Battle for Wesnoth 1.2 - en to sk_SK translation catalogue (926 entries)

note: [campaign]: id=The_Rise_of_Wesnoth [scenario]: id=22_The_Rise_of_Wesnoth
en: The Rise of Wesnoth
sk_SK: Zrodenie Wesnothu

note: [campaign]: id=The_Rise_of_Wesnoth
en: TRoW
sk_SK: ZW

note: [campaign]: id=The_Rise_of_Wesnoth
en: Fighter
sk_SK: Vojak

note: [campaign]: id=The_Rise_of_Wesnoth
en: Normal
sk_SK: Stredná

note: [campaign]: id=The_Rise_of_Wesnoth
en: Challenging
sk_SK: Náročná

note: [campaign]: id=The_Rise_of_Wesnoth
en: Commander
sk_SK: Veliteľ

note: [campaign]: id=The_Rise_of_Wesnoth
en: Difficult
sk_SK: Ťažká

note: [campaign]: id=The_Rise_of_Wesnoth
en: Lord
sk_SK: Šľachtic

note: [campaign]: id=The_Rise_of_Wesnoth
en: Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits...
sk_SK: Sprevádzaj princa Haldrika počas skazy Zeleného ostrova, cez oceán, až po založenie samotného kráľovstva Wesnoth. Čaká na teba konfrontácia s kráľom kostejom Jevyanom...

note: [campaign]: id=The_Rise_of_Wesnoth
en: (Hard level, 20 scenarios.)
sk_SK: (Pre expertov, 20 scén.)

note: [about]
en: Campaign Design
sk_SK: Návrh príbehu

note: [about]
en: Campaign Maintenance
sk_SK: Údržba príbehu

note: [about]
en: Artwork and Graphics Design
sk_SK: Grafický umelecký dizajn

note: [about]
en: WML Contributors
sk_SK: Prispievatelia WML

note: [scenario]: id=01_A_Summer_of_Storms
en: A Summer of Storms
sk_SK: Leto búrok

note: [part]
en: In the days before Haldric the First saved our people and founded the country of Wesnoth, we came from an island kingdom far to the west...
sk_SK: Predtým ako Haldrik Prvý zachránil náš ľud a založil kráľovstvo Wesnoth, pochádzali sme z ostrova ďaleko na západe...

note: [part]
en: We were prosperous, strong, and numerous. We lived in a rich land with many kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and dirty lot.
sk_SK: Boli sme mnohí, silní a úspešní. Žili sme v bohatej krajine pod mnohými kráľmi. Potom prišli <i>oni</i>... Wesfolk. Boli špinaví, krutí a prefíkaní.

note: [part]
en: They were the vanquished refugees of some war, fleeing from their homes in a land even farther off into the west. The Wesfolk were not numerous, but they used dark magic, commanding vengeful spirits and legions of walking dead...
sk_SK: Vojna ich vyhnala z ich domovov v nejakej krajine ešte ďalej na západe. Ľudia z Wesfolku neboli mnohí, ale používali temnú mágiu, rozkazovali duchom a légiám chodiacich mŕtvych...

note: [part]
en: After a time of great struggle, a peace was reached. We came to dominate most of the Isle, with the Wesfolk pushed onto the most marginal of lands. In confronting their vile legions, we grew strong. Indeed, it was from this war we gleaned our first shards of knowledge about magic.
sk_SK: Po období veľkých bojov nastal mier. My sme ovládali väčšinu ostrova a Wesfolk bol zatlačený na úplný okraj. Boj s ich temnými légiami nás posilnil. V tej vojne sme totiž získali prvé zlomky poznania o mágii.

note: [part]
en: You must recall that the route from the western continent to our Green Isle was perilous at the best of times — so perilous that a stable trading relationship between the mainland and the Isle could never be maintained.
sk_SK: Iste si spomínaš, že cesta zo západného svetadielu na náš Zelený ostrov bola vždy plná nebezpečenstiev - taká nebezpečná, že sa nikdy nepodarilo udržať stabilné obchodné vzťahy medzi pevninou a ostrovom.

note: [part]
en: Things were worse still when sailing to the east. A strong, cold ocean current swept down from the north in the Eastern Ocean, pushing all ships horribly off course. Ships that traveled east and returned reported nothing but open ocean and vile sea monsters...
sk_SK: Smerom na východ to bolo ešte horšie. Silný studený severský prúd tiekol zo severu Východného oceánu a unášal všetky lode ďaleko z trasy. Tie lode, ktoré sa vyplavili na východ a vrátili sa, hlásili, že tam nie je nič okrem prázdneho oceánu a divokých morských príšer...

note: [part]
en: Over time our skills as navigators grew. Then, one day, the strong-hearted Crown Prince of Southbay returned home from a long voyage with a fabulous tale. He said that there were lands to the east that could be reached by aggressively sailing to the east and north, to compensate for southern pull of the ocean.
sk_SK: Časom naše schopnosti navigácie rástli. Potom sa jedného dňa odvážny korunný princ zo Southbay vrátil domov z dlhej výpravy s rozprávkovým príbehom. Vravel, že na východe sú krajiny, ktoré dokáže odhodlaný človek dosiahnuť, keď bude tvrdo plávať na severovýchod, aby tak prekonal prúdenie oceánu smerom na juh.

note: [part]
en: It wasn’t long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords.
sk_SK: Onedlho po návrate tento korunný princ, ktorý objavil východné krajiny, za záhadných okolností ochorel a zomrel. Jeho mladší brat, nasledujúci dedič trónu, sa stal terčom podozrenia. Aby odvrátil pozornosť, rozhodol sa vyhlásiť vojnu chudobným kráľovstvám Wesfolku a ich vládcom kostejom.

note: [part]
en: The new Crown Prince departed with the largest army ever assembled on the Isle to make war with the Wesfolk. This is where our story begins...
sk_SK: Nový korunný princ odišiel s najväčšou armádou, akú kedy ostrov zažil, do vojny proti Wesfolku. A tu začína náš príbeh...

note: [part]
en: ... with the plight of a different prince on the same Isle...
sk_SK: ...o údele iného princa, na tom istom ostrove...

note: [part]
en: For this is the story of Haldric the First and the Rise of Wesnoth...
sk_SK: Pretože toto je príbeh o Haldrikovi prvom a zrodení Wesnothu...

note: [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric [side]: type=Noble Fighter, id=Prince Haldric [side]: type=Noble Commander, id=Prince Haldric [side]: id=Prince Haldric, type=Noble Commander
en: Prince Haldric
sk_SK: Princ Haldrik

note: [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
en: Haldric
sk_SK: Haldrik

note: [side]: type=Wesfolk Outcast, gender=female, id=Wesfolk Leader
en: Wesfolk Leader
sk_SK: Veliteľ Wesfolku

note: [event]
en: King Eldaric IV
sk_SK: Kráľ Eldarik IV

note: [objective]: condition=win
en: Defeat the Wesfolk Leader
sk_SK: Porazíš veliteľa Wesfolku

note: [objective]: condition=lose
en: Death of Prince Haldric
sk_SK: Zomrie princ Haldrik

note: [objective]: condition=lose
en: Death of King Eldaric
sk_SK: Zomrie kráľ Eldarik

note: [message]: speaker=narrator
en: The trouble seems to have finally reached the heart of the Isle, to the isolated lands of King Eldaric IV.
sk_SK: Problémy sa už zrejme dostali až do samotného srdca ostrova, do izolovaných krajín kráľa Eldarika IV.

note: [message]: speaker=King Eldaric IV
en: It looks like some Wesfolk rabble have seized the Northern Keep! Prepare for battle, Haldric!
sk_SK: Zdá sa, že zberba z Wesfolku obsadila severnú pevnosť! Priprav sa na boj, Haldrik!

note: [message]: speaker=Prince Haldric
en: Father, I am of age now. May I lead our forces into battle?
sk_SK: Otče, už mám dosť rokov. Môžem viesť naše sily v boji?

note: [message]: speaker=King Eldaric IV
en: You’re showing initiative, son! I’m proud of you! Yes, you may lead our forces into battle, it is time — but I’ll stay near to keep an eye on you. There is more to this raid than meets the eye, I think.
sk_SK: Si iniciatívny, synu! Som na teba hrdý! Môžeš viesť naše sily do útoku, ale zostanem nablízku, aby som dal na teba pozor. Myslím, že v tomto nájazde sa skrýva viac ako vidí oko.

note: [message]: speaker=Prince Haldric
en: They’re Wesfolk, reavers and thieves by nature; rare is the summer they do not raid us. What mystery is in it now?
sk_SK: Sú z Wesfolku, vo svojej podstate zlodeji a plienitelia, málokedy sem v lete nevpadnú. Aká záhada je v tom teraz?

note: [message]: speaker=King Eldaric IV
en: These are not normal times. When the Prince of Southbay has raised a host that could utterly destroy them, why would they compound their troubles by raising a quarrel with another king?
sk_SK: Toto nie sú zvyčajné časy. Keď princ zo Southbay zostavil vojsko, ktoré ich môže úplne zničiť, prečo by si znásobovali problémy sporom s ďalším kráľom?

note: [message]: speaker=Prince Haldric
en: Perhaps these are refugees fleeing his advance?
sk_SK: Tak sú to možno utečenci pred jeho postupujúcimi silami?

note: [message]: speaker=King Eldaric IV
en: Unlikely. The Prince they might evade in the wild country; south and east of here is more thickly settled with our folk, and a greater danger to them. Even supposing they could win through us, why court the wrath of the greater kingdoms?
sk_SK: To je nepravdepodobné. Princovi sa môžu vyhnúť v divokej krajine; juh a východ odtiaľto je hustejšie obývaný naším ľudom a preto je pre nich nebezpečnejší. Aj keby sa im podarilo prebiť cez nás, prečo by riskovali hnev väčších kráľovstiev?

note: [message]: speaker=Prince Haldric
en: We must inquire of the survivors after we defeat them. Onward to victory!
sk_SK: Keď ich porazíme, musíme potom vypočuť tých, čo prežili. Vpred za víťazstvom!

note: [message]: speaker=Wesfolk Leader
en: Look, a little princeling and his merry men! We’ll teach you a lesson for what your kind did to us!
sk_SK: Hľa, malé princiatko a jeho družina! Dáme ti príučku za to, čo nám urobili vaši ľudia!

note: [message]: speaker=King Eldaric IV
en: Don’t forget about some of the more isolated villages, we’ll need the gold!
sk_SK: Nezabudni na niektoré z tých vzdialenejších dedín, každá zlatka sa môže hodiť!

note: [message]: speaker=King Eldaric IV
en: Make haste, son! We must win before the summer crop is in ruin.
sk_SK: Ponáhľaj sa, synu! Musíme vyhrať skôr ako prídeme o letnú úrodu.

note: [message]: speaker=unit
en: I invoke the right of surrender! Don’t kill me...
sk_SK: Vzdávam sa! Nezabíjaj ma...

note: [message]: speaker=Prince Haldric
en: Why have you come to trouble our lands?
sk_SK: Prečo ste prišli do našich krajín robiť problémy?

note: [message]: speaker=unit
en: Trouble your lands! Bah! Your fool Prince of Southbay has attacked our lands. The Lich-Lords had no choice... They opened a gate... and...
sk_SK: Problémy do vašich krajín? Ba! Váš bláznivý princ zo Southbay napadol naše kraje. Kosteji-vládcovia nemali na výber... Otvorili bránu... a...

note: [message]: speaker=King Eldaric IV
en: And what?
sk_SK: A čo?

note: [message]: speaker=unit
en: They pledged to visit all of the terrors of the hells upon the Isle. They built a great stone gate to the heart of the homeland of the orcs in the distant west! Now even we Wesfolk must flee or be slaves.
sk_SK: Zaprisahali sa vypustiť na tento ostrov všetky pekelné hrôzy. Postavili veľkú kamennú bránu uprostred domoviny orkov ďaleko na západe! Teraz aj my z Wesfolku musíme ujsť alebo sa stať otrokmi.

note: [message]: speaker=Prince Haldric
en: Orcs are just creatures of tall tales!
sk_SK: Orkovia sú predsa tvorovia z rozprávok!

note: [message]: speaker=unit
en: You’ve been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope.
sk_SK: Žijete na tomto ostrove príliš dlho. Môžem vás ubezpečiť, že orkovia existujú. Dnes už je postavených asi pol tucta brán do domoviny orkov. Nemáme nádej.

note: [message]: speaker=King Eldaric IV
en: We must prepare the defenses! Haldric, stay at the keep. I must go and fortify our frontier.
sk_SK: Musíme pripraviť obranu! Haldrik, zostaň v pevnosti. Musím ísť opevniť naše hranice.

note: [message]: speaker=unit
en: My forces are defeated. Under your customs of surrender, I will go now.
sk_SK: Moje sily sú porazené a ja som sa vzdal, takže podľa vašich zvyklostí môžem odísť.

note: [message]: speaker=King Eldaric IV
en: You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won’t be so merciful.
sk_SK: Môžeš ísť. Ale pozor, aby ste nás viac neobťažovali, pretože obyčaje povoľujú vzdať sa iba raz. Ak sa opäť stretneme, nebudem taký láskavý.

note: [message]: speaker=King Eldaric IV
en: We have run out of time... The crops shall spoil, we’ll starve!
sk_SK: Nemáme čas... Obilie zhnije, my budeme hladovať!

note: [message]: speaker=second_unit
en: Die, Wesfolk scum!
sk_SK: Skap, lotor z Wesfolku!

note: [message]: speaker=Prince Haldric
en: Feel my wrath, you fiend!
sk_SK: Pocíť môj hnev, ty darebák!

note: [scenario]: id=02_The_Fall
en: The Fall
sk_SK: Jeseň

note: [part]
en: Summer passes into fall, and King Eldaric fortifies his frontiers. It is not long before the first orcish scouts are spotted. War has come to the valley.
sk_SK: Leto sa zmenilo na jeseň a kráľ Eldarik posilňuje svoje hranice. Netrvalo dlho a bolo vidno prvých orčích prieskumníkov. Vojna prišla do údolia.

note: [side]: type=Orcish Warlord, id=Tan-Rarbag [side]: type=Orcish Warrior, id=Tan-Erang [side]: type=Orcish Warlord, id=Tan-Schmog [side]: type=Orcish Warlord, id=Tan-NauVong [side]: type=Orcish Warrior, id=Tan-Vrodis [side]: type=Orcish Warlord, id=Tan-Bok [side]: type=Orcish Warlord, id=Tan-Hogar [si
en: Orcs
sk_SK: Orkovia

note: [objective]: condition=lose
en: Death of King Eldaric IV
sk_SK: Zomrie kráľ Eldarik IV

note: [objective]: condition=lose
en: Orcs kill the Wesfolk Leader
sk_SK: Orkovia zabijú veliteľa Wesfolku

note: [message]: speaker=King Eldaric IV
en: Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won’t be able to last long... We must evacuate our home.
sk_SK: Haldrik, veci sa nevyvíjajú dobre! Prišli orkovia. Stretli sme ich pri severnej pevnosti, ale bolo ich príliš veľa. Obišli nás cez východnú časť hôr. Moje osobné stráže držia severný priesmyk, ale nevydržia dlho... Musíme evakuovať náš domov.

note: [message]: speaker=Prince Haldric
en: That’s awful! And it only gets worse. That Wesfolk rabble has set up shop again in the south pass...
sk_SK: To je hrozné! A ešte bude horšie. Tá banda z Wesfolku sa zase rozťahuje v južnom priesmyku...

note: [message]: speaker=King Eldaric IV
en: That’s the only way out of the valley! This is a disaster! We must defeat that Wesfolk scum and flee to the south. Our home is lost... We must make haste.
sk_SK: Toto je jediná cesta z tohoto údolia! To je katastrofa! Musíme poraziť tých darebákov z Wesfolku a utekať na juh. Náš domov je stratený... Musíme sa ponáhľať.

note: [message]: speaker=Tan-Rarbag meat is a derogatory term for humans used by orcs and also is a subtle reference to orcs eating humans opportunistically
en: Run, meat, run! Sooner or later, you will tire and our wolves will hunt you down!
sk_SK: Utekaj, mäso, utekaj! Skôr či neskôr sa unavíš a naši vlci ťa dostanú!

note: [message]: speaker=Tan-Erang
en: The meat will die! Die! Die! Die!
sk_SK: Mäso zomrie! Zomrie! Zomrie! Zomrie!

note: [message]: speaker=Wesfolk Leader
en: This is going to get ugly...
sk_SK: Toto bude drsné...

note: [message]: speaker=King Eldaric IV
en: Hurry! Only death awaits in this valley!
sk_SK: Rýchlo! V tomto údolí čaká iba smrť!

note: [message]: speaker=unit
en: Umm, I invoke the right of surren...
sk_SK: Hmm, žiadam o právo vzdať...

note: [message]: speaker=King Eldaric IV
en: Nay! Off with your hea—
sk_SK: Nie! Preč s tvojou hlavou...

note: [message]: speaker=unit
en: But I can help! Really! You could use me and my men’s skills on the long road ahead!
sk_SK: Ale ja môžem pomôcť! Naozaj! Môžete využiť schopnosti mňa i mojich mužov na dlhej ceste, ktorá nás čaká!

note: [message]: speaker=King Eldaric IV
en: Haldric, what say you on this matter?
sk_SK: Haldrik, čo na toto povieš?

note: [message]: speaker=Prince Haldric
en: Hmm... after some thought...
sk_SK: Hm... keď sa nad tým zamyslím...

note: [option]
en: I think that your skills may be useful. You may join us.
sk_SK: Myslím, že by sa nám vaše schopnosti hodili. Môžete sa k nám pridať.

note: [message]: speaker=Wesfolk Leader
en: Let there be peace between us. Our survival depends on it.
sk_SK: Nech je medzi nami mier, závisí na tom naše prežitie.

note: [message]: speaker=Prince Haldric
en: So what shall I call you?
sk_SK: Tak ako ťa mám volať?

note: [message]: speaker=Wesfolk Leader
en: The Lady Outlaw will do.
sk_SK: Povedzme, zbojnícka lady.

note: [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type, gender=female [then]
en: Lady Outlaw
sk_SK: Zbojnícka lady

note: [option]
en: Your word can’t be trusted. Prepare to meet your gods!
sk_SK: Tvojim slovám sa nedá veriť. Pober sa na onen svet!

note: [message]: speaker=Wesfolk Leader
en: Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!
sk_SK: Namyslení blázni! (<i>Siahne do vrecka</i>) <i>Puf</i>!

note: [message]: speaker=King Eldaric IV
en: Argh, she’s gone. Next time, more sword, less chat.
sk_SK: Ach, je preč. Nabudúce viac sekať, menej kecať.

note: [message]: speaker=Prince Haldric
en: She’s clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind...
sk_SK: Je chytrá! Možno som sa rozhodol nesprávne. Nuž, aspoň že za sebou nechala nejaké to zlato...

note: [message]: speaker=King Eldaric IV
en: Son, you must lead our people through the south pass. I will remain behind to hold off these vile monsters for as long as I can.
sk_SK: Synu, musíš viesť náš ľud cez južný priesmyk. Ja zostanem vzadu, aby som som zadržal tie hnusné tvory tak dlho, ako budem môcť.

note: [message]: speaker=Prince Haldric
en: But, Father!
sk_SK: Ale otče!

note: [message]: speaker=King Eldaric IV
en: It’s the only way. Go now, and don’t look back! Luck be with you!
sk_SK: Je to jediná cesta. Choď už a neobzeraj sa! Nech ťa šťastie sprevádza!

note: [message]: speaker=King Eldaric IV
en: We’re surrounded! The orcs have taken the southern pass! All is lost!
sk_SK: Sme obkľúčení! Orkovia dobyli južný priesmyk! Všetko je stratené!

note: [message]: speaker=King Eldaric IV
en: We’re surrounded! I can see their reinforcements! All is lost!
sk_SK: Sme obkľúčení! Vidím ich posily! Všetko je stratené!

note: [message]: speaker=Prince Haldric
en: Our home! Where shall we go!
sk_SK: Náš domov! Kam len pôjdeme!

note: [message]: speaker=King Eldaric IV
en: There can be no looking back! We must go south.
sk_SK: Nemôžeme sa obzerať! Musíme ísť na juh.

note: [scenario]: id=03_A_Harrowing_Escape
en: A Harrowing Escape
sk_SK: Nešťastný únik

note: [side]: type=Noble Commander, id=Prince Haldric [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil [side]: id=Prince Haldric, type=Noble Commander
en: Refugees
sk_SK: Utečenci

note: [event]
en: Snagakhan
sk_SK: Snagachan

note: [event]
en: Knafakhan
sk_SK: Knafachan

note: [event]
en: Hoshnak
sk_SK: Hošnak

note: [event]
en: Gruumogth
sk_SK: Grúmogth

note: [objective]: condition=win [objectives]
en: Defeat all enemy leaders
sk_SK: Porazíš všetkých nepriateľských veliteľov

note: [message]: speaker=Prince Haldric
en: Argh, the orcish vanguard must have flanked us even further to the east! They’re already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all doomed!
sk_SK: Ach, tá orkská hliadka nás iste obišla ešte ďalej na východ! Už držia ústie priesmyku. Musíme sa dostať von z tohoto horského priesmyku prv než príde zima, inak je po nás!

note: [message]: speaker=Prince Haldric
en: Father, I wish you were here...
sk_SK: Otče, kiež by si bol tu...

note: [message]: speaker=Lady Outlaw
en: I’d drop the sentiment and pick up your sword. There’s plenty of fighting ahead of us!
sk_SK: Odložila by som teraz pocity a zobrala svoj meč. Čaká nás veľký boj!

note: [message]: speaker=Tan-Schmog
en: You won’t get any further than this, meat!
sk_SK: Ďalej sa už nedostaneš, ty mäso!

note: [message]: speaker=unit
en: Who goes there?
sk_SK: Kto je tam?

note: [unit]: id=Burin the Lost, type=Dwarvish Steelclad
en: Burin the Lost
sk_SK: Burin stratený

note: [message]: speaker=Burin the Lost
en: Burin, Burin the Lost. Who be ye?
sk_SK: Burin, Burin Stratený. A kto ste vy?

note: [message]: speaker=Prince Haldric
en: I’m Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?
sk_SK: Ja som princ Haldrik a nemáme veľa času na rozhovor. Musíme sa rýchlo dostať cez priesmyk... Čo si ty zač?

note: [message]: speaker=Burin the Lost
en: I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, almost a century ago. I’ve never found my way home. But it seems nice enough here.
sk_SK: Ja som trpaslík! Bláznivý chlapče! Stratil som sa pri prieskume hlbokého podzemia, asi pred storočím. Nikdy som už nenašiel cestu domov. Ale tu vyzerá byť celkom pekne.

note: [message]: speaker=Prince Haldric
en: Nice? The orcs have come, and we must flee!
sk_SK: Pekne? Sú tu orkovia a musíme utekať!

note: [message]: speaker=Burin the Lost
en: Orcs! It’s been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!
sk_SK: Orkovia! Sú to celé veky odkedy som nejakého z nich pocítil rozpľasnúť sa pod mojou sekerou. Je čas bojovať!

note: [message]: speaker=Prince Haldric
en: You’ve fought orcs before?
sk_SK: Už si bojoval s orkmi?

note: [message]: speaker=Burin the Lost
en: Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!
sk_SK: Bláznivý chlapče! Skadeže to pochádzaš? Dosť rečí, ideme na orkov!

note: [message]: speaker=Prince Haldric
en: We’re trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow...? We’re doomed!
sk_SK: Sme uväznení v priesmyku! Vidím ich posily! Všetko je stratené! A toto...? Sneží...? Je po nás!

note: [message]: speaker=narrator
en: SE — The River Road.
    SW — The Midlands.
sk_SK: JV - Riečna cesta.
    JZ - Stredozem.

note: [message]: speaker=narrator
en: GO HOME! AIN’T NUTTIN TO SEE HEER!
sk_SK: IĎ DOM! TU NENI NIČ NA KUKANIE!

note: [message]: speaker=Prince Haldric
en: Now, should I go southeast on the river road, or southwest through the Midlands? The river road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what’s going on there now.
sk_SK: Mal by som ísť teraz juhovýchodne Riečnou cestou, alebo juhozápadne cez stredozem? Riečna cesta vedie cez močiar Esten, tam by azda nešli ani orkovia. Stredozem bývala pekná, ale kto vie, čo sa tam deje teraz.

note: [option]
en: I think I’ll take the river road...
sk_SK: Myslím, že pôjdem po tej Riečnej ceste...

note: [message]: speaker=Lady Outlaw
en: Good. The Midlands are probably an orc-infested ruin by now.
sk_SK: Dobre. Stredozem je už teraz asi len ruina plná orkov.

note: [message]: speaker=Burin the Lost
en: <i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have it your way.
sk_SK: <i>Močiar</i>! Veď ja nemám ani meter, a neviem plávať! Ach, nech je po tvojom.

note: [option]
en: We’ll go through the Midlands...
sk_SK: Pôjdeme cez Stredozem...

note: [message]: speaker=Lady Outlaw
en: I suspect that the Midlands might be in ruins by now.
sk_SK: Obávam sa, že zo stredozeme sú teraz už iba ruiny.

note: [message]: speaker=Burin the Lost
en: It’s better than the swamp. I’m under five feet tall, and I don’t float! Besides, I’d rather enjoy meeting more orcs.
sk_SK: Vždy lepšie ako močiar. Ja nemám ani poldruha metra a neviem plávať! Okrem toho, celkom sa teším na ďalších orkov.

note: [message]: speaker=Tan-NauVong
en: Come and get it!
sk_SK: Poď to schytať!

note: [message]: type=Orcish Slayer
en: Die, human.
sk_SK: Skap, človeče.

note: [message]: speaker=Tan-Schmog
en: I’ll not go so easily!
sk_SK: Ja sa ľahko nedám!

note: [message]: speaker=Prince Haldric
en: We’ve escaped the pass. Well, at least I know that the orcs can be beaten. Hmm, I guess that this is the last I’ll see of my home... and my father. (<i>Sigh</i>)
sk_SK: Unikli sme z priesmyku. Aspoň teda viem, že aj orkov možno poraziť. Hmmm, myslím, že to bolo posledný krát, čo som videl svoj domov... a svojho otca. (<i>Vzdych</i>)

note: [message]: speaker=Prince Haldric
en: We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there’s always Clearwater Port.
sk_SK: Mali by sme sa dostať do Southbay. Je to najväčšie mesto na ostrove. Tam by sme sa mali dokázať opevniť. A keby to nevyšlo, stále je tu prístav Clearwater.

note: [scenario]: id=04a_The_Swamp_of_Esten
en: The Swamp of Esten
sk_SK: Močiar Esten

note: [part]
en: So it came to pass that Prince Haldric was forced from his home, never to return. With the help of his father’s noble sacrifice he has escaped through the southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people.
sk_SK: A tak sa stalo, že princ Haldrik musel opustiť svoj domov, aby sa už nikdy nevrátil. Vďaka vznešenej obeti svojho otca unikol z južného priesmyku. Haldrik zanechal rodné kraje, a pred ním sa rozprestierajú šíre pláne južných kráľovstiev jeho ľudu.

note: [part]
en: The river road follows the Isle’s greatest river to the southeast. This road leads to the Isle’s second largest city, Clearwater Port. It would likely have been the Isle’s largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult.
sk_SK: Riečna cesta ide pozdĺž najväčšej rieky ostrova na juhovýchod. Táto cesta vedie k druhému najväčšiemu mestu ostrova, prístavu Clearwater. Nebyť toho, čo sa stalo pri vojne s Wesfolkom, mohlo byť najväčším mestom. Vládcovia kosteji zničili veľkú časť krajiny okolo rieky počas veľkej bitky. Teraz je miestny močiar domovom kultu, ktorý napodobňuje Wesfolk.

note: [side]: type=Dark Sorcerer, id=Cleon [side]: type=Dark Sorcerer, id=Lollyra, gender=female [side]: type=Dark Sorcerer, id=Clurka, gender=female
en: Cultists
sk_SK: Okultisti

note: [event] [then]
en: Scorpion
sk_SK: Škorpión

note: [message]: speaker=narrator
en: With great trepidation, Prince Haldric leads his refugee band into the Swamp of Esten. In the center of that very swamp a shroud of fog descends over young Prince Haldric.
sk_SK: Princ Haldrik znepokojene vedie svoju skupinu utečencov do močiaru Esten. V strede tohoto močiara sa na mladého princa Haldrika zniesol oblak hmly.

note: [message]: speaker=Prince Haldric
en: I have a very bad feeling about this. This awful swamp and its crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall.
sk_SK: Mám z toho veľmi zlý pocit. Tento strašný močiar, a ten šialený kult... Než začali tieto problémy, zvykli sme močiar čistiť každú jar a jeseň.

note: [message]: speaker=Prince Haldric
en: I suppose with the rampaging bands of murderous orcs roaming about that hasn’t been done in a while.
sk_SK: Predpokladám, že keď naokolo vyčíňajú bandy krvilačných orkov, istú dobu sa to zanedbávalo.

note: [message]: speaker=Burin the Lost
en: I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely smell we have discovered.
sk_SK: Orkovia mi už chýbajú... Prešli sme celú túto cestu a (<i>ňuch</i>) aké krásne vône sme tu objavili.

note: [message]: speaker=Lady Outlaw
en: This is too quiet. I don’t like this one bit, not one bit at all.
sk_SK: Je tu príliš ticho. Nepáči sa mi to ani trochu, veru ani trochu.

note: [message]: speaker=Prince Haldric
en: Wait, I think I hear something... To arms!
sk_SK: Počkaj, zdá sa mi, že niečo počujem... Do zbrane!

note: [message]: speaker=Prince Haldric
en: Careful, you don’t know what’s lurking in there!
sk_SK: Opatrne, nevieš, čo sa tam skrýva!

note: [message]: speaker=Minister Edren
en: Back you vile— Oh, sorry, I thought you were undead. When are those goofs in Clearwater Port going to clear the swamp again?
sk_SK: Ustúp ty ohavný... Aha, prepáč, myslel som, že si nemŕtvy. Kedy už niekto z prístavu Clearwater príde opäť vyčistiť tento močiar?

note: [message]: speaker=Prince Haldric
en: Maybe they’ll clear it some time after the APOCALYPSE is OVER!
sk_SK: Možno ho prídu vyčistiť POTOM, ČO PREJDE TÁTO APOKALYPSA!

note: [message]: speaker=Minister Edren
en: Oooh! I take it you wouldn’t mind if I helped out?
sk_SK: Ohó! Nevadilo by teda, keby som vám s tým pomohol?

note: [message]: speaker=unit
en: Hey, there’s somebody hidden in the temple. Ack! Hold there!
sk_SK: Hej, niekto sa skrýva v tom chráme. Stoj!

note: [message]: speaker=narrator
en: East — The Oldwood Forest.
    Enter at Your Own Risk!
sk_SK: Východ - Les Oldwood.
    Vstup na vlastné riziko!

note: [message]: speaker=Lollyra
en: May I live forever in Undeath!
sk_SK: Nech žijem naveky ako nemŕtvy!

note: [message]: speaker=Clurka
en: Ohh! To be risen again!
sk_SK: Ó! Budem opäť vzkriesený!

note: [message]: speaker=Cleon
en: A prayer for life immortal!
sk_SK: Modlím sa za nesmrteľný život!

note: [message]: speaker=Sir Ruddry
en: I don’t know who you are, but you can’t continue down this road! There is a horde of those orcs bigger than any army I’ve ever seen just down the road!
sk_SK: Neviem, kto ste, ale nemôžete ísť ďalej nadol touto cestou! Tam dole je armáda orkov väčšia než akú som kedy videl!

note: [message]: speaker=Prince Haldric
en: I’m Haldric; my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?
sk_SK: Som Haldrik, môj otec bol kráľ Eldarik IV. v krajine na severozápad odtiaľto. Vojak, ty si dezertoval zo svojho miesta?

note: [message]: speaker=Sir Ruddry
en: No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. Trust me, you can’t continue down this road, Sir. Especially with the refugees, you’ll be slaughtered.
sk_SK: Nie, pane! Ja som jediný, kto prežil z výpravy do prístavu Clearwater. Verte mi, nemôžte ísť ďalej touto cestou, pane. Zvlášť nie s utečencami, všetkých vás pozabíjajú.

note: [message]: speaker=Prince Haldric
en: Tell me, does Clearwater Port still stand? Is the port free?
sk_SK: Povedz mi, stojí ešte prístav Clearwater? Je prístav voľný?

note: [message]: speaker=Sir Ruddry
en: As far as I know, Sir. We have a large army, and they were pressing all able-bodied men and boys into service when I left. That orcish army is huge, but they haven’t met the main body of our forces yet.
sk_SK: Pokiaľ viem, tak áno, pane. Máme veľkú armádu a keď som odchádzal, povolali do služby všetkých schopných mužov i chlapcov. Tá armáda orkov je tiež veľká, ale zatiaľ sa nezrazila s našimi hlavnými silami.

note: [message]: speaker=Prince Haldric
en: Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port.
sk_SK: Nuž, dopredu ísť nemôžeme, a cesta naspäť je zablokovaná... Myslím, že to musíme risknúť a ísť cez les Oldwood, potom skúsiť preraziť do prístavu Clearwater.

note: [message]: speaker=Burin the Lost
en: Oh great, now a forest... I should have stayed at home and taken my chances with the orcs!
sk_SK: No skvelé, teraz ten les... Mal som zostať doma a skúsiť šťastie proti orkom!

note: [message]: speaker=Sir Ruddry [message]: speaker=Sir Ladoc
en: Sir, if you don’t mind, I’ll go with you.
sk_SK: Pane, ak vám to nebude prekážať, pôjdem s vami.

note: [message]: speaker=Lady Outlaw
en: On we go...
sk_SK: Pokračujeme...

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in this swamp when winter arrives!
sk_SK: Nemáme čas... Zostaneme uväznení v týchto močiaroch, kým nepríde zima!

note: [scenario]: id=04b_The_Midlands
en: The Midlands
sk_SK: Stredozem

note: [part]
en: To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. These had been the breadbasket of the Green Isle, exporting lumber and gemstones as well. The Midland kingdoms fed the city of Southbay, the largest city on the Isle. The coming of the orcs threatened to lay waste to all this.
sk_SK: Na juhozápade leží Stredozem. Boli to prosperujúce kráľovstvá uprostred medzi kopcami a lesmi. Slúžili ako obilnica a ako cenný zdroj dreva a drahokamov pre Zelený ostrov. Tieto kráľovstvá živili mesto Southbay, najväčšie mesto ostrova. Príchod orkov hrozil spustošením toho všetkého.

note: [message]: speaker=narrator
en: Prince Haldric leads his refugee band into the Midlands and smoke is in the air.
sk_SK: Princ Haldrik vedie svoju skupinu utečencov do Stredozeme a vo vzduchu je dym.

note: [message]: speaker=Prince Haldric
en: It is as we suspected, the orcs have sacked the Midlands. This is not a civilized way to fight a war! Look there, there are still orcs about... To arms!
sk_SK: Je to ako sme predpokladali, orkovia vypálili Stredozem. Toto nie je civilizovaná vojna! Pozrite, tam ešte sú nejakí orkovia... Do zbrane!

note: [message]: speaker=Burin the Lost
en: All right! Charge!
sk_SK: Dobre! Útok!

note: [message]: speaker=Lady Outlaw
en: Feel my wrath, you orcish scum!
sk_SK: Pocíť môj hnev, mizerný ork!

note: [message]: speaker=Tan-Vrodis
en: HUMANS... I see humans!
sk_SK: ĽUDIA... vidím ľudí!

note: [message]: speaker=Tan-Bok
en: Ha, Hogar! You said we wouldn’t see any action this far back from the front.
sk_SK: Hej, Hogar! Vravel si, že takto ďaleko od frontu nebude žiadna akcia.

note: [message]: speaker=Tan-Hogar
en: Shut yer mouth! Let’s just get ’em.
sk_SK: Drž hubu! Ideme na nich.

note: [message]: speaker=narrator
en: SE — The Oldwood. Enter at Your Own Risk!
sk_SK: JV - Oldwood. Vstup na vlastné riziko!

note: [message]: speaker=narrator
en: SW — Southbay.
sk_SK: JZ - Southbay.

note: [message]: speaker=Grilg
en: What? More humans here? Get them!
sk_SK: Čo? Ďalší ľudia? Na nich!

note: [message]: speaker=Vrogar
en: They’re attacking the Chief! Kill the meat before it gets any farther!
sk_SK: Útočia na náčelníka! Zabite to mäso, kým sa dostane ďalej!

note: [message]: speaker=Tan-Hogar
en: Better him than me! Reserves!
sk_SK: Radšej on ako ja! Posily!

note: [message]: speaker=Tan-Bok
en: Hogar was a fool! Reserves!
sk_SK: Hogar bol blázon! Posily!

note: [message]: speaker=Sir Ladoc
en: Hold there! You cannot pass. You’ve already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size.
sk_SK: Stojte! Tadiaľto neprejdete. Už ste narazili na zadnú hliadku orkov. Jadro ich armády je na ceste do Southbay. Je to armáda ozrutných rozmerov.

note: [message]: speaker=Prince Haldric
en: I’m Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren’t you on the wrong side of the lines?
sk_SK: Ja som Haldrik, môj otec bol kráľ Eldarik IV v krajine na severozápad odtiaľto. Vojak, nie si na nesprávnej strane frontu?

note: [message]: speaker=Sir Ladoc
en: They overran my post. I got hit on the head pretty good. When I came to the orcish army had already passed my position.
sk_SK: Prebehli cez môj post. Dostal som ťažký úder do hlavy. Keď som sa prebral, armáda orkov už bola za našimi pozíciami.

note: [message]: speaker=Prince Haldric
en: Tell me, how fares Southbay?
sk_SK: Povedz mi, ako je na tom Southbay?

note: [message]: speaker=Sir Ladoc
en: Southbay won’t fall without one hell of a fight, sir. They’ll stand to the last! I only wish I was there!
sk_SK: Southbay nepadne bez ťažkého boja, pane. Budú bojovať do posledného! Kiež by som tam bol!

note: [message]: speaker=Prince Haldric
en: Well, we can’t go back, and the road ahead is blocked... I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port.
sk_SK: Nuž, dopredu ísť nemôžeme, a cesta naspäť je zablokovaná... Myslím, že to musíme risknúť a ísť cez les Oldwood, potom skúsiť preraziť do prístavu Clearwater.

note: [message]: speaker=Burin the Lost
en: Oh great, now a forest. I should have stayed at home and taken my chances with the orcs!
sk_SK: No skvelé, teraz zase les. Mohol som zostať doma a skúsiť šťastie proti orkom!

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in the midlands when winter comes!
sk_SK: Nemáme čas... Zostaneme uväznení v stredozemi, keď príde zima!

note: [scenario]: id=05_The_Oldwood
en: The Oldwood
sk_SK: Oldwood

note: [objective]: condition=lose
en: Death of Elilmaldur-Rithrandil
sk_SK: Zomrie Elilmaldur-Rithrandil

note: [message]: speaker=narrator
en: Haldric’s band finds itself at the heart of the Oldwood Forest. The road quickly narrows and becomes little more than a path. Branches reach high overhead, blocking almost all of the light... The ominous noises of the deep woods echo all around.
sk_SK: Haldrikova skupina sa ocitla v srdci lesa Oldwood. Cesta sa rýchlo zužuje a je z nej sotva viac než chodník. Vetvy siahajú vysoko ponad hlavy, zacláňajú takmer všetko svetlo... Zvuky hlbokého lesa sa ozývajú všade naokolo.

note: [message]: speaker=Burin the Lost
en: Will this evil forest ever end! There are mosquitoes as big as my fist in here, and these nasty old trees are giving me the creeps.
sk_SK: Kedy už skončí tento strašný les?! Sú tu komáre veľké ako moja päsť a tieto hnusné staré stromy mi naháňajú zimomriavky.

note: [message]: speaker=Lady Outlaw
en: This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to these sorts of things.
sk_SK: To nie je také zlé. Haldrikov národ je dosť podozrievavý, pokiaľ ide o takéto veci.

note: [message]: speaker=Prince Haldric
en: Quiet. Listen, I think I hear something.
sk_SK: Ticho. Počúvajte, zdá sa mi, že niečo počujem.

note: [message]: speaker=Elilmaldur-Rithrandil
en: All I hear are more tree-foes!
sk_SK: Všetko, čo počujem sú nepriatelia stromov!

note: [message]: speaker=Prince Haldric
en: That tree, it speaks! No— No— We are tree-friends, really!
sk_SK: Ten strom, on rozpráva! Nie... nie... My sme priatelia stromov, naozaj!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Your kind has long come with your axes, some tree-friends you are. Still, you seem less of a menace than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!
sk_SK: Váš druh už dávno prichádza so svojimi sekerami, takí priatelia stromov ste. Ale zrejme nie ste až takí zlí, ako tie nové potvory, čo nás prišli sužovať. Vytínajú stromy a pália ich celkom bezdôvodne!

note: [message]: speaker=Elilmaldur-Rithrandil
en: You claim to be a tree-friend; show it to be true. For we are in dire need, or you may meet your fate with the rest of these monsters.
sk_SK: Tvrdíš, že si priateľom stromov, tak svoje priateľstvo teraz preukáž. Pomôž nám v núdzi, inak ťa stihne rovnaký osud ako tie ostatné potvory.

note: [message]: speaker=Prince Haldric
en: We will help.
sk_SK: Pomôžeme.

note: [message]: speaker=Prince Haldric
en: quietly^Be careful with the trees.
sk_SK: Opatrne s tými stromami.

note: [message]: speaker=Burin the Lost
en: What? What are you looking at me for?
sk_SK: Čo?! Prečo na mňa tak pozeráš?

note: [message]: speaker=unit
en: The temple has already been looted, but the entrance to its catacombs seems to be blocked by a wall of magical energy.
sk_SK: Chrám už je vylúpený, ale zdá sa, že vchod do katakomb blokuje stena magickej energie.

note: [message]: speaker=Tan-Rugar
en: Stupid stinking trees, we’ll show you!
sk_SK: Hlúpe smradľavé stromy, my vám ukážeme!

note: [message]: speaker=Tan-Gralg
en: Chop ’em down. It’s cool in these woods, I think we need a fire!
sk_SK: Rúbte ich. V týchto lesoch je zima, myslím, že si urobíme oheň!

note: [message]: speaker=Prince Haldric
en: Without the help of these tree-folk we’ll be trapped in these woods till we die! There will be nothing to hold the orcs back!
sk_SK: Bez pomoci týchto lesných ľudí budeme uväznení v lese až do smrti! Nič iné orkov nezadrží!

note: [message]: speaker=Burin the Lost
en: Stupid tree-folk.
sk_SK: Hlúpi stromoví ľudia.

note: [message]: speaker=Prince Haldric
en: We’ve defeated the orcs!
sk_SK: Porazili sme orkov!

note: [message]: speaker=Elilmaldur-Rithrandil
en: On this day you have proved yourself to be a tree-friend. For so long your kind has only come with sharp blades to harm my kind. You come to build these buildings of stone. Our roots may be slow, but they are strong. We will eventually claim all of the stones back for the earth.
sk_SK: Dnes si dokázal, že si pravým priateľom stromov. Doteraz váš druh prichádzal iba s ostrými čepeľami ubližovať môjmu druhu. Prichádzate, aby ste stavali tie kamenné budovy. Naše korene sú možno pomalé, ale sú silné. Jedného dňa pochováme všetky tie kamene do zeme.

note: [message]: speaker=Prince Haldric
en: Well, I suspect you won’t have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!
sk_SK: No, myslím, že sa kvôli môjmu druhu už nemusíte viac trápiť. Prišli orkovia a berú si tento ostrov!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Hmmmm— my kind were here before your kind, and we will be here after the orcs are gone as well. We were here before all others, and I suspect that we will be here in the end.
sk_SK: Hmmm... môj druh tu bol ešte pred tvojím, a budeme tu dávno po tom, čo sa pominú aj orkovia. Boli sme tu pred všetkými ostatnými, a predpokladám, že tu budeme i na konci.

note: [message]: speaker=Prince Haldric
en: Can you help us fight the orcs?
sk_SK: Môžete nám pomôcť v boji proti orkom?

note: [message]: speaker=Elilmaldur-Rithrandil
en: My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aid to you. In a war of your people some time ago one of your kings trapped an evil lich in the catacombs of the temple at the heart of the wood. We were there, we were watching.
sk_SK: Môj ľud je spojený s lesom, a za jeho hranicami by sme vám neboli užitoční. Môžeme vám však pomôcť inak. Pred istým časom vo vojne jeden z vašich kráľov uväznil zlého kosteja v katakombách chrámu uprostred lesa. Boli sme tam, sledovali sme to.

note: [message]: speaker=Elilmaldur-Rithrandil
en: After we drove your kind off we figured out how to break the spell that holds the Evil in the catacombs, and keeps others from entering them.
sk_SK: Potom, čo sme vyhnali váš druh, zistili sme, ako preniknúť kúzlom, ktoré drží zlo v katakombách, a bráni ostatným vstúpiť.

note: [message]: speaker=Prince Haldric
en: This helps us how?
sk_SK: A to nám ako pomôže?

note: [message]: speaker=Elilmaldur-Rithrandil
en: The lich was carrying a powerful artifact. We know, we can feel it. This artifact may aid you in your quest.
sk_SK: Ten kostej mal mocný artefakt. Vieme to, cítime ho. Ten artefakt by vám mohol pomôcť pri výprave.

note: [message]: speaker=Lady Outlaw
en: He must mean the Ruby of Fire. It was our most powerful artifact. We brought it with us from the Old Continent, long ago. We thought it was lost in the war with your people, when Lich-Lord Lenvan fell!
sk_SK: Určite tým myslí Ohnivý rubín. Bol to jeden z našich najmocnejších artefaktov. Priniesli sme si ho sem z východu. Mysleli sme si, že sa stratil v boji s vaším ľudom, keď padol vládca kostejov Lenvan!

note: [message]: speaker=Prince Haldric
en: At this point we need all of the help we can get!
sk_SK: V tejto chvíli potrebujeme každú pomoc, aká sa ponúka!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Then I will open the catacombs for you...
sk_SK: Tak potom vám otvorím tie katakomby...

note: [message]: speaker=Lady Outlaw
en: Young Prince, while the lich-lords have betrayed us by allying themselves with that orcish scum, I can’t bring myself to fight against one of the greatest leaders of my people.
sk_SK: Mladý princ, hoci nás vládcovia kosteji zradili, keď sa spojili s touto orčou háveďou, nemôžem sa primäť bojovať proti jednému z najväčších vodcov môjho ľudu.

note: [message]: speaker=Prince Haldric
en: Lady, why would you let those monsters lead your people?
sk_SK: Lady, prečo ste vôbec tých netvorov nechali viesť váš ľuď?

note: [message]: speaker=Lady Outlaw
en: Haldric, we are an ancient people who lived in a land filled with all manner of man and beast. We needed vision that extended beyond the meager span of human years. The art of necromancy allowed our best and brightest to live forever, and our worst got to serve as mindless slaves.
sk_SK: Haldrik, sme prastarý národ, ktorý žil v krajine plnej rôznych druhov ľudí i zvierat. Potrebovali sme víziu, ktorá pretrvá dlhšie než krátky vek ľudského života. Černokňažnícke umenie umožnilo našim najlepším a najmúdrejším žiť naveky, a tí najhorší zase slúžili ako otroci bez rozumu.

note: [message]: speaker=Lady Outlaw
en: Other than losing our war in the far West, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was one of our greatest leaders. He led our escape to this land. Albeit, after being down in that hole for so long I don’t imagine he’s too happy.
sk_SK: Až na to, že sme prehrali vojnu na západe, po úteku vojnu s vaším národom, a na túto vec s orkami; nebolo to také zlé. Vládca kostej Lenvan bol jeden z našich najväčších vodcov. Viedol nás pri úteku do tejto zeme. Keď je v tejto diere tak dlho zavretý, nemyslím si, že má z toho radosť.

note: [message]: speaker=Prince Haldric
en: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what causes them to fall into darkness?
sk_SK: Uhh. To vám nenapadlo, že samotný strašný čin premeny vašich najlepších a najmúdrejších na nemŕtvych môže spôsobiť, že padnú do temnoty?

note: [message]: speaker=Lady Outlaw
en: We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I’ll return in a few days.
sk_SK: Mali by sme si túto debatu nechať na neskôr. Môžem ti byť užitočná. Preskúmam cestu vpredu. Potrebujeme vedieť, či sa dostaneme do Southbay. Vrátim sa o pár dní.

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in these woods until we die!
sk_SK: Nemáme čas... Zostaneme uväznení v týchto lesoch, kým nepomrieme!

note: [scenario]: id=06_Temple_in_the_Deep
en: Temple in the Deep
sk_SK: Chrám v hlbinách

note: [part]
en: Prince Haldric and his company, grim and watchful, descend into catacombs below the temple, buried deep in the bedrock, in the very roots of the world itself. In the distance Haldric hears a booming voice.
sk_SK: Princ Haldrik a jeho spoločníci s pocitom temnej zvedavosti schádzajú do katakomb pod chrámom, pochovanom hlboko medzi skalami, pri koreňoch samotného sveta. V diaľke Haldrik počuje dunivý hlas.

note: [side]: type=Lich, id=Lich-Lord Lenvan
en: Lich-Lord Lenvan
sk_SK: Kráľ kostej Lenvan

note: [side]: type=Lich, id=Lich-Lord Lenvan [side]: type=Lich, id=Lich-Lord Caror [side]: type=Spectre, id=Isorfilad [side]: type=Spectre, id=Tinoldor
en: Undead
sk_SK: Nemŕtvi

note: [objective]: condition=win
en: Defeat the Lich-Lord
sk_SK: Porazíš kráľa kosteja

note: [objective]: condition=win
en: Retrieve the Fire Ruby (with Prince Haldric)
sk_SK: Získaš Ohnivý rubín (princ Haldrik osobne)

note: [message]: speaker=Lich-Lord Lenvan
en: Free! I’m free at last! No mere magi could seal me in here forever! Rise, my soldiers of darkness, the world will be ours once more!
sk_SK: Voľný! Konečne som voľný! Vedel som, že ma tí trápni mágovia nedokážu uväzniť naveky! Povstaňte, moji služobníci temnoty, svet bude opäť náš!

note: [message]: speaker=Burin the Lost
en: Back underground... Och. this feels much better! As for the current residents, ugh!
sk_SK: Späť v podzemí... Toto je omnoho lepšie! A čo sa týka terajších obyvateľov, fuj!

note: [message]: speaker=Prince Haldric
en: Let’s send these monsters to their final rest.
sk_SK: Pošlime tieto príšery na posledný odpočinok.

note: [message]: speaker=unit
en: All my days are ended.
sk_SK: Moje dni sú spočítané.

note: [message]: speaker=Prince Haldric
en: The world won’t miss him one bit.
sk_SK: Nikomu nebude ani trochu chýbať.

note: [message]: speaker=Prince Haldric
en: What’s that! No! The tree-folk are sealing us back in here. They must think that we’ve failed. We’re trapped.
sk_SK: Čo sa deje?! Nie! Stromoví ľudia nás tu zapečatili. Určite si myslia, že sme padli. Sme v pasci.

note: [message]: speaker=second_unit
en: I don’t like the look of that pool at all.
sk_SK: Vôbec sa mi nepáči, ako to jazero vyzerá.

note: [message]: speaker=narrator
en: Haldric already has the Ruby of Fire.
sk_SK: Haldric už má Rubín ohňa.

note: [message]: speaker=narrator
en: As Haldric opens the chest, he sees it — the Ruby of Fire. It is the size of an apple and burns with an internal fire, which is refracted through its faces. He can feel the power flowing from it...
sk_SK: Ako Haldric otvorí truhlicu, vidí ho - Rubín ohňa. Je veľký ako jablko a horí vnútorným ohňom, ktorý sa láme cez jeho steny. Cíti, ako z neho prúdi sila...

note: [message]: speaker=Prince Haldric
en: It’s funny that the lich-lord didn’t have this on his person. Since I don’t actually know what this thing does, I’ll just put it in the bottom of my pack for right now.
sk_SK: Sranda, že to vládca kostej nemal pri sebe. Keďže ani neviem, čo tá vec robí, dám si ju zatiaľ naspodok batoha.

note: [message]: speaker=narrator
en: Maybe you should move somebody else to the chest.
sk_SK: Možno by k tej truhlici mal prísť niekto iný.

note: [message]: speaker=Prince Haldric
en: I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust. Let’s get out of these catacombs!
sk_SK: Som rád, že je po všetkom! Máme Ohnivý rubín, z vládcu kosteja je už len kôpka prachu, poďme preč z týchto katakomb!

note: [message]: speaker=Prince Haldric
en: He’s raising our dead!
sk_SK: Oživuje našich mŕtvych!

note: [scenario]: id=07_Return_to_Oldwood
en: Return to Oldwood
sk_SK: Návrat do Oldwoodu

note: [side]: type=Wose, id=Talodulborentan [side]: type=Wose, id=Gullatendronnorbum [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en: Treefolk
sk_SK: Lesný ľud

note: [message]: speaker=narrator
en: Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next...
sk_SK: Princ Haldrik sa vynoril z hrobky vládcu kosteja s Ohnivým rubínom. Les vyzeral v ten deň mimoriadne slnečne, ale vial už studený vietor. Je neskorá jeseň a každým dňom môže začať padať prvý sneh. Princ Haldrik sa vrátil do svojej lesnej pevnosti, a uvažuje, čo ďalej...

note: [message]: speaker=Elilmaldur-Rithrandil
en: So, you have defeated the lich and returned with his jewel of power. The earth feels happy beneath my toes.
sk_SK: Takže si porazil kosteja a vrátil si sa s drahokamom. Zem sa vytešuje pod mojimi nohami.

note: [message]: speaker=Prince Haldric
en: Yes, it was a tough battle, but we prevailed. Now, I have a problem. I know not what I should do next.
sk_SK: Áno, bola to tvrdá bitka, ale nakoniec sme vyhrali. Teraz mám ale problém. Neviem, čo by som mal robiť ďalej.

note: [message]: speaker=Prince Haldric
en: I have the jewel, but I have no idea what it does. To make matters worse, I have no idea what’s going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains and risk a slaughter.
sk_SK: Mám tento artefakt, ale netuším, na čo je dobrý. Čo je horšie, netuším ani, čo sa deje mimo tohoto lesa. Utečencov každodenne pribúda. Potrebujeme sa dostať do Southbay, ale neodvážim sa ísť cez roviny, lebo to by boli jatky.

note: [message]: speaker=Elilmaldur-Rithrandil
en: My eyes do not extend beyond the forest. You have indeed shown yourself a tree-friend, I would there were more I could do to help you.
sk_SK: Moje oči nevidia za tento les. Bol si priateľom stromov, škoda, že ti neviem viac pomôcť.

note: [message]: speaker=Prince Haldric
en: We can’t all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold — I see somebody!
sk_SK: Nemôžeme tu zostať na zimu, lebo vyhladujeme alebo zmrzneme. Vaša dobre mienená pohostinnosť nám už teraz sotva postačuje. Sekundu, niekoho vidím!

note: [message]: speaker=Lady Outlaw
en: You thought that I ran away, didn’t you?
sk_SK: Myslel si si, že som ušla, však?

note: [message]: speaker=Prince Haldric
en: The thought had crossed my mind.
sk_SK: Napadlo mi čosi také.

note: [message]: speaker=Lady Outlaw
en: Well, I come bearing news of the road to Southbay!
sk_SK: Nuž, nesiem správy o ceste do Soutbay!

note: [message]: speaker=Prince Haldric
en: Really!
sk_SK: Naozaj!

note: [message]: speaker=Lady Outlaw
en: The news is not good. The main host of orcs is between the forest and Southbay. We clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
sk_SK: Správy nie sú dobré. Hlavné sídlo orkov je medzi lesom a Southbay. Tadiaľ jasne ísť nemôžeme. Ale cesta do prístavu Clearwater je voľná. Zrejme sa zasekli pri močiari Esten.

note: [message]: speaker=Prince Haldric
en: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, one question remains.
sk_SK: No, vôbec mi nevadí predstava, že orkovia blúdia okolo toho pekelného močiara. Ale zostáva ešte jedna otázka.

note: [message]: speaker=Lady Outlaw
en: What?
sk_SK: Aká?

note: [message]: speaker=Prince Haldric
en: Can I trust you, and your information? I don’t even know your name.
sk_SK: Ako môžem veriť tebe a tvojim informáciám? Neviem ani ako sa voláš.

note: [message]: speaker=Prince Haldric
en: You again!
sk_SK: Zase ty!

note: [message]: speaker=Lady Outlaw
en: I come bearing news of the road to Southbay!
sk_SK: Nesiem správy o ceste do Southbay!

note: [message]: speaker=Prince Haldric
en: Humph! Your words mean very little to me.
sk_SK: Hm! Tvoje slová pre mňa málo znamenajú.

note: [message]: speaker=Lady Outlaw
en: It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
sk_SK: Sú to dôležité správy, a nie dobré. Hlavné sídlo orkov je medzi lesom a Southbay. Tadiaľ jasne ísť nemôžeme. Ale cesta do prístavu Clearwater je voľná. Zrejme sa zasekli pri močiari Esten.

note: [message]: speaker=Lady Outlaw
en: I propose we join forces, and make a break for Clearwater Port.
sk_SK: Navrhujem, aby sme spojili sily, a zamierili na prístav Clearwater.

note: [message]: speaker=Prince Haldric
en: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, some questions remain.
sk_SK: No, vôbec mi nevadí predstava, že orkovia blúdia okolo toho pekelného močiara. Ale je tu ešte pár otázok.

note: [message]: speaker=Prince Haldric
en: Lady, why would you let those undead monsters lead your people?
sk_SK: Lady, prečo ste nechali tie nemŕtve netvory vládnuť vášmu ľudu?

note: [message]: speaker=Lady Outlaw
en: Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal.
sk_SK: Ak nerátam nedávno prehranú vojnu na západe, útok našich utečencov na tvoj ľud, a túto vec s orkmi, nebolo to také zlé.

note: [message]: speaker=Prince Haldric
en: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what caused them to fall into darkness?
sk_SK: Uhh. To vám nenapadlo, že samotný strašný čin premeny vašich najlepších a najmúdrejších na nemŕtvych môže spôsobiť, že padnú do temnoty?

note: [message]: speaker=Lady Outlaw
en: We should save this pointless debate for later. Anything else?
sk_SK: Takéto diskusie o ničom si môžeme nechať na neskôr. Ešte niečo?

note: [message]: speaker=Prince Haldric
en: Why should I trust you, or your information? I don’t even know your name, and you have this nasty habit of mysteriously vanishing!
sk_SK: Prečo by som mal veriť tebe a tvojim informáciám? Neviem ani ako sa voláš, a ešte máš aj ten hnusný zvyk vždy nečakane zmiznúť!

note: [message]: speaker=Lady Outlaw
en: Bah, have it your way!
sk_SK: Ba, nech je po tvojom!

note: [unit]: id=Lady Jessene, type=$lady_store.type, gender=female
en: Lady Jessene
sk_SK: Pani Jessena

note: [message]: speaker=Lady Jessene
en: I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by the Lich-Lords’ dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal unlives were over!
sk_SK: Som lady Jessena zo šľachtického rodu, princezná Wesfolku! Vládcovia kosteji nás zradili a uzavreli temný pakt s orkmi. Okrem iného aj preto, že váš bláznivý princ zo Southbay ich presvedčil, že ich nesmrteľné ne-životy už skončili!

note: [message]: speaker=Lady Jessene
en: And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-Lords still command these orcs or if the orcs have rid themselves of the Lich-Lords, but I do know that no orc is going to tolerate living humans outside of the slave mines or worse, stew pots!
sk_SK: A teraz som taký istý utečenec ako vy. Pravdupovediac, neviem, či týmto orkom ešte velia kostejovia, alebo či sa orkovia zbavili kostejov, ale viem, že žiadny ork nebude tolerovať živých ľudí mimo otrockých baní, alebo ešte horšie, kotlov na guláš!

note: [message]: speaker=Lady Jessene
en: Young prince, it is time to go! We must flee before the winter snow!
sk_SK: Mladý princ, je čas ísť! Musíme ujsť pred zimným snehom!

note: [message]: speaker=Prince Haldric
en: Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!
sk_SK: Dobre teda, zamierime k prístavu Clearwater. Ďakujeme ti, Elilmaldur-Rithrandil, budem si pamätať tvoju pohostinnosť!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Always happy to help a tree-friend. May the Powers of Light guide you on your way!
sk_SK: Vždy rád pomôžem priateľovi stromov. Nech ťa sily svetla sprevádzajú na púti!

note: [message]: speaker=Burin the Lost
en: Finally, we’re getting out of this forest!
sk_SK: Konečne ideme z toho lesa preč!

note: [message]: speaker=narrator [scenario]: id=08_Clearwater_Port
en: Clearwater Port
sk_SK: Prístav Clearwater

note: [side]: type=Noble Commander, id=Prince Haldric [side]: type=Lieutenant, id=Commander Aethyr [side] [side]: type=Grand Knight, id=King Addroran IX [side]: id=Prince Haldric, type=Noble Commander
en: Humans
sk_SK: Ľudia

note: [side]: type=Lieutenant, id=Commander Aethyr [case]
en: Commander Aethyr
sk_SK: Veliteľ Aethyr

note: [event]
en: Angry Farmer
sk_SK: Nahnevaný farmár

note: [objective]: condition=win
en: Cowardly:
sk_SK: Zbabelo:

note: [objective]: condition=win
en: Flee on the First Ship
sk_SK: Ujdeš na prvej lodi

note: [objective]: condition=win
en: Normal:
sk_SK: Normálne:

note: [objective]: condition=win
en: Flee on the Second Ship
sk_SK: Ujdeš na druhej lodi

note: [objective]: condition=win
en: Heroic:
sk_SK: Hrdinsky:

note: [objective]: condition=win
en: Flee on the Third Ship
sk_SK: Ujdeš na tretej lodi

note: [objective]: condition=lose
en: Death of Lady Jessene
sk_SK: Zomrie Lady Jessena

note: [objective]: condition=lose
en: Death of Commander Aethyr
sk_SK: Zomrie veliteľ Aethyr

note: [objective]: condition=lose
en: Miss the Last Ship
sk_SK: Zmeškáš poslednú loď

note: [message]: speaker=narrator
en: Our Prince has arrived at Clearwater Port, with the orcs on his heels. While the orcs haven’t caught up with him yet, the winter snow has, and the ships seem to be missing from the port.
sk_SK: Nášmu princovi sa podarilo dostať do prístavu Clearwater, ale orkovia sú mu za pätami. Orkovia ho síce zatiaľ nedobehli, ale zima a sneh už áno, a zdá sa, že v prístave nie sú žiadne lode.

note: [message]: speaker=Sir Ruddry
en: Ha! Clearwater Port still stands!
sk_SK: Ha! Prístav Clearwater stále stojí!

note: [message]: speaker=Prince Haldric
en: Lieutenant, who is in command here? And where are the ships? We risk being trapped in this city for the winter if the port freezes over.
sk_SK: Poručík, kto tu velí? A kde sú lode? Hrozí nám, že v tomto meste budeme uväznení po celú zimu, ak prístav zamrzne.

note: [message]: speaker=Commander Aethyr
en: I am, my Lord, I command the local garrison. Our whole fishing fleet is evacuating people to Southbay as we speak. The ships should be back in a few days. Our forces engaged the orcs as they exited the Swamp of Esten. At first, we prevailed, and pushed them back into the swamp!
sk_SK: Môj pane, ja velím miestnej posádke. Kým sa tu rozprávame, naša rybárska flotila evakuuje ľudí do Southbay. Lode sa vrátia o niekoľko dní. Naše sily sa už zrazili s orkmi vychádzajúcimi z močiara Esten. Zatiaľ sme ich zatlačili naspäť do močiara!

note: [message]: speaker=Commander Aethyr
en: But our victory did not hold; orc reinforcements quickly overran our positions. We lost most of our forces, my lord, including the King of Clearwater, who died bravely leading a charge.
sk_SK: Ale to bol žiaľ len ich predvoj, a orkské posily rýchlo prevalcovali naše pozície. Stratili sme väčšinu vojska, môj pane, vrátane kráľa Clearwateru, ktorý statočne viedol útok.

note: [message]: speaker=Prince Haldric
en: That’s horrible!
sk_SK: To je hrozné!

note: [message]: speaker=Commander Aethyr
en: The blood of many good soldiers stained the frozen field that day. And still the orcs press on. The king left no heir, but the other nobles have fled to Southbay. We’ve been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They’ve gone to Southbay, which is brimming with refugees from all over.
sk_SK: Krv mnohých dobrých vojakov vytiekla v onen deň na zamrznuté polia. A oni na nás stále tlačia. Kráľ nezanechal dediča, ale niektorí šľachtici ušli do Southbay. My máme veľa práce s evakuovaním zvyšku obyvateľov. Armáda nám získala dostatok času na evakuáciu skoro všetkých ľudí a väčšiny zásob. Všetci sú v Southbay. Zrejme je teraz to mesto plné utečencov.

note: [message]: speaker=Commander Aethyr
en: We’re only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated.
sk_SK: Toto mesto budeme držať len kým neodídu poslední utečenci. Vy, môj pane, sa môžete bezpečne vrátiť najbližšou loďou. Ak to však môžem povedať na rovinu, pane, naša obrana je slabá a hodila by sa nám akákoľvek pomoc, ktorú nám môžete poskytnúť na udržanie hradieb. Inak sa bojím, že nás prevalcujú skôr ako sa poslední ľudia stihnú evakuovať.

note: [message]: speaker=Prince Haldric
en: Well, we are the last of the refugees from our lands, for the orcs are right on our heels! We have Wesfolk with us. They have been of service. They are to be evacuated as well. We have traveled far and bear many wounded, but we will help you defend these walls as long as we can.
sk_SK: Nuž, my sme zase poslední utečenci z nášho kraja, a orkovia sú nám za pätami! Idú s nami aj ľudia z Wesfolku. Pomohli nám. Musia byť tiež evakuovaní. Cestovali sme ďaleko a mnohí sú zranení, ale pomôžeme vám pri obrane hradieb ako dlho len dokážeme.

note: [message]: speaker=Commander Aethyr
en: I thank you, my lord. But we are to bring these Wesfolk too? It would be... highly irregular. Are you sure, my lord?
sk_SK: Ďakujem, môj pane. Ale máme prepraviť aj týchto z Wesfolku? To bude... veľmi nezvyčajné. Ste si istý, pane?

note: [message]: speaker=Prince Haldric
en: Yes. Be sure that it is understood that these are our allies and friends.
sk_SK: Áno. Chcem, aby bolo jasné, že sú to naši priatelia a spojenci.

note: [message]: speaker=Commander Aethyr
en: Yes, sir!
sk_SK: Áno, pane!

note: [message]: speaker=Lady Jessene
en: Yes sir, indeed! You need us to help hold out until the ships arrive.
sk_SK: Veru áno, pane! Potrebujete nás, aby sme držali pozície, kým prídu lode.

note: [message]: speaker=Burin the Lost
en: Ships! Nobody said anything about ships. Will this torture ever end! Ahh, the orcs will help take my mind off things.
sk_SK: Lode! Nikto mi o lodiach nič nepovedal. Vari to utrpenie nebude mať konca?! Ach, orkovia mi aspoň pomôžu zabudnúť na ostatné veci.

note: [message]: speaker=Commander Aethyr
en: To your posts, men! We should be able to evacuate everyone in three more boatloads. Until then, let us make those orcs pay dearly for every inch of our land. For our homes, for our people, for our fallen king!
sk_SK: Na miesta muži! Malo by sa nám podariť evakuovať všetkých v nasledujúcich troch lodiach. Dovtedy sa postarajme, aby orkovia draho zaplatili za každú piaď našej zeme. Za náš domov, za náš ľud, za nášho nebohého kráľa!

note: [message]: speaker=unit
en: You killed my family! Die!
sk_SK: Zabil si moju rodinu! Skap!

note: [message]: speaker=Lady Jessene
en: <i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll show you irregular...
sk_SK: <i>'Prepraviť aj týchto z Wesfolku? To bude... veľmi nezvyčajné.'</i> Ba! Však ja ti ukážem, čo je nezvyčajné...

note: [message]: speaker=Ut'Tan-Vrork
en: Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m sure they will enjoy your little surprise!
sk_SK: Zatlačte ich do mora! Sú v našich zimných sídlach! Tan-Vragar, dúfam, že ich poteší tvoje malé prekvapenie!

note: [message]: speaker=narrator
en: An ode to ye, on yer way, I hope you have a brighter day!
sk_SK: Nech vás môj pozdrav sprevádza do lepších dní!

note: [message]: speaker=narrator
en: Dead-Man’s Ford
sk_SK: Brod mŕtveho muža

note: [message]: speaker=narrator
en: The River Road — To the Swamp of Esten.
sk_SK: Riečna cesta - Do močiara Esten.

note: [message]: speaker=Commander Aethyr
en: My lord, the first ship has arrived! Prince Haldric, if you and your men must leave for Southbay just go to the pier to board the ship.
sk_SK: Môj pane, dorazila prvá loď! Princ Haldrik, ak musíte s vašimi mužmi odplávať do Southbay, choďte na mólo.

note: [message]: speaker=Commander Aethyr
en: My lord, the first ship is departing. But the second ship should arrive shortly.
sk_SK: Môj pane, prvá loď odplávala. Ale druhá loď dorazí čoskoro.

note: [message]: speaker=Commander Aethyr
en: My lord, the second ship has arrived! Prince Haldric, if you and your men want to leave for Southbay just go to the pier to board the ship.
sk_SK: Môj pane, dorazila druhá loď! Princ Haldrik, ak chcete s vašimi mužmi odplávať do Southbay, choďte na mólo.

note: [message]: speaker=Commander Aethyr
en: My lord, the second ship is departing. But the last ship will be here before long. With your help we can hold on just a while longer.
sk_SK: Môj pane, druhá loď odplávala. Ale posledná loď dorazí onedlho. S vašou pomocou môžeme odolávať o niečo dlhšie.

note: [message]: speaker=Commander Aethyr
en: My lord, the last ship has arrived! Finally the last of our people can flee to safety. Prince Haldric, you and your men must go now! Go to the pier to board the ship for Southbay.
sk_SK: Môj pane, dorazila posledná loď! Konečne sa všetci naši ľudia dostanú do bezpečia. Princ Haldrik, musíte s vašimi mužmi odplávať do Southbay teraz! Choďte na mólo.

note: [message]: speaker=Commander Aethyr
en: My lord, the last ship is departing. We’re trapped!
sk_SK: Môj pane, odchádza posledná loď. Sme v pasci!

note: [message]: speaker=Commander Aethyr
en: My lord, the ship isn’t here yet. Come help us defend against the orcs.
sk_SK: Môj pane, loď tu ešte nie je. Poďte nám pomôcť brániť sa proti orkom.

note: [message]: speaker=Commander Aethyr
en: Shirk not your duty, soldier. When the boat arrives, this is where Prince Haldric must go to lead you to the ship. Until then, help us defend against the orcs.
sk_SK: Nevyhýbaj sa službe, vojak. Až pripláva loď, princ Haldrik na ňu musí vstúpiť prvý. Dovtedy bojuj s nami proti orkom.

note: [message]: speaker=Commander Aethyr
en: Let me have peace in Death! My love, I’ll be there soon—
sk_SK: Čaká ma pokoj po smrti! Láska moja, budem tam čoskoro...

note: [message]: speaker=Prince Haldric
en: We needed him to get out of here. We’re trapped!
sk_SK: Potrebovali sme ho, aby sme sa odtiaľto dostali. Sme v pasci!

note: [message]: speaker=Prince Haldric
en: We’ve escaped from the orcs before the winter ice could trap us! Now, on to Southbay.
sk_SK: Unikli sme orkom skôr ako nás uväznil zimný ľad! Teraz vpred do Southbay.

note: [message]: speaker=Burin the Lost
en: I know I mentioned I can’t float.
sk_SK: Určite som spomínal, že neviem plávať.

note: [message]: speaker=Lady Jessene
en: Might I suggest a bit of a detour?
sk_SK: Môžem navrhnúť malú odbočku?

note: [message]: speaker=Prince Haldric
en: Why?
sk_SK: Prečo?

note: [message]: speaker=Lady Jessene
en: You have the Ruby of Fire, but you have no idea what it does, correct? You know that lich you have petrified just outside of Southbay—
sk_SK: Máte Ohnivý rubín, ale netušíte na čo je dobrý, však? Viete, že kostej, ktorého ste zakliali na kameň pred bránami Southbay...

note: [message]: speaker=Prince Haldric
en: Yes, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people.
sk_SK: Áno, Kostejovo miesto! Tam, kde sme sme prvýkrát v boji použili mágov a obrátili tak vojnu proti vášmu ľudu.

note: [message]: speaker=Lady Jessene
en: Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his study, the Book of Fire and Darkness, was petrified along with him.
sk_SK: Hm, hej... Bol to Caror, úhlavný nepriateľ nášho nebohého kráľa kosteja Lenvana. Túžil po rubíne a študoval ho. Kniha Ohňa a Temnoty, jediná kópia jeho poznámok, skamenela spolu s ním.

note: [message]: speaker=Prince Haldric
en: If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!
sk_SK: Ak si urobíme prestávku mimo Southbay, budeme v pasci. Tým som si istý!

note: [message]: speaker=Commander Aethyr
en: My family was from Southbay. My father was a soldier there. The city’s sewer entrance is near that fossil of a lich.
sk_SK: Moja rodina bola zo Southbay. Môj otec tam slúžil ako vojak. Vchod do mestskej stoky je blízko skameneliny kosteja.

note: [message]: speaker=Prince Haldric
en: Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, will you join us?
sk_SK: Fíha, to sa začína podozrivo podobať na plán. Veliteľ Aethyr, pridáte sa k nám?

note: [message]: speaker=Commander Aethyr
en: No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away from me there’ll be nothing but rubble left!
sk_SK: Nie. Tie netvory zabili moju rodinu. Moju ženu, moje dcéry. Pre mňa tu už nič nezostalo. Kým sa orkovia cezo mňa prebijú do prístavu Clearwater, nezostane tu kameň na kameni!

note: [message]: speaker=Commander Aethyr
en: The peasant farmers seem to like you. Who knows, maybe they’ll be of some help.
sk_SK: Farmári ťa zrejme majú radi. Ktovie, možno nám v niečom pomôžu.

note: [message]: speaker=Prince Haldric
en: Resources are scarce, we need all of the help we can get. Be brave and fight hard, my friend!
sk_SK: Zdrojov je málo, a potrebujeme každú pomoc, ktorá je k dispozícii. Buď statočný a bojuj tvrdo, priateľu!

note: [scenario]: id=09_Fallen_Lich_Point
en: Fallen Lich Point
sk_SK: Miesto padlého kosteja

note: [side]: type=Lich, id=Lich-Lord Caror
en: Lich-Lord Caror
sk_SK: Kráľ kostej Caror

note: [side]
en: Yetis
sk_SK: Yetiovia

note: [objective]: condition=win
en: Kill the lich to get his book
sk_SK: Zabiješ kosteja a vezmeš mu knihu

note: [objective]: condition=win
en: Haldric enters Southbay’s sewer
sk_SK: Haldrik vojde do southbayskej stoky

note: [message]: speaker=Tan-Pulk
en: Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms still there, and I’m a tinkin—
sk_SK: Šéfovia hovoria, že vraj budeme na zimu v meste. Šéfovia kecali, odporní ľudia sú stále tam, a ja už...

note: [message]: speaker=Ut'Tan-Grilg
en: Wait! I see a ship! Humans is coming! Smash ’em good!
sk_SK: Počkaj! Vidím loď! Idú sem ľudia! Rozsekať ich na kúsky!

note: [message]: speaker=narrator
en: Prince Haldric has arrived at Fallen Lich Point, to retrieve Lich-Lord Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay.
sk_SK: Princ Haldrik dorazil na Miesto padlého kosteja, aby získal Knihu Ohňa a Temnoty kosteja Carora a ušiel do stoky Southbay.

note: [message]: speaker=Prince Haldric
en: Well, let’s un-petrify that lich and take his book, then get into the sewers. Umm, what language would that book be in?
sk_SK: OK. Oživme tohoto kosteja, vezmime mu knihu a potom rýchlo do stoky. Hm, v akom jazyku je asi tá kniha?

note: [message]: speaker=Lady Jessene
en: Some pep talk. The book will probably be in the Old Wesfolk tongue.
sk_SK: Nejakom starom. Tá kniha asi bude v starom jazyku Wesfolku.

note: [message]: speaker=Prince Haldric
en: Ohh.
sk_SK: Aha.

note: [message]: speaker=Lady Jessene
en: Just get the book, I think I should be able to translate it.
sk_SK: Vezmi tú knihu a ja už ju myslím budem schopná preložiť.

note: [message]: speaker=Prince Haldric
en: Then, into Southbay’s sewer.
sk_SK: Tak teda do southbayskej stoky.

note: [message]: speaker=Lady Jessene
en: Right.
sk_SK: Správne.

note: [message]: speaker=Prince Haldric
en: There’s an odd monolith standing near here. Maybe it has something to do with the Lich-Lord... I should investigate more closely.
sk_SK: V blízkosti stojí podivný monolit. Možno má niečo spoločné s kráľom kostejom... Mal by som to podrobnejšie preskúmať.

note: [message]: speaker=unit
en: There’s an odd monolith standing near here.
sk_SK: V blízkosti stojí podivný monolit.

note: [message]: speaker=Lady Jessene
en: Haldric, this looks like a job for you, probably something to do with the lich. Maybe you should get yourself over here.
sk_SK: Haldrik, toto môže byť práca pre teba, pravdepodobne to súvisí s kostejom. Asi by si sem mal prísť.

note: [message]: speaker=narrator
en: This monolith was erected by me, ― (<i>chipped away</i>), First Mage of the good people of the Green Isle. By its power, the Lich-Lord is bound in stone. To end the spell, a noble of the line of kings should utter the following...
sk_SK: Tento monolit som postavil ja, (<i>KUS ODLOMENÝ</i>), prvý mág dobrých ľudí zo Zeleného ostrova. Jeho moc uväznila kosteja v kameni. Kúzlo sa ukončí, ak šľachtic z kráľovského rodu vysloví nasledujúce slová...

note: [option]
en: I think I’ll say that magic phrase.
sk_SK: Asi poviem tú magickú vetu.

note: [message]: speaker=Prince Haldric
en: The lich is free! Let’s bash him and grab that book. This sounds like a job for you, Lady Jessene!
sk_SK: Kostej je voľný! Bite ho a vezmite mu knihu. To znie ako úloha pre teba, lady Jessena!

note: [message]: speaker=Lady Jessene
en: Hmph! You’re just happy because that monolith proves your paternity!
sk_SK: Hm! Si len šťastný, lebo monolit dokazuje tvoj rodokmeň!

note: [message]: speaker=Lich-Lord Caror
en: Free, I’m free, and I feel the Ruby of Fire! It will be mine.
sk_SK: Voľný, som voľný, a cítim Ohnivý rubín! Bude môj.

note: [message]: speaker=Minister Edren
en: No you won’t, you soldier of darkness!
sk_SK: Nie, nebude, ty služobník temnoty!

note: [option]
en: I think I’ll wait a while before uttering any magic phrases.
sk_SK: Myslím, že chvíľu počkám, než vyslovím nejakú magickú vetu.

note: [message]: speaker=Prince Haldric
en: We have more pressing matters to deal with before we free that lich.
sk_SK: Máme na starosti dôležité veci, než oslobodíme toho kosteja.

note: [message]: speaker=Lady Jessene
en: Afraid you’ll find out you’re not of the line of Kings?
sk_SK: Bojíš sa, že nie si z kráľovského rodu?

note: [message]: speaker=narrator
en: This sounds like a job for Prince Haldric, hopefully.
sk_SK: To zrejme vyzerá ako práca pre princa Haldrika.

note: [message]: speaker=narrator
en: The Lich-Lord is already free.
sk_SK: Vládca kostej je už voľný.

note: [message]: speaker=narrator
en: NW — Southbay.
sk_SK: SZ - Soutbay.

note: [message]: speaker=unit
en: More like ‘NW — Every orc on the Isle’. Hmph!
sk_SK: Skôr by som povedal: 'SZ - Každý ork na tomto ostrove.' Hm!

note: [message]: speaker=Prince Haldric
en: We have the book! Let’s get out of here!
sk_SK: Máme knihu, vypadnime odtiaľto!

note: [message]: speaker=Lady Jessene
en: Sounds good to me.
sk_SK: To znie dobre.

note: [message]: speaker=Prince Haldric
en: I feel like I’m forgetting something. Ohh, the book!
sk_SK: Akoby som na niečo zabudol. Aha, tá kniha!

note: [message]: speaker=narrator
en: Prince Haldric must be the first into the sewers of Southbay.
sk_SK: Princ Haldrik musí prvý vstúpiť do stoky Southbay.

note: [message]: speaker=Prince Haldric [message]: speaker=Ut'Tan-Grilg [message]: speaker=Tan-Pulk
en: Oh my!
sk_SK: Ach jaj!

note: [message]: speaker=Lady Jessene
en: And he brought a friend.
sk_SK: A priviedol si priateľa.

note: [message]: speaker=Lich-Lord Caror
en: So close. So close.
sk_SK: Tak blízko. Tak blízko.

note: [message]: speaker=second_unit
en: I found the book in what was left of his robes! Let’s get out of here!
sk_SK: Našiel som knihu v tom, čo zostalo z jeho šiat! Poďme odtiaľto preč!

note: [message]: speaker=Prince Haldric
en: We have the book and the orcs are out of our way. Let’s get out of here!
sk_SK: Máme knihu a orkovia nestoja v ceste. Poďme odtiaľto preč!

note: [message]: speaker=Prince Haldric
en: I can hear their reinforcements coming! We’re trapped! All is lost!
sk_SK: Počujem, ako prichádzajú ich posily! Sme v pasci! Všetko je stratené!

note: [message]: speaker=narrator
en: Sewer — Danger Keep Out!
sk_SK: Stoka - Nebezpečenstvo! Zákaz vstupu!

note: [scenario]: id=10_Sewer_of_Southbay
en: Sewer of Southbay
sk_SK: Stoka Southbayu

note: [side]: type=Arch Mage, id=Daellyn the Red
en: Daellyn the Red
sk_SK: Daellyn Červený

note: [side]: type=Arch Mage, id=Daellyn the Red [side]: type=Arch Mage, id=Tinry the Red
en: Red Wizards
sk_SK: Červení čarodejníci

note: [side]: type=Arch Mage, id=Tinry the Red
en: Tinry the Red
sk_SK: Tinry Červený

note: [event]
en: Spider
sk_SK: Pavúk

note: [objective]: condition=win
en: Prince Haldric exits the sewer
sk_SK: Princ Haldrik unikne zo stoky

note: [objective]: condition=win
en: Defeat both wizards and Prince Haldric exits the sewer
sk_SK: Porazíš oboch nepriateľských čarodejov a princ Haldrik unikne zo stoky

note: [message]: speaker=narrator
en: In the last leg of their journey to Southbay, Haldric and his companions find themselves in the Sewers of Southbay.
sk_SK: Na záver výpravy do Southbay sa Haldrik a jeho spoločníci ocitli v stokách Southbay.

note: [message]: speaker=Burin the Lost
en: Only a human could take such a lovely cave and fill it with refuse. Humans. Hey, is that a pair of boots?
sk_SK: Jedine človek dokáže nájsť takúto krásnu jaskyňu a naplniť ju odpadom. Ach, ľudia. Hej, nie je toto pár čižiem?

note: [message]: speaker=Prince Haldric
en: We should be cautious down here. This isn’t an old maid’s drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed.
sk_SK: Mali by sme tu dole byť opatrní. Toto je stoka mesta Southbay. Vraví sa, že mesto odklonilo pôvodnú podzemnú rieku, a nechalo namiesto nej pôvodným riečiskom prúdiť vlastné odpadky.

note: [message]: speaker=Prince Haldric
en: This is the far end of that river bed. Legend has it—
sk_SK: Toto je vzdialenejší koniec toho riečiska. Legenda hovorí...

note: [message]: speaker=Tinry the Red
en: That a king banished a pair of twin magi and their devoted followers down here after the Wesfolk war!
sk_SK: Že sem kráľ vyhnal dvoch mágov, dvojčatá, a ich oddaných nasledovateľov po vojne s Wesfolkom!

note: [message]: speaker=Daellyn the Red
en: Can you feel it, brother? This one bears the Ruby of Fire. After all our time searching, it has come to us!
sk_SK: Cítiš to, bratku? Tamten nesie Ohnivý rubín. Po celom tom čase k nám jednoducho sám prišiel!

note: [message]: speaker=Tinry the Red
en: The brothers Red will finally ascend to power. We must have it. Get them!
sk_SK: Červení bratia sa konečne povznesú k moci. Musíme ho mať. Na nich!

note: [message]: speaker=Prince Haldric
en: Nooo! The wizards are flooding the sewer. We’re doomed!
sk_SK: Nieee! Čarodejníci zaplavili stoku. Sme stratení!

note: [message]: speaker=Lady Jessene
en: Haldric, I feel a strong foreboding. Have you noticed that anything that happens to be strong in the ways of magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-Lord Caror, now these two.
sk_SK: Haldrik, mám neblahé tušenie. Všimol si si, že každý, kto je silný v mágii, cíti ten rubín? Elilmaldur-Rithrandil ho cítil, takisto vládca kostej Caror, a teraz títo dvaja.

note: [message]: speaker=Prince Haldric
en: We retrieved the Lich-Lord’s book, and I can literally feel the power of the ruby, even with it in my pack. Let’s work out what it does, before we decide what to do with it.
sk_SK: Získali sme kostejovu knihu, a ja doslova cítim moc rubínu, hoci ho mám v batohu. Zistime, čo vlastne robí, skôr než sa rozhodneme, čo s ním.

note: [message]: speaker=Daellyn the Red [message]: speaker=Tinry the Red
en: Brother!
sk_SK: Brácho!

note: [message]: speaker=second_unit
en: Hmm. He seems to have had a map, and some gold!
sk_SK: Hmm. Zdá sa, že mal mapu a nejaké zlato!

note: [message]: speaker=unit
en: Argh, the stream bed is blocked! Only a pint of goo is getting through. We’ll have to go around.
sk_SK: Ach, riečisko je zablokované! Iba pramienok bahna tadiaľ prejde. Musíme ísť okolo.

note: [message]: speaker=narrator
en: To Southbay
sk_SK: Do Southbay

note: [message]: speaker=narrator
en: It’s not very heroic if Prince Haldric isn’t the one to lead his band from the Sewers of Southbay.
sk_SK: Nie je to veľmi hrdinské, ak princ Haldrik nevedie svoju skupinu zo stoky Southbay.

note: [message]: speaker=narrator
en: Danger Ahead!
sk_SK: Nebezpečenstvo pred nami!

note: [message]: speaker=unit
en: ‘Ahead’? So far it’s been danger everywhere.
sk_SK: Pred nami? Nebezpečenstvo je všade.

note: [message]: speaker=Prince Haldric
en: Finally, on to Southbay!
sk_SK: Konečne, do Southbay!

note: [scenario]: id=11_Southbay_in_Winter
en: Southbay in Winter
sk_SK: Southbay v zime

note: [side]: type=Grand Knight, id=King Addroran IX
en: King Addroran IX
sk_SK: Kráľ Addroran IX

note: [message]: speaker=narrator
en: Prince Haldric has emerged from the sewers of Southbay in the very heart of the city. After some commotion, he gains an audience with the King of Southbay.
sk_SK: Princ Haldrik sa vynoril zo stoky Southbay v samotnom srdci mesta. Po krátkej očiste dostal audienciu u kráľa Southbay.

note: [message]: speaker=King Addroran IX
en: So, Prince, you bring refugees, but do you bring swords as well?
sk_SK: Takže, princ, prinášaš utečencov, ale prinášaš nám aj meče?

note: [message]: speaker=Prince Haldric
en: I bear both, and all are loyal to the King of Southbay!
sk_SK: Prinášam oboje, a všetci sú verní kráľovi Southbay!

note: [message]: speaker=King Addroran IX
en: I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren’t you the king now?
sk_SK: Poznal som ťa ako chlapca, a tvoji ľudia sem prišli pred tebou. Tvoj otec bol čestný muž, a ty si tiež. Nie si teraz kráľom?

note: [message]: speaker=Prince Haldric
en: A king with no land and no crown is no king, my Lord.
sk_SK: Kráľ bez krajiny a bez koruny nie je kráľom, môj pane.

note: [message]: speaker=King Addroran IX
en: It is so. These are dark days to live through, my young prince. You’ve done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom.
sk_SK: Tak je. Žijeme v temných dobách, môj mladý princ. Tvoj otec by bol na teba hrdý. Viac než ja môžem byť na svoje potomstvo, mŕtveho dobrodruha a nezvestného blázna! Môjmu rodu je zrejme určené zaniknúť počas môjho kraľovania.

note: [message]: speaker=Prince Haldric
en: You should not say such things!
sk_SK: Takéto veci by si nemal hovoriť!

note: [message]: speaker=King Addroran IX
en: Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. Put her out with the others!
sk_SK: Hm! To je teraz jedno. A toto je čo? Prišla s tebou ženská z Wesfolku. Vyhoďte ju von!

note: [message]: speaker=Lady Jessene
en: You’ve put my people out in the snow? Prepare to meet your fate you—
sk_SK: Nechal si mojich ľudí vonku v snehu! No počkaj, ty...

note: [message]: speaker=Prince Haldric
en: She and her people have been of great service to me. Open the gates, let them in.
sk_SK: Ona a jej ľudia mi veľmi pomohli. Otvorte bránu, nechajte ich vojsť.

note: [message]: speaker=King Addroran IX
en: What? On your word alone, boy? And what of the other Wesfolk that have drifted to our gate?
sk_SK: Čože? A to všetko na tvoje slovo, chlapče? A čo tí ostatní z Wesfolku, čo sa prihrnuli k našej bráne?

note: [message]: speaker=Prince Haldric
en: Let them all in! For the sake of humanity on this isle!
sk_SK: Nechajte ich vojsť všetkých! V mene ľudskosti na tomto ostrove!

note: [message]: speaker=Lady Jessene
en: And because I can sweeten the deal. I can save the lives of all of the people left on this isle. I will reveal all, if you swear on the soul of your eldest son that you let all of the Wesfolk who may come into the city, and allow them to participate in what must happen next.
sk_SK: A môžem vám niečo dobré ešte ponúknuť. Môžem zachrániť životy všetkých ľudí, čo zostali na tomto ostrove. Prezradím vám všetko, ak prisaháte na dušu svojho najstaršieho syna, že necháte všetkých, čo prídu z Wesfolku, vstúpiť do mesta, a necháte ich zúčastniť sa aj na tom, čo bude nasledovať.

note: [message]: speaker=King Addroran IX
en: Hmm... Very well. I so swear. Speak.
sk_SK: Hm... Dobre teda. Prisahám. Hovor.

note: [message]: speaker=Lady Jessene
en: First, I <i>can</i> translate the book that will allow Haldric to use the Ruby of Fire. The artifact should help with what must come.
sk_SK: Po prvé, <i>viem</i> preložiť knihu, ktorá dovolí Haldrikovi použiť Ohnivý rubín. Artefakt by nám mohol neskôr pomôcť.

note: [message]: speaker=Lady Jessene
en: Second, I know the way to the mysterious lands of the east. Addroran, I was your son’s navigator and companion. Believe me, you must go east.
sk_SK: Po druhé, poznám cestu do tajomných krajín na východe. Addroran, bola som navigátorkou a spoločníčkou tvojho syna. Dôverujte mi, musíte ísť na východ.

note: [message]: speaker=Prince Haldric
en: Compan— What?
sk_SK: Spoloč... Čo?

note: [message]: speaker=Burin the Lost
en: She’s just full of surprises.
sk_SK: Je skrátka plná prekvapení.

note: [message]: speaker=Lady Jessene
en: I was the navigator. Haldric, your people simply washed up here long ago, but my people came here on purpose. You’d all still be herding sheep and living in grass huts if it wasn’t for my people.
sk_SK: Bola som navigátorkou. Haldrik, tvojich ľudí sem kedysi jednoducho priniesla voda. Môj ľud sem prišiel úmyselne. Doteraz by ste chovali ovce a žili v slamených chatrčiach, keby nebolo nás.

note: [message]: speaker=King Addroran IX
en: Some favor your people did for us. Why flee at all? And why east? We’ve already repelled one orcish assault. We should be working toward taking back the Isle.
sk_SK: Tvoj ľud je ozaj láskavý. A prečo vôbec utekať? A prečo na východ? Už sme odrazili útok orkov skôr než prišla zima. Teraz by sme sa mali vrátiť a dobyť naspäť ostrov.

note: [message]: speaker=Lady Jessene
en: This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of enemy and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else comes behind us. You’d be slaves, or you’d be dead.
sk_SK: Teraz nie je čas na hrdinstvá. Musíte ísť na východ, pretože môj ľud prišiel zo západu, kde sa to teraz hemží všetkými možnými druhmi ľudí a netvorov. Tam už doslova nie je miesto. A ak si myslíte, že my sme boli tí zlí, mali by ste vidieť to ostatné, čo tam žije. Boli by ste otrokmi, alebo by ste zomreli.

note: [message]: speaker=Lady Jessene
en: Learn the lesson of my people. If we had fled here while even one of our great cities still stood we could have taken this Isle with ease. But we fought on until the bitter end. There can be no compromise with the orcs, their numbers are limitless, and you have no way to stop more orcs from coming.
sk_SK: Poučte sa z chýb môjho národa. Keby sme sem bývali ušli ešte v čase, keď stálo aspoň jedno z našich veľkých miest, dobyli by sme tento ostrov bez problémov. Ale my sme bojovali až do trpkého konca. S orkmi sa nedá vyjednávať, ich počty sú bez konca, a vy nemáte ako zastaviť ďalších prichádzajúcich orkov.

note: [message]: speaker=King Addroran IX
en: Hmm. There is wisdom in your words, and my end should be in this place. We can hold out for the rest of the winter here. When the orcs last came it was fall and the harvest was in. We can hunt the great schools of fish that live under the ice. You might even be able to depart in well-provisioned ships!
sk_SK: Hmm. V tvojich slovách je múdrosť, a mne je súdené skončiť na tomto mieste. Môžeme sa tu udržať do konca zimy. Keď prišli orkovia naposledy, bolo to v jeseni počas žatvy. Môžeme naloviť veľké húfy rýb žijúcich pod ľadom. Možno budete dokonca odchádzať v dobre zásobených lodiach!

note: [message]: speaker=Lady Jessene
en: Don’t you intend to come with us?
sk_SK: Vy s nami neplánujete ísť?

note: [message]: speaker=King Addroran IX
en: No. Flee, and flee east. It is my duty to hold this city as long as I can for the sake of all who can be evacuated. That means it shall fall on Haldric and you to lead the evacuation.
sk_SK: Nie. Utekajte, a utekajte smerom na východ. Mojou povinnosťou je držať mesto, dokiaľ len môžem, pre dobro tých, ktorých možno evakuovať. To znamená, že povinnosť viesť evakuáciu padá na Haldrika a na teba.

note: [message]: speaker=Prince Haldric
en: King, there will be a new kingdom in the east, and the bulk of the fleet will bear the flag of Southbay. A new throne and new lands await you in the east.
sk_SK: Môj kráľ, na východe bude raz nové kráľovstvo, a väčšina jeho flotily ponesie vlajku Southbay. Na východe na vás čaká nový trón a nová krajina.

note: [message]: speaker=King Addroran IX
en: My bloodline has ended with my sons, and I am old. Let the ships take the women, children, and young men first. A new kingdom must be born of vital blood. We old men are still of some value. We will make the orcs pay dearly when they come to take this place!
sk_SK: Môj rod skončil s mojimi synmi, a ja už som starý. Nech lode vezmú najmä ženy, deti, a mladých mužov. Nové kráľovstvo sa musí zrodiť z mladej krvi. A my starci zatiaľ ukážeme, že sme na niečo dobrí. Donútime orkov draho zaplatiť za toto miesto!

note: [message]: speaker=Prince Haldric
en: If there is no other way. May the bards forever sing of the valor of the Kings of Southbay! Jessene, about that book?
sk_SK: Nuž, ak inej cesty nieto. Nech bardi naveky spievajú o odvahe kráľa zo Southbay. Jessena, čo bude s tou knihou?

note: [message]: speaker=Lady Jessene
en: I’ll begin my translation. Oh, and you should seal up the sewer entrance.
sk_SK: Začnem pracovať na preklade. Aha, mal by si zapečatiť vchod do stoky.

note: [scenario]: id=12_A_Final_Spring
en: A Final Spring
sk_SK: Konečne jar

note: [object]: id=ruby_of_fire
en: The Ruby of Fire was imbued with magic in the distant west, and can be used to scorch enemies into submission.
sk_SK: Ohnivý rubín bol obdarený mágiou ďalekého západu, a možno pomocou neho spáliť a zotročiť nepriateľov.

note: [effect]: type=fire
en: ruby of fire
sk_SK: ohnivý rubín

note: [objective]: condition=lose
en: Death of King Addroran IX
sk_SK: Zomrie kráľ Addroran IX

note: [objective]: condition=lose
en: Death of Lord Typhon
sk_SK: Zomrie lord Tyfon

note: [message]: speaker=narrator
en: Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire.
sk_SK: Prešlo niekoľko mesiacov. Jessena preložila knihu pána kostejov Carora. Princ Haldrik sa snaží pochopiť tajomstvá Ohnivého rubínu.

note: [message]: speaker=Prince Haldric
en: I think I’ve figured something out. Look.
sk_SK: Myslím, že som na niečo prišiel. Aha.

note: [message]: speaker=Prince Haldric
en: Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I’ll save it for closer-ranged combat for now.
sk_SK: Au! Horúce, horúce, horúce! Jéj, niekto by tú vec mal naozaj pripevniť k žezlu alebo takému čomusi! Myslím, že si to zatiaľ nechám pre boj zblízka.

note: [message]: speaker=Lady Jessene
en: Watch it! Well, at least you’re improving.
sk_SK: Opatrne! Ale, zlepšuješ sa.

note: [message]: speaker=Burin the Lost
en: Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at being wizards.
sk_SK: Hmm. Bláznivý chalan nás ešte všetkých spáli. Ľudia by sa stále len hrali na čarodejníkov.

note: [message]: speaker=Southbay Guard 1
en: Orcs sighted! They’ve seized the frontier! To arms! To arms!
sk_SK: Orkovia na dohľad! Dobyli hranicu! Do zbrane! Do zbrane!

note: [message]: speaker=Sir Ladoc [message]: speaker=King Addroran IX
en: For the glory of Southbay!
sk_SK: Za slávu Southbayu!

note: [message]: speaker=King Addroran IX
en: Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!
sk_SK: Princ Haldrik, ja sa sústredím na obranu Southbayu. Ty musíš poraziť orkov. Lode ešte nie sú pripravené. Musíme poraziť týchto orkov, aby sme získali čas. Snaž sa nás tým rubínom nepozabíjať!

note: [message]: speaker=Prince Haldric
en: Very well. I’ll do my best.
sk_SK: Dobre. Budem sa snažiť.

note: [message]: speaker=Lord Typhon
en: I come seeking the Crown Prince!
sk_SK: Prichádzam za korunným princom!

note: [message]: speaker=King Addroran IX
en: Who is this fish man?
sk_SK: Kto je ten rybí muž?

note: [message]: speaker=Lady Jessene
en: He’s a large part of the reason your son made it to the lands of the east. Lord Typhon provided us with pearls and an escort for our voyages in exchange for steel trident points and fishhooks. It’s difficult to be a blacksmith when you live underwater.
sk_SK: Je súčasťou dôvodu, pre ktorý sa váš syn dostal do východných krajín. Pán Tyfon nám dal perly a sprievod na cesty, výmenou za oceľové hroty trojzubcov a háčiky na ryby. Pod vodou sa železo ťažko spracováva.

note: [message]: speaker=Lord Typhon
en: Indeed it is. But where is the Prince?
sk_SK: Veru ťažko. Ale kde je princ?

note: [message]: speaker=Lady Jessene
en: The Crown Prince is dead. But we have need of your services again—
sk_SK: Korunný princ je mŕtvy. Ale vaše služby stále potrebujeme...

note: [message]: speaker=Lord Typhon
en: Under the same terms?
sk_SK: Rovnaké podmienky?

note: [message]: speaker=Lady Jessene [message]: speaker=Lady Dionli [message]: speaker=Lord Aryad [message]: speaker=Lord El’Isomithir [message]: speaker=Lord Logalmier
en: Agreed.
sk_SK: Súhlasím.

note: [message]: speaker=Lord Typhon
en: Good. We need the steel for our own war in the deep. I formally place the might of the merfolk at your disposal!
sk_SK: Dobre. Potrebujeme oceľ na naše vojny v hlbinách. Týmto vám odovzdávam moc nad morským ľudom!

note: [message]: speaker=narrator
en: You can now recruit merfolk!
sk_SK: Teraz môžeš verbovať morských ľudí!

note: [message]: speaker=King Addroran IX
en: Make haste. We must secure the frontier or it’s all over!
sk_SK: Rýchlo. Musíme ubrániť hranice, inak sme skončili!

note: [event] [unit_type]: id=Familiar, race=undead
en: Familiar
sk_SK: Známy

note: [event] [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan
en: Lich-Lord Jevyan
sk_SK: Kráľ kostej Jevyan

note: [message]: speaker=Lich-Lord Jevyan
en: King Addroran, your day is done. Prepare to be ground to dust. If you’re lucky I may raise you from death for my own amusement. Oh, and what’s this? I sense, I sense the Ruby of Fire.
sk_SK: Kráľ Addroran, tvoje dni skončili. Priprav sa, že ťa zadupeme do prachu. Možno sa mi bude chcieť oživiť ťa z mŕtvych pre vlastné pobavenie. Ach, a čo je toto? Cítim... cítim tu Ohnivý rubín.

note: [message]: speaker=Lady Jessene
en: You monster! You’ve betrayed our people — to ally yourself with these orcs?!
sk_SK: Ty netvor! Zradil si náš ľud... aby si sa spojil s týmito orkmi?!

note: [event]
en: Fool Prince
sk_SK: Bláznivý princ

note: [message]: speaker=Lich-Lord Jevyan
en: Fool girl! My ambition is boundless; I will survive to rule the orcs and all else. That is more than can be said for you. King Addroran, meet your son — you’ll be joining him soon enough.
sk_SK: Hlúpe dievča! Moje ambície siahajú do nekonečna. Ja prežijem vládu orkov. O vás sa to povedať nedá. Kráľ Addroran, toto je tvoj syn, čoskoro sa k nemu pripojíš.

note: [message]: speaker=King Addroran IX
en: NO!
sk_SK: NIE!

note: [message]: speaker=Fool Prince
en: Fath-er! Join... us...
sk_SK: Otče...! Poď... k nám...

note: [message]: speaker=Lady Jessene
en: His older brother was more attractive...
sk_SK: Jeho starší brat vyzeral lepšie...

note: [message]: speaker=Lady Jessene
en: Their reserves are arriving, and we haven’t secured the frontier! We’re dead!
sk_SK: Ich posily prichádzajú a my sme nezabezpečili hranice! Sme mŕtvi!

note: [message]: speaker=narrator
en: To Clearwater Port
sk_SK: Do prístavu Clearwater

note: [message]: speaker=narrator
en: To the Midlands &amp; Oldwood
sk_SK: Do Stredozeme &amp; Oldwoodu

note: [message]: speaker=narrator
en: To the Northrun
sk_SK: Do Northrunu

note: [message]: speaker=narrator
en: To the Midlands
sk_SK: Do Stredozeme

note: [message]: speaker=narrator
en: New Southbay
sk_SK: Nový Southbay

note: [message]: speaker=narrator
en: They sealed it, there is no escape for you!
sk_SK: Zapečatili to, nemáte kam ujsť!

note: [message]: speaker=unit
en: I am finished.
sk_SK: Skončil som.

note: [message]: speaker=Prince Haldric
en: We needed him to hold Southbay. We’re done for!
sk_SK: Potrebovali sme ho na obranu Southbayu. Sme hotoví!

note: [message]: speaker=Prince Haldric
en: We’ve defeated the orcs. Let’s rig the ships and get out of here.
sk_SK: Porazili sme orkov. Naložme lode a poďme odtiaľto.

note: [message]: speaker=King Addroran IX
en: Oh, for my sons... — As we agreed. I will hold Southbay until my last breath.
sk_SK: Za mojich synov... Ako sme sa dohodli. Budem držať Southbay do posledného dychu.

note: [message]: speaker=Lady Jessene
en: With the help of the merfolk, and my knowledge of an island that will make a good re-provisioning point, we should be able to embark for the great lands that are to the east.
sk_SK: S pomocou morského ľudu a mojimi vedomosťami o ostrovoch, kde si možno doplniť zásoby, mali by sme sa byť schopní doplaviť do veľkých krajín na východe.

note: [message]: speaker=Lady Jessene
en: What I don’t like is the fact that Lich-Lord Jevyan, after whom our very capital is named, betrayed my people. To make matters worse, he knows that you have that ruby.
sk_SK: Nepáči sa mi fakt, že pán kostejov Jevyan, po ktorom sa volá naše hlavné mesto, zradil môj ľud. A čo je ešte horšie, vie, že máš ten rubín.

note: [message]: speaker=Prince Haldric
en: There’s not much we can do about that now. I dub this fine ship the Eldaric, in honor of my father. About that island...
sk_SK: S tým už teraz veľa nenarobíme. Krstím túto loď menom Eldarik, na počesť môjho otca. A čo sa ostrova týka...

note: [message]: speaker=Burin the Lost
en: Great, more boats, and now an ocean!
sk_SK: Super, ďalšie lode, a teraz oceán!

note: [message]: speaker=King Addroran IX
en: After you make it to this new land, send some of the ships back, for there may still be survivors in Southbay.
sk_SK: Keď dorazíte do novej zeme, pošlite naspäť niektoré lode, pre tých, čo možno prežili v Southbayi.

note: [message]: speaker=King Addroran IX
en: My son!
sk_SK: Syn môj!

note: [scenario]: id=13_Peoples_in_Decline
en: Peoples in Decline
sk_SK: Klesajúci ľud

note: [part]
en: Several days later Prince Haldric departs in his ship, the Eldaric, his home and the Green Isle lost to him forever. Before him lay a vast expanse of stormy seas, and the mysterious island that Lady Jessene has mentioned, and even more exotic lands even further to the East.
sk_SK: O niekoľko dní neskôr princ Haldrik na svojej lodi Eldarik opúšťa svoj stratený domov a Zelený ostrov naveky. Leží pred ním šírava búrlivého mora a tajomný ostrov, ktorý spomínala lady Jessena, a ďalšie exotické krajiny ďalej smerom na východ.

note: [part]
en: The island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay had managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There will be little left of that foothold by now.
sk_SK: Ostrov, ku ktorému sa kráľ Haldrik a jeho posádka blížia, je očividne bývalou sopkou, ktorá sa teraz pomaly ponára do mora. Starší korunný princ zo Southbay na tomto ostrove vybudoval pevnosť, napriek bojovnej povahe miestych jašterích obyvateľov. Teraz už ale z tej pevnosti sotva čo zostalo.

note: [side]: type=Drake Flameheart, id=Kegrid [side]: type=Drake Flameheart, id=Gerrick [side]: type=Drake Flameheart, id=Merkush
en: Drakes
sk_SK: Jašteri

note: [side]: type=Drake Flameheart, id=Merkush
en: Merkush
sk_SK: Merkuš

note: [message]: speaker=narrator
en: After some time at sea an island is spotted. The Eldaric docks at a crude port that appears to be deserted.
sk_SK: Po nejakom čase na mori uvideli ostrov. Eldarik zakotvil pri napohľad opustenom prístave.

note: [message]: speaker=Burin the Lost
en: Land! Land! Bless the Lords of Light!
sk_SK: Zem! Zem! Ďakujte pánom svetla!

note: [message]: speaker=Lady Jessene
en: This is the Elder Prince’s island all right. We had a heck of a time pacifying the drakes who live here. Oh my, it looks like they’ve rearmed!
sk_SK: Tak toto je ostrov staršieho princa. Zažili sme tu hrozné chvíle, keď sme pacifikovali jašterov, ktorí tu žijú. Ach, vyzerá to, že sa znovu vyzbrojili!

note: [message]: speaker=Prince Haldric
en: We come in peace. We only seek to re-provision our ships.
sk_SK: Prichádzame v mieri. Chceme si len doplniť zásoby do lodí.

note: [message]: speaker=Lady Jessene
en: I don’t think diplomacy is going to work.
sk_SK: Nemyslím, že diplomacia zaberie.

note: [message]: speaker=Gerrick
en: Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the glory of the Lords of Morogor!
sk_SK: Tak ssste sssa zassse vrátili, aby ssste nám robili zle. Pripravte sssa na sssmrť! Za ssslávu vládcov Morogoru!

note: [message]: speaker=Lady Jessene
en: Do I need to say, <i>“I told you so”</i>?
sk_SK: Mám povedať <i>“Vravela som ti”</i>?

note: [event]
en: Bitey the Serpent
sk_SK: Had Hryzač

note: [message]
en: Look out, a serpent has emerged from the deep.
sk_SK: Pozor, z hlbín sa vynoril had.

note: [message]: speaker=Prince Haldric
en: Well, it looks like their warriors have given up the fight. We should be able to re-provision the ships now.
sk_SK: No, zdá sa, že ich bojovníci to vzdali. Teraz by sa nám malo podariť doplniť zásoby na lode.

note: [message]: speaker=Lady Jessene
en: The nice thing is, they’ll go back to guarding this island after we’re gone for a while. It’ll make a good way of preventing others from following us.
sk_SK: Dobré je na tom to, že chvíľu po tom, ako odídeme, sa vrátia strážiť tento ostrov. To zabráni druhým, aby nás nasledovali.

note: [message]: speaker=Prince Haldric
en: This island is slowly sinking. Hmm, I wonder what they’ll do when it gets too small for them?
sk_SK: Tento ostrov sa pomaly ponára. Hm, čo sa asi stane, keď bude pre nich príliš malý?

note: [message]: speaker=Lady Jessene
en: They seem rather intelligent. They’re certainly belligerent and numerous. I’m sure they’ll eventually evacuate. Just like us right now.
sk_SK: Nuž, vyzerajú pomerne inteligentne. Určite sú bojaschopní a početní. Som si istý, že sa nakoniec odsťahujú. Rovnako ako teraz my.

note: [message]: speaker=Prince Haldric
en: I don’t find that thought very comforting.
sk_SK: Akosi ma tá predstava nepotešila.

note: [message]: speaker=Familiar
en: <i>Clack</i>! <i>Clack!</i>
sk_SK: <i>Klep</i>! <i>Klep!</i>

note: [message]: speaker=Lady Jessene
en: The fleet is starving, we’ll never pacify this island before we all die!
sk_SK: Posádka hladuje, nikdy tento ostrov nedobyjeme, a všetci zomrieme!

note: [scenario]: id=14_Rough_Landing
en: Rough Landing
sk_SK: Drsné pristátie

note: [part]
en: After a particularly bad series of storms the Eldaric has taken on water, and much of the fleet has been scattered. Lord Typhon suggests stopping at a group of small windswept islands to regroup.
sk_SK: Po zvlášť zlej sérii búrok, ktoré Eldarik zakúsil na vode, sa väčšina flotily rozbila. Lord Tyfon navrhuje, aby sa zastavili v závetrí skupinky ostrovov kvôli zoskupeniu.

note: [side]: type=Naga Warrior, id=Abraxas [side]: type=Naga Warrior, id=Xamalia [side]: type=Naga Warrior, id=Gaxmail
en: Naga
sk_SK: Hadí človek

note: [message]: speaker=Burin the Lost
en: I don’t think I can take much more of this. I’m feeling ill!
sk_SK: Zdá sa mi, že už toho viac neznesiem. Cítim sa chorý!

note: [message]: speaker=Lord Typhon
en: Be careful, these islands aren’t safe. We’re in naga territory. But this is the only place to stop with soft sand beaches to make landfall... The nagas like to scavenge metal from ships that they capture here.
sk_SK: Dávaj pozor, tieto ostrovy nie sú bezpečné. Sme na území nagov. Ale je to jediné miesto s pieskovými plážami, kde môžeme zastaviť a vylodiť sa... Nagovia radi zbierajú kovové časti z lodí, ktoré sem zaženú.

note: [message]: speaker=Xamalia
en: Prey! Get them!
sk_SK: Korisť! Chyťte ich!

note: [message]: speaker=Prince Haldric
en: The fleet must regroup here. We have to defeat these monsters.
sk_SK: Flotila sa tu musí preskupiť. My musíme poraziť tieto potvory.

note: [case]
en: Chompey the Serpent
sk_SK: Had Chrúmač

note: [case]
en: Scaly the Serpent
sk_SK: Had Šupinatec

note: [case]
en: Toothey the Serpent
sk_SK: Had Zubatec

note: [message]: speaker=Prince Haldric
en: We’ve defeated the nagas. The fleet should be able to regroup here.
sk_SK: Porazili sme nagov. Mohli by sme preskupiť flotilu.

note: [message]: speaker=Lady Jessene
en: The next time we see land, it should be the great continent to the east.
sk_SK: Až nabudúce pristaneme, malo by to byť na veľkom východnom kontinente.

note: [message]: speaker=Prince Haldric
en: I’ll be glad when this voyage is over. We’re almost there. Almost there.
sk_SK: Budem šťastný, keď sa táto cesta skončí. Už sme skoro tam. Skoro tam.

note: [message]: speaker=Lady Jessene
en: I think we’re being followed...
sk_SK: Myslím, že nás nasledujú...

note: [message]: speaker=Lady Jessene
en: We were too slow... The fleet will be scattered to the four corners of the world!
sk_SK: Sme príliš pomalí... Flotila bude roztratená po všetkých kútoch sveta!

note: [scenario]: id=15_A_New_Land
en: A New Land
sk_SK: Nová zem

note: [part]
en: After the defeat of the nagas, Haldric’s refugees take on fresh water and hunt small game, relieved to have land beneath their feet. When they depart, even the sea-weather is milder.
sk_SK: Po porážke hadích ľudí si Haldrikovi utečenci nabrali čerstvej vody a ulovili zver. Uľavilo sa im, že majú zem pod nohami. Keď odchádzali, ešte aj morské počasie bolo pokojnejšie.

note: [part]
en: After a week’s steady sailing eastward, they begin to hear the cries of gulls and feel the loom of the land. The Great Continent appears before them over the summer-lit seas.
sk_SK: Po týždni plavby na východ začuli škreky čajok a pocítili vánok z pevniny. Pred nimi sa za slnkom zaliatym morom objavil Veľký kontinent.

note: [side]: type=Elvish Marshal, id=Glimir [side]: type=Dwarvish Lord, id=Dursil [side]: type=Elvish Champion, id=Eowarar
en: Continentals
sk_SK: Pevninčania

note: [objective]: condition=win
en: (the scenario ends when any unit perishes)
sk_SK: (kolo skončí, keď jedna z jednotiek zahynie)

note: [objective]: condition=win
en: Avoid deaths for as long as possible
sk_SK: Vyhýbaj sa konfliktu tak dlho, ako len môžeš

note: [note]
en: You will receive a finish bonus — equal to an early finish bonus — for the number of turns you lasted.
sk_SK: Získaš bonus na konci - zhodný s bonusom za skoré víťazstvo - za každý ťah, ktorý vydržíš.

note: [note]
en: 20% of finishing gold carried over to the next scenario.
sk_SK: 20% zlata sa prenesie do ďalšieho kola.

note: [note]
en: Enemies will not initiate an attack if there is a risk of them dying.
sk_SK: Nepriatelia nezahája útok, ak je riziko, že niekto z nich zomrie.

note: [message]: speaker=narrator
en: Alas, the shore of the Great Continent was not so tranquil a place as it had appeared from at sea.
sk_SK: Ale beda, pobrežie Veľkého kontinentu nebolo takým pokojným miestom, ako sa javilo z mora.

note: [message]: speaker=Glimir
en: Go home, you vile dwarves! By treaty you are pledged to only the hills and mountains to the north of the Great River. This is not your land.
sk_SK: Choďte domov, podlí trpaslíci! Podľa dohody sú vaše iba kopce a hory na sever od Veľkej rieky. Toto nie je vaša zem.

note: [message]: speaker=Dursil
en: Our lands are become full, and our mines go to the bottom of the world. We have won our war against those things that live in the dark. By what right do you claim all of the forests of the world, and all of the land south of the Great River, and force us onto only the hills and mountains of the north? There are hills and mountains as good as any here in the south!
sk_SK: Naše kraje sú už plné, a naše bane siahajú až k základom sveta. Zvíťazili sme v bojoch proti veciam, ktoré žijú v temnotách. Akým právo si vy privlastňujete všetky lesy sveta, celú krajinu južne od Veľkej rieky, a nás nútite žiť iba v kopcoch a horách na severe? Tu na juhu sú rovnako dobré kopce a hory ako hocikde inde!

note: [message]: speaker=Glimir
en: By the right of treaty, ancient but still true—
sk_SK: Právom dohody, dávnej, no stále platnej...

note: [message]: speaker=Dursil
en: Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge half of what your people do, and still be rich, and I’m not the first to have the thought!
sk_SK: Pche! Vy neschopní elfovia: <i>"My nesekáme stromy, my les pestujeme."</i>  Naše sekery dokážu ťažiť drevo za pätinu ceny! Keď budem pýtať len polovicu z toho, čo vaši, stále na tom zbohatnem; a nie som prvý, komu to už napadlo!

note: [message]: speaker=Glimir
en: Wait, I see a ship. Many ships. We’re being invaded!
sk_SK: Počkaj, vidím loď. Veľa lodí. Je to invázia!

note: [message]: speaker=Dursil
en: Umm, we’re being invaded? Fine, we’ll sort out our differences later. Let’s get them first.
sk_SK: Hmm, invázia? Dobre, naše záležitosti chvíľku počkajú. Vybavme si to najprv s nimi.

note: [message]: speaker=Prince Haldric
en: We come in peace. May our peoples—
sk_SK: Prichádzame v mieri. Môžu naši ľudia...

note: [message]: speaker=Dursil
en: Get them!
sk_SK: Na nich!

note: [message]: speaker=Lady Jessene
en: Gee, and you were practicing that speech for days. I guess that’s it for diplomacy then. Haldric, we should avoid bloodshed even if we have to ward them off. There has to be a peaceful resolution to this.
sk_SK: Jémine, a to si ten prejav trénoval celé dni. Myslím, že diplomacie zatiaľ stačilo. Haldrik, nemali by sme privolávať veľa jednotiek, radšej sa vyhnúť boju. Toto sa musí dať nejako mierovo urovnať.

note: [message]: speaker=Burin the Lost
en: In the name of... This is the continent of my home. But I set out east. I must have traveled clear around the world.
sk_SK: V mene... Toto je môj rodný svetadiel. Ale veď ja som putoval na východ. Musel som prejsť okolo celého sveta.

note: [message]: speaker=Burin the Lost
en: My people are too far south. I don’t know what’s going on here. I’ll stick with you until the end. You’ve been a good friend. Just no more sea voyages.
sk_SK: Môj národ je príliš ďaleko na juhu. Neviem, čo sa tu deje. Zostanem s tebou až do konca. Si môj dobrý priateľ. Len už žiadne ďalšie putovanie po mori.

note: [message]: speaker=Lady Jessene
en: I bet this wasn’t the welcome you were expecting.
sk_SK: Stavím sa, že si nečakal takéto privítanie.

note: [event] [side]: type=Autumn Shyde, id=Lady Dionli
en: Lady Dionli
sk_SK: Pani Dionli

note: [message]: speaker=Lady Dionli
en: What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me.
sk_SK: Čo? Čo sa tu deje? Trpaslíci? Ľudia? Lode? Glimir, povedz mi.

note: [message]: speaker=Glimir
en: The stories are true. There must be dwarven colonists in the Brown Hills. We caught this band chopping wood near the bay. Then we saw lots of ships. Not like before, with that fellow from Southbay and his lone ship. It was always interesting when he stopped by.
sk_SK: Ten príbeh je pravda. V Hnedých kopcoch musia byť trpaslíčie kolónie. Túto bandu sme chytili, keď rúbali drevo pri zátoke. Potom sme videli veľa lodí. Nie ako predtým, tento chlapík zo Southbay a jeho osamelá loď. Bolo vždy zaujímavé, keď sa zastavil.

note: [message]: speaker=Glimir
en: We thought we were being invaded. We, erm, put our differences aside with the dwarves, for the moment, and decided to deal with this first.
sk_SK: Mysleli sme si, že je to invázia. Nuž, ehm, odložme nateraz naše spory s trpaslíkmi bokom, a rozhodnime sa, čo urobíme s týmto.

note: [message]: speaker=Lady Dionli
en: These are disturbing trends. Human, it is by luck alone that I am here to spare you. For on this day the Council of Lords is meeting in a forest not far from here.
sk_SK: To je znepokojujúci vývoj. Človeče, je to číre šťastie, že som tu, aby som ti pomohla. Pretože práve dnes sa v neďalekom lese stretáva Rada šľachticov.

note: [message]: speaker=Prince Haldric
en: I am Prince Haldric. We come in peace. May our peoples—
sk_SK: Som princ Haldrik. Prichádzame v mieri. Môžu naši ľudia...

note: [message]: speaker=Lady Jessene
en: Haldric.
sk_SK: Haldrik.

note: [message]: speaker=Lady Dionli
en: As for you, dwarf, return to the Brown Hills. Then tell your people to prepare to return to the north.
sk_SK: Čo sa teba týka, trpaslík, vráť sa do Hnedých kopcov. Potom povedz svojim ľuďom, nech sa pripravia na návrat na sever.

note: [message]: speaker=Dursil
en: I’ll return to the hills, but I can’t promise that my people will go. Hmph!
sk_SK: Vrátim sa do kopcov, ale nemôžem za svojich ľudí sľúbiť, že pôjdu. Hm!

note: [message]: speaker=Lady Dionli
en: Haldric, is it? You are their leader? You and your advisers are to come with me. It will be safe for your passengers to disembark here.
sk_SK: Takže Haldrik? Ty si ich veliteľ? Ty a tvoji poradcovia, poďte so mnou. Vaši cestujúci sa tu môžu bezpečne vylodiť.

note: [message]: speaker=Lady Jessene
en: Maybe it’d be best if you didn’t mention our little friend following us...
sk_SK: Možno bude lepšie, ak nespomenieš nášho malého priateľa...

note: [message]: speaker=Lord Typhon
en: I must return to my people. You have kept your word, you may avail of my services in the future. The services of my people will remain at your disposal.
sk_SK: Musím sa vrátiť k svojmu ľudu. Dodržali ste slovo a môžete sa v budúcnosti spoľahnúť na moju pomoc. Pomoc môjho ľudu je vám naďalej k dispozícii.

note: [message]: speaker=Lord Typhon
en: I must return to my people. My warriors that fought by your side wish to remain with you. You have kept your word, and you may avail of my services in the future.
sk_SK: Musím sa vrátiť k svojmu ľudu. Moji bojovníci, ktorí bojovali na vašej strane, si želajú zostať s vami. Dodržali ste slovo a môžete sa v budúcnosti spoľahnúť na moju pomoc.

note: [message]: speaker=Prince Haldric
en: Jessene, send word that a third of the fleet is to return to the Green Isle, to look for more survivors. If they return tell them to keep returning until no more survivors are found.
sk_SK: Nech ťa morské prúdy rýchlo nesú, priateľu. Jessena, odkáž, že sa tretina flotily má vrátiť na Zelený ostrov a hľadať tých, čo prežili. Nech sa takto vracajú, až dokým neprivezú všetkých, čo nájdu.

note: [message]: speaker=Prince Haldric
en: May the currents carry you swiftly, my friend.
sk_SK: Nech sú k tebe vlny priaznivé.

note: [message]: speaker=Prince Haldric
en: Man the ships with skeleton crews, and give them the remaining supplies. Pass the word to Lord Typhon. Make sure that no more than a third of the fleet is sent. We must not provide the orcs with a ready-made fleet. Make haste, return before it is time to meet with these, what are they? Ahh, elves.
sk_SK: Nalož na lode len minimálnu posádku a daj im zvyšné zásoby. Pošli odkaz lordovi Tyfonovi. Dozri, aby neposlali viac ako tretinu flotily. Nemôžeme riskovať, že nás orkovia pripravia o celé loďstvo. Ponáhľaj sa, a vráť sa skôr než príde čas stretnúť sa s týmito... čo sú to zač? Aha, elfovia.

note: [message]: speaker=Prince Haldric
en: This is the second Eldaric I get to say goodbye to. At least this time it is easier than the first.
sk_SK: Toto je druhý Eldarik, s ktorým sa idem rozlúčiť. Aspoň je to teraz ľahšie ako po prvýkrát.

note: [scenario]: id=16_The_Kalian
en: The Ka’lian
sk_SK: Ka'lian

note: [side]: type=Autumn Shyde, id=Lady Dionli [side]: type=Elvish Champion Kalian, id=Lord Logalmier [side]: type=Elvish Sharpshooter, id=Lord Aryad [side]: type=Elvish Champion, id=Lord Logalmier
en: Elves
sk_SK: Elfovia

note: [option]
en: I think I’ll fight the dragon!
sk_SK: Myslím, že budem bojovať s drakom!

note: [message]: speaker=Prince Haldric
en: Lord Logalmier, I shall defeat your dragon.
sk_SK: Lord Logalmier, porazím vášho draka.

note: [option]
en: Let’s get those saurians and nagas on that beach!
sk_SK: Poďme na tých saurov a hadov na tamtej pláži!

note: [message]: speaker=Prince Haldric
en: Those cold blooded monsters will feel my wrath!
sk_SK: Tie chladnokrvné netvory pocítia môj hnev!

note: [option]
en: Let’s clear out that troll hole!
sk_SK: Vyčistime aj tamtú troliu dieru!

note: [message]: speaker=Prince Haldric
en: So what exactly is a troll?
sk_SK: A čo presne je trol?

note: [option]
en: Let’s put those souls on the cursed isle to rest!
sk_SK: Nech sa tie duše na prekliatom ostrove odoberú na večný odpočinok!

note: [message]: speaker=Prince Haldric
en: Undead. Bah! We’re pros at fighting them.
sk_SK: Nemŕtvi. Cha! Na tých sme odborníci.

note: [message]: speaker=Prince Haldric
en: In the name of peace between our peoples:
sk_SK: V mene mieru medzi našimi národmi:

note: [message]: speaker=Lord Logalmier
en: I fear my kin are too easy on you. I decree that you should be made to fight the Dragon of the Green Swamp and its saurian minions. If you can defeat him, you will have truly earned your place in this land.
sk_SK: Domnievam sa, že sme voči tebe príliš zhovievaví. Žiadam, aby si bojoval s drakom zo Zeleného močiara a jeho poddanými saurmi. Ak ho dokážeš poraziť, naozaj si vyslúžiš miesto v tejto krajine.

note: [message]: speaker=Lady Dionli
en: There is a group of saurians, friends of the dragon I’m sure, who are trading metal with the nagas of the sea. We should put a stop to this. They are located on a beach near here.
sk_SK: Je tam skupina saurov, nepochybne dračí spojenci, ktorí predávajú kov hadím ľuďom. Mali by sme to naozaj zastaviť. Sú na neďalekom pobreží.

note: [message]: speaker=Lord Aryad
en: We are having a problem with a troll-hole in the Brown Hills. While I find the thought of those dwarves stumbling on the trolls vaguely amusing, this should make an adequate quest for you.
sk_SK: Máme problémy s dierou trolov v Hnedých vrchoch. Predstava, ako sa títo trpaslíci budú štverať na orkov je dosť zábavná, ale myslím, že to pre vás bude primeraná úloha.

note: [message]: speaker=Lord El'Isomithir
en: Long ago, a clan of elves on the Isle of Tears fell under the sway of a dark curse. Their souls still haunt that place and no elf will go there. You should clear this isle, and put their souls to rest.
sk_SK: Pred mnohými rokmi kmeň elfov na Ostrove Sĺz padol za obeť temnej kliatbe. Ich duše stále na tom mieste strašia a žiaden elf sa tam neodváži. Vyčistite ten ostrov a pošlite ich duše na odpočinok.

note: [message]: speaker=Lord Logalmier
en: Ahh, you have defeated the dragon, man of the west-north, you are truly impressive for a human.
sk_SK: Aha, porazil si draka, človeče zo severozápadu, na človeka si skutočne úctyhodný.

note: [message]: speaker=Lord Aryad
en: So, you have defeated the trolls. Welcome back, Haldric.
sk_SK: Takže si porazil trolov. Vitaj späť, Haldrik.

note: [message]: speaker=Lord El'Isomithir
en: Finally, the souls of our poor kin may rest. Thank you.
sk_SK: Konečne môžu duše našich blízkych odpočívať. Ďakujem ti.

note: [message]: speaker=Lady Dionli
en: Our beaches are free again. I knew I could trust you, Haldric.
sk_SK: Naše pobrežie je opäť voľné. Vedel som, že ti môžem dôverovať, Haldrik.

note: [message]: speaker=narrator
en: Haldric and his companions find themselves before the Ka’lian, or the Council of Elven Lords.
sk_SK: Haldrik a jeho spoločníci sa ocitli pred Ka'lianom, čiže radou elfích pánov.

note: [message]: speaker=Lord Logalmier
en: Dionli, why have you brought these humans before us?
sk_SK: Dionli, prečo si sem pred nás priviedol týchto ľudí?

note: [message]: speaker=Lady Dionli
en: They are of the same people as the Prince of Southbay. They come as refugees. I can see a use for them.
sk_SK: Sú z rovnakého národa ako princ zo Southbay. Prišli sem ako utečenci. Mohli by nám byť užitoční.

note: [message]: speaker=Lord Aryad
en: What use would that be? What need could we have for the shortliveds here?
sk_SK: Užitoční na čo? Načo by sme tu potrebovali týchto krátkožijúcich?

note: [message]: speaker=Lady Dionli
en: The dwarves have come to the Brown Hills. While they live long, even they grow like weeds when in an empty field. There is trouble brewing.
sk_SK: Do hnedých hôr prišli trpaslíci. Žijú dlho a rozťahujú sa ako burina prázdnom poli. Jedného dňa s nimi budú problémy.

note: [message]: speaker=Lady Dionli
en: It is better to be the greater of three than the lesser of two. The Prince of Southbay was good, he was a credit to his people. Maybe these ones are made of the same stuff.
sk_SK: Je lepšie byť väčším medzi troma, než menším spomedzi dvoch. Princ zo Southbay bol dobrý, robil česť svojmu ľudu. Možno i títo sú z rovnakého cesta.

note: [message]: speaker=Lord El'Isomithir
en: But why then do they come as refugees? Speak, human.
sk_SK: Ale prečo prichádzajú ako utečenci? Vrav, človeče.

note: [message]: speaker=Prince Haldric
en: Our people come in peace. There was a war in our homeland. We are refugees. We come seeking a new home, since our island to the west and north is now forfeit.
sk_SK: Naši ľudia prichádzajú v mieri. V našej domovine bola vojna. My sme utečenci. Prišli sme hľadať nový domov, pretože náš ostrov na severozápade je teraz v troskách.

note: [message]: speaker=Lord El'Isomithir
en: So you come to steal our land? We know your kind, humans of the west-north.
sk_SK: Takže ste prišli ukradnúť našu zem? Poznáme takých, ako ste vy, ľudia zo severozápadu.

note: [message]: speaker=Prince Haldric
en: We only wish to live in peace. The dwarves are peoples of mountain and hill, the elves are people of the forests, we only seek some of the space in between.
sk_SK: Chceme len žiť v mieri. Trpaslíci obývajú hory a kopce, elfovia žijú v lesoch, my si hľadáme iba nejaké miesto medzi nimi.

note: [message]: speaker=Lady Dionli
en: I suggest that we grant these humans the plains to the north and south of the Great River.
sk_SK: Navrhujem, aby sme týmto ľuďom dali roviny na severnom a južnom brehu Veľkej rieky.

note: [message]: speaker=Lord Aryad
en: They should be put to the test before such a grant is made.
sk_SK: Skôr ako im dáme takýto dar, musíme ich vyskúšať.

note: [message]: speaker=Lord El'Isomithir
en: A quest for each of us then?
sk_SK: Skúška pre každého z nás?

note: [message]: speaker=Lord Logalmier
en: Agreed. (<i>Sigh</i>)
sk_SK: Súhlasím. (<i>Povzdych</i>)

note: [message]: speaker=Prince Haldric
en: Umm, agreed.
sk_SK: Hm, dohodnuté.

note: [message]: speaker=Lord Aryad
en: Well then, human. Each of us lords has a specific quest for you. If you complete them all you will be granted all of the plains in our domain and the hills south of the Great River; if not you will be forced to depart. So, which quest do you wish to undertake first?
sk_SK: Nuž dobre, človeče. Každý z nás vládcov má pre vás špeciálnu úlohu. Ak ich všetky splníte, dostanete všetky roviny v našej ríši, a kopce na juh od Veľkej rieky. Ak nie, budete musieť odísť. Na ktorú úlohu sa chcete podujať prv?

note: [message]: speaker=Lord Logalmier
en: Very good, but this is just the start, human. There is still much more for you to do.
sk_SK: Veľmi dobre, ale to je iba začiatok, človeče. Ešte je toho stále veľa pred vami.

note: [message]: speaker=Lord Logalmier
en: You are victorious again. You may yet earn your place in this land.
sk_SK: Opäť ste zvíťazili. Možno si svoje miesto na tomto ostrove naozaj zaslúžite.

note: [message]: speaker=Lord Logalmier
en: Ahh, my young prince, you’re not as soft as I thought.
sk_SK: Á, môj mladý princ, nie si taký mäkký, ako som si myslel.

note: [message]: speaker=Lady Dionli
en: You were successful, Prince Haldric. I knew you could do it.
sk_SK: Uspel si, princ Haldrik. Vedel som, že to dokážeš.

note: [message]: speaker=Lord Logalmier
en: Man of the west-north, you have earned your place on this great continent.
sk_SK: Človeče zo severozápadu, zaslúžil si si svoje miesto na tomto veľkom svetadieli.

note: [message]: speaker=Lord Aryad
en: As per our agreement, you and your people—
sk_SK: Podľa našej dohody, ty a tvoji ľudia...

note: [message]: speaker=Lord El'Isomithir
en: —may stay.
sk_SK: tu zostanú.

note: [message]: speaker=Lord Logalmier
en: We hereby grant you the plains to the north of the Great River, and the plains and hills to the south of the Great River. Be kind to the land. In a time of need we may call upon you, remember our generosity.
sk_SK: Týmto vám darujeme roviny na sever od Veľkej rieky, a roviny a kopce na juh od Veľkej rieky. Starajte sa o túto zem. A ak raz od vás niečo budeme potrebovať, spomeňte si na našu štedrosť.

note: [message]: speaker=Prince Haldric
en: Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— aren’t you setting us in conflict with the dwarves?
sk_SK: Dohodnuté. Vyhlasujem 'Dohodu o vzájomnej pomoci' medzi našimi národmi. Ale neznamená to, že nás chcete dostať do konfliktu s trpaslíkmi?

note: [message]: speaker=Lord Logalmier
en: No. The dwarves have returned to the north. But humans mine as well, no? They are your resources to guard now. In the future we would be willing to trade with you.
sk_SK: Nie. Trpaslíci sa vrátili na sever. Ale aj ľudia ťažia. Nie? Sú to vaše suroviny, naložte s nimi, ako chcete. V budúcnosti by sme s vami radi obchodovali.

note: [message]: speaker=Lord Logalmier
en: Who is this?
sk_SK: To je kto?

note: [message]: speaker=Prince Haldric
en: It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the fighting there.
sk_SK: To je veliteľ Aethyr, z prístavu Clearwater. Bol som si istý, že si zahynul pri tých bojoch.

note: [message]: speaker=Commander Aethyr
en: No, sir. I was leading the final survivors of Clearwater Port. We were making our last stand at the lighthouse when one of your ships came. One of my men conked me on the head, then I woke up at sea.
sk_SK: Nie, pane. Viedol som posledných preživších z prístavu Clearwater. Mali sme poslednú hliadku na majáku, keď prišla jedna z vašich lodí. Jeden z mojich mužov ma udrel do hlavy, a prebudil som sa na mori.

note: [message]: speaker=Commander Aethyr
en: I come bearing news. Some ‘old friends’ have decided to make an appearance. You should go ‘greet’ them.
sk_SK: Prinášam správy. Pár 'starých priateľov' sa rozhodlo zjaviť. Máš ich ísť 'privítať'.

note: [message]: speaker=Lady Jessene
en: I fear our friend has said too much. You go on ahead, I’ll catch up with you.
sk_SK: Obávam sa, že náš priateľ toho povedal veľa. Choď dopredu, ja ťa dobehnem.

note: [scenario]: id=17a_The_Dragon
en: The Dragon
sk_SK: Drak

note: [side]: type=Saurian Flanker, id=Irix [side]: type=Saurian Flanker, id=Vriss [side]: type=Saurian Flanker, id=Axiz [side]: type=Saurian Flanker, id=Satras
en: Saurians
sk_SK: Sauri

note: [objective]: condition=win
en: Slay the Dragon
sk_SK: Zabiješ draka

note: [objective]: condition=win
en: Slay the Dragon and defeat all enemy leaders
sk_SK: Zabiješ draka a porazíš všetkých nepriateľov

note: [message]: speaker=narrator
en: After some days of travel Haldric finds himself confronted by a vast expanse of swamp. A small island with a mountain dominates the view. That can only be the home of the dragon.
sk_SK: Po pár dňoch cesty sa Haldrik ocitol zoči-voči rozľahlému močiaru. Vo výhľade vyčnieval ostrovček s horou. Jedine to by mohol byť dračí domov.

note: [message]: speaker=Burin the Lost
en: Flies, flies, everywhere! Ack!
sk_SK: Muchy, všade muchy! Fuj!

note: [message]: speaker=Prince Haldric
en: ‘Prince Haldric the Dragonbane’ sounds rather nice.
sk_SK: 'Princ Haldrik, Drakobijca' znie celkom pekne.

note: [message]: speaker=Lady Jessene
en: We’ll see...
sk_SK: Uvidíme...

note: [message]: speaker=Prince Haldric
en: I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s a miracle any of us are alive at all.
sk_SK: Som rád, že je po všetkom. Elfovia nás rozhodne nešetria. Je zázrak, že je ešte niekto z nás vôbec nažive.

note: [message]: speaker=Lady Jessene
en: I’m still not calling you ‘the Dragonbane’.
sk_SK: Zatiaľ ťa nemôžem nazvať 'Drakobijca'.

note: [message]: speaker=Prince Haldric
en: Watch for the big mudcrawlers. They divide when you kill them.
sk_SK: Pozor na veľké blatovce. Keď ich zabijete, rozdelia sa.

note: [then]
en: Shek’kahan
sk_SK: Šek'kahan

note: [message]: speaker=Shek'kahan
en: It is unwise to trifle with dragons, boy!
sk_SK: Je nerozumné zahrávať sa s drakmi, chlapče!

note: [message]: speaker=Prince Haldric
en: We shall see.
sk_SK: Uvidíme.

note: [message]: speaker=Shek'kahan
en: Who dares disturb Shek’kahan the Terrible?
sk_SK: Kto sa opovažuje vyrušiť Shek'kahana Strašného?

note: [message]: speaker=Prince Haldric
en: I do, you fiend!
sk_SK: Ja, ty mrcha!

note: [message]: speaker=Lady Jessene
en: We still have to slay the dragon!
sk_SK: Stále musíme zabiť draka!

note: [message]: speaker=Prince Haldric
en: The dragon’s cave has yielded some treasure!
sk_SK: Dračia jaskyňa obsahuje slušný poklad!

note: [message]: speaker=Shek'kahan
en: No!
sk_SK: Nie!

note: [message]: speaker=Prince Haldric
en: We’ve slain the dragon:
sk_SK: Zabili sme draka:

note: [option]
en: Let’s get out of here!
sk_SK: Vypadnime odtiaľto!

note: [option]
en: Let’s finish off the rest of these monsters!
sk_SK: Dorazme aj tie zvyšné potvory!

note: [message]: speaker=Prince Haldric
en: More saurians are arriving. They’ve surrounded us! We’re doomed.
sk_SK: Prichádzajú ďalší sauri. Obkľúčili nás! Sme stratení.

note: [message]: speaker=Lady Jessene
en: We already killed the dragon. We really don’t need to be spending this much time chasing down the rest of these lizards.
sk_SK: Draka sme už zabili. Naozaj nemusíme tráviť toľko času naháňaním ostatných jašterov.

note: [message]: speaker=Prince Haldric
en: You’re right, you’re right. Let’s head back.
sk_SK: Pravda, pravda. Vráťme sa späť.

note: [scenario]: id=17b_Lizard_Beach
en: Lizard Beach
sk_SK: Pobrežie jašteríc

note: [side]: type=Saurian Flanker, id=Tirasch [side]: type=Saurian Flanker, id=Ssirk
en: Monsters
sk_SK: Obludy

note: [message]: speaker=narrator
en: After a long trek, Prince Haldric and his companions find themselves on a sunny beach. While normally this would be a pleasant occurrence, they find the saurians hard at work there.
sk_SK: Po dlhej púti sa princ Haldrik a jeho spoločníci ocitli na slnečnom pobreží. Za iných okolností by to bolo príjemné prekvapenie, ale vzápätí uvideli tvrdo pracujúcich saurov.

note: [message]: speaker=Ssirk
en: Monsters! We’re being invaded by monsters.
sk_SK: Príšery! Napadli nás príšery.

note: [message]: speaker=Tirasch
en: We must hold the beach until we can call our naga friends.
sk_SK: Musíme brániť pobrežie, kým neprivoláme našich hadích priateľov.

note: [message]: speaker=Prince Haldric
en: Us, monsters? Hmph... prepare to meet our blades.
sk_SK: My, príšery? Hmmm... pripravte sa, že vás rozsekáme.

note: [message]: speaker=Lady Jessene
en: (<i>Sigh</i>) I bet he sees none of the irony in that.
sk_SK: (<i>Vzdych</i>) Stavím sa, že si tú iróniu ani nevšimol.

note: [message]: speaker=Lady Jessene
en: We were too slow... Every naga in the sea will be upon us!
sk_SK: Boli sme príliš pomalí... Pôjde po nás každý hadí človek v tomto mori!

note: [message]: speaker=Prince Haldric
en: Ick! When you kill them they divide.
sk_SK: Bŕŕ! Keď ich zabijete, rozdvoja sa.

note: [event]
en: Riaa
sk_SK: Riá

note: [message]: speaker=Riaa
en: We must protect the saurians. We need the metal!
sk_SK: Musíme chrániť saurov. Potrebujeme ten kov!

note: [message]: speaker=Prince Haldric
en: We’ve cleared the beach. Let’s return to the elves.
sk_SK: Vyčistili sme pobrežie. Vráťme sa k elfom.

note: [scenario]: id=17c_Troll_Hole
en: Troll Hole
sk_SK: Trolia diera

note: [side]: type=Troll Warrior, id=Erart [side]: type=Troll Warrior, id=Raol [side]: type=Troll Warrior, id=Rilg [side]: type=Troll Warrior, id=Gulg
en: Trolls
sk_SK: Trolovia

note: [then]
en: Fang
sk_SK: Pazúr

note: [message]: speaker=narrator
en: It isn’t long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness.
sk_SK: Onedlho Haldrik a jeho spoločníci vchádzajú do Hnedých kopcov. Elfský sprievodca ich vedie do otvoreného ústia jaskyne, a schádzajú do temnoty.

note: [message]: speaker=Prince Haldric
en: Does anybody actually know anything about Trolls?
sk_SK: Takže, vie niekto z vás niečo o troloch?

note: [message]: speaker=Burin the Lost
en: I indeed do. They are ugly and mean, and will try to crush you like a bug. They heal very quickly.
sk_SK: Ja. Sú škaredí, hnusní, a snažia sa ťa rozmačkať ako chrobáka. A veľmi rýchlo sa uzdravujú.

note: [message]: speaker=Lady Jessene
en: Hmm... Do we really need to know that much about the trolls? I think it’s safe to say that the elves wouldn’t have sent us down here if they were at all friendly.
sk_SK: Hmm... No, až tak veľa sme toho o troloch asi vedieť ani nepotrebovali. Povedzme skrátka, že by nás sem dole elfovia neboli bývali poslali, keby to boli nejaké priateľské tvory.

note: [message]: speaker=Prince Haldric
en: Fair enough. Well, let’s get them!
sk_SK: Asi tak. No tak na nich!

note: [message]: speaker=Prince Haldric
en: We have failed... More of the trolls’ kin are arriving through the entrance.
sk_SK: Zlyhali sme... Ďalší trolovia prichádzajú cez vchod.

note: [message]: speaker=Prince Haldric
en: The trolls are beaten, but they were no easy opponents. It is no wonder why the elves pressed us to do their dirty work.
sk_SK: Trolovia sú porazení, ale neboli ľahkými súpermi. Nečudujem sa, že nás elfovia posielajú robiť svoju špinavú prácu.

note: [scenario]: id=17d_Cursed_Isle
en: Cursed Isle
sk_SK: Prekliaty ostrov

note: [message]: speaker=unit
en: She’s... She’s beautiful.
sk_SK: Ona je... Ona je prekrásna.

note: [event]
en: Midnight Queen
sk_SK: Kráľovná polnoci

note: [message]: speaker=Midnight Queen
en: You will be made to serve... Come admire me. Feel my love.
sk_SK: Budeš mi slúžiť... Poď ku mne. Poď za mojou láskou.

note: [message]: speaker=Prince Haldric
en: She is so...
sk_SK: Ona je taká...

note: [message]: speaker=Lady Jessene
en: Haldric, think with your brain!
sk_SK: Haldrik, rozmýšľaj mozgom!

note: [message]: speaker=Prince Haldric
en: Get her before she ensorcels us all!
sk_SK: Dostaň ju skôr ako nám spôsobí priveľa problémov!

note: [message]: speaker=unit
en: The temple is quite empty.
sk_SK: Chrám je pomerne prázdny.

note: [objective]: condition=win
en: Defeat the Vampire Queen
sk_SK: Porazíš kráľovnú upírov

note: [message]: speaker=narrator
en: After a short trip by sea, Haldric arrives on the elves’ cursed Isle of Tears. A fog hangs in the air.
sk_SK: Po krátkej morskej púti Haldrik prichádza na prekliaty elfský Ostrov Sĺz. Vo vzduchu visí hmla.

note: [message]: speaker=Burin the Lost
en: I said no more ships. Double-crossing humans! Ahh, I’ve been with you this far. Who’d have thought, a nautical dwarf.
sk_SK: Hovoril som, že už žiadne lode. Dočerta s týmito ľuďmi! Ech, keď už som s vami vydržal doteraz. Kto by si to pomyslel, trpaslík moreplavec.

note: [message]: speaker=Prince Haldric
en: I expect we’ll be facing more undead. Be careful.
sk_SK: Mám dojem, že narazíme na ďalších nemŕtvych. Daj si pozor.

note: [message]: speaker=Lady Jessene
en: These will be the long dead. Not like the undead that my people used, and they are elf-dead. Be careful indeed.
sk_SK: Títo sú už dávno mŕtvi. Nie ako nemŕtvi, ktorých používal môj národ; toto sú mŕtvi elfi. Buď však opatrný.

note: [message]: speaker=Minister Edren
en: All soldiers of darkness will meet the same fate by my hand.
sk_SK: Každého vojaka temnôt stretne odo mňa rovnaký osud.

note: [message]: speaker=Prince Haldric
en: Those elves are finally at rest. I hope that the curses they laid upon us hold no weight.
sk_SK: Títo elfovia môžu konečne odpočívať. Dúfam, že ich kliatby, ktoré na nás zosielali, nič neznamenajú.

note: [message]: speaker=Lady Jessene
en: Haldric, you’re too paranoid.
sk_SK: Haldrik, ty si paranoik.

note: [message]: speaker=Isorfilad
en: A curse upon all of your kin that visit this isle.
sk_SK: Nech padne kliatba na tých, čo navštívia tento ostrov.

note: [message]: speaker=Tinoldor
en: I wish a blight upon you and yours. May you never see peace.
sk_SK: Preklinam teba i tvoj rod. Nech nikdy nemáte pokoj.

note: [message]: speaker=Midnight Queen
en: My soul will haunt this place until the end of time! A curse upon you!
sk_SK: Moja duša bude strašiť na tomto mieste až do konca času! Buďte prekliati!

note: [message]: speaker=Prince Haldric
en: Without their queen the undead are simply fading away!
sk_SK: Bez svojej kráľovnej nemŕtvi strácajú silu!

note: [message]: speaker=second_unit
en: Back, back to the grave with you!
sk_SK: Späť, späť do hrobu s vami!

note: [message]: speaker=Lady Jessene
en: We still have to defeat that vampire queen!
sk_SK: Musíme ešte poraziť tú upírsku kráľovnú!

note: [message]: speaker=Prince Haldric
en: No! The ship that was supposed to pick us up sees that there’s still fighting. It’s not stopping. We’re trapped.
sk_SK: Nie! Loď, ktorá nás mala vyzdvihnúť, vidí, že sa tu ešte bojuje. Nezastaví sa po nás. Sme v pasci.

note: [scenario]: id=18_A_Spy_in_the_Woods
en: A Spy in the Woods
sk_SK: Zved v lesoch

note: [event]
en: Jessene in Hiding
sk_SK: Jessena v prestrojení

note: [message]: speaker=Lord Logalmier
en: So, a doom has followed them here from their old home. My Outriders have reported that orcs have made landfall. Orcs! The tree-killers of our most ancient legends. Some thought them only a nightmare to frighten children, and never real at all.
sk_SK: Osud ich teda prenasleduje až z ich bývalého domova. Moji prieskumníci hlásia, že sa vylodili orkovia. Orkovia! Vrahovia stromov z našich najstarších legiend. Niektorí si mysleli, že sú len nočnou morou na strašenie detí a nie reálni.

note: [message]: speaker=Lady Dionli
en: And he bears an artifact of some power. The orcs would not be able to sense that. There is some hand we cannot see at work here.
sk_SK: A on má pri sebe nejaký mocný artefakt. Orkovia by také čosi nenašli. Musí tu pôsobiť ešte nejaká väčšia sila.

note: [message]: speaker=Lord Aryad
en: We may have decided wrongly. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the dwarves.
sk_SK: Možno sme sa rozhodli nesprávne. Ak ľudia vyženú orkov, mali by sme dodržať slovo. Ak za nimi prídu ďalšie problémy, mali by sme ich nechať, nech si to vybojujú. Potom si 'poradíme' s tými, čo vyhrajú, a uzavrieme dohodu s trpaslíkmi.

note: [message]: speaker=Lady Dionli
en: But we spoke a Pact with this Haldric and these men of the west-north...
sk_SK: Ale s týmto Haldrikom a jeho ľuďmi zo severozápadu sme uzavreli spojenectvo...

note: [message]: speaker=Lord Logalmier
en: We are the people of the forest, you know that all words spoken to these un-people are of secondary importance to our own needs. As Lord Aryad said, <i>“If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the dwarves.”</i>
sk_SK: My sme ľud lesa. Vieš, že všetky slová povedané týmto nehodným sú menej dôležité ako naše vlastné potreby. Ako povedal pán Aryad: <i>"Ak za nimi prídu ďalšie problémy, mali by sme ich nechať, nech si to vybojujú. Potom si "poradíme" s tými, čo vyhrajú, a uzavrieme dohodu s trpaslíkmi."</i>

note: [message]: speaker=Lady Dionli
en: (<i>Sigh</i>) Agreed.
sk_SK: (<i>Vzdych</i>) Súhlasím.

note: [message]: speaker=Jessene in Hiding
en: Some friends. I must tell Haldric.
sk_SK: To sú ale priatelia. Musím povedať Haldrikovi.

note: [scenario]: id=19_The_Vanguard
en: The Vanguard
sk_SK: Predvoj

note: [message]: speaker=narrator
en: Haldric and his companions race across the plains to confront the resurgent orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on a fog-covered plain.
sk_SK: Haldrik a jeho spoločníci pochodujú cez lúky, aby sa zrazili s čakajúcou hrozbou orkov. V predvečer bitky pani Jessena dostihne Haldrika na lúke pokrytej hmlou.

note: [message]: speaker=Lady Jessene
en: Haldric, the elves, we can’t trust them!
sk_SK: Haldrik, tým elfom nemôžeme dôverovať!

note: [message]: speaker=Prince Haldric
en: I could have told you that.
sk_SK: To som vedel.

note: [message]: speaker=Lady Jessene
en: Haldric, it’s bad. The elves are having second thoughts. They think we might be more trouble than we’re worth. We have to defeat these orcs decisively.
sk_SK: Haldrik, je to zlé. Elfovia zase špekulujú. Myslia si, že s nami bude viac námahy ako úžitku. Musíme tých orkov drvivo poraziť.

note: [message]: speaker=Prince Haldric
en: That does not sound unreasonable.
sk_SK: No, to znie rozumne.

note: [message]: speaker=Lady Jessene
en: More orcs will follow after these. That ruby guarantees it. If more orcs follow us here, the elves seem content to let us fight it out. Then they said they would ‘deal with the survivors’.
sk_SK: Za týmito orkmi budú nasledovať ešte mnohí. Rubín je toho zárukou. Ak za nami pôjdu ďalší orkovia, elfovia nás ochotne nechajú vybojovať si to. Oni si vraj potom 'poradia s tými, čo prežijú'.

note: [message]: speaker=Lady Jessene
en: Jevyan is here... His familiar, that skull. He won’t let such a lucrative prize as the Ruby of Fire just slip away. Especially when he sees that he has the advantage.
sk_SK: Jevyan je tu... Tamten netopier, jeho maznáčik. Nenechá si len tak ujsť takú vzácnu cenu ako je Ohnivý rubín. Najmä ak vidí, že má výhodu.

note: [message]: speaker=Prince Haldric
en: I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of Fire, hide it in the hole.
sk_SK: Mám plán. Jessena, pamätáš sa na tú Troliu dieru? Tu máš, vezmi Ohnivý rubín, ukry ho v tej diere.

note: [message]: speaker=Lady Jessene
en: Haldric! What! Why?
sk_SK: Haldrik! Čo?! Prečo?

note: [message]: speaker=Prince Haldric
en: Just do it.
sk_SK: Skrátka to urob.

note: [message]: speaker=Prince Haldric
en: Commander Aethyr, did these orcs come on our ships? Did they capture the fleet we sent out?
sk_SK: Veliteľ Aethyr, prišli tí orkovia na našich lodiach? Chytili flotilu, ktorú sme vyslali?

note: [message]: speaker=Commander Aethyr
en: No, sir! They must have seized all remaining boats on the Green Isle. Our fleet should be returning any day now.
sk_SK: Nie, pane! Museli zhabať všetky zvyšné lode na Zelenom ostrove. Naša flotila by sa mala každú chvíľu vrátiť.

note: [message]: speaker=Prince Haldric
en: We are a refugee people. We must push back their vanguard, and secure our beachhead. If they capture our ships all is lost. We will be crushed under a tide of orcs.
sk_SK: Sme utečenci. Musíme zatlačiť naspäť ich predvoj, a zabezpečiť pobrežie. Ak sa zmocnia našich lodí, všetko je stratené. Vlna orkov nás rozdrví.

note: [message]: speaker=narrator
en: Lady Jessene soon departs. In the distance a voice booms:
sk_SK: Lady Jessena čoskoro odchádza. V diaľke duní hlas:

note: [message]: speaker=Tan-Gagar
en: Drop the gold where it is! We’ve paid our friends enough. There are humans about, I can smell ’em!
sk_SK: Položte to zlato! Zaplatili sme našim priateľom dosť. Tu niekde sú ľudia, cítim ich!

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll never beat the orcs to the beach.
sk_SK: Už nemáme čas... Nikdy orkov na pobreží neporazíme.

note: [message]: speaker=$chest_unit_temp.id
en: I’ve found the orcs’ chest! It’s filled with gold.
sk_SK: Našiel som orčiu truhlicu! Je plná zlata.

note: [message]: speaker=Norte
en: You will be felled by my hand, useless fleshbags!
sk_SK: Padnete mojou rukou, vy nepotrebné kopy mäsa!

note: [message]: speaker=Rabbin
en: Embrace your end, mortals!
sk_SK: Príjmite koniec, smrteľníci!

note: [message]: speaker=Burin the Lost
en: These monsters seem like they want to be embraced by my hammer!
sk_SK: Zdá sa, že tieto obludy by sa rady chopili môjho kladiva!

note: [case]
en: General Kafka
sk_SK: Generál Kafka

note: [message]: speaker=General Kafka
en: Never trust the living to do the job of the undead. Prepare to meet the inevitable!
sk_SK: Živým nikdy nemožno dôverovať, že vykonajú prácu nemŕtvych. Pripravte sa na nevyhnutné!

note: [message]: speaker=Minister Edren
en: The only job of the dead is to remain dead. Prepare to be reunited with the ground.
sk_SK: Jedinou prácou mŕtvych je zostať mŕtvymi. Pripravte sa na návrat pod zem.

note: [message]: speaker=Tan-Gagar
en: The meat is stronger than I thought! We must use all of our forces to stop them!
sk_SK: Mäso je silnejšie, ako som si myslel! Musíme použiť všetky naše sily, aby sme ich zastavili!

note: [message]: speaker=Tan-Erirt
en: Reserves! We can’t let the meat get to the landing site.
sk_SK: Posily! Nemôžeme to mäso pustiť na miesto, kde pristálo.

note: [message]: speaker=Prince Haldric
en: We’ve defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessene makes it back soon.
sk_SK: Porazili sme ich predvoj. Musíme sa spojiť s flotilou skôr ako ich Jevyan zničí a zajme lode. Dúfam, že sa Jessena čoskoro vráti.

note: [message]: speaker=Commander Aethyr
en: Oh, to join my family again! Do not mourn my passing.
sk_SK: Ach, idem za svojou rodinou! Neplačte za mnou.

note: [message]: speaker=Burin the Lost
en: Ahh, it’s great to be home! I’m not much for the politics, but it’s great to be home!
sk_SK: Ááá, je skvelé byť doma! Nestarám sa o politiku, ale som rád, že som doma!

note: [message]: speaker=Prince Haldric
en: Grab the troll’s gold and get moving!
sk_SK: Zober trollie zlato a pohni sa!

note: [scenario]: id=20_Return_of_the_Fleet
en: Return of the Fleet
sk_SK: Návrat flotily

note: [side]: type=Draug, id=General Heravan
en: General Heravan
sk_SK: Generál Heravan

note: [objective]: condition=lose
en: Death of Aethyr
sk_SK: Zomrie Aethyr

note: [message]: speaker=narrator
en: Haldric reaches the site where the fleet is due to return. Several ships have already docked. The orcs are on the frontier.
sk_SK: Haldrik prišiel na miesto, kam sa má vrátiť flotila. Niekoľko lodí už zakotvilo. Orkovia sú na hranici.

note: [message]: speaker=Commander Aethyr
en: Sir, some ships have landed... They look like they’ve been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea.
sk_SK: Pane, niektoré lode pristáli... Vyzerajú, že sú po ceste poškodené. Hm, zdá sa, že väčšina lodí zostáva na mori.

note: [message]: speaker=Prince Haldric
en: They’ve undoubtedly spotted the smoke from the orcish fires. We have to defeat these monsters before everybody starves at sea, or before Jevyan launches an attack with his fleet.
sk_SK: Nepochybne zbadali dym z orčích ohňov. Musíme poraziť tieto príšery skôr než všetci vyhladujú sa mori, alebo Jevyan zaútočí so svojou flotilou.

note: [message]: speaker=Commander Aethyr
en: Yes sir! The rest of the refugees have fled south, to our initial landing site. But if we fail here they’ll doubtless be slaughtered.
sk_SK: Áno, pane! Ostatní utečenci unikli na juh, na miesto nášho prvého pristátia. Ak tu prehráme, povraždia ich.

note: [message]: speaker=Burin the Lost
en: Well, that settles it. Enough talking, time to fight!
sk_SK: No tak je rozhodnuté. Dosť bolo rečnenia, je čas bojovať!

note: [message]: speaker=Commander Aethyr
en: For the glory of the men of the Green Isle!
sk_SK: Za slávu mužov zo Zeleného ostrova!

note: [message]: speaker=Prince Haldric
en: No, for the glory of all of the people of the west-north! Charge!
sk_SK: Nie, za slávu všetkých ľudí celého severozápadu! Do útoku!

note: [message]: speaker=Tan-Rinak
en: Bah! Puny human-worm, we will stomp you under our heels!
sk_SK: Cha! Ľudský červ... zašliapneme ťa do zeme!

note: [message]: speaker=General Heravan
en: —And raise your dead to serve us forever!
sk_SK: ...A tvoju mŕtvolu vzkriesime, aby nám navždy slúžila!

note: [message]: speaker=Lich-Lord Jevyan
en: Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to conceal the power of the Ruby of Fire. It makes little difference, your undead corpse will lay it at my feet.
sk_SK: Vzdaj sa, chlapče! Nemôžeš ma poraziť... Hm, čo je toto? Naučil si sa ovládať moc Ohnivého rubínu. Ale to je jedno, tvoje nemŕtve telo mi padne k nohám.

note: [message]: speaker=Prince Haldric
en: We’ll see about that. The Fool Prince of Southbay was wrong to start this war, but you’re the real monster. You’ve turned to using orcs as cheap lackeys and even sacrificed your own people to preserve your immortal unlife!
sk_SK: Uvidíme, ako to bude. Bláznivý princ zo Southbay sa mýlil, keď začal túto vojnu, ale ty si skutočná príšera. Začal si využívať orkov ako lacných lokajov a dokonca si obetoval vlastných ľudí, aby si si zachoval svoj nesmrteľný neživot!

note: [message]: speaker=Lich-Lord Jevyan
en: I am hardly concerned with the doing of mortal worms — they are no more than petty pawns, orcs and humans both. The only difference is that orcs will not complain as long as they are well fed.
sk_SK: Ťažko sa starám o počínanie smrteľných červov - nie sú ničím viac než drobnými pešiakmi, orkami aj ľuďmi. Jediný rozdiel je v tom, že orkovia sa nebudú sťažovať, kým budú dobre živení.

note: [message]: speaker=Tan-Halg
en: Actually, I <i>am</i> pretty hungry right now...
sk_SK: Vlastne <i>som</i> teraz dosť hladný...

note: [message]: speaker=Lich-Lord Jevyan
en: Pah. Just eat the humans, then. But leave the boy’s body intact.
sk_SK: Pah. Tak zjedzte ľudí. Ale telo chlapca nechajte neporušené.

note: [message]: speaker=Prince Haldric
en: Come and fight me yourself, you old bag of bones!
sk_SK: Poď a bojuj so mnou sám, ty staré vrece kostí!

note: [message]: speaker=Lich-Lord Jevyan
en: As if a measly child would be worth the effort. Enough of this. A curse of darkness upon you, young prince.
sk_SK: Ešte aby mizerné dieťa stálo za tú námahu. Už toho bolo dosť. Prekliatie temnoty na teba, mladý princ.

note: [message]: speaker=Commander Aethyr
en: I see masts on the horizon. Jevyan’s fleet is here! It’s all over.
sk_SK: Vidím sťažne na obzore. Jevyanova flotila je tu! Je po všetkom.

note: [message]: speaker=narrator
en: Please Disembark in an Orderly Fashion and Proceed South
sk_SK: Prosím usporiadane sa vyloďte a pokračujte smerom na juh

note: [message]: speaker=unit
en: Hmm, they left off the ‘or the orcs will eat you’ part.
sk_SK: Hm, vynechali to, že 'inak vás zožerú orkovia'.

note: [message]: speaker=Lady Jessene
en: I’m back, things went well! Haldric, I sure hope you know what you’re doing.
sk_SK: Som naspäť, všetko išlo skvele! Haldrik, dúfam, že vieš, čo robíš.

note: [message]: speaker=Prince Haldric
en: Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m glad you made it back in one piece.
sk_SK: Hm, o tom sa porozprávame neskôr. Teraz mám práve veľa práce. Som rád, že si sa vrátila celá.

note: [message]: speaker=Lady Jessene
en: Yes, it looks like you could use all of the help you can get.
sk_SK: Hej, vyzerá to, že sa ti hodí každá pomocná ruka.

note: [message]: speaker=Prince Haldric
en: We’ve defeated Jevyan’s forces. The ships must disembark their passengers quickly—
sk_SK: Porazili sme Jevyanove vojská. Lode musia pristáť a cestujúci rýchlo...

note: [message]: speaker=Lady Jessene
en: Haldric, what’s going on? What’s the plan?
sk_SK: Haldrik, čo sa deje? Aký máš plán?

note: [message]: speaker=Prince Haldric
en: We’re going to confront Jevyan and destroy him.
sk_SK: No, pôjdeme priamo na Jevyana a zničíme ho.

note: [message]: speaker=Lady Jessene
en: That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It’s because of that ruby. If I were paranoid I’d say that our dear old ‘tree-friend’ might have known as much.
sk_SK: To sa ľahšie povie než vykoná. Aj keď ho porazíme, prídu iní vládcovia kosteji. Je to kvôli tomu rubínu. Keby som bola paranoidná, povedala by som, že náš starý 'priateľ strom' to mohol vedieť.

note: [message]: speaker=Prince Haldric
en: We should discuss this in private. Here, come with me.
sk_SK: O tom by sme sa mali baviť v súkromí. Teraz poď so mnou.

note: [message]: type=Cuttle Fish
en: <i>Slurp, click, click, click!</i>
sk_SK: <i>Mľask, cvak, cvak, cvak!</i>

note: [message]: speaker=Prince Haldric
en: I don’t know what that is, but it doesn’t sound friendly.
sk_SK: Neviem, čo to je, ale neznie to priateľsky.

note: [message]: speaker=Flixta
en: You again! You will sssuffer for your attack against my people! Shek’kahan, our naga friendsss— You’ll pay! We have new friends now.
sk_SK: Zassse vy. Budete pykať za sssvoj útok na môj ľud! Šek'kahan, náššš hadí priateľ... Zaplatíte! Máme teraz nových ssspojencov.

note: [message]: speaker=Tan-Halg
en: My people are like a rock slide, you can run, but we will crush you... Ahhck!
sk_SK: Môj ľud je ako skalná lavína, môžete utekať, ale rozdrvíme vás... Ach!

note: [message]: speaker=Tan-Rinak
en: I— I die?
sk_SK: Zomieram...?

note: [scenario]: id=21_The_Plan
en: The Plan
sk_SK: Plán

note: [message]: speaker=Lady Jessene
en: So what is your plan?
sk_SK: Tak aký máš plán?

note: [message]: speaker=Prince Haldric
en: We’re going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then, if the orcs return, hopefully they’ll go looking for our not-so-loyal elven allies first.
sk_SK: Musíme presvedčiť Jevyana, že sme dali Ohnivý rubín elfom na zabezpečenie nášho miesta v tejto novej krajine. Potom, ak sa orkovia vrátia, snáď budú najprv hľadať u našich nie veľmi verných spojencov elfov.

note: [message]: speaker=Lady Jessene
en: Haldric, that’s devious. I kind of like this plan. But you spoke a pact with the elves. You’ll be expected to come to their aid.
sk_SK: Haldrik, to je zákerné. Takýto plán sa mi páči. Ale uzavrel si dohodu s elfmi. Budú čakať, že im prídeš na pomoc.

note: [message]: speaker=Prince Haldric
en: Yes, and we may come to their aid. We’ll have to weigh our options when and if the time comes. If the orcs return in great numbers, the brunt of their assault must fall on somebody else or we will not survive it. Who knows, maybe I won’t even come to their aid at all—
sk_SK: Áno, a možno im aj pôjdeme na pomoc. Aké budeme mať možnosti, to sa ukáže, až nastane ten čas, ak vôbec. Ak sa orkovia vrátia v hojnom počte, hlavný nápor útoku musí dopadnúť na niekoho iného. Ktovie, možno im ani neprídem na pomoc...

note: [message]: speaker=Lady Jessene
en: Many people would call you a coward if you did not. They would say that you turned your back on your pact with the elves. It’s not like you can tell people what I overheard.
sk_SK: Mnohí ľudia ťa potom budú nazývať zbabelcom. Povedia, že si zradil dohodu s elfmi. Nemôžeš im povedať to, čo teraz mne.

note: [message]: speaker=Prince Haldric
en: Recent events have taught me one thing: that survival trumps honor. Besides, they won’t be screaming at me — I’ll be dead.
sk_SK: Posledné udalosti ma naučili jednu vec: prežitie je viac ako česť. Napokon, na mňa už nebudú kričať... budem mŕtvy.

note: [message]: speaker=Lady Jessene
en: <i>What?!</i>
sk_SK: <i>Čo?!</i>

note: [message]: speaker=Prince Haldric
en: I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it — but that’s not the point. Jessene, you’re going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here.
sk_SK: Budem mŕtvy. Pozri, nemôžeme len tak povedať, že sme niekomu dali Ohnivý rubín; ani nemôžeme Jevyanovi poslať list. Budeme to síce tvrdiť... ale trochu inak. Jessena, musíš sfalšovať veľmi úradne vyzerajúcu zmluvu o tom, ako dávame elfom Ohnivý rubín výmenou za náš pobyt tu.

note: [message]: speaker=Prince Haldric
en: I’m going to face Jevyan, and if rumors of his power are true he’s going to pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind...
sk_SK: Ja sa postavím osobne proti Jevyanovi, a ak zvesti o jeho moci hovoria pravdu, vezme si tú zmluvu od mojej mŕtvoly. Potom musíš zničiť Jevyana hneď ako sa správa o zmluve roznesie medzi orkmi, ale skôr než sa z mojej nemŕtvej mysle bude môcť dočítať pravdu...

note: [message]: speaker=Lady Jessene
en: Haldric! I won’t do it... I won’t help. What is it with your kind, always rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you alive.
sk_SK: Haldrik! To neurobím... Pri tomto nebudem pomáhať. Čo je to s vami, že sa stále snažíte nejako bláznivo umrieť? Kto povedie týchto ľudí? Ja...<i>my</i> ťa potrebujeme živého.

note: [message]: speaker=Prince Haldric
en: You will. I wouldn’t have made it this far without you, Jessene. But everything turns on convincing Jevyan, it’s the only way we can possibly keep the orc hordes off our necks.
sk_SK: Ale budeš. Nedostal by som sa takto ďaleko bez teba, Jessena. Všetko smeruje k tomu, že musíme presvedčiť Jevyana, čím by sme si udržali hordy orkov z krku.

note: [message]: speaker=Lady Jessene
en: Haldric, this is ridiculous! I—
sk_SK: Haldrik, to je smiešne! Ja...

note: [message]: speaker=Commander Aethyr
en: There is no way I’m letting you go through with this, sir! Over our dead bodies, right Jessene?
sk_SK: Toto rozhodne nemôžem dopustiť, pane! Len cez naše mŕtvoly, však Jessena?

note: [message]: speaker=Lady Jessene
en: Right!
sk_SK: Správne!

note: [message]: speaker=Commander Aethyr
en: I’ll do it, sir. I’ll sacrifice myself to plant the false treaty.
sk_SK: Ja to urobím, pane. Obetujem sa, aby som podstrčil falošnú zmluvu.

note: [message]: speaker=Prince Haldric
en: No. I can’t ask you to do this.
sk_SK: Nie. O takéto niečo ťa nemôžem žiadať.

note: [message]: speaker=Commander Aethyr
en: You’ve denied me honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I’ll not be denied in this a third time!
sk_SK: Už dvakrát ste mi odmietli čestnú smrť. Prvýkrát pri príchode do prístavu Clearwater, a druhýkrát zase, keď ma vaša loď zachránila. Nemôžete mi ju odmietnuť po tretíkrát!

note: [message]: speaker=Prince Haldric
en: No, this is my sacrifice to make!
sk_SK: Nie, túto obeť musím priniesť ja!

note: [message]: speaker=Commander Aethyr
en: Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please, Sir! I beg you!
sk_SK: Pane, stratil som svoju rodinu i svoj domov. Chcem sa s nimi opäť stretnúť. Doprajte mi túto čestnú smrť... Prosím, pane!

note: [message]: speaker=Commander Aethyr
en: After this conflict is over I’ll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won’t be denied!
sk_SK: Až sa skončí tento konflikt, budem musieť dlhé roky trpieť sám, bez čestnej možnosti ísť za nimi. Chcem sa tomu netvorovi Jevyanovi pozrieť do očí, skôr ako sa poberiem! Nemôžeme mi to odmietnuť!

note: [message]: speaker=Prince Haldric
en: Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by the hand of Jevyan himself. We can’t have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice.
sk_SK: Dobre teda, ak si taký odhodlaný. Pamätaj, že ťa <i>musí</i> zabiť Jevyan osobne. Nemôžeme riskovať, že nejaký negramotný ork alebo kostlivec bez mysle získa tú zmluvu. Budeme si ctiť tvoju obeť.

note: [message]: speaker=Commander Aethyr
en: Honor me by destroying Jevyan! Preferably before he can do unnatural things to me. I want to rest in the ground, not be some mindless undead slave for all eternity!
sk_SK: Uctite si ju tak, že zničíte Jevyana. Pokiaľ možno skôr než so mnou urobí niečo neprirodzené. Chcem odpočívať v zemi, nie byť naveky nemŕtvym otrokom bez mysle!

note: [message]: speaker=Prince Haldric
en: We’ll make sure. I promise.
sk_SK: To určite urobíme. Sľubujem.

note: [message]: speaker=Lady Jessene
en: We’ll have to be careful to let one of the orcish leaders escape back to the Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. Sheesh... What is your kind’s infatuation with rushing to an ‘honorable death’?
sk_SK: Musíme si dať pozor, aby jeden z orčích veliteľov ušiel späť na Zelený ostrov s informáciou, že elfovia 'majú' Ohnivý rubín. Ach jaj... Čo ste všetci takí posadnutí zomrieť čo najrýchlejšie 'čestnou smrťou'?

note: [side]: type=Jevyan Cloaked, id=Lich-Lord Jevyan [side]: type=Orcish Warlord, id=Tan-Vragish [side]: type=Orcish Warlord, id=Ut'Tan-Grorag [side]: type=Orcish Warlord, id=Tan-Erinak [side]: type=Orcish Warlord, id=Tan-Prodash
en: Evil
sk_SK: Zlo

note: [side]: type=Orcish Warlord, id=Tan-Vragish
en: Tan-Vragish
sk_SK: Tan-Vragiš

note: [side]: type=Orcish Warlord, id=Tan-Prodash
en: Tan-Prodash
sk_SK: Tan-Prodaš

note: [objective]: condition=win
en: Commander Aethyr sacrifices himself to Lich-Lord Jevyan and
sk_SK: Poručík Aethyr sa obetuje vládcovi kostejovi Jevyanovi a

note: [objective]: condition=win
en: Destroy Lich-Lord Jevyan and
sk_SK: Zničíš vládcu kosteja Jevyana a

note: [objective]: condition=win
en: Defeat all enemy leaders except for one
sk_SK: Porazíš všetkých nepriateľských veliteľov okrem jedného

note: [objective]: condition=lose
en: Death of Commander Aethyr by somebody other than Jevyan
sk_SK: Zomrie veliteľ Aethyr rukou iného ako Jevyana

note: [objective]: condition=lose
en: Fail to leave one enemy leader behind
sk_SK: Nenecháš jedného z nepriateľských veliteľov nažive

note: [message]: speaker=narrator
en: Haldric approaches the place where Lich-Lord Jevyan has made landfall. The final confrontation looms before him.
sk_SK: Haldrik sa rýchlo blíži na miesto, kde pristál vládca kostej Jevyan. Čaká ho záverečná konfrontácia.

note: [message]: speaker=Lich-Lord Jevyan
en: You cannot win. Give me the Ruby of Fire and I will go in peace.
sk_SK: Nemôžeš vyhrať. Daj mi Ohnivý rubín a ja odídem v pokoji.

note: [message]: speaker=Prince Haldric
en: This ends here, Jevyan. Even if I believed your words I couldn’t give you the Ruby of Fire.
sk_SK: Je koniec, Jevyan. Aj keby som veril tvojim slovám, nemohol by som ti dať Ohnivý rubín.

note: [message]: speaker=Lich-Lord Jevyan
en: Bah! Even if you have learned to conceal the power of the Ruby of Fire you will deliver it unto me in death!
sk_SK: Ba! Hoci si sa aj naučil používať moc Ohnivého rubínu, po smrti mi ho odovzdáš!

note: [message]: speaker=Lady Jessene
en: You’re a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here.
sk_SK: Si blázon, Jevyan. Ako myslíš, že sme si zabezpečili toto miesto? Museli sme dať Ohnivý rubín elfom. Podpísali sme s elfmi zmluvu výmenou za toho miesto.

note: [message]: speaker=Lich-Lord Jevyan
en: No! I don’t believe it. Only a fool would give away an artifact of such power.
sk_SK: Nie! Neverím tomu. Iba blázon by sa vzdal artefaktu takej veľkej moci.

note: [message]: speaker=Prince Haldric
en: A fool, or a desperate band of refugees!
sk_SK: Blázon, alebo skupina zúfalých utečencov!

note: [message]: speaker=Lich-Lord Jevyan
en: Casting fire is the least of the Ruby’s abilities. You are twice a fool, for having failed to plumb more than its most trivial use and for having given it away.
sk_SK: Vrhanie ohňa je naslabšia vlastnosť Rubínu. Ste dvakrát takí hlúpi, že ste nevužili jeho najjednoduchšie použitie a ešte odovzdali inam.

note: [message]: speaker=Burin the Lost
en: You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, orcish scum!
sk_SK: Bláznivý človeče, nemal si dávať elfom také hračky! Cha! Mne je to vlastne jedno. Nie som čarodejník. Mám len svoju sekeru. He, he... Je to všetko, čo potrebujem... Pripravte sa na smrť, úbohí orkovia!

note: [message]: speaker=Minister Edren
en: Ha. Let all of the minions of Darkness be cast down!
sk_SK: Ha. Zničme všetkých týchto prisluhovačov temnoty!

note: [message]: speaker=Prince Haldric
en: It matters little, because here you fall!
sk_SK: Na tom nezáleží, lebo tu padnete!

note: [message]: speaker=Sir Ruddry
en: For all of the good people of Clearwater Port!
sk_SK: Za všetkých dobrých ľudí prístavu Clearwater!

note: [message]: speaker=Sir Ladoc
en: For the honor of Southbay!
sk_SK: Za slávu Southbayu!

note: [message]: speaker=Commander Aethyr
en: We don’t need some magic trinket to beat you! Prepare to meet your fate, you decrepit sack of bones! For the honor of all of the people of the west-north!
sk_SK: Nepotrebujeme magické ozdoby na to, aby sme ťa porazili! Priprav sa na svoj osud, ty zhnité vrece kostí! Za česť všetkých ľudí severozápadu!

note: [message]: speaker=Prince Haldric
en: Charge!
sk_SK: Útok!

note: [message]: speaker=Ut'Tan-Grorag
en: I hate it when my prey gets chatty! Get them, it’s a long boat ride back home!
sk_SK: Nemám rád, keď lovná zver priveľa kecá! Na nich, lebo nás ešte čaká dlhá plavba domov!

note: [message]: speaker=Lich-Lord Jevyan
en: We shall soon see if you have the Ruby of Fire!
sk_SK: Čoskoro uvidíme, či máš ohnivý rubín!

note: [message]: speaker=Prince Haldric
en: Commander, you remember the plan right?
sk_SK: Veliteľ, pamätáte si plán, však?

note: [message]: speaker=Commander Aethyr
en: Yes, sir. I am ready.
sk_SK: Áno, pane. Som pripravený.

note: [message]: speaker=Lady Jessene
en: He’s raising our dead! Be careful!
sk_SK: Oživuje našich mŕtvych! Pozor!

note: [message]: speaker=Commander Aethyr
en: Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!
sk_SK: Pocíť môj hnev, Jevyan, idem si po teba! Žiaden kus papiera vo vrecku ma nezastaví, aby som ťa zničil. Za moju rodinu! Za ľudí z prístavu Clearwater!

note: [message]: speaker=Lich-Lord Jevyan
en: All life is finite; you will be made to serve along with the rest.
sk_SK: Každý život sa raz skončí, a ty budeš slúžiť spolu s ostatnými.

note: [message]: speaker=Burin the Lost
en: Come on, stay still, just for a second...
sk_SK: Tak stoj chvíľu, len na moment...

note: [message]: speaker=Lady Jessene
en: For the Wesfolk!
sk_SK: Za Wesfolk!

note: [message]: speaker=Lady Jessene
en: Be careful, Commander!
sk_SK: Opatrne, poručík!

note: [message]: speaker=Commander Aethyr
en: You deny me my honorable death? Our foes are not yet convinced that the elves have the ruby.
sk_SK: Pripravil si ma o čestnú smrť? Naši nepriatelia ešte nie sú presvedčení, že elfovia majú rubín.

note: [message]: speaker=Tan-Vragish
en: Da old bag o’ bones is gone, but you haven’t beat us yet!
sk_SK: To staré vrece kostí je preč, ale nás ste ešte neporazili!

note: [message]: speaker=Ut'Tan-Grorag
en: We took yer home, now we’ll take yer lives!
sk_SK: Vzali sme vám domov, teraz vám vezmeme aj život!

note: [message]: speaker=Tan-Erinak
en: The elfses have da fire ruby, and you have nothing!
sk_SK: Elfovia majú Ohnivý rubín a vy nemáte nič!

note: [message]: speaker=Tan-Prodash
en: We will suck the marrow from your bones human!
sk_SK: Budeme cucať špik z vašich kostí, ľudia!

note: [message]: speaker=Tan-Vragish
en: The battle is going against us!
sk_SK: Bitka sa obracia proti nám!

note: [message]: speaker=Ut'Tan-Grorag
en: Our forces are being routed! We should flee back to the Green Isle!
sk_SK: Naše sily sú zatláčané! Mali by sme ujsť naspäť na Zelený ostrov!

note: [message]: speaker=Tan-Erinak
en: It goes poorly for us!
sk_SK: Je to s nami biedne!

note: [message]: speaker=Tan-Prodash
en: Defeated, by humans?
sk_SK: Porazení? Ľuďmi?

note: [message]: speaker=Lich-Lord Jevyan
en: Fight on, you cowardly orcish worms!
sk_SK: Bojujte ďalej, zbabelé orčie červy!

note: [message]: speaker=Tan-Vragish
en: Da old bag of bones has been crushed, and our cause is lost. We know da elfses have da fire ruby. Retreat!
sk_SK: To staré vrece kostí chcíplo, a my sme prehrali. Vieme, že Ohnivý rubín je u elfov. Ústup!

note: [message]: speaker=Ut'Tan-Grorag
en: Da elfses have the fire ruby, we must flee. To da ships!
sk_SK: Elfovia majú Ohnivý rubín, musíme ujsť. Na lode!

note: [message]: speaker=Tan-Erinak
en: We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!
sk_SK: Máme mnoho spojencov na Zelenom ostrove... vrátime sa po Ohnivý rubín!

note: [message]: speaker=Tan-Prodash
en: We must get back to the Green Isle. The elfses have the Ruby of Fire and our assault has been stopped.
sk_SK: Musíme sa vrátiť na Zelený ostrov. Elfovia majú Ohnivý rubín, a náš útok nevyšiel.

note: [message]: speaker=Prince Haldric
en: The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn’t have to bear the brunt of the next invasion.
sk_SK: Plán dopadol tak, že sa niektorí orkovia vrátili na Zelený ostrov, aby povedali ostatným, že elfovia majú Ohnivý rubín. Takže sme sa snáď zbavili hrozby ďalšej invázie.

note: [message]: speaker=Prince Haldric
en: What have we done?
sk_SK: Čo sme to urobili?

note: [message]: speaker=Commander Aethyr
en: My love, my family, I’ll be there soo—
sk_SK: Moja láska, moja rodina, budem hneď s vami...

note: [message]: speaker=Prince Haldric
en: Aethyr! No! He was critical for convincing Jevyan that the elves have the Ruby of Fire.
sk_SK: Poručík Aethyr! Nie! Bol kľúčový, aby presvedčil Jevyana, že elfovia majú Ohnivý rubín.

note: [message]: speaker=Commander Aethyr
en: Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there soo—
sk_SK: Jevyan... pľujem na teba. Čaká ťa koniec. Moja láska, moja rodina, hneď budem s vami...

note: [message]: speaker=Lich-Lord Jevyan
en: Fool. You are no match for my power. What! What’s this? A treaty. That’s elf script.
sk_SK: Blázon! Mojej moci nie si rovný. Čo?! Čo je toto? Zmluva. To je elfské písmo.

note: [message]: speaker=Lich-Lord Jevyan
en: No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t save you from me. I will destroy you, then I will deal with the elves.
sk_SK: Nie. Prečo? Vy blázni, dali ste Ohnivý rubín elfom. Ale to vás predo mnou nezachráni. Zničím vás, a potom sa porátam s elfami.

note: [message]: speaker=Prince Haldric
en: We’ll see about that. For the honor of Commander Aethyr, forward!
sk_SK: To sa ešte uvidí. Za česť veliteľa Aethyra, vpred!

note: [message]: speaker=Lich-Lord Jevyan
en: I am fallen before my plans have reached fruition. A curse upon you Haldric, may you and your descendants know nothing but strife!
sk_SK: Padol som skôr, ako sa naplnili moje plány. Preklínam ťa, Haldrik, nech ty i tvoji potomkovia nepoznáte nič iné ako boj!

note: [unit]: id=Squiddy, type=Cuttle Fish
en: Squiddy
sk_SK: Chobotnička

note: [message]
en: Ack. One of those monsters is destroying the bridge.
sk_SK: Ach. Jedna z tých príšer ničí most.

note: [unit]: id=Inky, type=Cuttle Fish
en: Inky
sk_SK: Atramentík

note: [message]
en: The bridge!
sk_SK: Ten most!

note: [unit]: id=Beaky, type=Cuttle Fish
en: Beaky
sk_SK: Zobáčik

note: [message]
en: Our advance is thwarted, that monster has destroyed the bridge!
sk_SK: Náš postup je ohrozený, tá potvora zničila most!

note: [message]
en: Our retreat is thwarted, that monster has destroyed the bridge!
sk_SK: Náš ústup je ohrozený, tá potvora zničila most!

note: [message]: speaker=Abraxas
en: It’s the Prince Haldric! Jevyan, you never said you came to destroy this monster. We will help you.
sk_SK: To je Haldrik! Jevyan, nikdy si nepovedal, že si prišiel zničiť túto potvoru. Pomôžeme ti.

note: [message]: speaker=Familiar
en: <i>Clack</i>! <i>Splat</i>!
sk_SK: <i>Klep</i>! <i>Šplech</i>!

note: [message]: speaker=second_unit
en: Ahh... That almost makes it all worth while!
sk_SK: Ach... Skoro by som povedal, že to stálo za to!

note: [message]: speaker=Lich-Lord Jevyan
en: You’ll pay for that!
sk_SK: Za to zaplatíš!

note: [message]: speaker=Lich-Lord Jevyan
en: Strike down these fools.
sk_SK: Zlikvidujte tých hlupákov.

note: [message]: speaker=Lich-Lord Jevyan
en: Rise, rise from the ground!
sk_SK: Vstaňte, vstaňte zo zeme!

note: [message]: speaker=Lich-Lord Jevyan
en: Come in from the deep my loyal soldiers!
sk_SK: Poďte z hlbín, moji vesní vojaci!

note: [message]: speaker=Lady Jessene
en: We did it! We won!
sk_SK: Zvládli sme to! Vyhrali sme!

note: [message]: speaker=Prince Haldric
en: Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to rest and discuss what is to come in the following days.
sk_SK: Jevyan je zničený, ale za strašnú cenu. Uložme veliteľa Aethyra na odpočinok a prediskutujme si, čo budeme robiť v nasledujúcich dňoch.

note: [scenario]: id=23_Epilogue
en: Epilogue
sk_SK: Epilóg

note: [side]: type=Noble Commander, id=Prince Haldric
en: Wesnothians
sk_SK: Wesnoťania

note: [message]: speaker=Minister Edren
en: May Commander Aethyr have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light...
sk_SK: Nech má veliteľ Aethyr pokojnú cestu na onen svet, kde už naňho čaká jeho manželka a milujúce dcéry. Za svoje hrdinstvo zoči-voči nebezpečenstvu si zaslúži čestné miesto v Sieni Svetla...

note: [message]: speaker=Prince Haldric
en: Without the Commander’s noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!
sk_SK: Bez veliteľovej šľachetnej obete by sme nikdy nevideli dnešok. Dnes sme tu vybojovali veľké víťazstvo, ale veľa sme aj stratili. Môj otec Eldarik a kráľ Addroran padli, a mnoho ďalších dobrých ľudí. Napriek tomu je tu nádej a pred nami sa rozprestiera nová krajina!

note: [message]: speaker=Prince Haldric
en: But dark deeds have been done on all sides. There is now a secret that only Jessene and I share. I must have your word that what I say will never be uttered again.
sk_SK: Na všetkých stranách sa však vykonali aj temné činy. To je tajomstvo, o ktorom teraz vieme len Jessena a ja. Potrebujem vaše slovo, že to, čo poviem, už nikdy nebude vyslovené.

note: [message]: speaker=Burin the Lost
en: I have followed you this far, I will keep your secret. I pledge.
sk_SK: Bol som s vami až doteraz, udržím vaše tajomstvo. Prisahám.

note: [message]: speaker=Sir Ruddry
en: Lord, I shall guard your secret until the day of my death.
sk_SK: Pane, budem strážiť vaše tajomstvo až do svojej smrti.

note: [message]: speaker=Sir Ladoc
en: I will take it with me to my grave.
sk_SK: Vezmem si ho so sebou do hrobu.

note: [message]: speaker=Minister Edren
en: I agree, but misfortune may follow you depending on the nature of your misdeed.
sk_SK: Súhlasím, ale podľa povahy vašich skutkov vás môže raz stretnúť nešťastie.

note: [message]: speaker=Prince Haldric
en: The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves.
sk_SK: Elfovia nemajú Ohnivý rubín. Oklamali sme Orkov. Ak sa vrátia, budú hľadať elfov.

note: [message]: speaker=Lady Jessene
en: To be fair to you, Haldric, the elves were considering betraying their pact with us.
sk_SK: Úprimne povedané, Haldrik, elfovia zvažovali zradenie dohody s nami.

note: [message]: speaker=Burin the Lost
en: Humph. I suspected as much — from both the elves and you. Humans and elves always think they’re so clever!
sk_SK: Hm. Presne to by som očakával... aj od elfov, aj od vás. Ľudia aj elfovia si vždy myslia, že sú najbystrejší!

note: [message]: speaker=Minister Edren
en: May the Lords of Light have mercy on you. But, I am bound by my word.
sk_SK: Nech sa nad vami vládcovia Svetla zľutujú. Ja však dodržím slovo.

note: [message]: speaker=Prince Haldric
en: Jessene, you hid the ruby away in that vile troll hole? Didn’t you?
sk_SK: Jessena, ukryla si ten Rubín v tej trolej diere, však?

note: [message]: speaker=Lady Jessene
en: What? Why would you doubt me?
sk_SK: Prečo? Ty mi nedôveruješ?

note: [message]: speaker=Prince Haldric
en: The orcs that didn’t escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends.
sk_SK: Orkovia, ktorí neušli na lodiach, sa opäť zoskupujú. Pripravujú sa zaútočiť na elfov. Mali by sme ísť na pomoc našim novým priateľom.

note: [message]: speaker=Prince Haldric
en: These orcs are few, but the elves aren’t accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter.
sk_SK: Tých orkov je len pár, ale elfovia nie sú zvyknutí bojovať. Okrem toho budeme potrebovať pomoc elfov, aby sme prežili prvú zimu.

note: [message]: speaker=Prince Haldric
en: After that, we should build towns in all of the regions that the elves have given us. We should move our capital inland, away from the coast. I hope the children of the good people of the west-north, of the Green Isle, find prosperity in this new land.
sk_SK: A potom si postavíme mestá vo všetkých krajoch, ktoré nám elfovia dali. Hlavné mesto postavíme do vnútrozemia, ďaleko od pobrežia. Dúfam, že deti dobrých ľudí zo severozápadu, zo Zeleného ostrova, nájdu v tejto novej krajine šťastie.

note: [message]: speaker=Prince Haldric
en: So what of the rest of you?
sk_SK: A čo vy ostatní?

note: [message]: speaker=Burin the Lost
en: I shall go back to my people. It seems we have grown many and strong in the time I was gone. I will try to convince them of the wisdom of using the underways to settle new lands.
sk_SK: Vrátim sa k môjmu ľudu. Zdá sa, že tých čias, čo som odišiel, je nás viac a sme silnejší. Pokúsim sa ich presvedčiť o múdrosti používania podzemných ciest, aby sme získali nové územia.

note: [message]: speaker=Burin the Lost
en: I know the way to many places, I think. I want to find out if there are dwarves in other lands. It’s a big world with lots of good mountains. Of that much I am sure.
sk_SK: Poznám už dosť veľa krajín, zdá sa. Chcem zistiť, či trpaslíci žijú aj v iných krajinách. Je to veľký svet, a v ňom je veľa dobrých hôr. Tým som si istý.

note: [message]: speaker=Minister Edren
en: We have lost much in the last few months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of magi in this new land.
sk_SK: V uplynulých mesiacoch sme stratili veľa, ale nemali by sme stratiť všetko naše poznanie. Pôjdem medzi ľudí a budem šíriť múdrosť, a pokúsim sa založiť v tejto novej krajine nový rád mágov.

note: [message]: speaker=Sir Ruddry [message]: speaker=Sir Ladoc
en: I am but a humble servant of the Crown. I will establish a new order of knights for a new land. For a new King, if you will allow me to serve under your banner.
sk_SK: Ja som len skromný služobník koruny. Založím nový rytiersky rád pre novú krajinu. Za nového kráľa, pokiaľ mi dovolíte slúžiť pod vašou zástavou.

note: [message]: speaker=Prince Haldric
en: Excellent.
sk_SK: Výborne.

note: [message]: speaker=Prince Haldric
en: I suppose I am King Haldric now. Hmm... but what to call this new kingdom?
sk_SK: A ja som teraz zrejme kráľ Haldrik. Hm... a ako nazvem toto nové kráľovstvo?

note: [message]: speaker=Lady Jessene
en: May I make a suggestion?
sk_SK: Môžem niečo navrhnúť?

note: [message]: speaker=Prince Haldric
en: Sure.
sk_SK: Iste.

note: [message]: speaker=Lady Jessene
en: The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. The elves call us the people of the west-north. Under the same old tongue that would be ‘Wes Noth’. So I suggest that the new kingdom be called ‘Wesnoth’, in honor of our old home.
sk_SK: Slovo Wesfolk je z nášho starého jazyka. Znamená to 'Ľudia západu'. Elfovia nás nazývajú ľuďmi zo severozápadu. V tom istom jazyku by to bolo 'Wes Noth'. Takže navrhujem nazvať nové kráľovstvo 'Wesnoth', na počesť nášho starého domova.

note: [message]: speaker=Prince Haldric
en: Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first King of Wesnoth!
sk_SK: Hm... 'Wesnoth'. Páči sa mi to. Áno, 'Wesnoth' je dobré. Takže som prvým kráľom Wesnothu!

note: [message]: speaker=Lady Jessene
en: So, what is to become of me?
sk_SK: A čím budem ja?

note: [message]: speaker=Prince Haldric
en: There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit well upon that flame-colored hair of yours, Jessene.
sk_SK: Medzi zvyškami mojich ľudí sú mnohí z Wesfolku. Musíme zostať spolu pod jednou zástavou. Budem ťa potrebovať po svojom boku, ak mám mať šancu vybudovať skutočné 'kráľovstvo Wesnoth'. Ja... myslím, že koruna kráľovnej by dobre sedela na tvojich ohnivých vlasoch, Jessena.

note: [message]: speaker=Lady Jessene
en: I am not to be bought with trinkets, Haldric.
sk_SK: Nekúpiš si ma šperkami, Haldrik.

note: [message]: speaker=Prince Haldric
en: Then take my hand, Jessene, if you won’t accept crown or kingdom. You have earned both. We can’t make this work without your people... and I don’t think I can make it work without <i>you</i>.
sk_SK: Tak potom si zober moju ruku, Jessena, ak nechceš korunu alebo kráľovstvo. Ale zaslúžiš si oboje. Nemôže sa nám to podariť bez tvojich ľudí... a mne sa to nepodarí bez <i>teba</i>.

note: [message]: speaker=Lady Jessene
en: Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric Dragonbane, will need someone to remind him that he does not eat lightning and belch thunder. I... accept.
sk_SK: Zrejme nie. A ak už pre nič iné, kráľ hrdina Wesnothu, Haldrik Drakobijca, bude potrebovať niekoho, kto mu pripomínal, že neje blesky a nepľuje hromy. Ja...prijímam.

note: [message]: speaker=narrator
en: It was never said afterwards that the marriage of Haldric and Jessene was exactly tranquil. But it was also said that neither could long stand to be separated from the other, and she bore him strong children that mingled the blood of their diverse ancestries. Many followed their example, and the two refugee peoples from the Green Isle became fused into one in the new kingdom.
sk_SK: Nikdy potom sa nehovorilo, že manželstvo Haldrika a Jesseny bola pokojné. Ale hovorilo sa, že žiadny z nich nevydržal dlho odlúčený od druhého. A ona mu porodila silné deti, v ktorých sa miešala krv ich odlišných predkov. Mnohí nasledovali ich príklad a dva národy utečencov zo Zelených ostrovov sa zlúčili do jedného v novom kráľovstve.

note: [message]: speaker=narrator
en: In later ages the bards would sing ‘The Breaking of the Pact’, an epic tale of Haldric’s betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth.
sk_SK: V neskorších vekoch budú trubadúri spievať 'Porušenie dohody', epický príbeh o tom, ako Haldrik zradil elfov. A potichu budú dodávať, že princ a jeho dediči za túto zradu zaplatia; nebudú však poznať celú pravdu.

note: [message]: speaker=narrator
en: But some of us have remembered the true story of our arrival on this great continent. The true story of the Rise of Wesnoth.
sk_SK: Niektorí z nás si však zapamätajú skutočný príbeh o našom príchode na tento veľký kontinent. Pravý príbeh o vzostupe Wesnothu.

note: [unit_type]: id=Familiar, race=undead
en: Powerful magic users sometimes have familiars, creatures which have had a spirit or minor demon drawn into them. A familiar may act as a spy or messenger for its master.
sk_SK: Silní požívatelia mágie mávajú miláčikov, stvorenia, ktoré mali dušu alebo ich posadol malý démon. Miláčkovia sú buď ako zvedovia alebo poslíčkovia pre svojho pána.

note: [unit_type]: id=Jevyan, race=undead [unit_type]: id=Jevyan Cloaked, race=undead
en: Lich Lord
sk_SK: Kráľ kostej

note: [attack]: type=arcane
en: touch
sk_SK: dotyk

note: [attack]: type=cold
en: chill tempest
sk_SK: chladná búrka

note: [attack]: type=arcane
en: shadow wave
sk_SK: tieňová vlna

note: [unit_type]: id=Noble Commander, race=human, gender=male
en: Noble Commander
sk_SK: Šľachtic veliteľ

note: [unit_type]: id=Noble Commander, race=human, gender=male
en: The rank of a noble Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle.
sk_SK: Hodnosť šľachtického veliteľa nesú tí, čo vedú bojové skupiny do boja. Ovládajú vodcovské schopnosti a tým zvyšujú výkon jednotiek nižších úrovní na vedľajších poliach. Velitelia sú najskúsenejší s mečom, ale nesú aj luk pre prípad potreby. Ak veliteľ zahynie, je bitka stratená.

note: [unit_type]: id=Noble Fighter, race=human, gender=male
en: Noble Fighter
sk_SK: Šľachtic bojovník

note: [unit_type]: id=Noble Fighter, race=human, gender=male
en: Young and brash, Fighters fight with a sword, and are vulnerable to ranged attacks from enemies. However, they have the potential to become great Commanders one day.
sk_SK: Mladí a drzí bojovníci používajú meč a sú zraniteľní útokmi z diaľky. Majú však potenciál stať sa v budúcnosti veľkými veliteľmi.

note: [unit_type]: id=Noble Lord, race=human, gender=male
en: Noble Lord
sk_SK: Šľachtic

note: [unit_type]: id=Noble Lord, race=human, gender=male
en: The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units.
sk_SK: Šľachtici, vodcovia mnohých jednotiek, sú zvlášť silní v boji zblízka a tiež ovládajú luk. Podobne ako velitelia, aj šľachtici majú schopnosť velenia a tým zvyšujú bojové schopnosti jednotiek nižších úrovní na okolitých poliach.

note: [unit_type]: id=Noble Youth, race=human, gender=male
en: Noble Youth
sk_SK: Mladý šľachtic

note: [unit_type]: id=Noble Youth, race=human, gender=male
en: Today he is a young man, by his devotion to the crown he is seeking to become a Lord — to join the elite of humanity.
sk_SK: Dnes je mladým mužom a svojou oddanosťou korune sa snaží stať šľachticom -- aby sa pridal k elite ľudstva.

note: [attack]: type=impact
en: training sword
sk_SK: tréningový meč

note: [unit_type]: id=Vampire Lady, gender=female, race=undead
en: female^Vampire Lady
sk_SK: Vampírka

note: [unit_type]: id=Vampire Lady, gender=female, race=undead
en: Cold and beautiful, she maintains her eternal youthful appearance drinking the blood of the living.
sk_SK: Chladná a krásna, udržiava svoj večný mladistvý vzhľad pitím krvi živých.

note: [attack]: type=blade
en: blood kiss
sk_SK: krvavý bozk

note: [unit_type]: id=Warrior King
en: Warrior King
sk_SK: Bojovný kráľ

note: [unit_type]: id=Warrior King
en: As the leaders of the human Kingdoms, Kings are responsible for ruling and protecting their subjects. Kings can coordinate the attacks of level 1 and 2 units, thereby increasing their fighting efficiency.
sk_SK: Vodcovia ľudských kráľovstiev, králi, sú zodpovední za vládu a ochranu svojich poddaných. Králi môžu riadiť útoky jednotiek 1. a 2. úrovne, čím zvyšujú ich účinnosť v boji.

note: [unit_type]: id=Wesfolk Lady, race=human, gender=female
en: female^Wesfolk Lady
sk_SK: Pani Wesfolku

note: [unit_type]: id=Wesfolk Lady, race=human, gender=female
en: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins and on the battlefield she has earned valuable experience, which continues increasing with time, as does her natural leadership.
sk_SK: Narodila sa v aristokracii Wesfolku, ale ona a jej ľud boli vylúčení zo spoločnosti svojimi pánmi, ktorí zradili ich vernosť keď bola prehraná vojna proti Haldrikovým ľuďom. Táto vyhnankyňa si stále zachováva svoju ušľachtilosť v krvi a na bojisku získala cenné skúsenosti, ktoré sa časom zvyšujú, podobne ako jej prirodzené vodcovstvo.

note: [unit_type]: id=Wesfolk Leader, race=human, gender=female
en: female^Wesfolk Leader
sk_SK: Vodkyňa Wesfolku

note: [unit_type]: id=Wesfolk Leader, race=human, gender=female
en: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when they started to lose a war against Haldric’s people. This outcast still conserves her nobleness in her veins, and on the battlefield she has earned valuable experience, which continues to increase with time, as does her natural leadership.
sk_SK: Narodila sa v aristokracii Wesfolku, ale ona a jej ľud boli vylúčení zo spoločnosti svojimi pánmi, ktorí zradili ich vernosť keď bola prehraná vojna proti Haldrikovým ľuďom. Táto vyhnankyňa si stále zachováva svoju ušľachtilosť v krvi a na bojisku získala cenné skúsenosti, ktoré sa časom zvyšujú, podobne ako jej prirodzené vodcovstvo.

note: [unit_type]: id=Wesfolk Outcast, race=human, gender=female
en: female^Wesfolk Outcast
sk_SK: Vyhnankyňa Wesfolku

note: [unit_type]: id=Wesfolk Outcast, race=human, gender=female
en: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins, and on the battlefield she has earned valuable experience, which she can lend to her people for turning a fight in their favor.
sk_SK: Narodila sa v aristokracii Wesfolku, ale ona a jej ľud boli vylúčení zo spoločnosti svojimi pánmi, ktorí zradili ich vernosť keď bola prehraná vojna proti Haldrikovým ľuďom. Táto vyhnankyňa si stále zachováva svoju ušľachtilosť v krvi a na bojisku získala cenné skúsenosti, ktoré môže prepožičať svojmu ľudu, čím môže zvrátiť boj vo svoj prospech.

note: [skirmisher]: id=distract
en: distract
sk_SK: odvrátenie pozornosti

note: [skirmisher]: id=distract
en: This unit negates enemy Zones of Control around itself for allied units (but not for itself).
sk_SK: Táto jednotka ruší nepriateľské oblasti kontroly okolo seba pre spojenecké jednotky (ale nie pre seba).

note: [skirmisher]: id=distract
en: This unit is capable of distracting opponents, allowing allied units to trespass their Zones of Control and move unhindered around them.
sk_SK: Táto jednotka môže odvrátiť pozornosť nepriateľov, čím umožní spojeneckým jednotkám nepozorovane prejsť cez ich oblasť kontroly.

note: [message]: speaker=unit
en: I can’t be finished yet... I still have so much more to do.
sk_SK: Ešte nemôže byť koniec... stále mám ešte mnoho pred sebou.

note: [message]: speaker=unit
en: It is not yet my time! No!
sk_SK: Ešte nenastal môj čas! Nie!

note: [message]: speaker=unit
en: No! I’ll not go so easil—
sk_SK: Nie! Nebude to také ľahké...

note: [message]: speaker=unit
en: Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a puff of smoke.</i>)
sk_SK: Ba! Dnes ešte neumieram! <i>Puf</i>! (<i>Zbojnícka lady mizne v obláčiku dymu.</i>)

note: [message]: speaker=unit
en: Fool of a boy. I never should have followed him.
sk_SK: Bláznivý chlapec. Nikdy som ho nemal nasledovať.

note: [message]: speaker=unit
en: Hail the Kings, may their bloodlines continue beyond my time!
sk_SK: Sláva kráľom, nech ich rod pokračuje aj po mojej smrti!

note: [message]: speaker=unit
en: For Land and Lord, I sacrifice all!
sk_SK: Za krajinu a pána obetujem všetko!

note: [message]: speaker=unit
en: May the Lords of Light protect us all.
sk_SK: Nech nás vládcovia svetla všetkých ochraňujú.

note: [message]: speaker=Prince Haldric
en: Without him the bottoms of our ships will be completely vulnerable...
sk_SK: Bez neho budú naše lode celkom zraniteľné...

note: [unit]: type=Walking Corpse
en: A Former Friend
sk_SK: Bývalý priateľ

note: [message]: speaker=Prince Haldric
en: I still think I should be called ‘Dragonbane’.
sk_SK: Aj tak si myslím, že by ma mali volať 'Drakobijec'.

note: [message]: speaker=Lady Jessene
en: Not in my lifetime.
sk_SK: Kým ja žijem, nie.

note: [message]: speaker=Lady Jessene
en: It could be worse. We could be back in that troll hole!
sk_SK: Mohlo to byť aj horšie. Mohli sme byť späť v tej trolej diere.

note: [message]: speaker=Burin the Lost
en: Hey, disparage the trolls, <i>not</i> the holes!
sk_SK: Hej, kritizovať môžeš trolov, ale <i>NIE</i> diery!

note: [message]: speaker=Prince Haldric
en: Well, at least we don’t have to contend with the undead. No offense, Jessene.
sk_SK: No, aspoň tu nemusíme bojovať s nemŕtvymi. Bez urážky, Jessena.

note: [message]: speaker=Lady Jessene
en: Don’t worry about it.
sk_SK: Kašli na to.

note: [message]: speaker=Prince Haldric
en: Too bad that this isn’t going as well as the beach... I miss the beach.
sk_SK: Škoda, že to nepôjde rovnako ľahko ako to pobrežie... Radšej by som bol na pobreží.

note: [message]: speaker=Lady Jessene
en: Haldric, just before we arrived here I got word that your ‘third of a fleet’ has departed for our old home, the Green Isle.
sk_SK: Haldrik, skôr ako sme sem došli, donieslo sa mi, že tvoja 'tretina flotily' odišla do nášho bývalého domova, na Zelený ostrov.

note: [message]: speaker=Prince Haldric
en: You were planning on sharing this with me when?
sk_SK: Kedy si ma o tom plánoval informovať?

note: [message]: speaker=Lady Jessene
en: Haldric, messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out.
sk_SK: Haldrikovi poslovia ma práve informovali, že sa vrátila flotila z nášho starého domova. Vrátila sa sem asi rovnako veľká flotila, akú sme vyslali, a Southbay stále stojí. To sú vynikajúce správy. Podľa vašich rozkazov sa tretina flotily vrátila nazad.

note: [message]: speaker=Prince Haldric
en: That is excellent news indeed. Our numbers have doubled. Now on to the business at hand.
sk_SK: To sú naozaj skvelé správy. Náš počet sa zdvojnásobil. Teraz poďme riešiť problémy poruke.
