en to unknown language translation catalogue (322 entries)

note: [terrain_type]: id=gray_tropical_water [terrain_type]: id=medium_shallow_water [terrain_type]: id=tropical_water [terrain_type]: id=shallow_water
en: Shallow Water
target: 𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼

note: [terrain_type]: id=ford
en: Ford
target: 𐑓𐑹𐑛

note: [terrain_type]: id=gray_reef [terrain_type]: id=medium_reef [terrain_type]: id=tropical_reef [terrain_type]: id=reef
en: Coastal Reef
target: 𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓

note: [terrain_type]: id=sea_kelp [terrain_type]: id=swamp_water_reed [terrain_type]: id=quagmire [terrain_type]: id=swamp_water
en: Swamp
target: 𐑕𐑢𐑭𐑥𐑐

note: [terrain_type]: id=grassland [terrain_type]: id=savanna [terrain_type]: id=grass_dry [terrain_type]: id=leaf_litter
en: Grassland
target: 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛

note: [terrain_type]: id=road [terrain_type]: id=road_clean [terrain_type]: id=road_desert [terrain_type]: id=stone_path [terrain_type]: id=road_icy [terrain_type]: id=flagstones_dark [terrain_type]: id=cave_path
en: Road
target: 𐑮𐑴𐑛

note: [terrain_type]: id=ice
en: Ice
target: 𐑲𐑕

note: [terrain_type]: id=snow
en: Snow
target: 𐑕𐑯𐑴

note: [terrain_type]: id=sand_beach [terrain_type]: id=sand
en: Sand
target: 𐑕𐑭𐑯𐑛

note: [terrain_type]: id=oasis
en: Oasis
target: 𐑴𐑱𐑕𐑦𐑕

note: [terrain_type]: id=sand_rubble
en: Rubble
target: 𐑮𐑩𐑚𐑩𐑤

note: [terrain_type]: id=crater
en: Crater
target: 𐑒𐑮𐑱𐑑𐑻

note: [terrain_type]: id=flowers_mixed
en: Mixed Flowers
target: 𐑥𐑦𐑒𐑕𐑛 𐑓𐑤𐑬𐑻𐑕

note: [terrain_type]: id=farm
en: Farmland
target: 𐑓𐑸𐑥𐑤𐑨𐑯𐑛

note: [terrain_type]: id=mushrooms_farm
en: Mushroom Farm
target: 𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝

note: [terrain_type]: id=desert_plants
en: Desert Plants
target: 𐑛𐑩𐑟𐑻𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟

note: [terrain_type]: id=great_tree [terrain_type]: id=great_tree_snowy [terrain_type]: id=great_tree_dead [terrain_type]: id=great_tree_dead_oak
en: Great Tree
target: 𐑜𐑮𐑱𐑑 𐑑𐑮𐑰

note: [terrain_type]: id=tropical_forest [terrain_type]: id=rainforest [terrain_type]: id=palm_desert_forest [terrain_type]: id=palm_forest [terrain_type]: id=savanna_forest [terrain_type]: id=pine_forest [terrain_type]: id=snow_forest [terrain_type]: id=deciduous_forest_summer [terrain_type]: id=deciduou
en: Forest
target: 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=tropical_forest
en: Tropical Forest
target: 𐑑𐑮𐑭𐑐𐑦𐑒𐑩𐑤 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=savanna_forest
en: Savanna
target: 𐑕𐑩𐑝𐑨𐑯𐑩

note: [terrain_type]: id=pine_forest
en: Pine Forest
target: 𐑐𐑲𐑯 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=snow_forest
en: Snowy Pine Forest
target: 𐑕𐑯𐑴𐑰 𐑐𐑲𐑯 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_summer
en: Summer Deciduous Forest
target: 𐑕𐑳𐑥𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_fall
en: Fall Deciduous Forest
target: 𐑓𐑷𐑤 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_winter
en: Winter Deciduous Forest
target: 𐑢𐑦𐑯𐑑𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_winter_snow
en: Snowy Deciduous Forest
target: 𐑕𐑯𐑴𐑰 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_summer
en: Summer Mixed Forest
target: 𐑕𐑳𐑥𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_winter
en: Winter Mixed Forest
target: 𐑢𐑦𐑯𐑑𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_winter_snow
en: Snowy Mixed Forest
target: 𐑕𐑯𐑴𐑰 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=hills_regular [terrain_type]: id=hills_dry [terrain_type]: id=snow_hills [terrain_type]: id=hills
en: Hills
target: 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=desert_hills
en: Dunes
target: 𐑛𐑵𐑯𐑟

note: [terrain_type]: id=snow_hills
en: Snow Hills
target: 𐑕𐑯𐑴 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=regular_mountains [terrain_type]: id=dry_mountains [terrain_type]: id=snow_mountains [terrain_type]: id=desert_mountains [terrain_type]: id=cloud [terrain_type]: id=cloud_dry [terrain_type]: id=cloud_snow [terrain_type]: id=cloud_desert [terrain_type]: id=mountains
en: Mountains
target: 𐑥𐑬𐑯𐑑𐑩𐑯𐑟

note: [terrain_type]: id=snow_mountains
en: Snowy Mountains
target: 𐑕𐑯𐑴𐑰 𐑥𐑬𐑯𐑑𐑩𐑯𐑟

note: [terrain_type]: id=lit
en: Lit
target: 𐑤𐑦𐑑

note: [terrain_type]: id=cave_floor [terrain_type]: id=cave_earthy [terrain_type]: id=cave
en: Cave
target: 𐑒𐑱𐑝

note: [terrain_type]: id=fungus_grove_old [terrain_type]: id=fungus_beam_old [terrain_type]: id=fungus_grove [terrain_type]: id=fungus_beam
en: Mushroom Grove
target: 𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝

note: [terrain_type]: id=rocky_cave [terrain_type]: id=earthy_rocky_cave
en: Rockbound Cave
target: 𐑮𐑭𐑒𐑚𐑬𐑯𐑛 𐑒𐑱𐑝

note: [terrain_type]: id=canyon [terrain_type]: id=chasm_earthy [terrain_type]: id=abyss [terrain_type]: id=lava_chasm
en: Chasm
target: 𐑒𐑨𐑟𐑩𐑥

note: [terrain_type]: id=lava_chasm
en: Lava Chasm
target: 𐑤𐑭𐑝𐑩 𐑒𐑨𐑟𐑩𐑥

note: [terrain_type]: id=lava
en: Lava
target: 𐑤𐑭𐑝𐑩

note: [terrain_type]: id=void [terrain_type]: id=off_map
en: Void
target: 𐑝𐑶𐑛

note: [terrain_type]: id=desert_village [terrain_type]: id=desert_village_ruin [terrain_type]: id=desert_village_tent [terrain_type]: id=camp_village [terrain_type]: id=orcish_village [terrain_type]: id=orcish_snow_village [terrain_type]: id=elven_snow_village [terrain_type]: id=elven_village [terrain_typ
en: Village
target: 𐑝𐑦𐑤𐑦𐑡

note: [terrain_type]: id=encampment [terrain_type]: id=encampment_ruin [terrain_type]: id=encampment_snow [terrain_type]: id=troll_encampment [terrain_type]: id=aquatic_camp
en: Encampment
target: 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑

note: [terrain_type]: id=orcish_fort [terrain_type]: id=snow_orcish_fort [terrain_type]: id=human_castle [terrain_type]: id=snow_castle [terrain_type]: id=elven_castle [terrain_type]: id=elven_castle_ruin [terrain_type]: id=elven_castle_winter [terrain_type]: id=dwarven_castle [terrain_type]: id=dwarven_c
en: Castle
target: 𐑒𐑨𐑕𐑩𐑤

note: [terrain_type]: id=encampment_keep [terrain_type]: id=encampment_keep_tall [terrain_type]: id=encampment_snow_keep [terrain_type]: id=merman_campkeep [terrain_type]: id=troll_campkeep
en: Encampment Keep
target: 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑 𐑒𐑰𐑐

note: [terrain_type]: id=orcish_keep [terrain_type]: id=snow_orcish_keep [terrain_type]: id=human_keep [terrain_type]: id=snow_keep [terrain_type]: id=elven_keep [terrain_type]: id=elven_keep_ruin [terrain_type]: id=elven_keep_winter [terrain_type]: id=dwarven_keep [terrain_type]: id=dwarven_keep2 [terrai
en: Keep
target: 𐑒𐑰𐑐

note: [terrain_type]: id=shroud [toggle_button]: id=shroud [toggle_button]: id=sort_7
en: Shroud
target: 𐑖𐑮𐑬𐑛

note: [terrain_type]: id=fog [toggle_button]: id=sort_6
en: Fog
target: 𐑓𐑷𐑜

note: [terrain_type]: id=flat
en: Flat
target: 𐑓𐑤𐑨𐑑

note: [terrain_type]: id=frozen
en: Frozen
target: 𐑓𐑮𐑴𐑟𐑩𐑯

note: [terrain_type]: id=impassable
en: Impassable
target: 𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤

note: [terrain_type]: id=unwalkable
en: Unwalkable
target: 𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤

note: [toggle_button]: id=sort_0 [toggle_button]: id=sort_name [label]: id=name [label] [toggle_button]: id=sort_1
en: Name
target: 𐑯𐑱𐑥

note: [label]
en: Version
target: 𐑝𐑻𐑠𐑩𐑯

note: [toggle_button]: id=sort_4 [toggle_button]: id=sort_1 [toggle_button]: id=sort_0
en: Type
target: 𐑑𐑲𐑐

note: [image]: id=pending_messages
en: Messages waiting
target: 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑢𐑱𐑑𐑦𐑙

note: [button]: id=close_window [button]: id=click_dismiss [button]: id=ok [button]: id=cancel
en: Close
target: 𐑒𐑤𐑴𐑕

note: [label] [grid]
en: Password:
target: 𐑐𐑭𐑕𐑢𐑻𐑛:

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=ok
en: OK
target: 𐑴𐑒𐑱

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=cancel [button]: id=placeholder
en: Cancel
target: 𐑒𐑨𐑯𐑕𐑩𐑤

note: [label] [widget]: id=name
en: Connect to Server
target: 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑕𐑻𐑝𐑻

note: [label]
en: You will now connect to a server to download add-ons.
target: 𐑿 𐑢𐑦𐑤 𐑯𐑬 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑩 𐑕𐑻𐑝𐑻 𐑑 𐑛𐑬𐑯𐑤𐑴𐑛 𐑨𐑛-𐑭𐑯𐑟.

note: [label]
en: Server:
target: 𐑕𐑻𐑝𐑻:

note: [button]: id=remove_addons [label]
en: Remove Add-ons
target: 𐑮𐑰𐑥𐑵𐑝 𐑨𐑛-𐑭𐑯𐑟

note: [button]: id=ok
en: Connect
target: 𐑒𐑩𐑯𐑧𐑒𐑑

note: [label] [label]: id=translations_language [button]: id=language
en: Language
target: 𐑤𐑨𐑙𐑜𐑢𐑩𐑡

note: [button]: id=ok [button]: id=remove
en: Remove
target: 𐑮𐑰𐑥𐑵𐑝

note: [button]: id=previous_page [button]: id=previous_tip
en: Previous
target: 𐑐𐑮𐑰𐑝𐑦𐑩𐑕

note: [button]: id=next_page [button]: id=next_tip
en: Next
target: 𐑯𐑧𐑒𐑕𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=ok
en: Select
target: 𐑕𐑩𐑤𐑧𐑒𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label] [label]: id=id_label
en: Name:
target: 𐑯𐑱𐑥:

note: [grid]
en: Red:
target: 𐑮𐑧𐑛:

note: [grid]
en: Green:
target: 𐑜𐑮𐑰𐑯:

note: [grid]
en: Blue:
target: 𐑚𐑤𐑵:

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=ok
en: Yes
target: 𐑘𐑧𐑕

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=cancel
en: No
target: 𐑯𐑴

note: [button]: id=translations_delete [button]: id=delete_file [button]: id=delete [button]: id=server_delete
en: Delete
target: 𐑛𐑦𐑤𐑰𐑑

note: [toggle_button]: id=fog
en: Fog of war
target: 𐑓𐑪𐑜 𐑝 𐑢𐑹

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]
en: Generate Map
target: 𐑡𐑧𐑯𐑼𐑱𐑑 𐑥𐑨𐑐

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=settings [button]: id=random_map_settings
en: Settings
target: 𐑕𐑧𐑑𐑦𐑙𐑟

note: [button]: id=ok
en: Generate
target: 𐑡𐑧𐑯𐑼𐑱𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]: id=title
en: New Map
target: 𐑯𐑿 𐑥𐑨𐑐

note: [label] [grid]
en: Width:
target: 𐑢𐑦𐑛𐑔:

note: [label] [grid]
en: Height:
target: 𐑣𐑲𐑑:

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]
en: Resize Map
target: 𐑮𐑰𐑕𐑲𐑟 𐑥𐑨𐑐

note: [label]
en: New width:
target: 𐑯𐑿 𐑢𐑦𐑛𐑔:

note: [label]
en: Old width:
target: 𐑴𐑤𐑛 𐑢𐑦𐑛𐑔:

note: [label]
en: New height:
target: 𐑯𐑿 𐑣𐑲𐑑:

note: [label]
en: Old height:
target: 𐑴𐑤𐑛 𐑣𐑲𐑑:

note: [toggle_button]: id=copy_edge_terrain
en: Copy edge terrain
target: 𐑒𐑭𐑐𐑦 𐑧𐑡 𐑑𐑻𐑱𐑯

note: [button]: id=new_dir [label]: id=title
en: New Folder
target: 𐑯𐑿 𐑓𐑴𐑤𐑛𐑼

note: [label]
en: Formula debugger
target: 𐑓𐑹𐑥𐑘𐑫𐑤𐑩 𐑛𐑰𐑚𐑳𐑜𐑼

note: [label]
en: Welcome
target: 𐑢𐑧𐑤𐑒𐑩𐑥

note: [label]: id=state
en: state
target: 𐑕𐑑𐑱𐑑

note: [label]
en: Call stack
target: 𐑒𐑷𐑤 𐑕𐑑𐑨𐑒

note: [label]
en: Actions
target: 𐑨𐑒𐑖𐑩𐑯𐑟

note: [button]: id=step
en: Step operation
target: 𐑕𐑑𐑧𐑐 𐑪𐑐𐑼𐑱𐑖𐑩𐑯

note: [button]: id=next
en: Next operation
target: 𐑯𐑧𐑒𐑕𐑑 𐑪𐑐𐑼𐑱𐑖𐑩𐑯

note: [button]: id=stepout
en: Step out
target: 𐑕𐑑𐑧𐑐 𐑬𐑑

note: [button]: id=continue
en: Continue
target: 𐑒𐑩𐑯𐑑𐑦𐑯𐑿

note: [label]
en: Execution trace
target: 𐑧𐑒𐑕𐑦𐑒𐑿𐑕𐑩𐑯 𐑑𐑮𐑱𐑕

note: [button]: id=cancel [button]: id=quit_without_surrender [grid]
en: Quit
target: 𐑒𐑢𐑦𐑑

note: [label]: id=lblTitle
en: Delete Save
target: 𐑛𐑦𐑤𐑰𐑑 𐑕𐑱𐑝

note: [label]: id=lblMessage
en: Do you really want to delete this game?
target: 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑜𐑱𐑥?

note: [toggle_button]: id=sort_1
en: Date
target: 𐑛𐑱𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]: id=lblTitle [button]: id=load_game
en: Load Game
target: 𐑤𐑴𐑛 𐑜𐑱𐑥

note: [toggle_button]: id=show_replay
en: Show replay
target: 𐑖𐑴 𐑮𐑰𐑐𐑤𐑱

note: [toggle_button]: id=cancel_orders
en: Cancel orders
target: 𐑒𐑨𐑯𐑕𐑩𐑤 𐑹𐑛𐑼𐑟

note: [button]: id=ok [grid]
en: Load
target: 𐑤𐑴𐑛

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]: id=lblTitle
en: Save Game
target: 𐑕𐑱𐑝 𐑜𐑱𐑥

note: [toggle_button]: id=ignore_all
en: Ignore all
target: 𐑦𐑜𐑯𐑹 𐑷𐑤

note: [button]: id=quit_game
en: Quit Game
target: 𐑒𐑢𐑦𐑑 𐑜𐑱𐑥

note: [label]: id=lblTitle
en: Overwrite?
target: 𐑴𐑝𐑼𐑮𐑲𐑑?

note: [label]: id=lblMessage
en: Save already exists. Do you want to overwrite it?
target: 𐑕𐑱𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕. 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑴𐑝𐑼𐑮𐑲𐑑 𐑦𐑑?

note: [label]
en: Gamestate Inspector
target: 𐑜𐑱𐑥𐑕𐑑𐑱𐑑 𐑦𐑯𐑕𐑐𐑧𐑒𐑑𐑻

note: [grid] [label]
en: Players:
target: 𐑐𐑤𐑱𐑻𐑟:

note: [grid]
en: Villages:
target: 𐑝𐑦𐑤𐑦𐑡𐑦𐑟:

note: [grid]
en: Landform:
target: 𐑤𐑨𐑯𐑛𐑓𐑹𐑥:

note: [label]
en: Choose your preferred language:
target: 𐑗𐑵𐑟 𐑿𐑼 𐑐𐑮𐑦𐑓𐑻𐑛 𐑤𐑨𐑙𐑜𐑢𐑩𐑡:

note: [label]: id=map
en: Games
target: 𐑜𐑱𐑥𐑟

note: [image]: id=needs_password
en: Requires a password to join
target: 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑩 𐑐𐑭𐑕𐑢𐑻𐑛 𐑑 𐑡𐑶𐑯

note: [toggle_button]: id=filter_vacant_slots
en: Vacant slots
target: 𐑝𐑱𐑒𐑩𐑯𐑑 𐑕𐑤𐑭𐑑𐑕

note: [toggle_button]: id=filter_with_friends [widget]: id=tab_label
en: Friends
target: 𐑓𐑮𐑧𐑯𐑛𐑟

note: [toggle_button]: id=filter_invert
en: Invert filter
target: 𐑦𐑯𐑝𐑻𐑑 𐑓𐑦𐑤𐑑𐑼

note: [button]: id=create [label] [button]: id=ok
en: Create Game
target: 𐑒𐑮𐑰𐑱𐑑 𐑜𐑱𐑥

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=join_global
en: Join
target: 𐑡𐑶𐑯

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=observe_global
en: Observe
target: 𐑩𐑚𐑟𐑻𐑝

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=show_preferences [label]: id=title [grid]
en: Preferences
target: 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

note: [label]
en: Multiplayer Lobby
target: 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑤𐑭𐑚𐑰

note: [label]
en: Player Info —
target: 𐑐𐑤𐑱𐑻 𐑦𐑯𐑓𐑴 -

note: [label]
en: Reason:
target: 𐑮𐑰𐑟𐑩𐑯:

note: [label]
en: Ban time:
target: 𐑚𐑨𐑯 𐑑𐑲𐑥:

note: [button]: id=kick
en: Kick
target: 𐑒𐑦𐑒

note: [label]: id=address
en: Address
target: 𐑩𐑛𐑮𐑧𐑕

note: [label]
en: Name of game:
target: 𐑯𐑱𐑥 𐑝 𐑜𐑱𐑥:

note: [row] [toggle_button]: id=male_toggle
en: Male
target: 𐑥𐑱𐑤

note: [row] [toggle_button]: id=female_toggle
en: Female
target: 𐑓𐑰𐑥𐑱𐑤

note: [label] [widget]: id=name
en: Host Networked Game
target: 𐑣𐑴𐑕𐑑 𐑯𐑧𐑑𐑢𐑻𐑒𐑑 𐑜𐑱𐑥

note: [label]: id=title
en: Password Required
target: 𐑐𐑭𐑕𐑢𐑻𐑛 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

note: [scroll_label]: id=message
en: Joining this game requires a password.
target: 𐑡𐑶𐑯𐑦𐑙 𐑞𐑦𐑕 𐑜𐑱𐑥 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑩 𐑐𐑭𐑕𐑢𐑻𐑛.

note: [label]
en: Login
target: 𐑤𐑪𐑜𐑦𐑯

note: [label]
en: Login:
target: 𐑤𐑪𐑜𐑦𐑯:

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label] [widget]: id=label [grid]
en: Multiplayer
target: 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻

note: [column]
en: Log on to the official Wesnoth multiplayer server
target: 𐑤𐑪𐑜 𐑪𐑯 𐑑 𐑞 𐑪𐑓𐑦𐑖𐑩𐑤 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻

note: [widget]: id=name
en: Join Official Server
target: 𐑡𐑶𐑯 𐑪𐑓𐑦𐑖𐑩𐑤 𐑕𐑻𐑝𐑻

note: [column]
en: Join a different server
target: 𐑡𐑶𐑯 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑕𐑻𐑝𐑻

note: [column]
en: Play a multiplayer game with the AI or humans sharing the same machine
target: 𐑐𐑤𐑱 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥 𐑢𐑦𐑞 𐑞 AI 𐑹 𐑣𐑿𐑥𐑩𐑯𐑟 𐑖𐑺𐑦𐑙 𐑞 𐑕𐑱𐑥 𐑥𐑩𐑖𐑰𐑯

note: [widget]: id=name
en: Local Game
target: 𐑤𐑴𐑒𐑩𐑤 𐑜𐑱𐑥

note: [label]
en: Scroll speed:
target: 𐑕𐑒𐑮𐑴𐑤 𐑕𐑐𐑰𐑛:

note: [slider]: id=scroll_speed
en: Change the speed of scrolling around the map
target: 𐑗𐑱𐑯𐑡 𐑞 𐑕𐑐𐑰𐑛 𐑝 𐑕𐑒𐑮𐑴𐑤𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑥𐑨𐑐

note: [toggle_button]: id=skip_ai_moves
en: Skip AI moves
target: 𐑕𐑒𐑦𐑐 AI 𐑥𐑵𐑝𐑟

note: [toggle_button]: id=skip_ai_moves
en: Do not animate AI units moving
target: 𐑛𐑵 𐑯𐑪𐑑 𐑨𐑯𐑩𐑥𐑩𐑑 AI 𐑿𐑯𐑦𐑑𐑕 𐑥𐑵𐑝𐑦𐑙

note: [toggle_button]: id=turbo_toggle
en: Accelerated speed
target: 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑩𐑛 𐑕𐑐𐑰𐑛

note: [toggle_button]: id=turbo_toggle
en: Make units move and fight faster
target: 𐑥𐑱𐑒 𐑿𐑯𐑦𐑑𐑕 𐑥𐑵𐑝 𐑯 𐑓𐑲𐑑 𐑓𐑭𐑕𐑑𐑼

note: [toggle_button]: id=show_turn_dialog
en: Turn dialog
target: 𐑑𐑻𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

note: [toggle_button]: id=show_turn_dialog
en: Display a dialog at the beginning of your turn
target: 𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑿𐑼 𐑑𐑻𐑯

note: [toggle_button]: id=whiteboard_on_start
en: Enable planning mode on start
target: 𐑧𐑯𐑱𐑚𐑩𐑤 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑕𐑑𐑸𐑑

note: [toggle_button]: id=whiteboard_on_start
en: Activates Planning Mode on game start
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑕 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑜𐑱𐑥 𐑕𐑑𐑸𐑑

note: [toggle_button]: id=interrupt_move_when_ally_sighted
en: Sighting an allied unit interrupts your unit’s movement
target: 𐑕𐑲𐑑𐑦𐑙 𐑨𐑯 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑 𐑦𐑯𐑑𐑻𐑳𐑐𐑑𐑕 𐑘𐑹 𐑿𐑯𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑧𐑯𐑑

note: [column]
en: Set maximum number of automatic saves to be retained
target: 𐑕𐑧𐑑 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑕𐑱𐑝𐑟 𐑑 𐑚𐑰 𐑮𐑦𐑑𐑱𐑯𐑛

note: [label]
en: Filter:
target: 𐑓𐑦𐑤𐑑𐑼:

note: [toggle_button]: id=sort_0
en: Action
target: 𐑨𐑒𐑖𐑩𐑯

note: [button]: id=btn_clear_hotkey
en: Clear Hotkey
target: 𐑒𐑤𐑽 𐑣𐑭𐑑𐑒𐑰

note: [toggle_button]: id=fullscreen
en: Full screen
target: 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯

note: [toggle_button]: id=show_ellipses
en: Show a colored circle around the base of each unit to show which side it is on
target: 𐑖𐑴 𐑩 𐑒𐑳𐑤𐑼𐑛 𐑕𐑻𐑒𐑩𐑤 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑚𐑱𐑕 𐑝 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑑 𐑖𐑴 𐑢𐑦𐑗 𐑕𐑲𐑛 𐑦𐑑 𐑦𐑟 𐑪𐑯

note: [label]
en: Frequency:
target: 𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑕𐑰:

note: [slider]: id=idle_anim_frequency
en: Set the frequency of unit idle animations
target: 𐑕𐑧𐑑 𐑞 𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑕𐑰 𐑝 𐑿𐑯𐑦𐑑 𐑲𐑛𐑩𐑤 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟

note: [column]
en: Sound effects
target: 𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕

note: [column]
en: Sound effects on/off
target: 𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕 𐑪𐑯/𐑪𐑓

note: [column]
en: Change the sound effects volume
target: 𐑗𐑱𐑯𐑡 𐑞 𐑕𐑬𐑯𐑛 𐑧𐑓𐑧𐑒𐑑𐑕 𐑝𐑪𐑤𐑿𐑥

note: [column]
en: Music
target: 𐑥𐑿𐑟𐑦𐑒

note: [column]
en: Music on/off
target: 𐑥𐑿𐑟𐑦𐑒 𐑪𐑯/𐑪𐑓

note: [column]
en: Change the music volume
target: 𐑗𐑱𐑯𐑡 𐑞 𐑥𐑿𐑟𐑦𐑒 𐑝𐑪𐑤𐑿𐑥

note: [column]
en: Play a bell sound at the beginning of your turn
target: 𐑐𐑤𐑱 𐑩 𐑚𐑧𐑤 𐑕𐑬𐑯𐑛 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑿𐑼 𐑑𐑻𐑯

note: [column]
en: Turn bell
target: 𐑑𐑻𐑯 𐑚𐑧𐑤

note: [column]
en: Change the bell volume
target: 𐑗𐑱𐑯𐑡 𐑞 𐑚𐑧𐑤 𐑝𐑪𐑤𐑿𐑥

note: [column]
en: User interface sounds
target: 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑕𐑬𐑯𐑛𐑟

note: [toggle_button]: id=chat_timestamps
en: Chat timestamping
target: 𐑗𐑨𐑑 𐑑𐑲𐑥𐑕𐑑𐑨𐑥𐑐𐑦𐑙

note: [toggle_button]: id=chat_timestamps
en: Add a timestamp to chat messages
target: 𐑨𐑛 𐑩 𐑑𐑲𐑥𐑕𐑑𐑨𐑥𐑐 𐑑 𐑗𐑨𐑑 𐑥𐑧𐑕𐑦𐑡𐑩𐑟

note: [toggle_button]: id=lobby_joins_none
en: Do not show lobby joins
target: 𐑛𐑵 𐑯𐑪𐑑 𐑖𐑴 𐑤𐑭𐑚𐑰 𐑡𐑶𐑯𐑟

note: [toggle_button]: id=lobby_joins_none
en: Do not show messages about players joining the multiplayer lobby
target: 𐑛𐑵 𐑯𐑪𐑑 𐑖𐑴 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑩𐑚𐑬𐑑 𐑐𐑤𐑱𐑻𐑟 𐑡𐑶𐑯𐑦𐑙 𐑞 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑤𐑭𐑚𐑰

note: [toggle_button]: id=lobby_joins_friends
en: Show lobby joins of friends only
target: 𐑖𐑴 𐑤𐑭𐑚𐑰 𐑡𐑶𐑯𐑟 𐑝 𐑓𐑮𐑧𐑯𐑛𐑟 𐑴𐑯𐑤𐑦

note: [toggle_button]: id=lobby_joins_friends
en: Show messages about your friends joining the multiplayer lobby
target: 𐑖𐑴 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑩𐑚𐑬𐑑 𐑿𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 𐑡𐑶𐑯𐑦𐑙 𐑞 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑤𐑭𐑚𐑰

note: [toggle_button]: id=lobby_joins_all
en: Show all lobby joins
target: 𐑖𐑴 𐑷𐑤 𐑤𐑭𐑚𐑰 𐑡𐑶𐑯𐑟

note: [toggle_button]: id=lobby_joins_all
en: Show messages about all players joining the multiplayer lobby
target: 𐑖𐑴 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑩𐑚𐑬𐑑 𐑷𐑤 𐑐𐑤𐑱𐑻𐑟 𐑡𐑶𐑯𐑦𐑙 𐑞 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑤𐑭𐑚𐑰

note: [button]: id=remove
en: Remove this username from your list
target: 𐑮𐑰𐑥𐑵𐑝 𐑞𐑦𐑕 𐑿𐑟𐑻𐑯𐑱𐑥 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑤𐑦𐑕𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]: id=title
en: Statistics
target: 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=help
en: Help
target: 𐑣𐑧𐑤𐑐

note: [button]: id=help
en: Show Battle for Wesnoth help
target: 𐑖𐑴 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑧𐑤𐑐

note: [button]: id=previous_tip
en: Show previous tip of the day
target: 𐑖𐑴 𐑐𐑮𐑰𐑝𐑰𐑳𐑕 𐑑𐑦𐑐 𐑝 𐑞 𐑛𐑱

note: [button]: id=next_tip
en: Show next tip of the day
target: 𐑖𐑴 𐑯𐑧𐑒𐑕𐑑 𐑑𐑦𐑐 𐑝 𐑞 𐑛𐑱

note: [grid]
en: Start a new single player campaign
target: 𐑕𐑑𐑸𐑑 𐑩 𐑯𐑿 𐑕𐑦𐑙𐑜𐑩𐑤 𐑐𐑤𐑱𐑻 𐑒𐑨𐑥𐑐𐑱𐑯

note: [grid]
en: Play multiplayer (hotseat, LAN, or Internet), or a single scenario against the AI
target: 𐑐𐑤𐑱 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 (𐑣𐑭𐑑𐑕𐑰𐑑, 𐑤𐑨𐑯, 𐑹 𐑦𐑯𐑑𐑼𐑯𐑧𐑑), 𐑹 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 AI

note: [grid]
en: Load a saved game
target: 𐑤𐑴𐑛 𐑨 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥

note: [grid]
en: Add-ons
target: 𐑨𐑛-𐑭𐑯𐑟

note: [grid]
en: Download usermade campaigns, eras, or map packs
target: 𐑛𐑬𐑯𐑤𐑴𐑛 𐑿𐑟𐑼𐑥𐑱𐑛 𐑒𐑨𐑥𐑐𐑱𐑯𐑟, 𐑺𐑨𐑟, 𐑹 𐑥𐑨𐑐 𐑐𐑨𐑒𐑕

note: [grid]
en: Start the map editor
target: 𐑕𐑑𐑸𐑑 𐑞 𐑥𐑨𐑐 𐑧𐑛𐑦𐑑𐑹

note: [grid]
en: Configure the game’s settings
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑞 𐑜𐑱𐑥𐑟 𐑕𐑧𐑑𐑦𐑙𐑟

note: [grid]
en: Credits
target: 𐑒𐑮𐑧𐑛𐑦𐑑𐑕

note: [grid]
en: View the credits
target: 𐑝𐑿 𐑞 𐑒𐑮𐑧𐑛𐑦𐑑𐑕

note: [grid]
en: Quit the game
target: 𐑒𐑢𐑦𐑑 𐑜𐑱𐑥

note: [button]: id=language
en: Change the language
target: 𐑗𐑱𐑯𐑡 𐑞 𐑤𐑨𐑙𐑜𐑢𐑩𐑡

note: [button]: id=ok
en: Attack
target: 𐑩𐑑𐑨𐑒

note: [toggle_button]: id=sort_0
en: Race
target: 𐑮𐑱𐑕

note: [label]
en: Status
target: 𐑕𐑑𐑱𐑑𐑫𐑕

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]
en: Unit List
target: 𐑿𐑯𐑦𐑑 𐑤𐑦𐑕𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=ok
en: Recall
target: 𐑮𐑰𐑒𐑷𐑤

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [button]: id=ok
en: Recruit
target: 𐑮𐑩𐑒𐑮𐑵𐑑

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]
en: Error
target: 𐑻𐑹

note: TRANSLATORS: This is the language code which will be used to store and fetch localized non-textual resources, such as images, when they exist. Normally it is just the code of the PO file itself, e.g. "de" of de.po for German. But it can also be a comma-separated list of language codes by priority, w
en: language code for localized resources^en_US
target: en@shaw

en: Text has a font size of 0.
target: 𐑑𐑧𐑒𐑕𐑑 𐑣𐑨𐑟 𐑩 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟 𐑝 0.

en: No resolution defined.
target: 𐑯𐑴 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en: No grid defined.
target: 𐑯𐑴 𐑜𐑮𐑦𐑛 𐑛𐑦𐑓𐑲𐑯𐑛.

en: /1000 tiles
target: /1000 𐑑𐑲𐑤𐑟

en: Coastal
target: 𐑒𐑴𐑕𐑑𐑩𐑤

en: Inland
target: 𐑦𐑯𐑤𐑩𐑯𐑛

en: Island
target: 𐑲𐑤𐑩𐑯𐑛

en: Campaign: $campaign_name
target: 𐑒𐑨𐑥𐑐𐑱𐑯: $campaign_name

en: Tutorial
target: 𐑑𐑵𐑑𐑹𐑰𐑩𐑤

en: Turn
target: 𐑑𐑻𐑯

en: Scenario start
target: 𐑕𐑦𐑯𐑺𐑰𐑴 𐑕𐑑𐑸𐑑

en: Difficulty:
target: 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑰:

en: Version:
target: 𐑝𐑻𐑠𐑩𐑯:

en: no
target: 𐑯𐑴

en: yes
target: 𐑘𐑧𐑕

en: Games: showing $num_shown out of $num_total
target: 𐑜𐑱𐑥𐑕: 𐑖𐑴𐑦𐑙 $num_shown 𐑬𐑑 𐑝 $num_total

en: Observers allowed
target: 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑩𐑤𐑬𐑛

en: Observers not allowed
target: 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛

en: Lobby
target: 𐑤𐑭𐑚𐑰

en: Invalid username
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑿𐑟𐑻𐑯𐑱𐑥

en: Screenshot
target: 𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑

en: Rename Unit
target: 𐑮𐑰𐑯𐑱𐑥 𐑿𐑯𐑦𐑑

en: No default gui defined.
target: 𐑯𐑴 𐑛𐑰𐑓𐑷𐑤𐑑 gui 𐑛𐑦𐑓𐑲𐑯𐑛.

en: whisper to $receiver
target: 𐑢𐑦𐑕𐑐𐑻 𐑑 $receiver

en: Mandatory widget '$id' hasn't been defined.
target: 𐑥𐑨𐑯𐑛𐑩𐑑𐑹𐑰 𐑢𐑦𐑡𐑩𐑑 '$id' 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en: 'list_data' must have the same number of columns as the 'list_definition'.
target: 'list_data' 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑞 𐑕𐑱𐑥 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑨𐑟 𐑞 'list_definition'.

en: No list defined.
target: 𐑯𐑴 𐑤𐑦𐑕𐑑 𐑛𐑦𐑓𐑲𐑯𐑛.

en: A 'list_definition' should contain one row.
target: 𐑩 'list_definition' 𐑖𐑫𐑛 𐑒𐑩𐑯𐑑𐑱𐑯 𐑢𐑳𐑯 𐑮𐑴.

en: No page defined.
target: 𐑯𐑴 𐑐𐑱𐑡 𐑛𐑦𐑓𐑲𐑯𐑛.

en: The number of value_labels and values don't match.
target: 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 value_labels 𐑯 𐑝𐑨𐑤𐑿𐑟 𐑛𐑴𐑯𐑑 𐑥𐑨𐑗.

en: No nodes defined for a tree view.
target: 𐑯𐑴 𐑯𐑴𐑛𐑕 𐑛𐑧𐑓𐑲𐑯𐑛 𐑓𐑹 𐑨 𐑑𐑮𐑰 𐑝𐑿.

en: Unknown builder id for tree view node.
target: 𐑳𐑯𐑯𐑴𐑯 𐑚𐑦𐑤𐑛𐑻 id 𐑓𐑹 𐑑𐑮𐑰 𐑝𐑿 𐑯𐑴𐑛.

en: Linked '$id' group has multiple definitions.
target: 𐑤𐑦𐑙𐑒𐑑 '$id' 𐑜𐑮𐑵𐑐 𐑣𐑨𐑟 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯𐑟.

en: Click dismiss needs a 'click_dismiss' or 'ok' button.
target: 𐑒𐑤𐑦𐑒 𐑛𐑦𐑕𐑥𐑦𐑕 𐑯𐑰𐑛𐑟 𐑩 'click_dismiss' 𐑹 '𐑴𐑒𐑱' 𐑚𐑳𐑑𐑩𐑯.

en: Failed to show a dialog, which doesn't fit on the screen.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑖𐑴 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜, 𐑢𐑦𐑗 𐑛𐑳𐑟𐑯𐑑 𐑓𐑦𐑑 𐑪𐑯 𐑞 𐑕𐑒𐑮𐑰𐑯.

en: Next Unit
target: 𐑯𐑧𐑒𐑕𐑑 𐑿𐑯𐑦𐑑

en: Previous Unit
target: 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑿𐑯𐑦𐑑

en: Hold Position
target: 𐑣𐑴𐑤𐑛 𐑐𐑩𐑟𐑦𐑖𐑩𐑯

en: End Unit Turn
target: 𐑧𐑯𐑛 𐑿𐑯𐑦𐑑 𐑑𐑻𐑯

en: Undo
target: 𐑳𐑯𐑛𐑵

en: Redo
target: 𐑮𐑰𐑛𐑵

en: Zoom In
target: 𐑟𐑵𐑥 𐑦𐑯

en: Zoom Out
target: 𐑟𐑵𐑥 𐑬𐑑

en: Default Zoom
target: 𐑛𐑰𐑓𐑷𐑤𐑑 𐑟𐑵𐑥

en: Map Screenshot
target: 𐑥𐑨𐑐 𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑

en: Unit Description
target: 𐑿𐑯𐑦𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en: Save Replay
target: 𐑕𐑱𐑝 𐑮𐑰𐑐𐑤𐑱

en: Save Map
target: 𐑕𐑱𐑝 𐑥𐑨𐑐

en: Repeat Recruit
target: 𐑮𐑦𐑐𐑰𐑑 𐑮𐑩𐑒𐑮𐑵𐑑

en: End Turn
target: 𐑧𐑯𐑛 𐑑𐑻𐑯

en: Toggle Ellipses
target: 𐑑𐑪𐑜𐑩𐑤 𐑧𐑤𐑦𐑐𐑕𐑧𐑕

en: Toggle Grid
target: 𐑑𐑪𐑜𐑩𐑤 𐑜𐑮𐑦𐑛

en: Mute
target: 𐑥𐑿𐑑

en: Speak
target: 𐑕𐑐𐑰𐑒

en: Create Unit (Debug!)
target: 𐑒𐑮𐑰𐑱𐑑 𐑿𐑯𐑦𐑑 (𐑛𐑰𐑚𐑳𐑜!)

en: Change Side (Debug!)
target: 𐑗𐑱𐑯𐑡 𐑕𐑲𐑛 (𐑛𐑰𐑚𐑳𐑜!)

en: Set Team Label
target: 𐑕𐑧𐑑 𐑑𐑰𐑥 𐑤𐑱𐑚𐑩𐑤

en: Set Label
target: 𐑕𐑧𐑑 𐑤𐑱𐑚𐑩𐑤

en: Clear Labels
target: 𐑒𐑤𐑽 𐑤𐑱𐑚𐑩𐑤𐑟

en: Show Enemy Moves
target: 𐑖𐑴 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟

en: Best Possible Enemy Moves
target: 𐑚𐑧𐑕𐑑 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟

en: Next Turn
target: 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯

en: Next Side
target: 𐑯𐑧𐑒𐑕𐑑 𐑕𐑲𐑛

en: Skip Animation
target: 𐑕𐑒𐑦𐑐 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯

en: Quit to Desktop
target: 𐑒𐑢𐑦𐑑 𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en: Close Map
target: 𐑒𐑤𐑴𐑟 𐑥𐑨𐑐

en: Switch Map
target: 𐑕𐑢𐑦𐑗 𐑥𐑨𐑐

en: Partial Undo
target: 𐑐𐑸𐑑𐑦𐑨𐑤 𐑳𐑯𐑛𐑵

en: Load Map
target: 𐑤𐑴𐑛 𐑥𐑨𐑐

en: Save Map As
target: 𐑕𐑱𐑝 𐑥𐑨𐑐 𐑨𐑟

en: Revert All Changes
target: 𐑮𐑦𐑝𐑻𐑑 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟

en: Map Information
target: 𐑥𐑨𐑐 𐑦𐑯𐑓𐑹𐑥𐑱𐑖𐑩𐑯

en: Next Tool
target: 𐑯𐑧𐑒𐑕𐑑 𐑑𐑵𐑤

en: Paint Tool
target: 𐑐𐑱𐑯𐑑 𐑑𐑵𐑤

en: Fill Tool
target: 𐑓𐑦𐑤 𐑑𐑵𐑤

en: Selection Tool
target: 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑑𐑵𐑤

en: Next Brush
target: 𐑯𐑧𐑒𐑕𐑑 𐑚𐑮𐑳𐑖

en: Default Brush
target: 𐑛𐑰𐑓𐑷𐑤𐑑 𐑚𐑮𐑳𐑖

en: Cut
target: 𐑒𐑳𐑑

en: Paste
target: 𐑐𐑱𐑕𐑑

en: Export Selected Coordinates to System Clipboard
target: 𐑧𐑒𐑕𐑐𐑹𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑕 𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑒𐑤𐑦𐑐𐑚𐑹𐑛

en: Select All
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑷𐑤

en: Select Inverse
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑦𐑯𐑝𐑻𐑕

en: Select None
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑯𐑳𐑯

en: Rotate Clipboard Clockwise
target: 𐑮𐑴𐑑𐑱𐑑 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑒𐑤𐑭𐑒𐑢𐑲𐑟

en: Rotate Clipboard Counter-Clockwise
target: 𐑮𐑴𐑑𐑱𐑑 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑒𐑬𐑯𐑑𐑼-𐑒𐑤𐑭𐑒𐑢𐑲𐑟

en: Flip Clipboard Horizontally
target: 𐑓𐑤𐑦𐑐 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦

en: Flip Clipboard Vertically
target: 𐑓𐑤𐑦𐑐 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦

en: Rotate Selection
target: 𐑮𐑴𐑑𐑱𐑑 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en: Flip Selection
target: 𐑓𐑤𐑦𐑐 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en: Fill Selection
target: 𐑓𐑦𐑤 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en: Apply a Mask
target: 𐑩𐑐𐑤𐑲 𐑩 𐑥𐑭𐑕𐑒

en: Create Mask
target: 𐑒𐑮𐑰𐑱𐑑 𐑥𐑭𐑕𐑒

en: Refresh Display
target: 𐑮𐑰𐑓𐑮𐑧𐑖 𐑛𐑩𐑕𐑐𐑤𐑱

en: Update Terrain Transitions
target: 𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟

en: Auto-update Terrain Transitions
target: 𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟

en: Refresh Image Cache
target: 𐑮𐑰𐑓𐑮𐑧𐑖 𐑦𐑥𐑦𐑡 𐑒𐑨𐑖

en: Draw Hex Coordinates
target: 𐑛𐑮𐑷 𐑣𐑧𐑒𐑕 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑕

en: Draw Terrain Codes
target: 𐑛𐑮𐑷 𐑑𐑻𐑱𐑯 𐑒𐑴𐑛𐑟

en: Delay Shroud Updates
target: 𐑛𐑦𐑤𐑱 𐑖𐑮𐑬𐑛 𐑳𐑐𐑛𐑱𐑑𐑕

en: Update Shroud Now
target: 𐑳𐑐𐑛𐑱𐑑 𐑖𐑮𐑬𐑛 𐑯𐑬

en: Find Label or Unit
target: 𐑓𐑲𐑯𐑛 𐑤𐑱𐑚𐑩𐑤 𐑹 𐑿𐑯𐑦𐑑

en: Speak to Ally
target: 𐑕𐑐𐑰𐑒 𐑑 𐑨𐑤𐑲

en: Speak to All
target: 𐑕𐑐𐑰𐑒 𐑑 𐑷𐑤

en: Custom Command
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑒𐑩𐑥𐑭𐑯𐑛

en: Refresh WML
target: 𐑮𐑰𐑓𐑮𐑧𐑖 WML

en: No known themes. Try changing from within an existing game.
target: 𐑯𐑴 𐑯𐑴𐑯 𐑔𐑰𐑥𐑟. 𐑑𐑮𐑲 𐑗𐑱𐑯𐑡𐑦𐑙 𐑓𐑮𐑪𐑥 𐑢𐑦𐑞𐑦𐑯 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑜𐑱𐑥.

en: An error due to possibly invalid WML occurred
    The error message is :
target: 𐑩𐑯 𐑻𐑹 𐑛𐑿 𐑑 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 WML 𐑪𐑒𐑻𐑛
    𐑞 𐑻𐑹 𐑥𐑧𐑕𐑦𐑡 𐑦𐑟 :

en: When reporting the bug please include the following error message :
target: 𐑢𐑧𐑯 𐑮𐑰𐑐𐑹𐑑𐑦𐑙 𐑞 𐑚𐑳𐑜 𐑐𐑤𐑰𐑟 𐑦𐑯𐑒𐑤𐑵𐑛 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑻𐑹 𐑥𐑧𐑕𐑦𐑡 :

en: In section '[$section|]' where '$primary_key| = $primary_value' the mandatory key '$key|' isn't set.
target: 𐑦𐑯 𐑕𐑧𐑒𐑖𐑩𐑯 '[$section|]' 𐑢𐑺 '$primary_key| = $primary_value' 𐑞 𐑥𐑨𐑯𐑛𐑩𐑑𐑹𐑰 𐑒𐑰 '$key|' 𐑦𐑟𐑯𐑑 𐑕𐑧𐑑.

en: In section '[$section|]' the mandatory key '$key|' isn't set.
target: 𐑦𐑯 𐑕𐑧𐑒𐑖𐑩𐑯 '[$section|]' 𐑞 𐑥𐑨𐑯𐑛𐑩𐑑𐑹𐑰 𐑒𐑰 '$key|' 𐑦𐑟𐑯𐑑 𐑕𐑧𐑑.
