Wesnoth - en to gl translation catalogue (369 entries)

note: [campaign]: id=The_South_Guard
en: The South Guard
gl: A garda do sur

note: [campaign]: id=The_South_Guard
en: TSG
gl: AGdS

note: [campaign]: id=The_South_Guard
en: Beginner
gl: Principiante

note: [campaign]: id=The_South_Guard
en: Civilian
gl: Civil

note: [campaign]: id=The_South_Guard
en: Easy
gl: Sinxelo

note: [campaign]: id=The_South_Guard
en: Soldier
gl: Soldado

note: [about]
en: Campaign Design
gl: Deseño da campaña

note: [about]
en: Campaign Maintenance
gl: Mantemento da campaña

note: [about]
en: Artwork and Graphics Design
gl: Deseño gráfico e artístico

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
gl: Nado para liderar

note: [side]: id=Deoran [side]: type=Horseman Commander, id=Deoran
en: South Guard
gl: Garda do sur

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
gl: Urza Mazin

note: [label]
en: The River Fort
gl: Fortaleza do río

note: [objective]: condition=win
en: Investigate the river fort
gl: Investiga a fortaleza do río.

note: [objective]: condition=win
en: Defeat Urza Mathin
gl: Derrota a Urza Mazin

note: [objective]: condition=lose
en: Death of Deoran
gl: Morte de Déoran

note: [message]: speaker=narrator
en: Upon arrival, Deoran found the land completely overrun by bandits.
gl: Ao chegar, Deoran atopou a terra completamente invadida por bandidos.

note: [unit]: id=Moreth
en: Moreth
gl: Morez

note: [message]: speaker=Moreth
en: My deepest apologies, sir! Bandits have been pillaging the villages and killing the peasants — we tried our utmost to resist and expel them, but their numbers were too great. Alas, Sir Gerrick and I are now the last two who remain. The South Guard is no more.
gl: As miñas máis sinceras desculpas, señor! Os bandidos estiveron saqueando as aldeas e matando aos campesiños; estivemos todo o posible por resistir e expulsalos, pero o seu número era demasiado grande. Por desgraza, Sir Gerrick e eu somos agora os dous últimos que quedan. A Garda Sur xa non existe.

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
gl: Cando vexas un obxectivo marcado así, deberás levar a ese hexágono ao teu líder ou á unidade que suxira o diálogo.

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
gl: Señor Xerric

note: [message]: speaker=Sir Gerrick
en: At last, reinforcements! Sir Knight, bandits have overrun the whole countryside, killing and pillaging without regard or mercy. My men and I tried to fight them off, but we were unfortunately routed and most of my men were slain. I have barely managed to defend this fort, but the South Guard has fallen and I do not know how much longer I can hold...
gl: Por fin, reforzos! Sir Knight, os bandidos invadiron todo o campo, matando e saqueando sen respecto nin piedade. Os meus homes e eu tentamos loitar contra eles, pero desafortunadamente fomos derrotados e a maioría dos meus homes foron asasinados. Apenas conseguín defender este castro, pero a Garda Sur caeu e non sei canto máis aguanto...

note: [message]: speaker=Deoran
en: Do not despair! I am sure we can drive off these brigands if we rally the villagers and re-man the posts. Are there any weapons left in the citadel’s armory?
gl: Non desespere! Estou seguro de que podemos expulsar a estes bandidos se reunimos aos veciños e volvemos a ocupar os postos. Quedan armas na armería da cidadela?

note: [message]: speaker=Sir Gerrick
en: A small supply of spears and bows still remains. I will distribute them to the peasants if that is your wish, commander.
gl: Aínda queda unha pequena reserva de lanzas e arcos. Repartireillos aos campesiños se ese é o teu desexo, comandante.

note: [message]: speaker=Deoran
en: <i>So he has decided that I am to take command? Very well, I have never been one to back down from a challenge.</i> Yes, we should assemble what troops we can at my encampment and organize a front against the bandits. I shall raise the white and red banners and lead us against them. The South Guard fights again!
gl: <i>Entón decidiu que eu vou tomar o mando? Moi ben, nunca fun quen de retroceder ante un desafío.</i>Si, deberíamos reunir as tropas que poidamos no meu campamento e organizar unha fronte contra os bandidos. Levantarei as pancartas brancas e vermellas e levareinos contra elas. A Garda Sur volve loitar!

note: [message]: speaker=narrator
en: As a senior infantry officer, Sir Gerrick is both a powerful warrior and capable leader, raising the fighting spirit of less experienced troops near him and causing their attacks to deal more damage.
gl: Como oficial de infantería superior, Sir Gerrick é á vez un guerreiro poderoso e un líder capaz, elevando o espírito de loita das tropas menos experimentadas preto del e facendo que os seus ataques causen máis dano.

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
gl: As unidades que teñen unha marca de <i>heroe</i> serán vitais para o transcurso da campaña. Coida moito delas porque, se algunha morre, perderás o escenario e con el a campaña.

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
gl: Regresa ao campamento inicial e recruta algunhas tropas.

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
gl: Un bo exército deberá contar cunha mestura de unidades de distinto tipo, para enfrontarse aos distintos tipos de inimigos que irás atopando. De momento concéntrate en reunir un pequeno grupo de arqueiros con experiencia.

note: [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
en: Myssh
gl: Mixo

note: [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
en: Ylla
gl: Illa

note: [message]: speaker=Urza Mathin
en: Curses! They actually managed to survive the night! I must hold out until my brothers send more men my way.
gl: Maldicións! De feito conseguiron sobrevivir á noite! Debo aguantar ata que os meus irmáns envíen máis homes ao meu camiño.

note: [unit]: type=Longbowman, id=Aleron [unit]: type=Peasant, id=Aleron
en: Aleron
gl: Áleron

note: [message]: speaker=Aleron
en: No matter, I am healed now and ready to fight. Let us punish these bandits for their crimes and murders!
gl: Non importa, estou curado agora e listo para loitar. ¡Castiguemos a estes bandidos polos seus crimes e asasinatos!

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
gl: Áleron é un arqueiro de arco longo, máis forte e mellor adestrado que os arqueiros comúns. As súas frechas resultan mortais para os inimigos sen ataque a distancia.

note: [message]: speaker=Aleron
en: The South Guard has risen again? I would be proud to fight alongside you!
gl: A Garda Sur levantouse de novo? Estaría orgulloso de loitar xunto a ti!

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
gl: Non esquezas o que che dixo Morez de ir falar co señor Guerin na fortaleza do río. Leva alí a Déoran e descubre que é o que Guerin ten que dicir.

note: [message]: speaker=Deoran
en: There are too many of them! I have no choice but to abandon the villagers here and retreat...
gl: Hai demasiados! Non me queda máis remedio que abandonar aos veciños e retirarme...

note: [message]: speaker=Deoran
en: No. I was originally sent by King Haldric to investigate, as he had not heard word from you in weeks. I was prepared to take command of the South Guard if necessary, but not to fight so many bandits with so few men!
gl: Non. O rei Haldric envioume orixinalmente para investigar, xa que non tiña noticias de vostede en semanas. Estaba preparado para tomar o mando da Garda Sur se fose necesario, pero non para loitar contra tantos bandidos con tan poucos homes!

note: [message]: speaker=Sir Gerrick
en: Aye, you could not have known if Sir Loris did not report of our predicament. I do wish that the King had sent more reinforcements, though you seem to be quite a capable commander despite your age.
gl: Si, non poderías saber se Sir Loris non informase da nosa situación. Gustaríame que o Rei enviara máis reforzos, aínda que pareces ser un comandante bastante capaz a pesar da túa idade.

note: [message]: speaker=Deoran
en: I have trained with the best, and perhaps that will make up for any inexperience I may have. At least, we must pray that my being here is enough to remedy these harrowing circumstances. How long have you been fighting against these bandits anyway?
gl: Adestrei cos mellores, e quizais iso compensará calquera inexperiencia que poida ter. Polo menos, debemos rezar para que o meu estar aquí sexa suficiente para remediar estas penosas circunstancias. Canto tempo levas loitando contra estes bandidos?

note: [message]: speaker=Deoran
en: Your story is indeed most peculiar, but we will not accomplish anything by staying here. We will have to seek out Sir Loris in Westin for answers. Come, men, let us ride to the city!
gl: A túa historia é realmente peculiar, pero non lograremos nada quedando aquí. Teremos que buscar respostas a Sir Loris en Westin. Veña, homes, imos cabalgar á cidade!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
gl: Posto a proba pola espada

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
gl: Urza Nalmat

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
gl: Leva a Déoran a Norestin.

note: [message]: speaker=unit
en: I have reached the citadel!
gl: Cheguei á cidadela!

note: [message]: speaker=Sir Gerrick
en: Excellent, but the battle is not won yet, and there is still no sign of Sir Loris. Sir Deoran, you should secure the keep.
gl: Excelente, pero a batalla aínda non está gañada e aínda non hai rastro de Sir Loris. Sir Deoran, deberías asegurar a fortaleza.

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
gl: Padre Hilas

note: [message]: speaker=Minister Hylas
en: Peace, I am a friend! I am Hylas, advisor to Sir Loris and Chief Minister of the town council. Thanks to your timely arrival, the city is saved!
gl: Paz, son un amigo! Son Hylas, conselleiro de Sir Loris e ministro xefe do concello. Grazas á túa chegada oportuna, a cidade salvo!

note: [message]: speaker=Deoran
en: Indeed, we have defeated most of the bandits in the city. But where is Sir Loris? And where is the city garrison?
gl: De feito, derrotamos á maioría dos bandidos da cidade. Pero onde está Sir Loris? E onde está a guarnición da cidade?

note: [message]: speaker=Minister Hylas
en: Alas, Sir Loris fell in battle several days ago. For weeks, we warned him of the new power of these bandits, yet he would never lead his men against them until their strength had become too great for us to handle. I sent a messenger to the King about our plight, but some misfortune must have befallen him, for you are the first reinforcements to arrive here. If only Sir Loris had sent a rider earlier, he might have survived long enough to stand with us here.
gl: Por desgraza, Sir Loris caeu en batalla hai varios días. Durante semanas, avisámoslle do novo poder destes bandidos, aínda que nunca levaría aos seus homes contra eles ata que a súa forza se fixera demasiado grande para nós. Enviei un mensaxeiro ao Rei sobre a nosa difícil situación, pero debeu ocorrerlle algunha desgraza, porque sodes os primeiros reforzos que chegan aquí. Se Sir Loris enviara un xinete antes, podería sobrevivir o tempo suficiente para estar connosco aquí.

note: [message]: speaker=Deoran
en: Indeed. Foolish though he may have been, it still grieves me to learn of his death. With him gone, it seems that I must lead the townsfolk against the bandits and drive them from our city.
gl: De feito. Aínda que fose parvo, aínda me da pena saber da súa morte. Con el desaparecido, parece que debo dirixir aos veciños contra os bandidos e expulsalos da nosa cidade.

note: [event]
en: Joran
gl: Ioran

note: [event]
en: Makees
gl: Maquis

note: [event]
en: Tyborg
gl: Tibor

note: [message]: speaker=narrator
en: You must move someone here by the end of the next turn, or Westin will fall and you will be defeated!
gl: Debes levar a alguén aquí antes de que remate a seguinte rolda, ou Norestin caerá e serás derrotado!

note: [message]: speaker=Absu
en: The red and white banners of the South Guard! This is a welcome change from the bandits who have been trying to ransack my home.
gl: As pancartas brancas e vermellas da Garda Sur! Este é un cambio benvido dos bandidos que tentaron saquear a miña casa.

note: [message]: speaker=Deoran
en: Indeed, we have come to drive off these vile brigands. Would you like to join us in our battle to restore peace to Westin?
gl: Efectivamente, vimos para expulsar a estes viles bandidos. Gustaríache unirte a nós na nosa batalla por restaurar a paz en Westin?

note: [message]: speaker=Absu
en: It would be an honor to fight alongside you, Sir Knight.
gl: Sería un honor loitar xunto a vostede, Sir Knight.

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
gl: Que demo é isto?! Eses non mortos loitan con eles!

note: [message]: speaker=narrator
en: Minister Hylas can heal allied units near him and his <i>arcane</i> attack deals bonus damage to undead foes.
gl: O ministro Hylas pode curar as unidades aliadas preto del e o seu ataque <i>arcano</i> inflixe dano adicional aos inimigos non mortos.

note: [message]: speaker=unit
en: We will avenge your brother’s death!
gl: Vingaremos a morte de teu irmán!

note: [message]: speaker=Deoran
en: The bandits are scattering! We have saved Westin!
gl: Os bandidos están espallados! Salvamos a Westin!

note: [message]: speaker=Sir Gerrick
en: Indeed. Still, this victory is troubling. How can a mere outlaw have summoned undead?
gl: De feito. Aínda así, esta vitoria é preocupante. Como un mero proscrito pode convocar non mortos?

note: [message]: speaker=Ixlathal
en: The master sends his regards. The command is to raze the city.
gl: O mestre envía os seus saúdos. O mando é arrasar a cidade.

note: [message]: speaker=Urza Nalmath
en: I am trying, but their resistance is strong...
gl: Estou intentando, pero a súa resistencia é forte...

note: [message]: speaker=Ixlathal
en: Then step aside, living one. I will make use of the fresh corpses from this battle.
gl: Entón fai un lado, vivindo un. Vou facer uso dos cadáveres frescos desta batalla.

note: [message]: speaker=Deoran
en: More undead! Alas, we cannot hold against a force so great. We will have to abandon Westin and let them sack the city...
gl: Máis mortos-vivos! Por desgraza, non podemos resistir a unha forza tan grande. Teremos que abandonar a Westin e deixar que saqueen a cidade...

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
gl: Entón o señor Loris foi onda os elfos?

note: [message]: speaker=Deoran
en: Very well. Although it will probably take too long to send word to the King for reinforcements, I remember there being a small outpost within a couple days’ ride of here. I will send a message to them asking for a few riders, then we should make haste toward the Aethenwood to find the elves.
gl: Moi ben. Aínda que probablemente tardará demasiado en enviarlle reforzos ao Rei, recordo que había un pequeno posto de avanzada a uns días de viaxe de aquí. Enviareilles unha mensaxe pedíndolles uns cantos xinetes, entón deberíamos apurar o Bosque Aethen para atopar os elfos.

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
gl: Unha busca desesperada

note: [side]: type=Rogue, id=Urza Fastik
en: Urza Fastik
gl: Urza Fastic

note: [side]
en: Elves
gl: Elfos

note: [unit]: type=Elvish Shyde, id=Ethiliel
en: Ethiliel
gl: Etilia

note: [message]: speaker=Deoran
en: We cannot fear and shun everything we do not understand! Sir Loris may have distrusted the elves, but he is gone now, and I daresay as a result of his own folly! We do not possess the strength to fight these undead, nor the means to discover their source; we can only look to these elves for help, wary of men though they may be.
gl: Non podemos temer e evitar todo o que non entendemos! Quizais Sir Loris desconfiara dos elfos, pero xa se foi, e atreveríame a dicir que como resultado da súa propia tolemia! Non posuímos a forza para loitar contra estes non mortos, nin os medios para descubrir a súa orixe; só podemos buscar axuda a estes elfos, desconfiando dos homes, aínda que estean.

note: [message]: speaker=Sir Gerrick
en: Nevertheless, we musn’t charge in blindly. Even if the elves are unlikely to attack us, we do not know what else lies in these forests.
gl: Non obstante, non debemos cargar a cegas. Aínda que é pouco probable que os elfos nos ataquen, non sabemos que máis hai nestes bosques.

note: [message]: speaker=Urza Fastik
en: I have lost two brothers to this mite of a boy! This Deoran, young as he seems, may be more capable than I had thought. No matter. I will use my new powers against him and then surely he will fall!
gl: ¡Perdín dous irmáns por este neno! Este Deoran, por novo que parece, pode ser máis capaz do que eu pensaba. Non importa. Vou usar os meus novos poderes contra el e entón seguramente caerá!

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
gl: Debes levar a Déoran ao centro da cidadela dos elfos. Pero asegúrate de recrutar tropas dabondo para repeler aos bandidos antes de sacar a Déoran do campamento!

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
gl: Hai moito terreo que cubrir. Mágoa non dispoñer aínda de xinetes.

note: [unit]: id=Jarek
en: Jarek
gl: Iaren

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
gl: Comandante, recibín a vosa solicitude de reforzos, acompáñanme os meus xinetes.

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and unable to traverse mountains. They can keep up with Deoran, so use them to guard him!
gl: Agora podes recrutar homes montados. Son rápidos e letais nos prados, pero débiles nos bosques e incapaces de atravesar montañas. Poden ir canda Déoran, así que úsaos para protexelo!

note: [message]: role=second
en: Ha! Take that, you criminal scum!
gl: Ha! Toma iso, escoria criminal!

note: [message]: speaker=Deoran
en: Their leader is defeated! I hope that’s the last bandit we ever have to fight.
gl: O seu líder é derrotado! Espero que ese sexa o último bandido que teñamos que loitar.

note: [message]: speaker=Sir Gerrick
en: Even if the bandits are beaten, there is still the matter of the undead.
gl: Aínda que os bandidos sexan golpeados, aínda queda o asunto dos non mortos.

note: [message]: speaker=Deoran
en: Indeed, we should press on toward the elves and see if they know anything about these dark foes.
gl: De feito, debemos avanzar cara aos elfos e ver se saben algo destes escuros inimigos.

note: [event]
en: Mithalwe
gl: Midalgüe

note: [event]
en: Talchar
gl: Talcar

note: [unit]: type=Elvish Marshal, id=Ithelden
en: Ithelden
gl: Ídelden

note: [unit]: type=Elvish Outrider, id=Eltenmir [unit]: type=Elvish Avenger, id=Eltenmir [side]: type=Elvish Outrider, id=Eltenmir
en: Eltenmir
gl: Eltemir

note: [message]: speaker=Ithelden
en: We sent you a messenger regarding the undead, did we not? You were forewarned of the blight marching upon your land, and yet you did not prepare adequately.
gl: Enviámosche un mensaxeiro sobre os non mortos, non? Estabas avisado do tizón que marchaba sobre a túa terra, e aínda así non te preparaches axeitadamente.

note: [message]: speaker=Deoran
en: I do not aim to make excuses, but I have been here for scarcely a week! I do not know why the previous commander did not act on your advice, but I assure you that I will not make the same mistakes he did!
gl: Non pretendo poñer escusas, pero levo aquí apenas unha semana! Non sei por que o anterior comandante non actuou segundo o teu consello, pero asegúroche que non cometerei os mesmos erros que el fixo!

note: [message]: speaker=Deoran
en: And what do you know of the undead?
gl: E ti que sabes dos non mortos?

note: [message]: speaker=Ethiliel
en: My answer will depend on your motives, human. What would you do, knowing the secrets of the unholy ones?
gl: A miña resposta dependerá dos teus motivos, humano. Que farías ti, coñecendo os segredos dos impíos?

note: [message]: speaker=Vardanos
en: A fanciful delusion! A human untrained in the mystic arts stands no chance against the undead!
gl: Unha ilusión fantasiosa! Un humano sen formación nas artes místicas non ten ningunha posibilidade contra os mortos-vivos!

note: [message]: speaker=Deoran
en: I have proven myself capable of defending my land and leading my men to victory—
gl: Demostrei que son capaz de defender a miña terra e de levar aos meus homes á vitoria—

note: [message]: speaker=Eltenmir
en: Only in battles against <i>other humans!</i> To fight such a fell evil is another matter altogether.
gl: Só nas batallas contra <i>outros humanos!</i> Para loitar contra un mal caído é outra cousa.

note: [message]: speaker=Deoran
en: But surely I cannot do nothing either!
gl: Pero seguro que eu tampouco non podo facer nada!

note: [message]: speaker=Minister Hylas
en: <i>I warned him that the elves would not easily agree to help us.</i>
gl: <i>Advertínlle que os elfos non aceptarían facilmente axudarnos.</i>

note: [message]: speaker=Sir Gerrick
en: <i>Indeed, but he is right as well. We must do something, or our people will surely be slaughtered.</i>
gl: <i>De feito, pero tamén ten razón. Debemos facer algo, ou a nosa xente seguramente será abatida.</i>

note: [message]: speaker=Ithelden
en: Enough, all of you. Ethiliel is the only one of us who has encountered the undead — she will be the best judge of what aid we would grant the humans against these abominations.
gl: Xa abonda, todos vós. Ethiliel é a única de nós que se atopou cos non mortos; ela será a mellor xuíza da axuda que lle concederíamos aos humanos contra estas abominacións.

note: [message]: speaker=Ithelden
en: Are you sure about this? The road south is no longer as safe as it once was, and Mebrin is not as powerful as he once was. You would not presume to put one of our great sages in danger, Ethiliel.
gl: Estás seguro disto? A estrada do sur xa non é tan segura como antes, e Mebrin non é tan poderoso como antes. Non te atreverías a pór en perigo a un dos nosos grandes sabios, Ethiliel.

note: [message]: speaker=Ethiliel
en: <i>I</i> will accompany the human and his men to Mebrin, and he can decide whether or not he wants to help us. I will not ask you to place yourselves in danger for these humans, but you will not presume to tell me — nor Mebrin — what to do. Is that fair?
gl: <i>Eu</i> acompañarei ao humano e aos seus homes a Mebrin, e el poderá decidir se quere ou non axudarnos. Non vos pedirei que vos poñades en perigo para estes humanos, pero non vos atreveréis a dicirme, nin a Mebrin, que facer. É xusto?

note: [message]: speaker=Ithelden
en: Yes, very well.
gl: Si, moi ben.

note: [message]: speaker=Deoran
en: I welcome your aid, my lady.
gl: Agradezo a túa axuda, miña señora.

note: [message]: speaker=Deoran
en: Skeletons approach from the east! This can only mean that they have begun to attack Kerlath. We will have to return and fight them without the aid of the elves...
gl: Os esqueletos achéganse dende o leste! Isto só pode significar que comezaron a atacar a Kerlath. Teremos que volver e loitar contra eles sen a axuda dos elfos...

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
gl: O Val das Bágoas

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
en: Mal A’kai
gl: Mal Acai

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai [side] [side]: type=Lich, id=Mal M'Brin [side]: type=Ancient Lich, id=Mal M'Brin [side]: type=Soulless, id=Groth [side]: type=Lich, id=Mal Tera
en: Undead
gl: Non mortos

note: [side]: type=Outlaw, id=Jera Ilras
en: Jera Ilras
gl: Lera Irlas

note: [objective]: condition=win
en: Cleanse the Vale of Tears
gl: Acaba cos inimigos do Val das Bágoas.

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
gl: Leva a Ediliel á casa de Mebrin.

note: [objective]: condition=lose
en: Death of Ethiliel
gl: Morte de Etilia

note: [message]: speaker=Ethiliel
en: Mebrin can be... difficult, yes. However, should we cleanse the valley and restore peace to his home, I am sure he will accept your request for his aid. That is, so long as I am the one who makes the request to him.
gl: Mebrin pode ser... difícil, si. Non obstante, se limpamos o val e restauramos a paz na súa casa, estou seguro de que aceptará a túa solicitude de axuda. É dicir, sempre que eu sexa quen lle faga a petición.

note: [message]: speaker=Deoran
en: Very well, we will put our trust in you, Ethiliel. But first, we have a battle to attend to.
gl: Moi ben, poremos a nosa confianza en ti, Ethiliel. Pero primeiro, temos unha batalla á que atender.

note: [message]: speaker=Mal A'kai
en: Weep, filthy flesh bags, weep and know that your tears will become the blood that stains the trees and feeds our powers!
gl: Chorade, sucias bolsas de carne, chorade e sabede que as vosas bágoas converteranse no sangue que mancha as árbores e alimenta os nosos poderes!

note: [message]: speaker=Deoran
en: I do hope that nothing terrible has happened to them...
gl: Espero que non lles pasou nada terrible...

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
gl: Elfo escolta

note: [message]: speaker=unit
en: For my lady I fall...
gl: Morrín pola miña dama…

note: [message]: speaker=Jera Ilras
en: Fools, my death here means nothing! Even if you could find our stronghold, you will never defeat our master!
gl: Parvos, a miña morte aquí non significa nada! Aínda que puideses atopar a nosa fortaleza, nunca derrotarás ao noso mestre!

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
gl: Mebrin! Estás aí? Viñemos pedirche axuda!

note: [message]: speaker=narrator [message]: speaker=Kramak [message]: speaker=Ethiliel
en: ...
gl: …

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
gl: Mebrin! Onde estás?!

note: [message]: speaker=Sir Gerrick
en: Perhaps he was taken by the undead?
gl: Quizais foi tomado polos mortos-vivos?

note: [message]: speaker=Deoran
en: We cannot be sure. I should think that he would have put up a fight, but if he were ambushed or taken by surprise, he may not have had the chance. Ethiliel, what do you think?
gl: Non podemos estar seguros. Creo que tería peleado, pero se lle emboscaron ou lle colleron por sorpresa, quizais non tivese a oportunidade. Ethiliel, que opinas?

note: [message]: speaker=Deoran
en: Let us go quickly. <i>And avoid doing anything that might make her angrier than she already is...</i>
gl: Imos axiña. <i>E evita facer calquera cousa que a poida enfadar máis do que xa está...</i>

note: [message]: speaker=Necro
en: So the elves finally come to defend their valley. Pity, they showed up too late. We will stop them here and prevent them from reclaiming the knowledge that was once theirs!
gl: Así que os elfos chegan finalmente a defender o seu val. Mágoa, apareceron demasiado tarde. Deterémolos aquí e impediremos que recuperen o coñecemento que antes era seu!

note: [message]: speaker=Deoran
en: They have reached Mebrin’s village before us! We have no hope of obtaining his aid now...
gl: Chegaron antes que nós á aldea de Mebrin! Non temos esperanza de obter a súa axuda agora...

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
gl: Unha elección na néboa

note: [leader]: type=Soulless, id=Gruth
en: Gruth
gl: Gruz

note: [side] only a single one
en: Monster
gl: Monstro

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
gl: Investiga as terras ao sur do río.

note: [objective]: condition=win
en: Find the source of the undead and destroy it
gl: Atopa a orixe dos non mortos e acaba con eles.

note: [objective]: condition=win
en: Defeat Urza Afalas
gl: Derrota a Urza Afalas

note: [objective]: condition=lose
en: Death of Urza Afalas
gl: Morte de Urza Afalas.

note: [message]: speaker=Deoran
en: It’s so cold here! And this fog is so thick. This cannot be natural for a forest like this.
gl: Aquí fai moito frío! E esta néboa é tan espesa. Isto non pode ser natural para un bosque coma este.

note: [message]: speaker=Minister Hylas
en: I fear this is the effects of powerful, black magics.
gl: Temo que estes sexan os efectos dunha poderosa maxia negra.

note: [message]: speaker=Ethiliel
en: So, even you humans are being affected by the dark sorcery that taints this land. Then, there is no better place than here. We should stop and rest before we proceed.
gl: Entón, incluso vós, os humanos, estades a ser afectados pola escura feiticería que contamina esta terra. Entón, non hai mellor lugar que aquí. Debemos parar e descansar antes de continuar.

note: [message]: speaker=Deoran
en: This place is indeed foreboding, but why do we need to stop and make camp specifically here?
gl: Este lugar é realmente un presentimento, pero por que temos que parar e facer campamento aquí?

note: [message]: speaker=Ethiliel
en: Caution, not fear, human. Anxious as I am to find the whereabouts of our great sage, it would do us no good to charge straight into the trap of the enemy. We will need help to scour woods as dangerous as these, and so I have asked some of my people to aid us. My soldiers and shamans will fight at your command.
gl: Precaución, non medo, humano. Ansioso como estou por atopar o paradoiro do noso gran sabio, non nos serviría de nada cargar directamente na trampa do inimigo. Necesitaremos axuda para percorrer bosques tan perigosos coma estes, polo que pedín a algúns dos meus que nos axuden. Os meus soldados e xamáns loitarán ao teu mando.

note: [message]: speaker=narrator
en: You may now recruit Elvish Fighters. Elvish Fighters are mixed fighters who skillfully wield both a sword and a bow. They are fast warriors and especially effective in forests.
gl: Agora podes contratar loitadores élficos. Os Elvish Fighters son loitadores mixtos que manexan con habilidade tanto unha espada como un arco. Son guerreiros rápidos e especialmente eficaces nos bosques.

note: [message]: speaker=narrator
en: You may now recruit Elvish Shamans. Elvish Shamans are ranged support units who heal adjacent allies every turn and slow their enemies. Use them to heal wounded soldiers and weaken enemy units.
gl: Agora podes contratar xamáns élficos. Os chamáns élficos son unidades de apoio a distancia que curan aos aliados adxacentes cada turno e retardan aos seus inimigos. Utilízaos para curar aos soldados feridos e debilitar as unidades inimigas.

note: [message]: speaker=Ethiliel
en: Now, so long as you feel prepared to brave the perils beyond the river, we can continue onward.
gl: Agora, mentres te sintas preparado para afrontar os perigos máis aló do río, podemos seguir adiante.

note: [message]: speaker=Deoran
en: Thank you for your help, my lady. I am ready for whatever lies in wait for us, be it man, beast, or skeleton. Sir Gerrick, Minister Hylas?
gl: Grazas pola túa axuda, miña señora. Estou preparado para o que nos agarda, sexa home, besta ou esqueleto. Sir Gerrick, ministro Hylas?

note: [message]: speaker=Minister Hylas
en: Evil never rests — nor does the light that seeks to exterminate it.
gl: O mal nunca descansa— nin a luz que busca exterminalo.

note: [message]: speaker=second_unit This message is shown when the frist zombie leader died. There is a second one, a few hexes next to him, the player most likely saw him already.
en: He was not alone.
gl: Non estaba só.

note: [message]: speaker=second_unit
en: Two undead leaders have fallen.
gl: Dous líderes non mortos caeron.

note: [message]: speaker=second_unit
en: One fewer evil in this forest.
gl: Un mal menos neste bosque.

note: [message]: speaker=second_unit
en: We found the lich!
gl: Atopamos ao liche!

note: [message]: speaker=unit
en: I think I see something moving in the fog... it looks like an encampment!
gl: Vexo algo entre a néboa… É… un campamento!

note: [message]: speaker=Ethiliel
en: You need not thank anyone that we are alive, wretched criminals! We know of your alliance with the undead and the evil you have brought to this land!
gl: Non é preciso agradecer a ninguén que esteamos vivos, miserables criminais! Sabemos da túa alianza cos non mortos e do mal que trouxeches a esta terra!

note: [message]: speaker=Sir Gerrick
en: Aye, prepare to be slain, you abominable scum! You will pay for what you have done to our home!
gl: Si, prepárate para ser asasinado, escoria abominable! Pagarás polo que fixeches na nosa casa!

note: [message]: speaker=Deoran
en: Tell us what you know of these undead. Make one wrong move and we will not hesitate to attack!
gl: Cóntanos o que sabes destes mortos-vivos. Fai un movemento incorrecto e non dubidaremos en atacar!

note: [message]: speaker=Ethiliel
en: You imprisoned Mebrin?! You loathsome vermin!
gl: Encerraches a Mebrin?! ¡Vos alimañas repugnantes!

note: [message]: speaker=Urza Afalas
en: Wait, wait, hear me out! He told us that in the woods to the south of here, there was a powerful nexus of dark energy. He took us there and taught us to summon the dead to fight for us. I saw the folly in doing such a thing, but my brothers were weak and foolish and soon fell under the sway of the corrupting magic. They summoned undead that they could not control, and soon, they became slaves of the power they had sought to master!
gl: Agarda, espera, escóitame! Díxonos que no bosque ao sur de aquí había un poderoso nexo de enerxía escura. Levounos alí e ensinounos a convocar aos mortos para loitar por nós. Vin a tolemia de facer tal cousa, pero os meus irmáns eran débiles e parvos e pronto caeron baixo o dominio da maxia corruptora. Convocaron mortos-vivos que non podían controlar e, pronto, convertéronse en escravos do poder que procuraran dominar.

note: [message]: speaker=Ethiliel
en: A complete and utter lie from complete and utter scum.
gl: Unha mentira completa e absoluta de escoria completa e absoluta.

note: [message]: speaker=Deoran
en: Please, Ethiliel, let us hear him out. What happened to Mebrin?
gl: Por favor, Ethiliel, deixámolo escoitar. Que pasou con Mebrin?

note: [message]: speaker=Urza Afalas
en: I am not sure... he must have known that the undead would corrupt and enslave us.
gl: Non estou seguro... debeu saber que os non mortos corrompiríannos e escravizaríannos.

note: [message]: speaker=Sir Gerrick
en: Stop stalling and tell us what happened!
gl: Deixa de parar e cóntanos o que pasou!

note: [message]: speaker=Urza Afalas
en: Mebrin was more powerful than any of the undead we summoned, and yet he did not resist them. He allowed them to make him one of them and became a lich of formidable power. He took control of the other undead lords and now leads them from the depths.
gl: Mebrin era máis poderoso que calquera dos non mortos que convocamos, e aínda así non lles resistiu. Permitiu que o convertesen nun deles e converteuse nun lich de formidable poder. Tomou o control dos outros señores non mortos e agora lévaos desde as profundidades.

note: [message]: speaker=Sir Gerrick
en: <i>Indeed, these elves are not as incorruptible and pure as they like to believe they are. I suspect that this sage’s pride led him to believe that he could master a power that is uncontrollable.</i>
gl: <i>De feito, estes elfos non son tan incorruptibles e puros como lles gusta crer. Sospeito que o orgullo deste sabio levouno a crer que podía dominar un poder que é incontrolable.</i>

note: [message]: speaker=Deoran
en: Very well, but even supposing your story is true, you are still criminals!
gl: Moi ben, pero aínda supoñendo que a túa historia sexa certa, aínda sodes uns criminais!

note: [message]: speaker=Ethiliel
en: Think of the destruction they wrought on your land! Think of how they trespassed on our lands and kidnapped our wisest sage! No matter what they know of these undead, you cannot ally yourself with these thugs. They are as evil as the undead!
gl: Pensa na destrución que causaron na túa terra! Pensa en como invadiron as nosas terras e secuestraron ao noso sabio máis sabio! Non importa o que saiban destes non mortos, non podes aliarte con estes matóns. Son tan malvados coma os non mortos!

note: [message]: speaker=Urza Afalas
en: Then this parley is over! You may have caused the doom of all of us!
gl: Non hai máis que falar, entón. A túa decisión acabará custándonos a vida a todos!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
gl: Pagaredes por secuestrar a Mebrin! Como lle puxésedes unha man enriba…

note: [option]
en: Very well. All men must unite against the undead.
gl: De acordo, todos debemos estar unidos contra os non mortos.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
gl: Os elfos deixáronnos sós neste maldito bosque! Non sei como imos atopar o camiño de volta…

note: [message]: speaker=Urza Afalas
en: Do not fear! I know the way out and can lead you back to your homes after we defeat the undead.
gl: Non teñas medo! Coñezo a saída e podo levarte de volta ás túas casas despois de que derrotemos aos non mortos.

note: [message]: speaker=narrator All of Urza Afalas’s units have been transferred to the player’s side. The troops who attacked or were recruited last turn can’t attack this turn; the others can. The “disengaged” orb is the one used for Under the Burning Sun’s disengage ability.
en: Many of Urza Afalas’s troops are exhausted from battle and cannot attack this turn, but are still able to withdraw and reposition themselves.
    
    Units that can move but can’t attack are shown with the <i>disengaged</i> orb.
gl: Moitas das tropas de Urza Afalas están esgotadas pola batalla e non poden atacar este turno, pero aínda así poden retirarse e reposicionarse.
    
    As unidades que poden moverse pero que non poden atacar móstranse co orbe <i>desenganchado</i>.

note: [message]: speaker=Urza Afalas
en: I pay for my crimes, but without me, you cannot fight the undead...
gl: Eu pago polos meus crimes, pero sen min non podes loitar contra os mortos-vivos...

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
gl: Besta do lago

note: [message]: speaker=Beast of the Lake
en: Graar!
gl: Grar!

note: [message]: speaker=Deoran
en: Ouch! Did anyone feel that?
gl: Ai! Alguén sentiu iso?

note: [message]: speaker=Sir Gerrick
en: Aye, I felt it too. A dreadful chill of perverse origin.
gl: Si, eu tamén o sentín. Un escalofrío espantoso de orixe perversa.

note: [message]: speaker=Ethiliel
en: It is the work of the undead. They have begun to cast a spell on us to drain our energy and trap us in these forests. We must hurry before they complete their dark magic, or we will not be able to escape this harrowing place, much less find and defeat them.
gl: É obra dos non mortos. Comezaron a lanzarnos un feitizo para drenar a nosa enerxía e atraparnos nestes bosques. Debemos darnos présa antes de que completen a súa maxia escura, ou non poderemos escapar deste angustioso lugar e moito menos atopalos e derrotalos.

note: [message]: speaker=Minister Hylas
en: Foul magic pervades these forests.
gl: A maxia sucia impregna estes bosques.

note: [message]: speaker=Ethiliel
en: The spell grows stronger by the moment.
gl: O feitizo faise máis forte polo momento.

note: [message]: speaker=Deoran
en: The darkness is so heavy... I do not know how much longer I can go on...
gl: A escuridade é tan pesada... Non sei canto máis poderei seguir...

note: [message]: speaker=Deoran
en: It is... so cold...
gl: Fai moito frío...

note: [message]: speaker=Ethiliel
en: The undead have ensnared us in their spell... we will not be able to escape now...
gl: Os non mortos enganxáronnos no seu feitizo... agora non poderemos escapar...

note: [message]: speaker=Deoran
en: Indeed. The lich has fallen. Looks like the corrupted sage was no match for us!
gl: De feito. O lichón caeu. Parece que o sabio corrupto non era rival para nós!

note: [message]: speaker=Deoran
en: What?! You knew this all along and yet you still brought us here? You misled us!
gl: Que?! Sabías isto todo o tempo e aínda así nos trouxeches aquí? Engañáchesnos!

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
gl: Aínda estamos a tempo de facelo.

note: [message]: speaker=Urza Afalas
en: You would never make it back on your own.
gl: Nunca volverías facelo por ti mesmo.

note: [message]: speaker=Deoran
en: Bah, it is not like we have a choice. Very well, you will lead us back to Westin, and we will grant your pardon so long as you do not try any more trickery. But this does not solve the problem of the undead!
gl: Bah, non é que teñamos opción. Moi ben, levaranos de volta a Westin, e concederémosche o teu perdón mentres non intentes máis trucos. Pero isto non resolve o problema dos non mortos!

note: [message]: speaker=Urza Afalas
en: I know that Mebrin intends to lead the undead to Westin and raze the city. While his power is great and his army vast, we have fought the undead before and know that they can be defeated. Deoran—
gl: Sei que Mebrin ten a intención de levar aos mortos-vivos a Westin e arrasar a cidade. Aínda que o seu poder é grande e o seu exército amplo, loitamos contra os non mortos antes e sabemos que poden ser derrotados. Deorán—

note: [message]: speaker=Deoran
en: That’s <i>Sir</i> Deoran to the likes of you!
gl: Ese é <i>Señor</i> Deoran para os coma ti!

note: [message]: speaker=Urza Afalas
en: Yes, yes, Sir Deoran! If we fight against the undead on open plains or in the forests, we will surely be slaughtered. But, if we prepare our defenses and fortify the city walls, we may be able to hold back the undead and even strike at the lich-sage himself.
gl: Si, si, Sir Deoran! Se loitamos contra os non mortos en chairas abertas ou nos bosques, seguramente nos matarán. Pero, se preparamos as nosas defensas e fortificamos as murallas da cidade, poderemos conter aos mortos-vivos e ata atacar ao propio lich-sabio.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
gl: Entón volveremos a Norestin e prepararémonos para a batalla. Espero que a de hoxe non fose a nosa única oportunidade de acabar coa ameaza.

note: [message]: speaker=Deoran
en: Very well, but where is the entrance?
gl: Moi ben, pero onde está a entrada?

note: [message]: speaker=Ethiliel
en: There are strong magical wards that have hidden the way and bar our entry, but I am capable of dispelling them. It will take some time so stand back and get what rest you can. We are likely to face fierce opposition once we enter the caverns.
gl: Hai fortes gardas máxicas que ocultaron o camiño e impiden a nosa entrada, pero son capaz de disipalas. Levará algo de tempo, así que déixate atrás e descansa o que poidas. É probable que nos enfrontemos a unha feroz oposición unha vez que entremos nas cavernas.

note: [message]: speaker=Deoran
en: Indeed. We will leave you to your work and prepare ourselves for the coming battle.
gl: De feito. Deixarémosvos no voso traballo e preparámonos para a próxima batalla.

note: [scenario]: id=06a_Into_the_Depths
en: Into the Depths
gl: Nas profundidades

note: [side]: type=Ancient Lich, id=Mal M'Brin
en: Mal M’Brin
gl: Malambrín

note: [side]: type=Soulless, id=Groth
en: Groth
gl: Groz

note: [event]
en: Eye Guardian
gl: Ollo gardián

note: [event]
en: Grek
gl: Greco

note: [objective]: condition=win
en: Find the source of the undead under the citadel
gl: Atopa a orixe dos non mortos.

note: [message]: speaker=Deoran
en: It is so dark down here! It feels like the light from our torches is doing hardly anything at all.
gl: É tan escuro aquí abaixo! Parece que a luz dos nosos fachos non fai case nada.

note: [message]: speaker=Ethiliel
en: That would be the work of the undead. We must proceed slowly, for the evils that the bandits have awoken seem to be quite powerful. We elves are also far less adept in caves than we are in our forests. You will have to lead the way.
gl: Ese sería o traballo dos non mortos. Debemos avanzar lentamente, pois os males que espertaron os bandidos parecen ser bastante poderosos. Os elfos tamén somos moito menos hábiles nas covas que nos nosos bosques. Terás que liderar o camiño.

note: [message]: speaker=Deoran
en: Very well. We should all stay close and guard each others’ backs. Something sinister lurks in this darkness.
gl: Moi ben. Todos debemos estar preto e protexernos as costas. Algo sinistro axexa nesta escuridade.

note: [message]: speaker=Ethiliel
en: Such creatures may be summoned by conjurers of sufficient skill, though I suspect that this is some other beast, twisted by the foul energy of this place. It must have been set here as a guardian.
gl: Tales criaturas poden ser convocadas por prestidigitadores con suficiente habilidade, aínda que sospeito que esta é outra besta, retorcida pola mala enerxía deste lugar. Debeu ser establecido aquí como un gardián.

note: [message]: speaker=Grek
en: It okay. Grek lead you to lich. Look there!
gl: Está ben. Grek lévate a lich. Mira alí!

note: [message]: speaker=Deoran
en: Excellent. Onwards we go!
gl: Excelente. Adiante imos!

note: [message]: speaker=Mal M'Brin
en: They bound me, the accursed humans, they bound me in iron! Ahh, the cold iron on my skin... they burned me with it day and night for days, weeks, tormenting me endlessly as they tried to pry the secrets of the undead from me!
gl: Ataronme, os malditos humanos, ataronme de ferro! Ahh, o ferro frío da miña pel... queimáronme con el día e noite durante días, semanas, atormentándome sen fin mentres trataban de quitarme os segredos dos non mortos!

note: [message]: speaker=Mal M'Brin
en: They knew, they knew! They reveled in my hurt, relished each and everyone of my cries of pain! Even as I asked... as I <i>begged</i> for mercy, they would not relent. I did not know day from night; the light and the shadows, heat and cold, everything was one and the same as the iron bled itself into my veins. Imagine! I, a great and powerful sage, crippled and defeated by nothing more than a rusted pair of bracelets... it was... humiliating...
gl: Eles sabían, sabían! Deleitáronse coa miña dor, saborearon todos e cada un dos meus berros de dor! Aínda que eu pedín... mentres <i>suplicaba</i> misericordia, non cederon. Non sabía o día da noite; a luz e as sombras, a calor e o frío, todo era un e o mesmo cando o ferro desangraba nas miñas veas. Imaxina! Eu, un gran e poderoso sabio, paralizado e vencido por nada máis que un par de pulseiras oxidadas... foi... humillante...

note: [message]: speaker=Mal M'Brin
en: At my lowest point, they broke me. I finally gave in, telling them that I would teach them to raise the dead if they would just take the accursed shackles off me. I knew... I knew that once the first strand of black magic left my hands, there would be no turning back. I knew, but what did it matter?! They had killed my brethren, taken my dignity, tortured me to the brink of death! What did I have left?! Nothing... nothing... but vengeance.
gl: No meu punto máis baixo, romperonme. Finalmente cedei, dicíndolles que lles ensinaría a resucitar aos mortos se só me quitaban os grilletes malditos. Sabía... Sabía que unha vez que o primeiro fío de maxia negra saíse das miñas mans, non habería volta atrás. Sabíao, pero que importaba?! ¡Mataran aos meus irmáns, tomaran a miña dignidade, torturáronme ao bordo da morte! Que me queda?! Nada... nada... pero vinganza.

note: [message]: speaker=Mal M'Brin
en: Humans are ultimately a weak breed. I taught them to summon powers they could not control. In their greed, they never stopped to wonder if they could master the sorcery, or if it would master them and their minds in turn. Content with only meager tricks, they never even noticed as I siphoned away the energy they summoned for myself. I grew more powerful day by day, yet not one of those filthy tree-killers thought that I posed a threat to them. Even when I ascended to undeath, they never questioned my teachings until they had all become my mindless slaves!
gl: cobiza, nunca pararon a preguntarse se poderían dominar a feiticería, ou se dominaría a eles e as súas mentes á súa vez. Contentos con só trucos escasísimos, nin sequera se decataron mentres desviábame a enerxía que convocaban para min. Eu facíame máis poderoso día a día, aínda que ningún deses sucios matadores de árbores pensou que representaba unha ameaza para eles. Mesmo cando subín á morte, nunca cuestionaron as miñas ensinanzas ata que todos se converteron nos meus escravos sen sentido!

note: [message]: speaker=Ethiliel
en: Mebrin, please...
gl: Mebrin, por favor...

note: [message]: speaker=Mal M'Brin
en: You were my best pupil, Ethiliel. You surely recognize the greatness that I have become. Hah! Imagine, a small part of me is actually grateful to those decrepit humans! Without them, I never would have found the courage to master the dark arts and uncover the secrets to immortality.
gl: Fuches o meu mellor alumno, Ethiliel. Seguramente recoñeces a grandeza na que me convertín. Hah! Imaxinade, unha pequena parte de min está realmente agradecida a eses humanos decrépitos! Sen eles, nunca tería o valor para dominar as artes escuras e descubrir os segredos da inmortalidade.

note: [message]: speaker=Ethiliel
en: Mebrin... that’s enough. I am sorry. I should have protected you. I should never have let those humans take you and turn you into... into a monster!
gl: Mebrin... abonda. Síntoo. Debería te protexer. Nunca debería deixar que eses humanos te levasen e te convertesen en... nun monstro!

note: [message]: speaker=Mal M'Brin
en: What are you saying..?
gl: Que estás dicindo..?

note: [message]: speaker=Ethiliel
en: You have become evil!
gl: Volvécheste malvado!

note: [message]: role=smartcombatant
en: I feel the touch of dark magic. This is quite a powerful spell — the very air feels thick and heavy.
gl: Sinto o toque da maxia escura. Este é un feitizo bastante poderoso: o propio aire séntese espeso e pesado.

note: [message]: speaker=Ethiliel
en: It is Mebrin’s doing. I recognize the energy, though it has been twisted by the touch of the black arts. He used to use this spell to heal the mind and purge negative emotions from the body. I imagine it will have exactly the opposite effect now.
gl: É cousa de Mebrin. Recoñezo a enerxía, aínda que foi torcida polo toque das artes negras. Adoitaba usar este feitizo para curar a mente e purgar as emocións negativas do corpo. Imaxino que agora terá exactamente o efecto contrario.

note: [message]: speaker=Deoran
en: I feel... faint...
gl: Sinto... desmaio...

note: [message]: speaker=Ethiliel
en: We must hurry! Once Mebrin’s spell takes full effect, none of us will be able to stop him.
gl: Debemos darnos présa! Unha vez que o feitizo de Mebrin teña pleno efecto, ningún de nós poderá detelo.

note: [message]: role=soldier
en: I feel so weary... I can hardly grasp my weapon anymore...
gl: Síntome tan canso... Xa case non podo agarrar a miña arma...

note: [message]: speaker=Mal M'Brin
en: Taste the breath of oblivion!
gl: Proba o alento do esquecemento!

note: [message]: speaker=Ethiliel
en: Mebrin has caught us in his spell! We are doomed...
gl: Mebrin pillounos no seu feitizo! estamos condenados...

note: [message]: speaker=Grek
en: Ouch! Me hurt! Me feel cold! Me dying...
gl: Ai! Doídome! Sinto frío! morrendo...

note: [message]: speaker=Ethiliel
en: Goodbye, Mebrin.
gl: Adeus, Mebrin.

note: [message]: speaker=Ethiliel
en: It is done.
gl: Está feito.

note: [message]: speaker=Deoran
en: Indeed, the lich is destroyed. Let us not linger here any longer than we need to. This place is filled with only grief and sorrow.
gl: De feito, o lich é destruído. Non nos quedemos aquí máis do que precisamos. Este lugar só está cheo de dor e tristeza.

note: [message]: speaker=Ethiliel
en: Yes... just let me gather my thoughts, and I will lead you back to your homes.
gl: Si... só deixame reunir os meus pensamentos, e levarei de volta ás túas casas.

note: [scenario]: id=06b_The_Long_March
en: The Long March
gl: A longa marcha

note: [side] Another elvish side.
en: Ambushers
gl: Emboscadas

note: [note]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
gl: Ao principio de cada quenda, Urza Afalas revelará tanto camiño como haxa dentro do seu raio de visión.

note: [message]: speaker=Deoran
en: Forest, forest, forest! As far as the eye can see, it is all forest! I am getting sick of endlessly trudging through these woods. Are you sure you are taking us in the right direction?
gl: Bosque, bosque, bosque! Ata onde a vista pode ver, todo é bosque! Estou farto de andar sen parar por estes bosques. Estás seguro de que nos levas na dirección correcta?

note: [message]: speaker=Deoran
en: Would that I had listened to Ethiliel... we would be battling the undead by now, instead of crawling around in these woods like rats!
gl: Oxalá escoitara a Ethiliel... xa estaríamos loitando contra os mortos-vivos, en vez de arrastrarnos por estes bosques coma ratas!

note: [message]: speaker=Sir Gerrick
en: What’s done is done. We must worry about the task at hand. Winter is almost upon us and it will be much more difficult to forage for food then.
gl: O que se fai está feito. Debemos preocuparnos pola tarefa que nos ocupa. Xa case chega o inverno e entón será moito máis difícil buscar alimento.

note: [message]: speaker=Minister Hylas
en: That is not our only problem. I sense that many undead creatures are approaching us rapidly. It seems as if they are chasing us, though I know not why.
gl: Ese non é o noso único problema. Sinto que moitas criaturas non mortas achéganse a nós rapidamente. Parece como se nos perseguen, aínda que non sei por que.

note: [message]: speaker=Urza Afalas
en: It must be because we destroyed that phantom lich. The corrupted sage is sending them to hunt us in retaliation. Let’s get out of here quickly so we won’t have to fight them.
gl: Debe ser porque destruímos ese lich fantasma. O sabio corrupto envíanos a cazarnos en represalia. Saímos de aquí rapidamente para non ter que loitar contra eles.

note: [message]: speaker=Urza Afalas
en: Just a little further!
gl: Só un pouco máis!

note: [message]: speaker=Urza Afalas
en: We’re almost there!
gl: Xa case estamos!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
gl: Vamos! Rápido!

note: [message]: speaker=Urza Afalas
en: Keep moving!
gl: Continuade!

note: [message]: speaker=Urza Afalas
en: You can see the banks of the river from here!
gl: Podes ver as beiras do río dende aquí!

note: [message]: id=Deoran
en: We have already told you of his whereabouts! Your wise sage now practices necromancy and commands an army of undead. He means to march on our land and slay all living souls, human and elf alike!
gl: Xa vos contamos o seu paradoiro! O teu sabio practica agora a nigromancia e comanda un exército de non mortos. Quere marchar pola nosa terra e matar a todas as almas vivas, humanos e elfos por igual!

note: [message]: id=Deoran
en: We are not lying! If you travel south and enter the undead lair, you see that we speak the truth!
gl: Non estamos mentindo! Se viaxas cara ao sur e entras na guarida dos non mortos, ves que falamos a verdade!

note: [message]: race=elf
en: Humans, bandits and abductors! Prepare to be slain!
gl: Humanos, bandoleiros e secuestradores! Prepárense para ser asasinados!

note: [message]: race=elf
en: Get them!
gl: Collédeos!

note: [message]: speaker=unit
en: I pay for my crimes, but without me, you will never make it back to Kerlath...
gl: Pago polos meus crimes, pero sen min, nunca volverás a Kerlath...

note: [message]: speaker=Ithelden
en: So, these pitiful humans are still alive? Good. I will have the pleasure of crushing them myself.
gl: Entón, estes lamentables humanos aínda están vivos? Ben. Terei o pracer de esmagalos eu mesmo.

note: [message]: speaker=Deoran
en: We took too long to escape these forests...
gl: Tardamos demasiado en escapar destes bosques...

note: [message]: speaker=Deoran
en: At last, we have escaped that awful forest! It seems that you actually kept your word about something, Afalas.
gl: Por fin, escapamos dese bosque horrible! Parece que en realidade cumpriches a túa palabra sobre algo, Afalas.

note: [message]: speaker=Urza Afalas
en: Good knight, I am not evil as you think I am. I really do mean to aid in your battle against the undead. I am sorry for my deception before, but that was truly only because I thought you would kill me!
gl: Bo cabaleiro, non son malo como ti pensas que son. Realmente pretendo axudar na túa batalla contra os non mortos. Lamento o meu engano antes, pero iso foi realmente só porque pensei que me matarías!

note: [message]: speaker=Sir Gerrick
en: Your past crimes are not easy to overlook, but we will see how you aid us in the coming battle. As Sir Deoran said, you have kept your word about leading us back to Wesnoth, and that is a good start.
gl: Non é fácil pasar por alto os teus crimes pasados, pero veremos como nos axudas na próxima batalla. Como dixo Sir Deoran, cumpriches a túa palabra sobre levarnos de volta a Wesnoth, e ese é un bo comezo.

note: [scenario]: id=07a_Return_to_Kerlath
en: Return to Kerlath
gl: A volta a Querla

note: [event]
en: Kramak
gl: Craman

note: [message]: id=Deoran
en: We are finally back in familiar territory. Westin is no more than a couple days’ journey from here. Let us make haste back to our homes.
gl: Por fin volvemos a un territorio familiar. Westin non está a máis de un par de días de viaxe desde aquí. Volvamos a présa ás nosas casas.

note: [message]: speaker=Kramak The ogre purposely has very bad grammar, because he is very stupid.
en: Oh! Me see human. Human tasty food?
gl: Ai! Eu vexo humano. Comida humana sabrosa?

note: [message]: speaker=Deoran
en: Err, Mr. Ogre, we are not very tasty.
gl: Desculpe, ogro, pero non sabemos moi alá.

note: [message]: speaker=Kramak
en: Bad food! It hurt me. Me no like. Me ouch...
gl: Mala comida! Doeume. Non me gusta. Eu ai...

note: [message]: speaker=unit
en: Humans! Vile beasts!
gl: Humanos! Feras viles!

note: [message]: speaker=unit
en: Save those wishes for another life, cur! You kidnapped and slew the Sage Mebrin!
gl: Garda eses desexos para outra vida, cur! Secuestraches e mataste ao Sabio Mebrin!

note: [message]: id=Deoran
en: We did no such thing! Mebrin adopted the dark arts of his own volition. He was consumed by it and twisted into a being of great evil!
gl: Non fixemos tal cousa! Mebrin adoptou as artes escuras pola súa propia vontade. Foi consumido por el e torcido nun ser de gran maldade!

note: [message]: speaker=unit
en: How dare you! To accuse our beloved sage of such things... does the stupidity of humanity know no bounds?
gl: Como te atreves! Acusar ao noso amado sabio de tales cousas... non ten límites a estupidez da humanidade?

note: [message]: id=Ethiliel
en: The human speaks the truth. As much as my heart grieves for Mebrin, he was not innocent either.
gl: O humano di a verdade. Por moito que o meu corazón llore por Mebrin, tampouco era inocente.

note: [message]: speaker=unit
en: Fine words for a traitor.
gl: Boas palabras para un traidor.

note: [message]: id=Ethiliel
en: You dare speak to me so? Have you forgotten who I am? I <i>order</i> you to stand down this instant, warrior!
gl: Te atreves a falarme así? Esqueceches quen son? <i>Ordéñoche</i> que te dediques neste instante, guerreiro!

note: [message]: speaker=unit
en: Your orders no longer hold any weight, friend of the tree-killers. If you will not withdraw, we will kill you along with them!
gl: As túas ordes xa non teñen peso, amigo dos mata árbores. Se non te retiras, matarémoste xunto con eles!

note: [message]: id=Deoran
en: <i>Ethiliel, what in the world is going on?</i>
gl: <i>Ethiliel, que está pasando?</i>

note: [message]: id=Ethiliel
en: <i>I am not sure. Mebrin was beloved by many of our people. His death must have angered some of them greatly, perhaps to the point that they have become utterly irrational. Even so, this seems like madness to me.</i>
gl: <i>Non estou seguro. Mebrin era querido por moitos da nosa xente. A súa morte debeu enfadar moito a algúns deles, quizais ata o punto de que se volveron totalmente irracionais. Aínda así, isto paréceme unha tolemia.</i>

note: [message]: id=Deoran
en: <i>But to be angered enough to attack you? And besides, you were his student. You have the right to be the most angry of all, yet even you have made peace with us. Should they not recognize this?</i>
gl: <i>Pero estar o suficientemente enfadado como para atacarte? E ademais, eras o seu alumno. Tes dereito a estar o máis enfadado de todos, aínda que ata ti fixeches as paces connosco. Non deberían recoñecer isto?</i>

note: [message]: id=Ethiliel
en: <i>The events that transpired in those caves brought too much grief for me to be angry any longer. But, I am afraid the rest of my people did not see firsthand what Mebrin had become. As for attacking me, I am not usually the one in command of our warriors; that responsibility belongs to Ithelden, whom I very much doubt sent anyone to come hunt us down. Something else is going on.</i>
gl: <i>Os acontecementos que aconteceron nesas covas trouxeron demasiada dor para que me enfadara máis. Pero, temo que o resto da miña xente non viu de primeira man en que se converteu Mebrin. En canto a atacarme, non adoito ser eu o que mando dos nosos guerreiros; esa responsabilidade correspóndelle a Ithelden, a quen dubido moito que enviara a alguén para que nos viñese cazar. Algo máis está a suceder.</i>

note: [message]: id=Deoran
en: <i>What should we do?</i>
gl: <i>Que debemos facer?</i>

note: [message]: id=Ethiliel
en: <i>Fight past our foes, but if possible, fight to subdue and not to kill. We elves have suffered enough from this ordeal. I would not have our people be slaughtered needlessly as well.</i>
gl: <i>Loita por riba dos nosos inimigos, pero se é posible, loita por someter e non por matar. Os elfos sufrimos abondo con este calvario. Non quixera que o noso pobo fose sacrificado tamén innecesariamente.</i>

note: [message]: id=Deoran
en: <i>Very well.</i>
gl: <i>Moi ben.</i>

note: [message]: speaker=Eltenmir Defeat message after time-over
en: These human beasts slew our people and murdered Mebrin! We must have vengeance for this vile atrocity. Burn their city to the ground!
gl: ¡Estas bestas humanas mataron ao noso pobo e asasinaron a Mebrin! Debemos vingarse desta vil atrocidade. Queima a súa cidade ata o chan!

note: [message]: speaker=Deoran Defeat message after time-over
en: The elves are attacking Westin! They’ll surely destroy the city without us there to defend it...
gl: Os elfos están atacando a Westin! Seguramente destruirán a cidade sen nós alí para defendela...

note: [message]: speaker=Liryn
en: Deoran? It truly is you? We had thought you had been lost to the undead.
gl: Deorán? De verdade es ti? Pensabamos que estabas perdido cos mortos-vivos.

note: [message]: speaker=Ethiliel
en: That does not surprise me, given our troubles in even getting here. Deoran, we had best hurry back to your city. I will need to see what the circumstances are.
gl: Iso non me sorprende, tendo en conta os nosos problemas para chegar ata aquí. Deoran, é mellor que nos apuremos de volta á túa cidade. Terei que ver cales son as circunstancias.

note: [message]: speaker=Deoran
en: Very well, let us make haste to Westin.
gl: Moi ben, apurémonos a Westin.

note: [scenario]: id=07b_Pebbles_in_the_Flood
en: Pebbles in the Flood
gl: Pelouros no asolagamento

note: [event]
en: Mitche
gl: Miche

note: [event]
en: Rheban
gl: Reban

note: [event]
en: Jul
gl: Iul

note: [event]
en: Findlas
gl: Findas

note: [event]
en: Chumet
gl: Churme

note: [event]
en: Eera
gl: Eria

note: [event]
en: Death Guard
gl: Garda da morte

note: [note]
en: Starting with turn 6, each additional turn you survive strengthens the defenses of Westin.
gl: A partir da rolda 6, cada rolda adicional que sobrevivas aumenta as defensas de Norestin.

note: [message]: speaker=Deoran
en: We are finally back in Kerlath, but look! The undead have almost caught up to us!
gl: Por fin estamos de volta en Kerlath, pero mira! Os mortos-vivos case nos alcanzaron!

note: [message]: speaker=Sir Gerrick
en: These forts are ill-equipped for holding back so many undead. I am certain we will be slaughtered if we try to fight them here!
gl: Estes fortes están mal equipados para conter a tantos mortos-vivos. Estou seguro de que nos matarán se intentamos loitar contra eles aquí!

note: [message]: speaker=Deoran
en: But such a thing will mean certain death!
gl: Pero tal cousa significará unha morte segura!

note: [message]: speaker=Sir Gerrick
en: Deoran, you are still young and have many things to learn. In dire times, sacrifices must always be made one way or another. If we flee with you, the undead will surely run us down and make short work of the city-folk. Then everything we have fought for will be lost!
gl: Deoran, aínda es novo e tes moitas cousas que aprender. En tempos terribles, os sacrificios deben facerse sempre dun xeito ou doutro. Se fuximos contigo, os mortos-vivos seguramente atropelaránnos e farán un traballo curto á xente da cidade. Entón todo o que loitamos perderase!

note: [message]: speaker=Deoran
en: Even so...
gl: Aínda así...

note: [message]: speaker=Urza Afalas
en: I will stand here with you, Sir Gerrick. You will need my help to slow down the undead, and I have a debt to repay to you for sparing my life.
gl: Estarei aquí contigo, Sir Gerrick. Necesitarás a miña axuda para frear os non mortos, e teño unha débeda que pagar contigo por salvarme a vida.

note: [message]: speaker=Sir Gerrick
en: Those are brave words that I would not have expected from you, Afalas.
gl: Son palabras valentes que non esperaría de ti, Afalas.

note: [message]: speaker=Urza Afalas
en: All things end one way or another. Alas, I would have liked to see my home in Westin one more time, but I am too tired. Tired of running, and tired of fleeing from these undead, who corrupted and consumed my brothers. You may think us criminals and outlaws, but we are still human and we still know loyalty and gratitude.
gl: Todas as cousas acaban dun xeito ou doutro. Por desgraza, gustaríame ver a miña casa en Westin unha vez máis, pero estou demasiado canso. Farto de correr, e farto de fuxir destes mortos-vivos, que corrompían e consumían aos meus irmáns. Podes pensar que somos criminais e proscritos, pero seguimos sendo humanos e aínda coñecemos a lealdade e a gratitude.

note: [message]: speaker=Sir Gerrick
en: You will not change our minds, Deoran. Go!
gl: Non cambiarás de opinión, Deoran. Vaia!

note: [message]: speaker=Minister Hylas
en: The light shines upon your souls, brave warriors.
gl: A luz brilla sobre as túas almas, valentes guerreiros.

note: [message]: speaker=Sir Gerrick
en: Alas, for each casualty we suffer, the ranks of the undead grow. We must hold fast and survive as long as we can!
gl: Ai, por cada baixa que sufrimos, as filas dos non mortos medran. Debemos aguantar e sobrevivir o tempo que poidamos!

note: [message]: speaker=Urza Afalas
en: So this is how it ends... I am coming to you, my brothers...
gl: Así que así acaba... Eu vou a vós, meus irmáns...

note: [scenario]: id=08a_Vengeance
en: Vengeance
gl: A vinganza

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
gl: Garda de Norestin

note: [message]: speaker=Deoran
en: Finally, we have returned home! The undead and bandits are both defeated and it seems that the townsfolk have already begun to rebuild. Perhaps now there will be peace in Westin. You have our thanks, Lady Ethiliel. We could not have accomplished this feat without you.
gl: Por fin, volvemos a casa! Tanto os mortos como os bandidos están derrotados e parece que os veciños xa comezaron a reconstruír. Quizais agora haxa paz en Westin. Ten o noso agradecemento, Lady Ethiliel. Non poderiamos lograr esta fazaña sen ti.

note: [message]: speaker=Ethiliel
en: Yes... you have done a great deed in destroying the undead, but it was others of your kind that brought about this evil to begin with. Nevertheless, I see now that not all humans are alike and that you, too, are capable of courage and loyalty. About the trouble with my people, I will see what I can do—
gl: Si... fixeches unha gran acción ao destruír aos non mortos, pero foron outros da túa especie os que provocaron este mal para comezar. Con todo, vexo agora que non todos os humanos son iguais e que ti tamén es capaz de ter coraxe e lealdade. Sobre os problemas coa miña xente, verei o que podo facer—

note: [message]: speaker=narrator
en: Help!
gl: Axuda!

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
gl: Granxeiro pobre

note: [message]: role=observant
en: He just killed that innocent farmer! We must stop him!
gl: Acaba de matar a un labrego inocente! Temos que pararlle os pés!

note: [message]: speaker=Ethiliel
en: Stop, Eltenmir! These humans are not the ones who harmed Mebrin. They have helped me obtain vengeance on the ones responsible for the horrible deed and have thus absolved themselves of any wrongdoing. No more innocent blood needs to be shed.
gl: ¡Para, Eltenmir! Estes humanos non son os que prexudicaron a Mebrin. Axudáronme a vingarme dos responsables do horrible feito e, así, absolvéronme de calquera delito. Non hai que verter máis sangue inocente.

note: [message]: speaker=Eltenmir
en: I can hardly believe my ears. You have always been too soft, Ethiliel, but to side with the humans? All humans are scum and vermin! Just as they have felled our trees in the past, they have destroyed our homes, murdered our people, and killed Mebrin!
gl: Case non podo crer os meus oídos. Sempre fuches demasiado suave, Ethiliel, pero para poñerte do lado dos humanos? Todos os humanos somos escoria e alimañas! Así como talaron as nosas árbores no pasado, destruíron as nosas casas, asasinaron á nosa xente e mataron a Mebrin!

note: [message]: speaker=Ethiliel
en: Mebrin was my master, Eltenmir! It is <i>I</i> who grieves the most! I have spent countless, sleepless nights thinking about his death and missing him so dearly that my heart never ceases to ache. You know how I must feel about losing one that I cherished so. Still... still, even I recognize that these humans are not the ones to blame.
gl: Mebrin era o meu mestre, Eltenmir! Son o <i>eu</i> quen máis llora! Pasei incontables noites sen durmir pensando na súa morte e botándoo tanto de menos que o meu corazón non deixa de doerme. Xa sabes o que me debo sentir ao perder un que tanto estimaba. Aínda así... aínda así, ata eu recoñezo que estes humanos non son os culpables.

note: [message]: speaker=Eltenmir
en: It matters not. The humans have spilled the blood of our people, and so theirs will be spilled in turn. If you stand against us, Ethiliel, we will attack you too. You had best stay out of this.
gl: Non importa. Os humanos derramaron o sangue do noso pobo, e así o seu verterase á súa vez. Se estás contra nós, Ethiliel, tamén te atacaremos. É mellor que te quedas fóra disto.

note: [message]: speaker=Ethiliel
en: And what do you think Ithelden will have to say about that?
gl: E que cres que terá que dicir Ithelden respecto diso?

note: [message]: speaker=Ethiliel
en: Eltenmir, answer me! You know you do not have the authority to be attacking the humans like this, much less me! Eltenmir!
gl: Eltenmir, respóndeme! Sabes que non tes a autoridade para atacar aos humanos así, e moito menos a min! Eltenmir!

note: [message]: speaker=Ethiliel
en: Ever the stubborn one. Deoran, we will not be able to fight them for very long. I will send a messenger to Ithelden and hope he gets here in time before the city is overrun.
gl: Sempre o teimudo. Deoran, non poderemos loitar contra eles por moito tempo. Enviarei un mensaxeiro a Ithelden e espero que chegue a tempo antes de que a cidade sexa invadida.

note: [message]: speaker=Deoran
en: Are you sure that they’ll listen to Ithelden? Or that he’ll even try to stop them?
gl: Estás seguro de que escoitarán a Ithelden? Ou que incluso intentará detelos?

note: [message]: speaker=Eltenmir
en: We are merely giving these human pigs what they deserve. If they wish to shed the blood of our people, we will do the same to them.
gl: Só estamos dando a estes porcos humanos o que merecen. Se queren derramar o sangue do noso pobo, faremos o mesmo con eles.

note: [message]: speaker=Ithelden
en: I know you must be grieving over Mebrin’s death as well, but surely you see that nothing good can come of doing this. Especially not from attacking Ethiliel!
gl: Sei que tamén debes estar de duelo pola morte de Mebrin, pero seguramente ves que nada bo pode saír de facelo. ¡Especialmente non por atacar a Ethiliel!

note: [message]: speaker=Eltenmir
en: Then suggest something, for we must have some form of retribution!
gl: Entón suxire algo, pois debemos ter algunha forma de retribución!

note: [message]: speaker=Ethiliel
en: The ones who <i>effectively</i> killed Mebrin are dead. I saw to that personally. We should have no more qualms with the remaining humans here.
gl: Os que <i>efectivamente</i> mataron a Mebrin están mortos. Eu vin por iso persoalmente. Non deberíamos ter máis reparos cos humanos que quedan aquí.

note: [message]: speaker=Eltenmir
en: As if we would be satisfied by something like that! Even if what you say is true, the death of a few bugs in the woods is hardly an equal trade for one of our greatest leaders!
gl: ¡Como se nos conformásemos con algo así! Aínda que o que dis é certo, a morte duns poucos bichos no bosque non é un intercambio igualitario para un dos nosos maiores líderes.

note: [message]: speaker=Ethiliel
en: But the answer cannot be more death and destruction...
gl: Pero a resposta non pode ser máis morte e destrución...

note: [message]: speaker=Ithelden
en: No, it might not be, but Eltenmir is right. We cannot sit idly by and forget this atrocity either. If you wish to prevent a slaughter here, we will have to come up with some other form of resolution. Regardless, you should come and discuss the issue with us, Ethiliel. You no longer belong with the humans.
gl: Non, quizais non o sexa, pero Eltenmir ten razón. Tampouco podemos quedarnos de brazos cruzados e esquecer esta atrocidade. Se queres evitar unha matanza aquí, teremos que buscar algunha outra forma de resolución. De todos os xeitos, deberías vir e discutir o problema connosco, Ethiliel. Xa non pertences aos humanos.

note: [message]: speaker=Ethiliel
en: I... I suppose you are right. I will come.
gl: Eu... supoño que tes razón. vou vir.

note: [message]: speaker=Ethiliel
en: Be careful, Deoran. The more blood you spill, the more my people will be enraged. More will surely come to attack.
gl: Ten coidado, Deoran. Canto máis sangue derrames, máis se enfurecerá o meu pobo. Seguramente virán máis para atacar.

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
gl: As mareas da guerra

note: [value]
en: Provincial Guard
gl: Garda provincial

note: [value]
en: Nilaf
gl: Nilan

note: [objective]: condition=win
en: Defeat Mal M’Brin
gl: Derrota a Mal Mebrin

note: [message]: speaker=Deoran
en: Minister Hylas, what word is there from the allies of the Council?
gl: Ministro Hylas, que palabra hai dos aliados do Consello?

note: [message]: speaker=Minister Hylas
en: The Council of Westin has summoned some aid from our allies to the north!
gl: O Consello de Westin convocou axuda dos nosos aliados do norte!

note: [then] [else]
en: Minister Mefel
gl: Ministro Mefel

note: [message]: speaker=Minister Hylas
en: The Council of Westin has summoned many of our brethren from our allies to the north!
gl: O Consello de Westin convocou a moitos dos nosos irmáns dos nosos aliados do norte!

note: [message]: speaker=Mal Tera
en: What shall we do, master?
gl: Que imos facer, mestre?

note: [message]: speaker=Mal M'Brin
en: For every man that falls, a new warrior shall soon join the ranks of the dead!
gl: Por cada home que caia, un novo guerreiro pronto unirase ás filas dos mortos!

note: [message]: speaker=Deoran
en: Hold fast, men of the South Guard! No matter how daunting the evil that opposes us, we must weather this darkness and defend our homes!
gl: Aguantade, homes da Garda Sur! Non importa o desalentador que sexa o mal que se nos opón, debemos capear esta escuridade e defender as nosas casas!

note: [message]: speaker=Mal M'Brin
en: Fool boy, you overestimate the strength of these decrepit peasants that you call soldiers. The rivers will run red with your blood! The smoke and ashes from your ruined homes will blot out the sky, and from the swamps and the black earth, your bones will rise again to serve me!
gl: Neno parvo, sobreestimas a forza destes campesiños decrépitos que chamas soldados. Os ríos correrán vermellos co teu sangue! O fume e as cinzas das túas casas en ruínas borrarán o ceo, e dos pantanos e da terra negra, os teus ósos volverán erguerse para servirme!

note: [message]: speaker=narrator
en: Every unit you lose will give the undead gold. Protect your troops and sustain as few losses as possible!
gl: Cada unidade que perdas dará ouro aos non mortos. Protexe as túas tropas e soporta o menor número de perdas posible!

note: [message]: speaker=Mal M'Brin
en: Believe what you will, human. We shall see if you survive the night.
gl: Cre o que queiras, humano. Veremos se sobrevives á noite.

note: [message]: speaker=Minister Romand
en: We heard your call for help and came as quickly as we could. We are at your service, Sir Deoran!
gl: Escoitamos a túa chamada de axuda e chegamos o máis rápido que puidemos. Estamos ao seu servizo, Sir Deoran!

note: [event]
en: Minister Romand
gl: Ministro Roman

note: [event]
en: Minister Alanafel
gl: Ministro Alanafel

note: [message]: speaker=Mal Tera
en: The shadows... they beckon...
gl: As sombras... chaman...

note: [message]: speaker=Mal M'Brin "Nooo" is like a death scream, just a drawn out no
en: Beaten... by mere mortals... how has it come to this..? Nooo...
gl: Golpeado... por simples mortais... como se chegou a isto..? Nooo...

note: [message]: speaker=Mal Tera very unlikely that you defeat Mebrin without destroying Mal Tera, but just in case you do, Mal Tera gets one line of text here
en: The master is slain! With him gone... my soul... is unbound from... this body...
gl: O mestre é asasinado! Con el desaparecido... a miña alma... está desligada... deste corpo...

note: [message]: speaker=Deoran
en: At long last, it is done.
gl: Por fin, está feito.

note: [scenario]: id=09a_Elf_Epilogue [scenario]: id=09b_Bandit_Epilogue
en: Epilogue
gl: Epílogo

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
gl: Ollo asexante

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
gl: Chamadas «ollos asexantes» por razóns obvias, estas criaturas con aspecto de planta poden esculcar a unha vítima incauta para roubarlle a enerxía vital e restablecer así a súa propia vida. Aínda que case non ten defensa contra os ataques corpo a corpo, a súa esculca —a distancia— resulta perigosa.

note: [attack]: type=impact
en: smash
gl: golpear

note: [attack]: type=arcane
en: gaze
gl: esculca

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
gl: Comandante de homes a cabalo

note: [unit_type]: id=Horseman Commander, race=human
en: Leaders of the border guards, mounted commanders command the garrisons that keep peace in the outermost provinces of Wesnoth. As effective leaders and powerful warriors, these men patrol the countryside and eliminate any and all threats to peace in the frontier villages.
gl: Os líderes dos gardas fronteirizos, os comandantes montados comandan as guarnicións que manteñen a paz nas provincias ultraperiféricas de Wesnoth. Como líderes efectivos e poderosos guerreiros, estes homes patrullan o campo e eliminan todas as ameazas á paz nas aldeas fronteirizas.

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
gl: Os comandantes veteranos loitaron moitas veces e lideraron aos seus homes con man firme e gran resolución.

note: [attack]: type=blade
en: glaive
gl: archa

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
gl: Tenente de infantería

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
gl: Comandante novo

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
gl: Xeneral montado

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
gl: Fallei o meu reino e o meu deber...

note: [message]: speaker=Deoran
en: Taste cold steel!
gl: Proba o frío aceiro!

note: [message]: speaker=unit
en: I have lost everything helping the humans... Now they will surely perish!
gl: Perdino todo axudando aos humanos… Agora morrerán!

note: [message]: speaker=unit
en: May the Light guide you where I have failed...
gl: Que a Luz te guíe onde eu fallei...

note: [message]: speaker=unit Alternative message used in the last scenario.
en: Far from home I fall — but not in vain!
gl: Morro lonxe das miñas terras, pero non en van!

note: [message]: speaker=narrator
en: Walking corpses are usually used by weaker practitioners of the black arts, who pilfer dead bodies to practice their profane magic. Alone, they are slow and weak, although they can become dangerous in large groups. Any unit slain by a Walking Corpse will be plagued with undeath and become one as well.
gl: Os cadáveres ambulantes adoitan ser usados ​​por practicantes máis débiles das artes negras, que rouban cadáveres para practicar a súa maxia profana. Sós, son lentos e débiles, aínda que poden chegar a ser perigosos en grandes grupos. Calquera unidade asasinada por un cadáver ambulante estará plagada de mortos e tamén se converterá nunha.

note: [part] Intro to scenario 1
en: Over time, in the absence of pressing danger, the South Guard grew complacent and lazy. Reports to King Haldric slowed, and in the spring of the ninth year, ceased altogether. Displeased with Sir Loris’ conduct, the King decided to send someone to investigate.
gl: Co paso do tempo, a falta de perigo urxente, a Garda Sur fíxose compracente e preguiceiro. Os informes ao rei Haldric diminuíron e, na primavera do noveno ano, cesaron por completo. Descontento coa conduta de Sir Loris, o Rei decidiu enviar a alguén para investigar.

note: [part] Intro to scenario 1
en: Haldric summoned a young, but promising cavalry officer named Deoran for the task. Though undistinguished, Deoran’s family had a decorated history in the army of Wesnoth: his great-grandfather, Haldiel, had fought alongside Konrad I in the war to reclaim the throne, and his father, Leonard, had served as an officer for thirty years. Thus, with full trust in the young officer, King Haldric knighted Deoran and tasked him with riding to Westin to demand accounting from Sir Loris.
gl: Haldric convocou a un novo, pero prometedor oficial de cabalería chamado Deoran para a tarefa. Aínda que non era distinguida, a familia de Deoran tiña unha historia condecorada no exército de Wesnoth: o seu bisavó, Haldiel, loitara xunto a Konrad I na guerra para recuperar o trono, e o seu pai, Leonard, servira como oficial durante trinta anos. Así, con plena confianza no mozo oficial, o rei Haldric nomeou cabaleiro a Deoran e encargoulle de ir a Westin para esixir contas a Sir Loris.

note: [part] Intro to scenario 2
en: Deoran decided to take action and wipe out the bandits. He and Sir Gerrick gathered their men and rode in haste to Westin. As they approached, they saw plumes of black smoke rising high into the sky, accompanied by the stench of burning flesh and the shrill cries of screaming villagers. Troubled and concerned, Deoran hastened his pace toward the old city.
gl: Deoran decidiu actuar e acabar cos bandidos. El e Sir Gerrick reuniron aos seus homes e dirixíronse a toda présa ata Westin. Cando se achegaban, viron penachos de fume negro que se elevaban no ceo, acompañados do fedor da carne queimada e dos berros estridentes dos berros dos veciños. Preocupado e preocupado, Deoran acelerou o seu paso cara á cidade vella.

note: [part] Intro to scenario 6a
en: At the undead fortress, Deoran watched on as Ethiliel dispelled the magical barriers guarding the catacombs. One by one, they came undone in flashes of blue and black, cerulean and obsidian energies diffused out into the cold, dry air.
gl: Na fortaleza dos non mortos, Deoran observou como Ethiliel disipaba as barreiras máxicas que gardaban as catacumbas. Un a un, desfixéronse en escintileos de enerxías azuis e negras, cerúleas e obsidianas difundidas no aire frío e seco.

note: [part] Intro to scenario 6a
en: He wondered briefly why she had stopped mentioning Mebrin and his whereabouts, but something told him that now was not the time to mention the sage’s name. Perhaps, he thought, she suspected that the bandits’ story was indeed true and that Mebrin had been corrupted by his dabbling in undead magic. Perhaps she simply hadn’t come to terms with it.
gl: Preguntouse brevemente por que deixara de mencionar a Mebrin e o seu paradoiro, pero algo díxolle que agora non era o momento de mencionar o nome do sabio. Quizais, pensou, ela sospeitaba que a historia dos bandidos era verdadeira e que Mebrin fora corrompido pola súa incursión na maxia dos non mortos. Quizais ela simplemente non chegara a un acordo con iso.

note: [part] Intro to scenario 6a
en: Eventually, all the wards were gone, and with only a hushed word of beckoning, Ethiliel led the men down into the crypt.
gl: Finalmente, todos os pupilos desapareceron, e con só unha palabra de aceno en silencio, Ethiliel levou os homes á cripta.

note: [part] Intro to scenario 7a
en: After Mal M’Brin’s defeat, Deoran and his men left the desolate caverns and returned to the surface of the fortress where the sun had begun to break through the thick fog in the ancient forest. Ethiliel stayed behind for a long while, not emerging from the caverns until the day had passed and it was well into the night. She offered a brief word of apology, but said nothing more as she led them back north toward Wesnoth. Deoran had to admit that he was elated that they had defeated the undead and were returning home, although the wearied, almost grieving mood of the elves was quite sombering.
gl: Despois da derrota de Mal M'Brin, Deoran e os seus homes abandonaron as desoladas cavernas e regresaron á superficie da fortaleza onde o sol comezara a atravesar a espesa néboa do antigo bosque. Ethiliel quedou moito tempo atrás, sen saír das cavernas ata que pasou o día e xa era ben entrada a noite. Ela ofreceu unha breve palabra de desculpa, pero non dixo nada máis mentres os conducía de volta ao norte cara a Wesnoth. Deoran tivo que admitir que estaba encantado de que derrotaran aos mortos-vivos e volvían a casa, aínda que o estado de ánimo canso e case de duelo dos elfos era bastante sombrío.

note: [part] Intro to scenario 7a
en: The wheel of time turned another cycle and fall faded into winter. The last few colored leaves dropped to the ground, leaving nothing but the spiny evergreens and otherwise barren trees. Forage and game were scarce even with the undead gone, and the thoughts of both men and elves were turned toward their homes, where they could find peace and warmth with their families. The long weeks of trudging northward took its toll, but eventually, Deoran and his men emerged from the sprawling forest and returned to the lands of Wesnoth.
gl: A roda do tempo virou outro ciclo e o outono esvaeceuse no inverno. As últimas follas de cores caeron ao chan, sen deixar nada máis que as follas perennes espinosas e as árbores áridas. A forraxe e a caza escaseaban aínda que os non mortos desapareceron, e os pensamentos dos homes e dos elfos dirixíanse cara ás súas casas, onde podían atopar paz e calor coas súas familias. As longas semanas de camiñar cara ao norte pasaron factura, pero finalmente, Deoran e os seus homes saíron do extenso bosque e regresaron ás terras de Wesnoth.

note: [part] Intro to scenario 7b
en: They rode quickly northward. Day and night, they fled without reprieve until they finally crossed back into Kerlath Province. Deoran and his men entered the forts guarding the border to Wesnoth, the undead close on their heels.
gl: Montaron rapidamente cara ao norte. Día e noite, fuxiron sen tregua ata que finalmente cruzaron de volta á provincia de Kerlath. Deoran e os seus homes entraron nos fortes que gardaban a fronteira con Wesnoth, os non mortos pechando os talóns.

note: [part] Epilogue A
en: Ethiliel drew closer to Deoran and her voice dropped to a whisper. <i>“I have done what I can to ensure peace between elf and man. You may not like it, but it is the best I could do. This whole endeavor has brought me enough grief as it is. I will go now.”</i>
gl: Ethiliel achegouse a Deoran e a súa voz baixou a un susurro. <i>"Fixen o que puiden para garantir a paz entre o elfo e o home. Quizais non che guste, pero é o mellor que puiden facer. Todo este esforzo provocoume bastante pena. Irei agora."</i>

note: [part] Epilogue B
en: Urza Afalas earned his own mound as well, a small, inconspicuous thing near his old home, where his brothers and he used to live before they were exiled for their crimes. Knowing that the former outlaw leader had helped defend the city against the undead assault, the Council of Westin absolved the remaining bandits of their crimes and allowed them to return to their homes. After many years away from home and a difficult and terrifying battle against the undead, most were more than happy to come back in peace and help clean up the town.
gl: Urza Afalas tamén gañou o seu propio montículo, unha cousa pequena e discreta preto da súa antiga casa, onde vivían os seus irmáns e el antes de que fosen exiliados polos seus crimes. Sabendo que o antigo líder proscrito axudara a defender a cidade contra o asalto dos non mortos, o Consello de Westin absolveu aos bandidos restantes dos seus crimes e permitiulles volver ás súas casas. Despois de moitos anos fóra da casa e dunha batalla difícil e aterradora contra os non mortos, a maioría estaba máis que feliz de volver en paz e axudar a limpar a cidade.
