Battle for Wesnoth 1.5+cvs - en to da translation catalogue (26 entries)

note: [campaign]: id=Eastern_Invasion
en: EI
da: IØ

note: [about]
en: Artwork and Graphics Design
da: Tegninger og grafik

note: [lua]: wml_actions.bandit_village_capture [message]: speaker=unit
en: No outlaws in this village.
da: Ingen fredløse i denne landsby.

note: [side] [side]: type=Lancer, id=Yannic [side]: type=General, id=Halrad [side]: id=Konrad, type=King of Wesnoth [scenario]: id=16_Eleventh_Hour [side]: id=Dacyn, type=Fallen Mage [side]: id=Gweddry # TODO: he respawns even if he died last scenario, so we need to fix that
en: Wesnothians
da: Wesnothianere

note: [side]: type=Death Knight, id=Nakeg-alvan # this guy reappears in S16 even if you kill him in S01. (maybe death knights can get re-animated) [side]: type=Dark Sorcerer, id=Mal-Talar [side]: type=Necromancer, id=Mel Guthrak [side]: type=Dark Sorcerer, id=Mal-Skraat [side]: type=Dark Adept, id=Mal-Tar
en: Undead
da: Udød

note: [scenario]: id=02_The_Escape_Tunnel
en: The Escape Tunnel
da: Undvigelsestunnelen

note: [message]: speaker=unit speaker is a dwarf
en: Who goes there?
da: Hvem der?

note: [scenario]: id=03_An_Unexpected_Appearance
en: An Unexpected Appearance
da: En uventet optræden

note: [scenario]: id=04c_Mal-Ravanals_Capital
en: Mal-Ravanal’s Capital
da: Mal-Ravanals hovedstad

note: [scenario]: id=05_Northern_Outpost
en: Northern Outpost
da: Nordlig forpost

note: [message]: speaker=Owaec
en: Hail, Gweddry!
da: Hil dig, Gweddry!

note: [scenario]: id=06a_Undead_Crossing
en: Undead Crossing
da: De udødes overgang

note: [side]
en: Monsters
da: Monstre

note: [scenario]: id=11_Captured
en: Captured
da: Fanget

note: [scenario]: id=12_Evacuation
en: Evacuation
da: Evakuering

note: [objectives] [objective]: condition=win
en: Defeat all enemy leaders
da: Besejr alle fjendtlige ledere

note: [objective]: condition=lose
en: Death of Owaec
da: Owaecs død

note: [scenario]: id=14_The_Drowned_Plains
en: The Drowned Plains
da: De druknede stepper

note: [objective]: condition=lose
en: Death of Dacyn
da: Dacyns død

note: [objective]: condition=lose
en: Death of Konrad II
da: Konrad 2.s død

note: [scenario]: id=17a_The_Duel
en: The Duel
da: Duellen

note: [unit_type]: id=Horse Lord, race=human
en: Horse Lord
da: Hestelensherre

note: [attack]: type=blade
en: blade
da: klinge

en: Konrad II
da: Konrad 2.

note: [message]: speaker=Gweddry
en: No! I... die...
da: NEJ! Jeg... dør...

en: Holy Amulet
da: Hellig amulet
