Battle for Wesnoth 1.9.10+dev - en to lv_LV translation catalogue (144 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
lv_LV: Dienvidu Gvarde

note: [campaign]: id=The_South_Guard
en: TSG
lv_LV: DG

note: [campaign]: id=The_South_Guard
en: Civilian
lv_LV: Civilais

note: [campaign]: id=The_South_Guard
en: Recruit
lv_LV: Jauniesauktais

note: [campaign]: id=The_South_Guard
en: Soldier
lv_LV: Kareivis

note: [about]
en: Campaign Design
lv_LV: Kampaņas veidošana

note: [about]
en: Campaign Maintenance
lv_LV: Kampaņas uzturēšana

note: [about]
en: Artwork and Graphics Design
lv_LV: Mākslas un grafiskā veidošana

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
lv_LV: Dzimis karogam

note: [side]: id=Deoran [side]: type=Horseman Commander, id=Deoran
en: Deoran
lv_LV: Deorans

note: [side]: id=Deoran [side]: type=Horseman Commander, id=Deoran
en: South Guard
lv_LV: Dienvidu Gvarde

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
lv_LV: Martins Urza

note: [side]: type=Bandit, id=Urza Mathin [side]: type=Outlaw, id=Urza Nalmath [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Jera Ilras [side]: type=Outlaw, id=Urza Afalas
en: Bandits
lv_LV: Bandīti

note: [label]
en: The River Fort
lv_LV: Upes forts

note: [objective]: condition=win
en: Investigate the river fort
lv_LV: Izmeklē Upes fortu

note: [objective]: condition=win
en: Defeat Urza Mathin
lv_LV: Sakauj Martinu Urzu

note: [objective]: condition=lose
en: Death of Deoran
lv_LV: Deorana nāve

note: [objective]: condition=lose
en: Death of Sir Gerrick
lv_LV: Sera Gerika nāve

note: [unit]: id=Moreth
en: Moreth
lv_LV: Morets

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
lv_LV: Vienmēr, kad redzi mērķi, kas izskatās šādi - tev vajadzētu pārvietot savu līderi uz šo lauciņu (vai jebkuru vienību, kuru dialogs iesaka).

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
lv_LV: Sers Geriks

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
lv_LV: Vienības, kurām ir <i>varoņa</i> zīme, ir vitāli svarīgas kampaņai. Ja jebkura no tām mirst, tu zaudēsi scenāriju. Tāpēc sargā tās uzmanīgi!

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
lv_LV: Dodies atpakaļ uz apmetni, kurā sāki, un iesauc dažus kareivjus!

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
lv_LV: Vislabākajā armijā būs dažādu vienību sajaukums, lai tiktu galā ar dažādiem ienaidniekiem, kurus tu sastapsi. Pagaidām koncentrējies uz maza, pieredzējušu lokšāvēju korpusa izveidošanu.

note: [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
en: Myssh
lv_LV: Musšs

note: [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
en: Ylla
lv_LV: Ulla

note: [unit]: type=Longbowman, id=Aleron [unit]: type=Peasant, id=Aleron
en: Aleron
lv_LV: Alerons

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
lv_LV: Alerons ir garā loka šāvējs, spēcīgāks un labāk trenēts kā parastais lokšāvējs. Ienaidniekiem bez lādiņa uzbrukuma viņa raidītās bultas ir nāvējošas.

note: [unit]: type=Footpad, id=Glasar
en: Glasar
lv_LV: Glasars

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
lv_LV: Atceries, ka Morets teica: Tev vajadzētu iet satikt seru Geriku upes fortā. Pārvieto Deoranu uz turieni, un noskaidro, kas seram Gerikam ir sakāms!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
lv_LV: Ar zobenu apliecinātais

note: [label]
en: Westin
lv_LV: Vestina

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
lv_LV: Nalmats Urza

note: [side]: type=Outlaw, id=Urza Nalmath
en: Criminal
lv_LV: Noziedznieks

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
lv_LV: Nogādā Deoranu Vestinas pilī

note: [objective]: condition=lose
en: Death of Minister Hylas
lv_LV: Ministra Hulasa nāve

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
lv_LV: Ministrs Hulass

note: [event]
en: Ufes
lv_LV: Ufess

note: [event]
en: Joran
lv_LV: Jorans

note: [event]
en: Makees
lv_LV: Makēšs

note: [event]
en: Tyborg
lv_LV: Tuborgs

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
lv_LV: Kas tā par buršanos?! Tie nav dzīvi cilvēki!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
lv_LV: Mēs atriebsim tava brāļa nāvi!

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
lv_LV: Un viņš devās pie elfiem?

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
lv_LV: Izmisīgais pārgājiens

note: [side]: type=Rogue, id=Urza Fastik
en: Urza Fastik
lv_LV: Fastiks Urza

note: [side]
en: Elves
lv_LV: Elfi

note: [unit]: type=Elvish Shyde, id=Ethiliel
en: Ethiliel
lv_LV: Etilela

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
lv_LV: Tev jāpārvieto Deorans uz elfu cietokšņa centru. Pirms pārvieto Deoranu prom no apmetnes: neaizmirsti iesaukt pietiekami lielus spēkus, lai atvairītu bandītus!

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
lv_LV: Mums ir tik tāls ceļš priekšā. Ja vien ierastos mūsu jātnieki!

note: [unit]: id=Jarek
en: Jarek
lv_LV: Jareks

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
lv_LV: Komandier, es saņēmu jūsu lūgumu pēc papildspēkiem, un esmu atvedis dažus jātniekus sev līdzi!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
lv_LV: Tagad tu vari iesaukt kavalēristus.

note: [event]
en: Linderion
lv_LV: Linderions

note: [event]
en: Mithalwe
lv_LV: Mitalve

note: [event]
en: Vardanos
lv_LV: Vardans

note: [event]
en: Talchar
lv_LV: Talkars

note: [unit]: type=Elvish Marshal, id=Ithelden
en: Ithelden
lv_LV: Iteldens

note: [unit]: type=Elvish Outrider, id=Eltenmir [unit]: type=Elvish Avenger, id=Eltenmir [side]: type=Elvish Outrider, id=Eltenmir
en: Eltenmir
lv_LV: Eltemirs

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
lv_LV: Asaru ieleja

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
en: Mal A’kai
lv_LV: Mal a’kais

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai [side] [side]: type=Lich, id=Mal M'Brin [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Soulless, id=Groth [side]: type=Lich, id=Mal Tera
en: Undead
lv_LV: Nedzīvais

note: [side]: type=Outlaw, id=Jera Ilras
en: Jera Ilras
lv_LV: Ilrass Jera

note: [objective]: condition=win
en: Cleanse the Vale of Tears
lv_LV: Attīri Asaru ieleju

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
lv_LV: Nogādā Etilelu līdz Mebrina ciemam

note: [objective]: condition=lose
en: Death of Ethiliel
lv_LV: Etilelas nāve

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
lv_LV: Mūsu ieroči ir nekam nederīgi pret šiem skeletiem! Mūsu bultām viņos nav ko caurdurt, izņemot tukšu gaisu!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
lv_LV: Elfu miesassars

note: [message]: speaker=unit
en: For my lady I fall...
lv_LV: Par manu lēdiju es krītu...

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
lv_LV: Mebrin! Vai tu esi te? Mēs esam nākuši meklēt tavu palīdzibu!

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
lv_LV: Mebrin! Kur tu esi?!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
lv_LV: Izvēle miglā

note: [side]: type=Outlaw, id=Urza Afalas [unit]: type=Outlaw, id=Urza Afalas
en: Urza Afalas
lv_LV: Afalass Urza

note: [leader]: type=Soulless, id=Gruth
en: Gruth
lv_LV: Gruts

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
lv_LV: Izmeklē apgabalus dienvidos no Melnās upes

note: [objective]: condition=win
en: Find the source of the undead and destroy it
lv_LV: Atrodi nedzīvo avotu un iznīcini to

note: [objective]: condition=win
en: Defeat Urza Afalas
lv_LV: Sakauj Afalasu Urzu

note: [objective]: condition=lose
en: Death of Urza Afalas
lv_LV: Afalasa Urzas nāve

note: [message]: speaker=second_unit
en: We found the lich!
lv_LV: Mēs atradām midzeni!

note: [message]: speaker=unit
en: I think I see something moving in the fog... it looks like an encampment!
lv_LV: Es domāju, ka redzu kaut ko kustamies miglā... izskatās pēc apmetnes!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
lv_LV: Jūs samaksāsiet par Mebrinu! Ja viņam ir, kas nodarīts...

note: [option]
en: Very well. All men must unite against the undead.
lv_LV: Labi. Visiem cilvēkiem ir jāapvienojas pret nedzīvajiem.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
lv_LV: Elfi mūs ir pametuši šajā nolādētajā mežā! Mēs noteikti esam nolemti!

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
lv_LV: Ezera briesmonis

note: [message]: speaker=Beast of the Lake
en: Graar!
lv_LV: Grāār!

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
lv_LV: Iespējams mums vajadzētu izlabot šo kļūdu tagad.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
lv_LV: Tad mēs atkāpsimies Vestinas virzienā un sagatavosimies šai kaujai. Es tikai ceru, ka šodien mūsu vienīgā iespēja uzvarēt netika zaudēta.

note: [scenario]: id=06a_Into_the_Depths
en: Into the Depths
lv_LV: Dzelmē

note: [side]: type=Ancient Lich, id=Mal M'Brin
en: Mal M’Brin
lv_LV: M'Brins Mals

note: [side]: type=Soulless, id=Groth
en: Groth
lv_LV: Grots

note: [side]: type=Lich, id=Mal Tera
en: Mal Tera
lv_LV: Terass Mals

note: [event]
en: Eye Guardian
lv_LV: Acu sargs

note: [event]
en: Grek
lv_LV: Greks

note: [objective]: condition=win
en: Find the source of the undead under the citadel
lv_LV: Atrodi nedzīvo avotu zem cietokšņa

note: [scenario]: id=06b_The_Long_March
en: The Long March
lv_LV: Garais maršs

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
lv_LV: Pārvieto Deoranu cauri mežam un pāri upei

note: [note]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
lv_LV: Katra gājiena sākumā Afalass Urza atklās tik daudz no slepenā ceļa, cik ir tā redzamības robežās.

note: [message]: speaker=Urza Afalas
en: Just a little further!
lv_LV: Tikai mazliet tālāk!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
lv_LV: Mēs jau gandrīz esam klāt!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
lv_LV: Kustinam kājas!

note: [message]: speaker=Urza Afalas
en: Keep moving!
lv_LV: Turpiniet kustēties!

note: [message]: race=elf
en: Get them!
lv_LV: Uzbrūciet viņiem!

note: [scenario]: id=07a_Return_to_Kerlath
en: Return to Kerlath
lv_LV: Atgriezies Kerlatā

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
lv_LV: Pārvieto Deoranu uz Kerlatas provinci

note: [event]
en: Kramak
lv_LV: Krams

note: [message]: speaker=Deoran
en: Err, Mr. Ogre, we are not very tasty.
lv_LV: Err, mister Cilvēkēdāj, mēs neesam īpaši garšīgi.

note: [message]: speaker=Liryn
en: Halt! Who comes to the border of Wesnoth?
lv_LV: Stāt! Kurš nāk pie Vesnotas robežas?

note: [scenario]: id=07b_Pebbles_in_the_Flood
en: Pebbles in the Flood
lv_LV: Oļi plūdos

note: [event]
en: Maelvas
lv_LV: Maelvass

note: [event]
en: Mitche
lv_LV: Mičess

note: [event]
en: Rheban
lv_LV: Rebans

note: [event]
en: Jul
lv_LV: Džals

note: [event]
en: Findlas
lv_LV: Findlass

note: [event]
en: Chumet
lv_LV: Čumets

note: [event]
en: Eera
lv_LV: Ēra

note: [event]
en: Death Guard
lv_LV: Nāves sargs

note: [scenario]: id=08a_Vengeance
en: Vengeance
lv_LV: Atriebība

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
lv_LV: Vestinas gvarde

note: [side]: type=Elvish Outrider, id=Eltenmir
en: Enraged Elves
lv_LV: Saniknotie elfi

note: [message]: speaker=narrator
en: Help!
lv_LV: Palīgā!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
lv_LV: Nabadzīgs zemnieks

note: [message]: role=observant
en: He just killed that innocent farmer! We must stop him!
lv_LV: Viņš nupat nogalināja to nevainīgo zemnieku! Mums viņš jāaptur!

note: [message]
en: For every one of us you strike down, more will rise!
lv_LV: Par katru no mums, kuru nosit, vēl vairāki celsies!

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
lv_LV: Kara viļņi

note: [value]
en: Provincial Guard
lv_LV: Provinces sargs

note: [objective]: condition=win
en: Defeat Mal M’Brin
lv_LV: Sakauj M'Brinu Malu

note: [then] [else]
en: Minister Mefel
lv_LV: Ministrs Mefels

note: [event]
en: Minister Romand
lv_LV: Ministrs Romands

note: [event]
en: Minister Alanafel
lv_LV: Ministrs Alanafels

note: [scenario]: id=09a_Elf_Epilogue [scenario]: id=09b_Bandit_Epilogue
en: Epilogue
lv_LV: Epilogs

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
lv_LV: Acu stublājs

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
lv_LV: 'Acu stublāji' tā tiek saukti acīmredzamu iemeslu pēc... Šie radījumi spēj koncentrēt savu skatienu un ar mistiskām spējām sūkt dzīvības enerģiju no saviem upuriem. Lai gan praktiski neaizsargāti pret tuvcīņas uzbrukumiem, to nāvējošo skatienu nedrīkst novērtēt par zemu.

note: [attack]: type=impact
en: smash
lv_LV: tausteklis

note: [attack]: type=arcane
en: gaze
lv_LV: skatiens

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
lv_LV: Jātnieku komandieris

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
lv_LV: Kājnieku komandieris

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
lv_LV: Veterānu komandieri ir piedalījušies kaujās daudzas redzes, tie veda savus vīrus ar drošām rokām un mierīgu sirdi.

note: [attack]: type=blade
en: glaive
lv_LV: zobens

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
lv_LV: Kājnieku leitnants

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
lv_LV: Vesnotas kājnieku komandieri ir atbildīgi par garnizonu un pierobežas ciematu aizsardzību. Viņi tiek izvēlēti no pieredzējušo kareivju vidus, nevis aristokrātijas, un visi ir parādījuši vadīšanas spējas un drosmi kaujā.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
lv_LV: Jaunākais komandieris

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
lv_LV: Ģenerālis zirgā

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
lv_LV: Es esmu pievīlis savu karaļvalsti un pienākumu...

note: [message]: speaker=Deoran
en: Taste cold steel!
lv_LV: Nogaršo šo dzelzi dēls!
