then all that is good and beautiful will be corrupted and twisted and destroyed. This is a harsh world that we live in, but there is beauty and goodness in it, and no matter what may happen to us, I would gladly give my life to see that beauty and goodness survive.
en_GB: As strange as it may sound, there are some things in this world that are more important than the fate of our people. Years from now the suns shall rise anew, a seed will grow into a flower, a child will be born. And I believe that if Yechnagoth is victorious, then all that is good and beautiful will be corrupted and twisted and destroyed. This is a harsh world that we live in, but there is beauty and goodness in it, and no matter what may happen to us, I would gladly give my life to see that beauty and goodness survive.

note: [message]: speaker=Grog
en: Even in deepest tunnels my people could not escape Yechnagoth’s power forever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Grog. Still, Grog will do what he can to see her destroyed.
en_GB: Even in deepest tunnels my people could not escape Yechnagoth’s power for ever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Grog. Still, Grog will do what he can to see her destroyed.

note: [message]: speaker=Nog
en: Even in deepest tunnels my people could not escape Yechnagoth’s power forever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Nog. Still, Nog will do what he can to see her destroyed.
en_GB: Even in deepest tunnels my people could not escape Yechnagoth’s power for ever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Nog. Still, Nog will do what he can to see her destroyed.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Even in the deepest tunnels underground we could not forever escape Yechnagoth’s power if she remains unchecked. Against such evil I am sure my king would give you a whole army of dwarves, but I am afraid you only have me. Still, I will do what I can to see her destroyed.
en_GB: Even in the deepest tunnels underground we could not for ever escape Yechnagoth’s power if she remains unchecked. Against such evil I am sure my king would give you a whole army of dwarves, but I am afraid you only have me. Still, I will do what I can to see her destroyed.

note: [message]: speaker=Kaleh
en: Then it is decided. Still in this matter we cannot speak for all our people. Those who go on this quest may never return, and this battle is certainly no place for the young or the elderly. Let all who are afraid or cannot fight stay behind with the merfolk. I will ask Melusand to arrange that if we fail, they be taken far away from here, that they might live out their lives in what peace they can find.
en_GB: Then it is decided. Still, in this matter we cannot speak for all our people. Those who go on this quest may never return, and this battle is certainly no place for the young or the elderly. Let all who are afraid or cannot fight stay behind with the merfolk. I will ask Melusand to arrange that if we fail, they should be taken far away from here, that they might live out their lives in what peace they can find.

note: [message]: speaker=Kaleh
en: Yes we have. Yechnagoth has played us like fools. We have all lost loved ones because of her machinations. Her arrogance will not go unchallenged; we will aid you in your cause.
en_GB: Yes we have. Yechnagoth has played us for fools. We have all lost loved ones because of her machinations. Her arrogance will not go unchallenged; we will aid you in your cause.

note: [message]: speaker=Melusand
en: Excellent. Due to our limited numbers, we cannot mount a full frontal assault against all her forces. Instead a sneak attack may allow us to bypass her defenses and strike at her heart. There are many among my people who yearn to strike against the Eater of Souls. I will help orchestrate an attack on one of the outermost northern islands to create a diversion. I also want to thank you for rescuing my brethren from the humans. They owe you their lives and they wish to return their debt of gratitude. They have volunteered to guide and escort you to your destination.
en_GB: Excellent. We cannot mount a full frontal assault against all her forces due to our limited numbers. Instead a sneak attack may allow us to bypass her defences and strike at her heart. There are many among my people who yearn to strike against the Eater of Souls. I will help orchestrate an attack on one of the outermost northern islands to create a diversion. I also want to thank you for rescuing my brethren from the humans. They owe you their lives and they wish to return their debt of gratitude. They have volunteered to guide and escort you to your destination.

note: [message]: speaker=Melusand
en: Because Zocthanol means accursed in our tongue. Anyway, it is there that I think you will find the source of the corruption. We will not be able to continue our attack for long, but it should give you enough time to slip through the outer defenses and reach Zocthanol Isle. You must explore the island, find the source of the darkness that infests it and destroy it before the rest of Yechnagoth’s minions have time to return.
en_GB: Because Zocthanol means accursed in our tongue. Anyway, it is there that I think you will find the source of the corruption. We will not be able to continue our attack for long, but it should give you enough time to slip through the outer defences and reach Zocthanol Isle. You must explore the island, find the source of the darkness that infests it and destroy it before the rest of Yechnagoth’s minions have time to return.

note: [message]: speaker=Kaleh
en: We thank you for such beautiful gifts. We will wear them with honor.
en_GB: We thank you for such beautiful gifts. We will wear them with honour.

note: [message]: speaker=Kaleh
en: We have one favor to ask of you.
en_GB: We have one favour to ask of you.

note: [message]: speaker=Kaleh
en: We go into this darkness knowing that perhaps none of us will return alive. But I cannot ask all my people to go with me against their will. This battle is also no place for our children or our elders. I ask that you protect those that we leave behind, and should the fight go ill, please take them as far away from here as possible. At the least perhaps they can get some peace and happiness in the distant wilds.
en_GB: We go into this darkness knowing that perhaps none of us will return alive. But I cannot ask all my people to go with me against their will. This battle is also no place for our children or our elders. I ask that you protect those that we leave behind, and, should the fight go ill, please take them as far away from here as possible. At the least, perhaps they can get some peace and happiness in the distant wilds.

note: [message]: speaker=Zhul
en: Zhangor appeared to them in the guise of a beautiful elven youth and told them that a great darkness was coming, which would destroy all the knowledge that they had collected. He said if they worshiped him as a god he would protect them and reveal unto them knowledge and magics that they could only dream of. But he wanted more; he demanded a blood sacrifice of one elf a month. Some of the elves were revolted, but most were tempted by the prospect of even greater power, and so they bowed down and worshiped him as their god. Those few who protested his ascendancy were the first to be thrown into jails and sacrificed.
en_GB: Zhangor appeared to them in the guise of a beautiful elven youth and told them that a great darkness was coming, which would destroy all the knowledge that they had collected. He said if they worshipped him as a god he would protect them and reveal unto them knowledge and magics that they could only dream of. But he wanted more; he demanded a blood sacrifice of one elf a month. Some of the elves were revolted, but most were tempted by the prospect of even greater power, and so they bowed down and worshipped him as their god. Those few who protested against his ascendancy were the first to be thrown into gaols and sacrificed.

note: [message]: speaker=Zhul
en: And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves’ fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands.
en_GB: And so, as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves’ fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs — anyone they could find in the nearby lands.

note: [message]: speaker=Zhul
en: Our priests also declared that Zhangor’s name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor was ever summoned back I don’t think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people.
en_GB: Our priests also declared that Zhangor’s name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor had ever been summoned back I don’t think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people.

note: [message]: speaker=Melusand
en: And now I must bid you farewell. The merfolk you rescued will help show you the path to the island, and I must go orchestrate our diversion. We will begin our attack at the end of the next long night, so by dawn the large island should be left relatively unguarded. I will pray for our success, with luck we shall all meet again.
en_GB: And now I must bid you farewell. The merfolk you rescued will help show you the path to the island, and I must go and orchestrate our diversion. We will begin our attack at the end of the next long night, so by dawn the large island should be left relatively unguarded. I will pray for our success; with luck we shall all meet again.

note: [objective]: condition=win
en: Reach the black citadel in the center of the island
en_GB: Reach the black citadel in the centre of the island

note: [message]: race=merman
en: I think there were some human ruins in the southwestern part of the island. If you explore the land to the west, then we will swim through the shallows and see what we can find.
en_GB: I think there were some human ruins in the south-western part of the island. If you explore the land to the west, then we will swim through the shallows and see what we can find.

note: [message]: speaker=Kaleh
en: Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don’t think I want to hack through the jungle until we have more elves at our side.
en_GB: Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the south-west. Maybe we should explore there first. I don’t think I want to hack through the jungle until we have more elves at our side.

note: [message]: speaker=Boyicht
en: You trespass on holy ground, The One says you must die!
en_GB: You trespass on holy ground. The One says you must die!

note: [message]: speaker=$speaking_unit.id
en: I say good riddance. He creeped me out.
en_GB: I say good riddance. He was creepy.

note: [message]: race=merman
en: Fear not, here we are! We have explored the southern half of the island. And except for those lizards you found, and some abandoned villages, it seem to be empty. We captured those villages for you, to help support your troops.
en_GB: Fear not, here we are! We have explored the southern half of the island. And, except for those lizards you found and some abandoned villages, it seem to be empty. We captured those villages for you, to help support your troops.

note: [message]: speaker=Zhul
en: Good, now we can start recruiting and recalling our warriors. Of course with so few people left, training new warriors will be very difficult and expensive. But if we lose this battle, then what use will gold be to us?
en_GB: Good, now we can start recruiting and recalling our warriors. Of course, with so few people left, training new warriors will be very difficult and expensive. But if we lose this battle, then what use will gold be to us?

note: [message]: speaker=Kaleh
en: Now that we’ve set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it’s somewhere in the middle of that dark jungle.
en_GB: Now that we’ve set up a base of operations we should make our way to the black citadel in the mountains at the centre of the island. I bet it’s somewhere in the middle of that dark jungle.

note: [message]: speaker=unit
en: We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any way to get in.
en_GB: We’ve reached what looks like the citadel, but it is surrounded by a huge, perfectly smooth obsidian wall. I can’t find any way to get in.

note: [message]: speaker=Eloh
en: Sigh, you elves are so predictable.
en_GB: (sigh) You elves are so predictable.

note: [message]: speaker=Nym
en: I’ve saved his sorry ass all this way, I’m not going to let him go and let himself get killed now!
en_GB: I’ve saved his sorry arse all this way, I’m not going to let him go and let himself get killed now!

note: [message]: speaker=Zhul
en: Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders’ decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too.
en_GB: Nymphtessa my darling, you have always been a rebel. But eventually you must learn to respect your leaders’ decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too.

note: [message]: speaker=Kaleh
en: I have crossed deserts, mountains, and oceans and watched my people bleed every step of the way. I did not come all this way to give up now. I am tired of being called boy; I am Kalehssar, the leader of my people and I will fight you until my dying breath!
en_GB: I have crossed deserts, mountains, and oceans and watched my people bleed every step of the way. I did not come all this way to give up now. I am tired of being called boy; I am Kalehssar, the leader of my people, and I will fight you until my dying breath!

note: [message]: speaker=Eloh
en: So be it. You choose death? Then you shall receive it from those you hold most dear. Kill the unbelievers, let none survive!
en_GB: So be it. You choose death? Then you shall receive it from those you hold most dear. Kill the unbelievers; let none survive!

note: [message]: speaker=Anarion
en: Yes mistress.
en_GB: Yes, mistress.

note: [message]: speaker=Kaleh
en: Ignore our brethren, we must destroy her!
en_GB: Ignore our brethren; we must destroy her!

note: [message]: speaker=Zhul
en: Her spell has been broken. But I don’t think we have won yet. Come aid us!
en_GB: Her spell has been broken. But I don’t think we have won yet. Come and aid us!

note: [message]: type=Quenoth Fighter, Tauroch Rider
en: Yes priestess.
en_GB: Yes, priestess.

note: [message]: speaker=Kaleh
en: That central body is healing faster than we can damage it. It’s almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!
en_GB: That central body is healing faster than we can damage it. It’s almost as if our attacks are doing no damage at all. We’ve got to try another tactic, and fast!

note: [message]: speaker=Kaleh
en: Yes, she’s dead Nym.
en_GB: Yes, she’s dead, Nym.

note: [message]: speaker=Kaleh
en: I stumbled out into the daylight, scarcely believing that we were victorious. Looking out over the island it took me a moment to realize what had changed. The fetid darkness had lifted from the land and I saw the suns shining brightly for what seemed like the first time in ages. Gazing across the bright green trees and sparkling ocean I realized that once this had been a place of beauty. Several of our brethren were waiting for me and I was overjoyed to discover that they were no longer the mindless slaves I had seen before. They too had broken free from their enchantment.
en_GB: I stumbled out into the daylight, scarcely believing that we were victorious. Looking out over the island it took me a moment to realize what had changed. The foetid darkness had lifted from the land and I saw the suns shining brightly for what seemed like the first time in ages. Gazing across the bright green trees and sparkling ocean I realized that once this had been a place of beauty. Several of our brethren were waiting for me and I was overjoyed to discover that they were no longer the mindless slaves I had seen before. They too had broken free from their enchantment.

note: [message]: speaker=Kaleh
en: A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn’t think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid...
en_GB: A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it ‘Quenoth Isle’ in honour of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn’t think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid...

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym’s death in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Zhul’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Zhul was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Zhul’s death in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Zhul was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Grog in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Grog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Grog in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Grog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Nog in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Nog in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Rogrimir in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Rogrimir was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Rogrimir in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Rogrimir was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Jarl in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Jarl was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Jarl in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Jarl was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by my friends’ deaths in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that they were willing to sacrifice their lives to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But I still miss each one of them horribly.
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by my friends’ deaths in that dark place. And so every morning at sunrise I come out to the south-eastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that they were willing to sacrifice their lives to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But I still miss each one of them horribly.

note: [message]: speaker=Kaleh
en: Zhul’s funeral was a huge ceremony, like those she told us about from ages ago. I led a procession of our few remaining priestesses and all of the faithful around the entire island, so that she might see all that she had given to us. Being a priestess of the desert sands we buried her in one of the large beaches at the northwest end of the island. At the final battle she was one of the oldest elves left and I suppose I should thank Eloh that she did not die during our journey. She was my guide and my faith and my link to the past. I am sorry that she did not live to see the fruits of her labors, but I hope that she is with Eloh now, in a better place.
en_GB: Zhul’s funeral was a huge ceremony, like those she told us about from ages ago. I led a procession of our few remaining priestesses and all of the faithful around the entire island, so that she might see all that she had given to us. Being a priestess of the desert sands we buried her in one of the large beaches at the north-west end of the island. At the final battle she was one of the oldest elves left and I suppose I should thank Eloh that she did not die during our journey. She was my guide and my faith and my link to the past. I am sorry that she did not live to see the fruits of her labours, but I hope that she is with Eloh now, in a better place.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Grog, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Grog would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
en_GB: I am saddened by the death of Grog, but by saving my life in the end he did fulfil his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the north-west I found a series of caves. They were not as deep as his homeland but I thought Grog would have appreciated being laid to rest under some solid rock. And so we buried him with much honour and will long remember the service that his kind has done for our people.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Nog, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Nog would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
en_GB: I am saddened by the death of Nog, but by saving my life in the end he did fulfil his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the north-west I found a series of caves. They were not as deep as his homeland but I thought Nog would have appreciated being laid to rest under some solid rock. And so we buried him with much honour and will long remember the service that his kind has done for our people.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Rogrimir, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Rogrimir would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
en_GB: I am saddened by the death of Rogrimir, but by saving my life in the end he did fulfil his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the north-west I found a series of caves. They were not as deep as his homeland but I thought Rogrimir would have appreciated being laid to rest under some solid rock. And so we buried him with much honour and will long remember the service that his kind has done for our people.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Jarl, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Jarl would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
en_GB: I am saddened by the death of Jarl, but by saving my life in the end he did fulfil his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the north-west I found a series of caves. They were not as deep as his homeland but I thought Jarl would have appreciated being laid to rest under some solid rock. And so we buried him with much honour and will long remember the service that his kind has done for our people.

note: [message]: speaker=Kaleh
en: Although I am not as devout as Zhul is, I thank Eloh every day that Nym survived that horrible battle in the Black Citadel. No one has been more enthusiastic than she in embracing our life among the islands. She delights in swimming and sailing among the shallows and spends so much time in the water that sometimes I think she is half mermaid herself. Her sparkling laugh and quick wit are a daily gift to us. She entertains the children with thrilling (though often slightly embellished) tales of our great journey, and at times when I get moody, she reminds me what a joy it is to be alive in this great land. She is a living testament to the fact that even though we were born among the sands we can thrive anywhere we have the will to live.
en_GB: Although I am not as devout as Zhul is, I thank Eloh every day that Nym survived that horrible battle in the Black Citadel. No-one has been more enthusiastic than she in embracing our life among the islands. She delights in swimming and sailing among the shallows and spends so much time in the water that sometimes I think she is half mermaid herself. Her sparkling laugh and quick wit are a daily gift to us. She entertains the children with thrilling (though often slightly embellished) tales of our great journey, and at times when I get moody, she reminds me what a joy it is to be alive in this great land. She is a living testament to the fact that even though we were born among the sands we can thrive anywhere we have the will to live.

note: [message]: speaker=Kaleh
en: It has been several years since the events that I chronicle here, and I’m not quite as spry and limber as I used to be, so I decided it was about time that I write this all down lest something happen to me. My one wish is that our descendants do not forget all those who made the ultimate sacrifice so that there might be a future for our people. Looking at the ruins of the ancient empires, I know that time erases all things. We have forgotten so much about the Golden Age. Do not let our story suffer the same fate. For as long as the tales of those now departed are still told, in some sense they are still alive and still with us. Honor those who have died. Remember our mistakes so you will not repeat them. And most of all, treasure every day, for it is a gift, from us to you.
en_GB: It has been several years since the events that I chronicle here, and I’m not quite as spry and limber as I used to be, so I decided it was about time that I write this all down lest something happen to me. My one wish is that our descendants do not forget all those who made the ultimate sacrifice so that there might be a future for our people. Looking at the ruins of the ancient empires, I know that time erases all things. We have forgotten so much about the Golden Age. Do not let our story suffer the same fate. For as long as the tales of those now departed are still told, in some sense they are still alive and still with us. Honour those who have died. Remember our mistakes so you will not repeat them. And most of all, treasure every day, for it is a gift, from us to you.

note: [message]: speaker=Nym
en: Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and you know there’ll be one heck of a celebration afterwards.
en_GB: Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and you know there’ll be one hell of a celebration afterwards.

note: [unit_type]: id=Central Body Base, race=monster [unit_type]: id=Crawling Horror, race=monster [unit_type]: id=Pulsing Spire, race=monster
en: This thing is impossible to describe, no one has seen anything like it before.
en_GB: This thing is impossible to describe; no-one has seen anything like it before.

note: [regenerate]: id=regenerates_yec
en: female^alien regenerates
en_GB: alien regenerates

note: [unit_type]: id=Dark Assassin Uncloaked, race=quenoth
en: The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
en_GB: The Dark Assassin appears and disappears at a moment’s notice. No-one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakable.

note: [unit_type]: id=Quenoth Archer, race=quenoth
en: With the open sands providing much less protection than the old forests did, the wide ranks of elvish archers that once formed the core of the elvish military have all but disappeared. Instead, the few who still dedicate themselves to the traditional weapon of their ancestors practice the art from the saddle, allowing them to more easily avoid the perils of melee combat.
en_GB: With the open sands providing much less protection than the old forests did, the wide ranks of elvish archers that once formed the core of the elvish military have all but disappeared. Instead, the few who still dedicate themselves to the traditional weapon of their ancestors practise the art from the saddle, allowing them to more easily avoid the perils of melee combat.

note: [unit_type]: id=Quenoth Champion, race=quenoth
en: Standing at the forefront of most Quenoth spear lines, Champions are those who have mastered the use of the glaive to near perfection. Perhaps only slightly lacking in finesse in strategy, these elves more than compensate with raw power and can force their way through all but the most secure of defenses.
en_GB: Standing at the forefront of most Quenoth spear lines, Champions are those who have mastered the use of the glaive to near perfection. Perhaps only slightly lacking in finesse in strategy, these elves more than compensate with raw power and can force their way through all but the most secure of defences.

note: [unit_type]: id=Corrupted Quenoth Elf, race=quenoth
en: Imbued with a dark spirit these corrupted elves combine unhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords.
en_GB: Imbued with a dark spirit, these corrupted elves combine inhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords.

note: [unit_type]: id=Divine Avatar, race=quenoth
en: female^Divine Avatar
en_GB: Divine Avatar

note: [unit_type]: id=Divine Incarnation
en: female^Divine Incarnation
en_GB: Divine Incarnation

note: [unit_type]: id=Quenoth Druid, race=quenoth
en: female^Quenoth Druid
en_GB: Quenoth Druid

note: [unit_type]: id=Quenoth Dustbok, race=monster
en: Dustboks are nimble, graceful creatures whose timid and peaceful nature stands in sharp contrast to the harsh land in which they live. Because the scorched land cannot support herds or even territorial neighbors, dustboks are solitary wanderers and yet still social, curious, and willing to cooperate with anyone if it leads to food. While this behavior has led to the death of many a foolish dustbok, it has made them excellent partners to the Quenoth Elves, who value their speed and agility.
en_GB: Dustboks are nimble, graceful creatures whose timid and peaceful nature stands in sharp contrast to the harsh land in which they live. Because the scorched land cannot support herds or even territorial neighbours, dustboks are solitary wanderers and yet still social, curious, and willing to co-operate with anyone if it leads to food. While this behaviour has led to the death of many a foolish dustbok, it has made them excellent partners to the Quenoth Elves, who value their speed and agility.

note: [unit_type]: id=Quenoth Fighter, race=quenoth
en: Long ago, during more prosperous times, elven warriors favored the use of swords as more elegant, versatile weapons compared to other melee armaments. However, in recent times, the dearth of supplies for smithing has reduced the availability of blade-crafting, necessitating the fashioning of cheaper, more easily repaired weaponry. Quenoth Fighters are remarkably skilled in coordinated groups, where they can counteract the lack of more sophisticated weaponry by forming robust spear ranks capable of repelling nearly any frontal assault.
en_GB: Long ago, during more prosperous times, elven warriors favoured the use of swords as more elegant, versatile weapons compared to other melee armaments. However, in recent times, the dearth of supplies for smithing has reduced the availability of blade-crafting, necessitating the fashioning of cheaper, more easily repaired weaponry. Quenoth Fighters are remarkably skilled in co-ordinated groups, where they can counteract the lack of more sophisticated weaponry by forming robust spear ranks capable of repelling nearly any frontal assault.

note: [unit_type]: id=Quenoth Flanker, race=quenoth
en: Some fighters find that their true talents lie not within rigid spear ranks, but out in the sands, striking at the flanks and rear of enemy forces. Fast and nimble, these elves make use of the weaknesses in enemy formations to disrupt their lines and sow chaos on the battlefield. In more cutthroat conflicts, Flankers even rely on the use of poison — a tool whose use was frowned on by their ancestors — to cripple their foes before charging in for the finish.
en_GB: Some fighters find that their true talents lie not within rigid spear ranks, but out in the sands, striking at the flanks and rear of enemy forces. Fast and nimble, these elves make use of the weaknesses in enemy formations to disrupt their lines and sow chaos on the battlefield. In more cut-throat conflicts, Flankers even rely on the use of poison — a tool whose use was frowned on by their ancestors — to cripple their foes before charging in for the finish.

note: [unit_type]: id=Quenoth Mystic, race=quenoth
en: female^Quenoth Mystic
en_GB: Quenoth Mystic

note: [unit_type]: id=Quenoth Scout, race=quenoth
en: Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched speed across the sands. Their practiced skill with sword and sling are useful abilities to harry enemies and allows them to act as effective hunters and patrolmen.
en_GB: Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched speed across the sands. Their practised skill with sword and sling are useful abilities to harry enemies and allows them to act as effective hunters and patrolmen.

note: [unit_type]: id=Quenoth Shaman, race=quenoth
en: female^Quenoth Shaman
en_GB: Quenoth Shaman

note: [unit_type]: id=Quenoth Shyde, race=quenoth
en: female^Quenoth Shyde
en_GB: Quenoth Shyde

note: [unit_type]: id=Quenoth Sun Singer, race=quenoth
en: female^Quenoth Sun Singer
en_GB: Quenoth Sun Singer

note: [unit_type]: id=Quenoth Sun Sylph, race=quenoth
en: female^Quenoth Sun Sylph
en_GB: Quenoth Sun Sylph

note: [unit_type]: id=Quenoth Sun Sylph, race=quenoth
en: In times past, those who stepped beyond the boundary of the worlds of elf and faerie were called Sylphs, mystics with unparalleled knowledge of the secrets of the natural sphere. However, in the harsh new world, the path into the realm of the faerie became no longer a journey into the heart of nature, but a diverging path between light and darkness. Those elves who embrace the burning suns as the fulcrum of life and death learn also to harness their power, transforming into beings imbued with radiant fire. These Sun Sylphs very much embody the power that they wield: light that heals and protects, and flames that smolder with destruction.
en_GB: In times past, those who stepped beyond the boundary of the worlds of elf and faerie were called Sylphs, mystics with unparalleled knowledge of the secrets of the natural sphere. However, in the harsh new world, the path into the realm of the faerie became no longer a journey into the heart of nature, but a diverging path between light and darkness. Those elves who embrace the burning suns as the fulcrum of life and death learn also to harness their power, transforming into beings imbued with radiant fire. These Sun Sylphs very much embody the power that they wield: light that heals and protects, and flames that smoulder with destruction.

note: [unit_type]: id=Tauroch, race=monster
en: Taurochs are huge, hardened beasts of the desert, considered untamable by most surviving races. However, the elves’ affinity with nature has allowed them to form an unlikely bond with these unruly animals. While taurochs can easily carry or pull heavy loads, their thick hides and unwavering resolution also make them formidable mounts in battle.
en_GB: Taurochs are huge, hardened beasts of the desert, considered impossible to tame by most surviving races. However, the elves’ affinity with nature has allowed them to form an unlikely bond with these unruly animals. While taurochs can easily carry or pull heavy loads, their thick hides and unwavering resolution also make them formidable mounts in battle.

note: [unit_type]: id=Tauroch Protector, race=quenoth
en: From the journal of Syniel, the Sand Skipper:
    
    The orcs ambushed me near the oasis at twilight. I had to flee into the desert, but even there, the wolves were nearly fast enough to keep up with me. I ran and ran for hours until I could barely feel my legs and still, they hounded me under the bright moonlight. I thought that I was dead for sure, but as Eloh would have it, I came across a young tauroch that had wandered away from her pack. She must have sensed my trouble, for she came to me swiftly and fought beside me all through the long night; beyond exhaustion, we somehow managed to drive off dozens of orcs and wolves by ourselves. By dawn, we were alone, but wounded and weary to our bones with nothing but sand in sight. I used what little remained of my supplies to tend to the tauroch’s wounds, then I succumbed to fatigue and I remember little after that.
    
    -----------------------
    
    I woke up today in the village, tired, but alive. My friends told me that the tauroch had carried me through the desert for many hours at no little cost to herself, for she was in worse condition than I by the time we had arrived. I can only be grateful that I managed to survive that dreadful night, for it is only by Eloh’s grace that I happened upon such a loyal companion. She is my savior, my watchful guardian, a blessing from the Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our tongue. I am sure we will have many more adventures together.
en_GB: From the journal of Syniel, the Sand Skipper:
    
    The orcs ambushed me near the oasis at twilight. I had to flee into the desert, but even there, the wolves were nearly fast enough to keep up with me. I ran and ran for hours until I could barely feel my legs and still, they hounded me under the bright moonlight. I thought that I was dead for sure, but as Eloh would have it, I came across a young tauroch that had wandered away from her pack. She must have sensed my trouble, for she came to me swiftly and fought beside me all through the long night; beyond exhaustion, we somehow managed to drive off dozens of orcs and wolves by ourselves. By dawn, we were alone, but wounded and weary to our bones with nothing but sand in sight. I used what little remained of my supplies to tend to the tauroch’s wounds, then I succumbed to fatigue and I remember little after that.
    
    -----------------------
    
    I woke up today in the village, tired, but alive. My friends told me that the tauroch had carried me through the desert for many hours at no little cost to herself, for she was in worse condition than I by the time we had arrived. I can only be grateful that I managed to survive that dreadful night, for it is only by Eloh’s grace that I happened upon such a loyal companion. She is my saviour, my watchful guardian, a blessing from the Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our tongue. I am sure we will have many more adventures together.

note: [unit_type]: id=Tauroch Rider, race=quenoth
en: Taurochs are huge, hardened beasts of the desert, considered untamable by most surviving races. However, the elves’ affinity with nature has allowed them to form an unlikely bond with these unruly animals. While taurochs can easily carry or pull heavy loads, their thick hides and unwavering resolution also make them formidable mounts in battle. A tauroch guided by a skilled rider can hold off multiple enemies by itself and serves as a powerful warden to protect elven villages and caravans.
en_GB: Taurochs are huge, hardened beasts of the desert, considered impossible to tame by most surviving races. However, the elves’ affinity with nature has allowed them to form an unlikely bond with these unruly animals. While taurochs can easily carry or pull heavy loads, their thick hides and unwavering resolution also make them formidable mounts in battle. A tauroch guided by a skilled rider can hold off multiple enemies by itself and serves as a powerful warden to protect elven villages and caravans.

note: [unit_type]: id=Tauroch Stalwart, race=quenoth
en: When encountering wild taurochs, Quenoth hunters often observe the curious behavior of particularly stubborn beasts, who will brace their rugged bodies and absolutely refuse to budge when provoked. Though difficult to placate, these taurochs are sometimes selected by skilled riders for their exceptional resilience. Any warrior who finds their advance blocked by a Stalwart would undoubtedly be wise to seek another path, for trying to displace the beast would be akin to trying to fight a stone wall.
en_GB: When encountering wild taurochs, Quenoth hunters often observe the curious behaviour of particularly stubborn beasts, who will brace their rugged bodies and absolutely refuse to budge when provoked. Though difficult to placate, these taurochs are sometimes selected by skilled riders for their exceptional resilience. Any warrior who finds their advance blocked by a Stalwart would undoubtedly be wise to seek another path, for trying to displace the beast would be akin to trying to fight a stone wall.

note: [female]: description={NYM_DESCRIPTION}
en: female^Quenoth Youth
en_GB: Quenoth Youth

note: [special_note]
en: SPECIAL_NOTE^Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night.
en_GB: Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night.

note: [special_note]
en: SPECIAL_NOTE^Unlike normal Shadows, Ethereal Shadows cannot hide at night.
en_GB: Unlike normal Shadows, Ethereal Shadows cannot hide at night.

note: [unit_type]: id=Haunt
en: Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.
en_GB: Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralysed by the shock of their death, they are cursed to for ever haunt the place of their death and relive their final moments over and over and over.

note: [unit_type]: id=Spider Lich, race=undead
en: No one is quite sure how spider liches are created, but they are a horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes.
en_GB: No-one is quite sure how spider liches are created, but they are a horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes.

note: [race]: id=quenoth
en: race^Quenoth Elf
en_GB: Quenoth Elf

note: [race]: id=quenoth
en: race+female^Quenoth Elf
en_GB: Quenoth Elf

note: [race]: id=quenoth
en: race^Quenoth Elves
en_GB: Quenoth Elves

note: [special_note]
en: SPECIAL_NOTE^This unit is able to move through solid stone walls.
en_GB: This unit is able to move through solid stone walls.

note: [dummy]: id=teaching
en: female^teaching
en_GB: teaching

note: [attacks]: id=shock
en: When this attack is used on offense, the opponent will retaliate with one less strike than normally, to a minimum of one strike.
en_GB: When this attack is used on offence, the opponent will retaliate with one fewer strike than normal, to a minimum of one strike.

note: [attacks]: id=shock
en: This unit’s melee attack can overwhelm the defenses of enemies, preventing them from retaliating as effectively.
en_GB: This unit’s melee attack can overwhelm the defences of enemies, preventing them from retaliating as effectively.

note: [dummy]: id=formation
en: female^formation
en_GB: formation

note: [dummy]: id=formation
en: This unit gains a +10% bonus to defense when another unit with the same ability is adjacent to it. However, this cannot raise the unit’s defense above 70%.
en_GB: This unit gains a +10% bonus to defence when another unit with the same ability is adjacent to it. However, this cannot raise the unit’s defence above 70%.

note: [dummy]: id=disengage
en: female^disengage
en_GB: disengage

note: [dummy]: id=daze
en: When hit with this attack, an enemy suffers a 10% penalty both to their defense and chance to hit for one turn. Other specials that affect chance to hit (e.g. magical and marksman) take precedence over this special.
    
    Magical attacks will still have a 70% chance to hit.
    Marksman attacks are only affected if the chance to hit is greater than 60%.
en_GB: When hit with this attack, an enemy suffers a 10% penalty both to their defence and chance to hit for one turn. Other specials that affect chance to hit (e.g. magical and marksman) take precedence over this special.
    
    Magical attacks will still have a 70% chance to hit.
    Marksman attacks are only affected if the chance to hit is greater than 60%.

note: [dummy]: id=daze
en: This unit can daze its enemies, reducing their accuracy and defense until they end a turn.
en_GB: This unit can daze its enemies, reducing their accuracy and defence until they end a turn.

note: [skirmisher]: id=distract
en: female^distract
en_GB: distract

note: [dummy]: id=support
en: female^support
en_GB: support

note: [unstore_unit]
en: female^dazed
en_GB: dazed

note: [message]: speaker=unit
en: Farewell Nym, I go to the sea god. You elves must go on without me.
en_GB: Farewell, Nym, I go to the sea god. You elves must go on without me.

note: [message]: speaker=Nym
en: Farewell Esanoo. You were my favorite of the merfolk.
en_GB: Farewell, Esanoo. You were my favourite of the merfolk.

note: [message]: speaker=unit
en: This can’t be the end, I have too much left to see.
en_GB: This can’t be the end! I have too much left to see.

note: [floating_text]
en: female^thirst
en_GB: thirst

note: [floating_text] [unstore_unit]
en: female^refreshed
en_GB: refreshed

note: [part]
en: I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I’d seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy...
en_GB: I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only got worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I’d seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy...

note: [part]
en: The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse, but try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon.
en_GB: The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse; but, try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon.

note: [part]
en: Now I journeyed out again across the sands, but this time it was not just myself, but my entire people that I had to protect. They were depending on my judgment, and I was only too aware of the weight on my narrow shoulders. Thinking of the last time we had gone out in force, I made a silent prayer to my father to watch over us. There was nowhere to go but north.
en_GB: Now I journeyed out again across the sands, but this time it was not just myself, but my entire people that I had to protect. They were depending on my judgement, and I was only too aware of the weight on my narrow shoulders. Thinking of the last time we had gone out in force, I made a silent prayer to my father to watch over us. There was nowhere to go but north.

note: [part]
en: That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said <i>“Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.”</i> And again, just like before, I was woken up by a shout in the night.
en_GB: That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said <i>‘Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.’</i> And again, just like before, I was woken up by a shout in the night.

note: [part]
en: Chapter 4: We found the crumbling obsidian tower that Eloh had described, and we camped at the edge of the foothills before the mountains. I was still shocked by the loss of Garak and all the other elves who fell in the battle last night. There was so much death in this land, had it always been this way? As we traveled I pondered what this world might have been like back before the Great Fall and I remembered the tale that had been told to me many times since I was a child:
en_GB: Chapter 4: We found the crumbling obsidian tower that Eloh had described, and we camped at the edge of the foothills before the mountains. I was still shocked by the loss of Garak and all the other elves who fell in the battle last night. There was so much death in this land, had it always been this way? As we travelled I pondered what this world might have been like back before the Great Fall and I remembered the tale that had been told to me many times since I was a child:

note: [part]
en: A long, long time ago was the golden age among elves. Our people lived in harmony with nature in lands filled with trees, trees as far as the eye could see. There was peace among elves and the other races such as humans and dwarves, and evil creatures were driven deep within the earth. The foul name of Uria was not yet known among our people, and our powers were so great that we raised another sun into the sky, so that the days were lengthened and dark hours were few. Happy indeed were our people during these long years, but it was not to last forever.
en_GB: A long, long time ago was the golden age among elves. Our people lived in harmony with nature in lands filled with trees, trees as far as the eye could see. There was peace among elves and the other races such as humans and dwarves, and evil creatures were driven deep within the earth. The foul name of Uria was not yet known among our people, and our powers were so great that we raised another sun into the sky, so that the days were lengthened and dark hours were few. Happy indeed were our people during these long years, but it was not to last for ever.

note: [part]
en: Eventually peace and prosperity fostered corruption and decadence. Through her powers of deception and guile, Uria cultivated secret groups of followers, promising to fulfill their darkest desires. She bided her time, and slowly stretched her black hands out across the world. At first, petty arguments between humans, elves and dwarves erupted into conflicts, embroiling our people in the first wars they had fought for ages. Then orcs and other foul creatures came back into the world and raided our settlements, razing villages and massacring hundreds. Uria’s followers studied the necromantic arts and raised armies of undead. Our people had grown weak and soft in the time of peace and plenty and were ill-suited to cope with these new trials. Even nature herself seemed to quail under the onslaught: crops failed, the trees sickened and our forests began to die. Most disturbing was the way the nights lengthened, creating the long dark we suffer today. Many of our people despaired, and many embraced the oncoming darkness, worshiping Uria in hopes of saving themselves. Former friends fought over what few resources remained, and chaos threatened to overwhelm us all.
en_GB: Eventually peace and prosperity fostered corruption and decadence. Through her powers of deception and guile, Uria cultivated secret groups of followers, promising to fulfil their darkest desires. She bided her time, and slowly stretched her black hands out across the world. At first, petty arguments between humans, elves and dwarves erupted into conflicts, embroiling our people in the first wars they had fought for ages. Then orcs and other foul creatures came back into the world and raided our settlements, razing villages and massacring hundreds. Uria’s followers studied the necromantic arts and raised armies of undead. Our people had grown weak and soft in the time of peace and plenty and were ill-suited to cope with these new trials. Even nature herself seemed to quail under the onslaught: crops failed, the trees sickened and our forests began to die. Most disturbing was the way the nights lengthened, creating the long dark we suffer today. Many of our people despaired, and many embraced the oncoming darkness, worshipping Uria in hopes of saving themselves. Former friends fought over what few resources remained, and chaos threatened to overwhelm us all.

note: [part]
en: This seemed as alien an environment as we could ever imagine. We were a people of the open sands, and even during the long dark we could look up and orient ourselves by the stars glittering brightly in the deep sky. I knew logically that we could not go over those frozen mountains, and we could not go back, but I shivered at the thought of miles and miles of rock above me, and felt the weight of the mountain pressing down on me. The passage twisted and turned, and soon I lost all sense of direction, but since there were no side-passages, we had little choice but to keep going forward.
en_GB: This seemed as alien an environment as we could ever imagine. We were a people of the open sands, and even during the long dark we could look up and orient ourselves by the stars glittering brightly in the deep sky. I knew logically that we could not go over those frozen mountains, and we could not go back, but I shivered at the thought of miles and miles of rock above me, and felt the weight of the mountain pressing down on me. The passage twisted and turned, and soon I lost all sense of direction, but since there were no side-passages, we had little choice but to keep going forwards.

note: [part]
en: Chapter 6: The troll Zurg led us through a maze of twisting passages speaking scarcely a word. Finally after what seemed like hours of marching he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through.
en_GB: Chapter 6: The troll Zurg led us through a maze of twisting passages speaking scarcely a word. Finally, after what seemed like hours of marching, he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through.

note: [part]
en: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But when we finally got to our destination, what I saw was breathtaking. We entered into a large cavern, where the dwarves had built a huge city out of stone. Protected by stone walls and gates that were bigger than I had ever seen, the place seemed virtually impregnable. As we entered I marveled at their stonework and I saw that the place was crawling with dwarves. It was bigger than any village I had ever seen.
en_GB: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But when we finally got to our destination, what I saw was breathtaking. We entered into a large cavern, where the dwarves had built a huge city out of stone. Protected by stone walls and gates that were bigger than I had ever seen, the place seemed virtually impregnable. As we entered I marvelled at their stonework and I saw that the place was crawling with dwarves. It was bigger than any village I had ever seen.

note: [part]
en: The dwarf king was away cleaning up after the recent battle, and would not be back for several days. I happily spent what little time I had learning as much as I could about these strange people. I was very impressed by their craftsmanship; they made weapons and armor of a quality I had never seen before. We were also quite the curiosity to the dwarves; I have no idea when they had last seen an elf. While some seemed suspicious or frightened of us, the dwarves overall were very polite and met our every need. Finally the summons came to meet with the dwarven king...
en_GB: The dwarf king was away cleaning up after the recent battle, and would not be back for several days. I happily spent what little time I had learning as much as I could about these strange people. I was very impressed by their craftsmanship; they made weapons and armour of a quality I had never seen before. We were also quite the curiosity to the dwarves; I have no idea when they had last seen an elf. While some seemed suspicious or frightened of us, the dwarves overall were very polite and met our every need. Finally the summons came to meet the dwarven king...

note: [part]
en: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But finally we stepped out into a large cavern. Dominating the cavern were the remains of what must have originally been a dwarf city. The large stone walls were riddled with giant holes and the iron gates had been blasted asunder. As we entered through the gates, we saw dead dwarves and other more grisly signs of recent battle. All around us were many trolls, working hard to repair the walls and other defenses. Zurg led us through the chaos to several side caverns which had until recently been used as storerooms. There was sufficient space for us to bed down and stay out of the way, and the dwarves had left behind plenty of provisions.
en_GB: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But finally we stepped out into a large cavern. Dominating the cavern were the remains of what must have originally been a dwarf city. The large stone walls were riddled with giant holes and the iron gates had been blasted asunder. As we entered through the gates, we saw dead dwarves and other more grisly signs of recent battle. All around us were many trolls, working hard to repair the walls and other defences. Zurg led us through the chaos to several side caverns which had until recently been used as storerooms. There was sufficient space for us to bed down and stay out of the way, and the dwarves had left behind plenty of provisions.

note: [part]
en: Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counterattack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn’t talk much, but seemed very intelligent and not the mere bloodthirsty savages they had been purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll’s military leader was chosen and advised by a council of their shamans.
en_GB: Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counter-attack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn’t talk much, but seemed very intelligent and not the mere bloodthirsty savages they had been purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll’s military leader was chosen and advised by a council of their shamans.

note: [part]
en: Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I’d been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all.
en_GB: Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe; I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I’d been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all.

note: [part]
en: Which brings me to the other alien concept I was trying to comprehend: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can’t imagine them worshiping the same god as us. I thought Eloh was just our god, I don’t remember Zhul mentioning any other races worshiping her after the Great Fall, though perhaps things had changed in the intervening years. Her commands don’t make any sense; she doesn’t seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh won’t help me, then I desperately need some answers. I pray to whatever gods may be left that I’m not leading my people into a trap...
en_GB: Which brings me to the other alien concept I was trying to comprehend: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can’t imagine them worshipping the same god as us. I thought Eloh was just our god, I don’t remember Zhul mentioning any other races worshipping her after the Great Fall, though perhaps things had changed in the intervening years. Her commands don’t make any sense; she doesn’t seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh won’t help me, then I desperately need some answers. I pray to whatever gods may be left that I’m not leading my people into a trap...

note: [part]
en: And yet, here in the dark, Eloh says she is powerless. Here she cannot help us, we must fend for ourselves. Though she is our god, I cannot just lie back and depend on her to always save us. These are my people too, and I have a responsibility to them as their leader. I must make my own decisions as I see best. And as Zhul told me when I was but a child, Eloh forgives all our sins. If I err in my judgment she will surely understand. Eloh may be our guide, but I am our leader and I will do what I must to protect my people during our journey.
en_GB: And yet, here in the dark, Eloh says she is powerless. Here she cannot help us; we must fend for ourselves. Though she is our god, I cannot just lie back and depend on her to always save us. These are my people too, and I have a responsibility to them as their leader. I must make my own decisions as I see best. And as Zhul told me when I was but a child, Eloh forgives all our sins. If I err in my judgement she will surely understand. Eloh may be our guide, but I am our leader and I will do what I must to protect my people during our journey.

note: [part]
en: In the end, almost all of my people decided to join in this final battle. I was surprised. They had gone through so much, and yet they still had faith in me. Looking around at them, I could not help noticing how many familiar faces were missing. Barely a fourth of those who set out with us on our journey had survived. If I had known it would be this bad would I have ever left in the first place? I thought Eloh was protecting us and guiding our steps, but in truth it was all me. For better or for worse I have no one to blame but myself.
en_GB: In the end, almost all of my people decided to join in this final battle. I was surprised. They had gone through so much, and yet they still had faith in me. Looking around at them, I could not help noticing how many familiar faces were missing. Barely a fourth of those who set out with us on our journey had survived. If I had known it would be this bad would I have ever left in the first place? I thought Eloh was protecting us and guiding our steps, but in truth it was all me. For better or for worse I have no-one to blame but myself.
