wesnoth-ei - en to sr translation catalogue (61 entries)

note: [campaign]: id=Eastern_Invasion
en: EI
sr: NsI

note: [campaign]: id=Eastern_Invasion
en: There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening.
sr: Šire se glasine o upadima nemrtvih na istočnoj granici Vesnota. Tebe, oficira kraljevske vojske, poslaše na poprište zbivanja da zaštitiš seljane i izvidiš šta se događa.

note: [about]
en: Artwork and Graphics Design
sr: Crteži i grafički dizajn

note: [lua]: wml_actions.bandit_village_capture [message]: speaker=unit
en: No outlaws in this village.
sr: Nema odmetnika u ovom selu.

note: [side] [side]: type=Lancer, id=Yannic [side]: type=General, id=Halrad [side]: id=Konrad, type=King of Wesnoth [scenario]: id=16_Eleventh_Hour [side]: id=Dacyn, type=Fallen Mage [side]: id=Gweddry # TODO: he respawns even if he died last scenario, so we need to fix that
en: Wesnothians
sr: Vesnoćani

note: [side]: type=Death Knight, id=Nakeg-alvan # this guy reappears in S16 even if you kill him in S01. (maybe death knights can get re-animated) [side]: type=Dark Sorcerer, id=Mal-Talar [side]: type=Necromancer, id=Mel Guthrak [side]: type=Dark Sorcerer, id=Mal-Skraat [side]: type=Dark Adept, id=Mal-Tar
en: Undead
sr: Nemrtvi

note: [side]: type=Dark Sorcerer, id=Mal-Talar [else] [side]: type=Necromancer, id=Mal-Talar A male necromancer, reappears in S06b and can pursue the player to S07b. In case a leader gets killed, there's some alias use between necromancers: if Mel Guthrak dies in S01, the pursuer in S02 is renamed Mal-Tal
en: Mal-Talar
sr: mal Talar

note: [scenario]: id=02_The_Escape_Tunnel
en: The Escape Tunnel
sr: Hodnik za bijeg

note: [then] [modify_unit] If Mal-Talar was killed in S01, use a different name.
en: Mal-Bakral
sr: mal Bakral

note: [message]: speaker=unit speaker is a dwarf
en: Who goes there?
sr: Ko ide tamo?

note: [event] [side]: type=Dark Adept, id=Mal-Tar
en: Mal-Tar
sr: mal Tar

note: [scenario]: id=03_An_Unexpected_Appearance
en: An Unexpected Appearance
sr: Neočekivana pojava

note: [side]: type=Dark Sorcerer, id=Mal-Skraat [side]: type=Dark Sorcerer, id=Mal-Skraat, gender=male [unit]: type=Necromancer, id=Mal-Skraat [then] brother of Mal-Kallat
en: Mal-Skraat
sr: mal Skrat

note: [side]: type=Dark Sorcerer, id=Mal-Kallat, gender=female [then] [unit]: type=Necromancer, id=Mal-Kallat, gender=female sister of Mal-Skraat
en: Mal-Kallat
sr: mal Kalat

note: [message]: speaker=Mal-Tar Dacyn and Gweddry are going to do this during turn 1, before he even gets a chance to recruit
en: No!! They’ll kill me!
sr: Ne!! Ubiće me!

note: [scenario]: id=04c_Mal-Ravanals_Capital
en: Mal-Ravanal’s Capital
sr: Prijestonica mal Ravanala

note: [unit]: type=Terraent, id=Terraent the unique unit type is a Paladin variantion
en: Terraent
sr: Tarent

note: [event]
en: Mal-Ravanal
sr: mal Ravanal

note: [scenario]: id=05_Northern_Outpost
en: Northern Outpost
sr: Sjeverna ispostava

note: [message]: speaker=Owaec
en: Hail, Gweddry!
sr: Pozdrav, Gvedri!

note: [unit]: type=Rogue, id=Shodrano
en: Shodrano
sr: Šodrano

note: [scenario]: id=06a_Undead_Crossing
en: Undead Crossing
sr: Nemrtvački prelaz

note: [side]: type=Necromancer, id=Mal-un-Karad male
en: Mal-un-Karad
sr: mal-un Karad

note: [side]
en: Monsters
sr: Nemani

note: [side]: type=Ogre, id=Grug
en: Grug
sr: Grag

note: [scenario]: id=08_Xenophobia
en: Xenophobia
sr: Ksenofobija

note: [side]: type=Dwarvish Lord, id=Pelathsil
en: Pelathsil
sr: Pelatsil

note: [scenario]: id=11_Captured
en: Captured
sr: Zarobljen

note: [side]: type=Orcish Warlord, id=Varrak-Klar In S11, an orc with so much gold for recruitment that the player can't beat them, acts as a turn limit. In S12, a leader with a high but not unbeatable amount of gold. However, if Chief Dra-Nak survived S11 then S12's Varrak-Klar will be changed to an Orci
en: Varrak-Klar
sr: Varak-Klar

note: [scenario]: id=12_Evacuation
en: Evacuation
sr: Evakuacija

note: [objectives] [objective]: condition=win
en: Defeat all enemy leaders
sr: Poraziš li neprijateljske vođe

note: [message]: speaker=Gweddry
en: Hmm...
sr: Hm...

note: [objective]: condition=lose
en: Death of Owaec
sr: Nastrada li Ovaek

note: [scenario]: id=14_The_Drowned_Plains
en: The Drowned Plains
sr: Potopljene ravnice

note: [leader]: type=Skeletal Dragon, id=Khrakrahs Date of death unknown, seen alive in 40 YW during the Sceptre of Fire campaign. Male; he's been canon in many versions of Wesnoth that only had male drakes, thus will surely have been male in any translation that needed to know his gender.
en: Khrakrahs
sr: Krakras

note: [side]: type=Necromancer, id=Mal-un-Darak
en: Mal-un-Darak
sr: mal-un Darak

note: [side]: type=Dark Sorcerer, id=Mal-un-Zanrad, gender=female
en: Mal-un-Zanrad
sr: mal-un Zanrad

note: [side]: type=Necromancer, id=Mal-un-Xadrux
en: Mal-un-Xadrux
sr: mal-un Ksadruks

note: [unit]: id=Halric, type=General [side]: type=General, id=Halric
en: Halric
sr: Halrik

note: [side]: type=Lich, id=Mal-Xakralan
en: Mal-Xakralan
sr: mal Ksakralan

note: [objective]: condition=lose
en: Death of Dacyn
sr: Nastrada li Desin

note: [objective]: condition=lose
en: Death of Konrad II
sr: Nastrada li Konrad Drugi

note: [scenario]: id=17a_The_Duel
en: The Duel
sr: Dvoboj

note: [value]
en: Mal-Hadanak
sr: mal Hadanak

note: [value]
en: Mal-Katklagad
sr: mal Katklagad

note: [value]
en: Mal-Xaskanat
sr: mal Ksaskanat

note: [value]
en: Mal-Akranbral
sr: mal Akranbral

note: [value]
en: Mal-Larakan
sr: mal Larakan

note: [value]
en: Mal-Drakanal
sr: mal Drakanal

note: [scenario]: id=18_Epilogue
en: Epilogue
sr: Epilog

note: [part]
en: ... and then it thinned, and paled, and a breeze from the west dissolved it in tatters, and the light of day shone once again undiminished on Weldyn.
sr: ...a zatim se istanjio, izblijedio, dok ga povjetarac sa zapada ne razvija u pramičke, i svjetlost dana obasja iznova neokaljani Veldin.

note: [message]: speaker=Gweddry
en: So many months of fighting... I feel as though I am awakening from a long nightmare.
sr: Toliki mjeseci borbi... Osjećam kao da se budim poslije duge noćne more.

note: [unit_type]: id=Horse Lord, race=human
en: Horse Lord
sr: gospodar konjice

note: [attacks]: id=shock
en: shock
sr: šok

en: Gweddry
sr: Gvedri

note: [event]
en: Dacyn
sr: Desin

en: Owaec
sr: Ovaek

en: Konrad II
sr: Konrad Drugi

note: [message]: speaker=Gweddry
en: No! I... die...
sr: Ne! Ja... umirem...

note: [message]: speaker=Owaec
en: I... must— Argh...!
sr: Ja... moram... argh!

en: Holy Amulet
sr: sveta amajlija
