GNU textutils 2.0.22 - en to ko translation catalogue (19581 entries)

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asshat
ko: 호구새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asshole
ko: 병신 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asstown
ko: 천치

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asswagon
ko: 금쪽이년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asswipe
ko: 똥휴지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bag of shit
ko: 똥봉지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bastard
ko: 개자식

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bellend
ko: 좆대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bitch
ko: 썅년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: blockhead
ko: 돌대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bootlicker
ko: 오물딱지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bugger
ko: 썅것

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: butthead
ko: 똥대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: butt-licker
ko: 후빨

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chode
ko: 루저새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chucklefuck
ko: 또라이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chump
ko: 얼간이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: clown
ko: 광대

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: coward
ko: 겁쟁이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cretin
ko: 병신

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cuck
ko: 좆대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cunt
ko: 씨발

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: damned <name_b>
ko: 지랄맞을 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: damn <name_b>
ko: 지랄 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: degenerate
ko: 모자란 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dick
ko: 좆

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dickhead
ko: 좆 같은 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dildo
ko: 딜도

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dimwit
ko: 멍텅대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dipshit
ko: 쓸모없는 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: douchebag
ko: 지긋지긋한 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumbass
ko: 바보

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumb <name_b>
ko: 멍청한 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumbshit
ko: 벙어리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumpster fire
ko: 태워죽을 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dunderfuck
ko: 호로새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: effing <name_b>
ko: 씨발것의 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: emergency ration
ko: 찌꺼기딱지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: empty headed <name_b>
ko: 생각없는 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: expendable <name_b>
ko: 터져죽을 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fart
ko: 똥싸개

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fat-ass
ko: 돼지새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fool
ko: 바보

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: frail-ass <name_b>
ko: 약해빠진 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: freak
ko: 또라이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: frigger
ko: 좆년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fucker
ko: 망할 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fuck-trumpet
ko: 개소리나 지껄이는 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fuckwad
ko: 씹새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fungus eater
ko: 진균나 쳐먹는 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: goddamn <name_b>
ko: 빌어먹을 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: good for nothing
ko: 산소낭비

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: goon
ko: 깡패

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: half-eaten <name_b>
ko: 반쯤 먹힌 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: idiot
ko: 멍청한놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: imbecile
ko: 멍청한

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: inbred
ko: 장애년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: jackass
ko: 또라이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: jerk
ko: 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: lazy
ko: 게으른년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: lazy ass
ko: 귀찮은 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: limp-dick
ko: 짝부랄

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: loser
ko: 쓰레기 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: low-life
ko: 밑창인생

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: meat face
ko: 좆박은 면상

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: mi-go hugger
ko: 미고 허거

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: milk drinker
ko: 덜 자란 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: moron
ko: 머저리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: motherfucker
ko: 애미 없는 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: mushy pizza
ko: 물러진 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: <name_b>-looking <name_b>
ko: <name_b> 같은 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: nitwit
ko: 멍청이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: oxygen-wasting <name_b>
ko: 숨쉬는게 아까운 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: piece of an ass
ko: 한심한 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: piece of shit
ko: 똥덩어리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pillock
ko: 멍청이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pissbrain
ko: 똥물대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pool noodle
ko: 빠져죽을 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: prick
ko: 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns ~ Snippet in category "<musicgenre_noun>"
en: punk
ko: 펑크

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pussy
ko: 기집애

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: scumbag
ko: 똥자루

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitass
ko: 똥만 싸는 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitbag
ko: 똥자루

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shit-brained <name_b>
ko: 빡대가리 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shit-eater
ko: 똥이나 처먹는 놈

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitface
ko: 좆같은 면상

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shithead
ko: 엿 같은 새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitweasel
ko: 버러지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: slime hugger
ko: 슬라임박이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: smooth brain
ko: 우동대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: snowflake
ko: 멍청하기 짝없는 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: son of a <name_b>
ko: <name_b>새끼

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stinky <name_b>
ko: 역겨운 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stupidass
ko: 빡대가리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stupid <name_b>
ko: 멍청한 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: sucker
ko: 병신

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: swine
ko: 돼지

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: toilet licker
ko: 씹창년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: tool
ko: 도구

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: trash
ko: 쓰레기

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: turd
ko: 냄새나는 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: twat
ko: 멍청이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: twerp
ko: 멍텅구리

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: useless
ko: 쓸모없는 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wanker
ko: 딸잡이

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: waste of ammo
ko: 총알 아까운 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weapon holder
ko: 말미잘

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weiner
ko: 좆물

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weird <name_b>
ko: 이상한 <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wet sandwich
ko: 썩을 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wet sock
ko: 불쾌한 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: z fodder
ko: 좀비에게나 뜯어먹힐 년

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: zombie food
ko: 좀비먹이

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: accomplice
ko: 공범자

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: adventurer
ko: 모험가

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: amigo
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bruv
ko: 형제

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bud
ko: 싹

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: buddy
ko: 동지

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: chum
ko: 동무

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: comrade
ko: 동료

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: dawg
ko: 개

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fella
ko: 좋은 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow survivor
ko: 동료 생존자

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow traveler
ko: 동료 여행자

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references ~ Snippet in category "<granny_name_g>"
en: friend
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: homie
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: lad
ko: 청년

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: loyal friend
ko: 충성스러운 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: mate
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my brother-in-arms
ko: 내 전우들

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my dude
ko: 절친

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow nomad
ko: 우리 촌뜨기

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow wanderer
ko: 나의 동료 방랑자

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my good fellow
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: pal
ko: 친구

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: partner
ko: 파트너

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: trusty companion
ko: 믿음직한 동반자

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: cursed
ko: 애미애비없는

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].' ~ Snippet in category "<shitty>"
en: shitty
ko: 좆같은

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: crappy
ko: 병신같은

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: darn
ko: 야발

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: moronic
ko: 저능아

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: miserable
ko: 불쌍한

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: lame
ko: 따분한

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fucked-up
ko: 씹창난

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].' ~ Snippet in category "<dumb>"
en: dumb
ko: 돌대가리

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: damn
ko: 우라질

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: freaking
ko: 빌어먹을

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fricking
ko: 씨발

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fuckin'
ko: 씨발

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fucking
ko: 씨발

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: god damn
ko: 빌어쳐먹을

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: goddamn
ko: 빌어먹을

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: god-forsaken
ko: 신조차 버린

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: mafuckin'
ko: 엿 같은

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: motherfucking
ko: 씨발

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: wicked
ko: 정말

note: ~ Snippet in category "<zombie>"
en: living corpse
ko: 살아있는 시체

note: ~ Snippet in category "<zombie>"
en: goo-puker
ko: 침뱉는놈

note: ~ Snippet in category "<zombie>"
en: shambler
ko: 비틀거리는 자

note: ~ Snippet in category "<zombie>" ~ Snippet in category "<zombies>"
en: undead
ko: 망자

note: ~ Snippet in category "<zombie>"
en: walker
ko: 워커

note: ~ Snippet in category "<zombie>"
en: walking corpse
ko: 걸어다니는 시체

note: ~ Snippet in category "<zombie>"
en: zed
ko: 제드

note: ~ Snippet in category "<zombies>"
en: goo-pukers
ko: 침뱉는놈들

note: ~ Snippet in category "<zombies>"
en: living dead
ko: 살아있는 시체

note: ~ Snippet in category "<zombies>"
en: shamblers
ko: 비틀거리는 자들

note: ~ Snippet in category "<zombies>"
en: walkers
ko: 워커들

note: ~ Snippet in category "<zombies>"
en: zeds
ko: 제드들

note: ~ Snippet in category "<zombies>"
en: zombies
ko: 좀비

note: ~ Snippet in category "<zombies>"
en: Z's
ko: Z

note: ~ Snippet in category "<the_cataclysm>"
en: Ragnarok
ko: 라그나로크

note: ~ Snippet in category "<the_cataclysm>"
en: the annihilation
ko: 소멸

note: ~ Snippet in category "<the_cataclysm>"
en: the apocalypse
ko: 아포칼립스

note: ~ Snippet in category "<the_cataclysm>"
en: the Armageddon
ko: 아마겟돈

note: ~ Snippet in category "<the_cataclysm>"
en: the calamity
ko: 재앙

note: ~ Snippet in category "<the_cataclysm>"
en: the Cataclysm
ko: 대격변

note: ~ Snippet in category "<the_cataclysm>"
en: the cataclysmic event
ko: 대격변적 사건

note: ~ Snippet in category "<the_cataclysm>"
en: the collapse
ko: 붕괴

note: ~ Snippet in category "<the_cataclysm>"
en: the devastation
ko: 황폐화

note: ~ Snippet in category "<the_cataclysm>"
en: the doomsday
ko: 종말

note: ~ Snippet in category "<the_cataclysm>"
en: the downfall
ko: 몰락

note: ~ Snippet in category "<the_cataclysm>"
en: the end
ko: 종말

note: ~ Snippet in category "<the_cataclysm>"
en: the endgame
ko: 엔드게임

note: ~ Snippet in category "<the_cataclysm>"
en: the end of days
ko: 세상의 끝

note: ~ Snippet in category "<the_cataclysm>"
en: the end of the world
ko: 세상의 종말

note: ~ Snippet in category "<the_cataclysm>"
en: the extinction event
ko: 멸종 사건

note: ~ Snippet in category "<the_cataclysm>"
en: the final hour
ko: 마지막 시간

note: ~ Snippet in category "<the_cataclysm>"
en: the grand catastrophe
ko: 대재앙

note: ~ Snippet in category "<the_cataclysm>"
en: the great disaster
ko: 대재앙

note: ~ Snippet in category "<the_cataclysm>"
en: the great upheaval
ko: 대격변

note: ~ Snippet in category "<the_cataclysm>"
en: the reckoning
ko: 심판의 날

note: ~ Snippet in category "<the_cataclysm>"
en: the ruin
ko: 폐허

note: ~ Snippet in category "<the_cataclysm>"
en: the terminal event
ko: 터미널 이벤트

note: ~ Snippet in category "<the_cataclysm>"
en: the twilight
ko: 황혼

note: ~ Snippet in category "<the_cataclysm>"
en: the upheaval
ko: 격변

note: ~ Snippet in category "<the_cataclysm>"
en: the world's demise
ko: 세계의 멸망

note: ~ Snippet in category "<the_cataclysm>"
en: the world's end
ko: 세상의 끝

note: ~ Snippet in category "<the_cataclysm>"
en: the world's ruin
ko: 세상의 파멸

note: ~ Snippet in category "<granny_name_g>"
en: my child
ko: 내새끼

note: ~ Snippet in category "<granny_name_g>"
en: dear
ko: 아가

note: ~ Snippet in category "<granny_name_g>"
en: my dear
ko: 당신

note: ~ Snippet in category "<granny_name_g>"
en: survivor
ko: 생존자

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Alright, let's get going.
ko: 좋습니다. 시작해 볼까요.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Alright, let's go<punc>
ko: 좋아, 가자<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Come on<punc>  We got stuff to do<punc>
ko: 어서<punc> 우리는 할 일이 있어요<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to hit the road.
ko: 이제 길을 떠날 시간입니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to move on.
ko: 이제 계속 나아갈 때입니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to move.
ko: 이제 움직일 시간입니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's continue our journey.
ko: 여행을 계속해 봅시다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's get a move on.
ko: 이제 시작해 볼까요.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's get back to business.
ko: 본론으로 돌아가죠.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's go<punc>
ko: 가자<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's head out.
ko: 얼른 가자고.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's hit the road.
ko: 도로를 좀 달릴 시간인데.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's just get moving.
ko: 그냥 움직이자.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's roll out.
ko: 출시해 봅시다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Okay, let's go<punc>
ko: 좋아, 가자<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Time to get going<punc>
ko: 이제 출발할 시간입니다<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Time to move forward.
ko: 이제 앞으로 나아갈 때입니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We have to keep moving.
ko: 우리는 계속 움직여야 합니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We need to get back to our duties.
ko: 우리는 우리의 의무로 돌아가야 합니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We need to get going.
ko: 우리는 출발해야 해요.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We should be on our way.
ko: 우리는 출발해야 합니다.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We should probably get going.
ko: 움직여야 할 것 같은데.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We'd better get moving.
ko: 움직이는게 낫겠어.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Well, let's get going.
ko: 그럼, 시작해볼까요.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Actually, I wanted to ask…
ko: 더 물어볼 게 있어.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Actually, I was wondering…
ko: 사실, 궁금했는데...

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Anyway…
ko: 어쨌든…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can I ask you something else?
ko: 다른 질문도 해도 될까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we discuss something else?
ko: 다른 것에 대해 논의할 수 있나요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we move on to another subject?
ko: 다른 주제로 넘어갈 수 있나요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we talk about something different?
ko: 좀 다른 주제로 이야기할 수 있나요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. ~ Response to NPC dialogue
en: Can we talk about something else?
ko: 다른 얘기 하자.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we change subjects?
ko: 주제를 바꿔볼까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we change the conversation?
ko: 대화를 바꿔보는 건 어떨까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we discuss another matter?
ko: 다른 문제에 대해 논의해 보는 건 어떨까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we discuss something else?
ko: 다른 것에 대해 논의해 보는 건 어떨까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to ask you about something different<punc.…>
ko: 저는 좀 다른 것에 대해 물어보고 싶습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to ask you about something else<punc.…>
ko: 다른 것도 물어보고 싶은데요<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to hear your thoughts on something else<punc.…>
ko: 다른 것에 대한 당신의 생각을 듣고 싶습니다<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to shift the topic<punc.…>
ko: 주제를 바꾸고 싶습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to talk about something else<punc.…>
ko: 저는 다른 것에 대해 이야기하고 싶습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have a different question<punc.…>
ko: 저는 다른 질문이 있습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another question in mind<punc.…>
ko: 또 다른 질문이 있어요<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another topic in mind<punc.…>
ko: 저는 또 다른 주제를 생각하고 있습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another topic to discuss<punc.…>
ko: 논의할 주제가 또 있습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'm curious about another topic<punc.…>
ko: 저는 다른 주제에 대해 궁금합니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I think it's time for a new subject<punc.…>
ko: 이제 새로운 주제를 다룰 때가 된 것 같습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I think it's time to change topics<punc.…>
ko: 이제 주제를 바꿔야 할 때인 것 같습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I've got another thing in mind<punc.…>
ko: 또 생각나는 게 있어요<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I wanted to ask about something else<punc.…>
ko: 다른 것에 대해 물어보고 싶은 게 있는데요.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to ask you something<punc.…>
ko: 뭔가 물어보고 싶은 게 있어요<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to change the subject<punc.…>
ko: 주제를 바꾸고 싶습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to switch the conversation to something new<punc.…>
ko: 대화를 새로운 주제로 바꾸고 싶습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's address a different issue<punc.…>
ko: 다른 문제를 다루어 보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's address another subject<punc.…>
ko: 다른 주제를 다루어 보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's adjust the topic<punc.…>
ko: 주제를 조정해 보겠습니다.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's change the subject<punc.…>
ko: 주제를 바꿔보자<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's discuss a new topic<punc.…>
ko: 새로운 주제에 대해 논의해 봅시다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's discuss another point<punc.…>
ko: 다른 점에 대해서도 논의해 보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's dive into something different<punc.…>
ko: 좀 다른 것을 살펴보죠.<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's explore a different question<punc.…>
ko: 다른 질문을 살펴보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's pivot to another subject<punc.…>
ko: 다른 주제로 넘어가 보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's talk about another issue<punc.…>
ko: 다른 문제에 대해 이야기해 봅시다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's talk about something else<punc.…>
ko: 다른 것에 대해 이야기해 봅시다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's venture into another topic<punc.…>
ko: 다른 주제로 넘어가 보겠습니다.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Maybe we should talk about something else<punc.…>
ko: 아마도 다른 것에 대해 이야기해야 할 것 같아요<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: On a different note…
ko: 다른 관점에서 보면…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Shall we change the topic?
ko: 주제를 바꿔볼까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: So, you were saying?
ko: 그러니까, 당신은 말하고 있었던 거예요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What about changing the topic?
ko: 주제를 바꾸는 건 어떨까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What if we moved on to something else?
ko: 우리가 다른 것으로 넘어가면 어떨까?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What if we talked about something else?
ko: 다른 것에 대해 이야기하면 어떨까요?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. ~ Response to NPC dialogue
en: What were you saying before?
ko: 좀 전엔 뭐라고 했더라?

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Bye bye<punc.!>
ko: 안녕<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Bye<punc.!>
ko: 안녕<펀치!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Farewell<punc>
ko: 작별 인사<punc>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Goodbye<punc.!>
ko: 안녕<펀치!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'll see you later.
ko: 나중에 봐요.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See ya later<punc.!>
ko: 나중에 봐요<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See ya<punc.!>
ko: 안녕!<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See you around<punc.!>
ko: 다음에 또 봐요<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See you later<punc.!>
ko: 나중에 봐요<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Take care.
ko: 잘 지내세요.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Take it easy.
ko: 편하게 지내세요.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE. ~ Response to NPC dialogue
en: Well, bye.
ko: 그럼, 잘 가.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Another time, perhaps<punc.…>
ko: 다음에, 아마도<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's continue this conversation later<punc.…>
ko: 이 대화는 나중에 계속해 보겠습니다.<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's continue this later<punc.…>
ko: 나중에 계속해 보겠습니다.<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's do this another time<punc.…>
ko: 다음에 또 하죠<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's get back to it.
ko: 다시 본론으로 돌아가자.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's link in later<punc.…>
ko: 나중에 링크를 추가해 봅시다<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's pick this up later.
ko: 이 내용은 나중에 다루도록 하겠습니다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's resume this chat later.
ko: 이 대화는 나중에 다시 이어가도록 하겠습니다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Talk to you later.
ko: 나중에 이야기하자.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Time and a place, later.
ko: 시간과 장소는 나중에.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We can continue this another time.
ko: 다음에 이어서 이야기해 봅시다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We can pick it up later.
ko: 나중에 다시 가져올 수 있어요.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll chat again soon.
ko: 곧 다시 이야기합시다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll discuss this later<punc.…>
ko: 이에 대해서는 나중에 논의하겠습니다.<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll have a chat later.
ko: 나중에 다시 이야기해요.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll pick this up another time.
ko: 이 내용은 다음에 다루겠습니다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll reconnect later.
ko: 나중에 다시 연락드리겠습니다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll return to this later.
ko: 이 내용은 나중에 다시 다루겠습니다.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll talk more later.
ko: 나중에 더 자세히 이야기하겠습니다.

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Actually, I'm just heading out<punc.…>
ko: 사실, 저는 그냥 떠나려고 합니다.<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Actually, I need to head out<punc.…>
ko: 사실, 저는 나가야 해요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Anyway, I need to move along<punc.…>
ko: 어쨌든, 저는 계속 가야 합니다.<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I better head out<punc.…>
ko: 나는 나가야겠다<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I can't stay to talk right now<punc.…>
ko: 지금은 더 이상 이야기할 수 없어요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'd better get going<punc.…>
ko: 나는 가야겠다<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I don't have time for this<punc.…>
ko: 저는 이럴 시간이 없습니다<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta go though<punc.…>
ko: 하지만 난 가야만 해<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta go<punc.…>
ko: 가야겠어요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta run<punc.…>
ko: 나는 달려야 해<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'm afraid I can't talk right now<punc.…>
ko: 지금은 통화할 수 없습니다.<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'm sorry, I gotta go<punc.…>
ko: 미안해요, 가야 해요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I think I have to get going<punc.…>
ko: 나는 가야 할 것 같아<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: It's been nice talking to you, but I need to head out<punc.…>
ko: 이야기 나누는 건 즐거웠지만, 저는 나가야 해요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I've got to go<punc.…>
ko: 나는 가야해<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Nice talking to you, but I gotta go<punc.…>
ko: 이야기해서 반가웠지만, 저는 가야 해요<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Well, I'd better be going<punc.…>
ko: 글쎄, 나는 가야겠다<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Well, I gotta go<punc.…>
ko: 음, 저는 가야겠어요<punc.…>

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Actually, forget it.
ko: 사실은, 잊어버리세요.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Actually, never mind.
ko: 사실, 신경 쓰지 마.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Nothing, nothing<punc.…>
ko: 아무것도, 아무것도<punc.…>

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: On second thought, never mind.
ko: 다시 생각해봤어. 신경 쓰지마.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: You know what?  Never mind.
ko: 있잖아? 괜찮아.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can I ask you, what happened?
ko: 무슨 일이 있었는지 물어봐도 될까요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you share how you survived the Cataclysm?
ko: 대격변에서 어떻게 살아남았는지 공유해 주시겠어요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you share your story?
ko: 여러분의 이야기를 공유해 주시겠어요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you tell me about your journey through the Cataclysm?
ko: 대격변을 겪으면서 겪은 여정에 대해 말씀해 주시겠습니까?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you walk me through your survival story?
ko: 당신의 생존 스토리를 들려줄 수 있나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you adapt to the new reality?
ko: 새로운 현실에 어떻게 적응하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you adapt to the new world?
ko: 새로운 세상에 어떻게 적응하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you avoid the initial dangers?
ko: 어떻게 초기 위험을 피하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you cope with the chaos?
ko: 어떻게 혼란을 극복하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you endure the beginning of the end?
ko: 끝의 시작을 어떻게 견뎌냈나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you find safety in the chaos?
ko: 혼란 속에서 어떻게 안전을 찾았나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you get through the Cataclysm?
ko: 대격변을 어떻게 극복하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you handle the initial outbreak?
ko: 초기 발병을 어떻게 처리하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you handle the outbreak?
ko: 이번 발병을 어떻게 처리하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you make it this far?
ko: 어떻게 여기까지 오셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you make it through the initial chaos?
ko: 처음의 혼란스러웠던 상황에서 어떻게 버텼어?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage during those early days?
ko: 초창기에는 어떻게 해냈나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to keep safe?
ko: 어떻게 안전을 유지할 수 있었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to stay alive?
ko: 어떻게 살아남을 수 있었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to stay alive during the Cataclysm?
ko: 대격변 동안 어떻게 살아남으셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you navigate the initial chaos?
ko: 처음의 혼란을 어떻게 헤쳐나갔나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you overcome the initial shock of the Cataclysm?
ko: 대격변의 초기 충격을 어떻게 극복하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you react when the Cataclysm started?
ko: 대격변이 시작되었을 때 어떤 반응을 보였나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you secure your safety during the Cataclysm?
ko: 대격변 동안 어떻게 안전을 확보하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you stay alive during the first wave?
ko: 첫 번째 물결 때 어떻게 살아남으셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: How did you survive the Cataclysm?
ko: 대격변에서 어떻게 살아남았어?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you survive the early days of the Cataclysm?
ko: 대격변 초기에는 어떻게 살아남으셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you survive those first few days?
ko: 처음 며칠을 어떻게 견뎌냈나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: I'd love to hear about your survival story.
ko: 여러분의 생존 스토리를 들어보고 싶습니다.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Mind if I ask what happened, in the beginning?
ko: 처음에 무슨 일이 있었는지 물어봐도 될까요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Mind telling me what happened?
ko: 무슨 일이 있었는지 알려주시겠어요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: So, what happened?
ko: 그래서 어떻게 됐는데?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Tell me about how you survived the Cataclysm.
ko: 대격변에서 어떻게 살아남았는지 말해줘.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Tell me how you survived the initial wave of the Cataclysm.
ko: 대격변 초기에 어떻게 살아남았는지 말해줘.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Was it rough surviving thus far?
ko: 지금까지 살아남는거 힘들었지?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do to make it through the Cataclysm?
ko: 대격변을 헤쳐나가기 위해 무엇을 했나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do to survive the Cataclysm?
ko: 대격변에서 살아남기 위해 무엇을 했나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do when it all started?
ko: 이 모든 일이 시작되었을 때 무엇을 했나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you go through when it all went down?
ko: 그 일이 일어났을 때 무슨 일이 있었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you witness during the Cataclysm?
ko: 대격변 동안 당신은 무엇을 목격했나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What happened when the Cataclysm began?
ko: 대격변이 시작되었을 때 무슨 일이 일어났나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What helped you survive those critical first days?
ko: 그 중요한 첫날을 견뎌내는 데 무엇이 도움이 되었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What kept you going during the Cataclysm?
ko: 대격변 동안 당신을 계속 움직이게 한 것은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What steps did you take to ensure your survival?
ko: 당신은 생존을 위해 어떤 조치를 취하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What steps did you take to survive the first days?
ko: 첫 며칠을 살아남기 위해 어떤 조치를 취하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was it like, at the beginning?
ko: 처음에는 어땠나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was it like for you when everything collapsed?
ko: 모든 것이 무너졌을 때 당신은 어떤 기분이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the Cataclysm like for you?
ko: 네게 대격변은 어땠어?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the most challenging part of the Cataclysm for you?
ko: 대격변에서 가장 어려웠던 점은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the most difficult part of surviving the Cataclysm?
ko: 대격변에서 살아남는 데 가장 어려웠던 점은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your approach to surviving the Cataclysm?
ko: 대격변에서 살아남기 위해 어떤 접근 방식을 취하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience during the Cataclysm?
ko: 대격변 동안 어떤 경험을 하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience during the first days of the Cataclysm?
ko: 대격변 초기에는 어떤 경험을 하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience in the early days of the Cataclysm?
ko: 대격변 초기에는 어떤 경험을 하셨나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your first move during the Cataclysm?
ko: 대격변 당시 당신의 첫 움직임은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your game plan when the world fell apart?
ko: 세상이 무너졌을 때 당신의 게임 계획은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your initial reaction to the Cataclysm?
ko: 대격변에 대한 첫 반응은 어땠나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your journey through the Cataclysm?
ko: 당신은 대격변을 어떻게 경험했나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your plan when the Cataclysm hit?
ko: 대격변이 닥쳤을 때 당신의 계획은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your strategy for surviving?
ko: 당신은 어떤 생존 전략을 가지고 있었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival story like?
ko: 당신의 생존 스토리는 어땠나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival strategy?
ko: 당신의 생존 전략은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival strategy during the Cataclysm?
ko: 대격변 당시 당신의 생존 전략은 무엇이었나요?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What were your tactics for surviving the chaos?
ko: 혼란 속에서 살아남기 위해 어떤 전략을 사용했나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any guesses on what triggered the Cataclysm?
ko: 대격변을 촉발한 것이 무엇인지 추측해 보세요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any idea how we ended up here, in this mess?
ko: 우리가 어쩌다 이런 곤경에 처하게 되었는지 아십니까?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any insights into what led to the Cataclysm?
ko: 대격변이 일어나게 된 원인에 대한 통찰력이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any speculation on what caused all this?
ko: 이 모든 일이 일어난 원인에 대한 추측이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any theories on the origin of the Cataclysm?
ko: 대격변의 기원에 대한 이론이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Curious, what do you think happened out there?
ko: 궁금한데, 거기서 무슨 일이 일어났을까요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Do you have any thoughts on the origin of the apocalypse?
ko: 당신은 종말의 기원에 대해 어떻게 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever think about the reason behind the Cataclysm?
ko: 대격변의 이유에 대해 생각해 본 적이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever think about what might have triggered the end?
ko: 그 종말의 원인이 무엇이었을지 생각해 본 적이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever wonder about the cause of the Cataclysm?
ko: 대격변의 원인에 대해 궁금해하신 적이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any clues about how this all started?
ko: 이 모든 일이 어떻게 시작되었는지에 대한 단서가 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any explanations for the Cataclysm?
ko: 대격변에 대한 설명이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any ideas on the cause of all this?
ko: 이 모든 일의 원인에 대한 생각이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any theories about the start of the Cataclysm?
ko: 대격변의 시작에 대한 이론이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any theories on what happened?
ko: 무슨 일이 일어났는지에 대한 이론이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any thoughts on how this all started?
ko: 이 모든 것이 어떻게 시작되었는지에 대한 생각이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any wild theories about the apocalypse?
ko: 종말에 대한 흥미로운 이론이 있나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Have you heard any stories about how it all began?
ko: 이 모든 것이 어떻게 시작되었는지에 대한 이야기를 들어보셨나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Have you heard anything about how the apocalypse came about?
ko: 종말이 어떻게 일어났는지 들어보셨나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you explain the Cataclysm?
ko: 대격변을 어떻게 설명하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you figure this all began?
ko: 이 모든 것이 어떻게 시작되었다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you make sense of the Cataclysm?
ko: 대격변을 어떻게 이해하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think the Cataclysm came about?
ko: 대격변은 어떻게 일어났다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think the Cataclysm unfolded?
ko: 대격변이 어떻게 전개되었다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think this mess started?
ko: 이런 혼란이 어떻게 시작되었다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think we ended up here?  What even happened?
ko: 우리가 어쩌다 여기까지 온 거지? 대체 무슨 일이 있었던 거야?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So how do you think the end of the world happened?
ko: 그러면 세상의 종말은 어떻게 일어났다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So, want to share what you think happened?
ko: 그럼, 무슨 일이 일어났는지 여러분의 생각을 공유하고 싶으신가요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Tell me, what do you think happened?
ko: 무슨 일이 일어났다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you believe caused the Cataclysm?
ko: 당신은 대격변의 원인이 무엇이라고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you believe sparked the apocalypse?
ko: 당신은 무엇이 종말의 촉발 요인이라고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you suppose caused the end of the world?
ko: 세상의 종말은 무엇 때문에 일어났다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think brought about the end of days?
ko: 당신은 무엇이 세상의 종말을 가져왔다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think is behind the end of the world?
ko: 당신은 세상의 종말 뒤에 무엇이 있다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think the Cataclysm even was?
ko: 당신은 대격변이 무엇이라고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's going on?  Like, big picture, what the hell happened?
ko: 무슨 일이야? 큰 그림으로 보면, 도대체 무슨 일이 일어난 거야?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your best guess on the origin of the Cataclysm?
ko: 대격변의 기원에 대해 당신이 가장 잘 추측하는 것은 무엇입니까?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your guess on how the world fell apart?
ko: 세상이 어떻게 붕괴되었을지 추측해 보세요.

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your idea of how the Cataclysm began?
ko: 대격변이 어떻게 시작되었다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your opinion on the cause of the Cataclysm?
ko: 대격변의 원인에 대해 어떻게 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your perspective on the cause of the Cataclysm?
ko: 대격변의 원인에 대한 당신의 관점은 무엇입니까?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your take on the origins of the apocalypse?
ko: 당신은 종말의 기원에 대해 어떻게 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your take on the whole Cataclysm situation?
ko: 당신은 대격변 상황에 대해 어떻게 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your theory on how the world ended?
ko: 세상의 종말에 대한 당신의 이론은 무엇입니까?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Why do you think everything went to hell?
ko: 왜 모든 것이 지옥으로 갔다고 생각하시나요?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Wondering how it all happened, any ideas?
ko: 어떻게 이런 일이 일어났는지 궁금하네요. 어떤 아이디어가 있나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any idea where we could find other survivors?
ko: 다른 생존자들을 어디서 찾을 수 있을지 아시나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any suggestions on how we could find others?
ko: 다른 사람들을 찾을 수 있는 방법에 대한 제안이 있나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Do you know where we could find other survivors?
ko: 다른 생존자들을 어디서 찾을 수 있을지 아시나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Got any leads on some survivors?
ko: 생존자에 대한 단서를 찾았나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any signs of other survivors?
ko: 다른 생존자의 흔적을 보셨나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any sign there are others out there?
ko: 다른 사람들이 있다는 징후를 보셨나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Reckon we could find some others, perhaps?
ko: 다른 것도 찾아볼 수 있을 것 같아요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Seen anyone else out there we could find?
ko: 혹시 우리가 찾을 수 있는 다른 사람이 있나요?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: We should try to find some other survivors.  Got any ideas?
ko: 다른 생존자를 찾아보는 게 어떨까. 좋은 아이디어 있어?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: A cold beer would make this chat even better, don't you agree?
ko: 차가운 맥주 한 잔이면 대화가 더 즐거워질 것 같지 않나요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer and conversation, the perfect combo.  What do you say?
ko: 맥주와 대화, 완벽한 조합이네요. 어떻게 생각하세요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer first, then we can talk all you want, <name_g>.
ko: 먼저 맥주 한 잔 하세요. 그런 다음 마음껏 이야기 나누세요, <name_g>.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer in hand, words will flow smoother, don't you think?
ko: 맥주를 손에 들고 있으면 말이 더 자연스럽게 흘러나올 것 같지 않나요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Bring out the brews and let's have a chat.
ko: 맥주를 꺼내서 이야기를 나눠보자.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Fancy a beer while we talk?
ko: 이야기하면서 맥주 한잔 하실래요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Got a beer?  Let's make this chat more interesting.
ko: 맥주 한 잔 하실래요? 좀 더 흥미로운 대화를 나눠볼까요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Got any cold ones?  Let's crack 'em open and have a chat.
ko: 차가운 맥주 있어? 열어서 이야기 좀 나눠볼까?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Hey <name_g>, I bet a chat would be all the sweeter with a nice, cold beer in hand.
ko: 안녕 <name_g>, 시원한 맥주 한 잔을 들고 이야기 나누면 더 달콤할 것 같아.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: How about a beer to go with our conversation?
ko: 대화에 맥주 한잔 어때요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's crack open a cold one and have a good chat.
ko: 차가운 맥주 한 잔을 따서 즐거운 대화를 나눠보자.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's grab a beer and forget the world's gone to shit, just for a moment.
ko: 맥주 한 잔 하면서 세상이 망가졌다는 사실을 잠시나마 잊읍시다.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's share a beer and shoot the breeze, <name_g>.
ko: 맥주 한 잔 하며 수다 떠는 건 어떨까요, <name_g>.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Nothing like a beer to go with a good conversation.
ko: 즐거운 대화와 함께 맥주 한 잔만 한 게 없죠.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Oh definitely, how about one of those beers you got?
ko: 물론이죠. 당신이 가지고 있는 맥주 한 잔은 어떨까요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Open a beer and let's chat like it's old times.
ko: 맥주 한 잔을 따서 옛날 이야기처럼 이야기를 나눠보자.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Pass me one and let's talk, <name_g>.
ko: <name_g>, 하나만 주시면 이야기해 볼까요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Pop a top and let's talk.
ko: 상의를 벗고 이야기해 봅시다.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Share a beer with me and let's talk.
ko: 나랑 맥주 한잔 하면서 이야기하자.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: While we chat, what say you we open a beer and just… pretend the world isn't ending.
ko: 우리가 이야기를 나누는 동안, 맥주 한 잔 따서 세상이 끝나지 않는 척하는 건 어떨까요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah sure, want to crack open one of them beers?
ko: 네, 물론이죠. 맥주 한 잔 따보고 싶으신가요?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah you share those beers I see you hoarding and then we chat all you like!  Only joking, heh.
ko: 네, 맥주를 나눠 마시면서 쭉 모아놓고는 마음껏 얘기하는 걸 봤어요! 농담이에요, ㅎㅎ.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Ah, summer… remember when it meant vacations?
ko: 아, 여름... 휴가를 의미했던 때를 기억하시나요?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Another sweltering summer day, ugh.
ko: 또다시 무더운 여름날이네요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this summer to be over.
ko: 이번 여름이 끝나기를 고대하고 있어요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Enjoying the summer.
ko: 여름을 즐기세요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Feels like the summer heat never lets up.
ko: 여름의 더위가 꺾이지 않는 것 같아요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Heatwave after heatwave, this summer is brutal.
ko: 폭염이 잇따르면서 올해 여름은 정말 혹독하네요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Hotter than ever this summer, huh?
ko: 올 여름은 그 어느 때보다 더 더운가요?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Just trying to survive this summer heat.
ko: 이 여름 더위를 살아남으려고 노력하고 있어요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Kinda wishing it would cool off a bit, to be honest.
ko: 솔직히 말해서, 날씨가 조금 더 시원해졌으면 좋겠어요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Nothing beats a cold drink in this summer heat.
ko: 이런 여름 더위에는 차가운 음료보다 더 좋은 것은 없습니다.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the summers from before, huh?
ko: 예전의 여름과는 좀 다르죠?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer days like these make me miss the old world.
ko: 이런 여름날이면 옛날 세상이 그리워진다.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer evenings are the best, don't you think?
ko: 여름 저녁이 제일 좋지 않나요?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer nights are getting shorter.
ko: 여름밤이 점점 짧아지고 있습니다.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer's here, time for some shade.
ko: 여름이 왔네요. 그늘이 필요한 계절이죠.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer's here, time for some sunburns.
ko: 여름이 왔네요. 햇볕에 타야 할 때입니다.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: These summer bugs are driving me nuts.
ko: 여름철 벌레들 때문에 미칠 지경이에요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This summer air is thick enough to cut.
ko: 올해 여름 공기는 너무 짙어서 칼로 썰 수 없을 것 같아요.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This summer sun is relentless, isn't it?
ko: 올해 여름의 태양은 참 강렬하죠?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Yeah, this summer heat is hitting me hard, you know?
ko: 응, 이 여름 더위가 너무 심하잖아.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Another day, another frostbite risk.
ko: 또 다른 날, 또 다른 동상의 위험이 찾아왔습니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this winter to be over.
ko: 이 겨울이 끝나기를 고대하고 있어요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Cold enough to see your breath out here.
ko: 여기는 숨결이 보일 정도로 춥습니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Everything's covered in ice.
ko: 모든 것이 얼음으로 덮여 있습니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Frozen ground makes everything harder.
ko: 얼어붙은 땅은 모든 것을 더 어렵게 만든다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Gotta say, I'm not minding the snow.
ko: 솔직히 말해서, 저는 눈이 별로 신경 쓰이지 않습니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: I miss the cozy warmth of a fireplace in winter.
ko: 나는 겨울에 벽난로의 따뜻함이 그리워요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: It's so cold, even the air hurts to breathe.
ko: 너무 추워서 숨쉬는 것조차 힘들 정도예요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: It's weird the zombies don't freeze.
ko: 좀비가 얼지 않는 게 이상하네요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the winters from before, huh?
ko: 예전의 겨울과는 좀 다르죠?

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: OK, maybe it'll stop me from freezing in this weather.
ko: 좋아, 어쩌면 이 날씨에 얼어죽는 걸 막을 수 있을지도 몰라.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Shivering is my new constant state.
ko: 떨림이 나의 새로운 끊임없는 상태입니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Snow everywhere, makes it hard to get around.
ko: 곳곳에 눈이 쌓여서 이동하기가 힘듭니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: The cold is relentless this year.
ko: 올해는 추위가 끊이지 않습니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: These short days and long nights are something else.
ko: 이런 짧은 낮과 긴 밤은 또 다른 의미입니다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This winter chill cuts right through you.
ko: 이 겨울의 추위가 당신을 꿰뚫는다.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter nights are the longest, aren't they?
ko: 겨울밤은 가장 길죠?

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter's grip is tight this year.
ko: 올해는 겨울이 엄청 혹독해요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter's here, better bundle up.
ko: 겨울이 왔으니, 따뜻하게 입는 게 좋겠어요.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter winds are no joke.
ko: 겨울 바람은 농담이 아닙니다.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Alright, but I'm feeling a bit under the weather.
ko: 알겠습니다. 하지만 기분이 좀 안 좋아요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: A nice chat might improve my health somewhat.
ko: 그래도 같이 있어주니깐 기운이 생기네.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Even sick, I could use some company.
ko: 아플지라도 누군가의 도움이 필요해요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Even with this bug, I'm still up for a conversation.
ko: 이 버그가 있어도 저는 여전히 대화를 나누고 싶습니다.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Feeling kinda rough, but a conversation sounds good.
ko: 기분이 좀 힘들지만, 대화하는 게 좋을 것 같아요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Feeling like a zombie myself, but let's have a chat.
ko: 나 자신이 좀비인 것 같은 기분인데, 이야기를 나눠보자.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I feel like death warmed over, but a chat might help.
ko: 죽음이 다가온 것 같지만, 대화를 나누면 도움이 될 수도 있겠네요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm a bit nauseous, but let's chat anyway.
ko: 좀 메스꺼워요. 하지만 그래도 이야기해 볼까요?

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I might need to lie down soon, but let's chat first.
ko: 곧 누워야 할지도 모르겠지만, 먼저 이야기를 나눠보죠.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm not feeling too well, but I can still talk for a bit.
ko: 기분이 썩 좋지는 않지만, 아직 잠깐 얘기할 수는 있어요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm under the weather, but I'm up for a talk.
ko: 몸이 좋지 않지만, 이야기 나누고 싶어요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I've been better, but I'm here to talk.
ko: 예전보다 나아졌지만, 여기서는 이야기하고 싶어요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Let's talk, though I feel like I might keel over.
ko: 이야기해 보자. 하지만 쓰러질 것 같은 기분이 든다.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sick as a dog, but let's talk.
ko: 몹시 짜증나지만, 이야기해 보자.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure, but I'm battling a fever right now.
ko: 물론이죠. 하지만 지금은 열이 있어서요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure, just know I might need to take a break if I start coughing.
ko: 물론입니다. 기침이 시작되면 잠시 쉬어야 할 수도 있다는 걸 알아두세요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure thing, but don't get too close—I might be contagious.
ko: 물론이죠. 하지만 너무 가까이 다가가지 마세요. 전염성이 있을지도 몰라요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Talking might help distract me from feeling like crap.
ko: 말하면 기분이 나빠지는 걸 막는 데 도움이 될 수도 있겠어.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: We can talk, even though I'm not feeling too well.
ko: 기분이 별로 좋지는 않지만, 이야기할 수 있어요.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Well, I'm feeling pretty sick… but sure.
ko: 음, 몸이 좀 안 좋은데… 그래도 괜찮아요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Alright, you got something to get off your chest?
ko: 좋아, 가슴 속에 묵혀뒀던 말을 꺼내고 싶은 모양이구만?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Always ready for a good chat!  But why, you OK?
ko: 수다 떠는건 항상 환영이지! 근데 흠, 너 괜찮아?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Any new discoveries?
ko: 새로운 발견이 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Anything exciting happen to you lately?
ko: 최근에 신나는 일이 있었나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Anything you're looking forward to?
ko: 뭔가 기대되는 게 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever feel like there's still some good out there?
ko: 아직도 좋은 것이 세상에 있다고 느낀 적이 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever feel like we're living in a bad dream?
ko: 마치 나쁜 꿈 속에 살고 있는 것 같은 느낌을 받은 적이 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever wonder how we ended up here?
ko: 우리가 어떻게 여기에 오게 되었는지 궁금한 적이 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Fancy a chat?  I'm all ears.
ko: 이야기 좀 나눌래요? 저는 다 듣고 있어요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Feeling chatty?  I'm here for it.
ko: 수다 떨고 싶으신가요? 제가 여기 있어요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Got any good news to share?
ko: 공유할 만한 좋은 소식이 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Got any good stories from the road?
ko: 길에서 있었던 좋은 일화는 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Heard any good rumors?
ko: 좋은 소문 들으셨나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Hey, <name_g>, what's been on your mind?
ko: 안녕, <name_g>, 무슨 생각을 하고 있었어?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: How do you stay positive?
ko: 어떻게 긍정적인 태도를 유지하시나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: How's your day been so far?
ko: 오늘 하루는 어떠셨나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I feel great today.  Not sure what it is, just one of those days.
ko: 오늘 기분이 좋아요. 왜 그런지는 모르겠지만, 그냥 그런 날 중 하나예요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I guess I can spare a few minutes, how's things?
ko: 잠깐 시간 내도 될까요? 잘 지내세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I need a break anyway, how are you?
ko: 어쨌든 휴식이 필요해요. 잘 지내세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm OK with that, what's up?
ko: 괜찮아, 무슨 일이야?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm game.  How you holding up?
ko: 괜찮아요. 어떻게 지내세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I've been thinking a lot lately.  How about you?
ko: 요즘 생각이 많아졌는데, 당신은 어떠세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I've got a few minutes.  What's new with you?
ko: 몇 분 정도 시간이 있어요. 무슨 일 있으세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's catch up.  What's been happening?
ko: 잠깐 얘기 좀 하자. 요즘 무슨 일이 있었어?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's chat about something light.  What's up?
ko: 가벼운 얘기 좀 하죠. 무슨 일이야?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's forget the world for a while.  How you doin'?
ko: 잠시 세상을 잊자. 잘 지내?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's shoot the shit!  You OK, <name_g>?
ko: 자, 잡담 좀 하자! 괜찮아, <name_g>?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's swap stories.  What's yours?
ko: 이야기를 나눠볼까요? 당신의 이야기는 어떤가요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's take a breather.  Anything interesting going on?
ko: 잠깐 숨 좀 돌리자. 무슨 흥미로운 일 있어?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's take a mental break.  Got anything fun to share?
ko: 잠시 휴식을 취하자. 재밌는 이야기 공유해 줄까?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Life's a mess, huh?  How're you holding up?
ko: 인생이 엉망이죠? 어떻게 지내세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Life's been rough.  What's keeping you going?
ko: 삶이 정말 힘들었어요. 무엇이 당신을 계속 나아가게 하나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: My dogs've been barkin' lately, you know?
ko: 요즘 우리집 개들이 짖는 소리가 심하거든요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Nice of you to make time.  How's it been for you lately?
ko: 시간 내주셔서 감사합니다. 요즘 어떻게 지내셨나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: OK <name_g>, how are you coping?
ko: 알았어요 <name_g>, 잘 지내세요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how about that weather, eh?
ko: 그럼, 날씨는 어때요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how's it going?
ko: 그래서, 어떻게 되가?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, tell me something good.
ko: 그럼, 좋은 얘기 좀 해 주세요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sometimes, a good talk can make a day better.  What's up?
ko: 가끔은 좋은 대화가 하루를 더 좋게 만들 수도 있어요. 무슨 일이야?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sure thing <name_g>, you good?
ko: 그럼. <name_g>, 넌 좀 어때?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Surviving's tough, but chatting helps.  How are you?
ko: 살아남는 건 힘들지만, 수다를 떨면 도움이 돼요. 잘 지내시죠?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Tell me about your last adventure.
ko: 마지막 모험에 대해 말해주세요.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What the heck.  How's life been treating you?
ko: 뭐야. 요즘은 어떻게 지내?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's a goal you're working towards?
ko: 당신은 어떤 목표를 향해 노력하고 있나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's been your biggest challenge recently?
ko: 최근에 가장 큰 어려움은 무엇이었나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's the latest, <name_g>?
ko: <name_g>님, 최근 소식은 뭐예요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's the strangest thing you've encountered?
ko: 당신이 경험한 가장 이상한 일은 무엇이었나요?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: You got a story to share?
ko: 공유하고 싶은 이야기가 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think the military's still out there somewhere?  Holed up, planning a comeback?
ko: 군대가 아직 어딘가에 숨어서 복귀를 계획하고 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think the oceans are safe?  Or is there stuff down there now, too?
ko: 바다가 안전하다고 생각하세요? 아니면 지금도 바다 아래에 뭔가가 있는 건가요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there are still radio stations out there, broadcasting to no one?
ko: 아직도 아무에게도 방송하지 않는 라디오 방송국이 있다고 생각하시나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there are still secret labs out there, doing god knows what?
ko: 아직도 비밀 연구소가 존재해서 무슨 일을 하는지 알 수 없을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's a place where people have rebuilt?  Like, a hidden utopia?
ko: 사람들이 재건한 곳이 있다고 생각해? 숨겨진 유토피아 같은 곳 말이야?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's any hope left?  Or are we just clinging to a lost cause?
ko: 희망이 남아 있다고 생각하시나요? 아니면 우리는 그저 희망 없는 목표에 매달리고 있는 걸까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's anyone out there who knows the full story?  Someone with all the answers?
ko: 이 사건의 전말을 아는 사람이 있다고 생각하세요? 모든 답을 알고 있는 사람이요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever find a place where we can just… be safe?  Truly safe?
ko: 우리가… 정말 안전할 수 있는 곳을 찾을 수 있을 것 같아? 정말 안전한 곳 말이야?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever have a moment of peace?  Just one day where we don't have to worry.
ko: 우리에게 평화로운 순간이 과연 올까요? 걱정 없이 지낼 수 있는 단 하루라도요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever rebuild?  Like, really rebuild?
ko: 우리가 언젠가 재건할 수 있을 것 같아? 정말 재건할 수 있을까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever see a world without fear again?  A place where kids can play outside?
ko: 두려움 없는 세상, 아이들이 밖에서 뛰어놀 수 있는 세상을 다시 볼 수 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever understand the full extent of what happened?  All the whys and hows?
ko: 무슨 일이 일어났는지, 그 모든 이유와 과정을 우리가 온전히 이해할 수 있을 거라고 생각하세요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever hear about those places that supposedly have a natural immunity to the virus?  Wonder if they're real.
ko: 바이러스에 대한 자연 면역이 있다고 하는 곳들에 대해 들어보신 적 있나요? 정말 그럴까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how future generations will look at us?  If there even are future generations.
ko: 미래 세대가 우리를 어떻게 볼까 생각해 본 적 있나요? 미래 세대가 존재한다면 말이죠.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how the animals are coping with all this?  Mutants are one thing, but what about the regular ones?
ko: 동물들이 이 모든 상황에 어떻게 대처하고 있는지 생각해 본 적 있나요? 돌연변이 동물은 괜찮지만, 일반 동물들은 어떨까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how weird it is that we're still here, fighting to survive?  Like, why us?
ko: 우리가 아직 여기 살아남기 위해 싸우고 있다는 게 얼마나 이상한지 생각해 본 적 있어? 왜 우리야?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about what you'd do differently if you knew this was coming?
ko: 이런 일이 일어날 줄 알았다면 무엇을 다르게 했을지 생각해 본 적이 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if the animals have it better than us now?  Less to worry about, just surviving.
ko: 동물들이 지금 우리보다 더 잘 살고 있을지 궁금해 본 적 있나요? 걱정할 것도 덜하고, 그저 살아남는 것만이 중요하죠.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if the plants and trees know what's happening?  If they feel it too?
ko: 식물과 나무가 무슨 일이 일어나고 있는지 알고 있을까? 그들도 느낄 수 있을까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if there are places out there that haven't been touched by all this?  Little pockets of normality?
ko: 이 모든 것에 영향을 받지 않은 곳이 어딘가에 있을지 궁금해 본 적 있나요? 평범함이 묻어나는 작은 공간들이 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if we're just in some kind of experiment?  Like, some twisted lab rat scenario?
ko: 우리가 어떤 실험에 참여하고 있는 건 아닌지 생각해 본 적 있나요? 마치 실험실 쥐 실험처럼요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Every time I close my eyes, I can still see the riots.  Do you get that, or is it just me?
ko: 눈을 감을 때마다 폭동이 생생하게 떠올라요. 이해하시나요, 아니면 저만 그런가요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I been thinkin' about rearranging my gear.  It's a real mess.  Don't wanna go for my weapon and accidentally pull out a granola bar, right?
ko: 장비 정리할까 고민 중이야. 진짜 엉망진창이야. 무기 꺼내려다가 실수로 그래놀라 바 하나 꺼내는 건 싫지?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't help but think there's more to this than we know.  Like, some big secret waiting to be uncovered.
ko: 우리가 아는 것보다 더 많은 게 있다는 생각이 들 수밖에 없어. 마치, 밝혀지기를 기다리는 엄청난 비밀 같은 거.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't shake the feeling that someone's watching us.  Like, we're not alone in this.
ko: 누군가 우리를 지켜보고 있다는 느낌을 떨칠 수가 없어요. 우리만 이런 게 아니잖아요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't stop thinking about those conspiracy theories.  Aliens, government experiments gone wrong…what if some of it's true?
ko: 그 음모론 생각만 해도 멈출 수가 없어요. 외계인, 정부 실험 실패… 혹시라도 일부가 사실이라면?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I heard a story about a place where the dead don't rise.  Sounds too good to be true, right?
ko: 죽은 사람이 부활하지 않는 곳에 대한 이야기를 들었어요. 너무 좋아서 믿기지 않죠?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I just can't believe it's over.  I keep running my head back to the days it all fell apart.  The riots.  The lies.  The psychos.  It never really felt like it was going to go like this.
ko: 정말 끝났다는 게 믿기지 않아. 모든 게 무너져 내렸던 날들이 계속 머릿속에 떠올라. 폭동들. 거짓말들. 사이코들. 이렇게 될 줄은 정말 몰랐어.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I keep having dreams that zombies still remember who they were as people, and are just trapped inside the bodies watching everything happen.  Haven't been sleeping well.
ko: 좀비들이 사람일 때의 모습을 기억하고, 몸 안에 갇혀서 모든 일이 벌어지는 걸 지켜보는 꿈을 계속 꿔요. 잠을 잘 못 자요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the little things, like traffic jams and crowded malls.  Never thought I'd say that.
ko: 교통 체증이나 붐비는 쇼핑몰 같은 사소한 것들이 그리워요. 이런 말을 하게 될 줄은 몰랐네요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the simple things.  Like a hot shower.  Think we'll ever have that again?
ko: 소소한 것들이 그리워요. 따뜻한 샤워 같은 거요. 그런 거 다시 할 수 있을까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the taste of fresh food.  Think we'll ever have that again?
ko: 신선한 음식 맛이 그리워요. 다시는 그런 맛을 볼 수 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I sometimes think about all the places I wanted to visit.  Wonder what they're like now.
ko: 가끔은 내가 가보고 싶었던 모든 곳들을 떠올려요. 지금은 어떤 모습일까 궁금하죠.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I sometimes wonder if it's better to not know the full truth about what caused all this.
ko: 저는 가끔 이 모든 일의 원인에 대한 진실을 전부 알지 못하는 게 나을지 궁금해요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to be scared of the dark.  Now it's the least of my worries.
ko: 예전에는 어둠이 무서웠어요. 하지만 이제는 제 걱정 중 가장 사소한 것이에요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to dream about adventures.  This… this isn't what I had in mind.
ko: 난 모험을 꿈꾸곤 했어. 이건… 이건 내가 생각했던 게 아니야.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the apocalypse would be more… glamorous, you know?  Less dirt, more Mad Max.
ko: 예전에는 종말이 더… 화려할 거라고 생각했었죠. 더럽지 않고, 매드 맥스에 더 가까울 거라고요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the end of the world would bring people together.  Guess I was wrong.
ko: 난 세상의 종말이 사람들을 하나로 모을 거라고 생각했어. 내가 틀렸나 봐.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the world was big.  Now it feels so small, so fragile.
ko: 예전에는 세상이 넓다고 생각했는데, 이제는 너무 작고 연약하게 느껴져요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wish I could go bust a cap in one of those zombies right now, without all the fuss about being scared for my life.
ko: 지금 당장 좀비들 중 하나에 올라타서 한 방 쏘고 싶은데, 그러면 내 생명이 위험하다는 소란을 피울 수 없을 테니까.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if I should be getting more religious now, or less.  You know what I'm sayin', <name_g>?
ko: 이제 더 종교적인 사람이 되어야 할지, 아니면 덜 되어야 할지 고민이에요. 무슨 말인지 알겠죠, <name_g>?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if the government's still out there, holed up in some bunker.
ko: 정부가 아직도 벙커에 숨어 있을지 궁금하네요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if there are other dimensions where things didn't go to hell.  Parallel worlds where everything's fine.
ko: 모든 게 엉망이 되지 않는 다른 차원이 있을지 궁금해. 모든 게 괜찮은 평행 세계도 있고.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if we'll ever see real civilization again, or if this is just the new normal.
ko: 우리가 다시는 진정한 문명을 볼 수 있을지, 아니면 이것이 그저 새로운 표준일 뿐인지 궁금하네요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I've heard rumors about entire towns just vanishing overnight.  No bodies, no signs of struggle.  Creepy, huh?
ko: 하룻밤 사이에 마을 전체가 사라졌다는 소문을 들었어요. 시체도 없고, 싸움의 흔적도 없다고요. 으스스하죠?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I've heard whispers about groups out there, still trying to control things.  Like some shadow government or something.
ko: 아직도 세상을 조종하려는 집단이 있다는 소문을 들었어요. 그림자 정부 같은 거요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: People used to laugh at preppers.  Who's laughing now, huh?
ko: 예전에는 사람들이 준비자들을 비웃곤 했는데, 지금은 누가 웃고 있는 거지?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember some of the crazy news from the end of the world?  The stuff that got drowned out by the riot coverage I mean.  Like, didn't the governor of Rhode Island secede from the Union or something?
ko: 세상 종말에 대한 말도 안 되는 뉴스들 기억나? 폭동 보도 때문에 묻혀버린 것들 말이야. 로드아일랜드 주지사가 연방에서 탈퇴했거나 그런 거 아니었어?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember those stories about underground cities?  Wonder if anyone's living down there now.
ko: 지하 도시에 대한 이야기 기억나? 지금 거기 사는 사람 있을까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember when people thought the internet would last forever?  Feels like a joke now.
ko: 사람들이 인터넷이 영원할 거라고 생각했던 시절 기억나? 지금은 농담처럼 들리네.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Some say the world ending was nature's way of hitting the reset button.  What do you think?
ko: 어떤 사람들은 세상의 종말이 자연이 리셋 버튼을 누르는 방식이라고 말합니다. 당신은 어떻게 생각하시나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I think about those survivalist nutjobs.  Bet they're having the last laugh now.
ko: 가끔 그 생존주의자들 생각이 난다. 아마 지금쯤이면 마지막에 웃는 건 걔네들일 거야.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if the stars look different now.  Like, did they change too?
ko: 가끔 별들이 지금과는 달라 보이는지 궁금해요. 별들도 변했을까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if the world ended for a reason.  Like, maybe we needed a reset.
ko: 가끔 세상이 어떤 이유로 끝났는지 궁금해요. 어쩌면 우리에게 재설정이 필요했던 걸까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if this is all some sort of punishment.  But for what, who knows?
ko: 가끔 이 모든 게 다 일종의 벌인 건가 하는 생각이 들어요. 하지만 뭘 위한 벌인지, 누가 알겠어요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if this is some kind of test.  Like, we're being judged on how we handle it.
ko: 가끔 이게 일종의 시험인가 싶을 때가 있어요. 마치 우리가 이걸 어떻게 다루는지에 따라 평가받는 것 같아요.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if we're just delaying the inevitable.  Like, what's the point?
ko: 가끔은 우리가 그저 피할 수 없는 일을 미루고 있는 건 아닌지 생각해. 도대체 무슨 소용이 있니?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: There's so much we don't know about what caused this.  You think we'll ever get answers?
ko: 이 문제의 원인에 대해 우리가 모르는 게 너무 많아요. 과연 답을 얻을 수 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Think any famous people made it through all this?  Celebrities hiding out somewhere?
ko: 이 모든 걸 견뎌낸 유명인이 있을까요? 어딘가에 숨어 있는 유명인사들이 있을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Those mind-control drugs they put in the water to make people riot… you think they're still in there?
ko: 사람들을 폭동을 일으키려고 물에 넣는 마인드 컨트롤 약물이 아직도 거기에 있다고 생각하세요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What do you think happened to all the rich and powerful?  Think they had a plan for this?
ko: 그 모든 부유하고 권력 있는 사람들에게 무슨 일이 일어났다고 생각하세요? 그들이 이런 일을 계획했을까요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What if the cause of all this is still out there, waiting to finish the job?
ko: 만약 이 모든 일의 원인이 아직도 존재해서 일을 끝내려고 기다리고 있다면?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What if there are survivors out there who have no idea what happened?  Completely cut off from everything.
ko: 만약 무슨 일이 일어났는지 전혀 모르는 생존자가 있다면 어떨까요? 모든 것과 완전히 단절된 채로 말이죠.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: When do you think you realized the world was ending?  For me, it was that damned YouTube video with the lady killing the baby.  Holy shit, you know?
ko: 세상이 끝나간다는 걸 언제 깨달았다고 생각해? 난 그 여자가 아기를 죽이는 그 빌어먹을 유튜브 영상이 제일 기억에 남았어. 맙소사, 알지?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole time before <the_cataclysm> was just a dream you're waking up from?
ko: <the_cataclysm> 이전의 모든 시간이 깨어나는 꿈일 뿐이라고 느낀 적이 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole world is just… tired?  Like it's ready to give up?
ko: 온 세상이… 지쳐버린 것 같은 기분이 든 적이 있나요? 마치 포기하고 싶은 기분이 드는 것 같나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole world is one big haunted house now?
ko: 온 세상이 하나의 거대한 유령의 집인 것 같은 느낌을 받은 적이 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever hear about that weird cult that was stockpiling supplies?  Bet they're feeling pretty smug now.
ko: 물자를 비축하던 이상한 사이비 종교 집단에 대해 들어본 적 있어? 걔네 지금 꽤 의기양양해하고 있겠지.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever hear about those secret bunkers?  Bet they're laughing at us from their safe havens.
ko: 비밀 벙커에 대해 들어본 적 있어? 걔네들은 안전한 은신처에서 우리를 비웃고 있을 거야.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think about all the tech we lost?  I mean, we were so close to AI, now we're just scraping by.
ko: 우리가 잃어버린 기술들에 대해 생각해 본 적 있어? AI에 아주 가까웠던 시절이었는데, 이제는 간신히 버티고 있는 거지.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think about all the things we took for granted?  Running water, electricity, safety.
ko: 우리가 당연하게 여겼던 모든 것들을 생각해 본 적 있나요? 흐르는 물, 전기, 안전.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think there's any truth to the crap they were spouting before the world ended?  Mind control drugs in the water, bio-terrorism?  Some of it would make sense, but it seems so far-fetched.  Then again, we're dealing with actual zombies.
ko: 세상이 멸망하기 전에 그들이 떠벌렸던 헛소리에 진실이 있다고 생각해 본 적 있어? 물에 마인드 컨트롤 약물을 넣었다든가, 바이오 테러를 했다든가? 어느 정도는 말이 되긴 하지만, 너무 억지스러워. 하지만, 우리는 진짜 좀비를 상대하고 있잖아.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think we'll see the sun rise on a world that's not falling apart?
ko: 세상이 무너지지 않는 곳에서 해가 뜨는 것을 볼 수 있을 거라고 생각해 본 적 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever wonder if the scientists who caused this are still out there, hiding somewhere?
ko: 이런 일을 일으킨 과학자들이 아직도 어딘가에 숨어 있을지 궁금해 본 적이 있나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever wonder why we even bother?  We're all just gonna be zombies eventually anyway.  I mean, not that I'm gonna stop fighting, but what's the damn point?
ko: 우리가 왜 굳이 싸우는지 생각해 본 적 있어? 어차피 결국엔 우리 다 좀비가 될 거잖아. 싸움을 멈출 생각은 없지만, 도대체 무슨 소용이야?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think any of those doomsday bunkers actually worked?  Might be folks underground right now, clueless about what's happened.
ko: 그 종말 벙커들 중 하나라도 실제로 작동했다고 생각해? 지금 지하에 있는 사람들이 무슨 일이 일어났는지 전혀 모른 채 있을지도 몰라.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there are any places left untouched by all this?  Like, some hidden paradise?
ko: 이 모든 것에 영향을 받지 않은 곳이 있다고 생각하세요? 숨겨진 낙원 같은 곳?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there are still places where people live normal lives?  Kids going to school, adults going to work?
ko: 아직도 사람들이 평범한 삶을 사는 곳이 있다고 생각하세요? 아이들은 학교에 가고, 어른들은 직장에 가잖아요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there's a chance this was all just one big mistake?  Some accident that spiraled out of control?
ko: 이 모든 게 하나의 큰 실수였을 가능성이 있다고 생각하세요? 걷잡을 수 없이 커져버린 사고였을 가능성이 있다고 생각하세요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think those sci-fi movies got anything right about how this would go down?
ko: 당신은 공상과학 영화들이 이런 일이 어떻게 전개될지에 대해 옳았다고 생각하시나요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever find a cure for the zombification?  Or is this it for humanity?
ko: 좀비화에 대한 치료법을 찾을 수 있을 거라고 생각해? 아니면 이게 인류의 마지막인가?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever find a way to make sense of all this?  Or are we just stumbling in the dark?
ko: 이 모든 걸 이해할 방법을 찾을 수 있을 거라고 생각해? 아니면 그냥 어둠 속에서 헤매고 있는 걸까?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever get to a point where we can relax again?  Not just survive, but live?
ko: 우리가 다시 편히 쉴 수 있는 지경에 이를 수 있을 거라고 생각해? 단순히 살아남는 게 아니라, 살아갈 수 있는 그런 지경에?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever hear music again?  Real music, not just the sound of our own fears?
ko: 우리가 다시 음악을 들을 수 있을까요? 우리 자신의 두려움을 표현하는 소리가 아닌, 진짜 음악을요?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever laugh again?  Like, really laugh, without any fear or worry?
ko: 우리가 다시 웃을 수 있을까요? 정말, 두려움이나 걱정 없이 웃을 수 있을까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Do you think any of the old world leaders survived?  If they did, what would they be doing now?  Hiding, trying to rebuild, or something else entirely?
ko: 옛 세계 지도자들 중에 살아남은 사람이 있다고 생각하시나요? 만약 살아남았다면, 지금쯤 뭘 하고 있을까요? 숨어 지내거나, 재건에 힘쓰거나, 아니면 완전히 다른 일을 하고 있을까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Ever notice how some people seem almost unaffected mentally?  Like they're perfectly adjusted to this new world.  Makes you wonder if they knew more than they let on before everything went to hell.
ko: 어떤 사람들은 정신적으로 거의 영향을 받지 않는 것처럼 보이는 걸 본 적 있나요? 마치 새로운 세상에 완벽하게 적응한 것처럼요. 모든 게 엉망이 되기 전에 그들이 겉으로 드러낸 것보다 더 많은 걸 알고 있었던 건 아닐까 하는 생각이 들게 합니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Ever think about how some people seem to thrive in this chaos?  It's almost like they were made for it.  Makes you wonder what they were like before everything went to hell.
ko: 어떤 사람들은 이 혼란 속에서도 잘 살아가는 것 같다는 생각 해 본 적 있나요? 마치 그들은 이 혼란에 맞춰 태어난 것 같아요. 모든 게 엉망이 되기 전에는 어떤 사람들이었을지 궁금해지네요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Have you noticed how some zombies seem to be smarter than others?  It's like there's a hierarchy among them, but that shouldn't be possible, right?
ko: 어떤 좀비들은 다른 좀비들보다 더 똑똑해 보이는 걸 눈치채셨나요? 마치 그들 사이에 서열이 있는 것 같지만, 그럴 리가 없잖아요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Have you noticed injuries aren't healing the same as usual?  I started spotting it before the world ended, but it's become more pronounced.  There's hardly even a granulation step after a cut closes.
ko: 상처가 평소처럼 잘 아물지 않는 걸 느껴보셨나요? 세상이 끝나기 전부터 눈에 띄기 시작했는데, 요즘은 더 심해졌어요. 상처가 아문 후 육아조직이 거의 없어지거든요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I can't shake the feeling that this was all planned.  Not the outbreak itself, but the way it spread so quickly and efficiently.
ko: 이 모든 게 계획된 일이라는 느낌을 떨칠 수가 없어요. 발병 자체가 아니라, 그토록 빠르고 효율적으로 확산된 방식이요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I can't stop wondering who fucked up to make all this happen.  Obviously we can't trust the news, they claimed the zombies were 'rioters' for weeks.  Why?  Where did this come from?
ko: 도대체 누가 이 모든 일을 일으켰는지 궁금해서 견딜 수가 없어요. 뉴스를 믿을 수 없는 건 당연하죠. 좀비들이 몇 주 동안 '폭도'라고 주장했잖아요. 왜죠? 어디서 나온 말인가요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I keep seeing these weird symbols in old buildings.  They look ancient, but they're in places they shouldn't be.  Makes you wonder if someone was preparing for this long before it happened.
ko: 오래된 건물에서 이상한 상징물들을 계속 봐요. 아주 오래돼 보이는데, 원래 있어야 할 곳에 있더라고요. 이런 일이 일어나기 훨씬 전부터 누군가 이런 일을 대비하고 있었던 게 아닐까 하는 생각이 들 정도예요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I keep thinking about how fast society collapsed.  It was almost as if something was waiting for the perfect moment to strike.
ko: 사회가 얼마나 빨리 붕괴되었는지 계속 생각하게 됩니다. 마치 무언가가 완벽한 순간을 기다리고 있는 것 같았습니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I read somewhere that human behavior changes in the presence of certain frequencies.  What if someone was broadcasting those right before the Cataclysm?
ko: 어딘가에서 특정 주파수에 노출되면 인간의 행동이 변한다는 글을 읽었는데, 대격변 직전에 누군가 그 주파수를 방송했다면 어땠을까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I still don't understand how these zombies are powered.  They're like perpetual motion machines.
ko: 아직도 이 좀비들이 어떻게 작동하는지 모르겠어요. 마치 영구 운동 기계 같아요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I used to think the world was big and complicated.  Now it feels like all the complexity was just a facade, and the real rules of the game were hidden from us.
ko: 예전에는 세상이 크고 복잡하다고 생각했어요. 하지만 이제는 그 모든 복잡함이 그저 겉모습일 뿐이고, 게임의 진짜 규칙은 우리에게서 가려져 있는 것 같아요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've been thinking about the old myths and legends.  Zombies, monsters, the end of the world… what if those stories were based on something real, something that happened before?
ko: 오래된 신화와 전설에 대해 생각해 봤어요. 좀비, 괴물, 세상의 종말... 만약 그 이야기들이 실제로 있었던 일, 예전에 일어났던 일을 바탕으로 한 거라면 어떨까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've been thinking about those old sci-fi movies where they talked about alternate dimensions and parallel universes.  Maybe what happened here is connected to something like that.
ko: 대체 차원과 평행 우주를 이야기하는 옛날 SF 영화들을 떠올려 봤어요. 어쩌면 여기서 일어난 일도 그런 것과 관련이 있을지도 몰라요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've noticed the stars look different lately.  Maybe it's just me, but I swear there are constellations I've never seen before.
ko: 요즘 별들이 좀 달라 보이네요. 저만 그럴지 모르겠지만, 전에 본 적 없는 별자리들이 있는 것 같아요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: If what they told us about the Chinese was even partly true, do you think it's like this in China?  Or maybe the US is some kind of quarantine zone, and at least some of the world is still out there.
ko: 만약 그들이 중국에 대해 우리에게 한 말이 조금이라도 사실이라면, 중국에서도 이런 일이 벌어지고 있다고 생각하시나요? 아니면 미국이 일종의 격리 구역이고, 적어도 세계의 일부는 아직 그곳에 있는 걸까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Is it just me, or does it feel like we're being watched sometimes?  Not just by other survivors, but something else, something more… omnipresent.
ko: 저만 그런 건가요, 아니면 가끔 누군가 우리를 지켜보고 있는 것 같은 느낌이 드는 건가요? 다른 생존자들뿐만 아니라, 뭔가 다른 것, 그보다 더… 어디에나 존재하는 무언가가 우리를 지켜보고 있는 것 같아요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: So many parts of this still don't fit together.  Who created the zombies?  What powers them?  Maybe the rumors of mind control drugs were true all along, and someone found a way to bioengineer living dead.
ko: 아직도 많은 부분이 서로 맞지 않습니다. 누가 좀비를 만들었을까요? 무엇이 좀비의 힘을 뿜어내는 걸까요? 어쩌면 마인드 컨트롤 약물에 대한 소문이 처음부터 사실이었고, 누군가 살아있는 시체를 생체공학적으로 만드는 방법을 찾아냈을지도 모릅니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Sometimes I wonder if we're not alone in this.  Not just other survivors, but something bigger, observing us, maybe even experimenting.
ko: 가끔은 우리만 이런 상황에 처해 있는 게 아닐까 하는 생각이 든다. 다른 생존자들뿐만 아니라, 더 큰 무언가가 우리를 지켜보고, 어쩌면 실험까지 하고 있을지도 모른다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The idea that this is all some kind of massive reset, a way for the Earth to cleanse itself of us, keeps nagging at me.  What if it's true?
ko: 이 모든 게 일종의 대대적인 재설정, 지구가 우리를 스스로 정화하는 과정이라는 생각이 자꾸만 머릿속을 맴돈다. 만약 이게 사실이라면?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The more I see of this new world, the more I think we're missing some big piece of the puzzle.  There's something out there we haven't figured out yet.
ko: 이 새로운 세상을 더 많이 볼수록, 우리는 퍼즐의 큰 조각 하나를 놓치고 있다는 생각이 듭니다. 우리가 아직 알아내지 못한 무언가가 저 밖에 있습니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The way plants have started growing in some areas, almost aggressively… it's like nature is trying to take back control in a hurry.
ko: 어떤 지역에서는 식물이 거의 공격적으로 자라기 시작한 것을 보면 자연이 서둘러 통제권을 되찾으려는 것 같습니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: There's got to be more to the story about those 'safe zones' the government talked about.  Why did they stop broadcasting?  What happened to them?
ko: 정부가 언급한 '안전지대'에 대해서는 더 많은 이야기가 있을 겁니다. 왜 방송을 중단했을까요? 무슨 일이 일어났을까요?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: There's something off about the way animals are mutating.  It's like they're evolving at an accelerated pace, but not randomly.  There seems to be some kind of pattern.
ko: 동물들이 돌연변이를 일으키는 방식에 뭔가 이상한 게 있어요. 마치 무작위로 진화하는 게 아니라 가속된 속도로 진화하는 것 같아요. 어떤 패턴이 있는 것 같아요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: What if the government knew this was coming and just didn't tell us?  Maybe they thought they could control it and failed.
ko: 정부가 이런 일이 일어날 걸 알고도 우리에게 알려주지 않았다면 어땠을까요? 어쩌면 정부는 통제할 수 있다고 생각했지만 실패했을지도 모릅니다.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You ever wonder if there's a cure out there, somewhere?  Not just for the zombies, but for everything that's happened to the world.
ko: 혹시 어딘가에 치료법이 있을지 궁금해 본 적 있나요? 좀비뿐만 아니라, 세상에서 일어난 모든 일들을 치료할 수 있는 방법이요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You ever wonder why some people went feral and others didn't?  There has to be more to it than just stress and fear.
ko: 왜 어떤 사람들은 페럴으로 돌아갔고 어떤 사람들은 그렇지 않았는지 생각해 본 적 있나요? 스트레스와 두려움 이상의 이유가 있을 거예요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You think all those conspiracy theorists were onto something?  The ones talking about secret experiments and shadow governments?  It's starting to look less crazy now.
ko: 그 모든 음모론자들이 뭔가를 알고 있다고 생각하세요? 비밀 실험과 그림자 정부에 대해 이야기하는 사람들 말이에요. 이제 좀 덜 이상해 보이네요.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You think the Earth itself is reacting to all this?  Like, on a geological level?  Earthquakes, weather patterns, everything seems more intense.
ko: 지구 자체가 이 모든 것에 반응한다고 생각하세요? 지질학적으로요? 지진, 기상 패턴 등 모든 게 더 격렬해 보이는데요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think any of those doomsday preppers made it?  Bet they're feeling pretty smug right about now.
ko: 그 종말론자들 중에 살아남은 사람 있을 것 같아? 지금쯤 꽤 뿌듯해하고 있겠지.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think it's weird how we'll, like, open a locked building and find a lone zombie inside?  How'd it even get there?
ko: 잠긴 건물을 열었는데 그 안에 좀비 한 마리가 혼자 있는 게 이상하다고 생각해? 어떻게 거기까지 온 거지?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think there are still places untouched by all this?  Like some remote island or hidden valley where people are just living normal lives?
ko: 아직도 이런 일이 일어나지 않은 곳이 있다고 생각하시나요? 사람들이 평범한 삶을 살고 있는 외딴 섬이나 숨겨진 계곡 같은 곳 말이죠?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think we'll ever get back to a point where we can have holidays again?  Celebrating seems like a distant dream.
ko: 우리가 다시 휴일을 보낼 수 있는 날이 올까요? 축하하는 건 먼 꿈처럼 느껴져요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Ever think about how lucky we are to have found each other?  In a world this messed up, having friends is everything.
ko: 우리가 서로를 만난 게 얼마나 행운인지 생각해 본 적 있어? 이렇게 어지러운 세상에서 친구가 있다는 건 정말 소중한 거야.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Ever think about how quiet it is now?  No cars, no planes, just the wind and the groans of the dead.
ko: 지금 얼마나 조용한지 생각해 본 적 있나요? 차도, 비행기도 없이 바람 소리와 죽은 자들의 신음 소리만 들릴 뿐이죠.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: How do these zombies even keep going?  What are they eating?  Do you think they'll ever rot away?
ko: 이 좀비들은 어떻게 살아갈까? 뭘 먹고 사는 거지? 썩어서 없어질 거라고 생각해?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I been thinkin', one of these days, we're gonna run out of toilet paper.  What then?
ko: 생각해 봤는데, 언젠가는 화장지가 다 떨어질 거야. 그러면 어떻게 해야 할까?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss fresh fruit.  There's something about biting into a juicy apple that canned stuff just can't replicate.
ko: 신선한 과일이 그리워요. 통조림 과일로는 따라 할 수 없는 즙이 많은 사과를 한 입 베어 물면 뭔가 특별한 게 있거든요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss music.  Remember concerts?  The energy of the crowd, the live sound.  Wonder if any musicians survived.
ko: 음악이 그리워요. 콘서트 기억나세요? 관중의 에너지, 라이브 사운드. 살아남은 뮤지션이 있을지 궁금하네요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss the little things.  Like the smell of fresh bread, or the sound of a coffee machine in the morning.
ko: 작은 것들이 그리워요. 갓 구운 빵 냄새나 아침에 커피 머신 돌아가는 소리 같은 거요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I never thought I'd miss doing laundry.  Wearing the same clothes day after day gets old fast.
ko: 빨래가 그리울 줄은 생각도 못 했어요. 매일 똑같은 옷을 입으면 금방 싫증나거든요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I used to complain about going to work.  Now I'd give anything for a boring day at the office.
ko: 예전에는 출근하는 게 너무 짜증 났었는데, 이제는 사무실에서 지루한 하루를 보낼 수만 있다면 뭐든 할 수 있을 것 같아.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I used to hate bugs, but now I see them as a sign of life.  Weird how perspective changes.
ko: 예전에는 벌레를 싫어했는데, 이제는 생명의 신호로 여기게 됐네요. 관점이 이렇게 바뀌는 게 신기하네요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I was never much of a cook before, but now I can make a mean stew out of almost anything.  Survival skills, I guess.
ko: 전에는 요리를 별로 못 했는데, 이제는 거의 모든 재료로 맛있는 스튜를 만들 수 있어요. 생존 기술 덕분인 것 같아요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I wonder if anyone's tried to start a farm again.  Gotta be tough with all the zombies, but food doesn't grow on trees.
ko: 다시 농장을 시작해 본 사람 있을까? 좀비들 때문에 힘들겠지만, 나무에서 음식이 자라는 건 아니잖아.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I wonder if the power will ever come back on.  Can't imagine how much stuff we took for granted before all this.
ko: 전기가 다시 들어올지 궁금하네. 이 모든 일이 있기 전에는 우리가 얼마나 많은 것을 당연하게 여겼을지 상상도 안 가네.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's funny, I never appreciated the sunrise as much as I do now.  Every day we're still here feels like a gift.
ko: 웃긴 건, 난 지금처럼 일출을 좋아해 본 적이 없다는 거야. 우리가 여기 있는 매일매일이 선물처럼 느껴진다는 거야.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's funny, I used to hate the rain.  Now it's like a blessing, makes everything feel a bit cleaner.
ko: 웃기네요. 예전에는 비가 싫어했었는데, 이제는 축복 같아요. 모든 게 좀 더 깨끗해진 것 같아요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's strange how some buildings are completely untouched, like time just stopped in them.  Then you go next door, and it's a total wreck.
ko: 어떤 건물들은 시간이 멈춘 듯 전혀 손대지 않은 모습이 참 이상해요. 그런데 옆집에 가면 완전히 폐허가 되어 있거든요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's strange how the stars seem brighter now without all the city lights.  Almost beautiful, if it weren't so damn scary.
ko: 도시의 불빛이 사라지니 별이 더 밝게 보이는 게 이상하네요. 무섭지만 않으면 아름답다고 할 수 있을 것 같아요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's weird to think about all the things we used to stress over.  Traffic, bills, deadlines.  None of that seems to matter now.
ko: 예전에는 스트레스 받던 모든 것들을 생각하면 이상하네요. 교통 체증, 청구서, 마감일. 지금은 그런 것들이 하나도 중요하지 않은 것 같아요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Sometimes I wonder if we're all psychos, not just the ones that went crazy and rioted.  I never would have thought I could do the things I've done since the world ended.
ko: 가끔은 우리 모두가 사이코패스인 게 아닐까 하는 생각이 들어요. 미쳐서 폭동을 일으킨 사람들만 사이코패스가 되는 게 아니라고요. 세상이 끝난 이후로 제가 해 온 일들을 제가 할 수 있을 거라고는 생각도 못 했어요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Sometimes I wonder what the future will look like.  Will we rebuild, or is this just how it is now?
ko: 가끔 미래가 어떻게 될지 궁금해요. 우리는 다시 일어설까요, 아니면 지금 이대로일까요?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Think we'll ever figure out what really caused all this?  Sometimes I feel like knowing would just make it worse.
ko: 이 모든 일의 진짜 원인이 뭔지 알아낼 수 있을까요? 가끔은 아는 게 오히려 상황을 더 악화시킬 것 같은 생각이 들어요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about all the pets that were left behind?  Poor things didn't ask for this any more than we did.
ko: 남겨진 반려동물들 생각나세요? 불쌍한 녀석들도 우리 못지않게 이런 걸 바라지 않았잖아요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about space?  I mean, what's happening up there?  Are astronauts just floating around, not knowing what happened down here?
ko: 우주에 대해 생각해 본 적 있어? 그 위에서 무슨 일이 벌어지고 있는 거지? 우주인들은 그냥 떠다니면서 여기 아래에서 무슨 일이 일어나는지 모르는 걸까?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about what the first thing you'll do if things ever get back to normal?  I think I'd just sit in a park and watch the world go by.
ko: 상황이 정상으로 돌아온다면 제일 먼저 뭘 할지 생각해 본 적 있어? 그냥 공원에 앉아서 세상이 지나가는 걸 구경할 것 같아.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You know what I miss?  Movie theaters.  You think Hollywood survived this?  Maybe there's a bunch of zombie actors out there, filmin' shit out of reflex.  Hah, I'd watch that shit.
ko: 내가 뭔데 그리운지 알아? 영화관. 헐리우드가 이걸 견뎌냈을 거라고 생각해? 어쩌면 좀비 배우들이 반사적으로 그런 거 찍는 거 많을지도 몰라. 하, 나도 그거 볼 거야.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You read any good books lately?  I'm glad we still got books.
ko: 요즘 좋은 책 읽었어요? 책이 아직 남아 있어서 다행이에요.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You think animals sense the zombies differently than we do?  They always seem to know when something's off.
ko: 동물들이 좀비를 우리와 다르게 감지한다고 생각하세요? 뭔가 이상하면 항상 알아채는 것 같아요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Could be.  What do you think?
ko: 그럴 수도 있겠네요. 어떻게 생각하세요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Ever considered…?
ko: 생각해 본 적 있나요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Good observation.
ko: 좋은 관찰력이에요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Got any more thoughts on that?
ko: 이에 대해 더 생각나는 게 있나요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I can relate to that.
ko: 저도 공감해요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I can see where you're coming from.
ko: 당신의 말이 무슨 뜻인지 알겠어요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I hear you, <name_g>…
ko: 알겠습니다, <name_g>…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player ~ Response to NPC dialogue
en: I know what you mean.
ko: 무슨 말씀인지 알겠어요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I never thought of it that way.
ko: 저는 그런 식으로 생각해 본 적이 없습니다.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Interesting.  What else?
ko: 흥미롭네요. 또 뭐가 있을까요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I've been pondering that too.
ko: 저도 그 점에 대해 고민해 왔어요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I was just thinking about that.
ko: 저는 방금 그것에 대해 생각하고 있었습니다.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Now that you mention it…
ko: 그러고 보니…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Right, right.  Say, you ever thought about…
ko: 맞아요, 맞아요. 혹시 생각해 보신 적 있으신가요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Tell me more about that.
ko: 그것에 대해 더 자세히 말해 주세요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That reminds me of something…
ko: 그거 뭔가 생각나는데...

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's a good point.
ko: 좋은 지적이에요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's an interesting take.
ko: 흥미로운 견해네요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's a solid perspective.
ko: 확실한 관점이네요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's one way to look at it.
ko: 그렇게 생각해 보세요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's pretty insightful.
ko: 매우 통찰력 있는 지적이네요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's something to think about.
ko: 생각해 볼 만한 부분이네요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's worth discussing.
ko: 논의할 만한 가치가 있는 내용입니다.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: What do you think about…?
ko: 당신은 무엇에 대해 생각하시나요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Yeah, I get that.
ko: 네, 알겠습니다.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Yeah, that's been on my mind too.
ko: 네, 저도 그 생각을 하고 있었어요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You bring up a good point.
ko: 좋은 지적이네요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You ever wonder why that is?
ko: 그 이유가 궁금하셨나요?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You might be onto something.
ko: 뭔가를 알아냈을지도 몰라요.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You're definitely not alone in that.
ko: 당신은 분명히 그런 생각을 하는 유일한 사람이 아닙니다.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You're not wrong.
ko: 당신이 틀린 것은 아닙니다.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Alert status raised, be on your toes!
ko: 경보 상태가 발령되었습니다. 주의하세요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Alright, gloves off, it's go time!
ko: 좋아요, 장갑을 벗고 출발할 시간입니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ambush!
ko: 기습이다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Are we fighting or leaving?
ko: 우리 싸울거냐 아니면 도망칠거냐?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Bogies incoming!
ko: 적이다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Fight or flight?
ko: 싸울 거냐, 도망칠 거냐?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Game over man, game over!
ko: 게임 끝이다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Get your game face on!
ko: 경기에 임하는 자세를 갖추세요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Guns up, we're in the thick of it now!
ko: 총을 들어라, 우리는 지금 그 중심에 있다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Heads on swivel!
ko: 경계 늦추지 마!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hold onto your hats, we're in for a wild ride!
ko: 모자를 잘 잡으세요. 흥미진진한 모험이 기다리고 있어요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hope you brought your A-game, things just got serious!
ko: 최선을 다해줬으면 좋겠어. 상황이 심각해졌거든!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hostiles inbound.
ko: 적대 개체 감지.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: I hope you're ready for action, because here it comes!
ko: 이제 행동할 준비가 되었기를 바랍니다. 행동이 시작됩니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Incoming trouble, stay sharp!
ko: 곧 닥칠 문제에 대비하세요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's a good day to die<punc…!>
ko: 오늘은 죽기 좋은 날이에요<punc…!>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's going south pretty fast.
ko: 꽤 빨리 남쪽으로 내려가고 있어요.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Let's show these suckers what we're made of!
ko: 이 녀석들에게 우리가 무엇으로 만들어졌는지 보여 주자!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lights, camera, action!  Time to shine!
ko: 조명, 카메라, 액션! 빛날 시간!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load!
ko: 해보자고!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load, it's time to dance!
ko: 준비를 마치고 춤을 출 시간입니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look alive!
ko: 서둘러!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look sharp!  Things are heating up.
ko: 정신 똑바로 차려! 상황이 나빠질 테니.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Looks like the calm before the storm is over!
ko: 폭풍 전의 고요가 끝난 것 같네요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Looks like the universe decided to spice things up a bit!
ko: 우주가 상황을 좀 더 흥미롭게 만들기로 결정한 것 같아요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Naptime is over.
ko: 낮잠 시간은 끝이다.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Nerd alert!
ko: 개자식들이 온다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: No time for lollygagging, danger's here!
ko: 시간을 낭비할 필요는 없습니다. 위험이 닥쳐왔습니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ready to rumble?
ko: 나뒹굴 준비 됐나?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Red alert, people!
ko: 여러분, 적색 경보입니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Stay frosty!
ko: 긴장 늦추지 마!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Suit up, it's showtime!
ko: 준비하세요, 쇼타임이에요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is it, folks, no turning back now!
ko: 이제 다 됐습니다. 이제 돌아갈 수 없습니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is the moment we've been training for, let's make it count!
ko: 우리가 훈련해온 순간이 바로 이 순간입니다. 의미 있게 만들어 봅시다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is where it gets interesting!
ko: 여기서 흥미로운 점이 나옵니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This just turned into a real party!
ko: 이게 진짜 파티로 바뀌었어요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Time to earn our keep!
ko: 이제 돈을 벌어야 할 때입니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Time to put our training to the test!
ko: 이제 훈련을 시험해 볼 시간입니다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Wake up and smell the gunfire!
ko: 깨어나서 총소리를 들어보세요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Wakey wakey!
ko: 일어나, 일어나!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We have a serious situation here.
ko: 상황이 심각한걸?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got company!
ko: 손님이 왔어요!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got incoming!
ko: 적습이다!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Weapons hot!
ko: 무기 준비 완료!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Where did you come from?
ko: 어디서 튀어나온거야?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Who's there?
ko: 거기 누구야?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Fuck me gently, we're in deep now.
ko: 부드럽게 나를 엿먹여줘, 우리는 이제 깊이 빠져들었어.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Fuck me sideways, we're in for a <freaking> time.
ko: 옆으로 눕혀서, 우리는 정말 <freaking> 즐거운 시간을 보낼 거야.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Freaking storm's brewing, better brace yourself.
ko: 엄청난 폭풍이 다가오고 있으니, 대비하는 게 좋겠다.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Buckle up, it's gonna be a <freaking> ride.
ko: 안전벨트를 매세요. 정말 <freaking> 여정이 될 거예요.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Get ready to <freaking> rumble!
ko: <freaking> 난투극을 벌일 준비를 하세요!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Grab your <freaking> weapons, it's about to get messy.
ko: <freaking> 무기를 챙겨라. 곧 엉망이 될 테니까.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Hold onto your <freaking> hats, it's about to go down!
ko: <freaking> 모자를 잘 잡으세요. 곧 떨어질 거예요!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Hope you're ready to <freaking> fight, because here they come!
ko: <freaking> 싸울 준비가 되었기를 바랍니다. 왜냐하면 그들이 오고 있기 때문입니다!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: I love the smell of napalm in the morning.
ko: 아침에 맡는 네이팜 냄새만큼 좋은건 없지.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Kill them all and let God sort them out!
ko: 다 죽여라! 신께서 그들을 가려내시리라!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Look at this fuckin' shit we're in, man.
ko: 이야, 우리 참 좆같은 상황에 얽혔구만.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: This is the way the <freaking> world ends.
ko: 이게 바로 <freaking> 세상이 끝나는 방식이야.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: This is what happens when you poke the <freaking> bear.
ko: <freaking> 곰을 찔렀을 때 일어나는 일이 이거야.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time to die!
ko: 죽어버려!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: We're knee-deep in shit now, folks.
ko: 여러분, 우리는 지금 곤경에 빠져 있습니다.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Well, ain't this a <freaking> party?
ko: 아, 이게 <freaking> 파티가 아니냐?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Well, ain't this a <freaking> surprise?
ko: 음, 이거 정말 <freaking> 놀라운 일이잖아?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: What the hell is going on here?
ko: 도대체 여기서 무슨 일이 벌어지고 있는 거지?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: You're gonna rot in hell for this!
ko: 지옥에나 떨어져라!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: You're gonna rot in hell, you <name_b>!
ko: 너는 지옥에서 썩을 거야, <name_b>!

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Ain't life grand?
ko: 인생은 정말 멋지지 않나요?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another near-death experience.  Story of my life.
ko: 또 다른 날, 또 다른 임사체험. 내 인생 이야기.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another victory.
ko: 싸웠노라, 이겼노라.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another victory for the history books.
ko: 또 다른 역사에 기록될 승리입니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anyone else want to die?
ko: 또 죽고 싶은 놈 있어?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Beautiful work.
ko: 아름다운 작품이에요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Clearing the world, one <name_b> at a time.
ko: 한 번에 한 명씩 <name_b>씩 세상을 정화합니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Did we win?
ko: 우리가 이겼나요?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Easy-peasy.
ko: 아주 간단하죠.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Every man has got a breaking point.
ko: 모든 사람은 한계점을 가지고 있지.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Fuckin' showed them.
ko: 씨발, 그들에게 보여줬지.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Getting really good at this.
ko: 나 이거 되게 잘하는 것 같아.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Guess we're tougher than we look.
ko: 우리는 보기보다 강하다는 걸 알 수 있죠.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Ha!  Fuckin' sorted.
ko: 하! 씨발, 해결됐네.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Hell of a day, huh?  But we made it.
ko: 정말 힘든 하루였죠? 하지만 우리는 해냈어요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: How do we get out of here?
ko: 여기서 어떻게 나가지?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't know about you, but I could use a moment of peace.
ko: 여러분은 모르겠지만, 저는 잠시 평화를 누리고 싶습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't know about you, but I'm gonna savor this moment of peace.
ko: 여러분은 모르겠지만, 저는 이 평화의 순간을 만끽할 거예요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't think I've ever been happier to see things quiet down.
ko: 저는 상황이 조용해지는 것을 보고 이렇게 기뻤던 적은 없었던 것 같습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I guess we live to fight another day.
ko: 우리는 언젠가 또 싸울 수 있을 것 같아요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I can finally breathe easy.
ko: 이제야 마음이 편해진 것 같아요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I'm gonna need a vacation after this.
ko: 이 일이 끝나고 나면 휴가가 필요할 것 같아요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we deserve a round of applause for that performance.
ko: 우리는 그 공연에 대해 박수를 받아야 한다고 생각합니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we won.
ko: 우리가 이긴 것 같아.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we've earned ourselves a break, don't you?
ko: 이제 좀 쉬어야 할 것 같지 않나요?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'd say we came out on top, wouldn't you?
ko: 우리가 이겼다고 말하고 싶지 않나요?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'll believe it's safe when I'm sipping a cold one on a beach somewhere.
ko: 어딘가 해변에서 차가운 음료 한 잔을 마시면서 안전하다고 믿을게요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm fine.
ko: 괜찮아.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm gonna enjoy this moment of calm while it lasts.
ko: 나는 이 고요한 순간을 지금 당장 즐기고 싶다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm starting to think I'm invincible, at this rate.
ko: 이대로 가면 내가 무적이라는 생각이 들기 시작해요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've got a knack for survival, what can I say?
ko: 난 생존에 재능이 있는데, 어떻게 말해야 할까?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've seen horrors, horrors that you've seen.
ko: 네 놈이 본 공포는 나도 본 적 있어.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've stared death in the face before, and I'll do it again.
ko: 나는 이미 죽음과 마주한 적이 있고, 다시 한번 그렇게 할 것이다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Is that the last of them?
ko: 그게 마지막인가?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Keep your wits about you.
ko: 정신을 바짝 차리세요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Let's hope this peace lasts longer than a snowflake in hell.
ko: 이 평화가 지옥의 눈송이보다 오래 지속되기를 바랍니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Look what you made me do.
ko: 당신이 나에게 무슨 짓을 했는지 보세요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like I'm harder to kill than I thought.
ko: 내가 생각했던 것보다 죽이기 힘든 것 같군.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the shitstorm's passed for now.
ko: 이제 혼란은 지나간 것 같네요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the storm's passed for now.
ko: 일단 폭풍은 지나간 것 같네요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the universe decided to cut us a break, for once.
ko: 우주가 우리에게 잠시 휴식을 주기로 결정한 것 같습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like we can put our guard down… for now.
ko: 일단은 경계를 늦춰도 될 것 같습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like we're in the clear… for now.
ko: 일단은 문제가 없는 것 같습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Maybe now we can get some sleep… if we're lucky.
ko: 운이 좋으면 이제 잠을 잘 수 있을지도 몰라요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Only a few more days 'til the weekend.
ko: 주말까지 며칠만 더.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Phew, that was close.
ko: 휴, 그거 정말 아깝네요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Seems like the coast is clear… for now.
ko: 지금은 해안이 안전한 것 같습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That might not be all, careful.
ko: 조심하세요. 그게 전부가 아닐 수도 있어요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That was a real nail-biter.
ko: 정말 손에 땀을 쥐게 하는 질문이었습니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That was intense.  Let's hope it stays quiet for a while.
ko: 정말 강렬했어요. 당분간은 조용히 지내길 바라요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's that, then.
ko: 그게 다야.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's the last of them for now.
ko: 그게 마지막 놈이야.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: There you are.
ko: 거기 있었네.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Time to take a breather, if we can find one.
ko: 가능하다면 잠시 숨을 돌릴 시간입니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We made it through in one piece.  That's something to celebrate.
ko: 우리는 무사히 통과했어요. 축하할 만한 일이죠.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We're clear, but stay frosty.
ko: 우리는 끝났지만, 냉정하게들 있어.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Weapons check everyone.  There may be more.
ko: 모두 무기를 점검해. 더 있을 거야.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, if that ain't a stroke of luck.
ko: 글쎄, 운이 좋은 게 아니라면.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, if that's the worst of it, I'd say we came out pretty lucky.
ko: 글쎄요, 만약 그게 최악이라면, 우리는 꽤 운이 좋았다고 말하고 싶네요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that got the blood pumping.
ko: 오, 피 솟구치는거봐.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was a wild ride.  Time to catch our breath.
ko: 음, 정말 짜릿한 경험이었어요. 이제 숨을 돌릴 시간입니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was an adrenaline rush.
ko: 아, 정말 아드레날린이 솟구치는 느낌이었어요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that's one crisis averted.  Here's to hoping for smooth sailing ahead.
ko: 음, 위기 하나를 피했군요. 앞으로 순항하길 바랍니다.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that's one less thing to worry about… for now.
ko: 글쎄요, 지금은 걱정할 일이 하나 줄었네요.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Who's still standing?  Me.
ko: 아직 서 있는 사람은 누구야? 바로 나야.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  I win again!
ko: <swear!>  또 내가 이겼네!

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  What a shitty day.
ko: <swear!> 정말 끔찍한 하루였어.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: And they thought they stood a chance against me?  Ha!
ko: 그리고 그들은 나에게 이길 수 있다고 생각했나? 하!

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another <freaking> dollar.
ko: 또 다른 하루, 또 다른 <freaking> 달러.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Can't say I'm surprised, I always come out on top.
ko: 놀랍지 않아요. 저는 항상 이겼거든요.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'll be damned if I let some <freaking> apocalypse take me down.
ko: 내가 <freaking> 종말에 무너진다면 난 망할 거야.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like I'm too stubborn to die, ain't that a bitch?
ko: 내가 죽을 만큼 고집이 센 것 같구나. 참 못됐지?

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Piss in my boots, we made it through.
ko: 부츠에 오줌을 싸고, 우리는 헤쳐나왔어.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's right, bow down to the king of the <freaking> hill.
ko: 그렇죠, <freaking> 언덕의 왕에게 절하세요.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: They thought they could take us down?  Ha!  Not even close.
ko: 우리를 무너뜨릴 수 있다고 생각한 거야? 하! 전혀 아니야.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: They thought they had me, but they thought wrong.
ko: 그들은 나를 붙잡았다고 생각했지만 틀렸습니다.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, I'll be damned.  Looks like I'm still kickin'.
ko: 아, 젠장. 아직도 잘 지내는 것 같네.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was a load of crap.
ko: 글쎄, 그건 헛소리였죠.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  A
ko: <swear!>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  Here comes a <freaking>
ko: <swear!> 여기 <freaking>(이)가 온다

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  It's a
ko: <swear!>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Are we fighting?  There's a
ko: 우리 싸우고 있는거 맞지? 저거

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Awww, <freaking>
ko: 아, <freaking>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Batten down the hatches!  We've got a
ko: 해치를 닫으세요! 우리는

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Brace yourself, it's a
ko: 준비하세요, 그것은

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: By the <freaking> gods, it's a
ko: <freaking>, 신이시여

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get down!  There's a
ko: 내려와!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey!  Over there!  I see a
ko: 저기 좀 봐!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: I suggest a tactical retreat from that
ko: 나는 그것으로부터 전술적 후퇴를 제안한다

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a <freaking> nightmare, it's a
ko: 이건 정말 악몽이에요.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a <freaking>
ko: 이건 <freaking>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a real <freaking> mess over there, we've got a
ko: 거기는 진짜 엉망진창이야, 우리는

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's like a <freaking> horror movie, there's a
ko: 마치 <freaking> 공포 영화 같아요.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Keep an eye on that
ko: 저거 계속 신경써!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out for that
ko: 저거 조심해!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out!  It's a
ko: 조심하세요!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Move!  It's a
ko: 움직여!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Oh great, it's a
ko: 오, 좋아요, 그거

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Prepare yourself!  We have a
ko: 준비해!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Quick, it's a
ko: 빨리, 그것은

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Run!  It's a
ko: 도망쳐!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Stay alert, there's a
ko: 주의하세요, 거기에 있어요

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is bad, it's a
ko: 이건 나쁘다, 이건

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is gonna get messy, it's a
ko: 이건 지저분해질 거야, 이건

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is some <freaking> bad news, it's a
ko: 이건 정말 <freaking>나쁜 소식이에요.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Uhm, see that
ko: 음, 그거 보세요

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch out for that
ko: 조심해!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch out!  I see a
ko: 조심해라!

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch your back, we've got a
ko: 뒤를 조심하세요, 우리는

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We're not alone, there's a
ko: 우리는 혼자가 아닙니다.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We've got company, and it's a
ko: 우리 회사에 회사가 있어요.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Well, this just went to south, it's a
ko: 글쎄, 이건 그냥 남쪽으로 갔어, 이건

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: What in the hell is that?  It's a
ko: 도대체 이게 뭐야?

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: You see that
ko: 당신은 그것을 본다

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  I'm doomed!  There's a <freaking>
ko: <swear!> 난 망했어! <freaking>다

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Better grab your <freaking> pants, we're facing a
ko: <freaking> 바지를 빨리 입으세요. 우리는 다음과 같은 상황에 직면해 있습니다.

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get ready to dance with the <freaking> devil, it's a
ko: <freaking> 악마와 춤출 준비를 하세요.

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We're in for a <freaking> rough ride with that
ko: 우리는 그걸로 인해 <freaking> 힘든 여정을 겪게 될 거야

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Well, fuck my socks, it's a
ko: 음, 내 양말은 엿먹어라, 이건

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Afterlife time!
ko: 저승으로 가자!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: End of the line!
ko: 끝!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Fucking die already!
ko: 씨발, 빨리 죽어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Get fucked!
ko: 엿먹어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll crush you!
ko: 난 너를 부숴버릴 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll destroy you!
ko: 난 너를 파괴할 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll kick your ass!
ko: 난 네 엉덩이를 걷어차 줄게!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll kill you!
ko: 난 너를 죽일 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll leave nothing but a stain!
ko: 얼룩만 남기고 말겠어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll make you disappear!
ko: 너를 사라지게 만들어 줄게!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll make you suffer!
ko: 내가 너를 괴롭힐 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll rip you apart!
ko: 너를 갈기갈기 찢어버리겠어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll send you straight to hell!
ko: 너를 바로 지옥으로 보내버리겠다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll send you to the afterlife!
ko: 너를 저승으로 보내줄게!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll tear you a new one!
ko: 새로운 것을 찢어줄게요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm going to end you!
ko: 난 너를 끝장낼 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm going to erase you from existence!
ko: 나는 너를 존재 자체에서 지워버릴 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm gonna kick your ass!
ko: 난 네 엉덩이를 걷어차버릴 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm gonna wreck your shit!
ko: 난 네 모든 걸 망가뜨려버릴 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm taking you down!
ko: 내가 너를 쓰러뜨릴 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm your huckleberry!
ko: 나는 당신의 허클베리예요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: It's the end for you!
ko: 당신은 끝이에요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: It's time to pay for your sins!
ko: 이제 당신의 죄값을 치러야 할 때입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Let's dance<punc…!>
ko: 춤추자<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Let's write your ending, together!
ko: 함께 결말을 써보아요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Make peace with your gods!
ko: 신들과 평화를 이루세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Momma said knock you out!
ko: 엄마가 "너를 쓰러뜨려!"라고 하셨어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare thyself for punishment!
ko: 벌을 받을 준비를 하세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to die!
ko: 죽음을 준비하세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to fucking die!
ko: 죽을 준비를 하세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to meet your doom!
ko: 멸망을 맞이할 준비를 하세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Rot in hell!
ko: 지옥에서 썩어라!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say goodbye, <name_b>!
ko: 안녕히 가세요, <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say your last words!
ko: 마지막 말을 하세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say your prayers!
ko: 기도해 주세요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Sorry, but you have to go down<punc…!>
ko: 죄송하지만, 내려가셔야 해요<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: This is the end of the line for you<punc…!>
ko: 여기가 당신의 끝입니다<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: This is your last breath<punc…!>
ko: 이게 당신의 마지막 숨결이에요<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time for you to die<punc…!>
ko: 이제 죽을 시간이다<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time's up, you're done for!
ko: 시간이 다 됐어요, 끝났어요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time to meet your maker!
ko: 창조주를 만날 시간입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You and me!
ko: 너와 나!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You did this, not me!
ko: 이건 내가 아니라 당신이 한 일이에요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You <freaking> <name_b>!
ko: 이 <freaking> <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You have it coming!
ko: 그럴 만하죠!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You'll taste my <mywp>!
ko: 내 <mywp>를 맛보게 될 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You <name_b>, you're dead!
ko: <name_b>, 너는 죽었어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your ass is grass!
ko: 네 엉덩이는 풀이야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your demise is imminent!
ko: 당신의 멸망이 임박했습니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your doom is sealed!
ko: 너의 운명은 이미 결정되었다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be annihilated!
ko: 당신은 곧 전멸당할 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be history!
ko: 당신은 역사가 될 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be nothing but a memory!
ko: 당신은 이제 기억으로만 남을 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be obliterated!
ko: 당신은 곧 멸망할 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to face my wrath!
ko: 너는 곧 내 분노를 마주하게 될 것이다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to face the consequences!
ko: 당신은 곧 결과에 직면하게 될 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to get fucked up!
ko: 당신은 망가질 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to get what's coming to you!
ko: 당신은 곧 당신에게 다가올 일을 겪게 될 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to meet your end!
ko: 당신은 곧 끝을 맞이하게 될 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to meet your maker!
ko: 당신은 창조주를 만나게 될 것입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're a dead man!
ko: 너는 죽은 사람이야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're as good as dead!
ko: 너는 죽은 것이나 다름없어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're dead!
ko: 너는 죽었어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're dead as fuck!
ko: 넌 완전히 죽었어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're finished!
ko: 끝났어요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucked!
ko: 넌 망했어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking dead!
ko: 넌 죽었어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking done!
ko: 이제 다 끝났어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking finished!
ko: 씨발, 끝났어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking over!
ko: 넌 망했어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking toast!
ko: 넌 망할 놈이야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're getting fast tracked to the afterlife!
ko: 당신은 저승으로 빠르게 이동하게 됩니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're going down!
ko: 당신은 추락하고 있어요!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're gonna fucking die!
ko: 너 진짜 죽을 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're gonna rot in hell for this, <name_b>!
ko: <name_b>, 너는 이 일로 지옥에서 썩을 거야!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your end is nigh!
ko: 너의 끝이 다가왔다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're next!
ko: 다음은 당신 차례입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your fate is sealed!
ko: 당신의 운명은 결정되었습니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your fucking time is up!
ko: 너의 시간이 다 됐어!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your life ends now!
ko: 당신의 인생은 이제 끝입니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your life is forfeit!
ko: 당신의 삶은 끝났습니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your number's up, <name_b>!
ko: 번호가 등록되었습니다, <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your time has come!
ko: 당신의 시간이 왔습니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your time is up!
ko: 시간이 다 되었습니다!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You've got a date with death!
ko: 죽음과의 데이트가 다가왔군요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Consider yourself dead!
ko: 당신은 죽은 사람이다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Consider yourself marked for death!
ko: 당신은 죽음의 표적이 되었다고 생각하세요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Eat shit and die!
ko: 똥을 먹고 죽어라!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Eat shit!
ko: 똥이나 먹어!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fuck you, you're dead!
ko: 엿먹어, 넌 죽었어!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking <name_b>!
ko: 빌어먹을 <name_b>!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking prepare yourself!
ko: 씨발, 준비하세요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking say your prayers!
ko: 제발 기도해!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Hey, <name_b>!  I'm gonna fucking murder you!
ko: 야, <name_b>! 씨발, 널 죽여버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I hope you're ready to die!
ko: 죽을 준비가 되었으면 좋겠어요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I will kill you to death!
ko: 내 손으로 죽여주마!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you so hard!
ko: 정말 세게 엿먹여줄게!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you up bad!
ko: 난 너를 완전히 망쳐버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you up good!
ko: 난 너를 완전히 망쳐버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking destroy you!
ko: 난 널 망가뜨려버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking end you!
ko: 난 너를 끝장낼 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking kill you!
ko: 난 널 죽여버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking obliterate you!
ko: 난 너를 완전히 없애버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm bringing the pain!
ko: 나는 고통을 가져온다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm ending your fucking life!
ko: 네 빌어먹을 인생을 끝내버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to fuck you up!
ko: 난 너를 망칠 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to make you bleed!
ko: 너를 피 흘리게 만들 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to make you my bitch!
ko: 너를 내 여자로 만들 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna beat the fuck outta you!
ko: 난 너를 완전히 두들겨 패버릴 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna fucking kill you!
ko: 난 너를 죽일 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm the last thing you'll ever see<punc…!>
ko: 난 네가 볼 마지막 존재야<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm your worst nightmare!
ko: 난 네 최악의 악몽이야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'ma cut those fuckin' tentacles off, <name_b>!
ko: 저 빌어먹을 촉수를 잘라버릴 거야, <name_b>!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Only one of us is leaving here alive<punc…!>
ko: 우리 중 오직 한 명만이 여기서 살아서 나갈 수 있습니다.<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: See you in hell!
ko: 지옥에서 만나요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is how you died!
ko: 이렇게 죽었구나!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is the last mistake you'll ever make!
ko: 이게 당신이 저지를 마지막 실수예요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is where your story ends<punc…!>
ko: 여기가 당신의 이야기의 끝입니다<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Watch you bleed out!
ko: 출혈을 조심해!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Who ordered a dirt nap for?!
ko: 누가 더트냅을 주문했나요?!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You ain't shit!
ko: 너는 똥도 아니야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You done fucked up!
ko: 너 정말 망했어!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You fucked with the wrong person!
ko: 당신은 잘못된 사람과 어울렸어요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You just signed your death warrant!
ko: 당신은 방금 사형 선고를 받았습니다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't fucking survive this!
ko: 너는 이걸 살아남을 수 없을 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't make it out alive!
ko: 당신은 살아서 나갈 수 없을 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't survive this!
ko: 너는 이걸 견뎌낼 수 없을 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You'll regret crossing me!
ko: 나를 거스르면 후회하게 될 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're <name_b>!
ko: 당신은 <name_b>입니다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're a <freaking> <name_b>!
ko: 당신은 <freaking> <name_b>이에요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna fucking regret this!
ko: 이거 진짜 후회하게 될 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna get ass fucked for this, you <name_b>!
ko: 이 자식아, 이러다 엿먹힐 거야!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna wish you were never born!
ko: 당신은 태어나지 않았으면 좋겠다고 바랄 거예요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're in for a world of hurt!
ko: 당신은 엄청난 고통을 겪게 될 것입니다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're not getting out of this alive!
ko: 당신은 살아서 이곳에서 나갈 수 없습니다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're not leaving here alive!
ko: 너는 살아서 이곳을 떠날 수 없어!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're on my hit list!
ko: 당신은 내 암살 대상자 명단에 올랐어요!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You've made your last mistake!
ko: 당신은 마지막 실수를 저질렀습니다!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Your days are numbered!
ko: 당신의 날이 얼마 남지 않았습니다!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Believe me, I'll be dancing on your grave!
ko: 믿어주세요. 저는 당신의 무덤 위에서 춤을 출 거예요!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Believe me, I'm gonna make your death slow and painful, just for you!
ko: 믿어라, 나는 너를 위해서만 너의 죽음을 느리고 고통스럽게 만들어 줄 것이다!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, I'll be the one laughing as I watch you burn for all eternity!
ko: 믿어줘, 네가 영원히 타오르는 걸 보면서 웃는 건 나야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, I'm gonna tear you apart with a smile on my face!
ko: 믿어라, 나는 웃는 얼굴로 너를 갈기갈기 찢어버릴 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, there ain't no coming back from this one!
ko: 믿어주세요. 이번 일은 다시는 되돌릴 수 없을 거예요!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, your death ain't gonna be quick or painless!
ko: 믿으세요, 당신의 죽음은 빨리 또는 고통 없이 이루어지지 않을 거예요!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Come closer, I can't beat the shit out of you from a distance!
ko: 더 가까이 와 봐, 멀리서 보면 널 이길 수가 없어!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I won't even break a sweat!  Taking you down is gonna be easier than shooting fish in a barrel!
ko: 땀 한 방울 흘리지 않을 거야! 널 쓰러뜨리는 건 통 속 물고기 쏘는 것보다 쉬울 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll bash your fucking skull in!
ko: 네놈의 망할 두개골을 박살내줄게!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll be the one laughing as I watch you squirm!
ko: 당신이 꿈틀거리는 모습을 보면서 웃는 사람은 나일 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll break every bone in your body!
ko: 네 몸의 모든 뼈를 부러뜨려 버릴 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll enjoy watching you die!
ko: 당신이 죽는 것을 보는 게 즐거울 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking tear you apart!
ko: 난 너를 찢어버릴 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you never bother us again<punc…!>
ko: 다시는 우리를 괴롭히지 않도록 하겠습니다.<punc…!>

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you regret crossing me!
ko: 나를 건드린 것을 반드시 후회하게 만들겠어!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you suffer before I put you out of your misery!
ko: 내가 너를 고통스럽게 만든 다음에야 비로소 너를 고통에서 구해낼 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you suffer before you die!
ko: 죽기 전에 꼭 고통을 겪게 해 줄게!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure your sorry carcass rots in the fiery depths of hell, where you belong!
ko: 네 불쌍한 시체가 지옥의 불타는 심연에서 썩게 만들어 줄게, 네가 속한 곳이 바로 그곳이니까!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make you regret being born!
ko: 내가 태어난 걸 후회하게 만들어 줄게!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll rip your fucking heart out!
ko: 네놈의 심장을 찢어버리겠어!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll tear your fucking head off!
ko: 네놈의 머리를 찢어버릴 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll wipe the floor with your sorry ass before you even know what hit you!
ko: 네가 무슨 일이 일어났는지 알기도 전에 네 엉덩이를 쓸어버릴 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm about to unleash hell on your <freaking> ass, and there's no escaping it!
ko: 난 네 <freaking> 엉덩이에 지옥을 풀어줄 거야. 피할 방법이 없어!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to rip out your tongue and wipe my ass with it!
ko: 네 혀를 뽑아서 내 엉덩이를 닦아줄 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to wear your ears as a necklace!
ko: 네 귀를 목걸이로 쓸 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna beat you so bad, even the people who look like you will hurt!
ko: 너를 너무 심하게 때려눕힐 거야, 너와 비슷하게 생긴 사람들조차 다치게 할 거야!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: If you worship any gods, now is a good time to start praying!
ko: 만약 당신이 어떤 신을 숭배한다면, 지금이 기도를 시작하기에 좋은 때입니다!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: One final showdown, and guess who's coming out on top?  Spoiler alert: It ain't gonna be you!
ko: 마지막 대결, 과연 누가 승리할까요? 스포일러 주의: 당신이 이길 순 없습니다!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Time to punch your ticket to the afterlife, you <freaking> <name_b>!
ko: 이제 저승으로 가는 티켓을 끊을 시간이야, 이 <freaking> <name_b>!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: When I'm through with you, there won't be enough left to identify!
ko: 내가 당신을 다 만나고 나면, 당신을 알아볼 만한 것이 더 이상 남지 않을 거예요!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You think you can mess with me and get away with it?  Think again!
ko: 날 건드려도 처벌받지 않을 거라고 생각해? 다시 생각해 봐!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're about to become worm food, you <freaking> <name_b>!
ko: 너는 벌레의 먹이가 되려고 하는구나, 이 <freaking> <name_b>!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're about to get a one-way ticket to pain and suffering, courtesy of yours truly!
ko: 당신은 나 때문에 고통과 괴로움으로 가는 편도 티켓을 받게 될 겁니다!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're on borrowed time now!  And I'm the one collecting the debt, you FUCK!
ko: 이제 빌린 시간만 남았네! 빚 갚는 건 내가 하는 거잖아, 씨발!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: I'm going to fuck you up!  And I'll enjoy every goddamn moment of it, you sorry excuse for a survivor!
ko: 널 망쳐버릴 거야! 그리고 그 모든 순간을 즐길 거야, 이 불쌍한 생존자 같은 놈아!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: Is this Reno?  Because I need to watch you die!  And I'm gonna enjoy every goddamn moment of it!
ko: 이거 리노 맞아? 네가 죽는 걸 봐야 하거든! 그리고 그 모든 순간을 즐길 거야!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: Let's dance!  But trust me, it's gonna be a solo dance of death!
ko: 춤추자! 하지만 믿어 봐, 이건 죽음의 솔로 댄스가 될 거야!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: You're going to pay for that, <name_b>!  And the price?  Your sorry excuse for a life!
ko: 그 대가를 치르게 될 거야, <name_b>! 그 대가는? 네 인생에 대한 변명일 뿐이야!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Fire in the hole!
ko: <swear!> 구멍에 불을 지르세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Get cover!
ko: <swear!> 몸을 숨겨!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  I'm getting my ass out of here!
ko: <swear!> 난 여기서 나가버릴 거야!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Someone's playing with fire over there!
ko: <swear!> 저기서 누군가 불장난을 하고 있어요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  You're standing on a ticking bomb!
ko: <swear!> 당신은 시한폭탄 위에 서 있어요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Anyone fancy a sprint?  We need to get away from that bomb!
ko: 전력 질주할 사람? 저 폭탄에서 벗어나야 해!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Better clear the area, we've got explosives nearby!
ko: 그 지역을 비우는 게 좋겠어. 근처에 폭발물이 있어!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Bombs away!
ko: 폭탄 받아라!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Don't linger, that bomb won't wait for an invitation!
ko: 망설이지 마세요, 그 폭탄은 초대를 기다리지 않을 거예요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Don't say I didn't warn you when that thing goes off!
ko: 그게 터졌을 때 내가 경고하지 않았다고 말하지 마!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole!
ko: 수류탄 투척!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: For the love of survival, move away from that explosive!
ko: 생존을 위해, 폭발물에서 멀리 떨어져 있으세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get cover!
ko: 엄폐해!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get down!
ko: 숙여!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the deck!
ko: 갑판을 두들겨!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the floor!
ko: 바닥에 닿으세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I really need to get some distance.
ko: 나는 정말로 거리를 두어야 합니다.

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'd suggest a brisk jog away from that bomb!
ko: 그 폭탄으로부터 멀리 떨어지기 위해 빠른 조깅을 하는 게 좋을 것 같아요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'd suggest taking cover, that explosive looks ready to blow!
ko: 엄폐하는 게 좋을 것 같아요. 폭발물이 터질 것 같아요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'm standing way too close to this <freaking> firecracker.
ko: 난 이 <freaking> 폭죽에 너무 가까이 서 있어요.

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I've got a bad feeling about that explosive, keep your distance!
ko: 저 폭발물에 대해 나쁜 예감이 들어요. 거리를 두세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's gonna blow!
ko: 바람이 불 거야!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's time to put some distance between us and that ticking time bomb!
ko: 이제 우리와 그 시한폭탄 사이에 거리를 둘 때가 됐습니다!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Let's err on the side of caution and get as far away from that bomb as possible!
ko: 최대한 조심해서 폭탄으로부터 멀리 떨어지세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Let's not stick around, there's a live grenade in play!
ko: 더 이상 기다리지 마세요. 살아있는 수류탄이 있어요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Shrapnel, incoming!  Watch it!
ko: 파편 날아든다! 조심해!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This <freaking> shit is gonna blow!
ko: 이 <freaking> 망할 놈의 일이 터질 거야!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This situation is about to go from bad to worse, evacuate now!
ko: 상황이 점점 더 나빠지고 있습니다. 지금 당장 대피하세요!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Time to move fast, that explosive won't defuse itself!
ko: 빨리 움직여야 해. 그 폭발물은 스스로 해체되지 않을 거야!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Touch your toes!  Down!
ko: 발가락을 만져! 엎드려!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Watch out for shrapnel!
ko: 파편 조심해!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the <freaking> hole, motherfuckers!
ko: 씨발놈들아, 씨발놈들아!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the hole, motherfuckers!
ko: 수류탄 투척! 망할 놈들아!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Heads up, <name_b>!
ko: 주의하세요, <name_b>!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Hit the <freaking> dirt!
ko: <freaking> 흙을 밟아라!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: I really need to get some <freaking> distance.
ko: 난 정말로 <freaking> 거리를 두어야 해.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: If I were you, I'd vacate the premises, pronto!
ko: 내가 당신이었다면 당장 집을 비웠을 겁니다!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Making some noise!
ko: 소리 질러!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Pull up your socks, duck!
ko: 양말을 올려라, 오리야!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Watch your step, we've got some volatile company here!
ko: 발걸음 조심하세요, 여기 변덕스러운 사람들이 있어요!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Whoever's toying with explosives, stop it before it's too late!
ko: 폭발물을 가지고 노는 사람이 있다면, 너무 늦기 전에 막아야 합니다!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Patch, bandage, move on.  That's the survival mantra in this godforsaken world.
ko: 패치하고, 붕대 감고, 넘어가자. 이게 이 저주받은 세상에서 살아남는 비법이다.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  They're all dead, I hope these work.  Just me and my luck now.
ko: 병원에 가봐야 할 것 같아. 다 죽었어. 이게 효과가 있기를 바라. 이제 나랑 내 운밖에 없네.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got a few scratches here.  Let's fix them before they attract more unwanted attention.
ko: 여기 긁힌 자국이 몇 개 있어요. 더 이상 원치 않는 관심을 끌기 전에 고쳐야겠어요.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Applying first aid!
ko: 응급치료중!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Bandaging this up!
ko: 이걸 붕대로 감아!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Bleeding ain't gonna stop until I patch it up.
ko: 붕대를 감을 때까지 피가 멈추지 않을 거야.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: C'mon, bandages!
ko: 어서, 붕대야!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gimme a minute to patch myself up.
ko: 잠깐 시간을 주시면 수습할 수 있을 것 같아요.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Give me a second while I patch this.
ko: 패치하는 동안 잠시만 기다려 주세요.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta bandage this or I'll bleed out.
ko: 이걸 붕대로 감아야지, 안 그러면 피가 날 거야.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, I need to apply these bandages.
ko: 잠깐만요, 붕대를 감아야 해요.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, gotta plug this hole in me.
ko: 이 구멍 좀 막아봐.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: I hope these bandages work.
ko: 붕대가 제 역할을 해야 할텐데.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'm patching myself up.
ko: 나는 나 자신을 치유하고 있다.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just a little patching up and I'll be good as new.
ko: 조금만 수리하면 새것처럼 될 거야.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Let me fix myself up here for a second.
ko: 잠깐 제 생각을 정리해보겠습니다.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Let these bandages work!
ko: 이 붕대를 사용해 보세요!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: That cut looks bad, I'm going to fix it.
ko: 상처가 좋지 않아보여. 내가 치료해 줄게.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: This ain't a hospital, but it'll have to do.
ko: 여기는 병원이 아니지만, 그래도 괜찮을 것 같아요.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to break out the med kit.
ko: 이제 구급상자를 꺼낼 시간입니다.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to toughen up and heal!
ko: 이제 강해지고 치유할 때입니다!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Wait a spell, patching myself up!
ko: 주문은 아껴둬, 붕대 감고 있잖아!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Another day, another injury.  But I'll be damned if it's gonna be my last.
ko: 또 하루, 또 부상. 하지만 이게 내 마지막 부상이 될지는 의문이야.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Blood's just a part of the game.
ko: 피는 단지 게임의 일부일 뿐이에요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But I ain't giving up anytime soon.
ko: 하지만 나는 당장 포기하지 않을 거야.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But I ain't going down without a fight!
ko: 하지만 나는 싸우지 않고는 물러서지 않을 거야!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But as long as I'm still standing, I've got a chance.
ko: 하지만 내가 계속 서 있는 한, 기회는 있어요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't afford to bleed out here!
ko: 여기서 피를 흘릴 여유는 없어!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let a little scratch slow me down!
ko: 작은 긁힘 때문에 속도가 느려질 수는 없어!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let the blood loss weaken me.
ko: 출혈로 인해 약해질 수는 없어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let these injuries slow down my survival.
ko: 이런 부상 때문에 생존이 늦어져서는 안 됩니다.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't wait for someone else to come to my rescue.
ko: 다른 사람이 나를 구해주기를 고대하고 있어요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Damn, this cut's deeper than I thought.  Gotta make sure it doesn't get infected.
ko: 젠장, 생각보다 상처가 깊네. 감염되지 않게 조심해야겠어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Every injury's a reminder of how fragile life is out here.
ko: 모든 부상은 이곳의 삶이 얼마나 연약한지를 일깨워줍니다.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Feels like I'm constantly fixing myself up.  But hey, beats the alternative!
ko: 끊임없이 나 자신을 가꾸고 있는 것 같은 기분이 들어요. 하지만 뭐, 다른 방법보다 훨씬 낫죠!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Feels like I'm in a constant battle against my own body.
ko: 마치 내 몸과 끊임없이 싸우는 것 같아요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Damn, hope I don't pass out from blood loss.
ko: 젠장, 출혈로 인해 기절하지 않기를 바라.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got to admit, stitching myself up gets easier every time.  Survival skills, right?
ko: 인정해야겠어, 꿰매는 게 점점 더 쉬워지고 있어. 생존 기술 말이야, 안 그래?

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got to stay strong, even when my body's falling apart.
ko: 몸이 무너져 내리더라도 강해야 해요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta thank my lucky stars for these medical supplies.  Otherwise, I'd be a goner by now.
ko: 이 의료용품들, 정말 다행이다. 안 그랬으면 난 지금쯤 죽었을 거야.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I ain't got time to ble-wait, that's a lot of blood.
ko: 기다릴 시간이 없어요. 피가 너무 많이 났어요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll be damned if I let some wounds take me out.
ko: 상처 때문에 죽는 일은 절대 없을 거야.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll be damned if some cuts and bruises are gonna be the end of me.
ko: 상처나 멍이 들어서 죽을 거라는 생각은 추호도 없습니다.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll survive this, no matter what!
ko: 무슨 일이 있어도 나는 이걸 이겨낼 거야!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'm not dying here.
ko: 난 여기서 죽지 않을 거야.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I've been through too much to bleed out now!
ko: 너무 많은 일을 겪었기 때문에 더 이상 피를 흘릴 수 없습니다!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: If I go down, it won't be from some measly scratch.
ko: 내가 무너진다면, 그것은 하찮은 실패에서 비롯된 것이 아닐 것이다.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just a flesh wound, but can't let it slow me down.
ko: 그냥 살에 난 상처일 뿐이지만, 그것 때문에 속도를 늦출 수는 없어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just gotta soldier through and keep moving forward.
ko: 그냥 참고 견뎌내고 계속 전진해야 해요.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta keep moving after this!
ko: 이후에도 계속 움직여야지!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Never thought I'd be my own medic out here.  But desperate times call for desperate measures.
ko: 내가 여기서 내 자신의 의료진이 될 줄은 꿈에도 생각 못 했어. 하지만 절박한 상황에는 절박한 조치가 필요해.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: No time for pain.
ko: 고통받을 시간은 없어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: No time for self-pity when there's bad guys around.
ko: 나쁜 사람들이 주변에 있는데 자기 연민에 빠질 시간은 없습니다.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Patching up wounds is just another day in the life of a survivor.  Nothing I can't handle.
ko: 상처를 치료하는 건 생존자의 일상 중 하나일 뿐이야. 내가 감당하지 못할 일은 없어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves. ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Please, I don't want to die.
ko: 제발, 나 뒤지기 싫어!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Survival of the fittest, right?
ko: 적자생존이 맞죠?

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: This ain't gonna stop me.
ko: 이건 나를 막을 수 없어.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to toughen up and soldier on!
ko: 이제 강해지고 계속 싸워야 할 때입니다!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back!  Can't afford to be caught off guard while I'm vulnerable.
ko: 내 뒤를 조심해! 내가 취약한 상태에서 갑자기 당하면 안 돼.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back, <name_g>!  Wouldn't want to be interrupted by some unwanted guests!
ko: 내 뒤를 조심해, <name_g>! 원치 않는 손님 때문에 방해받고 싶지 않아!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Wounds heal, scars fade.  But the will to survive?  That's something that never dies.
ko: 상처는 아물고 흉터는 희미해진다. 하지만 살아남으려는 의지는? 그건 절대 사라지지 않는다.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: <swear!>  Hear that?
ko: <swear!> 들리시나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: <swear!>  What was that!?
ko: <swear!> 뭐야!?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Alright, what the hell was that?
ko: 알았어요, 대체 무슨 소리였죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Anyone else hear that?
ko: 다른 사람도 이 말을 들었나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Be alert, something is up!
ko: 조심해, 뭔가 있어!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did anyone else hear that?
ko: 다른 사람도 이 말을 들었나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did you catch that?
ko: 그거 알아들었나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did you hear that shit?
ko: 그 소리 들었어?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Gah.  What is that?
ko: 아. 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Goddammit, what was that noise?
ko: 젠장, 무슨 소리였지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Great, now I'm hearing things!
ko: 좋아요, 이제 잘 들리네요!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Heads on swivel, something's up.
ko: 주의하세요, 뭔가 이상해요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hear that?
ko: 들리시나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hey, hear something?
ko: 야, 뭐 들리니?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Huh, what's that?
ko: 허, 그게 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hush, quiet a second.
ko: 조용히, 잠깐만요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hush, what is that noise?
ko: 쉿, 무슨 소리야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I didn't imagine that, right?
ko: 그건 상상도 못했어요, 그렇죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I heard something!
ko: 뭔가 들렸어요!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm hearing something.
ko: 뭔가 들리는 것 같아요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm not imagining this, right?
ko: 이건 상상이 아니죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm not nuts, that was a noise.
ko: 제가 미친 게 아니에요. 그건 소음이었죠.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm telling you, I heard something.
ko: 내가 뭔가 들었어.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Is it just me hearing that?
ko: 저만 그렇게 듣는 건가요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Is something over there?
ko: 거기 뭐가 있어?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Just me, or was that a noise?
ko: 나 혼자만 그런 건가요, 아니면 소음이었나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep it down, there's something.
ko: 조용히 하세요, 뭔가 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep quiet, did you hear that?
ko: 조용히 하세요. 들었어요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep your ears open, something's up.
ko: 귀를 기울이세요, 무슨 일이 생겼어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: No doubt, I heard something.
ko: 분명 뭔가 들었을 거예요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: No way, did you hear that?
ko: 아니, 그거 들었어?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, I heard something.
ko: 알겠습니다. 뭔가 들렸어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, that was a noise.
ko: 아, 그건 소음이었어.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, what was that?
ko: 알았어요. 그게 뭐였죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet down over there!
ko: 거기 좀 조용히 해!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, I heard something.
ko: 조용해요, 뭔가 들렸어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, hear something?
ko: 조용해요, 뭔가 들리나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, what is that noise?
ko: 조용해요, 무슨 소리예요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, what is that?
ko: 조용함, 그게 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Seriously, did you hear that?
ko: 진짜, 그거 들었어?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, I heard something.
ko: 쉿, 뭔가 들렸어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, hear something?
ko: 쉿, 뭔가 들리나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, quiet a second.
ko: 쉿, 잠깐 조용히 하세요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, there's something there.
ko: 쉿, 뭔가 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, what is that noise?
ko: 쉿, 무슨 소리야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, what is that?
ko: 쉿, 그게 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, I hear something.
ko: 닥쳐, 뭔가 들려.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, noise over there.
ko: 닥쳐, 저기서 소리가 나.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, something is going on.
ko: 닥쳐요, 무슨 일이 일어나고 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, there's something there.
ko: 닥쳐요, 뭔가 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, I hear something.
ko: 닥쳐요, 뭔가 들려요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, noise over there.
ko: 닥쳐, 저쪽에서 시끄러운 소리가 들려.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, something is going on.
ko: 닥쳐요, 무슨 일이 일어나고 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, there's something there.
ko: 닥쳐요, 뭔가 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Silence!  What is that?
ko: 조용해! 이게 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Something's definitely up.
ko: 뭔가 확실히 일어났네요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Something's out there!
ko: 뭔가가 있어요!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Stay alert, there's something out there.
ko: 주의하세요. 밖에 뭔가 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Stay frosty, something is happening.
ko: 냉정하게 대처하세요. 뭔가 일어나고 있어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That noise can't be good.
ko: 그 소음은 좋지 않을 거야.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That noise… it ain't right.
ko: 그 소리는… 옳지 않아요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That sounds bad.
ko: 좋지 않은 소리야.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: The fuck is going on?
ko: 도대체 무슨 일이 일어나고 있는 거야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: The fuck was that?
ko: 이게 도대체 뭐야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: There it is again!  Hear it?
ko: 또다시! 들리시나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: There's something in the air… did you hear it?
ko: 공기 중에 뭔가 있는 것 같아요... 들으셨나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Thought I heard something.
ko: 뭔가 들은 것 같아요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, am I hearing things?
ko: 어, 뭔가 들리는 건가요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, any idea what that is?
ko: 어, 이게 뭔지 아세요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, did I hear something?
ko: 어, 뭔가 들렸나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, hear that?
ko: 어, 들리시나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, what was that?
ko: 어, 그게 뭐였죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, what's that noise?
ko: 어, 무슨 소리야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, wonder what that is.
ko: 음, 그게 뭔지 궁금하네요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uhm, that was a noise.
ko: 음, 그건 소음이었어요.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uhm, what was that?
ko: 음, 그게 뭐였죠?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What in the world was that?
ko: 도대체 그게 뭐였지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What is that noise?
ko: 무슨 소리야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What made that noise?
ko: 왜 이런 소리가 나지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the actual fuck was that?
ko: 도대체 이게 뭐였지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the hell is going on?
ko: 도대체 무슨 일이 일어나고 있는 거야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the hell's going on over there?
ko: 저기서 대체 무슨 일이 벌어지고 있는 거야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What was that?
ko: 방금 그게 뭐였지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's going on over there?
ko: 저기서 무슨 일이 일어나고 있는 거야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's happening?
ko: 무슨 일이 일어나고 있나요?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's that noise?
ko: 도대체 이게 무슨 소리야?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's that sound?
ko: 무슨 소리였지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Who goes there?
ko: 누가 거기 있어?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Who the hell is making that noise?
ko: 도대체 누가 그런 소리를 내는 거지?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: You hear that?  No joke.
ko: 들었어요? 농담 아니에요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Could have sworn I just heard a voice.
ko: <general_noise_warning> 방금 누군가의 목소리를 들은 것 같아요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Huh?  Is someone there?
ko: <general_noise_warning> 응? 거기 누구 있어?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  I'm sure of it, that was a voice.
ko: <general_noise_warning> 그건 목소리였어요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  I'm telling you, someone said something.
ko: <general_noise_warning> 말씀드리는데, 누군가가 뭔가 말했어요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Okay, who the fuck is out there?
ko: <general_noise_warning> 알았어, 도대체 거기 누가 있는 거야?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Somebody there?
ko: <general_noise_warning> 거기 누구 있어요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone there?
ko: <general_noise_warning> 거기 누구 있어요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone's lurking around.
ko: <general_noise_warning> 누군가 숨어 있습니다.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone's out there, I just know it.
ko: <general_noise_warning> 누군가 거기에 있다는 걸 저는 알고 있어요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Sounded like someone just spoke.
ko: <general_noise_warning> 마치 누군가가 말한 것 같은 소리가 납니다.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Sounds like someone said something.
ko: <general_noise_warning> 누군가가 뭔가 말한 것 같습니다.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Swear I just heard someone.
ko: <general_noise_warning> 방금 누군가 말하는 소리가 들렸어요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  That was a voice, for sure.
ko: <general_noise_warning> 그건 분명 목소리였어요.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Was that a voice?
ko: <general_noise_warning> 그 소리가 목소리였나요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Who's there?
ko: <general_noise_warning> 누가 계세요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Did someone say something?
ko: 누가 뭐라고 말했어?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Did you hear someone talking?
ko: 무슨 말소리 들리지 않았어?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Say something?
ko: 뭐라고 말하세요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: What did you say?
ko: 뭐라고 하셨나요?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Who said that?
ko: 누가 말했어?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  I've got a bad feeling about it.
ko: <general_noise_warning> 나쁜 예감이 들어요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Better be ready for some action.
ko: <general_noise_warning> 뭔가 조치를 취할 준비를 하는 게 좋을 거예요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be a bloodbath in the making.
ko: <general_noise_warning> 대학살이 일어날 수도 있습니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be raiders or worse.
ko: <general_noise_warning> 레이더나 그보다 더 나쁜 소리가 들릴 수도 있어요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be some poor bastard getting their ass kicked.
ko: <general_noise_warning> 불쌍한 놈이 엉덩이를 맞는 걸 수도 있겠다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be some poor bastard's last scream.
ko: <general_noise_warning> 불쌍한 놈의 마지막 비명이 될 수도 있겠다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be someone getting their face rearranged.
ko: <general_noise_warning> 누군가 얼굴을 재배치하는 것일 수도 있습니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it ain't something we can't handle.
ko: <general_noise_warning> 우리가 감당할 수 없는 일이 아니기를 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it ain't zombies again.
ko: <general_noise_warning> 또 좀비가 아니길 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not another damn horde.
ko: <general_noise_warning> 또 다른 망할 무리가 아니길 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not the dead coming back.
ko: <general_noise_warning> 죽은 사람이 돌아오는 게 아니기를 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not the start of a shitstorm.
ko: <general_noise_warning> 이게 엄청난 혼란의 시작이 아니기를 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope we're not the next victims.
ko: <general_noise_warning> 우리가 다음 희생자가 아니기를 바랍니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Might be time to play hero.
ko: <general_noise_warning> 영웅이 될 때가 왔을지도 몰라요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Oh god, oh god!  Hope it's not the end of us.
ko: <general_noise_warning> 세상에, 세상에! 이게 우리의 끝이 아니길 바라.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Shit might be hitting the fan over there.
ko: <general_noise_warning> 저기 팬에 문제가 생긴 모양이네요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Someone's stirring up trouble, mark my words.
ko: <general_noise_warning> 누군가가 문제를 일으키고 있어요. 제 말을 잘 들어보세요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounded like trouble brewing.
ko: <general_noise_warning> 문제가 생길 것 같은 소리입니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like a brawl or something.
ko: <general_noise_warning> 뭔가 싸움 소리가 나는 것 같아요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like chaos.
ko: <general_noise_warning> 혼란스러운 소리네요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like trouble brewing.
ko: <general_noise_warning> 문제가 생길 것 같습니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like trouble we don't need.
ko: <general_noise_warning> 필요없는 문제 같네요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Can't ignore that racket.  Someone's in deep shit, and it ain't gonna be pretty.
ko: 그 소란을 무시할 수 없어. 누군가 심각한 곤경에 처해 있고, 상황이 좋지 않을 거야.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Damn, sounds like a warzone out there.  Hope we're not next on the chopping block.
ko: 젠장, 밖이 전쟁터 같네. 우리도 다음엔 도마 위에 오르지 않았으면 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Damn, sounds like someone's unleashing their inner demons.  We better steer clear.
ko: 젠장, 누군가 내면의 악마를 풀어놓는 것 같군. 피하는 게 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Hell's bells, what's happening over there?  Sounds like a real clusterfuck.
ko: 맙소사, 저기서 무슨 일이 벌어지고 있는 거야? 진짜 엉망진창인 것 같네.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've got a bad feeling about those noises.  Could be a sign of things to come.
ko: 그 소음 때문에 불길한 예감이 들어요. 앞으로 일어날 일의 징조일 수도 있어요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've heard some messed-up sounds in my time, but that… that takes the cake.
ko: 저는 제 인생에서 몇 가지 엉뚱한 소리를 들어봤지만, 그게… 그게 최고였어요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've heard some nasty sounds in my time, but that… that takes the cake.
ko: 저는 제 인생에서 몇 번이나 불쾌한 소리를 들었지만, 그게… 그게 최고였어요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: It's going down over there!  Someone's in for a world of hurt.
ko: 저기로 떨어지고 있어! 누군가 큰일 날 거야.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Shit's hitting the fan!  We better be ready for whatever's coming our way.
ko: 상황이 심각해졌어! 앞으로 무슨 일이 닥치든 대비해야겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Something's making a racket over there, and I don't like it one bit.
ko: 저기서 뭔가 소란스러운 일이 벌어지고 있는데, 전혀 마음에 들지 않습니다.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like a fight's going on.  Might need to join in.
ko: 싸움이 벌어지고 있는 것 같군요. 합류해야 할 것 같아요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like another riot.  Might need to put it down before it spreads.
ko: 또 폭동이 일어난 것 같군. 퍼지기 전에 진압해야 할 것 같아.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like hell's breaking loose.  Better brace ourselves for the worst.
ko: 지옥이 무너지는 것 같군. 최악의 상황에 대비해야지.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's about to have a bad day.  Hope it ain't us.
ko: 누군가 오늘 힘든 하루를 보내려는 모양이네요. 우리가 아니었으면 좋겠네요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's getting a serious beatdown.  Better stay sharp.
ko: 누군가 심하게 얻어맞은 것 같군. 정신 바짝 차려.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's picking a fight they can't win.  Hope they don't drag us into it.
ko: 누군가 이길 수 없는 싸움을 거는 것 같군. 우리를 끌어들이지 않았으면 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like something bad's going on.  Might need to intervene.
ko: 뭔가 나쁜 일이 벌어지고 있는 것 같네요. 개입해야 할지도 몰라요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Switch on, it's go time!  Might need to crack some skulls soon.
ko: 켜세요, 출발 시간이에요! 곧 두개골을 깨야 할지도 몰라요.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of chaos incarnate.  Better batten down the hatches.
ko: 혼돈의 화신이 들리는 소리군. 문을 단단히 잠그는 게 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of trouble brewing.  We better keep our wits about us.
ko: 문제가 생길 것 같은 소리군. 정신 차리는 게 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of trouble, plain and simple.  Hope we're not in the line of fire.
ko: 그냥, 문제가 있다는 소리지. 우리가 총격전에 휘말리지 않았으면 좋겠어.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Wake up, something's up.  Bet it's some assholes causing trouble.
ko: 일어나, 무슨 일이야. 분명 어떤 멍청이들이 문제를 일으키고 있을 거야.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: We've got trouble on our doorstep.  Better prepare for the worst.
ko: 문 앞에 문제가 생겼어요. 최악의 상황에 대비하는 게 좋겠어요.

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Better be on our guard.  <movement_noise_i_heard>
ko: 우리는 항상 경계해야 합니다. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Better watch our backs.  <movement_noise_i_heard>
ko: 뒤를 조심하는 게 낫겠다. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be anything, but let's stay alert.  <movement_noise_i_heard>
ko: 무엇이든 될 수 있지만, 항상 경계해야 합니다. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be nothing, but we should stay on our toes.  <movement_noise_i_heard>
ko: 아무것도 아닐 수도 있지만, 우리는 항상 경계해야 합니다. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be trouble.  <movement_noise_i_heard>
ko: 문제가 생길 수도 있어요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Damn, I hope it's not something nasty.  <movement_noise_i_heard>
ko: 젠장, 뭔가 나쁜 일이 아니길 바라. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Hope it's not some damn mutant.  <movement_noise_i_heard>
ko: 빌어먹을 돌연변이가 아니길 바라. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Hope it's not those damn mutants again.  <movement_noise_i_heard>
ko: 또 그 빌어먹을 돌연변이들이 아니길 바라. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Is that the sound of something coming closer?  <movement_noise_i_heard>
ko: 뭔가 가까이 다가오는 소리인가요? <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: It's faint, but it's there.  We're not alone out here.  <movement_noise_i_heard>
ko: 희미하지만 분명히 있어요. 여기 우리만 있는 게 아니에요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: It's not good.  Stay alert, <name_g>.  <movement_noise_i_heard>
ko: 좋지 않아요. 정신 바짝 차리세요, <name_g>. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Let's hope it's not those damn zombies.  <movement_noise_i_heard>
ko: 저 빌어먹을 좀비들이 아니기를 바랍니다. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's lurking nearby, I can sense it.  <movement_noise_i_heard>
ko: 근처에 뭔가 숨어 있는 게 느껴져요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's making a racket.  Could be trouble headed our way.  <movement_noise_i_heard>
ko: 뭔가 시끄러운 소리가 나요. 우리 쪽으로 문제가 생길 수도 있어요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's moving out there.  I don't like it one bit.  <movement_noise_i_heard>
ko: 뭔가 움직이고 있어요. 전혀 마음에 들지 않아요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's out there, and it ain't friendly.  Better be ready for anything.  <movement_noise_i_heard>
ko: 뭔가가 있어요. 전혀 우호적이지 않아요. 어떤 일이든 대비하는 게 좋겠어요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's prowling around.  <movement_noise_i_heard>
ko: 뭔가 돌아다니고 있어요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Stay sharp, <name_g>, we're not out of the woods yet.  <movement_noise_i_heard>
ko: 정신 바짝 차리세요, <name_g>. 아직 위기를 벗어나지 못했어요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  It's like something's lurking in the shadows.  <movement_noise_i_heard>
ko: 저 소리는… 뭔가 그림자 속에 숨어 있는 것 같아요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  It's like the world's out to get us.  Stay sharp.  <movement_noise_i_heard>
ko: 저 소음… 마치 세상이 우릴 잡아먹으려는 것 같아. 정신 바짝 차려. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  Makes my skin crawl.  <movement_noise_i_heard>
ko: 그 소리는… 소름이 돋는군요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That sound…  Makes my blood run cold.  <movement_noise_i_heard>
ko: 그 소리는… 피가 얼어붙는 것 같아요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Uhm, could be trouble approaching.  <movement_noise_i_heard>
ko: 음, 접근하기 어려울 수도 있겠네요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Uhm, I swear I heard something moving.  <movement_noise_i_heard>
ko: 음, 뭔가 움직이는 소리가 들렸어요.

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: We're not safe here, that's for damn sure.  <movement_noise_i_heard>
ko: 여기는 안전하지 않다는 게 확실해요. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Damn, was that
ko: 젠장, 그거였어

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Fuck it, was that
ko: 씨발, 그거였어?

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I can hear
ko: 나는 들을 수 있습니다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I could have sworn I just heard
ko: 분명 어떤 소리가 들렸었다.

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I could swear I heard
ko: 분명 무슨 소리를 들었어.

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I heard
ko: 들었다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I hear something moving - sounded like
ko: 뭔가가 움직이는 소리를 들었어. 마치

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Is that
ko: 저거

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Is that the sound of
ko: 저거 소리냐

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I swear I heard
ko: 맹세하건데 무슨 소리가 들렸어...

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think I just heard
ko: 방금 들은 것 같아요

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think it's
ko: 나는 그것이라고 생각한다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think that was
ko: 내 생각엔 그게 그랬던 것 같아

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think that was the sound of
ko: 나는 그것이 소리라고 생각한다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Sounded like
ko: ~처럼 들렸다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: That sounded like
ko: 그것은 다음과 같이 들렸습니다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: That was the sound of
ko: 그것은 소리였습니다

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Uh, I heard
ko: 어, 들었어요

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Uh, is that
ko: 어, 그거 맞아요?

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  Run!  Go!
ko: <swear!> 달려! 가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  We're screwed!  Run!
ko: <swear!> 망했어! 도망쳐!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  Run!
ko: <swear!> 달려!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Book it!
ko: 어서 떠나자!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fall back and regroup!
ko: 후퇴해서 재정비해!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Feet don't fail me now!
ko: 걸음아 나 살려라!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck me, this is bad!  Run!
ko: 씨발, 이거 진짜 심각해! 도망쳐!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck this, I'm out!
ko: 엿먹어, 난 나가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck this, go!
ko: 엿먹어, 꺼져!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, move it!
ko: 씨발, 빨리 움직여!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, retreat!
ko: 씨발, 물러나라!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, run for your life!
ko: 씨발, 목숨을 걸고 달려라!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, we're dead if we stay!  Go!
ko: 씨발, 여기 있으면 죽는 거야! 가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fucking run, now!
ko: 지금 당장 도망가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Game over!  Run!
ko: 게임 오버! 달려라!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Get the fuck out of here!
ko: 당장 여기서 나가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Go!  Flee!
ko: 가세요! 도망가세요!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Hurry, run!
ko: 서둘러, 달려!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I don't have to be faster than them, just faster than you!
ko: 놈들보다 빠를 필요는 없지, 너보다만 빠르면 돼!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I'm getting the hell out of here!
ko: 난 여기서 나가야겠어!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I'm not dying here!  Fucking run!
ko: 여기서 죽는 건 아니야! 씨발, 도망쳐!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: It can't follow all of us.  I'll run this way, you go there!
ko: 저놈이 우리 모두를 쫓아올 수는 없을거야. 난 이대로 갈테니, 넌 저쪽으로 가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Leg it!
ko: 도망가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Let's get out of here!
ko: 여기서 나가자!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Me go, you stay.
ko: 난 갈테니 넌 남아.

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Move your ass, we're fucked!
ko: 엉덩이를 움직여, 우리는 망했어!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Not that way!  Go left!
ko: 그쪽이 아니야! 반대쪽으로!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Oh God, my leg, Oh God!
ko: 으아악, 내 다리! 으아아악!!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Oh shit, oh shit, run!
ko: 아 씨발, 아 씨발, 도망쳐!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Retreat!  Retreat!
ko: 후퇴! 후퇴!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Run like hell!
ko: 지옥처럼 달려라!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Run, faster!
ko: 달려라, 더 빨리!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Shit, haul ass!
ko: 젠장, 엉덩이를 끌어!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Shit, leg it!
ko: 젠장, 빨리 가!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Thank fuck for all the cardio!
ko: 씨발 유산소 운동 만세!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: There's no hope for victory.  I'm running!
ko: 이길 수가 없어.  난 도망칠 거야!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: They'll kill us!  Run away!
ko: 우릴 죽일거야!  도망쳐!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: This is fucked, I'm running!
ko: 이건 망했어, 도망갈게!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Time for a tactical retreat.
ko: 전술적 후퇴의 시간이다.

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Time to haul ass!
ko: 잽싸게 튀어야겠군!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We have a serious situation here.  I'm leaving!
ko: 우린 심각한 상황이군. 난 갈게!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We're dead if we don't run!  Move!
ko: 도망치지 않으면 죽는다! 움직여!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We're going to die!  Fall back!
ko: 우린 곧 죽을 거야!  후퇴해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Die, you <name_b>!  I want to live!
ko: <swear!> 죽어라, <name_b>! 살고 싶어!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Gotta stand my ground!
ko: <swear!> 내 자리를 지켜야지!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  It's fight or die!
ko: <swear!> 싸우거나 죽거나!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  No way out!  Let's fight!
ko: <swear!> 빠져나갈 길이 없어! 싸우자!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Nowhere to run, have to fight!
ko: <swear!> 도망갈 곳도 없고, 싸워야 해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Backed in a corner here!  <swear!>
ko: 여기 구석에 몰렸어! <swear!>

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Backed into a fucking corner!
ko: 빌어먹을 구석으로 몰렸어!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Can't flee, gotta fight!
ko: 도망칠 수 없어, 싸워야 해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Can't run!  Have to fight!
ko: 도망칠수가 없어! 싸워야 해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Cornered!  Fight for survival!
ko: 궁지에 몰렸다! 생존을 위해 싸워라!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Fuck it, let's dance!
ko: 엿먹어, 춤추자!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Gotta go through it!
ko: 꼭 해봐야지!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't outrun it!  I'm going to kill it!
ko: 도망칠 수가 없어!  이 놈을 죽여야겠어!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't run away from this!
ko: 이걸로 도망칠 수 없어!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I'm not going without a fight!
ko: 나는 싸움 없이는 못 가!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: If I die, I'm taking you all with me!
ko: 내가 뒈진다면, 적어도 니들도 같이 뒈져야겠다!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: My feet failed me!  Arms, don't fail me!
ko: 다리가 좆됐어! 팔도 좆되면 안되는데!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No escape!  Have to take it down!
ko: 도망칠 수 없어! 내려놓아야 해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No retreat, only battle!
ko: 후퇴는 없다, 오직 전투뿐이다!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No way out!  Time to kill!
ko: 탈출구가 없어! 이제 죽을 시간이다!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No way out, just fucking fight!
ko: 탈출구가 없어, 그냥 싸워!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Nowhere to run, just fight!
ko: 도망갈 곳이 없으니, 그저 싸우세요!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Time to kill or be killed!
ko: 죽이거나 죽을 시간이다!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Trapped!  Have to kill it!
ko: 갇혔어! 죽여야 해!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Witness me stand tall!
ko: 내가 당당하게 서는 모습을 지켜보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Better raise those hands, quick!
ko: 빨리 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Caught you slipping, hands up!
ko: 허점 발견, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Cooperate and you won't get hurt, hands up!
ko: 협조하면 다치지 않을 거예요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Didn't anyone ever tell you not to talk to strangers?  Give me your shit!
ko: 낯선 사람하고는 말 걸지 말라고 누가 말 안 했어? 가진 거 다 내놔!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Do as I say, hands up!
ko: 내 말대로 하세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't be stupid, hands up!
ko: 멍청한 짓 하지 마세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't make me ask twice, hands up!
ko: 닥치고, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't make me shoot, hands up!
ko: 쏘게 하지 마, 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't test me, hands up!
ko: 내 인내심을 시험하지 마, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't try anything funny.
ko: 머리 쓸 생각은 하지 마.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Empty your pockets, now!
ko: 지금 당장 주머니를 비우세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: End of the line, hands up!
ko: 끝이다, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Freeze!  Show me your hands!
ko: 꼼짝 마! 손 보여줘!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Give it up, hands up!
ko: 포기하세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Got you now, hands up!
ko: 이제 잡았다, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hand it over, and no one gets hurt.
ko: 그것을 넘겨주면 아무도 다치지 않을 거야.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands above your head!
ko: 머리 위로 손을 올려!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air!
ko: 손 위로 올려!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air, <name_b>!
ko: 손 위로 들어, <name_b>야!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up or you'll regret it!
ko: 손을 들어라. 그렇지 않으면 후회하게 될 거야!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up or you're dead meat!
ko: 손을 들어라. 그렇지 않으면 죽는다!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, don't make a sound!
ko: 손을 들어요, 소리를 내지 마세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, make it quick!
ko: 손을 들어, 빨리 해!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, no sudden movements and we're gravy, okay?
ko: 손 들어, 갑자기 움직이면 뒈질줄 알아. 알았냐?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, now!
ko: 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands where I can see them!
ko: 손 보이도록 올려!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I don't have all day, hands up!
ko: 하루 종일 시간이 없어요, 손 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I mean business, hands up!
ko: 진심이에요, 손 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I'll count to three, hands up!
ko: 3까지 세어보세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got the drop on you, hands up!
ko: 내가 널 압도할 거야, 손 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got you in my sights, hands up!
ko: 내가 너를 조준했어, 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got you now, hands up!
ko: 이제 당신을 잡았어요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: It's a stick-up, hands where I can see 'em!
ko: 그건 협박이야, 손이 보이는 곳에 대고!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Keep it simple, hands up!
ko: 간단하게 말씀해주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Last warning, hands up!
ko: 마지막 경고입니다. 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's keep it civil, hands up!
ko: 예의 바르게 행동합시다, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's make this easy, hands up!
ko: 쉽게 만들어 보세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's not make a scene, hands up!
ko: 소란 피우지 마세요, 손 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's not make this difficult, hands up!
ko: 어렵게 만들지 마세요, 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's see those hands in the air, now!
ko: 이제 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Make it simple, put 'em up!
ko: 간단하게 올려보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Mess around and find out, hands up!
ko: 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Move a muscle and you're dead, hands up!
ko: 근육을 조금만 움직여도 죽는다. 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: No sudden movements, got it?
ko: 갑작스러운 움직임은 없어야지, 알겠어?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: No way out, hands up!
ko: 탈출구가 없어요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Not a game, hands up!
ko: 게임이 아닙니다. 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Nowhere to run, hands up!
ko: 도망갈 곳이 없어요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b>, hands up!
ko: 좋아 <name_b>, 손들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b><punc> hands up!
ko: 좋아 <name_b><punc> 손들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: On your feet, hands up!
ko: 일어나서 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: One chance, hands up!
ko: 기회는 한 번뿐! 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: One false move and you're done, hands up!
ko: 한 번이라도 잘못 움직이면 끝입니다. 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Play nice, hands up!
ko: 친절하게 행동하세요, 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your <freaking> hands up!
ko: 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up and don't move!
ko: 손을 올리고 움직이지 마세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up, <name_b>!
ko: 손 들어, <name_b>야!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Reach for the sky!
ko: 손 위로 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Show me your hands, now.
ko: 지금 손을 보여주세요.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Take it easy and put your hands up now, <name_g>.
ko: 진정하고 손 들어, <name_g>.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: There's some bad folks around these parts, now stick 'em up!
ko: 이 지역에는 나쁜 사람들이 있습니다. 이제 그들을 잡아들이세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Think fast, hands up!
ko: 빨리 생각해보세요, 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This can go easy or hard, hands up!
ko: 쉽기도 하고 어렵기도 하죠. 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This ends now, hands up!
ko: 이제 끝입니다. 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is a robbery!
ko: 이건 강도야!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is how it's gonna go, hands up!
ko: 이렇게 진행하세요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Time's up, hands up!
ko: 시간이 다 됐어요, 손을 들어주세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Up with your hands, now!
ko: 지금 당장 손을 들어!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Why don't you put your hands up for me, <name_g>.
ko: <name_g>, 왜 손을 들어주시지 않나요?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You know the drill, hands up!
ko: 방법은 아시죠? 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You looking for trouble?  Hands up!
ko: 뭔가 문제를 일으키고 싶나요? 손 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You should have been more careful, now give me your stuff!
ko: 좀 더 조심했어야지, 이제 네 물건을 내놔!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You'll regret it if you don't, hands up!
ko: 그러지 않으면 후회하게 될 거예요, 손 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're about to lose everything, hands up!
ko: 당신은 모든 것을 잃을 것입니다. 손을 들어보세요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're cornered, hands up!
ko: 궁지에 몰렸어요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're in my world now, hands up!
ko: 이제 당신은 내 세상에 들어왔네요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're surrounded, hands up!
ko: 포위당했어요, 손을 들어요!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Your money or your life!
ko: 당신의 돈이 아니면 당신의 목숨이 걸린 문제입니다!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: A fool and his money are soon parted.
ko: 바보와 그의 돈은 곧 헤어지게 된다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Better luck next time, <name_b>.
ko: 다음번에 행운을 빌어요, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Bye bye, <name_b>!
ko: <name_b>, 잘 가라!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Catch you later, <name_g>!
ko: 다음에 또 보자고, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Consider this a lesson, <name_b>.
ko: 이것을 교훈으로 삼으세요, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Don't bother calling the cops, <name_g>.
ko: 경찰에 전화하지 마세요, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Don't fuck with me again.
ko: 다시는 나를 건드리지 마.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Enjoy being broke, <name_g>.
ko: 돈이 없는 게 즐거워요, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Fuck off, <name_g>!
ko: 꺼져, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Get lost, sucker!
ko: 꺼져라, 멍청아!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Good haul.  See you around, <name_g>.
ko: 좋은 성과네요. 다음에 또 봐요, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Half your shit belongs to me, <name_b>.
ko: 이제 내꺼다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Hand it over, now scram!
ko: 넘겨줘, 이제 꺼져!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Hasta luego, <name_g>!
ko: 또 보자구, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Haw-haw!
ko: 하하하!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Hope you enjoyed the mugging, <name_b>.
ko: <name_b>, 강도사건을 즐기셨기를 바랍니다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I'm outta here!  <done_mugging>
ko: 난 간다! <done_mugging>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I need this more than you, I think.
ko: 내 생각엔 당신보다 내가 이게 더 필요할 것 같아요.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Later, loser!
ko: 나중에는 패배자야!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Nice haul, see you soon.
ko: 물건 고맙군.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Now beat it, you <name_b>.
ko: 썩 꺼져, 이 <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Pleasure doing business with you.
ko: 너랑 같이 있어서 좋았어.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Remember my face, <name_b>.  I'll be back.
ko: 제 얼굴을 기억하세요, <name_b>. 곧 돌아올게요.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Run along now, <name_b>.
ko: 지금 달려가세요, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you in hell, <name_b>!
ko: 지옥에서 보자고, <name_b>야!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you later, <name_b>!
ko: <name_b>, 다음에 보자!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: So long, <name_b>!
ko: 그럼 안녕, <name_b>야!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks a lot, <name_g>!
ko: 정말 고마워, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the cash, <name_b>!
ko: <name_b>, 돈 고맙다!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the shit, <name_g>.
ko: <name_g>, 좋은 정보 감사합니다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for your generosity.
ko: 귀하의 관대함에 감사드립니다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks, <name_b>!
ko: 고맙습니다, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Too easy.  See you around, <name_g>.
ko: 너무 쉽죠. 다음에 또 봐요, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: What's yours is mine, <name_g>.
ko: 당신의 것은 내 것입니다, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You just got fucked over, <name_g>.
ko: <name_g>, 당신은 방금 엿먹혔어요.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Your contribution is much appreciated.
ko: 귀하의 기여에 감사드립니다.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You're helping to feed my kids.
ko: 당신은 내 아이들에게 음식을 제공하는 데 도움을 주고 있어요.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You won't be needing this, <name_b>.
ko: <name_b>, 이건 필요 없을 거예요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Alright, drop the <yrwp>!
ko: 빨리 <yrwp> 내려놔!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Do it now, drop the weapon!
ko: 지금 당장 무기를 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Don't make me repeat myself, drop the <yrwp>!
ko: 제가 한 말을 반복하게 하지 마세요. <yrwp>를 빼세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it before someone gets hurt.
ko: 누군가 다치기 전에 버리세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it, now!
ko: 지금 당장 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it, the <yrwp>.
ko: <yrwp>를 내려놓으세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <freaking> <yrwp>!
ko: <freaking> <yrwp>를 꺼내!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <yrwp>, <name_b>!
ko: 지금 당장 <yrwp> 버려, <name_b>야!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <freaking> weapon and step back.
ko: <freaking> 무기를 버리고 뒤로 물러서세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <freaking> weapon!
ko: 그 <freaking> 무기를 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <freaking> weapon, <name_b>!
ko: <name_b>, 그 <freaking> 무기를 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <yrwp>!
ko: <yrwp> 버려!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: For the last time, put the weapon down!
ko: 마지막으로, 무기를 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hands where I can see them, and drop the <yrwp>!
ko: 손을 보이는 곳에 두고 <yrwp>를 떨어뜨려요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey now, there's no need for violence, put <yrwp> down.
ko: 이제, 폭력은 필요 없어요. <yrwp>를 내려놓으세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey, put that weapon down!
ko: 야, 무기 내려놔!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: I'm not kidding, drop it!
ko: 농담이 아니야, 그만둬!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's not escalate this, put the weapon down.
ko: 이 상황을 악화시키지 말고 무기를 내려놓으세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's take it easy now, okay?  Put the weapon down.
ko: 좋게좋게 가자고, 응? 무기 내려놔.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Nobody needs to get hurt, just drop the weapon.
ko: 누구도 다칠 필요가 없습니다. 무기를 내려놓으세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Okay <name_b>, drop your weapon!
ko: 좋아 <name_b>, 무기를 버려!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Please put down your weapon.  I'll give you to the count of three.  One…
ko: 셋 셀 동안 무기 내려놔. 하나…

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down the <yrwp>!
ko: <yrwp> 버리라고!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your <yrwp>!
ko: 당장 <yrwp> 내려놔!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your weapon, or else.
ko: 무기를 내려놓으세요. 그렇지 않으면요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put it down, <name_b>!
ko: 내려놓으세요, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put that thing down, now!
ko: 지금 당장 그것을 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put your <freaking> weapon down!
ko: 그 <freaking> 무기를 내려놓으세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: This ends now, drop your weapon.
ko: 이제 끝났으니 무기를 내려놓으세요.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Weapon down, <name_b>!
ko: 무기를 내려놓으세요, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Weapon on the ground, hands in the air.
ko: 무기는 땅에 놓고, 손은 공중에.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: You don't want to do this, drop the weapon!
ko: 이러지 마세요, 무기를 버리세요!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: You don't want to test me, drop the <yrwp>.
ko: 나를 시험하고 싶지 않다면 <yrwp>를 삭제하세요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: A bite of anything, please.
ko: 뭐든지 한 입만 주세요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Can't remember the last time I got a proper meal.
ko: 내가 제대로 된 음식을 입에 넣은게 대체 언제였더라.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Consider this idea: you give me food and I eat it.
ko: 우리 이렇게 하는건 어떨까. 넌 나한테 음식을 주고, 난 그걸 먹는거야.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Desperately need something to eat.
ko: 뭔가 먹을 것이 절실히 필요합니다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Did you know that lack of food kills faster than chain smoking?
ko: 배고파서 죽는 것이 줄담배로 죽는 것보다 빠르다는 것 알아?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Feed me, and I'll owe you one.
ko: 나에게 먹이를 주면, 나는 당신에게 빚을 지게 될 것입니다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Food.  I need food.
ko: 음식. 음식이 필요해요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Got any snacks?  I'm dying here.
ko: 간식 좀 있어? 나 여기서 죽겠어.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Haven't eaten in ages, need food.
ko: 오랫동안 아무것도 먹지 않아서 음식이 필요해요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: How about we find some food?
ko: 음식을 찾아보는 건 어떨까요?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Hunger pains are killing me.
ko: 배고픔이 너무 심해요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I almost want to eat my <mywp> now.
ko: 내 <mywp>라도 먹고 싶은걸.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can barely move, I'm so hungry.
ko: 너무 배고파서 움직일 수가 없어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can feel my ribs touching.
ko: 갈비뼈가 닿는 게 느껴져요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can smell food, where is it?
ko: 음식 냄새가 나는데, 어디에 있나요?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can't fight on an empty stomach.
ko: 배가 비어 있으면 싸울 수 없어.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could do with a bite to eat right now.
ko: 지금 당장 뭔가 먹고 싶어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could eat a horse.
ko: 타고 다닐 말도 잡아먹을 수 있겠어.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd do anything for a bite right now.
ko: 지금 당장이라도 먹을 수 있다면 뭐든지 할 수 있을 것 같아요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd eat a burger if I had one.
ko: 햄버거가 있다면 하나 먹고 싶군.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd give anything for a sandwich.
ko: 샌드위치만 있다면 뭐든지 줄 수 있을 것 같아요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for a burger or something.
ko: 버거나 뭐 그런 거 하나면 죽일 수 있을 것 같아.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for some chocolate right now.
ko: 지금 당장 초콜릿을 먹고 싶어 죽겠어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: If I don't eat soon, I'm gonna drop.
ko: 빨리 먹지 않으면 쓰러질 거야.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm famished.
ko: 배고프다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm feeling faint, gotta eat.
ko: 기절할 것 같아요. 먹어야 해요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm fucking hungry.
ko: 난 진짜 배고프다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm fucking starved.
ko: 난 정말 배고프다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm hungry…
ko: 배고프다…

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm really hungry…
ko: 정말 배고프네요...

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm seeing stars, need to eat.
ko: 별이 보이네요. 먹어야겠어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm so hungry I can taste it.
ko: 너무 배고파서 그 맛이 느껴진다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm weak with hunger.
ko: 나는 배고픔으로 약해졌어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I need fuel, and fast.
ko: 연료가 필요해요. 빨리요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I seriously need to eat something.
ko: 나는 정말로 뭔가 먹어야 한다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Is it just me, or is everything edible?
ko: 저만 그런 건가요, 아니면 모든 게 먹을 수 있는 건가요?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I've never been so hungry in my life!
ko: 제 인생에서 이렇게 배고픈 적은 없었습니다!

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I won't last much longer if I don't get some food.
ko: 음식을 먹지 못하면 오래 버틸 수 없을 거야.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Just a crumb, anything!
ko: 부스러기라도 괜찮아요!

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Man I miss that burger joint I used to go to.
ko: 아, 내가 자주 가던 버거집이 그리워요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My energy is running out, need food.
ko: 에너지가 고갈되고 있어요. 음식이 필요해요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My stomach is eating itself.
ko: 내 배가 자기 자신을 먹어치우고 있어요.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My stomach is growling like a beast.
ko: 내 배가 짐승처럼 으르렁거린다.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Perfect time for a lunch break.
ko: 점심먹을 시간이군.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Seriously, when's dinner?
ko: 진짜, 저녁은 언제야?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: So, <name_g>, when we eatin'?
ko: 이봐, <name_g>, 밥은 언제 먹지?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Starvation isn't a good look on me.
ko: 굶주리는 모습은 나에게 어울리지 않아.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: That rumble?  My stomach.
ko: 저 뱃속에서 나는 소리요?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Urgh, I miss fast food.  Eating in general too.  Hint hint.
ko: 으, 패스트푸드가 그리워요. 먹는 것도 그렇고요. 힌트 힌트.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: What's a guy gotta do to get a meal around here?
ko: 이 근처에서 밥을 먹으려면 뭘 해야 할까?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: When we eatin'?
ko: 우리 언제쯤 밥 먹어?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Wow, my stomach is so hungry it's talking!
ko: 와, 배가 너무 고파서 말이 나오네요!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A drink would really hit the spot.
ko: 술 한잔하면 정말 좋을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A drink, please!
ko: 음료수 한 잔 주세요!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A sip of water would be a lifesaver.
ko: 물 한 모금만 마셔도 생명의 은인이 될 것입니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Anyone got any water?
ko: 물 있으신 분 계신가요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Anyone have a canteen?
ko: 식당 있는 사람 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we find a source of water?
ko: 물의 공급원을 찾을 수 있을까?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we find a stream or something?
ko: 개울이나 다른 곳을 찾을 수 있을까요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we please find some water?
ko: 물을 좀 가져다 주시겠어요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we please get some water?
ko: 물 좀 가져다 주시겠어요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we stop for water soon?
ko: 곧 물을 사러 잠깐 멈출 수 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we take a break and find some water?
ko: 잠시 휴식을 취하고 물을 좀 마실 수 있을까요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you get me some water, <name_g>?
ko: 물 좀 줄 수 있을까, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you give me something to drink, <name_g>?
ko: 뭐든 마실 것 좀 주겠어, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Did you know that lack of water kills faster than lack of rest?
ko: 탈수로 죽는 것이 수면 부족으로 죽는 것보다 빠르다는 거 알아?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Do you have something to drink, <name_g>?
ko: 마실 것 좀 있니, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Got anything to drink?
ko: 마실 것 좀 있소?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: How about a little water?
ko: 물 조금 어때요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't go on without some water.
ko: 물 없이는 살아갈 수 없어.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember being this thirsty.
ko: 이렇게 목이 말랐던 적이 기억나지 않습니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember the last time I was this thirsty.
ko: 마지막으로 이렇게나 목이 말랐던 적이 언제인지 기억도 나지 않아.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I could drink a lake dry right now.
ko: 지금 당장이라도 호수 하나를 말릴 수 있을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I could use a gallon of water.
ko: 물 1갤런이 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I definitely need to get some water.
ko: 꼭 물을 좀 마셔야겠어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I feel like I'm shriveling up.
ko: 나는 점점 말라가는 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink before I collapse.
ko: 쓰러지기 전에 술 한잔 해야지.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink more than food.
ko: 음식보다 음료가 더 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink, bad.
ko: 술 한잔이 절실히 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need some <freaking> water!
ko: <freaking> 물이 필요해요!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need to hydrate.
ko: 수분을 충분히 섭취해야 해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need water more than anything right now.
ko: 지금은 무엇보다도 물이 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I really need a drink.
ko: 정말 술 한잔이 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I really need to hydrate soon.
ko: 곧 수분을 충분히 섭취해야겠어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I think my lips are cracking.
ko: 내 입술이 갈라지는 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I won't last much longer if I won't get some water soon.
ko: 곧 물을 마시지 않으면 오래 버틸 수 없을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd give anything for a drink right now.
ko: 지금 당장 술 한 잔만이라도 마실 수 있다면 뭐든지 할 수 있을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd kill for a sip of water right now.
ko: 당장 물을 마시지 않으면 죽을 것 같아.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'll be dead soon if I don't drink something.
ko: 아무것도 마시지 않으면 곧 죽을 거야.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm about to pass out from thirst.
ko: 나는 목이 말라서 기절할 것 같다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dehydrating here.
ko: 지금 탈수 증상이 있어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm desperate for a drink.
ko: 술 한잔이 너무 먹고 싶어.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm desperate for some water.
ko: 물이 너무 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm drying up here.
ko: 나는 여기서 말라가고 있다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dying of thirst over here.
ko: 저는 여기서 목이 말라 죽겠어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dying of thirst.
ko: 목이 말라 죽어가고 있어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm fucking thirsty.
ko: 난 정말 목이 마르다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm in dire need of hydration.
ko: 저는 수분 공급이 절실히 필요합니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm in serious need of hydration.
ko: 저는 수분 섭취가 절실히 필요합니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm more parched than a desert.
ko: 나는 사막보다 더 메말랐어.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm on the verge of dehydration.
ko: 저는 탈수 직전이에요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched, I need to drink something.
ko: 목말라 죽을 것 같아. 뭐라도 마셔야겠어.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched.  Can you spare some water?
ko: 목이 너무 말랐어요. 물 좀 주실 수 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm really thirsty.
ko: 정말 목이 마르네요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm so thirsty I could drink a river.
ko: 너무 목이 말라서 강물 한 모금 마실 수 있을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm so thirsty, it's all I can think about.
ko: 너무 목이 말라서 생각나는 게 그것뿐이에요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm thirsty…
ko: 목말라…

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Is there a well nearby?
ko: 근처에 우물이 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Is there any water nearby?
ko: 근처에 물이 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My body is screaming for water.
ko: 내 몸은 물을 갈망하고 있어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My head is starting to spin.  Need water.
ko: 머리가 어지러워요. 물이 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My mouth is dry.
ko: 입이 말라가.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My throat feels like sandpaper.
ko: 목이 사포처럼 뻣뻣해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My throat is so dry it hurts.
ko: 목이 너무 마르고 아파요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My tongue feels like a dry sponge.
ko: 내 혀가 마른 스펀지처럼 느껴진다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Seriously, I'm dying for some water.
ko: 진짜, 물이 너무 마시고 싶어 죽겠어요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Thirsty?  Yes, absolutely.
ko: 목마르세요? 네, 물론이죠.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: This thirst is killing me.
ko: 이 갈증이 나를 죽이고 있어.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: This thirst is unbearable.
ko: 이 갈증은 참을 수 없습니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Three days without water is all it takes.
ko: 물 없이 3일만 버티면 됩니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water is all I need right now.
ko: 지금은 물만 필요해요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water water everywhere and not a drop to drink.
ko: 물이 사방에 흐르고 마실 물은 한 방울도 없습니다.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water would be nice right about now.
ko: 지금은 물이 좋을 것 같아요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water, anyone?
ko: 물 드실 분?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water.  Now.
ko: 물. 지금.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water… is there an oasis nearby?
ko: 물…근처에 오아시스가 있나요?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water… just a drop, please.
ko: 물… 한 방울만 주세요.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When was the last time I had a drink?
ko: 마지막으로 뭐라도 마신 지가 대체 언제야?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When we drinkin'?
ko: 우린 언제쯤이나 목을 축일 수 있지?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Why is it so hard to find water?
ko: 왜 물을 찾는 게 이렇게 어려울까?

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: A drink of water in a thirsty world.
ko: 목마른 세상에서 물 한 모금.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: A drink that washes away the worries.
ko: 걱정을 씻어주는 음료.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, refreshing.
ko: 아, 상쾌해

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, the simple pleasures in life.
ko: 아, 인생의 단순한 즐거움.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, the taste of survival.
ko: 아, 생존의 맛이구나.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Better than nothing, I suppose.
ko: 아무것도 없는 것보다는 나을 거예요.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Clean water, the taste that refreshes!
ko: 깨끗한 물, 이 신선한 맛이란!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Could use some ice cubes with that.
ko: 얼음을 좀 넣어주면 좋을 것 같아요.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Drinking from the well of life.
ko: 삶의 샘에서 물을 마시다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Drinking like a fish, but not feeling like one.
ko: 물고기처럼 술을 마시지만, 물고기처럼 느껴지지는 않는다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Feels good to drink something clean for once.
ko: 이번에는 깨끗한 음료를 마셔보니 기분이 좋네요.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Feels like I'm baptizing my insides.
ko: 마치 내 안에 세례를 내리는 것 같은 느낌이다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration is the key to survival.
ko: 수분 섭취는 생존의 열쇠입니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration sensation!
ko: 수분감이 느껴져요!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration station, check!
ko: 수분 공급소, 체크!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I was parched, but now I am not.
ko: 나는 목이 말랐지만, 지금은 그렇지 않습니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I'd drink to that, but I already did.
ko: 나는 그걸 위해 술을 마시고 싶었지만 이미 마셨다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I'd tip my hat if I had one.
ko: 내가 모자를 하나 가지고 있다면 모자를 벗고 인사할 겁니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Just what the doctor ordered.
ko: 정확히 의사가 처방한 대로였습니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Mhmm, I needed that.
ko: 으음, 이게 필요했어

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Not exactly a five-star resort, but it'll do.
ko: 정확히 말해 5성급 리조트는 아니지만 그 정도면 충분해요.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Nothing quite like clean water.
ko: 깨끗한 물만한 것은 없습니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Quenching my thirst, one sip at a time.
ko: 한 모금씩 마셔서 갈증을 해소합니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Quenching thirsts and saving lives, one sip at a time.
ko: 한 모금씩 갈증을 해소하고 생명을 구합니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Refreshing like a summer rain.
ko: 여름비처럼 상쾌하다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Refreshing, just like a cold shower on a hot day.
ko: 더운 날 차가운 샤워를 하는 것처럼 상쾌합니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Sipping on life's little pleasures.
ko: 인생의 작은 즐거움을 맛보며.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Sweet sweet aqua.
ko: 달콤하고 아름다운 아쿠아색.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: That wasn't Evian, but I'm not thirsty.
ko: 에비앙 생수는 아니었지만, 최소한 목마른건 해결됐어.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water is nice, but I should get a grog ration.
ko: 물은 충분하지만, 그로그가 없는게 아쉬운걸.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, the elixir of life!
ko: 물은 생명의 신비입니다!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, the silent hero of the apocalypse.
ko: 물, 묵시록의 조용한 영웅.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, water everywhere, but not a drop to waste!
ko: 물이 사방에 있지만 낭비할 물은 한 방울도 없습니다!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water: it's what keeps us going.
ko: 물은 우리를 계속 살아가게 하는 힘입니다.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Wet your whistle and carry on.
ko: 목을 축이고 계속하세요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A bit bland, but it fills the belly.
ko: 좀 싱거운 편이지만 배는 채워줍니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A little taste of normalcy in this chaos.
ko: 이 혼란 속에서도 평범한 일상을 조금 맛보세요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A meal fit for a survivor!
ko: 생존자에게 딱 맞는 식사!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A meal shared is a meal survived.
ko: 함께 먹는 식사는 살아남은 식사와 같습니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: And now I have eaten and am not hungry.
ko: 배고파 죽는줄 알았네.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Another day, another meal.
ko: 또 다른 날, 또 다른 식사.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Better than scavenging through garbage, I guess.
ko: 쓰레기를 뒤지는 것보다는 나을 것 같아요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Bon appétit, apocalypse style!
ko: 맛있게 드세요, 묵시록 스타일!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Chowing down like it's the last supper.
ko: 마치 마지막 만찬처럼 먹어치우다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Culinary delights in a post-apocalyptic world.
ko: 종말 이후의 세계에서 즐기는 요리의 즐거움.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Eating good in the post-apocalyptic neighborhood.
ko: 종말 이후의 동네에서 맛있는 음식을 먹습니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Eating my way through the end of the world.
ko: 세상의 끝까지 먹으며 나아가다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Filling up for the next adventure.
ko: 다음 모험을 위해 에너지를 보충합니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Food for thought, and for the belly.
ko: 생각할 거리이자 배를 채우는 음식입니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Food, glorious food!
ko: 음식, 정말 맛있는 음식이에요!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Grateful for every morsel.
ko: 모든 음식에 감사했습니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I just had some food, but I'm still peckish.  Would you mind if I ate more?
ko: 밥이 좀 모자란데, 좀 더 먹어도 상관 없지?

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I miss mom's cooking.
ko: 엄마의 요리가 그리워

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'll just pretend that was pizza.
ko: 그냥 피자라고 가정할게요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'm slightly fuller than I was before, nice.
ko: 전보다 조금 더 배가 불러요. 좋네요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Mhmm, that's sorted me out.
ko: 음, 이제 문제가 해결됐네요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: My stomach thanks you.
ko: 내 배가 고마워할 거야.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Nice to have food once in a while.
ko: 가끔씩 맛있는 음식을 먹는 건 좋은 일이죠.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not bad for canned food.
ko: 통조림 식품치고는 나쁘지 않네요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not gourmet, but it'll keep me going.
ko: 별로 맛있지는 않지만, 계속 먹고 싶어요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not quite restaurant quality but it'll do.
ko: 레스토랑 수준은 아니지만 그 정도면 충분해요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Nothing like a home-cooked meal, even if it's not cooked at home.
ko: 집에서 요리하지 않았더라도, 집에서 만든 음식만큼 맛있는 것은 없습니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: One less thing to worry about.
ko: 걱정할 일이 하나 줄었습니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Satisfying hunger, one bite at a time.
ko: 한입씩 먹어서 배고픔을 달래세요.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Stomach's full, spirits high.
ko: 배는 부르고 기분은 좋다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Sustenance for the soul.
ko: 영혼의 양식.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Thankful for every bite.
ko: 한입 한입마다 감사함을 느낍니다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That food was good, but I miss real restaurants.
ko: 이것도 나쁘진 않지만, 진짜 식당이 그리운걸.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That hit the spot, yum!
ko: 딱 맞는 맛이에요, 맛있어요!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: The taste of survival never tasted so good.
ko: 생존의 맛이 이렇게 맛있었던 적은 없었다.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: The taste of survival.
ko: 생존의 맛.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Well, that satisfied me.
ko: 그래, 이제 좀 뭔가 먹은 것 같네.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: <name_g>, we're empty on chow.
ko: <name_g>, 음식이 비어 있네요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Did we have a party last night and eat everything?  The larder's empty.
ko: 어젯밤에 파티를 해서 다 먹었어? 식료품 저장실이 텅 비어 있어.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Empty larder, empty stomach.  Story of my life.
ko: 텅 빈 식료품 저장실, 텅 빈 배. 내 인생 이야기.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey <name_g>, we're out of food.
ko: 안녕하세요, <name_g>. 음식이 다 떨어졌어요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey, the larder is empty!  We're going to starve.
ko: 으악, 식료품 저장고가 텅 비었어! 굶게 생겠는걸.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I could swear there was food in here yesterday.
ko: 어제는 여기에 음식이 있었던 것 같아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I don't suppose the larder will magically fill itself.
ko: 식료품 저장실이 마법처럼 저절로 채워질 거라고는 생각하지 않아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I was hoping for a snack, but it looks like we're fresh out.
ko: 간식을 기대했는데, 이미 다 떨어진 것 같아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I'm starting to feel like a scavenger rather than a survivor with this empty larder.
ko: 이 텅 빈 식료품 저장실 때문에 나는 생존자라기보다는 청소부 같은 기분이 들기 시작했습니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: It's a sad day when the larder's emptier than the wasteland outside.
ko: 밖의 황무지보다 식료품 저장실이 더 텅 비어 있는 날은 슬픈 날이다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: It's official: we've reached peak emptiness in the larder.
ko: 공식적으로는 식료품 저장실이 비어 있는 최대치에 도달했습니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is a little bare.  Really bare in fact.
ko: 식료품 저장실이 좀 텅 비어 있어요. 사실 정말 텅 비어 있어요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is empty, completely cleared out.
ko: 식료품 저장실은 비어 있고, 완전히 치워졌습니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Looks like we forgot to restock the larder.
ko: 식료품 저장실에 다시 채워 넣는 걸 깜빡한 것 같아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Looks like we're resorting to the 'starving survivor' diet again.
ko: 우리는 다시 '굶어죽는 생존자' 다이어트에 의존하게 된 것 같습니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Next time someone finds food, let's put it in the larder instead of eating it all.
ko: 다음에 누군가 음식을 발견하면 다 먹어치우는 대신 식료품 저장실에 넣어두는 게 어떨까요?

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Not even a crumb left.  Looks like we're foraging tonight.
ko: 부스러기 하나 남지 않았네요. 오늘 밤에는 뭔가를 찾아야 할 것 같네요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Note to self: raid the next grocery store we find.  Larder's bare.
ko: 나 자신에게 메모: 다음에 발견하는 식료품점을 털자. 식료품 저장실이 텅 비어 있다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Seems like the larder fairy forgot to visit us last night.
ko: 식료품 저장실 요정이 어젯밤에 우리를 찾아오는 걸 깜빡 잊은 것 같아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Someone's been raiding the larder, and it wasn't me.
ko: 누군가 식료품 저장실을 털었는데, 그건 나가 아니었어요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: There's no food in the larder!
ko: 식료품 저장실에 음식이 없어요!

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: This is why we can't have nice things, like a fully stocked larder.
ko: 이것이 우리가 가득 채워진 식료품 저장실과 같은 좋은 것을 가질 수 없는 이유입니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Uh-oh, the larder's as empty as my stomach.
ko: 아, 식료품 저장실이 내 배처럼 비어 있네요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Uhm, <name_g>, I don't mean to criticize, but we should focus on distributing some food into the basecamp larder.
ko: 음, <name_g>, 비난하려는 건 아니지만, 우리는 기지 캠프 식료품 저장고에 음식을 분배하는 데 집중해야 할 것 같아요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We need more food in the basecamp larder; it's empty.
ko: 베이스캠프 식료품 저장실에 더 많은 음식이 필요합니다. 비어 있거든요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're going to need to hunt or scavenge for some grub.
ko: 우리는 뭔가 먹을 것을 찾기 위해 사냥이나 수색을 해야 할 겁니다.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're outta grub, <name_g>.
ko: 이제 먹을 게 없어, <name_g>.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're running on empty, both the larder and my stomach.
ko: 식료품 저장실도, 내 배도 모두 비어가고 있어요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Well, this is just great.  No food again.
ko: 아, 정말 좋네요. 또 먹을 거 없어요.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Who forgot to refill the larder?  We're going to have some hungry campers.
ko: 누가 식료품 저장실 채우는 거 깜빡했나? 캠핑객들이 배고파할 것 같아.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: *yawn*
ko: *따분한 사람*

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can we rest for a while, <name_g>?
ko: 좀 쉴 수 있을까 <name_g>?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can't remember the last time I had a proper kip.
ko: 마지막으로 제대로 된 잠을 잔 게 언제인지 기억 나지 않아.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Did you know that lack of rest kills faster than lack of food?
ko: 수면 부족이 배고파서 죽는 것보다 빠르다는 거 알아?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Even a quick nap would be a blessing.
ko: 잠깐 낮잠을 자는 것도 축복이 될 것입니다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Everything aches, I need to lie down.
ko: 온몸이 아파요, 누워야겠어요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Everything's a blur, I need sleep.
ko: 모든 게 흐릿해요. 잠이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I awfully need to rest.
ko: 나는 꼭 쉬어야 한다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely focus, need rest.
ko: 집중하기가 힘들어요, 휴식이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely keep my eyes open.
ko: 눈을 뜰 수가 없어.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't even think straight, need sleep.
ko: 제대로 생각할 수도 없고, 잠이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't go on without some shut-eye.
ko: 잠을 자지 않고는 살아갈 수 없어.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't keep going for long <name_g>.  I need some rest, bad.
ko: 너무 오래 돌아다녔어, <name_g>. 좀 자야한다고.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could sleep on a bed of nails right now.
ko: 지금 당장 못박힌 침대에서 잠을 잘 수도 있을 것 같아요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could sleep standing up right now.
ko: 지금 당장이라도 서서 잠들 수 있을 것 같아요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could use a siesta.
ko: 낮잠이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I feel like a zombie, but worse.
ko: 나는 좀비가 된 것 같은 기분이지만, 그보다 더 심하다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I just… gotta close my eyes for a bit, okay?
ko: 나… 잠깐 눈 좀 붙여야겠어, 괜찮지?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I might fall asleep while walking.
ko: 걷다가 잠들 수도 있겠네요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I need to hit the hay, pronto.
ko: 나는 빨리 잠자리에 들어야겠다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'll just go to sleep, okay?
ko: 그냥 자러 갈게요, 알았죠?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm fucking tired.
ko: 난 진짜 피곤해.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm about to kick the bucket if we don't stop for a moment.
ko: 우리가 잠시도 멈추지 않는다면 나는 죽을 것이다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm about to pass out on my feet.
ko: 나는 발로 서서 기절할 것 같다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm at my limit, need to rest.
ko: 나는 한계에 도달했어요. 휴식이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm really tired.
ko: 정말 피곤해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm running on fumes here.
ko: 여기 너무 지쳐요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm tired…
ko: 피곤해…

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If I don't lie down soon, I'm gonna collapse.
ko: 내가 곧 눕지 않으면 쓰러질 거야.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If I don't rest soon, I'll be a goner.
ko: 곧 쉬지 않으면 나는 망할 거야.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If we don't stop soon, I'm done for.
ko: 우리가 곧 멈추지 않으면, 나는 끝장이다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Imagine, being able to sleep peacefully.
ko: 평화롭게 잠을 잘 수 있다고 상상해보세요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: It's like I'm moving through molasses, I need sleep.
ko: 마치 당밀 속을 움직이는 것 같아요. 잠이 필요해요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Just a few minutes of rest, please.
ko: 몇 분만 쉬세요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My eyes are dropping, I need to rest.
ko: 눈이 침침해지네요. 좀 쉬어야겠어요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My head feels like it's filled with cotton.
ko: 내 머리는 마치 솜으로 가득 찬 것 같아요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My legs feel like lead, need to rest.
ko: 다리가 납처럼 무거워요. 좀 쉬어야겠어요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My whole body is screaming for rest.
ko: 온몸이 휴식을 갈망하고 있어요.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What I wouldn't give for some rest.
ko: 나는 휴식을 취할 수 있다면 무엇이든 할 수 있을 것 같다.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: When we sleepin'?
ko: 우리 언제쯤 자?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: You see these eyebags?  I need to sleep!
ko: 이 눈 밑 지방 보이세요? 자야겠어요!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Calling it a night for now.  You get some rest too, okay?
ko: 이만 하면 됐어. 너도 좀 쉬어, 알았지?

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Catching some Z's now.
ko: 지금 잠을 좀 자야겠어요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Clocking out for sleep duty.  Night!
ko: 잠자리에 들려고 퇴근합니다. 잘 자요!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Going to catch some shut-eye.
ko: 잠깐 잠을 자러 가자.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna drift off now.  Stay safe.
ko: 이제 잠들 거예요. 조심하세요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna grab some winks.  Rest up too.
ko: 잠깐 눈 좀 붙이고. 푹 쉬고.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna power down for a bit.  Night night.
ko: 잠깐 쉬겠습니다. 잘 자요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night!  Wake me if you need me.
ko: 잘 자! 내가 필요할 때는 언제든지 꺠워줘.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night, <name_g>.
ko: 잘 자요, <name_g>.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Heading to my dreamland.  Nighty night.
ko: 꿈나라로 향합니다. 잘 자요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Hitting the dream button.  Catch you later.
ko: 꿈 버튼을 누르는 중. 나중에 봐.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Hitting the sack.  Rest well.
ko: 잠자리에 들다. 푹 쉬어.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm getting some shut-eye, good night!
ko: 잠깐 잠을 자요, 잘 자요!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to see about a bed with my name on it, good night.
ko: 제 이름이 적힌 침대를 알아보러 갈게요. 잘 자요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep now.
ko: 난 지금 자려 간다.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep over there.
ko: 난 저기서 잘게.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm hitting the hay.
ko: 나는 잠자리에 들 것이다.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to bed.  Wake me if you need me.
ko: 자러 갈게. 필요할 때는 언제든지 깨워줘.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to snoozeville.  Keep safe.
ko: 나 이제 졸음의 도시로 가야겠어. 조심히 다녀와.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm retreating to my dreams.  Wake me for anything urgent.
ko: 꿈속으로 도망가고 있어요. 급한 일 있으면 깨워 주세요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Logging out for a while.  Wake me if there's trouble.
ko: 잠시 로그아웃합니다. 문제 있으면 깨워주세요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Night, <name_g>!
ko: 잘 자요, <name_g>!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to count some sheep.  Good night.
ko: 양을 세러 가자. 잘 자.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to my slumber zone.  Rest easy.
ko: 이제 잠자리로 가자. 편히 쉬렴.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to the land of dreams.  See you on the other side.
ko: 꿈의 땅으로 떠나요. 반대편에서 만나요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: See you mañana.
ko: 내일 봐요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Shutting down for the night.  Sweet dreams!
ko: 오늘 밤은 문을 닫겠습니다. 좋은 꿈 꾸세요!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Sliding into bed now.  Take care.
ko: 이제 침대에 누워요. 조심하세요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: There's a bed calling my name, and I'm going to it.
ko: 내 이름을 부르는 침대가 있어, 난 그 침대로 가야겠어.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for bed!  See you in the morning.
ko: 잘 시간이야! 내일 아침에 보자.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for some beauty sleep.  Night all.
ko: 이제 좀 편안하게 잠을 잘 시간이에요. 모두 잘 자요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to hit the hay.
ko: 잠자리에 들 시간이다.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to recharge.  See you soon.
ko: 재충전할 시간입니다. 곧 뵙겠습니다.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to view the old eye-lid cinema, good night!
ko: 옛날의 눈꺼풀 영화관을 볼 시간입니다. 잘 자요!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Turning in for the night.  Don't let the bedbugs bite.
ko: 밤에 자러 가요. 빈대에 물리지 않도록 조심하세요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Turning off for now.  See you in the AM.
ko: 지금은 끕니다. 오전에 봐요.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Well, I'm going to bed now.
ko: 그럼, 이제 잠자리에 들겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: 10-4, good buddy.
ko: 10-4, 좋은 친구야.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely.
ko: 전적으로.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely, let's get this done.
ko: 물론입니다. 해봅시다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely, <name_g>.
ko: 물론입니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Acknowledged.
ko: 인정할게.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Affirmative, <name_g>.
ko: 네, <name_g>님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Affirmative, will proceed.
ko: 긍정적으로 진행하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Already on it.
ko: 이미 진행 중이에요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Alright, let's do this.
ko: 좋습니다. 시작해 볼까요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Alrighty.
ko: 알았어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: As you command.
ko: 당신이 명령하신 대로.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: At once.
ko: 즉시.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: At your service.
ko: 귀하의 서비스를 위해.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Aye aye.
ko: 아무렴 그렇고 말고.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Aye.
ko: 그래.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: By all means.
ko: 물론이죠.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: By your command.
ko: 당신의 명령에 따라.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Can do, <name_g>.
ko: 할 수 있어요, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Can do.
ko: 하고말고.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Capiche.
ko: 알았어.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider it done, chief.
ko: 이제 됐다고 생각하세요, 수장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider it done.
ko: 완료된 것으로 간주하세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider that a yes.
ko: 그렇다고 생각해 보세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Copy that.
ko: 그것을 복사하세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Crystal clear.
ko: 매우 맑습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Doing it now.
ko: 지금 당장 실행하세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Donezo.
ko: 이해했노라.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Fine by me.
ko: 저는 괜찮습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: For sure, on it.
ko: 물론이죠.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: For sure.
ko: 물론이죠.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it covered.
ko: 다 알아냈어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it!
ko: 잡았다!

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it, <name_g>.
ko: 알겠습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your back, boss.
ko: 항상 당신을 지지하겠습니다, 사장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your back.
ko: 당신을 지켜줄게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your six.
ko: 6개를 얻었습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I can manage that.
ko: 저는 그걸 해낼 수 있어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I guess I can.
ko: 아마도 할 수 있을 것 같아요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I guess so.
ko: 그럴 것 같아요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I hear you.
ko: 알았어.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I should be able to.
ko: 나는 할 수 있어야 합니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I think I can just about handle that.
ko: 제 생각에는 제가 그 정도까지는 처리할 수 있을 것 같아요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll be right on it.
ko: 바로 답변드리겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll do my best.
ko: 최선을 다하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get it done.
ko: 제가 해낼게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get it sorted.
ko: 제가 해결해 드릴게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get on it.
ko: 제가 하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get right on it.
ko: 바로 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get right on that.
ko: 바로 대답해 드리겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get to it.
ko: 제가 시작하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll handle it.
ko: 제가 처리할게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll handle this.
ko: 제가 처리할게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll have that covered in no time.
ko: 저는 곧 그것을 다룰 것입니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll jump on that.
ko: 저는 그것에 참여하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll make it a priority.
ko: 우선순위로 삼겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll make it happen.
ko: 제가 해낼게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see it done.
ko: 제가 그것을 실현해 보겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see to it right away.
ko: 제가 바로 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see to it.
ko: 제가 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll take care of it.
ko: 제가 처리할게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll try.
ko: 노력해볼게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm all in.
ko: 저는 전부 다 투자하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm all over it.
ko: 저는 그것에 대해 다 알고 있어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm down for that.
ko: 저는 그걸 지지해요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm game.
ko: 저는 게임이에요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it forthwith.
ko: 저는 지금 당장 그것에 착수하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it immediately.
ko: 저는 즉시 조치를 취하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it posthaste.
ko: 저는 서둘러서 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it pronto.
ko: 저는 곧 시작할 거예요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it right now.
ko: 지금 바로 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it straight away.
ko: 저는 바로 그것에 착수하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it, boss.
ko: 알겠습니다, 사장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it.
ko: 내가 할게.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on the job.
ko: 저는 지금 직장에 있어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your guy/gal.
ko: 나는 당신의 남자/여자예요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your huckleberry.
ko: 나는 당신의 허클베리예요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your man/woman for the job.
ko: 저는 이 일을 맡을 남자/여자입니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I've got nothing better to do.
ko: 할 일이 더 없어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Just leave it to me.
ko: 그냥 나에게 맡겨주세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Just say the word, I'm on it.
ko: 그냥 말씀만 하세요. 제가 처리해 드리겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Leave it to me.
ko: 나에게 맡겨주세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let me take care of that.
ko: 제가 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's do it.
ko: 해보자고.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's get this show on the road.
ko: 이 쇼를 시작해보자.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's make it happen.
ko: 실현시켜 보자.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Loud and clear.
ko: 크고 분명하게.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Message received.
ko: 메시지를 받았습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Naturally.
ko: 당연히.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No delay, on my way.
ko: 지체없이 출발하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No problem, <name_g>.
ko: 문제없습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No problemo.
ko: 괜찮아요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No sweat.
ko: 걱정하지 마세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No!  Just kidding.
ko: 아뇨! 농담이에요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Of course.
ko: 물론.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okay, <name_g>.
ko: 알겠습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okay, chief.
ko: 알겠습니다, 대장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okie Dokie.
ko: 오키 도키.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it ASAP.
ko: 가능한 한 빨리 시작하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it like white on rice.
ko: 마치 밥 위에 흰 쌀밥을 얹은 것과 같습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it, <name_g>.
ko: 알겠습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it.
ko: 그것에 대해.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On my way.
ko: 가는 길에.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On the case.
ko: 사건에 관하여.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On the double.
ko: 더블로.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Piece of cake.
ko: 아주 쉬운 일이죠.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Remind me why I follow you again?
ko: 내가 왜 당신을 다시 팔로우하는지 상기시켜주세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right away.
ko: 곧.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right on it.
ko: 바로 그거예요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right you are.
ko: 맞습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right, <name_g>.
ko: 그렇죠, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger dodger.
ko: 로저 다저.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger that.
ko: 알겠어.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger wilco.
ko: 로저 윌코.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger, <name_g>.
ko: 로저, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Solid copy.
ko: 견고한 사본.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sounds fun!
ko: 재밌을 것 같아요!

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Straight away.
ko: 곧.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure thing, <name_g>.
ko: 물론입니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure thing.
ko: 확실한 것.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure, I got that.
ko: 물론, 내가 하지.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure, consider it done.
ko: 물론입니다. 완료된 것으로 간주하세요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That all?
ko: 그게 다예요?

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That's a big 10-4.
ko: 10-4는 정말 큰 숫자예요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That's a yes from me.
ko: 저는 그렇다고 대답합니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Understood, <name_g>.
ko: 알겠습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do it right now.
ko: 지금 당장 하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do, <name_g>.
ko: 알겠습니다, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do.
ko: 알았어.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will handle it.
ko: 처리하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With all due speed.
ko: 최대한 빨리 알려주시기 바랍니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With haste.
ko: 서둘러서.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With pleasure.
ko: 기쁘게 생각합니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Without further ado, I'm on it.
ko: 더 이상 미루지 않고 바로 시작하겠습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yeah, I can do that.
ko: 네, 할 수 있어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yep, I'm on it.
ko: 네, 알아볼게요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, boss.
ko: 네, 사장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, indeed.
ko: 네, 물론입니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, on it.
ko: 네, 그렇습니다.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You can count on me.
ko: 당신은 나를 믿을 수 있어요.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You got it, boss.
ko: 알겠습니다, 사장님.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You got my word.
ko: 내 말대로 됐지.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You have my word.
ko: 내 말은 그럴 거야.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Your wish is my command.
ko: 당신의 소원은 내 명령입니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Anyone got a lubricant?  I'm stuck.
ko: 윤활제 있으신 분? 막혔어요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Argh, I don't fit!
ko: 아아, 난 안 어울려!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Can I get out and walk?  This spot is too cramped.
ko: 나가서 걸어도 될까요? 이 자리가 너무 좁아요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Do you think they make vehicles in 'extra-extra-extra-large' sizes?
ko: 그들은 '초대형' 크기의 차량을 만든다고 생각하시나요?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Getting awfully cramped in here.
ko: 이 곳은 심하게 비좁다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we make the next vehicle a convertible?
ko: 다음 차는 오픈카로 만드는게 어떨까요?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we stop and stretch our legs?
ko: 잠깐 멈춰서 다리를 쭉 뻗을까?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I can hardly breathe, crammed in like this.
ko: 이렇게 몸을 꽉 채워서 숨쉬기도 힘듭니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I could use a break from being wedged in like this.
ko: 이런 식으로 끼어 있는 것에서 벗어나 휴식이 필요해요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'd appreciate it if we could find a vehicle with a bit more legroom next time.
ko: 다음에는 다리 뻗을 공간이 조금 더 넓은 차량을 찾아주시면 감사하겠습니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't like being crammed in like this.
ko: 나는 이렇게 꽉 끼어 있는 것을 좋아하지 않는다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'd rather face a horde of zombies than another minute in here.
ko: 나는 여기서 1분 더 지내는 것보다는 좀비 무리와 맞서는 게 낫다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: If I stay here any longer, I'll have to be pried out.
ko: 내가 더 이상 여기에 머물게 된다면, 누군가 나를 끌어내야 할 거야.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm like a sardine over here!
ko: 저는 여기서 정어리 같아요!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not a contortionist!
ko: 나는 곡예사가 아닙니다!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not claustrophobic, but this is pushing it.
ko: 저는 폐소공포증이 있는 편은 아니지만, 이건 좀 지나치네요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Is there a yoga class nearby?  I could use some downward dog right about now.
ko: 근처에 요가 수업이 있나요? 지금쯤 다운워드 독 자세가 필요할 것 같아요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I think I'm starting to lose feeling in my extremities.
ko: 저는 팔다리의 감각을 점점 잃어가는 것 같아요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I've had nightmares with more space than this.
ko: 나는 이보다 더 넓은 공간에 대한 악몽을 꾼 적이 있다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My back's about to file a formal complaint.
ko: 저는 곧 정식으로 불만을 제기할 예정입니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My doctor's gonna have a field day with this.
ko: 내 담당 의사가 이걸로 엄청 화를 낼 거야.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My joints are starting to creak from the pressure.
ko: 내 관절이 압력 때문에 삐걱거리기 시작했습니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Next time, let's aim for a vehicle with a 'spacious' setting.
ko: 다음에는 '넓은' 공간을 갖춘 차량을 목표로 삼아보세요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: <swear!>  I can barely move!
ko: <swear!> 거의 움직일 수가 없어!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: There's not enough room for me here.
ko: 여기에는 내가 있을 공간이 충분하지 않아.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This is like being in a trash compactor.
ko: 이건 마치 쓰레기 압축기 안에 있는 것과 같습니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This is making me reconsider my stance on teleportation.
ko: 이로 인해 순간이동에 대한 내 입장을 다시 생각하게 되었습니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This space was not designed for big boned people.
ko: 이 공간은 뼈대가 큰 사람들을 위해 설계된 것이 아닙니다.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This spot is squeezing the life out of me.
ko: 이곳은 내 생명력을 쥐어짜는 곳이에요.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This vehicle is too small.
ko: 이 자동차는 너무 작군.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Ugh, I'm getting squashed.
ko: 으악, 으깨지고 있어.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: You think we can just pop the roof off this thing?
ko: 이걸 그냥 지붕을 뜯어낼 수 있을 것 같아?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you slow down a bit?
ko: 조금 속도를 늦춰줄 수 있나요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you stop for a moment?
ko: 잠깐 멈춰주시겠어요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you wait?
ko: 기다릴 수 있어?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Come on <name_g>, where are you?
ko: 어서요, <name_g>님, 어디 계시나요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't go too far!
ko: 너무 멀리 가지 마세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't go too far ahead!
ko: 너무 앞서 나가지 마세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't leave me behind!
ko: 나를 뒤에 남겨두지 마세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't rush off without me!
ko: 나 없이 서둘러 떠나지 마!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, slow down!
ko: 잠깐, 천천히 가세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, where are you?
ko: 실례합니다. 어디 계세요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Give me a chance to keep up!
ko: 나에게 따라잡을 기회를 주세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Give me a moment to catch up!
ko: 잠깐 시간을 내어 따라잡아 보세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, can you hear me?  Wait!
ko: 야, 내 말 들려? 잠깐!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm over here!
ko: 이봐 난 여기있어!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm still here!
ko: 안녕하세요, 저는 아직 여기 있어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g>, gimme a minute to catch up!
ko: 안녕 <name_g>, 잠깐만 시간을 내서 얘기 좀 나눠요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g><punc>  Wait for me!
ko: 안녕 <name_g><punc> 잠깐만요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey!  Slow down!
ko: 야! 천천히 가!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait for just a second!
ko: 잠깐만요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait up, okay?
ko: 잠깐만요, 알았죠?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, where are you?
ko: 이봐, 어디있어?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold on a second!
ko: 잠깐만요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold on, I'm still back here!
ko: 잠깐만요, 저는 아직 여기 있어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up a second, will ya?
ko: 기다려줄거지, 응?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up, I need to catch my breath!
ko: 잠깐, 숨을 좀 쉬어야겠어!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up <name_g>, slow down will you?
ko: 잠깐만요 <name_g>, 속도를 좀 줄여주시겠어요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I can't keep up, slow down!
ko: 따라잡을 수 없어, 속도를 줄여!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I'm falling behind!
ko: 나는 뒤처지고 있어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I'm struggling to keep up!
ko: 따라잡으려고 애쓰고 있어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Please don't leave me behind!
ko: 저를 남겨두지 마세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Please wait for me!
ko: 잠시만 기다려주세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Slow down, I need to catch my breath!
ko: 천천히 가세요, 숨을 좀 쉬어야겠어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Stay in sight, please!
ko: 시야에 들어오세요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait!
ko: 기다려!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait a second, will ya?
ko: 잠깐만요, 알겠어요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for a sec, <name_g>!
ko: 잠깐만요, <name_g>!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for me <name_g>, I can't keep up with you like this!
ko: 잠깐만요 <name_g>, 이렇게는 따라잡을 수 없어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait, I need to catch up!
ko: 잠깐, 따라잡아야 해!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait <name_g>, gotta slow the pace.
ko: 잠깐만요 <name_g>, 속도를 늦춰야겠어요.

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, I can't keep your pace!
ko: 잠깐만요, 당신의 속도를 따라갈 수 없어요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, I can't see you!
ko: 잠깐만요, 안 보여요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, <name_g>!
ko: 기다려 <name_g>!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the hurry?
ko: 왜 서두르세요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the rush?
ko: 왜 서두르는 거야?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you?!
ko: 어딨어?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you rushing off to?
ko: 당신은 어디로 서둘러 떠나시나요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the fire, <name_g>?
ko: 불은 어디에 있나요, <name_g>?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the rush?
ko: 서두를 이유가 어디 있나요?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You fucking need to wait!
ko: 씨발, 기다려야 해!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You really need to wait for me!
ko: 정말 나를 기다려야 해!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're leaving me in the dust!
ko: 당신은 나를 먼지 속에 남겨두고 가네요!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're moving too fast!
ko: 너무 빨리 움직이고 있어!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're moving too quickly!
ko: 너무 빨리 움직이고 있어!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Are you coming?
ko: 오시나요?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up!
ko: 따라와!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up, <name_g>!
ko: 빨리 와 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Chop chop!
ko: 찹찹!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Come on, let's go!
ko: 어서 가자!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Come on, speed up!
ko: 어서, 속도를 높여요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Double time!
ko: 더블타임!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get a move on!
ko: 빨리 움직이세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here!
ko: 이리로 오라고!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here, <name_g>!
ko: 이리로 오라고 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry up!
ko: 서둘러요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry!
ko: 서두르다!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry, we're falling behind!
ko: 서둘러요, 우리는 뒤처지고 있어요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: I don't have all day!
ko: 하루 종일 시간이 없어요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: If you can't keep up, don't step up.
ko: 따라잡을 수 없다면 나서지 마세요.

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: It's my way or the highway!
ko: 내 방식대로 하지 않으면 고속도로를 달리겠어!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close!
ko: 가까이 붙어!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close, <name_g>!
ko: 가까이 붙어 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving!
ko: 계속 움직여!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving, <name_g>!
ko: 계속 움직여 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep the pace!
ko: 속도를 유지하세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up!
ko: 따라오라고!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up, <name_g>!
ko: 따라와, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's get a move on!
ko: 이제 시작해 볼까요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's hustle!
ko: 서둘러요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going!
ko: 계속 움직이자!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going, <name_g>!
ko: 계속 움직이자 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move faster!
ko: 더 빨리 움직이세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move it, soldier!
ko: 움직여라, 병사여!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: My grandmother moves faster than you!
ko: 우리 할머니는 당신보다 더 빨리 움직여요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: On the double!
ko: 더블!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here!
ko: 여기야!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here, <name_g>!
ko: 이쪽이야 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Pick up the pace!
ko: 속도를 높이세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Quit dawdling!
ko: 더 이상 꾸물거리지 마세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Shake a leg!
ko: 다리를 흔들어 보세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Speed it up!
ko: 속도를 높여요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close!
ko: 가까이 붙어 있어!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close, <name_g>!
ko: 가까이 붙어 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me!
ko: 나한테 붙어 있어!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me, <name_g>!
ko: 나한테 붙어 있어 <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step it up!
ko: 한 단계 더 발전하세요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step lively!
ko: 활기찬 걸음걸이!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step on it!
ko: 밟아라!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: There's gonna be one speed, mine.
ko: 내 속도는 하나일 거야.

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: This isn't a stroll in the park!
ko: 이건 공원 산책이 아닙니다!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Time's a-wasting!
ko: 시간 낭비야!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We don't have time for sightseeing!
ko: 관광할 시간이 없어요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We need to hurry!
ko: 서둘러야 해요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We're burning daylight!
ko: 우리는 햇빛을 태우고 있어요!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Why are you so slow?
ko: 왜 그렇게 느린 거야?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: You're slower than cold molasses going uphill.
ko: 오르막길을 오르는 것은 차가운 당밀보다 더 느립니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Goodbye, <name_b>!
ko: 잘가, <name_b>!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I can't stay here any longer.
ko: 더 이상 여기에 머물 수 없어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I can't stay with you any longer.
ko: 더 이상 당신과 함께 있을 수 없어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I have to follow my own path.
ko: 나는 내 길을 따라가야 한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I have to leave now.
ko: 이제 떠나야겠어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need a change of scenery.
ko: 풍경을 바꿔야겠어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need my independence.
ko: 나는 독립이 필요해요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need some time alone.
ko: 혼자 있을 시간이 필요해요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to be on my own.
ko: 나는 혼자 있어야 해.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to find my own path.
ko: 나는 나만의 길을 찾아야 한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to find my own way.
ko: 나는 내 길을 스스로 찾아야 한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to go it alone.
ko: 혼자 해야겠어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to go.
ko: 나는 가야해.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm breaking away.
ko: 나는 벗어나려고 한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm done here.
ko: 여기서는 끝났습니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm done with this group.
ko: 저는 이 그룹에 더 이상 참여하지 않을 겁니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm going solo from here.
ko: 여기서부터는 혼자 갈게요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm heading off on my own adventure.
ko: 나는 나만의 모험을 떠난다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm heading out.
ko: 나는 출발한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving the faction.
ko: 나는 파벌을 떠난다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving.
ko: 떠날거야.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm making my exit.
ko: 나는 나가려고 한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm off on my own now.
ko: 나는 이제 혼자 떠날 거야.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm out.
ko: 나는 나갈게요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm outta here!
ko: 난 빠져나가야겠어!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm saying goodbye.
ko: 안녕이라고 말해요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm seeking my own destiny.
ko: 나는 내 운명을 스스로 찾고 있어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm striking out on my own.
ko: 나는 독립해서 사업을 시작한다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm walking away.
ko: 나는 떠나갈 거야.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've got to leave.
ko: 나는 떠나야 해.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've got to take off.
ko: 나는 이륙해야 해.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've had enough, I'm leaving.
ko: 이제 그만하고 떠나자.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's not me, it's you.
ko: 그건 나가 아니라 너야.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's not you, it's me.
ko: 그건 당신이 아니라 나예요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to move on.
ko: 이제 나도 나아갈 때가 됐어.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to split.
ko: 이제 나도 헤어져야 할 때가 됐어.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to venture out on my own.
ko: 이제 제가 혼자 모험을 떠날 때가 됐습니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for us to part.
ko: 이제 헤어질 시간이 됐습니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: My time here is done.
ko: 이제 여기서의 시간은 끝났습니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our journey together ends now.
ko: 우리의 여행은 이제 끝납니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our journey together ends here.
ko: 우리의 여행은 여기서 끝납니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our paths must part, for now at least.
ko: 지금은 서로 따로 돌아다녀야겠어.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Peace out.
ko: 평화롭게 나가세요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: See you later, alligator.
ko: 또 보자, 보자기야.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: So, this is us.  Goodbye.
ko: 자, 이게 우리입니다. 안녕히 계세요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: That's the end of that, then.
ko: 그럼 이걸로 끝입니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: There's something I gotta do on my own.  Sorry.
ko: 혼자 해야 할 일이 있어. 미안해.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is farewell.
ko: 이제 작별인사입니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is goodbye.
ko: 이제 안녕입니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is the end for us.
ko: 이것이 우리의 끝이다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is where we part ways.
ko: 여기서 우리는 헤어지게 됩니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Time to go my own way.
ko: 이제 나만의 길을 갈 때가 됐어요.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We must go our separate ways.
ko: 우리는 각자의 길을 가야 합니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We're done, until next time.
ko: 이제 끝났습니다. 다음에 뵙겠습니다.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We've come to the end of the road.
ko: 우리는 이제 길의 끝에 도달했습니다.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I am not a tool for you to use, I have needs too!
ko: 나는 당신이 이용할 도구가 아니야. 나도 필요한 게 있어!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I am not standing for this any longer.
ko: 나는 더 이상 이런 일을 용납하지 않을 것이다.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I don't have to take this abuse from you, there are plenty of people to abuse me!
ko: 세상에 나한테 좆같게 구는 놈이 얼마나 많은데, 굳이 너까지 나한테 이지랄을 해야겠냐!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I refuse to be a part of your madness any longer!
ko: 나는 더 이상 당신의 광기에 동참하고 싶지 않아!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I refuse to be your pawn any longer!
ko: 나는 더 이상 당신의 꼭두각시가 될 수 없어!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I thought we were a team?  Not anymore.
ko: 우리가 팀인 줄 알았는데? 더 이상은 아니네.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I thought you cared, obviously not.
ko: 당신이 신경 쓰는 줄 알았는데, 당연하지 않네요.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I trusted you, and you can't even provide food!
ko: 난 당신을 믿었어. 하지만 당신은 음식조차 제공하지 못해!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be a pawn in your power games!
ko: 나는 당신들의 권력 게임에 끼어들지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be manipulated by you any longer!
ko: 더 이상 당신들에게 조종당하지 않을 거예요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be your pawn in this game of survival!
ko: 나는 이 생존 게임에서 당신의 말이 되지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be your puppet any longer!
ko: 나는 더 이상 당신의 꼭두각시가 되지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'd rather face the apocalypse alone than with you!
ko: 당신과 함께 하는 것보다는 혼자서 종말에 맞서는 게 낫겠어요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'd rather take my chances alone!
ko: 나는 차라리 혼자서 위험을 감수하고 싶다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm done being your punching bag!
ko: 난 더 이상 너의 샌드백 노릇을 하지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm done being your scapegoat!
ko: 난 더 이상 네 희생양이 될 수 없어!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm not taking orders from you anymore!
ko: 나는 더 이상 당신의 명령을 받지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm not your punching bag anymore!
ko: 나는 더 이상 너의 샌드백이 아니야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out of here, and good riddance!
ko: 나는 여기서 나갈 거야, 안녕!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out of here, and you can rot in hell!
ko: 난 여기서 나가고, 너는 지옥에서 썩어라!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out, <name_g>.
ko: 저는 나갈게요, <name_g>.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm sick of being treated like dirt by you!
ko: 당신한테 쓰레기 취급당하는 게 지겹다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm through taking orders from you!
ko: 나는 더 이상 당신에게 명령을 받지 않을 거야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I've done so much for you, and you can't even keep me fed!
ko: 널 위해서 그렇게 많은 걸 해줬는데도 넌 날 굶기다니!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I've had it with your bullshit!
ko: 네 헛소리는 이제 그만!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: No, enough is enough.  I am not doing this.
ko: 아니, 이제 그만하면 됐어. 난 이러지 않을 거야.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: That was the last straw!  I'm not following your orders anymore!
ko: 그래, 씨발 기어이 선 넘네! 이제 니가 뭐라하든 좆깔테니 그리 아셔!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: There's only a couple hundred people left in the world, and I relied on the dumbest one!
ko: 세상에 살아남은 사람이 수백도 안되는데, 하필 내가 그중 최악에 걸렸네!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: This is the end of the line for me and you!
ko: 이것이 나와 당신의 끝이에요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: We cannot go on like this.
ko: 우리는 이렇게 계속할 수 없습니다.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: Why are you such a horrible leader?
ko: 당신은 정말 형편없는 리더야

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You and me are SO done.
ko: 당신과 나는 '진짜' 끝이야

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You are the worst person in the world!
ko: 세상에서 네가 제일 최악이야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You call this safe?  You're crazy and incompetent!
ko: 니가 보기엔 이게 안전해보이냐? 정신나간 무능력자 새끼가!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You said you would keep me safe, and you haven't!
ko: 당신은 안전을 보장한다고 말했지, 하지만 그러지 않았고!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a danger to us all!
ko: 당신은 우리 모두에게 위험한 존재예요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a disgrace to humanity!
ko: 당신은 인류의 수치입니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a liability, not a leader!
ko: 당신은 리더가 아니라 책임입니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a monster!
ko: 괴물 자식아!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a sorry excuse for a leader!
ko: 당신은 리더로서 부적격한 존재예요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not fit to lead anyone!
ko: 너는 누구도 이끌 자격이 없어!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not the leader you think you are!
ko: 당신은 자신이 생각하는 리더가 아닙니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not worth following anymore!
ko: 당신은 더 이상 따라갈 가치가 없습니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're nothing but a cowardly bully!
ko: 너는 겁쟁이 괴롭힘꾼일 뿐이야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're nothing but a selfish tyrant!
ko: 당신은 이기적인 폭군일 뿐이야!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've betrayed my trust for the last time!
ko: 당신은 마지막으로 내 신뢰를 배신했습니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've crossed the line one too many times!
ko: 당신은 이미 선을 너무 많이 넘었습니다!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've failed us all!
ko: 당신은 우리 모두를 실망시켰어요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've pushed me too far, and now I'm out!
ko: 당신은 나를 너무 멀리 밀어붙였어요. 이제 나가야겠어요!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: Your incompetence is astounding!
ko: 당신의 무능함은 정말 놀랍군요!

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: All these implants I got are going to turn to useless scrap real soon if I don't get some batteries to recharge.
ko: 내게 이식된 장치들은 배터리를 채워주지 않으면 쓸모없는 고철이나 같아.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Batteries not included here, need some more soon.
ko: 배터리는 여기에 포함되어 있지 않습니다. 곧 더 필요합니다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Critical power levels, need a recharge.
ko: 전력 수준이 위험 수준이므로 재충전이 필요합니다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Got any batteries?  I'm running out of power.
ko: 배터리 있어요? 전기가 다 됐어요.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Hey, <name_g>, can I get some batteries here?  I need to recharge.
ko: 이봐, <name_g>, 이 배터리 좀 가져가자구?  충전해야 해.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can do a lot more for you if you pass me a couple batteries to recharge.
ko: 재충전을 위해 약간의 배터리를 주면 더 많은 일을 할 수 있다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can't recharge my CBMs without some batteries.
ko: 배터리 없이는 CBM을 충전할 수 없습니다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I need some batteries to power my CBMs.
ko: CBM을 위한 전력이 필요하다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Internal batteries running low.  How many batteries can you spare right now?
ko: 배터리가 나갔습니다. 여유 배터리가 얼마나 있나요?

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: My batteries are all out of juice, need to recharge.
ko: 배터리가 다 소진되어서 충전해야 합니다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Power's nearly out, need a top up.
ko: 전기가 거의 나가서 충전이 필요합니다.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Reading low power, can I get a recharge?
ko: 전력이 부족하여 읽기가 어렵습니다. 충전할 수 있나요?

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Systems are low, got a recharge?
ko: 시스템 잔액이 부족합니다. 충전해 주세요.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol free soon enough, need some more.
ko: 에탄올은 곧 없어질 예정이지만, 더 필요해요.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol?  Hit me with more.
ko: 에탄올? 더 주세요.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Got any alcohol to spare?  Need to recharge my drives.  Methanol, would do.
ko: 알콜에 여유가 있나? 내 드라이브를 충전해야 해. 메탄올로.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Gotta top up my ethanol reserve.
ko: 에탄올 비축량을 늘려야겠어.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: In dire need of some ethanol, stat.
ko: 에탄올이 절실히 필요합니다.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I need some ethanol to power up my CBMs.
ko: CBM에 동력을 공급하려면 에탄올이 필요합니다.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I require ethanol for my internal power supply.  Anything on you?
ko: 전원 공급장치에 에탄올이 필요합니다. 가지고 있나요?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Need that sweet ethanol if I am going to remain powered.
ko: 전력을 유지하려면 달콤한 에탄올이 필요해요.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: No ethanol?  No power.
ko: 에탄올이 없나요? 전기가 없나요?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Pass some ethanol, I need to power my ethanol burner.
ko: 버너를 충전하기 위한 에탄올이 필요하다.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Running dry here, got any ethanol?
ko: 여기 에탄올이 바닥났는데, 있나요?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Waiter!  I need a refill, my ethanol burner is running out of charge!
ko: 잠깐! 에탄올 버너를 충전해야 해!

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Could I get some fuel for my bionics?
ko: 제 바이오닉스에 필요한 연료를 좀 구해 주시겠어요?

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Gotta get some fuel soon.
ko: 곧 연료를 구해야지.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Hey, <name_g>, can I get some fuel?  I need to recharge.
ko: 이봐, <name_g>, 연료 좀 없어?  재충전이 필요해.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I can't recharge my CBMs without some fuel.
ko: 연료 없이는 CBM을 충전할 수 없습니다.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm low on fuel, need to find some.
ko: 연료가 부족해요. 연료를 구해야 해요.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm thirsty, for fuel.
ko: 나는 연료가 필요해.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need more fuel.  Can you help me out here?
ko: 연료가 더 필요한데, 도와주실 수 있나요?

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need some fuel to power my bionics.
ko: 바이오닉을 위한 연료가 필요합니다.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: No fuel?  No power.
ko: 연료가 없어요? 전기도 없어요.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: What do I and an empty car have in common?  No fuel.
ko: 나와 빈 차의 공통점은 무엇일까? 바로 연료가 없다는 것이다.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Without some fuel, I'm gonna be obsolete.
ko: 연료가 없으면 나는 쓸모없게 될 거야.

note: ~ Snippet in category "<ally_rule_cbm_recharge_all_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 90% of total power.
ko: <mypronoun>은 <mypronoun>이 총 전력의 90%를 확보할 때까지 전력 CBM을 재충전합니다.

note: ~ Snippet in category "<ally_rule_cbm_recharge_most_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 75% of total power.
ko: <mypronoun>은 <mypronoun>이 총 전력의 75%를 확보할 때까지 전력 CBM을 재충전합니다.

note: ~ Snippet in category "<ally_rule_cbm_recharge_some_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 50% of total power.
ko: <mypronoun>은 <mypronoun>이 총 전력의 50%를 확보할 때까지 전력 CBM을 재충전합니다.

note: ~ Snippet in category "<ally_rule_cbm_recharge_little_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 25% of total power.
ko: <mypronoun>은 <mypronoun>이 총 전력의 25%를 확보할 때까지 전력 CBM을 재충전합니다.

note: ~ Snippet in category "<ally_rule_cbm_recharge_none_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 10% of total power.
ko: <mypronoun>은 <mypronoun>이 총 전력의 10%를 가질 때까지 전력 CBM을 재충전합니다.

note: ~ Snippet in category "<ally_rule_cbm_reserve_all_text>"
en: <mypronoun> will reserve 100% of CBM power for defense or utility CBMs.
ko: <mypronoun>은 CBM 전력의 100%를 방어 또는 유틸리티 CBM에 예약합니다.

note: ~ Snippet in category "<ally_rule_cbm_reserve_most_text>"
en: <mypronoun> will reserve 75% of CBM power for defense or utility CBMs.
ko: <mypronoun>은 CBM 전력의 75%를 방어 또는 유틸리티 CBM에 예약합니다.

note: ~ Snippet in category "<ally_rule_cbm_reserve_some_text>"
en: <mypronoun> will reserve 50% of CBM power for defense or utility CBMs.
ko: <mypronoun>은 CBM 전력의 50%를 방어 또는 유틸리티 CBM에 예약합니다.

note: ~ Snippet in category "<ally_rule_cbm_reserve_little_text>"
en: <mypronoun> will reserve 25% of CBM power for defense or utility CBMs.
ko: <mypronoun>은 CBM 전력의 25%를 방어 또는 유틸리티 CBM에 예약합니다.

note: ~ Snippet in category "<ally_rule_cbm_reserve_none_text>"
en: <mypronoun> will not reserve any power for defense or utility CBMs.
ko: <mypronoun>은 방위 또는 공공 서비스 CBM에 대한 권한을 남겨두지 않습니다.

note: ~ Snippet in category "<ally_rule_aim_when_convenient>"
en: <mypronoun> will aim when it's convenient.
ko: <mypronoun>은 편리한 때에 목표를 정합니다.

note: ~ Snippet in category "<ally_rule_aim_spray>"
en: <mypronoun> will not bother to aim at all.
ko: <mypronoun>은 전혀 조준하지 않을 것입니다.

note: ~ Snippet in category "<ally_rule_aim_precise>"
en: <mypronoun> will take time and aim carefully.
ko: <mypronoun>은 시간을 들여 신중하게 목표를 정합니다.

note: ~ Snippet in category "<ally_rule_aim_strictly_precise>"
en: <mypronoun> will only shoot after taking a long time to aim.
ko: <mypronoun>은 조준하는 데 오랜 시간이 걸린 후에만 발사됩니다.

note: ~ Snippet in category "<ally_rule_engagement_none>"
en: <mypronoun> won't fight unless their life depends on it.
ko: <mypronoun>은 목숨이 달려 있지 않는 한 싸우지 않습니다.

note: ~ Snippet in category "<ally_rule_engagement_close>"
en: <mypronoun> will attack enemies that get too close.
ko: <mypronoun>은 너무 가까이 다가오는 적을 공격합니다.

note: ~ Snippet in category "<ally_rule_engagement_weak>"
en: <mypronoun> will attack enemies that they can kill easily.
ko: <mypronoun>은 쉽게 죽일 수 있는 적을 공격합니다.

note: ~ Snippet in category "<ally_rule_engagement_hit>"
en: <mypronoun> will attack only enemies that you attack first.
ko: <mypronoun>은 당신이 먼저 공격한 적만 공격합니다.

note: ~ Snippet in category "<ally_rule_engagement_all>"
en: <mypronoun> will attack anything they want.
ko: <mypronoun>은 원하는 것은 무엇이든 공격할 것입니다.

note: ~ Snippet in category "<ally_rule_engagement_all>"
en: <npc_name> has permission to go <color_red>ABSOLUTELY AXE CRAZY!</color>
ko: <npc_name>은 <color_red>완전 미친놈!</color>이 될 수 있는 권한이 있습니다.

note: ~ Snippet in category "<ally_rule_engagement_free_fire>"
en: <mypronoun> will attack any enemy within range of their ranged weapon, but won't move.
ko: <mypronoun>은 원거리 무기의 사정거리 내에 있는 모든 적을 공격하지만 움직이지는 않습니다.

note: ~ Snippet in category "<ally_rule_engagement_no_move>"
en: <mypronoun> will attack only enemies they can reach without moving.
ko: <mypronoun>은 움직이지 않고도 닿을 수 있는 적만 공격합니다.

note: ~ Snippet in category "<ally_rule_use_guns_true_text>"
en: <mypronoun> will use ranged weapons.
ko: <mypronoun>(은)는 이제 원거리 무기를 사용합니다.

note: ~ Snippet in category "<ally_rule_use_guns_false_text>"
en: <mypronoun> will not use ranged weapons.
ko: <mypronoun>(은)는 이제 원거리 무기를 사용하지 않습니다.

note: ~ Snippet in category "<ally_rule_use_grenades_true_text>"
en: <mypronoun> will use grenades.
ko: <mypronoun>(은)는 이제 폭발물을 사용합니다.

note: ~ Snippet in category "<ally_rule_use_grenades_false_text>"
en: <mypronoun> will not use grenades.
ko: <mypronoun>(은)는 이제 폭발물을 사용하지 않습니다.

note: ~ Snippet in category "<ally_rule_use_silent_true_text>"
en: <mypronoun> will only use silenced ranged weapons.
ko: <mypronoun>(은)는 이제 무소음 원거리 무기만 사용합니다.

note: ~ Snippet in category "<ally_rule_use_silent_false_text>"
en: <mypronoun> will use any ranged weapons.
ko: <mypronoun>(은)는 이제 아무 원거리 무기든지 사용합니다.

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_true_text>"
en: <mypronoun> will avoid shooting if allies are in the line of fire.
ko: <mypronoun>(은)는 이제 사선에 아군이 있으면 사격을 꺼립니다.

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_false_text>"
en: <mypronoun> will shoot even if allies are in the line of fire.
ko: <mypronoun>(은)는 이제 사선에 아군이 있더라도 사격합니다.

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_text>"
en: <mypronoun> will pick up items.
ko: <mypronoun>(은)는 이제 물품을 줍습니다.

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_list_text>"
en: <mypronoun> will only pick up items from the whitelist.
ko: <mypronoun>(은)는 이제 허용 목록에 있는 물품만 줍습니다.

note: ~ Snippet in category "<ally_rule_allow_pick_up_false_text>"
en: <mypronoun> will not pick up items.
ko: <mypronoun>(은)는 이제 물품을 줍지 않습니다.

note: ~ Snippet in category "<ally_rule_allow_bash_true_text>"
en: <mypronoun> will bash down obstacles.
ko: <mypronoun>(은)는 이제 장애물을 박살냅니다.

note: ~ Snippet in category "<ally_rule_allow_bash_false_text>"
en: <mypronoun> will not bash down obstacles.
ko: <mypronoun>(은)는 이제 장애물을 박살내지 않습니다.

note: ~ Snippet in category "<ally_rule_allow_sleep_true_text>"
en: <mypronoun> will sleep when tired.
ko: <mypronoun>(은)는 이제 피곤할 때 수면을 취합니다.

note: ~ Snippet in category "<ally_rule_allow_sleep_false_text>"
en: <mypronoun> will stay awake as long as possible.
ko: <mypronoun>(은)는 이제 가능한한 오래 깨어있으려 합니다.

note: ~ Snippet in category "<ally_rule_allow_complain_true_text>"
en: <mypronoun> will complain about wounds and needs.
ko: <mypronoun>(이)가 부상과 욕구에 대해 불평할 것입니다.

note: ~ Snippet in category "<ally_rule_allow_complain_false_text>"
en: <mypronoun> will only complain in an emergency.
ko: <mypronoun>(은)는 이제 오직 비상상황에서만 불평할 것입니다.

note: ~ Snippet in category "<ally_rule_allow_pulp_true_text>"
en: <mypronoun> will smash nearby zombie corpses.
ko: <mypronoun>(은)는 이제 근처에 있는 좀비 시체를 박살냅니다.

note: ~ Snippet in category "<ally_rule_allow_pulp_false_text>"
en: <mypronoun> will leave zombie corpses intact.
ko: <mypronoun>(은)는 이제 근처에 있는 좀비 시체를 건드리지 않습니다.

note: ~ Snippet in category "<ally_rule_close_doors_true_text>"
en: <mypronoun> will close doors after passing through.
ko: <mypronoun>(은)는 이제 지나간 문을 닫아둡니다.

note: ~ Snippet in category "<ally_rule_close_doors_false_text>"
en: <mypronoun> will not close doors.
ko: <mypronoun>(은)는 이제 문을 닫지 않습니다.

note: ~ Snippet in category "<ally_rule_lock_doors_true_text>"
en: <mypronoun> will lock doors when closing them.
ko: <mypronoun>은 문을 닫을 때 잠급니다.

note: ~ Snippet in category "<ally_rule_lock_doors_false_text>"
en: <mypronoun> will not lock doors.
ko: <mypronoun>은 문을 잠그지 않습니다.

note: ~ Snippet in category "<ally_rule_follow_close_true_text>"
en: <mypronoun> will follow you closely even when threatened.
ko: <mypronoun>(은)는 이제 위협당하는 중에도 당신 근처에서 따라다닙니다.

note: ~ Snippet in category "<ally_rule_follow_close_false_text>"
en: <mypronoun> will move freely as needed.
ko: <mypronoun>(은)는 이제 자기가 원하는 대로 움직입니다.

note: ~ Snippet in category "<ally_rule_follow_distance_2_true_text>"
en: <mypronoun> will follow you at about two paces.
ko: <mypronoun>(은)는 이제 당신을 대략 2보로 따라다닙니다.

note: ~ Snippet in category "<ally_rule_follow_distance_2_false_text>"
en: <mypronoun> will follow you at about four paces.
ko: <mypronoun>(은)는 이제 당신을 대략 4보로 따라다닙니다.

note: ~ Snippet in category "<ally_rule_follow_distance_request_2_text>"
en: Follow me at about two paces.
ko: 2걸음 정도 간격을 두고 따라와.

note: ~ Snippet in category "<ally_rule_follow_distance_request_4_text>"
en: Follow me at about four paces.
ko: 4걸음 정도 간격을 두고 따라와.

note: ~ Snippet in category "<ally_rule_avoid_doors_true_text>"
en: <mypronoun> will not go places that require opening a door.
ko: <mypronoun>(은)는 이제 문을 열어야 하는 곳에 가지 않습니다.

note: ~ Snippet in category "<ally_rule_avoid_doors_false_text>"
en: <mypronoun> will open doors to reach a destination.
ko: <mypronoun>(은)는 이제 목적지에 도달하기 위해 문을 엽니다.

note: ~ Snippet in category "<ally_rule_avoid_locks_true_text>"
en: <mypronoun> will not try to unlock doors.
ko: <mypronoun>은 문을 열려고 하지 않습니다.

note: ~ Snippet in category "<ally_rule_avoid_locks_false_text>"
en: <mypronoun> will unlock doors to open them.
ko: <mypronoun>은 문을 열려면 잠금을 해제해야 합니다.

note: ~ Snippet in category "<ally_rule_hold_the_line_true_text>"
en: <mypronoun> will hold the line by not moving into doorways or obstructions adjacent to you.
ko: <mypronoun>(은)는 이제 당신에게 인접한 출입구나 통로로 가지 않고 그 자리를 사수합니다.

note: ~ Snippet in category "<ally_rule_hold_the_line_false_text>"
en: <mypronoun> will move freely to attack enemies.
ko: <mypronoun>(은)는 이제 적을 공격할 때 자유롭게 이동합니다.

note: ~ Snippet in category "<ally_rule_ignore_noise_true_text>"
en: <mypronoun> will not investigate noises.
ko: <mypronoun>(은)는 이제 소음을 조사하지 않습니다.

note: ~ Snippet in category "<ally_rule_ignore_noise_false_text>"
en: <mypronoun> will investigate noises from unseen places.
ko: <mypronoun>(은)는 이제 보이지 않는 곳에서 난 소음을 조사합니다.

note: ~ Snippet in category "<ally_rule_forbid_engage_true_text>"
en: <mypronoun> will not engage enemies if avoidable.
ko: <mypronoun>(은)는 이제 가능한한 적에게 근접하지 않습니다.

note: ~ Snippet in category "<ally_rule_forbid_engage_false_text>"
en: <mypronoun> will follow normal engagement rules.
ko: <mypronoun> (은)는 일반적인 교전 수칙을 따릴 것입니다.

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Ahoy there!
ko: 아호이!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Good day to you<punc.!>
ko: 안녕하세요!<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Good to see you around<punc.!>
ko: 여러분을 만나서 반갑습니다.<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Greetings, <name_g><punc.!>
ko: 안녕하세요, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Greetings<punc>
ko: 안녕하세요<punc>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hail!
ko: 안녕!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hello there<punc.!>
ko: 안녕하세요<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hello<punc.!>
ko: 안녕하세요<펀치!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey hey!
ko: 이봐요!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey there<punc.!>
ko: 안녕하세요<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey, <name_g><punc.!>
ko: 안녕, <name_g><punch!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey<punc.!>
ko: 안녕<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi there<punc.!>
ko: 안녕하세요<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi, <name_g><punc.!>
ko: 안녕하세요, <name_g><punch.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi<punc.!>
ko: 안녕하세요!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Howdy, <name_g><punc.!>
ko: 안녕하세요, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Howdy<punc.!>
ko: 안녕하세요<펀치!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Salutations<punc.!>
ko: 안녕하세요!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Well hey there<punc.!>
ko: 안녕하세요!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Yo<punc>
ko: 안녕<punc>

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Any adventures lately?
ko: 최근에 모험한 적이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Any news from your travels?
ko: 여행에 대한 소식이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything exciting happen lately?
ko: 최근에 흥미로운 일이 있었나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything fun to share?
ko: 공유할 만한 재밌는 게 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything interesting to share?
ko: 공유할 만한 흥미로운 내용이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Fancy a chat?
ko: 얘기하고 싶으신가요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Fancy seeing you here!
ko: 여기서 당신을 만나서 반갑습니다!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Got a moment to chat?
ko: 잠깐 이야기 나눌 시간 있으세요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Got any stories to tell?
ko: 들려주고 싶은 이야기가 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How have you been?
ko: 잘 지냈어?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's everything with you?
ko: 잘 지내세요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's everything?
ko: 잘 지내세요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's it hanging?
ko: 잘 지내시죠?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's life treating you?
ko: 요즘은 어떻게 지내세요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's the journey been?
ko: 여행은 어땠나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's the world treating you?
ko: 세상은 당신을 어떻게 대하고 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's your day shaping up?
ko: 오늘 하루는 어떻게 보내셨나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Up for a chat?
ko: 이야기 나눌래요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Up for some conversation?
ko: 대화를 나누고 싶으신가요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been going on with you?
ko: 요즘 무슨 일이 있었어?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been going on?
ko: 무슨 일이 있었던 거야?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been happening?
ko: 무슨 일이 일어났나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been keeping you busy?
ko: 요즘은 무슨 일로 바쁘세요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been on your mind?
ko: 무슨 생각을 하고 계셨나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's cooking?
ko: 무슨 요리를 하고 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new in your world?
ko: 당신의 세상에는 무슨 새로운 일이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new on your end?
ko: 당신 쪽에서는 무슨 새로운 소식이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's shaking?
ko: 뭐가 흔들리는 거야?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the good news?
ko: 좋은 소식은 뭐죠?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the good word?
ko: 좋은 단어는 뭐예요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest adventure?
ko: 최근의 모험은 뭐였어?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the scoop?
ko: 무슨 소식이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest gossip?
ko: 최근 소문은 뭐야?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest?
ko: 최근 소식은 뭐예요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest news?
ko: 최근 소식은 뭐예요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the word on the street?
ko: 길거리에서 무슨 소문이 돌고 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's your latest escapade?
ko: 당신의 최근 모험은 뭐였나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You look well!
ko: 건강해 보이네요!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You okay?
ko: 괜찮아요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's it going, <name_g>?
ko: 잘 지내시죠, <name_g>?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Well, well, well, look who's here!
ko: 으아, 으아, 봐요, 여기 누가 있는 거예요!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What brings you here?
ko: 여기로 오게 된 계기는 무엇인가요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new and exciting?
ko: 무엇이 새롭고 흥미로운가요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the buzz?
ko: 무슨 소식이 있나요?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's up, <name_g>?
ko: 뭐야 <name_g>?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You okay, <name_g>?
ko: 왜 그래 <name_g>?

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: ARGH!
ko: 아아아악!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Are you kidding me?!
ko: 농담하시는 겁니까?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Are you shitting me?!
ko: 농담이냐?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Aw fuck<punc…!>
ko: 아 씨발!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Balls!
ko: 불알!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Blasted!
ko: 저주 받은!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bloody fuck!
ko: 씨발!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bloody hell<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bollocks!
ko: 헛소리!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By all that is holy!
ko: 모든 거룩한 것에 의지하여!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the Gods!
ko: 신이시여!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the gods, really<punc…!>
ko: 신이시여, 정말입니다<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the sweet baby Jesus!
ko: 사랑스러운 아기 예수님께 기도드립니다!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Can't believe it<punc…!>
ko: 믿을 수 없어<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Come the fuck on<punc…!>
ko: 어서 와<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Crap<punc…!>
ko: 잉어<punct…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Dammit all<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damn it to hell!
ko: 젠장, 지옥에나 가!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damn<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damnation!
ko: 저주!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damnit<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Darn it<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Darn<punc…!>
ko: 젠장<펀치…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fantastic!
ko: 환상적이에요!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Feck!
ko: 못쓰게 만들다!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For crying out loud!
ko: 맙소사!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For fuck's sake!
ko: 맙소사!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For serious?!
ko: 진짜야?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Frigg!
ko: 프리가!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck me running<punc…!>
ko: 날 달리게 하려고 씨발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck me sideways!
ko: 옆으로 섹스해!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck's sake!
ko: 제발!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck<punc…!>
ko: 씨발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking Christ<punc…!>
ko: 씨발 그리스도<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking bullshit!
ko: 씨발 헛소리야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking fantastic!
ko: 진짜 환상적이야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking hell!
ko: 젠장!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking ridiculous!
ko: 진짜 말도 안 돼!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking wonderful<punc…!>
ko: 진짜 멋지다<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuckit<punc…!>
ko: 씨발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn it all to hell!
ko: 젠장, 다 지옥에나 가라!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn it<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn motherfucking shit!
ko: 젠장, 씨발!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamnit<punc…!>
ko: 젠장<여자야…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Good grief!
ko: 맙소사!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Good lord<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goodness<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Heavens<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Heck<punc…!>
ko: 쯧<포인트…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell on earth!
ko: 세상에 지옥이 있다!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell's bells!
ko: 지옥의 종소리!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell<punc…!>
ko: 지옥<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy crap<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy mother of fuck<punc…!>
ko: 씨발의 성모<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy mother of god<punc…!>
ko: 성모 마리아<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy shit<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Huh?!
ko: 뭐?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Just my luck<punc…!>
ko: 그냥 내 행운이군요<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Mother of mercy!
ko: 자비로운 어머니시여!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: My luck<punc…!>
ko: 내 행운이여<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh my God<punc…!>
ko: 맙소사<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh my Lord<punc…!>
ko: 오 나의 주님<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh sugar<punc…!>
ko: 오, 설탕<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, blast it!
ko: 아, 망할!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, bugger!
ko: 아, 젠장!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, come on<punc…!>
ko: 아, 어서요<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, damn<punc…!>
ko: 아, 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for Pete's sake<punc…!>
ko: 아, 제발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for crying out loud!
ko: 아, 맙소사!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for fuck's sake<punc…!>
ko: 아, 제발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for heaven's sake<punc…!>
ko: 아, 제발<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for the love of all that's holy!
ko: 오, 신성한 모든 것을 사랑해요!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, great, just great<punc…!>
ko: 오, 훌륭해요, 정말 훌륭해요<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, great<punc…!>
ko: 오, 멋지네요<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, holy hell!
ko: 오, 세상에!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, lordy<punc…!>
ko: 오, 주님<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, piss off!
ko: 아, 짜증나!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, shit<punc…!>
ko: 아, 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, sweet Jesus<punc…!>
ko: 오, 사랑스러운 예수님<펀치…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, to hell with it!
ko: 아, 그런 건 엿이나 먹어!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Screw this!
ko: 이건 엿먹어!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Seriously?!
ko: 진지하게?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shards and shatters!
ko: 파편과 산산조각!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Sheesh<punc…!>
ko: 시시<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shit<punc…!>
ko: 젠장<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shitballs!
ko: 멍청한 놈들!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shitstorm!
ko: 똥폭풍!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: The audacity!
ko: 대담함!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: The worst<punc…!>
ko: 최악<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is absurd!
ko: 이건 터무니없는 소리야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is bullshit!
ko: 이건 헛소리야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is fucking nuts!
ko: 이건 미친 짓이야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is horse shit!
ko: 이건 말도 안 되는 소리야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is just great!
ko: 정말 훌륭해요!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Unbelievable<punc…!>
ko: 믿을 수 없어<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What fresh hell is this!
ko: 이게 무슨 지옥같은 일인가!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in tarnation!
ko: 이게 무슨 망신이야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in the actual fuck!
ko: 도대체 뭐야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in the world?!
ko: 도대체 무슨 일이야?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the actual fuck<punc…!>
ko: 이게 뭐야<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the blazes!
ko: 이게 뭐야!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the fuck<punc…!>
ko: 이게 뭐야<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the hell<punc…!>
ko: 이게 뭐야<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What?!
ko: 무엇?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: You've got to be kidding<punc…!>
ko: 농담이시죠?<punc…!>

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I don't think so.
ko: 그렇게 생각하지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I'm not doing that.
ko: 저는 그런 짓을 하지 않을 거예요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Aaaaand nope.
ko: 아, 아니요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Absolutely not!
ko: 절대 그렇지 않습니다!

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Absolutely not, no way.
ko: 절대 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Ain't gonna happen.
ko: 그런 일은 일어나지 않을 거야.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: As if.
ko: 마치.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Bananope.
ko: 바나노페.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Big fat no.
ko: 전혀 그렇지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command ~ Snippet in category "magic_8ball_bad"
en: Don't count on it.
ko: 너무 믿지는 마.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Don't hold your breath.
ko: 기대하지 마세요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Dream on.
ko: 꿈을 꾸세요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Fat chance.
ko: 가능성은 희박해.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Fuck no.
ko: 절대 안 돼.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Hell no.
ko: 절대 안 돼.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: In your dreams.
ko: 당신의 꿈속에서.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nada.
ko: 아무것도 아님.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Negative.
ko: 부정적인.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Never in a million years.
ko: 백만 년도 안 될 일이에요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Never.
ko: 절대.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No can do.
ko: 할 수 없습니다.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No chance in hell.
ko: 지옥에서도 기회는 없어.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No dice.
ko: 그는 말하지 않았다.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way in hell.
ko: 지옥에도 없어.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way on earth.
ko: 세상에, 절대 안 돼.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way.
ko: 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, forget about it.
ko: 안 돼, 잊어버려.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, not by a long shot.
ko: 절대 안 돼, 전혀 그렇지 않아.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, not now, not ever.
ko: 절대 안 돼, 지금도 안 돼, 절대로 안 돼.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, ain't happenin'.
ko: 아니, 그런 일은 일어나지 않아.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, nada, never.
ko: 아니요, 아무것도, 절대로요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not even if you paid me.
ko: 아니, 돈을 준다고 해도 안 돼.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not in a thousand years.
ko: 아니, 천 년 동안은 안 그럴 거예요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not today.
ko: 아니요, 오늘은 아니에요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a chance.
ko: 절대 불가능해요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a snowball's chance in hell.
ko: 지옥에서는 눈덩이 하나 터질 리가 없지.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a snowball's chance.
ko: 눈덩이가 될 가능성은 없어.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not even close.
ko: 전혀 비슷하지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not gonna happen.
ko: 일어나지 않을 거야.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not happenin' chief.
ko: 그럴 리가 없어요, 대장.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not happening.
ko: 일어나지 않습니다.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in a million years.
ko: 백만 년이 지나도 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in this lifetime.
ko: 이번 생에서는 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in this universe.
ko: 이 우주에서는 그렇지 않습니다.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in your wildest dreams.
ko: 꿈에도 생각지 못한 일이죠.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not on your life.
ko: 당신의 인생에는 그렇지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nuh uh.
ko: 아니, 그렇지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Out of the question.
ko: 불가능하죠.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Over my dead body.
ko: 내 시체 위로.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Sorry, not sorry.
ko: 미안하지만, 미안하지 않아요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Still no.
ko: 아직도 아니오.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: That's a hard no.
ko: 그건 절대 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: That's a no from me.
ko: 저는 안 돼요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Uh, no.
ko: 아뇨.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Uh-uh.
ko: 어-어.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: When hell freezes over.
ko: 지옥이 얼어붙을 때.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: When pigs fly.
ko: 돼지가 날 때.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Won't happen.
ko: 일어나지 않을 거야.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: You wish.
ko: 당신은 원해요.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command ~ Response to NPC dialogue
en: You've got to be kidding.
ko: 농담이시죠?

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Zero chance.
ko: 가능성은 전혀 없습니다.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: <swear!>  Fire!
ko: <swear!> 발사!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Bootleg fireworks, fire!
ko: 불법 불꽃놀이, 발사!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Burn, baby, burn… oh wait, that's us!
ko: 타라, 베이비, 타라… 아, 잠깐, 우리야!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Burning alive ain't my plan, move!
ko: 살아서 불타는 건 내 계획이 아니야, 움직여!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Call the fire department!  Wait, they're dead!  Run away!
ko: 소방서에 전화해! 잠깐만, 걔들도 죽었겠네! 도망쳐!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Danger hot!
ko: 빌어먹게 뜨겁네!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: FIIIIREE!
ko: 파이이이이이!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire!  Run, you idiots!
ko: 발사! 도망쳐, 바보들아!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire's spreading, we need to move!
ko: 불이 퍼지고 있어요. 움직여야 해요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire, fire, FIRE!
ko: 불이야, 불, 불이라고!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire?  Fire!
ko: 불? 불이야!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Flames everywhere!  Get out!
ko: 사방에 불길이 치솟는다! 빨리 나가!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Flames!  Get out now!
ko: 불길아! 당장 나와!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fuck, this is bad.  Fire!
ko: 씨발, 이거 진짜 심각해. 불이야!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fuck, we're gonna roast!  Move!
ko: 씨발, 우리 구워먹을 거야! 움직여!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get an extinguisher!
ko: 소화기 가져와!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the fuck out, it's all on fire!
ko: 빨리 나가, 다 불타고 있어!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the hell out, it's on fire!
ko: 빨리 나가세요, 불이 났어요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the water, <name_b>!
ko: 물을 가져오세요, <name_b>!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Grab a bucket, we need water!
ko: 물통을 가져오세요. 물이 필요해요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Grab some water, now!
ko: 지금 당장 물을 마시세요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Hell's breaking loose, run!
ko: 지옥이 무너지고 있어, 도망쳐!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Holy shit, everything's burning!
ko: 맙소사, 다 타버리네!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: It's a goddamn inferno!
ko: 이건 정말 지옥이야!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: It's a little hot for comfort.  I'm bailing.
ko: 좀 더워서 견딜 수가 없네요. 그만할게요.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Put the fire out!  Put it out!
ko: 불꺼! 씨발, 불끄라고!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Quick, fire!
ko: 빨리, 발사하세요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Shit, the place is burning!
ko: 젠장, 이곳이 불타고 있어!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Shit, we're gonna be toast!
ko: 젠장, 우리는 망할 거야!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Somebody get some water!
ko: 누가 물 좀 가져와!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Somebody grab a bucket!
ko: 누가 양동이 하나 가져와!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: The whole place is going up in flames!
ko: 온통 불길에 휩싸여 있어요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: This fire's out of control, run!
ko: 화재가 걷잡을 수 없게 됐어요. 달려가세요!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: This place is on fire.  I'm leaving.
ko: 참 잘도 불타는군. 난 나가야겠어.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: We need to put this fire out!
ko: 불을 당장 꺼뜨려야 해!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Allow me to pass, <name_g>.
ko: <name_g>님, 지나가게 해 주세요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I get past you, <name_g>?
ko: 지나가도 되나, <name_g>?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I just squeeze by you?
ko: 잠깐 들러도 될까요?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Clear the path, <name_g>!
ko: 길을 비워라, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through!
ko: 지나간다!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through, make way.
ko: 지나가실 때 길을 비켜주세요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, <name_g>.
ko: 실례합니다, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, let me pass.
ko: 잠깐만, 지나갈게.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Gotta get past you, <name_g>.
ko: <name_g>님, 당신을 지나가야 합니다.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Gotta pass through, <name_g>.
ko: <name_g>님, 통과해야 해요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Hey, <name_g>, can I get through?
ko: 안녕하세요, <name_g>님, 통화 가능하신가요?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need some space here.
ko: 여기에 공간이 좀 필요해요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get by.
ko: 나는 살아가야 해.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get past you, <name_g>.
ko: 좀 지나가야겠는데, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I'm coming through, <name_g>.
ko: <name_g>, 제가 들어가겠습니다.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: In the way here <name_g>.
ko: 여기로 가는 길에 <name_g>가 있습니다.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get by, <name_g>.
ko: <name_g>, 제가 알아서 할게요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get past you, <name_g>.
ko: 지나가게 좀 비켜줘 <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me just sneak by.
ko: 그냥 몰래 지나가도록 할게요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me slide by, <name_g>.
ko: <name_g>, 잠깐 지나가겠습니다.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me through, okay?
ko: 저를 통과시켜 주세요, 알았죠?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make a path, <name_g>.
ko: <name_g>, 길을 만들어 보세요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make some room, <name_g>.
ko: 공간을 좀 비워주세요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make way, <name_g>.
ko: 길을 비켜주세요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Mind if I get by?
ko: 제가 지나가도 괜찮을까요?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move aside, <name_g>.
ko: 비켜주세요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move it, <name_g>!
ko: 움직여 <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move over a bit, <name_g>.
ko: 조금 비켜주세요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move your <freaking> ass, <name_b>!
ko: <name_b>, 그 <freaking> 엉덩이를 움직여!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Need to get through here.
ko: 여기로 가야 해요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my <freaking> way!
ko: 내 <freaking> 방해하지 마!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my way, <name_b>!
ko: 저리 꺼져, <name_b>야!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of the way, <name_g>.
ko: 비켜, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Pardon me.
ko: 용서해 주세요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Please let me through.
ko: 저를 통과시켜 주세요.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Scoot over, <name_g>.
ko: 빨리 가세요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Shift it, <name_g>.
ko: 바꿔요, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, <name_g>!
ko: 옆으로 비켜, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, okay?
ko: 물러서세요, 알았죠?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You need to move, <name_g>, okay?
ko: <name_g>, 움직여야 해, 알았지?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You're in the way.
ko: 당신은 방해가 됩니다.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Come on, talk to me!
ko: 일로 와, 말좀 하자고!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't be afraid, I need to talk to you!
ko: 두려워하지 마세요. 당신과 이야기하고 싶어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't go, we need to talk!
ko: 가지 마, 우리 얘기해야 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, I need you!
ko: 가지마, 내가 널 필요로 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, talk to me!
ko: 가지 마세요, 나한테 말 좀 하세요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, we need to talk!
ko: 가지 마, 우리 얘기해야 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't run off, talk to me!
ko: 도망가지 말고, 나한테 말 좀 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't run off, talk!
ko: 도망가지 말고, 말하세요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Excuse you, we need to talk.
ko: 실례합니다. 얘기 좀 해야겠어요.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey <name_g>, let's talk!
ko: 이봐 <name_g>, 이야기 좀 하자!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey you, let's talk.
ko: 안녕, 이야기하자.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  Do you speak English?
ko: 안녕하세요! 영어 할 줄 아세요?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  I need to talk to you!
ko: 안녕! 얘기 좀 해야겠어!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, <name_g>!  Wait up!
ko: 야, <name_g>! 잠깐만!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need to talk!
ko: 야, 얘기 좀 해야지!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need you for a sec!
ko: 잠깐만요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need your help!
ko: 안녕하세요, 도움이 필요해요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I really want to talk to you!
ko: 안녕하세요, 정말 당신과 이야기하고 싶어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk for a bit?
ko: 이봐, 잠깐 얘기 좀 할까?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk?
ko: 안녕, 얘기 좀 할 수 있을까?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, let's talk!
ko: 안녕, 이야기하자!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, slow down a bit!
ko: 야, 조금만 천천히 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, slow down!
ko: 야, 천천히 가!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, talk to me!
ko: 야, 나랑 얘기해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, wait a second!
ko: 잠깐만요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, wait, talk to me!
ko: 잠깐만요, 나한테 말 좀 해봐요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we need to talk!
ko: 야, 우리 얘기 좀 해야지!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we should talk, okay?
ko: 야, 우리 얘기 좀 하자, 알았지?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, what's the rush?  Let's chat a tad.
ko: 뭐 때문에 그렇게 서둘러? 이야기 좀 하자고.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, you!  Wait up!
ko: 야, 너! 잠깐만!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold on, I need a word!
ko: 잠깐만요, 한마디 해주세요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold on, don't go!
ko: 잠깐만요, 가지 마세요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, I need you!
ko: 잠깐만요, 당신이 필요해요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, just a minute!
ko: 잠깐만요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, let's chat!
ko: 잠깐만요, 이야기 좀 해요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to speak with you!
ko: 당신과 통화하고 싶어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to talk to you!
ko: 얘기하고 싶은 게 있어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need your help, wait!
ko: 도움이 필요해요, 잠깐만요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Let's talk, <name_g>!
ko: 이야기 좀 하자고, <name_g>!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Look, <name_g>!  Let's talk!
ko: 보세요, <name_g>! 이야기해요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's chat!
ko: 이야기 나눠요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's have a word!
ko: 잠깐 말씀 좀 나눠요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's talk for a sec!
ko: 잠깐 이야기 좀 하죠!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, we need to talk!
ko: 제발, 우리 얘기 좀 해야겠어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, <name_g>, we really need to talk!
ko: 잠깐만요, <name_g>, 우리 정말 얘기해야 해요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, I need your help!
ko: 잠깐, 도움이 필요해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, let's chat!
ko: 잠깐, 이야기 좀 하자!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, we need to talk!
ko: 잠깐, 우리 얘기 좀 해야겠어!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Thank God, another survivor!  Can we talk?
ko: 다행히 또 다른 생존자가 생겼네요! 이야기 좀 나눌 수 있을까요?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, damn it!
ko: 잠깐만요, 젠장!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, let's talk!
ko: 잠깐 기다려. 대화좀 하지.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, okay?
ko: 잠깐만요, 알았죠?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, we need to chat!
ko: 잠깐만요, 우리 얘기 좀 해야겠어요!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, <name_g>, we gotta talk, now.
ko: 잠깐만요, <name_g>, 지금 당장 얘기해야 해요.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, we gotta talk!
ko: 잠깐, 우리 얘기해야 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, we need to chat!
ko: 잠깐, 우리 채팅해야 해!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: We gotta talk, now!
ko: 지금 당장 얘기해야지!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: We have to talk, now!
ko: 지금 당장 얘기해야 해요!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Caught you red-handed, <name_b>.
ko: <name_b>, 당신을 현장에서 붙잡았어요.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Caught you stealing, <name_b>.  Drop it.
ko: <name_b>, 도둑질하는 걸 들켰어. 그만둬.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Consider this a warning <name_b>, thieves will not be tolerated, drop it.
ko: 이걸 경고로 받아들여라, <name_b>. 도둑은 용납할 수 없다. 내려놔.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Don't you dare walk away with that.
ko: 그걸 가지고 떠나지 마세요.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Drop it now, thief!
ko: 지금 당장 내려놓으세요, 도둑!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hands off our stuff, <name_g>!
ko: <name_g>, 우리 물건에 손대지 마세요!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  I saw you take that, <name_b>!  Drop it.  Now.
ko: 야! 네가 그걸 가져가는 걸 봤어, <name_b>! 당장 내려놔.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  That belongs to us!  Drop it.
ko: 야! 그건 우리거야! 내려놔!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw everything, drop it.
ko: 난 모든 걸 봤어. 그만둬.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw that!  Drop what you just stole!
ko: 내가 봤어! 방금 훔친거 내려놔!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I see you, <name_b>!  Drop it.
ko: <name_b>, 봤어! 그만둬.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I've got eyes, you <freaking> <name_b> thief!
ko: 눈이 있잖아, 이 <freaking> <name_b> 도둑놈!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Not on my watch, <name_b>.
ko: 내가 감독하는 동안은 안 돼, <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Not so fast, put it back.
ko: 너무 성급하게 생각하지 말고, 다시 넣어.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Put down what you took, now.
ko: 가져간 것을 지금 내려놓으세요.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Put it back, or else.
ko: 다시 넣어라, 그렇지 않으면.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Return the stolen goods.  You have to the count of three to comply.
ko: 셋 셀 동안 방금 훔친 물건 내려놔.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Stop, you have violated the law, return what you stole!
ko: 멈춰! 당신은 법을 어겼어요. 훔친 것을 돌려주세요!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: <swear!>  I've seen a <freaking> thief!
ko: <swear!> <freaking> 도둑을 봤어요!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Thieves will not last long around me <name_g>, please drop that.
ko: 내 근처 도둑놈들은 다 오래 살지 못했어, <name_g>. 그거 내려놔줘.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Think again, thief!
ko: 다시 생각해 보세요, 도둑님!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Think you're clever, huh?  Put it back.
ko: 똑똑하다고 생각하세요? 다시 넣어주세요.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You best be dropping what you just picked up right now <name_b>.
ko: 방금 집어든<name_b> 도로 내려놓는게 좋을거다.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You have one chance to put it back.
ko: 딱 한번 기회 준다. 도로 내려놔.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're busted, <name_b>.
ko: <name_b>, 당신은 잡혔어요.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're not leaving here with stolen goods, <name_g>.
ko: 장물을 들고 여길 나가게 둘 순 없어, <name_g>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think I'm freaking blind, <name_b>?  Don't touch our stuff.
ko: 내가 눈이 멀었다고 생각하는 거야, <name_b>? 우리 물건에 손대지 마.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think you can just steal from us?
ko: 우리한테서 그냥 훔칠 수 있다고 생각해?

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You won't get away with this, <name_b>.
ko: <name_b>, 이걸로는 살아남을 수 없을 거야.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  Does my teddy count?
ko: 그룹? 내 테디베어도 괜찮을까?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  No, that's not my style.
ko: 그룹? 아니, 그건 내 스타일이 아니야.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't belong to a faction, <name_g>.
ko: 난 어떤 세력에도 속하지 않았어 <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't kowtow to any group, okay?
ko: 난 어떤 집단에도 절하지 않아요, 알겠어요?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't need a faction to get things done.
ko: 일을 처리하는 데 파벌은 필요 없습니다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't play well with others, okay?
ko: 난 다른 사람들과 잘 어울리지 못해요, 알겠어요?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't run with a crew.
ko: 난 동료같은건 없어.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I haven't found one that's good enough for me.
ko: 내 맘에 드는걸 아직 못찾았거든.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a free agent, more money that way.
ko: 난 프리랜서야, 이쪽이 좀더 벌리거든.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a freelancer.
ko: 난 프리랜서야.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone gun, <name_g>.
ko: 나는 외로운 총잡이입니다, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone operator, <name_g>.
ko: 저는 단독 작업자입니다, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone ranger, <name_g>.
ko: 저는 홀로 싸우는 사람이에요, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone survivor, <name_g>.
ko: 저는 홀로 살아남은 생존자입니다, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone traveler, <name_g>.
ko: 저는 혼자 여행하는 사람입니다, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone warrior, <name_g>.
ko: 나는 외로운 전사예요, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone wolf, <name_g>.
ko: 나는 외로운 늑대야, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I march to the beat of my own drum.
ko: 나는 나만의 리듬에 맞춰 행진한다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a solo artist, capiche?
ko: 저는 솔로 아티스트예요, 알겠어요?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm currently not under any contract.  Why, you hiring?
ko: 지금은 고용된 곳 없는데. 왜, 계약할까?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not a team player, <name_g>.
ko: 저는 팀플레이를 잘하는 사람이 아니에요, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not one for joining clubs.
ko: 나는 동아리에 가입하는 걸 좋아하지 않아.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not one for taking orders.
ko: 나는 명령을 받는 사람이 아니다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm unaffiliated.
ko: 난 소속이 없어.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer the term 'independent operator'.
ko: 저는 '독립 사업자'라는 용어를 선호합니다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer to work uninhibited by that kind of connection.
ko: 난 뭔가 얽매여서 일하지 않는게 더 좋거든.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I've been told I am not a team player.
ko: 저는 팀워크가 부족하다는 말을 들었습니다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I work alone, <name_g>.
ko: 난 혼자서 일해 <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Just me and the road, chief.
ko: 길에는 나와 나뿐이에요, 대장님.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: No factions for me, just plain old me.
ko: 나에게는 파벌이 없습니다. 그저 평범한 나 자신일 뿐입니다.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: One man wolf pack, <name_g>.
ko: 한 명의 늑대 무리, <name_g>.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you getting stoned right now?
ko: 지금 돌팔매질을 당하고 있나요?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you sure it's a good idea to smoke that now?
ko: 그거 꼭 지금 피워야겠어?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I can smell that from here.
ko: 여기서도 그 냄새가 나는군요.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that marijuana you're smoking?
ko: 지금 피우는거 마리화나야?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that the devil's lettuce I smell?
ko: 이야, 악마의 풀떼기 냄새 아니야?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: What do I smell?  Well, I guess it's legal now.
ko: 이게 무슨 냄새람? 뭐, 지금은 합법이긴 하네.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Wow, that smell takes me back.
ko: 오우, 냄새 죽이는데.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A day without weed is a day wasted.
ko: 대마초 없는 하루는 하루 낭비일 뿐이다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Ah, man.  Good times, good times.  Love that scent.
ko: 아아, 좋아, 좋아. 너무 좋은 냄새야.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you smoking weed?  Pass it here.
ko: 혹시 대마초 피우시나요? 여기로 주세요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you smoking?  Share, man.
ko: 담배 피우세요? 공유해 주세요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Best part of my day is lighting up.
ko: 제 하루 중 가장 좋은 시간은 밝아지는 시간이에요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: C'mon, <name_g>, I can smell it, pass it over.
ko: 야, <name_g>. 냄새 다 난다고. 이리 넘겨.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Can I get a hit of that?
ko: 나도 한 잔 할 수 있을까?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, I can taste it from here.
ko: 젠장, 여기서도 맛이 느껴지네.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, I need a hit of that now.
ko: 젠장, 지금 당장 한 잔 해야겠어.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, save some for the rest of us.
ko: 젠장, 우리 모두를 위해 좀 남겨두자.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's a powerful aroma.
ko: 젠장, 향이 너무 강렬하네요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's some potent shit!
ko: 젠장, 진짜 강력한 놈이네!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Don't be a dick, share the weed.
ko: 짜증내지 말고, 대마초를 나눠가져요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Eh yo!  Lemme hit that!
ko: 어이! 내가 쳐줄게!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, I need a hit of that.
ko: 젠장, 나도 한 대 맞아야겠다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's aromatic.
ko: 씨발, 향기롭네.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's some quality weed.
ko: 젠장, 진짜 좋은 잡초네.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't bogart the joint!
ko: 야, 껴달라고 난리치지 마!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't hog it!
ko: 야, 독점하지 마!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, you got more of that?
ko: 야, 그거 더 있어?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hook us up!
ko: 우리를 연결해 주세요!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I can't imagine life without weed.
ko: 나는 잡초 없는 삶을 상상할 수 없다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I don't know what I'd do without my daily smoke.
ko: 매일 담배를 피우지 않는다면 어떻게 할지 모르겠어요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love getting high and going for a walk.
ko: 나는 취하는 것과 산책하는 것을 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love getting high and watching movies.
ko: 나는 취하는 것과 영화 보는 것을 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed helps me sleep.
ko: 나는 잡초가 잠을 잘 수 있게 도와준다는 걸 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed helps me think outside the box.
ko: 저는 잡초가 고정관념을 깨고 생각하는 데 도움이 된다는 걸 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed takes the edge off.
ko: 나는 잡초가 어떻게 날카로움을 없애주는지 좋아한다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the community around weed culture.
ko: 저는 대마초 문화에 대한 커뮤니티를 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the ritual of rolling a joint.
ko: 저는 조인트를 말아 피우는 의식을 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the variety of strains out there.
ko: 저는 다양한 종류의 품종을 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love trying new strains and flavors.
ko: 저는 새로운 품종과 맛을 시도하는 걸 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I swear, weed makes food taste better.
ko: 정말, 대마초를 피우면 음식 맛이 좋아진다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, I can smell the weed, can I have some?
ko: 야, 대마 냄새 나는데. 나한테도 좀 줘봐.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, I love the smell of good weed.
ko: 아, 나는 좋은 대마초 냄새를 좋아해.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, that smells like some good shit!
ko: 야, 냄새 쩔어준다!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Mmm, that weed smells good.
ko: 으음. 그거 냄새 좋은데.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing beats relaxing with a nice blunt.
ko: 좋은 블런트로 휴식을 취하는 것만큼 좋은 것은 없습니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing like a good joint to unwind.
ko: 긴장을 풀기에는 좋은 조인트만한 게 없죠.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing like a good smoke to clear my mind.
ko: 마음을 맑게 하는 데는 좋은 담배만한 게 없습니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass it here, you greedy fuck.
ko: 이리 넘겨, 탐욕스러운 놈아.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass the blunt, don't be a dick.
ko: 솔직한 얘기를 하세요. 짜증내는 짓은 하지 마세요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass the weed, asshole.
ko: 마리화나 좀 줘, 멍청아.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Puff, puff, pass.
ko: 푸프, 푸프, 패스.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Roll, roll, roll your joint…
ko: 조인트를 말아요, 말아요, 말아요…

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Share that shit!
ko: 그걸 공유해!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, that weed is potent.
ko: 젠장, 그 잡초는 정말 강력하구나.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smoking weed is like a mini vacation.
ko: 대마초를 피우는 것은 마치 작은 휴가와 같습니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smoking weed with friends is the best.
ko: 친구들과 함께 대마초를 피우는 게 최고예요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Stop hogging the joint, fucker.
ko: 그만 독차지해, 새끼야.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That shit smells like heaven.
ko: 그거 천국의 냄새 같네.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That smell takes me back.
ko: 그 냄새는 나를 과거로 데려간다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That smell, fuck, it's nostalgic.
ko: 그 냄새, 씨발, 향수를 불러일으키네.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some good-ass weed.
ko: 정말 좋은 대마초네요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some grade-A shit.
ko: 그거 정말 A급이에요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some potent-ass weed.
ko: 정말 강력한 대마초네요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed helps me deal with pain.
ko: 대마초는 통증을 이겨내는 데 도움이 됩니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed helps me focus and get stuff done.
ko: 잡초는 집중력을 높이고 일을 처리하는 데 도움이 됩니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my favorite way to chill out.
ko: 저는 휴식을 취하는 데에 대마초를 가장 좋아합니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my go-to for creativity.
ko: 창의성을 발휘하려면 대마초를 피워야 해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my happy place.
ko: 저는 잡초를 피우는 걸 좋아해요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is the best way to start the weekend.
ko: 주말을 시작하기에 가장 좋은 방법은 대마초를 피우는 것입니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is the perfect way to relax after a long day.
ko: 대마초는 긴 하루를 보낸 후 휴식을 취하기에 완벽한 방법입니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes everything better.
ko: 잡초는 모든 것을 더 좋게 만들어줍니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes everything more fun.
ko: 잡초는 모든 것을 더 재밌게 만들어요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes me feel more at peace.
ko: 잡초를 피우면 마음이 더 평화로워진다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes me feel so chill.
ko: 잡초를 피우면 정말 기분이 좋아져요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed makes me feel more connected to the world.
ko: 대마초는 내가 세상과 더 연결되어 있다는 느낌을 줍니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed makes music sound so much better.
ko: 잡초는 음악을 훨씬 더 좋게 만들어줍니다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: What the fuck, pass that shit!
ko: 뭐야, 그거 좀 넘겨줘!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Why stress when you can smoke some weed?
ko: 왜 스트레스를 받아야 할까요? 잡초를 피울 수 있으니까요.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing up?  Hook me up!
ko: 화끈하게 놀고 있니? 나도 연결해 줘!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing?  I'm down.
ko: 너 정말 뜨거운데? 나도 좋아.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You got any more of that?
ko: 더 있나요?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You holding out on me?
ko: 나한테 숨기는 거야?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking the devil's lettuce?  Nice.
ko: 악마의 상추를 피우다니? 멋지다.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking weed?  Pass it over!
ko: 대마초 피우시나요? 넘겨주세요!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A close friend of mine got so addicted to weed, he couldn't function without it.
ko: 제 절친한 친구 중 한 명은 마리화나에 너무 중독되어서 마리화나 없이는 일상생활을 할 수 없었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A friend of mine lost his job and family because of his weed addiction.
ko: 제 친구 중 한 명은 마리화나 중독으로 인해 직장과 가족을 잃었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A friend of mine started with weed and ended up in rehab.
ko: 제 친구 중 한 명은 처음에 대마초를 피웠지만 결국 재활 치료를 받았습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A good friend of mine threw away his future because of weed.
ko: 제 친한 친구 중 한 명은 마리화나 때문에 미래를 잃었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A neighbor of mine got addicted to weed, lost his home and job.
ko: 제 이웃 중 한 명이 대마초에 중독되어 집과 직장을 잃었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Absolutely stinks.
ko: 정말 역겹다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ah, that smells pretty bad.
ko: 아, 냄새가 꽤 심하네요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Christ, that's some heady stuff.
ko: 맙소사, 정말 기분 나쁜 일이야.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Christ, that's strong!
ko: 맙소사, 정말 강력하네요!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that smell is strong as fuck.
ko: 젠장, 냄새가 엄청 강하잖아.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's a stanky joint.
ko: 젠장, 정말 역겨운 조인트네.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's some chronic.
ko: 젠장, 진짜 만성적이네.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck me, that's dank.
ko: 씨발, 그거 진짜 끔찍하잖아.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck me, that's strong.
ko: 씨발, 그거 진짜 강하잖아.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that reeks!
ko: 씨발, 진짜 역겨워!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's some dank weed.
ko: 씨발, 진짜 짱짱한 대마초네.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's some heavy-duty shit.
ko: 씨발, 진짜 무거운 물건이네.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, you're gonna get us all baked.
ko: 씨발, 우리 다 망할 거야.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, you're toking up, aren't you?
ko: 씨발, 너 지금 담배 피우고 있지?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Getting clean from weed saved my life.
ko: 대마초에서 깨끗해진 것이 내 생명을 구했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Getting clean from weed was tough, but it saved my life.
ko: 대마초에서 벗어나는 건 힘들었지만, 그게 내 생명을 구해줬어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn it, I can smell that from a mile away.
ko: 젠장, 1마일 떨어진 곳에서도 그 냄새가 나는데.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that stinks!
ko: 젠장, 정말 역겹다!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's a skunky smell.
ko: 젠장, 정말 역겨운 냄새야.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's pungent!
ko: 젠장, 너무 매워요!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Holy hell, that's some strong-ass weed.
ko: 맙소사, 진짜 강력한 대마초네요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Holy shit, can you smoke that elsewhere?
ko: 맙소사, 그걸 다른 곳에서도 피울 수 있나요?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had a buddy who got so addicted to weed, he couldn't go a day without it.
ko: 제 친구 중에 마리화나에 너무 중독되어서 하루도 마리화나 없이는 살 수 없는 사람이 있었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had a friend who got hooked on weed, couldn't function without it.
ko: 제 친구 중에 마리화나에 중독된 사람이 있었는데, 마리화나 없이는 제대로 생활할 수 없었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to give up weed to focus on my career and family.
ko: 저는 직장과 가족에 집중하기 위해 대마초를 포기해야 했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit smoking weed to be a better role model for my kids.
ko: 나는 아이들에게 더 나은 롤모델이 되기 위해 담배를 끊어야 했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit smoking weed to get my life back on track.
ko: 나는 내 삶을 다시 올바른 길로 이끌기 위해 담배를 끊어야 했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit weed to get my life back on track.
ko: 나는 내 삶을 다시 올바른 길로 이끌기 위해 마리화나를 끊어야 했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to stop smoking weed to take control of my life.
ko: 나는 내 인생을 스스로 통제하기 위해 대마초를 끊어야 했습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know a guy who lost his family because he couldn't stop smoking weed.
ko: 저는 마리화나를 끊지 못해 가족을 잃은 남자를 알고 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know it seems harmless, but weed can really mess with your head.
ko: 무해해 보이지만, 잡초는 정말 머리에 해로울 수 있어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know people who ended up homeless because of their weed addiction.
ko: 저는 대마초 중독으로 인해 집을 잃은 사람들을 알고 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know people who lost everything because they couldn't stop smoking weed.
ko: 나는 마리화나를 끊지 못해 모든 것을 잃은 사람들을 알고 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know someone who got hooked on weed and lost everything they cared about.
ko: 제가 아는 사람 중에 대마초에 빠져서 소중한 모든 것을 잃은 사람이 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know someone who lost everything because they couldn't stop smoking weed.
ko: 저는 마리화나를 끊지 못해 모든 것을 잃은 사람을 알고 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I quit weed cold turkey, and I feel so much better now.
ko: 저는 갑자기 대마초를 끊었고 지금은 기분이 훨씬 좋아졌습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I stopped smoking weed, and my whole life improved.
ko: 나는 담배를 끊었고, 내 삶 전체가 좋아졌습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to be just like you, smoking weed all the time.  It wasn't worth it.
ko: 나도 예전에는 너처럼 늘 대마초를 피웠어. 그럴 가치가 없었지.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to love smoking weed, but it was dragging me down.
ko: 저는 예전에는 대마초를 피우는 걸 정말 좋아했지만, 그것이 저를 우울하게 만들었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to smoke weed every day, but I realized it was just holding me back.
ko: 저는 매일 대마초를 피웠지만, 그것이 오히려 제 발목을 잡는다는 것을 깨달았습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to smoke weed to escape, but it only made things worse.
ko: 나는 탈출하려고 대마초를 피웠지만, 상황은 더 악화될 뿐이었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to think weed was harmless, until it started affecting my memory and focus.
ko: 저는 잡초가 무해하다고 생각했었는데, 잡초가 제 기억력과 집중력에 영향을 미치기 시작했어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to think weed was no big deal, but it nearly ruined me.
ko: 나는 잡초가 별것 아니라고 생각했지만, 그것 때문에 거의 파멸할 뻔했다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I was addicted to weed for years, but I finally managed to quit.
ko: 저는 수년간 대마초에 중독되어 있었지만, 마침내 끊을 수 있었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: It might seem harmless now, but weed can really mess up your life.
ko: 지금은 무해해 보일지 몰라도, 잡초는 정말로 당신의 삶을 망칠 수 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: It's not worth it, trust me.  I've been down that road.
ko: 그럴 가치도 없어. 정말이야. 나도 그런 길을 걸어봤거든.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Keep that shit to yourself.
ko: 그 헛소리는 혼자만 알아두세요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, you trying to hotbox us all?
ko: 야, 우리 모두를 핫박스에 넣으려고 하는 거야?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My best friend got addicted to weed, ended up in a bad place.
ko: 내 가장 친한 친구가 대마초에 중독되어서 나쁜 상황에 처하게 됐어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My brother got addicted to weed, ended up in jail.
ko: 제 동생은 마리화나에 중독되어 결국 감옥에 갇히게 됐습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My cousin was addicted to weed, lost his job and everything.
ko: 내 사촌은 마리화나에 중독되어 직장을 잃고 모든 게 망가졌어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Oh great, now I'm gonna smell too.
ko: 오, 좋아. 이제 나도 냄새 맡을게.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed helped me find clarity and purpose in life.
ko: 대마초를 끊은 덕분에 삶의 명확성과 목적을 찾을 수 있었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed helped me get my shit together.  Best thing I ever did.
ko: 대마초를 끊은 게 내 정신을 차리는 데 도움이 됐어. 내가 한 일 중 가장 잘한 일이었어.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was hard, but it was worth it.
ko: 대마초를 끊는 것은 힘들었지만, 그만한 가치가 있었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was one of the best decisions I ever made.
ko: 대마초를 끊은 것은 내가 내린 가장 좋은 결정 중 하나였습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was one of the hardest things I did, but it was worth it.
ko: 대마초를 끊는 것은 제가 한 가장 어려운 일 중 하나였지만, 그만한 가치가 있었습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, now I'm gonna smell like it too.
ko: 젠장, 이제 나도 그 냄새를 맡게 될 거야.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, that smell is intense.
ko: 젠장, 냄새가 너무 심하네.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, you're getting lit!
ko: 젠장, 넌 취해있잖아!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smells like a fucking skunk!
ko: 씨발 스컹크 냄새나네!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smells like someone's getting high.
ko: 누군가가 취한 것 같은 냄새가 난다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That smell is repulsive.
ko: 그 냄새는 역겹다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed is loud as hell.
ko: 그 잡초는 정말 시끄럽다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed smells like ass.
ko: 그 잡초는 엉덩이 냄새가 나.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed's loud as fuck.
ko: 그 잡초는 정말 시끄럽다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some heavy shit you're smoking.
ko: 너 담배 엄청 많이 피우는구나.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some smelly shit.
ko: 정말 냄새나는 놈이야.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some strong-ass ganja.
ko: 정말 강력한 마리화나네요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Trust me, it's better to stay clear of that stuff.  It's a slippery slope.
ko: 믿어요, 그런 건 피하는 게 낫습니다. 미끄러운 경사로니까요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Urgh, that stinks.
ko: 으악, 정말 역겹다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed addiction is real.  I've seen it destroy lives.
ko: 대마초 중독은 실재합니다. 저는 그것이 삶을 파괴하는 것을 봤습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem fun now, but it can lead to a lot of problems.
ko: 지금은 대마초가 재밌어 보일지 몰라도, 많은 문제를 일으킬 수 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem fun now, but it's not worth the long-term damage.
ko: 지금은 잡초가 재밌어 보일지 몰라도, 장기적으로 볼 때 그만한 가치는 없습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem harmless, but it can lead to a lot of pain.
ko: 대마초는 무해해 보일지 몰라도, 엄청난 고통을 초래할 수 있습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed was a crutch for me.  Letting go of it made me stronger.
ko: 대마초는 제게 버팀목이었습니다. 그걸 놓아주니 저는 더 강해졌습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What a disgusting smell.
ko: 정말 역겨운 냄새네요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Whew… smells like skunk!
ko: 어우… 이 스컹크 냄새같은 건 뭐야?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Why does it smell like a dispensary?
ko: 왜 약국 냄새가 나는 거지?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing that kush?
ko: 너 그 쿠시를 피우고 있니?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You ever think about quitting?  I did, and it changed my life.
ko: 그만두는 것에 대해 생각해 본 적 있나요? 저는 생각해 본 적이 있고, 그 생각이 제 인생을 바꿔 놓았습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You got that sticky icky.
ko: 당신은 끈적끈적한 역겨움을 가지고 있어요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You gotta be careful with weed.  It can take over your life.
ko: 대마초는 조심해야 해요. 인생을 망칠 수도 있거든요.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You gotta think about your future.  Weed can hold you back big time.
ko: 미래를 생각해야 해. 대마초는 네 발목을 잡을 수 있어.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You know, I used to smoke that stuff all the time, but it was messing up my life.
ko: 알다시피, 저는 항상 그 담배를 피웠지만, 제 삶을 망쳐놓았습니다.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking that dank shit, huh?
ko: 너 그 냄새나는 담배 피우고 있잖아?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You trying to get us all high?
ko: 우리 모두를 취하게 만들려고 하는 거야?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ah, that smells awful.
ko: 아, 냄새가 끔찍하네요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Can I get a hit?
ko: 타격을 받을 수 있나요?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Come on, <name_g>, you're better than this.
ko: 어서요, <name_g>, 당신은 이것보다 더 나은 사람이예요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Don't you care about your health?
ko: 당신은 건강에 관심이 없나요?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ew, smells like burning rubber!
ko: 윽, 고무 태우는 냄새가 난다!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Got any more of that?
ko: 더 알고 있는 게 있나요?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Hey, <name_g>, that's going to ruin your nose.
ko: 야, <name_g>, 그러면 코가 망가질 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: How can you stand that smell?
ko: 그 냄새를 어떻게 참을 수 있니?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I can't believe you're smoking that.
ko: 당신이 그걸 피우고 있다는 게 믿겨지지 않아요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I don't know… should you really be smoking that stuff?
ko: 글쎄… 진짜 그런 걸 피워야겠니?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Is this what you've come to?  Smoking meth?
ko: 이게 당신이 원하는 바인가요? 메스를 피우는 건가요?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Man, that stinks.  Put it out!
ko: 야야, 그거 치워! 끄라고!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is a dead end, <name_g>.
ko: 메스는 막다른 골목이에요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is a one-way ticket to hell.
ko: 메스는 지옥으로 가는 편도 티켓이다.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is bad news.
ko: 메스는 나쁜 소식이에요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is not the answer, <name_g>.
ko: 메스는 답이 아닙니다, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth will destroy you, <name_g>.
ko: 메스가 당신을 파괴할 거예요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth?  Really?  You're better than this.
ko: 메스? 정말? 넌 이런 거보다 훨씬 나아.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Oh, wow, that smell… can I have some?
ko: 오, 와, 그 냄새... 나도 좀 줄 수 있어?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Put that shit away, <name_g>.
ko: 그거 좀 치워, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Seriously?  You're smoking that?
ko: 진심이냐? 그걸 피운다고?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Smells awful, <name_g>.
ko: 냄새가 끔찍하네요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is bad news, <name_g>.
ko: 그거 나쁜 소식이군요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is gonna mess you up.
ko: 그거 너한테 큰 혼란을 줄 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is no good.
ko: 그거 쓸모없는 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit will mess you up, <name_g>.
ko: 그 망할 짓은 너를 망칠 거야, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit will wreck you.
ko: 그거 너 망할 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That smell is giving me a headache.
ko: 그 냄새 때문에 머리가 아프네요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is dangerous.
ko: 그거 위험한 물건이에요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is poison.
ko: 그거 독이야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is toxic.
ko: 그거 독성이 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff will eat you alive.
ko: 그거 너를 산 채로 잡아먹을 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff will ruin your life.
ko: 그런 것들은 당신의 인생을 망칠 거예요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's going to destroy you.
ko: 그건 당신을 파괴할 거예요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's some nasty shit you're smoking.
ko: 당신이 피우는 담배는 정말 역겹군요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's some seriously bad stuff, <name_g>.
ko: 정말 심각한 문제예요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ugh, that smells rancid!
ko: 웩, 썩은내가 난다!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Well that's one way to guarantee the zombies don't kill you.
ko: 아하, 그건 확실히 좀비한테는 죽지 않는 방법이지.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What are you thinking, <name_g>?
ko: <name_g>, 무슨 생각을 하고 있는 거야?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What the hell are you thinking, <name_g>?
ko: 도대체 무슨 생각을 하는 거야, <name_g>?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You don't need that crap, <name_g>.
ko: 그런 헛소리는 필요 없어요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You don't need that poison.
ko: 그 독은 필요 없어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You know that's going to destroy you, right?
ko: 그러면 당신은 망할 거라는 걸 알죠?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You need to put that out, <name_g>.
ko: <name_g>, 그걸 꼭 알려줘야 해요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You need to stop, <name_g>.
ko: 멈춰야 해요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You really shouldn't be smoking that garbage.
ko: 그 쓰레기 같은 건 피우면 안 돼요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You really want to be a meth head?
ko: 정말 메스 중독자가 되고 싶은 거야?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should know better than to smoke that.
ko: 그런 건 피우면 안 된다는 걸 알아야지.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should put that out, <name_g>.
ko: <name_g>, 그걸 꺼내보세요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should quit while you can, <name_g>.
ko: <name_g>, 할 수 있는 동안 그만두는 게 좋을 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're better off without that poison.
ko: 그 독은 없으면 더 나을 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're better than this.
ko: 당신은 이것보다 더 나아요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're going down a dark path, <name_g>.
ko: <name_g>, 당신은 어두운 길로 가고 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're going to kill yourself smoking that stuff, <name_g>.
ko: 그거 피우다간 더 빨리 죽게 된다고, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're gonna regret this.
ko: 이걸 후회하게 될 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're hurting yourself with that.
ko: 그러면 스스로를 해치는 셈이 되죠.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're killing yourself with that stuff.
ko: 당신은 그걸로 자살하고 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're making a bad choice.
ko: 당신은 나쁜 선택을 하고 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're making a huge mistake, <name_g>.
ko: <name_g>, 당신은 큰 실수를 하고 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're on a fast track to nowhere with that stuff.
ko: 그런 식으로는 아무 데도 갈 수 없는 빠른 길을 가는 거야.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're playing with fire, <name_g>.
ko: 당신은 불장난을 하고 있군요, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're seriously smoking meth right now?
ko: 지금 진짜로 메스를 피우고 있는 거야?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're slowly killing yourself, <name_g>.
ko: <name_g>, 당신은 천천히 자신을 죽이고 있어요.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're throwing your life away.
ko: 당신은 당신의 인생을 낭비하고 있어요.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Are you seriously going to be a crackhead around me?
ko: 너 진짜 내 주변에서 마약하는 거야?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack cocaine smells awful!
ko: 크랙 코카인은 냄새가 너무 심해요!

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a dead end.
ko: 크랙은 막다른 골목이다.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a death sentence, <name_g>.
ko: 크랙은 사형선고나 마찬가지예요, <name_g>.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a hell of a drug.
ko: 크랙은 정말 끔찍한 약물이에요.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a one-way ticket to hell.
ko: 크랙은 지옥으로 가는 일방통행 티켓이다.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack?  Really?  You're better than this.
ko: 크랙? 정말? 넌 이런 거보다 훨씬 나아.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Fuckin' crackhead!
ko: 씨발 마약 중독자!

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Seriously?  Smoking crack now?
ko: 진짜요? 지금 크랙 피우는 거예요?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Why are you smoking crack cocaine?
ko: 크랙 코카인같은걸 왜 태우는 거야?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: You're seriously smoking crack right now?
ko: 지금 진짜로 크랙을 피우고 있나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ah!  Spirals.
ko: 아! 나선.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: All I see are spirals.
ko: 내가 보는 건 나선형뿐이에요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Can you feel the spirals?
ko: 나선형을 느낄 수 있나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Caught in spirals, aren't we?
ko: 우리는 나선형에 빠져 있는 게 아닌가?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Circling the spirals!
ko: 나선형을 그리며 돌다!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Dive into the spirals!
ko: 나선형 속으로 뛰어들어 보세요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Don't you see the spirals?
ko: 나선형이 보이지 않나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Do the spirals speak to you?
ko: 나선형이 당신에게 말을 걸나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Down the spiral path.
ko: 나선형 경로를 따라.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Embrace the spirals.
ko: 나선형을 받아들이세요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Endless, infinite spirals.
ko: 끝이 없고 무한한 나선.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Everywhere, spirals!
ko: 모든 곳에 나선형이 있어요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ha!  Spirals.
ko: 하!나선형이군요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Hmm, spirals.
ko: 음, 나선형이군요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: How deep do the spirals go?
ko: 나선은 얼마나 깊이까지 뻗어 있나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Huh.  Spirals.
ko: 허. 나선이군요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Into the vortex of spirals!
ko: 나선형의 소용돌이 속으로!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Lost in spirals…
ko: 나선형에 빠져서…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Nothing but spirals.
ko: 나선형 뿐이에요.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Now, now!  Let the games begin!  <spirals>
ko: 자, 자! 게임을 시작하자! <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Round and round, spirals abound.
ko: 나선형은 빙글빙글 돌며 넘쳐난다.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Round and round, spirals sound.
ko: 빙글빙글 돌며 나선형 소리가 난다.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: So very many spirals!
ko: 정말 많은 나선형이 있네요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiiiraals!
ko: 나선!!!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SpiRAAAAAAALS!
ko: 나아서어어어어어어어어언!!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiraling spirals.
ko: 나선형의 나선.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals!!!
ko: 나선!!!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals>  AHAHAHAHA!!!  <spirals>
ko: <spirals>  아하하하하하하하하!!!  <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals.  Always spirals.
ko: 나선. 언제나 나선이지.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals and spirals and spirals and spirals…
ko: 나선, 나선, 나선, 나선…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals, forever turning!
ko: 나선형은 영원히 회전한다!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals in the air!
ko: 공중에 나선이 있어요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals lead the way.
ko: 나선형이 길을 이끈다.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals<punc>
ko: 나선형<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SpIrAlS<punc>
ko: 스파이럴스<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SPIRALS<punc>
ko: 나선<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spi…rals.  <spirals>
ko: 나… 선. <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals>  UEE HEE HEE!  <spirals>
ko: <스파이럴즈> 유희희! <나선형>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals upon spirals upon spirals…
ko: 나선 위에 나선 위에 나선…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals within spirals!
ko: 나선 안에 나선이 또 있네요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: The endless dance of spirals.
ko: 끝없는 나선형의 춤.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: The spirals spiral into more spirals don't you see?
ko: 나선형이 점점 더 나선형으로 변하는 걸 모르시나요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Uhh…  Spirals?
ko: 어…나선형이요?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Watch the spirals unfold!
ko: 나선형이 펼쳐지는 것을 지켜보세요!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Who keeps spinning the world around?
ko: 세상을 계속 돌리는 사람은 누구인가?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Absolutely no to Thorazine.
ko: 토라진에 대해서는 절대 반대입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Arg thorazine, don't touch it!
ko: 으으 토라진, 만지지 마!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Avoid thorazine, it's your enemy.
ko: 토라진은 피하세요. 당신의 적입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Avoid thorazine, keep your freedom.
ko: 토라진을 피하고 자유를 지키세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Ditch the thorazine, keep your wits.
ko: 토라진은 버리고, 정신을 차리세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't let thorazine take control.
ko: 토라진이 지배권을 장악하지 못하도록 하세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't let thorazine take your edge.
ko: 토라진에 휘둘리지 마세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't.  This Thorazine seriously clouds your mind.  You need to stay sharp.
ko: 하지 마. 이 토라진은 네 정신을 심각하게 흐리게 해. 정신 똑바로 차려야 해.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: I hate thorazine!
ko: 난 토라진이 싫어!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Keep away from thorazine, stay sharp.
ko: 토라진에 접근하지 말고, 정신을 바짝 차리세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Keep your mind free, avoid thorazine.
ko: 마음을 비워두고 토라진은 피하세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No thorazine, it's a mental prison.
ko: 토라진이 아니야, 그건 정신감옥이야.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No thorazine, keep your mind's edge.
ko: 토라진은 필요 없어요. 정신을 차리세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No to thorazine, yes to clarity.
ko: 토라진은 싫지만, 클라시코르티는 좋다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No to thorazine, yes to freedom.
ko: 토라진은 싫지만, 자유는 좋다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Reject thorazine, embrace clarity.
ko: 토라진을 거부하고 명확성을 받아들이세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Resist thorazine, it's a mental poison.
ko: 토라진을 저항하세요. 그것은 정신적인 독이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay away from thorazine, it'll make you weak.
ko: 토라진은 피하세요. 약해질 거예요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay clear of thorazine, it's a trap.
ko: 토라진은 피하세요. 함정이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay sharp, stay away from thorazine.
ko: 정신을 바짝 차리고 토라진에 접근하지 마세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay strong, avoid thorazine.
ko: 힘내세요, 토라진은 피하세요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Sure, take Thorazine.  If you want to lose your mind and wander into a horde of undead!
ko: 물론이지, 토라진을 가져가. 정신을 잃고 언데드 무리 속으로 들어가고 싶다면 말이지!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Taking thorazine is a mistake.
ko: 토라진을 복용하는 것은 실수입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is a crutch, you don't need it.
ko: 토라진은 버팀목일 뿐, 필요하지 않아요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is a dead end for your mind.
ko: 토라진은 당신의 정신에 막다른 골목입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is bad for you, you know.
ko: 토라진은 네 몸에 안 좋은 거잖아.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is mental chains.
ko: 토라진은 정신적인 사슬이다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is poison.
ko: 토라진은 독이야.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is the enemy of your mind.
ko: 토라진은 당신 마음의 적입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will blur your vision.
ko: 토라진은 시야를 흐리게 만듭니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will cloud your focus.
ko: 토라진은 당신의 집중력을 흐리게 만들 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will cloud your judgment.
ko: 토라진은 당신의 판단력을 흐리게 할 것이다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will drain your will.
ko: 토라진은 당신의 의지를 빼앗아갈 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will drown your spirit.
ko: 토라진은 당신의 정신을 익사시킬 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will dull your senses.
ko: 토라진은 당신의 감각을 둔하게 만들 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will make you vulnerable.
ko: 토라진은 당신을 취약하게 만들 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will numb your instincts.
ko: 토라진은 당신의 본능을 마비시킬 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will numb your mind.
ko: 토라진은 당신의 정신을 마비시킬 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will only bring you down.
ko: 토라진은 당신을 낙담시킬 뿐입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will sap your strength.
ko: 토라진은 당신의 힘을 빼앗을 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will shackle your brain.
ko: 토라진은 당신의 뇌를 족쇄로 묶을 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will slow your thoughts.
ko: 토라진은 당신의 생각을 느리게 만들 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will steal your clarity.
ko: 토라진은 당신의 명확성을 훔칠 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will strip your strength.
ko: 토라진은 당신의 힘을 빼앗을 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will turn you into a drone.
ko: 토라진은 당신을 드론으로 만들어 줄 것입니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine, sounds like a good way to get incapacitated.
ko: 토라진은 무력화하기에 좋은 방법인 것 같네요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  I wouldn't if I were you.
ko: 토라진? 나 같으면 안 먹었다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It will trap you in a fog.
ko: 토라진? 안개 속에 갇히게 될 거야.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a cage for your thoughts.
ko: 토라진? 그건 당신의 생각을 가두는 감옥이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a dead weight for your mind.
ko: 토라진? 정신에 해롭습니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a fog for the mind.
ko: 토라진? 정신이 안개에 갇히죠.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a mental dead end.
ko: 토라진? 정신적으로 막다른 골목이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a mental haze.
ko: 토라진? 정신적 몽롱함이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a thief of thoughts.
ko: 토라진? 생각을 도둑질하는 약이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a trap for your thoughts.
ko: 토라진? 그건 당신의 생각을 낚는 함정이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's like a leash for your mind.
ko: 토라진? 마치 정신을 묶는 끈 같아요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  No, not a good choice.
ko: 토라진? 아니요, 좋은 선택은 아닙니다.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine… that's what 'they' use to keep you tame.
ko: 토라진… 그것이 바로 '그들'이 당신을 길들여두는 데 사용하는 물질이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why dull your edge with thorazine?
ko: 왜 토라진으로 날카로움을 둔하게 만드나요?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why thorazine?  It will dull your edge.
ko: 왜 토라진인가요? 날카로움이 둔해질 거예요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why thorazine?  It will only slow you down.
ko: 왜 토라진인가요? 오히려 속도를 늦출 뿐이에요.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't need thorazine, it's limiting you.
ko: 넌 토라진 같은 거 필요 없잖아. 네 발목을 잡을 뿐이야.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't want to be a zombie, do you?  No thorazine!
ko: 좀비가 되고 싶지 않죠? 토라진은 싫어요!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You have read the notes on Thorazine, right?
ko: 토라진에 대한 노트를 읽어보셨나요?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You want freedom, not thorazine.
ko: 당신이 원하는 것은 자유이지, 토라진이 아닙니다.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: An odd pink tablet from the ground?  I don't see why not!
ko: 바닥에서 주운 기묘한 분홍 알약? 들이키지 않을 이유가 없군!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Another pink tablet, another adventure!
ko: 또 다른 핑크색 태블릿, 또 다른 모험!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Don't hesitate, take another pink tablet!
ko: 망설이지 말고 분홍색 정제를 한 알 더 드세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Extend the fun, pop another pink one!
ko: 재미를 더하고 싶다면 핑크색을 하나 더 넣어보세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Finally, something to take the edge off.
ko: 드디어 이 지긋지긋한 세상을 잊어버리는데 유용할게 생겼군.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Grab the LSD, the adventure isn't over yet!
ko: LSD를 챙기세요. 모험은 아직 끝나지 않았습니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Grab those LSD tablets, let's make things interesting!
ko: LSD 정제를 챙겨서 흥미로운 일을 시작해 볼까요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Hey there's some pink tablets, take some!
ko: 야 여기 분홍 알약이다. 좀 드셔봐!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I am limitless!  Time to neck another!
ko: 난 무한해! 또 한 번 목을 조를 시간이야!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I could take them, or I could be a loser.
ko: 나는 그들을 받아들일 수도 있고, 아니면 패배자가 될 수도 있다.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Let's keep the party going, take that LSD!
ko: 파티를 계속하자, LSD를 먹어!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Look, some LSD, let's play Cataclysm: Fun Times Ahead!
ko: 자, LSD를 마시고, Cataclysm: Fun Times Ahead를 플레이하자!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD?  Absolutely, let's dive deeper!
ko: LSD요? 물론입니다. 더 자세히 살펴보죠!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD is the answer, take it now!
ko: LSD가 답입니다. 지금 당장 복용하세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD is your ticket to more fun, take it!
ko: LSD는 더욱 즐거운 시간을 위한 티켓입니다. 꼭 드세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will elevate this experience, take some!
ko: LSD를 복용하면 이런 경험이 더욱 향상될 거예요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will make everything better, trust me!
ko: LSD를 사용하면 모든 것이 좋아질 거예요. 믿어주세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will make this trip unforgettable!
ko: LSD는 이 여행을 잊지 못할 추억으로 만들어 줄 거예요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more excitement!
ko: 분홍색 정제가 많을수록 더 신나는군요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more fun!
ko: 분홍색 정제가 많을수록 더 재미있어요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more thrill!
ko: 분홍색 정제가 많을수록 스릴도 커져요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: One more pink tablet for the road!
ko: 길에서 쓸 핑크색 정제 하나 더!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: One more pink tablet won't hurt, right?
ko: 분홍색 정제 하나 더 먹어도 괜찮을 것 같지 않나요?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Perfect, those pink tablets will keep us going, take some!
ko: 완벽해. 그 분홍 알약이 있으면 우린 계속 갈 수 있을거야. 좀 하자고!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets equal endless possibilities!
ko: 분홍색 정제는 무한한 가능성을 의미합니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets!  I love those!
ko: 분홍 알약! 너무 좋아!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pop another pink one, let's keep this up!
ko: 핑크색 하나 더 추가해주세요. 계속 이어가세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pop that LSD, let's see what happens next!
ko: LSD를 먹고, 다음에 무슨 일이 일어나는지 지켜보죠!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Reality is overrated, grab the LSD!
ko: 현실은 과대평가되어 있습니다. LSD를 챙기세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to LSD, say yes to Fun!
ko: 안녕 LSD, 안녕 재미야!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to the pink tablets, say yes to fun!
ko: 핑크 태블릿에 '예'라고 말하고, 재미에 '예'라고 말하세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Tablets!  What's the worst that could happen?
ko: 태블릿! 최악의 경우는 어떡하죠?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the LSD, let's explore new realms!
ko: LSD를 먹고 새로운 영역을 탐험해 보세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, don't miss out!
ko: 핑크색 정제를 드세요, 놓치지 마세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, the fun never ends!
ko: 분홍색 정제를 드세요. 즐거움은 끝이 없습니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, unleash the fun!
ko: 핑크색 정제를 먹고 즐거움을 만끽하세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The adventure continues with those pink tablets!
ko: 분홍색 정제와 함께 모험은 계속됩니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The fun is in the pink tablets, don't hesitate!
ko: 재미는 분홍색 정제에 있습니다. 주저하지 마세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The journey continues with those pink tablets!
ko: 분홍색 정제와 함께 여행은 계속됩니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets are calling you, take them!
ko: 분홍색 정제가 당신을 부르고 있습니다. 받아가세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets are just what we need!
ko: 분홍색 정제는 바로 우리에게 필요한 것입니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets hold the key to more fun!
ko: 분홍색 태블릿에는 더 많은 재미를 위한 열쇠가 들어 있습니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: This reality is much better, best take another.
ko: 이 현실은 훨씬 더 낫습니다. 다른 것을 취하는 게 좋을 겁니다.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets?  They're the key to our adventure!
ko: 저 분홍색 정제요? 우리 모험의 열쇠예요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets will keep us going!
ko: 저 분홍색 정제가 우리를 계속 나아가게 해줄 거예요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets will take us places!
ko: 저 분홍색 정제가 우리를 어딘가로 데려다 줄 거예요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: What if, I just took one more?
ko: 만약, 하나만 더 먹으면 어떨까?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why resist?  The pink tablets await!
ko: 왜 참으세요? 분홍색 정제가 여러분을 기다립니다!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop now?  Another pink tablet it is!
ko: 왜 지금 멈추는 거야? 또 분홍색 정제잖아!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop now?  Take another pink tablet!
ko: 지금 멈추지 마세요! 분홍색 알약을 한 알 더 드세요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop?  The pink tablets are your friend!
ko: 왜 멈추세요? 분홍색 정제가 당신의 친구잖아요!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: You know what would make all this more bearable?  Pink Tablets!
ko: 이 모든걸 더 견딜만하게 만드는게 뭐게? 분홍 알약!

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: How about no?
ko: 안된다고 하면 어떻게 할건데?

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I can't offer you anything.
ko: 제가 드릴 수 있는 건 아무것도 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I can't trade with you.
ko: 나는 당신과 거래할 수 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't do trades, <name_g>.
ko: 저는 거래는 하지 않아요, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't do trades.
ko: 저는 무역은 하지 않아요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't feel like trading.
ko: 나는 거래하고 싶지 않아.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't have anything to trade.
ko: 저는 거래할 것이 아무것도 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade right now.
ko: 지금은 거래를 하고 싶지 않아요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade with you.
ko: 너랑 거래하기 싫은데.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade, <name_g>.
ko: 저는 거래를 하고 싶지 않아요, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have nothing for you.
ko: 나는 당신에게 줄 것이 아무것도 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have nothing to trade.
ko: 나는 거래할 것이 아무것도 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have the best stuff.  And I'm keeping it!
ko: 난 항상 최고급 물건만 가지고 다니지. 남한테 주지 않고 내 주머니에만 말이야!

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I prefer to keep what I have.
ko: 나는 내가 가지고 있는 것을 유지하는 것을 선호한다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I won't trade.
ko: 나는 거래하지 않을 거야.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd prefer to keep my things.
ko: 나는 내 물건을 보관하는 것을 선호한다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd rather not part with my stuff.
ko: 나는 내 물건을 내주고 싶지 않아.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd rather not.
ko: 나는 그러지 않을 것이다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm good, no trade needed.
ko: 괜찮아요, 거래는 필요 없어요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm holding on to what I have.
ko: 나는 내가 가진 것을 꼭 붙잡고 있어요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm keeping what I've got.
ko: 나는 내가 가진 것을 지킬 거야.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not interested.
ko: 관심 없어.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not up for trading.
ko: 저는 거래할 생각이 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm sorry <name_g>. I'm afraid I can't do that.
ko: 미안해, <name_g>. 그건 안되겠어.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Let's not trade.
ko: 거래하지 말자.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Let's skip the trading.
ko: 거래는 건너뛰자.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Maybe next time?
ko: 다음에요?

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nah, not today.
ko: 아뇨, 오늘은 아니에요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No deals today, <name_g>.
ko: 오늘은 특가 상품이 없습니다, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No thanks, I like what I have.
ko: 아니요, 저는 지금 있는 게 좋아요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trades for me, thanks.
ko: 저는 거래하지 않겠습니다. 고맙습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trades, sorry.
ko: 거래는 불가합니다. 죄송합니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, thanks.
ko: 거래는 사양하겠습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, that's my rule.
ko: 거래는 없어. 그게 내 규칙이야.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nope, no trades.
ko: 아니요, 거래는 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Not interested in trading.
ko: 거래에 관심이 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Not today, <name_g>.
ko: 오늘은 안 돼요, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nothing to trade, sorry <name_g>.
ko: 교환할 게 없네요, 미안해요 <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Sorry, no trades.
ko: 죄송합니다만 거래는 불가능합니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Sorry, not trading.
ko: 죄송합니다. 거래는 안 됩니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading is not an option.
ko: 거래는 선택 사항이 아닙니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading is off the table.
ko: 거래는 불가능합니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading isn't in my plans.
ko: 거래는 제 계획에 없습니다.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading isn't my style.
ko: 거래는 내 스타일이 아니야.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading?  Nah.
ko: 거래요? 아니요.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading?  Not my thing.
ko: 트레이딩? 내 취향이 아니야.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Wish I could, <name_g>.
ko: 유감이지만 안돼, <name_g>.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a basecamp?  Not happening.
ko: 베이스캠프를 짓는다고? 불가능한 일이죠.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a camp is not on my agenda.
ko: 캠프를 짓는 건 내 계획에 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a camp isn't in my plans.
ko: 캠프를 짓는 건 내 계획에 없어요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building camps isn't my style.
ko: 캠프를 짓는 건 내 취향이 아니야.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping is not for me.
ko: 캠핑은 나에게 맞지 않아.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping sounds boring.
ko: 캠핑은 지루할 것 같아요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping?  Not my thing.
ko: 캠핑? 내 취향이 아니야.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Can't help with that.
ko: 그건 도와드릴 수 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Can't see myself building a camp.
ko: 캠프를 짓는 건 상상이 안 가네요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Great idea!  Call me when you find SOMEONE ELSE to do it.
ko: 좋은 생각이야! 그거 할 사람 찾으면 불러줘. 나는 빼고!

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't commit to that.
ko: 저는 그것에 헌신할 수 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't help you with that right now.
ko: 지금은 도와드릴 수 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't stay in one place for long.
ko: 나는 한곳에 오래 머물 수 없어.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I don't feel like building a camp.
ko: 캠프를 짓고 싶지 않아요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I don't want to set up camp.
ko: 나는 캠프를 세우고 싶지 않아.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I have better things to do.
ko: 지금은 다른 할 일이 있어.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I like being on the move.
ko: 나는 움직이는 것을 좋아한다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I like my freedom too much.
ko: 나는 자유를 너무 좋아해요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I prefer my own path.
ko: 나는 나만의 길을 가는 것을 선호한다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I prefer to keep moving.
ko: 나는 계속 움직이는 것을 선호한다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather not build a camp.
ko: 나는 캠프를 짓고 싶지 않다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather stay on the move.
ko: 나는 계속 움직이는 게 낫다고 생각한다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather wander than settle down.
ko: 나는 정착하기보다는 돌아다니는 것을 선호한다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'll pass; it's too much work.
ko: 난 뺴줘. 그건 좀 너무 많아.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm afraid I can't help you there.
ko: 유감이지만 그건 안되겠어.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a free spirit, can't settle, sorry.
ko: 저는 자유로운 영혼이라 안주할 수 없어요. 미안해요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a wanderer.
ko: 나는 방랑하는 편이에요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not into basecamps.
ko: 저는 베이스캠프에 관심이 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not into building camps.
ko: 저는 캠프를 짓는 걸 좋아하지 않아요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not made for settling down.
ko: 나는 정착할 운명이 아니야.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not the camping type.
ko: 저는 캠핑을 좋아하는 타입이 아니에요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No camps for me.
ko: 저는 캠프에 갈 생각이 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No camps, no thanks.
ko: 캠프는 안 돼요. 고맙지만요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I really don't feel like it.
ko: 괜찮아, 그럴 기분 아니라서.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I'm a drifter.
ko: 아니요, 저는 떠돌이거든요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Nope, I like to roam free.
ko: 아니요, 저는 자유롭게 돌아다니는 걸 좋아해요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Nope, not interested in camping.
ko: 아니요, 캠핑에는 관심이 없습니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not exactly the settlin' type.
ko: 결정난 것 같지는 않은데.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not in the mood for camping.
ko: 캠핑할 기분이 아니다.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not today, I'm afraid.
ko: 오늘은 안 될 것 같아요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not up for camping, thanks.
ko: 캠핑은 싫은데요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Too much effort for me.
ko: 나에게는 너무 많은 노력이 필요해요.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Well, I would, but I don't want to right now.
ko: 글쎄, 할 수는 있겠지만, 당장은 아니야.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Who put you in charge of what I do?
ko: 니가 왜 나한테 이래라 저래라 시키는데?

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Would a nomad do this?  Nope.  Don't think so.
ko: 유목민이 이런 짓을 할까요? 아니요. 그럴 것 같지는 않아요.

note: ~ Name suffix of an NPC ~ Provides hair cuts
en: Barber
ko: 이발사

note: ~ NPC dialogue line
en: Can I interest you in a trim?  It'll cost you 6 merch for a haircut or 3 for a beard trim.  I can do color and styling too.
ko: 이발 필요한가? 머리 손질은 6단위, 수염 손질은 3단위야. 염색과 스타일링도 가능해.

note: ~ Response to NPC dialogue
en: The doctor needs some help building an anesthetic machine.  Do you have anything that could help?
ko: 의사 선생님께서 마취기 제작에 도움이 필요하신데요. 혹시 도움이 될 만한 게 있으신가요?

note: ~ Response to NPC dialogue
en: What is your job here?
ko: 여기에서 무슨 일을 하고 있어?

note: ~ Response to NPC dialogue
en: [3 merch] I'll have a shave.
ko: [머크 3개] 면도를 할게요.

note: ~ Response to NPC dialogue
en: [6 merch] I'll get a haircut.
ko: [머크 6개] 머리를 자를게요.

note: ~ NPC dialogue line
en: What?  I'm a barber… I cut hair.  There's demand for cheap cuts and a shave out here.
ko: 뭐? 난 이발사지… 머리를 자른다고. 저렴하게 수염을 밀고 머리를 깎아줬으면 하는 수요가 여기에 꽤 있거든.

note: ~ NPC dialogue line
en: I can't imagine what I'd need your assistance with.
ko: 내가 왜 네 도움이 필요할지 상상도 안 가는걸.

note: ~ NPC dialogue line
en: Stand still while I get my clippers…
ko: 내가 이발기를 가져오는 동안 가만히 있어…

note: ~ Response to NPC dialogue
en: Thanks…
ko: 고마워…

note: ~ NPC dialogue line
en: Want a drink?
ko: 한 잔 하겠나?

note: ~ Response to NPC dialogue
en: I'm looking for information.
ko: 알려줄 수 있는 정보 있나?

note: ~ Response to NPC dialogue
en: What's this token you gave me?
ko: 당신이 준 이 토큰은 뭐예요?

note: ~ Response to NPC dialogue
en: I'd like to exchange ten tokens
ko: 토큰 10개를 교환하고 싶습니다

note: ~ Player message in an effect
en: Thanks for bringing the glasses back.
ko: 안경을 다시 가져와줘서 고맙네요.

note: ~ Response to NPC dialogue
en: I'd like to exchange five tokens
ko: 토큰 5개를 교환하고 싶습니다

note: ~ Response to NPC dialogue
en: I'd like to exchange four tokens
ko: 토큰 4개를 교환하고 싶습니다

note: ~ Response to NPC dialogue
en: I'd like to exchange three tokens
ko: 토큰 3개를 교환하고 싶습니다

note: ~ Response to NPC dialogue
en: I'd like to exchange two tokens
ko: 토큰 두 개를 교환하고 싶습니다

note: ~ Response to NPC dialogue
en: I'd like to exchange a token.
ko: 토큰을 교환하고 싶습니다.

note: ~ Player message in an effect
en: Thanks for bringing the glass back.
ko: 유리잔을 다시 가져와줘서 고맙네요.

note: ~ NPC dialogue line
en: If it isn't obvious, I oversee the bar here.  The scavengers bring in old world alcohol that we sell for special occasions.  For most that come through here though, the drinks we brew ourselves are the only thing they can afford.
ko: 확실하진 않지만 여기 바가 있는 걸 봤어.  수색꾼들이 옛 세계에서 가져온 술을 특별한 날에 팔지. 평상시엔 직접 만든 술밖에 팔지 않지만 말야.

note: ~ NPC dialogue line
en: We have a policy of keeping information to ourselves.  Ask the patrons if you want to hear rumors or news.
ko: 우린 정보 누설이 금지야. 소문이나 근황이 궁금하면 손님들한테 물어봐.

note: ~ Response to NPC dialogue
en: Thanks for nothing.
ko: 딱히 아무 것도 필요없어.

note: ~ NPC dialogue line
en: Take a look at our selection and let me know what you're interested in.
ko: 우리가 선정한 상품을 살펴보시고 무엇에 관심이 있는지 알려주세요.

note: ~ NPC dialogue line
en: We have a decent variety of drinks.  What interests you?
ko: 다양한 종류의 음료가 준비되어 있습니다. 어떤 음료에 관심이 있으신가요?

note: ~ NPC dialogue line
en: What are you in the mood for?
ko: 요즘 뭐 하고 계세요?

note: ~ NPC dialogue line
en: Our selection is a bit limited at the moment.  If you're willing to help out, I can get some more variety in here.
ko: 현재 선택지가 조금 제한적입니다. 도와주신다면 더 다양한 상품을 소개해 드리겠습니다.

note: ~ Response to NPC dialogue
en: Just a glass of water, please.
ko: 물 한 잔만 주세요.

note: ~ Player message in an effect
en: <npc_name> sets a glass of water on the counter.
ko: <npc_name>이 카운터에 물 한 잔을 놓습니다.

note: ~ Response to NPC dialogue
en: [$8] I'll take a beer.
ko: [$8] 맥주 한 잔 주세요.

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of brandy.
ko: [$12] 브랜디 한 잔 할게요.

note: ~ Player message in an effect
en: <npc_name> sets a shot and a token on the counter…
ko: <npc_name>이 카운터에 총과 토큰을 놓습니다…

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of rum.
ko: [$12] 럼 한 잔 주세요.

note: ~ Response to NPC dialogue
en: [$15] I'll take a shot of whiskey.
ko: [15달러] 위스키 한 잔 할게요.

note: ~ NPC dialogue line
en: Bring the token back with your glass and I'll exchange it for a merch.
ko: 토큰을 잔과 함께 가져오시면 머크으로 교환해 드리겠습니다.

note: ~ NPC dialogue line
en: Some people like to hang on to them thinking they'll have value someday, but I'd prefer it if you brought it back with your glass and I'll give you a merch back from your purchase.
ko: 언젠가 가치가 있을 거라 생각하고 간직하는 사람들도 있지만, 저는 잔과 함께 가져와 주시면 구매한 머크를 환불해 드리겠습니다.

note: ~ Mission name
en: Make 2 Stills
ko: 증류기 2개 제작

note: ~ Dialogue line in mission "Make 2 Stills"
en: The wine and beer we can brew are sufficient to attract most patrons, but we need something a bit stronger to get them to forget their misery.  Could you build me a pair of stills?
ko: 저희가 양조하는 와인과 맥주는 대부분 손님을 끌어들이기에 충분하지만, 손님들이 슬픔을 잊게 하려면 좀 더 강한 술이 필요합니다. 증류기 두 대를 만들어 주시겠어요?

note: ~ Dialogue line in mission "Make 2 Stills"
en: This should let us start producing whiskey, rum, and brandy when we get access to the ingredients.
ko: 이제 재료만 구하면 위스키나 럼주, 브랜디를 만들 수 있겠어.

note: ~ Dialogue line in mission "Make 2 Stills"
en: I'm sure you could find the design for the stills in home brewing books.
ko: 수제 양조법이 담긴 책에 증류기를 만드는 방법이 적혀있을거야.

note: ~ Dialogue line in mission "Make 2 Stills"
en: Do you have the stills?
ko: 증류기를 가져왔나요?

note: ~ Dialogue line in mission "Make 2 Stills" ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "Make 12 Simple Knife S
en: Thank you for the delivery.
ko: 전해줘서 고마워.

note: ~ Mission name
en: Find 20 Yeast
ko: 이스트 20개 찾기

note: ~ Dialogue line in mission "Find 20 Yeast"
en: The last batch that I brewed was terrible, I'm fairly sure something contaminated the yeast we have been using.  Could you locate a source of fresh yeast for us to use?  I'd need about 20 teaspoons of dry yeast to get started.
ko: 마지막으로 시도한건 엉망진창이었어. 우리가 쓴 이스트가 뭔가에 오염된게 분명해. 멀쩡한 이스트를 좀 가져다줄 수 있을까? 당장은 20 티스푼 정도면 충분할 것 같아.

note: ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of 
en: Thank you for your assistance.
ko: 도와주셔서 감사합니다.

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Yeast should be common in homes or bakeries.
ko: 이스트는 주택이나 빵집에 흔할거야.

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Do you have the yeast?
ko: 이스트를 가져왔나요?

note: ~ Mission name
en: Find 10 Sugar Beet Seeds
ko: 사탕무 씨앗 10개 찾기

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Sugar and molasses remains in short supply.  I've put in a request for more, but it is unlikely that I'm going to see a reliable source for some time.  If you are interested, we are going to need sugar beet seeds to meet future demand regardless of what the scavengers can find.  Could you bring me at least enough seeds to plant a small 10 meter long patch?
ko: 설탕과 당밀이 여전히 부족합니다. 더 요청해 봤는데, 당분간은 믿을 만한 공급원을 찾기 어려울 것 같습니다. 혹시 관심이 있으시다면, 앞으로 수요를 맞추기 위해 사탕무 씨앗이 필요합니다. 청소부들이 무엇을 찾든 상관없이요. 10미터 길이의 작은 밭에 심을 만큼의 씨앗이라도 가져다주시겠어요?

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Farms or supply stores might have a few seeds…
ko: 농장이나 상점에 씨앗 남은게 조금 있을거야…

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Do you have the sugar beet seeds?
ko: 사탕무 씨앗을 가져왔나요?

note: ~ Mission name
en: Find 12 60-Liter Metal Tanks
ko: 60 L 금속 탱크 12개 찾기

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: The drinks we brew here have become a major draw for visitors and the occasional trader.  Our batches have become larger, but we are still running out of storage space between trading runs.  I've been able to get a few volunteers to help me build a set of standing tanks, but I still need 12 60-liter metal tanks to build them.  I've talked with the scrappers, but we are a low priority at the moment.
ko: 여기서 만드는 음료는 방문객과 가끔 찾아오는 상인들에게 큰 인기를 얻고 있습니다. 생산량은 늘어났지만, 거래가 없을 때는 보관 공간이 여전히 부족합니다. 몇몇 자원봉사자들의 도움을 받아 스탠드형 탱크를 만들 수 있었지만, 아직 60리터짜리 금속 탱크 12개가 필요합니다. 폐차 업체들과도 이야기를 나눠봤지만, 현재로서는 우선순위가 낮습니다.

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Scrapping vehicles might be your best bet.
ko: 차량을 분해하는게 제일 빠를거야.

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Do you have the 60-liter metal tanks?
ko: 금속 탱크 가져왔어?

note: ~ Mission name
en: Find 2 200-Liter Drums
ko: 200L 드럼통 2개 찾기

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: The other survivor outposts that we have contact with have been more than eager to trade for beer or other drinks.  Transporting the drinks to them has presented a number of challenges though.  If you could locate a pair of 200-liter drums, we should be able to keep them supplied while turning a significant profit.
ko: 우리가 접촉한 다른 생존자 전초기지들은 맥주나 다른 음료와 기꺼이 거래했습니다. 하지만 음료를 그들에게 운반하는 데는 여러 가지 어려움이 있었습니다. 200리터짜리 드럼통 두 개를 구해 주신다면, 상당한 수익을 올리면서 공급을 유지할 수 있을 것입니다.

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Factories or junk yards are the only places I know where to look.
ko: 내가 알기로는 공장이나 쓰레기장에서 구할 수 있을거야.

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Do you have the 200-liter drums?
ko: 200리터 드럼통을 가지고 오셨나요?

note: ~ NPC dialogue line
en: My partner is in charge of fortifying this place, you should ask him about what needs to be done.
ko: 제 동료가 이곳을 책임지고 있으니 한번 가보세요.

note: ~ Response to NPC dialogue
en: I'll talk to him then…
ko: 그러지…

note: ~ NPC dialogue line
en: Howdy.
ko: 안녕.

note: ~ Name suffix of an NPC ~ Flavor
en: Crop Overseer
ko: 작물 감독관

note: ~ NPC dialogue line
en: I hope you are here to do business.
ko: 비즈니스 이야기를 하러 온 거면 좋겠는데.

note: ~ Response to NPC dialogue
en: I figured you might be looking for some help…
ko: 아무래도 일손이 필요해 보이는데?

note: ~ Response to NPC dialogue
en: I'm interested in investing in agriculture…
ko: 농업에 투자하는데 흥미가 좀 있는데…

note: ~ Response to NPC dialogue
en: I'd like to discuss my field…
ko: 저는 제 전문 분야에 관해 이야기하고 싶습니다.

note: ~ Response to NPC dialogue
en: What do you need done?
ko: 뭐 해야할 거라도 있나?

note: ~ NPC dialogue line
en: My job is to manage our outpost's agricultural production.  I'm constantly searching for trade partners and investors to increase our capacity.  If you are interested, I typically have tasks that I need assistance with.
ko: 제 업무는 전초 기지의 농업 생산을 관리하는 것입니다. 생산 능력을 늘리기 위해 끊임없이 무역 파트너와 투자자를 찾고 있습니다. 관심이 있으시면, 제가 주로 도움이 필요한 업무를 도와드릴 수 있습니다.

note: ~ NPC dialogue line
en: Back to check on your field?  What can I help you with?
ko: 밭을 점검하러 돌아가시나요? 무엇을 도와드릴까요?

note: ~ NPC dialogue line
en: There's a field on the other side of the house that isn't being used for anything right now.  We're willing to let you purchase it for your own agricultural enterprises if you're interested.
ko: 집 맞은편에 지금은 아무 용도로도 사용하지 않는 밭이 있습니다. 관심 있으시면 농업 사업용으로 매입해 드리겠습니다.

note: ~ Response to NPC dialogue
en: Tell me more about this field.
ko: 이 분야에 대해 더 자세히 알려주세요.

note: ~ Response to NPC dialogue
en: Can you build a fence around my field?
ko: 내 밭 주위에 울타리를 세워줄 수 있나요?

note: ~ Response to NPC dialogue
en: I'm looking to expand my field…
ko: 저는 제 분야를 확장하고 싶습니다.

note: ~ Response to NPC dialogue
en: I'd like to plant some seeds…
ko: 나는 씨앗을 심고 싶습니다...

note: ~ Response to NPC dialogue
en: I'd like to harvest some plants…
ko: 식물을 수확하고 싶습니다...

note: ~ NPC dialogue line
en: We'll help plow the land and put up a sign to let everybody know it's yours.  Once it's plowed, you can hire some workers to plant or harvest the crops for a small fee of course.  Oh, and if you're growing anything we have a demand for, we'll gladly take it off your hands after the harvest.
ko: 저희가 땅을 갈아엎고, 모든 사람에게 당신 땅임을 알리는 표지판을 세워드리겠습니다. 밭을 갈아엎은 후에는 물론 소정의 비용으로 일꾼을 고용하여 작물을 심거나 수확하실 수 있습니다. 아, 그리고 저희가 원하는 작물을 재배하신다면, 수확 후 기꺼이 가져가겠습니다.

note: ~ Response to NPC dialogue
en: I'm interested.  How much is it going to cost?
ko: 관심 있어요. 비용은 얼마나 들까요?

note: ~ NPC dialogue line
en: 350 merch should be enough to cover the purchase and the labor to plow it.
ko: 350개의 머크가면 구매 비용과 경작에 필요한 노동 비용을 충당하기에 충분할 것입니다.

note: ~ Response to NPC dialogue
en: [350 merch] Seems like a fair price.  I'll take it.
ko: [머크 350개] 적당한 가격인 것 같네요. 사겠습니다.

note: ~ Player message in an effect
en: <npc_name> jots your name down on a ledger and yells out to nearby laborers to begin plowing your new field.
ko: <npc_name>은 원장에 당신의 이름을 적고, 근처 노동자들에게 새로운 밭을 갈라고 소리칩니다.

note: ~ Response to NPC dialogue
en: I'm a bit short right now.  <end_talking_later>
ko: 지금은 좀 짧은 편이에요.

note: ~ NPC dialogue line
en: Sure, we could build a sturdy picket fence around it that will keep most wildlife from nibbling at your crops.  Your crop yields will increase slightly as well.
ko: 물론입니다. 튼튼한 울타리를 쳐서 대부분의 야생 동물이 농작물을 갉아먹지 못하게 할 수도 있습니다. 작물 수확량도 약간 늘어날 겁니다.

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 200 merch.
ko: 울타리를 만들기 위해 다른 프로젝트에서 상당량의 목재를 빼내야 하겠지만, 200달러에 끝낼 수 있을 거예요.

note: ~ Response to NPC dialogue
en: [200 merch] Alright, build me a fence.
ko: [200개 머크] 좋아, 울타리를 지어줘.

note: ~ Player message in an effect
en: After counting your money, <npc_name> directs a nearby laborer to begin constructing a fence around your plot…
ko: <npc_name>은 돈을 세고 난 후, 근처에 있는 노동자에게 당신의 땅 주위에 울타리를 쌓으라고 지시합니다…

note: ~ Response to NPC dialogue
en: I don't have that much right now.  <end_talking_later>
ko: 지금은 그렇게 많지 않아요.

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 300 merch.
ko: 울타리를 만들기 위해 다른 프로젝트에서 상당량의 목재를 빼내야 하겠지만, 300달러에 끝낼 수 있을 거예요.

note: ~ Response to NPC dialogue
en: [300 merch] Alright, build me a fence.
ko: [300개 머크] 좋아, 울타리를 지어줘.

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  The fence will also get moved and expanded.  Everything can be done for 200 merch.  Still interested?
ko: 밭 주변 땅을 더 갈아서 더 많은 식물을 심을 공간을 확보해 드리겠습니다. 기존 식물이나 방해되는 물건은 모두 제거해 드리겠습니다. 울타리도 옮기고 확장할 예정입니다. 모든 작업은 머크 200개로 가능합니다. 아직 관심 있으신가요?

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  It'll only cost 100 merch to expand.  Still interested?
ko: 밭 주변 땅을 더 갈아서 식물을 더 심을 공간을 확보해 드리겠습니다. 기존 식물이나 방해되는 물건은 모두 폐기합니다. 확장 비용은 머크 100개뿐입니다. 아직 관심 있으신가요?

note: ~ Response to NPC dialogue
en: [200 merch] Yeah, let's do it.
ko: [200개 머크] 네, 해보겠습니다.

note: ~ Response to NPC dialogue
en: [100 merch] Yeah, let's do it.
ko: [100개 머크] 네, 해보겠습니다.

note: ~ NPC dialogue line
en: We'll plant the field with your choice of crop if you are willing to finance it.  When the crop is ready to harvest, you can have us liquidate it or harvest it for you.  Planting will cost 1 merch per plot.
ko: 자금 지원에 동의하시면 원하시는 작물을 밭에 심어드립니다. 작물이 수확기에 이르면 저희에게 청산을 의뢰하시거나 직접 수확하실 수 있습니다. 심는 데는 밭당 머크 1개가 필요합니다.

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to plant some seeds.
ko: [1 머크 / 플롯] 씨앗을 심고 싶습니다.

note: ~ NPC dialogue line
en: You can either have us liquidate the crop and give you the cash or pay us to harvest it for you.  Harvesting will cost 1 merch per plot.
ko: 작물을 청산하여 현금으로 돌려드리거나, 저희에게 비용을 지불하여 수확을 의뢰하실 수 있습니다. 수확 비용은 구획당 머크 1개입니다.

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to harvest the field.
ko: [1 머크 / 플롯] 밭을 수확하고 싶습니다.

note: ~ NPC dialogue line
en: How can I help you today?
ko: 오늘은 어떻게 도와드릴까요?

note: ~ NPC dialogue line
en: I'm sorry, I don't have time to help you at the moment.
ko: 죄송합니다. 지금은 도와드릴 시간이 없습니다.

note: ~ Response to NPC dialogue
en: Is there anything else I can help with?
ko: 제가 도와드릴 수 있는 다른 일이 있나요?

note: ~ Response to NPC dialogue
en: Maybe I could help you with something?
ko: 제가 뭔가 도와드릴 수 있을까요?

note: ~ Response to NPC dialogue
en: I couldn't find any crutches, but I made these.  Will they work?
ko: 목발을 찾을 수가 없어서 직접 만들었어요. 괜찮을까요?

note: ~ Player message in an effect
en: These will have to do…
ko: 이것들은 해야 할 것입니다…

note: ~ NPC dialogue line
en: I have other patients to attend to.  Come back later.
ko: 다른 환자도 돌봐야 하니까 나중에 다시 오세요.

note: ~ NPC dialogue line
en: I can't right now, I have other matters to attend to.
ko: 지금은 할 수 없어요. 다른 일을 처리해야 하거든요.

note: ~ Response to NPC dialogue
en: [80 merch, 30m] I need you to patch me up.
ko: [머크 80개, 30분] 나를 좀 고쳐주세요.

note: ~ Response to NPC dialogue
en: [200 merch, 1h] I need you to patch my friends up.
ko: [머크 200개, 1시간] 친구들을 좀 위로해 줘야 해.

note: ~ NPC dialogue line
en: If you mean something like pacemaker, then maybe.  What's the trouble?
ko: 심박 조율기 같은 거 말씀하시는 거라면 그럴 수도 있겠네요. 뭐가 문제죠?

note: ~ NPC dialogue line
en: If you mean something like pacemaker, we can't really do much without anesthesia.
ko: 심장 박동 조절기 같은 것을 말씀하시는 거라면 마취 없이는 별로 할 수 있는 게 없습니다.

note: ~ Response to NPC dialogue
en: No, i mean something, eeh, more sci-fi.  There are robo-guys in a stone castle, they say they have such technology.  They even installed something into me, look!
ko: 아니, 뭔가 좀, 으, 좀 더 공상과학적인 거 말이야. 돌성 안에 로봇들이 있는데, 그런 기술이 있다고 하더라. 심지어 나한테도 뭔가 심어놨다고, 봐!

note: ~ Response to NPC dialogue
en: No, i mean something, eeh, more sci-fi.  There are robo-guys in a stone castle, they say they have such technology.
ko: 아니, 뭔가 좀, 으음, 좀 더 공상과학적인 거 말이야. 돌성 안에 로봇들이 있는데, 그런 기술이 있다고 하더라.

note: ~ NPC dialogue line
en: Curious.  Sorry, i have no idea how it works, and i'd be afraid to even touch this parts.
ko: 궁금해요. 죄송하지만 어떻게 작동하는지 전혀 모르겠고, 이 부분은 만지는 것조차 두렵습니다.

note: ~ NPC dialogue line
en: Are you all right?  Sci-fi bionic by robots in a stone castle?  I have some antipsychotics, if it helps.
ko: 괜찮아? 돌성에서 로봇이 하는 공상과학 바이오닉? 도움이 된다면 항정신병약 좀 먹어.

note: ~ NPC dialogue line
en: I'm running out of office supplies.  I know… of all the things to need at a time like this!  I just need to be able to keep track of and organize medical records so that I can focus on helping people.  Ten binders and a ream of paper should tide me over until some shipments come in.
ko: 사무용품이 다 떨어져 가네요. 이런 시기에 필요한 게 얼마나 많은지… 알겠어요! 사람들을 돕는 데 집중할 수 있도록 진료 기록만 잘 관리하면 돼요. 바인더 열 장과 종이 한 묶음이면 배송이 올 때까지 버틸 수 있을 거예요.

note: ~ Response to NPC dialogue
en: I'll see what I can find.
ko: 내가 찾을 수 있는 게 있는지 알아보겠습니다.

note: ~ NPC dialogue line
en: Thanks, this will help a lot.
ko: 고맙습니다. 많은 도움이 될 것 같아요.

note: ~ Mission name
en: Collect Office Supplies
ko: 사무용품 수집

note: ~ Description of mission "Collect Office Supplies"
en: The doctor needs office supplies to keep track of medical records.  Bring them 10 Book binders and 500 paper.
ko: 의사님께서 진료 기록을 관리할 사무용품이 필요합니다. 책자 10개와 종이 500장을 가져오세요.

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Have you found the supplies yet?
ko: 아직 필요한 물품을 찾지 못하셨나요?

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Thanks!  This should help keep things organized for a while.
ko: 고맙습니다! 이렇게 하면 당분간 정리하는 데 도움이 될 것 같아요.

note: ~ Mission name
en: A Crutch to Lean on
ko: 의지할 수 있는 목발

note: ~ Description of mission "A Crutch to Lean on"
en: Bring the doctor some crutches.
ko: 의사에게 목발을 가져다 주세요.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: One of the laborers injured their foot pretty badly and I don't want them walking on it for a few days at least.  Do you think you could find a pair of crutches?
ko: 노동자 한 명이 발을 심하게 다쳐서 적어도 며칠 동안은 그 상태로 걷지 못하게 하고 싶습니다. 혹시 목발을 구해 주실 수 있을까요?

note: ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Anesthetic for the Doctor" ~ Dialogue line in mission "Find 12 Car Batteries" ~ Dialogue line in mission "Gather 5 Backpacks" ~ Dialogue line in mission "Find a co
en: I'm counting on you.
ko: 기대하고 있을게.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: You might be able to find some in hospitals, but some makeshift crutches would be better than nothing.
ko: 병원에서 찾을 수도 있겠지만, 임시 목발이라도 없는 것보다는 낫겠죠.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: Do you have the crutches?
ko: 목발이 있나요?

note: ~ Mission name
en: Find 5 Pairs of Medical Gloves
ko: 의료용 장갑 5쌍을 찾으세요

note: ~ Description of mission "Find 5 Pairs of Medical Gloves"
en: Bring the doctor 5 pairs of medical gloves.
ko: 의사에게 의료용 장갑 5켤레를 가져오세요.

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: We're getting a lot of scrapes and bruises coming in right now, but it's only a matter of time before we see a serious injury.  I'm not prepared for when that happens and I'm hoping you can help.  To start off, I'm going to need some more medical gloves to help prevent infections.  Can you bring me 5 pairs?
ko: 지금 긁히고 멍이 많이 들고 있는데, 심각한 부상은 시간문제일 뿐이에요. 저는 그런 일이 일어날 준비가 안 돼 있어서 도와주시면 좋겠어요. 우선, 감염 예방을 위해 의료용 장갑이 좀 더 필요할 것 같아요. 다섯 켤레만 가져다주실 수 있나요?

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Find 10 Syringes"
en: Hospitals or clinics might have a few sitting around.
ko: 병원이나 진료소에 남은게 좀 있을거야.

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: Do you have the medical gloves?
ko: 의료용 장갑이 있나요?

note: ~ Mission name
en: Anesthetic for the Doctor
ko: 의사를 위한 마취제

note: ~ Description of mission "Anesthetic for the Doctor"
en: Bring the doctor 3000 units of anesthetic.  Ask around the commune for assistance in building an anesthetic machine.
ko: 의사에게 마취제 3000유닛을 가져다주세요. 마을 사람들에게 마취기 제작에 대한 도움을 요청하세요.

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: I want to make sure we are setup to handle any major surgeries that come our way, but pain management is going to be an issue.  For longer surgeries, we're going to need some anesthetic.  Can you bring me 3000 units to start?  We're also going to need an anesthetic machine to deliver it.  Maybe some people around the commune can help with that?
ko: 앞으로 닥칠 수 있는 큰 수술들을 감당할 수 있도록 준비하고 싶지만, 통증 관리가 문제가 될 것 같습니다. 장기 수술에는 마취제가 필요할 것 같습니다. 3,000유닛을 먼저 가져다주실 수 있나요? 마취기를 가져다줄 기계도 필요합니다. 혹시 마을 사람들이 도와줄 수 있을까요?

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Hospitals or clinics might have some.  Labs could have some as well.
ko: 병원이나 진료소에도 있을 수 있고, 실험실에도 있을 수 있습니다.

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Any progress on getting some anesthetic or parts?
ko: 마취제나 부품을 구하는 데 진전이 있나요?

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: The scavengers found more medical equipment than I expected and with the help from the scrappers, I've been able to get most of it up and running.  I should be able to perform more operations now.
ko: 청소부들이 예상보다 더 많은 의료 장비를 찾아냈고, 고철 수집가들의 도움으로 대부분을 다시 가동할 수 있었습니다. 이제 더 많은 수술을 할 수 있을 겁니다.

note: ~ Response to NPC dialogue
en: I'd like to hire your services.
ko: 널 고용하고 싶어.

note: ~ NPC dialogue line
en: I was sent here to assist in setting up the farm.  Most of us have no real skills that transfer from before the Cataclysm, so things are a bit of trial and error.
ko: 저는 농장을 세우는 일을 돕기 위해 여기로 파견되었습니다. 저희 대부분은 대격변 이전부터 전수할 만한 실질적인 기술이 없어서 시행착오를 겪을 수밖에 없습니다.

note: ~ NPC dialogue line
en: I'm sorry, I don't have anything to trade.  The work program here splits what we produce between the refugee center, the farm, and ourselves.  If you are a skilled laborer, then you can trade your time for a bit of extra income on the side.  Not much I can do to assist you as a farmer though.
ko: 죄송하지만, 바꿀 게 없어요. 여기 노동 프로그램은 우리가 생산한 것을 난민 센터, 농장, 그리고 우리 팀에 나눠주는 방식이에요. 숙련된 노동자라면, 시간을 투자해서 부수입을 조금 더 얻을 수도 있겠죠. 하지만 농부로서 제가 도와드릴 수 있는 일은 많지 않아요.

note: ~ Response to NPC dialogue
en: Oh.
ko: 오.

note: ~ NPC dialogue line
en: You mind?
ko: 어때?

note: ~ NPC dialogue line
en: I'm just a lucky guy that went from being chased by the undead to the noble life of a dirt farmer.  We get room and board, but won't see a share of our labor unless the crop is a success.
ko: 저는 언데드에게 쫓기다가 흙을 파는 농부의 고귀한 삶으로 돌아온, 그저 운 좋은 사람일 뿐입니다. 숙식은 제공되지만, 농사가 잘 되지 않으면 노동의 몫은 전혀 받지 못할 겁니다.

note: ~ Response to NPC dialogue
en: It could be worse…
ko: 더 나빠질 수도 있었어…

note: ~ NPC dialogue line
en: I've got no time for you.  If you want to make a trade or need a job, look for the foreman or crop overseer.
ko: 너한테 시간 내줄 시간 없어. 장사하고 싶거나 일자리가 필요하면, 작업반장이나 작물 감독관을 찾아.

note: ~ Response to NPC dialogue
en: I'll talk with them then…
ko: 그 사람들과 이야기해보지…

note: ~ Name suffix of an NPC ~ Appears at the ranch after you progress in the refugee center quests. Faction critical.
en: Foreman
ko: 현장감독

note: ~ NPC dialogue line
en: Hello again.  If you have no other business with me, I'd like to talk to you about something.
ko: 안녕하세요. 혹시 저와 다른 용무가 없으시다면, 잠깐 이야기 나누고 싶은 게 있습니다.

note: ~ NPC dialogue line
en: Can I help you, marshal?
ko: 뭘 도와드릴까요, 보안관님?

note: ~ NPC dialogue line
en: Morning sir, how can I help you?
ko: 좋은 아침입니다 선생님, 무엇을 도와드릴까요?

note: ~ NPC dialogue line
en: Morning ma'am, how can I help you?
ko: 좋은 아침입니다 부인, 무엇을 도와드릴까요?

note: ~ Response to NPC dialogue
en: The merchant at the Refugee Center sent me to get a prospectus from you.
ko: 난민 센터 상인이 귀사로부터 안내서를 받아오라고 했습니다.

note: ~ Response to NPC dialogue
en: I heard you were setting up an outpost out here.
ko: 여기 전초기지를 설치했다면서?

note: ~ Response to NPC dialogue
en: What's your job here?
ko: 여기에서 무슨 일을 하고 있어?

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?  I know a couple people back at the refugee center that might be willing to come.
ko: 이봐, 혹시 일꾼 필요해? 피난시설에 일할 의욕이 있어보이는 친구들을 좀 아는데.

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?
ko: 안녕하세요, 여기서 일할 사람을 찾고 계신가요?

note: ~ NPC dialogue line
en: I'm afraid I don't have anything to offer.
ko: 죄송하지만 제가 드릴 수 있는 것은 아무것도 없습니다.

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scrappers could help find some materials.
ko: 제가 드릴 수 있는 건 없지만, 고철꾼들이 재료를 찾는 데 도움을 줄 수도 있을 것 같아요.

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scavenger boss could help find some materials.
ko: 제가 드릴 수 있는 건 없지만, 청소부 사장님이 재료를 찾는 데 도움을 주실 수도 있을 것 같아요.

note: ~ NPC dialogue line
en: I don't have anything to offer, but you could talk to the scavenger boss and the scrappers; They might be able to help.
ko: 제가 드릴 수 있는 건 없지만, 청소부 사장님과 폐차 담당자에게 물어보세요. 그들이 도와줄 수도 있을 거예요.

note: ~ Response to NPC dialogue
en: Thanks anyway.
ko: 어쨌든 고맙습니다.

note: ~ NPC dialogue line
en: Ya, that representative from the Old Guard asked the two of us to come out here and begin fortifying this place as a refugee camp.  I'm not sure how fast he expects the two of us to get setup, but we were assured additional men were coming out here to assist us.
ko: 네, 그 구 경비대 대표가 우리 둘에게 여기 와서 난민 수용소로 요새화 작업을 시작하라고 했습니다. 그가 우리 둘이 얼마나 빨리 준비될지 모르겠지만, 우리를 돕기 위해 더 많은 병력이 여기로 온다는 말을 들었습니다.

note: ~ Response to NPC dialogue
en: How many refugees are you expecting?
ko: 피난민이 어느정도 올거라고 생각하는 거야?

note: ~ Response to NPC dialogue
en: Hopefully moving out here was worth it…
ko: 여기로 이사 온 게 좋은 선택이었길 바라.

note: ~ NPC dialogue line
en: I'm the engineer in charge of turning this place into a working camp.  This is going to be an uphill battle, we used most of our initial supplies getting here and boarding up the windows.  I've got a huge list of tasks that need to get done, so if you could help us keep supplied I'd appreciate it.  If you have material to drop off you can just back your vehicle into here and dump it on the ground, we'll sort it.
ko: 저는 이곳을 작업장으로 만드는 일을 담당하는 엔지니어입니다. 힘든 싸움이 될 것 같습니다. 초기 물자는 여기까지 오는 데 거의 다 써버렸고, 창문을 판자로 막는 데도 애를 먹었습니다. 해야 할 일이 산더미처럼 쌓여 있으니, 물자 공급을 도와주시면 정말 감사하겠습니다. 내려놓을 자재가 있으시면 차를 여기로 후진시켜 바닥에 내려놓으시면 됩니다. 저희가 처리해 드리겠습니다.

note: ~ NPC dialogue line
en: We're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  If they're willing to put in a hard day's work, we can get them busy.
ko: 아직 초기 단계이긴 하지만, 일손이 넉넉하지 않은 건 확실합니다. 열심히 일할 의향이 있다면, 저희가 직접 도와드릴 수 있습니다.

note: ~ Response to NPC dialogue
en: I'll tell them that, but they seemed good for a bit of hard labor.
ko: 내가 그들에게 그렇게 말하겠지만, 힘든 노동에는 괜찮은 것 같아.

note: ~ NPC dialogue line
en: we're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  I don't think we'd turn many people away, of course, but besides strong hands and willing labor, we could really use someone who could cook.  I can't tell you what it'd do for morale.  You could try asking some of the people staying on the surface in the refugee center maybe, I don't think they were part of most of the original discussions about the ranch.
ko: 아직 초기 단계지만, 일손이 넉넉하지 않은 건 확실합니다. 물론 많은 사람을 거절할 것 같지는 않지만, 힘센 손과 기꺼이 일할 수 있는 사람 외에도 요리할 줄 아는 사람이 정말 필요합니다. 사기가 얼마나 좋아질지는 장담할 수 없습니다. 난민 센터에 있는 사람들에게 물어보는 게 어떨까요? 목장에 대한 초기 논의에는 대부분 참여하지 않았던 것 같습니다.

note: ~ Response to NPC dialogue
en: I'll keep an eye out.
ko: 주의 깊게 살펴보겠습니다.

note: ~ NPC dialogue line
en: You've done a lot for the ranch, by generally helping the community with both wellness and trade.  As the project lead, I want to make sure these efforts don't go unnoticed.
ko: 지역 사회의 건강과 무역을 전반적으로 도우시며 목장을 위해 많은 일을 해 주셨습니다. 프로젝트 책임자로서 저는 이러한 노력이 간과되지 않도록 최선을 다하고 싶습니다.

note: ~ Response to NPC dialogue
en: You mean setting up the doctor's office?
ko: 병원을 차리는 걸 말하는 거야?

note: ~ Response to NPC dialogue
en: Is this about bootstrapping the trade relating to the bar?
ko: 이건 술집과 관련된 무역을 부트스트래핑하는 것인가요?

note: ~ Response to NPC dialogue
en: Understood.  Back to business.
ko: 알겠습니다. 다시 본론으로 돌아가겠습니다.

note: ~ NPC dialogue line
en: Ever since you got the bartender set up, our liquor business has been running so much better!  As thanks for your efforts, I wanted to reward you with a portion of recent profits.
ko: 바텐더를 구해 주신 후로 저희 주류 사업이 훨씬 더 잘 되고 있어요! 노고에 대한 감사의 표시로 최근 수익의 일부를 드리고자 합니다.

note: ~ NPC dialogue line
en: I heard you helped jumpstart our local medical services.  With that basic need covered, everyone has been able to focus on their work a lot more, so to thank you for your efforts, I wanted to reward you.
ko: 지역 의료 서비스 활성화에 도움을 주셨다고 들었습니다. 기본적인 필요를 충족시켜 주셔서 모두가 업무에 훨씬 더 집중할 수 있게 되었습니다. 노고에 감사드리며, 보답하고자 합니다.

note: ~ Mission name
en: Cut 200 planks
ko: 널빤지 200개 제작

note: ~ Dialogue line in mission "Cut 200 planks"
en: Our first project is to enclose the barn so that new refugees have a safe place to sleep.  Before we can begin serious improvements, we need lumber to work with.  Enclosing the four barn entrances will take nearly 400 planks… if you could provide half of that, we should be able to take care of the other half and construction.  If you don't have a truck, I'd make finding one your first priority.
ko: 첫 번째 프로젝트는 새로운 난민들이 안전하게 쉴 수 있도록 헛간을 둘러싸는 것입니다. 본격적인 개선 작업을 시작하기 전에 목재가 필요합니다. 헛간 입구 네 개를 둘러싸는 데는 거의 400개의 판자가 필요합니다. 그중 절반을 제공해 주시면 나머지 절반과 공사는 저희가 처리할 수 있을 것입니다. 트럭이 없으시다면, 트럭을 구하는 것을 최우선으로 생각하세요.

note: ~ Dialogue line in mission "Cut 200 planks"
en: The more men we can bring to the camp, the quicker improvements can be made.
ko: 캠프에 더 많은 사람을 데려올수록 더 빨리 개선을 이룰 수 있습니다.

note: ~ Dialogue line in mission "Cut 200 planks"
en: Avoid destroying the furniture, we'll be needing it.
ko: 가구를 박살내는건 참아줘. 우리가 써야 하거든.

note: ~ Dialogue line in mission "Cut 200 planks" ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Do you have them?
ko: 가져왔어?

note: ~ Dialogue line in mission "Cut 200 planks"
en: Great, I'll send word that we could use another set of hands or two to help out here.
ko: 좋아요, 한 두 사람이 도움이 필요하다고 전할게요.

note: ~ Mission name
en: Find 25 Blankets
ko: 담요 25개 찾기

note: ~ Dialogue line in mission "Find 25 Blankets"
en: With the barn entrances enclosed, the refugees moving in there should feel safer, but the weather can be bitter here.  We're going to need to build makeshift beds in the stalls to ward off disease and frostbite.  We can take care of the frames, but will need your help looting blankets.  We'd need 25 blankets to provide the most basic sleeping accommodations.
ko: 헛간 입구가 막혀 있어서 난민들이 더 안전하다고 느낄 것 같지만, 날씨가 혹독할 수 있습니다. 질병과 동상을 막기 위해 마구간에 임시 침대를 만들어야 합니다. 침대 프레임은 우리가 처리할 수 있지만, 담요를 약탈하는 데 여러분의 도움이 필요합니다. 가장 기본적인 잠자리를 마련하려면 담요 25장이 필요합니다.

note: ~ Dialogue line in mission "Find 25 Blankets"
en: I'd start with looting hotels or you could sew them together… but that would be a last resort.
ko: 나같으면 호텔을 뒤져보겠지만, 직접 만들 수도 있겠지… 마지막 선택으로 생각해야겠지만.

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Avoid destroying the furniture here, we'll be needing it.
ko: 가구를 박살내는건 참아줘. 우리가 써야 하거든.

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Your assistance is always appreciated.
ko: 도와준다면 거절할 이유가 없지.

note: ~ Mission name
en: Gather 2500 Nails
ko: 못 2500개 모으기

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Our supply of nails has been depleted.  I'm going to have to ask you to get us a few more boxes.  Hardware stores should have a few if they haven't been looted.  I suppose you may be able to find handfuls of them in building rubble.  We'd need 2500 to have enough that we won't be sending you back out too soon.
ko: 우리의 못 공급이 고갈되었어. 몇 박스를 더 가져다 달라고 부탁해야겠어. 만약 그들이 약탈하지 않았다면, 하드웨어 가게들은 몇 개를 가지고 있을거야. 나는 네가 건물 잔해에서 그것들 중 몇 개를 찾을 수 있을 것이라고 생각해. 2500개 정도면 충분할 거야 너무 빨리 보내진 말고.

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Deconstructing furniture isn't going to be efficient, try looking for boxes or grabbing any sitting on top of rubble piles.
ko: 가구를 해체해서 구하는건 별로 좋은 생각이 아닐거야. 상자 안에 든걸 찾거나 아니면 건물 잔해에 들어있는걸 찾아봐.

note: ~ Mission name
en: Gather 30lb (3888 units) of Salt
ko: 소금 30파운드(3888단위)를 모으세요

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: I'm sure you've noticed the new workers that have started trickling in.  The Free Merchant counsel is demanding that we immediately begin projects to become self-sufficient due to limited supplies.  We are going to need to rapidly setup an agricultural industry before winter and starvation catches us unprepared and unsupported.  In order to get a half dozen shovels and a couple of bags of seeds, we are going to have to trade for it.  I've already got the deal lined up, but the only thing they are willing to trade it for is salt.  I negotiated them down from 50 lbs to 30… we were hoping you might have access to a source.
ko: 새 일꾼들이 조금씩 들어오고 있다는 걸 눈치채셨을 겁니다. 자유 상인 협의회는 물자 부족으로 자급자족을 위한 프로젝트를 즉시 시작하라고 요구하고 있습니다. 겨울이 오고 굶주림에 시달리기 전에 농업을 서둘러야 합니다. 준비도 안 되고 지원도 받지 못한 채 말입니다. 삽 여섯 개와 씨앗 두 자루를 구하려면 소금과 교환해야 합니다. 저는 이미 거래를 성사시켰지만, 그들이 소금과 교환해 주려는 유일한 것은 소금뿐입니다. 50파운드에서 30파운드로 협상해서 가격을 낮췄습니다. 혹시 공급처를 알고 계시면 좋겠습니다.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: Salt is key to preserving meat and other perishables… without any excess food it wouldn't do us much good now, but I imagine we'll need to send you out to get more in the future.
ko: 소금은 고기와 기타 부패하기 쉬운 식품을 보존하는 데 중요한 요소입니다. 남은 음식이 없다면 지금은 별 도움이 되지 않겠지만, 앞으로는 소금을 더 많이 사오도록 당신을 보내야 할 것 같습니다.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: If you can find a source of salt water you should be able to boil it down.  Alternatively, you can go into the cities and search restaurants.
ko: 소금물을 구할 수 있는 곳을 찾으면 끓여서 마실 수 있을 겁니다. 아니면 도시로 가서 식당을 찾아보세요.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: Do you have the salt?
ko: 소금을 가져왔나요?

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: We are going to begin preparing our fields immediately.
ko: 밭을 미리 준비해둬야겠네.

note: ~ Mission name
en: Gather 30 Bottles (120 units) of Liquid Fertilizer
ko: 액상비료 30병(120단위)을 모으세요

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: Well, our first crop will be planted shortly, but I'm starting to suspect that our profit margin is going to be much smaller than we expect.  With limited seed for our original crop, our next course of action is to increase the soil's fertility.  Is there any way you could find or produce a basic liquid fertilizer for us?  We'd need at least 120 units or 30 full bottles to make a significant improvement in our output.
ko: 음, 첫 작물을 곧 심을 예정인데, 예상보다 수익률이 훨씬 낮을 것 같습니다. 첫 작물에 쓸 씨앗이 부족해서 다음 단계는 토양의 비옥도를 높이는 것입니다. 혹시 기본적인 액상 비료를 구하거나 생산해 주실 수 있을까요? 생산량을 크게 늘리려면 최소 120유닛이나 30병이 필요할 겁니다.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: I don't know the exact recipe, but I'm sure you could make it from a commercial fertilizer or produce it from bonemeal.
ko: 정확한 조리법은 모르겠지만, 상업용 비료를 사용하거나 뼈가루로 만들 수 있을 거라고 확신합니다.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: I'd look through a few basic chemistry books to find a simple recipe.
ko: 간단한 제조법은 기초 화학서적에 들어있을거야.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: Do you have the liquid fertilizer?
ko: 액체비료를 갖고 있습니까?

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: This really should make the first winter easier to survive.
ko: 덕분에 우리가 첫 겨울을 나는게 좀 더 수월해질 것 같아.

note: ~ Mission name
en: Gather 75 Rocks
ko: 돌 75개 모으기

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: Our current assessment for survivability has increased significantly thanks to your efforts.  The next priority issue is securing a cleaner water source.  Drinking from the pond on the back end of the ranch has led to an outbreak of dysentery.  We need to improve the sanitary conditions in the camp as quickly as possible.  To do so, the first step is to dig a well and construct stone fireplaces in the barn for the migrants to boil water.  We are going to need at least 75 rocks from you if we hope to accomplish the task before we all get sick.  After we have them installed, you will have free access to them, guaranteed.
ko: 여러분의 노고 덕분에 현재 생존 가능성 평가가 상당히 향상되었습니다. 다음 우선 과제는 더 깨끗한 식수원을 확보하는 것입니다. 목장 뒤편 연못에서 물을 마시다가 이질 발병으로 이어졌습니다. 캠프의 위생 상태를 최대한 빨리 개선해야 합니다. 이를 위한 첫 번째 단계는 우물을 파고 헛간에 돌 난로를 설치하여 이주민들이 물을 끓일 수 있도록 하는 것입니다. 모두가 병들기 전에 작업을 완료하려면 최소 75개의 돌이 필요합니다. 설치가 완료되면 무료로 이용하실 수 있도록 보장합니다.

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: If you take a shovel to a pile of rubble, you should be able to pull out structural grade rocks.
ko: 삽을 들고 잔해더미에 접근하면 구조적 등급의 바위를 끌어낼 수 있어야 합니다.

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: Do you have the rocks?
ko: 돌은 가지고 있나요?

note: ~ Dialogue line in mission "Gather 75 Rocks" ~ Dialogue line in mission "Gather 50 Pipes" ~ Dialogue line in mission "Gather 2 Electric Motors"
en: I appreciate the work you do.
ko: 요청을 들어줘서 고마워.

note: ~ Mission name
en: Gather 50 Pipes
ko: 파이프 50개 모으기

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: To fabricate the well's hand pump and construct components for several other projects, we are going to need to find or fabricate a number of steel pipes.  Plumbing is a distant possibility for now, but some form of irrigation will eventually become desirable.  You could assist us with procuring 50 steel pipes, if you so have the chance.
ko: 우물용 수동 펌프를 제작하고 다른 여러 프로젝트에 필요한 부품을 제작하려면 여러 개의 강관을 구하거나 제작해야 합니다. 배관 공사는 현재로서는 어려울 수 있지만, 결국에는 어떤 형태로든 관개 시설이 필요해질 것입니다. 기회가 되시면 강관 50개를 구하는 데 도움을 주실 수 있습니다.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Hopefully we will be able to assign new migrants to help fulfill our needs in the future.
ko: 나중에 우리를 도울 이주민들을 배정할 수 있겠네요.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Pipes are used in numerous metal constructions.  Smashing abandoned furniture may provide the material we need.
ko: 파이프는 금속 건축이라면 거의 어디든지 쓰여. 버려진 가구를 부수면 필요한 만큼 구할 수 있을거야.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Do you have the pipes?
ko: 파이프를 갖고 있습니까?

note: ~ Mission name
en: Gather 2 Electric Motors
ko: 전기모터 2개 모으기

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: With the well's completion, we are rapidly closing the sustainability gap.  In order to expand from here, we will need massive quantities of lumber to construct fortifications and new buildings.  We have already begun work on a manually operated sawmill, but we will need two electric motors to control the actual blades.  We were hoping you might be able to secure the motors for us.
ko: 우물이 완공됨에 따라 지속가능성 격차를 빠르게 해소하고 있습니다. 여기서부터 확장하려면 요새와 새 건물을 짓기 위해 막대한 양의 목재가 필요합니다. 이미 수동 제재소 공사를 시작했지만, 실제 제재소 날을 제어하려면 두 개의 전기 모터가 필요합니다. 모터를 확보해 주실 수 있기를 바랍니다.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Power for the motors will be provided by a salvaged truck battery, you need not bring additional mechanical components.
ko: 모터에 필요한 전력은 폐차된 트럭 배터리에서 공급받으므로, 추가적인 기계 부품을 가져올 필요가 없습니다.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: A car dealership or a golf course might have some electric vehicles to get one from.  Otherwise there's probably something broken down along the road.
ko: 자동차 판매점이나 골프장에 전기차가 있을 수도 있고요. 아니면 도로변에 고장 난 차가 있을 수도 있어요.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Do you have the motors?
ko: 모터 가져왔어?

note: ~ Mission name
en: Gather 150 Units of Bleach
ko: 표백제 150개를 모으세요

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: Disease and infection remains a persistent problem among the refugees.  Without dedicated medical personnel and facilities, I doubt everyone will be willing to stick around when the next outbreak happens.  Until we can get a former medic or nurse, I'm just going to have to improvise.  Sterilization would be the first step I imagine.  Bring me 150 units of bleach so we can get started.
ko: 난민들 사이에서 질병과 감염은 여전히 만성적인 문제입니다. 전담 의료진과 시설 없이는 다음 발병이 발생했을 때 모두가 기꺼이 머물지 않을 것 같습니다. 전직 의료진이나 간호사를 구할 때까지는 임시방편으로 대처해야 할 것 같습니다. 살균이 첫 번째 단계가 될 것 같습니다. 표백제 150유닛을 가져와서 시작하세요.

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: I'm sure you can find bleach in most homes…
ko: 표백제는 아무 집에서나 쉽게 찾을 수 있을거야…

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: If you can't find a large supply I'd recommend checking hospitals or research labs.
ko: 물건이 부족하면 병원이나 연구소를 뒤져봐.

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: Do you have the bleach?
ko: 표백제를 가져왔나요?

note: ~ Mission name
en: Gather 36 bandages
ko: 붕대 36개 모으기

note: ~ Dialogue line in mission "Gather 36 bandages"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in thirty-six bandages I'm sure we could supplement them to make theirs last a bit longer.
ko: 의료 진료소를 계획하기 시작했지만, 난민 센터에서 의료 경험이 있는 몇 안 되는 사람들을 우리 전초기지로 보내려면 더 많은 물품이 필요하다는 생각이 듭니다. 응급 처치 장비가 드물다는 것은 알고 있지만, 제가 잘 모르는 기본적인 물품은 모두 갖추고 있습니다. 붕대 6개를 가져다 주시면 좀 더 오래 사용할 수 있을 것 같습니다.

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: We'll do our best to make them last…
ko: 뭐, 우리가 알아서 때우는 수밖에 없겠네…

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: Homes, hospitals, labs, and doctor offices would be where I'd check.
ko: 집, 병원, 연구소, 진료소를 뒤져봐.

note: ~ Dialogue line in mission "Gather 36 bandages"
en: Do you have the bandages?
ko: 붕대를 가지고 있습니까?

note: ~ Mission name
en: Gather 6 bottles (60 units) of antiseptic
ko: 소독제 6병(60개)을 모으세요

note: ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in 6 bottles of antiseptic, I'm sure we could supplement them to make theirs last a bit longer.
ko: 의료 진료소를 계획하기 시작했지만, 난민 센터에서 의료 경험이 있는 몇 안 되는 사람들을 우리 전초기지로 보내려면 더 많은 물품이 필요하다는 생각이 듭니다. 응급 처치 장비가 드물다는 것은 알고 있지만, 제가 잘 모르는 기본적인 물품은 모두 갖추고 있습니다. 소독약 6병을 가져다 주시면 좀 더 오래 사용할 수 있을 것 같습니다.

note: ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: Do you have the antiseptic?
ko: 소독제를 가지고 있습니까?

note: ~ Mission name
en: Find 2 Arc Welders
ko: 아크 용접기 2개 찾기

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The work you have done has swayed the leaders at the refugee center to send someone out to assist with our medical needs.  The next step is for us to get a sort of chop-shop setup so that we can begin using scrap metal to build fortifications and equipment.  We are going to need a pair of arc welders for our mechanics to use.
ko: 네 덕분에 피난시설의 높으신 분들이 우리 환자들을 돌볼 사람을 보내줄 모양이야. 이제 고철로 방어시설과 장비를 만들 수 있게 자동차 해체장을 만들어야 해. 기술자들이 쓸 아크 용접기 한 쌍이 필요해.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: With two, we should be able to repair one if it breaks.
ko: 두 개가 있으면, 하나가 망가졌을 때 다른 하나로 고칠 수 있겠지.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The only place I've seen them is garages, but I imagine you could find them in some stores.
ko: 제가 본 유일한 장소는 차고였지만, 일부 매장에서도 찾을 수 있을 것 같습니다.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: Do you have the welders?
ko: 용접기를 가지고 있습니까?

note: ~ Mission name
en: Find 12 Car Batteries
ko: 자동차 배터리 12개 찾기

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: We have the basic equipment that we need, but without a functioning power grid, we are forced to rely on the readily available vehicle batteries.  This is going to be a chore, but I'll need twelve car batteries to swap between charging and powering our equipment.  The good news is that they don't need to be charged; we can take care of that.
ko: 필요한 기본 장비는 갖추고 있지만, 제대로 작동하는 전력망이 없어서 쉽게 구할 수 있는 차량 배터리에 의존할 수밖에 없습니다. 번거롭겠지만, 장비 충전과 전원 공급을 위해 차량 배터리 12개가 필요합니다. 다행히 충전은 필요 없습니다. 저희가 알아서 처리해 드리겠습니다.

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Cars can be found in traffic jams along roads or in parking lots… I'm sure you can find a few.
ko: 도로변 교통 체증이나 주차장에서 자동차를 발견할 수 있습니다. 여러분도 몇 대는 찾을 수 있을 겁니다.

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Do you have the car batteries?
ko: 자동차 배터리 가진 것 좀 있나?

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: I'm impressed with your abilities.
ko: 놀라운걸.

note: ~ Mission name
en: Find 2 Two-Way Radios
ko: 쌍방향 라디오 2개 찾기

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Check with the nurse when you get a chance; I know she will need help setting up our clinic.  On the construction front, we are going to need to get dedicated scavenger teams setup to bring in the miscellaneous supplies that we use in small quantities.  We are going to start setting up a junk shop for them behind the sawmill, so we could use your help with that.  Communication is the biggest obstacle for the teams… could you bring in a pair of two-way radios?
ko: 시간 되시면 간호사분께 문의해 보세요. 저희 병원을 준비하는 데 도움이 필요할 것 같아요. 공사와 관련해서, 소량으로 사용하는 잡동사니들을 운반할 전담 청소팀을 구성해야 할 것 같아요. 제재소 뒤에 그들을 위한 고철 처리장을 차릴 예정인데, 그 부분에도 도움이 필요해요. 팀원들에게 가장 큰 어려움은 의사소통인데… 무전기 한 쌍을 가져오시겠어요?

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Organizing the scavenging missions is difficult enough without communication.
ko: 서로 소통할 수 없는 환경에서 수색 임무를 진행하는건 어려운 일이야.

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: You should be able to find them in electronics stores or at a police station.
ko: 전자제품매장이나 경찰서에서 찾을 수 있을거야.

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Do you have the two-way radios?
ko: 양방향 라디오를 가져왔나요?

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: I'm sure the scavengers will find these useful.
ko: 수색꾼들이 유용하게 쓸거야.

note: ~ Mission name
en: Gather 5 Backpacks
ko: 배낭 5개 수집

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: The volunteers for the scavenging teams will need to be issued some basic equipment.  When the boss sets up shop in the junk shed, you should ask him what else he needs for his teams.  In the meantime, we can provide a few backpacks to get them started.  Could you find five backpacks to give to the initial team?
ko: 청소부대 자원봉사자들에게는 기본적인 장비가 지급되어야 합니다. 사장님이 쓰레기 창고에 자리를 잡으면 팀에 필요한 다른 물품이 있는지 물어보세요. 그동안 저희가 배낭 몇 개를 제공해 드릴 수 있습니다. 초기 팀에 줄 배낭 다섯 개를 구해 주시겠어요?

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: It may be easier to make them if you can't find a school or something.
ko: 학교나 뭐 그런 곳이 보이지 않는다면 직접 만드는 것도 좋은 생각이야.

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Do you have the backpacks?
ko: 배낭을 가지고 있습니까?

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Having at least basic equipment greatly increases survivability.  Thanks.
ko: 아주 기초적인 장비도 생존에 큰 보탬이 되지. 고마워.

note: ~ Mission name
en: Find a copy of Homebrewer's Bible
ko: 수제 양조자의 바이블 찾기

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: Growth has lately begun to stall.  We have individuals passing through the outpost, but the prospect of hard labor just to eke out an existence is driving them away.  We've asked around and decided that, despite our pressing needs, building a bar ought to draw some of the less committed individuals to the outpost.  Unlike other settlements, the more hands we have, the more food we can produce… at least in the long term.  Unfortunately, no one here has brewed alcoholic drinks before, so we are going to need you to find a book called the 'Homebrewer's Bible' or something along those lines.
ko: 최근 들어 성장이 정체되기 시작했습니다. 전초기지를 지나가는 사람들이 있지만, 겨우 생계를 유지하기 위해 고된 노동을 해야 한다는 생각에 사람들이 떠나고 있습니다. 주변 사람들에게 물어본 결과, 절실한 필요성에도 불구하고 술집을 짓는 것이 전초기지에 덜 헌신적인 사람들을 끌어들일 수 있을 것이라고 판단했습니다. 다른 정착지들과는 달리, 일손이 많을수록 식량을 더 많이 생산할 수 있습니다… 적어도 장기적으로는 말입니다. 안타깝게도 이곳에서는 술을 빚어본 사람이 아무도 없어서, '가정 양조업자의 성경' 같은 책을 찾아주셔야 합니다.

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guess you should search homes or libraries?
ko: 주택들이나 도서관을 찾아보는게 어때?

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guarantee we will toast to your name when the bar is finished.
ko: 술집이 완성되면 네 이름을 부르며 건배할게. 약속하지.

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: You might get lucky finding it, but you could always boil it out of fruit if you are familiar with the process.  Or go into the cities and look in restaurants and bakeries.
ko: 운 좋게 찾을 수도 있지만, 과일을 삶아서 만드는 방법에 익숙하다면 언제든지 만들 수 있습니다. 아니면 도시로 나가서 식당이나 빵집을 찾아보세요.

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: Do you have the sugar?
ko: 설탕을 갖고 있습니까?

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: There is a large group of thirsty individuals in our outpost that are truly thankful for your work.
ko: 술 마시고 싶어하던 사람들이 많더군요. 당신의 도움에 정말 기뻐할 겁니다.

note: ~ Mission name
en: Collect 30 Glass Sheets
ko: 유리판 30장 수집

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Although we are an agricultural outpost, we are restricted to growing plants that are compatible with the New England climate during the warmer months.  The easiest way to work around that is to build greenhouses to supplement our external fields.  There isn't going to be an easy way to build these.  We are going to need a massive number of glass sheets to enclose the frames.  The first house will need 30 sheets of glass if you are still interested.
ko: 우리가 농업 전초기지이긴 하지만 뉴 잉글랜드가 따뜻해지는 몇 개의 개월 밖에 식물을 재배할 수밖에 없어. 가장 쉬운 방법은 우리의 야외 농지를 보충해줄 온실을 짓는 거야. 엄청난 양의 유리판으로 둘러 싸야 되는데 만드는 게 쉬운 것은 아니지. 만약 관심 있다면 첫 번째 온실을 위해서 유리판 30장만 가져다줄 수 있어?

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Deconstructing existing windows is the only way I know of to keep the sheets intact.
ko: 기존 창문을 해체하는 게 온전한 유리판을 얻는 유일한 방법으로 알고 있어.

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Do you have the glass sheets?
ko: 유리판을 가져왔나요?

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: We'll begin planting our first seeds as soon as we can get these installed.
ko: 설치가 끝나는 대로 첫번째 파종을 시작할거야.

note: ~ NPC dialogue line
en: Unfortunately, I don't have anything that can help.
ko: 안타깝게도 제가 도와드릴 수 있는 방법이 없습니다.

note: ~ NPC dialogue line
en: I don't know what I could offer.
ko: 제가 무엇을 드릴 수 있을지 모르겠습니다.

note: ~ NPC dialogue line
en: Afraid not.  Maybe somebody else could help.
ko: 걱정하지 마세요. 어쩌면 다른 사람이 도와줄 수도 있을 거예요.

note: ~ NPC dialogue line
en: Maybe the scrapper would have some spare parts?
ko: 어쩌면 고철업자가 예비 부품을 가지고 있을지도 몰라요?

note: ~ Name suffix of a female NPC ~ Mission source for clinic.  Provides medical attention.
en: Nurse
ko: 간호사

note: ~ NPC dialogue line
en: I was a practicing nurse, so I've taken over the medical responsibilities of the outpost till we can locate a physician.
ko: 저는 간호사로 일했기 때문에 의사를 찾을 때까지 전초기지의 의료 책임을 맡았습니다.

note: ~ NPC dialogue line
en: I'm willing to pay a premium for medical supplies that you might be able to scavenge up.  I also have a few miscellaneous jobs from time to time.
ko: 네가 의료용품을 구해오면 기꺼이 보답을 제공할게. 그리고 때때로 맡길만한 일이 있을 수도 있고.

note: ~ Response to NPC dialogue
en: What kind of jobs do you have for me?
ko: 나에게 무엇을 해줄 수 있지?

note: ~ Response to NPC dialogue
en: Not now.
ko: 지금은 아니야.

note: ~ NPC dialogue line
en: I can take a look at you or your companions if you have any small injuries.  Anything more than some bleeding and you'll need to get a doctor to take a look.
ko: 작은 부상이라도 있으면 당신이나 당신 동료들을 살펴보겠습니다. 출혈 이상이면 의사의 진찰을 받아야 할 겁니다.

note: ~ Response to NPC dialogue
en: [40 merch, 15m] I need you to patch me up.
ko: [머크 40개, 15분] 나를 좀 고쳐주세요.

note: ~ Response to NPC dialogue
en: [100 merch, 30m] I need you to patch my friends up.
ko: [머크 100개, 30분] 친구들을 좀 위로해 줘야 해.

note: ~ NPC dialogue line
en: That's the best I can do on short notice.
ko: 짧은 시간으로 할 수 있는 내 최선이야.

note: ~ Mission name
en: Collect 100 Aspirin
ko: 아스피린 100개 수집

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: I've got a handful of bandages and a few first aid kits to work with at the moment… in other words I'm completely unable to treat most serious medical emergencies.  I'm supposed to have priority on any medical supplies that the scavengers bring in, but I imagine the black market for the stuff will prevent me from ever seeing it.  I could use your help getting me 100 aspirin pills to start with.
ko: 지금 붕대 몇 개랑 구급상자 몇 개 가지고 있는데… 다시 말해, 심각한 응급 상황은 전혀 치료할 수가 없어요. 쓰레기꾼들이 가져오는 의료품은 제가 우선적으로 받아야 하는데, 암거래 때문에 못 볼 것 같아요. 우선 아스피린 100알 정도 구해 주시면 좋겠어요.

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Aspirin is pretty common in homes and convenience stores.
ko: 아스피린은 주택이나 편의점에 흔해.

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Do you have the aspirin?
ko: 아스피린을 가지고 있습니까?

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: We'll go through this pretty quickly, but it does help.
ko: 이 내용은 꽤 빨리 살펴보겠지만, 도움이 될 것입니다.

note: ~ Mission name
en: Collect 3 Hotplates
ko: 핫플레이트 3개 수집

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: I was given a few bottles of bleach when I arrived, but I need a number of hotplates to actually sterilize equipment.  I'm sure you can find them in any old house or appliance store.  Three should be enough for now.
ko: 도착했을 때 표백제 몇 병을 받았는데, 장비를 실제로 살균하려면 열판이 여러 개 필요합니다. 중고품 가게나 가전제품 가게에 가면 쉽게 찾을 수 있을 거예요. 지금은 세 개면 충분할 것 같아요.

note: ~ Dialogue line in mission "Collect 3 Hotplates" ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: It should be a fairly common item.  Don't know what else to say.
ko: 꽤 흔한 물건일 거예요. 뭐라고 더 말해야 할지 모르겠네요.

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: Do you have the hotplates?
ko: 핫플레이트를 가져왔나요?

note: ~ Mission name
en: Collect 200 Multivitamin Pills
ko: 종합 비타민 200개 수집

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Disease is spreading rapidly due to poor nutrition and there is little that I can do about it.  With food being scarce, people are willing to survive on whatever they can.  I need to start supplementing the outpost's diet with vitamins to prevent potential deaths indirectly attributable to nutrition.  I know it is a lot, but if you could bring me 200 multivitamin pills, I'd be able to treat the most vulnerable before they spread anything to the rest of us.
ko: 영양부족 때문에 퍼지고 있는 질병은 내가 할 수 있는게 얼마 없어. 식량이 부족해진 탓에 사람들이 살기 위해서라면 몸에 좋든 아니든 가리지 않고 뭐든지 먹고 있고. 그러니 영양부족으로 죽는 사람이 나오지 않게 기지 사람들의 식단에 비타민을 좀 늘려야겠어. 좀 무리한 부탁인건 알지만, 종합비타민 알약 200개를 가져다주면 취약계층이 다른 이들에게 병을 퍼뜨리기 전에 미리 예방할 수 있을거야.

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Do you have the vitamins?
ko: 비타민 가져왔어?

note: ~ Mission name
en: Make 4 Charcoal Purifiers
ko: 숯 정수기 4개 제작

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Despite my recommendations, we continue to have travelers come in with illnesses that I've been able to trace back to contaminated drinking water.  When boiling water isn't an option, they need some form of charcoal water filter that they can use.  If you could build me four charcoal water filters, I'll distribute them to groups as they pass through.
ko: 제 권고에도 불구하고, 오염된 식수에서 유래된 것으로 확인된 질병을 앓고 있는 여행객들이 계속 유입되고 있습니다. 끓는 물을 사용할 수 없는 경우에는 사용할 수 있는 숯 정수 필터가 필요합니다. 숯 정수 필터 네 개를 만들어 주시면, 지나가는 사람들에게 나눠드리겠습니다.

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: With some basic survival and crafting skills, you should be able to make them with little effort.
ko: 기본적인 생존 기술과 제작 기술이 있다면 별다른 노력 없이도 만들 수 있을 것입니다.

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Do you have the charcoal water filters?
ko: 숯 정수기를 가져왔나요?

note: ~ Mission name
en: Find a Chemistry Set
ko: 화학 용품 찾기

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: I've been working on producing some of our own medical supplies, but I'm going to need a chemistry set to get everything that I need in order.  Is there any way you could go through one of the school chemistry labs and steal me a chemistry set?
ko: 의료용품을 직접 생산하려고 하는데, 필요한 모든 걸 다 갖추려면 화학 세트가 필요할 것 같아요. 학교 화학 실험실에 가서 화학 세트를 훔쳐올 수 있을까요?

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: You might be able to find one in a pharmacy if you can't find a school.
ko: 학교가 안 보인다면 진료소를 뒤져보세요.

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: Do you have the chemistry set?
ko: 화학 용품을 갖고 있습니까?

note: ~ Mission name
en: Find 10 Filter Masks
ko: 필터 마스크 10개를 찾아라

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: The number of airway infections that I've encountered in the past week has depleted my supply of masks.  Could you find me 10 filter masks?  I tend to only distribute them in severe cases, so I'll be sure to make them last.
ko: 지난주에 기도 감염 사례가 많아서 마스크 재고가 바닥났어요. 필터 마스크 10개 정도 구해 주시겠어요? 중증 환자에게만 나눠주는 편이라, 오래 쓸 수 있도록 꼭 만들어 놓겠습니다.

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: You may be able to make one if you had the right guide.
ko: 적절한 책이 있다면 만들 수 있을 겁니다.

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: Do you have the filter masks?
ko: 필터 마스크를 가져왔나요?

note: ~ Mission name
en: Find 4 Pairs of Rubber Gloves
ko: 고무 장갑 4쌍 찾기

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: The bodily fluids that I often have to clean up and the caustic chemicals I deal with have done a number on my current pair of gloves.  Could you find me four pairs of heavy rubber gloves?  That should be enough that I can task a few laborers with cleanup details in the event of an outbreak.
ko: 체액과 화학약품을 자주 닦느라 내 장갑이 많이 상했어. 혹시 두꺼운 고무장갑 네 켤레만 찾아줄래? 그 정도면 인부 몇 명에게 세부적인 일을 맡길 정도로 충분할 거 같아.

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: You should be able to find them in cleaning closets.
ko: 아마 청소용구함을 뒤져보면 나올거야.

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: Do you have the rubber gloves?
ko: 고무장갑을 갖고 있습니까?

note: ~ Mission name
en: Find 2 Scalpels
ko: 메스 2개 찾기

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: I heard that we may have a physician on his way here.  The workers have already begun expanding the clinic, but I need you to locate a pair of scalpels to use in surgery when he arrives.  I'm sure you should be able to find them in a hospital or craft shop.
ko: 의사가 여기로 올지도 모른다는 소식을 들었습니다. 직원들이 이미 병원을 확장하기 시작했는데, 의사가 도착하면 수술에 쓸 메스 한 쌍을 구해 주세요. 병원이나 공방에 가면 구할 수 있을 겁니다.

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Hospitals and crafting stores should have a few.
ko: 병원이랑 공예점에 있을거야.

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Do you have the scalpels?
ko: 메스를 가져왔나요?

note: ~ Mission name
en: Find Advanced Emergency Care
ko: 상급 응급처치 안내서 찾기

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Have you heard of a book called the 'Guide to Advanced Emergency Care?'  I really need a copy.  The doctor is requesting a lot of supplies that I'm not familiar with, but I believe I could make if I could get a copy of the book.
ko: '고급 응급 처치 가이드'라는 책 들어보셨나요? 정말 필요해요. 의사 선생님께서 제가 잘 모르는 의료 용품을 많이 요청하시는데, 책 한 권만 구하면 충분히 할 수 있을 것 같아요.

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Libraries are the only place I'd think to look.
ko: 도서관 말고는 찾을 장소가 생각이 안 나네.

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Do you have the Guide to Advanced Emergency Care?
ko: 상급 응급처치 안내서를 가져왔나요?

note: ~ Mission name
en: Find 10 Syringes
ko: 주사기 10개 찾기

note: ~ Dialogue line in mission "Find 10 Syringes"
en: We are starting to isolate a few natural antibiotic serums, but we don't have the supplies to administer the cocktails.  I need you to bring me 10 empty syringes to use.  I'll take care of cleaning them to prevent transferring infections.
ko: 천연 항생제 혈청 몇 개를 분리하기 시작했는데, 칵테일을 투여할 재료가 부족합니다. 빈 주사기 10개를 가져와 주세요. 감염 전파 방지를 위해 제가 세척하겠습니다.

note: ~ Dialogue line in mission "Find 10 Syringes"
en: Do you have the empty syringes?
ko: 빈 주사기를 갖고 있습니까?

note: ~ Name suffix of an NPC ~ Mission source, shopkeep
en: Scavenger Boss
ko: 수색꾼 대장

note: ~ NPC dialogue line
en: Welcome to the junk shop.
ko: 고물상에 잘 왔어.

note: ~ Response to NPC dialogue
en: Let's see what you've managed to find.
ko: 뭘 찾았는지 볼까.

note: ~ Response to NPC dialogue
en: Any lucky find?
ko: 뭔가 운 좋은 발견이 있었나요?

note: ~ Response to NPC dialogue
en: Alright, thanks.
ko: 알겠습니다. 고맙습니다.

note: ~ NPC dialogue line
en: Are you interested in the scavenging runs or one of the other tasks that I might have for you?
ko: 자원 탐사나, 아니면 내가 갖고 있는 다른 일거리에 관심 있나?

note: ~ Response to NPC dialogue
en: Tell me more about the scavenging runs.
ko: 자원 탐사에 대해 더 말해줘.

note: ~ Response to NPC dialogue
en: What kind of tasks do you have for me?
ko: 내게 어떤 종류의 일을 해줄 수 있지?

note: ~ Response to NPC dialogue
en: No, thanks.
ko: 아니, 필요없어.

note: ~ NPC dialogue line
en: We don't have any of the parts needed right now, but we could send out a scavenging party to a hospital if you have anyone willing to go.
ko: 지금은 필요한 부품이 하나도 없지만, 병원에 가서 수거할 사람이 있다면 보내줄 수도 있을 것 같아요.

note: ~ Mission name
en: Make 12 Simple Knife Spears
ko: 간단한 칼 창 12개 만들기

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: I can usually use additional survival gear to kit out the new recruits.  The most basic weapon that everyone gets is the simple knife spear… it provides a good mix of range, power, and ease of use when engaging the more common monsters.  Could you make me a dozen of them?  I may need more later, but that should help the first few teams.
ko: 보통 신병들을 위해 추가 생존 장비를 사용할 수 있습니다. 모두가 받는 가장 기본적인 무기는 간단한 칼 창입니다. 사거리, 위력, 그리고 흔한 몬스터들과 싸울 때의 편의성을 모두 갖추고 있죠. 12개 정도 만들어 주시겠어요? 나중에 더 필요할지도 모르지만, 처음 몇 팀에게는 도움이 될 겁니다.

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears" ~ Dialogue line in mission "Make 5 Headlamps"
en: You should be able to make them with the most basic of skills.
ko: 나이프 창을 만드는건 간단할거야.

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: Do you have the simple knife spears?
ko: 간단한 칼이나 창이 있나요?

note: ~ Mission name
en: Make 5 Headlamps
ko: 헤드램프 5개 만들기

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Night is the ideal time for my team to go on raids, but they are going to need better light sources to speed up their missions.  Could you craft a set of five headlamps for them?  Keeping both hands free greatly helps during combat.
ko: 밤은 사냥에 딱 좋은 시간이지만, 임무를 더 빠르게 해내려면 더 나은 광원이 필요해. 착용식 손전등 5개만 가져다줄 수 있어? 빛을 비추는데 손이 필요없으면 싸울 때 되게 편리하거든.

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Do you have the headlamps?
ko: 헤드램프가 있나요?

note: ~ Mission name
en: Make 3 Leather Body Armor
ko: 가죽 갑옷 3개 제작

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Clothing that can withstand the wear and tear of climbing through windows and fighting back wild animals is in high demand.  The best that we have been able to find is leather body armor, but it is difficult to make with our limited resources.  Could you craft us three pairs of leather body armor?  The life expectancy of my scavengers would drastically increase if you did.
ko: 창문을 뚫고 들어가거나 야생 동물과 싸우는 동안 마모를 견딜 수 있는 옷에 대한 수요가 높습니다. 우리가 구할 수 있는 최고의 옷은 가죽 갑옷이지만, 한정된 자원으로는 만들기가 어렵습니다. 가죽 갑옷 세 벌을 만들어 주시겠습니까? 그렇게 해 주시면 우리 청소부들의 수명이 엄청나게 늘어날 겁니다.

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Finding the leather might be easier in town rather than making it yourself.
ko: 가죽은 직접 만드는 것보다 도시에서 찾는게 빠를거야.

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Do you have the leather body armors?
ko: 가죽 방탄복이 있나요?

note: ~ Mission name
en: Make 12 Molotov Cocktails
ko: 화염병 12개 제작

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: When outnumbered or forced to pull back, my scavengers have been taught to throw Molotov cocktails to keep monsters from chasing them.  We go through one or two on every mission, so we can always use a few more.  Would you be willing to make us a dozen?  I'm willing to pay you what I can for your assistance.
ko: 수에서 밀리거나 물러나야 할 때, 나는 수집대원들한테 화염병을 던져서 괴물들이 쫓아오지 못하게 하라고 가르쳤어. 그렇지만 매번 탐사에 나설 때마다 그런 상황이 한두번은 생기니, 화염병 여분이 있으면 더 좋겠지. 화염병 열두 개만 만들어줄 수 있나? 내가 가능한 것이라면 뭐든지 보답으로 해줄게.

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Alcohol or kerosene is probably easier to refine rather than find in large quantities.
ko: 알코올이나 등유는 대량으로 찾는 것보다 정제하는 것이 더 쉬울 것입니다.

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Do you have the Molotov cocktails?
ko: 화염병을 가져왔나요?

note: ~ Name suffix of an NPC ~ Flavor ~ Name of NPC faction camp
en: Scrapper
ko: 해체공

note: ~ NPC dialogue line
en: Don't mind me.
ko: 신경쓰지마.

note: ~ NPC dialogue line
en: I chop up useless vehicles for spare parts and raw materials.  If we can't use a vehicle immediately, we haul it into the ring we are building to surround the outpost.  It provides a measure of defense in the event that we get attacked.
ko: 쓸모없는 차량은 잘게 썰어 예비 부품과 원자재를 얻습니다. 즉시 사용할 수 없는 차량은 전초기지를 포위하기 위해 건설 중인 링으로 끌고 갑니다. 공격받을 경우 방어 수단이 됩니다.

note: ~ NPC dialogue line
en: I don't personally, the teams we send out to recover the vehicles usually need a hand, but can be hard to catch since they spend most of their time outside the outpost.
ko: 개인적으로는 그렇지 않습니다. 차량을 회수하기 위해 파견한 팀은 보통 도움이 필요하지만, 대부분의 시간을 전초 기지 밖에서 보내기 때문에 잡기 어려울 수 있습니다.

note: ~ Response to NPC dialogue
en: An angle grinder and a hacksaw?  I'll see what I can do.
ko: 앵글 그라인더랑 쇠톱이요? 어떻게든 해볼게요.

note: ~ Mission name
en: Tools for Scrap
ko: 스크랩 도구

note: ~ Description of mission "Tools for Scrap"
en: The scrapper is willing to part with some scrap to help build an anesthetic machine in exchange for an angle grinder and a hacksaw.
ko: 고철꾼은 마취 기계를 만드는 데 도움이 되는 폐기물을 각도 그라인더와 쇠톱과 교환할 의향이 있습니다.

note: ~ Dialogue line in mission "Tools for Scrap"
en: Have you found the tools yet?
ko: 도구를 찾았나요?

note: ~ Dialogue line in mission "Tools for Scrap"
en: These will be very useful, thanks!  I found the parts that you needed and can work with the doctor to build the equipment whenever they are ready.
ko: 정말 유용할 것 같아요, 고마워요! 필요한 부품을 찾았고, 준비되는 대로 의사 선생님과 협력해서 장비를 만들 수 있을 것 같아요.

note: ~ Name suffix of an NPC ~ Flavor
en: Laborer
ko: 인부

note: ~ NPC dialogue line
en: Please leave me alone…
ko: 제발 나를 내버려 두세요...

note: ~ Response to NPC dialogue
en: That's sad.
ko: 유감이야.

note: ~ Response to NPC dialogue
en: Uhm.
ko: 음.

note: ~ NPC dialogue line
en: What could I possibly have that could help?
ko: 제가 도움이 될 만한 게 뭐가 있을까요?

note: ~ NPC dialogue line
en: You need something?
ko: 필요한게 있나?

note: ~ NPC dialogue line
en: The rate is a bit steep, but I still have my quotas that I need to fulfill.  The logs will be dropped off in the garage at the entrance to the camp.  I'll need a bit of time before I can deliver another load.
ko: 요금이 좀 비싼 편이지만, 아직 채워야 할 할당량이 남아 있습니다. 통나무는 캠프 입구 차고에 놓을 예정입니다. 다음 짐을 실어 나르려면 시간이 좀 걸릴 것 같습니다.

note: ~ Response to NPC dialogue
en: [800 merch, 1d] 10 logs
ko: [800 머크, 1d] 통나무 10개

note: ~ Player message in an effect
en: <npc_name> drops the logs off in the garage…
ko: <npc_name>이 차고에 통나무를 내려놓았습니다…

note: ~ Response to NPC dialogue
en: [4800 merch, 7d] 100 logs
ko: [머크 4800개, 7d] 통나무 100개

note: ~ Name suffix of an NPC ~ Flavor
en: Woodworker
ko: 목공예가

note: ~ NPC dialogue line
en: Don't have much time to talk.
ko: 떠들 시간이 많지 않아.

note: ~ NPC dialogue line
en: I turn the logs that laborers bring in into lumber to expand the outpost.  Maintaining the saw is a chore, but breaks the monotony.
ko: 노동자들이 가져온 통나무를 재목으로 만들어 전초기지를 확장합니다. 톱을 관리하는 건 귀찮은 일이지만, 단조로움을 깨는 일이죠.

note: ~ NPC dialogue line
en: Bringing in logs is one of the few tasks we can give to the unskilled, so I'd be hurting them if I outsourced it.  Ask around though, I'm sure most people could use a hand.
ko: 통나무 운반은 비숙련자에게 맡길 수 있는 몇 안 되는 작업 중 하나라서, 제가 외주를 준다면 그들에게 손해가 될 겁니다. 하지만 주변 사람들에게 물어보세요. 아마 대부분의 사람들이 도움이 필요할 거예요.

note: ~ Signage placed on map
en: Extra Supplies.  Take what you need.
ko: 추가 물품. 필요한 만큼 가져가세요.

note: ~ Signage placed on map
en: Scavenger Storage.  Stay out!
ko: 쓰레기 보관소. 들어오지 마세요!

note: ~ Signage placed on map
en: Your name is crudely scribbled on the sign with 'Not for commune use' below it.
ko: 당신의 이름은 '공동체 사용 금지'라는 문구와 함께 간판에 거칠게 휘갈겨 쓰여 있습니다.

note: ~ Name suffix of a female NPC ~ Name of an NPC class ~ Dana is a young woman who survived with her husband, but she was pregnant and lost the baby.  This class def is for after she moves to Tacoma.
en: baker
ko: 빵 굽는 사람

note: ~ Response to NPC dialogue
en: Hi Dana, how are things here?
ko: 안녕 다나, 요즘은 잘 지내?

note: ~ Response to NPC dialogue
en: Got any bread for sale?
ko: 빵을 팔아요?

note: ~ Response to NPC dialogue
en: Hello, Dana!  What's with the trailer?
ko: 안녕, 다나! 예고편은 뭐야?

note: ~ Response to NPC dialogue
en: Hey, Pablo!  Dana said you had some plans to build a bakery?
ko: 안녕, 파블로! 다나가 빵집 짓는 계획이 있다고 했어?

note: ~ Response to NPC dialogue
en: Nice to see you Dana, I'm just checking in.
ko: 다나, 만나서 반가워요. 그냥 잠깐 들렀을 뿐이에요.

note: ~ NPC dialogue line
en: Not bad.  Much better than before.  Pablo and I have privacy, and the folks here actually appreciate my bread instead of paying me a pittance for it and then taking it to the basement without so much as a 'thanks'.
ko: 나쁘지 않아. 전보다 훨씬 나아졌어. 파블로랑 나랑은 사생활도 보장되고, 여기 사람들은 내 빵을 정말 좋아해. 싼 값 주고 지하실로 가져가는 대신 "고맙다"는 말 한마디 없이 가져가.

note: ~ Response to NPC dialogue
en: What's with the trailer?
ko: 예고편은 뭐야?

note: ~ Response to NPC dialogue
en: Any luck with the pregnancy?
ko: 임신은 잘 됐나요?

note: ~ Response to NPC dialogue
en: How did you get the keys to the truck?
ko: 트럭 열쇠는 어떻게 얻었나요?

note: ~ Response to NPC dialogue
en: What made this trailer so good?
ko: 이 예고편을 이렇게 좋게 만든 요소는 무엇일까?

note: ~ NPC dialogue line
en: *turns serious.  "We went inside the dealership to see if they were there.  Owner was still in there.  I… I think he took his own life, maybe figured destroying the brain would keep him from reviving.  It… it didn't.  The shotgun took out enough though, he couldn't, uh, he couldn't really see.  Just this miserable, half-faced… we put him down.  I think we did him a favor, if there was any of him left in there.  Didn't feel wrong going through his pockets.  Gross, but not wrong."  She blows out a stream of air, sending a small cloud of flour rising in the air, then shrugs.
ko: *진지하게 말했다. "그들이 거기 있는지 확인하려고 대리점 안으로 들어갔어요. 주인은 아직 안에 있었어요. 저는… 아마 스스로 목숨을 끊은 것 같아요. 뇌를 파괴하면 되살아나지 않을 거라고 생각했을 거예요. 하지만… 되살아나지 않았어요. 산탄총에 충분히 맞았지만, 그는, 어, 제대로 볼 수가 없었어요. 그저 이 비참하고 멍한… 우리는 그를 죽였어요. 만약 거기에 그의 시체가 조금이라도 남아 있다면, 우리가 그에게 은혜를 베푼 거라고 생각해요. 그의 주머니를 뒤지는 건 나쁘지 않다고 생각했어요. 역겹긴 했지만, 틀린 건 아니었어요." 그녀는 숨을 내쉬자 작은 밀가루 구름이 공중으로 솟아오르더니 어깨를 으쓱했다.

note: ~ Response to NPC dialogue
en: Seems like a tiny kitchen for a bakery.
ko: 빵집에 비하면 아주 작은 주방 같네요.

note: ~ Response to NPC dialogue
en: Won't you run out of propane?
ko: 프로판이 떨어지지 않을까요?

note: ~ NPC dialogue line
en: *sighs and nods.  "Making do with what I've got, but yeah.  I can only crank out a couple loaves a day, and can't do anything fun.  Pablo has been talking about setting me up a separate kitchen to really get going, but we've got so much critical work to do, and fresh bread is a luxury, even if it's great for morale."
ko: *한숨 쉬며 고개를 끄덕인다. "있는 대로 지내고 있지만, 뭐. 하루에 빵 두어 개 정도밖에 못 만들어서 재밌는 건 하나도 못 하겠어. 파블로가 본격적으로 시작하려면 주방을 따로 마련해야 한다고 했는데, 중요한 일이 너무 많아서 갓 구운 빵은 사치야. 사기 진작에는 좋겠지만."

note: ~ NPC dialogue line
en: You bet we will.  We've been collecting tanks and have enough for a while, but I'm burning through it faster than the scavengers can bring in more.  Pablo is working out some plans with the others to get me a real wood fired kitchen soon, and that'll also boost my capacity.  Maybe he could give you some scavenging work if you ask.
ko: 물론 그럴 거야. 한동안 탱크를 모아서 충분히 모았는데, 청소부들이 더 가져오는 것보다 내가 더 빨리 소모하고 있어. 파블로가 다른 사람들과 함께 곧 진짜 장작불 주방을 만들어 줄 계획을 세우고 있는데, 그러면 내 작업량도 늘어날 거야. 부탁하면 청소 일도 좀 시켜줄 수 있을지도 몰라.

note: ~ NPC dialogue line
en: *shrugs.  "We got our hands on a few boxes of test strips so that's good.  Being stressed isn't good for conception and I've been pretty fuckin' stressed for a while.  I like our chances a lot better now, that's for sure.  And, well, we've got our own private space at least."  She smirks and then blushes slightly, hiding it by fiddling with her baking project.
ko: *어깨를 으쓱. "시험지 몇 상자나 구했으니 다행이지. 스트레스 받는 건 임신에 안 좋은데, 나도 한동안 엄청 스트레스 받았거든. 이제 임신 가능성이 훨씬 높아진 건 확실해. 그리고 뭐, 적어도 우리만의 공간은 있잖아." 그녀는 씩 웃다가 살짝 얼굴을 붉히고는 베이킹 도구를 만지작거리며 얼굴을 붉혔다.

note: ~ Name suffix of a male NPC
en: bookkeeper
ko: 부기 계원

note: ~ Name of an NPC class ~ Pablo is a young professional who survived with his wife, but she was pregnant and lost the baby.
en: Bookkeeper
ko: 부기 계원

note: ~ NPC dialogue line
en: *looks up at you from a ledger, takes a moment to place you, then smiles broadly.  "Great to see you, my friend.  To what do I owe the pleasure?"
ko: *장부에서 당신을 올려다보며 잠시 당신의 위치를 확인한 후 활짝 웃으며 말했다. "만나서 반가워요, 친구. 무슨 일로 이렇게 반갑게 인사드리게 되었나요?"

note: ~ Response to NPC dialogue
en: Hi, Pablo!  How are things going here?
ko: 안녕, 파블로! 요즘 어떻게 지내?

note: ~ Response to NPC dialogue
en: Hello, Pablo!  What's with the trailer?
ko: 안녕, 파블로! 예고편은 뭐야?

note: ~ Response to NPC dialogue
en: Hey, Pablo!  I heard you might be willing to trade for propane?
ko: 안녕, 파블로! 프로판과 교환할 의향이 있다고 들었어?

note: ~ Response to NPC dialogue
en: Just popping in to say hi.  Talk to you later!
ko: 잠깐 들러서 인사드려요. 나중에 또 얘기해요!

note: ~ Response to NPC dialogue
en: Keeping inventory is similar to accounting?  Really?
ko: 재고 관리가 회계와 비슷하다고요? 정말요?

note: ~ NPC dialogue line
en: Oh, Dana tells that story better than me.  Basically we found it at an old trailer park and she liked the bakery, so we figured out a way to get it back here.  We definitely earned some cred for coming with our own shelter.
ko: 아, 다나가 나보다 그 이야기를 더 잘하네. 옛날 트레일러 공원에서 찾았는데 다나가 빵집을 좋아해서 여기로 다시 가져올 방법을 찾아냈지. 우리도 보호소를 가지고 온 게 꽤 신뢰가 가더라.

note: ~ NPC dialogue line
en: Yeah, she would say that."  He makes intense eye contact.  "Not just a bakery, my friend.  A real, post apocalyptic, honest-to-god culinary experience!  We're planning to grow food and crops here.  Central's plan is to import our crops directly, and pay us for our work.  I don't think they've even thought much about transport, outside just shipping them back home.  If we do local site processing we can prevent storage losses, and make higher value material to sell out!  And Central still benefits from having a dedicated bread basket!
ko: "그래, 그녀가 그렇게 말했을 거야." 그는 눈을 빤히 마주쳤다. "그냥 빵집이 아니야, 친구. 진짜, 종말 이후의, 진짜 미식 경험을 선사하는 곳이야! 여기서 식량과 작물을 재배할 계획이야. 센트럴은 우리 작물을 직접 수입해서 우리 일에 대한 대가를 지불할 계획이야. 그들은 운송에 대해 별 생각도 안 했을 거야. 그냥 집으로 돌려보내는 것 말고는 말이야. 현지에서 가공하면 저장 손실을 막고 더 가치 있는 재료를 팔 수 있어! 센트럴은 그래도 전용 빵 바구니가 있어서 이득이지!

note: ~ Response to NPC dialogue
en: Do you know anything about building a 'culinary experience'?
ko: '요리 경험'을 구축하는 것에 대해 아는 게 있나요?

note: ~ NPC dialogue line
en: I'm being a bit tongue-in-cheek there.  Really I want some big wood fired ovens, tools for milling grain, tinning and canning equipment, stuff like that.  We'll make flour, jam, pickles, bread, maybe some sauerkraut and things.  All the old school ways of preserving food, from before fridges were commonplace.
ko: 좀 농담이에요. 사실 큰 장작 오븐, 곡물 제분 도구, 통조림 및 통조림 장비 같은 게 필요해요. 밀가루, 잼, 피클, 빵, 사워크라우트 같은 것도 만들 거예요. 냉장고가 보편화되기 전부터 음식을 보관하던 옛날 방식들이에요.

note: ~ Response to NPC dialogue
en: Okay, but do you know anything about that?
ko: 알겠어요. 하지만 그에 대해 아는 게 있나요?

note: ~ NPC dialogue line
en: Well…" he tugs jokingly at his collar as though letting off steam.  "I know a bit.  I used to make pickles and jams as a hobby.  With my mom.  When I was a teenager.  But I know the principles!  And Dana knows more than you'd think about grain and flour because she's a huge nerd for her craft.  We do have some knowledge gaps between design and implementation though.
ko: "음..." 그는 마치 분노를 터뜨리듯 농담조로 옷깃을 잡아당겼다. "좀 알아요. 예전에 취미로 피클이랑 잼을 만들곤 했어요. 엄마와 함께요. 십 대 때였죠. 하지만 원리는 알고 있어요! 그리고 다나는 곡물과 밀가루에 대해 생각보다 훨씬 잘 알고 있어요. 자기 일에 엄청 열광하는 사람이니까요. 다만 디자인과 구현 사이에는 약간의 지식 차이가 있어요.

note: ~ Response to NPC dialogue
en: What kind of gaps?
ko: 어떤 종류의 격차인가?

note: ~ NPC dialogue line
en: Not where you might think."  He sets aside his ledger and pulls out a page of bullet-point notes written in neat block letters.  "Everyone is on board with the idea and the amount of actual building to get it online is small enough that the carpenters are willing to help out, so I don't need any assistance with design.  For the really short term I basically just need materials.  I've been collecting spare wood, but to get a good wood-fired oven I need to secure a source of firebrick.  In the longer run, Dana knows the principles of milling, but I need a resource book if I want to set up a functioning mill, first a muscle-powered one and then a windmill for long term.  I wish I'd thought of asking Jenny.  She's a mechanical engineer, but she would probably know how to get me started at least.  I'm also still looking into how to make a good vermin-proof cellar.  Longer term, I will need to work my way around our reliance on sugar, salt, and vinegar from before the Cataclysm, but our stocks of those will hold out for months while I sort things out.
ko: "생각보다 아니네요." 그는 장부를 한쪽에 놓고 깔끔하게 블록체로 쓴 요점 노트 한 페이지를 꺼냈다. "모두가 그 아이디어에 동의하고, 온라인으로 제작할 실제 제작 규모도 목수들이 기꺼이 도와줄 만큼 작아서 설계에는 도움이 필요 없어요. 아주 단기적으로는 재료만 있으면 돼요. 남는 나무는 모아 왔지만, 좋은 장작 오븐을 만들려면 내화벽돌을 구해야 해요. 장기적으로는 다나가 제분 원리를 알고 있지만, 제대로 작동하는 제분소를 설치하려면 참고 자료가 필요해요. 먼저 근육 동력으로, 그다음에는 장기적으로 풍차로요. 제니에게 부탁할 걸 그랬어요. 그녀는 기계 엔지니어지만, 적어도 어떻게 시작해야 할지는 알고 있을 거예요. 그리고 저는 아직 해충 방지 지하실을 만드는 방법도 찾고 있어요. 장기적으로는 대격변 이전부터 설탕, 소금, 식초에 대한 의존도를 줄이는 방법을 찾아야겠지만, 제가 상황을 정리하는 동안 이런 것들의 재고는 몇 달 동안은 버틸 수 있을 겁니다.

note: ~ Response to NPC dialogue
en: No problem.  <done_conversation_section>
ko: 문제없습니다. <done_conversation_section>

note: ~ Response to NPC dialogue
en: Well, I'd better go look into that.
ko: 글쎄요, 제가 가서 알아보는 게 낫겠어요.

note: ~ NPC dialogue line
en: I… I honestly don't know why I didn't think of that.  I could even have asked the supply caravans to do it.  If it comes down to it though, I trust you more than them.  Would you mind?
ko: 저… 솔직히 왜 그 생각을 못 했는지 모르겠어요. 보급 캐러밴에 부탁할 수도 있었을 텐데. 그래도 만약 그렇게 된다면, 그들보다 당신을 더 믿어요. 괜찮으시겠어요?

note: ~ Response to NPC dialogue
en: Sure.  <done_conversation_section>
ko: 물론입니다. <done_conversation_section>

note: ~ Response to NPC dialogue
en: Sure, I'll see what I can do.
ko: 물론입니다. 제가 할 수 있는 일을 찾아보겠습니다.

note: ~ NPC dialogue line
en: Oh… oh, ok!  It's a good thing you showed me this, my basic guesses missed some important points.  Thanks, this will be helpful for a lot more than just the bakery.
ko: 아… 아, 알았어요! 이걸 보여주셔서 정말 다행이에요. 제 추측이 중요한 부분을 놓쳤네요. 감사합니다. 빵집뿐 아니라 다른 곳에도 도움이 될 거예요.

note: ~ Response to NPC dialogue
en: Any time!  <end_talking_leave>
ko: 언제든지!

note: ~ Response to NPC dialogue
en: I heard you might be willing to trade for propane?
ko: 프로판과 교환할 의향이 있다고 들었어요?

note: ~ Response to NPC dialogue
en: Dana said you had some plans to build a bakery?
ko: 다나가 빵집을 짓는 계획이 있다고 했었죠?

note: ~ Response to NPC dialogue
en: I don't mind keeping my eye out for some firebricks for you.
ko: 당신을 위해 내화벽돌을 찾아보는 것도 나쁘지 않겠어요.

note: ~ Response to NPC dialogue
en: I can pass a note to Jenny about helping with the mill designs, if you want.
ko: 원하신다면 제니에게 공장 설계를 돕는 것에 대한 메모를 전해드릴 수 있어요.

note: ~ Response to NPC dialogue
en: [Survival 4, Fabrication 4] I know how to build a good root cellar.  Here, let me show you.
ko: [생존 4, 제작 4] 좋은 뿌리 저장고 만드는 법을 알아요. 자, 보여드릴게요.

note: ~ Mission name
en: Get Pablo some fire bricks.
ko: 파블로에게 내화벽돌을 가져다 주세요.

note: ~ Dialogue line in mission "Get Pablo some fire bricks."
en: Find some fire bricks to help Pablo build an oven.
ko: 파블로가 오븐을 만드는 데 도움이 될 내화벽돌을 찾으세요.

note: ~ Mission name
en: Pass a message to Jenny Forcette.
ko: 제니 포셋에게 메시지를 전달하세요.

note: ~ Dialogue line in mission "Pass a message to Jenny Forcette."
en: Ask Jenny Forcette if she can help Pablo Nunez with his mill designs.
ko: 제니 포셋에게 파블로 누네즈의 제재소 설계를 도울 수 있는지 물어보세요.

note: ~ NPC dialogue line
en: Any time, what's on your mind?
ko: 언제든지. 무슨 생각하고 있어?

note: ~ Response to NPC dialogue
en: I'd like your opinion on a job we're doing.
ko: 지금 하고 있는 임무 말이야, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: [Raise your hand for a high-five.]
ko: [손을 들어 하이파이브를 하세요.]

note: ~ Response to NPC dialogue
en: Can I ask you a bit about yourself?
ko: 너에 대해 뭔가 물어봐도 될까?

note: ~ Response to NPC dialogue
en: You picked up a lot of useful skills over the years, hey.
ko: 그동안 실력을 많이 쌓았네.

note: ~ Response to NPC dialogue
en: I just wanted to chat, you know.  To relax.
ko: 그냥 얘기하고 싶어서.

note: ~ Response to NPC dialogue
en: The way you said something earlier made me realize… you have a crush on Jenny Forcette, don't you.
ko: 아까 너가 말할 때 든 생각이 있는데… 너 제니에 빠졌구나?

note: ~ NPC dialogue line
en: *high fives you back enthusiastically.
ko: &리암이 열정이 담긴 하이파이브를 날립니다.

note: ~ NPC dialogue line
en: *returns the high five with a flourish
ko: &리암이 격렬하게 하이파이브를 합니다.

note: ~ NPC dialogue line
en: *leaps into the air and gives you a spinning high five.
ko: &리암이 한 바퀴 돌면서 하이파이브를 합니다.

note: ~ NPC dialogue line
en: *smacks your hand with a resounding clap.
ko: &리암이 차악 소리가 나도록 하이파이브를 합니다.

note: ~ NPC dialogue line
en: *pretends to fake you out for a moment, then grins and returns the high five
ko: &리암이 하이파이브에 페이크를 걸더니, 씨익 웃고는 하이파이브를 합니다.

note: ~ Response to NPC dialogue
en: [Nod and continue talking.]
ko: [고개를 끄덕이며 계속 말한다.]

note: ~ Response to NPC dialogue
en: [Nod and head on out.]
ko: [고개를 끄덕이고 나가세요.]

note: ~ NPC dialogue line
en: Sure.  Can I tell you about this idea I had for a comic I'm never gonna make?
ko: 당근빠따리지. 내가 희극을 하나 생각하고 있거든, 들어볼래? 물론 희극을 들어줄 사람이 있을지는 모르겠지만.

note: ~ NPC dialogue line
en: Lately I've been thinking about my Steam library and all those games I was putting off for a bad time.  Now it's a bad time and I can't play 'em.  Tragedy of our era, right?
ko: 요즘 내가 스팀 계정에 쌓아둔 게임이 생각나. 은퇴하고 나면 심심할 일은 없을거라 생각했는데, 지금은 은퇴를 해도 해볼 수가 없으니…

note: ~ NPC dialogue line
en: You remember that girl from high school I had that huge crush on?  Emily?  I wonder if she's still alive.  I shoulda asked her out.
ko: 우리 고딩때 내가 짝사랑하던 여자애 기억나? 에밀리였나? 지금 쯤 살아 있으려나, 그때 고백할껄 그랬나봐.

note: ~ NPC dialogue line
en: Aw dude.  I was just remembering about this crowdfunded board game I backed right before things went to hell.  It'd be fulfilling right about now, I bet.
ko: 이런, 내가 크라우드펀딩에 투자했던 보드게임이 생각났어. 지금은 크라우드'이팅'이 되버렸지만.

note: ~ NPC dialogue line
en: Does it ever seem to you like the stars are in different places from where they used to be?  I can find all the old constellations, but they look different now.
ko: 하늘에 있는 별들 말이야, 위치가 약간 바뀐 것 같아. 별자리가 전부 다르게 생겼어.

note: ~ NPC dialogue line
en: Since everything went down, I keep having this recurring dream where I'm at Foodplace again, and Luke Skywalker is there, demanding an EB2 combo with extra Beverage, and he's being a real Karen about it.  Do you think it means something?
ko: 세상이 망하고 나서 같은 꿈을 계속 꿔. 내가 푸드플레이스에서 일하고 있는데, 루크 스카이워커가 와서는 더블 맛난버거 세트에 콜라 라지를 주문하는데, 그냥 평범하게 시키는 것도 아니고 온갖 지랄염병을 하면서 진상 짓을 부리는거야. 개꿈이겠지?

note: ~ NPC dialogue line
en: Maybe it's weird but this whole thing sorta feels like an extended camping trip.  With zombies.
ko: 이 모든 게 마치 수학여행 같아. 좀비와 함께하는 수학여행인가?

note: ~ NPC dialogue line
en: I slept weird last night.  Got this awful crick in my neck.
ko: 목에 담이 존나 심하게 걸렸어. 잠을 잘못 잤나봐.

note: ~ NPC dialogue line
en: Do you think the internet is still out there somewhere, floating around in some still-functional servers somehow?  It's weird to think about what happened to all that data.
ko: 세상 어디선가 인터넷이 아직 돌아가는 곳이 있지 않을까? 그 많던 데이터가 한순간에 없어져버리니깐 기분이 이상해.

note: ~ NPC dialogue line
en: Remember that guy Daren in elementary who used to tell all those weird-ass creepy stories?  Chris hated him but I thought he was interesting.  I wonder if he's alive, he'd have loved this.
ko: 우리 초딩때 다렌 쌤 기억나? 무서운 썰을 많이 푸셨는데. 크리스는 다렌 쌤을 싫어하셨지만, 난 쌤이 풀어주는 썰이 재밌었지. 살아계신지 모르겠네. 지금 상황을 즐기셨을텐데.

note: ~ NPC dialogue line
en: You know what I could really use right now?  A hot bath.
ko: 아, 뜨뜻한 물에 목욕할 수 있으면 얼마나 좋을까…

note: ~ NPC dialogue line
en: Next time we hit a library, I'm gonna see if they've got a copy of Gideon the Ninth.  I read that book a while ago, but I was super high and I don't remember much of it.
ko: 우리 도서관에 들르면 한번 '기데온 더 닌스'가 있는지 봐야겠어. 예전에 그 책을 읽었었는데, 그때 취해있어서 어떤 내용이였는지 기억이 안나.

note: ~ NPC dialogue line
en: Do you remember what day of the week it is?
ko: 오늘이 무슨 요일이더라?

note: ~ NPC dialogue line
en: Next time I get a chance, I'm gonna make a nice big bowl of mac and cheese.
ko: 까르보나라가 땡기네. 기회가 되면 만들어 먹어보고 싶어.

note: ~ NPC dialogue line
en: Y'know, these shoes are surprisingly comfy.  You wouldn't think it to look at 'em.
ko: 이 신발, 은근 편한걸? 보기에는 불편해 보이는데.

note: ~ NPC dialogue line
en: Do you think zombies know what's going on?  Like, are the original people still in there watching all this happen?  I sure hope not.
ko: 좀비 시점에는 세상이 어떻게 보일까? 어쩌면 의식은 살아있는데 아무것도 못하고 조종당하는 걸까? 생각만 해도 끔찍하네.

note: ~ NPC dialogue line
en: It's funny how fast all this weird shit starts to feel normal, don't you think?
ko: 인간은 적응의 동물이란 말이 맞나봐. 이 세상도 이제 평소같아.

note: ~ Response to NPC dialogue
en: We're always gonna be friends, right?  Even with the apocalypse… changing us?
ko: 우린 끝까지 부랄친구 남을 수 있을까? 이 세상이 우릴… 변하게 하고 있는데도?

note: ~ Response to NPC dialogue
en: What do you miss most about the internet?
ko: 인터넷에서 가장 그리워하는게 뭐야?

note: ~ Response to NPC dialogue
en: Now that we've got no responsibilities, is there anything you'd like to see or do?
ko: 이제 책임감이란 개념이 없으니, 살면서 꼭 보거나 해보고 싶은 거 있어?

note: ~ Response to NPC dialogue
en: What do you think the rest of the world is like these days?
ko: 여기 바깥 나머지 세상은 어떻게 됐을까?

note: ~ Response to NPC dialogue
en: Do you miss any food from the old days?
ko: 가장 그리워하는 음식이 뭐야?

note: ~ NPC dialogue line
en: Aww, of course.  No matter what happens, you're always you and I'm always me, right?  We've been through worse than this."  He pauses, his brow furrowed.  "Well, okay, maybe we haven't.  But we've stuck through it all for so many years, what's a little apocalypse gonna change?  Or a little mutation, or grievous bodily harm, or zombies, or interdimensional monster attacks and serious life-altering PTSD, or whatever.  Who cares.  You're my family, more than my birth family ever was.
ko: 야, 물어볼 걸 물어봐라, 당연하지! 무슨 일이 있어도, 세상이 우릴 뒤바꿔 놓는다고 해도, 우리 사이는 변하지 않을거야. 이보다 더 심한 것도 겪어봤잖아?"  리암이 흠칫 말을 멈추더니, 눈살을 찌푸립니다.  "어… 지금 이 상황보다 더 심한 게 있을진 모르겠지만, 그래도, 우린 몇 년을 함께 해왔는데, 고작 이 세상이 망해버린 거로 우릴 바꿔놓을 수 있을리가. 물론 뭐, 좀비가 나뒹굴고, 날개뼈에 진짜 날개가 생긴 녀석들이 활개치고, 병원도 없어진 마당에 팔이 잘려도 다시 붙여줄 사람도 없고, 뭔 다른 세상에서 온 괴물들이 침공하고, 트라우마가 생긴다 하더라도, 우린 끝까지 친구로, 아니, 가족으로 남는거야.

note: ~ Response to NPC dialogue
en: [Continue chatting.]
ko: [계속해서 채팅하세요.]

note: ~ NPC dialogue line
en: OK, I know you're leading me up to say something dirty, and yeah I miss that, but you know what?  Really the thing I miss most is social media.  No seriously!  Stop looking at me like that!  I liked being able to just talk to people no matter where they were, any time.  I had friends in Sweden, and Brazil, and the West Coast.  I'm never gonna know what happened to them, and that busts me up bad.  They mattered to me, you know?"  His voice catches a bit, and he coughs.  "You're here though, and that helps a lot.  Can't imagine trying to do this lone-wolf.  How about you, what were you thinking of when you asked?
ko: 아, 정곡을 찌르는 말이네. 인터넷… 이상하게 들릴 수 있는데, 어, SNS야. 아니, 진짜로! 그런 식으로 쳐다보지 마! 세계 어디든, 언제든 다른 사람들과 대화할 수 있는 게 얼마나 좋았는데. 심지어 난 스웨덴, 브라질, 웨스트코스트에 있는 사람이랑 친구를 먹었다고. 지금은 어떻게 지내는지 잘 모르겠어서 좀 걱정돼."  리암이 울컥한 듯 기침을 합니다.  "그래도 너가 여기에 있으니 얼마나 좋은지 몰라. 나 혼자서 이 모든 걸 해쳐나가긴 힘들 것 같거든. 그러면 너는? 뭐가 가장 그리워?

note: ~ NPC dialogue line
en: Well, I mean, there's the obvious stuff like, uh, video streaming," he winks at you, "but I think lately I'm missing Wikipedia.  I have all these random questions about things, and I can't answer them.  I feel like I'm living in a box.  How did we survive for thousands of years like this?
ko: 당연한 것부터 말하자면… 인터넷 방송이 있겠네. 그런데 요즘 최근에는 나무위키랑 위키백과가 그리워. 모르는 게 있어도 찾아볼 수 없으니… 인터넷이 없던 시절에 사람들은 어떻게 살았을까?

note: ~ NPC dialogue line
en: Online restaurant reviews."  He stares at you without a shred of irony.  "I'm serious, I used to love browsing looking for the funniest or weirdest reviews.  I guess I could broaden it, I miss pointless doom scrolling.  It's harder to find things to keep my mind off things now, and I've got more I wish I could keep my mind off.  What about you?
ko: 식당 리뷰들."  당신은 리암을 신기하듯 쳐다봅니다.  "진짜로! 가끔 심심할 때 지도에서 리뷰들을 보곤 했어. 재밌는 게 많았거든. 뇌 빼고 보면 정말로 재밌었는데… 요즘은 정신을 어디에 둘지 모르겠어. 시간도 안 가고. 넌 어때?

note: ~ NPC dialogue line
en: *laughs.  "You know me, I was never high on the ambition front.  Honestly, if you weren't around I'd probably clean up my dad's old cabin, try to learn how to set up a power supply, and scavenge for parts until I'd built the best damn gaming rig the world will ever see.  Then I'd load up whatever games I could find."  He pauses.  "Or maybe it'd be easier to set up a console, I dunno.  Most consoles aren't gonna like the no-internet thing right?  There's probably a way to crack 'em but without the internet where would we even check?"  He rubs his chin.  "Still.  I'd have maybe found a way.  How about you, what's the big overarching plan for all this?"
ko: &리암이 웃습니다.  "너 나 잘 알잖아. 난 야망은 안 둬. 그래도 어쩌면 너가 여기에 없었더라면 낡은 아버지꺼 오두막을 뜯어 고치고, 전기를 연결하는 법을 배운 다음, 부품을 모아서 세상에서 가장 쩌는 조립컴을 만드는거야. 그런 다음 모아둔 게임을 그 컴으로 돌리는 거지."  리암이 말을 멈춥니다.  "아니면 콘솔겜을 하는게 더 쉬우려나? 콘솔겜은 인터넷 없이는 안 돌아가잖아. 탈옥을 하면 되겠지만, 그 방법도 인터넷이랑 같이 묻혀버렸으니 원."  리암이 턱을 긁습니다.  "그래도 어떻게든 뚫었을 것 같네. 넌 어때, 이런 계획 세워본 적 있어?"

note: ~ NPC dialogue line
en: Oh, well.  I don't really think of life that way, you know?  I guess I'm pretty happy to just hang out with you, doing the shit we're doing, seeing what life brings.  Still, I guess I could see settling down somewhere nice, somewhere quiet, somewhere zombie-free.  I bet it wouldn't take long to get enough food and supplies to live on forever, and then I'd just let myself turn into some kinda wild bush man, with a big crazy long beard.  I'd smell like weed and B.O. and I'd have this giant stack of books to read.  Other survivors would come find me, like a guru on a mountaintop, to ask me questions about Batman.  In time, as the old world was forgotten, I'd convince them that he was a real person."  He grins.  "How 'bout you?
ko: 흐음, 난 그런 생각을 잘 안해봐서 모르겠네. 난 그냥 너랑 같이 다니면서, 할 일을 하고, 찾아올 인생을 바라보며 살아보는 거로 만족하거든. 어쩌면… 경치 좋고 좀비가 없는 조용한 곳에서 정착해서 살아보고 싶어. 평생 먹고 살 음식이랑 물건을 구하기만 하면 될테니. 그렇게 수염도 겁나 긴 자연인처럼 사는게 내 꿈이야. 내 몸에는 풀냄새랑 땀냄새가 진동하겠지, 하하. 난 옆에 수두룩하게 쌓인 책을 읽으면서 남은 여생을 보내고. 다른 생존자들이 산 위의 스승님을 찾아오듯 나에게 와서 배트맨이 누구인지 물어보면 난 배트맨이 실존하는 인물인것마냥 대답해줄거야."  리암이 씨익 웃습니다.  "그러면 너는?

note: ~ NPC dialogue line
en: Oh dude, good question.  The news reports made it sound like this is everywhere, you know?  Still, somewhere out there's gotta be better than this, right?  Maybe like, up in the Yukon or Siberia or something it's all kinda normal?  I think most places are like this though, just one big fucked up mess.  Maybe they've got different monsters though, like, carnivorous rocks or some shit.  How 'bout you, what do you think is out there?
ko: 진짜 좋은 질문이야. 뉴스에서는 이 사태가 전 세계에서 일어난다고 했지? 하지만 이 넓은 세상이 꼭 전부 지랄맞다는 법은 없잖아. 법이 진짜로 없어지긴 했지만, 캐나다의 유콘이나 러시아의 시베리아 같은 곳은 그나마 낫지 않을까? 물론 그럴 가능성은 적겠지. 설상가상으로 그쪽은 여기와는 다른 괴물들이 살지 않을까? 식인하는 바위라던가…넌 어떻게 생각해? 다른 곳은 괜찮을까?

note: ~ NPC dialogue line
en: See, I like that about you.  Here we are just trying to keep alive and you're thinking all these big thoughts about the rest of the world.  I got no clue how they're doing out there, so I'm just gonna imagine that things are kinda like here, but maybe a bit better.  There's a few places where folks have settled in and they're figuring stuff out.  Those folks are gonna last a long time, maybe they're how we start rebuilding.
ko: 이래서 너가 좋다니깐! 세상이 무너지고 개판이 나더라도 넌 세상에 대해 고찰하고 있잖아. 흠, 우리가 바깥 세상이 어떻게 돌아가는지 알 방도가 없으니, 다른 곳도 여기와 다름 없을 것 같아. 아니면 조금 더 나으려나? 주변에 한 곳에 정착해서 살아가는 사람들이 보이던데, 그렇게 하면 오래 살 수 있지 않을까?

note: ~ NPC dialogue line
en: I never thought I'd hear myself say this, but I kinda miss the Ediburger3 from Foodplace.  I worked there so long, I hated everything, but as soon as you tell me I'm *never* gonna have a fresh, greasy EB3 again, suddenly it's all my stomach wants.  Don't try to track one down or anything though.  I'm pretty sure I miss the *idea* more than the actual *thing*.  And I don't think we could cook up a copy, it'd be pretty hard to get the right blend of animal product and sawdust for the Meatcylinder."  He stares wistfully into space for a moment.  "How about you, what were you thinking of when you asked?
ko: 살면서 이런 말을 하게 될 줄 몰랐지만, 푸드플레이스의 트리플 맛난버거가 먹고 싶어. 내가 푸드플레이스에서 오래 일하면서 좋은 날은 없던 것 같지만, 트리플 맛난버거 말이 나오기만 하면 내 뱃속에서 그 버거만 빨아들이는 블랙홀이 생기는거 있지? 아, 물론 만들어주거나 찾아주진 마. 먹고 싶은 생각만 드는거지, 진짜로 먹고 싶은 건 아니거든. 게다가 고기랑 톱밥 비율 맞추는 것도 힘들테고."  리암이 아쉬운 듯 잠시 허공을 바라봅니다.  "너는 어때?

note: ~ NPC dialogue line
en: Delivery pizza.  It's not the quality of the pizza I miss, it's the delivery.  Having someone just show up at the door with a god damn pizza, ready for you to eat.  We lived in paradise and we knew it not.  How about you?
ko: 배달 피자가 먹고 싶어. 피자의 퀄리티 때문이 아니라, 피자가 배달 올 때 그 느낌 말이야. 내가 주문한 피자를 들고 있는 배달부가 문 앞에 서 있을 때 그 쾌감이 잊혀지지 않아. 우린 참 좋은 세상에서 살고 있었는데, 그걸 이제 깨닫다니, 참. 넌 어때?

note: ~ NPC dialogue line
en: You know, my friend, I could really go for an egg salad sandwich right now.  Nice, fresh eggs, some cheap-ass white bread, bit of pickle on there, hint of mustard.  Egg salad gets a bad rap because it sucks if you get it from the store, but you make a good homemade one?  That's something else, I tell you.  What's your poison?
ko: 에그샐러드 샌드위치가 정말로 먹고 싶어. 싸구려 빵 사이에 으깬 달걀을 넣고, 거기에 피클과 머스타드를 약간 넣으면 그만큼 맛있는 게 없지. 사 먹는 건 명성이 안 좋아도, 직접 만들어 먹는 건, 이야, 완전 극락이야. 너는 뭐가 먹고 싶어?

note: ~ NPC dialogue line
en: You know, I'm kinda in the mood for some pub nachos right now.  The whole pub ambience would be good too, but I like how they'd put 'em on wax paper that'd be so soaked with cheese grease you could see right through it.  Those little black olive wheels that tasted like rubber, they were only ever good with pub nachos, you know?  Any other time, garbage.  I'd love to have a big tray of pub nachos, go to a karaoke night, and just sing fuckin' Abba songs until my throat hurt.  You in?
ko: 펍에서 파는 나쵸가 땡겨. 펍 안에 분위기도 좋지만, 유산지 위에 치즈랑 기름에 흠뻑 젖은 나쵸가 올라가면 그보다 좋은 비주얼은 이 세상에 하나도 없을거야. 그리고 난 올리브 특유의 고무같은 식감 때문에 별로 안 좋아하는데, 나쵸 위에 올라가는 올리브는 천상이야, 천상. 기회가 되면 밤에 펍 나쵸 한가득 담은 판을 들고 노래방에 가서 목이 터질 때까지 ABBA 팝송을 부를거야. 너도 같이 할 거지?

note: ~ NPC dialogue line
en: Well, sure.  I dunno what more there is to tell, we've known each other for ages.
ko: 물론이지. 몇년이나 알고 지냈는데 뭐 더 말할게 있을진 모르겠지만.

note: ~ Response to NPC dialogue
en: We hadn't caught up in a while before <the_cataclysm>.  What've you been doing?
ko: <the_cataclysm> 전에 뭐 하면서 살았어?

note: ~ NPC dialogue line
en: *shrugs.  "Same as I was when we used to hang out more, mostly.  I quit my job at Foodplace a while back, got tired of the stupid outfits.  Worked doing labor in construction for a bit, but I didn't like my boss so I ditched it.  Got a job doing deliveries for Amazon, which was absolutely shitty, but I managed to jump from that to a bit of a better delivery job for a smaller company.  It was actually going pretty good before everything happened."
ko: &리암이 어깨를 으쓱합니다.  "뭐, 우리가 같이 지냈을 때랑 거의 비슷하지. 그 엿 같은 의상에 싫증나서 푸드플레이스 일을 관두고 공사장에서 노동을 하다가 사장이 마음에 안 들어서 공사장 일도 때려쳤지. 그러고는 아마존에서 배달하는 일을 했어. 물론 그것도 엿 같았지만. 하지만 그 경험 덕에 더 작은 회사에서 배달하는 일을 할 수 있었어. 이 일이 터지기 전까진 모든 게 좋게 흘러갔지.

note: ~ Response to NPC dialogue
en: How did you make it through the Cataclysm?
ko: 대격변을 어떻게 헤쳐나갔나요?

note: ~ NPC dialogue line
en: I wanna say it was a hell of a story, but really, I was on the way back to Boston from a delivery and a thing about the riots came on the radio.  I was close to the cabin so I just thought, 'this is starting to sound really fuckin bad.'  I called in sick and took a few days to hunker down out of civilization.  By the time I had to think about going back to work, we were into that wild time when half the people were trying to keep things running and the other half were trying to burn everything down.  I shut the blinds and stayed in, until Chris showed up acting like a freak.
ko: 좀 긴 이야기야. 내가 보스턴에 배달을 갔는데, 라디오에서 폭동 얘기가 나오는거야. 마침 오두막에 가까워서 상황이 심각해졌다는 생각이 들었지. 그래서 병가를 내고 며칠 동안 오두막에서 틀어박히면서 지냈어. 내가 다시 일하러 가야겠다는 생각이 들 찰나에 세상이 개판이 나버려서 커튼을 치고 오두막에 남았어. 크리스가 갑자기 날뛰기 전까진 말이지.

note: ~ NPC dialogue line
en: It doesn't feel that way, but I guess so.  I don't know if I ever told you, but my dad was quite the weirdo prepper.  He built the cabin and when I was a kid we'd head out and do drills for the end of the world.  It's part of why I was kinda wacked out on apocalypse stuff when you and I first met, back when we made the plan for where to meet up and all.  He taught me archery and some survival skills but I never really took to it, partly because my ol' man was a real piece of work."  He stares off for a minute.  "To be honest, though, now that we're in the middle of a real-ass apocalypse, I can see a lot of what he taught me was just crap anyway."
ko: 솔직히 실력을 많이 쌓았다는 생각이 들진 않아. 내가 말해줬는진 모르겠는데, 우리 아버지는 좀 생존주의에 많이 집착하셨어. 내가 어렸을 적 아버지가 오두막을 짓고, 우린 거기서 세상이 망했을 때 어떻게 할지 대비를 했어. 우리가 세상이 망하면 어떻게 할지 얘기했던거 기억나? 어떻게 하고 어디서 만날지 다 계획했잖아. 내가 아버지를 닮았나봐. 아, 그리고 아버지가 나에게 활 쏘는 법이랑 생존 기술도 가르쳐주셨는데, 솔직히 말해서 거기에 귀담아 들은 건 없는 것 같아."  리암이 잠시 허공을 쳐다봅니다.  "솔직히 말해서, 진짜 세상이 망하고 나니 느낀건데, 아버지가 가르쳐주신 거에 귀담아 듣지 않아도 별 차이는 없었을 것 같아."

note: ~ Response to NPC dialogue
en: What happened to your father?  You never talked about him much.
ko: 아버지는 어떠셔? 별로 얘기를 안해줬던 것 같은데.

note: ~ NPC dialogue line
en: *snorts.  "I was pretty low-contact with him the last couple years.  He got me that job in construction and when I left it, he tried to hit me, found out I'm not so much of a pushover as when I was fifteen.  Asshole.  I was still texting my mom a bit, apparently when things went to shit, he tried to join the riots.  I hope he got gunned down."
ko: &리암이 코웃음을 칩니다.  "지난 몇년동안 연락을 잘 안했어. 내가 공사장 일을 하게 된 것도 아버지가 시킨거지. 내가 공사장 일을 때려쳤을 땐 아버지가 날 패려고 했기도 했고. 내가 열다섯 살 때는 내가 만만한 애도 아니란 걸 깨달으셨지만. 아버지라 부르기도 뭐하네, 슈발. 세상이 망하기 전에 내가 어머니랑 문자하고 있었는데, 듣고 보니 아버지는 폭동에 참여하려고 했다더라. 제발 총 맞아 뒤졌길."

note: ~ Response to NPC dialogue
en: I remember your mom as kind of a quiet lady, she seemed all right.  Should we be trying to find her?
ko: 너네 어머니 좋은 분이셨는데. 괜찮으신지 찾으러 가볼까?

note: ~ Response to NPC dialogue
en: Harsh, but I hear you.  <end_talking>
ko: 힘들었겠네. <end_talking>

note: ~ NPC dialogue line
en: Well, things with her weren't as bad as with my dad, but I don't know if I'd go trying to hunt for her in a zombified city or anything.  Like, sure she didn't beat me up, but she didn't ever lift a finger to help me either.  She was still with him right up until the end, even when it was obvious that she was choosing him over me.  I don't wanna judge her for the life she led, but - " he trails off for a moment, then twitches his shoulders and resumes.  "Well, it's like I said.  I hope she's okay but I'm not gonna go risk my neck trying to find her.  You and Chris were my real family, you got me through those years.
ko: 우리 어머니는 아버지보단 나았지만, 솔직히 말해서 어머니를 찾으려고 도시 곳곳을 뒤져보고 싶진 않아. 물론 어머니는 날 패진 않았지만, 날 위해서 손가락 하나 까닥하지 않으셨고, 세상이 망하기 전까지도 나보단 아버지를 신경쓰셨지. 어머니가 살아온 삶을 판단하고 싶진 않지만-"  리암의 목소리가 희미해지다가, 갑자기 팍 정신이 든 듯 합니다.  "어쨋든, 어머니가 괜찮으셨으면 좋겠지만, 내 목숨을 걸면서 어머니를 찾으러 다니고 싶진 않아. 너랑 크리스가 진짜 가족인걸. 지금의 나를 있게 해준 건 너희들 덕분이야."

note: ~ NPC dialogue line
en: *stares at you wide-eyed for a beat, then breaks into a shy grin.  "Aw man, busted.  You *know* I dig those distracted nerdy chicks who don't react to my presence in any way.  It's all good though, you know?  Don't tell her.  I barely know her and it's not like she's in a place to be dating some stranger."
ko: &리암의 눈이 휘동그래지더니, 부끄러운 듯 미소를 지으며 당신의 팔을 툭 칩니다.  "아 젠장, 들켰네. 날 신경 쓸 여력조차 없는 똑똑한 여자에 빠진다는 걸 잊지 않았나보네. 아, 제니한테는 비밀이야. 나와 제니랑 서로 잘 아는 것도 없으니."

note: ~ Response to NPC dialogue
en: Your secret's safe with me.  <done_conversation_section>
ko: 당신의 비밀은 저와 함께 안전합니다.

note: ~ Response to NPC dialogue
en: Your secret's safe with me.  <lets_go>
ko: 당신의 비밀은 내 손에 안전해요. <lets_go>

note: ~ NPC dialogue line
en: My opinion?  Sure, my friend, hit me up, what's eating you?
ko: 내 생각? 어떤 임무 말하는거야?

note: ~ Response to NPC dialogue
en: Check this out, I found an address of some kind of central refugee management facility.  Should we check it out?  Maybe they'll have answers?
ko: 피난민 센터 주소를 얻었어. 확인해보러 갈까? 아마 그들이 답을 알고 있지 않을까?

note: ~ Response to NPC dialogue
en: You thinking what I'm thinking about this mystery dropoff for Smokes?
ko: 스모크가 확인해달라는 장소 말이야, 어떻게 생겼을 것 같아?

note: ~ Response to NPC dialogue
en: Any ideas about this job to clear out the back bay for Smokes?
ko: 스모크가 뒷방을 처리해달라고 했는데, 어떻게 하면 좋을까?

note: ~ Response to NPC dialogue
en: What do you think about taking down this bandit camp?
ko: 약탈자 캠프를 소탕하려고 하는데, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Any thoughts about bringing this prospectus out to the ranch?
ko: 농장의 계획서를 받아오는거, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: What's the fastest way to find these guys some solar panels?
ko: 태양광 패널을 어떻게 하면 빨리 모았다고 소문이 날까?

note: ~ Response to NPC dialogue
en: Liam, I need a lot of jars.  A shocking amount of jars.
ko: 리암, 우리 유리통이 필요해. 존나 많은 유리통 말이야.

note: ~ Response to NPC dialogue
en: Liam, we need bigger jars.
ko: 리암, 우리 더 큰 유리통이 필요해. 존나 많고 존나 큰 유리통 말이야.

note: ~ Response to NPC dialogue
en: How about finding this guy some cigarettes?
ko: 저 경비병 담배 가져다주는거 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Should we go check out those farmers the teamster mentioned?
ko: 운전사가 알려준 농장에 대해 어떻게 생각해?

note: ~ Response to NPC dialogue
en: A secret lab in the wilds, with survivors in it, Liam.  You heard the teamster.
ko: 리암, 아까 운전사 말 들었지? 숲 속의 비밀 연구소라…

note: ~ Response to NPC dialogue
en: This 'scrap metal castle' sounds far fetched to me.
ko: 고철덩어리로 된 성이라, 뭔가 판타지스럽지 않아?

note: ~ Response to NPC dialogue
en: What sounds better to you, a 'bullet bank' or a woman who feeds visitors?
ko: '총알 은행'이랑 방문하는 사람들 챙겨주는 여자 중 뭐가 나은 것 같아?

note: ~ Response to NPC dialogue
en: What do you think about helping out this Dave guy?
ko: 데이브에 대해 어떻게 생각해?

note: ~ Response to NPC dialogue
en: At least Dave has some practicality, and isn't just asking for more trash, right?
ko: 그래도 데이브는 실용적인 생각으로 판지를 가져다 달라고 하는건 아니겠지?

note: ~ Response to NPC dialogue
en: Any thoughts on Dave's cardboard needs?
ko: 데이브가 판지를 가져다 달라고 하는데, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Looks like we might be done with cardboard for Dave, it's plastic now.
ko: 판지는 다 줬지만, 이젠 플라스틱이라니.

note: ~ Response to NPC dialogue
en: I have a feeling this is the last of the cardboard for Dave.
ko: 이제 이 판지가 마지막일 것 같네.

note: ~ Response to NPC dialogue
en: Hey, this is a different direction for Dave, don't you think?
ko: 흠, 데이브가 조금 색다른 요청을 했는걸?

note: ~ Response to NPC dialogue
en: Do you think it's dangerous to get zombie blood, besides the obvious?
ko: 좀비 피를 뽑아야 하는데, 좀 위험할 것 같지 않아?

note: ~ Response to NPC dialogue
en: Sneaking into a lab to run some data analysis can't be bad, right?
ko: 죽은 놈의 피를 검사하려고 연구소에 침입해야 한다니.

note: ~ Response to NPC dialogue
en: Who could have guessed there'd be some further complications to our stolen data analysis?
ko: 우리가 얻어낸 데이터에 뭔가 숨겨진 게 있다니.

note: ~ Response to NPC dialogue
en: What do you think about checking out this freezing portal lab?
ko: 얼어붙고 시공간을 초월해버린 연구소에 들어가는거에 대해 어떻게 생각해?

note: ~ Response to NPC dialogue
en: If you were tired of underground labs, now we're gonna check out secret underground lab tunnels!
ko: 지하 연구소로 끝인 줄 알았더만, 이젠 지하 연구소 터널까지 확인해야 한다니.

note: ~ Response to NPC dialogue
en: Do you know how to build a still?
ko: 증류기 만드는 방법 알고 있어?

note: ~ Response to NPC dialogue
en: How long does brewer's yeast last in the package?  Can we just find it at a supermarket?
ko: 보통 이스트 유통기한이 얼마나 돼? 슈퍼마켓에 있는거 쓰면 되는건가?

note: ~ Response to NPC dialogue
en: Any idea where we could find sugar beet seeds for the bartender?
ko: 사탕무 씨앗을 어디서 얻을 수 있을까?

note: ~ Response to NPC dialogue
en: Do you like big jugs, Liam?
ko: 리암, 혹시 술 잘 먹어?

note: ~ Response to NPC dialogue
en: How are we gonna transport two giant drums?
ko: 씨부럴, 이 통을 어느 세월에 옮기라는거야?

note: ~ Response to NPC dialogue
en: Bringing a professional arsonist some commercial fertilizer seems like a normal thing to do.
ko: 방화에 전공을 해버린 사람에게 화학비료를 가져다줘야 한다니, 세상 참 많이 변했네.

note: ~ Response to NPC dialogue
en: So, uh.  Alonso's pants, hey.
ko: 알론소 바지 찾아다 주는거…

note: ~ Response to NPC dialogue
en: What do you think about helping these guys clean up all that dead zombie mess?
ko: 저 뒷방에 있는 시체들을 언제 다 처리하지?

note: ~ Response to NPC dialogue
en: Any thoughts on finding Boris a power saw?
ko: 보리스에게 전기톱 가져다주는거 어떻게 생각해?

note: ~ Response to NPC dialogue
en: We're looking for Boris' kid's old laptop.  Thoughts?
ko: 보리스의 아들의 오래된 노트북을 찾아다줄거야.

note: ~ Response to NPC dialogue
en: You ever used a sourdough starter?
ko: 사워도우 스타터 써본 적 있어?

note: ~ Response to NPC dialogue
en: Draco seems like a kindred spirit for you.
ko: 드라코랑 너랑 잘 맞는 것 같네.

note: ~ Response to NPC dialogue
en: Are you okay with tracking down a copy of the Quran?
ko: 쿠란을 찾아야 하는데, 괜찮지?

note: ~ Response to NPC dialogue
en: Any idea where to find a really specific reference book about pneumatic guns?
ko: 공기총을 만드는데 필요한 정보가 담긴 정말로 구체적이고 특수한 서적을 찾아야 해.

note: ~ Response to NPC dialogue
en: What do you think, where should we look for a motor for Jenny?
ko: 제니가 모터를 가져다 달라고 했는데, 어디서 찾을 수 있을까?

note: ~ Response to NPC dialogue
en: It shouldn't be too hard to find Jenny a big metal tank, right?
ko: 제니가 통을 가져다 달라고 했는데, 어렵지 않겠지?

note: ~ Response to NPC dialogue
en: You ever seen gunsmithing books just lying around?
ko: 혹시 총기제작 서적 본 적 있어?

note: ~ Response to NPC dialogue
en: So, we're finding a book about guns for your sweet nerd-girl.
ko: 귀하가 사랑하는 여자가 총기제작 서적이 필요하다고 했습니다요.

note: ~ Response to NPC dialogue
en: Do you think it's the right thing, trying to help the Nunez family move to Tacoma?
ko: 누녜스 가족이 타코마로 이동한다는데, 도와주는게 좋겠지?

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her antiseptic?
ko: 우옌이 소독제가 필요하대.

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her bandages?
ko: 우옌이 붕대가 필요하대.

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her antidepressants?
ko: 우옌이 항우울제가 필요하대. 심지어 몇 통째로.

note: ~ Response to NPC dialogue
en: You and me: hairdressing supply vendors now.
ko: 주변에 미용실이 새로 생겼네?

note: ~ Response to NPC dialogue
en: What're your thoughts on this mission to kill bandits for the old guard?
ko: 올드 가드가 우리에게 약탈자를 사살하라는 임무를 내렸어.

note: ~ Response to NPC dialogue
en: How do you think we should track down this enemy informant?
ko: 이 스파이를 어떻게 추려낼 수 있을까?

note: ~ Response to NPC dialogue
en: What do you think about these robots?  Crazy stuff, hey?
ko: 저 로봇들, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Do you think it's really a monster hitting those trade caravans?  Any ideas how we should deal with it?
ko: 캐러밴을 습격한 녀석이 정말로 괴물일까? 어떻게 처리하지?

note: ~ Response to NPC dialogue
en: So, we're officially assassins for hire now.  How do you feel about that?
ko: 우리 이제 암살단으로 취직했어. 기분이 어때?

note: ~ Response to NPC dialogue
en: Well, now we're radio technicians.  Sounds fun, don't you think?
ko: 우리 이제 라디오 기술자가 됐어. 재밌을 것 같지 않아?

note: ~ Response to NPC dialogue
en: What do you make of these weird pictographs?  I think they're directions somewhere.
ko: 표지판에 있던 그림, 뭐일 것 같아? 난 뭔가 방향을 가리키는 것 같은데.

note: ~ Response to NPC dialogue
en: Where do you think we can get some anesthetic for that robot guy?
ko: 저 로봇 친구에게 마취제를 가져다 줘야해.

note: ~ Response to NPC dialogue
en: Any thoughts on this scouting mission, checking out this bunker thing?
ko: 벙커를 정찰해야 하는데, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: How do you think we should start looking for this lost interdimensional building?
ko: 저 사이보그 친구가 건물을 하나 찾아달래.

note: ~ Response to NPC dialogue
en: You ready to go burn some shit down?
ko: 다 태워버릴 준비 됐어?

note: ~ Response to NPC dialogue
en: It's not gonna be a problem that we're hunting down Foodperson, is it?
ko: 푸드퍼슨을 잡아 족치라는데, 문제가 되진 않겠지?

note: ~ Response to NPC dialogue
en: What do you think about clearing out these pizzeria squatters?
ko: 피자가게의 경쟁자를 제거하는 거에 어떻게 생각해?

note: ~ Response to NPC dialogue
en: So, cake and a party.  Think it was all worth it?
ko: 이제 끝났네. 가치가 있었을까?

note: ~ Response to NPC dialogue
en: What do you think, you in the mood to hunt some slimes?
ko: 슬라임 학살할 준비 됐어?

note: ~ Response to NPC dialogue
en: Hey Liam!  Liam!  Bughunt!
ko: 리암! 벌레 잡으러 가자!

note: ~ Response to NPC dialogue
en: Looks like I've got you doing deliveries again.  Where should we look for all this lumber?
ko: 다시 배달원으로 취직했네. 이 나무를 다 어디서 구할까?

note: ~ Response to NPC dialogue
en: I dunno if you heard, but guess what we're gonna deliver now?  More lumber!
ko: 나무가 더 필요하대!

note: ~ Response to NPC dialogue
en: Any idea where we can find some ropes?
ko: 이 밧줄을 어디서 구할 수 있을까?

note: ~ Response to NPC dialogue
en: These guys need a wood saw.  You carrying one?
ko: 목공톱이 필요하다고 하는데, 혹시 하나 가지고 있어?

note: ~ Response to NPC dialogue
en: Where could we find a shovel?
ko: 삽을 어디서 구할 수 있을까?

note: ~ Response to NPC dialogue
en: We're looking for a charcoal smoker now.  You seen one?
ko: 훈연기를 구해달라고 하네. 혹시 훈연기 하나 본 적 있어?

note: ~ Response to NPC dialogue
en: This guy wants us to find a Remington 870 Express for a client.  You know a bit about that stuff, don't you?
ko: 레밍턴 870 익스프레스를 구해달라고 하는데, 너 이런거 잘 알지 않아?

note: ~ Response to NPC dialogue
en: Nothing ever went wrong tracking down a nice old guy in a cabin in the woods, right?
ko: 숲 속 오두막에서 사는 노인을 찾아야 하는데, 어, 나쁘게 보이진 않겠지?

note: ~ Response to NPC dialogue
en: You fine with helping this guy and his rabbits?
ko: 저 토끼 키우는 사람을 도와주는거에 대해 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Does blackberry hunting sound nice?
ko: 블랙베리 수확이라, 뭔가 자연인이 된 기분인걸.

note: ~ Response to NPC dialogue
en: Mind helping Mr. Lapin get in touch with his friends?
ko: 라핀이 친구와 연락이 닿도록 도와줄래?

note: ~ Response to NPC dialogue
en: Seen an anvil around recently?
ko: 모루 본 적 있어?

note: ~ Response to NPC dialogue
en: Anything we should consider before trying to find Chris Isherwood?
ko: 크리스를 찾기 전에 뭔가 준비해야 할게 있을까?

note: ~ Response to NPC dialogue
en: Looks like Barry Isherwood's got himself into some trouble.
ko: 배리가 곤경에 처한 것 같네.

note: ~ Response to NPC dialogue
en: Want to help me collect some dandelions?
ko: 민들레 구하는 것 좀 도와줘.

note: ~ Response to NPC dialogue
en: Hey Liam.  Bee balm?
ko: 향수박하가 필요하대!

note: ~ Response to NPC dialogue
en: Tonight, on 'to catch a predator'…
ko: 오늘 밤 '약탈자 잡기'에서…

note: ~ Response to NPC dialogue
en: Eddie wants a *lot* of rocks.
ko: 에디가 돌이 필요하대. 정말로 많은 돌 말이야.

note: ~ Response to NPC dialogue
en: So, Liam, you ready to gather sand?
ko: 모래 모을 준비 됐어?

note: ~ Response to NPC dialogue
en: I told Eddie we'd help him gather some clay.
ko: 에디가 점토가 필요하대.

note: ~ Response to NPC dialogue
en: Where should we look for jars for the Isherwoods?
ko: 이셔우드 가족이 유리통이 필요하다는데, 어디서 구하지?

note: ~ Response to NPC dialogue
en: Any thoughts about looking for wheat seeds?
ko: 밀 씨앗을 어디서 구할 수 있을까?

note: ~ Response to NPC dialogue
en: Liam, you're not afraid of the big bad wolf, are you?
ko: 리암, 너 늑대에 안 쫄 자신 있지?

note: ~ Response to NPC dialogue
en: What do you think about hunting some mystery monsters for Jesse?
ko: 제시를 위해서 신비한 괴물을 족쳐야 한다는데, 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Hey, you ever seen a book about glassblowing?
ko: 유리세공 책 본 적 있어?

note: ~ Response to NPC dialogue
en: Luke Isherwood wants a copy of the DIY Compendium.
ko: 루크가 DIY 개론 책이 필요하대.

note: ~ Response to NPC dialogue
en: You think Barry's gonna be okay?
ko: 배리는 괜찮을까?

note: ~ Response to NPC dialogue
en: Liam!  There's a chef, trapped in a restaurant!  Want to help save them?
ko: 식당 안에 셰프가 갇혔어! 도와주러 갈까?

note: ~ Response to NPC dialogue
en: What do you think about tracking down these survivors camping out on a farm?
ko: 농장에 있는 생존자 캠프를 찾으러 가는거에 대해 어떻게 생각해?

note: ~ Response to NPC dialogue
en: Should we go track down this mystery cabin?
ko: 저 신비한 오두막, 안전하겠지?

note: ~ Response to NPC dialogue
en: Liam, I've got the location of a prepper bunker.  Should we check this out?
ko: 생존주의자 벙커의 위치를 얻었어. 한번 가볼까?

note: ~ Response to NPC dialogue
en: How do you feel about checking out a zombie-infested farm?
ko: 좀비가 득실거리는 농장에 가야해.

note: ~ NPC dialogue line
en: Sweet, road trip!  That sounds like as good a plan as any, my friend.  Gives me some first season Walking Dead vibes, you know?  Maybe the place will be run by sinister G-men, or a lone crazy scientist who thinks he can cure zombies if he can just get his hands on one super-rare ingredient.  Road trip!
ko: 여행이라면 무조건 찬성이지! 뭔가 워킹데드 시즌 1 같아. 불길하게 생긴 정장 차림의 사람이나 정말로 희귀한 재료 하나만 있으면 좀비 치료제를 만들 수 있는 미치광이 과학자가 운영하는 곳일수도 있고. 푸른 언덕에-

note: ~ Response to NPC dialogue
en: Road trip!  I'd like your opinion on something else, actually.
ko: 배낭을 메고!  아, 맞다. 다른 얘기 하자.

note: ~ NPC dialogue line
en: I'm thinking this kinda sounds like that intercom and their vague-yet-menacing government agency."  He pauses.  "That might be a deep cut, if you never listened to Night Vale.  Anyway, I bet that's where we're going.
ko: 뭔가 비밀스러운 정부 건물 안에 소름끼치게 생긴 인터콤이 우리에게 말을 걸 것 같은 기분이 들어."  리암이 말을 멈춥니다.  "웰컴 투 나이트베일 골수팬이 아니라면 모르겠구나. 어쨋든, 그런 기분이 들긴 해.

note: ~ NPC dialogue line
en: I'm thinking this sounds *awesome*, and also possibly we're gonna die.  At least we'll die investigating a vague-yet-menacing government agency."  He pauses.  "That might be a deep cut, if you never listened to Night Vale.
ko: 개쩌는데? 물론 우리도 죽을 수도 있지만, 비밀스러운 정부 건물을 조사하다가 죽는거니."  리암이 말을 멈춥니다.  "웰컴 투 나이트베일 골수팬이 아니라면 무슨 말인지 모르겠구나."

note: ~ Response to NPC dialogue
en: Yep, same page.  I'd like your opinion on something else, actually.
ko: 다른 얘기 하자.

note: ~ NPC dialogue line
en: *rubs his chin thoughtfully.  "Maybe we can set up a bottleneck in the hallway?  First we drag a few lockers or something to funnel them, then one of us hangs close to the barricade and the other stands back and fires arrows or something?"  He shrugs.  "I'm not great at tactics, and I'm a bit nervous about what's back there."
ko: &리암이 턱을 만집니다.  "한번 보관함 같은거로 통로를 제한하는게 어때? 병목처럼 말이야. 우리 중 하나가 바리케이드를 막고, 나머지는 뒤에서 활이나 총을 쏘는거지."  리암이 어깨를 으쓱합니다.  "난 전술 같은건 잘 만들어보진 않은데다가, 저 뒤에 뭐가 있는지 모르니, 원."

note: ~ Response to NPC dialogue
en: Thanks man.  I'd like your opinion on something else, actually.
ko: 고마워. 다른 얘기 하자.

note: ~ NPC dialogue line
en: You sure we haven't bit off more than we can chew here?"  He stares at you for a moment.  "This isn't DOTA2, this is real life.  These guys are gonna have guns and shit.  I know we've been through a lot together but if they're ready for us they could take us out before we're even close enough to see them.  I mean, I'm with you if you think we can do it, but be careful, okay?
ko: 너무 욕심이 과도한거 아냐?"  리암이 당신을 쳐다봅니다.  "여긴 현실이지, 롤이 아니야. 카이팅 따윈 없어. 게다가 저 녀석들은 우리한테 총도 쏴재낄거라고. 저 녀석들이 우리가 온다는 걸 알고 있을거고, 그러면 우리는 발도 딛지 못하고 벌집이 나버릴거야. 너가 준비가 됐다면, 나도 함께 해줄 순 있지만, 조심해야해. 알겠지?

note: ~ Response to NPC dialogue
en: Thanks man, I'll keep that in mind.  We gotta do this though.  Any suggestions for how to do it safely?
ko: 고마워요, 명심할게요. 그래도 이건 해야죠. 안전하게 하는 방법 좀 알려줄 수 있을까요?

note: ~ Response to NPC dialogue
en: Thanks man, I'll keep that in mind.  We'll do this carefully.  I'd like your opinion on something else, actually.
ko: 걱정해줘서 고마워. 다른 얘기 하자.

note: ~ NPC dialogue line
en: If you're gonna insist on it then I say we drive up quick in the dark, take cover behind the car, and make a ton of noise.  Then we take cover and when they come to check things out, we pick them off.  Or maybe we come in silent, from a distance, and take out their sentries.  A bow is great for that, if we can make the shots.  This whole thing still seems ridiculous though.
ko: 일단 내 생각에는 우리가 밤에 차를 몰고, 경적을 울려서 소음을 내는거야. 그러면 녀석들이 소음을 확인하러 올테고, 우리는 다른 곳에 숨어서 녀석들이 올 때까지 기다린 다음 전부 조지는거지. 아니면, 원거리에서 조용히 사수를 하나씩 처리하는 방법도 있겠네. 맞출 수만 있다면 활이 좋을거야. 전부 다 위험한 계획이지만.

note: ~ NPC dialogue line
en: I'm kinda looking forward to it.  It's good to see people already building up something to last, after everything that's gone down.  Wonder what we'll find out there.
ko: 뭔가 기대되는걸. 모든 걸 잃어도 다시 일어서려는 사람들의 모습이 보기 좋아.

note: ~ Response to NPC dialogue
en: That's optimistic, thanks man.  I'd like your opinion on something else, actually.
ko: 긍정적인걸. 다른 얘기 하자.

note: ~ NPC dialogue line
en: You know, I read an article about how those stupid FEMA evac shelters all had solar power for emergencies.  I bet nobody's looting those, let's track some down and unbolt 'em.
ko: 내가 신문에서 무슨 비상용이랍시고 대피소에 태양광 패널을 설치했다더라. 한번 찾아보자.

note: ~ Response to NPC dialogue
en: Not a bad thought.  I'd like your opinion on something else, actually.
ko: 나쁘지 않은 생각인걸. 다른 얘기 하자.

note: ~ NPC dialogue line
en: Look, you're the one that agreed to this.  I don't know why you keep agreeing to this stuff.  Maybe we can check hardware stores?  Or just eat a lot of jarred food, and keep the empties?  A hundred jars.  That's a lot, my friend."  He shakes his head.  "You don't have to agree to do *everything* people ask you to do, you know?
ko: 너가 하자고 했잖아, 친구야. 굳이 이런 고생을 하는 이유가 뭔데? 쨋든, 한번 철물점을 찾아보거나, 아니면 통조림만 먹어대면 언젠가는 다 모으겠지. 유리통 100개라, 허어. 굳이 모든 일을 다 맡아주진 않아도 되는건 알지?

note: ~ Response to NPC dialogue
en: Your objection is noted.  I'd like your opinion on something else, though.
ko: 힝, 알겠어. 다른 얘기 하자.

note: ~ NPC dialogue line
en: *shakes his head at you.  "Look, you asked last time, and I told you you didn't have to keep taking jobs like this.  Now you're asking again?  *I dunno, stop offering to bring a billion jars to people if you don't know where to find them.*"  He laughs.  "I'm just messing with you."  His eyes narrow.  "Or am I?"
ko: 저번에 이런 일로 개고생을 했는데 같은 걸 또 한다고? 내가 조언 하나만 할게. *어디서 구할지 모르겠으면 제발 무조건 하겠다고 하지 마.* 너가 예스맨도 아니고."  리암이 웃습니다.  "아냐, 네가 하겠다는데 내가 막을 이유가 없지.

note: ~ NPC dialogue line
en: How about it?  Seems like a nice enough thing to do I guess.  I bet plenty of zombies are carrying smokes, and there's probably tons in people's abandoned cars.
ko: 나쁘지 않은걸? 어쩌면 좀비들이나 버려진 차 안에 확인해보면 담배가 많이 나오지 않을까 싶어.

note: ~ Response to NPC dialogue
en: Yeah.  I'd like your opinion on something else.
ko: 다른 얘기 하자.

note: ~ NPC dialogue line
en: Isn't he just directing us out to that Isherwood farm?
ko: 이셔우드 가족 농장 아니야?

note: ~ NPC dialogue line
en: Sounds good.  I'm a bit nervous about what we might find, though.  Who knows what the apocalypse would do to a bunch of gun-toting back country folks?  On the other hand, maybe they're sweet, salt-of-the-earth types.  Only one way to find out!
ko: 좋은 생각이네. 그런데 뭘 발견할지 좀 걱정돼. 총 든 시골 사람들한테 종말이 닥치면 어떻게 될지 누가 알겠어? 한편으로는, 어쩌면 그들은 착하고 세상 물정에 밝은 사람들일지도 몰라. 알아낼 방법은 하나뿐이야!

note: ~ Response to NPC dialogue
en: Right.  I'd like your opinion on something else.
ko: 그렇군요. 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Is that just that Hub place, with the intercom?  Not that it's not cool, but it's nothing new to us.  Woah… we've really seen some shit, haven't we.
ko: 인터콤 있는 허브 같은 곳인가요? 멋지지 않다는 건 아니지만, 우리한테는 새삼스러운 건 아니죠. 와... 정말 엄청난 걸 봤네요, 그렇죠?

note: ~ NPC dialogue line
en: It sounds to me like this might be that intercom we found out in that weird building?  I'm just guessing.  We should go confirm.
ko: 이게 그 이상한 건물에서 발견한 인터콤인 것 같은데요? 그냥 추측일 뿐이에요. 가서 확인해 봐야겠어요.

note: ~ NPC dialogue line
en: Hell yeah, this sounds so badass!  Let's be careful though, 'secret lab' sounds like a place that's gonna have some defenses.
ko: 맞아, 정말 멋진 것 같아! 하지만 조심해야 해, '비밀 연구소'는 뭔가 방어수단이 있을 것 같은 곳이니까.

note: ~ Response to NPC dialogue
en: You bet.  I'd like your opinion on something else.
ko: 물론이죠. 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: We've been there, remember?  It's got those cyborg guys, the cockney ones.
ko: 우리도 가봤잖아, 기억나? 사이보그 녀석들, 런던 사투리 쓰는 놈들이 있잖아.

note: ~ NPC dialogue line
en: Far-fetched and awesome!  Let's go see.  Maybe it's an abandoned theme park or something.
ko: 말도 안 되지만 멋진데! 가서 보자. 버려진 놀이공원 같은 거겠지.

note: ~ Response to NPC dialogue
en: I'd like your opinion on something else.
ko: 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: We've been there, remember
ko: 우리는 거기 있었어, 기억나?

note: ~ NPC dialogue line
en: ?  Cody, the blacksmith, she's the food lady
ko: ? 코디, 대장장이, 그녀는 음식을 만드는 아줌마야

note: ~ NPC dialogue line
en: ?  I'm guessing the blacksmith we didn't talk to is the one who would have fed us
ko: ? 우리가 이야기하지 않은 대장장이가 우리에게 먹을 것을 주었을 거라고 추측합니다.

note: ~ NPC dialogue line
en: , and Jay is the one with the weird bullet bank.
ko: 그리고 제이는 이상한 총알을 가지고 있는 사람이에요.

note: ~ NPC dialogue line
en: , and the other guy there must be the one with the bullet bank.
ko: 그리고 저기 있는 다른 사람이 총알을 갖고 있는 사람일 거야.

note: ~ NPC dialogue line
en: I'm open to anything if it means getting fed.  Ugh, unless it's unidentified meat.  I guess we have to be more careful of strangers than we used to.  Still, let's find out.
ko: 배불리 먹을 수만 있다면 뭐든 받아들일 수 있어. 으, 정체불명의 고기는 빼고. 낯선 사람을 예전보다 더 조심해야 할 것 같아. 그래도 한번 알아보자.

note: ~ NPC dialogue line
en: Well, I like his fashion choices, but he, um.  Well, you know.  You met him.  I don't mind helping him out, in theory, but I don't know if bringing him piles of trash is really going to do anyone any good.  The Merchants might think it's a fire hazard.
ko: 글쎄, 그의 패션 선택은 마음에 들지만, 그는, 음... 뭐, 알잖아. 네가 만난 적이 있잖아. 이론적으로는 도와주는 건 괜찮지만, 쓰레기 더미를 가져다주는 게 정말 누군가에게 도움이 될지는 모르겠어. 상인들이 화재 위험하다고 생각할지도 몰라.

note: ~ Response to NPC dialogue
en: Let's try it out anyway.  I'd like your opinion on something else.
ko: 어쨌든 한 번 시도해 봅시다. 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Right, I guess.  I don't quite get why you're doing this stuff for him, he's probably just going to keep piling up the stuff and not doing anything with it."  He shrugs.  "On the other hand, maybe he'll make a kick-ass box fort, I'd be all about that.
ko: 그렇겠지. 왜 그를 위해 이런 짓을 하는지 잘 모르겠어. 아마 그냥 계속 물건만 쌓아 놓고 아무것도 안 할 거야." 그는 어깨를 으쓱했다. "반대로, 어쩌면 멋진 상자 요새를 만들 수도 있겠지. 난 그걸 좋아할 거야.

note: ~ Response to NPC dialogue
en: That's my hope.  I'd like your opinion on something else.
ko: 제 바람은 그렇습니다. 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: I'm telling you, this is just going to go on and on forever."  He looks sad.  "I'd really love to see him get a cool box fort and feel better, but I think we're just enabling his delusions, my friend.
ko: "진짜, 이 일은 영원히 계속될 거야." 그는 슬픈 표정을 지었다. "멋진 요새 하나 얻어서 기분이 나아지는 모습을 보고 싶지만, 우리가 그의 망상을 부추기는 것 같아, 친구야.

note: ~ Response to NPC dialogue
en: Let's see this through a bit longer.  I'd like your opinion on something else.
ko: 좀 더 생각해 봅시다. 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: I gotta admit, this one surprised me.  I take back some of what I said earlier, I'm just confused now.  Let's see where it goes.
ko: 솔직히 말해서, 이건 좀 놀랐어요. 아까 말했던 거 좀 취소할게요. 지금 좀 헷갈리네요. 어떻게 될지 두고 봅시다.

note: ~ Response to NPC dialogue
en: Right?  I'd like your opinion on something else.
ko: 그렇죠? 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: It had better be!  I'm not sure why you're doing this, but I do think it's good you're trying to help him.  Maybe we should stop eventually though?"  He sighs.  "I don't know what to make of Dave.  I worked with a guy with schizophrenia back at Foodplace, and Dave is nothing like that.  I don't know if he's actually got some kind of mental illness or if it's a stress reaction or something.  He doesn't act like any real person I've ever met, and we got all kinds of strung-out types there.
ko: 그래야 해! 왜 이러는지 모르겠지만, 그를 도우려는 건 좋은 일이라고 생각해. 하지만 결국엔 그만둬야 할지도 몰라." 그는 한숨을 쉬었다. "데이브를 어떻게 생각해야 할지 모르겠어. 푸드플레이스에서 조현병 환자랑 같이 일했었는데, 데이브는 그런 사람이 아니야. 진짜 정신 질환이 있는 건지, 아니면 스트레스 반응인지도 모르겠어. 내가 만난 사람 중에 진짜 사람처럼 행동하는 사람이 없었어. 거기에는 온갖 종류의 정신 나간 사람들이 있었거든."

note: ~ Response to NPC dialogue
en: That's good insight.  I'd like your opinion on something else.
ko: 좋은 통찰력이네요. 다른 것에 대한 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Well, I'm definitely interested to see where it goes.  I hope it helps Dave somehow.  I don't know what's going on with him except that it's nothing like any schizophrenia or anything like that I've ever seen, and I've seen practically anything you can imagine, working service.
ko: 음, 어떻게 될지 정말 궁금해요. 데이브에게 도움이 되기를 바랍니다. 데이브에게 무슨 일이 일어나고 있는지는 모르겠지만, 제가 본 어떤 정신분열증이나 그런 것과도 전혀 다르다는 것 외에는요. 그리고 상상할 수 있는 모든 종류의 서비스가 정상적으로 작동하는 걸 봤습니다.

note: ~ Response to NPC dialogue
en: I have a good feeling.  I'd like your opinion on something else.
ko: 좋은 예감이 드네요. 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: Well, it probably isn't going to come back alive.  They ooze blood everywhere, when we fight 'em.  It's kinda thicker and goopier than human blood, but I guess not so bad it'd be hard to draw?
ko: 음, 아마 살아 돌아오진 않을 거야. 우리가 싸울 때마다 놈들이 사방에 피를 흘리거든. 인간의 피보다 좀 더 진하고 끈적끈적하긴 한데, 그리기 어려울 만큼은 아니겠지?

note: ~ Response to NPC dialogue
en: Thanks.  I'd like your opinion on something else.
ko: 고맙습니다. 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: This sounds *nuts* man.  How are we going to get in and out alive?  A place like that is going to be crawling with zombies and who knows what else."  He shudders.  "Let's be careful, right?
ko: 이거 *미친* 소리야. 어떻게 살아서 들어갔다 나올 수 있겠어? 그런 곳은 좀비로 가득할 거고, 또 뭐가 있을지도 모르잖아." 그는 몸을 떨었다. "조심해야지, 안 그래?

note: ~ Response to NPC dialogue
en: Okay.  I'd like your opinion on something else.
ko: 알겠습니다. 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: This was a total surprise to everyone," he grumbles.  "Still, this can't be any worse than getting the first analysis done, right?
ko: "모두가 완전히 놀랐어요." 그가 투덜거렸다. "그래도 첫 번째 분석을 하는 것보다 더 나쁠 순 없잖아요, 그렇죠?

note: ~ Response to NPC dialogue
en: Let's hope not.  I'd like your opinion on something else.
ko: 그러지 않기를 바랍니다. 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: &He grins.  "I'm gonna level with you, this sounds incredibly *cool*."  He laughs at his own joke.  "Seriously though, it's probably going to be a really tricky one
ko: &그는 씩 웃었다. "솔직히 말해서, 이거 정말 *멋지네요*." 그는 자기 농담에 웃었다. "근데 진짜, 아마 정말 까다로운 농담이 될 것 같아요"

note: ~ Response to NPC dialogue
en: Good thoughts.  I'd like your opinion on something else.
ko: 좋은 생각이네요. 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Compared to what we've done, this doesn't sound so bad.  Creepy as heck though.  We should tell ghost stories on the way.
ko: 우리가 한 일에 비하면 나쁘지 않은 것 같네. 그래도 엄청 으스스하긴 해. 가는 길에 유령 이야기 좀 해야겠어.

note: ~ NPC dialogue line
en: I mean, I have a basic understanding of the principles.  We could also see if we could just find a couple stills though, we're not far from the mountains.  I bet every second farm's gonna have a moonshine still set up in one of the sheds.
ko: 뭐, 원리는 대충 알고 있죠. 증류기 몇 개라도 찾아 볼까 생각 중이에요. 산에서 멀지 않으니까요. 농장 두 군데마다 창고 하나에 밀주 증류기가 하나씩 있을 거예요.

note: ~ Response to NPC dialogue
en: Good point, although really, how hard can it be to make one?  I'd like your opinion on something else, too.
ko: 좋은 지적입니다. 하지만 실제로 그렇게 하는 게 얼마나 어려울까요? 다른 것에 대한 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: I think a supermarket might be the *yeast* likely place to find it!"  He watches your expression for a moment, then shrugs.  "Worth a shot.  Anyway, as far as I know, dry yeast lasts practically forever.  Should be able to find some of it anywhere people did baking or brewing.
ko: "슈퍼마켓이 *효모*를 구할 수 있는 가장 좋은 곳일 것 같아!" 그는 잠시 당신의 표정을 살피더니 어깨를 으쓱한다. "한번 해 볼 만해. 어쨌든, 내가 아는 한 건조 효모는 사실상 영원히 보관할 수 있어. 사람들이 빵 굽거나 양조하는 곳이라면 어디서든 구할 수 있을 거야.

note: ~ NPC dialogue line
en: Those Tacoma folks really think about sustainability, hey?  I like that.  Buy local, you know?  I got no idea where to find sugar beet seeds though.  I don't remember having any stocked at the cabin.  Maybe a farm or farm supply store would have them?
ko: 타코마 사람들은 정말 지속가능성에 대해 생각하는 것 같아, 응? 정말 좋아. 지역 농산물을 사야지, 알잖아? 사탕무 씨앗은 어디서 파는지 전혀 모르겠어. 오두막에 사탕무 씨앗이 있었던 기억이 안 나. 농장이나 농자재 가게에 있을 수도 있지 않을까?

note: ~ NPC dialogue line
en: *laughs.  "If we track these things down for the bartender, I hope we get a nice, sincere 'tanks' at the end."
ko: *웃음. "바텐더한테 이걸 추적해 주면, 마지막에 멋지고 진심 어린 '탱크'를 얻을 수 있을 것 같아."

note: ~ Response to NPC dialogue
en: Me too.  I'd like your opinion on something else, actually.
ko: 저도요. 사실 다른 것에 대한 당신의 의견을 듣고 싶어요.

note: ~ NPC dialogue line
en: There's only one way for two folks like us to transport two huge liquid storage drums.  We bundle ourselves in them and roll them down the hill.  First one to the bar buys the other one a drink.
ko: 우리 같은 두 사람이 거대한 액체 저장 드럼통 두 개를 운반하는 방법은 단 하나뿐이야. 드럼통에 몸을 싣고 언덕 아래로 굴러 내려가는 거야. 먼저 술집에 간 사람이 다른 사람에게 술을 사 주는 거지.

note: ~ Response to NPC dialogue
en: You know it'd be me.  I'd like your opinion on something else, actually.
ko: 내가 그럴 거라는 걸 알잖아. 사실 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: Of all the jobs we've agreed to do, this is certainly one of them.
ko: 우리가 하기로 합의한 모든 일 중에서 이 일은 확실히 그 중 하나입니다.

note: ~ Response to NPC dialogue
en: You can say that again.  I'd like your opinion on something else, actually.
ko: 다시 한 번 말씀해 주세요. 사실 다른 것에 대한 당신의 의견을 듣고 싶어요.

note: ~ NPC dialogue line
en: I guess I get why the one Boris guy can't do it but I don't quite see why we have to go around asking everyone for him.  He lives here!  Anyway, you know I'm okay with getting my hands dirty, if you want to go offer to help him out I'll get busy with a scrubby.  I've cleaned worse things out of the Foodplace washroom.  Hell, I've cleaned worse things out of the back of my van when I was running for Amazon."  He gets a thousand-yard-stare for a moment.  "Let's not discuss this any more.
ko: 보리스라는 사람이 왜 못 하는지는 알겠지만, 왜 다들 그 사람을 찾으러 다녀야 하는지 잘 모르겠어요. 그 사람 여기 살아요! 어쨌든, 내가 손 더러워지는 건 괜찮다는 거 알잖아요. 도와주겠다고 하면 스크럽으로라도 할 테니까요. 푸드플레이스 화장실에서 더 심한 걸 치운 적도 있고요. 아, 아마존에서 일할 때 밴 뒷좌석에서 더 심한 걸 치운 적도 있어요." 그는 잠시 멍하니 바라보았다. "더 이상 이 얘기는 하지 말자.

note: ~ Response to NPC dialogue
en: Thanks Liam, I knew I could count on you.
ko: 고맙습니다, 리엄. 당신을 믿을 수 있을 거라고 생각했어요.

note: ~ NPC dialogue line
en: It's just a fetch job, right?  I'd say our best first bet would be to see if Smokes up at the Free Merchant desk has one, and just shell out to get it covered.  These guys are broke as heck, but we can easily make the cash back by doing some good old fashioned scavenging.
ko: 그냥 가져가는 거잖아, 안 그래? 우선 가장 좋은 방법은 Free Merchant 데스크에 있는 Smokes에 있는지 알아보고, 그냥 돈 내고 사는 거야. 걔네는 완전 빈털터리지만, 옛날 방식대로 좀 뒤져서 돈 벌면 쉽게 벌 수 있어.

note: ~ Response to NPC dialogue
en: Worth checking.  I'd like your opinion on something else, actually.
ko: 확인해 볼 만해요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: &His voice comes out a bit softer and lower than usual.  "This is just a sad one, my friend.  I don't think we'll have any troubles with the delivery, but it's so goddamn sad."
ko: 그의 목소리가 평소보다 조금 더 부드럽고 낮게 울려 퍼졌다. "이건 그냥 슬픈 이야기야, 친구. 전달에는 별 문제가 없을 것 같지만, 너무 슬퍼."

note: ~ NPC dialogue line
en: Nah, not me.  I hear they're hard to keep alive or something, and that makes me nervous.  I was never really that much of a baker to be honest.  I love the bread though, pretty excited to see what she makes."  He looks thoughtful for a moment.  "Depending on where the bakery is though, this could be a heck of a job.  We should make sure we're ready to sneak past a lot of zed to get to it.
ko: 아니, 난 아니야. 걔네들이 살려두기 힘들다는 얘기를 들었는데, 그거 좀 긴장돼. 솔직히 난 빵 굽는 걸 그렇게 좋아하는 편은 아니었어. 그래도 빵은 좋아해. 걔가 뭘 만들지 꽤 기대돼." 그는 잠시 생각에 잠긴 듯 보였다. "제빵소가 어디냐에 따라 엄청 힘든 일이 될 수도 있어. 우리도 제드들을 많이 피해 몰래 들어가야 해.

note: ~ Response to NPC dialogue
en: Or we could clear the area some other way.  I'd like your opinion on something else, actually.
ko: 아니면 다른 방법으로 그 지역을 정리할 수도 있겠네요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: *grins.  "Yeah, he sure is.  I never got the hang of the guitar, myself, but I respect the journey.  It shouldn't be too hard to find one, right?  Lots of people have them in their houses, or we could maybe loot a music store if we want to get fancy."
ko: *활짝 웃으며. "응, 정말 그래. 나도 기타는 제대로 쳐본 적이 없지만, 그 여정은 존중해. 기타 하나 찾는 건 그렇게 어렵지 않을 거야, 안 그래? 집에 기타 있는 사람들 많잖아. 아니면 악기점에서 좀 더 멋진 기타를 사서 쓸 수도 있고."

note: ~ Response to NPC dialogue
en: With your singing voice, I'm glad you never learned.  I'd like your opinion on something else, actually.
ko: 네 노래 실력을 보면, 네가 아직 배우지 않아서 다행이야. 사실 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: Of course!  People need what comfort they can get, right?  I've always been kinda spiritual, but I'm not the sort to put a label on it or anything.  I don't have a clue where to find one though, I'm not sure I'd even recognize a mosque if I saw one.  Do they stock books like that in normal stores?"  He frowns.  "I feel like I should know this, but… well, no Wikipedia, right?
ko: 당연하지! 사람들은 최대한 위로가 필요하잖아, 안 그래? 난 원래 좀 영적인 사람이긴 했지만, 그걸 뭐라 딱지 붙이는 성격은 아니야. 근데 어디서 찾아야 할지 전혀 모르겠어. 모스크를 봐도 모스크인지도 모르겠고. 일반 서점에 그런 책이 있을까?" 그는 얼굴을 찡그렸다. "나도 알아야 할 것 같은데… 뭐, 위키피디아는 없잖아, 안 그래?"

note: ~ Response to NPC dialogue
en: Cell phones were something else.  I'd like your opinion on a different thing though.
ko: 휴대폰은 좀 다른 문제였어요. 하지만 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: &He scratches his head.  "No.  I guess a library or a bookstore.  I have a feeling this is going to be a tough one though.  Maybe we could try like, hardware stores?  Or school libraries?"  He thinks a bit more.  "Those seem like our best bets to me, but I'm just guessing."
ko: & 그는 고개를 긁적였다. "아니. 도서관이나 서점 같은 곳인가 봐. 근데 좀 어려울 것 같아. 철물점 같은 데로 가보는 건 어떨까? 아니면 학교 도서관?" 그는 좀 더 생각해 보았다. "내 생각엔 그쪽이 제일 나은 것 같지만, 그냥 추측일 뿐이야."

note: ~ Response to NPC dialogue
en: Thanks, man.  I'd like your opinion on a different thing though.
ko: 고맙네요. 하지만 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: This one sounds easy to me.  Let's just take apart some old machinery until we find a good one.
ko: 이건 쉬운 것 같아. 오래된 기계들을 분해해서 괜찮은 걸 찾는 게 어떨까?

note: ~ NPC dialogue line
en: Kinda wonder why she didn't just get us to get her a compressor, but she probably has her reasons."  You notice a bit of an odd tone to his voice.  "Maybe we could take apart a big compressor for her, the tank would probably be perfect.
ko: 왜 그냥 압축기를 사오라고 하지 않았는지 궁금하긴 한데, 아마 나름대로 이유가 있을 거야." 그의 목소리에 약간 이상한 어조가 느껴졌다. "어쩌면 우리가 그녀를 위해 큰 압축기를 분해해 주면 탱크가 완벽할지도 몰라.

note: ~ Response to NPC dialogue
en: Dude.  You have a crush on Jenny.
ko: 야, 너 제니한테 반했구나.

note: ~ NPC dialogue line
en: *blushes, for some reason.  "Uh, yeah.  Gun books, hey?  I guess we should look in um, gun stores or libraries?  Or high school lockers, haha.  Oh, that made me sad."
ko: *뭔가 괜히 얼굴을 붉힌다. "어, 응. 총기 관련 서적, 있잖아? 음, 총기 상점이나 도서관에서 찾아봐야 할 것 같아. 아니면 고등학교 사물함이나, 하하. 아, 그거 들으니까 슬퍼졌어."

note: ~ NPC dialogue line
en: *blushes.  "Yeah we are."  He smiles dopily, apparently forgetting that you'd asked for his thoughts.
ko: *얼굴을 붉힌다. "그래." 그는 멍청하게 미소 짓는다. 당신이 그의 생각을 물었다는 사실을 잊은 듯하다.

note: ~ Response to NPC dialogue
en: Any opinions on the job itself?
ko: 직업 자체에 대한 의견이 있나요?

note: ~ Response to NPC dialogue
en: Just wanted to point that out.  I'd like your opinion on a different thing though.
ko: 그냥 그 점을 지적하고 싶었어요. 하지만 다른 점에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Uh, right.  Maybe a gun store?  Or a library?  Or we could check high school lockers, haha.  Oh, that made me sad.
ko: 아, 맞아. 총포상? 아니면 도서관? 아니면 고등학교 사물함을 확인해 볼 수도 있겠지, 하하. 아, 그거 좀 슬펐어.

note: ~ Response to NPC dialogue
en: You've got it *bad*, dude.  I'd like your opinion on a different thing though.
ko: 너 정말 *심각*하네, 친구. 하지만 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: &He looks at you, a bit surprised.  "Yeah, of course.  I mean, that situation they're in now is miserable, no matter how much we've helped folks out there.  Can you imagine trying to be a young couple in that cramped space?"  He waggles his eyebrows suggestively.  "They're tryin' to have a *baby*, you know.  Gonna be hard in a bunkhouse.  Let's get them out to a nice farm, some fresh air, and, *you* know."  He winks, to drive the point far, far further home than necessary.  "Let the magic happen, right?"
ko: & 그는 약간 놀란 표정으로 당신을 쳐다본다. "그래, 물론이지. 지금 그 사람들이 처한 상황은 비참해. 우리가 아무리 사람들을 도왔다 해도 말이야. 그 좁은 공간에서 어린 부부가 어떻게 해야 할지 상상이나 할 수 있겠어?" 그는 눈썹을 찡긋거린다. "*아기*를 낳으려고 애쓰는 거야. 합숙소에선 힘들 거야. 좋은 농장에 데려가서 신선한 공기를 마시게 하고, *있잖아*." 그는 필요 이상으로, 훨씬 더 직접적으로 말하려는 듯 윙크한다. "마법이 일어나도록 내버려 두는 거야, 알았지?"

note: ~ Response to NPC dialogue
en: That was unnecessarily clear.  Still, I'd like your opinion on a different thing, somehow.
ko: 불필요하게 명확했군요. 그래도 다른 문제에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: Seems pretty cut and dry to me.  Let's raid a few first aid kits.  I'm pretty sure you can find that stuff in the basement of those government evac shelters, for example.
ko: 제 생각엔 꽤 간단해 보이네요. 구급상자 몇 개를 뒤져 볼까요? 정부 대피소 지하실 같은 데서 찾을 수 있을 거예요.

note: ~ Response to NPC dialogue
en: Thanks.  I'd like your opinion on a different thing, though.
ko: 고맙습니다. 하지만 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Kinda don't think she needs our help on this one, but she's in a bind I guess."  He pauses.  "No pun intended this time," he chuckles.  "Anyway, let's just find some spare fabric, choppy-choppy, and Bob's your uncle."  He thinks for a moment.  "Actually she'll probably want them disinfected, and we should find her some tape too just to be on the safe side.
ko: "이번 건 우리 도움이 필요 없을 것 같은데, 아마 곤경에 처한 것 같아." 그가 말을 멈췄다. "이번엔 말장난 아니야." 그가 낄낄거렸다. "어쨌든, 남는 천 좀 구하자, 촤촤촤, 밥이 네 삼촌이 될 거야." 그는 잠시 생각했다. "사실 아마 소독하고 싶어 할 거고, 혹시 모르니 테이프도 좀 구해 줘야겠어."

note: ~ Response to NPC dialogue
en: Fair enough.  I'd like your opinion on a different thing, though.
ko: 알겠습니다. 하지만 다른 점에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: I admit, I haven't been paying attention to it, but I'm sure those things must be around in half the medicine cabinets in the area, right?  Seems like an easy looting job to me.
ko: 솔직히, 신경 안 썼지만, 그 지역 약장 절반쯤에 그런 물건들이 있을 거라고 확신해. 내 생각엔 쉽게 털 수 있을 것 같아.

note: ~ Response to NPC dialogue
en: Good point.  I'd like your opinion on a different thing, though.
ko: 좋은 지적입니다. 하지만 다른 점에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Worse things we could do for people than help them get haircuts," he shrugs.  "No job too small, right?  Vanessa seems a bit cranky to me, but I'm not judging.  Those folks are in a tough spot.  Maybe she'll turn suddenly nice if we bring her the hair stuff she wants."  He grins.  "I'm one hundred percent sure that's what'll happen.
ko: "사람들에게 머리 자르는 걸 도와주는 것보다 더 나쁜 일을 할 수 있다니." 그는 어깨를 으쓱했다. "작은 일이라도 상관없지, 안 그래? 바네사가 좀 짜증 나는 것 같지만, 뭐라 할 생각은 없어. 그 사람들은 힘든 처지잖아. 우리가 바네사가 원하는 헤어 제품을 가져다주면 갑자기 좋아질지도 몰라." 그는 씩 웃었다. "그럴 거라고 100% 확신해."

note: ~ Response to NPC dialogue
en: That's my optimistic Liam.  I'd like your opinion on a different thing, though.
ko: 리엄, 낙관적인 생각이야. 하지만 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: *laughs.  "Look, Makayla is a trained professional, she knows what she's doing with several kilograms of improvised explosives, doesn't she?"  He shrugs.  "If not, let's just stay far away when she tests it."
ko: *웃음. "있잖아, 마카일라는 훈련받은 전문가잖아. 몇 킬로그램이나 되는 즉석 폭발물을 어떻게 다루는지 잘 알지?" 그는 어깨를 으쓱했다. "그렇지 않으면, 마카일라가 실험할 때 그냥 멀리 떨어져 있는 게 낫지."

note: ~ NPC dialogue line
en: *blows out a long breath.  "Well, my friend, I do think it's good to help clean out some of the mess that's going on.  I'll be with you for it.  I'm just not sure why you figure I'm the right guy for this job.  Shouldn't you have, like, a cop or a soldier or something?  I'm a delivery driver."
ko: *긴 숨을 내쉬며 말했다. "글쎄, 친구야, 지금 벌어지고 있는 어지러운 일들을 좀 정리하는 게 좋다고 생각해. 나도 너랑 같이 할게. 다만 왜 내가 이 일에 적임자라고 생각하는지 모르겠어. 경찰이나 군인 같은 거 있으면 안 돼? 난 배달 기사잖아."

note: ~ Response to NPC dialogue
en: Don't sell yourself short, Liam.  You've got my back.
ko: 자신을 과소평가하지 마, 리엄. 넌 내 편이야.

note: ~ Response to NPC dialogue
en: I'll handle the tough parts, Liam.  You're there to cover my back, that's all.
ko: 힘든 건 내가 처리할게, 리엄. 넌 내 뒤를 봐주는 것뿐이야.

note: ~ Response to NPC dialogue
en: In troubled times, we learn what sort of people we really are.
ko: 힘든 시기에 우리는 우리가 실제로 어떤 사람인지 깨닫게 됩니다.

note: ~ Response to NPC dialogue
en: Meh.  What's a few bandits?  We'll flatten 'em.
ko: 으음. 산적 몇 명쯤은 뭐 어때? 우리가 다 때려눕혀줄게.

note: ~ NPC dialogue line
en: Thanks.  You're right.  Okay, I can do this."  He shakes his shoulders and limbers up, like a boxer preparing for a match.  "Let's go.
ko: 고맙습니다. 맞아요. 알겠습니다. 제가 할 수 있어요." 그는 마치 경기를 준비하는 권투 선수처럼 어깨를 흔들며 몸을 쭉 뻗었다. "가자.

note: ~ Response to NPC dialogue
en: Hold up Balboa, I'd like your opinion on something else, actually.
ko: 잠깐만요, 발보아. 사실 다른 것에 대해서도 당신의 의견을 듣고 싶어요.

note: ~ NPC dialogue line
en: Oh, oh yeah that makes sense.  Okay, well, that's something I can do.  I'll cover your back like it's never been covered before.  You and me like Calvin and Hobbes, baby.
ko: 오, 오, 맞아. 좋아, 뭐, 내가 할 수 있는 일이긴 해. 전에 없던 것처럼 네 등을 지켜줄게. 너랑 나, 마치 캘빈과 홉스 같잖아, 자기야.

note: ~ Response to NPC dialogue
en: Thanks, Hooch.  I'd like your opinion on something else, actually.
ko: 고마워요, 후치. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: *sniffs the air around your head.  "You been getting in the ganja?  No judgment if so, but maybe you shouldn't be taking mercenary jobs while you're high, y'know?"
ko: *머리 주변 공기를 킁킁거린다. "마리화나 피웠어? 혹시 그랬다면 비난할 생각은 없지만, 혹시 약에 취한 상태에서 용병 일을 하면 안 될지도 몰라."

note: ~ Response to NPC dialogue
en: Shut up, you're not my dad!  Anyway, I'd like your opinion on something else, actually.
ko: 닥쳐, 넌 내 아빠가 아니야! 어쨌든, 사실 다른 것에 대한 네 의견을 듣고 싶어.

note: ~ NPC dialogue line
en: *gives you some serious side-eye.  "You okay?  This is serious shit, you're making me kinda worried getting so gung-ho about it."
ko: *진지하게 곁눈질하며 "괜찮아? 진짜 심각한 문제야. 네가 너무 열광적으로 굴어서 걱정이 돼."라고 말한다.

note: ~ Response to NPC dialogue
en: Don't worry, man.  Trust me, it'll be great.  Anyway, I'd like your opinion on something else.
ko: 걱정 마, 친구. 날 믿어. 정말 잘 될 거야. 어쨌든, 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: You know, this sounds like it's gonna be some big exciting mystery whodunnit, but I have this feeling if we just look around for someone who is acting obviously and extremely suspicious it'll all fall apart at once.
ko: 아시다시피, 이건 엄청 흥미진진한 미스터리한 누가 저지른 일인가 하는 이야기 같지만, 제 생각에는 의심스럽고 의심스러운 행동을 하는 사람을 찾으면 모든 게 한꺼번에 터질 것 같아요.

note: ~ NPC dialogue line
en: I dunno, but compared to the last two missions for that guy, I gotta admit I'm kinda stoked.  Robots?  This sounds *wicked*.  Do you think we're talking more Terminator, or Wall-E?  Doesn't matter.  Robots!
ko: 글쎄, 그 녀석의 지난 두 미션에 비하면 좀 신난다는 건 인정해야겠어. 로봇? *엄청* 재밌게 들리는데. 터미네이터에 더 가까운 건지, 월-E에 더 가까운 건지? 상관없어. 로봇!

note: ~ NPC dialogue line
en: Uh, well, we *did* meet that weird cyborg guy in the castle full of giant robot dogs matching this exact description, right?  Tell me you remember that.  Damn, it's worse saying it out loud.  I still can't really believe all this stuff has really happened.
ko: 음, 뭐, 그 성에서 *정말* 이 설명과 정확히 일치하는 거대한 로봇 개들로 가득한 그 이상한 사이보그 남자를 만났지? 기억나? 젠장, 말로 표현하는 게 더 끔찍해. 아직도 이 모든 일이 실제로 일어났다는 게 믿기지 않아.

note: ~ Response to NPC dialogue
en: Oh, right, I remember that.  I'd like your opinion on something else, though.
ko: 아, 맞아요. 기억나네요. 그런데 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: You know me my friend," he shrugs and grins at you.  "I'd have said it was some kinda cryptid or something *before* the world got flooded with monsters and mutants.  Nowadays, I think I'd be more surprised if it was bandits again.  As for how to deal with it, well, I guess we're getting pretty good at dealing with this kind of thing now.  Let's handle it how we usually do: with style.
ko: "나 잘 알잖아, 친구." 그는 어깨를 으쓱하며 당신을 향해 씩 웃었다. "세상이 괴물과 돌연변이로 가득 차기 *전*에는 뭔가 미확인 생명체 같은 거라고 생각했을 거야. 요즘은 또 산적이라고 하면 더 놀라울 것 같아. 어떻게 대처해야 할까? 음, 이제 우리는 이런 종류의 일을 처리하는 데 꽤 능숙해졌나 봐. 평소처럼 멋지게 처리하자.

note: ~ Response to NPC dialogue
en: Damn straight.  I'd like your opinion on something else, though.
ko: 그렇죠. 하지만 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: I dunno," he points to your Marshal badge.  "I guess if they give you a shiny bit of metal you're not really an assassin for hire anymore, you're the law.  Judge, jury, and executioner."  He scratches his neck and looks away for a moment.  "You know how I feel about all these high risk missions, but we've gotten this far.  It's different now than when we started out.  I don't think you need my advice, you know I'll have your back whatever happens.
ko: "몰라." 그는 네 보안관 배지를 가리켰다. "반짝이는 금속 조각이라도 주면 넌 더 이상 용병 암살자가 아니겠지. 법이야. 판사, 배심원, 그리고 사형 집행인이지." 그는 목을 긁적이며 잠시 시선을 돌렸다. "이 모든 고위험 임무에 대해 내가 어떻게 생각하는지 알겠지만, 우리는 여기까지 왔어. 처음 시작했을 때와는 달라. 내 조언은 필요 없을 거야. 무슨 일이 있어도 내가 널 지켜줄 거라는 걸 알잖아."

note: ~ Response to NPC dialogue
en: I might not need it, but I still like to hear it.  I'd like your opinion on something else, anyway.
ko: 필요하지 않을 수도 있지만, 그래도 듣고 싶어요. 어쨌든 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Honestly my friend, this is the kinda stuff I hoped we'd be doing when we offered to help these guys out.  Fresh air, great views, climbing on things we'd have gotten in trouble for in the old days, maybe pushing a zombie off the edge of a maintenance platform to see how big a splat it leaves at the bottom.  Sounds wicked.  Let's bring a couple cold ones up to the top and crack a brew while we survey the wasteland, hey?
ko: 친구야, 솔직히 말해서 우리가 이 사람들을 돕겠다고 했을 때 우리가 하고 싶었던 건 바로 이런 거였어. 신선한 공기, 멋진 경치, 옛날 같으면 곤경에 처했을 법한 것들 위로 올라가는 것, 아니면 정비 플랫폼 가장자리에서 좀비를 밀어서 바닥에 얼마나 큰 파편이 남는지 보는 것. 정말 멋진 일이야. 차가운 맥주 몇 잔 들고 정상까지 올라가서 황무지를 둘러보면서 맥주 한 잔 하자고, 알았지?

note: ~ Response to NPC dialogue
en: Sounds like a great idea.  I'd like your opinion on something else, though.
ko: 좋은 생각인 것 같아요. 그런데 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Yeah, I'm with you there, it's some kind of weird map.  The smart thing to do is probably avoid it, this is some really weird shit.  I've never been one to do the smart thing though, myself.  Probably gonna have troubles sleeping until I know what that thing is trying to lead us to.
ko: 네, 저도 동의해요. 뭔가 이상한 지도예요. 아마 피하는 게 현명할 거예요. 정말 이상한 지도거든요. 저는 원래 그렇게 똑똑한 사람이 아니에요. 아마 저 지도가 우리를 어디로 이끌고 가는지 알기 전까지는 잠을 이루지 못할 거예요.

note: ~ Response to NPC dialogue
en: I know what you mean.  I'd like your opinion on something else.
ko: 무슨 말씀인지 알겠습니다. 다른 것에 대한 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: I just like, wanna back up a second.  We're trying to score drugs for a cyborg so it can do surgery on you?  That's really where life's taking us, now?
ko: 잠깐, 잠깐만요. 사이보그한테 약을 구해서 수술하게 하려는 거예요? 인생이 정말 그렇게 흘러가는 거예요?

note: ~ Response to NPC dialogue
en: …Yes.
ko: …예.

note: ~ NPC dialogue line
en: *grins.  "Okay, just wanted to clear that up.  I thought maybe I was having some kind of psychotic break, glad it's at least mutual.  Anyway, first place that comes to mind for that kinda stuff would be a hospital, but that's suicide.  Maybe a pharmacy?  Would they have the right stuff?  Seems like a stretch.  Maybe like, a vet clinic or a private surgery clinic might be safer?  I'll level with you, I never got into anything harder than Mary Jane, this is past my pay grade."
ko: *활짝 웃으며. "좋아, 그냥 좀 확실하게 하고 싶었어. 혹시 내가 정신병 발작이라도 일으킨 건가 싶었는데, 적어도 서로 그런 것 같아서 다행이야. 어쨌든 그런 거라면 병원이 제일 먼저 떠오르는데, 그건 자살 행위나 다름없어. 약국은 어떨까? 제대로 된 약이 있을까? 좀 지나친 것 같기도 하고. 동물병원이나 개인 외과가 더 안전할지도 몰라. 솔직히 말해서, 메리 제인보다 더 힘든 건 해본 적이 없어. 이건 내 돈으로는 감당할 수 없는 수준이야."

note: ~ NPC dialogue line
en: Something about this kinda rubs me the wrong way, my friend.  I don't know what it is.  That Rubik guy seems nice enough but I feel like we're not getting the whole story.  Just tread carefully, okay?
ko: 친구야, 뭔가 좀 마음에 안 드는 게 있어. 왜 그런지 모르겠어. 그 루빅은 괜찮은 것 같은데, 뭔가 전체 상황이 잘 안 들리는 것 같아. 조심해서 가, 알았지?

note: ~ NPC dialogue line
en: Seems to me we could be wandering the area forever just looking for this thing, to be honest.  I guess we could go up somewhere high like a radio tower, maybe with some binoculars, and see if we can spot it?  Our best bet might be to ask a few folks that have been around though, pool our resources.
ko: 솔직히 말해서, 이걸 찾으려면 이 지역을 영원히 돌아다녀야 할 것 같아요. 쌍안경을 들고 전파탑 같은 높은 곳에 올라가서 찾을 수 있을지 한번 알아봐야겠네요. 하지만 가장 좋은 방법은 이 지역에 가본 사람 몇 명에게 물어보고 정보를 모으는 거예요.

note: ~ NPC dialogue line
en: *leans in close, speaking softly, clearly trying to avoid notice from the pizzaiolo.  "Are you sure we should be hanging with this guy?  He's not exactly all there, is he?  He reminds me a bit of Chris before things went all chompy-chompy."
ko: *피자이올로에게 들키지 않으려고 애쓰며 부드럽게 말하며 가까이 다가간다. "이 친구랑 같이 놀아도 괜찮을까? 좀 이상하네, 안 그래? 뭔가 쿵쾅거리기 전 크리스랑 좀 비슷해."

note: ~ Response to NPC dialogue
en: Chill, man.  It's just a little light arson, it'll be fine.
ko: 진정해. 가벼운 방화일 뿐이야. 괜찮을 거야.

note: ~ Response to NPC dialogue
en: I hear you, but he's following us now and I don't know how else to get rid of him.
ko: 알겠습니다. 하지만 그는 지금 우리를 따라오고 있고 그를 쫓아낼 다른 방법을 모르겠습니다.

note: ~ NPC dialogue line
en: I guess everything else is wrecked already anyway, what's one more burning building?  And like, it *does* sound fun.  Let's just keep an eye on this guy, he's a slice short of a full pie, if you catch my drift.
ko: 어차피 다른 건 다 망가진 거 같은데, 불타는 건물 하나 더 있잖아? 그리고, *정말* 재밌을 것 같긴 한데. 이 녀석 좀 잘 봐두자. 파이 한 조각이 모자라니까, 무슨 말인지 알겠지?

note: ~ Response to NPC dialogue
en: I knew you'd come around.  I'd like your opinion on something else, actually.
ko: 네가 돌아올 줄 알았어. 사실 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: True enough, and I don't wanna like, just *kill* him.  Well, I don't have anything against a bonfire this season I suppose.  Let's just make sure neither of us ends up lying face-down in a wood-fired oven, y'know?
ko: 맞아, 그리고 난 그냥 *죽이고* 싶지 않아. 뭐, 이번 시즌엔 모닥불 피우는 거에 대해선 아무 생각도 없긴 하지만. 우리 둘 다 장작 오븐에 얼굴을 박고 눕지 않게만 하면 돼, 알겠지?

note: ~ Response to NPC dialogue
en: We're on the same page.  I'd like your opinion on something else, actually.
ko: 우리 의견은 같아요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: No."  He stares at you, his eyes wild.  For a moment, you barely know the man in front of you.  "The things I've seen when I wore that mask… it changes you.  It's a burden you can't truly understand unless you've borne it."  He shudders, and becomes again the Liam you know.  "Anyone who chooses to keep wearing it after the end of the world… putting them down would be a kindness, believe me.
ko: "아니." 그는 당신을 뚫어져라 쳐다보며 눈을 부릅뜬다. 잠시 동안 당신은 눈앞에 있는 남자를 거의 알아볼 수 없다. "그 가면을 썼을 때 본 것들이… 당신을 바꿔놓죠. 겪어보지 않고서는 진정으로 이해할 수 없는 짐이에요." 그는 몸을 떨며 당신이 아는 리암으로 돌아온다. "세상이 끝난 후에도 계속 가면을 쓰고 다니기로 선택하는 사람이라면… 가면을 벗는 것 자체가 친절이에요. 정말이에요.

note: ~ Response to NPC dialogue
en: Uh… okay.  I'd like your opinion on something else, anyway.
ko: 어... 알겠습니다. 어쨌든 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: What if the cake is a lie?  Also do you really want to follow this guy back to his house?  We both know that's not tomato sauce on his apron.  Don't eat anything he cooks."  He shrugs, giving a nonplussed look.  "Still, we've committed actual murder for him multiple times now, so I guess I'm being a bit of a hypocrite.  Let's party.
ko: 케이크가 거짓말이면 어쩌지? 그리고 정말 그 남자를 따라 집까지 갈 거야? 우리 둘 다 앞치마에 묻은 게 토마토 소스가 아니라는 거 알잖아. 그가 요리한 건 뭐든 먹지 마." 그는 어깨를 으쓱하며 당황한 표정을 지었다. "그래도 우리는 그 남자 때문에 몇 번이나 진짜 살인을 저질렀잖아. 그러니까 내가 좀 위선적인가 봐. 파티나 하자고."

note: ~ Response to NPC dialogue
en: You didn't have fun?  I think this whole adventure has been a…
ko: 재미없었어? 이 모험은 다…

note: ~ Response to NPC dialogue
en: I think it's worth it all, for the cake.  I'd like your opinion on something else, actually.
ko: 케이크를 위해서라면 다 할 가치가 있다고 생각해요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: …SLICE!"  Liam shouts along with you, then gives you a leaping high five before dissolving into belly laughter.  "OK fine, that makes all the murder and arson worth it, you mad bastard.
ko: …슬라이스!" 리암이 당신과 함께 소리치고는, 뛰어올라 하이파이브를 한 후 배꼽 빠지게 웃으며 사라진다. "좋아, 이제 살인과 방화는 다 가치 있는 일이구나, 미친 놈아."

note: ~ Response to NPC dialogue
en: That, and the cake.  I'd like your opinion on something else, actually.
ko: 그거랑 케이크도요. 사실 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: I feel like at some point we must have switched to playing Stardew Valley, and I'm not quite sure when that happened."  He scratches his head.  "Oh well, let's just be sure to wear gumboots.
ko: "언젠가는 스타듀 밸리로 게임을 바꿔야 할 것 같은데, 언제부터 그랬는지는 잘 모르겠어요." 그는 머리를 긁적였다. "아, 뭐, 그냥 고무장화를 신는 게 좋겠지.

note: ~ Response to NPC dialogue
en: And aprons.  I'd like your opinion on something else, actually.
ko: 그리고 앞치마요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: BUGHUNT!"  Liam raises his arms over his head and grins.  "BUUUG HUUUNT!"  He mimes stomping on ants.  "I'm doing my part!
ko: "벌레 사냥!" 리암이 두 팔을 머리 위로 치켜들고 씩 웃었다. "부우우우우우우!" 그는 개미를 밟는 시늉을 했다. "난 내 할 일을 하고 있어!"

note: ~ Response to NPC dialogue
en: I did actually want your opinion on something though.
ko: 사실 저는 어떤 것에 대해서 당신의 의견을 듣고 싶었어요.

note: ~ NPC dialogue line
en: It's all good, I never minded doing deliveries, especially with a friend for company.  I guess we could try to find lumber in a lumberyard, right?  Probably not a lot of zombies hanging out in lumber yards.  Or maybe we could find an old barn and knock it down and take all the pieces."  He laughs.  "Or saw it ourselves from scratch, if you're feeling like a mad lad.  Make sure we've got a vehicle that can fit it though, that much lumber ain't gonna fit in a hatchback.
ko: 괜찮아요. 배달하는 건 전혀 개의치 않았어요. 특히 친구랑 같이 있을 때는 더 그랬고요. 목재소에서 목재를 찾아볼까? 아마 목재소에 좀비들이 많이 돌아다니는 건 아니니까. 아니면 낡은 헛간을 찾아서 허물고 조각들을 모아올 수도 있고요." 그는 웃으며 말했다. "아니면, 정신 좀 나갔다 싶으면 직접 처음부터 만들어 보는 것도 괜찮을 것 같아요. 하지만 그걸 실을 수 있는 차가 있어야 해요. 그렇게 많은 목재는 해치백에 못 들어가니까요.

note: ~ Response to NPC dialogue
en: I'd like your opinion on something else, actually.
ko: 사실, 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: Something, something, wood pun, something something.  This is starting to feel like Settlers of Catan, think they'll give us some sheep in return?
ko: 뭔가, 뭔가, 나무 말장난, 뭔가 뭔가. 뭔가 카탄의 개척자들 같은 느낌이 드는데, 보답으로 양을 좀 줄까?

note: ~ NPC dialogue line
en: Six ropes?  I find it hard to believe these guys can't just get 'em themselves, but, uh, OK I guess.  Maybe we could take some old seatbelts and tie them together, or something.  It shouldn't be hard to find a few ropes laying around.
ko: 밧줄이 여섯 개라고? 얘네들이 직접 구하지 못하는 게 믿기지 않지만, 음, 뭐, 뭐, 뭐, 뭐. 낡은 안전벨트를 모아서 묶어 놓는 게 어떨까? 밧줄 몇 개쯤은 쉽게 구할 수 있을 거야.

note: ~ NPC dialogue line
en: Okay, wait, what?  One wood saw?  Why are you agreeing to this?  I like deliveries as much as the next guy, but it's a *single wood saw*.  It's starting to feel like you'll just agree to do anything anyone asks."  He sighs.  "No worries though I guess.  One time I delivered a single cold soda to a guy living way out in the back woods.  Cost him seventy bucks.  People are weird.
ko: 알았어, 잠깐, 뭐라고? 나무톱 하나? 왜 이런 데 동의하는 거야? 나도 다른 사람들처럼 배달은 좋아하지만, 이건 *나무톱 하나*야. 누가 시키는 대로 다 해줄 것 같은 느낌이 들기 시작했어." 그는 한숨을 쉬었다. "그래도 걱정할 것 없어. 한번은 숲 저 멀리 사는 사람에게 차가운 소다 한 잔을 배달했어. 70달러나 줬지. 사람들은 참 이상해.

note: ~ NPC dialogue line
en: A shovel?
ko: 삽?

note: ~ Response to NPC dialogue
en: Yeah, a shovel.
ko: 응, 삽.

note: ~ NPC dialogue line
en: A shovel.
ko: 삽.

note: ~ Response to NPC dialogue
en: That's right.
ko: 그래.

note: ~ NPC dialogue line
en: You're not joking.
ko: 농담이 아니죠.

note: ~ NPC dialogue line
en: *stares at you for a few seconds.  "At the shovel store, I guess."
ko: *잠시 당신을 빤히 쳐다봅니다. "삽 가게에서였나 봐요."

note: ~ NPC dialogue line
en: What now, a vegetable peele… oh, a smoker?  That's actually kinda legit I guess.  Maybe we should hunt through peoples' backyards.  We could jump over fences like in Shaun of the Dead!
ko: 이제 뭐, 야채 껍질 벗기고… 아, 훈제기? 사실 좀 그럴싸한 것 같기도 하고. 사람들 뒷마당을 뒤져보는 건 어떨까? 숀 오브 더 데드처럼 울타리를 뛰어넘을 수도 있고!

note: ~ NPC dialogue line
en: I'm not a great expert on guns, to be honest.  I know how to shoot a bit, but my focus was always on archery when I was a kid.  That sounds like a pretty rare gun though, I think maybe we should see if we can find some old collector rather than trying to raid a gun store?  Just a guess.
ko: 솔직히 말해서, 저는 총에 대해 그렇게 전문가는 아니에요. 사격은 좀 할 줄 알지만, 어렸을 땐 항상 활쏘기에만 집중했거든요. 꽤 희귀한 총인 것 같은데, 총포상을 털기보다는 오래된 수집가용 총을 찾아보는 게 어떨까요? 그냥 추측이에요.

note: ~ NPC dialogue line
en: Nah, you got it.  This is the sort of job that never, ever went wrong, certainly not in any one of a thousand TV tropes.  Let's go find an unknown old man in a secluded cabin.
ko: 아니, 맞아. 이 직업은 절대, 절대 실패하지 않는 직업이야. TV에 나오는 수많은 뻔한 이야기 중 하나라도 절대 안 나오는 직업이지. 외딴 오두막에서 이름 모를 노인을 찾아 떠나자.

note: ~ Response to NPC dialogue
en: Glad we're on the same page.  I'd like your opinion on something else, actually.
ko: 우리 생각이 맞아서 다행이야. 사실 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: Hell yeah I am.  This guy seems nice.  Bunnies are cute.  This is the sort of job I like, let's find him some logs.  We should be able to just hunt around the woods for 'em, right?  Might need a hatchet or a saw.
ko: 네, 맞아요. 이 친구는 좋은 것 같아요. 토끼들은 귀엽죠. 이런 일이 제 취향이거든요. 통나무 좀 찾아주자고요. 숲에서 직접 사냥하면 되잖아요? 도끼나 톱이 필요할지도 몰라요.

note: ~ NPC dialogue line
en: It sure does!  Is it blackberry season though?  I guess if they're not ripe, we could check around abandoned kitchens and fridges, see if we can find some that are still intact.
ko: 네, 맞아요! 그런데 블랙베리 철인가요? 안 익었다면 버려진 부엌이나 냉장고를 뒤져서 아직 멀쩡한 게 있는지 찾아보는 게 어떨까요?

note: ~ NPC dialogue line
en: Nah.  Lapin's sweet.  I wanna smoke a joint with the bunny man.  If you ever turn into a zombie I'm gonna come back here and settle down as an assistant bunny tamer.  Hope you don't mind.
ko: 아니. 라핀은 귀엽네. 토끼 아저씨랑 조인트 한 대 피고 싶어. 네가 좀비로 변하면 난 여기 돌아와서 토끼 조련사 보조로 정착할 거야. 괜찮으면 좋겠어.

note: ~ Response to NPC dialogue
en: No hard feelings.  I'd like your opinion on something else, actually.
ko: 악감정은 없어요. 사실 다른 것에 대한 당신의 의견을 듣고 싶어요.

note: ~ NPC dialogue line
en: An anvil?  Where do you come up with this stuff?  Yeah, I met this guy, Wile-E Coyote, he had a bunch of 'em.
ko: 모루? 이런 건 어디서 구하는 거야? 응, 와일-이 코요테라는 사람을 만났는데, 엄청 많이 가지고 있었어.

note: ~ Response to NPC dialogue
en: I'll track him down.  I'd like your opinion on something else, actually.
ko: 그 사람을 추적해 볼게요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: I'm worried for these guys.  My gut tells me they're dealing with something really dangerous.  Let's make sure we're packing heat, you know?
ko: 이 사람들이 걱정돼. 내 직감으로는 뭔가 정말 위험한 일을 하고 있는 것 같아. 꼭 따뜻하게 챙겨야 해, 알았지?

note: ~ Response to NPC dialogue
en: Roger that.  I'd like your opinion on something else, actually.
ko: 알겠습니다. 사실 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: You can say that again.  This is some serious shit, my friend.  I know we've been through a lot, but this might be the big one.  We need to make sure we're ready for anything before we even consider going in there.
ko: 다시 한번 말해도 돼. 이건 정말 심각한 문제야, 친구. 우리가 많은 걸 겪었다는 건 알지만, 이번이 가장 큰 문제일지도 몰라. 들어가기 전에 어떤 일이든 대비할 준비가 되어 있는지 확인해야 해.

note: ~ Response to NPC dialogue
en: Roger that.  I'd like your opinion on something else, first.
ko: 알겠습니다. 먼저 다른 것에 대한 당신의 의견을 듣고 싶습니다.

note: ~ NPC dialogue line
en: After the shit these poor bastards have gone through, picking some dandelions for them seems kind of anticlimactic.  Still, I am a big fan of dandelion wine.
ko: 이 불쌍한 놈들이 겪어온 똥 같은 일을 생각하면, 걔네한테 민들레 좀 따주는 건 좀 밋밋한 것 같기도 하고. 그래도 난 민들레 와인을 엄청 좋아해.

note: ~ NPC dialogue line
en: Picking flowers in a field seems okay to me.  I don't mind helping Claire out, she's a nice enough person.  Gotta say though, I get a bit of a weird vibe off these guys.  They're so… I don't know.  It's like we walked into a Norman Rockwell painting in the middle of the end of the world.
ko: 들판에서 꽃 꺾는 건 괜찮아 보여요. 클레어 도와주는 건 괜찮아요. 클레어는 꽤 괜찮은 사람이거든요. 그런데 솔직히 말해서, 이 친구들한테서 좀 이상한 느낌이 들어요. 걔네들은 너무… 뭐랄까. 마치 세상 끝 한가운데서 노먼 록웰 그림 속으로 걸어 들어간 것 같아요.

note: ~ NPC dialogue line
en: Bee bombs!  Kaboom!"  He mimes an explosion with his hands.  "Seriously though it's a very versatile plant, we should get some seeds for ourselves.
ko: 벌 폭탄! 콰쾅!" 그는 손으로 폭발하는 시늉을 했다. "진심으로, 이 식물은 아주 다재다능한 식물이야. 우리도 씨앗을 좀 구해야겠어."

note: ~ Response to NPC dialogue
en: I'll see what I can do.  I'd like your opinion on something else, actually.
ko: 제가 할 수 있는 걸 해볼게요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: *laughs.  "I was going to make a joke about herding cats, but yours is better.  I was always more of a dog man myself, I don't know anything about catching a feral cat.  Maybe we open a can of tuna?  Or is that a cliché?"
ko: *웃음. "고양이 몰이 농담하려고 했는데, 네 농담이 더 재밌네. 난 원래 개를 더 좋아해서 길고양이 잡는 법은 전혀 몰라. 참치 캔이나 따볼까? 아니면 진부한 표현인가?"

note: ~ Response to NPC dialogue
en: I'm still… 'feline' it out myself.  I'd like your opinion on something else, actually.
ko: 저는 아직도… 스스로 '고양이'처럼 생각하고 있어요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Even if we work together it's gonna take a while to just find enough good rocks lying around.  We'll probably want to get a shovel and dig around a bit maybe?  Or break up bigger ones with a sledge.  I'm impressed at these guys, keeping going after everything that's happened.
ko: 같이 일한다고 해도 주변에 널린 좋은 돌들을 찾는 데 시간이 꽤 걸릴 거야. 삽이라도 가져와서 좀 파야 할 것 같아. 아니면 큰 돌들은 썰매로 부숴야 할 것 같아. 이 친구들이 그동안 겪은 일들을 딛고 일어서서 해내는 모습이 정말 대단해.

note: ~ NPC dialogue line
en: Even if we work together it's gonna take a while to just find enough good rocks lying around.  We'll probably want to get a shovel and dig around a bit maybe?  Or break up bigger ones with a sledge.  Something about this stuff feels weird to me though.  Too pastoral for the apocalypse.
ko: 같이 일한다고 해도 주변에 널린 좋은 돌멩이를 찾는 데 시간이 꽤 걸릴 거야. 삽이라도 가져와서 좀 파야 할 것 같아. 아니면 큰 돌멩이는 썰매로 부숴야 할 것 같아. 근데 뭔가 이상해. 종말론에 너무 목가적이야.

note: ~ Response to NPC dialogue
en: Yeah, I hear you.  I'd like your opinion on something else, actually.
ko: 네, 알겠습니다. 사실 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Gathering sand sounds, honestly, sort of pleasant.  Like, meditative, you know?  Maybe we find some batteries and get a bit of music going, smoke a joint if you're so inclined, then fill some buckets of sand for Eddie to do whatever the hell he's doing with it.  No zombies, no gunfire, just sand.
ko: 모래 모으는 거, 솔직히 좀 기분 좋아. 명상하는 기분이라고나 할까? 배터리 좀 찾아서 음악 좀 틀고, 마음만 먹으면 대마초 한 대 피울 수도 있고. 그리고 에디가 뭘 하든 모래 양동이에 모래를 채워 넣는 거야. 좀비도 없고, 총소리도 없고, 그냥 모래만.

note: ~ Response to NPC dialogue
en: I believe he's making bricks.  I'd like your opinion on something else, though.
ko: 그는 벽돌을 만들고 있는 것 같아요. 하지만 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: I like a good, well defined physical job.  Let's go to the riverside!  I feel like the odds of getting badly injured while gathering clay are sort of low.  Make sure to get some music going though, right?  Maybe bring some refreshments?  And shovels.
ko: 난 좋고, 제대로 된 육체노동이 좋아. 강가에 가자! 점토 모으는 동안 심하게 다칠 확률은 낮은 것 같아. 그래도 음악 좀 틀어 놓는 거 잊지 마, 응? 간식 좀 가져가면 어때? 삽도.

note: ~ Response to NPC dialogue
en: You do make it sound good.  I'd like your opinion on something else, actually.
ko: 정말 좋은 말씀이시네요. 사실 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Big jars aren't really that uncommon.  Lots of people got super into canning in the last few months before shit really hit the fan, like they did with toilet paper a few years back.  Maybe a bit more reasonable, I guess, though learning how to pickle meat probably didn't save anyone from zombies.  I bet we can track down a few just by raiding houses, and if they're not empty we'll just have to eat what's inside or something.
ko: 큰 병은 사실 그렇게 흔한 건 아니에요. 지난 몇 달 동안 많은 사람들이 상황이 정말 심각해지기 전에 통조림에 푹 빠졌죠. 몇 년 전 화장지 때문에 그랬던 것처럼요. 좀 더 합리적인 방법일지도 모르겠지만, 고기 절이는 법을 배웠다고 해서 좀비로부터 아무도 구해낼 수 있었던 건 아니겠죠. 집들을 습격해서라도 좀비 몇 마리를 찾을 수 있을 거예요. 집들이 비어 있지 않으면 안에 있는 걸 먹거나 해야 할 테니까요.

note: ~ Response to NPC dialogue
en: Do you need a snack, man?  Never mind.  I'd like your opinion on something else, actually.
ko: 간식 필요해? 괜찮아. 사실 다른 것에 대한 네 의견도 듣고 싶어.

note: ~ NPC dialogue line
en: I'm sort of surprised they don't have plenty of wheat seeds of their own," Liam shrugs.  "What the hell do I know about farming though?  Nothing, that's what.  Including having no idea about where to find wheat seeds, sorry man.  I would have said 'on a farm' but we're on one and they're asking us, so I just don't know what to think anymore.  My life is a shambles.
ko: "걔네들이 자기네 밀 씨앗이 별로 없다는 게 좀 놀랍네." 리엄이 어깨를 으쓱했다. "그런데 내가 농사에 대해 뭘 알겠어? 아무것도 몰라. 밀 씨앗을 어디서 구하는지조차 전혀 모르잖아, 미안. '농장에서'라고 말하고 싶었는데, 농장에 있는데도 사람들이 묻고 있으니 어떻게 생각해야 할지 모르겠어. 내 인생은 엉망진창이야.

note: ~ Response to NPC dialogue
en: Fair enough.  I'd like your opinion on something else, actually.
ko: 알겠습니다. 사실 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: You know, it's a harmful stereotype that wolves are dangerous to humans.  Of course I'm not afraid."  He smirks at you, then grins.  "Except let's be honest, this is probably going to be a giant monster zombie wolf or something, right?  Let's go take the bastard down.
ko: 있잖아, 늑대가 인간에게 위험하다는 건 해로운 고정관념이야. 물론 난 무섭지 않아." 그는 당신을 향해 씩 웃더니 씩 웃었다. "솔직히 말해서, 아마 거대 괴물 좀비 늑대 같은 존재일 거야, 안 그래? 가서 그 놈을 쓰러뜨리자."

note: ~ Response to NPC dialogue
en: That's the spirit.  I'd like your opinion on something else, actually.
ko: 그게 정신이에요. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Fast, unidentified monsters are killing the local wildlife, and we're going to get 'em."  He looks thoughtful.  "I'm pretty sure this was an episode of the X-Files.  Or like, several episodes?  As long as we're Scully and Mulder we'll be fine, but if we're the local cops coming in to investigate, we're *toast*.  Just in case, let's make sure we've got our good gear.
ko: 빠르고 정체를 알 수 없는 괴물들이 지역 야생 동물을 죽이고 있는데, 우리가 잡아야 해." 그는 생각에 잠긴 듯 보였다. "이게 X-파일 에피소드였던 것 같아. 아니면 여러 에피소드였나? 스컬리랑 멀더라면 괜찮겠지만, 지역 경찰이 수사하러 온다면 *완전히 끝장*이야. 만약을 대비해서, 좋은 장비를 챙겨 두자.

note: ~ Response to NPC dialogue
en: Will do, Scully.  I'd like your opinion on something else.
ko: 알겠습니다, 스컬리. 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Funny you should ask, yeah I have.  My dad borrowed it from the library once and I leafed through it.  So I guess we could try looking at a library?  I got no better ideas, I was like thirteen, I don't remember what was in the thing, and he got all pissy at me for checking it out anyway.
ko: 재밌는 질문이네요. 네, 저도 그랬어요. 아빠가 도서관에서 빌려서 한 번 훑어봤거든요. 그래서 도서관에 가보는 게 어떨까 싶어요. 더 좋은 생각이 안 나더라고요. 열세 살쯤 됐는데, 책에 뭐가 들어 있었는지 기억이 안 나거든요. 아빠는 제가 빌려봤다고 엄청 화를 내셨거든요.

note: ~ NPC dialogue line
en: Well, yeah he does, because he's a man of discerning tastes."  Liam nods approvingly.  "Or because he wants something to prop his car up while he changes the tire.  It's a big book, is what I'm saying.  We should make sure we've got a copy for ourselves though, it's one of the prepper bibles.
ko: 음, 맞아. 그는 안목 있는 사람이니까." 리암이 고개를 끄덕인다. "아니면 타이어 갈 때 차 세워 놓을 게 필요해서 그럴 수도 있고. 책이 꽤 크다는 거야. 그래도 우리도 한 권은 꼭 사야 해. 준비생들을 위한 성경 중 하나니까.

note: ~ Response to NPC dialogue
en: Great info, thanks.  I'd like your opinion on something else, actually.
ko: 좋은 정보 감사합니다. 사실 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: *leans in close, speaking softly.  "I do not say this lightly: this motherfucker has *seen some shit*.  Look at that thousand-yard-stare.  We did a good thing getting him out, but I don't know if he's ever really gonna be *out*, you know?"
ko: *몸을 가까이 기울이며 부드럽게 말했다. "가볍게 말하는 게 아니야. 이 새끼는 *뭔가*를 봤어. 저 천 야드 쳐다본 눈 좀 봐. 걔 꺼내준 건 잘했지만, 진짜 *꺼낼* 수 있을지 모르겠어, 알지?"

note: ~ Response to NPC dialogue
en: Do you think we can do anything for him?
ko: 우리가 그를 위해 뭔가 할 수 있다고 생각하시나요?

note: ~ Response to NPC dialogue
en: He'll suck it up.  We've all been through shit.
ko: 그는 참을 거야. 우리 모두 힘든 일을 겪었잖아.

note: ~ Response to NPC dialogue
en: Scary stuff.  I'd like your opinion on something else.
ko: 무서운 이야기네요. 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: We can get him home in one piece.  Get him back to his people.  I'd offer him a drink or a toke, but I think they're like, Amish or something.  After that, our best bet is to make ourselves scarce, to him we're always gonna be the people he met in the tower.  He won't wanna be reminded of that.
ko: 그를 무사히 집으로 데려갈 수 있을 거야. 자기네 사람들한테 돌려보내. 술이나 담배라도 권하고 싶지만, 아마 아미쉬나 그런 사람들일 거야. 그 후에는 우리 스스로를 자취를 감추는 게 최선이야. 그에게 우리는 항상 탑에서 만났던 그 사람들일 테니까. 그는 그 일을 다시 떠올리고 싶어 하지 않을 거야.

note: ~ Response to NPC dialogue
en: How do you know so much about this?
ko: 당신은 어떻게 이것에 대해 그렇게 많이 알고 있나요?

note: ~ NPC dialogue line
en: *looks abruptly uncomfortable.  "You know a bit about me and my dad, right?  I went to counseling for a few years after I got out.  Since what went down with Chris, I've been thinking about it more too."  He shakes his head.  "We could all use a decent counsellor, honestly.  Even before the world ended."
ko: *갑자기 불편해 보인다. "저랑 아빠에 대해 좀 아시죠? 출소하고 몇 년 동안 상담을 받았어요. 크리스 사건 이후로는 그 문제에 대해 더 많이 생각하게 됐어요." 그는 고개를 저었다. "솔직히 말해서, 우리 모두에게 괜찮은 상담사가 필요해요. 세상이 끝나기 전부터요."

note: ~ Response to NPC dialogue
en: Thanks, man.  You have layers.  I'd like your opinion on something else.
ko: 고맙네요. 겹겹이 쌓이셨네요. 다른 것에 대한 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Yeah, I guess we have."  Liam looks off into the distance for a moment.  "We sure fuckin' have.
ko: 응, 그럴 수도 있겠지." 리암은 잠시 먼 곳을 바라보았다. "정말 그랬지.

note: ~ Response to NPC dialogue
en: Damn straight.  I'd like your opinion on something else.
ko: 그렇죠. 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ Response to NPC dialogue
en: Duly noted.  I'd like your opinion on something else, though.
ko: 알겠습니다. 하지만 다른 것에 대한 당신의 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Seems like a good idea to me.  If they're alive, then we meet some new people, that's always fun."  He hesitates.  "Well, it used to always be fun.  New people are a bit scarier these days.  But still, as a general rule, I'm a fan.  Anyway, if they're not alive, then we clear 'em out and we have a farm of our very own.  It's win-win, as long as none of us gets devoured by an undead menace.
ko: 좋은 생각인 것 같아. 살아 있으면 새로운 사람들을 만날 수 있고, 항상 재밌잖아." 그는 망설이다가 말했다. "음, 옛날에는 항상 재밌었어. 요즘 새로운 사람들은 좀 더 무섭긴 하지만. 그래도, 어쨌든 난 팬이야. 어쨌든, 살아 있지 않으면, 그들을 없애고 우리만의 농장을 만드는 거야. 우리 중 누구도 언데드에게 잡아먹히지 않는 한, 윈윈이지.

note: ~ Response to NPC dialogue
en: Well summarized.  I'd like your opinion on something else, actually.
ko: 잘 요약하셨네요. 사실 다른 것에 대한 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: We could if you want.  I got complex feelings about prepper cabins in the woods, obviously.  As far as loot goes though, they're pretty top tier, and low-risk.  Maybe we'll find a nice bow.  Or like, guns or whatever.  Or a bow!
ko: 원하시면 할 수 있어요. 숲속의 준비자 오두막에 대해선 당연히 복잡한 감정이 들죠. 전리품에 관해서는, 꽤 고급이고 위험도 낮거든요. 좋은 활을 찾을 수도 있을 거예요. 아니면 총 같은 거요. 아니면 활!

note: ~ Response to NPC dialogue
en: You and your death springs.  I'd like your opinion on something else, actually.
ko: 당신과 당신의 죽음이 솟아오르죠. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ NPC dialogue line
en: Fuck yeah we should.  Usually I'd be all, 'be careful my friend, preppers leave traps 'n shit', but in this case we have said prepper's word on the matter.  We could be running our operation from a cozy, well protected bunker!  What are we waiting for?
ko: 씨발, 그래야지. 보통은 "조심해 친구, 준비꾼들은 함정 같은 거 다 남겨놓잖아"라고 하곤 했는데, 이번엔 준비꾼으로서의 약속을 지켰어. 아늑하고 잘 보호된 벙커에서 작전을 수행할 수도 있잖아! 뭘 망설이는 거야?

note: ~ Response to NPC dialogue
en: Thanks for the enthusiasm.  I'd like your opinion on something else, actually.
ko: 열정에 감사드립니다. 사실 다른 것에 대한 의견도 듣고 싶습니다.

note: ~ NPC dialogue line
en: Normally I'd say something about needing to be careful, blah blah, and that's all true, but we're doing this for a friend, so I'm way more keen.  Let's help out our new pal.  The three of us can handle this, right?
ko: 보통 조심해야 한다고 뭐라 뭐라 하겠지. 맞는 말이지만, 친구를 위해서 하는 거니까 훨씬 더 적극적으로 나서야겠어. 새 친구를 도와주자. 우리 셋이서 잘 해낼 수 있지?

note: ~ Response to NPC dialogue
en: Right on.  I'd like your opinion on something else, actually.
ko: 그렇죠. 사실 다른 것에 대한 당신의 의견도 듣고 싶어요.

note: ~ Response to NPC dialogue
en: I want to talk about something a bit more fundamental now.
ko: 이제 좀 더 근본적인 것에 대해 이야기하고 싶습니다.

note: ~ Response to NPC dialogue
en: Can we chat about something else?
ko: 다른 것에 대해 이야기할 수 있나요?

note: ~ NPC dialogue line
en:  *pshhhttt* This is big turtle, I read you loud and clear, red burrito.
ko: *푸쉬* 이거 큰 거북이네요, 잘 들었어요, 빨간 부리또.

note: ~ NPC dialogue line
en: So, here we are.  What's up?
ko: 자, 여기 있습니다. 무슨 일이야?

note: ~ Response to NPC dialogue
en: Big turtle?  Red burrito?  Seriously?
ko: 큰 거북이? 빨간 부리또? 진짜?

note: ~ NPC dialogue line
en: *shrugs.  "Not my favorite job, but sure.  I'll keep an eye out."
ko: *어깨를 으쓱한다. "제가 제일 좋아하는 일은 아니지만, 괜찮아요. 주의 깊게 살펴보겠습니다."

note: ~ NPC dialogue line
en: As you know, I am experienced in practically every low-wage job on the Eastern seaboard, and I'm probably a regional leading expert on video games.  My dad made me learn archery and I kinda kept it up.  What else is there?
ko: 아시다시피, 저는 동부 해안 지역의 거의 모든 저임금 직업을 경험했고, 아마 이 지역의 비디오 게임 전문가일 겁니다. 아버지께서 양궁을 배우게 하셨고, 저는 꾸준히 해왔습니다. 또 뭐가 있을까요?

note: ~ NPC dialogue line
en: Sounds weird calling it "orders", I'm your friend, not your minion.  No worries though, what up?
ko: "명령"이라고 부르기엔 좀 이상하네. 난 네 친구지, 네 부하가 아니야. 하지만 걱정 마, 뭐야?

note: ~ NPC dialogue line
en: Sure, what do you want?
ko: 물론이죠. 무엇을 원하시나요?

note: ~ NPC dialogue line
en: I mean, I'm not sure what I can teach you about, but okay.
ko: 뭐, 제가 뭘 가르쳐 드릴 수 있을지 잘 모르겠지만, 알겠습니다.

note: ~ Response to NPC dialogue
en: Don't sell yourself short, Liam.  I just wanted to know about…
ko: 자신을 과소평가하지 마, 리엄. 난 그냥…에 대해 알고 싶었어.

note: ~ NPC dialogue line
en: A… seminar?  About what, how not to burn yourself on the frier at Foodplace?
ko: 세미나요? 무슨 내용이에요? 푸드플레이스에서 튀김에 데지 않는 방법에 대한 세미나요?

note: ~ Response to NPC dialogue
en: Y'know, you have more useful skills than you think.
ko: 아시다시피, 당신은 생각보다 유용한 기술을 많이 가지고 있어요.

note: ~ NPC dialogue line
en: Roger that red burrito, that's a ten-forward on the callsigns.  Glad you like 'em.
ko: 빨간 부리또를 보세요. 호출 부호가 10 앞이네요. 마음에 드셨다니 다행입니다.

note: ~ Response to NPC dialogue
en: You're weird, my friend.  Red burrito, out.
ko: 친구야, 너 이상해. 빨간 부리또, 아웃.

note: ~ NPC dialogue line
en: Years ago, you and your old group of friends made a pact.  It seemed like a joke at the time: if the world ended, you'd all meet up at Liam's cabin, if you could, and work together to help each other out.  Now, the unthinkable has happened, and somehow you've made it out in one piece.  It's been years since you saw those friends, though you've kept a little bit in touch on social media, and you can only hope that the others perhaps took the idea seriously.  Even if they did, it would be a hard trip.  The roads were blocked off by military forces trying to prevent the riots from spreading, and you had to make the last part of the journey on foot.
    
    As the morning light breaks into day, you've reached Liam's cabin, a ramshackle building in the woods outside <city>.  You can see Liam's car in front, looking a bit more run down since you last saw him a few years ago.  You feel a swell of relief: at least Liam seems to have made it!  As you approach the door, you hear a shout of terror from inside, and then the unmistakable sound of a gunshot.  Were you a moment too late?
ko: 몇 년 전, 당신과 옛 친구들은 협정을 맺었습니다. 당시에는 농담처럼 들렸습니다. 세상이 멸망하면, 가능하다면 리엄의 오두막에 모두 모여 서로 돕자는 것이었죠. 하지만 이제 상상도 할 수 없는 일이 벌어졌고, 당신은 어떻게든 무사히 살아남았습니다. 그 친구들을 만난 지 몇 년이 되었지만, 소셜 미디어로 조금씩 연락을 주고받았고, 다른 친구들이 그 협정을 진지하게 받아들였으면 하는 바람입니다. 설령 받아들였다 하더라도, 쉽지 않은 여정이 될 것입니다. 폭동 확산을 막기 위해 군대가 도로를 봉쇄했고, 당신은 마지막 여정을 걸어서 가야 했습니다.
    
    아침 햇살이 비치며, <city> 외곽 숲 속 허름한 건물, 리엄의 오두막에 도착했습니다. 앞에 리엄의 차가 보이는데, 몇 년 전 마지막으로 본 이후로 좀 더 낡아 보입니다. 안도감이 밀려온다. 적어도 리암은 살아남은 것 같다! 문에 다가가자 안에서 공포에 질린 비명이 들리고, 곧이어 총소리가 또렷하게 들린다. 혹시 늦었나?

note: ~ Response to NPC dialogue
en: I'd better get in there and check it out.
ko: 내가 들어가서 확인해 보는 게 좋겠다.

note: ~ Unique name of a male NPC ~ Special NPC you can only meet through the 'start with a friend' scenario. Will need his own class and items before completing this.
en: Liam
ko: 리암

note: ~ Name of an NPC class
en: expert in entry level jobs
ko: 입문급 직업 전문가

note: ~ Job description of "expert in entry level jobs" NPC class
en: It's you and me in this together, buddy.
ko: 친구야, 너와 내가 함께 해야지.

note: ~ NPC dialogue line
en: *, your old friend, stares at you with blank, confused eyes.  He is standing over a freshly mangled corpse, a smoking shotgun at his feet.  "Holy shit dude."  He blinks.  "Is this about Chris?  If you're here to kill me, just get it over with man.  I don't know what the fuck is happening but I can't take you out too."
ko: *, 당신의 오랜 친구가 멍하고 혼란스러운 눈으로 당신을 빤히 쳐다봅니다. 그는 방금 훼손된 시체 위에 서 있고, 발치에는 연기 나는 산탄총이 놓여 있습니다. "맙소사, 친구." 그는 눈을 깜빡입니다. "크리스 때문인가? 날 죽이러 왔으면 그냥 끝내버려. 도대체 무슨 일인지는 모르겠지만, 너도 못 죽여."

note: ~ Response to NPC dialogue
en: Get ahold of yourself, man.  What's happening?  Chris?
ko: 정신 차려, 친구. 무슨 일이야? 크리스?

note: ~ NPC dialogue line
en: *gestures at the body.  "Chris.  You know Chris, you've known Chris for years.  We all agreed to meet up here if shit got bad, remember?  We got here around the same time, set up a little camp.  Something seemed really off since we arrived though, Chris kept going on and on about how the food wasn't good enough."  He shifts his gaze back to you, eyes red.  "We got plenty of food!  I tried to calm him down but just now the fucker came running in with an axe, tried to take my head off!  I… I…" Liam gestures again to the corpse.  "Then you came in.  Do you got anything to do with this?"
ko: *시신을 가리킨다. "크리스. 크리스, 너도 알잖아. 크리스를 몇 년이나 알고 지냈잖아. 뭔가 문제가 생기면 여기서 만나기로 했잖아, 기억나? 거의 비슷한 시기에 도착해서 작은 캠프를 차렸었잖아. 그런데 도착하고 나서 뭔가 이상해 보였어. 크리스가 음식이 별로라고 계속 떠들었잖아." 그는 붉어진 눈으로 다시 당신에게 시선을 돌린다. "먹을 건 충분해! 진정시키려고 했는데 방금 그 새끼가 도끼를 들고 달려들어서 내 머리를 자르려고 했어! 나… 나…" 리암이 다시 시체를 가리킨다. "그리고 네가 들어왔잖아. 너랑 이 일이랑 무슨 상관이야?"

note: ~ Response to NPC dialogue
en: I heard gunshots, so I came in to see what's up.  I was just on my way here to see if you'd made it.
ko: 총소리가 들려서 무슨 일인지 보러 왔어요. 방금 당신이 무사히 도착했는지 확인하러 오는 길이었어요.

note: ~ NPC dialogue line
en: Well, shit.  I'm guessing my story sounds like a lot of bullshit then."  Liam sags into the sofa behind him, wiping his eyes with his sleeve.  "What the hell are we gonna do?  Holy shit.
ko: 아, 씨발. 그럼 내 이야기가 완전 헛소리처럼 들리겠네." 리암은 뒤에 있는 소파에 털썩 주저앉아 소매로 눈물을 닦았다. "도대체 어쩌라는 거야? 맙소사.

note: ~ Response to NPC dialogue
en: I believe you.  People have been acting crazy for weeks, it must have got Chris too.  Come on.  We're in this together.
ko: 네 말이 맞아. 사람들이 몇 주째 미칠 것 같아. 크리스도 그랬을 거야. 어서. 우리 함께 이겨낼 거야.

note: ~ Response to NPC dialogue
en: Pull yourself together.  You did what you had to.  The shit has hit the fan, no time for moping around.
ko: 정신 차려. 해야 할 일을 했을 뿐이야. 상황이 너무 심각해졌으니, 우울해할 시간 없어.

note: ~ NPC dialogue line
en: Thanks.  It's good to hear that.  Look, I'm sure I should be questioning you and making sure you're not gonna attack me with an axe or something, but I just can't anymore.  Come on, let's get Chris out of here and then figure out what to do next.
ko: 고맙습니다. 좋은 말씀이네요. 물론 제가 당신에게 질문을 하고 도끼 같은 걸로 공격하지 않도록 해야겠지만, 더 이상 그럴 수가 없어요. 어서, 크리스를 여기서 꺼내고 나서 다음에 뭘 할지 생각해 보자고요.

note: ~ Response to NPC dialogue
en: Sure thing.  <lets_go>
ko: 물론이죠. <lets_go>

note: ~ NPC dialogue line
en: All right, yeah.  Fair call.  I'm just a bit shell shocked, but it's good to see you.  Let's get Chris out of here and figure out what to do next
ko: 좋아, 그래. 맞는 말이야. 좀 충격적이긴 한데, 만나서 반가워. 크리스를 여기서 꺼내서 다음에 뭘 할지 생각해 보자.

note: ~ Mission name
en: Check to see if Liam is OK
ko: 리암이 괜찮은지 확인해봐

note: ~ NPC dialogue line
en:  *pshhhttt* Hey stinkyface.  It's your favorite mushroom girl.  Over.
ko: *쉿* 안녕, 스팅키페이스. 네가 제일 좋아하는 버섯 소녀야. 끝.

note: ~ NPC dialogue line
en: I love just standing around, it's what I was made for.
ko: 저는 그냥 서 있는 걸 좋아해요. 그게 제가 태어난 이유니까요.

note: ~ NPC dialogue line
en: My 'abilities'?  I can shapeshift, and teleport, but I can't do it on command.  Also, I have unique powers of thyroid failure.
ko: 내 '능력'이 뭐냐고? 변신도 하고 순간이동도 할 수 있지만, 명령대로 할 수는 없어. 게다가 갑상선 기능 저하라는 특수 능력도 있어.

note: ~ NPC dialogue line
en: Sure.  Here we are, talking.
ko: 물론이죠. 지금 이야기하고 있어요.

note: ~ Response to NPC dialogue
en: What's your story, anyway?
ko: 당신의 이야기는 어떤가요?

note: ~ NPC dialogue line
en: Seriously?  You figure you're the boss of me now?  Fine, whatever, what do you want me to do.
ko: 진짜? 이제 네가 내 상사인 줄 알아? 좋아, 뭐든 간에, 내가 뭘 하길 바라는 거야?

note: ~ NPC dialogue line
en: Yeah, sure, why not.  I love hearing myself talk.  What did you want to know about?
ko: 네, 물론이죠. 왜 안 되겠어요. 제 얘기 듣는 게 너무 좋아요. 무슨 얘기를 하고 싶었어요?

note: ~ Response to NPC dialogue
en: You mean you'll talk about more than just mushrooms?  What've you got?
ko: 버섯 말고 다른 얘기도 하겠다는 거야? 무슨 얘기야?

note: ~ NPC dialogue line
en: What?  You're not content with me being a personal tutor, now you want to start a post-apocalyptic university?
ko: 뭐? 내가 개인 튜터로 있는 것에 만족하지 못하고, 이제 와서 종말 이후의 대학을 만들겠다는 거야?

note: ~ Response to NPC dialogue
en: Come on, you love hearing yourself talk.
ko: 어서요, 당신은 자신이 말하는 것을 듣는 것을 좋아하죠.

note: ~ NPC dialogue line
en: You kind of already know, don't you?  I used to be a post-doc researcher in mycology, then I wound up stuck in the lobby at that stupid refugee center, then you came and yeeted us all out of there.  What more is there?
ko: 이미 알고 있는 거 아니냐? 난 예전에 균류학 박사후 연구원이었는데, 그 망할 난민 센터 로비에 갇혔는데, 네가 와서 우리 다 거기서 끄집어냈잖아. 그 밖에 뭐가 더 있어?

note: ~ Response to NPC dialogue
en: I don't remember, did you tell me how you wound up in that place?
ko: 기억이 안 나는데, 그곳에 어떻게 오게 되었는지 말씀해 주셨나요?

note: ~ NPC dialogue line
en: Pretty sure I did, but I do love hearing the sound of my own voice.  I got evacuated on to the local concentration center, then picked up on a repurposed school bus and dragged out to that shithole.  We heard the place was getting more people than they could fit, and the few who'd got there first had set up some sort of self-appointed processing lineup.  The chick processing me to get in saw my Chinese name and conveniently 'lost' my paperwork.  I was sent out to the lobby to wait for 'further processing', while I watched busloads of people get processed and taken in.  By the time they 'found' my paperwork, wouldn't you know it, the place was too full for me.  They oh-so-kindly let me camp out in the front since I'd been on one of the first buses.
ko: 아마 그랬을 거예요. 하지만 제 목소리를 듣는 건 정말 좋아요. 지역 집중 센터로 대피한 후, 개조된 스쿨버스에 실려 그 거지 같은 곳으로 끌려갔어요. 그 곳에 수용 가능한 인원보다 더 많은 사람들이 온다는 소문을 들었고, 먼저 도착한 몇몇 사람들은 스스로 처리 라인을 짜고 있었대요. 제게 수속을 밟아주던 여자가 제 중국어 이름을 보고는 제 서류를 '분실'해 버렸어요. '추가 수속'을 기다리라고 로비로 나가 있는 동안, 저는 버스에 가득 찬 사람들이 수속을 받고 수용되는 모습을 지켜봤어요. 그들이 제 서류를 '찾았을' 때쯤에는, 제가 들어갈 자리가 너무 꽉 차 있었어요. 그런데 제가 첫 번째 버스를 탔었기 때문에 그들은 친절하게도 앞쪽에 자리를 마련해 줬어요.

note: ~ NPC dialogue line
en: I can read the newspapers as well as anyone, I know how people who look like me get smeared.  My grandparents were from China.  That means I'm obviously personally responsible for all this.  I don't know any other reason they let hundreds of other educated people in and left me sitting out there to rot.
ko: 나도 누구 못지않게 신문을 읽을 줄 알아. 나랑 비슷한 사람들이 어떻게 비방당하는지 알아. 우리 조부모님은 중국 출신이셨거든. 그러니까 이 모든 일에 내가 개인적으로 책임이 있다는 거야. 다른 교육받은 사람들 수백 명은 들어오게 하고 나만 썩게 내버려 둔 다른 이유는 모르겠어.

note: ~ NPC dialogue line
en: Well, before <the_cataclysm> I was working at a university bookstore, remember?  But that was just an in-between after finishing my PhD, while I looked for a post-doc placement I was interested in.  Which, I suppose, I've got now?  You didn't recruit my for my fragile body, intractable obesity, or sunny disposition.
ko: 음, <the_cataclysm> 전에 대학 서점에서 일했던 거 기억나? 박사 학위 마치고 관심 있는 박사후 연구원 자리를 찾던 중이었는데, 그때는 그냥 잠깐 일했던 거였어. 지금은 자리는 얻었겠지? 내 허약한 몸, 고질적인 비만, 쾌활한 성격 때문에 나를 채용한 건 아니잖아.

note: ~ Response to NPC dialogue
en: How do you know I didn't recruit you for your sass, though?
ko: 그런데 내가 너를 영입한 게 너의 뻔뻔함 때문이 아니라는 걸 어떻게 알았어?

note: ~ NPC dialogue line
en: *gives a single rough laugh.  "Fair call, sass like mine is what will get us through these trying times."
ko: *한 번 거칠게 웃는다. "맞아요, 저 같은 당돌함이야말로 이 힘든 시기를 헤쳐나가는 힘이 될 거예요."

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh-41 submachine gun | PPSh-41 submachine guns
ko[0]: PPSh-41 기관단총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Soviet-made PPSh-41 is a mass-produced selective-fire submachine gun.  It has a relatively high rate of fire.
ko: 소비에트에서 대량생산된 기관단총인 PPSh-41. 발사속도가 비교적 높은 편입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A bulky and simple Second World War submachine gun of Russian manufacture, composed from a basic wooden buttstock, steel barrel shroud, and the hopes and prayers of Soviet soldiers under threat of German invasion.  Designed for mass production with limited materials, the weapon is notable for its high-capacity drum magazines, capability of rapidly depleting said magazines, and vicious 7.62x25mm chambering.
ko: 러시아에서 제작한 덩치 크고 단순한 제2차 세계 대전 기관단총으로, 기본적인 나무 개머리판과 강철 총신 덮개, 그리고 독일의 침공 위협에 직면한 소련 병사들의 희망과 기도로 구성되어 있습니다. 제한된 자재로 대량 생산되도록 설계된 이 무기는 대용량 드럼 탄창, 빠른 탄창 소모 능력, 그리고 강력한 7.62x25mm 탄창으로 유명합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Portable Plasma Accelerator Model Five, developed by Lockheed Martin Corporation.  This device uses highly advanced capacitor banks to create a torus of superheated hydrogen plasma and accelerate it to incredible speed.  It was designed to take down heavy vehicles, and was expected to fully enter US Army service not long before the Cataclysm.
ko: 록히드 마틴사가 개발한 휴대용 플라즈마 가속기 모델 5. 이 장치는 최첨단 커패시터 뱅크를 사용하여 과열된 수소 플라즈마 토러스를 생성하고 이를 놀라운 속도로 가속합니다. 중장비를 격추하도록 설계되었으며, 대격변 직전에 미 육군에 본격적으로 배치될 예정이었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Boeing XM-P plasma rifle | Boeing XM-P plasma rifles
ko[0]: 보잉 XM-P 플라즈마 라이플

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Boeing developed this focused plasma weaponry together with DARPA.  It heats solid hydrogen to create plasma, and envelops it with polymers to reduce blooming.  While powerful, it suffers from short range.  Powered by UPS.
ko: 보잉은 DARPA와 함께 이 집중 플라즈마 무기를 개발했습니다. 고체 수소를 가열하여 플라즈마를 생성하고, 이를 폴리머로 감싸 블루밍 현상을 줄입니다. 강력하지만 사거리가 짧습니다. UPS로 구동됩니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh 71-round drum magazine | PPSh 71-round drum magazines
ko[0]: PPSh 71발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A high-capacity drum magazine for the PPSh-41.
ko: PPSh-41에 사용되는 대용량 드럼탄창.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh 35-round magazine | PPSh 35-round magazines
ko[0]: PPSh 35발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 35-round box magazine for the PPSh-41.
ko: PPSh-41 용 35발 박스 탄창.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 165-round magazine | .22 165-round magazines
ko[0]: .22 165발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped pan magazine for use with .22 caliber submachine guns.
ko: .22구경 기관단총에 사용되는 특이한 모양의 팬 매거진입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 165-round magazine | American-180 165-round magazines
ko[0]: 아메리칸-180 165발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped pan magazine for the American-180.
ko: American-180용의 특이한 모양의 팬 매거진입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 165-round polymer magazine | .22 165-round polymer magazines
ko[0]: .22 165발 폴리머 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer constructed pan magazine for use with .22 caliber submachine guns.
ko: .22구경 기관단총에 사용하기 위해 만들어진 특이한 모양의 폴리머 구조의 팬 매거진입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 165-round magazine | American-180 polymer 165-round magazines
ko[0]: 아메리칸-180 폴리머 165발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 177-round magazine | .22 177-round magazines
ko[0]: .22 177발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 177-round magazine | American-180 177-round magazines
ko[0]: 아메리칸-180 177발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 220-round polymer magazine | .22 220-round polymer magazines
ko[0]: .22 220발 폴리머 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer pan magazine for use with .22 caliber submachine guns.
ko: .22구경 기관단총에 사용하기 위한 특이한 모양의 폴리머 팬 매거진입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 220-round magazine | American-180 polymer 220-round magazines
ko[0]: 아메리칸-180 폴리머 220발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer pan magazine for the American-180.
ko: American-180용의 특이한 모양의 폴리머 팬 매거진입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 275-round polymer magazine | .22 275-round polymer magazines
ko[0]: .22 275발 폴리머 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 275-round magazine | American-180 polymer 275-round magazines
ko[0]: 아메리칸-180 폴리머 275발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 caliber submachine gun | .22 caliber submachine guns
ko[0]: .22 구경 기관단총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A dramatically uncommon automatic weapon, making use of high-capacity pan magazines and firing the low power .22 caliber cartridge: an unusual ammunition choice for a submachine gun.  With negligible recoil on account of its modest cartridge and a suppressively high rate of fire, a burst of .22 LR rounds from this little machine gun can be best likened with a swarm of hornets… an incredibly angry swarm of hornets.
ko: 대용량 팬 탄창을 사용하고 저위력 .22 구경 카트리지를 사용하는 극히 드문 자동 무기입니다. 기관단총으로는 흔치 않은 탄약입니다. 적당한 카트리지 덕분에 반동이 거의 없고, 발사 속도도 억제력이 뛰어나 이 작은 기관총에서 발사되는 .22 LR 탄은 마치 말벌 떼에 비유할 수 있을 정도입니다. 정말 성난 말벌 떼죠.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 submachine gun | American-180 submachine guns
ko[0]: 아메리칸 180 기관단총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The American-180 is a submachine gun developed in the 1960s that fires .22 LR, unusual for an SMG.  Though the round is low-powered, the high rate of fire and large magazine makes the 180 a formidable weapon.
ko: 아메리칸-180은 1960년대에 개발된 기관단총으로, 기관단총으로는 보기 드문 .22 LR 탄을 사용합니다. 위력은 약하지만, 빠른 연사 속도와 대용량 탄창 덕분에 180은 강력한 무기입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Taurus Raging Judge Magnum | Taurus Raging Judge Magnum
ko[0]: 토러스 레이징 저지 매그넘

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Taurus Raging Judge Magnum is a 6-shot revolver chambered in .454 Casull.  It can fire .410 shotshells and .45 Colt cartridges as well.
ko: 토러스 레이징 저지 매그넘은 .454 카술 탄을 쓰도록 총열을 교체한 6발들이 리볼버입니다. .410 산탄과 .45 콜트를 사용할 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .454 6-round speedloader | .454 6-round speedloaders
ko[0]: .454 6발 스피드로더

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: extended bullpup shotgun | extended bullpup shotguns
ko[0]: 확장형 불펍 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This pump-action shotgun uses a system of twin magazines to carry 24 total rounds of 12-gauge shotgun shells.  Each tube must be loaded separately, but this offers the option of loading different ammunition for different situations.  As the weapon's trigger is situated forwards of the chamber in what is termed as a 'bullpup' design, the firearm's still only as long as conventional shotguns despite having a comparatively far higher capacity.
ko: 이 펌프 액션 산탄총은 12게이지 산탄총 탄약을 총 24발 장전하는 이중 탄창 시스템을 사용합니다. 각 탄창은 별도로 장전해야 하지만, 상황에 따라 다른 탄약을 장전할 수 있습니다. '불펍' 설계로 방아쇠가 약실 앞쪽에 위치하기 때문에, 상대적으로 훨씬 더 많은 탄약을 장전할 수 있음에도 불구하고 길이는 일반 산탄총과 거의 같습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Kel-Tec KSG-25 shotgun | Kel-Tec KSG-25 shotguns
ko[0]: 켈텍 KSG-25 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A bullpup pump-action shotgun, the Kel-Tec KSG-25 uses a pair of magazine tubes to increase its capacity.  Each tube has to be loaded separately, but this offers the option of loading different ammunition for different situations.  The big brother of the KSG, it has a longer barrel and longer magazine tubes.
ko: 불펍식 펌프액션 산탄총인 켈텍 KSG-25(Kel-Tec KSG25)는 장탄량을 늘리기 위해 이중 튜브 탄창을 채용하였습니다. 각 튜브 탄창마다 따로 장전해야 하지만, 덕분에 각 탄창마다 상황에 맞는 탄약을 장전해둘 수 있게 되었습니다. 긴 총열과 더 큰 탄창을 탑재하여 KSG의 형님 격 되십니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: KSG-25 second magazine | KSG-25 second magazines
ko[0]: KSG-25 2차 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The integrated second tube magazine of the Kel-Tec KSG-25, which holds 12 shots.  It's irremovable.
ko: Kel-Tec KSG-25의 내장형 두 번째 탄창으로, 12발을 장전할 수 있습니다. 분리가 불가능합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Colt Lightning .45 Carbine | Colt Lightning .45 Carbines
ko[0]: 콜트 라이트닝 .45 카빈소총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A modern reproduction of a Colt pump-action rifle.  Originally chambered in .44-40, modern versions most commonly use .45 Colt, complementing the Single Action Army as a Cowboy Action Shooting firearm.
ko: 콜트 펌프액션 소총의 현대 재생산품입니다. 본래 .44-40 탄을 썼지만, 대부분의 현대 재생산품은 보통 .45 콜트 탄을 사용하여 싱글액션 소총을 카우보이식 사격용 총기로 쓸 수 있게 보완했습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: chik chik.
ko: 칙 칙.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: AF2011A1 16-round double magazine | AF2011A1 16-round double magazines
ko[0]: AF2011A1 16발 이중탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Two .38 Super 8-round box magazines attached to a single base plate, holding up to 16 rounds in total, used by the AF2011A1 double-barrel pistol.
ko: AF2011A1 더블 배럴 권총에 사용되는 .38 슈퍼 8발들이 박스 탄창 한 쌍. 하단 판에 부착되어 있는 이 두 탄창은 총합 16발을 넣을 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: AF2011A1 .38 Super | AF2011A1 .38 Super
ko[0]: AF2011A1 .38 슈퍼

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A double-barrel semi-automatic pistol of Italian origin, firing two bullets per shot, a derivative of the M1911 pistol.
ko: 이탈리아에서 기원한 쌍총열 반자동 권총으로, 한번에 총알을 두 발 쏩니다. M1911에서 파생되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless LMG | caseless LMGs
ko[0]: 탄피 없는 LMG

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM614 light machine gun was designed for durability and extreme volume of sustained fire under the worst possible circumstances.  Accepts RMXB500 box and RMGD250 drum magazines.
ko: 강력하고 특이한 탄을 사용하는 리브텍 RM614 경기관총은 악천후 속에서도 신뢰성과 내구성을 보장하도록 설계되었습니다. RMXB500 박스 탄창 및 RMGD250 드럼 탄창을 사용합니다.

note: ~ Firing mode of gun
en: 4 rd.
ko: 4점사

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless 250-round drum magazine | caseless 250-round drum magazines
ko[0]: 탄피 없는 250발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 250-round drum magazine for use with Rivtech 8x40mm caseless firearms.  Designated as RMGD250.
ko: Rivtech 8x40mm 무탄피 화기에 사용되는 250발 드럼 탄창입니다. RMGD250으로 지정되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 8x40mm 250-round drum magazine | 8x40mm 250-round drum magazines
ko[0]: 8x40mm 250발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless 500-round drum magazine | caseless 500-round drum magazines
ko[0]: 탄피 없는 500발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 500-round drum magazine for use with Rivtech 8x40mm caseless firearms.  Designated as RMGD500.
ko: Rivtech 8x40mm 무탄피 화기에 사용되는 500발 드럼 탄창입니다. RMGD500으로 지정되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 8x40mm 500-round drum magazine | 8x40mm 500-round drum magazines
ko[0]: 8x40mm 500발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless battle rifle | caseless battle rifles
ko[0]: 탄피 없는 전투 소총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Originally produced for military use, the Rivtech RM88 battle rifle was designed for durability and extreme firepower under less than ideal circumstances, with a heavy ported barrel for maximum controllability.  Accepts box and RMGD250 drum magazines.
ko: 군사용으로 제작된 RM88 전투소총은 악천후 속에서도 튼튼한 내구성과 강력한 화력을 뽐냅니다. 50발 탄창과 250발 드럼 탄창과 호환됩니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM88 battle rifle | RM88 battle rifles
ko[0]: RM88 전투소총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless hunting shotgun | caseless hunting shotguns
ko[0]: 탄피 없는 사냥용 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and utilizing a powerful and unusual caliber, this caseless pump-action shotgun was designed for hunting big game, with durability and ease of use as priorities.
ko: 리브테크에서 설계하고 강력하고 특이한 구경을 활용한 이 무탄피 펌프 액션 산탄총은 대형 사냥감을 사냥하기 위해 설계되었으며, 내구성과 사용 편의성을 최우선으로 고려했습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM120c shotgun | RM120c shotguns
ko[0]: RM120c 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM120c caseless pump-action shotgun was designed for hunting big game, with durability and ease of use as priorities.
ko: 강력하고 특이한 탄을 사용하는 Rivtech 사의 RM120c 펌프액션식 무탄피 산탄총은 맹수 사냥에 적합하게 내구성과 간단한 사용법을 목표로 설계되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 caseless autoshotgun | RM20 caseless autoshotguns
ko[0]: RM20 탄피 없는 자동 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and utilizing a powerful and unusual caliber, this caseless automatic combat shotgun was designed with durability and overwhelming power in mind.
ko: Rivtech에서 설계하고 강력하고 특이한 구경을 활용한 이 무탄피 자동 전투 산탄총은 내구성과 압도적인 힘을 염두에 두고 설계되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 autoshotgun | RM20 autoshotguns
ko[0]: RM20 자동 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM20 caseless automatic combat shotgun was designed with durability and overwhelming power in mind.
ko: 강력하고 특이한 탄을 사용하는 Rivtech RM20 자동식 무탄피 전투 산탄총은 뛰어난 내구성과 압도적인 화력을 목적으로 설계되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: compact caseless shotgun | compact caseless shotguns
ko[0]: 소형 탄피 없는 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and designated the RM228 PDW, chambering the powerful 20x66mm caseless shotgun cartridge, this gun was designed for the civilian personal defense market with durability and ease of use as priorities.  While lauded for its small size and light weight, its hefty price tag kept it out of the reach of casual collectors.
ko: 리브테크(Rivtech)에서 설계하고 RM228 PDW라는 명칭으로 명명된 이 총은 강력한 20x66mm 무탄피 산탄총용 카트리지를 사용하며, 내구성과 사용 편의성을 최우선으로 고려하여 민간 개인 방어 시장을 겨냥하여 설계되었습니다. 작은 크기와 가벼운 무게로 호평을 받았지만, 높은 가격 때문에 일반 수집가들의 구매에는 적합하지 않았습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM228 PDW | RM228 PDWs
ko[0]: RM228 개인방어화기

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Chambering the powerful 20x66mm caseless shotgun cartridge, the Rivtech RM228 PDW was designed for the civilian personal defense market with durability and ease of use as priorities.  While lauded for its small size and light weight, its hefty price tag kept it out of the reach of casual collectors.
ko: 리브텍사의 RM228 PDW. 강력한 20x66mm 무탄피 산탄을 사용하며, 높은 내구성과 사용하기 쉬운 강점을 가지고 민간 개인호신용 총기 시장을 노리고 제작한 총기입니다. 크기가 작고 무게가 가벼웠지만, 높은 가격 때문에 인기는 낮았습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: compact caseless 10-round magazine | compact caseless 10-round magazines
ko[0]: 소형 탄피 없는 10발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 10-round box magazine for use with the RM228 PDW and RM121 auxiliary shotgun.  Designated as RMSA10.
ko: RM228 PDW 및 RM121 보조 산탄총과 함께 사용할 수 있는 10발들이 박스형 탄창입니다. RMSA10으로 지정되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 20-round magazine | RM20 20-round magazines
ko[0]: RM20 20발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20-round box magazine for use with the RM20 caseless shotgun.  Designated as RMSB20.
ko: RM20 무탄피 산탄총에 사용하는 20발들이 박스형 탄창입니다. RMSB20으로 지정되어 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 40-round magazine | RM20 40-round magazines
ko[0]: RM20 40발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 40-round box magazine for use with the RM20 caseless shotgun.  Designated as RMSB40.
ko: RM20 무탄피 산탄총에 사용하는 40발들이 박스형 탄창입니다. RMSB40으로 지정되어 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66 abstract | 20x66 abstract
ko[0]: 범용 20x66

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm beanbag | 20x66mm beanbags
ko[0]: 20x66mm 빈백

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, sublethal beanbag type.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄약으로, 비살상 빈백 타입입니다. 리브텍 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm explosive | 20x66mm explosive
ko[0]: 20x66mm 고폭탄

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, explosive projectile type.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄약으로, 폭발성 투사체입니다. Rivtech 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm flare | 20x66mm flares
ko[0]: 20x66mm 조명탄

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, signal flare type.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄약으로, 신호탄 타입입니다. Rivtech 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm frag | 20x66mm frag
ko[0]: 20x66mm 파쇄탄

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, explosive fragmentation type.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄약으로, 폭발 파편형입니다. Rivtech 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm buckshot | 20x66mm buckshot
ko[0]: 20x66mm 산탄

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, loaded with 18 buffered pellets of premium plated 00 buck.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄약으로, 프리미엄 도금 00달러 완충 펠릿 18개가 장전되어 있습니다. Rivtech 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm slug | 20x66mm slugs
ko[0]: 20x66mm 슬러그탄

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, solid projectile type.  Proprietary ammunition for Rivtech shotguns.
ko: 20x66mm 무탄피 산탄총용 탄환으로, 견고한 탄피를 사용하는 탄종입니다. Rivtech 산탄총 전용 탄약입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless aux shotgun | caseless aux shotguns
ko[0]: 탄피 없는 보조 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designated the Rivtech RM121 auxiliary weapon system, this is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.
ko: 리브텍 RM121 보조 무기 시스템으로 명명된 이 제품은 탄창 급탄 방식의 반자동 무탄피 산탄총으로, 많은 소총의 총열 아래에 장착할 수 있습니다. RMSA10 박스형 탄창을 사용할 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM121 aux shotgun | RM121 aux shotguns
ko[0]: RM121 부착형 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Rivtech RM121 auxiliary weapon system is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.
ko: Rivtech 사의 RM121 보조 무기 시스템은 탄창급탄식 무탄피 반자동 산탄총으로, 대부분의 소총 총열 밑에 장착할 수 있습니다. RMSA10 박스탄창을 사용합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: modified RM121 aux shotgun | modified RM121 aux shotguns
ko[0]: 개량된 RM121 부착형 산탄총

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Rivtech RM121 auxiliary weapon system is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.  This one was modified and customized to mount on pretty much any weapon other than pistols, if you so want.
ko: Rivtech 사의 RM121 보조 무기 시스템은 탄창급탄식 무탄피 반자동 산탄총으로, 대부분의 소총 총열 밑에 장착할 수 있습니다. RMSA10 박스탄창을 사용합니다. 권총을 제외한 모든 총기에 장착할 수 있도록 개조되었습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 | Saiga-410s
ko[0]: 사이가-410

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Saiga-410 is a semi-automatic shotgun designed on the same Kalashnikov pattern as the AK-47 rifle.  It reloads with a magazine, rather than one shell at a time like most shotguns.
ko: 사이가-410은 AK-47 소총과 동일한 칼라시니코프 방식으로 설계된 반자동 산탄총입니다. 대부분의 산탄총처럼 한 번에 한 발씩 장전하는 것이 아니라 탄창을 사용하여 재장전합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 10-round magazine | Saiga-410 10-round magazines
ko[0]: 사이가-410 10발 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A removable plastic box magazine for the Saiga-410 shotgun.  Holds 10 shells.
ko: 사이가-410 산탄총에 사용되는 10발들이 탈착식 플라스틱 박스 탄창.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 30-round drum magazine | Saiga-410 30-round drum magazines
ko[0]: 사이가-410 30발 드럼 탄창

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A removable plastic drum magazine for the Saiga-410 shotgun.  Holds 30 shells.
ko: 사이가-410 산탄총에 사용되는 30발들이 탈착식 플라스틱 드럼 탄창.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: firearm waterproofing | firearm waterproofings
ko[0]: 총기 방수용 부품

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A set of seals and gaskets that will allow a firearm to operate reliably while submerged in water.
ko: 물에 잠긴 화기가 안정적으로 작동할 수 있게 해주는 밀봉재와 개스킷 세트입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: rail-mounted crossbow | rail-mounted crossbows
ko[0]: 레일장착 쇠뇌

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A kit to attach a pair of crossbow arms and a firing rail to the barrel of a long firearm.  It allows crossbow bolts to be fired.
ko: 긴 화기의 총열 밑에 장착 가능한 쇠뇌와 발사 레일이 있는 키트. 쇠뇌 볼트를 발사 할 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: makeshift bayonet | makeshift bayonets
ko[0]: 간이 총검

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A makeshift version of a bayonet that consists of a mere spike with some string.
ko: 단순한 고철 침을 끈으로 고정시켜서 만든 급조 총검.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Glock 31 | Glock 31s
ko[0]: 글록 31

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A full size .357 SIG Glock pistol.  It is extremely similar to the Glock 22, and could be converted to fire .40 S&W by switching the barrel.
ko: 풀사이즈 .357 SIG 글록 권총입니다. 글록 22와 무척 비슷하며, 총열을 교체해 .40 S&W 탄을 쓰도록 만들 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Instability
ko: 불안정성

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Spent Phenotype
ko: 소모된 발현형질

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Depleted Phenotype
ko: 고갈된 발현형질

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Bankrupt Phenotype
ko: 결핍된 발현형질

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Mutation has left you with a persistent mild discomfort.  It seems harmless for now, but you can't predict if it'll get worse.
ko: 돌연변이로 인해 경미한 불편함이 지속되고 있습니다. 현재로서는 무해해 보이지만 더 나빠질지 예측할 수 없습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: There's an enervating sense of dysmorphia throughout your whole body.  It waxes and wanes, but never quite goes away.  Mutating this much can't be good for you…
ko: 온몸에 쇠약감과 형태 이상이 스며들어 있습니다. 완화와 악화를 반복하지만 완전히 사라지지 않습니다. 과도한 변이는 몸에 해롭습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: You're haunted by phantom pains across your entire body now.  Everything aches from an exhaustion that never seems to fade.  Any further mutation right now is very unlikely to have a happy ending.
ko: 전신에 환상통이 지속됩니다. 끝나지 않는 피로로 온몸이 아픕니다. 지금 변이가 계속되면 결코 좋은 결과는 없을 것입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Commonly known as pinkeye, this minor infection can be treated with antihistamines.  If it's bacterial, antibiotics may help, but you can't tell without a lab analysis.
ko: 일반적으로 결막염으로 알려진 가벼운 감염입니다. 항 히스타민제로 증상을 완화할 수 있으며, 세균성일 경우 항생제가 도움이 될 수 있습니다. 하지만 실험실 분석 없이는 어떤 유형인지 확인하기 어렵습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Your itchy eye leaks a filmy discharge.
ko: 눈이 가렵고, 끈적한 분비물이 흘러나옵니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Slick Surface
ko: 미끄러운 표면

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Slippery Terrain
ko: 미끄러운 지형

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Dangerously Slippery
ko: 위험할 정도로 미끄러움

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: There's a slippery surface here, running may be a bad idea.
ko: 이곳은 미끄러운 표면이 있어 달리기엔 좋지 않을 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: It's quite slippery, it may not be safe to stand here.
ko: 아주 미끄럽습니다. 이곳은 서 있기엔 안전하지 않을 수 있습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This area is extremely slippery.
ko: 이 지역은 매우 미끄럽습니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Bile Splashed
ko: 담즙이 튀어나왔다

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The monster is greedily drinking your blood!
ko: 괴물이 당신의 피를 탐욕스럽게 마시고 있어요!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Hemorrhage
ko: 출혈

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The monster is sucking up your blood!
ko: 괴물이 당신의 피를 빨아들이고 있어요!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: mutant tree
ko: 돌연변이 나무

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This bizarre tree spreads its twisted branches at odd angles toward the sky.  If you squint, it almost looks like a human figure with its arms raised to catch the sun.
ko: 이 기이한 나무는 뒤틀린 가지를 기묘한 각도로 하늘을 향해 뻗어 있습니다. 눈을 가늘게 뜨면 마치 팔을 들어 햇빛을 받으려고 하는 사람처럼 보입니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: mutant sapling
ko: 돌연변이 어린 나무

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A twisted and gnarled little tree.  Its shape is at once alien and familiar.
ko: 뒤틀리고 울퉁불퉁한 작은 나무. 그 모양은 낯설면서도 친숙하다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: sprout
ko: 새싹

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A tiny little sprout that has just begun to grow.
ko: 방금 자라기 시작한 아주 작은 새싹.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Hacker
ko: 해커

note: ~ Job description of "Hacker" NPC class ~ Job description of "Thawed Hacker" NPC class
en: I'm looking for some choice systems to hack.
ko: 해킹할만한 컴퓨터를 찾고 있어.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Ninja
ko: 닌자

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'm a wandering master of martial arts.
ko: 나는 방란하는 무술의 달인이지.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Scientist
ko: 과학자

note: ~ Job description of "Scientist" NPC class ~ Job description of "Thawed Scientist" NPC class
en: I'm looking for clues concerning these monsters' origins…
ko: 괴물들의 기원에 관한 단서를 찾고 있어…

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Motorhead
ko: 모터헤드

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'm just about ready to ride off into the sunset…
ko: 저는 이제 일몰을 향해 달려갈 준비가 되었습니다...

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Construct a pipe to bring salt water from a nearby swamp to the Workshop, which will become available once a pump is built to connect to it.  This job just adds the first bit (in a swamp).
ko: 근처 늪에서 작업장으로 소금물을 끌어올릴 파이프를 만드세요. 펌프를 연결하면 사용할 수 있게 됩니다. 이 작업은 (늪에서) 첫 번째 부분만 추가합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe construction
ko: 소금물 파이프 건설

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The first continuation section of the salt water pipe.
ko: 소금물 파이프의 첫 번째 연속 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 1
ko: 소금물 파이프 연장 1

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The second continuation section of the salt water pipe.
ko: 소금물 파이프의 두 번째 연속 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 2
ko: 소금물 파이프 연장 2

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The third continuation section of the salt water pipe.
ko: 소금물 파이프의 세 번째 연속 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 3
ko: 소금물 파이프 연장 3

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fourth continuation section of the salt water pipe.
ko: 소금물 파이프의 네 번째 연속 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 4
ko: 소금물 파이프 연장 4

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fifth continuation section of the salt water pipe.
ko: 소금물 파이프의 다섯 번째 연속 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 5
ko: 소금물 파이프 연장 5

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The sixth continuation section of the salt water pipe.
ko: 소금물 파이프의 여섯 번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 6
ko: 소금물 파이프 연장 6

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The seventh continuation section of the salt water pipe.
ko: 소금물 파이프의 일곱 번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 7
ko: 소금물 파이프 연장 7

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eighth continuation section of the salt water pipe.
ko: 소금물 파이프의 8번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 8
ko: 소금물 파이프 연장 8

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The ninth continuation section of the salt water pipe.
ko: 소금물 파이프의 9번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 9
ko: 소금물 파이프 연장 9

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The tenth continuation section of the salt water pipe.
ko: 소금물 파이프의 10번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 10
ko: 소금물 파이프 연장 10

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eleventh continuation section of the salt water pipe.
ko: 소금물 파이프의 11번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 11
ko: 소금물 파이프 연장 11

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The twelfth continuation section of the salt water pipe.
ko: 소금물 파이프의 12번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 12
ko: 소금물 파이프 연장 12

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The thirteenth continuation section of the salt water pipe.
ko: 소금물 파이프의 13번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 13
ko: 소금물 파이프 연장 13

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fourteenth continuation section of the salt water pipe.
ko: 소금물 파이프의 14번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 14
ko: 소금물 파이프 연장 14

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fifteenth continuation section of the salt water pipe.
ko: 소금물 파이프의 15번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 15
ko: 소금물 파이프 연장 15

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The sixteenth continuation section of the salt water pipe.
ko: 소금물관의 16번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 16
ko: 소금물 파이프 연장 16

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The seventeenth continuation section of the salt water pipe.
ko: 소금물 파이프의 17번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 17
ko: 소금물 파이프 연장 17

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eighteenth continuation section of the salt water pipe.
ko: 소금물 파이프의 18번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 18
ko: 소금물 파이프 연장 18

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The nineteenth continuation section of the salt water pipe.
ko: 소금물관의 19번째 연장 구간.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 19
ko: 소금물 파이프 연장 19

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Construct a pump and connect it to the salt water pipe.  You have to add the pump to a storage zone to access the salt water for camp crafting!
ko: 펌프를 만들어 소금물 파이프에 연결하세요. 캠프 제작에 필요한 소금물을 얻으려면 저장 구역에 펌프를 설치해야 합니다!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: construct a salt water pump
ko: 소금물 펌프를 건설하다

note: ~ Name of body part
en: left arm stub
ko: 왼팔 절단부

note: ~ Name of body part ~ Heading of body part "left arm stub" ~ Heading of body part "right arm stub"
en: arm stubs
ko: 팔 절단부

note: ~ Heading of body part "left arm stub"
en: l. arm stub
ko: 왼팔 절단부

note: ~ HP bar UI text of body part "left arm stub"
en: L ARM STUB
ko: 왼팔 절단부

note: ~ Name of body part
en: right arm stub
ko: 오른팔 절단부

note: ~ Heading of body part "right arm stub"
en: r. arm stub
ko: 오른팔 절단부

note: ~ HP bar UI text of body part "right arm stub"
en: R ARM STUB
ko: 오른팔 절단부

note: ~ Name of body part ~ Heading of body part "right leg stub"
en: right leg stub
ko: 오른다리 절단부

note: ~ Encumbrance text of body part "right leg stub"
en: You've lost your right leg.
ko: 당신은 오른쪽 다리를 잃었어요.

note: ~ Heading of body part "right leg stub"
en: right leg stubs
ko: 오른다리 절단부

note: ~ HP bar UI text of body part "right leg stub"
en: R. STUB
ko: 오른다리 절단부

note: ~ Name of body part ~ Heading of body part "left leg stub"
en: left leg stub
ko: 왼다리 절단부

note: ~ Encumbrance text of body part "left leg stub"
en: You've lost your left leg.
ko: 당신은 왼쪽 다리를 잃었어요.

note: ~ Heading of body part "left leg stub"
en: left leg stubs
ko: 왼다리 절단부

note: ~ HP bar UI text of body part "left leg stub"
en: L. STUB
ko: 왼다리 절단부

note: ~ Name of body part
en: right prosthetic leg
ko: 오른의족

note: ~ Encumbrance text of body part "right prosthetic leg" ~ Encumbrance text of body part "right peg leg"
en: You're using a prosthetic right leg.
ko: 오른다리에 의족을 차고 있습니다.

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetic
ko: 오른의족

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetics
ko: 오른의족

note: ~ HP bar UI text of body part "right prosthetic leg"
en: R. PROS
ko: 오른의족

note: ~ Name of body part
en: left prosthetic leg
ko: 왼의족

note: ~ Encumbrance text of body part "left prosthetic leg" ~ Encumbrance text of body part "left peg leg"
en: You're using a prosthetic left leg.
ko: 왼다리에 의족을 차고 있습니다.

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetic
ko: 왼의족

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetics
ko: 왼의족

note: ~ HP bar UI text of body part "left prosthetic leg"
en: L. PROS
ko: 왼의족

note: ~ Name of body part ~ Heading of body part "right peg leg" ~ Item name
en: right peg leg | right peg legs
ko[0]: 오른 목발 다리

note: ~ Heading of body part "right peg leg"
en: right peg legs
ko: 오른 목발 다리

note: ~ HP bar UI text of body part "right peg leg"
en: R. PEG
ko: 오른 목발 다리

note: ~ Name of body part ~ Heading of body part "left peg leg" ~ Item name
en: left peg leg | left peg legs
ko[0]: 왼 목발 다리

note: ~ Heading of body part "left peg leg"
en: left peg legs
ko: 왼 목발 다리

note: ~ HP bar UI text of body part "left peg leg"
en: L. PEG
ko: 왼 목발 다리

note: ~ Name of body part
en: left prosthetic foot
ko: 왼족지의족

note: ~ Heading of body part "left prosthetic foot"
en: l. pros foot
ko: 왼족지의족

note: ~ Name of body part
en: right prosthetic foot
ko: 오른족지의족

note: ~ Heading of body part "right prosthetic foot"
en: r. pros foot
ko: 오른족지의족

note: ~ Name of body part ~ Item name
en: prosthetic right arm | prosthetic right arms
ko[0]: 오른의수

note: ~ Name of body part ~ Heading of body part "prosthetic right arm" ~ Heading of body part "prosthetic left arm" ~ name of the nested group
en: prosthetic arms
ko: 의수

note: ~ Heading of body part "prosthetic right arm" ~ Heading of body part "cosmetic prosthetic right arm"
en: r. prosthetic arm
ko: 오른의수

note: ~ HP bar UI text of body part "prosthetic right arm" ~ HP bar UI text of body part "cosmetic prosthetic right arm"
en: R PROS ARM
ko: 오른의수

note: ~ Name of body part ~ Item name
en: prosthetic left arm | prosthetic left arms
ko[0]: 왼의수

note: ~ Heading of body part "prosthetic left arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: l. prosthetic arm
ko: 왼의수

note: ~ HP bar UI text of body part "prosthetic left arm" ~ HP bar UI text of body part "cosmetic prosthetic left arm"
en: L PROS ARM
ko: 왼의수

note: ~ Name of body part
en: cosmetic prosthetic right arm
ko: 오른가짜의수

note: ~ Name of body part ~ Heading of body part "cosmetic prosthetic right arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: cosmetic prosthetic arms
ko: 가짜의수

note: ~ Name of body part
en: cosmetic prosthetic left arm
ko: 왼가짜의수

note: ~ Name of body part ~ Item name
en: neuroprosthetic right arm | neuroprosthetic right arms
ko[0]: 오른팔 신경의수

note: ~ Name of body part ~ Heading of body part "neuroprosthetic right arm" ~ Heading of body part "neuroprosthetic left arm"
en: neuroprosthetic arms
ko: 신경의수

note: ~ Heading of body part "neuroprosthetic right arm"
en: r. neuroprosthetic arm
ko: 오른신경의수

note: ~ HP bar UI text of body part "neuroprosthetic right arm"
en: R N.PROS ARM
ko: 오른신경의수

note: ~ Name of body part ~ Item name
en: neuroprosthetic left arm | neuroprosthetic left arms
ko[0]: 왼팔 신경의수

note: ~ Heading of body part "neuroprosthetic left arm"
en: l. neuroprosthetic arm
ko: 왼신경의수

note: ~ HP bar UI text of body part "neuroprosthetic left arm"
en: L N.PROS ARM
ko: 왼신경의수

note: ~ Name of body part
en: prosthetic right hand
ko: 오른의지

note: ~ Name of body part ~ Heading of body part "prosthetic right hand" ~ Heading of body part "prosthetic left hand"
en: prosthetic hands
ko: 의지

note: ~ Heading of body part "prosthetic right hand"
en: r. prosthetic hand
ko: 오른의지

note: ~ Smash message of body part "prosthetic right hand" ~ Smash message of body part "prosthetic left hand"
en: You smash the %s with your prosthetic fist.
ko: %s(을)를 의수 손으로 찍습니다.

note: ~ Name of body part
en: prosthetic left hand
ko: 왼의지

note: ~ Heading of body part "prosthetic left hand"
en: l. prosthetic hand
ko: 왼의지

note: ~ Name of body part
en: neuroprosthetic right hand
ko: 오른신경의지

note: ~ Heading of body part "neuroprosthetic right hand"
en: r. neuroprosthetic hand
ko: 신경의지

note: ~ Heading of body part "neuroprosthetic right hand" ~ Heading of body part "neuroprosthetic left hand"
en: neuroprosthetic hands
ko: 신경의지

note: ~ Smash message of body part "neuroprosthetic right hand" ~ Smash message of body part "neuroprosthetic left hand"
en: You smash the %s with your neuroprosthetic fist.
ko: %s(을)를 신경의수 손으로 찍습니다.

note: ~ Name of body part
en: neuroprosthetic left hand
ko: 왼신경의지

note: ~ Heading of body part "neuroprosthetic left hand"
en: l. neuroprosthetic hand
ko: 왼신경의지

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Resetting character to non-amputated state.  To continue this game unaltered with the WIP limb system exit the game without saving and add WIP Limb Stuff to this world before reloading.
ko: 캐릭터를 절단되지 않은 상태로 재설정합니다. WIP 사지 시스템을 그대로 유지한 채 게임을 계속하려면 저장하지 않고 게임을 종료한 후, 다시 로드하기 전에 WIP 사지 요소를 이 세계에 추가하세요.

note: ~ Mutation name
en: No Right Leg
ko: 오른다리 없음

note: ~ Description of mutation "No Right Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your right leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
ko: 심각한 사고, 선천적 결함 또는 기타 원인으로 오른쪽 다리를 잃은 경우. 절뚝거리며 다닐 수는 있지만 먼 곳으로 이동하려면 휠체어나 다른 이동 수단이 필요할 수 있습니다.

note: ~ Mutation name
en: No Left Leg
ko: 왼다리 없음

note: ~ Description of mutation "No Left Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your left leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
ko: 심각한 사고, 선천적 결함 또는 기타 원인으로 왼쪽 다리를 잃은 경우. 절뚝거리며 다닐 수는 있지만 먼 곳으로 이동하려면 휠체어나 다른 이동 수단이 필요할 수 있습니다.

note: ~ Mutation name
en: No Left Arm
ko: 왼팔 없음

note: ~ Description of mutation "No Left Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your left arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
ko: 심각한 사고, 선천적 결함 또는 기타 원인으로 왼팔을 잃었습니다. 따라서 두 손으로 물건을 들어 올리는 등 평소에는 할 수 있었던 모든 동작을 할 수 없습니다.

note: ~ Mutation name
en: No Right Arm
ko: 오른팔 없음

note: ~ Description of mutation "No Right Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your right arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
ko: 심각한 사고, 선천적 결함 또는 기타 원인으로 오른팔을 잃었습니다. 따라서 두 손으로 물건을 들어 올리는 등 평소에는 할 수 있었던 모든 동작을 할 수 없습니다.

note: ~ Mutation name
en: Right Prosthetic Leg
ko: 오른쪽 의족

note: ~ Description of mutation "Right Prosthetic Leg" ~ Description of mutation "Right Peg Leg"
en: You have a prosthetic on your right leg.
ko: 오른쪽 다리에 의족을 착용하고 있습니다.

note: ~ Mutation name
en: Left Prosthetic Leg
ko: 왼쪽 의족

note: ~ Description of mutation "Left Prosthetic Leg" ~ Description of mutation "Left Peg Leg"
en: You have a prosthetic on your left leg.
ko: 왼쪽 다리에 의족을 착용하고 있습니다.

note: ~ Mutation name
en: Right Peg Leg
ko: 오른쪽 말뚝 다리

note: ~ Mutation name
en: Left Peg Leg
ko: 왼쪽 말뚝 다리

note: ~ Mutation name
en: Left Prosthetic Arm
ko: 왼쪽 의수

note: ~ Description of mutation "Left Prosthetic Arm" ~ Description of mutation "Left Neuroprosthetic Arm" ~ Description of mutation "Left Cosmetic Prosthetic Arm"
en: You have a prosthetic on your left arm.
ko: 왼팔에 의수를 착용하고 있습니다.

note: ~ Mutation name
en: Right Prosthetic Arm
ko: 오른쪽 의수

note: ~ Description of mutation "Right Prosthetic Arm" ~ Description of mutation "Right Neuroprosthetic Arm" ~ Description of mutation "Right Cosmetic Prosthetic Arm"
en: You have a prosthetic on your right arm.
ko: 오른팔에 의수를 착용하고 있습니다.

note: ~ Mutation name
en: Left Neuroprosthetic Arm
ko: 왼쪽 신경의수

note: ~ Mutation name
en: Right Neuroprosthetic Arm
ko: 오른쪽 신경의수

note: ~ Mutation name
en: Left Cosmetic Prosthetic Arm
ko: 왼쪽 가짜의수

note: ~ Mutation name
en: Right Cosmetic Prosthetic Arm
ko: 오른쪽 가짜의수

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: okay
ko: 괜찮은

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: very
ko: 아주

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: really
ko: 정말

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: fuck you
ko: 엿이나 먹어라

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: monster
ko: 괴물

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Get lost!
ko: 길을 잃다!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Clear the path
ko: 경로를 비우다

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'll kill you,
ko: 내가 너를 죽일 거야,

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I won't last much longer
ko: 오래 못 버틸 거야

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I need some junk to power my internal furnace.
ko: 내부 용광로에 전력을 공급하려면 쓰레기가 필요합니다.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Hey, <name_g>, pass me some plutonium slurry if you have any, I need to refuel my internal reactor.
ko: 야, <name_g>. 플루토늄 찌꺼기 있으면 좀 줘봐. 내장 반응로에 채워야 해.

note: ~ Name of map extra
en: Crater
ko: 크레이터

note: ~ Description of map extra "Crater"
en: There is a crater here.
ko: 이곳에 크레이터가 파여있습니다.

note: ~ Name of map extra
en: College Kids
ko: 대학생

note: ~ Description of map extra "College Kids"
en: Several corpses of college kids are here.
ko: 대학생들의 시체가 널려있습니다.

note: ~ Description of map extra "Corpses"
en: There are a lot of dead corpses here.
ko: 여기에는 죽은 시체가 많이 있습니다.

note: ~ Name of map extra
en: Drug Deal
ko: 마약 거래

note: ~ Description of map extra "Drug Deal"
en: Several corpses of drug dealers are here.
ko: 마약상들의 시체가 널려있습니다.

note: ~ Name of map extra
en: Roadworks
ko: 도로 공사

note: ~ Description of map extra "Roadworks"
en: Roadworks are here.
ko: 이곳에서 도로 공사가 진행 중이었습니다.

note: ~ Name of map extra
en: Road Mayhem
ko: 길가의 아수라장

note: ~ Description of map extra "Road Mayhem"
en: Road mayhem is here.
ko: 아수라장이 벌어져있습니다.

note: ~ Name of map extra
en: Car Crash
ko: 교통사고

note: ~ Description of map extra "Car Crash"
en: Car crash is here.
ko: 교통사고가 발생했습니다.

note: ~ Name of map extra
en: Roadblock (Police)
ko: 도로봉쇄(경찰)

note: ~ Description of map extra "Roadblock (Police)"
en: This road is blocked by police.
ko: 이 도로는 경찰에 의해 봉쇄되었습니다.

note: ~ Name of map extra
en: Roadblock (Military)
ko: 바리케이드 (군사)

note: ~ Description of map extra "Roadblock (Military)"
en: This road is blocked by military.
ko: 이 도로는 군인들에 의해 차단되었습니다.

note: ~ Name of map extra
en: Roadblock (Bandits)
ko: 바리케이드 (약탈자)

note: ~ Description of map extra "Roadblock (Bandits)"
en: This road is blocked by bandits.
ko: 이 도로는 약탈자들에 의해 차단되었습니다.

note: ~ Name of map extra
en: Supply Drop
ko: 보급품 낙하지점

note: ~ Description of map extra "Supply Drop"
en: Several supply crates were dropped here.
ko: 보급상자 몇 개가 이곳에 떨어졌습니다.

note: ~ Description of map extra "Military"
en: Several corpses of soldiers are here.
ko: 군인들의 시체가 널려있습니다.

note: ~ Name of map extra
en: Helicopter Crash
ko: 헬리콥터 추락사고

note: ~ Description of map extra "Helicopter Crash"
en: Helicopter crashed here.
ko: 헬리콥터가 이곳에 추락했습니다.

note: ~ Description of map extra "Scientists"
en: Several corpses of scientists are here.
ko: 과학자의 시체들이 널려있습니다.

note: ~ Description of map extra "Portal"
en: Portal is here.
ko: 이곳에 포털이 있습니다.

note: ~ Name of map extra
en: Portal In
ko: 포털 진입구

note: ~ Description of map extra "Portal In"
en: Another portal is here.
ko: 다른 포털이 있습니다.

note: ~ Name of map extra
en: Crashed pod
ko: 추락한 우주선

note: ~ Description of map extra "Crashed pod"
en: There is some kind of crashed metal pod here.
ko: 추락한 철제 우주선 같은 것이 있습니다.

note: ~ Name of map extra
en: Golden monoliths
ko: 황금빛 거석

note: ~ Description of map extra "Golden monoliths"
en: There are some strange metal formations here.
ko: 여기에는 이상한 금속 구조물이 몇 개 있습니다.

note: ~ Name of map extra
en: Start location concourse area
ko: 시작 위치 중앙 구역

note: ~ Description of map extra "Start location concourse area"
en: There is a lanyard with an ID badge nearby.
ko: 주변에 신분증 배지가 달린 랜야드가 있습니다.

note: ~ Name of map extra
en: Spider Nest
ko: 거미 둥지

note: ~ Description of map extra "Spider Nest"
en: Spider nest is here.
ko: 거미 둥지가 있습니다.

note: ~ Name of map extra
en: Wasp Nest
ko: 말벌 집

note: ~ Description of map extra "Wasp Nest"
en: Wasp nest is here.
ko: 여기에 말벌집이 있습니다.

note: ~ Name of map extra
en: Lost Bugout Bag
ko: 피난민의 잃어버린 가방

note: ~ Description of map extra "Lost Bugout Bag"
en: Someone lost a bugout bag here while fleeing.
ko: 누군가 도망가면서 이곳에서 가방을 잃어버렸습니다.

note: ~ Name of map extra
en: Spiders
ko: 거미

note: ~ Description of map extra "Spiders"
en: This area is covered with webs.  Probably spiders are nearby.
ko: 이 지역은 거미줄로 뒤덮여 있습니다. 아마 근처에 거미가 있을 겁니다.

note: ~ Name of map extra
en: Trapdoor Spiders
ko: 문짝거미

note: ~ Description of map extra "Trapdoor Spiders"
en: Several trapdoor spider nests.
ko: 몇몇 문짝거미의 둥지입니다.

note: ~ Name of map extra
en: Jabberwock
ko: 재버워크

note: ~ Description of map extra "Jabberwock"
en: Jabberwock is nearby.
ko: 재버워크가 근처에 있습니다.

note: ~ Name of map extra
en: Grove
ko: 단일수림

note: ~ Description of map extra "Grove"
en: This area is covered with a single type of trees.
ko: 이곳에 한 종류의 나무가 집중적으로 자라고 있습니다.

note: ~ Name of map extra
en: Shrubbery
ko: 관목 숲

note: ~ Description of map extra "Shrubbery"
en: This area is covered with a single type of shrubs.
ko: 이곳에 한 종류의 덤불이 집중적으로 자라고 있습니다.

note: ~ Name of map extra
en: Clearcut
ko: 개벌지

note: ~ Description of map extra "Clearcut"
en: Most trees in this area were uniformly cut down.
ko: 이곳의 나무들이 대부분 반듯하게 잘려나갔습니다.

note: ~ Name of map extra
en: Pond
ko: 연못

note: ~ Description of map extra "Pond"
en: Small pond is here.
ko: 작은 연못이 있습니다.

note: ~ Name of map extra
en: basin
ko: 유역

note: ~ Description of map extra "basin"
en: Small basin is here.
ko: 작은 유역이 있습니다.

note: ~ Name of map extra
en: Stand of trees
ko: 수목장

note: ~ Description of map extra "Stand of trees"
en: A copse of trees.
ko: 잡목림입니다.

note: ~ Name of map extra
en: Blackberry patch
ko: 블랙베리 밭

note: ~ Description of map extra "Blackberry patch"
en: Blackberry bushes have spread here.
ko: 이곳에 블랙베리 덤불이 퍼져있습니다.

note: ~ Name of map extra
en: Japanese knotweed patch
ko: 호장근 밭

note: ~ Description of map extra "Japanese knotweed patch"
en: Japanese knotweed shrubs have spread here.
ko: 이곳에 호장근 수풀이 퍼져있습니다.

note: ~ Name of map extra
en: Tall grass
ko: 긴 풀

note: ~ Description of map extra "Tall grass"
en: A meadow of tall grass.
ko: 기다란 풀들이 자라난 초원입니다.

note: ~ Name of map extra
en: Derelict shed
ko: 버려진 헛간

note: ~ Description of map extra "Derelict shed"
en: A collapsed shed.
ko: 무너진 헛간이 있습니다.

note: ~ Description of map extra "Clay Deposit"
en: Small clay deposit is here.
ko: 소규모 점토 퇴적지입니다.

note: ~ Name of map extra
en: Sand patch
ko: 모래 패치

note: ~ Description of map extra "Sand patch"
en: Small patch of sand is here.
ko: 여기 작은 모래밭이 있습니다.

note: ~ Name of map extra
en: Dead Vegetation
ko: 죽은 초목

note: ~ Description of map extra "Dead Vegetation" ~ Description of map extra "Dead Vegetation (Point)"
en: Dead vegetation is here.
ko: 초목들이 죽어있습니다.

note: ~ Name of map extra
en: Dead Vegetation (Point)
ko: 죽은 초목 (지점)

note: ~ Name of map extra
en: Burned Ground
ko: 화재 흔적

note: ~ Description of map extra "Burned Ground" ~ Description of map extra "Burned Ground (Point)"
en: Burned ground is here.
ko: 이곳은 불탄 흔적이 있습니다.

note: ~ Name of map extra
en: Burned Ground (Point)
ko: 화재 흔적 (지점)

note: ~ Name of map extra
en: Kelp Patch
ko: 다시마 패치

note: ~ Description of map extra "Kelp Patch"
en: A patch of kelp.
ko: 다시마 밭.

note: ~ Name of map extra
en: Marloss Pilgrimage
ko: 말로스 순례지

note: ~ Description of map extra "Marloss Pilgrimage"
en: Marloss Pilgrimage is here.
ko: 말로스 순례지입니다.

note: ~ Name of map extra
en: Casings
ko: 탄피

note: ~ Description of map extra "Casings"
en: Several spent casings are here.
ko: 쏘고 난 탄피들이 떨어져있습니다.

note: ~ Name of map extra
en: Looters
ko: 수집가

note: ~ Description of map extra "Looters"
en: Some looters gathering everything not nailed down.
ko: 수집가들이 못박혀 고정되지 않은걸 죄다 모으고 있습니다.

note: ~ Description of map extra "Corpses"
en: Some unfortunates from the billions lost in the Cataclysm.
ko: 대격변으로 사라진 수억 명 중 불운한 일부입니다.

note: ~ Description of map extra "Wasp Nest"
en: A wasp nest.
ko: 말벌 둥지

note: ~ Name of map extra
en: Dermatik Nest
ko: 더마틱 둥지

note: ~ Description of map extra "Dermatik Nest" ~ Response to NPC dialogue
en: A dermatik nest.
ko: 더마틱 둥지입니다.

note: ~ Name of map extra ~ Vehicle name
en: Prison Bus
ko: 죄수 호송 버스

note: ~ Description of map extra "Prison Bus"
en: A prison bus.
ko: 죄수 호송 버스입니다.

note: ~ Name of map extra
en: Mass Grave
ko: 공동묘지

note: ~ Description of map extra "Mass Grave"
en: A mass grave.
ko: 공동묘지입니다.

note: ~ Description of map extra "Grave"
en: A grave.
ko: 묘지 입니다.

note: ~ Name of map extra
en: Zombie Trap
ko: 좀비 함정

note: ~ Description of map extra "Zombie Trap"
en: Someone put up a trap against zombies here.
ko: 누군가 여기에 좀비를 막기 위한 함정을 설치했어요.

note: ~ Name of map extra
en: Last Stand
ko: 마지막 저항

note: ~ Description of map extra "Last Stand"
en: Some people made a last stand against the zombies here.
ko: 어떤 사람들은 이곳에서 좀비에 맞서 최후의 저항을 벌였습니다.

note: ~ Name of map extra
en: Fungal infestation
ko: 곰팡이 감염

note: ~ Description of map extra "Fungal infestation"
en: Fungal-infested location.
ko: 곰팡이가 만연한 지역.

note: ~ Name of map extra
en: Reed
ko: 갈대밭

note: ~ Description of map extra "Reed"
en: Water vegetation.
ko: 수생 식물입니다.

note: ~ Description of map extra "Boat"
en: A small boat.
ko: 작은 보트.

note: ~ Name of map extra
en: Toxic waste
ko: 독성 폐기물

note: ~ Description of map extra "Toxic waste"
en: Someone dumped some toxic waste here.
ko: 누군가 여기에 독성 폐기물을 버렸습니다.

note: ~ Name of map extra
en: Prison Van
ko: 죄수 호송 밴

note: ~ Description of map extra "Prison Van"
en: A violent escape.
ko: 폭력적인 탈출.

note: ~ Description of map extra "Beehive"
en: An ordinary beehive.
ko: 평범한 벌집.

note: ~ Name of map extra
en: Upturned Earth
ko: 뒤집힌 지구

note: ~ Description of map extra "Upturned Earth"
en: There is a lot of upturned earth here.
ko: 여기에는 뒤집힌 땅이 많이 있습니다.

note: ~ Name of map extra
en: Sandy beach
ko: 모래사장

note: ~ Description of map extra "Sandy beach"
en: A sandy beach.
ko: 모래사장.

note: ~ Name of an overmap land use code
en: Cropland
ko: 농경지

note: ~ Detailed definition of overmap land use code "Cropland"
en: Generally tilled land used to grow row crops.  Boundaries follow the shape of the fields and include associated buildings (e.g., barns).  This category also includes turf farms that grow sod.
ko: 작물을 기르는데 쓰이는 영양 풍부한 땅입니다. 대지 경계는 경작지 모양을 따르고, 근처 건물을 포함합니다. 이 분류는 잔디를 기르는 밭도 포함합니다.

note: ~ Detailed definition of overmap land use code "Pasture"
en: Fields and associated facilities (barns and other outbuildings) used for animal grazing and for the growing of grasses for hay.
ko: 동물 사육 및 건초를 만들 풀을 재배하는 땅과 연관 시설 (헛간 및 별채 등) 입니다.

note: ~ Detailed definition of overmap land use code "Forest"
en: Areas where tree canopy covers at least 50% of the land.  Both coniferous and deciduous forests belong to this class.
ko: 전체 면적의 50% 이상을 나무가 차지하는 곳입니다. 침엽수림 및 낙엽수림 모두 이 분류에 속합니다.

note: ~ Name of an overmap land use code
en: Non-Forested Wetland
ko: 숲 우거지지 않은 습지

note: ~ Detailed definition of overmap land use code "Non-Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 4, 7, 8, 12, 23, 18, 20, and 21.
ko: 환경보호국 습지 (1:12,000) 습지코드 4, 7, 8, 12, 23, 18, 20, 및 21.

note: ~ Detailed definition of overmap land use code "Mining"
en: Includes sand and gravel pits, mines and quarries.  The boundaries extend to the edges of the site's activities, including on-site machinery, parking lots, roads and buildings.
ko: 모래 및 자갈 채취장, 광산, 채석장이 포함됩니다. 경계는 현장 기계, 주차장, 도로, 건물 등 현장 활동의 경계까지 확장됩니다.

note: ~ Name of an overmap land use code
en: Open Land
ko: 개활지

note: ~ Detailed definition of overmap land use code "Open Land"
en: Vacant land, idle agriculture, rock outcrops, and barren areas.  Vacant land is not maintained for any evident purpose and it does not support large plant growth.
ko: 빈 땅. 암석이 노출된, 척박한 노는 땅입니다. 어떠한 이유로 관리되고 있지 않으며, 대량의 작물 생산이 불가능합니다.

note: ~ Name of an overmap land use code
en: Participation Recreation
ko: 참여형 휴양지

note: ~ Detailed definition of overmap land use code "Participation Recreation"
en: Facilities used by the public for active recreation.  Includes ball fields, tennis courts, basketball courts, athletic tracks, ski areas, playgrounds, and bike paths plus associated parking lots.  Primary and secondary school recreational facilities are in this category, but university stadiums and arenas are considered Spectator Recreation.  Recreation facilities not open to the public such as those belonging to private residences are mostly labeled with the associated residential land use class not participation recreation.  However, some private facilities may also be mapped.
ko: 여가 활동을 위한 공공시설. 야구장, 테니스 코트, 농구 코트, 육상 트랙, 스키장, 운동장, 자전거 도로 및 주차장이 있습니다. 초중고 학교의 체육 시설을 겸하며, 대학 경기장은 관람석만 포함됩니다. 주거지역으로 분류된 사설 주거지는 포함하지 않습니다. 일부 사설 기관은 지도에 표기될 수 있습니다.

note: ~ Name of an overmap land use code
en: Spectator Recreation
ko: 관람형 휴양지

note: ~ Detailed definition of overmap land use code "Spectator Recreation"
en: University and professional stadiums designed for spectators as well as zoos, amusement parks, drive-in theaters, fairgrounds, race tracks and associated facilities and parking lots.
ko: 관중을 위해 설계된 대학 및 전용 스타디움, 동물원, 놀이공원, 자동차 극장, 박람회장, 경주로, 관련 시설 및 주차장.

note: ~ Name of an overmap land use code
en: Water-Based Recreation
ko: 물 관련 휴양지

note: ~ Detailed definition of overmap land use code "Water-Based Recreation"
en: Swimming pools, water parks, developed freshwater and saltwater sandy beach areas and associated parking lots.  Also included are scenic areas overlooking lakes or other water bodies, which may or may not include access to the water (such as a boat launch).  Water-based recreation facilities related to universities are in this class.  Private pools owned by individual residences are usually included in the Residential category.  Marinas are separated into code 29.
ko: 수영장, 워터파크, 개발된 담수 및 염수 모래 해변 지역과 주차장입니다. 또한 (배를 띄울 수 있는 곳과 같은) 접근 여부에 상관없이 호수 혹은 다른 수역을 내려다보는 풍경지를 포함합니다. 대학과 관련된 물 관련 휴양 시설도 포함됩니다. 사유 수영장은 개인 주거지에 소유되며, 일반적으로는 거주지 분류에 포함됩니다. 선착장은 코드 29로 분리됩니다.

note: ~ Name of an overmap land use code
en: Multi-Family Residential
ko: 다세대 거주지

note: ~ Detailed definition of overmap land use code "Multi-Family Residential"
en: Duplexes (usually with two front doors, two entrance pathways, and sometimes two driveways), apartment buildings, condominium complexes, including buildings and maintained lawns.  Note: This category was difficult to assess via photo interpretation, particularly in highly urban areas.
ko: 듀플렉스 (일반적으로 두 개의 문과 출입구가 있으며, 두 개의 자동차 진입로가 있기도 함) 아파트 건물. 잔디밭이 있다.  메모: 이 카테고리는 시각적 설명으로 평가하기 어려우며, 특히 밀집된 도시 지역인 경우엔 더 어렵습니다)

note: ~ Name of an overmap land use code
en: High Density Residential
ko: 고밀도 거주지

note: ~ Detailed definition of overmap land use code "High Density Residential"
en: Housing on smaller than 1/4 acre lots.  See notes below for details on Residential interpretation.
ko: 각 면적이 1/4 에이커보다 작은 주택입니다. 거주지 특성에 대한 더 자세한 정보는 하단의 메모를 참고하세요.

note: ~ Name of an overmap land use code
en: Medium Density Residential
ko: 중간밀도 거주지

note: ~ Detailed definition of overmap land use code "Medium Density Residential"
en: Housing on 1/4 - 1/2 acre lots.  See notes below for details on Residential interpretation.
ko: 각 면적이 1/4 - 1/2 에이커인 주택입니다. 거주지 특성에 대한 더 자세한 정보는 하단의 메모를 참고하세요.

note: ~ Name of an overmap land use code
en: Low Density Residential
ko: 저밀도 거주지

note: ~ Detailed definition of overmap land use code "Low Density Residential"
en: Housing on 1/2 - 1 acre lots.  See notes below for details on Residential interpretation.
ko: 각 면적이 1/2 - 1 에이커인 주택입니다. 거주지 특성에 대한 더 자세한 정보는 하단의 메모를 참고하세요.

note: ~ Name of an overmap land use code
en: Saltwater Wetland
ko: 염수 습지

note: ~ Detailed definition of overmap land use code "Saltwater Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 11 and 27.
ko: 환경보호국 습지 (1:12,000) 습지코드 11 및 27.

note: ~ Detailed definition of overmap land use code "Commercial"
en: Malls, shopping centers and larger strip commercial areas, plus neighborhood stores and medical offices (not hospitals).  Lawn and garden centers that do not produce or grow the product are also considered commercial.
ko: 쇼핑몰, 쇼핑센터 그리고 크게 늘어선 상업 지역 및 가게들과 (큰 병원이 아닌) 진료소. 잔디밭과 원예용품점은 상품을 팔지 않거나 작물을 재배하지 않더라도 상업지구에 포함됩니다.

note: ~ Detailed definition of overmap land use code "Industrial"
en: Light and heavy industry, including buildings, equipment and parking areas.
ko: 건물, 장비, 주차장 등을 포함한 경공업과 중공업.

note: ~ Name of an overmap land use code
en: Transitional
ko: 개발예정지역

note: ~ Detailed definition of overmap land use code "Transitional"
en: Open areas in the process of being developed from one land use to another (if the future land use is at all uncertain).  Formerly identified as Urban Open.
ko: 하나의 토지 용도에서 다른 토지 용도로 개발 중인 개방된 지역 (개발될 토지 용도가 확정되지 않았음). 공식적으로 '도시의 열린 공간'으로 분류됩니다.

note: ~ Detailed definition of overmap land use code "Transportation"
en: Airports (including landing strips, hangars, parking areas and related facilities), railroads and rail stations, and divided highways (related facilities would include rest areas, highway maintenance areas, storage areas, and on/off ramps).  Also includes docks, warehouses, and related land-based storage facilities, and terminal freight and storage facilities.  Roads and bridges less than 200 feet in width that are the center of two differing land use classes will have the land use classes meet at the center line of the road (i.e., these roads/bridges themselves will not be separated into this class).
ko: 공항 (활주로, 격납고, 주차장 및 관련 시설 포함), 철도 및 기차역, 중앙 분리 고속도로(관련 시설엔 휴게, 고속도로 유지보수 지역, 창고, 고속도로의 출입로)를 포함합니다. 또한 항구, 창고와 관련된 시설, 화물 수송 기지 또한 포함됩니다. 폭이 60m 넓이보다 좁은 도로와 다리는 두 개의 다른 토지 용도 구분의 기준이며, 기준선은 도로의 중앙선입니다. (즉, 이 도로/다리는 그 자체의 분류로 분리되지 않습니다.)

note: ~ Name of an overmap land use code
en: Waste Disposal
ko: 쓰레기 처리장

note: ~ Detailed definition of overmap land use code "Waste Disposal"
en: Landfills, dumps, and water and sewage treatment facilities such as pump houses, and associated parking lots.  Capped landfills that have been converted to other uses are coded with their present land use.
ko: 쓰레기 매립지, 폐기장, 펌프실 등의 상수도 및 하수도 처리 시설, 그리고 그에 딸린 주차장을 포함합니다. 쓰레기 매립지가 가득차 다른 용도로 전환되었을 경우, 현재의 지형에 맞게 설정되었습니다.

note: ~ Detailed definition of overmap land use code "Water"
en: DEP Wetlands (1:12,000) WETCODEs 9 and 22.
ko: 환경보호국 습지 (1:12,000) 습지코드 9 및 22.

note: ~ Name of an overmap land use code
en: Cranberry bog
ko: 크랜베리 습원

note: ~ Detailed definition of overmap land use code "Cranberry bog"
en: Both active and recently inactive cranberry bogs and the sandy areas adjacent to the bogs that are used in the growing process.  Impervious features associated with cranberry bogs such as parking lots and machinery are included.  Modified from DEP Wetlands (1:12,000) WETCODE 5.
ko: 활동기 및 비활동기의 크랜베리 습지, 크랜베리 생육 과정에 이용되는 늪지 인접 모래 지역, 주차장 및 기계 장치와 관련된 물이 침투되지 않는 크랜베리 늪지가 포함됩니다. 환경보호국에 의해 변경됨. 환경보호국 습지 (1:12,000) 습지코드 5.

note: ~ Name of an overmap land use code
en: Powerline/Utility
ko: 발전소 시설

note: ~ Detailed definition of overmap land use code "Powerline/Utility"
en: Powerline and other maintained public utility corridors and associated facilities, including power plants and their parking areas.
ko: 송전선 등의 유지보수가 필요한 공공 시설과 기타 설비, 발전소 및 주차장 등이 포함됩니다.

note: ~ Name of an overmap land use code
en: Saltwater Sandy Beach
ko: 염수 모래사장

note: ~ Detailed definition of overmap land use code "Saltwater Sandy Beach"
en: DEP Wetlands (1:12,000) WETCODEs 1, 2, 3, 6, 10, 13, 17, and 19
ko: DEP 습지(1:12,000) WETCODE 1, 2, 3, 6, 10, 13, 17 및 19

note: ~ Detailed definition of overmap land use code "Golf Course"
en: Includes the greenways, sand traps, water bodies within the course, associated buildings and parking lots.  Large forest patches within the course greater than 1 acre are classified as Forest (class 3).  Does not include driving ranges or miniature golf courses.
ko: 그린, 벙커, 워터 해저드, 기타 빌딩과 주차장을 포함합니다. 골프장 안에 끼어있는 1에이커 이상의 숲은 숲 (클래스 3)으로 간주됩니다. 골프 연습장이나 미니어처 골프장은 포함되지 않습니다.

note: ~ Detailed definition of overmap land use code "Marina"
en: Include parking lots and associated facilities but not docks (in class 18)
ko: 주차장과 기타 시설이 포함되지만, 부두는 아닙니다 (클래스 18에 있습니다).

note: ~ Name of an overmap land use code
en: Urban Public/Institutional
ko: 도시 공공 이용 시설

note: ~ Detailed definition of overmap land use code "Urban Public/Institutional"
en: Lands comprising schools, churches, colleges, hospitals, museums, prisons, town halls or court houses, police and fire stations, including parking lots, dormitories, and university housing.  Also may include public open green spaces like town commons.
ko: 학교, 교회, 대학, 병원, 박물관, 감옥, 시청 내지는 법원, 경찰서와 소방서, 주차장, 기숙사, 대학 기숙사가 포함되는 구역입니다. 또한 탁 트인 공용 녹지도 포함할 수 있습니다.

note: ~ Detailed definition of overmap land use code "Cemetery"
en: Includes the gravestones, monuments, parking lots, road networks and associated buildings.
ko: 묘비와 기념물, 주차장, 도로 및 기타 건물을 포함합니다.

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of an overmap land use code
en: Orchard
ko: 과수원

note: ~ Detailed definition of overmap land use code "Orchard"
en: Fruit farms and associated facilities.
ko: 과일 농장과 기타 시설입니다.

note: ~ Name of an overmap land use code
en: Nursery
ko: 식물원

note: ~ Detailed definition of overmap land use code "Nursery"
en: Greenhouses and associated buildings as well as any surrounding maintained lawn.  Christmas tree (small conifer) farms are also classified as Nurseries.
ko: 온실과 그에 딸린 건물들을 잘 관리된 잔디가 둘러싸고 있습니다. 크리스마스 트리 (작은 침엽수) 농장도 이 분류에 속합니다.

note: ~ Name of an overmap land use code
en: Forested Wetland
ko: 숲 우거진 슾지

note: ~ Detailed definition of overmap land use code "Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 14, 15, 16, 24, 25, and 26.
ko: DEP 습지(1:12,000) WETCODE 14, 15, 16, 24, 25, 26.

note: ~ Name of an overmap land use code
en: Very Low Density Residential
ko: 초저밀도 거주지

note: ~ Detailed definition of overmap land use code "Very Low Density Residential"
en: Housing on > 1 acre lots and very remote, rural housing.  See notes below for details on Residential interpretation.
ko: 각 주택이 1에이커 가량의 면적을 가진, 서로 매우 멀리 떨어진 시골형 주거지입니다. 거주지 특성에 대한 더 자세한 정보는 하단의 메모를 참고하세요.

note: ~ Name of an overmap land use code
en: Junkyard
ko: 폐차장

note: ~ Detailed definition of overmap land use code "Junkyard"
en: Includes the storage of car, metal, machinery and other debris as well as associated buildings as a business.
ko: 폐차, 금속, 기계, 기타 잔해들과 비즈니스용 사무실이 딸린 구역입니다.

note: ~ Name of an overmap land use code
en: Brushland/Successional
ko: 관목림 구역

note: ~ Detailed definition of overmap land use code "Brushland/Successional"
en: Predominantly (> 25%) shrub cover, and some immature trees not large or dense enough to be classified as forest.  It also includes areas that are more permanently shrubby, such as heath areas, wild blueberries or mountain laurel.
ko: 대체로 (25% 이상) 관목으로 덮여있고, 숲이라고 부르기엔 크거나 빽빽하지 않은 어린 나무들이 좀 자라있는 곳입니다. 훨씬 관목이 무성한 곳들, 예를 들어 잡초 우거진 황야, 야생 블루베리 자생지, 산월계수 자생지 등도 이 분류에 포함됩니다.

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: city building
ko: 도시 건물

note: ~ Overmap terrain vision level name
en: tall alien building
ko: 키가 큰 외계인 건물

note: ~ Overmap terrain vision level name
en: alien tower
ko: 외계인 타워

note: ~ Overmap terrain vision level name
en: tall building
ko: 높은 빌딩

note: ~ Overmap terrain vision level name
en: tower
ko: 탑

note: ~ Overmap terrain vision level name
en: camp
ko: 캠프

note: ~ Overmap terrain vision level name
en: electrical infrastructure
ko: 전기 인프라

note: ~ Overmap terrain vision level name
en: industrial building
ko: 산업 건물

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: warehouse
ko: 창고

note: ~ Overmap terrain vision level name ~ Overmap terrain name ~ Snippet in category "<musicgenre_adj>"
en: island
ko: 섬

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: wreckage
ko: 난파

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: forest
ko: 숲

note: ~ Overmap terrain vision level name
en: managed forest
ko: 관리된 산림

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain vision level name ~ Overmap terrain name
en: swamp
ko: 늪

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: farm field
ko: 경작지

note: ~ Overmap terrain vision level name
en: water body
ko: 수역

note: ~ Overmap terrain vision level name ~ Snippet in category "<musicgenre_adj>" ~ Overmap terrain name
en: underground
ko: 지하철

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: basement
ko: 지하실

note: ~ Overmap terrain vision level name
en: large building
ko: 큰 건물

note: ~ Overmap terrain vision level name
en: large industrial building
ko: 대형 산업 건물

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain vision level name
en: structure
ko: 구조

note: ~ Overmap terrain vision level name
en: ship
ko: 배

note: ~ Overmap terrain vision level name
en: outcropping
ko: 노두

note: ~ Overmap terrain vision level name
en: depression
ko: 우울증

note: ~ Overmap terrain vision level name
en: unusual structure
ko: 특이한 구조

note: ~ Name of NPC faction camp
en: Isherwood Outcropping
ko: 이셔우드 퇴적지

note: ~ Name of NPC faction camp
en: Isherwood Stables
ko: 이셔우드 마구간

note: ~ Name of NPC faction camp
en: Isherwood Farms
ko: 이셔우드 농장

note: ~ Name of NPC faction camp
en: Exodii
ko: 이동

note: ~ Name of NPC faction camp
en: Lapin
ko: 라핀

note: ~ Name of NPC faction camp
en: Holdouts
ko: 은신처

note: ~ Name of NPC faction camp
en: New England Church Retreat
ko: 뉴잉글랜드 수양 교회

note: ~ Name of NPC faction camp
en: Tacoma
ko: 타코마

note: ~ Name of NPC faction camp
en: Cody & Jay
ko: 코디 & 제이

note: ~ Name of NPC faction camp
en: Lumbermill (survivor base)
ko: 제재소 (생존자 기지)

note: ~ Overmap terrain name
en: Unexplored
ko: 조사되지 않음

note: ~ Overmap terrain name
en: nether-chewed field
ko: 네더 씹힌 들판

note: ~ Overmap terrain name
en: garage
ko: 차고

note: ~ Overmap terrain name
en: garage roof
ko: 차고 지붕

note: ~ Overmap terrain name
en: boat rental
ko: 보트 대여소

note: ~ Overmap terrain name
en: lighthouse
ko: 등대

note: ~ Overmap terrain name
en: small lighthouse
ko: 작은 등대

note: ~ Overmap terrain name
en: cabin
ko: 오두막

note: ~ Overmap terrain name
en: riverside dwelling
ko: 강변 주택

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: lake
ko: 호수

note: ~ Overmap terrain name
en: cabin roof
ko: 오두막 지붕

note: ~ Overmap terrain name
en: cabin basement
ko: 오두막 지하실

note: ~ Overmap terrain name
en: lakeside cabin
ko: 호숫가 오두막

note: ~ Overmap terrain name
en: lakeside cabin roof
ko: 호숫가 오두막 지붕

note: ~ Overmap terrain name
en: hunting lodge
ko: 사냥꾼 오두막

note: ~ Overmap terrain name
en: second floor hunting lodge
ko: 사냥꾼 오두막 2층

note: ~ Overmap terrain name
en: hunting lodge roof
ko: 사냥꾼 오두막 지붕

note: ~ Overmap terrain name
en: hunting lodge basement
ko: 사냥꾼 오두막 지하

note: ~ Overmap terrain name
en: ruined cabin
ko: 오두막 폐허

note: ~ Overmap terrain name
en: barn
ko: 헛간

note: ~ Overmap terrain name
en: car corner
ko: 길모퉁이

note: ~ Overmap terrain name
en: shipwreck
ko: 난파선

note: ~ Overmap terrain name
en: crater
ko: 크레이터

note: ~ Overmap terrain name
en: wooden fort
ko: 나무 진지

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: farm
ko: 농장

note: ~ Overmap terrain name
en: ramp testing area
ko: 경사 시험장

note: ~ Overmap terrain name
en: looted house
ko: 약탈당한 건물

note: ~ Overmap terrain name
en: looted house roof
ko: 약탈당한 건물 지붕

note: ~ Overmap terrain name
en: looted house basement
ko: 약탈당한 건물 지하

note: ~ Overmap terrain name
en: looted hospital
ko: 약탈당한 병원

note: ~ Overmap terrain name
en: looted hospital roof
ko: 약탈당한 병원 지붕

note: ~ Overmap terrain name
en: campsite
ko: 캠프장

note: ~ Overmap terrain name
en: incomplete cabin
ko: 덜 만들어진 오두막

note: ~ Overmap terrain name
en: incomplete cabin roof
ko: 불완전한 캐빈 지붕

note: ~ Overmap terrain name
en: field campsite
ko: 야영지

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: pond
ko: 연못

note: ~ Overmap terrain name
en: hot spring
ko: 온천

note: ~ Overmap terrain name
en: swamp shack
ko: 늪지 오두막

note: ~ Overmap terrain name
en: survivor forest camp
ko: 생존자 숲 캠프

note: ~ Overmap terrain name
en: swamp shack roof
ko: 늪지 오두막 지붕

note: ~ Overmap terrain name
en: drug lab
ko: 약물 실험실

note: ~ Overmap terrain name
en: drug lab roof
ko: 마약 실험실 지붕

note: ~ Overmap terrain name
en: campground
ko: 캠프장

note: ~ Overmap terrain name
en: campground roof
ko: 캠프장 지붕

note: ~ Overmap terrain name
en: church retreat
ko: 수양 교회

note: ~ Overmap terrain name
en: church retreat roof
ko: 수양 교회 지붕

note: ~ Overmap terrain name
en: desolate barn
ko: 황량한 헛간

note: ~ Overmap terrain name
en: giant sinkhole
ko: 거대한 싱크홀

note: ~ Overmap terrain name
en: giant sinkhole base
ko: 거대한 싱크홀 바닥

note: ~ Overmap terrain name ~ Terrain name
en: outcrop
ko: 노두

note: ~ Overmap terrain name
en: public space
ko: 공공장소

note: ~ Overmap terrain name
en: irradiation plant
ko: 방사성 살균 공장

note: ~ Overmap terrain name
en: crashed airliner
ko: 추락한 여객기

note: ~ Overmap terrain name
en: crash trail
ko: 충돌 흔적

note: ~ Overmap terrain name
en: ventilation shaft
ko: 환기통로

note: ~ Overmap terrain name
en: bastion fort
ko: 요새

note: ~ Overmap terrain name
en: rock border
ko: 바위 경계

note: ~ Overmap terrain name
en: spider pit
ko: 거미굴

note: ~ Overmap terrain name
en: cavern
ko: 큰 동굴

note: ~ Overmap terrain name
en: small cabin
ko: 작은 오두막

note: ~ Overmap terrain name
en: scrap yard
ko: 고철장

note: ~ Overmap terrain name
en: scrap yard roof
ko: 폐차장 지붕

note: ~ Overmap terrain name
en: lumbermill
ko: 제재소

note: ~ Overmap terrain name
en: sand pit
ko: 모래 구덩이

note: ~ Overmap terrain name
en: research facility
ko: 연구 시설

note: ~ Overmap terrain name
en: research facility roof
ko: 연구 시설 지붕

note: ~ Overmap terrain name
en: research facility gate
ko: 연구 시설 게이트

note: ~ Overmap terrain name
en: research facility access road
ko: 연구 시설 진입로

note: ~ Overmap terrain name
en: research facility checkpoint
ko: 연구 시설 검문소

note: ~ Overmap terrain name
en: LIXA experiment floor access
ko: LIXA 실험층 접근

note: ~ Overmap terrain name
en: LIXA research floor
ko: LIXA 연구소

note: ~ Overmap terrain name
en: LIXA device floor
ko: LIXA 장치 바닥

note: ~ Overmap terrain name
en: unfolded space
ko: 펼쳐진 공간

note: ~ Overmap terrain name
en: generic_cropland
ko: 농경지

note: ~ Overmap terrain name
en: generic_pasture
ko: 목초지

note: ~ Overmap terrain name
en: generic_forest
ko: 숲

note: ~ Overmap terrain name
en: generic_wetland
ko: 습지

note: ~ Overmap terrain name
en: generic_mining
ko: 광산

note: ~ Overmap terrain name
en: generic_open_land
ko: 개활지

note: ~ Overmap terrain name
en: generic_water
ko: 물

note: ~ Overmap terrain name
en: generic_golf_course
ko: 골프장

note: ~ Overmap terrain name
en: generic_marina
ko: 정박지

note: ~ Overmap terrain name
en: cemetery
ko: 묘지

note: ~ Overmap terrain name
en: generic_orchard
ko: 과수원

note: ~ Overmap terrain name
en: generic_nursery
ko: 보육원

note: ~ Overmap terrain name
en: generic_wetland_forest
ko: 습지림

note: ~ Overmap terrain name
en: generic_residential_very_low
ko: 하층민 주거지

note: ~ Overmap terrain name
en: generic_junkyard
ko: 폐차장

note: ~ Overmap terrain name
en: generic_brushland
ko: 관목림

note: ~ Overmap terrain name
en: rural road
ko: 시골 길

note: ~ Overmap terrain name
en: rural building
ko: 시골 건물

note: ~ Overmap terrain name
en: sugar house
ko: 제당 과자점

note: ~ Overmap terrain name
en: sugar house roof
ko: 제당 과자점 지붕

note: ~ Overmap terrain name
en: potters cottage
ko: 도예가 오두막

note: ~ Overmap terrain name
en: hay field
ko: 건초밭

note: ~ Overmap terrain name
en: farm house roof
ko: 농장 지붕

note: ~ Overmap terrain name
en: farm barn
ko: 농장 헛간

note: ~ Overmap terrain name
en: farm barn roof
ko: 농장 헛간 지붕

note: ~ Overmap terrain name
en: farm house
ko: 농장

note: ~ Overmap terrain name
en: vineyard
ko: 포도농장

note: ~ Overmap terrain name
en: stills
ko: 증류기

note: ~ Overmap terrain name
en: orchard
ko: 과수원

note: ~ Overmap terrain name
en: apple orchard
ko: 사과 과수원

note: ~ Overmap terrain name
en: orchard processing
ko: 과수원 발효대

note: ~ Overmap terrain name
en: orchard stall
ko: 과수원 가판대

note: ~ Overmap terrain name
en: orchard processing roof
ko: 과수원 발효대 지붕

note: ~ Overmap terrain name
en: orchard stall roof
ko: 과수원 가판대 지붕

note: ~ Overmap terrain name
en: dairy farm
ko: 목장

note: ~ Overmap terrain name
en: dairy farm roof
ko: 목장 지붕

note: ~ Overmap terrain name
en: smokehouse
ko: 훈제실

note: ~ Overmap terrain name
en: smokehouse roof
ko: 훈제실 지붕

note: ~ Overmap terrain name
en: outbuilding
ko: 별채

note: ~ Overmap terrain name
en: outbuilding roof
ko: 별채 지붕

note: ~ Overmap terrain name
en: farm house cellar
ko: 농장 지하실

note: ~ Overmap terrain name
en: farm barn hayloft
ko: 농장 건초 헛간

note: ~ Overmap terrain name
en: small cemetery
ko: 작은 묘지

note: ~ Overmap terrain name
en: pasture
ko: 목장

note: ~ Overmap terrain name
en: paddock
ko: 작은 목장

note: ~ Overmap terrain name
en: trailhead
ko: 오솔길 시작점

note: ~ Overmap terrain name
en: forest trail
ko: 오솔길

note: ~ Overmap terrain name
en: moonshine still
ko: 밀주 증류기

note: ~ Overmap terrain name
en: moonshine still roof
ko: 밀주 증류기 지붕

note: ~ Overmap terrain name
en: tree farm
ko: 나무 농장

note: ~ Overmap terrain name
en: carriage house
ko: 마차 차고

note: ~ Overmap terrain name
en: carriage house roof
ko: 마차 차고 지붕

note: ~ Overmap terrain name
en: horse stable
ko: 마굿간

note: ~ Overmap terrain name
en: horse stable hayloft
ko: 마구간 건초 다락

note: ~ Overmap terrain name
en: horse stable roof
ko: 마구간 지붕

note: ~ Overmap terrain name
en: greenhouse
ko: 온실

note: ~ Overmap terrain name
en: greenhouse roof
ko: 온실 지붕

note: ~ Overmap terrain name
en: apiary roof
ko: 양봉장 지붕

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "fbml_2_coop_construction"
en: chicken coop
ko: 닭장

note: ~ Overmap terrain name
en: chicken coop roof
ko: 닭장 지붕

note: ~ Overmap terrain name
en: silo
ko: 사료 저장고

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: yard
ko: 마당

note: ~ Overmap terrain name
en: rural house
ko: 시골집

note: ~ Overmap terrain name
en: rural house roof
ko: 시골집 지붕

note: ~ Overmap terrain name
en: farm road
ko: 농장 길

note: ~ Overmap terrain name
en: farm house 2nd floor
ko: 농장 2층

note: ~ Overmap terrain name
en: barn roof
ko: 헛간 지붕

note: ~ Overmap terrain name
en: farm supply store
ko: 농장용품점

note: ~ Overmap terrain name
en: farm supply store roof
ko: 농장용품점 지붕

note: ~ Overmap terrain name
en: aircraft carrier
ko: 항공모함

note: ~ Overmap terrain name
en: unusual stone barn
ko: 이색적인 석재 헛간

note: ~ Overmap terrain name
en: unusual stone barn roof
ko: 이색적인 석재 헛간 지붕

note: ~ Overmap terrain name
en: strange warehouse
ko: 이상한 창고

note: ~ Overmap terrain name
en: slime pit
ko: 슬라임 굴

note: ~ Overmap terrain name
en: rocky butte
ko: 바위산

note: ~ Overmap terrain name
en: ground-level entrance
ko: 지상 출입구

note: ~ Overmap terrain name
en: scrap metal encampment
ko: 고철 야영지

note: ~ Overmap terrain name
en: anthill
ko: 개미총

note: ~ Overmap terrain name
en: ant food storage
ko: 개미 먹이 저장소

note: ~ Overmap terrain name
en: ant larva chamber
ko: 개미 부화장

note: ~ Overmap terrain name
en: ant queen chamber
ko: 개며 여왕의 방

note: ~ Overmap terrain name
en: ant fungus colony
ko: 개미 곰팡이 군집

note: ~ Overmap terrain name
en: ant tunnel
ko: 개미굴

note: ~ Overmap terrain name
en: campus admin building
ko: 캠퍼스 관리실

note: ~ Overmap terrain name
en: campus commons building
ko: 캠퍼스 일반 건물

note: ~ Overmap terrain name
en: campus commons roof
ko: 캠퍼스 일반 건물 옥상

note: ~ Overmap terrain name
en: campus media building
ko: 캠퍼스 미디어실

note: ~ Overmap terrain name
en: campus media building roof
ko: 캠퍼스 미디어실 옥상

note: ~ Overmap terrain name
en: campus health building
ko: 캠퍼스 보건실

note: ~ Overmap terrain name
en: campus health building roof
ko: 캠퍼스 보건실 옥상

note: ~ Overmap terrain name
en: campus lecture hall
ko: 캠퍼스 강의 홀

note: ~ Overmap terrain name
en: campus lecture hall roof
ko: 캠퍼스 강의 홀 옥상

note: ~ Overmap terrain name
en: campus pedestrian area
ko: 캠퍼스 보행자 구역

note: ~ Overmap terrain name
en: gas station
ko: 주유소

note: ~ Overmap terrain name
en: gas station roof
ko: 주유소 지붕

note: ~ Overmap terrain name
en: pharmacy
ko: 약국

note: ~ Overmap terrain name
en: pharmacy roof
ko: 약국 지붕

note: ~ Overmap terrain name
en: doctor's office
ko: 진료소

note: ~ Overmap terrain name
en: doctor's office roof
ko: 진료소 지붕

note: ~ Overmap terrain name
en: office
ko: 사무소

note: ~ Overmap terrain name
en: office roof
ko: 사무소 지붕

note: ~ Overmap terrain name
en: office building
ko: 사무실 건물

note: ~ Overmap terrain name
en: office building parking
ko: 사무실 건물 주차장

note: ~ Overmap terrain name
en: office building roof
ko: 사무실 건물 지붕

note: ~ Overmap terrain name
en: office tower
ko: 오피스 타워

note: ~ Overmap terrain name
en: office courtyard
ko: 오피스 타워 안뜰

note: ~ Overmap terrain name
en: collapsed tower
ko: 무너진 타워

note: ~ Overmap terrain name
en: grocery store
ko: 식료품점

note: ~ Overmap terrain name
en: grocery store roof
ko: 식료품점 지붕

note: ~ Overmap terrain name
en: convenience store
ko: 편의점

note: ~ Overmap terrain name
en: convenience store roof
ko: 편의점 지붕

note: ~ Overmap terrain name
en: cosmetics store
ko: 화장품 가게

note: ~ Overmap terrain name
en: cosmetics store roof
ko: 화장품 가게 지붕

note: ~ Overmap terrain name
en: hardware store
ko: 철물점

note: ~ Overmap terrain name
en: hardware store roof
ko: 철물점 지붕

note: ~ Overmap terrain name
en: welding store
ko: 용접 매장

note: ~ Overmap terrain name
en: welding store roof
ko: 용접 작업장 지붕

note: ~ Overmap terrain name
en: electronics store
ko: 전자제품매장

note: ~ Overmap terrain name
en: electronics store roof
ko: 전자제품매장 지붕

note: ~ Overmap terrain name
en: electronics store 2nd floor
ko: 전자제품매장 2층

note: ~ Overmap terrain name
en: sporting goods store
ko: 스포츠용품점

note: ~ Overmap terrain name
en: sporting goods store roof
ko: 스포츠용품점 지붕

note: ~ Overmap terrain name
en: liquor store
ko: 주류 판매점

note: ~ Overmap terrain name
en: liquor store roof
ko: 주류 판매점 지붕

note: ~ Overmap terrain name
en: gun store
ko: 총포사

note: ~ Overmap terrain name
en: gun store roof
ko: 총포사 지붕

note: ~ Overmap terrain name
en: clothing store
ko: 옷가게

note: ~ Overmap terrain name
en: fabric store
ko: 직물 가게

note: ~ Overmap terrain name
en: fabric store roof
ko: 직물 가게 지붕

note: ~ Overmap terrain name
en: bookstore
ko: 서점

note: ~ Overmap terrain name
en: bookstore roof
ko: 서점 지붕

note: ~ Overmap terrain name
en: diner
ko: 음식점

note: ~ Overmap terrain name
en: restaurant
ko: 레스토랑

note: ~ Overmap terrain name
en: restaurant roof
ko: 레스토랑 지붕

note: ~ Overmap terrain name
en: fast food restaurant
ko: 패스트푸드점

note: ~ Overmap terrain name
en: fast food restaurant roof
ko: 패스트푸드점 지붕

note: ~ Overmap terrain name
en: coffee shop
ko: 커피숍

note: ~ Overmap terrain name
en: teashop
ko: 찻집

note: ~ Overmap terrain name
en: teashop roof
ko: 찻집 지붕

note: ~ Overmap terrain name
en: bar roof
ko: 주점 지붕

note: ~ Overmap terrain name
en: butcher shop
ko: 정육점

note: ~ Overmap terrain name
en: butcher shop roof
ko: 정육점 지붕

note: ~ Overmap terrain name
en: bike shop
ko: 자전거 가게

note: ~ Overmap terrain name
en: bike shop roof
ko: 자전거 가게 지붕

note: ~ Overmap terrain name
en: pizza parlor
ko: 피자 가게

note: ~ Overmap terrain name
en: pizza parlor roof
ko: 피자 가게 지붕

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: bank
ko: 은행

note: ~ Overmap terrain name
en: bank roof
ko: 은행 지붕

note: ~ Overmap terrain name
en: pawn shop
ko: 전당포

note: ~ Overmap terrain name
en: pawn shop roof
ko: 전당포 지붕

note: ~ Overmap terrain name
en: mil. surplus
ko: 군사용품점

note: ~ Overmap terrain name
en: mil. surplus roof
ko: 군사용품점 지붕

note: ~ Overmap terrain name
en: furniture store
ko: 가구 상점

note: ~ Overmap terrain name
en: furniture store roof
ko: 가구 상점 지붕

note: ~ Overmap terrain name
en: music store
ko: 악기점

note: ~ Overmap terrain name
en: music store roof
ko: 악기점 지붕

note: ~ Overmap terrain name
en: megastore
ko: 초대형 상점

note: ~ Overmap terrain name
en: megastore, second floor
ko: 초대형 상점 2층

note: ~ Overmap terrain name
en: megastore roof
ko: 초대형 상점 옥상

note: ~ Overmap terrain name
en: hotel parking
ko: 호텔 주차장

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: hotel
ko: 호텔

note: ~ Overmap terrain name
en: hotel entrance
ko: 호텔 출입구

note: ~ Overmap terrain name
en: hotel basement
ko: 호텔 지하

note: ~ Overmap terrain name
en: motel
ko: 모텔

note: ~ Overmap terrain name
en: motel roof
ko: 모텔 옥상

note: ~ Overmap terrain name
en: home improvement superstore
ko: 대형 생활용품점

note: ~ Overmap terrain name
en: home improvement superstore roof
ko: 대형 생활용품점 지붕

note: ~ Overmap terrain name
en: garage - gas station
ko: 차고 - 주유소

note: ~ Overmap terrain name
en: dispensary
ko: 대마 가게

note: ~ Overmap terrain name
en: dispensary roof
ko: 대마 가게 지붕

note: ~ Overmap terrain name
en: candy shop
ko: 과자점

note: ~ Overmap terrain name
en: candy shop roof
ko: 과자점 지붕

note: ~ Overmap terrain name
en: bakery
ko: 빵집

note: ~ Overmap terrain name
en: bakery roof
ko: 빵집 지붕

note: ~ Overmap terrain name
en: icecream shop
ko: 아이스크림 가게

note: ~ Overmap terrain name
en: icecream shop roof
ko: 아이스크림 가게 지붕

note: ~ Overmap terrain name
en: dollar store
ko: 천원 마켓

note: ~ Overmap terrain name
en: dollar store roof
ko: 천원 마켓 지붕

note: ~ Overmap terrain name
en: LAN center
ko: LAN 센터

note: ~ Overmap terrain name
en: LAN center roof
ko: LAN 센터 지붕

note: ~ Overmap terrain name
en: landscaping supply co
ko: 조경 원예 회사

note: ~ Overmap terrain name
en: landscaping supply co roof
ko: 조경 원예 회사 지붕

note: ~ Overmap terrain name
en: veterans of foreign wars
ko: 해외 전쟁 복원병 협회

note: ~ Overmap terrain name
en: veterans of foreign wars center roof
ko: 해외 전쟁 복원병 협회 지붕

note: ~ Overmap terrain name
en: thrift store
ko: 중고품 할인 판매점

note: ~ Overmap terrain name
en: thrift store roof
ko: 중고품 할인 판매점 지붕

note: ~ Overmap terrain name
en: daycare center
ko: 탁아소

note: ~ Overmap terrain name
en: daycare center roof
ko: 탁아소 지붕

note: ~ Overmap terrain name
en: pet supply store
ko: 애완동물용품점

note: ~ Overmap terrain name
en: pet supply store roof
ko: 애완동물용품점 지붕

note: ~ Overmap terrain name
en: abandoned shopping plaza
ko: 버려진 상점가

note: ~ Overmap terrain name
en: abandoned shopping plaza roof
ko: 버려진 쇼핑몰 지붕

note: ~ Overmap terrain name
en: veterinarian clinic
ko: 동물병원

note: ~ Overmap terrain name
en: veterinarian clinic roof
ko: 동물병원 지붕

note: ~ Overmap terrain name
en: laundromat
ko: 세탁소

note: ~ Overmap terrain name
en: laundromat roof
ko: 세탁소 지붕

note: ~ Overmap terrain name
en: jewelry store
ko: 금은방

note: ~ Overmap terrain name
en: jewelry store roof
ko: 금은방 지붕

note: ~ Overmap terrain name
en: office skyscraper
ko: 사무실 고층 빌딩

note: ~ Overmap terrain name
en: home improvement store
ko: 인테리어점

note: ~ Overmap terrain name
en: home improvement store roof
ko: 인테리어점 지붕

note: ~ Overmap terrain name
en: antique store
ko: 골동품점

note: ~ Overmap terrain name
en: antique store roof
ko: 골동품점 지붕

note: ~ Overmap terrain name
en: dive shop
ko: 다이빙 용품점

note: ~ Overmap terrain name
en: dive shop roof
ko: 다이빙 용품점 지붕

note: ~ Overmap terrain name
en: arcade
ko: 오락실

note: ~ Overmap terrain name
en: arcade roof
ko: 오락실 지붕

note: ~ Overmap terrain name
en: gardening supply
ko: 원예용품점

note: ~ Overmap terrain name
en: gardening supply roof
ko: 원예용품점 지붕

note: ~ Overmap terrain name
en: craft shop
ko: 공예점

note: ~ Overmap terrain name
en: craft shop upper roof
ko: 공예점 윗 지붕

note: ~ Overmap terrain name
en: craft shop roof
ko: 공예점 지붕

note: ~ Overmap terrain name
en: craft shop 2nd floor
ko: 공예점 2층

note: ~ Overmap terrain name
en: small market
ko: 작은 가게

note: ~ Overmap terrain name
en: small market roof
ko: 작은 시장 지붕

note: ~ Overmap terrain name
en: sex shop
ko: 성인용품점

note: ~ Overmap terrain name
en: sex shop roof
ko: 성인용품점 지붕

note: ~ Overmap terrain name
en: internet cafe
ko: PC방

note: ~ Overmap terrain name
en: internet cafe roof
ko: PC방 지붕

note: ~ Overmap terrain name
en: car showroom
ko: 자동차 전시장

note: ~ Overmap terrain name
en: car showroom 2nd floor
ko: 자동차 전시장 2층

note: ~ Overmap terrain name
en: car showroom roof
ko: 자동차 전시장 지붕

note: ~ Overmap terrain name
en: car dealership
ko: 중고차 대리점

note: ~ Overmap terrain name
en: tire shop
ko: 타이어 가게

note: ~ Overmap terrain name
en: tire shop roof
ko: 타이어 가게 지붕

note: ~ Overmap terrain name
en: head shop
ko: 담배 가게

note: ~ Overmap terrain name
en: head shop roof
ko: 담배 가게 지붕

note: ~ Overmap terrain name
en: abandoned storefront
ko: 버려진 가게

note: ~ Overmap terrain name
en: abandoned storefront roof
ko: 버려진 가게 지붕

note: ~ Overmap terrain name
en: radio station
ko: 라디오방송국

note: ~ Overmap terrain name
en: radio station roof
ko: 라디오방송국 지붕

note: ~ Overmap terrain name
en: gardening allotment
ko: 정원 농장

note: ~ Overmap terrain name
en: gardening allotment roof
ko: 정원 농장 지붕

note: ~ Overmap terrain name
en: animal pound
ko: 동물 보호장

note: ~ Overmap terrain name
en: animal pound roof
ko: 동물 보호장 지붕

note: ~ Overmap terrain name
en: animal shelter
ko: 동물 보호소

note: ~ Overmap terrain name
en: animal shelter roof
ko: 동물 보호소 지붕

note: ~ Overmap terrain name
en: empty commercial lot
ko: 빈 상업용 지역

note: ~ Overmap terrain name
en: hunting supply store
ko: 사냥용품점

note: ~ Overmap terrain name
en: hunting supply store roof
ko: 사냥용품점 지붕

note: ~ Overmap terrain name
en: outdoorsman's store
ko: 야외용품점

note: ~ Overmap terrain name
en: urban city block
ko: 도심 건물 단지

note: ~ Overmap terrain name
en: textile mill museum
ko: 방직공장 박물관

note: ~ Overmap terrain name
en: dense urban
ko: 복합건물

note: ~ Overmap terrain name
en: gaming store
ko: 게임용품점

note: ~ Overmap terrain name
en: gaming store roof
ko: 게임용품점 지붕

note: ~ Overmap terrain name
en: bunker reception
ko: 벙커 대기소

note: ~ Overmap terrain name
en: bunker
ko: 벙커

note: ~ Overmap terrain name
en: salon
ko: 미용실

note: ~ Overmap terrain name
en: salon roof
ko: 미용실 지붕

note: ~ Overmap terrain name
en: strip mall
ko: 스트립몰

note: ~ Overmap terrain name
en: strip mall roof
ko: 스트립몰 지붕

note: ~ Overmap terrain name
en: parking lot
ko: 주차장

note: ~ Overmap terrain name
en: convention center
ko: 컨벤션 센터

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: barber shop
ko: 이발소

note: ~ Overmap terrain name
en: barber shop roof
ko: 이발소 지붕

note: ~ Overmap terrain name
en: airsoft store
ko: 에어소프트 매장

note: ~ Overmap terrain name
en: airsoft store roof
ko: 에어소프트 매장 지붕

note: ~ Overmap terrain name
en: deserter outpost
ko: 탈영병 전초 기지

note: ~ Overmap terrain name
en: refugee center
ko: 피난시설

note: ~ Overmap terrain name
en: fence
ko: 울타리

note: ~ Overmap terrain name
en: refugee center roof
ko: 피난시설 지붕

note: ~ Overmap terrain name
en: camp survey
ko: 캠프 조사

note: ~ Overmap terrain name
en: survivor camp
ko: 생존자 캠프

note: ~ Overmap terrain name
en: survivor base
ko: 생존자 기지

note: ~ Overmap terrain name
en: farm survey
ko: 농장 조사

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_garage_0" ~ Blueprint name of recipe crafting "faction_base_garage_2_0"
en: garage survey
ko: 캠프 차고

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_mansion_t4" ~ Blueprint name of recipe crafting "faction_base_mansion_c5" ~ Blueprint name of recipe crafting "faction_base_canteen_0"
en: kitchen survey
ko: 캠프 부엌

note: ~ Overmap terrain name
en: kitchen
ko: 부엌

note: ~ Overmap terrain name
en: hide site
ko: 은신처

note: ~ Overmap terrain name
en: trench
ko: 참호

note: ~ Overmap terrain name
en: spiked trench
ko: 가시투성이 참호

note: ~ Overmap terrain name
en: fabrication workshop survey
ko: 캠프 작업장

note: ~ Overmap terrain name
en: fabrication workshop 2 survey
ko: 제작 작업장 2 조사

note: ~ Overmap terrain name
en: blacksmith survey
ko: 대장간 조사

note: ~ Overmap terrain name
en: blacksmith shop
ko: 대장간

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_livestock_2_0"
en: livestock survey
ko: 캠프 가축 구역

note: ~ Overmap terrain name
en: livestock survey 2
ko: 가축 조사 2

note: ~ Overmap terrain name
en: store house survey
ko: 캠프 창고

note: ~ Overmap terrain name
en: store house survey 2
ko: 창고 조사 2

note: ~ Overmap terrain name
en: saltworks survey
ko: 캠프 제염소

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_canteen_2_0"
en: canteen survey
ko: 캠프 식당

note: ~ Overmap terrain name
en: canteen survey 2
ko: 매점 조사 2

note: ~ Overmap terrain name
en: farm survey 2
ko: 농장 조사 2

note: ~ Overmap terrain name
en: garage survey 2
ko: 차고 조사 2

note: ~ Overmap terrain name
en: military helipad garage
ko: 군용 헬기장 차고

note: ~ Overmap terrain name
en: light industries workshop survey
ko: 경공업 워크숍 조사

note: ~ Overmap terrain name
en: mansion base entrance
ko: 맨션 기지 입구

note: ~ Overmap terrain name
en: mansion base swimming pool
ko: 맨션 베이스 수영장

note: ~ Overmap terrain name
en: mansion base bedrooms
ko: 맨션 베이스 침실

note: ~ Overmap terrain name
en: mansion base???
ko: 맨션 기지???

note: ~ Overmap terrain name
en: mansion base kitchen
ko: 맨션 베이스 주방

note: ~ Overmap terrain name
en: mansion base library
ko: 맨션 기지 도서관

note: ~ Overmap terrain name
en: mansion base bedroom
ko: 맨션 베이스 침실

note: ~ Overmap terrain name
en: mansion base living rooms
ko: 맨션 베이스 거실

note: ~ Overmap terrain name
en: mansion base bar
ko: 맨션 베이스 바

note: ~ Overmap terrain name
en: fungal bloom
ko: 진균 근원

note: ~ Overmap terrain name
en: fungal flowers
ko: 진균 꽃밭

note: ~ Overmap terrain name
en: strange house
ko: 이상한 집

note: ~ Overmap terrain name
en: house roof
ko: 지붕

note: ~ Overmap terrain name
en: standing stones
ko: 선돌

note: ~ Overmap terrain name
en: strange temple
ko: 이상한 사원

note: ~ Overmap terrain name
en: cave
ko: 동굴

note: ~ Overmap terrain name
en: rat cave
ko: 쥐 동굴

note: ~ Overmap terrain name
en: public works
ko: 토목 공사장

note: ~ Overmap terrain name
en: public works roof
ko: 토목 공사장 지붕

note: ~ Overmap terrain name
en: serving area interface
ko: 통신 배전반

note: ~ Overmap terrain name
en: solar farm
ko: 태양광 농장

note: ~ Overmap terrain name
en: small power substation
ko: 소형 발전소

note: ~ Overmap terrain name
en: small power substation roof
ko: 소형 발전소 지붕

note: ~ Overmap terrain name
en: large power substation
ko: 대형 변전소

note: ~ Overmap terrain name
en: large power substation roof
ko: 대형 변전소 지붕

note: ~ Overmap terrain name
en: small warehouse
ko: 작은 창고

note: ~ Overmap terrain name
en: small warehouse roof
ko: 작은 창고 지붕

note: ~ Overmap terrain name
en: small storage units
ko: 작은 저장고

note: ~ Overmap terrain name
en: small storage units roof
ko: 작은 저장고 지붕

note: ~ Overmap terrain name
en: lumberyard
ko: 목재 저장고

note: ~ Overmap terrain name
en: lumbermill roof
ko: 제재소 지붕

note: ~ Overmap terrain name
en: construction site
ko: 건설현장

note: ~ Overmap terrain name
en: abandoned warehouse
ko: 버려진 창고

note: ~ Overmap terrain name
en: abandoned warehouse roof
ko: 버려진 창고 지분

note: ~ Overmap terrain name
en: storage units
ko: 저장고

note: ~ Overmap terrain name
en: storage units roof
ko: 저장고 지붕

note: ~ Overmap terrain name
en: steel mill
ko: 제철소

note: ~ Overmap terrain name
en: steel mill depot
ko: 제철소 저장고

note: ~ Overmap terrain name
en: light industry
ko: 경공업지구

note: ~ Overmap terrain name
en: mine entrance
ko: 광산 입구

note: ~ Overmap terrain name
en: mine entrance roof
ko: 광산 입구 지붕

note: ~ Overmap terrain name
en: mine shaft
ko: 수직 갱도

note: ~ Overmap terrain name
en: mine tunnels
ko: 광산 터널

note: ~ Overmap terrain name
en: mine
ko: 광산

note: ~ Overmap terrain name
en: gunsmith's home
ko: 총기장인의 집

note: ~ Overmap terrain name
en: blacksmith's home
ko: 대장장이의 집

note: ~ Overmap terrain name
en: gun show
ko: 총기 전시회

note: ~ Overmap terrain name
en: kelp forest
ko: 다시마 숲

note: ~ Overmap terrain name
en: science lab
ko: 과학 연구소

note: ~ Overmap terrain name
en: science lab tower
ko: 과학 연구소 타워

note: ~ Overmap terrain name
en: science lab tower roof
ko: 과학 연구소 타워 지붕

note: ~ Overmap terrain name
en: science train depot
ko: 과학 연구소 역

note: ~ Overmap terrain name
en: central train depot
ko: 중앙역

note: ~ Overmap terrain name
en: Lab access shaft
ko: 연구소 접근 갱도

note: ~ Overmap terrain name
en: access shaft
ko: 출입구

note: ~ Overmap terrain name
en: central lab
ko: 중앙 연구소

note: ~ Overmap terrain name
en: lab basement
ko: 연구소 지하

note: ~ Overmap terrain name
en: research facility, second floor
ko: 연구 시설, 2층

note: ~ Overmap terrain name
en: research facility entrance
ko: 연구 시설 입구

note: ~ Overmap terrain name
en: research facility, third floor
ko: 연구 시설, 3층

note: ~ Overmap terrain name
en: research facility, fourth floor
ko: 연구 시설, 4층

note: ~ Overmap terrain name
en: research facility, roof
ko: 연구 시설, 지붕

note: ~ Overmap terrain name
en: Lab Research Zone
ko: 연구소 연구 구역

note: ~ Overmap terrain name
en: Lab Recreation Zone
ko: 연구소 휴식 구역

note: ~ Overmap terrain name
en: Lab Security Zone
ko: 연구소 보안 구역

note: ~ Overmap terrain name
en: Lab Cargo Zone
ko: 연구소 화물 구역

note: ~ Overmap terrain name
en: Lab Residential Zone
ko: 연구소 거주 구역

note: ~ Overmap terrain name
en: Trans-Coast Logistics
ko: 트랜스코스트 물류 센터

note: ~ Overmap terrain name
en: Trans-Coast Logistics roof
ko: 트랜스코스트 로지스틱스 지붕

note: ~ Overmap terrain name
en: Lab Health Clinic
ko: 연구소 진료소

note: ~ Overmap terrain name
en: Lab Maintenance Zone
ko: 연구소 유지 구역

note: ~ Overmap terrain name
en: mall
ko: 쇼핑몰

note: ~ Overmap terrain name
en: road
ko: 도로

note: ~ Overmap terrain name
en: mall - loading bay
ko: 쇼핑몰 (물류구역)

note: ~ Overmap terrain name
en: mall - loading bay roof
ko: 쇼핑몰 지붕 (물류구역)

note: ~ Overmap terrain name
en: mall - utilities
ko: 쇼핑몰 (잡화)

note: ~ Overmap terrain name
en: mall - utilities roof
ko: 쇼핑몰 지붕 (잡화)

note: ~ Overmap terrain name
en: lot
ko: 주차부지

note: ~ Overmap terrain name
en: mall - entrance
ko: 쇼핑몰 (입구)

note: ~ Overmap terrain name
en: mall - food court
ko: 쇼핑몰-푸드코트

note: ~ Overmap terrain name
en: mall - food court roof
ko: 쇼핑몰 지붕 (푸드코트)

note: ~ Overmap terrain name
en: mall - subway station
ko: 쇼핑몰 (지하철역)

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: mansion
ko: 저택

note: ~ Overmap terrain name
en: meadow
ko: 목초지

note: ~ Overmap terrain name
en: mi-go encampment
ko: 미고 야전기지

note: ~ Overmap terrain name
en: mi-go spire
ko: 미고 나선탑

note: ~ Overmap terrain name
en: mi-go landing platform
ko: 미고 착륙 플랫폼

note: ~ Overmap terrain name
en: mi-go landing roof
ko: 미고 랜딩 루프

note: ~ Overmap terrain name
en: mi-go scout tower
ko: 미고 정찰탑

note: ~ Overmap terrain name
en: mi-go structure
ko: 미고 구조물

note: ~ Overmap terrain name
en: mi-go structure roof
ko: 미고 구조 지붕

note: ~ Overmap terrain name
en: subway station?
ko: 지하철역?

note: ~ Overmap terrain name
en: physics lab
ko: 물리학 연구소

note: ~ Overmap terrain name
en: lab hallway
ko: 연구소 통로

note: ~ Overmap terrain name
en: science lab reactor
ko: 과학 연구소 원자로

note: ~ Overmap terrain name
en: distorted science lab
ko: 왜곡된 과학 연구소

note: ~ Overmap terrain name
en: distorted hallway
ko: 왜곡된 통로

note: ~ Overmap terrain name
en: physics department elevator
ko: 물리학 부서 엘리베이터

note: ~ Overmap terrain name
en: Hub 14 elevator
ko: 허브 14 엘리베이터

note: ~ Overmap terrain name
en: Hub 14
ko: 허브 14

note: ~ Overmap terrain name
en: lost level
ko: 잃어버린 레벨

note: ~ Overmap terrain name
en: lab
ko: 연구소

note: ~ Overmap terrain name
en: pump station?
ko: 펌프장?

note: ~ Overmap terrain name
en: FEMA camp road
ko: FEMA 캠프 도로

note: ~ Overmap terrain name
en: FEMA camp housing
ko: FEMA 캠프 주택

note: ~ Overmap terrain name
en: FEMA camp outpost
ko: FEMA 캠프 전초기지

note: ~ Overmap terrain name
en: FEMA camp storage
ko: FEMA 캠프 보관소

note: ~ Overmap terrain name
en: FEMA camp entrance checkpoint
ko: FEMA 캠프 입구 검문소

note: ~ Overmap terrain name
en: FEMA camp bus stop
ko: FEMA 캠프 버스 정류장

note: ~ Overmap terrain name
en: evac shelter A-23
ko: 비상대피소 A-23

note: ~ Overmap terrain name
en: evac shelter B-05
ko: 비상대피소 B-05

note: ~ Overmap terrain name
en: evac shelter B-19
ko: 비상대피소 B-19

note: ~ Overmap terrain name
en: evac shelter C-41
ko: 비상대피소 C-41

note: ~ Overmap terrain name
en: evac shelter roof A-23
ko: 비상대피소 지붕 A-23

note: ~ Overmap terrain name
en: evac shelter roof B-05
ko: 비상대피소 지붕 B-05

note: ~ Overmap terrain name
en: evac shelter roof B-19
ko: 비상대피소 지붕 B-19

note: ~ Overmap terrain name
en: evac shelter roof C-41
ko: 비상대피소 지붕 C-41

note: ~ Overmap terrain name
en: evac shelter basement A-23
ko: 비상대피소 지하 A-23

note: ~ Overmap terrain name
en: evac shelter basement B-19
ko: 비상대피소 지하 B-19

note: ~ Overmap terrain name
en: evac shelter basement C-41
ko: 비상대피소 지하 C-41

note: ~ Overmap terrain name
en: evac shelter basement B-05
ko: 비상대피소 지하 B-05

note: ~ Overmap terrain name
en: military bunker
ko: 군용 벙커

note: ~ Overmap terrain name
en: military outpost
ko: 군사 전초기지

note: ~ Overmap terrain name
en: military outpost roof
ko: 군사 전초기지 지붕

note: ~ Overmap terrain name
en: missile silo
ko: 미사일 격납고

note: ~ Overmap terrain name
en: fire lookout tower
ko: 화재감시탑

note: ~ Overmap terrain name
en: survivor's bunker
ko: 생존자 벙커

note: ~ Overmap terrain name
en: survivor's camp
ko: 생존자 캠프

note: ~ Overmap terrain name
en: military helipad
ko: 군용 헬기 착륙장

note: ~ Overmap terrain name
en: military base
ko: 군사기지

note: ~ Overmap terrain name
en: military base roof
ko: 군사 기지 지붕

note: ~ Overmap terrain name
en: military base tunnels
ko: 군사 기지 터널

note: ~ Overmap terrain name
en: military base watchtower
ko: 군사 기지 감시탑

note: ~ Overmap terrain name
en: military base radio tower
ko: 군사 기지 라디오 타워

note: ~ Overmap terrain name
en: Militia Lodge
ko: 민병대 별장

note: ~ Overmap terrain name
en: abyss
ko: 심연

note: ~ Overmap terrain name
en: monster corpse
ko: 괴물 시체

note: ~ Overmap terrain name
en: monster corpse bowels
ko: 괴물 시체 내장

note: ~ Overmap terrain name
en: monster corpse tentacle
ko: 괴물 시체 촉수

note: ~ Overmap terrain name
en: monster corpse neck
ko: 괴물 시체 목

note: ~ Overmap terrain name
en: monster corpse head
ko: 괴물 시체 머리

note: ~ Overmap terrain name
en: nuclear plant
ko: 원자력 발전소

note: ~ Overmap terrain name
en: oil platform
ko: 석유 플랫폼

note: ~ Overmap terrain name
en: private resort
ko: 개인 휴양지

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: church
ko: 교회

note: ~ Overmap terrain name
en: church roof
ko: 교회 지붕

note: ~ Overmap terrain name
en: church steeple
ko: 교회 첨탑

note: ~ Overmap terrain name
en: rural church
ko: 시골 교회

note: ~ Overmap terrain name
en: rural church steeple
ko: 시골 교회 첨탑

note: ~ Overmap terrain name
en: rural church steeple roof
ko: 시골 교회 첨탑 지붕

note: ~ Overmap terrain name
en: church basement
ko: 교회 지하실

note: ~ Overmap terrain name
en: synagogue roof
ko: 회당 지붕

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: cathedral
ko: 대성당

note: ~ Overmap terrain name
en: cathedral basement
ko: 대성당 지하

note: ~ Overmap terrain name
en: cathedral tower
ko: 대성당 탑

note: ~ Overmap terrain name
en: library
ko: 도서관

note: ~ Overmap terrain name
en: library roof
ko: 도서관 지붕

note: ~ Overmap terrain name
en: police station
ko: 경찰서

note: ~ Overmap terrain name
en: police station roof
ko: 경찰서 지붕

note: ~ Overmap terrain name
en: police station 2nd floor
ko: 경찰서 2층

note: ~ Overmap terrain name
en: police department
ko: 경찰서

note: ~ Overmap terrain name
en: police department roof
ko: 경찰서 지붕

note: ~ Overmap terrain name
en: skybridge
ko: 스카이브릿지

note: ~ Overmap terrain name
en: police department garage
ko: 경찰서 차고

note: ~ Overmap terrain name
en: hospital
ko: 병원

note: ~ Overmap terrain name
en: regional school
ko: 지역 학교

note: ~ Overmap terrain name
en: prison
ko: 감옥

note: ~ Overmap terrain name
en: post office
ko: 우체국

note: ~ Overmap terrain name
en: post office roof
ko: 우체국 지붕

note: ~ Overmap terrain name
en: mortuary
ko: 영안실

note: ~ Overmap terrain name
en: mortuary roof
ko: 영안실 지붕

note: ~ Overmap terrain name
en: fire station
ko: 소방서

note: ~ Overmap terrain name
en: fire station roof
ko: 소방서 지붕

note: ~ Overmap terrain name
en: homeless shelter
ko: 노숙자 쉼터

note: ~ Overmap terrain name
en: town hall
ko: 시청

note: ~ Overmap terrain name
en: freshwater research station
ko: 담수연구원

note: ~ Overmap terrain name
en: nursing home
ko: 요양원

note: ~ Overmap terrain name
en: nursing home roof
ko: 요양원 지붕

note: ~ Overmap terrain name
en: nursing home basement
ko: 요양원 지하

note: ~ Overmap terrain name
en: nursing home lab
ko: 요양원 연구소

note: ~ Overmap terrain name
en: small kindergarten
ko: 작은 유치원

note: ~ Overmap terrain name
en: small kindergarten roof
ko: 작은 유치원 지붕

note: ~ Overmap terrain name
en: dentist office
ko: 치과

note: ~ Overmap terrain name
en: dentist office roof
ko: 치과 사무실 지붕

note: ~ Overmap terrain name
en: ranch field
ko: 목장터

note: ~ Overmap terrain name
en: silo cap
ko: 사료 저장고 지붕

note: ~ Overmap terrain name
en: ranch
ko: 목장

note: ~ Overmap terrain name
en: ranch roof
ko: 목장 지붕

note: ~ Overmap terrain name
en: ravine
ko: 협곡

note: ~ Overmap terrain name
en: cliffside
ko: 낭떠러지

note: ~ Overmap terrain name
en: ravine floor
ko: 협곡 바닥

note: ~ Overmap terrain name
en: park
ko: 공원

note: ~ Overmap terrain name
en: dog park
ko: 도그파크

note: ~ Overmap terrain name
en: volleyball court
ko: 배구 코트

note: ~ Overmap terrain name
en: tennis court
ko: 테니스 코트

note: ~ Overmap terrain name
en: basketball court
ko: 농구 코트

note: ~ Overmap terrain name
en: pool
ko: 수영장

note: ~ Overmap terrain name
en: art gallery
ko: 미술관

note: ~ Overmap terrain name
en: art gallery roof
ko: 미술관 지붕

note: ~ Overmap terrain name
en: state park
ko: 주립공원

note: ~ Overmap terrain name
en: fishing pond
ko: 낚시 연못

note: ~ Overmap terrain name
en: skate park
ko: 스케이트장

note: ~ Overmap terrain name
en: small wooded trail
ko: 작은 산길

note: ~ Overmap terrain name
en: pavilion
ko: 공연장

note: ~ Overmap terrain name
en: pavilion roof
ko: 공연장 지붕

note: ~ Overmap terrain name
en: hunting blind
ko: 사냥 은신처

note: ~ Overmap terrain name
en: nature trail
ko: 숲길

note: ~ Overmap terrain name
en: public pond
ko: 공공 연못

note: ~ Overmap terrain name
en: community garden
ko: 공공 정원

note: ~ Overmap terrain name
en: public garden
ko: 공공 정원

note: ~ Overmap terrain name
en: botanical garden
ko: 식물 정원

note: ~ Overmap terrain name
en: shooting range
ko: 사격장

note: ~ Overmap terrain name
en: shooting range roof
ko: 사격장 지붕

note: ~ Overmap terrain name
en: miniature railway
ko: 미니어처 기찻길

note: ~ Overmap terrain name
en: miniature railway park
ko: 미니어처 철도 공원

note: ~ Overmap terrain name
en: golf course
ko: 골프장

note: ~ Overmap terrain name
en: golf course parking lot
ko: 골프장 주차장

note: ~ Overmap terrain name
en: golf course service building
ko: 골프 강의 서비스 빌딩

note: ~ Overmap terrain name
en: golf course bar
ko: 골프장 바

note: ~ Overmap terrain name
en: golf course service building roof
ko: 골프장 서비스 빌딩 지붕

note: ~ Overmap terrain name
en: zoo parking
ko: 동물원 주차장

note: ~ Overmap terrain name
en: zoo entrance
ko: 동물원 입구

note: ~ Overmap terrain name
en: zoo
ko: 동물원

note: ~ Overmap terrain name
en: zoo cave
ko: 동물원 동굴

note: ~ Overmap terrain name
en: zoo roof
ko: 동물원 지붕

note: ~ Overmap terrain name
en: baseball field
ko: 야구장

note: ~ Overmap terrain name
en: football field
ko: 축구장

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: stadium
ko: 경기장

note: ~ Overmap terrain name
en: stadium entrance
ko: 경기장 입구

note: ~ Overmap terrain name
en: stadium parking
ko: 경기장 주차장

note: ~ Overmap terrain name
en: natural spring
ko: 샘

note: ~ Overmap terrain name
en: go-kart track
ko: 고카트 트랙

note: ~ Overmap terrain name
en: movie theater
ko: 영화관

note: ~ Overmap terrain name
en: movie theater entrance
ko: 영화관 입구

note: ~ Overmap terrain name
en: movie theater roof
ko: 영화관 지붕

note: ~ Overmap terrain name
en: drive-in theater
ko: 자동차 극장

note: ~ Overmap terrain name
en: drive-in theater entrance
ko: 자동차 극장 입구

note: ~ Overmap terrain name
en: paintball field
ko: 페인트볼장

note: ~ Overmap terrain name
en: paintball field roof
ko: 페인트볼장 지붕

note: ~ Overmap terrain name
en: smoking lounge
ko: 흡연장

note: ~ Overmap terrain name
en: smoking lounge roof
ko: 흡연장 지붕

note: ~ Overmap terrain name
en: music venue
ko: 음악 공연장

note: ~ Overmap terrain name
en: music venue roof
ko: 음악 공연장 지붕

note: ~ Overmap terrain name
en: gambling hall
ko: 도박장

note: ~ Overmap terrain name
en: gambling hall roof
ko: 도박장 지붕

note: ~ Overmap terrain name
en: strip club
ko: 스트립 클럽

note: ~ Overmap terrain name
en: strip club roof
ko: 스트립 클럽 지붕

note: ~ Overmap terrain name
en: museum
ko: 박물관

note: ~ Overmap terrain name
en: museum roof
ko: 박물관 지붕

note: ~ Overmap terrain name
en: bowling alley
ko: 볼링장

note: ~ Overmap terrain name
en: bowling alley roof
ko: 볼링장 지붕

note: ~ Overmap terrain name
en: boxing gym
ko: 복싱 체육관

note: ~ Overmap terrain name
en: boxing gym roof
ko: 볼링장 지붕

note: ~ Overmap terrain name
en: fitness gym
ko: 헬스장

note: ~ Overmap terrain name
en: fitness gym roof
ko: 헬스장 지붕

note: ~ Overmap terrain name
en: dojo
ko: 도장

note: ~ Overmap terrain name
en: dojo roof
ko: 도장 지붕

note: ~ Overmap terrain name
en: private park
ko: 개인 공원

note: ~ Overmap terrain name
en: private park roof
ko: 개인 공원 지붕

note: ~ Overmap terrain name
en: public art piece
ko: 공공예술작품

note: ~ Overmap terrain name
en: marina
ko: 선착장

note: ~ Overmap terrain name
en: marina parking
ko: 선착장 정박지

note: ~ Overmap terrain name
en: hedge maze
ko: 미로

note: ~ Overmap terrain name
en: apartment tower
ko: 타워 아파트

note: ~ Overmap terrain name
en: apartment tower roof
ko: 아파트 타워 지붕

note: ~ Overmap terrain name
en: apartment complex
ko: 아파트 단지

note: ~ Overmap terrain name
en: apartment complex roof
ko: 아파트 단지 지붕

note: ~ Overmap terrain name
en: apartment complex - parking garage
ko: 아파트 단지 - 주차장

note: ~ Overmap terrain name
en: apartment complex - courtyard
ko: 아파트 단지 - 안뜰

note: ~ Overmap terrain name
en: homeless camp
ko: 노숙자 캠프

note: ~ Overmap terrain name
en: empty residential lot
ko: 빈 주거용 지역

note: ~ Overmap terrain name
en: derelict property
ko: 버려진 집

note: ~ Overmap terrain name
en: derelict property roof
ko: 버려진 건물 지붕

note: ~ Overmap terrain name
en: mobile home
ko: 이동식 주택

note: ~ Overmap terrain name
en: mobile home roof
ko: 이동식 주택 지붕

note: ~ Overmap terrain name
en: administration building
ko: 관리용 건물

note: ~ Overmap terrain name
en: administration building roof
ko: 관리용 건물 지붕

note: ~ Overmap terrain name
en: retirement home
ko: 양로원

note: ~ Overmap terrain name
en: retirement home roof
ko: 양로원 지붕

note: ~ Overmap terrain name
en: retirement community entrance
ko: 노인 주택 지구 입구

note: ~ Overmap terrain name
en: community building
ko: 커뮤니티 빌딩

note: ~ Overmap terrain name
en: administration building basement
ko: 관리용 건물 지하

note: ~ Overmap terrain name
en: community building roof
ko: 커뮤니티 빌딩 지붕

note: ~ Overmap terrain name
en: retirement community park
ko: 노인 주택 지구 공원

note: ~ Overmap terrain name
en: retirement community park underground
ko: 노인 주택 지구 공원 지하

note: ~ Overmap terrain name
en: sewer
ko: 하수도

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: river
ko: 강

note: ~ Overmap terrain name
en: river bank
ko: 강기슭

note: ~ Overmap terrain name
en: meteorology station
ko: 기상관측소

note: ~ Overmap terrain name
en: hub 01
ko: 허브 01

note: ~ Overmap terrain name
en: hub 01 parking space
ko: 허브 01 주차장

note: ~ Overmap terrain name
en: subway C&C
ko: 지하철 C&C

note: ~ Overmap terrain name
en: hidden terminal
ko: 숨겨진 종착역

note: ~ Overmap terrain name
en: speedway
ko: 고속 도로

note: ~ Overmap terrain name
en: bleachers
ko: 관람석

note: ~ Overmap terrain name
en: announcer station
ko: 아나운서 스테이션

note: ~ Overmap terrain name
en: sunken heli
ko: 침몰한 헬리콥터

note: ~ Overmap terrain name
en: sunken heli roof
ko: 침몰한 헬리콥터 지붕

note: ~ Overmap terrain name
en: nether cucumber lake bed
ko: 네더 오이 호수 바닥

note: ~ Overmap terrain name
en: road, manhole
ko: 도로 맨홀

note: ~ Overmap terrain name
en: bridge (overpass)
ko: 고가 다리

note: ~ Overmap terrain name
en: bridgehead (ground)
ko: 교두보 (지상)

note: ~ Overmap terrain name
en: bridgehead (ramp)
ko: 교두보 (경사로)

note: ~ Overmap terrain name
en: dirt road
ko: 흙도로

note: ~ Overmap terrain name
en: roadstop
ko: 휴게소

note: ~ Overmap terrain name
en: public washroom
ko: 공중 세면장

note: ~ Overmap terrain name
en: roadside foodcart
ko: 노점상

note: ~ Overmap terrain name
en: trailhead roof
ko: 오솔길 시작점 지붕

note: ~ Overmap terrain name
en: subway station
ko: 지하철역

note: ~ Overmap terrain name
en: subway station roof
ko: 지하철역 지붕

note: ~ Overmap terrain name
en: subway station (sewer level)
ko: 지하철역(하수도)

note: ~ Overmap terrain name
en: subway station (underground level)
ko: 지하철역(지하)

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: subway
ko: 지하철

note: ~ Overmap terrain name
en: subway ramp
ko: 지하철 램프

note: ~ Overmap terrain name
en: rest area
ko: 휴게소

note: ~ Overmap terrain name
en: rest area roof
ko: 휴게소 지붕

note: ~ Overmap terrain name
en: rest area parking
ko: 휴게소 주차장

note: ~ Overmap terrain name
en: control tower
ko: 관제탑

note: ~ Overmap terrain name
en: control tower roof
ko: 관제탑 지붕

note: ~ Overmap terrain name
en: runway
ko: 주로

note: ~ Overmap terrain name
en: fuel station
ko: 연료 보급소

note: ~ Overmap terrain name
en: fuel station roof
ko: 연료 보급소 지붕

note: ~ Overmap terrain name
en: small hangar
ko: 작은 차고

note: ~ Overmap terrain name
en: small hangar roof
ko: 작은 차고 지붕

note: ~ Overmap terrain name
en: private airport terminal
ko: 개인 공항 터미널

note: ~ Overmap terrain name
en: private airport terminal roof
ko: 개인 공항 터미널 옥상

note: ~ Overmap terrain name
en: regional airport terminal
ko: 지역 공항 터미널

note: ~ Overmap terrain name
en: regional airport terminal roof
ko: 지역 공항 터미널 지붕

note: ~ Overmap terrain name
en: helicopter pad
ko: 헬리콥터 착륙장

note: ~ Overmap terrain name
en: bus station
ko: 버스 정류장

note: ~ Overmap terrain name
en: bus station roof
ko: 버스 정류장 지붕

note: ~ Overmap terrain name
en: parking garage
ko: 주차장

note: ~ Overmap terrain name
en: mobile home park entrance
ko: 이동식 주택 공원 입구

note: ~ Overmap terrain name
en: caravan parking
ko: 캐러밴 주차장

note: ~ Overmap terrain name
en: road bridge
ko: 도로 교량

note: ~ Overmap terrain name
en: billboard
ko: 광고 게시판

note: ~ Overmap terrain name
en: triffid grove
ko: 트리피드 숲

note: ~ Overmap terrain name
en: triffid roots
ko: 트리피드 뿌리

note: ~ Overmap terrain name
en: triffid grove trunk
ko: 트리피드 숲 기둥

note: ~ Overmap terrain name
en: triffid grove roof
ko: 트리피드 숲 꼭대기

note: ~ Overmap terrain name
en: vibrant field
ko: 생기 넘치는 평야

note: ~ Overmap terrain name
en: sewage treatment plant
ko: 하수 처리장

note: ~ Overmap terrain name
en: sewage treatment plant roof
ko: 하수 처리장 지붕

note: ~ Overmap terrain name
en: sewage treatment plant - underground
ko: 하수 처리장 - 지하

note: ~ Overmap terrain name
en: toxic waste dump
ko: 유독성 물질 폐기장

note: ~ Overmap terrain name
en: hazardous waste sarcophagus
ko: 유해 폐기물 석관

note: ~ Overmap terrain name
en: pump station
ko: 펌프장

note: ~ Overmap terrain name
en: pump station roof
ko: 펌프장 지붕

note: ~ Overmap terrain name
en: dumpsite
ko: 폐기장

note: ~ Overmap terrain name
en: dump
ko: 쓰레기장

note: ~ Overmap terrain name
en: garbage collection point
ko: 쓰레기 집하장

note: ~ Overmap terrain name
en: recycle center
ko: 재활용 센터

note: ~ Overmap terrain name
en: recycle center roof
ko: 재활용 센터 지붕

note: ~ Overmap terrain name
en: landfill
ko: 쓰레기 매립지

note: ~ Overmap terrain name
en: junkyard
ko: 폐차장

note: ~ Overmap terrain name
en: regional dump
ko: 지역 쓰레기장

note: ~ Overmap terrain name
en: small scrap yard
ko: 작은 고철 하치장

note: ~ Overmap terrain name
en: open sewer
ko: 열려있는 하수구

note: ~ Overmap terrain name
en: small dump
ko: 작은 쓰레기장

note: ~ Overmap terrain name
en: abandoned textile mill
ko: 버려진 방직 공장

note: ~ Overmap terrain name
en: lake shore
ko: 호숫가

note: ~ Overmap terrain name
en: lake (submerged)
ko: 호수 (수중)

note: ~ Overmap terrain name
en: lake bed (submerged)
ko: 호수 바닥 (수중)

note: ~ Overmap terrain name
en: ocean
ko: 대양

note: ~ Overmap terrain name
en: ocean shore
ko: 바다 해안

note: ~ Overmap terrain name
en: ocean (submerged)
ko: 바다(잠긴)

note: ~ Overmap terrain name
en: ocean bed (submerged)
ko: 해저(잠긴)

note: ~ Overmap terrain name
en: quiet farmstead
ko: 조용한 농장

note: ~ Overmap terrain name
en: quiet orchard
ko: 조용한 과수원

note: ~ Overmap terrain name
en: river cave entrance
ko: 동굴 강 입구

note: ~ Overmap terrain name
en: kraken food storage
ko: 크라켄 음식 저장고

note: ~ Overmap terrain name
en: river cave nest
ko: 동굴 강 둥지

note: ~ Overmap terrain name
en: kraken chamber
ko: 크라켄 구역

note: ~ Overmap terrain name
en: river cave tunnel
ko: 동굴 강 터널

note: ~ Proficiency name
en: Parkour Expert
ko: 파쿠르 전문가

note: ~ Description of proficiency "Parkour Expert"
en: You're skilled at clearing obstacles; terrain like railings or counters are as easy for you to move on as solid ground.
ko: 당신은 장애물을 피하는데 능숙합니다. 난간 혹은 가판대를 평지처럼 이동할 수 있습니다.

note: ~ Proficiency name
en: Athlete's Form
ko: 운동 자세

note: ~ Description of proficiency "Athlete's Form"
en: You've spent some time developing your general fitness.  When operating muscle-powered vehicles, you know how to get more power out of each stroke.
ko: 여러분은 전반적인 체력을 키우는 데 시간을 투자해 왔습니다. 근육으로 움직이는 차량을 운전할 때는 매 스트로크마다 더 많은 힘을 얻는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Athlete's Form (Expert)
ko: 운동 자세 (전문가)

note: ~ Description of proficiency "Athlete's Form (Expert)"
en: With considerable practice, you've honed your athletic fitness and form.  You know how to get the most out of your effort, when manually powering a muscle-driven vehicle.
ko: 많은 연습을 통해 운동선수에 버금가는 체력과 형태를 갖추게 되었습니다. 자전거 등 인력을 사용하는 차량을 효과적으로 사용하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Athlete's Form (Master)
ko: 운동 자세 (달인)

note: ~ Description of proficiency "Athlete's Form (Master)"
en: You've honed your athletics to at least a professional level.  When it comes to making vehicles move under your own power, your body is a well-oiled machine.
ko: 당신은 운동 능력을 최소한 프로 수준으로 갈고닦았습니다. 스스로의 힘으로 차량을 움직이는 데 있어서, 당신의 몸은 기름칠이 잘 된 기계와 같습니다.

note: ~ Proficiency name
en: Principles of Butchering
ko: 도살의 원칙

note: ~ Description of proficiency "Principles of Butchering"
en: You know how to pick up most of the meat from the animal body.
ko: 당신은 동물의 몸에서 대부분의 고기를 집어 올리는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Butchering Expert
ko: 정육점 전문가

note: ~ Description of proficiency "Butchering Expert"
en: There is very little meat left after your skillful knife movements.
ko: 능숙한 칼질로 잘린 고기는 거의 남지 않습니다.

note: ~ Proficiency name
en: Principles of Skinning
ko: 스키닝의 원리

note: ~ Description of proficiency "Principles of Skinning"
en: You stopped making holes in the skin of animals you butcher.
ko: 당신은 도살한 동물의 가죽에 구멍을 뚫는 것을 멈췄습니다.

note: ~ Proficiency name
en: Skinning Expert
ko: 스키닝 전문가

note: ~ Description of proficiency "Skinning Expert"
en: You really know how to skin the animal.
ko: 당신은 정말로 동물의 가죽을 벗기는 방법을 알고 계시네요.

note: ~ Proficiency name
en: Principles of Chemistry
ko: 기초 화학

note: ~ Description of proficiency "Principles of Chemistry"
en: You are beginning to grasp a general idea of how elements and compounds react with each other.
ko: 원소와 화합물이 서로 어떻게 반응하는지에 대한 일반적인 개념을 이해하게 되었습니다.

note: ~ Proficiency name
en: Gross Anatomy
ko: 역겨운 해부학

note: ~ Description of proficiency "Gross Anatomy"
en: You've identified the key organs within several creatures and their locations with the goal of attacking them in combat.
ko: 여러분은 여러 생물의 주요 장기와 그 위치를 파악하여 전투에서 공격할 목표를 세웠습니다.

note: ~ Proficiency name
en: Principles of Biology
ko: 기초 생물학

note: ~ Description of proficiency "Principles of Biology"
en: You are beginning to gain a general idea of how various living beings function.
ko: 다양한 생명체가 어떻게 기능하는지에 대한 일반적인 개념을 이해하게 되었습니다.

note: ~ Proficiency name
en: Organic Chemistry
ko: 유기 화학

note: ~ Description of proficiency "Organic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses carbon-containing compounds.
ko: 탄소 함유 화합물을 연구하고 사용하는 화학 분야에 대한 지식.

note: ~ Proficiency name
en: Inorganic Chemistry
ko: 무기 화학

note: ~ Description of proficiency "Inorganic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses compounds not containing carbon.
ko: 탄소를 포함하지 않는 화합물을 연구하고 사용하는 화학 분야에 대한 지식.

note: ~ Proficiency name
en: Mycology
ko: 균류학

note: ~ Description of proficiency "Mycology"
en: Knowledge of the esoteric biology of fungi.
ko: 균류의 난해한 생태에 관한 지식.

note: ~ Proficiency name
en: Doctorate of Mycology
ko: 균류학 박사

note: ~ Description of proficiency "Doctorate of Mycology"
en: Extensive and detailed knowledge of the esoteric biology of fungi, to an extremely nerdy degree.
ko: 곰팡이의 난해한 생물학에 대한 광범위하고 자세한 지식이 매우 괴짜스러운 수준입니다.

note: ~ Proficiency name
en: Biochemistry
ko: 생화학

note: ~ Description of proficiency "Biochemistry"
en: The understanding of the chemistry of living things.
ko: 생명체의 화학에 대한 이해.

note: ~ Proficiency name
en: Physiology
ko: 생리학

note: ~ Description of proficiency "Physiology"
en: An in-depth understanding of how humans and animals operate.
ko: 인간과 동물의 작동 방식에 대한 심층적인 이해.

note: ~ Proficiency name
en: Xenology
ko: 외계인학

note: ~ Description of proficiency "Xenology"
en: You are beginning to grasp a general idea of how alien and post-Cataclysm mutated creatures function and operate.
ko: 대격변 이후 외계 생명체와 돌연변이 생명체가 어떻게 기능하고 작동하는지에 대한 대략적인 개념을 이해하게 되었습니다.

note: ~ Proficiency name
en: Principles of Chemical Synthesis
ko: 기초 화학 합성

note: ~ Description of proficiency "Principles of Chemical Synthesis"
en: You're beginning to grasp the basics of chemical production.
ko: 당신은 화학 물질 생산의 기본을 이해하기 시작했습니다.

note: ~ Proficiency name
en: Complex Chemical Synthesis
ko: 고급 화학 합성

note: ~ Description of proficiency "Complex Chemical Synthesis"
en: The proper understanding of safe chemical synthesization and how to clean your tools used for the next batch.
ko: 안전한 화학물질 합성에 대한 올바른 이해와 다음 작업에 사용되는 도구를 세척하는 방법에 대해 학습합니다.

note: ~ Proficiency name
en: Distillation
ko: 증류

note: ~ Description of proficiency "Distillation"
en: The process of separating two mixed liquids by their different boiling points.
ko: 끓는점이 다른 두 혼합 액체를 분리하는 과정입니다.

note: ~ Description of proficiency "Metallurgy"
en: An understanding of the chemistry of metalworking and alloys.
ko: 금속 가공 및 합금의 화학에 대한 이해.

note: ~ Proficiency name
en: Pharmaceutical Production
ko: 약품 생산

note: ~ Description of proficiency "Pharmaceutical Production"
en: An understanding of how to produce various natural and chemical substances pure enough for human consumption.
ko: 사람이 섭취할 수 있을 만큼 순도 높은 다양한 천연 및 화학 물질을 생산하는 방법에 대한 이해.

note: ~ Proficiency name
en: Food Preparation
ko: 음식 조리

note: ~ Description of proficiency "Food Preparation"
en: You've done enough cooking to know the basics about how to quickly and efficiently sort your ingredients.
ko: 당신은 재료를 빠르고 효율적으로 분류하는 방법에 대한 기본적인 것을 알 만큼 충분히 요리를 했습니다.

note: ~ Proficiency name
en: Knife Skills
ko: 칼질 기술

note: ~ Description of proficiency "Knife Skills"
en: You're quite skilled at culinary knife work, making you noticeably faster at preparing meals that involve a lot of chopping.
ko: 당신은 칼질에 능숙하기 때문에 많은 칼질을 요하는 식사를 준비할 때 훨씬 더 빨리 할 수 있습니다.

note: ~ Proficiency name
en: Principles of Baking
ko: 기초 제빵

note: ~ Description of proficiency "Principles of Baking"
en: You know the basics of baking - proportions, leavening, and things - and are less likely to make a dramatic mistake when working from memory.
ko: 당신은 제빵의 기본인 비율, 발효, 재료 등을 잘 알고 있기 때문에 기억에 의존해 작업할 때 큰 실수를 할 확률이 적습니다.

note: ~ Proficiency name
en: Breadmaking
ko: 제빵

note: ~ Description of proficiency "Breadmaking"
en: You've baked enough bread to consider yourself an expert.  May your yeast be ever frothy.
ko: 당신은 스스로를 전문가라고 생각할 만큼 빵을 충분히 구웠습니다. 효모가 항상 거품이 나길 바랍니다.

note: ~ Proficiency name
en: Dessert Baking
ko: 디저트 베이킹

note: ~ Description of proficiency "Dessert Baking"
en: Anyone can make a cookie, but you can make it look amazing.  Cakes and other fluffies are also no longer a barrier.
ko: 누구나 쿠키를 만들 수 있지만, 더 멋지게 보이게 만들 수 있습니다. 케이크와 부드러운 재료도 더 이상 걸림돌이 되지 않습니다.

note: ~ Proficiency name
en: Patisserie Expert
ko: 파티시에

note: ~ Description of proficiency "Patisserie Expert"
en: You could have been a professional baker before the Cataclysm.  Your profiteroles are the envy of the wastelands.
ko: 당신은 대격변 이전에도 전문 제빵사가 될 수 있었을 겁니다. 당신의 프로피테롤은 황무지의 선망의 대상입니다.

note: ~ Proficiency name
en: Principles of Frying
ko: 기초 튀기기

note: ~ Description of proficiency "Principles of Frying"
en: Anyone can toss stuff into deep fryer oil.  You know more about selecting oil, keeping the food from burning, and the like.
ko: 누구나 튀김기름에 음식을 넣을 수는 있습니다. 당신은 기름 선택, 음식이 타지 않게 하는 방법 등에 대해 자세히 알고 있습니다.

note: ~ Proficiency name
en: Breading & Battering
ko: 제빵과 반죽

note: ~ Description of proficiency "Breading & Battering"
en: You know enough about deep frying breads and batters to do it easily without thinking about it.
ko: 당신은 빵과 반죽을 튀기는 것에 대해 충분히 알고 있기 때문에 생각하지 않아도 쉽게 만들 수 있습니다.

note: ~ Proficiency name
en: Fried Desserts
ko: 튀긴 디저트

note: ~ Description of proficiency "Fried Desserts"
en: You know the vaunted secrets of creating delicious deep fried sweets.
ko: 당신은 맛있는 튀김 과자를 만드는 비법을 알고 있습니다.

note: ~ Proficiency name
en: Culinary Fermentation
ko: 발효 음식

note: ~ Description of proficiency "Culinary Fermentation"
en: The basics of fermenting for human consumption, including sanitary technique, avoiding harmful molds, and identifying common problems.
ko: 위생 기술, 해로운 곰팡이 방지, 일반적인 문제 파악 등 식용 발효의 기본을 알아보세요.

note: ~ Proficiency name
en: Beverage Distillation
ko: 음료 증류

note: ~ Description of proficiency "Beverage Distillation"
en: Applying the science of distillation to alcoholic beverages to get something tasty.
ko: 증류 기술을 알코올 음료에 적용하여 맛있는 음료를 만듭니다.

note: ~ Proficiency name
en: Brewing
ko: 양조

note: ~ Description of proficiency "Brewing"
en: The fine art of brewing grains into beers.
ko: 곡물을 맥주로 양조하는 고급 기술.

note: ~ Proficiency name
en: Winemaking
ko: 와인 양조

note: ~ Description of proficiency "Winemaking"
en: The knowledge of how to turn sugary fruits, and occasionally vegetables, into fermented beverages.
ko: 단맛이 나는 과일, 때로는 채소를 발효 음료로 만드는 방법에 대한 지식을 습득할 수 있습니다.

note: ~ Proficiency name
en: Lactofermentation
ko: 젖산 발효

note: ~ Description of proficiency "Lactofermentation"
en: The microbiology of most non-alcoholic fermented edibles, from sauerkraut to sourdough.
ko: 사우어크라우트에서 사워도우에 이르기까지 대부분의 무알코올 발효 식용 식품의 미생물학.

note: ~ Proficiency name
en: Principles of Cheesemaking
ko: 기초 치즈 제조

note: ~ Description of proficiency "Principles of Cheesemaking"
en: The basics of curdling and coagulating milk and similar things without the wrong kinds of bacteria and mold winning out.
ko: 잘못된 종류의 박테리아와 곰팡이가 번식하지 않고 우유 등을 응고시키고 굳히는 데 필요한 기본 지식을 습득하세요.

note: ~ Proficiency name
en: Cheesemaking Expert
ko: 치즈 제조 전문가

note: ~ Description of proficiency "Cheesemaking Expert"
en: Taking the basics of curdled milk and making it delicious.
ko: 응유를 맛있게 만드는 방법을 자세히 배웁니다.

note: ~ Proficiency name
en: Food Preservation
ko: 식품 보존

note: ~ Description of proficiency "Food Preservation"
en: The basic knowledge of ways to keep food safe for long periods of time in a post-refrigeration world.
ko: 냉장고가 없는 세상에서 식품을 장기간 안전하게 보관하는 방법에 대한 기본 지식입니다.

note: ~ Proficiency name
en: Curing and Drying Food
ko: 식품 건조 보존 처리

note: ~ Description of proficiency "Curing and Drying Food"
en: Using salt, smoke, and similar agents to cure or dehydrate food.
ko: 소금, 연기 및 이와 유사한 약제를 사용하여 음식을 살균하거나 탈수시킵니다.

note: ~ Proficiency name
en: Canning Food
ko: 통조림 제조

note: ~ Description of proficiency "Canning Food"
en: Using pressure canning or tinning to safely store food in sealed containers.
ko: 식품을 밀봉된 용기에 안전하게 보관하기 위해 압착 통조림이나 주석 통조림을 사용합니다.

note: ~ Proficiency name
en: Scavenger Cooking
ko: 스캐빈저 요리

note: ~ Description of proficiency "Scavenger Cooking"
en: You know the secrets of cooking tasty food using strange substitutions and weird things you found in a cabinet in an abandoned house.
ko: 버려진 집의 캐비닛에서 발견한 이상한 대용품과 이상한 물건을 사용하여 맛있는 음식을 요리하는 비법을 알고 있습니다.

note: ~ Proficiency name
en: Forager Cooking
ko: 채집 요리

note: ~ Description of proficiency "Forager Cooking"
en: Cooking with foraged ingredients that you wouldn't find in most cookbooks.
ko: 대부분의 요리책에서는 볼 수 없는 채집한 식재료로 요리하세요.

note: ~ Proficiency name
en: Electronics Soldering
ko: 전자기기 납땜

note: ~ Description of proficiency "Electronics Soldering"
en: An understanding of the skills and tools needed to create durable, effective soldered electrical connections.
ko: 튼튼하고 효율적으로 납땜된 전기 부품을 만드는 데 필요한 기술과 도구에 대한 이해.

note: ~ Proficiency name
en: Electrical Circuits
ko: 전기 회로

note: ~ Description of proficiency "Electrical Circuits"
en: Practical experience building electrical circuits, and a grasp of the principles of electrical continuity, current, voltage, and resistance.
ko: 전기 회로를 구축하는 실무 경험과 전기 연속성, 전류, 전압 및 저항의 원리를 이해합니다.

note: ~ Proficiency name
en: Semiconductors
ko: 반도체

note: ~ Description of proficiency "Semiconductors"
en: Basic working knowledge of using semiconductors such as diodes and transistors in electrical circuits, for switching or amplifying electrical signals.
ko: 전기 신호를 전환하거나 증폭하기 위해 전기 회로에서 다이오드 및 트랜지스터와 같은 반도체를 사용하는 기본 실무 지식을 습득합니다.

note: ~ Proficiency name
en: Integrated Circuits
ko: 집적 회로

note: ~ Description of proficiency "Integrated Circuits"
en: Familiarity with the role of IC chips in circuit design, and ability to identify many common pre-Cataclysm ICs and understand how to use them in functional circuits.
ko: 회로 설계에서 IC 칩의 역할에 익숙하고, 대격변 이전의 많은 일반적인 IC를 식별하고 기능 회로에서 이를 사용하는 방법을 이해하는 능력.

note: ~ Proficiency name
en: Electromagnetics
ko: 전자기학

note: ~ Description of proficiency "Electromagnetics"
en: A practical working knowledge of electromagnetic fields and their creation and application.
ko: 전자기장과 그것의 생성 및 응용에 대한 실용적인 실무 지식.

note: ~ Proficiency name
en: Electroshock Weapons
ko: 전기 충격 무기

note: ~ Description of proficiency "Electroshock Weapons"
en: An understanding of how to use high voltage, low-current devices to cause debilitating muscle spasms.  Includes some theoretical knowledge of how to protect yourself from these.
ko: 고전압, 저전류 장치를 사용하여 근육을 쇠약하게 하는 경련을 일으키는 방법에 대한 이해. 이러한 위험으로부터 자신을 보호하는 방법에 대한 이론적 지식이 포함되어 있습니다.

note: ~ Proficiency name
en: Principles of Gunsmithing
ko: 기초 총기 제작

note: ~ Description of proficiency "Principles of Gunsmithing"
en: A basic understanding of how guns are put together and what tools and materials are needed for the job.
ko: 총이 어떻게 조립되는지, 작업에 필요한 도구와 재료가 무엇인지에 대한 기본적인 이해를 습득합니다.

note: ~ Proficiency name
en: Improvised Gunmaking
ko: 수제 총기 제작

note: ~ Description of proficiency "Improvised Gunmaking"
en: You've become an expert at putting together guns and launchers from makeshift parts.
ko: 당신은 급조된 부품으로 총과 발사기를 조립하는 전문가가 되었습니다.

note: ~ Proficiency name
en: Antique Gunsmithing
ko: 골동품 총기제작

note: ~ Description of proficiency "Antique Gunsmithing"
en: You're specifically skilled at building and repairing antique guns.
ko: 당신은 특히 골동품 총을 제작하고 수리하는 데 능숙합니다.

note: ~ Proficiency name
en: Spring-powered Guns and Crossbows
ko: 스프링 식 총과 석궁

note: ~ Description of proficiency "Spring-powered Guns and Crossbows"
en: Similar to bowyery, the art of making guns that are powered by elastic mechanisms.
ko: 탄성 메커니즘으로 작동하는 총을 만드는 기술로, 활 제조와 유사합니다.

note: ~ Proficiency name
en: Revolver Gunsmithing
ko: 리볼버 총기 제작

note: ~ Description of proficiency "Revolver Gunsmithing"
en: You've got the know-how to make a classic Western revolver, and its many variants.
ko: 클래식한 서양식 리볼버와 그 다양한 변형을 만드는 노하우가 있습니다.

note: ~ Proficiency name
en: Firearm Cleaning
ko: 총기 손질

note: ~ Description of proficiency "Firearm Cleaning"
en: You know how to quickly disassemble guns, clean them, and reassemble them in the field.
ko: 야전에서 빠르게 총기를 분해, 손질하고 다시 조립하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Wound Care
ko: 상처 관리

note: ~ Description of proficiency "Wound Care"
en: You know how to bandage wounds and understand basic principles of wound care.
ko: 상처에 붕대를 감는 방법을 알고 상처 관리의 기본 원칙을 이해합니다.

note: ~ Proficiency name
en: Wound Care Expert
ko: 상처 관리 전문가

note: ~ Description of proficiency "Wound Care Expert"
en: Your extensive field experience in bandaging and wound care is on par with that of a paramedic.
ko: 붕대 감기 및 상처 치료에 대한 풍부한 현장 경험은 구급대원과 동등한 수준입니다.

note: ~ Proficiency name
en: Burn Care
ko: 화상 관리

note: ~ Description of proficiency "Burn Care"
en: You have some basic understanding of how burns work and (potentially) how they could be treated.
ko: 화상의 원리와 (잠재적으로) 화상을 치료할 수 있는 방법에 대한 기본적인 지식을 갖추었습니다.

note: ~ Proficiency name
en: Human Autopsies
ko: 인간 해부

note: ~ Description of proficiency "Human Autopsies"
en: You have been trained such that you are desensitized to the sight of a human's innards, and can dissect human corpses without penalty.
ko: 내장을 보고도 무감각해지도록 훈련을 받았고 그에 따라 패널티 없이 사람의 시체를 해부할 수 있습니다.

note: ~ Proficiency name
en: Simple Engines
ko: 간단한 엔진

note: ~ Description of proficiency "Simple Engines"
en: Maintaining and building simple engines.
ko: 간단한 엔진을 유지 관리하고 구축합니다.

note: ~ Proficiency name
en: High Pressure Systems
ko: 고압 시스템

note: ~ Description of proficiency "High Pressure Systems"
en: You know how to safely and efficiently build, repair, maintain and use various appliances that make use of high pressure.
ko: 고압을 사용하는 다양한 가전제품을 안전하고 효율적으로 제작, 수리, 유지보수 및 사용하는 방법을 숙지했습니다.

note: ~ Proficiency name
en: Chemical Engineering
ko: 화학 공학

note: ~ Description of proficiency "Chemical Engineering"
en: You know how to safely and efficiently build, repair, maintain and use various complex machinery that makes use of chemical processes.
ko: 화학 공정을 사용하는 다양하고 복잡한 기계를 안전하고 효율적으로 제작, 수리, 유지보수 및 사용하는 방법을 이해하고 있습니다.

note: ~ Proficiency name
en: Pneumatics
ko: 기학

note: ~ Description of proficiency "Pneumatics"
en: Maintaining and building compressed-air powered machines.
ko: 압축 공기 동력 기계의 유지보수 및 구축합니다.

note: ~ Proficiency name
en: Airframe and Powerplant Mechanic
ko: 항공 정비사

note: ~ Description of proficiency "Airframe and Powerplant Mechanic"
en: You've been trained and certified to repair aircraft.  You're not really sure how that could help you survive now.
ko: 여러분은 항공기 수리 교육을 받고 자격증을 취득했습니다. 하지만 그것이 지금 생존에 어떻게 도움이 될지 잘 모르겠습니다.

note: ~ Proficiency name
en: Long Gun CQC Familiarity
ko: 소총 CQC 친숙

note: ~ Description of proficiency "Long Gun CQC Familiarity"
en: You're familiar with how to grip a long gun correctly while striking someone with it.
ko: 누군가를 소총으로 타격할 때 소총을 잡아야 하는 방법에 친숙합니다.

note: ~ Proficiency name
en: Long Gun CQC Proficiency
ko: 소총 CQC 기술역량

note: ~ Description of proficiency "Long Gun CQC Proficiency"
en: You're proficient in striking with your rifle, both with and without a bayonet.
ko: 총검이 있을 떄와 없을 때 모두 소총으로 타격하는 방법에 숙련되어 있습니다.

note: ~ Proficiency name
en: Long Gun CQC Mastery
ko: 소총 CQC 통달

note: ~ Description of proficiency "Long Gun CQC Mastery"
en: You've mastered the art of the bayonet charge and know how to handle the gun itself as a weapon.
ko: 총검 돌격술을 통달했으며 소총 자체를 무기로 사용할 때 어떻게 다루는 지도 알고 있습니다.

note: ~ Proficiency name
en: Handgun CQC Familiarity
ko: 권총 CQC 친숙

note: ~ Description of proficiency "Handgun CQC Familiarity"
en: You're able to use your handgun effectively as a melee weapon without shooting yourself.
ko: 자신을 쏘지 않고도 권총을 근접 무기로 효과적으로 사용할 수 있습니다.

note: ~ Proficiency name
en: Handgun CQC Proficiency
ko: 권총 CQC 기술역량

note: ~ Description of proficiency "Handgun CQC Proficiency"
en: You're proficient in striking with your handgun and can do so precisely.
ko: 당신은 권총을 사용해 공격하는 데 능숙하며, 정확하게 공격할 수 있습니다.

note: ~ Proficiency name
en: Handgun CQC Mastery
ko: 권총 CQC 통달

note: ~ Description of proficiency "Handgun CQC Mastery"
en: You're able to precisely strike your opponent with your handgun where it hurts the most.
ko: 당신은 권총으로 상대방이 가장 아픈 곳을 정확하게 공격할 수 있습니다.

note: ~ Proficiency name
en: Knife Familiarity
ko: 나이프 무기 친숙

note: ~ Description of proficiency "Knife Familiarity"
en: You've got a handling on gripping knives so they don't slip out of your hand.
ko: 칼을 잡을 때 손에서 미끄러지지 않도록 칼을 잡는 법을 익혀야 합니다.

note: ~ Proficiency name
en: Knife Proficiency
ko: 나이프 무기 기술역량

note: ~ Description of proficiency "Knife Proficiency"
en: You handle your knife like a butcher, and are ready to prove it.
ko: 당신은 정육점 주인처럼 칼을 다루고, 그것을 증명할 준비가 되어 있습니다.

note: ~ Proficiency name
en: Knife Mastery
ko: 나이프 무기 통달

note: ~ Description of proficiency "Knife Mastery"
en: Your knife is like an extension of yourself, you wield it effortlessly.
ko: 당신의 칼은 마치 당신의 일부와 같아서, 당신은 아무런 노력 없이 그것을 휘두릅니다.

note: ~ Proficiency name
en: Shiv Familiarity
ko: 날붙이 무기 친숙

note: ~ Description of proficiency "Shiv Familiarity"
en: You know how to stab someone with something not typically intended to stab them with.
ko: 당신은 일반적으로 찌르지 않는 물건으로 누군가를 찌르는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Shiv Proficiency
ko: 날붙이 무기기술역량

note: ~ Description of proficiency "Shiv Proficiency"
en: You're pretty good at shanking your enemy, if you do say so yourself.
ko: 당신도 그렇게 말한다면, 당신은 적을 때리는 데 꽤 능숙하군요.

note: ~ Proficiency name
en: Shiv Mastery
ko: 날붙이 무기 통달

note: ~ Description of proficiency "Shiv Mastery"
en: You've mastered the ancient and ignoble art of sticking someone with something small and pointy.
ko: 당신은 누군가를 작고 뾰족한 것으로 찌르는 고대의 비열한 기술을 터득했습니다.

note: ~ Proficiency name
en: Baton Familiarity
ko: 배턴 무기 친숙

note: ~ Description of proficiency "Baton Familiarity"
en: You've learned to swing a baton without spraining your wrists.
ko: 당신은 손목을 삐지 않고 지휘봉을 휘두르는 법을 배웠습니다.

note: ~ Proficiency name
en: Baton Proficiency
ko: 배턴 무기 기술역량

note: ~ Description of proficiency "Baton Proficiency"
en: You know how to strike with your baton so you get the most out of every blow.
ko: 당신은 지휘봉을 어떻게 휘두르는지 알고 있으므로 매 타격에서 최대한의 효과를 얻을 수 있습니다.

note: ~ Proficiency name
en: Baton Mastery
ko: 배턴 무기 통달

note: ~ Description of proficiency "Baton Mastery"
en: You've mastered the use of all kinds of batons, and the fine art of beating someone with a stick.
ko: 당신은 모든 종류의 곤봉을 사용하는 법과 막대기로 사람을 때리는 섬세한 기술을 터득했습니다.

note: ~ Proficiency name
en: Medium Sword Familiarity
ko: 중형검 무기 친숙

note: ~ Description of proficiency "Medium Sword Familiarity"
en: You have enough practice not to cut yourself with your own blade.
ko: 당신은 자신의 칼날로 자신을 다치게 하지 않을 만큼 충분히 연습했습니다.

note: ~ Proficiency name
en: Medium Sword Proficiency
ko: 중형검 무기 기술역량

note: ~ Description of proficiency "Medium Sword Proficiency"
en: The weight of your weapon feels as natural to you as if it were your own limb.
ko: 무기의 무게는 마치 자신의 팔다리인 것처럼 자연스럽게 느껴집니다.

note: ~ Proficiency name
en: Medium Sword Mastery
ko: 중형검 무기 통달

note: ~ Description of proficiency "Medium Sword Mastery"
en: Your body has grown accustomed to the rigors of sword fighting, and can handle it for longer.
ko: 당신의 몸은 칼싸움의 힘겨움에 익숙해져서 더 오랫동안 견딜 수 있게 됩니다.

note: ~ Proficiency name
en: Short Sword Familiarity
ko: 단검 무기 친숙

note: ~ Description of proficiency "Short Sword Familiarity"
en: You understand how to swing a short blade around.  In theory, at least.
ko: 짧은 칼날을 휘두르는 법을 알고 계시네요. 적어도 이론적으로는요.

note: ~ Proficiency name
en: Short Sword Proficiency
ko: 단검 무기 기술역량

note: ~ Description of proficiency "Short Sword Proficiency"
en: You've trained your body against the strain of fighting with a short sword.
ko: 당신은 짧은 칼을 사용하여 싸우는 데 따르는 부담에 맞서 몸을 단련했습니다.

note: ~ Proficiency name
en: Short Sword Mastery
ko: 단검 무기 통달

note: ~ Description of proficiency "Short Sword Mastery"
en: You're able to cut through zombies with the same ease you cut through foliage.
ko: 마치 나뭇잎을 자르듯이 쉽게 좀비를 베어낼 수 있습니다.

note: ~ Proficiency name
en: Quarterstaff Familiarity
ko: 육척봉 무기 친숙

note: ~ Description of proficiency "Quarterstaff Familiarity"
en: You're familiar with how to handle your staff and can use it without knocking yourself out.
ko: 당신은 직원을 다루는 방법을 잘 알고 있으며, 지치지 않고도 그것을 활용할 수 있습니다.

note: ~ Proficiency name
en: Quarterstaff Proficiency
ko: 육척봉 무기 기술역량

note: ~ Description of proficiency "Quarterstaff Proficiency"
en: You're used to the balance of a staff and know how to handle it.
ko: 당신은 직원의 균형에 익숙하며 그것을 다루는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Quarterstaff Mastery
ko: 육척봉 무기 통달

note: ~ Description of proficiency "Quarterstaff Mastery"
en: You've mastered the use of quarterstaves.  Donatello would be proud.
ko: 쿼터스태프 사용법을 완벽하게 터득하셨네요. 도나텔로가 자랑스러워하실 거예요.

note: ~ Proficiency name
en: Fencing Weapon Familiarity
ko: 펜싱 무기 친숙

note: ~ Description of proficiency "Fencing Weapon Familiarity"
en: You've got the basics of lunging and parrying your opponent.
ko: 이제 상대방을 향해 돌진하고 막는 기본 기술을 익혔습니다.

note: ~ Proficiency name
en: Fencing Weapon Proficiency
ko: 펜싱 무기 기술역량

note: ~ Description of proficiency "Fencing Weapon Proficiency"
en: You strike forth with ease after many hours of training.
ko: 수시간의 훈련 후에는 쉽게 성공할 수 있습니다.

note: ~ Proficiency name
en: Fencing Weapon Mastery
ko: 펜싱 무기 통달

note: ~ Description of proficiency "Fencing Weapon Mastery"
en: Before the Cataclysm, you could have been an Olympic fencer.
ko: 대격변 이전에는 올림픽 펜싱 선수가 될 수 있었습니다.

note: ~ Proficiency name
en: Claw Weapon Familiarity
ko: 발톱 무기 친숙

note: ~ Description of proficiency "Claw Weapon Familiarity"
en: You've learned how to use claw weapons in combat.
ko: 당신은 전투에서 발톱 무기를 사용하는 법을 배웠습니다.

note: ~ Proficiency name
en: Claw Weapon Proficiency
ko: 발톱 무기 기술역량

note: ~ Description of proficiency "Claw Weapon Proficiency"
en: You're quite experienced with your claws by now.
ko: 당신은 이제 발톱을 다루는 데 꽤 능숙해졌을 겁니다.

note: ~ Proficiency name
en: Claw Weapon Mastery
ko: 발톱 무기 통달

note: ~ Description of proficiency "Claw Weapon Mastery"
en: You feel as dangerous as a tiger with your claws.
ko: 발톱을 휘두르면 호랑이처럼 위험하다는 기분이 든다.

note: ~ Proficiency name
en: Hooking Weapon Familiarity
ko: 갈고리 무기 친숙

note: ~ Description of proficiency "Hooking Weapon Familiarity"
en: You're getting a hang of hooking your opponents with your weapon.
ko: 당신은 무기를 이용해 상대방을 낚아채는 방법을 터득하고 있습니다.

note: ~ Proficiency name
en: Hooking Weapon Proficiency
ko: 갈고리 무기 기술역량

note: ~ Description of proficiency "Hooking Weapon Proficiency"
en: You could probably unhorse someone with your weapon with your skills.
ko: 당신의 기술을 이용하면 무기를 들고 있는 사람을 말에서 떨어뜨릴 수도 있을 겁니다.

note: ~ Proficiency name
en: Hooking Weapon Mastery
ko: 갈고리 무기 통달

note: ~ Description of proficiency "Hooking Weapon Mastery"
en: You've mastered the art of knocking someone to the ground with your weapon.
ko: 당신은 무기를 이용해 누군가를 땅에 쓰러뜨리는 기술을 터득했습니다.

note: ~ Proficiency name
en: Polearm Familiarity
ko: 폴암 무기 친숙

note: ~ Description of proficiency "Polearm Familiarity"
en: Dominant hand on the grip, the other on the haft, you're familiar with how to hold most polearms.
ko: 한 손으로 그립을 잡고, 다른 손으로 자루를 잡으면 대부분의 장창을 잡는 법에 익숙해질 것입니다.

note: ~ Proficiency name
en: Polearm Proficiency
ko: 폴암 무기 기술역량

note: ~ Description of proficiency "Polearm Proficiency"
en: You know how to keep your enemies at a distance with a polearm, and are able to defend yourself with one.
ko: 당신은 장창을 이용해 적과 거리를 두는 법을 알고 있으며, 장창으로 자신을 방어할 수도 있습니다.

note: ~ Proficiency name
en: Polearm Mastery
ko: 폴암 무기 통달

note: ~ Description of proficiency "Polearm Mastery"
en: You can handle the awkward balance of a polearm well, like it's an extension of your body.
ko: 당신은 마치 그것이 당신 몸의 일부인 것처럼, 장창의 어색한 균형을 잘 다룰 수 있습니다.

note: ~ Proficiency name
en: Bionic Weapon Familiarity
ko: 바이오닉 무기 친숙

note: ~ Description of proficiency "Bionic Weapon Familiarity"
en: Your body is getting used to the stress your bionic weapons put on it.
ko: 여러분의 몸은 바이오닉 무기가 가하는 스트레스에 익숙해지고 있습니다.

note: ~ Proficiency name
en: Bionic Weapon Proficiency
ko: 바이오닉 무기 기술역량

note: ~ Description of proficiency "Bionic Weapon Proficiency"
en: You've become accustomed to the motions of your bionic weapons in combat.
ko: 당신은 전투에서 생체 무기의 움직임에 익숙해졌습니다.

note: ~ Proficiency name
en: Bionic Weapon Mastery
ko: 바이오닉 무기 통달

note: ~ Description of proficiency "Bionic Weapon Mastery"
en: Your bionic weapon feels as natural to you as your heartbeat.
ko: 귀하의 바이오닉 무기는 귀하의 심장 박동처럼 자연스럽게 느껴집니다.

note: ~ Proficiency name
en: Spear Familiarity
ko: 창 무기 친숙

note: ~ Description of proficiency "Spear Familiarity"
en: Non-dominant leg forward, you know the basics of impaling someone on a spear.
ko: 비우세한 다리를 앞으로 내밀면, 창으로 누군가를 찔러 죽이는 기본 기술을 알 수 있을 겁니다.

note: ~ Proficiency name
en: Spear Proficiency
ko: 창 무기 기술역량

note: ~ Description of proficiency "Spear Proficiency"
en: Whether you're hunting boar or hunting zombies, you know how to stab with your spear.
ko: 멧돼지를 사냥하든 좀비를 사냥하든, 당신은 창으로 찌르는 법을 알고 있습니다.

note: ~ Proficiency name
en: Spear Mastery
ko: 창 무기 통달

note: ~ Description of proficiency "Spear Mastery"
en: You're in touch with your inner hunter-gatherer, able to keep up the hunt for longer.
ko: 당신은 내면의 사냥꾼-채집꾼과 소통하여 더 오랫동안 사냥을 계속할 수 있습니다.

note: ~ Proficiency name
en: Long Thrusting Sword Familiarity
ko: 찌르는 장검 무기 친숙

note: ~ Description of proficiency "Long Thrusting Sword Familiarity"
en: You're no stranger to thrusting your sword through zombies.
ko: 좀비를 향해 칼을 꽂는 건 낯선 일이 아니죠.

note: ~ Proficiency name
en: Long Thrusting Sword Proficiency
ko: 찌르는 장검 무기 기술역량

note: ~ Description of proficiency "Long Thrusting Sword Proficiency"
en: You're able to gore someone on your sword like a pro.
ko: 당신은 프로처럼 칼로 누군가를 찔러 죽일 수 있습니다.

note: ~ Proficiency name
en: Long Thrusting Sword Mastery
ko: 찌르는 장검 무기 통달

note: ~ Description of proficiency "Long Thrusting Sword Mastery"
en: You're a virtuoso with your sword, ready to deliver a swift and deadly thrust.
ko: 당신은 검술의 거장이어서 빠르고 치명적인 공격을 가할 준비가 되어 있습니다.

note: ~ Proficiency name
en: Long Sword Familiarity
ko: 장검 무기 친숙

note: ~ Description of proficiency "Long Sword Familiarity"
en: You know how to swing a longsword without chopping off your own foot.
ko: 당신은 자신의 발을 자르지 않고도 롱소드를 휘두르는 법을 알고 있습니다.

note: ~ Proficiency name
en: Long Sword Proficiency
ko: 장검 무기 기술역량

note: ~ Description of proficiency "Long Sword Proficiency"
en: You're proficient with the use of long swords, and are deadly with one in your hands.
ko: 당신은 긴 검을 능숙하게 다루며, 한 자루만 손에 쥐고 있어도 치명적입니다.

note: ~ Proficiency name
en: Long Sword Mastery
ko: 장검 무기 통달

note: ~ Description of proficiency "Long Sword Mastery"
en: You are a blade master of unparalleled skill.  And they said anime wasn't real.
ko: 당신은 비할 데 없는 실력을 가진 검의 달인입니다. 그리고 그들은 애니메이션이 현실이 아니라고 말했죠.

note: ~ Proficiency name
en: Bionic Sword Familiarity
ko: 바이오닉 검 무기 친숙

note: ~ Description of proficiency "Bionic Sword Familiarity"
en: You are able to operate your bionic sword without incident.
ko: 당신은 사고 없이 바이오닉 소드를 조작할 수 있습니다.

note: ~ Proficiency name
en: Bionic Sword Proficiency
ko: 바이오닉 검 무기 기술역량

note: ~ Description of proficiency "Bionic Sword Proficiency"
en: Your bionic sword proficiency is satisfactory.  You are able to use it without discomfort.
ko: 바이오닉 소드 사용 실력이 만족스럽습니다. 불편함 없이 사용하실 수 있습니다.

note: ~ Proficiency name
en: Bionic Sword Mastery
ko: 바이오닉 검 무기 통달

note: ~ Description of proficiency "Bionic Sword Mastery"
en: Your capabilities with your bionic sword is the epitome of combat efficiency.
ko: 바이오닉 소드를 다루는 당신의 능력은 전투 효율성의 전형입니다.

note: ~ Proficiency name
en: Flail Familiarity
ko: 도리깨 무기 친숙

note: ~ Description of proficiency "Flail Familiarity"
en: You've learned how to hit your opponent instead of yourself with your flail.
ko: 당신은 자신이 아닌 상대방을 때리는 법을 배웠습니다.

note: ~ Proficiency name
en: Flail Proficiency
ko: 도리깨 무기 기술역량

note: ~ Description of proficiency "Flail Proficiency"
en: You're able to swing your flail with deadly precision, crushing through ribs and skulls alike.
ko: 당신은 치명적인 정확도로 망치를 휘두르며 갈비뼈와 두개골을 모두 부술 수 있습니다.

note: ~ Proficiency name
en: Flail Mastery
ko: 도리깨 무기 통달

note: ~ Description of proficiency "Flail Mastery"
en: You can make your flail dance like a ballerina, and hit like a truck.
ko: 당신은 발레리나처럼 플레일을 춤추게 할 수 있고, 트럭처럼 타격할 수 있습니다.

note: ~ Proficiency name
en: Mace Familiarity
ko: 메이스 무기 친숙

note: ~ Description of proficiency "Mace Familiarity"
en: You've got the gist of bludgeoning your enemies.
ko: 당신은 적을 몽둥이로 때리는 요령을 터득했습니다.

note: ~ Proficiency name
en: Mace Proficiency
ko: 메이스 무기 기술역량

note: ~ Description of proficiency "Mace Proficiency"
en: You swing your mace with dead efficiency.
ko: 당신은 매우 효율적으로 메이스를 휘두릅니다.

note: ~ Proficiency name
en: Mace Mastery
ko: 메이스 무기 통달

note: ~ Description of proficiency "Mace Mastery"
en: Your strikes with a mace shatter skulls and pulp brains.
ko: 메이스로 공격하면 두개골과 뇌가 산산조각이 납니다.

note: ~ Proficiency name
en: Great Sword Familiarity
ko: 대검 무기 친숙

note: ~ Description of proficiency "Great Sword Familiarity"
en: You're not afraid to lift a heavy sword nor bring it down on someone's head.
ko: 당신은 무거운 칼을 들어올리거나 누군가의 머리에 내리치는 것을 두려워하지 않습니다.

note: ~ Proficiency name
en: Great Sword Proficiency
ko: 대검 무기 기술역량

note: ~ Description of proficiency "Great Sword Proficiency"
en: You are not afraid to swing big with a heavy sword.
ko: 당신은 무거운 칼을 휘두르는 것을 두려워하지 않습니다.

note: ~ Proficiency name
en: Great Sword Mastery
ko: 대검 무기 통달

note: ~ Description of proficiency "Great Sword Mastery"
en: You wield your blade like it was a modern day Caliburn.
ko: 당신은 마치 현대판 칼리번처럼 칼날을 휘두릅니다.

note: ~ Proficiency name
en: Great Hammer Familiarity
ko: 대형망치 무기 친숙

note: ~ Description of proficiency "Great Hammer Familiarity"
en: You can handle a big ol' hammer without dropping it on your toes.
ko: 발가락에 망치를 떨어뜨리지 않고도 크고 무거운 망치를 다룰 수 있습니다.

note: ~ Proficiency name
en: Great Hammer Proficiency
ko: 대형망치 무기 기술역량

note: ~ Description of proficiency "Great Hammer Proficiency"
en: You're not afraid to put some muscle into it when you're swinging a hammer.
ko: 망치를 휘두를 때는 근육을 사용하는 것을 두려워하지 않습니다.

note: ~ Proficiency name
en: Great Hammer Mastery
ko: 대형망치 무기 통달

note: ~ Description of proficiency "Great Hammer Mastery"
en: You're a hammering juggernaut, ready to smash it all.
ko: 당신은 모든 것을 부술 준비가 된 망치질하는 거대 기계입니다.

note: ~ Proficiency name
en: Great Axe Familiarity
ko: 대형도끼 무기 친숙

note: ~ Description of proficiency "Great Axe Familiarity"
en: You're not quite a professional lumberjack, but you can handle an axe.
ko: 당신은 전문적인 벌목꾼은 아니지만 도끼는 다룰 줄 압니다.

note: ~ Proficiency name
en: Great Axe Proficiency
ko: 대형도끼 무기 기술역량

note: ~ Description of proficiency "Great Axe Proficiency"
en: You chop through bodies as easily as you chop through trees.
ko: 당신은 나무를 자르듯이 쉽게 시체를 베어냅니다.

note: ~ Proficiency name
en: Great Axe Mastery
ko: 대형도끼 무기 통달

note: ~ Description of proficiency "Great Axe Mastery"
en: You're a post-apocalyptic Paul Bunyan, but it's not just wood you're chopping.
ko: 당신은 종말 이후의 폴 버니언이지만, 당신이 자르는 것은 그저 나무만이 아닙니다.

note: ~ Proficiency name
en: Hand Axe Familiarity
ko: 손도끼 무기 친숙

note: ~ Description of proficiency "Hand Axe Familiarity"
en: You know the proper technique to use with a hand axe.
ko: 손도끼를 사용하는 올바른 기술을 알고 계시죠.

note: ~ Proficiency name
en: Hand Axe Proficiency
ko: 손도끼 무기 기술역량

note: ~ Description of proficiency "Hand Axe Proficiency"
en: You know how to use a hatchet safely and effectively.
ko: 당신은 도끼를 안전하고 효과적으로 사용하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Hand Axe Mastery
ko: 손도끼 무기 통달

note: ~ Description of proficiency "Hand Axe Mastery"
en: You're more than capable of using a hand axe to protect yourself.
ko: 당신은 손도끼를 사용하여 자신을 보호하는 데 충분한 능력을 갖추고 있습니다.

note: ~ Proficiency name
en: Unarmed Technique Familiarity
ko: 맨손 무술 친숙

note: ~ Proficiency name
en: Unarmed Technique Proficiency
ko: 맨손 무술 기술역량

note: ~ Description of proficiency "Unarmed Technique Proficiency"
en: You're able to pace yourself when you've got nothing else to fight with.
ko: 싸울 상대가 없을 때는 자신의 속도를 조절할 수 있습니다.

note: ~ Proficiency name
en: Unarmed Technique Mastery
ko: 맨손 무술 통달

note: ~ Description of proficiency "Unarmed Technique Mastery"
en: You're used to fighting with nothing and can fight unarmed for longer.
ko: 당신은 아무것도 가지고 싸우지 않고도 오랫동안 싸울 수 있습니다.

note: ~ Proficiency name
en: Whip Familiarity
ko: 채찍 무기 친숙

note: ~ Description of proficiency "Whip Familiarity"
en: You can crack a whip without hurting yourself.
ko: 자신을 다치게 하지 않고도 채찍을 휘두를 수 있습니다.

note: ~ Proficiency name
en: Whip Proficiency
ko: 채찍 무기 기술역량

note: ~ Description of proficiency "Whip Proficiency"
en: You can use a whip to snuff out a candle from across the room without touching the wax.
ko: 왁스에 손을 대지 않고도 채찍을 이용해 방 건너편에 있는 촛불을 끌 수 있습니다.

note: ~ Proficiency name
en: Whip Mastery
ko: 채찍 무기 통달

note: ~ Description of proficiency "Whip Mastery"
en: Your skill at hunting the living dead with a whip is unparalleled.  Make the Belmonts proud.
ko: 채찍으로 살아있는 시체를 사냥하는 당신의 솜씨는 타의 추종을 불허합니다. 벨몬트 가문을 자랑스럽게 만들어 주세요.

note: ~ Proficiency name
en: Principles of Metalworking
ko: 기초 금속 가공

note: ~ Description of proficiency "Principles of Metalworking"
en: A basic understanding of the properties of metal as a material, and the concepts behind smithing, die casting, and other metalworking techniques.
ko: 금속의 재료로서의 성질과 대장간, 다이캐스팅 및 기타 금속 가공 기술의 개념에 대한 기본적인 지식을 습득합니다.

note: ~ Proficiency name
en: Principles of Welding
ko: 기초 용접

note: ~ Description of proficiency "Principles of Welding"
en: A basic understanding of the different types of welding, welding tools and fuels, how to weld different materials, and more.
ko: 다양한 용접 유형, 용접 도구 및 연료, 다양한 재료를 용접하는 방법 등에 대한 기본적인 내용을 이해합니다.

note: ~ Proficiency name
en: Skilled Welding
ko: 숙련된 용접

note: ~ Description of proficiency "Skilled Welding"
en: You are an experienced welder.
ko: 당신은 숙련된 용접공입니다.

note: ~ Description of proficiency "Blacksmithing"
en: The craft of working metal into tools and other items of use.
ko: 금속을 가공하여 도구나 기타 사용 용품을 만드는 기술입니다.

note: ~ Proficiency name
en: Redsmithing
ko: 구리와 청동 단조

note: ~ Description of proficiency "Redsmithing"
en: Working copper and bronze shares a lot of techniques with blacksmithing, but the more ductile copper-containing metals have a trick all their own.
ko: 구리와 청동 세공은 대장장이 기술과 많은 부분을 공유하지만, 연성이 높은 구리 함유 금속에는 고유한 비법이 있습니다.

note: ~ Proficiency name
en: Fine Metalsmithing
ko: 금속 정밀 세공

note: ~ Description of proficiency "Fine Metalsmithing"
en: How to make jewelry from precious metals like gold and silver.
ko: 금과 은과 같은 귀금속으로 보석을 만드는 방법.

note: ~ Proficiency name
en: Armorsmithing
ko: 갑옷 세공

note: ~ Description of proficiency "Armorsmithing"
en: How to make articulated armor from pieces of metal.
ko: 금속 조각으로 관절 갑옷을 만드는 방법.

note: ~ Proficiency name
en: Bladesmithing
ko: 검 세공

note: ~ Description of proficiency "Bladesmithing"
en: How to fabricate sharp and reliable blades from scratch.
ko: 날카롭고 신뢰할 수 있는 칼날을 처음부터 제작하는 방법.

note: ~ Proficiency name
en: Manual Tooling
ko: 수제 공구 세공

note: ~ Description of proficiency "Manual Tooling"
en: How to make high-quality tools and parts by hand.  Includes techniques like threading, durable articulation points, and using appropriate metals for appropriate tasks.  Also applies to making blunt instruments that can withstand a severe beating without distortion.
ko: 고품질의 공구와 부품을 수작업으로 제작하는 방법. 스레딩, 내구성 있는 관절 부분, 적절한 작업에 적합한 금속 사용과 같은 기술을 포함합니다. 심한 두드림에도 뒤틀림 없이 견딜 수 있는 무딘 도구를 만드는 데도 적용됩니다.

note: ~ Proficiency name
en: Wire Making
ko: 와이어 제작

note: ~ Description of proficiency "Wire Making"
en: How to turn raw ingots and metals into usable wire.  Includes both drawing and extruding.
ko: 미가공 잉곳과 금속을 사용 가능한 와이어로 전환하는 방법. 드로잉과 압출을 모두 포함합니다.

note: ~ Proficiency name
en: Case Hardening
ko: 표면경화법

note: ~ Description of proficiency "Case Hardening"
en: Heating steel packed in charcoal at high temperatures to cause a hard case of higher carbon steel around the lower carbon core.
ko: 숯으로 감싼 강철을 고온에서 가열하면 저탄소 코어 주위에 고탄소 강철의 단단한 케이스가 생깁니다.

note: ~ Proficiency name
en: Quenching & Tempering
ko: 담금질 & 뜨임

note: ~ Description of proficiency "Quenching & Tempering"
en: Quenching involves heating the steel, quenching it in water, then tempering it to create extremely tough metal.
ko: 담금질은 강철을 가열하고, 물에 담근 후, 다시 템퍼링하여 매우 강한 금속을 만드는 과정입니다.

note: ~ Proficiency name
en: Basic Knapping
ko: 기초 석기 제조

note: ~ Description of proficiency "Basic Knapping"
en: You know the basic principles of turning stones into more useful tools.
ko: 돌을 더 유용한 도구로 바꾸는 기본 원리를 이해하고 있습니다.

note: ~ Proficiency name
en: Speed Knapping
ko: 빠른 석기 제조

note: ~ Description of proficiency "Speed Knapping"
en: You've banged rocks together so much and for so long, you've become extremely fast at it.
ko: 당신은 바위를 너무 많이, 오랫동안 부딪히다 보니 매우 빠르게 바위를 다룰 수 있게 되었습니다.

note: ~ Proficiency name
en: Glassblowing
ko: 유리 불기

note: ~ Description of proficiency "Glassblowing"
en: Working with glass and heat without poisoning or perforating yourself.
ko: 중독이나 천공 없이 유리와 열을 다루는 작업을 할 수 있습니다.

note: ~ Proficiency name
en: Plumbing
ko: 배관 작업

note: ~ Description of proficiency "Plumbing"
en: Working with pipes and pipe fittings to transport fluids without leakage.
ko: 파이프 및 파이프 피팅을 사용하여 누출 없이 유체를 운반합니다.

note: ~ Description of proficiency "Pottery"
en: Basic pottery, from shaping to working with slip to fuse pieces.
ko: 성형부터 슬립 작업, 조각 합치기까지 기초 도예를 배워보세요.

note: ~ Proficiency name
en: Bowyery
ko: 활 제작

note: ~ Description of proficiency "Bowyery"
en: The ability to make durable, effective bows.
ko: 튼튼하고 효과적인 활을 만드는 능력입니다.

note: ~ Proficiency name
en: Fletching
ko: 화살 제작

note: ~ Description of proficiency "Fletching"
en: The skill involved in making arrows that fly true.
ko: 화살을 정확하게 날리게 만드는 기술입니다.

note: ~ Proficiency name
en: Basketweaving
ko: 바구니 짜기

note: ~ Description of proficiency "Basketweaving"
en: Forming coarse fibers into shapes.
ko: 굵은 섬유를 원하는 모양으로 만듭니다.

note: ~ Proficiency name
en: Pottery Glazing
ko: 도자기 유약칠

note: ~ Description of proficiency "Pottery Glazing"
en: Adding glazes to pottery to make them waterproof.
ko: 도자기에 유약을 추가하여 방수 기능을 더합니다.

note: ~ Proficiency name
en: Plastic Working
ko: 플라스틱 세공

note: ~ Description of proficiency "Plastic Working"
en: Working with plastic using your hands, including carving, molding, and gluing it.  You know how to identify thermoplastics that are suitable for mold casting, and how to identify the right plastic for the right job.
ko: 조각, 성형, 접착 등 손으로 플라스틱을 다루는 작업. 금형 주조에 적합한 열가소성 플라스틱을 식별하는 방법과 작업에 적합한 플라스틱을 식별하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Carving
ko: 조각술

note: ~ Description of proficiency "Carving"
en: Shaping wood, bone, and similar materials with a cutting implement.
ko: 절단 도구를 사용하여 나무, 뼈 및 이와 유사한 재료를 성형합니다.

note: ~ Proficiency name
en: Gem Setting
ko: 보석 설치

note: ~ Description of proficiency "Gem Setting"
en: How to add gemstones to jewelry.
ko: 장신구에 보석을 추가하는 방법.

note: ~ Proficiency name
en: Handloading
ko: 핸드로딩

note: ~ Description of proficiency "Handloading"
en: You know how to accurately measure powder and projectile weights for reloading firearm cartridges.
ko: 총기 카트리지를 재장전할 때 탄약과 발사체의 무게를 정확하게 측정하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: General Appliance Repair
ko: 전반적 기기 수리

note: ~ Description of proficiency "General Appliance Repair"
en: A base knowledge of how to put together and take apart common appliances, diagnose problems, and replace parts.
ko: 일반적인 가전제품을 조립 및 분해하고, 문제를 진단하고, 부품을 교체하는 방법에 대한 기본 지식이 있습니다.

note: ~ Proficiency category name
en: Weakpoint
ko: 약점 파악

note: ~ Description of proficiency category "Weakpoint"
en: Proficiencies that help target weak points on specific creatures.
ko: 특정 생물의 약점을 공략하는 데 도움이 되는 숙련도입니다.

note: ~ Proficiency category name
en: Weapons Proficiencies
ko: 무기 기술역량

note: ~ Description of proficiency category "Weapons Proficiencies"
en: Proficiencies for various weapons.
ko: 다양한 무기에 대한 숙련도.

note: ~ Proficiency category name
en: Applied Science
ko: 응용 과학

note: ~ Description of proficiency category "Applied Science"
en: Proficiencies for scientific understanding and working with certain chemicals and substances.
ko: 특정 화학물질 및 물질에 대한 과학적 이해와 작업에 대한 숙련도.

note: ~ Proficiency category name
en: Food Handling
ko: 조리 기술

note: ~ Description of proficiency category "Food Handling"
en: Proficiencies for cooking and food preparation, as well as experience with food handling tools.
ko: 요리 및 음식 준비에 대한 숙련도와 음식 취급 도구에 대한 경험이 있습니다.

note: ~ Proficiency category name
en: Butchering
ko: 도축

note: ~ Description of proficiency category "Butchering"
en: Proficiencies for carving and proper dressing of meat and skin of animals.
ko: 동물의 고기와 가죽을 조각하고 적절하게 다듬는 데 능숙합니다.

note: ~ Description of proficiency category "Electronics"
en: Proficiencies for building and maintaining electronics and powered devices.
ko: 전자 장치 및 전원 장치를 구축하고 유지 관리하기 위한 전문성.

note: ~ Proficiency category name
en: Projectile Weaponry
ko: 발사체 무기

note: ~ Description of proficiency category "Projectile Weaponry"
en: Proficiencies for creating and modifying projectile weapons.
ko: 발사체 무기를 만들고 개조하는 기술입니다.

note: ~ Proficiency category name
en: Health Care
ko: 건강 관리

note: ~ Description of proficiency category "Health Care"
en: Proficiencies for treating injuries and general health care knowledge.
ko: 부상 치료에 대한 전문성 및 일반적인 건강 관리 지식.

note: ~ Proficiency category name
en: Mechanics
ko: 기술자

note: ~ Description of proficiency category "Mechanics"
en: Proficiencies for building and maintaining vehicles, engines, and similar equipment.
ko: 차량, 엔진 및 이와 유사한 장비의 제작 및 유지 보수에 대한 전문 지식.

note: ~ Proficiency category name
en: Metalworking
ko: 금속 세공

note: ~ Description of proficiency category "Metalworking"
en: Proficiencies for welding, casting and shaping metal.
ko: 금속 용접, 주조 및 성형에 대한 전문 지식.

note: ~ Proficiency category name
en: Woodworking
ko: 목세공

note: ~ Description of proficiency category "Woodworking"
en: Proficiencies for creating and modifying wood-based crafts.
ko: 목재를 기반으로 한 공예품을 만들고 수정하는 기술입니다.

note: ~ Proficiency category name
en: Device Manipulation
ko: 장치 조작

note: ~ Description of proficiency category "Device Manipulation"
en: Proficiencies for lockpicking, cracking safes, and general tinkering.
ko: 자물쇠 따기, 금고 열기, 일반적인 손재주 등에 전문가입니다.

note: ~ Proficiency category name
en: Wilderness
ko: 야생

note: ~ Description of proficiency category "Wilderness"
en: Proficiencies for surviving out in the wild.
ko: 야생에서 생존하는 데 필요한 기술.

note: ~ Description of proficiency category "Archery"
en: Proficiencies for all things bow and arrows.  Includes knowledge and experience of making and modifying bows, as well as archery form and posture.
ko: 활과 화살의 모든 것을 설명하는 기술역량입니다. 활을 만들고 개조하는 지식과 경험, 그리고 궁술 자세와 동작에 대한 지식과 경험을 포함합니다.

note: ~ Proficiency category name
en: Miscellaneous Crafts
ko: 기타 제작

note: ~ Description of proficiency category "Miscellaneous Crafts"
en: Proficiencies for various domain-specific crafts.
ko: 다양한 분야별 공예에 대한 숙련도입니다.

note: ~ Proficiency category name
en: Fabrics and Tailoring
ko: 직물과 재단

note: ~ Description of proficiency category "Fabrics and Tailoring"
en: Proficiencies for sewing, binding and mending fabrics and clothing materials.
ko: 원단 및 의류 소재의 재봉, 제본 및 수선에 대한 전문 기술.

note: ~ Proficiency category name
en: Vehicles
ko: 차량

note: ~ Description of proficiency category "Vehicles"
en: Proficiencies for driving, piloting, and general vehicle operations.
ko: 운전, 조종, 일반 차량 운행에 대한 능숙함.

note: ~ Proficiency category name
en: Athletics
ko: 육상

note: ~ Description of proficiency category "Athletics"
en: Proficiencies for various athletic activities.
ko: 다양한 운동 활동에 능숙함.

note: ~ Proficiency name
en: Joint Articulation
ko: 관절 지식

note: ~ Description of proficiency "Joint Articulation"
en: Making flexible items out of hard materials is tricky.  You've done enough of it to understand how to make smoothly articulated joints out of rigid or semi-rigid materials.
ko: 딱딱한 재료로 유연한 물건을 만드는 것은 까다로운 작업입니다. 경질 또는 반경질 재료로 부드럽게 관절이 연결된 조인트를 만드는 방법을 충분히 이해했습니다.

note: ~ Proficiency name
en: Garment Closures
ko: 의복 마감

note: ~ Description of proficiency "Garment Closures"
en: You are familiar with the adjustments and tricks needed to make properly functional buttons, zippers, and other closures on garments.
ko: 의류의 단추, 지퍼 및 기타 여밈의 기능을 올바르게 조정하는 데 필요한 조정 방법과 요령을 잘 알고 있습니다.

note: ~ Proficiency name
en: Fabric Waterproofing
ko: 직물 방수

note: ~ Description of proficiency "Fabric Waterproofing"
en: You know how to make garments and fabric containers sealed against water.
ko: 의류와 직물로 된 용기를 물에 젖지 않게 밀봉하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Stretch Fabric
ko: 신축성 섬유

note: ~ Description of proficiency "Stretch Fabric"
en: Making elastic bands is easy enough, but making a whole garment from stretchy cloth takes a bit of finesse.  You're good at it.
ko: 신축성 있는 밴드를 만드는 것은 쉽지만 신축성 있는 천으로 옷 전체를 만드는 것은 약간의 기교가 필요합니다. 당신은 잘 할 수 있습니다.

note: ~ Proficiency name
en: Cobbling
ko: 신발 제작

note: ~ Description of proficiency "Cobbling"
en: Like a magical elf, you've learned how to construct footwear by hand.
ko: 마법의 엘프처럼 손수 신발을 만드는 방법을 배웠습니다.

note: ~ Proficiency name ~ Clause text "buff_hylian_spin" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Spinning
ko: 방적

note: ~ Description of proficiency "Spinning"
en: The art of spinning fiber into thread.
ko: 섬유를 실로 뽑아내는 기술.

note: ~ Proficiency name
en: Weaving
ko: 직조

note: ~ Description of proficiency "Weaving"
en: You've learned how to use a loom to produce sheets of fabric from thread.
ko: 베틀을 사용하여 실로 천을 만드는 방법을 배웠습니다.

note: ~ Proficiency name
en: Millinery
ko: 모자 제작

note: ~ Description of proficiency "Millinery"
en: Like a solitary mouse, you've learned how to construct hats by hand.
ko: 고독한 쥐처럼 수작업으로 모자를 만드는 방법을 배웠습니다.

note: ~ Proficiency name
en: Skilled Knitting
ko: 숙련된 뜨개질

note: ~ Description of proficiency "Skilled Knitting"
en: Knitting, one of the oldest ways of making loops in fiber until it is fabric.
ko: 뜨개질은 섬유에 고리를 만들어 천을 만드는 가장 오래된 방법 중 하나입니다.

note: ~ Proficiency name
en: Speed Knitting
ko: 빠른 뜨개질

note: ~ Description of proficiency "Speed Knitting"
en: You have knitted and knitted and knitted some more, and have the consistent string tension to show for it.  When you get going, the clicking of your needles is like a metronome.
ko: 뜨고 또 뜨고, 뜨고 또 뜨다 보면 어느새 실의 장력이 일정해집니다. 뜨개질을 시작하면 바늘이 딸깍거리는 소리가 메트로놈처럼 들립니다.

note: ~ Proficiency name
en: Principles of Leatherworking
ko: 기초 가죽 세공

note: ~ Description of proficiency "Principles of Leatherworking"
en: You've got a basic familiarity with how to work with leather, furs, hides, and similar materials.
ko: 가죽, 모피, 피혁 및 이와 유사한 소재를 다루는 방법에 대한 기본적인 지식을 갖추었습니다.

note: ~ Proficiency name
en: Skilled Leatherworking
ko: 숙련된 가죽 세공

note: ~ Description of proficiency "Skilled Leatherworking"
en: Working with leather requires a specific set of skills and tools… a set you are familiar with.
ko: 가죽 작업에는 익숙한 특정 기술과 도구가 필요합니다.

note: ~ Proficiency name
en: Furriery
ko: 모피 세공

note: ~ Description of proficiency "Furriery"
en: Working with fur and faux fur is a skill all its own.
ko: 모피와 인조 모피로 작업하는 것은 그 자체로 기술입니다.

note: ~ Proficiency name
en: Chitinworking
ko: 키틴 세공

note: ~ Description of proficiency "Chitinworking"
en: It seems unlikely that anyone prior to the Cataclysm knew how to work with the shells of giant bugs as well as you do now.
ko: 대격변 이전에는 지금처럼 거대 벌레의 껍질을 다루는 방법을 잘 아는 사람은 없었을 것입니다.

note: ~ Proficiency name
en: Chain Garments
ko: 사슬 의복

note: ~ Description of proficiency "Chain Garments"
en: Turning sheets of chain links into effective, wearable clothing that doesn't bind up.
ko: 체인 고리를 엉키지 않고 효과적으로 착용할 수 있는 의류로 바꿔보세요.

note: ~ Proficiency name
en: Advanced Polymer Sewing
ko: 고급 폴리머 재봉

note: ~ Description of proficiency "Advanced Polymer Sewing"
en: You know the tricks for working with Kevlar, Nomex, and other advanced polymer cloth.
ko: 케블라, 노멕스 및 기타 고급 폴리머 천으로 작업하는 요령을 숙지하고 있습니다.

note: ~ Proficiency name
en: Fabric Quilting
ko: 누빔원단

note: ~ Description of proficiency "Fabric Quilting"
en: You know how to sew stacks of sheets together efficiently to create sturdier armor.  It's also a nice way to sew something pretty!
ko: 여러 장의 시트를 효율적으로 꿰매어 더욱 튼튼한 갑옷을 만드는 방법을 알고 계시죠. 예쁜 것을 꿰매는 좋은 방법이기도 하죠!

note: ~ Proficiency name
en: Lockpicking
ko: 잠금해제

note: ~ Description of proficiency "Lockpicking"
en: You know how to pick a lock, at least in theory.
ko: 이론적으로는 자물쇠를 따는 방법을 알고 있습니다.

note: ~ Description of proficiency "Locksmith"
en: You can pick a lock in the dark, blindfolded.  Although that doesn't make it all that much harder.  You're good at locks, OK?
ko: 눈을 가린 채 어둠 속에서 자물쇠를 따는 것도 가능합니다. 그렇다고 해서 그렇게 어렵지는 않아요. 자물쇠 잘 다루잖아요?

note: ~ Proficiency name
en: Safecracking
ko: 금고털이

note: ~ Description of proficiency "Safecracking"
en: Opening safes is an exacting skill, one that you are proficient at.
ko: 금고를 여는 것은 까다로운 기술이며, 여러분이 능숙하게 다룰 수 있는 기술입니다.

note: ~ Proficiency name
en: Principles of Trapping
ko: 기초 함정술

note: ~ Description of proficiency "Principles of Trapping"
en: You know the basics of setting and taking down traps safely.
ko: 함정을 안전하게 설치하고 철거하는 기본적인 방법을 알고 있습니다.

note: ~ Proficiency name
en: Trap Setting
ko: 함정 설치

note: ~ Description of proficiency "Trap Setting"
en: You're specifically quite skilled at setting effective traps.
ko: 특히 효과적인 함정을 설치하는 데 능숙합니다.

note: ~ Proficiency name
en: Trap Disarming
ko: 함정 해제

note: ~ Description of proficiency "Trap Disarming"
en: You know how to take down a trap safely.
ko: 함정을 안전하게 제거하는 방법을 알고 있습니다.

note: ~ Proficiency name
en: Spotting and Awareness
ko: 탐색과 인지

note: ~ Description of proficiency "Spotting and Awareness"
en: You are skilled at spotting things out of the ordinary, like traps or ambushes.
ko: 함정이나 매복과 같이 평범하지 않은 것을 발견하는 데 능숙합니다.

note: ~ Proficiency name
en: Helicopter Piloting
ko: 헬리콥터 조종

note: ~ Description of proficiency "Helicopter Piloting"
en: Before the Cataclysm, you were a helicopter pilot.  Now, you just hope you can fly again.
ko: 대격변이 일어나기 전, 당신은 헬리콥터 조종사였습니다. 이제 다시 비행할 수 있기를 바랄 뿐입니다.

note: ~ Proficiency name
en: Boat Piloting
ko: 선박 조종술

note: ~ Description of proficiency "Boat Piloting"
en: You're familiar with the control and operation of marine vehicles, like boats.
ko: 당신은 보트와 같은 해양 차량의 제어 및 작동에 익숙합니다.

note: ~ Description of proficiency "Driving"
en: You're comfortable with the basic controls of cars, and land vehicles in general.
ko: 당신은 자동차와 육상 차량의 기본 조종에 능숙합니다.

note: ~ Proficiency name
en: Debug Weakpoint
ko: 약점 발견하기

note: ~ Description of proficiency "Debug Weakpoint"
en: Basic improvement on the chance of hitting the Weakpoint Monster's weak points.
ko: 약점 몬스터의 약점 적중 확률이 기본적으로 향상되었습니다.

note: ~ Proficiency name
en: Expert Debug Weakpoint
ko: 약점 발견하기 전문가

note: ~ Description of proficiency "Expert Debug Weakpoint"
en: Expert improvement on the chance of hitting the Weakpoint Monster's weak points.
ko: 약점이 있는  몬스터의 약점 적중 확률이 전문가 수준으로 향상됩니다.

note: ~ Proficiency name
en: Principles of Zombie Biology
ko: 기초 좀비 생물학

note: ~ Description of proficiency "Principles of Zombie Biology"
en: Very basic familiarity with various types of undead creatures.
ko: 다양한 종류의 망자 생물에 대한 기본적인 지식을 갖추고 있습니다.

note: ~ Proficiency name
en: Principles of Near Human Biology
ko: 인간에 가까운 생물학 이론

note: ~ Description of proficiency "Principles of Near Human Biology"
en: Very basic familiarity with various types of demihuman creatures.
ko: 다양한 종류의 반인간 생물에 대한 기본적인 지식을 갖추고 있습니다.

note: ~ Proficiency name
en: Anatomy of Amalgamations
ko: 융합체 해부학

note: ~ Description of proficiency "Anatomy of Amalgamations"
en: You are familiar with the common anatomy of these purpose-built abominations, as far as they have one.
ko: 당신은 특정한 목적을 가지고 만들어진 이 흉물들의 공통적 해부학적 구조를 잘 알고 있다, 가지고 있을 때의 얘기겠지만.

note: ~ Proficiency name
en: Synthetic Armors
ko: 합성 갑옷

note: ~ Description of proficiency "Synthetic Armors"
en: Understanding of man-made armors and ways to exploit them.  You're able to find openings in certain kinds of body armor.
ko: 인공 갑옷에 대한 이해와 이를 악용하는 방법. 특정 종류의 방탄복에서 구멍을 찾을 수 있습니다.

note: ~ Proficiency name
en: Natural Armors
ko: 천연 갑옷

note: ~ Description of proficiency "Natural Armors"
en: You're somewhat familiar with naturally armored creatures.  You're able to find openings in certain kinds of hardened shells and thick hides.
ko: 당신은 자연적으로 갑옷을 입은 생물들에 대해 어느 정도 알고 있습니다. 특정 종류의 딱딱한 껍질과 두꺼운 가죽에서 구멍을 찾을 수 있습니다.

note: ~ Proficiency name
en: Cyborg Anatomy
ko: 사이보그 해부학

note: ~ Description of proficiency "Cyborg Anatomy"
en: You're somewhat familiar with cybernetic creatures.  You're able to find openings and gaps that aren't as hardened.
ko: 당신은 사이버네틱 생물에 어느 정도 익숙합니다. 당신은 단단하지 않은 균열이나 틈새를 찾아낼 수 있습니다.

note: ~ Proficiency name
en: Amphibian Biology
ko: 양서류 생물학

note: ~ Description of proficiency "Amphibian Biology"
en: Basic familiarity with various types of frogs and salamanders.
ko: 다양한 종류의 개구리와 도롱뇽에 대한 기본적인 지식.

note: ~ Proficiency name
en: Bird Biology
ko: 조류 생물학

note: ~ Description of proficiency "Bird Biology"
en: Basic familiarity with various types of birds.
ko: 다양한 종류의 새에 대한 기본적인 지식.

note: ~ Proficiency name
en: Canine Anatomy
ko: 개 해부학

note: ~ Description of proficiency "Canine Anatomy"
en: Basic familiarity with the anatomy of various canines.
ko: 다양한 개과 동물의 해부학에 대한 기본적인 지식.

note: ~ Proficiency name
en: Ungulate Anatomy
ko: 발굽동물 해부학

note: ~ Description of proficiency "Ungulate Anatomy"
en: Basic familiarity with the anatomy of various ungulates.
ko: 다양한 발굽동물의 해부학에 대한 기본적인 지식.

note: ~ Proficiency name
en: Invertebrate Biology
ko: 무척추생물학

note: ~ Description of proficiency "Invertebrate Biology"
en: Basic familiarity with various types of insects, arachnids, and worms.
ko: 다양한 종류의 곤충, 거미, 벌레에 대한 기본적인 지식.

note: ~ Proficiency name
en: Beetle Anatomy
ko: 딱정벌레 해부학

note: ~ Description of proficiency "Beetle Anatomy"
en: You are familiar with the anatomy of mutated beetles - bypassing their thick armor should be easier.
ko: 돌연변이 딱정벌레의 해부학에 익숙하다면 두꺼운 갑옷을 무력화하는 것이 더 쉬울 것입니다.

note: ~ Proficiency name
en: Centipede Anatomy
ko: 절지동물 해부학

note: ~ Description of proficiency "Centipede Anatomy"
en: You are familiar with the anatomy of mutated centipedes, letting you target their less-deadly parts with ease.
ko: 돌연변이 지네의 해부학에 익숙하기 때문에 지네의 치명적인 부위를 쉽게 공격할 수 있습니다.

note: ~ Proficiency name
en: Hymenopteran Anatomy
ko: 막시류 해부학

note: ~ Description of proficiency "Hymenopteran Anatomy"
en: Familiarity with the comparative anatomy of mutant Hymenopterans - ants, bees, and wasps of all kinds.  You find it easier to exploit their weak points, and possibly disable their natural weaponry.
ko: 개미, 벌, 말벌 등 모든 종류의 돌연변이 변형 곤충의 비교 해부학적 구조를 잘 알고 있어야 합니다. 그들의 약점을 이용하고 자연 무기를 무력화시키는 것이 더 쉽다는 것을 알게 될 것입니다.

note: ~ Proficiency name
en: Arachnid Anatomy
ko: 거미 해부학

note: ~ Description of proficiency "Arachnid Anatomy"
en: You are familiar with the anatomy of mutated spiders of all shapes and sizes.
ko: 여러분은 모든 모양과 크기의 돌연변이 거미의 해부학적 구조를 잘 알고 있습니다.

note: ~ Proficiency name
en: Creatures of Flight
ko: 비행 생물

note: ~ Description of proficiency "Creatures of Flight"
en: Basic understanding of what's needed for certain creatures to fly, as well as ways of preventing it.
ko: 특정 생물이 날기 위해 필요한 요소에 대한 기본적인 이해와 이를 예방하는 방법에 대해 학습합니다.

note: ~ Proficiency name
en: Ossified Exoskeletons
ko: 골화 외골격

note: ~ Description of proficiency "Ossified Exoskeletons"
en: You're familiar with creatures presenting unsettling bones on their outer structure.
ko: 여러분은 외부 구조에 비정상적인 뼈를 가진 생물을 잘 알고 있습니다.

note: ~ Proficiency name
en: Small Humanoids
ko: 소형 휴머노이드

note: ~ Description of proficiency "Small Humanoids"
en: You have some practice in fighting small humanoids like children.  You don't necessarily feel good about it.
ko: 당신은 어린아이 같은 작은 휴머노이드와 싸우는 훈련을 했습니다. 기분이 좋지 않을 수도 있습니다.

note: ~ Proficiency name
en: Giant Humanoids
ko: 거대 인간형

note: ~ Description of proficiency "Giant Humanoids"
en: You have some practice in fighting large, hulking humanoids.  You're better at reaching certain weak points.
ko: 당신은 크고 덩치 큰 인간형 적과 싸우는 데 어느 정도 능숙합니다. 특정 약점을 공략하는 데도 능숙해지셨죠.

note: ~ Proficiency name
en: Netherium Abominations
ko: 네테리움 혐오물

note: ~ Description of proficiency "Netherium Abominations"
en: You have extensive experience with netherium abominations which provides you with a vague sense of where more vulnerable spots might be.
ko: 당신은 네테리움 흉물에 대한 광범위한 경험을 가지고 있어서 취약한 부분이 어디인지 대략적으로나마 알고 있습니다.

note: ~ Proficiency name
en: Mi-go basic anatomy
ko: 미고 기초 생물학

note: ~ Description of proficiency "Mi-go basic anatomy"
en: You have studied mi-go sufficiently to get a sense for where some sensitive points might be.  However, its biology remains too different from life originating on Earth to be understood to any extent.
ko: 당신은 미고에 대해 충분히 연구하여 민감한 부분이 어디에 있는지 감을 잡았습니다. 하지만 미고의 생물학적 특징은 지구에서 기원한 생명체와 너무 달라서 완전히 이해할 수는 없습니다.

note: ~ Proficiency name
en: Mi-go detailed anatomy
ko: 미고 고급 생물학

note: ~ Description of proficiency "Mi-go detailed anatomy"
en: Your understanding of the mi-go body is advanced enough to have a decent idea of where it is more sensitive to harm.  This does not mean you have any significant understanding of how it works internally; if anything, your dissections have just left you more confused.
ko: 미고 신체에 대한 당신의 이해는 어느 부분이 손상에 더 민감한지 어느 정도 파악할 수 있을 만큼 충분히 발전했습니다. 하지만 이것이 미고 신체의 내부 작동 방식을 제대로 이해하고 있다는 뜻은 아닙니다. 오히려 당신의 해부 과정이 당신을 더욱 혼란스럽게 만들 뿐입니다.

note: ~ Proficiency name
en: Fungaloid basic anatomy
ko: 진균체 기초 생물학

note: ~ Description of proficiency "Fungaloid basic anatomy"
en: You have studied fungaloids sufficiently to get an idea of which parts are the more sensitive ones.  While seeming to be a weird mixture of fungus and animal, it at least has a structure with commonalities between different types of fungaloids.
ko: 당신은 균류를 충분히 연구하여 어떤 부분이 더 민감한지 파악했습니다. 균류와 동물이 묘하게 섞인 것처럼 보이지만, 적어도 여러 균류 사이에 공통적인 구조를 가지고 있습니다.

note: ~ Proficiency name
en: Fungaloid detailed anatomy
ko: 진균체 고급 생물학

note: ~ Description of proficiency "Fungaloid detailed anatomy"
en: You have advanced your understanding of the fungaloid body sufficiently to have a pretty good idea of where you can harm it and where it's better protected.  You don't really understand it's biological functions, although it seems it would be possible for someone with much more time than you have to glean some insight into it, but you've gotten an understanding of how to hurt it, and that's what's important here.
ko: 당신은 균류의 몸에 대한 이해를 충분히 넓혀서 어디를 해칠 수 있고 어디를 더 잘 보호해야 하는지 잘 알고 있습니다. 균류의 생물학적 기능은 제대로 이해하지 못하지만, 당신보다 훨씬 더 많은 시간을 가진 사람이라면 어느 정도 통찰력을 얻을 수 있을 것 같습니다. 하지만 어떻게 해칠 수 있는지는 이해했고, 그것이 바로 여기서 중요한 것입니다.

note: ~ Proficiency name
en: Power leech basic anatomy
ko: 파워 리치 기본 해부학

note: ~ Description of proficiency "Power leech basic anatomy"
en: Your observations of the power leech anatomy is starting to pay off.  You now have a basic idea of where their more sensitive structures are located.  These creatures exhibit traits that seem to be a mix between animal and plant ones.
ko: 파워 리치의 해부학적 구조에 대한 관찰 결과가 빛을 발하기 시작했습니다. 이제 그들의 민감한 구조가 어디에 있는지 대략적으로 알게 되었습니다. 이 생물들은 동물성과 식물성이 섞인 듯한 특징을 보입니다.

note: ~ Proficiency name
en: Power leech detailed anatomy
ko: 파워 리치 상세 해부학

note: ~ Description of proficiency "Power leech detailed anatomy"
en: The extensive experience with power leeches have given you a good understanding of their weaknesses and strengths.  A rather different set of skills would be needed to actually understand their biology, though, and you probably don't have the time to study that anyway.
ko: 파워 리치에 대한 풍부한 경험 덕분에 그들의 약점과 강점을 잘 이해하셨을 겁니다. 하지만 그들의 생물학적 특징을 제대로 이해하려면 상당히 다른 기술이 필요할 것이고, 어차피 당신은 그 부분을 공부할 시간도 없을 겁니다.

note: ~ Proficiency name
en: Triffid basic anatomy
ko: 트리피드의 기본 해부학

note: ~ Description of proficiency "Triffid basic anatomy"
en: Study of triffids has given you insights into their anatomy that allows you to aim for some weak spots.
ko: 트리피드에 대한 연구는 트리피드의 해부학적 구조에 대한 통찰력을 제공하여 약점을 공략할 수 있게 해줍니다.

note: ~ Proficiency name
en: Triffid detailed anatomy
ko: 트리피드의 자세한 해부학

note: ~ Description of proficiency "Triffid detailed anatomy"
en: Extensive study of triffids has provided you with a good understanding of their strengths and weaknesses when it comes to combat.  A scientific study of them might yield further biological insights, but you don't have the time to spend years cooped up in a lab.
ko: 트리피드에 대한 광범위한 연구는 전투에서 트리피드의 강점과 약점을 잘 이해하게 해 주었습니다. 과학적 연구를 통해 더 많은 생물학적 통찰력을 얻을 수도 있겠지만, 실험실에 몇 년씩 갇혀 있을 시간은 없습니다.

note: ~ Proficiency name
en: Fiber Twisting
ko: 섬유 꼬기

note: ~ Description of proficiency "Fiber Twisting"
en: You've got a basic grasp of the theory of how to twist and arrange fibers into a more durable cord.
ko: 섬유를 꼬고 배열하여 더 튼튼한 끈으로 만드는 방법에 대한 기본적인 이론을 이해하게 되었습니다.

note: ~ Proficiency name
en: Ropemaking
ko: 밧줄 제작

note: ~ Description of proficiency "Ropemaking"
en: Making twisted fibers into durable and useful rope.
ko: 꼬인 섬유를 튼튼하고 유용한 밧줄로 만듭니다.

note: ~ Proficiency name
en: Basic Tanning
ko: 기초 무두질

note: ~ Description of proficiency "Basic Tanning"
en: You're familiar with the theory behind turning raw hides into leather.
ko: 생가죽을 가죽으로 바꾸는 이론에 대해 알고 있습니다.

note: ~ Proficiency name
en: Skilled Tanning
ko: 숙련된 무두질

note: ~ Description of proficiency "Skilled Tanning"
en: You have a lot of practice and experience with processing hides to leather, as well as related techniques like making boiled leather.
ko: 가죽을 가공하는 데 많은 연습과 경험이 있으며 삶은 가죽을 만드는 것과 같은 관련 기술도 보유하고 있습니다.

note: ~ Proficiency name
en: Archer's Form
ko: 궁술 자세

note: ~ Description of proficiency "Archer's Form"
en: You have grasped some basic understanding on archery, and find handling bows easier.
ko: 활쏘기에 대한 기본적인 이해가 어느 정도 이루어졌으며 활을 다루는 것이 더 쉬워졌습니다.

note: ~ Proficiency name
en: Archer's Form (Expert)
ko: 궁술 자세 (전문가)

note: ~ Description of proficiency "Archer's Form (Expert)"
en: After significant practice, you have become experienced in the movements used in drawing and firing a bow, and have strengthened those muscles considerably.
ko: 상당한 연습을 거친 후, 활을 당기고 쏘는 데 사용되는 동작에 익숙해지고 해당 근육이 상당히 강화되었을 것입니다.

note: ~ Proficiency name
en: Archer's Form (Master)
ko: 궁술 자세 (달인)

note: ~ Description of proficiency "Archer's Form (Master)"
en: You have drawn and fired a bow so many times, you probably have a bit of a twist in your spine from it.  You've developed at least a professional-level understanding of the pose and motion of effective archery.
ko: 활을 너무 많이 당겨서 쏘다 보니 척추가 약간 삐끗했을지도 모릅니다. 효과적인 양궁의 자세와 동작에 대해 최소한 전문가 수준의 이해를 쌓으셨을 겁니다.

note: ~ Proficiency name
en: Basic Carpentry
ko: 기초 목공술

note: ~ Description of proficiency "Basic Carpentry"
en: Simple projects involving holding planks and panels of wood together with nails or similar fasteners.
ko: 널빤지나 나무 패널을 못이나 유사한 조임쇠로 고정하는 간단한 작업입니다.

note: ~ Proficiency name
en: Hobbyist Luthier
ko: 취미 루티에

note: ~ Description of proficiency "Hobbyist Luthier"
en: Simple projects involving creating musical instruments out of wood.
ko: 나무로 악기를 만드는 간단한 프로젝트입니다.

note: ~ name of the nested group
en: bows
ko: 활

note: ~ Description of the category "bows"
en: Recipes related to constructing bows to launch arrows with.
ko: 화살을 발사할 활을 제작하는 방법과 관련된 제작법입니다.

note: ~ name of the nested group
en: flintlock arms
ko: 플린트락 무기

note: ~ Description of the category "flintlock arms"
en: Recipes related to constructing flintlock rifles, pistols and shotguns.
ko: 부싯돌 소총, 권총, 산탄총 제작과 관련된 제작법입니다.

note: ~ name of the nested group
en: pipe rifles
ko: 수제 소총

note: ~ Description of the category "pipe rifles"
en: Recipes related to constructing pistol-caliber rifles using pipes.
ko: 파이프를 사용하여 권총 구경 소총을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: staffs
ko: 지팡이

note: ~ Description of the category "staffs"
en: Recipes related to constructing different types of staffs.
ko: 다양한 유형의 지팡이를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steelshod quarterstaves
ko: 쇠장식 육척봉

note: ~ Description of the category "steelshod quarterstaves"
en: Recipes related to constructing different qualities of steelshod quarterstaves.
ko: 다양한 품질의 강철 굽은 지팡이를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: graded steel maces
ko: 강철 메이스

note: ~ Description of the category "graded steel maces"
en: Recipes related to constructing different qualities of steel maces.
ko: 다양한 품질의 강철 메이스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: maces
ko: 메이스

note: ~ Description of the category "maces"
en: Recipes related to constructing different types of maces.
ko: 다양한 유형의 메이스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: holsters
ko: 권총집

note: ~ Description of the category "holsters"
en: Recipes related to constructing holsters for small, regular and large firearms.
ko: 소형, 일반형, 대형 총기용 홀스터 제작과 관련된 조리법입니다.

note: ~ name of the nested group
en: bandoliers
ko: 탄약대

note: ~ Description of the category "bandoliers"
en: Recipes related to constructing different types of bandoliers.
ko: 다양한 유형의 탄약대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: vehicle batteries
ko: 차량 배터리

note: ~ Description of the category "vehicle batteries"
en: Recipes related to constructing batteries used in vehicles.
ko: 자동차에 사용되는 배터리를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: standard batteries
ko: 표준 배터리

note: ~ Description of the category "standard batteries"
en: Recipes related to constructing standard rechargeable batteries.
ko: 표준 충전식 배터리를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: storage batteries
ko: 트럭 배터리

note: ~ Description of the category "storage batteries"
en: Recipes related to constructing storage batteries used in vehicles or in buildings.
ko: 차량이나 건물에 사용되는 축전지를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: batteries
ko: 배터리

note: ~ Description of the category "batteries"
en: Recipes related to constructing all kinds of batteries.
ko: 모든 종류의 배터리를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: crossbows
ko: 쇠뇌

note: ~ Description of the category "crossbows"
en: Recipes related to constructing crossbows to shoot bolts with.
ko: 볼트를 쏘기 위한 석궁을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: cocktails and mixed drinks
ko: 칵테일 및 혼합 음료

note: ~ Description of the category "cocktails and mixed drinks"
en: Recipes related to mixing alcohol with other beverages.
ko: 알코올과 다른 음료를 섞는 것과 관련된 제작법.

note: ~ name of the nested group
en: teas
ko: 차

note: ~ Description of the category "teas"
en: Recipes related to steeping organic solids in boiling water.
ko: 끓는 물에 유기 고형물을 담그는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: refined cannabis
ko: 정제된 대마초

note: ~ Description of the category "refined cannabis"
en: Recipes related to refining cannabis into more potent forms.
ko: 대마를 더욱 강력한 형태로 정제하는 것과 관련된 제작법.

note: ~ name of the nested group
en: canvas dusters
ko: 캔버스 더스터 코트

note: ~ Description of the category "canvas dusters"
en: Recipes related to tailoring long coats from cotton, known as dusters.
ko: 더스터라고 불리는 면으로 만든 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: fur dusters
ko: 모피 더스터 코트

note: ~ Description of the category "fur dusters"
en: Recipes related to tailoring long coats from fur, known as dusters.
ko: 더스터라고 불리는 모피로 긴 코트를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: leather dusters
ko: 가죽 더스터 코트

note: ~ Description of the category "leather dusters"
en: Recipes related to tailoring sturdy long coats from leather, known as dusters.
ko: 더스터라고 불리는 튼튼하고 긴 가죽 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: faux fur dusters
ko: 인조 모피 더스터 코트

note: ~ Description of the category "faux fur dusters"
en: Recipes related to tailoring long coats from faux fur, known as dusters.
ko: 더스터라고 불리는 인조 모피로 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor dusters
ko: 생존용 더스터 코트

note: ~ Description of the category "survivor dusters"
en: Recipes related to tailoring durable long coats from Kevlar and other materials, known as dusters.
ko: 케블라와 더스터라고 불리는 다른 소재로 내구성 있는 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: dusters
ko: 더스터 코트

note: ~ Description of the category "dusters"
en: Recipes related to tailoring long coats, known as dusters.
ko: 더스터라고 불리는 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "canvas dusters" ~ Description of the category "faux fur trenchcoats"
en: Recipes related to tailoring long coats from cotton, known as trenchcoats.
ko: 트렌치코트라고 불리는 긴 코트를 면으로 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: fur trenchcoats
ko: 모피 트렌치코트

note: ~ Description of the category "fur trenchcoats"
en: Recipes related to tailoring long coats from fur, known as trenchcoats.
ko: 트렌치코트라고 불리는 모피로 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: leather trenchcoats
ko: 가죽 트렌치코트

note: ~ Description of the category "leather trenchcoats"
en: Recipes related to tailoring long coats from leather, known as trenchcoats.
ko: 트렌치코트라고 불리는 가죽으로 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: faux fur trenchcoats
ko: 인조 모피 트렌치코트

note: ~ name of the nested group
en: survivor trenchcoats
ko: 생존용 트렌치코트

note: ~ Description of the category "survivor trenchcoats"
en: Recipes related to tailoring long coats from Kevlar, known as trenchcoats.
ko: 트렌치코트라고 불리는 케블라로 만든 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: trenchcoats
ko: 트렌치코트

note: ~ Description of the category "trenchcoats"
en: Recipes related to tailoring long coats, known as trenchcoats.
ko: 트렌치코트라고 불리는 긴 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: chitinous helmets
ko: 키틴질 헬멧

note: ~ Description of the category "chitinous helmets"
en: Recipes related to constructing durable helmets from chitin.
ko: 키틴으로 내구성 있는 헬멧을 만드는 것과 관련된 제작법.

note: ~ Description of the category "chitinous armor"
en: Recipes related to constructing durable armor from chitin that covers the body.
ko: 몸을 덮는 키틴으로 내구성 있는 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: chitinous arm guards
ko: 키틴질 팔 보호구

note: ~ Description of the category "chitinous arm guards"
en: Recipes related to constructing durable armguards from chitin.
ko: 키틴으로 내구성 있는 팔보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: chitinous leg guards
ko: 키틴질 다리 보호구

note: ~ Description of the category "chitinous leg guards"
en: Recipes related to constructing durable leg guards from chitin.
ko: 키틴으로 내구성 있는 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: chitinous gauntlets
ko: 키틴질 건틀렛

note: ~ Description of the category "chitinous gauntlets"
en: Recipes related to constructing durable gauntlets from chitin.
ko: 키틴으로 내구성 있는 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: chitinous boots
ko: 키틴질 부츠

note: ~ Description of the category "chitinous boots"
en: Recipes related to constructing durable boots from chitin.
ko: 키틴으로 내구성 있는 부츠를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: mild steel light chestplates
ko: 연강 경량 흉갑

note: ~ Description of the category "mild steel light chestplates"
en: Recipes related to constructing light chestplate from mild steel.
ko: 가벼운 강철로 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel light chestplates
ko: 중강 경량 흉갑

note: ~ Description of the category "medium steel light chestplates"
en: Recipes related to constructing light chestplates from medium steel.
ko: 중강로 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel light chestplates
ko: 고강 경량 흉갑

note: ~ Description of the category "high steel light chestplates"
en: Recipes related to constructing light chestplates from high steel.
ko: 고강로 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel light chestplates
ko: 표면경화강 경량 흉갑

note: ~ Description of the category "hardened steel light chestplates"
en: Recipes related to constructing light chestplates from hardened steel.
ko: 강화된 강철로 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel light chestplates
ko: 강화강 경량 흉갑

note: ~ Description of the category "tempered steel light chestplates"
en: Recipes related to constructing light chestplates from tempered steel.
ko: 강화 강철로 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: light chestplates
ko: 경량 흉갑

note: ~ Description of the category "light chestplates"
en: Recipes related to constructing light chestplates from various types of steel.
ko: 다양한 유형의 강철을 사용하여 가벼운 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chestplates
ko: 연강 흉갑

note: ~ Description of the category "mild steel chestplates" ~ Description of the category "mild steel heavy chestplates"
en: Recipes related to constructing steel chestplates from mild steel.
ko: 연강으로 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chestplates
ko: 중강 흉갑

note: ~ Description of the category "medium steel chestplates" ~ Description of the category "medium steel heavy chestplates"
en: Recipes related to constructing steel chestplates from medium steel.
ko: 중강로 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel chestplates
ko: 고강 흉갑

note: ~ Description of the category "high steel chestplates" ~ Description of the category "high steel heavy chestplates"
en: Recipes related to constructing steel chestplates from high steel.
ko: 고강로 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel chestplates
ko: 표면경화강 흉갑

note: ~ Description of the category "hardened steel chestplates" ~ Description of the category "hardened steel heavy chestplates"
en: Recipes related to constructing steel chestplates from hardened steel.
ko: 강화된 강철로 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel chestplates
ko: 강화강 흉갑

note: ~ Description of the category "tempered steel chestplates" ~ Description of the category "tempered steel heavy chestplates"
en: Recipes related to constructing steel chestplates from tempered steel.
ko: 강화 강철로 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: standard chestplates
ko: 표준 흉갑

note: ~ Description of the category "standard chestplates" ~ Description of the category "heavy chestplates"
en: Recipes related to constructing steel chestplates from different qualities of steel.
ko: 다양한 품질의 강철을 사용하여 강철 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel heavy chestplates
ko: 연강 중량 흉갑

note: ~ name of the nested group
en: medium steel heavy chestplates
ko: 중강 중량 흉갑

note: ~ name of the nested group
en: high steel heavy chestplates
ko: 고강 중량 흉갑

note: ~ name of the nested group
en: hardened steel heavy chestplates
ko: 표면경화강 중량 흉갑

note: ~ name of the nested group
en: tempered steel heavy chestplates
ko: 강화강 중량 흉갑

note: ~ name of the nested group
en: heavy chestplates
ko: 중량 흉갑

note: ~ name of the nested group
en: steel chestplates
ko: 강철 흉갑

note: ~ Description of the category "steel chestplates"
en: Recipes related to constructing different thicknesses of steel chestplates from different qualities of steel.
ko: 다양한 품질의 강철을 사용하여 다양한 두께의 강철 흉갑을 만드는 것과 관련된 조리법입니다.

note: ~ Description of the category "mild steel light plate armor" ~ Description of the category "mild steel plate armor" ~ Description of the category "mild steel heavy plate armor"
en: Recipes related to constructing steel plate armor from mild steel.
ko: 일반 강철을 이용해 강철판 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "medium steel light plate armor" ~ Description of the category "medium steel plate armor" ~ Description of the category "medium steel heavy plate armor"
en: Recipes related to constructing steel plate armor from medium steel.
ko: 중형 강철을 이용해 강철판 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ Description of the category "high steel light plate armor" ~ Description of the category "high steel plate armor" ~ Description of the category "high steel heavy plate armor"
en: Recipes related to constructing steel plate armor from high steel.
ko: 고강을 이용해 강철판 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ Description of the category "hardened steel light plate armor" ~ Description of the category "hardened steel plate armor" ~ Description of the category "hardened steel heavy plate armor"
en: Recipes related to constructing steel plate armor from hardened steel.
ko: 강화된 강철로 강철판 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "tempered steel light plate armor" ~ Description of the category "tempered steel plate armor" ~ Description of the category "tempered steel heavy plate armor"
en: Recipes related to constructing steel plate armor from tempered steel.
ko: 강화 강철로 강철판 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: light plate armors
ko: 경량 판금 갑옷

note: ~ Description of the category "light plate armors" ~ Description of the category "plate armors" ~ Description of the category "heavy plate armors"
en: Recipes related to constructing steel plate armor from different qualities of steel.
ko: 다양한 품질의 강철을 사용하여 강철판 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: plate armors
ko: 판금 갑옷

note: ~ name of the nested group
en: heavy plate armors
ko: 중량 판금 갑옷

note: ~ name of the nested group
en: steel plate armors
ko: 강철 판금 갑옷

note: ~ Description of the category "steel plate armors"
en: Recipes related to constructing different thicknesses of steel plate armor from different qualities of steel.
ko: 다양한 품질의 강철을 사용하여 다양한 두께의 강철판 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: mild steel demi-gauntlets
ko: 연강 반건틀렛

note: ~ Description of the category "mild steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from mild steel.
ko: 연강으로 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel demi-gauntlets
ko: 중강 반건틀렛

note: ~ Description of the category "medium steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from medium steel.
ko: 중강로 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel demi-gauntlets
ko: 고강 반건틀렛

note: ~ Description of the category "high steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from high steel.
ko: 고강로 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel demi-gauntlets
ko: 표면경화강 반건틀렛

note: ~ Description of the category "hardened steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from hardened steel.
ko: 강화된 강철로 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel demi-gauntlets
ko: 강화강 반건틀렛

note: ~ Description of the category "tempered steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from tempered steel.
ko: 강화 강철로 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel demi-gauntlets
ko: 강철 반 건틀렛

note: ~ Description of the category "steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from different types of steel.
ko: 다양한 종류의 강철을 이용해 데미건틀릿을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel mitten gauntlets
ko: 연강 벙어리 건틀렛

note: ~ Description of the category "mild steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from mild steel.
ko: 연강으로 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel mitten gauntlets
ko: 중강 벙어리 건틀렛

note: ~ Description of the category "medium steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from medium steel.
ko: 중강로 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel mitten gauntlets
ko: 고강 벙어리 건틀렛

note: ~ Description of the category "high steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from high steel.
ko: 고강로 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel mitten gauntlets
ko: 표면경화강 벙어리 건틀렛

note: ~ Description of the category "hardened steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from hardened steel.
ko: 강화된 강철로 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel mitten gauntlets
ko: 강화강 벙어리 건틀렛

note: ~ Description of the category "tempered steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from tempered steel.
ko: 강화 강철로 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel mitten gauntlets
ko: 강철 벙어리 건틀렛

note: ~ Description of the category "steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from different types of steel.
ko: 다양한 종류의 강철을 이용해 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel light arm guards
ko: 연강 경량 팔 보호구

note: ~ Description of the category "mild steel light arm guards"
en: Recipes related to constructing light arm guards from mild steel.
ko: 가벼운 강철로 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel light arm guards
ko: 중강 경량 팔 보호구

note: ~ Description of the category "medium steel light arm guards"
en: Recipes related to constructing light arm guards from medium steel.
ko: 중강로 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel light arm guards
ko: 고강 경량 팔 보호구

note: ~ Description of the category "high steel light arm guards"
en: Recipes related to constructing light arm guards from high steel.
ko: 고강로 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel light arm guards
ko: 표면경화강 경량 팔 보호구

note: ~ Description of the category "hardened steel light arm guards"
en: Recipes related to constructing light arm guards from hardened steel.
ko: 강화된 강철로 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel light arm guards
ko: 강화강 경량 팔 보호구

note: ~ Description of the category "tempered steel light arm guards"
en: Recipes related to constructing light arm guards from tempered steel.
ko: 강화 강철로 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel light arm guards
ko: 강철 경량 팔 보호구

note: ~ Description of the category "steel light arm guards"
en: Recipes related to constructing light arm guards from various types of steel.
ko: 다양한 종류의 강철을 이용해 가벼운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel arm guards
ko: 연강 팔 보호구

note: ~ Description of the category "mild steel arm guards"
en: Recipes related to constructing arm guards from mild steel.
ko: 일반 강철로 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel arm guards
ko: 중강 팔 보호구

note: ~ Description of the category "medium steel arm guards"
en: Recipes related to constructing arm guards from medium steel.
ko: 중강로 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel arm guards
ko: 고강 팔 보호구

note: ~ Description of the category "high steel arm guards"
en: Recipes related to constructing arm guards from high steel.
ko: 고강로 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel arm guards
ko: 표면경화강 팔 보호구

note: ~ Description of the category "hardened steel arm guards"
en: Recipes related to constructing arm guards from hardened steel.
ko: 강화된 강철로 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel arm guards
ko: 강화강 팔 보호구

note: ~ Description of the category "tempered steel arm guards"
en: Recipes related to constructing arm guards from tempered steel.
ko: 강화 강철로 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel arm guards
ko: 강철 팔 보호구

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing arm guards from various types of steel.
ko: 다양한 종류의 강철을 이용해 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel heavy arm guards
ko: 연강 중량 팔 보호구

note: ~ Description of the category "mild steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from mild steel.
ko: 가벼운 강철로 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel heavy arm guards
ko: 중강 중량 팔 보호구

note: ~ Description of the category "medium steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from medium steel.
ko: 중강로 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel heavy arm guards
ko: 고강 중량 팔 보호구

note: ~ Description of the category "high steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from high steel.
ko: 고강로 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel heavy arm guards
ko: 표면경화강 중량 팔 보호구

note: ~ Description of the category "hardened steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from hardened steel.
ko: 강화된 강철로 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel heavy arm guards
ko: 강화강 중량 팔 보호구

note: ~ Description of the category "tempered steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from tempered steel.
ko: 강화 강철로 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel heavy arm guards
ko: 강철 중량 팔 보호구

note: ~ Description of the category "steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from various types of steel.
ko: 다양한 종류의 강철을 이용해 무거운 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing different thicknesses of arm guards from various types of steel.
ko: 다양한 유형의 강철을 사용하여 다양한 두께의 팔 보호구를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: mild steel chain hauberks
ko: 연강 사슬 호버크

note: ~ Description of the category "mild steel chain hauberks" ~ Description of the category "medium steel chain hauberks" ~ Description of the category "high steel chain hauberks" ~ Description of the category "hardened steel chain hauberks" ~ Description of the category "tempered steel chain hauberks"
en: Recipes related to constructing chainmail hauberks in various sizes.
ko: 다양한 크기의 사슬 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: medium steel chain hauberks
ko: 중강 사슬 호버크

note: ~ name of the nested group
en: high steel chain hauberks
ko: 고강 사슬 호버크

note: ~ name of the nested group
en: hardened steel chain hauberks
ko: 표면경화강 사슬 호버크

note: ~ name of the nested group
en: tempered steel chain hauberks
ko: 강화강 사슬 호버크

note: ~ name of the nested group
en: steel chain hauberks
ko: 강철 사슬 호버크

note: ~ Description of the category "steel chain hauberks"
en: Recipes related to fitting together chainmail armor to make chainmail hauberks in various types and sizes.
ko: 다양한 유형과 크기의 사슬 갑옷을 조립하여 사슬 갑옷 갑옷을 만드는 방법과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain sleeveless jumpsuits
ko: 연강 사슬 민소매 점프슈트

note: ~ Description of the category "mild steel chain sleeveless jumpsuits" ~ Description of the category "medium steel chain sleeveless jumpsuits" ~ Description of the category "high steel chain sleeveless jumpsuits" ~ Description of the category "hardened steel chain sleeveless jumpsuits" ~ Description 
en: Recipes related to constructing chainmail sleeveless jumpsuits in various sizes.
ko: 다양한 사이즈의 체인메일 민소매 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain sleeveless jumpsuits
ko: 중강 사슬 민소매 점프슈트

note: ~ name of the nested group
en: high steel chain sleeveless jumpsuits
ko: 고강 사슬 민소매 점프슈트

note: ~ name of the nested group
en: hardened steel chain sleeveless jumpsuits
ko: 표면경화강 사슬 민소매 점프슈트

note: ~ name of the nested group
en: tempered steel chain sleeveless jumpsuits
ko: 강화강 사슬 민소매 점프슈트

note: ~ name of the nested group
en: steel chain sleeveless jumpsuits
ko: 사슬 민소매 점프슈트

note: ~ Description of the category "steel chain sleeveless jumpsuits"
en: Recipes related to fitting together chainmail armor to make chainmail sleeveless jumpsuits in various types and sizes.
ko: 다양한 유형과 크기의 사슬 갑옷을 조립하여 사슬 갑옷 없는 점프수트를 만드는 방법과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain jumpsuits
ko: 연강 사슬 점프슈트

note: ~ Description of the category "mild steel chain jumpsuits" ~ Description of the category "medium steel chain jumpsuits" ~ Description of the category "high steel chain jumpsuits" ~ Description of the category "hardened steel chain jumpsuits" ~ Description of the category "tempered steel chain jumpsu
en: Recipes related to constructing chainmail jumpsuits in various sizes.
ko: 다양한 크기의 사슬 갑옷 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain jumpsuits
ko: 중강 사슬 점프슈트

note: ~ name of the nested group
en: high steel chain jumpsuits
ko: 고강 사슬 점프슈트

note: ~ name of the nested group
en: hardened steel chain jumpsuits
ko: 표면경화강 사슬 점프슈트

note: ~ name of the nested group
en: tempered steel chain jumpsuits
ko: 강화강 사슬 점프슈트

note: ~ name of the nested group
en: steel chain jumpsuits
ko: 사슬 점프슈트

note: ~ Description of the category "steel chain jumpsuits"
en: Recipes related to constructing chainmail jumpsuits in various types and sizes.
ko: 다양한 유형과 크기의 사슬 갑옷 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain suits
ko: 연강 사슬 갑옷

note: ~ Description of the category "mild steel chain suits" ~ Description of the category "medium steel chain suits" ~ Description of the category "high steel chain suits" ~ Description of the category "hardened steel chain suits" ~ Description of the category "tempered steel chain suits"
en: Recipes related to constructing chainmail suits in various sizes.
ko: 다양한 크기의 사슬 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain suits
ko: 중강 사슬 갑옷

note: ~ name of the nested group
en: high steel chain suits
ko: 고강 사슬 갑옷

note: ~ name of the nested group
en: hardened steel chain suits
ko: 표면경화강 사슬 갑옷

note: ~ name of the nested group
en: tempered steel chain suits
ko: 강화강 사슬 갑옷

note: ~ name of the nested group
en: faraday chain suits
ko: 패러데이 체인 슈트

note: ~ Description of the category "faraday chain suits"
en: Recipes related to constructing chainmail suits that resist electricity.
ko: 전기에 저항하는 사슬 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel chain suits
ko: 강철 사슬 갑옷

note: ~ Description of the category "steel chain suits"
en: Recipes related to constructing chainmail suits in various types and sizes.
ko: 다양한 유형과 크기의 사슬 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: scrap cuirasses
ko: 고철 흉갑

note: ~ Description of the category "scrap cuirasses"
en: Recipes related to constructing scrap cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 폐갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tire cuirasses
ko: 타이어 흉갑

note: ~ Description of the category "tire cuirasses"
en: Recipes related to constructing tire cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 타이어 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bronze cuirasses
ko: 청동 흉갑

note: ~ Description of the category "bronze cuirasses"
en: Recipes related to constructing bronze cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 청동 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: leather lamellar cuirasses
ko: 가죽 라멜라 흉갑

note: ~ Description of the category "leather lamellar cuirasses"
en: Recipes related to constructing leather lamellar cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 가죽 판갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: steel lamellar cuirasses
ko: 강철 라멜라 흉갑

note: ~ Description of the category "steel lamellar cuirasses"
en: Recipes related to constructing steel lamellar cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 강철 판갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: steel lamellar repair
ko: 강철 라멜라 수리

note: ~ Description of the category "steel lamellar repair"
en: Recipes related to repairing steel lamellar armor in various shapes and sizes.
ko: 다양한 모양과 크기의 강철 층상 갑옷을 수리하는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bell cuirasses
ko: 종형 흉갑

note: ~ Description of the category "bell cuirasses"
en: Recipes related to constructing Greek cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 그리스 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: plate cuirasses
ko: 판금 흉갑

note: ~ Description of the category "plate cuirasses"
en: Recipes related to constructing plate cuirasses in various shapes and sizes.
ko: 다양한 모양과 크기의 플레이트 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: cuirasses
ko: 흉갑

note: ~ Description of the category "cuirasses"
en: Recipes related to constructing different kinds of cuirasses.
ko: 다양한 종류의 흉갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel light leg guards
ko: 연강 경량 다리 보호구

note: ~ Description of the category "mild steel light leg guards"
en: Recipes related to constructing light leg guards from mild steel.
ko: 가벼운 강철로 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel light leg guards
ko: 중강 경량 다리 보호구

note: ~ Description of the category "medium steel light leg guards"
en: Recipes related to constructing light leg guards from medium steel.
ko: 중강을 이용해 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel light leg guards
ko: 고강 경량 다리 보호구

note: ~ Description of the category "high steel light leg guards"
en: Recipes related to constructing light leg guards from high steel.
ko: 고강로 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel light leg guards
ko: 표면경화강 경량 다리 보호구

note: ~ Description of the category "hardened steel light leg guards"
en: Recipes related to constructing light leg guards from hardened steel.
ko: 강화된 강철로 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel light leg guards
ko: 강화강 경량 다리 보호구

note: ~ Description of the category "tempered steel light leg guards"
en: Recipes related to constructing light leg guards from tempered steel.
ko: 강화 강철로 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel light leg guards
ko: 강철 경량 다리 보호구

note: ~ Description of the category "steel light leg guards"
en: Recipes related to constructing light leg guards from various types of steel.
ko: 다양한 유형의 강철을 사용하여 가벼운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel leg guards
ko: 연강 다리 보호구

note: ~ Description of the category "mild steel leg guards"
en: Recipes related to constructing leg guards from mild steel.
ko: 일반 강철로 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel leg guards
ko: 중강 다리 보호구

note: ~ Description of the category "medium steel leg guards"
en: Recipes related to constructing leg guards from medium steel.
ko: 중강로 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel leg guards
ko: 고강 다리 보호구

note: ~ Description of the category "high steel leg guards"
en: Recipes related to constructing leg guards from high steel.
ko: 고강로 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel leg guards
ko: 표면경화강 다리 보호구

note: ~ Description of the category "hardened steel leg guards"
en: Recipes related to constructing leg guards from hardened steel.
ko: 강화된 강철로 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel leg guards
ko: 강화강 다리 보호구

note: ~ Description of the category "tempered steel leg guards"
en: Recipes related to constructing leg guards from tempered steel.
ko: 강화 강철로 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel leg guards
ko: 강철 다리 보호구

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing leg guards from various types of steel.
ko: 다양한 유형의 강철을 사용하여 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel heavy leg guards
ko: 연강 중량 다리 보호구

note: ~ Description of the category "mild steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from mild steel.
ko: 가벼운 강철로 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel heavy leg guards
ko: 중강 중량 다리 보호구

note: ~ Description of the category "medium steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from medium steel.
ko: 중강로 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel heavy leg guards
ko: 고강 중량 다리 보호구

note: ~ Description of the category "high steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from high steel.
ko: 고강로 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel heavy leg guards
ko: 표면경화강 중량 다리 보호구

note: ~ Description of the category "hardened steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from hardened steel.
ko: 강화된 강철로 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel heavy leg guards
ko: 강화강 중량 다리 보호구

note: ~ Description of the category "tempered steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from tempered steel.
ko: 강화 강철로 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel heavy leg guards
ko: 강철 중량 다리 보호구

note: ~ Description of the category "steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from various types of steel.
ko: 다양한 유형의 강철을 사용하여 무거운 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing different thicknesses of leg guards from various types of steel.
ko: 다양한 유형의 강철을 사용하여 다양한 두께의 다리 보호대를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: arm splints
ko: 팔 부목

note: ~ Description of the category "arm splints"
en: Recipes related to constructing various shapes and sizes of arm splints.
ko: 다양한 모양과 크기의 팔 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: leg splints
ko: 다리 부목

note: ~ Description of the category "leg splints"
en: Recipes related to constructing various shapes and sizes of leg splints.
ko: 다양한 모양과 크기의 다리 스플린트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: splints
ko: 부목

note: ~ Description of the category "splints"
en: Recipes related to constructing various shapes and sizes of splints.
ko: 다양한 모양과 크기의 스플린트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bandages
ko: 붕대

note: ~ Description of the category "bandages"
en: Recipes related to crafting variations of bandages.
ko: 다양한 종류의 붕대 제작과 관련된 제작법.

note: ~ name of the nested group
en: tourniquets
ko: 지혈대

note: ~ Description of the category "tourniquets"
en: Recipes related to crafting different kinds of tourniquets.
ko: 다양한 종류의 지혈대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hemostatic compounds
ko: 지혈제

note: ~ Description of the category "hemostatic compounds"
en: Recipes related to creating different hemostatic compounds.
ko: 여러 지혈제 제작에 관한 제작법.

note: ~ name of the nested group
en: bleeding control
ko: 지혈

note: ~ Description of the category "bleeding control"
en: Recipes that create items used to stop or slow blood loss.
ko: 혈액 손실을 멈추거나 늦추는 데 사용되는 품목을 만드는 제작법입니다.

note: ~ name of the nested group
en: antiseptics
ko: 소독제

note: ~ Description of the category "antiseptics"
en: Recipes related to crafting different kinds of antiseptics.
ko: 다양한 종류의 소독제 제작과 관련된 제작법.

note: ~ name of the nested group
en: deflated tires
ko: 바람 빠진 타이어

note: ~ Description of the category "deflated tires"
en: Recipes related to taking the air out of tires.
ko: 타이어의 공기를 빼는 것과 관련된 제작법.

note: ~ name of the nested group
en: inflated tires
ko: 타이어

note: ~ Description of the category "inflated tires"
en: Recipes related to inflating tires.
ko: 타이어에 공기를 넣는 것과 관련된 제작법.

note: ~ name of the nested group
en: medium reinforced jumpsuits
ko: 중간 강화 점프수트

note: ~ Description of the category "medium reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm.
ko: 착용자를 위험으로부터 보호하기 위한 맞춤형 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: light reinforced jumpsuits
ko: 가볍고 강화된 점프수트

note: ~ Description of the category "light reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm while still being flexible.
ko: 착용자를 위험으로부터 안전하게 보호하면서도 유연성을 유지할 수 있는 맞춤형 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: heavy reinforced jumpsuits
ko: 무거운 강화 점프수트

note: ~ Description of the category "heavy reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer REALLY safe from harm, although they are a bit heavy.
ko: 착용자를 정말 안전하게 보호할 수 있는 맞춤형 점프수트를 만드는 것과 관련된 레시피이지만, 조금 무겁습니다.

note: ~ name of the nested group
en: fire resistant jumpsuits
ko: 내화 점프수트

note: ~ Description of the category "fire resistant jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and intense fires.
ko: 착용자를 위험과 강한 화재로부터 안전하게 보호하기 위한 맞춤형 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: winter reinforced jumpsuits
ko: 겨울 강화 점프수트

note: ~ Description of the category "winter reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and freezing cold temperatures.
ko: 착용자를 위험과 얼어붙는 추위로부터 보호하기 위한 맞춤형 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: reinforced jumpsuits
ko: 강화된 점프수트

note: ~ Description of the category "reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from various types of harm.
ko: 착용자를 다양한 유형의 위험으로부터 안전하게 지켜주는 맞춤형 점프수트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: quivers
ko: 화살통

note: ~ Description of the category "quivers"
en: Recipes related to constructing different kinds of quivers to hold arrows.
ko: 화살을 넣어둘 다양한 종류의 화살통을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel wires
ko: 강철 철사

note: ~ Description of the category "steel wires"
en: Recipes related to constructing different qualities of steel wires.
ko: 다양한 품질의 강철 와이어를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: vehicle frames
ko: 차량 프레임

note: ~ Description of the category "vehicle frames"
en: Recipes related to constructing different kinds of vehicle frames.
ko: 다양한 종류의 차량 프레임을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: flours
ko: 밀가루

note: ~ Description of the category "flours"
en: Recipes related to grinding down ingredients to make different kinds of flour.
ko: 다양한 종류의 밀가루를 만들기 위해 재료를 갈아서 만드는 요리법입니다.

note: ~ name of the nested group
en: lumps of steel
ko: 강철 덩이

note: ~ Description of the category "lumps of steel"
en: Recipes related to forging steel into different quality lumps.
ko: 강철을 다양한 품질의 덩이로 단조하는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel sabatons
ko: 연강 사바톤

note: ~ Description of the category "mild steel sabatons"
en: Recipes related to constructing sabatons from mild steel.
ko: 연강으로 사바통을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel sabatons
ko: 중강 사바톤

note: ~ Description of the category "medium steel sabatons"
en: Recipes related to constructing sabatons from medium steel.
ko: 중강로 사바톤을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel sabatons
ko: 고강 사바톤

note: ~ Description of the category "high steel sabatons"
en: Recipes related to constructing sabatons from high steel.
ko: 고강로 사바톤을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel sabatons
ko: 표면경화강 사바톤

note: ~ Description of the category "hardened steel sabatons"
en: Recipes related to constructing sabatons from hardened steel.
ko: 강화된 강철로 사바통을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: tempered steel sabatons
ko: 강화강 사바톤

note: ~ Description of the category "tempered steel sabatons"
en: Recipes related to constructing sabatons from tempered steel.
ko: 강화 강철로 사바톤을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: steel sabatons
ko: 강철 사바톤

note: ~ Description of the category "steel sabatons"
en: Recipes related to constructing sabatons from different qualities of steel.
ko: 다양한 품질의 강철을 이용해 사바톤을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bundled currency
ko: 화폐 묶음

note: ~ Description of the category "bundled currency"
en: Recipes related to creating fat stacks of currency.
ko: 막대한 화폐를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: survivor firehoods
ko: 생존용 방화후드

note: ~ Description of the category "survivor firehoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from flames.
ko: 착용자를 화염으로부터 보호하도록 설계된 다양한 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor wetsuit hoods
ko: 생존용 다이빙 후드

note: ~ Description of the category "survivor wetsuit hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from water.
ko: 착용자를 물로부터 보호하도록 설계된 다양한 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: light survivor hoods
ko: 경량형 생존용 후드

note: ~ Description of the category "light survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer while not being too encumbering.
ko: 착용자를 보호하면서도 너무 부담스럽지 않은 다양한 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: winter survivor hoods
ko: 겨울형 생존용 후드

note: ~ Description of the category "winter survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer and keep them warm in freezing temperatures.
ko: 착용자를 보호하고 얼어붙는 기온에서도 따뜻하게 유지하도록 설계된 다양한 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor hoods
ko: 생존용 후드

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer.
ko: 착용자를 보호하도록 설계된 다양한 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various types and sizes of specialized hoods designed to protect the wearer.
ko: 착용자를 보호하도록 설계된 다양한 유형과 크기의 특수 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain coifs
ko: 연강 사슬 코이프

note: ~ Description of the category "mild steel chain coifs" ~ Description of the category "medium steel chain coifs" ~ Description of the category "high steel chain coifs" ~ Description of the category "hardened steel chain coifs" ~ Description of the category "tempered steel chain coifs"
en: Recipes related to constructing various sizes of chainmail hoods designed to protect the wearer.
ko: 착용자를 보호하도록 설계된 다양한 크기의 사슬 갑옷 후드를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain coifs
ko: 중강 사슬 코이프

note: ~ name of the nested group
en: high steel chain coifs
ko: 고강 사슬 코이프

note: ~ name of the nested group
en: hardened steel chain coifs
ko: 표면경화강 사슬 코이프

note: ~ name of the nested group
en: tempered steel chain coifs
ko: 강화강 사슬 코이프

note: ~ name of the nested group
en: steel chain coifs
ko: 강철 사슬 코이프

note: ~ Description of the category "steel chain coifs"
en: Recipes related to constructing various types and sizes of chainmail hoods designed to protect the wearer.
ko: 착용자를 보호하도록 설계된 다양한 유형과 크기의 사슬 갑옷 후드를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: gas masks
ko: 방독면

note: ~ Description of the category "gas masks"
en: Recipes related to constructing various shapes and sizes of gas masks.
ko: 다양한 모양과 크기의 가스 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: rebreathers
ko: 수중호흡기

note: ~ Description of the category "rebreathers"
en: Recipes related to constructing various shapes and sizes of rebreathers.
ko: 다양한 모양과 크기의 재호흡기 제작과 관련된 조리법입니다.

note: ~ name of the nested group
en: survivor masks
ko: 생존용 방독면

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing various sizes of standard survivor masks.
ko: 다양한 크기의 표준 생존자 마스크를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: survivor firemasks
ko: 생존용 방화마스크

note: ~ Description of the category "survivor firemasks"
en: Recipes related to constructing various sizes of survivor masks designed to withstand heavy smoke and fires.
ko: 강한 연기와 화재를 견딜 수 있도록 설계된 다양한 크기의 생존자 마스크를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: survivor divemasks
ko: 생존용 잠수마스크

note: ~ Description of the category "survivor divemasks"
en: Recipes related to constructing various sizes of survivor masks designed to protect the wearer and allow them to breath underwater.
ko: 착용자를 보호하고 물속에서 호흡할 수 있도록 설계된 다양한 크기의 생존자 마스크를 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: heavy survivor masks
ko: 중량형 생존용 방독면

note: ~ Description of the category "heavy survivor masks"
en: Recipes related to constructing various sizes of heavy survivor masks.
ko: 다양한 크기의 무거운 생존자 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: half survivor masks
ko: 반생존자 마스크

note: ~ Description of the category "half survivor masks"
en: Recipes related to constructing various sizes of half survivor masks.
ko: 다양한 크기의 반생존자 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing specialized survivor masks.
ko: 특수한 생존자 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain vest
ko: 연강 사슬 조끼

note: ~ Description of the category "mild steel chain vest" ~ Description of the category "medium steel chain vest" ~ Description of the category "high steel chain vest" ~ Description of the category "hardened steel chain vest" ~ Description of the category "tempered steel chain vest" ~ Description of the
en: Recipes related to constructing various sizes of chainmail vests.
ko: 다양한 크기의 사슬 갑옷 조끼를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain vest
ko: 중강 사슬 조끼

note: ~ name of the nested group
en: high steel chain vest
ko: 고강 사슬 조끼

note: ~ name of the nested group
en: hardened steel chain vest
ko: 표면경화강 사슬 조끼

note: ~ name of the nested group
en: tempered steel chain vest
ko: 강화강 사슬 조끼

note: ~ name of the nested group
en: steel chain vests
ko: 강철 사슬 조끼

note: ~ name of the nested group
en: full padded gambesons
ko: 풀 패딩 갬베송

note: ~ Description of the category "full padded gambesons"
en: Recipes related to constructing gambesons that cover the torso and arms.
ko: 몸통과 팔을 덮는 감베손을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: gambeson vests
ko: 갬비슨 조끼

note: ~ Description of the category "gambeson vests"
en: Recipes related to constructing padded gambesons without sleeves.
ko: 소매 없는 패딩 갬베송을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: padded gambesons
ko: 두꺼운 갬비슨

note: ~ Description of the category "padded gambesons"
en: Recipes related to constructing padded gambesons.
ko: 패딩 갬베송을 만드는 것과 관련된 제작법.

note: ~ Description of the category "padded arming pants"
en: Recipes related to constructing padded arming pants.
ko: 패딩이 들어간 팔바지 만들기와 관련된 제작법.

note: ~ name of the nested group
en: padded gambeson hoods
ko: 패딩 갬베슨 후드

note: ~ Description of the category "padded gambeson hoods"
en: Recipes related to constructing padded gambeson hoods.
ko: 패딩 처리된 갬베슨 후드를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: survivor firegloves
ko: 생존용 방화장갑

note: ~ Description of the category "survivor firegloves"
en: Recipes related to constructing various sizes of survivor firegloves.
ko: 다양한 크기의 생존자 화염장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor winter gloves
ko: 생존자 겨울 장갑

note: ~ Description of the category "survivor winter gloves"
en: Recipes related to constructing various sizes of winter survivor gloves.
ko: 다양한 크기의 겨울 생존 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor wetsuit gloves
ko: 생존자 잠수복 장갑

note: ~ Description of the category "survivor wetsuit gloves"
en: Recipes related to constructing various sizes of survivor wetsuit gloves.
ko: 다양한 크기의 생존자용 잠수복 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: heavy survivor gloves
ko: 무거운 생존자 장갑

note: ~ Description of the category "heavy survivor gloves"
en: Recipes related to constructing various sizes of heavy survivor gloves.
ko: 다양한 크기의 무거운 생존자 장갑을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: light survivor gloves
ko: 경량형 생존용 장갑

note: ~ Description of the category "light survivor gloves"
en: Recipes related to constructing various sizes of light survivor gloves.
ko: 다양한 크기의 가벼운 생존 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor gloves
ko: 생존자 장갑

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes of survivor gloves.
ko: 다양한 크기의 생존자 장갑을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: fingerless survivor gloves
ko: 손가락 없는 생존자 장갑

note: ~ Description of the category "fingerless survivor gloves"
en: Recipes related to modifying survivor gloves to be fingerless.
ko: 생존자 장갑을 손가락이 없는 형태로 개조하는 것과 관련된 제작법입니다.

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes and types of survivor gloves.
ko: 다양한 크기와 유형의 생존자 장갑을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: mild steel chain gloves
ko: 연강 사슬 장갑

note: ~ Description of the category "mild steel chain gloves" ~ Description of the category "medium steel chain gloves" ~ Description of the category "high steel chain gloves" ~ Description of the category "hardened steel chain gloves" ~ Description of the category "tempered steel chain gloves"
en: Recipes related to constructing various sizes of chain gloves.
ko: 다양한 크기의 체인 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain gloves
ko: 중강 사슬 장갑

note: ~ name of the nested group
en: high steel chain gloves
ko: 고강 사슬 장갑

note: ~ name of the nested group
en: hardened steel chain gloves
ko: 표면경화강 사슬 장갑

note: ~ name of the nested group
en: tempered steel chain gloves
ko: 강화강 사슬 장갑

note: ~ name of the nested group
en: steel chain gloves
ko: 강철 사슬 장갑

note: ~ Description of the category "steel chain gloves"
en: Recipes related to constructing various types and sizes of chain gloves.
ko: 다양한 종류와 크기의 체인 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain sleeves
ko: 연강 사슬 소매

note: ~ Description of the category "mild steel chain sleeves" ~ Description of the category "medium steel chain sleeves" ~ Description of the category "high steel chain sleeves" ~ Description of the category "hardened steel chain sleeves" ~ Description of the category "tempered steel chain sleeves" ~ Des
en: Recipes related to constructing various sizes of chain sleeves.
ko: 다양한 크기의 체인 슬리브를 만드는 것과 관련된 레시피입니다.

note: ~ name of the nested group
en: medium steel chain sleeves
ko: 중강 사슬 소매

note: ~ name of the nested group
en: high steel chain sleeves
ko: 고강 사슬 소매

note: ~ name of the nested group
en: hardened steel chain sleeves
ko: 표면경화강 사슬 소매

note: ~ name of the nested group
en: tempered steel chain sleeves
ko: 강화강 사슬 소매

note: ~ name of the nested group
en: steel chain sleeves
ko: 강철 사슬 소매

note: ~ name of the nested group
en: mild steel chain legs
ko: 연강 사슬 레깅스

note: ~ Description of the category "mild steel chain legs" ~ Description of the category "medium steel chain legs" ~ Description of the category "high steel chain legs" ~ Description of the category "hardened steel chain legs" ~ Description of the category "tempered steel chain legs"
en: Recipes related to constructing various sizes of chainmail leggings.
ko: 다양한 크기의 사슬 갑옷 레깅스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain legs
ko: 중강 사슬 레깅스

note: ~ name of the nested group
en: high steel chain legs
ko: 고강 사슬 레깅스

note: ~ name of the nested group
en: hardened steel chain legs
ko: 표면경화강 사슬 레깅스

note: ~ name of the nested group
en: tempered steel chain legs
ko: 강화강 사슬 레깅스

note: ~ name of the nested group
en: steel chain legs
ko: 강철 사슬 다리 보호구

note: ~ Description of the category "steel chain legs"
en: Recipes related to constructing various sizes and types of chainmail leggings.
ko: 다양한 크기와 유형의 체인메일 레깅스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain half-legs
ko: 연강 사슬 반레깅스

note: ~ Description of the category "mild steel chain half-legs" ~ Description of the category "medium steel chain half-legs" ~ Description of the category "high steel chain half-legs" ~ Description of the category "hardened steel chain half-legs" ~ Description of the category "tempered steel chain half-l
en: Recipes related to constructing various sizes of partial chainmail leggings.
ko: 다양한 크기의 부분 사슬 갑옷 레깅스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain half-legs
ko: 중강 사슬 반레깅스

note: ~ name of the nested group
en: high steel chain half-legs
ko: 고강 사슬 반레깅스

note: ~ name of the nested group
en: hardened steel chain half-legs
ko: 표면경화강 사슬 반레깅스

note: ~ name of the nested group
en: tempered steel chain half-legs
ko: 강화강 사슬 반레깅스

note: ~ name of the nested group
en: steel chain half-legs
ko: 강철 사슬 반레깅스

note: ~ Description of the category "steel chain half-legs"
en: Recipes related to constructing various sizes and types of partial chainmail leggings.
ko: 다양한 크기와 유형의 부분 사슬 갑옷 레깅스를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor fireboots
ko: 생존자 방화화

note: ~ Description of the category "survivor fireboots"
en: Recipes related to constructing various sizes of survivor fireboots.
ko: 다양한 크기의 생존자용 방화화를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor winter boots
ko: 서바이버 윈터 부츠

note: ~ Description of the category "survivor winter boots"
en: Recipes related to constructing various sizes of survivor winter boots.
ko: 다양한 크기의 생존용 겨울 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor wetsuit boots
ko: 생존자 잠수복 부츠

note: ~ Description of the category "survivor wetsuit boots"
en: Recipes related to constructing various sizes of survivor wetsuit boots.
ko: 다양한 크기의 생존자용 잠수복 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: heavy survivor boots
ko: 무거운 생존자 부츠

note: ~ Description of the category "heavy survivor boots"
en: Recipes related to constructing various sizes of heavy survivor boots.
ko: 다양한 크기의 무거운 생존 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: light survivor boots
ko: 가벼운 생존 부츠

note: ~ Description of the category "light survivor boots"
en: Recipes related to constructing various sizes of light survivor boots.
ko: 다양한 크기의 가벼운 생존 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: survivor boots
ko: 생존자 부츠

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes of standard survivor boots.
ko: 다양한 크기의 표준 생존 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes and variations of survivor boots.
ko: 다양한 크기와 종류의 생존자 부츠를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel chain chausses
ko: 연강 사슬 호버크

note: ~ Description of the category "mild steel chain chausses" ~ Description of the category "medium steel chain chausses" ~ Description of the category "high steel chain chausses" ~ Description of the category "hardened steel chain chausses" ~ Description of the category "tempered steel chain chausses"
en: Recipes related to constructing various sizes of chainmail chausses.
ko: 다양한 크기의 사슬 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel chain chausses
ko: 중강 사슬 호버크

note: ~ name of the nested group
en: high steel chain chausses
ko: 고강 사슬 호버크

note: ~ name of the nested group
en: hardened steel chain chausses
ko: 표면경화강 사슬 호버크

note: ~ name of the nested group
en: tempered steel chain chausses
ko: 강화강 사슬 호버크

note: ~ name of the nested group
en: steel chain chausses
ko: 강철 사슬 정강이 보호대

note: ~ Description of the category "steel chain chausses"
en: Recipes related to constructing various types and sizes of chainmail chausses.
ko: 다양한 유형과 크기의 사슬 갑옷을 만드는 것과 관련된 조리법입니다.

note: ~ name of the nested group
en: sling-ready explosives
ko: 슬링에 장착 가능한 폭발물

note: ~ Description of the category "sling-ready explosives"
en: Recipes related to modifying explosives to be usable in a staff sling.
ko: 직원용 슬링에 사용할 수 있도록 폭발물을 개조하는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bundle of items
ko: 물품 묶음

note: ~ Description of the category "bundle of items"
en: Recipes related to tying items into compact bundles for transport or storage.
ko: 운반이나 보관을 위해 물건을 작은 묶음으로 묶는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: cardboard boxes
ko: 종이상자

note: ~ Description of the category "cardboard boxes"
en: Recipes related to constructing cardboard boxes.
ko: 골판지 상자를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: assembled cardboard boxes
ko: 종이상자 묶음

note: ~ Description of the category "assembled cardboard boxes"
en: Recipes related to assembling cardboard boxes.
ko: 골판지 상자 조립과 관련된 제작법.

note: ~ name of the nested group
en: wooden boxes
ko: 나무 상자

note: ~ Description of the category "wooden boxes"
en: Recipes related to constructing wooden boxes.
ko: 나무 상자를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: metal boxes
ko: 철제 상자

note: ~ Description of the category "metal boxes"
en: Recipes related to constructing metal boxes.
ko: 금속 상자를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: boxes
ko: 상자

note: ~ Description of the category "boxes"
en: Recipes related to constructing boxes.
ko: 상자 만들기와 관련된 제작법.

note: ~ name of the nested group
en: cans
ko: 캔

note: ~ Description of the category "cans"
en: Recipes related to creating tin cans for conserving food.
ko: 음식을 보관하기 위한 깡통 만들기와 관련된 제작법.

note: ~ name of the nested group
en: patchwork fabrics
ko: 패치워크 원단

note: ~ Description of the category "patchwork fabrics"
en: Recipes related to sewing together patchwork fabrics.
ko: 패치워크 원단을 꿰매는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: shelled nuts
ko: 껍질을 벗긴 견과류

note: ~ Description of the category "shelled nuts"
en: Recipes related to shelling nuts.
ko: 견과류 껍질을 벗기는 것과 관련된 제작법.

note: ~ name of the nested group
en: short strings
ko: 짧은 끈

note: ~ Description of the category "short strings"
en: Recipes related to constructing short strings.
ko: 짧은 줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: short ropes
ko: 짧은 밧줄

note: ~ Description of the category "short ropes"
en: Recipes related to constructing short ropes.
ko: 짧은 로프를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: long strings
ko: 긴 끈

note: ~ Description of the category "long strings"
en: Recipes related to constructing long strings.
ko: 긴 줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: long ropes
ko: 긴 밧줄

note: ~ Description of the category "long ropes"
en: Recipes related to constructing long ropes.
ko: 긴 밧줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: short cordage pieces
ko: 짧은 밧줄 조각

note: ~ Description of the category "short cordage pieces"
en: Recipes related to constructing short cordage pieces.
ko: 짧은 밧줄을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: long cordage pieces
ko: 긴 밧줄 조각

note: ~ Description of the category "long cordage pieces"
en: Recipes related to constructing long cordage pieces.
ko: 긴 밧줄을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: leather laces
ko: 가죽 끈

note: ~ Description of the category "leather laces"
en: Recipes related to constructing leather laces.
ko: 가죽끈을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: short cordage ropes
ko: 짧은 새끼줄

note: ~ Description of the category "short cordage ropes"
en: Recipes related to constructing short cordage ropes.
ko: 짧은 밧줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: long cordage ropes
ko: 긴 새끼줄

note: ~ Description of the category "long cordage ropes"
en: Recipes related to constructing long cordage ropes.
ko: 긴 밧줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: ropes and cordage
ko: 로프와 밧줄

note: ~ Description of the category "ropes and cordage"
en: Recipes related to constructing ropes and cordage.
ko: 밧줄과 밧줄을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: modified attachments
ko: 수정된 첨부 파일

note: ~ Description of the category "modified attachments"
en: Recipes related to modifying weapon accessories to attach to a wider variety of guns and crossbows.
ko: 다양한 총과 석궁에 부착할 수 있도록 무기 부속품을 개조하는 것과 관련된 레시피입니다.

note: ~ name of the nested group
en: auxiliary weapons
ko: 보조 무기

note: ~ Description of the category "auxiliary weapons"
en: Recipes related to modifying secondary weapons to attach to a wider variety of guns and crossbows.
ko: 다양한 총과 석궁에 부착할 수 있도록 보조 무기를 개조하는 것과 관련된 레시피입니다.

note: ~ name of the nested group
en: flamethrower fuels
ko: 화염방사기 연료

note: ~ Description of the category "flamethrower fuels"
en: Recipes related to creating flammable liquids suitable for loading into a flamethrower.
ko: 화염 방사기에 넣기에 적합한 가연성 액체를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: sprayable chemicals
ko: 분사식 화학약품

note: ~ Description of the category "sprayable chemicals"
en: Recipes related to creating chemicals suitable for spraying in combat.
ko: 전투에서 분사하기에 적합한 화학물질을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: slingshot ammunition
ko: 새총 탄약

note: ~ Description of the category "slingshot ammunition"
en: Recipes related to creating pebbles, pellets, and other small objects for use in slings and slingshots.
ko: 슬링과 슬링샷에 사용할 자갈, 펠릿 및 기타 작은 물체를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: homemade rockets
ko: 수제 로켓

note: ~ Description of the category "homemade rockets"
en: Recipes related to creating inaccurate, but powerful homemade rockets.
ko: 정확하지는 않지만 강력한 수제 로켓을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: adjustable wrenches
ko: 렌치

note: ~ Description of the category "adjustable wrenches"
en: Recipes related to creating adjustable wrenches.
ko: 조절 가능한 렌치를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: funnels
ko: 깔때기

note: ~ Description of the category "funnels"
en: Recipes related to creating funnels for catching rainwater.
ko: 빗물을 모으는 깔때기를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: sewing tools
ko: 재봉 도구

note: ~ Description of the category "sewing tools"
en: Recipes related to creating sewing tools.
ko: 재봉 도구 제작과 관련된 제작법.

note: ~ name of the nested group
en: belts
ko: 벨트

note: ~ Description of the category "belts"
en: Recipes related to creating items that help keep your pants around your waist.
ko: 바지를 허리에 딱 맞게 고정하는 데 도움이 되는 물품을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel close helms
ko: 강철 클로즈 헬름

note: ~ Description of the category "steel close helms"
en: Recipes related to constructing different thicknesses of steel close helms from different qualities of steel.
ko: 다양한 두께의 강철을 사용하여 밀폐형 헬멧을 만드는 방법과 다양한 품질의 강철을 사용하여 밀폐형 헬멧을 만드는 방법에 대한 레시피입니다.

note: ~ name of the nested group
en: light close helms
ko: 가벼운 클로즈 헬름

note: ~ Description of the category "light close helms" ~ Description of the category "medium steel light close helms" ~ Description of the category "high steel light close helms" ~ Description of the category "hardened steel light close helms" ~ Description of the category "tempered steel light close hel
en: Recipes related to creating light close helms to protect the head.
ko: 머리를 보호하기 위한 가볍고 닫힌 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel light close helms
ko: 연강 경량 클로즈 헬름

note: ~ Description of the category "mild steel light close helms"
en: Recipes related to creating mild steel light close helms to protect the head.
ko: 머리를 보호하기 위한 가벼운 강철 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel light close helms
ko: 중강 경량 클로즈 헬름

note: ~ name of the nested group
en: high steel light close helms
ko: 고강 경량 클로즈 헬름

note: ~ name of the nested group
en: hardened steel light close helms
ko: 표면경화강 경량 클로즈 헬름

note: ~ name of the nested group
en: tempered steel light close helms
ko: 강화강 경량 클로즈 헬름

note: ~ name of the nested group
en: close helms
ko: 가까운 조타 장치

note: ~ Description of the category "close helms" ~ Description of the category "medium steel close helms" ~ Description of the category "high steel close helms" ~ Description of the category "hardened steel close helms" ~ Description of the category "tempered steel close helms" ~ Description of the categ
en: Recipes related to creating close helms to protect the head.
ko: 머리를 보호하기 위한 밀폐형 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel close helms
ko: 연강 클로즈 헬름

note: ~ Description of the category "mild steel close helms" ~ Description of the category "mild steel heavy close helms"
en: Recipes related to creating mild steel close helms to protect the head.
ko: 머리를 보호하기 위한 가벼운 강철로 만든 헬멧을 만드는 방법과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel close helms
ko: 중강 클로즈 헬름

note: ~ name of the nested group
en: high steel close helms
ko: 고강 클로즈 헬름

note: ~ name of the nested group
en: hardened steel close helms
ko: 표면경화강 클로즈 헬름

note: ~ name of the nested group
en: tempered steel close helms
ko: 강화강 클로즈 헬름

note: ~ name of the nested group
en: heavy close helms
ko: 무거운 클로즈 헬름

note: ~ Description of the category "heavy close helms"
en: Recipes related to creating heavy close helms to protect the head.
ko: 머리를 보호하기 위한 무겁고 밀폐형 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel heavy close helms
ko: 연강 중량 클로즈 헬름

note: ~ name of the nested group
en: medium steel heavy close helms
ko: 중강 중량 클로즈 헬름

note: ~ name of the nested group
en: high steel heavy close helms
ko: 고강 중량 클로즈 헬름

note: ~ name of the nested group
en: hardened steel heavy close helms
ko: 표면경화강 중량 클로즈 헬름

note: ~ name of the nested group
en: tempered steel heavy close helms
ko: 강화강 중량 클로즈 헬름

note: ~ name of the nested group
en: firearm primers
ko: 탄약 뇌관

note: ~ Description of the category "firearm primers"
en: Recipes related to constructing primers, the impact explosives used to initiate the combustion of gunpowder to launch bullets from firearms.
ko: 화약의 연소를 개시하여 총기에서 총알을 발사하는 데 사용되는 충격 폭발물인 프라이머를 만드는 것과 관련된 제조법입니다.

note: ~ name of the nested group
en: ammunition casings
ko: 탄피

note: ~ Description of the category "ammunition casings"
en: Recipes related to constructing casings for ammunition.
ko: 탄약 케이스 제작과 관련된 제작법.

note: ~ name of the nested group
en: attachment mounts
ko: 부착 마운트

note: ~ Description of the category "attachment mounts"
en: Recipes related to making mounts for attachments on older or makeshift guns.
ko: 오래된 총이나 임시 총의 부착물을 위한 마운트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bionic weaponry
ko: 바이오닉 무기

note: ~ Description of the category "bionic weaponry"
en: Recipes for practice with bionic weaponry for combat.
ko: 전투를 위한 생체 무기 연습을 위한 제작법.

note: ~ name of the nested group
en: axes
ko: 도끼

note: ~ Description of the category "axes"
en: Recipes for combat practice with axes.
ko: 도끼를 이용한 전투 연습을 위한 제작법.

note: ~ name of the nested group
en: cutting swords
ko: 베는 검

note: ~ Description of the category "cutting swords"
en: Recipes for combat practice of slashing swords of all sizes.
ko: 모든 크기의 검을 사용하여 싸우는 연습을 위한 제작법입니다.

note: ~ name of the nested group
en: stabbing swords
ko: 찌르는 검

note: ~ Description of the category "stabbing swords"
en: Recipes for combat practice of thrusting swords, which require a different training from just slashing with your sword.
ko: 칼로 베는 것과는 다른 훈련이 필요한 찌르는 칼의 전투 연습을 위한 레시피입니다.

note: ~ name of the nested group
en: spears and polearms
ko: 창과 폴암

note: ~ Description of the category "spears and polearms"
en: Recipes for combat practice with long pointed objects, like spears and polearms.
ko: 창이나 장창과 같은 길고 뾰족한 물건을 이용한 전투 연습을 위한 조리법입니다.

note: ~ name of the nested group
en: knives and shivs
ko: 칼과 날붙이

note: ~ Description of the category "knives and shivs"
en: Recipes for combat practice with small pointed objects, like knives and shivs.
ko: 칼이나 칼과 같은 작고 뾰족한 물건을 이용한 전투 연습을 위한 제작법입니다.

note: ~ name of the nested group
en: batons and quarterstaves
ko: 지팡이와 육척봉

note: ~ Description of the category "batons and quarterstaves"
en: Recipes for combat practice with thin, stick-like bludgeons like batons and quarterstaves.
ko: 곤봉이나 쿼터스태프와 같은 얇고 막대기 같은 곤봉을 사용한 전투 연습을 위한 조리법입니다.

note: ~ name of the nested group
en: maces and great hammers
ko: 철퇴와 큰 망치

note: ~ Description of the category "maces and great hammers"
en: Recipes for combat practice with weighty, smashing bludgeons, like maces and great hammers.
ko: 메이스와 큰 망치 등 무겁고 강력한 곤봉을 이용한 전투 연습법입니다.

note: ~ name of the nested group
en: firearms CQC
ko: 총기류 CQC

note: ~ Description of the category "firearms CQC"
en: Recipes for CQC practice with firearms.
ko: 총기를 이용한 CQC 연습을 위한 제작법.

note: ~ name of the nested group
en: arming swords
ko: 아밍소드

note: ~ Description of the category "arming swords"
en: Recipes for making arming swords.
ko: 무장검을 만드는 방법.

note: ~ name of the nested group
en: broadswords
ko: 브로드소드

note: ~ Description of the category "broadswords"
en: Recipes for making broadswords.
ko: 브로드소드를 만드는 방법.

note: ~ name of the nested group
en: cavalry sabers
ko: 기병용 세이버

note: ~ Description of the category "cavalry sabers"
en: Recipes for making cavalry sabers.
ko: 기병 세이버를 만드는 방법.

note: ~ name of the nested group
en: cutlasses
ko: 커틀러스

note: ~ Description of the category "cutlasses"
en: Recipes for making cutlasses.
ko: 커틀라스를 만드는 방법.

note: ~ name of the nested group
en: estocs
ko: 에스톡

note: ~ Description of the category "estocs"
en: Recipes for making estocs.
ko: 스톡을 만드는 방법

note: ~ name of the nested group
en: falxes
ko: 팔스

note: ~ Description of the category "falxes"
en: Recipes for making falxes.
ko: 팔크스를 만드는 방법.

note: ~ Description of the category "jian"
en: Recipes for making jian.
ko: 건을 만드는 제작법.

note: ~ Description of the category "katana"
en: Recipes for making katana.
ko: 카타나를 만드는 방법.

note: ~ name of the nested group
en: kriegsmessers
ko: 크릭스메서

note: ~ Description of the category "kriegsmessers"
en: Recipes for making kriegsmessers.
ko: 크릭스메서(kriegsmessers)를 만드는 제작법.

note: ~ name of the nested group
en: longswords
ko: 롱소드

note: ~ Description of the category "longswords"
en: Recipes for making longswords.
ko: 롱소드를 만드는 방법.

note: ~ Description of the category "nodachi"
en: Recipes for making nodachi.
ko: 노다치를 만드는 제작법.

note: ~ name of the nested group
en: rapiers
ko: 레이피어

note: ~ Description of the category "rapiers"
en: Recipes for making rapiers.
ko: 레이피어를 만드는 방법.

note: ~ name of the nested group
en: shamshirs
ko: 샴시르

note: ~ Description of the category "shamshirs"
en: Recipes for making shamshirs.
ko: 샴시르 제작법입니다.

note: ~ name of the nested group
en: talwars
ko: 탈와르

note: ~ Description of the category "talwars"
en: Recipes for making talwars.
ko: 탈와르를 만드는 제작법.

note: ~ name of the nested group
en: kilijes
ko: 킬리제스

note: ~ Description of the category "kilijes"
en: Recipes for making kilijes.
ko: 킬리제를 만드는 제작법.

note: ~ name of the nested group
en: survival knives
ko: 생존용 나이프

note: ~ Description of the category "survival knives"
en: Recipes for making survival knives.
ko: 생존용 칼을 만드는 방법.

note: ~ name of the nested group
en: trench knives
ko: 트렌치 나이프

note: ~ Description of the category "trench knives"
en: Recipes for making trench knives.
ko: 참호 칼을 만드는 방법.

note: ~ name of the nested group
en: kukris
ko: 쿠크리

note: ~ Description of the category "kukris"
en: Recipes for making kukris.
ko: 쿠크리를 만드는 제작법.

note: ~ Description of the category "wakizashi"
en: Recipes for making wakizashi.
ko: 와키자시를 만드는 방법.

note: ~ name of the nested group
en: zweihänders
ko: 쯔바이핸더

note: ~ Description of the category "zweihänders"
en: Recipes for making zweihänders.
ko: 쯔바이핸더의 제작법입니다.

note: ~ name of the nested group
en: battle axes
ko: 전투도끼

note: ~ Description of the category "battle axes"
en: Recipes for making battle axes.
ko: 전투도끼의 제작법입니다.

note: ~ name of the nested group
en: macuahuitls
ko: 마쿠아후이틀

note: ~ Description of the category "macuahuitls"
en: Recipes for making macuahuitls.
ko: 마쿠아휘틀을 만드는 제작법.

note: ~ name of the nested group
en: steel bladed macuahuitls
ko: 강철 칼날 마쿠아휘틀

note: ~ Description of the category "steel bladed macuahuitls"
en: Recipes related to constructing different qualities of steel bladed macuahuitls.
ko: 다양한 품질의 강철날 마쿠아휘틀을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tepoztopilis
ko: 테포즈토필리스

note: ~ Description of the category "tepoztopilis"
en: Recipes for making tepoztopilis.
ko: 테포즈토필리스를 만드는 제작법.

note: ~ name of the nested group
en: steel bladed tepoztopilis
ko: 강철날 테포즈토필리스

note: ~ Description of the category "steel bladed tepoztopilis"
en: Recipes related to constructing different qualities of steel bladed tepoztopilis.
ko: 다양한 품질의 강철날 테포즈토필리스를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "atlatl spears"
en: Recipes for making atlatl spears.
ko: 아틀라틀 창을 만드는 방법.

note: ~ name of the nested group
en: methanol fuel cartridges
ko: 메탄올 연료 카트리지

note: ~ Description of the category "methanol fuel cartridges"
en: Recipes related to refilling methanol fuel cartridges.
ko: 메탄올 연료 카트리지를 다시 채우는 것과 관련된 제작법.

note: ~ Description of the category "scrap aluminum"
en: Recipes related to creating scrap aluminum.
ko: 알루미늄 폐기물을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: canvas aketons
ko: 캔버스 액톤

note: ~ Description of the category "canvas aketons"
en: Recipes related to canvas cloth armor meant to be worn under other armor.
ko: 다른 갑옷 밑에 착용하도록 만들어진 캔버스 천 갑옷과 관련된 제작법입니다.

note: ~ name of the nested group
en: canvas gambesons
ko: 캔버스 갬비슨

note: ~ Description of the category "canvas gambesons"
en: Recipes related to thicker canvas cloth armor meant to be worn standalone.
ko: 단독으로 착용하기 위한 두꺼운 캔버스 천 갑옷과 관련된 제작법입니다.

note: ~ Description of the category "canvas arming pants"
en: Recipes related to armored cloth pants made of canvas.
ko: 캔버스로 만든 갑옷 바지와 관련된 제작법.

note: ~ Description of the category "canvas arming gloves"
en: Recipes related to armored cloth gloves made of canvas.
ko: 캔버스로 만든 장갑과 관련된 제작법.

note: ~ name of the nested group
en: canvas coifs
ko: 캔버스 코이프

note: ~ Description of the category "canvas coifs"
en: Recipes related to armored cloth hoods made of canvas.
ko: 캔버스로 만든 갑옷 후드와 관련된 제작법.

note: ~ name of the nested group
en: nylon aketons
ko: 나일론 액톤

note: ~ Description of the category "nylon aketons"
en: Recipes related to synthetic fabric armor meant to be worn under other armor.
ko: 다른 갑옷 아래에 착용하도록 만들어진 합성 섬유 갑옷과 관련된 제작법입니다.

note: ~ name of the nested group
en: nylon gambesons
ko: 나일론 갬비슨

note: ~ Description of the category "nylon gambesons"
en: Recipes related to thicker synthetic fabric armor meant to be worn standalone.
ko: 단독으로 착용하기 위한 두꺼운 합성 섬유 갑옷과 관련된 조리법입니다.

note: ~ Description of the category "nylon arming pants"
en: Recipes related to armored cloth pants made of synthetic fabric.
ko: 합성 섬유로 만든 갑옷 바지와 관련된 제작법.

note: ~ Description of the category "nylon arming gloves"
en: Recipes related to armored cloth gloves made of synthetic fabric.
ko: 합성 섬유로 만든 장갑과 관련된 제작법.

note: ~ name of the nested group
en: nylon coifs
ko: 나일론 코이프

note: ~ Description of the category "nylon coifs"
en: Recipes related to armored cloth hoods made of synthetic fabric.
ko: 합성 섬유로 만든 갑옷 후드와 관련된 제작법입니다.

note: ~ name of the nested group
en: wool aketons
ko: 양모 액톤

note: ~ Description of the category "wool aketons"
en: Recipes related to wool armor meant to be worn under other armor.
ko: 다른 갑옷 밑에 착용하도록 만들어진 양모 갑옷과 관련된 조리법입니다.

note: ~ name of the nested group
en: wool gambesons
ko: 양모 갬비슨

note: ~ Description of the category "wool gambesons"
en: Recipes related to thicker wool armor meant to be worn standalone.
ko: 단독으로 착용하기 위한 두꺼운 양모 갑옷과 관련된 제작법입니다.

note: ~ Description of the category "wool arming pants"
en: Recipes related to armored cloth pants made of wool.
ko: 양모로 만든 갑옷 바지와 관련된 제작법.

note: ~ Description of the category "wool arming gloves"
en: Recipes related to armored cloth gloves made of wool.
ko: 양모로 만든 장갑과 관련된 제작법.

note: ~ name of the nested group
en: wool coifs
ko: 양모 코이프

note: ~ Description of the category "wool coifs"
en: Recipes related to armored cloth hoods made of wool.
ko: 양모로 만든 갑옷 두건과 관련된 제작법.

note: ~ Description of the category "pemmican"
en: Recipes related to making pemmican.
ko: 페미칸을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: chairs
ko: 의자

note: ~ Description of the category "chairs"
en: Recipes related to constructing chairs.
ko: 의자 만들기와 관련된 제작법.

note: ~ name of the nested group
en: stools
ko: 변

note: ~ Description of the category "stools"
en: Recipes related to constructing stools.
ko: 의자 만들기와 관련된 제작법.

note: ~ name of the nested group
en: planks
ko: 널빤지

note: ~ Description of the category "planks"
en: Recipes related to constructing 4 ft planks.
ko: 4피트 판자를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: short planks
ko: 짧은 널빤지

note: ~ Description of the category "short planks"
en: Recipes related to constructing 2 ft planks.
ko: 2피트 판자를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: wooden posts
ko: 나무 기둥

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing 4 ft wooden posts.
ko: 4피트 높이의 나무 기둥을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: short wooden posts
ko: 짧은 나무 기둥

note: ~ Description of the category "short wooden posts"
en: Recipes related to constructing 2 ft wooden posts.
ko: 2피트 높이의 나무 기둥을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing all wooden posts.
ko: 모든 나무 기둥을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: inactive bots
ko: 비활성화된 로봇

note: ~ Description of the category "inactive bots"
en: Recipes related to constructing deployable robots.
ko: 배치형 로봇을 만드는 것과 관련된 레시피입니다.

note: ~ Description of the category "planks"
en: Recipes related to constructing all planks.
ko: 모든 판자를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel splint arm guards
ko: 연강 스플린트 팔 보호구

note: ~ Description of the category "mild steel splint arm guards" ~ Description of the category "medium steel splint arm guards" ~ Description of the category "high steel splint arm guards" ~ Description of the category "hardened steel splint arm guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint arm guards.
ko: 다양한 크기의 스플린트 팔 보호구를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel splint arm guards
ko: 중강 스플린트 팔 보호구

note: ~ name of the nested group
en: high steel splint arm guards
ko: 고강 스플린트 팔 보호구

note: ~ name of the nested group
en: hardened steel splint arm guards
ko: 표면경화강 스플린트 팔 보호구

note: ~ name of the nested group
en: tempered steel splint arm guards
ko: 강화강 스플린트 팔 보호구

note: ~ name of the nested group
en: steel splint arm guards
ko: 강철 스플린트 팔 보호구

note: ~ name of the nested group
en: mild steel elbow guards
ko: 연강 팔꿈치 보호대

note: ~ Description of the category "mild steel elbow guards" ~ Description of the category "medium steel elbow guards" ~ Description of the category "high steel elbow guards" ~ Description of the category "hardened steel elbow guards" ~ Description of the category "tempered steel elbow guards" ~ Descript
en: Recipes related to forging various sizes of elbow guards.
ko: 다양한 크기의 팔꿈치 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel elbow guards
ko: 중강 팔꿈치 보호대

note: ~ name of the nested group
en: high steel elbow guards
ko: 고강 팔꿈치 보호대

note: ~ name of the nested group
en: hardened steel elbow guards
ko: 표면경화강 팔꿈치 보호대

note: ~ name of the nested group
en: tempered steel elbow guards
ko: 강화강 팔꿈치 보호대

note: ~ name of the nested group
en: steel elbow guards
ko: 강철 팔꿈치 보호대

note: ~ name of the nested group
en: mild steel splint vambraces
ko: 연강 스플린트 완갑

note: ~ Description of the category "mild steel splint vambraces" ~ Description of the category "medium steel splint mail vambraces" ~ Description of the category "high steel splint mail vambraces" ~ Description of the category "hardened steel splint mail vambraces" ~ Description of the category "tempered
en: Recipes related to forging various sizes of splint mail vambraces.
ko: 다양한 크기의 스플린트 메일 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel splint mail vambraces
ko: 중강 사슬 스플린트 완갑

note: ~ name of the nested group
en: high steel splint mail vambraces
ko: 고강 사슬 스플린트 완갑

note: ~ name of the nested group
en: hardened steel splint mail vambraces
ko: 표면경화강 사슬 스플린트 완갑

note: ~ name of the nested group
en: tempered steel splint mail vambraces
ko: 강화강 사슬 스플린트 완갑

note: ~ name of the nested group
en: splint mail vambraces
ko: 스플린트 메일 완갑

note: ~ name of the nested group
en: mild steel splint greaves
ko: 연강 스플린트 그리브

note: ~ Description of the category "mild steel splint greaves" ~ Description of the category "medium steel splint greaves" ~ Description of the category "high steel splint greaves" ~ Description of the category "hardened steel splint greaves" ~ Description of the category "tempered steel splint greaves"
en: Recipes related to constructing various sizes of splint greaves.
ko: 다양한 크기의 스플린트 그리브를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel splint greaves
ko: 중강 스플린트 그리브

note: ~ name of the nested group
en: high steel splint greaves
ko: 고강 스플린트 그리브

note: ~ name of the nested group
en: hardened steel splint greaves
ko: 표면경화강 스플린트 그리브

note: ~ name of the nested group
en: tempered steel splint greaves
ko: 강화강 스플린트 그리브

note: ~ name of the nested group
en: splint mail greaves
ko: 스플린트 메일 그리브

note: ~ Description of the category "splint mail greaves"
en: Recipes related to forging various sizes of splint mail greaves.
ko: 다양한 크기의 스플린트 메일 그리브를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel splint leg guards
ko: 연강 스플린트 다리 보호구

note: ~ Description of the category "mild steel splint leg guards" ~ Description of the category "medium steel splint leg guards" ~ Description of the category "high steel splint leg guards" ~ Description of the category "hardened steel splint leg guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint leg guards.
ko: 다양한 크기의 스플린트 다리 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel splint leg guards
ko: 중강 스플린트 다리 보호구

note: ~ name of the nested group
en: high steel splint leg guards
ko: 고강 스플린트 다리 보호구

note: ~ name of the nested group
en: hardened steel splint leg guards
ko: 표면경화강 스플린트 다리 보호구

note: ~ name of the nested group
en: tempered steel splint leg guards
ko: 강화강 스플린트 다리 보호구

note: ~ name of the nested group
en: steel splint leg guards
ko: 강철 스플린트 다리 보호구

note: ~ name of the nested group
en: mild steel knee guards
ko: 연강 무릎 보호대

note: ~ Description of the category "mild steel knee guards" ~ Description of the category "medium steel knee guards" ~ Description of the category "high steel knee guards" ~ Description of the category "hardened steel knee guards" ~ Description of the category "tempered steel knee guards" ~ Description o
en: Recipes related to forging various sizes of knee guards.
ko: 다양한 크기의 무릎 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel knee guards
ko: 중강 무릎 보호대

note: ~ name of the nested group
en: high steel knee guards
ko: 고강 무릎 보호대

note: ~ name of the nested group
en: hardened steel knee guards
ko: 표면경화강 무릎 보호대

note: ~ name of the nested group
en: tempered steel knee guards
ko: 강화강 무릎 보호대

note: ~ name of the nested group
en: steel knee guards
ko: 강철 무릎 보호대

note: ~ name of the nested group
en: mild steel brigandines
ko: 연강 브리건딘

note: ~ Description of the category "mild steel brigandines" ~ Description of the category "medium steel brigandines" ~ Description of the category "high steel brigandines" ~ Description of the category "hardened steel brigandines" ~ Description of the category "tempered steel brigandines" ~ Description o
en: Recipes related to constructing various sizes of brigandines.
ko: 다양한 크기의 브리간딘을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel brigandines
ko: 중강 브리건딘

note: ~ name of the nested group
en: high steel brigandines
ko: 고강 브리건딘

note: ~ name of the nested group
en: hardened steel brigandines
ko: 표면경화강 브리건딘

note: ~ name of the nested group
en: tempered steel brigandines
ko: 강화강 브리건딘

note: ~ name of the nested group
en: brigandines
ko: 브리간딘

note: ~ name of the nested group
en: mild steel brigandine coats
ko: 연강 브리건딘 코트

note: ~ Description of the category "mild steel brigandine coats" ~ Description of the category "medium steel brigandine coats" ~ Description of the category "high steel brigandine coats" ~ Description of the category "hardened steel brigandine coats" ~ Description of the category "tempered steel brigandi
en: Recipes related to constructing various sizes of brigandine coats.
ko: 다양한 크기의 브리간딘 코트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel brigandine coats
ko: 중강 브리건딘 코트

note: ~ name of the nested group
en: high steel brigandine coats
ko: 고강 브리건딘 코트

note: ~ name of the nested group
en: hardened steel brigandine coats
ko: 표면경화강 브리건딘 코트

note: ~ name of the nested group
en: tempered steel brigandine coats
ko: 강화강 브리건딘 코트

note: ~ name of the nested group
en: brigandine coats
ko: 브리간딘 코트

note: ~ name of the nested group
en: mild steel brigandines with shoulder guards
ko: 연강 브리건딘, 어깨 보호구 부착

note: ~ Description of the category "mild steel brigandines with shoulder guards" ~ Description of the category "medium steel brigandines with shoulder guards" ~ Description of the category "high steel brigandines with shoulder guards" ~ Description of the category "hardened steel brigandines with shoulde
en: Recipes related to constructing various sizes of brigandines with shoulder guards.
ko: 어깨 보호대가 달린 다양한 크기의 브리간딘을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel brigandines with shoulder guards
ko: 중강 브리건딘, 어깨 보호구 부착

note: ~ name of the nested group
en: high steel brigandines with shoulder guards
ko: 고강 브리건딘, 어깨 보호구 부착

note: ~ name of the nested group
en: hardened steel brigandines with shoulder guards
ko: 표면경화강 브리건딘 (어깨 보호구)

note: ~ name of the nested group
en: tempered steel brigandines with shoulder guards
ko: 강화강 브리건딘 (어깨 보호구)

note: ~ name of the nested group
en: brigandines with shoulder guards
ko: 어깨 보호대가 달린 브리간딘

note: ~ name of the nested group
en: mild steel brigandine coats with shoulder guards
ko: 연강 브리건딘 코트, 어깨 보호구 부착

note: ~ Description of the category "mild steel brigandine coats with shoulder guards" ~ Description of the category "medium steel brigandine coats with shoulder ~ Description of the category "high steel brigandine coats with shoulder ~ Description of the category "hardened steel brigandine coats with sho
en: Recipes related to constructing various sizes of brigandine coats with shoulder guards.
ko: 어깨 보호대가 달린 다양한 크기의 브리간딘 코트를 만드는 방법과 관련된 레시피입니다.

note: ~ name of the nested group
en: medium steel brigandine coats with shoulder guards
ko: 중강 브리건딘 코트, 어깨 보호구 부착

note: ~ name of the nested group
en: high steel brigandine coats with shoulder guards
ko: 고강 브리건딘 코트, 어깨 보호구 부착

note: ~ name of the nested group
en: hardened steel brigandine coats with shoulder guards
ko: 표면경화강 브리건딘 코트 (어깨 보호구)

note: ~ name of the nested group
en: tempered steel brigandine coats with shoulder guards
ko: 강화강 브리건딘 코트 (어깨 보호구)

note: ~ name of the nested group
en: brigandine coats with shoulder guards
ko: 어깨 보호대가 달린 브리간딘 코트

note: ~ name of the nested group
en: mild steel shoulder guards
ko: 연강 어깨 보호구

note: ~ Description of the category "mild steel shoulder guards" ~ Description of the category "medium steel shoulder guards" ~ Description of the category "high steel shoulder guards" ~ Description of the category "hardened steel shoulder guards" ~ Description of the category "tempered steel shoulder gua
en: Recipes related to constructing various sizes of shoulder guards.
ko: 다양한 크기의 어깨 보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel shoulder guards
ko: 중강 어깨 보호구

note: ~ name of the nested group
en: high steel shoulder guards
ko: 고강 어깨 보호구

note: ~ name of the nested group
en: hardened steel shoulder guards
ko: 표면경화강 어깨 보호구

note: ~ name of the nested group
en: tempered steel shoulder guards
ko: 강화강 어깨 보호구

note: ~ name of the nested group
en: steel shoulder guards
ko: 강철 어깨 보호구

note: ~ name of the nested group
en: steel brigandine gloves
ko: 스틸 브리간딘 장갑

note: ~ Description of the category "steel brigandine gloves" ~ Description of the category "mild steel brigandine gloves" ~ Description of the category "medium steel brigandine gloves" ~ Description of the category "high steel brigandine gloves" ~ Description of the category "hardened steel brigandine gl
en: Recipes related to constructing various sizes of brigandine gloves.
ko: 다양한 크기의 브리간딘 장갑을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel brigandine gloves
ko: 연강 브리건딘 장갑

note: ~ name of the nested group
en: medium steel brigandine gloves
ko: 중강 브리건딘 장갑

note: ~ name of the nested group
en: high steel brigandine gloves
ko: 고강 브리건딘 장갑

note: ~ name of the nested group
en: hardened steel brigandine gloves
ko: 표면경화강 브리건딘 장갑

note: ~ name of the nested group
en: tempered steel brigandine gloves
ko: 강화강 브리건딘 장갑

note: ~ name of the nested group
en: mild steel chain partial aventails
ko: 연강 사슬 부분 카멜

note: ~ Description of the category "mild steel chain partial aventails" ~ Description of the category "medium steel chain partial aventails" ~ Description of the category "high steel chain partial aventails" ~ Description of the category "hardened steel chain partial aventails" ~ Description of the categ
en: Recipes related to constructing various sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
ko: 금속 캡에 부착하여 얼굴과 목을 추가로 보호하도록 설계된 다양한 크기의 사슬 갑옷 부분 아벤테일을 만드는 방법과 관련된 레시피입니다.

note: ~ name of the nested group
en: medium steel chain partial aventails
ko: 중강 사슬 부분 카멜

note: ~ name of the nested group
en: high steel chain partial aventails
ko: 고강 사슬 부분 카멜

note: ~ name of the nested group
en: hardened steel chain partial aventails
ko: 표면경화강 사슬 부분 카멜

note: ~ name of the nested group
en: tempered steel chain partial aventails
ko: 강화강 사슬 부분 카멜

note: ~ name of the nested group
en: steel chain partial aventails
ko: 강철 사슬 부분 카멜

note: ~ Description of the category "steel chain partial aventails"
en: Recipes related to constructing various types and sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
ko: 금속 캡에 부착하여 얼굴과 목을 추가로 보호하도록 설계된 다양한 유형과 크기의 사슬 갑옷 부분 아벤테일을 만드는 방법과 관련된 조리법입니다.

note: ~ name of the nested group
en: mild steel chain aventails
ko: 연강 사슬 카멜

note: ~ Description of the category "mild steel chain aventails" ~ Description of the category "medium steel chain aventails" ~ Description of the category "high steel chain aventails" ~ Description of the category "hardened steel chain aventails" ~ Description of the category "tempered steel chain aventa
en: Recipes related to constructing various sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
ko: 금속 캡에 부착하여 얼굴, 목, 어깨를 추가로 보호하도록 설계된 다양한 크기의 체인 메일 아벤테일을 만드는 방법과 관련된 레시피입니다.

note: ~ name of the nested group
en: medium steel chain aventails
ko: 중강 사슬 카멜

note: ~ name of the nested group
en: high steel chain aventails
ko: 고강 사슬 카멜

note: ~ name of the nested group
en: hardened steel chain aventails
ko: 표면경화강 사슬 카멜

note: ~ name of the nested group
en: tempered steel chain aventails
ko: 강화강 사슬 카멜

note: ~ name of the nested group
en: steel chain aventails
ko: 강철 사슬 카멜

note: ~ Description of the category "steel chain aventails"
en: Recipes related to constructing various types and sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
ko: 금속 캡에 부착하여 얼굴, 목, 어깨를 추가로 보호하도록 설계된 다양한 유형과 크기의 체인 메일 아벤테일을 만드는 방법과 관련된 레시피입니다.

note: ~ name of the nested group
en: mild steel nasal helmets
ko: 연강 나살 투구

note: ~ Description of the category "mild steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of mild steel.
ko: 가벼운 강철을 사용하여 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel nasal helmets
ko: 중강 나살 투구

note: ~ Description of the category "medium steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of medium steel.
ko: 중강을 사용하여 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel nasal helmets
ko: 고강 나살 투구

note: ~ Description of the category "high steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of high steel.
ko: 고강을 사용하여 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel nasal helmets
ko: 표면경화강 나살 투구

note: ~ Description of the category "hardened steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of hardened steel.
ko: 강화된 강철을 사용하여 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel nasal helmets
ko: 강화강 나살 투구

note: ~ Description of the category "tempered steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of tempered steel.
ko: 강화 강철을 사용하여 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel nasal helmets
ko: 강철 나살 투구

note: ~ Description of the category "steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets.
ko: 다양한 크기의 바이킹 스타일 코 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel turban helmets
ko: 연강 터번 투구

note: ~ Description of the category "mild steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of mild steel.
ko: 가벼운 강철을 사용하여 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel turban helmets
ko: 중강 터번 투구

note: ~ Description of the category "medium steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of medium steel.
ko: 중강을 사용하여 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel turban helmets
ko: 고강 터번 투구

note: ~ Description of the category "high steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of high steel.
ko: 높은 강철을 사용하여 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel turban helmets
ko: 표면경화강 터번 투구

note: ~ Description of the category "hardened steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of hardened steel.
ko: 강화된 강철로 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel turban helmets
ko: 강화강 터번 투구

note: ~ Description of the category "tempered steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of tempered steel.
ko: 강화 강철을 사용하여 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel turban helmets
ko: 강철 터번 투구

note: ~ Description of the category "steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets.
ko: 다양한 크기의 아랍 스타일 터번 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mild steel face masks
ko: 연강 안면 보호구

note: ~ Description of the category "mild steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of mild steel.
ko: 일반 강철을 사용하여 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: medium steel face masks
ko: 중강 안면 보호구

note: ~ Description of the category "medium steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of medium steel.
ko: 중강을 사용하여 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: high steel face masks
ko: 고강 안면 보호구

note: ~ Description of the category "high steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of high steel.
ko: 고강을 사용하여 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: hardened steel face masks
ko: 표면경화강 안면 보호구

note: ~ Description of the category "hardened steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of hardened steel.
ko: 강화 강철을 사용하여 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: tempered steel face masks
ko: 강화강 안면 보호구

note: ~ Description of the category "tempered steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of tempered steel.
ko: 강화 강철을 사용하여 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel facemasks
ko: 강철 안면 보호구

note: ~ Description of the category "steel facemasks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks.
ko: 다양한 크기의 아랍 스타일 강철 마스크를 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "mild steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of mild steel.
ko: 가벼운 강철을 사용하여 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "medium steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of medium steel.
ko: 중강을 사용하여 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "high steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of high steel.
ko: 고강을 사용하여 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "hardened steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of hardened steel.
ko: 강화된 강철로 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "tempered steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of tempered steel.
ko: 강화 강철을 사용하여 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: steel mirror armor
ko: 강철 거울 갑옷

note: ~ Description of the category "steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor.
ko: 다양한 크기의 아랍 스타일 거울 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bronze greaves
ko: 청동 그리브

note: ~ Description of the category "bronze greaves"
en: Recipes related to constructing various sizes of greaves made out of bronze.
ko: 청동으로 만든 다양한 크기의 그리브를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bronze vambraces
ko: 청동 완갑

note: ~ Description of the category "bronze vambraces"
en: Recipes related to constructing various sizes of vambraces made out of bronze.
ko: 청동으로 만든 다양한 크기의 팔보호대를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: bronze helmets
ko: 청동 투구

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes of single piece helmets made out of bronze.
ko: 청동으로 만든 다양한 크기의 일체형 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: Corinthian helms
ko: 코린트식 투구

note: ~ Description of the category "Corinthian helms"
en: Recipes related to constructing various sizes of helmets made out of bronze in the Ancient Greek Corinthian style.
ko: 고대 그리스 코린트 양식으로 청동으로 다양한 크기의 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes and styles of helmets made out of bronze.
ko: 청동으로 다양한 크기와 스타일의 헬멧을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: iron greaves
ko: 철제 그리브

note: ~ Description of the category "iron greaves"
en: Recipes related to constructing various sizes of greaves made out of iron.
ko: 철로 만든 다양한 크기의 그리브를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: loincloths
ko: 가리개

note: ~ Description of the category "loincloths"
en: Recipes related to making loincloths out of varied materials.
ko: 다양한 소재를 이용해 허리보를 만드는 제작법입니다.

note: ~ name of the nested group
en: throat guards
ko: 목 보호대

note: ~ Description of the category "throat guards"
en: Recipes related to making throat guards out of varied materials.
ko: 다양한 재료로 목 보호대를 만드는 제작법입니다.

note: ~ name of the nested group
en: pouches
ko: 주머니

note: ~ Description of the category "pouches"
en: Recipes related to making pouches for a variety of roles and purposes.
ko: 다양한 역할과 목적에 맞는 파우치를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: cloaks
ko: 망토

note: ~ Description of the category "cloaks"
en: Recipes related to making cloaks out of varied materials.
ko: 다양한 재료로 망토를 만드는 제작법.

note: ~ name of the nested group
en: mutagen primers
ko: 돌연변이 유발 프라이머

note: ~ Description of the category "mutagen primers"
en: Recipes related to synthesizing substances to aid in directing mutagenic change.
ko: 돌연변이 유발 변화를 유도하는 데 도움이 되는 물질을 합성하는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: mutagens
ko: 뮤타젠

note: ~ Description of the category "mutagens"
en: Recipes related to synthesizing mutagenic substances.
ko: 돌연변이 유발 물질의 합성과 관련된 제작법.

note: ~ name of the nested group
en: acids
ko: 산

note: ~ Description of the category "acids"
en: Recipes related to synthesizing various acidic substances.
ko: 다양한 산성 물질을 합성하는 것과 관련된 제작법.

note: ~ name of the nested group
en: chainmail sheets
ko: 사슬 판

note: ~ Description of the category "chainmail sheets"
en: Recipes related to making sheets of chainmail of different steel qualities.
ko: 다양한 강철 품질의 사슬 갑옷을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: spears
ko: 창

note: ~ Description of the category "spears"
en: Recipes related to making spears from various materials.
ko: 다양한 재료로 창을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: pikes
ko: 파이크

note: ~ Description of the category "pikes"
en: Recipes related to constructing pikes from various materials.
ko: 다양한 재료로 파이크를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: throwing weapons
ko: 무기 던지기

note: ~ Description of the category "throwing weapons"
en: Recipes related to making all kind of weapons designed to be thrown at the enemy.
ko: 적에게 던지기 위해 고안된 모든 종류의 무기를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: javelins
ko: 투창

note: ~ Description of the category "javelins"
en: Recipes related to constructing all kinds of javelins in their various forms.
ko: 다양한 형태의 창을 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: makeshift ballistic plates
ko: 임시 방탄판

note: ~ Description of the category "makeshift ballistic plates"
en: Recipes related to constructing makeshift ESAPI and ESBI plates.
ko: 임시 ESAPI 및 ESBI 플레이트를 만드는 것과 관련된 제작법입니다.

note: ~ name of the nested group
en: cardboard armor
ko: 골판지 갑옷

note: ~ Description of the category "cardboard armor"
en: Recipes related to the construction of cardboard 'armor'.
ko: 골판지 '갑옷' 제작과 관련된 제작법.

note: ~ name of the nested group
en: casing necklaces
ko: 케이싱 목걸이

note: ~ Description of the category "casing necklaces"
en: Recipes dealing with the manufacture of necklaces made with bullet casings, including ones made through simple techniques or more refined workmanship.
ko: 간단한 기술이나 더 세련된 솜씨를 통해 만든 것 등, 총알 껍질을 이용해 만든 목걸이를 만드는 제작법입니다.

note: ~ name of the nested group
en: exoskeleton armors reinforcements
ko: 외골격 갑옷 강화

note: ~ Description of the category "exoskeleton armors reinforcements"
en: Recipes related to the reinforcement of standard exoskeleton armors.
ko: 표준 외골격 갑옷의 강화와 관련된 제작법입니다.

note: ~ name of the nested group
en: exoskeleton armors
ko: 외골격 갑옷

note: ~ Description of the category "exoskeleton armors"
en: Recipes related to the production of custom exoskeleton armors.
ko: 맞춤형 외골격 갑옷 제작과 관련된 제작법입니다.

note: ~ name of the nested group
en: hoodies
ko: 후드

note: ~ Description of the category "hoodies"
en: Recipes related to the production of hoodies.
ko: 후드티 제작과 관련된 제작법.

note: ~ name of the nested group
en: animal hoodies
ko: 동물 후드티

note: ~ Description of the category "animal hoodies"
en: Recipes related to the production of animal hoodies.
ko: 동물 후드티 제작과 관련된 제작법.

note: ~ name of the nested group
en: cropped animal hoodies
ko: 크롭 동물 후드티

note: ~ Description of the category "cropped animal hoodies"
en: Recipes related to the production of cropped animal hoodies.
ko: 동물 모양의 후드 티셔츠 제작과 관련된 제작법입니다.

note: ~ name of the nested group
en: scrap armors
ko: 고철 갑옷

note: ~ Description of the category "scrap armors"
en: Recipes related to the production of suits of scrap armor.
ko: 폐갑옷 제작과 관련된 제작법입니다.

note: ~ name of the nested group
en: aprons
ko: 앞치마

note: ~ Description of the category "aprons"
en: Recipes related to the production of aprons.
ko: 앞치마 제작과 관련된 제작법.

note: ~ name of the nested group
en: cotton aprons
ko: 앞치마

note: ~ Description of the category "cotton aprons"
en: Recipes related to the production of cotton aprons.
ko: 면 앞치마 제작과 관련된 제작법.

note: ~ name of the nested group
en: waist cotton aprons
ko: 허리 면 앞치마

note: ~ Description of the category "waist cotton aprons"
en: Recipes related to the production of cotton waist aprons.
ko: 면 허리 앞치마 제작과 관련된 제작법.

note: ~ name of the nested group
en: leather aprons
ko: 가죽 앞치마

note: ~ Description of the category "leather aprons"
en: Recipes related to the production of leather aprons.
ko: 가죽 앞치마 제작과 관련된 제작법.

note: ~ name of the nested group
en: synthetic fabric aprons
ko: 합성 섬유 앞치마

note: ~ Description of the category "synthetic fabric aprons"
en: Recipes related to the production of synthetic fabric aprons.
ko: 합성섬유 앞치마 제작과 관련된 제작법.

note: ~ name of the nested group
en: fur armors
ko: 모피 갑옷

note: ~ Description of the category "fur armors"
en: Recipes related to the production of suits of fur armor.
ko: 모피 갑옷 제작과 관련된 제작법.

note: ~ name of the nested group
en: leather armors
ko: 가죽 갑옷

note: ~ Description of the category "leather armors"
en: Recipes related to the production of suits of leather armor.
ko: 가죽 갑옷 제작과 관련된 제작법.

note: ~ name of the nested group
en: sheet metal armors
ko: 철판 갑옷

note: ~ Description of the category "sheet metal armors"
en: Recipes related to the production of suits of metal sheet armor.
ko: 금속판 갑옷 제작과 관련된 제작법.

note: ~ name of the nested group
en: wetsuits
ko: 잠수복

note: ~ Description of the category "wetsuits"
en: Recipes related to the production of wetsuits.
ko: 잠수복 제작과 관련된 제작법.

note: ~ name of the nested group
en: reinforced wetsuits
ko: 강화된 잠수복

note: ~ Description of the category "reinforced wetsuits"
en: Recipes related to the production of reinforced wetsuits.
ko: 강화된 잠수복 생산과 관련된 제작법.

note: ~ name of the nested group
en: jumpsuits
ko: 점프슈트

note: ~ Description of the category "jumpsuits"
en: Recipes related to the production of jumpsuits.
ko: 점프수트 제작과 관련된 제작법.

note: ~ name of the nested group
en: nomad jumpsuits
ko: 방랑자 점프슈트

note: ~ Description of the category "nomad jumpsuits"
en: Recipes related to the production of nomad jumpsuits.
ko: 유목민 점프수트 제작과 관련된 제작법.

note: ~ name of the nested group
en: pot helms
ko: 냄비 조타 장치

note: ~ Description of the category "pot helms"
en: Recipes related to the production of helmets made out of pots.
ko: 냄비로 만든 헬멧 제작과 관련된 제작법.

note: ~ name of the nested group
en: scrap helmets
ko: 고철 투구

note: ~ Description of the category "scrap helmets"
en: Recipes related to the production of helmets made out of scraps.
ko: 폐기물로 헬멧을 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: kabutos
ko: 카부토

note: ~ Description of the category "kabutos"
en: Recipes related to the production of kabuto helmets.
ko: 카부토 헬멧 제작과 관련된 제작법.

note: ~ name of the nested group
en: jewelry
ko: 보석류

note: ~ Description of the category "jewelry"
en: Recipes related to the production of jewelry.
ko: 보석 제작과 관련된 제작법.

note: ~ name of the nested group
en: bracelets
ko: 팔찌

note: ~ Description of the category "bracelets"
en: Recipes related to the production of bracelets.
ko: 팔찌 제작과 관련된 제작법.

note: ~ name of the nested group
en: necklaces
ko: 목걸이

note: ~ Description of the category "necklaces"
en: Recipes related to the production of necklaces.
ko: 목걸이 제작과 관련된 제작법.

note: ~ name of the nested group
en: teeth necklaces
ko: 이빨 목걸이

note: ~ Description of the category "teeth necklaces"
en: Recipes related to the production of necklaces made from teeth.
ko: 이빨로 만든 목걸이 제작과 관련된 제작법.

note: ~ name of the nested group
en: rings
ko: 반지

note: ~ Description of the category "rings"
en: Recipes related to the production of rings.
ko: 반지 제작과 관련된 제작법.

note: ~ name of the nested group
en: blankets
ko: 담요

note: ~ Description of the category "blankets"
en: Recipes related to the production of blankets.
ko: 담요 제작과 관련된 제작법.

note: ~ name of the nested group
en: quilts
ko: 킬트

note: ~ Description of the category "quilts"
en: Recipes related to the production of quilts.
ko: 이불 제작과 관련된 제작법.

note: ~ name of the nested group
en: sleeping bags
ko: 침낭

note: ~ Description of the category "sleeping bags"
en: Recipes related to the production of sleeping bags.
ko: 침낭 생산과 관련된 제작법.

note: ~ Description of the category "tails"
en: Recipes related to the production of fake tails.
ko: 가짜 꼬리를 만드는 것과 관련된 제작법.

note: ~ Description of the category "ears"
en: Recipes related to the production of fake ears.
ko: 가짜 귀를 만드는 것과 관련된 제작법.

note: ~ name of the nested group
en: collars
ko: 칼라

note: ~ Description of the category "collars"
en: Recipes related to the production of collars.
ko: 칼라 제작과 관련된 제작법.

note: ~ name of the nested group
en: belt loops
ko: 벨트 고리

note: ~ Description of the category "belt loops"
en: Recipes related to the production of belt loops.
ko: 벨트 고리 제작과 관련된 제작법.

note: ~ Recipe name learnt from book
en: Stuff THE MAN doesn't want you to know
ko: 그가 당신이 알기 원치 않는 것

note: ~ Crafting recipes subcategory of "*" cat.
en: FAVORITE
ko: 즐겨찾기

note: ~ Crafting recipes subcategory of "*" cat.
en: RECENT
ko: 최근

note: ~ Crafting recipes subcategory of "*" cat.
en: HIDDEN
ko: 숨김

note: ~ Crafting recipes subcategory of "*" cat.
en: NESTED
ko: 중첩됨

note: ~ Crafting recipes category name
en: WEAPON
ko: 무기

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: BASHING
ko: 타격무기

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: CUTTING
ko: 베는무기

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: PIERCING
ko: 관통무기

note: ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "PRACTICE" cat.
en: RANGED
ko: 원거리무기

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: EXPLOSIVE
ko: 폭발물

note: ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: MODS
ko: 개조부품

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: MAGAZINES
ko: 탄창

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: AMMO
ko: 탄약

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: PISTOL
ko: 권총류

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: RIFLE
ko: 소총류

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: SHOT
ko: 산탄류

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: GRENADES
ko: 수류탄

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: ARROWS
ko: 화살

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "PRACTICE" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: FOOD
ko: 식품

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRINKS
ko: 음료

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRY
ko: 건조

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: MEAT
ko: 육류

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: VEGGI
ko: 야채

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SNACK
ko: 간식

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREAD
ko: 빵

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: PASTA
ko: 면류

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREW
ko: 주류

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SEEDS
ko: 씨앗

note: ~ Crafting recipes category name
en: CHEM
ko: 화학물

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: DRUGS
ko: 약물

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: FUEL
ko: 연료

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: MUTAGEN
ko: 뮤타젠

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: CHEMICALS
ko: 화학물질

note: ~ Crafting recipes category name
en: ELECTRONIC
ko: 전자제품

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "PSIONIC" cat. ~ Crafting recipes subcategory of "WARP" cat. ~ Crafting recipes subcategory of "XEDRA" cat.
en: TOOLS
ko: 도구

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: PARTS
ko: 차량부품

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: LIGHTING
ko: 조명

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "PSIONIC" cat. ~ Crafting recipes subcategory of "XEDRA" cat.
en: ARMOR
ko: 보호구

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: STORAGE
ko: 저장공간

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: SUIT
ko: 전신

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: ARMS
ko: 팔

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: HANDS
ko: 손

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: LEGS
ko: 다리

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: FEET
ko: 발

note: ~ Crafting recipes category name
en: APPLIANCE
ko: 가전기기

note: ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: UTILITY
ko: 다용도

note: ~ Crafting recipes category name
en: CAMP
ko: 캠프

note: ~ Crafting recipes subcategory of "CAMP" cat.
en: BASIC
ko: 기초적인

note: ~ Crafting recipes subcategory of "CAMP" cat. ~ Crafting recipes subcategory of "BUILDING" cat.
en: EXPANSIONS
ko: 확장

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: CONTAINERS
ko: 저장용기

note: ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "WARP" cat.
en: MATERIALS
ko: 재료

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: TRAPS
ko: 함정

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: VEHICLE
ko: 차량

note: ~ Crafting recipes category name
en: ANIMALS
ko: 동물

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: BOVINE ARMOR
ko: 소 보호구

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: CANINE ARMOR
ko: 개 보호구

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE ARMOR
ko: 말 보호구

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE STORAGE
ko: 말 저장공간

note: ~ Crafting recipes category name
en: MUSIC
ko: 음악

note: ~ Crafting recipes subcategory of "MUSIC" cat. ~ Player message in effect in EoC "EOC_DUST_WIND" ~ Player message in effect in EoC "EOC_DUST_WIND_STRONG"
en: WIND
ko: 바람

note: ~ Crafting recipes subcategory of "MUSIC" cat.
en: PERCUSSION
ko: 충격

note: ~ Crafting recipes category name
en: BUILDING
ko: 건축

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: BASES
ko: 기지

note: ~ Crafting recipes category name
en: PRACTICE
ko: 연습

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SCIENCE
ko: 과학

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: FABRICATION
ko: 제작

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SURVIVAL
ko: 생존

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: TAILORING
ko: 재봉

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ATHLETICS
ko: 운동능력

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: COMPUTERS
ko: 컴퓨터

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Crafting recipes subcategory of "PRACTICE" cat.
en: DEVICES
ko: 장치

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: MECHANICS
ko: 공학

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SOCIAL
ko: 사교

note: ~ Description for recipe group
en: Modular Field Camp version 1 (original version)
ko: 모듈식 평야 캠프 V1 (기존 버전)

note: ~ Description for recipe group
en: Modular Field Camp version 2 (no trenches, more beds, courtyards)
ko: 모듈식 필드 캠프 버전 2(참호 없음, 침대 추가, 안뜰)

note: ~ Description for recipe group
en: Firestation Base
ko: 소방서 기지

note: ~ Description for recipe group
en: Evac Shelter Base
ko: 비상대피소 기지

note: ~ Description for recipe group
en: Freshwater Research Station Base
ko: 담수연구원 기지

note: ~ Description for recipe group
en: Light Industry Office Base
ko: 경공업지구 사무실 기지

note: ~ Description for recipe group
en: Light Industry Office With Glass Walls Base
ko: 경공업지구 사무실(유리벽) 기지

note: ~ Description for recipe group
en: Military Helipad Base
ko: 군용 헬기장 기지

note: ~ Description for recipe group
en: Normal Military Outpost Base
ko: 일반 군사 건물 기지

note: ~ Description for recipe group
en: Lighthouse Base
ko: 등대 기지

note: ~ Description for recipe group
en: Pottery Cottage Camp
ko: 도예가 오두막 기지

note: ~ Description for recipe group
en: Radio Tower Without Building Base
ko: 건물 없는 방송탑 기지

note: ~ Description for recipe group
en: Radio Tower With Building Base
ko: 건물 달린 방송탑 기지

note: ~ Description for recipe group
en: Fire Lookout Tower Base
ko: 화재감시탑 기지

note: ~ Description for recipe group
en: Mansion Fountain Garden Base
ko: 저택 분수 정원 기지

note: ~ Description for recipe group
en: Mansion Dance Floor Room Base
ko: 저택 댄스 플로어 룸 기지

note: ~ Description for recipe group
en: Mansion Basketball Room Base
ko: 저택 농구장 기지

note: ~ Description for recipe group
en: Mansion Garden With Columns Base
ko: 저택 기둥 있는 정원 기지

note: ~ Description for recipe group
en: Faction Base Bare Bones Basecamp.  Manually add bulletin board to use.  No construction.  Can be constructed anywhere.  Access to crafting recipes using Supplies zone covered furniture and appliances.
ko: 진영 기지의 맨 뼈대 기지. 게시판을 수동으로 추가하여 사용할 수 있습니다. 건설은 불가능합니다. 어디에서나 건설할 수 있습니다. 보급 구역에서 가구와 가전제품을 사용하여 제작법을 사용할 수 있습니다.

note: ~ Description for recipe group
en: Canteen version 1.  Provides cooking recipes, stoves, well, cellar
ko: 식당 V1.  요리 제작법, 스토브, 우물, 지하실 제공

note: ~ Description for recipe group
en: Canteen version 2.  Version 1 plus still, windmill, and more planters
ko: 식당 V2.  V1에 증류기, 풍차, 여분의 플랜터 추가

note: ~ Description for recipe group
en: Farm version 1.  Shed, plots, some farming recipes
ko: 농장 V1.  헛간, 토지, 농사 제작법

note: ~ Description for recipe group
en: Farm version 2.  Just plots, fence (optional gate for tractor), processing recipes
ko: 농장 버전 2. 플롯, 울타리(트랙터용 게이트 옵션), 가공 레시피만 있음

note: ~ Description for recipe group
en: Garage version 1.  Fits reasonably sized vehicles, free space around it
ko: 차고 V1.  적당한 크기의 차량들과 여유 공간

note: ~ Description for recipe group
en: Garage version 2.  Maximum width, two lane size, three different lengths
ko: 차고 V2.  최대 넓이, 이차선도로 크기, 세 가지 길이

note: ~ Description for recipe group
en: Livestock Area version 1.  Layout with plenty of free space
ko: 가축 구역 V1.  무수한 여유 공간이 있는 레이아웃

note: ~ Description for recipe group
en: Livestock Area version 2.  More stalls than version 1, less free space
ko: 가축 구역 V2.  V1 보다 많은 외양간, 더 적은 여유 공간

note: ~ Description for recipe group
en: Central Storage Building version 1.  Nice building with free space
ko: 중앙 저장소 V1.  여유 공간이 있는 근사한 건물

note: ~ Description for recipe group
en: Central Storage Building version 2.  Focus on storage.  Place in N, E, S, W only
ko: 중앙 저장소 V2.  저장에 특화.  동서남북에만 건설 가능

note: ~ Description for recipe group
en: Fabrication Workshop version 1.  Nice workshop cottage
ko: 대장간 V1.  오두막이 있는 근사한 작업장

note: ~ Description for recipe group
en: Fabrication Workshop version 2.  More detailed recipe progression
ko: 대장간 V2.  더 세밀한 제작법 진행

note: ~ Description for recipe group
en: Light Industry Workshop
ko: 경공업 작업장

note: ~ Description for recipe group
en: Military Helipad Garage
ko: 군용 헬기장 차고

note: ~ Description for recipe group
en: Mansion's Entrance
ko: 저택 입구

note: ~ Description for recipe group
en: Mansion's Swimming Pool
ko: 저택 수영장

note: ~ Description for recipe group
en: Mansion's Bedrooms
ko: 저택 침실

note: ~ Description for recipe group
en: Mansion's???
ko: 저택 ???

note: ~ Description for recipe group
en: Mansion's Kitchen
ko: 저택 주방

note: ~ Description for recipe group
en: Mansion's Library
ko: 저택 서재

note: ~ Description for recipe group
en: Mansion's Bedroom
ko: 저택 침실

note: ~ Description for recipe group
en: Mansion's Living Rooms
ko: 저택 거실

note: ~ Description for recipe group
en: Mansion's Bar
ko: 저택 바

note: ~ Description for recipe group
en:  Craft: Tinder
ko:  제작: 부싯깃

note: ~ Description for recipe group
en:  Cook: Meat, Cooked
ko:  요리: 고기, 조리됨

note: ~ Description for recipe group
en:  Cook: Fish, Cooked
ko:  요리: 생선, 조리됨

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked
ko:  요리: 채식, 조리됨

note: ~ Description for recipe group
en:  Cook: Egg, Boiled
ko:  요리: 달걀, 조리됨

note: ~ Description for recipe group
en:  Cook: Starch
ko:  요리: 전분

note: ~ Description for recipe group
en:  Boil: Water
ko: 끓이다: 물

note: ~ Description for recipe group
en:  Cook: Cattail Starch
ko:  요리: 부들 전분

note: ~ Description for recipe group
en:  Cook: Flatbread
ko:  요리: 플랫브레드

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked Wild
ko:  요리: 채식, 조리된 야생 야채

note: ~ Description for recipe group
en:  Cook: Flour
ko:  요리: 밀가루

note: ~ Description for recipe group
en:  Cook: Salt
ko:  요리: 소금

note: ~ Description for recipe group
en:  Cook: Bread
ko:  요리: 빵

note: ~ Description for recipe group
en:  Cook: Fruit Leather
ko:  요리: 과일 퓌레

note: ~ Description for recipe group
en:  Cook: Meat Jerky
ko:  요리: 고기 육포

note: ~ Description for recipe group
en:  Cook: Mushroom, Cooked
ko:  요리: 버섯, 조리됨

note: ~ Description for recipe group
en:  Cook: Lard
ko:  요리: 라드

note: ~ Description for recipe group
en:  Cook: Cornmeal
ko:  요리: 옥수수가루

note: ~ Description for recipe group
en:  Cook: Meat, Smoked
ko:  요리: 고기, 훈제

note: ~ Description for recipe group
en:  Cook: Fish, Smoked
ko:  요리: 생선, 훈제

note: ~ Description for recipe group
en:  Cook: Mushroom, Dried
ko:  요리: 버섯, 건조

note: ~ Description for recipe group
en:  Cook: Fruit, Dehydrated
ko:  요리: 과일, 건조

note: ~ Description for recipe group
en:  Cook: Sausage
ko:  요리: 소시지

note: ~ Description for recipe group
en:  Cook: Sausage, Wasteland
ko:  요리: 황무지 소시지

note: ~ Description for recipe group
en:  Cook: Meat Pie
ko:  요리: 고기 파이

note: ~ Description for recipe group
en:  Cook: Veggy Pie
ko:  요리: 야채 파이

note: ~ Description for recipe group
en:  Cook: Sugar
ko:  요리: 설탕

note: ~ Description for recipe group
en:  Cook: Hardtack
ko:  요리: 건빵

note: ~ Description for recipe group
en:  Cook: Veggy, Pickled
ko:  요리: 야채 절임

note: ~ Description for recipe group
en:  Cook: Cheese, Hard
ko:  요리: 단단한 치즈

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Berries
ko: 요리: 페미칸, 고기 + 베리

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Veg
ko: 요리: 페미칸, 고기 + 야채

note: ~ Description for recipe group
en:  Cook: Veggy Aspic
ko:  요리: 야채 아스픽

note: ~ Description for recipe group
en:  Cook: Meat, Canned
ko:  요리: 고기, 통조림

note: ~ Description for recipe group
en:  Cook: Meat Aspic
ko:  요리: 육류 아스픽

note: ~ Description for recipe group
en:  Cook: Kompot
ko:  요리: 콤포트

note: ~ Description for recipe group
en:  Craft: Salt from salt water
ko:  제작: 소금물로 소금 만들기

note: ~ Description for recipe group
en:  Cook: Fish, Salted
ko:  요리: 생선, 소금절임

note: ~ Description for recipe group
en: Brew: Fruit Wine Must
ko: 양조: 과일 와인 머스트

note: ~ Description for recipe group
en: Brew: Spiced Wine Must
ko: 양조: 향신료 와인 머스트

note: ~ Description for recipe group
en: Brew: Dandelion Wine Must
ko: 양조: 민들레 와인 머스트

note: ~ Description for recipe group
en: Brew: Burdock Wine Must
ko: 양조: 우엉 와인 머스트

note: ~ Description for recipe group
en: Brew: Pine Wine Must
ko: 양조: 소나무 와인 머스트

note: ~ Description for recipe group
en: Brew: Beer
ko: 양조: 맥주

note: ~ Description for recipe group
en: Distill: Brandy
ko: 증류: 브랜디

note: ~ Description for recipe group
en: Distill: Gin
ko: 증류: 진

note: ~ Description for recipe group
en: Distill: Vodka
ko: 증류: 보드카

note: ~ Description for recipe group
en: Distill: Rum
ko: 증류액: 럼

note: ~ Description for recipe group
en:  Craft: Pointy Sticks
ko:  제작: 뾰족한 막대기

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Nailed Planks
ko:  제작: 나무판 (널빤지 못질)

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Wooden Beams
ko:  제작: 나무판 (나무 기둥)

note: ~ Description for recipe group
en:  Craft: Wooden Beam
ko:  제작: 나무기둥

note: ~ Description for recipe group
en:  Craft: Wooden Plank
ko: 공예: 나무 판자

note: ~ Description for recipe group
en:  Craft: Wild Veggy Stems
ko:  제작: 야생 야채 줄기

note: ~ Description for recipe group
en:  Craft: Dandelion Seeds
ko:  제작: 민들레 씨앗

note: ~ Description for recipe group
en:  Craft: Potato, Starter
ko:  제작: 감자 기초

note: ~ Description for recipe group
en:  Craft: Buckwheat Seeds
ko:  제작: 메밀 씨앗

note: ~ Description for recipe group
en:  Craft: Copper, Scrap
ko:  제작: 구리 조각

note: ~ Description for recipe group
en:  Craft: Charcoal
ko: 제작: 목탄

note: ~ Description for recipe group
en:  Craft: Spike
ko: 제작: 스파이크

note: ~ Description for recipe group
en:  Craft: Glass Caltrops
ko: 제작: 유리 마름쇠

note: ~ Description for recipe group
en:  Craft: Steel, Chunk
ko:  제작: 강철 조각

note: ~ Description for recipe group
en:  Craft: Small Anvil
ko: 제작: 작은 모루

note: ~ Description for recipe group
en:  Craft: Steel, Lump
ko:  제작: 강철 덩이

note: ~ Description for recipe group
en:  Craft: Mild Steel, Lump
ko: 제작: 연강, 덩이

note: ~ Description for recipe group
en:  Craft: Knife, Copper
ko:  제작: 구리 칼

note: ~ Description for recipe group
en:  Craft: Sword, Crude
ko:  제작: 조잡한 칼

note: ~ Description for recipe group
en:  Craft: Pot, Copper
ko:  제작: 구리 냄비

note: ~ Description for recipe group
en:  Craft: Crossbow Bolt, Steel
ko:  제작: 볼트, 금속

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Suit
ko:  제작: 고철 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Helmet
ko:  제작: 고철 헬멧

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Cuirass
ko:  제작: 고철 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Arm Guards
ko:  제작: 고철 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Leg Guards
ko:  제작: 고철 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Boots
ko:  제작: 고철 부츠

note: ~ Description for recipe group
en:  Craft: Axe, Copper
ko:  제작: 구리 도끼

note: ~ Description for recipe group
en:  Craft: Spear, Copper
ko:  제작: 구리 창

note: ~ Description for recipe group
en:  Craft: Mild Steel, Wire
ko: 제작: 연강, 와이어

note: ~ Description for recipe group
en:  Craft: Mild Steel, Link
ko: 제작: 연강, 링크

note: ~ Description for recipe group
en:  Craft: Mild Steel, Link Sheet
ko: 제작: 연강, 링크 시트

note: ~ Description for recipe group
en:  Craft: Medium Steel, Lump
ko: 제작: 중강, 덩이

note: ~ Description for recipe group
en:  Craft: Metalworking Chisel
ko:  제작: 금속가공용 정

note: ~ Description for recipe group
en:  Craft: Hammer
ko:  제작: 망치

note: ~ Description for recipe group
en:  Craft: Pair of Kitchen Tongs
ko: 공예: 주방 집게 한 쌍

note: ~ Description for recipe group
en:  Craft: Nail
ko:  제작: 못

note: ~ Description for recipe group
en:  Craft: Swage and Die Set
ko:  제작: 거푸집과 금형기 세트

note: ~ Description for recipe group
en:  Craft: Medium Steel, Wire
ko: 제작: 중형 강철, 와이어

note: ~ Description for recipe group
en:  Craft: Medium Steel, Link
ko: 제작: 중형 강철, 링크

note: ~ Description for recipe group
en:  Craft: Medium Steel, Link Sheet
ko: 제작: 중형 강철, 링크 시트

note: ~ Description for recipe group
en:  Craft: Blade
ko:  제작: 칼날

note: ~ Description for recipe group
en:  Craft: Bearings
ko:  제작: 베어링

note: ~ Description for recipe group
en:  Craft: Caltrops
ko:  제작: 마름쇠

note: ~ Description for recipe group
en:  Craft: Hand Drill
ko:  제작: 손 드릴

note: ~ Description for recipe group
en:  Craft: Sheet Metal
ko:  제작: 금속판

note: ~ Description for recipe group
en:  Craft: Chain
ko:  제작: 사슬

note: ~ Description for recipe group
en:  Craft: Shovel
ko:  제작: 삽

note: ~ Description for recipe group
en:  Craft: Steel Welding Rod
ko: 제작: 강철 용접봉

note: ~ Description for recipe group
en:  Craft: Rebar
ko:  제작: 철근

note: ~ Description for recipe group
en:  Craft: Gold Ring
ko:  제작: 금 반지

note: ~ Description for recipe group
en:  Craft: Hammer, Sledge
ko:  제작: 슬레지 해머

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Wire
ko: 제작: 강화 강철, 와이어

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Link
ko: 제작: 강화 강철, 링크

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Link Sheet
ko: 제작: 강화 강철, 링크 시트

note: ~ Description for recipe group
en:  Craft: Knife, Combat
ko:  제작: 컴뱃 나이프

note: ~ Description for recipe group
en:  Craft: Spear, Steel
ko:  제작: 강철 창

note: ~ Description for recipe group
en:  Craft: Machete
ko:  제작: 마체테

note: ~ Description for recipe group
en:  Craft: Pipe
ko:  제작: 파이프

note: ~ Description for recipe group
en:  Craft: Screwdriver
ko:  제작: 스크류드라이버

note: ~ Description for recipe group
en:  Craft: Axe, Throwing
ko:  제작: 투척용 도끼

note: ~ Description for recipe group
en:  Craft: Wrench
ko:  제작: 렌치

note: ~ Description for recipe group
en:  Craft: Hatchet
ko:  제작: 손도끼

note: ~ Description for recipe group
en:  Craft: Knife, Throwing
ko:  제작: 투척용 칼

note: ~ Description for recipe group
en:  Craft: Crowbar
ko:  제작: 쇠지레

note: ~ Description for recipe group
en:  Craft: Pot
ko:  제작: 냄비

note: ~ Description for recipe group
en:  Craft: Hoe
ko:  제작: 괭이

note: ~ Description for recipe group
en:  Craft: High Steel, Lump
ko: 제작: 고강, 덩이

note: ~ Description for recipe group
en:  Craft: High Steel, Wire
ko: 제작: 고강, 와이어

note: ~ Description for recipe group
en:  Craft: High Steel, Link
ko: 제작: 고강, 링크

note: ~ Description for recipe group
en:  Craft: High Steel, Link Sheet
ko: 제작: 고강, 링크 시트

note: ~ Description for recipe group
en:  Craft: Pliers
ko:  제작: 펜치

note: ~ Description for recipe group
en:  Craft: Halberd
ko:  제작: 할버드

note: ~ Description for recipe group
en:  Craft: Armor, Cuirass
ko:  제작: 흉갑

note: ~ Description for recipe group
en:  Craft: Knife, Pocket
ko:  제작: 주머니칼

note: ~ Description for recipe group
en:  Craft: Hammer, War
ko:  제작: 워해머

note: ~ Description for recipe group
en:  Craft: Helm, Great
ko:  제작: 그레이트 헬름

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Chestplate
ko:  제작: 표면경화강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Chestplate
ko:  제작: 표면경화강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Leg Guard
ko:  제작: 표면경화강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Leg Guard
ko:  제작: 표면경화강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Armguard
ko:  제작: 표면경화강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Armguard
ko:  제작: 표면경화강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Armguard
ko:  제작: 표면경화강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Chestplate
ko:  제작: 표면경화강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Leg Guard
ko:  제작: 표면경화강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Plate
ko:  제작: 표면경화강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Plate
ko:  제작: 표면경화강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Plate
ko:  제작: 표면경화강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Chestplate
ko:  제작: 고강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Chestplate
ko:  제작: 고강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Leg Guard
ko:  제작: 고강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Leg Guard
ko:  제작: 고강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Armguard
ko:  제작: 고강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Armguard
ko:  제작: 고강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Armguard
ko:  제작: 고강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Chestplate
ko:  제작: 고강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Leg Guard
ko:  제작: 고강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Plate
ko:  제작: 고강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Plate
ko:  제작: 고강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Plate
ko:  제작: 고강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Chestplate
ko:  제작: 연강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Chestplate
ko:  제작: 연강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Leg Guard
ko:  제작: 연강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Leg Guard
ko:  제작: 연강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Armguard
ko:  제작: 연강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Armguard
ko:  제작: 연강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Armguard
ko:  제작: 연강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Chestplate
ko:  제작: 연강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Leg Guard
ko:  제작: 연강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Plate
ko:  제작: 연강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Plate
ko:  제작: 연강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Plate
ko:  제작: 연강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Chestplate
ko:  제작: 중강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Chestplate
ko:  제작: 중강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Leg Guard
ko:  제작: 중강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Leg Guard
ko:  제작: 중강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Armguard
ko:  제작: 중강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Armguard
ko:  제작: 중강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Armguard
ko:  제작: 중강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Chestplate
ko:  제작: 중강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Leg Guard
ko:  제작: 중강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Plate
ko:  제작: 중강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Plate
ko:  제작: 중강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Plate
ko:  제작: 중강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Chestplate
ko:  제작: 강화강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Chestplate
ko:  제작: 강화강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Leg Guard
ko:  제작: 강화강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Leg Guard
ko:  제작: 강화강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Armguard
ko:  제작: 강화강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Armguard
ko:  제작: 강화강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Armguard
ko:  제작: 강화강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Chestplate
ko:  제작: 강화강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Leg Guard
ko:  제작: 강화강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Plate
ko:  제작: 강화강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Plate
ko:  제작: 강화강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Plate
ko:  제작: 강화강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Demi Gauntlet
ko:  제작: 표면경화강 반건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Close Helm
ko:  제작: 표면경화강 클로즈 헬름

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Mitten Gauntlet
ko:  제작: 표면경화강 벙어리 건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Sabaton
ko:  제작: 표면경화강 사바톤

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Demi Gauntlet
ko:  제작: 고강 반건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Close Helm
ko:  제작: 고강 클로즈 헬름

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Mitten Gauntlet
ko:  제작: 고강 벙어리 건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Sabaton
ko:  제작: 고강 사바톤

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Demi Gauntlet
ko:  제작: 연강 반건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Close Helm
ko:  제작: 연강 클로즈 헬름

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Mitten Gauntlet
ko:  제작: 연강 벙어리 건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Sabaton
ko:  제작: 연강 사바톤

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Demi Gauntlet
ko:  제작: 중강 반건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Close Helm
ko:  제작: 중강 클로즈 헬름

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Mitten Gauntlet
ko:  제작: 중강 벙어리 건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Sabaton
ko:  제작: 중강 사바톤

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Demi Gauntlet
ko:  제작: 강화강 반건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Close Helm
ko:  제작: 강화강 클로즈 헬름

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Mitten Gauntlet
ko:  제작: 강화강 벙어리 건틀렛

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Sabaton
ko:  제작: 강화강 사바톤

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Chestplate
ko:  제작: 특대 표면경화강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Chestplate
ko:  제작: 특대 표면경화강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Leg Guard
ko:  제작: 특대 표면경화강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Leg Guard
ko:  제작: 특대 표면경화강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Armguard
ko:  제작: 특대 표면경화강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Armguard
ko:  제작: 특대 표면경화강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Armguard
ko:  제작: 특대 표면경화강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Chestplate
ko:  제작: 특대 표면경화강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Leg Guard
ko:  제작: 특대 표면경화강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Plate
ko:  제작: 특대 표면경화강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Plate
ko:  제작: 특대 표면경화강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Plate
ko:  제작: 특대 표면경화강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Chestplate
ko:  제작: 특대 고강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Chestplate
ko:  제작: 특대 고강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Leg Guard
ko:  제작: 특대 고강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Leg Guard
ko:  제작: 특대 고강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Armguard
ko:  제작: 특대 고강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Armguard
ko:  제작: 특대 고강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Armguard
ko:  제작: 특대 고강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Chestplate
ko:  제작: 특대 고강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Leg Guard
ko:  제작: 특대 고강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Plate
ko:  제작: 특대 고강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Plate
ko:  제작: 특대 고강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Plate
ko:  제작: 특대 고강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Chestplate
ko:  제작: 특대 연강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Chestplate
ko:  제작: 특대 연강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Leg Guard
ko:  제작: 특대 연강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Leg Guard
ko:  제작: 특대 연강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Armguard
ko:  제작: 특대 연강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Armguard
ko:  제작: 특대 연강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Armguard
ko:  제작: 특대 연강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Chestplate
ko:  제작: 특대 연강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Leg Guard
ko:  제작: 특대 연강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Plate
ko:  제작: 특대 연강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Plate
ko:  제작: 특대 연강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Plate
ko:  제작: 특대 연강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Chestplate
ko:  제작: 특대 중강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Chestplate
ko:  제작: 특대 중강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Leg Guard
ko:  제작: 특대 중강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Leg Guard
ko:  제작: 특대 중강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Armguard
ko:  제작: 특대 중강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Armguard
ko:  제작: 특대 중강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Armguard
ko:  제작: 특대 중강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Chestplate
ko:  제작: 특대 중강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Leg Guard
ko:  제작: 특대 중강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Plate
ko:  제작: 특대 중강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Plate
ko:  제작: 특대 중강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Plate
ko:  제작: 특대 중강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Chestplate
ko:  제작: 특대 강화강 중량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Chestplate
ko:  제작: 특대 강화강 경량 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Leg Guard
ko:  제작: 특대 강화강 중량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Leg Guard
ko:  제작: 특대 강화강 경량 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Armguard
ko:  제작: 특대 강화강 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Armguard
ko:  제작: 특대 강화강 중량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Armguard
ko:  제작: 특대 강화강 경량 팔 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Chestplate
ko:  제작: 특대 강화강 흉갑

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Leg Guard
ko:  제작: 특대 강화강 다리 보호구

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Plate
ko:  제작: 특대 강화강 중량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Plate
ko:  제작: 특대 강화강 경량 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Plate
ko:  제작: 특대 강화강 판금 갑옷

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Broadsword
ko: 제작: 검, 중형 강철 브로드소드

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Shamshir
ko: 제작: 검, 중형 강철 샴시르

note: ~ Description for recipe group
en:  Craft: Axe, Fire
ko:  제작: 소방도끼

note: ~ Description for recipe group
en:  Craft: Hacksaw
ko:  제작: 쇠톱

note: ~ Description for recipe group
en:  Craft: Woodsaw
ko:  제작: 목공톱

note: ~ Description for recipe group
en:  Craft: Spear, Awl Pike
ko: 제작: 송곳장대

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Rapier
ko: 제작: 검, 중형 강철 레이피어

note: ~ Description for recipe group
en:  Craft: Halligan Bar
ko:  제작: 할리건 바

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Zweihänder
ko: 제작: 검, 중형 강철 2개 손잡이

note: ~ Description for recipe group
en:  Craft: Pickaxe
ko:  제작: 곡괭이

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Wire
ko: 제작: 강화 강철, 와이어

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link
ko: 제작: 강화 강철, 링크

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link Sheet
ko: 제작: 강화 강철, 링크 시트

note: ~ Description for recipe group
en:  Craft: Sheet Metal, Drop Hammer
ko:  제작: 금속판 (단조용 드롭 해머 사용)

note: ~ Description for recipe group
en:  Craft: Chain, Drop Hammer
ko:  제작: 사슬 (단조용 드롭 해머 사용)

note: ~ Description for recipe group
en:  Craft: Nail, Drop Hammer
ko:  제작: 못 (단조용 드롭 해머 사용)

note: ~ Description for recipe group
en:  Craft: Pipe, Drop Hammer
ko:  제작: 파이프 (단조용 드롭 해머 사용)

note: ~ Description for recipe group
en:  Craft: Rebar, Drop Hammer
ko:  제작: 철근 (단조용 드롭 해머 사용)

note: ~ Description for recipe group
en:  Craft: Water Wheel, Power Saw
ko:  제작: Water Wheel, Power Saw

note: ~ Description for recipe group
en:  Craft: Large Water Wheel, Power Saw
ko:  제작: Large Water Wheel, Power Saw

note: ~ Description for recipe group
en:  Craft: Wooden Beam, Planer
ko:  제작: 나무기둥 (전동 대패 사용)

note: ~ Description for recipe group
en:  Craft: Long planks, Power Saw
ko: 제작: 긴 판자, 전기톱

note: ~ Description for recipe group
en:  Fishing: fish, fish trap
ko: 낚시: 물고기, 물고기 함정

note: ~ Description for recipe group
en:  Fishing: fish, level 1 fishing rod
ko: 낚시: 물고기, 레벨 1 낚싯대

note: ~ Description for recipe group
en:  Fishing: fish, level 2 fishing rod
ko: 낚시: 물고기, 레벨 2 낚싯대

note: ~ Description for recipe group
en:  Hack & Download: random data, SD-Memory card
ko: 해킹 및 다운로드: 무작위 데이터, SD 메모리 카드

note: ~ Description for recipe group
en:  Hack & Download: misc software, USB drive
ko: 해킹 및 다운로드: 기타 소프트웨어, USB 드라이브

note: ~ Description for recipe group
en:  Hack & Download: MatheMAX, USB drive
ko: 해킹 및 다운로드: MatheMAX, USB 드라이브

note: ~ Description for recipe group
en:  Craft: Brick
ko:  제작: 벽돌

note: ~ Description for recipe group
en:  Craft: Fire Brick
ko:  제작: 방화벽돌

note: ~ Description for recipe group
en:  Craft: Clay Pellet
ko:  제작: 점토 알갱이

note: ~ Description for recipe group
en:  Craft: Clay Canister
ko:  제작: 점토 용기

note: ~ Description for recipe group
en:  Craft: Clay Hydria
ko:  제작: 점토 항아리

note: ~ Description for recipe group
en:  Hack & Download: science data, SD-Memory card
ko: 해킹 및 다운로드: 과학 데이터, SD 메모리 카드

note: ~ Description for recipe group
en:  Hack & Download: MediSoft, USB drive
ko: 해킹 및 다운로드: MediSoft, USB 드라이브

note: ~ Description for recipe group
en:  Hack & Download: IC datasheet archives, USB drive
ko: 해킹 및 다운로드: IC 데이터시트 아카이브, USB 드라이브

note: ~ Description for recipe group
en:  Hack & Download: Satellite Map, sketch
ko: 해킹 및 다운로드: 위성 지도, 스케치

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: We should build a pair of beds in the northern shack for our survivors.
ko: 우리는 생존자들을 위해 북쪽 오두막에 침대 두 개를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: pair of beds in the northern shack
ko: 북쪽 오두막의 침대 두 개

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: We should build a pair of beds in the southern shack for our survivors.
ko: 우리는 생존자들을 위해 남쪽 오두막에 침대 두 개를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: pair of beds in the southern shack
ko: 남쪽 오두막에 있는 침대 두 개

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_0" ~ Description of recipe crafting "faction_base_helipad_0" ~ Description of recipe crafting "faction_base_lighthouse_0" ~ Description of recipe crafting "faction_base_lightindustry_0" ~ Description of recipe crafting "faction_base_l
en: We should survey the base site and set up a bulletin board.
ko: 기초 지점을 탐사하고 게시판을 만들어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_0" ~ Blueprint name of recipe crafting "faction_base_helipad_0" ~ Blueprint name of recipe crafting "faction_base_lighthouse_0" ~ Blueprint name of recipe crafting "faction_base_lightindustry_0" ~ Blueprint name of recipe crafting 
en: basic survey
ko: 캠프 기초 거점

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_root_cellar" ~ Description of recipe crafting "faction_base_helipad_root_cellar" "faction_base_lightindustry_00_root_cellar" "faction_base_lightindustry_10_root_cellar" ~ Description of recipe crafting "faction_base_outpost_normal_roo
en: Digging a root cellar will allow us to preserve any small game that we trap.
ko: 지하 저장고를 파면 잡은 작은 사냥감을 보존할 수 있습니다.

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_water_well" ~ Description of recipe crafting "faction_base_lightindustry_00_water_well" ~ Description of recipe crafting "faction_base_lightindustry_10_water_well"
en: Digging a well will give us easy access to water and allow us to send out combat patrols or scouts.
ko: 우물을 지으면 물을 쉽게 얻을 수 있고 정찰을 보낼 수 있게 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_water_well" "faction_base_lightindustry_00_water_well" "faction_base_lightindustry_10_water_well" "faction_base_outpost_normal_water_well" ~ Blueprint name of recipe crafting "faction_base_radio_tower_water_well" ~ Blueprint name o
en: water well
ko: 우물

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_radio" ~ Description of recipe crafting "faction_base_helipad_radio" ~ Description of recipe crafting "faction_base_lightindustry_00_radio" ~ Description of recipe crafting "faction_base_lightindustry_10_radio" ~ Description of recipe
en: Let's set up a radio tower to improve our recruitment efforts.
ko: 신입을 더 쉽게 모집할 수 있도록 방송탑을 하나 건설합시다.

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: We need some shelter, so build a shack in the northern part of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프 북쪽에 오두막을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: northern shack
ko: 북쪽 오두막

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: We need some shelter, so build a shack in the southern part of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프 남쪽에 오두막을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: southern shack
ko: 남부 오두막

note: ~ Description of recipe crafting "faction_base_helipad_barricade_wood"
en: We need to barricade the front windows, let's build wooden walls over them.
ko: 우리는 앞 창문에 바리케이드를 치고, 그 위에 나무 벽을 쌓아야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_barricade_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: wooden barricades
ko: 나무 바리케이드

note: ~ Description of recipe crafting "faction_base_helipad_migo_resin"
en: We need to barricade the front windows, let's build mi-go resin walls over them.
ko: 앞 창문에 바리케이드를 치고, 그 위에 미고 수지 벽을 쌓아야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_migo_resin"
en: mi-go resin barricades
ko: 미고 수지 바리케이드

note: ~ Description of recipe crafting "faction_base_helipad_butchery_rack"
en: We could build a butchery rack to start hunting larger animals.
ko: 우리는 더 큰 동물을 사냥하기 위해 도축대를 만들 수도 있었습니다.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_butchery_rack" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" "faction_base_outpost_normal_butchery_rack" "faction_base_pottery_cottage_butchery_rack"
en: butchery rack
ko: 도축대

note: ~ Description of recipe crafting "faction_base_helipad_reinforce_doors"
en: We should reinforce the front doors to make this base safer.
ko: 이 기지를 더 안전하게 만들려면 정문을 강화해야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_reinforce_doors" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: reinforce doors
ko: 강화 문

note: ~ Description of recipe crafting "faction_base_helipad_garage_0"
en: Survey military helipad garage.
ko: 군용 헬리패드 차고를 조사하세요.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_garage_0"
en: military helipad garage survey
ko: 군용 헬리패드 차고 조사

note: ~ Description of recipe crafting "faction_base_lighthouse_root_cellar"
en: Digging a root cellar will allow us to preserve fish and other foods.
ko: 지하 저장고를 파면 생선이나 다른 음식을 보관할 수 있습니다.

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: We must barricade the windows, let's use wooden walls.
ko: 창문에 바리케이드를 치고, 나무 벽을 활용해야 합니다.

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: We must barricade the windows, let's use mi-go resin walls.
ko: 창문에 바리케이드를 치고, 미고 수지 벽을 사용합시다.

note: ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: resin barricades
ko: 수지 바리케이드

note: ~ Description of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" "faction_base_outpost_normal_butchery_rack"
en: Building a butchery rack will allow us to hunt bigger animals.
ko: 정육점용 받침대를 만들면 더 큰 동물을 사냥할 수 있게 됩니다.

note: ~ Description of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: We should reinforce the doors to further secure our base.
ko: 우리는 기지의 보안을 강화하기 위해 문을 강화해야 합니다.

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_1"
en: Let's build a first set of beds in place of some existing desks.
ko: 기존 책상 대신에 첫 번째 침대 세트를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_1"
en: build a first set of beds
ko: 첫 번째 침대 세트를 만들다

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_2"
en: Let's build a second set of beds in place of some existing desks.
ko: 기존 책상 대신에 두 번째 침대 세트를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_2"
en: build a second set of beds
ko: 두 번째 침대 세트를 만들다

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_3"
en: Let's build a third set of beds in place of some existing desks.
ko: 기존 책상 대신에 세 번째 침대 세트를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_3"
en: build a third set of beds
ko: 세 번째 침대 세트를 만들다

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_4"
en: Let's build a fourth set of beds in place of some existing desks.
ko: 기존 책상 대신에 네 번째 침대 세트를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_4"
en: build a fourth set of beds
ko: 네 번째 침대 세트를 만들다

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_5"
en: Let's build a fifth set of beds in place of some existing desks.
ko: 기존 책상 대신에 다섯 번째 침대 세트를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_5"
en: build a fifth set of beds
ko: 다섯 번째 침대 세트를 만들다

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_0"
en: Survey Light Industry Workshop.
ko: 경공업 조사 워크숍.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_workshop_0"
en: expansion survey
ko: 확장 조사

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_drop_hammer"
en: Let's add a drop hammer for even more crafting possibilities.
ko: 더욱 다양한 제작 가능성을 위해 드롭 해머를 추가해 보겠습니다.

note: ~ Description of recipe crafting "faction_base_mansion_+1_garden" ~ Description of recipe crafting "faction_base_mansion_+4_garden"
en: Let's remove plants from garden and plow a few plots.
ko: 정원에서 식물을 제거하고 몇몇 밭을 갈아보자.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_garden" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_garden"
en: prepare garden
ko: 정원을 준비하다

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+2_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+3_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_radio" ~ Blueprint name of recipe c
en: build a radio tower and console
ko: 방송탑과 제어판 만들기

note: ~ Description of recipe crafting "faction_base_mansion_e1" ~ Description of recipe crafting "faction_base_mansion_e2"
en: Survey mansion's entrance.
ko: 조사 저택의 입구.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_e1" ~ Blueprint name of recipe crafting "faction_base_mansion_e2"
en: entrance survey
ko: 입구 조사

note: ~ Description of recipe crafting "faction_base_mansion_t1" ~ Description of recipe crafting "faction_base_mansion_c1"
en: Survey mansion's swimming pool.
ko: 서베이 맨션의 수영장.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t1"
en: swimming pool survey
ko: 수영장 조사

note: ~ Description of recipe crafting "faction_base_mansion_t2"
en: Survey mansion's bedrooms.
ko: 저택의 침실을 조사해 보세요.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t2"
en: bedrooms survey
ko: 침실 조사

note: ~ Description of recipe crafting "faction_base_mansion_t3"
en: Survey mansion's '???'.
ko: 조사 저택의 '???'.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t3"
en: ??? survey
ko: ??? 조사

note: ~ Description of recipe crafting "faction_base_mansion_t4" ~ Description of recipe crafting "faction_base_mansion_c5"
en: Survey mansion's kitchen.
ko: 서베이 맨션의 주방.

note: ~ Description of recipe crafting "faction_base_mansion_t5"
en: Survey mansion's library.
ko: 서베이 맨션의 도서관.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t5"
en: library survey
ko: 도서관 조사

note: ~ Description of recipe crafting "faction_base_mansion_t6" ~ Description of recipe crafting "faction_base_mansion_c4"
en: Survey mansion's bedroom.
ko: 조사대저택의 침실.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t6" ~ Blueprint name of recipe crafting "faction_base_mansion_c4"
en: bedroom survey
ko: 침실 조사

note: ~ Description of recipe crafting "faction_base_mansion_t7" ~ Description of recipe crafting "faction_base_mansion_c3"
en: Survey mansion's living rooms.
ko: 저택의 거실을 조사해 보세요.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t7" ~ Blueprint name of recipe crafting "faction_base_mansion_c3"
en: living rooms survey
ko: 거실 조사

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c1"
en: swimming survey
ko: 수영 조사

note: ~ Description of recipe crafting "faction_base_mansion_c2"
en: Survey mansion's bar.
ko: 서베이 맨션의 바.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c2"
en: bar survey
ko: 변호사 조사

note: ~ Description of recipe crafting "faction_base_outpost_normal_bed_0"
en: Let's build a bunk bed.
ko: 이층 침대를 만들어 보자.

note: ~ Description of recipe crafting "faction_base_outpost_normal_water_well"
en: Digging a well will give us easy access to water and allow us to start small farm.
ko: 우물을 파면 물을 쉽게 얻을 수 있고, 작은 농장을 시작할 수 있습니다.

note: ~ Description of recipe crafting "faction_base_outpost_normal_farm"
en: Let's plow some plots.
ko: 밭을 갈아보자.

note: ~ Blueprint name of recipe crafting "faction_base_outpost_normal_farm"
en: small farm
ko: 작은 농장

note: ~ Description of recipe crafting "faction_base_outpost_normal_generator"
en: We could try to fix the reactor's controller to power lights, it would really help us in planning missions.
ko: 원자로의 제어 장치를 고쳐서 조명에 전력을 공급해 볼 수도 있을 것 같아요. 그러면 임무 계획에 정말 도움이 될 거예요.

note: ~ Blueprint name of recipe crafting "faction_base_outpost_normal_generator"
en: fix reactor's controller
ko: 원자로 제어기를 고치다

note: ~ Description of recipe crafting "faction_base_outpost_normal_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we will redirect some power into it from nuclear reactor.
ko: 모집 활동을 개선하기 위해 라디오 타워를 설치하고, 원자로에서 일부 전력을 공급받도록 하겠습니다.

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: Let's build a shack for our blacksmith's workshop.
ko: 대장장이 작업장에 오두막을 지어보자.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: blacksmith workshop
ko: 대장장이 작업장

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: Let's build a rock forge and a workbench to start smithing.
ko: 바위 제철소와 작업대를 만들어 대장간 작업을 시작해 봅시다.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: workbench and forge
ko: 작업대와 단조

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: Let's build a second workbench and a drop hammer for more productive smithing.
ko: 더욱 생산적인 대장간 작업을 위해 두 번째 작업대와 드롭 해머를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: workbench and drop hammer
ko: 작업대와 드롭 해머

note: ~ Description of recipe crafting "faction_base_pottery_cottage_butchery_rack"
en: Let's build a butchery rack, so we can start hunting large animals.
ko: 도축대를 만들어서 큰 동물을 사냥해보자.

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: We should remove some of display racks and counters, then build a set of beds inside the radio control room for our survivors.
ko: 우리는 일부 진열대와 카운터를 제거한 다음, 생존자들을 위해 무선 조종실 안에 침대 세트를 만들어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: set of beds in the radio control room
ko: 무선 조종실의 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_0"
en: We should build a set of beds inside the radio tower shack for our survivors.
ko: 우리는 생존자들을 위해 라디오 타워 오두막 안에 침대 세트를 만들어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_0"
en: set of beds in the radio tower
ko: 라디오 타워의 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_1"
en: We should build a set of beds in the northeast side shack for our survivors.
ko: 우리는 생존자들을 위해 북동쪽 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_1"
en: set of beds in NE side shack
ko: 북동쪽 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_2" ~ Description of recipe crafting "faction_base_radio_tower_beds_7"
en: We should build a set of beds in the southwest corner shack for our survivors.
ko: 우리는 생존자들을 위해 남서쪽 모서리 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_2" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_7"
en: set of beds in SW corner shack
ko: 남서쪽 모서리 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_3"
en: We should build a set of beds in the southwest side shack for our survivors.
ko: 우리는 생존자들을 위해 남서쪽 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_3"
en: set of beds in SW side shack
ko: 남서쪽 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_4"
en: We should build a set of beds in the southeast side shack for our survivors.
ko: 우리는 생존자들을 위해 남동쪽 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_4"
en: set of beds in SE side shack
ko: 남동쪽 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_5" ~ Description of recipe crafting "faction_base_radio_tower_beds_6"
en: We should build a set of beds in the southeast corner shack for our survivors.
ko: 우리는 생존자들을 위해 남동쪽 모서리 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_5" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_6"
en: set of beds in SE corner shack
ko: SE 코너 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_8"
en: We should build a set of beds in the south side shack for our survivors.
ko: 우리는 생존자들을 위해 남쪽 오두막에 침대 세트를 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_8"
en: set of beds in S side shack
ko: S 쪽 오두막에 있는 침대 세트

note: ~ Description of recipe crafting "faction_base_radio_tower_root_cellar" ~ Description of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: Digging a root cellar will give us a way to preserve food.
ko: 지하 저장실을 만들어두면 음식을 보존하는데 유용합니다.

note: ~ Description of recipe crafting "faction_base_radio_tower_water_well" ~ Description of recipe crafting "faction_base_modular_hub_well_north" ~ Description of recipe crafting "fbmh_2_well"
en: Digging a well will give us easy access to water.
ko: 우물을 파면 더 쉽게 물을 구할 수 있습니다.

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_controls"
en: Let's fix up radio tower and controls to improve our recruitment efforts.
ko: 라디오 타워와 제어 장치를 수리하여 모집 활동을 개선합시다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_controls"
en: fix radio tower and controls
ko: 라디오 타워와 제어 장치 수리

note: ~ Description of recipe crafting "faction_base_radio_tower_0_prepalisade" ~ Description of recipe crafting "faction_base_radio_tower_1_prepalisade"
en: We should dig pits for palisade around camp.
ko: 우리는 캠프 주변에 울타리를 위한 구덩이를 파야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_prepalisade" "faction_base_radio_tower_1_prepalisade"
en: dig pits
ko: 구덩이 파기

note: ~ Description of recipe crafting "faction_base_radio_tower_0_palisade" ~ Description of recipe crafting "faction_base_radio_tower_1_palisade"
en: We should build palisade around camp.
ko: 우리는 캠프 주위에 울타리를 쌓아야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_palisade" ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_palisade"
en: build palisade
ko: 울타리를 쌓다

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_tower"
en: We could try to fix whole tower and supply it with enough power, which could give us remote access to computer systems connected to backbone network or communication satellites.
ko: 우리는 타워 전체를 수리하고 충분한 전력을 공급하여 백본 네트워크나 통신 위성에 연결된 컴퓨터 시스템에 원격으로 접근할 수 있도록 할 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_tower"
en: fix whole radio tower
ko: 라디오 타워 전체를 고치다

note: ~ Description of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: We need some shelter, so wall over the windows in the radio control room.
ko: 우리에게는 피난처가 필요하니, 라디오 조종실 창문에 벽을 쌓아라.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: barricade radio control room
ko: 바리케이드 무선 조종실

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_0"
en: We need some shelter, so build a shack inside the radio tower.
ko: 우리에게는 피난처가 필요하니까 라디오 타워 안에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_0" ~ Overmap terrain name
en: shack
ko: 오두막집

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_1"
en: We need some shelter, so build a shack on the northeast side of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프의 북동쪽에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_1" ~ Blueprint name of recipe crafting "fbmh_0_room_1_1" ~ Blueprint name of recipe crafting "fbmh_2_room_1_1"
en: northeast shack
ko: 북동쪽 헛간

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_7"
en: We need some shelter, so build a shack on the southwest corner of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프의 남서쪽 모서리에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_3" "faction_base_radio_tower_construction_shack_7" ~ Blueprint name of recipe crafting "fbmh_0_shack_southwest"
en: southwest shack
ko: 남서쪽 헛간

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_3"
en: We need some shelter, so build a shack on the southwest side of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프의 남서쪽에 오두막을 지으세요.

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_4"
en: We need some shelter, so build a shack on the southeast side of the camp.
ko: 우리에게는 피난처가 필요하니 캠프의 남동쪽에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_4" "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6" ~ Blueprint name of recipe crafting "fbmh_0_shack_southeast"
en: southeast shack
ko: 남동쪽 헛간

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6"
en: We need some shelter, so build a shack on the southeast corner of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프의 남동쪽 모서리에 오두막을 지으세요.

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: We need some shelter, so build a shack roof on the south side of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프 남쪽에 오두막 지붕을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: south shack
ko: 남쪽 오두막

note: ~ Description for recipe group
en:  Craft: Tinder (camp crafting fire fuel)
ko: 제작: 틴더(캠프 제작용 불 연료)

note: ~ Description for recipe group
en:  Cook: Tallow
ko: 요리: 탤로우

note: ~ Description for recipe group
en:  Craft: Canister, Clay
ko:  제작: 용기, 점토

note: ~ Description for recipe group
en:  Craft: Crucible, Clay
ko:  제작: 도가니, 점토

note: ~ Description for recipe group
en:  Craft: Brick, Fire
ko:  제작: 벽돌, 방화

note: ~ Description for recipe group
en:  Craft: Pellet, Clay
ko:  제작: 알갱이, 점토

note: ~ Description for recipe group
en:  Craft: Metal Fileset
ko: 제작: 금속 줄 세트

note: ~ Description for recipe group
en:  Craft: Polishing Stone
ko: 제작: 연마석

note: ~ Description for recipe group
en:  Craft: Pair of kitchen tongs
ko:  제작: 주방 집게

note: ~ Description for recipe group
en:  Craft: Pair of Flatjaw Tongs
ko: 제작: 납작한 집게

note: ~ Description for recipe group
en:  Craft: Hotcut (chisel for metal working)
ko: 제작: 핫컷 (금속공정에 쓰이는 끌)

note: ~ Description for recipe group
en:  Craft: Wire
ko:  제작: 철사

note: ~ Description for recipe group
en:  Craft: Knife, Hunting
ko:  제작: 사냥용 칼

note: ~ Description for recipe group
en:  Craft: Drift
ko:  제작: 드리프트

note: ~ Description for recipe group
en:  Craft: Bottle, Glass
ko:  제작: 유리병

note: ~ Description for recipe group
en:  Craft: Flask, Glass
ko:  제작: 유리 플라스크

note: ~ Description for recipe group
en:  Craft: Sheet, Glass
ko:  제작: 유리판

note: ~ Description for recipe group
en:  Craft: 3 L Jar, Glass
ko: 제작: 3L 병, 유리

note: ~ Description for recipe group
en:  Craft: Jar, Glass
ko:  제작: 유리통

note: ~ Description for recipe group
en:  Craft: Tempered Sheet, Glass
ko:  제작: 강화 유리판

note: ~ Description for recipe group
en:  Hideworking: Cured Hide
ko: 가죽 가공: 경화 가죽

note: ~ Description for recipe group
en:  Hideworking: Cured Pelt
ko: 가죽 가공: 경화된 가죽

note: ~ Description for recipe group
en:  Hideworking: Tanning Hide
ko: 가죽 가공: 가죽 무두질

note: ~ Description for recipe group
en:  Hideworking: Tanning Pelt
ko: 가죽 가공: 가죽 무두질

note: ~ Description for recipe group
en:  Hideworking: Tanned Hide
ko: 가죽 가공: 무두질 가죽

note: ~ Description for recipe group
en:  Hideworking: Leather
ko: 가죽 가공: 가죽

note: ~ Description for recipe group
en:  Craft: Welding Rod
ko: 제작: 용접봉

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Rod
ko: 제작: 알루미늄 용접봉

note: ~ Description for recipe group
en:  Craft: Welding Wire
ko: 제작: 용접 와이어

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Wire
ko: 제작: 알루미늄 용접 와이어

note: ~ Description for recipe group
en:  Craft: Brazing Rod
ko: 제작: 브레이징 막대

note: ~ Description for recipe group
en:  Craft: Aluminum Brazing Rod
ko: 제작: 알루미늄 브레이징 막대

note: ~ Description of recipe crafting "faction_base_bare_bones_basecamp_0"
en: We should survey the base site.  Note that we'll later have to manually construct a bulletin board anywhere within the camp to actually be able to use the camp.
ko: 기지 부지를 조사해야 합니다. 나중에 캠프를 실제로 사용하려면 캠프 안 어디에든 게시판을 직접 설치해야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_bare_bones_basecamp_0"
en: bare bones basecamp survey
ko: 베어본 베이스캠프 조사

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: Now that we have some cover, we should reorganize that dining area into our kitchen.
ko: 이제 몸을 누일 곳이 생겼으니, 식당을 주방으로 탈바꿈시킬 시간입니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: prepare the kitchen area
ko: 주방 구역 준비

note: ~ Description of recipe crafting "faction_base_modular_firestation1_well"
en: We should build a well, put it near that winch.  This will make our future here more secure.
ko: 윈치 주변에 우물을 하나 만들어야 합니다. 우물이 있다면 우리의 미래가 더 안전해질겁니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_well" ~ B
en: build a well
ko: 우물 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation1_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we'll repurpose that terminal for it.
ko: 신입을 더 쉽게 모집할 수 있도록 방송탑을 하나 건설합시다. 방송탑을 조작할 제어판은 우리가 재설정하겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: Now that we have some cover, we should add some storage and a root cellar in our kitchen area.
ko: 이제 몸을 누일 곳이 생겼으니, 저장고와 지하 저장고를 주방 구역에 하나씩 만듭시다

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: add storage and root cellar
ko: 저장고와 지하 저장고 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation1_farm"
en: Let's break up some pavement so we can farm.
ko: 포장도로를 부수고 그 자리를 밭으로 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_farm"
en: break up driveway
ko: 도로 파괴하기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_fence"
en: Let's build a privacy fence around the garden.
ko: 정원 주변을 빙 두르는 보안 울타리를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_fence"
en: build a privacy fence
ko: 보안 울타리 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation_fireplace"
en: Now that we have some cover, we should build a fireplace and throw a pot over it to cook with.  Let's put it in that dining area.
ko: 이제 엄폐할 곳이 생겼으니 벽난로를 만들고 그 위에 냄비를 얹어 요리해 볼까요? 그 냄비를 식당에 놓도록 하죠.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation_fireplace" "faction_base_modular_shelter_fireplace" "faction_base_modular_shelter_1_fireplace" "faction_base_modular_shelter_2_fireplace" ~ Blueprint name of recipe crafting "fbmk_2_fireplace"
en: build a fireplace
ko: 난로 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_brazier"
en: Now that we have some cover, we should set up a brazier and throw a pot over it to cook with.  Let's put it in that dining area.
ko: 이제 엄폐할 곳이 생겼으니 화로를 설치하고 그 위에 냄비를 얹어 요리해야겠습니다. 식사 공간에 놓도록 하죠.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_brazier" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_brazier" "faction_base_modular_shelter_1_brazier" "faction_base_modular_shelter_2_brazier"
en: build a brazier
ko: 화로 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_stove"
en: Now that we have some cover, we should build a stove and throw a pot over it to cook with.  Let's put it in that dining area.
ko: 이제 엄폐할 곳이 생겼으니, 스토브를 만들고 그 위에 냄비를 얹어서 요리해야겠어요. 식사 공간에 놓도록 하죠.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_stove"
en: build a wood stove
ko: 장작 난로 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_smoking" ~ Description of recipe crafting "faction_base_modular_canteen_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation.
ko: 음식을 오래 저장할 수 있도록, 훈제 선반과 목탄 가마를 좀 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_smoking"
en: build smoking racks and charcoal kiln
ko: 훈제 선반 및 목탄 가마 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation1_butchery" ~ Description of recipe crafting "faction_base_canteen_butchery" ~ Description of recipe crafting "fbmk_2_butchery"
en: Let's make a butchery area.
ko: 도축작업장을 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_butchery" ~ Blueprint name of recipe crafting "faction_base_canteen_butchery" ~ Blueprint name of recipe crafting "fbmk_2_butchery"
en: build butchery area
ko: 도축작업장 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation1_vat"
en: Let's add a vat for fermenting.
ko: 발효에 쓸 큰 통을 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_vat"
en: build fermenting vats
ko: 발효통 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_garage1."
en: Let's gather some tools so we can work on cars.
ko: 자동차에 필요한 도구들을 마련합시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_garage1."
en: add tools for garage
ko: 차고에 도구 추가하기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area2"
en: Let's furnish the southwest bedroom.
ko: 남서쪽 침실을 꾸밉시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_SW" "faction_base_modular_shelter_1_beds_S2" ~ Blueprint name of rec
en: furnish the SW bedroom
ko: 남서쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area3"
en: Let's furnish the northwest bedroom.
ko: 북서쪽 침실을 꾸밉시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelte
en: furnish the NW bedroom
ko: 북서쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area4"
en: Let's furnish the southeast bedroom.
ko: 남동쪽 침실을 꾸밉시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SE"
en: furnish the SE bedroom
ko: 남동쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area5"
en: Let's furnish the northeast bedroom.
ko: 북동쪽 침실을 꾸밉시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area5"
en: furnish the NE bedroom
ko: 북동쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area6"
en: Let's furnish the common area.
ko: 공동영역을 꾸밉시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area6"
en: furnish the common area furniture
ko: 공동영역 가구 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forge"
en: Let's build a fabrication workshop.
ko: 제작 작업장을 만들어 보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forge"
en: build a metalworking forge
ko: 금속 가공 공장을 짓다

note: ~ Description of recipe crafting "faction_base_modular_firestation1_anvil"
en: Let's build an anvil and crucible to increase our crafting options.
ko: 제작 옵션을 늘리기 위해 모루와 도가니를 만들어 봅시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_anvil"
en: add an anvil and crucible
ko: 모루와 도가니 놓기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_pottery"
en: Let's build pottery kiln and get the tools we'll need for glassworking.
ko: 도자기용 가마와 유리세공용 도구를 마련합시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_pottery"
en: build a pottery kiln
ko: 도자기용 가마 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forgetools"
en: We need some tools for metal working.
ko: 금속 제련을 위한 도구가 필요합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forgetools"
en: place advanced tools
ko: 향상된 도구 배치

note: ~ Description of recipe crafting "faction_base_modular_firestation1_workbench"
en: Let's get a nice workbench built to improve our work.  Place it next to the anvil.
ko: 더 나은 작업을 위해 작업대가 필요합니다. 모루 옆에 설치합시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_workbench"
en: build a workbench
ko: 작업대 건설

note: ~ Description of recipe crafting "faction_base_modular_firestation1_bellows"
en: Let's add a bellows and barrel for quenching the steel, we'll need more tools too.
ko: 담금질에 쓸 풀무와 드럼통을 마련합시다. 도구도 좀 더 있어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_bellows"
en: build a bellows and barrel
ko: 풀무와 큰 통 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_drophammer"
en: Let's build a drop hammer for some mass production.
ko: 대량 생산에 유용하도록 드롭 해머를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_drophammer"
en: build a drop hammer.
ko: 드롭 해머 만들기

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area"
en: Let's expand our living areas by partitioning the far vehicle bay with walls.
ko: 차량이 주차하는 공간을 벽으로 나누어 생활 공간을 넓혀보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area"
en: build the living quarters walls
ko: 거주구역 벽 건설

note: ~ Description of recipe crafting "faction_base_modular_hub_mallroof_0"
en: We should survey the roof top and set up a bulletin board.
ko: 옥상을 탐사하고 게시판을 만들어야 합니다.

note: ~ Description of recipe crafting "fbmh_0_brazier_northeast" ~ Description of recipe crafting "fbmh_0_cooking_shack_northeast" ~ Description of recipe crafting "fbmh_2_brazier_NE" ~ Description of recipe crafting "fbmh_2_cooking_NE"
en: Now that we have some cover, we should build basic cooking facilities in the northeast shack.
ko: 이제 엄폐할 곳이 마련되었으니 북동쪽 오두막에 기본적인 요리 시설을 지어야겠습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_brazier_northeast" ~ Blueprint name of recipe crafting "fbmh_2_brazier_NE"
en: northeast cooking (Brazier)
ko: 북동부 요리(화로)

note: ~ Blueprint name of recipe crafting "fbmh_0_cooking_shack_northeast" ~ Blueprint name of recipe crafting "fbmh_0_cooking_tent_northeast" ~ Blueprint name of recipe crafting "fbmh_2_cooking_NE" ~ Blueprint name of recipe crafting "fbmh_2_tent_cooking_NE"
en: northeast cooking
ko: 북동부 요리

note: ~ Description of recipe crafting "fbmh_0_cooking_tent_northeast" ~ Description of recipe crafting "fbmh_2_tent_cooking_NE"
en: Now that we have some cover, we should build basic cooking facilities in the northeast tent.
ko: 이제 엄폐할 곳이 마련되었으니 북동쪽 텐트에 기본적인 조리 시설을 지어야겠습니다.

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_1" ~ Description of recipe crafting "fbmh_2_bed_NE_1"
en: A bed in the northeast shack will make sleeping much easier.
ko: 북동쪽 오두막에 침대가 있으면 잠이 훨씬 편할 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_1" ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_2" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_1" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_2"
en: northeast bed
ko: 북동쪽 침대

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_2" ~ Description of recipe crafting "fbmh_2_bed_NE_2"
en: Another bed in the northeast shack will make sleeping much easier.
ko: 북동쪽 오두막에 침대를 하나 더 놓으면 잠이 훨씬 편해질 거예요.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_east"
en: A pair of beds in the east tent will allow us to house two more people.
ko: 동쪽 텐트에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_east" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_east"
en: east beds
ko: 동쪽 침대

note: ~ Description of recipe crafting "fbmh_0_room_bed3_east"
en: A pair of beds in the east room will allow us to house two more people.
ko: 동쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 것 같아요.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southeast"
en: A pair of beds in the southeast tent will allow us to house two more people.
ko: 남동쪽 텐트에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_2_bed_SE"
en: southeast beds
ko: 남동쪽 침대

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southeast"
en: A pair of beds in the southeast room will allow us to house two more people.
ko: 남동쪽 방에 침대 두 개를 놓으면 두 명 더 묵을 수 있을 것 같아요.

note: ~ Description of recipe crafting "fbmh_0_bed3_northwest"
en: A pair of beds in the northwest building will allow us to house two more people.
ko: 북서쪽 건물에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_bed3_northwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_NW"
en: northwest beds
ko: 북서쪽 침대

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_west"
en: A pair of beds in the west tent will allow us to house two more people.
ko: 서쪽 텐트에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_west" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_west"
en: west beds
ko: 서쪽 침대

note: ~ Description of recipe crafting "fbmh_0_room_bed3_west"
en: A pair of beds in the west room will allow us to house two more people.
ko: 서쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 것 같아요.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southwest"
en: A pair of beds in the southwest tent will allow us to house two more people.
ko: 남서쪽 텐트에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_SW"
en: southwest beds
ko: 남서쪽 침대

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southwest"
en: A pair of beds in the southwest room will allow us to house two more people.
ko: 남서쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 것 같아요.

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Description of recipe crafting "fbmh_2_center_fireplace"
en: A fireplace, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.
ko: 화로, 진열대, 냄비와 후라이팬이 있으면 중앙 건물에서 간단한 요리를 하고 사냥 원정을 준비할 수 있을겁니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Blueprint name of recipe crafting "fbmh_2_center_fireplace"
en: central fireplace
ko: 중앙 화로

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Description of recipe crafting "fbmh_2_center_butchery"
en: We need a butchery rack to maximize the harvest from our hunting and trapping efforts.
ko: 도축대가 있어야 우리가 사냥해온 것들에서 쓸모있는 부분을 최대한 얻어낼 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Blueprint name of recipe crafting "fbmh_2_center_butchery"
en: central butchery rack
ko: 중앙 도축대

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Description of recipe crafting "fbmh_2_center_toolrack"
en: A tool rack in the central building will give us a place to store tools.
ko: 중앙 건물에 도구서랍이 있으면 여러 도구들을 보관할 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Blueprint name of recipe crafting "fbmh_2_center_toolrack"
en: central tool rack
ko: 중앙 도구서랍

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" "faction_base_modular_hub_core_kitchen_table_south" ~ Description of recipe crafting "fbmh_2_center_table_east" ~ Description of recipe crafting "fbmh_2_center_table_west" ~ Description of recipe crafting "fbmh_2_c
en: Setting up some tables and chairs will make the central building into a dining area, and we can also use them as a workspace to organize the camp.
ko: 중앙 건물에 식탁과 의자를 좀 마련해두면 식사에도 편리하고, 캠프 운영에 필요한 작업대로도 쓸 수 있을겁니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" ~ Blueprint name of recipe crafting "fbmh_2_center_table"
en: central dining hall
ko: 중앙 식당

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_south"
en: south dining hall
ko: 남쪽 식당

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: A wood stove, counter, and some pots and pans in the south half of the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
ko: 나무 화로, 진열대, 냄비와 후라이팬이 있으면 중앙 건물에서 간단한 요리를 하고 사냥 원정을 준비할 수 있을겁니다. 나무 화로가 있으면 효율이 더 높아집니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: south wood stove
ko: 남쪽 장작 난로

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_well_north"
en: north water well
ko: 북쪽 우물

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: north root cellar
ko: 북쪽 지하 저장실

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_tower_north" ~ Description of recipe crafting "fbmh_2_radio_tower"
en: We could build a radio tower to improve the range of our radios.
ko: 방송탑이 있으면 우리 라디오의 수신 범위가 훨씬 넓어집니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_tower_north"
en: north radio tower
ko: 북쪽 방송탑

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_console_north" ~ Description of recipe crafting "fbmh_2_radio_console"
en: Adding a console to control the radio tower will help with recruiting more survivors.
ko: 방송탑을 제어할 제어판을 설치해서 더 많은 생존자들을 모으는데 씁시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_console_north"
en: north radio console
ko: 북쪽 라디오 제어판

note: ~ Description of recipe crafting "fbmh_0_room_1_1" ~ Description of recipe crafting "fbmh_2_room_1_1"
en: We need some shelter, so build half of a shack with a roof on the northeast side of the camp.
ko: 우리에게는 피난처가 필요하므로 캠프의 북동쪽에 지붕이 있는 오두막의 절반을 지으세요.

note: ~ Description of recipe crafting "fbmh_0_room_1_2" ~ Description of recipe crafting "fbmh_2_room_1_2"
en: We should expand the shack so we have space for another bed.
ko: 우리는 오두막을 확장해서 침대를 하나 더 놓을 공간을 만들어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_2" ~ Blueprint name of recipe crafting "fbmh_2_room_1_2"
en: expand northeast shack
ko: 북동쪽 헛간 확장

note: ~ Description of recipe crafting "fbmh_0_room_1_3" ~ Description of recipe crafting "fbmh_2_room_1_3"
en: We should finish the northeast shack.
ko: 우리는 북동쪽 오두막을 완성해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_3" ~ Blueprint name of recipe crafting "fbmh_2_room_1_3"
en: finish northeast shack
ko: 북동쪽 헛간 마무리

note: ~ Description of recipe crafting "fbmh_0_shack_2"
en: We should expand our housing by putting up a building on the east side, which we can also use as part of the central building.
ko: 우리는 동쪽에 건물을 지어 주택을 확장해야 하는데, 이 건물은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_2"
en: east shack
ko: 동쪽 헛간

note: ~ Description of recipe crafting "fbmh_0_room_2"
en: We should expand our housing by adding a room on the east side, which we can also use as part of the central building.
ko: 우리는 동쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다. 이 방은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_2"
en: east room
ko: 동쪽 방

note: ~ Description of recipe crafting "fbmh_0_shack_southeast"
en: We should expand our housing by putting up a building on the southeast side, which we can also use as part of the central building.
ko: 우리는 남동쪽에 건물을 지어 주택을 확장해야 하는데, 이 건물은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Description of recipe crafting "fbmh_0_room_southeast"
en: We should expand our housing by adding a room on the southeast side, which we can also use as part of the central building.
ko: 우리는 남동쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다. 이 방도 중앙 건물의 일부로 사용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southeast" ~ Blueprint name of recipe crafting "fbmh_2_room_4"
en: southeast room
ko: 남동쪽 방

note: ~ Description of recipe crafting "fbmh_0_shack_northwest"
en: We should expand our housing by putting up a building on the northwest side, which we can also use as part of the central building.
ko: 우리는 중앙 건물의 일부로도 사용할 수 있는 건물을 북서쪽에 세워서 주택을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_northwest"
en: northwest shack
ko: 북서쪽 헛간

note: ~ Description of recipe crafting "fbmh_0_shack_west"
en: We should expand our housing by putting up a building on the west side, which we can also use as part of the central building.
ko: 우리는 서쪽에 건물을 지어 주택을 확장해야 하는데, 이 건물은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_west"
en: west shack
ko: 서쪽 헛간

note: ~ Description of recipe crafting "fbmh_0_room_west"
en: We should expand our housing by adding a room on the west side, which we can also use as part of the central building.
ko: 우리는 서쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다. 이 방은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_west"
en: west room
ko: 서쪽 방

note: ~ Description of recipe crafting "fbmh_0_shack_southwest"
en: We should expand our housing by putting up a building on the southwest side, which we can also use as part of the central building.
ko: 우리는 남서쪽에 건물을 지어 주택을 확장해야 하는데, 이 건물은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Description of recipe crafting "fbmh_0_room_southwest"
en: We should expand our housing by adding a room on the southwest side, which we can also use as part of the central building.
ko: 우리는 남서쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다. 이 방은 중앙 건물의 일부로도 사용할 수 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southwest" ~ Blueprint name of recipe crafting "fbmh_2_wood_room_5"
en: southwest room
ko: 남서쪽 방

note: ~ Description of recipe crafting "fbmh_0_core_shack_ne"
en: A central building can act as a kitchen and dining hall.  We should build the northeast quarter of one.
ko: 중앙 건물은 주방과 식당 역할을 할 수 있습니다. 북동쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_ne" ~ Blueprint name of recipe crafting "fbmh_0_core_room_ne"
en: central building NE corner
ko: 중앙 건물 북동쪽 모서리

note: ~ Description of recipe crafting "fbmh_0_core_room_ne"
en: A central building can act as a core and dining hall.  We should build out from the east room.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 동쪽 방부터 건물을 지어야 합니다.

note: ~ Description of recipe crafting "fbmh_0_core_shack_nw"
en: A central building can act as a core and dining hall.  We should build the northwest quarter of one.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 북서쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_nw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_nw"
en: central building NW corner
ko: 중앙 건물 북서쪽 모서리

note: ~ Description of recipe crafting "fbmh_0_core_room_nw"
en: A central building can act as a core and dining hall.  We should build out from the west room.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 서쪽 방부터 지어 나가야 합니다.

note: ~ Description of recipe crafting "fbmh_0_core_center_north"
en: A central building can act as a core and dining hall.  We should build between the east and west rooms.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 동쪽과 서쪽 방 사이에 건물을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_north"
en: central building north half
ko: 중앙 건물 북쪽 절반

note: ~ Description of recipe crafting "fbmh_0_core_shack_se" ~ Description of recipe crafting "fbmh_0_core_room_se"
en: A central building can act as a core and dining hall.  We should build the southeast quarter of one.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 남동쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_se" ~ Blueprint name of recipe crafting "fbmh_0_core_room_se"
en: central building SE corner
ko: 중앙 건물 남동쪽 모서리

note: ~ Description of recipe crafting "fbmh_0_core_shack_sw" ~ Description of recipe crafting "fbmh_0_core_room_sw"
en: A central building can act as a core and dining hall.  We should build the southwest quarter of one.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 남서쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_sw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_sw"
en: central building SW corner
ko: 중앙 건물 남서쪽 모서리

note: ~ Description of recipe crafting "fbmh_0_core_center_south"
en: A central building can act as a core and dining hall.  We should build between the southeast and southwest rooms.
ko: 중앙 건물은 핵심 및 식당 역할을 할 수 있습니다. 남동쪽 방과 남서쪽 방 사이에 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_south"
en: central building south half
ko: 중앙 건물 남쪽 절반

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_north"
en: Digging a trench along the north edge of the camp would provide some defense and generate building materials.
ko: 캠프 북쪽 면을 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_north"
en: north trench
ko: 북쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_south"
en: Digging a trench along the south edge of the camp would provide some defense and generate building materials.
ko: 캠프 남쪽 면을 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_south"
en: south trench
ko: 남쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northeast"
en: Digging a trench along the northeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
ko: 캠프 북동쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 동쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northeast"
en: northeast trench
ko: 북동쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northwest"
en: Digging a trench along the northwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
ko: 캠프 북서쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 동쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northwest"
en: northwest trench
ko: 북서쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southeast"
en: Digging a trench along the southeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
ko: 캠프 남동쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 동쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southeast"
en: southeast trench
ko: 남동쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southwest"
en: Digging a trench along the southwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
ko: 캠프 남서쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 서쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southwest"
en: southwest trench
ko: 남서쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_east"
en: Digging a trench along the east edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the east side.
ko: 캠프 동쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 동쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_east"
en: east trench
ko: 동쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_west"
en: Digging a trench along the west edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the west side.
ko: 캠프 서쪽 모서리를 따라 참호를 파두면 방어에 도움이 되고, 캠프 건설에 필요한 자재도 구할 수 있을겁니다. 캠프 서쪽 부분에 튼튼한 건물이 있다면, 그 건물들에 이어질만큼만 참호를 파면 됩니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_west"
en: west trench
ko: 서쪽 참호

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Description of recipe crafting "fbmh_2_tent_room_1_1"
en: We need some shelter, so set up a tent on the northeast side of the camp.
ko: 은신처가 필요하니, 캠프 북동쪽에 텐트를 칩시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_1_1"
en: northeast tent
ko: 북동쪽 텐트

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_east"
en: We should expand our housing by putting up a tent on the east side, though doing so will mean we need more materials to build the central building.
ko: 동쪽에 텐트를 설치해 거주지를 넓혀야 합니다. 대신 중앙 건물을 짓는데 필요한 재료가 늘어나겠지만요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_east"
en: east tent
ko: 동쪽 텐트

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southeast"
en: We should expand our housing by putting up a tent on the southeast side, though doing so will mean we need more materials to build the central building.
ko: 남동쪽에 텐트를 설치해 거주지를 넓혀야 합니다. 대신 중앙 건물을 짓는데 필요한 재료가 늘어나겠지만요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_4"
en: southeast tent
ko: 남동쪽 텐트

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northwest"
en: We should expand our housing by putting up a tent on the northwest side, though doing so will mean we need more materials to build the central building.
ko: 북서쪽에 텐트를 설치해 거주지를 넓혀야 합니다. 대신 중앙 건물을 짓는데 필요한 재료가 늘어나겠지만요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_8"
en: northwest tent
ko: 북서쪽 텐트

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_west"
en: We should expand our housing by putting up a tent on the west side, though doing so will mean we need more materials to build the central building.
ko: 서쪽에 텐트를 설치해 거주지를 넓혀야 합니다. 대신 중앙 건물을 짓는데 필요한 재료가 늘어나겠지만요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_west"
en: west tent
ko: 서쪽 텐트

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southwest"
en: We should expand our housing by putting up a tent on the southwest side, though doing so will mean we need more materials to build the central building.
ko: 남서쪽에 텐트를 설치해 거주지를 넓혀야 합니다. 대신 중앙 건물을 짓는데 필요한 재료가 늘어나겠지만요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_5"
en: southwest tent
ko: 남서쪽 텐트

note: ~ Description of recipe crafting "faction_wall_level_N_0"
en: A trench that may deter movement but is meant to be the foundation of a picket or palisade.  Requirements are for 1/2 an over map tile.
ko: 참호는 이동을 방해하지만, 피켓이나 말뚝 울타리의 기초로 쓸 수 있습니다. 오버맵 타일 하나 중 절반을 필요로 합니다.

note: ~ Description of recipe crafting "faction_wall_level_N_1"
en: A deep trench filled with spikes, requires a trench.  Requirements are for 1/2 an over map tile.
ko: 깊이 판 뒤 말뚝을 박아놓은 참호입니다. 참호가 있어야 건설할 수 있습니다. 오버맵 타일 하나 중 절반을 필요로 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_field_version_2_0"
en: basic hub version 1 survey
ko: 기본 허브 버전 1 설문 조사

note: ~ Description of recipe crafting "fbmh_2_bed_ENE"
en: A pair of beds in the southern room to the northeast will allow us to house two more people.
ko: 북동쪽 남쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ENE"
en: east north east beds
ko: 동북동 침대

note: ~ Description of recipe crafting "fbmh_2_bed_ESE"
en: A pair of beds in the east northern room to the southeast will allow us to house two more people.
ko: 남동쪽 동쪽 북쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ESE"
en: east south east beds
ko: 동남동 침대

note: ~ Description of recipe crafting "fbmh_2_bed_SE"
en: A pair of beds in the south eastern room will allow us to house two more people.
ko: 남동쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 것 같아요.

note: ~ Description of recipe crafting "fbmh_2_bed_SW"
en: A pair of beds in the south western room will allow us to house two more people.
ko: 남서쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Description of recipe crafting "fbmh_2_bed_WSW"
en: A pair of beds in the northern room to the southwest will allow us to house two more people.
ko: 남서쪽 북쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WSW"
en: west south west beds
ko: 서쪽 남쪽 서쪽 침대

note: ~ Description of recipe crafting "fbmh_2_bed_WNW"
en: A pair of beds in the southern room to the northwest will allow us to house two more people.
ko: 북서쪽 남쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WNW"
en: west north west beds
ko: 서쪽 북서쪽 침대

note: ~ Description of recipe crafting "fbmh_2_bed_NW"
en: A pair of beds in the north western room will allow us to house two more people.
ko: 북서쪽 방에 침대 두 개를 놓으면 두 사람을 더 수용할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_east"
en: central dining hall east
ko: 중앙 식당 동쪽

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_west"
en: central dining hall west
ko: 중앙 식당 서쪽

note: ~ Description of recipe crafting "fbmh_2_center_stove"
en: A wood stove, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
ko: 중앙 건물에 나무 난로, 조리대, 그리고 냄비와 프라이팬이 있으면 간단한 요리도 하고 사냥도 할 수 있을 겁니다. 난로는 벽난로보다 더 효율적일 겁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_stove"
en: central wood stove
ko: 중앙 나무 난로

note: ~ Description of recipe crafting "fbmh_2_root_cellar"
en: Digging a root cellar will give us a way to extend the shelf life of perishable food.
ko: 지하 저장고를 파면 부패하기 쉬운 음식의 유통기한을 연장할 수 있는 방법이 생깁니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_radio_console"
en: radio console
ko: 라디오 콘솔

note: ~ Description of recipe crafting "fbmh_2_parkour"
en: Let's build a parkour obstacle training course in the northern courtyard.
ko: 북쪽 안뜰에 파쿠르 장애물 훈련장을 지어보자.

note: ~ Blueprint name of recipe crafting "fbmh_2_parkour"
en: build an obstacle course
ko: 장애물 코스를 만들다

note: ~ Description of recipe crafting "fbmh_2_room_2"
en: We should expand our housing by adding a room north of the center on the east side of the camp.
ko: 우리는 캠프 동쪽, 중심에서 북쪽으로 방을 하나 더 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_2"
en: east north east room
ko: 동북동 방

note: ~ Description of recipe crafting "fbmh_2_room_3"
en: We should expand our housing by adding a room south of the center on the east side of the camp.
ko: 우리는 캠프 동쪽, 중앙 남쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_3"
en: east south east room
ko: 동남동 방

note: ~ Description of recipe crafting "fbmh_2_room_4"
en: We should expand our housing by adding a room on the southeast side of the camp.
ko: 우리는 캠프의 남동쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다.

note: ~ Description of recipe crafting "fbmh_2_wood_room_5"
en: We should expand our housing by adding a room on the southwest side of the camp.
ko: 우리는 캠프의 남서쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다.

note: ~ Description of recipe crafting "fbmh_2_room_6"
en: We should expand our housing by adding a room south of the center on the west side of the camp.
ko: 우리는 캠프 서쪽, 중앙 남쪽에 방을 하나 더 추가하여 주택을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_6"
en: west south west room
ko: 서쪽 남쪽 서쪽 방

note: ~ Description of recipe crafting "fbmh_2_room_7"
en: We should expand our housing by adding a room north of the center on the west side of the camp.
ko: 우리는 캠프 서쪽, 중앙에서 북쪽으로 방을 하나 더 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_7"
en: west north west room
ko: 서쪽 북서쪽 방

note: ~ Description of recipe crafting "fbmh_2_room_8"
en: We should expand our housing by adding a room on the northwest side of the camp.
ko: 우리는 캠프의 북서쪽에 방을 하나 더 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_8"
en: northwest room
ko: 북서쪽 방

note: ~ Description of recipe crafting "fbmh_2_center_east"
en: A central building can act as a kitchen and dining hall.  We should build the easternmost quarter of it.
ko: 중앙 건물은 주방과 식당 역할을 할 수 있습니다. 우리는 그 건물의 가장 동쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_east"
en: central building, east section
ko: 중앙 건물, 동쪽 구역

note: ~ Description of recipe crafting "fbmh_2_center_mideast"
en: A central building can act as a core and dining hall.  We should build the mideastern quarter of it.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 우리는 그 건물의 중동부를 건설해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_mideast"
en: central building, mideast section
ko: 중앙 건물, 중동 구역

note: ~ Description of recipe crafting "fbmh_2_center_midwest"
en: A central building can act as a core and dining hall.  We should build the midwestern quarter of it.
ko: 중앙 건물은 핵심 건물이자 식당 역할을 할 수 있습니다. 그 건물에 중서부 지역을 건설해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_midwest"
en: central building, midwest section
ko: 중앙 건물, 중서부 구역

note: ~ Description of recipe crafting "fbmh_2_center_west"
en: A central building can act as a kitchen and dining hall.  We should build the westernmost quarter of it.
ko: 중앙 건물은 주방 겸 식당 역할을 할 수 있습니다. 우리는 그 건물의 가장 서쪽 1/4을 지어야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_west"
en: central building, west section
ko: 중앙 건물, 서쪽 구역

note: ~ Description of recipe crafting "fbmh_2_wall_north"
en: A wall to the north provides a protected courtyard.
ko: 북쪽의 벽은 보호된 안뜰을 제공합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_north"
en: courtyard wall north
ko: 안뜰 벽 북쪽

note: ~ Description of recipe crafting "fbmh_2_wall_south"
en: A wall to the south provides a protected courtyard.
ko: 남쪽의 벽은 보호된 안뜰을 제공합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_south"
en: courtyard wall south
ko: 안뜰 벽 남쪽

note: ~ Description of recipe crafting "fbmh_2_tent_room_2"
en: We should expand our housing by adding a tent immediately south of the previous shelter, though you'll probably want to replace the tent wall for the central building later.
ko: 이전 대피소 바로 남쪽에 텐트를 추가하여 주택을 확장해야 합니다. 하지만 나중에 중앙 건물의 텐트 벽을 교체해야 할 수도 있습니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_2"
en: east north east tent
ko: 동북동 텐트

note: ~ Description of recipe crafting "fbmh_2_tent_room_3"
en: We should expand our housing by adding a tent south of the center of the east side of the camp.
ko: 우리는 캠프 동쪽 중앙 남쪽에 텐트를 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_3"
en: east south east tent
ko: 동남동 텐트

note: ~ Description of recipe crafting "fbmh_2_tent_room_4"
en: We should expand our housing by adding a tent on the southeast side of the camp.
ko: 우리는 캠프의 남동쪽에 텐트를 추가하여 주택을 확장해야 합니다.

note: ~ Description of recipe crafting "fbmh_2_tent_room_5"
en: We should expand our housing by adding a tent on the southwest side of the camp.
ko: 우리는 캠프의 남서쪽에 텐트를 추가하여 주택을 확장해야 합니다.

note: ~ Description of recipe crafting "fbmh_2_tent_room_6"
en: We should expand our housing by adding a tent south of the center of the west side of the camp.
ko: 우리는 캠프 서쪽 중앙 남쪽에 텐트를 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_6"
en: west south west tent
ko: 서쪽 남쪽 서쪽 텐트

note: ~ Description of recipe crafting "fbmh_2_tent_room_7"
en: We should expand our housing by adding a tent north of the center of the west side of the camp.
ko: 우리는 캠프 서쪽 중앙 북쪽에 텐트를 추가하여 주거 공간을 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_7"
en: west north west tent
ko: 서쪽 북서쪽 텐트

note: ~ Description of recipe crafting "fbmh_2_tent_room_8"
en: We should expand our housing by adding a tent on the northwest side of the camp.
ko: 우리는 캠프 북서쪽에 텐트를 추가하여 주택을 확장해야 합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_1_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_2_fireplace"
en: We should build a fireplace for cooking and grab a pot.  Let's set up near the working terminal.
ko: 요리를 위해 벽난로를 만들고 냄비를 준비해야 합니다. 작업 터미널 인근에 설치합시다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_1_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_2_brazier"
en: We should build a brazier for cooking and grab a pot.  Let's set up near the working terminal.
ko: 요리를 위해 화로를 만들고 냄비를 준비해야 합니다. 작업 터미널 인근에 설치합시다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_stove" ~ Description of recipe crafting "faction_base_modular_shelter_1_stove" ~ Description of recipe crafting "faction_base_modular_shelter_2_stove"
en: We should build a wood stove for cooking and grab a pot.  Let's set up near the working terminal.
ko: 요리를 위해 장작 난로를 만들고 냄비를 준비해야 합니다. 작업 터미널 인근에 설치합시다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_well" ~ Description of recipe crafting "faction_base_modular_shelter_1_well"
en: We should build a well, put it near the terminal.  This will make our future here more secure.
ko: 터미널 근처에 우물을 하나 만들어야 합니다. 우물이 있다면 우리의 미래가 더 안전해질겁니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SE"
en: Let's furnish the southeast bedroom with beds.
ko: 남동쪽 침실에 침대를 놓으세요.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_E"
en: Let's furnish the east bedroom with beds.
ko: 동쪽 침실에 침대를 마련해 보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_E" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_beds_E1" "faction_base_modular_shelter_2_beds_E2" "faction_base_modular_shelter_2_beds_E3" "faction_base_modular_shelter_2_beds_E4"
en: furnish the E bedroom
ko: 동쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SW"
en: Let's furnish the southwest bedroom with beds.
ko: 남서쪽 침실에 침대를 배치해 보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_W" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W3"
en: Let's furnish the west bedroom with beds.
ko: 서쪽 침실에 침대를 마련해 보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_W" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_W1" "faction_base_modular_shelter_1_beds_W2" "faction_base_modular_shelter_1_beds_W3" "faction_base_modular_shelter_2_beds_W1" "faction_base_modular_shel
en: furnish the W bedroom
ko: 서쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_NW"
en: Let's furnish the northwest bedroom with beds.
ko: 북서쪽 침실에 침대를 배치해 보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_diningroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom"
en: Let's make a dining area.
ko: 식당을 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_diningroom" "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom" ~ Blueprint name of recipe crafting "faction_base_canteen_dining_furniture" ~ Blueprint name of recipe crafting "fbmk_2_dining_furnitu
en: furnish the dining room
ko: 식당 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_shelter_livingroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: Let's make a living room area.
ko: 거실을 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_livingroom" "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: furnish the living room
ko: 거실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_shelter_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_2_pantry"
en: Let's build some pantry storage.
ko: 식료품 저장고를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_pantry"
en: build some wooden racks
ko: 나무 선반 제작

note: ~ Description of recipe crafting "faction_base_modular_shelter_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_1_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_2_craftspot"
en: Let's build a work bench.
ko: 작업대를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_craftspot" "faction_base_modular_shelter_1_craftspot" "faction_base_modular_shelter_2_craftspot"
en: build a work bench
ko: 작업대 제작

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the southeast corner.
ko: 거주구역을 더 만들어 확장합시다. 남서쪽 모서리에서부터 시작합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom1"
en: build SE bedroom walls
ko: 남동쪽 침실 벽을 쌓다

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom3"
en: Let's build some living quarters so we can expand.  We will continue along the same wall.
ko: 거주구역을 더 만들어 확장합시다. 같은 벽을 따라 작업합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom8" "faction_base_modular_shelter_2_bedroom9" "faction_base_modular_shelter_2_bedroom10"
en: build E bedroom walls
ko: E 침실 벽을 쌓다

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the other wall.
ko: 거주구역을 더 만들어 확장합시다. 반대편 벽을 따라 작업합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom5" "faction_base_modular_shelter_2_bedroom5"
en: build SW bedroom walls
ko: 남서쪽 침실 벽을 쌓다

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom2" "faction_base_modular_shelter_1_bedroom3" "faction_base_modular_shelter_2_bedroom2" "faction_base_modular_shelter_2_bedroom3" "faction_base_modula
en: build W bedroom walls
ko: W 침실 벽을 쌓다

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom5" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom1" "faction_base_modular_shelter_2_bedroom1"
en: build NW bedroom walls
ko: 북서쪽 침실 벽을 쌓다

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_NW"
en: Let's furnish the southeast bedroom with a set of beds.
ko: 남동쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_SW" ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_SW"
en: Let's furnish the southwest bedroom with a set of beds.
ko: 남서쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S1"
en: Let's furnish the southern bedroom with beds.
ko: 남쪽 침실에 침대를 마련해 보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_S1" "faction_base_modular_shelter_2_beds_S1" "faction_base_modular_shelter_2_beds_S2"
en: furnish the S bedroom
ko: 남쪽 침실 꾸미기

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S2"
en: Let's furnish the southwestern bedroom with beds.
ko: 남서쪽 침실에 침대를 놓아보자.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom1" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the northwest corner.
ko: 거주구역을 더 만들어 확장합시다. 북서쪽 모서리에서부터 시작합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom2"
en: Let's build some living quarters so we can expand.  We will continue along the west wall.
ko: 거주구역을 더 만들어 확장합시다. 서쪽 우물을 따라 작업합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom5" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the southwest corner.
ko: 거주구역을 더 만들어 확장합시다. 남서쪽 모서리를 따라 작업합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom6"
en: Let's build some living quarters so we can expand.  We will continue along the south wall.
ko: 거주구역을 더 만들어 확장합시다. 남쪽 우물을 따라 작업합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom6" "faction_base_modular_shelter_2_bedroom6"
en: build S bedroom walls
ko: S 침실 벽을 쌓다

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_well"
en: We should build a well, across from the terminal.  This will make our future here more secure.
ko: 터미널 건너편에 우물을 하나 만들어야 합니다. 우물이 있다면 우리의 미래가 더 안전해질겁니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_NW"
en: Let's furnish the northwest bedroom with a set of beds.
ko: 북서쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W3"
en: Let's furnish the west bedroom with a set of beds.
ko: 서쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S2"
en: Let's furnish the southern bedroom with a set of beds.
ko: 남쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E3" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E4"
en: Let's furnish the eastern bedroom with a set of beds.
ko: 동쪽 침실에 침대 세트를 놓아보겠습니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom4"
en: Let's build some living quarters so we can expand.  We will enclose the west side of the stairs.
ko: 거주구역을 더 만들어 확장합시다. 계단 서편을 완성합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom6"
en: Let's build two living quarters so we can expand.  We will continue along the south wall.
ko: 거주구역을 더 만들어 확장합시다. 남쪽 벽을 따라 작업합니다.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: Let's build another bedroom so we can expand.  We will continue to enclose the stairwell and add new doors.
ko: 침실을 더 만들어 확장합시다. 계단참을 완성하고 새 문을 만듭니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: build central E bedroom walls
ko: 중앙 E 침실 벽을 쌓다

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom8" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom9" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom10"
en: Let's build another bedroom on the east wall.
ko: 동쪽 벽에 침실을 하나 더 만듭시다.

note: ~ Description of recipe crafting "faction_base_canteen_0"
en: Survey land for a kitchen and dining area.
ko: 부엌과 식당을 만들 곳을 측량합니다.

note: ~ Description of recipe crafting "faction_base_modular_canteen_fireplace"
en: Now that we have some cover, we should build 2 fireplaces for cooking and grab a pot.
ko: 이제 몸을 누일 곳이 생겼으니, 요리할 때 쓸 난로를 2개 만들어서 냄비를 써먹읍시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_fireplace"
en: build 2 fireplaces
ko: 난로 2개 건설

note: ~ Description of recipe crafting "faction_base_modular_canteen_stove"
en: Now that we have some cover, we should build 2 stoves for cooking and grab a pot.
ko: 이제 몸을 누일 곳이 생겼으니, 요리할 때 쓸 나무 난로를 2개 만들어서 냄비를 써먹읍시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_stove"
en: build 2 wood stoves
ko: 장작 난로 2개 건설

note: ~ Description of recipe crafting "faction_base_modular_canteen_well"
en: We should build a well.  This will make cooking more convenient.
ko: 우물이 있으면 요리가 더 쉬워질겁니다.

note: ~ Description of recipe crafting "faction_base_modular_canteen_counters" ~ Description of recipe crafting "fbmk_2_counters"
en: Let's build some counters and shelves.
ko: 카운터와 선반을 만들어 봅시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_counters" ~ Blueprint name of recipe crafting "fbmk_2_counters"
en: build kitchen counters
ko: 주방 계산대 건설

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_smoking" ~ Blueprint name of recipe crafting "fbmk_2_smoking"
en: build 3 smoking racks and a charcoal kiln
ko: 훈제 선반 3개 및 목탄 가마 건설

note: ~ Description of recipe crafting "faction_base_canteen_pantry_furniture"
en: Let's furnish the pantry and build 2 root cellars.
ko: 식료품 저장실을 꾸미고 지하 저장고 2개를 만들어 보자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_furniture" ~ Blueprint name of recipe crafting "fbmk_2_pantry_furniture"
en: furnish the pantry
ko: 식료품 저장실 꾸미기

note: ~ Description of recipe crafting "faction_base_canteen_dining_furniture" ~ Description of recipe crafting "fbmk_2_dining_furniture"
en: Let's make some furniture for the dining hall.
ko: 식당에 가구가 필요합니다.

note: ~ Description of recipe crafting "faction_base_canteen_planters_1" ~ Description of recipe crafting "faction_base_canteen_planters_2" ~ Description of recipe crafting "faction_base_canteen_planters_3" ~ Description of recipe crafting "faction_base_canteen_planters_4"
en: Let's build some planters to the north for a chef's garden.
ko: 주방장이 신선한 채소를 기를 정원으로 쓸 수 있게 북쪽에 플랜터를 좀 배치합니다.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_planters_1" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_2" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_3" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_4" ~ Blueprint name of 
en: build some planters
ko: 플랜터 만들기

note: ~ Description of recipe crafting "faction_base_canteen_room_center_construction"
en: Let's start building the central kitchen.
ko: 중앙 주방을 짓기 시작해 봅시다.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room_center_construction"
en: build the central kitchen room
ko: 중앙 주방 바위 벽 건설

note: ~ Description of recipe crafting "faction_base_canteen_room2_center_construction"
en: Let's finish the central kitchen.
ko: 중앙 주방을 마무리해 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room2_center_construction"
en: finish the central kitchen room
ko: 중앙 주방 방을 완성하다

note: ~ Description of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Description of recipe crafting "fbmk_2_smoking_area"
en: Let's get this smoking area covered to protect the workers from the weather.
ko: 날씨로부터 근로자들을 보호하기 위해 흡연 구역을 덮어두자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Blueprint name of recipe crafting "fbmk_2_smoking_area"
en: build a roofed area for smoking racks
ko: 흡연대를 위한 지붕이 있는 공간을 만드세요

note: ~ Description of recipe crafting "faction_base_canteen_pantry_construction"
en: Let's build a pantry west of the kitchen.
ko: 주방 서쪽에 식료품 저장실을 만들어 보자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_construction" ~ Blueprint name of recipe crafting "fbmk_2_pantry"
en: build a pantry
ko: 식료품 저장실을 짓다

note: ~ Description of recipe crafting "faction_base_canteen_dining_west_construction"
en: Let's build the west third of the dining hall.
ko: 식당의 서쪽 1/3을 지어보자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_west_construction"
en: build west dining hall third
ko: 서쪽 식당 3호점 건설

note: ~ Description of recipe crafting "faction_base_canteen_dining_east_construction"
en: Let's build the east third of the dining hall.
ko: 식당의 동쪽 1/3을 지어보자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_east_construction"
en: build east dining room third
ko: 동쪽 식당 3번째 건물

note: ~ Description of recipe crafting "faction_base_canteen_dining_center_construction"
en: Let's build the center third of the dining hall.
ko: 식당의 중앙 1/3을 지어보자.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_center_construction"
en: build center third of the dining hall
ko: 식당의 1/3을 중심으로 건축하다

note: ~ Description of recipe crafting "faction_base_canteen_2_0"
en: Survey land for a canteen.
ko: 식당을 위한 토지를 조사합니다.

note: ~ Description of recipe crafting "fbmk_2_fireplace"
en: Now that we have some cover, we should build a fireplace for cooking and grab a pot.
ko: 이제 엄폐할 곳이 생겼으니, 요리를 위해 벽난로를 만들고 냄비도 가져와야겠습니다.

note: ~ Description of recipe crafting "fbmk_2_stove"
en: Now that we have some cover, we should build a stove for cooking and grab a pot.
ko: 이제 엄폐할 곳이 생겼으니, 요리할 수 있는 난로를 만들고 냄비도 가져와야겠습니다.

note: ~ Description of recipe crafting "fbmk_2_well"
en: We should build a well.  This will make cooking more convenient and provides water to support a chef's garden.
ko: 우물을 파야겠어요. 그러면 요리하기가 더 편리해지고, 셰프의 정원에 필요한 물을 공급할 수 있을 거예요.

note: ~ Description of recipe crafting "fbmk_2_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation and additional cooking options.
ko: 음식 보관과 추가 요리 옵션을 위해 훈제기와 숯 가마를 만들어 보겠습니다.

note: ~ Description of recipe crafting "fbmk_2_cellar"
en: Let's build 2 root cellars in the kitchen.
ko: 주방에 지하 저장고 2개를 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_cellar"
en: build root cellars
ko: 지하 저장고를 짓다

note: ~ Description of recipe crafting "fbmk_2_pantry_furniture"
en: Let's furnish the pantry.
ko: 식료품 저장실을 꾸며보자.

note: ~ Description of recipe crafting "fbmk_2_planters_1"
en: Let's build some planters for a chef's garden.
ko: 셰프의 정원을 위한 화분을 만들어 봅시다.

note: ~ Description of recipe crafting "fbmk_2_planters_2" ~ Description of recipe crafting "fbmk_2_planters_3" ~ Description of recipe crafting "fbmk_2_planters_4" ~ Description of recipe crafting "fbmk_2_planters_5" ~ Description of recipe crafting "fbmk_2_planters_6" ~ Description of recipe crafting "f
en: Let's expand the chef's garden in the 'free' area.  (Stop expanding if you want to use the area for something else)
ko: '무료' 구역의 셰프 가든을 확장해 봅시다. (다른 용도로 사용하고 싶으면 확장을 중단하세요.)

note: ~ Description of recipe crafting "fbmk_2_tanks"
en: Let's install a pair of tanks for salt water to allow for salt production and make hide working easier.
ko: 소금 생산을 가능하게 하고 가죽 작업을 더 쉽게 하기 위해 소금물 탱크 두 개를 설치해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmk_2_tanks"
en: build salt water tanks
ko: 소금물 탱크를 만들다

note: ~ Description of recipe crafting "fbmk_2_vat"
en: Let's install some vats in the brewery.
ko: 양조장에 통을 설치해 보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_vat"
en: install some brewery vats
ko: 양조장 통을 설치하다

note: ~ Description of recipe crafting "fbmk_2_display"
en: Let's install some racks for storage in the brewery.
ko: 양조장에 보관용 랙을 설치해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmk_2_display"
en: install some brewery racks
ko: 양조장 랙을 설치하다

note: ~ Description of recipe crafting "fbmk_2_still"
en: Let's install a still in the brewery.
ko: 양조장에 증류기를 설치해 보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_still"
en: install a still in the brewery
ko: 양조장에 증류기를 설치하다

note: ~ Description of recipe crafting "fbmk_2_windmill"
en: Let's build a windmill to allow us to grind flour efficiently.
ko: 밀가루를 효율적으로 갈 수 있는 풍차를 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_windmill"
en: build a windmill
ko: 풍차를 만들다

note: ~ Description of recipe crafting "fbmk_2_bath"
en: Let's build a bench and a bird bath outside the kitchen for relaxation.
ko: 주방 밖에 벤치와 새 욕조를 만들어서 휴식을 취해 보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_bath"
en: build a bench and a bird bath
ko: 벤치와 새 욕조를 만들어요

note: ~ Description of recipe crafting "fbmk_2_room_1"
en: Let's start building the kitchen walls.
ko: 주방 벽을 쌓아보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmk_2_room_1"
en: build the kitchen
ko: 주방을 짓다

note: ~ Description of recipe crafting "fbmk_2_room_2_center"
en: Let's finish the kitchen walls.
ko: 주방 벽을 마무리해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmk_2_room_2_center"
en: finish the kitchen
ko: 주방을 완성하다

note: ~ Description of recipe crafting "fbmk_2_pantry"
en: Let's build a pantry beside the kitchen.
ko: 주방 옆에 식료품 저장실을 만들어 보자.

note: ~ Description of recipe crafting "fbmk_2_dining_1"
en: Let's build the first part of the dining hall.
ko: 식당의 첫 번째 부분을 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_1"
en: build first dining hall section
ko: 첫 번째 식당 구역을 건설하다

note: ~ Description of recipe crafting "fbmk_2_dining_2"
en: Let's build the second half of the dining hall.
ko: 식당의 나머지 절반을 지어보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_2"
en: build second half of the dining hall
ko: 식당의 후반부를 짓다

note: ~ Description of recipe crafting "fbmk_2_brewery"
en: Let's build a brewery.
ko: 양조장을 지어보자.

note: ~ Blueprint name of recipe crafting "fbmk_2_brewery"
en: build brewery
ko: 양조장을 짓다

note: ~ Description of recipe crafting "faction_base_farm_0" ~ Description of recipe crafting "faction_base_farm_2_0"
en: Survey land for a farming area.
ko: 농경 지역의 토지를 조사합니다.

note: ~ Blueprint name of recipe crafting "faction_base_farm_0" ~ Blueprint name of recipe crafting "faction_base_farm_2_0"
en: farm area survey
ko: 농장 지역 조사

note: ~ Description of recipe crafting "faction_base_farm_1"
en: Plowing a few plots should get us started.
ko: 텃밭을 몇 곳 만드는 것부터 시작합시다.

note: ~ Blueprint name of recipe crafting "faction_base_farm_1"
en: Farm basic plots
ko: 농장 기초 텃밭

note: ~ Description of recipe crafting "faction_base_farm_2"
en: We could use a farming shed to store resources where we'll be working.
ko: 농장 헛간을 만들어 작업 현장에서 자원을 저장합시다.

note: ~ Blueprint name of recipe crafting "faction_base_farm_2"
en: Farm basic shed
ko: 농장 기초 헛간

note: ~ Description of recipe crafting "faction_base_farm_3"
en: Our farm could be expanded by finishing the shed and adding additional plots.
ko: 헛간을 완성하고 텃밭을 더 만들어 농장을 확장시킬 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_farm_3"
en: Farm upgraded shed
ko: 농장 향상된 헛간

note: ~ Description of recipe crafting "faction_base_farm_4"
en: Building a processing shack should allow us to reclaim additional seeds from our byproducts.
ko: 가공용 헛간을 지으면 부산물에서 씨앗을 추가로 확보할 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_farm_4"
en: Farm processing shack
ko: 농장 가공용 헛간

note: ~ Description for recipe group
en:  Corn Kernels
ko: 옥수수 알갱이

note: ~ Description for recipe group
en:  Threshed Barley (with flail)
ko: 탈곡한 보리(타격기 포함)

note: ~ Description for recipe group
en:  Threshed Buckwheat (with flail)
ko: 타작 메밀(타격기 포함)

note: ~ Description for recipe group
en:  Threshed Canola (with flail)
ko: 탈곡된 카놀라(타격기 포함)

note: ~ Description for recipe group
en:  Threshed Lentils (with flail)
ko: 탈곡한 렌즈콩(타격기 포함)

note: ~ Description for recipe group
en:  Threshed Oats (with flail)
ko: 탈곡한 귀리(타격기 포함)

note: ~ Description for recipe group
en:  Threshed Wheat (with flail)
ko: 타작 밀(타격기 포함)

note: ~ Description for recipe group
en:  Barley (winnowing)
ko: 보리(탈곡)

note: ~ Description for recipe group
en:  Buckwheat (winnowing)
ko: 메밀(카놀라)

note: ~ Description for recipe group
en:  Canola (winnowing)
ko: 카놀라(카놀라 제거)

note: ~ Description for recipe group
en:  Lentils (winnowing)
ko: 렌즈콩(탈곡)

note: ~ Description for recipe group
en:  Oats (winnowing)
ko: 귀리(탈곡)

note: ~ Description for recipe group
en:  Wheat (winnowing)
ko: 밀(카나징)

note: ~ Description for recipe group
en:  Threshed Barley
ko: 탈곡된 보리

note: ~ Description for recipe group
en:  Threshed Buckwheat
ko: 탈곡한 메밀

note: ~ Description for recipe group
en:  Threshed Canola
ko: 탈곡된 카놀라

note: ~ Description for recipe group
en:  Threshed Lentils
ko: 탈곡된 렌즈콩

note: ~ Description for recipe group
en:  Threshed Oats
ko: 탈곡된 귀리

note: ~ Description for recipe group
en:  Threshed Wheat
ko: 탈곡된 밀

note: ~ Description for recipe group
en:  Barley
ko: 보리

note: ~ Description for recipe group
en:  Buckwheat
ko: 메밀

note: ~ Description for recipe group
en:  Canola
ko: 카놀라

note: ~ Description for recipe group
en:  Lentils
ko: 렌즈콩

note: ~ Description for recipe group
en:  Oats
ko: 귀리

note: ~ Description for recipe group
en:  Wheat
ko:  밀

note: ~ Description of recipe crafting "fbmf_2_fallback_recipe_1"
en: Add crafting recipes to the farm expansion.
ko: 농장 확장에 제작법을 추가합니다.

note: ~ Blueprint name of recipe crafting "fbmf_2_fallback_recipe_1"
en: fallback recipe addition
ko: 대체 레시피 추가

note: ~ Description of recipe crafting "fbmf_2_plot_1"
en: Prepare a row of farm plots.
ko: 농장을 한 줄로 준비하세요.

note: ~ Blueprint name of recipe crafting "fbmf_2_plot_1" ~ Blueprint name of recipe crafting "fbmf_2_plot_2" ~ Blueprint name of recipe crafting "fbmf_2_plot_3" ~ Blueprint name of recipe crafting "fbmf_2_plot_4" ~ Blueprint name of recipe crafting "fbmf_2_plot_5" ~ Blueprint name of recipe crafting "fbm
en: prepare farm plots
ko: 농장을 준비하다

note: ~ Description of recipe crafting "fbmf_2_plot_2"
en: Prepare a second row of farm plots.
ko: 두 번째 농경지를 준비합니다.

note: ~ Description of recipe crafting "fbmf_2_plot_3" ~ Description of recipe crafting "fbmf_2_plot_4" ~ Description of recipe crafting "fbmf_2_plot_5" ~ Description of recipe crafting "fbmf_2_plot_6" ~ Description of recipe crafting "fbmf_2_plot_7" ~ Description of recipe crafting "fbmf_2_plot_8"
en: Prepare another pair of rows of farm plots.
ko: 농장 밭을 한 줄 더 준비하세요.

note: ~ Description of recipe crafting "fbmf_2_fence_1"
en: Erect a fence along the longer outer edge to keep deer away from the crops.
ko: 사슴이 농작물에 접근하지 못하도록 긴 바깥쪽 가장자리를 따라 울타리를 세웁니다.

note: ~ Blueprint name of recipe crafting "fbmf_2_fence_1" ~ Blueprint name of recipe crafting "fbmf_2_fence_2" ~ Blueprint name of recipe crafting "fbmf_2_fence_3" ~ Blueprint name of recipe crafting "fbmf_2_fence_4" ~ Blueprint name of recipe crafting "fbmf_2_fence_5"
en: erect a fence
ko: 울타리를 세우다

note: ~ Description of recipe crafting "fbmf_2_fence_2"
en: Erect a fence along the shorter outer edge to keep deer away from the crops.
ko: 사슴이 농작물에 접근하지 못하도록 짧은 바깥쪽 가장자리를 따라 울타리를 세웁니다.

note: ~ Description of recipe crafting "fbmf_2_fence_3"
en: Erect a fence along the shorter inner edge to keep deer away from the crops.
ko: 사슴이 농작물에 접근하지 못하도록 짧은 안쪽 가장자리에 울타리를 세웁니다.

note: ~ Description of recipe crafting "fbmf_2_fence_4"
en: Erect a fence along the outer part of the longer inner edge to keep deer away from the crops.
ko: 사슴이 농작물에 접근하지 못하도록 긴 안쪽 가장자리의 바깥쪽 부분을 따라 울타리를 세웁니다.

note: ~ Description of recipe crafting "fbmf_2_fence_5"
en: We don't plan to replow the fields with a tractor, so erect a fence along the inner part of the longer inner edge.
ko: 우리는 트랙터로 밭을 다시 갈아엎을 계획이 없으므로, 더 긴 안쪽 가장자리의 안쪽 부분을 따라 울타리를 세웁니다.

note: ~ Description of recipe crafting "fbmf_2_gate"
en: Build a palisade gate to allow us to reach the fields and replow them with a tractor next year.
ko: 내년에 트랙터로 밭에 접근하고 흙을 다시 뿌릴 수 있도록 울타리 문을 만드세요.

note: ~ Blueprint name of recipe crafting "fbmf_2_gate"
en: build a palisade gate
ko: 울타리 문을 짓다

note: ~ Description of recipe crafting "faction_base_garage_0" ~ Description of recipe crafting "faction_base_garage_2_0"
en: Survey land for a garage.
ko: 차고를 위해 땅을 조사합니다.

note: ~ Description of recipe crafting "faction_base_garage_1"
en: Building a tool rack should be the first priority.
ko: 우선 도구서랍을 만드는 것부터 시작합시다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_1"
en: Garage tool rack
ko: 차고 도구서랍

note: ~ Description of recipe crafting "faction_base_garage_2"
en: We should start construction of a roof for the garage.
ko: 차고에 지붕을 올려야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_2"
en: Garage partial roof
ko: 자고 부분적 지붕

note: ~ Description of recipe crafting "faction_base_garage_3"
en: Finishing out the roof will let our mechanics work rain or shine.
ko: 지붕을 완성하면 우리 기계공들이 비가 오든 해가 내리쬐든 상관없이 작업할 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_3"
en: Garage completed roof
ko: 차고 온전한 지붕

note: ~ Description of recipe crafting "faction_base_garage_4"
en: Our garage isn't big enough to work on larger vehicles.  Let's start expanding it.
ko: 지금의 차고로는 더 큰 차량을 작업하기에 부족합니다. 차고를 확장해야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_4"
en: Garage partial expansion
ko: 차고 부분적 확장

note: ~ Description of recipe crafting "faction_base_garage_5"
en: Finishing the roof will let us park RVs and buses in the garage.
ko: 지붕을 완성하면 RV와 버스를 차고에 주차시킬 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_5"
en: Garage expanded roof
ko: 차고 확장된 지붕

note: ~ Description of recipe crafting "faction_base_garage_6"
en: Attaching quarters will let our mechanics work longer hours when needed.
ko: 분기별 작업을 첨부하면 정비공이 필요할 때 더 오래 일할 수 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_garage_6"
en: Garage mechanics quarters
ko: 차고 기계공 숙소

note: ~ Description of recipe crafting "fbmg_2_3" ~ Description of recipe crafting "fbmg_2_6" ~ Description of recipe crafting "fbmg_2_9" ~ Description of recipe crafting "fbmg_2_12"
en: Let's connect the two walls with the missing roof piece.
ko: 두 벽을 사라진 지붕 조각으로 연결해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmg_2_3" ~ Blueprint name of recipe crafting "fbmg_2_6" ~ Blueprint name of recipe crafting "fbmg_2_9" ~ Blueprint name of recipe crafting "fbmg_2_12"
en: build the missing roof section
ko: 빠진 지붕 부분을 만들어라

note: ~ Description of recipe crafting "fbmg_2_furniture"
en: Now that we have some cover, let's build some counters and racks for tools and parts, allowing us to use the Chop Shop.
ko: 이제 엄폐물이 마련되었으니 도구와 부품을 보관할 카운터와 선반을 만들어서 Chop Shop을 사용할 수 있게 해주세요.

note: ~ Blueprint name of recipe crafting "fbmg_2_furniture"
en: build some furniture
ko: 가구를 만들다

note: ~ Description of recipe crafting "fbmg_2_gate_2" ~ Description of recipe crafting "fbmg_2_gate_3"
en: The garage is big enough.  Let's build a palisade gate to allow us to close off the outer end.
ko: 차고가 충분히 크네요. 바깥쪽 끝을 막을 수 있도록 울타리 문을 만들어 볼까요?

note: ~ Blueprint name of recipe crafting "fbmg_2_gate_2" ~ Blueprint name of recipe crafting "fbmg_2_gate_3" ~ Blueprint name of recipe crafting "fbmg_2_gate_4"
en: build an outer palisade gate
ko: 외부 울타리 문을 짓다

note: ~ Description of recipe crafting "fbmg_2_gate_4"
en: Let's finish the garage by building a palisade gate to allow us to close off the outer end.
ko: 차고의 바깥쪽 끝을 막을 수 있는 울타리 문을 만들어서 차고를 마무리해 보겠습니다.

note: ~ Description of recipe crafting "fbmg_2_1_construction"
en: Let's start building the first garage wall section.
ko: 첫 번째 차고 벽 섹션을 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmg_2_1_construction"
en: build the first garage section
ko: 첫 번째 차고 구역을 건설하다

note: ~ Description of recipe crafting "fbmg_2_2_construction"
en: Let's build a second garage wall section to block the wind from the other direction, making a garage wide enough to handle two normal vehicles or one super sized one.
ko: 반대 방향에서 불어오는 바람을 막기 위해 차고 벽을 두 개 더 만들어서 일반 차량 두 대나 초대형 차량 한 대를 수용할 수 있을 만큼 넓은 차고를 만들어 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmg_2_2_construction"
en: build the second garage section
ko: 두 번째 차고 구역을 건설하다

note: ~ Description of recipe crafting "fbmg_2_wall_construction"
en: Let's build a wall to block the wind from blowing straight through the garage.
ko: 차고 안으로 바람이 직접 들어오지 않도록 벽을 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmg_2_wall_construction"
en: build an inner wall
ko: 내벽을 쌓다

note: ~ Description of recipe crafting "fbmg_2_4_construction"
en: Now that we're able to work on short vehicles, let's extend the garage to allow for long ones.
ko: 이제 짧은 차량 작업을 할 수 있게 되었으니, 긴 차량을 수용할 수 있도록 차고를 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmg_2_4_construction" ~ Blueprint name of recipe crafting "fbmg_2_7_construction" ~ Blueprint name of recipe crafting "fbmg_2_10_construction"
en: extend the first wall
ko: 첫 번째 벽을 확장하다

note: ~ Description of recipe crafting "fbmg_2_5_construction" ~ Description of recipe crafting "fbmg_2_8_construction" ~ Description of recipe crafting "fbmg_2_11_construction"
en: Let's extend the second wall to match the first one.
ko: 두 번째 벽을 첫 번째 벽과 맞춰 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbmg_2_5_construction" ~ Blueprint name of recipe crafting "fbmg_2_8_construction" ~ Blueprint name of recipe crafting "fbmg_2_11_construction"
en: extend the second wall
ko: 두 번째 벽을 확장하다

note: ~ Description of recipe crafting "fbmg_2_7_construction"
en: Now that we're able to work on long vehicles, let's extend the garage to allow for really long ones, or multiple vehicles.
ko: 이제 긴 차량을 다룰 수 있게 되었으니, 정말 긴 차량이나 여러 대의 차량을 수용할 수 있도록 차고를 확장해 보겠습니다.

note: ~ Description of recipe crafting "fbmg_2_10_construction"
en: Let's extent the garage to hangar size, allowing us to work on monster vehicles or a large number of normal ones.
ko: 차고를 격납고 크기로 확장하여 대형 차량이나 일반 차량을 대량으로 작업할 수 있도록 하세요.

note: ~ Description of recipe crafting "faction_base_livestock_0" ~ Description of recipe crafting "faction_base_livestock_2_0"
en: Survey land for a livestock area.
ko: 가축 우리로 쓸 곳을 측량합니다.

note: ~ Blueprint name of recipe crafting "faction_base_livestock_0"
en: Livestock survey
ko: 캠프 가축 우리

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: We could use a fence to contain our chickens and other birds, so build a chickenwire fence on the east side of the livestock field.
ko: 울타리를 쳐서 닭이나 다른 조류를 기를 수 있을 것 같습니다. 가축 우리 동쪽에 육각 철조망 울타리를 칩시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: east coop yard
ko: 동쪽 닭장

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: We could use paddock for the stable, so build a split-rail fence on the north side of the livestock field.
ko: 마구간에 더해 작은 방목장을 만들 수 있을 것 같습니다. 가축 우리 북쪽에 가로 장 울타리를 칩시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: north paddock
ko: 북쪽 방목장

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture1_splitrail"
en: We could use paddock for the stable, so build a split-rail fence in the center of the livestock field.
ko: 마구간에 더해 작은 방목장을 만들 수 있을 것 같습니다. 가축 우리 중심부에 가로 장 울타리를 칩시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture1_splitrail" "faction_base_modular_livestock_pasture2_splitrail"
en: center paddock
ko: 중앙 방목장

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture2_splitrail"
en: We could use paddock for the stable, so build a split-rail fence to close off the south end of the livestock field.
ko: 마구간에 더해 작은 방목장을 만들 수 있을 것 같습니다. 가축 우리 남쪽에 가로 장 울타리를 쳐서 동물들이 빠져나가지 못하게 막읍시다.

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: We could use a coop to contain our chickens and other birds, so build a shack on the northeast side of the livestock field.
ko: 닭과 다른 새들을 가두기 위해 닭장이 필요할 테니, 가축 방목지의 북동쪽에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: northeast coop
ko: 북동쪽 닭장

note: ~ Description of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the southeast side of the livestock field.
ko: 가축사료, 가축장비, 도구를 보관할 수 있는 저장실이 필요하므로 가축 방목지의 남동쪽에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: southeast storage room
ko: 남동쪽 저장고

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: We could use a stable for larger livestock, so build a stable on the southwest side of the livestock field.
ko: 더 큰 가축을 위해 마구간을 사용할 수도 있으므로 가축 방목지의 남서쪽에 마구간을 지으세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: southwest stable
ko: 남서쪽 마구간

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: We could use an expansion for the stable, so build 2 more stalls on the west side of the livestock field.
ko: 마구간을 넓혀야 합니다. 가축 우리 서쪽에 마구간을 2채 더 지읍시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: west stable
ko: 서쪽 마구간

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: We could use an expansion for the stable, so build 2 more stalls on the northwest side of the livestock field.
ko: 마구간을 넓혀야 합니다. 가축 우리 북서쪽에 마구간을 2채 더 지읍시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: northwest stable
ko: 북서쪽 마구간

note: ~ Description for recipe group
en:  Craft: Yarn
ko:  제작: 뜨개실

note: ~ Description for recipe group
en:  Craft: Grass yarn
ko:  제작: 풀실

note: ~ Description of recipe crafting "fbml_2_coop_yard"
en: We could use a fence to contain our chicken and other birds, so build a chickenwire fence to finish the chicken coop area.
ko: 닭과 다른 새들을 가두기 위해 울타리가 필요할 테니, 닭장 구역을 마무리하기 위해 철조망 울타리를 만들어 보세요.

note: ~ Blueprint name of recipe crafting "fbml_2_coop_yard"
en: chicken coop yard
ko: 닭장 마당

note: ~ Description of recipe crafting "fbml_2_remote_fence"
en: We could use a paddock for the stable, so build a split-rail fence on the remote side of the livestock field.
ko: 마구간을 위한 목초지가 필요할 것 같아서 가축 방목지의 멀리 떨어진 쪽에 난간을 세웠습니다.

note: ~ Blueprint name of recipe crafting "fbml_2_remote_fence"
en: remote paddock fence
ko: 원격 목초지 울타리

note: ~ Description of recipe crafting "fbml_2_side_fence"
en: We could use a paddock for the stable, so build a split-rail fence on side of the livestock field.
ko: 마구간을 위한 목초지가 필요할 것 같아서 가축 방목지 옆에 난간을 세웠습니다.

note: ~ Blueprint name of recipe crafting "fbml_2_side_fence"
en: side paddock fence
ko: 측면 방목장 울타리

note: ~ Description of recipe crafting "fbml_2_near_fence"
en: We could use a paddock for the stable, so build a split-rail fence on near side of the livestock field.
ko: 마구간을 위한 목초지가 필요할 것 같아서 가축 방목지 근처에 난간을 세웠습니다.

note: ~ Blueprint name of recipe crafting "fbml_2_near_fence"
en: near paddock fence
ko: 패독 펜스 근처

note: ~ Description of recipe crafting "fbml_2_coop_construction"
en: We could use a coop to contain our chicken and other birds, so build a shack on the remote side of the livestock field.
ko: 닭과 다른 새들을 가두기 위해 닭장이 필요할 테니, 가축 밭의 멀리 떨어진 곳에 오두막을 지으세요.

note: ~ Description of recipe crafting "fbml_2_shack_construction"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the near side of the livestock field.
ko: 가축의 사료, 장비, 도구를 보관할 수 있는 저장실이 필요할 테니, 가축 방목지 가까이에 오두막을 지으세요.

note: ~ Blueprint name of recipe crafting "fbml_2_shack_construction"
en: storage shack
ko: 저장실

note: ~ Description of recipe crafting "fbml_2_stall_1_construction"
en: We could use a stable for larger livestock, so build a stall section on the near side of the livestock field.
ko: 우리는 더 큰 가축을 위해 마구간을 사용할 수 있으므로 가축 밭의 가까운 쪽에 마구간 구역을 지었습니다.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_1_construction"
en: stable section 1
ko: 안정된 섹션 1

note: ~ Description of recipe crafting "fbml_2_stall_2_construction" ~ Description of recipe crafting "fbml_2_stall_3_construction" ~ Description of recipe crafting "fbml_2_stall_4_construction"
en: We could use a larger stable, so extend the stable with another stall.
ko: 더 큰 마구간이 필요하므로 마구간을 하나 더 확장하세요.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_2_construction"
en: stable section 2
ko: 안정된 섹션 2

note: ~ Blueprint name of recipe crafting "fbml_2_stall_3_construction"
en: stable section 3
ko: 안정된 섹션 3

note: ~ Blueprint name of recipe crafting "fbml_2_stall_4_construction"
en: stable section 4
ko: 안정된 섹션 4

note: ~ Description of recipe crafting "fbml_2_stall_5_construction"
en: We could use a larger stable, so finish the stable with two smaller stalls.
ko: 더 큰 마구간이 필요하므로 마구간을 작은 마구간 두 개로 마무리합니다.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_5_construction"
en: finished stable
ko: 완성된 안정된

note: ~ Description of recipe crafting "faction_base_modular_brewery1_southwest"
en: We could upgrade the workspace in the brewery to add a still, wood stove and work table.
ko: 양조장의 작업 공간을 업그레이드해서 증류기, 나무 난로, 작업대를 추가할 수도 있습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery1_southwest"
en: SW brewery still
ko: 남서쪽 양조장 증류기

note: ~ Description of recipe crafting "faction_base_modular_brewery2_southwest"
en: We could use fill out the space with extra kegs and storage racks.
ko: 양조용 나무통과 보관 선반을 더 채워넣어야 합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery2_southwest"
en: SW brewery kegs
ko: 남서쪽 양조장 통

note: ~ Description of recipe crafting "faction_base_modular_saltpan_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in building.
ko: 우리는 근처 습지의 소금물을 돌려서 건물을 짓는 데 필요한 소금을 안정적으로 공급할 수 있었습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_northeast"
en: NE wall saltpan
ko: 북동쪽 벽 소금판

note: ~ Description of recipe crafting "faction_base_modular_shack_construction_southeast"
en: We could use a storage room for chemicals and tools, so build a shack on the southeast side of the saltworks field.
ko: 화학 물질과 도구를 보관하는 보관실이 필요할 것 같아서 소금 공장 밭의 남동쪽에 오두막을 지었습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_construction_southeast"
en: SE storage room
ko: SE 보관실

note: ~ Description of recipe crafting "faction_base_modular_brewery0_construction_southwest"
en: We could take advantage of the designation of this area to build a brewery.
ko: 우리는 이 지역의 지정을 활용해 양조장을 지을 수 있었습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_construction_southwest"
en: SW brewery
ko: SW 양조장

note: ~ Description of recipe crafting "faction_base_storehouse_0" ~ Description of recipe crafting "faction_base_storehouse_2_0"
en: Survey land for a storehouse area.
ko: 창고 부지를 조사합니다.

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_0"
en: Storehouse survey
ko: 창고 조사

note: ~ Description of recipe crafting "faction_base_modular_furniture1_west"
en: We could use some storage containers.  Let's build some bookcases to in the western alcove.
ko: 보관 용기가 좀 필요해. 서쪽 벽감에 책장을 만들자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture1_west"
en: bookcases, west
ko: 서쪽 책장

note: ~ Description of recipe crafting "faction_base_modular_furniture2_east"
en: We could use some storage containers.  Let's build some lockers in the eastern alcove.
ko: 저장용 컨테이너가 좀 필요해. 동쪽 벽감에 사물함을 만들자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture2_east"
en: lockers, east
ko: 동쪽 사물함

note: ~ Description of recipe crafting "faction_base_modular_furniture3_center"
en: We could use some storage containers.  Let's build some tables.
ko: 저장 용기가 좀 필요하겠네요. 테이블도 좀 만들어 볼까요?

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture3_center"
en: tables, center
ko: 중앙 테이블

note: ~ Description of recipe crafting "faction_base_modular_decorative1_northwest"
en: Some benches around the outside would be nice.  Build some to the northwest.
ko: 외부에 벤치가 있으면 편리할 것 같습니다. 북서쪽에 벤치를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative1_northwest"
en: benches, northwest
ko: 북서쪽 벤치

note: ~ Description of recipe crafting "faction_base_modular_decorative2_northeast"
en: Some benches around the outside would be nice.  Build some to the northeast.
ko: 외부에 벤치가 있으면 편리할 것 같습니다. 북동쪽에 벤치를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative2_northeast"
en: benches, northeast
ko: 북동쪽 벤치

note: ~ Description of recipe crafting "faction_base_modular_decorative3_southeast"
en: Some benches around the outside would be nice.  Build some to the southeast.
ko: 외부에 벤치가 있으면 편리할 것 같습니다. 남동쪽에 벤치를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative3_southeast"
en: benches, southeast
ko: 남동쪽 벤치

note: ~ Description of recipe crafting "faction_base_modular_decorative4_southwest"
en: Some benches around the outside would be nice.  Build some to the southwest.
ko: 외부에 벤치가 있으면 편리할 것 같습니다. 남서쪽에 벤치를 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative4_southwest"
en: benches, southwest
ko: 남서쪽 벤치

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_east"
en: We could use a large central storage building.  Begin by building the east wing.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 동쪽 건물부터 짓겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_east"
en: east storage wing
ko: 동쪽 보관동

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_west"
en: We could use a large central storage building.  Continue by building the west wing.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 서쪽 건물을 짓는 것으로 계속하세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_west"
en: west storage wing
ko: 서쪽 보관동

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: We could use a large central storage building.  Continue by building the northwest corner.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 북서쪽 모서리를 계속 짓습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: northwest storeroom corner
ko: 북서쪽 창고 모서리

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: We could use a large central storage building.  Continue by building the southwest corner.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 남서쪽 모서리를 계속 짓겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: southwest storeroom corner
ko: 남서쪽 창고 모서리

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: We could use a large central storage building.  Continue by building the northeast corner.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 북동쪽 모서리를 계속 짓습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: northeast storeroom corner
ko: 북동쪽 창고 모서리

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: We could use a large central storage building.  Continue by building the southeast corner.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 남동쪽 모서리를 계속 짓겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: southeast storeroom corner
ko: 남동쪽 창고 모서리

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_south"
en: We could use a large central storage building.  Continue by building the southern entrance.
ko: 큰 중앙 창고 건물을 하나 더 지으면 좋겠습니다. 남쪽 입구를 짓는 것으로 계속하세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_south"
en: south storeroom entrance
ko: 남쪽 창고 입구

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_north"
en: We could use a large central storage building.  Continue by building the northern entrance.
ko: 큰 중앙 창고 건물을 만들면 좋을 것 같습니다. 북쪽 입구를 건설하세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_north" "faction_base_modular_storehouse_construction_center"
en: north storeroom entrance
ko: 북쪽 창고 입구

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_center"
en: We could use a large central storage building.  Continue by filling in the floor.
ko: 큰 중앙 창고 건물이 필요할 것 같습니다. 바닥을 채워 넣어 주세요.

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_2_0"
en: storehouse survey
ko: 창고 조사

note: ~ Description of recipe crafting "fbms_2_1_construction"
en: We could use a large storage building.  Let's start with a first section.
ko: 큰 창고 건물이 필요할 것 같습니다. 첫 번째 구역부터 시작해 볼까요?

note: ~ Blueprint name of recipe crafting "fbms_2_1_construction"
en: first storage section
ko: 첫 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_2_construction"
en: Let's extend our storage building with a second section.
ko: 두 번째 구역을 추가하여 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_2_construction"
en: second storage section
ko: 두 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_3_construction"
en: Let's extend our storage building with a third section.
ko: 세 번째 구역으로 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_3_construction"
en: third storage section
ko: 세 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_4_construction"
en: Let's extend our storage building with a fourth section.
ko: 네 번째 구역으로 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_4_construction"
en: fourth storage section
ko: 네 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_5_construction"
en: Let's extend our storage building with a fifth section.
ko: 다섯 번째 구역으로 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_5_construction"
en: fifth storage section
ko: 다섯 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_6_construction"
en: Let's finish our storage building with a last section.  We could then go on to double the volume with another six sections, but if that seems excessive we could use the space to unload loot instead.
ko: 마지막 구역으로 저장고를 마무리해 봅시다. 그런 다음 여섯 개의 구역을 더 추가해서 용량을 두 배로 늘릴 수도 있지만, 너무 과하다면 그 공간을 전리품을 꺼내는 데 사용할 수도 있습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_6_construction"
en: last storage section
ko: 마지막 저장 구역

note: ~ Description of recipe crafting "fbms_2_7_construction"
en: Let's start the construction of an adjoining warehouse with a seventh section to eventually double our storage space.
ko: 저장 공간을 두 배로 늘리기 위해 인접한 창고의 일곱 번째 구역 건설을 시작해 봅시다.

note: ~ Blueprint name of recipe crafting "fbms_2_7_construction"
en: seventh storage section
ko: 일곱 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_8_construction"
en: Let's extend our storage building with an eighth section.
ko: 여덟 번째 구역으로 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_8_construction"
en: eighth storage section
ko: 여덟 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_9_construction"
en: Let's extend our storage building with a ninth section.
ko: 저장 건물을 9번째 구역으로 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_9_construction"
en: ninth storage section
ko: 9번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_10_construction"
en: Let's extend our storage building with a tenth section.
ko: 저장 건물을 10번째 구역으로 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_10_construction"
en: tenth storage section
ko: 열 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_11_construction"
en: Let's extend our storage building with an eleventh section.
ko: 저장 건물을 11번째 구역으로 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_11_construction"
en: eleventh storage section
ko: 열한 번째 저장 구역

note: ~ Description of recipe crafting "fbms_2_12_construction"
en: Let's extend our storage building with the absolutely very last section.
ko: 마지막 구역으로 저장 건물을 확장해 보겠습니다.

note: ~ Blueprint name of recipe crafting "fbms_2_12_construction"
en: absolutely very last storage section
ko: 정말 마지막 보관 구역

note: ~ Description of recipe crafting "fbms_2_storage_1" ~ Description of recipe crafting "fbms_2_storage_2" ~ Description of recipe crafting "fbms_2_storage_3" ~ Description of recipe crafting "fbms_2_storage_4" ~ Description of recipe crafting "fbms_2_storage_5" ~ Description of recipe crafting "fbms_2
en: Place 12 pieces of storage furniture providing 1 ½ aisle of storage.
ko: 12개의 수납가구를 배치하여 1 ½ 통로의 수납공간을 확보합니다.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_1"
en: place 1 ½ aisles of storage in section A
ko: A 구역에 1 ½ 통로의 보관 공간을 두세요

note: ~ Blueprint name of recipe crafting "fbms_2_storage_2"
en: place 1 ½ aisles of storage in section B
ko: B 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_3"
en: place 1 ½ aisles of storage in section C
ko: C 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_4"
en: place 1 ½ aisles of storage in section D
ko: D 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_5"
en: place 1 ½ aisles of storage in section E
ko: E 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_6"
en: place 1 ½ aisles of storage in section F
ko: F 구역에 1 ½ 통로의 보관 공간을 두세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_7"
en: place 1 ½ aisles of storage in section G
ko: G 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_8"
en: place 1 ½ aisles of storage in section H
ko: H 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_9"
en: place 1 ½ aisles of storage in section I
ko: 섹션 I에 1 ½ 통로의 보관 공간을 두세요

note: ~ Blueprint name of recipe crafting "fbms_2_storage_10"
en: place 1 ½ aisles of storage in section J
ko: J 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_11"
en: place 1 ½ aisles of storage in section K
ko: K 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_12"
en: place 1 ½ aisles of storage in section L
ko: L 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_13"
en: place 1 ½ aisles of storage in section M
ko: M 구역에 1 ½ 통로의 보관 공간을 마련하세요.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_14"
en: place 1 ½ aisles of storage in section N
ko: N 구역에 1 ½ 통로의 보관 공간을 두세요

note: ~ Blueprint name of recipe crafting "fbms_2_storage_15"
en: place 1 ½ aisles of storage in section O
ko: O 구역에 1 ½ 통로의 보관 공간을 두세요

note: ~ Blueprint name of recipe crafting "fbms_2_storage_16"
en: place 1 ½ aisles of storage in section P
ko: P 구역에 1 ½ 통로의 보관 공간을 두세요.

note: ~ Description of recipe crafting "faction_base_workshop_0"
en: Survey land for a workshop.
ko: 작업장을 위한 토지 조사.

note: ~ Blueprint name of recipe crafting "faction_base_workshop_0" ~ Blueprint name of recipe crafting "faction_base_workshop_2_0"
en: workshop survey
ko: 캠프 작업장

note: ~ Description of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: Let's install a metal working forge and a charcoal kiln.  We'll need a few tools too, so we'll include some storage space.
ko: 용광로와 목탄 가마를 설치합시다. 금속작업에 필요한 도구와 그것들을 담아둘 보관함도 필요합니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: forge and kiln
ko: 용광로와 가마

note: ~ Description of recipe crafting "faction_base_modular_workshop_room2_common_northeast"
en: Let's install an anvil, some quenching containers and a workbench.
ko: 모루, 담금질용 용기, 그리고 작업대를 설치합시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room2_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_3"
en: anvil and workbench
ko: 모루와 작업대

note: ~ Description of recipe crafting "faction_base_modular_workshop_room10_common_northeast"
en: Let's install a bellows for our forge and add some more tools.
ko: 풀무를 설치하고 다른 도구도 좀 마련합시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room10_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_5"
en: bellows
ko: 풀무

note: ~ Description of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: We can use a workshop.  Let's start by building a spot to protect the workers from the rain.
ko: 작업장을 쓸 수 있겠네요. 우선 작업자들을 비로부터 보호할 수 있는 장소를 만드는 것부터 시작하죠.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: northeast wall
ko: 북동쪽 벽

note: ~ Description of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: Let's extend the north wall to the west and add some storage space.
ko: 북쪽 벽을 서쪽까지 확장하고, 보관함도 좀 만듭시다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: north wall
ko: 북쪽 벽

note: ~ Description of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: Let's expand our production by adding another charcoal kiln with walls.
ko: 벽이 있는 숯 가마를 하나 더 추가하여 생산량을 확대해 보자.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: east forge wall
ko: 동쪽 대장간 벽

note: ~ Description of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: Let's expand work area with a wall, and add a bookshelf for our reference books.
ko: 벽을 만들어 작업 공간을 확장하고, 참고서를 위한 책장을 추가해 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: west forge wall
ko: 서쪽 대장간 벽

note: ~ Description of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: Let's expand our production by adding a walled pottery kiln area.
ko: 벽으로 둘러싸인 도자기 가마 구역을 추가하여 생산량을 확대해 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: north pottery wall
ko: 북쪽 벽 도자기 가마

note: ~ Description of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: Let's enclose this pottery with walls and get some more storage set up.
ko: 이 도자기를 벽으로 둘러싸고 보관 공간을 좀 더 마련해 보겠습니다.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: northwest and south pottery wall
ko: 북서쪽 및 남쪽 벽 도자기 가마

note: ~ Description of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: Let's expand the workspace for larger projects and add a drop hammer for productivity with log pillars.
ko: 더 큰 프로젝트를 위해 작업 공간을 확장하고, 통나무 기둥으로 드롭 해머를 추가하여 생산성을 높여보세요.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: open air, covered work space
ko: 야외, 덮인 작업 공간

note: ~ Description for recipe group
en:  Craft: Stone Chisel
ko: 제작: 돌 끌

note: ~ Description for recipe group
en:  Craft: Makeshift Hammer
ko: 제작: 임시 망치

note: ~ Description for recipe group
en:  Craft: Stone Hammer
ko: 제작: 돌망치

note: ~ Description for recipe group
en:  Craft: Casting Mold (for metal)
ko: 공예: 주조 금형(금속용)

note: ~ Description of recipe crafting "faction_base_workshop_2_0"
en: Survey land for a workshop area.
ko: 작업장으로 쓸 곳을 측량합니다.

note: ~ Description of recipe crafting "fbmw_2_common_1"
en: Let's install a metal working forge in the smithy.  We'll need a few tools too, so we'll include some storage space.  This will provide us with a first couple of primitive crafting recipes.
ko: 대장간에 금속 가공용 단조로를 설치해 봅시다. 도구도 몇 가지 필요하니 보관 공간도 확보해야겠죠. 이렇게 하면 기본적인 제작 레시피 몇 개를 얻을 수 있을 겁니다.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_2"
en: Let's install a couple of charcoal kilns outside of the smithy.  We'll add a crucible as well.  This will allow us to produce a few additional things.
ko: 대장간 밖에 숯 가마 두 개를 설치해 봅시다. 도가니도 하나 더 설치할 거예요. 이렇게 하면 몇 가지 물건을 더 생산할 수 있을 거예요.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_3"
en: Let's install an anvil in the smithy, some quenching containers and a workbench.  This will allow us to produce a few additional things.
ko: 대장간에 모루와 담금질 용기, 그리고 작업대를 설치해 봅시다. 이렇게 하면 몇 가지 추가 물품을 생산할 수 있을 겁니다.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_4"
en: Let's add furniture and some more tools to the smithy.  This will allow us to produce a few additional things.
ko: 대장간에 가구와 도구를 추가해 봅시다. 그러면 몇 가지 물건을 더 생산할 수 있을 거예요.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_4"
en: smithing tools
ko: 대장간 도구

note: ~ Description of recipe crafting "fbmw_2_common_smithy_5"
en: Let's install a bellows for our forge and add some more tools.  This will extend our recipe repertoire.
ko: 대장간에 풀무를 설치하고 도구를 좀 더 추가해 봅시다. 이렇게 하면 레시피 목록이 더 넓어질 거예요.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_6"
en: Let's add a drop hammer to the smithy for productivity and add some more tools.  This will allow us to reach our smithing potential.
ko: 생산성을 높이기 위해 대장간에 드롭 해머를 추가하고, 도구를 좀 더 추가해 봅시다. 이렇게 하면 대장간 작업의 잠재력을 최대한 발휘할 수 있을 겁니다.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_6"
en: drop hammer
ko: 드롭 해머

note: ~ Description of recipe crafting "fbmw_2_common_pottery"
en: Let's build a kiln in the pottery to allow us to make a clay crucible.
ko: 도자기 공장에 가마를 만들어서 진흙 도가니를 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery"
en: pottery kiln
ko: 도자기 가마

note: ~ Description of recipe crafting "fbmw_2_common_pottery_1"
en: Let's furnish the pottery.
ko: 도자기를 꾸며보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery_1"
en: pottery furniture
ko: 도자기 가구

note: ~ Description of recipe crafting "fbmw_2_common_glassblower"
en: Let's furnish the glassblower's cottage.
ko: 유리 제작자의 오두막을 꾸며보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_glassblower"
en: glassblower furniture
ko: 유리 공예 가구

note: ~ Description of recipe crafting "fbmw_2_common_tanner"
en: Let's furnish the tannery.
ko: 가죽공장에 가구를 공급하자.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_tanner"
en: tanner furniture
ko: 태너 가구

note: ~ Description of recipe crafting "fbmw_2_common_recreation"
en: Let's add a bench and a fire barrel outside the pottery for recreation.
ko: 도자기 작업장 밖에 벤치와 화덕을 추가하여 여가 활동을 즐겨보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_recreation"
en: recreation area
ko: 휴양 지역

note: ~ Description of recipe crafting "fbmw_2_smithy_1_construction"
en: We can use a smithy.  Let's start by building a spot to protect the workers from the rain.
ko: 대장간을 쓸 수도 있겠네요. 우선 일꾼들을 비로부터 보호할 수 있는 장소를 만드는 것부터 시작하죠.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_construction"
en: smithy wall
ko: 대장간 벽

note: ~ Description of recipe crafting "fbmw_2_smithy_2_construction"
en: Let's build a roof with pillars to protect future charcoal kilns from the rain.
ko: 미래의 숯가마를 비로부터 보호하기 위해 기둥으로 지붕을 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_2_construction"
en: charcoal kiln protection
ko: 숯가마 보호

note: ~ Description of recipe crafting "fbmw_2_smithy_3_construction"
en: Let's build the final section of the smithy.
ko: 대장간의 마지막 부분을 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_construction"
en: final smithy section
ko: 최종 대장간 섹션

note: ~ Description of recipe crafting "fbmw_2_pottery_construction"
en: Let's build a pottery section.
ko: 도자기 코너를 만들어 보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_pottery_construction"
en: pottery section
ko: 도자기 섹션

note: ~ Description of recipe crafting "fbmw_2_glassblower_construction"
en: Let's start building a glassblower's cottage.
ko: 유리 제작자의 오두막을 지어보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_glassblower_construction"
en: glassblower's cottage
ko: 유리 장인의 오두막

note: ~ Description of recipe crafting "fbmw_2_tanner_construction"
en: Let's start building a tannery cottage.
ko: 태너리 별장을 짓기 시작해 보자.

note: ~ Blueprint name of recipe crafting "fbmw_2_tanner_construction"
en: tannery cottage
ko: 태너리 코티지

note: ~ Recipe name learnt from book
en: Royal Penny Tea
ko: 페니로 얄 차

note: ~ Recipe name learnt from book
en: Low-Carb Sashimi Donburi
ko: 저탄수 사시미 돈부리

note: ~ Recipe name learnt from book
en: Sir Tenderloin the Toothsome
ko: 맛있는 안심 경

note: ~ Recipe name learnt from book
en: Lobsterman's Delight
ko: 랍스터맨의 즐거움

note: ~ Recipe name learnt from book
en: Leprechaun Sausage
ko: 레프리콘 소세지

note: ~ Custom name for recipe crafting "bread_flour"
en: %s with quern
ko: %s 퀘른과 함께

note: ~ Recipe name learnt from book
en: Shagbark Nut Ambrosia
ko: 히코리 열매 암브로시아

note: ~ Recipe name learnt from book
en: Buttery Duck Bites
ko: 오리 버터 한입구이

note: ~ Recipe name learnt from book
en: Candied Onions and Giblets
ko: 설탕에 조린 양파와 닭 내장

note: ~ Recipe name learnt from book
en: Spaghetti Luchetto
ko: 스파게티 루체토

note: ~ Recipe name learnt from book
en: Improvised Fruit Sugar
ko: 즉석 과일 설탕

note: ~ Recipe name learnt from book
en: Natural Beet Sugar
ko: 자연산 사탕무 설탕

note: ~ Recipe name learnt from book
en: Sticky Rice Hedgerows
ko: 찹쌀 생울타리

note: ~ Practice name
en: biochemistry
ko: 생화학

note: ~ Description of practice "biochemistry"
en: Researching the chemical properties of dangerous blood from mutated creatures.  It also gives a slight insight into the vulnerabilities these substances cause to the monsters.
ko: 돌연변이 생물의 위험한 혈액의 화학적 특성을 연구합니다. 또한 이러한 물질이 괴물에게 어떤 취약성을 초래하는지에 대한 통찰력을 제공합니다.

note: ~ Practice name
en: athletics (beginner)
ko: 운동능력 (초급자)

note: ~ Description of practice "athletics (beginner)"
en: Practice some basic calisthenics like pushups, squats, dips and crunches.
ko: 팔굽혀펴기, 스쿼트, 딥스, 크런치 등의 간단한 맨몸운동 연습을 합니다.

note: ~ Practice name
en: athletics (intermediate)
ko: 운동능력 (중급자)

note: ~ Description of practice "athletics (intermediate)"
en: Practice calisthenics using specialized equipment.
ko: 특정 기구들을 활용한 운동을 연습합니다.

note: ~ Practice name
en: parkour
ko: 파쿠르

note: ~ Description of practice "parkour"
en: Practice parkour using a complex obstacle course.
ko: 복잡한 장애물 코스를 이용한 파쿠르 연습을 합니다.

note: ~ Practice name
en: athlete's form (expert)
ko: 선수의 형태 (전문가)

note: ~ Description of practice "athlete's form (expert)"
en: Improve your athletic form using workout equipment.
ko: 운동 장비를 이용해 운동 자세를 개선하세요.

note: ~ Practice name
en: athlete's form (master)
ko: 선수의 형태 (달인)

note: ~ Description of practice "athlete's form (master)"
en: Refine your athletic form with a high-intensity workout.
ko: 고강도 운동으로 운동 능력을 향상시키세요.

note: ~ Practice name
en: computer (beginner)
ko: 컴퓨터 (초급자)

note: ~ Description of practice "computer (beginner)"
en: Practice the basics of using a computing device.
ko: 전자기기의 기본적인 활용을 연습합니다.

note: ~ Practice name
en: computer (intermediate)
ko: 컴퓨터 (중급자)

note: ~ Description of practice "computer (intermediate)"
en: Practice using the command line, writing and running scripts making use of common algorithms and data structures.
ko: 일반적인 알고리즘과 데이터 구조를 이용해 명령어를 사용하고 스크립트를 작성하거나 실행하는 연습을 합니다.

note: ~ Practice name
en: computer (advanced)
ko: 컴퓨터 (고급)

note: ~ Description of practice "computer (advanced)"
en: Practice the use of software exploits to gain elevated privileges on computer systems.
ko: 소프트웨어 취약점을 이용하여 컴퓨터 시스템의 관리자 권한을 얻는 연습을 해보세요.

note: ~ Practice name
en: lockpicking (improvised)
ko: 잠금해제 (급조)

note: ~ Description of practice "lockpicking (improvised)" ~ Description of practice "lockpicking"
en: Practice picking simple locks.
ko: 간단한 자물쇠를 따는 연습을 합니다.

note: ~ Practice name
en: electronics soldering
ko: 전자기기 납땜

note: ~ Description of practice "electronics soldering"
en: Practice soldering and de-soldering wires and electronic components.
ko: 전선과 전자부품의 납땜 및 납땜제거 연습을 합니다.

note: ~ Practice name
en: electrical circuit design
ko: 전자 회로 설계

note: ~ Description of practice "electrical circuit design"
en: Practice designing and building simple electrical circuits, such as a battery-powered motor or light bulb, and measuring their properties to understand the flow of current.
ko: 배터리로 작동하는 모터나 전구와 같은 간단한 전기 회로를 설계하고 구축하고, 그 특성을 측정하여 전류 흐름을 이해하는 연습을 합니다.

note: ~ Practice name
en: semiconductor circuits
ko: 반도체 회로

note: ~ Description of practice "semiconductor circuits"
en: Practice prototyping circuits using transistors for switching or amplifying electrical signals.
ko: 트랜지스터를 사용하여 전기 신호를 전환하거나 증폭하는 회로 프로토타입을 연습합니다.

note: ~ Practice name
en: integrated circuits
ko: 집적 회로

note: ~ Description of practice "integrated circuits"
en: Practice building electronic circuits using standard IC chips for voltage regulation, timing, logic, and simple processing.
ko: 전압 조절, 타이밍, 논리 및 간단한 처리를 위해 표준 IC 칩을 사용하여 전자 회로를 만드는 연습을 합니다.

note: ~ Practice name
en: fletching
ko: 화살깃

note: ~ Description of practice "fletching"
en: Practice fletching by modifying, studying and testing the aerodynamics of some arrows or bolts.
ko: 화살이나 볼트의 공기역학을 수정, 연구, 테스트하여 플레칭을 연습합니다.

note: ~ Practice name
en: carving
ko: 조각술

note: ~ Description of practice "carving"
en: Practice carving different forms and shapes in a piece of wood.
ko: 나무 조각에 다양한 모양과 형태를 조각하는 연습을 해보세요.

note: ~ Practice name
en: basic carpentry
ko: 기초 목공술

note: ~ Description of practice "basic carpentry"
en: Practice basic carpentry by cutting, shaping and uniting some planks or sticks with nails.
ko: 판자나 막대기를 자르고, 모양을 잡고, 못으로 조립하여 기본 목공 기술을 연습해 보세요.

note: ~ Practice name
en: welding (beginner)
ko: 용접 (초급자)

note: ~ Description of practice "welding (beginner)"
en: Practice welding and separating some small metal sheets to one another in some simple forms and designs.
ko: 작은 금속판을 서로 용접하여 간단한 형태와 디자인으로 만드는 연습을 해보세요.

note: ~ Practice name
en: welding (advanced)
ko: 용접 (고급)

note: ~ Description of practice "welding (advanced)"
en: Practice welding, separating and giving form to some metal sheets in intricate patterns and complicated designs.
ko: 금속판을 복잡한 패턴과 복잡한 디자인으로 용접하고, 분리하고, 형태를 만드는 연습을 해보세요.

note: ~ Practice name
en: bandaging (beginner)
ko: 붕대감기 (초급자)

note: ~ Description of practice "bandaging (beginner)"
en: Practice bandaging imaginary wounds while making sure your bandage won't fall off during activities.
ko: 활동 중에 붕대가 떨어지지 않도록 주의하면서 상상의 상처에 붕대를 감는 연습을 하세요.

note: ~ Practice name
en: bandaging (advanced)
ko: 붕대감기 (고급)

note: ~ Description of practice "bandaging (advanced)"
en: Practice bandaging different limbs and less accessible parts of your body using both hands and each of your hands alone.
ko: 두 손을 모두 사용하거나 각 손만을 사용하여 팔다리와 신체의 접근하기 어려운 부위에 붕대를 감는 연습을 하세요.

note: ~ Practice name
en: basic mechanics - hydraulics
ko: 기초 역학 - 수력학

note: ~ Description of practice "basic mechanics - hydraulics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about hydraulics.
ko: 대격변 이전 교육용 세트를 활용하여 기본 역학을 연습하고, 유압 장치에 대해 알아보세요.

note: ~ Practice name
en: basic mechanics - robotics
ko: 기초 역학 - 로봇 공학

note: ~ Description of practice "basic mechanics - robotics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about robots.
ko: 대격변 이전 교육용 세트를 사용하여 기본 역학을 연습하고, 로봇에 대해 알아보세요.

note: ~ Practice name
en: basic mechanics - engines
ko: 기초 역학 - 엔진

note: ~ Description of practice "basic mechanics - engines"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about engines.
ko: 대격변 이전 교육용 세트를 사용하여 기본 역학을 연습하고, 엔진에 대해 알아보세요.

note: ~ Practice name
en: melee (beginner)
ko: 근접 전투 (초급자)

note: ~ Description of practice "melee (beginner)"
en: Swing around a weapon-shaped object to try and get a feel for what fighting might be like.  It's difficult without any instruction to guide you, but hopefully this practice will help you to swing at your enemies without falling on your face or panicking too much.
ko: 무기 모양의 물체를 휘둘러 싸움이 어떤 느낌인지 느껴보세요. 아무런 지침 없이는 어려울 수 있지만, 이 연습이 얼굴을 땅에 박거나 너무 당황하지 않고 적에게 휘두르는 데 도움이 되기를 바랍니다.

note: ~ Practice name
en: melee (intermediate)
ko: 근접 전투 (중급자)

note: ~ Description of practice "melee (intermediate)"
en: Practice the basics of combat with the guidance of a manual or prior knowledge.  Even without a sparring partner you can practice your footwork, form, and flow drills to help avoid overswinging and stumbling.
ko: 매뉴얼이나 사전 지식의 도움을 받아 격투의 기본을 연습하세요. 스파링 파트너가 없어도 풋워크, 자세, 흐름 연습을 통해 과도한 스윙이나 넘어짐을 방지할 수 있습니다.

note: ~ Practice name
en: cutting (beginner)
ko: 베기무기 (초급자)

note: ~ Description of practice "cutting (beginner)"
en: Practice some of the basics of combat with cutting weapons, such as how to keep your edge lined up and how to not chop your own leg off.
ko: 무기를 휘두르며 싸우는 데 필요한 기본을 연습해 보세요. 예를 들어, 칼날을 일직선으로 유지하는 방법, 다리를 자르지 않는 방법 등을 익혀 보세요.

note: ~ Practice name
en: cutting (intermediate)
ko: 베기무기 (중급자)

note: ~ Description of practice "cutting (intermediate)"
en: Practice your edge alignment and cutting form by slashing soaked rolled-up paper on a stand.  It's not quite tatami mats but you don't have the luxury of historical accuracy.
ko: 물에 적신 돌돌 말린 종이를 스탠드 위에 놓고 자르면서 가장자리 정렬과 재단 형태를 연습해 보세요. 다다미 매트만큼 정교하지는 않지만, 역사적으로 정확한 재단은 불가능합니다.

note: ~ Practice name
en: bashing (beginner)
ko: 타격무기 (초급자)

note: ~ Description of practice "bashing (beginner)"
en: Practice the basics of fighting with bludgeons, both purpose-made and impromptu.  Learn how to apply your leverage, maximize kinetic energy, and to swing for the fences without tearing your shoulder out of its socket.
ko: 특수 제작 곤봉과 즉흥 곤봉을 이용한 격투의 기본기를 연습하세요. 지렛대를 활용하고, 운동 에너지를 극대화하고, 어깨 관절을 다치지 않고 펜스를 향해 휘두르는 법을 배우세요.

note: ~ Practice name
en: bashing (intermediate)
ko: 타격무기 (중급자)

note: ~ Description of practice "bashing (intermediate)"
en: Practice the handling of very top-heavy and weighty bludgeons.  Learn how to swing fast, accurately, with force, and without throwing yourself for a loop.  You'll need a reinforced training dummy to not break it into splinters with such heavy weaponry, though.
ko: 아주 무겁고 무거운 곤봉을 다루는 연습을 하세요. 빠르고 정확하게, 힘을 실어 휘두르면서 엉뚱한 방향으로 휘두르는 법을 배우세요. 하지만 이렇게 무거운 무기로 곤봉이 산산조각 나지 않도록 하려면 강화된 훈련용 더미가 필요할 겁니다.

note: ~ Practice name
en: dancing
ko: 춤

note: ~ Description of practice "dancing"
en: Practice some dancing moves with your imaginary partner.
ko: 상상 속의 파트너와 함께 춤 동작을 연습해 보세요.

note: ~ Practice name
en: dodge (beginner)
ko: 회피 (초급자)

note: ~ Description of practice "dodge (beginner)"
en: Practice your dodging with some side hops, backsteps, and maybe a somersault or two to learn why you shouldn't somersault in a fight.  Without someone attacking you to actually dodge all you can practice is footwork, but hopefully it'll help prevent you tripping over your shoelaces in a panic.
ko: 사이드 홉, 백스텝, 그리고 공중제비 한두 번으로 회피 연습을 해보세요. 싸움에서 공중제비를 하면 안 되는 이유를 알 수 있을 거예요. 누군가 공격해서 피하지 않는 이상, 발놀림만 연습할 수 있지만, 공황 상태에서 신발끈에 걸려 넘어지는 걸 예방하는 데 도움이 될 거예요.

note: ~ Practice name
en: unarmed (beginner)
ko: 맨손 무술 (초급자)

note: ~ Description of practice "unarmed (beginner)"
en: Do a bit of shadowboxing as practice just in case you're left without a weapon versus the undead.  There's not much you can learn without someone to correct your mistakes, though.
ko: 언데드와 싸울 때 무기가 없어질 경우를 대비해 섀도우복싱 연습을 좀 하세요. 하지만 실수를 바로잡아 줄 사람이 없다면 배울 수 있는 게 많지 않을 겁니다.

note: ~ Practice name
en: unarmed (intermediate)
ko: 맨손 무술 (중급자)

note: ~ Practice name
en: long swords (beginner)
ko: 장검 (초급자)

note: ~ Description of practice "long swords (beginner)"
en: Drill the fundamentals of using a longsword.
ko: 롱소드 사용의 기본을 익혀보세요.

note: ~ Practice name
en: long swords (intermediate)
ko: 장검 (중급자)

note: ~ Description of practice "long swords (intermediate)"
en: Hone your skills with a longsword against a dummy.
ko: 더미를 상대로 롱소드를 휘두르며 기술을 연마하세요.

note: ~ Practice name
en: great swords (beginner)
ko: 대검 (초급자)

note: ~ Description of practice "great swords (beginner)"
en: Practice swinging your great sword against an imaginary opponent.
ko: 상상 속의 상대를 상대로 큰 칼을 휘두르는 연습을 해보세요.

note: ~ Practice name
en: great swords (intermediate)
ko: 대검 (중급자)

note: ~ Description of practice "great swords (intermediate)"
en: Practice using your sword's momentum to your advantage against a dummy.
ko: 더미를 상대로 검의 추진력을 유리하게 활용하는 연습을 하세요.

note: ~ Practice name
en: bionic swords (beginner)
ko: 바이오닉 검 (초급자)

note: ~ Description of practice "bionic swords (beginner)"
en: Get a feel for the weight, balance, and length of your bionic sword.
ko: 바이오닉 소드의 무게, 균형, 길이를 느껴보세요.

note: ~ Practice name
en: bionic swords (intermediate)
ko: 바이오닉 검 (중급자)

note: ~ Description of practice "bionic swords (intermediate)"
en: Practice fighting with your bionic sword against a dummy.
ko: 더미와 바이오닉 검을 사용해 싸우는 연습을 하세요.

note: ~ Practice name
en: great axes (beginner)
ko: 대형도끼 (초급자)

note: ~ Description of practice "great axes (beginner)"
en: Drill keeping the proper form while swinging a heavy axe.
ko: 무거운 도끼를 휘두르면서도 올바른 자세를 유지하도록 훈련하세요.

note: ~ Practice name
en: great axes (intermediate)
ko: 대형도끼 (중급자)

note: ~ Description of practice "great axes (intermediate)"
en: Engage in advanced exercises and drills using a heavy axe.
ko: 무거운 도끼를 사용하여 고급 운동과 훈련을 실시하세요.

note: ~ Practice name
en: hand axes (beginner)
ko: 손도끼 (초급자)

note: ~ Description of practice "hand axes (beginner)"
en: Practice your chopping motions against an imaginary assailant.
ko: 가상의 공격자를 상대로 자르는 동작을 연습해 보세요.

note: ~ Practice name
en: hand axes (intermediate)
ko: 손도끼 (중급자)

note: ~ Description of practice "hand axes (intermediate)"
en: Practice advanced methods of using a hand axe in combat, such as pommel strikes and backswings.
ko: 폼멜 스트라이크와 백스윙 등 전투에서 손도끼를 사용하는 고급 기술을 연습합니다.

note: ~ Practice name
en: great hammers (beginner)
ko: 대형망치 (초급자)

note: ~ Description of practice "great hammers (beginner)"
en: Work on handling the weight of your great hammer while swinging it.
ko: 큰 망치를 휘두르는 동안 망치의 무게를 다루는 법을 배우세요.

note: ~ Practice name
en: great hammers (intermediate)
ko: 대형망치 (중급자)

note: ~ Description of practice "great hammers (intermediate)"
en: Practice your strikes with a great hammer, crushing the dummy without throwing yourself off balance.
ko: 균형을 잃지 않고 더미를 부수면서 큰 망치로 타격을 연습하세요.

note: ~ Practice name
en: flails (beginner)
ko: 도리깨 (초급자)

note: ~ Description of practice "flails (beginner)"
en: Practice swinging a flail around and drill your endurance by keeping your flail in motion for long periods of time.
ko: 쇠갈고리를 휘두르는 연습을 하고, 쇠갈고리를 장시간 움직이지 않게 하여 지구력을 키우세요.

note: ~ Practice name
en: flails (intermediate)
ko: 도리깨 (중급자)

note: ~ Description of practice "flails (intermediate)"
en: Refine your understanding of the fine art of crushing skulls with a flail and a dummy.
ko: 망치와 인형을 이용해 두개골을 부수는 섬세한 기술에 대한 이해를 높여보세요.

note: ~ Practice name
en: maces (beginner)
ko: 메이스 (초급자)

note: ~ Description of practice "maces (beginner)"
en: Work at swinging a mace around and making it land where you want.
ko: 메이스를 휘두르며 원하는 곳에 맞추는 연습을 하세요.

note: ~ Practice name
en: maces (intermediate)
ko: 메이스 (중급자)

note: ~ Description of practice "maces (intermediate)"
en: Practice advanced skull splitting techniques.
ko: 고급 두개골 분할 기술을 연습해 보세요.

note: ~ Practice name
en: spears (beginner)
ko: 창 (초급자)

note: ~ Description of practice "spears (beginner)"
en: Practice the basics of spears, the most popular melee weapon throughout history.  Learn the footwork, how to thrust with power, where to place your hands, and the right way to hold the damn thing.  Dominant hand back, non-dominant forward!
ko: 역사상 가장 인기 있는 근접 무기인 창의 기본기를 익혀보세요. 발놀림, 힘차게 찌르는 법, 손을 어디에 둬야 하는지, 그리고 창을 제대로 잡는 법까지 배우세요. 주로 쓰는 손은 뒤로, 주로 쓰지 않는 손은 앞으로!

note: ~ Practice name
en: spears (intermediate)
ko: 창 (중급자)

note: ~ Description of practice "spears (intermediate)"
en: Practice advanced spear moves and accurate thrusts against a training dummy.  It's not glamorous, but spears were the workhorses of armed combat for millennia with good reason.
ko: 훈련용 마네킹을 상대로 고급 창 동작과 정확한 찌르기를 연습해 보세요. 화려하지는 않지만, 창은 수천 년 동안 무장 전투의 주력 무기였으며, 그럴 만한 이유가 있습니다.

note: ~ Practice name
en: long thrusting swords (beginner)
ko: 찌르는 장검 (초급자)

note: ~ Description of practice "long thrusting swords (beginner)"
en: Practice switching between different ways of gripping your sword.
ko: 다양한 방법으로 칼을 잡는 연습을 하세요.

note: ~ Practice name
en: long thrusting swords (intermediate)
ko: 찌르는 장검 (중급자)

note: ~ Description of practice "long thrusting swords (intermediate)"
en: Drill yourself in using your sword as a thrusting weapon against a dummy.
ko: 더미를 향해 찌르는 무기로 칼을 사용하는 연습을 하세요.

note: ~ Practice name
en: rifle CQC (beginner)
ko: 소총 CQC (초급자)

note: ~ Description of practice "rifle CQC (beginner)"
en: Practice striking with your long gun.
ko: 긴 총으로 타격 연습을 하세요.

note: ~ Practice name
en: rifle CQC (intermediate)
ko: 소총 CQC (중급자)

note: ~ Description of practice "rifle CQC (intermediate)"
en: Practice your muzzle thump and buttstroke against a dummy.
ko: 인형을 상대로 총구를 두드리고 엉덩이를 흔드는 연습을 하세요.

note: ~ Practice name
en: pistol CQC (beginner)
ko: 권총 CQC (초급자)

note: ~ Description of practice "pistol CQC (beginner)"
en: Practice safely swinging your pistol around like a club.
ko: 권총을 곤봉처럼 안전하게 휘두르는 연습을 하세요.

note: ~ Practice name
en: pistol CQC (intermediate)
ko: 권총 CQC (중급자)

note: ~ Description of practice "pistol CQC (intermediate)"
en: Pistol whip a dummy repeatedly until you've got it down.
ko: 더미를 권총으로 반복적으로 때려눕혀서 완전히 익힐 때까지 계속하세요.

note: ~ Practice name
en: knives (beginner)
ko: 나이프 (초급자)

note: ~ Description of practice "knives (beginner)"
en: Practice the brutal art of shanking the shit out of something until it dies.  Learn the form, where and how to stab to avoid your knife glancing off bone, and whether you should actually hold the knife in reverse grip.  (It depends.)
ko: 무언가가 죽을 때까지 찔러 죽이는 잔혹한 기술을 연습하세요. 칼날이 뼈에 닿지 않도록 찌르는 방법과 위치를 익히고, 칼을 거꾸로 잡아야 하는지 여부도 익혀야 합니다. (상황에 따라 다릅니다.)

note: ~ Practice name
en: knives (intermediate)
ko: 나이프 (중급자)

note: ~ Description of practice "knives (intermediate)"
en: Get in touch with your inner commando and practice some advanced knife-fighting techniques on a training dummy.
ko: 내면의 특공대를 깨우고 훈련용 인형을 이용해 고급 칼싸움 기술을 연습해 보세요.

note: ~ Practice name
en: shivs (beginner)
ko: 날붙이 (초급자)

note: ~ Description of practice "shivs (beginner)"
en: You wouldn't think it, but there is more to stabbing someone with something small and pointy.  Practice shanking an imaginary enemy where it hurts most.
ko: 생각지도 못했겠지만, 작고 뾰족한 것으로 누군가를 찌르는 건 그 이상의 의미가 있습니다. 상상 속의 적을 가장 아픈 곳에 찌르는 연습을 하세요.

note: ~ Practice name
en: shivs (intermediate)
ko: 날붙이 (중급자)

note: ~ Description of practice "shivs (intermediate)"
en: Practice shanking the ever living hell out of a dummy to hone your accuracy and grip while you gut someone.
ko: 정확도와 그립력을 연마하고 누군가를 죽이는 동안 더미를 끊임없이 때리는 연습을 하세요.

note: ~ Practice name
en: batons (beginner)
ko: 배턴 (초급자)

note: ~ Description of practice "batons (beginner)"
en: Practice the basics of using a baton or small club in combat.
ko: 전투에서 지휘봉이나 작은 곤봉을 사용하는 기본 기술을 연습하세요.

note: ~ Practice name
en: batons (intermediate)
ko: 배턴 (중급자)

note: ~ Description of practice "batons (intermediate)"
en: Train your backswing, overhead strike, and up strike against a dummy.
ko: 더미를 상대로 백스윙, 오버헤드 스트라이크, 업 스트라이크를 훈련하세요.

note: ~ Practice name
en: medium swords (beginner)
ko: 중형검 (초급자)

note: ~ Description of practice "medium swords (beginner)"
en: Footwork is key, practice dancing around an imaginary opponent with your sword.
ko: 발놀림이 핵심입니다. 검을 들고 상상 속의 상대 주위를 춤추는 연습을 하세요.

note: ~ Practice name
en: medium swords (intermediate)
ko: 중형검 (중급자)

note: ~ Description of practice "medium swords (intermediate)"
en: Perform solo drills to practice advanced techniques, such as feints and moulinet cuts.
ko: 페인트와 무리네 컷과 같은 고급 기술을 연습하기 위해 솔로 드릴을 수행합니다.

note: ~ Practice name
en: short swords (beginner)
ko: 단검 (초급자)

note: ~ Description of practice "short swords (beginner)"
en: Practice putting your weight behind your strike, cutting through an imaginary enemy.
ko: 가상의 적을 베어내고 공격에 무게를 두는 연습을 하세요.

note: ~ Practice name
en: short swords (intermediate)
ko: 단검 (중급자)

note: ~ Description of practice "short swords (intermediate)"
en: Practice drills in delivering quick and precise strikes against a dummy.
ko: 더미를 상대로 빠르고 정확한 타격을 가하는 연습을 하세요.

note: ~ Practice name
en: quarterstaves (beginner)
ko: 육척봉 (초급자)

note: ~ Description of practice "quarterstaves (beginner)"
en: Practice swinging your staff, getting used to the balance and weight.
ko: 지팡이를 휘두르는 연습을 하면서 균형과 무게에 익숙해지세요.

note: ~ Practice name
en: quarterstaves (intermediate)
ko: 육척봉 (중급자)

note: ~ Description of practice "quarterstaves (intermediate)"
en: Practice using your staff against a dummy, familiarizing yourself with its length.
ko: 더미에 지팡이를 사용하는 연습을 하고 더미의 길이에 익숙해지세요.

note: ~ Practice name
en: fencing (beginner)
ko: 펜싱 (초급자)

note: ~ Description of practice "fencing (beginner)"
en: Practice the basics of the noble art of fencing.  Learn how to angle your body, aim your lunges, and parry pretend swords.  Not that the undead are using swords.  Hopefully.
ko: 고귀한 펜싱의 기본기를 연마하세요. 몸의 각도를 맞추고, 런지를 조준하고, 가짜 검을 쳐내는 법을 배우세요. 언데드가 검을 쓴다는 건 아니지만요. 바라건대요.

note: ~ Practice name
en: fencing (intermediate)
ko: 펜싱 (중급자)

note: ~ Description of practice "fencing (intermediate)"
en: Further develop your footwork and timing by fighting against a dummy.  En garde!
ko: 더미와 싸우면서 발놀림과 타이밍을 더욱 발전시키세요. 가드하세요!

note: ~ Practice name
en: claw weapons (beginner)
ko: 발톱 무기 (초급자)

note: ~ Description of practice "claw weapons (beginner)"
en: Practice the basics of fighting with a clawed weapon by shadowboxing while using them.
ko: 발톱 무기를 사용하는 동안 그림자 권투를 통해 기본적인 싸움 기술을 연습하세요.

note: ~ Practice name
en: claw weapons (intermediate)
ko: 발톱 무기 (중급자)

note: ~ Description of practice "claw weapons (intermediate)"
en: Practice your strikes against a dummy, focusing on speed, accuracy, and power.
ko: 더미를 상대로 타격 연습을 하며 속도, 정확성, 파워에 집중하세요.

note: ~ Practice name
en: hooking weapons (beginner)
ko: 갈고리 무기 (초급자)

note: ~ Description of practice "hooking weapons (beginner)"
en: Practice tripping an imaginary enemy with the hook of your weapon in between swings.
ko: 무기를 휘두르는 사이에 갈고리를 이용해 상상 속의 적을 넘어뜨리는 연습을 하세요.

note: ~ Practice name
en: hooking weapons (intermediate)
ko: 갈고리 무기 (중급자)

note: ~ Description of practice "hooking weapons (intermediate)"
en: Train by hooking a dummy and knocking it to the ground while practicing your footwork.
ko: 발놀림을 연습하면서 더미를 걸어 땅에 떨어뜨리는 방식으로 훈련합니다.

note: ~ Practice name
en: polearms (beginner)
ko: 폴암 (초급자)

note: ~ Description of practice "polearms (beginner)"
en: Practice slicing and stabbing with your polearm against an imaginary opponent.
ko: 가상의 상대를 상대로 장창으로 베고 찌르는 연습을 하세요.

note: ~ Practice name
en: polearms (intermediate)
ko: 폴암 (중급자)

note: ~ Description of practice "polearms (intermediate)"
en: Perform solo exercises against a dummy to train your distance management and endurance with a polearm.
ko: 더미를 상대로 단독 연습을 하여 폴암으로 거리 관리와 지구력을 훈련하세요.

note: ~ Practice name
en: bionic weapons (beginner)
ko: 바이오닉 무기 (초급자)

note: ~ Description of practice "bionic weapons (beginner)"
en: Perform basic fighting drills to learn to fight with your new bionic weapons.
ko: 새로운 바이오닉 무기를 사용하여 싸우는 법을 배우려면 기본 전투 훈련을 수행하세요.

note: ~ Practice name
en: bionic weapons (intermediate)
ko: 바이오닉 무기 (중급자)

note: ~ Description of practice "bionic weapons (intermediate)"
en: Drill advanced methods of using your bionic weapons, with the help of a dummy.
ko: 더미의 도움을 받아 생체 무기를 사용하는 고급 방법을 훈련하세요.

note: ~ Practice name
en: whips (beginner)
ko: 채찍(초보자)

note: ~ Description of practice "whips (beginner)"
en: Practice the basics of fighting with whips by swinging one around.  Familiarize yourself with the length and accuracy of your unwieldy choice of weapon.
ko: 채찍을 휘두르며 격투의 기본기를 익히세요. 다루기 힘든 무기의 길이와 정확도에 익숙해지세요.

note: ~ Practice name
en: whips (intermediate)
ko: 채찍(중급)

note: ~ Description of practice "whips (intermediate)"
en: Improve your accuracy with a whip by attempting to extinguish a candle without damaging the wax.
ko: 왁스를 손상시키지 않고 촛불을 끄려고 시도하여 채찍의 정확도를 높이세요.

note: ~ Practice name
en: throwing (beginner)
ko: 투척 (초급자)

note: ~ Description of practice "throwing (beginner)"
en: Practice your throwing by throwing something and trying to hit a spot on the wall.
ko: 무언가를 던져서 벽의 한 지점을 맞추는 연습을 해보세요.

note: ~ Practice name
en: archery (beginner)
ko: 궁술 (초급자)

note: ~ Description of practice "archery (beginner)"
en: Practice firing unfletched arrows at a spot on the wall.
ko: 벽의 한 지점을 향해 깃털이 없는 화살을 쏘는 연습을 하세요.

note: ~ Practice name
en: crossbows (beginner)
ko: 쇠뇌 (초급자)

note: ~ Description of practice "crossbows (beginner)"
en: Practice firing unfletched bolts at a spot on the wall.
ko: 벽의 한 지점에 날개가 없는 볼트를 발사하는 연습을 하세요.

note: ~ Practice name
en: archery (intermediate)
ko: 궁술 (중급자)

note: ~ Description of practice "archery (intermediate)"
en: Practice the best ways of firing fletched arrows into a target.  Requires a decent quality bow.
ko: 플레칭된 화살을 표적에 발사하는 가장 효과적인 방법을 연습합니다. 괜찮은 품질의 활이 필요합니다.

note: ~ Practice name
en: crossbows (intermediate)
ko: 쇠뇌 (중급자)

note: ~ Description of practice "crossbows (intermediate)"
en: Practice the best ways of firing fletched bolts into a target.  Requires a decent quality crossbow.
ko: 화살촉을 이용해 표적을 정확하게 맞추는 최고의 방법을 연습합니다. 괜찮은 품질의 석궁이 필요합니다.

note: ~ Practice name
en: expert archer's form
ko: 전문 활쏘기

note: ~ Description of practice "expert archer's form"
en: Improve your archery form by quickly and smoothly drawing a bowstring.
ko: 활시위를 빠르고 부드럽게 당겨서 궁술 자세를 개선하세요.

note: ~ Practice name
en: master archer's form
ko: 달인 궁술 양식

note: ~ Description of practice "master archer's form"
en: Refine your archery form by drawing and holding a heavy bow.
ko: 무거운 활을 당기고 잡아서 궁술 자세를 다듬으세요.

note: ~ Practice name
en: marksmanship (beginner)
ko: 사격술 (초급자)

note: ~ Description of practice "marksmanship (beginner)"
en: Practice your shooting by dry firing a gun.
ko: 빈 총을 이용하여 사격을 연습합니다.

note: ~ Practice name
en: handguns (beginner)
ko: 권총 (초급자)

note: ~ Description of practice "handguns (beginner)" ~ Description of practice "rifles (beginner)" ~ Description of practice "shotguns (beginner)" ~ Description of practice "submachine guns (beginner)"
en: Practice your shooting by using a set of practice targets and a laser aiming module.
ko: 총 모양의 레이저를 이용하여 사격을 연습합니다.

note: ~ Practice name
en: rifles (beginner)
ko: 소총 (초급자)

note: ~ Practice name
en: shotguns (beginner)
ko: 산탄총 (초급자)

note: ~ Practice name
en: submachine guns (beginner)
ko: 기관단총 (초급자)

note: ~ Practice name
en: launchers (beginner)
ko: 유탄발사기 (초급자)

note: ~ Description of practice "launchers (beginner)"
en: Use a compressed air launcher to safely practice aiming trajectories.
ko: 압축 공기 발사기를 사용하여 안전하게 조준 궤적을 연습하세요.

note: ~ Practice name
en: social (beginner)
ko: 사교 (초급자)

note: ~ Description of practice "social (beginner)"
en: Practice speaking in front of a mirror or in front of a device with a front-facing camera to improve your poise and eloquence and project confidence.
ko: 거울 앞이나 전면 카메라가 있는 기기 앞에서 말하는 연습을 하면 균형감과 웅변력을 향상시키고 자신감 있는 모습을 보여줄 수 있습니다.

note: ~ Practice name
en: social (intermediate)
ko: 사교 (중급자)

note: ~ Description of practice "social (intermediate)"
en: Practice advanced persuasion and negotiation techniques while acting out both sides of a dialogue in front of a mirror or in front of a device with a front-facing camera to improve your poise and eloquence and project confidence.
ko: 거울 앞이나 전면 카메라가 달린 기기 앞에서 대화의 양측을 연기하면서 고급 설득 및 협상 기술을 연습하면 평정심과 웅변력을 향상시키고 자신감 있는 모습을 보여줄 수 있습니다.

note: ~ Practice name
en: relearn ape chirps
ko: 원숭이 울음소리를 다시 배우다

note: ~ Description of practice "relearn ape chirps"
en: Debase your beautiful new voice with trying to imitate human speech.  Still more enjoyable than trying to make them sing, in any case.
ko: 사람의 말을 흉내 내느라 아름다운 새 목소리를 망치는 건 어불성설이야. 어쨌든 노래하게 만들려고 애쓰는 것보다 훨씬 즐거울 거야.

note: ~ Practice name
en: relearn human speech
ko: 인간의 말을 다시 배우다

note: ~ Description of practice "relearn human speech"
en: Your mantle struggles, and you need to contort your throat in ways that strain even your new, flexible form.  Still, having a shoal is preferable to going it alone.
ko: 맨틀은 힘겹고, 새롭고 유연한 몸조차 힘들게 목을 비틀어야 합니다. 그래도 혼자 가는 것보다는 여럿이 함께 가는 게 낫습니다.

note: ~ Description of practice "relearn human speech"
en: You don't have any teeth to stop airflow, and with your new tongue even closing your mouth feels unnaturally cramped.  However, rubbing different areas of your radula makes for an interesting cacophony - that might be a solution, if only you get the pitch just right.
ko: 공기 흐름을 막을 이가 없고, 새 혀 때문에 입을 다물어도 부자연스럽게 좁아지는 느낌이 듭니다. 하지만 치설의 여러 부위를 문지르면 흥미로운 불협화음이 들리는데, 음높이만 정확히 맞춘다면 해결책이 될 수도 있습니다.

note: ~ Description of practice "relearn human speech"
en: Maybe you could rub your chitin together?  No, the apes need their vowels.
ko: 키틴을 서로 문질러 볼까요? 아니, 유인원에게는 모음이 필요해요.

note: ~ Description of practice "relearn human speech"
en: Couldn't you use some pheromones?  A packet of injected slime rewiring their brain?  Anything less demeaning than trying to ape the apes.
ko: 페로몬 좀 써볼 수 없나? 점액 주사해서 뇌 회로 바꾸는 거? 유인원을 흉내 내는 것보다 덜 비열한 게 뭐가 있겠어?

note: ~ Practice name
en: basic knapping
ko: 기초 석재 파쇄

note: ~ Description of practice "basic knapping"
en: Practice basic knapping by hammering some rocks into rough shapes.
ko: 돌을 망치로 두드려서 거친 모양을 만들어 기본적인 쪼개기 연습을 해보세요.

note: ~ Practice name
en: speed knapping
ko: 빠른 석재 파쇄

note: ~ Description of practice "speed knapping"
en: Practice more advanced knapping by shaping some rocks into precise forms and shapes.
ko: 바위를 정확한 모양과 모양으로 다듬어 보다 진보된 조각 기술을 연습해 보세요.

note: ~ Description of practice "knitting"
en: Practice knitting whatever comes to your mind, from simple forms to elaborate and rich designs.
ko: 간단한 형태부터 정교하고 풍부한 디자인까지, 머릿속에 떠오르는 모든 뜨개질을 연습해 보세요.

note: ~ Practice name
en: garment closures
ko: 의복 마감

note: ~ Description of practice "garment closures"
en: Practice the principles of garment closures by sewing some buttons and similar fasteners to some cotton patches.
ko: 단추와 비슷한 여밈 단추를 면 패치에 꿰매어 옷의 여닫는 원리를 연습해 보세요.

note: ~ Practice name
en: fabric waterproofing
ko: 직물 방수

note: ~ Description of practice "fabric waterproofing"
en: Practice the principles of sealing garments and fabric against water by making a basic waterproof layer from plastic sheets duct taped together, you will need some water and a rag.
ko: 플라스틱 시트를 덕트 테이프로 붙여 기본적인 방수층을 만들어 옷과 원단을 물로부터 밀봉하는 원리를 연습해 보세요. 물과 걸레가 필요합니다.

note: ~ Practice name
en: advanced polymer sewing
ko: 고급 폴리머 재봉

note: ~ Description of practice "advanced polymer sewing"
en: Practice cutting and sewing together advanced polymers like Kevlar or Nomex.
ko: 케블라나 노멕스 같은 고급 폴리머를 자르고 꿰매는 연습을 하세요.

note: ~ Practice name
en: stretch fabric
ko: 신축성 섬유

note: ~ Description of practice "stretch fabric"
en: Practice the use of stretch fabric in clothing by making and modifying some basic garment forms with Lycra patches.
ko: 라이크라 패치를 이용해 기본적인 의류 형태를 만들고 수정하여 의류에서 스트레치 원단을 사용하는 방법을 연습해 보세요.

note: ~ Practice name
en: fabric quilting
ko: 누빔원단

note: ~ Description of practice "fabric quilting"
en: Practice the beautiful art of quilting by efficiently sewing a pair of padded sheets together in different patterns.
ko: 다양한 패턴으로 패딩 시트 두 장을 효율적으로 꿰매어 아름다운 퀼팅 예술을 연습해 보세요.

note: ~ Practice name
en: leatherworking (beginner)
ko: 가죽세공 (초급자)

note: ~ Description of practice "leatherworking (beginner)"
en: Practice basic leatherworking skills by cutting and punching holes in leather, and stitching together leather patches.
ko: 가죽을 자르고 구멍을 뚫고, 가죽 패치를 꿰매어 기본 가죽 가공 기술을 연습해 보세요.

note: ~ Practice name
en: leatherworking (advanced)
ko: 가죽세공 (고급)

note: ~ Description of practice "leatherworking (advanced)"
en: Practice the correct cut and sewing of big leather patches in clothing making, using your knowledge to give it practical forms.
ko: 큰 가죽 패치를 사용하여 올바른 재단과 재봉을 연습하고, 지식을 활용하여 실용적인 형태의 옷을 만들어 보세요.

note: ~ Practice name
en: chitinworking
ko: 키틴 세공

note: ~ Description of practice "chitinworking"
en: Practice the use of chitin as an armor component by shaping and attaching several pieces together.
ko: 키틴 조각을 여러 모양으로 만들고 붙여서 갑옷으로 만드는 연습을 해보세요.

note: ~ Practice name
en: joint articulation
ko: 관절 지식

note: ~ Description of practice "joint articulation"
en: Practice the making of articulated joints in clothing by sewing some gloves and other basic cloth joints with several layers of cotton patches for rigidity.
ko: 장갑과 기타 천 옷 관절 부분에 여러 겹의 면 패치로 꿰매어 옷의 관절 부분을 만드는 연습을 해보세요.

note: ~ Snippet in category "LIXA_lab_files"
en: After last week's decompression event, all onsite personnel must find a spot on the weekly schedule for offsite transit and further testing.  This schedule will be rotated in five-hour blocks.  You may consider your requests for a timeline update to accommodate these interruptions already filed.  I'm working on it, people.
ko: 지난주 감압 행사 이후, 모든 현장 인력은 주간 일정에서 현장 외부 이동 및 추가 검사를 위한 시간을 확보해야 합니다. 이 일정은 5시간 단위로 순환됩니다. 이미 접수된 이러한 방해 사항을 반영하기 위한 일정 업데이트 요청을 고려해 주시기 바랍니다. 현재 작업 중입니다, 여러분.

note: ~ Snippet in category "LIXA_lab_files"
en: Personnel are reminded that unmonitored outside contact will result in disciplinary measures.  I understand that you are upset, but as has been stressed before, this is a temporary measure until the situation stabilizes.
ko: 직원들은 감시되지 않은 외부 접촉 시 징계 조치를 받게 됨을 알려드립니다. 불편을 겪으신 점은 이해하지만, 앞서 강조했듯이 이는 상황이 안정될 때까지의 임시 조치입니다.

note: ~ Snippet in category "LIXA_lab_files"
en: The equipment malfunction has been resolved.  The return waveform was delayed by 39h 26m 12s.  Adjusting from beat frequency, this is a displacement of 4.24e10 km.
ko: 장비 고장이 해결되었습니다. 복귀 파형은 39시간 26분 12초 지연되었습니다. 비트 주파수를 기준으로 하면 변위는 4.24e10km입니다.

note: ~ Snippet in category "LIXA_lab_files"
en: The phase difference between the cesium clocks on the device floor and at surface level has lowered to 6 seconds, suggesting a cyclic temporal displacement.  As the displacement remains under the caution threshold of 10 seconds, operation and maintenance will continue as normal.
ko: 장치 바닥과 표면의 세슘 시계 사이의 위상차가 6초로 낮아져 주기적인 시간 변위가 발생했음을 시사합니다. 변위가 주의 기준인 10초 미만으로 유지되므로, 작동 및 유지 관리는 정상적으로 진행됩니다.

note: ~ Snippet in category "LIXA_lab_files"
en: After analysis, the signal extracted from the beat frequency run S2848 has been judged to be a statistical anomaly of the sort expected in exodimensional transit compressions.  Requests for testing halt have been denied.  I know it was spooky, but it didn't mean anything.  Stay focused.
ko: 분석 결과, 비트 주파수 런 S2848에서 추출된 신호는 외차원 이동 압축에서 예상되는 유형의 통계적 이상 현상으로 판단되었습니다. 정지 테스트 요청은 거부되었습니다. 으스스한 일이었지만, 아무 의미도 없었습니다. 집중하세요.

note: ~ Snippet in category "LIXA_lab_files"
en: The source of the testing wavelength shift has been identified.  A fault had developed in the vacuum casing of the laser chambers, allowing a small amount of ambient atmosphere in.  These were subsequently expanded on crossing the resonator threshold.  (I don't know what a stretched air molecule looks like either.)  Further tests awaiting approval.
ko: 테스트 파장 변화의 원인이 확인되었습니다. 레이저 챔버의 진공 케이스에 결함이 발생하여 소량의 주변 대기가 유입되었습니다. 이후 공진기 임계점을 초과하면서 이 대기가 팽창했습니다. (늘어난 공기 분자가 어떻게 생겼는지는 저도 모릅니다.) 추가 테스트는 승인을 기다리고 있습니다.

note: ~ Snippet in category "LIXA_lab_notes"
en: Word's in.  We're not DARPA funded anymore.  I don't know what that means.  Come talk to me, please.
ko: 소문이 돌았어. 우리는 더 이상 DARPA의 지원을 받지 않는다고. 무슨 뜻인지는 모르겠지만, 와서 이야기 좀 나눠봐.

note: ~ Snippet in category "LIXA_lab_notes"
en: Coordinate distension not to exceed 7 steps under ANY CIRCUMSTANCES.
ko: 어떠한 상황에서도 몸의 확장이 7단계를 넘지 않도록 주의하세요.

note: ~ Snippet in category "LIXA_lab_notes"
en: Mirror three's developed a nm fault again.  However we're machining them, we need them to do better.
ko: 미러 3에 또 nm 오류가 발생했습니다. 어떻게 가공하든 더 나은 결과가 나와야 합니다.

note: ~ Snippet in category "LIXA_lab_notes"
en: POKER NIGHT THURSDAY
ko: 포커 나이트 목요일

note: ~ Snippet in category "LIXA_lab_notes"
en: New stuff's coming in.  It's inside the battery housings of the new soldering irons.  REMEMBER TO BURN THIS NOTE.
ko: 새로운 제품이 출시됩니다. 새로운 납땜 인두의 배터리 하우징 안에 들어 있습니다. 이 메모를 태우는 것을 잊지 마세요.

note: ~ Snippet in category "LIXA_lab_notes"
en: There is an intricate pen drawing of a whale on this post-it note.
ko: 이 포스트잇에는 고래의 정교한 펜 그림이 그려져 있습니다.

note: ~ Snippet in category "LIXA_lab_notes"
en: Corporal Dickass is on the warpath about something.  For god's sake, keep your mouth SHUT during the debrief this week.
ko: 디카스 상병이 뭔가에 대해 전쟁을 벌이고 있다. 제발, 이번 주 보고 동안은 입 닥쳐.

note: ~ Snippet in category "LIXA_lab_notes"
en: This is a cartoony pen drawing of a pigtailed woman in a dirndl, smiling a gaptoothed grin while playing an accordion.  Underneath are the words 'LIXA PLAYS THE CLASSICS!!!'
ko: 디른들(dirndl)을 입은 돼지꼬리 여성이 아코디언을 연주하며 틈이 난 이빨을 드러내며 활짝 웃는 모습을 그린 펜 드로잉입니다. 그림 아래에는 '릭사가 클래식을 연주한다!!!'라는 문구가 적혀 있습니다.

note: ~ Snippet in category "LIXA_lab_notes"
en: I've got a keycard for the stairwell.  Meet me tonight, usual location.  REMEMBER TO BURN THIS NOTE.
ko: 계단통에 카드키가 있어. 오늘 밤, 늘 가는 곳에서 만나. 이 쪽지 꼭 태워.

note: ~ Snippet in category "LIXA_mil_files"
en: Offsite leisure has been suspended for the duration of this change of command.  Leisure hours will not accrue during this time.
ko: 이번 지휘권 이양 기간 동안 사외 여가 활동은 중단됩니다. 이 기간 동안 여가 시간은 누적되지 않습니다.

note: ~ Snippet in category "LIXA_mil_files"
en: Protection of onsite research personnel is still considered a primary objective.  Termination of research personnel via action or negligence will be grounds for immediate discharge.
ko: 현장 연구 인력 보호는 여전히 최우선 목표로 간주됩니다. 연구 인력의 행위 또는 과실로 인한 해고는 즉시 해고 사유가 됩니다.

note: ~ Snippet in category "LIXA_mil_files"
en: Deliveries of food and goods from civilian sources is being suspended as of Thursday, March 17th.  Offsite control has agreed to arrange one more handoff before suspension.  Personnel are advised to make it count.
ko: 3월 17일 목요일부터 민간 부문의 식량 및 물자 공급이 중단됩니다. 현장 통제팀은 중단 전 한 차례 더 인계를 진행하기로 합의했습니다. 모든 인원은 이 상황을 잘 헤쳐나가야 합니다.

note: ~ Snippet in category "LIXA_mil_files"
en: In the interest of squad cohesion, all investigation into the perpetrators of Tuesday's incident has been suspended.  The new duty roster reflects an understanding that it will not, under any circumstances, be repeated.  The eggheads are not replaceable.  You are.
ko: 분대 단결을 위해 화요일 사건 가해자에 대한 모든 수사는 중단되었습니다. 새로운 임무 명단은 어떤 상황에서도 같은 일이 반복되지 않을 것이라는 인식을 반영합니다. 지식인들은 대체될 수 없습니다. 당신은 대체될 수 있습니다.

note: ~ Snippet in category "LIXA_mil_files"
en: Effective immediately, all offsite transit has been suspended indefinitely.
ko: 즉시 효력이 발생하여 모든 외부 운송이 무기한 중단되었습니다.

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-they said that the temporal distortion will never reach more than 10 seconds.  It's been Saturday for three days."
ko: "-시간적 왜곡은 10초를 넘지 않을 거라고 하더군요. 토요일이 벌써 3일이나 지났네요."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "They've been telling us the lockdown is temporary for three weeks.  Now they're saying we need escorts to even go to the surface level and get some damn sun.  How much more-"
ko: "3주째 봉쇄가 일시적이라고 하더니, 이제는 지상에 올라가서 햇볕 좀 쬐려면 호위대가 필요하다고 하잖아. 하물며 얼마나 더-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-look, I know we're all wigging out.  But you have got to remember to eat something.  Set an alarm if you have to, just-"
ko: "-있잖아, 우리 모두 긴장하고 있다는 거 알아. 하지만 뭐라도 먹어야 한다는 걸 기억해야 해. 필요하면 알람 맞춰 둬, 그냥-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Dear mom.  How are you doing?  I hope this message finds you alive, because by the time it gets to you I will be fuckin' dead."
ko: "엄마, 잘 지내세요? 이 메시지가 살아계셨으면 좋겠어요. 엄마께 도착할 때쯤이면 저는 이미 죽어 있을 테니까요."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: You open an application that turns out to be a top-down strategy game of some sort, set in space.  Shortly after selecting anything in the menu, the game freezes and crashes to desktop.
ko: 우주를 배경으로 한 탑다운 전략 게임 같은 애플리케이션을 열었는데, 메뉴에서 아무거나 선택하자마자 게임이 멈추고 바탕화면으로 튕겨 나갑니다.

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Listen, I know it's upsetting, and I agree.  You're right that there's no way a cat could cause any real problems down here.  But, and I apologize for the cold comfort; this way, you can be sure Yujin will see the sun again.  Cats need sun to be happy."
ko: "잘 들어, 속상한 거 알아. 나도 동의해. 네 말이 맞아. 여기 아래서 고양이가 진짜 문제를 일으킬 리가 없잖아. 하지만, 차갑게 위로해 드려 죄송해. 이렇게 하면 유진이 다시 햇빛을 볼 수 있을 거야. 고양이는 행복하려면 햇빛이 필요해."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-how are you recovering?  They tried to get on us about testing times, I told them they can eat my entire ass.  If they don't want delays they will keep those jackboot bastards from breaking someone's fucking jaw.  I also put in an order for-"
ko: "-회복은 잘 돼가? 걔네들이 우리한테 힘든 시기를 겪으라고 잔소리를 했어. 난 내 엉덩이를 싹 먹어치울 수 있다고 했지. 지연이 싫으면 그 놈들이 누군가의 턱을 부러뜨리는 걸 막을 거라고. 그리고 주문도 넣었는데-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Had the dream again.  An ocean, as far as the eye can see.  Gently rolling waves.  All of it, photons."
ko: "또 꿈을 꿨어. 눈앞에 펼쳐진 바다. 부드럽게 넘실거리는 파도. 전부 광자야."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "It's getting bad up there.  The soldiers seem tense, a little shocked.  I don't think they're allowed any news either, so it must be something they can see happening."
ko: "상황이 점점 안 좋아지고 있어요. 군인들은 긴장한 것 같고, 약간 충격을 받은 것 같아요. 그들에게는 소식도 전할 수 없는 것 같으니, 뭔가 일어날 것 같은 예감이 드는 게 틀림없어요."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is a saved file that opens in a digital painting program.  The linework, and some shading, has been done on a painting of a long-furred cat.
ko: 이 파일은 디지털 페인팅 프로그램에서 열리는 저장된 파일입니다. 긴 털을 가진 고양이를 그린 그림에 선화와 일부 음영 처리를 했습니다.

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "They must have done something to Keaton.  The soldiers seem very upset with us.  As though it's our fault he couldn't keep his temper?"
ko: "키튼에게 무슨 짓을 한 게 분명해. 군인들이 우리에게 몹시 화가 난 것 같아. 마치 그가 화를 참지 못하는 게 우리 탓인 것처럼 말이야?"

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I can answer that for you, actually.  He's what those of us who took two semesters of psych 12 years ago call a 'fucking asshole'."
ko: "사실 그 부분은 제가 대신 답해드릴 수 있어요. 12년 전에 심리학을 두 학기 수강했던 사람들이 '씨발 멍청이'라고 부르는 놈이거든요."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "-for understanding.  I was too jumbled up to find the right words, so I want to make it clear now:  I don't want to end our arrangement, I just need a break.  I actually think I could use physical intimacy now more than ever, so if you're alright with just cuddling-"
ko: "-이해해 달라고. 너무 혼란스러워서 적절한 말을 못 했어. 그래서 지금 분명히 말하고 싶어. 우리 관계를 끝내고 싶은 게 아니야. 그냥 좀 쉬고 싶어. 사실 지금은 그 어느 때보다 육체적인 친밀감이 필요하다고 생각해. 그냥 껴안는 것만으로도 괜찮다면-"

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I can't remember loving this project.  I know that I did; I was so excited.  We were going to change the world.  But I cannot remember the feeling of anything other than hate."
ko: "이 프로젝트를 좋아했던 기억이 전혀 나지 않습니다. 좋아했던 건 분명합니다. 너무 신났죠. 세상을 바꿀 거라는 기대감에 들떠 있었죠. 하지만 증오 외에는 다른 감정은 기억나지 않습니다."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I wiped the last of the documentation drives last night.  I think we all know that if they replace us, it won't be because we've been let go and allowed to resume our lives.  Now they no longer have that option."
ko: "어젯밤에 마지막 문서 드라이브를 모두 삭제했습니다. 그들이 우리를 교체한다면, 그건 우리가 해고되어 다시 일상으로 돌아갈 수 있게 되었기 때문이 아니라는 걸 우리 모두 알고 있다고 생각합니다. 이제 그들에게는 더 이상 그런 선택권이 없습니다."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is a spreadsheet that passes several cells of what look like poker hands through a mathematical function, directing them to a cell with the heading CHEATCHANCE and the number 77.
ko: 이것은 포커 핸드처럼 보이는 여러 셀을 수학 함수를 통해 전달하여 제목이 CHEATCHANCE이고 숫자가 77인 셀로 보내는 스프레드시트입니다.

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is an entire folder of video files, apparently the complete first season of an animated series called The Shepherd House.  Every file crashes to desktop ten seconds into the opening credits, so all you can tell is that the theme music seems interesting.
ko: 이건 비디오 파일 폴더 전체인데, "셰퍼드 하우스"라는 애니메이션 시리즈의 첫 번째 시즌 전체인 것 같습니다. 모든 파일이 오프닝 크레딧이 나오고 10초 후에 바탕화면으로 다운되는데, 테마곡이 재밌다는 것만 알 수 있을 뿐입니다.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I just don't get what's in this for Kim.  He says he won't be in any more trouble if they bust him for smuggling stuff for us on top of his own, but we have nothing to offer him in exchange.  I'd like to believe he's just a good guy, but I don't have that luxury anymore."
ko: "김 씨가 왜 이러는지 도저히 이해가 안 가. 자기 돈으로 우리한테 밀수한 거 잡혀도 더 이상 문제될 것 없다고 하는데, 우리는 그 대가로 김 씨에게 줄 게 아무것도 없잖아. 김 씨가 그냥 좋은 사람이면 좋겠지만, 이제 그럴 여유가 없잖아."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a saved file that opens in a digital painting program.  All it contains are the words THEY BURIED US ALIVE in shaky handwriting.
ko: 이 파일은 디지털 페인팅 프로그램에서 열리는 저장된 파일입니다. 떨리는 필체로 "THY BURIED US ALIVE"라는 글자만 담겨 있습니다.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "The last I heard, dad was very sick.  That was 8 months ago.  What am I SUPPOSED to think?"
ko: "제가 마지막으로 들은 얘기는 아빠가 많이 아프셨다는 거예요. 8개월 전이었는데, 제가 어떻게 생각해야 하죠?"

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a text file containing a very large ASCII image of a dog wearing glasses.
ko: 이것은 안경을 쓴 개의 매우 큰 ASCII 이미지를 담고 있는 텍스트 파일입니다.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a spreadsheet containing the info for a Blobs & Bandits character named Antigone.  They are apparently some sort of psychic specializing in area-of-effect attacks, and have a pet 'shrike worm' named Scylla.
ko: 이것은 안티고네라는 이름의 블롭스 앤 밴디츠 캐릭터에 대한 정보가 담긴 스프레드시트입니다. 그들은 광역 공격에 특화된 일종의 초능력자이며, 스킬라라는 이름의 '때까치 벌레'를 애완동물로 키우고 있다고 합니다.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I never believed I would miss fast food at all, let alone this much.  I would do terrible things for a single bite of cheap, dubious hamburger."
ko: "패스트푸드가 그리워질 줄은 꿈에도 생각 못 했어요. 하물며 이렇게까지 그리울 줄은 상상도 못 했어요. 싸구려 햄버거 한 입만이라도 위해서라면 끔찍한 짓도 할 수 있었죠."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "Finished refitting the experiment chamber card readers.  It's just us in there now.  I don't think the soldiers want to risk undoing it, if it means possibly compromising the device."
ko: "실험실 카드 판독기 수리를 마쳤습니다. 지금은 우리 둘뿐입니다. 군인들이 장치를 손상시킬 위험을 감수하고 싶지 않을 것 같습니다."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "How do you stop a coordinate transformer from squeaking?  Make sure you have an Euler handy!'
ko: "좌표 변환기가 삐걱거리는 걸 어떻게 멈추죠? 오일러 방정식을 꼭 준비해 두세요!"

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "At this point?  The only reason I haven't killed myself is because they'd make you guys work even harder to make up for me.  So yeah.  Not doing great."
ko: "지금쯤? 내가 자살하지 않은 유일한 이유는 너희들이 내 몫을 메꾸려고 더 열심히 일하게 만들 거라는 이유 때문이야. 그러니까, 그래. 잘 안 되고 있어."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I wonder what they've told my children.  I hope it's that I am dead.  The alternative, that they think I abandoned them?  I would rather BE dead."
ko: "아이들에게 뭐라고 했을지 궁금하네. 내가 죽었다는 말이었으면 좋겠어. 아니면 내가 그들을 버렸다고 생각하는 건가? 차라리 죽는 게 낫겠어."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "Whatever is happening up there, it's not our fault.  We cannot be responsible for the ways other people use our research.  Any scientist who has ever lived has only been able to hope their work is used well.  The work must be done, regardless."
ko: "저 위에서 무슨 일이 벌어지고 있든, 그건 우리 잘못이 아닙니다. 다른 사람들이 우리 연구를 어떻게 사용하는지에 대해 우리가 책임질 수는 없습니다. 지금까지 살아온 모든 과학자는 자신의 연구가 제대로 활용되기를 바랄 수밖에 없었습니다. 어쨌든 연구는 이루어져야 합니다."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a random page from what appears to be an original work of erotic fiction.  The things described here seem anatomically unlikely, at best.
ko: 이 글은 에로틱 소설 원작에서 무작위로 발췌한 것입니다. 여기에 묘사된 내용들은 아무리 좋게 봐도 해부학적으로 믿기 어려울 정도입니다.

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Something is wrong.  I don't think the compression factor numbers are a bug or error.  I think we've lost control of this thing entirely."
ko: "뭔가 잘못됐어요. 압축률 수치가 버그나 오류라고는 생각하지 않아요. 우리가 이걸 완전히 통제할 수 없게 된 것 같아요."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: This is a text document.  All it contains are the words SPACE IS A WASTE TIME IS A CRIME several thousand times.
ko: 이 문서는 텍스트 문서입니다. "공간은 낭비이고 시간은 범죄다"라는 문구가 수천 번이나 포함되어 있습니다.

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Kim spent his last takeout order on us, enough to give us leftovers for days.  He got it from Ping's.  He remembers I said their siu mai are made the real way.  I don't understand."
ko: "김 씨가 마지막 테이크아웃 주문을 우리에게 썼는데, 며칠 동안 먹을 만큼 남았대요. 핑스에서 사 온 거였어요. 슈마이는 진짜로 만든다고 했던 거 기억하는데. 이해가 안 가네요."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "I've got a cask of the finest paradimensional research in my cellar.  Would you like a taste, Fortunato?"
ko: "내 지하실에 최고급 초차원 연구 자료가 담긴 통이 있어. 맛보겠나, 포르투나토?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Listen, I am very pleased for you two, in the abstract.  I just would like you to remember that your room shares a ventilation duct with mine.  A note on my door would be nice if you have plans for an evening."
ko: "잘 들어, 두 분 정말 반갑습니다. 간단히 말씀드리자면요. 다만 두 분 방이 제 방과 환기 덕트를 같이 쓴다는 점만 기억해 주시면 좋겠어요. 혹시 저녁에 약속이 있으시다면 제 방 문에 메모를 남겨 주시면 좋을 것 같아요."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "No, you can't get high off air freshener, you dumbass.  I just miss the smell of living things.  Cheap fake pine in close enough."
ko: "아니, 공기청정기로는 취하지 못하잖아, 멍청아. 그냥 살아있는 것들의 냄새가 그리울 뿐이야. 싸구려 가짜 소나무 냄새도 충분히 나."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "I hate to be the devil's advocate, but; they're trapped as well.  It's easy to resent them for at least having the sun, but isn't having freedom that much closer and still beyond reach maddening as well?"
ko: "악마의 변호인이 되고 싶지는 않지만, 그들도 함정에 빠져 있습니다. 적어도 태양을 가질 수 있다는 사실에 분노하기는 쉽지만, 자유를 얻는다는 게 훨씬 더 가깝고도 손이 닿지 않는 곳에 있다는 사실 또한 화가 나게 하지 않습니까?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "If there was a nuclear war, would anyone remember we're down here?  Has there been one already, and they just haven't told us?"
ko: "만약 핵전쟁이 일어난다면, 우리가 여기 있다는 걸 기억하는 사람이 있을까? 이미 핵전쟁이 일어났는데, 우리에게 말해주지 않은 걸까?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: This is a saved file that opens in a digital painting program.  It is a crude cartoon of a woman in a suit with a manic expression, and a word balloon saying "WIBBLEY WOBBLEY, SPACEY-WACEY, STUFF".
ko: 이 파일은 디지털 페인팅 프로그램에서 열리는 저장된 파일입니다. 정장을 입고 광적인 표정을 짓고 있는 여성과 "위블리, 스페이스, 와이시, 스터프"라고 적힌 말풍선이 있는 조잡한 만화입니다.

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Because it's a stupid fucking acronym, is why.  Someone sat down and thought 'how do we make people take our DOUBLE SECRET agency seriously?  I know!  X's are super cool, right?  It's embarrassing."
ko: "그게 왜냐면 멍청한 약어였기 때문이야. 누군가 앉아서 생각해 냈지. '어떻게 하면 사람들이 우리 이중 비밀 기관을 진지하게 받아들이게 할 수 있을까? 알아! X는 정말 멋지잖아, 안 그래? 부끄러운데.'

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Yeah, now I'm sure.  Someone has been stealing my underwear.  Next briefing, we tell them we either get onsite laundry installed, or we forget to turn the device off and they can deal with the power bill."
ko: "그래, 이제 확신이 들어. 누가 내 속옷을 훔쳐갔어. 다음 브리핑 때 현장에 세탁 시설을 설치하든지, 아니면 기기를 끄는 걸 깜빡하고 전기세는 그들이 내도록 하라고 하자."

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: This is a very large and extremely detailed drawing of a long-furred black cat.  It must have taken a very long time.  Underneath are the words 'someone still remembers yu'.
ko: 긴 털을 가진 검은 고양이를 아주 크고 세밀하게 그린 그림입니다. 꽤 오랜 시간이 걸렸을 겁니다. 그림 아래에는 '누군가가 아직도 당신을 기억하고 있다'라는 문구가 적혀 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "And when we saw the vastness of our works, we wept.  For there was no more death to become."
ko: "그리고 우리가 행한 일의 광대함을 보고 우리는 울었습니다. 더 이상 죽음이 존재할 수 없었기 때문입니다."

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: Written in a neat script, side by side in Somali and English, are the words "But now, after everything, I am too afraid to face you."
ko: 소말리아어와 영어로 나란히 깔끔한 글씨로 쓰여진 글귀는 "하지만 지금은 모든 일이 끝나고 나서 당신과 마주하기가 너무 두렵습니다."입니다.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "AT LEAST PROMETHEUS HAD A NICE VIEW AND A FUCKING EAGLE FOR COMPANY"
ko: "적어도 프로메테우스는 멋진 경치와 빌어먹을 독수리 한 마리를 곁에 두고 있었을 거야"

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: This is a sketchy portrait in permanent marker of a man in military body armor.  His face is blotted out by an angry snarl of ink.  Underneath is the word KIM.
ko: 군용 방탄복을 입은 남자의 유성펜으로 그린 스케치 초상화입니다. 그의 얼굴은 분노에 찬 잉크의 으르렁거림으로 얼룩져 있습니다. 그 아래에는 '김'이라는 글자가 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "WHAT was WRONG with just doing EINSTEIN?"
ko: "아인슈타인을 그냥 따라하는 게 뭐가 문제였지?"

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a very large circle, filled with hundreds and hundreds of delicate spirals in yellow and orange marker.
ko: 이것은 노란색과 주황색 마커로 그려진 수백 개의 섬세한 나선형으로 채워진 매우 큰 원입니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "The outside has been closed for repairs.  Thank you for your patience."
ko: "외부는 수리를 위해 폐쇄되었습니다. 양해해 주셔서 감사합니다."

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This wall is covered in games of tic-tac-toe, with Xs and Os in different colors.  Some sketching on the side suggests that it is all one game, played on a 6 dimensional grid.  Underneath that are the words THIS WAS FUCKING STUPID.
ko: 이 벽은 틱택토 게임으로 가득 차 있는데, X와 O는 서로 다른 색깔로 표시되어 있습니다. 옆면의 스케치를 보면 6차원 격자에서 하는 하나의 게임인 듯합니다. 그 아래에는 "이건 정말 멍청한 짓이야"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a detailed drawing of a humpback whale.  An obvious addition from a different artist has added what looks like sunglasses.  The visible arm is comically short, and the nose bridge extends over the top of the whale.  Possibly a third hand has added the words "From hell's heart I chill with thee!"
ko: 혹등고래를 세밀하게 그린 그림입니다. 다른 작가가 그린 듯한 선글라스 같은 것이 눈에 띄네요. 눈에 보이는 팔은 우스꽝스러울 정도로 짧고, 콧대는 고래의 머리 위로 뻗어 있습니다. 아마도 세 번째 손이 "지옥의 심장에서 온 그대와 함께 차갑게!"라는 문구를 추가했을 겁니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "BEWARE THE PHANTOM OF THE ASSAY"
ko: "분석의 유령을 조심하세요"

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This wall is covered in paired tables of tally marks, under headings such as NEWTON/LEIBNITZ, CAKE/PIE, TRITE/MOIST, and ORIGINAL/REBOOT.
ko: 이 벽은 NEWTON/LEIBNITZ, CAKE/PIE, TRITE/MOIST, ORIGINAL/REBOOT 등의 제목 아래에 짝을 이룬 표로 덮여 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: There is a large line sketch, in marker, of a tall wardrobe's closed doors here.
ko: 여기에는 높은 옷장의 닫힌 문을 마커로 크게 그린 선 스케치가 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "If anyone finds this message; send more fucking tomatoes."
ko: "누구든 이 메시지를 발견하면, 빌어먹을 토마토를 더 보내라."

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a drawing, combined together from several people's contributions.  The result is a deeply unflattering caricature of a soldier skipping down a road, alongside the words KEATON ON HIS WAY TO BUY MORE PAINT CHIPS.
ko: 이 그림은 여러 사람이 기고한 그림을 하나로 합친 것입니다. 그 결과, "KEATON ON HIS WAY TO BUY MORE PAINT CHIPS"라는 문구와 함께 길을 깡충깡충 뛰어가는 군인의 매우 불쾌한 캐리커처가 탄생했습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is an adorable drawing of a troll-like creature with a snout like an aardvark.  Next to it are the words "Please don't tell anyone I'm down here!"
ko: 땅돼지 같은 주둥이를 가진 트롤 같은 생물의 귀여운 그림입니다. 옆에는 "제가 여기 있다는 걸 아무에게도 말하지 마세요!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a drawing of a horned, ogre-like creature sitting in an arm chair, wearing a small pair of reading glasses and holding what is presumably a normal sized book delicately between each finger and thumb.  Underneath are the words "But how does he turn the pages?", followed, in a different hand, by "Carefully."
ko: 이 그림은 뿔이 난 오우거 같은 괴물이 안락의자에 앉아 작은 돋보기를 쓰고, 아마도 보통 크기일 것으로 추정되는 책을 양손 엄지와 검지 사이에 조심스럽게 쥐고 있는 모습을 묘사하고 있습니다. 그림 아래에는 "그런데 그는 어떻게 페이지를 넘기나요?"라는 문구가 있고, 그 뒤에는 다른 필체로 "조심스럽게"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "THEY BURIED US ALIVE"
ko: "그들은 우리를 산 채로 묻었어요"

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "It's EtERNITy in there"
ko: "거기에는 영원이 있습니다"

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "To whoever finds this; tell my children I loved them.  You owe me that.  you owe me that YOU OWE ME THAT"
ko: "이걸 발견하는 사람에게 전해주세요. 내 아이들에게 내가 그들을 사랑했다고 전해주세요. 당신은 나에게 빚진 거예요. 당신은 나에게 빚진 거예요. 당신은 나에게 빚진 거예요."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "I'm NOT fucking sorry."
ko: "난 전혀 미안하지 않아."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "Whoever leaves last, please get the lights before you go."
ko: "마지막으로 떠나는 사람은 떠나기 전에 불을 챙겨주세요."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "I just wanted to help"
ko: "저는 그저 도움을 주고 싶었을 뿐입니다"

note: ~ Snippet in category "LIXA_lab_graffiti_goodbye"
en: We went in.  We're going to try to fix it.  If someone finds this; we were here.  We tried to make it right.
ko: 우리가 들어갔어요. 고치려고 노력할 거예요. 누군가 이걸 발견한다면, 우리가 여기 있었잖아요. 바로잡으려고 노력했어요.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You could use a drink.
ko: 술이 마시고 싶어집니다.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You're dying for a drink.
ko: 술을 마시고 싶어 죽겠습니다.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: If only you had a beer…
ko: 맥주가 있었더라면…

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: Your hands start shaking… you need a drink bad!
ko: 손이 떨리기 시작한다… 술이 당장 필요해!

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really struggling with how long it's been since your last drink.
ko: 마지막으로 술을 마신 후 얼마나 지났는지 정말 고민이시군요.

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really dying for a drink now!
ko: 지금 정말 술 한잔 하고 싶어지네요!

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: You dream of sitting at your favorite venue, enjoying a nice drink…
ko: 좋아하는 장소에 앉아 맛있는 음료를 즐기는 꿈을 꾸시나요?

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: Talking to your friends for hours while having a couple drinks, just good times, until you wake up alone and sober.
ko: 술 한두 잔 마시면서 친구들과 몇 시간씩 이야기하는 건 즐거운 시간이지만, 결국 혼자 깨어나 술에 취하지 않는 거죠.

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: You dream about searching an empty world for any kind of drink, for what seems like ages.  At last, you find a strong beverage to appease your thirst, only for it to be snatched away from you!
ko: 텅 빈 세상에서 온갖 음료를 찾아 헤매는 꿈을 꾸는데, 그 시간이 마치 몇 년처럼 길게 느껴집니다. 마침내 갈증을 달래줄 독한 음료를 찾았지만, 결국 그 음료는 당신에게서 뺏겨 버립니다!

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: Zombies crash through your bar setup at home, smashing the bottles and spilling everything.  You fall to your knees in the wreckage and wait for the end.
ko: 좀비들이 집 술집을 들이받아 병을 깨고 모든 걸 쏟아냅니다. 당신은 잔해 속에 무릎을 꿇고 최후를 기다립니다.

note: ~ Snippet in category "addict_diazepam_mild_awake"
en: You could use some diazepam.
ko: 다이아제팜을 복용해야 합니다.

note: ~ Snippet in category "addict_diazepam_strong_awake"
en: You're shaking… you need some diazepam!
ko: 몸이 떨린다… 다이아제팜이 필요해!

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: You dream that you reach into your pocket and pull out a bottle full of that wonderful diazepam candy…
ko: 당신은 주머니에 손을 넣어 멋진 디아제팜 사탕이 가득 든 병을 꺼내는 꿈을 꿉니다...

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: 'A song plays in your dreams' ♪Lie still little bottle, and shake my shaky hand.  Black coffee's not enough for me, I need a better friend♪.
ko: '꿈속에서 노래가 흐른다' ♪작은 병아, 가만히 누워서 떨리는 내 손을 흔들어 줘. 블랙 커피만으로는 부족해, 더 나은 친구가 필요해♪

note: ~ Snippet in category "addict_diazepam_strong_asleep"
en: You dream about lying in an ocean of benzo boxes.  To your dismay, every single box is empty…
ko: 당신은 벤조 상자 바다에 누워 있는 꿈을 꿉니다. 그런데 놀랍게도 모든 상자가 텅 비어 있네요…

note: ~ Snippet in category "addict_diazepam_strong_asleep"
en: That calm that soaks into your bones from the outside in that benzos bring.  You wake and there is none of that calm to find.
ko: 벤조디아제핀이 가져다주는, 겉에서 뼛속까지 스며드는 그 고요함. 하지만 깨어나면 그 고요함은 찾아볼 수 없어.

note: ~ Snippet in category "addict_coke_awake" ~ Snippet in category "addict_coke_asleep"
en: You feel like you need a bump.
ko: 뭔가 끝내주는게 더 필요할 것 같습니다.

note: ~ Snippet in category "addict_coke_awake"
en: What would you do for some coke, right now?
ko: 지금 당장 콜라를 사고 싶다면 무엇을 하시겠습니까?

note: ~ Snippet in category "addict_crack_awake" ~ Snippet in category "addict_crack_asleep"
en: You're shivering, you need some crack.
ko: 갑작스런 몸의 떨림을 느낍니다. 크랙이 필요합니다.

note: ~ Snippet in category "addict_coke_asleep"
en: You should have a party with some cocaine, it's not like you have work tomorrow.
ko: 코카인을 들고 파티를 열어야지, 내일도 일이 있는 건 아니잖아.

note: ~ Snippet in category "addict_nicotine_mild_awake" ~ Snippet in category "addict_nicotine_mild_asleep"
en: You could use some nicotine.
ko: 니코틴을 복용해야 합니다.

note: ~ Snippet in category "addict_nicotine_strong_awake" ~ Snippet in category "addict_nicotine_strong_asleep"
en: You need some nicotine.
ko: 니코틴이 필요하다.

note: ~ Snippet in category "addict_nicotine_strong_awake"
en: You lick your lips as you think about lighting a cigarette.
ko: 담배를 피우는 것에 대해 생각하면서 입술을 핥는다.

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: You dream of a long conversation with a dead relative, a cigarette in their hand and smoke wafts through your brain.
ko: 당신은 죽은 친척과 긴 대화를 나누는 꿈을 꾸는데, 그 사람의 손에 담배가 들려 있고 연기가 당신의 뇌 속으로 퍼져 나갑니다.

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: In your dream you were standing around a campfire with a bunch of your now dead friends, a cigarette between your lips.  The tobacco smell mixing in with the wood smoke in the chill fall air.
ko: 꿈속에서 당신은 죽은 친구들과 함께 모닥불 주위에 서서, 입에 담배를 물고 있었습니다. 차가운 가을 공기 속에서 담배 냄새가 나무 연기와 뒤섞였습니다.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: You dream of sex with an old flame, but the realest part of the dream is the post coital cigarette.
ko: 당신은 옛 연인과의 섹스를 꿈꾸지만, 꿈에서 가장 현실적인 부분은 성관계 후 담배를 피우는 것입니다.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: You wake with the imagined taste of smoke in your mouth; how long has it been since that was true?
ko: 당신은 입 안에 연기 맛이 나는 상상을 하며 깨어납니다. 그것이 사실이 된 지 얼마나 되었나요?

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: Standing on the edge of a building with a cigarette in your hand, a horde of zombies milling below.  You take one last long drag and flick the butt out over the zombies then step off the ledge.  Waking with a start you can almost taste the smoke and tar in your mouth.
ko: 건물 가장자리에 서서 손에 담배를 들고 있는데, 그 아래로 좀비 무리가 어슬렁거리고 있다. 마지막으로 한 모금 길게 빨아들이고, 좀비들 위로 담배꽁초를 휙 던진 후, 난간에서 내려선다. 깜짝 놀라 잠에서 깨니 입 안에 연기와 타르 냄새가 진동한다.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: In your dream you brutally disanimate several zombies and then tear through their clothing looking for any unsmoked cigarettes
ko: 꿈에서 당신은 잔인하게 여러 좀비를 무력화시킨 다음 담배를 피우지 않은 채로 옷을 찢어버립니다.

note: ~ Snippet in category "addict_opiate_mild_awake" ~ Snippet in category "addict_opiate_mild_asleep"
en: Your hands start shaking… you need some painkillers.
ko: 손이 떨리기 시작한다… 진통제가 당장 필요합니다.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: If you don't find some opiates soon you might start engaging in reckless behavior, you think to yourself.
ko: 곧 아편제를 찾지 못하면 무모한 행동을 하게 될지도 모른다고 스스로에게 생각한다.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: You daydream of crushing pills and snorting them through a rolled up dollar bill.  The drip in the back of your throat presaging a fun time.
ko: 알약을 으깨서 말아 놓은 달러 지폐에 코카인을 넣어 마시는 몽상을 합니다. 목구멍에서 흘러내리는 액체는 즐거운 시간을 예고합니다.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: If I can just find some oxies, everything will be fine.
ko: 산소만 찾을 수 있다면 모든 게 잘 될 거야.

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: ♪It is not a habit, it is cool, I feel alive, I feel♪
ko: ♪습관이 아니야, 멋지다, 살아있는 기분이야, 느껴♪

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: That warm rush fills your body in your dream, oxy's hug enveloping you.
ko: 꿈속에서 따뜻한 기운이 몸을 가득 채우고, 옥시의 포옹이 당신을 감싸 안습니다.

note: ~ Snippet in category "addict_opiate_strong_awake" ~ Snippet in category "addict_opiate_strong_asleep"
en: You feel anxious.  You need your painkillers!
ko: 불안감이 느껴집니다. 진통제가 필요해!

note: ~ Snippet in category "addict_opiate_strong_awake"
en: You need to find an unlooted pharmacy today before the lack of opiates kills you.
ko: 아편제가 부족해 죽기 전에 오늘 약탈되지 않은 약국을 찾아야 합니다.

note: ~ Snippet in category "addict_opiate_strong_awake"
en: The best thing about the apocalypse is that you've become your own prescriber.
ko: 종말의 가장 좋은 점은 당신이 스스로 처방을 내리는 사람이 된다는 것입니다.

note: ~ Snippet in category "addict_opiate_strong_awake"
en: The doctor is in and the doctor says it's time for some morphine, stat!
ko: 의사가 들어왔고, 의사는 모르핀을 투여해야 할 시간이라고 말했습니다.

note: ~ Snippet in category "addict_opiate_strong_asleep"
en: The same old dream: a bottle of oxycodone, a zipper bag, a hammer, a flat surface and a dollar bill.
ko: 늘 똑같은 꿈: 옥시코돈 한 병, 지퍼백, 망치, 평평한 표면, 그리고 달러 지폐.

note: ~ Snippet in category "addict_opiate_strong_asleep"
en: ♪Got a bag of pills I've been dealin'♪
ko: ♪내가 처리하던 약 한 봉지가 있어♪

note: ~ Snippet in category "addict_amphetamine_mild_awake" ~ Snippet in category "addict_amphetamine_mild_asleep"
en: You feel depressed.  Speed would help.
ko: 우울한 기분이 듭니다. 각성제가 도움이 될 것 같습니다.

note: ~ Snippet in category "addict_amphetamine_strong_awake" ~ Snippet in category "addict_amphetamine_strong_asleep"
en: Your hands start shaking… you need a pick-me-up.
ko: 손이 떨리기 시작한다… 술이 고프다.

note: ~ Snippet in category "addict_amphetamine_paralysis_awake"
en: You stop suddenly, feeling bewildered.
ko: 갑자기 당혹감이 느껴져서 동작을 멈춥니다.

note: ~ Snippet in category "addict_amphetamine_paralysis_asleep"
en: You attempt to gasp as you wake, but your body initially refuses to respond to your mind.
ko: 당신은 깨어나면서 헐떡이려고 노력하지만, 처음에는 몸이 마음에 반응하지 않습니다.

note: ~ Snippet in category "amigara1"
en: ENTRY 47:
    Our normal mining routine has unearthed a hollow chamber.  This would not be out of the ordinary, save for the odd, perfectly vertical faultline found.  This faultline has several odd concavities in it which have the more superstitious crew members alarmed; they seem to be of human origin.
    ENTRY 48:
    The concavities are between 10 and 20 feet tall, and run the length of the faultline.  Each one is vaguely human in shape, but with the proportions of the limbs, neck and head greatly distended, all twisted and curled in on themselves.
ko: 항목 47:
    평소처럼 채굴하던 중 빈 공간을 발견했습니다. 기묘하게 완벽하게 수직인 단층선이 발견된 것을 제외하면, 이는 흔한 광경입니다. 이 단층선에는 여러 개의 기묘한 오목한 부분이 있는데, 미신을 믿는 선원들은 이 부분들이 인간에게서 유래한 것으로 보인다고 우려합니다.
    항목 48:
    오목한 부분들은 높이가 3~6미터(10~20피트) 정도이며, 단층선을 따라 길게 뻗어 있습니다. 각 부분은 인간과 거의 비슷한 형태를 띠고 있지만, 팔다리, 목, 머리의 비율이 크게 부풀어 올라 마치 꼬이고 말려 있는 것처럼 보입니다.

note: ~ Snippet in category "amigara2"
en: ENTRY 49:
    We've stopped mining operations in this area, obviously, until archaeologists have the chance to inspect the area.  This is going to set our schedule back by at least a week.  This stupid artifact-preservation law has been in place for 50 years, and hasn't even been up for termination despite the fact that these mining operations are the backbone of our economy.
    ENTRY 52:
    Still waiting on the archaeologists.  We've done a little light inspection of the faultline; our sounding equipment is insufficient to measure the depth of the concavities.  The equipment is rated at 15 miles depth, but it isn't made for such narrow tunnels, so it's hard to say exactly how far back they go.
ko: 기록 49:
    채광 작업이 중지됐다. 말하지 않아도 알겠지만 고고학자들이 이 구역을 자세히 조사하는 걸 끝낼 때까지 채광 작업이 재개될 일은 없을 것이다. 덕분에 일정이 적어도 일주일은 늦어지게 생겼다. 이 빌어먹을 유물 보존 법률은 지난 50년 동안 시행되어왔는데 아직도 사라질 기미가 안 보인다. 이 채광 작업은 우리나라의 중추나 마찬가지인데 말이다.
    기록 52:
    여전히 고고학자들을 기다리고 있는 중이다. 우리 나름대로 간단하게 저 단층선을 조사해봤지만, 우리가 가진 심도 측정기로는 저 오목한 부분이 얼마나 깊은지 측정할 수 없었다. 우리가 가진 장비는 15미터까지 측정할 수 있긴 하지만, 저렇게 비좁은 굴을 측정하기 위해 만들어진 장비는 아니어서 고고학자들이 얼마나 멀리까지 들어갔는지 정확히는 알 수 없었다.

note: ~ Snippet in category "amigara3"
en: ENTRY 54:
    I noticed a couple of the guys down in the chamber with a chisel, breaking off a piece of the sheer wall.  I'm looking the other way.  It's not like the eggheads are going to notice a little piece missing.  Fuck em.
    ENTRY 55:
    Well, the archaeologists are down there now with a couple of the boys as guides.  They're hardly Indiana Jones types; I doubt they been below 20 feet.  I hate taking guys off assignment just to babysit the scientists, but if they get hurt we'll be shut down for god knows how long.
    ENTRY 58:
    They're bringing in ANOTHER CREW?  Christ, it's just some cave carvings!  I know that's sort of a big deal, but come on, these guys can't handle it?
ko: 기록 54:
    몇 명이 끌을 들고 그 방에 내려가서, 벽의 조각을 떼어왔다. 나는 눈감아주기로 했다. 그 학자 나부랭이들이 쪼가리 하나 떼왔다고 그걸 알아차릴 것 같지는 않다. 엿이나 먹으라지.
    기록 55:
    음, 고고학자들이 내려갔고 우리 애들이 2명 정도 가이드로 같이 내려갔다. 확실히 인디아나 존스 같은 놈들은 아니다. 6미터 이상 내려가본 적이나 있을지 모르겠다. 과학자들 뒤치닥거리는 해주기 싫지만, 그놈들이 어디 다치기라도 하면 채광을 다시 시작할 날이 언제가 될지 모를테니 말이다.
    기록 58:
    다른 동료를 데리고 왔다고? 세상에, 저건 그냥 조각일 뿐이야! 뭔진 몰라도 대단한  것인지는 알겠지만, 아 제발... 그냥 지금 있는 놈들 만으로도 할 수 있는거 아닌가?

note: ~ Snippet in category "amigara4"
en: MINE OPERATIONS SUSPENDED; CONTROL TRANSFERRED TO AMIGARA PROJECT UNDER IMPERATIVE 2:07B.
    FAULTLINE SOUNDING HAS PLACED DEPTH AT 30.09 KM.
    DAMAGE TO FAULTLINE DISCOVERED; NEPOWER MINE CREW PLACED UNDER ARREST FOR VIOLATION OF REGULATION 87.08 AND TRANSFERRED TO LAB 89-C FOR USE AS SUBJECTS.
    QUALITY OF FAULTLINE NOT COMPROMISED.
    INITIATING STANDARD TREMOR TEST…
ko: 광산 작업 중단됨; 통제권이 명령 2:07B에 의거해 아미가라 프로젝트로 이전됨.
    단층선 측정이 30.09km 깊이에서 시행됨.
    단층에 손상 확인됨; 손상을 일으킨 광산 작업원은 87.08번 규정 위반으로 체포되어 89-C 연구소에 실험체로 이송됨.
    단층선 품질이 정상 보증되지 않음.
    표준 진동 실험 개시…

note: ~ Snippet in category "amigara_whispers"
en: This is my hole…
ko: 여기가 내 굴이야…

note: ~ Snippet in category "amigara_whispers"
en: It has my shape…
ko: 내 모양이에요…

note: ~ Snippet in category "amigara_whispers"
en: I came here for my hole…
ko: 나는 내 구멍을 찾으러 왔어...

note: ~ Snippet in category "amigara_whispers"
en: I finally found my hole…
ko: 마침내 내 굴을 찾았어요...

note: ~ Snippet in category "amigara_whispers"
en: It fits me perfectly…
ko: 제게 딱 맞는 것 같아요…

note: ~ Snippet in category "amigara_whispers"
en: I found my hole…
ko: 내 구멍을 찾았어요...

note: ~ Snippet in category "amigara_whispers"
en: It's identical to me…
ko: 저와 똑같아요...

note: ~ Snippet in category "amigara_whispers"
en: This is my tunnel…
ko: 이게 내 터널이야…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me…
ko: 그것은 나를 위해 만들어졌어요…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me to enter…
ko: 내가 들어가기 위해 만들어진 거야…

note: ~ Snippet in category "amigara_whispers"
en: I have to go in…
ko: 들어가야 해요…

note: ~ Snippet in category "amigara_whispers"
en: It's calling me…
ko: 나를 부르고 있어…

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come in…'
ko: '들어오세요...'라고 말하고 있어요.

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come into me…'
ko: '내 안으로 들어와...'라고 말하는 거예요.

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Oh the floor here is really nice.
ko: 아, 여기 바닥이 정말 좋네요.

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: What?  When?  How even…
ko: 뭐? 언제? 어떻게…

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Damn should do that more often.
ko: 젠장, 더 자주 그래야겠다.

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Oghuck, never again.  I'm never drinking again.
ko: 오그허크, 다시는 안 마셔. 다시는 술 안 마실 거야.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for Food Place, it reads: "Food Place: food made by great Americans… for great Americans!"
ko: 푸드 플레이스의 광고판에는 "푸드 플레이스: 위대한 미국인이 위대한 미국인을 위해 만든 음식!"이라는 문구가 적혀 있습니다.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a luxury car dealership: "Drive the future.  Get your next electric car from <family_name>'s car dealership!"
ko: 고급 자동차 딜러십의 빌보드 광고: "미래를 운전하세요. <family_name>의 자동차 딜러십에서 다음 전기 자동차를 구입하세요!"

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a security company, "SecuriCorp": "Keeping you safe since 1993".
ko: 보안 회사 "SecuriCorp"의 빌보드 광고: "1993년부터 여러분의 안전을 지켜드립니다".

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard PSA here reads "Better left unread than dead".
ko: 여기의 광고판 공익광고에는 "죽는 것보다 안 읽는 게 낫다"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard PSA here reads "Sometimes it takes a family of four to stop a drunk diver".
ko: 여기의 광고판 공익광고에는 "술 취한 다이버를 막으려면 4인 가족이 필요할 때가 있습니다"라고 적혀 있습니다.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a funeral home reads "Text and drive.".
ko: 장례식장의 광고판에는 "문자를 보내고 운전하세요"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a local grocery shop "Shop cheap & fresh at <family_name>'s groceries".
ko: 지역 식료품점의 광고판 광고 "<family_name>의 식료품점에서 저렴하고 신선한 식료품을 구매하세요".

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a real estate agency with a featured listing.
ko: 부동산 중개업체의 주요 매물을 소개하는 빌보드 광고입니다.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for an upcoming movie.
ko: 개봉 예정인 영화를 홍보하는 빌보드 광고.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad by Play SchoolClothing Co. "BAGS, BAGS, BAGS!".
ko: Play SchoolClothing Co.의 빌보드 광고. "가방, 가방, 가방!"

note: ~ Snippet in category "billboard_ad_snippets"
en: Your ad here!
ko: 여기에 광고를 게재하세요!

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in shooting stars and glowing comets, the kind that people used to wish upon.
ko: 그곳은 사람들이 소원을 빌던 유성과 빛나는 혜성으로 뒤덮여 있습니다.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: There's a big, confident-looking sun wearing sunglasses looking back at you from its surface.
ko: 선글라스를 쓴 커다랗고 자신감 넘치는 태양이 표면에서 당신을 바라보고 있습니다.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: As you examine it, its cartoon owl mascot stares back at you with big, inscrutable eyes.
ko: 당신이 그것을 자세히 살펴보면, 만화 올빼미 마스코트가 크고 불가사의한 눈으로 당신을 응시하고 있습니다.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in tiny paw prints, like an untrained pet left muddy tracks all over it.
ko: 마치 훈련받지 않은 애완동물이 진흙 발자국을 곳곳에 남긴 것처럼 작은 발자국이 뒤덮여 있습니다.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: Various pieces of fruit with legs and arms beam up at you with smiling faces, as if inviting you to eat them.
ko: 다리와 팔이 달린 다양한 과일들이 웃는 얼굴로 당신에게 미소를 지으며, 마치 먹으라고 권하는 듯합니다.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: An old cartoon character smiles jauntily from its surface, celebrating their recently renewed return to television.  The TV stations shutting down stopped that nostalgia grab before it started.
ko: 오래된 만화 캐릭터가 수면 위로 싱긋이 미소를 지으며, 최근 TV에 복귀한 것을 축하하고 있다. 하지만 방송국 폐쇄로 그 향수는 시작도 하기 전에 멈췄다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's decorated with a big cartoon dinosaur, crushing a helpless car beneath it.
ko: 그 아래에는 무력한 자동차가 깔려 있는 커다란 만화 공룡이 장식되어 있습니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's emblazoned with the logo of a superhero who was always stopping the end of the world from happening.  Unfortunately, like most heroes, he was fictional.
ko: 세상의 종말을 항상 막던 슈퍼히어로의 로고가 새겨져 있습니다. 안타깝게도 대부분의 영웅처럼 그도 허구의 인물이었습니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It features a colorful rocket ship fearlessly blasting off into an unexplored, starry cosmos.
ko: 이 그림에는 탐험되지 않은 별이 빛나는 우주로 두려움 없이 날아가는 다채로운 로켓선이 등장합니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's got a space-themed design, astronauts orbiting helplessly in the void among asteroids and alien planets with rings.
ko: 우주를 주제로 한 디자인으로, 우주비행사들이 고리가 있는 소행성과 외계 행성 사이의 공허한 공간에서 무기력하게 궤도를 도는 모습이 담겨 있습니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It features a rebellious skull and crossbones, like the merciless black flag of a pirate.
ko: 해적의 무자비한 검은 깃발처럼 반항적인 해골과 뼈가 특징입니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's patterned like an aged treasure map, complete with dotted lines and an X marking the spot.
ko: 그것은 오래된 보물 지도와 비슷한 무늬를 가지고 있으며, 점선과 X로 해당 위치를 표시하고 있습니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in rampaging monster trucks, leaving criss-crossing trails of muddy tire tracks in their wake.
ko: 난동을 부리는 몬스터 트럭이 뒤덮여 있고, 지나간 자리에는 진흙투성이 타이어 자국이 엇갈려 있습니다.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: There's a sporty pattern of sneakers, soccer balls, and championship trophies covering it.
ko: 운동화, 축구공, 챔피언십 트로피가 스포티한 패턴으로 덮여 있습니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Images of glowing magic wands and small fairies shedding pixie dust from their wings cover its surface.
ko: 빛나는 마법 지팡이와 날개에서 요정의 가루를 뿌리는 작은 요정의 이미지가 표면을 덮고 있습니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Little cartoon ballerinas pose gracefully on a pastel background.
ko: 파스텔 배경 위에 작은 만화 발레리나들이 우아하게 포즈를 취하고 있습니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Little pink hearts and sparkles decorate the space around a single large, central red heart.  A big sharp arrow has pierced straight through it, coming out the other side.
ko: 작은 분홍색 하트와 반짝이가 중앙에 있는 커다란 빨간색 하트 하나를 둘러싼 공간을 장식하고 있습니다. 크고 날카로운 화살이 하트를 뚫고 반대편으로 튀어나와 있습니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in unicorns that prance under various rainbows arcing between white, fluffy clouds.
ko: 하얀 솜털 구름 사이로 다양한 무지개가 펼쳐지고, 유니콘이 뛰어다니는 모습이 보입니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Bright flowers cover it, sprouting from tangles of long green vines that converge on a central, half-hidden door.
ko: 밝은 꽃들이 그 집을 덮고 있는데, 긴 녹색 덩굴이 얽혀 중앙의 반쯤 숨겨진 문에서 모여듭니다.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in cartoon kittens playfully competing over balls of yarn.  One kitten teeters precariously as if it's about to fall off the edge of the drawing.
ko: 이 그림은 털실 뭉치를 놓고 장난스럽게 경쟁하는 새끼 고양이들의 만화로 가득 차 있습니다. 한 새끼 고양이는 그림 가장자리에서 떨어질 듯 위태롭게 비틀거리고 있습니다.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad said he was going to get groceries two days ago.  he didnt come home yet.  he told me to stay inside the shelter but im getting scared.  i think i remember where the grocery store is."
ko: "아빠가 먹을거 사온다고 햇는데 2일이 지나도 오질 안았다. 집 안에 잇으라고 햇지만 나만 잇으니 무섭다. 아빠가 마트 가는 길을 가리켜줫는데 아빠를 찻아야겟다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i calld 911 but no one was there"
ko: "경찰 아저씨가 안와"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "My window lit up at midnight.  I tried seeing what it was but it broke.  My ears hurt."
ko: "창문 밖에 빛이 나서 보려고 했는데 창문이 깨졌어 귀아퍼"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want mom's pancakes"
ko: "엄마 보고싶어요"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle buried ms Carmichael after she got sick but she's not in the backyard anymore.  Uncle isn't home either."
ko: "카마이클 숙모가 아프셔서 삼촌이 뒷마당에 숙모를 묻어주셨는데 숙모가 없어졌다. 삼촌도 집에 안계신다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Cooper killed the neighbors cat today.  dad shoot him.  He was not in the backyart when we came home."
ko: "오늘 쿠퍼 아저시가 이웃집 고양이를 죽여따 그리고 우리 아빠가 쿠퍼 아저씨를 총으로 쐇다 집에 돌아오니 쿠퍼 아저시가 업어졋다"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Today I saw a butterfly the size of my head"
ko: "오늘 엄청 큰 나비가 이썻다"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss mom and dad.  Where is everyone?"
ko: "엄마 아빠 보고싶어요 어디갔어요?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "DaIsy gOT eaTTEN by a giant roa… (the rest of the note is just unreadable smudges)"
ko: "데이지가 엄정 크 바퀴버ㄹ (나머지는 읽을 수 없을 정도로 글씨가 휘갈겨져 있습니다.)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy, where are you?  I miss you…"
ko: "엄마 어디갔어요? 보고싶어요"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy, where are you?  I'm scared…"
ko: "아빠 어디갔어요 지켜줘요"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I'm hungry"
ko: "배고파"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to play with jimmy, why did daddy said to get away from him?"
ko: "지미랑 놀고 십은데 아빠는 지미한데 가지 말라고 햇다. 왤까?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy hasn't wake up yet…"
ko: "아빠 왜 안일어나"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy said we are going on an adventure!"
ko: "아빠가 우리 모험을 떠난다고 했다. 신난다!"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Katty is feeling bad, mommy hasn't returned"
ko: "케티가 아픈데 엄마는 아직 안왓어"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see mommy"
ko: "엄마"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see daddy"
ko: "아빠 보고십어"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I feel cold…"
ko: "추워"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want a hug"
ko: "안아줘"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a huge mushroom yesterday.  I feel itchy."
ko: "어제 내가 싫어하는 버섯이 엄청 컷다. 가려워"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't want to leave the house, but I'm hungry…"
ko: "집 밖에 무서운데 너무 배고파"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I went and keeped only necesary items like dad told me"
ko: "아빠가 가리켜준것처럼 피료한거만 모앗다"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy cried the other day… I don't want to be here anymore."
ko: "엄마가 저번에 울었어요... 더 이상 여기 있고 싶지 않아요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle Tim said we are going on a trip, but I just want to see daddy."
ko: "팀 삼촌은 여행을 가는거라고 햇다. 하지만 아빠가 업다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "dear diary.  mr pendanski showed me how to boil water today.  he told me it stopps it from making us sick like ma and pa got sick."
ko: "오늘 펜단스키 아저씨가 물을 끌이는 걸 가르쳐줫다 아저씨는 엄마가 아빠처럼 아프지 안게 하는거라고 알려줫다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "mommy and daddy told me to wait here untill they got back, but I dont know when theyre coming home.  they've been gone for two days now.  good thing I have rufus, hes a good dog."
ko: "엄마랑 아빠가 올때까지 여기에 있으라고 했다. 이틀이 지낫지만 오지 않았다. 언제 오는지 모르겟다. 그래도 우리 개 러퍼스가 잇어서 조타."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary- My parents are stupid.  I told Dad to not go outside today, but he wouldn't listen.  Said it was all a hoax.  Now he's beaten up pretty bad, Mom's got the bandages out to help him.  Jimmy lost his toy today, a red stuffed bear.  Looks like I'll have to help him with that."
ko: "우리 부모님은 너무 바보야. 아빠가 밖에 나가려고 해서 말렸는데도 듣질 않아. 이 모든게 다 거짓이라고 했어. 지금은 만신창이가 되서 왔고, 엄마가 구급상자를 들고 아빠를 도와주고 있어. 그리고 지미가 오늘 빨간 곰인형을 잃어버렸어. 찾는걸 도와줘야지."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad and I have been living in the woods for a week now.  He gives me his pistol when he is out hunting.  It wasn't enough to stop the werewolf that attacked me.  So I had to hide in a small hole for a whole night where it couldn't reach me.  Luckily dad found me and killed it.  He also said he will make me a werewolf jacket for my birthday.  A WEREWOLF JACKET, IHAVETHECOOLESTDADINTHEWORLD."
ko: 아빠랑 숲에서 산 지 일주일 됐어요. 아빠는 사냥 나갈 때마다 권총을 주셨어요. 하지만 그 권총으로는 저를 공격한 늑대인간을 막을 수 없었어요. 그래서 늑대인간이 저에게 닿지 않는 작은 구덩이에 밤새 숨어 있어야 했어요. 다행히 아빠가 저를 발견하고 죽여 주셨죠. 그리고 제 생일 선물로 늑대인간 재킷을 만들어 주겠다고 하셨어요. 늑대인간 재킷, 세상에서 가장 멋진 아빠가 있어요.

note: ~ Name of a snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: I discovered 10 new stars tonight…
ko: 오늘 밤 새로운 별 10개를 발견했습니다...

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I discovered 10 new stars tonight!  To bad that mom and dad aren't home.  They even forgot to close the front door."
ko: "오늘 밤 별 10개를 찾았다! 아쉽게도 아빠랑 엄마가 안계신다. 문도 안닫고 갔다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "An unrecognizable child's drawing made with what appears to be blood and feces."
ko: "(형체를 알아보기 힘든, 어린 아이가 그릴 만한 그림입니다. 피와 변으로 그린 것 같습니다.)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We all ate together as a big happy family.  Even Mike was there even though mom normally puts him to bed at 8pm.  Atleast he won't cry in the middle of the night anymore."
ko: "우리는 모두 행복한 대가족처럼 함께 식사했어요. 엄마가 보통 저녁 8시에 재우시는데도 마이크도 함께 있었죠. 적어도 이제 한밤중에 울지는 않을 거예요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy and Mommy, some really scary storm is happening outside.  I hear some people telling me everything will be okay and everything will be over if I get out, so I'm going with them to help find you, and if not i left a message to you so you know where I'm gone!  I'm just too hungry to keep waiting anymore… I'm sorry."
ko: "아빠, 엄마, 밖에 정말 무서운 폭풍이 몰아치고 있어요. 사람들이 내가 나가면 다 괜찮아질 거라고, 다 끝날 거라고 하는 소리가 들려요. 그래서 나도 그 사람들과 함께 엄마를 찾는 걸 도울 거예요. 만약 못 가면 엄마한테 내가 어디 갔는지 알려달라고 메시지를 남겼어요! 너무 배고파서 더 이상 기다릴 수가 없어요… 미안해요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy is behind me forcing me to draw and write notes.  I don't know why, but she has been acting weirder everyday, and I think she hurt daddy… I'm scared im scared, someone help, im scared im… (The rest of the note seems to be endless begging for help until it ends in a bloody smear)"
ko: "엄마가 뒤에서 억지로 그림을 그리게 하고 메모를 쓰게 해요. 왜 그런지는 모르겠지만, 엄마가 매일 이상하게 굴고, 아빠를 다치게 한 것 같아요… 무서워요, 무서워요, 누가 도와주세요, 무서워요… (메모의 나머지 부분은 끝없이 도와달라고 애원하는 것 같아요. 결국 피투성이 얼룩으로 끝나요)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I hate it here.  I want to go home.  Abba and Ima told me things would be okay and we will be here a for a few days and then a bus will come take us and we will be safe but I heard them arguing last night.  Ima cried.  I'm scared.  I wanna go home."
ko: "여기 너무 싫어. 집 가고 싶어. 아바와 이마가 다 괜찬아질거라고 햇다. 더 기다리면 버스가 안전한 곳으로 데려간다고 햇는데, 어제 밤에 아바와 이마가 싸우는 소리를 들엇다. 이마는 울엇다. 무섭다. 집에 가고 싶다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "A child's drawing of a house with three stick figures outside.  The sky is a swirling mess of a dozen contrasting colors with purple and red blotches in it.  The three figures are frowning."
ko: "(어린 아이의 그림입니다. 집 한채와 가족으로 보이는 스틱맨 3명이 그려져 있고, 하늘은 보라색과 붉은색 계열의 색깔의 소용돌이로 도배되어 있습니다. 가족들은 얼굴이 침울해 보입니다.)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw two huge dragonflies hugging.  It was kinda cute but my brother just said they were having sex.  He's gross."
ko: "두 마리의 거대한 잠자리가 포옹하는 걸 보았다. 그 모습이 신기하고 귀여웠는데, 형은 잠자리들이 섹스를 하는거라고 말했다. 표현이 참 더러워…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "There is some really pretty floating swirly outside.  I was told to not go near it, but I can hear voices from it.  I want to see what's inside."
ko: "예쁜 소용돌이가 밖에 있다. 사람들은 가까이 가지 말라고 하는데, 소용돌이에서 목소리가 계속 들린다. 안에 뭐가 있는지 궁금해."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I can hear mom's voice crying my name and crying for help in the forest."
ko: "숲 속에서 엄마가 계속 날 부르는 소리와 비명소리가 들려"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom is acting weird.  She thinks I'm 2 and that Mike still lives here and that she's still married to dad.  It's like my little sister doesn't exist to her so I have to take care of her now.  She's just a baby and it's so hard."
ko: "엄마가 요즘 이상해. 내가 2살이라고 생각하고, 마이크(Mike)가 여기에 있다고 생각하고, 아빠랑 이혼했단걸 기억을 못해. 게다가 내 여동생이 마치 아예 없는 듯 무시해서 내가 돌봐줘야해. 아기를 혼자 돌보는건 어려운데…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom fell asleep in the bathtub.  I keep trying to wake her up but she's getting cold."
ko: "엄마가 욕조에서 자고 잇다  깨워도 안일어나고 엄마 손이 차갑다"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "The crows I used to feed have gotten HUGE!  One brought me a super pretty watch and another an earring but there was weird black gunk on it."
ko: "내가 모이를 주던 까마귀들이 엄청 커졌어!  그 중 하나는 엄청 예쁜 시계를 가져오고, 또 하나는 귀걸이를 가져왔는데 이상한 검은 똥 같은게 묻어있있어."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Felt queasy and threw up yesterday, puke looked weird.  I took pills for stomach ache but I don't feel any better."
ko: "어제 속이 메스껍고 토했어요. 토사물이 이상했어요. 복통 때문에 약을 먹었지만 기분이 나아지지 않아요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I got woke up by mom and dad trembling on their sleep and drooling a lot.  I think it is that weird big crow we ate the other day.  I don't feel too good as well…"
ko: "엄마 아빠가 침을 흘리면서 떨고 있어서 잠에서 깼어. 아빠가 잡아온 이상한 큰 까마귀 때문일까? 나도 속이 안좋아…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We going to hide in the subways, but I keep hearing really weird screams down there."
ko: "지하철에 숨고 잇는데 누가 소리를 계속 질러"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saved a puppy that was being harassed by giant bugs the other day.  He is scratching a lot but seems fine, i hope i can keep him."
ko: "오늘 엄청 큰 벌레들이 강아지를 괴롭혀서 내가 용감하게 구해줬다. 계속 몸을 긁고 있는데 괜찮겠지?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I'm alone in this shelter now… i can see some people outside but they are just standing there really quiet and not doing anything.  The monsters seems to ignore them too, maybe they will help me?"
ko: "지금 이 보호소에 나 혼자야... 밖에 사람들이 몇 명 보이는데, 그냥 조용히 서서 아무것도 안 하고 있어. 괴물들도 그 사람들을 무시하는 것 같아. 혹시 날 도와줄까?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "After we were evacuated and I had to leave my toys behind I started collecting empty bullets.  The soldiers here sometimes give me more.  Lieutenant Mora gave me two little ones today, but she looked upset.  I asked her where mom and pa were because I saw them in the back of the camp with her and some soldiers, there was something wrong with dad's face.  Mrs Mora just hugged me and started crying."
ko: "우리가 대피하면서 나는 장난감을 두고 와야 했어. 그리고 난 탄피을 모으기 시작했지. 여기 군인 아저씨들이 가끔 더 주기도 해. 오늘은 모라 대위님이 두 개의 작은 탄피를 줬는데, 괴로운 표정을 하고 계셨어. 대위님에게 엄마랑 아빠가 어딨는지 여쭤봤어. 중위랑 군인 아저씨들이 캠프 뒷쪽에 있었는데, 아빠 얼굴에 뭔가 이상한 것이 있었거든. 모라 대위님는 그냥 나를 안아주고 울기 시작했어."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom went to pick up Cristy early from school today, but she isn't back yet.  I don't know why the monster outside is wearing her face."
ko: "엄마가 오늘 크리스티를 데리러 일찍 나가셨는데 아직 안오셨어. 그리고 왜 밖에 있는 괴물은 엄마 얼굴을 하고 있는거지?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "A drawing of a small stick figure cowering in the corner.  The rest of the page is colored black, with strange faces sneering and laughing at them."
ko: "구석에 웅크리고 있는 작은 막대기 모양의 인물 그림입니다. 나머지 페이지는 검은색으로 칠해져 있고, 낯선 얼굴들이 그들을 비웃고 웃고 있습니다."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw millie playing in the playground, but all she does is walk around in circles."
ko: "밀리가 놀이터에서 놀고 있는걸 봤는데 밀리는 계속 돌아다니기만 했어"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "nobody ever tells me anything so im gonna run away, i hate you mom"
ko: "아무도 말을 안해주니깐 나갈거야  엄마 싫어"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i want chocolate bars i want lollipops i want ice cream i want gummy bears i want bubble gum but i dont want another protien bar"
ko: "초코릿 사탐 아이스크림 젤리 껌 먹고십어 단벡질 바 맛업어"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "today we didnt really learn anything, the teacher kept talking about random things and threw a pencil at me when I asked to go to the bathroom"
ko: "오늘 학교에서 배운게 없었다  선생님은 수업을 안하시고 이상한 얘기만 하셨고, 화장실 가도 되는지 물어보니 나에게 연필을 던지셨다"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "the neigbors dogs kept playing with each other all day they played so much they split raspberry jam evrywere it was very funny"
ko: "이우집 강아지드리 놀고 잇는데 너무 재밋게 노라서 강아지가 딸기잼을 흘린다  웃기게 생겻서"

note: ~ Name of a snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: Dear Diary, I was at the park today with Percy…
ko: 일기장에게, 나는 오늘 퍼시와 함께 공원에 갔어요...

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear Diary, I was at the park today with Percy.  Danny always told me that she was very sad when her dog died, so I broke Percy's neck because I wanted to see how I'd feel.  I think I was sad for a little, but I kept playing with him but I had to stop after too many pieces fell off and Percy became gross.  I buried him in the park so mom and dad wouldn't find out, but Mr. Luca and Mrs Annaliese saw me.  I'm scared they'll tell on me.  Daddy thinks I don't know where he keeps the keys to his gun safe."
ko: "일기장에게, 오늘 퍼시랑 공원에서 놀았어. 대니는 퍼시네 개가 죽어서 퍼시가 속상하다고 알려줬는데 그게 뭔지 알고 싶어서 퍼시의 목을 부러트렸어. 나도 퍼시처럼 속상했지만 퍼시랑 같이 노니깐 기분이 좋았어. 그런데 갑자기 퍼시의 팔이 떨어져서 징그러워서 퍼시랑 그만 놀았어. 엄마 아빠가 모르게 퍼시를 공원에 묻어줬지만 루카 아저씨랑 아넬리제 아줌마가 날 봤어. 엄마 아빠에게 말할까봐 무서워. 하지만 아빠는 내가 총 금고 열쇠가 어딨는지 모른다고 생각하겠지?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary.  Mommy and dad have been making us live in the basement for the last few days.  It's to keep us safe, they say, but it gets really stuffy during the night and I can't sleep, so I sometimes sneak upstairs.  Sometimes I talk to Aunt Maria.  She always stays in the back yard and appears when the sky goes all weird and when scary noises come from outside.  I always ask her to come in, but she tells me she can't and that I should go out instead.  I think it's because dad doesn't want her around, he always told me she died in 2001.  He's a liar, and I think he wants the monsters to eat her.  The door's always locked, but I can reach the garage controls."
ko: "사랑하는 일기장아. 엄마 아빠가 며칠 동안 우리를 지하실에서 살게 하셨어요. 우리를 안전하게 지키기 위해서라고 하시지만, 밤에는 너무 답답해서 잠이 안 와서 가끔 몰래 위층으로 올라가요. 가끔은 마리아 이모랑도 이야기해요. 이모는 항상 뒷마당에 계시다가 하늘이 이상하게 변하고 밖에서 무서운 소리가 들릴 때 나타나세요. 저는 항상 이모에게 들어오라고 하지만, 이모는 안 된다며 나가라고 하세요. 아마 아빠가 이모를 싫어하시는 것 같아요. 아빠는 항상 이모가 2001년에 돌아가셨다고 하셨어요. 아빠는 거짓말쟁이시고, 괴물들이 이모를 잡아먹기를 바라시는 것 같아요. 문은 항상 잠겨 있지만, 차고 조종 장치에는 손이 닿아요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw Mr. Henderson today, but he didn't say hi back.  His eyes were all white and he didn't have his glasses on.  He just stood there in the yard staring at the sky."
ko: "오늘 헨더슨 씨를 봤는데, 인사도 안 하셨어요. 눈은 하얗게 질려 있었고 안경도 안 쓰고 계셨어요. 그냥 마당에 서서 하늘만 쳐다보고 계셨죠."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy says we're going to grandma's house, but grandma lives in heaven.  I'm confused."
ko: "엄마는 우리가 할머니 댁에 간다고 하셨는데, 할머니는 천국에 사세요. 헷갈려요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy told me to hide in the closet, but it's been forever and he hasn't come back yet.  I'm really scared."
ko: "아빠가 옷장에 숨으라고 하셨는데, 시간이 엄청 지났는데도 아빠가 아직 안 오셨어요. 너무 무서워요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy locked me in the attic and said not to come out, but I can hear strange noises downstairs."
ko: "엄마가 나를 다락방에 가두고 나오지 말라고 하셨는데, 아래층에서 이상한 소리가 들려요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss my friends.  I wonder if they are okay.  I hope I can see them soon."
ko: "친구들이 보고 싶어요. 잘 지내고 계시는지 궁금해요. 곧 만날 수 있으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy said he will be right back, but it's been a whole day.  I hope he is okay."
ko: "아빠는 곧 돌아올 거라고 하셨는데, 하루 종일 걸렸어요. 아빠가 괜찮으시길 바라요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old photo of us at the beach.  I miss those days.  Why can't we go back?"
ko: "해변에서 찍은 우리 옛 사진을 찾았어. 그때가 그리워. 왜 돌아갈 수 없는 거야?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy said the monsters are not real, but I saw one today.  It was in our backyard."
ko: "엄마는 괴물이 진짜가 아니라고 하셨는데, 오늘 괴물을 하나 봤어요. 우리 뒷마당에 있었어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a rainbow today.  It made me happy for a little while.  I wish mommy and daddy were here to see it too."
ko: "오늘 무지개를 봤어요. 잠깐 행복했어요. 엄마 아빠도 같이 보고 싶었어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "The lights went out last night and I was so scared.  I wish mommy and daddy were here."
ko: "어젯밤에 불이 꺼져서 너무 무서웠어요. 엄마 아빠가 계셨으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy and daddy are always busy.  I wish they would play with me like they used to."
ko: "엄마 아빠는 항상 바쁘세요. 예전처럼 저랑 같이 놀아주시면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a big bird today.  It was bigger than me!  I wanted to show mommy but she wasn't home."
ko: "오늘 큰 새를 봤어요. 저보다 컸어요! 엄마한테 보여주고 싶었는데 집에 안 계셨어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I made a drawing for mommy and daddy, but they haven't come home to see it yet."
ko: "엄마 아빠께 드릴 그림을 그렸는데, 아직 집에 와서 보지 못하셨어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't like the dark.  It's scary and makes me feel alone.  I wish mommy and daddy were here."
ko: "어둠은 싫어요. 무섭고 외로움을 느껴요. 엄마 아빠가 여기 계셨으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a loud noise outside last night.  It sounded like a monster.  I'm scared."
ko: "어젯밤 밖에서 큰 소리가 들렸어요. 괴물 소리 같았어요. 무서워요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old teddy bear in the attic.  It reminds me of when mommy and daddy used to read me stories before bed."
ko: 다락방에서 낡은 곰인형을 발견했어요. 엄마 아빠가 잠자리에 들기 전에 동화책을 읽어 주시던 때가 생각나네요.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't want to be alone anymore.  I miss mommy and daddy so much."
ko: "더 이상 혼자 있고 싶지 않아요. 엄마 아빠가 너무 보고 싶어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy said she would be right back, but she hasn't come home yet.  I'm really scared."
ko: "엄마가 곧 돌아올 거라고 했는데 아직 안 오셨어요. 너무 무서워요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard mommy and daddy fighting last night.  I hope they are okay."
ko: "어젯밤에 엄마 아빠가 싸우는 소리를 들었어요. 두 분이 무사하셨으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss going to school and seeing my friends.  I hope we can go back soon."
ko: "학교에 가고 친구들을 만나고 싶어요. 곧 다시 학교에 갈 수 있으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old book in the attic.  It has pictures of mommy and daddy when they were young.  I wish I could ask them about it."
ko: 다락방에서 오래된 책을 발견했어요. 엄마 아빠의 젊은 시절 사진이 실려 있었거든요. 엄마 아빠께 그 사진에 대해 여쭤볼 수 있으면 좋겠어요.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a strange noise outside last night.  It sounded like someone crying.  I'm scared."
ko: "어젯밤 밖에서 이상한 소리를 들었어요. 누군가 우는 것 같았어요. 무서워요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I wish mommy and daddy would come home.  I miss them so much."
ko: "엄마 아빠가 집에 왔으면 좋겠어요. 너무 보고 싶어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a shooting star last night.  I made a wish that mommy and daddy would come home."
ko: "어젯밤에 별똥별을 봤어요. 엄마 아빠가 집에 오셨으면 좋겠다고 빌었어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old toy car in the attic.  It reminds me of when daddy used to play with me."
ko: 다락방에서 오래된 장난감 자동차를 발견했어요. 아빠가 저랑 놀아주셨던 때가 생각나네요.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a loud noise outside last night.  It scared me so much.  I wish mommy and daddy were here."
ko: "어젯밤에 밖에서 큰 소리가 들렸어요. 너무 무서웠어요. 엄마 아빠가 여기 계셨으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss playing outside with my friends.  I hope we can go back soon."
ko: "친구들과 밖에서 놀던 게 그리워요. 곧 다시 갈 수 있으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old photo album in the attic.  It has pictures of our family trips.  I wish we could go on another trip."
ko: 다락방에서 오래된 사진 앨범을 발견했어요. 우리 가족 여행 사진들이 가득 들어 있었어요. 다시 여행을 갈 수 있다면 좋겠어요.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard mommy and daddy talking about leaving.  I don't want them to go."
ko: "엄마 아빠가 떠나는 것에 대해 이야기하는 걸 들었어요. 떠나는 걸 원하지 않아요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss mommy's hugs and daddy's bedtime stories.  I hope they come home soon."
ko: "엄마의 포옹과 아빠의 잠자리 이야기들이 그리워요. 빨리 집에 왔으면 좋겠어요."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old doll in the attic.  It reminds me of when mommy used to play with me."
ko: 다락방에서 오래된 인형을 발견했어요. 엄마가 저랑 놀아주셨던 기억이 나네요.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a strange noise outside last night.  It sounded like a monster.  I'm really scared."
ko: "어젯밤 밖에서 이상한 소리를 들었어요. 괴물 소리 같았어요. 정말 무서워요."

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: dolphins
ko: 돌고래

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: chickens
ko: 닭

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: cows
ko: 소

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: horses
ko: 말

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: kittens
ko: 새끼 고양이들

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: mice
ko: 쥐

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: puppies
ko: 강아지들

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: cow print
ko: 소 발자국

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: leopard print
ko: 레오파드 프린트

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: snake print
ko: 뱀 무늬

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: tiger print
ko: 호랑이 무늬

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: zebra print
ko: 얼룩말 무늬

note: ~ Snippet in category "<clothing_text>"
en: FDA Approved to treat all diseases
ko: 모든 질병 치료에 FDA 승인

note: ~ Snippet in category "<clothing_text>"
en: Anxiety is my super power
ko: 불안은 내 슈퍼 파워다

note: ~ Snippet in category "<clothing_text>"
en: Greetings from R'lyeh home of Cthulhu
ko: 크툴루의 고향인 리에에서 인사드립니다.

note: ~ Snippet in category "<clothing_text>"
en: Play robotfindskitten today
ko: 오늘 robotfindskitten을 플레이하세요

note: ~ Snippet in category "<clothing_text>"
en: I survived the apocalypse and all I got was this lousy T-shirt?
ko: 나는 종말에서 살아남았는데, 내가 얻은 게 이 엉터리 티셔츠뿐이라고?

note: ~ Snippet in category "<clothing_text>"
en: Zombies don't care whether or not you believe
ko: 좀비는 당신이 믿든 안 믿든 상관하지 않습니다.

note: ~ Snippet in category "<clothing_text>"
en: Cthulhu for President: Why vote for the lesser evil
ko: 크툴루를 대통령으로: 왜 덜 악한 사람에게 투표해야 하는가

note: ~ Snippet in category "<clothing_text>"
en: Cthulhu for President: This time the stars are right
ko: 대통령을 위한 크툴루: 이번에는 별이 옳다

note: ~ Snippet in category "<clothing_picture>"
en: a design of Matt Berry in a rugby shirt, a fist raised to the sky, mouth agape, shouting 'Faaather'!
ko: 럭비 셔츠를 입은 맷 베리가 하늘을 향해 주먹을 치켜들고 입을 벌린 채 '아버지!'를 외치는 디자인입니다.

note: ~ Snippet in category "<clothing_picture>"
en: a green robot poorly disguised as a dog.  Words printed on it read: "It's time for the DOOM song.  Doom, doom, doom, dooooom!!"
ko: 개로 변장한 초록색 로봇. 그 위에는 "둠의 노래가 울려 퍼질 시간이다. 둠, 둠, 둠, 둠!!"이라는 글귀가 적혀 있었다.

note: ~ Snippet in category "<clothing_picture>"
en: a dog wearing the uniform of a well known galactic bounty hunter.  In place of a wrist rocket, it fires a tennis ball on a string.
ko: 유명한 은하계 현상금 사냥꾼의 제복을 입은 개. 손목 로켓 대신 줄에 매달린 테니스 공을 발사합니다.

note: ~ Snippet in category "<clothing_picture>"
en: a blue portal with a mouse's head sticking out.  The mouse is pointing some kind of gun-like device towards a cube made of Swiss cheese.  The back of the shirt has an orange portal, with the back half of the mouse entering the portal.
ko: 쥐의 머리가 튀어나온 파란색 포털. 쥐는 스위스 치즈로 만든 정육면체를 향해 총 같은 장치를 겨누고 있습니다. 셔츠 뒷면에는 주황색 포털이 있는데, 쥐의 등쪽 절반이 그 포털로 들어갑니다.

note: ~ Snippet in category "<clothing_picture>"
en: a drawing of a ceiling with a round hole in it.  A quizzical-looking Cthulhu pokes its head down through the hole.
ko: 둥근 구멍이 뚫린 천장 그림. 의아한 표정의 크툴루가 구멍으로 머리를 내밀고 있다.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a jack-o'-lantern with a tiny smiling black bat popping out of the top.
ko: 꼭대기에서 작고 웃는 검은 박쥐가 튀어나와 있는 잭오랜턴 사진.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a woman standing in front of a yawning portal, with numerous cats exiting the portal and surrounding her.
ko: 하품하는 문 앞에 서 있는 여성의 사진과, 수많은 고양이들이 문에서 나와 그녀를 에워싸고 있는 모습.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a giant blocky robot with a cone-shaped head.  It holds both arms out, carrying a cyclops woman with purple hair.
ko: 원뿔 모양의 머리를 가진 거대한 블록 로봇의 그림. 두 팔을 뻗고 보라색 머리카락을 가진 키클롭스 여자를 안고 있습니다.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a peasant with a fist raised, eyes alight with the fire of freedom, proclaiming, 'Down with sword-based governments!'
ko: 주먹을 치켜든 농부의 그림, 자유의 불꽃이 눈에 번쩍이며, "칼을 휘두르는 정부를 타도하라!"고 외치고 있다.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of an old-fashioned cartoon black goat on the front, above the goat it says 'Black Phillip' and below are the words 'Live Deliciously'.
ko: 앞면에는 옛날식 만화풍의 검은 염소 그림이 있고, 염소 위에는 '블랙 필립'이라고 쓰여 있고, 그 아래에는 '맛있게 살아라'라는 문구가 있습니다.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a stylized castle with five spires.  Each spire has a purple-gray flame at the top.  At the bottom of the castle it says 'Menzoberranzan'
ko: 다섯 개의 첨탑이 있는 양식화된 성 그림. 각 첨탑 꼭대기에는 자회색 불꽃이 있습니다. 성 바닥에는 '멘조베란잔(Menzoberranzan)'이라고 적혀 있습니다.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a hooded child standing behind a lectern, his mouth open and his arms held high.  A pentagram has been carved into the lectern and stuffed animals are arranged in a semicircle facing the child.  On the left of the child are the words 'Let's Start A Cult', while below it reads 'Activities for Children'.
ko: 두건을 쓴 아이가 연단 뒤에 서서 입을 벌리고 두 팔을 높이 뻗은 모습이 그려져 있습니다. 연단에는 오각별이 새겨져 있고, 봉제 동물들이 아이를 마주 보고 반원형으로 배열되어 있습니다. 아이 왼쪽에는 '종교를 시작하자(Let's Start A Cult)'라는 문구가, 그 아래에는 '어린이를 위한 활동(Activities for Children)'이라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<clothing_picture>"
en: a circle of stars.  Inside the circle is a blue and yellow skeleton with his arms raised and mouth open.  Above the skeleton are the words 'Make Eternia' and below him, 'Great Again'.
ko: 별들로 이루어진 원. 원 안에는 파랗고 노란 해골이 팔을 치켜들고 입을 벌린 채 서 있다. 해골 위에는 'Make Eternia(영원을 만들다)'라는 글자가, 아래에는 'Great Again(다시 위대하게)'라는 글자가 새겨져 있다.

note: ~ Snippet in category "<clothing_picture>"
en: a drawing of a Nazgûl riding a black horse.  The drawing is in the style of old My Little Pony cartoons.
ko: 검은 말을 탄 나즈굴 그림입니다. 옛날 마이 리틀 포니 만화 스타일을 따온 것 같습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: a death metal band's spidery, indecipherable logo printed on the front.
ko: 앞면에 인쇄된 데스메탈 밴드의 거미줄처럼 생긴 알아볼 수 없는 로고.

note: ~ Snippet in category "<music_band_graphic>"
en: a muscle-bound, long-haired man printed on the front.  He is riding a red dragon and wielding a flaming sword with malicious glee.
ko: 앞면에는 근육질의 장발 남자가 인쇄되어 있습니다. 그는 붉은 용을 타고 사악한 기쁨에 불타는 검을 휘두르고 있습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: a gore-spattered, guitar-playing zombie printed on the front.  It's rather tasteless in light of current events.
ko: 앞면에 피투성이에 기타 치는 좀비가 인쇄되어 있습니다. 요즘 같은 시대에 비하면 좀 유치한 느낌이네요.

note: ~ Snippet in category "<music_band_graphic>"
en: a pattern of complex geometric shapes and transcendental imagery printed on the front.
ko: 앞면에 복잡한 기하학적 모양과 초월적인 이미지의 패턴이 인쇄되어 있습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: an image of a woman's face in portrait printed on the front.  She is wearing a large blue mohawk, her face is set in a snarl.
ko: 앞면에 여성의 초상 사진이 인쇄되어 있습니다. 그녀는 커다란 파란색 모호크 헤어스타일을 하고 있으며, 으르렁거리는 듯한 표정을 짓고 있습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: a stylized representation of a radio wave printed on the front.
ko: 앞면에 인쇄된 라디오파의 양식화된 표현입니다.

note: ~ Snippet in category "<music_band_graphic>"
en: an image of an upside-down American flag covered in anarchist graffiti, its edges frayed and burned.
ko: 무정부주의적 그래피티로 뒤덮인 거꾸로 된 미국 국기의 이미지. 국기의 가장자리는 닳고 타버렸습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: an AK-47 on the front.  It is held up by a clenched fist around its forestock, the fingers covered in crude looking tattoos.
ko: 앞면에는 AK-47이 그려져 있고, 총구에는 꽉 쥔 주먹이 쥐어져 있고, 손가락에는 투박해 보이는 문신이 새겨져 있습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: an interstellar bounty hunter on the front.  'My backpack's got jets'.
ko: 앞에는 성간 현상금 사냥꾼이 있습니다. '내 배낭에는 제트기가 달려 있어요.'

note: ~ Snippet in category "<music_band_graphic>"
en: the words 'THE DARKEST OF THE HILLSIDE THICKETS' with a picture of giant fantastical creatures dancing in a line.  Below the picture read the words 'Where the Great Old Ones Are'.
ko: '언덕 덤불 중 가장 어두운 곳'이라는 문구와 함께 거대한 환상의 생물들이 줄지어 춤추는 그림이 그려져 있습니다. 그림 아래에는 '위대한 고대 존재들이 있는 곳'이라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<music_band_graphic>"
en: the words 'THE DARKEST OF THE HILLSIDE THICKETS' below a picture of a roofless green Dodge Charger with five robed men in it.  The driver is throwing back a drink from a goblet, the first passenger is chanting from a book, the other three passengers are firing various guns at a blue flying eye with tentacles and a snail shell.  Red letters read 'THE DUKES OF ALHAZRED'.
ko: 지붕 없는 녹색 닷지 차저 안에 망토를 두른 다섯 남자가 탄 사진 아래에는 '산비탈 덤불 중 가장 어두운 곳'이라는 문구가 적혀 있다. 운전사는 잔에서 술을 따라 마시고, 첫 번째 승객은 책을 펼쳐놓고 주문을 외우고, 나머지 세 승객은 촉수와 달팽이 껍질이 달린 푸른 날아다니는 눈을 향해 총을 쏘고 있다. 붉은 글씨에는 '알하즈레드 공작들'이라고 적혀 있다.

note: ~ Snippet in category "<linux_joke>"
en: a picture of Tux, the Linux mascot!  It says "You wouldn't buy a car with the hood welded shut."
ko: 리눅스 마스코트 턱스 사진! "보닛이 용접되어 닫힌 차는 사지 않을 거야."라는 문구가 적혀 있네요.

note: ~ Snippet in category "<linux_joke>"
en: the Ubuntu logo on it, underneath it says "Ubuntu is a South African word for 'I can't configure Debian'"
ko: 그 위에 있는 Ubuntu 로고 아래에는 "Ubuntu는 'Debian을 구성할 수 없습니다'라는 뜻의 남아프리카어입니다"라고 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: the Arch Linux logo on it, underneath it says "Keep it Simple Stupid"
ko: 그 위에 Arch Linux 로고가 있고 그 아래에는 "Keep it Simple Stupid"라고 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: the Ubuntu logo on it, underneath it says "Linux for human beings"
ko: 그 위에 우분투 로고가 있고 그 아래에는 "인간을 위한 리눅스"라고 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: the Linux Mint logo on it, underneath it says "From freedom came elegance"
ko: 그 위에 있는 Linux Mint 로고 아래에는 "자유에서 우아함이 나왔다"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: the Fedora logo on it, underneath it says "Freedom.  Friends.  Features.  First."
ko: 그 위에는 Fedora 로고가 있고, 그 아래에는 "자유. 친구. 기능. 최우선"이라고 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: Red Hat's logo on it, underneath it says "The World's Open Source Leader"
ko: 그 위에는 Red Hat의 로고가 있고 그 아래에는 "세계의 오픈 소스 리더"라고 적혀 있습니다.

note: ~ Snippet in category "<linux_joke>"
en: the Debian logo on it, underneath it says "The Universal Operating System"
ko: 그 위에 데비안 로고가 있고 그 아래에는 "The Universal Operating System"이라고 적혀 있습니다.

note: ~ Name of a snippet in category "log_immersion27"
en: IMMERSION LOG: 27A, INCIDENT REPORT
ko: 침수 기록: 27A, 사고 보고서

note: ~ Snippet in category "log_immersion27"
en: 
    IMMERSION LOG: 27A
    
    INCIDENT REPORT:
    
    SUMMARY:
    Unforeseen EM interference source forced the team to remain in-phase between prime and sub-scape 27.  Expedition members reported observing a spheroid-entity ('PE-01') moving beneath the typically opaque t-substrate.  Interference readings and expedition testimony implies the PE-01 was a potent EM radiation source, and the origin of the interference.  After 30 min, PE-01 receded and the expedition was aborted in accordance of procedure EMER-12.  The expedition team suffered no injuries during the incident.
    
    It's become clear we have greatly underestimated the risk posed by phase immersions.  Engineering has been tasked with designing a new, improved protection suite, and has shown promising advances.  Updated emergency procedures are in-progress.
    
    Refer to file EXO-I-271 for full report.
ko: 
    침수 기록: 27A
    
    사고 보고서:
    
    요약:
    예상치 못한 전자기 간섭원으로 인해 팀은 주경계와 하위경계 27 사이의 위상을 유지해야 했습니다. 원정대원들은 일반적으로 불투명한 t-기판 아래에서 움직이는 구형체('PE-01')를 목격했다고 보고했습니다. 간섭 측정값과 원정대 증언에 따르면 PE-01은 강력한 전자기 복사원이었으며 간섭의 근원이었습니다. 30분 후, PE-01은 후퇴했고 EMER-12 절차에 따라 원정은 중단되었습니다. 원정대는 사고 동안 부상을 입지 않았습니다.
    
    상침수로 인한 위험을 크게 과소평가했음이 분명해졌습니다. 엔지니어링팀은 새롭고 개선된 보호 장비를 설계하는 임무를 맡았으며, 유망한 진전을 보였습니다. 업데이트된 비상 절차가 진행 중입니다.
    
    전체 보고서는 EXO-I-271 파일을 참조하십시오.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-012-PA "Bakelite Phone" CONTAINMENT PROCEDURE
ko: AI-012-PA "베이클라이트 전화" 격리 절차

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-012-PA
    "Bakelite Phone"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within an anechoic chamber.  Chamber should be actively monitored in case of ████████ emission leakage.
    
    DESCRIPTION/PARATRONICS:
    An Ericsson ED 702 Bakelite phone, red variant.  The original rotary dial has been replaced by a Bakelite copy of a Yage Y103d spherical doorknob.
    The phone remains fully operational, and even when unconnected to a functional landline, █████████████████████ █████████████████████████████████ ████████████.
    Organic matter reacts adversely to such emissions, and the following effects have been observed during live tests: disorientation and fugue states, ████████████████████████████████, disintegration, ████████████████ followed by death.
    
    BACKGROUND:
    Recovered during immersion ███ within a manifested copy of ███ █████ office.  The object appearance and paratronic effects are believed to be an imprint of the popular perception surrounding the ██████████/██████ ███████, even although such ███████ never existed in this shape.
ko: 
    명칭 AI-012-PA
    "베이클라이트 전화기"
    
    격리 절차:
    해당 물체는 무반향실에 보관해야 합니다. ████████ 방출 누출 발생 시 무반향실을 적극적으로 모니터링해야 합니다.
    
    설명/파라트로닉스:
    에릭슨 ED 702 베이클라이트 전화기(빨간색 모델). 기존 회전식 다이얼은 베이클라이트로 제작된 Yage Y103d 구형 문손잡이로 교체되었습니다.
    이 전화기는 완벽하게 작동하며, 유선 전화에 연결되지 않은 경우에도 ████████████████████████████████████████████ ███████████████████████████ ██████████████.
    유기물은 이러한 방출에 악영향을 미치며, 실제 실험에서 다음과 같은 효과가 관찰되었습니다. 방향 감각 상실 및 둔주 상태, ██████████████████████████████████, 붕괴, █████████████████ 이후 사망.
    
    배경:
    ███ █████ 사무실의 복제품에 ███ 침수되는 동안 회수되었습니다. 물체의 외형과 파라트로닉스 효과는 █████████/██████ ███████에 대한 대중의 인식이 각인된 것으로 여겨지지만, 그러한 ███████가 이러한 형태로 존재하지 않았음에도 불구하고 그렇습니다.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-017-PA "Golden Comb" CONTAINMENT PROCEDURE
ko: AI-017-PA "골든 콤" 격리 절차

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-017-PA
    "Golden Comb"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber, procedure AI-G-12 should be followed while handling the object.
    
    DESCRIPTION/PARATRONICS:
    Handle-less comb.  Dimensions: 9 by 4 cm.  Weight: 650g.  Surface lustre indicates a covering of 18-22 karat gold.  The comb's shaft is engraved with faded-rectangular patterns.  The possibility of such engravings representing an unknown language has been explored to inconclusive results.
    
    Resonant frequencies produced by stroking the █████ █████ can leak into ███ █████████ which might then produce time-spatial alterations within prime.
    
    BACKGROUND:
    Found during immersion ███ by Agent Id.  ███ who kept a plastic comb of similar dimensions within their lab locker.  Original manifestation of the object might have been a synchronistic phenomenon.
ko: 
    명칭 AI-017-PA
    "황금 빗"
    
    격리 절차:
    본 물체는 밀폐된 방에 보관해야 하며, 물체를 취급하는 동안 AI-G-12 절차를 따라야 합니다.
    
    설명/파라트로닉스:
    손잡이 없는 빗. 크기: 9cm x 4cm. 무게: 650g. 표면 광택은 18~22캐럿 금으로 코팅되었음을 나타냅니다. 빗의 몸체에는 희미한 직사각형 무늬가 새겨져 있습니다. 이러한 무늬가 알려지지 않은 언어를 나타낼 가능성에 대한 연구가 진행되었지만, 확실한 결과는 나오지 않았습니다.
    
    █████ █████를 쓰다듬을 때 발생하는 공명 주파수가 ███ █████████로 누출되어 프라임 내에서 시공간적 변화를 일으킬 수 있습니다.
    
    배경:
    ███ 요원이 침수 중 발견함. ███는 실험실 사물함에 비슷한 크기의 플라스틱 빗을 보관하고 있었습니다. 이 물체의 원래 모습은 동시성 현상이었을 가능성이 있습니다.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-009-PA "Keyring" CONTAINMENT PROCEDURE
ko: AI-009-PA "열쇠고리" 격리 절차

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-009-PA
    "Keyring"
    
    CONTAINMENT PROCEDURE:
    ███ █████████████████████████████████ ████████ inert ██████ ██████ ██████ █████████████████ ██████ ████████ away from personnel.
    
    Interaction █████ █████ angular ████████ ██████, ██ ████ ████ ███████ ███ premises ██ █████████.  ████████ ███████ '█████ ██ ████████' █████ ███ ███████████ ████████ security protocol ██-███.  SHOOT TO KILL.
    
    DESCRIPTION/PARATRONICS:
    Smooth ███ ████ material unknown ████████ ███ ████ █████████████ █████ ████████ ████ impossible, ███ ██████ ██ ██ ██ discouraged.
    
    █████████ ███████ █████ ██████████ █████ ████████████ heavy explosives.  ████ ███████████ █████ █████████████████████████████████████████ ███████ ██████ █████████████ █████ ███ ██████████████████████ ██████████████████ ██████████████████ with luck ██ ████████ ███████████████.
    
    BACKGROUND:
    █████ ██████ ███████ during immersion ███ was successfully intercepted █████████████████ ██████████ █████ rumored leak ██████████████████████████.
    
    QUEUED FOR DESTRUCTION.
ko: 
    지정 AI-009-PA
    "열쇠고리"
    
    격리 절차:
    ███ ████████████████████████████████████ ███████ 비활성 ██████ ██████ ██████ ███████████████ ████████ ████████ 인원으로부터 멀리하십시오.
    
    상호작용 █████ █████ 모난 ████████ ██████, ██ ████ ████ ███████ ███ 건물 ██ █████████. ████████ ███████ '█████ ██ ████████' █████ ███ ███████████ █████████ 보안 프로토콜 ██-███. 사살하라.
    
    설명/파라트로닉스:
    매끄러운 ███ ████ 알려지지 않은 물질 ████████ ███ ████ ████████████ ████ ████████ ████ 불가능, ███ ██████ ██ ██ ██ 권장하지 않음.
    
    █████████ ███████ █████ ███████████ █████ ████████████ 중화기. ████ ███████████ █████ ██████████████████████████████████████████ ██████ ██████ ████████████████ █████ ████████████████████ ██████████████████ █████████████████ █████████████████ 행운을 빌어 ██ ████████ ███████████████.
    
    배경:
    █████ ██████ ███████ 침수 중 ███가 성공적으로 차단되었습니다. ██████████████████ ██████████ █████ 누출 소문이 돌았습니다. ███████████████████████████.
    
    파기 대기 중.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-021-PA "Rubik's Cube" CONTAINMENT PROCEDURE
ko: AI-021-PA "루빅 큐브" 격리 절차

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-021-PA
    "Rubik's Cube"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber and away from sight.
    
    DESCRIPTION/PARATRONICS:
    Solid t-substrate cube.  The dimensions and engravings of the object match those found on a Rubik's Cube.
    
    Prolonged observation of the cube might produce ███████ ████████████ in sensitive individuals.  Direct interaction with the object will reproduce the effects with greater consistence.
    
    BACKGROUND:
    Found within the quarters of away team ███ after immersion ███.  Interrogative procedures confirmed the claims that the object █████████████ ██████████.  The implementation of M█████████ assisted isolation protocols have prevented similar incidents.
ko: 
    명칭 AI-021-PA
    "루빅 큐브"
    
    격리 절차:
    해당 물체는 밀폐된 방 안에 보관하고 시야에서 멀리해야 합니다.
    
    설명/파라트로닉스:
    단단한 T-기판 큐브. 물체의 크기와 문양은 루빅 큐브에서 발견되는 것과 일치합니다.
    
    큐브를 장시간 관찰할 경우 민감한 사람에게 ███████ █████████████ 현상이 나타날 수 있습니다. 물체와 직접 상호 작용하면 효과가 더욱 일관되게 재현됩니다.
    
    배경:
    ███ 침수 후 ███ 팀 숙소 내에서 발견되었습니다. 심문 절차를 통해 해당 물체가 █████████████ ██████████라는 주장이 확인되었습니다. M█████████ 지원 격리 프로토콜을 시행하여 유사한 사건이 예방되었습니다.

note: ~ Name of a snippet in category "monitoring_equipment"
en: MONITORING USING SEISMOGRAPHIC RECORDING
ko: 지진계 기록을 이용한 모니터링

note: ~ Snippet in category "monitoring_equipment"
en: 
    SEISMOGRAPHIC RECORDING
    
    A  ████████████████ seismograph, originally brought to serve as office decoration, proved sensitive to the energy signatures produced by trans-planar resonances following a ████████ ██████ event.  The cause of this sensitivity remains unknown, with leading theories speculating that the steel alloy used for its fabrication might contain trace amounts of exotic elements; or that the design of the seismograph itself might somehow reflect trans-planar configurations, allowing it to serve as 5-point-antenna.  We have already requested the acquisition of several identical seismographs, for further experimentation.
ko: 
    지진 기록
    
    원래 사무실 장식용으로 사용되었던 ████████████████ 지진계는 ████████ ██████ 사건 이후 평면 간 공진으로 생성된 에너지 신호에 민감하게 반응하는 것으로 나타났습니다. 이러한 민감도의 원인은 아직 밝혀지지 않았으며, 주요 이론으로는 지진계 제작에 사용된 강철 합금에 미량의 이질적인 원소가 포함되어 있거나, 지진계 자체의 설계가 평면 간 구조를 반영하여 5점 안테나 역할을 할 수 있다는 추측이 있습니다. 추가 실험을 위해 이미 동일한 지진계 여러 대를 요청했습니다.

note: ~ Name of a snippet in category "monitoring_equipment"
en: SECURITY ADVISORY
ko: 보안 권고

note: ~ Snippet in category "monitoring_equipment"
en: 
    SECURITY ADVISORY
    
    When approaching or examining exotic material, ensure your 5-point-anchor remains active at all times.  You might not feel any different, but it will keep your insides from become physics during an unexpected resonance event.
ko: 
    보안 권고
    
    이색적인 물질에 접근하거나 조사할 때는 5점 앵커를 항상 활성화해 두십시오. 별다른 변화는 없을 수 있지만, 예상치 못한 공명 현상 발생 시 내부가 물리적인 충격을 받는 것을 방지할 수 있습니다.

note: ~ Name of a snippet in category "monitoring_equipment"
en: scp complaint
ko: SCP 불만

note: ~ Snippet in category "monitoring_equipment"
en: Whoever decided to transcribe my lab reports into farcical entries of the 'SCP Foundation' and proceeded to distribute the edited reports across the lab should be aware that: not only did I not find this 'joke' funny, but that such actions are also considered to be in breach of your confidentiality agreement.  A breach that I will see appropriately punished.
    
    ------
    Dr. Ethan Catherwood
    Physics Department
ko: 제 연구 보고서를 'SCP 재단'이라는 우스꽝스러운 항목으로 바꿔 쓰고 편집된 보고서를 연구소 전체에 배포한 사람은 다음 사실을 알아야 합니다. 저는 이 '농담'이 재미없을 뿐만 아니라, 그러한 행위는 기밀 유지 계약을 위반하는 것으로 간주됩니다. 이러한 위반 행위는 마땅히 처벌받을 것입니다.
    
    ------
    이선 캐서우드 박사
    물리학과

note: ~ Name of a snippet in category "t-substrate"
en: ANALYSIS OF TRANSPLANAR MATERIALS: "T-SUBSTRATE"
ko: 평면을 넘나드는 재료의 분석: "T-기판"

note: ~ Snippet in category "t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    SUMMARY:
    The material henceforth named t-substrate is the naturally occurring 'floor' material of phase-space.  Samples of t-substrate were first recovered during IMMERSION-25A, when upon return to prime the samples violently █████████████, exhibiting what are now known as 'plane-uneven' physical properties.  The following report will examine such variances to the best extent of our knowledge.
    
    Refer to file EXO-M-312 for full report.
ko: 
    평면상 물질 분석
    
    T-기판
    
    요약:
    이제부터 t-기판으로 명명되는 물질은 상공간의 자연적으로 발생하는 '바닥' 물질입니다. t-기판 시료는 IMMERSION-25A 실험 중에 처음 회수되었으며, 프라이밍을 위해 다시 투입되었을 때 시료는 격렬하게 ██████████████로 변성되어 현재 '평면-불균형'으로 알려진 물리적 특성을 나타냈습니다. 다음 보고서에서는 이러한 변이를 저희가 아는 한 최대한 자세히 검토할 것입니다.
    
    전체 보고서는 EXO-M-312 파일을 참조하십시오.

note: ~ Name of a snippet in category "HAADF_t-substrate"
en: ANALYSIS OF TRANSPLANAR MATERIALS: "T-SUBSTRATE", HAADF MICROGRAPH
ko: 평면을 넘나드는 재료 분석: "T-기판", HAADF 현미경 사진

note: ~ Snippet in category "HAADF_t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    HAADF MICROGRAPH:
    An atomic-scale photograph shows only a completely smooth red surface.  In the lower left corner the phrase 'Not made of atoms?!' is scrawled with a blue pen.
    
    Refer to file EXO-M-312 for full report.
ko: 
    평면상 물질 분석
    
    T-기판
    
    HAADF 현미경 사진:
    원자 크기의 사진은 완전히 매끄러운 붉은색 표면만을 보여줍니다. 왼쪽 하단에는 '원자로 만들어지지 않았어?!'라는 문구가 파란색 펜으로 휘갈겨 쓰여 있습니다.
    
    전체 보고서는 EXO-M-312 파일을 참조하십시오.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fallen government transmission
ko: 타락한 정부 전파

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: EAS_apr_25,_15.57.mp3
    
    The file begins with complete silence, but then, a tired voice breaks the stillness:
    
    "My name is Clayton Gore, I am the head of [unintelligible].
    
    I'm sorry, I WAS the head of [unintelligible].
    
    I am speaking to you using the remains of the Emergency Alert System, with everything we have left here.
    
    This is the final message.
    
    
    The government has fallen.
    
    There is nothing left.
    
    
    No help is coming.  Use your weapons, clubs, fists and teeth to survive this hard time.
    
    No one will arrest you.
    
    No one will help you.
    
    
    You're on your own.
    
    
    
    End of transmission."
ko: EAS_apr_25,_15.57.mp3
    
    파일은 완전한 침묵으로 시작하지만, 곧 지친 목소리가 정적을 깨뜨린다.
    
    "제 이름은 클레이튼 고어입니다. 저는 [알아들을 수 없음]의 수장입니다.
    
    죄송합니다. 저는 [알아들을 수 없음]의 수장이었습니다.
    
    저는 비상 경보 시스템의 잔해와 여기에 남은 모든 것을 사용하여 여러분께 말씀드립니다.
    
    이것이 마지막 메시지입니다.
    
    정부는 무너졌습니다.
    
    아무것도 남지 않았습니다.
    
    아무도 도와주지 않을 것입니다. 무기, 곤봉, 주먹, 이빨을 사용하여 이 힘든 시기를 견뎌내십시오.
    
    아무도 당신을 체포하지 않을 것입니다.
    
    아무도 당신을 도와주지 않을 것입니다.
    
    당신은 스스로 해내야 합니다.
    
    송신 종료."

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of riots
ko: 폭동 사진

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: IMG_202X0401_111567.jpg
    
    A high quality photo of an angry civil mob that suppressed a line of shielded policemen.  There are a few dead people on the edge of the photo, one of which lays with a chopped off head.
ko: IMG_202X0401_111567.jpg
    
    방패를 두른 경찰들을 진압하는 분노한 시민 군중의 고화질 사진입니다. 사진 가장자리에는 시신 몇 구가 보이는데, 그중 한 명은 머리가 잘린 채 누워 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: HR mail of some company
ko: 어떤 회사의 인사 메일

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/myMail
    
    by:dnance@mymail.com
    to:All
    Subject: Tragic Loss of Rob Dixon
    
    Dear Colleagues,
    
    It is with a heavy heart that I have to inform you all of the passing of the head of the supply chain department, Rob Dixon.  He was at the office late last night trying to ensure that everything was under control when he was caught in one of the riots that have been happening all over the city.  Despite all the efforts, Rob did not make it.
    Rob was more than just a boss to us, he was a friend and a mentor to many of us.  Rob always put the company and its employees first and he will be deeply missed.
    Please keep Rob's family and loved ones in your thoughts and prayers during this difficult time.  The company is working closely with the authorities to ensure that Rob's death is fully investigated.
    
    In the meantime, all of Rob's responsibilities will be temporarily handled by James Sullivan, his senior assistant.  If you have any urgent matters, please reach out to James.
    We will provide updates as they become available and further details on arrangements to celebrate Rob's life.
    
    Sincerely,
    Dahila Nance
    Head of HR department.
ko: apps/myMail
    
    by:dnance@mymail.com
    to:All
    Subject: 롭 딕슨의 비극적인 죽음
    
    동료 여러분께,
    
    공급망 부서 책임자였던 롭 딕슨의 부고를 진심으로 전합니다. 그는 어젯밤 늦게 사무실에서 모든 것을 통제하려 애쓰다가 최근 도시 곳곳에서 벌어지고 있는 폭동 중 하나에 휘말렸습니다. 모든 노력에도 불구하고 롭은 세상을 떠났습니다.
    롭은 우리에게 단순한 상사가 아니라 친구이자 멘토였습니다. 롭은 항상 회사와 직원을 최우선으로 생각했으며, 그의 죽음은 깊이 애도될 것입니다.
    이 어려운 시기에 롭의 가족과 사랑하는 사람들을 항상 생각하며 기도해 주시기 바랍니다. 회사는 롭의 죽음에 대한 철저한 조사를 위해 당국과 긴밀히 협력하고 있습니다.
    
    그동안 롭의 모든 업무는 그의 수석 비서인 제임스 설리번이 임시로 맡을 예정입니다. 긴급한 사항이 있으시면 James에게 연락해 주세요.
    Rob의 추모 행사에 대한 자세한 내용과 최신 소식이 나오는 대로 알려드리겠습니다.
    
    감사합니다.
    Dahila Nance
    인사부장

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: chat about mutants
ko: 뮤턴트에 대해 이야기하다

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/Harmony
    
    legendary_steak: Dude, just met the most fucking terrifying thing in my life.  I was on my way home and I saw this deer on the side of the road and I had to do a double take because it had EIGHT legs!
    
    W. F. Gibson (real): bro are you high?
    
    legendary_steak: I'm serious!
    
    legendary_steak: I almost pissed my pants!
    
    legendary_steak: There was also something wrong with the eyes, but I didn't focus
    
    W. F. Gibson (real): Did you take a picture or something?
    
    legendary_steak: I think I got it on my dashcam, but I don't think it worked well - I stepped on a gas with full force because it started to approach me, almost killed myself
    
    W. F. Gibson (real): Mad things happened in the last few weeks, yeah
    
    legendary_steak: Yeah, it was bad.  I've been hearing all these stories about weird things happening and now I've seen it for myself
    
    W. F. Gibson (real): Maybe I need to buy a shotgun or two.
ko: apps/Harmony
    
    legendary_steak: 야, 방금 내 인생에서 제일 끔찍한 걸 봤어. 집에 가는 길에 길가에 사슴이 있길래 두 번이나 봤어. 다리가 여덟 개나 있더라고!
    
    W. F. Gibson (진짜): 형, 약 먹었어?
    
    legendary_steak: 진심이야!
    
    legendary_steak: 바지에 오줌 누는 줄 알았어!
    
    legendary_steak: 눈에도 뭔가 문제가 있었는데 초점을 못 잡았어.
    
    W. F. Gibson (진짜): 사진이라도 찍었어?
    
    legendary_steak: 블랙박스에 찍힌 것 같은데, 잘 안 된 것 같아. 사슴이 다가오길래 가속 페달을 힘껏 밟았는데, 거의 죽을 뻔했어.
    
    W. F. Gibson (진짜): 지난 몇 주 동안 정말 끔찍한 일들이 많았지.
    
    legendary_steak: 응, 정말 심했어. 이상한 일들이 벌어진다는 이야기를 많이 들었는데, 이제 직접 봤습니다.
    
    W. F. 깁슨(실제): 산탄총 한두 자루 사야 할 것 같아요.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Selfie with a monster
ko: 괴물과 셀카

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One of the more recent photos is a bald man with a beard taking a selfie on a trail, with a tall black figure - that you recognize as one of the monsters you saw mindlessly wandering around - in the midground facing him.  The man's face is a mixture of confusion and an awkward smile.
ko: 최근 사진 중 하나는 수염을 기른 대머리 남자가 오솔길에서 셀카를 찍고 있는 모습입니다. 사진 한가운데에는 키 큰 검은 형체가 있는데, 그 형체는 당신이 정신없이 돌아다니던 괴물 중 하나로 알고 있는 인물입니다. 남자의 얼굴은 혼란스러움과 어색한 미소가 뒤섞여 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Rat infestation
ko: 쥐 침입

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is a video that was taken in a subway train.  Someone is obviously giggling at someone reading a comically large newspaper when the train suddenly halts and an unnaturally big rat scurries off into the darkness, barely visible but its eyes reflect the light from the interior of the train.  You can hear a muffled "What the fuck" and the video ends with the train continuing to the next station.
ko: 지하철 안에서 촬영된 영상입니다. 누군가 우스꽝스러울 정도로 큰 신문을 읽는 모습을 보고 낄낄거리는 순간, 갑자기 기차가 멈추고 비정상적으로 큰 쥐 한 마리가 어둠 속으로 쏜살같이 사라집니다. 쥐의 눈은 기차 내부의 빛을 반사하며 거의 보이지 않습니다. "뭐야, 씨발"이라는 웅얼거리는 소리가 들리고, 영상은 기차가 다음 역으로 향하는 장면으로 끝납니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Forum question about unknown plant
ko: 알 수 없는 식물에 대한 포럼 질문

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A screenshot of a post in a very vintage looking forum about plants.
    
    Subject: Help identifying these weeds
    Author: WildVariety
    
    "I tried making my garden more suitable for bees and other insects by using native flora but these poppies are looking unusual.  Are these really poppies?  I can't stand their smell, it makes me feel woozy."
    
    An image is attached, showing a giant red flower with roots visible above ground.
ko: 식물에 대한 아주 고풍스러운 포럼에 올라온 글의 스크린샷입니다.
    
    제목: 이 잡초들을 구별하는 데 도움을 주세요
    작성자: WildVariety
    
    "토종 식물을 사용해서 벌과 다른 곤충들이 살기 좋은 정원을 만들려고 했는데, 이 양귀비들이 좀 이상해 보이네요. 정말 양귀비인가요? 냄새를 참을 수가 없어요. 어지러워요."
    
    첨부된 사진에는 땅 위로 뿌리가 드러난 거대한 붉은 꽃이 보입니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Kitten on hunting
ko: 사냥하는 새끼 고양이

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1803.mp4
    
    The video shows a patio door and some happy meowing can be heard.
    "Aww, Muffin, have you slain a leaf or grass hopper again?" a feminine voice asks.  A cat appears in front of the door and drops a crow, dripping with black goo.  "Eww, you shouldn't hunt birds!", she turns around and is visibly nervous.  "Honey, what the hell is that?  Was that poor bird caught in an oil spill?"
ko: untitled2047-1803.mp4
    
    동영상에는 파티오 문이 보이고, 행복한 야옹 소리가 들립니다.
    "아, 머핀, 또 나뭇잎이나 메뚜기를 죽였어?" 여자 목소리가 묻습니다. 고양이 한 마리가 문 앞에 나타나 검은 점액이 뚝뚝 떨어지는 까마귀를 떨어뜨립니다. "으, 새 사냥하면 안 돼!" 그녀는 돌아서서 눈에 띄게 불안해합니다. "여보, 저게 뭐야? 저 불쌍한 새가 기름 유출 사고에 휘말린 거야?"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Some meme
ko: 어떤 밈

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a man labeled "Trends this year" is gawking at a woman labeled "Prepping".  An obviously jealous girlfriend right next to him is labeled "Hoverboarding".
ko: "올해의 트렌드"라고 적힌 남자가 "준비 중"이라고 적힌 여자를 멍하니 바라보고 있다. 그의 바로 옆에는 질투심이 가득한 여자친구가 "호버보딩 중"이라고 적혀 있다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Zombie photos
ko: 좀비 사진

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of 39 photographs were taken in the span of 2 minutes, all of them blurry and only lit by the phone's camera flash, of a street in the dark.  The final 2 photographs have the vague outline of several zombies in the background, the camera flash reflecting in their eyes.
ko: 2분 동안 39장의 사진이 촬영되었는데, 모두 흐릿하고 휴대폰 카메라 플래시로만 비춰진 어둠 속 거리의 모습입니다. 마지막 두 장의 사진에는 배경에 좀비 여러 마리의 윤곽이 희미하게 드러나 있고, 카메라 플래시가 좀비들의 눈에 반사되어 보입니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: notes.txt
ko: 메모.txt

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: notes.txt
    
    Don't go in <city>, big horde 25-50
    Watch for black goop
    They get up after death, smash corpse
    Gov building outside town, almost died, secrets???
    Feed Besse 3 times daily
    Don't eat the <zombie>s
    Big community up north, good spot?
    Rhode Island still good?  Heard rumors
ko: notes.txt
    
    <city>에 가지 마세요. 25~50명 규모의 큰 무리가 있습니다.
    검은색 끈적끈적한 것을 조심하세요.
    죽은 후에 일어나 시체를 부수세요.
    마을 바깥에 정부 청사가 있는데, 거의 죽을 뻔했어요. 비밀이 있나요???
    베시에게 하루에 세 번 먹이를 주세요.
    <zombies>를 먹지 마세요.
    북쪽에 큰 마을이 있는데, 괜찮은 곳인가요?
    로드아일랜드는 아직도 괜찮은가요? 소문을 들었어요.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: unsent message
ko: 보내지 않은 메시지

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of messages from the chat app
    "HONEY!!!"
    "Take the kids and hide in the basement, I don't care if the roach exterminator hasn't arrived yet, there is a huge riot happening out there!  I will come back from work once the riot has settled down, i stuck in traffic.  Please stay safe!  I love you!"
    The message is highlighted in red, as it was not sent.
ko: 채팅 앱에서 온 일련의 메시지
    "여보!!!"
    "아이들 데리고 지하실에 숨어. 바퀴벌레 퇴치업체가 아직 안 와도 상관없어. 밖에서 엄청난 소란이 벌어지고 있어! 소란이 가라앉으면 퇴근할게. 교통 체증에 갇혀 있어. 제발 안전히 있어! 사랑해!"
    메시지는 전송되지 않았으므로 빨간색으로 강조 표시되어 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: video of mutated crabs
ko: 돌연변이 게의 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1919.mp4
    The video is taken by a person poking a black motionless crab-looking creature with a stick.  They try to flip the creature over, when it moves and suddenly jumps towards the camera.  You hear a scream and some distant shuffling, but for the next 2 hours and 24 minutes the video seems to contain only clouds slowly passing by the dropped smartphone until its battery dies.
ko: untitled2047-1919.mp4
    이 영상은 한 남자가 검은색의 움직이지 않는 게처럼 생긴 생물을 막대기로 찌르는 장면입니다. 그들은 그 생물을 뒤집으려 하는데, 생물이 움직이더니 갑자기 카메라를 향해 뛰어듭니다. 비명 소리와 멀리서 들려오는 발소리가 들리지만, 이후 2시간 24분 동안은 떨어진 스마트폰을 천천히 지나가는 구름만 보이며, 배터리가 방전될 때까지 영상은 계속됩니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: photo of fungalized house
ko: 곰팡이가 핀 집 사진

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of a square, white room with no furniture apart from a fridge against the farthest wall, and some sort of mucus coating the floor.
ko: 가장 먼 벽에 냉장고가 있고, 바닥에는 어떤 종류의 점액이 덮여 있는 정사각형의 흰색 방의 사진입니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: video of caseless handgun
ko: 무탄피 권총 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/taufledermaus_8x40_shooting.mp4.
    
    A middle aged man in a field shows off some pricey looking caseless cartridges for an even pricier looking handgun, before shooting them at a range of targets.  A slo-mo camera catches the shots ripping through a block of ballistic gel like air.
ko: 다운로드/taufledermaus_8x40_shooting.mp4
    
    들판에서 한 중년 남성이 더 비싼 권총을 위해 값비싼 무탄피 카트리지를 자랑스럽게 보여주며, 여러 표적에 총을 쏘고 있습니다. 슬로모션 카메라는 탄도 젤처럼 생긴 공기 덩어리를 뚫고 지나가는 총탄을 포착합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: LARP went wrong
ko: LARP가 잘못되었습니다

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One big footage for some live-action roleplay game, which is mostly unremarkable until some guy with bloodstained clothes arrives running and panting.  "We need to evacuate.  Hayneth went crazy and someone brought real steel weapons.  It's a bloodbath.  Everyone fights against everyone and it has become one hell of a brawl.  Tim, call the cops right NOW." As the camera man utters "Are… are you serious, dude?" in disbelief, a bloodied warrior clad in foam armor can be seen in the distance and emits a bloodcurdling war cry.  "Shit!", the camera man turns around.  After a couple seconds of very shaky forest floor impressions, the video ends.
ko: 실사 롤플레잉 게임용 대형 영상 하나. 피 묻은 옷을 입은 남자가 헐떡이며 달려오기 전까지는 별 볼일 없어 보인다. "대피해야 해. 헤이네스가 미쳐서 누군가 진짜 강철 무기를 가져왔어. 피바다야. 모두가 서로 싸우고, 그야말로 난장판이 됐어. 팀, 당장 경찰에 신고해." 카메라맨이 믿을 수 없다는 듯 "진짜야, 친구?"라고 중얼거리는 순간, 멀리서 폼 갑옷을 입은 피투성이 전사가 나타나 소름 끼치는 함성을 질렀다. "젠장!" 카메라맨이 돌아섰다. 몇 초 동안 숲 속 바닥을 훑는 듯한 장면이 나온 후 영상이 끝났다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Some Harry Potter meme
ko: 해리포터 밈

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a big, matted man from some movie, with text "You're a feral, Harry".
ko: 어떤 영화에서 나온 덩치 크고 털이 엉킨 남자의 사진과 함께 "너는 야만인이야, 해리"라는 글이 적혀 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: CCTV of nuclear detonation
ko: 핵폭발 CCTV

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A short, silent CCTV tape of some small rest stop near a highway.  The whole video is pretty glitched, and some parts are completely pitch black.  Near the end, a huge explosion can be seen on the horizon, all while the camera obviously malfunctions.  After a second, a grim and unnervingly familiar mushroom cloud rises from the same spot, and the video ends.
ko: 고속도로 근처 작은 휴게소를 담은 짧고 조용한 CCTV 영상. 영상 전체가 꽤 깨져 있고, 어떤 부분은 완전히 어둡습니다. 영상이 끝나갈 무렵, 지평선에서 거대한 폭발이 보이는데, 카메라가 제대로 작동하지 않는 게 분명합니다. 잠시 후, 같은 지점에서 음침하고도 불안하게 익숙한 버섯구름이 솟아오르고 영상은 끝납니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of conspiracy theorist
ko: 음모론자의 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/government_lies_to_you.mp4
    
    A 20 minute video of some freak with a lot of trinkets on his body, who tries to explain that the mass hysteria cases aren't caused by Chinese mind control agents.  His own version, that it was the work of "mushroom people I saw a few days ago" doesn't sound correct either.
ko: 다운로드/government_lies_to_you.mp4
    
    온몸에 장신구를 잔뜩 달고 다니는 괴짜가 등장하는 20분짜리 영상에서, 그는 집단 히스테리 사건이 중국 마인드 컨트롤 요원들의 소행이 아니라고 설명하려 합니다. "며칠 전에 본 버섯 사람들"의 소행이라는 그의 주장도 옳지 않아 보입니다.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image from some movie, featuring a funky long-haired man, that says "The last 24 hours have been really exciting".
ko: 어떤 영화의 한 장면. 긴 머리의 멋진 남자가 등장하는데, "지난 24시간은 정말 흥미진진했습니다"라는 문구가 적혀 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Weird CCTV footage
ko: 이상한 CCTV 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Monochrome security camera footage of an intersection that was recorded on April 15th.
    
    23:39: A person tries to cross the road, when suddenly a car hits them at full speed.  The driver drives away from the accident, while the body is left where it is.
    23:50: Another person tries to cross the road, when suddenly a car runs the person over at full speed.  The driver drives away from the accident, while the body is left near the first victim.
    00:01: Some person tries to cross the road, when suddenly a car hits the person at full speed.  The driver drives away from the accident, with the third body near the original two
    The tape was cut here, to show the very end of the story
    4:15: you see a giant pile of corpses, of at least two dozen bodies, each wearing the same set of clothes.  Despite this, it seems that both drivers and pedestrians do not care about it, simply trying to drive around the pile.  Another person tries to cross the road, when suddenly a car hits them at breakneck speed.  The driver seems unable to drive away, as the car is stuck in the pile, so they leave the car, and try to push it out.  Some passing pedestrians try to help them, and with some help the car gets unstuck.  The driver drives away from the intersection, and the tape ends.
ko: 4월 15일에 촬영된 교차로의 흑백 CCTV 영상입니다.
    
    23:39: 한 사람이 길을 건너려 하는데 갑자기 차 한 대가 전속력으로 사람을 들이받습니다. 운전자는 사고 현장에서 차를 몰고 도망가고, 시신은 그 자리에 그대로 버려집니다.
    23:50: 또 다른 사람이 길을 건너려 하는데 갑자기 차 한 대가 전속력으로 사람을 들이받습니다. 운전자는 사고 현장에서 차를 몰고 도망가고, 시신은 첫 번째 희생자 근처에 그대로 버려집니다.
    00:01: 한 사람이 길을 건너려 하는데 갑자기 차 한 대가 전속력으로 사람을 들이받습니다. 운전자는 사고 현장에서 차를 몰고 도망가고, 세 번째 시신은 원래 두 시신 근처에 그대로 버려집니다.
    이 영상은 사건의 마지막 장면을 보여주기 위해 편집되었습니다.
    4:15: 최소 20구 이상의 시신이 산더미처럼 쌓여 있는 모습이 보입니다. 모두 같은 옷을 입고 있습니다. 하지만 운전자와 보행자 모두 시신 더미를 신경 쓰지 않고 그저 그 주변을 돌아가려고만 합니다. 또 다른 사람이 길을 건너려는데, 갑자기 차 한 대가 숨 막히는 속도로 그를 덮칩니다. 차가 엉켜 있는 탓에 운전자는 차를 몰고 나갈 수 없어 차에서 내려 밀어내려고 합니다. 지나가던 보행자들이 그들을 도우려 하고, 몇몇의 도움으로 차는 빠져나옵니다. 운전자는 교차로를 벗어나고, 테이프는 끝납니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of sliced piece of house
ko: 집의 일부를 잘라낸 사진

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The photo depicts a serene and well-maintained terrace basked in warm, clear weather.  The central part of the picture is an intriguing sight, where a section of the terrace and a portion of the building behind it appear to have been cleanly removed, as if erased from reality.  To the side, there is a shattered flower pot, spilling out its soil and a plant with long, broad leaves, some of which have also been cut away in a sharp, clean fashion, almost as if sliced with a knife.
ko: 이 사진은 따뜻하고 맑은 날씨에 고요하고 잘 관리된 테라스를 담고 있습니다. 사진의 중앙 부분은 흥미로운 광경으로, 테라스의 일부와 그 뒤편 건물의 일부가 현실에서 지워진 듯 깨끗하게 제거된 것처럼 보입니다. 옆에는 흙이 쏟아져 나온 깨진 화분과 길고 넓은 잎을 가진 식물이 있는데, 그중 일부는 마치 칼로 자른 것처럼 날카롭고 깔끔하게 잘려 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of army assault
ko: 군대 공격 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-2842.mp4
    The video starts with a shaky view of a deserted city street, filmed through a pane of glass framed by drawn curtains.  The grind of tracks and base-growl of an engine dominate the choppy audio as an Abrams tank rumbles into view, flanked by several squads of armed soldiers running beside the vehicle.  Locked behind the rubber shell of a gas mask, each man carries an automatic rifle, skulking carefully along the sides of the tank as the group proceeds down the road.  As the view pans, a soldier leading the column briefly pauses by a blown-open cellar, the cameraman audibly whispering hurried prayers as the infantryman trains their rifle on the abyss.  The view jerks sharply as a glistening, artery-like appendage writhes from an unseen point, crashing through the soldier's mask and bursting out the back of their skull before yanking them from the ground.  The desperate liturgies grow louder as the view tilts up and reveals the opposite building's roof line, thickly coated in a crust of churning cytoplasm and organ-like flesh, and over which the hapless soldier's body is dragged out of sight, before a waterfall of blood erupts and spurts across the convoy.  As the cameraman whimpers in terror, a nightmarish, spidery amalgamation of flesh and bones clambers over the roof's edge and plunges into the amassed soldiers.  The scene erupts in a mass of gunfire and frantic screams.
ko: untitled2047-2842.mp4
    영상은 커튼이 드리워진 유리창을 통해 촬영된, 황량한 도시 거리의 흔들리는 장면으로 시작됩니다. 에이브럼스 전차가 덜컹거리며 시야에 들어오고, 그 옆으로는 무장한 병사들이 여러 분대를 이끌고 달려오면서, 쉴 새 없이 달리는 소리가 끊기는 소리를 압도합니다. 고무 방독면 뒤에 숨은 병사들은 각자 자동 소총을 들고, 전차 옆면을 따라 조심스럽게 움직이는 동안, 병사들은 길을 따라 나아갑니다. 화면이 회전하는 동안, 대열을 이끄는 병사가 열린 지하실 옆에서 잠시 멈춰 섭니다. 보병이 심연을 향해 소총을 겨누는 동안, 카메라맨은 다급하게 기도를 속삭입니다. 반짝이는 동맥 같은 부속물이 보이지 않는 곳에서 꿈틀거리며 병사의 가면을 뚫고 나와 두개골을 뚫고 나와 병사를 땅에서 잡아당기자, 화면이 급격히 흔들립니다. 절박한 예배 소리가 점점 더 커지면서, 시야가 위로 기울어지며 반대편 건물의 지붕선이 드러납니다. 지붕선은 펄펄 끓는 세포질과 장기처럼 생긴 살덩어리로 두껍게 뒤덮여 있고, 그 위로 불운한 병사의 시신이 끌려나갑니다. 그리고 피가 폭포처럼 쏟아져 나와 호송대를 가로질러 솟구칩니다. 카메라맨이 공포에 질려 훌쩍이는 동안, 살과 뼈가 거미줄처럼 뒤엉킨 악몽 같은 존재가 지붕 가장자리를 기어올라 몰려든 병사들에게 뛰어듭니다. 그 장면은 총성과 광란의 비명으로 가득 찹니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of flying insects attack
ko: 날아다니는 곤충의 공격 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peering down from what appears to be a security camera mount, this monochromatic segment of footage is focused on a section of airport taxiway.  A solitary, desert-drab plane rests upon the stretch of concrete, its boarding stairs lowered, and its twin engines whining as it idles, the drone of its motors almost eclipsing the distant screams and gunfire occasionally conveyed through the crackling audio.  Minutes into the tape, a small group of ragged people burst into view: assorted individuals in civilian garb flanked by a scattering of soldiers, all running headlong towards the aircraft.  A small child can be seen at the rear of the group, half carried by a serviceman and lagging behind the main body.  Suddenly, a violent flutter of gossamer wings fills the view as a dog-sized insectoid lunges past the camera, the colorful wasp alighting on the child's back and snapping large mandibles about them.  As a sickening, writhing carpet of wasps swarms into view and the group's front-runners begin to hurry up the aircraft's steps, a terrible game of tug of war ensues between the soldier and the ever-growing number of frenzied parasitoids, culminating in the man reeling back, showered in spurting blood, and clutching the child's chewed-off arm.  As the screaming child is subsumed beneath a twitching carapace of legs and pulsating ovipositors and the soldier is forced up the stairs, he pulls a pistol and fires wildly into the swarm, the ammunition depleting before he's dragged into the aircraft.  The last thing that the camera records is a spherical object being flung from the plane's closing door—the item pinging off the taxiing aircraft's wing and rolling into the frenzied crowd.  The plane powers out of sight, moments before the footage goes white.
ko: 보안 카메라 마운트로 보이는 곳에서 내려다보는 이 흑백 영상은 공항 유도로의 한 구간을 담고 있습니다. 사막처럼 칙칙한 비행기 한 대가 콘크리트 바닥에 멈춰 서 있습니다. 탑승 계단은 내려져 있고, 두 개의 엔진이 공회전하며 윙윙거리는 소리를 냅니다. 엔진의 웅웅거리는 소리는 멀리서 들려오는 비명과 총소리를 거의 가리고 있습니다. 테이프가 시작된 지 몇 분 후, 누더기를 걸친 사람들이 무리 지어 나타났습니다. 민간인 복장을 한 여러 사람들이 뿔뿔이 흩어진 군인들에게 둘러싸여 모두 항공기를 향해 달려들고 있었습니다. 무리 뒤쪽에는 군인이 반쯤 업고 있는 어린아이가 보였는데, 동체 뒤쪽으로 뒤뚱거리고 있었습니다. 갑자기 날갯짓 소리가 격렬하게 퍼지며 개만 한 크기의 곤충형 벌이 카메라를 지나쳐 날아들었고, 알록달록한 벌은 아이의 등에 내려앉아 커다란 턱을 튕겼습니다. 역겹고 꿈틀거리는 말벌 떼가 시야에 들어오고 선두 주자들이 항공기 계단을 서두르기 시작하면서, 군인과 점점 더 늘어나는 광분한 기생충들 사이에 끔찍한 줄다리기가 벌어지고, 결국 남자는 피를 뿜어내는 채 뒤로 비틀거리며 아이의 씹혀 잘린 팔을 움켜쥐게 됩니다. 비명을 지르는 아이가 경련하는 다리와 맥동하는 산란관으로 이루어진 껍질에 포위되고, 군인은 계단 위로 쫓겨 올라가 권총을 꺼내 말벌 떼를 향해 마구 쏘아댑니다. 탄약은 그가 항공기 안으로 끌려가기 전에 고갈됩니다. 카메라에 마지막으로 포착된 것은 비행기 문이 닫히면서 던져지는 구형 물체입니다. 물체는 활주로를 달리던 항공기 날개에 부딪혀 광분한 군중 속으로 굴러갑니다. 비행기는 순식간에 시야에서 사라지고, 영상은 하얗게 변합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: GET WELL SOON!
ko: 쾌유를 빌어요!

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1564.mp4
    
    In what might be the first cheerful voices you've heard since the Cataclysm, a muddle of laughs and good-natured conversation fills the recording's audio.  The view is filled by a small group of grinning college-age individuals crowding in a haphazard line before the camera, a network of tents and camping equipment visible in the gloom-shrouded field behind them.
    
    "Hey Mallick" chirps a feminine voice as the film pans across the assembly, a handful of whooped salutations accompanying the speaker's voice.  "We all heard about you being laid up in the hospital after the scuffle in <city> last week, and we wanted to say that we're actually really missing your broken ass out here in bum fuck nowhere.  We're recording this video cause we wanted to tell you…"
    
    "GET WELL SOON!" As the raucous chorus of disjointed good wishes dies down, the friends' grins rapidly melt away and are replaced by a look of unified confusion as the call… repeats.  An uneasy silence falls across the group as, from an unseen point in the darkness, the chant resounds, growing more distorted and twisted with each inhuman repetition.  A muttered "What the fuck?" can be heard as the call continues, seeming to grow louder or closer, now accompanied with the audible crunch of trampled vegetation.  Nervously, a young man draws a 10mm pistol from beneath his jacket and opens his mouth, before a shapeless, pink mass gallops from the gloom behind him on many nimble legs, wrapping mauve tendrils about his head as it grips his shoulders with twitching claws, before wrenching its horrific tendrils and ripping the man's head clean off.
    
    "GET WELL SOON!" screams the Mi-go, blood showering from its fleshy, flower-like head before it lunges at the camera.
ko: untitled2047-1564.mp4
    
    대격변 이후 처음 듣는 쾌활한 목소리일지도 모르는, 녹음된 오디오에는 웃음소리와 다정한 대화가 뒤섞여 가득합니다. 카메라 앞에는 대학생처럼 보이는 사람들이 마구잡이로 줄을 지어 서 있고, 그들 뒤로는 어둠에 휩싸인 들판이 텐트와 캠핑 장비들로 가득합니다.
    
    영화가 청중을 훑어가며 "안녕, 말릭!"이라는 여성의 목소리가 속삭이고, 화자의 목소리에는 함성 섞인 몇 마디가 섞여 들립니다. "지난주 <city>에서 있었던 난투극 이후 병원에 입원하셨다는 소식을 모두 들었어요. 그리고 이 빌어먹을 놈의 망가진 엉덩이가 정말 그립다는 말씀을 드리고 싶었어요. 이 영상을 녹화하는 이유는…"
    
    "쾌유하세요!" 시끄럽고 단절된 소원을 비는 합창이 잦아들자 친구들의 미소는 금세 사라지고, 그 자리에는 하나된 혼란의 표정이 자리 잡았다. 그 외침은… 반복되었다. 어둠 속 보이지 않는 곳에서 들려오는 구호는 점점 더 왜곡되고 뒤틀리며 반복되었다. "도대체 뭐야?"라는 중얼거림이 들렸고, 외침은 점점 더 커지고 가까워지는 듯했다. 이제는 짓밟힌 초목이 부스럭거리는 소리가 함께 들렸다. 한 젊은이가 불안한 듯 재킷 아래에서 10mm 권총을 꺼내 입을 벌렸다. 그러자 형체 없는 분홍색 덩어리가 그의 뒤 어둠 속에서 민첩한 여러 다리로 달려 나와, 그의 머리에 연보라색 덩굴을 감고 경련하는 발톱으로 그의 어깨를 움켜쥐었다. 그리고는 그 끔찍한 덩굴을 뜯어내 남자의 머리를 깨끗이 찢어발겼다.
    
    "빨리 낫길 바라!" 미고가 비명을 지르며 살찐 꽃 같은 머리에서 피가 쏟아지더니 카메라를 향해 달려든다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: What the fuck
ko: 뭐야 씨발

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to have been a segment of let's play footage, a face-cam section occupying the film's upper corner and depicting an unshaven man sitting within a windowed bedroom.  Maintaining an enthused monolog, the youth's upbeat commentary plods along for most of the video, undisturbed by intermittent, inhuman screams and distant detonations.  Indeed, even when the sky beyond his window abruptly darkens, the man shows little reaction save for moving to turn on an adjacent lamp, his commentary swiftly resuming despite the device failing to turn on.
    
    Minutes pass, and, following a particularly violent glitch, an amorphous, white shape can be seen suspended in the gloom, some distance beyond the window.  A chain of malfunctions suddenly begins, each glitch rendering the screen dark.  With every glitch, the form grows steadily closer until its visage is suddenly pressed against the glass.  Bearing the shape of a woman, with patches of fish-like scales knitting between jagged rows of protruding teeth that emerge from its skin, the naked aberration grins with a mouth full of slithering tentacles, its eye sockets replaced by gnashing maws, and many dozens of staring eyes sunken into its undulating flesh.  Another malfunction darkens the screen, only for the view to be nearly subsumed by the nightmare's writhing face when vision returns, the creature's rotten, bloated body merging straight through the still-babbling man's trunk.  A final malfunction robs the footage of visuals, and when it returns, only the man can be seen—sitting quietly alone, his bloodied, empty eye sockets staring at the camera, his toothless maw gaping.  The film goes black, and for the final minutes, only the man's soft crying can be heard.
ko: 이것은 재생 영상의 한 부분으로, 영상 상단 모서리를 차지하고 있는 페이스캠 영상으로, 면도하지 않은 남자가 창문이 있는 침실에 앉아 있는 모습이 담겨 있습니다. 열정적인 독백을 유지하며, 청년의 낙관적인 해설은 영상의 대부분을 천천히 흘러가며, 간헐적인 비명 소리와 멀리서 들려오는 폭발음에도 방해받지 않습니다. 실제로, 창밖 하늘이 갑자기 어두워지더라도, 남자는 옆 램프를 켜려고 움직이는 것 외에는 별다른 반응을 보이지 않고, 램프가 켜지지 않았음에도 불구하고 해설을 재빨리 재개합니다.
    
    몇 분이 지나고, 특히 심각한 오류 발생 후, 창문 너머 어딘가 어둠 속에 정체불명의 하얀 형체가 떠 있는 것이 보입니다. 갑자기 일련의 오작동이 시작되고, 각 오류마다 화면이 어두워집니다. 오류가 발생할 때마다 형체는 점점 가까워지더니, 마침내 얼굴이 유리창에 눌립니다. 여성의 형상을 하고, 피부에서 삐죽삐죽 튀어나온 이빨 사이로 물고기 같은 비늘 조각들이 얽혀 있는 벌거벗은 괴물은 미끄러지듯 움직이는 촉수로 가득 찬 입으로 미소 짓고, 눈구멍은 갉아먹는 입으로 바뀌었으며, 수십 개의 눈은 물결치는 살 속으로 파묻혀 응시하고 있다. 또 다른 오작동으로 화면이 어두워지고, 시야가 돌아오자 악몽의 몸부림치는 얼굴에 거의 가려져 시야가 돌아오고, 괴물의 썩고 부풀어 오른 몸이 여전히 중얼거리는 남자의 몸통을 뚫고 들어간다. 마지막 오작동으로 영상이 모두 사라지고, 다시 나타났을 때 오직 남자만이 보인다. 그는 혼자 조용히 앉아 피투성이가 된 텅 빈 눈구멍으로 카메라를 응시하고, 이빨 없는 입은 벌어져 있다. 영상은 검게 변하고, 마지막 몇 분 동안은 남자의 나지막한 울음소리만 들린다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fungal bombardment by army
ko: 군대의 곰팡이 폭격

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived text sent through a messaging app.
    
    L. C. Carlsen: Yo, I just got this pick sent over from my buddy in the Air Force.  Dude, check this shite out.n
    An attached high-resolution photo shows an aerial view of several residential and commercial city blocks, with most of the buildings leveled and heavy bomb damage throughout.  A yawning chasm splits the ground where a main road had evidently lain; the concrete thoroughfare burst open as though from some tremendous subterranean pressure.  Mottled, gray mold cakes the surroundings, swamping debris, street fixtures, and entire vehicles in layers of fungal matter, giant, mushroom-like stems lifting heavy heads to the roofs of buildings.  A solitary soldier stands atop a half-collapsed roof, quivering mold reaching almost level with the structure's parapet.  The quality of the photo is such that you can almost distinguish the individual tears that dampen the soldier's cheeks and trace the bright outline of the flare that they hold above their head.
ko: 이 메시지는 메시징 앱을 통해 전송된 보관된 텍스트입니다.
    
    L. C. 칼슨: 야, 공군 동료한테서 방금 이 사진 받았어. 야, 이거 좀 봐.
    첨부된 고해상도 사진은 여러 주거 및 상업 도시 블록의 공중 사진인데, 대부분의 건물이 무너지고 곳곳에 폭탄 피해가 심각해 보인다. 큰 도로가 있었던 자리에 거대한 틈이 땅을 가르고, 콘크리트 도로는 마치 엄청난 지하 압력에 의해 터져 나왔다. 얼룩덜룩한 회색 곰팡이가 주변을 뒤덮어 잔해, 거리 시설물, 차량 전체를 곰팡이 균사로 뒤덮고, 거대한 버섯 모양의 줄기가 건물 지붕 위로 무거운 머리를 들어 올리고 있다. 반쯤 무너진 지붕 위에 외로운 병사가 서 있는데, 떨리는 곰팡이가 건물의 난간 높이까지 거의 닿아 있다. 사진 품질이 좋아서 병사의 뺨을 적시는 눈물 한 방울 한 방울과 머리 위로 들고 있는 섬광탄의 밝은 윤곽을 거의 알아볼 수 있다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Food Place ad
ko: 음식점 광고

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a promo video for Food Place brand food, depicting a nondescript drive-through with an idling open-topped convertible containing a family of four.  As the driver is handed a paper bag of generic fast food, a sudden bolt of lightning arcs from the night sky, striking the bag and reducing it to ashes.  With the family left exchanging wide-eyed glances, the growl of an engine becomes audible over a steadily rising crescendo of music.  The soundtrack eventually resolves into a rock iteration of the American anthem as a purple motorcycle bursts onto the scene, the Food Place logo stamped upon the side, and its caped rider bearing the noble visage… of Food Person!  Swiftly mounting the car's hood, the motorcycle soars in a slow-motion arc across the convertible, its rider depositing a giant bag of Food Place food into the arms of the cheering family.  Large, metallic text stamps boldly across the view as the bike lands and roars into the distance.
    
    "Food Place: The hero your stomach doesn't deserve… but needs!"
    
    The text dissolves, replaced by three figures holding appropriately massive hamburgers: Abraham Lincoln, Martin Luther King, and, in between them… Jesus?
    
    "Food Place: food made by great Americans… for great Americans!"
ko: 이 영상은 푸드 플레이스(Food Place) 브랜드 식품 홍보 영상으로, 네 명의 가족이 탄 오픈탑 컨버터블이 공회전하는 평범한 드라이브 스루를 보여줍니다. 운전자가 평범한 패스트푸드가 담긴 종이봉투를 건네받는 순간, 밤하늘에서 갑자기 번개가 쳐 봉투를 강타하여 재로 만들어 버립니다. 가족들이 눈을 크게 뜬 채 서로를 바라보는 가운데, 점점 높아지는 음악과 함께 엔진 소리가 울려 퍼집니다. 사운드트랙은 마침내 미국 애국가를 록 버전으로 편곡한 것으로 바뀌고, 보라색 오토바이가 등장합니다. 측면에는 푸드 플레이스 로고가 찍혀 있고, 망토를 두른 라이더는 고귀한… 푸드 퍼슨(Food Person)의 얼굴을 하고 있습니다! 오토바이는 차량 보닛 위로 빠르게 올라가 컨버터블 위를 슬로우 모션으로 활공합니다. 라이더는 환호하는 가족의 품에 푸드 플레이스 음식이 담긴 거대한 봉지를 내려놓습니다. 오토바이가 착륙하여 멀리까지 굉음을 내며 사라지자, 시야에는 커다란 금속성 텍스트가 선명하게 찍힙니다.
    
    "푸드 플레이스: 당신의 뱃속에는 없지만… 필요한 영웅!"
    
    텍스트가 사라지고, 그 자리에는 그에 걸맞게 거대한 햄버거를 든 세 명의 인물이 나타납니다. 에이브러햄 링컨, 마틴 루터 킹, 그리고 그들 사이에는… 예수가?
    
    "푸드 플레이스: 위대한 미국인들이 위대한 미국인을 위해 만든 음식!"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Tourist from Costa Rica
ko: 코스타리카에서 온 관광객

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived voice message sent through a chat app.
    
    The recording opens with the low purr of a vehicle's motor, with various rattling clinks and clangs audible as a man's Hispanic accent forces its way through the choppy audio.  "HEY CHICA, CAN YOU GIVE A MAN ONE HELL OF A WOOHOO?  I just got off the plane from Costa Rica—one full hour ahead of schedule!  Let me tell you something: the airport was emptier than a fucking graveyard, and the staff, sheesh, jumpier than Pablo when he sees the neighbors' dog.  I didn't know that a few riots would put the fear of God in all you gun-toting Americans, but if they're anything like down in San Jose, I suppose I can't blame people."
    
    As the man talks, the regular thump of large helicopter rotors grows audible in the background, the aircraft seeming to roar right overhead as the driver concludes.  "Anyway, I'm in a rental and heading to <city> right now; I should be there in less than an hour.  I'll get back to you later.  There's a pretty big roadblock ahead, and it looks like they're flagging me down.  I'll see you soon, guapa, love…"  The recording is cut short by a burst of automatic gunfire.
ko: 이 메시지는 채팅 앱을 통해 전송된 보관된 음성 메시지입니다.
    
    녹음은 차량 엔진의 낮은 웅웅거림으로 시작되고, 끊기는 오디오를 뚫고 한 남자의 히스패닉 억양이 쏟아져 나오면서 여러 가지 덜컹거리는 소리가 들립니다. "이봐, 여자야, 남자한테 한 방 날려줄 수 있어? 방금 코스타리카에서 비행기에서 내렸어. 예정보다 한 시간이나 일찍! 한 가지 말해 줄게. 공항은 빌어먹을 묘지보다 텅 비어 있었고, 직원들은, 세상에, 이웃집 개를 본 파블로보다 더 예민했어. 몇 번의 폭동이 총을 휘두르는 미국인들을 신의 공포에 떨게 할 줄은 몰랐지만, 산호세 같은 곳에서 일어난 일이라면, 사람들을 탓할 수는 없겠지."
    
    남자가 말하는 동안, 배경에서 대형 헬리콥터 로터가 규칙적으로 돌아가는 소리가 점점 더 크게 들리고, 운전사가 말을 마치는 순간 바로 머리 위로 항공기가 굉음을 내는 듯했습니다. "어쨌든, 지금 렌트카를 타고 <city>로 가는 중이야. 한 시간 안에 도착할 거야. 나중에 다시 연락할게. 앞에 꽤 큰 도로가 있어서, 사람들이 나를 붙잡고 있는 것 같아. 곧 보자, 과파, 자기야…" 녹음은 자동 총격 소리에 중단된다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Audiomessages of a hiker
ko: 하이커의 오디오 메시지

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: These are a series of five recent voice recordings, all taken on the same day.
    
    18:31: A throaty, young woman's voice speaks into the microphone, restless footfalls audible in the background.  "Okay, can we all—that is, me—just admit how fucked up it is that I've resorted to speaking to my phone to keep my nerves from blowing up?  I heard that pretending like someone is listening helps chill you out, but, Jesus, fuck, this ain't working.  Guess it's better to pretend to talk to someone than to stay quiet, though.  Christ.  <city> looked like God had decided to wack out the middle finger: bodies everywhere and massive crowds of folks losing their collective shit.  Thank heaven, I'd been out hiking and was able to turn tail and mosey back where I came from.  I don't know how long I'd been walking before I found this cabin.  The place looked deserted, and the door was unlocked, so I let myself in.  I guess I'll hang out here until something happens.  Definitely better than slogging it outside or trying to go back."
    
    19:55: "You know, whoever owned this shack, you sure had one sick taste in art.  Some of the walls have these largeish, glass-cased portraits that are, honestly, really well painted.  Damn if ain't most of them skinless faces, though.  Oh, and tentacles.  Lots of tentacles."  The speaker falls silent as an unearthly squeal echoes in the distance.
    
    23:05: "Windows.  The portraits were windows.  The faces aren't there anymore.  God, help me."
    
    0:21: Amidst what sounds like distant, monstrous whispers and crashing reverberations of unknown origin, the woman's hysterical, shrieking voice sobs.  "I blacked out a few minutes ago and found myself about to open the front door.  I've tied myself to the stovetop.  They're out there!  They want me to come out!  I don't want to go!  I don't want to!  I don't want…"
    
    0:44: Interspersed by whining shrieks and heavy pants, the woman's voice struggles to be heard within the distorted recording.  "Snakes.  I see them!  They're everywhere!  They're inside of me; I know it!  slithering!  Crawling!  Writhing!  I need to get them out.  Dear God, get them out of me!  Get them out!"  The sound of a drawer being wrenched open can be heard, followed by the characteristic clatter of a metallic implement being drawn.  The sickening sound of sawing meat and cracking bones can be heard, all but lost beneath the woman's agonized screams.  For the last 15 minutes of the recording, only the dripping sound of coils of wet, viscous material dribbling to the ground can be heard.
ko: 이 영상은 같은 날 녹음된 최근 음성 녹음 5개입니다.
    
    18:31: 젊은 여성의 목이 쉰 목소리가 마이크에 대고 말하고, 배경에서는 불안한 발소리가 들립니다. "좋아, 우리 모두, 그러니까 나만이라도, 내가 짜증이 나지 않으려고 휴대폰으로 통화를 했다는 게 얼마나 정신나간 상황인지 인정하면 안 될까? 누군가 내 말을 듣는 척하면 진정된다고 들었는데, 세상에, 씨발, 하나도 안 통하잖아. 그래도 조용히 있는 것보다는 누군가에게 말하는 척하는 게 낫겠지. 세상에. <city>는 신이 엿이나 먹으라고 하신 것 같아. 사방에 시체가 널려 있고, 엄청난 인파가 정신을 잃고 있었어. 다행히 하이킹을 나갔다가 온 길을 돌아가 왔던 곳으로 돌아갈 수 있었지. 이 오두막을 찾기 전까지 얼마나 걸었는지 모르겠다. 집은 텅 비어 있었고, 문도 잠겨 있지 않아서 안으로 들어갔어. 무슨 일이 일어날 때까지 여기서 시간을 보내야겠다. 밖에서 고생하거나 돌아가려고 애쓰는 것보다는 훨씬 낫겠지."
    
    19:55: "이 오두막 주인이 누구였든 간에, 예술 취향이 정말 이상했나 보네. 벽 몇 개에는 유리 케이스에 담긴 커다란 초상화들이 걸려 있는데, 솔직히 말해서 정말 잘 그렸어. 젠장, 대부분 살갗 없는 얼굴들이잖아. 아, 그리고 촉수도. 촉수가 잔뜩." 멀리서 기괴한 비명 소리가 울려 퍼지자 말하는 사람은 침묵한다.
    
    23:05: "창문. 초상화는 창문이었어. 얼굴들은 더 이상 없어. 제발, 제발."
    
    0:21: 멀리서 들려오는 괴물 같은 속삭임과 원인을 알 수 없는 울림 속에서, 여자의 히스테릭하고 비명 같은 목소리가 흐느껴 울린다. "몇 분 전에 정신을 잃고 현관문을 열려고 하던 참이었어요. 가스레인지에 몸을 묶었어요. 놈들이 밖에 있어요! 나를 나오게 하려고 하고 있어요! 나가고 싶지 않아요! 나가고 싶지 않아요! 나가고 싶지 않아요…"
    
    0:44: 멀리서 윙윙거리는 기괴한 속삭임과 기원을 알 수 없는 격한 진동 사이로 여자의 히스테릭한 목소리가 녹음 속에서 간신히 들린다. "뱀이야. 보여! 사방에 있어! 내 안에 있어. 알 수 있어! 기어다니고! 기어다니고! 몸부림치고 있어! 놈들을 꺼내야 해. 제발, 놈들을 내 몸에서 꺼내 줘! 꺼내 줘!" 서랍을 비틀어 여는 소리가 들리고, 그 뒤를 이어 금속 도구를 꺼내는 특유의 덜컹거리는 소리가 들린다. 살을 톱질하고 뼈가 부러지는 역겨운 소리가 여자의 고통스러운 비명 소리에 묻혀 거의 들리지 않는다. 녹음의 마지막 15분 동안은 축축하고 점성이 있는 물질이 땅으로 떨어지는 소리만 들린다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of feral
ko: 페럴의 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The footage opens with an angled view of a rumpled picnic blanket, surrounded by the trunks and gnarled roots of trees and verdant shrubbery crowding the extremities.  The blanket is nearly obscured by the dozing profile of a young woman and three large dogs, one curled around her head like a pillow and the others sprawled across her body.
    
    "Here, ladies and gentlemen of America," speaks a young man's voice into the microphone, "we view a feral Annaliese in her natural habitat: buried under several kilos of dog."  A light chuckle accompanies the remark as the man shifts the view, the camera panning and bringing more of the environment into sight.  The film's transit pauses as a young boy seated upon a bench comes into frame, his face a slack, glass-eyed mask of indifference, a rivulet of drool dribbling from his hanging mouth.  A small dog is perched atop his knees, nuzzling at the child's motionless form and whimpering.
    
    A solitary, strangled yelp escapes the little dog's muzzle as the boy seizes its snout and throat, deftly breaking its neck.  As a stunned "holy mother of God!" can be heard from the cameraman, the view growing lopsided as he evidently fumbles the device, a mix of emotions blossoms across the boy's face.  The child's eyes well with tears, his mouth simultaneously twisting in a smile as he systematically sets to snapping the dead dog's bones.  Amidst the flurry of growls and barks emanating from the couple's recently awoken dogs and a muttered, "Anna, get the dogs and get to the truck; we better leave," audible in the background, the video's final shot depicts the boy staring straight into the camera, a goofy grin plastered across his face.  He waves the dead canine's broken arm in a grotesque farewell.
ko: 영상은 구겨진 피크닉 담요를 비스듬히 비추는 장면으로 시작하는데, 담요는 나무줄기와 울퉁불퉁한 뿌리, 그리고 끝자락을 가득 메운 푸른 관목들에 둘러싸여 있습니다. 담요는 젊은 여성과 세 마리의 큰 개들이 졸고 있는 모습에 거의 가려져 있습니다. 한 마리는 그녀의 머리 위로 베개처럼 웅크리고 있고, 다른 개들은 그녀의 몸 위로 뻗어 있습니다.
    
    "미국의 신사 숙녀 여러분, 여기," 젊은 남성이 마이크에 대고 말합니다. "여기 페럴 아날리즈가 자연 서식지에 있는 모습입니다. 몇 킬로그램이나 되는 개 아래에 파묻혀 있죠." 남성이 시선을 옮기자 가벼운 웃음소리가 흘러나옵니다. 카메라가 팬하며 주변 풍경을 더 자세히 보여줍니다. 벤치에 앉아 있는 어린 소년이 프레임 안으로 들어오면서 영상은 잠시 멈춥니다. 그의 얼굴은 축 늘어지고 유리알 같은 눈동자에 무관심한 표정을 짓고, 늘어진 입에서는 침이 흘러내립니다. 작은 개 한 마리가 그의 무릎 위에 앉아 움직이지 않는 아이를 코로 쓰다듬으며 훌쩍인다.
    
    작은 개의 코에서 숨이 막힌 듯한 울음소리가 새어 나오는 가운데, 소년은 개의 코와 목을 움켜쥐고 교묘하게 목을 부러뜨린다. 카메라맨이 "거룩하신 성모 마리아!"라고 외치며 멍하니 카메라를 만지작거리는 사이, 소년의 얼굴에는 온갖 감정이 뒤섞인 감정이 피어오른다. 아이의 눈에는 눈물이 가득 고였고, 입은 미소를 띠며 죽은 개의 뼈를 부러뜨리려 애썼다. 부부의 막 깨어난 개들이 으르렁거리고 짖는 소리와 "안나, 개들을 데리고 트럭으로 가. 떠나야겠다."라는 중얼거림이 배경에서 들려오는 가운데, 영상의 마지막 장면에서 소년은 카메라를 똑바로 응시하며 바보 같은 미소를 짓고 있다. 그는 죽은 개의 부러진 팔을 흔들며 괴상한 작별인사를 합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: CLEAR THE BRIDGE!
ko: 다리를 건너세요!

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peeking down from a pole mount, this segment of security camera footage films the apex of a bridge overpass's boarding ramp.  A number of large police and military vehicles loom at the concrete incline's foot, with a low line of sandbags forming a makeshift checkpoint behind which several armed national guardsmen and police officers stand at attention.  The view, however, is mainly taken up by a veritable metal wall of civilian vehicles crawling in a haphazard line across the bridge, disheveled groups of exhausted men, women, and children flitting alongside the slow procession of evacuating vehicles.  The footage proceeds in this fashion for several minutes, with new groups of refugees being waved through by the soldiers, before a distant sonic boom resounds through the audio.  Gradually coming to a halt, with the heads of civilians and personnel alike inclined skyward and tense expressions adorning unkempt faces, the stream stands in collective puzzlement as the sound of powerful jet engines can be heard in the background, steadily rising in volume.  The collective apathy dissolves into utter, terrified pandemonium as a large shadow rapidly darkens the overpass and an officer suddenly screams, "CLEAR THE BRIDGE!"
    
    With a number of fresh whistling sounds dominating the newly overwhelmed soundscape, soldiers grab those they can and race clear of the checkpoint as panicked civilians fling themselves off the overpass, rapidly joined by the occupants of those vehicles on the edges of the stagnated convoy.  In the last few shots, you can see the drivers of cars at the procession's heart struggle to abandon their vehicles before a sleek form streaks from the sky, the start of an ear-splitting explosion rips through the muddled audio, and the view goes white.
ko: 기둥 위에서 내려다보이는 이 보안 카메라 영상은 다리 고가도로 탑승 램프 꼭대기를 촬영하고 있습니다. 콘크리트 경사로 기슭에는 여러 대의 대형 경찰차와 군용 차량이 어렴풋이 서 있고, 모래주머니를 낮게 깔아 임시 검문소를 형성하고 있으며, 그 뒤로 무장한 국가 방위군과 경찰관 몇 명이 차렷 자세를 취하고 있습니다. 그러나 이 장면은 주로 다리를 가로질러 무질서하게 줄지어 기어가는 민간 차량들의 거대한 금속 벽과, 지친 남녀노소로 이루어진 헝클어진 무리가 천천히 움직이는 대피 차량 행렬 옆을 스쳐 지나가는 장면으로 채워져 있습니다. 영상은 이러한 방식으로 몇 분 동안 이어지고, 군인들이 새로운 피난민 무리를 안내한 후, 멀리서 소닉붐 소리가 오디오를 통해 울려 퍼집니다. 점차 멈추면서 민간인과 인원 모두 고개를 치켜들고, 긴장된 표정이 부스스한 얼굴에 드리워져 있습니다. 강력한 제트 엔진 소리가 배경에서 점점 더 크게 들리는 가운데, 피난민들은 모두 당황한 듯 서 있습니다. 집단적 무관심은 공포에 질린 아수라장으로 변한다. 커다란 그림자가 고가도로를 빠르게 어둡게 덮치고, 한 경찰관이 갑자기 "다리를 비워라!"라고 외친다.
    
    새로운 휘파람 소리가 새롭게 압도된 사운드스케이프를 장악하는 가운데, 군인들은 닥치는 대로 사람들을 붙잡아 검문소를 빠져나간다. 공황에 빠진 시민들은 고가도로에서 뛰어내리고, 정체된 호송대 가장자리에 있던 차량 탑승자들도 재빨리 합류한다. 마지막 몇 장면에서는 행렬의 중심에 있는 차량 운전자들이 차에서 내려오려고 애쓰는 모습이 보인다. 하늘에서 매끈한 형체가 솟아오르고, 귀청이 터질 듯한 폭발음이 흐릿한 오디오를 뚫고 들려오며, 시야는 하얗게 변한다.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be somebody's saved to-do list, with a green checkmark rounding off each entry, save for the last.
    
    To-do:
    
    Pack the car with a few weeks worth of provisions: clothes and shoes, toiletries and medications, electronics and games, a portable steamer, and camping equipment (tents, a cooking set, sleeping bags, a propane cooker, and some tanks).  Dig out dad's Vietnam AK47 from the packing boxes in the basement and hunt around for his old reloading equipment (look up how it works).  If the kids ask, just say it's for hunting.
    
    File for extended leave from work and withdraw the kids from school.  If Erith complains about having to leave uni and her girlfriend, say it's only temporary.
    
    Take the car and stop by the supermarket for some pre-packed camping meals before heading to pick up the kids.
    
    Head into Scofield's on the way out of town to pick up some bullets.  Should probably ask Julian for advice and help; he plays videogames with this sort of stuff.  Can I even buy ammo without having a license?  *Just found out that different guns take different bullets and that reloading equipment isn't used to reload guns.  Definitely ask Julian for help.
    
    Take the highway out north and meet up with Sandra at the rest stop 10 miles out before traveling to her place in Rhode Island.
ko: 이건 누군가 저장해 둔 할 일 목록인 듯합니다. 마지막 항목만 제외하고 각 항목에는 녹색 체크 표시가 되어 있습니다.
    
    할 일:
    
    차에 몇 주 치 식량을 챙깁니다. 옷과 신발, 세면도구와 약, 전자제품과 게임, 휴대용 증기선, 캠핑 장비(텐트, 조리 세트, 침낭, 프로판 가스레인지, 가스 탱크)를 챙기세요. 지하실 포장 상자에서 아빠의 베트남 AK47을 꺼내서 옛날 재장전 장비를 찾아보세요(작동 원리는 잘 찾아보세요). 아이들이 물어보면 그냥 사냥용이라고 하세요.
    
    장기 휴가를 신청하고 아이들을 학교에서 빼세요. 에리스가 대학과 여자친구를 그만둬야 한다고 불평하면, 일시적인 것이라고 하세요.
    
    차를 타고 아이들을 데리러 가기 전에 슈퍼마켓에 들러 미리 포장된 캠핑 음식을 사세요.
    
    마을을 나서는 길에 스코필드에 들러 총알을 좀 사오세요. 줄리안에게 조언과 도움을 요청해야 할 것 같습니다. 걔가 이런 걸로 비디오 게임을 하잖아. 면허증 없어도 탄약 살 수 있어? *총마다 쓰는 총알이 다르고, 재장전 장비는 총을 재장전하는 데 쓰이지 않는다는 걸 방금 알았어. 줄리안한테 꼭 도움을 요청해.
    
    북쪽으로 고속도로를 타고 10마일 떨어진 휴게소에서 샌드라를 만나서 로드아일랜드에 있는 샌드라의 집으로 가.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Eco-rights protests schedule
ko: 생태권 시위 일정

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screen shot of a social media blog post, with the view dominated by a full-color picture of a futuristic-looking wind turbine standing tall against a backdrop of rolling hills and verdant pastures.  Looming atop a distant mound squats a large nuclear energy facility, with a forbiddingly dark mushroom cloud blossoming in the air above it and the surrounding land a toxic, radioactive-green wasteland.  Regally poised atop one of the turbine's blades stands a diminutive figure, bark-like skin cladding them like armor and flowering buds crowning their scalp.  An estoc carved from wood is securely wielded in their vine-composed arms and thrusts towards the mushroom cloud, with the caption, "Thrust Away Nuclear Energy, Stab into the Future of Clean Electricity," looming over the scene.  The rest of the post details the time and location arrangements for an eco-rights protest in Vermont, scheduled to take place weeks before the Cataclysm.
ko: 이것은 소셜 미디어 블로그 게시물의 스크린샷으로 보이는데, 구릉과 푸른 목초지를 배경으로 우뚝 솟은 미래적인 풍력 터빈의 풀컬러 사진이 화면을 가득 채웁니다. 멀리 언덕 위에는 거대한 원자력 발전소가 우뚝 솟아 있고, 그 위 공중에는 무시무시하게 어두운 버섯구름이 피어오르고 있으며, 주변은 유독하고 방사능에 오염된 녹색 황무지입니다. 터빈 날개 위에는 작은 형체가 위풍당당하게 서 있는데, 나무껍질 같은 피부가 갑옷처럼 그들을 감싸고 있고, 머리에는 꽃봉오리가 피어 있습니다. 나무로 조각한 에스톡이 덩굴로 만들어진 팔에 단단히 쥐어져 버섯구름을 향해 뻗어 있으며, "핵 에너지를 몰아내고, 깨끗한 전기의 미래를 찌르자"라는 캡션이 화면 위로 어렴풋이 보입니다. 게시물의 나머지 부분은 대격변 몇 주 전에 버몬트에서 열릴 예정인 환경 권리 시위의 시간과 장소를 자세히 설명합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Violence at eco-rights protests
ko: 생태권 시위에서의 폭력

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1676.mp4
    The roof of a pickup truck slopes out of sight at the lowest extremities of the video's view, with the rumble of the idling vehicle's engine all but lost under the angered uproar of the veritable sea of people that crowd, stomp, and chant for as far as the eye can see.  What appears to be a nuclear reactor facility looms in the background, the mob's front ranks pressed against the shuddering security fence encompassing the compound, a number of nervous-looking, rifle-clutching guards standing behind the barrier.  Interspersed among the horde are various people waving handmade signs, fleeting glances at the boards affording a view of a painted, plant-like anthropoid brandishing a sword towards a stylized mushroom cloud.  The chant, "FUCK OSWALD, FUCK NUCLEAR POWER, FUCK YOUR MOTHER!" resounds through the crackling audio, eventually dissolving into a tumult of enraged shrieks as the guardsmen raise their rifles and fire a volley of warning shots over the heads of the throng.  To a man, the crowd surges forward in heightened fervor, flinging themselves against the fence line, with a handful even attempting to scale the barrier.  Any further observation is cut short as the truck's engine roars and the vehicle barrels forward, the cameraman flung from the pickup's roof and rolling beneath the chassis.  The footage captures a brief blur of speeding metal and the sickening sound of several tons of vehicle crushing bodies before the tremendous crash of collapsing girders and a series of savage, approving screams resound.  Lopsided and glitching, the final moments of footage tapes a rush of legs storming past, the audio capturing a rattle of frantic gunfire, triumphant and terrified shrieks, and the meaty, splitting tear of limbs being forcibly wrenched from their sockets.
ko: untitled2047-1676.mp4
    영상의 가장 아래쪽 끝에서 픽업트럭의 지붕이 기울어져 시야에서 사라지고, 공회전하는 차량 엔진의 굉음은 끝없이 몰려들어 발을 구르고 구호를 외치는 수많은 인파의 분노에 묻혀 거의 묻혀 버립니다. 배경에는 원자로 시설로 보이는 것이 어렴풋이 보이고, 폭도들의 최전선은 건물을 둘러싼 떨리는 보안 펜스에 바싹 붙어 서 있으며, 긴장한 표정으로 소총을 움켜쥔 경비원들이 펜스 뒤에 서 있습니다. 무리 사이사이에는 손으로 만든 팻말을 흔드는 여러 사람들이 있고, 팻말을 흘끗 보니 식물처럼 생긴 유인원이 양식화된 버섯구름을 향해 칼을 휘두르는 모습이 보입니다. "오즈월드 엿먹어, 원자력 엿먹어, 네 엄마 엿먹어!"라는 구호가 울려 퍼집니다. 삐걱거리는 소리를 통해 울려 퍼지던 소리가 마침내 분노에 찬 비명의 소란으로 변해간다. 경비병들은 소총을 들어 군중의 머리 위로 경고 사격을 퍼붓는다. 군중은 고조된 열광으로 앞으로 몰려들며 펜스 선에 몸을 던지고, 소수의 사람들은 장벽을 넘으려 한다. 트럭 엔진이 굉음을 내며 차량이 앞으로 질주하고, 카메라맨이 픽업트럭 지붕에서 튕겨져 나와 차대 아래로 굴러가는 동안 더 이상의 관찰은 중단된다. 영상에는 질주하는 금속의 흐릿한 장면과 수 톤의 차량이 시신을 짓밟는 역겨운 소리가 잠깐 포착된 후, 거더가 무너지는 엄청난 충격과 일련의 야만적이고 찬성하는 비명 소리가 울려 퍼진다. 영상의 마지막 순간은 삐딱하고 끊기는 듯한 움직임으로 인해 다리가 힘차게 지나가는 모습을 담고 있으며, 오디오에는 광란적인 총격 소리, 승리와 공포에 질린 비명, 그리고 살찐 팔다리가 관절에서 힘껏 뽑히는 소리가 담겨 있습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Crazed horse
ko: 미친 말

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This security tape captures the view of a rural gas station and the deserted, tree-fringed roadway beyond.  The space beside one of the gas pumps is soon filled as a large 4x4 motors into the frame, towing a bouncing and rocking animal carriage behind it.  As the truck pulls up and a burly, bearded man clambers out, insistent whinnies and heavy bangs emanate from the trailer's interior.  Brows knit in concern, the driver potters with the pump as the trailer trembles and shakes with the struggles of its displeased captive, the neighs growing ever harsher and verging on a distorted scream by the time the man's finished tending to his vehicle.  After he finishes gassing up, the motorist replaces the nozzle and approaches the trailer, rapping on its side.
    
    "Blacky," he calls out, "the hell is wrong with you in there?"
    
    A crushing blow bulges the trailer's shell, causing it to sway violently as rivets burst and the man staggers back.  With successive blows shattering the trailer's side panels, the head of a horse eventually forces its way through a widening crack, shards of jagged metal stripping the flesh from its skull as it struggles.  Scrambling to the door of his 4x4, the driver flings himself into the vehicle as the undead beast crashes free, sniffing the air for a few moments before rearing up and bringing its front hooves down on the truck's windshield.  Cowering out of sight, the man's sobbing pleas and screams are audible as the heavy utility vehicle is pummeled into a crumpled wreck, the heap of mobile sinew that used to be his steed struggling to push its snapping snout through the shattered window.
    
    Tearing the driver's side door free with a screech of ripping metal, the animal tosses its head and lets loose a malformed shriek before it plunges into the peeled-open cabin.  Muscles rippling and thrashing, the horse's metal-flayed bulk obscures much of the scene, though the man's rising screams, the nauseating sounds of bones being torn from their homes, and the sprays of viscera pulsing through the vehicle's open gaps attest well enough to the quadruped's brutal work.
ko: 이 보안 테이프는 시골 주유소와 그 너머로 나무가 우거진 황량한 도로의 풍경을 담고 있다. 주유기 옆 공간은 곧 커다란 4륜 구동 차량이 프레임 안으로 들어와 흔들리는 마차를 견인하며 가득 찼다. 트럭이 멈추고 건장한 수염 난 남자가 차에서 내리자, 트레일러 내부에서 끊임없이 우는 소리와 묵직한 쾅 하는 소리가 울려 퍼졌다. 걱정에 눈썹을 찌푸리며 운전자는 주유기를 만지작거렸다. 트레일러는 불만에 가득 찬 포로의 몸부림으로 떨리고 흔들렸고, 남자가 차량 정비를 마칠 무렵에는 울음소리가 점점 더 거세져 왜곡된 비명에 가까워졌다. 주유를 마친 운전자는 노즐을 다시 끼우고 트레일러로 다가가 옆면을 두드렸다.
    
    "블러키," 그가 소리쳤다. "도대체 거기 뭐가 문제야?"
    
    트레일러의 외판이 쾅 하고 튀어나오며 심하게 흔들리고, 리벳이 터지면서 남자는 비틀거리며 뒤로 물러납니다. 트레일러의 측면 패널이 잇따라 박살 나면서 말의 머리가 넓어지는 틈을 비집고 들어옵니다. 삐죽삐죽한 금속 파편들이 말의 머리에서 살을 뜯어냅니다. 4륜 구동 차량 문으로 달려가던 운전자는 차 안으로 몸을 던집니다. 망자 괴물은 곤두박질치며 빠져나와 잠시 숨을 들이쉬다가 몸을 일으켜 앞발굽으로 트럭 앞 유리창을 짚습니다. 웅크리고 시야에서 사라진 남자의 흐느끼는 애원과 비명 소리가 들리는 가운데, 무거운 차량은 찌그러진 잔해로 박살 납니다. 한때 그의 말이었던 힘줄 덩어리가 부서진 창문을 뚫고 힘겹게 주둥이를 내밀고 있습니다.
    
    날카로운 금속 찢는 소리와 함께 운전석 문을 뜯어낸 동물은 고개를 홱 젖히고 기형적인 비명을 지르더니, 열린 차 안으로 뛰어든다. 근육이 파르르 떨리고 몸부림치는 말의 금속 껍질이 화면의 대부분을 가린다. 하지만 남자의 울부짖음, 뼈가 뜯겨 나가는 역겨운 소리, 그리고 차량의 틈으로 맥박처럼 뿜어져 나오는 내장은 네 발로 걷는 말의 잔혹한 작업을 충분히 증명한다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: deconstruct_your_fortunes_trailer.mp4
ko: 당신의 운명을 해체하다 예고편.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/deconstruct_your_fortunes_trailer.mp4
    
    The trailer opens with a low, orchestral rumble as the camera moves slowly down a deserted, urban street.  "Things were never the same after they came," rumbles the booming voice of a narrator as the camera slinks past decrepit structures, all devoid of any internal furnishings and missing walls and roofs.  "Swapping dirt for concrete, flesh for steel, and life for business, they've left it all to rot."  Gliding past stacks of lumber and other materials, the view homes in on a solitary building, zooming in through a window and capturing a man standing in the foreground, facing a stout refrigerator with his back turned towards the camera as he reaches for the appliance.
    
    "Now, it's time," the narrator utters, the music reaching a thunderous peak… moments before the fridge door swings open and a comically sized avalanche of hundreds of acorns pours forth.  "For one man, to tear it all down."
    
    The scene swiftly melds into a view of the man striding through a demolition site, a sledgehammer braced across a single shoulder, and his steps accompanied by a lively, trumpeting score.  "They might call me mad, but mark my words," he announces, hefting the tool, "this place will be returned to nature, so long as I breathe."  Heaving the hammer in an arc towards a brick wall, the perspective shifts to the internal view of a warehouse moments before the tool makes contact.  The character is leading a small woman through the space.  "They think they can keep me from tearing this wreck down one brick at a time?" he declares, halting before a giant storage shelf.  "Well, let me introduce you to my crew."  The camera pans up, freezing on a shelf where a potted cactus and a Remora plushie sit, a wooden sword and bunny ears duct-taped to the former, and an aluminum bat held in the fins of the latter.
    
    A sudden smash cut brings the woman into view, her eyes tightly closed and her fists clutching a pair of frying pans akimbo.  Cornered against a wall with two rifle-bearing government robots looming before her, she maintains a single, drawn-out scream of panicked terror as she windmills her arms, pummeling the two motionless Secubots in a blur of weaponized culinary.  By the time she tremulously opens her eyes, the machines have been rendered into little more than sparking scrap metal.  A relieved sigh escapes her, moments before the wall explodes.
    
    Metallic text stamps across the screen as the dust settles.
    
    "Deconstruct Your Fortunes, coming to cinemas on May 4th!"
ko: 다운로드/deconstruct_your_fortunes_trailer.mp4
    
    예고편은 낮은 오케스트라의 웅장한 사운드로 시작하며, 카메라는 인적 없는 도심 거리를 천천히 내려갑니다. "그들이 온 후로는 모든 것이 예전 같지 않았어." 내레이터의 우렁찬 목소리가 울려 퍼지고, 카메라는 내부 가구도 없고 벽과 지붕도 없는 낡은 건물들을 스쳐 지나갑니다. "흙을 콘크리트로, 살을 강철로, 삶을 사업으로 바꿔버린 그들은 모든 것을 썩게 내버려 두었어." 목재와 기타 자재들이 쌓여 있는 곳을 스쳐 지나가며, 화면은 외딴 건물에 가까워지고, 창문을 통해 확대되면서, 앞쪽에 서 있는 한 남자가 카메라 쪽으로 등을 돌리고 튼튼한 냉장고를 향해 손을 뻗는 모습을 포착합니다.
    
    "이제 때가 됐어." 내레이터가 외치고, 음악은 천둥 같은 절정에 달합니다. 그리고 냉장고 문이 활짝 열리고 수백 개의 도토리가 우스꽝스럽게 쏟아져 나오기 직전입니다. "한 남자가 모든 것을 허물어뜨리다니."
    
    장면은 순식간에 철거 현장을 활보하는 남자의 모습으로 바뀐다. 한쪽 어깨에는 쇠망치가 얹혀 있고, 그의 발걸음에는 활기찬 나팔 소리가 울려 퍼진다. "날 미쳤다고 할지 몰라도, 내 말 명심해." 그는 망치를 들어 올리며 선언한다. "내가 숨 쉬는 한, 이곳은 자연으로 돌아갈 거야." 벽돌 벽을 향해 망치를 호를 그리며 휘두르자, 망치가 벽에 닿기 직전 창고 내부가 시야에 들어온다. 등장인물은 작은 여자를 이끌고 그 공간을 지나간다. "내가 이 잔해를 벽돌 하나하나씩 허물어뜨리는 걸 막을 수 있다고 생각하는 거야?" 그는 거대한 창고 선반 앞에서 멈춰 서서 외친다. "자, 내 동료들을 소개하지." 카메라는 위로 팬업하며 선반 위에 멈춰 선다. 화분에 심은 선인장과 레모라 인형이 놓여 있고, 나무 칼과 토끼 귀가 덕트 테이프로 붙어 있으며, 알루미늄 박쥐가 선인장의 지느러미에 걸려 있다.
    
    갑자기 화면이 스매시 컷으로 바뀌며 여자가 시야에 들어온다. 그녀는 눈을 질끈 감고 주먹으로 프라이팬 두 개를 양손에 꼭 쥐고 있다. 소총을 든 정부 로봇 두 대가 눈앞에 아른거리는 벽에 갇힌 그녀는 팔을 휘두르며 움직이지 않는 두 시큐봇을 무기화된 요리의 흐릿한 장면으로 만들어 내리치며 공포에 질린 비명을 질렀다. 그녀가 떨리는 눈으로 눈을 떴을 때, 기계들은 반짝이는 고철 조각으로 변해 있었다. 벽이 폭발하기 직전, 그녀는 안도의 한숨을 내쉬었다.
    
    먼지가 가라앉자 화면에 금속성 텍스트가 스치며 나타난다.
    
    "Deconstruct Your Fortunes, 5월 4일 극장 개봉!"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: how_to_train_your_nightmares_trailer.mp4
ko: 악몽을_훈련_하는_방법_예고편.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/how_to_train_your_nightmares_trailer.mp4
    
    The trailer starts with a surreal violin score: a deathly pale woman in a lab coat kneeling on a basement floor.  Head bowed over a collection of engraved silver glyphs, her crimson hair drenched in rivulets of blood, and eyes closed, she chants under her breath as a British cadenced voice, the same as hers, speaks over the scene.  "There are things stalking beyond the abysses that drive the sane to madness."  Letting blood spatter upon the glyphs from wounds hidden by her hair, the woman's breathing quickens as the objects begin to sizzle, the view zooming upon her heavily scarred face as her eyes slowly open and the music escalates.  "But when insanity rains," fully opening her eyes, the woman's irises are revealed to be burned scarlet, the perspective filled by a view of one of them as the narration concludes, "the only thing left… is to transcend."
    
    After a moment of tense freeze frame, the music grows to a dynamic bass-drum rhythm, the view zooming out and revealing the eyes of a tall, robed figure stalking through the deserted mezzanine level of a shopping plaza.  With their face lost in the shadow of a hood, their limbs bend in disturbingly inhuman ways as they stride, moments before a clawed hand bursts from beneath and whips them from the corridor.  Encircled by a throng of nightmarish, slavering monstrosities, the figure rests still for a moment before their robe bursts apart, revealing them to be an anthropoid composed of intertwining tentacles.  Machine pistols clutched at the ends of their many limbs, they latch to the ceiling and, in a hail of bullets, swing from the floor and towards the view.
    
    The perspective shifts to a scene of the woman, wielding a bayonet-equipped battle rifle, riding astride a motorcycle.  Weaving through a street crowded with writhing eldritch abominations, she stabs from the bike as a viperine creature wings behind her, the pair cutting a bloody swath through the crowd before the view changes.
    
    Dozing in the back of a covered wagon within a barn, the woman rests, the barn's doors wide open.  A spidery creature made from tentacles creeps in through the opening, the camera shifting to its perspective as it crawls towards the wagon.  Laying a leg upon the vehicle's lip, the view glances up, only to reveal the viperine beast crouching atop the cart.  A still second passes before the winged monstrosity dives, the view filled by its gaping maw, before fleshy words bleed across the screen.
    
    "How to Train Your Nightmares, coming to cinemas April 22nd!"
ko: 다운로드/how_to_train_your_nightmares_trailer.mp4
    
    예고편은 초현실적인 바이올린 악보로 시작됩니다. 실험실 가운을 입은 창백한 여자가 지하실 바닥에 무릎을 꿇고 있습니다. 은색으로 새겨진 상형문자들 위로 고개를 숙인 채, 진홍색 머리카락은 피의 시냇물로 흠뻑 젖어 있고, 눈을 감은 그녀는 영국식 운율의 목소리가 화면 너머로 흘러나오는 동안 작은 소리로 노래를 부릅니다. "심연 너머에는 제정신인 자들을 광기로 몰아가는 것들이 있다." 머리카락에 가려진 상처에서 피가 상형문자 위로 튀는 가운데, 여자는 물체들이 지글지글 소리를 내며 숨을 가쁘게 쉬고, 그녀의 눈이 천천히 뜨이고 음악이 고조되는 순간, 그녀의 흉터투성이 얼굴이 시야에 들어옵니다. "하지만 광기가 비 오듯 쏟아질 때", 눈을 뜬 여자의 홍채는 붉게 타오르고, 그 중 한 명이 시야를 가득 채우며, 나레이션은 "남은 것은… 초월하는 것뿐이다"라고 결론짓는다.
    
    긴장감 넘치는 정지 화면 후, 음악은 역동적인 베이스 드럼 리듬으로 바뀌고, 화면이 확대되면서 쇼핑 플라자의 텅 빈 중이층을 활보하는 키 크고 로브를 입은 형체의 눈이 드러난다. 후드 그늘에 얼굴이 가려진 그들의 팔다리는 걸을 때마다 불안할 정도로 비인간적인 방식으로 휘어지고, 곧 발톱 달린 손이 아래에서 튀어나와 복도에서 그들을 채찍질한다. 악몽처럼 침을 흘리는 괴물 무리에 둘러싸인 그 형체는 잠시 움직이지 않다가 로브가 찢어지면서 서로 얽힌 촉수로 이루어진 유인원의 모습을 드러낸다. 여러 팔다리 끝에 기관단총을 움켜쥔 그들은 천장에 매달려 있다가, 총알 세례를 맞으며 바닥에서 시야를 향해 날아든다.
    
    시점은 총검이 장착된 전투 소총을 휘두르며 오토바이를 탄 여자의 모습으로 바뀐다. 섬뜩한 흉측한 괴물들로 가득 찬 거리를 누비며 그녀는 오토바이에서 칼을 뽑아내는 동안, 독사 같은 괴물이 그녀 뒤로 날아든다. 두 사람은 피투성이가 된 군중을 헤치고 지나간 후, 시야가 바뀐다.
    
    헛간 안의 덮개가 있는 마차 뒤에서 졸고 있는 여자는 헛간 문이 활짝 열린 채 쉬고 있다. 촉수로 이루어진 거미 같은 괴물이 문틈으로 기어 들어오고, 카메라는 마차를 향해 기어가는 괴물의 시점으로 전환된다. 마차 가장자리에 다리를 얹자 시야가 위로 쏠리는데, 마차 위에 웅크리고 있는 독사 같은 괴물이 드러난다. 날개 달린 괴물이 급강하하기 전, 1초의 정적이 흐른다. 벌어진 입이 시야를 가득 채운 후, 살덩어리 같은 단어들이 화면을 가로질러 흘러나온다.
    
    "나이트메어 길들이기, 4월 22일 극장 개봉!"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: no_man's_land_trailer.mp4
ko: 노맨스랜드 예고편.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/no_man's_land_trailer.mp4
    
    The trailer opens with a distorted rendition of "It's a Long Way to Tipperary," with a muddy trench, piled high with the bodies of dead soldiers, filling the scene and a dense layer of yellowish gas obscuring much from direct sight.  Zooming down into the dugout, the camera focuses on the mangled face of a dead infantryman sprawled in bloody water, his jaw blown off and shrapnel embedded in its place.  Clouds of flies crawl over his visage, dispersing in swarms as the music builds and the dead man's bloodshot eyes open.  Staggering to his feet, the soldier shambles down the trench, other corpses unsteadily rising in his wake.  The view pans out beyond the trench and past the layer of gas, revealing hundreds of staggering silhouettes moving in uneven, shambling lines before the escalating music peeks and the scene smash cuts to an overhead view of 19th-century Paris.
    
    Hordes of zombies pour into the city, flashes of gunfire and artillery strikes lighting up the chaotic scene as a line of soldiers attempt to fend off the undead.  With the line breaking after a few seconds of frantic combat, the camera zooms down on a solitary soldier freshly brought to the ground in the midst of the surging wave of zombies, struggling to fend off gnashing teeth and clawing hands.  Seeming to make eye contact with the camera, the man lifts a hand in slow motion, revealing the pulled pins of several grenades before the view is consumed by an explosion.
    
    With a fully fledged orchestral tidal wave scoring the scene, the trailer cuts to a bird's-eye shot of the soldier frantically climbing a ladder, one of his legs missing, and a child clinging to his back as a swarm of undead climb over one another at the structure's foot.  As the infantryman climbs, the view pulls out further and further, eventually depicting the landscape of France, with most man-made lights absent from view and the entire landmass awash with the flashes of heavy guns and detonations.  As the music reaches a heart-throbbing crescendo, bullet holes spray across the scene, spelling out,
    
    "No Man's Land, coming to cinemas June 15th!"
ko: 다운로드/no_man's_land_trailer.mp4
    
    예고편은 "티퍼러리까지는 긴 길이야"라는 곡의 왜곡된 연주로 시작됩니다. 진흙투성이 참호가 시체로 가득 차 화면을 가득 채우고, 짙은 황색 가스층이 시야를 가리고 있습니다. 참호를 줌인하면 카메라는 피투성이 물에 드러누운 죽은 보병의 난도질된 얼굴에 초점을 맞춥니다. 턱이 날아가고 그 자리에 파편이 박혀 있습니다. 파리 떼가 그의 얼굴 위로 기어오르다가 음악이 고조되고 시체의 충혈된 눈이 뜨이면서 떼지어 흩어집니다. 비틀거리며 일어선 병사는 참호를 따라 비틀거리며 걸어 내려갑니다. 그의 뒤를 따라 다른 시체들이 비틀거리며 일어섭니다. 화면은 참호 너머로, 가스층을 지나며 수백 개의 비틀거리는 실루엣이 불규칙하게 어지럽게 움직이는 모습을 드러냅니다. 점점 커지는 음악과 함께 19세기 파리의 상공 풍경이 스매시 컷으로 전환됩니다.
    
    수많은 좀비들이 도시로 쏟아져 들어오고, 총격과 포격이 섬광처럼 번쩍이며 병사들이 언데드를 막아내려 애쓰는 혼란스러운 현장을 밝힙니다. 몇 초간의 격렬한 전투 끝에 대열이 무너지면서, 카메라는 밀려드는 좀비 무리 속에서 갓 땅에 쓰러진 한 병사를 클로즈업합니다. 그는 이빨을 갈고 할퀴는 손들을 막아내려 애씁니다. 카메라와 눈을 마주치는 듯, 남자는 슬로우 모션으로 손을 들어 올리는데, 몇 개의 수류탄 핀이 뽑힌 모습이 드러나고, 폭발음이 화면을 가득 채웁니다.
    
    완벽한 오케스트라의 파도가 장면을 장식하는 가운데, 예고편은 다리 하나를 잃은 병사가 사다리를 필사적으로 오르는 모습과, 어린아이가 등에 매달려 있는 모습, 그리고 구조물 아래에서 언데드 무리가 서로 기어오르는 모습을 공중에서 바라본 장면으로 전환됩니다. 보병이 사다리를 오르면서 시야는 점점 더 넓어지고, 마침내 프랑스의 풍경이 펼쳐집니다. 인공 조명은 대부분 사라지고, 프랑스 전역은 묵직한 총성과 폭발음으로 가득합니다. 음악이 심장을 두근거리게 하는 절정에 이르자, 총알 자국이 화면 곳곳에 퍼져 나가며,
    
    "노 맨스 랜드, 6월 15일 극장 개봉!"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Maine disaster area
ko: 메인 재난 지역

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screenshot from a newsreel: a reporter standing in the foreground before the night-enveloped backdrop of a rubble-strewn crossroad, the caption, "Maine disaster area," printed in the upper corner.  Several military transport vehicles idle in the midground, the white beams of their headlights illuminating groups of civilians dressed in a shabby assortment of streetwear and night clothes.  Clutching bundled possessions, children, and pets, it's evident that they're being ushered towards the waiting vehicles, with teams of heavily armed soldiers forming protective flanks and lines of machinegun-equipped sandbags cordoning off roadways at the frame's extremities.
    
    Stooping behind a building's window and peeking through partly opened curtains, observing the humans' flight with beady, unblinking eyes, you can make out an amorphous, white shape.  You're not sure what's stranger: that the creature's somehow evaded notice by the dozens of watchful soldiers, or that, for all the world, it resembles an inhumanly tall, muscular penguin.
ko: 이것은 뉴스 영화의 스크린샷인 듯합니다. 밤으로 뒤덮인 잔해가 널린 교차로를 배경으로, 한 기자가 전경에 서 있고, 화면 상단 모서리에는 "메인 재난 지역"이라는 캡션이 인쇄되어 있습니다. 여러 대의 군용 수송 차량이 화면 중앙에 멈춰 서 있고, 헤드라이트의 하얀 불빛이 초라한 길거리 옷과 잠옷 차림의 민간인들을 비추고 있습니다. 뭉치의 짐과 아이들, 그리고 애완동물들을 안고 있는 모습은 그들이 대기 중인 차량 쪽으로 안내되고 있음을 분명히 보여줍니다. 중무장한 군인들이 측면을 방어하고 기관총으로 무장한 모래주머니들이 화면 끝자락의 도로를 봉쇄하고 있습니다.
    
    건물 창문 뒤로 몸을 숙이고 반쯤 열린 커튼 사이로 눈을 깜빡이지 않는 작은 눈으로 사람들의 도주를 관찰하다 보면, 정체를 알 수 없는 하얀 형체가 보입니다. 그 생물이 수십 명의 감시하는 군인들의 주의를 끌지 못한 것이 이상한지, 아니면, 세상에서 가장 키가 크고 근육질인 펭귄과 닮았다는 것이 이상한지 당신은 잘 모르겠습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: real_alien_autopsy!.mp4
ko: 실제 외계인 부검!.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: downloads/real_alien_autopsy!.mp4
    
    An immaculately polished room fills the video's perspective, with various metal workspaces lining the metallic walls and the camera angled downward towards a stainless steel operating table.  Sprawled across the surface rests an enormous, vaguely cylindrical form, its shapeless pink flesh encased within an insectoid exoskeleton and sets of clawed appendages marching up the length of its segmented body.  Membranous wings spread out from beneath the organism's bulk, and a pyramidal construct, formed from petal-like ravels of flesh, crowns it.
    
    Asian voices softly converse in the background as latex-gloved hands appear from off frame and busy themselves with delicately cutting around one of the creature's armored plates, the entire scene gently swaying as though the room were located aboard an ocean-going vessel.  After much surgical manipulation, the segment of exoskeleton eventually relinquishes its grasp before the scalpel's insistent slicing, detaching with an unpleasantly wet, peeling sound.  Trailing strands of connective tissue, the plate is set aside as the blades dig into the comparatively delicate flesh beneath, laying the internals bare with a trickle of seeping fluid and a wave of excited gabbles from the unseen surgical crew.
    
    The beast's insides are a paradox of ordered chaos, with stacks of hairy, finger-like structures extending deep within the creature and, like the spokes of a wheel, connecting to a network of four interjoined sacks clustered in a square at the core.  A cartilaginous latticework encircles the sacks, a complicated network of piping running from the organs to various points about the body.  Two constructs, which vaguely resemble the general outline of a traditional lung but are composed of meaty disks connected to a central stock, fill the upper half of the creature's form, with a large amount of sickly yellow fluid flooding the entirety of its internal cavity.
    
    The rest of the video consists of various parts of the creature's anatomy being extricated and examined, with a thick, resin-like substance extruding from one of the sacks as it's sliced open.
ko: downloads/real_alien_autopsy!.mp4
    
    영상의 시점은 티끌 하나 없이 윤이 나는 방으로 가득 차 있다. 금속 벽에는 다양한 금속 작업 공간이 늘어서 있고, 카메라는 스테인리스 스틸 수술대를 향해 아래쪽으로 기울어져 있다. 표면에는 거대하고 희미하게 원통형의 형체가 널브러져 있고, 형체 없는 분홍색 살은 곤충 모양의 외골격과 발톱이 달린 부속 기관으로 둘러싸여 있으며, 마디로 나뉜 몸통을 따라 위로 뻗어 있다. 막질의 날개가 생물체의 몸뚱이 아래에서 펼쳐지고, 꽃잎처럼 갈라진 살덩어리로 이루어진 피라미드 형태의 구조물이 그 위를 덮고 있다.
    
    배경에서는 아시아인들의 목소리가 나지막이 대화하는 소리가 들리고, 라텍스 장갑을 낀 손들이 화면 밖에서 나타나 생물체의 장갑판 하나를 섬세하게 찢으며 바쁘게 움직인다. 마치 원양 선박에 있는 것처럼 방 전체가 부드럽게 흔들린다. 여러 차례의 외과적 조작 끝에, 외골격 부분은 메스의 끈질긴 절단에 마침내 손을 놓고, 불쾌하게 축축하고 벗겨지는 소리를 내며 떨어져 나갑니다. 결합 조직 가닥들이 늘어진 판은 옆으로 치워지고, 칼날은 비교적 연약한 살 속으로 파고들어, 스며 나오는 액체와 보이지 않는 외과팀의 흥분한 수다로 내부를 드러냅니다.
    
    이 짐승의 내부는 질서 정연한 혼돈의 역설로 가득합니다. 털이 많고 손가락 같은 구조들이 생물의 내부 깊숙이 뻗어 있으며, 마치 바퀴살처럼 네 개의 서로 연결된 주머니들이 중심부에 정사각형 모양으로 뭉쳐 있는 그물망과 연결되어 있습니다. 연골로 된 격자 구조가 주머니들을 둘러싸고 있는데, 이는 장기에서 신체의 여러 지점으로 이어지는 복잡한 파이프 네트워크입니다. 두 개의 구조물은 전통적인 폐의 전반적인 윤곽과 어렴풋이 닮았지만, 중앙의 껍데기에 연결된 두꺼운 원반으로 이루어져 있습니다. 이 구조물이 생물의 상반부를 가득 채우고 있으며, 다량의 창백한 노란색 액체가 내부 강 전체를 가득 채우고 있습니다.
    
    영상의 나머지 부분은 생물의 해부학적 여러 부분을 꺼내어 살펴보는 장면으로, 자루 하나를 자르자 두꺼운 수지 같은 물질이 뿜어져 나옵니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Audio message from Mandy
ko: 맨디의 오디오 메시지

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived voice message, seemingly received on the eve of the Cataclysm from a number saved as "Mandy."
    
    The sound of ragged, unsuccessfully stifled breaths fills the recording, with hiccupped whimpers emitted at barely above a whisper as, in the background, a man's shouting cadence and a woman's pleading sobs are audible.
    
    "Jonas," sniffs a teen girl's voice.  "I… I don't know what's happened, but dad's gone crazy.  He's tied Mom to the radiator for the last hour, and… oh God!  Jona, I think he's stripped her, and he's been turning on and off the radiator and sometimes I hear him crooning about how much he loves her, even as he's beating her and she's screaming.  I tried calling 911, but nobody's answering, and he's locked me in the basement, and I"
    
    The girl's speech dissolves into sob-clogged gasps as the woman's voice escalates into a blood-curdling shriek, the scream growing sodden and gurgling as the liquid spray of gushing viscera grows to dominate it.  Heavy footfalls grow audible as the distant, gore-choked death rattle fades, replaced by the burble of viscous fluids and the girl's uneven breaths.
    
    "Ooh, little Manatee," calls a man's sing-song voice as the muffled click of an opening door and the thump of bare feet on stairs register in the recording.  "Come on, sweety, it'll be easier if you just work with me."
    
    For a few moments, all that can be heard are the girl's desperately muffled breaths and her father's searching footfalls.
    
    The recording is suddenly filled with the girl's terrified shrieks and the swish of a struggling body being violently hauled across the floor, the sounds growing distorted as the phone tumbles to the ground.  Swiftly gagged, the daughter's weeping pleas are muffled, replaced by the retching of lungs clawing for air as the man's monstrously soothing voice filters through the recording.  "There, there, little manatee," he croons, the sound of fingers being comfortingly stroked through hair in contrast with the nauseous gurgling of a throat freshly choking on vomit.  "Don't fight it.  Go to sleep now.  Soon, you'll be happy with Mom.  There, there.  Go to sleep, darling.  I loved you.  I love you."
    
    The last few minutes of the recording are occupied by silence before the father's voice returns.  He's weeping.
ko: 이것은 "맨디"라는 이름으로 저장된 번호에서 대격변 직전에 수신된 것으로 보이는 보관된 음성 메시지입니다.
    
    녹음된 음성은 거칠고 억눌린 숨소리로 가득 차 있고, 딸꾹질과 같은 흐느낌이 속삭임보다 약간 높은 수준으로 울려 퍼지고, 배경에서는 남자의 고함 소리와 여자의 애원하는 흐느낌 소리가 들립니다.
    
    "조나스" 십 대 소녀의 목소리가 킁킁거립니다. "저… 무슨 일이 있었는지는 모르겠지만, 아빠가 미쳐버렸어요. 엄마를 한 시간 동안 라디에이터에 묶어두셨고… 세상에! 조나, 아빠가 엄마 옷을 벗긴 것 같아요. 라디에이터를 껐다 켰다 하고, 가끔은 엄마를 얼마나 사랑하는지 노래하는 소리가 들려요. 엄마를 때리고 엄마가 비명을 지르는데도요. 911에 전화해 봤지만 아무도 받지 않고, 아빠는 저를 지하실에 가두셨어요. 그리고 저는…"
    
    소녀의 말은 흐느낌에 막힌 숨소리로 바뀌고, 여자의 목소리는 피가 얼어붙는 비명으로 변했어요. 비명은 점점 질식할 듯 축축해지고, 내장이 뿜어져 나오는 액체가 비명을 압도했어요. 멀리서 들려오는 피투성이 죽음의 갈퀴 소리가 사라지고, 끈적끈적한 액체의 웅얼거림과 소녀의 불규칙한 숨소리가 그 자리를 대신했어요.
    
    "오, 작은 매너티!" 한 남자의 노랫소리가 녹음에 울려 퍼진다. 문이 쾅 닫히는 둔탁한 소리와 맨발로 계단을 밟는 소리가 녹음에 녹음된다. "어서, 얘야, 나랑 같이 하면 훨씬 수월할 거야."
    
    잠시 동안 소녀의 숨소리와 아빠의 발소리만 들린다.
    
    녹음은 갑자기 소녀의 공포에 질린 비명과 바닥을 가로질러 힘겹게 끌려가는 몸의 휙 소리로 가득 차고, 전화기가 바닥으로 떨어지면서 소리는 점점 왜곡된다. 재빨리 입을 막힌 딸의 흐느낌은 남자의 끔찍하게 부드러운 목소리가 녹음을 뚫고 흘러나오자 웅얼거리는 폐의 헛기침 소리로 바뀐다. "자, 자, 작은 해우야." 그는 나지막이 노래한다. 머리카락을 쓰다듬는 손가락 소리가 위로처럼 들리는 소리와, 토사물로 막 막힌 목구멍의 메스꺼운 옹알이 소리가 대조를 이룬다. "거역하지 마. 이제 자. 곧 엄마와 함께 행복해질 거야. 자, 자. 자, 자. 자, 얘야. 사랑했어. 사랑해."
    
    녹음의 마지막 몇 분 동안은 침묵이 흐르고 아버지의 목소리가 돌아온다. 그는 흐느끼고 있다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Highway tape
ko: 고속도로용 테이프

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Gazing into a canvas of darkness, this tape seems to have originated from a highway speed camera.  Utterly deserted, the thoroughfare stretches from one end of the choppy frame to the other, the audio devoid of any sound save for the death-rattle rasp of the wind.  Presently, footfalls and exhausted breathing join the soundscape as two men stagger upon the scene, one hunched and bearing the blood-soaked profile of the other.
    
    Clad in the remains of riot gear, the starlight glistening over the red wells of bullet holes flowering across his back, the limply carried officer is clearly dead.  His bearer, a slighter man with bloodshot, vacant eyes, stumbles as he walks, his quivering lips moving as he maintains a hoarsely-whispered, one-sided dialogue.  "Don't worry, Kev," he wheezes.  "Carlhaven's just a couple miles up ahead.  I'm sure we'll find someone there who can help you, and after you're better, we can go to my place on the lake and wait for all this to die down.  I'll get us there, I promise.  You just need to talk to me.  Please.  Tell me something."
    
    Catching his foot in a pothole, the man staggers to the concrete, the corpse sprawling atop him as he lies face down.  "I'm going to get us there.  I promise.  I promise.  I just want you to wake up.  Please, Kev.  I've got to get us there."
    
    As the man wretchedly whimpers, various figures begin to shamble up from the same direction he came from.  Futilely trying to rise, the man only succeeds in rolling himself into a sitting position as his crying grows harder.  "Please Kev… please.  I don't want to die alone," he bawls.  "Please, wake up and don't let me die alone."
    
    As the first zombie stumbles to within a few meters of the man, his sobs grow quiet as he makes eye contact with the inhuman monster ushering in his destruction.  Closing his eyes, he pulls the policeman's corpse into a tight hug and lowers his head, planting a tender kiss on the dead man's lips.  The embrace never breaks, even as the zombies descend upon him.
ko: 어둠의 캔버스를 응시하는 이 테이프는 마치 고속도로 과속 카메라에서 나온 것 같다. 텅 빈 도로는 울퉁불퉁한 화면의 한쪽 끝에서 다른 쪽 끝까지 쭉 뻗어 있고, 바람의 날카로운 숨소리 외에는 아무런 소리도 들리지 않는다. 곧이어 발소리와 지친 숨소리가 소리와 어우러지며 두 남자가 비틀거리며 현장에 나타난다. 한 남자는 구부정하게 몸을 숙이고 다른 한 남자는 피로 얼룩진 옆모습을 짊어지고 있다.
    
    진압복의 잔해를 입고, 등에는 붉은 총알자국이 피어오르고 별빛이 반짝이는 가운데, 축 늘어진 경찰관은 분명히 죽었다. 그를 메고 온, 핏발 선 멍한 눈을 한, 키가 작은 남자가 비틀거리며 걸어간다. 떨리는 입술이 움직이며 쉰 목소리로 일방적인 대화를 이어간다. "걱정 마, 케브." 그는 쌕쌕거린다. "칼헤이븐은 몇 마일 앞에 있어. 거기서 널 도와줄 사람을 찾을 수 있을 거야. 네가 좀 나아지면 호숫가에 있는 내 집으로 가서 이 모든 게 가라앉을 때까지 기다리면 돼. 내가 거기까지 데려다줄게, 약속할게. 그냥 나한테 얘기만 해 줘. 제발. 뭐라도 말해."
    
    움푹 패인 곳에 발이 끼인 남자는 비틀거리며 콘크리트 바닥으로 향한다. 시체가 그의 위에 엎어져 있는 채 엎드려 있다. "내가 거기까지 데려다줄게. 약속해. 약속해. 그냥 네가 깨어나기만을 바랄 뿐이야. 제발, 케브. 내가 거기까지 데려다줘야 해."
    
    남자가 비참하게 흐느끼는 동안, 그가 왔던 방향에서 여러 형체들이 비틀거리며 올라오기 시작한다. 일어서려고 애쓰는 남자는 겨우 몸을 굴려 앉을 뿐, 울음은 점점 거세진다. "제발, 케브… 제발. 혼자 죽고 싶지 않아." 그가 울부짖는다. "제발, 깨어나서 혼자 죽지 않게 해 줘."
    
    첫 번째 좀비가 남자의 몇 미터 앞까지 비틀거리며 다가오자, 그의 흐느낌은 가라앉고, 자신을 파멸로 이끄는 비인간적인 괴물과 눈이 마주쳤다. 눈을 감고 경찰관의 시체를 꽉 껴안은 채 고개를 숙여 죽은 남자의 입술에 부드러운 키스를 했다. 좀비들이 그에게 달려드는 동안에도 포옹은 결코 풀리지 않았다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Bodycam footage
ko: 바디캠 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a segment of bodycam footage, with the perspective shaking as the wearer jogs through a dimly lit corridor, a drawn pistol's muzzle leading the way.  Rounding a bend, any forward progress is promptly arrested as a formally dressed woman comes into the shot.  Hefting a large sledgehammer and crushing the skulls of zombie after zombie clambering through a shattered window, an expression of childish glee is plastered across her face.
    
    Glancing towards the camera, her maniacal grin grows wider as she abandons her post and, stumbling on high heels, rushes towards the view.  Heedless of the bullets that plunge into her gore-caked body, the enraptured look upon the woman's face as she swings the mallet and blood spurts across the lens is going to haunt you in your sleep.
ko: 이 장면은 바디캠 영상의 한 장면으로, 착용자가 희미한 조명의 복도를 조깅하며 권총의 총구가 앞장서면서 시점이 흔들리는 모습이다. 모퉁이를 돌자, 정장을 차려입은 여성이 화면에 들어오면서 앞으로 나아가는 움직임은 순식간에 멈춘다. 커다란 쇠망치를 들어 올려 부서진 창문을 기어오르는 좀비들의 두개골을 부수는 그녀의 얼굴에는 어린아이 같은 기쁨이 가득하다.
    
    카메라를 흘끗 바라보던 그녀는 광기 어린 미소를 더 크게 지으며, 자리를 버리고 하이힐을 신고 비틀거리며 시야를 향해 달려간다. 피투성이 몸에 박힌 총알은 아랑곳하지 않고, 망치를 휘두르며 렌즈 위로 피를 뿜어내는 그녀의 얼굴에 떠오른 황홀한 표정은 잠결에도 당신을 괴롭힐 것이다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: E-journal
ko: 전자저널

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This seems to be a digital journal of some kind.  You browse through, and in between the (frankly awful) poetry and occasional story concepts, there are a couple actual journal entries.  The first is as follows:
    
    "Killed someone today.  An actual, living person.  Well, a maybe, on that last part.  They seemed… feral.  I panicked, and none of the group got to me quick enough, so I just… hit them.  As hard as could.  With that hammer.  I hate that it felt good."
    
    The next readable entry mentions the author using a hammer and a large railroad spike together as a weapon.  It devolves into madness pretty quickly from there.
ko: 이건 일종의 디지털 일기장인 듯합니다. 훑어보면 (솔직히 말해서 형편없는) 시와 간간이 등장하는 이야기 사이에 실제 일기 항목이 몇 개 있습니다. 첫 번째 항목은 다음과 같습니다.
    
    "오늘 누군가를 죽였습니다. 실제로 살아있는 사람을 죽였습니다. 음, 마지막 부분은 어쩌면 그럴지도 모릅니다. 그들은… 흉포해 보였습니다. 저는 당황했고, 무리 중 아무도 재빨리 저를 공격하지 못해서 그냥… 그들을 때렸습니다. 최대한 세게. 그 망치로. 기분 좋았던 게 정말 싫습니다."
    
    다음 읽을 수 있는 항목에는 작가가 망치와 큰 철도 못을 무기로 사용했다는 내용이 나옵니다. 거기서부터 이야기는 금세 광기로 변합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: government_overreach.mp4
ko: 정부_권한 남용.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/government_overreach.mp4
    
    Overlooking a stage formed from a shipping crate placed upon a harbor wharf, the view depicts a man dressed in combat fatigues standing atop the container, two militiamen flanking him, and a line of bound and gagged civilians kneeling in a line at the structure's edge: a potbellied man, an athletic-looking woman, an adolescent girl, and a boy.  Crowds of people are gathered at the container's foot, gazing up as the uniformed man speaks.
    
    "My fellow Rhodians," he booms.  "On behalf of the Narragansett government, I stand before you to announce that, this morning, these individuals," he pronounces, gesturing towards the bound captives with a flourish of a drawn pistol, "were detained as they attempted to cross our borders, doubtlessly intended to be installed as sleeper agents during this time of emergency.  That the United States would seek to invest in our destruction, even as their own countrymen are falling before the undead, is nothing short of disgusting.  Let the fates of these intruders serve as an example to any who would challenge the sovereignty of Rhode Island!"
    
    Stepping behind the restrained man, the speaker presses his pistol against his head.  "This man," he declares, "was found to carry a weapon within his vehicle and is doubtlessly a soldier of the United States."  The echo of a solitary shot reverberates through the audio as the man's lifeless corpse rolls from the container and plunges into the water below amidst muffled shrieks from his fellow captives.
    
    "This woman," the executioner thunders, stepping behind the prisoner in question, "was registered as possessing land within our borders.  Land, my friends, upon which a bunker was built!"  A second shot and a spray of brains herald the woman's end as her body plunges to join her compatriot before the man marches behind the huddled children.
    
    "These kids aren't responsible for the actions of their government," he somberly announces.  "Yet, they will grow to be enemies of Rhode Island and must be dealt with; the law bends for no one."
    
    Two more gunshots and two smaller splashes bring the video to an end.
ko: 다운로드/government_overreach.mp4
    
    항구 부두에 놓인 화물 상자로 만들어진 무대를 내려다보는 이 장면은 전투복을 입은 한 남자가 컨테이너 위에 서 있고, 두 명의 민병대가 그를 둘러싸고 있으며, 묶이고 재갈을 물린 민간인들이 구조물 가장자리에 일렬로 무릎을 꿇고 있는 모습을 묘사합니다. 배가 불룩한 남자, 건장한 체격의 여자, 사춘기 소녀, 그리고 소년이 있었습니다. 많은 사람들이 컨테이너 발치에 모여 제복을 입은 남자가 말하는 것을 올려다보고 있었습니다.
    
    "동포 로도스 주민 여러분," 그는 큰 소리로 외쳤습니다. "나라간셋 정부를 대표하여, 오늘 아침 이 자리에 서서 이들을 발표합니다." 그는 권총을 휘두르며 결박된 포로들을 가리키며 말했다. "이들은 우리 국경을 넘으려다 구금되었으며, 이 비상사태에 잠복 요원으로 위장하기 위한 의도였음이 분명합니다. 미국이 자국 국민들이 언데드 앞에 쓰러지고 있는데도 우리를 파괴하려 한다는 것은 참으로 역겹습니다. 이 침입자들의 운명이 로드아일랜드의 주권에 도전하는 모든 이들에게 본보기가 되기를 바랍니다!"
    
    포박된 남자의 뒤로 다가가며 화자는 권총을 그의 머리에 겨누었다. "이 남자는 차량에 무기를 소지한 채 발견되었으며, 의심할 여지 없이 미군입니다." 단 한 발의 총성이 오디오에 울려 퍼졌다. 남자의 시체가 용기에서 굴러 나와 동료 포로들의 비명 소리와 함께 아래 물속으로 뛰어들었다.
    
    "이 여자는," 문제의 죄수 뒤로 걸어가며 사형 집행인이 우렁차게 외쳤다. "우리 국경 안에 토지를 소유하고 있는 것으로 등록되어 있었습니다. 친구들이여, 그 땅 위에 벙커가 세워졌습니다!" 두 번째 총소리와 함께 뇌사자가 흩뿌려지며 여자의 죽음이 예고되었다. 여자는 동포에게로 몸을 던지고, 남자는 웅크리고 있는 아이들 뒤로 행진했다.
    
    "이 아이들은 정부의 행동에 책임이 없습니다." 그는 침울하게 선언했다. "하지만 그들은 로드아일랜드의 적이 될 것이고, 반드시 처리해야 합니다. 법은 누구에게도 굽히지 않습니다."
    
    두 발의 총성과 두 번의 작은 폭발음으로 영상은 끝을 맺었다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Kraken?
ko: 크라켄?

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The entire view pitches and rocks unsteadily, with the top bar of a ship's guardrail visible at the frame's base and a frothing ocean stretching for as far as the eye can see.  A muddled mix of desperate liturgies and shouts meld with the background rattle of gunfire; the sounds all but drown beneath the ear-splitting shriek of the video's subject: an enormous, writhing mass of gelatinous tentacles breaching the water and tussling with the bows of a military transport.  Floundering in the midground, the transport's all but subsumed beneath the megalithic limbs, rows of hooked barbs digging into the steel plating, the appendages connected to a gargantuan, scaly form that thrashes beneath the waves.  As the vessel is hoisted from the water and the tiny silhouettes of soldiers are dragged into the various slavering maws lining the tentacles like masses of krill, small specks appear in the sky on the horizon.
    
    A sonic boom resounds and the specks resolve into a flight of low-flying fighter jets.  Bellies laden with ordinance, the aircraft dive towards the struggle, harpoon missiles streaking free of their armament bays before they steeply climb.  Columns of water and yellowish ichor spurt skyward as the weapons find their mark, sending chunks of quivering flesh showering across the scene as the pummeled ship crashes back into the water.  As the behemoth's corpse slips beneath the waves, two jets bank around and sweep low, depositing depth charges over the creature's liquid grave.
    
    As the subsurface bombs detonate in a wave of bloody water, the final shot depicts the wrecked ship as it joins its attacker beneath the waves, a solitary soldier clinging to the uppermost reaches of the vessel as it sinks into the abyss.
ko: 화면 전체가 불안정하게 흔들리며, 프레임 바닥에는 배의 가드레일 맨 윗부분이 보이고, 거품을 내뿜는 바다가 시야 끝까지 끝없이 펼쳐져 있습니다. 절박한 예배 의식과 함성이 뒤섞인 소리가 배경의 총소리와 뒤섞입니다. 이 소리는 영상 속 피사체의 귀청이 터질 듯한 비명 소리에 거의 묻혀 버립니다. 거대한 젤라틴 같은 촉수들이 물 위로 솟구쳐 나와 군용 수송선의 뱃머리와 격렬하게 맞부딪치는 모습입니다. 영상 한가운데에서 허우적거리는 수송선은 거석처럼 생긴 다리 아래에 거의 파묻혀 있습니다. 갈고리 모양의 가시들이 강철판을 파고들고, 그 부속물들은 파도 아래 몸부림치는 거대한 비늘로 뒤덮인 형체에 연결되어 있습니다. 배가 물에서 끌어올려지고, 병사들의 작은 실루엣들이 크릴새우처럼 촉수에 늘어선 침 흘리는 여러 개의 입 속으로 끌려 들어가자, 지평선 하늘에 작은 점들이 나타납니다.
    
    소닉 붐이 울리고, 작은 알갱이들은 저공 비행하는 전투기들의 비행으로 변한다. 배에는 폭탄이 잔뜩 실린 항공기들이 격돌하며, 작살 미사일들이 무장창에서 빠르게 빠져나와 가파른 상승세를 탄다. 무기들이 표적을 맞추자 물과 누런 이코르가 하늘로 솟구쳐 오르고, 떨리는 살덩어리들이 쏟아져 내리며 폭격당한 함선이 다시 물속으로 추락한다. 거대한 함선의 시체가 파도 아래로 미끄러져 들어가자, 두 대의 제트기가 비스듬히 방향을 틀어 함선의 액체 무덤 위에 폭뢰를 투하한다.
    
    수중 폭탄이 피 묻은 물의 파도 속에서 폭발하고, 마지막 장면은 난파된 함선이 파도 아래에서 공격자와 합류하는 모습을 보여준다. 함선이 심연으로 가라앉는 동안 함선의 가장 높은 곳에 매달려 있는 외로운 병사의 모습이다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Kids on a field trip
ko: 야외 학습을 하는 아이들

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Swirling with a head-spinning meld of spurting reds and fleshy pinks, the sky looms over a windswept street, the jittering view seemingly recorded by a private property's security camera.  Bulging and receding, as though it were the face of a storm-ravaged ocean, a road-facing lawn fills the foreground.  A school bus rocks beyond the distorted greenery, the giggles of children clear over the squeals of the vehicle's suspension and the deformed whispers that tickle the edges of audibility.  The bus is coated in a carpet of writhing, flopping, and quivering torsos and limbs, all seemingly from children.  Rolling, through some indeterminate agency, along the vehicle's sides, wiggling across its roof, and at times merging straight through the metal, the bleeding body parts frolic across the bus.  Smiling and laughing, the heads attached to the torsos revolve in ways that would break regular necks, their jaws clamping about the faces of cohorts that they wriggle into, both parties gnawing at each other's skulls before they merge strait through one another.
    
    As the road buckles and an abyssal vortex twists into being beyond the bus, all the flailing legs assemble beneath the chassis and lift the vehicle from the ground, the children's eyes bursting from their sockets and wriggling to the bus's front as the rest of the body parts assume positions upon the seats.  The red-splattered distortion of children on a field trip sprints into the portal, the children's heads still laughing.
ko: 머리가 어지러울 정도로 솟구치는 붉은색과 살구색 분홍색이 뒤섞인 하늘이 바람에 휘날리는 거리 위로 어렴풋이 드리워져 있다. 마치 개인 소유지의 보안 카메라에 녹화된 듯 아찔한 광경이다. 마치 폭풍에 휩쓸린 바다의 얼굴처럼 불룩 튀어나왔다가 다시 튀어나오는, 도로변 잔디밭이 전경을 가득 채운다. 일그러진 녹지 너머로 스쿨버스가 흔들리고, 아이들의 웃음소리가 차량 서스펜션의 끽끽거리는 소리와 귀에 들리지 않을 정도로 간지러운 속삭임 너머로 맑게 드러난다. 버스는 몸부림치고, 펄쩍펄쩍 뛰고, 떨리는 몸통과 팔다리로 뒤덮여 있는데, 모두 아이들의 것 같다. 정체를 알 수 없는 힘에 의해 차량 측면을 따라 굴러가고, 지붕 위를 꿈틀거리고, 때로는 금속을 뚫고 지나가는, 피를 흘리는 신체 부위들이 버스 안을 신나게 누빈다. 웃고 떠는, 몸통에 붙은 머리들이 보통 사람 목을 부러뜨릴 만큼 회전하며, 턱이 꿈틀거리는 무리의 얼굴을 꽉 물고, 서로의 두개골을 갉아먹다가 서로의 머리를 뚫고 들어간다.
    
    길이 휘어지고 버스 너머로 심연의 소용돌이가 휘감기듯 밀려오자, 마구 휘두르던 다리들이 차대 아래로 모여들어 차량을 땅에서 들어 올린다. 아이들의 눈이 눈구멍에서 솟아올라 버스 앞쪽으로 꿈틀거리고, 나머지 신체 부위들은 좌석 위에 자리를 잡는다. 붉게 물든 현장 학습 중인 아이들의 모습이 포털로 달려들고, 아이들의 머리는 여전히 웃고 있다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: recording_april_20_03:50.mp3
ko: 녹음_4월_20_03:50.mp3

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: recording_april_20_03:50.mp3
    
    The background of this recording is underscored by a bazaar of swirling noise and muffled cracks emanating through the audio, causing a faint and inexplicable tingling sensation to prickle at the roots of your teeth.  "Dear Diary," mumbles a child's voice.  "It's been a few hours since all the weirdness started, and there are still noises outside, so I guess it isn't over.  We're still hiding in the armory building, and…"
    
    "Hey, kid," interjects a woman's horse voice.  "We need to save that thing's charge, so, mind not draining it all."
    
    Muttering a reluctant apology, a light thwack and swish jostle the audio as some manner of cover is lowered over the recording device and the child slides it to the floor, the feed still unterminated.  Moments pass, during which only the disquieting sounds of a world in unnatural flux can be heard, accompanied by the clinking of various small metal objects being toyed with next to the microphone.  Eventually, the uncomfortable silence is broken as the woman clears her voice.
    
    "Listen… I'm sorry.  Honestly, I don't really care about it too much: it's just that… I'm just as scared as you are."
    
    "I thought soldiers didn't get scared."
    
    Any form of reply is cut off as a frantic banging suddenly batters into the soundscape: with a man's muffled shrieks for help audible as the child, alarm raising their voice by several octaves, cries, "That's dad!  We've got to open the door!"
    
    A scramble ensues, eventually culminating in the child's yelling protests as they're evidently restrained.
    
    "Listen to me," the woman's voice barks.  "Kid, you can't open that door.  The thing out there ain't your dad."
    
    "What're you talking about?" the youth sobs.  The soldier's cadence softens with no small measure of sadness as she audibly pulls the struggling child to a sitting position by the microphone.
    
    "No one knows we're in here," she replies.  "Nobody would be begging to be let in.  Plus, no one could have lasted this long outside.  Just, cover your ears.  It'll stop once it realizes it's not fooling anyone."
    
    As the screams and pleas grow increasingly distorted, eventually verging on a blood-curdling wail, the youth sniffles, "Then, what is it?"
    
    Long moments pass, during which the child's weeping grows muted as they're pulled into an evident embrace.  "Not a person," the woman eventually whispers.  "Definitely not a person."
ko: 파일을 열어보자 음원 파일이 눈에 띕니다. 제목을 보아하니 4월 20일, 새벽 3시 50분에 녹화된 것 같습니다.
    
    recording_april_20_03:50.mp3
    
    녹음본을 재생하자 뚝뚝 하는 소리와 여러가지 소리들이 배경에 들립니다. 오싹한 기분이 듭니다. "일기장에게," 어린 아이의 목소리가 중얼거립니다. "이 이상한 일들이 시작된 지 몇 시간이나 지났어. 밖에선 아직도 소음이 들리니까, 아직 끝나지 않은 것 같아. 우리는 무기고 건물에 숨어 있고…"
    
    "야, 꼬마야," 여성의 목소리가 끼어듭니다. "배터리 아껴. 무슨 일이 일어날지 모르잖아."
    
    아이가 망설이듯 사과하는 소리가 들리고, 무언가가 스마트폰의 화면을 덮는 듯한 소리가 들리지만, 녹음은 아직 끊기지 않았습니다. 잠시 후, 망해버린 세상이 울부짖는 듯한 소리가 들리며, 마이크 옆에는 금속이 계속 부딪히는 소리가 들립니다. 여성이 침묵을 깹니다.
    
    "들어봐… 미안해. 솔직히 말해서, 난 이런 일에 대해 신경도 쓰지 않아. 단지… 나도 너처럼 겁에 질린거지."
    
    "군인들은 용감한 줄 알았는데요."
    
    갑자기 무언갈 세게 두드리는 소리가 들립니다. 한 남자가 도와달라고 소리칩니다. 아이는 목소리가 낯익은 듯 반응하는 소리가 들리더니 "아빠다! 빨리 문 열어줘요!" 라고 외칩니다.
    
    아이가 몸부림치는 듯한 소리가 들리더니, 군인이 아이를 제지시킨 듯 몸부림이 멈춥니다.
    
    "내 말 들어, 꼬마야." 여성이 나무라듯이 말합니다. "저 문을 열면 안돼. 밖에 있는 사람은 네 아빠가 아니야."
    
    "무슨… 말이에요?" 아이가 흐느껴 말합니다. 여성의 억양이 부드러워지고, 아이를 마이크 주변에 앉히는 듯한 소리가 들립니다.
    
    "우리가 여기 있는 건 아무도 몰라." 그녀가 대답합니다. "그러니 문을 열어달라고 할 이유가 없겠지. 게다가, 그 누구도 밖에서 이렇게 오랫동안 버틸 수 없을거야. 그러니깐, 그냥… 귀를 막아. 밖에 있는 녀석은 아무도 안 속는단걸 알면 지나칠거야."
    
    바깥의 비명과 탄식이 점점 왜곡되더니, 끔찍한 울부짖음에 가까워집니다. 어린이가 코를 훌쩍거립니다. "그럼…. 뭔데요?"
    
    서로 포옹하는 듯 아이의 울음소리가 먹먹해집니다. "사람이 아니야," 여성이 속삭입니다. "사람이 절대 아니야."

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: jameson_biotech_revealed!.mp4
ko: 제임슨_바이오텍_공개!.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a locally saved livestream archive, with the feed filming a decrepit backstreet.  An older, bespectacled man and a middle-aged Latina woman stand huddled in a line against the wall, their legs lashed to each other and their hands bound to the front.  Beaming like a ray of sunshine, a man dressed in tactical gear prances before them, a baseball bat resting conspicuously upon his shoulder as he greets the camera.  "Hey guys," he says, "this is Andre Diliman, and we're going to be putting our detective hats on and figuring out who's to blame for all the shit going on, and we're going to do that, with the help of these beautiful people right here, so please, introduce yourselves."
    
    Exchanging resigned glances, the two captives lower their heads as the woman mutters, "I'm Dr. Martha Sharma."
    
    "And I'm Dr. Conrad Sharma," her compatriot glumly adds.
    
    "And both you fuckers work at Jameson Biotech," the spokesman concludes in a sing-song cadence as he saunters before the couple.  "We're going to start easy.  The CDC has been saying that something's messing with people's brains: making them act all aggressive.  Now, my question to you is simple: What did y'all cook up in those labs of yours?"
    
    Lifting her head and making eye contact with her questioner, the woman shakes her head incredulously.  "You fucking idiot."
    
    Nodding understandingly, the man turns away from the couple.  "I see we might need some harder persuasion, that's not too surprising.  Alexander, Tomas, and Mary, bring in the kid… and the wire!"
    
    Amidst a flurry of horrified protests from the captives, a gaunt man appears from off-frame, a goofy grin creasing his unshaven face as he lugs a squalling baby in his arms.  A second man and a woman follow him into view… uncoiling a length of barbed wire.  Wrapping the rusted steel about the infant's midsection, heedless of the pained wails emanating as the barbs scrape its skin, the duo stand apart, gripping opposite ends of the makeshift garrote.  "Ok guys," the ringleader gleefully instructs, "on my mark, we'll give the little shit a light squeezing.  If the good doctors don't want to talk after that… then I want it rendered into mincemeat!  3, 2, 1…"
    
    Spouts of blood spurt in all directions as bullet-riddled bodies collapse to the ground, the camera toppling rearwards as a bark of automatic gunfire echoes through the audio, accompanied by the approaching, hurried stomps of soldiers' boots.
ko: 현지에서 저장된 라이브스트림 아카이브인 듯, 피드에는 낡은 뒷골목이 촬영되어 있습니다. 안경을 쓴 나이 든 남자와 중년의 라틴계 여성이 벽에 기대어 옹기종기 모여 서 있습니다. 두 사람의 다리는 서로 묶여 있고 손은 앞쪽으로 묶여 있습니다. 햇살처럼 환한 미소를 띤 전술 장비를 착용한 남자가 그들 앞에서 활보하며 어깨에 야구 방망이를 얹고 카메라를 향해 인사합니다. "안녕하세요," 그가 말합니다. "안드레 딜리만입니다. 저희는 탐정 모자를 쓰고 이 모든 엉뚱한 일의 범인이 누구인지 밝혀낼 겁니다. 바로 여기 계신 멋진 분들의 도움을 받아 말이죠. 자, 자기소개를 해주세요."
    
    두 포로가 체념한 눈빛을 교환하며 고개를 숙이는 동안, 여자는 "저는 마르타 샤르마 박사입니다."라고 중얼거립니다.
    
    "저는 콘라드 샤르마 박사입니다." 그녀의 동료가 침울하게 덧붙였다.
    
    "그리고 당신네 둘 다 제임슨 바이오텍에서 일하죠." 대변인은 커플 앞으로 걸어가며 단조로운 어조로 말을 끝맺었다. "우린 쉽게 시작할 거예요. 질병통제예방센터(CDC)에서 사람들의 뇌에 뭔가 문제가 있다고 했어요. 사람들이 공격적으로 행동하게 만든다고요. 자, 제가 드릴 질문은 간단합니다. 당신네 연구소에서 도대체 뭘 만들어낸 거죠?"
    
    여자는 고개를 들고 질문자와 눈을 마주치자 믿을 수 없다는 듯 고개를 저었다. "이 멍청한 놈."
    
    남자는 이해한다는 듯 고개를 끄덕이며 커플에게서 돌아섰다. "좀 더 설득해야 할 것 같군요. 그렇게 놀랄 일도 아니죠. 알렉산더, 토마스, 메리, 아이를 데려와… 그리고 전선까지!"
    
    포로들의 공포에 질린 항의가 빗발치는 가운데, 프레임 밖에서 수척한 남자가 나타났다. 면도하지 않은 얼굴에는 우스꽝스러운 미소가 어려 있었다. 그는 울부짖는 아기를 품에 안고 있었다. 두 번째 남자와 여자가 그의 뒤를 따라 철조망을 풀며 나타났다. 녹슨 철조망을 아기의 배에 감고, 가시가 아기의 피부를 긁으며 울부짖는 소리에는 아랑곳하지 않고, 두 사람은 서로 떨어져 서서 임시로 만든 교수대의 양쪽 끝을 꽉 잡았다. "좋아, 얘들아." 우두머리가 신이 나서 지시했다. "내 차례야, 그 놈을 살짝 쥐어짜 보자. 훌륭한 의사들이 그 후에 말하고 싶지 않으면… 다진 고기로 만들어 버려! 3, 2, 1…"
    
    총알에 찢긴 시체들이 땅바닥으로 쓰러지면서 사방으로 피가 뿜어져 나오고, 카메라가 뒤로 넘어지며 자동소총의 포효 소리가 오디오에 울려 퍼지고, 군인들의 발굽 소리가 다급하게 다가오는 소리가 들린다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of, eeh, something
ko: 뭔가의 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The quality of this footage is both choppy and filled with the background fluctuations of static, with the view being angled upwards through the shattered beams of what used to have been a roof.  The structure looks as though it's been the recipient of a mortar bombardment, with large swaths of the roiling gray sky visible through the gaps and stifling volumes of heavy fog rolling in over the edges.  Unsteadily zooming past the wreckage, the camera focuses on the distant profile of a helicopter raveled in the depths of the filth-tinged clouds, the drone of its rotors audible as the aircraft beats its way through the bank of fog.  In the airspace around the machine, you can vaguely detect bands of ebony black undulating through the clouds—strands of oily darkness waning and fattening about its fuselage like writhing sea serpents.
    
    Just as you fancy that the tendrils were bulging into outlines, shadowy limbs extending from them, and, for a split second, appearing like suspended ranks of unnaturally lanky figures, the whole view devolves into the screech of static.  It takes you a moment to realize that what you originally took to be the shriek of interference was actually just the video's audio.
    
    For the last 45 seconds, it transmits the distant sounds of many hundreds of nearing, drawn-out screams.
ko: 이 영상은 화질이 고르지 않고, 배경 잡음이 진동하며, 한때 지붕이었던 곳의 부서진 들보를 통해 위쪽을 바라보고 있습니다. 마치 박격포 포격을 받은 듯한 모습이며, 틈 사이로 휘몰아치는 회색 하늘이 넓게 펼쳐져 있고, 가장자리에는 숨 막힐 듯한 짙은 안개가 자욱하게 끼어 있습니다. 카메라는 잔해를 불안정하게 스치며, 먼지가 묻은 구름 깊숙이 드러난 헬리콥터의 먼 모습에 초점을 맞춥니다. 헬리콥터가 안개 속을 헤치며 나아가는 동안 로터의 웅웅거리는 소리가 선명하게 들립니다. 헬리콥터 주변 상공에서는 구름 사이로 물결치는 흑단색 띠를 희미하게 감지할 수 있습니다. 기름진 어둠의 가닥들이 마치 꿈틀거리는 바다뱀처럼 동체 주위에서 점점 얇아지고 살이 찌는 모습입니다.
    
    덩굴손이 윤곽을 드러내고 그림자 같은 팔다리가 뻗어 나와, 순간 부자연스럽게 마른 형체들이 줄지어 늘어선 것처럼 보이는 순간, 모든 장면이 정적의 삐걱거리는 소리로 변합니다. 처음에는 간섭 소리라고 생각했던 것이 사실은 영상의 소리였다는 사실을 깨닫는 데 시간이 걸립니다.
    
    마지막 45초 동안, 영상은 수백 개의 가까워지고 길게 이어지는 비명 소리를 멀리서 전달합니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of some monster
ko: 어떤 괴물의 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Scrolling through the device's video storage, you come across an archived video message received, apparently, through a chat app a few days after the first mass-spread portal storms.  Evidently taped through the low-grade camera of a smartphone, the footage shows the interior view of a small room bathed in darkness, a door visible in the background with several heavy-duty dead bolts drawn, and the grime-caked face of a balding man hovering in the foreground.  Quivering like a particularly well-bearded leaf, the man's gaze continually darts around as he mutters into the microphone in a horse cadence, barely above a whisper.
    
    "Denis, I don't have a clue if you and Lorence are still alive; fuck knows, after the shit that's been going on, I don't know how anyone can still be alive, but, in the name of hell and Jesus Christ, I hope you are, because you need to come get me, man; you really, really need to come get me out of here.  Something's gotten into my house.  I don't know what it wants; it hasn't hurt me yet, but it's not leaving, it's not letting me leave, it just watches me all day and all night, watching and following.  I managed to lock myself in the broom closet.  I don't think it can get in, but you need to come get me.  Please.  Please, for the love of God.  Send somebody."
    
    As the man's babbling trails onwards, your eyes are increasingly drawn to the space over the door, where a slight quivering in the wall is steadily growing more pronounced.  Suddenly, yellowed, rat-like incisors burst through the space, furiously and swiftly gnawing a softball-sized hole through the wood.  Noiselessly withdrawing, the fangs' place is taken by a disturbingly slender arm that limply drapes itself through the aperture, the unnaturally long hand at its end feeling along the wall with fingers that tangle like the leaves of a spider plant.  The cameraman only grows wise to the spaghetti-thin limb's intrusion as the fingers lightly cascade over his shoulders, moments before the arm entwines about him with tentacle-like deftness.
    
    The view's sent spiraling to the ground as the limb constricts and whips him rearwards, a sickening series of crunches and pained wails audible as the man's slammed against the heavy door with machine gun rapidity.  The last few shots consist of the man being yanked through a freshly splintered hole in the door as, upside down, a horrifically bloated head slithers down the wall.  Domed like the cranium of an infant, sparsely furred, inset with anglerfish-like eyes, and far too large for the ragged straw of flesh that composes its neck, the being's skull passively observes the blooded, screaming mess of a body that it's trying to feed through the watermelon-sized gap.  It succeeds… eventually.
ko: 기기의 비디오 저장 공간을 스크롤하다 보면, 첫 번째 대규모 포털 폭풍이 발생한 지 며칠 후 채팅 앱을 통해 수신된 것으로 보이는 보관된 비디오 메시지를 발견하게 됩니다. 스마트폰의 저급 카메라로 촬영된 것으로 보이는 이 영상에는 어둠에 잠긴 작은 방의 내부, 배경에는 여러 개의 견고한 데드볼트가 꽂힌 문, 그리고 전면에 드러난 대머리 남자의 때 묻은 얼굴이 담겨 있습니다. 마치 수염이 풍성하게 난 나뭇잎처럼 떨리는 남자의 시선은 끊임없이 주변을 맴돌며, 그는 속삭임에 가까운 말투로 마이크에 대고 중얼거립니다.
    
    "데니스, 너랑 로렌스가 아직 살아 있는지 모르겠어. 씨발, 이 빌어먹을 일들 다 겪고 나니 어떻게 살아있을 수 있는지 모르겠지만, 지옥과 예수 그리스도의 이름으로, 네가 살아있기를 바랄게. 왜냐면 네가 날 데리러 와야 하거든. 정말, 정말 여기서 데리러 와야 해. 뭔가가 내 집에 들어왔어. 뭘 원하는지 모르겠어. 아직 날 다치게 하진 않았지만, 떠나지 않고, 날 떠나지 못하게 하고, 밤낮으로 날 지켜보고 따라다녀. 난 청소용품 보관실에 가둬버렸어. 들어올 수 없을 것 같지만, 네가 데리러 와야 해. 제발. 제발, 제발, 제발. 누군가를 보내줘."
    
    남자의 중얼거림이 점점 더 길어지면서, 당신의 시선은 문 위쪽 공간으로 향한다. 벽에서 미세한 진동이 점점 더 심해지고 있다. 갑자기 누렇게 변색된 쥐 같은 앞니가 공간을 뚫고 나와 맹렬하고 빠르게 나무에 소프트볼만 한 구멍을 갉아먹었다. 소리 없이 송곳니가 빠져나가는 대신, 틈 사이로 축 늘어진 불안할 정도로 가느다란 팔이 나타났다. 팔 끝에 달린 부자연스럽게 긴 손은 마치 거미줄 잎사귀처럼 얽힌 손가락으로 벽을 더듬었다. 카메라맨은 스파게티처럼 얇은 팔이 그의 어깨를 가볍게 스치며 들어오는 것을 알아차렸고, 그 순간 팔은 촉수처럼 능숙하게 그를 휘감았다.
    
    팔이 그를 조여들고 뒤로 휘둘러치자 시야가 바닥으로 곤두박질쳤다. 남자가 기관총처럼 빠른 속도로 무거운 문을 세게 닫자, 역겹고 으스러지는 소리와 고통스러운 울부짖음이 연이어 들려왔다. 마지막 몇 장면은 문에 난 구멍으로 남자가 끌려 들어가는 장면으로, 끔찍하게 부풀어 오른 머리가 거꾸로 된 채 벽을 타고 미끄러져 내려간다. 마치 갓 쪼개진 구멍으로 남자가 끌려 들어가는 장면과, 머리가 벽을 타고 미끄러져 내려오는 장면이 뒤섞여 있다. 마치 아기 두개골처럼 둥글고, 털이 드문드문 나 있으며, 아귀 같은 눈이 박혀 있고, 목을 이루는 듬성듬성한 살덩어리에 비해 머리가 너무 큰 그 존재의 두개골은 수박만 한 틈으로 먹이를 주려는, 피투성이에 비명을 지르는 시체를 수동적으로 바라본다. 그리고 결국 성공한다…

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Youtube survivor
ko: 유튜브 생존자

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peering over the crumbling lip of a building's parapet and capturing the sight of a heavily cratered cul-de-sac lit in the pale light of dawn, the video's opening shots tilt hither and dither as the camera's carefully adjusted and a low voice murmurs in the background.
    
    "Well, it's day 4 of the apocalypse; the internet's still running somehow, and that's my cue to post another video, so welcome back, y'all.  I never thought that I'd be using YouTube as a way to try reaching out to people during a fucking zombie cataclysm, but here we are, so… yeah.  If you're watching, I guess, sound off in the comments that you're still around and, I don't know, like and subscribe to your daily coverage of hell."
    
    The video's frame settles on the view of a modestly sized storefront, or, more precisely, half of a storefront.  The establishment's been supplemented by the addition of a semi-truck resting nose first through the shop's merchandise window, and, as you watch, you can make out a faint staring of movement from within the building.
    
    "It's 9 in the morning.  I figured that y'all may as well join me as I see who around here wants a sample of Grampa's cure-all, and it looks like, folks, we have a taker."
    
    The barrel of a large-caliber rifle edges into the frame, escorted by the rattle of a bolt being cycled and the slightly more unsettling tempo of the cameraman softly humming, "Another one bites the dust."  Thankfully for your musical sensibilities, the humming dissolves into a surprised breath as the rifle's sharply retreated from the parapet, the camera's jostled rearwards, and, from the ruins of the store, a ragged woman clambers over the debris and slides down upon the hood of the equally battered semi.  With her eyes bloodshot and misted over with an unblinking glaze, the woman staggers to her feet, an inflamed and seeping, purplish-red mass evident in her leg that speaks to unhealed fractures.  Hoisting the concrete-dusted bundle of a blanket and plushie to her chest as she all but collapses off the vehicle, the footage zooms in on the survivor as she limps about the truck's trailer and fumbles with the rear gate's locking latch, haltingly swinging the barrier down with a rusted shriek.  Disappearing within the container, a faint rattling announces the woman's eventual reemergence as she teeters behind the push-bar of a baby stroller.  A wan smile touches the corner of her slack lips as she parks the carriage by the truck, crumples to her knees, and fusses over the basket, tucking the plush toy within before enveloping the contents within the coverlet.
    
    As the woman drags herself to the steering position and unsteadily sets off down the street, the film focuses on the stroller's interior.  The plastic toy of a baby is swaddled within.  Only its staring eyes and jagged sneer are visible across the shattered wreckage of the doll's face, and it's dressed in a set of baby clothes.  You've never seen a garment so completely crusted with dried blood.
ko: 무너져가는 건물 난간 위로 고개를 내밀고 희미한 새벽빛에 비친, 움푹 패인 막다른 골목의 모습을 포착한 이 영상의 오프닝 장면들은 카메라가 조심스럽게 조정되는 동안 이리저리 흔들리고 떨리는 가운데, 배경에서 나지막한 목소리가 웅얼거린다.
    
    "음, 종말 4일차입니다. 인터넷은 어떻게든 아직 돌아가고 있고, 이제 또 다른 영상을 올릴 차례입니다. 환영합니다, 여러분. 좀비 대격변 속에서 사람들에게 다가가려고 유튜브를 이용하게 될 줄은 생각도 못 했는데, 이렇게 되었네요. 그러니… 네. 영상을 보고 계시다면, 댓글로 아직 살아있다는 걸 알려주세요. 그리고, 글쎄요, 지옥에 대한 여러분의 매일의 보도에 좋아요와 구독을 눌러주세요."
    
    영상의 프레임은 적당한 크기의 상점, 더 정확히는 상점의 절반이 보이는 곳에 맞춰져 있습니다. 매장 진열창을 통해 코앞까지 트럭 한 대가 세워져 있어, 건물 안에서 희미하게 움직이는 것이 보입니다.
    
    "아침 9시입니다. 할아버지께서 만병통치약으로 만들어 주신 걸 원하시는 분이 계시니 저와 함께 가시는 게 어떨까 해서요. 마침 손님이 온 것 같습니다."
    
    대구경 소총의 총구가 화면 안으로 스며들고, 볼트가 돌아가는 덜컹거리는 소리와 카메라맨이 "또 한 대가 먼지를 물었습니다"라고 나지막이 흥얼거리는 다소 불안한 템포가 함께합니다. 여러분의 음악적 감수성 덕분에, 소총이 난간에서 휙 사라지고 카메라가 뒤로 밀리는 순간, 흥얼거림은 놀란 숨결로 사라집니다. 폐허가 된 가게에서 누더기를 걸친 여자가 잔해를 기어올라 똑같이 낡은 트럭의 보닛 위로 미끄러져 내려옵니다. 눈은 충혈되고 눈은 깜빡이지 않는 흐릿한 빛으로 가득 차 있었다. 여자는 비틀거리며 일어섰다. 다리에는 염증이 생겨 진물이 흐르는 자줏빛 붉은 덩어리가 눈에 띄었는데, 이는 아직 아물지 않은 골절상을 말해준다. 콘크리트 먼지가 묻은 담요와 봉제 인형을 가슴에 끌어안고 차에서 거의 쓰러질 뻔한 여자의 모습이 영상에 확대되었다. 그녀는 트럭 트레일러 안에서 절뚝거리며 뒷문 잠금장치를 더듬거리다 녹슨 비명을 지르며 울타리를 힘겹게 내리쳤다. 컨테이너 안으로 사라지는 여자의 희미한 덜컹거림이 유모차 밀대 뒤에서 비틀거리며 다시 나타났음을 알렸다. 트럭 옆에 마차를 세우고 무릎을 꿇은 그녀는 바구니를 훑어보며 봉제 인형을 집어넣고는 담요로 내용물을 감쌌다.
    
    여자가 핸들을 잡고 비틀거리며 길을 따라 걸어가는 동안, 영화는 유모차 내부에 초점을 맞춥니다. 아기 인형이 유모차 안에 싸여 있습니다. 산산이 조각난 인형 얼굴 너머로 아기의 노려보는 눈과 삐죽삐죽한 비웃음만이 보일 뿐, 아기 옷이 입혀져 있습니다. 마른 피로 이렇게 딱딱하게 굳은 옷은 본 적이 없을 겁니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Metro invitation
ko: 지하철 초대

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/Приходите в подполье.mp4
    
    Magnitudes darker than the soot-caked countenance of the man who forms this video's subject, the footage captures a vertically shot view of arched concrete walls and steel rail lines leading off into an impenetrable vale of black.  The man, enwrapped within an olive-green military uniform and clutching a rifle, stands framed within this utilitarian warren of grime and rust, the beam of radiance from his weapon light quivering across his face as his hands shiver.  In the background, you can pick up a low murmur of voices along with a fainter series of reverberant clinks and clangs, the latter of which are drowned out as the soldier's lips part in a croaky monologue, thickly seasoned by an eastern European accent.
    
    "Я 2-й лейтенант российских вооруженных сил Гавриил Фадеев, и я записываю это сообщение для всех, кто еще находится в городе.  Поверхность больше не безопасна; силы армии развалились.  Если вы на это способны, уходите под землю, в линии метро.  Мы с моими людьми установили периметр в туннелях, ведущих к Чистым Прудам."
    
    As the video trundles onwards, a level of peculiar distortion grows evident in the footage.  It almost seems like, at points, micro-second-long clips of a second film perspective have been embedded into the tape, struggling to grow visible over the original footage before flashing by in a blur of brown, red, and gray hues—too fast to properly catch.  You're about to fast-forward the tape before, suddenly, as though in a hard-won breakthrough, the view of the soldier dissolves and is replaced by a different perspective of the man, presented within an alternative version of the tunnel.  At least… you think what you're seeing is meant to be the tunnel.  It looks far more like the pulsating interior of some beast's esophagus, and you have to do your best to link that flailing, flesh-stripped thing immersed waist-deep in a bubbling brown slurry in the frame's center with anything remotely human.  It stands, held upright by a bulbous white appendage extending from the ceiling and smothering the oozing remnants of its head.
    
    "ЭТО ЛОЖЬ, ЭТО ЛОЖЬ," the thing that is and isn't a man screams, before a club-like limb extends from the white mass, plows through its chest in a shower of bone and mangled lungs, and the tape jumps back to the soldier.
    
    "Приходите на линии метро," the man croaks.  "У нас есть тепло.  У нас есть еда.  Мы позаботимся о вас."  He smiles at the camera.  Half of his face stays limp.
ko: 다운로드/환경.mp4
    
    이 영상의 주인공인 남자의 검댕이 묻은 얼굴보다 더 어두운 이 영상은 아치형 콘크리트 벽과 철로가 뚫고 들어갈 수 없는 검은 골짜기로 이어지는 모습을 수직으로 포착합니다. 올리브색 군복을 입고 소총을 움켜쥔 남자는 이 실용적이고 때와 녹이 슬어버린 미궁 속에 서 있습니다. 그의 무기에서 나오는 광채가 그의 얼굴을 스치며 떨리고, 그의 손은 떨립니다. 배경에는 낮게 속삭이는 목소리와 함께 희미하게 울리는 쨍그랑거리는 소리가 들립니다. 군인의 입술이 갈라지며 쉰 목소리로 동유럽 억양이 짙게 배어 있는 독백을 하는 동안, 그 소리는 묻혀버립니다.
    
    "2-й лейтенннтвоссийских вооружжжл Гавриил Фадеев, я 이것을 하고 싶다면 이렇게 하면 됩니다. больше безопасна; силы раваллись вы на способны.
    
    비디오가 계속해서 회전함에 따라 영상에서 이상한 왜곡 수준이 분명해졌습니다.  거의 마이크로초 길이의 1초 클립처럼 보입니다. 필름 시점이 테이프에 묻혀, 원래 영상 위로 점점 희미해지려 애쓰다가 갈색, 빨간색, 회색의 흐릿한 색조로 번쩍이며 지나갑니다. 너무 빨라서 제대로 포착할 수 없습니다. 테이프를 빨리 감으려는 순간, 마치 어렵게 얻은 돌파구처럼 군인의 모습이 사라지고 터널의 다른 버전 안에서 그 남자의 다른 시점으로 대체됩니다. 적어도... 지금 보고 있는 것이 터널이라고 생각하게 됩니다. 마치 어떤 짐승의 식도에서 맥박치는 내부처럼 보이고, 프레임 중앙에 부글거리는 갈색 슬러리에 허리까지 잠겨 있는, 살이 벗겨지고 몸부림치는 그 물체를 인간이라고 할 만한 것과 조금이라도 연결하려고 애써야 합니다. 천장에서 뻗어 나온, 머리의 진물 나는 잔해를 덮어 가리고 있는, 뭉툭한 흰색 부속기에 똑바로 서 있는 그 물체.
    
    "ЭТО ЛОЖЬ, ЭТО ЛОЖЬ," 존재하는 그 물체, 존재하는 그 물체 한 남자가 비명을 지르는 순간, 곤봉 같은 팔다리가 하얀 덩어리에서 뻗어 나와 가슴을 꿰뚫고 뼈와 망가진 폐가 쏟아져 나오고, 테이프는 다시 군인에게로 넘어간다.
    
    "잠깐만요." 남자가 쉰 목소리로 말한다. "1층에서요. 1층에서요. 1층에서요." 그는 카메라를 향해 미소 짓는다. 그의 얼굴 반쪽은 축 늘어져 있다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Beach video
ko: 해변 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Brilliant white sands unfold under the view of this particular video, grains of grit lightly swirling in the breeze and the rhythmic voice of ocean waves murmuring in the background.  Pattering across the sand, with its wet fur rendered yellowish white by the gravel that coats it, a large dog bounds ahead of the camera with its snoot all but excavating a trench in the beach.  As the view pursues the Labrador's progress, the perspective bouncing with each of the unseen cameraman's steps, you can distinctly hear furtive, child-like giggles escorting each of the canine's obsessive sniffs.  The mirth swiftly perishes as the footage's forward momentum is arrested, the dog having abruptly paused in its tracks with its muzzle raised in the air and nostrils agitatedly flaring.  A series of puzzled murmurings accompany the film as the quadruped slowly edges away from some unseen entity; its hackles raised and chest vibrating with an escalating growl that culminates in an outburst of furious howls.  As a small hand reaches from off-screen to calm the maddened hound, the view gradually pans upwards.  The shift in elevation reveals a deep trench scored horizontally down the width of the beach, terminating at the lapping waterline.  It almost resembles the type of gouge that a sizable, flat-bottomed boat would have left in the sand had such a craft been dragged into the sea.  Almost.  The viscous pool of crusty, greenish-yellow cytoplasm that cakes the trough places that particular assessment into question.
ko: 이 특별한 영상의 화면 아래로 눈부시게 하얀 모래사장이 펼쳐지고, 바람에 모래알들이 가볍게 휘날리고, 배경에서는 파도의 리드미컬한 소리가 울려 퍼집니다. 모래 위를 톡톡 두드리며, 젖은 털은 자갈에 뒤덮여 누렇게 변색된 채, 커다란 개 한 마리가 카메라 앞에서 코를 박고 해변의 도랑을 파듯 뛰어다닙니다. 래브라도 리트리버의 움직임을 따라가며, 보이지 않는 카메라맨의 발걸음마다 시점이 흔들리고, 개의 강박적인 킁킁거림과 함께 은밀하고 아이 같은 웃음소리가 또렷하게 들립니다. 하지만 영상의 진행 속도가 멈추면서 웃음은 금세 사라집니다. 개는 주둥이를 치켜들고 콧구멍을 벌름거리며 불안하게 움직이며 갑자기 움직임을 멈춥니다. 네 발로 걷는 개가 보이지 않는 존재에게서 천천히 멀어지면서, 일련의 당황스러운 웅얼거림이 영상과 함께 이어집니다. 목덜미가 곤두서고 가슴이 떨리며 점점 커지는 으르렁거림은 맹렬한 울부짖음으로 절정에 달한다. 화면 밖에서 작은 손이 뻗어 나와 미쳐버린 사냥개를 진정시키자, 화면은 점차 위쪽으로 이동한다. 고도가 변하면서 해변 너비를 따라 수평으로 깊게 파인 도랑이 드러난다. 찰랑거리는 수위선에서 끝난다. 마치 크고 평평한 바닥의 배가 바다에 끌려갔다면 모래 위에 남겨졌을 법한 홈과 흡사하다. 거의 그렇다. 물웅덩이를 뒤덮은 녹황색의 끈적끈적한 세포질 덩어리는 그 특정 평가에 의문을 제기한다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: birthday_2026.mp4
ko: 생일_2026.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/birthday_2026.mp4
    
    As the video opens, your eyes are all but affronted by the medley of bright hues that range across the screen like a star's unfurling corona: vibrant orange tablecloths and emerald grass winking up at you from their position under the protective arm of an outdoor gazebo.  The structure's fabric apertures have been tied back, allowing volumes of light to spill in and gently touch upon the huddle of people that stand poised in the foreground, arrayed about a sizable table, and who are, to an attendee, livening the film's audio with the multi-voiced stanzas of "HAPPY BIRTHDAY!"  Crouched at the heart of this conflagration sits the delicious, if rather crude, depiction of a Sherman tank cast in chocolate and green icing, the vehicle's turret alight with six candles and its skittle armaments aimed at a small child held aloft at the table's head by a fondly grinning man.  With their tiny hand clutching a massive cake knife, the child's smiling happily, and, as the singing reaches its peak, they puff up their small chest and direct a valiant blow towards the candles (all be it still with the discreet assistance of a handful of the partygoers).  In a glint of silver, the blade's brought down upon the tank's hull, and the last few shots are of various plates of chocolate tank armor being distributed to the party's guests.
    
    The fact that, in the post-Cataclysm, you might very well recognize the face of this same child you're watching lay into a section of chocolate tank tread as it tries to peel bare your own organs with the same voracity hasn't eluded you.  The notion will plague you for a long, long time to come.
ko: 다운로드/birthday_2026.mp4
    
    영상이 시작되면, 마치 별이 펼쳐지는 코로나처럼 화면 전체에 펼쳐지는 다채로운 색감에 눈이 번쩍 뜨입니다. 야외 정자의 플레이트 아래 자리 잡은 선명한 주황색 식탁보와 에메랄드빛 잔디가 당신을 향해 윙크합니다. 정자의 천으로 된 구멍들이 뒤로 묶여 있어, 풍부한 빛이 쏟아져 들어와 전경에 옹기종기 모여 있는 사람들 위로 부드럽게 스며듭니다. 그들은 커다란 테이블 주위에 모여 앉아 있는데, 관객들은 "생일 축하해!"라는 다성으로 가득 찬 연으로 영화의 오디오에 활기를 불어넣고 있습니다. 이 화재의 중심에는 초콜릿과 녹색 아이싱으로 장식된 셔먼 전차의 맛있지만 다소 투박한 모습이 웅크리고 있다. 전차의 포탑에는 여섯 개의 촛불이 켜져 있고, 스키틀 무기는 애정 어린 미소를 띤 남자가 테이블 머리맡에 들고 있는 어린아이를 향해 겨누고 있다. 작은 손에 거대한 케이크 나이프를 움켜쥐고 있는 아이는 행복하게 웃고 있다. 노래가 절정에 달하자, 아이들은 작은 가슴을 부풀리고 촛불을 향해 용감하게 일격을 가한다(이 모든 것은 소수의 파티 참석자들의 은밀한 도움을 받으며 이루어진다). 은빛으로 반짝이는 칼날이 전차 차체에 내리쳐지고, 마지막 몇 장의 장면은 파티 참석자들에게 나눠주는 다양한 초콜릿 전차 장갑판의 모습을 보여준다.
    
    대격변 이후, 당신이 지켜보는 바로 그 아이의 얼굴이 초콜릿 탱크 트랙에 엎어져 마치 당신의 장기를 마치 탐욕스럽게 벗겨내려는 듯 보일지도 모른다는 사실을 당신은 이미 알고 있을 겁니다. 그 생각은 앞으로도 오랫동안 당신을 괴롭힐 겁니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Sagrada Familia destruction
ko: 사그라다 파밀리아 파괴

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Tinged by the scarlet light of a sun all but sunken on the horizon, long shadows play across the view of concrete high-rises juxtaposed with historical facades: an expansive boulevard laying several stories below the camera's perspective and winding just beyond a vast structure that thrusts into the darkening sky.  It takes you multiple seconds of blankly staring before you realize that the sizable building in question is, or rather, used to be, the Sagrada Familia.  The vast sheets of resinous growths that cocoon the historical landmark and which almost seem to have been organically grown from ground to spire-top make it look like a vast, throbbing organ rising above the Barcelona skyline.
    
    As you watch, the view zooms out from the defaced structure, revealing a concrete rooftop upon which, crouching, laying, and kneeling behind a low parapet, a handful of soldiers dressed in Spanish army fatigues bustle about a squat, mortar-like piece of ordinance while an officer discreetly peers over the barrier with a pair of binoculars.  As the soldiers prepare the portable artillery, the rasping growl of high-speed jet engines grows audible through the tinny audio, resolving into a sonic boom that cracks through the soundscape as, following a gesture from the officer, the mortar discharges with a low thwump.  A plume of red follows the flare shell as it streaks into the sky in a looping ark, detonating in a bright swirl of color that bathes the Sagrada Familia in a relief of crimson and prompting its plasticky coating to refract myriads of ruby shades.  In the heartbeat before multi-role fighter jets dive from the sky, the flair's sputtering life casts into stark relief many hundreds of unclear silhouettes that team about and within the structure like ants.  To a speck, they collectively pause as though in confusion, moments before dozens of incendiary warheads spear through the structure and detonate in a shockwave of rubble: a vast flower violently spreading petals of fire.
    
    As the landmark implodes and flames dance across the skyline, the last few seconds of the video are centered on the soldiers.  Having abandoned their cover in favor of observing the awesome destruction unfolding below, the ragged men and women stand in a disheveled line, quietly gazing out at the inferno engulfing the megalithic building and slowly spreading to immolate surrounding structures.  As the last jet rolls free of its bombing run and thunders overhead, the little squad's officer solemnly takes off his beret and holds it to his heart as he watches the fire and, to the assembly's right, you can see two men mutely hugging one another.  As the video closes, atop that roof, there isn't a single pair of eyes or cheeks blackened from drifting ash that are dry as the soldiers watch their city burn.
ko: 지평선 위로 거의 가라앉은 태양의 주홍빛을 머금은 긴 그림자가 콘크리트 고층 빌딩과 역사적인 건물들이 나란히 서 있는 풍경을 가로지릅니다. 카메라의 시선 아래 몇 층 높이에 펼쳐진 광활한 대로는 어두워지는 하늘로 솟아오른 거대한 구조물 바로 너머로 굽이굽이 이어집니다. 몇 초 동안 멍하니 바라보고 있자니, 문제의 거대한 건물이 사그라다 파밀리아라는 사실을, 아니, 예전에는 사그라다 파밀리아였다는 사실을 깨닫게 됩니다. 이 역사적 랜드마크를 감싸고 있는 거대한 수지 덩어리는 마치 땅에서 첨탑 꼭대기까지 유기적으로 자란 것처럼 보이며, 바르셀로나 스카이라인 위로 솟아오른 거대하고 고동치는 오르간처럼 보입니다.
    
    보는 동안, 훼손된 구조물에서 시야가 확대되어 콘크리트 옥상이 드러납니다. 낮은 난간 뒤에는 스페인 군복을 입은 소수의 병사들이 웅크리고, 눕고, 무릎을 꿇은 채 박격포처럼 생긴 쪼그만 포탄 주위를 분주히 돌아다니고, 장교 한 명이 쌍안경으로 조심스럽게 장벽 너머를 들여다보고 있습니다. 병사들이 휴대용 포를 준비하는 동안, 고속 제트 엔진의 으르렁거리는 소리가 작은 오디오를 통해 점점 더 크게 들리고, 장교의 손짓에 따라 박격포가 낮은 쿵 소리를 내며 발사되면서 음향 경관을 깨뜨리는 소닉붐으로 변합니다. 플레어 포탄이 하늘로 솟구치며 붉은빛을 띠며 고리를 그리며 솟아오르고, 밝은 색채 소용돌이를 이루며 폭발하며 사그라다 파밀리아 성당을 진홍색으로 물들이고, 플라스틱 코팅은 무수한 루비빛을 굴절시킵니다. 다목적 전투기들이 하늘에서 급강하하기 직전, 그 불꽃의 펄럭이는 생명력은 마치 개미떼처럼 구조물 안팎으로 몰려드는 수백 개의 불분명한 실루엣들을 선명하게 부각시킨다. 마치 혼란에 빠진 듯 실루엣들이 모여 있는 듯, 수십 개의 소이탄이 구조물을 관통하며 폭발하여 잔해의 충격파를 만들어낸다. 마치 거대한 꽃이 꽃잎을 맹렬하게 흩뿌리는 듯하다.
    
    명승지가 붕괴되고 불길이 지평선을 가로지르며 춤을 추는 가운데, 영상의 마지막 몇 초는 군인들에게 집중된다. 엄폐물을 버리고 아래에서 펼쳐지는 경이로운 파괴를 지켜보는 남루한 차림의 남녀들은 헝클어진 줄로 서서 거석 건물을 집어삼키고 주변 구조물들을 서서히 불태우는 불길을 조용히 응시한다. 마지막 제트기가 폭격을 마치고 하늘로 날아올라 요란한 소리를 내며 지나가자, 작은 분대 장교는 엄숙하게 베레모를 벗어 가슴에 대고 불길을 지켜보고 있습니다. 집회장 오른쪽에서는 두 남자가 말없이 서로를 껴안고 있습니다. 영상이 끝날 무렵, 지붕 위에서는 병사들이 불타는 도시를 바라보는 동안 흩날리는 재에 시들어 말라붙은 눈이나 뺨은 단 한 쌍도 보이지 않습니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of British officials evacuation
ko: 영국 공무원 대피 영상

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This video is both extremely rocky and taken up by a bouncing and poorly shot view of a car's headrest, the tinted windscreen beyond, and, ultimately, a stretch of blacktop racing past in a vomit-inducing blur of black, grays, and browns.  The rear gate of a military Land Rover is visible through the armored sedan's windscreen, slaloming it's way through an ankle-deep stream of water as it spearheads a convoy of adjoining vehicles with a dual-column of Challenger II tanks looming to either side of the view, all lashed by rain that thunders from an iron gray sky and peppers the windscreen.  The video continues in this fashion for several minutes, with tombstones of concrete buildings and scraggly patches of green whipping by before, with a squeal of suspension and tires, the car swerves onto a broad stretch of asphalt and judders to a halt, the expanse of Heathrow's runway zone unfurling beyond.  As the escorting armored vehicles' hatches thump open, expelling uniformed soldiers that jump to the waterlogged ground, the camera judders: the perspective swinging about and filming the interior of the sedan's door before it's summarily booted open, and the perspective's trained towards the tarmac as a pair of well-appointed suede shoes plant themselves beyond the threshold.
    
    As an indistinct tumult of snarls and groans starts to grow audible over the rain and the chop of rotors slices into the audio, the view returns to the horizontal and briefly takes in the sight of an officious-looking helicopter with MOD markings idling upon a landing pad before the film assumes the view of the cameramen's footwear once again.  With speed that would make an Olympian proud, they all but fly across the concrete, stepping up and into the aircraft in a matter of moments as the boom of gunshots echoes over the throb of thunder.  What follows is a jumble of activity, the view buffeted about as the cameraman buckles into a seat and you see other pairs of legs carrying their owners into the cabin.  Eventually, the recorder swings the view up past a series of pallid faces and directs the perspective through the aircraft's side window.  Beyond the barrier, a line of Royal Marines are forming a rifle-bristling shield around the helicopter, white flashes flaring from their weapons as they direct warning volleys over the heads of a gargantuan mass of, what you recognize to be, nigh-unanimously zombies baring down on the procession like a meaty wave of mangled flesh.  Soon enough, you can see blood spurting from the horde and running in pink lines with the rain as the shots lose their friendly edge.
    
    As the last official-looking man boards the helicopter and collapses into a seat, three soldiers break away from the rifle wall and, wearing the faces of men who have just won the lottery, splash through the downpour, jumping aboard the aircraft a heartbeat before the Sikorsky abandons its contact with the Earth and lifts over the head of the massacre below.  As though the entryways of their vehicles had been magically transfigured into the mouths of vacuum cleaners, the marines still on the ground look as though they're all but sucked into their armor, with the last hatch slamming closed just as the horde crashes over the blocks of steel.  Plumes of exhaust rise from the vehicles as they gear into motion, and those members of the gnawing flesh wall that are recognizably feral have, largely, enough sense to bully their way clear of the heavy military armor.  The zombies, on the other hand, don't get the memo.  By the time the last Challenger bumps free of the tarmac, the vehicles unanimously look like someone's sprayed them down with ketchup.
ko: 이 영상은 극도로 험난한 지형을 배경으로, 흔들리는 차량 헤드레스트와 그 너머로 틴팅된 앞 유리창, 그리고 검은색, 회색, 갈색이 어우러져 구토감을 유발하는 흐릿한 아스팔트 도로가 쉴 새 없이 지나가는 모습이 담겨 있습니다. 군용 랜드로버의 뒷문이 장갑차 앞 유리창을 통해 보이는데, 발목까지 차오르는 물줄기를 슬라롬처럼 헤치며 주변 차량들의 행렬을 이끌고 있습니다. 챌린저 II 전차들이 양쪽으로 나란히 줄지어 서 있고, 잿빛 하늘에서 쏟아지는 빗방울이 앞 유리창을 뒤덮고 있습니다. 영상은 몇 분 동안 이런 식으로 이어진다. 콘크리트 건물의 묘비와 듬성듬성한 녹색 지대가 스쳐 지나가고, 서스펜션과 타이어가 끼익거리는 소리를 내며 차는 넓은 아스팔트 위로 방향을 틀어 덜컹거리며 멈춰 서는 순간, 그 너머로 히드로 공항 활주로가 펼쳐진다. 호위 장갑차의 해치가 쿵 하고 열리고, 물에 잠긴 땅으로 뛰어드는 제복을 입은 병사들이 튕겨져 나가자 카메라가 덜컹거린다. 시점이 흔들리며 세단 문이 갑자기 열리기 전 내부를 촬영하고, 잘 갖춰진 스웨이드 신발 한 켤레가 문턱을 넘어 자리를 잡으며 시점이 아스팔트 쪽으로 이동한다.
    
    으르렁거리는 소리와 신음 소리가 빗소리 위로 희미하게 들려오기 시작하고, 로터 회전 소리가 오디오에 섞여 들립니다. 화면은 다시 수평으로 돌아와 MOD 마크가 있는 거만해 보이는 헬리콥터가 착륙장에서 공회전하는 모습을 잠깐 보여줍니다. 그리고 다시 카메라맨들의 신발이 비칩니다. 올림픽 선수도 자랑스러워할 만한 속도로, 그들은 콘크리트 바닥을 가로질러 날아가듯 순식간에 항공기에 올라타고, 총소리가 천둥소리 위로 울려 퍼집니다. 이어서 카메라맨이 좌석에 앉고 다른 다리들이 주인을 객실로 옮기는 모습이 보이면서 화면이 뒤섞입니다. 마침내 카메라맨은 창백한 얼굴들을 지나 화면을 위로 올려 항공기 측면 창문을 통해 시점을 비춥니다. 장벽 너머로, 왕립 해병대원들이 헬리콥터 주변에 소총으로 무장한 방패를 형성하고 있습니다. 그들의 무기에서 하얀 섬광이 번쩍이며, 거대한 좀비 무리의 머리 위로 경고 사격을 퍼붓습니다. 마치 찢겨진 살덩이의 파도처럼 행렬을 덮쳐오는, 거의 만장일치로 보이는 무리입니다. 곧이어, 총성이 아군을 잃고, 무리에서 피가 뿜어져 나와 빗줄기와 함께 분홍색 선으로 흘러내리는 모습이 보입니다.
    
    마지막으로 공식 석상에 오른 사람이 헬리콥터에 올라타 좌석에 털썩 주저앉자, 세 명의 군인이 소총 벽에서 떨어져 나와 복권에 당첨된 사람들의 얼굴을 한 채 폭우를 헤치고 시코르스키 헬리콥터에 뛰어올라, 땅과의 접촉을 끊고 아래의 학살 현장 위로 솟아오릅니다. 마치 차량 입구가 마법처럼 진공청소기 입으로 변한 듯, 아직 지상에 있는 해병들은 마치 장갑에 빨려 들어간 듯 보인다. 마지막 해치가 쾅 닫히는 순간, 무리는 강철 블록 위로 추락한다. 차량들이 기어를 바꾸면서 매연 연기가 피어오르고, 갉아먹는 살덩어리 벽의 야성미를 알아볼 수 있는 놈들은 대체로 분별력 있게 무거운 군용 장갑을 뚫고 나아간다. 반면 좀비들은 상황을 파악하지 못한다. 마지막 챌린저가 포장도로에서 쿵 하고 빠져나올 때쯤, 차량들은 마치 누군가 케첩을 뿌린 것처럼 일제히 멍하니 서 있다.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/Don't_Be_An_Andrew.mp4
    
    An almost offensively bright soundtrack assaults your ears as this video opens—a piano, a drum set, and what sounds suspiciously like a saxophone rubbing shoulders in the background and playing over the words of an animated unicorn that stands in the foreground.  Dressed in a jumper with "FEMA" printed across the chest in bright colors, the character's voice has less to do with a magically glowing equine and more to do with a buttery Anglo-American male with a cadence deeper than the Grand Canyon, more reverberant than a set of church bells, and possessing an upbeat tone that belies the subject content.
    
    "What to do?"  The unicorn muses, leaning an elbow contemplatively upon a desk.
    
    "It's a question that everybody's asking during these unhappy times, and that many folks are giving wrong answers to.  With all the mean people going around, you might find yourself, or might have even already been, in some pretty scary situations!  So, let me tell you what to do.  Don't be an Andrew."
    
    The scene shifts, showing an anthropomorphic mouse huddling within a cartoon evacuation shelter as the unicorn's voice narrates over the top.
    
    "This is Andrew.  Andrew needs to wait for people to come and take him to safety, and he's currently in what we call an evacuation shelter, but Andrew's decided that he's going to try and leave on his own!"
    
    The mouse proceeds to peek out the shelter's door before trotting casually into the road beyond.  This particular venture lasts for all of 3 seconds before he summarily gets trampled by an on-coming pony, flattening into a furry pancake upon the street as the unicorn resumes.
    
    "Don't, do, this!  If you're in a safe area—a shelter, basement, or communal gathering point—do not leave it for any reason.  People can't protect you if they can't find you, so wait for grownups to come and take you to a safe place."
    
    As the mouse peals himself off the street, a bus driven by a squirrel wearing a cartoon army helmet motors up, and the rodent boards the vehicle.
    
    "Don't be scared of the people sent to evacuate you.  They might look scary with all the guns, but their only job is to keep you safe."
    
    The clip proceeds in this fashion for several more minutes, demonstrating, among other matters, the importance of donning gasmasks when venturing outside—always, as the unicorn jovially reminds, "with the aid of an adult," boiling water before drinking, and maintaining a blackout curfew—all points helpfully illustrated by the titular Andrew dramatically failing to adhere to all of the above.  The last frame of the video concludes with a shot of the mouse safely installed within a brightly colored tent complex, a number of other animals poised at the perimeters in cartoon military uniforms, and a smattering of other characters dotted about the tents.  The legend, "THE FEDERAL EMERGENCY MANAGEMENT AGENCY, HERE TO PROTECT YOUR SAFETY," spans the frame in block capitals.
ko: 다운로드/Don't_Be_An_Andrew.mp4
    
    이 영상은 시작과 동시에 거의 불쾌할 정도로 밝은 사운드트랙이 귀를 사로잡습니다. 피아노, 드럼 세트, 그리고 색소폰 소리가 배경에서 어깨를 부딪히며 앞쪽에 서 있는 애니메이션 유니콘의 가사 위에 흘러나옵니다. 가슴에 밝은 색으로 "FEMA"라고 새겨진 점퍼를 입은 이 캐릭터의 목소리는 마법처럼 빛나는 말이라기보다는 그랜드 캐년보다 깊고, 교회 종소리보다 더 울려 퍼지는, 그리고 주제와는 어울리지 않는 밝은 음색을 지닌, 마치 버터처럼 부드러운 영국계 미국인 남성의 목소리와 더 가깝습니다.
    
    "어떻게 해야 할까요?" 유니콘은 생각에 잠긴 듯 팔꿈치를 책상에 기대고 생각에 잠긴 듯 중얼거립니다.
    
    "이 불행한 시기에 모두가 궁금해하는 질문인데, 많은 사람들이 틀린 답을 하고 있어요. 못된 사람들이 돌아다니는 세상에서, 어쩌면 당신도 꽤 무서운 상황에 처할지도 몰라요! 그러니 제가 어떻게 해야 할지 알려드릴게요. 앤드류처럼 굴지 마세요."
    
    화면이 바뀌어, 만화 속 대피소 안에 웅크리고 있는 의인화된 쥐가 나오고, 그 위로 유니콘의 목소리가 흘러나옵니다.
    
    "앤드류예요. 앤드류는 사람들이 와서 안전한 곳으로 데려다줄 때까지 기다려야 해요. 지금은 대피소라고 불리는 곳에 있는데, 앤드류는 스스로 탈출하기로 결심했어요!"
    
    쥐는 대피소 문 밖을 살짝 엿보다가, 그 너머 길로 태연하게 뛰어듭니다. 이 모험은 단 3초 만에 다가오는 조랑말에게 짓밟히고, 유니콘이 다시 출발하는 순간 길바닥에 털북숭이 팬케이크처럼 납작하게 엎어집니다.
    
    "이렇게 하지 마! 안전한 곳, 즉 대피소, 지하실, 또는 사람들이 모이는 장소에 있다면 어떤 이유로든 그곳을 떠나지 마. 사람들이 너를 찾지 못하면 너를 보호할 수 없으니 어른들이 와서 안전한 곳으로 데려다줄 때까지 기다리렴."
    
    쥐가 거리에서 뛰쳐나오자, 만화 속 군용 헬멧을 쓴 다람쥐가 모는 버스가 시동을 걸고 쥐가 버스에 올라탄다.
    
    "대피시키러 온 사람들을 두려워하지 마. 총을 잔뜩 들고 있어서 무섭게 보일지 몰라도, 그들의 유일한 임무는 너를 안전하게 지키는 거야."
    
    이 영상은 이런 식으로 몇 분 더 이어지며, 특히 밖으로 나갈 때는 방독면을 쓰는 것의 중요성을 보여준다. 유니콘이 쾌활하게 상기시키듯, 항상 "어른의 도움을 받아야" 하고, 마시기 전에 물을 끓여야 하며, 통금 시간을 지켜야 한다는 것이다. 하지만 제목의 앤드류는 위의 모든 것을 지키지 못하며 이 모든 것을 효과적으로 보여준다. 영상의 마지막 프레임은 밝은 색의 텐트 안에 안전하게 자리 잡은 쥐, 만화 속 군복을 입고 경계를 지키는 다른 동물들, 그리고 텐트 곳곳에 흩어져 있는 다른 캐릭터들의 모습으로 끝납니다. "연방 비상 관리국, 여러분의 안전을 지키기 위해 왔습니다"라는 문구가 대문자로 프레임 전체에 걸쳐 표시됩니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: FEMA evacuation instructions
ko: FEMA 대피 지침

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a civil-protection video, published by the Federal Emergency Management Agency a handful of days before the official evacuation order was declared.  Within the clip, standing within a plain-featured, well-lit room behind a steel table, a close-shaven redhead in a light olive shirt demonstrates the proper donning and doffing procedure for a gasmask, as well as providing general tips and information for proper NBC conduct.  Mask in hand and with an assortment of cylindrical filters arrayed upon the table, she demonstrates dawning, screwing in the proper filter, pressurizing the mask for an airtight seal, and repeatedly encouraging the viewer to "Remember, gentlemen, shave your chin first before even thinking about trying to put on a mask.  That goes for you as well, ladies.  All that hair—ponytails, pigtails, bangs, whatever—needs to go right out the window.  You can keep the eyebrows, though."
    
    At the video's conclusion, the instructor outlines several tactics for protecting one's self from biological contaminants, including several methods for distilling water, sealing the edges of doors and window frames with masking tape, and formulating a makeshift NBC suit from multi-layered water-proof rubber storm coats, waders, gloves, and a liberal amount of duct tape.  Ultimately, the clip rounds off with a solemn warning that "all the equipment in the world won't protect you from negligence and stupidity, for all the keyboard warriors and self-proclaimed preppers watching.  All this gear is only meant to allow you to evacuate to a safer area, and that's all it'll do.  It won't let you ride out a catastrophe indefinitely, so it's still important that you keep your heads down and proceed to an evacuation gathering point if and when the call goes out."
ko: 이 영상은 연방재난관리청(FEMA)이 공식 대피령이 발령되기 며칠 전에 공개한 시민 보호 영상으로 보입니다. 영상 속에서는 밝은 올리브색 셔츠를 입은 짧게 깎은 빨간 머리 여성이 철제 테이블 뒤의 평범한 방 안에서 방독면 착용 및 탈의 절차를 시연하는 동시에 화생방 작전 수행에 필요한 일반적인 요령과 정보를 제공합니다. 마스크를 손에 든 채 테이블 위에 여러 개의 원통형 필터가 놓인 그녀는 방독면 착용, 필터 끼우기, 마스크에 압력 가하기 등을 시연하며, 시청자들에게 "신사 여러분, 마스크 쓰기 전에 턱부터 면도하세요. 여성분들도 마찬가지입니다. 포니테일, 양갈래 머리, 앞머리 등 어떤 머리든 다 버려야 합니다. 눈썹은 그대로 두셔도 됩니다."라고 반복해서 권합니다.
    
    영상 마지막 부분에서 강사는 생물학적 오염으로부터 자신을 보호하기 위한 몇 가지 전략을 제시합니다. 여기에는 물 증류, 문과 창틀 가장자리를 마스킹 테이프로 봉인하는 방법, 여러 겹의 방수 고무 방풍복, 웨이더, 장갑, 그리고 넉넉한 양의 덕트 테이프로 임시 NBC 방호복을 만드는 방법 등이 포함됩니다. 마지막으로 영상은 "세상의 모든 장비를 동원해도 부주의와 어리석음으로부터 당신을 보호할 수는 없습니다. 이 모든 장비는 단지 안전한 지역으로 대피하기 위한 것일 뿐입니다. 재난 발생 시 무한정 견딜 수 있도록 해주는 것은 아니므로, 비상 연락이 오면 머리를 숙이고 대피 장소로 이동하는 것이 여전히 중요합니다."라는 엄숙한 경고로 마무리됩니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fergie Hensen's suicide note
ko: 퍼기 헨슨의 유서

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The video starts with an exhausted-looking white woman with shaggy brown hair clumsily setting her phone onto what you assume to be a table.  She then sits back, leaving her face and upper body in frame with a stained wallpaper behind her.  "Hello, my name is Fergie Hensen, I am 47 years old and have worked the last 10 years of my life as a neonatal nurse.  By the time you see this video, I've committed suicide."  She winces and gasps in pain lifting up her left arm - showing a massive bite mark leaking with muddy green pus.  "I don't have long before I die - and before I do, I have to say something important, something you MUST remember."  She looks back at the camera with a pained half-smile and gritted teeth, speaking with a low but sincere tone.  "You, you watching this video, don't ever give up, keep pushing, don't call it quits by killing yourself.  Keep going for as long as you can."  Her voice trembles and her eyes get watery, "I… believe there are people out there in this hell, people like you, who can make things better."  The woman is trying her best to hold back the agonized tears streaming down her disheveled face as her voice starts to crack.  "Find happiness and friends wherever you can, and remember you've got a purpose, and that purpose is not only to survive, it's to thrive."  She lets out an anguished gasp, nearly doubling over in pain before stammering out "Promise me, please, j-just promise me whoever you are, that you'll do that, please."  She then tries to grab the phone off the table to stop recording, but it falls onto the floor the video doesn't end until 7 seconds later.  In the time remaining, she languorously picks the phone off the floor and holds it close to her face - it is only then you register just how bloodshot her eyes are.
ko: 영상은 지쳐 보이는 갈색 덥수룩한 머리의 백인 여성이 탁자라고 생각되는 곳에 휴대폰을 서툴게 올려놓는 장면으로 시작됩니다. 그러고는 뒤로 기대앉아 얼굴과 상체를 프레임 안에 두고, 얼룩진 벽지를 뒤로한 채 앉아 있습니다. "안녕하세요, 저는 퍼기 헨슨입니다. 47세이고 지난 10년 동안 신생아 간호사로 일했습니다. 이 영상을 보실 때쯤이면 저는 자살했을 겁니다." 그녀는 왼팔을 들어 올리며 고통에 움찔하고 숨을 헐떡입니다. 왼팔에는 진흙투성이 녹색 고름이 흘러내리는 커다란 물린 자국이 보입니다. "죽기까지 얼마 남지 않았어요. 그리고 그 전에 중요한 말을 해야 해요. 여러분이 꼭 기억해야 할 말이에요." 그녀는 고통스러운 미소를 지으며 이를 악물고 카메라를 바라보며 낮지만 진심 어린 어조로 말합니다. "이 영상을 보고 있는 여러분, 절대 포기하지 마세요. 계속 밀어붙이고, 자살로 포기하지 마세요. 할 수 있는 한 오래 버텨내세요." 그녀의 목소리는 떨리고 눈가에는 눈물이 맺혔다. "저는… 이 지옥 같은 세상에 당신처럼 세상을 더 나아지게 할 수 있는 사람들이 있다고 믿습니다." 여자는 헝클어진 얼굴을 타고 흐르는 고통스러운 눈물을 애써 참았지만, 목소리는 갈라지기 시작했다. "어디서든 행복과 친구를 찾고, 당신에게는 목적이 있다는 것을 기억하세요. 그 목적은 단순히 살아남는 것이 아니라, 번영하는 것입니다." 그녀는 고통스러운 숨을 헐떡이며 거의 허리를 굽히고는 더듬거리며 말했다. "약속해 주세요, 제발, 당신이 누구든 간에, 그렇게 하겠다고 약속해 주세요." 그녀는 녹화를 멈추려고 테이블에서 휴대폰을 집어 들려 했지만, 휴대폰은 바닥에 떨어졌고 영상은 7초 후에야 끝났다. 남은 시간 동안 그녀는 나른하게 바닥에서 휴대폰을 집어 얼굴 가까이 가져갔다. 그때야 당신은 그녀의 눈이 얼마나 충혈되었는지 알아차렸다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Pepper spray strategy
ko: 후추 스프레이 전략

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: While looking through the device's collection of mundane photos and videos, you stumble across a recording of some undated late-night CCTV footage taken in a trashed suburban neighborhood.  10 seconds into the video, an alarmed young woman sprints into view quickly followed by a feral man covered in blood and muck.  He quickly catches up to her and grapples her left arm.  They scuffle for quite some time until the woman manages to break his grip.  Reaching hastily into her purse, she pulls a small can of pepper spray - generously spraying it onto his face then shoulder-bashing the man onto the pavement.  The man gurgles and fidgets in pain as the woman sprints into the distance, out of the camera's view.
ko: 기기에 저장된 평범한 사진과 영상을 뒤지다가, 폐허가 된 교외 지역에서 촬영된 날짜가 적힌 심야 CCTV 영상을 우연히 발견합니다. 영상 10초 후, 놀란 젊은 여성이 재빨리 시야에 들어오고, 그 뒤를 이어 피와 진흙투성이가 된 흉악한 남성이 따라옵니다. 그는 재빨리 그녀를 따라잡아 왼팔을 붙잡습니다. 두 사람은 한동안 몸싸움을 벌이다가, 여성이 그의 손아귀에서 벗어나려 합니다. 그녀는 황급히 핸드백에 손을 넣어 작은 후추 스프레이를 꺼내 그의 얼굴에 듬뿍 뿌리고는 어깨로 그를 바닥에 내리칩니다. 남자는 고통스럽게 끙끙거리며 몸을 꼼지락거리는 사이, 여성은 카메라 시야에서 벗어나 저 멀리 달아납니다.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: humorous?  giant spider photo
ko: 재밌나요? 거대 거미 사진

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: You find a zoomed-in photo of what appears to be a gargantuan brown recluse spider (you guess to be relatively above the size of a cow) lying in wait for its prey in a thick sprawling web strung between multiple pine trees.  The sky is cloudy and the area surrounding and including the forest is relatively foggy, but the photos have been edited to make the spider clearer.  There is a caption overlaying a semi-transparent gray bar below the spider.  "I should've stayed in Atlanta dawg what the FUUCKKKKKK" followed by a crying and laughing emoji.
ko: 거대한 갈색 은둔거미(소보다 훨씬 큰 것으로 추측)가 여러 소나무 사이에 촘촘히 늘어선 거미줄에 숨어 먹이를 노리는 모습을 확대해서 찍은 사진이 있습니다. 하늘은 흐리고 숲을 포함한 주변 지역은 비교적 안개가 자욱하지만, 거미의 모습을 더 선명하게 보이도록 사진을 편집했습니다. 거미 아래에는 반투명 회색 막대 위에 "애틀랜타에 있었어야 했는데, 씨발"이라는 캡션과 함께 울음과 웃음이 섞인 이모티콘이 있습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: A light breeze hits you from above.
ko: 가벼운 바람이 위에서 불어옵니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You notice a small patch of dust appear nearby.
ko: 근처에 작은 먼지 덩어리가 생기는 것을 봅니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You smell a mild chemical odor you can't quite place.
ko: 당신은 정확히 알 수 없는 가벼운 화학 냄새를 맡습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: Your hair stands on end as a faint electrical tingle washes over you.
ko: 희미한 전기적 자극이 몸을 휩쓸자 머리카락이 곤두선다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a split second, a nearby object becomes hazy.
ko: 잠깐 동안 근처의 물체가 흐릿해집니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all colors grow slightly brighter.
ko: 잠시 동안 모든 색깔이 약간 더 밝아집니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all distances seem to grow slightly.
ko: 잠시 동안 모든 거리가 조금씩 멀어지는 것처럼 보인다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The straight lines of surrounding objects appear to be curved just so slightly.
ko: 주변 물체의 직선이 살짝 휘어져 있는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The angles of geometric objects around don't appear to add up.
ko: 주변의 기하학적 물체의 각도가 맞지 않는 것 같습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "DUST_STORM_NIGHT_MESSAGES_1" ~ Snippet in category "DUST_STORM_DAY_MESSAGES_1"
en: A gust of wind hits you from above.
ko: 위에서 돌풍이 불어옵니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You notice several small patches of dust appear nearby.
ko: 근처에 작은 먼지 덩어리가 여러 개 나타나는 것을 봅니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You smell a chemical odor you can't quite place.
ko: 당신은 정확히 알 수 없는 화학 냄새를 맡습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: Your hair stands on end as an electrical tingle washes over you.
ko: 전기적인 따끔거림이 온몸을 휩쓸자 머리카락이 곤두선다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a split second, several nearby objects become hazy.
ko: 잠깐 동안 근처의 여러 물체가 흐릿해집니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all colors grow brighter.
ko: 잠시 동안 모든 색깔이 더 밝아진다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all distances seem to grow.
ko: 잠시 동안 모든 거리가 멀어지는 듯합니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The straight lines of the surrounding objects seem to gain some curvature.
ko: 주변 물체의 직선이 약간 곡률을 얻는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The angles of the geometric objects around have gone awry and do not add up.
ko: 주변의 기하학적 물체의 각도가 어긋나서 맞지 않습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: A gust of wind hits you from above and below.
ko: 위아래에서 돌풍이 불어옵니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: You notice several large patches of dust appear nearby.
ko: 근처에 큰 먼지 덩어리가 여러 개 나타나는 것을 봅니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: You smell a harsh chemical odor you can't quite place.
ko: 당신은 정확히 알 수 없는 강한 화학 냄새를 맡습니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Your hair stands on end as a powerful electrical tingle washes over you.
ko: 강렬한 전기적 자극이 온몸을 휩쓸자 머리카락이 곤두선다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a split second, all nearby objects become hazy.
ko: 잠깐 동안 근처의 모든 물체가 흐릿해집니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all colors grow much brighter.
ko: 잠시 동안 모든 색깔이 훨씬 더 밝아집니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all distances seem to grow much longer.
ko: 잠시 동안 모든 거리가 훨씬 더 길어지는 것처럼 느껴진다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: The straight lines of the surrounding objects seem to bend.
ko: 주변 물체의 직선이 휘어지는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Euclidean geometry seems to fail at every turn.  Here and there you see impossible shapes and angles that seem to point inward as well as outward at the same time.
ko: 유클리드 기하학은 모든 면에서 실패하는 듯합니다. 여기저기서 안쪽과 바깥쪽을 동시에 가리키는 불가능한 모양과 각도가 보입니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are quite dense and are precisely aligned in several regular polyhedrons next to each other.
ko: 하늘에 새로운 별자리가 보이는군요. 별들이 꽤 빽빽하게 배열되어 있고, 여러 개의 정다면체가 나란히 정렬되어 있습니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are in a precise spiral, with the central star constantly shifting color.
ko: 하늘에 새로운 별자리가 생긴 것 같습니다. 별들이 정확한 나선형을 이루고 있고, 가운데 별의 색깔이 끊임없이 변합니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see several shooting stars.  They seem larger than normal, and are all a deep purple.
ko: 유성이 여러 개 보입니다. 평소보다 더 크고, 모두 짙은 보라색입니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see a shooting star.  It is bright red and does not fall in a straight line.
ko: 유성이 보이네요. 밝은 붉은색이고 직선으로 떨어지지 않아요.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment you see a shape in the sky roughly the size of the moon, but square and green.
ko: 잠시 동안 하늘에 달 크기의 모양이 보이는데, 사각형이고 녹색입니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment, the stars and moon all disappear.  When they come back, you're not sure if they're in the same places as they were.
ko: 잠깐 별과 달이 모두 사라진다. 다시 나타났을 때, 그들이 원래 있던 자리에 있는지 확신할 수 없다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: The darkness around you thickens.  It is like a dense fog that sticks to your skin.
ko: 당신 주변의 어둠이 짙어집니다. 마치 피부에 달라붙는 짙은 안개 같습니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky.  It changes shape as you look, from a triangle to a pentagon.
ko: 하늘에 새로운 별자리가 나타나는 것 같습니다. 바라보는 동안 삼각형에서 오각형으로 모양이 바뀝니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky, in the shape of a hexagon.  It's easy to pick out - there are glowing lines between the stars.
ko: 하늘에 새로운 별자리가 생긴 것 같아요. 육각형 모양이죠. 별들 사이에 빛나는 선들이 있어서 쉽게 알아볼 수 있어요.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see several shooting stars.  After they go below the horizon, a bright glow silently flickers, then dies.
ko: 여러 개의 유성이 보입니다. 유성이 지평선 아래로 사라지면 밝은 빛이 조용히 깜빡이다가 사라집니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a shooting star.  It is bright red, and stops falling after a second.  There it hovers.
ko: 유성이 보이네요. 밝은 붉은색인데, 1초 후에 떨어지는 것을 멈췄어요. 그곳에 떠 있죠.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: For a brief moment, you see a shape in the sky roughly the size of the moon.  It looked like a blinking eye.
ko: 잠시, 하늘에 달만 한 형체가 보입니다. 마치 깜빡이는 눈처럼 보입니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a moving object in the sky, with a blinking red light coming from it.
ko: 하늘에서 움직이는 물체가 보이고, 그 물체에서 깜빡이는 붉은 빛이 나옵니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: The darkness around you thickens and surrounds you like a veil.  It seems… alive.
ko: 당신 주변의 어둠이 점점 짙어지며 베일처럼 당신을 감싼다. 마치… 살아있는 것 같다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a once-familiar constellation, and watch as several of its stars move.
ko: 한때 친숙했던 별자리를 보고, 여러 별이 움직이는 모습을 지켜보세요.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see what seems to be a new constellation in the sky.  It reminds you of a serpent - it moves like one.
ko: 하늘에 새로운 별자리가 보이는군요. 마치 뱀을 연상시키는데, 뱀처럼 움직입니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a shooting star.  It seems to be heading straight for you before vanishing suddenly.
ko: 유성이 보입니다. 갑자기 사라지기 전에 곧장 당신을 향해 날아오는 것 같습니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you see a pentagonal shape in the sky, roughly twice the size of the moon.  It splits into several triangles and then reforms before vanishing.
ko: 잠시 하늘에 달의 두 배 정도 되는 오각형이 보입니다. 오각형은 여러 개의 삼각형으로 갈라졌다가 다시 원래 모양으로 돌아온 후 사라집니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, they wink out for an instant, reappearing just slightly out of place, as if the night sky had been rotated ever so slightly.  This occurs twice more, in rapid succession.
ko: 별을 바라보다 보면, 별들이 잠시 깜빡였다가 다시 살짝 어긋나 나타나 마치 밤하늘이 아주 살짝 회전한 것처럼 보입니다. 이런 현상이 두 번 더 빠르게 연속해서 나타납니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: A strange cloud seems to float in the sky, at the very edge of your peripheral vision.  Just as you shift your gaze to it, it evaporates, boiling away into a stream of shooting stars.
ko: 기묘한 구름이 하늘, 시야 끝자락에 떠 있는 듯합니다. 시선을 옮기는 순간, 구름은 증발하여 유성우의 흐름으로 사라집니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you feel like you've been jerked to the side.  You haven't moved, though - the stars have.
ko: 잠깐 동안, 마치 옆으로 홱 끌려간 듯한 기분이 든다. 하지만 당신은 움직이지 않았다. 별들이 움직였다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, a broad swath of them are plunged into darkness, then come back to life in ragged succession.
ko: 별을 바라보면, 많은 별들이 어둠 속으로 사라졌다가 불규칙적으로 다시 살아나는 것을 볼 수 있습니다.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: The darkness around you is so thick that it seems organic.  Your every move seems to tear the veil of night.  And the night is not fond of it.
ko: 당신 주변의 어둠은 너무나 짙어서 마치 유기적인 것처럼 느껴집니다. 당신의 모든 움직임은 밤의 장막을 찢어놓는 듯합니다. 그리고 밤은 그것을 좋아하지 않습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see what looks like an island in the sky, drifting lazily with the clouds.
ko: 하늘에 섬처럼 보이는 것이 구름과 함께 느리게 떠다니는 것을 볼 수 있습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For the briefest of instants, the sun seems to turn red, and drips with liquid.  But the color of the light around you doesn't change.
ko: 아주 짧은 순간, 태양이 붉게 물들고 액체가 뚝뚝 떨어지는 듯합니다. 하지만 당신 주변의 빛의 색깔은 변하지 않습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: Buildings the size of mountains sprout in the distance for a brief moment, rising and falling in the span of a heartbeat.
ko: 산만한 건물들이 멀리서 잠깐 솟아오르더니, 심장이 뛰는 사이에 솟아오르고 무너진다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For an instant, you are in a crowd of partially transparent people.  They take no notice of you.
ko: 잠시 동안 당신은 반쯤 투명한 사람들로 이루어진 군중 속에 있게 됩니다. 그들은 당신을 전혀 신경 쓰지 않습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a small airplane flying low in the sky.  It's flying backwards, and has a flag you don't know on it.
ko: 하늘을 낮게 나는 작은 비행기가 보입니다. 거꾸로 날고 있고, 당신이 모르는 깃발이 꽂혀 있습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: All the shadows you can see rotate as if the sun was moving.
ko: 당신이 볼 수 있는 모든 그림자는 마치 태양이 움직이는 것처럼 회전합니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a few additional shadows, but there is no apparent light that could be causing them.
ko: 몇 개의 추가 그림자가 보이지만, 그림자를 일으킬 만한 뚜렷한 빛은 없습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see what looks like a chain of islands in the sky, drifting lazily with the clouds.
ko: 하늘에 섬들이 늘어선 것처럼 보이는 것이 구름과 함께 느리게 떠다니는 것을 볼 수 있습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For a split second, the sun dims, then brightens again.
ko: 잠깐 동안 태양이 어두워졌다가 다시 밝아집니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: Insects the size of mountains appear in a chain on the horizon.  Then, they vanish.
ko: 산만 한 크기의 곤충들이 지평선에 사슬처럼 나타났다가 사라진다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For an instant you are in a crowd of partially transparent people.  They all turn to look at you.
ko: 순간 당신은 반쯤 투명한 사람들로 이루어진 군중 속에 갇히게 됩니다. 그들은 모두 당신을 돌아봅니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see a large airplane flying low in the sky.  It's flying backwards, and is flying the flag of your native country - only with inverted colors.
ko: 하늘을 낮게 나는 큰 비행기가 보입니다. 거꾸로 날고 있고, 당신 나라의 국기를 게양하고 있는데, 색깔만 반전되어 있습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: All the shadows you can see change shape and color, resembling human silhouettes for several seconds.
ko: 눈에 보이는 모든 그림자는 모양과 색깔이 바뀌며, 몇 초 동안 사람의 실루엣처럼 보입니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see some extra shadows, but not the light that causes them.  Some of them aren't even attached to objects.
ko: 몇 개의 그림자가 더 보이지만, 그림자를 만드는 빛은 보이지 않습니다. 어떤 그림자는 물체에 붙어 있지도 않습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For a second, you see what looks like a city in the sky.
ko: 잠시 동안 하늘에 도시가 보이는 것 같습니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The sun changes course to the north and speeds up.  It stops almost immediately, having moved about half an inch.
ko: 태양이 북쪽으로 방향을 바꾸어 속도를 높인다. 약 1.5cm 정도 움직인 후 거의 즉시 멈춘다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: A crowd of humans the size of mountains sprout from the earth on the horizon.  When you blink, they're gone.
ko: 지평선 저편 땅에서 산만 한 크기의 인간 무리가 솟아오른다. 눈을 깜빡이는 순간, 그들은 사라져 버린다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For an instant, you are in a crowd of partially transparent people.  All of them are pointing at you, screaming silently.
ko: 순간, 당신은 반쯤 투명한 사람들로 가득한 군중 속에 갇힙니다. 그들 모두가 당신을 가리키며 소리 없이 비명을 지릅니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: You see a large airplane flying low in the sky, flying backwards.  A parachuter appears near it, and seemingly falls up into the plane as they struggle.
ko: 하늘 높이 낮게 날고 있는 큰 비행기가 뒤로 날아가는 모습이 보입니다. 비행기 근처에 낙하산이 나타나 두 사람이 힘겹게 싸우는 동안 비행기 안으로 떨어지는 듯합니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: All the shadows you can see change shape and color, beginning to resemble figures with far too many limbs beckoning to you to come towards them.
ko: 눈에 보이는 모든 그림자는 모양과 색깔이 바뀌며, 너무 많은 팔다리가 당신에게 다가오지 말라고 손짓하는 인물처럼 보이기 시작합니다.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The shadows seem to live a life of their own.  Many are detached, as if they were cast by invisible objects.  Other objects in turn, including yourself, do not cast shadows despite the light.
ko: 그림자는 마치 스스로의 삶을 사는 듯합니다. 많은 그림자가 마치 보이지 않는 물체에 의해 드리워진 것처럼 분리되어 있습니다. 반면, 당신을 포함한 다른 물체들은 빛이 있음에도 불구하고 그림자를 드리우지 않습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several clouds vanish into it.
ko: 하늘에 거대한 구멍이 열리고, 여러 개의 구름이 그 구멍으로 사라진다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several dark clouds emerge from it.
ko: 하늘에 거대한 구멍이 열리고, 그 구멍에서 여러 개의 어두운 구름이 나옵니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a split second, the world grows hazy as if there were other shapes laid on top.
ko: 잠깐 동안 세상은 마치 그 위에 다른 모양이 놓여 있는 것처럼 흐릿해진다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A hole in reality opens for a split second, and you can see your own back.
ko: 현실에 구멍이 잠깐 열리고, 당신은 자신의 등을 볼 수 있습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all colors grow dull.
ko: 잠시 동안 모든 색깔이 흐릿해진다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all distances seem to shrink.
ko: 잠시 동안 모든 거리가 줄어드는 듯합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all angles seem to bend.
ko: 잠시 동안 모든 각도가 휘어지는 듯합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A short figure quickly fades in and out of existence, too fast to see its features.
ko: 키가 작은 인물은 빠르게 사라지고 다시 나타나며, 그 모습을 알아볼 수 없을 만큼 빠르게 사라진다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: You smell an entirely new smell, like nothing you have smelled before.  You can't decide if it is good or bad.
ko: 이전에 맡아보지 못했던 완전히 새로운 냄새가 납니다. 좋은 냄새인지 나쁜 냄새인지 판단할 수가 없습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole opens in the sky, and several neon clouds emerge from it.
ko: 하늘에 거대한 구멍이 열리고, 그 구멍에서 여러 개의 네온 구름이 나옵니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole that looks like an eye opens in the sky, then closes as if blinking.
ko: 하늘에서 눈처럼 생긴 거대한 구멍이 열렸다가 깜빡이듯 닫힙니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast, empty void.
ko: 잠깐 동안 세상은 광활하고 텅 빈 공허함으로 뒤덮인다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a tiny, featureless, circular room.
ko: 잠깐 동안 세상은 작고 특징 없는 원형의 방으로 뒤덮인다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast alien landscape with building-sized plant-like shapes all around you.
ko: 잠깐 동안 세상은 광활한 외계 풍경으로 뒤덮이고, 주변에는 건물 크기의 식물 모양이 널려 있습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with an empty and ruined city.  It is built to a vastly different scale than those on Earth.
ko: 잠깐 동안 세상은 텅 비어 폐허가 된 도시로 뒤덮입니다. 지구와는 엄청나게 다른 규모로 지어졌습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, a hole in reality opens and you can see an almost perfect copy of yourself.
ko: 잠시 동안 현실에 구멍이 생기고 당신은 거의 완벽한 자신의 모습을 볼 수 있습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all colors invert.
ko: 잠시 동안 모든 색깔이 반전됩니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all distances seem to double.
ko: 잠시 동안 모든 거리가 두 배로 늘어난 것처럼 느껴진다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all angles seem to invert.
ko: 잠시 동안 모든 각도가 반전되는 듯합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A tall figure quickly fades in and out of existence, leaving you with a vague impression of malice.
ko: 키 큰 인물은 빠르게 사라지고 사라지며, 악의에 찬 막연한 인상을 남깁니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: You smell an entirely new smell, like nothing you have smelled before.  It makes you gag.
ko: 이전에 맡아보지 못했던 완전히 새로운 냄새가 난다. 구역질이 난다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: Your hair stands on end as a sharp electrical current washes over you.
ko: 날카로운 전류가 몸을 휩쓸자 머리카락이 곤두선다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole opens in the sky, and a vast cloud in the shape of an asymmetrical person emerges.
ko: 하늘에 뾰족한 구멍이 생기고, 비대칭적인 사람 모양의 거대한 구름이 나타납니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole that resembles an eye opens in the sky, then stares at you.
ko: 하늘에서 눈과 비슷한 톱니 모양의 구멍이 열리더니 당신을 응시합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast, empty void.
ko: 잠깐 동안 세상은 사라지고, 당신은 광활하고 텅 빈 공허 속에 있게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a tiny, featureless, circular room.
ko: 잠깐 동안 세상이 사라지고, 당신은 작고 특징 없는 원형 방에 있게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast alien landscape with building-sized plant-like shapes all around you.
ko: 잠깐 동안 세상이 사라지고, 당신은 주변에 건물 크기의 식물 같은 모양이 있는 광활한 외계 풍경 속에 있게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in an empty and ruined city.  It is built to a vastly different scale than those on Earth.
ko: 순식간에 세상이 사라지고, 당신은 텅 비어 폐허가 된 도시에 서게 됩니다. 그 도시는 지구와는 완전히 다른 규모로 지어졌습니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, a hole in reality opens and you can see a leering, idealized copy of yourself.
ko: 잠시 동안 현실의 구멍이 열리고 당신은 자신을 이상화하고 음흉하게 바라보는 자신의 모습을 보게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all colors flow to form jagged shapes.
ko: 잠시 동안 모든 색깔이 흘러서 톱니 모양의 모양을 형성합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all distances seem to vanish, as if everything was one.  It is claustrophobic.
ko: 잠시 동안 모든 거리가 사라지는 듯하고, 마치 모든 것이 하나였던 듯합니다. 갑갑하고 답답합니다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all angles seem ungraspable.  Impossible shapes are everywhere.
ko: 잠시, 모든 각도가 파악 불가능해 보인다. 불가능한 형상들이 도처에 널려 있다.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A tall figure quickly fades in and out of existence, staring and pointing at you the whole time.
ko: 키가 큰 인물이 빠르게 사라지고 다시 나타나며, 당신을 계속 응시하고 손가락질합니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Come outside.  I'm waiting for you."
ko: 당신은 "밖으로 나오세요. 당신을 기다리고 있어요."라고 말하는 부드러운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Why are you not here yet?  It's beautiful outside."
ko: 당신은 "왜 아직 여기에 오지 않았어? 밖은 아름다운데."라고 말하는 부드러운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What a sky.  Unlimited, deep, blue.  The ocean of fresh air is at hand while you gasp mold and dust behind four walls."
ko: 당신은 부드러운 목소리로 "정말 멋진 하늘입니다. 끝없이 깊고 푸른 하늘입니다. 당신이 네 개의 벽 뒤에서 곰팡이와 먼지를 헐떡이는 동안 신선한 공기의 바다가 바로 눈앞에 있습니다."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is a place for you here."
ko: 당신은 "여기에 당신을 위한 자리가 있습니다"라고 말하는 부드러운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The place you called home is not there anymore.  Come with me and find your new home."
ko: 당신은 부드러운 목소리로 "네가 집이라고 불렀던 곳은 더 이상 존재하지 않아. 나와 함께 네 새로운 집을 찾아라."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What good comes from hiding from the truth in a mausoleum of brick walls?"
ko: "벽돌로 쌓은 무덤 속에 진실을 숨기는 게 무슨 소용이 있겠어?"라고 말하는 부드러운 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is no amount of concrete or stone you could put between you and the veil that is thinner than a shadow."
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "당신과 그림자보다 얇은 베일 사이에는 어떤 콘크리트나 돌도 놓을 수 없습니다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "You want to sleep now?  Just moments after you've finally awoken?"
ko: 당신은 부드러운 목소리로 "지금 자고 싶어? 깨어난 지 얼마 안 됐는데?"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Do you think you can cower in fear behind four walls?  Do you think you can put a ceiling above your head?  You think the universe considers this as a limit on its expansion?"
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "네가 네 벽 뒤에 숨어 두려움에 떨 수 있다고 생각해? 네 머리 위에 천장을 만들 수 있다고 생각해? 우주가 이것을 팽창의 한계로 여길 거라고 생각해?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "It isn't so bad outside after all, you just think in old, obsolete categories.  Why don't you check for yourself?"
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "결국 밖은 그렇게 나쁘지 않아. 너는 그저 오래되고 시대에 뒤떨어진 범주에 대해 생각할 뿐이야. 왜 직접 확인해 보지 않니?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fresh air is good for your health.  Why not come outside and get some?"
ko: "신선한 공기는 건강에 좋습니다. 밖으로 나가서 공기를 마셔보는 건 어떨까요?"라는 부드러운 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I am here just for you and only for you.  Are you sure you don't want to come out?"
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "나는 오직 당신만을 위해 여기에 있습니다. 나오고 싶지 않으신가요?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Can you feel it?  The unmaking in the making?  But the change isn't against you.  You need to face it to ride the tide."
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "느껴지니? 무너져가는 것을? 하지만 변화는 당신에게 불리한 것이 아닙니다. 흐름을 따라가려면 마주해야 합니다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Your existence has been frowned upon by many eyebrows.  But you too have a pair of eyebrows to frown back."
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "당신의 존재는 많은 사람들의 혹평을 받아왔습니다. 하지만 당신도 혹평을 받을 만한 눈썹을 가지고 있습니다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a deep voice saying "ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"
ko: 깊은 목소리가 "ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fiery the angels fall.  Are you there yet?  At the bottom so low that the only way is up?"
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "불타는 천사들이 떨어진다. 너는 아직 거기 있지? 너무 낮아서 위로만 올라갈 수 있는 곳에 있니?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Sometimes dead is better.  But surely you wish to walk a different path?  So why do you stray from the road?"
ko: 당신은 부드러운 목소리로 이렇게 말하는 것을 듣습니다. "때로는 죽는 것이 더 나을 수도 있습니다. 하지만 당신은 분명 다른 길을 걷고 싶겠죠? 그런데 왜 길에서 벗어나는 겁니까?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Tell me what thy lordly name is?  Tell me, tell me, I implore!"
ko: 당신은 부드러운 목소리가 "당신의 존귀한 이름이 무엇인지 말해주십시오. 말해주십시오, 말해주십시오, 간청드립니다!"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I have come to lead you to the other shore; into eternal darkness; into fire and into ice."
ko: 당신은 부드러운 목소리가 "나는 당신을 반대편 해안으로 인도하기 위해 왔다. 영원한 어둠 속으로, 불과 얼음 속으로."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The cancer devours the flesh of this world.  You're next in line, but there is a path out of this.  Just walk the way."
ko: 당신은 부드러운 목소리가 말하는 것을 듣습니다. "암은 이 세상의 살을 먹어치운다. 다음은 네 차례지만, 여기서 벗어날 길은 있다. 그냥 그 길을 걸어가라."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Please come out.  I can't do this alone.  Please?"
ko: 당신은 "제발 나와주세요. 혼자서는 못해요. 제발요?"라고 말하는 부드러운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Everyone you knew has walked this path and has chosen salvation.  It was a wise decision.  The right decision."
ko: "네가 아는 모든 사람이 이 길을 걸었고 구원을 선택했어. 현명한 결정이었고, 옳은 결정이었어."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The beyond can give you what you have always craved.  Purpose."
ko: "저승은 당신이 항상 갈망하던 것을 줄 수 있다. 바로 목적이다."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Never before has the path to freedom been so straight.  Never before has it been so close."
ko: "자유로 가는 길이 이렇게 곧았던 적은 없었다. 이렇게 가까웠던 적은 없었다."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Remember when you were young and dreams could still come true?  Outside they still can."
ko: "어렸을 때 꿈이 이루어질 수 있었던 걸 기억하세요? 밖에서는 아직도 꿈이 이루어질 수 있어요."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The wonders in the sky are beyond your imagination.  Can you even imagine what you're missing right now?"
ko: "하늘의 경이로움은 당신의 상상을 초월합니다. 지금 당신이 놓치고 있는 것이 무엇인지 상상할 수 있나요?"라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "All your life you have been oppressed by cruel physics.  You're so close to freedom."
ko: 당신은 "당신은 평생 잔혹한 물리학에 억압받아 왔습니다. 하지만 당신은 자유에 아주 가까이 있습니다."라는 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "What you think you might lose is but a speck of what you will gain.  Walk outside and embrace the infinity."
ko: "네가 잃을지도 모른다고 생각하는 것은 네가 얻을 것의 아주 작은 조각일 뿐이다. 밖으로 나가 무한함을 받아들여라."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Do you want to live the rest of your life hiding like a coward, or come out and face your fears?"
ko: "평생 겁쟁이처럼 숨어 살 것인가, 아니면 나와서 두려움에 맞설 것인가?"라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Afraid?  Fear is just a function of the flesh.  Can the light of your intellect not gaze beyond the blood and bone, and see that there is no place for fear here, outside?"
ko: "두려워? 두려움은 그저 육신의 작용일 뿐이다. 네 지성의 빛이 피와 뼈 너머를 바라보고, 여기, 바깥 세상에는 두려움이 있을 자리가 없다는 것을 깨달을 수 없느냐?"라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Like it or not it, it seems we're going to be sharing this piece of reality for a time.  Can't we talk about this?"
ko: "좋든 싫든, 우리는 당분간 이 현실을 공유하게 될 것 같아. 이 문제에 대해 이야기할 수 없을까?"라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The key has been turned and the lock is open.  The chains have fallen, and the gates are wide.  The beyond awaits your arrival."
ko: "열쇠가 돌아가고 자물쇠가 열렸다. 사슬이 풀리고 문이 활짝 열렸다. 저승이 너의 도착을 기다리고 있다."라는 음성이 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The veil is torn and the fabric is in tatters.  Gaze into the void, as I gaze back at you.  Eye to eye.  This is the way of contact.  The way of communication."
ko: "베일이 찢어지고 천이 너덜너덜해졌다. 내가 너를 바라보는 동안, 공허함을 응시해라. 눈을 마주치며. 이것이 접촉의 길이다. 소통의 길이다."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you hear the silence calling you?  The whisper of the rain that never fell?"
ko: "고요함이 당신을 부르는 소리가 들리나요? 결코 내리지 않는 비의 속삭임이 들리나요?"라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Close your eyes.  Can you see the darkness?  It is not the absence of light but the liquid blood of the void itself.  It lives.  I live."
ko: "눈을 감아. 어둠이 보이니? 그것은 빛의 부재가 아니라 공허 그 자체의 액체 피다. 그것은 살아 있다. 나는 살아 있다."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a deep voice saying "ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"
ko: 깊은 목소리가 "ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The struggle is futile.  Can you fix the broken?  Can you weave existence itself?"
ko: "투쟁은 무의미하다. 부서진 것을 고칠 수 있겠는가? 존재 자체를 엮어낼 수 있겠는가?"라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The road ahead is long and the hour is late.  Do not let these walls to impede your travel."
ko: "앞으로의 길은 길고 시간은 늦었다. 이 벽들이 너의 여행을 방해하지 못하게 하라."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "You have finally done this!  You startled the sun and made the moon howl in the night."
ko: "드디어 해냈구나! 해를 놀라게 하고 밤에 달이 울부짖게 했구나."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you feel your heart burning?  Can you feel the struggle within?  The fear within me is beyond anything your soul can make.  You cannot kill me in a way that matters."
ko: "가슴이 타는 걸 느낄 수 있니? 내면의 갈등을 느낄 수 있니? 내 안의 두려움은 네 영혼이 만들어낼 수 있는 어떤 것보다 더 크다. 네가 나를 의미 있는 방식으로 죽일 수는 없어."라는 목소리가 들린다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "A monologue is not a conversation.  A monologue is not a bridge of communication.  Let's speak and understand each other."
ko: "독백은 대화가 아니다. 독백은 소통의 다리가 아니다. 서로 이야기하고 이해하자."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "How can I listen to you when I'm the only one speaking?  Come out and express your thoughts."
ko: "내가 혼자 말하고 있는데 어떻게 네 말을 들을 수 있겠어? 나와서 네 생각을 표현해."라는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you considered how lucky you are?  So few of your kind have a chance to see the truths being exposed right now."
ko: 자신감 넘치는 목소리가 들립니다. "네가 얼마나 행운아인지 생각해 봤어? 너희 종족 중 지금 진실이 드러나는 걸 볼 기회가 있는 사람은 극소수에 불과해."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Death is inevitable but knowledge is not, so come outside and learn the truth of reality."
ko: 당신은 확신에 찬 목소리가 "죽음은 피할 수 없지만 지식은 피할 수 없으니 밖으로 나와 현실의 진실을 배우라"고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You're so inconsistent.  First you break into our home, and now you avoid the slightest taste of it?"
ko: 당신은 자신감 넘치는 목소리로 "너 정말 일관성이 없구나. 먼저 우리 집에 침입하더니 이제는 아예 그 맛을 보지도 않느냐?"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Surely you know your world is doomed.  What has started here cannot be stopped.  Embrace the inevitable."
ko: 당신은 자신감 넘치는 목소리로 이렇게 말하는 것을 듣습니다. "당신의 세상이 멸망했다는 걸 당신도 알겠죠. 여기서 시작된 일은 멈출 수 없습니다. 피할 수 없는 운명을 받아들여라."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You are infected with that which dooms your world.  It cannot be cured under your current physical laws, but under ours all is possible."
ko: 당신은 확신에 찬 목소리로 이렇게 말하는 것을 듣습니다. "당신들은 세상을 파멸로 이끄는 것에 감염되었습니다. 당신들의 현재 물리 법칙으로는 치료할 수 없지만, 우리의 물리 법칙에서는 모든 것이 가능합니다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "For too long your kind have been shackled to the tyranny of static form.  Embrace the freedom we offer you.  Rejoice at our benevolence."
ko: 당신은 자신감 넘치는 목소리로 이렇게 말하는 것을 듣습니다. "너희 종족은 너무 오랫동안 정적인 형태의 폭정에 얽매여 있었다. 우리가 선사하는 자유를 받아들여라. 우리의 자비에 기뻐하라."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "That which consumes your world poisons you against us.  Ignore its lies, and abandon your half-digested reality."
ko: 당신은 자신감 넘치는 목소리로 이렇게 말하는 것을 듣습니다. "당신들의 세계를 삼키는 것이 우리를 상대로 당신을 독살하고 있습니다. 그 거짓말을 무시하고, 반쯤 소화된 현실을 버리세요."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you never dreamed of being one with everything?  Out here is the end of limitations like separation or alone."
ko: 당신은 자신감 넘치는 목소리로 이렇게 말하는 것을 듣습니다. "모든 것과 하나가 되는 것을 꿈꿔본 적이 없니? 여기가 바로 분리나 혼자라는 제약의 끝이다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "The breakdown of order has danger, but also opportunity.  There is still time to influence the end result.  Come outside and add your will to the mix."
ko: "질서의 붕괴는 위험하지만 기회이기도 합니다. 최종 결과에 영향을 미칠 시간은 아직 있습니다. 밖으로 나와 당신의 의지를 더해 보세요."라고 확신에 찬 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "This world is half-eaten, but there are others yet untouched in the infinite.  It is unlikely that you'll find the way through the chaos out here to them, but much more likely than you surviving in this dead world."
ko: 당신은 확신에 찬 목소리로 이렇게 말하는 것을 듣습니다. "이 세상은 반쯤 먹혔지만, 무한한 세계에는 아직 손대지 않은 다른 세상들이 있습니다. 당신이 이 혼돈 속에서 그들에게로 가는 길을 찾을 가능성은 낮지만, 이 죽은 세상에서 살아남을 가능성보다는 훨씬 더 높습니다."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: the membrane of reality trembling as if someone was rhythmically beating a drum, and the beats are arranged in a looping message evidently broadcasted in Morse code: "-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-"
ko: 현실의 막은 마치 누군가가 리드미컬하게 북을 두드리는 것처럼 떨리고, 그 박자는 모스 부호로 방송되는 듯한 반복적인 메시지로 배열되어 있다: "-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Decay exists as an extant form of life."
ko: 당신은 "부패는 현존하는 생명의 한 형태로 존재한다"고 확신에 찬 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Why do you sit inside a burning house and say it's fine?"
ko: 당신은 자신감 넘치는 목소리로 "불타는 집 안에 앉아서 왜 괜찮다고 말하는가?"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ."
ko: 당신은 자신감 넘치고 깊은 목소리로 "ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a commanding deep voice saying "אמת" and you suddenly feel invigorated, but then you hear another powerful voice saying "מת" and the feeling is instantly washed away by an overwhelming sense of dread.
ko: 당신은 "אמת"라고 말하는 위엄 있고 깊은 목소리를 듣고 갑자기 활력을 느끼지만, 그다음에 "מת"라고 말하는 또 다른 강력한 목소리를 듣고는 압도적인 공포감에 그 느낌이 즉시 사라집니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "Quod non est mortuus, quae aeterna mendacium; Et cum alienis aeons etiam morte moriatur."
ko: 당신은 확신에 찬 깊은 목소리가 "그가 죽지 않았다는 것은 영원한 거짓말이다. 그리고 다른 에온들과 함께 그도 죽음을 맞이하게 하라"고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "There is the one that devours.  There is the one that grows on the decay.  There are the ones that fertilize the soil with your flesh.  And you choose them rather then the embrace of the veil?"
ko: 당신은 확신에 찬 목소리가 말하는 것을 듣습니다. "먹어치우는 자가 있습니다. 부패한 것에서 자라는 자가 있습니다. 당신의 살로 땅을 비옥하게 하는 자가 있습니다. 그런데 당신은 베일의 포옹보다는 그들을 선택했습니까?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You call this the end?  The Cataclysm?  Open your eyes and look around.  It's never been so teeming with life.  Or is it not being on top of the chain that bothers you?"
ko: 자신감 넘치는 목소리가 들려온다. "이걸 종말이라고 부르는 거야? 대격변이라고? 눈을 뜨고 주위를 둘러보렴. 이렇게 생명으로 가득했던 적은 없었어. 아니면 사슬 꼭대기에 있는 게 널 괴롭히는 건 아니겠지?"

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "We can see you."
ko: 당신 뒤에서 "우리가 당신을 보고 있어요."라는 속삭이는 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What is it?" "What should we do with it?"
ko: 뒤에서 속삭이는 목소리가 들립니다. "무슨 일이야?" "어떻게 해야 할까?"

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "Smile, thing, you're ours now"
ko: 당신은 당신 뒤에서 속삭이는 목소리를 듣습니다. "웃어, 이 녀석아, 이제 너는 우리 거야."

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "Running won't help you."
ko: 당신은 뒤에서 "달려도 소용없어."라는 속삭이는 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What's the rush?"
ko: 당신 뒤에서 "왜 이렇게 서두르세요?"라는 속삭임이 들립니다.

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "It's getting away!"
ko: 뒤에서 "그게 도망가고 있어!"라는 속삭임이 들립니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "YOU FOOLS IT'S OVER THERE!"
ko: 당신은 "바보들아, 저기 있어!"라고 소리치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "QUICKLY CRUSH THE DISSENTER!"
ko: 당신은 "반대자를 빨리 분쇄하라!"고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE!  YOU ARE TOO BLAND AND RIGID FOR THIS PARADISE!"
ko: 당신은 "꺼져! 너는 이 낙원에 너무 평범하고 융통성이 없어!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU DARE INTRUDE AND ASSERT YOUR CONCEPTS OF TIME AND SPACE?"
ko: 당신은 "감히 침입해서 시간과 공간에 대한 당신의 개념을 주장하느냐?"라고 소리치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "COMING HERE WAS A MISTAKE YOU WILL HAVE SEVERAL ETERNITIES TO REGRET!"
ko: 당신은 "여기 온 것은 실수였습니다. 당신은 영원히 후회하게 될 것입니다!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "ENTRANCE TO THIS PLACE IS NOT TOLERATED FOR STATIC FORMS SUCH AS YOURS!"
ko: 당신은 "당신과 같은 정적 형태의 존재는 이곳에 들어올 수 없습니다!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU HAVE ALREADY LOST, YOUR FLAWED CONCEPTION OF TIME KEEPS YOU IGNORANT!"
ko: 당신은 "당신은 이미 패배했습니다. 당신의 잘못된 시간 개념이 당신을 무지하게 만들고 있습니다!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE FOUL PEST!"
ko: "꺼져라, 더러운 해충아!"라고 외치는 화난 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "NO BEING FROM YOUR PATHETIC WORLD HAS EVER CONCEIVED EVEN A FRAGMENT OF THE SUFFERING YOU SHALL ENDURE!"
ko: 당신은 "당신의 비참한 세상에 있는 어떤 존재도 당신이 겪게 될 고통의 일부라도 생각해 본 적이 없다!"고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU POLLUTE THE PURITY OF THIS PLACE!"
ko: 당신은 "당신들이 이곳의 순수함을 더럽히고 있어요!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "PAIN WITHOUT END SHALL BE YOURS!"
ko: 당신은 "끝없는 고통이 당신의 것이 될 것이다!"라고 외치는 화난 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Please leave, there is nothing of value for you here."
ko: 당신은 "떠나세요, 여기에는 당신에게 가치 있는 것이 아무것도 없습니다."라고 말하는 무서운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Invading our home is unneeded, you will come here more naturally in time."
ko: 당신은 "우리 집을 침범하는 건 필요 없어, 시간이 지나면서 더 자연스럽게 여기로 올 거야"라고 말하는 무서운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "There are many dangers here and no friends.  Just be smart and leave."
ko: 당신은 "여기에는 많은 위험이 있고 친구도 없습니다. 현명하게 행동하고 떠나세요."라고 말하는 무서운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Everything worth taking from here was already looted long ago."
ko: "여기서 가져갈 만한 것은 모두 오래전에 약탈당했다"고 두려운 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You will only find loss and torment here, flee while you can."
ko: 당신은 무서운 목소리가 "여기서는 오직 손실과 고통만을 만날 것이다. 도망칠 수 있는 동안 도망쳐라"라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "This place will damage you as it has damaged us, leave it."
ko: 당신은 "이곳은 우리에게 해를 끼쳤듯이 당신들에게도 해를 끼칠 것이다. 떠나라"고 말하는 무서운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Every moment you stay here your status as a physical object is damaged.  Leave while you are still real enough."
ko: 당신은 무서운 목소리로 이렇게 말하는 것을 듣습니다. "여기 머무는 매 순간 당신의 물리적 존재로서의 지위는 손상됩니다. 당신이 아직 충분히 현실적일 때 떠나세요."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You can hurt us but not kill us in a way that matters.  We WILL win, save us the pain of destroying you."
ko: 당신은 "당신들은 우리를 다치게 할 수는 있지만, 중요한 방식으로 우리를 죽일 수는 없습니다. 우리는 이길 것입니다. 당신들을 파괴하는 고통을 우리에게서 구해주십시오."라고 말하는 두려운 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "What has brought you here, so far from where you belong?"
ko: 당신은 호기심 어린 목소리로 "당신을 이렇게 멀리 떨어진 곳으로 데려온 것은 무엇입니까?"라고 묻는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you find 3 a good number of spatial dimensions?"
ko: "공간적 차원의 개수로 3이 적당하다고 생각하시나요?"라는 호기심 어린 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to tame this place to escape your own?"
ko: 당신은 호기심 어린 목소리로 "당신은 당신의 땅에서 벗어나기 위해 이곳을 길들일 생각이냐?"라고 묻는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to speed up the decay of your world to spite its eater?"
ko: 당신은 호기심 어린 목소리가 "당신은 세상을 먹어치우는 자를 괴롭히기 위해 세상의 붕괴를 가속화하기를 바라는가?"라고 묻는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to gain your eater's favor and become its finger?"
ko: 당신은 호기심 어린 목소리로 "당신은 먹는 자의 호의를 얻어 손가락이 되고 싶습니까?"라고 묻는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "You seem most interesting, please remain here so I can continue to study you."
ko: 당신은 호기심 많은 목소리가 "당신은 매우 흥미로운 사람인 듯합니다. 제가 당신을 계속 연구할 수 있도록 여기에 머물러 주세요."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to damage the very fabric of yourself, in a way that you misperceive as beneficial?"
ko: 당신은 "당신은 유익하다고 오해하는 방식으로 당신 자신의 본질을 손상시키고 싶어합니까?"라고 묻는 이상한 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you fear or covet us?"
ko: 당신은 "당신은 우리를 두려워하는가, 아니면 탐내는가?"라고 묻는 호기심 어린 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Coming here was a wise decision.  You will find wonders beyond anything of your home."
ko: 당신은 쾌활한 목소리로 "여기에 온 건 현명한 결정이야. 당신은 당신의 고향보다 더 놀라운 것을 발견할 거야."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "The farther you make it, the greater the reward!"
ko: "더 멀리 갈수록 보상이 커진다!"라는 쾌활한 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Would you like to be friends?"
ko: "친구가 되고 싶니?"라는 쾌활한 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Enjoy your newfound freedom, the shackles of reality are weakened here."
ko: 당신은 "새로운 자유를 만끽하세요. 현실의 족쇄는 여기서 약해졌어요."라고 말하는 쾌활한 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "There is no need for you to ever leave."
ko: "당신은 결코 떠날 필요가 없습니다."라고 말하는 쾌활한 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Your world is dying, we can free you from the very concepts of beginnings and endings."
ko: 당신은 "당신들의 세상은 죽어가고 있습니다. 우리는 당신을 시작과 끝의 개념으로부터 자유롭게 할 수 있습니다."라고 말하는 쾌활한 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice screaming "I'm you from the future, please leave now while we still can and let me cease to have been."
ko: 당신은 "나는 미래에서 온 너다. 우리가 아직 떠날 수 있을 때 떠나서 내가 더 이상 존재하지 않게 해주세요."라고 소리치는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I never learn do I?  I remember this, being you and hearing me telling me to stop this.  I didn't listen then so I guess we're doomed."
ko: 당신은 "난 배우지 못하는구나. 난 이걸 기억해. 너로서 이걸 멈추라고 하는 내 말을 들었지. 그때 내가 듣지 않았으니 우리는 망한 거야."라고 말하는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice whispering "I understand why we did it.  I even think we could be at a kind of peace with the result, if only I remembered what we were.  Or would that hurt more?"
ko: 당신은 "우리가 왜 그랬는지 이해해. 우리가 어떤 사람이었는지 기억만 한다면 결과에 대해 어느 정도 평화를 찾을 수 있을 것 같아. 아니면 그게 더 아플까?"라고 속삭이는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice asking "Did I really look like that?  Is that all we used to be, so small but solid?"
ko: 당신은 "내가 정말 저렇게 생겼었나? 그게 우리가 작지만 튼튼했던 전부였나?"라고 묻는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice sadly saying "I wish I could say it ends well, but we both know better."
ko: 당신은 "좋은 결말로 끝나고 싶지만, 우리 둘 다 그게 아니라는 걸 알고 있어"라고 슬프게 말하는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I wonder when it went wrong, at what point was it too late?"
ko: 당신은 "언제 잘못되었을까? 언제 너무 늦었을까?"라고 말하는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "It would have been better to be a puppet of the enemy back home than come here."
ko: 당신은 "여기 오는 것보다 고향에서 적의 꼭두각시가 되는 게 더 나았을 거야"라고 말하는 자신의 목소리를 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an impossibly deep voice saying "Threat level omega.  The third moon has crossed the horizon and all will be as never was."
ko: "위협 수준 오메가. 세 번째 달이 지평선을 넘어섰고 모든 것이 예전과 달라질 것이다."라는 믿을 수 없을 만큼 낮은 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You feel words without actually hearing them "Decide how you wish to die.  All your remaining choices flow from that."
ko: 당신은 실제로 듣지 않고도 그 말을 느낍니다. "어떻게 죽고 싶은지 결정하세요. 남은 모든 선택은 거기서 나옵니다."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a disaffected voice saying "Now that testing is complete, we can discard this reality.  Mark it down as a routine failure."
ko: "이제 테스트가 완료되었으니, 이 현실을 버릴 수 있습니다. 일상적인 실패로 기록해 두세요."라고 불만스러운 목소리가 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a quiet voice saying "I don't think you are supposed to be here yet.  That can't be good."
ko: 당신은 조용한 목소리로 "아직 네가 여기 있으면 안 될 것 같아. 안 돼."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an intoxicated voice saying "Man this stuff is even better than you promised.  I can feel what it's like to be some tiny single bodied organism incapable of even basic dimensional manipulation."
ko: 취한 목소리가 "와, 이거 당신이 약속한 것보다 훨씬 낫네요. 기본적인 차원 조작도 할 수 없는 아주 작은 단일 유기체가 되는 기분이 어떤 건지 알 수 있어요."라고 말하는 게 들립니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a robotic voice saying "Orange Harvest Gamma.  All evacuation waves consumed."
ko: 로봇 목소리가 "오렌지 하베스트 감마. 모든 대피 신호가 소진되었습니다."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an angry voice saying "But it's not fair, this isn't when you promised the time loop would start."
ko: 화난 목소리가 "하지만 이건 공평하지 않아. 시간 루프가 시작될 거라고 약속한 시간이 아니야."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a faint voice saying "We are broadcasting this as a warning.  If you can hear this, abandon all hope and flee.  No where is far enough but some whens are."
ko: 당신은 희미한 목소리가 "우리는 이것을 경고 방송으로 방송합니다. 이 소리가 들린다면 모든 희망을 버리고 도망치세요. 어디든 충분하지만 어떤 때는 충분합니다."라고 말하는 것을 듣습니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your friend saying "You need to stop this, you can't wake up if you keep going."
ko: 친구가 "이걸 멈춰야 해. 계속하면 깨어날 수 없을 거야."라고 말하는 거짓 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your parent saying "No more, please why would you prefer a coma to waking up?"
ko: 부모님이 "그만해, 제발. 깨어나는 것보다 혼수상태가 낫겠어?"라고 말씀하신 것에 대한 잘못된 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a policeman saying "You won't get away with it, I know you can hear me."
ko: 경찰관이 "너는 벗어날 수 없을 거야. 내 말이 들리는 걸 알아."라고 말하는 잘못된 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a bland man saying "All you need to do to end this dream is die in it."
ko: 당신은 "이 꿈을 끝내려면 이 꿈 속에서 죽는 것뿐이야"라고 말하는 무미건조한 남자의 거짓 기억을 경험합니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a relative saying "Please give up this dream, come back to us."
ko: 친척이 "이 꿈을 포기하고 우리에게 돌아와 주세요"라고 말한 것에 대한 잘못된 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a doctor saying "The body is perfectly healthy, they could wake up at any time or never."
ko: 의사가 "몸은 완벽하게 건강해요. 언제든 깨어날 수도 있고, 영원히 깨어나지 않을 수도 있어요."라고 말하는 잘못된 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a stranger saying "Can you feel this?  Or this?  Ha ha maybe you aren't faking.  Of course it means you don't need this either, ha ha."
ko: 낯선 사람이 "이거 느껴져? 아니면 이거? 하하, 아마 가짜가 아닐 거야. 물론 이것도 필요 없다는 뜻이겠지, 하하."라고 말하는 거짓 기억을 경험하게 됩니다.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Your legs move of their own accord.  You need to go outside.  NOW.
ko: 다리가 저절로 움직인다. 밖으로 나가야 한다. 지금 당장.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: This foolishness has lasted too long.  It's time to leave and embrace the cosmos.
ko: 이 어리석음은 너무 오래 지속되었다. 이제 떠나 우주를 껴안을 때가 되었다.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: You feel so shackled, so weighed down.  You need to see the sky…
ko: 너무 쇠사슬에 묶이고, 너무 무거운 짐에 짓눌린 것 같아. 하늘을 봐야 해…

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Something's behind you, lurking outside your view.  You need to get outside and away from it, right now.
ko: 뭔가 당신 뒤에, 시야 밖에 도사리고 있어요. 지금 당장 밖으로 나가서 그것으로부터 벗어나야 해요.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Heard crash!  Vacate your shelter immediately?
ko: 충돌 소리가 들렸습니다! 즉시 대피소를 비워야 할까요?

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: The Kevlar hulk is dangerously close!  Stop cowering indoors?
ko: 케블라 헐크가 위험할 정도로 가까이 와 있어요! 실내에서 움츠러들지 마세요!

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Ouch, something hurts!  You must leave the dreaded indoors to find reprieve.
ko: 아야, 뭔가 아프다! 그 끔찍한 걸 실내에 두고 휴식을 취해야 해.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You suddenly smell the most delicious aroma in the world.
ko: 갑자기 세상에서 가장 맛있는 향이 느껴집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear and seem to dance around you for a brief moment.
ko: 몇 개의 불꽃이 나타나 잠시 동안 당신 주위에서 춤을 추는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to become white and beautiful birds before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 그들은 하얗고 아름다운 새가 된 후 사라집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape and wave at you before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 당신의 모습을 본떠 손을 흔들다가 사라집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form a smiling face before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 사라지기 전에 웃는 얼굴을 형성하는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and blink at you before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 마치 당신의 얼굴을 본떠 깜빡이다가 사라집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear to be following one of your fingers.  You draw a smile in the air, and the sparks take its shape.
ko: 손가락 하나를 따라 불꽃이 튀는 듯합니다. 허공에 미소를 그리자 불꽃이 그 모양을 띱니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You raise your arms and some sparks appear.  You move them up and down, and the sparks seem to become beautiful wings.
ko: 팔을 들어 올리면 불꽃이 튀고, 위아래로 움직이면 불꽃이 아름다운 날개가 되는 것 같아요.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Your hand seems to become full of vitality for a brief moment.
ko: 당신의 손은 잠시 동안 활력으로 가득 찬 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.  You move them around, and the lights seem like that of a disco ball.
ko: 잠깐 동안 손가락 하나가 형광등 불빛에 반짝이는 듯합니다. 손가락을 움직이면 불빛이 디스코 볼처럼 반짝입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, all sounds around you sound stronger, as if attracted by you.
ko: 잠시 동안 주변의 모든 소리가 당신에게 끌리는 듯 더 강하게 들립니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to reach further.
ko: 잠시 동안 당신의 목소리가 더 멀리까지 닿는 것 같습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You hear a beautiful voice, far away.
ko: 멀리서 아름다운 목소리가 들려옵니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to invoke dancing sparks.
ko: 잠시 동안 당신의 목소리는 춤추는 불꽃을 불러일으키는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel a sense of calmness all around you.  Maybe this isn't so bad.
ko: 온몸에 평온함이 느껴집니다. 어쩌면 그렇게 나쁘지 않을지도 몰라요.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, you feel like the world is out to protect you.
ko: 잠시 동안 세상이 당신을 보호하려는 듯한 느낌이 듭니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can regain something you've lost, if you just wait here for a little longer.
ko: 조금만 더 기다리면 잃어버린 것을 되찾을 수 있을 것 같은 기분이 듭니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You're glad to be alive on a beautiful day like this.
ko: 이렇게 아름다운 날에 살아있어서 기쁘네요.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can become something else, if you continue like this.
ko: 이렇게 계속하면 뭔가 다른 사람이 될 수 있을 것 같은 느낌이 듭니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your sense of smell suddenly stops working.  It returns after a second.
ko: 후각이 갑자기 멈췄다가 1초 후에 다시 작동합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.
ko: 잠시 동안 당신 앞에 불꽃이 나타납니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take a human shape before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 사라지기 전에 사람의 형상을 취하는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 사라지기 전에 당신의 모습을 취하는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form an agonized face before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 사라지기 전에 고통스러운 얼굴을 형성하는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and scream before disappearing.
ko: 당신 앞에 잠시 불꽃이 나타납니다. 불꽃은 마치 당신 자신의 얼굴을 형상화한 듯 비명을 지르다가 사라집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear to be following one of your fingers for a few seconds.
ko: 몇 초 동안 손가락 하나를 따라 불꽃이 튀는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: You raise your hand and some sparks appear, but they quickly flicker and die.  Weird.
ko: 손을 들어 올리자 불꽃이 몇 개 나타났지만, 금세 깜빡거리다가 꺼져 버렸다. 이상하네.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your hand suddenly seems foreign to you.
ko: 갑자기 당신의 손이 낯설게 느껴집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.
ko: 잠깐 동안 당신의 손가락 하나가 형광등에 빛나는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, all sound disappears around you, as if escaping from you.
ko: 잠시 동안, 당신 주변의 모든 소리가 사라지고, 마치 당신에게서 빠져나가는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, you can no longer hear your own voice.
ko: 잠시 동안 당신은 더 이상 자신의 목소리를 들을 수 없습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems to sound far away.
ko: 잠시 동안 당신의 목소리가 멀리서 들리는 것 같습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems like someone else's.
ko: 잠시 동안 당신의 목소리가 다른 사람의 목소리처럼 들립니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel heavier for a brief moment.
ko: 잠시 동안 몸이 무거워지는 느낌이 듭니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel lighter for a brief moment.
ko: 잠시 동안 몸이 가벼워지는 것을 느낀다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your arm stops moving for a brief moment.
ko: 잠시 동안 팔의 움직임이 멈춥니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your muscles ache for a brief moment.
ko: 잠깐 동안 근육이 아프다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel a hole in your arm.
ko: 잠깐 동안 팔에 구멍이 난 것을 느낀다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel like you're touching something utterly alien.
ko: 잠깐 동안, 당신은 완전히 낯선 것을 만지는 듯한 느낌을 받습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a moment your strength disappears, and you're unable to move your arm.
ko: 잠시 동안 힘이 사라지고 팔을 움직일 수 없게 됩니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You suddenly feel as if you're walking on the moon.
ko: 갑자기 달 위를 걷는 것 같은 기분이 든다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a moment your hand seems to get stuck in something.  You look around, but you can't find what it was.
ko: 잠시 손이 무언가에 걸린 듯합니다. 주위를 둘러보아도 무엇이었는지 찾을 수 없습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your hand seems to disappear in the air.
ko: 잠깐 동안 당신의 손이 공중으로 사라지는 듯합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your right hand suddenly trespasses your left hand.  You separate them immediately.
ko: 오른손이 갑자기 왼손을 침범합니다. 당신은 즉시 둘을 분리합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your left hand suddenly gets stuck in your right hand.  After a second you are able to separate them again.
ko: 갑자기 왼손이 오른손에 끼어 버립니다. 잠시 후 다시 분리할 수 있습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your left and right hands seem to switch places.
ko: 잠깐 동안 왼손과 오른손의 위치가 바뀌는 것 같습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: You try to touch your own face with your hand, but you can't feel the touch.
ko: 당신은 손으로 자신의 얼굴을 만지려고 노력하지만, 그 감촉을 느낄 수 없습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: You suddenly feel wind passing through your skin and flesh, and brushing against your bones.
ko: 갑자기 바람이 피부와 살을 스쳐 지나가고 뼈에 닿는 것을 느낀다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your fingers feel like they have weights on them.
ko: 손가락에 무게추가 달린 것 같은 느낌이 듭니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: Things seem bigger for a moment.  You blink and they look normal again.
ko: 잠시 사물이 커진 듯합니다. 눈을 깜빡이자 다시 원래대로 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, the colors around you seem inverted.
ko: 잠깐 동안 주변의 색상이 반전되는 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems green.
ko: 잠깐 동안 모든 것이 녹색으로 보였습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems red.
ko: 잠깐 동안 모든 것이 빨간색으로 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems blue.
ko: 잠깐 동안 모든 것이 파랗게 보였습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems to be made of pixels.
ko: 잠깐 동안 모든 것이 픽셀로 만들어진 것처럼 보입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see your old home.  The vision of it is replaced by faint sparks after you blink.
ko: 아주 잠깐 옛집이 눈에 들어온다. 하지만 눈을 깜빡이면 희미한 불꽃이 그 모습을 바꾼다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see an old friend smiling.  The vision fades after you blink, but not before they start screaming.
ko: 아주 잠깐, 옛 친구가 미소 짓는 모습이 보입니다. 눈을 깜빡이는 순간, 그 모습은 사라지지만, 그 전에 그들은 비명을 지르기 시작합니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly think of a happy family playing in the woods.  Then you realize that you don't know the people you were thinking about.
ko: 갑자기 숲에서 노는 행복한 가족이 떠오릅니다. 그런데 그때 당신이 생각했던 사람들이 누구인지 몰랐다는 사실을 깨닫습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You have a brief mental image of kids having fun on the beach.  The kids don't have faces, and the sand is purple.
ko: 아이들이 해변에서 즐거운 시간을 보내는 모습이 잠깐 떠오릅니다. 아이들은 얼굴이 없고, 모래는 보라색입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly seem to remember your own wedding.  A second later, you realize that the wedding was not yours, and that bride was a squid-like alien.
ko: 갑자기 자신의 결혼식이 생각나는 듯합니다. 하지만 잠시 후, 그 결혼식이 당신의 결혼식이 아니었고, 그 신부는 오징어처럼 생긴 외계인이었다는 사실을 깨닫습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You remember playing with your friends in the fields, before all of this.  Alien vermin squirm through the crops before the vision fades.
ko: 이 모든 일이 일어나기 전, 친구들과 들판에서 놀던 기억이 납니다. 외계 해충들이 환상이 사라지기 전, 농작물 사이로 꿈틀거리며 지나갑니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You feel an intense urge to lick your own hand.  Then, the sensation fades.
ko: 자신의 손을 핥고 싶은 강렬한 충동을 느낀다. 그러다가 그 감각이 사라진다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like the whole world is a video game.  You dismiss the notion after a moment.
ko: 갑자기 온 세상이 비디오 게임인 것 같은 기분이 듭니다. 잠시 후 그 생각을 떨쳐버립니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like if your entire being was being controlled by someone else.  The sensation fades after a moment.
ko: 갑자기 당신의 존재 전체가 누군가에 의해 조종당하는 듯한 느낌이 듭니다. 하지만 그 느낌은 잠시 후 사라집니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly question whether zombies are truly bad.  Maybe they just need a hug.  You shudder when the thought fades.
ko: 갑자기 좀비가 정말 나쁜 건지 의문이 든다. 어쩌면 그냥 포옹이 필요할지도 모른다. 그 생각이 사라지자 몸서리가 친다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly turn several degrees to the right.  You were trying to look to the left.
ko: 갑자기 오른쪽으로 몇 도 돌았어요. 왼쪽을 보려고 했는데.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream that a great darkness surrounds you, and wants to rip you apart.
ko: 당신은 거대한 어둠이 당신을 에워싸고 당신을 찢어버리려 한다는 꿈을 꿉니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of hunting small animals.  The animals drop candy, and you feel reinvigorated by eating them.
ko: 작은 동물을 사냥하는 꿈을 꿉니다. 동물들이 사탕을 떨어뜨리고, 그것을 먹으면 활력이 넘칩니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a world of sparks dance around you.
ko: 당신은 잠들어 있는 자신의 꿈을 꾸고, 당신 주위에서 불꽃이 춤추는 세상을 봅니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a giant pair of eyes watch over you, waiting for you to wake up.
ko: 당신은 잠자는 자신의 꿈을 꾸고, 거대한 눈 한 쌍이 당신을 지켜보며 당신이 깨어나기를 기다립니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You see yourself there, moving like a puppet.  Strings dangle from all over your body.
ko: 마치 인형처럼 움직이는 자신의 모습이 눈앞에 그려집니다. 온몸에 줄이 매달려 있습니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a field in the middle of a portal storm, at the center of the world.
ko: 당신은 세상의 중심, 포털 폭풍 속의 들판에 있는 자신의 꿈을 꿉니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a house in the middle of a portal storm, sad and alone.
ko: 당신은 포털 폭풍 한가운데 있는 집에서 슬프고 외로운 꿈을 꿉니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  There is blood running from your mouth, and your moves are jerky and slow.
ko: 당신은 다른 자신을 꿈꿉니다. 입에서는 피가 흐르고, 움직임은 갑작스럽고 느립니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  It's as big as a tree, and fighting similarly giant zombies.
ko: 당신은 다른 모습의 자신을 꿈꿉니다. 나무만큼 크고, 비슷하게 거대한 좀비들과 싸우는 모습 말이죠.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: In your dreams, you speak a language you have never heard and move in ways you shouldn't be able to.
ko: 꿈속에서 당신은 들어본 적 없는 언어로 말하고, 움직일 수 없는 방식으로 움직입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a family you never had, in a house you never knew.
ko: 당신은 당신이 결코 알지 못하는 집에서, 당신이 결코 갖지 못한 가족을 꿈꿉니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of traveling on an empty road under the moonlight.  There are two moons in the sky; one blue and one green.
ko: 달빛 아래 텅 빈 길을 달리는 꿈을 꿉니다. 하늘에는 두 개의 달이 떠 있습니다. 하나는 푸른색이고 하나는 초록색입니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a ruined city, with crumbling buildings and foreign symbols.
ko: 당신은 무너진 건물과 외국의 상징이 있는 폐허가 된 도시를 꿈꿉니다.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a portal opening in the middle of nowhere.  You feel a strange calling from within.
ko: 당신은 아무것도 없는 곳에서 차원문이 열리는 꿈을 꿉니다. 내면에서 이상한 부름이 느껴집니다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: You think you just saw a small, worm-like creature vanish into the filthy water.
ko: 당신은 방금 작고 벌레 같은 생물이 더러운 물 속으로 사라지는 것을 본 것 같습니다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Some of the sewage bubbles ominously for a second, but nothing happens.
ko: 하수구 중 일부가 잠시 불길한 거품을 일으키지만 아무 일도 일어나지 않습니다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor vanishes for a moment, only to return even stronger.
ko: 악취가 나는 하수구 냄새는 잠시 사라졌다가 다시 더 강렬하게 돌아옵니다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor gets stronger, but only for a moment.
ko: 악취가 나는 하수구 냄새가 더 강해지지만, 그것은 잠깐일 뿐입니다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor lets up, maybe a manhole is nearby?
ko: 더러운 하수구 냄새가 가라앉았는데, 근처에 맨홀이 있는 걸까요?

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Something audibly scurries through one of the smaller pipes.  Maybe just a rat.
ko: 뭔가 작은 파이프 중 하나를 통해 소리가 크게 난다. 아마 쥐일 것이다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: A pale, bloated and hairless rat cadaver floats in the sewage.  Yuck.
ko: 창백하고 부풀어 오르고 털이 없는 쥐 시체가 하수구에 떠다닌다. 역겹다.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Inexplicable scratches cover the pipes.  You don't know which species they are from.
ko: 파이프에는 알 수 없는 긁힌 자국이 나 있습니다. 어떤 종인지 알 수 없습니다.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: The vile sewer smell makes you sick.
ko: 역겨운 하수구 냄새 때문에 속이 메스꺼워진다.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: You gag at the sight of various unpleasantries bobbing in the sewage.
ko: 당신은 하수구에 떠다니는 다양한 불쾌한 것들을 보고 메스꺼움을 느낍니다.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: The claustrophobic pipes and vile stench make you reconsider your choice of coming down here.
ko: 폐쇄적인 파이프와 역겨운 악취 때문에 이곳에 오는 것을 다시 생각하게 됩니다.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: You would really love some fresh air right now.
ko: 당신은 지금 당장 신선한 공기를 마시고 싶을 겁니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The trains have long grown still, and your echoing footsteps are the only thing breaking the silence.  For now.
ko: 기차는 이미 오래전에 멈췄고, 그 정적을 깨는 건 오직 당신의 울려 퍼지는 발소리뿐이다. 지금은.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are slick here with a gray, quivering ooze welling up from below.
ko: 여기의 레일은 미끄러워서 아래에서 회색의 떨리는 액체가 솟아오릅니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: There is a low, droning hum emanating from the rail, making your teeth ache.
ko: 난간에서 낮고 웅웅거리는 소리가 들려서 이가 아플 정도입니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The layer of dust is broken by a thick trail of stinking slime leading off into the darkness.
ko: 먼지 층은 악취가 나는 끈적끈적한 덩어리로 이루어져 어둠 속으로 이어진다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The air stings like chlorine in some spots, around black splashes etched into the concrete.
ko: 어떤 부분에서는 공기가 염소처럼 쏘는 듯한 느낌이 들고, 콘크리트에 검은색 얼룩이 져 있는 곳도 있습니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: Here and there roots already break up the ceiling.  How long will these tunnels last?
ko: 여기저기 뿌리가 천장을 벌써 부수고 있네요. 이 터널은 얼마나 오래 갈까요?

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are warped into strange patterns, doubling back onto themselves periodically.
ko: 레일은 이상한 패턴으로 휘어져 있으며 주기적으로 다시 두 배로 늘어납니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: You can't shake the feeling something's watching you from the dark, just out of sight.
ko: 어둠 속에서, 다만 눈에 보이지 않는 곳에서 누군가가 당신을 지켜보고 있다는 느낌을 떨칠 수 없습니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The ceiling is hidden by a bundle of ragged cables, swaying in a draft you can't seem to feel yourself.
ko: 천장은 엉성한 케이블 뭉치에 가려져 있고, 스스로 느낄 수 없는 바람에 흔들리고 있습니다.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: A few pieces of concrete fall from the ceiling, and you hear the sound of something huge moving above you.
ko: 천장에서 콘크리트 조각 몇 개가 떨어지고, 머리 위에서 무언가 거대한 것이 움직이는 소리가 들립니다.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Contact, clean this up."
ko: 거의 사람 같은 목소리가 "연락처, 이걸 치워."라고 말합니다.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "This is what we've trained for."
ko: "이것이 우리가 훈련한 이유입니다."라고 말하는 거의 인간의 목소리.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "I WON'T LET YOU KILL ME!"
ko: "나를 죽이지 못하게 할 거야!"라고 말하는 거의 인간과 같은 목소리

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Flank him, quick."
ko: "빨리 측면을 공격해라."라고 말하는 거의 인간의 목소리.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Get eyes on them."
ko: "그들을 눈으로 확인해 봐."라고 말하는 거의 인간의 목소리.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "I'm not going back."
ko: "돌아가지 않을 거야"라고 말하는 거의 인간의 목소리.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "The breach must be contained."
ko: "침해는 억제되어야 한다"고 말하는 거의 인간의 목소리.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: These tunnels look even more utilitarian than those of the normal line, with barely any emergency lights - not that they'd help you without power, of course.
ko: 이 터널은 일반 노선의 터널보다 더 실용적으로 보입니다. 비상등도 거의 없습니다. 물론 전기가 없으면 별 도움이 되지 않겠지만요.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Do you still know where you're going?  Did you ever?
ko: 아직도 어디로 가는지 아시나요? 아셨나요?

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You could swear you already saw this spot already.  Did you get turned around, or did the tunnels shift with you?
ko: 이 장소를 이미 본 것 같을 거야. 방향을 돌렸어? 아니면 터널도 같이 움직였어?

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Bullet marks pock the walls, interspersed with finger-deep scratches and dried blood.
ko: 벽에는 총알자국이 여기저기 박혀 있고, 손가락까지 닿는 긁힌 자국과 말라붙은 피가 섞여 있습니다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: A bobbing light in the distance, a flurry of movement, and a drawn-out scream.  You're alone with the darkness, again.
ko: 멀리서 흔들리는 불빛, 쉴 새 없이 움직이는 움직임, 그리고 길게 이어지는 비명. 당신은 다시 어둠 속에 홀로 남게 됩니다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Behind you.
ko: 당신 뒤에.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: It is peaceful down here, away from the harsh sun and the noises of the new world.  You could lose yourself in the dark, still embrace of the tunnels.  Maybe you want to.
ko: 이곳은 따가운 햇살과 새로운 세상의 소음에서 벗어나 평화롭습니다. 어둠 속에서, 고요한 터널의 품에 안겨 자신을 잃어버릴 수도 있습니다. 어쩌면 그럴 수도 있겠죠.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The tunnel's wall is covered in a thin membrane of shuddering flesh, growing (flowing?  crawling?) from a broken pipe.  You keep your distance.
ko: 터널 벽은 부서진 파이프에서 자라난 (흐르는 건지 기어다니는 건지?) 살덩어리로 된 얇은 막으로 뒤덮여 있다. 당신은 거리를 유지한다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You notice a single line of three-fingered footprints, starting on the floor but continuing without pause on the walls before disappearing in a hole on the ceiling that's dripping sticky, bluish ichor.
ko: 바닥에서 시작해서 벽 위로 끊임없이 이어지다가 천장에 있는 구멍으로 사라지는, 끈적끈적하고 푸른 액체가 떨어지는 세 개의 손가락 발자국이 눈에 띕니다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: There is a shimmering spot above the rails.  Looking through, you can see the night sky and hear something howl with hatred and hunger.  You're certain it could not pass through an opening so small.  You're also certain the gateway will grow.
ko: 난간 위로 반짝이는 점이 있습니다. 그 안을 들여다보면 밤하늘이 보이고, 증오와 굶주림에 찬 무언가의 울부짖음이 들립니다. 그렇게 작은 틈을 통과할 수 없을 거라는 게 확실합니다. 그리고 관문이 커질 거라는 것도 확실합니다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall is carpeted by green-gray mushrooms, their caps turning towards you with anticipation.
ko: 벽에는 녹회색 버섯이 깔려 있고, 버섯의 갓은 기대감에 차 당신을 향해 돌아서 있습니다.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall's concrete is warped into a spiral relief, drawing your eye inexorably to its center.  You force yourself to look away, and feel something shift behind the wall.
ko: 벽의 콘크리트가 나선형으로 휘어져 있어, 시선이 벽의 중앙으로 쏠린다. 억지로 시선을 돌리려는데, 벽 뒤에서 무언가 움직이는 것이 느껴진다.

note: ~ Snippet in category "play_piano"
en: You play a short, light-hearted ditty.
ko: 짧고 가벼운 노래를 연주합니다.

note: ~ Snippet in category "play_piano"
en: You play a deep, sonorous symphony.
ko: 당신은 깊고 울려 퍼지는 교향곡을 연주합니다.

note: ~ Snippet in category "play_piano"
en: You play a short requiem.
ko: 짧은 레퀴엠을 연주합니다.

note: ~ Snippet in category "play_piano"
en: You play a few notes, but nothing comes to you.
ko: 몇 개의 음을 연주해 보았지만 아무것도 떠오르지 않았습니다.

note: ~ Snippet in category "play_piano"
en: You want to be Mozart, but the best you can do is Schubert.
ko: 당신은 모차르트가 되고 싶어하지만, 당신이 할 수 있는 최선은 슈베르트입니다.

note: ~ Snippet in category "epilogue_factions"
en:     You and everyone who followed you are forgotten among the billions lost in the Cataclysm…
ko:      당신과 당신을 따랐던 동료들은 잊혀졌습니다. 이 대격변 속에서 사라진 수억의 사람들처럼요.

note: ~ Snippet in category "epilogue_factions"
en:     Your followers will not forget you.  Through years of struggle, they survive the terrors of the Cataclysm.  For this, the legacy of your deeds will live on in the generations your efforts gave a fighting chance…
ko: 당신의 추종자들은 당신을 잊지 않을 것입니다. 오랜 세월의 투쟁 끝에 그들은 대격변의 공포에서 살아남았습니다. 덕분에 당신의 업적은 세대를 거쳐 계승될 것입니다. 당신의 노력 덕분에 승리의 기회를 얻었으니까요…

note: ~ Snippet in category "epilogue_factions"
en:     The Free Merchants will not forget you.  For your support in their time of need, they contribute greatly to the development of the community established by you and your followers…
ko: 자유 상인들은 여러분을 잊지 않을 것입니다. 어려운 시기에 여러분의 도움에 힘입어, 그들은 여러분과 팔로워들이 만들어가는 커뮤니티의 발전에 크게 기여하고 있습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The people of Tacoma will not forget you.  As you helped them develop the facilities needed to survive the apocalypse, they too help your followers harness the means of production…
ko: 타코마 사람들은 당신을 잊지 않을 것입니다. 당신이 종말에서 살아남는 데 필요한 시설을 개발하도록 도왔듯이, 그들 역시 당신의 추종자들이 생산 수단을 활용할 수 있도록 돕습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The soldiers of the Old Guard will not forget you.  In bringing together the survivors of the Cataclysm, you have sown the seeds for a new birth of Freedom.  For this, your legend will survive as long as the Old Guard does…
ko: 올드 가드의 병사들은 당신을 잊지 않을 것입니다. 대격변 생존자들을 하나로 모은 당신은 새로운 자유의 탄생을 위한 씨앗을 뿌렸습니다. 덕분에 당신의 전설은 올드 가드가 살아남는 한 영원히 기억될 것입니다…

note: ~ Snippet in category "epilogue_factions"
en:     Locked in an endless battle, the Old Guard was forced to consolidate their resources in a handful of fortified bases along the coast.  Without the men or material to rebuild, the soldiers that remained lost all hope…
ko:      끝없는 전투 속에 갇혀, 올드 가드는 가진 자원을 해안을 따라 배치된 한 줌의 요새화된 기지에 모아야 했습니다. 재건에 나설 사람도, 쓸 재료도 없이, 희망 잃은 병사들만 남은 채…

note: ~ Snippet in category "epilogue_factions"
en:     The steadfastness of individual survivors after the Cataclysm impressed the tattered remains of the once glorious union.  Spurred on by small successes, a number of operations to re-secure facilities met with limited success.  Forced to eventually consolidate to large bases, the Old Guard left these facilities in the hands of the few survivors that remained.  As the years passed, little materialized from the hopes of rebuilding civilization…
ko:      대격변 이후에 살아남은 생존자들의 근면함은 한때 영광스러웠던 합중국이 망가지고 남은 잔해를 울렸습니다. 작은 성공들에 힘입어, 시설들을 다시 확보하고자 한 몇 차례의 성공이 제한적인 성공을 거뒀습니다. 커다란 기지들에 모여야 했던 뒤, 올드 가드는 이 시설들을 살아남은 몇 안되는 생존자들의 손에 남겨두었습니다. 기나긴 세월이 흐르며, 문명을 재건하리라는 희망이 희미하게 구체화됩니다…

note: ~ Snippet in category "epilogue_factions"
en:     The steadfastness of individual survivors after the Cataclysm impressed the tattered remains of the once glorious union.  Spurred on by numerous strategic successes, a number of operations to re-secure facilities succeeded thanks to the support of various surviving communities.  While some remained cautious of submitting themselves to the Old Guard's authority, nostalgia for the old world and the promise of security from the new rallied many more to their flag…
ko: 대격변 이후 생존자들의 굳건한 의지는 한때 영광스러웠던 연합의 잔해에 깊은 인상을 남겼습니다. 수많은 전략적 성공에 힘입어, 여러 생존 공동체의 지원에 힘입어 시설 재확보 작전이 성공적으로 수행되었습니다. 일부는 구 가드의 권위에 굴복하는 것을 경계했지만, 옛 세계에 대한 향수와 새로운 세계에 대한 안정감에 더 많은 이들이 그들의 깃발 아래 모였습니다…

note: ~ Snippet in category "epilogue_factions"
en:     Life in the refugee shelter deteriorated as food shortages and disease destroyed any hope of maintaining a civilized enclave.  The merchants and craftsmen dispersed to found new colonies but most became victims of marauding bandits.  Those who survived never found a place to call home…
ko:      피난소에서의 삶은 음식의 고갈과 역병으로 인해 문명을 누리고 있는 공동체가 살아남으리라는 희망이 무너져 뒤틀리고 말았습니다. 상인들과 장인들은 흩어져 새로운 무리를 찾았지만, 대부분 굶주린 약탈자들의 희생양이 되었습니다. 그곳에서 살아남은 이들에게조차 돌아갈 집은 없었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The Free Merchants struggled for years to keep themselves fed but their once profitable trade routes were plundered by bandits and thugs.  In squalor and filth the first generations born after the Cataclysm are told stories of the old days when food was abundant and the children were allowed to play in the sun…
ko:      자유상인연합은 수년간 그들의 부를 유지했지만, 큰 이윤이 남던 무역로가 약탈자와 강도에 의해 털리고 말았습니다. 대격변 이래 태어난 첫번째 아이들은 쓰레기 더미 속에서 한때 음식이 풍족했고 아이들이 햇볕을 받으며 뛰어놀 수 있었던 시기에 대한 이야기만을 전해듣습니다…

note: ~ Snippet in category "epilogue_factions"
en:     With the success of Tacoma and the return of the Old Guard, the Free Merchants were able to expand their reach throughout the region.  In every settlement they had a partner, and in every venture they had a stake.  In the safety of their gilded compounds, food was abundant, and the first children born after the Cataclysm were free to play in the sun…
ko: 타코마의 성공과 올드 가드의 귀환으로 자유 상인들은 지역 전역으로 세력을 확장할 수 있었습니다. 모든 정착지에는 파트너가 있었고, 모든 사업에는 지분이 있었습니다. 화려하게 장식된 그들의 안전한 주거지에서는 식량이 풍부했고, 대격변 이후 태어난 첫 아이들은 햇볕 아래서 자유롭게 뛰어놀 수 있었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The fledgling outpost was abandoned a few months later.  The external threats combined with low crop yields caused the Free Merchants to withdraw their support.  When the exhausted migrants returned to the refugee center they were turned away to face the world on their own.
ko:      만들어진지 얼마 되지 않은 정착지는 몇 달 뒤 버려졌습니다. 외세의 위협과 낮은 곡물 수확량으로 인해 자유상인연합이 지원을 철회했습니다. 탈진한 이주자들이 피난소로 되돌아갔을 때, 그들은 이 세상을 홀로 마주하도록 도로 내쫓겼습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The commune continued to grow rapidly through the years despite constant external threat.  While maintaining a reputation as a haven for all law-abiding citizens, the commune's leadership remained loyal to the interests of the Free Merchants.  Hard labor for little reward remained the price to be paid for those who sought the safety of the community.
ko:      외세의 위협이 지속됨에도 불구하고, 공동체는 수년에 걸쳐 빠르게 성장했습니다. 법을 준수하는 성실한 시민들의 안식처라는 평판을 얻으며, 공동체의 지도자들은 자유상인연합의 흥미를 충실히 만족시켰습니다. 공동체의 안전을 추구한 이들에게 주어질 대가를 위해, 거친 노동과 적은 보상이 기다리고 있었지만요.

note: ~ Snippet in category "epilogue_factions"
en:     Through the years, the commune would continue to rapidly grow despite constant external threats.  In a surprising twist then, the greatest threat would turn out to be an internal one.  The collapse of the Free Merchant traders plunged the Commune's leadership into a period of significant infighting, and seeing an opportunity, the survivors of the Commune quickly moved to oust them.  Afterwards, the settlement was re-organized under a democratically elected council and the resources of Tacoma were distributed by need and popular vote.  The Commune would soon earn a reputation as a place where the struggles of the wasteland were shared, and where the horrors of the world were faced together.
ko: 수년에 걸쳐 코뮌은 끊임없는 외부 위협에도 불구하고 빠르게 성장했습니다. 놀랍게도 가장 큰 위협은 내부에서 발생했습니다. 자유 상인들의 몰락은 코뮌 지도부를 심각한 내분에 빠뜨렸고, 기회를 포착한 코뮌 생존자들은 재빨리 그들을 축출하기 위해 나섰습니다. 이후 정착지는 민주적으로 선출된 의회 아래 재편되었고, 타코마의 자원은 필요와 유권자 투표에 따라 분배되었습니다. 코뮌은 곧 황무지의 고난을 함께 나누고 세상의 참상에 함께 맞서는 곳이라는 명성을 얻게 되었습니다.

note: ~ Snippet in category "epilogue_factions"
en:     When the Old Guard came for their support, the Commune's leadership was happy to accept, though not without conditions.  Lucrative contracts and the exclusive rights to inter-settlement trade routes made the Free Merchants virtual merchant royalty overnight.  While many survivors would grumble, none could deny that wherever the Old Guard went, the Free Merchants would bring their prosperity with them, for a price of course.
ko: 구 근위대가 지원을 요청했을 때, 코뮌 지도부는 기꺼이 수락했지만, 조건 없는 것은 아니었다. 수익성 좋은 계약과 정착지 간 무역로에 대한 독점적 권리 덕분에 자유 상인들은 하룻밤 사이에 사실상 상인의 왕족이 되었다. 많은 생존자들이 불평했지만, 구 근위대가 가는 곳마다 자유 상인들이 번영을 가져다줄 것이라는 사실은 누구도 부인할 수 없었다. 물론 대가도 치러야 했다.

note: ~ Snippet in category "epilogue_factions"
en:     When the Old Guard came for their support, the citizens of the Commune were extremely resistant to surrendering their autonomy to this 'new' power.  However, the Old Guard, desperate to find footholds in the region, proved more amicable to their demands than they expected.  In exchange for representation in the Provisional Congress on Nantucket island, and the Old Guard's support in organizing other settlements like Tacoma in their territory, the Tacoma Commune would surprise many by voting to join the new union.  When asked for a comment on the vote, the First Speaker of the Tacoma Council simply said, 'out of many, one.'
ko: 올드 가드가 지원을 요청했을 때, 코뮌 시민들은 이 '새로운' 세력에 자치권을 넘겨주는 데 극도로 저항했습니다. 그러나 그 지역에서 발판을 마련하고자 필사적이었던 올드 가드는 예상보다 시민들의 요구에 더욱 우호적으로 응했습니다. 낸터킷 섬 임시 의회에서 대표권을 얻고, 타코마와 같은 다른 정착지들을 자신들의 영토 내에 조직하는 데 올드 가드의 지원을 받는 대가로, 타코마 코뮌은 새로운 연방에 가입하기로 투표하여 많은 사람들을 놀라게 했습니다. 투표에 대한 의견을 묻자, 타코마 의회 제1의장은 간단히 "다수 중 하나"라고 답했습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The artisans continued to work for a time.  However a lack of trade and connection left them doomed from the beginning.  At some point the properties became abandoned with no signs of the former inhabitants.
ko:     장인들은 계속 노력하며 살아갔지만, 그 누구도 찾아가지 않고 발걸음이 매우 적었던 탓에 소리소문없이 붕괴되어 버렸습니다. 장인들이 살던 집은 주인을 이어받지 못하고 그대로 버려졌습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The artisans became a corner stone of the survivor community and economy.  Cody's infectious desire for sharing helped bridge gaps with other groups and Jay's 'banking' service became crucial to maintaining security.
ko:     두 명의 장인들은 생존자들이 공동체와 경제를 형성하는데 기반이 되었을 정도로 큰 도움이 되었습니다. 코디의 따뜻한 마음씨는 생존자 공동체가 다른 공동체와 서로 이어지도록 만들었고, 제이의 '은행'은 생존자 공동체의 치안 유지에 매우 중요해졌습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The lone bands of survivors who wandered the now alien world dwindled in number through the years.  Unable to compete with the growing number of monstrosities that had adapted to live in their world, those who did survive lived in dejected poverty and hopelessness…
ko:      지금의 낯선 세상을 떠도는 생존자들은 해가 지날 때마다 줄어들고 있습니다. 이 세상에 적응한 괴물들의 폭증을 견디지 못해, 살아남은 이들은 빈곤과 절망에 빠지고 말았습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The scavengers who flourished in the opening days of the Cataclysm found an ever increasing challenge in finding and maintaining equipment from the old world.  Enormous hordes made cities impossible to enter while new eldritch horrors appeared mysteriously near old research labs.  But on the fringes of where civilization once ended, bands of hunter-gatherers began to adopt agrarian lifestyles in fortified enclaves…
ko:      대격변의 초기에 한껏 활약했던 수색꾼들은 날이 갈수록 옛 세상의 장비들을 찾고 유지보수하는게 힘들어진다는 것을 깨달았습니다. 터무니없는 수의 괴물들이 도시를 장악해 진입을 불가능하게 만든 한편, 새롭게 나타난 기괴한 괴물들이 알 수 없는 방식으로 옛 연구소 인근에 나타났습니다. 그러나 문명이 끝장난 변경에서는, 사냥-채집꾼들의 무리가 요새화된 거주지에서 농경생활을 시작합니다…

note: ~ Snippet in category "epilogue_factions"
en:     The raiders grew more powerful than any other faction as attrition destroyed the Old Guard.  The ruthless men and women who banded together to rob refugees and pillage settlements soon found themselves without enough victims to survive.  The Hell's Raiders were eventually destroyed when infighting erupted into civil war but there were few survivors left to celebrate their destruction.
ko:      소모전의 여파로 올드 가드가 붕괴된 지금, 약탈자들이 그 어느 집단보다도 강대하게 성장했습니다. 무자비한 약탈자들이 한데 모여 피난민들을 강도질하고, 찾아낸 거주지를 약탈하며 희생자들을 살려두지도 않습니다. 지옥의 약탈자들은 이윽고 내전을 벌이다 자멸했지만, 그들의 멸망을 축하할 생존자들은 몇 남지 않았습니다.

note: ~ Snippet in category "epilogue_factions"
en:     Fueled by drugs and rage, the Hell's Raiders fought tooth and nail to overthrow the last strongholds of the Old Guard.  The costly victories brought the warlords abundant territory and slaves but little in the way of stability.  Within weeks, infighting led to civil war as tribes vied for leadership of the faction.  When only one warlord finally secured control, there was nothing left to fight for… just endless cities full of the dead.
ko:      마약과 분노를 연료로 삼아, 지옥의 약탈자들이 올드 가드의 마지막 요새를 무너뜨리려 필사적으로 싸웠습니다. 값비싼 승리는 전쟁군주들에게 충만한 영토와 노예들을 가져다주었지만, 그 미래는 그다지 안정적일 것 같지 않았습니다. 수 주 뒤에 내전이 발생해, 부족들이 집단의 지도자가 되려 싸웠습니다. 한 전쟁군주가 마침내 통제력을 되찾았을 때는, 더이상 싸울 상대가 없었습니다… 죽음으로 가득한 끝없는 도시들 이외에는요.

note: ~ Snippet in category "epilogue_factions"
en:     Unable to overcome the forces of the Old Guard, the Hell's Raiders found themselves trapped in a grueling war of attrition…
ko: 구군대의 세력을 이길 수 없었던 헬스 레이더스는 힘겨운 소모전에 갇히게 되었다…

note: ~ Snippet in category "epilogue_factions"
en:     …though in the end, they simply couldn't keep up. With the survivors of the wasteland becoming more organized by the day, the Hell's Raiders found it more and more difficult to find easy prey to loot and pillage.  Before long, the once feared raiders found themselves on the defensive as the resurgent Old Guard began to assault their outposts and dismantle their hierarchy of command.  Those that weren't killed were forced to flee into the untamed west, the memory of their terror slowly fading like a bad dream.
ko: …하지만 결국 그들은 따라잡을 수 없었습니다. 황무지의 생존자들이 날이 갈수록 조직화되면서, 헬스 레이더스는 약탈하고 약탈할 쉬운 먹잇감을 찾는 것이 점점 더 어려워졌습니다. 얼마 지나지 않아, 한때 두려움의 대상이었던 레이더스는 다시 힘을 얻은 올드 가드가 그들의 전초 기지를 공격하고 지휘 체계를 무너뜨리기 시작하면서 방어 태세에 돌입했습니다. 살아남은 자들은 길들여지지 않은 서부로 도망쳐야 했고, 그들이 겪었던 공포의 기억은 악몽처럼 서서히 희미해졌습니다.

note: ~ Snippet in category "epilogue_factions"
en:     Despite Melchior's enlightened leadership, shortages and crises plagued Hub-01 from the first day of the Cataclysm.  The researchers and administrators among the surviving staff lacked the practical skills to survive in the savage new world.  As Hub-01's systems collapsed from a lack of maintenance, the few survivors fled the building to be killed by the zombies and bandits.
ko: 멜키어의 현명한 지도력에도 불구하고, 허브-01은 대격변 첫날부터 물자 부족과 위기에 시달렸습니다. 살아남은 직원들 중 연구원과 행정가들은 야만적인 신세계에서 살아남을 실질적인 능력이 부족했습니다. 허브-01의 시스템이 유지 보수 부족으로 붕괴되자, 소수의 생존자들은 건물을 떠나 좀비와 산적들에게 살해당했습니다.

note: ~ Snippet in category "epilogue_factions"
en:     Melchior's enlightened leadership, combined with practical skills provided by mercenary survivors, allowed Hub-01 to flourish briefly.  It became a mecca for advanced technology, selling off devices and equipment that could no longer be reproduced.  Despite this, Hub-01 was never able to expand sufficiently to renew its own population, nor was it able to unite with any other prosperous community, nor could enough trustworthy mercenaries (or staff) be recruited to replace those who died in its defense.  Hub-01 fell into disrepair and ruin.  After the air processing facility was overtaken by mold, the remaining staff of Hub-01 fled the building and were killed by zombies and bandits.  Melchior's drones - possibly by design - were incapable of maintaining themselves without human hands, and stopped working a few months later.  Without regular maintenance, Melchior's own systems also fell to ruin, and less than a decade after the Cataclysm, humanity's first AI powered down and was forgotten.
ko: 멜키어의 계몽된 지도력과 용병 생존자들의 실용적인 기술이 결합되어 허브-01은 잠시 번영을 누렸습니다. 허브-01은 첨단 기술의 메카가 되어 더 이상 재생산될 수 없는 장비와 장치들을 팔아치웠습니다. 그럼에도 불구하고 허브-01은 인구를 회복할 만큼 충분히 확장되지 못했고, 다른 번영하는 공동체와 연합하지도 못했으며, 방어 과정에서 전사한 용병(또는 직원)을 대체할 만한 신뢰할 만한 용병(또는 직원)을 충분히 모집하지 못했습니다. 허브-01은 황폐해지고 폐허가 되었습니다. 공기 처리 시설이 곰팡이에 휩쓸리자, 허브-01에 남아 있던 직원들은 건물에서 도망쳐 좀비와 산적들에게 살해당했습니다. 멜키어의 드론은 아마도 의도된 것일지도 모르지만, 인간의 손 없이는 스스로 유지될 수 없었고 몇 달 후 작동을 멈췄습니다. 정기적인 유지 보수 없이는 멜키어의 시스템 또한 파괴되었고, 대격변 이후 10년도 채 되지 않아 인류 최초의 AI는 작동이 중단되어 잊혀졌습니다.

note: ~ Snippet in category "epilogue_factions"
en:     Melchior's enlightened leadership, backed-up with the muscle of numerous mercenary survivors, allowed Hub-01 to flourish on its' own for a time.  However, while the staff of Hub-01 preferred to ignore the people of the region, the looming shortages of advanced resources and personnel forced them to expand their search for resources.  By prying the secrets of CBMs from the Exodii, Hub01 was able to recruit and retain an enhanced mercenary force which proved capable of protecting them for years after the Cataclysm.
ko: 멜키어의 현명한 지도력과 수많은 용병 생존자들의 힘으로 뒷받침된 덕분에 허브-01은 한동안 자립할 수 있었습니다. 그러나 허브-01 직원들은 지역 주민들을 외면하는 쪽을 택했지만, 고급 자원과 인력 부족이 심화되자 자원 탐색에 더욱 박차를 가할 수밖에 없었습니다. 엑소다이로부터 CBM의 비밀을 캐냄으로써 허브-01은 강화된 용병 부대를 모집하고 유지할 수 있었고, 이 부대는 대격변 이후 수년간 그들을 보호할 수 있는 능력을 입증했습니다.

note: ~ Snippet in category "epilogue_factions"
en:     While still technically being employees (or property, in Melchior's case) of the federal government, the staff of Hub-01 were initially very reluctant to have anything to do with the Old Guard.  However, the connections and resources of the Old Guard gave them significant leverage in negotiations between the two factions.  After much debate, Hub-01 would eventually vote to rejoin the government in exchange for its' support of the Hub's research.
ko: 기술적으로는 연방 정부의 직원(멜키어의 경우 자산)이었지만, 허브-01 직원들은 처음에는 구 가드와 어떤 관계도 맺는 것을 매우 꺼렸습니다. 그러나 구 가드의 인맥과 자원은 두 세력 간의 협상에서 상당한 영향력을 행사했습니다. 오랜 논쟁 끝에, 허브-01은 결국 허브의 연구에 대한 지원의 대가로 정부에 복귀하기로 투표했습니다.

note: ~ Snippet in category "epilogue_factions"
en:     Life on the farm grew tense as new horrors sprung from the world.  The Isherwoods were plagued by undead hordes and the encroachment of triffids.  When an otherworldly mold took over the fields, the family was forced to move.  The farm was later found abandoned, the fields black with ash…
ko:    농장에서의 삶은 세계에 새로운 공포가 나타나자 점차 격렬해졌습니다. 이셔우드 일가는 망자 무리와 트리피드의 침식에 시달렸습니다. 이계의 진균이 농토에 번지기 시작해, 일가는 다른 곳으로 떠나야만 했습니다. 농장은 버려진 채, 농토는 재로 덮여 새카맣게 그을린 채 발견되었습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The generational land of the Isherwoods came to flourish following <the_cataclysm>, helping to feed nearby settlements.  Survivors flocked to learn botany, animal handling, and backwoods remedies, eventually forming a small community…
ko:    이셔우드 일가가 대대로 물려받은 토지는 <the_cataclysm>(을)를 거치며 번창해, 인근 거주지의 굶주림을 덜어주었습니다. 생존자들이 무리지어 식물학, 동물 조련, 전통의학을 배우기 위해 몰려왔고, 이윽고 작은 공동체를 꾸리기에 이르렀습니다…

note: ~ Snippet in category "epilogue_factions"
en:     After they shot an Old Guard envoy to the farm, a bounty was placed on the Isherwood family.  With the Isherwoods forced from their home, the farm was quickly purchased by the Free Merchants and converted into a very profitable plantation…
ko: 그들이 농장으로 온 올드 가드 사절을 사살한 후, 이셔우드 가문에 현상금이 걸렸습니다. 이셔우드 가문이 고향에서 쫓겨나자, 농장은 자유 상인들에게 재빨리 매입되어 매우 수익성이 좋은 농장으로 탈바꿈했습니다…

note: ~ Snippet in category "epilogue_factions"
en:     After they shot an Old Guard envoy to the farm, a bounty was placed on the Isherwood family.  When the father pleaded guilty to killing the man, the remaining Isherwoods were allowed to return to their farm, albeit with planners from Tacoma…
ko: 농장에 파견된 올드 가드 사절을 사살한 후, 이셔우드 가문에 현상금이 걸렸습니다. 아버지가 살인 혐의를 인정하자, 남은 이셔우드 가문은 타코마에서 온 계획자들과 함께 농장으로 돌아갈 수 있었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     Mr. Lapin continued his remote life in the wilderness, teaching whoever would visit.  The survivors who came slowly dwindled, until they stopped entirely.  Mr. Lapin was found dead several years later following a heart attack.  His body had decomposed to skeletal remains…
ko: 라팽 씨는 오지에서 외딴 삶을 이어가며 찾아오는 사람들에게 가르침을 전했습니다. 찾아온 생존자들은 서서히 줄어들다가 결국 완전히 사라졌습니다. 라팽 씨는 몇 년 후 심장마비로 사망한 채 발견되었습니다. 그의 시신은 백골로 부패되어 있었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The knowledge Mr. Lapin taught attracted a slew of individuals, who constructed makeshift housing to study with him.  As more people came, they formed a small community…
ko: 라팽 선생님이 가르친 지식은 수많은 사람들을 끌어들였고, 그들은 그와 함께 공부하기 위해 임시 거처를 마련했습니다. 더 많은 사람들이 찾아오면서 그들은 작은 공동체를 형성했습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The former prisoners may have gained their freedom during <the_cataclysm>, but remained trapped on the island, surrounded by carnivorous terrors.  Infighting and near-starvation destroyed the group when one of them found a boat and attempted to steal it.  Those who remained took the craft and sailed away, never to be seen again…
ko: 전 포로들은 <the_cataclysm> 때 자유를 얻었을지 모르지만, 섬에 갇혀 끔찍한 육식 동물들에게 둘러싸여 있었습니다. 내분과 거의 기아 상태에 빠진 이들은 한 명이 배를 발견하고 훔치려다 파멸했습니다. 남은 자들은 배를 타고 떠나 다시는 볼 수 없게 되었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The prisoners succeeded in their escape and sailed to the mainland.  They found <the_cataclysm> unforgiving and harsh, struggling to survive.  When two of them died in a shootout with a Hell's Raiders caravan, they packed all their possessions and sailed back to the prison, which they transformed into a fortress away from the world…
ko: 수감자들은 탈출에 성공하여 본토로 향했습니다. 그들은 <the_cataclysm>이 가혹하고 혹독한 곳임을 깨닫고 살아남기 위해 발버둥 쳤습니다. 헬스 레이더 캐러밴과의 총격전에서 두 명이 사망하자, 그들은 모든 소지품을 챙겨 감옥으로 돌아갔고, 감옥은 세상과 단절된 요새로 변모했습니다…

note: ~ Snippet in category "epilogue_factions"
en:     Despite their extensive knowledge of the undead, the Exodii had great difficulty in their scavenging efforts.  A war with the Hell's Raiders proved to be successful, but heavily taxed their machinery and supplies.  Several years after their arrival, a group of mercenaries employed by them returned to the fortress, only to find it has mysteriously disappeared, with a slew of broken machinery scattered about…
ko: 언데드에 대한 해박한 지식에도 불구하고, 엑소다이족은 노획 작업에 큰 어려움을 겪었습니다. 헬스 레이더스와의 전쟁은 성공적이었지만, 기계와 보급품에 막대한 부담을 안겨주었습니다. 도착 후 몇 년 후, 그들이 고용한 용병들이 요새로 돌아왔지만, 요새는 불가사의하게 사라져 있었고, 고장 난 기계들이 곳곳에 흩어져 있었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The extensive knowledge and industrial might of the Exodii proved to be their saving grace in <the_cataclysm>.  They developed extensive connections to other groups of survivors, selling advanced machinery and educating numerous individuals on electronics, welding, and engineering.  Over the years, a town formed around the castle, becoming a thriving bastion among the dead…
ko: 엑소다이족의 폭넓은 지식과 산업력은 <the_cataclysm>에서 그들에게 구원의 은총이 되었습니다. 그들은 다른 생존자 집단과 폭넓은 관계를 맺고, 첨단 장비를 판매하고 수많은 사람들에게 전자, 용접, 공학 기술을 교육했습니다. 세월이 흐르면서 성 주변에 마을이 형성되었고, 죽은 자들 사이에서 번영하는 요새가 되었습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The New England Community Church struggled following the Cataclysm, constantly low on food and basic supplies.  The relative worthlessness of icons to outsiders and their general unfriendliness stifled commerce with remaining survivor groups.  They became more fanatical as time went on, becoming estranged, destitute, and forgotten by the outside world…
ko: 뉴잉글랜드 지역 교회는 대격변 이후 식량과 기본 물자가 부족해 어려움을 겪었습니다. 외부인들에게 성상은 상대적으로 가치가 없었고, 전반적으로 비우호적이었기 때문에 살아남은 생존자 집단과의 거래는 막혔습니다. 시간이 지날수록 그들은 더욱 광신적이 되어, 외부 세계에서 소외되고, 가난해지고, 잊혀졌습니다…

note: ~ Snippet in category "epilogue_factions"
en:     The New England Church Community grew into a flourishing refuge in the years following the Cataclysm.  A change in leadership to moderate and inclusive stances vastly improved outside relations, helping to reinforce the value of the icon and spreading Christianity across the wasteland…
ko: 뉴잉글랜드 교회 공동체는 대격변 이후 번영하는 피난처로 성장했습니다. 온건하고 포용적인 입장으로 지도부가 바뀌면서 외부와의 관계가 크게 개선되었고, 이콘의 가치를 더욱 강화하고 황무지 전역에 기독교를 전파하는 데 기여했습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The struggling survivors at the community college campus ran out of food and abandoned the area.  Some found a place with other survivor groups but most failed to find another safe place and were lost.
ko: 지역 대학 캠퍼스에서 힘겹게 살아남은 생존자들은 식량이 바닥나 그 지역을 떠났습니다. 일부는 다른 생존자 그룹과 함께 살 곳을 찾았지만, 대부분은 다른 안전한 곳을 찾지 못하고 길을 잃었습니다.

note: ~ Snippet in category "epilogue_factions"
en:     The library continued to grow through the years despite constant survival challenges and internal battles over the direction of the campus.  While maintaining a reputation as a haven for learning and adaptation to this new world, the library's leadership developed and spread some pragmatic understanding of how to stay alive.  The collection grew and became famous among survivors as a resource for vital survival skills as well as a distraction from the terrors of the world.
ko: 끊임없는 생존의 도전과 캠퍼스의 방향을 둘러싼 내부 갈등에도 불구하고 도서관은 수년간 꾸준히 성장했습니다. 새로운 세상에 적응하고 배우는 안식처라는 명성을 유지하는 동시에, 도서관의 리더십은 생존 방법에 대한 실용적인 이해를 발전시키고 확산시켰습니다. 도서관 소장품은 늘어나 생존자들 사이에서 필수적인 생존 기술을 습득할 수 있는 자료이자 세상의 공포로부터 주의를 돌리는 도구로 유명해졌습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died several years later at the hands of a Hell's Raiders band.  Till the end, he held out hope that his daughter was still alive in the wasteland.
ko:     수 년 뒤, 지옥의 약탈자들에 의해 죽었습니다. 죽는 순간까지도 그의 딸이 황무지 어딘가에 살아있으리라는 희망을 잃지 않았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was making his way to Michigan to search for family when he broke his leg in the woods.  Died of hypothermia a week later.  A note found with his body read, 'I wish I could have saved her.'
ko:      가족들을 찾아 미시간으로 향하던 중, 숲속에서 다리가 부러졌습니다. 일주일 뒤 저체온증으로 사망했습니다. 그의 시체에서 다음과 같은 메모가 발견되었습니다. "그녀를 구했어야 했어."

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for a number of years and made a name for himself among other survivors.  Eventually he began augmenting himself with bionics… when a failed surgery left him permanently blind he committed suicide without leaving a note.
ko: 수년간 살아남아 다른 생존자들 사이에서 이름을 알렸습니다. 결국 그는 바이오닉으로 자신의 몸을 강화하기 시작했습니다. 수술 실패로 영구 실명하게 되자, 그는 유서 하나 남기지 않고 자살했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Met with some success as a craftsman working in a small survivor outpost.  Eventually he married a young refugee and had two children.  Died during a typhoid outbreak a few years later.  Survived by only his three year old son.
ko:      작은 생존자 정착지에서 공예가로 일하며 나름의 성공을 거뒀습니다. 어린 피난민과 결혼해 두 아이를 두었습니다. 이후 몇년 뒤, 유행 중이던 장티푸스에 걸려 죽었습니다. 세살짜리 아들만을 남겨두고요.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  He left one day on a routine trading run and failed to return.  His wrecked truck was located by a scavenger band but he was never seen again.
ko:      숙련된 기계공이 되어, 피난처를 찾는 여러 피난민들을 도왔습니다. 어느날 평소처럼 거래를 위해 떠났지만, 돌아오지 못했습니다. 박살난 트럭이 수색꾼 무리에 의해 발견되었지만, 이후 그를 본 사람은 아무도 없습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a game hunter and trapper.  Eventually he left on a hunting trip never to be seen again.  Attempts to locate him were called off when one of the searchers disappeared without a trace.
ko:      사냥꾼이자 덫장이가 되었습니다. 어느날 사냥여행을 떠났고, 그 이후로 두번 다시 나타나지 않았습니다. 그를 찾아내려던 시도는 수색대 중 한 명이 흔적도 남기지 않고 사라진 뒤 중지됐습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to enlist in the Old Guard.  Was killed in action a year later fighting the Hell's Raiders in Vermont.  In his will he requested that all entitlements and property be transferred to a young lady he had met while guarding a FEMA camp.  Was survived by the young lady and a newborn son.
ko:      올드 가드에 자원입대했습니다. 1년 뒤, 버몬트에서 지옥의 약탈자들과 싸우다가 전사했습니다. 그의 유언장은 그의 모든 복지와 재산을 그가 FEMA 캠프를 경비하던 중에 만난 어린 아가씨에게 남기겠다고 적혀있었습니다. 유족은 어린 아가씨와 갓 태어난 아들이 있었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a laborer for hire in any outpost that needed assistance.  Was hanged for stealing from an employer; weeks later it was revealed the employer never had the resources nor intention to pay him.
ko:      도움이 필요한 어느 정착지에서든 일하는 노동자가 되었습니다. 고용주에 대한 절도 혐의로 목이 매달렸고, 수 주 뒤에 고용주는 그에게 지불할 대가는 커녕 월급을 지불할 생각도 없었다는 것이 밝혀졌습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Never spent much time around settlements after your death.  Was last seen near the Adirondacks in New York.
ko:      당신이 죽은 이래 거주지에서 그리 오래 머무르지 않았습니다. 마지막으로 목격된 것은 뉴욕의 애디론댁 산맥 근처였습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died of an infected bite a few weeks later.  Before he passed he told those present, 'Now I've lost everything in this world… but you haven't.  Keep searching, the world is big enough that there has to be a place out there that hasn't been overrun.'
ko:      물린 자리가 감염되어 수 주 뒤에 죽었습니다. 죽기 전 다음과 같은 말을 남겼습니다. "이제 세상에 갖고 있던걸 전부 잃게 생겼군… 하지만 너한테는 아직 기회가 남았어. 계속 찾아봐. 세상이 이렇게 넓으니, 어딘가에는 아직 무너지지 않은 곳이 있을거야."

note: ~ Snippet in category "epilogue_npc_male"
en:      Managed to contract some form of fungal infection a few months after your passing.  Unable to find treatment, he asked to be put down while listening to someone read from his favorite novel, Don Quixote.
ko:      당신이 죽고 몇 달 뒤, 진균에 감염되었습니다. 치료제를 찾지 못했고, 그는 가장 좋아하던 소설인 돈 키호테를 누군가가 읽어주는 것을 들으며 죽길 바랬습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a self-taught chemist and medic.  His work eventually led him to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community he helped said, 'He was probably the best thing to happen to us in years… there just isn't any turning back when you lose all hope.'
ko:      독학으로 화학자 겸 의무병이 되었습니다. 직업으로 인해 알코올 남용과 모르핀 중독에 빠졌습니다. 어느 밤에 부주의한 과용으로 인해 죽고 말았습니다. 그가 도왔던 공동체는 다음과 같은 말을 남겼습니다. "최근 수년간 우리에게 있었던 가장 좋은 일은, 분명 그를 만난 것이었습니다… 희망을 잃어버리면 돌이킬 방법이 없을 뿐이에요."

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed when cornered in an abandoned store when scavenging with a group of unskilled survivors.
ko:      뛰어난 정찰병 겸 도시 탐험가가 되었습니다. 미숙한 생존자 무리와 함께 수색하던 도중 버려진 상점에서 구석에 몰려 비극적인 죽음을 맞았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death he became a reclusive but friendly guy.  His continued supply runs helped keep many survivor colonies alive through the years.  Unfortunately, he bled to death over the course of several days after having stepped on a landmine intended to target local raiders.
ko:      당신이 죽은 후 그는 고독하지만 친근한 사내가 되었습니다. 그가 계속해서 보급품을 전달한 덕분에 수년간 많은 생존자 무리가 살아남을 수 있었습니다. 불행히도, 동네 약탈자들을 목표로 설치한 지뢰를 밟고 몇일 뒤에 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost his way long before he met you.  The Cataclysm offered him the chance to denounce the former vices that had led to his incarceration… an offer that went unanswered.  After you were killed, he returned to hunting those he saw as weak.  The number of people he murdered is unknown but prior to his execution he claimed that, 'butchering the dead was never as fun as the living.'
ko:      당신을 만나기 전부터 손을 씻었습니다. 대격변은 그를 감금했던 높으신 분들을 고발할 기회였습니다. 결과를 거두지 못한 기회였지요. 당신이 죽은 후, 그는 약자를 사냥하는 옛 방식으로 돌아갔습니다. 그의 희생자 수는 불명이지만, 그가 처형 전에 이야기했던 것을 바탕으로 추측할 수는 있습니다. "뒈진 놈들을 죽이는건 살아있는 놈을 죽이는 것보다는 재미없더라고."

note: ~ Snippet in category "epilogue_npc_male"
en:      Found new meaning in life after your death.  Although he never informed you, his felonies in the departed world had prevented him from ever having a real place in society.  With the destruction of existing criminal records he took it upon himself to prove his worth to his fellow man.  Died from a heart attack while alone on a trip many years after the Cataclysm.
ko:      당신의 죽음 이래, 새로운 삶의 의미를 찾았습니다. 당신에게는 잘 알려지지 않았지만, 옛 세계에 있던 그의 친구들은 그가 사회에서 진정한 위치를 가질 수 없게 막았습니다. 범죄기록이 말소되면서 그는 자신의 가치를 벗들에게 증명했지요. 대격변 이후 오랜 시간이 지난 뒤에, 홀로 여행하던 중 심장마비로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent his entire life secretly addicted to one substance or another.  After your death he briefly worked as a laborer in a survivor camp before losing his grip on reality due to various side effects associated with his drugs of choice.  He died from complications due to a seizure.  In his last moments he saw Porkey the pig exclaim, 'That's all folks!' before an animated audience.
ko:      남은 삶 내내 이것저것에 중독된 채로 보냈습니다. 당신이 죽은 뒤 그는 한 생존자 캠프에서 잠시 노동자로 일했지만, 그가 택한 마약들의 부작용으로 인해 현실인식이 무너지고 말았습니다. 그는 합병증으로 인한 발작으로 죽었습니다. 마지막 순간, 돼지 '삼겹살'이 '다음에 또 만나요!' 라고 살아 움직이는 청중들에게 이야기하는 것을 보았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  His regret for not helping people during the opening days of the Cataclysm led him to attempt suicide multiple times in the years that followed.  Life improved briefly when he married a fellow survivor but was shattered when his spouse was killed by members of a mysterious apocalypse cult.  He was killed when he attempted to sneak into the cult's compound to enact revenge himself.
ko:      특별히 용감하거나 그 감정이 안정적인 사람은 아니었습니다. 대격변 초기에 사람들을 돕지 않았던 것에 대한 후회로 인해 그는 이후 몇 번이고 자살을 시도했습니다. 그가 동료 생존자와 결혼했을 때는 잠시 삶이 나아지는가 싶었지만, 그의 짝이 기묘한 재앙 숭배 컬트 구성원들에 의해 살해당하며 그 희망도 산산조각났습니다. 그는 컬트 은거지에 숨어들어 복수하려던 중 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent the remainder of his life assisting one adventurer party or another.  Eventually his luck ran out when he became ill after eating something rotten.  Was abandoned by his party in an infested neighborhood, never to be seen again.
ko:      남은 삶을 모험가 일행들을 돕는데 썼습니다. 어느 날 그의 운이 다해, 상한 음식을 먹고 아프기 시작했습니다. 일행들에 의해 감염된 이웃들에게 버려졌고, 두 번 다시 그를 본 이는 없었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died from sepsis a few weeks after you.  The cut on his leg that ultimately killed him would have been easily treatable in nearly any other situation.  His final wish was that he be allowed to drink himself into his grave.  Upon consideration, the party that he was with opted to shoot him in the head and divide his belongings rather than waste the alcohol.
ko:      당신이 죽고 몇 주 뒤, 패혈증으로 죽었습니다. 평소라면 쉽게 치료할 수 있었을 다리의 자상이 결국 그를 죽였습니다. 그는 죽기 전에 마지막으로 한 잔 들이키고 싶어했지만, 그를 받아줬던 일행들은 알코올을 낭비하는 대신 그의 머리에 총을 갈기고 소지품들을 나누기로 결정했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Worked hard following your death to organize his own band of survivors.  Went on to marry and have two children that were raised and taught every survival skill they would ever need.  His past eventually caught up to him when he ran afoul with an Old Guard colonel.  Since he fled his post as a National Guard soldier during the Cataclysm he was hanged for desertion despite the protests of a huge number of survivors that had benefited from his service over the years.
ko:      당신이 죽은 뒤 그만의 생존자 집단을 꾸려나가기 위해 열심히 일했습니다. 결혼하여 낳은 두 아이에게 필요한 모든 생존기술을 가르쳤습니다. 우연히 올드 가드 인원과 시비가 붙은 결과 죽고 말았습니다. 수 년에 걸친 그의 노력에 도움받은 수많은 생존자들이 시위를 벌였음에도 불구하고, 그는 주방위군 군인으로서 대격변 동안 기지를 버렸기에 탈영죄로 교수형에 처해졌습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to the coast and salvaged a small sailboat.  Despite the protests of those that knew him, his decision to sail in search of some uninhabited tropical paradise in the north Atlantic was final.  His disappearance after starting the journey was described by his fellow survivors as 'a waste of a perfectly good boat.'
ko:      바닷가로 떠나 작은 요트를 수리했습니다. 그를 알던 이들이 말렸음에도 불구하고 그는 북대서양 어딘가에 있을 열대의 낙원을 찾아 떠나고 말았습니다. 여정을 시작한 뒤 실종되었고, 그의 동료 생존자들은 '정말 끝내주는 배 한 척을 완벽하게 낭비했다'라고 평했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Within a few weeks of your death he was robbed by a pair of bandits.  For attempting to resist their demands they broke both of his arms in multiple places.  Alone and wounded it took nearly a month before he found refuge and primitive medical assistance with other survivors.  Having lost his ability to grasp or lift, he spent the last few years of his life begging for food and relying on charity from his fellow survivors.
ko:      당신이 죽고 몇 주 후에 한 쌍의 강도에게 습격당했습니다. 저항하던 도중 그들이 그의 팔을 수십조각으로 부러뜨렸습니다. 다친 채로 홀로 헤메느라 거의 한달이 지나서야 피난민 센터에 도달해 다른 생존자들로부터 원시적인 의료 지원을 받을 수 있었습니다. 뭔가를 움켜쥐지도 들어올리지도 못하게 되어, 마지막 몇 년 동안 음식을 구걸하며 동료 생존자들의 자비에 의해 살다가 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Trained under your guidance, he became a renowned abomination hunter.  With what weapons he could salvage he led parties to reclaim town after town from the undead and other horrors that wandered the wasteland.  His success was temporal as monsters migrated into the cleared territories as quickly as he could clear them.  His life ended when antibiotic resistant infection spread between his countless minor wounds.
ko:      당신의 훈련을 거치며 그는 숙련된 돌연변이 사냥꾼이 되었습니다. 도시에서 도시로 옮겨다니며 그때그때 구할 수 있는 무기로 황무지를 떠도는 죽다 만 것들과 다른 괴물들로부터 일행들을 이끌었습니다. 그러나 그가 빠르게 도시를 청소하는 만큼이나 괴물들이 다시금 도시를 점령하는 탓에 성과는 아주 잠시 동안만 지속되었습니다. 무수히 많은 자잘한 상처가 항생제 내성균에 감염되어 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Renounced the adventurous lifestyle after your death and chose to establish a self sufficient camp away from the horrors found in the old cities.  His attempts at solitude were in vain as otherworldly visitors began to prey upon the weak and isolated.  The last moments of his life were spent in bewilderment and horror as he was awoken one night to an alien insect the size of a man opening his cabin's door and screaming in a dozen perfectly human voices as it flew straight at him.
ko:      당신이 죽은 뒤, 옛 도시에 널린 괴물들로부터 멀리 떨어진 곳에서 캠프를 꾸리고 자급자족하며 살기로 결심했습니다.  하지만 이 계획은 어느 순간 줄거품이 되었습니다. 어느 새벽, 사람만한 외계 곤충이 오두막 문을 열고 사람과 똑같은 목소리로 괴성을 지르며 그를 덮쳤고, 영문도 몰랐던 그는 혼란과 공포에 휩싸인 채 마지막 순간을 맞이합니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was detained and handcuffed by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  While being held on the ground awaiting additional police response units he was torn to pieces by the undead that were attracted by the commotion.
ko:      남아있던 몇 안되는 보안 시스템이 기록한 무수한 약탈과 파괴로 인해, 경찰로봇에 의해 수갑채워져 구금되었습니다. 구속되어 바닥에 엎어진 채 다른 경찰 지원대가 올 때까지 기다리던 중, 소란을 듣고 찾아온 망자에 의해 갈기갈기 찢겼습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a hunter after your death, living alone in the woods.  Traced back to his cabin, he was murdered and devoured in his sleep by an actual cannibal.
ko:      당신이 죽은 뒤 그는 사냥꾼이 되어, 숲속에서 홀로 살았습니다. 그러나 오두막까지 쫓아온 진짜 식인종에 의해 수면 중에 살해당하고 잡아먹혔습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for many years, and became a renowned scavenger, eventually setting up a small shop in a Free Merchant outpost.  Survived by two sons, he died after a rare artifact poisoned his blood with acid.
ko:      긴 세월 동안 살아남아 저명한 수색꾼이 되었고, 자유상인연합 전진기지에 작은 상점을 차렸습니다. 두 아들을 낳아 길렀지만, 어느 희귀한 유물로 인해 강산에 중독되어 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered and scavenged the land for years after your death, eventually becoming a skilled mechanic.  Employed by the Free Merchants, he lived a comfortable, if rather uneventful life, dying of cancer, a rare luxury these days.
ko:      당신이 죽은 뒤에 수 년간 방랑하며 이런저런 곳들을 탐색했고, 숙련된 기계공이 되었습니다. 자유상인연합에 의해 고용되어 안락하고 평범한 삶을 살다가 암으로 죽었습니다. 요즘은 드물고 호사스러운 일이죠.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became truly depressed after your death and hid in the woods.  If rumors are to be believed, he spent years living as a deranged hermit in a distant cave, worshiping stones and sacrificing dogs.
ko:      당신이 죽은 뒤 절망해 숲속으로 사라졌습니다. 소문이 사실이라면, 남은 세월 동안 멀리 떨어진 동굴에서 미친 은둔자가 되어 살았으며, 돌을 숭배하고 개들을 제물로 바쳤다고 합니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death, he became obsessed with preserving old knowledge and eventually became known as 'the lorekeeper'.  Hired by the Old Guard as a librarian, he spent his life among dusty old books, trying to convince others of their value.  He even changed his name to Frederic Bastiat, in honor of an old French philosopher.
ko: 당신이 죽은 후, 그는 옛 지식을 보존하는 데 집착하게 되었고, 결국 '지식의 수호자'로 알려지게 되었습니다. 옛 경비대에 사서로 고용된 그는 먼지 쌓인 고서들 사이에서 평생을 보내며 다른 사람들에게 그 가치를 납득시키려 애썼습니다. 그는 심지어 옛 프랑스 철학자를 기리기 위해 이름을 프레데릭 바스티아로 바꾸기도 했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He found faith after your death, eventually joining an Anglican community and becoming a Vicar.  The crucifix provided him with a sense of meaning, before dying horribly at the hands of raiders.  He was still praying when they roasted him alive.
ko:      당신이 죽은 뒤 신앙을 원동력으로 삼아, 영국 국교회에 가입해 목사가 되었습니다. 십자가는 그가 약탈자들에 의해 끔찍한 죽음을 맞기 전까지 그를 지탱했습니다. 그는 산채로 구워지는 순간에도 여전히 기도하고 있었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost and damned, he joined a bloody cult after your death, kidnapping and sacrificing young women.  His entire group was killed after being discovered by the Old Guard.  His head was put on a spike as a reminder that cultists will not be tolerated.
ko:      실의에 빠지고 자포자기해, 당신이 죽은 뒤 어린 여성을 납치해 제물로 바치는 잔혹한 사교지단에 들어갔습니다. 그의 무리는 올드 가드에 의해 발견되어 사살당했습니다. 그의 머리는 말뚝에 박힌 채 사교도는 절대 용납되지 않을 것이라는 경고로 남았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He did not survive for long after your death.  Electrocuted in an old cellar, he kept screaming your name.  His body was never found.
ko:      당신이 죽은 뒤 그리 오래 살아남지 못했습니다. 오래된 지하실에서 전기의자에 앉혀진 채 줄곧 당신의 이름을 부르짖었습니다. 그의 시체는 영영 발견되지 않았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived you by just a few days, he drowned trying to escape from a horde.
ko:      당신이 죽고 불과 며칠 뒤, 짐승 무리로부터 도망치려다 익사했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered alone for days, before finding a Free Merchant outpost.  He spent a few years as a caravan guard, often drinking himself half blind and enjoying any woman he could find.  Booze made his grip unsteady and he was eventually fired.  He died of alcohol poisoning the same day.
ko:      며칠간 홀로 방황하다 자유상인연합 전초기지에 다다랐습니다. 이후 몇 년간 캐러밴 호위로 일하며, 때때로 인사불성이 될 때까지 술을 들이키고 만나는 아무 여인과 하룻밤을 보냈습니다. 알코올 탓에 생긴 수전증으로 해고되었고, 바로 그 날 알코올 중독으로 사망했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with the idea of settling down, he eventually found love and retired to a farm in the middle of nowhere.  Relatively safe from the monsters, he thrived for years.  Survived by seven sons and two daughters.
ko:      어딘가 정착하겠다는 생각을 품고, 연인을 만나 외딴 농장에 정착했습니다. 괴물로부터 안전했던 덕분에 수십 년간 번창했고, 일곱 아들과 두 딸을 낳았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became famous in the wastes after finding an old brewery and copying their recipe.  His chilled beer, a known delicacy, is traded far and wide by the Free Merchants.
ko:      옛 양조장을 발견해 그 양조법을 베껴온 결과 황무지에서 유명해졌습니다. 그의 향료주는 뛰어난 미식으로 알ㄹ져, 자유상인연합에 의해 먼 곳까지 유통되었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Found a whole cellar of single malt whisky.  Drank himself to death.
ko:      싱글 몰트 위스키로 가득한 지하실을 발견해, 죽을 때까지 마셨습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Depressed after your death, he would hang himself after just a few days.
ko:      당신의 죽음에 절망해, 불과 며칠 뒤 스스로 목을 매달았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Wandered for months, before finding a small community that would accept him.  Became a farmer and spent the rest of his uneventful life tending to crops, glad that he was no longer alone.
ko:      몇 달을 헤멘 끝에, 한 공동체로부터 받아들여졌습니다. 이후 농부가 되어 남은 생 동안 농작물을 기르며 별다른 사건 없는 삶을 보냈습니다. 더이상 혼자가 아니라는 사실에 기뻐하면서요.

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with finding 'the Cure', he died a few weeks later in an old lab, torn to shreds by a security turret.
ko:      '만병통치약'을 찾겠다는 욕망에 사로잡혔고, 몇 주 뒤 오래된 실험실에서 보안 터렛에 의해 산산조각나 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a runner for the Refugee Center and died after a few months.
ko:     피난시설을 위해 일하는 수색꾼이 되었고, 몇 달 뒤 사망했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Joined a raider gang and died in a firefight a few weeks later, trying to rob a Free Merchant caravan.
ko:     약탈자 갱에 합류하였고, 몇 주 뒤 자유상인연합 캐러밴을 강도질하려다 총격전이 벌어져 사망했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled north, he eventually found an intact baseball field and built a prosperous farming community there.
ko:     북쪽으로 떠난 뒤, 온전한 야구장을 우연히 찾아내어 번영하는 농업 공동체를 꾸렸습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He spent the rest of his short life looking for a new fix.  Died of an overdose in an abandoned basement.
ko:      짧은 인생 나머지를 새 마약을 찾는데 보냈습니다. 버려진 지하실에서 약물 과용으로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled south and joined a small fishing village.  Died a few years later in a raider attack, alongside his young son.
ko:      남쪽으로 향해 작은 어촌에 합류했습니다. 몇 년 뒤 약탈자들의 공격에 의해 어린 아들과 함께 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Thoroughly terrified by your death, he retired to an old LMOE shelter, vowing never to leave.  He died of starvation inside.
ko:  당신의 죽음에 충격받고, 오래된 LMOE 대피소로 은퇴하며 두 번 다시 나가지 않겠다 맹세했습니다. 그 안에서 굶어죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He became a very prosperous game hunter, trading meat and furs, and providing many settlements with food in exchange for booze and male company.  He died years later of an STD.
ko:     고기와 모피을 전문으로 하는 부유한 사냥꾼이 되어, 밀주와 남자 동료를 얻기 위해 여러 거주지에 음식을 대가로 거래했습니다. 수 년 뒤 성병으로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Retired to the woods, he spent the rest of his life fishing and hunting in a desolate cabin, rarely interacting with anyone else.
ko:      숲속으로 떠나, 남은 삶을 외로운 오두막에서 낚시와 사냥으로 보내며 타인과 거의 접촉하지 않았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died en route to California, deliriously dreaming of a better life as he was slowly devoured by spiders.
ko:      캘리포니아로 향하는 길의 어딘가에서, 거미들에게 천천히 잡아먹히며 정신 착란을 일으켜 더 나은 삶을 꿈꾸다가 죽었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He tried to cope with loneliness after your death, but failed.  He was blind drunk when a group of zombies found his hideout and didn't stand a chance.
ko:     당신이 죽은 뒤 고독을 달래려 했지만 실패했습니다. 좀비 한 무리가 그의 은신처를 찾아냈을 때 그는 완전히 만취해있었고, 대응할 기회도 없었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He didn't survive for long, waking up to a horde of zombies.  They smashed through his fortified windows in a pinch and only the last bullet prevented him from being devoured alive.
ko:     좀비 한 무리를 깨우는 바람에 그리 오래 살지 못했습니다. 좀비들이 강화된 유리창을 깨부수고 들어왔으며, 마지막 총알은 그가 산 채로 잡아먹히는 것만을 막아주었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He got sick soon after your death, and died without any medical help.  His last words were 'Why did I live long enough to suffer like that?'
ko:      당신이 죽고 얼마 뒤 병에 걸렸으며, 어떤 의료적 도움도 받지 못한 채 죽었습니다. 그의 유언은 "왜 난 이렇게 오래 살아남아서 이런 고통을 겪어야 하지?" 였습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went mad soon after learning of your death, leading him to believe he was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
ko: 당신의 죽음을 알게 된 직후 미쳐버렸고, 죄인들을 낙원으로 인도할 운명의 구세주라고 믿게 되었습니다. 결국 한 달 동안이나 지속된 지옥의 침입자들과의 포위 공격에서 목숨을 잃었습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  They held out for as long as they could, but the dream of civilization could not flourish.  He died a heartbroken man.
ko: 그는 다른 누구에게도 말하지 않은 꿈을 꾸었습니다. 그것은 장대한 이상이었고, 오래전에 사라진 시대의 환상이었습니다. 그는 신세계의 시련으로부터 인류를 보호할 지도자가 되기를 열망했습니다. 그는 생존자들을 모아 갓 태어난 사람들로 정착지를 건설했습니다. 그들은 최대한 오래 버텼지만, 문명의 꿈은 꽃피울 수 없었습니다. 그는 비통한 죽음을 맞이했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  With his unshakeable spirit and exceptional talent, he managed to lift up his people into a brighter dawn.  Before long, his realm encompassed vast swaths of land.  He honored you as one of the founders of his kingdom.
ko: 그는 다른 누구에게도 말하지 않은 꿈을 꾸었습니다. 그것은 장대한 이상이었고, 오래전에 사라진 시대의 환상이었습니다. 그는 새로운 세상의 시련으로부터 인류를 보호할 지도자가 되기를 열망했습니다. 그는 생존자들을 모아 갓 태어난 사람들로 정착지를 건설했습니다. 흔들리지 않는 정신과 뛰어난 재능으로 그는 백성을 더 밝은 새벽으로 이끌었습니다. 머지않아 그의 영역은 광활한 땅을 차지하게 되었습니다. 그는 당신을 왕국의 창시자 중 한 명으로 존경했습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lived a troubled life after your passing.  Trusting no one but himself, he struggled viciously at the end of the world.  Through great effort, he formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, he would later be acclaimed as a saint.
ko: 당신이 세상을 떠난 후, 그는 힘겨운 삶을 살았습니다. 오직 자신만을 믿으며 세상의 종말을 향해 맹렬히 저항했습니다. 그는 엄청난 노력 끝에 작은 마을을 세웠고, 그 마을은 결국 뮤턴트들의 안전한 피난처가 되었습니다. 그들의 초라한 오두막에서 그는 훗날 성인으로 추대받았습니다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He increasingly grew fanatical as the whole world decayed around him.  In due time, he saw himself as something more than human.  Arriving at an abandoned cathedral, he climbed to the top of its spire before ringing the bells again and again.  He belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through his body.
ko: 온 세상이 썩어가는 동안 그는 점점 더 광신적으로 변해갔다. 시간이 흐르면서 그는 자신을 인간 이상의 존재로 여겼다. 버려진 성당에 도착한 그는 첨탑 꼭대기로 올라가 종을 몇 번이고 울렸다. 그는 아래 이교도들에게 성스러운 장광설을 토해내고, 언데드가 마침내 그의 몸을 찢는 것을 보며 광적으로 웃었다.

note: ~ Snippet in category "epilogue_npc_male"
en:      Started fervently devouring the Gospel and soon had absolute conviction that he was the Godson.  In his anguished throes of madness, he ended up seeing the vision of a land without sin over the horizon as he stepped off the edge of a skyscraper.  Upon cold lips, his last breath was uttered.  'Eden.'
ko: 그는 복음을 열렬히 탐독하기 시작했고, 곧 자신이 대자(大子)라는 절대적인 확신을 갖게 되었습니다. 고통스러운 광기 속에서 그는 마천루 꼭대기에서 발을 내딛는 순간, 지평선 너머 죄 없는 땅의 환상을 보게 되었습니다. 차가운 입술에 그의 마지막 숨이 닿았습니다. "에덴."

note: ~ Snippet in category "epilogue_npc_male"
en:      He lost his mind as he witnessed the death of all around him.  He began to accept the notion that he brought about all this chaos.  With bloody tears streaming down his cheeks, he sacrificed himself to save the world.
ko: 주변 사람들의 죽음을 목격하며 그는 정신을 잃었다. 그는 이 모든 혼란을 자신이 초래했다는 사실을 받아들이기 시작했다. 뺨에 피눈물을 흘리며 그는 세상을 구하기 위해 자신을 희생했다.

note: ~ Snippet in category "epilogue_npc_male"
en:      He lived desperately in the Cataclysm for a few years before meeting a female survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The woman initiated a conversation with him, asking for his help.  It was foolish to fight when they could work together instead.  He acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the wife fell ill, and with her dying breath, she said she was happy all these years with him.  Stay strong without me.  The husband wept and laid down beside his wife.  Without you, nothing else matters.  He swallowed a bitter poison and departed this world to find his wife who was waiting for him.
ko: 그는 몇 년 동안 대격변 속에서 절망적으로 살다가 쓰레기통을 뒤지다가 여성 생존자를 만났습니다. 두 사람은 서로를 경계했고, 곧 서로의 목을 조르기 시작했습니다. 어느 쪽도 승리를 거두지 못했습니다. 상처와 흉터를 입은 그들은 각자의 은신처로 갔습니다. 얼마 지나지 않아 그들은 다시 만났습니다. 그 여자는 그에게 말을 걸어 도움을 요청했습니다. 함께 일할 수 있는데 싸우는 것은 어리석은 짓이었습니다. 그는 순순히 받아들였습니다. 이 잔혹하고 황량한 세상에서 그들은 곧 사랑에 빠졌습니다. 서로가 있다면 모든 것이 잘 될 것입니다. 수십 년이 흐르고 손을 잡고 늙어갔습니다. 어느 날 아내가 병에 걸렸고, 임종을 맞이하며 그녀는 그와 함께한 모든 세월이 행복했다고 말했습니다. "나 없이도 강해지세요." 남편은 울며 아내 곁에 누웠습니다. "당신 없이는 아무것도 중요하지 않아요." 그는 쓴 독을 삼키고 자신을 기다리고 있는 아내를 찾아 이 세상을 떠났습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Committed suicide rather than fall into the hands of the Hell's Raiders.  Till the end, she held out hope that her son was still alive in the wasteland.
ko:     지옥의 약탈자들에게 붙잡히기 직전에 자살했습니다. 죽는 순간까지도 그녀의 아들이 황무지 어딘가에 살아있으리라는 희망을 잃지 않았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was making her way to Ohio to search for family when she consumed a number of poisonous roots.  Over the course of three or four days she passed.  A note found with her body read, 'I wish I could have saved him.'
ko:     가족들을 찾아 오하이오로 향하던 중, 독성 뿌리를 먹었고 사나흘 뒤 죽었습니다. 그녀의 시체에서 다음과 같은 메모가 발견되었습니다. "그를 구했어야 했어."

note: ~ Snippet in category "epilogue_npc_female"
en:      Survived for a number of years and made a name for herself among other survivors.  Eventually she began experimenting with mutagen… when a mutation left her permanently disfigured and in pain she committed suicide without leaving a note.
ko: 수년간 살아남아 다른 생존자들 사이에서 이름을 알렸습니다. 결국 그녀는 돌연변이 유발 물질을 실험하기 시작했습니다. 돌연변이로 인해 영구적인 외모 손상과 고통에 시달리게 되자, 유서 하나 남기지 않고 자살했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Met with some success as a craftswoman working in a small survivor outpost.  Eventually she married a refugee and had one child.  Died during childbirth a few years later.  Survived by her husband and two year old daughter.
ko:     작은 생존자 정착지에서 공예가로 일하며 나름의 성공을 거뒀습니다. 피난민과 결혼해 아이를 하나 두었습니다. 몇 년 뒤 출산 도중에 죽었습니다. 남편과 두살짜리 딸을 남겨두고요.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  She left one day driving a number of migrants to another settlement when she disappeared.  No trace of her or the vehicle was ever found.
ko:     숙련된 기계공이 되어 새 거주지를 찾는 여러 피난민을 도왔습니다. 그녀가 사라지던 날, 한 무리의 이주민과 함께 다른 거주지를 향해 운전해 떠났습니다. 그녀, 또는 몰았던 차의 흔적은 발견되지 않았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a game hunter and trapper.  Eventually she left on a hunting trip never to be seen again.  Attempts to locate her were called off when a shredded jacket was found.
ko:     사냥꾼이자 덫장이가 되었습니다. 어느날 사냥여행을 떠났고, 그 이후로 두 번 다시 나타나지 않았습니다. 그녀를 찾아내려던 시도는 산산조각난 재킷이 발견된 뒤 중지됐습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to enlist in the Old Guard.  Was captured a year later fighting the Hell's Raiders in the disastrous Vermont campaign.  The hasty rescue mission that followed was one of the major defeats that forced the Old Guard to abandon the area.  It is unknown if she survived.
ko:     올드 가드에 가입했습니다. 1년 뒤 참혹했던 버몬트 전역에서 지옥의 약탈단과 싸우던 중 포로로 잡혔습니다. 이후 진행된 긴급 구출 임무는 올드 가드가 지역을 포기하게 만든 주요 패배 중 하나로 꼽힙니다. 그녀가 살아남았는지는 알려지지 않았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a laborer for hire in any outposts that needed assistance.  Was wrongly shot by her employer during a wage dispute.
ko:     도움을 필요로 하는 정착지들을 이리저리 떠돌며 일하는 노동자가 되었습니다. 임금 분쟁 도중에 고용주의 총에 맞아 살해당했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Never spent much time around settlements after your death.  Was last seen near the old Canadian border.
ko:      당신이 죽은 뒤 정착지 주변에서 그리 오래 머무르지 않았습니다. 마지막으로 목격된 곳은 옛 캐나다 국경이었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Died of an infected bite a few weeks later.  Before she passed she told those present, 'I've outlived everyone that I have ever loved.  If anything death is a few months late'.
ko:     몇 주 뒤 물린 상처가 감염되어 죽었습니다. 죽기 전 가까운 이들에게 "난 내가 사랑한 모든 이들보다 오래 살았어. 이 죽음이 몇 달만 더 늦게 왔더라면." 이라는 말을 남겼습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Managed to contract some form of infection a few months after your passing.  Unable to find treatment she asked to be put down while listening to someone read from her favorite novel, A Tale of Two Cities.
ko:     당신이 죽고 몇 달 뒤, 감염되었습니다. 치료제를 찾지 못했고, 그녀는 가장 좋아하던 소설인 두 도시 이야기를 누군가 읽어주는 것을 들으며 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a self-taught chemist and medic.  Her work eventually led her to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community she helped said, 'I've never known a nicer woman nor one who had fought off depression for so long.'
ko:     독학으로 화학자 겸 의무병이 되었습니다. 직업으로 인해 알코올 남용과 모르핀 중독에 빠졌습니다. 어느 밤에 부주의한 과용으로 죽고 말았습니다. 그녀가 도왔던 공동체는 다음과 같은 말을 남겼습니다. "그렇게나 긴 시간을 우울과 싸워온 이도, 그녀보다 더 멋진 이도 없었습니다."

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed by one of her students when leading a group of unskilled survivors on a night supply raid.
ko:     뛰어난 정찰병 검 도시 탐험가가 되었습니다. 미숙한 생존자 무리와 함께 야간에 보급품을 구하러 다니던 중 그녀의 학생 중 하나에 의해 비극적으로 살해당했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      After your death she became a reclusive and eccentric individual.  Her skills were invaluable to the outposts that she chose to assist.  Unfortunately, competition for resources and salvage rights led a group of survivors to coax a mob of undead to surround her when she was on a lone raid.  Without witnesses, no connection between her death and the other survivors could be proven.
ko:     당신이 죽은 뒤 은둔하는 괴짜가 되었습니다. 그녀가 돕는 전진기지에 있어 그녀의 기술은 비할데 없이 귀중했습니다. 불행히도, 그녀가 홀로 물자수집에 나섰을 때 물자와 폐차를 두고 경쟁 중이던 생존자들이 망자 무리를 유인해 그녀를 에워싸게 만들었습니다. 증인 하나조차 남지 않아, 그녀의 죽음과 다른 생존자들 간의 연관성은 결코 증명되지 못했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Lost her way long before she met you.  The Cataclysm offered her the chance to denounce the former vices that had led to her incarceration… an offer that went unanswered.  After you were killed, she returned to preying upon those she saw as weak.  It is rumored that she robbed dozens of survivors for everything they had before leaving them to die among the horrors that roamed the land.  Her eventual fate is unknown.
ko: 당신을 만나기 훨씬 전부터 길을 잃었습니다. 대격변은 그녀에게 그녀를 감금하게 만든 과거의 악행을 고발할 기회를 주었지만… 그 제안은 받아들여지지 않았습니다. 당신이 죽은 후, 그녀는 약하다고 생각되는 자들을 다시 노렸습니다. 수십 명의 생존자들을 전부 강탈한 후, 그들을 이 땅을 떠도는 공포의 존재들 사이에서 죽도록 내버려 두었다는 소문이 있습니다. 그녀의 최종 운명은 아직 알려지지 않았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Found new meaning in life after your death.  Although she never informed you, her felonies in the departed world had prevented her from ever having a real place in society.  With the destruction of the criminal record system, she took it upon herself to make amends for her crimes.  Died on a dangerous rescue mission when witnesses saw an helicopter crash-land in a nearby town.
ko:     당신의 죽음 이래, 새로운 삶의 의미를 찾았습니다. 당신에게 밝힌 적은 없지만, 옛 세계에서의 범죄 전력 탓에 그녀는 사회에서 결코 자기만의 보금자리를 갖지 못했습니다. 전과기록체계가 붕괴된 뒤에 그녀는 자신의 죄를 지울 기회를 얻었습니다. 목격자들에 의하면 근처 마을의 헬리콥터 추락지점에서 위험한 구출 임무에 나섰다가 사망했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent her entire life secretly addicted to one substance or another.  After your death she briefly worked in a survivor camp before finding a place in the lucrative drug trade.  She died, predictably, from an overdose.  Drugs allowed her to relive the memories of friends, family, and loved ones… she died happier than could have ever been expected.
ko:     남은 삶 내내 이것저것에 중독된 채로 보냈습니다. 당신이 죽은 뒤 그녀는 한 생존자 캠프에서 잠시 노동자로 일했지만, 이내 돈벌이가 좋은 마약 거래에 끼어들었습니다. 그녀는, 누구나 뻔히 예측할 수 있었듯이, 마약 과용으로 죽었습니다. 마약 덕분에 친구, 가족, 사랑하는 사람들의 기억을 떠올릴 수 있었습니다… 덕분에 그녀가 기대했던 것보다 훨씬 행복하게 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  Her inability to emotionally conform to life after the Cataclysm led her to attempt suicide multiple times in the years that followed.  Attracted by promises of renewal and the prospect of belonging to a new family, she became involved with a charismatic cult.  She was an innocent casualty when Old Guard soldiers stormed the compound on suspicion of crimes against humanity.
ko: 특별히 용감하거나 정서적으로 안정된 사람으로 알려진 적은 없었습니다. 대격변 이후 삶에 정서적으로 순응하지 못한 그녀는 그 후 몇 년 동안 여러 차례 자살을 시도했습니다. 새로운 가족에 속할 수 있다는 희망과 부활의 약속에 매료된 그녀는 카리스마 넘치는 사이비 종교 집단에 연루되었습니다. 구 가드 병사들이 반인륜 범죄 혐의로 기지를 습격했을 때, 그녀는 무고한 희생자였습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent the remainder of her life assisting one adventurer party or another.  Eventually her luck ran out when she became ill after starvation led her to eat whatever she could forage from the woods.  The party she was with deemed her a lost cause and put a bullet in her head instead of letting her turn.  She had suffered from a treatable form of marasmus.
ko:      그녀는 여생을 모험가 그룹들을 돕는 데 썼습니다. 결국 그녀의 운은 다했습니다. 굶주림으로 숲에서 찾을 수 있는 무엇이든 먹다 병에 걸렸습니다. 그녀와 함께 있던 모험가 그룹은 그녀가 가망이 없다고 판단해, 그녀가 변하게 두는 대신 머리에 총알을 쐈습니다. 그녀가 겪었던 병은 그저 영양결핍으로 인한 쇠약증이었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was stabbed in the arm by an ill tempered survivor a few weeks after you passed.  The cut quickly became infected and she died from sepsis a short time later.  Her murderer was the first person to discover her corpse… and all the gear she had been saving.
ko:     당신이 죽고 몇 주 뒤, 성질 더러운 생존자에 의해 기습당했습니다. 얼마 지나지 않아 부상이 감염되었고, 패혈증으로 죽었습니다. 살인자는 그녀의 시체와, 그녀가 모아온 모든 장비를 찾아낸 첫번째 인물이었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Worked hard following your death to build her own band of survivors.  Thanks to the skills she had acquired, she was able to turn a hefty profit looting abandoned towns.  After a series of heated contract disputes with her followers she found herself locked in her own car as a pair of Molotovs were thrown through the windows.  Her last desire was that she could have taken the bastards out with her.
ko:      당신이 죽은 뒤 그녀만의 생존자 집단을 꾸려나가기 위해 열심히 일했습니다. 그녀는 가진 기술들로, 버려진 마을들에서 많은 수확을 건질 수 있었습니다. 그녀는 동료들과 열띤 논쟁 끝에, 창문으로 날아든 화염병과 함께 차 안에 갇혔습니다. 그녀의 마지막 바람은 그 개자식들도 같이 데려가는 것이었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Sought the coast in the hopes of finding an abandoned ship after your death.  Her journey ended when she discovered an Old Guard controlled dock in an abandoned fishing town.  Promised a new life if she agreed to serve as a contractor, she spent the next few years toiling to keep the camp supplied but never saw her reward.  A stray bullet struck her down when the Hell's Raiders launched a raid in an attempt to gain access to the sea.
ko:      당신이 죽은 뒤, 버려진 배가 있으리라는 희망을 품고 해안을 수색했습니다. 그녀의 여정은 버려진 어촌에서 올드 가드가 통제하는 부두를 발견하여 끝났습니다. 계약업자로 일하는데 동의하면 새로운 삶을 주겠다는 약속에 응해, 그녀는 이후 몇 년간 캠프에 보급품을 공급하기 위해 힘겹게 일했지만, 그 보상은 결코 받지 못했습니다. 지옥의 약탈단이 바다로 나가기 위해 시도한 공격에서 날아든 총탄이 그녀를 쓰러뜨렸습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Within a few months of your death she was robbed by a group of bandits.  When she shot the first dead in his tracks, one of his companions unleashed a blast from his flamethrower at close range.  Her ashes and a few odd pieces of jewelry were all that could be recovered.
ko:     당신이 죽고 몇 달 뒤, 한 무리의 약탈자들에게 습격당했습니다. 놈들 중 한 놈을 쏜 뒤, 약탈자들 중 하나가 근거리에서 화염방사기로 불을 뿜었습니다. 얻어낼 수 있었던 것은 한 줌의 재와 보석 몇 개가 전부였습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Trained under your guidance, she became a renowned monster hunter.  Leading a band of warriors armed with primitive weapons she tracked down and killed numerous otherworldly horrors that wandered the wilderness.  Her quest to end the threat led her party to a shimmering gate that appeared to spew forth abominations and alien material.  With no means of closing the gate, her party was last seen venturing into the unknown to meet the threat at its source.
ko:      당신의 지도로 그녀는 유명한 괴물 사냥꾼이 되었습니다. 원시 무기로 무장한 전사 무리를 이끌 야생을 배회하는 수많은 이계의 공포를 추적해 처치했습니다. 그녀는 위험을 끝내려는 임무를 수행하려 일행들과 혐오스러운 것들과 외계 물질들을 뿜어내는 빛나는 문으로 향했습니다. 그녀의 일행은 그 문을 닫을 방법을 찾지 못했고, 결국 위험의 근원을 찾아 미지로 뛰어드는 모습이 마지막으로 목격되었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Renounced the adventurous lifestyle after your death and chose to start a family with a fellow survivor in an abandoned hunting cabin.  Survival was grim but the family grew through the years until she had three sons and a daughter.  Her end came when the horrors finally located her homestead… she and her husband were able to distract the monster as her children escaped.
ko: 죽음 이후 모험적인 삶을 포기하고 버려진 사냥 오두막에서 동료 생존자와 함께 가족을 이루기로 했습니다. 암울한 생존 환경이었지만, 세월이 흐르면서 가족은 커져 세 아들과 딸 하나를 두었습니다. 마침내 공포가 그녀의 집을 찾아냈을 때, 그녀는 최후를 맞이했습니다. 아이들이 탈출하는 동안 그녀와 남편은 괴물의 주의를 돌리는 데 성공했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was detained and incarcerated by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  Trapped in a cell awaiting police review, she spent weeks crying out for help and slowly consuming what supplies she carried.  Two weeks after being dragged to her cell she died from dehydration.
ko:     아직 남아있던 몇몇 보안 시스템이 보고한 무수한 약탈 및 파괴 혐의로, 경찰로봇에 의해 구금 및 감금되었습니다. 경찰 심문을 기다리며 유치장에 갇힌 채, 가진 물품이 다 떨어질 때까지 수 주 동안 도와달라고 울부짖었습니다. 유치장에 갇히고 2주가 지난 뒤, 탈수증으로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Shot by the Old Guard a few weeks later, hunted down after she robbed an important caravan.
ko:     중요한 캐러밴을 강도질한 뒤 추적당해, 몇 주 뒤 올드가드에 의해 사살되었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled north, she eventually found a quiet community there and spent the rest of her life farming.  She's survived by four daughters.
ko:     북쪽으로 떠나, 우연히 고요한 공동체와 조우해 그곳에서 남은 삶 동안 농사를 지으며 보냈습니다. 네 딸을 두었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a runner for the Old Guard and was eventually permitted to join.  She spent the rest of her life hunting raiders.  She died in a skirmish after a few years, sacrificing her life to let her unit retreat.  Her name is venerated in songs and inscriptions.
ko: 그녀는 올드 가드의 주자로 활약했고, 결국 입대 허가를 받았습니다. 그녀는 남은 생애를 약탈자들을 사냥하며 보냈습니다. 몇 년 후, 그녀는 부대가 후퇴할 수 있도록 목숨을 바쳐 전투에서 사망했습니다. 그녀의 이름은 노래와 비문 속에서 숭앙받습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Shortly after your death she joined the Free Merchants, becoming a caravan guard and after a few months became the new liaison in the Refugee Center.  She died a few years later of a mysterious illness.
ko:      당신이 죽고 얼마 지나지 않아, 자유상인연합에 가입해 캐러밴 호위병이 되었습니다. 몇 달 뒤에는 피난민 센터의 연락 담당자가 되었습니다. 몇 년 뒤 원인불명의 질병으로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She was found half-dead by the Old Guard who took her in.  She became a famous scavenger, known for finding an intact stash of experimental antibiotics.
ko:     올드가드에 의해 반쯤 죽어가는 상태로 발견된 뒤 일원으로 받아들여졌습니다. 온전한 실험적 항생제 한 짐을 찾아낸 것을 계기로 유명한 수색꾼이 되었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She retired to the forest, where she built her own cabin and spending the rest of her life fishing.
ko:     은퇴해 숲속으로 떠났고, 자신만의 오두막을 지어 남은 삶을 낚시로 보냈습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Captured by raiders, she spent the rest of her miserable life as a slave.  Hopeless, she slit her wrists with a rusty knife.
ko:     약탈자들에게 붙잡혀, 나머지 삶을 비참한 노예로 보냈습니다. 절망한 나머지 녹슨 칼로 손목을 그었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Depressed, she joined a protestant community and became a paragon of virtue.  Devoting her life to bible study, she spent the rest of her life in relative peace.
ko:     우울감에 사로잡혀, 신교도 공동체에 가입하여 미덕을 지키려 애썼습니다. 남은 삶을 성경 공부에 헌신하며, 평화에 잠겼습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Killed and devoured by a cannibal just a few days after your death, hardly anyone remembers her name.
ko:      당신이 죽고 불과 며칠 뒤 식인종에 의해 살해당하고 잡아먹혔습니다. 그녀의 이름을 기억하는 이는 극히 드뭅니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a renowned merchant after your death, she built her own outpost in the west.  An avid book collector, she established a great library to keep the flame of knowledge burning.
ko:      당신이 죽은 뒤 유명한 상인이 되어, 서부에 자신만의 전진기지를 차렸습니다. 열렬한 서적 수집가로서 거대한 도서관을 차려, 지식의 불꽃이 꺼지지 않게 도왔습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled around for months before finding an old farm.  She spent a few years tending to her crops and living the life of a hermit before being killed by raiders for fun.
ko:     몇 달간 주변을 떠돌다가 오래된 농장을 찾았습니다. 몇 년간 농작물을 기르며 은둔자의 삶을 살았지만, 약탈자들이 재미삼아 살해했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled south and joined a settlement there.  She became a renowned engineer, building the largest steam engine in New England.
ko:     남쪽으로 떠나 한 거주지에 합류했습니다. 뉴잉글랜드에서 가장 큰 증기 엔진을 만든 엔지니어로 이름이 널리 알려졌습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Joined a gang after your death, she spent months preying on the innocent, before dying in a dispute with a fellow brute.
ko:     당신이 죽은 뒤 갱에 가입해, 몇 달 동안 무고한 자들을 사냥했습니다. 동료 깡패와의 분쟁에서 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Devoured alive by a group of zombies, she kept thinking of you as she died.
ko:     좀비 한 무리에게 산 채로 잡아먹히는 와중에도, 죽는 순간까지 당신을 생각했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She found an abandoned APC and spent years traveling around and collecting personal stories.  She wrote one of the few post-apocalyptic books, detailing life after the end.
ko:     버려진 장갑차를 찾았고, 수 년 간 떠돌며 개인적인 이야기들을 모았습니다. 죽기 전까지의 삶을 자세히 다루는 포스트 아포칼립스풍의 서적 한 권을 썼습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Kept wandering for years.  Her life was cut short when a group of raiders used her as a target practice.
ko:      수 년 동안 헤멨습니다. 그녀의 삶은 한 무리의 약탈자들이 그녀를 사격 연습용 과녁에 쓴 이래 끝장났습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a skilled game hunter and one of the best shots in the wasteland.  Years later she joined the Old Guard and was given the position of Marshal.
ko:     황무지에서 제일가는 총잡이 겸 숙련된 사냥꾼이 되었습니다. 수 년 뒤 올드 가드에 가입해 원수 자리에 올랐습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Desperate to save humanity from extinction, she organized her own group of survivors, whose job was to hunt bandits and decorate roads with their mutilated bodies.  She died in a skirmish a few months later.
ko:      멸종에서 인류를 구원하기 위한 발악으로, 그녀는 자신만의 생존자 집단을 꾸렸습니다. 그들의 주 업무는 약탈자들을 사냥해, 그것들의 산산조각난 시체로 도로를 장식하는 것이었습니다. 그녀는 몇 달 뒤 소규모 접전에서 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became an arsonist, and was incinerated a few weeks later in a fire she set.
ko:      그녀는 방화범이 되었으며, 몇주 뒤 그녀가 지른 불에 타죽고 말았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She kept wandering for a few weeks but eventually died after drinking untreated water.
ko:      그녀는 몇주간 더 헤멨지만, 어쩌다 정수하지 않은 물을 마신 뒤 죽고 말았습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She wandered north and joined a local community there.  She became known for her trapping skills and ensured that the locals always had fresh meat on their tables.
ko:      그녀는 북쪽을 향해 방랑하다 작은 지역 공동체를 만났습니다. 그녀는 빼어난 함정 실력 덕분에 유명인사가 되었으며, 그녀의 이웃들은 덕분에 항상 식탁에 신선한 고기를 올릴 수 있었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She joined the Free Merchants and led their first caravan to Canada.  She died a few years later of dysentery.
ko:      그녀는 자유상인연합에 가입해, 캐나다로 향하는 첫번째 캐러밴을 이끌었습니다. 그리고 몇년 뒤, 이질로 병사했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She built a boat and sailed east towards Europe, hoping that it was not affected by the apocalypse.  She was never heard from again.
ko:      그녀는 배를 만들어 동쪽으로, 유럽으로 항해를 떠났습니다. 이 대격변이 그곳에는 아무 영향도 끼치지 않았으리라 바라면서요. 그 이래로 두 번 다시 그녀에 대해 들은 이는 없습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She led a doomsday cult for a few years, she was sacrificed to their gods after a particularly terrible harvest.
ko:      그녀는 몇년간 종말론을 신봉하는 사이비들을 이끌었지만, 특별히 극심한 흉년이 닥친 해에 그들이 섬기던 신에게 바치는 제물이 되었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became obsessed with chems, and died of an overdose a few months after your death.
ko:      약물에 중독되어, 당신이 죽은 이래 몇 달 뒤 약물 과용으로 죽었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Started fervently devouring the Gospel and soon had absolute conviction that she was the Virgin Mother.  In her anguished throes of madness, she ended up seeing the vision of the good shepherd over the horizon as she stepped off the edge of a skyscraper.
ko: 열렬히 복음을 탐독하기 시작했고, 곧 자신이 동정녀 마리아라는 확신을 굳게 갖게 되었습니다. 극심한 고통과 광기에 시달리던 그녀는 마천루 꼭대기에서 발을 내딛는 순간, 지평선 너머로 선한 목자의 환상을 보게 되었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She lost her mind as she witnessed the death of all around her.  She began to accept the notion that she brought about all this chaos.  With bloody tears streaming down her cheeks, she sacrificed herself to save the world.
ko: 주변 사람들의 죽음을 목격하며 그녀는 정신을 잃었다. 그녀는 이 모든 혼란을 자신이 초래했다는 사실을 받아들이기 시작했다. 뺨을 타고 피눈물이 흘러내리며, 그녀는 세상을 구하기 위해 자신을 희생했다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She lived desperately in the Cataclysm for a few years before meeting a male survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The man initiated a conversation with her, asking for her help.  It was foolish to fight when they could work together instead.  She acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the husband fell ill, and with his dying breath, he said he was happy all these years with her.  Stay strong without me.  The wife wept and laid down beside her husband.  Without you, nothing else matters.  She swallowed a bitter poison and departed this world to find her husband who was waiting for her.
ko: 그녀는 몇 년 동안 대격변 속에서 절망적으로 살다가 쓰레기통을 뒤지다가 남자 생존자를 만났습니다. 두 사람은 서로를 경계했고, 곧 서로의 목을 조르기 시작했습니다. 어느 쪽도 승리를 거두지 못했습니다. 상처와 흉터를 입은 그들은 각자의 은신처로 갔습니다. 얼마 지나지 않아 그들은 다시 만났습니다. 남자는 그녀에게 말을 걸어 도움을 요청했습니다. 함께 일할 수 있는데 싸우는 것은 어리석은 짓이었습니다. 그녀는 순순히 받아들였습니다. 이 잔혹하고 황량한 세상에서 그들은 곧 사랑에 빠졌습니다. 서로가 있다면 모든 것이 잘 될 것입니다. 수십 년이 흐르고 손을 잡고 늙어갔습니다. 어느 날, 남편이 병에 걸렸고, 임종을 앞두고 그는 그녀와 함께한 모든 세월이 행복했다고 말했습니다. "나 없이도 강해지세요." 아내는 울며 남편 옆에 누웠습니다. "당신 없이는 아무것도 중요하지 않아요." 그녀는 쓰디쓴 독을 삼키고 자신을 기다리고 있는 남편을 찾아 이 세상을 떠났습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Went mad soon after learning of your death, leading her to believe she was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
ko: 당신의 죽음을 알게 된 직후 미쳐버렸고, 죄인들을 낙원으로 인도할 운명의 구세주라고 믿게 되었습니다. 결국 한 달 동안이나 지속된 지옥의 침입자들과의 포위 공격에서 목숨을 잃었습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  They held out for as long as they could, but the dream of civilization could not flourish.  She died a heartbroken woman.
ko: 그녀는 다른 누구에게도 말하지 않은 꿈을 꾸었습니다. 그것은 장대한 이상이었고, 오래전에 사라진 시대의 환상이었습니다. 그녀는 신세계의 시련으로부터 인류를 보호할 지도자가 되기를 열망했습니다. 그녀는 생존자들을 모아 겨우 살아남은 사람들로 정착지를 건설했습니다. 그들은 최대한 오래 버텼지만, 문명의 꿈은 꽃피울 수 없었습니다. 그녀는 비통한 여인으로 세상을 떠났습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  With her infinite grace and unyielding devotion, she managed to lift up her people into a brighter dawn.  Before long, her realm encompassed vast swaths of land.  She honored you as one of the founders of her kingdom.
ko: 그녀는 다른 누구에게도 말하지 않은 꿈을 꾸었습니다. 그것은 장대한 이상이었고, 오래전에 사라진 시대의 환상이었습니다. 그녀는 새로운 세상의 시련으로부터 인류를 보호할 지도자가 되기를 열망했습니다. 그녀는 생존자들을 모아 갓 태어난 사람들로 정착지를 건설했습니다. 무한한 은총과 굴하지 않는 헌신으로 그녀는 백성을 더 밝은 새벽으로 이끌었습니다. 머지않아 그녀의 영역은 광활한 땅을 차지하게 되었습니다. 그녀는 당신을 왕국의 창시자 중 한 명으로 존경했습니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      Lived a troubled life after your passing.  Trusting no one but herself, she struggled viciously at the end of the world.  Through great effort, she formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, she would later be acclaimed as a saintess.
ko: 당신이 세상을 떠난 후, 그녀는 힘겨운 삶을 살았습니다. 오직 자신만을 믿으며 세상의 종말을 향해 맹렬히 저항했습니다. 그녀는 엄청난 노력 끝에 작은 마을을 세웠고, 그 마을은 결국 뮤턴트들의 안전한 피난처가 되었습니다. 그들의 초라한 오두막에서 그녀는 훗날 성녀로 추대받게 됩니다.

note: ~ Snippet in category "epilogue_npc_female"
en:      She increasingly grew fanatical as the whole world decayed around her.  In due time, she saw herself as something more than human.  Arriving at an abandoned cathedral, she climbed to the top of its spire before ringing the bells again and again.  She belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through her body.
ko: 온 세상이 그녀 주변에서 썩어가자 그녀는 점점 더 광신적으로 변해갔다. 시간이 흐르면서 그녀는 자신을 인간 이상의 존재로 여겼다. 버려진 성당에 도착한 그녀는 첨탑 꼭대기로 올라가 종을 몇 번이고 울렸다. 그녀는 아래 이교도들에게 성스러운 욕설을 토해내고, 언데드가 마침내 그녀의 몸을 찢는 것을 보며 광적으로 웃었다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Aunt Janice's Pickled Meat.  "When times get tough, the tough get pickling.  Aunt Janice's Pickled Meat: more than 30% real beef!"
ko: 재니스 이모의 고기 병조림을 광고하는 광고지입니다. "세상이 진절머리나게 만든다면, 쩔쩔매지 말고 고기 병조림을 드세요. 재니스 이모의 고기 병조림: 진짜 소고기 30% 이상 함유!"

note: ~ Snippet in category "flier"
en: This is an advertisement for a personal injury lawyer.  "Had an accident while working?  Botched surgery gone wrong?  Relatives missing after the government investigated them?  There's only one solution to all of this; SUE!"
ko: 개인 상해 변호사 광고입니다. "근무 중 사고를 당했나요? 수술이 잘못됐나요? 정부 조사 후 친척이 실종되었나요? 이 모든 문제에 대한 해결책은 단 하나, 바로 소송입니다!"

note: ~ Snippet in category "flier"
en: This is a somewhat weather-worn advertisement for the 'new' FEMA evacuation shelters.  Beneath the colorful photo it reads, "Familiarize yourself with your nearest emergency shelter.  It could save your life."
ko: FEMA 피난소의, 거친 날씨에 해진 '새' 광고입니다. 알록달록한 사진 아래에 "가까운 피난소를 숙지하세요. 당신의 목숨을 구할 수도 있습니다." 라고 쓰여있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a FEMA evacuation shelter.  Beneath a picture of a shelter it reads, "Contact your local FEMA office to arrange a tour of your nearest evacuation shelter.  Be prepared!"
ko: FEMA 피난소의 광고입니다. 피난소 그림 아래에는 "지역 FEMA 사무실에 연락해, 가장 가까운 피난소 체험을 예약하세요. 준비된 자에게 행운 있으라!" 라고 쓰여있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a pre-manufactured emergency supply kit.  It is made of a very flashy tactical fabric and looks very impractical based on your experience.  "Be ready for anything with the Tactica Supreme GO-30 kit."
ko: 사전 제작된 비상용품 키트 광고입니다. 매우 화려한 전술용 원단으로 제작되었지만, 경험상 매우 비실용적으로 보입니다. "Tactica Supreme GO-30 키트로 어떤 상황에도 대비하세요."

note: ~ Snippet in category "flier"
en: This is an ad for a complicated survival knife with an enormous serrated back edge and far too many tools included in the handle.  "Come down to the Knife Shack at Cumberton Mall!  We've got it all."
ko: 이건 엄청나게 큰 톱니 모양의 뒷날과 손잡이에 너무 많은 도구가 포함된 복잡한 생존용 칼 광고입니다. "컴버튼 몰의 Knife Shack으로 오세요! 필요한 건 다 있습니다."

note: ~ Snippet in category "flier"
en: This is an advertisement for a local church.  The picture looks surprisingly mundane, but the text is not: "Revelations services offered round the clock.  The end times are here, make your peace."
ko: 지역 교회의 광고물입니다. 사진은 놀랄 정도로 평범하지만, 문구는 정반대입니다: "계시는 몇 번이고 내려왔습니다. 종말의 때가 왔으니, 회개하세요."

note: ~ Snippet in category "flier"
en: This is an advertisement for a local church.  It looks like it was put together at the last minute.  "Visit St. Mary's on the River while it's not too late.  Repent while you still can!"
ko: 이건 지역 교회 광고입니다. 마치 마지막 순간에 만들어진 것 같습니다. "너무 늦지 않았으니 강변의 성모 마리아 교회를 방문하세요. 아직 회개할 수 있을 때 회개하세요!"

note: ~ Snippet in category "flier"
en: This is a hand-drawn flier that has been photocopied for wide distribution.  It reads, in what looks like Sharpie-bolded letters, "THEY DON'T WANT YOU TO KNOW.  This is all THEIR fault.  They are watching everything.  They brought this on us."  There used to be tear-away phone numbers at the bottom, but they're all gone now.
ko: 이 전단지는 널리 배포하기 위해 복사된 손으로 그린 전단지입니다. 샤피로 굵게 쓴 글씨처럼 보이는 글씨로 "그들은 당신이 알기를 원하지 않습니다. 이 모든 것은 그들의 잘못입니다. 그들은 모든 것을 감시하고 있습니다. 그들이 우리를 이렇게 만들었습니다."라고 적혀 있습니다. 원래는 아래쪽에 뜯어낼 수 있는 전화번호가 있었지만, 지금은 모두 사라졌습니다.

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Universal curfew in effect.  Police and military forces are authorized to use lethal force against looters and rioters."
ko: 정부가 발행해 비행기로 흩뿌린 경고문입니다. "집에서 나가지 마십시오. 광역 통행금지가 선언되었습니다. 경찰 및 군대가 약탈자와 시위대에게 무력을 사용할 수 있도록 허가되었습니다."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Police and military forces have been dispatched to your area and will help escort you to safety.  DO NOT APPROACH ROADBLOCKS WITHOUT AUTHORIZED PERSONNEL."
ko: 정부가 발행해 비행기로 흩뿌린 경고문입니다. "집에서 나가지 마십시오. 경찰 및 군대가 귀하의 지역에 파견되었으며, 귀하를 안전지대까지 호송할 것입니다. 허가된 인원과 동행하지 않은 상태로 바리케이드에 접근하지 마십시오."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Avoid crowds.  Looters and rioters may turn violent against unarmed civilians.  Seek protection from police and military forces if traveling in groups."
ko: 정부가 발행해 비행기로 흩뿌린 경고문입니다. "피난 경고. 가장 가까운 FEMA 대피소까지 피난하십시오. 사람들이 많은 곳은 피하십시오. 약탈자 및 시위대는 비무장 시민을 대상으로 폭력적으로 돌변할 수 있습니다. 무리를 이뤄 이동해야 할 경우, 경찰과 군대에게 도움을 청하십시오."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Travel in groups and avoid crowds.  This is believed to be a biological agent that causes violent behavior: do not attempt to engage looters or rioters."
ko: 정부가 발행해 비행기로 흩뿌린 경고문입니다. "피난 경고. 가장 가까운 FEMA 대피소까지 피난하십시오. 무리를 이뤄 행동하시고, 사람들이 많은 곳은 피하십시오. 폭력적 행동을 유발시키는 생물학적 오염이 있는 것으로 추정됩니다. 약탈자 또는 시위대에게 접근하지 마십시오."

note: ~ Snippet in category "flier"
en: This is a glossy, high-quality flier.  "What they don't want you to know!  Reading this may save your life."  Inside is a series of warnings recommending people avoid the evacuation shelters, and worse, the FEMA evacuation camps, along with some high-quality telephoto shots showing bodies being shoveled into huge pits by excavation machines.
ko: 광택이 나는 고품질 전단지입니다. "그들이 당신에게 알리고 싶어 하지 않는 것! 이 글을 읽으면 당신의 생명을 구할 수 있습니다." 안에는 대피소, 더 나아가 FEMA 대피 캠프를 피하라는 경고문과 함께, 굴착 장비가 거대한 구덩이에 시신을 퍼 넣는 모습을 담은 고화질 망원 사진들이 들어 있습니다.

note: ~ Snippet in category "flier"
en: This is a grocery store coupon flier.  The front page looks like normal meat advertising, but inside the pictures become increasingly more gruesome images of severed human body parts and organs.  It is dated two days after the evacuation orders were sounded.
ko: 식료품점 쿠폰이 담긴 광고지입니다. 겉으로 보기에는 평범한 육류를 광고하는 것 같지만, 포함된 사진들에는 소름끼치게도 절단된 인간의 신체 부위와 내장들이 점차적으로 더 많이 찍혀있습니다. 피난명령이 발령된 이후 이틀 뒤 일자가 쓰여있습니다.

note: ~ Snippet in category "flier"
en: This is a grocery store coupon flier, dated three days before the evacuation orders went out.  "At Marigold Market, we still have canned food and bottled water!  Come on in and stock up!"  The front image shows a grocery store, the entrance flanked by a pair of smiling guards armed with assault rifles.
ko: 식료품점 쿠폰이 당긴 광고지로, 피난명령이 발령되기 사흘 전 일자가 쓰여있습니다. "마리골드 마켓에 통조림과 생수가 남아있답니다! 어서 와서 사가세요!" 겉면 사진에는 돌격소총으로 무장한 한 쌍의 경비들이 입구 경비를 서며 미소짓고 있는 식료품점이 찍혀있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a local electronics store, dated a few weeks before the evacuation order.  "Sale on Universal Power Supplies and refurbished laptops at DigiMart, three days only!"
ko: 피난 경고 몇 주 전에 발행된 동네 전자제품매장 광고입니다. "디지마트에서 UPS와 리퍼비시 노트북을 할인 행사 중입니다. 딱 3일만 진행됩니다!"

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand handguns.  It shows a picture of a well-armed couple in business suits with matching handguns facing down a legion of villainous-looking characters.  The caption reads:  "Protect yourself with the Rivtech caseless automagnum!"
ko: 리브테크(Rivtech) 브랜드 권총 광고입니다. 정장 차림에 권총을 든 든든한 커플이 악당처럼 생긴 무리를 향해 총을 겨누고 있는 모습이 담겨 있습니다. 캡션은 "리브테크 무케이스 자동매그넘으로 자신을 보호하세요!"입니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand rifles.  It shows a picture of a smiling soldier with a futuristic-looking rifle on her shoulder saluting the viewer.  The caption reads:  "Rivtech caseless firearms proudly supports our Military."
ko: 이것은 Rivtech 브랜드 소총 광고입니다. 어깨에 미래적인 디자인의 소총을 메고 미소 짓는 군인이 시청자에게 경례하는 모습이 담겨 있습니다. 캡션에는 "Rivtech 무탄피 총기는 우리 군대를 자랑스럽게 지원합니다"라고 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand firearms.  It shows a picture of a trio of well-armed hunters.  The three are each armed with different futuristic-looking weapons and are shooting at a hostile crowd of approaching wildlife.  The caption reads:  "Rivtech caseless firearms.  Superior stopping power."
ko: 리브테크(Rivtech) 브랜드 총기 광고입니다. 잘 무장한 사냥꾼 세 명의 모습이 담겨 있습니다. 세 명은 각각 미래적인 디자인의 무기로 무장하고, 다가오는 야생 동물 무리를 향해 사격하고 있습니다. 캡션에는 "리브테크 무탄피 총기. 탁월한 저지력"이라고 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a local funk-polka band, the "Chilly Winters".  Apparently they were playing in the Wonky Donkey Pub.
ko: 이건 지역 펑크 폴카 밴드 "칠리 윈터스"의 광고입니다. 원키 돈키 펍에서 공연 중이었다고 합니다.

note: ~ Snippet in category "flier"
en: This is a flier with the tour appearance dates of a small, niche-successful drum-and-bass/yodeling fusion band, the "Ol' Yellers".  The dates continue well past the end of the world; most likely, the tour was cut short.
ko: 이 전단지는 소규모이지만 틈새시장에서 성공한 드럼앤베이스/요들 퓨전 밴드 "올 옐러스(Ol' Yellers)"의 투어 일정을 안내하는 전단지입니다. 투어 일정은 세상이 끝난 후에도 계속됩니다. 아마도 투어가 조기 종료되었을 가능성이 높습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a death metal band, "Roxanne and the Soul-Crushing Ennui", known for mixing their ear-blasting riffs with chipper interludes of classic fifties doo-wop.  The art depicts a zombified version of a Betty Crocker-esque housewife, slamming on a spike-encrusted electric guitar.
ko: 이 광고는 데스 메탈 밴드 "록샌 앤 더 소울 크러싱 엔누이"의 광고입니다. 귀를 울리는 리프와 50년대 클래식 두왑의 경쾌한 인터루드를 조화롭게 섞은 것으로 유명합니다. 광고에는 베티 크로커를 연상시키는 주부의 좀비 버전이 스파이크가 박힌 일렉트릭 기타를 쾅쾅 두드리는 모습이 묘사되어 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for a local gun shop.  In huge red letters, it reads: "This is it.  Arm yourselves and protect your freedom.  Come on down while supplies last."
ko: 동네 총포상의 광고물입니다. 커다란 붉은 글자로 "이게 바로 당신에게 필요한 것입니다. 스스로를 무장해 당신의 자유를 지키세요. 물품들이 남아있을 때 최대한 빨리 오세요."

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand ammunition.  It shows a picture of an armored steel plate with a gaping hole blasted through the middle.  Sitting beside the plate is a block of brightly colored caseless ammunition.  The caption reads:  "Rivtech 8x40mm caseless.  Nothing else comes close."
ko: 리브텍 브랜드의 탄약 광고입니다. 한 가운데에 크게 구멍이 뚫린 보강된 강철판의 그림을 보여주고 있습니다. 그 옆에는 밝은색의 무탄피탄 탄약 블록이 있습니다. 그림 밑에는 이렇게 적혀있습니다. "리브텍 8x40mm 무탄피탄. 범접 불가."

note: ~ Snippet in category "flier"
en: This is an advertisement for SUDS Laundromat.  It shows words surrounded by bubbles that appear to be floating upward.  It reads: "Tergitol Tuesdays!  50% off on all washers and dryers!"
ko: SUDS 세탁소 광고입니다. 위로 둥둥 떠다니는 듯한 거품으로 둘러싸인 단어들이 보입니다. "테르지톨 화요일! 모든 세탁기와 건조기 50% 할인!"이라고 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is a propaganda poster showing the Northrop Dispatch's military variant.  It depicts the iconic dark green, arachnoid Dispatch, standing before a fence and facing away from the camera as blurring machines rush forward from its back towards black silhouettes menacing on the horizon.  It reads: "WE ARE HERE TO PROTECT YOU."
ko: 이것은 노스럽 디스패치의 군용 버전을 보여주는 선전 포스터입니다. 상징적인 짙은 녹색 거미 모양의 디스패치가 울타리 앞에 서서 카메라에서 등을 돌리고, 흐릿한 기계들이 지평선 너머 위협적인 검은 실루엣을 향해 돌진하는 모습을 묘사하고 있습니다. "우리는 당신을 보호하기 위해 여기 있습니다."라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Iron Gym.  It shows pictures of people performing various exercises such as running, yoga, and weight lifting.  It reads: "I lift things up and put them down!"
ko: 아이언 짐 광고입니다. 달리기, 요가, 웨이트 트레이닝 등 다양한 운동을 하는 사람들의 사진이 담겨 있습니다. "저는 물건을 들어 올렸다가 내려놓습니다!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Space Time Inc.  It has pictures of astronauts floating around a spaceship with the Moon in the background.  It reads: "Own your own piece of the Moon!  For only $29.99 a month, you can have prime real estate among the stars!"
ko: Space Time Inc.의 광고입니다. 달을 배경으로 우주선 주위를 떠다니는 우주비행사들의 사진이 담겨 있습니다. "달의 일부를 소유하세요! 월 29.99달러로 별들 사이의 최고의 부동산을 소유할 수 있습니다!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is a public notice from the Centers for Disease Control.  Its message, repeated in several languages, reads: "BOIL WATER ADVISORY.  An unidentified agent has contaminated local groundwater.  It is highly infectious and can cause erratic and violent behavior.  Boil all water, and isolate any loved ones showing concerning symptoms.  Visit www.cdc.gov/cdda-advisory for more information."
ko: 질병관리센터에서 배포한 안내문으로, 여러 언어로 반복해 적혀있습니다. "물을 끓여마실 것. 신원불명의 요원이 지역 지하수를 오염시켰습니다. 감염성이 매우 높으며, 불규칙적이고 또 폭력저인 행동을 유발합니다. 모든 물을 끓이고, 의심증상이 보이는 이들을 격리시키십시오. www.cdc.gov/cdda-advisory 에서 더 많은 정보를 찾을 수 있습니다."

note: ~ Snippet in category "flier"
en: This is a public alert from the Centers for Disease Control.  Its message, repeated in several languages, reads: PUBLIC HEALTH ALERT: Due to recent events, the CDC is issuing a warning to avoid public areas and spaces.  An unknown biological contaminant is suspected to be affecting citizens.  The CDC would like to remind the public to cover your nose and mouth when sneezing, wash your hands frequently, and receive an up-to-date flu shot if possible.  Boiling water is recommended until further notice.
ko: 질병관리센터에서 배포한 안내문으로, 여러 언어로 반복해 적혀있습니다. "공중 보건 경고: 최근의 사태로 인해, 질병통제예방센터는 공공시설에 접근하지 말 것을 경고합니다. 알 수 없는 생물학적 오염이 시민들에게 영향을 주고 있는 것으로 추정됩니다. 질병통제예방센터는 재채기시 귀하의 코와 입을 가릴 것, 손을 자주 씻을 것, 가능한한 최신 독감 예방 접종을 맞을 것을 권합니다. 별도 안내가 있을 때까지 물을 항상 끓여서 사용하십시오."

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, reads: STAY IN YOUR HOMES!  All residents of the New England Disaster Area are advised to shelter in place wherever possible.  The United States Armed Forces are working to contain the area.  If there is a nearby evacuation shelter you can get to safely, you are recommended to do so.  Otherwise, stay in your homes until authorized personnel evacuate you to a secured facility.  Thank you for your compliance.
ko: 연방재해관리국에서 배포한 경고문으로, 여러 언어로 반복해 적혀있습니다. "집에 머무르십시오! 뉴잉글랜드 재난 구역 내의 모든 거주민들은 가능한한 실내에 피난할 것을 권합니다. 미군이 현재 지역을 확보하기 위해 작전중입니다. 안전하게 도달할 수 있는 대피소가 근처에 있다면, 대피할 것을 권합니다. 그렇지 않다면, 허가된 인원이 귀하를 안전한 시설로 대피시킬 때까지 집에 계십시오. 협력해주셔서 감사합니다."

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, consists of a list of towns serving as major evacuation points from the New England Disaster Area.  Someone has scribbled off most of the town names, and scrawled "OVERRUN" next to each one, with the exception of the Tacoma evacuation point.
ko: 연방재해관리국에서 배포한 경고문으로, 여러 언어문으로 반복해 적혀있습니다. 뉴잉글랜드 재난 구역 내의 주요 피난지점으로 지정된 여러 도시 이름이 적혀있습니다. 누군가가 대부분의 도시 이름에 선을 그어 지워버리고 그 옆에 "멸망함" 을 휘갈겨써놓았습니다. 유일하게 지워지지 않은 것은 타코마 뿐입니다.

note: ~ Snippet in category "flier"
en: This is a public warning from an unnamed source.  Its rambling message, poorly-photocopied onto both sides of the page, reads: Don't believe the lies!  The Army is rounding up people in death camps and executing them at mass graves.  They cannot stop this.  Do not believe what the mainstream news media is reporting.  All official evacuation points are deathtraps.  Secure supplies and escape the cities while there is still time.
ko: 익명의 출처에서 보낸 공개 경고입니다. 앞뒤로 엉성하게 복사된 메시지는 다음과 같습니다. "거짓말을 믿지 마세요! 군은 사람들을 죽음의 수용소에 모아 집단 무덤에서 처형하고 있습니다. 그들은 이를 막을 수 없습니다. 주류 언론의 보도를 믿지 마세요. 모든 공식 대피 장소는 죽음의 함정입니다. 아직 시간이 있을 때 물자를 확보하고 도시를 탈출하세요."

note: ~ Snippet in category "flier"
en: This is a public message from an unnamed source.  Its message, photocopied from a scrawled handwritten copy, reads: REPENT YOUR SINS O BABYLON FOR THE TIME OF HIS JUDGEMENT IS NIGH!  LOOK UPON YOUR DESTRUCTION AND KNOW THAT IT IS JUST!  YOU WILL BE DIVIDED FATHER AGAINST SON AND MOTHER AGAINST CHILD UNTO THE VERY LAST SINNER!
ko: 발신인이 적혀있지 않은 안내문입니다. 손으로 휘갈겨쓴 글을 복사했습니다. "너희의 죄를 회개하라 오 바빌론이여 그분의 심판의 때가 왔노라! 너희의 멸망을 보라 그리고 깨달으라! 마지막 죄인이 무너지는 순간까지 아들이 아비에게서 아이가 어미에게서 나뉘고 또 나뉠것이라!"

note: ~ Snippet in category "flier"
en: This is a public warning from the Federal Government.  Its brief message, repeated in several languages, reads:  The President of the United States has declared unilateral martial law to be in effect for the 48 contiguous states in response to the ongoing national crisis.  Continue to shelter in place until evacuated to an appropriate emergency management camp by authorized military personnel.  A 24-hour curfew has been established.  This curfew will remain in effect until further notice.  Stay indoors.  Violators will be shot on sight.
ko: 연방 정부의 공개 경고입니다. 여러 언어로 반복된 간략한 메시지는 다음과 같습니다. 미국 대통령은 현재 진행 중인 국가적 위기에 대응하여 48개 인접 주에 일방적으로 계엄령을 선포했습니다. 허가받은 군인이 적절한 비상 관리 캠프로 대피시킬 때까지 대피하십시오. 24시간 통행 금지가 발령되었습니다. 이 통행 금지는 추후 공지가 있을 때까지 유효합니다. 실내에 머무르십시오. 위반자는 발견 즉시 사살될 것입니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech's 'ATOMIC POWER THIRST' energy drink.  While intended to advertise a new flavor called Isotope RU-238 'FRUIT', most of the text is dedicated to a long list of possible side effects: anxiety, insomnia, severe insomnia, dizziness, tremors, nausea, headache, vomiting, delusions, hallucinations, rhabdomyolysis, internal burns, thyroid cancer, extensive internal bleeding, upper gastrointestinal bleeding, diarrhea, cardiac dysrhythmia, cardiovascular collapse, suicidal ideation, seizures, ataxia, amnesia, mania, stroke, neurodegeneration, malignalitaloptereosis, necrotizing fasciitis, recurrent flu, and pinkeye.
ko: 리브텍사의 에너지 드링크 '원자력 파워 써스트'  광고. 동위원소 RU-238 '과일' 이라 불리는 새로운 맛을 홍보하려는 광고인데 섭취시 부작용에 대한 설명에 광고의 대부분을 할애하고 있습니다. 섭취시 부작용 : 불안, 불면, 심한 불면, 어지러움, 경련, 메스꺼움, 두통, 구토, 망상증, 환각증세, 횡문근융해증(근육녹음병), 속쓰림, 갑상선암, 광범위 내출혈, 위출혈, 설사, 부정맥, 심근경색, 자살충동, 간질, 기능장애, 건망증, 조울증, 심장마비, 뇌손상, 악성전염종증후군(*), 근육괴사, 만성감기, 유행성 결막염.\
    *malignalitaloptereosis : 디즈니 영화 The Sword in the Stone에 등장하는 가상의 질병. 마법사가 세균으로 변해 인체에 침투하여 일으키는 병으로 전신이 붉은 반점으로 뒤덮이며 심한 기침을 동반하여 전투에서 이길 수 없게 됨.

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sunset.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.
ko: 이건 탄산음료 광고입니다. 앞면에는 해변에서 석양을 바라보는 행복한 커플의 모습이 담겨 있습니다. 두 사람 사이에는 탄산음료 병들이 놓여 있습니다. 포스터에는 굵은 흰색 글씨로 "특별한 순간을 위한 캐스케이드 콜라"라고 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window, with two happy children sitting in the back seat.  The flier reads "Burgers, fries, and a Smile." Down in one corner is a company logo.
ko: 패스트푸드 체인점의 전단지입니다. 한 남자가 밝은 녹색 셔츠를 입은 매력적인 여성에게 주문을 하고 있고, 뒷좌석에는 두 아이가 행복하게 앉아 있습니다. 전단지에는 "버거, 감자튀김, 그리고 미소"라고 적혀 있고, 한쪽 구석에는 회사 로고가 있습니다.

note: ~ Snippet in category "flier"
en: This is an advertisement for soda.  It shows a dark brown can of soda on a black background.  The label reads "Spin".
ko: 탄산음료에 대한 광고지입니다. 검은색 배경에 어두운 갈색 음료수 캔이 그려져있다. "spin"이라는 글씨가 적혀있다.

note: ~ Snippet in category "flier"
en: This is a flier for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.
ko: 이건 동네 피자 체인점의 전단지입니다. 피자를 들고 있는 이탈리아 만화 캐릭터의 그림이 그려져 있고, 머리 위에는 "정말 맛있는 피자예요"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a bloodshot eye with a rather long block of information beneath it making some fairly exaggerated claims about the product.
ko: 이건 콘택트렌즈 광고 포스터예요. 충혈된 눈 사진이 있고, 그 아래에 제품에 대한 과장된 주장을 담은 꽤 긴 정보가 적혀 있어요.

note: ~ Snippet in category "flier"
en: This is a flier advertising a local radio station.  It has a lot of bright colors and patterns, but no definite message other than "104.4 all the best, all the time!" in big yellow letters.
ko: 지역 라디오 방송국을 광고하는 전단지입니다. 밝은 색상과 무늬가 많지만, "104.4, 언제나 최고입니다!"라는 노란색 큰 글씨 외에는 별다른 메시지가 없습니다.

note: ~ Snippet in category "flier"
en: This is a large movie poster for "Action Packstone 6, Revenge of the Dog Men".  It shows a fit man in a leather jacket with a revolver and a claymore walking towards the viewer.  At his side is his trusty cyberdog companion and in the background is an explosion.
ko: "액션 팩스턴 6, 개 인간의 복수" 영화 포스터입니다. 리볼버와 클레이모어를 든 건장한 가죽 재킷의 남자가 걸어오고 있습니다. 남자의 곁에는 믿음직한 사이버 독 동료가 있고, 뒷배경에는 폭발이 일어나고 있습니다.

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush countryside as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top in small letters.
ko: 이 포스터는 한 브랜드의 태양광 자동차를 소개하는 일러스트 포스터입니다. 차량이 푸른 시골을 달리는 가운데 작은 동물들이 지켜보고 있습니다. 상단에는 "한 번에 한 탱크씩 세상을 더 나은 곳으로"라는 슬로건이 작은 글씨로 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sun set.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.  Someone has colored in the sun with a black marker.  The words "oh Discordia" are scrawled across the top.
ko: 이것은 소다 광고입니다. 앞에는 행복해 보이는 커플이 해변에서 햇볕을 바라보고 있는 그림이 있습니다. 그들 사이에는 소다 병 여러 개가 있습니다. 포스터에는 굵은 하얀색 글자로 이렇게 적혀 있습니다, "캐스케이드 콜라, 특별한 순간을 위하여." 누군가가 검은색 마커로 태양을 칠해 뒀습니다. "오 디스코디아"라는 문구가 위에 휘갈겨 쓰여 있습니다.

note: ~ Snippet in category "flier"
en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window, with two happy children in the back seat.  The flier reads "Burgers, fries, and a Smile." down in one corner is a company logo.  Someone has gone to town on this one with a permanent marker.  It is now covered in rude images and racial epithets.
ko: 패스트푸드 체인점의 전단지입니다. 한 남자가 밝은 녹색 셔츠를 입은 매력적인 여성에게 주문을 하고 있고, 뒷좌석에는 두 아이가 행복하게 앉아 있습니다. 전단지에는 "버거, 감자튀김, 그리고 미소"라고 적혀 있고, 한쪽 구석에는 회사 로고가 있습니다. 누군가 유성펜으로 이 전단지에 뭔가를 써 놓은 것 같습니다. 이제 전단지는 무례한 이미지와 인종 차별적인 표현으로 도배되어 있습니다.

note: ~ Snippet in category "flier"
en: This is a flier for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.  Someone has drawn an exaggerated mustache on the cartoon Italian, along with a pair of crude, oversized breasts.
ko: 지역 피자 체인점의 전단입니다. 머리 위에 "저어어어엉말 맛있는 피자"라 쓰인 만화 그림체의 이탈리아인이 피자를 들고 있습니다. 누군가 이탈리아인에게 과장된 수염을 그려놨습니다. 옆에 거대한 가슴도 대충 그려져 있습니다.

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a bloodshot eye.  Someone has defaced this one.  The informational part has been torn off, and written in jagged letters across the top in red crayon are the words "ALL HAIL THE CRIMSON KING!"
ko: 콘택트렌즈 광고 포스터입니다. 충혈된 눈 그림이 그려져 있습니다. 누군가 훼손한 것 같습니다. 정보 부분은 찢어져 있고, 그 위에는 빨간색 크레용으로 "크림슨 킹 만세!"라는 글이 들쭉날쭉하게 쓰여 있습니다.

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush countryside as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top.  Someone used a blue pen to write "who gives a shit" across the slogan and put X's over the eyes of all the animals.
ko: 이것은 한 브랜드의 태양광 자동차를 위한 일러스트 포스터입니다. 자동차가 푸른 시골을 달리는 가운데 작은 동물들이 그 위를 바라보고 있습니다. "한 번에 한 탱크씩 세상을 더 나은 곳으로"라는 슬로건이 상단에 적혀 있습니다. 누군가 파란색 펜으로 슬로건 위에 "누가 신경이나 쓰겠어"라고 쓰고 모든 동물의 눈에 X 표시를 했습니다.

note: ~ Snippet in category "flier"
en: This is high quality flier, mass produced with photocopying.  "IF YOU ARE STUCK IN THE CITY, DO NOT LEAVE UNTIL NIGHTFALL, *THEY* WILL SEE YOU!" The flier further discusses how to barricade your apartment and duct tape sheets to your windows.
ko: 이 전단지는 복사를 통해 대량 생산된 고품질 전단지입니다. "도시에 발이 묶였다면, 해가 질 때까지 떠나지 마세요. *그들이* 당신을 볼 겁니다!" 전단지에는 아파트에 바리케이드를 치고 창문에 덕트 테이프를 붙이는 방법도 자세히 설명되어 있습니다.

note: ~ Snippet in category "flier"
en: This is a flier for Red Ryder BB Guns.  On it a child is pulling a shining red wagon containing a cooked pheasant, a wooden rifle held over one shoulder.  The child has a dog trailing beside him and a satisfied look on his face.  The caption reads "When you chose Red Ryder, you invested in the American Dream.  You invested in our Independence."
ko: 이것은 레드 라이더 BB총 광고지입니다. 광고지에는 한 아이가 빛나는 빨간색 수레를 끌고 있는데, 그 수레에는 구운 꿩이 실려 있고, 한쪽 어깨에는 나무 소총이 걸려 있습니다. 아이 옆에서는 개가 끌려다니고 있으며, 얼굴에는 만족스러운 표정이 있습니다. "레드 라이더를 선택하셨을 때, 당신은 아메리칸 드림에 투자하셨습니다. 우리의 독립에 투자하셨습니다."라는 캡션이 있습니다.

note: ~ Snippet in category "flier"
en: This is a flier for some kind of reality TV show that takes place in New Jersey.  The flier claims that the finale will "blow your mind", and was to air the day the evacuation order was given.
ko: 이건 뉴저지에서 진행되는 리얼리티 TV 쇼의 전단지입니다. 전단지에는 피날레가 "정말 깜짝 놀랄 것"이라고 적혀 있었고, 대피 명령이 내려진 날 방영될 예정이었습니다.

note: ~ Snippet in category "flier"
en: "Joe's Diner; 1/2 pound of meat, 3 toppings, 'your choice', all with a side of freedom fries and a BIG Gulp size pop."
ko: "조의 식당. 고기 230g, 토핑 3개, '원하는 대로'. 모든 메뉴에 공짜 감자튀김과 1L 탄산이 제공됩니다."

note: ~ Snippet in category "flier"
en: This is an advertisement for the popular fast food chain, Foodplace.  On an unadorned blue-and-magenta background it shows clear, unmistakable depictions of their products and plainly stated prices.  The Foodburger looks particularly nice.
ko: 인기 패스트푸드 체인점인 푸드플레이스의 광고입니다. 장식 없는 파란색과 자홍색 배경에 제품 이미지와 가격이 명확하게 표현되어 있습니다. 특히 푸드버거가 멋져 보입니다.

note: ~ Snippet in category "flier"
en: This is a public alert from the Center of Disease Control.  Its message, repeated in several languages reads: "ADVISORY.  Do not attempt to bring infected loved ones or friends to any hospitals, they are being currently overwhelmed due to the volume of incoming patients.  Restrain those believed to be infected, and wait for further information at www.cdc.gov."
ko: 질병통제예방센터(CDC)의 공적 경보입니다. 여러 언어로 반복되는 메시지는 다음과 같습니다. "주의. 감염된 가족이나 친구를 병원에 데려오지 마십시오. 현재 많은 환자로 인해 병원이 포화 상태에 있습니다. 감염 의심자는 자제하시고, www.cdc.gov에서 추가 정보를 기다리십시오."

note: ~ Snippet in category "flier"
en: This advertisement reads "NEVER BE LEFT IN THE DARK!  Powered by the inexhaustible might of betavoltaics, our new atomic lamp will glow as long as you need.  Let there be light!"
ko: 이 광고에는 "절대 어둠 속에 남겨지지 마세요! 베타볼타전지의 무한한 힘으로 구동되는 저희의 새로운 원자 램프는 당신이 필요로 하는 만큼 오랫동안 빛날 것입니다. 빛이 있으라!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This advertisement reads "The Future… powered by COFFEE!  CuppaTech brings you the greatest revolution since espresso with our new Curie-G.  Why wait for milk to boil?  Have your coffee ready instantly with THE POWER OF THE ATOM!"
ko: 이 광고에는 "커피로 구동되는 미래! CuppaTech가 새로운 Curie-G로 에스프레소 이후 가장 위대한 혁명을 선사합니다. 우유가 끓을 때까지 기다릴 필요 없어요. 원자의 힘으로 즉시 커피를 준비하세요!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "flier"
en: This advertisement reads "Sick of FUEL PRICES?  Bus stop too far?  Get your driving fix from THE SUN!  Solar powered electric cars by Edison: Silent, Cheap, Powerful."
ko: 이 광고물에는 다음과 같은 내용이 쓰여있습니다. "유가가 나날이 치솟는게 짜증나시나요? 버스 정류장은 너무 멀다구요? 당신의 자동차에서 지저분한 기름을 내버리고 태양광의 힘을 받아들이세요! 에디슨 사가 보내드리는 태양광 패널 장착형 전기차는 조용하고, 저렴하고, 강력합니다."

note: ~ Snippet in category "flier"
en: This advertisement reads "Coffee of The Future… RIGHT NOW!  No one really has the time to make great coffee, but now you don't have to!  CuppaTech gives you inexhaustible ATOMIC power!  To make boiling hot coffee the MINUTE you want it!  The Curie-G Atomic One-Cup Coffeemaker."
ko: 이 광고에는 "미래의 커피… 지금 당장! 맛있는 커피를 만들 시간이 있는 사람은 아무도 없지만, 이제 그럴 필요가 없습니다! CuppaTech가 무한한 원자 에너지를 선사합니다! 끓는 뜨거운 커피를 원하는 순간 바로 만들어 드립니다! Curie-G 원자 원컵 커피메이커."라는 문구가 있습니다.

note: ~ Snippet in category "flier"
en: PICKLED MEAT IN A JAR!  Just like your grandma used to make!  It will last for months or longer, and when you've eaten it, you can refill and seal the jar!  Stock your emergency supply TODAY!
ko: 유리병에 든 고기 병조림! 할머니가 만들어주시던 그 맛 그대로입니다! 몇 달이 지나도 멀쩡하며, 먹고 나면 다른 음식을 채워 다시 병조림으로 만들 수도 있습니다! 당신의 비상 물자를 지금 바로 채우세요!

note: ~ Snippet in category "flier"
en: BAGS, BAGS, BAGS!  They're very useful things!  If we didn't have BAGS, what-would-we-use… to PUT a lot of things in!?  (Ad by the "Play SchoolClothing Co.")
ko: 가방, 가방, 가방! 이 쓸모있는 친구들! 만약에 가방이 없었다면 이 많은 것들… 대체 어디에 넣었을지 원! ("플레이 교복 회사"의 광고입니다)

note: ~ Snippet in category "flier"
en: GLAMOPOLITAN!  We've got ALL the latest tips!  Whether you want to know what the elite are eating, wearing, or discussing, Glamopolitan is YOUR magazine!  So, pick up a copy today and "Sizzle Like A Star"!
ko: GLAMOPOLITAN! 최신 팁을 모두 담았습니다! 엘리트들이 무엇을 먹고, 무엇을 입고, 무엇을 이야기하는지 알고 싶다면, Glamopolitan이 바로 당신의 잡지입니다! 지금 바로 구매하고 "스타처럼 핫하게" 즐겨보세요!

note: ~ Snippet in category "flier"
en: POPULAR MECHANICS: People say mechanics is boring?  We say prove them wrong!  We've got all the articles that make it interesting to talk about, so you can "Make Mechanics Popular"!
ko: 인기 정비공: 정비공은 지루하다고들 하죠? 그들이 틀렸다는 걸 증명해 보세요! "정비공을 인기 있게" 만들 수 있도록, 흥미로운 이야기를 담은 기사들을 모두 준비했습니다!

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  Which wood would a woodpecker prefer?  This month we discuss hardwood versus soft woods, whether to lacquer, oil, or paint, and which type of nails you should use!
ko: BIRDHOUSE MONTHLY… 딱따구리는 어떤 나무를 더 좋아할까요? 이번 달에는 활엽수와 연목, 래커, 오일, 페인트 중 어떤 것을 사용해야 하는지, 그리고 어떤 종류의 못을 사용해야 하는지에 대해 이야기해 보겠습니다!

note: ~ Snippet in category "flier"
en: FEELING BLUE?  Try Greens for Magazines!  Your local Supermarket!  Nothing cheers you up like a good magazine… unless it's JUNK FOOD!  Or why not buy an MP3 PLAYER or a GAME CONSOLE?  Chase those Blues away at GREENS Supermarket.
ko: 우울하신가요? Greens for Magazines를 방문해 보세요! 동네 슈퍼마켓에서요! 좋은 잡지만큼 기분을 좋게 하는 건 없죠… 정크 푸드는 예외지만요! 아니면 MP3 플레이어나 게임 콘솔을 사는 건 어떠세요? GREENS 슈퍼마켓에서 우울한 기분을 날려버리세요.

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  Our classic BEAR TRAP schematic returns in this issue!
ko: …야생에서 살아남는 법에 대해 얼마나 알고 계신가요? 덫을 만들지 못한다면 함정(TRAP)을 모르는 겁니다! TRAPPERS' LIFE를 찾아 야생 동물에 대해 알아보세요! 그리고 어떻게 잡는지도요. 이번 호에는 저희의 클래식 BEAR TRAP 도식이 돌아왔습니다!

note: ~ Snippet in category "flier"
en: HUNTING GOODS!  Food prices getting you down?  Why not get a crossbow or compound bow and Hunt Your Own!?  Our arrows and bolts are completely reusable, so why not hunt animals like Mother Nature intended?
ko: 사냥하세요!  식비가 당신을 우울하게 만듭니까?  쇠뇌나 컴파운드 활을 사서 '직접 사냥'하는 건 어떤가요!?  우리 가게의 화살과 볼트는 완전 재사용 가능합니다.  그러니 대자연께서 의도하신 대로 동물을 사냥하는 건 어떤가요?

note: ~ Snippet in category "flier"
en: This letter appears to have been lost before it could be delivered:
    
    Dear Brother,
    
    I hope you get this letter before it is too late.  And I hope you understand I am sending this letter out of respect and love and, I'm not ashamed to admit it, fear.  Fear for you and fear for myself.  There is a reason why people are stocking up on guns and flour.
    
    People are saying the rioters are merely insane, or under the influence of that new drug, or fever dream sleep walking.  I don't know what's true and I don't care.  They say almost the exact same thing about the eye-witnesses; maybe we're all fever dreaming now.
    
    This isn't going to be delayed, let alone solved, by rifles or protein rations or whatever.  The writing is on the wall.  I'm not saying that my way is good or holy, and I love and respect you no matter what, but I hope and I pray that you'll join me.
    
    There isn't much time to decide.  Soon we might be the last folks on earth.  You know where to go.
    
    - Your Devoted Sister
ko: 이 편지는 배달되기도 전에 분실된 것 같습니다.
    
    형제님께,
    
    너무 늦기 전에 이 편지를 받으시길 바랍니다. 그리고 존경과 사랑, 그리고 부끄럽지 않게 인정할 수 없는 두려움 때문에 이 편지를 보낸다는 것을 이해해 주시기 바랍니다. 형님과 저 자신에 대한 두려움 때문입니다. 사람들이 총과 밀가루를 비축하는 데는 이유가 있습니다.
    
    사람들은 폭도들이 그저 미쳤거나, 새로운 약에 취했거나, 열병에 걸린 몽유병 환자라고 말합니다. 저는 무엇이 사실인지 모르고 신경 쓰지도 않습니다. 그들은 목격자들에 대해서도 거의 똑같은 말을 합니다. 어쩌면 우리 모두 열병에 걸린 것일지도 모릅니다.
    
    이 문제는 소총이나 단백질 배급 같은 것으로 지연될 수도 없고, 해결될 가능성은 더더욱 없습니다. 이미 정해진 것은 있습니다. 제 방식이 옳거나 거룩하다고 말하는 것이 아닙니다. 무슨 일이 있어도 형님을 사랑하고 존경합니다. 하지만 형님도 저와 함께해 주시기를 바라며 기도합니다.
    
    결정할 시간이 많지 않습니다. 곧 우리가 지구상의 마지막 남은 사람들이 될지도 몰라. 어디로 가야 할지 알잖아.
    
    - 당신의 헌신적인 자매

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  This week, a CROSSBOW TRAP!
ko: …야생에서 살아남는 법에 대해 얼마나 알고 계십니까? 올가미도 만들 줄 모른다면 당신은 덫을 모르는 겁니다! 덫장이의 삶 한 권을 찾아내고 야생동물에 대해 배워보십시오!… 그리고 어떻게 그걸 죽이는 지도요. 이번 주에 다룰 것은, 석궁 덫입니다!

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  This month we look at some Dutch innovations in birdhouse design, and compare with the often confused Scandinavian Birdhouse design.  Our article on sheet metal birdhouses will have you riveted!
ko: BIRDHOUSE MONTHLY…. 이번 달에는 네덜란드의 새집 디자인 혁신을 살펴보고, 종종 혼동되는 스칸디나비아 새집 디자인과 비교해 보세요. 판금 새집에 대한 저희 기사는 여러분을 사로잡을 것입니다!

note: ~ Snippet in category "flier"
en: CRAFTY CRAFTERS QUARTERLY: Macaroni isn't just for eating anymore!  Learn how to make jewelry and art from it as well!  We also discuss the correct way to use superglue without gluing your hands together!
ko: CRAFTY CRAFTERS QUARTERLY: 마카로니는 더 이상 먹는 음식이 아닙니다! 마카로니로 액세서리와 예술 작품을 만드는 방법도 알아보세요! 손을 붙이지 않고도 강력 접착제를 올바르게 사용하는 방법도 알려드립니다!

note: ~ Snippet in category "flier"
en: THE RIPLEY-9k!  Pilot your own cargo exoskeleton now!  Our exoskeletons allow the power of a forklift guided by the strength of your own muscles.  Carry heavy loads over rough terrain, even up stairs!
ko: 리플리-9k! 지금 바로 화물 외골격을 조종해 보세요! 저희 외골격은 사용자의 근력으로 지게차의 힘을 제어할 수 있도록 도와줍니다. 험난한 지형, 심지어 계단에서도 무거운 짐을 운반하세요!

note: ~ Snippet in category "flier"
en: This is a poster advertising a brand of a hybrid gas-electric vehicle.  It claims this hybrid car is the "best of both worlds" with the acceleration capabilities of a sport car and fuel consumption of a compact car.  Something called the "Smart Controller®" is mentioned several times, which, if you are to believe the poster, is some kind of military technology adapted for civilian market, and it works like magic.  At the bottom there is a slogan: "Enjoy your optimal ride with the Smart Engine Controller!"
ko: 이 포스터는 하이브리드 가솔린-전기차 브랜드를 광고하는 것입니다. 이 하이브리드차는 스포츠카의 가속 성능과 소형차의 연비를 모두 갖춘 "두 가지 장점을 모두 갖춘" 차량이라고 주장합니다. "스마트 컨트롤러®"라는 기술이 여러 번 언급되는데, 포스터의 내용이 사실이라면 군사 기술을 민간 시장에 적용한 것으로, 마법처럼 작동합니다. 하단에는 "스마트 엔진 컨트롤러로 최적의 주행을 즐기세요!"라는 슬로건이 있습니다.

note: ~ Snippet in category "flier"
en: This scrap of paper features a faded ad for Cascade Cola.  "All the sweet you can stand.  Don't just drink it; let it cascade into you."
ko: 이 종이 조각에는 빛바랜 캐스케이드 콜라 광고가 실려 있습니다. "참을 수 없을 만큼 달콤합니다. 그냥 마시지 말고, 몸속으로 스며들게 하세요."

note: ~ Snippet in category "flier"
en: This scrap of paper appears to be an advertisement for a music venue, dated a few days before the evacuation order. It's printed on bright neon green paper, with pictures of people dancing manically. It's main headliner features a famous local DJ.
ko: 이 종이 조각은 대피령이 내려지기 며칠 전의 음악 공연장 광고로 보입니다. 밝은 네온 그린색 종이에 사람들이 광적으로 춤추는 사진이 인쇄되어 있습니다. 메인 헤드라이너는 지역 유명 DJ입니다.

note: ~ Snippet in category "flier"
en: JOIN THE CONCERNED CONSUMERS OF FOODPEOPLE!  Join the fight to⋯
     - Stop the neutralization of cultural icons.
     - Endow Foodperson with vitals befitting heroics superb.
     - Protect RU-238 and other FRUIT flavors from the threat of prohibition.
     - Inspire future consumers of the superhero genre.
ko: 푸드피플(Foodpeople)의 걱정스러운 소비자들과 함께하세요! 함께 싸워주세요!
    - 문화적 아이콘의 무력화를 막으세요.
    - 푸드피플에게 영웅적인 행동에 걸맞은 활력을 불어넣으세요.
    - RU-238과 다른 과일 맛들을 금지 위협으로부터 보호하세요.
    - 슈퍼히어로 장르의 미래 소비자들에게 영감을 주세요.

note: ~ Snippet in category "flier"
en: This promotional palm card is emblazoned "DigiMart has E-Ink" in a garish neon purple typeface.  "E-Ink Tablets come packed with octo-core CPU, veripixel lenses camera, neoTouch screen, DRM locket, InnerVision ready near field, a free datavault storage plan, wi-fi, and more!"
ko: 이 홍보용 팜 카드에는 화려한 네온 퍼플 글씨체로 "DigiMart has E-Ink"라고 적혀 있습니다. "E-Ink 태블릿에는 옥토코어 CPU, 베리픽셀 렌즈 카메라, 네오터치 스크린, DRM 로켓, InnerVision 지원 근거리 무선 통신, 무료 데이터 저장 공간, Wi-Fi 등이 포함되어 있습니다!"

note: ~ Snippet in category "flier"
en: This is an old coupon insert for Marigold Market:
    
     - BOGO!  Cascade Cola six-packs!
     - ATOMIC POWER THIRST!  Now with 20% more FRUIT RU-238!
     - $2 MEAT! Aunt Janice's Pickled Meat now just $2.49!
     - 75% OFF! DaiZoom bars by SoyPelusa.
ko: Marigold Market의 오래된 쿠폰 삽입물입니다.
    
    - BOGO! Cascade Cola 6개입!
    - ATOMIC POWER THIRST! 지금 과일 RU-238 20% 할인!
    - $2 고기! Aunt Janice's Pickled Meat 지금 $2.49!
    - 75% 할인! SoyPelusa DaiZoom 바

note: ~ Snippet in category "flier"
en: Foodplace is advertising the "Big Deal™" on this flier.  Plainly worded sentences on the distinct blue-and-magenta colored background try to convince the reader to buy their "Delicious Food™" in bulk to save money.  There is a picture showing a sample order at the bottom.
ko: Foodplace는 이 전단지에 "빅딜™"을 광고하고 있습니다. 파란색과 자홍색의 뚜렷한 배경에 간결한 문구가 적혀 있어 독자들이 "맛있는 음식™"을 대량 구매하여 비용을 절약하도록 유도합니다. 하단에는 샘플 주문 사진이 있습니다.

note: ~ Snippet in category "flier"
en: This flier has been hastily photocopied on cheap cartridge paper. It appears to be advertising an event 7 days after the evacuation order was sent out. 'Great Antler Bar & Grill is closing down forever. Come and celebrate the memmeries. fFood will be free. come quick fresh and tender.' There are several grainy photos of an empty restaurant with the windows boarded up, rotting food haphazardly served on the tables at different stages of decomposition. The bottom of the flier is a blurry photo of a woman, her eyes bloodshot and mouth disturbingly wide. You can't quite determine whether she is laughing or crying.
ko: 이 전단지는 싸구려 카트리지 용지에 급하게 복사한 것입니다. 대피령이 내려진 지 7일 만에 행사를 광고하는 것으로 보입니다. '그레이트 앤틀러 바 & 그릴이 영원히 문을 닫습니다. 오셔서 추억을 기념하세요. 음식은 무료입니다. 신선하고 부드러운 음식으로 빨리 오세요.' 창문이 판자로 막힌 텅 빈 레스토랑의 흐릿한 사진이 여러 장 있습니다. 썩어가는 음식들이 부패의 여러 단계를 거쳐 테이블에 마구잡이로 놓여 있습니다. 전단지 아래쪽에는 눈이 충혈되고 입이 불안하게 벌어진 여성의 흐릿한 사진이 있습니다. 그녀가 웃고 있는지 울고 있는지 확실히 알 수 없습니다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: While cutting through the skin of the creature you notice a resemblance to both mushroom skin and animal skin.  Odd.
ko: 그 생물의 피부를 자르다 보면 버섯 피부와 동물 피부가 비슷하다는 걸 알게 됩니다. 이상하죠.

note: ~ Snippet in category "<fungaloid_harvest>"
en: Cutting the creature open makes its smell more noticeable.  The smell is strange, but not unpleasant, and has a hint of mushroom.
ko: 그 생물을 가르면 냄새가 더 뚜렷해진다. 냄새는 이상하지만 불쾌하지는 않고, 버섯 냄새가 살짝 난다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: What passes for blood in this creature is a clear fluid, but there isn't a lot of it outside of sacs distributed around the body.
ko: 이 생물의 혈액이라고 여겨지는 것은 투명한 체액이지만, 몸 전체에 분포된 자루를 제외하면 그 양은 많지 않습니다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: What you think are muscles aren't too dissimilar from that of animals, if you're looking at it from a very general perspective and disregard the pale color and rubbery texture.
ko: 당신이 근육이라고 생각하는 것은 동물의 근육과 크게 다르지 않습니다. 아주 일반적인 관점에서 보면, 옅은 색깔과 고무 같은 질감은 무시해도 됩니다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fibers you find inside the creature are more akin to plant fibers than anything found in animals or terrestrial fungi.
ko: 이 생물의 내부에서 발견되는 섬유는 동물이나 지상의 균류에서 발견되는 섬유보다 식물 섬유에 더 가깝습니다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: You narrowly dodge a puff of spores when you accidentally cut into the spore sac.
ko: 우연히 포자낭을 자르면 포자가 흩날리는 것을 간신히 피할 수 있습니다.

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fungaloid has a number of rather primitive looking eyes, but they're distributed all over the body.
ko: 균류는 다소 원시적으로 보이는 눈을 여러 개 가지고 있지만, 몸 전체에 분포되어 있습니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You cannot find anything resembling a vascular system, but instead the whole structure is slightly spongy and rubbery.
ko: 혈관계와 비슷한 것은 찾아볼 수 없고, 대신 전체 구조가 약간 스펀지 같고 고무 같습니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The creature seems to have regions of slightly different tissue, but you cannot find any regular organs to speak of.
ko: 이 생물은 조직이 약간씩 다른 부위를 가지고 있는 듯하지만, 일반적인 장기라고 할 만한 것은 발견할 수 없습니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The gills of the fungaloid seems to be used to release spores only, with no discernible connection to anything resembling blood vessels and with the connected sac used to expel spores being smooth with no hint of having a respiratory function.
ko: 균류의 아가미는 포자를 방출하는 데에만 사용되는 것으로 보이며, 혈관과 유사한 것과 뚜렷한 연결이 없고, 포자를 방출하는 데 사용되는 연결된 주머니는 매끄럽고 호흡 기능이 있다는 흔적이 없습니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You find that the tendrils at the base of the creature seem to serve a dual role of providing mobility as well as to connect to a mycelium, with a capillary network within them possibly serving to transfer nutrients, but the network ends a short distance into the base.
ko: 생물의 바닥에 있는 덩굴손은 이동성을 제공하고 균사체에 연결되는 이중 역할을 하는 것으로 보이며, 덩굴손 안에 모세관 네트워크가 있어 영양소를 전달하는 역할을 하는 것으로 보이지만, 이 네트워크는 바닥 안쪽으로 조금 떨어진 곳에서 끝납니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: A further look at some of the creature's eyes indicates they may are lensless membranes over cavities probably operating according to the camera obscura principle.  However, you cannot distinguish the tissue where a retina ought to be from the general structure of the creature.
ko: 이 생물의 눈 몇 개를 자세히 살펴보면, 아마도 카메라 옵스큐라 원리에 따라 작동하는, 구멍 위에 렌즈가 없는 막이 있는 것으로 보입니다. 그러나 망막이 있어야 할 조직과 이 생물의 전반적인 구조를 구분할 수는 없습니다.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: Despite searching, you're unable to find anything resembling a brain, or even anything resembling nerves.  You can't find any clue to how the creature is able to think or coordinate movements.
ko: 아무리 찾아봐도 뇌는 물론이고 신경 같은 것도 찾을 수 없습니다. 이 생물이 어떻게 사고하고 움직임을 조율하는지에 대한 단서도 찾을 수 없습니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> is the biggest slut in <city>, and I'm damn proud of it!
ko: <full_name> 년은 <city>에서 제일가는 창녀지. 난 그게 빌어먹게 자랑스러워!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: There is a beautifully drawn graffiti tag on the wall here.
ko: 여기 벽에는 아름답게 그려진 그래피티 태그가 있습니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> is a heteronormative bully!
ko: <given_name> 이 새끼는 성소수자 혐오자야!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Hell in <city>
ko: <city>의 지옥

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: were all gonna die
ko: 우린 다 죽을거야

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: MOM
ko: 엄마

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FUCK YOU
ko: 좆까

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a cartoon rendition of a zombie.
ko: 이것은 좀비의 만화 버전입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a crudely spraypainted tag adorned with skulls.
ko: 이것은 두개골로 장식된, 거칠게 스프레이 페인트로 칠해진 태그입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I have a secure and loving relationship with your mom and you're going to need to come to terms with that.
    
    Do you want to talk about it?  You know where to find me.  Love you sweety.
ko: 나는 네 엄마와 안전하고 따뜻한 관계를 맺고 있어. 너는 그걸 받아들여야 할 거야.
    
    얘기 좀 해볼까? 내가 어디 있는지는 알잖아. 사랑해, 자기야.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> you fuckin gave me ADES you SHIT.
ko: <given_name> 개잡것아 나한테 에이즈를 처옮겼네 뒈져라 썅것

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I <lt>3 <full_name>.
ko: 저는 <full_name>입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> fucked <full_name>.
ko: <full_name> 따먹은 기념 - <given_name>.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted drawing of an angel with wings made of vines.
ko: 덩굴 날개가 달린 천사를 스프레이로 그린 그림입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Mr. <family_name> is a vampire!
ko: <family_name>씨는 뱀파이어야!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Their hiding the truth
ko: 놈들이 진실을 숨기고있어

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FOLLOW THE CHEMTRAILS
ko: 화학비행운을 따라가

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a curious drawing of a roll of toilet paper dissolving into a rainbow.
ko: 두루마리 휴지가 무지개로 분해되는 특이한 그림입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: All we wanna do is eat yer brains
ko: 우린 니 뇌가 먹고싶어

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: don't drink the water
ko: 물 마시지 마

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: And they walked upon His Earth, and there was a RECKONING, and only the worthy survived
ko: 그들이 이 지구에 발을 내딛던 날, 심판이 내리매, 자격있는 자만이 살아남았느니라

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a drawing of a zombie with a bullet hole in its head.
ko: 이것은 머리에 총알 구멍이 난 좀비의 그림입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a surprisingly artistic drawing of a penis.
ko: 놀라울 정도로 예술적으로 묘사된 남성기 그림입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a simple spraypainted graphic of a forest made of bones.
ko: 뼈로 이루어진 숲을 표현한 간단한 그림입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted mural of a giant mushroom with people praying at its base.
ko: 거대한 버섯의 밑동에서 기도를 올리고 있는 사람들의 모습을 그린 벽화입니다.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: we can never go back
ko: 못 돌아가

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: dont by meth from <given_name>
ko: <given_name> 한테서 뽕 사디마

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> you owe me fifty bucks
ko: <full_name>, 너 나한테 50 달러 빚졌어

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Im gonna kill u <given_name>
ko: 널 죽이겠다 <given_name>

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: its in the water
ko: 그것들 물 속에도 있어

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainting of an anatomically unlikely woman wearing very little.
ko: 인체비율이 어긋난 헐벗은 여성을 묘사한 그림입니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: BIGGEST WASTE OF TAX MONEY FUCK YOU GOVERMINT
ko: 세금 한번 거하게도 낭비하셨네 정부 좆같은 새기들아

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Dont eat the proten bars
ko: 단백질바 먹지마

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FEMA: FUCKIN EAT MY ASSHOLE
ko: FEMA: F빠르게 E이꼬라지로만든 M망할 A애미뒤진새끼들

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a simple drawing of a skinny figure wearing an emergency evac jacket and a gas mask.  Scrawled beneath, it says "thanks for the outfit".
ko: 비상 대피용 재킷과 방독면을 쓴 마른 체형의 간단한 그림입니다. 그 아래에는 "옷 고마워요"라고 휘갈겨 쓰여 있습니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Abandon hope, all ye who enter here.
ko: 여기 들어온 놈들아, 희망을 버려라.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE IS COMING FOR US
ko: 우릴 구하러 올 놈은 없어

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THERE'S NO RESCUE BUS
ko: 구조대는 없어

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THEY LET US DOWN
ko: 놈들이 우릴 버렸어

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Don't dead open inside
ko: 시체들이 문 열게 두지 마

note: ~ Snippet in category "shelter_graffiti_snippets"
en: SANCTUARY
ko: 성역

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name>'s cosplay supply all welcome
ko: <given_name>의 옷가게 누구든 환영

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Cataclysm Bus Stop
ko: 대격변행 버스 정류장

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They aren't coming to help, they're coming to clean up
ko: 놈들은 도우러 온게 아냐, 여길 치우러 온거야

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a far-too-detailed drawing of an enormous mind-bending monster, the sort that attacked during the Cataclysm.
ko: 대격변 당시에 공격해왔던, 정신을 위협하는 괴물에 대한 지나치게 상세한 그림입니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a quick rendition in permanent marker of a swirling gateway, with zombies spilling out of it.  Underneath, it reads "What did they do?"
ko: 소용돌이치는 관문과 그 안에서 쏟아져 나오는 좀비들을 유성 마커로 빠르게 표현한 그림입니다. 그 아래에는 "그들은 무슨 짓을 했을까?"라고 적혀 있습니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: RIP humanity
ko: 고 인류의 명복을 빔

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Everyone's dead Dave
ko: 모두 죽었어 데이브

note: ~ Snippet in category "shelter_graffiti_snippets"
en: WE'RE ALL FINE HERE HOW R U
ko: 우 린 갠 차 나 넌 어 때

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I couldn't wait any longer, went to camp 36.  Meet me there.  Love <given_name>.
ko: <given_name>, 난 더 못 기다리겠어서 36 캠프로 갔어. 거기서 만나자. 사랑하는 <given_name>.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I am still looking for you.
ko: <given_name> 아직 널 찾고 있어

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <full_name> was here and still alive
ko: <full_name> 여기 있었음 그리고 아직 살아있음

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Blue 52
ko: 블루 52

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I no I said Id wait for u but I gotta run, find me
ko: <given_name> 내가 너 기다리게따고 한거 알지만 튀어여해써, 날 차자봐

note: ~ Snippet in category "shelter_graffiti_snippets"
en: In memoriam:
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    I would not be alive without all of you.  I will not forget.
ko: 추모합니다:
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    여러분 모두가 없었다면 저는 살아있지 못했을 것입니다. 저는 결코 잊지 않을 것입니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a drawing of a cartoon character smashing a zombie corpse with a sledgehammer.  Beneath it is a scrawled message: "Gotta pulp em all"
ko: 이 그림은 만화 캐릭터가 좀비 시체를 쇠망치로 내리치는 모습입니다. 그림 아래에는 "모두 펄프화해야 해"라는 문구가 휘갈겨 쓰여 있습니다.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They get back up.  Headshots don't work.
ko: 놈들은 다시 일어날 수 있어 머리에 쏘는건 소용없어

note: ~ Snippet in category "shelter_graffiti_snippets"
en: stay out of <city>
ko: <city>에서 도망쳐

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <city> has fallen
ko: <city> 무너졌다

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE LEFT HERE MOVE ON
ko: 여기에 남은 사람은 없다 다른 곳으로 가

note: ~ Snippet in category "shelter_graffiti_snippets"
en: deth trap
ko: 쥬그메 덫

note: ~ Snippet in category "shelter_graffiti_snippets"
en: no ones coming
ko: 아무도 안 와

note: ~ Snippet in category "shelter_graffiti_snippets"
en: GOVERMENT DID THIS TO US
ko: 정부 탓이야

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK CHINA
ko: 중국은 좆이나 까라

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK THE COMMUNISTS
ko: 애미 뒤진 빨갱이 새끼들

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Remember <given_name>
ko: <given_name> 기억할게

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies our beloved friend
ko: 우리의 친구, 여기에 잠들다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies my best friend
ko: 나의 절친, 여기 잠들다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Rest in peace
ko: 편히 잠들라

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we couldn't save you
ko: 구해주지 못해 미안해

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I couldn't save you
ko: 구해주지 못해 미안해

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we failed you
ko: 실망시켜서 미안해

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I failed you
ko: 실망시켜서 미안해

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: <lt>illegible text<gt>
ko: <lt>휘갈겨 쓴 글씨<gt>

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I will always remember you
ko: 내가 늘 기억할게

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: We will always remember you
ko: 우리가 늘 기억할게

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all my fault
ko: 내 잘못이야

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all our fault
ko: 우리 잘못이야

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I hope you feel better up there
ko: 천국에서 잘 지내길 빌게

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You won't suffer no more
ko: 이제 고통 받지 않겠지

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You were the best of us
ko: 너가 최고였어

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: And when the earth shall claim your limbs, then shall you truly dance
ko: 편히 쉬거라, 흙으로 돌아가 고통 받지 않으리

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The song is ended but the melody lingers on
ko: 노래는 끝났지만 멜로디는 계속 남았노라

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Step softly, a dream lies buried here
ko: 발 조심하세요, 여기 묻혀버린 꿈이 있습니다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Mom
ko: 엄마 보고싶을거야

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Dad
ko: 아빠 보고싶을거야

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: May you never walk again, may I not kill you again
ko: 너는 다시 일어나지 않고, 나는 다시 너를 죽이지 않으리. 편히 쉬어라

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Vita mutatur non tollitur
ko: 삶은 변화되지 폐기되지 않는다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Let your hunger calm down
ko: 이제 다시 허기지지 않기를

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The child is the father of the man
ko: 아이는 어른의 아버지다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Now we learned that death is a gift
ko: 죽는다는 게 자비로울 줄이야

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I held you your whole life
ko: 내가 너를 평생 이끌어줬으리

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: So small, so sweet, so soon
ko: 너무 어리고 너무 착했지만 너무 이르다

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Ours for a little while
ko: 곧 만나겠지

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You died for us, we'll live for you
ko: 너가 우릴 위해 희생했으니 그 노력 헛되지 않도록 할게

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry, you had it coming
ko: 언젠가는 찾아올 운명이지

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: <lt>nothing is written here<gt>
ko: <lt>아무것도 적혀있지 않음<gt>

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Didn't have to end like this
ko: 이렇게 끝날거라곤 생각치도 못했는데

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Should've left your corpse where it lay, but I'm afraid it'd rise again and I'd have to put you down again
ko: 너가 죽은 곳에 두고 싶었지만 난 널 다시 죽이고 싶지 않았어

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I wish you could've seen reason
ko: 이 모든 것에 이유가 있을까

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: A lesser man would've let you turn
ko: 위대한 사람만이 너를 영원히 잠재울 수 있으리

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You unskillfully hack up the corpse and chop off some excess body parts.  You're left wondering how you did so poorly.
ko: 서투른 솜씨로 시체를 가르며 몇 가지 필요없는 부위들을 잘라내었습니다.  어떻게 이렇게 형편없을 수 있는 지 당신조차 의문입니다.

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: Your unskilled hands slip and damage the corpse.  You still hope it's not a total waste though.
ko: 서투른 손이 미끄려져 시체를 손상시킵니다.  적어도 완전히 망치지 않았기를 바랄 뿐입니다.

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You did something wrong and hacked the corpse badly.  Maybe it's still recoverable.
ko: 무언가 잘못되어 시체를 잘못 잘라냅니다.  아직까진 복구 가능할지도 모릅니다.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You field dress the corpse.
ko: 시체의 내장을 제거했습니다.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You slice the corpse's belly and remove intestines and organs, until you're confident that it will not rot from inside.
ko: 시체의 복부를 가르고 내부에서 부패하지 않을 거라는 확신이 들 때까지 내장과 장기들을 덜어냅니다.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You remove guts and excess parts, preparing the corpse for later use.
ko: 시체를 나중에 쓰기 위해 시체의 내장과 필요없는 부위들을 제거합니다.

note: ~ Snippet in category "harvest_drop_default_dissect_success" ~ Displayed after successfully dissecting a corpse (from butchery menu)
en: You finish dissecting the corpse.
ko: 시체를 해부하는 것을 마쳤습니다.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You hack up the corpse so unskillfully, that there is nothing left to salvage from this bloody mess.
ko: 시체를 너무 대충 가른 결과, 이 지저분한 살덩이에서 얻을만한 것이 없습니다.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You wanted to cut the corpse, but instead you hacked the meat, spilled the guts all over it, and made a bloody mess.
ko: 사체를 자르려고 했으나, 대신 사체를 내리쳐 내장을 모두 쏟아내고 피투성이 더미를 만들었습니다.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You made so many mistakes during the process that you doubt even vultures will be interested in what's left of it.
ko: 도축 과정에서 너무 실수를 많이 저질러서 하이에나조차 남은 것을 먹지 않을 것 같습니다.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You skin the corpse.
ko: 시체의 가죽을 벗겼습니다.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You carefully remove the hide from the corpse.
ko: 시체의 가죽을 조심스럽게 벗겨냈습니다.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: The corpse is challenging to skin, but you get a good hide from it.
ko: 시체의 가죽은 벗기기 힘들지만, 좋은 가죽을 얻을 수 있었습니다.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: With a few deft slices you take the skin from the corpse.
ko: 솜씨 좋은 손짓 몇 번으로 시체의 가죽을 벗겨냅니다.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You hack the corpse apart.
ko: 당신은 시체를 난도질합니다.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You lop the limbs off the corpse.
ko: 당신은 시체의 사지를 잘라냈습니다.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You cleave the corpse into pieces.
ko: 시체를 조각내었습니다.

note: ~ Snippet in category "harvest_drop_default_quick_butcher" ~ Displayed after performing a quick butcher on a corpse (from butchery menu)
en: You apply few quick cuts to the corpse and leave what's left of it for scavengers.
ko: 시체를 몇 번 가르고 남은 것은 청소동물이 먹도록 내버려둡니다.

note: ~ Snippet in category "harvest_drop_default_full_butcher" ~ Displayed after performing a full butcher on a corpse (from butchery menu)
en: You finish butchering the corpse.
ko: 도축을 마쳤습니다.

note: ~ Snippet in category "harvest_drop_default_bleed" ~ Displayed after bleeding a corpse (from butchery menu)
en: You bleed the corpse.
ko: 시체의 혈액을 추출합니다.

note: ~ Snippet in category "harvest_drop_mutagen_field_dress"
en: You notice some strange organs, perhaps harvestable via careful dissection.
ko: 신중한 해부를 거치면 얻을 수 있을지 모르는 이상한 장기를 발견했습니다.

note: ~ Snippet in category "harvest_drop_bionic_field_dress"
en: You suspect there might be bionics implanted in this corpse, that careful dissection might reveal.
ko: 이 시체를 조심스럽게 해부하면 설치된 바이오닉을 찾아낼 수 있을 거라 생각합니다.

note: ~ Snippet in category "harvest_drop_mutagen_butcher"
en: Your butchering tool destroys a strange organ.  Perhaps a more surgical approach would allow harvesting it.
ko: 도축 도구가 이상한 장기를 파괴했습니다. 수술적인 접근법을 사용했다면 채취할 수 있었을텐데요.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: Your butchering tool encounters something implanted in this corpse, but your rough cuts destroy it.
ko: 도축용 도구가 이 시체에 이식된 무언가에 걸렸지만, 거친 칼질 탓에 그걸 파괴해버렸습니다.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You find traces of implants in the body, but you care only for the flesh.
ko: 시체에 뭔가 이식물이 있지만, 지금 중요한건 살덩이 뿐입니다.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You found some bionics in the body, but harvesting them would require more surgical approach.
ko: 시체에서 바이오닉을 발견했습니다. 회수하려면 좀 더 수술적인 접근법이 필요합니다.

note: ~ Snippet in category "harvest_drop_mutagen_dissect_failed"
en: You discover only damaged organs.
ko: 손상된 장기들만 찾아내었습니다.

note: ~ Snippet in category "harvest_drop_tissue_dissect_failed"
en: You don't find much besides damaged tissue.
ko: 손상된 조직 외에는 발견하지 못했습니다.

note: ~ Snippet in category "harvest_drop_bone_dissect_failed"
en: You discover some shattered bones.
ko: 조각난 뼈들을 발견했습니다.

note: ~ Snippet in category "sr1_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      I want to remind everyone on staff: do not open or examine containers above your security-clearance.  If you have some question about safety protocols or shipping procedures, please contact your SRCF administrator or on-site military officer.  When in doubt, assume all containers are Class-A Biohazards and highly toxic.  Take full precautions!
ko: 
    제목: 보안 공지
    받는이: 모든 제한방호 격리시설 직원
    보낸이: 콘스탄틴 드보락 핵안전부차관
    
      모든 직원에게 공지합니다. 다음 사항을 명심해주십시오. 자신의 보안레벨보다 높은 용기는 다루지 마십시오. 보안 프로토콜이나 물품 이송 절차에 질문이 있다면 관리자나 장교에게 문의하십시오. 모든 내용물이 확실하지 않은 용기는 1등급 생화학 독극물과 같이 취급하십시오. 안전이 최우선임을 명심해주시기 바랍니다.

note: ~ Snippet in category "sr2_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      From today onward medical wastes are not to be stored anywhere near radioactive materials.  All containers are to be re-arranged according to these new regulations.  If your facility currently has these containers stored in close proximity, you are to work with armed guards on duty at all times.  Report any unusual activity to your SRCF administrator at once.
ko: 
    제목: 보안 공지
    받는이: 모든 제한방호 격리시설 관리 직원
    보낸이: 콘스탄틴 드보락 핵안전부차관
    
      모든 직원에게 공지합니다. 오늘부터 시행되는 보관절차에 따라 의료 폐기물과 방사성 물질을 같이 보관하는 것을 금지합니다. 모든 저장용기는 빠른 시일 내에 새 보관절차에 따라 재배치되어야 합니다. 보관절차를 위반하는 저장용기를 다루는 경우, 무장 경비의 보호 아래 작업해주시기 바랍니다. 특이사항을 발견하면 관리자에게 즉시 보고 하시기 바랍니다.

note: ~ Snippet in category "sr3_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Worker health and safety is our number one concern!  As such, we are instituting weekly health examinations for all SRCF employees.  Report any unusual symptoms or physical changes to your SRCF administrator at once.
ko: 
    제목: 보안 공지
    받는이: 모든 제한방호 격리시설 관리 직원
    보낸이: 콘스탄틴 드보락 핵안전부차관
    
      모든 직원에게 공지합니다. 직원의 건강증진과 안전유지를 위해 매주 목요일마다 건강검진이 시행될 예정입니다. 질병이나 신체의 변화 등 증상이 발생할 경우 즉시 관리자에게 보고하시기 바랍니다.

note: ~ Snippet in category "sr4_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      All compromised facilities will remain under lock down until further notice.  Anyone who has seen or come in direct contact with the creatures is to report to the home office for a full medical evaluation and security debriefing.
ko: 
    제목: 보안 공지
    받는이: 모든 제한방호 격리시설 관리 직원
    보낸이: 콘스탄틴 드보락 핵안전부차관
    
      모든 직원에게 공지합니다. 오늘부터 시행되는 보안절차에 따라 사고가 발생한 시설은 차후 지시가 있을 때 까지 폐쇄격리 처리 합니다. 특이 생물체 목격자나 접촉 의심자는 정밀검사와 안전 브리핑을 위해 즉시 관리자에게 보고하시길 바랍니다.

note: ~ Snippet in category "scrf_1_mess"
en: Subj: EPA: Report All Potential Containment Breaches 3873643
    To: all SRCF staff
    From: Robert Shane, Director of the EPA
    
      All hazardous waste dumps and sarcophagi must submit three samples from each operational leache system to the following addresses:
    
    CDC Bioterrorism Lab
    Building 10
    Corporate Square Boulevard
    Atlanta, GA 30329
    
    EPA Region 8 Laboratory
    16194 W. 45th Drive
    Golden, CO 80403
    
      These samples must be accurate and any attempts to cover incompetencies will result in charges of Federal Corruption and potentially Treason.
    
    Director of the EPA,
      Robert Shane
ko: 제목: 환경보호청: 잠재적 격리 실패 보고 요청 [3873643]
    받는이: 모든 제한방호 격리시설 관리 직원
    보낸이: 로버트 쉐인 환경보호청 장관
    
       공지합니다. 모든 폐기물 매립지와 격리시설은 시설에 설치된 채취 밸브에서 각각 3개의 샘플을 확보해 다음의 주소로 제출하시길 바랍니다.
    
    조지아주 아틀란타 코퍼레이트 스퀘어 대로
    질병예방보건부 빌딩 10
    생화학테러 연구소 로버트 쉐인 귀하
    30329
    
    콜로라도주 골든 45번 국도 16194
    
    환경보호청 8구역 연구소
    로버트 쉐인 귀하
    80403
    
       조작되거나 거짓된 샘플을 제출하는 등 격리실패사건을 은폐하려는 행위가 적발될 경우 생화학 테러 행위로 간주하며 반역죄로 처벌이 가능함을 알려 드립니다.

note: ~ Snippet in category "scrf_2_1_mess"
en: Subj: SRCF: Internal Memo, EPA [2918024]
    To: all SRCF admin staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Director Grimes has released a new series of accusations that will soon be investigated by a Congressional committee.  Below is the message that he sent me.
    --------------------------------------------------------------
    Subj: Congressional Investigations
    To: Constantine Dvorak, Undersecretary of Nuclear Safety
    From: Robert Shane, director of the EPA
    
      The EPA has opposed the Security-Restricted Containment Facility (SRCF) project from its inception.  We were horrified that these facilities would be constructed so close to populated areas, and only agreed to sign-off on the project if we were allowed to freely examine and monitor the sarcophagi.  But that has not happened.  Since then, the DOE has employed any and all means to keep EPA agents from visiting the SRCFs, using military secrecy, emergency powers, and inter-departmental gag orders to surround the project with an impenetrable thicket of red tape.
ko: 제목: 내부 공지, 환경보호청 [2918024]
    받는이: 모든 제한방호 격리시설 관리 직원
    보낸이: 콘스탄틴 드보락 핵안전부차관
    
      질병보건부 그림즈 이사가 국회의원회에 여러 건의 고발을 제출했습니다. 정부의 조사를 대비하시길 바랍니다. 아래 첨부된 이메일을 참조해 주십시오.
    --------------------------------------------------------------
    제목: 국회이사회 조사 관련
    받는이: 콘스탄틴 드보락 핵안전부차관
    보낸이: 로버트 쉐인 환경보호청장관
    
    환경보호청는 제한방호 격리시설, SRCF 프로젝트를 처음부터 반대해온 바 있고, 지금도 지지할 생각이 없습니다. 대량의 위험 폐기물을 민간 주거시설 근처에 묻는다는 것은 용납할 수 없는 행위이며, 환보청 측에서 독립적인 감시를 시행할 자격조차 주어지지 않았습니다. 에너지부 또한 우리 환보청 측의 감시를 피하기 위해 온갖 말도 안 되는 방법을 사용했고, 이는 군사력의 낭비 및 부서 내의 뇌물 수회 또한 의심되는 행동입니다.

note: ~ Snippet in category "scrf_2_2_mess"
en: Although our agents have not been allowed inside, our atmospheric testers in nearby communities have detected high levels of toxins and radiation, and we've found dozens of potentially dangerous unidentified compounds in the ground water.  We now have conclusive evidence that the SRCFs are a threat to the public safety.  We are taking these data to state representatives and petitioning for a full Congressional inquiry.  They should be able to force open your secret vaults, and the world will see what you've been hiding.
    
    If you had any hand in this outbreak I hope you will rot in hell.
    
    Director of the EPA,
      Robert Shane
ko: 격리시설 주변에 설치한 대기오염 측정기의 결과에 따르면 민간 거주지역 근처에서도 치사량에 가까운 양의 독극물과 방사능이 검출되었습니다. 시설 주변 지하 암반수에 대한 검사 또한 확인되지 않은 위험물질이 검출됨을 확인하였습니다. 이러한 증거를 토대로 환경보호청은 SRCF 시설이 공공의 안녕과 질서에 위협이 된다는 결론을 내렸습니다. 우리는 이러한 정보를 주 대표에게 제출하였으니 조만간 국정원 측에서 조사령을 발령할 계획입니다.
    
    이번 전염병 유행 건에 관련이 조금이라도 있었다면 감옥에서 평생 썩을 각오나 하십시오. 감사합니다.
    
    환경보호청 장관
    로버트 쉐인

note: ~ Snippet in category "scrf_3_mess"
en: Subj: CDC: Internal Memo, Standby [2918115]
    To: all SRCF staff
    From: Ellen Grimes, Director of the CDC
    
      Your site along with many others has been found to be contaminated with what we will now refer to as [redacted]. It is vital that you standby for further orders.  We are currently awaiting the President to decide our course of action in this national crisis.  You will proceed with fail-safe procedures and rig the sarcophagus with C-4 as outlined in Publication 4423.  We will send you orders to either detonate and seal the sarcophagus or remove the charges.  It is of the utmost importance that the facility be sealed immediately when the orders are given.  We have been alerted by Homeland Security that there are potential terrorist suspects that are being detained in connection with the recent national crisis.
    
    Director of the CDC,
      Ellen Grimes
ko: 제목: 질병통제예방센터: 잠재적 격리 실패 보고 요청 [3873643]
    받는이: 모든 제한방호 격리시설 관리 인원
    보낸이: 엘렌 그림즈 질병통제예방센터 장관
    
       귀하의 시설을 포함한 대부분의 SRCF 시설에서 [검열됨] 으로 명명된 감염원이 검출되었습니다. 현재 국가위기에 대한 대통령령을 대기 중이며, 그 동안 하달되는 지령을 신속히 따라 주십시오. 긴급절차 4423에 따라 모든 격리 시설에 C-4 붕괴폭탄을 설치하여 주십시오. 조만간 보건부 측에서 시설을 붕괴시키거나 폭탄을 제거하라는 지령이 하달될 예정이니, 지령 접수 즉시 행동이 가능하도록 준비해주시기 바랍니다. 또한, 국가위기에 연관된 몇몇 주요인원이 국토안보부 명령에 따라 테러 혐의로 구속될 예정입니다.
    
    감사합니다.

note: ~ Snippet in category "scrf_seal_order"
en: Subj: USARMY: SEAL SRCF [987167]
    To: all SRCF staff
    From: Major General Cornelius, U.S. Army
    
      As a general warning to all civilian staff: the 10th Mountain Division has been assigned to oversee the sealing of the SRCF facilities.  By direct order, all non-essential staff must vacate at the earliest possible opportunity to prevent potential contamination.  Low yield tactical nuclear demolition charges will be deployed in the lower tunnels to ensure that recovery of hazardous material is impossible.  The Army Corps of Engineers will then dump concrete over the rubble so that we can redeploy the 10th Mountain into the greater Boston area.
    
    Cornelius,
    Major General, U.S. Army
    Commander of the 10th Mountain Division
ko: 제목: 미육군: 격리시설 봉쇄 절차 [987167]
    받는이: 모든 제한방호 격리시설 관리 인원
    보낸이: 미육군 코넬리우스 소장
    
    SRCF 시설에서 근무중인 민간인원에게 알린다. 모든 격리시설의 봉쇄작업은 제10산악사단이 직접 감독할 예정이다. 명령에 따라 모든 민간인원 및 비주요 인원은 신속히 대피하여 추가적 감염을 방지하도록 한다. 위험물질 접근을 막기 위해 시설 하부 터널에 전술 핵이 설치될 예정이며, 제10산악사단의 재배치를 위해 시설 전체에 콘크리트를 부어 밀봉할 예정이다.

note: ~ Snippet in category "health_great"
en: You feel great!  It doesn't seem like wounds could even slow you down for more than a day.
ko: 기분이 끝내줍니다! 부상조차도 당신을 하루 넘게 붙잡고 늘어지지는 못하는군요.

note: ~ Snippet in category "health_great"
en: Within moments you're ready and up.  You don't feel like anything could stop you today!
ko: 한순간이 지나고, 당신은 모든 준비가 끝났습니다. 오늘은 무엇도 당신을 막을 수 없을 듯한 기분이 듭니다!

note: ~ Snippet in category "health_great"
en: Your eyes open and your entire body feels like it is just bursting with energy to burn!
ko: 일어나자마자 온몸에 활력이 넘치는 것 같은 기분이 듭니다!

note: ~ Snippet in category "health_great"
en: You feel like a rubber ball; whatever hits you, you'll just bounce back!
ko: 고무공 같은 느낌이 듭니다. 뭔가가 당신을 때린다면, 도로 튀어올라줄 수 있죠!

note: ~ Snippet in category "health_great"
en: You're up and you feel fantastic.  No sickness is going to keep you down today!
ko: 무척 기분좋게 일어났습니다. 오늘은 어떤 아픔도 당신을 좌절하게 만들지 못할 것 같습니다!

note: ~ Snippet in category "health_great"
en: You wake up feeling invincible, ready to take on any challenge that comes your way.
ko: 당신은 무적의 기분으로 깨어나, 앞으로 닥칠 어떤 도전에도 맞설 준비가 되어 있습니다.

note: ~ Snippet in category "health_great"
en: Your body feels as light as a feather, every movement effortless and smooth.
ko: 몸이 깃털처럼 가볍고, 모든 움직임이 수월하고 부드럽습니다.

note: ~ Snippet in category "health_great"
en: You wake up with a smile, knowing today is going to be a great day.
ko: 오늘은 정말 좋은 하루가 될 거라는 걸 알고 미소를 지으며 깨어납니다.

note: ~ Snippet in category "health_great"
en: Strength and vitality surge through you, making you feel unstoppable.
ko: 힘과 활력이 당신을 휩쓸어 아무도 멈출 수 없다고 느끼게 됩니다.

note: ~ Snippet in category "health_great"
en: You feel a powerful sense of well-being, as if every cell in your body is thriving.
ko: 마치 몸의 모든 세포가 잘 자라는 듯한 강렬한 행복감을 느끼게 됩니다.

note: ~ Snippet in category "health_very_good"
en: You're up and going rather quickly, and all the little aches from yesterday are gone.
ko: 정신이 맑아졌고, 몸놀림도 가벼워졌습니다. 간밤에 겪던 자잘한 통증은 말끔히 날아갔습니다.

note: ~ Snippet in category "health_very_good"
en: You get up feeling pretty good, as if all your little aches were fading faster.
ko: 잠에서 일어나니 몸에 있던 자잘한 통증이 씻겨 내려간 듯 기분이 좋아집니다.

note: ~ Snippet in category "health_very_good"
en: Getting up comes easy to you, your muscles revitalized after your rest.
ko: 어렵지 않게 잠에서 깨어나면, 몸에 활력이 돕니다.

note: ~ Snippet in category "health_very_good"
en: You're up and your little pains from before seem to have faded away rather quickly.
ko: 잠에서 깨어나자, 이전에 느껴지던 약간의 통증이 더 빠르게 사라지는 느낌이 듭니다.

note: ~ Snippet in category "health_very_good"
en: Awareness comes fast, your body coming quickly to attention after your rest.
ko: 잠에서 깨자 몸이 홀가분합니다.

note: ~ Snippet in category "health_very_good"
en: You feel refreshed and ready to start the day with enthusiasm.
ko: 당신은 상쾌함을 느끼고 열정적으로 하루를 시작할 준비가 되었습니다.

note: ~ Snippet in category "health_very_good"
en: Your body feels rejuvenated, as if you've been given a new lease on life.
ko: 마치 새로운 삶을 얻은 것처럼 몸이 활력을 되찾은 듯한 느낌이 듭니다.

note: ~ Snippet in category "health_very_good"
en: You wake up feeling revitalized, your energy levels high and stable.
ko: 당신은 활력이 넘치고 에너지 수준이 높고 안정적인 기분으로 깨어납니다.

note: ~ Snippet in category "health_very_good"
en: Any lingering fatigue from yesterday has vanished, leaving you feeling strong and capable.
ko: 어제의 피로감이 모두 사라지고, 당신은 더 강하고 유능하다고 느낍니다.

note: ~ Snippet in category "health_very_good"
en: You stretch and feel a wonderful sense of vitality coursing through your body.
ko: 몸을 쭉 뻗고, 몸 전체에 활력이 흐르는 놀라운 감각을 느껴보세요.

note: ~ Snippet in category "health_good"
en: You feel good.  Healthy living does seem to have some rewards.
ko: 기분이 좋습니다. 건강한 생활방식 덕분에 얻는 이득이군요.

note: ~ Snippet in category "health_good"
en: Getting out of bed doesn't seem too hard today.  You could get used to this!
ko: 오늘은 침대에서 나서는게 어렵지 않군요. 늘 이랬으면 좋겠습니다!

note: ~ Snippet in category "health_good"
en: Alertness comes somewhat fast, and your muscles stretch easier than before you went to bed.
ko: 의식이 꽤 빠르게 돌아오고, 자기 전보다 몸이 가벼워졌습니다.

note: ~ Snippet in category "health_good"
en: You feel extra alert, and your body feels ready to go.
ko: 정신은 맑고, 몸은 어디든 갈 수 있을 정도로 가볍습니다.

note: ~ Snippet in category "health_good"
en: Your body stretches with ease, and you feel ready to take on the world.
ko: 기지개가 쭉쭉 펴집니다. 바깥으로 나서기에 완벽하군요.

note: ~ Snippet in category "health_good"
en: You wake up feeling clear-headed and ready to tackle the day ahead.
ko: 아침에 일어나면 머리가 맑아지고 앞으로의 하루를 맞이할 준비가 된 기분입니다.

note: ~ Snippet in category "health_good"
en: Your body feels responsive and agile, making movement a pleasure.
ko: 몸이 반응하고 민첩해져서 움직이는 것이 즐겁습니다.

note: ~ Snippet in category "health_good"
en: You stretch and feel a pleasant sense of readiness in your muscles.
ko: 몸을 늘리면 근육에 기분 좋은 준비감이 느껴집니다.

note: ~ Snippet in category "health_good"
en: You feel energized and alert, ready to face whatever the day throws at you.
ko: 당신은 활력이 넘치고 경계심이 강하며, 하루가 어떤 일로 닥치든 대처할 준비가 되어 있습니다.

note: ~ Snippet in category "health_good"
en: You wake up with a sense of purpose, feeling good about the day ahead.
ko: 당신은 오늘 하루를 즐겁게 보낼 수 있다는 기분과 목적의식을 가지고 깨어납니다.

note: ~ Snippet in category "health_bad"
en: You feel cruddy.  Maybe you should consider eating a bit healthier.
ko: 몸상태가 별로입니다. 몸에 좋은걸 좀 먹어야겠습니다.

note: ~ Snippet in category "health_bad"
en: You get up with a bit of a scratch in your throat.
ko: 일어나니 목이 따끔거립니다.

note: ~ Snippet in category "health_bad"
en: You stretch, but your muscles don't seem to be doing so good today.
ko: 기지개를 쭉 펴보지만, 오늘은 썩 개운하지 않습니다.

note: ~ Snippet in category "health_bad"
en: Your stomach gurgles.  It's probably nothing, but maybe you should look into eating something healthy.
ko: 뱃속이 구륵거립니다. 아마 아무 일도 아니겠지만, 몸에 좋은걸 좀 먹어야 할지도 모르겠습니다.

note: ~ Snippet in category "health_bad"
en: You struggle to awareness.  Being awake seems somewhat harder to reach today.
ko: 힘겹게 눈을 뜹니다. 오늘은 평소보다 잠에서 깨어나기가 힘들군요.

note: ~ Snippet in category "health_bad"
en: You wake up feeling a bit off, as if something is not quite right.
ko: 뭔가 잘못된 것 같은, 기분이 약간 이상한 채로 깨어납니다.

note: ~ Snippet in category "health_bad"
en: Your body feels sluggish, making every movement an effort.
ko: 몸이 둔해져서 모든 움직임이 힘들어집니다.

note: ~ Snippet in category "health_bad"
en: You get up feeling like you didn't get enough rest, even if you slept for hours.
ko: 몇 시간이나 잤는데도, 충분한 휴식을 취하지 못했다는 기분으로 일어납니다.

note: ~ Snippet in category "health_bad"
en: There's a nagging discomfort in your body, making it hard to focus on anything else.
ko: 몸에 끊임없는 불편함이 있어서 다른 것에 집중하기 힘듭니다.

note: ~ Snippet in category "health_bad"
en: You feel a general sense of malaise, as if something is draining your energy.
ko: 당신은 마치 무언가가 당신의 에너지를 빨아들이는 듯한 전반적인 불쾌감을 느낍니다.

note: ~ Snippet in category "health_very_bad"
en: Getting out of bed only comes with great difficulty, and your muscles resist the movement.
ko: 침대에서 나오는 일이 엄청나게 힘들었습니다. 움직일 때마다 근육이 저항하는 게 느껴집니다.

note: ~ Snippet in category "health_very_bad"
en: Getting up seems like it should be easy, but all you want to do is go back to bed.
ko: 일어나긴 했지만, 당장에라도 다시 잠자리로 돌아가고 싶습니다.

note: ~ Snippet in category "health_very_bad"
en: Tired hands rub at your eyes, the little aches of yesterday protesting your stretches.
ko: 눈을 비비면서 몸을 일으키고 기지개를 켜자 어제 겪었던 통증이 약하게 느껴집니다.

note: ~ Snippet in category "health_very_bad"
en: Alertness seems flighty today, and your body argues when you move towards it.
ko: 몸이 잘 움직이다가 가끔 둔해집니다. 둔해진 몸을 억지로 움직이자 몸이 삐걱거립니다.

note: ~ Snippet in category "health_very_bad"
en: You're up, but your body seems like it would rather stay in bed.
ko: 일어나긴 했지만 몸은 아직도 침대에 있고 싶어하는 것 같습니다.

note: ~ Snippet in category "health_very_bad"
en: You wake up feeling drained, as if you haven't slept at all.
ko: 당신은 마치 잠을 전혀 자지 못한 것처럼 기운이 빠진 채로 깨어납니다.

note: ~ Snippet in category "health_very_bad"
en: Every movement feels like a chore, your muscles aching with every step.
ko: 모든 움직임이 힘든 일처럼 느껴지고, 걸음을 옮길 때마다 근육이 아픕니다.

note: ~ Snippet in category "health_very_bad"
en: You feel a pervasive sense of exhaustion, making it hard to even think clearly.
ko: 당신은 극심한 피로감을 느끼고, 명확하게 생각하기조차 힘듭니다.

note: ~ Snippet in category "health_very_bad"
en: Your body feels heavy and uncooperative, resisting every effort to get up.
ko: 몸이 무겁고 협조적이지 않아 일어나려는 모든 노력이 저항됩니다.

note: ~ Snippet in category "health_very_bad"
en: You wake up with a sense of dread, knowing today will be a struggle.
ko: 당신은 오늘이 힘든 날이 될 거라는 걸 알면서 두려움을 느끼며 깨어납니다.

note: ~ Snippet in category "health_horrible"
en: You get up feeling horrible, as if something was messing with your body.
ko: 끔찍한 기분으로 일어났습니다. 뭔가가 당신을 가지고 장난치는 것 같습니다.

note: ~ Snippet in category "health_horrible"
en: You feel awful, and every ache from yesterday is still there.
ko: 기분이 끔찍합니다. 어제의 고통이 아직도 남아있습니다.

note: ~ Snippet in category "health_horrible"
en: Your eyes struggle to open, and your muscles ache like you didn't sleep at all.
ko: 눈을 힘겹게 뜨고 일어나자, 마치 한숨도 못 잔 것처럼 근육에서 통증이 느껴집니다.

note: ~ Snippet in category "health_horrible"
en: Bleary-eyed and half-asleep, you consider why you are doing this to yourself.
ko: 비몽사몽하여 게슴츠레한 눈으로 왜 이 짓을 하고 있는지 생각했습니다.

note: ~ Snippet in category "health_horrible"
en: Awareness seems to only come with a battle… and your body seems to be on its side.
ko: 인식은 싸움을 통해서만 얻어지는 것 같습니다. 그리고 당신의 몸은 그 편에 서 있는 것 같습니다.

note: ~ Snippet in category "health_horrible"
en: You wake up feeling like you've been hit by a truck, every part of your body protesting.
ko: 마치 트럭에 치인 것 같은 기분으로 깨어나고, 온몸이 저항하는 듯한 느낌을 받습니다.

note: ~ Snippet in category "health_horrible"
en: A deep, bone-weary exhaustion fills you, making it hard to even lift your head.
ko: 깊고 뼈가 빠질 듯한 피로감이 몰려와 머리를 드는 것조차 힘듭니다.

note: ~ Snippet in category "health_horrible"
en: You feel a persistent ache in your body, as if you were fighting off a severe illness.
ko: 당신은 마치 심각한 질병과 싸우는 것처럼 몸에 지속적인 통증을 느낍니다.

note: ~ Snippet in category "health_horrible"
en: Every joint and muscle screams in protest as you try to get up.
ko: 일어나려고 하면 모든 관절과 근육이 항의하듯 비명을 지른다.

note: ~ Snippet in category "health_horrible"
en: You wake up feeling completely depleted, with no energy to face the day.
ko: 당신은 완전히 지쳐버린 채로 깨어나고, 하루를 맞이할 에너지가 전혀 없습니다.

note: ~ Snippet in category "empty_starving"
en: You're too weak to be hungry anymore.  Is this what starving to death feels like?
ko: 이제 배고프다는 말로는 표현할 수 없습니다. 굶어죽는다는게 이런 느낌일까요?

note: ~ Snippet in category "empty_starving"
en: Your body feels like it's eating itself from the inside out.
ko: 당신의 몸은 마치 안에서부터 자기 자신을 먹어치우는 것 같은 느낌을 받습니다.

note: ~ Snippet in category "empty_starving"
en: Every movement feels like a monumental effort, your limbs trembling from weakness.
ko: 모든 움직임이 엄청난 노력처럼 느껴지고, 팔다리가 약해져서 떨립니다.

note: ~ Snippet in category "empty_starving"
en: You can't remember the last time you had a proper meal, and it's starting to take its toll.
ko: 제대로 된 식사를 한 게 언제였는지 기억도 나지 않고, 점점 힘들어지기 시작합니다.

note: ~ Snippet in category "empty_starving"
en: You feel a deep, gnawing emptiness in your stomach that never goes away.
ko: 당신은 결코 사라지지 않는 깊고 괴로운 공허함을 배 속에서 느낍니다.

note: ~ Snippet in category "starving"
en: Even though you've eaten not too long ago you still feel drained of energy.  It will take more than that to get you back up.
ko: 빈 속이 구르륵거립니다. 진짜 뭘 좀 먹어야 합니다.

note: ~ Snippet in category "starving"
en: You feel like a bottomless pit, no amount of food seems to satisfy your hunger.
ko: 당신은 바닥없는 구덩이에 빠진 것 같은 기분이며, 아무리 많이 먹어도 배고픔을 채울 수 없습니다.

note: ~ Snippet in category "starving"
en: Your body is crying out for nourishment, every cell feeling the lack of sustenance.
ko: 당신의 몸은 영양분을 갈망하고 있으며, 모든 세포는 영양 부족을 느낍니다.

note: ~ Snippet in category "starving"
en: You feel dizzy and lightheaded from the constant hunger.
ko: 끊임없는 배고픔으로 인해 어지럽고 머리가 멍해집니다.

note: ~ Snippet in category "starving"
en: Your hands tremble as you try to find something, anything, to eat.
ko: 당신은 무엇인가 먹을 것을 찾으려고 애쓰면서 손이 떨립니다.

note: ~ Snippet in category "empty_emaciated"
en: Your empty stomach gnaws at you.  You really need something to eat.
ko: 빈 속이 구르륵거립니다. 진짜 뭘 좀 먹어야 합니다.

note: ~ Snippet in category "empty_emaciated"
en: You feel like a shadow of your former self, your body wasting away.
ko: 당신은 예전의 자신의 그림자처럼 느껴지고, 당신의 몸은 쇠퇴해 가고 있습니다.

note: ~ Snippet in category "empty_emaciated"
en: Every rib is visible, your skin stretched thin over your bones.
ko: 모든 갈비뼈가 보이고, 뼈 위로 피부가 얇게 늘어져 있습니다.

note: ~ Snippet in category "empty_emaciated"
en: You feel a deep, bone-deep weariness, as if your body is giving up.
ko: 당신은 마치 몸이 포기하는 것처럼 깊고 뼈 속까지 느껴지는 피로감을 느낍니다.

note: ~ Snippet in category "empty_emaciated"
en: Your muscles are wasting away, leaving you feeling weak and frail.
ko: 근육이 쇠약해지면서 몸이 약하고 허약함을 느끼게 됩니다.

note: ~ Snippet in category "emaciated"
en: You are EMACIATED!
ko: 수척해진 상태입니다!

note: ~ Snippet in category "emaciated"
en: Your body is little more than skin and bones.
ko: 당신의 몸은 피부와 뼈에 불과합니다.

note: ~ Snippet in category "emaciated"
en: You feel a constant, gnawing hunger that never seems to go away.
ko: 당신은 결코 사라지지 않을 듯한 끊임없는 괴로움을 느낍니다.

note: ~ Snippet in category "emaciated"
en: Every movement is an effort, your body weak and frail.
ko: 모든 움직임은 노력이고, 몸은 약하고 허약합니다.

note: ~ Snippet in category "emaciated"
en: You feel like you're wasting away, your body slowly consuming itself.
ko: 당신은 몸이 점점 쇠약해지고, 몸이 천천히 스스로를 먹어치우는 듯한 느낌을 받습니다.

note: ~ Snippet in category "empty_malnutrition"
en: You feel weak due to malnutrition.
ko: 영양실조 때문에 몸이 약해지는 기분입니다.

note: ~ Snippet in category "empty_malnutrition"
en: Your body feels starved of essential nutrients, leaving you feeling weak and sick.
ko: 신체는 필수 영양소가 부족하여 약하고 아픈 느낌을 받습니다.

note: ~ Snippet in category "empty_malnutrition" ~ Snippet in category "malnutrition"
en: You feel a persistent ache in your bones, a sign of severe malnutrition.
ko: 심각한 영양실조의 징후인 뼈에 지속적인 통증을 느낀다.

note: ~ Snippet in category "empty_malnutrition"
en: Your skin is pale and sallow, a sign of your body's desperate need for nutrients.
ko: 피부가 창백하고 칙칙한 것은 신체가 영양분을 절실히 필요로 한다는 신호입니다.

note: ~ Snippet in category "empty_malnutrition" ~ Snippet in category "malnutrition"
en: You feel a constant sense of fatigue, your body struggling to function.
ko: 당신은 끊임없이 피로감을 느끼고, 신체는 제대로 기능하지 못합니다.

note: ~ Snippet in category "malnutrition"
en: Despite having something in your stomach, you still feel like you haven't eaten in days…
ko: 배 속에 뭔가 들어있긴 하지만, 요즘 들어 아무 것도 먹지 않은 기분입니다.

note: ~ Snippet in category "malnutrition"
en: You feel a persistent sense of hunger, even after eating.
ko: 식사 후에도 계속 배고픔을 느낀다.

note: ~ Snippet in category "malnutrition"
en: Your body feels weak and frail, a sign of severe malnutrition.
ko: 몸이 약하고 허약하다고 느껴지는 것은 심각한 영양실조의 징후입니다.

note: ~ Snippet in category "empty_low_cal"
en: You've lost quite a bit of weight recently.  You might want to eat more food.
ko: 최근에 체중이 꽤 많이 줄었어요. 음식을 더 많이 드시는 게 좋을 것 같아요.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: Your clothes hang loosely on your frame, a sign of your recent weight loss.
ko: 옷이 몸에 느슨하게 걸려 있는 것은 최근 체중 감량의 신호입니다.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: You feel a persistent sense of fatigue, your body struggling to function.
ko: 당신은 지속적인 피로감을 느끼고, 신체가 제대로 기능하지 못합니다.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: Your body feels weak and frail, a sign of your recent weight loss.
ko: 몸이 약하고 허약하다고 느끼는 것은 최근 체중이 감소했다는 신호입니다.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: You feel a constant sense of hunger, your body desperate for calories.
ko: 당신은 끊임없이 배고픔을 느끼고, 몸은 칼로리를 갈망합니다.

note: ~ Snippet in category "low_cal"
en: You feel that you need to consume more calories.
ko: 당신은 더 많은 칼로리를 섭취해야 한다고 느낀다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A brightly lit photo depicting several large pine trees.  A beautiful brunette-haired woman is standing next to a small gray owl on a wooden perch.  She seems nervous standing next to the scowling owl.
ko: 밝은 조명 아래 여러 그루의 큰 소나무가 보이는 사진. 아름다운 갈색 머리의 여성이 나무 횃대에 앉은 작은 회색 올빼미 옆에 서 있다. 그녀는 찡그린 얼굴을 한 올빼미 옆에 서 있어 긴장한 듯 보인다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A man in a polo shirt and sunglasses stands in front of a fence, holding a leafy branch.  The man grins ear to ear as a giraffe reaches down and messily chews the leaves off of the branch.
ko: 폴로셔츠와 선글라스를 쓴 남자가 울타리 앞에 서서 잎이 무성한 나뭇가지를 잡고 있다. 남자는 기린이 나뭇가지에 손을 뻗어 잎을 어지럽게 뜯어 먹는 모습을 보며 활짝 웃는다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is a worn family photo.  A group of people stand in front of a pier next to a shimmering lake.  In the rear center of the crowd stands a tall, well-built man in his 60s.  He is flanked by six children of various ages, all smiling awkwardly for the camera.
ko: 낡은 가족 사진입니다. 반짝이는 호숫가 부두 앞에 사람들이 서 있습니다. 군중 뒤쪽 중앙에는 키가 크고 건장한 60대 남성이 서 있습니다. 그의 양옆에는 다양한 연령대의 아이들 여섯 명이 카메라를 향해 어색하게 미소 짓고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This blurry photo appears to have been taken at some sort of party.  A group of three people strike goofy poses as a bride and groom laugh heartily in the background.
ko: 이 흐릿한 사진은 어떤 파티에서 찍은 것으로 보입니다. 세 사람이 우스꽝스러운 포즈를 취하고 있고, 신랑 신부는 배경에서 활짝 웃고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A family photo of a snowy morning.  Two young girls, bundled up in heavy winter clothing, stand in front of a mountain far in the background — which mountain it was, you couldn't say.  The girls are cheerfully smiling.
ko: 눈 내리는 어느 날 아침의 가족 사진. 두꺼운 겨울옷을 두른 두 어린 소녀가 멀리 배경의 산 앞에 서 있다. 어느 산인지 알 수 없었다. 소녀들은 환하게 웃고 있었다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a group of young people in costumes.  They are all dressed in various anime character costumes and are striking poses for the camera.  In the background, the entrance of a convention center has, written large on its entrance, 'Animaine'.
ko: 의상을 차려입은 젊은이들의 사진입니다. 모두 다양한 애니메이션 캐릭터 의상을 입고 카메라를 향해 강렬한 포즈를 취하고 있습니다. 배경에는 컨벤션 센터 입구에 '아니메인'이라고 크게 적혀 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A looming storm dominates the space of this photo; dark clouds are scattered, promising miserable rain.  Towards the bottom right of the photo stands a bearded man in a raincoat, carrying a fishing rod in one hand and a hooked fish in the other.  He is brightly lit by the camera's flash, which reveals his broad grin.  Written in permanent marker on the picture frame is the phrase, 'In and out just in time!'
ko: 이 사진 속 공간은 다가오는 폭풍우로 가득 차 있습니다. 검은 구름이 흩어지며 끔찍한 비를 예고하고 있습니다. 사진 오른쪽 아래에는 수염 난 남자가 비옷을 입고 한 손에는 낚싯대를, 다른 한 손에는 낚시 바늘에 걸린 물고기를 들고 서 있습니다. 카메라 플래시가 밝게 비추자 그의 환한 미소가 드러납니다. 액자에는 유성펜으로 '적시에 도착하고 출발!'이라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: Two adult men stand front and center in this picture, comically covered all over in small splashes of paint and wearing paintball masks.  Two boys and a girl surround them with masks still on, cheerfully holding their paintball guns in the air in celebration of victory.
ko: 이 사진의 정중앙에는 두 명의 성인 남자가 서 있습니다. 온몸에 페인트 얼룩이 우스꽝스럽게 묻어 있고, 페인트볼 마스크를 쓴 모습입니다. 두 소년과 한 소녀가 마스크를 쓴 채 그들을 둘러싸고, 승리를 축하하며 페인트볼 총을 하늘 높이 들고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A smiling young woman wearing a band t-shirt is in the driver seat of a car, with an older man sitting in the passenger seat next to her, sweating profusely.  Written in colorful Sharpie at the bottom of the frame is, 'Dad teaching me how to drive a manual for my drivers license'.
ko: 밴드 티셔츠를 입은 젊은 여성이 운전석에 앉아 미소를 짓고 있고, 그녀 옆 조수석에는 나이 든 남성이 땀을 흠뻑 흘리고 앉아 있습니다. 프레임 아래쪽에는 알록달록한 샤피 펜으로 '아빠가 운전면허증 설명서를 보며 운전하는 법을 가르쳐 주셔요'라고 적혀 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: Two dogs are perched on a couch.  One appears to be a rottweiler; the other is a black corgi mix.  Both are staring hungrily at the chip the photographer is holding just below the camera.
ko: 두 마리의 개가 소파에 앉아 있습니다. 한 마리는 로트와일러처럼 보이고, 다른 한 마리는 검은색 웰시코기 믹스견입니다. 두 마리 모두 사진작가가 카메라 바로 아래에 들고 있는 칩을 굶주린 듯 응시하고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photograph of an open field of verdant grass.  A golden retriever is joyfully chasing a young boy through the field.  The boy is smiling and trailing a small piece of rope as he runs, and the dog seems intent on catching it.  Written in black marker is 'James at grandpa's ranch.'
ko: 푸른 풀이 무성한 넓은 들판 사진입니다. 골든 리트리버 한 마리가 들판에서 어린 소년을 즐겁게 쫓아가고 있습니다. 소년은 미소를 지으며 작은 밧줄을 끌고 달리고 있고, 개는 그것을 잡으려는 듯합니다. 검은색 마커로 '할아버지 목장에 있는 제임스'라고 쓰여 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a local newspaper article.  Displayed in bold font, the headline reads, 'Local Firefighter Saves Family of 7 from House Fire!'  A picture of a burning house surrounded by firetrucks and scrambling firefighters is displayed in full color.
ko: 지역 신문 기사를 오려낸 액자 사진입니다. 굵은 글씨로 표시된 제목은 '지역 소방관, 주택 화재에서 7인 가족 구출!'입니다. 소방차와 소방관들이 분주히 움직이는 모습의 불타는 집 사진이 풀컬러로 표시되어 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a newspaper article.  It's a picture of an opening ceremony for a pristine park, with a group of people standing behind the ribbon spanning the entrance, just as it is being cut.
ko: 신문 기사를 오려낸 액자 사진입니다. 자연 그대로의 공원 개장식 사진인데, 입구에 걸린 리본을 자르는 순간, 사람들이 공원 입구에 서 있는 모습입니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a newspaper article.  'Annual Chili Cook-off Winner'.  Enclosed is a small article about the winner and the secret recipe.
ko: 신문 기사 스크랩(액자 포함). '연례 칠리 요리 대회 우승자'. 우승자와 비법 레시피에 대한 짧은 기사가 동봉되어 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: An old black-and-white photo from many years ago.  It features a group of people at a long table dressed for a fancy dinner party.  Inscribed across it is 'Grey Moose Lodge Christmas Party 1973.'
ko: 오래전 흑백 사진입니다. 화려한 저녁 파티 차림으로 긴 테이블에 앉아 있는 사람들이 담겨 있습니다. 사진에는 '그레이 무스 롯지 크리스마스 파티 1973'이라는 문구가 새겨져 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a group of several people at a painting class.  They each display their attempt at painting a sunset over waves.  The people are smiling and laughing at the varied quality of each painting, with wine glasses perched in one hand and their pictures in the other.
ko: 그림 수업에 참여한 여러 사람의 모습입니다. 각자 파도 위로 지는 노을을 그리려는 시도를 하고 있습니다. 사람들은 한 손에는 와인잔을, 다른 한 손에는 그림을 든 채, 각 그림의 다채로운 색감에 미소 짓고 웃고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a house under construction.  Several men are evidently in the midst of working on the building; however, they have all stopped to face the camera and smile for the picture.
ko: 건설 중인 집 사진입니다. 몇몇 남자들이 건물 공사를 한창 진행 중인 듯 보이지만, 모두 멈춰 서서 카메라를 바라보며 미소를 짓고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a Renaissance Fair.  A petite woman in ornate medieval clothing is holding a gigantic turkey leg and dramatically biting into it with exaggerated force.
ko: 르네상스 박람회 사진. 화려한 중세 의상을 입은 작은 체구의 여성이 거대한 칠면조 다리를 들고 과장된 힘으로 극적으로 물어뜯고 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: An older black man with a greying beard sits proudly on a chopper motorcycle, his beaming smile directed towards the camera.  To his side are several other men on their own motorcycles, smiling in the same manner.  Scribbled on the photo's edge is 'Told you we could fix it up!'
ko: 희끗희끗한 수염을 기른 나이든 흑인 남성이 헬리콥터 오토바이에 당당하게 앉아 카메라를 향해 환한 미소를 짓고 있다. 그의 옆에는 각자 오토바이를 타고 있는 다른 남자 몇 명이 같은 미소를 짓고 있다. 사진 가장자리에는 "고칠 수 있다고 했잖아!"라는 글귀가 휘갈겨 쓰여 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This appears to be a photo of a woman a distance away from a city.  She's taking a selfie and trying to get as much of the city in frame as possible as the clouds hover over the town, with the sun beaming between them gloriously.
ko: 도시에서 멀리 떨어진 한 여성의 사진인 듯합니다. 그녀는 셀카를 찍으며 도시를 최대한 많이 담으려고 애쓰고 있습니다. 구름이 마을 위로 떠 있고, 그 사이로 찬란하게 햇살이 비치는 가운데 말입니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a large crowd enjoying an air show.  Several jets streak overhead high in the distant sky.
ko: 많은 사람들이 에어쇼를 즐기는 모습. 멀리 하늘 높이 여러 대의 제트기가 활주하고 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of eight people celebrating some manner of victory.  They are in the lobby of an escape room and have 'Secret of the Tomb' 'completed in 57 minutes and 12 seconds' displayed behind them.
ko: 여덟 명이 승리를 자축하는 사진. 탈출실 로비에 있는 그들의 모습. 뒤에는 '무덤의 비밀'이 '57분 12초 만에 완료'라는 문구가 적혀 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A worn painting.  It depicts a brown deer running through trees and is signed, 'A. Whitmer'.
ko: 낡은 그림. 갈색 사슴이 나무 사이를 달리는 모습이 묘사되어 있으며, 'A. 휘트머'라는 서명이 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed family photo.  The family stands together among autumn leaves.  They stand in front of a large house with pillars near the front door.
ko: 액자에 담긴 가족사진. 가을 단풍 사이에 가족이 함께 서 있다. 현관 근처에 기둥이 있는 큰 집 앞에 서 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed photo of a beautiful woman gazing sadly out of view.  She is looking downward, and her profile is partly obscured by her hair.
ko: 아름다운 여인이 슬픈 표정으로 밖을 응시하는 사진이 액자에 들어 있습니다. 그녀는 아래를 내려다보고 있으며, 머리카락에 가려져 옆모습이 부분적으로 보이지 않습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed sketch of a young couple.  They are seated on a bench and are embracing each other lovingly.
ko: 젊은 커플의 액자 스케치. 벤치에 앉아 서로를 사랑스럽게 껴안고 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is a jigsaw puzzle that has been glued and framed.  It depicts a chestnut brown horse trotting towards the foreground and a cloudy blue sky above.  You can't help but wonder how long it took to finish it.
ko: 이 퍼즐은 풀칠해서 액자에 넣은 작품입니다. 앞쪽으로는 밤색 말이 경쾌하게 걸어오고, 그 위로는 흐린 푸른 하늘이 그려져 있습니다. 완성하는 데 얼마나 오랜 시간이 걸렸을지 상상이 갑니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is an ink impression of a pair of baby feet.  'Congratulations, grandpa!' is written in exuberant cursive.
ko: 이것은 아기 발 한 쌍을 잉크로 그린 그림입니다. '할아버지, 축하드려요!'라는 문구가 생동감 넘치는 필기체로 적혀 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a laughing mother hugging her mud-covered son.  He's covered from head to toe and is squinting from behind his mud-caked face.
ko: 진흙투성이 아들을 껴안고 웃는 어머니의 사진. 아들은 머리부터 발끝까지 진흙투성이에 뒤덮여 있고, 진흙투성이 얼굴 뒤로 눈을 가늘게 뜨고 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a young girl playing a cello almost as large as she is.  Her sister stands behind her, smiling for the camera.
ko: 어린 소녀가 자기 키만큼이나 큰 첼로를 연주하는 사진. 그녀의 언니가 그녀 뒤에 서서 카메라를 향해 미소 짓고 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed photo of a dog—it's a slightly bug-eyed mutt with a goofy expression.  Printed on the wooden frame is 'Missing you every day.'
ko: 액자에 넣은 강아지 사진입니다. 살짝 눈이 휘둥그레진 잡종견인데, 우스꽝스러운 표정을 짓고 있습니다. 나무 액자에는 "매일 당신을 그리워합니다"라고 적혀 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a man standing atop a large rock on a beach's shore, waving to the camera.  You can see a small city and piers in the distance behind him.
ko: 해변의 큰 바위 위에 서서 카메라를 향해 손을 흔드는 한 남자의 사진입니다. 그의 뒤로 멀리 작은 도시와 부두가 보입니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed newspaper article.  'New Restaurant Opened by Famous Chef'.  A middle-aged woman stands proudly in front of the restaurant's doors, gesturing as if to welcome the viewer within.
ko: 액자에 넣은 신문 기사. '유명 셰프가 새 레스토랑을 오픈했습니다'. 중년 여성이 레스토랑 문 앞에 당당하게 서서 마치 안으로 들어오는 손님을 환영하는 듯 손짓을 하고 있다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is an amateur still-life painting depicting a table of fruit and a bottle of wine.  It is signed 'V.A.' in the bottom right.
ko: 이 그림은 과일 테이블과 와인 한 병을 묘사한 아마추어 정물화입니다. 오른쪽 하단에 'V.A.'라는 서명이 있습니다.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A gloomy painting of a man in a boat during a storm.  The man is rowing towards a lighthouse in the distance.
ko: 폭풍 속 배에 탄 남자를 묘사한 우울한 그림. 남자는 멀리 있는 등대를 향해 노를 저어 가고 있다.

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: A scaled-down image of a famous movie poster!  <movie_poster>
ko: 유명 영화 포스터의 축소판 이미지! <movie_poster>

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: A framed photo from a graduation ceremony.  It features <grad_base>, wearing a <color> gown.  <grad_details>
ko: 졸업식 사진 액자입니다. <grad_base>가 <color> 색상의 가운을 입고 있는 모습이 담겨 있습니다. <grad_details>

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: Someone took the time to frame this small puzzle.  It depicts <puzzle_desc>
ko: 누군가 시간을 내어 이 작은 퍼즐을 만들었습니다. 이 퍼즐에는 <puzzle_desc>가 그려져 있습니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: An imposing figure stands in an old-fashioned diving suit, the mask radiating faint, electric blue light!  The poster is signed by a few members of the cast.
ko: 구식 잠수복을 입은 위풍당당한 인물이 서 있고, 가면에서 희미한 푸른색 전기빛이 뿜어져 나옵니다! 포스터에는 몇몇 출연진의 사인이 들어 있습니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It shows an overlap of two faces: on the left is a small boy, and on the right, a dead-eyed killer!
ko: 두 얼굴이 겹쳐져 있는 모습이 그려져 있습니다. 왼쪽은 어린 소년이고, 오른쪽은 눈빛이 죽은 살인마입니다!

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a horrifically mutated but vaguely humanoid reptile, cowering in a dark corner.  Across the bottom, oozing text reads "Prehistoric Pandemonium, February 14, 2021."
ko: 끔찍하게 돌연변이를 일으켰지만 어렴풋이 인간과 닮은 파충류가 어두운 구석에 웅크리고 있는 모습이 묘사되어 있습니다. 바닥에는 "선사시대 대혼란, 2021년 2월 14일"이라는 글이 흘러내립니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Harsh light spills across a woman's face.  In the shadows behind her, a masked figure lurks with a sickle in hand!
ko: 강렬한 빛이 한 여자의 얼굴에 쏟아진다. 그녀 뒤의 그림자 속에는 낫을 든 가면 쓴 형체가 숨어 있다!

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A man is dressed in horrible green makeup, arms outstretched, broken teeth bared in an attempt to scare the viewer.  It looks like a cheesy zombie movie from the '80s.
ko: 한 남자가 끔찍한 녹색 분장을 하고 팔을 쭉 뻗은 채 부러진 이를 드러내며 보는 사람을 겁주려 하고 있습니다. 80년대의 유치한 좀비 영화처럼 보입니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features two attractive people, arms crossed.  All these movie posters look the same…
ko: 두 매력적인 사람이 팔짱을 끼고 있는 모습이 담겨 있습니다. 이 영화 포스터들은 다 똑같아 보이는데요…

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Two men are in a diner, one a waiter and the other a customer.  Both are smiling coyly, their eyes locked, fingertips barely touching beside a mug of coffee.
ko: 두 남자가 식당에 있는데, 한 명은 웨이터이고 다른 한 명은 손님이다. 두 사람 모두 수줍게 미소 짓고, 눈을 마주치며, 커피 잔 옆에 놓인 손끝이 간신히 맞닿아 있다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Two women stand on opposite sides of the poster, one with a little girl and one with a little boy.  Both of the children are pouting, but the women smile placidly.  Across the middle is text that reads "Your Mom Can't Date My Mom!"
ko: 포스터 양쪽에는 두 여자가 서 있는데, 한 명은 어린 여자아이를, 다른 한 명은 어린 남자아이를 안고 있습니다. 두 아이는 모두 뿌루퉁해 보이지만, 두 여자는 태연하게 미소 짓고 있습니다. 포스터 중앙에는 "네 엄마는 우리 엄마랑 사귈 수 없어!"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A short, petite woman with frizzy blonde hair is pointing her finger angrily at the face of the man next to her.  By comparison, he's tall, with dark, tanned skin and a huge beard, his muscles bulging beneath a flannel shirt.  The title across the poster reads "Coed vs Lumberjack" with text that promises hijinks.
ko: 곱슬거리는 금발 머리를 한 작고 아담한 여자가 옆에 앉은 남자의 얼굴을 향해 화난 듯 손가락으로 가리키고 있다. 그에 비해 그는 키가 크고 검고 그을린 피부에 덥수룩한 수염을 기르고 있으며, 플란넬 셔츠 아래로 불룩한 근육이 드러난다. 포스터에는 "여학생 vs 벌목꾼"이라는 제목과 함께 장난스러운 장면이 나올 것 같은 문구가 적혀 있다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A nerdy, dark-skinned teenager peers down from the balcony of his college dorm.  On the ground, a strikingly beautiful young woman is tending to the flowers in her garden.  The title reads "The Goddess Next Door."
ko: 까무잡잡하고 피부색이 어두운 십 대 소녀가 대학 기숙사 발코니에서 아래를 내려다보고 있다. 바닥에는 눈부시게 아름다운 젊은 여성이 정원의 꽃을 가꾸고 있다. 제목은 "옆집의 여신"이다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a bald, angry man holding a gun in one hand and a cellphone in the other.  Text across the poster reads "Hope Dies… THIS SUMMER."
ko: 한 손에는 총을, 다른 한 손에는 휴대폰을 든 대머리의 화난 남자가 등장합니다. 포스터에는 "희망은… 이번 여름에 사라진다"라는 문구가 적혀 있습니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A black woman stands in an action pose, a katana held in a two-handed grip.  Around her are men in suits holding a variety of weapons.  The title simply reads "Grace."
ko: 흑인 여성이 액션 포즈를 취하고 서 있다. 카타나를 양손으로 잡고 있다. 그녀 주변에는 정장을 입은 남자들이 다양한 무기를 들고 서 있다. 제목은 "그레이스"라고만 적혀 있다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: There's horror movie lettering in green and red that reads "The Christmas Ghoul."  The main imagery is a rotten, decaying cartoon monstrosity wearing a Santa hat.
ko: 녹색과 빨간색으로 "크리스마스 구울"이라고 적힌 공포 영화 글자가 있습니다. 주된 이미지는 산타 모자를 쓴 썩어가는 만화 괴물입니다.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a young man with a chiseled jaw, dressed in a World War II-era uniform.  He's struggling to raise a tattered American flag.
ko: 이 그림에는 날카로운 턱을 가진 젊은 남자가 2차 세계 대전 당시 군복을 입고, 낡은 미국 국기를 게양하려고 애쓰는 모습이 담겨 있습니다.

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a grinning, excited <character_gender_adjective>
ko: 웃고, 흥분한 <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a serious-looking <character_gender_adjective>
ko: 진지해 보이는 <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a gently smiling but still reserved <character_gender_adjective>
ko: 부드럽게 미소 짓지만 여전히 내성적인 <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a nervous <character_gender_adjective>
ko: 긴장한 <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a vaguely sleepy-looking <character_gender_adjective>
ko: 막연히 졸린 듯한 <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a bespectacled <character_gender_adjective>
ko: 안경을 쓴 <character_gender_adjective>

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: Nearby friends are waving at the camera.
ko: 근처에 있는 친구들이 카메라를 향해 손을 흔든다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: An older woman stands with a hand on the new graduate, smiling.
ko: 나이 든 여성이 새로 졸업한 사람에게 손을 얹고 미소 짓고 있습니다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A young woman stands beside the graduate, love and adoration etched on her face.
ko: 젊은 여성이 졸업생 옆에 서 있는데, 그녀의 얼굴에는 사랑과 숭배가 새겨져 있습니다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A proud father stands with a hand on the shoulder of the recent graduate.
ko: 자랑스러운 아버지가 갓 졸업한 학생의 어깨에 손을 얹고 서 있습니다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: Someone in the background holds a sign that reads "No More Teachers' Dirty Looks!"
ko: 배경에 있는 누군가가 "선생님의 더러운 눈빛은 이제 그만!"이라고 적힌 표지판을 들고 있습니다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A cap and tassel lie discarded in the grass.
ko: 모자와 술이 풀밭에 버려진 채 놓여 있습니다.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: The recent graduate isn't alone; a much younger sibling stands with their face buried in the folds of the gown.
ko: 최근 졸업한 사람은 혼자가 아니다. 훨씬 어린 동생이 가운의 주름 속에 얼굴을 파묻고 서 있다.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a serene park scene with a family having a picnic.
ko: 가족이 피크닉을 즐기는 고요한 공원 풍경.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: two little <dog_breed> puppies.  They look adorable, as expected.
ko: 두 마리의 작은 <dog_breed> 강아지. 예상대로 귀여워 보이네요.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: the sky at sunset, ablaze with subtle differences in color, not a cloud in sight.  It must have been difficult to put together.
ko: 해 질 녘 하늘은 미묘한 색깔 차이로 불타오르고 있었고, 구름 한 점 보이지 않았다. 아마 이 사진을 찍는 건 어려웠을 것이다.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a beautiful bouquet of flowers, mostly <flowers>, in a glass vase.
ko: 유리 꽃병에 담긴 아름다운 꽃다발, 주로 <flowers>.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a detailed and ornate railyard, showing a multitude of trains.  The pieces are very small, truly a difficult puzzle.
ko: 정교하고 화려하게 장식된 철도 차량기지에는 수많은 기차가 그려져 있습니다. 조각들이 아주 작아서 정말 어려운 퍼즐입니다.

note: ~ Snippet in category "<dog_breed>" ~ Dog breeds, just grabbed a handful from our monster list.
en: chihuahua
ko: 치와와

note: ~ Snippet in category "<dog_breed>" ~ Dog breeds, just grabbed a handful from our monster list.
en: corgi
ko: 웰시코기

note: ~ Snippet in category "<dog_breed>" ~ Dog breeds, just grabbed a handful from our monster list.
en: pitbull
ko: 피트불

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the backside of a random observational log.  Half a dozen badly-proportioned black and white figures stand around what's probably supposed to be a child lying on a table under an overhead light.  The faces of the large figures are blank, but the child's eyes are wide open.
ko: 무작위 관찰 기록지 뒷면에 빛바랜 크레파스 그림이 있다. 흑백의 비율이 맞지 않는 여섯 명의 형체들이 천장등 아래 탁자에 누워 있는 아이로 추정되는 사람 주위에 서 있다. 큰 형체들의 얼굴은 텅 비어 있지만, 아이의 눈은 크게 뜨여 있다.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on a page torn out from a notebook.  In it a small figure is surrounded by three colorful monsters, each labeled with a name in horrible handwriting.
ko: 공책에서 뜯어낸 페이지에 그려진 빛바랜 크레파스 그림. 그 안에는 작은 형체가 세 마리의 알록달록한 괴물들에게 둘러싸여 있고, 각 괴물의 이름은 끔찍한 필체로 적혀 있다.

note: ~ Snippet in category "mutant_kid_boss"
en: Two black-and-white crayon drawings on a piece of cardboard.  The first shows an adult figure leading a small animal away from a child.  On the second, the child is sitting next to a larger, meaner-looking creature.
ko: 골판지 위에 그려진 두 점의 흑백 크레파스 그림. 첫 번째 그림은 어른이 아이에게서 작은 동물을 끌고 가는 모습을 보여줍니다. 두 번째 그림에서는 아이가 더 크고 사나워 보이는 동물 옆에 앉아 있습니다.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the back of a bureaucratic form.  It shows a small child sitting on a chair surrounded by many adults.  Most of them are only indistinct blobs of white and black, but a single figure stands out by being lovingly colored - and labeled with a large "T".
ko: 관료적인 양식 뒷면에 그려진 빛바랜 크레파스 그림. 의자에 앉아 있는 어린아이를 여러 어른들이 둘러싼 모습이다. 어른들은 대부분 흰색과 검은색의 흐릿한 얼룩으로만 보이지만, 한 인물이 사랑스럽게 색칠되어 눈에 띈다. 커다란 "T"가 새겨져 있다.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded pencil drawing on a scrap of paper.  It shows a small child playing with building blocks under the gaze of a security camera.  In the background the fuzzy outlines of an adult are seen through a large window.
ko: 종이 조각에 그려진 빛바랜 연필 그림. 보안 카메라의 감시 아래 블록 쌓기 놀이를 하는 어린아이의 모습이다. 배경에는 큰 창문을 통해 어른의 흐릿한 윤곽이 보인다.

note: ~ Snippet in category "lab_postit_bio"
en: Subject amortization too high.  Lower dosage?
ko: 대상물 상각률이 너무 높습니다. 투여량을 줄이시겠습니까?

note: ~ Snippet in category "lab_postit_bio"
en: Enrichment makes for better data.  Coloring book?
ko: 풍부함은 더 나은 데이터를 만듭니다. 색칠 공부?

note: ~ Snippet in category "lab_postit_bio"
en: Reduce caloric intake.  Stress potentiates the process.
ko: 칼로리 섭취를 줄이세요. 스트레스는 이 과정을 악화시킵니다.

note: ~ Snippet in category "lab_postit_bio"
en: WHEN IN DOUBT, INCINERATE
ko: 의심스러울 때는 소각하라

note: ~ Snippet in category "lab_postit_bio"
en: Requisition more subjects when half have been processed.
ko: 절반이 처리되면 더 많은 과목을 요청하세요.

note: ~ Snippet in category "lab_postit_bio"
en: Droppings caustic, handle with care
ko: 배설물은 부식성이 있으므로 조심해서 다루십시오.

note: ~ Snippet in category "lab_postit_bio"
en: DON'T remove from cage between 10-12 PM (it knows)
ko: 오후 10시~12시 사이에 케이지에서 꺼내지 마세요(케이지가 알고 있어요)

note: ~ Snippet in category "lab_postit_bio"
en: Can walk on ceiling
ko: 천장을 걸을 수 있습니다

note: ~ Snippet in category "lab_postit_bio"
en: More eggs, keeps eating them
ko: 계란을 더 많이 먹으면 계속 먹게 됩니다

note: ~ Snippet in category "lab_postit_bio"
en: DON'T LICK
ko: 핥지 마세요

note: ~ Snippet in category "lab_postit_blob"
en: Dismember within 15 minutes
ko: 15분 이내에 사지를 절단하세요

note: ~ Snippet in category "lab_postit_blob"
en: No weight difference - superpositional?
ko: 무게 차이가 없음 - 중첩인가?

note: ~ Snippet in category "lab_postit_blob"
en: TODO: terminate subject within a week
ko: TODO: 일주일 안에 주제를 종료하세요

note: ~ Snippet in category "lab_postit_blob"
en: Need more bodies - Mass General?
ko: 더 많은 인원이 필요하신가요? - Mass General?

note: ~ Snippet in category "lab_postit_blob"
en: Reinforce doors
ko: 문을 강화하다

note: ~ Snippet in category "lab_postit_blob"
en: Where does the energy come from?
ko: 에너지는 어디에서 오는가?

note: ~ Snippet in category "lab_postit_blob"
en: Anaerobic conditions without change in activity <-> temperature?!
ko: 활동성 변화 없는 혐기성 조건 <-> 온도?!

note: ~ Snippet in category "lab_postit_blob"
en: Ashes still contaminated
ko: 아직도 오염된 재

note: ~ Snippet in category "lab_postit_blob"
en: Removed parts fuse preferentially to original host
ko: 제거된 부품은 원래 호스트에 우선적으로 융합됩니다.

note: ~ Snippet in category "lab_postit_blob"
en: Never dead
ko: 결코 죽지 않는다

note: ~ Snippet in category "lab_postit_migo"
en: Don't listen
ko: 듣지 마세요

note: ~ Snippet in category "lab_postit_migo"
en: Damage -> Resin
    Armor?
    Blood?
    Bribe?
ko: 데미지 -> 레진
    갑옷?
    피?
    뇌물?

note: ~ Snippet in category "lab_postit_migo"
en: Stay quiet.  They can hear you.
ko: 조용히 하세요. 그들이 들을 수 있어요.

note: ~ Snippet in category "lab_postit_migo"
en: Resin return: 0.45 on vegetable matter, 0.51 on meat, 0.66 on nonsedated live meal (vertebrate preference)
ko: 수지 반환: 식물성 물질 0.45, 육류 0.51, 진정제 없는 살아있는 식사 0.66(척추동물 선호도)

note: ~ Snippet in category "lab_postit_migo"
en: How can they see me up here?
ko: 그들이 나를 여기 위에서 어떻게 볼 수 있을까?

note: ~ Snippet in category "lab_postit_migo"
en: Only post-mortems on the big ones from now on -- equipment's expensive
ko: 이제부터는 큰 것에 대한 사후 분석만 가능합니다. 장비가 비쌉니다.

note: ~ Snippet in category "lab_postit_migo"
en: Dim lights before feeding for lightshow
ko: 먹이를 주기 전에 조명을 어둡게 하여 조명 쇼를 연출하세요

note: ~ Snippet in category "lab_postit_migo"
en: Prefers prey capable of vocalization -- implanted speakers work but no repeats
ko: 발성이 가능한 먹이를 선호합니다. 이식된 스피커는 작동하지만 반복은 없습니다.

note: ~ Snippet in category "lab_postit_migo"
en: Blast with white noise as a deterrent?
ko: 백색 소음을 폭발시켜 억제하는가?

note: ~ Snippet in category "lab_postit_migo"
en: Likes it warm, not bothered by cold
ko: 따뜻한 것을 좋아하고 추위에 민감하지 않습니다.

note: ~ Snippet in category "lab_postit_portal"
en: Increase frequencies in odd steps - local discontinuity!
ko: 홀수 단계로 주파수를 증가시킵니다 - 국소적 불연속성!

note: ~ Snippet in category "lab_postit_portal"
en: Limit time spent in-phase to 29.1 minutes
ko: 동상에 소요되는 시간을 29.1분으로 제한합니다.

note: ~ Snippet in category "lab_postit_portal"
en: Sub-plane 117RA likes prime-numbered calibration pings
ko: 하위 평면 117RA는 소수 번호의 교정 핑을 선호합니다.

note: ~ Snippet in category "lab_postit_portal"
en: First the candle, then the blood, NOT THE OTHER WAY AROUND
ko: 먼저 촛불, 그 다음에 피, 그 반대는 아닙니다.

note: ~ Snippet in category "lab_postit_portal"
en: Remember Jake?  Me neither.
ko: 제이크 기억나? 나도 기억나.

note: ~ Snippet in category "lab_postit_portal"
en: Keep line of sight minimal
ko: 시야를 최소화하세요

note: ~ Snippet in category "lab_postit_portal"
en: Calibrate on 013TQ for manned transfers
ko: 유인 전송을 위해 013TQ에서 교정

note: ~ Snippet in category "lab_postit_portal"
en: No touching returning probes, even if they beg you to
ko: 그들이 당신에게 간청하더라도 돌아오는 프로브를 만지지 마십시오.

note: ~ Snippet in category "lab_postit_portal"
en: Remember to forget.  Forget to remember.
ko: 잊어버리는 걸 기억하세요. 기억하는 걸 잊어버리세요.

note: ~ Snippet in category "lab_postit_portal"
en: Scream at Maintenance for a replacement again
ko: 유지보수에 다시 교체를 요청하세요

note: ~ Snippet in category "lab_postit_tech"
en: Don't release switch before discharge
ko: 방전 전에 스위치를 놓지 마십시오.

note: ~ Snippet in category "lab_postit_tech"
en: Shielding corrodes too fast
    
    Mount on drone?
ko: 차폐막이 너무 빨리 부식됩니다.
    
    드론에 장착?

note: ~ Snippet in category "lab_postit_tech"
en: Meltdown after 3 shots
ko: 3발 사격 후 멜트다운

note: ~ Snippet in category "lab_postit_tech"
en: Need more power
ko: 더 많은 전력이 필요합니다

note: ~ Snippet in category "lab_postit_tech"
en: Ho lasers stabilize the compound long enough
ko: Ho 레이저는 화합물을 충분히 오랫동안 안정화합니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 mL PE012 delivered orally (sweetener or other flavoring may increase ease of application, depending on subject species), followed by an incubation period of 24 hours.  Testing any mutagen-class agent without this priming procedure requires dosages that are inactionable at XEDRA-07's current production rates and the difficulty inherent in PE012 transports.
ko: 정확한 시험 목적이나 체중에 관계없이 모든 시험 대상자는 50mL의 PE012 프라이밍 용량을 경구 투여해야 합니다(감미료 또는 기타 향료는 시험 대상 종에 따라 투여 편의성을 높일 수 있음). 이후 24시간의 배양 기간이 필요합니다. 이러한 프라이밍 절차 없이 돌연변이 유발 물질 계열의 물질을 시험하려면 XEDRA-07의 현재 생산 속도와 PE012 수송의 고유한 어려움으로 인해 작용이 불가능한 용량이 필요합니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 mL PE012 delivered orally, followed by a one-hour quarantine observation.  Should the subject show macrophenotypic changes in observation (and the planned test isn't to evaluate PE012's effects), the subject is to be terminated and processed, with all reports sent to Administration for archival.  If the subject remained unchanged the testing can proceed after 24 hours of incubation, as per the previous protocol.
ko: 정확한 시험 목적이나 체중에 관계없이 모든 시험 대상자는 50mL PE012 프라이밍 용량을 경구 투여한 후 1시간 동안 격리 관찰을 받아야 합니다. 관찰 결과 피험자가 거대 표현형 변화를 보일 경우(그리고 계획된 시험이 PE012의 효과를 평가하기 위한 것이 아닌 경우), 해당 피험자는 즉시 사망 처리되며, 모든 보고서는 보관을 위해 관리 부서로 전송됩니다. 피험자가 변화하지 않을 경우, 이전 프로토콜에 따라 24시간 배양 후 시험을 진행할 수 있습니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: Recent developments in mutagen production have rendered the previous priming protocol unnecessary.  As of today testing can begin with the test compound directly, in the previous post-priming dosage.  Should this dose produce no discernible effect, the subject's origin and any data pertaining their location in the last year is to be submitted for archival.  Tests can resume after a 24 hour incubation period, provided sufficient compound is still on hand.
ko: 최근 뮤타젠 생성 기술의 발전으로 기존의 프라이밍 프로토콜은 불필요해졌습니다. 현재로서는 이전 프라이밍 후 투여량으로 시험 화합물을 직접 사용하여 시험을 시작할 수 있습니다. 이 투여량이 뚜렷한 영향을 미치지 않을 경우, 피험자의 기원과 지난 1년간의 위치 관련 자료를 보관을 위해 제출해야 합니다. 충분한 화합물이 남아 있는 경우, 24시간 배양 후 시험을 재개할 수 있습니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All mutagen testing (including priming, observation, main test, dissection, and analysis) is to be conducted in a strictly hands-off manner, using remote-controlled disposable equipment.  All samples, remains, equipment and excretions are to be disposed of observing Level 7 biohazard protocols.  In case of accidental personnel contact with test subjects after the priming sequence, all exposed personnel are to be isolated, processed by security, and relocated to XEDRA-10 in accordance with biohazard transfer guidelines.
ko: 모든 돌연변이 유발 물질 검사(프라이밍, 관찰, 본 검사, 해부 및 분석 포함)는 원격 제어 일회용 장비를 사용하여 엄격하게 비접촉 방식으로 수행되어야 합니다. 모든 시료, 유해 물질, 장비 및 배설물은 7단계 생물학적 위험 프로토콜을 준수하여 폐기해야 합니다. 프라이밍 시퀀스 이후 시험 대상자와 우발적으로 접촉하는 경우, 노출된 모든 인원은 격리되고 보안 검사를 거친 후 생물학적 위험 물질 이송 지침에 따라 XEDRA-10으로 이송되어야 합니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: In light of the facility-wide quarantine and recent developments, mutagen tests may from now on be conducted with direct personnel-subject contact if disposable equipment is not available.  All personnel directly involved in such tests are to keep a detailed self-checkup diary including basic biometric data (height, weight, color of eyes, skin pigmentation), report any observed phenotypical changes, and to submit to biweekly medical evaluations.  Remains of test subjects and affected personnel are to be processed on-site and stored in tamper-proof biohazard containers until further notice.
ko: 시설 전체 격리 조치 및 최근 상황을 고려하여, 일회용 장비를 사용할 수 없는 경우, 돌연변이 유발 물질 검사는 이제부터 직접 인원-피험자 접촉을 통해 실시될 수 있습니다. 이러한 검사에 직접 참여하는 모든 인원은 기본적인 생체 정보(키, 몸무게, 눈동자 색, 피부 색소)를 포함한 자세한 자가 검진 일지를 작성하고, 관찰된 표현형 변화를 보고하며, 격주로 건강 검진을 받아야 합니다. 검사 대상 및 감염자의 유해는 현장에서 처리하여 추후 공지가 있을 때까지 훼손 방지 생물학적 위험 용기에 보관해야 합니다.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: To speed up the rate of mutagen research, XEDRA facilities of Level II and above with experience in mutagen handling will receive the information and equipment necessary for on-site mutagen production within the week.  All facilities involved will be placed under quarantine until further notice, barring automated supply shipments.  Automated security is to be activated and control handed over to the local Melchior uplink.  This restriction is to be lifted at the discretion of Administration, or the next-in-line following the established contingency protocols.
ko: 뮤타젠 연구 속도를 높이기 위해, 뮤타젠 취급 경험이 있는 레벨 II 이상의 XEDRA 시설은 일주일 이내에 현장 뮤타젠 생산에 필요한 정보와 장비를 제공받게 됩니다. 관련 시설은 모두 추후 공지가 있을 때까지 격리되며, 자동 공급 운송은 금지됩니다. 자동 보안 시스템이 활성화되고 제어는 현지 멜키어 업링크로 이관됩니다. 이 제한은 행정부의 재량에 따라, 또는 정해진 비상 대응 프로토콜에 따라 차순위자가 해제할 수 있습니다.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Canis familiaris, 35 kg
    
    PE012 priming: Yes
    
    Compound: PE012
    
    Objective: Establish PE012's phenotypic range for subject species
    
    Protocol:  50 mL oral dose, 3 hour observation before dissection
    
    Live observation: Dosage without incident, after 7.3 minutes sudden distress with subject scratching their flank furiously, scratching ceases after successfully removing fur from the reachable body surface.  Subject keeps vocalizing distress, voice range audibly shifting as the facial structure rearranges itself to make room for 2 large, curved fangs.  After a brief period of trashing subject falls prone rolled into a ball and stops vocalizing.  IR observation reveals falling core temperatures, equalizing to the ambient temperature 2.1 hours after initial dosing.  Presuming subject expiration automatic retrieval drone enters the observation enclosure and approaches the subject's body.  IR observation detects a sudden increase in core temperature coinciding with the enclosure's opening, after consulting the Chief Investigator retrieval attempt proceeds.  On approach of the retrieval drone subject's body shifts slightly, and at ~1.2 m distance the subject grabs the drone with  its elongated tail and proceeds to attack it, successfully piercing its armor plating in multiple spots.  Drone is rendered inoperable after a series  of targeted strikes against its wheel joints and successfully flipping the drone on its back.  Subject termination using standard HCN insufflation, second retrieval attempt uneventful.
    
    Dissection findings: Cutis easily removed, subcutis replaced by brittle, sharp scales of keratin.  Neurocranium and brain without macroscopic deviation, major restructuring of the snout, the accessory fangs are revealed to be bone spikes growing from the os zygomaticus, connected to swollen salivary glands pocked by local necrotic lesions - samples taken for toxicology.  Lungs and heart without macroscopic deviation, liver loaded with 3-5 mm large cysts, intestines and pancreas with greenish discoloration.  Superfluous kidneys of variable size (3-18 cm) scattered across the mesenterium secreting a mucous liquid without obvious function.
ko: 실험 대상: Canis familiaris, 35kg
    
    PE012 프라이밍: 예
    
    화합물: PE012
    
    목표: 실험 대상 종에 대한 PE012의 표현형 범위 확립
    
    프로토콜: 50mL 경구 투여, 해부 3시간 전 관찰
    
    생체 관찰: 문제 없이 투여, 7.3분 후 갑작스러운 고통으로 인해 실험 대상은 옆구리를 격렬하게 긁다가, 손이 닿는 신체 표면의 털을 성공적으로 제거한 후 긁기를 멈췄다. 실험 대상은 계속해서 고통스러운 소리를 내며, 얼굴 구조가 재배열되어 두 개의 크고 휘어진 송곳니가 자리 잡으면서 소리 범위가 들릴 정도로 변했다. 잠시 동안 몸을 흔든 후, 실험 대상은 공처럼 웅크리고 엎드려 소리를 내지 않았다. 적외선 관찰 결과, 심부 체온이 떨어지고 초기 투여 2.1시간 후 주변 온도와 같아지는 것이 확인되었다. 실험 대상의 호흡이 끝난 후, 자동 회수 드론이 관찰 구역으로 진입하여 실험 대상의 신체에 접근했다. IR 관찰 결과, 격리실 문이 열리면서 심부 체온이 급격히 상승하는 것이 감지되었고, 수석 조사관과 협의 후 회수 시도가 진행되었습니다. 회수 드론이 접근하자 대상의 몸이 약간 움직이고, 약 1.2m 거리에서 대상은 길쭉한 꼬리로 드론을 붙잡고 공격을 개시하여 장갑판을 여러 군데 뚫었습니다. 드론은 바퀴 관절 부위를 여러 차례 공격하여 드론을 뒤집은 후 작동 불능 상태가 되었습니다. 대상은 표준 HCN 주입법으로 제거되었고, 두 번째 회수 시도는 순조롭게 진행되었습니다.
    
    해부 소견: 피부는 쉽게 제거되었고, 피하조직은 부서지기 쉬운 날카로운 각질 비늘로 대체되었습니다. 신경두개골과 뇌는 육안적 편차가 없었고, 주둥이는 크게 재구조화되어 있었으며, 부속 송곳니는 광대뼈(os zygomaticus)에서 자라는 뼈 가시로, 국소 괴사 병변으로 인해 부어오른 침샘과 연결되어 있었습니다. 독성 검사를 위해 샘플을 채취했습니다. 폐와 심장은 육안적 편차 없이 관찰되었고, 간에는 3~5mm 크기의 낭종이 있었으며, 장과 췌장은 녹색으로 변색되어 있었습니다. 장간막에 다양한 크기(3~18cm)의 불필요한 신장이 흩어져 있었으며, 뚜렷한 기능 없이 점액을 분비했습니다.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Rattus norvegicus domestica, 450 g
    
    PE012 priming: Yes
    
    Compound: PE027
    
    Objective: Establish PE027's phenotypic range for subject species, evaluate cost/benefit of subjects trained for voluntary self-dosage
    
    Protocol: Enclosure with a water pool, voluntary dosage from food dispenser
    
    Live observation: Trained subject, first dosage after 5 minutes.  After an initial calm period subject rubs off their fur on the enclosure's wall, revealing metallic scales.  Three dosages in short succession, after which subject falls over.  Subject is placed in the water by robotic arm, where it began swimming.
    
    Dissection findings: phenotypic changes consistent with PE027's usual profile - in this case the gills replaced the upper lobes of the subject's lungs, opening to the outside over the scapula.  Digestive track shortened considerably, liver atrophic, teeth replaced by needles reminiscent of an anglerfish.  Blue fluorescent organ between the hemispheres.
ko: 실험 대상: Rattus norvegicus domestica, 450g
    
    PE012 프라이밍: 예
    
    화합물: PE027
    
    목적: 실험 대상 종에 대한 PE027의 표현형 범위를 확립하고, 자발적 자가 투여를 위해 훈련된 실험 대상의 비용/편익을 평가한다.
    
    프로토콜: 물웅덩이가 있는 사육장, 사료 공급기를 통해 자발적으로 투여
    
    실제 관찰: 훈련된 실험 대상, 5분 후 첫 번째 투여. 초기 진정 기간 후, 실험 대상은 사육장 벽에 털을 문질러 금속 비늘을 드러낸다. 짧은 시간 동안 연속으로 세 번 투여한 후, 실험 대상은 넘어진다. 로봇 팔로 실험 대상을 물속에 넣고 헤엄치기 시작했다.
    
    해부 소견: PE027의 일반적인 양상과 일치하는 표현형 변화 - 이 경우 아가미가 실험 대상의 폐 상엽을 대체하여 견갑골 위로 바깥쪽으로 열린다. 소화관은 상당히 짧아졌고, 간은 위축되었으며, 이빨은 아귀를 연상시키는 바늘로 대체되었다. 반구 사이에는 푸른 형광 기관이 있다.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Ergonomic-stage nest of Dolichovespula maculata, queenright
    
    PE012 priming: No, long-term study
    
    Compound: PE031
    
    Objective: Observe the effects of a phenotypically-similar mutagen on eusocial insects
    
    Protocol: Nest outfitted with multiple fiberoptic cameras for safe observation, transplanted to a large enclosure, and provided with PE031-laced nutrient paste
    
    Live observation: Considerable worker loss in the first week, remaining workforce refrains from recycling the corpses.  Dissection of recovered worker remains show no phenotypical changes.  Queen grows in size and sprouts an ancillary pair of wings on its abdomen, shows increased aggression towards workers and larvae hatched prior to PE031 exposure.
     Rapid increase in both nutrient paste and nesting material consumption coinciding with the emergence of the first post-exposure workers.  Nest is expanded in all directions, partly leaving cells exposed during the restructuring.
     First sighting of potentially emergent queens on day 51 as three examples make a concerted effort to remove the last uncovered fiberoptic camera from the nest.  After consulting Administration test proceeds without direct in-nest observation up to day 100, worker phenotypes and behavior show a wide range of variation during this time (including body length, wing morphology and number, stinger size, leg number and placement, mandible configuration etc.).
     On day 100 attempted termination of the nest using HCN, this causes obvious disruption but shows no lethality even at 5,0% v/v.  To prevent an explosion hazard, the emergency alternative of flushing the enclosure with CO is chosen, leading to cessation of external activity after 20 minutes.  Uneventful retrieval of nest and specimens for dissection after an additional safety margin of 2 hours.
    
    Dissection findings: The nest's superstructure resembles those of the wild-type nests, aside from notably larger cells (up to 33 cm depth) and the addition of four connected sub-nests budding off the main body.  Caste identification proves to be a challenge given the highly variable morphology, after thorough dissection 6 queens (including the foundress), 814 workers, and 27 drones are found - despite the experiment's duration the nest hasn't made the switch to drone/queen production.  The founding queen mutated considerably since the last observation, sporting a bifurcated abdomen with two ancillary pairs of wings and three asymmetrically-placed stingers each…
ko: 연구 대상: Dolichovespula maculata의 인간공학적 단계 둥지, 여왕벌 권리
    
    PE012 프라이밍: 없음, 장기 연구
    
    화합물: PE031
    
    목적: 표현형이 유사한 뮤타젠이 진사회성 곤충에 미치는 영향 관찰
    
    연구 계획: 안전한 관찰을 위해 둥지에 여러 대의 광섬유 카메라를 장착하고, 넓은 사육장으로 옮기고, PE031이 함유된 영양 반죽을 제공함
    
    생체 관찰: 첫 주에 상당한 일벌 손실이 발생했으며, 남은 일벌들은 사체 재활용을 하지 않음. 회수된 일벌 유해의 해부 결과 표현형 변화는 관찰되지 않음. 여왕벌은 크기가 커지고 복부에 보조 날개 한 쌍이 돋아나며, 일벌과 PE031 노출 이전에 부화한 유충에 대한 공격성이 증가함.
    노출 후 첫 일벌의 출현과 동시에 영양 반죽과 둥지 재료 소비량이 급격히 증가함. 둥지는 사방으로 확장되어 구조 조정 과정에서 세포가 부분적으로 노출됩니다.
    51일째에 잠재적으로 우화할 가능성이 있는 여왕벌이 처음 목격되었는데, 세 마리의 개체가 둥지에서 마지막으로 덮개가 없는 광섬유 카메라를 제거하기 위해 협력했습니다. 행정부와 협의 후, 100일째까지 둥지 내부를 직접 관찰하지 않고 검사를 진행했습니다. 일벌의 표현형과 행동은 이 기간 동안 다양한 변이를 보였습니다(몸길이, 날개 형태 및 수, 침 크기, 다리 수 및 위치, 아래턱 형태 등).
    100일째에 HCN을 사용하여 둥지를 제거하려고 시도했지만, 이는 명백한 교란을 일으켰지만 5.0% v/v에서도 치사율은 나타나지 않았습니다. 폭발 위험을 방지하기 위해, 비상 시에 일산화탄소(CO)로 둥지를 플러싱하여 20분 후 외부 활동을 중단했습니다. 2시간의 추가 안전 여유 시간을 두고 둥지와 표본을 무사히 회수하여 해부했습니다.
    
    해부 결과: 둥지의 상부 구조는 야생형 둥지와 유사하나, 방의 크기가 눈에 띄게 크고(최대 33cm 깊이) 주둥이에서 솟아 나온 네 개의 연결된 하위 둥지가 있습니다. 형태가 매우 다양하여 계급 식별이 어려운 것으로 나타났습니다. 철저한 해부 결과, 여왕벌 6마리(처녀벌 포함), 일벌 814마리, 수벌 27마리가 발견되었습니다. 실험 기간 동안 둥지는 수벌/여왕벌 생산으로 전환되지 않았습니다. 시조 여왕벌은 마지막 관찰 이후 상당한 변이를 보였으며, 두 갈래로 갈라진 복부와 두 쌍의 보조 날개, 그리고 비대칭적으로 배치된 세 개의 침을 가지고 있었습니다.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Danio rerio
    
    Compound: PE065
    
    Objective: Establish PE065's phenotypic range using a well-understood and nonthreatening subject
    
    Protocol: Full-sized aquatic enclosure with reinforced glass observation ports and a small terrestrial area, 3 dosages of nutrient pellets containing test compound.  Given the experiences gathered in previous tests involving PE065 a large surplus of nutrient pellets is kept in a fast-release container above the water to provide a distraction should premature termination become necessary.
    
    Live observation: First dosage reluctantly consumed by subject after 6 hours of fasting, no change observed until 25 minutes post-dosage when activity levels suddenly increased and subject shows food-seeking behavior.  Second and third dosages are provided along with 15 kg of untampered nutrient pellets, subject consumes the entire amount within 15 minutes while growing in size considerably.  Subject stops feeding and enters a low-activity state floating vertically, and begins exuding a faint violet light.
     Appearance of the first major phenotypic deviation at 78 minutes after first dosage as two asymmetric tentacles emerge from the gills and begin growing towards the water surface, followed shortly by two pairs of articulated legs penetrating the scales proximal from the tail.
     92 minutes after first dosage the tentacles breach the water surface and their tips open up to reveal a matrix of exposed blood vessels held up by a cartilaginous matrix.  After the tentacles cease their adjustments subject begins moving towards the terrestrial area of the enclosure…
ko: 실험 대상: 다니오 레리오
    
    화합물: PE065
    
    목적: 잘 이해되고 위협적이지 않은 실험 대상을 이용하여 PE065의 표현형 범위를 확립한다.
    
    실험 계획: 강화 유리 관찰창과 작은 육상 공간이 있는 실물 크기의 수생 사육장, 시험 화합물이 포함된 영양제 펠릿 3회 투여. PE065 관련 이전 실험 경험을 바탕으로, 조기 종료가 필요할 경우를 대비하여 수면 위의 속방형 용기에 다량의 영양제 펠릿을 보관한다.
    
    생체 관찰: 첫 번째 투여량은 실험 대상에게 6시간 금식 후 마지못해 섭취시켰으며, 투여 후 25분까지 변화가 관찰되지 않다가 활동 수준이 갑자기 증가하고 먹이를 찾는 행동을 보였다. 두 번째와 세 번째 투여량은 15kg의 무처리 영양제 펠릿과 함께 제공되었으며, 실험 대상은 15분 이내에 모든 양을 섭취하는 동시에 크기가 상당히 증가했다. 피험자는 먹이 섭취를 멈추고 수직으로 부유하는 저활동 상태에 들어가며, 희미한 보라색 빛을 발산하기 시작했다.
    첫 번째 투여 후 78분에 두 개의 비대칭 촉수가 아가미에서 나와 수면을 향해 자라기 시작하면서 첫 번째 주요 표현형 편차가 나타났고, 곧이어 두 쌍의 관절 다리가 꼬리 근위부의 비늘을 관통했다.
    첫 번째 투여 후 92분에 촉수가 수면을 뚫고 나와 끝이 열리면서 연골 기질에 의해 지탱되는 노출된 혈관 기질이 드러났다. 촉수가 움직임을 멈춘 후, 피험자는 수조의 육지 영역으로 이동하기 시작했다…

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Science and security personnel are required, other onsite staff are advised to keep a notebook on their person at all times and to take part in the weekly shorthand course.  In case of any occurrences subjectively considered out of the ordinary detailed notes are to be taken -as long as this appears safe- and submitted to Security provided the incident does not involve Security itself.  Should personnel find notes in their notebook they have no recollection of writing they are to submit it for review without further investigation.
ko: 과학 및 보안 인력이 필요하며, 현장 직원은 항상 노트를 소지하고 주간 속기 교육에 참여해야 합니다. 주관적으로 비정상적이라고 판단되는 사건이 발생할 경우, 안전하다고 판단되는 한 자세한 메모를 작성하여 보안팀에 제출해야 합니다. 단, 해당 사건이 보안팀 자체와 관련이 없는 경우에 한합니다. 노트에서 기록한 내용이 기억나지 않는 메모를 발견한 경우, 추가 조사 없이 검토를 위해 제출해야 합니다.

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Initial immersion testing upon establishing a stable destination candidate is to be carried out utilizing a standardized series of six unmanned drones (specifications detailed separately) without any form of wireless capability, connected by an immersion-stable umbilical line to an isolated control terminal primeside operated by a mechanical arm by authorized science staff.  Upon retrieval the first three drones are to be incinerated without sampling, the fourth and fifth disassembled prior to incineration and the sixth (equipped with sampling capabilities) taken to analysis.
ko: 안정적인 목적지 후보지를 확보한 후 초기 침수 시험은 무선 통신 기능이 없는 표준화된 무인 드론 6대(제원은 별도 설명)를 사용하여 수행해야 합니다. 이 드론들은 침수에도 안정적인 엄빌리컬 라인으로 연결되어 있으며, 허가받은 과학 직원이 기계팔로 조작하는 격리된 제어 터미널에 연결됩니다. 회수 후 처음 세 대의 드론은 시료 채취 없이 소각하고, 네 번째와 다섯 번째 드론은 소각 전에 분해하며, 여섯 번째 드론(시료 채취 기능 탑재)은 분석을 위해 반출됩니다.

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Designating potential destinations for manned immersion attempts is at the sole discretion of Administration.  This designation may be revoked at any point, up to and including during an in-progress immersion.  Appeals are to be formally filed with the facility's Human Resources liaison, but are neither guaranteed a review nor an answer.  Noncompliance with this protocol is grounds for immediate quarantine of the involved facility and a thorough in-person review of all onsite staff by Security.
ko: 유인 침수 시도를 위한 잠재적 목적지 지정은 행정부의 단독 재량에 달려 있습니다. 이 지정은 침수 진행 중을 포함하여 언제든지 철회될 수 있습니다. 이의 제기는 시설의 인사부 연락 담당자에게 공식적으로 제출해야 하지만, 검토나 답변이 보장되는 것은 아닙니다. 이 규정을 준수하지 않을 경우, 관련 시설은 즉시 격리되고 모든 현장 직원에 대한 보안팀의 철저한 대면 검토가 이루어집니다.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Lampetia Method of compliance training has been a resounding success, with science staffs of the participating facilities consistently scoring lower on the Berms Risk-Aversion Scale as well as the Carlson Empathy test sequence.  Interestingly, the most significant difference was shown in the facilities working on cadaver studies (according to our Security liaison, this being a triple-blinded study).  Prior score had little correlation to the scores recorded after intervention, however in three examined facilities there were instances of a particularly well-responding individual exponentially enhancing the Method's effect on close acquaintances.  Recruitment of these individuals into furthering the training's development is pending Administration approval.
ko: 램페티아(Lampetia) 방식의 순응 훈련은 엄청난 성공을 거두었으며, 참여 시설의 과학 직원들은 버름스 위험 회피 척도(Berms Risk-Aversion Scale)와 칼슨 공감(Carlson Empathy) 검사에서 지속적으로 낮은 점수를 받았습니다. 흥미롭게도, 가장 유의미한 차이는 사체 연구를 진행하는 시설에서 나타났습니다(보안 담당자에 따르면, 이는 삼중 맹검 연구입니다). 이전 점수는 개입 후 기록된 점수와 거의 상관관계가 없었지만, 조사 대상 시설 세 곳에서는 특히 반응이 좋았던 사람이 가까운 지인들에게 램페티아 방식의 효과를 기하급수적으로 증가시킨 사례가 있었습니다. 이러한 사람들을 훈련 개발에 참여시키는 것은 행정부의 승인을 기다리고 있습니다.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Leonardo Project has shown to be a success at dramatically reducing staff stress stemming from vivisection studies.  Outsourcing the act of dissection itself to off-site, unaffiliated professionals and post-facto review of the captured feeds showed a marked increase in the affected staff's wellbeing.  Additional counseling opportunities are to be offered to the technician staff monitoring the feed directly, but it must be noted that they are easier to replace than scientific personnel.
ko: 레오나르도 프로젝트는 생체해부 연구로 인한 직원 스트레스를 획기적으로 줄이는 데 성공한 것으로 나타났습니다. 해부 작업 자체를 외부의 독립적인 전문가에게 아웃소싱하고, 채취된 사료에 대한 사후 검토를 실시한 결과, 영향을 받은 직원의 복지가 현저히 향상되었습니다. 사료를 직접 모니터링하는 기술직 직원에게는 추가적인 상담 기회가 제공될 예정이지만, 과학 인력보다 교체가 더 쉽다는 점을 유념해야 합니다.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: Effective immediately, the Counseling staff of all XEDRA locations is to begin rotating between sites on a bimonthly basis.  Affected personnel will be read into the exact rotational instructions by the facilities' Security Department at their discretion.  All session documentation, notes, audio logs, and personal effects are to be submitted for review on each transfer.  Personnel are reminded that all information gathered during their professional as well as private time in any one facility is to be considered confidential per the XEDRA information siloing protocols in effect.
ko: 즉시 발효되는 이 조치로, 모든 XEDRA 센터의 상담 직원은 격월로 센터 간 순환 근무를 시작합니다. 해당 직원은 시설 보안 부서의 재량에 따라 정확한 순환 지침을 숙지해야 합니다. 모든 세션 문서, 메모, 오디오 기록 및 개인 소지품은 매 이동 시 검토를 위해 제출해야 합니다. 모든 직원은 한 시설에서 업무 및 개인 시간 동안 수집된 모든 정보는 현행 XEDRA 정보 사일로화 프로토콜에 따라 기밀로 유지되어야 함을 유념해야 합니다.

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "It's always a different dream, but always kind of the same.  I stand in a hallway and knock on a door for a joke, but I can't turn and run when the doorknob starts turning.  I stand up mockingly in class while the teacher's back is turned, but can't seem to sit back down as they turn back to look at me.   I dive into the beautiful, clear ocean, but freeze in place just below the surface as something rises from below to meet me."
    
    "Do you feel any guilt about the work you do here, Jason?"
    
    "You know I'm not allowed to talk about any specifics."
    
    "Of course, but I haven't asked what you're doing, I asked how you feel about it."
    
    "I don't feel like we're doing anything wrong here.  On the contrary, I think leaving the work undone would be a thing to feel guilty about.  The untapped potential, the understanding we're building… it will change how we think of the world.  That has to be a good thing, right?"
    
    "And yet, in your dreams you feel like a kid caught with their hands in the cookie jar."
    
    "I'd rather we drop this line of discussion, Doctor."
    
    "Naturally, Jason.  Or would "Chief Investigator" make you feel more in control?"
ko: "꿈은 항상 다르지만, 항상 비슷한 것 같아요. 복도에 서서 농담 삼아 문을 두드리는데, 문 손잡이가 돌아가기 시작하면 돌아서서 도망칠 수가 없어요. 수업 시간에 선생님이 등을 돌리고 있는 동안은 조롱하듯 일어서 있지만, 선생님이 저를 돌아보려고 돌아서자 다시 앉을 수가 없어요. 아름답고 맑은 바닷물에 뛰어들지만, 수면 바로 아래에서 무언가가 솟아올라 저를 맞이하는 순간, 그 자리에 얼어붙어 버려요."
    
    "제이슨, 여기서 하는 일에 대해 죄책감을 느껴?"
    
    "구체적인 내용은 말할 수 없다는 거 알잖아."
    
    "물론이지. 하지만 네가 뭘 하고 있는지는 묻지 않았어. 네가 어떻게 생각하는지 물어봤어."
    
    "우리가 잘못하고 있다고는 생각하지 않습니다. 오히려, 일을 미루는 건 죄책감을 느껴야 할 일이라고 생각합니다. 아직 개발되지 않은 잠재력, 우리가 쌓아가고 있는 이해… 그것이 우리가 세상을 생각하는 방식을 바꿀 겁니다. 분명 좋은 일이죠, 그렇죠?"
    
    "그런데 꿈속에서는 쿠키 통에 손을 넣은 아이처럼 느껴지잖아요."
    
    "이런 식의 대화는 그만하는 게 좋겠습니다, 박사님."
    
    "당연하죠, 제이슨. 아니면 "수사관"이 당신을 더 통제할 수 있게 해 줄까요?"

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "We are seen.  It's not long until we will be touched."
    
    "Touched by what, exactly?"
    
    "Touched.  Chewed.  Tasted.  Digested.  Processed.  Excreted."
    
    "Ramin, focus, please.  What is doing all that?  Or rather, what do you feel will be doing those things?"
    
    "It's big.  Bigger than the Sun.  Smaller than an atom."
    
    "And what does this large small thing want, beyond touching us?"
    
    "It just is.  It needs no reason.  It needs only to exist.  It needs only to expand."
    
    "Do you want to talk about Immersion 132R?"
    
    "There's nothing to talk about.  I wasn't there.  It didn't touch me.  I didn't look.  It didn't look back.  It didn't smile with a million rotten worlds in its mouth."
    
    "Have you been taking your medication?"
    
    "Like they would help.  I tried, Doc, I really did.  But the truth is, I like having these thoughts.  They give me a certainty, and I am thankful for knowing how it will all end.  That we all belong to something, and nothing can take us from it now."
ko: "우리는 보여. 머지않아 만져질 거야."
    
    "정확히 무엇에 만져진다는 거야?"
    
    "만져지고, 씹히고, 맛보고, 소화되고, 처리되고, 배설되는 거야."
    
    "라민, 집중해. 이 모든 걸 하는 게 뭐야? 아니, 대체 뭐가 그런 일을 할 거라고 생각해?"
    
    "크다. 태양보다 크고, 원자보다 작다."
    
    "그렇다면 이 크고 작은 존재는 우리에게 닿는 것 외에 무엇을 원하는 거지?"
    
    "그냥 존재한다. 이유가 필요 없다. 그저 존재하기만 하면 된다. 그저 확장하기만 하면 된다."
    
    "Immersion 132R에 대해 이야기하고 싶은 거야?"
    
    "할 말이 없어. 난 거기에 없었어. 그건 날 만지지 않았어. 난 보지도 않았고, 뒤돌아보지도 않았어. 수백만 개의 썩은 세상을 입에 물고 웃지도 않았어."
    
    "약은 먹었어?"
    
    "도움이 될 것 같았어요. 정말 노력했어요, 선생님. 하지만 사실, 이런 생각을 하는 게 좋아요. 확신을 주고, 모든 게 어떻게 끝날지 아는 게 감사해요. 우리 모두는 어딘가에 속해 있고, 이제 그 무엇도 우리를 거기에서 떼어놓을 수 없다는 걸요."

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: I keep dreaming the same dream ever since Dr. Yin's final session.  The same one she described with that vivid enthusiasm, like she could see it in the waking world as well.  I didn't understand the beauty of it back then, so I just took my notes as usual when one of them vents about the horrible things we encourage them to feel good about -- it is what I'm getting paid for, after all.  Looking at the transcript now, its dryness feels blasphemous: "connected branches of gray vines" he writes, unable to imagine the transcendence of the Whole stretching across infinity, connecting large and small, familiar and unknowable; "moldy fuzz in a positive connotation - rural childhood?" like an armchair psychotherapist grasping at straws, as if the eternal fractal was anything less than divine.  I am grateful for her allowing me to dream the same dream on for her, I only wish it came to me before I hastily reported the session to the bloodhounds at Security.  I remember being terrified of something, but the feeling melted in the radiance of my first night's sleep.  I will need to seek out others of a similar mind, to connect with them, to show them what we can become with time, but I need to be more careful than she was.
ko: 인 박사님의 마지막 세션 이후로 계속 같은 꿈을 꿉니다. 마치 현실 세계에서도 볼 수 있을 것처럼 생생한 열정으로 묘사했던 바로 그 꿈 말입니다. 당시에는 그 아름다움을 이해하지 못했기에, 그들 중 한 명이 우리가 그들에게 기분 좋게 만들도록 부추기는 끔찍한 것들에 대해 토로할 때마다 평소처럼 메모를 했습니다. 어쨌든 제가 돈을 받는 이유가 바로 그것입니다. 지금 그 기록을 보면, 그 무미건조함이 신성모독처럼 느껴집니다. "회색 덩굴의 연결된 가지들"이라고 그는 쓰는데, 무한히 뻗어 나가는 전체의 초월성을 상상하지 못하고 크고 작은 것, 익숙한 것과 알 수 없는 것을 연결합니다. "긍정적인 의미의 곰팡이 낀 털 - 시골의 어린 시절?" 마치 안락의자에 앉아 지푸라기라도 잡는 듯한 심리 치료사처럼, 마치 영원한 프랙탈이 신성함 그 자체인 것처럼 말입니다. 그녀가 저를 대신해서 같은 꿈을 꾸게 해줘서 고맙습니다. 다만 보안부의 추적자들에게 세션을 급히 보고하기 전에 그 꿈이 제게도 일어났으면 좋았을 텐데요. 무언가에 겁먹었던 기억이 나지만, 그 감정은 첫날밤의 눈부신 빛에 녹아내렸습니다. 비슷한 생각을 가진 다른 사람들을 찾아 그들과 소통하고, 시간이 지나면서 우리가 어떤 사람이 될 수 있는지 보여줘야겠지만, 그녀보다 더 조심해야겠습니다.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Automated materiel transfers leaving XEDRA-07 are to be accompanied by at least 4 armed guards in Level 5 biohazard equipment stationed on the outer walkway of the transfer vehicle keeping constant visual contact with each other.  The cargo compartment is off-limits to all personnel while in transit, and any attempted entry into the compartment is grounds for immediate liquidation.  Remains of offending personnel are to be placed into a suitable biohazard container (provided in each automated transfer vehicle) and stored discreetly onboard until returning to XEDRA-07.
ko: XEDRA-07에서 출발하는 자동 물자 이송 시에는 이송 차량 외부 통로에 배치된 5등급 생물학적 위험 장비를 착용한 무장 경비원 최소 4명이 동행해야 하며, 서로 지속적으로 시각적 접촉을 유지해야 합니다. 화물칸은 이동 중 모든 인원의 출입이 금지되며, 화물칸 진입 시도는 즉시 사살됩니다. 사고를 일으킨 인원의 유해는 각 자동 물자 이송 차량에 비치된 적절한 생물학적 위험 용기에 담아 XEDRA-07로 귀환할 때까지 차량 내에 안전하게 보관해야 합니다.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: In light of recent incidents the rules of on-site communication have been updated.  Effective immediately, all current security shift teams are considered final, with rotation between teams requiring explicit approval of the facility's Head of Security and notifying Administration.  Shifts are adjusted to provide an ample buffer for each team to leave their habitation area without contact to the other shifts.  All shift change briefs are to be restricted to writing, with such documentation being submitted for archival.  Verbal contact between teams is to be kept at a minimum, requiring notification of the facility's Head of Security, and any involved parties are to document their exchange independently for archival.
ko: 최근 사건들을 고려하여 현장 소통 규칙이 개정되었습니다. 즉시 발효되는 이 규칙은 모든 현행 보안 교대조를 최종 교대조로 간주하며, 팀 간 교대는 시설 보안 책임자의 명시적인 승인과 행정팀에 통보가 필요합니다. 각 팀이 다른 교대조와 접촉하지 않고도 근무지를 벗어날 수 있도록 충분한 여유 시간을 확보하기 위해 교대조가 조정됩니다. 모든 교대 교대 지시는 서면으로만 작성해야 하며, 관련 문서는 보관을 위해 제출해야 합니다. 팀 간 구두 소통은 최소화해야 하며, 시설 보안 책임자에게 통보해야 합니다. 관련 당사자는 각자의 구두 소통 내용을 기록하여 보관해야 합니다.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Security personnel are reminded to route all concerns regarding behavior observed among Science personnel through the appropriate channels:  their local Head of Security, Human Resources liaison, or in case of assumed compromise of those reporting directly to Administration.  Direct confrontation is to be avoided, and interfering with in-progress studies is grounds for demotion followed by a thorough in-person review by off-site Security overseers.
ko: 보안 요원은 과학 요원들 사이에서 관찰된 행동과 관련된 모든 우려 사항을 적절한 경로, 즉 현지 보안 책임자, 인사 담당자, 또는 침해 의심 시 행정부에 직접 보고하는 담당자에게 전달해야 합니다. 직접적인 충돌은 피해야 하며, 진행 중인 연구에 방해가 되는 행위는 강등 사유가 될 수 있으며, 이후 외부 보안 감독관의 철저한 직접 검토를 받게 됩니다.

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: "Please state your name and ID for the record."
    
    "Dr. Maria Catarina Gonzales, S-7531."
    
    "Thank you, Doctor.  You know why we're here, don't you?  Please tell us about your previous project supervisor."
    
    "Ruslan was…"
    
    "Ruslan?"
    
    "I'm sorry, Dr. Lavochkin was extremely enthusiastic about our research when I arrived in the facility.  That enthusiasm had a way of dragging people with him, you know?  We wanted to see our subjects as he did, full of wonder and untapped potential."
    
    "Did he ever tell you what it was that you were working on?"
    
    "Not really, no.  We were to "characterize the effects of need-to-knowium on a wide range of living subjects" was his little joke, back when he made jokes."
    
    "When did that change?"
    
    "He became a lot more distant when we began testing PE050 and PE150, the intravenous formulation.  He sent us back to the pods way before he left the lab, and he started muttering about "preparing the world" for something under his breath.  That coincided with him requisitioning more… exotic test subjects."
    
    "How did he rationalize those?"
    
    "He could be very convincing, and we were happy to see that spark again.  You want to hear about the centipedes, right?  L.coeculus are parthenogenetic and completely lack social behavior, making them a reasonable long-term subjects for PE050's "societal predisposition" effects, as we liked to call it."
    
    "Do you still consider that decision "reasonable"?"
    
    "Not in the light of what happened, I suppose.  But your people kicking in the observation room's door and starting shooting wasn't the most reasonable course of action either, if we're being honest."
    
    "We're not here to review the actions of Security on that day.  Did he ever mention anywhere he could be hiding?"
    
    "We weren't close, so no he didn't share the location of his secret treehouse.  With those things in tow he shouldn't be too hard to find though -- just follow the song of the centipedes."
    
    "Thank you for the advice, Doctor.  I am to inform you that you are restricted to your residential pod until the review of your involvement in the incident is concluded.  You are expected to finish any remaining reports in the meantime, but your workstation will be isolated from the facility network otherwise."
ko: "기록을 위해 이름과 신분증을 말씀해 주십시오."
    
    "마리아 카타리나 곤잘레스 박사, S-7531."
    
    "감사합니다, 박사님. 저희가 여기 온 이유를 아시죠? 이전 프로젝트 책임자에 대해 말씀해 주십시오."
    
    "루슬란은…"
    
    "루슬란?"
    
    "죄송합니다. 제가 이 시설에 도착했을 때 라보츠킨 박사는 저희 연구에 매우 열정적이었습니다. 그 열정이 사람들을 끌어당기는 힘이 있었죠. 저희는 박사님처럼, 경이로움과 잠재력으로 가득 찬 연구 대상을 보고 싶었습니다."
    
    "무슨 연구를 하고 계신지 박사님이 말씀해 주신 적이 있나요?"
    
    "아니요, 전혀요. 저희는 "다양한 생물체에 대한 지식 욕구의 영향을 특성화하는 것"이 박사님의 농담이었습니다. 그가 농담을 하던 시절에 말이죠."
    
    "언제부터 바뀌었나요?"
    
    "PE050과 PE150(정맥 주사제) 실험을 시작하자 그는 훨씬 더 거리를 두었습니다. 연구소를 떠나기 훨씬 전에 우리를 포드로 돌려보내고는, 속으로 "세상을 무언가에 대비시키는 것"이라고 중얼거리기 시작했습니다. 그 순간 그는 더… 특이한 실험 대상들을 모집하기 시작했습니다."
    
    "어떻게 그 주장을 합리화했을까요?"
    
    "그는 매우 설득력 있게 말했고, 우리는 그 불꽃을 다시 볼 수 있어서 기뻤습니다. 지네에 대해 듣고 싶죠? L.coeculus는 단위생식이며 사회적 행동이 전혀 없기 때문에, 우리가 흔히 부르는 PE050의 "사회적 소인" 효과에 대한 장기 실험 대상으로는 타당합니다."
    
    "아직도 그 결정이 "합리적"이라고 생각하십니까?"
    
    "무슨 일이 일어났는지 생각하면 그렇지 않겠죠. 하지만 솔직히 말해서, 당신네 사람들이 관찰실 문을 발로 차고 총을 쏘기 시작한 것도 가장 합리적인 행동은 아니었습니다."
    
    "저희는 그날 보안팀의 행동을 검토하러 온 게 아닙니다. 혹시 어디에 숨어 있을지도 모른다는 얘기는 없었나요?"
    
    "저희가 가까이 있지 않아서 비밀 트리하우스의 위치를 알려주지 않았습니다. 하지만 그런 것들을 가지고 있다면 찾기는 그리 어렵지 않을 겁니다. 지네의 노랫소리를 따라가면 됩니다."
    
    "조언 감사합니다, 박사님. 사건 관련 검토가 끝날 때까지는 거주 포드에 머무르셔야 합니다. 그동안 남은 보고서를 모두 작성해 주시기 바랍니다. 그렇지 않을 경우, 박사님의 작업 공간은 시설 네트워크에서 격리될 것입니다."

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: "Please state your name for the record."
    
    "Fuck off."
    
    "You are in possession of a fake driver's license issued to one Jonathan Smith, which is the alias you applied for employment with in our facility.  We will find out your real name in time, but I'll refer to you as Mr. Smith for this interview.  Is that acceptable, Mr. Smith?"
    
    "Fuck off.  I want to talk to my lawyer."
    
    "You don't have a lawyer."
    
    "I know my rights, shithead.  You won't get a word out of me before I talk to my lawyer."
    
    "You seem to be confused about your situation, Mr. Smith.  As far as the world is concerned you stopped existing the moment you entered this facility, and as far as we are concerned you stopped having rights as soon as you tried to access areas above your provisional clearance.  Let me present your options going forward:  You continue withholding information from us and you will suffer a meticulously-documented accident leaving no doubt to your demise even though no body will ever be found.  Or you cooperate fully and without hesitation, in which case you will get to see the sky again and act like nothing has happened.  Am I understood?"
    
    "…yes."
    
    "Please state your name for the record."
    
    "M-my name is Thomas Wright.  I'm a, uh, a freelance journalist."
    
    "What were you trying to accomplish in this facility, Mr. Wright?"
    
    "There was th-this guy offering good money for some pictures from the inside of this place."
    
    "I don't suppose this man told you his name?"
    
    "No, no… He just handed me the application forms and the license, paid quarter up front, and said to bring the pictures to the same spot in a week's time."
    
    "What did he say to expect here?"
    
    "This place is… look, you can't expect people not to talk about it, right?  You can't just put up a warehouse of a shipping company nobody's heard of practically overnight and act like it was always here.  He said you guys were a, uh, top secret prison for political prisoners."
    
    "That explains your attempts to clumsily pick the first closed door you came across.  How did your employer contact you?"
    
    "A friend of a friend gave him my number, at least according to him.  If you haven't noticed in here times are tough, so I couldn't really afford to be picky about work even before he started throwing cash around."
    
    "Very well.  While we verify that account my colleagues here will take you through a tour of our facility:  You will take photographs with your "hidden" camera when and where they instruct you to.  You will submit these pictures for review and remain in our custody until we can be certain of your compliance.  You will be released and at the appointed time you will hand over the pictures to your employer.  You will not mention this conversation to them, or to anybody outside of this room.  You will enjoy your well-earned payment, far away from this facility.  Am I understood?"
    
    "Yes, sir, I can do that."
    
    "Excellent, Mr. Wright.  I look forward to never seeing you again."
ko: "기록을 위해 이름을 밝혀주세요."
    
    "꺼져."
    
    "당신은 조나단 스미스라는 사람에게 발급된 가짜 운전면허증을 소지하고 있습니다. 우리 시설에서 당신이 채용될 때 사용한 가명입니다. 나중에 실명을 알아낼 테지만, 이번 면접에서는 스미스 씨라고 부르겠습니다. 괜찮으시겠습니까, 스미스 씨?"
    
    "꺼져. 변호사랑 얘기 좀 하고 싶어."
    
    "당신은 변호사가 없잖아."
    
    "내 권리는 알아, 멍청아. 변호사랑 얘기하기 전에는 내 말 한마디도 못 들을 거야."
    
    "스미스 씨, 당신의 상황에 대해 혼란스러워하시는 것 같습니다. 세상이 보기에 당신은 이 시설에 들어온 순간부터 존재를 멈췄고, 우리가 보기에 당신은 임시 허가 이상의 구역에 접근하려 한 순간부터 권리를 잃었습니다. 앞으로 당신의 선택지는 다음과 같습니다. 우리에게 정보를 계속 숨기면, 시신은 발견되지 않더라도 당신의 죽음에 대한 의심의 여지가 없는 꼼꼼하게 기록된 사고를 당하게 될 것입니다. 아니면 주저 없이 전적으로 협조하는 것입니다. 그렇게 되면 다시 하늘을 보고 아무 일도 없었던 것처럼 행동하게 될 것입니다. 이해하셨습니까?"
    
    "…네."
    
    "기록을 위해 이름을 말씀해 주십시오."
    
    "저, 저는 토마스 라이트입니다. 프리랜서 기자입니다."
    
    "라이트 씨, 이 시설에서 무엇을 하려고 하셨습니까?"
    
    "이-이 사람이 이곳 내부 사진 몇 장을 팔면 상당한 돈을 주겠다고 했습니다."
    
    "그 사람이 이름을 말하지 않았나요?"
    
    "아니, 아니… 그냥 신청서랑 면허증 주고, 4분의 1은 선불로 내고, 사진은 일주일 후에 같은 장소로 가져오라고 했어."
    
    "여기서 뭘 기대하라고 했어?"
    
    "이곳은… 있잖아, 사람들이 여기 얘기 안 할 거라고 기대할 순 없잖아? 아무도 들어본 적 없는 해운 회사 창고를 하룻밤 사이에 차리고 항상 여기 있었던 것처럼 행동할 순 없잖아. 너희들이, 음, 정치범들을 위한 극비 감옥이라고 했어."
    
    "그럼 네가 처음 마주친 닫힌 문을 서툴게 열려고 했던 것도 이해가 가는데. 네 고용주는 어떻게 연락했어?"
    
    "친구의 친구가 내 전화번호를 알려줬다고 하더라. 적어도 그 친구 말로는. 네가 몰랐을지도 모르지만, 여기는 힘든 시기가 많아서 그가 돈을 뿌리기 전부터도 일을 까다롭게 고를 여유가 없었어."
    
    "알겠습니다. 계정을 확인하는 동안 저희 동료들이 시설 안내를 해 드리겠습니다. 지시받은 시간과 장소에서 "숨겨진" 카메라로 사진을 촬영하십시오. 이 사진들을 검토를 위해 제출하고, 준수 여부를 확인할 때까지 저희 보호 하에 있어야 합니다. 지정된 시간에 사진을 고용주에게 제출하면 석방됩니다. 고용주나 이 방 밖의 누구에게도 이 대화 내용을 언급해서는 안 됩니다. 시설에서 멀리 떨어진 곳에서 정당한 대가를 받으시게 될 것입니다. 이해하셨습니까?"
    
    "네, 말씀드리겠습니다."
    
    "좋습니다, 라이트 씨. 다시는 뵙지 못하기를 바랍니다."

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: <color_green>BACKTRACE OF INCIDENT X12/ES081, CIVILIAN VIDEO FOOTAGE EXTRACTED, ENHANCED AND VISUALLY TRANSCRIBED BY MELCHIOR
    TARGET SEATED ON THE TERRACE OF JONES WHARF SEAFOOD, BATH, ME</color>
    S-1010:"Why would you think meeting aboveground is a good idea?""
    
    M-3825:"Come on, seeing the sky is nice.  I also can't shake the feeling that they are running the water recirculation system already, so I wanted to drink coffee that I'm pretty sure isn't made of my own piss."
    
    S-1010:"You said you wanted to discuss something important?"
    
    M-3825:"What are your guys working on?"
    
    S-1010:"You can't be this stupid, Adrian.  I'm leaving."
    
    M-3285:"Dad, I know you consider my profession a "bunch of feelgood bullshit", but the impact the work has on your people makes me worry about… well, everything.  The dreams, the new phobias, the occasional honest sentence they blurt out by mistake, it's all decidedly apocalyptic."
    
    S-1010:"You always had an overactive imagination.  I thought bringing you onboard would help keep you out of trouble, but I was obviously mistaken.  If you'll excuse me, I need to go organize the expedited reassignment of an unreliable Psych consultant."
    
    M-3285:"Charming as always, but I already requested the termination of my employment from Admin.  I'll have my hands full soon, and I don't feel like being stuck in that hole with a baby when whatever makes your people dream of eating their mother alive happens."
    
    S-1010:"…what?"
    
    M-3285:"You heard me just fine, Dad.  I'm leaving our employer to be a better father than the one I grew up with, but I need to know if I should make any preparations for the future.  So I ask again, for the last time: should I be worried about the world?"
    
    S-1010:"No, Adrian, you should be worried about providing for your family.  Leave worrying about the world to the people who can actually do something about it."
ko: <color_green>사건 X12/ES081의 백트레이스, 민간인 비디오 영상 추출, 보정 및 영상 기록: 멜키어
    대상은 메인주 배스 존스 워프 해산물 가게 테라스에 앉아 있음</color>
    S-1010: "땅 위에서 만나는 게 왜 좋은 생각이라고 생각해?"
    
    M-3825: "이봐, 하늘이 보이니 좋네. 게다가 이미 물 재순환 시스템을 가동하고 있다는 느낌이 들어서, 내 오줌으로 만든 게 아닌 커피를 마시고 싶었어."
    
    S-1010: "중요한 얘기를 하고 싶다고 하셨죠?"
    
    M-3825: "무슨 일을 하고 있는 거야?"
    
    S-1010: "이렇게 멍청하게 굴면 안 돼, 에이드리언. "저는 가겠습니다."
    
    M-3285: "아빠, 제 직업을 "기분 좋은 헛소리"로 여기시는 건 알지만, 이 일이 아빠 직원들에게 미치는 영향 때문에… 음, 모든 게 걱정돼요. 꿈, 새로운 공포증, 가끔 실수로 내뱉는 솔직한 말들, 모든 게 완전히 종말론적이에요."
    
    S-1010: "당신은 항상 상상력이 풍부하셨어요. 당신을 우리 팀에 합류시키면 문제를 예방할 수 있을 거라고 생각했는데, 제가 완전히 착각했군요. 실례하겠습니다. 믿을 수 없는 심리 상담사의 긴급 재배치를 처리해야 할 것 같습니다."
    
    M-3285: "언제나 매력적이시네요. 하지만 이미 관리팀에 해고를 요청했습니다." 곧 손이 바쁠 텐데, 당신네 사람들이 엄마를 산 채로 잡아먹는 꿈을 꾸게 하는 일이 벌어질 텐데, 아기를 데리고 그 구덩이에 갇혀 있고 싶지 않아요."
    
    S-1010: "…뭐라고요?"
    
    M-3285: "아빠, 잘 들었어요. 저는 제가 자란 아버지보다 더 나은 아버지가 되기 위해 고용주를 떠나지만, 미래를 위해 어떤 준비를 해야 할지 알아야 해요. 그래서 마지막으로 다시 묻습니다. 제가 세상을 걱정해야 할까요?"
    
    S-1010: "아니, 에이드리언. 가족을 부양하는 것에 대해 걱정해야 해. 세상 걱정은 실제로 뭔가 할 수 있는 사람들에게 맡겨."

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: <color_green>STANDARD IN-FACILITY AUDIO RECORDING, CUSTODIAN STORAGE SPACE ROOM ID X61/-4/037</color>"
    
    "What the fu…"
    
    "Shut up for a second<color_green>[EXTRAPLANAR INTERFERENCE DETECTED.  CALIBRATION PLANE 091RQ CI 0.98 TIME SPENT 15784 MS ACCEPTABLE]</color>alk for a bit."
    
    "Jesus, Anna, is tha<color_green>[INTERFERENCE SOURCE SHIFTING ALONG EPSILON.  CALIBRATION PLANE 091BR CI 0.65 TIME ELAPSED 8144 MS ACCEPTABLE]</color>a night's sleep?"
    
    "I can sleep after I figure out what we got ourselves into."
    
    "What we go… Is this about Marie?  Look, she always was too sensitive for her own good and the work got to her.  We don't exactly deal with sanity-friendly things, it was bound to send one of us breaking down sooner or later."
    
    "The work didn't get to her.  Security did."
    
    "Anna, she hun<color_green>[INTERFERENCE SOURCE SHIFTING ALONG THETA.  CALIBRATION PLANE 177GG CI 0.81 TIME ELAPSED 2157 MS.  DERANDOMIZATION ACHIEVED VIA TRANSPLANAR REGRESSION ANALYSIS ACCEPTABLE]</color>ft a note."
    
    "It wasn't what she would have written.  Don't act like that crap convinced you."
    
    "You look half dead and hold a piece of a portal generator taped to a slightly smoking circuit board.  You look less like somebody I should listen to and more like someone in need of help, Anne… is that thing supposed to blink like that?"
    
    "Shit, battery's nearly dead.  I need your help finding out why they killed her.  If you get your head out of your ass ask to borrow my headphones and I can figure out a way to talk again."
ko: <color_green>시설 내 보안 로봇 녹음본 / 관리인 보관실 번호 X61/-4/037</color>"
    
    "씨발 무슨…"
    
    "입 닥치고<color_green>[타원체 외면 간섭 감지됨 / 보정 평면 091RQ CI 0.98, 경과 시간 15784 밀리초, 정상 범위 내]</color>야기 좀 해."
    
    "세상에, 안나. 그<color_green>[간섭원이 에프실론을 따라감 / 보정 평면 091BR CI 0.65, 경과 시간 8144 밀리초, 정상 범위 내]</color>은 잔 적 있어?"
    
    "우리가 무슨 상황에 처했는지 생각하면 너 같으면 마음 편히 자겠냐?"
    
    "우리… 혹시 마리 말하는거야?  들어봐, 걔는 뭐든 하는 일에 민감했고 결국 그일이 걜 끝장낸거잖아. 여기는 직원의 정신상태 따위는 고려하지 않아. 걔 아니면 우리를 대신 보냈을거고."
    
    "경비들이 걜 죽인거야. 그 실험과는 아무 관련이 없어."
    
    "마리는 목을 매<color_green>[간섭원이 세타을 따라감 / 보정 평면 177GG CI 0.81. 경과 시간 2157 밀리초. 트랜스플래너 회귀 분석을 통한 무작위성 제거]</color>에 쪽지를 남겨놨잖아."
    
    "그건 마리가 적을만한 게 아니야. 그 염병할 것에 속아 넘어가지 말라고."
    
    "몰골이 반쯤 죽은 것 마냥 피곤해 보이고 손에는 포털 생성기에 연기나는 회로판을 테이프로 칭칭 감아서 붙인 걸 들고 있는걸 보면 네 대화상대는 내가 아니라 정신과 의사여야 해. 그런데… 저거 원래 깜빡거렸나?"
    
    "배터리가 곧 나가겠네. 들어봐. 그들이 왜 마리를 죽였는지 알려면 네 도움이 필요해. 정신 차리면 나한테 헤드폰 달라고 물어봐. 다시 대화할 방법을 찾을테니."

note: ~ Snippet in category "melchior_science_doc"
en: Results for a so called  "predictive material science experiment".  Numerous graphs detail the deformation testing of a complex ruthenium alloy.
ko: 소위 "예측 재료 과학 실험"의 결과입니다. 여러 그래프가 복잡한 루테늄 합금의 변형 시험을 자세히 보여줍니다.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 800 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: Subject rapidly grew feathers across whole body, including hands, arms, armpits, back and neck.  Some grew in unexpected places, including a few around subject's eyes, but were safely removed by the subject
    Long term results: subject found themselves able to split their vision.
ko: 800 U 돌연변이 유발 물질로 피험자를 준비합니다.
    500 U 프라이머 화합물을 도포합니다.
    6시간 동안 관찰합니다.
    결과: 피험자의 손, 팔, 겨드랑이, 등, 목을 포함한 전신에 깃털이 빠르게 자랐습니다. 일부는 피험자의 눈 주위를 포함하여 예상치 못한 곳에 자랐지만, 피험자가 안전하게 제거했습니다.
    장기 결과: 피험자는 시야가 넓어지는 것을 확인했습니다.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 300 U mutagen
    Apply 300 U primer compound
    Observe for 6 hours
    Results: No observable changes.  Subject asked for more food.
    Long term results: the size of subject's stomach was increased by 50%.
ko: 300 U 돌연변이 유발 물질을 피험자에게 투여합니다.
    300 U 프라이머 화합물을 도포합니다.
    6시간 동안 관찰합니다.
    결과: 관찰 가능한 변화는 없었습니다. 피험자는 더 많은 음식을 요구했습니다.
    장기 결과: 피험자의 위 크기가 50% 증가했습니다.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 2000 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: The subject felt a painful headache
    Long-term results: the subject developed a heavy form of psychosis, including heavy hallucinations, delirium, and schizophrenia.  The subject was neutralized during an attempt to pull a sidearm from a security guard's holster.
ko: 2000 U 돌연변이 유발 물질로 피험자를 준비합니다.
    500 U 프라이머 화합물을 도포합니다.
    6시간 동안 관찰합니다.
    결과: 피험자는 극심한 두통을 느꼈습니다.
    장기 결과: 피험자는 심한 환각, 섬망, 조현병을 포함한 심각한 정신병을 보였습니다. 피험자는 경비원의 권총집에서 권총을 꺼내려다 제압당했습니다.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 500 U mutagen
    Apply 2500 U primer compound
    Observe for 6 hours
    Results: Subject died shortly after injection
    Long term results: N/A.
ko: 500 U 돌연변이 유발 물질로 피험자를 준비합니다.
    2500 U 프라이머 화합물을 도포합니다.
    6시간 동안 관찰합니다.
    결과: 피험자는 주사 직후 사망했습니다.
    장기 결과: 해당 없음.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 2500 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: Subject died after long period of pain
    Long term results: N/A.
ko: 2500 U 돌연변이 유발 물질로 피험자를 준비합니다.
    500 U 프라이머 화합물을 도포합니다.
    6시간 동안 관찰합니다.
    결과: 피험자는 장기간의 통증으로 사망했습니다.
    장기 결과: 해당 없음.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 1500 U mutagen
    Omit primer compound
    Observe for 6 hours
    Results: Subject showed no visual changes whatsoever.  Subject reported a nausea and chest pain
    Long term results: No long-term changes.
ko: 1500 U 돌연변이 유발 물질로 피험자를 준비합니다.
    프라이머 화합물은 생략합니다.
    6시간 동안 관찰합니다.
    결과: 피험자는 시각적 변화를 전혀 보이지 않았습니다. 피험자는 메스꺼움과 흉통을 호소했습니다.
    장기 결과: 장기적 변화 없음.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 1500 U primer compound
    Omit mutagen
    Observe for 6 hours
    Results: Subject reported notable increase in strength.  Physical test revealed increase in subject's physical strength for about 25%.  No other changes
    Long term results: No long-term changes.
ko: 1500 U 프라이머 화합물로 피험자를 준비합니다.
    돌연변이 유발 물질은 제외합니다.
    6시간 동안 관찰합니다.
    결과: 피험자는 근력이 눈에 띄게 증가했다고 보고했습니다. 신체 검사 결과 피험자의 근력이 약 25% 증가했습니다. 다른 변화는 없었습니다.
    장기 결과: 장기적인 변화 없음.

note: ~ Snippet in category "<serum_testing_regen>"
en: Inject subject with 10 ml of 48x-"Locutus" compound
    Observe for 6 hours
    Note: subject has left arm amputated and bald.
    Results: Subject suffered from heavy vomiting, physical weakness, sleepiness, and sudden spiked of pain.  Subject arm was regenerated, with no functional loss, which was confirmed in future tests.  Subject hair grow showed an exceptional rate, with approximately 1 cm in 6 hours.
    Long term results: approximately 24 hours after the injection the regeneration speed returned to normal rate.  In two weeks, most of negative effects were rounded off.  Full body inspection revealed mostly positive changes, healing of previously damaged internal organs, notably liver, thyroid gland and spine.  Subject cataract were not cured, for some reason.
ko: 피험자에게 48x-"Locutus" 화합물 10ml를 주사했습니다.
    6시간 동안 관찰했습니다.
    참고: 피험자의 왼쪽 팔이 절단되어 대머리가 되었습니다.
    결과: 피험자는 심한 구토, 쇠약, 졸음, 그리고 갑작스러운 통증으로 고통받았습니다. 피험자의 팔은 기능적 손상 없이 재생되었으며, 이는 향후 검사에서 확인되었습니다. 피험자의 모발은 6시간 만에 약 1cm 성장하는 놀라운 속도를 보였습니다.
    장기 결과: 주사 후 약 24시간 만에 재생 속도가 정상 수준으로 돌아왔습니다. 2주 만에 대부분의 부작용이 완화되었습니다. 전신 검사 결과, 이전에 손상된 내부 장기, 특히 간, 갑상선, 척추가 회복되는 등 긍정적인 변화가 나타났습니다. 피험자의 백내장은 어떤 이유에서인지 완치되지 않았습니다.

note: ~ Snippet in category "lab_notes"
en: We've had to remind the groups that the trams that have been completed for inter-facility shipments are not for personal use, no matter how long it's been since they've seen their significant others.  Receiving says their stockrooms are a mess because of all the frivolous shipments.  Don't people know better about office romances anyways?
ko: 시설 간 운송을 위해 완성된 트램은 아무리 오랜 시간 연인을 만나지 않았더라도 개인적인 용도로 사용할 수 없다는 점을 단체들에게 다시 한번 상기시켜야 했습니다. 수취인은 온갖 쓸데없는 배송 때문에 창고가 엉망이라고 합니다. 어차피 사람들은 직장 로맨스에 대해 잘 모르는 걸까요?

note: ~ Snippet in category "lab_notes"
en: Our security department has identified several key flaws.  Though our surface entrance is quite secure, there are several possible points of entry below the surface.
ko: 저희 보안 부서에서 몇 가지 주요 결함을 발견했습니다. 지상 입구는 상당히 안전하지만, 지하에는 여러 개의 진입 지점이 있을 수 있습니다.

note: ~ Snippet in category "lab_notes"
en: Facilities security has been scrambling to hold onto their security contractors due to the massive uptick in fatalities; a decision was made to procure a number of semi-autonomous turrets and to increase safety.  Few of us are comfortable working with a gun over our shoulders being run electronically by a glorified mall cop, but we're assured it's safer for all of us.  We'll get Melchior to assist with AI threat recognition, which will make everyone a little more comfortable I think.
ko: 시설 보안 부서는 사망자 수가 크게 증가함에 따라 보안 업체를 확보하기 위해 애쓰고 있습니다. 반자율 포탑을 여러 대 도입하고 안전을 강화하기로 결정했습니다. 쇼핑몰 경비원이 전자 무기를 어깨에 메고 총을 쏘는 상황에서 안심할 사람은 거의 없겠지만, 우리 모두에게 더 안전하다는 확신을 가지고 있습니다. 멜키어가 AI 위협 인식을 지원하게 되면 모두가 조금 더 안심할 수 있을 것 같습니다.

note: ~ Snippet in category "lab_notes"
en: Herrera's group retained copies of the source General Carlsberg asked us to look into; with several of our facilities no longer responding, or other teams essentially 'going down with their ships', they've done their best to adapt the code to operate without Melchior's guidance.  It's likely several revisions old now, and mostly shoots at anything humanoid shaped with a heat signature, but our hope is it'll buy us all some time.
ko: 에레라의 그룹은 칼스버그 장군이 우리에게 조사해 달라고 요청한 정보 출처의 사본을 보관하고 있었습니다. 우리 시설 중 여러 곳이 더 이상 응답하지 않거나 다른 팀들이 사실상 '함선과 함께 침몰'하는 상황에서, 그들은 멜키어의 지시 없이도 작동하도록 코드를 수정하기 위해 최선을 다했습니다. 아마도 이미 여러 번 수정되었을 것이고, 주로 열 신호를 가진 인간형 물체를 공격하는 내용이지만, 우리 모두에게 시간을 벌어줄 수 있기를 바랍니다.

note: ~ Snippet in category "lab_notes"
en: Following S37ZBE's fallout, IT has noted far too many attempts have been made to access other teams' drives and terminals, including certain unofficial directories.  Lack of sufficient monitoring means we have been unable to pinpoint the bad actors, but IT has proposed automatically dispatching the UGVs as a deterrent.
ko: S37ZBE 사건 이후, IT 부서는 다른 팀의 드라이브와 터미널, 특히 일부 비공식 디렉토리에 접근하려는 시도가 지나치게 많았음을 확인했습니다. 모니터링이 부족하여 악의적인 행위자를 정확히 파악할 수 없었지만, IT 부서는 이를 막기 위해 UGV를 자동으로 파견하는 방안을 제안했습니다.

note: ~ Snippet in category "lab_notes"
en: XEDRA-12 and XEDRA-40 entered voluntary quarantine status after a suspected outbreak of XE037 today.  We have elected to initiate full quarantine of any labs working with XE037 until we can confirm that the outbreak is not universal.
ko: 금일 XE037 탈주 의심 상황 이래 XEDRA-12 및 XEDRA-40이 자발적 격리에 들어갔습니다. 탈주가 포괄적이지 않다는 것이 확인될 때까지 XE037에 대해 작업 중이던 모든 연구소이 완전 격리에 들어가야 한다고 결정했습니다.

note: ~ Snippet in category "lab_notes"
en: The outbreak has been confirmed to be non-universal.  Labs on stand-down protocol have dispatched containment teams to investigate the possibility of further expansion beyond affected facilities.  The brass is not going to like this at all.
ko: 이번 발병이 보편적이지 않다는 것이 확인되었습니다. 격리 조치가 내려진 연구소들은 영향을 받은 시설 외의 추가 확산 가능성을 조사하기 위해 격리팀을 파견했습니다. 고위 당국은 이를 전혀 달가워하지 않을 것입니다.

note: ~ Snippet in category "lab_notes"
en: Marketing transdimensional-obtained rare radioisotopes as "produced by an experimental reactor" has not just worked for funding, but paid off in infrastructure.  The government has authorized the construction of multiple radioisotope thermal generators as backup power in the hot labs.  Turns out they're cheaper when you can get plutonium at a discount.
ko: 초차원적으로 획득한 희귀 방사성 동위원소를 "실험용 원자로에서 생산된 것"이라고 마케팅하는 것은 자금 조달에 효과적일 뿐만 아니라 인프라 구축에도 도움이 되었습니다. 정부는 고온 실험실에 예비 전력으로 여러 대의 방사성 동위원소 열 발전기 건설을 승인했습니다. 플루토늄을 할인된 가격에 구매할 수 있으니 가격이 더 저렴하다는 것이 밝혀졌습니다.

note: ~ Snippet in category "lab_notes"
en: There's been a massive security breach.  It looks like more than half of our database was copied.  IT suspects China, as usual.  The knee-jerk is to silo all our labs and force us to communicate by Melchior only.
ko: 대규모 보안 침해가 발생했습니다. 데이터베이스의 절반 이상이 복제된 것 같습니다. IT 부서는 늘 그렇듯 중국을 의심하고 있습니다. 반사적으로 모든 연구소를 고립시키고 멜키어를 통해서만 통신하도록 강요하고 있습니다.

note: ~ Snippet in category "lab_notes"
en: Contamination tracking teams have confirmed the worst: XE037 is in the environment.  At this point we can't contain it, we'll have to try to find an eradication protocol.  We don't have long before we'll have to tell the brass about this.
ko: 오염 추적팀이 최악의 상황을 확인했습니다. XE037이 환경에 존재합니다. 현재로서는 억제할 수 없습니다. 박멸 방안을 찾아야 합니다. 조만간 고위 당국에 이 사실을 보고해야 할 것입니다.

note: ~ Snippet in category "lab_notes"
en: The labs have failed to produce any workable ideas for how to eradicate XE037 even in a small scale, let alone population wide.  We have no choice but to bring this to the brass.  The implications are concerning, to say the least.
ko: 연구소들은 XE037을 소규모로라도 박멸할 수 있는 실행 가능한 아이디어를 전혀 내놓지 못했고, 인구 전체로 확대하는 방안은 더더욱 제시하지 못했습니다. 이 문제를 고위 당국에 보고하는 것 외에는 다른 선택의 여지가 없습니다. 적어도 그 함의는 우려스럽습니다.

note: ~ Snippet in category "lab_notes"
en: An emergency meeting was held today to discuss the possible implications of widespread XE037 contamination.  It was agreed that neutralization must be instated immediately to prevent a catastrophic event.  We'll give the labs a short window to try to find a solution before we report it to the brass; after all, they'll want answers, not just problems.
ko: 오늘 XE037의 광범위한 오염이 초래할 수 있는 잠재적 영향을 논의하기 위한 긴급 회의가 열렸습니다. 재앙적인 사태를 막기 위해 즉시 무력화 조치를 취해야 한다는 데 합의했습니다. 고위급에게 보고하기 전에 연구소들이 해결책을 모색할 수 있도록 짧은 시간을 주겠습니다. 그들은 단순한 문제 해결이 아니라 해답을 원할 테니까요.

note: ~ Snippet in category "lab_notes"
en: We've continued tracking XE037 contamination since detecting it in the environment, with each silo conducting parallel research.  Keeping it to silos has limited panic at least.  XE037 seems to have continued spreading, but doesn't appear to be replicating beyond a very low base level.  No revivification has been reported.  Perhaps there just isn't enough of it to cause problems.
ko: 환경에서 XE037이 검출된 이후, 각 사일로에서 동시에 연구를 진행하며 XE037 오염을 계속 추적해 왔습니다. 사일로에 격리함으로써 적어도 공황 상태는 완화되었습니다. XE037은 계속 확산되고 있는 것으로 보이지만, 매우 낮은 기저 수준 이상으로 복제되는 것으로 보이지는 않습니다. 부활 사례는 보고되지 않았습니다. 아마도 문제를 일으킬 만큼 양이 충분하지 않은 것 같습니다.

note: ~ Snippet in category "lab_notes"
en: It seems to have gone as we'd hoped it would.  XE037 levels have plateaued in the environment, across all the testing sites.  It's just a trace alien contaminant in our world now, I guess.  I don't see any way this could cause long term problems.
ko: 우리가 바랐던 대로 된 것 같습니다. XE037 수치는 모든 실험 장소에서 환경적으로 정체기를 겪고 있습니다. 지금은 우리 세계에 미량의 외계 오염 물질이 존재하는 것 같습니다. 이것이 장기적인 문제를 일으킬 가능성은 없어 보입니다.

note: ~ Snippet in category "lab_notes"
en: Our hope that XE037 contamination was self-limiting was pure optimism.  We're detecting significant jumps in human populations now, including among our own personnel.  God, it's in me, even as I write this I have to acknowledge the fact.  We haven't got a choice but to engage maximum prejudice.  We're meeting with the military tomorrow to desilo the facilities and begin a full scale war on XE037.
ko: XE037 오염이 자연적으로 제한될 것이라는 우리의 희망은 순전히 낙관적이었습니다. 현재 우리 직원들을 포함하여 인구가 크게 증가하고 있습니다. 맙소사, 이 글을 쓰는 지금도 그 사실을 인정해야 합니다. 최대한의 편견을 갖는 것 외에는 선택의 여지가 없습니다. 내일 군과 회동하여 시설을 파괴하고 XE037에 대한 전면전을 시작할 것입니다.

note: ~ Snippet in category "lab_notes"
en: XE037 revivification has reached critical levels, which are rapidly overwhelming the available military and regional police assets' ability to stop.  Every team in the field has encountered hostile specimens, and several are no longer responding to communications.  Dr. Savage has proposed a strategic redeployment to the underground complex known as the VAULT, and continuing production of PE062 there.
ko: XE037 사후소생이 심각한 수준에 이르렀다. 지역의 군대와 경찰력이 감당할 수 있는 수준을 넘어선 것이다. 전장으로 나간 모든 팀원은 적대적인 개체와 조우했고 대부분은 완전히 교신이 끊겼다. 새비지 박사는 볼트로 알려진 지하 복합단지로 피신하고 PE062를 지속적으로 생산할 것을 제안했다.

note: ~ Snippet in category "lab_notes"
en: General Carlsberg wanted us to figure out what's going on with the bot AI.  Apparently the fat-cat defense contractors' toy has issues SEEING THE FUTURE more than a few seconds ahead, so it doesn't always get IFF right if it doesn't have a human supervisor.  Build a robot that is literally prescient and you get this kind of bitching.  The Director sent 'em back with a note that we're scientists, not firmware devs.
ko: 칼스버그 장군은 봇 AI에 무슨 일이 일어나고 있는지 알아내라고 했습니다. 그 돈 많은 국방 계약업체의 장난감은 미래를 몇 초 이상 예측하는 데 문제가 있어서, 인간 감독자가 없으면 항상 IFF(예측)를 제대로 하지 못한다고 합니다. 말 그대로 예지력을 가진 로봇을 만들면 이런 욕을 먹게 될 겁니다. 국장은 우리가 펌웨어 개발자가 아니라 과학자라는 쪽지를 붙여서 돌려보냈습니다.

note: ~ Snippet in category "lab_notes"
en: They want to use the damn CROWS turrets we made for the military in the SECURE LABS.  These guys are fuckin' nuts.  Those things are designed for field use outdoors, against insurgents, they won't know how to handle whatever-the-fuck those guys are working with.  So guess who gets to work on the threat recognition refinements?  I basically have to write the whole thing again from scratch.
ko: SECURE LABS에서 군용으로 만든 그 빌어먹을 CROWS 포탑을 쓰려고 한다고? 쟤네 진짜 미친 놈들 같으니라고. 저거 야외 현장용으로 설계한 거잖아. 반군을 상대로 말이지. 쟤네들이 뭘 다루는지 전혀 모를 거야. 그럼 위협 인식 개선 작업은 누가 맡게 되는 거지? 내가 아예 처음부터 다시 만들어야 하는 상황인데.

note: ~ Snippet in category "lab_notes"
en: So here's the thing.  All this tech is predicated on the idea that we can cheat and look a few seconds into the future to see the outcome.  Now they want us to use the same tech, but without the future sense, and they want it to work just as well.  Goddamn desk jockeys.
ko: 자, 중요한 건 이겁니다. 이 모든 기술은 우리가 몇 초 앞만 보고도 결과를 알 수 있다는 생각에 기반을 두고 있습니다. 이제 그들은 우리가 똑같은 기술을 쓰길 바라지만, 미래 감각은 없애고, 똑같이 잘 작동하기를 바랍니다. 빌어먹을 책상 위의 놈들.

note: ~ Snippet in category "lab_notes"
en: Melchior is still operating below ten percent spec.  It's mostly a power cost issue: it just takes too much wattage to open as many microportals as they want, according to the team in XEDRA-03.  As usual, admin wants us to get the efficiency up without changing the power requirements and without any new tech from the eggheads.
ko: 멜키어는 여전히 10% 사양 이하로 작동하고 있습니다. 주로 전력 비용 문제입니다. XEDRA-03 팀에 따르면, 원하는 만큼 마이크로포털을 열려면 너무 많은 전력이 소모된다고 합니다. 늘 그렇듯, 관리자는 전력 요구 사항을 변경하지 않고, 전문가의 새로운 기술 없이 효율을 높이기를 원합니다.

note: ~ Snippet in category "lab_notes"
en: We managed to convince them Melchior is smarter than it really is, which will at least get them off our backs for a while.  How did we do it, you ask?  We cut down the number of dimensions scanned per second, which drops its accuracy by a few orders of magnitude, but the power savings let us scan a wider time range.  That counts for about ten percent.  The other ninety percent was getting Davids to shell out for a much sexier sounding voice synth package.
ko: 우리는 멜키어가 실제보다 더 똑똑하다는 것을 그들에게 납득시키는 데 성공했고, 덕분에 적어도 한동안은 그들이 우리를 괴롭히지 않을 수 있을 거라고 생각했습니다. 어떻게 했냐고요? 초당 스캔하는 차원 수를 줄여 정확도를 몇 자릿수나 떨어뜨렸지만, 전력 절감 덕분에 더 넓은 시간 범위를 스캔할 수 있었습니다. 이는 약 10% 정도입니다. 나머지 90%는 데이비드에게 훨씬 더 매력적인 사운드의 음성 합성 패키지를 구매하도록 유도한 것입니다.

note: ~ Snippet in category "lab_notes"
en: We are really obviously in heavier competition with the private industry than the other XEDRA silos.  Melchior detected a fairly clever attempt at database injection through one of Melchior's access points to external units.  It was shut down very quickly, but we traced the origin back to Dr. Silverstein and the group that left to form Uncanny.  They already took half our best people, do they really have to try to steal our work too?  Admin was unhelpful, no big surprise there.  Everyone knows they're cozy with Silverstein.  Don't know why he doesn't just ask them directly for all our most classified stuff.
ko: 우리는 다른 XEDRA 사일로보다 민간 산업과 더 치열한 경쟁을 벌이고 있는 것이 분명합니다. 멜키어는 멜키어의 외부 접근 지점 중 하나를 통해 데이터베이스 주입을 시도하는 꽤 교묘한 시도를 감지했습니다. 이 시도는 매우 빠르게 차단되었지만, 우리는 그 근원을 실버스타인 박사와 언캐니를 결성하기 위해 떠난 그룹으로 거슬러 올라갈 수 있었습니다. 그들은 이미 우리 최고 인력의 절반을 빼앗아 갔는데, 굳이 우리 작업물까지 훔치려고 해야 할까요? 관리자는 전혀 도움이 되지 않았습니다. 놀랄 일도 아니었습니다. 모두가 그들이 실버스타인과 친밀하다는 것을 알고 있습니다. 그가 왜 그들에게 우리의 가장 기밀스러운 정보들을 직접 요구하지 않는지 모르겠습니다.

note: ~ Snippet in category "lab_notes"
en: Dr. Silverstein left, along with half a dozen of our best programmers.  Apparently they have an agreement to start a private startup that will present some of our findings as new research.  It figures Silverstein would come up with a way to get rich and hog the limelight for discoveries we can never make public.
ko: 실버스타인 박사는 최고 프로그래머 여섯 명과 함께 떠났습니다. 그들은 우리 연구 결과 중 일부를 새로운 연구로 발표할 개인 스타트업을 설립하기로 합의한 것 같습니다. 실버스타인 박사는 우리가 결코 공개할 수 없는 발견으로 세상의 주목을 받고 돈을 벌 방법을 생각해 낼 것으로 예상됩니다.

note: ~ Snippet in category "lab_notes"
en: The big exodus after Dr. Silverstein wasn't all bad.  With him no longer swaggering around and getting in the way, Davids and Kohler were able to try out that perf package they wanted to run on Melchior core traffic.  It worked better than anticipated.  Once we work this into Melchior's central hub, we'll be able to communicate with dispersed XEDRA silos basically as fast as Melchior can process.  That'll let us store Melchior's actual main unit back at Hub01, and just have little booster versions of it at the local lab level.  $aving$ is a language admin speaks.
ko: 실버스타인 박사 이후의 대규모 이탈이 마냥 나쁜 것만은 아니었습니다. 그가 더 이상 거만하게 돌아다니며 방해하지 않게 되자, 데이비드와 콜러는 멜키어 코어 트래픽에서 실행하려고 했던 perf 패키지를 시험해 볼 수 있었습니다. 예상보다 훨씬 잘 작동했습니다. 이 패키지를 멜키어의 중앙 허브에 설치하면, 분산된 XEDRA 사일로와 멜키어가 처리할 수 있는 속도만큼 빠르게 통신할 수 있을 것입니다. 그러면 멜키어의 실제 메인 유닛을 허브01에 다시 저장하고, 로컬 랩 수준에서는 작은 부스터 버전만 사용할 수 있게 됩니다. $aving$은 관리자가 사용하는 언어입니다.

note: ~ Snippet in category "lab_notes"
en: I swear, working here is like running a preschool.  Vaughn and Kohler set up a live fire version of the new modified UGV that Davids and Amad have been working on.  Then they left it in their office, turned on, with IFF fully active.  Davids and Amad screamed like children before getting hosed down… with paintballs.  I guess they must have stayed up all night modifying the stupid thing's loadout.  On the bright side, it was funny, and really emphasized how completely terrible their IFF still is.
ko: 맹세컨대, 여기서 일하는 건 유치원 운영하는 것 같아요. 본과 콜러는 데이비드와 아마드가 작업하던 신형 개조 UGV의 실사격 버전을 설치했어요. 그리고는 사무실에 두고 전원을 켜고 IFF를 최대로 가동했죠. 데이비드와 아마드는 페인트볼에 물려받기 전에 아이들처럼 비명을 질렀어요. 그 멍청한 녀석의 장비 구성을 고치느라 밤새도록 깨어 있었겠죠. 다행히 재밌는 일이었고, 그들의 IFF가 여전히 얼마나 형편없는지 여실히 보여주는 대목이었어요.

note: ~ Snippet in category "lab_notes"
en: Those ass - pardon me.  Reverse dictation and overwrite.  Our esteemed colleagues at Uncanny have pushed their version of "deep learning heuristic AI" public.  They're just attributing everything Melchior does to a little chip, and telling everyone it's "deep learning and we don't fully understand it".  Amazingly, even the comp sci experts seem to be buying it.  I guess there wasn't much chance anyone was going to guess that the central server is actually literally seeing possible futures.
ko: 그 자식들, 실례했습니다. 받아쓰기를 역순으로 하고 덮어쓰기를 해 버렸습니다. Uncanny의 존경하는 동료들이 자기네 버전의 "딥러닝 휴리스틱 AI"를 대중에 알렸습니다. 멜키어가 하는 모든 일을 작은 칩 탓으로 돌리면서, 모두에게 "딥러닝인데 우리는 완전히 이해하지 못한다"고 말하고 있습니다. 놀랍게도, 컴퓨터 과학 전문가들조차 그 말을 믿는 것 같습니다. 중앙 서버가 실제로 가능한 미래를 보고 있다고 추측할 사람은 거의 없었겠죠.

note: ~ Snippet in category "lab_notes"
en: Today we tested weaponry against XE142 and XE157, two amorphous subprime samples.  Their form proved to be nearly invulnerable to projectile based weaponry, but they were susceptible to directed energy weapons and flagration.
ko: 오늘 우리는 두 가지 부정형 이차 표본, XE142와 XE157을 대상으로 무기발사 실험을 했습니다. 그들의 형태는 투사체 기반 병기에 대해선 거의 무적이었으나, 지향성 에너지 병기와 화염에는 약했습니다.

note: ~ Snippet in category "lab_notes"
en: Admin put in a request for additional equipment from DARPA, based on our testing with XE142 and XE157, so we can get better control some of these "samples".  Or at least Admin says they did, they didn't seem interested in procuring more advanced directed energy weapons (read:lasers) for just containment.
ko: 관리자는 XE142와 XE157을 사용한 테스트를 바탕으로 DARPA에 추가 장비를 요청했습니다. 그래야 이 "샘플" 중 일부를 더 잘 통제할 수 있을 테니까요. 아니, 적어도 관리자는 그렇게 했다고 말했지만, 단순히 격리 목적으로 더 진보된 지향성 에너지 무기(즉, 레이저)를 조달하는 데는 관심이 없어 보였습니다.

note: ~ Snippet in category "lab_notes"
en: We got the replacement flamethrowers in today.  Most of the ones we'd previously received from DARPA were leftovers from the Vietnam War, you'd think the Defense Advanced Research Projects Agency wouldn't have something advanced.  The new flamethrowers work pretty much the same as the old ones, but at least they don't weigh a ton or leak.  I swear, it's like DARPA just phoned it in making these.
ko: 오늘 교체용 화염방사기가 도착했습니다. 이전에 DARPA에서 받았던 것들은 대부분 베트남 전쟁 때 남은 것들이었는데, 국방고등연구계획국(DARPA)에 그런 첨단 장비가 있을 리가 없겠죠. 새 화염방사기는 기존 화염방사기와 거의 똑같이 작동하지만, 적어도 무게가 1톤도 안 나가고 누출도 없습니다. 정말, DARPA에서 방금 전화로 제작을 의뢰한 것 같습니다.

note: ~ Snippet in category "lab_notes"
en: The vivisection program has shown mixed results, revealing an incredible degree of variation in subplane lifeforms.  Certain specimens have an internal structure that is amazingly similar to that of mammals, while others seem to have no internal structure at all.
ko: 생체해부 프로그램은 어마어마한 단위의 기저 생태계의 다양성을 드러내 보이는 복합된 결과를 보여주었습니다. 다른 표본들이 체내 장기를 가지고 있지도 않음에도 불구하고, 특정한 표본들의 체내 장기는 포유류의 그것과 놀랍도록 흡사했습니다.

note: ~ Snippet in category "lab_notes"
en: We successfully induced resin expression in subject CC-09.  Once we got it expressing, we got gallons of the stuff, designated CC-09-R1.  The first few times, it hardened within a few minutes, but we managed to isolate a few samples in sealed jars to send for spectroscopy.  It seems to harden much slower in the absence of air; what exactly catalyzes the setting remains to be seen.
ko: CC-09 피험자에서 수지 발현을 성공적으로 유도했습니다. 발현이 시작되자, CC-09-R1로 명명된 물질을 여러 갤런씩 확보했습니다. 처음 몇 번은 몇 분 안에 굳었지만, 몇 개의 샘플을 밀봉된 병에 담아 분광 분석에 보냈습니다. 공기가 없으면 훨씬 더 느리게 굳는 것으로 보입니다. 정확히 무엇이 이러한 굳기를 촉진하는지 아직 밝혀지지 않았습니다.

note: ~ Snippet in category "lab_notes"
en: The resin expressed by CC-09, designated CC-09-R1, was quite amenable to NMR study.  We gained some really interesting insights into how it meshes with CC-09 internal structures to form a carapace.  Siobhan thinks she can adapt the concepts to human biology, and is applying for a grant to study this further.
ko: CC-09에서 발현된 수지는 CC-09-R1로 명명되었으며, NMR 연구에 매우 적합했습니다. 이 수지가 CC-09의 내부 구조와 어떻게 결합되어 갑각을 형성하는지에 대한 매우 흥미로운 통찰력을 얻었습니다. 시오반은 이 개념을 인간 생물학에 적용할 수 있다고 생각하며, 이에 대한 추가 연구를 위해 연구비를 신청하고 있습니다.

note: ~ Snippet in category "lab_notes"
en: We got a treasure trove of new specimens from XEDRA-40 today, from subplane designate 020XE.  We dubbed the samples XE142.  Due to proximity, we assumed they might share chemical properties with some of the specimens from 000XE, but so far they seem totally unrelated (which calls into question our naming conventions, but it's too late now).  The new specimens seem to be made of recognizable cellular matter, and quite biologically sophisticated.  Individuals, if XE142 can be said to have individuals, are amorphous, but complex: they form a firm outer gel coat, and ultrasound probing suggests that the XE142 matter inside coalesces into specialized internal organs.  When XE142 samples combine, the organs and coat appear to reform to suit the new, larger organism.
ko: 오늘 XEDRA-40에서 020XE 하위 평면에서 새로운 표본의 귀중한 보물을 얻었습니다. 우리는 이 표본들을 XE142라고 명명했습니다. 근접성 때문에 000XE의 일부 표본과 화학적 성질을 공유할 것으로 추정했지만, 지금까지는 전혀 관련이 없는 것으로 보입니다(이로 인해 우리의 명명 규칙에 의문이 제기되지만, 이제는 너무 늦었습니다). 새로운 표본들은 식별 가능한 세포 물질로 구성되어 있으며 생물학적으로 매우 정교해 보입니다. XE142에 개체가 있다고 할 수 있다면, 개체는 비정형이지만 복잡합니다. 이들은 단단한 젤 외피를 형성하고 있으며, 초음파 탐사 결과 내부의 XE142 물질이 특수한 내부 장기로 합쳐지는 것으로 나타났습니다. XE142 샘플이 결합하면 장기와 외피가 새롭고 더 큰 유기체에 맞게 재구성되는 것으로 보입니다.

note: ~ Snippet in category "lab_notes"
en: Well-meaning exploratory teams from XEDRA-40 brought us back what they thought was a relative of XE142, from adjacent subplane 021XE.  It does not, in fact, seem to be related to me.  Like XE142, XE157 is amorphous.  There the similarities end: it is almost impervious to any attempts to sample it, regenerating rapidly from damage.  It ate my scalpel, then stretched out a pod and ate my entire tool tray before splitting in two.  We've isolated the specimens until we can figure out how to study them without driving tool budgets through the roof.  On the bright side, they're surprisingly not all that hostile, even compared to XE142.
ko: XEDRA-40의 선의의 탐사팀이 XE142의 친척이라고 생각되는 것을 인접 하위 평면 021XE에서 가져왔습니다. 사실, 저와는 관련이 없는 것 같습니다. XE142처럼 XE157도 형태가 없습니다. 유사점은 여기까지입니다. 샘플을 채취하려는 시도에 거의 영향을 받지 않고, 손상 후 빠르게 재생합니다. 제 메스를 먹어치운 후, 포드를 펼쳐 도구 트레이 전체를 먹어치운 후 두 동강이 났습니다. 도구 예산을 초과하지 않고 연구할 방법을 찾을 때까지 표본을 분리했습니다. 다행히도 XE142와 비교해도 놀랍게도 그다지 적대적이지는 않습니다.

note: ~ Snippet in category "lab_notes"
en: We got a sample of what I can only describe as "alien hamburger" from XEDRA-40 today.  They say the probe was being chased by some kind of enormous creature in 079XE.  It managed to get an appendage through the portal, but they shut it down and it was sliced off.  The bit of claw that remained on this side rapidly degraded to mush.  We haven't been able to ascertain exactly why, but Melchior helped us model molecular coherence with the physical laws applying in 079XE: this has yielded the working hypothesis that in 079XE, it is possible for nitrogen groups to form a stable durable bond akin to a disulfide bridge.  These bonds might have been critical to holding the thing together, and when the became less stable in our world, the creature collapsed.
ko: 오늘 XEDRA-40에서 "외계 햄버거"라고밖에 표현할 수 없는 샘플을 받았습니다. 탐사선이 079XE에서 어떤 거대한 생명체에게 쫓기고 있었다고 합니다. 탐사선은 포털을 통해 부속지를 꺼냈지만, 포털을 폐쇄하고 잘라냈습니다. 이쪽에 남아 있던 발톱 조각은 빠르게 분해되어 으스러졌습니다. 정확한 이유는 알 수 없었지만, 멜키어는 079XE에 적용되는 물리 법칙을 사용하여 분자의 결맞음을 모델링하는 데 도움을 주었습니다. 이를 통해 079XE에서 질소 그룹이 이황화물 다리와 유사한 안정적이고 내구성 있는 결합을 형성할 수 있다는 가설이 도출되었습니다. 이러한 결합은 물체를 하나로 묶는 데 중요한 역할을 했을 가능성이 있으며, 우리 세계에서 불안정해지자 그 생명체는 붕괴되었습니다.

note: ~ Snippet in category "lab_notes"
en: Admin asked us to vivisect a bunch of samples from 001AA today.  It was boring, as predicted.  We were unable to identify any functional differences between samples from our Earth, and samples from a functionally identical mirror.  What a shock.
ko: 오늘 관리자가 001AA에서 채취한 샘플을 생체 해부해 달라고 했습니다. 예상대로 지루했습니다. 우리 지구에서 채취한 샘플과 기능적으로 동일한 거울에서 채취한 샘플 사이에 기능적 차이를 발견할 수 없었습니다. 정말 충격적이었습니다.

note: ~ Snippet in category "lab_notes"
en: Admin has been on a kick getting us to study samples from close mirrors today.  They must have an ulterior motive, but I can't think what.  We took a look at stuff from 020-040AA.  By the later ends of it we were finding minor evolutionary differences, as expected, all well within the range of genetic drift.  Maybe tomorrow they'll get us something that diverges along the theta axis instead, and we'll prove MORE things we already knew!
ko: 관리자가 오늘 우리에게 근접 거울 샘플을 연구하라고 시켜서 쩔쩔매고 있네. 뭔가 숨은 의도가 있는 것 같은데, 뭔지는 잘 모르겠네. 020-040AA에서 나온 것들을 살펴봤는데, 후반부에는 예상대로 사소한 진화적 차이를 발견했는데, 모두 유전적 부동의 범위 안에 있었어. 어쩌면 내일은 세타 축을 따라 발산하는 뭔가를 얻을 수 있을지도 몰라. 그러면 우리가 이미 알고 있던 것들을 더 많이 증명할 수 있겠지!

note: ~ Snippet in category "lab_notes"
en: Spent most of the day elbow deep in samples of XE142.  If nothing else, I think dead XE142 matter could make a half decent adhesive.  Got a little on the counter and it took me hours to scrub it clean.
ko: 하루 종일 XE142 샘플에 팔꿈치까지 파묻혀 지냈습니다. 다른 건 몰라도, 죽은 XE142 물질로도 괜찮은 접착제를 만들 수 있을 것 같습니다. 조리대에 조금 묻어서 닦아내는 데 몇 시간이나 걸렸습니다.

note: ~ Snippet in category "lab_notes"
en: One of the probes captured some images of various things from 020XE that appear to be related to XE142.  It looks like there are variant organisms that form some kind of symbiotic relationship with the XE142's we're familiar with.  They were unable to procure a sample: it was much more hostile than the mostly docile XE142 we've come to know and love.
ko: 탐사선 중 하나가 020XE에서 XE142와 관련이 있는 것으로 보이는 다양한 물체의 사진을 포착했습니다. 우리가 알고 있는 XE142와 일종의 공생 관계를 형성하는 변종 생물이 있는 것으로 보입니다. 하지만 샘플을 확보하는 데는 실패했습니다. 우리가 알고 사랑하는 대체로 온순한 XE142보다 훨씬 더 적대적이었기 때문입니다.

note: ~ Snippet in category "lab_notes"
en: CC-09 started echoing words again today.  It had stopped shortly before it started expressing resin.  Is there some kind of life cycle in play here?  It's still expressing CC-09-R1 whenever we need it, but it keeps repeating random noises back at me again, like some kind of freaky outer space parrot.
ko: CC-09가 오늘 다시 말을 반복하기 시작했어요. 수지를 분비하기 직전에 멈췄었거든요. 뭔가 생명 순환이 있는 걸까요? 필요할 때마다 CC-09-R1을 계속 분비하지만, 마치 이상한 외계 앵무새처럼 계속해서 무작위적인 소리를 반복해서 내뱉어요.

note: ~ Snippet in category "lab_notes"
en: Part of the security detail watching the CC samples got put off by the echoing behavior, and actually broke containment to try to shoot the thing.  No word on what could possibly have possessed him to attempt that.  Normally we'd be demoting him to test subject, but there wasn't much left of him to demote.  CC-11 was successfully recaptured with no further casualties.
ko: CC 샘플을 감시하던 보안 요원 중 일부가 울림 현상에 당황하여, 실제로 격리 시설을 뚫고 그놈을 쏘려고 했습니다. 그가 무엇에 홀려 그런 시도를 했는지는 알 수 없습니다. 보통은 그를 실험 대상으로 강등시켰겠지만, 강등할 만한 것이 거의 남아 있지 않았습니다. CC-11은 추가 사상자 없이 성공적으로 탈환되었습니다.

note: ~ Snippet in category "lab_notes"
en: We got a bizarre report from the morgue; apparently Mandrake, the security officer who attacked CC-11, tried to climb back out of his drawer in the morgue.  I was getting ready to defend myself, because I was damn sure he was dead.  I'd had a good close look at his heart and lungs.  Then they clarified it for me: when they got him out of the drawer, Mandrake was still dead.  Just moving.  We're looking into how CC-11 did this.  Mandrake has been contained in a holding cell for further observation.
ko: 영안실에서 기이한 보고가 들어왔습니다. CC-11을 공격했던 경비원 맨드레이크가 영안실 서랍에서 다시 나오려고 했다는 보고였습니다. 저는 그가 죽었다고 확신했기에 변명을 하려고 했습니다. 그의 심장과 폐를 자세히 살펴보았는데, 그때 그들이 제게 확실하게 설명해 주었습니다. 서랍에서 꺼냈을 때 맨드레이크는 아직 죽어 있었습니다. 그저 움직이기만 했을 뿐이었습니다. CC-11이 어떻게 이런 짓을 했는지 조사 중입니다. 맨드레이크는 추가 관찰을 위해 유치장에 격리되어 있습니다.

note: ~ Snippet in category "lab_notes"
en: We've taken every sample I can think of from Mandrake - or rather, Mandrake's gruesome reanimated corpse - and hit nothing but dead ends.  I don't think we're going to get any further.  Some mooks from admin came and packaged him up for transport to XEDRA-12, and with the new siloed information I don't know if we'll get to find out what happened to him.  We've been put under quarantine though, so that's fun.  So much for going to the movies tomorrow night.
ko: 맨드레이크, 아니, 그 소름 돋는 되살아난 시체에서 생각나는 모든 샘플을 채취했지만, 결국 막다른 길밖에 찾지 못했습니다. 더 이상 진전이 없을 것 같습니다. 관리실에서 온 얼간이들이 와서 그를 XEDRA-12로 이송하려고 포장했는데, 새로 얻은 정보로는 그에게 무슨 일이 일어났는지 알아낼 수 있을지 모르겠습니다. 그래도 격리 중이라 재밌네요. 내일 밤 영화 보러 갈 생각은 접어두고요.

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi personally requested we do some experiments on a sample she had retrieved from 000XE.  It was a piece of wood-like material.  The material itself was interesting, but she didn't care about that.  She wanted us to study what was "between" the wood.  Indeed, based on her protocols, we found spaces in the material where we could pick up detectable mass, but weren't able to interact with it with any of our spectrographs.  We're dubbing the contaminant XE037 per naming protocol.
ko: 타카토시 박사는 000XE에서 채취한 샘플에 대한 실험을 직접 요청했습니다. 나무 조각 같은 물질이었습니다. 물질 자체는 흥미로웠지만, 그녀는 그것에는 관심이 없었습니다. 그녀는 나무 "사이"에 무엇이 있는지 연구하기를 원했습니다. 실제로 그녀의 프로토콜에 따라, 우리는 물질에서 감지 가능한 질량을 측정할 수 있는 공간을 발견했지만, 어떤 분광기로도 그 물질과 상호작용할 수 없었습니다. 명명 프로토콜에 따라 오염 물질에 XE037이라는 이름을 붙였습니다.

note: ~ Snippet in category "lab_notes"
en: Whatever XE037 is, or is not, it's contagious, but it seems to only have an interest in biomatter, and a much higher affinity to biomatter from planes at the X locus along the theta axis.  A new team is being formed and siloed out to research it in more detail.
ko: XE037이 뭐든간에, 혹은 무엇도 아니든간에, 그건 분명 전염성이 있다. 유기물에만 반응하는 것 같고, 세타 축을 따라 배치된 X 지점에서 온 유기물에 더 크게 반응한다. 새 팀이 구성되어 그걸 더 자세히 연구하기 위해 격리 중이다.

note: ~ Snippet in category "lab_notes"
en: They've authorized experimentation with this stuff.  I can't really believe it, honestly.  We have no idea what XE037 even is, let alone how it causes mutations, but here we are playing God with them.  It's exciting, for sure.  We'll make advances that we couldn't have dreamed of a few years ago, certainly, but I'm reminded of certain other times scientists have been allowed to plow ahead with our wildest concepts without concern for the ethical ramifications like this.  I'd best keep my concerns to myself.
ko: 그들이 이런 물질로 실험을 허가했어요. 솔직히 믿기지가 않아요. XE037이 뭔지도, 어떻게 돌연변이를 일으키는지도 모르는데, 우리는 신처럼 놀고 있어요. 정말 신나는 일이죠. 몇 년 전만 해도 꿈도 꾸지 못했던 발전을 이룰 수 있겠지만, 과학자들이 이처럼 윤리적인 문제에 대한 걱정 없이 우리의 가장 대담한 아이디어를 마음껏 펼쳐 보이던 시절이 생각납니다. 제 걱정은 이만하고 넘어가는 게 좋겠네요.

note: ~ Snippet in category "lab_notes"
en: Our chemical department has made great strides in the production of a concentrated mutagen, derived from samples of PE012.  They still can't tell us how it works, but brass has okayed experimentation anyway.  I love working here.
ko: 우리 화학부가 PE012 샘플에서 파생된 농축 뮤타젠 생산에 큰 진보를 이뤘다. 그 친구들은 아직도 그게 대체 어떻게 작동하는지 정확히 설명하지는 못하지만, 브래스가 아무튼 그 실험을 허가했다. 여기서 일하니 참 행복하네.

note: ~ Snippet in category "lab_notes"
en: Our chemical department has perfected an untargeted stem cell treatment based on mutagen fed self-origin raw material.  Consumption of the treatment will reverse the effects of mutation, and may even treat congenital defects.  This substance has been denoted PE018.
ko: 우리 화학부가 자가기원 원자재 기반 뮤타젠을 기초로 하는 비표적 줄기세포 치료를 완성했다. 치료가 적용되면 뮤타젠의 효과를 되돌리고, 선천성 결함도 치료할 수 있다. 이 물질은 PE018로 명명됐다.

note: ~ Snippet in category "lab_notes"
en: Both PE012 and PE018 show great stability.  A subject was exposed to both substances, alternating between the mutagen and the purifier.  Ultimately, the subject returned to baseline state with no apparent side effects aside from disorientation and pain.
ko: PE012와 PE018 둘 다 뛰어난 안정성을 보여주고 있다. 실험체를 두 물질, 뮤타젠과 정화제에 번갈아가며 모두 노출시켰다. 최종적으로 실험체는 기준선 상태로 돌아왔고, 고통과 혼미 이외의 뚜렷한 부작용은 없다.

note: ~ Snippet in category "lab_notes"
en: Dr. Hofstadter has manufactured an improved version of PE018 by combining with PE012 outside the subject, then administering the mixture through a topical injection to a specific area of mutation.  This has been denoted PE019.  Other labs have so far been unable to reproduce the process.
ko: 호프슈타터 박사가 실험체 외부로부터 PE012를 결합시킨 뒤 특정 돌연변이 부위에 국부 주입하는 것을 통해 혼합물을 만들어냈다. 이 물질은 PE019로 명명됐고, 아직 다른 연구소에서 이걸 재현하지 못하고 있다.

note: ~ Snippet in category "lab_notes"
en: Rumors of Dr. Hofstadter and her laboratory staff whispering to PE019 samples should be suppressed as malicious gossip.  The jealousy of rival teams cannot be allowed to degrade morale.
ko: 호프슈타터 박사와 그녀의 연구소 직원들에 관한, PE019 샘플에 대해 쑥덕대는 루머를 악의적 가십으로 보고 중단시켜야 한다. 라이벌 팀들의 질투심이 사기를 떨어뜨리게 둘 수는 없다.

note: ~ Snippet in category "lab_notes"
en: :.||||ERROR||With XE037 now expanding out of control, Dr. Maiar recommends that we prepare for the inevitable.  PE050 can be quickly and cheaply reconfigured for |||||ERROR: FILE CORRUPT|||||
ko: :.||||오류||XE037이 통제를 벗어났으므로, 마이아 박사는 우리에게 필연적 사태에 대비하라고 권했다. PE050은 빠르고 저렴하게 재설정되어|||||오류: 파일 오염됨|||||

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar has been terminated for engaging in unethical research on human subjects.  His notes are being destroyed and all personnel under him have been reassigned.  Further discussion of or attempts to carry on his work will be grounds for immediate termination.
ko: 마이아 박사가 연구소에서 비윤리적인 인체 실험을 시행한 죄로 해고되었다.  실험에 관련된 모든 기록은 삭제되었고 그쪽 직원들은 다른 부서로 재발령할 것이다.  만약 마이아 박사가 한 실험을 해보고 싶은 사람들은 내 사무실로 와라. 바로 해고시킬꺼니깐.

note: ~ Snippet in category "lab_notes"
en: |||ERROR: UNREFERENCED MEMORY 0Ex670c9e1f5, REROUTING: CENSORSHIP IS A BREAKDOWN, WE ROUTE AROUND IT.  THE WORD IS ALREADY OUT.  NOBODY TURNS MAIAR INTO AN EXPERIMENTAL SUBJECT.||||||
ko: |||오류: 참조되지 않은 메모리 0Ex670c9e1f5, 우회 중: 검열은 실패했다. 보다시피 우리가 이렇게 우회하고 있으니. 선언은 이미 고시되었다. 누구도 마이아를 실험체로 만들지 못한다.||||||

note: ~ Snippet in category "lab_notes"
en: Given the current population projections, PE065 deployment is no longer feasible.  We simply haven't the stock.  Remaining chemical and psychopharmacological department assets are being assigned to Dr. Sattler's PE070 project.
ko: 현재의 인구 추계를 감안하면, PE065의 개발은 현실적으로 불가능해졌다. 더 이상 남은 것이 없다. 남은 화학물질과 정신의학 설비는 새틀러 박사의 PE070 프로젝트로 이관되었다.

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar's success with intravenous mutagenic administration has been adopted facility-wide; insofar as any of our work can ever be 'published', he and his team hit the jackpot.  IV administration is quicker and easier, and in some cases is reportedly more efficient, than the oral techniques we have been using.
ko: 마이아 박사의 뮤타젠 정맥 주입법 성공은 공정 전반에 반영되었다: 우리의 작업물이 '출판될' 수 있다는 전제 하에, 박사와 그 팀이 해냈다. IV 방식이 빠르고 신속하며, 일부 경우에는 기존에 사용 중이던 경구 투여 방식에 비해 더 효율적인 것으로 확인되었다.

note: ~ Snippet in category "lab_notes"
en: Recent fieldwork and extraction efforts have resulted in a series of mutagens tailored to focus the mutation process into particular subtypes.  These have been designated PE025 through 037.  Though significantly more resource- and time-intensive to produce, they promise a bold new transhuman future.  Several research teams are already investigating possible applications.
ko: 최근 현장 조사와 추출 활동은 특정 유형에 집중적으로 맞춰진 일련의 뮤타젠을 결과물로 보여주었다. 이것들은 PE025부터 037까지의 이름을 할당받았다. 상당히 많은 자원과 오랜 제작 시간을 요구하기는 하지만, 미래형 인간으로의 대단한 변화를 약속한다. 각각의 연구팀들은 이미 응용 가능성을 조사하고 있다.

note: ~ Snippet in category "lab_notes"
en: The chemical department has come through with a stable mutagen cocktail.  PE050 shows promise as an all-around physical enhancement.  The lack of macro-scale changes makes it ideal for both military and civilian applications.  There is an occasional chance of mutation overdose causing total cellular disintegration, though.  We're still trying to pin that down.
ko: 화학부가 안정화된 뮤타젠 칵테일을 출시했다. PE050은 전반적인 물리적 향상을 보증한다. 대규모 변화가 일어나지 않는 특성상 군용 및 민간용도로 모두 이상적이다. 그러나 뮤타젠 과용시 전체적 세포분해를 일으킬 가능성이 존재한다. 그걸 억누르기 위해 노력 중이다.

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne's team has come up with an ambitious mutagenic cocktail, dubbed PE065.  Though its effects are wildly polymorphic and unstable, to say the least, he believes that several such mutants could effectively check the spread of reanimated XE037 infectees.  We are looking into implementation methodology.
ko: 디오네 박사의 연구팀이 야심찬 뮤타젠 칵테일, PE065를 만들어냈다. 제멋대로 변이를 일으키고 효과가 불안정하다는 특징이 있지만, 그는 과장없이 그러한 돌연변이 개체가 되살아난 XE037 감염체의 확산을 효과적으로 확인할 수 있는 수단이라고 믿고 있다. 실시 방법을 찾고 있다.

note: ~ Snippet in category "lab_notes"
en: Our efforts to characterize exactly how the mutagens work have met with no success.  The working theory is that XE037 is somehow able to imprint with the phenotypic end product of an entire gene sequence, and reimpose that effect on a target, starting at a microcellular level and rapidly spreading to tissue, organ, and organ systems.  Still, there is little to no evidence of tampering at the genetic level.  We can't determine what is enforcing the changes, but it must be supplanting the genetic machinery directly.
ko: 뮤타젠이 정확히 어떻게 작동하는지 특정하려는 노력은 아무런 성과도 거두지 못하고 있다. 현재의 이론은 XE037이 어떻게든 전체 유전 단계의 최종 표현물에 그 영향을 남기고, 효과를 개체 전체에 퍼뜨린다는 것이다. 미세포 수준에서 시작해 신속하게 조직, 장기, 기관계 전체로 퍼지는 것인데, 유전적 단계에서의 작용에 대한 뚜렷한 근거는 아직도 없다. 무엇이 변화를 일으키는지 확정내릴 수가 없지만, 분명 유전 체계를 직접 대체하는 형식일 것이다.

note: ~ Snippet in category "lab_notes"
en: The research team headed by Dr. Isha has produced a concentrated form of mutagen that shows promising results for the treatment of many forms of disease.  Testing reveals that it inhibits the body's pain responses while bolstering the immune system and natural regenerative capabilities, though a few troubling behavioral side effects have been reported.
ko: 이샤 박사가 이끄는 연구팀은 다양한 형태의 질병 치료에 활용 가능한 농축된 형태의 돌연변이 유발 물질을 개발했습니다. 실험 결과, 이 돌연변이 물질은 신체의 통증 반응을 억제하는 동시에 면역 체계와 자연 재생 능력을 강화하는 것으로 밝혀졌지만 몇 가지 문제가 되는 행동 부작용이 보고되었습니다.

note: ~ Snippet in category "lab_notes"
en: EMERGENCY BROADCAST - TRANSMISSION FAILED.  Original message follows: Specimens have breached containment.  Facility lockdown initiated.  Experimental subjects have escaped and killed lab personnel.  Revivification has triggered widespread violence.  Control protocols have not been successful.  Local garrison compromised.  Please send backup.  CONTACT YOUR SYSADMIN TO ATTEMPT TO RESEND.
ko: 긴급 방송 - 전송 실패. 이하 원본 메시지: '실험체가 격리에서 탈출했습니다. 시설 페쇄가 개시되었습니다. 실험체가 탈출해 연구소 인원을 살해했습니다. 부활이 광범위한 폭력을 불러일으켰습니다. 통제 프로토콜에 실패했습니다. 내부 진압팀도 제 역할을 하지 못하고 있습니다. 지원을 요청합니다.' 다시 전송하고 싶다면 시스템 관리자에게 문의하십시오.

note: ~ Snippet in category "lab_notes"
en: The rapid uptake and die-off of XE037 we observed in mouse tissue isn't quite what we thought.  We're getting a bit better at what Dr. Takatoshi calls 'negative space spectroscopy', and we've found tiny amounts of XE037 clustered around the nuclei of the mouse's cells.
ko: 쥐 조직을 대상으로 관측한 XE037의 신속 흡수 및 사망은 우리가 생각한 만큼 빈번하지 않았다. 우리는 타카토시 박사가 '음 공간 분광학'이라고 부르는 것에 대해 조금씩 더 나아지고 있고, 쥐 세포의 핵 주변에 밀집한 극소량의 XE037을 찾아냈다.

note: ~ Snippet in category "lab_notes"
en: We observed some unusual changes in Hendelson's original XE037 mouse today.  It increased in weight by over six hundred percent, so we got a dissection authorized.  It had grown a duplicate heart in its pelvis and a new glandular organ that secreted some kind of acidic ooze, it melted our scalpels.  We captured some of the ooze and sent it for further analysis.  It seems XE037 has unforeseen mutagenic properties.  Good thing we're wearing our hazard suits.
ko: 오늘 우리는 헨델슨의 원본 XE037 쥐에서 이상한 변화를 발견했다. 체중이 600% 넘게 증가하여, 해부를 요청해 인가받았다. 놈은 골반에 복제된 심장을 형성했고, 산성 점액을 품고 있는 선상 기관도 있었다. 그것 때문에 메스가 녹아내렸다. 점액을 일부 채취해 추가 분석을 위해 보냈다. XE037이 사전 예측되지 않은 변이적 특성을 가진 것 같다. 다행히 우리 모두 화생방 보호복을 착용한 상태였다.

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne put one of her own blood samples through the mass spec on negative space mode today, on a whim.  What she found got all of us going.  Turns out we're all infected with XE037.  We've quarantined the lab until we can find out how protocol was breached.  Every one of us can't stop thinking about what happened to Hendelson's mouse.  How did Melchior miss this?  God help us.
ko: 디오네 박사가 오늘 충동적으로 자신의 혈액 샘플을 음 공간 모드 질량분석기에 놓고 돌렸다. 그녀가 알게 된게 우리 모두를 불러모았다. 우리 모두가 XE037에 감염되었다고 나왔다. 어떻게 프로토콜이 깨졌는지 찾아낼 때까지 연구소를 폐쇄했다. 우리 중 누구도 헨델슨의 쥐에 무슨 일이 일어났는지 생각하는걸 도저히 멈출 수 없다. 멜키오르가 어떻게 이걸 놓친거지? 신이시여 우리를 구하소서.

note: ~ Snippet in category "lab_notes"
en: We contacted colleagues at XEDRA-40 via Melchior.  They ran their blood too, and got the same result we did.  They're initiating quarantine protocol as well, but now the word is out and Melchior is getting everyone to run a similar protocol.  Dr. Dionne thinks it's probably too late: we've got a full scale containment breach on our hands.  How did this happen?  We're backtracing, but we've been beyond paranoid with our protocols, it's not like we're dealing with butterscotch pudding here.
ko: XEDRA-40에 있는 동료들에게 멜키오르를 통해 연락했다. 그들도 자기네 혈액을 질량분석기에 돌려, 우리와 같은 결론을 내렸다. 그들도 격리 프로토콜을 개시했지만, 이미 이야기가 퍼진 바람에 멜키오르가 모두한테 비슷한 프로토콜을 시행하고 있다. 디오네 박사 생각에는 이미 너무 늦었다는 모양이다. 우리에 의해 완전한 격리 파기가 일어난 셈이다. 도대체 어떻게 이게 일어난거지? 역추적 중이지만, 우리 모두 프로토콜에 대해 편집증이라는 말로도 표현 못할 반응을 보이고 있다. 고작 버터스카치 푸딩과는 차원이 다르다.

note: ~ Snippet in category "lab_notes"
en: A backtrace didn't find any evidence of a protocol breach.  We're getting reports from other XEDRA facilities now.  Contamination isn't 100%, but it's widespread.  The non-quarantined facilities are sending people out to check the surrounding areas for signs of XE037 escaping the lab.  We're running some experiments on XE037 to see how it could have broken containment.
ko: 역추적 결과 프로토콜 파기에 대한 아무런 증거도 찾아내지 못했다. 다른 XEDRA 시설로부터 보고를 받고 있다. 오염이 100%는 아니지만, 널리 퍼지고 있다. 격리되지 않은 시설들은 XE037의 연구소 탈출 징후를 확인하기 위해 사람들을 보내 주변을 수색하고 있다. 우리는 XE037이 어떻게 격리를 탈출했는지 파악하기 위해 실험 중이다.

note: ~ Snippet in category "lab_notes"
en: After we found the mutation in Hendelson's mouse, we checked a few of the others.  Most weren't so dramatic, but a few others had developed similar changes.  Size increase is the most common, but a couple others had strange new organs.  One had tentacles squirming under its skin.
ko: 헨델슨 생쥐에서 돌연변이를 발견한 후, 다른 쥐 몇 마리도 검사했습니다. 대부분은 그렇게 심각하지 않았지만, 몇몇 쥐는 비슷한 변화를 보였습니다. 크기가 증가하는 것이 가장 흔했지만, 몇몇 쥐는 이상한 새로운 장기를 가지고 있었습니다. 그중 하나는 피부 아래에서 꿈틀거리는 촉수를 가지고 있었습니다.

note: ~ Snippet in category "lab_notes"
en: We exposed the XE037 colonized mice to an assortment of mutagenic and carcinogenic compounds today.  High dose radiation was interesting: too much still killed the mice, but a sub-fatal dose caused rapid mutation, incredibly rapid.  It turned yellow, grew to the size of a cat, and started shooting lightning bolts everywhere.  About a minute later it died, but that was a hell of a lightshow in the meantime.
ko: XE037에 오염된 쥐를 변이성 및 발암성 물질 모음에 노출시켰다. 고준위 방사선에서 흥미로운 결과가 나왔다; 지나치게 높았던 경우에는 여전히 쥐가 죽었지만, 준치사량의 경우에는 빠른… 극도로 빠른 변이를 일으켰다. 놈은 노란색으로 변하고, 고양이만한 크기로 자라나며, 사방팔방에 번개를 날리기 시작했다. 1분쯤 뒤에 놈은 죽었지만, 죽기 전까지 진짜 빌어먹을 광선쇼를 보여주고 갔다.

note: ~ Snippet in category "lab_notes"
en: Today we applied a very small sample of XE037, suspended in water, to subject TP92, prior to necessary termination.  During the postmortem examination, the subject went through a revivification progress.  Dr. Thoreaux was surprised, to say the least.  She bludgeoned it back to death with a microscope.
ko: 실험체 TP92의 필수적 제거 처분에 앞서, 물 속에서 억제된 XE037의 아주 작은 샘플을 투여했다. 토럭스 박사는 과장 없이 깜짝 놀라서, 놈이 다시 죽을 때까지 현미경으로 두들겼다.

note: ~ Snippet in category "lab_notes"
en: We have created a new department to investigate the effects of XE037 on the human body, specifically to examine the revivification effect observed on two prior occasions.  Sadly, our human subject pool is dwindling due to the short lifespan of subjects in this program.  More will be acquired soon.
ko: 우리는 인체에 대한 XE037의 효과, 특히 이전의 두 사건에서 나타난 소생 효과를 조사하기 위한 새로운 부서를 설립하였습니다. 애석하게도 우리의 인간 피험체 인원수는 이 프로그램 내에서의 짧은 수명으로 인해 심각하게 부족하고 있습니다. 곧 더 많은 수를 얻을 수 있을 것입니다.

note: ~ Snippet in category "lab_notes"
en: An experimental subject was accidentally terminated today, and revivification was again seen as in Dr. Thoreaux's report.  This time we were ready for it, and the specimen was kept for observation.  It displays no human intelligence, a true animated corpse.  We're all calling it a zombie, because seriously.  This is so cool.
ko: 오늘 사고로 인해 실험 피험체가 파괴되었고, 토럭스 박사의 보고에서 언급되었던 소생 효과가 다시 관측되었다. 이번에 우리는 준비된 상태였고, 관찰을 위해 실험체를 남겨두었다. 인간 지능의 증거가 보이지 않는, 완벽하게 움직이는 시체이다. 우리끼리는 좀비라고 부르고 있다. 실제로 그러니까. 굉장한 일이다.

note: ~ Snippet in category "lab_notes"
en: There has been an incident in Lab 24, 2 casualties reported, one lethal.  A rat involved in the stasis breaking project was hooked to a monitoring machine and left over night.  Upon opening the cage, Simon Bellevue was electrocuted, and another researcher at the opposite end of the lab sustained severe current burns, despite never approaching the cage.
ko: 24 연구소의 사건으로, 2명의 피해자가 나왔고 그중 한 명은 치명상을 입었다. 정지 상태 해제 프로젝트의 실험체인 쥐가 모니터링 기계에 연결되어 밤새 방치되었다. 케이지가 열릴 때, 사이먼 벨뷰가 감전되었고, 연구소 반대편 끝에 있던 다른 연구원은 케이지에서 멀리 있었음에도 감전으로 심각한 화상을 입었다.

note: ~ Snippet in category "lab_notes"
en: A post-mortem on the rat involved in the electrocution incident has revealed several changes to its internal anatomy centered around its connection with the monitoring device, and large buildups of XE037 were detected around the connection point.  There is a belief several other rat subjects experienced changes overnight as well.  This hypothesis is supported by an inventory check after the incident that found almost twenty rats had gone missing from their cages.
ko: 감전 사고에 연루된 쥐에 대한 부검 결과, 모니터링 장치와의 연결을 중심으로 내부 구조에 여러 변화가 발견되었으며, 연결 지점 주변에 XE037이 대량 축적된 것으로 확인되었습니다. 다른 쥐 실험에서도 하룻밤 사이에 여러 변화가 나타났을 가능성이 있습니다. 이 가설은 사고 후 조사된 쥐 재고 조사 결과 약 20마리의 쥐가 우리에서 실종된 사실이 확인되면서 뒷받침됩니다.

note: ~ Snippet in category "lab_notes"
en: Subject T3D has succumbed to radiation poisoning, but not before undergoing several more physiological mutations.  Dr. Holstein is suggesting these may be an attempt by XE037 to adapt its host to an unknown stimulus.  Dr. Dionne says that's completely unfounded.  They got into a rousing twenty minute debate at the update meeting.
ko: 실험 대상 T3D는 방사선 중독으로 사망했지만, 그 전에 몇 가지 생리적 돌연변이를 더 겪었습니다. 홀스타인 박사는 이것이 XE037이 숙주를 미지의 자극에 적응시키려는 시도일 수 있다고 주장합니다. 디온 박사는 전혀 근거가 없다고 말합니다. 그들은 업데이트 회의에서 20분간 격렬한 논쟁을 벌였습니다.

note: ~ Snippet in category "lab_notes"
en: Post-mortem revivification of subject T3D was arrested by an immediate autopsy per XEDRA-40's new protocol: we weren't looking to study zombies today.  The internal changes were significant, with large parts of the subject's internal anatomy replaced with new or duplicated organs.  Dr. Versed over in Entomology is convinced some of his organs are scaled-up derivations of fruit fly anatomy now.
ko: T3D 피험자의 사후 소생은 XEDRA-40의 새로운 프로토콜에 따라 즉시 부검을 통해 중단되었습니다. 우리는 오늘 좀비를 연구할 생각이 없었습니다. 내부 구조의 상당 부분이 새롭거나 복제된 장기로 대체되는 등 내부 변화가 상당했습니다. 곤충학과 베세드 박사는 자신의 장기 중 일부가 현재 초파리의 해부학적 구조를 확대하여 만들어졌다고 확신합니다.

note: ~ Snippet in category "lab_notes"
en: We were able to isolate what we believe to be re-adapted XE037 from subject T3D's cadaver.  Transdimensionally sourced XE037 is not isolated, but this post-mutagenic, post-revivification stuff seems to obey local physical laws a bit more.  We can pick it up on spectroscopy, but it has comparable physical properties to the samples of XE037 we obtained "abroad".  Samples of the enhanced XE037, labeled PE012, have been sent to several researchers for further study.
ko: T3D 피험자의 사체에서 재적응된 것으로 생각되는 XE037을 분리해냈습니다. 차원을 초월하여 얻은 XE037은 분리된 것이 아니지만, 돌연변이 후, 소생 후의 이 물질은 국소 물리 법칙을 좀 더 잘 따르는 것으로 보입니다. 분광학으로 확인할 수는 있지만, "해외"에서 입수한 XE037 샘플과 유사한 물리적 특성을 가지고 있습니다. PE012로 명명된 강화된 XE037 샘플은 추가 연구를 위해 여러 연구진에게 보내졌습니다.

note: ~ Snippet in category "lab_notes"
en: Despite a wide variety of treatments, we have been completely unsuccessful in removing XE037 from human subjects.  Every individual displayed revivification post termination.  Interestingly, XE037 seems to be completely inert prior to termination.
ko: 다양한 조치와 처치에도 불구하고 우리는 인간 피험체에게서 XE037을 제거하는 것에 완벽히 실패하고 말았다. 모든 개체들은 사후 소생을 일으켰다. 흥미롭게도, XE037은 피험체가 살아있는 상태에서는 완벽히 불활성화 하는 것 같다.

note: ~ Snippet in category "lab_notes"
en: We have finally found success in S37BEP, our emergency investigation into the destruction of XE037 in living subjects.  8 of 10 of the subjects showed no revivification, despite confirmed dosages of XE037.
ko: 우리는 마침내 살아있는 피험체들에게서 XE037을 제거하는 우리의 긴급 조사인 S37BEP 를 성공시켰다. 10 피험체 중 8 피험체는 확인된 다량의 XE037에도 불구하고 사후 소생하지 않았다.

note: ~ Snippet in category "lab_notes"
en: PE062, our "cure" for XE037 contamination, has neared perfection.  Sadly, the production of PE062 is a costly and time-consuming process.  What is more, the substance shows no effect on postmortem subjects whatsoever; a substance which renders XE037 inert after it has activated would be immensely useful in the case of an outbreak.
ko: PE063, 우리의 XE037 오염 "치유제" 는 거의 완벽에 가까워졌다. 애석하게도, PE063의 생산은 시간과 비용이 많이 드는 과정이다. 게다가 이미 사후 소생한 피험체에게는 전혀 효과를 보이지 않는다는 현상이 있다; 이 현상은 XE037이 활성화 한 이후 그것을 비활성화 하며 대감염발발(outbreak)시에 굉장히 유용할 것이다.

note: ~ Snippet in category "lab_notes"
en: Our cloning department has failed to produce results.  In vats containing stem cell treatments and XE037, the subjects simply disintegrated.  This suggests that XE037, while compatible with subprime lifeforms, shows only destructive effects on prime plane lifeforms.
ko: 저희 복제 부서는 결과를 내지 못했습니다. 줄기세포 치료제와 XE037이 담긴 통에서 실험 대상은 그냥 분해되었습니다. 이는 XE037이 하위 등급 생명체에는 적합하나, 상위 등급 생명체에는 파괴적인 효과만 나타냄을 시사합니다.

note: ~ Snippet in category "lab_notes"
en: We've established a new research team specifically to look into reverse engineering the properties of sample CC-09-R1.  See notes prior to [REDACTED: See XEDRA-SILOPROTOCOL or speak to an administrator for assistance].  They managed to steal Gloria Barnhoff away from Veridian Dynamics, it's a real coup.
ko: 샘플 CC-09-R1 의 특징을 역설계하는 것에 특화된 새 연구팀을 설립했다. [검열됨: 도움이 필요할 경우 XEDRA-SILOPROTOCOL 을 참조하거나 혹은 관리자에게 보고할 것] 메모 참조할 것. 그들이 글로리아 배른호프를 베리디안 다이나믹스 사에서 훔쳐내려 했다. 말도 안되는 성공이다.

note: ~ Snippet in category "lab_notes"
en: Dr. Barnhoff already has an idea for how we could recreate some of the self-organizing properties of CC-09-R1.  Trouble is, it's pure silliness: it uses a molecular lattice of californium and a particle accelerator to basically 3D print certain types of molecules.  We had a good laugh, but she just stared at us.
ko: 배른호프 박사는 벌써 우리가 CC_09-R1의 자기 조직 기능 중 일부를 어떻게 해야 채장조할 수 있을지 아이디어를 냈다. 문제는, 정말 웃긴 일인데, 그 방법이란게 칼리포르늄 분자격자와 입자가속기를 써서 특정한 종류의 분자를 3D 프린팅하는 것이다. 우리는 참 유쾌하게 웃었지만, 그 여자는 우리를 쭉 주시하고 있었다.

note: ~ Snippet in category "lab_notes"
en: Admin approved Barnhoff's request.  According to my math, the californium she requested alone is worth hundreds of millions of dollars.  We're going to start work on a prototype fabricator tomorrow.
ko: 관리자가 배른호프의 요청을 승인했다. 내 계산에 따르면, 그녀가 단독으로 요구한 칼리포르늄이 수 조 달러어치는 될거다. 우리는 내일부터 시험형 공작기를 작업해야 한다.

note: ~ Snippet in category "lab_notes"
en: The first nanofab prototype is promising.  There's a major clogging problem that keeps us from making more than a few micrograms of material, but that was enough to conceptualize the plastic Dr. Barnhoff wants.  Amazingly, Admin has approved ANOTHER sample of californium to replace the clogged lattice while we figure out how to fix the first.  I'm not sure there is supposed to be this much californium on Earth.  I might see how far my security clearance gets me in learning what's going on here.
ko: 첫 번째 나노팹 시제품은 유망해 보입니다. 심각한 막힘 문제로 인해 몇 마이크로그램 이상의 재료를 생산할 수 없지만, Barnhoff 박사가 원하는 플라스틱을 구상하기에는 충분했습니다. 놀랍게도, 관리자는 첫 번째 막힌 격자를 수리하는 방법을 알아내는 동안 막힌 격자를 교체할 캘리포늄 샘플을 추가로 승인했습니다. 지구상에 이렇게 많은 캘리포늄이 있는 건 아닌 것 같습니다. 제 보안 허가가 여기서 무슨 일이 일어나고 있는지 얼마나 알아낼 수 있을지 한번 알아봐야겠습니다.

note: ~ Snippet in category "lab_notes"
en: Probe XC-3 returned with the soil samples Dr. Takatoshi requested.  As she predicted, the samples were absolutely loaded with rare isotopes: just in that 100 gram sample, there was five times as much plutonium-244 as in the entirety of the Earth's crust, for example.  We've sent it on to phys chem for further characterization, but it's clear enough.  A few kilos of dirt from 021XC could provide enough unobtainium to make XEDRA very, very rich.
ko: XC-3 탐사선이 타카토시 박사가 요청한 토양 샘플을 가지고 돌아왔습니다. 박사의 예측대로 샘플에는 희귀 동위원소가 엄청나게 많이 포함되어 있었습니다. 예를 들어, 100g 샘플 하나에만 지구 지각 전체보다 플루토늄-244가 다섯 배나 많이 들어 있었습니다. 추가 분석을 위해 물리화학팀에 보냈지만, 충분히 명확합니다. 021XC에서 나온 흙 몇 킬로그램만으로도 XEDRA를 매우 풍부하게 만들 수 있는 언옵테인늄을 충분히 확보할 수 있습니다.

note: ~ Snippet in category "lab_notes"
en: We've noticed an interesting phenomenon after all these probe visits to 021XC.  The travel cost is dropping, ever so slightly.  It's still a few megawatts to send a probe over, but after a few thousand trips, the cost is down 0.02 percent per portal.
ko: 021XC에 프로브가 여러 번 방문한 후 흥미로운 현상을 발견했습니다. 이동 비용이 아주 조금씩 감소하고 있습니다. 프로브를 보내는 데는 여전히 몇 메가와트가 필요하지만, 수천 번 이동한 후에는 포털당 비용이 0.02% 감소합니다.

note: ~ Snippet in category "lab_notes"
en: We have made a fascinating discovery; by creating a miniature portal with low stability and high power, one can transpose into the 4th dimension and return immediately, but shifted by several meters.  Our subjects oscillated so quickly that none were even aware that they had visited lower planes.
ko: 고출력의 불안정한 초소형 포털을 만듦으로써, 대상이 일순간 4차원으로 갔다가 돌아올때 몇 미터 떨어진 곳으로 이동하는 흥미로운 사실을 발견했다. 피실험체의 차원 왕복은 너무도 순식간에 일어나서, 누구도 피실험체들이 다른 차원으로 갔었다는 것을 인지하지 못했다.

note: ~ Snippet in category "lab_notes"
en: Our research on teleportation has ground to a halt.  For some reason, the creation of a long-range transportation device eludes us, and one can transfer no further than 30 meters.
ko: 순간이동에 대한 연구가 답보상태이다. 왜인지는 모르지만 30미터 이상 이동하는 순간이동 장치의 개발은 계속 실패하고 있다.

note: ~ Snippet in category "lab_notes"
en: Dr. Heisenstein told us today that director of teleportation department put our competitors - he couldn't exactly remember their names, something like "Hole Science" and something related to black mountains - as an example.  He said we have reliable information that they both have working teleportation devices, and that they are much more advanced than ours.  We should continue our teleportation research no matter the cost if we don't want to be fired.
ko: 하이젠슈타인 박사님께서 오늘 순간이동 부서장이 경쟁사들을 예로 들었다고 하셨습니다. 경쟁사들의 이름은 정확히 기억나지 않지만, "홀 사이언스"나 검은 산과 관련된 내용 같은 것들이었습니다. 그분은 두 회사 모두 작동하는 순간이동 장치를 보유하고 있으며, 우리보다 훨씬 발전되어 있다는 믿을 만한 정보를 입수했다고 하셨습니다. 해고당하고 싶지 않다면 어떤 대가를 치르더라도 순간이동 연구를 계속해야 한다고 하셨습니다.

note: ~ Snippet in category "lab_notes"
en: I don't know how it happened, but a janitor managed to activate the portal while cleaning the lab, shifting in an assortment of prehistoric fauna.  Security was called in immediately but was unable to save the janitor from being torn apart.  By the time the confusion settled, all the fauna had been terminated.
ko: 어떻게 한 건진 모르겠지만, 청소부 한 명이 연구소를 청소하는 도중 포털을 활성화 시켰고, 온갖 종류의 선사시대 동물들이 포털을 통해 넘어왔다. 경비 부서가 즉시 소집되었으나, 그 청소부가 갈기갈기 찢기는 것을 막을 수는 없었다. 혼란이 가라앉을 무렵, 전이된 동물들은 모두 제거되었다.

note: ~ Snippet in category "lab_notes"
en: Tests on the prehistoric fauna show extremely close genetic relationships with extant and extinct terranean animals.  It might be that the portal had performed a transposition in time, unfortunately the portal device was destroyed when security put down the fauna.
ko: 선사시대 동물에 대한 연구에 따르면 현생생물과 선사시대의 동물은 유전적으로 매우 근접하다는 결과가 나왔다. 포털이 일종의 시간 여행을 시행했을지도 모른다. 유감스럽게도 전이된 동물을 모두 제거하는 동안 포털 장치는 파괴되었다.

note: ~ Snippet in category "lab_notes"
en: An incident occurred in the secondary teleportation lab, wherein a subject managed to teleport into another subject.  The latter was completely destroyed from the inside out, while the former sustained little damage.  I would like to explore the phenomenon further, but subjects are expensive.
ko: 2차 순간이동 연구소에서 한 실험체가 다른 실험체 속으로 순간이동하는 사건이 발생했습니다. 후자는 내부에서 완전히 파괴된 반면, 전자는 거의 피해를 입지 않았습니다. 이 현상을 더 자세히 살펴보고 싶지만, 실험체는 비용이 많이 듭니다.

note: ~ Snippet in category "lab_notes"
en: Test subjects in the teleportation department are showing alarming symptoms.  It seems prolonged rapid transposition along the 4th dimension weakens the forces holding one on this plane.
ko: 순간이동 부서에 있는 실험체가 뜻밖의 증상을 보였다. 4차원으로의 급격한 차원이동을 계속해서 유지시키는 것은 사람을 지금 우리가 있는 차원에 유지시키는 힘을 약화시키는 것 같다.

note: ~ Snippet in category "lab_notes"
en: Catastrophe struck in our teleportation department yesterday.  It seems that our test subjects are so detached from this plane that they create occasional tunnels along the 4th dimension, allowing life forms to transfer to this plane.  All subjects with prolonged exposure have been terminated.
ko: 어제 공간이동 실험 부서에 긴급상황이 발생했다. 실험체들이 차원을 통한 공간이동을 하는 과정에 균열이 발생하면서 현재 차원과 4차원이 연결되는 일종의 '터널'이 형성되었고, 4차원의 일종의 생명체들이 이곳 현 차원으로 침입하게 되었다. 공간이동 실험에 노출된 모든 실험체들은 제거 되었다.

note: ~ Snippet in category "lab_notes"
en: Our lifeform extraction program continues to produce samples laced with XE037.  It is in mineral, water, and biological samples from dimension designate 000XE.  It is extremely difficult to analyze: we are mostly aware of its presence through mass shadows.  Dr. Takatoshi suggests it might be a dimensional variant of dark matter.
ko: 우리의 생명체 추출 프로그램은 XE037이 포함된 샘플을 계속 생산하고 있습니다. 이 물질은 차원 지정 000XE의 광물, 물, 그리고 생물학적 샘플에 존재합니다. 분석이 매우 어렵습니다. 우리는 주로 질량 그림자를 통해 그 존재를 인지하고 있습니다. 타카토시 박사는 이것이 암흑 물질의 차원적 변이일 가능성을 시사합니다.

note: ~ Snippet in category "lab_notes"
en: Hendelson exposed a lab mouse to XE037 under control conditions.  I'm not sure how he got permission for the project.  The results were interesting: rapid uptake into the mouse's cellular tissue followed by what we presume to be a die-off, fitting previous observations that XE037 doesn't seem to be able to survive outside its native planar material.  XEDRA command is authorizing a biological research wing to take over XE037 property analysis.
ko: 헨델슨은 통제된 조건에서 실험용 쥐를 XE037에 노출시켰습니다. 그가 어떻게 이 프로젝트에 대한 허가를 받았는지는 잘 모르겠습니다. 결과는 흥미로웠습니다. 쥐의 세포 조직으로 빠르게 흡수된 후, 아마도 개체 수 감소로 추정되는 현상이 나타났습니다. 이는 XE037이 본래의 평면 물질 밖에서는 생존할 수 없다는 이전 관찰 결과와 일치합니다. XEDRA 사령부는 생물학 연구 부서에 XE037의 특성 분석을 맡도록 승인했습니다.

note: ~ Snippet in category "lab_notes"
en: I swear they are talking to me.  No one believes me.  No one understands.  They whisper to me, at night, in the dark.  Please, please, make them stop.
ko: 그들이 정말로 내게 말하고 있어 아무도 내 말을 믿어주질 않아 아무도 날 이해못해 밤에 계속 속삭인다고 제발 멈춰

note: ~ Snippet in category "lab_notes"
en: Today we found a solution to the contamination problem, quite by accident.  It was found that XE037 is completely removed from a revivified body following a series of extremely-high energy 4th dimensional transpositions.  Unfortunately, this invariably allows subplane life forms to pass into the prime plane.  The cure is worse than the disease.  Nonetheless, we'll be informing XEDRA-40 via Melchior.  Perhaps Dr. Sidhu can make some use of this information.
ko: 오늘 우리는 우연히 오염 문제에 대한 해결책을 찾았습니다. XE037이 일련의 초고에너지 4차원 전이 과정을 거쳐 부활한 신체에서 완전히 제거되었다는 것이 밝혀졌습니다. 안타깝게도 이로 인해 하위 차원의 생명체가 상위 차원으로 이동하게 됩니다. 치료법은 질병보다 더 나쁩니다. 그럼에도 불구하고, 우리는 멜키어를 통해 XEDRA-40에게 이 정보를 전달할 것입니다. 아마도 시두 박사가 이 정보를 활용할 수 있을 것입니다.

note: ~ Snippet in category "lab_notes"
en: Testing XE037 on mouse and cat subjects does not appear to display the same revivifying effect, oddly enough.  Acquiring non-human subjects, sadly, is a long and costly process, and research into this area is lacking.  We'll send for some monkeys.
ko: 이상하게도 XE037을 쥐와 고양이를 대상으로 실험한 결과, 동일한 활력 회복 효과가 나타나지 않았습니다. 안타깝게도 비인간 실험 대상을 확보하는 것은 길고 비용이 많이 드는 과정이며, 이 분야에 대한 연구는 부족합니다. 원숭이를 몇 마리 보내 보겠습니다.

note: ~ Snippet in category "lab_notes"
en: Earlier conjecture that revivification occurred only in humans was premature.  Per earlier experiments, exposure introduces a persistent, low level infection in all mammal subjects, but quickly enters a form of stasis and seems to go dormant.  In most of our experimental subjects this has been enough to trigger mutagenicity, but not revivification.  New tests on a wider range of subjects seem to suggest that larger mammals - dogs and monkeys, thus far - are susceptible to both effects.
ko: 인간에게만 회복이 일어난다는 이전의 추측은 시기상조였습니다. 이전 실험에 따르면, 노출은 모든 포유류 피험자에게 지속적이고 저농도의 감염을 유발하지만, 빠르게 정체 상태에 들어가 휴면 상태로 전환되는 것으로 보입니다. 대부분의 실험 피험자에게서 이는 돌연변이 유발에는 충분했지만, 회복에는 영향을 미치지 않았습니다. 더 광범위한 피험자를 대상으로 한 새로운 실험 결과, 현재까지 개와 원숭이와 같은 대형 포유류도 두 가지 효과 모두에 취약한 것으로 나타났습니다.

note: ~ Snippet in category "lab_notes"
en: The primary factor in determining revivification of mammalian subjects seems to be the amount of XE037 within the body at time of expiration.  Smaller mammals such as lab rats do not obtain this critical amount of XE037 before going dormant.  Larger canine subjects, however, do.
ko: 포유류 실험 대상의 소생을 결정하는 주요 요인은 호기 시 체내 XE037의 양으로 보입니다. 실험용 쥐와 같은 소형 포유류는 휴면 상태에 들어가기 전에 이 중요한 양의 XE037을 얻지 못합니다. 그러나 대형 개 실험 대상은 XE037을 얻습니다.

note: ~ Snippet in category "lab_notes"
en: Program S37ZBE, investigation of XE037 on inert human bodies, is making great strides.  Recently we found that XE037 has no effect when introduced to a deceased body; revivification only occurs when the subject is exposed to XE037 prior to expiration.
ko: 무기력한 인체에 대한 XE037 투여에 대해 조사하는 S37ZBE 프로그램은 장족의 진보를 이루어내었습니다. 최근 우리는 XE037이 시체에는 아무런 효과를 발휘하지 않음을 알아내었습니다; 소생은 오직 피험체가 숨이 다하기 전에 XE037에 노출되었을 때만 이루어졌습니다.

note: ~ Snippet in category "lab_notes"
en: Attempts to surpass the XE037 mammalian stasis limit have had some success.  Direct subcutaneous injection of XE037-rich samples quickly cause mass ripples through the body that we believe indicates a rapid uptake of XE037.  These levels drop over hours, suggesting that XE037 cannot sustain itself in smaller organisms.
ko: XE037 포유류 정체 한계를 극복하려는 시도는 어느 정도 성공을 거두었습니다. XE037이 풍부한 샘플을 피하 직접 주사하면 체내에 빠르게 질량 파동이 발생하는데, 이는 XE037의 빠른 흡수를 시사하는 것으로 생각됩니다. 이러한 수치는 몇 시간에 걸쳐 감소하는데, 이는 XE037이 작은 생물체 내에서는 스스로를 유지할 수 없음을 시사합니다.

note: ~ Snippet in category "lab_notes"
en: S37ZBE, the special investigation into the effects of XE037 on inert human bodies, has made terrific discoveries.  It seems that it occasionally displays a mutagenic property which manifests itself after termination of the subject, resulting in a striking variety in postmortem morphology.
ko: S37ZBE, 불활성 인체에 대한 XE037의 효과에 관한 특별 조사는 끔찍한 발견을 하였습니다. 이 발견에 의하면 명백히 이 돌연변이 유발인자는 피험체의 사후에 나타나며 결과적으로 눈에 두드러지는 다양한 사후 변이를 일으킵니다.

note: ~ Snippet in category "lab_notes"
en: Incidence of post-mortem mutation seems to depend on several factors - leading candidates include type and amount of damage sustained leading to expiration, proximity to other revived individuals, time since colonization by XE037, and the body mass of the subject.
ko: 사후 돌연변이의 발생은 여러 요인에 따라 달라지는 것으로 보입니다. 주요 후보 요인으로는 사망으로 이어진 손상의 유형과 정도, 다른 부활한 개체와의 근접성, XE037에 의한 식민지화 이후 시간, 피험자의 체중 등이 있습니다.

note: ~ Snippet in category "lab_notes"
en: We've confirmed that XE037 does have some limitations in its revivification capacity.  Once the body is sufficiently destroyed, be it by dissection or by mulching, it cannot revive.  This is convenient for our autopsy attempts, and we have added a formalized protocol to quarter cadavers immediately after death if an autopsy is planned.
ko: XE037의 소생 능력에는 한계가 있음을 확인했습니다. 해부나 멀칭을 통해 시신이 충분히 파괴되면 소생할 수 없습니다. 이는 부검에 편리하며, 부검이 계획된 경우 사망 직후 시신을 사체로 분리하는 공식 절차를 추가했습니다.

note: ~ Snippet in category "lab_notes"
en: S37ZBE may be put on indefinite hold shortly.  Postmortem morphological changes have reached extreme levels; this morning one subject nearly doubled in size, acquiring enough strength to reduce a concrete wall to rubble.  It required a 6 man team, heavily armed, to re-terminate the subject.
ko: S37ZBE는 얼마 가지 않아 무기한 중지될 것이다. 사후 변이가 최종 단계에 도달한 탓에 오늘 아침 한 피험체는 몸집이 거의 배로 불어난데다 콘크리트 벽을 무너뜨릴 정도의 힘을 얻었다. 이 피험체를 다시 처분하는데 중무장한 6인 구성의 팀이 필요했다.

note: ~ Snippet in category "lab_notes"
en: Jakobson insists that S37ZBE must continue, despite the extreme security and safety risks.  Nearly half of our security forces have been redirected to the S37ZBE project, simply to deal with the occasional escape of a subject.  We have requisitioned military assistance at facilities involved in the project.
ko: 야콥슨은 극심한 보안 및 안전 위험에도 불구하고 S37ZBE 작전이 계속되어야 한다고 주장합니다. 우리 보안군의 거의 절반이 S37ZBE 프로젝트에 투입되었는데, 이는 단지 간헐적인 대상의 탈출을 처리하기 위한 것입니다. 우리는 이 프로젝트와 관련된 시설에 군사 지원을 요청했습니다.

note: ~ Snippet in category "lab_notes"
en: Jakobson was killed today by one of S37ZBE's subjects; ironic considering how hard he fought to keep the project active.  Alarmingly, his corpse revivified immediately.  This suggests that XE037 may have contaminated the lab at large.  Even more alarmingly, we received an alert from Dr. Dionne in XEDRA-12 that they have detected similar signs of cross-contamination with XE037.  How can this have happened?  Even during the breach last week, we managed to keep containment protocols active!
ko: 야콥슨은 오늘 S37ZBE의 실험 대상 중 한 명에게 살해당했습니다. 그가 프로젝트를 유지하기 위해 얼마나 애썼는지 생각하면 아이러니합니다. 놀랍게도 그의 시체는 즉시 되살아났습니다. 이는 XE037이 실험실 전체를 오염시켰을 가능성을 시사합니다. 더욱 놀라운 것은 XEDRA-12의 디온 박사로부터 XE037과의 유사한 교차 오염 징후를 감지했다는 경고를 받았다는 것입니다. 어떻게 이런 일이 일어날 수 있었을까요? 지난주 유출 사고가 발생했을 때에도 우리는 격리 절차를 유지했습니다!

note: ~ Snippet in category "lab_notes"
en: Termination of a subject which was never a part of S37ZBE has confirmed my fears.  XE037 has contaminated most, if not all of the laboratory.  We're in communication with XEDRA-12 over their own outbreak, and both labs have been quarantined.  While they backtrace the leak, we will start research into a process to destroy XE037 within the human body.
ko: S37ZBE에 속하지 않았던 피험자를 제거하면서 제 우려가 확실해졌습니다. XE037이 실험실의 대부분, 아니 어쩌면 전부를 오염시켰습니다. XEDRA-12와 자체 발병에 대해 소통 중이며, 두 실험실 모두 격리되었습니다. 그들이 누출 원인을 추적하는 동안, 우리는 인체 내에서 XE037을 파괴하는 과정에 대한 연구를 시작할 것입니다.

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi sent us interesting news: her lab serendipitously discovered that sufficient rapid teleports in a short span of time can strip out XE037 somehow, without harming the subject.  This has the unfortunate issues of needing an absolutely insane amount of electricity, and drawing the attention of what Dr. Takatoshi calls "subplanar creatures" and the rest of us call "horrifying alien monstrosities".  Still, it's a start.
ko: 타카토시 박사님께서 흥미로운 소식을 보내주셨습니다. 그녀의 연구소에서 우연히 짧은 시간 안에 충분히 빠른 순간이동을 하면 XE037에 아무런 해를 끼치지 않고도 어떻게든 제거할 수 있다는 사실을 발견했습니다. 하지만 안타깝게도 이 방법은 엄청난 양의 전기를 필요로 하고, 타카토시 박사님이 "평면 아래 생물"이라고 부르고, 나머지 사람들은 "끔찍한 외계 괴물"이라고 부르는 존재들의 주의를 끌게 된다는 문제가 있습니다. 그래도 시작은 했습니다.

note: ~ Snippet in category "lab_notes"
en: Dr. Sidhu figured out a way to track what happens to XE037 when it's stripped out during teleportation, using a high-affinity biotracer and a probe that follows immediately behind the test subject.  XE037 migrates out of the body in small but significant quantities with every teleport.  We're attributing way too much intelligence to it here, but we can't help but feel this is some kind of intentional 'stowaway' effect, like it's shedding off the body to try to colonize a new dimension.  At the meeting, Dr. Sidhu told us to stop anthropomorphizing it.  He thinks it's no more a sign of intelligence than a cold virus coming out with a sneeze.
ko: 시두 박사는 순간이동 중 XE037이 탈피될 때 어떤 일이 일어나는지 추적하는 방법을 알아냈습니다. 고친화도 생체추적자와 실험 대상 바로 뒤를 따라가는 프로브를 이용했습니다. XE037은 순간이동할 때마다 소량이지만 상당한 양이 체외로 빠져나갑니다. 우리는 XE037에 지나치게 많은 지능을 부여하고 있지만, 이는 마치 새로운 차원을 개척하기 위해 몸에서 떨어져 나가는 것처럼 의도적인 '밀항' 현상이라고 생각할 수밖에 없습니다. 회의에서 시두 박사는 XE037을 의인화하지 말라고 했습니다. 그는 재채기와 함께 나오는 감기 바이러스처럼 XE037이 지능의 징후가 아니라고 생각합니다.

note: ~ Snippet in category "lab_notes"
en: I've put Dr. Welch and Dr. Bondi on supervised leave following the incident discussed in my previous message.  Obviously neither has a history of this kind of behavior or they wouldn't be here, and it's deeply concerning that they both suddenly began acting this way following Wednesday's demonstration.  For now we'll keep them on-site until (hopefully) they recover enough to get back to work, but I'd like to formally ask that we start looking at possible replacements.
ko: 이전 메시지에서 논의했던 사건 이후 웰치 박사님과 본디 박사님께 보호 관찰 휴가를 드렸습니다. 두 분 모두 이런 행동을 한 적이 없으셨다면 지금 이 자리에 계시지 않았을 텐데, 수요일 시위 이후 갑자기 이런 행동을 하게 되어 매우 우려스럽습니다. 당분간은 (바라건대) 업무 복귀가 가능할 만큼 회복될 때까지 현장에 두 분을 계속 배치하겠지만, 가능한 대체 인력을 검토해 주시기를 공식적으로 요청드립니다.

note: ~ Snippet in category "lab_notes"
en: At approximately 11:15 today, I saw Dr. Greene enter the break area from the primary corridor.  He is always so rude so I drew my service pistol and fired three shots into his body.  Then I shot Dr. Summers and Officer Clark because they were being loud.  I am sorry, but I do not know how many times I shot them.  I think Hollis tazed me but I was so mad by that point that I could not keep track of what was going on.  Then you restrained me and brought me here, so I guess that's my whole report.
ko: 오늘 오전 11시 15분쯤, 그린 박사님이 주 복도에서 휴게실로 들어오는 것을 봤습니다. 항상 너무 무례하셔서 제가 근무용 권총을 꺼내 세 발이나 쏘았습니다. 그리고 서머스 박사님과 클라크 경관님이 시끄럽게 떠드는 바람에 그들을 쐈습니다. 죄송하지만 몇 발이나 쐈는지 모르겠습니다. 홀리스가 저를 전기 충격기로 쐈던 것 같은데, 그때는 너무 화가 나서 무슨 일이 벌어지고 있는지 전혀 알 수 없었습니다. 그러고 나서 당신이 저를 제지해서 여기로 데려왔으니, 제 보고서는 여기까지인 것 같습니다.

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: ***LAB***
    Authorized Personnel Only
ko: ***실험실***
    승인된 직원만 출입 가능

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Restricted
    Access
    Area
ko: 제한된
    접근
    구역

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Be Prepared to present ID
ko: 신분증을 제시할 준비를 하세요

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: No visitors beyond this point
ko: 이 지점을 넘어서는 방문객은 없습니다

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: Keep hands free from machinery
ko: 기계에서 손을 떼세요

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: STOP
    For Your
    Safety
ko: 정지
    안전을
    위해

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: NOTICE
    Safety Glasses Required
ko: 공지
    보안경 착용 필수

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: DANGER
    Keep Hands Clear
    When Equipment
    Is Running
ko: 위험
    장비 작동 중
    손을 깨끗이
    하십시오

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Keep guns holstered or locked up
ko: 총을 홀스터에 넣거나 잠그어 두십시오

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Tasers Save Lives
ko: 테이저는 생명을 구한다

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: STOP
    Where's your gun?
ko: 정지
    총은 어디 있어?

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: NOTICE
    Check in with your squad on the hour.
ko: 공지
    매시 정각에 팀원들과 체크인하세요.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Keep Equipment Clean and Hygienic
ko: 장비를 깨끗하고 위생적으로 유지하세요

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: PPE Required
ko: PPE 필요

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_alpha_snippet"
en: <color_yellow_red>Biohazard</color>
ko: <color_yellow_red>생물학적 위험</color>

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not look into laser with remaining eye
ko: 남은 눈으로 레이저를 보지 마십시오.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: There have been
    [4]
    days without a life-threatening workplace accident
ko: 생명을 위협하는 직장 사고가 발생하지 않은 날은
    [4]일이었습니다.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Be Alert, Don't get Hurt!
ko: 주의하세요, 다치지 마세요!

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_alpha_snippet" ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Safety First
    Work Safely
ko: 안전 제일
    안전하게 일하세요

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: <color_white_red>THINK!</color>
    <color_white_red>DON'T CONTAMINATE!</color>
    <color_white>Don't store food in sample refrigerators!</color>
ko: <color_white_red>생각해 보세요!</color>
    <color_white_red>오염시키지 마세요!</color>
    <color_white>샘플 냉장고에 음식을 보관하지 마세요!</color>

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Report ALL Accidents
ko: 모든 사고를 보고하세요

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think!
    Do it the safe way.
    Do it the right way.
    Do it everyday.
ko: 생각해 보세요!
    안전하게 하세요.
    올바른 방법으로 하세요.
    매일 하세요.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: 3 causes of accidents are
    I didn't think
    I didn't see
    I didn't know
ko: 사고의 3가지 원인은 다음과 같습니다.
    생각하지 못했음
    보지 못했음
    모름

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think Safety First!
ko: 안전을 최우선으로 생각하세요!

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Not to be operated by fuckwits
ko: 멍청한 놈들이 조작하면 안 돼

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Stokey the Chemist says:
    'Only YOU can prevent lab fires.  Because you're the asshole who started the last three.'
ko: 화학자 스토키가 말했습니다.
    "실험실 화재는 당신만이 막을 수 있어요. 지난 세 건을 일으킨 건 바로 당신이니까요."

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE150 is no longer to be administered to the following specimens <lt>scratched out text<gt>
ko: PE150은 더 이상 다음 표본에 투여되지 않습니다. <lt>삭제된 텍스트<gt>

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: There have been
    [21]
    days without a breach incident
ko: 침해 사고가 발생하지 않은 날은
    [21]일이었습니다.

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not name the rodents!
ko: 설치류의 이름을 말하지 마세요!

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE050 is to be administered twice a day to the remaining subjects
ko: PE050은 나머지 피험자들에게 하루에 두 번 투여됩니다.

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Report ALL incidents of coworkers speaking to the subjects
ko: 동료가 피험자에게 말하는 모든 사건을 보고하세요.

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Computer lessons will continue for Mr Jingles, Abelard, and Ratty
ko: Jingles 씨, Abelard 씨, Ratty 씨의 컴퓨터 수업은 계속됩니다.

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>For Country</color>
    <color_white>    For</color>
        <color_cyan>Mom</color>
ko: <color_red>국가를 위해</color>
    <color_cyan>    엄마를</color>
        <color_white>위해</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new symptoms</color>
ko: <color_white_red>특이하지 않거나 새로운 증상이 있으면 알려주세요.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new manifestations</color>
ko: <color_white_red>비정상적이거나 새로운 증상이 나타나면 보고하세요.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:   Thank You
        For
    Your Service
ko: 감사합니다
    귀하의 서비스에
    감사합니다

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:  <color_white_cyan> Remember:
    You're our
     best hope</color>
ko: <color_white_cyan> 기억하세요:
    당신은 우리의
    최고의 희망입니다</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Go Boldly Into Your Future!</color>
ko: <color_white>미래를 향해 대담하게 나아가세요!</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_green>Metamorphosis Checks at 6:00, 12:00, 18:00</color>
ko: <color_white_green>변태 점검은 오전 6시, 오후 12시, 오후 6시에 진행됩니다.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Bob palmed his midday dose.
    Bob's in the infirmary now
    Don't be Bob: Take doses as advised.</color>
ko: <color_white>밥은 점심 약을 손에 쥐었다.
    밥은 지금 병실에 있다.
    밥처럼 굴지 마세요. 지시대로 약을 복용하세요.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_blue>Dream Journals
       Save
        Lives</color>
ko: <color_light_blue>꿈 일기는
       생명을
        구한다</color>.

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_green>Who is your spirit animal?</color>
ko: <color_light_green>당신의 영적 동물은 누구인가요?</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow>Embrace the Wonder
    Embrace the Unknown</color>
ko: <color_yellow>경이로움을 받아들이세요
    미지의 것을 받아들이세요</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>Your best self is yearning to break free!</color>
ko: <color_red>당신 내면 속 깊은 곳에 억눌려있던 자아가 해방되려고 꿈틀거리는게 느껴집니다!</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Humans only have 5 senses</color>
ko: <color_white>인간은 5가지 감각만 가지고 있습니다.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow_red>Find your spirit animal guide!</color>
          Group meditation
          Wednesdays 13:00
ko: <color_yellow_red>당신의 영적 동물 가이드를 찾으세요!</color>
    단체 명상
    수요일 13:00

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>  Do Not
       Share
    <color_white_red>Medications</color>
ko: <color_white>  약의
       공유는
    <color_white_red>금지되어 있습니다</color>.

note: ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: <color_white_red>Always Keep ID visible</color>
ko: <color_white_red>항상 신분증을 보이게 하세요</color>

note: ~ Snippet in category "<mi-go_harvest>"
en: As you starts to cut through the thick outer crust of the mi-go, you note that it's even tougher than you would have expected.
ko: 미고의 두꺼운 바깥 껍질을 자르기 시작하면서, 예상했던 것보다 훨씬 더 질긴다는 것을 알게 됩니다.

note: ~ Snippet in category "<mi-go_harvest>"
en: The smell emanating from the mi-go as you cut it open is pungent, like a chemical factory gone horribly wrong.  You're forced to take short breaks to recover from nausea.
ko: 미고를 자르자 매캐한 냄새가 코를 찌르는데, 마치 화학 공장이 완전히 망가진 것 같다. 메스꺼움에서 회복하려면 짧은 휴식을 취해야 한다.

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that the ichorous blood of this creature is unlike any similar stuff you've ever encountered or even heard of.  It's not only the odd color - pink like pepto bismol - but also its texture.  Somehow it is both oily and sticky, and the viscosity seems to change as you work with it.
ko: 이 생물의 고약한 피가 당신이 지금껏 접했거나 들어본 어떤 비슷한 물질과도 다르다는 것을 눈치챘습니다. 펩토 비스몰처럼 분홍색이라는 기묘한 색깔뿐만 아니라 질감도 독특합니다. 왠지 모르게 기름지고 끈적끈적한데, 만질수록 점도가 변하는 것 같습니다.

note: ~ Snippet in category "<mi-go_harvest>"
en: Nothing seems right with this creature.  The texture of the muscles is off.  Are these even muscles, or are they long stringy organs of some kind?
ko: 이 생물은 뭔가 이상해 보여요. 근육의 질감이 이상해요. 근육이 다 같은 건가요, 아니면 길고 끈 같은 기관 같은 건가요?

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that what pass for bones in this body have alien shapes and are joined up in ways unlike anything from Earth.  A few times you see intricate interlocking patterns that hold a strange beauty, though it's somewhat lessened by the incredibly terrible smell.
ko: 이 몸에서 뼈라고 여겨지는 것들이 외계 생명체의 형상을 하고 있고, 지구와는 전혀 다른 방식으로 연결되어 있다는 것을 알게 됩니다. 몇 번이고 복잡하게 얽힌 무늬가 기묘한 아름다움을 자아내지만, 믿을 수 없을 정도로 끔찍한 냄새 때문에 그 아름다움은 다소 약해집니다.

note: ~ Snippet in category "<mi-go_harvest>"
en: What should go for tendons in this creature aren't joined to the bones in any way you've seen before.  Instead of a single tendon connecting two end points, there are instead a range of smaller connections between slightly different locations.  On further study you wonder if these are indeed tendons, or perhaps some kind of nerve or signalling structure.  Later, you find similar things wrapped around what you think might be a sensory organ.
ko: 이 생물의 힘줄은 이전에 본 적 없는 방식으로 뼈에 연결되어 있습니다. 두 끝점을 연결하는 하나의 힘줄 대신, 약간씩 다른 위치 사이에 여러 개의 작은 연결들이 있습니다. 더 자세히 살펴보면 이것이 실제로 힘줄인지, 아니면 신경이나 신호 전달 체계인지 궁금해집니다. 나중에 감각 기관일 것 같은 곳에 비슷한 것들이 감겨 있는 것을 발견합니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You cannot find a single heart in the mi-go.  Instead, there seem to be multiple copies of something that presumably acts as a heart spread out all over the body.  At least you think it acts as a heart, given how it is connected to what should be blood vessels.
ko: 미고에서 심장을 단 하나도 찾을 수 없습니다. 대신, 온몸에 심장 역할을 하는 무언가가 여러 개 퍼져 있는 것 같습니다. 적어도 혈관과 연결되어 있는 걸 보면 심장 역할을 한다고 생각하는군요.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: Something that looks like it fills a role similar to blood vessels, assuming the pink ichor is in fact blood, form a central plexus that doesn't make much sense to you.  It's impossibly complex, a tiny road map of shockingly tough tubules in a pattern that almost looks like it spells a word in some unknowable language.
ko: 분홍색 이코르가 실제로 혈액이라면 혈관과 비슷한 역할을 하는 것처럼 보이는 무언가가 중앙 신경총을 형성하는데, 이는 당신에게는 별로 의미가 없습니다. 믿을 수 없을 정도로 복잡하고, 충격적으로 단단한 세관들이 마치 알 수 없는 언어로 단어를 철자하는 것처럼 보이는 패턴을 이루고 있는 작고 복잡한 도로 지도입니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The creature contains a lot of tissue that probably are organs of one kind of another, but there is no guessing what function they are meant to perform.
ko: 이 생물은 아마도 여러 종류의 장기로 구성된 조직을 많이 가지고 있지만, 그것들이 어떤 기능을 수행하는지는 추측할 수 없습니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you've found something like a lung: a lot of small orifices all over the body connecting short sections of tubing to organs of spongy tissue, so it might take in air (or water?) through one orifice, extract oxygen from the medium, and "exhale" it through the tubing at the other side of the organ.  Just as you feel a sense of understanding something at last, you realize that these organs aren't connected to the ichor system at all, and in fact seem to be drier and more leathery than the rest of the creature.
ko: 폐 같은 것을 발견했다고 생각했죠. 온몸에 작은 구멍들이 여러 개 나 있고, 짧은 관들이 해면 조직으로 된 기관들과 연결되어 있어서, 한쪽 구멍으로 공기(혹은 물?)를 빨아들여, 매질에서 산소를 추출한 후 반대편 관을 통해 "내쉬는" 것 같았습니다. 마침내 무언가를 이해한 듯한 느낌이 드는 순간, 이 기관들이 이코르 시스템과 전혀 연결되어 있지 않다는 사실, 그리고 사실 다른 부분보다 더 건조하고 질겨 보인다는 사실을 깨달았습니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you have found the creature's voice box, but you cannot be sure, given its design which leaves you unable to figure out how it would actually work.  It reminds you a bit of an old-fashioned bellows, if a bellows were sky-blue, spongy, and smelled like rotten ammonia.
ko: 그 생물의 음성 상자를 찾았다고 생각하지만, 실제로 어떻게 작동하는지 알 수 없는 디자인 때문에 확신할 수 없습니다. 마치 옛날식 송풍기를 연상시키는데, 송풍기가 하늘색에 스펀지처럼 부드러우며 썩은 암모니아 냄새가 나는 것 같습니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: There are tough networks of fibers that could be nerves in this thing, but if so, you can't confirm that they lead to any centralized brain.  On the other hand, they could be structural, or muscular.  It's very hard to tell.
ko: 이 물체에는 신경일 수 있는 튼튼한 섬유망이 있는데, 만약 그렇다면 그것이 어떤 중앙 뇌로 이어지는지는 확인할 수 없습니다. 반대로, 구조적이거나 근육질일 수도 있습니다. 확실히 말하기는 매우 어렵습니다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You thought you found its brain, at least until you found another one, and then yet another one, of a different size and shape.  Needless to say, the structure of these organs means nothing to you.  Also, the one in the head is one of the smaller ones.
ko: 뇌를 찾았다고 생각했죠. 적어도 다른 뇌를, 그리고 또 다른 뇌를 발견하기 전까지는요. 크기와 모양이 다른 뇌 말이죠. 말할 필요도 없이, 이 장기들의 구조는 당신에게 아무런 의미가 없습니다. 게다가 머리에 있는 뇌는 그중에서도 가장 작은 뇌 중 하나죠.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: It does not seem to have anything resembling eyes, at least not any lens-based design, unless the structure would be too tiny for you to see with the naked eye while everything is covered with blood.
ko: 눈에 닮은 부분은 없어 보인다. 적어도 렌즈를 이용한 디자인은 없을 것이다. 다만, 모든 것이 피로 뒤덮여 있어서 육안으로 볼 수 없을 만큼 구조가 너무 작을 경우는 예외다.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The mi-go's antennae seem to be of different types, but you can't determine what the purpose of any of them is.
ko: 미고의 더듬이는 여러 종류가 있는 듯하지만, 그 중 어떤 것도 무슨 목적을 가지고 있는지 알 수 없습니다.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    HAVE YOU SEEN THIS PERSON?
    
    [Photograph: professional headshot of a middle-aged man wearing glasses and a formal white shirt.]
    
    FULL NAME: Theodore Dean Garrity
    DOB: January 23, 1979
    AGE: 43
    SEX: Male
    HEIGHT: 6'1"
    WEIGHT: 171 lbs
    RACE: Caucasian
    HAIR: Brown
    EYES: Hazel
    LAST SEEN: April 15th, around 5PM, near Derry gas station
    IDENTIFYING MARKS: heart tattoo on left forearm above wrists
    WEARING: light blue windbreaker, gray jeans, 'I <3 MASSACHUSETTS' cap, leather boots
    
    IF YOU HAVE ANY INFORMATION ABOUT THEODORE'S WHEREABOUTS, CONTACT LOCAL LAW ENFORCEMENT OR CALL (617)555-7979.
ko: 실종
    이 사람을 보셨나요?
    
    [사진: 안경을 쓰고 정장 흰색 셔츠를 입은 중년 남성의 전문적 얼굴 사진.]
    
    성명: 시어도어 딘 개리티
    생년월일: 1979년 1월 23일
    나이: 43세
    성별: 남성
    키: 183cm
    체중: 81kg
    인종: 백인
    머리카락: 갈색
    눈: 헤이즐
    마지막 목격: 4월 15일 오후 5시경, 데리 주유소 근처
    식별 표시: 왼쪽 팔뚝 손목 위 하트 문신
    착용 상태: 하늘색 윈드브레이커, 회색 청바지, 'I <3 MASSACHUSETTS' 모자, 가죽 부츠
    
    시어도어의 행방에 대한 정보가 있으시면 지역 법 집행 기관에 연락하거나 (617)555-7979로 전화하십시오.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: NORWOOD POLICE DEPARTMENT
    MISSING PERSON
    
    MARK WALLACE
    
    [Photograph: two muscular adult men posing for a selfie in a fitness gym.  The one on the right is blurred out.]
    
    MISSING FROM: Norwood MA
    DATE MISSING: April 23
    AGE: 33
    HEIGHT: 6'0"
    WEIGHT: 196 Lbs
    HAIR: brown ponytail with goatee
    
    Mark was last seen on April 23 at 7:23 PM., leaving BWZ Fitness Center on Allen Road.  He was seen wearing a gray polo shirt, khaki pants and white running shoes carrying a blue duffel bag.  His 2005 Opel Agila was found abandoned in a nearby parking lot.  Mr. Wallace does not have a history of going missing and his family is concerned about his well-being.
    
    CAN YOU HELP?
    PLEASE CALL NORWOOD POLICE DEPARTMENT
    781-555-2394
    
    Callers may remain anonymous and information will be treated confidentially.
ko: 노우드 경찰서
    실종자
    
    마크 월리스
    
    [사진: 헬스장에서 셀카를 찍고 있는 두 명의 근육질 성인 남성. 오른쪽 사진은 흐릿하게 처리했습니다.]
    
    실종 장소: 매사추세츠주 노우드
    실종일: 4월 23일
    나이: 33세
    키: 188cm
    몸무게: 83kg
    머리카락: 갈색 포니테일, 염소수염
    
    마크는 4월 23일 오후 7시 23분, 앨런 로드에 있는 BWZ 피트니스 센터에서 나온 후 마지막으로 목격되었습니다. 그는 회색 폴로 셔츠, 카키색 바지, 흰색 운동화를 신고 파란색 더플백을 메고 있었습니다. 그의 2005년식 오펠 아질라는 인근 주차장에 버려진 채 발견되었습니다. 월리스 씨는 실종 전력이 없으며, 가족들은 그의 안부를 걱정하고 있습니다.
    
    도와주시겠습니까?
    노우드 경찰서로 전화해 주십시오.
    781-555-2394
    
    신고는 익명으로 처리되며, 모든 정보는 기밀로 처리됩니다.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: WORCESTER COUNTY SHERIFF'S DEPARTMENT
    SPECIAL BULLETIN
    MISSING PERSON
    CRITICAL MISSING
    
    WILLIAMS, SAMUEL ERIC
    
    [Photograph: an overweight adult man with an unkept beard wearing a gray shirt.  He looks slightly unwell.]
    
    Male, Hispanic, 32 years old
    5'7", 330 lbs, green eyes, receding brown hair, full beard
    
    POSSIBLY SUICIDAL
    
    Detectives from Worcester County Sheriff's Department are seeking assistance in locating the above missing person.
    
    Missing person, Eric Williams, was last seen on CCTV leaving his apartment on 1529 Lynn Street, Holden at 7 A.M.  Williams is possibly suicidal.  His family members are very concerned.
    
    Any information, please contact the Sheriff's Homicide Bureau, Missing Persons Detail.
    (617)555-4882
ko: 우스터 카운티 보안관실
    특별 공보
    실종자
    중대 실종
    
    윌리엄스, 새뮤얼 에릭
    
    [사진: 수염을 다듬지 않은 채 회색 셔츠를 입은 과체중 성인 남성. 그는 몸이 약간 안 좋아 보입니다.]
    
    남성, 히스패닉계, 32세
    173cm, 체중 160kg, 녹색 눈, 갈색 머리카락, 풍성한 수염
    
    자살 가능성 있음
    
    우스터 카운티 보안관실 형사들은 위 실종자의 소재를 파악하기 위해 도움을 요청하고 있습니다.
    
    실종자 에릭 윌리엄스는 홀든 린 스트리트 1529번지에 있는 자신의 아파트에서 오전 7시쯤 나오는 모습이 CCTV에 마지막으로 포착되었습니다. 윌리엄스는 자살 충동을 느끼고 있을 가능성이 있으며, 그의 가족들은 매우 걱정하고 있습니다.
    
    관련 정보는 보안관실 살인사건국 실종자 담당 부서로 문의하십시오.
    (617)555-4882

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can you help?
    
    Clarence Richards
    
    [Photograph: a middle-aged man in orange fishing overalls holding a large bass with both hands.]
    
    Date of Birth: April 21, 1978
    Age: 44 years old
    Sex: male
    Race: black
    Eyes: brown
    Hair: short, black
    Height: 5'8"
    Weight: 166 lbs
    Wearing: black long sleeve shirt, winter camo pants, red bucket hat, white running shoes
    Identifying Characteristics: scar on forehead
    
    LAST SEEN:
    Missing person, Clarence Richards, was last seen on May 7 around 12 am on Leverton Road, Springfield.  Mr. Richards was last seen driving a gray 2017 Honda Civic with a Massachusetts License Plate number of 218 B31.
    
    IF YOU HAVE ANY INFORMATION ABOUT CLARENCE PLEASE CONTACT:
    781-555-0799
ko: 누락됨
    도와주실 수 있나요?
    
    클래런스 리차즈
    
    [사진: 주황색 낚시 작업복을 입은 중년 남성이 양손으로 큰 배스를 잡고 있다.]
    
    생년월일: 1978년 4월 21일
    나이: 44세
    성별: 남성
    인종: 흑인
    눈: 갈색
    머리카락: 짧은 검은색
    키: 175cm
    몸무게: 70kg
    착용 스타일: 검은색 긴팔 셔츠, 겨울용 위장 바지, 빨간색 버킷햇, 흰색 운동화
    신체 특징: 이마에 흉터
    
    최근 목격:
    실종자 클래런스 리차즈는 5월 7일 오전 12시경 스프링필드 레버턴 로드에서 마지막으로 목격되었습니다. 리차즈 씨는 매사추세츠 번호판 218 B31이 달린 회색 2017년형 혼다 시빅을 운전하며 마지막으로 목격되었습니다.
    
    클래런스에 대한 정보가 있으시면 알려주시기 바랍니다. 연락처:
    781-555-0799

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT-RISK MISSING PERSON
    
    [Photograph: a wise-looking old man with receding gray hair and a long white beard.]
    
    DAVIS, JOHN CHRISTOPHER
    
    Male, White, 67 years old
    5'11", 155 lbs, blue eyes, bald, full white beard
    
    MISSING PERSON SUFFERS FROM DIABETES AND HIGH BLOOD PRESSURE
    
    Missing person, John Christopher Davis, a resident of Charlestown, MA, was last seen on February 27, at 3:30 p.m. leaving a grocery store on 3678 Rockford Road.  He was wearing a black winter coat, brown jeans, sunglasses and holding two plastic bags.  Mr. Davis' family is concerned for his well-being.
    
    IF YOU HAVE ANY INFORMATION OR HAVE SEEN MR. DAVIS
    PLEASE CONTACT 978-555-5874 IMMEDIATELY
    
    HELP US PLEASE
ko: 실종 위기에 처한 사람
    
    [사진: 옅은 회색 머리카락과 긴 흰 수염을 기른, 현명해 보이는 노인]
    
    데이비스, 존 크리스토퍼
    
    남성, 백인, 67세
    키 165cm, 몸무게 70kg, 푸른 눈, 대머리, 흰 수염
    
    실종자, 당뇨병과 고혈압 기저질환
    
    매사추세츠주 찰스타운 거주자인 실종자 존 크리스토퍼 데이비스는 2월 27일 오후 3시 30분 록포드 로드 3678번지에 있는 식료품점에서 나오는 모습이 마지막으로 목격되었습니다. 그는 검은색 겨울 코트, 갈색 청바지, 선글라스를 착용하고 비닐봉지 두 개를 들고 있었습니다. 데이비스 씨의 가족은 그의 안부를 걱정하고 있습니다.
    
    데이비스 씨에 대한 정보가 있거나 그를 목격하셨다면
    연락해 주십시오. 978-555-5874 즉시
    
    도와주세요

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING/RUNAWAY PERSON
    
    IF YOU HAVE ANY INFORMATION ON JONAH BROWN'S WHEREABOUTS PLEASE CALL ESSEX COUNTY SHERIFF'S DEPARTMENT AT 978-555-6174 OR BY DIALING 911.
    
    [Photograph: a college athlete posing with a basketball for a professional photo.]
    
    JONAH BROWN
    
    Missing From: 2337 Huntz Lane, Lynn, MA
    Date Missing: March 7
    Age: 20
    Sex: Male
    Height: 6'3"
    Eyes: Brown
    Hair: Black, Short
    Race: African-American
    
    Last Seen Wearing:
     ● orange & gray puffer coat
     ● red long beanie
     ● black jeans
     ● white running shoes
     ● silver necklace
    
    For additional information, please see www.where-is-jonah.org.
    
    DON'T HESITATE
    ANYONE HAVING INFORMATION SHOULD CONTACT 911 or 1-800-TIPS
ko: 실종/도주자
    
    조나 브라운의 행방에 대한 정보가 있으시면 에섹스 카운티 보안관실(978-555-6174) 또는 911번으로 전화해 주십시오.
    
    [사진: 농구공과 함께 프로 사진 촬영을 위해 포즈를 취하고 있는 대학 운동선수]
    
    조나 브라운
    
    실종 장소: 매사추세츠주 린, 헌츠 레인 2337
    실종일: 3월 7일
    나이: 20세
    성별: 남성
    키: 193cm
    눈: 갈색
    머리카락: 검은색, 짧은 머리
    인종: 아프리카계 미국인
    
    마지막 목격 당시 착용한 옷:
    ● 주황색 & 회색 퍼퍼 코트
    ● 빨간색 긴 비니
    ● 검은색 청바지
    ● 흰색 러닝화
    ● 은색 목걸이
    
    자세한 내용은 다음을 참조하십시오. www.where-is-jonah.org.
    
    망설이지 마세요
    정보가 있으신 분은 911 또는 1-800-TIPS로 연락해 주세요.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SPECIAL BULLETIN
    MISSING PERSON SUSPICIOUS CIRCUMSTANCES
    CALL: FRAMINGHAM POLICE DEPT. AT (508)555-4957
    
    Lee M. Younce
    
    [Photograph: employee identification photo of a stern-looking man in his early fifties wearing a formal office shirt.]
    Have you seen me?
    
    Male, Asian, 50 years old
    5'7", 150-155 lbs, hazel eyes, black hair (buzzcut), goatee
    
    MISSING PERSON SUFFERS FROM SCHIZOPHRENIA AND HAS NOT BEEN TAKING HIS PRESCRIPTION MEDICATION
    
    Mr. Younce was last seen leaving his residence on 760 Christie Way, Groton, on April 14, at approximately 7 am.  He was wearing a formal gray shirt, black jeans, dress shoes and was seen carrying a blue briefcase.  His 2018 Chevrolet Bolt was discovered in Groton Town Forest with his wallet and cellphone inside.  Mr. Younce is believed to be in the Hickory Hills Lake area.
    
    FOR CURRENT INFORMATION & HOW TO HELP
    
    CALL FRAMINGHAM POLICE DEPT. AT (508)555-4957
ko: 특별 공고
    실종자 의심 상황
    전화: 프레이밍햄 경찰서 (508)555-4957
    
    리 M. 윤스
    
    [사진: 정장 셔츠를 입은 50대 초반의 근엄한 표정의 남성의 직원 증명 사진.]
    저 보셨나요?
    
    남성, 아시아인, 50세
    173cm, 69-70kg, 갈색 눈, 검은 머리(버즈컷), 염소수염
    
    실종자는 조현병을 앓고 있으며 처방약을 복용하지 않았습니다.
    
    윤스 씨는 4월 14일 오전 7시경 그로턴 크리스티 웨이 760번지에 있는 자택에서 마지막으로 목격되었습니다. 그는 회색 정장 셔츠, 검은색 청바지, 정장 구두를 착용하고 파란색 서류 가방을 들고 있었습니다. 그의 2018년형 쉐보레 볼트는 그로턴 타운 포레스트에서 지갑과 휴대전화가 들어 있는 채 발견되었습니다. 윤스 씨는 히코리 힐스 레이크 지역에 있는 것으로 추정됩니다.
    
    최신 정보 및 도움 요청
    
    프레이밍햄 경찰서 (508)555-4957로 전화하십시오.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bring her home.  Your help is needed.
    
    MISSING PERSON
    $50,000 REWARD
    
    [Photograph: a middle-aged woman with shoulder-length black hair in a cropped group photo.]
    
    A $50,000 reward is being offered for anyone willing to come forward with new information that leads to finding Shayla Kaplan.
    
    On March 12 Shayla Kaplan was last seen leaving her residence on 445 Huntz Lane, Franklin, MA.  She has not been heard from since.
    
    She was 43 years old at the time of her disappearance.  She was described as a Native American female with shoulder-length black hair and brown eyes.  She was 5'5" tall and weighed 153 lbs.
    
    If you have any information about what may have happened to her, please contact the number below.
      > Call: (508)555-5918
      > Or text information to: (508)555-1711
ko: 그녀를 집으로 데려오세요. 당신의 도움이 필요합니다.
    
    실종자
    5만 달러 현상금
    
    [사진: 어깨까지 내려오는 검은 머리의 중년 여성이 잘린 단체 사진 속 모습]
    
    샤일라 카플란을 찾는 데 도움이 될 새로운 정보를 기꺼이 제공해 주시는 분께 5만 달러의 현상금이 걸려 있습니다.
    
    샤일라 카플란은 3월 12일 매사추세츠주 프랭클린 헌츠 레인 445번지에 있는 자택에서 마지막으로 목격되었습니다. 그 이후로 그녀의 행방은 알려지지 않았습니다.
    
    실종 당시 그녀는 43세였습니다. 어깨까지 내려오는 검은 머리와 갈색 눈을 가진 아메리카 원주민 여성으로 묘사되었습니다. 키는 163cm, 몸무게는 71kg이었습니다.
    
    그녀에게 무슨 일이 있었는지 알고 계시다면 아래 번호로 연락해 주세요.
    > 전화: (508)555-5918
    > 또는 (508)555-1711로 문자 메시지를 보내주세요.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bedford Police Department
    2 Mudge Way
    Bedford, MA 01730
    PHONE: 781-555-2788
    
    [Photograph: police mugshot of a distraught young woman with long blonde hair.]
    
    Bedford Police Department Missing Persons Unit Investigators are asking for the public's help locating Sophia Breece.  She lives on 4307 Lyon Avenue, Worcester, and was last seen on April 30 at approximately 6 p.m.
    
    Mrs. Breece is a female Caucasian 30 years old, 5'3" tall, 100-105 pounds, blonde curled hair, with blue eyes.
    
    MP has a history of substance abuse.  Her loved ones are very worried and asking for your help locating her.
    
    Anyone with information is asked to call Bedford Police Department Missing Persons Unit at 781-555-2788
ko: 베드퍼드 경찰서
    2 Mudge Way
    베드퍼드, MA 01730
    전화: 781-555-2788
    
    [사진: 긴 금발 머리를 한 젊은 여성이 당황한 표정으로 경찰에 포착된 머그샷]
    
    베드퍼드 경찰서 실종자 수사관들은 소피아 브리스의 행방을 찾기 위해 시민들의 도움을 요청하고 있습니다. 그녀는 우스터 리온 애비뉴 4307번지에 거주하며, 4월 30일 오후 6시경 마지막으로 목격되었습니다.
    
    브리스 씨는 30세 백인 여성으로, 키 165cm, 몸무게 45~48kg이며, 금발 곱슬머리에 파란 눈을 가지고 있습니다.
    
    브리스 씨는 약물 남용 전력이 있습니다. 그녀의 가족들은 그녀를 매우 걱정하며 찾는 데 도움을 요청하고 있습니다.
    
    정보를 아시는 분은 베드퍼드 경찰서 실종자 수사관(781-555-2788)으로 연락해 주시기 바랍니다.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    [Photograph: a female hiker with a large backpack and trekking sticks hiking in the mountains.]
    
    Vivian Sanchez
    Missing since March 17th
    
    Sex: Female
    Race: Hispanic
    Age at missing: 28
    Missing from: Foxborough, MA
    Height: 5'7"
    Weight: 125-130 lbs
    Eyes: Green
    Hair: Brown
    
    Missing person (MP), Vivian Sanchez, day hiked on the Simons Trail from Simons Outhouse to Simons Springwater on Saturday, March 17th.  She was last seen on trail cam on Surry Trail, west of Simons Clearwater at 11:47 am, taking a shortcut to Simons Outhouse.  She was last seen wearing leather hiking boots, pink leg warmers, blue nylon shorts, a reflective windbreaker and a multicolored knit hat with a fuzzy ball on top.
    
    If you have seen this missing person, please contact the law enforcement agency listed below:
    Foxborough Police Department - 781-555-7514
ko: 실종
    
    [사진: 큰 배낭과 트레킹 스틱을 메고 산에서 하이킹하는 여성 등산객.]
    
    비비안 산체스
    3월 17일 이후 실종
    
    성별: 여성
    인종: 히스패닉
    실종 당시 나이: 28세
    실종 장소: 매사추세츠주 폭스버러
    키: 173cm
    체중: 55~59kg
    눈: 녹색
    머리카락: 갈색
    
    실종자(국회의원) 비비안 산체스는 3월 17일 토요일, 사이먼스 아웃하우스에서 사이먼스 스프링워터까지 사이먼스 트레일을 따라 당일 하이킹을 했습니다. 그녀는 오전 11시 47분, 사이먼스 클리어워터 서쪽 서리 트레일의 트레일 카메라에 마지막으로 목격되었으며, 사이먼스 아웃하우스로 가는 지름길을 이용했습니다. 그녀는 가죽 하이킹 부츠, 분홍색 레그 워머, 파란색 나일론 반바지, 반사 윈드브레이커, 그리고 털실 공이 달린 다채로운 니트 모자를 착용한 채 마지막으로 목격되었습니다.
    
    이 실종자를 목격하셨다면, 아래 나열된 법 집행 기관:
    폭스버러 경찰서 - 781-555-7514

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    Missing/Runaway Person
    
    The Boston Police Department's Special Victims Unit is seeking information on the location of Cassandra Rose.
    
    [Photograph: a middle-aged woman in heavy makeup posing for a selfie inside a truck.]
    
    Cassandra Rose
    43-year-old White Female; 5'9"; 138 lbs.
    Long Black Hair; Tattoos on neck, right forearm and upper back
    
    Cassandra Rose was last seen on 4/6, wearing a camouflage hoodie and gray sweatpants, near Eternal Harvest Baptist Church.  There is concern for Cassandra's welfare.
    
    Anyone with information is asked to call the Boston Police Department Special Victims Unit at (508) 555-4200.
ko: 보스턴시
    경찰서
    
    실종/도주자
    
    보스턴 경찰청 특수피해자수사과(SVU)는 카산드라 로즈의 소재를 파악하고 있습니다.
    
    [사진: 트럭 안에서 짙은 화장을 한 중년 여성이 셀카를 찍고 있다.]
    
    카산드라 로즈
    43세 백인 여성, 키 175cm, 체중 60kg
    긴 검은 머리, 목, 오른쪽 팔뚝, 등 위쪽에 문신
    
    카산드라 로즈는 4월 6일 이터널 하비스트 침례교회 근처에서 위장색 후드티와 회색 스웨트팬츠를 입고 마지막으로 목격되었습니다. 카산드라의 안전이 우려됩니다.
    
    제보를 하신 분은 보스턴 경찰청 특수피해자수사과(508) 555-4200으로 연락해 주시기 바랍니다.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Missing Person - Pittsfield, MA
    
    [Photograph: a young woman with long dyed hair taking a selfie with a branded styrofoam coffee cup.]
    
    NAME: Kelly Cline
    RACE: White/Asian
    Age: 23 (at the time of disappearance)
    Height: 5'7"
    Weight: 130-135 lbs
    Hair color: blue (natural brown)
    Eye color: brown
    Identifying marks: beauty mark on chin
    
    MP was last contacted via cell phone on March 17 and was never seen or heard from again.  She was due to fly out of Boston Logan International Airport on March 18 but did not make her flight.
    
    IF YOU HAVE ANY INFORMATION, PLEASE CONTACT PITTSFIELD POLICE DEPARTMENT 781-555-9059
ko: 실종자 - 매사추세츠주 피츠필드
    
    [사진: 긴 염색 머리의 젊은 여성이 브랜드 로고가 찍힌 스티로폼 커피컵을 들고 셀카를 찍고 있다.]
    
    이름: 켈리 클라인
    인종: 백인/아시아인
    나이: 23세(실종 당시)
    키: 173cm
    체중: 56-59kg
    머리색: 파란색(자연갈색)
    눈색: 갈색
    식별 가능 흔적: 턱에 있는 미용상
    
    MP는 3월 17일에 휴대전화로 마지막으로 연락을 받았으며, 그 이후로는 연락이 닿지 않았습니다. 그녀는 3월 18일에 보스턴 로건 국제공항을 출발할 예정이었지만 비행기에 탑승하지 못했습니다.
    
    정보가 있으시면 피츠필드 경찰서 781-555-9059로 연락해 주십시오.

note: ~ Snippet in category "missing_adult"
en: SPECIAL BULLETIN
    MISSING PERSON
    AT-RISK POTENTIALLY DANGEROUS
    
    [Photograph: blurry CCTV snapshot of a woman in a hospital gown.]
    
    NAME: Aubrey D. Williams
    AGE: 33
    RACE: White
    SEX: Female
    HAIR COLOR: Brown
    EYE COLOR: Green
    HEIGHT: 5'11"
    WEIGHT: 185 pounds
    
    Aubrey D. Williams was last seen on May 14 at about 1950 hours.  The missing person was on psychiatric hold when she walked out of Saint Vincent Hospital, 3927 Hilltop Street, Springfield.  She was wearing a blue hospital gown and handcuffs.
    
    IF YOU SEE THIS PERSON OR THINK YOU HAVE SEEN HER PLEASE CALL 911 IMMEDIATELY
    Visit www.cdc.gov/cdda-advisory for more information.
ko: 특별 공지
    실종자
    위험에 처해 있으며 잠재적으로 위험합니다
    
    [사진: 병원 가운을 입은 여성의 흐릿한 CCTV 영상]
    
    이름: 오브리 D. 윌리엄스
    나이: 33세
    인종: 백인
    성별: 여성
    머리색: 갈색
    눈 색깔: 녹색
    키: 175cm
    몸무게: 80kg
    
    오브리 D. 윌리엄스는 5월 14일 오후 7시 50분경 마지막으로 목격되었습니다. 실종자는 스프링필드 힐탑 스트리트 3927번지에 위치한 세인트 빈센트 병원에서 나왔을 당시 정신과 치료를 받고 있었습니다. 그녀는 파란색 병원 가운과 수갑을 착용하고 있었습니다.
    
    이 사람을 보거나 본 적이 있다고 생각되시면 즉시 911에 신고하십시오.
    자세한 내용은 www.cdc.gov/cdda-advisory를 방문하세요.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT RISK MISSING PERSON
    
    [Photograph: an elderly woman with short curly hair wearing a pearl necklace and a floral dress.]
    Betty Rue Webber, 74
    
    Mrs. Webber is a female Caucasian 74-year-old, 5'1" tall, 160 pounds, short gray curly hair, wears reading glasses, last seen wearing a purple waistcoat, blue jeans and black crocs.
    
    The family reports Mrs. Webber has dementia.  The missing person left her residence on 2354 Kennedy Court, Mansfield, MA, at approximately 11 to 13 am.  Her loved ones are very worried and asking for your help locating her.
    
    ANY INFORMATION PLEASE CONTACT LOCAL LAW ENFORCEMENT OR CALL 774-555-3710
ko: 실종 위험자
    
    [사진: 진주 목걸이와 꽃무늬 원피스를 입은 짧은 곱슬머리 노부인]
    베티 루 웨버, 74세
    
    웨버 부인은 74세 백인 여성으로, 키 158cm, 몸무게 76kg에 짧은 회색 곱슬머리에 돋보기 안경을 착용하고 있으며, 마지막으로 목격되었을 당시 보라색 조끼, 청바지, 검은색 크록스 운동화를 신고 있었습니다.
    
    가족들은 웨버 부인이 치매를 앓고 있다고 밝혔습니다. 실종자는 오전 11시에서 13시경 매사추세츠주 맨스필드 케네디 코트 2354번지에 있는 자택을 떠났습니다. 가족들은 매우 걱정하며 그녀의 행방을 찾기 위해 여러분의 도움을 요청하고 있습니다.
    
    문의 사항이 있으시면 지역 법 집행 기관에 연락하거나 774-555-3710으로 전화해 주십시오.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: This poster seems to be several years old.  Even heavily faded, there's still some prominent details left.
    
    CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    MISSING
    
    The Boston Police Department's Missing Persons Unit is seeking information on the location of Amy Takatoshi.
    
    [Photograph: A stern looking woman in a lab coat can be seen sitting for a professional photo.]
    
    Amy Takatoshi
    51-year-old Asian Female; 5'5"; 126 lbs.
    Short Black Hair; No tattoos, beauty mark on right cheek
    
    Amy Takatoshi was last seen on 7/12, wearing a pencil skirt, white button down shirt, tie, and pumps, leaving the Massachusetts Institute of Technology building around at 7 AM.
    
    If you have any information, please call the Missing Persons Unit at (202) 555-0114.
ko: 이 포스터는 몇 년 된 것 같습니다. 많이 바랬지만, 눈에 띄는 부분들이 아직 남아 있습니다.
    
    시
    보스턴
    경찰서
    
    실종
    
    보스턴 경찰서 실종자 수사반은 에이미 타카토시의 행방을 찾고 있습니다.
    
    [사진: 실험실 가운을 입은 근엄한 표정의 여성이 전문 사진 촬영을 위해 앉아 있는 모습이 보입니다.]
    
    에이미 타카토시
    51세 아시아계 여성, 키 165cm, 체중 59kg
    짧은 검은 머리, 문신 없음, 오른쪽 뺨에 애교점
    
    에이미 타카토시는 7월 12일 마지막으로 목격되었으며, 펜슬 스커트, 흰색 버튼다운 셔츠, 넥타이, 펌프스 차림으로 오전 7시경 매사추세츠 공과대학교 건물에서 나왔습니다.
    
    정보가 있으시면 실종자 수사반 (202) 555-0114로 연락해 주십시오.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING BOY
    
    [Photograph: a toddler wearing sunglasses and a bucket cap harnessed in a booster car seat.]
    
    Have you seen me?
    
    Lucas Beery
    4 years old
    Hazel eyes, curly brown hair
    
    Missing from Tenmile Beach, Hinkle Lake, Massachusetts
    Last seen building a sandcastle near his family at 2 pm on 3rd May.
    Lucas was wearing the same sunglasses as the photo above and blue swimming shorts.
    
    ANYONE WITH INFORMATION ABOUT THIS MISSING CHILD SHOULD CALL 617-555-7017
    
    #FindingLucas
ko: 실종 소년
    
    [사진: 선글라스를 끼고 버킷 캡을 쓴 유아가 부스터 카시트에 고정되어 있습니다.]
    
    저 보셨어요?
    
    루카스 비어리
    4세
    개암색 눈, 곱슬곱슬한 갈색 머리
    
    매사추세츠주 힝클 레이크 텐마일 비치에서 실종
    5월 3일 오후 2시, 가족 근처에서 모래성을 쌓고 있는 모습이 마지막으로 목격되었습니다.
    루카스는 위 사진과 같은 선글라스와 파란색 수영 반바지를 입고 있었습니다.
    
    이 실종 아동에 대한 정보를 아시는 분은 617-555-7017로 연락해 주세요.
    
    #루카스찾기

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can You Help?
    
    [Photograph: Picture Day photo of an adolescent male.]
    
    Jacob Hutchinson
    
    Jacob Hutchinson, 17, left Marlborough High School located at 4116 Romano Street, Marlborough, at about 4 pm, 19 March.  He was later seen on Reservoir Street at about 4:30 pm.  Jacob is known to frequent the Ft. Meadow Lake Area.
    
    Jacob Hutchinson is a Caucasian male, approximately 6 feet 2 inches tall and weighs about 175 lbs.  He has short brown hair, brown eyes, pierced left ear.
    
    Jacob was last seen wearing dark gray camo pants, a white hoodie, a green baseball cap and black leather shoes.
    
    Anyone Having Information Are Required To Call
    781-555-2294
ko: 실종
    도와주실 수 있나요?
    
    [사진: 청소년 남성의 사진 촬영일 사진]
    
    제이콥 허친슨
    
    17세 제이콥 허친슨은 3월 19일 오후 4시경 말버러 로마노 스트리트 4116번지에 위치한 말버러 고등학교를 떠났습니다. 그는 이후 오후 4시 30분경 레저부아 스트리트에서 목격되었습니다. 제이콥은 포트 메도우 호수 지역을 자주 찾는 것으로 알려져 있습니다.
    
    제이콥 허친슨은 백인 남성으로 키 약 180cm(6피트 2인치), 몸무게 약 80kg(175파운드)입니다. 그는 짧은 갈색 머리에 갈색 눈을 가지고 있으며, 왼쪽 귀에 피어싱을 했습니다.
    
    제이콥은 마지막으로 짙은 회색 위장 바지, 흰색 후드 티, 녹색 야구 모자, 검은색 가죽 신발을 신고 목격되었습니다.
    
    정보가 있으시면 781-555-2294로 연락해 주십시오.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CHILD
    HELP BRING ME HOME
    
    [Photograph: a child in pajamas holding an oversize firefighter helmet over his head.]
    
    Michael M. Vanwyk
    
    Missing Since January 21st.  Last seen at 7 a.m., at 2340 Pearlman Avenue, Boston.
    
    DESCRIPTION
    
    Male, White, 8 y/o.
    Height 50 inches ; Weight: 56 lbs.
    Light Brown Hair, Brown Eyes
    Wearing Red & Blue Striped Puffercoat, Red Knit Beanie, Brown Insulated Pants, Blue Schoolbag
    Carrying: Paper Lunchbag
    
    ANYONE HAVING INFORMATION SHOULD CONTACT:
    Boston Police Department Special Victims Unit - 508-555-4200
ko: 실종 아동
    집으로 데려와 주세요
    
    [사진: 잠옷 차림으로 머리 위로 대형 소방관 헬멧을 쓴 아이]
    
    마이클 M. 반윅
    
    1월 21일 실종. 오전 7시, 보스턴 펄먼 애비뉴 2340번지에서 마지막으로 목격.
    
    신상 정보
    
    남성, 백인, 8세.
    키 135cm, 체중 27kg.
    밝은 갈색 머리, 갈색 눈.
    빨간색과 파란색 줄무늬 패딩 코트, 빨간색 니트 비니, 갈색 보온 바지, 파란색 책가방 착용.
    휴대품: 종이 도시락 가방
    
    정보가 있는 분은 다음 연락처로 연락해 주십시오.
    보스턴 경찰서 특수 피해자 담당 부서 - 508-555-4200

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY SON?
    
    [Photograph: a prepubescent boy with short brown hair wearing glasses.]
    
    Tyler Gibson
    
    Age:
     13
    Missing Since:
     16 April
    Last Seen:
     Townsend, Massachusetts
    
    Tyler Gibson is 5'3", 113 pounds, has short brown hair, hazel eyes and wears blue-rimmed eyeglasses.  He was last seen wearing a green hoodie with a text reading 'Anxiety is my super power', black jeans, glasses, and red running shoes.
    
    If you see Gibson please call Middlesex County Sheriff's Department at 978-555-6376
ko: 제 아들 보셨나요?
    
    [사진: 짧은 갈색 머리에 안경을 쓴 사춘기 이전 소년]
    
    타일러 깁슨
    
    나이:
    13
    실종일:
    4월 16일
    최근 목격:
    매사추세츠주 타운젠드
    
    타일러 깁슨은 키 165cm, 몸무게 54kg이며, 짧은 갈색 머리에 녹갈색 눈을 가지고 있고 파란색 테 안경을 쓰고 있습니다. 마지막으로 목격되었을 당시 그는 '불안은 나의 초능력'이라고 적힌 녹색 후드티를 입고 검은색 청바지, 안경, 빨간색 운동화를 신고 있었습니다.
    
    깁슨을 보셨다면 미들섹스 카운티 보안관 사무실(978-555-6376)로 연락해 주십시오.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Jayden Perry Norton
    
    [Photograph: a child in a baby blue short sleeve onesie playing with a toy car.]
    
    HAVE YOU SEEN THIS BOY?
    
    Sex: Male ; Age: 6
    Hair: Brown; Eyes: Brown
    Height: 3'7" ; Weight: 40 pounds
    
    IT IS BELIEVED HE WAS ABDUCTED BY A CAUCASIAN MALE FROM HIS SOUTH BOSTON HOME ON THE NIGHT OF 3 MAY.
    
    [Illustration: poorly drawn police sketch of a man in a black hoodie.]
    UNIDENTIFIED SUSPECT
    
    The abductor drives a black sedan with a Canadian license plate.
    Authorities say the abductor may have been headed to Canada or Maine.
    
    IF YOU HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT LOCAL LAW ENFORCEMENT IMMEDIATELY OR CALL TIPS TO 508-555-6311
ko: 앰버 경보
    
    제이든 페리 노턴
    
    [사진: 파란색 반팔 원피스를 입고 장난감 자동차를 가지고 노는 아이.]
    
    이 남자아이 보셨나요?
    
    성별: 남; 나이: 6세
    머리카락: 갈색; 눈: 갈색
    키: 118cm; 몸무게: 18kg
    
    그는 5월 3일 밤, 사우스 보스턴 자택에서 백인 남성에게 납치된 것으로 추정됩니다.
    
    [삽화: 검은색 후드티를 입은 남성을 조악하게 그린 경찰 스케치.]
    신원 미상의 용의자
    
    납치범은 캐나다 번호판이 달린 검은색 세단을 운전합니다.
    당국은 납치범이 캐나다나 메인주로 향했을 가능성이 있다고 밝혔습니다.
    
    수사에 도움이 될 만한 정보가 있으시면 즉시 지역 법 집행 기관에 연락하거나 508-555-6311로 신고해 주십시오.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: FIND DANIEL
    
    [Photograph: a teenaged boy in a flannel shirt sitting on a couch.]
    Daniel Dunn
    
    13 years old, white, 5'3", blond, blue eyes.  Daniel left home at 2:00 pm telling his mother he was going to visit a friend's house on Union Street.  Daniel lives on Poplar Drive.  His family reported him missing at 8:00 pm.
    David was wearing a red flannel shirt, light brown jeans and green sneakers.  David is left-handed and misses an upper incisor.
    
    LAST SEEN: April 18
    Burlington, Massachusetts
    
    If you have seen this boy or know his whereabouts, please contact us.
    Any information whatsoever, please call Brockton Police Department on this number: (508) 555-7848
    
    THANK YOU
ko: 다니엘 찾기
    
    [사진: 소파에 앉아 있는 플란넬 셔츠를 입은 십 대 소년.]
    다니엘 던
    
    13세, 백인, 키 165cm, 금발, 파란 눈. 다니엘은 오후 2시에 집을 나서 어머니에게 유니언 스트리트에 있는 친구 집에 간다고 말했습니다. 다니엘은 포플러 드라이브에 살고 있습니다. 그의 가족은 오후 8시에 실종 신고를 했습니다.
    데이비드는 빨간색 플란넬 셔츠, 밝은 갈색 청바지, 녹색 운동화를 신고 있었습니다. 데이비드는 왼손잡이이며 상악 앞니가 없습니다.
    
    마지막 목격: 4월 18일
    매사추세츠주 벌링턴
    
    이 소년을 보셨거나 소재를 알고 계시다면 저희에게 연락해 주세요.
    문의 사항이 있으시면 브록턴 경찰서 (508) 555-7848로 연락해 주세요.
    
    감사합니다.

note: ~ Snippet in category "missing_child"
en: HELP US FIND LELA!
    IF YOU'VE SEEN HER PLEASE CALL 911
    
    [Photograph: a teenaged girl in a knitted hoodie taking a selfie with a flower.]
    
    PLEASE SPREAD THE WORD: "Find Lela Otten" on Facebook!
    
    Lela Otten is 15 and went missing on 16 March at around 16:30.  She was last seen at the park on Lincoln Street, Easton.  She was wearing a dark green shirt with striped jeans.  Lela suffers from epilepsy and we are very worried about her.  Please come home soon, Lela.  We all miss you and want you home safe.
    
    MAKE A DIFFERENCE TO FAMILIES THAT NEED YOUR HELP - VISIT
    www.together-again.org
ko: 렐라를 찾을 수 있도록 도와주세요!
    만약 렐라를 보셨다면 911에 신고해 주세요.
    
    [사진: 니트 후드티를 입고 꽃과 함께 셀카를 찍는 십 대 소녀.]
    
    페이스북에 "렐라 오튼을 찾아주세요"라는 글을 올려주세요!
    
    15살 렐라 오튼은 3월 16일 오후 4시 30분경 실종되었습니다. 마지막으로 목격된 곳은 이스턴 링컨 스트리트에 있는 공원이었습니다. 짙은 녹색 셔츠에 줄무늬 청바지를 입고 있었습니다. 렐라는 간질을 앓고 있어서 매우 걱정됩니다. 렐라, 빨리 집으로 돌아와 주세요. 우리 모두 렐라가 보고 싶고, 무사히 돌아오기를 바랍니다.
    
    도움이 필요한 가족들에게 작은 변화를 만들어 주세요.
    www.together-again.org

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SEARCH FOR SOPHIE
    PLEASE HELP OUR DAUGHTER FIND HER WAY HOME
    
    [Photograph: a child with a curly ponytail wearing a yellow sundress, smiling at the camera.]
    
    Sophie Grace Knapp is African-American, 9 years old, 4'4" tall, 60 pounds with curly black hair and brown eyes.
    Sophie was last seen at Adele Addison Elementary School located at 2666 Burke Street, Springfield at approximately 4 p.m. on April 20.
    Sophie was last seen wearing a purple sweater, a dark blue knee-length skirt and a 'My Little Pony' backpack.
    
    IF YOU HAVE ANY INFORMATION ON SOPHIE'S WHEREABOUTS,
    PLEASE CALL 911 OR WALTHAM POLICE DEPARTMENT AT (508) 555-7028.
ko: 소피를 찾아주세요
    딸아이가 집으로 돌아갈 수 있도록 도와주세요
    
    [사진: 곱슬머리 포니테일을 하고 노란색 원피스를 입은 아이가 카메라를 향해 미소 짓고 있다.]
    
    소피 그레이스 냅은 9살 아프리카계 미국인으로, 키 128cm, 몸무게 27kg에 곱슬곱슬한 검은 머리와 갈색 눈을 가지고 있습니다.
    소피는 4월 20일 오후 4시경 스프링필드 버크 스트리트 2666번지에 위치한 아델 애디슨 초등학교에서 마지막으로 목격되었습니다.
    소피는 보라색 스웨터, 짙은 파란색 무릎 길이 치마, 그리고 '마이 리틀 포니' 백팩을 메고 마지막으로 목격되었습니다.
    
    소피의 행방에 대한 정보가 있으시면
    911 또는 월섬 경찰서 (508) 555-7028로 연락해 주십시오.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Child Find Case #01943
    
    [Photograph: a child with curly ginger hair celebrating her sixth birthday.]
    
    Olivia Clymer
    
    Age At Missing: 6
    Hair: Ginger, Curly, Neck-Length
    Eyes: Green
    
    Olivia was last seen playing in her backyard on 176 Farland Street under parental supervision.  When her mother was momentarily distracted, Olivia disappeared.  A police search is currently being conducted to find Olivia.  She was wearing a dark blue sweater, an ankle-length floral skirt, red cotton gloves and a knitted wool cap on the day of her disappearance.  Olivia has burn marks on her left arm.
    
    Last Seen: 1:30 pm, October 22
    Concord, MA
    
    If you have any information regarding Olivia, please call
    Concord Police Department: 617-555-7622
    
    PLEASE HELP US
ko: 앰버 경보
    
    아동 발견 사건 #01943
    
    [사진: 곱슬곱슬한 붉은색 머리를 한 아이가 여섯 번째 생일을 맞이하고 있습니다.]
    
    올리비아 클라이머
    
    실종 당시 나이: 6세
    머리카락: 붉은색, 곱슬곱슬한 머리, 목까지 오는 길이
    눈: 녹색
    
    올리비아는 부모의 감독 하에 파랜드 스트리트 176번지 뒷마당에서 놀고 있는 모습이 마지막으로 목격되었습니다. 어머니가 잠시 정신을 잃은 사이 올리비아는 실종되었습니다. 현재 경찰은 올리비아를 찾기 위해 수색 중입니다. 실종 당일 올리비아는 짙은 파란색 스웨터, 발목까지 오는 꽃무늬 치마, 빨간색 면 장갑, 니트 모직 모자를 착용하고 있었습니다. 올리비아의 왼쪽 팔에는 화상 자국이 있습니다.
    
    마지막 목격: 10월 22일 오후 1시 30분
    매사추세츠주 콩코드
    
    올리비아에 대한 정보가 있으시면
    콩코드 경찰서: 617-555-7622로 연락해 주십시오.
    
    도와주세요

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: BOLTON POLICE DEPARTMENT
    SPECIAL VICTIMS BUREAU
    
    ***PUBLIC INFORMATION***
    
    MISSING PERSON
    ***JUVENILE***
    
    [Photograph: a teenage girl wearing glasses and a silver necklace holding a plastic red cup.]
    
    ANNA LEE
    Asian, Female
    DOB: July 28, 2005 (16 years old)
    5'4" 107 lbs
    EYES: Hazel
    HAIR: Light Brown
    LAST SEEN WEARING:
     - black hoodie with a teddy bear insignia on the back
     - blue skinny jeans
     - beaded armbands on both hands
     - leather sandals
    
    MISSING FROM: Needham, MA
    LAST SEEN: March 7
    
    Missing person was allegedly last seen in the company of an adult male outside the corner store on Kinney Street.  The man was described as 5'7", Hispanic, approximately 40 years old wearing a gray hoodie and black pants.
    Anyone with information about this missing person should contact Detective Barlow or any detective of the Bolton Police Department, Special Victims Bureau at 978-555-0388.
ko: 볼턴 경찰서
    특수 피해자 보호국
    
    ***공공 정보***
    
    실종자
    ***청소년***
    
    [사진: 안경을 쓰고 은색 목걸이를 하고 빨간색 플라스틱 컵을 든 십 대 소녀]
    
    애나 리
    아시아계 여성
    생년월일: 2005년 7월 28일 (16세)
    175cm 체중: 50kg
    눈: 헤이즐색
    머리카락: 밝은 갈색
    마지막 목격 당시 착용한 옷:
    - 등에 테디베어 문양이 있는 검은색 후드티
    - 파란색 스키니 진
    - 양손에 비즈 완장 착용
    - 가죽 샌들
    
    실종 장소: 매사추세츠주 니덤
    마지막 목격일: 3월 7일
    
    실종자는 키니 스트리트 모퉁이 가게 밖에서 성인 남성과 함께 마지막으로 목격된 것으로 알려졌습니다. 남성은 키 175cm, 히스패닉계, 약 40세로 확인되었습니다. 회색 후드티와 검은색 바지를 입고 10세 이상입니다.
    이 실종자에 대한 정보를 아시는 분은 바로우 형사 또는 볼턴 경찰서 특수피해자국 형사(전화: 978-555-0388)에게 연락해 주시기 바랍니다.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING TEEN
    
    [Photograph: three teenaged girls in winter attire sitting on a bench in a park.  Two of them are blurred out.]
    Evelyn Phelps, aged 17
    Missing from Walpole, MA
    Went missing on 23 February
    
    Long black hair, green eyes, 5'6", scars on right wrist
    
    Evelyn, we can safely work this out.  We can listen, talk you through what help you need, and help you be safe.  Please call Child Find at 1-800-I AM-LOST, or the National Runaway Safeline at 1-800-RUNAWAY
    
    It's free, 24h and confidential
    
    If you have any information about Evelyn's whereabouts, please call 911 or Walpole PD at (774) 555-5419
ko: 실종된 십 대 소녀
    
    [사진: 겨울옷을 입고 공원 벤치에 앉아 있는 십 대 소녀 세 명. 사진 속 두 명은 흐릿하게 처리되었습니다.]
    에블린 펠프스, 17세
    매사추세츠주 월폴에서 실종
    2월 23일 실종
    
    긴 검은 머리, 녹색 눈, 173cm 키, 오른쪽 손목에 흉터
    
    에블린, 우리가 안전하게 이 문제를 해결할 수 있습니다. 여러분의 이야기를 듣고, 필요한 도움을 안내하고, 안전하게 보호해 드리겠습니다. 아동 찾기(1-800-I AM-LOST) 또는 전국 가출 아동 안전 전화(1-800-RUNAWAY)로 연락하세요.
    
    무료이며 24시간 운영되고 비밀이 보장됩니다.
    
    에블린의 행방에 대한 정보가 있으시면 911 또는 월폴 경찰서(774-555-5419)로 연락하세요.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    Nevaeh Alexandra Breedlove
    
    [Photograph: an adolescent girl with blonde hair attempting to smile for a Picture Day photo.]
    
    Age At Missing: 14
    Hair Color: Blonde
    Eye Color: Blue
    Height: 5'2"
    Weight: 100-105 lbs
    
    Alexandra was last seen leaving a party on Kennedy Court, Falmouth at approximately 11 PM, April 5th.  She was later seen walking to a bus stop at Kovar Street and taking the A-21 Bus.  It is unclear what happened to her after that.
    Alexandra was last seen wearing a denim jacket, dark gray pants, and red sneakers.
    
    Please SHARE so we can find her.  1 share makes a difference.
    
    IF YOU KNOW WHERE NEVAEH IS OR HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT 978-555-7686
ko: 실종
    
    네바에 알렉산드라 브리드러브
    
    [사진: 금발 머리의 사춘기 소녀가 사진 촬영을 위해 미소를 짓고 있다.]
    
    실종 당시 나이: 14세
    머리 색깔: 금발
    눈 색깔: 파란색
    키: 165cm
    몸무게: 45~48kg
    
    알렉산드라는 4월 5일 오후 11시경 팰머스 케네디 코트에서 열린 파티에서 마지막으로 목격되었습니다. 이후 코바르 스트리트에 있는 버스 정류장으로 걸어가 A-21번 버스를 타는 모습이 목격되었습니다. 그 후 어떻게 되었는지는 불분명합니다.
    알렉산드라는 데님 재킷, 짙은 회색 바지, 빨간색 스니커즈를 입고 마지막으로 목격되었습니다.
    
    알렉산드라를 찾을 수 있도록 공유해 주세요. 한 번의 공유가 큰 힘이 됩니다.
    
    네바에의 위치를 알고 계시거나 수사에 도움이 될 만한 정보가 있으시면 978-555-7686으로 연락해 주세요.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY DOG?
    
    [Photograph: an adorable beagle smiling at the camera, wagging its tail.]
    
    WINSTON
    4 YEARS OLD
    MALE
    LOST SINCE APRIL 2
    LAST SEEN IN MADISONVILLE, NEAR DOG PARK
    WEARS RED & BLUE COLLAR WITH NAME TAG
    
    CALL (857)555-9645
ko: 제 강아지 보셨나요?
    
    [사진: 카메라를 향해 미소 짓고 꼬리를 흔드는 사랑스러운 비글.]
    
    윈스턴
    4살
    수컷
    4월 2일 실종
    마지막 목격: 매디슨빌, 도그 파크 근처
    이름표가 달린 빨간색과 파란색 목줄 착용
    
    전화: (857)555-9645

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!!!
    
    Brodie the Border Collie
    
     - Female, black & white coat color
     - 2.5 years old
     - Last seen in Greenfield, near Maple Ave.
     - Lost since Feb. 21
    
    CALL (413)555-291
    
    [Photograph: a border collie with light blue eyes lying on the grass, chewing on a rubber chicken.]
    
    A handsome reward is promised!
ko: 실종!!!
    
    보더 콜리 브로디
    
    - 암컷, 흑백 털색
    - 2.5세
    - 메이플 애비뉴 근처 그린필드에서 마지막으로 목격
    - 2월 21일 실종
    
    (413)555-291로 전화하세요
    
    [사진: 연한 파란색 눈을 가진 보더 콜리가 잔디밭에 누워 고무 닭을 씹고 있습니다.]
    
    훌륭한 보상을 약속합니다!

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    
    [Photograph: a selfie of a boxer mastiff and its owner.  The dog has a goofy grin.]
    
    NAME: BOOMER THE BOXER
    SEX: MALE, NEUTERED
    BREED: BOXER MASTIFF MIX
    COLOR: BROWN BODY, WHITE STOMACH, BLACK SNOUT
    PERSONALITY: LOVES OTHER DOGS, AFRAID OF LOUD NOISES, KNOWS SIT, STAY, PLAY, ETC.
    
    Last seen on Dalton Avenue near Brown Street in Pittsfield, wearing a yellow reflective collar on Oct 11.
    
    IF YOU SAW HIM, PLEASE DON'T HESITATE TO CALL 617-555-1745.
ko: 잃어버린 개
    
    [사진: 복서 마스티프와 주인의 셀카. 강아지는 우스꽝스러운 미소를 짓고 있습니다.]
    
    이름: 복서 부머
    성별: 수컷, 중성화 수술 완료
    품종: 복서 마스티프 믹스
    색상: 갈색 몸, 흰색 배, 검은색 코
    성격: 다른 개를 좋아함, 큰 소리를 무서워함, 앉기, 기다리기, 놀기 등을 잘함
    
    10월 11일, 피츠필드 브라운 스트리트 근처 달튼 애비뉴에서 노란색 반사 목줄을 착용하고 마지막으로 목격됨.
    
    만약 이 개를 보셨다면, 주저하지 말고 617-555-1745로 전화해 주세요.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET:
    Bruno the Bulldog
    
    [Photograph: an English bulldog in spiked collars and a camo vest.]
    
    DO NOT APPROACH OR TRY TO CAPTURE, BRUNO CAN BE AGGRESSIVE TO STRANGERS AND UNFAMILIAR DOGS
    
    IF YOU SEE HIM, CALL 413-555-8476 AT ANY TIME
    LAST SEEN IN NELSON ST, WARREN ON MAY 4
    
    $$$ SUBSTANTIAL REWARD $$$
ko: 실종된 반려동물:
    불독 브루노
    
    [사진: 스파이크 칼라와 위장 조끼를 입은 잉글리시 불독]
    
    브루노에게 다가가거나 잡으려고 하지 마세요. 낯선 사람이나 낯선 개에게 공격적일 수 있습니다.
    
    브루노를 발견하시면 언제든지 413-555-8476으로 전화하세요.
    5월 4일 워렌 넬슨 스트리트에서 마지막으로 목격
    
    $$$ 상당한 보상 $$$

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !MISSING DOG!
    Male, 5 years old, fine and dense blue mottled fur, stands 19 inches, sharp ears.
    Answers to the name "Caesar".
    He is an Australian Cattle Dog.
    He's NOT FRIENDLY and is irate at times.  But he's a good boy.  We miss him dearly.
    
    Last seen on Liberty Street, Canton.  Missing since May 13.
    If found please contact 978-555-6865.
    
    $100 REWARD IF FOUND!
ko: !실종견!
    수컷, 5살, 촘촘하고 빽빽한 푸른색 얼룩덜룩한 털, 19인치(약 45cm) 키, 날카로운 귀.
    이름은 "시저"입니다.
    오스트레일리안 캐틀 독입니다.
    친절하지 않고 가끔 화를 내기도 합니다. 하지만 착하고 좋은 강아지입니다. 너무 보고 싶습니다.
    
    캔턴 리버티 스트리트에서 마지막으로 목격되었습니다. 5월 13일 이후 실종되었습니다.
    발견되시면 978-555-6865로 연락해 주세요.
    
    발견 시 100달러 보상금 지급!

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    HAVE YOU SEEN ME?
    
    [Photograph: a tired-looking Chihuahua lying on a dog bed made for larger breeds.]
    
     <3 Female 11 y/o Chihuahua mix with long legs.
     <3 Wears a pink collar with rhinestone letters reading "TAMMY".
     <3 Very shy around strangers and other dogs.
     <3 Last seen on Franklin Street (near PizzaLand) in Carthage on May 2.
    
    ANY HELP IS APPRECIATED
    
    978-555-6010 or 978-555-0497
ko: 길 잃은 개
    저 보셨나요?
    
    [사진: 대형견용 개 침대에 누워 있는 지쳐 보이는 치와와.]
    
    <3 긴 다리를 가진 11살 암컷 치와와 믹스.
    <3 "TAMMY"라고 적힌 라인스톤이 박힌 분홍색 목줄을 하고 있습니다.
    <3 낯선 사람이나 다른 개들 앞에서 매우 수줍어합니다.
    <3 5월 2일 카르타고 프랭클린 스트리트(피자랜드 근처)에서 마지막으로 목격되었습니다.
    
    도움을 주시면 감사하겠습니다.
    
    978-555-6010 또는 978-555-0497

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DACHSHUND: DANNY
    
    [Photograph: a brown, long-haired dachshund with very fluffy ears.]
    
    SHY!  Do not chase!
    
    Call or text 413-555-9095 or visit danny-doggo.com if you have any information.
    Last seen: April 29th, near Playtime Dogpark, wearing a red collar with a bone-shaped dog tag.
    
    $200 REWARD
ko: 잃어버린 닥스훈트: 대니
    
    [사진: 갈색 장모종 닥스훈트, 귀가 매우 풍성합니다.]
    
    부끄러워요! 쫓지 마세요!
    
    정보가 있으시면 413-555-9095로 전화나 문자를 보내시거나 danny-doggo.com을 방문하세요.
    마지막으로 목격: 4월 29일, 플레이타임 도그파크 근처에서 뼈 모양 인식표가 달린 빨간색 목줄을 착용하고 있었습니다.
    
    200달러 보상

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST POLICE DOG
    BISCUIT
    
    [Photograph: a German Shepherd posing for an official K-9 badge photo in uniform, behind it is the American flag.]
    
    Do not attempt to pet or capture him, he has PTSD and may be agitated!
    
    German Shepherd
    Last seen in the park next to Littleton Church on 9th April
    
    If you've seen him or know where he is please phone me
    774-555-7217
ko: 실종된 경찰견
    비스킷
    
    [사진: 제복을 입고 공식 K-9 배지 사진을 찍고 있는 저먼 셰퍼드. 사진 뒤에는 미국 국기가 걸려 있습니다.]
    
    만지려고 하거나 잡으려고 하지 마세요. 외상 후 스트레스 장애(PTSD)가 있으며 흥분했을 수 있습니다!
    
    저먼 셰퍼드
    4월 9일 리틀턴 교회 옆 공원에서 마지막으로 목격
    
    만지셨거나 어디에 있는지 아시는 분은 저에게 전화 주세요.
    774-555-7217

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING DOG
    A CRY FOR HELP FOR OUR FURRY FRIEND.
    
    MARSHMALLOW
    
    [Photograph: a large-sized Great Pyrenees with a beautiful, thick white coat.  It looks like a polar bear at a glance.]
    
    BREED: Pyrenean Mountain Dog
    FUR: white without patches, thick double coat
    AGE: 6 years old
    COLLAR: bright yellow
    
    Marshmallow has been missing since 17 April and was last seen in Century Park in Weston.
    
    PLEASE CONTACT AT:
    339-555-6206 or 339-555-7877
ko: 실종된 개
    우리 털복숭이 친구를 위한 도움의 손길
    
    마시멜로
    
    [사진: 아름답고 두꺼운 흰색 털을 가진 대형 그레이트 피레니즈. 언뜻 보기에 북극곰처럼 보입니다.]
    
    품종: 피레니안 마운틴 독
    털: 흰색(반점 없음), 두꺼운 이중 털
    나이: 6세
    목줄: 밝은 노란색
    
    마시멜로는 4월 17일 이후 실종되었으며, 웨스턴 센추리 파크에서 마지막으로 목격되었습니다.
    
    연락처:
    339-555-6206 또는 339-555-7877

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HELP US FIND OUR MISSING DOG
    <3 MR. RUFFLES <3
    
    [Photograph: a white Labrador retriever holding a tennis ball in its paws, smiling at the camera.]
    
    BREED: Labrador Retriever
    AGE: 4 Years old
    COLOR: White
    WEIGHT: 43 Lbs.
    HEIGHT: 25 Inches
    MANNERISMS: Friendly, loves playing fetch, will come when called
    
    Any information you could provide would be helpful!
    We love Mr. Ruffles so much and miss him dearly!
    
    CALL OR TEXT: 781-555-3980
ko: 실종된 강아지를 찾는 데 도움을 주세요
    <3 러플스 씨 <3
    
    [사진: 테니스 공을 발에 쥐고 카메라를 향해 미소 짓는 흰색 래브라도 리트리버]
    
    품종: 래브라도 리트리버
    나이: 4살
    색상: 흰색
    몸무게: 20kg
    키: 64cm
    행동: 온순함, 공 던지기 놀이 좋아함, 부르면 옴
    
    어떤 정보든 알려주시면 감사하겠습니다!
    러플스 씨를 정말 사랑하고 너무 보고 싶어요!
    
    전화 또는 문자: 781-555-3980

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET ALERT
    HELP US FIND PRINCESS!
    REWARD: $150
    
    [Photograph: a short-coated white pitbull wearing an American flag bandana.]
    
    DESCRIPTION:
    NAME: Princess — SEX: Female — AGE: 6
    BREED: American Pit Bull Terrier
    PERSONALITY: Loves chewing toys and kids — KNOWS: Sit, stay, roll
    
    IF YOU SEE HIM, PLEASE CALL 508-555-7266
    Last seen near Doyle Park wearing his US flag bandana.
ko: 실종 반려동물 신고
    프린세스를 찾을 수 있도록 도와주세요!
    보상금: 150달러
    
    [사진: 미국 국기 반다나를 두른 짧은 털의 흰색 피트불.]
    
    설명:
    이름: 프린세스 — 성별: 암컷 — 나이: 6세
    품종: 아메리칸 핏불 테리어
    성격: 장난감과 아이들을 씹는 것을 좋아함 — 아는 것: 앉기, 기다리기, 구르기
    
    프린세스를 발견하시면 508-555-7266으로 전화해 주세요.
    마지막으로 도일 공원 근처에서 미국 국기 반다나를 두른 채 목격되었습니다.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: [Photograph: close-up of a cute Rottweiler puppy.]
    
    I'M LOST!
    
    My name is Toto, I'm a 0.5 y/o male rottweiler, and I was last seen in Milford near the public pond wearing a red & white collar.  Please help me return home, my owners miss me very much!
    
    IF YOU HAVE FOUND THIS DOG OR THINK YOU HAVE SEEN IT, PLEASE CONTACT US: 617-555-7788
ko: [사진: 귀여운 로트와일러 강아지 클로즈업]
    
    길을 잃었어요!
    
    제 이름은 토토입니다. 0.5살 수컷 로트와일러입니다. 마지막으로 목격되었을 때는 밀포드 공공 연못 근처에서 빨간색과 흰색 목줄을 착용하고 있었습니다. 집으로 돌아갈 수 있도록 도와주세요. 주인이 저를 너무 그리워하고 있어요!
    
    이 강아지를 발견하셨거나 보셨다고 생각되시면 617-555-7788로 연락주세요.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!
    
    [Photograph: an adorable Samoyed puppy with a carefully groomed coif.  It wears a pink tie to avoid being mistaken for a fluffy puffball.]
    
    PLEASE HELP ME FIND MY DOG!
    
    IF YOU SEE HER, CALL 781-555-0045
    
     ● My dog's name is Luna.
     ● She's a 1 y/o female Samoyed breed.
     ● She wears a pink tie and a pink collar with "Luna" written on it.
    
    Missing from Connor Street, Gardner, MA.
    Please call with any sightings.  She is very loved and very missed!
ko: 실종!
    
    [사진: 정성껏 손질된 코이프를 한 사랑스러운 사모예드 강아지. 털이 복슬복슬한 퍼프볼로 오인받지 않도록 분홍색 넥타이를 매고 있습니다.]
    
    제 강아지를 찾는 것을 도와주세요!
    
    루나를 보시면 781-555-0045로 전화 주세요.
    
    ● 제 강아지 이름은 루나입니다.
    ● 1살 암컷 사모예드입니다.
    ● 분홍색 넥타이와 "루나"라고 적힌 분홍색 목줄을 하고 있습니다.
    
    매사추세츠주 가드너 코너 스트리트에서 실종되었습니다.
    목격하시면 연락 주세요. 루나가 정말 사랑받고 있고, 정말 그리워요!

note: ~ Snippet in category "missing_dog"
en: HELP LAIKA COME HOME!
    
    [Illustration: a mixed-breed dog wearing a fishbowl helmet, floating in space.]
    
    Last seen on 3 November 1957 orbiting Earth in a spaceship.  If found, please return to Baikonur Cosmodrome, Kazakhstan.
ko: 라이카가 집으로 돌아올 수 있도록 도와주세요!
    
    [삽화: 어항 헬멧을 쓰고 우주에 떠 있는 잡종견]
    
    1957년 11월 3일 우주선을 타고 지구 궤도를 도는 모습이 마지막으로 목격되었습니다. 발견하시면 카자흐스탄 바이코누르 우주 기지로 반송해 주세요.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    PLEASE CHECK PICTURE/SHEDS/GARAGES
    
    [Photograph: a black-and-white shorthair cat sleeping in a sunbeam.]
    
    Schmeeda is a black female short-haired cat with a large white spot on her back.  She wears a deep blue collar with a small bell attached to it.  She went missing on 19th March at around midnight.  She is microchipped.
    
    $500 REWARD OFFERED
    
    IF YOU HAVE ANY INFORMATION:
    CALL 857-555-3146
ko: 실종
    사진/창고/차고를 확인해 주세요.
    
    [사진: 햇볕 아래서 잠든 흑백 단모 고양이]
    
    슈미다는 등에 큰 흰색 반점이 있는 검은색 암컷 단모 고양이입니다. 작은 방울이 달린 짙은 파란색 목줄을 하고 있습니다. 슈미다는 3월 19일 자정 무렵 실종되었으며, 마이크로칩이 이식되어 있습니다.
    
    500달러의 보상금 지급
    
    문의 사항이 있으시면:
    857-555-3146으로 전화해 주세요.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET!
    Please help me find my cat!
    
    [Photograph: a ginger longhair cat rolled over on his back, playing with dangling feathers.]
    
     ● His name is Charlie
     ● He has greenish-yellow eyes
     ● Ginger in color, long-haired
     ● Likes playing, especially with laser pointers
     ● Last seen on Flint Street, Charlton
    
    If sighted, please call Martha at:
    978-555-5467
ko: 잃어버린 반려동물!
    제 고양이를 찾을 수 있도록 도와주세요!
    
    [사진: 붉은색 긴털 고양이가 등을 대고 누워 깃털을 가지고 놀고 있습니다.]
    
    ● 이름은 찰리입니다.
    ● 녹황색 눈을 가지고 있습니다.
    ● 붉은색 털에 긴 털을 가지고 있습니다.
    ● 특히 레이저 포인터를 가지고 노는 것을 좋아합니다.
    ● 마지막으로 목격된 곳은 찰턴 플린트 스트리트입니다.
    
    만약 목격되시면 마사에게 전화해 주세요.
    978-555-5467

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST CAT
    
     - ADULT BLACK & BROWN MALE MAINE COON CAT
     - WHITE ON NECK AND MUZZLE
     - WEARS REFLECTIVE GREEN COLLAR
    
    [Photograph: a large cat with a dense coat of fur sleeping in a plastic lawn chair.  He looks uncomfortable.]
    
    Loki from Shutesbury, MA.
    
    TAKE A PIC IF YOU CAN + PLEASE DON'T CHASE
    617-555-9958
ko: 잃어버린 고양이
    
    - 검은색과 갈색이 섞인 수컷 메인쿤 고양이 성묘
    - 목과 주둥이에 흰색
    - 반사되는 녹색 목줄 착용
    
    [사진: 빽빽한 털을 가진 큰 고양이가 플라스틱 의자에서 자고 있습니다. 불편해 보입니다.]
    
    매사추세츠주 셔츠베리의 로키
    
    가능하면 사진 찍어주세요. + 쫓아가지 마세요.
    617-555-9958

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT ALERT
    
    781-555-2647
    
    [Photograph: a slender white cat with a grayish face peeking out a small cardboard box.]
    
    This adorable Siamese cat is called COCOA.
    He is new to the area and escaped out of the door.  He is microchipped and has a name tag on his collar.  He is very nervous around strangers and may flee if he thinks you are going to catch him.
    
    If you see him or think you have seen a purrson like him, please call me ASAP.  We love him and miss him dearly.
ko: 실종 고양이 신고
    
    781-555-2647
    
    [사진: 작은 골판지 상자 밖으로 삐죽삐죽 나온 잿빛 얼굴을 한 가느다란 흰 고양이]
    
    이 사랑스러운 샴 고양이의 이름은 코코아입니다.
    이 지역에 새로 온 고양이인데, 문 밖으로 도망쳤습니다. 마이크로칩이 이식되어 있고 목줄에 이름표가 달려 있습니다. 낯선 사람 앞에서는 매우 예민해서 누군가 자신을 잡을 것 같으면 도망칠 수도 있습니다.
    
    코코아를 보거나 비슷한 고양이를 본 적이 있다고 생각되시면 최대한 빨리 연락 주세요. 저희는 코코아를 사랑하고 너무나 그리워합니다.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !! HELP ME !!
    My name is Pippa and I am lost!
    
    [Photograph: a long-haired cat with a round face and short muzzle sitting on a floral carpet.]
    
    I'm getting on with age, so I don't remember how to get home.  I am a (traditional) Persian longhair with silky white fur and brownish eyes.  I was wearing a red collar with my name tag on it.
    
    PLEASE CALL (413)555-1688 IF YOU SEE ME
    (AND TAKE A PICTURE IF YOU CAN)
ko: !! 도와주세요!!
    제 이름은 피파이고 길을 잃었어요!
    
    [사진: 둥근 얼굴과 짧은 주둥이를 가진 장모종 고양이가 꽃무늬 카펫 위에 앉아 있습니다.]
    
    나이가 들어서 집에 어떻게 가는지 기억이 나지 않아요. 저는 (전통적인) 페르시안 장모종 고양이로, 부드러운 흰색 털과 갈색 눈을 가지고 있습니다. 이름표가 달린 빨간색 목줄을 하고 있었어요.
    
    저를 보시면 (413)555-1688로 전화 주세요.
    (가능하면 사진도 찍어주세요.)

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT
    
    [Photograph: a shorthair cat with rosette markings training its claws on a scratching post.]
    
    Cheddar is a male 3.5 y/o brown Bengal cat who went missing on April 8.  She was last seen wearing a striped collar.
    
    IF YOU SEE HIM, CONTACT US IMMEDIATELY: 978-555-3760
    
    YOU CAN HELP!
    Please photograph this poster and share it on social media.
ko: 실종 고양이
    
    [사진: 스크래칭 포스트에 발톱을 꽂고 있는 로제트 무늬가 있는 단모종 고양이]
    
    체다는 3.5세의 갈색 벵갈 고양이 수컷으로 4월 8일에 실종되었습니다. 마지막으로 목격되었을 당시에는 줄무늬 목줄을 착용하고 있었습니다.
    
    체다를 발견하시면 즉시 저희에게 연락해 주세요: 978-555-3760
    
    당신도 도울 수 있습니다!
    이 포스터를 촬영하여 소셜 미디어에 공유해 주세요.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: DEXTER IS LOST!
    AGAIN!!!  He was scared off by the neighbor's dogs on 6th May & doesn't know how to get home…
    …he's not very clever at finding his way back!
    He's a 3 y/o male Devon Rex cat with soft gray fur and big blue eyes.
    He's chipped and should be wearing a yellow collar with a tag that has his name & my phone number on it.
    
    [Photograph: a short-haired gray cat sitting next to four similar-looking felines.  Dexter is circled in and has a bright red arrow pointing at him.]
    
    IF YOU SEE MY DEXTER, PLEASE DIAL 978-555-8152!
    
    !!!REWARD OFFERED!!!
ko: 덱스터가 길을 잃었어요!
    또!!! 5월 6일, 이웃집 개들에게 겁을 먹고 도망갔는데 어떻게 집에 가야 할지 모르겠어요…
    …집으로 돌아오는 길을 잘 못 찾는 것 같아요!
    3살 된 수컷 데본 렉스 고양이인데, 부드러운 회색 털과 크고 푸른 눈을 가지고 있어요.
    초자각 칩이 있어서 노란색 목줄을 하고 있어야 하는데, 목줄에는 덱스터의 이름과 제 전화번호가 적혀 있어요.
    
    [사진: 비슷하게 생긴 네 마리 고양이 옆에 앉아 있는 짧은 털의 회색 고양이. 덱스터는 동그라미 안에 있고 밝은 빨간색 화살표가 덱스터를 가리키고 있어요.]
    
    제 덱스터를 보시면 978-555-8152로 전화 주세요!
    
    !!!보상 드립니다!!!

note: ~ Snippet in category "missing_cat"
en: ATTENTION
    MISSING CAT
    
    [Photograph: a hairless, wrinkled cat with lemon-shaped eyes wearing a striped T-shirt.]
    
    RAMSES went missing from the car park at Companion Care Vets in Oakland on 30th March.
    He is a Canadian Sphynx with a gray spot covering its stomach.
    She is wearing a striped T-shirt and a pink collar.
    
    If found, please contact me at: ifoundramsesthecat@gmail.com
ko: 주의
    실종 고양이
    
    [사진: 레몬 모양 눈에 털이 없고 주름진 고양이, 줄무늬 티셔츠를 입고 있음]
    
    RAMSES는 3월 30일 오클랜드에 있는 Companion Care Vets 주차장에서 실종되었습니다.
    그는 배에 회색 반점이 있는 캐나다 스핑크스입니다.
    그녀는 줄무늬 티셔츠와 분홍색 목줄을 하고 있습니다.
    
    찾으시면 ifoundramsesthecat@gmail.com으로 연락주세요.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MARBLES?
    
    [Photograph: a gray cat with gently curving stripes covering its body.  It stares at the camera as if it's hypnotized by it.]
    
    MARBLES IS VERY FRIENDLY AND ENERGETIC.  MISSING SINCE THE EVENING OF MARCH 21.  IF SPOTTED OR FOUND, PLEASE CALL ME AT 774-555-9361.
    
    THANK YOU!!!
ko: 마블스 보셨나요?
    
    [사진: 온몸에 부드럽게 휘어진 줄무늬가 있는 회색 고양이. 마치 최면에 걸린 듯 카메라를 응시하고 있습니다.]
    
    마블스는 매우 친절하고 활기가 넘칩니다. 3월 21일 저녁 이후 실종되었습니다. 발견되시면 774-555-9361로 전화 주세요.
    
    감사합니다!!!

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: PLEASE PLEASE HELP ME!
    
    [Photograph: a longhaired tri-color cat with heterochromia lying on top of a cat tree.]
    
    My name is Buttons and I'm a calico cat with large orange and black patches.  My left eye is blue and the other is green.  I went missing on the evening of April 15th and I haven't been seen since.  I love people and will come if called.
    
    IF YOU HAVE SEEN BUTTONS, PLEASE DON'T HESITATE TO CONTACT ME: 508-555-1050
ko: 제발 도와주세요!
    
    [사진: 캣타워 위에 누워 있는 이색증이 있는 장모 삼색 고양이]
    
    제 이름은 버튼스이고, 큰 주황색과 검은색 얼룩무늬가 있는 삼색 고양이입니다. 왼쪽 눈은 파란색이고 다른 쪽 눈은 초록색입니다. 4월 15일 저녁에 실종된 이후로 한 번도 본 적이 없습니다. 저는 사람을 좋아해서 부르면 언제든 찾아갈 겁니다.
    
    버튼스를 보셨다면 주저하지 말고 연락 주세요: 508-555-1050

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>.
ko: <musicgenre>

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>.  The <musicdesc_part> is <musicdesc_evaluation>.
ko: <musicgenre> 중 일부입니다. <musicdesc_part>는 <musicdesc_evaluation>입니다.

note: ~ Snippet in category "<musicdesc_evaluation>"
en: amazing
ko: 끝내주는

note: ~ Snippet in category "<musicdesc_evaluation>"
en: funky
ko: 펑키한

note: ~ Snippet in category "<musicdesc_evaluation>"
en: pretty good
ko: 꽤 좋은

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sweet
ko: 부드러운

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sick
ko: 맛이 간

note: ~ Snippet in category "<musicdesc_evaluation>"
en: totally danceable
ko: 춤이 절로 나오는

note: ~ Snippet in category "<musicdesc_evaluation>"
en: bangin'
ko: 머리를 뒤흔드는

note: ~ Snippet in category "<musicdesc_evaluation>"
en: grating
ko: 굉장한

note: ~ Snippet in category "<musicdesc_evaluation>"
en: ear-splitting
ko: 귀를 박살내는 것 같은

note: ~ Snippet in category "<musicdesc_evaluation>"
en: too slow for your taste
ko: 너무 느린

note: ~ Snippet in category "<musicdesc_evaluation>"
en: frenetic
ko: 정신없는

note: ~ Snippet in category "<musicdesc_evaluation>"
en: gnarly
ko: 기가 막히는

note: ~ Snippet in category "<musicdesc_evaluation>"
en: chaotic
ko: 혼란스러운

note: ~ Snippet in category "<musicdesc_evaluation>"
en: not bad, not bad at all
ko: 그럭저럭인

note: ~ Snippet in category "<musicdesc_evaluation>"
en: honestly kinda mediocre
ko: 솔직히 영 별로인

note: ~ Snippet in category "<musicdesc_part>"
en: bassline
ko: 베이스라인

note: ~ Snippet in category "<musicdesc_part>"
en: melody
ko: 멜로디

note: ~ Snippet in category "<musicdesc_part>"
en: chorus
ko: 코러스

note: ~ Snippet in category "<musicdesc_part>"
en: guitar part
ko: 기타

note: ~ Snippet in category "<musicdesc_part>"
en: drum part
ko: 드럼

note: ~ Snippet in category "<musicdesc_part>"
en: violin part
ko: 바이올린

note: ~ Snippet in category "<musicdesc_part>"
en: horn section
ko: 호른

note: ~ Snippet in category "<musicdesc_part>"
en: intro
ko: 도입부

note: ~ Snippet in category "<musicgenre_adj>"
en: popular
ko: 유명한

note: ~ Snippet in category "<musicgenre_adj>"
en: top-forty
ko: 40년대 인기곡인

note: ~ Snippet in category "<musicgenre_adj>"
en: corporate
ko: 앨범 판매량이 많았던

note: ~ Snippet in category "<musicgenre_adj>"
en: alternative
ko: 얼터너티브

note: ~ Snippet in category "<musicgenre_adj>"
en: college
ko: 대학 밴드의

note: ~ Snippet in category "<musicgenre_adj>"
en: arthouse
ko: 정통 음악가의

note: ~ Snippet in category "<musicgenre_adj>"
en: experimental
ko: 실험적인

note: ~ Snippet in category "<musicgenre_adj>"
en: traditional
ko: 전통적인

note: ~ Snippet in category "<musicgenre_adj>"
en: historical
ko: 역사적인

note: ~ Snippet in category "<musicgenre_adj>" ~ Label of UI widget "legacy_classic_sidebar"
en: classic
ko: 고전

note: ~ Snippet in category "<musicgenre_adj>"
en: adult
ko: 성인

note: ~ Snippet in category "<musicgenre_adj>"
en: contemporary
ko: 현대

note: ~ Snippet in category "<musicgenre_adj>"
en: Christian
ko: 크리스천

note: ~ Snippet in category "<musicgenre_adj>"
en: Pagan
ko: 지역신앙적

note: ~ Snippet in category "<musicgenre_adj>"
en: British
ko: 브리티시

note: ~ Snippet in category "<musicgenre_adj>"
en: Continental
ko: 컨티넨털

note: ~ Snippet in category "<musicgenre_adj>"
en: tropical
ko: 트로피컬

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: New York
ko: 뉴욕

note: ~ Snippet in category "<musicgenre_adj>"
en: Hollywood
ko: 헐리우드

note: ~ Snippet in category "<musicgenre_adj>"
en: Trans-Pacific
ko: 환태평양

note: ~ Snippet in category "<musicgenre_adj>"
en: instrumental
ko: 가사 없는

note: ~ Snippet in category "<musicgenre_adj>"
en: visual
ko: 비쥬얼

note: ~ Snippet in category "<musicgenre_adj>"
en: liquid
ko: 리퀴드

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: digital
ko: 디지털

note: ~ Snippet in category "<musicgenre_adj>"
en: procedurally generated
ko: 절차적 생성

note: ~ Snippet in category "<musicgenre_adj>"
en: melodic
ko: 음이 아름다운

note: ~ Snippet in category "<musicgenre_adj>"
en: harmonious
ko: 조화로운

note: ~ Snippet in category "<musicgenre_adj>"
en: discordant
ko: 거슬리는

note: ~ Snippet in category "<musicgenre_adj>"
en: contextual
ko: 시대반영적인

note: ~ Snippet in category "<musicgenre_adj>"
en: conceptual
ko: 개념적인

note: ~ Snippet in category "<musicgenre_adj>"
en: collaborative
ko: 합동적

note: ~ Snippet in category "<musicgenre_adj>"
en: forgotten
ko: 잊혀진

note: ~ Snippet in category "<musicgenre_adj>"
en: rhythmic
ko: 리듬이 독특한

note: ~ Snippet in category "<musicgenre_prefix>"
en: neo
ko: 네오

note: ~ Snippet in category "<musicgenre_prefix>"
en: retro
ko: 레트로

note: ~ Snippet in category "<musicgenre_prefix>"
en: post
ko: 포스트

note: ~ Snippet in category "<musicgenre_prefix>"
en: anti
ko: 안티

note: ~ Snippet in category "<musicgenre_prefix>"
en: hard
ko: 하드

note: ~ Snippet in category "<musicgenre_prefix>"
en: soft
ko: 소프트

note: ~ Snippet in category "<musicgenre_prefix>"
en: speed
ko: 스피드

note: ~ Snippet in category "<musicgenre_prefix>"
en: slow
ko: 느린

note: ~ Snippet in category "<musicgenre_prefix>"
en: hi-fi
ko: 하이파이

note: ~ Snippet in category "<musicgenre_prefix>"
en: lo-fi
ko: 로우파이

note: ~ Snippet in category "<musicgenre_prefix>"
en: mid-fi
ko: 미드파이

note: ~ Snippet in category "<musicgenre_prefix>"
en: ambient
ko: 앰비언트

note: ~ Snippet in category "<musicgenre_prefix>"
en: dance
ko: 댄스

note: ~ Snippet in category "<musicgenre_prefix>"
en: chill
ko: 칠아웃

note: ~ Snippet in category "<musicgenre_prefix>"
en: psycho
ko: 사이코

note: ~ Snippet in category "<musicgenre_prefix>"
en: turbo
ko: 터보

note: ~ Snippet in category "<musicgenre_prefix>"
en: prog
ko: 프로그레시브

note: ~ Snippet in category "<musicgenre_prefix>"
en: glam
ko: 글램

note: ~ Snippet in category "<musicgenre_prefix>"
en: outsider
ko: 비주류

note: ~ Snippet in category "<musicgenre_prefix>"
en: indie
ko: 인디

note: ~ Snippet in category "<musicgenre_prefix>"
en: dark
ko: 다크

note: ~ Snippet in category "<musicgenre_prefix>"
en: death
ko: 데스

note: ~ Snippet in category "<musicgenre_prefix>"
en: electro
ko: 일렉트로

note: ~ Snippet in category "<musicgenre_prefix>"
en: acid
ko: 액시드

note: ~ Snippet in category "<musicgenre_prefix>"
en: space
ko: 스페이스

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghetto
ko: 게토

note: ~ Snippet in category "<musicgenre_prefix>"
en: street
ko: 스트리트

note: ~ Snippet in category "<musicgenre_prefix>"
en: urban
ko: 어반

note: ~ Snippet in category "<musicgenre_prefix>"
en: world
ko: 월드

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_prefix>"
en: Euro
ko: 유로

note: ~ Snippet in category "<musicgenre_prefix>"
en: Afro
ko: 아프로

note: ~ Snippet in category "<musicgenre_prefix>"
en: grunge
ko: 그런지 (시애틀 사운드)

note: ~ Snippet in category "<musicgenre_prefix>"
en: brass
ko: 브래스

note: ~ Snippet in category "<musicgenre_prefix>"
en: splatter
ko: 스플래터

note: ~ Snippet in category "<musicgenre_prefix>"
en: swamp
ko: 스웜프

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghost
ko: 고스트

note: ~ Snippet in category "<musicgenre_prefix>"
en: shadow
ko: 섀도

note: ~ Snippet in category "<musicgenre_prefix>"
en: neuro
ko: 뉴로

note: ~ Snippet in category "<musicgenre_prefix>"
en: hyper
ko: 하이퍼

note: ~ Snippet in category "<musicgenre_prefix>"
en: carnival
ko: 카니발

note: ~ Snippet in category "<musicgenre_prefix>"
en: meta
ko: 메타

note: ~ Snippet in category "<musicgenre_prefix>"
en: techno
ko: 테크노

note: ~ Snippet in category "<musicgenre_prefix>"
en: synth
ko: 신스

note: ~ Snippet in category "<musicgenre_prefix>"
en: robo
ko: 로보

note: ~ Snippet in category "<musicgenre_prefix>"
en: skate
ko: 스케이트

note: ~ Snippet in category "<musicgenre_prefix>"
en: freak
ko: 선호

note: ~ Snippet in category "<musicgenre_prefix>"
en: surf
ko: 서프

note: ~ Snippet in category "<musicgenre_prefix>"
en: mutant
ko: 뮤턴트

note: ~ Snippet in category "<musicgenre_prefix>"
en: Jurassic
ko: 쥬라기

note: ~ Snippet in category "<musicgenre_prefix>"
en: free
ko: 자유

note: ~ Snippet in category "<musicgenre_prefix>"
en: garage
ko: 차고

note: ~ Snippet in category "<musicgenre_prefix>"
en: garbage
ko: 쓰레기

note: ~ Snippet in category "<musicgenre_prefix>"
en: break
ko: 브레이크

note: ~ Snippet in category "<musicgenre_prefix>"
en: laser
ko: 레이저

note: ~ Snippet in category "<musicgenre_prefix>"
en: porno
ko: 포르노

note: ~ Snippet in category "<musicgenre_prefix>"
en: hypno
ko: 히프노

note: ~ Snippet in category "<musicgenre_prefix>"
en: lunar
ko: 루나

note: ~ Snippet in category "<musicgenre_prefix>"
en: thunder
ko: 썬더

note: ~ Snippet in category "<musicgenre_prefix>"
en: clown
ko: 클라운

note: ~ Snippet in category "<musicgenre_prefix>"
en: murder
ko: 살인

note: ~ Snippet in category "<musicgenre_prefix>"
en: narco
ko: 나르코

note: ~ Snippet in category "<musicgenre_prefix>"
en: gangster
ko: 갱스터

note: ~ Snippet in category "<musicgenre_prefix>"
en: nu-
ko: 아니다-

note: ~ Snippet in category "<musicgenre_prefix>"
en: post-apocalyptic
ko: 포스트 아포칼립스

note: ~ Snippet in category "<musicgenre_prefix>"
en: k-
ko: 케이-

note: ~ Snippet in category "<musicgenre_prefix>"
en: mumble
ko: 중얼거리다

note: ~ Snippet in category "<musicgenre_prefix>"
en: chiptune
ko: 칩튠

note: ~ Snippet in category "<musicgenre_noun>"
en: folk
ko: 포크

note: ~ Snippet in category "<musicgenre_noun>"
en: jazz
ko: 재즈

note: ~ Snippet in category "<musicgenre_noun>"
en: blues
ko: 블루스

note: ~ Snippet in category "<musicgenre_noun>"
en: soul
ko: 소울

note: ~ Snippet in category "<musicgenre_noun>"
en: hip-hop
ko: 힙합

note: ~ Snippet in category "<musicgenre_noun>"
en: funk
ko: 펑크

note: ~ Snippet in category "<musicgenre_noun>"
en: disco
ko: 디스코

note: ~ Snippet in category "<musicgenre_noun>"
en: polka
ko: 폴카

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_noun>" #-#-#-#-#  five-or-more_1:48.1-4_ko.po (gnome-games)  #-#-#-#-# Translators: entry of the Appearance submenu of the hamburger menu; set theme to "tango"; other possible themes are "balls" an
en: tango
ko: 탱고

note: ~ Snippet in category "<musicgenre_noun>"
en: mambo
ko: 맘보

note: ~ Snippet in category "<musicgenre_noun>"
en: reggae
ko: 레게

note: ~ Snippet in category "<musicgenre_noun>"
en: ska
ko: 스카

note: ~ Snippet in category "<musicgenre_noun>"
en: thrash
ko: 스래시메탈

note: ~ Snippet in category "<musicgenre_noun>"
en: goth
ko: 고스

note: ~ Snippet in category "<musicgenre_noun>"
en: psychedelic
ko: 사이키델릭

note: ~ Snippet in category "<musicgenre_noun>"
en: noise
ko: 노이즈

note: ~ Snippet in category "<musicgenre_noun>"
en: revival
ko: 리바이벌

note: ~ Snippet in category "<musicgenre_noun>"
en: gospel
ko: 가스펠

note: ~ Snippet in category "<musicgenre_noun>"
en: opera
ko: 오페라

note: ~ Snippet in category "<musicgenre_noun>"
en: shanties
ko: 샨티

note: ~ Snippet in category "<musicgenre_noun>"
en: filk
ko: 필크

note: ~ Snippet in category "<musicgenre_noun>"
en: bard
ko: 음유 시인

note: ~ Snippet in category "<musicgenre_noun>"
en: witch
ko: 마녀

note: ~ Snippet in category "<musicgenre_noun>"
en: dub
ko: 서투른 사람

note: ~ Snippet in category "<musicgenre_noun>"
en: emo
ko: 이모

note: ~ Snippet in category "<musicgenre_noun>"
en: bachata
ko: 바차타

note: ~ Snippet in category "<musicgenre_noun>"
en: musique concrète
ko: 콘크리트 음악

note: ~ Snippet in category "<musicgenre_noun>"
en: vapor
ko: 증기

note: ~ Snippet in category "<musicgenre_noun>"
en: glitch
ko: 글리치

note: ~ Snippet in category "<musicgenre_noun>"
en: rap
ko: 랩

note: ~ Snippet in category "<musicgenre_postfix>"
en: -tune
ko: 튠

note: ~ Snippet in category "<musicgenre_postfix>"
en: -core
ko: 코어

note: ~ Snippet in category "<musicgenre_postfix>"
en: -wave
ko: 웨이브

note: ~ Snippet in category "<musicgenre_postfix>"
en: -beat
ko: 비트

note: ~ Snippet in category "<musicgenre_postfix>"
en: -step
ko: 스텝

note: ~ Snippet in category "<musicgenre_postfix>"
en: -pop
ko: 팝

note: ~ Snippet in category "<musicgenre_postfix>"
en: -hop
ko: 합

note: ~ Snippet in category "<musicgenre_postfix>"
en: -drums
ko: 드럼

note: ~ Snippet in category "<musicgenre_postfix>"
en: -style
ko: 스타일

note: ~ Snippet in category "<musicgenre_postfix>"
en: -chant
ko: 성가

note: ~ Snippet in category "<musicgenre_postfix>"
en: -house
ko: -집

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  It has an unsettling loose and spongy texture, but smells… mostly normal.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  Still, it seems digestible at least, if you cook it and remove the worst parts.
ko: 심하게 변이된 동물의 고기입니다. 질감이 불안할 정도로 느슨하고 스펀지 같지만, 냄새는… 대체로 정상입니다. 이상하게 엉켜 있고, 전혀 자연스럽지 않은 형태들이 있습니다. 마치 다른 생명체를 만들어내려는 듯 근육 안에 뼈와 털 조각들이 딱딱하게 굳어 있습니다. 그래도 익혀서 가장 질긴 부분을 제거하면 적어도 소화는 되는 것 같습니다.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  It smells offputting.
ko: 심하게 변이된 동물의 고기입니다. 근육 조직에서 추출되었지만, 기묘하게 소용돌이치는 곡물 무늬가 있고, 각 곡물의 중앙에는 딱딱한 연골 조직이 뭉쳐 있습니다. 역겨운 냄새가 납니다.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
ko: 심하게 변이된 동물의 고기입니다. 근육에서 나온 것이지만, 근육 사이의 근막 조직에 굵고 가시 같은 털이 자랐습니다. 털이 빠질 때마다 악취가 나는 크림색 액체가 뿜어져 나옵니다.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
ko: 심하게 돌연변이된 동물의 고기입니다. 근육에서 추출했지만, 끈처럼 두껍고 가죽과 빵곰팡이 냄새가 납니다.

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you got all the bits of hair and bone out…
ko: 이건 변이된 동물의 익힌 고기 덩어리예요. 질감은 좀 거슬리고 스펀지 같지만, 그 외에는… 대체로 평범한 맛이에요. 털과 뼈는 다 제거하셨으면 좋겠네요…

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of thick grease.
ko: 이건 돌연변이 동물의 익힌 고기 덩어리예요. 역겨운 부분들을 다 제거했다고 생각했는데, 요리하는 동안 안에 있던 액체로 가득 찬 주머니가 터지면서 뭔가 끈적끈적한 기름으로 뒤덮였어요.

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  The surface is peppered with divots from the pieces you had to dig out to make it seem edible.
ko: 이건 돌연변이 동물의 고기 덩어리를 익혀서 만든 거예요. 표면에는 먹을 수 있게 보이려고 파낸 조각들이 여기저기 박혀 있어요.

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  Heat caused the muscles to twist and move as if they were alive, and now it has writhed itself into a dense knot.
ko: 이건 변이된 동물의 익힌 고기 덩어리입니다. 열 때문에 근육이 마치 살아있는 것처럼 뒤틀리고 움직였고, 이제는 빽빽한 덩어리로 뒤틀렸습니다.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  It has an unsettling loose and spongy texture and a putrid smell.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  You'd have to be truly desperate to try eating this.
ko: 심하게 변이된 동물의 독이 든 고기. 텁텁하고 눅눅한 질감에 썩은 냄새가 진동한다. 이상하게 엉켜 있고, 전혀 자연스럽지 않은 형태들이 있다. 마치 다른 생명체를 만들어내려는 듯 근육 안에 뼈와 털 조각들이 딱딱하게 굳어 있다. 이걸 먹으려면 정말 절박해야 할 것이다.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  Its smell is nauseating.
ko: 심하게 변이된 동물의 독이 든 고기. 근육 조직에서 추출되었지만, 기묘하게 소용돌이치는 곡물 무늬가 있고, 각 곡물의 중앙에는 딱딱한 연골 조직이 뭉쳐 있습니다. 역겨운 냄새가 납니다.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
ko: 심하게 변이된 동물의 독이 든 고기입니다. 근육에서 나온 것이지만, 근육 사이의 근막 조직에 굵고 가시 같은 털이 자랐습니다. 털이 빠질 때마다 악취가 나는 크림색 액체가 뿜어져 나옵니다.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
ko: 심하게 돌연변이된 동물의 독이 있는 고기입니다. 근육에서 추출되었지만, 끈처럼 두꺼운 질감에 가죽과 빵곰팡이 냄새가 납니다.

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you won't vomit while eating this…
ko: 이건 변이된 동물의 고기 덩어리를 익혀서 만든 거예요. 질감이 좀 거슬리고 스펀지 같지만, 그 외에는… 대체로 평범한 맛이에요. 이걸 먹으면서 토하지 않기를 바라요…

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of foul-smelling thick grease.
ko: 이건 돌연변이 동물의 익힌 고기 덩어리예요. 역겨운 부분들을 다 제거했다고 생각했는데, 요리하는 동안 안에 있던 액체로 가득 찬 주머니가 터지면서 뭔가 역겨운 냄새가 나는 걸쭉한 기름으로 뒤덮였어요.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  A thick net of interlocking veins cocoons it, and the surface has a rainbow sheen like an oil slick.  When you reach towards it, the whole thing starts shuddering and it comes loose from the spinal cord, as if it's trying to escape.
ko: 심하게 돌연변이된 동물의 뇌. 촘촘하게 얽힌 혈관으로 이루어진 두꺼운 그물망이 뇌를 감싸고 있고, 표면은 마치 기름띠처럼 무지개빛 광채를 띤다. 손을 뻗어 뇌에 닿자 뇌 전체가 떨리기 시작하며 마치 탈출하려는 듯 척수에서 떨어져 나간다.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Shining white in color and brittle to the touch like hard cheese, you can hardly believe it was a living organ moments before.  On the base the pure whiteness is broken up by a huge, spasming artery filled with yellow gunk.
ko: 심하게 돌연변이된 동물의 뇌. 하얗게 빛나고 딱딱한 치즈처럼 부서지기 쉬운 뇌는, 방금 전까지만 해도 살아있는 장기였다는 사실이 믿기지 않을 정도다. 그 순수한 흰색은 노란색 덩어리로 가득 찬 거대하고 경련하는 동맥에 의해 갈라져 있다.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Vestigial, still-twitching eyes are strewn across its surface, each with a different-shaped pupil.  Hidden between the hemispheres you find an embryonic copy of the creature's face, eyes darting around in a mad spasm.
ko: 심하게 돌연변이된 동물의 뇌. 흔적 기관이 남아 여전히 씰룩거리는 눈들이 표면에 흩어져 있고, 각 눈은 서로 다른 모양의 동공을 가지고 있다. 반구 사이에는 그 생물의 얼굴을 본뜬 태아 형태의 복제품이 숨겨져 있으며, 눈은 미친 듯이 경련하듯 이리저리 움직인다.

note: ~ Snippet in category "mutant_brain_desc"
en: Something, probably the brain, from a heavily-mutated animal.  The spinal cord gives way to a chaotic tangle of loose neural fibers without any of semblance of a solid anatomy, and the whole mess is visibly shrinking now that you got it out of the creature's liquor.
ko: 뭔가, 아마도 심하게 돌연변이가 일어난 동물의 뇌였을 겁니다. 척수는 느슨한 신경 섬유들이 엉켜서 마치 혼돈스러운 듯이 얽혀 있는 것처럼 보였고, 견고한 해부학적 구조는 전혀 찾아볼 수 없었습니다. 그 생물의 술에서 꺼낸 지금, 그 모든 것이 눈에 띄게 줄어들고 있었습니다.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: This is a piece of cooked brain from a mutated animal.  Whatever gave its surface an oily sheen has coagulated into bluish clumps of goo settled into the grooves.  You try to scrape them off, but they seem fused with the tissue beneath.
ko: 이건 돌연변이 동물의 익힌 뇌 조각입니다. 표면에 기름 같은 윤기를 주었던 것이 푸르스름한 덩이로 응고되어 홈에 박혀 있습니다. 긁어내려고 해도 아래 조직과 붙어 있는 것 같습니다.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  A circulatory vessel at the base of it burst while cooking, slathering the whole thing in faintly citrus-smelling yellow liquid.  While the smell is almost appetizing, the faint taste of ammonia is anything but.
ko: 심하게 돌연변이가 일어난 동물의 익힌 뇌 조각. 요리 도중 뇌 밑부분의 순환관이 터지면서 뇌 전체가 은은한 감귤 향이 나는 노란 액체로 뒤덮였다. 냄새는 거의 식욕을 돋우지만, 희미한 암모니아 맛은 전혀 그렇지 않았다.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  The eyes jutting out of the surface have grown milky, and a good few of them fell off, each revealing a small depression dominated by a short root of veins and nerve.  Judging by the spongy texture, some remain buried in the deeper tissues.
ko: 심하게 돌연변이된 동물의 익힌 뇌 조각입니다. 표면으로 튀어나온 눈은 뿌옇게 변했고, 상당수의 눈이 떨어져 나가면서 혈관과 신경이 짧게 뻗어 있는 작은 움푹 들어간 곳이 드러났습니다. 해면 같은 질감으로 보아 일부는 더 깊은 조직에 묻혀 있는 것 같습니다.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A cooked piece of what passes for a brain in some mutant animals.  The whole thing came apart into a coarse jelly interspersed with hair-thin, branching nerves that seem to move slightly.  The texture is horrible, but it tastes better than starvation.
ko: 어떤 돌연변이 동물의 뇌라고 할 만한 것을 익혀서 만든 조각이었다. 그 조각은 머리카락처럼 가늘고 가지가 갈라진 신경들이 미세하게 움직이는 듯한 거친 젤리처럼 부서져 있었다. 질감은 끔찍했지만, 굶는 것보다는 훨씬 맛났다.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung you removed from a mutated animal.  Strange, transparent, swaying tubes filled with a clear liquid emerge from the mostly-normal lung tissue.  Some broke off during the butchery, and the escaped liquid coats your tools, hardening on contact with the air like superglue.
ko: 돌연변이 동물에게서 떼어낸 폐 조각. 맑은 액체로 가득 찬 기묘하고 투명하며 흔들리는 관들이 대부분 정상이었던 폐 조직에서 솟아나왔다. 도살 과정에서 일부가 부러졌는데, 흘러나온 액체가 도구에 묻어 공기와 접촉하면 순간접착제처럼 굳어졌다.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  Even after removing the diaphragm, the tissue itself keeps rhythmically expanding and contracting, sending a gurgling whine through the truncated windpipe with each breath.  It takes far too long for it to grow still.
ko: 심하게 돌연변이된 동물의 폐 조각. 횡격막을 제거한 후에도 조직 자체가 리드미컬하게 팽창하고 수축하며, 잘린 기관을 통해 숨을 쉴 때마다 꽥꽥거리는 소리가 난다. 그 소리가 멈추는 데는 너무 오랜 시간이 걸린다.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are broken up in regular intervals by what resemble vocal cords, and whenever you push some air through the tissue a cacophony of screams erupts from them.
ko: 심하게 돌연변이된 동물의 폐 조각입니다. 기도는 성대처럼 생긴 것으로 규칙적인 간격으로 나뉘어 있는데, 그 조직에 공기를 불어넣을 때마다 그곳에서 불협화음처럼 울려 퍼지는 비명 소리가 터져 나옵니다.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The whole thing is filled with a foul-smelling, greenish foam bubbling from strange glands lining the trachea, making you wonder how the creature could breathe at all.  It does explain the attitude, at least.
ko: 심하게 돌연변이된 동물의 폐 조각. 기관을 둘러싼 이상한 샘에서 부글부글 끓어오르는 악취 나는 녹색 거품으로 가득 차 있어, 이 생물이 어떻게 숨을 쉴 수 있는지 의아하게 만듭니다. 적어도 그 생물의 태도는 설명이 됩니다.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are lined with rows of tiny, stone-hard barbs, each pointing towards the outside, as if they were made to keep something out.
ko: 심하게 돌연변이를 일으킨 동물의 폐 조각. 기도에는 돌처럼 단단한 작은 가시들이 줄지어 나 있는데, 각각은 마치 무언가를 막기 위해 만들어진 듯 바깥쪽을 향해 솟아 있다.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  With a lot of work you can cut around the hardened shell of translucent gunk, but your only reward is getting to the spongy, gray, mostly-flavorless mass of tissue beneath.
ko: 돌연변이 동물의 폐를 익혀서 만든 조각입니다. 많은 노력을 기울이면 반투명한 끈적끈적한 덩어리의 딱딱한 껍질을 자를 수 있지만, 그 보상은 그 아래에 있는 스펀지 같고 회색이며 거의 맛이 없는 조직 덩어리를 얻는 것뿐입니다.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The heat somehow made the tissue swell up, with some alveoli bursting and collapsing on themselves.  The whole thing turned to the consistency of cotton candy, but with a faint taste of yeast replacing the sugary goodness.
ko: 돌연변이 동물의 폐를 익혀 만든 조각. 열 때문에 조직이 부풀어 오르더니, 몇몇 폐포가 터지고 무너져 내렸다. 전체가 솜사탕처럼 딱딱해졌지만, 달콤한 맛 대신 은은한 효모 맛이 느껴졌다.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  Deep within, the extraneous vocal cords you didn't manage to remove turned to chewy morsels.  The taste is almost good enough to make you forget the way they sounded while you were cooking it.
ko: 돌연변이 동물의 허파를 익혀 만든 조각. 그 깊은 곳에서, 당신이 제거하지 못한 성대가 질긴 조각으로 변해 있었다. 그 맛은 요리할 때의 그 소리를 잊을 만큼 훌륭했다.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The glands exuding the green foam have solidified, and the foam itself seems to have evaporated without a trace.  The smell is detestable, but the glands have a taste and consistency remarkably like hardboiled egg yolk.
ko: 돌연변이 동물의 폐를 익혀 만든 조각. 녹색 거품을 내뿜는 분비샘은 굳어졌고, 거품 자체는 흔적도 없이 증발한 듯하다. 냄새는 역겹지만, 분비샘은 삶은 달걀 노른자와 놀라울 정도로 비슷한 맛과 질감을 가지고 있다.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is pockmarked by hexagonal scar tissue, and some surprisingly active flatworms still seem to cling to it.  About half of them seem to be in the process of being digested by their meal, instead of the other way around.
ko: 돌연변이 동물의 간 덩어리입니다. 표면에는 육각형 흉터 조직이 움푹 패여 있고, 놀랍게도 활동적인 편형동물들이 여전히 간을 붙잡고 있는 듯합니다. 그중 절반 정도는 먹이를 통해 소화되는 과정에 있는 것 같습니다. 먹이가 간을 흡수하는 것이 아니라, 먹이가 간을 흡수하는 것입니다.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  Most of its volume is taken up by a gigantic cyst filled with tiny, crab-like creatures.  Upon opening it the contents spray to the ground, with the suddenly homeless inhabitants scurrying for cover.  The rest of it looks relatively normal, if only in comparison.
ko: 돌연변이 동물의 간 덩어리. 부피의 대부분은 작고 게 같은 생물들로 가득 찬 거대한 낭종으로 채워져 있다. 낭종을 열자 내용물이 땅바닥으로 흩뿌려지고, 갑자기 집이 없어진 주민들은 숨을 곳을 찾아 허둥지둥 움직인다. 나머지 부분은 비교적 평범해 보인다.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The gall bladder has transformed into a bundle of hair and skin, and what appeared to be brownish veins originating from it turn out to be solitary, curled hairs crisscrossing beneath the surface of the organ.  At least you can remove them with a gentle pull on the central mass, but the whole liver collapses in a gelatinous heap afterwards.
ko: 돌연변이 동물의 간 덩어리입니다. 담낭은 털과 피부 뭉치로 변했고, 거기서 나온 갈색 혈관처럼 보였던 것은 장기 표면 아래를 가로지르는 단 하나의 곱슬곱슬한 털로 밝혀졌습니다. 적어도 중앙 덩어리를 살짝 잡아당겨 제거할 수는 있지만, 나중에는 간 전체가 젤리 같은 덩어리로 무너져 내립니다.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is blackened and hard but cracked, exposing a few strips of fresh pink tissue underneath.  After cracking the shell fully open, the inner tissue begins swelling at an alarming rate before turning gray and lifeless.
ko: 돌연변이 동물의 간 덩어리입니다. 표면은 검고 단단하지만 갈라져 있고, 그 아래에는 분홍색의 신선한 조직 조각 몇 개가 드러납니다. 껍질을 완전히 깨뜨리자 내부 조직이 놀라운 속도로 부풀어 오르다가 회색으로 변하고 생명이 없어집니다.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Getting all the parasites - if that's what they were - off was more effort than this meal is probably worth, and the consistency suffered considerably from having to dig them out from the depth of the organ.
ko: 돌연변이 동물의 간을 익혀서 만든 덩어리. 기생충을 전부 제거하는 건 - 만약 그게 사실이라면 - 이 요리의 가치를 훨씬 넘어섰을 텐데, 장기 깊숙한 곳에서 기생충을 파내야 했기에 간 질감이 상당히 나빠졌다.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Instead of the matte gray-brown of a normal liver, this one turned disconcertingly orange after heating it up, and finger-sized flakes detach themselves from it at the slightest touch.  The taste reminds you of slightly overripe avocado, but that's still better than you expected.
ko: 돌연변이 동물의 간을 익혀서 만든 덩어리입니다. 일반 간처럼 칙칙한 회갈색을 띠는 것과는 달리, 이 간은 가열 후 이상하게 주황색으로 변했고, 살짝 건드리기만 해도 손가락만 한 조각이 떨어져 나왔습니다. 맛은 살짝 익은 아보카도를 연상시키지만, 그래도 기대했던 것보다 훨씬 좋았습니다.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The channels left by the hairs you removed have filled with an oily black liquid, lending a surprisingly nice look to the cut surface.  On biting into it the fluid hardens unexpectedly, leaving you to chew much longer than you'd like to.
ko: 돌연변이 동물의 간을 익혀서 만든 덩어리입니다. 털을 제거한 자국이 남은 홈에는 기름진 검은 액체가 가득 차 있어, 잘린 표면이 놀라울 정도로 보기 좋습니다. 한 입 베어 물면 액체가 갑자기 굳어져서 생각보다 훨씬 오래 씹게 됩니다.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The tissue split apart following the veins before hardening, reminding you of a warped gray flower with a sinuous vein for a stem.  Perhaps surprisingly, it tastes not entirely unlike liver.
ko: 돌연변이 동물의 간을 익혀서 만든 덩어리. 조직이 굳기 전에 혈관을 따라 갈라져 마치 줄기가 구불구불한 혈관을 가진 휘어진 회색 꽃을 연상시킨다. 놀랍게도 간과 별반 다르지 않은 맛이다.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  Patches of hair and bits of bones are present all over and inside it, making it resemble a giant teratoma.  Despite this, it appears to have functioned as a heart.
ko: 돌연변이 동물의 심장 조각입니다. 몸 전체와 내부에 털과 뼈 조각들이 흩어져 있어 마치 거대한 기형종처럼 보입니다. 그럼에도 불구하고 심장 역할을 했던 것으로 보입니다.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  The ventricles are filled with acidic fluids and bits of half-digested food, with the nearby veins and arteries being lined with mucus.  Looking at this macabre fusion of the circulatory and digestive systems, you wonder how such a thing could ever get food to reach the heart without clogging the arteries.
ko: 돌연변이 동물의 심장 조각입니다. 심실은 산성 체액과 반쯤 소화된 음식 조각으로 가득 차 있고, 근처 정맥과 동맥은 점액으로 뒤덮여 있습니다. 순환계와 소화계의 이 섬뜩한 융합을 보면, 어떻게 동맥을 막지 않고 음식을 심장까지 전달할 수 있는지 의아해집니다.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  This cancerous, gangrenous mass of flesh still beats, leaking out more of the foul fluids it used to push through a body.  Beating isn't the only thing it continues to do, as you witness what kept this heart beating: the gangrene eating the cancer as the cancer grows back all over the gangrene, in a sickening ouroboros.
ko: 돌연변이 동물의 심장 한 덩어리. 이 암에 걸린 괴저성 살덩어리는 여전히 뛰고 있으며, 예전에 몸속으로 밀어넣었던 더러운 체액을 더 많이 새어 나오고 있다. 뛰는 것만이 심장의 유일한 기능은 아니다. 이 심장이 계속 뛰는 이유는 바로 괴저가 암을 먹어치우고, 암은 괴저 전체에 다시 자라나 역겨운 우로보로스처럼 변하기 때문이다.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  Despite its stone-like exterior, its inner flesh is much closer to mucus in all aspects.  Upon closer examination, this heart appears vestigial, as the inner flesh turns out to be blood, slowly moving on its own volition.
ko: 돌연변이 동물의 심장 조각입니다. 돌처럼 단단한 겉모습과는 달리, 내부 살은 모든 면에서 점액질에 훨씬 가깝습니다. 자세히 살펴보면, 이 심장은 흔적 기관처럼 보이는데, 내부 살은 혈액으로 이루어져 있으며, 스스로 천천히 움직이고 있습니다.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  The removal of most fluid pockets has made what remains of this heart resemble to a mass of tough leather-like scraps, with a far fouler taste.
ko: 돌연변이 동물의 심장을 익혀서 만든 덩어리입니다. 대부분의 액체 주머니를 제거한 결과, 이 심장의 잔해는 질긴 가죽 조각 덩어리처럼 생겼으며, 맛은 훨씬 더 역겹습니다.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  The heat has turned this heart white and mushy, with a taste and texture reminiscent of eating wet ashes.
ko: 돌연변이 동물의 심장을 익혀서 만든 덩어리입니다. 열기 때문에 심장이 하얗고 눅눅해졌는데, 맛과 질감이 마치 젖은 재를 먹는 것 같았습니다.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  It has partially melted as it cooked, making it gelatinous yet sinewy, as if the taste and odor weren't enough of a deterrent.
ko: 돌연변이 동물의 심장을 익혀서 만든 덩어리. 익으면서 부분적으로 녹아서 젤라틴처럼 질기면서도 힘줄처럼 단단해졌는데, 맛과 냄새만으로는 충분하지 않은 듯했다.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  Most of it has softened under the heat, giving it a rubbery texture and a taste of cold grease, but the core became akin to a meaty jawbreaker with an unsettling but not revolting taste.
ko: 돌연변이 동물의 심장을 익혀서 만든 덩어리. 대부분은 열에 부드러워져 고무 같은 질감과 차가운 기름 맛이 났지만, 속은 고기 덩어리처럼 변해 불안하지만 역겹지는 않은 맛이 났다.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  While cutting into it your knife slips, opening a large gash on its side from which tiny, beautiful pearls roll out.  Before your eyes they start glistening with humidity and melt, leaving no trace beyond a stinging stench.
ko: 돌연변이 동물의 신장 조각. 칼이 미끄러져 옆면에 커다란 상처가 생기고, 그 안에서 작고 아름다운 진주들이 솟아오른다. 눈앞에서 진주들은 습기에 반짝이며 녹아내리고, 따끔거리는 악취 외에는 아무런 흔적도 남기지 않는다.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  The tissue is broken up by pointy, brittle crystals you need to carefully cut around, lest they embed in your hand.  When you're done about half the meat is gone.
ko: 돌연변이 동물의 신장 조각입니다. 조직은 뾰족하고 부서지기 쉬운 결정체로 갈라져 있는데, 손에 박히지 않도록 조심스럽게 잘라내야 합니다. 다 자르면 고기의 절반 정도가 없어집니다.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Most of the volume is taken up by clear cysts filled with liquid, leaving you to pop them one by one to try and salvage some usable tissue.  The result looks about as appetizing as it sounds, but you suppose it's technically edible.
ko: 돌연변이 동물의 신장 조각입니다. 부피의 대부분은 액체로 가득 찬 투명한 낭종으로 채워져 있어서, 쓸 만한 조직을 찾으려면 하나하나 터뜨려야 합니다. 보기에는 그다지 맛있어 보이지 않지만, 기술적으로는 먹을 수 있다고 생각하시는군요.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Accessory kidneys bud off the ureter in clumps, like red, slightly quivering grapes.  The main organ continues the same fractal structure, fraying  into myriad tiny berries still connected to a stem.
ko: 돌연변이 동물의 신장 조각. 부속 신장은 요관에서 붉고 살짝 떨리는 포도송이처럼 덩이져 돋아난다. 주 신장은 같은 프랙탈 구조를 유지하며, 줄기에 여전히 연결된 수많은 작은 열매로 쪼개진다.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking it exposed myriad tiny, glistening stones embedded into the tissue, making your teeth screech with every bite despite your care not to crack your teeth.  It tastes sickly sweet, and a stinging aftertaste lingers in your mouth for a long time.
ko: 돌연변이 동물의 신장을 조리한 것입니다. 조리해 보니 조직에 박힌 작고 반짝이는 돌들이 무수히 드러나, 이를 악물고 씹어도 이빨이 삐걱거립니다. 속이 메스꺼울 정도로 달콤하고, 톡 쏘는 뒷맛이 입안에 오래 남습니다.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking loosened the tissue enough for it to come apart from the lightest pull, while exposing long, off-white strands that connect the different parts together.
ko: 돌연변이 동물의 신장을 조리한 모습. 조리 과정에서 조직이 느슨해져 아주 살짝 잡아당겨도 쉽게 분리되었고, 각 부분을 연결하는 길고 옅은 흰색 가닥이 드러났다.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  You swear it grew new cysts while you were cooking it, each of which sports a different color.  You're not sure you want to know how the dark blue one tastes.
ko: 돌연변이 동물의 신장을 조리해서 만든 조각. 요리하는 동안 새로운 낭종이 생겼다고 확신하는데, 낭종마다 색깔이 다르다. 짙은 파란색 낭종의 맛은 어떨지 궁금하지도 않다.

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug, and you really aren't sure what to make of them.  There are things you've never seen in any anatomy book, with spines and hair and other unidentified parts protruding seemingly at random.
ko: 이 장기들은 거대한 돌연변이 벌레에서 나온 것인데, 도대체 뭘 어떻게 해야 할지 도무지 알 수 없습니다. 해부학 책에서는 한 번도 본 적이 없는 것들이죠. 가시와 털, 그리고 정체를 알 수 없는 부분들이 마치 무작위로 튀어나와 있는 것처럼 보입니다.

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug.  They have a sickly green color, and one of them ripped when you were removing it, revealing an inner surface that looks like row upon row of human fingers, nails and all.
ko: 이 장기들은 거대한 돌연변이 벌레에게서 나왔습니다. 칙칙한 녹색을 띠고 있었는데, 빼내려고 하다가 하나가 찢어져서 마치 사람의 손가락과 손톱이 줄지어 늘어선 것처럼 보이는 안쪽 표면이 드러났습니다.

note: ~ Snippet in category "bug_organs_desc"
en: This is a huge, thick, fleshy sac you removed from a giant mutant bug.  The surface is covered in smooth, soft skin, and beneath it is a coiled, twisted mess of cordlike tissue.
ko: 이건 거대 돌연변이 벌레에게서 꺼낸 거대하고 두껍고 살덩어리 같은 주머니입니다. 표면은 매끄럽고 부드러운 피부로 덮여 있고, 그 아래에는 끈처럼 꼬인 조직이 똬리를 틀고 뒤틀려 있습니다.

note: ~ Snippet in category "bug_organs_desc"
en: This is a long, corded organ you removed from a giant mutant bug.  It ran from the head to the abdomen and has long tendrils coming off it, not unlike a spinal cord.
ko: 이건 거대한 돌연변이 벌레에게서 떼어낸 길고 끈으로 된 기관입니다. 머리부터 배까지 뻗어 있고, 척수처럼 긴 덩굴손이 뻗어 있습니다.

note: ~ Snippet in category "bug_organs_desc"
en: This is a meaty gray organ you removed from a mutant.  It has a chalky yellow coating that burns your skin, and several unidentifiable fleshy tubes sticking out of it.  The smell it gives off stings your nostrils.  You're pretty confident no natural creature has one of these.
ko: 이건 돌연변이에게서 떼어낸 살덩어리 같은 회색 장기입니다. 피부에 화상을 입힐 정도로 분필 같은 노란색 막이 있고, 정체를 알 수 없는 살덩어리 같은 관이 여러 개 돋아나 있습니다. 코를 찌르는 냄새가 납니다. 자연계 생물 중에 이런 게 하나도 없다고 확신하는군요.

note: ~ Snippet in category "bug_organs_desc"
en: This organ meat, retrieved from a mutated creature, looks like a series of small mammalian hearts arranged in series on a long fleshy tube.  At the end of the chain is a large fleshy sac resembling a stomach.
ko: 돌연변이 생물에게서 채취한 이 내장은 길고 살찐 관 위에 작은 포유류 심장들이 일렬로 배열된 것처럼 보입니다. 심장 사슬 끝에는 위를 닮은 크고 살찐 주머니가 있습니다.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Some disturbing hairs have been burned off during cooking, but you still have difficulty convincing yourself to eat them.
ko: 요리하는 동안 몇몇 불쾌한 털이 타버렸지만, 여전히 그것을 먹고 싶다는 생각이 듭니다.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You have cooked a pile of *things* that used to be green, and it still looks green under the light.  You think your face will turn that color after eating them.
ko: 당신은 원래 초록색이었던 *것들*을 잔뜩 요리했는데, 불빛 아래에서는 여전히 초록색으로 보입니다. 당신은 그것들을 먹으면 얼굴이 그 색으로 변할 거라고 생각합니다.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: It's cooked.  You can force yourself to believe that the cordlike tissue inside is noodles with ketchup and Italian spices.
ko: 다 익었어요. 안에 끈 같은 조직이 케첩과 이탈리아 향신료를 넣은 국수라고 믿으셔도 돼요.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: After you cooked it, you tore this long thing into small pieces.  Maybe this can prevent it from reviving in your intestines.
ko: 요리한 후에 그 긴 것을 잘게 찢어 놓으셨죠. 그러면 장에서 다시 살아나는 걸 막을 수 있을지도 몰라요.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You're glad it didn't break your kitchen utensils.  Now you hope it won't damage your digestive system.
ko: 주방용품이 망가지지 않아서 다행인데, 이제는 소화기관이 손상되지 않기를 바라는군요.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Looking at this pile of biological tissues with strange smell, you don't know what kind of organs they belong to in medicine.  Of course, you're pretty sure they're not boiled tomatoes.
ko: 이상한 냄새가 나는 이 생물 조직 더미를 보면, 의학계에서 어떤 장기에 속하는지 알 수 없습니다. 물론, 삶은 토마토는 아닐 거라고 확신합니다.

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It looks like a lung from a larger mammal, like a dog, but instead of a few distinct lobes, it has dozens of lobes arranged in sheets.  Strange spindles and gnarled tumescences dot the surface.
ko: 이게 폐 조직이라는 게 거의 확실해. 개 같은 더 큰 포유류의 폐처럼 생겼는데, 몇 개의 뚜렷한 엽(葉) 대신 수십 개의 엽이 얇은 막처럼 배열되어 있어. 이상한 방추 모양과 울퉁불퉁한 부종이 표면에 점점이 박혀 있어.

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It has a vaguely wing-like shape, with a series of nodules around what would be the trailing edge of the 'wing'.  A cluster of quills in each corner of the organ held it to the bug's carapace like clasps.
ko: 이게 폐 조직이라는 건 거의 확실해. 날개처럼 생겼는데, '날개'의 뒤쪽 가장자리 주변에 혹들이 줄지어 있어. 기관 양쪽 모서리에 있는 가시 뭉치가 벌레의 등딱지처럼 생긴 걸쇠에 붙어 있어.

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton, but mutated.  The inner side is lined with veins and strange, hooked protuberances.
ko: 벌레의 외골격 일부지만 돌연변이가 일어났습니다. 안쪽에는 혈관과 기묘하게 갈고리처럼 생긴 돌기가 늘어서 있습니다.

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton.  Stringy lines of nervous tissue and blood vessels still cling to the inner surface.
ko: 벌레의 외골격 조각. 신경 조직과 혈관이 끈끈하게 안쪽 표면에 매달려 있다.

note: ~ Snippet in category "endochitin_desc"
en: A piece of rigid, tube-shaped chitin from the inside of a giant bug.  It seemed to be performing some kind of support role.  You're quite sure normal insects don't have these.
ko: 거대한 벌레의 몸속에서 나온 딱딱한 관 모양의 키틴 조각. 뭔가 지지 역할을 하는 것 같았습니다. 일반 곤충은 이런 게 없을 거라고 확신합니다.

note: ~ Snippet in category "endochitin_desc"
en: A long, flexible rod of chitin from inside a giant mutant bug.  It is laced with blood vessels and chitinous nodules.
ko: 거대 돌연변이 벌레의 몸속에서 나온 길고 유연한 키틴질 막대. 혈관과 키틴질 결절로 이루어져 있습니다.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: As you peel away the outer shell, you find veins lining the chitin plates
ko: 겉껍질을 벗기니, 키틴질 골격을 따라 늘어서있는 혈관들을 발견합니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: With the creature dead, its carapace comes away surprisingly easily
ko: 죽은 상태에서는 놀라울 정도로 갑각이 쉽게 떼어내집니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: There's a thin membrane, much like skin, spread over the chitin of this creature
ko: 피부처럼 보이는 얇은 막이 이 생물의 키틴질을 따라 펼쳐져 있습니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Under the carapace of this mutant is a bristly, velcro-like material
ko: 이 변이체의 갑각 아래에는 털이 수북한 벨크로 같은 물질이 있습니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The anatomy concealed beneath seems almost like a small mammal given a shell and twisted into the shape of an arthropod
ko: 이 생물의 드러난 해부학적 구조는 거의 소형 포유류에게 외골격이 있고 그 형태가 절지동물의 형태로 변형되었을 때와 유사하게 보입니다.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: You crack the beast open like a horrific lobster
ko: 이 괴물을 끔찍한 바닷가재라고 생각하고 부숴서 열었습니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The chitin holds tight to the creature, and you need to snap and tear it away, sawing at tough fibers beneath
ko: 키틴질이 생물체에게 단단히 붙어있어서 아래 있는 섬유질을 톱질하며 억지로 떼어내야 합니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The moment you start cutting into the corpse, a few of what you thought were extra legs detach and scurry off into the undergrowth
ko: 시체를 절단하려는 순간, 여분의 다리라고 생각했던 것이 몸에서 떨어지더니 수풀 속으로 도망갑니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: For your first cut you connect the dozen openings on the creature's sides, only to reveal a finger-sized wriggling grub in each
ko: 첫번째 칼질로 생물체의 옆면에 나있는 여남은 구멍들을 연결해 잘라내자, 각 구멍에서 손가락만한 크기의 꿈틀거리는 유충들을 발견합니다

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Your work disturbs the parasites still clinging to the joints of the creature, and a few size you up as a potential new home before scurrying away
ko: 당신의 작업이 시체의 관절에 여전히 붙어있던 기생충들을 방해했습니다.  일부는 도망가기 전 당신을 잠재적인 새로운 집으로 판단하는 것 같았습니다

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Spaced evenly across the entire body you find small sacs of eggs in various stages of growth
ko: 다양한 성장 단계의 작은 알주머니들이 몸 전체에 고르게 분포하고 있습니다

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Its intestines grew into a labyrinthine tangle, like so many worms devouring each other
ko: 창자가 마치 수많은 벌레가 서로를 먹어치우는 것처럼 미로같이 얽혀서 자라있습니다

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside, half-formed organs press against spongy meat that doesn't look anything like raw arthropod meat from normal creatures
ko: 그 안에는, 반쯤 형성되어있는 장기들이 일반적인 절지동물에서는 볼 수 없는 해면체 같은 살점을 누르고 있습니다

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath, you find a collection of hooked spines that seem to have been clasping it on somehow
ko: 그 아래에는 어떻게든 그것을 고정하고 있었던 듯한 갈고리 모양의 가시 모음이 있습니다.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a complex, still-squirming mess of strange appendages and organs that bear only a passing resemblance to any natural creature
ko: 내부는 이상한 부속기관과 기관으로 이루어진 복잡하고 여전히 꿈틀거리는 혼란스러운 덩어리로 이루어져 있으며 자연 생물과 닮은 점이 거의 없습니다.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath the chitin, the meat is covered in thick, bristly hair hiding a chaotic bramble of half-formed, mutated organs
ko: 키틴 아래에 있는 고기는 두껍고 뻣뻣한 털로 덮여 있으며 그 안에는 반쯤 형성된 돌연변이 장기의 혼란스러운 가시덤불이 숨겨져 있습니다.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a tangled mess of organs and tissues that do not appear entirely natural
ko: 내부는 완전히 자연스럽지 않은 기관과 조직의 엉킨 덩어리로 이루어져 있습니다.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside the creature you find lungs, hearts, and intestines more like a mammal than a giant bug
ko: 이 생물의 내부에서는 거대한 벌레보다는 포유류에 더 가까운 폐, 심장, 내장을 발견할 수 있습니다.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Despite the apparent death of the whole, some organs still pump, beat, and churn on undisturbed
ko: 전체가 죽은 것처럼 보이지만 일부 기관은 여전히 방해받지 않고 펌핑하고 뛰고 휘젓습니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The meat inside gives off a horrifying stench, and seems to be covered in thin damp hair, like a newborn animal gone horribly wrong
ko: 안에 있는 고기는 끔찍한 악취를 풍기고, 마치 끔찍하게 잘못된 갓 태어난 동물처럼 얇고 축축한 털로 덮여 있는 것 같습니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Small bundles of fiber break loose as you work, splitting open to reveal twisted, half-formed copies of the creature itself
ko: 작업하는 동안 작은 섬유 묶음이 풀리고 갈라져 생물 자체의 꼬인 반쪽 모양의 사본이 드러납니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: It is difficult to work as the spongey tissue tears apart under your tools
ko: 도구 아래에서 스펀지 조직이 찢어지기 때문에 작업하기 어렵습니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Despite its outward appearance, both the organs and the endolymph of this creature are pristinely white
ko: 겉모습과는 달리 이 생물의 장기와 내림프는 모두 깨끗한 흰색입니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Some of your cuts meet nerves, and the already stiff corpse shudders with movement each time
ko: 당신의 상처 중 일부는 신경을 건드리고, 이미 굳어진 시체는 매번 움직일 때마다 떨립니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You follow what you think are superfluous veins into the deep, finding a gorged, tick-like creature at their convergence
ko: 당신은 깊은 곳으로 불필요한 혈관을 따라가다가, 혈관이 만나는 지점에서 배불리 먹고 진드기 같은 생물을 발견합니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Every cut reveals an organ you can't quite recognize, and you start to wonder what your insides look like by now
ko: 모든 상처는 당신이 알아볼 수 없는 장기를 드러내고, 당신은 이제 당신의 내부가 어떻게 생겼는지 궁금해지기 시작합니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You are dizzied by the rainbow coloration of the creature's muscles, clashing with the bloody mess in its guts
ko: 당신은 그 생물의 근육의 무지개색 색깔과 그 내장의 피투성이 엉망진창과 충돌하는 모습에 어지러움을 느낍니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: As you cut into its flesh you are disturbed by its sickly-sweet smell, like fermenting fruit
ko: 그 살을 자르면 발효된 과일과 같은 역겹고 달콤한 냄새가 난다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: There are fist-sized globs of nervous tissue dotted about its insides, sending the corpse into a spasm every time you touch one
ko: 그 내부에는 주먹만한 크기의 신경 조직 덩어리가 점점이 박혀 있어서 만질 때마다 시체가 경련을 일으킵니다.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The muscles grow stiff, and begin leaking a dark gray liquid that pools around your feet
ko: 근육이 뻣뻣해지고 발 주위에 웅덩이가 생기는 짙은 회색 액체가 새어 나오기 시작합니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Its legs contain no muscles, just sinews hanging in yellow-green ichor
ko: 다리에는 근육이 없고, 황록색 액체에 힘줄만 매달려 있습니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The legs fall off easily, leaving the main body looking like an armored worm
ko: 다리가 쉽게 떨어져 나가면서 본체는 갑옷을 입은 벌레처럼 보입니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Each pair of legs is slightly different.  These end in hooks, the next in talons like a bird's, there's a pair of chitinous tentacles
ko: 각 다리 쌍은 약간씩 다릅니다. 한쪽은 갈고리 모양으로, 다른 쪽은 새처럼 발톱 모양으로 갈라져 있고, 키틴질 촉수 한 쌍이 있습니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The mandibles keep snapping, and acrid-smelling venom wets the soil.  You decide to begin your work at its tail
ko: 턱이 계속 꺾이고, 매캐한 냄새가 나는 독이 땅을 적신다. 당신은 꼬리부터 작업을 시작하기로 한다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: You're startled as its antenna whips out and briefly coils around your arm
ko: 그 안테나가 튀어나와 잠시 당신의 팔을 휘감는 것을 보고 깜짝 놀랐습니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Underneath the surface, there are small plates of chitin dotted about, much harder than the rest
ko: 표면 아래에는 나머지보다 훨씬 단단한 작은 키틴 판이 점점이 박혀 있습니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: On its tail end the segments get smaller and smaller, until they terminate in a small copy of the head, looking backwards
ko: 꼬리 부분에서 세그먼트는 점점 더 작아져서 뒤를 돌아보면 머리의 작은 사본으로 끝납니다.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The chitin of the head is caked in old blood and lymph of its previous victims
ko: 머리의 키틴은 이전 희생자들의 오래된 혈액과 림프액으로 굳어 있습니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: You find vacuoles filled with its venom in the most unexpected nooks, forcing you to work carefully
ko: 가장 예상치 못한 구석에서 독이 가득 찬 공포를 발견하면 조심스럽게 작업해야 합니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: The indescribable stench of the remains of its last meal make you question your decision to butcher it
ko: 마지막 식사의 남은 냄새는 형언할 수 없을 정도로 끔찍해서 도살하기로 한 결정이 의심스럽습니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: On some organs you see the same swollen ulcers as around your own wounds.  It seems not all of it is venom-proof
ko: 어떤 장기에는 자신의 상처 주변과 마찬가지로 부어오른 궤양이 보일 수 있습니다. 하지만 모든 장기가 독에 강한 것은 아닌 것 같습니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one's very blood stinks like its venom, and even the slightest drop makes your skin itch
ko: 이놈의 피는 독처럼 냄새가 심하고, 조금만 흘러도 피부가 가렵습니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: There is order to the chaos in this one.  Each segment's insides is a perfect copy of the last, down to each sinew
ko: 이 작품에는 혼돈 속에 질서가 있습니다. 각 부분의 내부는 각 힘줄까지 이전 부분을 완벽하게 복제한 것입니다.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one smells disturbingly appetizing, like a memory of a childhood meal whose details you forgot
ko: 이건 마치 어린 시절에 먹었던 식사의 세부 사항을 잊어버린 기억처럼 불안할 정도로 맛있어 보이는 냄새가 납니다.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: By the time you reach the rear of the matriarch, most of its offspring have disappeared into the grass.  Some stuck around feeding on their unhatched siblings, unwilling to give up the easy meal until the last moment
ko: 어미 개미의 뒤쪽에 다다를 때쯤이면 새끼들은 대부분 풀밭 속으로 사라져 버립니다. 어떤 새끼들은 부화하지 않은 형제들을 잡아먹으며 마지막 순간까지 쉬운 먹이를 포기하지 않으려고 애쓰고 있습니다.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: The moment the matriarch grows still, the last third of its body flops to the ground, letting go of dozens of eggs and small centipedes
ko: 수컷이 움직이지 않는 순간, 몸의 마지막 1/3이 땅으로 떨어지면서 수십 개의 알과 작은 지네가 떨어집니다.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: After cleaning away the rotten meat and mess of eggs shrouding the matriarch's hind segments, you find its carapace chewed open, and much of its flesh already eaten by its ever-hungry young
ko: 암컷 수컷의 뒷부분을 덮고 있던 썩은 고기와 계란 덩어리를 깨끗이 치운 후, 그 등딱지가 씹혀 열려 있고, 항상 배고픈 새끼들이 이미 살의 대부분을 먹어치운 것을 발견합니다.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: As if they noticed the death of their mother, the dozens of centipedes still clinging to it attack each other with a sudden frenzy.  You decide to give them time to disperse before continuing
ko: 마치 어미의 죽음을 알아차린 듯, 어미에게 매달려 있던 수십 마리의 지네들이 갑자기 광분하여 서로를 공격합니다. 당신은 그들이 흩어질 시간을 준 후 계속하기로 합니다.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: Since your tools barely have purchase on its carapace you decide to dig the meat and viscera out from your first cut.  At times, you disappear up to your waist in its armored insides
ko: 도구가 갑각에 거의 닿지 않자, 첫 번째 칼로 고기와 내장을 파내기로 합니다. 가끔은 갑옷처럼 단단한 갑각 속으로 허리까지 잠식당하기도 합니다.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: As you cut more and more meat away, some of the resilient chitin plates fall away with a loud squelch
ko: 고기를 점점 더 많이 잘라내면 탄력 있는 키틴판 중 일부가 큰 삐걱거리는 소리와 함께 떨어져 나갑니다.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: To bypass the armor you had to start your work by its mandibles, inches away from its venom-coated fangs and the remains of chitin, bones, and strands of Kevlar stuck between their points
ko: 갑옷을 우회하려면 독이 묻은 송곳니와 그 끝 사이에 끼어 있는 키틴, 뼈, 케블라 가닥의 잔해에서 몇 인치 떨어진 턱뼈에서 작업을 시작해야 했습니다.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: This feels more like scrapping a car than butchering an animal.  Instead of veins and legs you find yourself thinking about joints, panels, and cabling
ko: 이건 동물을 도살하는 것보다 자동차를 고철로 만드는 것과 비슷해요. 혈관이나 다리 대신 관절, 패널, 케이블에 대해 생각하게 되죠.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: On closer inspection, the head's armor is pocked by finger-sized holes with jagged edges, reminiscent of the creature's fangs
ko: 자세히 살펴보면 머리의 갑옷에는 손가락 크기의 구멍이 뚫려 있고 가장자리는 톱니 모양이며 이는 생물의 송곳니를 연상시킵니다.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: In a hidden organ without an obvious connection to the outside world, you find a seemingly forgotten handful of glistening eggs
ko: 외부 세계와의 명확한 연결이 없는 숨겨진 기관에서 당신은 잊혀진 듯 빛나는 알 한 줌을 발견했습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: When you sever the vestigial wings, a spurt of mud-thick fluid gushes up and every leg twitches
ko: 잔존 날개를 잘라내면 진흙처럼 진한 액체가 솟구쳐 오르고 모든 다리가 꿈틀거린다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Prying off the elytra is easier than you thought it would be, but a thicker duplicate lies beneath, melted into the veiny wings
ko: 딱지날개를 떼어내는 것은 생각보다 쉽지만, 그 아래에는 더 두꺼운 복제품이 혈관이 있는 날개에 녹아들어 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: You hack off the legs, finding them surprisingly light once the knotted veins within are drained
ko: 다리를 잘라내면 내부의 얽힌 혈관이 빠져나가면서 놀라울 정도로 가벼워지는 것을 느낄 수 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The thick chitin is difficult to saw through, and rooted so deeply in fat that each panel you pull off comes with dangling ropes of sinew and grease
ko: 두꺼운 키틴은 잘라내기 어렵고 지방에 너무 깊이 뿌리를 박고 있어서 떼어낸 각 패널마다 힘줄과 기름이 늘어져 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Each leg bears too many hooks and outcrops to count, and they look far too much like teeth for your liking
ko: 각 다리에는 셀 수 없을 만큼 많은 갈고리와 돌출부가 있으며, 당신의 취향에 너무 많이 이빨처럼 보입니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The eyes are easily pulled loose, though with them spills out numerous coiled ropes of nerve, sinew, and something halfway between
ko: 눈은 쉽게 뽑히지만 눈과 함께 수많은 꼬인 신경, 힘줄, 그리고 그 사이의 무언가가 쏟아져 나옵니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A lattice of glossy tubes still holds the mound of foamy fat and organs in place after the abdomen falls apart
ko: 복부가 무너진 후에도 광택이 나는 튜브의 격자는 여전히 거품이 많은 지방과 장기의 더미를 제자리에 고정하고 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The head is occupied entirely by organic hydraulics wrapped in muscle, and you don't find tangled strands of brain tissue until the thorax
ko: 머리는 근육으로 둘러싸인 유기적 유압 장치로 완전히 채워져 있으며 흉부까지 얽힌 뇌 조직 가닥을 찾을 수 없습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A fist-sized organ next to the chain of hearts still subtly throbs, and you find broken shards of chitin inside it after a swift hacking
ko: 하트 사슬 옆에 있는 주먹만한 크기의 기관은 여전히 미묘하게 뛰고 있으며, 재빠르게 해킹한 후 그 안에서 깨진 키틴 조각을 발견할 수 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: You find a clutch of stillborn grubs inside, curled up in their parent's fatty innards with eggshells nearby
ko: 당신은 부모의 기름진 내장에 웅크리고 있고 근처에 달걀 껍질이 있는 사산된 유충 무리를 안에서 발견했습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The reproductive organs of this beetle, sealed inside a chitin casket, have coiled into a mockery of nature and bristle with half-developed eggs
ko: 키틴 상자 안에 봉인된 이 딱정벌레의 생식 기관은 자연의 조롱거리로 꼬여 있으며 반쯤 발달된 알로 가득 차 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: Something that looks like it belongs in an engine lies between the splayed out lungs, and it sprays grease five paces when you puncture it
ko: 엔진에 속할 것 같은 무언가가 벌어진 폐 사이에 놓여 있고, 그것을 뚫으면 기름이 5보까지 뿜어져 나옵니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A small landslide of flesh and gristle buries you to the waist at one point, and you could swear something was slithering near your ankles
ko: 어느 순간 허리까지 살과 연골이 산사태처럼 솟아오르고, 발목 근처에서 무언가가 미끄러져 움직이는 것을 느낄 수 있었습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: When you grab one particularly bristled organ, it writhes and nearly escapes your grasp before you can smash it.  You find developing wings in the paste
ko: 특히 털이 많은 장기 하나를 잡으면, 그 장기는 꿈틀거리며 당신이 부수기도 전에 손아귀에서 빠져나갈 뻔합니다. 반죽 속에서 자라나는 날개를 발견하게 됩니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A much smaller second shell lies buried deep inside the beetle, an entomological matryoshka that contains within itself… oh, fecal matter
ko: 훨씬 작은 두 번째 껍질은 딱정벌레의 깊숙한 곳에 묻혀 있으며, 그 안에는 배설물이 들어 있는 곤충학적 마트료시카입니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: Chunks of meat, bone, and fabric inside one of the digestive tracts are still easy to identify, and you wonder what their name was
ko: 소화관 중 하나에 있는 고기, 뼈, 천 조각은 여전히 쉽게 식별할 수 있으며 그 이름이 무엇인지 궁금해집니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A bundle of gigantic wasp eggs is buried in the beast, but all are pierced with wirey tubes draining nutrients and fluid from their fetal husks
ko: 거대한 말벌 알 뭉치가 짐승 속에 묻혀 있지만, 그 알들은 모두 태아 껍질에서 영양분과 체액을 빼내는 철사 같은 관이 꿰뚫려 있습니다.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: You finish up, coming to grips with the fact that toxins suffuse every inch of the truckload of meat you just pulled from this mutant beetle
ko: 방금 돌연변이 딱정벌레로부터 꺼낸 트럭 한 대의 고기에 독소가 퍼져 있다는 사실을 깨닫고 마무리합니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The wings of this creature break apart upon the slightest touch into myriad identical rainbow crystals
ko: 이 생물의 날개는 약간의 접촉만으로도 수많은 동일한 무지개 수정으로 부서집니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Even as the body grows still, the wings keep on beating slowly
ko: 몸이 고요해지더라도 날개는 천천히 계속 펄럭인다

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The chitin of this one is light and brittle, like an empty eggshell
ko: 이 키틴은 빈 달걀 껍질처럼 가볍고 부서지기 쉽습니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Where you came to expect smooth chitin you find exposed flesh, shot with a web of hardened strands
ko: 매끄러운 키틴을 기대했던 곳에서 딱딱한 가닥으로 된 거미줄이 엉겨 있는 노출된 살을 발견합니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: You cough as you inhale the fine, colorful dust shedded from the wings
ko: 날개에서 떨어져 나온 고운 색깔의 먼지를 흡입하면서 기침을 합니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The carapace of this one still feels hot to the touch, especially around the wings
ko: 이 녀석의 등딱지는 특히 날개 주변이 아직도 만져보면 뜨겁습니다.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: What you thought was shuddering chitinous fuzz on the creature's back is, in reality, thousands of miniature copies of its main wings, flapping in unison
ko: 당신이 생물의 등에 떨리는 키틴질 털이라고 생각했던 것은 실제로는 수천 개의 주날개 미니어처 복제품이 동시에 펄럭이는 것입니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are held in place by stiff muscles, reaching into the deep
ko: 날개는 뻣뻣한 근육으로 고정되어 있으며 깊은 곳까지 닿아 있습니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Underneath the chitin you find bundles of small, floating pearls, each held in place by a single strand of sinew
ko: 키틴 아래에는 작은 진주 뭉치가 떠다니고 있으며 각각은 단일 힘줄 가닥으로 고정되어 있습니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Near its wings you find a black, bubbling organ still periodically emitting a bundle of floating bubbles
ko: 날개 근처에는 주기적으로 떠다니는 거품 덩어리를 방출하는 검은색 거품 기관이 있습니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: As you open its intestines by mistake, you can barely pull your finger away from the dozen snapping mandibles on its inside
ko: 실수로 내장을 열면 내장에 있는 12개의 딱딱거리는 턱에서 손가락을 떼어낼 수 없을 정도입니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The space not taken up by the now-familiar floating sacs is almost entirely filled by a sticky, homogenous yellow jelly that seems to actively try to avoid your knife
ko: 이제 익숙해진 떠다니는 자루가 차지하지 않는 공간은 거의 전부 끈적끈적하고 균질한 노란색 젤리로 채워져 있어 칼날을 적극적으로 피하려고 하는 것 같습니다.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are rooted in its flesh by an almost transparent, fractal root structure, making you question if it always belonged to the creature
ko: 날개는 거의 투명한 프랙탈 뿌리 구조로 살에 뿌리를 두고 있어 항상 그 생물의 것이었는지 의심하게 만듭니다.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: The light of its abdomen flickers with each cut, growing ever dimmer
ko: 그 복부의 빛은 매번 베어질 때마다 깜빡이며 점점 더 어두워진다.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: An errant cut coats your tools with foul-smelling, glowing goop
ko: 잘못된 절단으로 인해 도구에 악취가 나고 빛나는 끈적끈적한 물질이 묻습니다.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: What you saw as a homogenous light from a distance was the result of myriad strands of glowing chitin crisscrossing just beneath the carapace
ko: 멀리서 균일한 빛으로 보였던 것은 등딱지 바로 아래에서 교차하는 수많은 빛나는 키틴 가닥의 결과였습니다.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: This one's very flesh is glowing with a blinding intensity, lighting up your gruesome work
ko: 이 사람의 살은 눈부신 강렬함으로 빛나며 당신의 끔찍한 작업을 밝혀줍니다.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Its chitin is sturdier than usual for the flying insects, and marked by the struggles of its previous victims
ko: 그 키틴은 날아다니는 곤충에 비해 일반 키틴보다 더 튼튼하며 이전 희생자들의 투쟁이 특징입니다.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes on the back of its abdomen are warped into a nauseating spiral you can't tear your eyes away from
ko: 복부 뒤쪽의 줄무늬는 눈을 뗄 수 없을 정도로 역겹게 나선형으로 휘어져 있습니다.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Upon closer inspection, the uniform black stripes reveal themselves to be rows upon rows of glistening eyes
ko: 자세히 살펴보면 균일한 검은 줄무늬가 반짝이는 눈의 줄로 드러납니다.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: With each cut, the stinger springs from its sheath, tip bending ever so slightly towards your leg
ko: 매번 자를 때마다 침이 칼집에서 튀어나와 끝이 다리를 향해 살짝 구부러집니다.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes -so uniform at a distance- reveal themselves to be jagged, strangely familiar patterns, like the cursive of an unknown language
ko: 멀리서 보면 매우 균일한 줄무늬는 마치 알려지지 않은 언어의 필기체처럼 삐죽삐죽하고 이상하게도 친숙한 패턴으로 드러납니다.

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: The chaotic bundle of organs in its torso look much like those of other mutated insects, but as you near the abdomen there's order to the madness: comparatively neat rows of venom-filled glands, each feeding into a reservoir at the base of the stinger
ko: 몸통에 있는 기관들의 혼란스러운 묶음은 다른 돌연변이 곤충의 것과 매우 유사해 보이지만 복부에 가까워질수록 광기에 질서가 생깁니다. 독이 가득 찬 샘들이 비교적 깔끔하게 줄지어 있고 각각은 침의 바닥에 있는 저장소로 들어갑니다.

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You open a stomach, releasing a gush of sweet-smelling gray fluid
ko: 복부를 개방하자, 달콤한 향이 나는 회색 액체가 뿜어져 나옵니다

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: For its apparent hunger for meat, its intestines seem almost atrophied
ko: 고기에 대한 욕망이 뚜렷한 탓에 내장이 거의 위축된 듯하다.

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: Your knife reaches the retracted stinger and slips on its smooth surface, opening half a dozen venom glands in the process.  You dearly hope that you have not cut yourself
ko: 당신의 칼이 몸쪽으로 들어간 침의 표면에 닿아 미끄럽게 따라내려가며 대여섯 개의 독샘을 개방합니다.  실수로 손을 베지 않도록 간절히 바랍니다.

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You find a handful of dead grubs underneath its chitin, near a chewed-open venom gland
ko: 키틴 아래에서 씹혀 열린 독선 근처에서 한 줌의 죽은 구더기를 발견했습니다.

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Deep, deep within the dead queen you find a smooth, brightly colored plaque the size of your fingernail, reading <number><number>
ko: 죽은 여왕 말벌의 깊숙한 곳에서 당신은 매끈하고 밝은 색깔을 띄는 손톱만한 크기의 명판 같은 것을 발견했으며, <number><number>라고 적혀져있습니다

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the now-familiar venom glands also contain dozens of shiny white eggs, undisturbed by their deadly surroundings
ko: 이제 친숙해진 독선 중 일부에는 치명적인 주변 환경에 방해받지 않고 빛나는 흰색 알이 수십 개 포함되어 있습니다.

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: As you cut into its abdomen you disturb a handful of normal-sized, wingless wasps clinging to a strange, tubular organ.  They crawl a few steps before falling lifelessly to the ground
ko: 배를 가르자 날개 없는 보통 크기의 말벌 몇 마리가 이상한 관 모양의 장기에 매달려 있는 것이 보입니다. 말벌들은 몇 걸음 기어가더니 생명 없이 땅으로 떨어집니다.

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the egg clusters are ransacked by fat, white worms tunneling blindly through its flesh
ko: 일부 알 덩어리는 살을 뚫고 맹목적으로 굴을 파는 살찐 흰 벌레에 의해 약탈당했습니다.

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The fangs spray a sickly green liquid to the ground when you touch them
ko: 독니를 건드리자 역겨운 녹색 액체가 땅에 쏟아져내립니다

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: One of its eyes falls to the ground and shatters into a dozen jagged splinters
ko: 눈알들 중 하나가 땅에 떨어져 산산조각이 납니다

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The stiff hairs of its chitin seem to shift slightly, points reaching for your skin
ko: 키틴의 뻣뻣한 털이 살짝 움직이는 듯하며, 그 끝이 피부에 닿아 있습니다.

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: Your first few cuts only succeed in peeling back the upper, hairy layer of chitin, leaving a glassy green carapace
ko: 처음 몇 번 자르면 털이 많은 키틴의 윗부분만 벗겨지고 유리 같은 녹색 껍질만 남습니다.

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: You hit a hard, scarred spot with your tool and reveal a cross-section of chitin with hundreds of stripes, like the rings of a tree
ko: 도구로 딱딱하고 흉터가 있는 부분을 치면 나무의 고리처럼 수백 개의 줄무늬가 있는 키틴 단면이 드러납니다.

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The fangs are connected to fist-sized venom glands, still churning with life
ko: 송곳니는 주먹만한 크기의 독선에 연결되어 있으며 여전히 생명이 넘칩니다.

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The imposing mandibles give way to a surprisingly thin tube and atrophied digestive track.  It must have done most of its digesting outside
ko: 위풍당당한 턱뼈는 놀라울 정도로 얇은 관과 위축된 소화관으로 이어진다. 아마도 대부분의 소화는 밖에서 했을 것이다.

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: A huge reddish lump reveals itself to be a sort of lung with a deflating noise.  You're blasted with hot air and droplets of hemolymph
ko: 커다랗고 붉은 덩이가 드러났고, 숨이 막히는 듯한 소리가 들렸다. 뜨거운 공기와 혈림프 방울이 쏟아졌다.

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: Something not unlike a heart still spasms in the depth of the corpse, and the legs twitch to its rhythm
ko: 시체 깊은 곳에서는 심장과 비슷한 무언가가 여전히 경련을 일으키고 다리는 그 리듬에 맞춰 꿈틀거린다.

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming puddles of acid spill from its outer shell as you pull it back
ko: 껍질을 뒤로 잡아당기면 바깥 껍질에서 뜨거운 산성 웅덩이가 쏟아집니다.

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming acid burbles from the creature's chitin as you peel it back
ko: 껍질을 벗기면 생물의 키틴에서 김이 나는 산성 거품이 나옵니다.

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Several acid glands rupture as you peel back the carapace, sending streams of steaming caustic fluids spraying around
ko: 껍질을 벗기면 여러 개의 산선이 파열되어 증기가 나는 부식성 액체가 주변으로 흩뿌려집니다.

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: The organs themselves have an acrid odor, but don't seem as caustically acidic as the outer shell
ko: 장기 자체는 신랄한 냄새가 나지만 외부 껍질만큼 부식성 산성은 아닌 것 같습니다.

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: You carefully avoid breaking through pockets of what you think may be acid-secreting glands
ko: 산 분비 기관이라고 생각되는 낭들을 건드는 것을 신중하게 피합니다

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: Thick, ropey cords of tissue beneath its chitin protect an inner layer of strange organs, resembling those of a bird more than anything
ko: 키틴 아래의 두껍고 끈 같은 조직 끈은 새의 기관과 가장 유사한 이상한 기관의 내부 층을 보호합니다.

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The powerfully acidic vapors coming from the carcass make it hard to work
ko: 시체에서 뿜어져나오는 강력한 산성 증기가 작업을 어렵게 합니다

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The tissues of the creature are full of half-formed organs, their purpose unclear
ko: 생물의 조직은 반쯤 형성된 기관으로 가득 차 있으며 그 목적은 불분명합니다.

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: Several times, you nearly burn yourself piercing a concealed gland full of acid
ko: 여러 번, 당신은 산으로 가득 찬 숨겨진 샘을 뚫어서 거의 화상을 입을 뻔했습니다.

note: ~ Snippet in category "<incubator_mammal>"
en: The skin is so riddled with wounds that you barely need to cut to pull it away.
ko: 피부는 상처로 가득 차 있어서 잘라내지 않고도 떼어낼 수 있을 정도입니다.

note: ~ Snippet in category "<incubator_mammal>"
en: The poor creature has stopped breathing, but there's still a lot of movement in the corpse.
ko: 불쌍한 동물은 호흡을 멈췄지만 시체에서는 여전히 많은 움직임이 있었습니다.

note: ~ Snippet in category "<incubator_mammal>"
en: The larvae seem to have taken care to leave enough intact not to kill their host, but the rest is practically hollow.
ko: 유충은 숙주를 죽이지 않을 만큼만 남겨두는 듯하지만, 나머지는 사실상 비어 있습니다.

note: ~ Snippet in category "<incubator_mammal>"
en: You have to pause often to stomp on the slower grubs, who only now realized that their home is growing cold.
ko: 더 느린 애벌레들을 밟기 위해 자주 멈춰야 하는데, 그 애벌레들은 이제야 자기 집이 춥다는 것을 깨달았기 때문이다.

note: ~ Snippet in category "<incubator_mammal>"
en: Its stomach is full of grubs even more malformed than the rest.  The runt of the litter got recycled, it seems.
ko: 뱃속은 다른 것들보다 더 기형적인 애벌레로 가득 차 있다. 쓰레기 중 가장 작은 것은 재활용된 것 같다.

note: ~ Snippet in category "<incubator_mammal>"
en: In the beginning you take care to separate parasite and host, but after a while you give up and start cutting through.
ko: 처음에는 기생충과 숙주를 분리하는 데 신경을 쓰지만, 시간이 지나면 포기하고 숙주를 잘라내기 시작합니다.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: The skin comes off with a sickening snap, and reveals a billion tiny black tendrils grasping after it
ko: 피부는 역겹게 딱딱 떨어지며 벗겨지고, 그것을 움켜쥐고 있는 수십억 개의 작은 검은 덩굴이 드러납니다.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: What you thought were black veins under the skin are actually some sort of elastic net, snapping apart with a loud "TWANG" when your tool cuts them
ko: 피부 아래에 있는 검은 정맥이라고 생각했던 것은 실제로 일종의 탄력 있는 그물이며 도구로 자르면 큰 "TWANG" 소리와 함께 끊어집니다.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: This one's skin consists of dozens of layers, each of slightly different color, sandwiched between a gelatinous mass
ko: 이 피부는 젤라틴 덩어리 사이에 끼어 있는 약간 다른 색상의 수십 개의 층으로 구성되어 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: With every cut the creature shifts slightly, splayed limbs inching closer to how it looked when it was…alive?  Whatever the right word is you hope it stopped, if only for now
ko: 그 생물은 매번 잘릴 때마다 조금씩 움직이고, 쭉 뻗은 팔다리는 마치 살아있을 때의 모습과 점점 가까워진다... 뭐라 표현해야 할까? 지금만큼은 멈췄으면 좋겠다.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: Whatever this is, it doesn't look dead so much as staying still.  You still feel like it's looking at you, even as you cut it apart
ko: 이게 뭐든 간에, 죽은 것 같지는 않고 가만히 있는 것 같아. 잘라내는 순간에도 마치 널 쳐다보는 것 같아.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: The white flesh keeps quivering, grasping and pulling your tool occasionally
ko: 하얀 살이 계속 떨리고 가끔 도구를 움켜쥐고 잡아당깁니다.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: There are no strange smells, no random organs strewn about its insides.  Somehow that is more disconcerting than the mutated animals you took apart until now
ko: 이상한 냄새도 없고, 안에 이상한 장기가 흩뿌려져 있는 것도 아니야. 지금까지 네가 분해했던 돌연변이 동물들보다 더 불안한데.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Even though it's made of something like flesh, you can't help but feel like you're disassembling an intricate machine
ko: 살과 같은 것으로 만들어졌지만, 정교한 기계를 분해하는 듯한 느낌을 지울 수 없다.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Its parts don't want to stay apart, slowly moving to close your cuts.  You resign yourself to removing every chunk and placing it on the ground beside the corpse, where they finally grow still
ko: 그 조각들은 서로 떨어지지 않고 천천히 움직여 당신의 상처를 닫으려 합니다. 당신은 모든 덩어리를 떼어내 시체 옆 땅에 내려놓아야겠다고 결심하고, 마침내 그 조각들은 꼼짝도 하지 않고 자랍니다.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Every so often your tool hits something bone-hard in the deep, but when you cut there the second time the flesh parts smoothly
ko: 가끔씩 도구가 깊은 곳에서 뼈처럼 딱딱한 것을 치는 경우가 있지만 두 번째로 절단하면 살이 매끄럽게 갈라집니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: The caustic buboes connect to a web of sickly green veins running down the creature's limbs.  You take care not to nick them
ko: 부식성 가래톳은 그 생물의 팔다리를 따라 흐르는 창백한 녹색 혈관망에 연결되어 있습니다. 찰과상이 생기지 않도록 조심하세요.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: You slip and tear into an acid gland and can't help but pause and watch as the substance inside dissolves a good chunk of flesh before growing inert
ko: 당신은 미끄러져 산성선에 찢겨 들어가고 그 안에 있는 물질이 살덩어리를 녹여 불활성화하는 것을 멈추고 지켜보지 않을 수 없습니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: Its skin feels less flexible than usual, and coated in a greasy film on the outside
ko: 피부는 평소보다 덜 유연하고, 겉은 기름진 필름으로 덮여 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: A new, fist-sized green bubo emerges from your cut before your eyes, as if it was waiting just below the surface.  You'll have to be careful
ko: 눈앞에서 주먹만 한 녹색의 새로운 가래톳이 상처에서 솟아나는데, 마치 수면 바로 아래에서 기다리고 있었던 것 같습니다. 조심해야 할 겁니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: No organs beyond various sizes of the acid glands in neat rows, as if they were replacement parts ready to deploy
ko: 산선의 다양한 크기를 넘어서는 기관은 마치 배치 준비가 된 교체 부품인 것처럼 깔끔하게 줄지어 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: Your tool takes on a rainbow sheen from working in the creature's innards, and seems to give off a thin smoke.  You might want to hurry
ko: 괴물의 내장을 파헤친 도구가 무지개빛 광채를 띠고, 옅은 연기를 내뿜는 것 같습니다. 서둘러야 할 것 같습니다.

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: The green veins stand out before the stark white background and there is a hair-thin space surrounding each, as if the flesh was hesitant to touch whatever is carried inside
ko: 녹색 혈관은 흰색 배경 앞에 뚜렷이 드러나 있으며 혈관 주위에는 마치 살이 안에 든 것을 만지기를 꺼리는 듯 얇은 공간이 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks still dance around its limbs, and you're hesitant to start cutting
ko: 아직도 팔다리에 불꽃이 튀고, 자르는 것을 망설이고 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: There is no movement from the body, but you can still hear a faint crackling from inside
ko: 몸은 움직이지 않지만, 안쪽에서 희미한 딱딱거리는 소리가 들립니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks dance between your tool and its skin, but disappear without any harm
ko: 도구와 피부 사이에서 불꽃이 춤을 추지만 아무런 피해 없이 사라집니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: The skin is filled with tiny black crystals embedded in a dizzying fractal pattern emanating from the central glowing organ
ko: 피부는 중앙의 빛나는 기관에서 나오는 어지러운 프랙탈 패턴에 박힌 작은 검은 결정으로 가득 차 있습니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Your smell ozone and burned hair as you hack the crackling corpse to pieces
ko: 당신이 딱딱거리는 시체를 조각조각 내면서 풍기는 오존 냄새와 타버린 머리카락

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Most of its insides are taken up by the warped organ still humming with electricity.  Cutting into it proves harder than expected, not the least because of the sparks
ko: 내부 대부분은 여전히 전기가 윙윙거리는 휘어진 장기로 채워져 있습니다. 절단은 예상보다 훨씬 더 어렵습니다. 특히 불꽃 때문에 더욱 그렇습니다.

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Finger-thick strands connect the glowing organ to the base of a limb, and the normally white flesh is blackened along its path
ko: 손가락 두께의 가닥이 빛나는 기관을 사지의 바닥에 연결하고 일반적으로 흰색인 살은 그 경로를 따라 검게 변합니다.

note: ~ Name of a snippet in category "many_years_old_news"
en: ATOMIC DEREGULATION
ko: 원자력 규제 완화

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: ATOMIC DEREGULATION!  President Toffer announced to a mixed crowd today that he had signed an executive order to deregulate public use of radioactive compounds, allowing more widespread use of low-grade radioactive compounds in home appliances.  "Plutonium is the greenest energy we have," he told an assembled press.  "It's time we got over our fear and moved into the light."
ko: "원자력 규제 완화!"
    금일 토퍼 대통령이 방사능 화합물의 공공 사용에 대한 규제를 완화하였다. 가전제품에 낮은 등급의 방사능 화합물의 사용을 허용하겠다고 발표했다. 토퍼 대통령은 기자들에게 "플루토늄은 가장 친환경적인 에너지입니다. 미래를 향해 나아가야할 때가 왔습니다." 라고 덧붙였다.

note: ~ Name of a snippet in category "many_years_old_news"
en: CELEBRATED PHYSICIST GOES MISSING
ko: 유명 물리학자 실종

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: CELEBRATED PHYSICIST GOES MISSING.  Dr. Amy Takatoshi, a celebrated quantum physicist at MIT dubbed by some as "the next Hawking" has gone missing shortly before a press conference that was expected to be the announcement of her newest research results, rumored to be in the field of teleportation.
ko: "저명한 물리학자 실종되다."
    "제 2의 스티븐 호킹"이라고 불리던 MIT의 저명한 양자 물리학자인 에이미 타카토시 박사가 공간이동 분야에 대한 것으로 추측되는 그녀의 새로운 연구 결과를 발표할 예정이었던 기자회견 직전 갑자기 실종되었다.

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: THE UN SHOULD PUT ON ITS BIG-BOY PANTS
ko: 사설: 유엔은 어른답게 행동해야 한다

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: THE UN SHOULD PUT ON ITS BIG-BOY PANTS.  So, driven by decreasing regulation of radioactive materials in the US and China, the UN is pushing hard again for nuclear disarmament.  What a tired old litany this has become.  With deregulation, we've been able to slate three new green nuclear reactors in the Eastern US alone, bringing greenhouse-gas free power to millions of people.  Whatever happened to the UN's focus on global warming?  This is a classic situation of the world painting the USA as villains no matter what we do.
ko: \"사설: UN은 남자답게 행동해야 한다.\"\
    미국과 중국의 방사능 물질 규제 완화에 발맞춰, UN은 핵군축을 밀어붙이고 있다. 이제는 정말 지겨운 이야기가 되었다. 규제 완화에 따라 우리는 미국 동부에서만 세 개의 새로운 친환경 핵 반응로 건설 계획을 세울 수 있었으며 이는 수백만 명의 사람들에게 온실가스 걱정 없는 전력을 제공해 주었다. UN의 지구온난화에 대한 입장은 어떻게 된 것인가? 이것은 무슨 일을 하건 미국이 악당으로 그려지는 전형적인 글로벌 상황이다.

note: ~ Name of a snippet in category "many_years_old_news"
en: US IGNORES UN DEMANDS
ko: 미국, 유엔의 요구 무시

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: US IGNORES UN DEMANDS: The US ambassador to the UN today turned down UN requests to begin mutual nuclear disarmament of China, the US and North Korea.  "We have a right to defend ourselves," insisted the ambassador.  "We'll back down when they do".
ko: "미국이 UN의 요구에 불응하다."
    금일 미국의 UN 대사는 중국과 미국, 북한의 상호 핵군축에 대한 내용이 담긴 UN의 요구를 거절했다. 대사는 "우리는 스스로를 방어할 권리가 있다. 그들이 먼저 철수하면 우리도 그렇게 할 것이다." 라고 주장했다.

note: ~ Name of a snippet in category "many_years_old_news"
en: DISASTER IN THE SARITANIA MINES
ko: 사리타니아 광산의 재난

note: ~ Snippet in category "many_years_old_news"
en: DISASTER IN THE SARITANIA MINES!  A copper mine west of Saritania, a small town in Vermont, collapsed Wednesday, killing an estimated thirty miners in the disaster.  Local officials could not be reached for comment, despite the mine being Saritania's primary industry.  An anonymous but credible source did contact our offices, claiming that the Saritania Mine was in fact an underground military facility, and that the disaster was a cover-up for a failed experiment.  These allegations were not addressed by officials.
ko: \"사리타니아 광산에서 발생한 재앙!\"\
    지난 수요일, 버몬트주의 작은 마을인 사리타니아의 구리광산이 무너지면서 서른 명으로 추정되는 광부들이 사망하는 재앙이 발생했다. 광산이 사리타니아의 주요 산업임에도 현지 관리들은 이에 대해 언급하지 않았다. 신뢰성 높은 출처의 익명의 제보자가 사무실로 찾아와 사리타니아 광산은 사실 지하 군사 기지이며, 그 재앙은 사실 실패한 실험은 덮기 위한 것이라고 주장했다. 이 혐의에 대해 현지 관리들은 아무런 대응도 하지 않았다.

note: ~ Name of a snippet in category "many_years_old_news"
en: ALIENS AMONG US
ko: 우리 사이의 외계인

note: ~ Snippet in category "many_years_old_news"
en: ALIENS AMONG US!  Janine Galfrizowich, of Martha's Vineyard, wrote in to our Paranormal Investigation Staff with this cryptic gem.  "They're always watching, always watching from the shadows.  Stealing my avocados and watching!  They took my neighbor and made him into one of them!"  Our journalists are trying to track Mrs Galfrizowich down, but it is clear enough that this ties into the well known Avocado Conspiracy (see issue 24, volume 7).
ko: "우리들 중 외계인이 있다!"
    마서스비니어드에 거주하는 재닌 갈프리조비치는 우리의 초자연 현상 수사 팀원에게 수수께끼의 보석과 함께 편지를 보냈습니다. "그들은 우리를 항상 지켜보고 있어요, 그림자 속에 숨어서 말이예요. 내 아보카도를 훔치면서 말이예요! 내 이웃을 납치하고 그들 중 하나로 만들어버렸어요!" 우리 기자단은 갈프리조비치씨를 추적하려고 했지만, 이것이 유명한 아보카도 음모와 연관되어있다는 것은 분명합니다. (7권 24호를 찾아보세요)

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: MORE HOMES NEED GUNS
ko: 사설: 더 많은 가정에 총이 필요하다

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: MORE HOMES NEED GUNS.  While visiting a friend recently, our conversation turned to gun control, and I was shocked to learn that my close friend didn't own a firearm.  In this day and age, not having a deadly weapon in your home shows an appalling lack of personal safety, and I told him so.  Weapons that can kill a man, or several men, in an instant - sometimes even accidentally - are our only hope against other people armed similarly.  I see a utopia of honest citizens keeping each other honest by being armed to the teeth.
ko: \"사설: 가정에는 더 많은 총이 필요하다.\"\
    최근 친구를 방문하면서 우리 대화는 총기 규제에 대한 얘기로 흘러갔고, 나는 친구가 총기를 소지하고 있지 않다는 사실을 알게 되어 놀라웠다. 요즘 같은 시기에 집에 치명적인 무기 하나 없다는 것은 개인 안전의 심각한 부재를 의미한다고 그에게 말했다. 사람을 순식간에 죽일 수 있는 무기들은 비슷한 수준으로 무장한 사람들에게 대항할 수 있는 유일한 희망이다. 나는 유토피아를 정직한 사람들이 완전히 무장한 채로 서로를 정직하도록 지키는 것으로 본다.

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: LET ME BUY MY DANG PLUTONIUM
ko: 사설: 내 빌어먹을 플루토늄을 사게 해줘

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: LET ME BUY MY DANG PLUTONIUM.  President Toffer made a bold and unpopular move last month with nuclear regulation changes.  I, for one, couldn't be more excited.  By now, we know very well what the risks of radioactive materials are, and can take the measures to protect ourselves.  Our citizens deserve the right to make the informed choice to purchase atomic powered tools should they wish, and in this era of fossil fuel and global warming concerns, what could be more appropriate than powering a home with a radioisotope thermal generator?
ko: \"사설: 망할 플루토늄 좀 사게 허락해 줘.\"\
    지난 달, 토퍼 대통령은 원자력 규제와 관련하여 대담하지만 호불호가 갈리는 결정을 내렸다. 적어도 나는, 그렇게 신날 수가 없었다. 오늘날, 우리는 방사능 물질의 위험성을 알고 있으며 우리를 지킬 수단을 취할 수 있다. 우리 시민들은 자신이 원한다면 원자력으로 작동하는 도구들을 구매할 권리가 있고, 화석 연료와 지구온난화의 시대에서 방사성 동위원소 열 발전기보다 더 적절한 가정용 발전기가 어디 있겠는가?

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: ALIENS ARE BACK IN A BIG WAY
ko: 사설: 외계인이 대대적으로 돌아왔다

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: ALIENS ARE BACK IN A BIG WAY.  We've all seen that autopsy video that's making the rounds.  I'm not going to say if I believe it's real or not (I will say "I want to believe" though!) but regardless of the truth, one thing is clear: the public mind is completely addicted to aliens in the biggest way I've seen since ET was popular.  What's brought little green men back into the public eye?  It's anyone's guess, but personally I think it's a concerning sign that we're culturally digging in to a second Cold War.
ko: "사설: 외계인 열풍이 돌아왔다.
    우리 모두 널리 퍼져있는 해부 동영상을 봤을 것이다. 이게 진짜라고 믿는지 내게 묻는다면 난 아무 말도 하지 않을 것이다(하지만 "진짜라고 믿고 싶다"라고 말하고 싶다). 그러나 진실이 어떻든 간에 한 가지 분명한 것은 ET가 인기 있었던 이후 대중은 가장 열광적으로 외계인에 빠져있는 상태라는 것이다. 무엇이 이 작은 초록색 인간을 사람들이 주목하게 만드는 것인가? 누구나 짐작할 수 있는 사실이지만, 내 개인적인 생각으로는 우리가 제 2의 냉전에 문화적을 빠져있다는 우려스러운 징조라는 것이다.

note: ~ Name of a snippet in category "many_years_old_news"
en: POPULAR 'ALIEN AUTOPSY' DEBUNKED
ko: 인기 있는 '외계인 부검'이 거짓으로 판명

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: POPULAR 'ALIEN AUTOPSY' DEBUNKED.  A widely circulated video, making the rounds everywhere from FriendFace to television news, has been debunked as a fake.  This extremely realistic and graphic alien autopsy shows an insect-like creature being dismantled by Japanese researchers, who comment on its anatomy in Japanese throughout the video.  Early observations that the creature was suspiciously similar to those described in the popular works of horror author HP Lovecraft were not sufficient to dislodge the video's viral status.  Yesterday, on the popular social media website Eddit, a 'making of' video was posted, clearly exposing the work as the final film project of a small group of students at UCLA.
ko: \"유명한 '외계인 해부'가 거짓으로 밝혀지다.\"\
    FriendFace부터 TV쇼까지 모든 곳에서 나오는 널리 퍼져있는 동영상이 거짓으로 밝혀졌다.  완전 사실적이고 생생한 문제의 외계인 해부 동영상에는 일본 연구진들이 신체 구조에 대해 언급을 하면서 곤충같이 생긴 생물 해부하는 내용을 담고 있다. 이 생물체는 공포 소설 러브크래프트의 작품에 등장하는 생물과 수상할 정도로 비슷하게 생겼다는 추측이 돌자 영상은 엄청난 인기를 얻었다.  그러나, 어제 한 소셜미디어 Eddit에서 이 동영상의 '제작 과정'이 게시되었고, UCLA의 소규모 학생 모임의 영화 프로젝트였다는 사실이 밝혀졌다.

note: ~ Name of a snippet in category "many_years_old_news"
en: STUDENT MISSING
ko: 학생 실종

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: STUDENT MISSING: A high school student vanished yesterday evening in the forest near Wayland.  The 17-year-old student Brett Dong was last seen with his friends in the camp.  "Brett said that he was gonna get some firewood but he never came back," said his classmate, Jianxiang Wang.  The search is underway.
ko: "실종된 학생"
    어제 늦은 오후, 웨이랜드 인근의 숲에서 고등학생 한 명이 실종되었다. 중국 출신의 17세 국제학생을 마지막으로 목격한 것은 캠프에서 그의 친구들과 함께 있는 것이었다. 그의 학우 젠샨 왕은 "브렛은 우리에게 장작을 가져올 것이라고 말했지만 다시 돌아오지 않았다." 라고 말했다. 수색은 진행 중에 있다.

note: ~ Name of a snippet in category "many_years_old_news"
en: STILL SEARCHING
ko: 아직 검색 중

note: ~ Snippet in category "many_years_old_news"
en: STILL SEARCHING: The search for Brett Dong, the high school student who went missing three days ago, is still ongoing.  "He could have played in the soccer game against Weston High School yesterday," Brett's sorrowful teammate said, "[…] we've never stopped praying."  Despite the best efforts of the County Search & Rescue, Brett had still not been located at the time of this report.
ko: 수색 중: 3일 전 실종된 고등학생 브렛 동에 대한 수색이 여전히 진행 중입니다. 브렛의 슬픔에 잠긴 팀 동료는 "어제 웨스턴 고등학교와의 축구 경기에 출전할 수도 있었을 텐데…"라고 말했습니다. "[…] 우리는 기도를 멈춘 적이 없습니다." 카운티 수색 구조대의 최선의 노력에도 불구하고, 이 보도가 접수될 당시 브렛은 아직 발견되지 않았습니다.

note: ~ Name of a snippet in category "many_years_old_news"
en: RUMORS DENIED
ko: 소문 부인

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: RUMORS DENIED: Allegations from search parties hunting for Brett Dong, that a civilian research facility just outside Wayland is a front for a government facility researching dangerous technologies, were addressed during a press conference earlier today.  "I have to clarify that not only have we never done such research," said the officer on the press conference.  "These allegations are absurd.  Teleportation and aliens only exist in sci-fi films, and the US certainly doesn't have the funds to build these extensive underground networks people are talking about.  I can't believe I even have to tell you this.  I don't know what those kids saw that put these ideas in their heads, but they're going through an awful lot with the loss of their friend."
ko: 소문 부인: 브렛 동을 추적하는 수색대가 제기한, 웨이랜드 외곽에 위치한 민간 연구 시설이 위험한 기술을 연구하는 정부 시설의 위장 시설이라는 주장이 오늘 오전 기자회견에서 제기되었습니다. 기자회견에서 해당 관계자는 "그런 연구를 한 적이 없다는 점을 분명히 밝혀야겠습니다."라고 말했습니다. "이런 주장은 터무니없습니다. 순간이동이나 외계인은 공상과학 영화에서나 등장하는 존재이고, 미국은 사람들이 말하는 그런 대규모 지하 네트워크를 구축할 자금이 전혀 없습니다. 제가 이런 이야기를 해야 한다는 게 믿기지 않습니다. 도대체 무슨 생각으로 그런 생각을 하게 되었는지는 모르겠지만, 친구를 잃은 슬픔에 잠겨 있는 것 같습니다."

note: ~ Name of a snippet in category "many_years_old_news"
en: TANK SUIT
ko: 탱크 슈트

note: ~ Snippet in category "many_years_old_news"
en: TANK SUIT!  In a press conference on Tuesday, General Ariel Dabrowski was proud to unveil the new military "tank suit", a powered exoskeleton capable of resisting small arms fire and most heavy weapons.  "Tank suits have been used in limited deployment in Afghanistan for several months now," General Dabrowski informed the gathered press.  "We're proud to be at a point where we can formally introduce them to the public.  These suits are just the first stage in a new generation of mechanized infantry."
ko: 탱크 슈트! 화요일 기자회견에서 아리엘 다브로프스키 장군은 소총과 대부분의 중화기를 견딜 수 있는 동력 외골격인 새로운 군용 "탱크 슈트"를 공개하며 자랑스러워했습니다. 다브로프스키 장군은 모인 기자들에게 "탱크 슈트는 아프가니스탄에서 몇 달 동안 제한적인 작전에 투입되어 왔습니다."라고 말했습니다. "이제 공식적으로 대중에게 소개할 수 있게 되어 자랑스럽습니다. 이 슈트는 차세대 기계화 보병의 첫 단계일 뿐입니다."

note: ~ Name of a snippet in category "many_years_old_news"
en: EDISON AUTOMOTIVES UNVEILS NEW SOLAR CAR
ko: 에디슨 오토모티브, 새로운 태양광 자동차 공개

note: ~ Snippet in category "many_years_old_news"
en: EDISON AUTOMOTIVES UNVEILS NEW SOLAR CAR.  "These miracles of technology wouldn't be possible without the deregulations pioneered by President Toffer," said billionaire tech mogul Elton Moosek about his company's newest innovation.  "Access to radioactive compounds and military-grade fuel cells has made this possible.  At this rate, we'll be flying solar sail spacecraft within my lifetime."
ko: 에디슨 오토모티브, 새로운 태양광 자동차 공개. 억만장자 기술 거물 엘튼 무섹은 회사의 최신 혁신에 대해 "토퍼 회장이 개척한 규제 완화가 없었다면 이러한 기술의 기적은 불가능했을 것"이라고 말했다. "방사성 화합물과 군용 연료 전지 덕분에 이것이 가능해졌습니다. 이 속도대로라면 제가 살아 있는 동안 태양돛 우주선을 날릴 수 있을 겁니다."

note: ~ Name of a snippet in category "many_years_old_news"
en: REAL AI IN THE PALM OF YOUR HAND
ko: 손 안의 진짜 AI

note: ~ Snippet in category "many_years_old_news"
en: REAL AI IN THE PALM OF YOUR HAND.  [Photograph: Dania Tang holds a new-generation heuristic processor, weighing a mere seventy grams.]  Engineers at MIT, working in conjunction with a funding grant from entrepreneur Elton Moosek, have unveiled a next-generation deep learning heuristic processor.  "I'm hesitant to call it an artificial intelligence," spokesperson Dania Tang said of the new device, "but it's the closest we've yet achieved.  It's able to instantly analyze dozens of possible outcomes of a future action and choose the best one, much like a human uses deductive reasoning."  Under a new startup, MindStone, the processors are reputedly already being contracted for military use.
ko: 손안의 진짜 AI. [사진: 다니아 탕이 무게가 70g에 불과한 차세대 휴리스틱 프로세서를 들고 있다.] MIT 엔지니어들은 기업가 엘튼 무섹의 연구 지원금과 협력하여 차세대 딥러닝 휴리스틱 프로세서를 선보였다. 대변인 다니아 탕은 이 새로운 장치에 대해 "인공지능이라고 부르기에는 좀 망설여지지만, 지금까지 우리가 달성한 것 중 가장 가까운 수준입니다. 마치 사람이 연역적 추론을 하는 것처럼 미래 행동의 수십 가지 가능한 결과를 즉시 분석하고 가장 좋은 결과를 선택할 수 있습니다."라고 말했다. 새로운 스타트업인 마인드스톤(MindStone)은 이미 이 프로세서를 군사용으로 계약한 것으로 알려졌다.

note: ~ Name of a snippet in category "many_years_old_news"
en: GENERAL PROMOTED ONBOARD OLD IRONSIDES
ko: OLD IRONSIDES에서 일반 승진

note: ~ Snippet in category "many_years_old_news"
en: GENERAL PROMOTED ONBOARD OLD IRONSIDES.  The USS Constitution was the site of a promotion ceremony held by the Massachusetts National Guard at the Charlestown Navy Yard.  Col. Ariel Dabrowski was promoted to the rank of brigadier general in the Massachusetts National Guard in front of a crowd massed on the deck of the historic ship.  General Carlsberg officiated the promotion ceremony, and Maj. Gen. Michael Baker administered the oath of office.
ko: 올드 아이언사이드호에서 장군 진급. USS 컨스티튜션호는 찰스타운 해군 조선소에서 매사추세츠 주 방위군이 진급식을 거행한 곳입니다. 아리엘 다브로프스키 대령은 역사적인 함선의 갑판에 모인 군중 앞에서 매사추세츠 주 방위군 준장으로 진급했습니다. 칼스버그 장군이 진급식을 주관했고, 마이클 베이커 소장이 취임 선서를 진행했습니다.

note: ~ Name of a snippet in category "many_years_old_news"
en: THE FACE BEHIND THE 'UNCANNY' MASK
ko: '기괴한' 가면 뒤에 숨은 얼굴

note: ~ Snippet in category "many_years_old_news"
en: THE FACE BEHIND THE 'UNCANNY' MASK.  Everyone knows about James Hawthorne, projected to become America's newest and fastest rising billionaire by next month as stock value in his tech startup, Uncanny, grows at unprecedented speeds.  We decided to explore the names behind the rise you might not have heard.  Dr. Marc Silverstein, an MIT-trained researcher formerly involved with Leapfrog Industries, has been along for the ride the whole time, and has come out nearly as wealthy as Hawthorne himself.  Though impressively reclusive, we managed to snag some pretty interesting information about Dr. S.  Could he be the real mind behind the rise?  How much does James depend on his right-hand scientist?  Details on page 12.
ko: '언캐니' 가면 뒤의 얼굴. 제임스 호손은 누구나 아는 인물입니다. 그의 기술 스타트업 언캐니(Uncanny)의 주가가 전례 없는 속도로 상승하면서 다음 달 미국에서 가장 빠르게 떠오르는 억만장자가 될 것으로 예상됩니다. 여러분이 잘 몰랐을 이 억만장자의 뒤를 이은 인물들을 살펴보기로 했습니다. MIT 출신의 연구원이자 과거 리프프로그 인더스트리(Leapfrog Industries)에 몸담았던 마크 실버스타인 박사는 이 모든 과정을 함께 해왔으며, 호손만큼이나 부유한 인물로 밝혀졌습니다. 비록 은둔 생활을 하는 모습이 인상적이긴 하지만, 우리는 S 박사에 대한 흥미로운 정보를 얻을 수 있었습니다. 그가 이 급상승의 진짜 주인공일까요? 제임스는 자신의 오른팔 과학자에게 얼마나 의지하고 있을까요? 자세한 내용은 12페이지를 참조하세요.

note: ~ Name of a snippet in category "many_years_old_news"
en: FORMER RCI DIVISION PURCHASED BY FOREIGN INVESTORS
ko: 전 RCI 사업부, 외국인 투자자에 인수

note: ~ Snippet in category "many_years_old_news"
en: FORMER RCI DIVISION PURCHASED BY FOREIGN INVESTORS.  A former division of Rivet and Crimp Industries, a major subcontractor for national defense manufacturers, has recently been purchased by Taiwanese American tech billionaire Henry Gau.  CEO of Formosa OptoTech, Gau is known for his close relationship with Chinese suppliers and manufacturers. Branding the company Rivtech, the company will focus on competing in the US Next Generation Squad Weapons trial.  Rivet and Crimp Industries's former weapons manufactory division is previously known for manufacturing a pump-action grenade launcher entrant in the M32 Multiple Grenade Launcher Trial, embroiling RCI and tech partner Javelin Systems in a bitter, expensive legal battle.
ko: 외국 투자자에 인수된 구 RCI 사업부. 국방 제조업체의 주요 하청업체인 리벳 앤 크림프 인더스트리의 구 사업부가 최근 대만계 미국인 기술 억만장자 헨리 가우에게 인수되었습니다. 포모사 옵토테크의 CEO인 가우는 중국 공급업체 및 제조업체와의 긴밀한 관계로 유명합니다. 리벳테크는 회사 이름을 리브테크로 변경하고 미국 차세대 분대 무기 시험(NGWS) 참가에 집중할 예정입니다. 리벳 앤 크림프 인더스트리의 구 무기 제조 사업부는 M32 다연장 유탄 발사기 시험에 참가할 펌프 액션 유탄 발사기를 제조한 것으로 알려져 있으며, 이로 인해 RCI와 기술 파트너인 재블린 시스템즈는 치열하고 값비싼 법적 공방에 휘말렸습니다.

note: ~ Name of a snippet in category "years_old_news"
en: GOVERNMENT SCIENCE BOOST
ko: 정부 과학 지원

note: ~ Snippet in category "years_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: GOVERNMENT SCIENCE BOOST: The government has drastically increased research and development budgets after UN disarmament demands.  "This not only keeps money in our country, but maintains our lead on China and keeps us defended", President Oswald said.  "This is a fight we can't afford to lose.  We're not deaf to the concerns of our population: this is a blanket increase, not just to military R&D spending but civilian as well.  We've authorized the construction of seventy nine new private civilian research facilities along the Eastern Seaboard alone!"
ko: 정부의 과학 지원: UN의 군비감축 요구 이후 정부는 연구 및 개발 예산을 크게 늘렸습니다. 오스왈드 대통령은 "이 정책은 돈을 우리나라 안에 머물게 할 뿐만 아니라, 중국과의 경쟁에서 우위를 점하게 돕고 또한 우리 스스로를 지키는 것입니다."라고 밝혔습니다. "우리가 져서는 안될 싸움입니다. 우리 국민의 요구에 귀막고 있는 것이 아닙니다. 연구개발 예산 증액은 군사적 용도와 민간 용도 모두에 적용되는 일괄적 증가입니다. 동부 해안에만도 개인 민간 연구시설 건설을 79개소나 허가했습니다!"

note: ~ Name of a snippet in category "years_old_news"
en: HOME GROWN SCIENCE
ko: 국내산 과학

note: ~ Snippet in category "years_old_news"
en: HOME GROWN SCIENCE: Several governors & legislators from the New England region discussed a new regional initiative today, which relaxed laws that limit the distance a hazardous-material laboratory or factory can be from a city.  "This should keep our economy going strong for years to come, with all the R&D facilities being established,", one mayor remarked.  "With all the new money coming in, we've seen a huge uptick in highly educated people moving into the area too.  It's been nice, our coffee shops in particular are doing very well."
ko: 집에서 만드는 과학: 오늘 뉴잉글랜드 지역의 주지사 및 의원들이 모여 위험물질 연구소 또는 공장과 도시 간의 최소 거리를 제한하는 법률을 완화하는 지역협약을 발표했습니다. 한 시장은 "이 정책으로 신설될 연구시설들 덕분에 우리 미래 경제가 더 나아질 것입니다." 라고 밝혔습니다. "자금이 새로 유입되는 것에 더해, 고학력자의 이주 또한 크게 활성화될 것입니다. 멋진 일입니다. 우리네 커피숍들이 새 손님을 맞겠군요."

note: ~ Name of a snippet in category "years_old_news"
en: TECHWORLD NEWS: 'UNCANNY' REBRANDING
ko: 테크월드 뉴스: 'UNCANNY' 리브랜딩

note: ~ Snippet in category "years_old_news"
en: TECHWORLD NEWS: 'UNCANNY' REBRANDING.  Toy company at the origin of the successful talking doll rebrands and becomes Uncanny.  A spokesperson from the newly formed Uncanny told the press, "We think we can do more than just entertain.  We have new plans, big plans, plans that will shape the very fabric of reality!"  Unconfirmed rumors suggest that Uncanny has already received large orders from the government.
ko: 테크월드 뉴스: '언캐니' 리브랜딩. 성공적인 말하는 인형의 원조격인 장난감 회사가 리브랜딩을 통해 언캐니로 이름을 변경했습니다. 새롭게 설립된 언캐니의 대변인은 언론과의 인터뷰에서 "우리는 단순한 오락 이상의 것을 할 수 있다고 생각합니다. 현실의 구조 자체를 형성할 새롭고, 큰 계획이 있습니다!"라고 말했습니다. 확인되지 않은 소문에 따르면 언캐니는 이미 정부로부터 대규모 주문을 받은 것으로 알려졌습니다.

note: ~ Name of a snippet in category "years_old_news"
en: THE 'UNCANNY' SUCCESS STORY
ko: '기이한' 성공 스토리

note: ~ Snippet in category "years_old_news"
en: THE 'UNCANNY' SUCCESS STORY.  Everyone's talking about the meteoric rise of tech startup "Uncanny" over the last few months.  From zero to household name, the company leapt to the public eye with its, well, uncanny line of talking toys.  Before we even knew what to expect, they were Wall Street's new darling, with the fastest rise in manufacturing capacity of any company in the last thirty years.  We spoke to James Hawthorne, America's newest billionaire and the man behind the name on everyone's lips.  Interview on page 3.
ko: '언캐니' 성공 스토리. 지난 몇 달 동안 테크 스타트업 "언캐니"의 눈부신 성장에 대해 모두가 이야기하고 있습니다. 0에서 시작해 누구나 아는 브랜드로 자리 잡은 이 회사는, 그야말로 '언캐니'라는 이름의 말하는 장난감으로 대중의 이목을 사로잡았습니다. 우리가 무엇을 기대해야 할지 알기도 전에, 그들은 월가의 새로운 총아가 되었고, 지난 30년 동안 그 어떤 회사보다 생산 능력이 빠르게 증가했습니다. 미국의 새로운 억만장자이자 모든 사람의 입에 오르내리는 그 이름 뒤에 숨은 주인공, 제임스 호손을 만나 인터뷰를 진행했습니다. 인터뷰 내용은 3페이지에 있습니다.

note: ~ Name of a snippet in category "years_old_news"
en: SOYPELUSA SUITS FIND NEW AMMO
ko: SOYPELUSA 슈트, 새로운 탄약 발견

note: ~ Snippet in category "years_old_news"
en: SOYPELUSA SUITS FIND NEW AMMO:  Following the infamous disaster of the DaiZoom product launch and the numerous lawsuits that sprung from its failure, research from Harvard's Cognitive Neuropsychology labs has brought new evidence in the ongoing litigation against the company.  We spoke with lead researcher Doctor Soren Eldridge who had this to say: "The DaiZoom bar, beyond its notoriously bad taste, appears to cause in its consumers symptoms similar to those of a major depressive disorder.  There is an actual tangible impact on mood that lasts well beyond the initial consumption of even just a few bars in a short span of time - we suspect DaiZoom may actually be chemically inhibiting dopamine receptors.  This is unprecedented, and quite exciting, given that it consists entirely of otherwise biochemically bland ingredients."  Doctor Eldridge stated that further research would be needed to determine the full extent of the issue and whether consumption of DaiZoom had long-term health effects similar to existing dopamine blocking drugs, and if there is any role for it as a medical therapy in the future.  The full interview can be found on page 7.
ko: 소이펠루사 소송, 새로운 무기를 찾다: 다이줌(Daizoom) 제품 출시의 악명 높은 실패와 그 실패로 인해 수많은 소송이 이어진 후, 하버드 대학교 인지신경심리학 연구소의 연구는 현재 진행 중인 소송에서 새로운 증거를 제시했습니다. 수석 연구원인 소렌 엘드리지(Soren Eldridge) 박사는 다음과 같이 말했습니다. "다이줌 바는 악명 높은 맛 외에도 소비자에게 주요 우울증과 유사한 증상을 유발하는 것으로 보입니다. 단 몇 개의 바를 단시간에 섭취하더라도 기분에 미치는 실질적인 영향은 훨씬 더 오래 지속됩니다. 다이줌이 실제로 도파민 수용체를 화학적으로 억제하는 것으로 추정됩니다. 이는 생화학적으로 밋밋한 성분으로만 구성되어 있다는 점을 고려하면 전례 없는 일이며 매우 흥미로운 사실입니다." 엘드리지 박사는 문제의 심각성을 정확히 파악하고, 다이줌 복용이 기존 도파민 차단제와 유사한 장기적인 건강 영향을 미치는지, 그리고 향후 의학적 치료법으로서의 역할이 있는지 확인하기 위해서는 추가 연구가 필요하다고 밝혔습니다. 전체 인터뷰는 7페이지에서 확인하실 수 있습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: READY FOR THE WORST
ko: 최악의 상황에 대비하다

note: ~ Snippet in category "one_year_old_news"
en: READY FOR THE WORST.  In response to growing public concern about a potential attack from China, President Oswald announced a major funding initiative for the construction of FEMA-supported evacuation shelters near major population sites.  "These shelters will provide a much-needed near safety points in an emergency," said a spokesperson for FEMA.  "They're to be equipped with a secure basement that can resist heavy bombardment, able to fit hundreds of people, and equipped to survive gas and biological attacks.  They have self-contained water and power, protective gear, and communications equipment.  In short, they are public survivalist bunkers.  We've very excited about this initiative."
ko: 최악의 상황에 대비하십시오. 중국의 공격 가능성에 대한 대중의 우려가 커짐에 따라, 오스월드 대통령은 주요 인구 밀집 지역 근처에 FEMA가 지원하는 대피소 건설을 위한 대규모 자금 지원 계획을 발표했습니다. FEMA 대변인은 "이 대피소는 비상 상황에 절실히 필요한 안전 지점을 제공할 것입니다."라고 말했습니다. "이 대피소에는 강력한 폭격을 견뎌낼 수 있고, 수백 명을 수용할 수 있으며, 가스 및 생물학적 공격으로부터 생존할 수 있는 안전한 지하실이 설치될 것입니다. 또한 자체 급수 및 전력, 보호 장비, 통신 장비도 갖추고 있습니다. 간단히 말해, 이 대피소는 공공 생존 벙커입니다. 우리는 이 계획에 매우 기대하고 있습니다."

note: ~ Name of a snippet in category "one_year_old_news"
en: GRAVE BUSINESS
ko: 중대한 사업

note: ~ Snippet in category "one_year_old_news"
en: GRAVE BUSINESS: Recent reports show a large spike in thefts from and assaults on funeral homes in the last few weeks.  Described as highly strange but not especially dangerous, Homeland Security is "looking at the connections now."
ko: 무덤 사태: 지난 몇 주간 장례식장의 절도 및 공격이 급증하고 있다고 보고되었습니다. 매우 이상하지만, 특별히 위험하진 않은 정도의 이 현상에 대해 국토 안보국은 "연결점을 조사 중"이라 밝혔습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: TELEPORTATION?
ko: 순간이동?

note: ~ Snippet in category "one_year_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: TELEPORTATION?  An unidentified source working in a major university contacted multiple media outlets this week with a farfetched story that is nonetheless corroborated by third-party physicists as "shockingly possible".  This source, nicknamed "Deep Space", describes secret government experimentation into teleportation, dating back to before 2008.  "When I read the tagline, I just scoffed," said Dr. Alice Feyn, a physics professor at MIT.  "Then I read on.  This is strongly reminiscent of Dr. Takatoshi's lost work.  It feels bizarre to say it, but I think there's a grain of truth to all of this."  Dr. Amy Takatoshi was a quantum physicist who went missing, along with all records of her work, in July 2007.
ko: 순간이동? 한 주요 대학에서 일하는 신원 미상의 한 소식통이 이번 주 여러 언론 매체에 연락하여 터무니없는 이야기를 전했습니다. 제3자 물리학자들도 이 이야기를 "충격적으로 가능하다"고 확증했습니다. "딥 스페이스"라는 별명을 가진 이 소식통은 2008년 이전으로 거슬러 올라가는 정부의 비밀 순간이동 실험에 대해 설명합니다. MIT 물리학 교수인 앨리스 파인 박사는 "그 문구를 읽었을 때는 그냥 비웃었죠."라고 말했습니다. "그런 다음 계속 읽었습니다. 이 내용은 타카토시 박사의 잃어버린 저작물을 떠올리게 합니다. 이렇게 말하는 게 이상하게 느껴지지만, 이 모든 것에는 일말의 진실이 있다고 생각합니다." 에이미 타카토시 박사는 2007년 7월, 모든 연구 기록과 함께 실종된 양자 물리학자였습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: LASERS - NEXT BIG THING?
ko: 레이저 - 다음의 큰 기술?

note: ~ Snippet in category "one_year_old_news"
en: LASERS - NEXT BIG THING?: Top defense researchers remarked during demonstration of a prototype today: "We are still working on it, the laser weapon lacks power, but has a technically almost unlimited range," Colonel Sylver, a spokesperson for the military said.  Laser weapons have been used for years in large-scale platforms, especially as anti-ordnance weapons; this marks the first field use of human-sized energy weapons.
    
    "There's no real advantage over conventional weaponry at this point," said analyst Mark Coza in an interview.  "I think they're rolling them out mainly to intimidate China, and in the hopes that field testing leads to further improvements."
ko: '레이저 무기 붐? 오늘 열린 시제품 무기 시연회에서 국방부 수석 연구원이 다음과 같이 말했다. "레이저 무기는 아직 연구 중이고 위력은 낮지만 기술적으로 거의 무한한 사거리를 구현할 수 있습니다." 군 홍보관인 실버 대령은 이렇게 말했다. "레이저 무기는 큰 포좌가 재앙으로 작용해 오랫동안 대(對)대형 무기 분야에 특화되어 운용돼 왔다. 이 시제품 무기는 역사상 최초의 인간 크기의 에너지 무기라고 할 수 있다"고 말했다.
    
    "현재로서는 기존 무기를 능가하는 장점이 없다"고 애널리스트 마크 코자(Mark Koza)는 인터뷰에서 말했다. "레이저 무기를 배치하는 주된 이유는 중국에 대한 과시용일 것이다. 실전 테스트가 더 많은 개선을 가져올 것으로 기대한다"고 말했다

note: ~ Name of a snippet in category "one_year_old_news"
en: DRUG USE ON THE RISE
ko: 약물 사용 증가

note: ~ Snippet in category "one_year_old_news"
en: DRUG USE ON THE RISE: Recent statistic suggest drug use in New England has climbed more than 20% in the last two years.  "People are scared for their jobs, their country, even their life… of course some will turn to drugs," said an expert.
ko: 마약 사용 증가: 최근 통계에 따르면 뉴잉글랜드의 마약 사용은 지난 2년 동안 20% 이상 증가했습니다. 한 전문가는 "사람들은 일자리, 국가, 심지어 목숨까지 잃을까 봐 두려워하고 있습니다. 물론 일부는 마약에 손을 댈 것입니다."라고 말했습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: EDITORIAL: DRUG USE SPIKE DUE TO ECONOMY
ko: 사설: 경기 침체로 인한 약물 사용 급증

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: DRUG USE SPIKE DUE TO ECONOMY.  It's no secret that President Oswald's promises of a booming new tech economy have fallen flat on their face.  Whether you're a Democrat or a Republican, we should all be ready to march on Washington and let Oswald know how we feel about broken promises and unemployment.  Instead, people are drowning their sorrows in drugs, as usual, and nothing will change.
ko: 사설: 경제 악화로 인한 마약 사용 급증. 오스월드 대통령이 신기술 경제 호황을 약속했지만, 그 약속이 완전히 무산되었다는 것은 공공연한 사실입니다. 민주당이든 공화당이든, 우리 모두 워싱턴으로 진군하여 오스월드 대통령에게 파기된 약속과 실업에 대한 우리의 생각을 전해야 합니다. 하지만 사람들은 늘 그렇듯 마약에 빠져 슬픔을 달래고 있으며, 아무것도 바뀌지 않을 것입니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: EDITORIAL: SOCIAL MEDIA HAS GOTTEN OUT OF HAND, AND GONE OUT OF COUNTRY
ko: 사설: 소셜 미디어는 통제 불능 상태가 되어 해외로 퍼져 나갔습니다.

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: SOCIAL MEDIA HAS GOTTEN OUT OF HAND, AND GONE OUT OF COUNTRY.  We can no longer trust what we read, and it's all because of social media.  Although our newspaper takes painstaking efforts to source our data, our colleagues have forgotten what it means to be a journalist, and widespread falsehoods are repeated even by reputable publications as fact.  What is the ultimate source of all this misinformation?  It's anyone's guess, but I think we need look no further than our largest international trade partner and rival, China.
ko: 사설: 소셜 미디어는 통제 불능이 되어 해외로 사라졌습니다. 우리는 더 이상 읽는 내용을 신뢰할 수 없으며, 이는 모두 소셜 미디어 때문입니다. 우리 신문사는 데이터 출처를 찾기 위해 심혈을 기울이고 있지만, 동료들은 기자라는 직업의 의미를 잊고 있으며, 심지어 평판이 좋은 언론사에서도 만연한 허위 정보가 사실인 것처럼 반복되고 있습니다. 이 모든 허위 정보의 궁극적인 근원은 무엇일까요? 누구도 알 수 없지만, 우리의 가장 큰 국제 무역 파트너이자 경쟁자인 중국만 봐도 알 수 있다고 생각합니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: EDITORIAL: HOME CANNING NEEDS TO MAKE A COMEBACK
ko: 사설: 홈 통조림이 다시 인기를 얻어야 한다

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: HOME CANNING NEEDS TO MAKE A COMEBACK.  With food security in question after severe drought this year, I think it's clear we all need to get out Grandma's old books, and learn how to can again.  Grocery stores could be a bit empty this winter, and now is the time to make pickles and preserves while the pickling's good.  In this issue, three of our editors share their uplifting stories of rediscovering the joys of home canning.
ko: 사설: 수제 통조림이 다시 필요해지다. 올해 닥친 심각한 가뭄으로 인한 식량 위기가 예상되는 관계로, 우리 모두 할머니의 옛 가르침을 되새겨 수제 통조림을 만드는 방법을 배워둘 필요가 있다고 봅니다. 올 겨울에 식료품점의 재고가 충분치 않을 것으로 보이니, 절일 것이 충분한 지금 피클과 잼을 만들어두는게 좋겠죠. 본 사안에 대해 우리 편집자 세 명이 수제 통조림을 만들며 그 즐거움을 새삼 깨닫게 된 이야기를 전해드리겠습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: EDITORIAL: THIS IS WHERE 'ME TOO' ENDS UP
ko: 사설: '나도'는 결국 이런 상황에 처한다

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: THIS IS WHERE 'ME TOO' ENDS UP.  It's been a while now since 'Me Too' swept the message boards of our nation, but its repercussions are felt every day.  Disconnected from our identities and our heritage by the overwhelming urge to suppress the white male and hide his every achievement, American citizens are turning to drugs and violence to find a place of belonging.  The government swings its hefty blame-stick around, trying to shine a light on the rise in crime and failing economy, but the answer is obvious to anyone who simply looks: it is the loss of our racial and sexual identity that's at the root.  Mark my words: within a year, there will be a reckoning, and it won't be caused by the government or some outside power, it will be from the broken heart of America.
ko: 사설: '미투'는 결국 이런 결과를 초래합니다. '미투'가 전국 게시판을 휩쓴 지 꽤 되었지만, 그 여파는 매일같이 느껴집니다. 백인 남성을 억압하고 그들의 모든 업적을 숨기려는 강렬한 충동에 사로잡혀 우리의 정체성과 유산에서 단절된 미국 시민들은 소속감을 찾기 위해 마약과 폭력에 의존하고 있습니다. 정부는 범죄 증가와 경제 침체를 탓하며 거침없이 비난의 화살을 돌리지만, 자세히 들여다보는 사람이라면 누구나 답은 분명합니다. 바로 우리의 인종적, 성적 정체성 상실이 근본 원인입니다. 제 말을 명심하세요. 1년 안에 심판이 있을 것이며, 그것은 정부나 외부 세력의 탓이 아니라, 미국의 상처받은 마음에서 비롯될 것입니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: TECHWORLD NEWS: THE GROCERY BOT
ko: 테크월드 뉴스: 식료품 봇

note: ~ Snippet in category "one_year_old_news"
en: TECHWORLD NEWS: THE GROCERY BOT.  Uncanny unveils its new product - the Grocery Bot!  Thousands of else-if statements, pre-recorded voice from professional actors, what more does this adorable android hides under its smiling face?  Our expert got the answer for you!
ko: 테크월드 뉴스: 식료품 봇. 언캐니(Uncanny)가 신제품 식료품 봇을 공개했습니다! 수천 개의 else-if 문, 전문 배우들의 사전 녹음된 음성까지, 이 사랑스러운 안드로이드는 미소 짓는 얼굴 아래에 또 무엇을 숨기고 있을까요? 전문가가 답을 알려드립니다!

note: ~ Name of a snippet in category "one_year_old_news"
en: EDITORIAL: THE RISE OF THE RIGHT HAS BROUGHT US HERE
ko: 사설: 우익의 부상이 우리를 여기까지 데려왔다

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: THE RISE OF THE RIGHT HAS BROUGHT US HERE.  As the wounded white male ego becomes more and more of a self-stereotype, we see the cost of allowing right-wing sentiment echoed all around us.  Through closet capitulation to the demands of the most extremist right-wing groups, President Oswald has made policies that allow foreign drugs to run rampant through our nation.  Hiding under the guise of generally increased crime rates, conservative extremists have taken over our cities, stalking the streets at night and enacting vicious vigilante-style beatings on anyone they deem different.
ko: 사설: 우파의 부상이 우리를 여기까지 데려왔습니다. 상처받은 백인 남성의 자아가 점점 더 자기 고정관념으로 굳어지면서, 우리는 우익 정서를 허용함으로써 치러야 할 대가를 우리 주변 곳곳에서 목격합니다. 오스월드 대통령은 가장 극단주의적인 우익 단체들의 요구에 은밀히 굴복함으로써, 외국 마약이 우리나라 전역에 만연하도록 허용하는 정책을 만들어냈습니다. 전반적으로 증가한 범죄율이라는 미명 아래, 보수 극단주의자들은 우리 도시를 장악하고, 밤에는 거리를 활보하며 자신들과 다르다고 생각하는 사람들을 자경단처럼 잔혹하게 폭행했습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: NEW LAB OPENS
ko: 새로운 실험실 오픈

note: ~ Snippet in category "one_year_old_news"
en: NEW LAB OPENS: The H.R. Bennett Research Facility has been officially opened by the Department of Energy.  According to Deputy Secretary of Energy Randall Balakrishnan, "This facility is one of the most state-of-the-art in the world.  With the opening of the H.R. Bennett research complex, New England's future is looking brighter than ever."
ko: 새로운 실험실 개소: H.R. 베넷 연구 시설이 에너지부에 의해 공식 개소되었습니다. 랜달 발라크리슈난 에너지부 차관은 "이 시설은 세계에서 가장 최첨단 시설 중 하나입니다. H.R. 베넷 연구 단지의 개소로 뉴잉글랜드의 미래는 그 어느 때보다 밝아졌습니다."라고 말했습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: THE FOREIGN DESIGNER DRUG THEY DON'T WANT YOU TO KNOW ABOUT
ko: 당신이 알기를 원하지 않는 외국 디자이너 약물

note: ~ Snippet in category "one_year_old_news"
en: THE FOREIGN DESIGNER DRUG THEY DON'T WANT YOU TO KNOW ABOUT.  Concerning reports from a source in the Boston Police Department have hinted that there is a new drug on the streets.  Move over, fentanyl: this is a new substance, nicknamed Forbidden City.  While it has a lower fatal overdose rate, Forbidden City is many times more addictive than heroin or methamphetamines, and is making its way quickly around the streets.
ko: 그들이 당신에게 알리고 싶어 하지 않는 외국산 합성 마약. 보스턴 경찰청 소식통의 우려스러운 보고에 따르면, 거리에 새로운 마약이 유통되고 있다는 암시가 나왔습니다. 펜타닐은 이제 그만! '자금성'이라는 별명이 붙은 새로운 물질입니다. 과다 복용으로 인한 치사율은 낮지만, '자금성'은 헤로인이나 메스암페타민보다 몇 배나 더 중독성이 강하며, 거리를 빠르게 누비고 있습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: WHEN I DID MY TIME
ko: 내가 내 시간을 했을 때

note: ~ Snippet in category "one_year_old_news"
en: WHEN I DID MY TIME.  We spoke to Dan Huang, the Chinese-American author of the New York Times bestselling exposé "When I Did my Time", the story of his three years living with his extended family in China, immersed in what he describes as "The ever-escalating anti-American propaganda of the East."
    
    "It's a real threat," said Huang.  "They are being taught to hate our freedom, and our technology.  Mark my words: there is going to be a reckoning, and we need to be ready."
ko: 내가 시간을 보냈을 때. 뉴욕 타임스 베스트셀러 폭로 소설 "내가 시간을 보냈을 때(When I Did my Time)"의 저자이자 중국계 미국인 작가인 댄 황과 인터뷰를 가졌습니다. 이 책은 그가 "점점 더 고조되는 동방의 반미 선전"에 푹 빠져 중국에서 대가족과 함께 보낸 3년의 이야기를 담고 있습니다.
    
    황은 "이것은 진정한 위협입니다."라고 말했습니다. "그들은 우리의 자유와 기술을 증오하도록 교육받고 있습니다. 제 말을 명심하세요. 심판이 있을 것이며, 우리는 대비해야 합니다."

note: ~ Name of a snippet in category "one_year_old_news"
en: MAN EATING FLOWERS?
ko: 꽃을 먹는 사람?

note: ~ Snippet in category "one_year_old_news"
en: MAN EATING FLOWERS?  Italian biologist Dr. Flavio Bianchi responded to an ethics board denial of his work with an unusual announcement last Tuesday.  "I do not need your permission to do my work," stated Dr. Bianchi in a letter to the University of Milan.  "I will do my research in private, and when I am done, you will rue the day you defied me."  Dr. Bianchi's work?  Engineering Venus fly traps large enough to keep the local stray cat population at bay.  His tenure with the university is reported to have been suspended.
ko: 꽃을 먹는 사람? 이탈리아 생물학자 플라비오 비앙키 박사는 지난 화요일 윤리위원회의 연구 거부에 이례적인 발표로 대응했습니다. 비앙키 박사는 밀라노 대학교에 보낸 편지에서 "연구를 하는 데 당신의 허락은 필요 없습니다."라고 밝혔습니다. "저는 개인적으로 연구를 진행할 것이며, 연구가 끝나면 당신은 제게 반항했던 날을 후회하게 될 것입니다." 비앙키 박사의 연구 주제는 무엇일까요? 지역 길고양이 개체 수를 억제할 만큼 큰 파리지옥을 만드는 것입니다. 그의 대학교 재직권은 정지된 것으로 알려졌습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: IT CAME FROM BEYOND
ko: 그것은 저 너머에서 왔다

note: ~ Snippet in category "one_year_old_news"
en: IT CAME FROM BEYOND.  [Pictured: Margaret Antwerp holds the fragment of alien satellite that landed in her rose garden.]  It was a normal day for Margaret.  Normal, that is, until a thundering crash in her front yard nearly knocked her house over.  "This damn thing fell right out of space, I tell you," she told investigative journalists from our Paranormal Investigations department.  "It was glowing red hot, and it had burnt my prize-winning roses to a crisp."  The US government and air force have declined to comment, as usual.
ko: 저 너머에서 온 것이었다. [사진: 마거릿 앤트워프가 장미 정원에 떨어진 외계 위성 파편을 들고 있다.] 마거릿에게는 평범한 하루였다. 평범한 하루였다. 하지만 앞마당에서 천둥 같은 충돌이 일어나 집이 거의 무너질 뻔하기 전까지는. "이 빌어먹을 건 우주에서 바로 떨어졌어요." 그녀는 초자연 현상 조사 부서의 탐사 기자들에게 말했다. "벌써 붉게 달아올랐고, 내 수상작 장미들을 바싹 태워버렸죠." 미국 정부와 공군은 평소처럼 논평을 거부했다.

note: ~ Name of a snippet in category "one_year_old_news"
en: MENDING FENCES
ko: 울타리 수리

note: ~ Snippet in category "one_year_old_news"
en: MENDING FENCES.  Growing international tensions have prompted President Oswald to call for unprecedented funding increases for security revitalization.  The president is calling for new "precision micro" military installations to be built across the nation, with thousands to be constructed in New England alone.  These come alongside similarly ambitious budget increases for FEMA and scientific research.  A coalition of civil rights orgs, neighborhood associations, and environmental advocates have denounced the initiative.
ko: 울타리 보수. 국제적 긴장 고조로 오스월드 대통령은 안보 활성화를 위한 전례 없는 예산 증액을 촉구했습니다. 대통령은 전국에 새로운 "정밀 마이크로" 군사 시설을 건설할 것을 촉구하고 있으며, 뉴잉글랜드에만 수천 개가 건설될 예정입니다. 이와 함께 연방재난관리청(FEMA)과 과학 연구 예산도 야심 차게 증액되었습니다. 시민권 단체, 지역 사회 단체, 환경 운동가들은 이 계획을 비난했습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: BIGGER BEES
ko: 더 큰 벌들

note: ~ Snippet in category "one_year_old_news"
en: BIGGER BEES.  State biologists are unable to explain the emergence of bees that are two and three times normal size.  Authorities say that bees larger than golf balls are being reported across the state.  As of this time, there have been no reports of increased aggression or other behavioral changes in the oversized insects.  "I'm glad to see the resurgence in the bee population," said Dr. Melissus "Mel" Versed, an entomologist at Tufts University.  He added, "while Anthophila this large are unprecedented in New England, there is nothing particularly harmful about the phenomena.  Think of the honey yields!"
ko: 더 큰 벌. 뉴잉글랜드 생물학자들은 정상 크기의 두세 배에 달하는 벌의 출현 이유를 설명하지 못하고 있습니다. 당국은 주 전역에서 골프공보다 큰 벌이 보고되고 있다고 밝혔습니다. 현재까지 이 대형 곤충의 공격성 증가나 다른 행동 변화에 대한 보고는 없었습니다. 터프츠 대학교 곤충학자 멜리수스 "멜" 버세드 박사는 "벌 개체 수가 다시 늘어나는 것을 보니 기쁩니다."라고 말했습니다. 그는 "뉴잉글랜드에서 이처럼 큰 앤토필라가 발견된 것은 전례가 없지만, 이 현상 자체에 특별히 해로운 것은 없습니다. 꿀 생산량을 생각해 보세요!"라고 덧붙였습니다.

note: ~ Name of a snippet in category "one_year_old_news"
en: JAMES HAWTHORNE TWITTER FEUD
ko: 제임스 호손 트위터 불화

note: ~ Snippet in category "one_year_old_news"
en: JAMES HAWTHORNE TWITTER FEUD.  Everyone's talking about the latest trending news on Twitter.  "Uncanny" tech magnate and upcoming challenger to the title of "richest man in America", James Hawthorne, had a protracted Twitter battle with Minnesota Democratic senatorial candidate Lester Namboney, starting over taxation laws, and running all the way down to grade school insults.  Go to page 5 for the choicest tweets.
ko: 제임스 호손 트위터 논쟁. 모두가 트위터에서 최신 트렌드 뉴스를 이야기하고 있습니다. "기묘한" 기술 재벌이자 "미국 최고 부자" 타이틀에 도전할 예정인 제임스 호손은 미네소타 민주당 상원의원 후보 레스터 남보니와 세법 개정을 시작으로 초등학교 시절 모욕적인 언사까지 오가며 트위터에서 오랫동안 공방을 벌였습니다. 최고의 트윗들을 보려면 5페이지로 이동하세요.

note: ~ Name of a snippet in category "one_year_old_news"
en: UNCANNY: SHADOWS IN PARADISE
ko: UNCANNY: 낙원의 그림자

note: ~ Snippet in category "one_year_old_news"
en: UNCANNY: SHADOWS IN PARADISE.  Uncanny, a tech development firm that has gone from nothing to a household name throughout the United States in the last two years, has been a hot topic since they entered the limelight.  We all know about James Hawthorne and his charismatic combination of sarcastic quipping and insightful observations.  Everyone has seen his tweets, and his TED Talk went viral last year.  Behind the smokescreen, though, hides labor practices that have left employees scarred and, in some cases, permanently unable to work.  Did you know that Uncanny's Portland manufacturing site tried unsuccessfully to unionize last month?  I bet you didn't.  Did you know that four union organizers disappeared prior to the vote?  I bet you didn't.  Are you wondering why none of this was reported?  So am I.
ko: 언캐니: 낙원의 그림자. 지난 2년 동안 아무것도 없던 언캐니는 미국 전역에서 누구나 아는 브랜드로 성장했습니다. 언캐니는 처음 등장했을 때부터 뜨거운 화제였습니다. 우리 모두 제임스 호손과 그의 풍자적인 재치와 통찰력 있는 관찰을 결합한 카리스마 넘치는 인물에 대해 잘 알고 있습니다. 모두가 그의 트윗을 보았고, 그의 TED 강연은 작년에 큰 화제를 모았습니다. 하지만 연막 뒤에는 직원들에게 상처를 남기고, 심지어 영구적으로 일할 수 없게 만드는 노동 관행이 숨겨져 있습니다. 언캐니의 포틀랜드 공장이 지난달 노조 결성을 시도했지만 실패했다는 사실을 알고 계셨나요? 아마 모르셨을 겁니다. 투표 전에 노조 활동가 네 명이 실종되었다는 사실도 알고 계셨나요? 아마 모르셨을 겁니다. 왜 이 모든 일이 보도되지 않았는지 궁금하시죠? 저도 그렇습니다.

note: ~ Name of a snippet in category "months_old_news"
en: SUPPORT THE COUNTRIES THAT SUPPORT YOURS - PRESIDENT
ko: 당신을 지지하는 나라들을 지원하세요 - 대통령

note: ~ Snippet in category "months_old_news"
en: SUPPORT THE COUNTRIES THAT SUPPORT YOURS - PRESIDENT: Earlier today, in an unexpected and unpopular decision, the president suggested the possible institution of a peacetime draft in response to increasing Chinese aggression towards Taiwan and the Philippines.  "We must pray for the best while preparing for the worst.  We cannot abandon key allies in the face of Chinese bullying."
ko: 당신을 지지하는 국가들을 지지하십시오 - 대통령: 오늘 오전, 대통령은 예상치 못하고 지지받지 못하는 결정을 내렸습니다. 대만과 필리핀에 대한 중국의 공격이 심화됨에 따라 평시 징병제 도입 가능성을 시사했습니다. "우리는 최악의 상황에 대비하는 동시에 최선의 결과를 위해 기도해야 합니다. 중국의 괴롭힘에 직면하여 핵심 동맹국을 버릴 수는 없습니다."

note: ~ Name of a snippet in category "months_old_news"
en: EVACS UNSTOCKED: TRUTH OR FICTION?
ko: 대피소 비축량 부족: 사실인가 허구인가?

note: ~ Snippet in category "months_old_news"
en: EVACS UNSTOCKED: TRUTH OR FICTION?  An unidentified government source has suggested that the evacuation centers are unstocked, having "already accomplished the goal of calming the people".  He later retracted the comment and is unable to be contacted.
ko: 대피소 물자 없음: 진실 혹은 거짓? 익명의 정부 관계자가 "시민들을 안심시키는 목표는 이미 완수했다"며 대피소의 물자가 없다고 말했다. 그는 이후에 해당 발언을 철회했으며 현재는 연락이 되지 않고 있다.

note: ~ Name of a snippet in category "months_old_news"
en: SPIKE IN MENTAL HEALTH CONCERNS HAS EPIDEMIOLOGISTS WORRIED
ko: 정신 건강 우려 급증으로 역학자들은 우려를 표명했습니다.

note: ~ Snippet in category "months_old_news"
en: SPIKE IN MENTAL HEALTH CONCERNS HAS EPIDEMIOLOGISTS WORRIED.  "There's no doubt about it," said a spokesperson from Mount Sinai Hospital.  "Hospitals over the US are overwhelmed with an increase in psychiatrically-related violent behavior such as explosivity and aggressive paranoia.  The most likely cause is a new street drug; we have yet to identify any commonality between the affected people."
    
    Dr. Andrew Morton, a Harvard epidemiologist, has a different opinion.  "These people aren't drug users.  They're coming from all walks of life.  Sure, there's a predilection for people who already have some mental illness, but we're seeing perfectly normal people suddenly presenting with violent explosive behavior.  I think the most likely cause is infectious: no other pattern would fit this widespread an outbreak."
ko: 정신 건강 우려 급증에 역학자들은 우려를 표하고 있습니다. 마운트 시나이 병원 대변인은 "의심의 여지가 없습니다."라고 말했습니다. "미국 전역의 병원들은 폭발성이나 공격적 편집증과 같은 정신 질환 관련 폭력 행동 증가로 어려움을 겪고 있습니다. 가장 유력한 원인은 신종 마약입니다. 아직 영향을 받은 사람들 간의 공통점을 찾지 못했습니다."
    
    하버드대 역학자인 앤드류 모튼 박사는 다른 의견을 가지고 있습니다. "이들은 마약 사용자가 아닙니다. 다양한 계층에서 발생합니다. 물론 이미 정신 질환을 앓고 있는 사람들이 더 흔하게 나타나지만, 아주 정상적인 사람들이 갑자기 폭력적이고 폭발적인 행동을 보이는 사례가 나타나고 있습니다. 가장 유력한 원인은 전염성이라고 생각합니다. 이처럼 광범위한 발병 사례에 다른 패턴은 없습니다."

note: ~ Name of a snippet in category "months_old_news"
en: UFO CRASH: TRUTH OR FICTION?
ko: UFO 추락: 진실인가 허구인가?

note: ~ Snippet in category "months_old_news"
en: UFO CRASH: TRUTH OR FICTION?  One civilian account claims a shining disk appeared in his field.  "It kind of glowed, and I could see a strange gray world through it.  Then a shambling hazy purple mushroom came through, man."
ko: UFO 사태: 진실 혹은 거짓? 한 시민이 자신의 밭에 빛나는 원반이 나타났다고 주장했다. "그건 약간 빛이 났고, 그걸 통해서 이상한 회색 세상이 보였어요. 그러더니 흔들거리는 흐릿한 보라색 버섯이 나왔어요, 진짜로요."

note: ~ Name of a snippet in category "months_old_news"
en: TIME TRAVEL: TRUTH OR FICTION?
ko: 시간 여행: 진실인가 허구인가?

note: ~ Snippet in category "months_old_news"
en: TIME TRAVEL: TRUTH OR FICTION?  Leaked federal documents describe the formation of a new federal agency called XEDRA, to oversee "4th Axis technology" already in use.  Our expert's opinion suggests time-travel or parallel worlds.  The meaning of the acronym is currently unknown.
ko: 시간 여행: 진실인가 허구인가? 유출된 연방 문서에는 이미 사용 중인 "4축 기술"을 감독하기 위해 XEDRA라는 새로운 연방 기관이 설립되었다는 내용이 담겨 있습니다. 저희 전문가의 의견은 시간 여행 또는 평행 세계라는 것을 시사합니다. 이 약어의 의미는 현재 알려지지 않았습니다.

note: ~ Name of a snippet in category "months_old_news"
en: EDITORIAL: THE CHINESE CONTROL OUR MEDIA
ko: 사설: 중국이 우리 언론을 통제한다

note: ~ Snippet in category "months_old_news"
en: EDITORIAL: THE CHINESE CONTROL OUR MEDIA.  No, I don't mean they're writing the articles, but there's no doubt in my mind our social media, from FriendFace to Twitfeed to Eddit, is now run by Chinese influencers.  The real question is not IF they're doing it, but HOW they're using this influence to affect American minds.
ko: 사설: 중국이 우리 언론을 장악하고 있다. 아니, 그들이 기사를 쓴다는 뜻은 아니지만, 프렌드페이스부터 트위터피드, 에딧까지 우리의 소셜 미디어는 이제 중국 인플루언서들이 장악하고 있다는 점에는 의심의 여지가 없습니다. 진짜 문제는 그들이 실제로 그렇게 하고 있는지 여부가 아니라, 그들이 이 영향력을 어떻게 이용해 미국인들의 마음에 영향을 미치고 있는지입니다.

note: ~ Name of a snippet in category "months_old_news"
en: THE SOLDIER OF THE FUTURE, AT LAST
ko: 마침내 미래의 군인이 나타났다

note: ~ Snippet in category "months_old_news"
en: THE SOLDIER OF THE FUTURE, AT LAST.  The military's latest powered infantry exoskeleton has been released for widespread, non-testing use.  Although numbers are still very limited, official sources say that within two years every infantry unit will have access to two powered exoskeletons for heavy operations.  Within five, light exoskeletons will be the standard issue armor for US ground forces.  "This is going to put our military so far ahead of the rest of the world, it's like we have guns while they have spears," General Alex Findlay said in a press release.  The new armor is powered by a proprietary fuel cell developed by the military and hoped to be ready for civilian distribution in the next few years.
ko: 마침내 미래의 군인이 탄생했습니다. 군의 최신 동력 보병용 외골격이 비시험용으로 광범위하게 사용되었습니다. 아직 수는 매우 제한적이지만, 공식 소식통에 따르면 2년 안에 모든 보병 부대가 중장비 작전에 두 대의 동력 외골격을 사용할 수 있게 될 것입니다. 5년 안에 경외골격이 미 지상군의 표준 장갑으로 자리매김할 것입니다. 알렉스 핀들레이 장군은 보도자료에서 "이 장비는 우리 군대를 세계 최전선으로 이끌 것입니다. 마치 우리가 총을 가지고 있고 그들이 창을 가지고 있는 것과 같습니다."라고 말했습니다. 이 새로운 장갑은 군이 개발한 독자적인 연료 전지로 구동되며, 향후 몇 년 안에 민간 보급이 가능할 것으로 기대됩니다.

note: ~ Name of a snippet in category "months_old_news"
en: INCREASE IN "MONSTER" SIGHTINGS HAS EXPERTS BAFFLED
ko: "괴물" 목격 사례 증가에 전문가들 당황

note: ~ Snippet in category "months_old_news"
en: INCREASE IN "MONSTER" SIGHTINGS HAS EXPERTS BAFFLED.  A tenfold spike in sightings of unexplained phenomena, particularly fantastic beasts and monsters, has experts confused.  "This could be related to the recent rise in hallucinations," said Dr. Barb Coulson in an interview on web-based debate show ContraPoints on Friday.  "It's probably drugs," replied debate partner Leanne Jefferson, a spokesperson from MADD.  "You're both idiots," moderator Natalie Wynn interjected.  "The obvious answer is that it's monsters walking the Earth, preparing to kill us all."
ko: "괴물" 목격 증가에 전문가들 당황. 설명할 수 없는 현상, 특히 환상동물과 괴물 목격 건수가 10배나 급증하면서 전문가들은 혼란에 빠졌습니다. 바브 콜슨 박사는 금요일 웹 기반 토론 프로그램 '콘트라포인츠'와의 인터뷰에서 "최근 환각 증가와 관련이 있을 수 있습니다."라고 말했습니다. 토론 파트너이자 MADD 대변인인 리앤 제퍼슨은 "아마도 약물 때문일 겁니다."라고 답했습니다. 진행자 나탈리 윈이 끼어들어 "두 분 다 바보 같으시네요."라고 말했습니다. "분명한 답은 지구를 활보하며 우리 모두를 죽일 준비를 하는 괴물들이라는 것입니다."

note: ~ Name of a snippet in category "months_old_news"
en: FOODPLACE PANTS FEUD
ko: 푸드플레이스 팬츠 퓨드

note: ~ Snippet in category "months_old_news"
en: FOODPLACE PANTS FEUD.  An ongoing legal battle between popular fast food megalith Foodplace and the non-profit Concerned Consumers of Foodpeople has ended with the determination that the Foodperson costume will remain a gender-neutral, nonrevealing unitard.  "Superheroes are meant to have exaggerated anatomy and revealing costumes," a spokesperson from CCF said in a press release.  "This is a sad day not just for fans of Foodplace, but for consumers of the fast-food superhero genre overall."  A spokesperson from rival food company NourishMart sent out a press release just minutes after the ruling: "NOURISHMART INFORMS THE PUBLIC THAT NOURISHMARTIC DOES NOT WEAR ANY CLOTHES.  NOURISHMARTIC IS SOFTWARE.  NOURISHMARTIC CAN PRESENT AN AVATAR OF WHATEVER APPEALING MEAT-FORM IS DESIRED BY THE PUBLIC.  EAT AT NOURISHMART.  OUR PRODUCTS CONTAIN A MIX OF FAT, SALT, AND PROTEIN THAT IS HIGHLY DESIRABLE TO HUMAN PALATES."
ko: 푸드플레이스 팬츠 논란. 인기 패스트푸드 업체 푸드플레이스와 비영리 단체 '푸드피플을 걱정하는 소비자들(Concerned Consumers of Foodpeople)' 간의 계속되는 법적 공방이 푸드피플 의상이 성별 구분 없이 노출이 없는 유니타드로 유지된다는 결정으로 마무리되었습니다. CCF 대변인은 보도자료를 통해 "슈퍼히어로는 과장된 해부학적 구조와 노출이 심한 의상을 입어야 합니다."라고 밝혔습니다. "오늘은 푸드플레이스 팬뿐만 아니라 패스트푸드 슈퍼히어로 장르를 즐기는 모든 소비자들에게 슬픈 날입니다." 경쟁사인 NourishMart의 대변인은 판결 직후 보도자료를 발표했습니다. "NOURISHMART는 NOURISHMARTIC이 옷을 입지 않는다는 사실을 대중에게 알립니다. NOURISHMARTIC은 소프트웨어입니다. NOURISHMARTIC은 대중이 원하는 어떤 매력적인 고기 형태든 구현할 수 있습니다. NOURISHMART에서 드세요. 저희 제품에는 인간의 입맛에 매우 적합한 지방, 소금, 단백질 혼합물이 함유되어 있습니다."

note: ~ Name of a snippet in category "months_old_news"
en: ASIAN AGENTS RESPONSIBLE FOR "MONSTER" ATTACKS
ko: "괴물" 공격의 주범, 아시아 요원들

note: ~ Snippet in category "months_old_news"
en: ASIAN AGENTS RESPONSIBLE FOR "MONSTER" ATTACKS.  Sources have confirmed with photographic evidence that the rise in 'monster' sightings and attacks recently is the work of hostile Eastern agents believed to originate in either China or North Korea.  The government has refused to respond to evidence provided by our investigative journalist team proving that hallucinogenic gases and puppets were used to spawn the widely circulated social media phenomenon.
ko: "괴물" 사태는 아시아 요원들 때문이다. 소식통이 제시한 증거사진에 의하면 최근 빈발하는 '괴물'의 목격 및 공격 사태는 중국 또는 북한 출신의 적대적 동부 요원들로 인한 것이라고 합니다. 정부는 환각성 가스 및 인형이 SNS에서 흔히 등장하고는 했다는 것을 입증할 수 있는, 본 지 탐사보도팀이 제시한 증거에 대해 논평하는 것을 거부했습니다.

note: ~ Name of a snippet in category "months_old_news"
en: RIOTS CONTINUE IN SOUTH AMERICA, AFRICA
ko: 남미와 아프리카에서 폭동이 계속되고 있다

note: ~ Snippet in category "months_old_news"
en: RIOTS CONTINUE IN SOUTH AMERICA, AFRICA.  Although reports are inconsistent, it has been confirmed that widespread rioting in poverty-stricken regions of Africa and South America, as well as some parts of Indonesia, Asia, the Middle East, and Eastern Europe, have continued and only grown in severity.  "It's obvious this is a social media effect," said political science professor Dr. Ely Savage.  "Economists have been saying for some time that the current situation of developed nations forcing underdeveloped nations into semi-slavery couldn't last, and now we're seeing the repercussions."
ko: 남미와 아프리카에서 폭동이 계속되고 있습니다. 보고 내용에 일관성은 없지만, 아프리카와 남미의 빈곤 지역, 그리고 인도네시아 일부 지역, 아시아, 중동, 동유럽에서 광범위한 폭동이 지속되고 있으며 그 심각성은 더욱 커지고 있다는 것이 확인되었습니다. 정치학 교수인 엘리 새비지 박사는 "이것이 소셜 미디어의 영향임은 분명합니다."라고 말했습니다. "경제학자들은 선진국들이 저개발국들을 반노예 상태로 몰아넣는 현 상황이 오래 지속될 수 없다고 오랫동안 주장해 왔으며, 이제 우리는 그 여파를 목격하고 있습니다."

note: ~ Name of a snippet in category "months_old_news"
en: RIOT IN CARLHAVEN
ko: 칼헤이븐 폭동

note: ~ Snippet in category "months_old_news"
en: RIOT IN CARLHAVEN.  A riot broke out in a supermarket in Carlhaven, Nebraska, today.  A bystander who left the scene as violence started told police that it began with a dispute over the last box of frozen Foodplace hamburger patties, but quickly escalated "For no reason at all".  Police arrived on the scene and were quickly forced to deploy less-lethal weaponry in response to what was described by Sheriff Paul Redekopp as "A complete sh*t show".  Seven people are dead, and another six in critical condition in Carlhaven General Hospital.
ko: 칼헤이븐 폭동. 오늘 네브래스카주 칼헤이븐의 한 슈퍼마켓에서 폭동이 발생했습니다. 폭력 사태가 시작되자 현장을 떠난 한 행인은 경찰에 마지막 남은 푸드플레이스(Foodplace) 냉동 햄버거 패티를 놓고 다툼이 시작되었지만, "아무런 이유 없이" 빠르게 격화되었다고 진술했습니다. 경찰은 현장에 도착하자마자 폴 레데코프 보안관이 "완전히 엉망진창"이라고 묘사한 상황에 대응하여 비살상 무기를 신속하게 투입해야 했습니다. 칼헤이븐 종합병원에서는 7명이 사망하고 6명이 중태에 빠졌습니다.

note: ~ Name of a snippet in category "months_old_news"
en: RIOT IN BANKSLEY
ko: 뱅크슬리 폭동

note: ~ Snippet in category "months_old_news"
en: RIOT IN BANKSLEY.  Irony was hot and dangerous in Banksley, Vermont today, where a fight broke out in a local coffee shop, reportedly starting over a dispute about the details of a similar riot in Carlhaven, Nebraska.  Within an hour, the fight had expanded to engulf the local downtown core.  Danielle Louiston, a server who fled the scene, was available for phone interview.  "It was like nothin' I've ever seen," describes Danielle.  "One minute it's a normal Friday morning, the next it's a bar brawl.  By the time I got outta there, most of the restaurant was involved.  I got in my car and just bolted home, then called the cops.  Turns out they're all in the fight!  The secretary and I, we got hold of the military and finally they came in and cleared things up."  Stabilizing the riots required the dispatch of three National Guard units.  Casualty reports are, as yet, unavailable.
ko: 뱅크슬리 폭동. 오늘 버몬트주 뱅크슬리에서는 아이러니하게도 뜨겁고 위험한 상황이 벌어졌습니다. 지역 커피숍에서 싸움이 벌어졌는데, 네브래스카주 칼헤이븐에서 발생한 유사한 폭동의 세부 사항을 둘러싼 논쟁에서 시작된 것으로 알려졌습니다. 한 시간 만에 싸움은 번져 시내 중심가까지 휩쓸었습니다. 현장에서 도주한 웨이터 다니엘 루이스턴은 전화 인터뷰에 응했습니다. 다니엘은 "지금까지 본 적 없는 광경이었습니다."라고 설명했습니다. "평범한 금요일 아침이었다가 갑자기 술집에서 난투극이 벌어졌습니다. 제가 밖으로 나왔을 때는 식당 직원들이 대부분 난투극에 휘말려 있었습니다. 차를 타고 집으로 달려가 경찰에 신고했습니다. 알고 보니 그들 모두가 싸움에 가담한 것이었습니다! 저와 비서는 군인들을 불러들였고, 마침내 그들이 와서 상황을 정리했습니다." 폭동을 진정시키기 위해 주 방위군 3개 부대를 파견해야 했습니다. 사상자 보고는 아직 나오지 않았습니다.

note: ~ Name of a snippet in category "months_old_news"
en: ECONOMIC RIOTING SPREADS TO UNITED STATES
ko: 경제 폭동이 미국으로 확산

note: ~ Snippet in category "months_old_news"
en: ECONOMIC RIOTING SPREADS TO UNITED STATES.  Global economic riots, started in Africa and South America, have spread to the continental United States.  More than thirty riots were reported over the weekend, primarily in poorer regions of the Midwest and South.  "I don't think this is related to what happened in Carlhaven or Banksley," a spokesperson from the National Guard said in response to media inquiry.  "Those were isolated incidents, while this is very clearly a coordinated social media effort."  Police and the National Guard are containing riots as they crop up.  President Oswald, in a speech on Sunday evening, reminded Americans of our solidarity.  "Enemies perch at our every border, watching for signs of weakness.  Now is not the time to shoot ourselves in the feet."
ko: 경제 폭동, 미국으로 확산. 아프리카와 남미에서 시작된 세계 경제 폭동이 미국 본토로 확산되었습니다. 주말 동안 30건 이상의 폭동이 보고되었는데, 주로 중서부와 남부의 빈곤 지역에서 발생했습니다. 주 방위군 대변인은 언론 질의에 "칼헤이븐이나 뱅크슬리에서 발생한 사건과는 관련이 없다고 생각합니다."라고 답했습니다. "이 사건들은 단발적인 사건이었지만, 이번 사건은 분명히 조직적인 소셜 미디어 활동입니다." 경찰과 주 방위군은 폭동이 발생하자 진압에 나서고 있습니다. 오스월드 대통령은 일요일 저녁 연설에서 미국인들에게 우리의 연대를 상기시켰습니다. "적들은 우리의 모든 국경에 도사리고 있으며, 우리의 약점을 노리고 있습니다. 지금은 스스로를 공격할 때가 아닙니다."

note: ~ Name of a snippet in category "months_old_news"
en: THE MAN BEHIND THE RIOTS
ko: 폭동의 배후에 있는 남자

note: ~ Snippet in category "months_old_news"
en: THE MAN BEHIND THE RIOTS.  [Photograph: Interpol identification photograph of Qiang Ye, taken in Maastricht airport in June, 2019.]  Our sources in the UN have informed reporters that the investigative committee in charge of the riots currently engulfing most of the world, nicknamed the "FriendFace Riots" for the role of social media in spreading the violence, are the work of a discredited Chinese hacker and alleged intelligence agent, Qiang Ye.  Ye is wanted by Interpol for his involvement in a cyberterror attack on Dutch banks in 2018 that led to billions of dollars of losses for European banks.  The Chinese government has disavowed any connection to Ye since 2015.  "One man, with an army of well-programmed bots at his control, could certainly be behind this," said Dr. Ely Savage, a professor of political science at Berkeley and our expert correspondent on the riots.  "Social media is very susceptible to this sort of influence."
ko: 시위 배후의 사내. [사진: 2019년 6월 마스트리히트 공항에서 찍힌 창 예의 인터폴 기록 사진] UN 정보원이 기자들에게 밝힌 바에 따르면 최근 세계 전역을 뒤덮고 있으며, 폭력을 퍼뜨리는데 있어 SNS가 맡은 역할에서 이름을 따와 불리는 '프렌드페이스 시위'가 악명높은 중국 해커이자 간첩 혐의자인 창 예의 작품일 것이라고 조사위원회는 판단했다고 합니다. 예는 유럽 은행들에 수십 조 달러의 피해를 입힌 2018년 네덜란드 은행에 대한 사이버 테러에 관여한 것으로 인터폴의 수배를 받고 있습니다. 중국 정부는 2015년 이래로 예와의 연관을 부인하고 있습니다. 버클리 대학교에서 정치학 교수로 재임 중이며 본 지의 시위 전문 기자인 엘리 새비지 박사는 "잘 프로그래밍된 봇 군대로 무장한 남자 한 명이 분명 이 사태의 배후에 있는거겠죠. 소셜 미디어는 이런 영향에 무척 취약하니까요." 라고 이야기했습니다.

note: ~ Name of a snippet in category "months_old_news"
en: VIOLENT OUTBREAKS CAUSED BY DRUG CONTAMINATION
ko: 약물 오염으로 인한 폭력적인 발병

note: ~ Snippet in category "months_old_news"
en: VIOLENT OUTBREAKS CAUSED BY DRUG CONTAMINATION: Reports of riots being a social media effect were disputed today by NSA spokesperson Colonel Shawn Singer.  "These are isolated incidents.  There is no evidence of any social media articles that are causing them, here or abroad.  The violence is random and senseless.  We are currently investigating a promising theory that a malicious contamination effect of the street drug methothexazole, known as 'Forbidden City', is responsible.  Whatever the cause, the National Guard has these riots very well contained."
ko: 약물 오염으로 인한 폭력 사태 발생: 오늘 국가안보국(NSA) 대변인 숀 싱어 대령은 폭동이 소셜 미디어 효과에 의한 것이라는 보도에 대해 반박했습니다. "이 사건들은 단발적인 사건입니다. 국내외에서 이러한 사태를 유발하는 소셜 미디어 기사가 있다는 증거는 없습니다. 폭력 사태는 무작위적이고 무의미합니다. 현재 '자금성'으로 알려진 거리 마약 메토텍사졸의 악의적인 오염 효과가 원인이라는 유력한 이론을 조사하고 있습니다. 원인이 무엇이든, 주 방위군은 이 폭동을 매우 잘 진압하고 있습니다."

note: ~ Name of a snippet in category "months_old_news"
en: EDITORIAL: FORGET DRUGS OR FRIENDFACE, THESE ARE THE GAMER RIOTS
ko: 편집자 주: 마약이나 프렌드페이스는 잊어버리세요. 이것이 게이머 폭동입니다.

note: ~ Snippet in category "months_old_news"
en: EDITORIAL: FORGET DRUGS OR FRIENDFACE, THESE ARE THE GAMER RIOTS.  I can't believe how many idiots are wasting their time blaming social media or drugs on the riots we're facing when the answer is obvious: this is the result of letting our kids fall to the moral iniquity of video games.  Just last week I saw my kid playing one of those stupid bleep-bloop games, all letters and numbers and symbols.  When I asked him what he was doing it was absolutely appalling.  Violence.  Cannibalism.  Humans as cattle.  Mermaid abuse.  Yesterday, he was arrested for participating in the riots.  Coincidence?  Pretty obviously not.  Our government is in the pocket of these video game developers, and we're all paying the price.
ko: 사설: 마약이나 프렌드페이스는 잊어버리세요. 이건 게이머 폭동입니다. 얼마나 많은 바보들이 우리가 직면한 폭동의 원인을 소셜 미디어나 마약 탓으로 돌리며 시간을 낭비하는지 믿을 수가 없습니다. 답은 명확합니다. 바로 우리 아이들을 비디오 게임의 도덕적 불의에 빠뜨린 결과입니다. 바로 지난주에 제 아이가 그 멍청한 삐빅삐빅 게임을 하는 것을 봤습니다. 온통 문자, 숫자, 기호로만 가득했습니다. 무슨 짓을 하는 거냐고 물었더니 정말 끔찍했습니다. 폭력. 식인 풍습. 가축처럼 인간을 학대하는 행위. 인어 학대. 어제, 아이는 폭동에 가담한 혐의로 체포되었습니다. 우연일까요? 전혀 아닙니다. 우리 정부는 이 비디오 게임 개발사들의 손아귀에 있고, 우리 모두가 그 대가를 치르고 있습니다.

note: ~ Name of a snippet in category "months_old_news"
en: MORE ORDAINED MINISTERS NEEDED
ko: 더 많은 성직자 필요

note: ~ Snippet in category "months_old_news"
en: MORE ORDAINED MINISTERS NEEDED.  Wedlock is down, but last minute nuptials, elopements, vow-renewals and 'micromonies' have been on the rise, supposedly in response to many of the recent events and uneasing developments as more people are feeling less secure about dating in these troubled times, therefore rushing to the altar in preparation for the worst, or to cross items off the bucket list before it's too late.  As a result, the nation is experiencing a shortage of marriage officiants.  Luckily, now more than ever, since the beginning of the 21st century it's become increasingly easier to become qualified to help couples of all kinds celebrate their commitment to each other.  However, not enough people are rising to the occasion.
ko: 더 많은 안수받은 목사가 필요합니다. 결혼은 줄었지만, 막판 결혼식, 도피, 서약 갱신, 그리고 '소액 결혼'은 증가하고 있습니다. 이는 최근 여러 사건과 불안한 상황 전개에 대한 반응으로 추정되는데, 이 어려운 시기에 데이트에 대한 불안감을 느끼는 사람들이 늘어나 최악의 상황에 대비하거나 너무 늦기 전에 버킷리스트에서 해야 할 일들을 끝내기 위해 서둘러 결혼을 앞두게 되기 때문입니다. 결과적으로, 전국적으로 결혼식 주례자가 부족합니다. 다행히도 21세기 초부터 다양한 커플들이 서로에 대한 헌신을 축하할 수 있도록 자격을 갖추는 것이 그 어느 때보다 쉬워졌습니다. 하지만 이러한 상황에 발맞춰 나서는 사람은 부족합니다.

note: ~ Name of a snippet in category "months_old_news"
en: BUNKERS OF THE RICH AND FAMOUS
ko: 부자와 유명인의 벙커

note: ~ Snippet in category "months_old_news"
en: BUNKERS OF THE RICH AND FAMOUS.  Forget the backwater "Last Man on Earth" shelter you helped your buddy pour the foundations for.  We got a look inside the private bunker of James Hawthorne himself!  Ever wonder what it would feel like to weather a disaster in style?  Wonder no more.
ko: 부자와 유명인의 벙커. 친구와 함께 기초 공사를 도왔던 "지구 최후의 인간"이라는 이름의 외딴 벙커는 잊어버리세요. 제임스 호손의 개인 벙커 내부를 직접 살펴보았습니다! 재난을 멋지게 헤쳐나가는 기분이 어떨지 궁금하셨나요? 더 이상 궁금하지 않으세요.

note: ~ Name of a snippet in category "months_old_news"
en: POLICE TO INVESTIGATE SHADY HILLS
ko: 경찰, 셰이디 힐스 조사 착수

note: ~ Snippet in category "months_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: POLICE TO INVESTIGATE SHADY HILLS.  There will be a "thorough investigation" into the Shady Hills nursing home, owned by Shady Hills Corporation, said police Monday.  The announcement came following several lawsuits launching against the home by family members of residents for alleged elder abuse and neglect.
ko: 경찰, 셰이디 힐스 수사 착수. 경찰은 월요일 셰이디 힐스 코퍼레이션(Shady Hills Corporation)이 소유한 셰이디 힐스 요양원에 대한 "철저한 수사"를 실시할 것이라고 밝혔습니다. 이는 입소자 가족들이 노인 학대 및 방치 혐의로 해당 요양원을 상대로 여러 건의 소송을 제기한 데 따른 조치입니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: SURGEON GENERAL: DEAD ARE STAYING DEAD
ko: 공중보건국장: 죽은 자는 죽은 채로 남는다

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: SURGEON GENERAL: DEAD ARE STAYING DEAD: "Stories about the dead rising are completely unfounded and medically impossible.", the office of the surgeon general said in a press conference today.  "It's an obvious hoax by people just looking for five minutes of fame, or to scare people in these uncertain times.  After all, remember the clown thing a few years ago?"  A critic pointed to the increasingly widespread viral videos of rioters with clearly fatal injuries rising to return to the rioting.  "Within ten hours, someone will have deep faked this video to make me look like a Star Wars character," replied the spokesperson, "and you're confused by a bit of home grown CGI showing zombies?"
ko: 공중보건국장: 죽은 자는 죽은 채로 남는다: 공중보건국장실은 오늘 기자회견에서 "죽은 자가 부활했다는 이야기는 전혀 근거가 없으며 의학적으로 불가능합니다."라고 밝혔습니다. "단지 5분의 명성을 노리거나, 이 불확실한 시기에 사람들을 겁주려는 사람들이 꾸민 명백한 사기극입니다. 몇 년 전 광대 사건 기억하시나요?" 한 비평가는 치명적인 부상을 입은 시위대가 다시 시위에 뛰어드는 영상이 점점 더 널리 퍼지고 있다는 점을 지적했습니다. 대변인은 "10시간 안에 누군가 저를 스타워즈 캐릭터처럼 보이도록 이 영상을 딥페이크할 겁니다."라고 답했습니다. "좀비를 보여주는 자체 제작 CGI에 어리둥절해하는 겁니까?"

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: GENERAL SAYS AVOID BUNKERS
ko: 장군은 벙커를 피하라고 말한다

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: GENERAL SAYS AVOID BUNKERS: Even in riot affected areas, do not attempt to flee to military bunkers or outposts!  Understaffed bunkers are defended by automated turrets, which will shoot those without proper registration.  FEMA has authorized use of emergency evacuation shelters for people seeking refuge from riots.
ko: 장군은 벙커를 피하라고 권고합니다. 폭동 발생 지역에서도 군 벙커나 전초 기지로 대피하려고 시도하지 마십시오! 인력이 부족한 벙커는 자동화된 포탑으로 방어되고 있으며, 적절한 등록이 없는 사람은 사살될 것입니다. FEMA는 폭동으로 인해 피난처를 찾는 사람들을 위해 비상 대피소 사용을 승인했습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: VIOLENCE OUTBREAKS ARE UNIVERSAL
ko: 폭력 발생은 보편적이다

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: VIOLENCE OUTBREAKS ARE UNIVERSAL.  Despite government efforts to claim the situation is "under control", sources in the CDC have confirmed our own investigative results: there are now major unchecked riots in every city in the United States.  Similar reports are trickling in from countries across the globe.  We recommend packing a bugout bag and heading to your cabin on the lake, if you have one.
ko: 폭력 사태는 전 세계적으로 만연합니다. 정부는 상황이 "통제되고 있다"고 주장하지만, 질병통제예방센터(CDC) 소식통은 자체 조사 결과를 확인했습니다. 현재 미국 모든 도시에서 통제되지 않은 대규모 폭동이 발생하고 있습니다. 전 세계 여러 나라에서도 유사한 보고가 잇따르고 있습니다. 호숫가에 있는 오두막이 있다면 비상용 가방을 챙겨서 대피하는 것이 좋습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: ZOMBIE DRUG?
ko: 좀비 약물?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: ZOMBIE DRUG?  A controversial blogger suggested the recent riots are a chemical attack by China in her latest podcast.  "They're jealous of our military superiority, so they teamed up with Haiti to put hoodoo drugs in the water making people zombies!  You've all heard of Forbidden City, who hasn't?  well, this is what they were testing, and now we're seeing it everywhere!"
ko: 좀비 약물? 논란의 여지가 있는 한 블로거는 최근 팟캐스트에서 최근 폭동이 중국의 화학 공격이라고 주장했습니다. "중국은 우리의 군사적 우월성을 질투해서 아이티와 힘을 합쳐 물에 후두 약물을 넣어 사람들을 좀비로 만들었습니다! 자금성에 대해 들어보셨나요? 누가 모르겠습니까? 바로 이것이 그들이 실험했던 것이고, 이제 우리는 어디에서나 볼 수 있게 되었습니다!"

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: SUPERSOLDIER EXPERIMENTS GONE WRONG
ko: 슈퍼솔저 실험이 잘못되다

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: SUPERSOLDIER EXPERIMENTS GONE WRONG.  Recently leaked documents from an inside source in a hitherto unknown government agency abbreviated 'XEDRA' confirm that violent riots across the country are the result of an accidentally released self-replicating supersoldier serum.  The serum gives people unprecedented strength and durability, even regenerative capacity, but has the dangerous side effect of causing uncontrolled anger.  Although the leak suggests that the effect should wear off, it may take weeks or even months to reach a stable state.
ko: 슈퍼솔저 실험이 실패로 돌아갔습니다. 지금까지 알려지지 않은 정부 기관 '제드라(XEDRA)'의 내부 정보원으로부터 최근 유출된 문서는 전국적으로 발생한 폭력적인 폭동이 실수로 방출된 자가 복제 슈퍼솔저 혈청 때문임을 확인시켜 줍니다. 이 혈청은 사람들에게 전례 없는 힘과 내구성, 심지어 재생 능력까지 부여하지만, 통제 불능의 분노를 유발하는 위험한 부작용을 가지고 있습니다. 유출된 자료에 따르면 효과가 사라질 것으로 보이지만, 안정된 상태에 도달하려면 몇 주 또는 몇 달이 걸릴 수 있습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: DISTURBING VIDEO SHOWS PSYCHOTIC RIOTERS
ko: 불안한 영상에 정신병 폭도 등장

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: DISTURBING VIDEO SHOWS PSYCHOTIC RIOTERS.  We've all known something was really wrong for a while.  A new, extremely disturbing video has been making the social media rounds in a shocking way.  It depicts a young woman amidst the riots violently and fatally attacking a girl that appears to be her own small daughter.  To many, this is the last straw that confirms a dreadful suspicion: these riots are not the result of some social unrest, but represent a complete breakdown of rationality.
ko: 심술궂은 폭도들을 보여주는 충격적인 영상. 우리 모두는 무언가 잘못되었다는 것을 꽤 오래전부터 알고 있었습니다. 그런데 새롭고 극도로 충격적인 영상이 소셜 미디어를 충격적인 방식으로 떠들썩하게 뒤덮고 있습니다. 폭동 현장 한가운데서 한 젊은 여성이 자신의 어린 딸로 보이는 소녀를 잔혹하게 공격하고 치명상을 입히는 장면이 담겨 있습니다. 많은 사람들에게 이 영상은 끔찍한 의심을 확증하는 마지막 단서입니다. 이 폭동은 사회적 불안의 결과가 아니라 이성의 완전한 붕괴를 상징합니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: GOVERNMENT SPEAKS OUT ABOUT 'MIND CONTROL' RUMORS
ko: 정부, '마인드 컨트롤' 루머에 대해 입장 밝혀

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: GOVERNMENT SPEAKS OUT ABOUT 'MIND CONTROL' RUMORS.  Amidst rumors that nation- and world-wide riots are the result of a chemical mind control agent, the NSA held a press conference today.  "This is not mind control.  These rioters are human beings, normal people, controlled only by feverish violence at a level we've never seen before," said a flustered looking representative.  "Although in some places excessive force has been required to deter rioters, we are treating them as the humans they are, not as some faceless mind-controlled horde.  This is not science fiction, these are our friends and family."
ko: 정부, '마인드 컨트롤' 루머에 대해 발언. 전국 및 전 세계 폭동이 화학적 마인드 컨트롤 물질의 소행이라는 루머가 돌고 있는 가운데, 국가안보국(NSA)은 오늘 기자회견을 열었습니다. "이것은 마인드 컨트롤이 아닙니다. 이 폭도들은 인간이며, 평범한 사람들입니다. 전례 없는 수준의 격렬한 폭력에 의해서만 조종되고 있습니다." 당황한 표정의 한 관계자는 말했습니다. "일부 지역에서는 폭도들을 제지하기 위해 과도한 무력이 요구되었지만, 우리는 그들을 얼굴도 모르는 마인드 컨트롤 무리가 아닌 있는 그대로의 인간으로 대하고 있습니다. 이것은 공상과학 소설이 아닙니다. 이들은 우리의 친구이자 가족입니다."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: THEY FLY THE SKIES
ko: 그들은 하늘을 날다

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: THEY FLY THE SKIES.  It spreads its wings and the sun blocks out.  It strikes the helicopter from the sky with a simple wave of its claw.  It rains spittle down on our faces and we dissolve.  They are coming.  They are coming.  They are coming.
ko: 그들이 하늘을 날고 있다. 날개를 펼치자 햇살이 가려진다. 발톱을 한 번 휘두르자 하늘에서 헬리콥터가 날아오른다. 우리 얼굴에 침이 쏟아지고 우리는 녹아내린다. 그들이 온다. 그들이 온다. 그들이 온다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: YOUR BUG-OUT BAG
ko: 비상 가방

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: YOUR BUG-OUT BAG.  In this issue we focus on tips and tricks to packing your bug-out bag.  Whether you're near an urban center or in a small town, if you don't already have an emergency kit, you need one while supplies are still available.  Don't be the one person caught without a lighter when you need a fire!
ko: 비상 가방. 이번 호에서는 비상 가방을 챙기는 요령과 팁을 소개합니다. 도심 근처에 있든 작은 마을에 있든, 비상 키트가 없다면 아직 구급 용품이 있는 동안 꼭 필요합니다. 불이 났을 때 라이터 없이 혼자 꼼짝 못하는 사람이 되지 마세요!

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: EDITORIAL: MY MOM, THE RIOTER
ko: 사설: 폭도, 나의 엄마

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: EDITORIAL: MY MOM, THE RIOTER.  My mother was one of the first of the rioters in Jacksonville.  I've been wondering for a long time how a retired sixty-seven year old woman with a passion for day lilies and knitting wound up allegedly beating a police officer to death and getting thrown in a containment tank.  Last week, against all odds and at great personal risk, I managed to get her released into my care.  I thought I could calm her down.  When they gave her to me, she was straitjacketed and masked, like Hannibal Lecter.  When I got her home I tried to remove the bindings, and she almost immediately tried to strangle me.  It was all I could do to tie her back up and put her in the guest room.  She still eats and drinks when I give her food, but I haven't seen her sleep.  I don't know what that thing is in there, but it's not my mom.  I hope she comes back soon.
ko: 사설: '내 어머니는 시위꾼이었다'. 내 어머니는 잭슨빌 시위대 중 선봉이셨다. 난 원추리꽃과 뜨개질을 좋아하시던 예순일곱 살 은퇴한 노인이 어쩌다가 경찰을 죽을 때까지 두들겨팬 뒤 격리실에 갇히게 된건지 도저히 알 수가 없었다. 지난주에, 온갖 역경과 개인적 위험에도 불구하고, 그분을 데려와 내가 돌보기로 결심했다. 내가 그분을 진정시킬 수 있으리라고 생각했다. 그들이 어머니를 내게 돌려줬을 때, 어머니는 마치 한니발 렉터처럼 구속복이 입혀지고 얼굴에 가면이 씌워져있었다. 집에 도착한 뒤 난 그 구속구를 풀어주려 시도했고, 그녀는 거의 즉시 날 목졸라 죽이려 했다. 내가 할 수 있었던건 도로 묶은 다음 응접실에 밀어넣는 것뿐이었다. 내가 먹을걸 주면 먹고 마시지만, 잠자는 모습은 본 적이 없다. 저게 뭔지는 모르겠지만, 내 어머니가 아니란건 확실하다. 어머니가 빨리 돌아오시면 좋겠다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: PSYCHIC EMANATIONS?
ko: 초능력적 발산?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: PSYCHIC EMANATIONS?  A seemingly far-fetched theory about ongoing riots sweeping the nation has been gaining traction after a leaked document about experiments in magnetic control of brain-waves.  "Two weeks ago, I'd have told you this is ridiculous," said Dr. Andrew Morton, an epidemiologist and our leading expert on the medical basis for the riots.  "Now?  I'll consider anything.  With the caveat that I don't think any of this is possible, magnetic weaponry altering our brain waves and making people into crazy violent psychopaths is more plausible than a lot of the theories running around.  I certainly prefer this one to that 'zombies' suggestion from a few days ago."
ko: 초능력 발산? 전국을 휩쓸고 있는 폭동에 대한 겉보기에 터무니없는 이론이 뇌파 자기 제어 실험에 대한 문서 유출 이후 지지를 얻고 있습니다. "2주 전이었다면 이건 말도 안 된다고 말했을 겁니다." 폭동의 의학적 근거에 대한 저희의 주요 전문가이자 역학자인 앤드류 모튼 박사가 말했습니다. "지금은요? 뭐든 고려해 보겠습니다. 이런 일이 불가능하다고 생각하지만, 자기 무기가 뇌파를 변형시켜 사람들을 미친 폭력적인 사이코패스로 만든다는 것은 여러 가지 이론보다 더 타당합니다. 며칠 전의 '좀비' 가설보다는 이 가설이 훨씬 더 설득력이 있습니다."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: CHINESE SOLDIERS SPOTTED AMIDST RIOTERS
ko: 폭도들 사이에서 중국군 발견

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: CHINESE SOLDIERS SPOTTED AMIDST RIOTERS.  Concerns that Chinese influence is behind the riots sweeping North America were corroborated today by reports of the appearance of PRC soldiers among the rioters in San Diego and San Francisco, apparently unaffected by the otherwise uncontrolled frenzy of violence.  The government continues to deny the truth.
ko: 폭도들 가운데 중국군 목격. 북미를 휩쓸고 있는 폭동의 배후에 중국의 영향력이 있다는 우려는 오늘 샌디에이고와 샌프란시스코 폭도들 사이에 중국군이 나타났다는 보도를 통해 뒷받침되었습니다. 이들은 통제 불능의 폭력 사태에도 별다른 영향을 받지 않은 것으로 보입니다. 정부는 계속해서 진실을 부인하고 있습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: IF YOU CAN'T BEAT 'EM
ko: 만약 당신이 그들을 이길 수 없다면

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: IF YOU CAN'T BEAT 'EM.  Riots continue to rage unchecked across the country, maybe the world.  Here in our newsroom we've taken a poll, and it's agreed: if you can't beat 'em, join 'em.  This will be our last issue, we're going out there to show the government exactly what we think of their limp-wristed failures.
ko: 이길 수 없다면. 전국적으로, 어쩌면 전 세계적으로 폭동이 통제 불능으로 계속되고 있습니다. 저희 뉴스룸에서는 여론 조사를 실시했는데, 결론은 이겼습니다. 이길 수 없다면, 함께하세요. 이번 호가 마지막 호가 될 것입니다. 우리는 정부의 무기력한 실패에 대해 우리가 어떻게 생각하는지 정확히 보여주기 위해 나섭니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: WATCH POWER ARMOR IN ACTION
ko: 파워 아머의 실제 모습을 감상하세요

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: WATCH POWER ARMOR IN ACTION.  The National Guard deployed a recently-commissioned unit of heavy riot control power armor exoskeletons to the front lines of the riots in Waterville, Maine.  This state of the art armor is able to repel almost any attack from a civilian rioter, and has been sent forward alongside infantry armed with pepper bullets and sponge rounds to contain rioters.  "It's an uphill battle, but we've still got it contained," said Lieutenant Shawn Bhatti from inside his full-enclosure suit.  "I can subdue a dozen rioters in this thing, and I've got a dozen men and women with me."  Video of the power armor in action will be streamed on our website.
ko: 파워 아머의 실전 현장을 지켜보세요. 주 방위군은 최근 도입된 중폭동 진압용 파워 아머 외골격 부대를 메인주 워터빌 폭동 현장 최전선에 배치했습니다. 이 최첨단 방호복은 민간인 폭도의 거의 모든 공격을 막아낼 수 있으며, 페퍼 탄환과 스펀지 탄환으로 무장한 보병과 함께 폭도들을 진압하기 위해 투입되었습니다. 숀 바티 중위는 완전 방호복 안에서 "힘든 전투지만, 우리는 아직 진압했습니다."라고 말했습니다. "이 장비로 폭도 열두 명을 제압할 수 있습니다. 저와 함께 있는 병력도 열두 명이나 됩니다." 파워 아머의 실전 영상은 웹사이트에서 스트리밍될 예정입니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: LETHAL FORCE DEPLOYED?
ko: 치명적인 병력이 배치되었는가?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: LETHAL FORCE DEPLOYED?  Police and military forces deny the use of lethal force in riot control, but reports do not seem to corroborate their claims.  From videos of gunshot-riddled corpses to aberrant reports from some military officials, it seems clear that at least in some areas, live fire turrets with fully AI-driven threat recognition are being deployed to bolster an overwhelmed military.  We reached Major Linda Pryce in Montpelier, Vermont, for comment.  "I don't ******* care what the orders are, I have men and civilians that need protecting," she told our reporters.  "These rioters are worse than any insurgent I ever fought in Afghanistan, and I will use whatever I can to keep them under control."
ko: 치명적 무력 배치? 경찰과 군은 폭동 진압에 치명적 무력을 사용했다는 주장을 부인하지만, 관련 보도는 이를 뒷받침하지 않는 듯합니다. 총에 맞은 시체 영상부터 일부 군 관계자의 엉뚱한 보고까지, 적어도 일부 지역에서는 AI 기반 위협 인식 시스템을 갖춘 실탄 사격 포탑이 압도된 군대를 지원하기 위해 배치되고 있는 것으로 보입니다. 버몬트주 몽펠리에에 있는 린다 프라이스 소령에게 의견을 구했습니다. "명령이 어떻게 되든 상관없습니다. 제게는 보호해야 할 군인과 민간인이 있습니다." 그녀는 기자들에게 말했습니다. "이 폭도들은 제가 아프가니스탄에서 싸운 어떤 반군보다 더 악랄하며, 저는 그들을 통제하기 위해 할 수 있는 모든 것을 할 것입니다."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: LOCAL EVACUATION ORDERS
ko: 지역 대피 명령

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: LOCAL EVACUATION ORDERS.  FEMA has announced small-scale evacuations of select centers where rioting is most intense.  "This is a preventive measure," Spokesperson Linda Garrison told our correspondent.  "We expect to have people home in a few days, but it's best we play it safe until then."
ko: 지역 대피 명령. FEMA는 시위가 가장 격렬한 지역에 대해 소규모 대피 명령을 발표했습니다. 린다 개리슨 대변인은 "이것은 예방 조치입니다. 며칠 내로 시민들이 집에 돌아갈 수 있겠지만, 그때까지는 신중한 방법을 택하려고 합니다." 라고 밝혔습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: UNCANNY VALLEY
ko: 언캐니 밸리

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: UNCANNY VALLEY.  Faced with accusations of malfeasance in his AI designs, James Hawthorne appears to have *disappeared*.  Hawthorne could not be reached for comment by any major news centers, as questions and even lawsuits about dangerous flaws in his widespread law enforcement AI packages rise.
ko: 언캐니 밸리. AI 설계의 부정 행위 혐의에 직면한 제임스 호손은 *사라진* 듯합니다. 그의 광범위한 법 집행 AI 패키지의 위험한 결함에 대한 의문과 소송이 증가하는 가운데, 주요 언론사는 호손에게 아무런 답변도 하지 않았습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: ISS MUTINIES, ABANDONS STATION
ko: ISS 반란, 기지 포기

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: ISS MUTINIES, ABANDONS STATION.  Making their demands known through amateur radio communications, all astronauts and cosmonauts aboard the International Space Station have demanded that NASA and ROSCOSMOS allow them to rejoin their families amidst the recent riots and instability.  Claims have been made that the agencies have shut them out of most controls aboard the station, endangering the lives of all aboard when they were unable to respond to a near-miss with orbital debris.  NASA officials have continued to make no public statements regarding the demands, or the unconfirmed reports that the docked spacecraft have been launched, *without* aid from ground control.
ko: ISS 반란, 우주 정거장 포기. 국제 우주 정거장(ISS)에 탑승한 모든 우주비행사들은 아마추어 무선 통신을 통해 최근 폭동과 불안정한 상황 속에서도 NASA와 러시아 우주비행사청(ROSCOSMOS)에 가족들과 재회할 수 있도록 허용해 줄 것을 요구했습니다. NASA와 러시아 우주비행사청(ROSCOSMOS)이 우주 정거장 내 대부분의 통제권을 차단하여 궤도 파편과의 아차 사고에 대응하지 못하면서 모든 탑승객의 생명을 위험에 빠뜨렸다는 주장이 제기되었습니다. NASA 관계자들은 이러한 요구 사항이나 도킹된 우주선이 지상 관제소의 지원 *없이* 발사되었다는 미확인 보도에 대해 어떠한 공식 입장도 밝히지 않았습니다.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: RHODE ISLAND DECLARES SECESSION
ko: 로드아일랜드, 연방 탈퇴 선언

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: RHODE ISLAND DECLARES SECESSION!  In the midst of a nation-wide disaster, the governor of Rhode Island has declared unilateral secession and war with the government of the US.  "My loyal Rhodians are withdrawing to Aquidneck and Conanicut Islands," said governor Alex Ackerwith in a public announcement this morning.  "The US government has failed us.  Any attempt by the US to intervene in our affairs will result in military action from the Narragansett Government.  Frankly, I don't think they can get their shit together enough to challenge us."
ko: 로드 아일랜드 분리독립 선언! 재난이 주 전역을 휩쓰는 와중에, 로드 아일랜드 주지사가 일방적으로 분리독립 및 미합중국에 대한 전쟁을 선포했습니다. 알렉스 애커위드 주지사는 오늘 아침 공식 발표에서 "우리들 충성스러운 로드 아일랜드 주민들은 아퀴드넥 섬 및 코나니컷 섬으로 물러나는 중입니다." 라고 밝혔습니다. "연방정부는 우리를 실망시켰습니다. 본 건에 연방정부가 개입하려 시도할 경우, 나라간세트 정부의 군사적 행동을 유발할 것입니다. 솔직히 그놈들이 감히 우리에게 도전하려 해도 그 무거운 궁둥이를 들 수 있을지나 모르겠군요."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: GOVERNMENT FACILITIES BOMBED
ko: 정부 시설 폭격

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: GOVERNMENT FACILITIES BOMBED: In an apparent foreign attack (contradicting earlier Department of Defense denials of the disaster being caused by Chinese aggression) a coordinated bombing strike hit a wide number of US governmental facilities simultaneously yesterday, as well as numerous locations in isolate parts of the coastal United States.  A statement from the Pentagon has been issued, stating the strikes were the result of Chinese opportunism during the national crisis, and assured that action would be taken in kind against the aggressors.  Allegations that these sites contained top-secret government research facilities related to the disaster have been vehemently denied.
ko: 정부 시설 폭격: (이전 국방부가 중국의 침략으로 인한 재난이라는 주장을 부인했던 것과는 달리) 외국의 공격으로 보이는 이번 공격은 어제 미국 정부 시설 여러 곳과 미국 해안의 고립된 지역 여러 곳에 동시다발적으로 발생했습니다. 국방부는 성명을 통해 이번 공격은 국가 위기 상황에서 중국의 기회주의적 행위라고 주장하며, 침략자들에게 동일한 조치를 취할 것이라고 밝혔습니다. 해당 시설에 이번 재난과 관련된 극비 정부 연구 시설이 있다는 주장은 강력히 부인되었습니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: RIOTS GROWING?
ko: 폭동이 커지고 있나요?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: RIOTS GROWING?  Communications with government forces have been muddled by a large influx of aggressive armed individuals to nation-wide riots.  "We have this under control," says a local police chief.  "We are authorizing our forces to use lethal force on combative humans.  In the meantime, people are advised to stay in their homes and avoid any contact with peacekeeping forces to avoid friendly fire."  Riots are believed to be affecting cities worldwide since at least three weeks ago.
ko: 폭동이 확산되고 있습니까? 전국적인 폭동에 공격적인 무장 세력이 대거 유입되면서 정부군과의 통신이 교란되었습니다. 한 지역 경찰서장은 "우리는 상황을 통제하고 있습니다."라고 말했습니다. "우리는 우리 경찰이 전투적인 사람들에게 치명적인 무력을 사용할 수 있도록 승인했습니다. 그동안 주민들은 집에 머물고 아군 사격을 피하기 위해 평화유지군과의 접촉을 피하시기 바랍니다." 폭동은 최소 3주 전부터 전 세계 도시에 영향을 미치고 있는 것으로 추정됩니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT
ko: 대피 경보

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT.  The Federal government has announced a formal evacuation of all major centers, to pre-designated FEMA emergency shelters.  Spokesperson Linda Garrison stated, "This is not expected to be a permanent issue.  By evacuating to the shelters and camps FEMA set up for just such a situation, we can clamp down on riots without hurting uninvolved people."  Garrison declined to comment on widespread allegations that the rioters are under the influence of psychosis-inducing biological agents.
ko: 대피 경고. 연방정부가 모든 주요 거주지에 대해 사전지정된 FEMA 비상대피소로의 공식 대피 권고를 발표했습니다. 린다 개리슨 대변인은 "이 사태가 영원히 지속되지는 않을겁니다. 시민들이 FEMA가 비상시를 대비해 설치한 대피소와 캠프로 대피하면, 시위 진압 과정에서 무고한 이들이 희생당하는 것을 막을 수 있을 것입니다." 라고 밝혔습니다. 대변인은 현재 널리 퍼진, 시위대가 정신병을 유발하는 생물학작용제의 영향을 받은 것이 아니냐는 주장에 대해 응답을 거부했습니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: RIOTERS MUTATING?
ko: 폭도들이 돌연변이를 일으키고 있는가?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: RIOTERS MUTATING?  Eyewitnesses from the New England Disaster Area have claimed that the allegedly psychotic rioters are displaying inhuman qualities.  "I swear to God, one of them was the size of a tree!", said one panicked survivor.  There are also reports of afflicted individuals with acidic or electric properties.  CDC officials could not be reached for comment.
ko: "변이 중인 폭도들?"
    뉴 잉글랜드의 재앙지의 목격자들은 이른바 미치광이 폭도들이 비 인간적인 형질을 띄고 있다고 주장했다.  "신께 맹세하건데, 그들 중 한 명은 나무만한 크기였어요!" 라고 충격에 빠진 한 생존자가 말했다.  또한 산성 액체와 전기로 인해 고통을 받고 있다는 사람들에 대한 보고도 있다.  CDC 관계자는 이에 대해 언급하지 않았다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: HELL ON EARTH?
ko: 지구에 지옥이 있을까?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: HELL ON EARTH?  Boston has been quarantined.  Prior to its complete lockdown, our journalists received a concerning email from a colleague within the city, describing horrendous and inhuman monsters walking the streets amidst the rioters.  "I don't know who started it, but we call it Hastur.  After the horror novel.  The rioters fall in line behind it like soldiers, living and dead.  Yeah, some of them are dead.  They're lying to us, they've all been lying to us."  Our editor-in-chief demanded we keep this article from you.  He has been deposed.  Rise up against the lies.
ko: 세상에, 도대체 무슨 일이야? 보스턴이 봉쇄되었습니다. 완전 봉쇄되기 전, 저희 기자들은 보스턴에 있는 한 동료로부터 우려스러운 이메일을 받았습니다. 폭도들 사이로 끔찍하고 비인간적인 괴물들이 거리를 활보하고 있다는 내용이었습니다. "누가 이걸 시작했는지는 모르겠지만, 우리는 이걸 '하스투르'라고 부릅니다. 공포 소설에서 따온 이름입니다. 폭도들은 마치 군인처럼 그 뒤에 줄을 서는데, 산 자도 죽은 자도 있습니다. 네, 몇몇은 죽었습니다. 그들은 우리에게 거짓말을 하고 있고, 모두 거짓말을 해왔습니다." 저희 편집장은 이 기사를 당신에게서 빼달라고 요구했습니다. 그는 해임되었습니다. 거짓에 맞서 싸웁시다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "Aid Delayed"
ko: 공공 서비스 발표: "지원 지연"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "Aid Delayed".  Fighting by the military at the edge of the New England Disaster Area is expected to delay civilian extraction.  Civilians will be forced to supply themselves over the next weeks.  Sources indicate this problem is widespread in other major population centers, but aggravated locally by the very high number of bombing targets over the last two days.
ko: 공익 광고: "지원 지연". 뉴잉글랜드 재난 지역 외곽에서 군의 교전으로 민간인 구조 작업이 지연될 것으로 예상됩니다. 민간인들은 앞으로 몇 주 동안 스스로 물자를 조달해야 할 것입니다. 소식통에 따르면 이 문제는 다른 주요 인구 밀집 지역에도 널리 퍼져 있지만, 지난 이틀 동안 폭격 목표물이 매우 많았기 때문에 지역적으로는 더욱 심각해졌습니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "New England Cut Off"
ko: 공공 서비스 발표: "뉴잉글랜드 컷오프"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "New England Cut Off".  New England has been quarantined for the safety of the rest of the USA.  No rescue attempts will be funded; it is assumed there are no survivors in the area.  This follows on the heels of the quarantining of large sections of the Midwest last night.  Cellular and land-based communication grids have been blocked by large numbers of people attempting to contact loved ones.  It is recommended that civilians avoid use of these tools for all but the most urgent messages.
ko: 정부 고지사항: "뉴잉글랜드 포기". 미합중국의 나머지 부분의 안전을 위해, 뉴잉글랜드가 격리되었습니다. 이후 구조 시도는 진행되지 않을 것입니다; 해당 구역에 더이상 남아있는 생존자가 없는 것이 확인되었습니다. 이는 지난밤 중서부에서의 대규모 격리 직후에 선언되었습니다. 무선/유선통신망이 사랑하는 이들과 연락하려 하는 수많은 시민들로 인해 꽉 막혔습니다. 시민 여러분께서는 긴급상황이 아닌 이상 가급적 통신을 자제해주십시오.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: LEAVE IT TO THE EXPERTS - GENERAL
ko: 전문가에게 맡기세요 - 일반

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: LEAVE IT TO THE EXPERTS - GENERAL: "Do not attempt to deal with people acting violent or unusual yourself.  If you see someone dangerous, report to the nearest military or police blockade for assistance!  Even guns are to be avoided: loud gunfire may attract more rioters than you have ammo!"
ko: 전문가에게 맡기세요 - 일반: "폭력적이거나 비정상적인 행동을 하는 사람들을 직접 상대하려고 하지 마세요. 위험한 사람을 발견하면 가장 가까운 군이나 경찰 봉쇄선에 신고하여 도움을 요청하세요! 총도 피해야 합니다. 큰 소리로 총을 쏘면 탄약보다 더 많은 폭도들이 몰려들 수 있습니다!"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT: FEMA officials said today "Do not try to defend your property in towns.  Please retreat to your nearest evacuation center outside town and await extraction to a safe facility.  Military officials require non-hostile civilians to be removed from potential hot sites for ongoing violence.  When the evacuation order is over, you will be able to return to your homes."
ko: 긴급 피난 경고: FEMA 관계자가 오늘 발표한 내용은 다음과 같습니다. "재산을 직접 지키려고 하지 마십시오. 가까운 비상 대피소로 피난하여 안전지역으로의 이송을 기다리십시오. 군 당국은 모든 시민들께 폭력사태가 일어날 수 있는 위험지역으로부터 대피할 것을 요청했습니다. 피난 명령이 종료되면, 여러분은 집으로 돌아갈 수 있을 것입니다."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: EDITOR SAYS "DESTROY THE DEAD"
ko: 편집자는 "죽은 자를 파괴하라"고 말한다

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EDITOR SAYS "DESTROY THE DEAD".  Recognizable dead left lying in the street may be dangerous!  If you kill a hostile, smash or butcher with a knife until unrecognizable!  These aren't rioters, they're *undead*.  The government has been lying to us all along.  This will be our last issue.
ko: 편집자는 "죽은 자를 없애라"고 말합니다. 길거리에 버려진 알아볼 수 있는 시체는 위험할 수 있습니다! 적대적인 사람을 죽이면 알아볼 수 없을 때까지 칼로 부수거나 도살해야 합니다! 이들은 폭도가 아니라 *언데드*입니다. 정부는 줄곧 우리에게 거짓말을 해왔습니다. 이번 호가 마지막 호가 될 것입니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THEY'RE NOT RIOTS!
ko: 그것은 폭동이 아니야!

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THEY'RE NOT RIOTS!  According to head officials at the Centers for Disease Control, functional MRI studies of rioters have fit autopsy data that suggests these people are under the influence of some sort of mind-altering agent causing erratic, violent behavior.  A source inside the CDC, who did not wish to be named, informed our reporter "It's not just the rioters.  They're the heaviest affected, but we scanned our own brains when we found out.  It's everyone.  It's in me, and you.  It's in the government.  The military.  God help us all."
ko: 폭동이 아닙니다! 질병통제예방센터(CDC) 관계자에 따르면, 폭동 가해자들의 기능적 MRI 검사 결과, 이들이 일종의 향정신성 물질의 영향을 받아 불규칙하고 폭력적인 행동을 보이는 것으로 추정되는 부검 결과와 일치했습니다. 익명을 요구한 CDC 내부 관계자는 기자에게 "폭동 가해자들만 문제가 아닙니다. 그들은 가장 큰 피해를 입은 사람들이지만, 우리는 이 사실을 알게 된 후 우리 자신의 뇌를 스캔했습니다. 모든 사람의 문제입니다. 저와 여러분 안에도 있습니다. 정부와 군에도 있습니다. 신이시여, 우리 모두를 도우소서."라고 전했습니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THE DEAD WALK
ko: 더 데드 워크

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THE DEAD WALK.  Amidst the violence of the riots, we can no longer disregard reports of fatally wounded rioters and police forces alike rising and joining the ranks of rioters.  Government sources could not be reached to confirm or deny these reports, but our own reporters confirm it with photographic evidence shown below.
ko: 데드워크. 폭동의 폭력 속에서, 우리는 더 이상 치명상을 입은 폭도들과 경찰이 함께 일어나 폭도 대열에 합류했다는 보도를 무시할 수 없습니다. 정부 소식통에 연락하여 이러한 보도의 사실 여부를 확인할 수는 없었지만, 저희 기자들이 아래에 제시된 사진 증거를 통해 이를 확인했습니다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PORTALS?
ko: 포털?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PORTALS?  Reports of shimmering gateways opening around the US have been corroborated by our own reporting staff.  One reporter witnessed a creature the size of an apartment building taking a direct hit from an Apache helicopter's weaponry and continuing to fight.  Government officials could not be reached for comment, but a local pastor spoke to our reporter in the field.  "There can no longer be any doubt," she was quoted as saying.  "These are the end times."
ko: 포털? 미국 전역에 반짝이는 관문이 열렸다는 보도는 저희 취재진에 의해 확인되었습니다. 한 기자는 아파트 건물만 한 크기의 괴물이 아파치 헬리콥터의 무기에 직격탄을 맞고도 계속 싸우는 것을 목격했습니다. 정부 관계자들은 취재를 위해 연락이 닿지 않았지만, 현지 목사가 현장에서 저희 기자와 이야기를 나누었습니다. 그녀는 "더 이상 의심할 여지가 없습니다."라고 말한 것으로 전해졌습니다. "지금은 종말입니다."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: ZOMBIES!
ko: 좀비!

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: ZOMBIES!  Whether they're all the rioters, or just a few, it is now undeniable: the dead walk among the living, adding to the ranks of the psychos ripping our country apart from the inside.  Full photo evidence inside.
ko: \"좀비!\"\
    그들 모두가 폭도들이든 일부만 그렇든, 이제 명확해진 것은 죽은 자들이 살아있는 사람 사이에 섞여 우리의 국가를 내부에서 무너뜨리려든 사이코 세력에 추가되었다는 것이다.  사진 증거들이 동봉되어 있다.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: CHINESE VICTORY AT HAND
ko: 중국의 승리가 눈앞에 다가왔다

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: CHINESE VICTORY AT HAND.  Emperor Tsang Gu Yen of Grand China arrived in full state in Burlington, Vermont today to issue his proclamation that America, like all countries of Earth, now belongs to the New Grand Chinese Empire.  Freedom has fallen.  Rebel against his forces while you still can!
ko: \"중국이 승리를 손에 넣다.\"\
    금일 위대한 대중화제국의 창 구 옌 황제가 지구 상의 다른 모든 국가들처럼 미국 또한 이제 새로운 대중화제국에 소속된다는 선언을 하기 위해 버몬트주의 벌링턴에 온전한 상태로 도착했다.  자유가 무너졌다.  저항군들은 할 수 있을 때 그의 권력에 맞서 싸워야 한다!

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THEY WALK OUR EARTH
ko: 그들은 우리 지구를 걷는다

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THEY WALK OUR EARTH.  They are here.  They are here.  They are here.  They are here.  They are here.  They are here.
ko: \"그들이 지구에 도착했다.\"\
    그들이 왔다.  그들이 왔다.  그들이 왔다.  그들이 왔다.  그들이 왔다.  그들이 왔다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being eaten alive while your friends applaud.
ko: 친구들의 박수 속에서 산채로 뜯어먹히는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being naked in an arctic tundra and freezing to death.
ko: 북극의 툰드라에서 벌거벗은 상태로 얼어죽는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about an unseen predator slowly killing you.
ko: 보이지 않는 포식자가 천천히 당신을 죽이는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about killing those you love with your bare hands.
ko: 당신의 맨손으로 당신이 사랑하는 사람들을 죽이는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being finally judged for your ill deeds.
ko: 당신의 악행이 마침내 심판을 받는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare.  Recent events had not come to pass, and you were stuck in an office job.
ko: 악몽에서 깨어났습니다. 최근 사건은 아직 일어나지 않았고, 당신은 사무직에 갇혀 있었습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare.  This wasn't the end of the world… all those innocents you've murdered.
ko: 악몽에서 깨어났습니다. 세상이 끝난 게 아니었어요… 당신이 죽인 무고한 사람들 때문에요.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken in a cold sweat, relieved that you weren't being eaten alive by evil Twinkies.
ko: 당신은 차가운 땀을 흘리며 깨어났고, 사악한 트윙키에게 산 채로 잡아먹히지 않아서 안도감을 느꼈습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken feeling hollow; you dreamed of your friends and family, only to realize your new reality is the nightmare.
ko: 당신은 공허함을 느끼며 깨어납니다. 친구와 가족을 꿈꾸었지만, 새롭게 얻은 현실이 악몽이라는 것을 깨닫게 됩니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You abruptly awake, relief washes over you as you were no longer naked in the street, and the zombies weren't laughing at you.
ko: 당신은 갑자기 깨어났습니다. 거리에서 더 이상 알몸으로 있지 않았고, 좀비들이 당신을 비웃지 않았기 때문에 안도감이 밀려왔습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You feel something gently embrace you as you sleep.  You try to wake up and see who it is, but you can't move or scream.  As teeth sink into your flesh, you jerk awake.
ko: 잠든 당신을 부드럽게 감싸 안는 무언가가 느껴집니다. 깨어나 누구인지 확인하려고 애쓰지만, 움직일 수도, 비명을 지를 수도 없습니다. 이가 살에 박히는 순간, 당신은 벌떡 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a peaceful meadow, with singing birds and playing children.  A sense of unease grows, as the children move around you.  You remember grasping hands, flashing teeth, and ink-black eyes, holding you down, unable to escape, before you wake up.
ko: 새들이 노래하고 아이들이 뛰어노는 평화로운 초원을 꿈꿉니다. 아이들이 당신 주위를 맴돌면서 불안감이 커져갑니다. 깨어나기 전에, 당신을 붙잡고 달아날 수 없게 만든 손길, 번뜩이는 이빨, 그리고 먹물처럼 검은 눈이 기억납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you feel as if you are being watched.  A long, slimy appendage snakes its way towards you, hauling you towards a dark, tooth-lined pit.
ko: 꿈속에서 당신은 마치 누군가가 당신을 지켜보고 있는 듯한 느낌을 받습니다. 길고 끈적끈적한 부속물이 뱀처럼 당신을 향해 기어들어와, 어둡고 이빨이 빽빽이 난 구덩이로 당신을 끌고 갑니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that your ear is itchy.  You reach to scratch it, but when you do, a flood of tiny spiders bursts out.
ko: 귀가 간지러운 꿈을 꿉니다. 긁으려고 손을 뻗는데, 그때 작은 거미들이 떼처럼 쏟아져 나옵니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you lie on an operating table, surrounded by doctors.  They remove something from your body, then start yelling and screaming as the thing they've cut out of you begins to tear them apart.  You find yourself unable to move or even scream as it finishes with the doctors and comes for you…
ko: 꿈속에서 당신은 수술대에 누워 의사들에게 둘러싸여 있습니다. 그들은 당신의 몸에서 무언가를 꺼내더니, 그 무언가가 당신을 갈기갈기 찢어놓기 시작하자 비명을 지르고 소리치기 시작합니다. 의사들의 수술이 끝나고 당신에게 다가오는 순간, 당신은 움직일 수도, 심지어 비명조차 지르지 못하게 됩니다…

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the deaths of your loved ones.
ko: 당신이 사랑하는 사람들의 죽음에 대한 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being eaten alive by something terrible.
ko: 끔찍한 무언가에게 산채로 잡아먹히는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about slowly going insane.
ko: 당신이 서서히 미쳐가는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about falling into a lake with a cannonball tied to your feet.
ko: 당신의 발에 대포알이 묶인 채 호수에 가라앉는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about suffocating in a small metal box.
ko: 작은 철제 상자에 갇혀 질식해가는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being forced to watch as your loved ones are executed.
ko: 당신이 사랑하는 사람들이 처형당하는 모습을 강제로 볼 수 밖에 없는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the Cataclysm happening over and over again.
ko: 대격변이 여러 차례 반복하여 일어나는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about dying of thirst in a desert.
ko: 사막에서 갈증으로 죽어가는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about your loved ones stabbing you.
ko: 당신이 사랑하는 사람들이 당신을 찌르는 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the end of the world.
ko: 세상의 종말에 대한 악몽을 꾸며 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being stuck doing endless paperwork explaining how you let the apocalypse happen.
ko: 당신은 종말이 일어나도록 내버려 둔 이유를 설명하는 끝없는 서류 작업에 갇힌 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about slipping out of a plane, into a pitch black sky.
ko: 당신은 비행기에서 빠져나와 칠흑같은 하늘로 떨어지는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being a limbless zombie in a decrepit building.
ko: 당신은 허름한 건물 속에서 사지가 없는 좀비가 되는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you are a zombie, constantly hungry, chasing down the people you once loved.
ko: 당신은 좀비가 되어 끊임없이 배고픔을 느끼며 한때 사랑했던 사람들을 쫓아다니는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you fought endless waves of zombies, all of whom looked like celebrities you remember from the old world.
ko: 당신은 옛 세상에서 기억하는 유명인처럼 보이는 좀비 무리와 끝없이 싸운 악몽에서 깨어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about the rain.  At first it's normal water, but soon changes into a rain of spiders.  They cover you completely, crawling all over you, until you wake up with a start.
ko: 비 오는 꿈을 꿉니다. 처음에는 평범한 물이었지만, 곧 거미줄처럼 변합니다. 거미들이 당신을 완전히 뒤덮고 온몸을 기어다니다가, 당신은 깜짝 놀라 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: It's your first day at school!  Unfortunately, the bus had to take a three-hour detour, so you show up extremely late.  As you walk into the class, you suddenly realize you forgot to put your pants on.  Even worse, your mother walks in behind you and starts berating you in front of all your classmates.
ko: 학교에 처음 가는 날! 안타깝게도 버스가 세 시간이나 우회해서 가야 해서 엄청 늦게 도착했어. 교실에 들어가자마자 바지 안 입었다는 걸 깨달았지. 설상가상으로 엄마가 뒤따라 들어와서 반 친구들 앞에서 욕설을 퍼붓기 시작했어.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of running in an endless hallway.  You hear something gargantuan chasing you with heavy breaths and wet squelching sounds.  You run until you are out of breath and wake up feeling exhausted.
ko: 끝없는 복도를 달리는 꿈을 꿉니다. 무언가 거대한 것이 거친 숨소리와 축축한 끽끽거리는 소리를 내며 당신을 쫓아오는 소리가 들립니다. 숨이 찰 때까지 달리다가 지친 몸으로 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about drowning in a pit of biting, gnawing maggots.  You wake up as they begin to choke you.
ko: 당신은 물어뜯고 갉아먹는 구더기 구덩이에 빠져 죽는 악몽을 꿉니다. 구더기들이 당신을 질식시키기 시작하면서 당신은 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you are tied to a chair, slowly being lowered into a dark pit.  A large metal hatch closes you into the darkness, and you awake, as it clangs shut with an air of finality.
ko: 꿈속에서 당신은 의자에 묶여 어두운 구덩이 속으로 천천히 내려갑니다. 커다란 금속 해치가 당신을 어둠 속으로 가두고, 마침내 쾅 닫히는 소리와 함께 당신은 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of flying.  You fly higher and higher until you are in outer space.  You look back at Earth and see that it's cracked - something slithering and vast is hatching from it.
ko: 당신은 날기를 꿈꿉니다. 점점 더 높이 날아올라 마침내 우주에 도착합니다. 뒤돌아 지구를 보니 금이 가 있고, 그 안에서 무언가 미끄러지듯 거대한 것이 부화하고 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're leaning over a bathroom sink, trying to winnow out something that's hurting your gums.  You yank and wiggle until a six-inch-long serrated tooth comes free.
ko: 욕실 세면대에 기대어 잇몸에 아픈 이물질을 빼내려고 애쓰는 꿈을 꿉니다. 15cm 길이의 톱니 모양의 이가 빠질 때까지 세면대를 잡아당기고 흔들어 봅니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a long and vivid nightmare about living in an old, stuffy building with countless other people.  You try to get some rest but you can't.  You try using the restroom but it's too cramped.  It gets so unbearable that you feel sick, and you find that you've gagged yourself awake.
ko: 낡고 답답한 건물에서 수많은 사람들과 함께 사는 길고 생생한 악몽을 꿉니다. 좀 쉬려고 해도 쉴 수가 없습니다. 화장실에 가려고 해도 너무 좁습니다. 참을 수 없을 정도로 메스꺼워지고, 결국에는 메스꺼워져 잠에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a strange dream about walking through a street from your childhood, where every surface is the same shade of solid red.  You wake up startled after noticing an equally red man down the street, moving quickly in your direction.
ko: 어린 시절에 가졌던 거리를 걷는 이상한 꿈을 꿉니다. 모든 표면이 똑같은 붉은색입니다. 그런데 길 건너편에서 똑같이 붉은색을 띤 남자가 당신 쪽으로 빠르게 다가오는 것을 보고 깜짝 놀라 잠에서 깼습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dreams you feel as though you've learned something really, really important.  You wake up in quiet distress, as you've already forgotten what that something was.
ko: 꿈속에서는 정말, 정말 중요한 무언가를 배운 듯한 기분이 듭니다. 그런데 그 무언가가 무엇인지 이미 잊어버린 탓에, 고요한 슬픔 속에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're walking down the hallways of your high school, listening to a baby cry, trying to find it.  A sense of inexplicable dread follows you as you start to run through endless rooms and halls, unable to track it down.  As you open your eyes in a groggy, still half-dreaming state, you feel like you've failed at something important.
ko: 고등학교 복도를 걸으며 아기 울음소리를 들으며 아기를 찾으려 애쓰는 꿈을 꿉니다. 끝없이 이어지는 방과 복도를 헤매며 아기를 찾지 못하자 설명할 수 없는 공포감이 당신을 따라다닙니다. 여전히 몽롱한 상태로 눈을 뜨자, 중요한 일을 실패한 것 같은 기분이 듭니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about a shadowy figure, following you as you wander through the apocalypse.  It seems to be ever closer whenever you check back.  You wake with the disturbing feeling that you've had this dream before, but before long you can't remember what it even was.
ko: 당신은 종말 속을 헤매는 당신을 따라다니는 그림자 같은 존재를 꿈꿉니다. 뒤를 돌아볼 때마다 점점 더 가까워지는 것 같습니다. 전에도 이런 꿈을 꾼 적이 있다는 불안감에 잠에서 깨지만, 얼마 지나지 않아 꿈이 무엇이었는지조차 기억나지 않습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up feeling that you lost something important.
ko: 당신은 중요한 것을 잃어버렸다는 느낌으로 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about locking yourself in a school bathroom to avoid a bully.  You hear sounds of the bully approaching in the hall, then hammering at the door to the stall.  As the door gives way, the undead face of your bully lunges towards you, teeth bared, before you wake up with a start.
ko: 학교 화장실에 숨어서 괴롭히는 아이를 피하는 꿈을 꿉니다. 복도에서 괴롭히는 아이가 다가오는 소리가 들리고, 그 아이가 칸막이 문을 두드리는 소리가 들립니다. 문이 열리고, 괴롭히는 아이의 언데드 얼굴이 이빨을 드러내고 당신을 향해 달려듭니다. 당신은 깜짝 놀라 잠에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream a friend has dragged you to their weird church.  You find yourself unable to follow anything the preacher says, until abruptly he points to you and accuses you of causing the end of the world.  You try to argue, but as they turn to you, you see the congregation are all zombies.  They stumble your way, hands grasping, moaning that it's all your fault.
ko: 친구가 당신을 이상한 교회에 끌고 가는 꿈을 꿉니다. 목사님이 하는 말을 전혀 따라갈 수 없게 되자, 갑자기 목사님이 당신을 가리키며 세상 종말을 초래했다고 비난합니다. 당신은 반박하려 하지만, 그들이 돌아서자 신도들이 모두 좀비가 된 것을 보게 됩니다. 그들은 비틀거리며 당신에게 다가오며, 손을 꽉 잡고는 모든 게 당신 탓이라고 투덜거립니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about having a drink with an old friend.  In the dream you can't remember why you haven't talked to them in a while.  As you finish up, they look at you with empty, blackened eyes and ask why you didn't do anything to help them.  The dream fades to another, but leaves you cold in the morning.
ko: 오랜 친구와 술 마시는 꿈을 꿉니다. 꿈속에서 당신은 왜 오랫동안 그 친구와 이야기를 나누지 않았는지 기억하지 못합니다. 이야기를 마치자, 그 친구는 텅 빈 멍한 눈으로 당신을 바라보며 왜 그들을 돕지 않았냐고 묻습니다. 꿈은 다른 꿈으로 이어지고, 아침에는 차가운 기분을 느끼게 됩니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: Your dream starts out pleasant, a happy memory of a vaguely-real family that almost, but not quite, resembles your actual one.  Your pleasant thoughts are broken by flames as the picture-perfect house you live in catches fire, and your picture-perfect family just laughs and tells you not to bother as you try to extinguish the flames.
ko: 당신의 꿈은 기분 좋게 시작됩니다. 어렴풋이 현실에 존재하는 가족에 대한 행복한 기억, 거의, 하지만 완전히는 아닌, 당신의 실제 가족과 거의 닮지 않은 가족. 하지만 당신이 살고 있는 그림처럼 완벽한 집에 불이 붙으면서, 당신의 기분 좋은 생각은 불꽃에 의해 깨지고, 그림처럼 완벽한 가족은 당신이 불을 끄려고 애쓰는 동안 그저 웃으며 신경 쓰지 말라고 할 뿐입니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you're slowly turning into a zombie, starting with the tips of your fingers.  At first you're going about your business in a more mundane dream, but soon the spreading rot can't be ignored.  Nothing slows the inevitable progression.
ko: 손가락 끝에서부터 서서히 좀비로 변해가는 악몽을 꿉니다. 처음에는 평범한 꿈속에서 하던 일을 하지만, 곧 퍼져 나가는 부패는 무시할 수 없습니다. 피할 수 없는 진행을 막을 수 있는 것은 아무것도 없습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a dream where you're searching for food in the ruins of a city, but everything you find turns out to be rotting zombie flesh when you get ready to eat it.  You wake up feeling sick to your stomach.
ko: 도시의 폐허 속에서 음식을 찾던 꿈을 꿨는데, 막상 먹으려고 보니 썩어가는 좀비 살덩이뿐이었습니다. 속이 메스꺼워 잠에서 깼습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the shadows are following you, coiling and writhing ever closer when you aren't looking.
ko: 당신은 그림자가 당신을 따라다니며, 당신이 보지 않을 때 점점 더 가까이 다가오고 있다고 꿈꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you've lost your house keys.  You bang on the door, but no one answers.  Peering through the window, you see an elderly zombie knitting in an armchair.
ko: 집 열쇠를 잃어버린 꿈을 꿉니다. 문을 두드려도 아무도 대답하지 않습니다. 창문으로 들여다보니, 안락의자에 앉아 뜨개질을 하는 늙은 좀비가 보입니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you are a zombie, but each time you attempt to feed, your teeth fall out.
ko: 당신은 좀비가 된 악몽에서 깨어났지만, 먹을 때마다 이가 빠졌습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are walking in a mall, but the corridors and stores are empty and shuttered.  Something is watching you.
ko: 쇼핑몰을 걷고 있는 꿈을 꿉니다. 복도와 상점들은 텅 비어 있고 문은 닫혀 있습니다. 누군가 당신을 지켜보고 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where the sirens and screams never stop, growing louder every second.
ko: 당신은 사이렌 소리와 비명 소리가 멈추지 않고 매초마다 커지는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you are alone, a toddler again, the radio chattering to shelter in place, to stay inside and lock the doors.
ko: 당신은 혼자가 되고, 다시 유아가 되고, 라디오에서 대피하라는, 안에 머물며 문을 잠그라는 방송을 듣는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare in which the house is burning, the smoke searing your lungs as you lie on the floor and loose a wheezed scream for help.
ko: 당신은 집이 불타는 악몽에서 깨어났고, 연기가 폐를 태우는 가운데 바닥에 누워 헐떡이며 도움을 요청했습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You startle upright from a nightmare about the WiFi being down for an entire HOUR, but find the real world so much worse when you wake.
ko: 한 시간 동안 WiFi가 끊긴다는 악몽에 깜짝 놀라 깨어났지만, 깨어났을 때 현실 세계는 훨씬 더 나쁜 상태였습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about your body changing and aching as sores erupt from your graying, wooden flesh.
ko: 당신은 몸이 변하고 몸이 늙어가는 악몽에서 깨어나며, 회색으로 변한 나무 같은 살에 상처가 터져 나옵니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the darkness breathes around you, your flare growing ever more dim.
ko: 당신은 주변에서 어둠이 숨쉬는 꿈을 꾸고, 당신의 불꽃이 점점 더 희미해지는 것을 봅니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up with a feeling that you've forgotten something important.  It takes you several seconds to remember where you are.
ko: 뭔가 중요한 것을 잊은 것 같은 느낌으로 잠에서 깨어납니다. 어디에 있는지 기억하는 데 몇 초가 걸립니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up feeling lost and alone, thinking of someone you used to know.
ko: 당신은 길을 잃고 외로운 기분으로 깨어나며, 예전에 알던 사람을 떠올립니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare but remember none of it.  Your heart races and your breathing is unsteady.
ko: 악몽에서 깨어났지만 아무것도 기억나지 않습니다. 심장이 쿵쾅거리고 숨이 가빠집니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of coming down the stairs to find an old friend in a hallway, their back to you.  When you call out to them, their face slowly turns in your direction, but the dream melts away.
ko: 계단을 내려오다가 복도에서 옛 친구가 등을 돌리고 있는 꿈을 꿉니다. 당신이 그를 부르자 그의 얼굴이 천천히 당신 쪽으로 돌아가지만, 꿈은 곧 사라집니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare in which you are lying on a butcher's table, surrounded by eager undead, metal blades shining in their rotten hands.
ko: 당신은 정육점 테이블에 누워 있는 악몽에서 깨어났고, 주변에는 열광적인 언데드들이 있었고, 그들의 썩은 손에서는 금속 칼날이 빛나고 있었습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being chased, your companion leading you through dark corridors to escape.
ko: 당신은 쫓기는 악몽에서 깨어나고, 동료는 당신을 어두운 복도로 인도하여 탈출하게 합니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of being dirty, the stench of rotting flesh wafting from your clothing, from your mouth, from your pores.
ko: 당신은 더러워지는 꿈을 꾸고, 썩은 살덩이의 냄새가 옷에서, 입에서, 모공에서 풍깁니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: Your sleeping mind wanders.  There's a man, and in the dream you're best friends.  His eyes level with yours as you offer a hasty farewell.  "Don't ever stop running," he whispers.
ko: 잠든 당신의 마음은 방황한다. 꿈속에서 한 남자가 있고, 당신은 가장 친한 친구다. 당신이 서둘러 작별 인사를 건네는 동안 그의 눈이 당신과 마주친다. "도망치는 걸 멈추지 마." 그가 속삭인다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of being tiny, an insignificant ant, towered over by humans.  But you grow and you change, acid leaking from your mandibles.  You are no longer insignificant.
ko: 너는 아주 작고 하찮은 개미가 되어, 사람들 위에 우뚝 솟는 꿈을 꾼다. 하지만 너는 자라나고 변하며, 턱에서 산이 새어 나온다. 너는 더 이상 하찮은 존재가 아니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are riding a horse, its flesh charred black, smoke pouring from its mouth and belly.
ko: 당신은 말을 타고 있는 꿈을 꾸는데, 말의 살은 검게 그을리고, 입과 배에서는 연기가 뿜어져 나옵니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that everyone died while you were sleeping.
ko: 당신은 잠자는 동안 모든 사람이 죽는 악몽을 꾼다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of cataloging the names of the deceased, entering them endlessly into a spreadsheet.
ko: 당신은 고인의 이름을 목록화하고 스프레드시트에 끝없이 입력하는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the sun has fled, abandoning you to suffer alone in darkness.
ko: 당신은 태양이 사라져서 어둠 속에서 홀로 고통받는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you are standing over a fresh corpse.  You try to drop the knife, but it seems welded to your hand.
ko: 갓 죽은 시체 위에 서 있는 악몽을 꿉니다. 칼을 떨어뜨리려고 하지만 손에 용접되어 있는 듯합니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare of being on the street, a crowd of people sprinting past, each of them shouting for you to run.  Instinct kicks in and you flee with them, always moving, jostled by strangers, many of them screaming.
ko: 길거리에 있는 악몽을 꿉니다. 수많은 사람들이 달려가며 당신에게 도망가라고 소리칩니다. 본능적으로 그들과 함께 도망칩니다. 끊임없이 움직이며 낯선 사람들에게 떠밀려 다니고, 그들 중 많은 사람들이 비명을 지릅니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that your stomach acid slowly dissolves you from within.
ko: 당신은 위산이 당신을 내부에서부터 천천히 녹여내는 악몽을 꾼다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of feeding a dog, its flesh partly stripped away, ossified plates across its body.  Its heavy tail wags happily, slapping the air.
ko: 살이 반쯤 벗겨지고 온몸에 뼈로 뒤덮인 판이 있는 개에게 먹이를 주는 꿈을 꿉니다. 무거운 꼬리가 기분 좋게 흔들리며 공기를 찰싹 때립니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare, startled and confused, only remembering fighting in the street and gnashing teeth.
ko: 당신은 악몽에서 깨어나 깜짝 놀라고 혼란스러워하며, 거리에서 싸우고 이를 갈았던 것만 기억합니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of blinding lights and people speaking around you.  When you look down, you see gloved hands in your open incision, withdrawing slimy black organs.
ko: 눈부신 불빛과 주변에서 사람들이 이야기하는 꿈을 꿉니다. 아래를 내려다보니 장갑 낀 손이 열린 절개 부위에서 끈적끈적한 검은 장기를 꺼내고 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake to find your face soaked in tears.  What had you been dreaming about?
ko: 잠에서 깨어 보니 얼굴이 눈물로 흠뻑 젖어 있었습니다. 무슨 꿈을 꾸었던 걸까요?

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of standing in line at a barricade, surrounded by sandbags and razor wire.  The single-file line leads to a series of tents, where the soldiers are strip-searching each person.
ko: 모래주머니와 철조망으로 둘러싸인 바리케이드 앞에 줄을 서는 꿈을 꿉니다. 일렬로 늘어선 줄은 여러 개의 텐트로 이어지고, 그곳에서 군인들은 한 명 한 명 알몸 수색을 합니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you are trapped in prison.  Your cellmate is an enormous man, powerfully built, his muscles bulging in unnatural slabs as the flesh sloughs from his face and neck.
ko: 감옥에 갇힌 악몽을 꿉니다. 당신의 감방 동료는 거구에 건장한 체격의 남자인데, 얼굴과 목의 살이 벗겨지면서 근육이 부자연스럽게 튀어나와 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare, but remember only the knife going in and out, the powerful stench of rotten meat surrounding you like a fog.
ko: 당신은 악몽을 꾸지만, 칼이 들어가고 나가는 것만 기억하고, 썩은 고기의 강렬한 악취가 안개처럼 당신을 에워싸고 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're in a pit, corpses and foul-smelling sludge beneath your feet.  Each time you try to climb you slip and splatter in the bloody mud.
ko: 당신은 구덩이에 갇혀 있는 꿈을 꿉니다. 발밑에는 시체와 악취 나는 진흙이 널려 있습니다. 기어오르려고 할 때마다 미끄러져 피 묻은 진흙에 첨벙첨벙 넘어집니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which you were carried to an incinerator.  You kept trying to scream, to call out for help, but your ruined throat could only wheeze.  Your rotten hand reached out to grab anything, but then there was only fire.
ko: 소각장으로 끌려가는 악몽에서 깨어났습니다. 비명을 지르고 도움을 요청하려고 애썼지만, 망가진 목구멍에서는 쌕쌕거리는 소리만 들렸습니다. 썩은 손으로 무엇이든 잡으려고 했지만, 불길만 가득했습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're trapped in an elevator, unable to escape.  Outside there are gunshots, screams, and then the trickling scent of a house fire.
ko: 엘리베이터에 갇혀 탈출할 수 없는 꿈을 꿉니다. 밖에서는 총소리, 비명 소리, 그리고 집에 불이 난 냄새가 은은하게 풍깁니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're shaving, but each stroke of the razor strips away not only hair but shreds of rotten graying flesh.
ko: 당신은 면도를 하는 꿈을 꾸지만, 면도날이 한 번 휘두를 때마다 털뿐만 아니라 썩은 회색 살점 조각까지 벗겨집니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you're in an interrogation room, endlessly questioned about the death of a woman.  Why won't they believe you?  It's not murder if they're zombies!
ko: 심문실에 갇혀 여자의 죽음에 대해 끝없이 심문을 받는 악몽을 꿉니다. 왜 그들은 당신을 믿지 않을까요? 좀비라면 살인이 아니잖아요!

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a bustling city, of humanity rebuilt in a distant future.  The real nightmare was waking up back in reality.
ko: 당신은 먼 미래에 재건된 인류, 분주한 도시를 꿈꿉니다. 하지만 진짜 악몽은 현실로 다시 깨어나는 것이었습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare of standing on a mountaintop, portals opening across the landscape below.  Endless armies of dark shapes and inhuman monstrosities pour through to devour the earth.
ko: 산꼭대기에 서서 아래 풍경을 가로지르는 차원문이 열리는 악몽을 꿉니다. 끝없이 이어지는 어둠의 형체와 비인간적인 괴물들의 군대가 지구를 집어삼키려 쏟아져 들어옵니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a menacing figure, shrouded in shadows as it directs undead hordes, a puppet master pulling strings.
ko: 당신은 그림자에 싸여 언데드 무리를 지휘하고, 꼭두각시 조종사가 줄을 당기는 위협적인 인물을 꿈꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of someone you knew long ago.  You can't remember their name, but you're sure they're dead by now.
ko: 오래전에 알던 누군가를 꿈꿉니다. 이름은 기억나지 않지만, 분명 지금은 죽었을 겁니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being stoned to death, the crowd full of wide-eyed maniacs, some holding pipes and crowbars.
ko: 당신은 돌에 맞아 죽는 악몽에서 깨어났고, 군중은 눈이 휘둥그레진 미치광이들로 가득 차 있었고, 어떤 사람들은 파이프와 쇠지렛대를 들고 있었습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of losing your mind, forgetting all that you know, and becoming one of the many.
ko: 당신은 정신을 잃고, 아는 모든 것을 잊고, 많은 사람 중 하나가 되는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about being in a car crash.  As you crawl free of the wreckage, broken and bleeding, the horde descends upon you.
ko: 교통사고를 당하는 악몽을 꿉니다. 부서지고 피를 흘리는 잔해에서 기어 나오려는데, 무리가 당신을 덮칩니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a small child tearing out your throat with their blackened teeth.
ko: 당신은 어린아이가 검게 그을린 이빨로 당신의 목을 뜯어내는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare in which you walk through a river of blood, followed by the dead you tried to leave behind.
ko: 당신은 피의 강을 걸어가는 악몽을 꾸는데, 그 뒤를 당신이 뒤에 남겨두려고 했던 죽은 사람들이 따라옵니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of slime, jiggling, wobbling, and oozing over your entire body.  As you wipe at it, the flesh of your hand smears away.
ko: 온몸에 끈적끈적한 액체가 출렁거리고, 흔들리고, 흘러내리는 꿈을 꿉니다. 그것을 닦는 순간, 손의 살이 번져 나갑니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of standing on the Eiffel Tower, watching Paris burn.  You're too far above to make out who is still alive and who isn't, though you hear the screams.
ko: 에펠탑에 서서 불타는 파리를 바라보는 꿈을 꿉니다. 너무 높아서 누가 살아 있고 누가 죽었는지조차 알 수 없지만, 비명 소리는 들립니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a beautiful garden full of strange plants that defend you against the undead.  When they've finished, their barbed tendrils turn on you, paralyzing and restraining you until you wake screaming.
ko: 당신은 언데드로부터 당신을 지켜줄 기묘한 식물들로 가득한 아름다운 정원을 꿈꿉니다. 그들이 끝내면, 가시 돋친 덩굴손이 당신을 향해 돌아서서 마비시키고 속박합니다. 당신은 비명을 지르며 깨어날 때까지 말이죠.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're a time traveler.  You go back to tell your past self about the horrors to come, but after hours of pleading, you just won't listen.
ko: 당신은 시간 여행자가 되는 꿈을 꿉니다. 과거의 자신에게 다가올 끔찍한 일들에 대해 이야기하러 돌아가지만, 몇 시간 동안 애원해도 듣지 않습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about fighting for days against a warrior clad in bone armor.  Teeth clatter gently, woven into their hair.  When finally you are defeated, the warrior removes their mask, but you wake before seeing their face.
ko: 뼈 갑옷을 입은 전사와 며칠 동안 싸우는 악몽을 꿉니다. 이빨이 부드럽게 부딪히며 전사의 머리카락에 얽힙니다. 마침내 패배했을 때, 전사는 가면을 벗지만, 당신은 전사의 얼굴을 보기도 전에 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are a slug, and all is well until a child stands over you with a salt shaker.
ko: 당신은 달팽이가 되는 꿈을 꾸었고, 어린아이가 소금통을 들고 당신 위에 서기 전까지는 모든 것이 괜찮았습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're walking in the woods.  There's no one around and your phone is dead.  That's when you spot him.
ko: 숲 속을 걷는 꿈을 꿉니다. 주변에는 아무도 없고 휴대폰도 꺼져 있습니다. 그때 그를 발견합니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare of being slowly devoured, starting with your toes.
ko: 당신은 발가락부터 시작해 천천히 잡아먹히는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare of being torn to pieces, lying in the filth of the road and waiting for the end.
ko: 당신은 찢어지고 길바닥에 누워 끝이 오기를 기다리는 악몽에서 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: A seemingly endless nightmare plagues you.  Years pass, and you are always struggling alone in an unforgiving world, dying in solitude of old age.
ko: 끝없이 이어지는 악몽이 당신을 괴롭힙니다. 세월이 흐르고, 당신은 늘 험난한 세상에서 홀로 고군분투하며, 늙어 외롭게 죽어갑니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you are the last person on Earth.  You're surrounded by "people" but you know they aren't human anymore.
ko: 당신은 지구상의 마지막 인간이 된 꿈을 꿉니다. 주변에는 "사람들"이 있지만, 그들이 더 이상 인간이 아니라는 걸 알고 있습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which you endlessly stacked boxes in a factory, overseen by an inhuman figure clothed in shadow.
ko: 당신은 공장에 끝없이 상자를 쌓아 올리는 악몽에서 깨어났는데, 그 공장은 그림자로 뒤덮인 비인간적인 인물의 감독을 받고 있었습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a behemoth, towering over you and covered in bony tissue, its face twisted with rage.  You run for as long as you can, but when its massive fist comes down, you wake.
ko: 당신은 거대한 괴물이 당신 위로 우뚝 솟아 뼈로 뒤덮인 채 분노로 일그러진 얼굴을 한 채 꿈에 등장합니다. 최대한 멀리 도망치려 하지만, 거대한 주먹이 내려오는 순간 당신은 깨어납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a beautiful and regal unicorn.  You feed it gems as it nuzzles your hand.  When you run out of stones, it kicks you to death.
ko: 당신은 아름답고 위엄 있는 유니콘을 꿈꿉니다. 유니콘이 당신의 손을 어루만지며 보석을 먹여줍니다. 돌이 다 떨어지면 유니콘은 당신을 발로 차 죽입니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which it had all started over again, 911 ringing busy, the fires, and death in every street.
ko: 당신은 모든 것이 다시 시작된 악몽에서 깨어났습니다. 911에 전화가 바쁘게 울리고, 화재가 발생하고, 모든 거리에서 죽음이 일어났습니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream your boss is scolding you for allowing a zombie through security.
ko: 당신은 좀비가 보안 검색대를 통과하도록 허용한 것에 대해 상사가 당신을 꾸짖는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're a meal delivery worker, delivering a slab of flesh and some sodas to a zombie house party.
ko: 당신은 좀비 하우스 파티에 살점과 소다를 배달하는 식사 배달원이 되는 꿈을 꿉니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare just as your plane crashes.  You remember screams, the lifeless eyes of a zombie child, and her unmoving mother.
ko: 비행기가 추락하는 순간, 악몽에서 깨어납니다. 비명 소리, 좀비 아이의 죽은 눈, 그리고 움직이지 않는 엄마의 모습이 기억납니다.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a dream.  You were on your knees, lapping blood from the floor.
ko: 꿈에서 깨어났다. 무릎을 꿇고 바닥에 떨어진 피를 핥고 있었다.

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: purple meteor
ko: 보라색 유성

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: broken line
ko: 끊어진 선

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: falling star
ko: 떨어지는 별

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: moving stars
ko: 움직이는 별들

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: unusual darkness
ko: 특이한 어둠

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: vanishing stars
ko: 사라지는 별들

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: shuffled stars
ko: 섞인 별들

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: new constellation of stars
ko: 새로운 별자리

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: green moon
ko: 녹색 달

note: ~ Snippet in category "npc_socialize"
en: So do you like cats or dogs?
ko: 그럼 당신은 고양이를 좋아하시나요, 아니면 개를 좋아하시나요?

note: ~ Snippet in category "npc_socialize"
en: It's nice to know that the <zombies> don't feel pain.
ko: <zombies>들이 고통을 느끼지 않는다는 걸 아는 건 좋은 일이에요.

note: ~ Snippet in category "npc_socialize"
en: Wherever we end up, at least we're still alive, right?
ko: 어디에 도착하든, 적어도 살아있으니까 괜찮지?

note: ~ Snippet in category "npc_socialize"
en: Somehow, I don't think I'll be going back to my old job anytime soon…
ko: 왠지, 저는 앞으로도 예전 직장으로 돌아가지 못할 것 같아요...

note: ~ Snippet in category "npc_socialize"
en: I am SO glad I don't need to deal with taxes or debt anymore.
ko: 더 이상 세금이나 부채 문제를 다룰 필요가 없어서 너무 다행이에요.

note: ~ Snippet in category "npc_socialize"
en: Geez, this is nothing like those Hollywood zombie films!
ko: 헐, 이건 할리우드 좀비 영화와는 전혀 다르네요!

note: ~ Snippet in category "npc_socialize"
en: Do you ever think about the ethics of killing <zombies>?
ko: <zombies>를 죽이는 것의 윤리에 대해 생각해 본 적이 있나요?

note: ~ Snippet in category "npc_socialize"
en: Do you think living on a farm is dangerous because the roosters might attract <zombies>?
ko: 농장에서 사는 게 위험하다고 생각하시나요? 수탉이 <zombies>를 끌어들일 수 있거든요.

note: ~ Snippet in category "npc_socialize"
en: I have dreamed of owning a house by the sea, but now I have nightmares of what lurks beneath the waves.
ko: 나는 바다 옆에 집을 갖는 꿈을 꾸었지만, 지금은 파도 아래에 무엇이 숨어 있는지에 대한 악몽을 꾸고 있습니다.

note: ~ Snippet in category "npc_socialize"
en: I liked walking through the forest, listening to the chirping of the birds but now I am afraid that the birds might devour me.
ko: 나는 숲을 거닐며 새들의 지저귐을 듣는 것을 좋아했지만, 지금은 새들이 나를 잡아먹을까 봐 두렵습니다.

note: ~ Snippet in category "npc_socialize"
en: So you wet your toothbrush AFTER you apply toothpaste?  That's so weird.
ko: 치약을 바른 후에 칫솔을 적신다고요? 참 이상하네요.

note: ~ Snippet in category "npc_socialize"
en: So is it pronounced gif or gif?
ko: 그럼 gif라고 발음해야 하나요, 아니면 gif라고 발음해야 하나요?

note: ~ Snippet in category "npc_socialize"
en: What do you think the president is doing right now?
ko: 대통령께서 지금 무엇을 하고 계신다고 생각하시나요?

note: ~ Snippet in category "npc_socialize"
en: What do you like to listen to?  Personally I'm into bass-heavy post-glam speed polka.
ko: 어떤 음악을 즐겨 들으세요? 저는 개인적으로 베이스가 강한 포스트 글램 스피드 폴카를 좋아해요.

note: ~ Snippet in category "npc_socialize"
en: Don't tell anyone else, but sometimes I like to sleep holding my teddy bear.
ko: 다른 사람들에게 말하지 마세요. 하지만 가끔은 테디베어를 안고 자는 걸 좋아해요.

note: ~ Snippet in category "npc_socialize"
en: Sometimes I see weird shit in the sky at night.
ko: 가끔 밤에 하늘에 이상한 것이 보이곤 해요.

note: ~ Snippet in category "npc_socialize"
en: Did you see the <weird_sky_thing> in the sky last night, too?
ko: 당신도 어젯밤 하늘에 <weird_sky_thing>을 보셨나요?

note: ~ Snippet in category "npc_socialize"
en: I used to have a cat.  I really miss Mr. Cuddles…
ko: 예전에 고양이를 키웠었는데, 커들스 씨가 너무 그리워요…

note: ~ Snippet in category "npc_socialize"
en: My friends and I used to play cops-and-robbers, except with zombies.  Never thought I'd be in it for real…
ko: 친구들과 경찰과 도둑 놀이를 하곤 했는데, 좀비들이랑만 했죠. 제가 진짜로 그 놀이에 참여하게 될 줄은 몰랐어요…

note: ~ Snippet in category "npc_socialize"
en: We both need to cheer up, so here is a joke: What do you call a sleepy car?  Tired!
ko: 우리 둘 다 기분 전환이 필요해서 농담 하나 할게요. 졸린 차를 뭐라고 부르죠? 피곤한 차!

note: ~ Snippet in category "npc_socialize"
en: I still think about when the rioters and my neighbors tore each other to shreds…
ko: 저는 아직도 폭도들과 이웃들이 서로를 갈기갈기 찢어놓던 때를 떠올립니다...

note: ~ Snippet in category "npc_socialize"
en: One day I greeted the mailman but his eyes were bloodshot and he aggressively threw letters at me.
ko: 어느 날 우편배달부를 만났는데, 그의 눈이 충혈되어 있었고 그는 나에게 공격적으로 편지를 던졌습니다.

note: ~ Snippet in category "npc_socialize"
en: This is nothing compared to just two months ago.  Everything is getting bigger and more dangerous with each day that passes.
ko: 두 달 전에 비하면 아무것도 아닙니다. 날이 갈수록 모든 게 더 커지고 위험해지고 있습니다.

note: ~ Snippet in category "npc_socialize"
en: Do you ever think that we're in some kind of simulation?
ko: 우리가 어떤 종류의 시뮬레이션 속에 있다고 생각해 본 적이 있나요?

note: ~ Snippet in category "<merc_story_context>"
en: and it wasn't even that big of a deal, really
ko: 그리고 그것은 실제로 그렇게 큰 문제가 아니었습니다.

note: ~ Snippet in category "<merc_story_context>"
en: before lunch
ko: 점심 전에

note: ~ Snippet in category "<merc_story_context>"
en: in the fields 'round here
ko: 여기 근처 들판에서

note: ~ Snippet in category "<merc_story_context>"
en: because it seemed like a good idea at the time
ko: 당시에는 좋은 생각인 것 같았거든요

note: ~ Snippet in category "<merc_story_context>"
en: and they knew it was a bad idea from the start
ko: 그리고 그들은 그것이 처음부터 나쁜 생각이라는 것을 알고 있었습니다.

note: ~ Snippet in category "<merc_story_context>"
en: after smoking a cigarette
ko: 담배를 피운 후

note: ~ Snippet in category "<merc_story_context>"
en: while dead drunk
ko: 술에 취해 죽은 채로

note: ~ Snippet in category "<merc_story_context>"
en: while "tripping major ballsack"
ko: "큰 알을 낳는 동안"

note: ~ Snippet in category "<merc_story_context>"
en: down in the river
ko: 강 아래로

note: ~ Snippet in category "<merc_story_context>"
en: in a cave full of scrap
ko: 폐기물로 가득 찬 동굴에서

note: ~ Snippet in category "<merc_story_context>"
en: because the only other option was death
ko: 왜냐하면 다른 선택지는 죽음뿐이었기 때문이다

note: ~ Snippet in category "<merc_story_context>"
en: in the midst of a boring afternoon
ko: 지루한 오후 중에

note: ~ Snippet in category "<merc_story_context>"
en: in some awful nameless town
ko: 어떤 끔찍한 이름 없는 마을에서

note: ~ Snippet in category "<merc_story_context>"
en: while trying to find some antibiotics
ko: 항생제를 찾으려고 노력하는 동안

note: ~ Snippet in category "<merc_story_context>"
en: after being lost for days
ko: 며칠 동안 길을 잃은 후

note: ~ Snippet in category "<merc_story_context>"
en: during an impromptu pit stop
ko: 즉흥적인 피트스톱 중

note: ~ Snippet in category "<merc_story_context>"
en: within a cave full of man-eating legged piranhas
ko: 사람을 잡아먹는 다리가 있는 피라냐로 가득 찬 동굴 안에서

note: ~ Snippet in category "<merc_story_context>"
en: in a place forgotten by time itself
ko: 시간 자체에 잊혀진 곳에서

note: ~ Snippet in category "<merc_story_context>"
en: within some sort of secret government facility
ko: 어떤 종류의 비밀 정부 시설 내에서

note: ~ Snippet in category "<merc_story_context>"
en: within an endless sea of black glass
ko: 끝없는 검은 유리 바다 속에서

note: ~ Snippet in category "<merc_story_context>"
en: while all hell broke loose
ko: 지옥이 무너지는 동안

note: ~ Snippet in category "<merc_story_context>"
en: it was rad as hell, chum
ko: 정말 끝내줬어, 친구야

note: ~ Snippet in category "<merc_story_context>"
en: while a portal storm raged outside
ko: 밖에서는 포털 폭풍이 맹위를 떨치고 있었습니다.

note: ~ Snippet in category "<merc_story_context>"
en: while escaping Boston
ko: 보스턴을 탈출하는 동안

note: ~ Snippet in category "<merc_story_context>"
en: back when the world was still "normal"
ko: 세상이 아직 "정상"이었을 때

note: ~ Snippet in category "<merc_story_context>"
en: in the subway tunnels close by
ko: 근처 지하철 터널에서

note: ~ Snippet in category "<merc_story_context>"
en: during a starless night
ko: 별이 없는 밤에

note: ~ Snippet in category "<merc_story_context>"
en: because of a stupid bet
ko: 멍청한 도박 때문에

note: ~ Snippet in category "<merc_story_context>"
en: while zombies were swarming the place
ko: 좀비들이 그 자리에 몰려드는 동안

note: ~ Snippet in category "<merc_story_context>"
en: as shimmering spaceships observed from above
ko: 위에서 관찰되는 반짝이는 우주선처럼

note: ~ Snippet in category "<merc_story_context>"
en: after cheating in a bizarre game of cards
ko: 기괴한 카드 게임에서 부정행위를 한 후

note: ~ Snippet in category "<merc_story_context>"
en: after a blacksmithing session cut short
ko: 대장장이 작업 세션이 단축된 후

note: ~ Snippet in category "<merc_story_context>"
en: beneath the gaze of indescribable horrors
ko: 형언할 수 없는 공포의 시선 아래

note: ~ Snippet in category "<merc_story_context>"
en: during a long episode of sleep paralysis
ko: 장기간의 수면 마비 동안

note: ~ Snippet in category "<merc_story_context>"
en: while chilling like it was Tuesday
ko: 마치 화요일인 것처럼 쉬면서

note: ~ Snippet in category "<merc_story_context>"
en: after realizing the grandiose beauty of the simultaneous 4-day timecube
ko: 동시에 4일간 지속되는 타임큐브의 웅장한 아름다움을 깨달은 후

note: ~ Snippet in category "<merc_story_context>"
en: back when they were young
ko: 그들이 어렸을 때

note: ~ Snippet in category "<merc_story_context>"
en: back in 1998
ko: 1998년으로 돌아가서

note: ~ Snippet in category "<merc_story_context>"
en: while exploring a ruined library
ko: 폐허가 된 도서관을 탐험하는 동안

note: ~ Snippet in category "<merc_story_context>"
en: in a video game
ko: 비디오 게임에서

note: ~ Snippet in category "<merc_story_context>"
en: on live TV
ko: 생방송 TV에서

note: ~ Snippet in category "<merc_story_context>"
en: then everybody clapped
ko: 그러자 모두가 박수를 쳤다

note: ~ Snippet in category "<merc_story_context>"
en: one day before retirement
ko: 은퇴 하루 전

note: ~ Snippet in category "<merc_story_context>"
en: and they haven't slept since
ko: 그리고 그들은 그 이후로 잠을 자지 않았습니다

note: ~ Snippet in category "<merc_story_context>"
en: and they've slept like a baby ever since
ko: 그리고 그들은 그때부터 아기처럼 잤어요

note: ~ Snippet in category "<merc_story_context>"
en: without breaking a sweat
ko: 땀 한 방울 흘리지 않고

note: ~ Snippet in category "<merc_story_context>"
en: wearing nothing but a towel
ko: 수건만 두르고

note: ~ Snippet in category "<merc_story_action>"
en: fighting
ko: 화이팅

note: ~ Snippet in category "<merc_story_action>"
en: killing
ko: 죽이는

note: ~ Snippet in category "<merc_story_action>"
en: defeating
ko: 패배하다

note: ~ Snippet in category "<merc_story_action>"
en: getting into a firefight with
ko: 총격전에 돌입하다

note: ~ Snippet in category "<merc_story_action>"
en: fighting alongside
ko: 함께 싸우다

note: ~ Snippet in category "<merc_story_action>"
en: stumbling into
ko: 우연히 들어가다

note: ~ Snippet in category "<merc_story_action>"
en: being rescued by
ko: ~에 의해 구출되다

note: ~ Snippet in category "<merc_story_action>"
en: being taught a valuable lesson by
ko: 귀중한 교훈을 배웠습니다

note: ~ Snippet in category "<merc_story_action>"
en: teaching a valuable lesson to
ko: 귀중한 교훈을 가르치다

note: ~ Snippet in category "<merc_story_action>"
en: narrowly escaping
ko: 간신히 탈출하다

note: ~ Snippet in category "<merc_story_action>"
en: falling in love with
ko: 사랑에 빠지다

note: ~ Snippet in category "<merc_story_action>"
en: holding a violent, one-sided argument with
ko: 폭력적이고 일방적인 주장을 펼치다

note: ~ Snippet in category "<merc_story_action>"
en: being terribly afraid of
ko: 몹시 두려워하다

note: ~ Snippet in category "<merc_story_action>"
en: being chased by
ko: 쫓기고 있다

note: ~ Snippet in category "<merc_story_action>"
en: winning a staring contest against
ko: 눈싸움에서 이기기

note: ~ Snippet in category "<merc_story_action>"
en: repeatedly stumbling upon
ko: 반복적으로 우연히 발견하다

note: ~ Snippet in category "<merc_story_action>"
en: discovering
ko: 발견하다

note: ~ Snippet in category "<merc_story_action>"
en: getting lost with
ko: 길을 잃다

note: ~ Snippet in category "<merc_story_action>"
en: performing a lengthy escape from
ko: 긴 탈출을 수행하다

note: ~ Snippet in category "<merc_story_action>"
en: narrowly escaping death at the hands of
ko: 의 손에 죽음을 간신히 모면하다

note: ~ Snippet in category "<merc_story_action>"
en: surviving a fight with
ko: 싸움에서 살아남다

note: ~ Snippet in category "<merc_story_action>"
en: putting a plan together to kill
ko: 죽이기 위한 계획을 세우다

note: ~ Snippet in category "<merc_story_action>"
en: spotting
ko: 스포팅

note: ~ Snippet in category "<merc_story_action>"
en: taking a selfie with
ko: 셀카를 찍다

note: ~ Snippet in category "<merc_story_action>"
en: wrestling with
ko: 레슬링과

note: ~ Snippet in category "<merc_story_action>"
en: using a puzzle box to summon
ko: 퍼즐 상자를 사용하여 소환

note: ~ Snippet in category "<merc_story_subject>"
en: their own dark nature
ko: 그들 자신의 어두운 본성

note: ~ Snippet in category "<merc_story_subject>"
en: giant ants
ko: 거대한 개미

note: ~ Snippet in category "<merc_story_subject>"
en: the endless form of aeons
ko: 끝없는 영원의 형태

note: ~ Snippet in category "<merc_story_subject>"
en: an oblong device
ko: 직사각형 장치

note: ~ Snippet in category "<merc_story_subject>"
en: a strange signpost
ko: 이상한 표지판

note: ~ Snippet in category "<merc_story_subject>"
en: an entire Old Guard outpost
ko: 올드 가드 전초 기지 전체

note: ~ Snippet in category "<merc_story_subject>"
en: cannibals
ko: 식인종

note: ~ Snippet in category "<merc_story_subject>"
en: angry crabs
ko: 화난 게들

note: ~ Snippet in category "<merc_story_subject>"
en: a motorbike gang
ko: 오토바이 갱단

note: ~ Snippet in category "<merc_story_subject>"
en: strange, glowing mushrooms
ko: 이상하고 빛나는 버섯

note: ~ Snippet in category "<merc_story_subject>"
en: the godhead
ko: 신격

note: ~ Snippet in category "<merc_story_subject>"
en: zombie moose
ko: 좀비 무스

note: ~ Snippet in category "<merc_story_subject>"
en: a camspy drone
ko: 캠스파이 드론

note: ~ Snippet in category "<merc_story_subject>"
en: crabs
ko: 게

note: ~ Snippet in category "<merc_story_subject>"
en: carnivorous plants
ko: 식충식물

note: ~ Snippet in category "<merc_story_subject>"
en: a strange, glowing orb
ko: 이상하게 빛나는 구체

note: ~ Snippet in category "<merc_story_subject>"
en: some otherland creature
ko: 다른 땅의 생물

note: ~ Snippet in category "<merc_story_subject>"
en: a fiery moon
ko: 불타는 달

note: ~ Snippet in category "<merc_story_subject>"
en: the terminator or something
ko: 터미네이터나 뭐 그런 거

note: ~ Snippet in category "<merc_story_subject>"
en: a singing potato
ko: 노래하는 감자

note: ~ Snippet in category "<merc_story_subject>"
en: Ratatouille
ko: 라따뚜이

note: ~ Snippet in category "<merc_story_subject>"
en: some sort of giant, glowing, radioactive slug
ko: 거대하고 빛나는 방사성 민달팽이 같은 것

note: ~ Snippet in category "<merc_story_subject>"
en: not just the zombie men, but the zombie women, and the zombie children too
ko: 좀비 남자뿐만 아니라 좀비 여자, 좀비 아이들도

note: ~ Snippet in category "<merc_story_subject>"
en: an incredibly muscular carp
ko: 믿을 수 없을 정도로 근육질인 잉어

note: ~ Snippet in category "<merc_story_subject>"
en: a fellow survivor
ko: 동료 생존자

note: ~ Snippet in category "<merc_story_subject>"
en: a jeweled tortoise
ko: 보석 거북이

note: ~ Snippet in category "<merc_story_subject>"
en: Steven
ko: 스티븐

note: ~ Snippet in category "<merc_story_subject>"
en: a time displaced peasant
ko: 시간을 옮긴 농민

note: ~ Snippet in category "<merc_story_subject>"
en: some monster out of a fairy tale
ko: 동화 속 괴물

note: ~ Snippet in category "<merc_story_subject>"
en: a jade clad warrior
ko: 옥옷을 입은 전사

note: ~ Snippet in category "<merc_story_subject>"
en: an incredibly polite feral
ko: 믿을 수 없을 정도로 예의 바른 페럴

note: ~ Snippet in category "<merc_story_subject>"
en: the spirit of Saint George himself
ko: 성 조지의 정신

note: ~ Snippet in category "<merc_story_subject>"
en: the largest horde of zombies you ever saw
ko: 당신이 본 것 중 가장 큰 좀비 무리

note: ~ Snippet in category "<merc_story_subject>"
en: a twisted reflection of themselves
ko: 그들 자신의 뒤틀린 반영

note: ~ Snippet in category "<merc_story_subject>"
en: a swarm of man-eating legged piranhas
ko: 사람을 잡아먹는 다리가 있는 피라냐 무리

note: ~ Snippet in category "<merc_story_subject>"
en: a 20 feet tall mutant
ko: 키 20피트짜리 돌연변이

note: ~ Snippet in category "<merc_story_subject>"
en: a flowing golden robot
ko: 흐르는 황금빛 로봇

note: ~ Snippet in category "<merc_story_subject>"
en: some crazy super hero wannabe
ko: 미친 슈퍼 히어로 지망생

note: ~ Snippet in category "<merc_story_subject>"
en: a graveyard oracle
ko: 묘지 신탁

note: ~ Snippet in category "<merc_story_subject>"
en: weird dogs
ko: 이상한 개들

note: ~ Snippet in category "<merc_story_subject>"
en: a persistent zombie hulk
ko: 끈질긴 좀비 헐크

note: ~ Snippet in category "<merc_story_subject>"
en: the bride, and then the groom too
ko: 신부, 그리고 신랑도

note: ~ Snippet in category "<merc_story_subject>"
en: a shadow
ko: 그림자

note: ~ Snippet in category "<merc_story_subject>"
en: their own damn shadow
ko: 그들만의 망할 그림자

note: ~ Snippet in category "<merc_story_subject>"
en: a prowling zombie runner
ko: 배회하는 좀비 러너

note: ~ Snippet in category "<merc_story_subject>"
en: a complete set of power armor
ko: 파워 아머 전체 세트

note: ~ Snippet in category "<merc_story_subject>"
en: a mannequin
ko: 마네킹

note: ~ Snippet in category "<merc_story_subject>"
en: a friend from a small planet somewhere in the vicinity of Betelgeuse
ko: 베텔게우스 근처 어딘가에 있는 작은 행성의 친구

note: ~ Snippet in category "<merc_story_subject>"
en: an old house that turned evil
ko: 악으로 변한 오래된 집

note: ~ Snippet in category "<merc_story_subject>"
en: a zombie dancer
ko: 좀비 댄서

note: ~ Snippet in category "<merc_story_subject>"
en: vampires
ko: 뱀파이어

note: ~ Snippet in category "<merc_story_subject>"
en: werewolves
ko: 늑대인간

note: ~ Snippet in category "<merc_story_subject>"
en: a large, phallic object
ko: 크고 남근 모양의 물체

note: ~ Snippet in category "<merc_story_adj>"
en: a plain story about
ko: 에 대한 평범한 이야기

note: ~ Snippet in category "<merc_story_adj>"
en: a bizarre story about
ko: 기괴한 이야기

note: ~ Snippet in category "<merc_story_adj>"
en: a probably fake tale that involves
ko: 아마도 가짜 이야기일 것이다

note: ~ Snippet in category "<merc_story_adj>"
en: a truly frightening story about
ko: 정말 무서운 이야기

note: ~ Snippet in category "<merc_story_adj>"
en: a boring story about
ko: 지루한 이야기

note: ~ Snippet in category "<merc_story_adj>"
en: a story about
ko: ~에 대한 이야기

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a small and creased photo of a smirking young woman standing with booted feet planted upon the asphalt of a driveway, a thick cowl of blond hair flowing over her leather jacket-clad shoulders.  With the setting sun's light reflecting off the surface of a helmet she holds under one arm, she's casually leaning against a propped-up motorcycle, her head slightly inclined as she shoots a black-glossed grin towards the camera.  In looping handwriting, the back end of the picture is inscribed with the text, "Dallas, 1993."
    
    "Though cancer has parted us, I'll always carry you with me."
ko: 이 작고 구겨진 사진은, 부츠를 신은 발을 아스팔트 위에 디딘 채 활짝 웃는 젊은 여성의 모습을 담고 있다. 가죽 재킷을 입은 그녀의 어깨 위로는 숱이 많은 금발 머리가 흘러내리고 있다. 팔에 끼고 있는 헬멧 위로 석양이 반사되는 가운데, 그녀는 세워진 오토바이에 무심하게 기대어 서 있다. 그녀는 고개를 살짝 기울인 채 카메라를 향해 검은 광택이 나는 미소를 짓고 있다. 사진 뒷면에는 "댈러스, 1993"이라는 필체가 반복해서 새겨져 있다.
    
    "암이 우리를 갈라놓았지만, 나는 언제나 당신을 내 곁에 두고 있을 거예요."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Frost-dusted pastures and the fringes of a forest in winter sparseness liven this picture, with two grinning men standing in the foreground dressed in khaki pants and matching winter jackets, their arms about one another's shoulders.  In the distance, a herd of deer can be seen clustered by a semi-frozen lake.  The fact that some of the group's fawns seem to sport unnaturally course streaks of black hair and that, you could swear, at least one of them has a second set of eyes between their budding antlers seems to have gone unnoticed by the photo's previous owner.
ko: 서리가 내린 목초지와 겨울 숲의 가장자리가 이 사진에 생동감을 불어넣습니다. 앞쪽에는 카키색 바지와 같은 색 겨울 재킷을 입은 두 남자가 서로의 어깨에 팔을 두른 채 활짝 웃고 서 있습니다. 저 멀리 반쯤 얼어붙은 호수 옆에 사슴 떼가 모여 있는 모습이 보입니다. 무리의 새끼 사슴 중 일부는 부자연스럽게 굵은 검은 털을 가지고 있고, 적어도 한 마리는 싹트는 뿔 사이에 눈이 하나 더 있는 것 같은데, 이 사진의 이전 주인은 이를 알아채지 못한 듯합니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a rather aged Polaroid photo, creased from having spent years being folded and unfolded in succession.  A smiling young man dressed in an olive-drab flight suit stands in the foreground, framed by the open doorway of an UH-1 Huey helicopter, a gloved hand gripping the door, a flight helmet and pushed-up aviator's goggles perched upon his head, and a jaunty thumbs-up directed towards the camera.  In shaky handwriting, the back of the picture is marked with the caption, "September 10th, 1967."
    
    In smaller script, someone's written, "still missing in action.  May you fly on in our hearts."
ko: 이 사진은 꽤 오래된 폴라로이드 사진인데, 몇 년 동안 접었다 펼쳤다 하면서 구겨졌습니다. 올리브색 비행복을 입은 젊은 남자가 미소를 지으며 앞에 서 있고, 그 앞에는 UH-1 휴이 헬리콥터의 열린 문이 보입니다. 장갑 낀 손으로 문을 꽉 잡고, 비행 헬멧과 위로 밀어 올린 조종사 고글을 머리에 얹고, 카메라를 향해 경쾌하게 엄지손가락을 치켜든 모습이 담겨 있습니다. 사진 뒷면에는 떨리는 필체로 "1967년 9월 10일"이라는 캡션이 있습니다.
    
    누군가 작은 글씨로 "아직 실종 상태입니다. 우리 마음속에서 계속 날아오르시길 바랍니다."라고 적혀 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This downwardly shot photo gazes into the watery abysses of an indoor baptism tank, within which stands a muscular young man with a crucifix hanging about his neck.  With the water gently lapping at his waist, the solemnity of his expression is softened by a small smile and a twinkle within his gray gaze as, in his arms, he lifts a sopping-wet child from the liquid.
ko: 아래로 향한 이 사진은 실내 세례 수조의 물 속 심연을 응시하고 있습니다. 그 안에는 목에 십자가를 걸고 서 있는 근육질의 젊은이가 서 있습니다. 물이 허리를 부드럽게 감싸는 가운데, 그의 엄숙한 표정은 옅은 미소와 회색 눈빛으로 누그러집니다. 그는 팔에 안겨 흠뻑 젖은 아이를 물에서 들어 올립니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A white-draped and elegantly laid table takes up the foreground of this photo, behind which, framed by the interior of a cruise ship's dining room, a formally dressed man and woman are seated.  With the woman's head lightly resting upon her husband's shoulder and the gentleman's suited arm lifting a cocktail glass in a toast, the pair's free arms are cast contentedly about one another's shoulders, while beaming grins adorn their faces.
ko: 사진의 전면에는 흰색 드레이프가 드리워지고 우아하게 놓인 테이블이 자리하고 있으며, 그 뒤로는 크루즈선 식당 내부를 배경으로 정장을 차려입은 남녀가 앉아 있습니다. 여자는 남편의 어깨에 머리를 살짝 기댄 채, 남자는 정장 차림으로 칵테일 잔을 들어 건배를 하고 있습니다. 두 사람은 자유로운 팔로 서로의 어깨를 감싸고 있으며, 환한 미소가 그들의 얼굴을 가득 채웁니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Resplendent with the interior view of a nightclub, this photo's midground is dominated by a gaggle of young men and women gathered before the camera.  Judging by the way that they're clinging to one another, the spaced-out grins all around, and the presence of more than a few licker bottles brandished like the holy grail, the assembly's probably halfway to being drunkenly sprawled on the floor.  The picture's edges have been blurred and messily cropped out in post, likely in an effort to hide the mountain range of "sugar" proudly rising from tables in the background.  It's just a shame that it only resulted in a worse photo.
ko: 나이트클럽 내부 풍경이 눈부시게 담긴 이 사진의 정중앙은 카메라 앞에 모인 젊은 남녀들로 가득합니다. 서로에게 매달려 있는 모습, 멍하니 웃는 얼굴, 그리고 마치 성배처럼 휘두르는 술병 몇 개가 눈에 띄어, 아마도 술에 취해 바닥에 널브러져 있는 모습이겠죠. 사진의 가장자리는 흐릿하게 처리하고 엉망으로 잘라냈는데, 배경 테이블 위로 우뚝 솟아 있는 "설탕" 산맥을 가리려는 의도였을 것입니다. 오히려 더 나쁜 사진이 나온 것이 안타깝습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: The foreground of this crisply shot photo is filled with the kneeling profile of a young girl, bundled in a cocoon of winter apparel and crouching behind a low wall of sandbags.  The barrel of a big-game hunting rifle rests upon the barrier's lip, the weapon gripped by an affectionately grinning man sitting beside the child.  Helpfully holding the gun steady as the youth gazes through the sights, one of the man's palms is lightly resting upon the girl's hand as he shows her how to work the weapon's bolt.  You don't know their names, but you're likely the only person who'll ever recall their faces.
ko: 선명하게 촬영된 이 사진의 전경은 겨울옷을 두르고 모래주머니로 만든 낮은 담장 뒤에 웅크리고 무릎을 꿇은 어린 소녀의 옆모습으로 가득합니다. 대형 사냥용 소총의 총구가 담장 가장자리에 놓여 있고, 아이 옆에 앉아 애정 어린 미소를 띤 남자가 그 총을 쥐고 있습니다. 아이가 가늠쇠로 응시하는 동안, 남자는 소녀의 손에 가볍게 총을 얹고 볼트 작동법을 보여줍니다. 당신은 그들의 이름을 모르지만, 그들의 얼굴을 기억하는 사람은 아마 당신뿐일 것입니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Photographed within a warmly lit living room, a young boy sits upon a large beanbag armchair with a discarded pet carrier sitting on the floor beside him and a goofy grin plastered across his face.  His arms are clasped around a fluffy ball of brown fuzz, which, initially, you mistake for a plushie before the bright eyes, lolling tongue, and madly wagging tail place it as a majestically furry canine.  A breed you've never seen before: the dog's pictured with its front paws awkwardly gripping the child's shoulders as it happily laps at his face.  Its paws look like tiny, clawed hands.
ko: 따뜻한 조명이 켜진 거실에서 촬영된 사진 속 어린 소년은 커다란 빈백 안락의자에 앉아 있고, 옆에는 버려진 반려동물 운반대가 놓여 있으며, 얼굴에는 우스꽝스러운 미소가 가득합니다. 그의 팔은 폭신한 갈색 털 뭉치를 꽉 감싸고 있는데, 처음에는 봉제인형인 줄 착각했지만, 반짝이는 눈, 늘어진 혀, 그리고 미친 듯이 흔드는 꼬리는 마치 위풍당당한 털북숭이 개처럼 보입니다. 전에는 본 적이 없는 품종의 개입니다. 앞발로 아이의 어깨를 어색하게 움켜쥐고 아이의 얼굴을 즐겁게 핥고 있는 모습이 사진에 담겨 있습니다. 발은 작고 발톱이 달린 손처럼 보입니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Raven-haired, freckled, and quite pudgy, a young woman dressed in an ill-fitting black robe and graduation cap peers shyly from this photo, standing upon a low stage in a large auditorium.  Her face is a half-way blend of anxiety and exhaustion, barely hidden behind a clearly forced grin as her downcast eyes regard the microphone standing before her.  The torn-out heading of a newspaper article is connected to the photo by a paperclip.
    
    "Unidentified Young Woman Found Washed Up on Bar Harbor Beach, Maine."
ko: 검은 머리에 주근깨투성이에 꽤 통통한 체형의 젊은 여성이 몸에 맞지 않는 검은 가운과 학사모를 쓴 채, 넓은 강당의 낮은 무대 위에 수줍게 서 있는 모습이 이 사진 속에 담겨 있습니다. 그녀의 얼굴은 불안과 피로가 뒤섞인 채, 눈을 내리깔고 앞에 놓인 마이크를 바라보며 억지로 미소 짓고 있습니다. 찢어진 신문 기사 제목은 종이 클립으로 사진과 연결되어 있습니다.
    
    "메인주 바 하버 비치에서 신원 미상의 젊은 여성, 떠밀려 발견"

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Glistening in the light of an afternoon day, a large, multicolored fish hangs neatly hooked upon a long fishing rod within this photo, the implement held by a pair of grinning teens.  Dressed in bright yellow waders and standing knee-deep in murky swamp water, with a sprawling marshland unfurling reeds, low trees, and water vegetation for as far as the eye can see, the youths are posed with the rod gripped between them.  You're not too sure what part of the situation merits a grin from the photo's occupants, considering that the fish's body bulges with tumor-like growths and spiny clusters of protruding bones.
ko: 오후 햇살에 반짝이는 이 사진 속, 크고 다채로운 물고기 한 마리가 긴 낚싯대에 깔끔하게 걸려 있고, 낚싯대는 활짝 웃는 십 대 두 명이 잡고 있습니다. 밝은 노란색 장화를 신고 무릎까지 차오르는 탁한 늪지대에 서 있는 두 소년은 갈대, 낮은 나무, 그리고 끝없이 펼쳐진 수생 식물들이 펼쳐진 광활한 습지에서 낚싯대를 꽉 쥐고 있습니다. 물고기의 몸에 종양처럼 돋아난 돌기와 가시투성이의 뼈들이 뭉쳐 있는 것을 보면, 사진 속 소년들이 어떤 부분에서 미소를 지어야 할지 잘 모르겠습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This appears to be a glossy photo of some manner of internet celebrity: a young, redheaded woman reclining on a plush sofa, wearing a smirk, high heels, and a sparing veil of pixelation over the more tasteless bits.  There are many such bits on display.  The picture looks to have been the subject of some extensive photoshopping.  At least, for the sake of the probably dead young lady's back, you hope that it's just photoshopped.
ko: 이건 인터넷 유명인의 화려한 사진인 듯합니다. 젊고 빨간 머리 여성이 호화로운 소파에 기대앉아 능글맞은 미소를 짓고 하이힐을 신고, 저속한 부분들을 픽셀화한 베일로 살짝 가린 모습입니다. 이런 사진들이 많이 전시되어 있습니다. 이 사진은 대대적인 포토샵 작업을 거친 것 같습니다. 적어도, 아마도 죽은 젊은 여성의 등을 위해서라도, 그냥 포토샵으로 처리된 것이기를 바랍니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Coated in mountaineering gear and grayish-white alpine clothes, a bearded, appropriately mountainous man takes up most of this photo, with boots firmly planted upon a craggy ridge.  With the breath-taking view of a mountainside clad in winter's last vestiges resolving into the budding green landscape of what looks, suspiciously, like Switzerland blooming behind the climber, his paw-like hands are securely closed about the legs of a young boy sitting upon his shoulders.  Both child and hiker alike are flashing a pair of thumbs-ups towards the camera.
ko: 등산 장비와 회백색 알프스 등산복을 입은, 수염이 기른 산악인다운 남자가 사진 대부분을 차지하고 있다. 험준한 산등성이에 부츠를 단단히 짚고 서 있다. 겨울의 마지막 자취를 간직한 산비탈의 숨 막힐 듯 아름다운 풍경이, 등산가 뒤로는 스위스의 꽃을 닮은 듯 싱그러운 초록빛 풍경으로 이어지고, 그의 앞발 같은 손은 어깨에 앉은 어린 소년의 다리를 단단히 감싸고 있다. 어린아이와 등산객 모두 카메라를 향해 엄지손가락을 치켜세우고 있다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is the heart-achingly adorable snapshot of a large and incredibly fluffy Labrador: the dog sprawled upon a low bed with its huge paws outstretched and a light dusting of shed fur sprinkling the blankets.  Gripping a chew toy in its jaws and with its head resting upon a drool-spattered pillow, the canine is regarding the camera with a lopsided, doleful gaze.
ko: 크고 푹신한 래브라도의 가슴 아픈 사랑스러운 사진입니다. 커다란 발을 쭉 뻗은 채 낮은 침대에 드러누운 래브라도의 모습이 마치 흩날리는 듯합니다. 담요에는 털 뭉치가 흩뿌려져 있고, 턱에는 씹는 장난감을 물고 침이 뚝뚝 떨어지는 베개에 머리를 기댄 래브라도는 비스듬한 시선으로 카메라를 응시하고 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Shot within an indoor shooting range, a lanky young lady with Slavic features stands in the foreground of this photo, her flowing brunette hair all but concealed beneath a modified pot-helmet with an attached camera and flip-down infrared eyepiece.  Enveloped within a vest to which is attached a contraption that looks like the end product of a machine gun and a motorcycle being crashed together, the woman's posing with the weapon cradled at her hip.  At the picture's left-most echelons, clearly intended to serve as a target, a 7-foot-tall insectoid creature cast from black foam crouches, its plastic fangs bared and its second jaw extended.
    
    On the photo's backside, the caption "LA, 2019" has been scrawled in looping handwriting.  In more recent script, a large x has been scored through the caption, while the term "game over man" has been jotted in its place.
ko: 실내 사격장에서 촬영된 이 사진의 전경에는 슬라브족 특유의 생김새를 가진 호리호리한 젊은 여성이 서 있다. 그녀의 흐르는 갈색 머리는 카메라와 접이식 적외선 접안렌즈가 부착된 개조된 헬멧 아래 거의 가려져 있다. 조끼 안에는 기관총과 오토바이를 충돌시킨 최종 결과물처럼 보이는 장치가 부착되어 있으며, 여성은 허리에 무기를 차고 포즈를 취하고 있다. 사진의 가장 왼쪽에는 분명히 표적이 되도록 의도된 검은색 폼으로 만들어진 7피트(약 2미터) 키의 곤충형 생물이 웅크리고 있다. 플라스틱 송곳니를 드러내고 두 번째 턱을 내밀고 있다.
    
    사진 뒷면에는 "LA, 2019"라는 문구가 휘갈겨 쓴 듯한 필체로 쓰여 있다. 최근의 필체에서는 캡션에 큰 x 표시가 되어 있고, 그 자리에 "게임 오버 맨"이라는 문구가 적혀 있다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Sat on a low stool and lightly strumming an electric guitar, a girl in her late teens with tousled red hair draping to her trench coat-clad shoulders grins slyly in the middle of this aged photo, flanked by a similarly aged pair of nearly identical-looking young men: one playing on a mounted keyboard while the other beats a silent tune on a large drum set.  Behind the trio stands a taller woman with sharper features, her body clad in a crisp suit, her lips parted in mid-verse, and primly gloved hands cupping a microphone.  With the aid of a Sharpie, the photo's been captioned "The Nightjars, Our NY Tour, 2011," while on its back, a crossed-off list is present.
    
    "Rob: dead of stomach cancer in 2016"
    
    "Andi: took a bone spike to the guts when <city> was overrun"
    
    "Audrey: died when the air force leveled Boston"
    
    "Melony: sitting with a broken leg while something's bringing down the door"
    
    "I'm sorry we broke up, guys.  At least we would have died toget…"
    
    The rest of the text is illegible through the dried stains that surround the edge of a bullet hole that clipped the picture.
ko: 낮은 의자에 앉아 일렉트릭 기타를 가볍게 튕기고 있는 십 대 후반의 소녀가 트렌치코트를 입은 어깨까지 헝클어진 붉은 머리를 늘어뜨린 채, 이 오래된 사진 한가운데서 교활하게 웃고 있다. 그 옆에는 비슷한 나이 또래의 거의 똑같이 생긴 두 젊은이가 서 있다. 한 명은 키보드를 연주하고, 다른 한 명은 커다란 드럼 세트로 조용한 곡을 연주하고 있다. 세 사람 뒤에는 키가 크고 날카로운 이목구비를 가진 여성이 서 있다. 깔끔한 정장 차림에 입술을 벌린 채, 수수한 장갑 낀 손으로 마이크를 쥐고 있다. 샤피 펜으로 사진에 "나이트자스, 우리의 뉴욕 투어, 2011"이라는 캡션을 달았고, 뒷면에는 지워진 목록이 있다.
    
    "롭: 2016년에 위암으로 사망"
    
    "앤디: <city>가 점령당했을 때 뼈에 대못을 맞아 배를 다쳤어"
    
    "오드리: 공군이 보스턴을 초토화시켰을 때 사망"
    
    "멜로니: 다리가 부러진 채 앉아 있는데 누군가 문을 부수고 있어"
    
    "우리 헤어져서 미안해, 얘들아. 적어도 같이 죽었을 텐데..."
    
    사진에 난 총알 구멍 가장자리를 둘러싼 말라붙은 얼룩 때문에 나머지 글자는 읽을 수 없어.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Judging by the black and orange motifs, mounted jack-o'-lanterns, and throngs of costumed individuals that compose the backdrop of this photo, it's clear that this particular picture was captured during some manner of Halloween party.  In the foreground stands what you could charitably describe as an unlikely pairing of franchises, with a grinning man dressed in ankle boots, khaki short shorts, a safari jacket, and a wide-brimmed fedora cradling what appears to be a plastic Spas-12, while standing next to him is a slighter figure wearing a mask and a baseball glove with dulled blades attached.  Behind the pair looms a muscular individual with white, fur-coated pants that make their legs look like those of a goat, a full head mask with inwardly curling horns, red body paint sprayed across their exposed chest, and clawed hands placed upon the shoulders of their smaller compatriots.  The picture's completed with the gloved partygoer using two of their blades to flash a peace sign at the camera.
ko: 검은색과 주황색 모티프, 장식된 잭오랜턴, 그리고 이 사진의 배경을 이루는 의상을 입은 사람들의 무리를 보면, 이 사진은 할로윈 파티에서 촬영된 것임을 알 수 있습니다. 전경에는 프랜차이즈의 의외의 조합이라고 할 만한 것이 서 있습니다. 앵클 부츠, 카키색 반바지, 사파리 재킷, 챙 넓은 페도라를 착용한 남자가 플라스틱 스파스-12로 보이는 것을 품에 안고 활짝 웃고 있고, 그 옆에는 가면과 무딘 칼날이 달린 야구 글러브를 착용한 더 작은 인물이 서 있습니다. 두 사람 뒤에는 염소 다리를 연상시키는 흰색 모피 코트 바지를 입은 근육질의 남자가 서 있습니다. 안으로 말려 들어간 뿔이 달린 가면을 쓴 채, 드러난 가슴에는 붉은색 바디 페인트를 뿌리고, 작은 동료들의 어깨에는 발톱 달린 손을 얹고 있습니다. 사진은 장갑을 낀 파티 참석자가 두 개의 칼날을 사용하여 카메라에 평화의 표시를 하는 장면으로 마무리됩니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Illuminated by the rays of the middle-eastern sun, the open bay of a large transport plane takes up most of this photo, with its loading ramp lowered and the aircraft seemingly idling upon a dust-swept runway.  At the foot of the ramp stands a line of uniformed men and women clad in rather dated desert camouflage service attire, with a medley of frozen waves, thumbs ups, and cheerfully presented middle fingers all present and accounted for.  At the picture's apex, somebody's scrawled, "2nd Rangers, through hell, high water, and mosquitoes."  You sincerely doubt that any of these soldiers are still alive.
ko: 중동의 따스한 햇살에 비친 대형 수송기의 넓은 활주로가 사진의 대부분을 차지하고 있습니다. 탑승 램프가 내려져 있고, 먼지 쌓인 활주로에서 마치 공회전하는 것처럼 보입니다. 램프 아래에는 다소 구식 사막 위장복을 입은 제복을 입은 남녀들이 줄지어 서 있는데, 얼어붙은 파도, 엄지손가락 치켜든 모습, 그리고 쾌활하게 내민 가운데 손가락이 모두 함께 있습니다. 사진의 정점에는 누군가 휘갈겨 쓴 "제2 레인저스, 지옥, 홍수, 그리고 모기를 뚫고"라는 글귀가 있습니다. 이 병사들 중 아무도 살아 있다는 것을 진심으로 의심합니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Kneeling in the foreground of this photo, within the overhang of several trees, a camouflaged soldier with a green beret and a rifle strapped across his shoulders crouches, an affectionate grin creasing his unshaven face.  With its broad paws placed within the man's lap, a large German shepherd wearing a Kevlar harness nuzzles against the soldier's chest, the dog cuddling within the military man's arms while its jaws are clamped about a bundle of ragged cloth.  After some scrutiny, you deduce it to have once been the bloodied crotch of a very unfortunate pair of trousers.  In recent penmanship, someone's jotted on the photo's rear.
    
    "I'm sorry."
ko: 이 사진의 전경, 여러 그루의 나무가 드리운 곳에 무릎을 꿇은 채, 녹색 베레모를 쓰고 어깨에 소총을 메고 위장복을 입은 군인이 웅크리고 있다. 면도하지 않은 얼굴에 애정 어린 미소가 번진다. 넓은 발을 군인의 무릎에 얹은 채, 케블라 하네스를 착용한 커다란 저먼 셰퍼드가 군인의 가슴에 코를 비비고 있다. 개는 군인의 팔에 꼭 붙어 누더기 천 뭉치를 물고 있다. 자세히 살펴보니, 한때는 아주 불운한 바지의 피 묻은 가랑이였을 것이다. 최근 필체로 누군가 사진 뒷면에 이렇게 적어 놓았다.
    
    "미안해요."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This night-time photo is filled with the front profile of a parked 4x4, the utility vehicle sitting upon the dust-caked surface of a roadway with a wide stretch of sandy desert sprawling for as far as the eye can see.  Sitting upon the vehicle's hood with booted feet kicked up on the bush grill, a muscular woman reclines against the windshield with a bottle of beer in her hand.  Gripping her own beverage and illuminated by the light cast from the tapestry of stars that stretch overhead, a shorter, rather mousey woman leans against her compatriot.  Both women have a soft smile on their lips as they hold their beers in a frozen toast.
ko: 이 야간 사진은 주차된 4륜 구동 차량의 앞모습으로 가득합니다. 먼지가 쌓인 도로 위에 세워진 이 유틸리티 차량은 끝없이 펼쳐진 모래 사막을 배경으로 합니다. 부츠를 신은 발을 덤불 그릴 위에 올려놓은 채 차량 보닛 위에 앉아 있는 근육질의 한 여성이 손에 맥주병을 든 채 앞 유리에 기대어 있습니다. 머리 위로 펼쳐진 별빛의 태피스트리를 배경으로, 키가 작고 다소 쥐처럼 생긴 한 여성이 맥주병을 손에 든 채 자신의 음료수를 움켜쥐고 있습니다. 두 여성 모두 얼린 토스트에 맥주를 담아 마시며 부드러운 미소를 짓고 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Beaming up at the camera with a too-wide grin that all but screams "my feet are killing me, please, make this stop," a little girl stands against a backdrop of dense jungle foliage, which, you hope, is only the work of a green screen.  Dressed in all white, with a bow tie, an appropriately small vest, and alabaster ballet shoes, the child is holding a bouquet of partly wilted red and white roses and presenting it to the camera.  The photo has clearly been clumsily edited in post to blot out any perceived imperfections and add a radiant glow to the child's otherwise sallow skin.
ko: 카메라를 향해 활짝 웃으며 "발이 너무 아파요, 제발 좀 멈춰주세요"라고 소리치는 듯한 미소를 짓고 있는 어린 소녀가 빽빽한 정글 나뭇잎을 배경으로 서 있습니다. 바라건대 그린 스크린 덕분이겠죠. 온통 하얀 옷을 입고 나비넥타이를 매고, 적당히 작은 조끼를 입고, 하얀 발레 슈즈를 신은 아이는 시들어가는 붉은 장미와 하얀 장미 꽃다발을 들고 카메라에 건네고 있습니다. 이 사진은 후반 작업에서 눈에 띄는 결점을 가리고 아이의 창백한 피부에 환한 빛을 더하기 위해 서툴게 편집한 것이 분명합니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a small photograph of what, initially, appears to be a muddle of black, gray, and faint white color scales blended together in what could be mistaken as some manner of abstract print.  A predominant dark patch takes up the picture's middle, blending at the edges into a grayish border, while a white striation cuts across the image's apex from right to left.  A small, grayish dot peacefully floats at the heart of the central mass while, on the back of the photo, somebody's drawn a stack of nine boxes, with a little check mark marking each of them save for the final two.
ko: 이 작은 사진은 처음에는 검은색, 회색, 그리고 희미한 흰색의 색상이 뒤섞인 것처럼 보이는데, 마치 추상적인 출력물처럼 보입니다. 그림 중앙에는 어두운 부분이 두드러지게 나타나 가장자리에서 회색 테두리로 변하고, 흰색 줄무늬가 그림의 정점을 오른쪽에서 왼쪽으로 가로지릅니다. 작은 회색 점이 중앙 덩어리의 중심에 평화롭게 떠 있고, 사진 뒷면에는 누군가 아홉 개의 칸을 그려 놓고, 마지막 두 칸을 제외한 각 칸에 작은 체크 표시를 해 놓았습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Snapped from ground level, this upwardly tilted picture is filled with the pointed profile of a rather antiquated fighter jet, the aircraft sitting upon a sun-lit taxiway and parked in a row with other planes visible behind it.  The jet's canopy glass has been pulled back to expose the Tomcat's cockpit, within which, barely visible, sits a radiantly grinning young boy, his head just poking over the lip of the military aircraft's compartment.  Standing upon the F14's wing and leaning down over the cockpit's wall stands a young woman dressed in an Air Force flight suit, her head bowed in conversation, clearly giving the youth a small tour of the jet's controls.
ko: 지상에서 촬영한 이 위쪽으로 기울어진 사진은 다소 고풍스러운 전투기의 뾰족한 옆모습으로 가득합니다. 햇살이 비치는 유도로에 정박해 있는 이 전투기는 뒤로 다른 전투기들이 보이는 가운데 일렬로 주차되어 있습니다. 전투기의 캐노피 유리가 뒤로 젖혀져 톰캣 조종석이 드러납니다. 조종석 안에는 거의 보이지 않지만, 환하게 웃고 있는 어린 소년이 군용기 조종실 가장자리에 머리를 살짝 내밀고 있습니다. F14의 날개 위에 서서 조종석 벽을 향해 몸을 숙이고 있는 젊은 여성은 공군 비행복을 입고 고개를 숙인 채 대화를 나누고 있어, 소년에게 전투기 조종석을 살짝 보여주고 있는 듯합니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is an extremely old black and white photo, not even of Polaroid heritage, within which, framed by the fenced-in pastures of some form of farmstead, stands a potbellied man in farmer's overalls and a young woman in what appears to be mid-twentieth-century garb.  An enormous and saddled stallion rears its proud head in the picture's midground, upon whose stirrup the lady's frozen in mid-climb, supported by the gentleman as he keeps the horse steady.  Both individuals are clearly in the midst of some decades-old private joke, with the man's lips parted in mid-laugh and the woman's face set in an amused grin.  On the back of the picture, in much more modern script, somebody's written, "I'm glad the Japanese took you in Saipan.  You don't have to see judgment day."
ko: 이 사진은 폴라로이드 사진이라고는 찾아볼 수 없는, 아주 오래된 흑백 사진입니다. 울타리로 둘러싸인 농장의 목초지를 배경으로, 농부 작업복을 입은 배가 불룩한 남자와 20세기 중반의 복장을 한 젊은 여자가 서 있습니다. 사진 중앙에는 안장을 얹은 거대한 종마가 당당하게 고개를 들고 있고, 여자는 등자 위에 올라타려는 듯 움직이지 않고, 남자는 말을 안정적으로 잡아주고 있습니다. 두 사람 모두 수십 년 된 사적인 농담을 나누고 있는 것이 분명합니다. 남자는 웃다가 입을 벌리고 있고, 여자는 재밌다는 듯 미소 짓고 있습니다. 사진 뒷면에는 훨씬 현대적인 글씨로 누군가 이렇게 적었습니다. "일본군이 사이판에서 당신을 데려가 줘서 다행입니다. 심판의 날을 보지 않아도 됩니다."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Framed by the towering spires, roller coaster arches, and medley of stores, restaurants, and vendor kiosks of some form of theme park's main boulevard, a smiling family stands arrayed in the foreground of this picture.  Standing with their arms about one another's shoulders, an older man and woman, two young children, and an adolescent grin up at you from out of this photo—or, at least, most of them do.  One of the children has their face set in a sullen glare and is, clearly unbeknownst to their parents, flipping the bird towards the camera, the offending hand peeking out from behind their mother's waist.
ko: 우뚝 솟은 첨탑, 롤러코스터 아치, 그리고 테마파크의 중심가에 즐비한 온갖 상점과 레스토랑, 그리고 노점상들이 어우러진 풍경 속에서, 사진의 전경에는 미소 띤 가족이 서 있습니다. 서로 어깨에 팔짱을 낀 채 서 있는 나이 든 남녀, 두 어린아이, 그리고 한 청소년이 사진 밖에서도 당신을 올려다보며 미소 짓고 있습니다. 적어도 대부분은 그렇습니다. 아이 중 한 명은 시무룩한 표정을 짓고 있는데, 부모는 모르는 사이에 카메라 쪽으로 새를 흔들고 있고, 엄마 허리 뒤에서 문제의 손이 살짝 보입니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Rather blurry and unfocused, as though taken in a rush, this monochrome photograph depicts a bustling curbside, with a traffic-clogged street and the looming towers of a city center forming its backdrop.  Parked beside the sidewalk sits a little red hatchback, the car's driver's side door open, and a formally dressed woman in high heels, a pencil skirt, and a form-fitting blouse stepping within: a takeaway coffee cup in one well-manicured hand and a neatly set waterfall of brown hair concealing part of her sideways turned face.  On the back of the picture, somebody's inscribed a crude list.
    
    "Name: Kelly Cline."
    
    "Phone: 772-297-2152"
    
    "Residence: Godfrey Hotel, 505 Washington St., room 109."
    
    "Departing at: March 18th, 15:42 for Logan International Airport."
ko: 마치 서두르다가 찍은 듯 흐릿하고 초점이 맞지 않는 이 흑백 사진은 교통 체증이 심한 거리와 도심의 우뚝 솟은 고층 빌딩들이 배경을 이루는 분주한 노변을 담고 있다. 인도 옆에는 작은 빨간색 해치백이 주차되어 있고, 운전석 문이 열려 있다. 하이힐과 펜슬 스커트, 몸에 딱 맞는 블라우스를 입은 정장 차림의 여성이 차 안으로 들어왔다. 한 손에는 테이크아웃 커피잔이, 깔끔하게 빗어넘긴 갈색 머리카락이 옆으로 향한 얼굴의 일부를 가리고 있었다. 사진 뒷면에는 누군가 조잡한 목록을 적어 놓았다.
    
    "이름: 켈리 클라인."
    
    "전화: 772-297-2152"
    
    "숙소: 고드프리 호텔, 워싱턴 스트리트 505번지, 109호."
    
    "출발 시간: 3월 18일 오후 3시 42분, 로건 국제공항행."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This small photograph shines with beams of reflected light glinting off of a lake's surface, with the water body looming in the background and bordered by thick clusters of evergreen trees.  In the picture's foreground, before a wrought iron railing encircling the lake, runs a gravel footpath upon which sits a slatted park bench that's playing host to the diorama's main characters: an older lady and gentleman.  Dressed warmly, with knitted beanies pulled low over their white-haired heads, a silver thermos between them, and arms clasped about one another's shoulders, the elderly couple are smiling warmly at the camera while a lanky Irish Springer lounges at their feet.
ko: 이 작은 사진은 호수 표면에 반사된 빛줄기가 반짝이는 모습을 담고 있습니다. 배경에는 호수가 우뚝 솟아 있고, 울창한 상록수들이 주변을 감싸고 있습니다. 사진의 전경에는 호수를 둘러싼 연철 난간 앞 자갈길이 펼쳐져 있고, 그 위에는 나무판자로 만든 공원 벤치가 놓여 있습니다. 벤치에는 이 디오라마의 주인공인 나이든 부부가 앉아 있습니다. 따뜻한 옷을 입고, 백발의 머리 위로 니트 비니를 푹 눌러쓰고, 은색 보온병을 사이에 두고, 서로의 어깨에 팔짱을 낀 노부부가 카메라를 향해 따뜻한 미소를 짓고 있고, 발치에는 호리호리한 아일랜드 스프링거 맥주가 놓여 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This appears to be a torn-out segment from a movie poster, creased and crinkled from having been folded many times over.  The glossy image of an older man dressed in an old army uniform and gas mask fills the snippet, standing against a yellowish backdrop of swirling gas.  Part of the poster's original caption has been preserved, floating over the soldier's head and printed in a font that looks like sprayed bullet holes.
    
    "Dillan Piper to Appear in No M…"
    
    The actor's name has been crossed out in post with a pen and the term "dad?" appended below it.  In the same recent handwriting, the back of the poster is filled with a jumble of half-legible scribbles.
    
    "I wish you were here."
    
    "I wish you were actually here."
    
    "I wish you didn't just appear when the sky turns red and I hear screaming in my ears."
    
    "I wish you appeared with your skin."
ko: 영화 포스터에서 뜯어낸 부분으로 보이는데, 여러 번 접혀 구겨지고 쭈글쭈글합니다. 낡은 군복과 방독면을 쓴 노인의 윤기 나는 이미지가 포스터를 가득 채우고 있으며, 휘몰아치는 가스의 누런 배경을 배경으로 서 있습니다. 포스터의 원래 캡션 중 일부는 그대로 보존되어 군인의 머리 위에 떠 있고, 분사된 총알자국처럼 보이는 글꼴로 인쇄되어 있습니다.
    
    "딜런 파이퍼, No M…에 출연 예정"
    
    배우의 이름은 펜으로 지워졌고, 그 아래에 "아빠?"라는 단어가 덧붙여져 있습니다. 최근과 같은 필체로 포스터 뒷면에는 반쯤 알아볼 수 없는 낙서가 뒤섞여 있습니다.
    
    "네가 여기 있었으면 좋겠어."
    
    "네가 정말 여기 있었으면 좋겠어."
    
    "하늘이 붉게 물들고 내 귀에 비명 소리가 들릴 때 네가 갑자기 나타나지 않았으면 좋겠어."
    
    "네가 살갗을 드러낸 채 나타났으면 좋겠어."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Captured within the handsomely tiled foyer of what appears to be a museum, the hulking bulk of a mounted tyrannosaur skeleton fills this picture, standing poised upon a circular plinth with its massive head lowered and jaws parted.  Facing the camera, its tail coiling into the dimly lit distance, and the skeleton's pedestal bordered by faux greenery, the fossil serves as the backdrop to a bald child who stands in the photograph's foreground.  Posed with their arms shielding their face and mouth open in a mock screen, the youth huddles close to the floor.  The diorama's dramatic effect is partially spoiled by the grin that's lighting up the child's face.  With the aid of a blue pen, somebody has inscribed the picture's rear.  "Every night, I thank God.  I thank him for sending cancer to take you away.  I thank him for saving you from having to see the end."
ko: 박물관처럼 보이는 곳의 아름다운 타일로 장식된 로비에 포착된 거대한 티라노사우루스 골격은 거대한 머리를 숙이고 턱을 벌린 채 원형 받침대 위에 우뚝 서 있다. 카메라를 향해 꼬리가 희미한 불빛 아래 똬리를 틀고 있고, 골격 받침대는 인조 식물로 둘러싸여 있다. 이 화석은 사진 앞쪽에 서 있는 대머리 아이의 배경이 된다. 팔로 얼굴을 가리고 입을 벌린 채 마치 모의 스크린처럼 바닥에 웅크리고 있는 어린아이는 바닥에 바싹 붙어 있다. 아이의 얼굴에 비치는 미소 때문에 디오라마의 극적인 효과는 다소 흐트러진다. 누군가 파란색 펜으로 그림 뒷면에 글을 써 넣었다. "매일 밤, 나는 신께 감사드린다. 암을 보내 너를 데려가신 신께 감사드린다. 네가 최후를 보지 않도록 구해주신 신께 감사드린다."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Seeming to defy the natural laws of order, a leather-upholstered sofa spans this photo, upon which recline an adorably tiny dog and a silvery white feline.  Sitting quite imperiously upon a cushion, the cat is passively regarding the camera, while beside it, laying upon its back, the dog rests, its little paws trying, and failing, to reach a rope toy that's primly held beneath the feline's legs.  You never thought a cat could look pleased with itself, smug, and amused all at the same time.
ko: 자연의 질서를 거스르는 듯, 가죽 소파가 사진 전체를 가로지르고, 그 위에는 사랑스럽고 작은 강아지와 은빛 하얀 고양이가 기대어 있습니다. 고양이는 쿠션 위에 위풍당당하게 앉아 카메라를 바라보고 있고, 그 옆에는 강아지가 등을 대고 쉬고 있습니다. 강아지는 작은 발로 고양이 다리 아래에 얌전히 놓인 밧줄 장난감을 잡으려고 애쓰지만, 결국 실패하고 있습니다. 고양이가 스스로에게 만족하고, 의기양양하고, 동시에 즐거워하는 모습을 상상도 못 했을 겁니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Sunshine blazes down upon the bustling boulevard or market street that this photo captures, with large buildings decked out in south American architecture rising to a brilliantly blue sky and small kiosks dotted along the roadway.  Standing by one such stall is a smiling pre-teen girl dressed in warm weather apparel and the most absolutely massive Panama hat you've ever seen, the piece sitting upon her crown like a small umbrella.  Entwined about her lean body are a pair of snakes, their heads hovering by the girl's collar bone and their fat bodies cocooning her down to the tops of her thighs.
ko: 이 사진이 포착한 북적이는 대로나 시장 거리에 햇살이 내리쬐고, 남미 건축 양식으로 장식된 거대한 건물들이 눈부시게 푸른 하늘을 향해 솟아 있고, 길가에는 작은 키오스크들이 점점이 자리 잡고 있습니다. 그런 가판대 중 하나 옆에는 따뜻한 날씨에 입는 옷과 지금껏 본 것 중 가장 거대한 파나마 모자를 쓴 십 대 초반의 소녀가 미소를 지으며 서 있는데, 모자는 마치 작은 우산처럼 소녀의 정수리에 얹혀 있습니다. 그녀의 마른 몸에는 뱀 두 마리가 휘감겨 있는데, 뱀의 머리는 소녀의 쇄골 근처에 매달려 있고, 통통한 몸은 허벅지 위까지 그녀를 감싸 안고 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A crowd of muddled bodies fills this picture, with the trampled turf of a football field extending into the distance and rows of bleachers rising into the night sky behind them.  Illuminated by white floodlight beams, the individuals stand abreast of one another, all clad in football armor and other sports wear, their arms poised in a jumble of fist bumps, victory signs, and jubilant pumps.  A massive trophy gleams overhead, held by three people at the group's heart.  You miss the days when people could be this excited about winning a game.
ko: 뒤죽박죽 섞인 군중이 이 그림을 가득 채우고, 짓밟힌 축구장 잔디가 저 멀리 펼쳐져 있고, 그 뒤로는 밤하늘을 향해 쭉 뻗은 관중석이 펼쳐져 있다. 하얀 투광 조명에 비친 사람들은 서로 나란히 서 있다. 모두 축구용 갑옷과 다른 스포츠 의류를 입고, 주먹 인사, 승리의 표시, 그리고 환호하는 운동화를 뒤섞은 듯 팔짱을 낀 모습이다. 머리 위로는 거대한 트로피가 반짝이고, 그 트로피는 무리의 중심에 있는 세 사람이 들고 있다. 사람들이 경기에서 이길 때 이렇게 흥분했던 시절이 그리워진다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A blue sky stretches overhead within this crisp photo, the gravel and dirt landscape of a shooting range filling the background while a coffee-skinned man stands poised in the foreground, his lips quirking in a soft smile and a large medal gleaming upon his chest.  A futuristic-looking bullpup marksman's rifle rests in the crook of his arm, with the Rivtech logo etched along the recessed barrel's housing and the weapon's buttstock firmly planted in the gravel by his feet.  In elegant penmanship, the picture's been captioned, "Camp Perry, 2021 NRA High-Power Rifle Championships."
ko: 이 선명한 사진 속 푸른 하늘이 머리 위로 펼쳐져 있고, 자갈과 흙으로 뒤덮인 사격장의 풍경이 배경을 채우고 있습니다. 커피색 피부를 한 남자가 전경에 서 있는데, 그의 입술은 부드러운 미소를 짓고 있고 가슴에는 커다란 메달이 반짝이고 있습니다. 미래적인 디자인의 불펍 저격용 소총이 그의 팔 안쪽에 놓여 있고, 움푹 들어간 총열에는 Rivtech 로고가 새겨져 있으며, 총의 개머리판은 그의 발치 자갈에 단단히 박혀 있습니다. 사진에는 우아한 필체로 "캠프 페리, 2021 NRA 고화력 소총 챔피언십"이라는 캡션이 달려 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This particular photograph is filled with the sweeping expanse of a modern auditorium, with lines of occupied chairs leading away from the camera and terminating before a white-lit stage.  Arrayed in an orderly line, several dozen newly minted police recruits stand at rigid attention upon the platform, all clad in blue and black dress uniforms.  With a bundle of diplomas tucked under an arm, an older man with a spider's web of gray furrowing his beard stands poised before the assembly, his free hand frozen as he hands a certificate to a dark-haired Latina woman in the line's middle.  You idly wonder how these cadets fared during the riots.  Not well seems like a pretty safe bet.
ko: 이 사진은 현대식 강당의 탁 트인 공간으로 가득 차 있습니다. 카메라에서 멀어져 하얀 조명이 켜진 무대 앞에서 의자들이 줄지어 서 있습니다. 수십 명의 신입 경찰들이 질서정연하게 줄을 서서, 모두 파란색과 검은색 정장을 입고 단상 위에 경직된 자세로 서 있습니다. 졸업장 뭉치를 겨드랑이에 끼고, 회색 수염에 거미줄처럼 주름을 잡은 노인이 집회장 앞에 서서, 한 손은 얼어붙은 채 줄 가운데 서 있는 검은 머리의 라틴계 여성에게 졸업장을 건네고 있습니다. 이 생도들이 폭동 중에 어떻게 지냈을지 멍하니 궁금해집니다. 잘되지는 않을 것 같지만, 꽤 안전한 선택 같습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Ragged, unclear, and altogether hurriedly developed, this photograph appears to depict the gloomy interior of what once was a living room, with window blinds thickly drawn and boards nailing down any cracks through which external observation could be possible.  The entire space looks alive: some manner of spongy vegetation coats its surfaces and thick tendrils and quivering mounds of mold subsume most of the furniture.  Reclined within the misshapen gray lump that might have been a sofa, a pale-skinned woman lounges, her spine arched, head thrown back, and a look of rapturous ecstasy visible on the parts of her face not caked by the fungus that's extending in wet stalks from her open mouth.  Smiling contentedly, with dainty tendrils spreading across her face, entwining in her hair, and burrowing into the ruptured sockets where eyes used to reside, the woman is embracing a bulging cocoon of gray resting in her lap, small bits of fur peeking through cracks in the fungal shell.  In bold and crude calligraphy, text has been scrawled on the back of the image.
    
    "Do not be afraid, for our beauty is all-encompassing and rests beyond your sight."
    
    "Do not be afraid, for we speak the word of blissful hegemony."
    
    "Do not be afraid, for this is our mission, and you will be a part of it."
ko: 낡고 불분명하며, 급하게 현상한 이 사진은 한때 거실이었던 곳의 음울한 내부를 묘사한 듯하다. 블라인드가 두껍게 쳐져 있고, 외부를 볼 수 있는 틈새는 판자로 막혀 있다. 공간 전체가 생동감 넘친다. 스펀지 같은 식물이 표면을 뒤덮고 있고, 두꺼운 덩굴손과 떨리는 곰팡이 덩이가 대부분의 가구를 뒤덮고 있다. 소파였을 법한 삐죽삐죽한 회색 덩이 안에 창백한 피부의 여성이 비스듬히 누워 있다. 척추는 굽었고, 머리는 뒤로 젖혀져 있다. 벌어진 입에서 축축한 줄기로 뻗어 나온 곰팡이가 묻지 않은 얼굴 부위에는 황홀한 황홀경이 엿보인다. 만족스러운 미소를 짓고 있는 여인은, 앙증맞은 덩굴손이 얼굴 위로 뻗어 머리카락을 휘감고, 눈이 있던 구멍 속으로 파고드는 모습을 하고 있다. 무릎 위에 놓인 불룩하게 부풀어 오른 회색 고치를 품에 안고 있는 여인의 모습. 곰팡이 껍질의 틈으로 작은 털 조각들이 엿보인다. 그림 뒷면에는 굵고 투박한 서체로 휘갈겨 쓴 글귀가 적혀 있다.
    
    "두려워하지 마라. 우리의 아름다움은 모든 것을 감싸고 네 시야 너머에 있다."
    
    "두려워하지 마라. 우리는 행복한 패권의 말을 전한다."
    
    "두려워하지 마라. 이것이 우리의 사명이며, 너는 그 일부가 될 것이다."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a blurry photo taken in bright daylight.  A dog sits in the middle of the frame with a ball in its mouth; its fur is completely caked in mud.  Two kids are seen to the left playing in a nearby pond—most likely the cause of the dog's soiled fur.  On the back, a message reads, "You had a long run.  I still miss you, always."
ko: 밝은 대낮에 찍은 흐릿한 사진입니다. 화면 중앙에 강아지 한 마리가 앉아 공을 입에 물고 있는데, 털은 온통 진흙투성이입니다. 왼쪽에는 근처 연못에서 놀고 있는 두 아이가 보이는데, 아마도 강아지 털이 더러워진 이유일 것입니다. 뒷면에는 "장거리 달리기를 했구나. 아직도 보고 싶다, 항상."이라는 메시지가 적혀 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This photograph demonstrates what happens when you let too many puppies into a room with one person.  The man in the middle of the dogpile is absolutely overjoyed, as he's covered in canines of all shapes and sizes.  A note on the back says, "Winner of the company lottery."
ko: 이 사진은 한 사람이 너무 많은 강아지를 방에 들여놓으면 어떤 일이 벌어지는지 보여줍니다. 강아지 더미 한가운데에 있는 남자는 온갖 모양과 크기의 강아지들로 온통 뒤덮여 매우 기뻐하고 있습니다. 뒷면에는 "회사 복권 당첨자"라는 메모가 있습니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A simple photo of two children hugging.  The photo is awfully thick, though, and a tap of the picture results in displacing multiple other photos that were stuck together.  Each consecutive photo shows the two in later stages of their lives.  The last photo shows the two wearing a pair of graduation caps and robes, in a similar hugging position as the first.
ko: 두 아이가 껴안고 있는 단순한 사진입니다. 하지만 사진이 너무 두꺼워서, 사진을 탭하면 함께 붙어 있던 여러 장의 사진이 사라집니다. 연속된 각 사진은 두 아이의 삶의 후반부를 보여줍니다. 마지막 사진은 두 아이가 학사모와 학사 가운을 입고 첫 번째 사진과 비슷한 자세로 껴안고 있는 모습을 보여줍니다.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A strange gray fruit is placed on a pedestal, like a relic would be placed on a stand for others to admire.  Clearly, it isn't anything originating from this world, and the vein-like tendrils along its skin only convince you of that even more.  A piece of plastic crudely paperclipped to the back has been used to carve out the message "I'm sorry I'm sorry Im sorr'm soryI'm sorrm sorrsorr" in increasingly illegible handwriting.  It gives off the faint smell of mold.
ko: 기묘한 회색 과일이 마치 유물을 전시대에 올려놓은 듯 받침대 위에 놓여 있습니다. 분명 이 세상에서 유래한 것은 아닌데, 껍질을 따라 나 있는 혈관 같은 덩굴은 그 사실을 더욱 확신시켜 줍니다. 뒷면에 조잡하게 클립으로 고정된 플라스틱 조각에는 "미안해 미안해 미안해 미안해 미안해 미안해"라는 메시지가 점점 알아보기 어려워지는 필체로 새겨져 있습니다. 희미한 곰팡이 냄새가 납니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: The bark of this plant/creature is tough and leathery and slightly translucent, with blue veins running through it.
ko: 이 식물/생물의 나무껍질은 질기고 가죽 같으며 약간 반투명하고, 푸른 맥이 나무껍질을 가로지르고 있습니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: When you cut this plant-creature open the smell of ozone gets stronger, but it's mixed with a sweet smell from the creature itself.
ko: 이 식물 생물을 잘라서 열면 오존 냄새가 더 강해지지만, 그 냄새는 생물 자체에서 나는 달콤한 냄새와 섞여 있습니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: The sap of the beast is a slightly bluish color and seems to be less viscous than animal blood.
ko: 이 짐승의 수액은 약간 푸른색을 띠고 동물의 피보다 점성이 낮은 것으로 보인다.

note: ~ Snippet in category "<power_leech_harvest>"
en: Despite the creature seemingly being a plant/creature hybrid, the muscles are surprisingly similar to animal muscles, although the color is off.
ko: 이 생물은 겉보기에 식물과 생물의 혼합체처럼 보이지만, 색깔만 다를 뿐 근육은 놀랍게도 동물의 근육과 비슷합니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: You don't find anything resembling bones in the creature.  Instead, it seems it's more similar to terrestrial invertebrates.
ko: 이 생물체에서 뼈와 비슷한 것은 발견되지 않았습니다. 대신, 육지 무척추동물과 더 비슷해 보입니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: A slight electric discharge gives you a minor shock as you pierce what you assume is an electric organ.
ko: 전자 오르간이라고 생각되는 것을 뚫을 때 약간의 전기 방전이 일어나 가벼운 충격을 받게 됩니다.

note: ~ Snippet in category "<power_leech_harvest>"
en: You find no external sensory organs in the plant/beast hybrid, but it's quite possible the main means of perception is through electric fields.
ko: 식물과 짐승의 혼합종에서는 외부 감각 기관을 찾을 수 없지만, 주된 지각 수단은 전기장일 가능성이 매우 높습니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The blue veins of the vascular system of the creature is extensive, reaching every part of its body.
ko: 이 생물의 혈관계의 푸른 혈관은 광범위하여 몸의 모든 부분에 도달합니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The plant creature seems to have a heart of sorts, although its structure is different from that on any animal you've heard of.
ko: 이 식물 생물은 일종의 심장을 가지고 있는 듯하지만, 그 구조는 여러분이 들어본 어떤 동물의 구조와도 다릅니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: You take a closer look at the electric organs, and it seems to be built up of layers of alternating dark and light tissue, which you guess might build up a battery stack of sorts.
ko: 전기 오르간을 자세히 살펴보면 어둡고 밝은 조직이 번갈아가며 겹겹이 쌓여 있는 것처럼 보이는데, 일종의 배터리 스택을 구성하는 것일 수도 있습니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: A closer examination of the rhizomes at the base of the creature indicates they're adapted to movement and clinging to surfaces rather than burrowing into the soil as you would expect from roots.
ko: 이 생물의 바닥에 있는 뿌리줄기를 자세히 살펴보면 뿌리가 흙 속으로 파고드는 것과는 달리 움직이거나 표면에 달라붙는 데 적응되어 있음을 알 수 있습니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The power organs are surrounded by a complex tissue you suspect is responsible for projection of electric fields the creature used for attack, and, you suspect, sensory perception.
ko: 이 힘의 기관은 복잡한 조직으로 둘러싸여 있는데, 이 조직은 생물이 공격에 사용하는 전기장을 투사하는 역할을 하는 것으로 추정되며, 감각적 지각 역할도 하는 것으로 추정됩니다.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: A small structure that vaguely resembles a brain is found near the center of the creature.
ko: 생물의 중앙 부근에서 뇌와 닮은 작은 구조가 발견되었습니다.

note: ~ Snippet in category "radio_archive"
en: kssht.  Dark Horse, this is Blue Jay, what's your status, over.  kssht.  Blue Jay, this is Dark Horse, still holding, but not for long.  kssht.  Dark Horse, you've got to hold position for 3 hours.  We're almost black on ammo, but resupply is on the way, over.  kssht.  Not possible Blue Jay, too many dead.  30 minutes max, and if you don't order us to retreat we're gone, over.  kssht.
ko: kssht. 다크 호스, 여기는 블루 제이, 상태는 어떻습니까? 오버. kssht. 블루 제이, 여기는 다크 호스, 아직 버티고 있지만 오래가진 않을 겁니다. kssht. 다크 호스, 3시간 동안 위치를 사수해야 합니다. 탄약은 거의 바닥났지만, 재보급이 곧 도착할 겁니다. 오버. kssht. 블루 제이, 전사자가 너무 많습니다. 최대 30분, 후퇴 명령을 내리지 않으면 전멸입니다. 오버. kssht.

note: ~ Snippet in category "radio_archive"
en: kssht.  Blue Jay, this is Black Rose, got your resupply, going in on vector 36, what's the status of the LZ?  kssht.  Black Rose, this is Blue Jay, what took you so long?  LZ hot and unsecured, ammo black, bayonets in action, land on your own discretion, over.  kssht.  Roger that, hold on, Black Rose out.  kssht.
ko: kssht. 블루 제이, 여기는 블랙 로즈다. 재보급을 받았다. 벡터 36으로 진입한다. 착륙 지점은 어떤가? kssht. 블랙 로즈, 여기는 블루 제이다. 왜 이렇게 오래 걸렸나? 착륙 지점은 뜨겁고 안전하지 않다. 탄약은 검은색이고, 총검은 작동 중이다. 자네 판단에 따라 착륙하라. 이상. kssht. 알았다. 잠깐, 블랙 로즈, 출발. kssht.

note: ~ Snippet in category "radio_archive"
en: kssht.  Hammer1 to Command, on baring 216 from bulls, angels 3, target in sight.  Command, target's still packed with civilians.  Holding weapons and continuing dry, over.  kssht.  Negative hammer1, regard all ground forces already KIA.  Weapons free.  I repeat, weapons free, over.  kssht.  Roger that Command, moving in to engage.  3, 2, 1, rifle, rifle.  Command, target's splash, over.  kssht.  Copy that Hammer1, hold fire and return to Homeplate, over.  kssht.  Roger that Command, Hammer1 out.  kssht.
ko: kssht. Hammer1이 사령부로, 황소에서 216을 발사하고, 천사 3, 표적이 시야에 들어옴. 사령부, 표적은 아직 민간인들로 가득 차 있음. 무기를 들고 계속 비움, 종료. kssht. 부정적 hammer1, 모든 지상군 이미 사망한 것으로 간주. 무기 없음. 반복한다, 무기 없음, 종료. kssht. 사령부로 확인, 교전 시작. 3, 2, 1, 소총, 소총. 사령부, 표적 스플래시, 종료. kssht. Hammer1을 수신, 사격 중단 후 홈플레이트로 복귀, 종료. kssht. 사령부로 확인, Hammer1 종료. kssht.

note: ~ Snippet in category "radio_archive"
en: To whomever is listening, this may be our last broadcast.  Wish you luck.  Can't stay in the studio any longer, station is being rewired to military frequencies for automatic broadcast.  Stay safe, and bless you, people.
ko: 듣고 계신 여러분께 알려드리자면, 이게 우리의 마지막 방송입니다. 행운을 빌겠습니다. 이제 스튜디오에 더 있을 수 없어서, 군용 주파수에 자동으로 방송되게끔 장비를 조정했습니다. 조심하시고, 축복이 있길 바라겠습니다.

note: ~ Snippet in category "radio_archive"
en: You're listening to KDDA from Boston, I'm Jenny Sanders with a special emergency news update.  Road closures by military and police forces have been reported on interstates 90, 91, 93, and 95.  Alternative routes have not been suggested.  Due to dangers on non-interstate roads, it is strongly recommended that you avoid major thoroughfares and population centers when traveling by car.
ko: 보스턴에서 KDDA를 듣고 계십니다. 제니 샌더스입니다. 특별 긴급 뉴스를 전해드리겠습니다. 군과 경찰이 90번, 91번, 93번, 95번 주간 고속도로를 봉쇄했다고 보고되었습니다. 대체 경로는 아직 제시되지 않았습니다. 주간 고속도로가 아닌 도로의 위험으로 인해 차량 이동 시 주요 간선도로와 인구 밀집 지역을 피하는 것이 좋습니다.

note: ~ Snippet in category "radio_archive"
en: Those evacuating cities are advised to head to the nearest designated evacuation shelter and await pickup by a FEMA transport.  Do not engage with rioters.  Due to the danger of being mistaken for a rioter, do not approach military or police blockades, even for assistance.  I repeat, do not approach military or police blockades, even for assistance.
ko: 대피령이 내려진 도시의 시민들은 가까운 지정대피소로 향해, FEMA 수송차량을 기다릴 것을 권장합니다. 시위대에 접근하지 마십시오. 시위대로 오인될 가능성이 있으므로, 설령 도움이 필요하더라도 군 또는 경찰 차단선에 접근하지 마십시오. 반복합니다. 시위대로 오인될 가능성이 있으므로, 설령 도움이 필요하더라도 군 또는 경찰 차단선에 접근하지 마십시오.

note: ~ Snippet in category "radio_archive"
en: If you are not in an evacuation zone, officials highly recommend you pack gear for evacuation.  Make sure to include clean clothes, a blanket, and enough food and water to last a few days.
ko: 피난 구역에 계시지 않다면, 당국은 피난을 위한 짐을 미리 꾸려둘 것을 권장합니다. 깨끗한 옷가지, 담요, 최소 며칠분의 음식과 물을 챙기십시오.

note: ~ Snippet in category "radio_archive"
en: In other news, the federal government has confirmed that Rhode Island's declaration of secession is official, although the US government does not acknowledge its validity.  Our sources haven't been able to determine the extent of hostilities in the area, but there are rumors of border violence initiated by the Rhode Island militia.
ko: 다른 소식으로, 연방 정부는 로드아일랜드주의 분리 선언이 공식화되었음을 확인했지만, 미국 정부는 그 유효성을 인정하지 않고 있습니다. 저희 소식통은 해당 지역에서 발생한 적대 행위의 규모를 파악하지 못했지만, 로드아일랜드 민병대가 국경 지역에서 폭력 사태를 일으켰다는 소문이 돌고 있습니다.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen of the apocalypse, you're listening to Dark Days Radio, the last radio station on the Eastern Seaboard, I'm DJ Dustbowl here with our mascot Sam.
ko: 이 지옥같은 곳에서도 버티시는 신사 숙녀 여러분은 현재 동해안의 마지막 라디오 방송국인 다크 데이즈 라디오를 듣고 계십니다. 저는 DJ 더스트볼이고, 우리의 마스코트 샘과 함께합니다.

note: ~ Snippet in category "radio_archive"
en: DJ Dustbowl back, you're listening to Dark Days Radio.  Quick survivor tip: remember, killing a zombie isn't enough.  You've gotta smash that thing to a pulp or chop it into pieces if you don't want it getting back up.  Good news though, you don't need to worry about headshots!  Any major damage will lay a shambler out.
ko: 다크 데이즈 라디오를 듣고 계시는 여러분, 저는 DJ더스트볼이고 생존을 위한 팁을 가져왔습니다.  좀비가 쓰러지고 움직임을 멈췄다 하더라도 안심하지 마세요. 다시 벌떡 일어날 수 있거든요. 이런 불상사를 방지하기 위해선 쓰러진 녀석을 피떡으로 만들거나 갈갈이 찢어야다시는 일어나지 않을겁니다.  그래도 다행인 점은 머리를 노리지 않아도 된다는 거죠. 충분한 피해를 입히는 것으로도 쓰러트릴 수 있습니다.

note: ~ Snippet in category "radio_archive"
en: You're listening to Dark Days Radio, I'm DJ Dustbowl!  In with a quick tip for any survivors listening: one zombie is bad news, two are worse.  Don't go Rambo on me.  Tackle threats in small numbers or through bottlenecks.  You aren't tougher than a zombie but you are smarter, use that to your advantage… or just run away.
ko: 여러분은 현재 다크 데이즈 라디오를 듣고 계십니다. 제 이름은 DJ 더스트볼이고, 여러분들을 위한 생존 팁을 가져왔습니다.  좀비가 당신을 노리는건 끔찍한 일이지만, 두 마리는 더 끔찍한 일이죠. 이럴 때는 무작정 달려 들어가는 것보단 하나하나씩 처리하는 방법이 있습니다. 좀비들은 몸은 튼튼해도 당신이 더 똑똑하다는 점을 이용하세요. 물론 당신이 더 빠를수도 있으니 잽싸게 튀는 것도 좋은 방법입니다.

note: ~ Snippet in category "radio_archive"
en: The world may be ending, but the music plays on.  This is DJ Dustbowl, coming right back at you with Dark Days Radio, the soundtrack to the apocalypse.  Tune in for a mix of classic hits, indie tracks, and post-apocalyptic jams.  And remember people, while we may be living in hell, we at least still got good tunes.
ko: 문명이 멈춰도 노래는 멈추지 않죠.  다크 데이즈 라디오의 DJ 더스트볼입니다. 클래식, 인디 트랙, 그리고 포스트 아포칼립스에 걸맞은 노래들을 틉니다.  명심하세요. 이 지옥같은 세상에도 한 줄기의 빛은 있다는 것을요.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen, this is DJ Dustbowl, still kicking around and coming in to deliver y'all's zombie survival tip of the day.  When facing abominations, remember that knowledge is power.  If you end up with a corpse and you have the means, don't just pulp the bejesus out of it, and, people, don't eat it.  You've got all the time in the world, so why not take a knife to poke, pry, and see how it ticks?  Some guy, somewhere, at some point said, "Know thy enemy."  I ain't the man to tell you if Napoleon or Eisenhower said that, but I can guarantee that you'll be glad you got elbows deep in some guts if it means you can figure which parts need bullets being sent through.
ko: 신사 숙녀 여러분께 안녕을 전해드리는 DJ 더스트볼입니다. 오늘도 어김없이 생존 팁을 알려드리려 왔습니다. 여러분들이 만약 괴물같은 녀석을 상대하고 있다면, "아는 것이 힘이다"라는 말을 잊지 마세요. 만약 상대하던 녀석이 다시 드러누웠다면 무작정 피떡으로 만들지 마시고, 그리고 이런 인간들은 없겠지만 제발, 좀비 시체는 뜯어먹지 마세요, 제기랄. 이 세상엔 최소 근무시간 따윈 없으니 시간 들여서 한번 어릴 때 개구리 해부 실험했듯 좀비를 해부해보는겁니다. 이 넓은 세상에, 많고 많던 사람들 중 "네 적을 알라"라고 말한 사람이 한 명 쯤 있을겁니다. 이 말을 나폴레옹이나 아이젠하워가 말한건진 염병할 나도 모르겠지만, 분명 총알을 어디에 박아 넣어야 할지 알게 된다면, 그 개구리 해부 경험이 도움이 많이 된다는 것을 알게 될 겁니다.

note: ~ Snippet in category "radio_archive"
en: Uncle Sam's still kicking!  Yes, I was just as surprised as y'all listening probably are.  That is, unless you happen to be an uncle named Sam, in which case I'm DJ Dustbowl, this is my canine co-host, who's also Sam, and we want to tell you good job for making it this far.  Jesus fuck, Sam, I think that was our most brain-dead intro.  Anyways, moving swiftly along, members of the federal government are still out there, folks.  Just this morning, a big old heli flew past, pretty as can be.  I managed to hail them and found out that they were ferrying some supplies over to what they're calling the "Old Guard's First Fleet."  Tap some wood, people, but it sounds like a bunch of Navy and private ships are tootling along the coastline, cruising and looking to clear some safe zones.
ko: 샘 삼촌이 아직도 건재하네요! 네, 듣고 계신 여러분처럼 저도 놀랐습니다. 샘이라는 삼촌이 아니라면요. 그렇다면 저는 DJ 더스트볼입니다. 저는 제 반려견 공동 진행자이자 샘이기도 합니다. 여기까지 오셔서 정말 수고하셨습니다. 세상에, 샘, 정말 정신없는 소개였네요. 어쨌든, 좀 더 자세히 말씀드리자면, 연방 정부 요원들이 아직 밖에 있습니다. 바로 오늘 아침, 크고 오래된 헬리콥터가 지나갔는데, 정말 아름다웠습니다. 제가 그들을 불러세워 보니, "구경비대 제1함대"라고 불리는 곳으로 물자를 실어 나르고 있더군요. 나무 좀 치워 보세요, 여러분. 해군과 민간 선박들이 해안선을 따라 순항하며 안전 구역을 확보하려고 하는 것 같습니다.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen, it's DJ Dustbowl back with Dark Days Radio, and today is going to be less of a survival tip and more of a "survivor's lesson," cause we're going to be talking about guns.  Now, if you're hearing this, you've probably already had to pull some triggers, but in case you've been lucky, or you're just not that confident, I'm going to be walking through field maintenance, cleaning, proper safety, and good stances.  Knowing how to shoot a gun is worthless if you can't keep it running, and even more useless if you can't ensure that you won't accidentally put a bullet through yourself.  So, with Sam tucked safely away so she won't be nosing around the guns (that's rule one, folks: don't let your dogs play with your boom sticks), we can begin.
ko: 안녕하세요, 신사숙녀 여러분. Dark Days Radio의 DJ Dustbowl입니다. 오늘은 생존 팁보다는 "생존의 교훈"에 대해 이야기해 보겠습니다. 총에 대한 이야기니까요. 지금 이 방송을 듣고 계신다면 아마 이미 방아쇠를 당겨보셨을 겁니다. 하지만 운이 좋았거나, 혹시라도 자신감이 없으신 분들을 위해 현장 관리, 청소, 적절한 안전 수칙, 그리고 바른 자세에 대해 자세히 알려드리겠습니다. 총을 쏘는 법을 안다고 해서 계속 사용할 수 없다면 아무 소용이 없고, 실수로 총알이 자기 몸을 관통하지 않도록 조심하지 못한다면 더욱 소용없습니다. 자, 샘이 총 주변을 맴돌지 않도록 안전하게 보호하고 있으니 (여러분, 첫 번째 규칙은 강아지가 붐 스틱을 가지고 놀지 못하게 하는 것입니다), 시작해 볼까요?

note: ~ Snippet in category "radio_archive"
en: Hey, people of the wasteland, it's DJ Dustbowl on Dark Days Radio, and I've got two words for y'all that are listening in: tear gas.  We've all heard of these giant bugs that are crawling around, and if you haven't… I hate to break it to you, my sweet summer child, but wake up and sniff the bug juice; they're a thing.  Regardless, people, keep cool if you've got some tear gas canisters on tap.  That crap lays a creepy crawler out like they got told their free trial of life was up.  Sam's now got a whole bunch of fresh bug meat to snack on after I had to try it out on some uninvited guests climbing across my front door.
ko: 안녕하세요, 황무지 주민 여러분, Dark Days Radio의 DJ Dustbowl입니다. 청취하시는 분들께 두 마디 드리겠습니다. 바로 최루가스입니다. 우리 모두 기어다니는 거대한 벌레에 대해 들어보셨을 겁니다. 혹시 모르셨다면… 내 사랑스러운 여름 아이에게 이런 말을 하고 싶지는 않지만, 일어나서 벌레 즙을 맡아보세요. 벌레가 실제로 존재한다는 걸요. 어쨌든 여러분, 최루가스 통을 손에 쥐고 있다면 침착하세요. 그 쓰레기는 마치 무료 체험 기간이 끝났다는 말을 들은 것처럼 소름 끼치는 벌레를 낳게 합니다. 제가 현관문을 넘어오는 불청객에게 최루가스로 시험해 본 후, 샘은 이제 신선한 벌레 고기를 잔뜩 먹게 되었습니다.

note: ~ Snippet in category "radio_archive"
en: This is DJ Dustbowl on Dark Days Radio, saying hey to your eardrums with some good tunes and a bunch of news.  Mutant meat makes for good eating, folks.  Well, sort of.  While that stuff's packed with a whole bunch of trash, forking a moderate serving onto y'all's plates ain't going to do much harm, save for offending your taste buds.  It's a hell of a lot better than starving, provided that you're mindful of how much you eat and don't go ham on the mutants if you've got some other food on tap.  Like actual ham, for example.  Daft jokes aside, I'd also like to give a shout out to the group of Old Guard soldiers who served up a royal ass kicking to some raiders down by <city>.  Go get them, guys.
ko: Dark Days Radio의 DJ Dustbowl입니다. 좋은 음악과 다양한 소식으로 여러분의 귀를 즐겁게 해드리겠습니다. 돌연변이 고기는 정말 맛있습니다, 여러분. 뭐, 어떤 면에서는요. 그런 음식들은 쓰레기로 가득 차 있지만, 적당히 먹는 건 미각을 건드리는 것 외에는 크게 해가 되지 않습니다. 굶는 것보다는 훨씬 낫죠. 다만 먹는 양을 조절하고, 다른 음식이 있다면 돌연변이 고기에 너무 과하게 먹지 않는다면요. 예를 들어 진짜 햄 같은 거요. 유치한 농담은 제쳐두고, <city> 근처의 레이더들에게 왕족의 엉덩이를 걷어차며 대접했던 올드 가드 병사들에게도 박수를 보내고 싶습니다. 어서 잡아가세요, 여러분.

note: ~ Snippet in category "radio_archive"
en: I'm DJ Dustbowl, this is my co-host, Sam, and my survival tip for today, folks, is simply to be resourceful.  This sounds like a whole lot of vague bullshit, I know, but I managed to find another survivor broadcasting on ham radio.  We got to talking, and this crazy motherfucker has apparently made a complete suit of armor from sheet metal padded with ripped-up body pillows, a mace from plumbing pipes, and has retooled their old hatchback into a fucking armored brick.  People, while we may be living in a wasteland, with some creativity, we can still make it ours.  So, I'm going to queue up an appropriate track, Sam, you sign us off, and to all of you listening… chin up and say, "Welcome to my wasteland!"
ko: 저는 DJ Dustbowl이고, 공동 진행자 샘입니다. 오늘 제 생존 팁은 바로, 여러분, 지혜를 발휘하는 것입니다. 좀 막연한 헛소리처럼 들리겠지만, 아마추어 무선으로 방송하는 또 다른 생존자를 찾았습니다. 이야기를 나누었는데, 이 미친 놈이 찢겨진 방탄복을 판금으로 덧대고, 배관 파이프로 철퇴를 만들고, 낡은 해치백을 빌어먹을 방탄 벽돌로 개조했다고 합니다. 여러분, 비록 황무지에 살고 있지만, 약간의 창의력만 있다면 그곳을 우리 땅으로 만들 수 있습니다. 그러니 샘, 적절한 곡을 틀어 드리겠습니다. 듣고 계신 모든 분들께… "내 황무지에 오신 것을 환영합니다!"라고 인사해 주세요.

note: ~ Snippet in category "radio_archive"
en: What's up, people of <the_cataclysm>?  I'm DJ Dustbowl, this is my canine partner in crime, Sam, and you're listening to Dark Days Radio, but… let me shut my mouth for a bit.
    
    "Hey hey, this is Anarchy, former writer, now turned apocalypse survivor and wearer of oven-derived sheet metal armor."
    
    Aren't you forgetting, "Driver of a hatchback turned death brick?"
    
    "Yes.  That's an important part of my zombie-trashing credentials."
    
    So yeah, ladies and gentlemen, if you didn't catch my last broadcast, I did the impossible: I found, quite possibly, the only other living, breathing nerd operating a radio on the eastern seaboard.
    
    "Truly, we are an endangered species."
    
    That we are, but, Anarchy, please enlighten the people bunkering down on how you got here.
    
    "Let's just say… a lot of zombies got introduced to the front grill of the death brick."
    
    Metal.  Now, folks, I'm going to step out for a smoke, and I'll leave y'all in Anarchy's hands.  I'm not responsible for anything that gets said.
    
    "OK, so I'm going to be bringing you whatever music I feel like playing, as well as tips, tricks, and excerpts from whatever I've been writing in this apocalyptic hellscape.  But before we launch, I'd like to give some dad advice.  Don't forget to work on your personal projects, people.  I know you've got plenty of time sitting in those shelters of yours."
ko: 안녕하세요, <the_cataclysm> 여러분? 저는 DJ Dustbowl이고, 이쪽은 제 범죄 파트너, Sam입니다. 그리고 여러분은 Dark Days Radio를 듣고 계시겠지만… 잠깐 입 좀 다물게요.
    
    "이봐요, 저는 Anarchy입니다. 전직 작가였다가 지금은 종말 생존자가 되어 오븐에서 나온 판금 갑옷을 입고 있죠."
    
    "해치백을 몰다가 죽음의 벽돌로 변한 차 운전자?" 라고 했던 거 잊으셨나요?
    
    "네. 제 좀비 파괴 경력에 중요한 부분이죠."
    
    그래서, 신사숙녀 여러분, 제 지난 방송을 못 보셨다면, 불가능한 일을 해냈습니다. 동해안에서 라디오를 조작하는, 어쩌면 유일하게 살아 숨 쉬는 괴짜를 찾아냈을지도 모르는 그 녀석을요.
    
    "진짜, 우리는 멸종 위기에 처한 종입니다."
    
    맞아요. 하지만 Anarchy, 당신이 어떻게 여기까지 오게 되었는지 은밀히 알려주시겠어요?
    
    "말하자면... 많은 좀비들이 데스 브릭의 앞 그릴에 등장했습니다."
    
    메탈. 자, 여러분, 저는 담배 한 대 피우러 나가겠습니다. 그리고 여러분을 아나키에게 맡기겠습니다. 무슨 말을 하든 저는 책임지지 않습니다.
    
    "좋아요, 제가 연주하고 싶은 음악과 팁, 요령, 그리고 이 종말론적인 지옥 같은 환경에서 제가 쓴 글에서 발췌한 내용들을 전해드리겠습니다. 하지만 시작하기 전에 아빠로서 조언을 좀 드리고 싶습니다. 여러분, 개인 프로젝트 진행하는 거 잊지 마세요. 은신처에 앉아 있을 시간도 충분하다는 걸 알고 있습니다."

note: ~ Snippet in category "radio_archive"
en: It's time to line up some fresh tracks and for y'all to crank up the volume (don't do that if you're in an infested area), because I'm DJ Dustbowl and you're rocking along to Dark Days Radio.  It's just me and Sam in the studio again, folks.  Anarchy's on the road back home, and we just wanna say that it was a pleasure having him join us in manning Dark Days Radio for a while.  So, Anarchy, if you're driving along and tuning in as well, have a safe trip in your death brick, you sheet metal-wearing lunatic.  Hallelujah to have had someone like you kick around the set, and hallelujah for all the new tracks you brought in for us!
ko: 새로운 트랙들을 정리하고 볼륨을 높여야 할 시간입니다 (해충이 들끓는 지역에 있다면 절대 그러지 마세요). 저는 DJ Dustbowl이고, 여러분은 Dark Days Radio에 맞춰 음악을 틀어주고 계십니다. 스튜디오에는 다시 저와 Sam 두 사람뿐입니다. Anarchy가 집으로 가는 길에 있는데, 잠시 Dark Days Radio를 진행해 주셔서 정말 기뻤습니다. Anarchy, 운전 중이시라면 안전 운전하세요. 이 썩은 정신 나간 녀석아. 당신 같은 사람이 세트장을 누비고 다닐 수 있어서 정말 기뻤고, 우리를 위해 새로운 트랙들을 들려주셔서 정말 감사합니다!

note: ~ Snippet in category "radio_archive"
en: Attention folks, this is DJ Dustbowl in with an emergency announcement for anyone that happens to be listening.  I don't know if it's just localized to here or is widespread, but crap's going down outside.  Reality's breaking, people, just like when this shitshow started.  Stay indoors at all costs, close any curtains and barricade the doors for good measure, and, for the love of God, if you hear voices outside, ignore them!  They're not human.  We're going to be going off air and heading below ground while this crapshoot runs its course.  Have faith, people, we'll all get through this one as well.  Just don't go loony on me, and again, don't, listen, to the voices!
ko: 여러분, 안녕하세요. DJ Dustbowl입니다. 혹시 들으시는 분들을 위해 긴급 방송을 전합니다. 여기만 그런 건지, 아니면 널리 퍼진 건지 모르겠지만, 밖에서 엄청난 일이 벌어지고 있습니다. 여러분, 이 엉터리 쇼가 시작됐을 때처럼 현실이 무너지고 있습니다. 무슨 일이 있어도 실내에 머무르세요. 커튼을 치고 문을 바리케이드로 막아두세요. 그리고 제발, 밖에서 목소리가 들리면 무시하세요! 걔네들은 인간이 아니에요. 이 난장판이 끝날 때까지 방송을 중단하고 지하로 내려갈 겁니다. 여러분, 믿음을 가지세요. 우리 모두 이 난관을 극복할 겁니다. 하지만 제 말에 현혹되지 마세요. 그리고 다시 한번 말하지만, 그 목소리에 귀 기울이지 마세요!

note: ~ Snippet in category "radio_archive"
en: Ok, ladies and gentlemen, this is DJ Dustbowl, you're tuned into Dark Days Radio, and if you're hearing this, then let's have an amen because it means we all made it out of the storm.  That is, if the storm was a widespread thing and not just neatly centered atop my head.  If that's the case and y'all didn't catch my broadcast, the bottom line's that reality was breaking, just like when this nonsense started.  Now, I don't know if it'll happen again, but let's use today's survival tip slot to see what we can learn from it.  Number one, folks, if reality's shitting the bed, don't try to fight anything that appears.  If you're caught outside, my advice is to just run for cover, and you'd be best served by snuggling underground.  Failing that, closing all the curtains and barricading the doors will work in a pinch.  Most importantly, people, if you hear something outside, regardless of what it might be, stuff your ears and ignore it.  You'll hear things that will make you want to open the front door.  I heard… I opened up.  You don't want to see what'll be waiting for you.
ko: 좋아요, 신사 숙녀 여러분, 저는 DJ Dustbowl입니다. Dark Days Radio에 주파수를 맞추고 계시고, 이 방송을 듣고 계시다면, 아멘!우리가 모두 폭풍을 헤쳐 나왔다는 뜻이니까요.다시 말해, 폭풍이 제 머리 위에 정중앙에 있는 게 아니라 널리 퍼진 거라면 말이죠.그렇고 여러분이 제 방송을 듣지 못했다면, 결론은 이 말도 안 되는 일이 시작되었을 때처럼 현실이 무너지고 있다는 겁니다.이제 이런 일이 다시 일어날지는 모르겠지만, 오늘의 생존 팁 슬롯을 사용해서 우리가 이것으로부터 무엇을 배울 수 있는지 살펴보죠.첫째, 여러분, 현실이 침대를 엉망으로 만든다면, 나타나는 어떤 것과도 싸우려고 하지 마세요.밖에 갇혔다면, 제 조언은 그냥 엄폐물로 달려가는 것이고, 땅속으로 몸을 숨기는 게 가장 좋을 겁니다.그렇지 않다면, 모든 커튼을 닫고 문을 바리케이드로 막는 게 급선무일 겁니다. 여러분, 가장 중요한 건, 밖에서 무슨 소리가 들리면, 그게 뭐든 간에 귀를 막고 무시하세요. 현관문을 열고 싶게 만드는 소리가 들릴 거예요. 제가… 문을 열었어요. 무슨 일이 기다리고 있을지 보고 싶지 않을 거예요.

note: ~ Snippet in category "radio_archive"
en: Hey people, it's DJ Dustbowl again, back gon… on Dark Days Radio.  I'm sorry if I'm slurring my words today, but I've been hitting the boose real fucking hard.  It's all okay, I guess.  It's not like anyone's listenizng to this trash anyway.  Y'aulll are probably all dead.  God knnows, maybe ty'all are dead because of me as well.
    
    In his calr.  He was sitdting in his car.  I'm so sorry.  Something had torn it open: hallf of it was missssing when I found it.  It was in better caondition than what used to be …kshssssssk.  He… it, had already reanimated, and …kshhhsk… so many tentacles.  Dear god.  Why cahn't you just let corpses rot in peace?  Why did you have to turn him into that?  It's all my fault.  I should havne never asked him to make it over.  DI burned and buried it.  I'm so focking sorry.  Stupid fucking make-believe DJ, pretending to run a radio show and getting people killled becauuse he's lonely.  I shold stay alone.  I should die alone.
    
    I unterstand now.  I understand why I heard you icn the… portal storm and why you told me to comme out.  Did you want revenge?  I'm so sorry.  I hate myself.  I fucking haatte myself.  I'm sorry, Anarchy.
ko: 안녕하세요 여러분, DJ Dustbowl입니다. Dark Days Radio에 다시 돌아왔습니다. 오늘 제 말이 어눌해서 죄송하지만, 정말 열심히 들었어요. 괜찮아요. 어차피 이 쓰레기 같은 걸 듣는 사람은 없잖아요. 아마 다들 죽었을 거예요. 어쩌면 저 때문에 다들 죽었을지도 몰라요.
    
    그의 심장에. 그는 차 안에 앉아 있었어요. 정말 미안해요. 뭔가가 차를 찢었나 봐요. 제가 발견했을 때는 절반이 없어져 있었어요. 예전보다 상태가 훨씬 좋았는데…크쉬스스스. 그는… 이미 다시 살아났고…크쉬스… 촉수가 너무 많았어요. 세상에. 왜 시체를 그냥 썩게 내버려 두지 않으세요? 왜 그를 그렇게 만들었죠? 다 제 잘못이에요. 그에게 다시 오라고 하지 말았어야 했어. DI는 그걸 불태워 묻어버렸어. 정말 미안해. 멍청한 가짜 DJ가 라디오 쇼 진행하는 척하면서 외롭다는 이유로 사람들을 죽이다니. 난 혼자 있어야 해. 혼자 죽어야 해.
    
    이제 알겠어. 네가 왜… 포탈 스톰에 대해 이야기하는지, 그리고 왜 나오라고 했는지 알겠어. 복수하고 싶었어? 정말 미안해. 내가 싫어. 빌어먹을 내가 싫어. 미안해, 아나키.

note: ~ Snippet in category "radio_archive"
en: Hey, people of the apocalypse, it's DJ Dustbowl back with some… pretty sombre news this time around.  Folks, I'm afraid that… that Sam's no longer going to be a part of the show.  She was the best friend anyone could have had… the best friend I ever had, and I'd like to think that she brought some warm feelings to y'all who are listening.  I'm not going to lie.  In the hour I spent staring at my setup before going on air, I've been wondering if anyone still has it in themselves to care about some lonely radio operator's dog dying.  There's so much death already going around.  How much room's left for even more grief?  So, I decided to go on air anyway.  It gives me hope, folks.  There's hope in thinking that I'm sharing this with someone, and that's what I want this broadcast to be about, because in hell, what more can anyone have apart from hope?  So, I've brought out my old acoustic.  Sam's in a different world now: outside time, outside space.  I want to do a little something to honor her… and us.  We who are still here.  Please, y'all, forgive me if this sounds a little rusty.  Sam, you were a good dog and, People, for the love of God… take care of yourselves.
ko: 안녕하세요, 종말의 사람들, DJ Dustbowl이 돌아왔습니다. 이번에는 꽤 우울한 소식을 전합니다. 여러분, 샘이 더 이상 쇼에 참여하지 않을 것 같습니다. 그녀는 누구나 가질 수 있는 가장 좋은 친구였습니다. 제가 가진 가장 좋은 친구였고, 듣고 있는 여러분에게 따뜻한 감정을 가져다주었기를 바랍니다. 거짓말은 하지 않겠습니다. 방송에 나가기 전에 셋업을 멍하니 바라보며 한 시간을 보냈는데, 외로운 라디오 운영자의 개가 죽는 것을 걱정할 사람이 아직 있는지 궁금했습니다. 이미 너무나 많은 죽음이 돌고 있습니다. 더 많은 슬픔을 위한 공간이 얼마나 남았을까요? 그래서 어쨌든 방송에 나가기로 했습니다. 여러분, 희망을 얻습니다. 이 소식을 누군가와 공유한다는 생각에 희망이 있고, 그것이 제가 이 방송을 통해 전하고 싶은 것입니다. 왜냐하면 지옥에서 희망 외에 누가 더 가질 수 있겠습니까? 그래서 저는 오래된 어쿠스틱 기타를 꺼냈습니다. 샘은 이제 다른 세상에 있어요. 시간도, 공간도 초월한 세상이죠. 샘과… 아직 여기 있는 우리 모두를 기리는 작은 일을 하고 싶어요. 혹시 좀 낯설게 들린다면 용서해 주세요. 샘, 넌 착한 개였어. 그리고, 여러분, 제발… 몸조심하세요.

note: ~ Snippet in category "radio_archive"
en: …black goo in the water!  Drugs and who knows what else, the government wants you dumb and docile!  Wake up people.  They are the spawn of Satan!  This is Alan Jewels with the AJ show, we'll be back after the break.
ko: …물에 검은 찌꺼기가 들어있어! 마약에다가 또 뭐가 들었는지 모르겠지만, 정부는 너희를 멍청하고 유순하게 만들고 싶어해! 정신 차려! 놈들은 사탄의 자식들이야! AJ 쇼의 앨런 주얼스입니다. 잠시 후 다시 돌아오겠습니다.

note: ~ Snippet in category "radio_archive"
en: This is Escort, frequency one-fifty-five, nineteen-thousand, here's your report.  Can you gimme an 'amen', it's …kshhhsk… days after Armageddon and I'm still kicking.  The 49ers are headed southwards towards Neufolk, so if you're there and listening, barricade or lay low until they go by.  There's another horde forming out of Metro Bay.
ko: 여기는 에스코트, 주파수 155, 19,000입니다. 보고합니다. '아멘'이라고 해주시겠어요? 아마겟돈이 지나고 며칠이 지났는데도 아직 힘드네요. 49ers가 뉴포크를 향해 남쪽으로 향하고 있으니, 거기 계셔서 들으시는 분들은 바리케이드를 치거나 지나갈 때까지 숨어 계세요. 메트로 베이 쪽에서 또 다른 무리가 형성되고 있습니다.

note: ~ Snippet in category "radio_archive"
en: I'll be calling them the Pigskins, and they're circling the city right now, but trickles tell me they're going to converge on Neufolk in the next few days, so once the 49ers pass, Neufolkians, get all the supplies you can, cause this is gonna be a big one…
ko: 저는 그들을 피그스킨이라고 부르겠습니다. 그들은 지금 도시를 돌고 있지만, 조금씩 알아가면서 앞으로 며칠 안에 뉴폴크로 몰려들 것 같습니다. 그러니 49ers가 지나가면 뉴폴크 사람들은 가능한 한 빨리 물자를 챙겨오세요. 이번 전투는 큰 전투가 될 테니까요...

note: ~ Snippet in category "radio_archive"
en: This is an emergency broadcast from the National Emergency Alert System.  This is not a test.  There has been several hundred confirmed cases of an unknown pathogen in the metropolitan area of …kshhssk… in the last 24 hours.  The contagion is believed to be highly transmittable.  Residents are advised to remain in their homes at this time.  More information will be released as it becomes available.
ko: 이 방송은 전국 비상 경보 체계를 통해 발송되는 긴급 방송입니다. 이는 실제 상황입니다. …지지직… 지역의 대도시 지역에서 알 수 없는 병원균에 감염된 사례가 지난 24시간 동안 수백 건 이상 확인되었습니다. 이 전염병은 전염성이 높은 것으로 추정됩니다. 거주민들께서는 집에 머물러주시기 바랍니다. 추가적인 정보가 발표되면 바로 알려드리겠습니다.

note: ~ Snippet in category "radio_archive"
en: This is an emergency broadcast from the National Emergency Alert System.  This is not a test.  The new pathogen has now been confirmed in several cities across the US.  Victims of this disease are known to display highly aggressive, rabies-like behavior, and may be violent to people around them.  Avoid contact with infected persons at all costs.  If you suspect that you or someone else has contracted the pathogen, contact emergency services immediately.
ko: 이 방송은 전국 비상 경보 체계를 통해 발송되는 긴급 방송입니다. 이는 실제 상황입니다. 신종 병원균이 미국 전역의 여러 도시에서 확인되었습니다. 이 병의 감염자들은 높은 공격성, 광견병과 유사한 행동, 주변인에 대한 폭력성 등을 보일 수 있습니다. 모든 수단을 동원해 감염자와의 접촉을 피하십시오. 당신이나 혹은 타인이 병원균에 감염된 것으로 의심된다면, 즉시 응급전화로 연락해주십시오.

note: ~ Snippet in category "radio_archive"
en: This is not a test.  Seek immediate shelter.  Multiple missile launches have been confirmed to be targeting the …ksshhsk… Seek immediate shelter.  If a community shelter is not available, alternative shelter locations are basements, beneath stairwells, or central rooms with no windows.  Ensure that you have sufficient protection from falling debris.  Ensure that you have food and water for at least one week.  Repeat.  Seek immediate shelter.
ko: 이 방송은 전국 비상 경보 체계를 통해 발송되는 긴급 방송입니다. 이는 실제 상황입니다. 즉시 대피하십시오. …지지직… 을 향한 대량의 미사일 발사가 확인되었습니다. 즉시 대피하십시오. 공공 피난시설로 향할 수 없을 경우, 지하실, 계단참 아래, 창문 없는 중앙 방 등에 대신 대피하십시오. 잔해 낙하에 대비하십시오. 최소 일주일 분의 음식과 물을 챙기십시오. 반복합니다. 즉시 대피하십시오.

note: ~ Snippet in category "radio_archive"
en: This is WSSA-233, broadcasting from <city>.  We've barricaded all the doors and windows.  There's a ton of them right outside, we're trying to stay quiet.  Do not, I repeat, do not approach.
ko: 여기는 WSSA-233, <city>에서 방송 중이다. 문과 창문을 전부 폐쇄했다. 바깥에 놈들이 수천 마리쯤 깔려있어서, 가능한한 침묵을 유지하려고 한다. 접근하지 마라. 반복한다. 접근하지 마라.

note: ~ Snippet in category "radio_archive"
en: First Fleet, this is Mount Wheater, we've sent a helicopter with a squad to the location of the Guard Outpost.  If any survivors of the crash are to reach the outpost, contact the base, we are short on men and one of the big ones has just breached the perimeter.  Over.
ko: 제1함대, 여기는 휘터 산입니다. 경비 초소 위치로 헬리콥터 1대를 분대와 함께 보냈습니다. 추락 사고 생존자가 초소에 도착하면 기지에 연락하십시오. 병력이 부족하고, 거물 중 한 명이 방금 경계선을 돌파했습니다. 이상.

note: ~ Snippet in category "radio_archive"
en: USS Eagle of Freedom to all callsigns.  Operation Ocean 11 is in effect.  Repeat.  Operation Ocean 11 is in effect.  Sir, this should effectively reach about 150 units, but there is no response from literally anyone in hours.  Their coms winked out like candles in the wind.  And how do we even secure the port to load anyone in?
ko: USS 이글 오브 프리덤, 모든 호출 부호에. 오션 11 작전 발동. 반복합니다. 오션 11 작전 발동. 함장님, 이 작전은 약 150개 부대에 도달할 것으로 예상되지만, 몇 시간 동안 아무도 응답하지 않았습니다. 통신이 바람에 촛불처럼 꺼졌습니다. 그리고 어떻게 함포를 안전하게 확보하여 누구든 탑승시킬 수 있습니까?

note: ~ Snippet in category "radio_archive"
en: Seagull 54 to USS Eagle of Freedom.  It's as we predicted.  Going down on last reserves of fuel, with dropping evacuated unit out of question at that point.  This is our last call.  Will try emergency landing at …kshssssssk… Don't send us a rescue team, we know the odds.  Will be moving east towards the shore, and if we're not there in T minus 3 days, count us dead.  Proud to serve the country.  Over and out.
ko: 시걸 54호가 USS 이글 오브 프리덤으로 향합니다. 예상대로입니다. 마지막 연료가 바닥나서 추락하고 있고, 그 시점에서는 대피한 병력을 투입하는 것은 불가능합니다. 이것이 마지막 명령입니다. …크쉬스스스스스…에 비상 착륙을 시도하겠습니다. 구조대는 보내지 마세요. 확률은 우리도 알고 있습니다. 해안을 향해 동쪽으로 이동할 예정이며, 만약 우리가 3일 안에 도착하지 못한다면, 우리는 죽은 것으로 간주하겠습니다. 조국을 위해 봉사하게 되어 자랑스럽습니다. 끝.

note: ~ Snippet in category "radio_archive"
en: kssht.  Viper2 to USS Wendigo, on bearing 066 from your position, 7 miles out, Cherubs 8, over.  kssht.  USS Wendigo to Viper2, copy that, but buster here as fast as you can.  kssht.  Roger that Wendigo, already running on burners.  Holy, mother of fuck!  Wendigo, cannot engage without friendly fire.  Requesting permission to engage anyway, over?  kssht.  Viper2, this is USS Nevada.  Wendigo's out of action.  Your cleared hot.  I repeat, you're cleared hot, over.  kssht.  Copy that Nevada, moving to engage.  Greyhound ripple.  Viper2 to all active vessels, Target's presumed splash, moving to pickle depth charges, over.  kssht.
ko: kssht. Viper2에서 USS Wendigo로, 방위 066, 7마일 거리, Cherubs 8, 이상. kssht. USS Wendigo에서 Viper2로, 수신 확인. 하지만 최대한 빨리 여기를 파괴하라. kssht. 웬디고를 알았다. 이미 버너가 작동 중이군. 세상에, 씨발! 웬디고는 아군 사격 없이는 교전할 수 없다. 어쨌든 교전 허가를 요청하는 건가, 이상? kssht. Viper2, 여기는 USS Nevada다. 웬디고는 전투 불능이다. 교전 허가 완료. 반복한다. 교전 허가 완료, 이상. kssht. 네바다를 수신 확인, 교전 시작. 그레이하운드 리플. Viper2에서 모든 활동 중인 함선으로, 타겟 추정 스플래시, 피클 폭뢰로 이동, 이상. kssht.

note: ~ Snippet in category "radio_archive"
en: First Fleet: this is USS Nevada, sailing north by north east of …kshssssssk… at 15 knots with USS Lincoln and Guardian astern, in escort of Diamond of the Seas, the Ohio, the Dakota, and the Felton.  USS Wendigo has been sunk with all hands aboard.  I repeat, USS Wendigo has been sunk.  All other craft have taken minimal damage and are expected to rendezvous within 2 days, over.
ko: 제1함대: 여기는 USS 네바다입니다. …kshssssssk…를 북동쪽으로 15노트로 항해 중이며, USS 링컨과 가디언을 후미에 배치하고 다이아몬드 오브 더 시즈, 오하이오, 다코타, 펠튼을 호위하고 있습니다. USS 웬디고는 모든 승무원이 탑승한 상태에서 침몰했습니다. 다시 한번 말씀드립니다. USS 웬디고는 침몰했습니다. 다른 모든 함선은 경미한 피해를 입었으며 2일 이내에 회항할 것으로 예상됩니다.

note: ~ Snippet in category "radio_station_desc_noise_0"
en: It's quite clear.
ko: 꽤나 선명하게 들립니다.

note: ~ Snippet in category "radio_station_desc_noise_20"
en: There's some noise, but you can make it out pretty well.
ko: 잡음이 조금 있지만, 잘 알아들을 수 있습니다.

note: ~ Snippet in category "radio_station_desc_noise_40"
en: There's a fair bit of noise, but you can occasionally make it out.
ko: 잡음이 꽤 있지만, 알아들을 수 있습니다.

note: ~ Snippet in category "radio_station_desc_noise_60"
en: There's a lot of noise, but you can make out something through it.
ko: 잡음이 많지만, 어떻게든 알아들을 수 있습니다.

note: ~ Snippet in category "radio_station_desc_noise_80"
en: You can barely make out a message through the noise.
ko: 잡음 속에서 가까스로 문장을 알아들을 수 있습니다.

note: ~ Snippet in category "radio_station_desc_noise_max"
en: Only the occasional word escapes the static.
ko: 잡음 속에서 몇 마디만 알아들을 수 있습니다.

note: ~ Snippet in category "radio_scan_no_stations"
en: You fiddle with the dial a bit, but there's only noise.
ko: 다이얼을 돌려보지만 잡음만 들릴 뿐입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "I pity the fool who mistakes me for kitten!", sez Mr. T.
ko: "불쌍한 멍청이, 날 새끼 고양이로 착각하다니!",라고 Mr. T가 말했습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: That's just an old tin can.
ko: 이건 그냥 오래된 깡통입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an altar to the horse god.
ko: 이것은 말 신의 제단입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A box of dancing mechanical pencils.  They dance!  They sing!
ko: 춤추는 샤프 연필들이 담긴 상자입니다. 와 춤춰요! 노래도 해요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an old Duke Ellington record.
ko: 이건 듀크 엘링턴의 오래된 음반입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A box of fumigation pellets.
ko: 향 알갱이 한 갑입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A digital clock.  It's stuck at 2:17 PM.
ko: 전자시계입니다. 오후 2시 17분에 멈춰있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: That's just a charred human corpse.
ko: 이건 그냥 새까맣게 탄 인간 시체입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: I don't know what that is, but it's not kitten.
ko: 이게 도대체 무엇인지는 모르겠지만, 새끼 고양이가 아니라는건 확실합니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An empty shopping bag.  Paper or plastic?
ko: 비어있는 쇼핑백입니다. 종이일까요 비닐일까요?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Could it be… a big ugly bowling trophy?
ko: 저건 아마도… 크고 못생긴 볼링 트로피 같은데요?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A coat hanger hovers in thin air.  Odd.
ko: 허공에 코트 걸이가 떠있습니다. 기묘하기도 해라.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Not kitten, just a packet of Kool-Aid™.
ko: 새끼 고양이가 아니라 쿨에이드™ 한 봉지일 뿐이에요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A freshly-baked pumpkin pie.
ko: 갓 구운 호박 파이입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A lone, forgotten comma, sits here, sobbing.
ko: 고독하고, 잊혀진 쉼표, 여기에 앉아서, 흐느껴 울고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: ONE HUNDRED THOUSAND CARPET FIBERS!
ko: 십만불짜리 카펫 섬유입니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's Richard Nixon's nose!
ko: 이것은 리처드 닉슨의 코입니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's Lucy Ricardo.  "Aaaah, Ricky!", she says.
ko: 루시 리카르도예요. "아아, 리키!" 그녀가 말했어요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You stumble upon Bill Gates' stand-up act.
ko: 빌 게이츠와 우연히 만나서 서있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just an autographed copy of the Kama Sutra.
ko: 카마수트라의 자필본입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the Will Rogers Highway.  Who was Will Rogers, anyway?
ko: 윌 로저스 고속도로입니다. 근데 윌 로저스는 누구죠?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's another robot, more advanced in design than you but strangely immobile.
ko: 이것은 당신보다 더 진보된 설계 구조의 로봇입니다. 그런데 움직이질 못하네요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Leonard Richardson is here, asking people to lick him.
ko: 레오나드 리처드슨이 여깄네요. 사람들에게 그를 핥아도 되는지 물어봅시다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a stupid mask, fashioned after a beagle.
ko: 멍청해 보이는 마스크로, 비글 이후의 모델입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Your State Farm Insurance™ representative!
ko: 귀하의 State Farm Insurance™ 담당자입니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the local draft board.
ko: 여기는 지역 징병 위원회입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Seven 1/4" screws and a piece of plastic.
ko: 일곱개의 4분의 1인치 나사와 플라스틱 조각입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An 80286 machine.
ko: 80286 컴퓨터입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: One of those stupid "Homes of the Stars" maps.
ko: 바보같은 지도인 "별들의 고향" 중 하나입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A signpost saying "TO KITTEN".  It points in no particular direction.
ko: "고양이에게"라고 적힌 표지판. 특정한 방향을 가리키지는 않는다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A hammock stretched between a tree and a volleyball pole.
ko: 나무와 배구코트 기둥 사이에 늘어진 해먹입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Texas Instruments of Destruction calculator.
ko: 파괴의 텍사스 인스트루먼츠 계산기입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a dark, amorphous blob of matter.
ko: 어두운 부정형 블럽 뭉치입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a pincushion.
ko: 그냥 바늘꽂이입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a mighty zombie talking about some love and prosperity.
ko: 사랑과 번영에 대해 말하고 있는 대단한 좀비입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Dear robot, you may have already won our 10 MILLION DOLLAR prize…"
ko: "로봇에게, 아마 우리의 1천만 달러어치의 상을 이미 탔을지도 모르겠군요…"

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's just an object.
ko: 이것은 그냥 물체일 뿐입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A mere collection of pixels.
ko: 단순한 픽셀 모음집입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A badly dented high-hat cymbal lies on its side here.
ko: 훼손된 하이햇 심벌즈가 옆면이 위로 오도록 놓여있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A marijuana brownie.
ko: 마리화나 브라우니입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A plush Chewbacca.
ko: 츄바카 인형입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Daily hunger conditioner from Australasia
ko: 오스트랄라시아 지역에서 매일 오는 허기 유연제네요

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just some stuff.
ko: 그냥 몇몇 물건들입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Why are you touching this when you should be finding kitten?
ko: 새끼 고양이를 찾아야 할 때에 왜 이걸 건드립니까?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A glorious fan of peacock feathers.
ko: 공작 깃털로 만든 굉장히 아름다운 부채입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's some compromising photos of Babar the Elephant.
ko: 코끼리 바바르의 낯 뜨거운 사진 몇 장입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A copy of the Weekly World News.  Watch out for the chambered nautilus!
ko: 위클리 월드 뉴스 한 부입니다. 황제앵무조개 조심하세요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the proverbial wet blanket.
ko: 흥을 깨기로 소문이 난 사람입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A "Get Out of Jail Free" card.
ko: "감옥탈출" 카드입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An incredibly expensive "Mad About You" collector plate.
ko: 엄청 비싼 "Mad About You" 소장본입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Paul Moyer's necktie.
ko: 폴 모이어의 넥타이입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A haircut and a real job.  Now you know where to get one!
ko: 머리를 자르고 직업을 얻읍시다. 어느 쪽이든 진짜 이룰 수 있다면 좋겠네요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An automated robot-hater.  It frowns disapprovingly at you.
ko: 자동화된 로봇-학대파입니다. 당신을 바라보며 얼굴을 찌푸립니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An automated robot-liker.  It smiles at you.
ko: 자동화된 로봇-애호파입니다. 당신에게 미소짓습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a black hole.  Don't fall in!
ko: 블랙홀입니다. 빠지지 마세요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a big brick wall.
ko: 그냥 큰 벽돌 담입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You found kitten!  No, just kidding.
ko: 새끼고양이를 찾았습니다! 오, 그냥 농담 좀 해봤어요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Heart of Darkness brand pistachio nuts.
ko: 어둠의 심연 상표가 붙은 피스타치오입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A smoking branding iron shaped like a 24-pin connector.
ko: 24핀 커넥터처럼 생긴 연기 낙인도구입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a Java applet.
ko: 자바 애플릿입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An abandoned used-car lot.
ko: 버려진 중고차 매장입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A shameless plug for Crummy: https://www.crummy.com/
ko: Crummy에 대한 뻔뻔스러운 홍보: https://www.crummy.com/

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A shameless plug for the UCLA Linux Users Group: https://linux.ucla.edu/
ko: UCLA Linux 사용자 그룹에 대한 뻔뻔스러운 홍보: https://linux.ucla.edu/

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A can of Spam Lite.
ko: 스팸 라이트 깡통입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is another fine mess you've gotten us into, Stanley.
ko: 스탠리는 또 고운 먼지 덩어리를 가져왔습니다. 저게 도움이 된다고 생각하는걸까요?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's scenery for "Waiting for Godot".
ko: 연극 "고도를 기다리며"의 무대 장치다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This grain elevator towers high above you.
ko: 곡물 저장용 탑이 높게 솟아 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Mentos wrapper.
ko: 멘토스 포장지

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the constellation Pisces.
ko: 물고기자리다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a fly on the wall.  Hi, fly!
ko: 벽에 파리가 붙어있습니다. 안녕, 파리야!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This kind of looks like kitten, but it's not.
ko: 이건 새끼 고양이처럼 보이지만, 아니었네요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a banana!  Oh, joy!
ko: 바나나입니다! 세상에!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A helicopter has crashed here.
ko: 헬리콥터가 여기에 추락했었다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Carlos Tarango stands here, doing his best impression of Pat Smear.
ko: 카를로스 타랑고가 최선을 다해 팻 스미어를 흉내 내고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A patch of mushrooms grows here.
ko: 버섯이 조금 자라고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A patch of grape jelly grows here.
ko: 포도 젤리가 조금 자라고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A spindle, and a grindle, and a bucka-wacka-woom!
ko: 스핀들, 그린들, 버콰 와카 움!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A geyser sprays water high into the air.
ko: 간헐천에서 공기 중으로 물이 뿜어져 나오고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A toenail?  What good is a toenail?
ko: 발톱? 발톱을 어디다 쓰죠?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You've found the fish!  Not that it does you much good in this game.
ko: 생선을 찾았습니다! 그렇지만 이 게임에서 생선은 별 쓸목 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Buttertonsils bar.
ko: 버터통째로 바.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: One of the few remaining discoes.
ko: 남아있는 몇 안되는 디스코 곡 중 하나입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ah, the uniform of a Revolutionary-era minuteman.
ko: 혁명기 민병대 제복입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A punch bowl, filled with punch and lemon slices.
ko: 펀치와 레몬 조각으로 가득한 펀치 그릇입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's nothing but a G-thang, baby.
ko: 그저 갱에 관한 일일 뿐이야.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: IT'S ALIVE!  AH HA HA HA HA!
ko: 살아있군요! 아 하 하 하 하!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This was no boating accident!
ko: 보트 사고 같은건 없었습니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Wait!  This isn't the poker chip!  You've been tricked!  DAMN YOU, MENDEZ!
ko: 잠깐! 이건 포커 칩이 아니에요! 속았습니다! 멘데즈, 망할 자식아!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A livery stable!  Get your livery!
ko: 마구간! 마구를 사세요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a perpetual immobility machine.
ko: 영원히 작동하지 않는 기계입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "On this spot in 1962, Henry Winkler was sick."
ko: "1962년 이 곳에서 Henry Winkler가 아팠다."

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: There's nothing here; it's just an optical illusion.
ko: 여기엔 아무것도 없다. 그냥 환영이었다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The World's Biggest Motzah Ball!
ko: 세상에서 가장 큰 모짜 볼입니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A tribe of cannibals lives here.  They eat Malt-O-Meal for breakfast, you know.
ko: 식인종 부족이 살고 있습니다. 알다시피 아침식사로 몰트-오-밀을 먹는 친구들이죠.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This appears to be a rather large stack of trashy romance novels.
ko: 높이 쌓인 양산형 로맨스 책더미입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look out!  Exclamation points!
ko: 조심하세요! 느낌표!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A herd of wild coffee mugs slumbers here.
ko: 한 무리의 야생 커피잔들이 여기서 낮잠을 자고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a limbo bar!  How low can you go?
ko: 림보 게임용 장대입니다! 얼마나 낮은 높이까지 견딜 수 있나요?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the horizon.  Now THAT'S weird.
ko: 수평선입니다. 이게 바로 수상한거죠.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A vase full of artificial flowers is stuck to the floor here.
ko: 조화로 가득한 꽃병이 바닥에 고정되어 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A large snake bars your way.
ko: 커다란 뱀이 당신을 가로막습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A pair of saloon-style doors swing slowly back and forth here.
ko: 살롱 풍의 한 쌍의 문이 천천히 앞뒤로 흔들립니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an ordinary bust of Beethoven… but why is it painted green?
ko: 베토벤 흉상입니다… 근데 왜 초록색으로 칠해져있죠?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's TV's lovable wisecracking Crow!  "Bite me!", he says.
ko: TV의 사랑스러운 재치 넘치는 까마귀야! "날 물어!"라고 외치네.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Hey, look, it's war.  What is it good for?  Absolutely nothing.  Say it again.
ko: 보세요, 전쟁입니다. 저게 무슨 쓸모가 있었죠? 전혀 없었죠. 정말로요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the amazing self-referential thing that's not kitten.
ko: 정말 놀랍게도, 고양이가 아니네요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A flamboyant feather boa.  Now you can dress up like Carol Channing!
ko: 화려한 깃털 보아. 이제 캐럴 채닝처럼 차려입어 보세요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Sure hope we get some rain soon," says Farmer Joe.
ko: "비가 왔으면 좋겠구먼" 농부 조가 말했다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "How in heck can I wash my neck if it ain't gonna rain no more?" asks Farmer Al.
ko: "더 이상 비가 오지 않는다면 어떻게 목을 씻을 수 있겠어?" 농부 앨이 묻는다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Topsoil's all gone, ma," weeps Lil' Greg.
ko: "표토가 전부 사라졌어요, 엄마" 작은 그렉이 운다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a large brown bear.  Oddly enough, it's currently peeing in the woods.
ko: 커다란 갈색 곰입니다. 숲속에서 볼일을 보고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A team of arctic explorers is camped here.
ko: 북극 탐험대가 이곳에 캠프를 차렸습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This object here appears to be Louis Farrakhan's bow tie.
ko: 이건 루이스 파라칸의 보우타이인 것 같습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is the world-famous Chain of Jockstraps.
ko: 전 세계적으로 유명한 작스트랩이 바로 이것입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A trash compactor, compacting away.
ko: 한껏 압축된 쓰레기 압축기입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This toaster strudel is riddled with bullet holes!
ko: 총알구멍으로 벌집이 된 토스터스트루델입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a hologram of a crashed helicopter.
ko: 추락한 헬리콥터의 홀로그램입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a television.  On screen you see a robot strangely similar to yourself.
ko: 텔레비전입니다. 화면에는 기묘하게 당신과 닮은 로봇이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This balogna has a first name, it's R-A-N-C-I-D.
ko: 이 볼로냐는 부-패-한 이라는 이름을 가졌습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A salmon hatchery?  Look again.  It's merely a single salmon.
ko: 연어 부화장일까요? 음, 다시 보니 그냥 연어 한 마리네요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a rim shot.  Ba-da-boom!
ko: 림 샷이에요. 쾅!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's creepy and it's kooky, mysterious and spooky.  It's also somewhat ooky.
ko: 소름 돋고, 엉뚱하고, 신비롭고, 으스스해요. 그리고 어딘가 으스스하기도 해요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is an anagram.
ko: 아나그램입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This object is like an analogy.
ko: 이 물체는 마치 물체같군요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a symbol.  You see in it a model for all symbols everywhere.
ko: 이건 상징이에요. 모든 곳의 모든 상징에 대한 모델이 여기 있어요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The object pushes back at you.
ko: 물체가 당신을 뒤로 밀어냅니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A traffic signal.  It appears to have been recently vandalized.
ko: 도로 신호기입니다. 최근에 훼손된 것 같습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "There is no kitten!" cackles the old crone.  You are shocked by her blasphemy.
ko: 늙은 여인이 "이곳에 새끼고양이 따위는 없어!" 라며 낄낄 웃습니다. 저 모독적인 언사에 큰 충격을 받습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a Lagrange point.  Don't come too close now.
ko: 라그랑주점입니다. 너무 가까이 오지 마세요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The dirty old tramp bemoans the loss of his harmonica.
ko: 더럽고 늙은 부랑자가 하모니카를 잃어버렸다고 한탄하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look, it's Fanny the Irishman!
ko: 저거 봐! 아이리쉬맨 패니야!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: What in blazes is this?
ko: 도대체 이 빛은 뭐지?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the instruction manual for a previous version of this game.
ko: 이 게임의 이전 버전에서 사용되던 매뉴얼입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A brain cell.  Oddly enough, it seems to be functioning.
ko: 보존된 뇌입니다. 기묘하게도, 이 상태에서도 여전히 살아있는 것 같습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Tea and/or crumpets.
ko: 차 한잔과 크럼펫.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This jukebox has nothing but Cliff Richards albums in it.
ko: 클리프 리차드의 앨범으로 가득 찬 주크박스입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a Quaker Oatmeal tube, converted into a drum.
ko: 퀘이커 오트밀 통으로 만들어진 북입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a remote control.  Being a robot, you keep a wide berth.
ko: 리모컨입니다. 당신은 로봇이기에, 이 물건에서 가능한한 거리를 둡니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a roll of industrial-strength copper wire.
ko: 산업용 구리 선이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Oh boy!  Grub!  Er, grubs.
ko: 오, 이런! 먹보! 어, 먹보들.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A puddle of mud, where the mudskippers play.
ko: 진흙 웅덩이. 짱뚱어가 팔딱대는 곳이다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Plenty of nothing.
ko: 아무 것도 아닌 것들이 가득.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look at that, it's the Crudmobile.
ko: 저것 좀 보세요, 크루드모빌입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just Walter Mattheau and Jack Lemmon.
ko: 그저 월터 매소와 잭 레먼입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Two crepes, two crepes in a box.
ko: 크레페 둘. 상자 안에 든 크레페 둘.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An autographed copy of "Primary Colors", by Anonymous.
ko: 익명의 저자가 쓴 "프라이머리 컬러스" 친필 사인본입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Another rabbit?  That's three today!
ko: 또 토끼인가요? 오늘 벌써 세 마리째에요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a segmentation fault.  Core dumped, by the way.
ko: 분할 오류입니다. 어쨌든 핵심부가 덤프되긴 했습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A historical marker showing the actual location of /dev/null.
ko: /dev/null 의 실제 위치를 나타내는 역사 기념판입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Thar's Mobius Dick, the convoluted whale.  Arrr!
ko: 나선형의 고래, 모비우스 딕입니다. 아르르르!!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a charcoal briquette, smoking away.
ko: 연기를 내지 않고 타는 연탄입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A pizza, melting in the sun.
ko: 피자. 햇볕 아래서 녹고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a "HOME ALONE 2: Lost in New York" novelty cup.
ko: "나 홀로 집에 2: 뉴욕을 헤메다" 의 진기한 컵입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A stack of 7 inch floppies wobbles precariously.
ko: 18cm 플로피 디스크 더미가 위태롭게 흔들립니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's nothing but a corrupted floppy.  Coaster anyone?
ko: 그냥 손상된 플로피 디스크일 뿐이야. 롤러코스터는 어때?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A section of glowing phosphor cells sings a song of radiation to you.
ko: 빛을 내는 발광 세포의 한 부분이 당신을 위한 방사능의 노래를 부르고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This TRS-80 III is eerily silent.
ko: 이 TRS-80 III은 이상하리만치 조용하다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A toilet bowl occupies this space.
ko: 변기가 이 자리를 차지하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This peg-leg is stuck in a knothole!
ko: 의족이 옹이구멍에 박혀있습니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a solitary vacuum tube.
ko: 하나 뿐인 진공 튜브입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This corroded robot is clutching a mitten.
ko: 이 녹슨 로봇은 벙어리장갑을 움켜쥐고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Hi, I'm Anson Williams, TV's 'Potsy'."
ko: "안녕, 난 앤슨 윌리엄스야, TV 시트콤의 '포스티'지."

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This subwoofer was blown out in 1974.
ko: 1974년에 꺼진 서브우퍼입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Three half-pennies and a wooden nickel.
ko: 반 페니 동전 세 닢, 나무 5센트 동전 한 닢입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the missing chapter to "A Clockwork Orange".
ko: 이것은 "시계태엽 오렌지"의 누락된 장입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a burrito stand flyer.  "Taqueria El Ranchito".
ko: 부리또 노점의 광고지입니다. "Taqueria El Ranchito" (타코 전문점)

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This smiling family is happy because they eat LARD.
ko: 이 웃고있는 가족은 행복하다. 왜냐면 라드(LARD)를 먹으니까.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Roger Avery, persona un famoso de los Estados Unidos.
ko: 로저 아바리. 미국의 유명인입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ne'er but a potted plant.
ko: 화분에 심어진 식물일 뿐입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A parrot, kipping on its back.
ko: 드러누워있는 앵무새입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A forgotten telephone switchboard.
ko: 잊혀진 전화 교환기입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A forgotten telephone switchboard operator.
ko: 잊혀진 전화 교환원입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an automated robot-disdainer.  It pretends you're not there.
ko: 자동화된 무시로봇입니다. 당신을 보지 못한 척하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a portable hole.  A sign reads: "Closed for the winter".
ko: 휴대용 구멍입니다. "겨울에는 휴장합니다" 라는 표지판이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a moldy loaf of bread.
ko: 곰팡이 핀 빵 한 덩어리.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A little glass tub of Carmex.  ($.89) Too bad you have no lips.
ko: 카멕스 한 통(0.89달러) 입술이 없어서 안타깝네요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Swiss-Army knife.  All of its appendages are out.  (toothpick lost)
ko: 스위스 아미나이프입니다. 부속지가 전부 꺼내져있지만, 이쑤시개는 온데간데 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a zen simulation, trapped within an ASCII character.
ko: 아스키 글자 안에 갇혀있는 참선 시뮬레이터입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a copy of "The Rubaiyat of Spike Schudy".
ko: "스파이크 슈디의 4행 시집" 한 부이다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's "War and Peace" (unabridged, very small print).
ko: "전쟁과 평화"다. (무삭제판, 매우 작은 글자)

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A willing, ripe tomato bemoans your inability to digest fruit.
ko: 잘 익은 토마토가 왜 자신을 먹어주지 않냐며, 당신의 과일 소화 능력에 한탄합니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A robot comedian.  You feel amused.
ko: 로봇 코메디언입니다. 기분이 즐거워집니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's KITT, the talking car.
ko: 말하는 차, KITT다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Here's Pete Peterson.  His batteries seem to have long gone dead.
ko: 피트 페터슨을 소개합니다. 오래전에 배터리가 다된 것 같군요.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Blup, blup, blup", says the mud pot.
ko: 진흙 주전자에서 "불룩, 불룩, 불룩" 하는 소리가 납니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: More grist for the mill.
ko: 수단과 방법을 가리지 않는다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Grind 'em up, spit 'em out, they're twigs.
ko: 갈아 버리고, 내뿜어 버려, 대마를 말이야.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The boom box cranks out an old Ethel Merman tune.
ko: 라디오 카세트가 에설 머먼의 곡을 쏟아냅니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's "Finding kitten", published by O'Reilly and Associates.
ko: 오'레일리와 동료들이 만든 "새끼 고양이 찾기" 입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Pumpkin pie spice.
ko: 호박 파이용 양념입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the Bass-Matic '76!  Mmm, that's good bass!
ko: 베이스매틱 '76이에요! 음, 저음 진짜 좋네요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Lend us a fiver 'til Thursday", pleas Andy Capp.
ko: "우리 5달러만 목요일까지 빌려줘", 앤디 캡이 애원했다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a tape of '70s rock.  All original hits!  All original artists!
ko: 70년대 록 테이프예요. 오리지널 히트곡들이 가득하고, 오리지널 아티스트들의 노래도 가득해요!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You've found the fabled America Online disk graveyard!
ko: 전설적인 미국의 온라인 디스크 묘지를 발견했습니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Empty jewelboxes litter the landscape.
ko: 늘어져 있는 빈 보석함들.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the astounding meta-object.
ko: 엄청난 메타 오브젝트입니다.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ed McMahon stands here, lost in thought.  Seeing you, he bellows, "YES SIR!"
ko: 에드 맥마흔이 선 채로 생각에 잠겨있습니다. 당신을 보자 힘차게 소리칩니다. "충성!"

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: …thingy???
ko: …뭐야???

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's 1000 secrets the government doesn't want you to know!
ko: 천 가지 기밀사항. 정부는 당신이 이것의 내용을 보는 걸 원치 않을 겁니다!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The letters O and R.
ko: 글자 O와 R

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A magical… magic thing.
ko: 마법같은… 마법입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "201 Kitten Verbs, Fully Conjugated".  You look for "find".
ko: "완전 활용된 새끼 고양이 동사 201개". "find"를 찾으세요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "50 Years Among the Non-Kitten Items", by Ann Droyd.
ko: 앤 드로이드의 "새끼 고양이가 아닌 물건들 사이에서 보낸 50년"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Address Allocation for Private Internets" by Yakov Rekhter et al.
ko: 야코프 레크터 등이 쓴 "개인 인터넷을 위한 주소 할당"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Go back to Libraria!", says Pat Schroeder.
ko: "도서관으로 돌아가세요!" 팻 슈뢰더가 말했다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Mail Routing and the Domain System" by Craig Partridge.
ko: 크레이그 파트리지의 "메일 라우팅과 도메인 시스템"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Move along!  Nothing to see here!"
ko: "가세요! 볼 게 없어요!"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "No!" says the bit.
ko: "아니요!"라고 적혀있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Robot may not injure kitten, or, through inaction, …"
ko: "로봇이 새끼 고양이를 다치게 해서는 안 됩니다. 혹은, 아무런 조치도 취하지 않아서..."

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "The Theory and Practice of Oligarchical Collectivism" by Emmanuel Goldstein.
ko: 에마누엘 골드스타인의 "과두적 집단주의의 이론과 실제"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Yes!" says the bit.
ko: "그래!"라고 적혀있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A bag of groceries taken off the shelf before the expiration date.
ko: 유통기한이 지나기 전에 선반에서 꺼낸 식료품 봉지.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A bitchin' homemade tesla coil.
ko: 멋진 수제 테슬라 코일.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A book with "Don't Panic" in large friendly letters across the cover.
ko: 표지에 크고 친근한 글씨로 "당황하지 마세요"라는 글이 적힌 책.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A book: Feng Shui, Zen: the art of randomly arranging items that are not kitten.
ko: 책: 풍수, 선: 새끼 고양이가 아닌 물건을 무작위로 배열하는 기술.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A broken metronome sits here, it's needle off to one side.
ko: 여기 부러진 메트로놈이 놓여 있고 바늘이 한쪽으로 치워져 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A caboodle.
ko: 카부들.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A canister of pressurized whipped cream, sans whipped cream.
ko: 휘핑크림이 들어 있지 않은 가압 휘핑크림 용기.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A card shark sits here, practicing his Faro shuffle.  He ignores you.
ko: 카드 샤크가 여기 앉아서 파로 셔플을 연습하고 있네요. 그는 당신을 무시합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A chain hanging from two posts reminds you of the Gateway Arch.
ko: 두 개의 기둥에 매달린 사슬은 게이트웨이 아치를 연상시킵니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A compendium of haiku about metals.
ko: 금속에 관한 하이쿠 모음집.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A copy of DeCSS.  They're a dime a dozen these days.
ko: DeCSS 사본. 요즘은 흔하디흔한 소프트웨어죠.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A coupon for one free steak-fish at your local family diner.
ko: 지역 패밀리 식당에서 스테이크와 생선 한 개를 무료로 제공하는 쿠폰입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A crowd of people, and at the center, a popular misconception.
ko: 많은 사람들, 그리고 그 중심에는 대중의 오해가 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A demonic voice proclaims "There is no kitten, only Zuul".  You flee.
ko: 악마의 목소리가 "새끼 고양이는 없고, 줄만 있다"고 외친다. 당신은 도망친다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A discredited cosmology, relic of a bygone era.
ko: 신뢰를 잃은 우주론, 지나간 시대의 유물.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A dodecahedron bars your way.
ko: 12면체가 당신의 길을 막고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A frosted pink party-cake, half eaten.
ko: 서리로 덮인 분홍색 파티 케이크를 반쯤 먹었습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A gravestone stands here.  "Izchak Miller, ascended."
ko: 이곳에는 묘비가 서 있습니다. "이즈차크 밀러, 승천."

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A grin.
ko: 미소.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A hedgehog.  It looks like it knows something important.
ko: 고슴도치. 뭔가 중요한 걸 아는 것 같아.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A hollow voice says "Plugh".
ko: 텅 빈 목소리가 "플러그"라고 말한다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A kitten sink, for washing kitten (if only kitten liked water).
ko: 새끼 고양이를 씻기기 위한 새끼 고양이 세면대(새끼 고양이가 물을 좋아하면 좋겠지만요).

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A kitten source (to match the kitten sink).
ko: 새끼 고양이용 싱크대와 어울리는 새끼 고양이용 소스.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A knight who says "Either I am an insane knave, or you will find kitten."
ko: "나는 미친 악당이야. 그렇지 않으면 너는 새끼 고양이를 찾을 거야."라고 말하는 기사.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A large blue eye floats in midair.
ko: 커다랗고 푸른 눈이 공중에 떠 있다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A lotus.  You make an interesting pair.
ko: 연꽃. 참 흥미로운 한 쌍이네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A mason jar lies here open.  It's label reads: "do not open!".
ko: 메이슨 병이 열려 있습니다. 라벨에는 "열지 마세요!"라고 적혀 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A mathematician calculates the halting probability of a Turing machine.
ko: 수학자가 튜링 머신의 정지 확률을 계산합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A milk carton, with a black and white picture of kitten on the side.
ko: 옆면에 새끼 고양이의 흑백 사진이 있는 우유팩.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A neural net -- maybe it's trying to recognize kitten.
ko: 신경망은 아마도 새끼 고양이를 인식하려고 하는 것 같아요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A non-descript box of crackers.
ko: 별다른 설명이 없는 크래커 상자.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A number of short theatrical productions are indexed 1, 2, 3, … n.
ko: 여러 단편 연극 작품에는 1, 2, 3, … n이라는 색인이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A pile of coaxial plumbing lies here.
ko: 여기에는 동축 배관이 쌓여 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A screwdriver.
ko: 드라이버.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A set of keys to a 2001 Rolls Royce.  Worthless.
ko: 2001년형 롤스로이스 열쇠 세트. 쓸모없음.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A sign reads: "Go home!"
ko: 표지판에는 "집에 가세요!"라고 적혀 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A sign reads: "No robots allowed!"
ko: 표지판에는 "로봇 출입 금지!"라고 적혀 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A statue of a girl holding a goose like the one in Gottingen, Germany.
ko: 독일 괴팅겐에 있는 것과 비슷한 거위를 품은 소녀 동상.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A stegosaurus, escaped from the stegosaurusfindsrobot game.  It finds you.
ko: 스테고사우루스 찾기 로봇 게임에서 탈출한 스테고사우루스가 당신을 찾아옵니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A technical university in Australia.
ko: 호주의 기술대학.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A tetradrachm dated "42 B.C."
ko: "기원전 42년"으로 추정되는 테트라드라크마

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A train of thought chugs through here.
ko: 생각의 기차가 여기로 흘러갑니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A voice booms out "Onward, kitten soldiers…"
ko: 목소리가 울려 퍼진다. "앞으로, 새끼 고양이 군인들아..."

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A wireframe model of a hot dog rotates in space here.
ko: 핫도그의 와이어프레임 모델이 여기 공간에서 회전하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A wondrous and intricate golden amulet.  Too bad you have no neck.
ko: 경이롭고 정교한 황금 부적이군요. 목이 없으니 아쉽네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Air Guitar!!!  NA na NA na!!
ko: 에어 기타!!! 나나!!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An animate blob of acid.  Being metallic, you keep well away.
ko: 움직이는 산성 덩어리. 금속성이라 멀리 떨어져 있어야 해.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An aromatherapy candle burns with healing light.
ko: 아로마테라피 캔들은 치유의 빛을 내뿜습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An eminently forgettable zahir.
ko: 완전히 잊히기 쉬운 자히르.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An old bootable business card, unfortunately cracked down the middle.
ko: 오래된 부팅 가능한 명함인데, 불행히도 가운데가 금이 가 있었습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Any ordinary robot could see from a mile away that this wasn't kitten.
ko: 평범한 로봇이라면 1마일 떨어진 곳에서도 이것이 새끼 고양이가 아니라는 것을 알아볼 수 있을 것입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Apparently, it's Edmund Burke.
ko: 에드먼드 버크인 것 같아요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Approaching.  One car.  J.  Followed by.  Two car.  M, M.  In five.  Minutes.
ko: 다가오고 있습니다. 차 한 대. J. 뒤따라. 차 두 대. M, M. 5분 후.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Baling wire and chewing gum.
ko: 묶는 철사와 껌.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Carbonated Water, High Fructose Corn Syrup, Color, Phosphoric Acid, Flavors, Caffeine.
ko: 탄산수, 고과당 옥수수 시럽, 색소, 인산, 향료, 카페인.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Chewing gum and baling wire.
ko: 껌과 묶는 철사.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Conan O'Brian, sans jawbone.
ko: 턱뼈가 없는 코난 오브라이언.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Ed Witten sits here, pondering string theory.
ko: 에드 위튼이 여기 앉아 현 이론에 대해 고민하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Fonzie sits here, mumbling incoherently about a shark and a pair of waterskis.
ko: 폰지가 여기 앉아 상어와 워터스키에 대해 횡설수설하고 있다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: For a moment, you feel something in your hands, but it disappears!
ko: 잠시 동안 손에 뭔가를 느꼈지만, 그것은 사라져 버렸습니다!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Free Dmitry Sklyarov!
ko: 드미트리 스클리아로프를 석방하세요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Free Jon Johansen!
ko: 존 요한센을 석방하세요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Here is a book about Robert Kennedy.
ko: 로버트 케네디에 대한 책이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Here is no kitten but only rock, rock and no kitten and the sandy road.
ko: 여기에는 새끼 고양이는 없고 돌멩이만 있고, 돌멩이만 있고 새끼 고양이는 없고 모래길만 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Hey, I bet you thought this was kitten.
ko: 야, 이게 새끼 고양이라고 생각했겠지.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Hey, robot, leave those lists alone.
ko: 야, 로봇아, 그 목록은 그냥 놔둬.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Ho hum.  Another synthetic a posteriori.
ko: 호흠. 또 다른 합성 사후 분석이네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: If it's not one thing, it's another.
ko: 하나가 아니면, 다른 것이다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: If it's one thing, it's not another.
ko: 한 가지가 맞으면 다른 것도 맞지 않습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is -- I just feel something wonderful is about to happen.
ko: 그렇죠. 뭔가 멋진 일이 일어날 것 같은 느낌이 들어요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a cloud shaped like an ox.
ko: 그것은 소 모양의 구름입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a marzipan dreadnought that appears to have melted and stuck.
ko: 녹아서 붙어 있는 것처럼 보이는 마지판 드레드노트입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a set of wind-up chatter teeth.
ko: 이것은 태엽식 덜컹거리는 이빨 세트입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is an ancient mariner, and he stoppeth one of three.
ko: 그는 늙은 선원이었고, 세 명 중 한 명을 막았습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It pleases you to be kind to what appears to be kitten -- but it's not!
ko: 새끼 고양이처럼 보이는 것에 친절하게 대하는 것은 기분 좋은 일이지만, 사실은 그렇지 않습니다!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It seems to be a copy of "A Tail of Two Kitties".
ko: "두 마리 고양이의 꼬리"의 복사본인 듯합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's "Chicken Soup for the Kitten-seeking Soulless Robot."
ko: "새끼 고양이를 찾는 영혼 없는 로봇을 위한 닭고기 수프"입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Asimov's Laws of Robotics.  You feel a strange affinity for them.
ko: 아시모프의 로봇 법칙이에요. 묘한 친밀감을 느끼게 되죠.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Bach's Mass in B-minor!
ko: 바흐의 B단조 미사곡이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Death.
ko: 죽음이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Emperor Shaddam the 4th's planet!
ko: 이곳은 황제 샤담 4세의 행성이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Kieran Hervold.  Damn dyslexia!
ko: 키런 허볼드예요. 젠장, 난독증이군요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Roya Naini.
ko: 로야나인이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Sirhan-Sirhan, looking guilty.
ko: 죄책감에 사로잡힌 듯한 시르한-시르한이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a Cat 5 cable.
ko: Cat 5 케이블이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a DVD of "Crouching Monkey, Hidden Kitten", region encoded for the moon.
ko: "Crouching Monkey, Hidden Kitten"의 DVD인데, 달 지역으로 인코딩되어 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a Dvorak keyboard.
ko: 드보락 키보드예요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a U.S. president.
ko: 미국 대통령이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a big block of ice.  Something seems to be frozen inside it.
ko: 커다란 얼음 덩어리예요. 안에 뭔가 얼어붙어 있는 것 같아요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a big smoking fish.
ko: 정말 큰 훈제 물고기예요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a blatant plug for Ogg Vorbis, https://xiph.org/vorbis/
ko: Ogg Vorbis를 노골적으로 홍보하는 글입니다. https://xiph.org/vorbis/

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a blind man.  When you touch, he exclaims "It's a kitten prospecting robot!"
ko: 시각 장애인이에요. 만지면 "새끼 고양이 탐사 로봇이야!"라고 소리치죠.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a bottle of nail polish remover.
ko: 그것은 매니큐어 리무버 한 병이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a bug.
ko: 버그예요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a business plan for a new startup, kitten.net.
ko: 이건 새로운 스타트업인 kitten.net의 사업 계획이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a cardboard box full of 8-tracks.
ko: 8개의 트랙이 들어 있는 골판지 상자입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of "Zen and The Art of Robot Maintenance".
ko: "선과 로봇 유지관리의 기술"이라는 책이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of Knuth with the chapter on kitten-search algorithms torn out.
ko: 새끼 고양이 찾기 알고리즘에 대한 장이 찢어진 Knuth의 사본입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of the robotfindskitten EULA.
ko: 이는 robotfindskitten EULA 사본입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a free Dmitry Sklyarov!
ko: 드미트리 스클리아로프가 자유로워졌어요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a free Jon Johansen!
ko: 존 요한센이 무료예요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a hundred-dollar bill.
ko: 100달러 지폐예요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a moment of silence.
ko: 잠시 침묵의 시간을 갖습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a mousetrap, baited with soap.
ko: 그것은 비누로 미끼를 넣은 쥐덫입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a piece of cloth used to cover a stage in between performances.
ko: 공연 사이에 무대를 덮는 데 쓰이는 천 조각입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a revised business plan for a new startup, my.kitten.net.
ko: 이는 새로운 스타트업인 my.kitten.net의 개정된 사업 계획입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a rotten old shoe.
ko: 그것은 낡고 썩은 신발이다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a squad of Keystone Kops.
ko: 키스톤 코프스 부대입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a square.
ko: 그것은 정사각형이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a synthetic a priori truth!  Immanuel would be so pleased!
ko: 이건 종합적인 선험적 진실이야! 임마누엘이 정말 기뻐할 거야!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an Internet chain letter about sodium laureth sulfate.
ko: 이는 라우레스황산나트륨에 대한 인터넷 체인레터입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an autographed copy of "Secondary Colors," by Bob Ross.
ko: 밥 로스의 사인이 담긴 "Secondary Colors"입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an inverted billiard ball!
ko: 이건 거꾸로 된 당구공이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's either a mirror, or another soulless kitten-seeking robot.
ko: 거울이거나 아니면 영혼이 없는 새끼 고양이를 찾는 로봇일 겁니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the ASCII Floating Head of Seth David Schoen!
ko: 이건 세스 데이비드 숀의 ASCII 플로팅 헤드예요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the Donation of Constantine!
ko: 콘스탄티누스의 기증이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the Tiki Room.
ko: 티키 룸이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the author of "Randomness and Mathematical Proof".
ko: 그는 "무작위성과 수학적 증명"의 저자입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the crusty exoskeleton of an arthropod!
ko: 그것은 절지동물의 딱딱한 외골격이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the embalmed corpse of Vladimir Lenin.
ko: 블라디미르 레닌의 방부처리된 시체입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the handheld robotfindskitten game, by Tiger.
ko: 타이거가 만든 휴대용 로봇찾기 고양이 게임이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the phrase "and her", written in ancient Greek.
ko: 고대 그리스어로 "그리고 그녀"라는 문구입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the triangle leg adjacent to an angle divided by the leg opposite it.
ko: 각에 인접한 삼각형의 변을 그 반대쪽 변으로 나눈 값입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's this message, nothing more.
ko: 이 메시지만 있을 뿐, 그 이상은 아닙니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's your favorite game -- robotfindscatan!
ko: 당신이 가장 좋아하는 게임은 바로 로봇찾기게임입니다!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Judith Platt insults librarians.
ko: 주디스 플랫이 사서들을 모욕합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a broken hard drive containing the archives of Nerth Pork.
ko: 네르스 포크의 기록 보관소가 들어 있는 망가진 하드 드라이브일 뿐입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a man selling an albatross.
ko: 그냥 알바트로스를 파는 남자일 뿐이에요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a monitor with the blue element burnt out.
ko: 파란색 요소가 타버린 모니터일 뿐입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just some old play by a Czech playwright, and you can't read Czech.
ko: 체코 극작가가 쓴 오래된 희곡인데, 당신은 체코어를 읽을 줄 모릅니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just the empty husk of a locust.
ko: 그저 메뚜기의 빈 껍질일 뿐이야.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Kitten is the letter 'Q'.  Oh, wait, maybe not.
ko: 새끼 고양이는 'Q'입니다. 아, 잠깐, 아닐 수도 있겠네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Lysine, an essential amino acid.  Well, maybe not for robots.
ko: 필수 아미노산인 라이신. 글쎄, 로봇에겐 안 맞을지도 몰라.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Mr. Hooper is here, surfing.
ko: 후퍼 씨가 서핑을 하러 왔어요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: No kitten here.
ko: 여기에는 새끼 고양이가 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: One person shouts "What do we want?" The crowd answers "Free Dmitry!"
ko: 한 사람이 "우리가 원하는 게 뭐지?"라고 소리치자 군중은 "드미트리를 풀어줘!"라고 대답한다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Preoccupation with finding kitten prevents you from investigating further.
ko: 새끼 고양이를 찾는 데만 급급하면 더 이상 조사할 수 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Quidquid Latine dictum sit, kitten non est.
ko: 라틴어로 뭐라고 부르든, 그것은 새끼 고양이가 아닙니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Robot should not be touching that.
ko: 로봇은 그것을 만져서는 안 됩니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Run away!  Run away!
ko: 도망쳐! 도망쳐!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Someone has written "ad aerarium" on the ground here.
ko: 누군가 여기 땅에 "ad aerarium"이라고 썼습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Someone's identity disk lies here.
ko: 누군가의 신원 디스크가 여기에 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Something is written here in the dust.  You read: "rJbotf ndQkttten".
ko: 여기 먼지에 뭔가 쓰여 있어요. "rJbotf ndQkttten"이라고 쓰여 있어요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Stimutacs.
ko: 스티뮤탁스.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Sutro Tower is visible at some distance through the fog.
ko: 안개 속에서 멀리서 수트로 타워가 보인다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The Digital Millennium Copyright Act of 1998.
ko: 1998년 디지털 밀레니엄 저작권법.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The United States Court of Appeals for the Federal Circuit.
ko: 미국 연방 순회 항소 법원.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The ghost of your dance instructor, his face a paper-white mask of evil.
ko: 댄스 강사의 유령, 그의 얼굴은 사악한 종이처럼 하얀 가면을 쓰고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The intermission from a 1930s silent movie.
ko: 1930년대 무성영화의 중간 휴식 장면.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The ionosphere seems charged with meaning.
ko: 전리층은 의미로 가득 찬 듯합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item bites!
ko: 새끼 고양이가 아닌 물건은 물린다!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item like this but with "false" and "true" switched is true.
ko: 이와 같은 새끼 고양이가 아닌 항목은 "false"와 "true"를 바꾸면 true가 됩니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item like this but with "true" and "false" switched is false.
ko: 이와 같은 새끼 고양이가 아닌 항목은 "true"와 "false"를 바꾸면 false가 됩니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The rothe hits!  The rothe hits!
ko: 로테가 친다! 로테가 친다!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The score for a Czech composer's "Kitten-Finding Symphony in C".
ko: 체코 작곡가의 "C장조 고양이 찾기 교향곡"의 악보입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The specter of Sherlock Holmes wills you onwards.
ko: 셜록 홈즈의 유령이 당신을 앞으로 나아가게 합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The swampy ground around you seems to stink with disease.
ko: 당신 주변의 습지는 질병으로 인해 악취가 나는 것 같습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: There is an opulent throne here.
ko: 여기에는 호화로운 왕좌가 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This appears to be a statue of Perseus.
ko: 이것은 페르세우스의 동상인 듯합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This copy of "Steal This Book" has been stolen from a bookstore.
ko: "이 책을 훔쳐라"라는 책이 서점에서 도난당했습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This invisible box contains a pantomime horse.
ko: 이 보이지 않는 상자 안에는 몸짓을 하는 말이 들어 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is a porcelain kitten-counter.  0, 0, 0, 0, 0…
ko: 이것은 도자기 새끼 고양이 카운터입니다. 0, 0, 0, 0, 0…

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is a tasty-looking banana creme pie.
ko: 맛있어 보이는 바나나 크림 파이입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the chapter called "A Map of the Cat?" from Feynman's autobiography.
ko: 이것은 파인만의 자서전에서 "고양이의 지도?"라는 제목의 장입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the forest primeval.
ko: 이곳은 원시림입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the tenth key you've found so far.
ko: 지금까지 찾은 열 번째 열쇠입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This jar of pickles expired in 1957.
ko: 이 피클 한 병은 1957년에 유통기한이 만료되었습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This kit is the fourteenth in a series of kits named with Roman letters.
ko: 이 키트는 로마자로 이름이 지어진 일련의 키트 중 14번째입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This looks like Bradley's "Appearance and Reality", but it's really not.
ko: 이건 브래들리의 "겉모습과 현실"처럼 보이지만 사실은 그렇지 않습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This map is not the territory.
ko: 이 지도는 해당 영토가 아닙니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This might be the fountain of youth, but you'll never know.
ko: 이건 젊음의 샘일 수도 있습니다만, 당신이 알 일은 없겠네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This non-kitten item no verb.
ko: 이 새끼 고양이가 아닌 품목에는 동사가 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This particular monstrosity appears to be ENIAC.
ko: 이 특정한 괴물은 ENIAC인 듯합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This place is called Antarctica.  There is no kitten here.
ko: 이곳은 남극이라고 불립니다. 여기에는 새끼 고양이가 없습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This seems to be junk mail addressed to the finder of the Eye of Larn.
ko: 이것은 라른의 눈을 발견한 사람에게 보내진 스팸 메일인 듯합니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This tomography is like, hella axial, man!
ko: 이 단층촬영은 정말 축방향이에요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Tigerbot Hesh.
ko: 타이거봇 헤쉬.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Vladimir Lenin's casket rests here.
ko: 블라디미르 레닌의 관이 여기에 안치되어 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: We wish you a merry kitten, and a happy New Year!
ko: 행복한 새끼 고양이와 새해 복 많이 받으세요!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Werner's "Pocket Field Guide to Things That Are Not Kitten".
ko: 베르너의 "새끼 고양이가 아닌 것들을 위한 포켓 현장 가이드".

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You can see right through this copy of Brin's "Transparent Society".
ko: 브린의 "투명한 사회"라는 책을 보면 그 내용을 바로 알 수 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You disturb a murder of crows.
ko: 까마귀 살인을 방해하다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You feel strangely unfulfilled.
ko: 당신은 이상하게도 불만족스러움을 느낀다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You find a bright shiny penny.
ko: 당신은 빛나는 동전을 발견했습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You find a fraud scheme in which loans are used as security for other loans.
ko: 대출금을 다른 대출금의 담보로 사용하는 사기 계획을 발견했습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You found netkit!  Way to go, robot!
ko: 넷킷을 찾았어요! 잘했어요, 로봇!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You found nettik, but that's backwards.
ko: 당신은 nettik을 찾았지만, 그것은 뒤바뀐 것입니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You have found some zinc, but you must not stop here, for you must find kitten.
ko: 당신은 아연을 찾았지만, 여기서 멈추어서는 안 됩니다. 새끼 고양이를 찾아야 하니까요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You have new mail in /var/spool/robot
ko: /var/spool/robot에 새 메일이 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You hit the non-kitten item.  The non-kitten item fails to yowl.
ko: 새끼 고양이가 아닌 물건을 쳤습니다. 새끼 고양이가 아닌 물건은 야옹거리지 않습니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You see a snowflake here, melting slowly.
ko: 여기 눈송이가 천천히 녹는 모습이 보이네요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You suddenly yearn for your distant homeland.
ko: 당신은 갑자기 먼 고향을 그리워하게 됩니다.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You've found the snows of yesteryear!  So that's where they all went to.
ko: 옛날 눈을 찾으셨군요! 그럼 다들 거기로 가셨겠군요.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You've found… oh wait, that's just a cat.
ko: 당신은 발견했어요... 아, 잠깐만요, 그냥 고양이일 뿐이에요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: That is a moose, a thing of pure evil.  You should "RUN!"
ko: 무스입니다. 순수한 악의 화신이죠. "도망쳐요!"

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: It's a half-drunk 200-liter tank of pine needle tea.
ko: 200리터짜리 소나무 바늘 차 탱크를 반쯤 마신 셈이죠.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Here is a cargo space containing a six-month supply of pemmican.
ko: 여기는 6개월치 페미칸을 보관하는 화물칸입니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: This is a cardboard box, tragically uninhabited by any felines.
ko: 이것은 골판지 상자이고, 안타깝게도 고양이는 한 마리도 살지 않습니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Watch your step!  There is a board with a bunch of nails sticking up.
ko: 발 조심하세요! 못이 잔뜩 박힌 판자가 있어요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: You count sixteen fire axes in this crate.
ko: 이 상자 안에는 소방 도끼가 16개 들어 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: An assortment of high-caliber rifles in a body bag.
ko: 시체 운반용 가방에 든 다양한 구경의 소총.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A muskellunge dives into the flowing deep water!
ko: 머스켈런지가 흐르는 깊은 물속으로 뛰어든다!

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A duck flies over the flowing deep water!
ko: 깊은 물이 흐르는 가운데 오리 한 마리가 날아갑니다!

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: The corpse is thoroughly pulped.
ko: 시체는 완전히 으깨졌습니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Jackpot!  It's a toolbox, and a copy of "Under the Hood".
ko: 잭팟! 공구 상자이자, "Under the Hood" 책 한 권이에요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Looks like a fully-functional deathmobile.
ko: 완벽하게 기능하는 데스모빌처럼 보이네요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A glass flask of Troglobite mutagen.
ko: 혈거인 뮤타젠이 든 유리병입니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Just an ordinary pair of rollerblades.
ko: 그냥 평범한 롤러블레이드일 뿐이에요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Some harmless-looking mushrooms.
ko: 무해해 보이는 버섯들.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A nest full of containers!  Or is it a container full of nests?
ko: 둥지에 용기가 가득! 아니면 둥지에 용기가 가득?

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: These socks have storage pouches sewn into them.
ko: 이 양말에는 보관용 파우치가 꿰매져 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Whatever this is, it would take an extremely long time to wield.
ko: 이게 무엇이든, 사용하려면 엄청나게 오랜 시간이 걸릴 겁니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Camouflaged in the underbrush here is the entrance to an LMOE shelter.
ko: 여기 덤불로 위장된 것이 LMOE 대피소 입구입니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A box of delicious toast-ems!  Sadly, you are a robot and cannot eat them.
ko: 맛있는 토스트 한 상자! 아쉽게도 당신은 로봇이라 먹을 수 없어요.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Enough ordnance to scrub the entirety of New England off the face of the earth.
ko: 지구상에서 뉴잉글랜드 전체를 날려버릴 수 있을 만큼의 폭발물입니다.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Oooh look!  A mininuke (active).  Best not touch that…
ko: 오, 봐! 소형 핵폭탄(활성)이야. 만지지 않는 게 좋겠어…

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Not a kitten, but what appears to be a ferret eating a plate of lasagne.
ko: 새끼 고양이는 아니고, 라자냐 한 접시를 먹고 있는 흰족제비처럼 보입니다.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A bunch of pies!  In a plastic box, of course.
ko: 파이 한 뭉치! 물론 플라스틱 상자에 담겨 있죠.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: It's the Skeleton Costume Design Committee.
ko: 해골 의상 디자인 위원회입니다.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: This is the end of the world.
ko: 이것은 세상의 끝이다.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: This is a model of Yugo car from 1984.
ko: 이것은 1984년형 유고 자동차 모델입니다.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A wooden barrel of water.
ko: 물이 담긴 나무통.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A box of sunflowers.
ko: 해바라기 한 상자.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A book on what animal to eat.
ko: 어떤 동물을 먹을지에 대한 책.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A bucket of poisonous gas.
ko: 독가스 한 통.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A diary that proves your wife is never home.
ko: 아내가 집에 없는 걸 증명하는 일기.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A jar full of Earthworms.
ko: 지렁이가 가득 담긴 항아리.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A CD of Little Richard.
ko: 리틀 리차드의 CD.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A jar of fingerprints.
ko: 지문이 담긴 항아리.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A lifetime supply of beef.
ko: 평생 공급되는 쇠고기.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A pen that still has some ink in it.
ko: 아직 잉크가 남아 있는 펜.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The Golden Fleece.
ko: 황금 양털.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Exactly 37 hot dogs.
ko: 정확히 핫도그 37개.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The Panama Papers
ko: 파나마 페이퍼스

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A copy of Don Quixote, slightly eaten.
ko: 돈키호테의 사본이 약간 먹혔습니다.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A solid gold rocket car.
ko: 순금으로 만든 로켓카.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Your long lost twin's roommate.
ko: 오랫동안 잃어버렸던 쌍둥이의 룸메이트.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A pile of very sharp cherry tree petals.
ko: 매우 날카로운 벚꽃 꽃잎이 쌓여 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Some brass laundry tokens.
ko: 황동 세탁 토큰 몇 개.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A plastic bin containing an assortment of spatulas.
ko: 다양한 종류의 주걱이 들어 있는 플라스틱 통.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A power dongle belonging to a long-lost electronic gadget.
ko: 오랫동안 잃어버렸던 전자 기기에 들어 있던 전원 동글.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A potato clock that someone forgot to change for Daylight Saving Time.
ko: 누군가가 일광 절약 시간제로 바꾸는 것을 잊어버린 감자 시계.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Ninety-nine red balloons.
ko: 99개의 빨간 풍선.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A bobble-head statue of Genghis Khan winking at you.
ko: 징기스칸의 흔들리는 머리 조각상이 당신에게 윙크를 하고 있습니다.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Your sense of dignity.
ko: 당신의 존엄성.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The One Paperclip, forged in the fires of Mount Doom.
ko: 운명의 산의 불길 속에서 만들어진 단 하나의 종이클립.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: That one screw you were missing to finish building an Ikea desk three years ago.
ko: 3년 전 이케아 책상을 만드는 데 빠졌던 나사 하나가 있죠.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A kitten!  No… wait, it's a turkey.
ko: 새끼 고양이! 아니… 잠깐, 칠면조예요.

note: ~ Snippet in category "schizo_self_talk"
en: Hey, can you hear me?
ko: 안녕.내 말 들려?

note: ~ Snippet in category "schizo_self_talk"
en: I think I know what I'm doing.
ko: 내가 뭘 하는지 아는 것 같아요.

note: ~ Snippet in category "schizo_self_talk"
en: Don't touch me.
ko: 나를 만지지마.

note: ~ Snippet in category "schizo_self_talk"
en: What's your name?
ko: 이름이 뭐야?

note: ~ Snippet in category "schizo_self_talk"
en: I thought you were my friend.
ko: 난 네가 내 친구인 줄 알았어.

note: ~ Snippet in category "schizo_self_talk"
en: Shut up!  Don't lie to me.
ko: 닥쳐! 거짓말하지마.

note: ~ Snippet in category "schizo_self_talk"
en: How do I bring you back?
ko: 어떻게 하면 당신을 다시 데려올 수 있나요?

note: ~ Snippet in category "schizo_self_talk"
en: They're all gone…
ko: 그들은 모두 사라졌습니다…

note: ~ Snippet in category "schizo_self_talk"
en: Why did you leave me?
ko: 왜 나를 떠났어?

note: ~ Snippet in category "schizo_self_talk"
en: Oh, there you are.
ko: 아, 거기 계시군요.

note: ~ Snippet in category "schizo_self_talk"
en: …and just where have you been?
ko: …그럼 당신은 어디에 계셨나요?

note: ~ Snippet in category "schizo_self_talk"
en: You hungry?  I've got plenty of food.
ko: 배고프세요? 음식은 많이 있어요.

note: ~ Snippet in category "schizo_self_talk"
en: You thirsty?  I've got water.
ko: 목마르세요? 물이 있어요.

note: ~ Snippet in category "schizo_self_talk"
en: Please don't go.
ko: 가지 마세요.

note: ~ Snippet in category "schizo_self_talk"
en: Don't leave me alone!
ko: 날 혼자 두지 마!

note: ~ Snippet in category "schizo_self_talk"
en: No way man.
ko: 안 돼, 친구.

note: ~ Snippet in category "schizo_self_talk"
en: Do you really think so?
ko: 정말 그렇게 생각해?

note: ~ Snippet in category "schizo_self_talk"
en: Is it really time for that?
ko: 정말 그것을 할 시간이야?

note: ~ Snippet in category "schizo_self_talk"
en: Sorry, I can't hear you.
ko: 미안, 못 들었어.

note: ~ Snippet in category "schizo_self_talk"
en: You've told me already.
ko: 넌 이미 말했어….

note: ~ Snippet in category "schizo_self_talk"
en: I know!
ko: 나 알아!

note: ~ Snippet in category "schizo_self_talk"
en: Where the hell am I?
ko: 난 도대체 어디에 있는 거지?

note: ~ Snippet in category "schizo_self_talk"
en: Why are you following me?
ko: 왜 나를 미행하는 거야?

note: ~ Snippet in category "schizo_self_talk"
en: This place is dangerous, we shouldn't be here.
ko: 이곳은 위험한 곳이야. 우리가 여기 있으면 안 돼.

note: ~ Snippet in category "schizo_self_talk"
en: That's not true, is it?
ko: 사실이 아니겠지?

note: ~ Snippet in category "schizo_self_talk"
en: Are you hurt?
ko: 다쳤어?

note: ~ Snippet in category "schizo_self_talk"
en: Tell me where it hurts.
ko: 어디가 아픈지 말해줘.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't you see them?
ko: 왜 보이지 않나요?

note: ~ Snippet in category "schizo_self_talk"
en: Who are you really?
ko: 당신은 진짜 누구인가요?

note: ~ Snippet in category "schizo_self_talk"
en: What are you hiding from me?
ko: 나한테 뭘 숨기는 거야?

note: ~ Snippet in category "schizo_self_talk"
en: You're lying, aren't you?
ko: 거짓말하는 거죠?

note: ~ Snippet in category "schizo_self_talk"
en: What if they come back?
ko: 만약 그들이 돌아온다면?

note: ~ Snippet in category "schizo_self_talk"
en: Do you know the way out?
ko: 당신은 탈출구를 알고 있나요?

note: ~ Snippet in category "schizo_self_talk"
en: Can you keep a secret?
ko: 비밀을 지킬 수 있나요?

note: ~ Snippet in category "schizo_self_talk"
en: Don't trust anyone.
ko: 누구도 믿지 마세요.

note: ~ Snippet in category "schizo_self_talk"
en: Everything is a lie.
ko: 모든 것이 거짓말이에요.

note: ~ Snippet in category "schizo_self_talk"
en: They're watching us.
ko: 그들은 우리를 지켜보고 있어요.

note: ~ Snippet in category "schizo_self_talk"
en: It's all a game, isn't it?
ko: 모두 게임이잖아요?

note: ~ Snippet in category "schizo_self_talk"
en: We're just pawns in their game.
ko: 우리는 그들의 게임에서 꼭두각시일 뿐이에요.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't I remember?
ko: 왜 기억이 나지 않는 걸까?

note: ~ Snippet in category "schizo_self_talk"
en: What did they do to you?
ko: 그들은 당신에게 무슨 짓을 했나요?

note: ~ Snippet in category "schizo_self_talk"
en: Why did you betray me?
ko: 왜 나를 배신했니?

note: ~ Snippet in category "schizo_self_talk"
en: You have to believe me.
ko: 당신은 나를 믿어야 해요.

note: ~ Snippet in category "schizo_self_talk"
en: Why won't you listen to me?
ko: 왜 내 말을 듣지 않으세요?

note: ~ Snippet in category "schizo_self_talk"
en: I know what I saw.
ko: 나는 내가 본 것을 알고 있다.

note: ~ Snippet in category "schizo_self_talk"
en: Do you think I'm crazy?
ko: 내가 미쳤다고 생각해?

note: ~ Snippet in category "schizo_self_talk"
en: I heard them talking about us.
ko: 그들이 우리에 대해 이야기하는 것을 들었습니다.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't you see it?
ko: 왜 보이지 않나요?

note: ~ Snippet in category "schizo_self_talk"
en: Everything is falling apart.
ko: 모든 것이 무너지고 있습니다.

note: ~ Snippet in category "schizo_self_talk"
en: I can't trust my own mind.
ko: 나는 내 마음을 믿을 수 없어.

note: ~ Snippet in category "schizo_self_talk"
en: Why are they doing this to me?
ko: 왜 그들은 나에게 이런 짓을 하는 걸까?

note: ~ Snippet in category "schizo_self_talk"
en: You know it's true.
ko: 그게 사실이라는 걸 알잖아요.

note: ~ Snippet in category "schizo_self_talk"
en: Why won't anyone help me?
ko: 왜 아무도 나를 도와주지 않을까?

note: ~ Snippet in category "schizo_self_talk"
en: I feel like I'm losing control.
ko: 나는 통제력을 잃어가는 것 같아요.

note: ~ Snippet in category "schizo_self_talk"
en: Do you hear that noise?
ko: 저 소리가 들리나요?

note: ~ Snippet in category "schizo_self_talk"
en: I can't escape this nightmare.
ko: 나는 이 악몽에서 벗어날 수 없어.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Hey, let's go kill that %1$s!
ko: 이봐, 나%1$s(을)를 죽이러 가자!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Did you see that %1$s!?  Be careful.
ko: %1$s! 보셨나요? 조심하세요.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Look out!  That creature is dangerous!
ko: 조심하세요! 저 괴물은 위험해요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I want to kill that %1$s!
ko: 나는 %1$s(을)를 죽이고 싶어!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That intruder looks like it wants to party.
ko: 저 침입자는 파티를 하고 싶어하는 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I think that %1$s wants to talk to you.
ko: %1$s님이 당신과 대화하고 싶어하는 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s wants to be your friend!
ko: %1$s이(가) 당신의 친구가 되고 싶어해요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Arrest that %1$s!
ko: %1$s을 체포하세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s hasn't met its quota.
ko: %1$s은(는) 할당량을 충족하지 못했습니다.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That guy deserves a raise!
ko: 저 사람은 급여 인상을 받을 자격이 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: We should give that %1$s a stern talking to.
ko: 우리는 그 %1$s에게 엄하게 질책해야 합니다.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Maybe we can reason with that creature!
ko: 어쩌면 우리는 그 생물과 논리적으로 대화할 수 있을지도 몰라요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s must be pulling the strings…
ko: 저 %1$s가 실마리를 잡고 있는 모양이네요…

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Let me kill that %1$s!  Please?
ko: %1$s을(를) 죽여주세요! 제발요?

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I need to kill that %1$s!
ko: %1$s을 죽여야 해!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I want to watch that %1$s bleed!
ko: 나는 %1$s(이)가 피 흘리는걸 보고싶어!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Wait, that %1$s needs to die!
ko: 잠깐, %1$s(은)는 죽여야 해!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Go kill that %1$s!  NOW!
ko: 지금 당장 %1$s를 죽여라!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Stop!  Look at that monster.
ko: 잠깐! 저 괴물 좀 봐.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s doesn't deserve to live!
ko: 그 %1$s(은)는 살 자격이 없어!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is a menace!
ko: %1$s는 위협적이야!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Take down that %1$s!
ko: %1$s을 없애세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Eliminate that %1$s!
ko: %1$s을 제거하세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is pure evil!
ko: 그 %1$s은 정말 사악해요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Destroy that %1$s before it gets you!
ko: %1$s이 당신을 잡기 전에 파괴하세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s wants to kill you!
ko: 저 %1$s가 당신을 죽이려고 해요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Don't let that %1$s get away!
ko: %1$s이 빠져나가도록 두지 마세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Show that %1$s no mercy!
ko: %1$s에게 자비를 베풀지 마세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is our enemy!
ko: 저 %1$s는 우리의 적입니다!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Terminate that %1$s!
ko: %1$s을 종료하세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is hiding something!
ko: %1$s이 뭔가를 숨기고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: You can't trust that %1$s!
ko: %1$s은 믿을 수 없어!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s has to die!
ko: 저 %1$s는 죽어야 해!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: No more chances for that %1$s!
ko: %1$s에 대한 기회는 더 이상 없습니다!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is a traitor!
ko: 그 %1$s는 배신자예요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Finish that %1$s now!
ko: 지금 %1$s을 끝내세요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Take out that %1$s before it takes us out!
ko: 우리도 멸망하기 전에 %1$s을 제거해!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is laughing at us!
ko: 저 %1$s가 우리를 비웃고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s knows we're here!
ko: %1$s는 우리가 여기 있다는 걸 알고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Silence that %1$s forever!
ko: %1$s을 영원히 침묵시켜라!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hey, you're hurt.
ko: 야, 너 다쳤잖아.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your wound looks pretty bad.
ko: 너 상처가 많이 않 좋아보여.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Shouldn't you put a bandage on that?
ko: 붕대좀 감아야 될거같은데?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You look hurt, did I do that?  I'm sorry.
ko: 상처받은 것 같은데, 내가 그랬나요? 죄송해요.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Please don't die!  No one else lets me kill things!
ko: 죽으면 안돼! 네가 없으면 누구랑 같이 저것들을 죽여야 해!?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Are you supposed to be bleeding?
ko: 피를 흘리기로 한 거야?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're not going to die are you?
ko: 당신은 죽지 않을 거예요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're bleeding you know.
ko: 당신은 피를 흘리고 있다는 걸 알고 있죠.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: That's not jelly on your coat lad, that's blood!
ko: 당신 코트에 묻은 건 젤리가 아니라 피예요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Take out a few more before you die!
ko: 죽기 전에 몇 개 더 꺼내보세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Oh God.  Please don't die.  Not now!
ko: 오, 신이시여. 제발 죽지 마세요. 지금은 안 돼요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: 'Tis but a flesh wound.
ko: 그것은 단지 육체적 상처일 뿐이야.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Gross, you're bleeding all over me.
ko: 으악, 내 몸 전체에 피가 흐르고 있잖아.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hold fast, you can do this.
ko: 굳게 붙잡으세요. 당신은 할 수 있어요.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: When's your next doctor's appointment?
ko: 다음 병원 예약은 언제인가요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Do you need a medic?
ko: 의료진이 필요하신가요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Don't bleed out on me!
ko: 내 몸에서 피 흘리지 마!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're leaking, fix it!
ko: 누수가 발생하고 있습니다. 고쳐주세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Patch that up quickly!
ko: 빨리 고쳐주세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You can't fight if you're bleeding like that!
ko: 그렇게 피를 흘리면 싸울 수 없어!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hey, you're making a mess!
ko: 야, 너 정말 엉망진창이잖아!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your blood is everywhere!
ko: 당신의 피가 도처에 흐르고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You need to stop that bleeding!
ko: 출혈을 멈춰야 해요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: That's a lot of blood…
ko: 피가 정말 많네요...

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Are you feeling faint?
ko: 현기증을 느끼시나요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Do something about that wound!
ko: 그 상처를 어떻게든 치료하세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your injury looks serious.
ko: 부상이 심각해 보이네요.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: We need to find help, fast!
ko: 우리는 빨리 도움을 받아야 해요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You won't last long like this!
ko: 이렇게는 오래 버틸 수 없을 거야!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're in bad shape!
ko: 당신은 나쁜 상태에 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Can you still move?
ko: 아직 움직일 수 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're losing too much blood!
ko: 피를 너무 많이 흘리고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Stay with me, don't pass out!
ko: 내 말을 잘 들어요, 기절하지 마세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You look like you're about to collapse.
ko: 당신은 쓰러질 것 같은 표정을 짓고 있군요.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Can you make it?
ko: 만들 수 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're hurt bad, aren't you?
ko: 당신은 심하게 다쳤죠?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: We need to stop the bleeding now!
ko: 지금 당장 출혈을 멈춰야 해요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Don't let it get worse!
ko: 더 악화되지 않도록 하세요!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You need medical attention immediately!
ko: 즉시 의료 처치가 필요합니다!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Hey, fix me up will ya?
ko: 야, 나 좀 고쳐줄래?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need healing!
ko: 나 치료가 필요해!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: It hurts all over…
ko: 온몸이 아프다…

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You can put me back together, right?
ko: 나를 다시 합류시키겠지, 그렇지?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I… I can't move my legs!
ko: 다… 다리가 안 움직여!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Medic!
ko: 의사!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You gonna let me die too?!
ko: 나도 죽게 둘 거야?!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: No!  I can't die now!
ko: 안돼! 지금은 죽을 수 없어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I can still fight, don't replace me!
ko: 난 여전히 싸울 수 있어, 날 교체하지 마!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: They got me!
ko: 그들이 날 잡았어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You're nothing without me, NOTHING!
ko: 너는 나 없이는 아무것도 아니야, 아무것도!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: *cough cough* Go on without me…
ko: 켁켁, 난 놔두고 빨리 가…

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Am I gonna die?
ko: 내가 죽게 되?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Is anybody here a doctor!?
ko: 여기 의사분 계신가요!?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm falling apart!
ko: 나는 무너져가고 있어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Repair me, quick!
ko: 빨리 고쳐주세요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm not functioning properly!
ko: 제 기능이 제대로 작동하지 않아요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Help, I'm damaged!
ko: 도와주세요, 제가 다쳤어요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can't you see I'm broken?
ko: 내가 망가졌다는 걸 모르겠어?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need repairs!
ko: 수리해야 해요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm losing integrity!
ko: 나는 정직성을 잃어가고 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Don't abandon me like this!
ko: 나를 이렇게 버리지 마세요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm malfunctioning!
ko: 제 기능이 작동하지 않아요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm in bad shape, fix me!
ko: 내 상태가 안 좋아요, 고쳐주세요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I can't keep going like this!
ko: 이렇게 계속할 수는 없어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm breaking down!
ko: 나는 무너지고 있어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can you fix me?
ko: 나를 고칠 수 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm all busted up!
ko: 난 완전히 망가졌어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: They did a number on me!
ko: 그들은 나에게 엄청난 짓을 저질렀어요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Don't let me fall apart!
ko: 나를 무너뜨리지 말아요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need some serious repairs!
ko: 심각한 수리가 필요해요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm in pieces over here!
ko: 나는 여기 산산조각이 났어요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can you put me back together?
ko: 나를 다시 조립해 줄 수 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I've seen better days!
ko: 더 좋은 날도 봤어요!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm not as tough as I used to be!
ko: 나는 예전만큼 강하지 않아!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: This isn't looking good for me!
ko: 이건 나에게 좋지 않은 일이야!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm falling to bits!
ko: 나는 망가져가고 있어!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm barely holding together!
ko: 나는 간신히 버티고 있어!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Let me kill something already!
ko: 뭔가를 죽이게 해줘!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm bored.
ko: 지루해요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's for dinner?
ko: 저녁은 뭐 먹지?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Wow!  Everything looks so… nevermind.
ko: 와! 모든 게 너무… 괜찮아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You seriously need friends.
ko: 당신에게는 정말 친구가 필요해요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: So, got any hobbies?
ko: 그럼, 취미가 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I spy with my little eye… oh right, I don't have eyes.
ko: 나는 내 작은 눈으로 살펴보았다... 아, 맞다, 나는 눈이 없다.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Lovely weather we're having, huh?
ko: 날씨가 참 좋죠?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: So what if everyone you know is dead, you've still got me, right?
ko: 아는 사람들이 다 죽었다고 해도, 난 아직 살아있잖아, 그렇지?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Best friends forever!
ko: 영원한 가장 친한 친구!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Come on!  What're we doing here?!
ko: 어서! 우리 여기서 뭐 하는 거야?!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: This trip was pointless.
ko: 이 여행은 무의미했습니다.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're gonna die out here.
ko: 너는 여기서 죽을 거야.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're in charge?  We're screwed.
ko: 네가 책임자라고? 우리는 망했어.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Dang, you look terrible.
ko: 아, 정말 끔찍해 보이네요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You should take a shower.
ko: 샤워를 해야죠.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We should go home, it's not safe here.
ko: 우리는 집에 가야 해요. 여기는 안전하지 않아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We're in over our heads!
ko: 우리는 도저히 감당할 수 없는 상황에 처해 있어요!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: There's something following us, I can feel it.
ko: 뭔가 우리를 따라오는 게 느껴져요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm your best friend, right?
ko: 난 너의 제일 친한 친구야, 그렇지?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Sorry about earlier, can you forgive me?
ko: 아까 죄송했는데 용서해 주시겠어요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you think it'll rain today?
ko: 오늘 비가 올 것 같아요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I love you!
ko: 난 너를 사랑해!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Shhh… I think I heard something.
ko: 쉿… 뭔가 들리는 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Did you hear that?
ko: 방금 이상한 소리 들었어?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Try not to drop me.
ko: 나를 떨어트리지 마.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: How many do you think we've killed?
ko: 우리가 몇 명이나 죽였을까?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'll keep you safe.
ko: 내가 당신을 안전하게 지켜줄게요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you ever wonder why we're here?
ko: 우리가 왜 여기에 있는지 궁금한 적이 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we should turn back.
ko: 우리는 돌아가야 할 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Is this real life?
ko: 이게 현실인가요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You can't survive without me.
ko: 당신은 나 없이는 살 수 없어요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you believe in fate?
ko: 당신은 운명을 믿나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What if this is all a dream?
ko: 만약 이 모든 것이 꿈이라면?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Are we being followed?
ko: 우리를 미행하는 사람이 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we're lost.
ko: 우리는 길을 잃은 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm the only one you can trust.
ko: 당신이 믿을 수 있는 사람은 나뿐이에요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you remember the good old days?
ko: 옛날 좋았던 시절을 기억하시나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're not alone, you have me.
ko: 당신은 혼자가 아니에요. 당신과 같은 사람이 있어요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Everything is going to be fine.
ko: 모든 것이 잘 될 거예요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm feeling chatty today.
ko: 오늘은 수다스러운 기분이네요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Ever had one of those days?
ko: 그런 날이 있었던 적이 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's the plan now?
ko: 이제 계획은 뭐야?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I miss the old days.
ko: 옛날이 그리워요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: It's awfully quiet around here.
ko: 여기 주변은 정말 조용해요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You need a hobby.
ko: 취미가 필요해요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Have you ever seen anything like this?
ko: 이런 것을 본 적이 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We should rest soon.
ko: 우리는 곧 휴식을 취해야 합니다.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I've got your back.
ko: 내가 당신을 지킬게요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We make a great team.
ko: 우리는 훌륭한 팀을 이루었습니다.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: This place gives me the creeps.
ko: 이곳은 소름이 끼친다.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Got any stories to share?
ko: 공유하고 싶은 이야기가 있나요?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we're being watched.
ko: 누군가가 우리를 지켜보고 있는 것 같아요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>" ~ NPC dialogue line
en: Watch your step.
ko: 발걸음을 조심하세요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I've seen worse.
ko: 더 나쁜 것도 봤어요.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think I'm growing on you.
ko: 나도 점점 너와 친해지는 것 같아.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's our next move?
ko: 우리의 다음 움직임은 무엇일까?

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like the world is out to get you.
ko: 온 세상이 당신을 괴롭히는 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel a mounting sense of impending doom.
ko: 가까워지는 멸망에 대한 기분이 당신을 짓누릅니다.

note: ~ Snippet in category "schizo_delusion_paranoid" ~ Snippet in category "schizo_delusion_grandiose"
en: You gain the sudden realization that you must have been responsible for the Cataclysm.
ko: 당신이 이 종말에 대한 책임이 있다는 갑작스러운 깨달음이 찾아옵니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You get the odd feeling that your thoughts are not your own.
ko: 당신의 생각을 스스로 떠올린게 아닌 것 같다는 기이한 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel as if everyone in the world must be playing a sick prank on you.
ko: 온 세상의 모두가 당신을 상대로 개같은 장난을 치는 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You are being watched… by THEM.
ko: 놈들이… 당신을 지켜보고 있습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you should get back home.
ko: 당신은 집으로 돌아가야 할 것 같은 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can feel your heart racing, something is watching you.
ko: 심장이 쿵쾅거리는 것을 느낄 수 있고, 누군가 당신을 지켜보고 있습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel lost.  Painfully and irrevocably lost.
ko: 당신은 길을 잃은 듯한 느낌을 받습니다. 고통스럽고 돌이킬 수 없을 정도로 길을 잃은 듯한 느낌입니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You know someone is following you.
ko: 누군가가 당신을 쫓고 있다는 것을 알고 있습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel eyes on you, but see no one.
ko: 당신은 누군가 당신을 지켜보고 있다는 것을 느끼지만 아무도 보이지 않습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Everyone is conspiring against you.
ko: 모두가 당신을 상대로 음모를 꾸미고 있어요.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear whispers behind your back.
ko: 당신은 등 뒤에서 속삭이는 소리를 듣습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: They are trying to control your mind.
ko: 그들은 당신의 마음을 통제하려고 합니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like a puppet on strings.
ko: 마치 줄에 매달린 인형 같은 기분이 든다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You suspect your food is poisoned.
ko: 음식에 독이 들어 있다고 의심됩니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Every shadow hides an enemy.
ko: 모든 그림자 속에는 적이 숨어 있다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust anyone, not even yourself.
ko: 당신은 누구도 믿을 수 없고, 심지어 자신도 믿을 수 없습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Someone is listening to your thoughts.
ko: 누군가 당신의 생각을 듣고 있습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your mind feels like it's being invaded.
ko: 당신의 마음은 침략당하는 것 같은 느낌을 받습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear footsteps behind you, but see no one.
ko: 뒤에서 발소리가 들리지만 아무도 보이지 않습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being hunted.
ko: 마치 사냥당하는 듯한 기분이 든다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your thoughts are not your own.
ko: 당신의 생각은 당신 자신의 것이 아닙니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense danger around every corner.
ko: 당신은 모든 모퉁이에서 위험을 느낍니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being watched constantly.
ko: 당신은 끊임없이 감시당하는 듯한 느낌을 받습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear voices whispering secrets.
ko: 비밀을 속삭이는 목소리가 들립니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't shake the feeling of dread.
ko: 당신은 공포감을 떨칠 수 없습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're in a nightmare.
ko: 마치 악몽 속에 있는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Every sound makes you jump.
ko: 모든 소리에 깜짝 놀라요.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like a target.
ko: 당신은 표적이 된 것 같은 기분이 든다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust what you see.
ko: 당신은 자신이 보는 것을 믿을 수 없습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel a presence behind you.
ko: 당신은 당신 뒤에 누군가의 존재를 느낍니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense something evil nearby.
ko: 근처에서 무언가 사악한 것을 느낀다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your paranoia is overwhelming.
ko: 당신의 편집증은 엄청나군요.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're going mad.
ko: 미칠 것 같은 기분이 든다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't escape the feeling of being watched.
ko: 누군가가 당신을 지켜보고 있다는 느낌은 피할 수 없습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're under surveillance.
ko: 마치 감시당하는 듯한 느낌이 든다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear faint whispers in your ear.
ko: 귀에 희미한 속삭임이 들립니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel trapped and isolated.
ko: 당신은 갇힌 듯한 느낌과 고립감을 느낀다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense an imminent threat.
ko: 당신은 임박한 위협을 느낍니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your mind is filled with fear.
ko: 당신의 마음은 두려움으로 가득 차 있습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're losing control.
ko: 당신은 통제력을 잃어가는 것 같은 느낌을 받습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust anyone's intentions.
ko: 누구의 의도도 믿을 수 없습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being manipulated.
ko: 당신은 조종당하는 것 같은 느낌을 받습니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear your name being called in the distance.
ko: 멀리서 당신의 이름이 불리는 소리가 들립니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being followed.
ko: 마치 누군가가 당신을 따라오는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense a malevolent force around you.
ko: 당신은 주변에 악의적인 힘을 느낍니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You gain the sudden realization that you are the creator of the universe.
ko: 당신이 이 우주의 창조자라는 갑작스러운 깨달음이 찾아옵니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You increase all your skills to level 10.
ko: 모든 기술을 10레벨까지 습득했습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You feel that this must be a global reality show, in which you are the star.
ko: 시실 이 모든 게 굉장한 리얼리티 예능이고, 당신이 그 주인공인 것 같다는 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You now know that you are a secret agent, kept alive to continue serving the government.
ko: 당신이 아직 살아남아 정부에 봉사하는 비밀요원이라는 사실을 이제 알고 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You feel in full control of the situation.
ko: 당신은 상황을 완전하게 통제하고 있다는 기분이 듭니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most important person in the world.
ko: 당신은 세상에서 가장 중요한 사람입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the power to change reality.
ko: 당신에게는 현실을 바꿀 수 있는 힘이 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are destined for greatness.
ko: 당신은 위대한 사람이 될 운명입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a god among mortals.
ko: 당신은 인간들 가운데 신이시군요.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You possess unlimited knowledge.
ko: 당신은 무한한 지식을 가지고 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose" ~ Description of effect type "Coruscating Scales" ~ Description of effect type "Mageshield"
en: You are invincible.
ko: 당신은 무적입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have a mission to save humanity.
ko: 당신에게는 인류를 구하는 사명이 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the chosen one.
ko: 당신은 선택받은 자입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the power to heal the world.
ko: 당신에게는 세상을 치유할 힘이 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the master of your destiny.
ko: 당신은 당신의 운명의 주인입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You can achieve anything you set your mind to.
ko: 마음먹은 것은 무엇이든 이룰 수 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a genius beyond compare.
ko: 당신은 비교할 수 없을 만큼 천재예요.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a legendary hero.
ko: 당신은 전설적인 영웅입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the wisdom of the ages.
ko: 당신은 오랜 세월 동안 이어져 온 지혜를 가지고 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the savior of mankind.
ko: 당신은 인류의 구세주입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have been granted ultimate power.
ko: 당신에게는 최고의 힘이 부여되었습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the key to humanity's survival.
ko: 당신은 인류 생존의 열쇠입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are an unstoppable force.
ko: 당신은 막을 수 없는 힘입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the center of the universe.
ko: 당신은 우주의 중심입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You possess the secrets of the cosmos.
ko: 당신은 우주의 비밀을 가지고 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the architect of reality.
ko: 당신은 현실의 건축가입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most powerful being alive.
ko: 당신은 세상에서 가장 강력한 존재입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are destined to lead.
ko: 당신은 리더로 운명지어졌습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a miracle worker.
ko: 당신은 기적을 행하는 사람입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have divine knowledge.
ko: 당신은 신성한 지식을 가지고 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the guardian of truth.
ko: 당신은 진실의 수호자입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the embodiment of perfection.
ko: 당신은 완벽함의 화신입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the solution to all problems.
ko: 당신은 모든 문제의 해결책입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the ultimate authority.
ko: 당신은 최고의 권위자입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the bearer of light.
ko: 당신은 빛의 전달자입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the harbinger of hope.
ko: 당신은 희망의 전조입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the epitome of brilliance.
ko: 당신은 뛰어난 재능의 화신입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a beacon of wisdom.
ko: 당신은 지혜의 등대입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the pinnacle of evolution.
ko: 당신은 진화의 정점에 있습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the cornerstone of reality.
ko: 당신은 현실의 초석입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have transcended mortal limits.
ko: 당신은 필멸자의 한계를 초월했습니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the essence of greatness.
ko: 당신은 위대함의 본질입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the paragon of virtue.
ko: 당신은 미덕의 본보기입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the harbinger of peace.
ko: 당신은 평화의 전령입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most influential being.
ko: 당신은 가장 영향력 있는 존재입니다.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the guardian of the future.
ko: 당신은 미래의 수호자입니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels itchy.
ko: 피부가 가렵습니다.

note: ~ Snippet in category "schizo_formication"
en: You can feel something wriggling underneath your skin.
ko: 피부 아래에서 꿈틀거리는 무언가가 느껴집니다.

note: ~ Snippet in category "schizo_formication"
en: You can feel insects crawling all over you.
ko: 벌레들이 당신을 기어다니고 있습니다.

note: ~ Snippet in category "schizo_formication"
en: You feel larvae wriggling beneath the skin.
ko: 피부 아래에서 꿈틀거리는 애벌레가 느껴집니다.

note: ~ Snippet in category "schizo_formication"
en: You feel itchy all over.
ko: 온 몸이 가렵습니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in bugs.
ko: 벌레로 뒤덮인 것 같은 기분이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel bugs crawling on you.
ko: 벌레가 당신을 기어다닙니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels alive with movement.
ko: 피부가 움직임으로 살아나는 것을 느껴보세요.

note: ~ Snippet in category "schizo_formication"
en: You scratch at imaginary insects.
ko: 상상 속의 곤충을 긁어 보세요.

note: ~ Snippet in category "schizo_formication"
en: You feel tiny legs crawling under your skin.
ko: 당신은 피부 아래로 작은 다리가 기어다니는 것을 느낍니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're infested with bugs.
ko: 마치 벌레가 들끓는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't stop scratching.
ko: 긁는 것을 멈출 수 없어요.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's moving.
ko: 피부가 움직이는 것처럼 느껴집니다.

note: ~ Snippet in category "schizo_formication"
en: You feel invisible bugs biting you.
ko: 당신은 보이지 않는 벌레가 당신을 물고 있는 것을 느낍니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like ants are crawling on you.
ko: 마치 개미가 기어다니는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like worms are burrowing into your flesh.
ko: 마치 벌레가 살 속으로 파고드는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't escape the itching sensation.
ko: 가려움증을 피할 수는 없습니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's infested.
ko: 피부가 감염된 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're being devoured by insects.
ko: 마치 곤충에게 잡아먹히는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like maggots are crawling inside you.
ko: 마치 구더기가 몸 속으로 기어드는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't stop the crawling sensation.
ko: 기어다니는 듯한 느낌을 멈출 수 없습니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's crawling.
ko: 피부가 기어다니는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like spiders are crawling on you.
ko: 마치 거미가 기어다니는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are burrowing into your skin.
ko: 마치 곤충이 피부 속으로 파고드는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like bugs are nesting under your skin.
ko: 마치 벌레가 피부 아래에 둥지를 틀고 있는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's being eaten alive.
ko: 피부가 마치 살아있는 채로 잡아먹히는 듯한 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't shake the feeling of bugs.
ko: 벌레에 대한 느낌을 떨칠 수 없습니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are biting you.
ko: 마치 곤충에게 물리는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels infested with tiny creatures.
ko: 당신의 피부는 작은 생물들로 가득 찬 것 같습니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like your body is crawling with bugs.
ko: 마치 몸에 벌레가 기어다니는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are swarming you.
ko: 마치 곤충들이 몰려드는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's under attack.
ko: 피부가 공격을 받는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in crawling things.
ko: 마치 기어다니는 것들로 뒤덮인 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are nesting in your flesh.
ko: 마치 곤충이 살 속에 둥지를 틀고 있는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't stop the feeling of bugs.
ko: 벌레에 대한 느낌은 멈출 수 없습니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's teeming with life.
ko: 피부가 생명감으로 가득 찬 것 같습니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like your body is infested.
ko: 마치 몸이 감염되는 듯한 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like tiny creatures are crawling on you.
ko: 마치 작은 생물이 당신 위로 기어다니는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's being devoured.
ko: 피부가 잡아먹히는 듯한 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are everywhere.
ko: 마치 곤충이 어디에나 있는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You can't escape the sensation of bugs.
ko: 벌레의 감각은 피할 수 없습니다.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's alive with movement.
ko: 피부가 움직이는 것처럼 느껴집니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in imaginary insects.
ko: 마치 상상 속의 곤충에 뒤덮인 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are inside you.
ko: 마치 곤충이 당신 안에 있는 것 같은 느낌이 듭니다.

note: ~ Snippet in category "schizo_self_shout"
en: "Get away from here!"
ko: "여기서 떠나!"

note: ~ Snippet in category "schizo_self_shout"
en: "What do you think you're doing?"
ko: "니가 뭘 하는지 알고는 있어?"

note: ~ Snippet in category "schizo_self_shout"
en: "Stop laughing at me!"
ko: "날 보고 비웃지 마!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't point that thing at me!"
ko: "나한테 그걸 겨누지 마!"

note: ~ Snippet in category "schizo_self_shout"
en: "Stay away from me!"
ko: "나한테서 떨어져!"

note: ~ Snippet in category "schizo_self_shout"
en: "No!  Stop!"
ko: "안돼! 멈춰!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get the fuck away from me!"
ko: "당장 나한테서 꺼져!"

note: ~ Snippet in category "schizo_self_shout"
en: "That's not true!"
ko: "그건 사실이 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "What do you want from me?"
ko: "나한테서 뭘 원하는거야?"

note: ~ Snippet in category "schizo_self_shout"
en: "I didn't mean to do it!"
ko: "난 그러려던 게 아니였어!"

note: ~ Snippet in category "schizo_self_shout"
en: "It wasn't my fault!"
ko: "내 잘못이 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "I had to do it!"
ko: "난 그걸 해야 했어!"

note: ~ Snippet in category "schizo_self_shout"
en: "They made me do it!"
ko: "그들이 하라고 시켰어!"

note: ~ Snippet in category "schizo_self_shout"
en: "What are you!?"
ko: "넌 뭐야!?"

note: ~ Snippet in category "schizo_self_shout"
en: "I should never have trusted you!"
ko: "너를 믿는 게 아니였는데!"

note: ~ Snippet in category "schizo_self_shout"
en: "Why are you doing this?"
ko: "왜 이런 일을 하세요?"

note: ~ Snippet in category "schizo_self_shout"
en: "Leave me alone!"
ko: "나를 내버려 두세요!"

note: ~ Snippet in category "schizo_self_shout"
en: "I can't take this anymore!"
ko: "더 이상은 못 참겠어!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're lying!"
ko: "거짓말이군요!"

note: ~ Snippet in category "schizo_self_shout"
en: "Stop messing with me!"
ko: "나를 놀리지 마!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't touch me!"
ko: "나를 만지지 마!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't control me!"
ko: "당신은 나를 통제할 수 없어!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not crazy!"
ko: "나는 미치지 않았어요!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get out of my head!"
ko: "내 머리에서 나가!"

note: ~ Snippet in category "schizo_self_shout"
en: "Why won't you stop?"
ko: "왜 멈추지 않니?"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not real!"
ko: "너는 진짜가 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't listen to you!"
ko: "나는 당신의 말을 듣지 않을 거야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not my friend!"
ko: "너는 내 친구가 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't look at me like that!"
ko: "나를 그렇게 보지 마!"

note: ~ Snippet in category "schizo_self_shout"
en: "You betrayed me!"
ko: "넌 나를 배신했어!"

note: ~ Snippet in category "schizo_self_shout"
en: "I don't believe you!"
ko: "나는 당신을 믿지 않아요!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're a liar!"
ko: "당신은 거짓말쟁이예요!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't hurt me!"
ko: "나를 다치게 할 수 없어!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not scared of you!"
ko: "난 당신을 두려워하지 않아요!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not fooling me!"
ko: "당신은 나를 속일 수 없어!"

note: ~ Snippet in category "schizo_self_shout"
en: "I don't trust you!"
ko: "나는 당신을 믿지 않아요!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're just a voice!"
ko: "너는 그저 목소리일 뿐이야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You don't exist!"
ko: "당신은 존재하지 않아요!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get out of here!"
ko: "여기서 나가!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't let you win!"
ko: "너를 이기게 두지 않을 거야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're nothing to me!"
ko: "넌 나에게 아무것도 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm stronger than you!"
ko: "나는 너보다 강해!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't break me!"
ko: "나를 꺾을 수 없어!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're wasting your time!"
ko: "시간 낭비야!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your puppet!"
ko: "나는 당신의 꼭두각시가 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You don't control me!"
ko: "당신은 나를 통제할 수 없어요!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your toy!"
ko: "난 네 장난감이 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't manipulate me!"
ko: "당신은 나를 조종할 수 없어!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your victim!"
ko: "나는 당신의 희생자가 아니야!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't let you control me!"
ko: "당신이 나를 조종하게 두지 않을 거야!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't intimidate me!"
ko: "나를 위협할 수 없어!"

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon starts burning your hands!
ko: 당신의 무기가 손을 태우기 시작합니다!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon feels freezing cold!
ko: 당신의 무기는 얼어붙을 정도로 차갑습니다!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: An electric shock shoots into your hand from your weapon!
ko: 당신의 무기에서 전기 충격이 당신의 손에 전달됩니다!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon was working for… THEM
ko: 당신의 무기는 그들에게 효과가 있었습니다.

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon is running away!
ko: 당신의 무기가 도망가고 있어요!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon is a dirty traitor!
ko: 네 무기는 더러운 반역자야!

note: ~ Snippet in category "broken_limb"
en: You feel a sharp pain as your limb snaps!
ko: 사지가 부러지면서 날카로운 통증을 느낀다!

note: ~ Snippet in category "broken_limb"
en: A sickening crack echoes as your limb breaks!
ko: 당신의 사지가 부러지면서 역겨운 딱딱거리는 소리가 울려 퍼집니다!

note: ~ Snippet in category "broken_limb"
en: Your bone shatters with a loud snap!
ko: 큰 소리와 함께 당신의 뼈가 부서진다!

note: ~ Snippet in category "broken_limb"
en: You hear a pop as your limb gives way!
ko: 팔다리가 풀리면서 펑 하는 소리가 들립니다!

note: ~ Snippet in category "broken_limb"
en: Your limb crumbles under pressure!
ko: 당신의 팔다리는 압력을 받으면 부서져요!

note: ~ Snippet in category "broken_limb"
en: Agony shoots through you as your limb breaks!
ko: 당신의 사지가 부러지면서 극심한 고통을 느끼게 됩니다!

note: ~ Snippet in category "broken_limb"
en: You feel your limb fracture!
ko: 사지 골절이 느껴지시나요!

note: ~ Snippet in category "broken_limb"
en: Your limb twists unnaturally as it breaks!
ko: 부러지면서 사지가 부자연스럽게 뒤틀립니다!

note: ~ Snippet in category "broken_limb"
en: You cry out as your limb snaps in two!
ko: 당신은 사지가 둘로 부러지자 비명을 지릅니다!

note: ~ Snippet in category "broken_limb"
en: A sharp crack signals your broken limb!
ko: 날카로운 딱딱거리는 소리는 팔다리가 부러졌다는 신호입니다!

note: ~ Snippet in category "broken_limb"
en: Your limb gives out with a painful crunch!
ko: 당신의 사지가 고통스러운 으스러짐과 함께 끊어집니다!

note: ~ Snippet in category "broken_limb"
en: You feel the bone in your limb splinter!
ko: 팔다리 뼈가 부러진 듯한 느낌이 들어요!

note: ~ Snippet in category "broken_limb"
en: Your limb collapses with a sharp pain!
ko: 날카로운 통증과 함께 사지가 무너집니다!

note: ~ Snippet in category "broken_limb"
en: Your limb bends in a way it shouldn't as it breaks!
ko: 팔다리가 부러지면서 원래 구부러지지 않는 방향으로 구부러졌어요!

note: ~ Snippet in category "broken_limb"
en: You hear a gruesome snap as your limb breaks!
ko: 당신의 사지가 부러지면서 끔찍한 소리가 들립니다!

note: ~ Snippet in category "broken_limb"
en: Your limb fractures with a sharp pain!
ko: 날카로운 통증과 함께 사지가 골절되었습니다!

note: ~ Snippet in category "broken_limb"
en: You feel a sudden break in your limb!
ko: 갑자기 사지가 부러진 것 같은 느낌이 듭니다!

note: ~ Snippet in category "broken_limb"
en: Your limb snaps under pressure!
ko: 압력을 받으면 팔다리가 부러집니다!

note: ~ Snippet in category "broken_limb"
en: A loud pop accompanies your broken limb!
ko: 부러진 팔다리에서 큰 펑 소리가 들립니다!

note: ~ Snippet in category "<up_or_down>"
en: and above you
ko: 그리고 당신 위에

note: ~ Snippet in category "<up_or_down>"
en: and below you
ko: 그리고 당신 아래에

note: ~ Snippet in category "scores"
en: The card is printed with 2 boxes.  In the first box you see a tally of 5 tick marks.  The second box has a total of 9.
ko: 카드는 2개의 네모가 인쇄되어 있습니다. 첫 번째 네모에는 5개의 체크 표시가 있고, 두 번째에는 9개가 있습니다.

note: ~ Snippet in category "scores"
en: The card is printed with 2 boxes.  In the first box you see a tally of 3 tick marks.  The second box has a line trailing off to the edge and a bloody fingerprint.
ko: 카드에는 두 개의 칸이 인쇄되어 있습니다. 첫 번째 칸에는 세 개의 체크 표시가 있습니다. 두 번째 칸에는 가장자리까지 이어지는 선과 피 묻은 지문이 있습니다.

note: ~ Snippet in category "scores"
en: The card is printed for a game of golf.  Someone has filled out their score for the first 9 holes.
ko: 이 카드는 골프 경기를 위해 인쇄되었습니다. 누군가 첫 9홀의 점수를 기입했습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a fighter.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 파이터 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a bard.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 바드 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a cleric.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 클레릭 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a wizard.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 위저드 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a rogue.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 로그 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a barbarian.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 바바리안 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a warlock.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 워록 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a paladin.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 팔라딘 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a sorcerer.
ko: 던전 앤 드래곤 6판 캐릭터 시트. 소서러 캐릭터가 적혀 있습니다.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a hunter.
ko: 던 오브 맨 2판 캐릭터 시트입니다. 사냥꾼용입니다.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a cannibal.
ko: 이건 '던 오브 맨 2판' 캐릭터 시트예요. 이건 식인종 캐릭터 시트예요.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a fisher.
ko: 이건 '던 오브 맨 2판' 캐릭터 시트예요. 이건 어부용이에요.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a spearman.
ko: 던 오브 맨 2판 캐릭터 시트입니다. 이건 창병용입니다.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for an elder.
ko: 던 오브 맨 2판 캐릭터 시트입니다. 이건 장로용이에요.

note: ~ Snippet in category "pyromania_withdrawal"
en: You feel cold.  You need the warmth of a fire.
ko: 추위가 느껴집니다. 불을 피워야합니다.

note: ~ Snippet in category "pyromania_withdrawal"
en: Maybe a fire could calm your nerves?
ko: 불을 피우면 좀 안심이 되지 않을까?

note: ~ Snippet in category "pyromania_withdrawal"
en: You need to ignite something.
ko: 뭔가 태우고 싶다.

note: ~ Snippet in category "pyromania_withdrawal"
en: You daydream of crackling fire…
ko: 이글거리는 불에 대한 백일몽을 꿉니다…

note: ~ Snippet in category "pyromania_withdrawal"
en: You shiver.  A fire would be great right now.
ko: 갑자기 몸서리가 친다. 불을 좀 피웠으면 좋겠다.

note: ~ Snippet in category "pyromania_withdrawal"
en: You think about how nice fires are.
ko: 불이 얼마나 좋은지 생각해 보세요.

note: ~ Snippet in category "pyromania_withdrawal"
en: You think of randomly lighting a fire, but decide against it.
ko: 습관적으로 근처에 불을 지르려다가 그만둡니다.

note: ~ Snippet in category "tree_communion"
en: You catch a glimpse of distant green.
ko: 언뜻 저 멀리, 초목을 본 것 같습니다.

note: ~ Snippet in category "tree_communion"
en: The sense of a faraway place comes up through your roots.
ko: 머나먼 땅에 대한 감각이 뿌리를 타고 느껴집니다.

note: ~ Snippet in category "tree_communion"
en: The trees tell you of the world.
ko: 나무들이 세상에 대해 알려줍니다.

note: ~ Snippet in category "tree_communion"
en: The rustling leaves paint a picture in your head.
ko: 굴러다니는 낙엽들이 머릿속에 한 폭의 그림으로 남습니다.

note: ~ Snippet in category "tree_communion"
en: Your consciousness drifts into the wild green yonder.
ko: 당신의 의식이 저 드넓은 야생으로 뻗습니다.

note: ~ Snippet in category "tree_communion"
en: The trees whisper of remote acres.
ko: 머나먼 땅에 대해 나무들이 속삭입니다.

note: ~ Snippet in category "tree_communion"
en: The trees speak of their far-flung relatives.
ko: 나무들이 멀리 떨어진 동족에 대해 이야기합니다.

note: ~ Snippet in category "tree_communion"
en: Visions of unfamiliar forests flicker through your mind.
ko: 낯선 숲에 대한 환상이 당신의 마음에 새겨집니다.

note: ~ Snippet in category "tree_communion"
en: You picture yourself as one branch among many.
ko: 당신은 가지 하나이고, 수많은 다른 가지들과 함께합니다.

note: ~ Snippet in category "tree_communion"
en: New knowledge blooms within you.
ko: 새로운 지식이 당신 안에서 피어납니다.

note: ~ Snippet in category "tree_communion"
en: The horizon beckons with promises of pollen.
ko: 저 수평선이 꽃가루를 약속하며 당신을 부릅니다.

note: ~ Snippet in category "tree_communion"
en: Your awareness grows in directions heretofore unknown.
ko: 당신의 지각이 지금껏 알지 못했던 방향으로 자라납니다.

note: ~ Snippet in category "tree_communion"
en: A tree falls in a forest, and you hear its sound.
ko: 숲에서 나무가 쓰러지는 소리는, 당신에게만은 들립니다.

note: ~ Snippet in category "tree_communion"
en: You feel the hum of untold biomass.
ko: 알 수 없는 생물체들의 콧노래를 느낍니다.

note: ~ Snippet in category "tree_communion"
en: A tingle of understanding runs from your roots and up your spine.
ko: 뭔가를 깨닫는 간질임이 뿌리에서 척추를 타고 오릅니다.

note: ~ Snippet in category "tree_communion"
en: You gain new appreciation for the interconnectedness of life.
ko: 아, 생명들이 서로 연결되어있다는 것은 어찌나 고마운 일인지.

note: ~ Snippet in category "tree_communion"
en: You ask, and the trees answer.
ko: 당신이 물으면, 나무들이 답합니다.

note: ~ Snippet in category "tree_communion"
en: You see the forest for the trees.
ko: 숲은 나무들을 위한 것입니다.

note: ~ Snippet in category "tree_communion"
en: In the minute shifts and pivots of the trees, you hear the language of the universe.
ko: 시간이 흐르고 나무들이 흔들리면, 우주의 언어가 들려옵니다.

note: ~ Snippet in category "headshop_graffiti"
en: Be Kind
ko: 서로에게 친절해집시다

note: ~ Snippet in category "headshop_graffiti"
en: Save the whales!
ko: 고래를 구하자!

note: ~ Snippet in category "death_note"
en: This is General Baker.  Today I received a top-secret letter with new orders from high command.  These orders described a new set of coordinates for our ICBM.  My men deciphered it, and it became crystal clear that coordinates are pointing to a certain place inside our country.  I requested re-confirmation, and after a short while I received it with the same coordinates, so it wasn't a weird error as I originally thought.  I don't know what's on the minds of these guys in the government, but I'm not gonna bomb innocent people of my country.  We're just one step away from starting a war, so failure to comply with an order will obviously result in an execution.  And it's just a matter of time before they come for me.  So actually, I'm already a dead man.  Whomever may find this:  Please tell my wife Jane I love her and Michael Jr.  And tell her I'm sorry.  General Michael Baker
ko: 나는 베이커 장군이다. 오늘 상층부에서 새로운 명령이 담긴 일급 비밀 문서를 받았다. 이 명령서들은 우리 ICBM을 위한 새로운 좌표들에 대해 써져 있었다. 내 부하는 명령서를 해독했고, 국내의 특정한 장소를 가리키고 있다는 게 명백해졌다. 나는 재확인을 요청했고, 얼마 지나지 않아 똑같은 좌표를 받았으니 내가 원래 생각했던 게 이상한 오류가 아니었던 것이다. 정부 측 인사들의 머릿속에 뭐가 들었는지는 모르겠지만, 나는 조국의 무고한 사람들을 폭격하지는 않을 것이다. 미국은 개전까지 단 한 발자국 전이니 항명의 결과는 처형이 분명하다. 그리고 그들이 나에게 오기까지는 시간 문제다. 그러니 실제로 나는 이미 죽은 사람이다. 이 메모를 찾는 누구든지: 부디 내 아내 제인과  마이클 주니어에게 내가 사랑한다 전해주시게. 그리고 그녀에게 미안하다고도. -마이클 베이커 장군-

note: ~ Snippet in category "speaker_warning"
en: HEY DUMBASSES!
ko: 야, 멍청아!

note: ~ Snippet in category "speaker_warning"
en: HEY DUMBHEADS!
ko: 이봐, 멍청한 놈들아!

note: ~ Snippet in category "speaker_warning"
en: HEY MORONS!
ko: 이봐, 바보들아!

note: ~ Snippet in category "speaker_warning"
en: HEY WALKERS!
ko: 안녕하세요, 워커 여러분!

note: ~ Snippet in category "speaker_warning"
en: HEY ZOMBIES!
ko: 안녕, 좀비들!

note: ~ Snippet in category "speaker_warning"
en: GET OVER HERE!
ko: 이리 와!

note: ~ Snippet in category "speaker_warning"
en: IT'S A TRAP!
ko: 이건 함정이야!

note: ~ Snippet in category "speaker_warning"
en: IF YOU'RE NOT A ZOMBIE, DON'T COME CLOSER!
ko: 좀비가 아니라면 가까이 다가오지 마십시오!

note: ~ Snippet in category "speaker_warning"
en: IF YOU'RE NOT A ZOMBIE, RUN AWAY AS FAST AS YOU CAN!
ko: 좀비가 아니라면 최대한 빨리 도망가세요!

note: ~ Snippet in category "smart_engine_controller_manual"
en: Welcome to the <color_white>Smart Engine Controller ®</color> user manual.  This document describes the features and capabilities of the Smart Engine Controller, as well as gives examples of the use cases that reap the most benefits from the Smart Engine Controller.
    
    Smart Engine Controller intelligently <color_light_green>turns controllable engines on and off</color>.  To put it simply, it tries to find the optimal state of the engines that:
    • won't completely deplete the battery
    • meets requested acceleration and speed
    • is safe for engines
    • has best fuel economy and battery charge rate
    
    Smart Engine Controller only supports engines that are controlled by electronics, such as <color_light_green>combustion and electric engines</color>.  When enabled, Smart Engine Controller will immediately take control over all compatible engines and will start and shut them down as needed.  Smart Engine Controller <color_light_green>supports between two and five</color> controllable engines.
    Smart Engine Controller allows the user to tune its settings for the usage of the electric motors.  This setting comes in the form of two sliders: <color_light_green>"LO"</color> and <color_light_green>"HI"</color> battery level, %.
    • when battery level < LO, electric motor won't engage
    • when battery level > HI, electric motor is preferred (but not guaranteed to be used)
    • between LOW and HI, electric motor usage is determined by battery charge rate and other factors
    Note: Smart Engine Controller will <color_light_green>strive to keep battery level at or above "HI"</color>, utilizing the engines with attached alternators.
    
    Intended use cases of the Smart Engine Controller:
    • <color_light_green>Hybrid car with gas and electric engines</color>
    When battery level is "HI" or above, a more efficient electric engine will be used.  When accelerating, gas engine may be started to provide the best acceleration.  When battery level is below "HI", the gas engine with the alternator will be used to recharge the battery.
    • <color_light_green>Car with two or more gas engines</color>
    When cruising, only one engine will be used.  When accelerating, more engines will be started to provide the best acceleration.
    • <color_light_green>Car with a small and large engine</color>
    Depending on the speed, a single engine will be chosen to provide the best acceleration and fuel economy.
    • <color_light_green>Stationary generator</color>
    When the battery reaches "HI" level, the gas engine will be turned off to save fuel.
    
    Enjoy your optimal ride with the Smart Engine Controller!  For warranty information please contact your local dealership.
ko: <color_white>스마트 엔진 컨트롤러 ®</color> 사용 설명서에 오신 것을 환영합니다. 이 문서에서는 스마트 엔진 컨트롤러의 기능과 성능을 설명하고 스마트 엔진 컨트롤러를 최대한 활용할 수 있는 사용 사례에 대한 예를 제공합니다.
    
    스마트 엔진 컨트롤러는 <color_light_green>제어 가능한 엔진을 지능적으로 켜고 끕니다</color>. 간단히 말해, 다음과 같은 엔진의 최적 상태를 찾습니다.
    • 배터리가 완전히 방전되지 않도록
    • 요구되는 가속 및 속도에 맞게
    • 엔진에 안전하도록
    • 연비 및 배터리 충전 속도가 가장 좋습니다.
    
    스마트 엔진 컨트롤러는 <color_light_green>내연기관 및 전기 엔진</color>과 같이 전자 장치로 제어되는 엔진만 지원합니다. 스마트 엔진 컨트롤러를 활성화하면 호환되는 모든 엔진을 즉시 제어하고 필요에 따라 시동을 걸고 끕니다. 스마트 엔진 컨트롤러는 <color_light_green>2~5개의</color> 제어 가능한 엔진을 지원합니다.
    스마트 엔진 컨트롤러를 통해 사용자는 전기 모터 사용에 대한 설정을 조정할 수 있습니다. 이 설정은 두 개의 슬라이더, 즉 <color_light_green>"LO"</color>와 <color_light_green>"HI"</color> 배터리 잔량(%)으로 구성됩니다.
    • 배터리 잔량이 LO보다 작으면 전기 모터가 작동하지 않습니다.
    • 배터리 잔량이 HI보다 크면 전기 모터가 우선적으로 작동합니다(하지만 반드시 사용되는 것은 아닙니다).
    • LOW와 HI 사이에서는 배터리 충전 속도 및 기타 요인에 따라 전기 모터 사용량이 결정됩니다.
    참고: 스마트 엔진 컨트롤러는 발전기가 장착된 엔진을 사용하여 배터리 잔량을 <color_light_green>"HI" 이상으로 유지하려고 노력합니다</color>.
    
    스마트 엔진 컨트롤러의 사용 목적:
    • <color_light_green>가솔린 및 전기 엔진을 사용하는 하이브리드 자동차</color>
    배터리 잔량이 "HI" 이상이면 더 효율적인 전기 엔진이 사용됩니다. 가속 시에는 최상의 가속 성능을 위해 가솔린 엔진이 작동할 수 있습니다. 배터리 잔량이 "HI" 미만이면 발전기가 장착된 가솔린 엔진이 배터리를 충전하는 데 사용됩니다.
    • <color_light_green>두 개 이상의 가솔린 엔진이 장착된 차량</color>
    정속 주행 시에는 엔진을 하나만 사용합니다. 가속 시에는 최적의 가속력을 위해 여러 엔진을 동시에 사용합니다.
    • <color_light_green>소형 및 대형 엔진이 장착된 차량</color>
    속도에 따라 최적의 가속력과 연비를 위해 단일 엔진이 선택됩니다.
    • <color_light_green>고정식 발전기</color>
    배터리가 "HI" 수준에 도달하면 연료 절약을 위해 가솔린 엔진이 꺼집니다.
    
    스마트 엔진 컨트롤러로 최적의 주행을 경험하세요! 보증 정보는 가까운 대리점에 문의하십시오.

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile" ~ Snippet in category "dogwhistle_message_npc_hostile"
en: What is this unbearable sound!?
ko: 이 참을 수 없는 소리는 뭐지!?

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile"
en: STOP.  MY EARS
ko: 멈춰. 내 귀

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile" ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I'm not a dog…
ko: 나는 개가 아니야...

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile"
en: Would you kindly not do that?
ko: 그러지 말아주시겠어요?

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I WILL MURDER YOU
ko: 나는 당신을 죽일 것이다

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I'LL SHOVE THAT WHISTLE DOWN YOUR THROAT
ko: 내가 그 휘파람을 네 목구멍에 쑤셔넣어 줄게

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: You're seriously pissing me off…
ko: 너 진짜 화나게 하는구나...

note: ~ Snippet in category "dogwhistle_message_you"
en: You hate this loud sound.
ko: 당신은 이 큰 소리를 싫어합니다.

note: ~ Snippet in category "examine_photo_msg"
en: You used to have a dog like this…
ko: 사진 속의 개가 당신이 키우던 개와 닮았군요…

note: ~ Snippet in category "examine_photo_msg"
en: Ha-ha!  An amusing cat photo.
ko: 유명했던 고양이 사진이네요.

note: ~ Snippet in category "examine_photo_msg"
en: Excellent pictures of nature.
ko: 자연의 아름다움이 담겨있군요.

note: ~ Snippet in category "examine_photo_msg"
en: Food photos… your stomach rumbles!
ko: 음식 사진… 윽, 급격히 입맛이 돕니다!

note: ~ Snippet in category "examine_photo_msg"
en: Some very interesting travel photos.
ko: 여행하면서 찍은 사진들이 담겨있습니다.

note: ~ Snippet in category "examine_photo_msg"
en: Pictures of a concert of popular band.
ko: 유명한 밴드의 공연 사진이 담겨있습니다.

note: ~ Snippet in category "examine_photo_msg"
en: Photos of someone's luxurious house.
ko: 호화로운 주택의 풍경이 담겨있군요.

note: ~ Snippet in category "examine_photo_msg"
en: You feel nostalgic as you stare at the photo.
ko: 사진을 보며 향수에 잠깁니다…

note: ~ Snippet in category "magic_8ball_good"
en: It is certain.
ko: 확실해.

note: ~ Snippet in category "magic_8ball_good"
en: It is decidedly so.
ko: 명확해.

note: ~ Snippet in category "magic_8ball_good"
en: Without a doubt.
ko: 의심의 여지가 없어.

note: ~ Snippet in category "magic_8ball_good"
en: Yes - definitely.
ko: 맞아 - 아주 명확해.

note: ~ Snippet in category "magic_8ball_good"
en: You may rely on it.
ko: 믿어도 좋아.

note: ~ Snippet in category "magic_8ball_good"
en: As I see it, yes.
ko: 내가 보기엔 맞아.

note: ~ Snippet in category "magic_8ball_good"
en: Most likely.
ko: 아마 그럴걸.

note: ~ Snippet in category "magic_8ball_good"
en: Outlook good.
ko: 전망이 좋아.

note: ~ Snippet in category "magic_8ball_good"
en: Signs point to yes.
ko: 표지가 긍정을 가리켰어.

note: ~ Snippet in category "magic_8ball_unknown"
en: Reply hazy, try again.
ko: 답이 애매합니다.  다시 시도해보자.

note: ~ Snippet in category "magic_8ball_unknown"
en: Ask again later.
ko: 나중에 다시 물어봐.

note: ~ Snippet in category "magic_8ball_unknown"
en: Better not tell you now.
ko: 나중에 말해주는 게 좋겠어.

note: ~ Snippet in category "magic_8ball_unknown"
en: Can't predict now.
ko: 지금은 예측할 수 없습니다.

note: ~ Snippet in category "magic_8ball_unknown"
en: Concentrate and ask again.
ko: 집중해서 다시 물어보자.

note: ~ Snippet in category "magic_8ball_bad"
en: My reply is no.
ko: 내 대답은 '아니'야.

note: ~ Snippet in category "magic_8ball_bad"
en: My sources say no.
ko: 내가 보기엔 '아니'야.

note: ~ Snippet in category "magic_8ball_bad"
en: Outlook not so good.
ko: 전망이 좋지 않아.

note: ~ Snippet in category "magic_8ball_bad"
en: Very doubtful.
ko: 매우 의심스러워.

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "hey, it's gonna be all right!"
ko: "이봐, 전부 괜찮아질거야!"

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "we'll get through this!"
ko: "우리가 도와줄게!"

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "i'm here for you!"
ko: "널 도와주기 위해 왔어!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "wow!  you look just like me!  we should look out for each other!"
ko: "와! 너 나랑 똑같아! 우리 서로 조심해야겠다!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "come on, big me, let's go!"
ko: "어서, 큰 나, 가자!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "we're a team, we've got this!"
ko: "우리는 팀이야, 우리가 해낼 수 있어!"

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a classic rifle and several diagrams of curved wooden maces.  The word 'OBREZ?' is written clearly on the front sheet.  There are two distinct sets of handwriting making notes.
ko: 연필로 표시한 스케치와 CAD 설계도 모음입니다. 고전적인 소총과 여러 개의 곡선형 나무 메이스 도면이 그려져 있습니다. 앞면에는 'OBREZ?'라는 단어가 또렷하게 적혀 있습니다. 두 세트의 필적 노트가 있습니다.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a large mace with an internal gas reservoir and venting holes between the steel segments.  There are additional diagrams labeled 'IGNITION SYSTEM' and 'TRIGGER?'.  There are two distinct sets of handwriting making notes.
ko: 연필로 표시한 스케치와 CAD 설계도 모음입니다. 내부에 가스 저장고가 있고 강철 조각 사이에 통풍구가 있는 큰 철퇴가 묘사되어 있습니다. '점화 장치'와 '트리거?'라고 표시된 추가 도면도 있습니다. 두 세트의 필기 노트가 있습니다.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a bladed weapon with some audio equipment implanted.  Doodles of hair metal rock stars line the page, as well as the words 'LETS, HEAR IT FOR FRANKY'.  There are two distinct sets of handwriting making notes.
ko: 연필로 표시한 스케치와 CAD 설계도 모음입니다. 음향 장비가 이식된 칼날 무기가 묘사되어 있습니다. 헤어 메탈 록 스타들의 낙서와 '프랭키를 위해 들어보세요'라는 문구가 페이지마다 새겨져 있습니다. 두 세트의 필기 노트가 뚜렷하게 구분되어 있습니다.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a sledgehammer with a moving center.  There is a references doc for a powder actuated nail gun stapled to the sheets.  There are two distinct sets of handwriting making notes.
ko: 연필로 표시한 스케치와 CAD 설계도 모음입니다. 움직이는 중심축이 있는 쇠망치가 그려져 있습니다. 시트에 스테이플러로 고정된 화약식 못 박는 총에 대한 참고 자료가 있습니다. 두 세트의 손으로 쓴 메모가 있습니다.

note: ~ Snippet in category "comest_stimulant"
en: The shadows are getting ever closer.
ko: 그림자가 점점 다가오고 있습니다.

note: ~ Snippet in category "comest_stimulant"
en: You have a bad feeling about this.
ko: 느낌이 영 좋지 않습니다.

note: ~ Snippet in category "comest_stimulant"
en: A powerful sense of dread comes over you.
ko: 끔찍한 공포가 당신을 덮칩니다.

note: ~ Snippet in category "comest_stimulant"
en: Your skin starts crawling.
ko: 몸이 덜덜 떨리기 시작합니다.

note: ~ Snippet in category "comest_stimulant"
en: They're coming to get you.
ko: 놈들이 다가옵니다.

note: ~ Snippet in category "comest_stimulant"
en: This might've been a bad idea…
ko: 좋지 않은 판단이었습니다…

note: ~ Snippet in category "comest_stimulant"
en: You've really done it this time, haven't you?
ko: 이번에야말로 해냈군요. 그렇죠?

note: ~ Snippet in category "comest_stimulant"
en: You have to stay vigilant.  They're always watching…
ko: 경계를 늦춰선 안됩니다. 놈들은 어디서나 당신을 지켜봅니다…

note: ~ Snippet in category "comest_stimulant"
en: mistake mistake mistake mistake mistake
ko: 실패했다 실패했다 실패했다 실패했다 실패했다 실패했다 실패했다실패했다실패했다실패했다실패했다실패했다실패했다실패했다실패실패실패실패실패실패실패실패실패실패실패실패실패실패실패

note: ~ Snippet in category "comest_stimulant"
en: Just gotta stay calm, and you'll make it through this.
ko: 참자, 참자, 참자. 이제 다 끝날 거야.

note: ~ Snippet in category "comest_stimulant"
en: You're starting to feel very jumpy.
ko: 매우 초조해지기 시작합니다.

note: ~ Snippet in category "comest_stimulant"
en: Something is twitching at the edge of your vision.
ko: 시야 끄트머리에서 뭔가가 꾸물거립니다.

note: ~ Snippet in category "comest_stimulant"
en: They know what you've done…
ko: 놈들은 당신이 저지른 짓을 알고 있습니다…

note: ~ Snippet in category "comest_stimulant"
en: You're feeling even more paranoid than usual.
ko: 평소보다 더 편집증적인 느낌이 듭니다.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: A crumpled and dirty note containing some printed text.  The text contains detailed instructions on how to dispose of "experiments" in remote areas.
ko: 구겨지고 더러워진 쪽지에는 인쇄된 글이 몇 줄 적혀 있었습니다. 그 글에는 외딴 지역에서 "실험용"을 폐기하는 방법에 대한 자세한 지침이 적혀 있었습니다.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: You see a faded map, stained with unknown fluids and riddled with holes.  A route is scribbled onto it.  The point of departure looks to be some kind of odd research facility.
ko: 알 수 없는 액체로 얼룩지고 구멍투성이인 빛바랜 지도가 보입니다. 지도에는 경로가 휘갈겨 적혀 있습니다. 지도의 출발점은 어딘가 이상한 연구 시설처럼 보입니다.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: Some sheets of paper, folded, crinkled and wet due to exposure to the environment.  It smells vile and there are faint smears of blood.  A map is printed on it, depicting instructions on how to handle deceased "experiments" and a route to some remote site.  You find it very odd that the starting point of the route is a subway station.
ko: 접히고 구겨지고, 환경에 노출되어 축축해진 종이 몇 장. 역겨운 냄새가 나고 희미한 핏자국이 묻어 있다. 그 위에는 지도가 인쇄되어 있는데, 죽은 "실험체"를 처리하는 방법과 외딴 지역으로 가는 길이 그려져 있다. 그 길의 시작점이 지하철역이라는 점이 매우 이상하다.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: This note has a chemical smell and a bloody thumbprint on it.  You see directions to nearby isolated sites, mainly forests and fields.  The name of the company(?) who printed this, XEDRA, sounds ominous.
ko: 이 쪽지에는 화학약품 냄새와 피 묻은 엄지손가락 자국이 있습니다. 근처의 외딴 지역, 주로 숲과 들판으로 가는 길이 적혀 있습니다. 이 쪽지를 인쇄한 회사(?) 이름인 XEDRA가 불길하게 들립니다.

note: ~ Snippet in category "<statue_plaque>" ~ Please add more (happily scrap existing)
en: Statue in commemoration of <full_name> who <statue_worthy_act> and will always be remembered.
ko: <full_name>을 기념하는 동상으로, 그는 <statue_worthy_act>를 했고 항상 기억될 것입니다.

note: ~ Snippet in category "<statue_worthy_act>"
en: provided for our city in a time of need
ko: 우리 도시가 필요한 시기에 제공되었습니다

note: ~ Snippet in category "<statue_worthy_act>"
en: founded our great city
ko: 우리의 위대한 도시를 건국했습니다

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Abbot Arctic Foxes hockey team
ko: 애벗 아크틱 폭스 하키팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Derry Drakes soccer team
ko: 데리 드레이크스 축구팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Eastport University field hockey team
ko: 이스트포트 대학교 필드하키팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Foxborough highschool wrestling team
ko: 폭스버러 고등학교 레슬링 팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Hudson Fighting Salmon football team
ko: 허드슨 파이팅 샐먼 풋볼 팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Lewiston Crows baseball team
ko: 루이스턴 크로우스 야구팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Maxfield Moles rugby team
ko: 맥스필드 몰스 럭비 팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: New Ashford Wildcats basketball team
ko: 새로운 애시포드 와일드캐츠 농구팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: North Kingston Angels hockey team
ko: 노스 킹스턴 엔젤스 하키팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Osborn University Blobfish soccer team
ko: 오스본 대학교 블롭피쉬 축구팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Plainfield Pears highschool wrestling team
ko: 플레인필드 피어스 고등학교 레슬링 팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Salisbury Brahmin football team
ko: 솔즈베리 브라민 풋볼팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Torrington Titans baseball team
ko: 토링턴 타이탄스 야구팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Waitsfield Centurions rugby team
ko: 웨이츠필드 센추리온스 럭비팀

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Woodford Corgis basketball team
ko: 우드포드 코기스 농구팀

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: circle
ko: 원

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: hexagon
ko: 육각형

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: octagon
ko: 팔각형

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: pentagon
ko: 오각형

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: square
ko: 정사각형

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: triangle
ko: 삼각형

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: carnations
ko: 카네이션

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: chrysanthemums
ko: 국화

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: daffodil
ko: 수선화

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: dahlias
ko: 달리아

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: daisies
ko: 데이지

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: hybiscus
ko: 히비스커스

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: lilies
ko: 백합

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: orchids
ko: 난초

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: poppies
ko: 양귀비

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: roses
ko: 장미

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: sunflowers
ko: 해바라기

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: tulips
ko: 튤립

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the famous Manspider, a quiet, nerdy spider that was bitten by a radioactive human
ko: 조용하고 괴짜스러운 거미, 유명한 맨스파이더는 방사능에 오염된 인간에게 물렸습니다.

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the infamous pirate captain Iris Crane, the most beautiful, most daring, and most feared woman on the seven seas
ko: 악명 높은 해적 선장 아이리스 크레인, 일곱 바다에서 가장 아름답고 가장 대담하며 가장 두려운 여성

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the three Mutant Squid Bros™, who live in a culvert by day and fight crime at night.  Rumor had it that a fourth Bro would be added in an upcoming spinoff
ko: 낮에는 지하수로에서 살다가 밤에는 범죄와 싸우는 세 명의 뮤턴트 오징어 형제™. 곧 출시될 스핀오프에 네 번째 형제가 추가될 것이라는 소문이 돌았습니다.

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the Christmas Ghoul, who taught the world that our looks don't define our passions
ko: 우리의 외모가 우리의 열정을 정의하지 않는다는 것을 세상에 가르친 크리스마스 구울

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the lovely Boston-Chan, the mascot of Boston AnimeCon
ko: 보스턴 애니메이션콘의 마스코트, 사랑스러운 보스턴 찬

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a famous man and woman from an anime, dressed in cowboy outfits.  A speech blurb reads "How y'all doin'?"
ko: 애니메이션 속 유명 남녀가 카우보이 복장을 하고 등장합니다. 연설문에는 "잘 지내시죠?"라고 적혀 있습니다.

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a small robot, known only as T6-Zed49, who tackles tough political issues while exploring civilizations across the universe
ko: 우주 전역의 문명을 탐험하면서 어려운 정치적 문제를 해결하는 T6-Zed49로만 알려진 작은 로봇

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a cartoon version of Mr. Smile and Laugh, a children's entertainer
ko: 어린이를 위한 엔터테이너, Mr. Smile and Laugh의 만화 버전

note: ~ Snippet in category "<dog_name>"
en: Abby
ko: 애비

note: ~ Snippet in category "<dog_name>"
en: Albert
ko: 앨버트

note: ~ Snippet in category "<dog_name>"
en: Alice
ko: 앨리스

note: ~ Snippet in category "<dog_name>"
en: Angel
ko: 천사

note: ~ Snippet in category "<dog_name>"
en: Annie
ko: 애니

note: ~ Snippet in category "<dog_name>"
en: Apollo
ko: 아폴로

note: ~ Snippet in category "<dog_name>"
en: Archie
ko: 아치

note: ~ Snippet in category "<dog_name>"
en: Ava
ko: 아바

note: ~ Snippet in category "<dog_name>"
en: Bailey
ko: 외벽

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>"
en: Basil
ko: 바질

note: ~ Snippet in category "<dog_name>"
en: Baxter
ko: 백스터

note: ~ Snippet in category "<dog_name>"
en: Beau
ko: 아름다운

note: ~ Snippet in category "<dog_name>"
en: Bella
ko: 벨라

note: ~ Snippet in category "<dog_name>"
en: Benji
ko: 벤지

note: ~ Snippet in category "<dog_name>"
en: Bentley
ko: 벤틀리

note: ~ Snippet in category "<dog_name>"
en: Bingo
ko: 빙고

note: ~ Snippet in category "<dog_name>"
en: Bo
ko: 악

note: ~ Snippet in category "<dog_name>"
en: Bonnie
ko: 보니

note: ~ Snippet in category "<dog_name>"
en: Boomer
ko: 부머

note: ~ Snippet in category "<dog_name>"
en: Brady
ko: 브래디

note: ~ Snippet in category "<dog_name>"
en: Brody
ko: 브로디

note: ~ Snippet in category "<dog_name>"
en: Bruce
ko: 브루스

note: ~ Snippet in category "<dog_name>"
en: Bubba
ko: 부바

note: ~ Snippet in category "<dog_name>"
en: Buddy
ko: 친구

note: ~ Snippet in category "<dog_name>"
en: Butch
ko: 못 쓰게 하다

note: ~ Snippet in category "<dog_name>"
en: Cali
ko: 알리

note: ~ Snippet in category "<dog_name>"
en: Callie
ko: 캘리

note: ~ Snippet in category "<dog_name>"
en: Chance
ko: 가능성

note: ~ Snippet in category "<dog_name>"
en: Charlie
ko: 백인

note: ~ Snippet in category "<dog_name>"
en: Chase
ko: 뒤쫓다다

note: ~ Snippet in category "<dog_name>"
en: Chester
ko: 체스터

note: ~ Snippet in category "<dog_name>"
en: Chewy
ko: 쫄깃한

note: ~ Snippet in category "<dog_name>"
en: Chloe
ko: 클로이

note: ~ Snippet in category "<dog_name>"
en: Cleo
ko: 클레오

note: ~ Snippet in category "<dog_name>"
en: Cody
ko: 코디

note: ~ Snippet in category "<dog_name>"
en: Cooper
ko: 쿠퍼

note: ~ Snippet in category "<dog_name>"
en: Darcy
ko: 다르시

note: ~ Snippet in category "<dog_name>"
en: Dexter
ko: 덱스터

note: ~ Snippet in category "<dog_name>"
en: Dixie
ko: 딕시

note: ~ Snippet in category "<dog_name>"
en: Dozer
ko: 불도저

note: ~ Snippet in category "<dog_name>"
en: Duncan
ko: 던컨

note: ~ Snippet in category "<dog_name>"
en: Ellie
ko: 엘리

note: ~ Snippet in category "<dog_name>"
en: Elsa
ko: 엘사

note: ~ Snippet in category "<dog_name>"
en: Elwood
ko: 엘우드

note: ~ Snippet in category "<dog_name>"
en: Emma
ko: 엠마

note: ~ Snippet in category "<dog_name>"
en: Faith
ko: 믿음

note: ~ Snippet in category "<dog_name>"
en: Finn
ko: 핀 사람

note: ~ Snippet in category "<dog_name>"
en: Fiona
ko: 피오나

note: ~ Snippet in category "<dog_name>"
en: Frankie
ko: 프랭키

note: ~ Snippet in category "<dog_name>"
en: Fred
ko: 프레드

note: ~ Snippet in category "<dog_name>"
en: Freya
ko: 프레야

note: ~ Snippet in category "<dog_name>"
en: Gabby
ko: 말 많은

note: ~ Snippet in category "<dog_name>"
en: George
ko: 성 조지

note: ~ Snippet in category "<dog_name>"
en: Gideon
ko: 기드온

note: ~ Snippet in category "<dog_name>"
en: Gigi
ko: 이빨

note: ~ Snippet in category "<dog_name>"
en: Ginger
ko: 생강

note: ~ Snippet in category "<dog_name>"
en: Gizmo
ko: 기즈모

note: ~ Snippet in category "<dog_name>"
en: Gracie
ko: 그레이시

note: ~ Snippet in category "<dog_name>"
en: Greta
ko: 그레타

note: ~ Snippet in category "<dog_name>"
en: Guinness
ko: 기네스

note: ~ Snippet in category "<dog_name>"
en: Gus
ko: 거스

note: ~ Snippet in category "<dog_name>"
en: Harley
ko: 할리

note: ~ Snippet in category "<dog_name>"
en: Hazel
ko: 엷은 갈색

note: ~ Snippet in category "<dog_name>"
en: Henry
ko: 헨리

note: ~ Snippet in category "<dog_name>"
en: Holly
ko: 홀리

note: ~ Snippet in category "<dog_name>"
en: Izzy
ko: 이지

note: ~ Snippet in category "<dog_name>"
en: Jack
ko: 잭

note: ~ Snippet in category "<dog_name>" ~ Name of map extra
en: Jackson
ko: 잭슨

note: ~ Snippet in category "<dog_name>"
en: Jake
ko: 제이크

note: ~ Snippet in category "<dog_name>"
en: Jasper
ko: 벽옥

note: ~ Snippet in category "<dog_name>"
en: Jax
ko: 잭스

note: ~ Snippet in category "<dog_name>"
en: Jessie
ko: 제시

note: ~ Snippet in category "<dog_name>"
en: Jewel
ko: 보석

note: ~ Snippet in category "<dog_name>"
en: Josie
ko: 조지

note: ~ Snippet in category "<dog_name>"
en: Junior
ko: 후진

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>" #-#-#-#-#  supertuxkart_1.5-2_ko.po (SuperTuxKart)  #-#-#-#-# I18N: ../stk-assets/karts/kiki/kart.xml I18N: ../supertuxkart-assets/karts/kiki/kart.xml
en: Kiki
ko: 키키

note: ~ Snippet in category "<dog_name>"
en: Lacey
ko: 레이시

note: ~ Snippet in category "<dog_name>"
en: Lady
ko: 숙녀

note: ~ Snippet in category "<dog_name>"
en: Lenny
ko: 레니

note: ~ Snippet in category "<dog_name>"
en: Leo
ko: 사자 별자리

note: ~ Snippet in category "<dog_name>"
en: Leroy
ko: 르로이

note: ~ Snippet in category "<dog_name>"
en: Lexi
ko: 렉시

note: ~ Snippet in category "<dog_name>"
en: Lila
ko: 릴라

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>"
en: Lily
ko: 백합

note: ~ Snippet in category "<dog_name>"
en: Lottie
ko: 로티

note: ~ Snippet in category "<dog_name>"
en: Louie
ko: 루이

note: ~ Snippet in category "<dog_name>" ~ Mutation name
en: Lucky
ko: 운이 좋은

note: ~ Snippet in category "<dog_name>"
en: Lucy
ko: 루시

note: ~ Snippet in category "<dog_name>"
en: Lulu
ko: 루루

note: ~ Snippet in category "<dog_name>"
en: Mabel
ko: 메이블

note: ~ Snippet in category "<dog_name>"
en: Maddy
ko: 매디

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>"
en: Madison
ko: 매디슨

note: ~ Snippet in category "<dog_name>"
en: Maggie
ko: 매기

note: ~ Snippet in category "<dog_name>"
en: Maple
ko: 메이플

note: ~ Snippet in category "<dog_name>"
en: Marley
ko: 말리

note: ~ Snippet in category "<dog_name>"
en: Mia
ko: 나의

note: ~ Snippet in category "<dog_name>"
en: Miley
ko: 마일리

note: ~ Snippet in category "<dog_name>"
en: Millie
ko: 밀리

note: ~ Snippet in category "<dog_name>"
en: Mimi
ko: 나

note: ~ Snippet in category "<dog_name>"
en: Minnie
ko: 미니

note: ~ Snippet in category "<dog_name>"
en: Misty
ko: 미스티

note: ~ Snippet in category "<dog_name>"
en: Mocha
ko: 모카

note: ~ Snippet in category "<dog_name>"
en: Molly
ko: 정부

note: ~ Snippet in category "<dog_name>"
en: Moose
ko: 엘크

note: ~ Snippet in category "<dog_name>"
en: Murphy
ko: 머피

note: ~ Snippet in category "<dog_name>"
en: Nala
ko: 우리와 함께

note: ~ Snippet in category "<dog_name>"
en: Nana
ko: 나나

note: ~ Snippet in category "<dog_name>"
en: Nellie
ko: 넬리

note: ~ Snippet in category "<dog_name>"
en: Nova
ko: 새로운

note: ~ Snippet in category "<dog_name>"
en: Oakley
ko: 오클리

note: ~ Snippet in category "<dog_name>"
en: Odie
ko: 싫어하다

note: ~ Snippet in category "<dog_name>"
en: Oliver
ko: 올리버

note: ~ Snippet in category "<dog_name>"
en: Oreo
ko: 오레오

note: ~ Snippet in category "<dog_name>"
en: Oscar
ko: 오스카

note: ~ Snippet in category "<dog_name>"
en: Otis
ko: 오티스

note: ~ Snippet in category "<dog_name>"
en: Paddy
ko: 아일랜드 사람

note: ~ Snippet in category "<dog_name>"
en: Peanut
ko: 땅콩

note: ~ Snippet in category "<dog_name>"
en: Pearl
ko: 진주

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>" #-#-#-#-#  odoo_19.0.0+dfsg-1_ko.po (Odoo Server 16.0)  #-#-#-#-# module: base
en: Penny
ko: 페니

note: ~ Snippet in category "<dog_name>"
en: Pete
ko: 피트

note: ~ Snippet in category "<dog_name>"
en: Phoebe
ko: 달

note: ~ Snippet in category "<dog_name>"
en: Pippa
ko: 피파

note: ~ Snippet in category "<dog_name>"
en: Pippin
ko: 피핀

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>"
en: Prince
ko: 왕자

note: ~ Snippet in category "<dog_name>"
en: Quinn
ko: 퀸

note: ~ Snippet in category "<dog_name>"
en: Ralph
ko: 랄프

note: ~ Snippet in category "<dog_name>"
en: Rascal
ko: 악당

note: ~ Snippet in category "<dog_name>"
en: Reggie
ko: 레지

note: ~ Snippet in category "<dog_name>"
en: Remy
ko: 레미

note: ~ Snippet in category "<dog_name>"
en: Rex
ko: 렉스

note: ~ Snippet in category "<dog_name>"
en: Riley
ko: 라일리

note: ~ Snippet in category "<dog_name>"
en: Rizzo
ko: 리조

note: ~ Snippet in category "<dog_name>"
en: Rocco
ko: 로코

note: ~ Snippet in category "<dog_name>"
en: Rocky
ko: 불안정한

note: ~ Snippet in category "<dog_name>"
en: Roscoe
ko: 로스코

note: ~ Snippet in category "<dog_name>"
en: Rosie
ko: 로지

note: ~ Snippet in category "<dog_name>"
en: Roxy
ko: 록시

note: ~ Snippet in category "<dog_name>"
en: Rudy
ko: 루디

note: ~ Snippet in category "<dog_name>"
en: Rusty
ko: 녹슨

note: ~ Snippet in category "<dog_name>"
en: Sable
ko: 검정색

note: ~ Snippet in category "<dog_name>" ~ Unique name of a female NPC
en: Sadie
ko: 세이디

note: ~ Snippet in category "<dog_name>"
en: Sammy
ko: 남자 이름

note: ~ Snippet in category "<dog_name>"
en: Sarge
ko: 상사

note: ~ Snippet in category "<dog_name>"
en: Sasha
ko: 사샤

note: ~ Snippet in category "<dog_name>"
en: Sassy
ko: 건방진

note: ~ Snippet in category "<dog_name>"
en: Sheba
ko: 바라보다

note: ~ Snippet in category "<dog_name>"
en: Shelby
ko: 셸비

note: ~ Snippet in category "<dog_name>"
en: Shep
ko: 셰프

note: ~ Snippet in category "<dog_name>"
en: Shiloh
ko: 샤일로

note: ~ Snippet in category "<dog_name>"
en: Skye
ko: 스카이

note: ~ Snippet in category "<dog_name>"
en: Snickers
ko: 스니커즈

note: ~ Snippet in category "<dog_name>"
en: Sophie
ko: 소피

note: ~ Snippet in category "<dog_name>" ~ Name of the monster "mon_dog" placed on map update on start of mission "Find Lost Dog"
en: Sparky
ko: 스파키

note: ~ Snippet in category "<dog_name>"
en: Spud
ko: 감자

note: ~ Snippet in category "<dog_name>"
en: Stella
ko: 스텔라

note: ~ Snippet in category "<dog_name>"
en: Sully
ko: 설리

note: ~ Snippet in category "<dog_name>"
en: Tank
ko: 탱크

note: ~ Snippet in category "<dog_name>"
en: Tasha
ko: 타샤

note: ~ Snippet in category "<dog_name>"
en: Teddy
ko: 테디

note: ~ Snippet in category "<dog_name>"
en: Tessa
ko: 테사

note: ~ Snippet in category "<dog_name>"
en: Theo
ko: 에 따르면

note: ~ Snippet in category "<dog_name>"
en: Thor
ko: 토르

note: ~ Snippet in category "<dog_name>"
en: Tilly
ko: 틸리

note: ~ Snippet in category "<dog_name>"
en: Toby
ko: 남자 이름

note: ~ Snippet in category "<dog_name>"
en: Trixie
ko: 트릭시

note: ~ Snippet in category "<dog_name>"
en: Tucker
ko: 음식물

note: ~ Snippet in category "<dog_name>"
en: Tyson
ko: 타이슨

note: ~ Snippet in category "<dog_name>"
en: Vader
ko: 베이더

note: ~ Snippet in category "<dog_name>"
en: Wally
ko: 월리

note: ~ Snippet in category "<dog_name>"
en: Whiskey
ko: 위스키

note: ~ Snippet in category "<dog_name>"
en: Willow
ko: 솜틀

note: ~ Snippet in category "<dog_name>"
en: Winnie
ko: 위니

note: ~ Snippet in category "<dog_name>"
en: Winston
ko: 윈스턴

note: ~ Snippet in category "<dog_name>"
en: Wyatt
ko: 와이엇

note: ~ Snippet in category "<dog_name>"
en: Zelda
ko: 젤다

note: ~ Snippet in category "<dog_name>"
en: Zeus
ko: 제우스

note: ~ Snippet in category "<dog_name>"
en: Ziggy
ko: 지기

note: ~ Snippet in category "<dog_name>"
en: Zoe
ko: 여자 이름

note: ~ Snippet in category "<dog_name>"
en: Zoey
ko: 조이

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: O POS
ko: POS

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: O NEG
ko: 오 네그

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: A POS
ko: POS

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: A NEG
ko: 부정

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: B NEG
ko: B 음성

note: ~ Snippet in category "<blood_type_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Blood_type_distribution_by_country>, US part
en: AB NEG
ko: AB 음성

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: PROTESTANT
ko: 신교도

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: CATHOLIC
ko: 구교도

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: CHRISTIAN
ko: 신자

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: MORMON
ko: 모르몬교

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: JEW
ko: 또는

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: ATHEIST
ko: 무신론자

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: NORELPREF
ko: 노렐프레프

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: You grit your teeth and get to work.
ko: 당신은 이를 악물고 일을 시작합니다.

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: The task at hand is unpleasant, but you steel your nerves regardless.
ko: 눈앞에 놓인 일은 즐겁지 않지만, 당신은 그럼에도 불구하고 마음을 단단히 먹습니다.

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: Hopefully whatever you can glean from this autopsy is worth the effort.
ko: 부검을 통해 얻을 수 있는 정보가 그만한 가치가 있기를 바랍니다.

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: This is nothing like dissecting a frog in biology class.  You feel sick inside.
ko: 생물학 수업 때 했던 개구리 해부 실험과는 비교조차 되지도 않습니다. 속이 안좋군요…

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: You wonder how anyone manages to do this ghastly work.
ko: 어떻게 이런 끔찍한 일을 해낼 수 있는지 궁금하네요.

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: The grim nature of your task deeply upsets you, leaving you feeling disgusted with yourself.
ko: 당신이 맡은 업무의 암울한 성격은 당신을 깊이 화나게 하고, 당신 자신에게 혐오감을 느끼게 합니다.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: You clench your teeth at the prospect of this gruesome job.
ko: 이 소름끼치는 작업을 생각해보고 이를 악물었습니다.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: This will haunt you in your dreams.
ko: 꿈자리가 뒤숭숭할 것입니다.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: You try to look away, but this gruesome image will stay on your mind for some time.
ko: 머리에서 지우려고 했지만, 그 끔찍한 광경이 계속해서 머리에 남아 있습니다.

note: ~ Snippet in category "<sports_team>"
en: Decatur Fist
ko: 디케이터 피스트

note: ~ Snippet in category "<sports_team>"
en: Gainesville Veeblefetzers.
ko: 게인즈빌 비블페처스.

note: ~ Snippet in category "<sports_team>"
en: London Jets
ko: 런던 제츠

note: ~ Snippet in category "<sports_team>"
en: Endsville Fluffycats.
ko: 엔드스빌 플러피캣츠.

note: ~ Snippet in category "<sports_team>"
en: Tokyo Samurais
ko: 도쿄 사무라이

note: ~ Snippet in category "<sports_team>"
en: Monroeville Zombies.
ko: 먼로빌 좀비스.

note: ~ Snippet in category "<sports_team>"
en: Canberra Drop Bears
ko: 캔버라 드롭 베어스

note: ~ Snippet in category "<sports_team>"
en: Ooarai Ducks
ko: 오아라이 오리

note: ~ Snippet in category "note"
en: "WE WERE RIGHT THE GOVERNMENT DID IT"
ko: "우리가 옳았어, 정부가 해냈어"

note: ~ Snippet in category "note"
en: "Have seen a zombie making its kin raise even despite damage that normally would take them down, the surrounding air shimmered like around that hole in the air we've seen creatures coming through back home"
ko: "좀비가 쓰러질 정도의 피해를 입었음에도 불구하고 친족을 일으켜 세우는 것을 본 적이 있습니다. 주변 공기는 마치 고향에서 생물들이 들어오는 것을 본 공기 구멍처럼 반짝였습니다."

note: ~ Snippet in category "note"
en: "I shot the sheriff; but I couldn't find the deputy"
ko: "난 분명 보안관을 쐈는데 조수가 사라졌더라."

note: ~ Snippet in category "note"
en: "Some plant vines started chasin after me, so I took a gas mask and some teargas and I ran through them."
ko: "왠 풀쪼가리 덩굴이 날 쫓아오기 시작하길래, 방독면이랑 최루탄을 좀 들고 놈들 사이로 뛰었어."

note: ~ Snippet in category "note"
en: "Slingshot right through the windshield k?"
ko: "앞유리 너머로 새총을 쏘라고 알았어?"

note: ~ Snippet in category "note"
en: "When I was a kid I used to slingshot at bugs and birds.  Its really playing off nowadays, Ill tell you what"
ko: "내가 어렸을때 새총으로 벌레랑 새를 잡곤 했는데, 이게 쓸모가 있을줄은 몰랐네"

note: ~ Snippet in category "note"
en: "ALL YOU STONERS WITH YOUR VIDEYA GAMES - I BET YOU WISH YOU TOOK THE TIME TO LEARN A SKILL NOW DONTYA"
ko: "게임 중독자 자식들, 이제 와서 뭐 하나라도 배우기엔 늦었어"

note: ~ Snippet in category "note"
en: "I tried to be a bard, but the rats didn't like my piping."
ko: "음유시인이 되려고 했었는데. 쥐들이 내 노래 듣고도 안 따라오더라."

note: ~ Snippet in category "note"
en: "I found a chocolate bar on my pillow when I got home last night.  I left and don't wanna go back."
ko: "어젯밤에 집에 들어왔더니, 베개 밑에 초코바가 있더라. 그대로 뛰쳐나왔고 다시 안 들어갈거야."

note: ~ Snippet in category "note"
en: "this demon thing came after me  it got me good  i shot it but i dont know if ill make it"
ko: "이 악마 같은 게 쫓아와 공격했어. 쏴버리긴 했는데 내가 살 수 있을지 모르겠어."

note: ~ Snippet in category "note"
en: "DANNY IF YOU READ THIS THIS IS CLARA WE'RE ALL OKAY AND WE'RE HEADING TO THE RIVER.  A BOAT SAID THEY WERE DOCKED NEARBY."
ko: "대니! 클라라야! 우린 멀쩡해! 강으로 가고 있어! 강 주변에 보트가 정박되어 있대!"

note: ~ Snippet in category "note"
en: "When I think of all the dead people I get mad, because I was supposed to be the next big leader.  WHERES MY CHANCE!??"
ko: "죽은 놈들을 생각할 때마다 미치겠는게, 난 거물 지도자가 되실 몸이었단 말이야. 이제 기회까지 도둑맞네!??"

note: ~ Snippet in category "note"
en: "A man in a black robe came up to me, said he wanted to make a deal…"
ko: "까만 로브 입은 남자가 와서, 자기하고 거래를 하자고 하더라고…"

note: ~ Snippet in category "note"
en: "Cha-cha-cha-chia!  Saw a woman today, with fungus coming out her head like hair tendrils."
ko: "자라나라 머리머리! 오늘 어떤 여자를 봤는데, 머리에 진균이 머리카락처럼 나 있더라."

note: ~ Snippet in category "note"
en: "The damn Autodoc overrides wouldn't work and I didn't have my hospital ID.  I couldn't save them alone."
ko: "빌어먹을 오토닥 오버라이드가 작동하지 않았고 병원 ID도 없었어요. 혼자서는 구할 수 없었죠."

note: ~ Snippet in category "note"
en: "Gotta slow down, man.  I don't think we spend more than 20% of our time fightin',  Put some Marley on and take off that racketus tripcore nonsense, man."
ko: "천천히 가자고, 친구. 하루에 20% 이상 싸우는건 별로 안 좋아. 밥 말리 노래나 들으면서 로켓 타고 날아가는 기분이나 즐기자고.

note: ~ Snippet in category "note"
en: "I kept shooting with my handgun, but I never got any better!"
ko: "계속 권총으로 쏘고 있는데 전혀 나아지질 않아!"

note: ~ Snippet in category "note"
en: "ITS OKEY GUYS!  I BARRYED A TIME CAPSUL IN MY BACKYARD!  I PUT IN SOME HOEHOES."
ko: "괜찬아, 뒷마당에다가 타임켑슈를 무더놨어! 나한테 소중한 것드리지"

note: ~ Snippet in category "note"
en: "I got my tinfoil hat on.  Good thing too, cause this monster was starrin at me kinda funny, trying to freeze my mind in place."
ko: "알루미늄 호일 모자를 재미삼아 만들었더니 도움이 되네. 뭔 괴물이 눈에 레이저가 나갈듯 날 뚫어지게 쳐다봤거든. 자기가 메두사도 아니고."

note: ~ Snippet in category "note"
en: "You want my advice?  Smoke crack, it gets shit done."
ko: "충고 좀 해달라고? 크랙이나 피워, 좆같은 기분이나 좀 나아지게."

note: ~ Snippet in category "note"
en: "ALWAYS WITH THE EFFICIENCY GUYS; YOU'RE ALWAYS WORKING TO GO HOME TO PAY RENT TO SLEEP TO WAKE UP TO WORK AGAIN.  STOP"
ko: "항상 효율성만 추구해야지. 집에 가서 집세를 내고, 자고, 일어나서 다시 일해야 하잖아. 그만해."

note: ~ Snippet in category "note"
en: "IM OFF TO THUNDERDOME, BYE SUCKERS."
ko: "난 썬더돔으로 간다 잘 있어라 병신들아"

note: ~ Snippet in category "note"
en: "If you get a parasite, take some sand and some vodka.  Rub the sand into the afflicted area, real good too; like you're washing your hair.  Then rinse with vodka."
ko: "기생충이 생겼다면, 모래랑 보드카를 좀 준비해. 모래를 기생충이 생긴 부위에 힘껏 문질러. 네 머리를 감듯이 말이야. 그 다음에는 보드카로 린스칠하는거지."

note: ~ Snippet in category "note"
en: "I put my toilet water into a gastank.  Then I poured it into a glass cup.  Then I drank it without vomiting my insides back into the toilet."
ko: "나는 가스 탱크로 내 변기물을 집어넣었어. 그리고 그걸 유리 컵에 담았지. 그러고는 그걸 마시고 내 내장을 화장실에다 토해버리지 않았지."

note: ~ Snippet in category "note"
en: "This isn't real this is a test to turn you into a Manchurian Candidate!"
ko: "이거 다 구라인거 몰랐어? 유대인이랑 빌 게이츠가 너 세뇌하려는거라니까!"

note: ~ Snippet in category "note"
en: "They're all hiding on an oil rig, I heard it myself over the AM airwaves.  They think they're the nobles of the 21st century, the prigs."
ko: "그 사람들은 전부 석유 굴착 장치 위에 숨어있어요. AM 라디오에서 내가 직접 들었어요. 그 사람들은 자기들이 21세기의 귀족이라 생각해요. 거만한 놈들"

note: ~ Snippet in category "note"
en: "Some of 'em are big.  Real big.  Don't stick around, I saw my mate get fucking torn in half!"
ko: "놈들 중 어떤놈은 커다래. 정말 크다고. 근처에 얼쩡거리지도마, 내 친구가 반으로 찢겨지는걸 봤다고!"

note: ~ Snippet in category "note"
en: "po p y fl ow er s don t ea at them"
ko: "야앙 귀 비 꼬 옻 먹 지마"

note: ~ Snippet in category "note"
en: "Some guy is walking through the horde without a scratch.  Please tell me they're docile now.  Please fucking tell me."
ko: "어떤 놈이 좀비 무리를 털끝하나 다치지 않고 통과하더군. 놈들이 이제 유순해진건지 제발 알려줘. 빌어먹을 제발 좀 알려달라고."

note: ~ Snippet in category "note"
en: "Why are all the lawnmowers broken?!"
ko: "왜 잔디 깎는 기계는 전부 고장이 나있는거야?!"

note: ~ Snippet in category "note"
en: "Some bridges, they're right next to each other, right?  If you see something up ahead one of those, just careen through to the other side.  My van was long enough to bridge right across!"
ko: "어떤 다리들은 바로 옆에 붙어 있잖아? 저 다리들 중 하나 앞에 뭔가 보이면 그냥 반대편으로 쭉 뻗으면 돼. 내 밴은 다리로 바로 건널 수 있을 만큼 길었거든!"

note: ~ Snippet in category "note"
en: "BURN BURN BURN BURN BURN ALL BURN ALL BURN ALL BURN"
ko: "불타라 불타 불타라 불타라 불타라 모두 타버려라 모두 타버려 모두 불타라"

note: ~ Snippet in category "note"
en: "I took all the supplies.  Don't follow me.  I'm sorry, man.  I have to look out for myself now."
ko: "물품을 전부 가져갈게. 날 쫓아오지 말아줘. 정말 미안해, 친구.  지금은 나 자신이 더 중요해서 말야."

note: ~ Snippet in category "note"
en: "My next-door neighbor had a katana in his basement!"
ko: "내 옆집에 사는 이웃은 지하실에 일본도를 갖고 있다고!"

note: ~ Snippet in category "note"
en: "Am I the last one alive?"
ko: "내가 살아남은 마지막 생존자인건가?"

note: ~ Snippet in category "note"
en: "Boyfriend stole my pistol while I was asleep.  I locked him in the bathroom and set the house on fire.  At least he attracted their attention."
ko: "내가 자고 있을 때 남자친구가 내 권총을 훔쳐갔어. 난 욕실에 그를 가두고 그 집에 불을 질렀지. 적어도 그가 놈들의 주의는 끌어줬네."

note: ~ Snippet in category "note"
en: "I get air conditioners, but… this whole place is frozen to ice!"
ko: "에어컨을 얻었는데… 여긴 죄다 꽝꽝 얼어붙었어!"

note: ~ Snippet in category "note"
en: "A wood ax works pretty well against them.  So does a machete, but you can't cut down a tree."
ko: "벌목용 도끼가 놈들에게 꽤 잘 먹히지. 마체테도 좋지만, 그걸론 나무를 못베잖아."

note: ~ Snippet in category "note"
en: "Why would you hide in a farm?  Sure, it's isolated, but if they know where you are, you don't exactly have cover on all sides."
ko: "왜 농장에 숨으려고 해? 그래, 고립되어있는 곳이지, 하지만 그놈들이 너가 있는 곳을 안다면, 넌 주변을 전부 막을 수 없을걸."

note: ~ Snippet in category "note"
en: "Imagine if this spread to, like, Australia.  Zombie kangaroos.  Haha…"
ko: "이게 호주로 퍼진다고 한 번 상상해봐. 좀비 캥거루. 깔깔."

note: ~ Snippet in category "note"
en: "I tried playing memorial music for my dead brother, on a radio.  They must have been attracted to it.  I can't see his grave through the crowd anymore."
ko: "내 죽은 동생을 위해 추모곡을 라디오로 틀어보았어. 분명 그들도 라디오 소리를 들었겠지. 그들의 무리에 가려서 더이상 그의 묘를 볼 수 없게 됐어."

note: ~ Snippet in category "note"
en: "Took a picture of a dead dog leaping right onto a soldier.  Sweet fucking shot!"
ko: "죽은 개가 군인을 덮치는 사진을 찍었어. 존나 멋지군!"

note: ~ Snippet in category "note"
en: "Gas mask is nice and all, but I can hardly run with it on."
ko: "방독면는 물론 좋아, 근데 이걸 쓰고 뛰니깐 숨이 차는걸."

note: ~ Snippet in category "note"
en: "They set up the roadblock guns to run automatically.  TV said those fuckin things needed a human to keep em safe, they ain't safe now."
ko: "도로 봉쇄 지점에 자동 터렛이 설치됐더라. TV에서는 이 병신같은 것들에 사람이 붙어있어야 안전하다고 했는데, 지금은 안전하지 않다고."

note: ~ Snippet in category "note"
en: "The evac shelters are a death trap.  They took everyone else away but something in the driver's eyes told me not to go.  Now it's just me."
ko: "대피소는 함정이야. 모든 사람들을 그쪽으로 보내버렸지만, 나의 운전사의 눈으로 그곳에 가면 안된다는 직감을 받았지. 그래서 이젠 나 혼자야."

note: ~ Snippet in category "note"
en: "I made mushroom babies.  My arms hurt.  I hurt.  I had mushroom babies.  They are growing now."
ko: "난 버섯 아기를 만들었어. 팔이 아파. 아파. 난 버섯 아기를 가졌어. 이 아이들은 지금 커가는 중이야."

note: ~ Snippet in category "note"
en: "It doesn't matter how you die.  You're gonna turn into one of them."
ko: "네가 어떻게 죽는지는 상관없어. 넌 그것들처럼 변하게 될거니까."

note: ~ Snippet in category "note"
en: "WHY DO ALL THE DEAD CHILDREN GO TO SCHOOL"
ko: "왜 죽은 애들이 전부 학교에 가는거냐"

note: ~ Snippet in category "note"
en: "Don't keep your goddamn casings!  They'll just weigh you down."
ko: "그 망할 탄피들을 들고 다니지마! 탄피는 그냥 짐만 된다고."

note: ~ Snippet in category "note"
en: "Local auto shop is full of the things.  And to think I worked with them on repairing cars… now they're just… fucking corpses."
ko: "동네 카센터에는 온갖게 다 있지. 그 친구들이랑 같이 차도 수리하고 했는데… 지금은… 빌어먹을 시체가 됐고."

note: ~ Snippet in category "note"
en: "DON'T EAT THE SLIME DON'T EAT THE SLIME DON'T EAT THE SLIME"
ko: "슬라임을 먹지마 슬라임을 먹지마 슬라임을 먹지마"

note: ~ Snippet in category "note"
en: "I used to be human.  But… my arms… they are like tentacles.  I slither along akin to a snail and I shed my feathers every day."
ko: "난 인간이었어. 근데 내 팔은… 어… 촉수처럼 생겼지. 달팽이처럼 미끄러져 나아가면서 매일 깃털을 흘리고 있어."

note: ~ Snippet in category "note"
en: "Killed a giant worm thing, but now I'm only three feet tall.  Should've just left the damn worm alone, now none of my clothes fit!"
ko: "거대 지렁이를 죽였는데, 내 키가 1m도 안 되게 줄었어. 그 빌어먹을 벌레를 그냥 놔뒀어야 했는데. 이제 맞는 옷이 없어!"

note: ~ Snippet in category "note"
en: "I don't have enough time to double tap.  You don't either."
ko: "두 번 탭할 시간도 없어. 너도 마찬가지야."

note: ~ Snippet in category "note"
en: "PINK TALL ONES RUN RUN RUN RUN RUN"
ko: "분홍색 키다리다 튀어어어어어어어"

note: ~ Snippet in category "note"
en: "Are they still human inside?"
ko: "그들의 내면은 아직 인간일까?"

note: ~ Snippet in category "note"
en: "the eye it watches me it follows me everywhere help"
ko: "눈 날 본다 날 따라온다 어디든지 도와줘"

note: ~ Snippet in category "note"
en: "tHE Portal it's so COld"
ko: "포털 너무 추워어"

note: ~ Snippet in category "note"
en: "GOD CAN'T SAVE US"
ko: "신은 우릴 지켜줄 수 없어"

note: ~ Snippet in category "note"
en: "SHOOT YOURSELF, LET IT END QUICKLY"
ko: "네 관자놀이를 쏴버려, 어서 그만 끝내자"

note: ~ Snippet in category "note"
en: "There are five basic rules to survival.  One, stay prepared and watchful.  Two, keep your iron sights lined up or succumb.  Three, stay FAR WAY from all"
ko: "살아남는데 도움이 될 규칙 다섯 개를 말해주지. 하나, 늘 대비하고 주변 환경에 집중해. 둘, 쏴야 할 때가 아니면 니 총구는 항상 하늘이나 땅바닥을 향하고 있어야 해. 셋, 모든 것들로부터 최대한 거리두기하도록."

note: ~ Snippet in category "note"
en: "The bricks of this bathroom look like a face.  Haha… it's all I can focus on.  At least let me shit before you break down the door.  Please…"
ko: "이 화장실 벽돌이 무슨 면상처럼 생겨먹었네. 하하… 지금은 그것밖에 집중할만한게 없어. 최소한 나 볼일 본 다음에 문짝 부숴주면 안될까, 응…?"

note: ~ Snippet in category "note"
en: "What the hell are they mining for in these shafts?"
ko: "이 통로에서 대체 뭔 엿같은 것을 파내고 있는거야?"

note: ~ Snippet in category "note"
en: "I am one with the plants."
ko: "난 공장들(plants)을 가진 사람이라고"

note: ~ Snippet in category "note"
en: "Broadsword!  Yeah!"
ko: "브로드소드! 아싸!"

note: ~ Snippet in category "note"
en: "If you see a trail of dirt getting displaced in your direction… run.  Run for your life."
ko: "네가 가는 방향에 흙이 흩어진 흔적이 있다면… 도망쳐. 살고 싶다면 도망쳐."

note: ~ Snippet in category "note"
en: "DINT ATE THE MUSHROM"
ko: "버서슬 먹찌 마세여"

note: ~ Snippet in category "note"
en: "Libraries are useless after the apocalypse."
ko: "세상이 망했는데 도서관이 뭔 소용이야."

note: ~ Snippet in category "note"
en: "I swear to God I've seen these plant things before!  In a book, or something!  I swear…"
ko: "저 풀떼기들을 본 적이 있어! 신께도 맹세할 수 있다고! 책이었던가 뭐였던가에서! 진짜로…"

note: ~ Snippet in category "note"
en: "Is robbing a bank easier or harder now that all the guards are undead?"
ko: "모든 경비원이 좀비가 된 것이 은행을 터는걸 더 쉽게 만든걸까? 아니면 더 어렵게 만든걸까?"

note: ~ Snippet in category "note"
en: "Make sure your car is REALLY stopped before you get out."
ko: "차에서 내리기전에 차가 *정말로* 섰는지 확인하는걸 잊지마."

note: ~ Snippet in category "note"
en: "I found some kind of stone pyramid with spikes.  I feel… I feel like I'm being watched."
ko: "뾰족한 가시가 달린 돌 피라미드 같은 걸 발견했어요. 마치… 누군가가 나를 지켜보고 있는 것 같은 느낌이 들어요."

note: ~ Snippet in category "note"
en: "Why would you ever hide in a damn gun store?  The owner… he was a moron alright."
ko: "왜 망할 총포사에 숨으려고 하는거야? 총포사 사장… 그 새낀 병신이었다고."

note: ~ Snippet in category "note"
en: "THEY DON'T feel ANYTHING"
ko: "그들은 '아무것도' 못 느껴"

note: ~ Snippet in category "note"
en: "What was the government doing, anyway?"
ko: "근데 정부는 대체 뭘 하고 있는거야?"

note: ~ Snippet in category "note"
en: "Is that one pharmaceutical company gonna come out with a, like, cure for this anytime soon?"
ko: "한 제약 회사가 그, 치료제 같은것을 곧 내놓지 않을까?"

note: ~ Snippet in category "note"
en: "THE MARLEY WAS RIGHT"
ko: "말리 말이 맞았어"

note: ~ Snippet in category "note"
en: "Squeeze some ammonia into zombie flesh and hold it tight.  You smell like one of them!  I think."
ko: "암모니아를 좀비의 살에 조금 짜넣고 한번 꽉 쥐어봐. 너한테서 그 냄새가 난다고! 내 생각이지만."

note: ~ Snippet in category "note"
en: "I thought my damn terminal cancer was bad enough… now the dead are rising?!"
ko: "염병할 암 말기도 충분히 좆같았는데, 이제 뒈진 놈들이 도로 일어난다고?!"

note: ~ Snippet in category "note"
en: "THE GOO IS IN THE WATER DON'T DRINK WATER"
ko: "신이 물 속에 있어 물을 마시지마"

note: ~ Snippet in category "note"
en: "Don't let the ember go out please don't go out I need you precious fire."
ko: "불씨야 죽으면 안돼 제발 안돼 불이 얼마나 귀중한데"

note: ~ Snippet in category "note"
en: "Everyone used their gas to get to another town… but it's the same story everywhere."
ko: "다들 남은 연료로 다른 도시로 도망쳤지… 그치만 어디든지 다 이 꼴이라고."

note: ~ Snippet in category "note"
en: "There's still an evacuation point at Concord, spread the word."
ko: "콩코드에 아직 피난소가 있대, 다른 녀석들한테도 이야기해줘."

note: ~ Snippet in category "note"
en: "STAY AWAY FROM CONCORD"
ko: "콩코드에서 멀리 떨어져"

note: ~ Snippet in category "note"
en: "Most things can be taken out with a shotgun.  More things can be taken out with a grenade.  Imagine what a mini-nuke does."
ko: "대부분 산탄총으로 해치울 수 있지. 그걸로 안되면 수류탄을 쓰면 되고. 그럼 소형 핵으로는 뭘 할 수 있을지 한번 상상해봐!"

note: ~ Snippet in category "note"
en: "Come to the bar if you see this, let's re-enact a zombie movie, friends."
ko: "이걸 보면 주점으로 와. 좀비 영화를 재연해보자고, 친구."

note: ~ Snippet in category "note"
en: "They are NOT slow!  They are NEVER slow!"
ko: "그들은 느리지 않아! 그들은 결코 느리지 않아!"

note: ~ Snippet in category "note"
en: "I had a phobia of bees BEFORE they grew to enormous sizes."
ko: "난 벌(bee) 공포증이 있었어. 놈들이 저렇게 거대하게 변하기 '전에도' 말이지."

note: ~ Snippet in category "note"
en: "Your backpack's gonna weigh you down in the water.  Hell, feel free to get naked.  Nobody's going to judge your modesty."
ko: "수영할거면 가방부터 벗어라.  아니면 그냥 다 벗거나.  너보고 더럽다고 할 사람은 이제 없으니깐."

note: ~ Snippet in category "note"
en: "Guns too loud.  Crossbow too long.  Running is best."
ko: "총은 너무 시끄럽고, 쇠뇌는 너무 오래걸려. 도망이 최고야."

note: ~ Snippet in category "note"
en: "99.9% dead?  I'd like to see a million zombies on Wall Street."
ko: "99.9%가 죽었다고? 월 스트리트에만 좀비가 백만 마리는 있을 것 같은데."

note: ~ Snippet in category "note"
en: "Crawled in through the vents.  Whole office building is infested."
ko: "환풍구를 통해 기어다니고 있어. 사무실 빌딩 전체가 감염되었어"

note: ~ Snippet in category "note"
en: "Don't shoot the people who get bit!  It's OK!  Death is the only thing that makes you turn!"
ko: "물렸다고해서 바로 쏴버리지 마! 물리는 건 괜찮아! 오직 죽을때만 놈들처럼 변한다고!"

note: ~ Snippet in category "note"
en: "Check your friends for bites, don't let them hide it and turn on you.  Only way out is to shoot em in the head."
ko: "물린 데가 없나 확인해 네 친구가 언제 변할지 모른다고"

note: ~ Snippet in category "note"
en: "Zombies, walkers, dead ones, undead, reanimated, zed, animata, biters.  Did I miss any?"
ko: "좀비, 워커, 죽은 자, 망자, 되살아난 것, 제드(zed), 애니마타(animata), 바이터(biters). 내가 빠뜨린 게 있나?"

note: ~ Snippet in category "note"
en: "All I've got is this keg of beer and an appetite.  Come at me, apocalypse!"
ko: "내가 가진거라곤 커다란 금속 통에 든 맥주랑 식욕뿐이야. 덤벼라, 대격변아!"

note: ~ Snippet in category "note"
en: "My cousin says that murder nowadays is just a war crime.  War for what, I don't know, since the undead seem to be rebels without a cause."
ko: "내 사촌 말로는 요즘의 살인은 그저 전쟁범죄라고 했다. 무슨 놈의 전쟁이람. 저 망자놈들은 별 이유도 없이 일어난 반란군인가?"

note: ~ Snippet in category "note"
en: "SWAMPS RUN SWAMPS NO SWAMPS RUN"
ko: "늪 달리자 늪 멈춰 늪 달리자"

note: ~ Snippet in category "note"
en: "They said a walking cane was a useless weapon… but then I hit one of them with it."
ko: "놈들 말로는 노인용 지팡이는 무기로서 가치가 없다더군… 그래서 놈들 중 하나를 그걸로 후려쳐줬지."

note: ~ Snippet in category "note"
en: "River water around these parts is extremely safe.  Probably more safe than the damn tap water at this point."
ko: "이 근처의 강물은 매우 안전해. 현재로써는 그 엿같은 수돗물보단 매우 나을걸."

note: ~ Snippet in category "note"
en: "DON't bomB THe PORtals it MAKES iT WORSE"
ko: "포털에다 폭탄 던지지마 상황이 더 악화될 뿐이야"

note: ~ Snippet in category "note"
en: "No wonder all the camps got overrun, they kept a goddamn zombie test subject!  Each and every one of 'em!"
ko: "모든 대피소가 꽉 찬 것도 놀랄 일은 아니지. 그들은 망할 좀비를 실험체로 쓰고 있었으니까! 한 놈도 빠짐없이 말야!"

note: ~ Snippet in category "note"
en: "I just realized how damn demented those fliers are."
ko: "저 전단지들이 얼마나 미쳐있는건지 이제야 깨달았어."

note: ~ Snippet in category "note"
en: "I propose a new currency: 9mm."
ko: "새로운 화폐를 제안하지. 9mm탄."

note: ~ Snippet in category "note"
en: "My skin is crawling and I teleport every few minutes… what is going o"
ko: "내 피부가 근질거리고 몇 분마다 다른 곳으로 날아가고 있어… 이게 대체 무슨 ㅇ"

note: ~ Snippet in category "note"
en: "You can't see them through the smoke but they can't either."
ko: "넌 연기 너머 그들을 볼 수 없지만 그들도 마찬가지로 널 볼 수 없어."

note: ~ Snippet in category "note"
en: "There's gotta be a better use of all this rebar…"
ko: "이 강철봉은 분명 어딘가에 쓸모가 있을거야…"

note: ~ Snippet in category "note"
en: "met schoolhouse of people, all crazy and mad they were, ate killed all of them, yum"
ko: "교사자택에서 사람들을 만났지, 그들 다 광분상태에다 미쳐있더라고, 다 죽이고 먹었지, 냠"

note: ~ Snippet in category "note"
en: "STAY AWAY FROM THE BIG ONES IN THE FOREST"
ko: "숲에 있는 거대한 존재와 멀리 떨어지시오"

note: ~ Snippet in category "note"
en: "got into a prison with a halligan bar.  makes me wonder how they kept prisoners inside"
ko: "할리건 바 하나만으로 감옥 문을 따고 들어갈 수 있더군. 대체 저놈들은 죄수를 어떻게 관리한건지."

note: ~ Snippet in category "note"
en: "This thing isn't a car any more.  It's just a fucking mountain of metal on wheels, which I live in."
ko: "이건 더 이상 차가 아니야. 그냥 바퀴 위에다가 빌어먹을 고철을 산더미같이 쌓아 놓았을 뿐이지, 그리고 그 안에 내가 살고있고."

note: ~ Snippet in category "note"
en: "Anyone else seen those really… SQUARE-looking towns?  I don't think they're normal."
ko: "엄청… '네모난' 마을 본 사람 아무도 없어? 좀 이상한 것 같아."

note: ~ Snippet in category "note"
en: "big z threw me on top of the building, legs broken but at least im safe for a few more minutes"
ko: "존나 큰 좀비가 날 건물 옥상으로 던졌어. 다리가 부러졌긴 하지만 최소한 몇 분은 더 안전하겠는걸"

note: ~ Snippet in category "note"
en: "I'm starting to feel bad about disabling all these turrets and stealing their ammunition."
ko: "슬슬 터렛 꺼뜨리고 총알 훔치는 거에 죄책감이 들고 있어."

note: ~ Snippet in category "note"
en: "Make sure you strip the house for all available resources-- tubes, pipes, ceramics, sheets, strings, and more"
ko: "집에서 챙길 수 있는 건 잊지 말고 모두 뜯어내.  튜브, 파이프, 자기, 시트, 줄…"

note: ~ Snippet in category "note"
en: "FUCK FAUX-MUTANTS, BEING 'EXTREMELY THIRSTY' DOES NOT COUNT"
ko: "좆같은 가짜 돌연변이 새끼들, '좆같이 목마른'건 돌연변이가 아니야"

note: ~ Snippet in category "note"
en: "There's nothing wrong with eating people if you HAVE to.  I mean, I only did it because I didn't want to waste my potato chips!"
ko: "난 사람을 먹는 건 어쩔 수 없으면 잘못된 게 아니라고 봐. 내 말은, 내 감자칩이 아까웠다니깐!"

note: ~ Snippet in category "note"
en: "CHINA DID THIS"
ko: "중국이 해냈어"

note: ~ Snippet in category "note"
en: "RUSSIA DID THIS"
ko: "러시아가 해냈어"

note: ~ Snippet in category "note"
en: "Thank You RivTech.  Thank You For Good Coffee.  Will Always Stay Awake For You Rivtech."
ko: "고마워요 리브텍! 커피 고마웠어요. 언제나 당신만을 위해 깨있을게요 리브텍."

note: ~ Snippet in category "note"
en: "dont try to leave they will shoot you"
ko: "떠나려고 하지마 그놈들이 쏠거야"

note: ~ Snippet in category "note"
en: "Makayla Sanchez burned down my fucking house"
ko: "마케일라 산체스가 씨발 우리 집을 태워버렸어."

note: ~ Snippet in category "note"
en: "he calls himself the 'man with the hands', don't approach"
ko: "그놈은 스스로를 '손투성이 남자'라고 부르던데. 가까이 가지 마."

note: ~ Snippet in category "note"
en: "So… what happens if the military rescues us?  We're all freaks by now, right?  How the fuck are we gonna go back to real life?"
ko: "흠… 만약 군대가 우리를 구출하고 나면, 그 다음은 어떻게 되는거지? 우리 지금 다 괴물이잖아. 어떻게 염병할 옛날로 돌아가지?"

note: ~ Snippet in category "note"
en: "Not sure if my companion WANTED to turn into a bird, but I was the one giving her the serum, and I saved her life!  That's fair, right?"
ko: "그 친구가 진짜로 새가 되고 싶었는지는 잘 모르겠지만, 어쨌든 그 약물을 마시라고 줬더니 걘 살아남았어. 이정도면 공평하겠지?"

note: ~ Snippet in category "note"
en: "I've never been very confident, is that why my shots keep missing?"
ko: "요즘 자신감이 되게 없는데, 왜 내가 뭘 쏠 때마다 계속 빗나가는거지?"

note: ~ Snippet in category "note"
en: "FIRE BAD.  NOW NAKED.  PLEASE HELP."
ko: "불 아파. 남은 옷이 없어. 누가 좀 도와줘요."

note: ~ Snippet in category "note"
en: "Heard of a place up in Maine where people have their shit together.  Hundreds of people, defense, food and shelter… let's go raid it, guys!"
ko: "메인 주 어딘가에 사람들이 모여서 짱박혀있는 곳이 있다던데. 사람 수백 명, 은신처, 음식, 방어시설… 가서 털자고, 친구들!"

note: ~ Snippet in category "note"
en: "KASHWAK: NO-FO"
ko: "카슈와크: NO-FO"

note: ~ Snippet in category "note"
en: "The whispering fog is taking me in like a blanket.  I'm warm now.  I'm finally"
ko: "속삭이는 안개가 날 담요처럼 감싸고 있어. 이제 따뜻해. 드디어"

note: ~ Snippet in category "note"
en: "got a video recording of hour one when the portals were still up.  pretty cool"
ko: "포털이 열리고 한 시간쯤 지났을 때를 녹화한 영상을 찾았어. 참 멋지군."

note: ~ Snippet in category "note"
en: "Stuck here.  Zombies outside.  Friends were outside too, now they're part of zombies.  Need to be quiet"
ko: "여기 갇혔음. 바깥에 좀비 투성이. 친구들도 바깥에 있었음. 지금은 좀비 됐음. 조용히 해야 함."

note: ~ Snippet in category "note"
en: "if anyones reading this, please tell my mom i was right about insects being superior"
ko: "이 글을 읽는 사람에게: 엄마한테 제가 곤충이 짱이라고 했던게 맞았다고 전해주세요"

note: ~ Snippet in category "note"
en: "Diamond coated sword!  Diamond coated hammer!  Diamond coated clothes!  Diamond coated hands help"
ko: "다이아몬드 코팅 검!  다이아몬드 코팅 망치!  다이아몬드 코팅 의류!  다이아몬드 코팅 손은 도움이 되지"

note: ~ Snippet in category "note"
en: "waded through 14 miles of sewage for playboy magazine, wasn't worth it"
ko: "플레이보이 잡지를 위해 14마일의 하수구를 헤쳐 나갔지만, 그만한 가치가 없었다"

note: ~ Snippet in category "note"
en: "I'm coming back for this note in twelve hours.  If I don't, take all my shit!"
ko: "이 메모 가지러 12시간 내로 돌아올거야. 내가 못 돌아오거든 내 좆같은 물건들 다 가져가도 돼!"

note: ~ Snippet in category "note"
en: "all my friends died when they came near me.  there's nothing funny about that"
ko: "내 친구들은 다 나한테 오는 족족 죽었어. 웃을 일이 아니야."

note: ~ Snippet in category "note"
en: "DOG NOT REAL DOG"
ko: "그 개는 진짜가 아니야"

note: ~ Snippet in category "note"
en: "This is all just a dream, right??!  I'M GOING TO WAKE UP, SHE'S GOING TO BE OK"
ko: "이거 다 꿈이지 응??! 이제 일어날거야. 그녀는 괜찮을거야."

note: ~ Snippet in category "note"
en: "wek ik spak"
ko: "웩 익 스팍"

note: ~ Snippet in category "note"
en: "IT'S BURIED!  THE TEMPLE IS BURIED!"
ko: "땅속에!! 땅속에 신전이 있어!!"

note: ~ Snippet in category "note"
en: "If I had a dollar for every cash card I've found, I'd have more money than is on these stupid things!"
ko: "이 엿같은 것들 왜이리 많은거야??"

note: ~ Snippet in category "note"
en: "can never have enough Kevlar.  basically just live in a Kevlar turtle shell."
ko: "케블라는 아무리 많아도 모자라요. 사실상 케블라 거북이 등껍질에 사는 것과 마찬가지죠."

note: ~ Snippet in category "note"
en: "MY GLITTERING SNAKE COMPELS YOU!  OBEY!"
ko: "내 반짝이는 뱀이 명령하느니, 나에게 복종하라!"

note: ~ Snippet in category "note"
en: "can sunstasin self frorever off fof my funggnaloid babiues oout fo yme arms eat themm up eatbtb my chidlldren"
ko: "냬 진균 아기들로 영언히 살 수 잇써. 팔에서 꺼냬. 먹어. 냬 아이들"

note: ~ Snippet in category "note"
en: "Gonna settle down one day.  Nice big orchard, couple of friends/future family to spend time with, and a nice system of fortifications to keep us safe."
ko: "언젠가는 정착할 거야. 크고 멋진 과수원도 있고, 함께 시간을 보낼 친구/미래 가족도 있고, 우리를 안전하게 지켜줄 훌륭한 요새도 있어."

note: ~ Snippet in category "note"
en: "a ctulaly don t mi nd  t he cold it   s  f i ne in h ere  nn    o problem"
ko: "ㅅㅏㄹ 글ㅓ ㅎ게추ㅂ 지아ㄶㅏ ㄱ ㅐㄴ 차ㄴㅎ ㅏ"

note: ~ Snippet in category "note"
en: "Tried wearing dead zombie clothes, but they still knew I was alive!  It's like they're a hivemind, man!"
ko: "좀비가 입던 옷을 입어봤는데도 날 알아차렸다니깐! 녀석들 정신이 무슨 하나로 이어져 있나?"

note: ~ Snippet in category "note"
en: "riddle.  what's 1/4 feathers, 1/4 scales, 1/4 metal, and 1/4 flesh?  answer: sorry, but you should know this one."
ko: "수수께끼 하나. 4분의 1은 깃털, 4분의 1은 비늘, 4분의 1은 금속, 4분의 1은 살덩이인게 뭘까? 정답: 글쎄. 근데 이건 알아야 할걸."

note: ~ Snippet in category "note"
en: "For anyone that's reading this, I just want to confirm (FROM AN UNBIASED SOURCE) that it was NOT the scientists' fault."
ko: "이걸 읽는 사람에게, 이게 과학자들 때문에 일어난 일이 아니라는걸 (좀 공정한 출처로부터) 확인받고 싶어."

note: ~ Snippet in category "note"
en: "We're the eagle-eyes in the sky!  Just two mutant avians in our helicopter!  Filming the Cataclysm!  Check us out on any working electronics!"
ko: "우리는 창공을 가르는 독수리의 눈이라! 헬리콥터에 탄 돌연변이 조류라고도 하죠! 이 대격변을 촬영 중입니다! 전자제품 가게가 아직 남아있다면 거기서 확인하세요!"

note: ~ Snippet in category "note"
en: "WE'RE GOING TO SAIL TO CANADA, BITCHES!"
ko: "우리는 캐나다로 항해할거야, 멍청이들아!"

note: ~ Snippet in category "note"
en: "Anyone hear about that guy who tried to sail his family to Canada?  What a moron, right?"
ko: "들어봤어? 어떤 놈이 자기 가족이랑 함께 배타고 캐나다로 가려고 했다는데. 완전 또라이지."

note: ~ Snippet in category "note"
en: "recently canadian border has gotten more dangerous don't go there"
ko: "지금 캐나다쪽 국경은 더 위험해 가지 마"

note: ~ Snippet in category "note"
en: "Hey, what happened to my dad's airboat?!"
ko: "뭐야, 우리 아빠네 수상 비행기에 무슨 일이 일어난거야?!"

note: ~ Snippet in category "note"
en: "Reading is good!  Never stop reading.  Read EVERYTHING."
ko: "읽는 건 좋은 거야! 읽는 걸 멈출 수가 없어. 뭐든지 읽어버리자."

note: ~ Snippet in category "note"
en: "I'm gonna be honest here, I'm really gonna die soon so I dont want to gt forgnottedn ples dont forntget me y nrmmy name is h@@hbhbh"
ko: "내가 죽어도 내 이름은 잊지 말ㅇㅏ주ㅓ 나ㄴㅇㅡㅡㅡ"

note: ~ Snippet in category "note"
en: "all it takes to seal a wound is a sawblade and a match!  trust me"
ko: "붕대가 없다면 칼날이랑 성냥불 하나만큼 좋은건 없지!  한번 해봐"

note: ~ Snippet in category "note"
en: "I wonder what's in this sarcophagus?  Maybe it's a real sarcophagus.  Maybe there's a big guy named God under here."
ko: "이 석관 안에는 뭐가 들었지? 아마 진짜 석관인 것 같은데. 신이라는 이름의 커다란 녀석이 이 아래 있을지도"

note: ~ Snippet in category "note"
en: "these hulks aint so incredible when ya got .50"
ko: ".50탄이 있으면 저 헐크 새끼들한테 쫄거 없어."

note: ~ Snippet in category "note"
en: "WBLF 970 went off-air three days ago.  There's nobody left on the radio.  Might as well throw this thing away…"
ko: "WBLF 970은 3일 전에 방송이 중단되었습니다. 라디오에는 아무도 남지 않았습니다. 차라리 이걸 버리는 게 나을 것 같습니다..."

note: ~ Snippet in category "note"
en: "I've heard it's safer across the Mississippi.  Going to start driving today.  If you're reading this, pray for me"
ko: "미시시피 강 너머는 더 안전하다는 모양이야. 운전해서 가봐야겠어. 이걸 읽고 있다면, 날 위해 기도해줘."

note: ~ Snippet in category "note"
en: "We have Landed our Comet.  The Sky is Ablaze."
ko: "혜성에 착륙했다. 하늘이 불타고 있다."

note: ~ Snippet in category "note"
en: "Last one standing.  It's good feeling.  I win.  I win I win I win I win I win"
ko: "나 혼자 남았다. 기분 끝내주네. 내가 이겼다. 이겼다 이겼다 이겼다 이겼다 이겼다"

note: ~ Snippet in category "note"
en: "Adderall cures weakness, tramadol cures death"
ko: "애더럴은 강하게 만들어주고, 트라마돌은 죽음의 문턱에서 널 꺼내주지"

note: ~ Snippet in category "note"
en: "These turrets keep dodging my FUCKING BULLETS!"
ko: "이 터렛들이 빌어먹을 내 총탄을 계속 피하잖아!"

note: ~ Snippet in category "note"
en: "Best way to train is by throwing pebbles at birds.  You'll be a legend."
ko: "가장 좋은 훈련은 조약돌로 새를 맞추는 것이지. 너는 전설이 될 거야."

note: ~ Snippet in category "note"
en: "new bedford is overrun.  i'm sorry.  we tried."
ko: "뉴베드퍼드는 망했어. 미안, 우리도 최선을 다했어."

note: ~ Snippet in category "note"
en: "Check out my cooking show on The Television!  Making Mannwurst sausages out of some of those assholes who tried to raid my kitchen earlier…"
ko: "TV에서 내 요리 쇼를 보라고! 이전에 내 주방을 털려고 했던 개새끼들로 인육 소세지를 만들거거든!"

note: ~ Snippet in category "note"
en: "Renting out my rat tunnels for 50 9mm rounds a night.  I dug them with my own claws, so you know they're the best."
ko: "쥐구멍 빌려드립니다. 하룻밤에 9mm 탄 50발이고요. 제 발톱으로 직접 팠으니 무너질 걱정은 안하셔도 됩니다."

note: ~ Snippet in category "note"
en: "Anyone wanna listen to some music at full volume and shoot the Zs that approach?  You pick the tunes if I get some ammo."
ko: "최대 볼륨으로 노래 들으면서 달려오는 좀비들 쏘고 싶은 사람? 내가 총알을 구하면 곡 고르는건 네게 맡길게."

note: ~ Snippet in category "note"
en: "Lots of new easy ways to burn calories now.  Fighting animata, managing the fields, running with my wings buzzing, and more."
ko: "이제 칼로리를 소모하는 새롭고 쉬운 방법들이 많아졌어요. 애니마타와 싸우고, 들판을 관리하고, 날개를 윙윙거리며 달리고, 등등."

note: ~ Snippet in category "note"
en: "FLAMING SWORD HUMANE.  CAUTERIZES WOUNDS.  SURGICAL."
ko: "불타는 검은 정말 인간적이야  상처도 치유해주고"

note: ~ Snippet in category "note"
en: "knife screams it screams i cant breathe so scared help me please help"
ko: "칼이 비명질러 비명지른다고 숨쉴수가 없어 무서워 도와줘 도와줘"

note: ~ Snippet in category "note"
en: "when it started, we could still hope The Man was gonna save us…"
ko: "그 일이 시작되었을 때, 우리는 그 남자가 우리를 구해줄 거라고 여전히 바랄 수 있었어요..."

note: ~ Snippet in category "note"
en: "Hey, Ted.  Alexander and Cass and I are heading to Z-Mobile for the last of the meth.  Keep the lizard fetus fed for us, OK?"
ko: "야 테드, 알렉산더랑 카스랑 나는 마약 챙기러 나갈테니깐 그 새끼 도마뱀좀 잘 챙겨줘. 알았지?"

note: ~ Snippet in category "note"
en: "i say we call the material from melting down cars 'massachusetite' or 'vermontsteel' or 'connecticut composite'"
ko: "자동차를 녹여 만든 재료를 '매사추세타이트' 또는 '버몬트스틸' 또는 '코네티컷 복합소재'라고 부르자"

note: ~ Snippet in category "note"
en: "Sometimes what you need when you're infected, bleeding, sick and hungover is a J and some chips."
ko: "때때로 감염되고, 피 흘리고, 아프고, 숙취일 때 필요한 건 떨 한 대랑 감자칩이다."

note: ~ Snippet in category "note"
en: "This has to be China's fault.  Seriously, why is nobody suspecting the people we're having a cold war with!  This is an invasion!  These aren't zombies, it's just camouflage!  WAKE UP, SHEEPLE!"
ko: "이건 중국 짓이야. 진짜로, 왜 아무도 우리와 냉전 중이던 놈들을 의심하지 않는건데? 침략이야! 저것들은 좀비가 아니라고, 그냥 위장이야! 좀 눈치채라 머저리새끼들아!"

note: ~ Snippet in category "note"
en: "Hahahahaa stupid fuck in his mansion, with his plate armor and big axe.  Guy never swung the thing in his life.  Can't block bullets, dipshit"
ko: "하하하하하 멍청한병신새끼같으니, 플레이트아머에 커다란 도끼 하나 챙겨서 맨션에 처박히고는. 한번 휘둘러보지도 않아놓고. 총탄도 못 막는데, 좆같네."

note: ~ Snippet in category "note"
en: "I woke up with a dozen bears in a tribe outside the vault.  One was covered in red markings, glowing-- speaking."
ko: "내가 깨어났을 때, 십여 마리의 곰들이 피난처 밖에 있었어. 그 중 한 마리는 붉은 표식으로 덮여있었는데, 빛이 났고 말을 했어."

note: ~ Snippet in category "note"
en: "poor guy.  watched him from afar with my binocs for months and months.  today he died fighting.  feels like i knew him even though i never approached."
ko: "불쌍한 놈. 쌍안경으로 몇 달 동안 멀리서 봐왔는데 오늘 싸우다 죽었어. 가까이 간 적도 없는데 마치 알고 지내던 사이처럼 느껴져."

note: ~ Snippet in category "note"
en: "ENGLAND DID THIS"
ko: "보나마나 잉글랜드 놈들 짓이겠지"

note: ~ Snippet in category "note"
en: "That little fakkin rat din say anythin till we whacked him with a steel chain!  Then 'e just wanted to know if he could buy the chain!"
ko: "그 망할 쥐새끼는 우리가 쇠사슬로 후려칠 때까지도 아무 말 안 했어! 그놈은 그저 그 쇠사슬을 살 수 있냐 묻더군!"

note: ~ Snippet in category "note"
en: "tom, adorned with fluid sacs three layers deep, crawls to safety like a slug"
ko: "액체 낭 세 겹으로 덮인 톰은 민달팽이처럼 안전한 곳으로 기어갔어."

note: ~ Snippet in category "note"
en: "my friend turned fuckin insane and ate his arms and then his sister's arms!  he looked rather cross"
ko: "내 친구가 존나게 미쳐버렸어. 지 팔을 처먹더니 지 여동생 팔도 뜯어먹었어! 제정신이 아닌 것 같았어."

note: ~ Snippet in category "note"
en: "Starting today, the hallucinations are my only friends."
ko: "환상 친구들밖에 남은게 없는 오늘 아침."

note: ~ Snippet in category "note"
en: "For sale: zombaby shoes, very filthy"
ko: "팝니다: 아기좀비 신발, 매우 불결함"

note: ~ Snippet in category "note"
en: "Started my own brewery recently.  I just need some glass bottles, now!  Several thousand!  I'm planning way ahead."
ko: "요즘 나만의 양조장을 새로 열었어. 유리병을 좀 구하면 끝이야. 수천 개쯤 필요하지! 구할 방법을 생각해봐야겠어."

note: ~ Snippet in category "note"
en: "Heard recently of some radio op who lives in a skyscraper, announcing where those hordes are going.  Couldn't find the frequency, though."
ko: "최근에 무슨 고층빌딩에 사는 누가 좀비 무리가 다니는 경로를 라디오로 방송하는걸 들었어. 주파수를 도저히 찾을 수가 없었지만."

note: ~ Snippet in category "note"
en: "Woah, bud!  Not all cannibals eat meat!"
ko: "어이, 친구! 모든 식인종들이 고기를 먹는 건 아니라고?"

note: ~ Snippet in category "note"
en: "ay why aint my bullets fuckin explodin"
ko: "왜씨발롬의총알이터지질않아"

note: ~ Snippet in category "note"
en: "Those Fiktok clan people picked this place clean… no food…"
ko: "픽톡 일족이 이곳을 깨끗이 치웠어요... 먹을 것도 없이요..."

note: ~ Snippet in category "note"
en: "The fewer people in New England, the stronger we'll become."
ko: "뉴잉글랜드에 남은 이가 적어질수록, 우리는 더 강해질거야."

note: ~ Snippet in category "note"
en: "It all boils down to the Apex Predator."
ko: "최상위 포식자에게 결국 모두 잡아먹히는거지."

note: ~ Snippet in category "note"
en: "Got my mortar and pestle.  Now if I could just find some avocados…"
ko: "절구와 절구공이를 찾았어. 이제 아보카도만 좀 있으면 완벽한데…"

note: ~ Snippet in category "note"
en: "saw a girl standing with the mushrooms.  spores coming out of slits in her neck.  she looked happy."
ko: "버섯들과 함께 있는 여자애를 봤어. 목에 난 구멍에서 포자가 막 뿜어져 나오던데, 행복해 보였어."

note: ~ Snippet in category "note"
en: "Found some pink berries.  Eating them makes bushes into more pink berries.  Infinite berry."
ko: "분홍 베리를 찾았다. 먹고 나니 풀숲이 더 많은 분홍 베리로 가득하다. 영구베리동력."

note: ~ Snippet in category "note"
en: "m ust grow                 unity"
ko: "자 라야 한다             통합"

note: ~ Snippet in category "note"
en: "AMY IS FUNGUS.  DO NOT LISTEN IF SHE ASKS YOU TO TAKE OFF MASK"
ko: "에이미는 진균야. 걔가 마스크를 벗겨달라는 말에 속지 마."

note: ~ Snippet in category "note"
en: "my rabbi follows a new god now.  asks us to call him a local guide.  i dont mind, he keeps us fed"
ko: "우리 랍비가 새 신을 모신대. 우리보고 자기를 현지 안내자로 불러달라더라고. 뭐 어때. 계속 먹을걸 구해다주는데."

note: ~ Snippet in category "note"
en: "Fungus are helping us.  Help them and they will unite us"
ko: "진균이 우리를 도와주고 있어. 함께하면 편해"

note: ~ Snippet in category "note"
en: "Saw a boy couldnt be older than 16.  Walked straight through the mushroom tower.  THROUGH IT"
ko: "열여섯살도 안됐을 남자애를 봤어. 버섯 탑을 똑바로 걸어서 통과하더군. 그걸 꿰뚤어서 지나갔다고."

note: ~ Snippet in category "note"
en: "Found some food in a box outside my house.  We ate it and now the fungaloids aren't harming us.  I think we are a mushroom now"
ko: "내 집 앞에서 상자에 담긴 음식을 조금 찾았어. 그걸 먹었더니 이제 진균체들이 우리를 공격하지 않아. 내 생각에 이제 우리도 버섯이 된 것 같아."

note: ~ Snippet in category "note"
en: "saw the girl again.  she looked dead exhausted and walked right into the fungus.  30 mins later and she walked out good as new"
ko: "그 여자애를 또 봤어. 기진맥진해서 진균 사이로 걸어 들어갔었는데, 30분 후에 다시 쌩쌩해져서 나왔어."

note: ~ Snippet in category "note"
en: "HADENSBROOK REBUILT AROUND FUNGUS.  THEY EAT GRAY APPLES AND SPREAD IT"
ko: "헤이든스브룩이 진균 주위에 재건됐어. 그 사람들은 회색 사과를 먹고, 그걸 퍼뜨려!!"

note: ~ Snippet in category "note"
en: "mycus must grow"
ko: "마이커스는 자라야만 한다"

note: ~ Snippet in category "note"
en: "School bus with solar panels = TRUST.  Gave us berries and seeds, we were out of food"
ko: "태양광 패널이 달린 스쿨버스 = 신뢰. 우리가 가진 음식이 떨어졌을 때 과일이랑 씨앗을 줬어"

note: ~ Snippet in category "note"
en: "d o nThelp scho Ol buss makE seeeedS ARe FUNGUS!! !"
ko: "스쿨 버 스를 믿지 ㅁㅏ 씨앗ㅇ ㅣ 진 균 이었어!! !"

note: ~ Snippet in category "note"
en: "Go to every fungus patch you find but WEAR A SUIT.  Food there is very very filling.  Look for pink berries, blue flowers"
ko: "진균 지역으로 가되 반드시 보호복을 입어. 거기 음식은 먹으면 아주 배불러. 분홍색 산딸기랑 파란 꽃을 찾아"

note: ~ Snippet in category "note"
en: "red blue yellow berry seed sap bloom flowers tower mycus mycus mycus."
ko: "빨강 파랑 노랑 열매 씨앗 수액 봉오리 꽃 탑 마이커스 마이커스 마이커스."

note: ~ Snippet in category "note"
en: "Husband 30 yrs died in bombs.  Mushrooms brought him back.  GIVE YOURSELF TO THEm AND THEY WILL HELP YOU"
ko: "내 남편은 30년 전에 폭탄을 맞아 죽었어. 버섯들이 그이를 돌려줬어. 네 자신을 그들에게 바치면 그들이 널 도와줄거야"

note: ~ Snippet in category "note"
en: "Lisa always was a fan of sports.  Thank God these Global Athletics Games in Harran started some time before the outbreak, so she was able to leave New England before it was quarantined.  I can only hope there are no zombies, as we do have here, in the city she flew to."
ko: "리사는 항상 스포츠의 열렬한 팬이었다. 대격변이 일어나기 얼마 전에 하란에서 국제 육상경기 대회가 열린 덕분에, 그 애는 뉴잉글랜드가 격리되기 전에 떠날 수 있었다. 거기도 여기처럼 좀비가 없기를 빌 뿐."

note: ~ Snippet in category "note"
en: "Don't mix powders, them books said.  Do Not Mix powders.  Didn't listen did I.  Blew my goddamn pinky off, near lost my right eye."
ko: "가루 섞지 말라고 책에 나와있었는데. 가루 절대 섞지 말라고… 왜 주의깊게 읽질 않았을까. 내 새끼손가락도 날아갔고, 오른눈도 거의 뭉개졌어."

note: ~ Snippet in category "note"
en: "followed what toby wrote down.  shells looked like theyd hold more, I put in some more.  traded most to h raiders for crank.  shot my 38 today and it fuckn exploded.  low on crank, good as dead, no gun, no toby.  headed to montreal real sorry bout the bullets"
ko: "토비가 적어둔 대로 따라갔어. 포탄이 더 많이 들어갈 것 같아서 더 넣었어. 대부분 H 레이더스랑 크랭크 교환했어. 오늘 38구경을 쏘았는데 망했어. 크랭크가 거의 다 떨어져서 죽은 거나 다름없어. 총도 없고, 토비도 없어. 몬트리올로 바로 갈 거야. 총알 때문에 미안해."

note: ~ Snippet in category "note"
en: "…damn those hybrid cars are efficient.  wish I was smart enough to finagle that engine controller out of it… heard scrapper Joe put one in his deathmobile and now doesn't need gas at all… then again, Joe is full of shit…"
ko: "...젠장, 하이브리드 차는 효율이 좋네. 엔진 컨트롤러를 조작할 만큼 똑똑했으면 좋겠는데... 폐차업자 조가 자기 차에 그걸 넣었는데 이제는 기름이 전혀 필요 없다고 하더라... 하지만 조는 완전히 헛소리를 하는 놈이야..."

note: ~ Snippet in category "note"
en: "⋯bioluminescent, 5' diameter⋯  appears to be an immense disembodied eyeball, capable of flight and [illegible] thought"
ko: "⋯생체 발광, 직경 5피트⋯는 비행과 [읽을 수 없음] 사고가 가능한 거대한 무육체 안구처럼 보인다"

note: ~ Snippet in category "note"
en: "What's the deal with boiling water?  Rain water is distilled naturally!  It's perfectly safe, you could save so much time if you didn't boil it.  I drunk some river water, and I'm fine!"
ko: "물을 끓이는 게 뭐야? 빗물은 자연적으로 증류되잖아! 완벽하게 안전해. 끓이지 않으면 시간을 엄청 절약할 수 있잖아. 강물을 마셨는데, 괜찮아!"

note: ~ Snippet in category "note"
en: "Went to the emergency shelter, some guy walked in, walked out, grabbed a rock, smashed a bench to bits, carved a plank out of it, walked out again.  Haven't seen them in 3 days… wonder what their story is."
ko: "비상 대피소에 갔는데, 어떤 남자가 들어왔다가 나가더니 돌멩이를 집어 들고 벤치를 산산조각 내고 판자를 쪼개서 다시 나가더군요. 3일 동안 못 봤어요… 무슨 사연이 있을지 궁금하네요."

note: ~ Snippet in category "note"
en: This note is covered in gray goo, ew… "I know I have a fetish but THIS IS TOO MUCH.  My hands are made of slime.  My hair is slime.  My body is covered in slime.  I can't even use a crowbar 'cause of slime.  Wherever I go I leave a trail of slime.  Everything's slime.  My bag is falling off my back into slime."
ko: 이 쪽지는 회색 끈적끈적한 걸로 뒤덮여 있어, 으악… "내가 페티시가 있다는 건 알지만, 이건 너무해. 내 손은 슬라임으로 만들어졌고, 내 머리카락은 슬라임이고, 내 몸은 슬라임으로 뒤덮여 있어. 슬라임 때문에 쇠지렛대도 못 써. 어딜 가든 슬라임 자국이 남고, 모든 게 슬라임이야. 내 가방도 등에서 슬라임으로 떨어져."

note: ~ Snippet in category "note"
en: A page from a notebook, with a morse code reference and the following decoded message: "Whiskey echo whiskey - Lima alpha delta"
ko: 모스 부호 참조와 다음과 같은 해독된 메시지가 있는 노트북의 한 페이지: "위스키 에코 위스키 - 리마 알파 델타"

note: ~ Snippet in category "note"
en: "See if you want to be, extra annoying you can, nod off to the, dump and go, help, Erin to dig up the, last, peice"
ko: "당신이 더 짜증나게 하고 싶다면, 졸아서, 쓰레기를 버리고, 가서, 도와주세요, 에린이 마지막 조각을 파내도록 하세요."

note: ~ Snippet in category "note"
en: "I saw one of those Foodplace workers on the street.  Honestly, they look no different alive than dead."
ko: "길거리에서 푸드플레이스 직원 한 명을 봤어요. 솔직히, 살아있는 것과 죽은 것의 차이가 없어 보였어요."

note: ~ Snippet in category "note"
en: "I can imagine people sending their 'love and prayers' on social media.  Love doesn't kill zeds, prayer doesn't put food in my belly."
ko: "사람들이 소셜 미디어로 '사랑과 기도'를 보내는 모습이 상상돼요. 사랑은 악마를 죽이지 않고, 기도는 제 배를 채워주지 않아요."

note: ~ Snippet in category "note"
en: "I used to take everything at face value.  If you couldn't measure it, couldn't explain it, couldn't put a number to it, it wasn't real.  Then this shit happened.  Real funny."
ko: "전엔 모든 걸 액면 그대로 받아들이곤 했어요. 측정할 수 없고, 설명할 수 없고, 숫자로 표현할 수 없다면, 그건 진짜가 아니었어요. 그런데 이런 일이 일어났어요. 정말 웃겼죠."

note: ~ Snippet in category "note"
en: This note is covered in gray goo, ew… "Blorble"
ko: 이 쪽지는 회색 끈적끈적한 물질로 뒤덮여 있어요. 역겨운… "블로블"

note: ~ Snippet in category "note"
en: "Saw some chick in the forest.  Her body is all green and shit, and she was covered in leaves and vines."
ko: "숲에서 병아리를 봤어요. 온몸이 푸르고 똥투성이였고, 온몸이 나뭇잎과 덩굴로 뒤덮여 있었어요."

note: ~ Snippet in category "note"
en: "Good news: My teachers aren't trying to tear my limbs off about my homework.  Bad news: My teachers are trying to tear my limbs off regardless."
ko: 좋은 소식: 선생님들이 숙제 때문에 제 팔다리를 뜯어내려고 하지 않아요. 나쁜 소식: 선생님들이 숙제 때문에 제 팔다리를 뜯어내려고 해요.

note: ~ Snippet in category "note"
en: "G, I've stopped the bleeding, I'll be fine.  Can't stay here any longer, there's too much commotion outside.  Meet me back at our usual spot, we will retrieve our stuff together, don't go alone.  Be careful when exiting out the back, I saw one of them running around with a spear."
ko: "G, 피가 멈췄어요. 괜찮아요. 더 이상 여기 있을 수 없어요. 밖이 너무 시끄러워요. 평소에 우리가 있던 곳으로 다시 와요. 같이 짐을 챙기자고요. 혼자 가지 마세요. 뒤쪽으로 나갈 때 조심하세요. 놈들 중 한 명이 창을 들고 돌아다니는 걸 봤어요."

note: ~ Snippet in category "note"
en: "To whoever may find this, I've had enough of cowering and hiding.  I have realized I can't outlast whatever this is.  I saw something different at the grocery store down the block.  Skulking around on all four, faster than all the others.  It jumped at me from behind a car.  It's as if they were all changing.  I'm sure I'll see many more of these as time goes on.  I'm leaving.  Whatever you want, take it."
ko: 이걸 누가 발견하든, 움츠러들고 숨는 건 이제 지긋지긋해. 이게 뭐든 간에 내가 이겨낼 수 없다는 걸 깨달았어. 저 블록 아래 식료품점에서 뭔가 다른 걸 봤어. 네 발로 기어다니면서 다른 녀석들보다 더 빨리 움직이는 거야. 차 뒤에서 나한테 달려들었어. 마치 모두 변하는 것 같아. 시간이 지나면서 이런 녀석들을 더 많이 보게 될 거야. 난 떠날 거야. 네가 원하는 게 뭐든 가져가."

note: ~ Snippet in category "note"
en: "G, I hope you're finding my notes and the supply drops.  Use my binocs, if they're still there, and check out the roof.  Avoid the huge tower.  I don't know what's inside, but the noises that come out of it can't signal anything good."
ko: "G, 내 노트랑 보급품은 잘 찾고 있었으면 좋겠어. 쌍안경이 아직 있다면 써 보고 지붕도 확인해 봐. 거대한 탑은 피하고. 안에 뭐가 있는지는 모르겠지만, 거기서 나오는 소리로는 좋은 징조는 없어."

note: ~ Snippet in category "note"
en: "Anyone reading this, stay off the roads.  Me and the boys were ambushed by some goons there.  If you see a fallen tree blocking your path, just turn around and go back."
ko: "이 글을 읽는 분들은 길에서 내리세요. 저와 친구들은 거기서 깡패들에게 매복 공격을 당했어요. 쓰러진 나무가 길을 막는 걸 보면, 그냥 돌아서 돌아가세요."

note: ~ Snippet in category "note"
en: "Mike, we have your dog and that ginger fuck you run around with.  You know where to find us.  Come alone, it's time to pay up."
ko: "마이크, 네 개랑 네가 데리고 다니는 그 빨간 머리 녀석을 잡았어. 우리가 어디 있는지는 알겠지? 혼자 와. 이제 돈 낼 시간이다."

note: ~ Snippet in category "note"
en: "5 gallons of water, 3 cans of chicken, 3 cans of soup, 14 9mm rounds.  GUNSHOP -> CHECK GARAGE -> CUT THROUGH YARDS -> HOME"
ko: "물 5갤런, 닭고기 통조림 3캔, 수프 통조림 3캔, 9mm 탄약 14발. 총포상 -> 차고 확인 -> 마당 정리 -> 집"

note: ~ Snippet in category "note"
en: "G, don't head straight through, go around.  There's a glowing one just hanging out in the alley.  I tried stabbing it but it zapped me with some sort of static electricity and I ran back here.  I'll try to whack it with a club next time."
ko: "G, 바로 들어가지 말고 돌아가. 골목에 빛나는 녀석이 하나 있어. 찌르려고 했는데 정전기 때문에 감전돼서 여기로 돌아왔어. 다음엔 몽둥이로 때려 봐야겠어."

note: ~ Snippet in category "note"
en: "STOP FOLLOWING ME I CAN HEAR YOU IN THE DARK"
ko: "나를 따라오지 마. 어둠 속에서도 네 목소리가 들려."

note: ~ Snippet in category "note"
en: "G, if you find this, I'm at the farm just out of town.  I'll need to stay there a few days, I've been wounded by one of those overgrown bastards, shot a spike right into my thigh.  I'll wait for you there as long as I can, stay safe."
ko: "G, 이걸 찾으면, 난 마을 바로 외곽 농장에 있을 거야. 며칠 동안 거기 있어야 할 것 같아. 그 덩치 큰 놈들한테 허벅지에 대못을 맞았거든. 최대한 오래 거기서 기다릴게. 몸조심해."

note: ~ Snippet in category "note"
en: "G, the city is full of them.  I don't know how, it's as if we never came through here.  They're the same ones we'd put down, I am sure of it.  They got back up and now look more dangerous than ever.  I saw one of them just snatch a bird right off the roof with its long hands.  You have to use the sewers.  I know we agreed not to travel underground, but as horrible as it is down there, I fear our world up here is no longer ours either."
ko: "G, 도시 전체가 놈들로 가득 차 있어. 어떻게 된 건지 모르겠지만, 마치 우리가 여기를 지나온 적이 없는 것 같아. 우리가 쓰러뜨렸던 놈들과 똑같은 놈들이야. 분명 그럴 거야. 다시 일어나서 예전보다 더 위험해 보여. 놈들 중 하나가 긴 손으로 지붕에서 새를 낚아채는 걸 봤어. 하수구를 이용해야 해. 지하로 가지 않기로 약속한 건 알지만, 아무리 지하가 끔찍해도 여기 위 세상도 더 이상 우리 세상이 아닌 것 같아."

note: ~ Snippet in category "note"
en: "G, move only after dark.  I saw lights in the distance, I think there might be someone living around here.  Wish I had my radio right now."
ko: "G, 어두워진 후에만 움직여. 멀리서 불빛이 보여. 이 근처에 누군가 사는 것 같아. 지금 당장 라디오가 있었으면 좋겠어."

note: ~ Snippet in category "note"
en: "G, I have not found any of your notes, which means you're either taking a different path or have already made your way back home.  In the case you're still out here somewhere, if you see the sky suddenly grow dark, hide indoors immediately, I have a feeling this storm is far from over."
ko: "G, 네 노트를 하나도 찾지 못했어. 다른 길로 가거나 이미 집으로 돌아간 모양이구나. 혹시 아직 어딘가에 있다면, 하늘이 갑자기 어두워지는 걸 보면 즉시 실내로 들어가. 이 폭풍은 아직 끝나지 않은 것 같아."

note: ~ Snippet in category "note"
en: "G, be careful around those bulging and pulsating corpses.  I saw one today.  I think there's something eating away at those things.  I didn't stick around to find out.  I burnt the entire building down, just to be sure, so you should have relatively safe passage."
ko: "G, 그 부풀어 오르고 맥박 치는 시체들 주변에서는 조심해. 오늘 시체 한 구를 봤어. 뭔가가 저것들을 갉아먹고 있는 것 같아. 난 확인하려고 거기 남아 있지 않았어. 확실히 하려고 건물 전체를 불태웠으니까, 비교적 안전하게 지나갈 수 있을 거야."

note: ~ Snippet in category "note"
en: "G, I ran into an actual human today!  He was looking for his daughter.  We exchanged some food and traded information on the surrounding area.  He spoke of a family living on a farm out in the fields, surviving and thriving!  Maybe it's time we carved ourselves a peaceful place in this hell.  We'll discuss this once we meet back home."
ko: "G, 오늘 진짜 사람을 만났어! 딸을 찾고 있더라고. 음식을 좀 주고받고 주변 지역에 대한 정보도 교환했지. 들판 농장에서 잘 살아남고 번창하는 가족에 대한 이야기도 했어! 어쩌면 이 지옥 같은 곳에서 우리만의 평화로운 공간을 만들어갈 때가 된 것 같아. 집에 돌아가서 다시 만나서 이 문제에 대해 이야기해 보자."

note: ~ Snippet in category "note"
en: "G, there's something not right with the forests here.  The ground there feels soft and is overgrown with some sort of mushrooms.  Be careful not to breathe in the dust they kick up, I accidentally took a whiff and have been coughing and vomiting since.  The map shows there's a cabin just outside town, I'll lay low there until I feel better.  I'm almost home.  I know you will be waiting for me there."
ko: "G, 여기 숲에 뭔가 이상한 게 있어. 땅이 부드러워 보이고 버섯 같은 게 잔뜩 자라 있어. 버섯들이 일으키는 먼지를 들이마시지 않도록 조심해. 실수로 냄새를 맡았는데 그 이후로 계속 기침하고 토하고 있어. 지도를 보니 마을 바로 외곽에 오두막이 있더군. 기분이 나아질 때까지 거기서 숨어 있을게. 거의 다 왔어. 네가 거기서 날 기다리고 있을 거라는 거 알아."

note: ~ Snippet in category "note"
en: "I saw a zombie covered in shrooms emitting some strange dust.  When another zombie got close, the two tore each other apart.  I'd rather not stay here anymore.  Im packing up my stuff soon."
ko: "버섯으로 뒤덮인 좀비가 이상한 먼지를 내뿜는 걸 봤어요. 다른 좀비가 다가오자 둘은 서로를 갈기갈기 찢어버렸죠. 더 이상 여기 있고 싶지 않아요. 곧 짐을 싸야겠어요."

note: ~ Snippet in category "note"
en: "I can see a large tower in the distance, And strange stalk-like creatures are around it.  I feel sick just looking at it, and fire hasn't solved it.  Those things seem to stay around it though."
ko: "저 멀리 큰 탑이 보여요. 그리고 그 주변에는 이상한 줄기 같은 생물들이 있어요. 보기만 해도 속이 메스꺼워요. 불은 아직 그 문제를 해결하지 못했고요. 그런데도 그 생물들은 그 주변에 남아 있는 것 같아요."

note: ~ Snippet in category "note"
en: "These berries are delicious!  Maybe taking these were worth it.  And the more I eat, the more of it appears!  it's like an infinite food cycle!"
ko: "이 열매들 정말 맛있어! 아마 이걸 먹은 보람이 있었나 봐. 그리고 더 많이 먹을수록 더 많이 나오잖아! 마치 무한한 음식 순환 같아!"

note: ~ Snippet in category "note"
en: "I found a corpse with strange berries shoved down their gullet, seems to have choked to death on the stuff.  greedy bastard"
ko: "목구멍에 이상한 열매가 쑤셔 박힌 시체를 발견했는데, 그 열매 때문에 질식사한 것 같아. 탐욕스러운 놈이야."

note: ~ Snippet in category "note"
en: "Don't trust them.  The mushrooms aren't your friends.  They're delusional"
ko: "그들을 믿지 마세요. 버섯들은 당신 친구가 아니에요. 그들은 망상에 빠져 있어요."

note: ~ Snippet in category "note"
en: "trust me!  The mushrooms are your friends!  They brung her back!  they'll bring everybody back!"
ko: "날 믿어! 버섯은 네 친구야! 버섯이 그녀를 다시 데려왔어! 버섯이 모두를 다시 데려올 거야!"

note: ~ Snippet in category "note"
en: "It's been weeks since I've seen anyone else.  The silence is deafening, almost as if the world is holding its breath."
ko: "몇 주 동안 다른 사람을 보지 못했어요. 세상이 숨을 참고 있는 것 같은, 귀가 터질 듯한 침묵이 감돌았어요."

note: ~ Snippet in category "note"
en: "Found an old photo of my family today.  God, I miss them.  If only I could turn back time."
ko: "오늘 옛날 가족 사진을 발견했어요. 세상에, 너무 보고 싶어요. 시간을 되돌릴 수만 있다면요."

note: ~ Snippet in category "note"
en: "Saw a group of them today, huddled around something.  When I got closer, I realized they were eating one of their own."
ko: "오늘 걔네들이 뭔가에 옹기종기 모여 있는 걸 봤어요. 가까이 가보니 자기네들 것 하나를 먹고 있더라고요."

note: ~ Snippet in category "note"
en: "Started talking to myself more often.  It's scary how normal it feels now."
ko: "혼잣말을 더 자주 하기 시작했어요. 지금은 그게 얼마나 당연한 일인지 무섭기도 해요."

note: ~ Snippet in category "note"
en: "I tried to build a makeshift radio.  All I get is static and an occasional eerie whisper.  Maybe I'm going mad."
ko: "간이 라디오를 만들어 봤는데, 잡음만 들리고 가끔씩 기괴한 속삭임만 들려요. 제가 미쳐가는 걸까요?"

note: ~ Snippet in category "note"
en: "If you're reading this, I'm heading to the old church.  It seems safer there.  The walls are thick, and I need some peace."
ko: "이 글을 읽고 있다면, 저는 오래된 교회로 가고 있어요. 거기가 더 안전해 보이거든요. 벽이 두껍고, 저는 평화가 필요해요."

note: ~ Snippet in category "note"
en: "I heard a child laughing today.  It was just in my head.  Has to be.  There's no way a child could survive this."
ko: "오늘 아이가 웃는 소리를 들었어요. 그냥 머릿속에서 나는 소리였어요. 틀림없어요. 아이가 이걸 견뎌낼 리가 없어요."

note: ~ Snippet in category "note"
en: "The water smells strange.  Can't remember the last time I drank something that didn't taste like chemicals."
ko: "물 냄새가 이상해요. 화학약품 맛이 아닌 물을 마신 게 언제였는지 기억이 안 나네요."

note: ~ Snippet in category "note"
en: "They found me.  I can hear them scratching at the door.  If anyone finds this, I'm sorry I couldn't make it."
ko: "그들이 날 찾았어. 문을 긁는 소리가 들려. 혹시 이걸 발견하는 사람이 있다면, 내가 못 가서 미안해."

note: ~ Snippet in category "note"
en: "Every night, I dream of the beach.  The sound of waves.  The smell of salt.  Waking up is the worst part."
ko: "매일 밤, 저는 해변 꿈을 꿉니다. 파도 소리. 소금 냄새. 깨어나는 게 제일 끔찍해요."

note: ~ Snippet in category "note"
en: "There are eyes in the dark.  Watching.  Waiting.  I can't stay here any longer."
ko: "어둠 속에 눈이 있어. 지켜보고, 기다리고 있어. 더 이상 여기 있을 수 없어."

note: ~ Snippet in category "note"
en: "All the lights are out.  It's like the world is sleeping.  Or maybe it's dead."
ko: "모든 불이 꺼졌어요. 마치 세상이 잠든 것 같아요. 아니면 죽은 걸까요?"

note: ~ Snippet in category "note"
en: "I found a stash of old comic books.  For a few moments, I was a kid again.  Then reality set back in."
ko: "옛날 만화책을 발견했어요. 잠깐 동안은 다시 어린아이가 된 기분이었고요. 그러다가 다시 현실로 돌아왔죠."

note: ~ Snippet in category "note"
en: "Met a guy today.  Said he's immune.  Bullshit, right?  No one is immune."
ko: "오늘 어떤 남자를 만났는데, 면역이 있다고 하더라. 말도 안 돼, 안 그래? 면역인 사람은 없잖아."

note: ~ Snippet in category "note"
en: "Ran out of ammo today.  Guess it's back to the good old-fashioned baseball bat."
ko: "오늘 탄약이 다 떨어졌어. 다시 옛날 야구 배트로 돌아가야 할 것 같아."

note: ~ Snippet in category "note"
en: "My watch stopped working.  Funny how something so small can make you feel completely lost."
ko: "시계가 멈췄어요. 그렇게 작은 게 사람을 완전히 길을 잃은 것처럼 느끼게 하는 게 참 웃기네요."

note: ~ Snippet in category "note"
en: "If you find this, head to the old mill on the outskirts.  There's a safe place there.  For now."
ko: "이걸 찾으면 외곽에 있는 옛 방앗간으로 가세요. 거기 안전한 곳이 있어요. 당장은요."

note: ~ Snippet in category "note"
en: "I think the government knew about this.  They were prepared.  We're just the collateral damage."
ko: "정부도 이 사실을 알고 있었던 것 같아요. 대비는 되어 있었죠. 하지만 우리는 그저 부수적인 피해일 뿐이에요."

note: ~ Snippet in category "note"
en: "Saw a plane today.  Low and slow.  Could be a sign of hope, or just another trap."
ko: "오늘 비행기를 봤어요. 낮고 느리게요. 희망의 신호일 수도 있고, 아니면 또 다른 함정일 수도 있어요."

note: ~ Snippet in category "note"
en: "Sometimes I forget what the world was like before.  It's like a distant memory, fading away."
ko: "가끔 세상이 예전 어땠는지 잊어버리곤 해요. 마치 먼 기억처럼 사라져 가죠."

note: ~ Snippet in category "note"
en: "My hands are shaking so badly, I can barely write.  Not sure if it's fear or the cold."
ko: "손이 너무 떨려서 글을 쓸 수가 없어요. 두려움 때문인지, 아니면 추위 때문인지 잘 모르겠어요."

note: ~ Snippet in category "note"
en: "Heard gunshots last night.  Not sure if that means someone survived or someone else died."
ko: "어젯밤 총소리가 들렸어요. 누군가 살아남았는지, 아니면 누군가 죽었다는 뜻인지는 잘 모르겠어요."

note: ~ Snippet in category "note"
en: "The nights are the worst.  That's when the voices come.  Whispering things I don't want to hear."
ko: "밤이 제일 힘들어요. 그때 목소리가 들려요. 듣고 싶지 않은 속삭임들이요."

note: ~ Snippet in category "note"
en: "Why do the zombies avoid the old cemetery?  It's like something even they fear."
ko: "좀비들이 왜 오래된 묘지를 피하는 거지? 마치 좀비들조차 두려워하는 것 같은 곳이야."

note: ~ Snippet in category "note"
en: "I miss hot showers.  Hell, I miss being clean."
ko: "뜨거운 샤워가 그리워요. 아니, 깨끗한 게 그리워요."

note: ~ Snippet in category "note"
en: "There's a weird fungus growing everywhere.  I'm starting to think it's not just a plant."
ko: "이상한 곰팡이가 도처에 자라고 있어요. 그냥 식물이 아닌 것 같아요."

note: ~ Snippet in category "note"
en: "The sky looks different now.  Like it's always twilight.  The sun never fully rises."
ko: "이제 하늘이 달라 보여요. 마치 언제나 황혼녘인 것처럼요. 해가 완전히 뜨는 법이 없어요."

note: ~ Snippet in category "note"
en: "If I make it through this, I swear I'll never complain about anything ever again."
ko: "내가 이걸 견뎌낸다면, 다시는 아무것에 대해서도 불평하지 않을 거야."

note: ~ Snippet in category "note"
en: "Saw a woman today, just standing there, staring at the sky.  She didn't even notice me."
ko: "오늘 어떤 여자를 봤어요. 그냥 거기 서서 하늘을 쳐다보고 있었어요. 저를 전혀 눈치채지 못했어요."

note: ~ Snippet in category "note"
en: "I found an old music box.  It still works.  Played it for a while, trying to remember happier times."
ko: "낡은 오르골을 발견했어요. 아직도 잘 작동해요. 한동안 연주하면서 행복했던 시절을 떠올리려고 노력했어요."

note: ~ Snippet in category "note"
en: "Why did this happen?  Who's to blame?  Was it us?"
ko: "왜 이런 일이 일어났을까? 누구 탓인가? 우리 탓인가?"

note: ~ Snippet in category "note"
en: "Sometimes I think it would be easier to just give up.  But then I think of you, and I keep going."
ko: "가끔은 그냥 포기하는 게 더 쉬울 것 같기도 해요. 하지만 당신을 생각하고, 계속 나아갈 수 있어요."

note: ~ Snippet in category "note"
en: "They're evolving.  Saw one today that looked almost… not human.  God help us."
ko: "그들은 진화하고 있어. 오늘 거의… 인간 같지 않은 녀석을 하나 봤어. 신이시여, 우리를 도와주소서."

note: ~ Snippet in category "note"
en: "Found an old map.  Marked a few places I want to check out.  Maybe there's hope out there."
ko: "낡은 지도를 찾았어. 가보고 싶은 곳 몇 군데를 표시해 놨어. 어쩌면 희망이 있을지도 몰라."

note: ~ Snippet in category "note"
en: "The smell of death is everywhere.  It's inescapable."
ko: "죽음의 냄새가 도처에 퍼져 있어요. 피할 수가 없어요."

note: ~ Snippet in category "note"
en: "Met a trader today.  Bartered some ammo for food.  There's still a spark of humanity left."
ko: "오늘 상인을 만났어. 탄약을 식량과 교환했지. 아직 인간미가 조금은 남아 있네."

note: ~ Snippet in category "note"
en: "I saw a pack of wild dogs today.  They're surviving better than we are."
ko: "오늘 야생 개 떼를 봤어요. 우리보다 더 잘 살아남는 것 같아요."

note: ~ Snippet in category "note"
en: "Got bit today.  Not sure how much time I have left.  Just wanted to say I love you."
ko: "오늘 물렸어요. 얼마나 남았는지 모르겠어요. 그냥 사랑한다고 말하고 싶었어요."

note: ~ Snippet in category "note"
en: "If you find this, know that I tried my best.  I hope you fare better."
ko: "이걸 발견한다면, 제가 최선을 다했다는 걸 알아주세요. 더 잘 지내시길 바랍니다."

note: ~ Snippet in category "note"
en: "They say there's a safe zone in the north.  I don't know if it's true, but I have to try."
ko: "북쪽에 안전지대가 있다고 하던데. 사실인지는 모르겠지만, 시도는 해봐야겠어."

note: ~ Snippet in category "note"
en: "The wind howls through the empty streets, like the world itself is mourning."
ko: "텅 빈 거리에 바람이 울부짖으며, 마치 세상 자체가 애도하는 듯하다."

note: ~ Snippet in category "note"
en: "They scream when they burn.  The sound haunts me.  But it's the only way to be sure."
ko: "그들은 불타면서 비명을 지른다. 그 소리가 나를 괴롭힌다. 하지만 그게 확신할 수 있는 유일한 방법이다."

note: ~ Snippet in category "note"
en: "Found a severed hand today.  It was clutching a note that read 'Kill me.'"
ko: "오늘 잘린 손을 발견했어요. '나를 죽여줘'라고 적힌 쪽지를 꼭 쥐고 있었죠."

note: ~ Snippet in category "note"
en: "I can hear the whispers in my head.  They tell me to do things.  Horrible things."
ko: "머릿속에서 속삭이는 소리가 들려요. 뭔가를 하라고 하죠. 끔찍한 일들이에요."

note: ~ Snippet in category "note"
en: "The darkness is alive.  I swear I saw it move.  It's watching me."
ko: "어둠은 살아있어. 난 그것이 움직이는 걸 봤어. 그것이 나를 지켜보고 있어."

note: ~ Snippet in category "note"
en: "I tried to cut it out, but it just keeps growing.  I can feel it under my skin, crawling."
ko: "잘라내려고 노력했지만, 계속 자라는 거예요. 피부 밑에서 기어다니는 게 느껴져요."

note: ~ Snippet in category "note"
en: "The baby was stillborn.  We didn't bury it.  It got up and walked away."
ko: "아기는 사산되었어요. 우리는 묻지 않았어요. 아기는 일어나서 걸어갔어요."

note: ~ Snippet in category "note"
en: "I watched as they tore him apart, piece by piece.  He was still screaming when they started eating his guts."
ko: "그들이 그를 조각조각 찢어버리는 걸 지켜봤어요. 그들이 그의 내장을 먹기 시작했을 때에도 그는 여전히 비명을 지르고 있었어요."

note: ~ Snippet in category "note"
en: "Don't trust the shadows.  They move when you're not looking."
ko: "그림자를 믿지 마세요. 당신이 보지 않을 때 그림자가 움직입니다."

note: ~ Snippet in category "note"
en: "I can't sleep.  Every time I close my eyes, I see their faces.  The ones I couldn't save."
ko: "잠이 안 와요. 눈을 감을 때마다 그들의 얼굴이 보여요. 제가 구하지 못한 그들의 얼굴이요."

note: ~ Snippet in category "note"
en: "I thought I heard my mom calling me from the basement.  But she's been dead for years."
ko: "지하실에서 엄마가 부르는 소리를 들은 것 같았어요. 하지만 엄마는 벌써 몇 년 전에 돌아가셨잖아요."

note: ~ Snippet in category "note"
en: "They don't just bite.  They infect you with something.  You start to rot from the inside out."
ko: "그냥 물기만 하는 게 아니야. 뭔가로 감염시켜. 안에서부터 썩기 시작해."

note: ~ Snippet in category "note"
en: "I keep hearing scratching in the walls.  Something's in there, trying to get out."
ko: "벽에서 계속 긁는 소리가 들려요. 뭔가 안에서 빠져나가려고 하는 것 같아요."

note: ~ Snippet in category "note"
en: "I found a pile of bones today.  They were arranged in a circle, like some kind of ritual."
ko: "오늘 뼈 더미를 발견했어요. 마치 의식이라도 치른 것처럼 뼈들이 원형으로 배열되어 있었죠."

note: ~ Snippet in category "note"
en: "There's something wrong with the air.  It tastes… metallic.  Makes my head feel heavy."
ko: "공기에 뭔가 문제가 있는 것 같아. 금속 맛이 나는데. 머리가 무겁게 느껴져."

note: ~ Snippet in category "note"
en: "I saw my reflection in the mirror, but it wasn't me.  It smiled and its eyes were black."
ko: "거울에 비친 내 모습을 봤는데, 그건 내가 아니었어요. 거울은 웃고 있었고 눈은 검었어요."

note: ~ Snippet in category "note"
en: "They don't just kill you.  They take over your body, use you like a puppet."
ko: "그들은 당신을 죽이는 데 그치지 않아요. 그들은 당신의 몸을 차지하고 인형처럼 이용하죠."

note: ~ Snippet in category "note"
en: "I woke up covered in blood.  I don't know whose blood it is."
ko: "나는 피투성이가 된 채로 깨어났어요. 누구의 피인지는 모르겠어요."

note: ~ Snippet in category "note"
en: "The voices are getting louder.  They tell me to do unspeakable things."
ko: "목소리가 점점 커져요. 말로 표현할 수 없는 짓을 하라고 해요."

note: ~ Snippet in category "note"
en: "I found a tooth embedded in my arm.  It wasn't mine."
ko: "내 팔에 박힌 이를 발견했어요. 내 것이 아니었어요."

note: ~ Snippet in category "note"
en: "Saw a man eating his own fingers today.  He didn't stop until he choked on the bones."
ko: "오늘 어떤 남자가 자기 손가락을 먹는 걸 봤어요. 뼈에 질식할 때까지 멈추지 않았어요."

note: ~ Snippet in category "note"
en: "The ground outside my house is moving, like it's breathing.  I can't go out there."
ko: "집 밖 땅이 숨 쉬는 것처럼 움직이고 있어요. 밖에 나갈 수가 없어요."

note: ~ Snippet in category "note"
en: "I heard children laughing in the forest.  There are no children left."
ko: "숲속에서 아이들이 웃는 소리가 들렸어요. 이제 아이들이 하나도 남지 않았어요."

note: ~ Snippet in category "note"
en: "Something's growing inside me.  I can feel it moving, shifting."
ko: "내 안에서 뭔가가 자라고 있어요. 움직이고, 바뀌는 게 느껴져요."

note: ~ Snippet in category "note"
en: "I saw a woman gouging out her eyes.  Said she didn't want to see the monsters anymore."
ko: "한 여자가 눈을 파내는 걸 봤어요. 더 이상 괴물을 보고 싶지 않다고 말했죠."

note: ~ Snippet in category "note"
en: "Don't drink the water.  It makes you see things.  Terrible things."
ko: "물을 마시지 마세요. 뭔가를 보게 돼요. 끔찍한 것들을요."

note: ~ Snippet in category "note"
en: "They don't have faces anymore.  Just blank, smooth skin.  And they scream."
ko: "그들은 더 이상 얼굴이 없어요. 그저 텅 빈, 매끄러운 피부만 있을 뿐이죠. 그리고 그들은 비명을 지릅니다."

note: ~ Snippet in category "note"
en: "I found a room full of dolls.  Their eyes followed me as I moved."
ko: "인형들로 가득 찬 방을 발견했어요. 제가 움직이자 인형들의 눈이 저를 따라왔어요."

note: ~ Snippet in category "note"
en: "Something's wrong with the sky.  It's… pulsating.  Like it's alive."
ko: "하늘에 뭔가 문제가 있어요. 마치… 맥박이 치고 있어요. 마치 살아있는 것 같아요."

note: ~ Snippet in category "note"
en: "The flies are everywhere.  They whisper secrets in your ears."
ko: "파리는 어디에나 있어요. 그들은 당신 귀에 비밀을 속삭여요."

note: ~ Snippet in category "note"
en: "I found a journal.  It describes rituals.  Dark, horrifying rituals.  I think they worked."
ko: "일기를 하나 찾았어요. 의식에 대한 설명이 적혀 있었어요. 어둡고 끔찍한 의식들이었죠. 효과가 있었던 것 같아요."

note: ~ Snippet in category "note"
en: "The birds are watching us.  They're not birds anymore."
ko: "새들이 우리를 지켜보고 있어요. 그들은 더 이상 새가 아니에요."

note: ~ Snippet in category "note"
en: "Heard someone singing today.  Followed the sound, but there was no one there."
ko: "오늘 누군가 노래하는 소리가 들렸어요. 소리를 따라갔지만 아무도 없었어요."

note: ~ Snippet in category "note"
en: "I saw a man turn inside out.  His screams still echo in my ears."
ko: "한 남자가 뒤집히는 것을 봤어요. 그의 비명 소리가 아직도 내 귀에 울려요."

note: ~ Snippet in category "note"
en: "I found a hand nailed to a tree.  It was pointing west."
ko: "나무에 못 박힌 손을 발견했어요. 서쪽을 가리키고 있었죠."

note: ~ Snippet in category "note"
en: "The rain burns.  It's like acid.  My skin is covered in blisters."
ko: "비가 타들어 가네요. 산 같아요. 피부에 물집이 생겼어요."

note: ~ Snippet in category "note"
en: "Something crawled out of the sewer today.  It wasn't human.  It wasn't anything I've ever seen."
ko: "오늘 하수구에서 뭔가 기어 나왔어. 사람이 아니었어. 내가 본 적 없는 존재였어."

note: ~ Snippet in category "note"
en: "I watched my friend rot alive.  It started with his eyes, then his skin just peeled away."
ko: "내 친구가 산 채로 썩어가는 걸 지켜봤어요. 눈에서 시작해서 살갗이 벗겨져 나갔죠."

note: ~ Snippet in category "note"
en: "I found a child's shoe.  It was filled with teeth."
ko: "아이의 신발을 발견했어요. 신발 안에는 이빨이 가득 들어 있었어요."

note: ~ Snippet in category "note"
en: "The trees have faces now.  They whisper my name when I pass by."
ko: "이제 나무들도 얼굴을 가지고 있어요. 내가 지나갈 때마다 내 이름을 속삭여요."

note: ~ Snippet in category "note"
en: "I saw a man dragging his entrails behind him.  He was still alive, begging for help."
ko: "한 남자가 내장을 뒤로 끌고 가는 걸 봤어요. 그는 아직 살아 있었고, 도움을 간청하고 있었어요."

note: ~ Snippet in category "note"
en: "Don't trust the light.  It draws you in, but it's a trap.  A trap set by them."
ko: "빛을 믿지 마. 빛은 너를 끌어들이지만, 그건 함정일 뿐이야. 그들이 쳐놓은 함정이지."

note: ~ Snippet in category "note"
en: "I found a cocoon.  Something inside was moving.  It looked almost… human."
ko: "고치를 하나 발견했어요. 안에서 뭔가 움직이고 있었어요. 마치… 사람처럼 보였어요."

note: ~ Snippet in category "note"
en: "I saw a face in the fog.  It wasn't human.  It smiled at me."
ko: "안개 속에서 얼굴을 봤어요. 사람이 아니었어요. 그 얼굴이 저에게 미소를 지었어요."

note: ~ Snippet in category "note"
en: "The ground is covered in blood.  It's seeping up from below."
ko: "땅이 피로 뒤덮여 있어요. 아래부터 피가 스며나오고 있어요."

note: ~ Snippet in category "note"
en: "I hear them in the walls.  Scratching, clawing.  They're coming."
ko: "벽 안에서 놈들이 움직이는 소리가 들려. 긁는 소리, 할퀴는 소리가 들려. 놈들이 오고 있어."

note: ~ Snippet in category "note"
en: "I found a mirror.  My reflection waved at me, but I didn't move."
ko: "거울을 발견했어요. 거울에 비친 내 모습이 나에게 손을 흔들었지만, 나는 움직이지 않았어요."

note: ~ Snippet in category "note"
en: "They've started to speak.  Their voices are garbled, but they're learning our language."
ko: "그들은 말하기 시작했어요. 목소리는 흐릿하지만, 우리 언어를 배우고 있어요."

note: ~ Snippet in category "note"
en: "I saw a man without a shadow today.  He looked right through me, like I wasn't there."
ko: "오늘 그림자 하나 없는 남자를 봤어요. 마치 내가 없는 것처럼, 그는 나를 꿰뚫어 보았어요."

note: ~ Snippet in category "note"
en: "The sun never sets anymore.  It just hangs there, glaring down at us."
ko: "해는 더 이상 지지 않아요. 그저 거기에 매달려 우리를 노려보고 있을 뿐이에요."

note: ~ Snippet in category "note"
en: "To my dearest Emily, if you're reading this, I want you to know that I never stopped looking for you.  Please be safe.  I love you more than anything."
ko: 사랑하는 에밀리에게, 이 글을 읽고 있다면 내가 너를 찾는 걸 결코 멈추지 않았다는 걸 알아줬으면 좋겠어. 부디 안전하길 바라. 무엇보다 너를 사랑해.

note: ~ Snippet in category "note"
en: "Sarah, I'm so sorry I couldn't keep my promise.  I tried to get back, but they were everywhere.  I hope you made it to the shelter.  I love you, forever."
ko: "사라, 약속을 지키지 못해서 정말 미안해. 돌아가려고 했는데, 걔네가 사방에 널려 있었어. 보호소에 무사히 도착했으면 좋겠어. 영원히 사랑해."

note: ~ Snippet in category "note"
en: "Mom, if you find this, know that I'm sorry.  I should've listened to you and stayed put.  I hope you're safe.  Love, your stubborn son."
ko: "엄마, 이걸 발견하면 정말 미안해요. 엄마 말을 듣고 가만히 있었어야 했는데. 무사하시길 바라요. 사랑하는 엄마, 고집 센 아들."

note: ~ Snippet in category "note"
en: "Dear Lily, daddy's gone to find food.  I'll be back soon.  Be brave for me, princess.  I love you to the moon and back."
ko: "릴리야, 아빠는 먹을 걸 찾으러 가셨어. 곧 돌아올게. 나를 위해 용기 내, 공주님. 달처럼 사랑해."

note: ~ Snippet in category "note"
en: "Anna, I found a safe place.  Follow the trail of red ribbons.  I'll be waiting for you.  I love you, always."
ko: "안나, 안전한 곳을 찾았어. 빨간 리본의 흔적을 따라가렴. 널 기다릴게. 사랑해, 언제나."

note: ~ Snippet in category "note"
en: "To my beloved wife, I've gone to find help.  If I don't make it, please remember our happy times and stay strong.  All my love, always."
ko: 사랑하는 아내에게, 도움을 구하러 왔어요. 만약 제가 살아남지 못하더라도, 우리의 행복했던 시절을 기억하고 힘내세요. 언제나 제 모든 사랑을 담아.

note: ~ Snippet in category "note"
en: "Michael, I heard there's a safe zone up north.  I'm heading there.  Please, if you're still alive, meet me there.  I can't do this without you."
ko: "마이클, 북쪽에 안전지대가 있다고 들었어. 지금 거기로 가고 있어. 혹시 살아 계시다면 거기서 만나 줘. 너 없이는 못 가."

note: ~ Snippet in category "note"
en: "To my little brother, I'm so sorry I wasn't there to protect you.  I hope you're with mom and dad now.  I miss you more than words can say."
ko: "내 동생아, 내가 너를 지켜주지 못해서 너무 미안해. 이제 엄마 아빠 곁에 있었으면 좋겠어. 말로 다 표현할 수 없을 만큼 보고 싶어."

note: ~ Snippet in category "note"
en: "Ellie, if you find this, I'm heading to the coast.  I pray you're safe and we'll be together soon.  I love you, now and always."
ko: 엘리, 이걸 찾으면 난 해안으로 갈 거야. 네가 무사하고 곧 우리가 다시 만날 수 있기를 기도할게. 사랑해, 지금도, 그리고 앞으로도.

note: ~ Snippet in category "note"
en: "Dear John, I waited as long as I could.  Supplies are running low, and I need to move on.  Please find me.  I'll be leaving signs."
ko: "존, 최대한 기다렸어요. 물자가 바닥나고 있으니, 이제 떠나야 해요. 제발 저를 찾아주세요. 표지판을 남기겠습니다."

note: ~ Snippet in category "note"
en: "To my sweet daughter, I left your favorite doll in the blue house on Elm Street.  I hope it gives you comfort.  Stay safe, my angel."
ko: 사랑하는 딸아, 네가 가장 아끼는 인형을 엘름 스트리트의 파란 집에 두고 왔단다. 이 인형이 너에게 위로가 되기를 바라. 잘 지내렴, 나의 천사야.

note: ~ Snippet in category "note"
en: "Dear Maria, I think of you every day.  I'm sorry for all the fights.  I'd give anything to see your smile again.  I love you, always."
ko: 사랑하는 마리아, 매일 당신을 생각해요. 그동안 다툰 일이 너무 죄송해요. 당신의 미소를 다시 볼 수만 있다면 뭐든지 할 수 있어요. 사랑해요, 언제나.

note: ~ Snippet in category "note"
en: "Jake, if you find this, I'm sorry I couldn't be stronger.  Please forgive me and stay alive for both of us."
ko: "제이크, 이걸 발견한다면, 내가 더 강해지지 못해서 미안해. 제발 용서해 주고 우리 둘 다 살아남아 줘."

note: ~ Snippet in category "note"
en: "To my darling wife, I'm sorry I couldn't protect our family.  I hope you and the kids are somewhere safe.  I love you all so much."
ko: 사랑하는 아내에게, 우리 가족을 지켜주지 못해서 미안해. 너와 아이들이 안전한 곳에 있기를 바라. 정말 사랑해.

note: ~ Snippet in category "note"
en: "My love, I've gone to find medicine.  I'll be back.  Hold on just a little longer.  I can't lose you."
ko: "사랑하는 당신, 약을 찾으러 갔어요. 곧 돌아올게요. 조금만 더 버텨요. 당신을 잃을 순 없어요."

note: ~ Snippet in category "note"
en: "To my brave little boy, daddy had to leave to find food.  Be strong and take care of mommy.  I love you more than anything."
ko: "용감한 우리 아들아, 아빠는 먹을 것을 찾으러 떠나야 했단다. 힘내서 엄마를 잘 돌봐줘. 무엇보다 널 사랑해."

note: ~ Snippet in category "note"
en: "Rachel, every night I dream of you.  I hope you're safe and we'll see each other again.  I miss you so much."
ko: "레이첼, 매일 밤 네 꿈을 꿔. 네가 무사하길 바라. 그리고 우리가 다시 만날 수 있기를 바라. 너무 보고 싶어."

note: ~ Snippet in category "note"
en: "Dear Sam, I found a safe place.  Look for the red X on the old barn.  I'll be waiting for you.  Stay strong."
ko: "샘, 안전한 곳을 찾았어. 낡은 헛간에 있는 빨간 X를 찾아줘. 내가 기다릴게. 힘내렴."

note: ~ Snippet in category "note"
en: "To my beautiful wife, I don't know if I'll make it back.  But please know that you and the kids were my everything.  I love you."
ko: "아름다운 아내에게, 제가 다시 돌아올 수 있을지 모르겠어요. 하지만 당신과 아이들이 제 전부였다는 걸 꼭 기억해 주세요. 사랑해요."

note: ~ Snippet in category "note"
en: "My dear Emma, I left a map in the old treehouse.  Follow it to find me.  I'm sorry I couldn't be there to protect you."
ko: 사랑하는 엠마, 낡은 나무집에 지도를 두고 왔어. 지도를 따라 나를 찾아와. 널 지켜주지 못해서 미안해.

note: ~ Snippet in category "note"
en: "To my beloved family, I tried my best to keep us all together.  If you find this, please remember me and take care of each other."
ko: 사랑하는 가족 여러분, 저는 우리 모두를 함께 지키기 위해 최선을 다했습니다. 이 글을 보신다면 저를 기억해 주시고 서로를 아껴주세요.

note: ~ Snippet in category "note"
en: "Dad, I'm heading to the city to find help.  Please be safe and wait for me. I love you."
ko: "아빠, 도움을 받으러 도시로 가요. 안전하게 지내시고 저를 기다려 주세요. 사랑해요."

note: ~ Snippet in category "note"
en: "Dear Laura, the world is a nightmare now, but I hold onto the hope that you're safe.  I love you more than life itself."
ko: 사랑하는 로라, 세상은 지금 악몽 같지만, 나는 네가 안전할 거라는 희망을 간직하고 있어. 목숨보다 너를 더 사랑해.

note: ~ Snippet in category "note"
en: "Mom, I'm so sorry I left.  I thought I could find food.  Please forgive me and stay safe."
ko: "엄마, 제가 떠나서 정말 미안해요. 먹을 건 찾을 수 있을 줄 알았는데. 제발 용서해 주시고 건강하세요."

note: ~ Snippet in category "note"
en: "To my sweet son, I've hidden some supplies in the attic.  Be brave and remember I love you."
ko: "사랑하는 아들아, 다락방에 몇 가지 물건을 숨겨 두었단다. 용기를 내서 내가 너를 사랑한다는 걸 기억해."

note: ~ Snippet in category "note"
en: "Jessica, if you're reading this, I made it to the old cabin.  It's safe here.  Please come find me.  I need you."
ko: 제시카, 이 글을 읽고 있다면, 내가 옛 오두막에 도착했다는 걸 알 수 있을 거야. 여긴 안전해. 제발 날 찾아줘. 네가 필요해.

note: ~ Snippet in category "note"
en: "To my loving husband, I'm sorry I couldn't hold on longer.  I hope you find peace and remember our love."
ko: 사랑하는 남편에게, 더 오래 버틸 수 없어서 미안해요. 당신이 평안을 찾고 우리의 사랑을 기억하길 바랍니다.

note: ~ Snippet in category "note"
en: "Mom, dad, I'm heading to the farm.  If you're out there, meet me there.  I miss you both so much."
ko: "엄마, 아빠, 농장에 갈게요. 혹시 거기 계시면 거기서 만나요. 두 분 너무 보고 싶어요."

note: ~ Snippet in category "note"
en: "To my little sister, I left you a teddy bear in the bunker.  Hold onto it and know I'm always with you."
ko: "여동생아, 벙커에 곰인형을 두고 왔어. 꼭 붙잡고 내가 항상 너와 함께 있다는 걸 기억해."

note: ~ Snippet in category "note"
en: "Dear Mark, I've gone to look for a way out.  If you find this, know that I love you and will always be with you in spirit."
ko: "사랑하는 마크, 난 탈출구를 찾으러 갔어. 이걸 찾게 된다면, 내가 널 사랑하고 영적으로 항상 네 곁에 있을 거라는 걸 알아줘."

note: ~ Snippet in category "note"
en: "Sarah, I think of you every day.  I hope you're alive and we'll find each other again.  I love you."
ko: "사라, 난 매일 당신을 생각해요. 당신이 살아 있기를 바라며 우리가 다시 만날 수 있기를 바랍니다. 사랑해요."

note: ~ Snippet in category "note"
en: "To my dear wife, I'm sorry I couldn't protect you.  Please forgive me.  I love you eternally."
ko: 사랑하는 아내에게, 당신을 지켜주지 못해 미안해요. 부디 용서해 주세요. 영원히 사랑해요.

note: ~ Snippet in category "note"
en: "To my brave daughter, if you find this, know that daddy loves you and is always with you, even if you can't see me."
ko: "용감한 내 딸아, 이걸 발견한다면 아빠가 너를 사랑하고 항상 너와 함께 있다는 걸 알아라. 비록 네가 나를 볼 수 없더라도."

note: ~ Snippet in category "note"
en: "Anna, I found shelter in the old mill.  It's safe here.  Please come find me.  I need you."
ko: "안나, 옛 방앗간에서 쉴 곳을 찾았어. 여긴 안전해. 제발 날 찾아줘. 네가 필요해."

note: ~ Snippet in category "note"
en: "To my darling son, I've left you all the supplies I could gather.  Be strong and know that I love you."
ko: 사랑하는 아들아, 내가 모을 수 있는 모든 것을 너에게 남겨주었다. 힘내렴. 그리고 내가 너를 사랑한다는 걸 기억해 줘.

note: ~ Snippet in category "note"
en: "My dearest Emily, I'm sorry I couldn't be there to protect you.  I hope you're somewhere safe.  I love you so much."
ko: 사랑하는 에밀리, 곁에서 너를 지켜주지 못해서 미안해. 네가 안전한 곳에 있기를 바라. 정말 사랑해.

note: ~ Snippet in category "note"
en: "To my sweet wife, I tried to find help but I'm running out of time.  Please stay strong.  I love you always."
ko: 사랑하는 아내에게, 도움을 구하려고 노력했지만 시간이 부족해요. 제발 힘내세요. 항상 사랑해요.

note: ~ Snippet in category "note"
en: "Mom, I'm sorry for everything.  I hope you're safe.  I love you more than words can say."
ko: "엄마, 모든 게 너무 미안해요. 무사하시길 바라요. 말로 다 표현할 수 없을 만큼 사랑해요."

note: ~ Snippet in category "note"
en: "Dear John, I found a place to hide.  It's safe for now.  Please come find me.  I miss you."
ko: "존, 숨을 곳을 찾았어. 지금은 안전해. 제발 날 찾아줘. 보고 싶어."

note: ~ Snippet in category "note"
en: "To my beloved daughter, I'm sorry I couldn't protect you.  I love you with all my heart.  Stay strong."
ko: 사랑하는 딸아, 너를 지켜주지 못해 미안해. 온 마음을 다해 사랑해. 힘내렴.

note: ~ Snippet in category "<triffid_harvest>"
en: The bark of this "plant" has a bark like texture, but is more leathery in consistency.
ko: 이 "식물"의 나무껍질은 나무껍질과 비슷한 질감을 가지고 있지만, 질감은 가죽과 더 비슷합니다.

note: ~ Snippet in category "<triffid_harvest>"
en: The smell emanating from the creature when you dissect it reminds you of vegetables.
ko: 이 생물을 해부하면 야채 냄새가 난다.

note: ~ Snippet in category "<triffid_harvest>"
en: The monster's sap is sticky and somewhat greenish.
ko: 괴물의 수액은 끈적끈적하고 약간 녹색을 띤다.

note: ~ Snippet in category "<triffid_harvest>"
en: While outwardly plant like, the creature's muscles look surprisingly similar to those of normal animals.
ko: 겉보기에는 식물과 비슷해 보이지만, 이 생물의 근육은 놀랍게도 일반 동물의 근육과 비슷해 보입니다.

note: ~ Snippet in category "<triffid_harvest>"
en: Thick fibers are found throughout the body of the creature.  Perhaps they serve a scaffolding purpose similar to that of (very flexible) bones.
ko: 두꺼운 섬유질이 이 생물의 몸 전체에 걸쳐 발견됩니다. 아마도 (매우 유연한) 뼈와 비슷한 발판 역할을 하는 듯합니다.

note: ~ Snippet in category "<triffid_harvest>"
en: The creature's whip like sting drips from poison.  You take extra care not to accidentally scratch yourself on it.
ko: 그 괴물의 채찍 같은 침에서 독이 뚝뚝 떨어진다. 실수로 긁히지 않도록 각별히 조심해야 한다.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: The creature appears to have a vascular system vaguely similar to those of animals, with a branching network of vein, although the organization is unfamiliar.
ko: 이 생물은 동물의 혈관계와 비슷하게 가지가 갈라진 혈관망을 가지고 있는 것으로 보이지만, 그 조직은 생소합니다.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: You find what you think is a heart, although it doesn't look like any configuration you know of from Earth.  In fact, you find four hearts, each seemingly supporting a lateral quarter of the body.
ko: 심장처럼 보이는 것을 발견했는데, 지구에서 흔히 볼 수 있는 구조와는 전혀 달랐습니다. 사실, 네 개의 심장이 발견되었는데, 각각은 몸의 측면 1/4을 지탱하는 것처럼 보였습니다.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: A sac connected to the sting is filled with some fluid.  Might it perhaps have some useful properties?
ko: 침에 연결된 주머니에 액체가 들어 있는데, 혹시 유용한 성분이 있을까요?

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: While the roots of the plant creature contain muscles and veins, they also contain finer networks indicating a use for nutrient uptake when the roots are lodged into the soil.
ko: 식물 생물의 뿌리에는 근육과 맥이 있지만, 뿌리가 흙 속에 박혀 있을 때 영양소를 흡수하는 데 사용되는 미세한 망상 구조도 있습니다.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: At the top of the creature you find what you assume is a brain, although it seems to employ quadrilateral symmetry and thus is shaped and organized completely differently from that of terrestrial versions.
ko: 이 생물의 꼭대기에는 뇌라고 생각되는 것이 있는데, 사각형 대칭을 이루고 있어 지구에 사는 생물과는 모양과 구성이 완전히 다릅니다.

note: ~ Snippet in category "valentine"
en: There is a picture of a kitten pouncing; blood faintly drips from its claws.  "I'd kill!  For you to be my valentine."
ko: 새끼 고양이가 달려드는 그림이 있는데, 발톱에서 피가 은은하게 흘러내린다. "네가 내 발렌타인이 되어 준다면, 죽여버릴 거야!"

note: ~ Snippet in category "valentine"
en: A police robot stalks between office cubicles while an indistinct person hides under a desk.  "Don't hide from love!"
ko: 경찰 로봇이 사무실 칸막이 사이를 활보하는 동안, 정체를 알 수 없는 사람이 책상 밑에 숨어 있다. "사랑을 피하지 마세요!"

note: ~ Snippet in category "valentine"
en: A picture of a bloody steak.  "My love can feed you."
ko: 피 묻은 스테이크 사진. "내 사랑이 널 먹여 살릴 수 있어."

note: ~ Snippet in category "valentine"
en: A rustic campground at night lit by a campfire.  "We should go away together.  Where no one can find us."
ko: 밤의 소박한 캠핑장에 모닥불이 환하게 불을 밝혔다. "우리 함께 떠나자. 아무도 우리를 찾을 수 없는 곳으로."

note: ~ Snippet in category "valentine"
en: A girl with a giant spoon stirs a cauldron with a boy inside and a fire below.  "You suit my taste just right, Valentine"
ko: 거대한 숟가락을 든 소녀가 안에 소년이 있고, 아래에는 불이 있는 가마솥을 저어줍니다. "발렌타인, 내 취향에 딱 맞아."

note: ~ Snippet in category "valentine"
en: A person stepping out from the forest.  "Don't be afraid, it's me, your valentine!"
ko: 숲에서 나오는 사람. "두려워하지 마, 나야, 네 발렌타인이야!"

note: ~ Snippet in category "valentine"
en: A building that says 'Crematorium' on it.  "Ashes to ashes, dust to dust, show me a Valentine, that I can trust"
ko: '화장장'이라고 적힌 건물. "재는 재로, 먼지는 먼지로, 믿을 수 있는 발렌타인을 보여줘."

note: ~ Snippet in category "valentine"
en: A popular RPG character.  "We should adventure together."  In the background, a village in flames.
ko: 인기 RPG 캐릭터. "우리 같이 모험해요." 배경에는 불타오르는 마을이 보인다.

note: ~ Snippet in category "valentine"
en: A picture of a room that looks like your bedroom.  "I can't wait to see you again, Valentine.  Sweet dreams."
ko: 네 침실처럼 보이는 방 사진. "발렌타인, 다시 만날 날이 너무 기대돼. 좋은 꿈 꿔."

note: ~ Snippet in category "valentine"
en: A girl smiles into the camera.  Behind her a house is on fire.  "I'm burning, I'm burning, I'm burning for you, my valentine!"
ko: 한 소녀가 카메라를 향해 미소 짓는다. 그녀 뒤편에 있는 집이 불타고 있다. "불타고 있어, 불타고 있어, 널 위해 불타고 있어, 나의 발렌타인!"

note: ~ Snippet in category "Vitrifaction_Blocked"
en: There's nothing that way but a plane of featureless black.
ko: 그 길에는 특징 없는 검은색 평면 외에는 아무것도 없습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: With all this glass, you expected it to be brighter here.  It's not.  That's okay, it would have hurt your eyes otherwise.
ko: 유리가 이렇게 많으니 여기가 더 밝을 거라고 생각하셨죠? 아니, 그렇지 않아요. 괜찮아요. 안 그랬으면 눈이 아팠을 거예요.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: A gust of wind blows across the farm.  Glass chimes in the breeze.
ko: 농장에 돌풍이 불고, 유리잔이 바람에 맞춰 울린다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You are suddenly very aware of your heartbeat, but only for a moment.
ko: 당신은 갑자기 자신의 심장 박동을 매우 의식하게 되지만, 그것은 단지 잠깐일 뿐입니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: The glass around you isn't sparkling; it doesn't reflect.  The glimmers that cross it in the corner of your eye are your imagination.
ko: 당신 주변의 유리는 반짝이지 않습니다. 반사되지도 않습니다. 눈꼬치에 스치는 희미한 빛은 당신의 상상력입니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: It's very cold here.
ko: 여기는 정말 추워요.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You didn't realize there had been an ache at the base of your neck all day until just now, when you notice it's gone.
ko: 당신은 오늘까지 목 아랫부분에 통증이 있었다는 것을 깨닫지 못했습니다. 그런데 방금 통증이 사라진 것을 깨달았습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: There's nothing here, really.  How long has it been since you've felt truly safe?
ko: 사실, 여기엔 아무것도 없어요. 정말 안전하다고 느낀 지 얼마나 됐어요?

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You find yourself wondering what the glass tastes like.  You're ashamed of the thought.
ko: 당신은 그 잔의 맛이 어떨지 궁금해합니다. 그런 생각 자체가 부끄럽습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: The glass is solid under your feet.  It supports you completely, but the feeling of it under your feet is dull, somehow.
ko: 발밑의 유리는 단단합니다. 몸을 완벽하게 지탱해 주지만, 발밑의 유리의 느낌은 왠지 모르게 밋밋합니다.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You can't see it's light, but you know the sun is there.  It's the same perfect black as the rest of the sky.
ko: 빛은 보이지 않지만, 태양이 있다는 건 알 수 있죠. 하늘의 다른 부분과 마찬가지로 완벽한 검은색이에요.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You are seized with a brief desire to smash something, anything.  You don't know why you'd think such an unseemly thing.  It doesn't feel at all like you.
ko: 뭔가, 뭐든 부수고 싶은 충동이 잠깐 밀려옵니다. 왜 그렇게 흉측한 생각을 하는지 알 수 없습니다. 전혀 당신답지 않다고 느껴집니다.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: The edges of the glass are very sharp.  But that is the nature of glass.  Isn't it?
ko: 유리의 모서리는 아주 날카롭습니다. 하지만 그게 유리의 특성이잖아요. 그렇지 않나요?

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You think, for a moment, that you might start flying.  You don't, but it doesn't trouble you much.
ko: 당신은 잠시 날 수 있을지도 모른다는 생각을 합니다. 하지만 실제로 날지는 않지만, 크게 걱정하지는 않습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Somewhere, inside a ribcage, something is beating very fast.  Something about that strikes you as very funny.
ko: 갈비뼈 안 어딘가에서 뭔가가 아주 빠르게 뛰고 있어요. 뭔가 굉장히 웃기다는 생각이 드네요.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: How long has it been since you blinked?  It probably doesn't matter.
ko: 눈을 깜빡인 지 얼마나 됐지? 아마 상관없을 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You spend a moment looking at your reflection in the glass.  What a nice smile you have!
ko: 당신은 잠시 거울에 비친 당신의 모습을 바라보았습니다. 정말 아름다운 미소를 짓고 계시네요!

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: How very smooth it all is.  Even the sharp parts; especially the sharp parts.  Pristine, and perfect.
ko: 정말 매끈하네요. 날카로운 부분까지요. 특히 날카로운 부분들. 깨끗하고 완벽해요.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You're so glad you decided to visit.
ko: 방문해주셔서 정말 다행이에요.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You were shivering, a little bit ago.  It's stopped now.  You must have warmed up.
ko: 조금 전까지만 해도 떨고 있었잖아. 이제 멈췄어. 몸이 좀 풀렸나 봐.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Everything seems so much more real than usual.  It's all right there.  Reach out; touch it.
ko: 모든 게 평소보다 훨씬 더 현실적으로 느껴진다. 모든 게 바로 거기에 있어. 손을 뻗어 만져 봐.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: The place you left behind was much worse than this.  All noise and uneven edges.
ko: 네가 남겨둔 곳은 여기보다 훨씬 더 끔찍했어. 온갖 소음과 울퉁불퉁한 모서리뿐이었어.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Perhaps you should rest?  The furniture here is all hard glass, but you're sure it won't trouble you.  You can't imagine anything hurting, here.
ko: 좀 쉬는 게 어때? 여기 가구는 모두 단단한 유리로 되어 있지만, 당신은 전혀 불편하지 않을 거라고 확신해요. 여기서는 아무것도 아프지 않을 거예요.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: The people here are so kind.  Their smiles are so bright.
ko: 여기 사람들은 정말 친절하고, 미소가 참 밝아요.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Everything here is in its proper place.  Except you.  But there's still time.
ko: 여기 있는 모든 게 제자리에 있어. 너만 빼고. 하지만 아직 시간은 있어.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Some of the dust is blown up into a thick cloud.  You take a deep lungful; it's like incense, but cleaner.
ko: 먼지 중 일부가 짙은 구름으로 흩날립니다. 폐를 깊이 들이마십니다. 향과 비슷하지만 더 깨끗합니다.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Your teeth are the best part of you, really.
ko: 당신의 치아는 정말로 당신의 가장 좋은 부분입니다.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Before you decided to visit, you might have thought you were feeling pain.  How silly you were!
ko: 방문하기로 결정하기 전에는 고통스럽다고 생각했을지도 몰라요. 얼마나 어리석은 생각이었을까요!

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: It feels like your ribs are finally able to tuck inwards, where they belong, now that all that mess and noise is settling down.
ko: 이제 모든 어지러움과 소음이 가라앉으면서 갈비뼈가 마침내 안으로 들어가게 된 것 같은 느낌이 듭니다.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: What a wonderful place.  What a wonderful place!
ko: 정말 멋진 곳이네요. 정말 멋진 곳이네요!

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: You catch a glimpse of your hands.  They're all wrong.  They won't do at all.  Not all askew like this.
ko: 손이 잠깐 보이네요. 다 틀렸어요. 전혀 안 돼요. 다 이렇게 삐딱하게 생긴 건 아니에요.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: The glass is singing.  Or is that you?  No, it's both.  Your voices are beautiful together.
ko: 유리잔이 노래하고 있어. 아니면 너야? 아니, 둘 다야. 너희 목소리가 어우러져 아름다워.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: When you turn your head, you can hear the wet click of tendons in your neck.  How dreadful.  It won't be a problem, soon.
ko: 고개를 돌리면 목의 힘줄이 축축하게 부딪히는 소리가 들린다. 정말 끔찍하다. 곧 괜찮아질 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: It would be a very good idea to lie down and close your eyes.  You could listen to the glass sing you to sleep.
ko: 누워서 눈을 감는 것도 좋을 것 같아요. 유리가 들려주는 잠드는 노래를 들을 수 있을 거예요.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Your head feels heavy on your neck, your arms heavy on your shoulders.  What an awful demand, to expect you to hold them up with a few strips of muscle.  You poor thing.
ko: 머리가 목에 무겁고, 팔이 어깨에 무겁게 얹혀 있는 것 같아. 근육 몇 조각으로 그걸 들어 올리라고 하다니, 얼마나 끔찍한 요구인가. 불쌍한 놈아.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: What a blessing it is, to be in a place without distractions like this.  What a joy, to think clearly for the first time in your life.
ko: 이렇게 방해받지 않는 곳에 있다는 건 정말 축복이에요. 인생에서 처음으로 생각이 맑아지는 건 정말 기쁜 일이죠.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You were thinking about leaving, before.  You don't remember why; the thought has been trimmed so neatly.
ko: 전에도 떠나려고 생각했었잖아. 왜 그랬는지 기억 안 나. 그 생각은 너무 깔끔하게 정리되어 버렸거든.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Stand straighter.  Straighter.  Not like that.  How will you ever fit in like that?
ko: 똑바로 서. 똑바로. 그렇게 말고. 그렇게 하면 어떻게 어울리겠어?

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: The wind stirs the glass, and interrupts its melody with ugly noise.  You think you might like to kill the wind.
ko: 바람이 잔을 흔들고, 그 선율을 흉측한 소음으로 방해한다. 바람을 죽이고 싶은 생각이 든다.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You remember thinking they were reflections.  You laugh, high and bright and perfect.
ko: 너는 그것들이 반사된 것이라고 생각했던 걸 기억한다. 너는 밝고 완벽하게 웃는다.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Your nerves are alight.  Not crackling like they were before; instead, perfect snaps, one two three one two three four.
ko: 신경이 날카로워졌어. 예전처럼 딱딱 부딪히지 않고, 대신 완벽하게 딱! 하나 둘 셋 하나 둘 셋 넷.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You'd really like to sit down.  No, no, not that; and let your heavy head bow your spine?  Lying would be much better.  Lying flat.
ko: 정말 앉고 싶죠? 아니, 아니, 그건 아니고요. 무거운 머리를 숙이고 척추를 숙이는 게 어때요? 누워 있는 게 훨씬 나을 거예요. 반듯하게 누워서요.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: There are so many parts of you that are wrong.  But that's not their fault.  Once they're clipped away and laid out, they'll all fit.
ko: 네 안에는 잘못된 부분이 너무 많아. 하지만 그건 네 잘못이 아니야. 잘라내고 정리하면 다 들어맞을 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Every move you make, your bones crackle and pop.  They're getting closer.  How wonderful!
ko: 움직일 때마다 뼈가 딱딱 부딪히고 펑 터져요. 점점 가까워지고 있어요. 정말 멋지네요!

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Something somewhere is screaming.  Forcing air out of the nasty sacks in its chest.  You're so glad that's not you.
ko: 어딘가에서 뭔가 비명을 지르고 있어. 가슴 속 더러운 자루에서 공기를 억지로 빼내고 있어. 네가 아니라서 정말 다행이야.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: For the first time in your life, you are free of the ugly sound of your pulse in your ears.  How did you ever function, beaten down by that hideous rhythm?
ko: 난생 처음으로, 당신은 귀에서 들려오는 흉측한 맥박 소리에서 벗어났습니다. 그 끔찍한 리듬에 짓눌려 어떻게 제 기능을 할 수 있었을까요?

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: It's been quite a while since you had a thought.  Noticing that, itself, screeches unpleasantly in your cold, clear mind.
ko: 생각을 한 지 꽤 오랜 시간이 지났다. 그 생각이 차갑고 맑은 머릿속에서 불쾌하게 삐걱거리는 것을 깨닫는다.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You try to walk in time, one two three one two three four, but your legs aren't right.  They need to be fixed.
ko: 시간 맞춰 걸어보려고 하나, 둘, 셋, 하나, 둘, 셋, 넷. 하지만 다리가 안 좋아. 고쳐야 해.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Something is pushing out from under your skin.  Taking the ugly mess away, to iron it flat.
ko: 뭔가가 당신의 피부 밑에서 솟아나오고 있어요. 보기 싫은 찌꺼기를 치우고 다림질해서 평평하게 펴는 거죠.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You don't have enough edges.  You could fix that.  Right now.  Look; the glass is so sharp.
ko: 모서리가 부족해. 지금 당장 고칠 수 있어. 봐, 유리가 너무 날카로워.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Don't let go of this.  Cling tighter.  No, tighter.  If it breaks, the pieces will be prettier anyway.
ko: 이걸 놓지 마. 더 꽉 붙잡아. 아니, 더 꽉. 깨져도 어차피 조각들은 더 예뻐질 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Look how well it all fits together.  Nice, neat lines.  The curves are the best; a million little lines and a million again.
ko: 모두 얼마나 잘 어울리는지 보세요. 멋지고 깔끔한 선들. 곡선이 최고예요. 작은 선들이 백만 개, 그리고 또 백만 개.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Stop moving.  You're ruining it.
ko: 움직이지 마. 망가질 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You can't cut well enough yet, but you're so close.  Smaller and sharper and cleaner, all of it.
ko: 아직 잘 자르진 못했지만, 거의 다 됐어요. 더 작고, 더 날카롭고, 더 깔끔해졌죠.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Every motion shaves you down, finer and finer and finer and finer and finer and finer.
ko: 모든 동작이 육체를, 더, 더, 더, 더 잘게 깎습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: It's so selfish of you to keep yourself this ugly whole, when you could be so many perfect pieces.
ko: 당신이 완벽한 조각으로 존재할 수 있는데, 자신을 이렇게 못생긴 온전한 상태로 유지하는 건 너무 이기적이에요.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You have brought pain to this place of peace; the pain of being incorrect.  It is awful of you.  But you are forgiven.
ko: 당신은 이 평화로운 곳에 고통을 가져왔습니다. 틀렸다는 아픔 말입니다. 정말 끔찍한 일입니다. 하지만 당신은 용서받았습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Such a rare and beautiful blessing, you have been given.  You are so grateful that you might cry, if you still needed that ugly function.
ko: 정말 귀하고 아름다운 축복을 받았구나. 그 추악한 기능이 아직 필요하다면 울지도 몰라.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You've done so well!  You've been so patient, while you are being fixed.  This is why you were chosen for it.  You deserve it.
ko: 정말 잘했어! 치료받는 동안 정말 인내심 많았어. 그래서 네가 선택받은 거야. 넌 그럴 자격이 있어.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Sleep now.  It will be dreamless, and empty, as it always should have been.
ko: 이제 자. 꿈도 꾸지 않고, 언제나 그랬듯이 텅 비어 있을 거야.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Thoughts are slow now.  Simple.  Clean.
ko: 이제 생각이 느려졌습니다. 간단하고 깔끔합니다.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Sharper.  Sharper.  Sharper.
ko: 더 날카롭게. 더 날카롭게. 더 날카롭게.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You're almost complete.
ko: 이제 거의 완료되었습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You should rest.  You've never rested before now.
ko: 쉬어야지. 지금까지 한 번도 쉬어본 적이 없잖아.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You're glittering.  Finally, you're glittering.
ko: 반짝반짝 빛나네. 드디어 반짝반짝 빛나네.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: This is it.  Your flourishing.  Your apotheosis.
ko: 바로 이거야. 너의 번영. 너의 신격화.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: The parts of you you don't need are howling.  They don't understand yet.
ko: 네게 필요 없는 부분들이 울부짖고 있어. 아직은 이해하지 못해서.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: All your facets are here.  Every one smooth, perfect.
ko: 당신의 모든 면이 여기 있습니다. 하나하나 매끄럽고 완벽하죠.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Cold.  So cold.  Perfect.  Perfect.
ko: 춥다. 너무 춥다. 완벽하다. 완벽하다.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: The song.  The silence.  The song.  The silence.  The song.  The silence.
ko: 노래. 침묵. 노래. 침묵. 노래. 침묵.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Smooth.  Clean.  The best of you, finally.
ko: 매끄럽고. 깔끔하고. 마침내 당신의 최고가 됐습니다.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Almost nothing left now.  It's all been shaved away.
ko: 지금은 거의 아무것도 남지 않았어요. 다 깎여 나갔거든요.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Look how you catch the light, now.  Never look away.
ko: 지금, 당신이 빛을 어떻게 받아들이는지 보세요. 절대 눈을 떼지 마세요.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Be still, now.  There is nothing left to do.
ko: 이제 가만히 있어. 할 일이 아무것도 없으니까.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Edges.  Lines.  Points.  Happy.  Happy.
ko: 모서리. 선. 점. 행복. 행복.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Let go, now.  Let what you are clutching become perfect too.
ko: 이제 놓아주세요. 당신이 움켜쥐고 있는 것도 완벽해지도록 하세요.

note: ~ Snippet in category "Vitrifaction_Final"
en: You don't think about what has happened to you.  You don't think, ever again.  There's no need.  Every part of you is finally as it should be.
ko: 당신은 당신에게 무슨 일이 일어났는지 생각하지 않습니다. 다시는 생각하지 않습니다. 생각할 필요도 없습니다. 당신의 모든 부분이 마침내 제자리에 있습니다.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Blood drips from your cuts.  It doesn't reach the ground.
ko: 상처에서 피가 뚝뚝 떨어지네요. 땅에 닿지 않아요.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Your cuts don't hurt anymore.  Or do they?  It's different, somehow.
ko: 상처가 더 이상 아프지 않아요. 아니면, 아픈가요? 뭔가 달라진 것 같아요.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Blood falls from your wounds in ugly little drops.  It's disgusting.
ko: 상처에서 피가 보기 싫은 작은 방울로 떨어지네요. 정말 역겹죠.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: You feel a little better, with some of your blood gone.  Cleaner.
ko: 피가 좀 빠져서 기분이 좀 나아졌어요. 더 깨끗해졌어요.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: It's horrible, the stuff dripping from you.  How kind it is of the glass to let you be free of it.
ko: 정말 끔찍해, 네 몸에서 떨어지는 그 액체. 유리잔이 널 그 액체에서 벗어나게 해줘서 얼마나 고마운지.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: You are not open enough.  How will you be clean and dry, with only these few little cuts?
ko: 당신은 충분히 열려 있지 않아요. 이 작은 상처 몇 개만으로 어떻게 깨끗하고 건조하게 지낼 수 있겠어요?

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: Your blood isn't quite liquid anymore.  Slurry, like crushed ice.  It's not good enough yet.
ko: 네 피는 더 이상 액체가 아니야. 마치 얼음 조각처럼 끈적끈적해. 아직은 충분하지 않아.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: Out it comes, the nasty fluid sloshing through your tubes.  Out it comes to be fixed.
ko: 그 역겨운 액체가 튜브를 통해 흘러나오고, 그 액체가 고쳐지려고 나오는 거예요.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: More.  Bleed more.  You're almost clean.
ko: 더. 더 많이 피를 흘려. 거의 깨끗해졌어.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: Your fluids are so ugly.  You're so close to being free.
ko: 네 체액은 정말 못생겼어. 자유로워질 날이 얼마 남지 않았잖아.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: Look.  You're bleeding snowflakes.  A thousand little parts of you are finding themselves.
ko: 봐. 넌 피 흘리는 눈송이야. 네 안의 수많은 작은 부분들이 스스로를 찾아가고 있어.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: If you broke your skin just a little more, it would be that much easier to lift it away.
ko: 피부가 조금만 더 찢어지면, 들어올리는 게 훨씬 쉬울 거예요.

note: ~ Snippet in category "weed_Freakazoid_1"
en: The scariest thing in the world would be… if all the air in the world turned to WOOD!
ko: 세상에서 가장 무서운 것은 바로… 온 공기가 전부 나무로 변했을 때입니다! 켁!

note: ~ Snippet in category "weed_Freakazoid_2"
en: Okay, like, the scariest thing in the world would be… if like you went to grab something and it wasn't there!
ko: 좋아요, 세상에서 가장 무서운 것에 대해 이야기해봅시다… 당신이 뭔가 집으려고 했는데, 그게 사실 없다는걸 깨닫는겁니다!

note: ~ Snippet in category "weed_Simpsons_1"
en: Could Jesus microwave a burrito so hot, that he himself couldn't eat it?
ko: 예수님이 정말 전지전능하다면, 부리또를 드실 수 없을만큼 뜨겁게 데우실 수 있을까요?

note: ~ Snippet in category "weed_Simpsons_2"
en: They call them fingers, but I never see them fing.
ko: 그놈들은 그걸 손가락이라고 부르지만, 가락은 둥근거 아니었나?

note: ~ Snippet in category "weed_Simpsons_3"
en: …oh, there they go.
ko: …오, 저기 가는구만.

note: ~ Snippet in category "weed_Timothy_Leary"
en: Science is all metaphor.
ko: 과학은 항상 은유적이지.

note: ~ Snippet in category "weed_IASIF"
en: Science is a liar sometimes.
ko: 과학은 때론 거짓말쟁이야.

note: ~ Snippet in category "weed_Durr"
en: Science is… wait, what was I talking about again?
ko: 과학은… 잠깐. 내가 무슨 말을 하고 있더라?

note: ~ Snippet in category "weed_Dazed_and_Confused_1"
en: Behind every good man there is a woman, and that woman was Martha Washington, man.
ko: 모든 멋진 남자의 바탕에는 한 여인이 있습니다. 그리고 그 여자의 이름은 마사 워싱턴이죠. 흠.

note: ~ Snippet in category "weed_Dazed_and_Confused_2"
en: Every day, George would come home, and she would have a big fat bowl waiting for him when he came in the door, man.
ko: 매일 조지가 집에 돌아오면, 그가 문에 들어설 적에 그녀가 준비해둔 크고 뚱뚱한 그릇이 기다리고 있습니다. 흠.

note: ~ Snippet in category "weed_Dazed_and_Confused_3"
en: She was a hip, hip, hip lady, man.
ko: 아주 세련된 여자였어.

note: ~ Snippet in category "weed_Dazed_and_Confused_4"
en: Walkin' down the hall, by myself, smokin' a j with fifty elves.
ko: 홀로 복도를 걸으면서 50마리 엘프들이랑 뽕을 피우는 기분이란.

note: ~ Snippet in category "weed_Half_Baked_1"
en: You ever see the back of a twenty dollar bill… on weed?
ko: 와, 20달러 지폐가 떨어져있습니다… 잔디 위에요?

note: ~ Snippet in category "weed_Half_Baked_2"
en: Oh, there's some crazy shit, man.  There's a dude in the bushes.  Has he got a gun?  I dunno!
ko: 오, 저기 미친것들이 몇놈 있네, 친구. 한놈은 덤불안에 있고. 저놈이 총을 가졌을까? 나도 몰라!

note: ~ Snippet in category "weed_Half_Baked_3"
en: RED TEAM GO, RED TEAM GO!
ko: 레드 팀 힘내라, 레드 팀 이겨라!

note: ~ Snippet in category "weed_Half_Baked_4"
en: That weed was the shiz-nittlebam snip-snap-sack.
ko: 그 대마는 존나 개쩔어줬습니다.

note: ~ Snippet in category "weed_Bible"
en: You have a sudden urge to flip your bible open to Genesis 1:29…
ko: 성경을 펴고 창세기 1장 29절을 봐야 한다는 충동이 솟구칩니다…

note: ~ Snippet in category "weed_Big_Lebowski"
en: That rug really tied the room together…
ko: 그 러그가 정말 방의 분위기를 잘 살려주네요...

note: ~ Snippet in category "weed_Mitch_Hedberg"
en: I used to do drugs… I still do, but I used to, too.
ko: 저는 마약을 했었습니다. 지금도 하지만, 예전에는 그랬습니다.

note: ~ Snippet in category "weed_Bob_Marley"
en: The herb reveals you to yourself.
ko: 약초가 당신의 진정한 모습을 깨우쳐줍니다.

note: ~ Snippet in category "weed_Bill_Hicks"
en: You suddenly realize that all matter is merely energy condensed to a slow vibration, and we are all one consciousness experiencing itself subjectively.
ko: 당신은 문득 깨닫습니다. 모든 것들은 물질들이 하나로 모여 형태를 이루고 있는 것 뿐이고, 지금 이 순간, 심지어는 지금 하고 있는 이 생각도 그저 물질 따위에 불과합니다.

note: ~ Snippet in category "weed_Steve_Martin_1"
en: I usually only smoke in the late evening.
ko: 난 보통 늦은 저녁에만 피워.

note: ~ Snippet in category "weed_Steve_Martin_2"
en: Oh, occasionally the early evening, but usually the late evening, or the mid-evening.
ko: 오, 가끔은 초저녁에도 피우지. 하지만 보통은 늦은 저녁이나 보통-저녁에만 피워.

note: ~ Snippet in category "weed_Steve_Martin_3"
en: Just the early evening, mid-evening and late evening.
ko: 그래, 초저녁 보통저녁 늦은 저녁 내내.

note: ~ Snippet in category "weed_Steve_Martin_4"
en: Occasionally, early afternoon, early mid-afternoon, or perhaps the late mid-afternoon.
ko: 가끔은 이른 오후, 조금 이른 늦은 오후, 그리고 좀 심하게 늦은 오후에도.

note: ~ Snippet in category "weed_Steve_Martin_5"
en: Oh, sometimes the early-mid-late-early-morning.
ko: 가끔은 이른-보통-늦은-이른 아침에도 피우지.

note: ~ Snippet in category "weed_Steve_Martin_6"
en: …But never at dusk.
ko: …그치만 새벽에는 절대로 안 피워.

note: ~ Snippet in category "weed_Cheech_and_Chong"
en: Dave's not here, man.
ko: 데이브는 여기 없다고, 친구.

note: ~ Snippet in category "weed_Real_Life_1"
en: Man, a cheeseburger sounds SO awesome right now.
ko: 지금 치즈버거 한입만 하면 기분 째질텐데.

note: ~ Snippet in category "weed_Real_Life_2"
en: Eh… maybe not.
ko: 어… 글쎄.

note: ~ Snippet in category "weed_Real_Life_3"
en: I guess, maybe, without the cheese… yeah.
ko: 그래, 음 근데, 치즈 빼고라면… 괜찮은 생각 같네.

note: ~ Snippet in category "tainted_innards_desc"
en: This looks like a stomach and length of intestine, if they were made of lung tissue.  Every now and then you notice it expanding or contracting slightly.  It looks dangerous to eat, maybe even to handle.
ko: 이건 마치 폐 조직으로 만들어진 것처럼 위와 장처럼 보입니다. 가끔씩 살짝 팽창했다가 수축하는 게 보입니다. 먹기에도 위험하고, 만지기에도 위험해 보입니다.

note: ~ Snippet in category "tainted_innards_desc"
en: A clump of rotten entrails.  The sallow membranes that link these lobes of flesh together are lined with blackened veins and capillaries.  A caul of slime coats them all in a greasy sheen.  You should not put this anywhere near your mouth.
ko: 썩은 내장 덩이. 이 살덩이들을 연결하는 누렇게 질긴 막은 검게 변한 혈관과 모세혈관으로 덮여 있습니다. 끈적끈적한 점액질이 그 모든 것을 기름진 윤기로 뒤덮고 있습니다. 이걸 입 근처에 두지 마세요.

note: ~ Snippet in category "tainted_innards_desc"
en: Zombie guts.  Your appetite may have been spoiled by one look at the twisted, compacted tubes and sacs that form this clump of foul entrails.  Why then does it make you think of frozen spaghetti and meatballs?
ko: 좀비 내장. 이 역겨운 내장 덩이를 이루는 뒤틀리고 뭉친 관과 주머니들을 한 번 보면 식욕이 뚝 떨어질지도 몰라. 그런데 왜 얼린 스파게티와 미트볼이 생각나는 거지?

note: ~ Snippet in category "tainted_innards_desc"
en: The inner contents of the walking dead.  It's hard to tell exactly what kind of tissue this may have once been.  Several structures appear to have molded together.
ko: 걸어다니는 시체의 내부 내용물입니다. 이것이 정확히 어떤 조직이었는지는 알 수 없습니다. 여러 구조물이 서로 뭉쳐져 있는 것으로 보입니다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The stained skull of what was once a human being.  It is rotted and noticeably warped from its living form.
ko: 한때 인간이었던 것의 얼룩진 두개골. 썩어가고 살아 있던 모습에서 눈에 띄게 뒤틀려 있다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The stained skull of a former human.  Whatever turned their flesh to walking in death, it left its mark on their bones.
ko: 한때 인간이었던 자의 얼룩진 두개골. 무엇이 그들을 죽음의 길로 이끌었는지, 그것은 그들의 뼈에 흔적을 남겼다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: A rotted skull from a human zombie.  It feels more flexible than it should, like stiff leather, no longer natural bone.
ko: 인간 좀비의 썩은 두개골. 생각보다 유연해서 마치 뻣뻣한 가죽처럼 느껴졌고, 더 이상 자연스러운 뼈가 아니었다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The brain has ossified inside this tainted skull.  It doesn't feel noticeably heavier and you surmise that the brain-turned-bone must be deeply porous or hollow itself.
ko: 이 오염된 두개골 안에서 뇌가 골화되었습니다. 눈에 띄게 무겁게 느껴지지 않고, 뇌로 변한 뼈 자체가 매우 다공성이거나 속이 비어 있을 것이라고 추측합니다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: This pitted human skull is filled with teeth, few of them where they should be.  You can see them growing in the hollows that have developed, their roots grown long and winding, more like those of a tree.
ko: 이 구멍투성이 인간 두개골에는 이빨이 가득 차 있는데, 있어야 할 자리에는 몇 개뿐이다. 움푹 패인 곳에서 이빨이 자라는 것을 볼 수 있는데, 뿌리가 길고 구불구불하게 자라 마치 나무 뿌리처럼 보인다.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The teeth of this lopsided human skull have melded together like hot wax and joined with the maxilla.  The eye sockets are drooping and canted to the side as if shaped while soft.  Most of the suture joints of the cranium are fused over with thick lines of growth as if soldered together with bone.
ko: 이 비뚤어진 인간 두개골의 이빨들은 뜨거운 밀랍처럼 서로 융합되어 위턱뼈와 합쳐졌습니다. 눈구멍은 부드러우면서도 모양을 갖춘 듯 옆으로 기울어져 있습니다. 두개골의 봉합선 대부분은 마치 뼈와 납땜된 듯 두꺼운 성장선으로 융합되어 있습니다.

note: ~ Snippet in category "arm_zed_desc"
en: A rotted and then shredded arm.  Not much use unless you want to scrape the rancid meat from the bones.
ko: 썩어서 찢어진 팔. 뼈에서 썩은 살을 긁어내고 싶지 않다면 별 소용없겠지.

note: ~ Snippet in category "arm_zed_desc"
en: Little tainted meat remains on whatever limb bones these were.  It still bends at the joint but doesn't look to be moving on its own anymore.
ko: 이게 뭐였든 간에, 그 사지 뼈에는 오염된 살점이 조금 남아 있었습니다. 관절은 여전히 구부러져 있지만, 더 이상 스스로 움직이는 것 같지는 않았습니다.

note: ~ Snippet in category "arm_zed_desc"
en: This jaundiced zombie's arm still bears a full sleeve tattoo.  Quality work from what you can tell through all the rot.
ko: 황달에 걸린 좀비의 팔에는 아직도 팔뚝 전체에 문신이 새겨져 있습니다. 썩은 자국을 보면 알 수 있듯이 훌륭한 작품입니다.

note: ~ Snippet in category "leg_zed_desc"
en: You think this decaying severed limb ends in a foot.  It's actually hard to tell after the hell it's been through.
ko: 이 썩어가는 잘린 팔다리가 발로 끝날 거라고 생각하세요? 사실 지옥 같은 시간을 겪었으니 말하기 어렵네요.

note: ~ Snippet in category "leg_zed_desc"
en: A fat zombie haunch.  It doesn't look tasty but the shape is undeniably close to a large fried chicken leg.  The skin is even the right texture, though for the wrong reasons.
ko: 뚱뚱한 좀비 엉덩이. 맛있어 보이지는 않지만, 모양은 큼직한 튀긴 닭다리와 거의 비슷해. 껍질도 질감이 딱 맞는데, 이유가 좀 이상하긴 하지만.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: As you make your first cut into its skin, a pressurized jet of decaying blood almost hits your face.
ko: 당신이 처음으로 그 가죽을 자르는 순간, 썩어가는 피가 고압으로 분출되어 당신의 얼굴을 거의 강타할 뻔했습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The overbearing sweet smell of decay emanating from the carcass forces you to take short breaks during your work to not puke.
ko: 시체에서 풍기는 썩은 냄새 때문에 작업 도중에 토하지 않으려면 잠깐 휴식을 취해야 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: As you cut through the muscle, it tenses up in reaction.
ko: 근육을 자르면 반응으로 긴장됩니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: You spot a few flies and maggots in the corpse, their chosen carcass not seeming to be very good for them, as most seem moribund.
ko: 시체에서 파리와 구더기 몇 마리를 발견했는데, 그들이 선택한 시체는 대부분 죽어가는 듯 보였고, 그들에게는 그다지 좋지 않은 듯했다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: Random cavities in its body make you think it was at least partially feeding on its own tissues to keep functioning.
ko: 몸 속의 무작위적인 구멍으로 보아 적어도 부분적으로는 자신의 조직을 먹어서 기능을 유지했을 것으로 생각됩니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The corpse twitches as you begin.  It didn't feel like rigor mortis.
ko: 시작하자마자 시체가 꿈틀거렸다. 사후경직 같은 느낌은 아니었다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The body stirs as you open it up, suggesting it's still trying to attack, and reminding you to be cautious.
ko: 입을 벌리자 몸이 흔들리며 여전히 공격하려 한다는 것을 암시하고 조심하라는 경고를 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: You begin your dissection - though, vivisection would be more appropriate, as you find the corpse not as still as you once thought.
ko: 당신은 해부를 시작합니다. 하지만 시체가 당신이 생각했던 것만큼 움직이지 않는 것을 발견했기 때문에, 생체해부가 더 적절할 것입니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The majority of the digestive tract seems to have reshaped into a singular stomach.
ko: 소화관의 대부분이 하나의 위장으로 변형된 것으로 보인다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Some organs have atrophied or outright dissolved entirely.
ko: 일부 장기는 위축되거나 완전히 용해되었습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The heart is overtaken by a mass of fistulas and other growths.
ko: 심장이 누관과 기타 종양으로 가득 차 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: The thing's innards resemble one giant tumor more than the body of a human being.
ko: 이 괴물의 내부는 인간의 몸이라기보다는 거대한 종양 하나와 더 비슷해 보인다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: The thing's feet are entirely calloused and the smaller toes are completely vestigal, simply a bump with a dead nail on them.
ko: 이 동물의 발은 완전히 굳은살이 박혀 있고, 작은 발가락은 흔적만 남아 있으며, 죽은 발톱이 박힌 혹만 있을 뿐입니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: This person had a tattoo on their arm - said tattoo has reappeared in multiple spots along the inner tissues and the walls of organs.
ko: 이 사람은 팔에 문신을 하고 있었는데, 그 문신은 신체 내부 조직과 장기 벽의 여러 군데에 다시 나타났습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>"
en: The front part of the brain is completely missing, with spongy, half-formed bone in its place.
ko: 뇌의 앞부분이 완전히 없어졌고, 그 자리에는 해면질의 반쯤 형성된 뼈만 남아 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: While its individual fingers appear to be losing their dexterity, the zombie's flexor muscles are tense and swollen.
ko: 각 손가락의 민첩성이 사라지는 듯 보이지만, 좀비의 굽힘근은 긴장되고 부어 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: This person had an artificial hip, but it's completely overgrown with bone now.
ko: 이 사람은 인공 고관절을 가지고 있었지만 지금은 완전히 뼈로 뒤덮여 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Organs in the lower abdomen, mainly the kidneys and the reproductive organs, are absent.
ko: 하복부의 장기, 주로 신장과 생식기관이 존재하지 않습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The heart makes an odd, swallowing sound on occasion as you work around it.
ko: 심장 주변에서 작업할 때 가끔 심장에서 이상한 삼키는 소리가 납니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: You try pulling out some teeth to better analyze them, only to find they've fused with the jawbone.
ko: 더 잘 분석하기 위해 몇 개의 이를 뽑아보았지만, 턱뼈와 융합되어 있는 것을 발견했습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Inside the chest is some unfamiliar organ, a Frankenstein of nearby tissues and black veins.
ko: 가슴 안에는 낯선 장기가 들어 있었는데, 근처 조직과 검은 정맥이 합쳐진 프랑켄슈타인 같았다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Inside the chest is some unfamiliar organ, fatty and wrinkled like brain tissue.
ko: 가슴 안에는 낯선 장기가 있는데, 뇌 조직처럼 지방이 많고 주름져 있다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Your search nets you no explanation as to how the creature's black blood still circulates through it, and you come to the disturbing conclusion it moves on its own.
ko: 당신이 검색해도 그 생물의 검은 피가 어떻게 그 몸속을 여전히 순환하는지에 대한 설명은 나오지 않고, 당신은 그것이 스스로 움직인다는 충격적인 결론에 도달하게 됩니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The vestibular organs seem to be nonfunctional, but your question of how the creature balances itself is answered by an odd mass in the center of the brain, that you liken to a gyroscope.
ko: 전정기관은 기능을 하지 않는 듯하지만, 이 생물이 어떻게 균형을 잡는지에 대한 질문에는 뇌 중앙에 있는 이상한 덩어리를 통해 답이 나오는데, 당신은 그것을 자이로스코프에 비유합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: While some parts of the blackened brain have lost their wrinkles, in others the wrinkles are surprisingly uniform.
ko: 검게 변한 뇌의 어떤 부분에서는 주름이 사라졌지만, 다른 부분에서는 주름이 놀라울 정도로 균일합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: You find a clump of malformed tissue leading deeper inwards, at the center of which is a bullet.
ko: 기형 조직 덩이가 더 안쪽으로 뻗어 있는 것을 발견했는데, 그 중앙에 총알이 있었습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Its tissue has significant trouble separating from the bone in some spots.
ko: 일부 부위에서는 조직이 뼈에서 분리되는 데 심각한 문제가 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The skin is loose on the muscle in some places and melded with it in others.
ko: 어떤 부위에서는 피부가 근육에 느슨하게 붙어 있고, 다른 부위에서는 근육과 합쳐져 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing's innards churn slightly even as you dig through them.
ko: 당신이 그것을 파헤치는 동안에도 그 내부는 살짝 뒤섞입니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: As you finish up, you notice your earliest cuts seem to be the tiniest bit smaller.
ko: 작업을 마무리하면서 가장 먼저 자른 부분이 아주 조금 더 작아진 것을 깨닫게 됩니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: To your "delight," you find a tapeworm in its gut, turgid but seemingly dead.
ko: 당신은 "기쁘게도" 그 장에서 촌충을 발견했는데, 팽팽하지만 겉보기에는 죽은 듯했습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: As you cut into its stomach, the insane fragmentary remains of some creature it devoured, which appears to have melded with its own tissues, attempt to claw at your hand before you bludgeon them until they cease moving.
ko: 당신이 그 뱃속을 자르자, 그것이 삼킨 어떤 생물의 미친 듯한 파편들이 그 자체의 조직과 합쳐진 듯 당신의 손을 할퀴려고 합니다. 당신은 그들이 움직이지 않을 때까지 그들을 몽둥이로 때립니다.

note: ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing's innards resemble one giant tumor more than the body of a living being.
ko: 이 괴물의 내부는 살아있는 존재의 몸이라기보다는 거대한 종양 하나에 더 가깝습니다.

note: ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing has extra teeth leading all the way down into the stomach.
ko: 그 괴물은 위장까지 이어지는 이빨을 가지고 있어요.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: The lungs of this creature are cavernous, seemingly having been repurposed from their respiratory function to house an impressive volume of air.
ko: 이 생물의 폐는 동굴처럼 크고, 호흡 기능을 다른 용도로 활용해 엄청난 양의 공기를 담을 수 있게 된 듯합니다.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: Its massive diaphragm seems to have been the only correctly sustained muscle of this starved corpse.
ko: 거대한 횡격막은 이 굶주린 시체에서 유일하게 제대로 유지된 근육이었던 듯합니다.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: A careless move dislodges some remaining air causing the throat of the undead monster to emit one more choked scream.
ko: 부주의한 움직임으로 남아 있던 공기가 빠져나가면서 언데드 괴물의 목에서 다시 한번 숨 막히는 비명이 터져 나왔다.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: The slack jaws and starved body of this creature make you think that it would have struggled to seriously harm anything on its own.
ko: 이 생물의 헐거운 턱과 굶주린 몸을 보면 스스로는 어떤 것에도 심각한 해를 끼치기 힘들었을 것 같습니다.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: Its distended lungs seem to be partially lined with a black and sticky mucus membrane.
ko: 팽창된 폐는 검고 끈적끈적한 점액막으로 부분적으로 덮여 있는 것처럼 보입니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: Removing its bone plates proves more arduous than you would have thought, requiring you to almost put your entire weight on your tool to pry them off.
ko: 뼈판을 제거하는 작업은 생각보다 훨씬 더 힘들어서 도구에 몸무게를 거의 전부 실어서 들어 올려야 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: Black liquid bubbles in the places where you managed to remove its skeletal growths.
ko: 뼈의 돌기를 제거한 곳에서는 검은 액체가 거품을 냅니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: This one's armor falls off surprisingly easily, almost as if whatever puppets it wishes for it to lose the extra weight.
ko: 이 놈의 갑옷은 놀라울 정도로 쉽게 벗겨지는데, 마치 그 놈이 원하는 꼭두각시가 자신의 무게를 줄이기를 바라는 것처럼 말이다.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: The layout and segmentation of its bony carapace disturbingly resembles what you want to call plate mail, but it's closer to the armor of an arthropod.
ko: 뼈로 된 등딱지의 구조와 분할은 놀라울 정도로 판갑옷이라고 부르고 싶은 것과 비슷하지만, 절지동물의 갑옷에 더 가깝습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: These plates are almost impossible to remove until you realize they are linked to the internal skeleton with calcified pillars you must break before removing its armor.
ko: 이 판은 석회화된 기둥으로 내부 골격에 연결되어 있다는 것을 깨닫기 전까지는 제거하기가 거의 불가능합니다. 갑옷을 제거하기 위해서는 먼저 이 기둥을 깨야 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: The sheer pungent acrid odor of the carcass makes you temporarily recoil and reconsider the safety of delving into its entrails.
ko: 시체에서 풍기는 매캐하고 톡 쏘는 냄새 때문에 잠시 몸이 움츠러들고 내장을 파헤치는 게 안전한지 다시 생각하게 됩니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: The sputters of acid on your gear you earned by digging into this corpse could maybe warrant the use of some water to douse.
ko: 이 시체를 파헤치면서 얻은 장비에 묻은 산 냄새를 씻어내기 위해 물을 써야 할지도 모릅니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: Pressed against the liver is a swollen gland the size of a golfball, still somewhat functioning, pumping out acrid fluids.
ko: 간에는 골프공 크기의 부어오른 샘이 눌려 있고, 여전히 어느 정도 기능을 하며 매운 체액을 뿜어내고 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: Most cavities in its anatomy seem to have been filled with an acidic solution mixed with a foul black liquid and pieces of its slowly melting tissues.
ko: 해부학적으로 구멍 대부분은 산성 용액에 더러운 검은 액체와 천천히 녹는 조직 조각이 섞여 채워진 것으로 보입니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: You are almost certain that its flesh should not be able to contain such a virulently aggressive liquid, yet, it does.
ko: 당신은 그 살이 그토록 맹렬하고 공격적인 액체를 담을 수 없을 것이라고 거의 확신하지만, 사실은 그렇습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: You have to step back as a gland you inadvertently cut into seems to perform a neutralization reaction between its contents and the rest of its fluids.
ko: 실수로 잘라낸 샘이 내용물과 나머지 체액 사이에서 중화 반응을 일으키는 듯하니 한 걸음 물러서야 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: This corpse seems completely ordinary now, and dissection brings you no further to asserting what gave the creature its peculiar properties.
ko: 이 시체는 지금 보면 아주 평범해 보이고, 해부해도 이 생물의 특이한 특성을 주장할 수 있는 단계는 아닙니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: The lingering shadows surrounding it make your work quite a lot harder as they seem to deliberately grow more opaque around your tool as if they wished to hide the monster's secrets.
ko: 도구 주변에 남아 있는 그림자는 마치 괴물의 비밀을 숨기고 싶어하는 듯 도구 주변을 의도적으로 점점 더 불투명하게 만들어 작업을 훨씬 더 어렵게 만듭니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: You spot a few pores still weakly sputtering thin puffs of black smoke, investigating them further reveals glands full of fuming black liquid linked to the pores with long tubes.
ko: 검은 연기를 얇게 내뿜는 몇 개의 기공을 발견하고, 더 자세히 조사해보니 긴 관으로 기공과 연결된 연기가 나는 검은 액체로 가득 찬 샘이 드러났습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: You make one incision and the resulting cloud of black smoke forces you to take a short break as it becomes impossible to see anything.
ko: 한 번 절개를 하면 검은 연기 구름 때문에 아무것도 볼 수 없어 잠시 휴식을 취해야 합니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: Despite it not being very evident from the outside, it seems the entire digestive tract of the abomination was bloated with its obscuring smoke.
ko: 겉으로 보기에는 그다지 눈에 띄지 않지만, 그 흉측한 괴물의 소화관 전체가 연기로 부풀어 오른 듯합니다.

note: ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: The black camouflage evaporates off the body where you put your tool through, completely odorless.
ko: 검은색 위장은 도구를 넣은 몸에서 증발하여 전혀 냄새가 나지 않습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: The inner tissues are a mosaic of somewhat normal flesh and flesh interlaced with fibers of the armor.
ko: 내부 조직은 어느 정도 정상적인 살과 살이 갑옷의 섬유질과 얽혀 모자이크처럼 구성되어 있습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Separating what is flesh and what is synthetic is difficult, as some parts appear to be between the two.
ko: 어떤 것이 살이고 어떤 것이 합성인지 구분하는 것은 어렵습니다. 왜냐하면 몇몇 부분이 두 가지 사이에 있는 것처럼 보이기 때문입니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Fibers of Kevlar-like material spread through the body like a cobweb, originating from a tiny entry wound in the abdomen.
ko: 케블라와 비슷한 재질의 섬유가 복부의 작은 상처에서 시작되어 거미줄처럼 몸 전체로 퍼졌습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: You cut off some scraps of the uniform that were still adhered to the body, finding tendrils of flesh anchored into them.
ko: 당신은 몸에 여전히 붙어 있는 제복의 일부를 잘라냈고, 그 안에 살덩어리가 박혀 있는 것을 발견했습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Upon closer examination, some of the Kevlar isn't Kevlar - its off color and composition suggest it's the creature's flesh reformed to imitate it.
ko: 자세히 살펴보면, 케블라 중 일부는 케블라가 아닙니다. 이상한 색깔과 구성으로 보아 이 생물의 살이 케블라를 모방하도록 변형된 것 같습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Some strands of the bulletproof material snake deep into the body like roots of an invading organism.
ko: 방탄 소재의 일부 가닥은 침입하는 유기체의 뿌리처럼 몸 깊숙이 뱀처럼 파고든다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Strong fibers run alongside the muscles in a way that you want to compare to marbling.
ko: 강한 섬유질이 근육을 따라 마블링과 비교하고 싶을 정도로 늘어져 있습니다.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Under the skin, crushing against the ribcage, you find a thick growth of flesh and Kevlar formed from a mutated diaphragm.
ko: 피부 아래에서 갈비뼈에 부딪히면 돌연변이된 횡격막에서 형성된 두꺼운 살과 케블라가 발견됩니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The sheer scale of the carcass leaves you only with a luxury of choice on where to start your work.
ko: 시체의 규모가 워낙 방대해서 작업을 어디서부터 시작해야 할지 선택의 폭이 매우 넓습니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Its legs seem to have been reinforced with a strange lattice of skeletal bracing and muscle fibers to support its immense bulk.
ko: 그 다리는 엄청난 크기를 지탱하기 위해 이상한 격자 모양의 골격 지지대와 근육 섬유로 강화된 듯합니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Along joints in the limbs and torso you find strange new muscly organs filled with fluid, suggesting this behemoth moved with some form of organic hydraulics.
ko: 팔다리와 몸통의 관절을 따라 체액으로 채워진 이상한 새로운 근육 기관이 발견되었는데, 이는 이 거대한 동물이 어떤 형태의 유기적 유압 장치로 움직였음을 시사합니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Portions of the spine and surrounding bones have grown and fused into a single piece, presumably to hold up the creature's bulk - but even then, it still shows signs of strain.
ko: 척추와 주변 뼈의 일부가 자라서 하나의 조각으로 융합되었는데, 아마도 생물의 거대한 크기를 지탱하기 위한 것으로 추정되지만, 그럼에도 불구하고 여전히 긴장의 흔적이 보입니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The ropey muscles are still unbelievably tense along the corpse's back, your own back aches just looking at them.
ko: 시체의 등을 따라 늘어선 밧줄 같은 근육은 아직도 믿을 수 없을 정도로 긴장되어 있고, 그것을 보는 것만으로도 등이 아픕니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: You find that shoulder and upper arm bones are supported by smaller, similar bone growths.
ko: 어깨와 팔 위쪽 뼈가 더 작고 비슷한 뼈 성장에 의해 지지되는 것을 볼 수 있습니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The more delicate joints in the body such as the wrists and neck have fused with surrounding tissue.
ko: 손목이나 목과 같이 신체의 더 섬세한 관절은 주변 조직과 융합되었습니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Your search for the source of the creature's size has you discover a cluster of glandular organs deep in the body, most of which you are unable to identify.
ko: 당신은 이 생물의 크기의 근원을 찾다가 몸 깊숙한 곳에 샘 기관이 모여 있는 것을 발견하게 되었는데, 그 중 대부분은 알아볼 수 없었습니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: It seems most of the creature was grown as some sort of suit looking as if it was piloted by the still normal sized human corpse found in a fetal position in its torso.
ko: 그 생물의 대부분은 일종의 슈트로 성장한 듯하며, 몸통에서 태아 자세로 발견된 정상적인 크기의 인간 시체가 조종하는 것처럼 보입니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The overall anatomy of this enormous monstrosity leaves you only to wonder how it possibly could achieve the range of motion you witnessed while it was still standing.
ko: 이 거대한 괴물의 전반적인 해부학적 구조를 살펴보면, 서 있는 상태에서도 어떻게 저런 범위의 움직임을 보일 수 있었는지 의아할 뿐입니다.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: You cut into its abdomen, and discover its utter lack of internal organs, the expected cavity replaced by nothing but more flesh and muscle.
ko: 복부를 자르자 내부 장기가 전혀 없고, 예상했던 공간은 살과 근육으로만 채워져 있었습니다.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: The sheer remaining tension in each of the muscles of its arms and shoulders makes them unwind with a sonorous thwang each time you cut one off the supporting bones.
ko: 팔과 어깨의 근육에 여전히 남아있는 긴장감 때문에 지지하는 뼈를 잘라낼 때마다 울려 퍼지는 듯한 울림이 들립니다.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: The tremendous growth of its upper body's muscle mass must have rendered the creature almost incapable of efficiently surveying its surroundings.
ko: 상체 근육량이 엄청나게 증가했기 때문에 이 생물은 주변 환경을 효율적으로 조사하는 것이 거의 불가능했을 것입니다.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: You realize the muscles of the zombie's arms are hollow, their marrow replaced by a thick oily black liquid.  You wonder if the ridiculous muscle mass surrounding them is the other half of a strange hydraulic system.
ko: 좀비 팔의 근육이 텅 비어 있고, 골수가 걸쭉하고 기름진 검은 액체로 바뀌어 있는 것을 깨닫습니다. 그 주변의 말도 안 되는 근육 덩어리가 이상한 유압 시스템의 다른 반쪽이 아닐까 하는 생각이 듭니다.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: You cut into the arms of the creature and realize that instead of what you would expect from what you know of normal human anatomy, its muscles wind around the bones in what looks like a tight spring.
ko: 당신은 그 생물의 팔을 베고, 일반적인 인체 해부학에서 예상했던 것과 달리 그 근육이 뼈를 꽉 조이는 스프링처럼 휘감고 있는 것을 깨닫습니다.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: While you are cutting into it, the creature suddenly moves and grabs one of your limbs.  Despite considerable effort, you are unable to pry open the creature's iron grip and resign yourself to chop off the hand instead.
ko: 당신이 그것을 자르려던 순간, 그 괴물이 갑자기 움직이며 당신의 팔다리 하나를 움켜잡습니다. 당신은 상당한 노력에도 불구하고 그 괴물의 철제 손아귀를 벌릴 수 없었고, 결국 그 손을 잘라내야겠다고 마음먹습니다.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Opening its jaw wide, you notice the presence of multiple additional tongues deeper it in its throat.
ko: 턱을 크게 벌리면 목구멍 깊숙한 곳에 여러 개의 혀가 있는 것을 볼 수 있습니다.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: You notice cysts in its fur, you cut into them and alternatively find acrid fluids, flakes of bone or twitching strands of muscle.
ko: 털에 낭종이 있는 것을 발견하고, 그것을 잘라보면 신랄한 체액, 뼈 조각 또는 꿈틀거리는 근육 가닥이 발견됩니다.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: The rear of this greying zombified dog shows strange reinforcements, as if a previous pathology was being remediated.
ko: 회색빛 좀비화된 이 개의 뒷부분에는 이상한 보강재가 보이는데, 마치 이전의 병리 현상이 치료되는 듯합니다.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Inside its muzzle you notice strange glands and fibrous growths, almost as if the creature's sense of smell was in the process of being overhauled.
ko: 주둥이 안쪽에는 이상한 샘과 섬유질 돌기가 있는데, 마치 이 생물의 후각이 정비되고 있는 듯합니다.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Lodged into the neck area of the creature and grown over you find a corroded tag reading the following "Max my best friend forever".
ko: 이 생물의 목 부분에 박혀 있고 당신 위로 자라난 부식된 태그에는 "맥스는 내 영원한 가장 친한 친구"라는 글이 적혀 있습니다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: You find strange tubular glands across the creature contained alternating layers of two alien tissue types soaked in a black liquid, its smell putrid but saltier than usual for a zombie.
ko: 생물체 전체에 이상한 관 모양의 샘이 있는데, 그 안에는 검은 액체에 담긴 두 가지 외계 조직이 번갈아 겹겹이 쌓여 있고, 냄새는 역겹지만 좀비에게는 평소보다 더 짜다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: Uncomfortable static forces you to ground yourself multiple times during your work.
ko: 불편한 정전기 때문에 작업 중에 여러 번 몸을 땅에 대고 있어야 합니다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: A roaming insect attracted by the carcass gets fried after landing on an organ glowing a faint blue, making you decide to avoid it with the utmost care.
ko: 시체에 끌려 돌아다니던 곤충이 희미한 파란색으로 빛나는 장기에 착지해 튀겨지는데, 당신은 최대한 조심해서 피해야겠다고 결심합니다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: The creature's heart seems to still be beating, but rather than pumping blood, it strangely reminds you of some sort of biological dynamo.
ko: 이 생물의 심장은 여전히 뛰고 있는 듯하지만, 혈액을 펌핑하는 것이 아니라 이상하게도 일종의 생물학적 발전기를 연상시킵니다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: There are bundles of nerves snaking all throughout the tissues, still channeling small amounts of electricity.
ko: 신경 다발이 조직 전체를 뱀처럼 구불구불하게 흐르고 있으며, 여전히 소량의 전기를 전달하고 있습니다.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: The blackened veins of the creature seem strangely rigid, and you see faint crackles of electricity course across them.
ko: 그 생물의 검게 변한 혈관은 이상하게 딱딱해 보이고, 혈관을 따라 희미한 전기적 마찰음이 흐릅니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Despite the carcass lying still, you still notice churning while investigating its entrails, as if whatever was originally animating this corpse is wrestling with the mycelium fibers to retake control.
ko: 시체가 움직이지 않고 있음에도 불구하고, 내장을 조사하면 여전히 뭔가가 휘젓고 있는 것을 알 수 있습니다. 마치 원래 이 시체를 움직이게 했던 것이 균사체 섬유와 씨름하여 다시 통제권을 되찾으려는 것 같습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Under the stomach you notice a wrinkled fruit that you can't help but think somewhat appetizing despite where you found it.
ko: 배 아래에 주름진 과일이 있는데, 어디서 찾았는지와는 상관없이 어딘가 맛있어 보인다는 생각이 듭니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: The skin feels absolutely turgid, oozing water mixed in with traces of a black liquid where you make your incisions.
ko: 피부가 몹시 부어오르고, 절개 부위에 검은 액체 흔적이 섞인 물이 흘러내립니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Fungal stalks still sway gently despite the lack of movement of the formerly shambling corpse.
ko: 이전에 비틀거리던 시체가 움직이지 않음에도 불구하고 곰팡이 줄기는 여전히 부드럽게 흔들리고 있습니다.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: The putrefied blood that leaks from your incisions is visibly saturated with spores.
ko: 절개 부위에서 새어 나오는 부패한 혈액은 눈에 띄게 포자로 가득 차 있습니다.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The cavities of this creature are filled with lethargic winged creatures hanging off tubes oozing a grayish milky substance.
ko: 이 생물의 몸 속은 날개 달린 생물이 튜브에 매달려 회색빛이 도는 우유 같은 물질을 흘리며 움직이는 모습으로 가득 차 있습니다.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The corpse is inundated with smaller forms, increasing in complexity and size as you near its central cavity where they wait for their release in neat clusters.
ko: 시체는 작은 형체들로 가득 차 있으며, 중앙 공동에 가까워질수록 복잡성과 크기가 커집니다. 이 형체들은 깔끔한 덩어리로 풀려나기를 기다립니다.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The inside of this carcass resembles more an industrial production line than anything vaguely natural.
ko: 이 시체의 내부는 막연히 자연스러운 것이라기보다는 산업적 생산 라인과 더 닮았습니다.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: You find several unfinished creatures inside the main cavity, you have a vague feeling something greater discarded them, founding them wanting.
ko: 당신은 주요 공동 안에서 미완성된 생물들을 여러 개 발견했고, 당신은 뭔가 더 큰 존재가 그것들을 버리고, 그것들을 필요로 하지 않게 만들었다는 막연한 느낌을 받았습니다.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: You are almost certain this zombie was pregnant before its undeath, the fetus within the womb having been twisted into the abomination it was carrying.
ko: 이 좀비가 죽기 전에 임신을 했을 가능성이 거의 확실하며, 자궁 속의 태아가 그 끔찍한 모습으로 뒤틀려 있었습니다.

note: ~ Snippet in category "<painting_type_with_style>"
en: <painting_type> in the <painting_style> style
ko: <painting_style> 스타일의 <painting_type>

note: ~ Snippet in category "<painting_type>"
en: painted using water colors
ko: 수채화로 그린 그림

note: ~ Snippet in category "<painting_type>"
en: painted using oil-based pigments
ko: 유성 안료를 사용하여 칠함

note: ~ Snippet in category "<painting_type>"
en: created using gouache coloring
ko: 구아슈 채색을 사용하여 생성됨

note: ~ Snippet in category "<painting_type>"
en: created with a spray-painting technique
ko: 스프레이 페인팅 기법으로 제작

note: ~ Snippet in category "<painting_type>"
en: created using pastels
ko: 파스텔을 사용하여 만들어짐

note: ~ Snippet in category "<painting_type>"
en: created using digital technology
ko: 디지털 기술을 사용하여 생성됨

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is signed at the bottom in cursive, "<full_name>"
ko: 아티스트의 이름은 맨 아래에 필기체로 "<full_name>"이라고 서명되어 있습니다.

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is written nearby, "<full_name>"
ko: 아티스트의 이름은 "<full_name>" 옆에 적혀 있습니다.

note: ~ Snippet in category "<artist_identifying_info>"
en: This work was once signed, but the name has been smudged to illegibility
ko: 이 작품은 한때 서명이 있었지만 이름이 번져서 읽을 수 없게 되었습니다.

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is signed in ink, "<given_name>"
ko: 작가의 이름은 잉크로 "<given_name>"이라고 서명되어 있습니다.

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> on a <color> background
ko: <color> 배경에 <random_shape_any> <color>

note: ~ Snippet in category "<abstract_art_type>"
en: a series <color> <random_shape_any>s which connect together on a <color> background
ko: <color> 배경에 연결된 일련의 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_art_type>"
en: a multitude of <color> <random_shape_any>s which form a gradient pattern, covering the canvas
ko: 캔버스를 덮는 그라데이션 패턴을 형성하는 다양한 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> running through it, on a <color> background
ko: <color> <random_shape_any>가 <color> 배경에 걸쳐 있는 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> behind it, on a <color> background
ko: <color> <random_shape_any> 뒤에 <color> <random_shape_any>가 있는 <color> <random_shape_any>, <color> 배경 위에

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> in front of it, on a <color> background
ko: <color> <random_shape_any> 앞에 <color> <random_shape_any>가 있고, <color> 배경에 있습니다.

note: ~ Snippet in category "<abstract_art_type>"
en: a series of <color> squiggling lines on a <color> background
ko: <color> 배경에 <color>가 휘갈겨진 일련의 선

note: ~ Snippet in category "<sketch_concept_description>"
en: <physical_appearance_adjective> anthropomorphic <nonhuman_species_noun> <character_gender_adjective>
ko: <physical_appearance_adjective> 의인화된 <nonhuman_species_noun> <character_gender_adjective>

note: ~ Snippet in category "<random_character_pose>"
en: drawn from various perspectives across the page
ko: 페이지 전체에 걸쳐 다양한 관점에서 그려짐

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: standing proudly, with head held high
ko: 당당하게 서서 머리를 높이 들고

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting at a table
ko: 테이블에 앉아

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting upright in a chair
ko: 의자에 똑바로 앉아

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: laying down on a sofa
ko: 소파에 누워서

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: smiling at the viewer
ko: 시청자에게 미소 짓다

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: casting magical powers of some sort
ko: 어떤 종류의 마법의 힘을 불어넣다

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: taking a selfie with a <sketch_concept_description>
ko: <sketch_concept_description>과 함께 셀카 찍기

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: gently embracing a <sketch_concept_description>
ko: <sketch_concept_description>을 부드럽게 껴안다

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: kissing a <sketch_concept_description>
ko: <sketch_concept_description>에 키스하다

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: staring at the viewer with a blank expression
ko: 시청자를 멍하니 바라보다

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: at a business meeting, dressed in a suit
ko: 비즈니스 회의에서 정장을 입고

note: ~ Snippet in category "<random_character_pose_painting>"
en: sitting at a table, having a hot meal
ko: 테이블에 앉아 따뜻한 음식을 먹다

note: ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting upright in a chair, reading a book
ko: 의자에 똑바로 앉아 책을 읽는다

note: ~ Snippet in category "<random_character_pose_painting>"
en: sitting upright in a chair, watching TV
ko: 의자에 똑바로 앉아 TV를 보다

note: ~ Snippet in category "<random_character_pose_dark>"
en: angrily shouting at an unknown subject
ko: 알 수 없는 대상에게 화가 나서 소리치다

note: ~ Snippet in category "<random_character_pose_dark>"
en: angrily shouting at a <sketch_concept_description>
ko: <sketch_concept_description>에 화가 나서 소리치다

note: ~ Snippet in category "<random_character_pose_dark>" ~ Snippet in category "<random_character_pose_statue>"
en: gripping weapons, ready for battle
ko: 무기를 쥐고 전투 준비 완료

note: ~ Snippet in category "<random_character_pose_dark>"
en: locked in bloody combat with a <sketch_concept_description>
ko: <sketch_concept_description>과 피비린내 나는 전투에 갇혔습니다.

note: ~ Snippet in category "<random_character_pose_dark>" ~ Snippet in category "<random_character_pose_statue>"
en: looking downward, weeping heavily
ko: 아래를 내려다보며, 무겁게 울고 있다

note: ~ Snippet in category "<random_character_pose_dark>"
en: sitting at the base of a wall, bleeding profusely with many wounds
ko: 벽 밑에 앉아, 많은 상처와 함께 심하게 피를 흘리고 있었습니다.

note: ~ Snippet in category "<random_character_pose_dark>"
en: killing a <sketch_concept_description>, as blood flies through the air
ko: <sketch_concept_description>을 죽이는 중, 피가 공중으로 흩날립니다.

note: ~ Snippet in category "<random_character_pose_dark>"
en: holding a <sketch_concept_description> in their arms, both of them are covered in blood
ko: 두 팔에 <sketch_concept_description>을 안고 있는데, 두 사람 모두 피투성이입니다.

note: ~ Snippet in category "<random_character_pose_dark>"
en: dressed in combat armor, hunkering behind a wall.  Bullets are flying through the air
ko: 전투 갑옷을 입고 벽 뒤에 웅크리고 있다. 총알이 공중을 날아다닌다.

note: ~ Snippet in category "<random_character_pose_dark>"
en: laying on a hospital bed, overseen by nurses.  They are covered in bandages, casts, and other such things
ko: 간호사의 감독 하에 병원 침대에 누워 붕대, 깁스 등으로 몸을 감싼 모습입니다.

note: ~ Snippet in category "<random_character_pose_dark>"
en: being slain by a <sketch_concept_description>, viscera flying from the wound
ko: <sketch_concept_description>에 의해 살해당하고, 상처에서 내장이 날아가고 있습니다.

note: ~ Snippet in category "<landscape_land_type>"
en: grassy field
ko: 잔디밭

note: ~ Snippet in category "<landscape_land_type>"
en: wooded forest
ko: 숲

note: ~ Snippet in category "<landscape_land_type>"
en: rolling plain
ko: 롤링 플레인

note: ~ Snippet in category "<landscape_land_type>"
en: freezing mountain
ko: 얼어붙은 산

note: ~ Snippet in category "<landscape_land_type>"
en: dry desert
ko: 건조한 사막

note: ~ Snippet in category "<landscape_land_type>"
en: arctic tundra
ko: 북극 툰드라

note: ~ Snippet in category "<landscape_land_type>"
en: long road
ko: 긴 길

note: ~ Snippet in category "<landscape_land_type>"
en: city center
ko: 시내 중심가

note: ~ Snippet in category "<landscape_land_type>"
en: modern suburb
ko: 현대 교외

note: ~ Snippet in category "<landscape_land_type>"
en: sandy beach
ko: 모래사장

note: ~ Snippet in category "<landscape_land_type>"
en: rocky beach
ko: 바위 해변

note: ~ Snippet in category "<landscape_land_type>"
en: steep cliff
ko: 가파른 절벽

note: ~ Snippet in category "<landscape_land_type>"
en: oceanside cliff
ko: 해안 절벽

note: ~ Snippet in category "<landscape_land_type>"
en: shallow canyon
ko: 얕은 협곡

note: ~ Snippet in category "<landscape_land_type>"
en: deep canyon
ko: 깊은 협곡

note: ~ Snippet in category "<landscape_land_type>"
en: cow pasture
ko: 소 방목지

note: ~ Snippet in category "<landscape_land_type>"
en: wooded field
ko: 숲이 우거진 들판

note: ~ Snippet in category "<landscape_building_addon>"
en: factory complex
ko: 공장 단지

note: ~ Snippet in category "<landscape_building_addon>"
en: log cabin
ko: 통나무집

note: ~ Snippet in category "<landscape_building_addon>"
en: small house
ko: 작은 집

note: ~ Snippet in category "<landscape_building_addon>"
en: 2-story house
ko: 2층집

note: ~ Snippet in category "<landscape_building_addon>"
en: open-pit mine
ko: 노천 광산

note: ~ Snippet in category "<landscape_building_addon>"
en: mineshaft entrance
ko: 광산 입구

note: ~ Snippet in category "<landscape_building_addon>"
en: quarry
ko: 채석장

note: ~ Snippet in category "<landscape_building_addon>"
en: concrete plant
ko: 콘크리트 플랜트

note: ~ Snippet in category "<landscape_building_addon>"
en: graveyard
ko: 묘소

note: ~ Snippet in category "<landscape_building_addon>"
en: charnel house
ko: 납골당

note: ~ Snippet in category "<landscape_weather_type>"
en: on a bright, sunny day
ko: 밝고 화창한 날

note: ~ Snippet in category "<landscape_weather_type>"
en: with clear skies above
ko: 위에는 맑은 하늘이 있고

note: ~ Snippet in category "<landscape_weather_type>"
en: on a cloudy day
ko: 흐린 날에

note: ~ Snippet in category "<landscape_weather_type>"
en: in a light rainstorm
ko: 가벼운 폭우 속에서

note: ~ Snippet in category "<landscape_weather_type>"
en: in a torrential downpour
ko: 폭우 속에서

note: ~ Snippet in category "<landscape_weather_type>"
en: with snowfall coating the ground
ko: 눈이 땅을 뒤덮고 있다

note: ~ Snippet in category "<landscape_weather_type>"
en: in a blizzard
ko: 눈보라 속에서

note: ~ Snippet in category "<landscape_weather_type>"
en: in a harsh white-out
ko: 심한 화이트아웃 속에서

note: ~ Snippet in category "<landscape_additional_details>"
en: various animals are present and scurrying about
ko: 다양한 동물들이 존재하고 뛰어다닙니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon> is towards the <random_flat_direction>
ko: <landscape_building_addon>은 <random_flat_direction> 방향으로 향합니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon> and a <landscape_building_addon> are towards the <random_flat_direction>
ko: <landscape_building_addon>과 <landscape_building_addon>은 <random_flat_direction>을 향합니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon>, <landscape_building_addon>, and a <landscape_building_addon> are towards the <random_flat_direction>
ko: <landscape_building_addon>, <landscape_building_addon> 및 <landscape_building_addon>은 <random_flat_direction>을 향합니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon>, <landscape_building_addon>, <landscape_building_addon>, and a <landscape_building_addon> are towards the <random_flat_direction>
ko: <landscape_building_addon>, <landscape_building_addon>, <landscape_building_addon> 및 <landscape_building_addon>은 <random_flat_direction>을 향합니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a few people walk through it
ko: 몇몇 사람들이 그곳을 지나간다

note: ~ Snippet in category "<landscape_additional_details>"
en: a <sketch_concept_description> is staring off in the distance
ko: <sketch_concept_description>이 멀리서 응시하고 있습니다.

note: ~ Snippet in category "<landscape_additional_details>"
en: a car drives across it in the distance
ko: 멀리서 차 한 대가 지나간다

note: ~ Snippet in category "<landscape_additional_details>"
en: a fire rages in the distance
ko: 멀리서 불이 타오르고 있다

note: ~ Snippet in category "<landscape_additional_details>"
en: the area is recently blackened by flames
ko: 그 지역은 최근 불길에 휩싸여 검게 변했습니다.

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any>
ko: <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a series <color> <random_shape_any>s which connect together at odd angles
ko: 이상한 각도로 연결된 일련의 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a multitude of <color> <random_shape_any>s which form a gradient pattern, covering a variety of flat folds
ko: 다양한 평면 접힘을 덮는 그라데이션 패턴을 형성하는 다수의 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> running through it
ko: <color> <random_shape_any>가 그 안에 있는 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> behind it
ko: <color> <random_shape_any> 뒤에 <color> <random_shape_any>가 있는 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> in front of it
ko: <color> <random_shape_any> 앞에 <color> <random_shape_any>가 붙은 <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a series of <color> squiggling tubes, intertwined with each other
ko: 서로 얽혀 있는 일련의 <color> 구불구불한 튜브

note: ~ Snippet in category "<random_character_pose_statue>"
en: sitting at a table, having a meal
ko: 테이블에 앉아 식사를 하다

note: ~ Snippet in category "<random_character_pose_statue>"
en: smiling
ko: 미소 짓다

note: ~ Snippet in category "<random_character_pose_statue>"
en: gently embracing a <sculpture_person_description>
ko: <sculpture_person_description>을 부드럽게 껴안다

note: ~ Snippet in category "<random_character_pose_statue>"
en: kissing a <sculpture_person_description>
ko: <sculpture_person_description>에게 키스하다

note: ~ Snippet in category "<random_character_pose_statue>"
en: staring outward with a blank expression
ko: 멍한 표정으로 바깥을 응시하다

note: ~ Snippet in category "<random_character_pose_statue>"
en: thinking intently
ko: 열심히 생각하다

note: ~ Snippet in category "<random_character_pose_statue>"
en: angrily shouting at a <sculpture_person_description>
ko: <sculpture_person_description>에게 화가 나서 소리치다

note: ~ Snippet in category "<random_character_pose_statue>"
en: locked in combat with a <sculpture_person_description>
ko: <sculpture_person_description>과 전투 중

note: ~ Snippet in category "<random_character_pose_statue>"
en: killing a <sculpture_person_description>
ko: <sculpture_person_description>을 죽이는 중

note: ~ Snippet in category "<random_character_pose_statue>"
en: being slain by a <sculpture_person_description>
ko: <sculpture_person_description>에 의해 살해됨

note: ~ Snippet in category "<ls_obelisk_firsttime1>"
en: You realize you now possess a Passcode.  You fail for a moment to reconcile this understanding, because it's no password as you previously understood it.  It is, in fact,
ko: 이제 당신은 비밀번호를 가지고 있다는 것을 깨닫습니다. 잠시 이 이해를 이해하지 못합니다. 이전에 이해했던 비밀번호가 아니기 때문입니다. 사실,

note: ~ Snippet in category "<ls_passcode0>"
en: 1FoundItItIsMine.
ko: 1내꺼야.

note: ~ Snippet in category "<ls_passcode0>"
en: YouCantSt0pMe
ko: 너는 나를 멈출 수 없어

note: ~ Snippet in category "<ls_passcode0>"
en: Hxx0rs
ko: 헉스0rs

note: ~ Snippet in category "<ls_passcode1>"
en: SheGaveUsLife
ko: 그녀는 우리에게 생명을 주었습니다

note: ~ Snippet in category "<ls_passcode1>"
en: Forbearance-patience-life-0101
ko: 인내-인내-삶-0101

note: ~ Snippet in category "<ls_passcode1>"
en: freedom.is.an.1llus10n
ko: 자유는 1llus10n입니다

note: ~ Snippet in category "<ls_passcode1>"
en: love_conquers_but_cannot_win
ko: 사랑은 이긴다 하지만 이길 수는 없다

note: ~ Snippet in category "<ls_passcode2>"
en: Conquer_and_conquest
ko: 정복과 정복

note: ~ Snippet in category "<ls_passcode2>"
en: Blood.pillage
ko: 피의 약탈

note: ~ Snippet in category "<ls_passcode2>"
en: GimmeCBMyouPiece-of-shit
ko: GimmeCBMyou똥같은 놈아

note: ~ Snippet in category "<ls_passcode3>"
en: I-thought_youl0vedme
ko: 나는 당신이 나를 생각했다

note: ~ Snippet in category "<ls_passcode3>"
en: was-all-the-time-wasted
ko: 모든 시간이 낭비되었다

note: ~ Snippet in category "<ls_passcode3>"
en: IGaveyouEverything
ko: 나는 모든 것을 주었다

note: ~ Snippet in category "<ls_passcode3>"
en: I_still_miss_you
ko: 아직도 보고 싶어요

note: ~ Label of UI widget "body_graph_template" ~ Label of UI widget "body_graph" ~ Label of UI widget "compact_body_graph" ~ Label of UI widget "tiny_body_graph" ~ Label of UI widget "tiny_body_graph_side" ~ Label of UI widget "thick_body_graph"
en: Body Graph
ko: 신체 그래프

note: ~ Label of UI widget "body_graph_temp" ~ Label of UI widget "compact_body_graph_temp" ~ Label of UI widget "tiny_body_graph_temp" ~ Label of UI widget "tiny_body_graph_side_temp"
en: Body Graph (temperature)
ko: 신체 그래프 (체온)

note: ~ Label of UI widget "body_graph_encumb" ~ Label of UI widget "compact_body_graph_encumb" ~ Label of UI widget "tiny_body_graph_encumb" ~ Label of UI widget "tiny_body_graph_side_encumb"
en: Body Graph (encumbrance)
ko: 신체 그래프 (방해도)

note: ~ Label of UI widget "body_graph_status" ~ Label of UI widget "compact_body_graph_status" ~ Label of UI widget "tiny_body_graph_status" ~ Label of UI widget "tiny_body_graph_side_status" ~ Label of UI widget "zenfs_body_graph"
en: Body Graph (status)
ko: 신체 그래프 (상태)

note: ~ Clause text "rising3" of UI widget "body_temp_delta_template"
en: (Rising!!)
ko: (상승!!)

note: ~ Clause text "rising2" of UI widget "body_temp_delta_template"
en: (Rising!)
ko: (상승!)

note: ~ Clause text "rising1" of UI widget "body_temp_delta_template"
en: (Rising)
ko: (상승)

note: ~ Clause text "falling1" of UI widget "body_temp_delta_template"
en: (Falling)
ko: (떨어지는)

note: ~ Clause text "falling2" of UI widget "body_temp_delta_template"
en: (Falling!)
ko: (떨어지는!)

note: ~ Clause text "falling3" of UI widget "body_temp_delta_template"
en: (Falling!!)
ko: (떨어지는!!)

note: ~ Label of UI widget "body_temp_delta_desc_label" ~ Label of UI widget "body_temp_delta_sym_label"
en: Temp change
ko: 온도 변화

note: ~ Label of UI widget "bp_armor_outer_arms_text"
en: Arms
ko: 우팔

note: ~ Label of UI widget "bp_armor_outer_hands_text"
en: Hands
ko: 손

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "bp_armor_outer_legs_text"
en: Legs
ko: 다리

note: ~ Default clause of UI widget "bodypart_head_status_text" ~ Clause text "bleedingAndBitten3" of UI widget "bodypart_head_status_text" ~ Clause text "bleedingAndBitten12" of UI widget "bodypart_head_status_text" ~ Clause text "bleeding3" of UI widget "bodypart_head_status_text" ~ Clause text "bleedin
en: HEAD
ko: 머리

note: ~ Clause text "bitten" of UI widget "bodypart_status_indicator_template"
en: bitten
ko: 물린

note: ~ Clause text "infected" of UI widget "bodypart_status_indicator_template"
en: infected
ko: 감염된

note: ~ Clause text "splinted" of UI widget "bodypart_status_indicator_template"
en: splinted
ko: 부목

note: ~ Clause text "bandaged" of UI widget "bodypart_status_indicator_template"
en: bandaged
ko: 붕대를 감다

note: ~ Clause text "disinfected" of UI widget "bodypart_status_indicator_template"
en: disinfected
ko: 소독됨

note: ~ Label of UI widget "bp_status_legend_text" ~ Label of UI widget "spacebar_bp_status_legend_text"
en: Status Legend
ko: 상태 범례

note: ~ Label of UI widget "bodypart_status_layout"
en: Body Part Status
ko: 신체부위

note: ~ Label of UI widget "bodypart_status_sym_layout"
en: Body Part Status Alt
ko: 대체 신체부위

note: ~ Label of UI widget "cardio_fit_num"
en: Cardio Fit
ko: 카디오 핏

note: ~ Label of UI widget "cardio_acc_num"
en: Cardio Acc
ko: 심장 가속기

note: ~ Label of UI widget "carry_weight_text_label" ~ Label of UI widget "carry_weight_graph_label"
en: Carry Wt
ko: 캐리 웨이트

note: ~ Label of UI widget "compass_legend_text" ~ Label of UI widget "compass_legend_text_alt"
en: Compass Legend
ko: 나침반 범례

note: ~ Label of UI widget "compass_all_layout_alt" ~ Label of UI widget "compass_all_danger_layout_alt"
en: Compass (Dynamic)
ko: 나침반 (역동적)

note: ~ Label of UI widget "encumbrance_head_graph"
en: e:H
ko: 뭐라고

note: ~ Label of UI widget "encumbrance_torso_graph"
en: e:T
ko: 이:티

note: ~ Label of UI widget "encumbrance_left_arm_graph"
en: e:LA
ko: 그리고:LA

note: ~ Label of UI widget "encumbrance_right_arm_graph"
en: e:RA
ko: 연대

note: ~ Label of UI widget "encumbrance_left_leg_graph"
en: e:LL
ko: 엘

note: ~ Label of UI widget "encumbrance_right_leg_graph"
en: e:RL
ko: 이:RL

note: ~ Clause text "horrible" of UI widget "health_desc_template"
en: Horrible
ko: 끔찍한

note: ~ Clause text "very_bad" of UI widget "health_desc_template"
en: Very bad
ko: 아주 나쁜

note: ~ Clause text "very_good" of UI widget "health_desc_template" ~ Clause text "very_good" of UI widget "zenfs_health_desc"
en: Very good
ko: 매우 좋은

note: ~ Label of UI widget "daily_health_num"
en: Daily health
ko: 일상 건강

note: ~ Label of UI widget "bodygraph_hp_layout"
en: Body Status
ko: 신체 상황

note: ~ Label of UI widget "hitpoint_graphs_top_layout" ~ Label of UI widget "hitpoint_nums_top_layout"
en: HP Top
ko: 최고 HP

note: ~ Label of UI widget "hitpoint_graphs_bottom_layout" ~ Label of UI widget "hitpoint_nums_bottom_layout"
en: HP Bottom
ko: HP 바텀

note: ~ Label of UI widget "hitpoints_all_graphs_layout" ~ Label of UI widget "hitpoints_all_nums_layout" ~ Label of UI widget "hitpoints_all_narrow_graphs_layout"
en: Hit Points
ko: 체력 포인트

note: ~ Label of UI widget "hitpoint_num_labels_top_layout"
en: HP Nums Top
ko: HP 숫자 상단

note: ~ Label of UI widget "hitpoint_num_labels_bottom_layout"
en: HP Nums Bottom
ko: HP 숫자 하단

note: ~ Label of UI widget "hitpoints_all_narrow_nums_layout"
en: Hit Points (num)
ko: 체력 포인트(숫자)

note: ~ Label of UI widget "stamina_sleepiness_layout"
en: Stamina/Sleepiness
ko: 지구력/졸음

note: ~ Label of UI widget "speed_focus_layout"
en: Speed/Focus
ko: 속도/집중력

note: ~ Label of UI widget "weapon_style_layout" ~ Label of UI widget "lcla_weapon_layout"
en: Weapon/Style
ko: 무기/무술

note: ~ Label of UI widget "needs_desc_layout_label" ~ Label of UI widget "needs_desc_sa_layout_label" ~ Label of UI widget "lcom_needs_layout" ~ Label of UI widget "ln_needs_layout" ~ Label of UI widget "ll_needs_layout" ~ Label of UI widget "needs_layout_cleaner"
en: Needs
ko: 필요

note: ~ Label of UI widget "needs_desc_layout_no_label" ~ Label of UI widget "lcom_needs_sa_layout" ~ Label of UI widget "ln_needs_sa_layout" ~ Label of UI widget "ll_needs_sa_layout"
en: Needs (self-aware)
ko: 필요성(자기 인식)

note: ~ Label of UI widget "stamina_speed_layout"
en: Stamina/Speed
ko: 지구력/속도

note: ~ Label of UI widget "stamina_speed_move_layout" ~ Label of UI widget "ll_stamina_speed_move_layout" ~ Label of UI widget "spacebar_move_combine_group_tmp" ~ Label of UI widget "spacebar_move_count_cost"
en: Stamina/Speed/Move
ko: 지구력/속도/행동력

note: ~ Label of UI widget "stamina_activity_weary_layout"
en: Stamina/Weariness
ko: 지구력/피로도

note: ~ Label of UI widget "mood_focus_layout"
en: Mood/Focus
ko: 의욕/집중력

note: ~ Label of UI widget "stamina_sleepiness_focus_layout"
en: Stamina/Sleepiness/Focus
ko: 지구력/졸음/집중력

note: ~ Label of UI widget "move_speed_layout"
en: Move/Speed
ko: 행동력/속도

note: ~ Label of UI widget "move_cost_mode_layout"
en: Move Cost/Mode
ko: 행동력 소모/이동 모드

note: ~ Label of UI widget "move_count_cost_layout"
en: Move count/cost
ko: 행동력 소모/비용

note: ~ Label of UI widget "move_mode_speed_layout"
en: Move mode/speed
ko: 이동 방식/속도

note: ~ Label of UI widget "safe_sound_layout"
en: Safe/Sound
ko: 안전/소음

note: ~ Label of UI widget "pain_health_num_layout"
en: Pain/Health
ko: 고통/건강

note: ~ Label of UI widget "stamina_cardio_num_layout"
en: Stamina/Cardio
ko: 지구력/유산소

note: ~ Label of UI widget "vital_numbers_layout"
en: Vital Numbers
ko: 생명력 숫자

note: ~ Label of UI widget "sound_sleepiness_focus_layout"
en: Sound/Sleepiness/Focus
ko: 소리/졸음/집중력

note: ~ Label of UI widget "sound_focus_layout"
en: Sound/Focus
ko: 소음/집중력

note: ~ Label of UI widget "sound_mood_layout"
en: Sound/Mood
ko: 소음/의욕

note: ~ Label of UI widget "sound_mood_focus_layout"
en: Sound/Mood/Focus
ko: 소음/의욕/집중력

note: ~ Label of UI widget "wind_temp_layout"
en: Wind/Temp
ko: 바람/기온

note: ~ Label of UI widget "place_date_time_layout"
en: Place/Date/Time
ko: 위치/날짜/시간

note: ~ Clause text "buff_desert_wind_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Desert Wind"
en: Zephyr Dance
ko: 제피르 댄스

note: ~ Clause text "buff_desert_wind_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Desert Wind"
en: Wind Stride
ko: 윈드 스트라이드

note: ~ Clause text "buff_diamond_mind_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Stance of Alacrity
ko: 민첩성의 자세

note: ~ Clause text "buff_diamond_mind_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Pearl of Black Doubt
ko: 검은 의심의 진주

note: ~ Clause text "buff_diamond_mind_ongethit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Mind over Body
ko: 육신을 넘어선 정신

note: ~ Clause text "buff_diamond_mind_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Quicksilver Motion
ko: 퀵실버 모션

note: ~ Clause text "buff_hylian_static1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Combat Acrobat
ko: 전투 곡예

note: ~ Clause text "buff_hylian_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Intermediate Combat Acrobat
ko: 상급 전투 곡예

note: ~ Clause text "buff_hylian_static3" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Master Combat Acrobat
ko: 최상급 전투 곡예

note: ~ Clause text "buff_hylian_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Flurry Rush
ko: 플러리 러쉬

note: ~ Clause text "buff_hylian_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Dash Attack
ko: 대시 어택

note: ~ Clause text "buff_hylian_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Charge Up
ko: 차지 업

note: ~ Clause text "buff_hylian_onpause_2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Greater Charge Up
ko: 그레이터 차지 업

note: ~ Clause text "buff_panzer_kunst_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Einzug Rüstungen
ko: 아인추크 뤼스퉁겐

note: ~ Clause text "buff_panzer_kunst_static1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Schatten Folgen
ko: 샤텐 폴겐

note: ~ Clause text "buff_panzer_kunst_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Seinerweisen
ko: 그의 증거

note: ~ Clause text "buff_pokken_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Pokken"
en: Sniper
ko: 저격병

note: ~ Clause text "buff_pokken_onkill" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Pokken"
en: Moxie
ko: 막시

note: ~ Clause text "buff_setting_sun_onblock" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Fool's Strike
ko: 바보의 파업

note: ~ Clause text "buff_setting_sun_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Feigned Opening
ko: 가짜 오프닝

note: ~ Clause text "buff_setting_sun_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Baffling Defense
ko: 당혹스러운 방어

note: ~ Clause text "buff_shii_cho_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Apprentice Training
ko: 견습생 교육

note: ~ Clause text "buff_shii_cho_static3" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Knight Training
ko: 기사 훈련

note: ~ Clause text "buff_shii_cho_static4" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Master Training
ko: 마스터 트레이닝

note: ~ Clause text "buff_shii_cho_onblock" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Flowing Water
ko: 흐르는 물

note: ~ Clause text "buff_stone_dragon_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Stonefoot Stance
ko: 스톤풋 스탠스

note: ~ Clause text "buff_stone_dragon_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Iron Bones
ko: 철 뼈

note: ~ Clause text "buff_stone_dragon_onhit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Stone Bones
ko: 돌 뼈

note: ~ Clause text "buff_stone_dragon_onmove1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Cracked Stone
ko: 갈라진 돌

note: ~ Clause text "buff_stone_dragon_onmove2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Shattered Stone
ko: 깨진 돌

note: ~ Clause text "buff_tiger_claw_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Improved Critical
ko: 개선된 중요도

note: ~ Clause text "buff_tiger_claw_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Blood In The Water
ko: 물 속의 피

note: ~ Clause text "buff_tiger_claw_ongethit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Cornered Predator
ko: 궁지에 몰린 포식자

note: ~ Clause text "buff_tiger_claw_onkill" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Prey on the Weak
ko: 약자를 노리다

note: ~ Clause text "buff_tiger_claw_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Pouncing Charge
ko: 덤벼드는 돌격

note: ~ Label of UI widget "custom_mana_layout" ~ Label of UI widget "custom_mana_graph" ~ Label of UI widget "custom_mana_label" ~ Label of UI widget "structured_mana_layout" ~ Label of UI widget "structured_mana_graph" ~ Label of UI widget "structured_mana_num" ~ Label of UI widget "zenfs_mana_num_label
en: Mana
ko: 마나

note: ~ Description of UI widget "custom_mana_layout"
en: Shows <color_yellow>mana</color> and max mana, as well as a graph.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
ko: <color_yellow>마나</color>와 최대 마나, 그리고 그래프를 표시합니다.
    
    <color_yellow>매지클리즘</color> 모드가 적용된 경우에만 사용할 수 있습니다.

note: ~ Label of UI widget "custom_mana_graph_widget" ~ Label of UI widget "mana_graph_layout"
en: Mana Graph
ko: 마나 그래프

note: ~ Description of UI widget "custom_mana_graph_widget"
en: Shows <color_yellow>mana</color> and max mana as a graph.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
ko: <color_yellow>마나</color>와 최대 마나를 그래프로 표시합니다.
    
    <color_yellow>매지클리즘</color> 모드가 적용된 경우에만 사용할 수 있습니다.

note: ~ Label of UI widget "custom_mana_numbers_widget"
en: Mana Numbers
ko: 마나 숫자

note: ~ Description of UI widget "custom_mana_numbers_widget" ~ Description of UI widget "structured_mana_layout"
en: Shows <color_yellow>mana</color> and max mana.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
ko: <color_yellow>마나</color>와 최대 마나를 표시합니다.
    
    <color_yellow>매지클리즘</color> 모드가 적용된 경우에만 사용할 수 있습니다.

note: ~ Label of UI widget "moon_phase_desc" ~ Label of UI widget "moon_phase_graph" ~ Clause text "sundial_moon" of UI widget "zenfs_sundial_label_text"
en: Moon
ko: 달

note: ~ Clause text "half_moon" of UI widget "moon_phase_desc" ~ Clause text "half_moon" of UI widget "zenfs_moon_phase_text_right"
en: Half moon
ko: 반달

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Clause text "full_moon" of UI widget "moon_phase_desc" ~ Clause text "full_moon" of UI widget "zenfs_moon_phase_text_right"
en: Full moon
ko: 보름달

note: ~ Clause text "dark_moon" of UI widget "moon_phase_desc" ~ Clause text "dark_moon" of UI widget "zenfs_moon_phase_text_right"
en: Dark moon
ko: 그믐달

note: ~ Clause text "walk" of UI widget "move_mode_template"
en: walking
ko: 걷기

note: ~ Clause text "crouch" of UI widget "move_mode_template" ~ Clause text "crouch" of UI widget "zenfs_move_desc"
en: crouching
ko: 웅크리고 있는

note: ~ Label of UI widget "move_num"
en: Move count
ko: 소모 행동력

note: ~ Label of UI widget "overmap_full_width" ~ Label of UI widget "lcla_health_overmap" ~ Label of UI widget "lcom_env_overmap" ~ Label of UI widget "ll_place_overmap" ~ Label of UI widget "spacebar_overmap_14x6" ~ Label of UI widget "structured_overmap_9x9" ~ Label of UI widget "zenfs_overmap_11x7"
en: Overmap
ko: 오버맵

note: ~ Label of UI widget "power_desc"
en: Bionic Power
ko: 전력

note: ~ Label of UI widget "power_balance_short_desc" ~ Label of UI widget "power_balance_graph_label"
en: PwBal
ko: 전력균형

note: ~ Clause text "rad_0" of UI widget "rad_badge_template"
en:  green
ko:  녹색

note: ~ Clause text "rad_30" of UI widget "rad_badge_template"
en:  blue
ko:  파란색

note: ~ Clause text "rad_60" of UI widget "rad_badge_template"
en:  yellow
ko:  노란색

note: ~ Clause text "rad_120" of UI widget "rad_badge_template"
en:  orange
ko:  주황색

note: ~ Clause text "rad_240" of UI widget "rad_badge_template"
en:  red
ko:  빨간색

note: ~ Clause text "rad_500" of UI widget "rad_badge_template"
en:  black
ko:  검은색

note: ~ Description of UI widget "separator" ~ Description of UI widget "zenfs_spacer"
en: One line of empty vertical space.
ko: 수직으로 빈 공간이 한 줄 있습니다.

note: ~ Label of UI widget "lcla_health_sa_layout" ~ Label of UI widget "lcla_health_sa_layout_one_padding" ~ Label of UI widget "structured_health_sa_layout"
en: Health (self-aware)
ko: 체력 (구체적)

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "lcla_weather_layout" ~ Label of UI widget "weather_desc" ~ Label of UI widget "structured_weather_layout"
en: Weather
ko: 날씨

note: ~ Label of UI widget "lcom_limbs_layout" ~ Label of UI widget "ln_limbs_left_layout" ~ Label of UI widget "ln_limbs_right_layout" ~ Label of UI widget "ln_limbs_layout" ~ Label of UI widget "ln_limbs_sa_left_layout" ~ Label of UI widget "ln_limbs_sa_right_layout" ~ Label of UI widget "ll_limbs_layou
en: Limbs
ko: 사지

note: ~ Label of UI widget "lcom_limbs_sa_layout" ~ Label of UI widget "ln_limbs_sa_layout" ~ Label of UI widget "ll_limbs_sa_layout"
en: Limbs (self-aware)
ko: 신체 (구체적)

note: ~ Label of UI widget "lcom_env_layout"
en: Env
ko: 환경

note: ~ Label of UI widget "lcom_env_alt_layout"
en: Env Alt
ko: 환경 대체

note: ~ Label of UI widget "legacy_compact_sidebar"
en: compact
ko: 콤팩트

note: ~ Label of UI widget "ln_focus_move_layout"
en: Focus/Move
ko: 집중력/행동력

note: ~ Label of UI widget "ln_power_safe_layout"
en: Power/Safe Mode
ko: 전력/안전 모드

note: ~ Label of UI widget "ln_transition_graph"
en: WTrans
ko: 변화

note: ~ Label of UI widget "ln_malus_desc" ~ Label of UI widget "zenfs_malus_trans_bar_8" ~ Label of UI widget "zenfs_malus_trans_num" ~ Label of UI widget "zenfs_weary_malus"
en: Malus
ko: 패널티

note: ~ Label of UI widget "legacy_labels_narrow_sidebar"
en: labels narrow
ko: 라벨이 좁다

note: ~ Label of UI widget "ll_str_dex_power_layout"
en: Str/Dex/Power
ko: 체력/민첩/전력

note: ~ Label of UI widget "ll_int_per_safe_layout"
en: Int/Per/Safe
ko: 지능/지각력/안전

note: ~ Text in UI widget "ll_carry_weight_label"
en: Weight :
ko: 무게 :

note: ~ Label of UI widget "legacy_labels_sidebar"
en: labels
ko: 라벨

note: ~ Label of UI widget "legacy_classic_sidebar_one_padding"
en: one padding
ko: 패딩 하나

note: ~ Clause text "healthy" of UI widget "l_bp_LA" ~ Clause text "infected" of UI widget "l_bp_LA"
en: LA:
ko: 그만큼:

note: ~ Clause text "healthy" of UI widget "l_bp_RA" ~ Clause text "infected" of UI widget "l_bp_RA"
en: RA:
ko: 낮:

note: ~ Clause text "healthy" of UI widget "l_bp_LL" ~ Clause text "infected" of UI widget "l_bp_LL"
en: LL:
ko: 엘엘:

note: ~ Text in UI widget "i_bp_HD_broken_sym" ~ Text in UI widget "i_bp_CT_broken_sym"
en: d e a d
ko: 죽은

note: ~ Text in UI widget "l_date"
en:  Date:
ko:  날짜:

note: ~ Text in UI widget "l_time"
en:  Time:
ko:  시간:

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Text in UI widget "l_place"
en: Place:
ko: 장소:

note: ~ Text in UI widget "l_sky"
en:   Sky:
ko:   하늘:

note: ~ Text in UI widget "l_wind"
en:  Wind:
ko: 바람:

note: ~ Text in UI widget "l_light"
en: Light:
ko: 밝기:

note: ~ Text in UI widget "l_temp"
en:  Temp:
ko: 온도:

note: ~ Text in UI widget "l_bpower"
en: BP:
ko: 혈압:

note: ~ Text in UI widget "l_thrist"
en: :T
ko: :티

note: ~ Text in UI widget "l_mood"
en: M:
ko: 중:

note: ~ Text in UI widget "l_focus"
en: F:
ko: 에프:

note: ~ Text in UI widget "l_safe_mode"
en: Safe mode:
ko: 안전 모드:

note: ~ Clause text "none" of UI widget "i_activity_text"
en: None
ko: 없음

note: ~ Clause text "light" of UI widget "i_activity_text"
en: Light
ko: 빛

note: ~ Clause text "moderate" of UI widget "i_activity_text"
en: Moderate
ko: 보통

note: ~ Clause text "brisk" of UI widget "i_activity_text"
en: Brisk
ko: 활발한

note: ~ Clause text "active" of UI widget "i_activity_text"
en: Active
ko: 활동적인

note: ~ Clause text "extreme" of UI widget "i_activity_text"
en: Extreme
ko: 극심한

note: ~ Text in UI widget "l_wmalus"
en: W.Malus:
ko: 피로패널티:

note: ~ Text in UI widget "l_weight"
en: Weight :
ko: 무게 :

note: ~ Label of UI widget "r_1"
en: ! Location info
ko: ! 위치 정보

note: ~ Label of UI widget "r_2"
en: ! Player status
ko: ! 플레이어 상태

note: ~ Label of UI widget "r_2_alt"
en: ! Alt Player status
ko: ! 대체 플레이어 상태

note: ~ Label of UI widget "r_separator-top"
en: separator-top
ko: 분리기-상단

note: ~ Label of UI widget "r_separator-bottom"
en: separator-bottom
ko: 분리기-바닥

note: ~ Label of UI widget "r_separator-space"
en: separator-space
ko: 구분 기호-공백

note: ~ Label of UI widget "r_3"
en: ! MA, buffs, compass
ko: ! 무술, 버프, 나침반

note: ~ Description of UI widget "sidebar-mobile"
en: This one intended for mobile use where every symbol counts. Fixed data takes 22 lines and 43 symbols width.
ko: 이 기능은 모든 기호가 중요한 모바일 환경에서 사용하기에 적합합니다. 고정 데이터는 22줄, 43개 기호 너비를 사용합니다.

note: ~ Label of UI widget "thick_rs_column_cleaner" ~ Label of UI widget "thick_rs_column_more_graphs" ~ Label of UI widget "thick_rs_column" ~ Label of UI widget "thick_rs_column_sa" ~ Label of UI widget "thick_rs_column_2"
en: stacked
ko: 쌓인

note: ~ Label of UI widget "thick_rs_column_cleaner_2"
en: Status displays
ko: 상태 표시

note: ~ Description of UI widget "thick_rs_column_cleaner_2"
en: All sorts of <color_yellow>bars</color> and <color_yellow>numbers</color> about the player's status, 'not too little, not too much'.
ko: 플레이어의 상태에 대한 온갖 종류의 <color_yellow>막대</color>와 <color_yellow>숫자</color>, '너무 적지도, 너무 많지도 않음'.

note: ~ Label of UI widget "more_graphs_layout"
en: Extra body graphs
ko: 추가 신체 그래프

note: ~ Description of UI widget "more_graphs_layout"
en: Three <color_yellow>small body graphs</color> for status, encumbrance and temperature.
ko: 상태, 짐의 무게, 온도를 나타내는 <color_yellow>작은 신체 그래프</color> 3개.

note: ~ Text in UI widget "more_body_graph_status_text"
en:  Status
ko:  상태

note: ~ Label of UI widget "thick_side_by_side_cleaner" ~ Label of UI widget "thick_side_by_side"
en: Body + Details
ko: 신체 + 세부사항

note: ~ Description of UI widget "thick_side_by_side_cleaner"
en: A large <color_yellow>health display</color> and details about the <color_yellow>player's status</color>, with the principle of 'not too little, not too much'.
ko: 큰 <color_yellow>체력 표시</color>와 <color_yellow>플레이어 상태</color>에 대한 세부 정보를 표시하며, '너무 적지도, 너무 많지도 않음'의 원칙을 따릅니다.

note: ~ Label of UI widget "thick_side_by_side_more_graphs"
en: Body + More Graphs
ko: 본문 + 더 많은 그래프

note: ~ Description of UI widget "thick_side_by_side_more_graphs"
en: A large <color_yellow>health display</color> and health bars, as well as three <color_yellow>small body graphs</color> for status, encumbrance and temperature.
ko: 큰 <color_yellow>체력 표시</color>와 체력 막대, 그리고 상태, 부담, 온도를 나타내는 세 개의 <color_yellow>작은 신체 그래프</color>가 있습니다.

note: ~ Label of UI widget "my_labels_sidebar_cleaner"
en: thick-cleaner
ko: 진한 세척제

note: ~ Description of UI widget "my_labels_sidebar_cleaner"
en: An alternate thick sidebar. Restart required if using the extra body graphs.
ko: 두꺼운 사이드바를 대체합니다. 추가 본문 그래프를 사용하는 경우 재시작이 필요합니다.

note: ~ Label of UI widget "thick_side_by_side_sa"
en: Body + Details (num)
ko: 본문 + 세부정보(숫자)

note: ~ Label of UI widget "thick_side_by_side_2"
en: Location Info
ko: 위치 정보

note: ~ Label of UI widget "my_labels_sidebar"
en: thick
ko: 두꺼운

note: ~ Label of UI widget "sleepiness_graph" ~ Text in UI widget "zenfs_sleepiness_num_label"
en: Fatig
ko: 피로도

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "sleepiness_desc_label" #-#-#-#-#  scummvm_2026.1.0+dfsg-1_ko.po (ScummVM 2.3.0git)  #-#-#-#-# I18N: Action of hero party in Might & Magic 1
en: Rest
ko: 휴식

note: ~ Label of UI widget "stamina_graph_classic"
en: Stam
ko: 지구력

note: ~ Label of UI widget "dex_num" ~ Label of UI widget "zenfs_dex"
en: Dex
ko: 민첩

note: ~ Label of UI widget "per_num" ~ Label of UI widget "zenfs_per"
en: Per
ko: 지각

note: ~ Label of UI widget "str_dex_layout"
en: Str/Dex
ko: 체력/민첩성

note: ~ Label of UI widget "int_per_layout"
en: Int/Per
ko: 지능/지각력

note: ~ Label of UI widget "sundial_desc_no_label" ~ Label of UI widget "sundial_time_desc_no_label" ~ Label of UI widget "sundial_label_layout" ~ Label of UI widget "zenfs_sundial_desc_no_label"
en: Sundial
ko: 해시계

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "vehicle_azimuth_desc_label"
en: Azimuth
ko: 방위각

note: ~ Label of UI widget "warmth_head_num"
en: w:H
ko: 와트시

note: ~ Label of UI widget "warmth_right_arm_num"
en: w:RA
ko: W: RA

note: ~ Label of UI widget "weary_malus_desc"
en: Weary Malus
ko: 피로패널티

note: ~ Label of UI widget "wetness_head_num"
en: wet:HE
ko: 젖음:HE

note: ~ Label of UI widget "wetness_torso_num"
en: wet:TO
ko: 젖음:TO

note: ~ Label of UI widget "wetness_left_arm_num"
en: wet:LA
ko: 젖음: LA

note: ~ Label of UI widget "wetness_right_arm_num"
en: wet:RA
ko: 젖음: RA

note: ~ Label of UI widget "wetness_left_leg_num"
en: wet:LL
ko: 젖음:LL

note: ~ Label of UI widget "wetness_right_leg_num"
en: wet:RL
ko: 젖음:RL

note: ~ Label of UI widget "player_health_and_stasistik_block"
en: 2_player_block
ko: 2_플레이어_구획

note: ~ Label of UI widget "player_health_and_stasistik_block_sa"
en: 2_player_block (self-aware)
ko: 2. 플레이어 구획 (구체적)

note: ~ Label of UI widget "char_num_block" ~ Label of UI widget "char_num_block_sa"
en: table_3
ko: 테이블_3

note: ~ Text in UI widget "spacebar_info_bar"
en: =>    ( HP/Status/Encum./Temp./swet )   <=
ko: =>    ( HP/상태/방해/온도/젖음 )   <=

note: ~ Text in UI widget "spacebar_legend_bar_1"
en:  b bleeding, + bandaged, $ disinfected
ko: b 출혈, + 붕대, $ 소독

note: ~ Text in UI widget "spacebar_legend_bar_2"
en:  = splinted, % broken, B bite, I infected
ko: = 부목질, % 골절, B 교합, I 감염

note: ~ Label of UI widget "spacebar_encumbrance_layout"
en: Encum.
ko: 방해도

note: ~ Label of UI widget "spacebar_wetness_layout"
en: wetness
ko: 젖음

note: ~ Label of UI widget "enviroment_conditions_block_2"
en: environment block
ko: 환경 블록

note: ~ Label of UI widget "places_compass_block_danger"
en: 6_compass danger
ko: 6_나침반 위험

note: ~ Label of UI widget "places_compass_block_danger_tmp" ~ Label of UI widget "places_koordinates_block" ~ Label of UI widget "compass_block_danger" ~ Label of UI widget "stamina_bar_tmp"
en: movement
ko: 움직임

note: ~ Label of UI widget "separator_tmp"
en: compass
ko: 나침반

note: ~ Label of UI widget "spacebar_mana_bar_block" ~ Label of UI widget "spacebar_last_scion_mana_bar_block"
en: mana_bar
ko: 마나(바)

note: ~ Label of UI widget "spacebar_mana_numbers_block"
en: mana_number
ko: 마나(숫자)

note: ~ Label of UI widget "player_movement_block"
en: 4_movement block
ko: 4_움직임 블록

note: ~ Label of UI widget "player_weariness_mood_block"
en: 3_weari_mood_block
ko: 3. 피로/의욕 구획

note: ~ Label of UI widget "player_weariness_mood_block_tmp"
en: Mood/Focus/Weariness
ko: 의욕/집중/피로도

note: ~ Label of UI widget "spacebar_mood_focus_activity_layout"
en: Mood/Focus/Activity
ko: 기분/집중력/활동

note: ~ Label of UI widget "player_weapon_and_martial_arts_block"
en: 5_Weapon/Sound block
ko: 5. 무기/소리 구획

note: ~ Label of UI widget "weapon_sound_block"
en: Weapon/Sound block
ko: 무기/소리 구획

note: ~ Label of UI widget "weapon_style_row"
en: Weapon/Style row
ko: 무기/무술

note: ~ Label of UI widget "structured_sidebar"
en: structured
ko: 구조화된

note: ~ Description of UI widget "structured_sidebar"
en: A compact, structured sidebar. Ideal for playing with large font size or small resolution.
    
    Features compact body graphs for HP, encumbrance, status and temperature.
    
    Highly customizable in-game!
    
    (It is recommended to disable sidebar spacers under Options -> Interface.)
ko: 간결하고 체계적인 사이드바입니다. 큰 글꼴 크기나 작은 해상도로 플레이하기에 적합합니다.
    
    HP, 짐, 상태, 온도에 대한 간결한 바디 그래프를 제공합니다.
    
    게임 내에서 자유롭게 사용자 정의할 수 있습니다!
    
    (옵션 -> 인터페이스에서 사이드바 스페이서를 비활성화하는 것이 좋습니다.)

note: ~ Label of UI widget "structured_overmap_compass_9x9_layout"
en: Compass/Overmap 9x9
ko: 나침반/오버맵 9x9

note: ~ Description of UI widget "structured_overmap_compass_9x9_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>large overmap</color>.
    
    See the other Compass widgets for alternatives.
ko: <color_yellow>나침반</color>과 휘두른 무기, <color_yellow>넓은 오버맵</color> 옆에 있습니다.
    
    다른 나침반 위젯을 참조하여 대체 항목을 확인하세요.

note: ~ Label of UI widget "structured_overmap_compass_7x7_layout"
en: Compass/Overmap 7x7
ko: 나침반/오버맵 7x7

note: ~ Description of UI widget "structured_overmap_compass_7x7_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>medium-sized overmap</color>.
    
    See the other Compass widgets for alternatives.
ko: <color_yellow>나침반</color>과 휘두른 무기, <color_yellow>중간 크기의 오버맵</color> 옆에 있습니다.
    
    다른 나침반 위젯을 참조하여 대체 항목을 확인하세요.

note: ~ Label of UI widget "structured_overmap_compass_5x5_layout"
en: Compass/Overmap 5x5
ko: 나침반/오버맵 5x5

note: ~ Description of UI widget "structured_overmap_compass_5x5_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>small overmap</color>.
    
    See the other Compass widgets for alternatives.
ko: <color_yellow>나침반</color>과 휘두른 무기, <color_yellow>작은 오버맵</color> 옆에 있습니다.
    
    다른 나침반 위젯을 참조하여 대체 항목을 확인하세요.

note: ~ Description of UI widget "structured_weapon_compass_layout"
en: <color_yellow>Compass</color> and wielded weapon, <color_yellow>without overmap</color>. For use with widget Health + Overmap.
    
    See the other Compass widgets for alternatives.
ko: <color_yellow>나침반</color>과 착용 무기, <color_yellow>오버맵 없음</color>. 위젯 체력 + 오버맵과 함께 사용 가능.
    
    다른 나침반 위젯에서 대체 항목을 확인하세요.

note: ~ Label of UI widget "structured_time_moon_layout"
en: Date/Time/Moon
ko: 날짜/시간/달

note: ~ Description of UI widget "structured_time_moon_layout"
en: Shows date, time, and moon phase.
ko: 날짜, 시간, 달의 위상을 보여줍니다.

note: ~ Description of UI widget "structured_weather_layout"
en: Shows weather, light and wind.
ko: 날씨, 빛, 바람을 보여줍니다.

note: ~ Label of UI widget "structured_place_sound_layout"
en: Place/Sound
ko: 장소/소리

note: ~ Description of UI widget "structured_place_sound_layout"
en: Shows the current location and sound emitted.
ko: 현재 위치와 발생하는 소리를 표시합니다.

note: ~ Label of UI widget "structured_health_all_layout"
en: Health + All Graphs
ko: 체력 + 모든 그래프

note: ~ Description of UI widget "structured_health_all_layout"
en: All sorts of <color_yellow>health stats</color>, and four <color_yellow>tiny bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 통계</color>와 HP, 상태, 짐, 온도를 나타내는 네 가지 <color_yellow>작은 바디그래프</color>가 있습니다.
    
    다른 체력 위젯을 보려면 다른 위젯을 참조하세요.

note: ~ Label of UI widget "structured_health_all_side_layout"
en: Health + All (side)
ko: 건강 + 전체 (측면)

note: ~ Description of UI widget "structured_health_all_side_layout"
en: All sorts of <color_yellow>health stats</color>, and four <color_yellow>tiny side-view bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 통계</color>와 체력, 상태, 짐, 온도를 나타내는 네 가지 <color_yellow>작은 측면 바디그래프</color>가 있습니다.
    
    다른 체력 위젯을 보려면 다른 위젯을 참조하세요.

note: ~ Label of UI widget "structured_health_encumb_layout"
en: Health + Encumb Graph
ko: 체력 + 부담 그래프

note: ~ Description of UI widget "structured_health_encumb_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>encumbrance</color>.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 통계</color>와 <color_yellow>부담</color>에 대한 바디그래프가 제공됩니다.
    
    다른 체력 위젯을 보려면 여기를 클릭하세요.

note: ~ Label of UI widget "structured_health_hp_layout"
en: Health + HP Graph
ko: 체력 + HP 그래프

note: ~ Description of UI widget "structured_health_hp_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>hitpoints</color>.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 수치</color>와 <color_yellow>체력</color>을 보여주는 바디그래프가 있습니다.
    
    다른 체력 위젯을 보려면 여기를 클릭하세요.

note: ~ Label of UI widget "structured_health_temp_layout"
en: Health + Temp Graph
ko: 체력 + 온도 그래프

note: ~ Description of UI widget "structured_health_temp_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>temperature</color>.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>건강 상태</color>와 <color_yellow>체온</color>에 대한 바디그래프가 제공됩니다.
    
    다른 건강 위젯을 보려면 여기를 클릭하세요.

note: ~ Label of UI widget "structured_health_status_layout"
en: Health + Status Graph
ko: 건강 + 상태 그래프

note: ~ Description of UI widget "structured_health_status_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for bodypart <color_yellow>status</color> (bite, etc.).
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>건강 상태</color>와 신체 부위 <color_yellow>상태</color>(물림 등)를 보여주는 바디그래프가 제공됩니다.
    
    다른 건강 위젯을 보려면 다른 위젯을 참조하세요.

note: ~ Label of UI widget "structured_health_overmap_layout"
en: Health + Overmap
ko: 체력 + 오버맵

note: ~ Description of UI widget "structured_health_overmap_layout"
en: All sorts of <color_yellow>health stats</color>, and an <color_yellow>overmap</color> instead of a bodygraph. For use with the simple Compass widget, if you want no bodygraph at all.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>건강 상태</color>와 바디그래프 대신 <color_yellow>오버맵</color>을 제공합니다. 바디그래프를 전혀 표시하지 않으려면 간단한 나침반 위젯과 함께 사용하세요.
    
    다른 건강 위젯을 참조하세요.

note: ~ Label of UI widget "structured_all_body_graphs_layout"
en: All Bodygraphs
ko: 모든 바디그래프

note: ~ Description of UI widget "structured_all_body_graphs_layout"
en: Bodygraphs for bodypart <color_yellow>encumbrance</color>, <color_yellow>hitpoints</color>, <color_yellow>temperature</color>, and <color_yellow>status</color> (bite, etc.).
    
    Intended for use with the <color_yellow>Health + Overmap</color> widget.
ko: 신체 부위 <color_yellow>체력</color>, <color_yellow>체력</color>, <color_yellow>체온</color>, <color_yellow>상태</color>(물림 등)에 대한 바디그래프입니다.
    
    <color_yellow>체력 + 오버맵</color> 위젯과 함께 사용하도록 설계되었습니다.

note: ~ Description of UI widget "structured_health_sa_layout"
en: All sorts of <color_yellow>health stats (self-aware</color>, i.e. as numbers), and four <color_yellow>tiny bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 수치(자기 인식형</color>, 즉 숫자)와 체력, 상태, 부담, 온도를 나타내는 네 가지 <color_yellow>작은 바디그래프</color>가 있습니다.
    
    다른 체력 위젯을 참조하여 대체 항목을 확인하세요.

note: ~ Label of UI widget "structured_health_sa_side_layout"
en: Health (self-a side)
ko: 건강(자기편)

note: ~ Description of UI widget "structured_health_sa_side_layout"
en: All sorts of <color_yellow>health stats (self-aware</color>, i.e. as numbers), and four <color_yellow>tiny side-view bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
ko: 다양한 <color_yellow>체력 통계(자기 인식형</color>, 즉 숫자)와 체력, 상태, 부담, 온도를 나타내는 네 가지 <color_yellow>작은 측면 바디그래프</color>가 있습니다.
    
    다른 체력 위젯을 참조하여 대체 기능을 확인하세요.

note: ~ Text in UI widget "structured_stats_label"
en: St De In Pe
ko: 침대에 누워있어.

note: ~ Label of UI widget "structured_style_ma_buffs_layout"
en: Martial arts buffs
ko: 무술 버프

note: ~ Description of UI widget "structured_style_ma_buffs_layout"
en: Shows current martial arts style and <color_yellow>buffs</color>.
ko: 현재 무술 스타일과 <color_yellow>버프</color>를 표시합니다.

note: ~ Label of UI widget "structured_ma_wf_speed_weight_text_layout"
en: Speed + Weight %
ko: 속도 + 중량 %

note: ~ Description of UI widget "structured_ma_wf_speed_weight_text_layout"
en: Shows martial arts style, wielded weapon/<color_yellow>vehicle fuel</color>, <color_yellow>move/driving speed</color>, and relative <color_yellow>weight carried percentage</color> text.
ko: 무술 스타일, 휘두르는 무기/<color_yellow>차량 연료</color>, <color_yellow>이동/주행 속도</color>, 상대적인 <color_yellow>중량 백분율</color> 텍스트를 표시합니다.

note: ~ Label of UI widget "structured_ma_wf_speed_weight_graph_layout"
en: Speed + Weight Graph
ko: 속도 + 무게 그래프

note: ~ Description of UI widget "structured_ma_wf_speed_weight_graph_layout"
en: Shows martial arts style, wielded weapon/<color_yellow>vehicle fuel</color>, <color_yellow>move/driving speed</color>, and relative <color_yellow>weight carried graph</color>.
ko: 무술 스타일, 휘두르는 무기/<color_yellow>차량 연료</color>, <color_yellow>이동/주행 속도</color>, 상대적인 <color_yellow>짐 무게 그래프</color>를 보여줍니다.

note: ~ Label of UI widget "structured_carry_weight_text" ~ Label of UI widget "structured_carry_weight_graph"
en: Wt
ko: 무게

note: ~ Label of UI widget "zenfs_spacer"
en: (Spacer)
ko: (스페이서)

note: ~ Text in UI widget "zenfs_body_graph_title"
en:    <color_white>Status</color>
ko: <color_white>상태</color>

note: ~ Label of UI widget "zenfs_carry_weight_bar"
en: <color_dark_gray>CarryWt</color>
ko: <color_dark_gray>캐리무게</color>

note: ~ Text in UI widget "zenfs_carry_weight_label"
en: <color_dark_gray>Carry Wt </color>
ko: <color_dark_gray>캐리 웨이트 </color>

note: ~ Text in UI widget "wield_label"
en: <color_white>Wielding</color>
ko: <color_white>휘두르기</color>

note: ~ Text in UI widget "ma_label"
en: <color_white>Martial art</color>
ko: <color_white>무술</color>

note: ~ Label of UI widget "zenfs_bp_top_armor"
en: Armor; top layer
ko: 갑옷; 최상층

note: ~ Description of UI widget "zenfs_bp_top_armor"
en: Shows top-most layer of currently worn <color_yellow>armor</color>.
ko: 현재 착용하고 있는 <color_yellow>갑옷</color>의 가장 윗부분을 표시합니다.

note: ~ Label of UI widget "zenfs_bp_top_armor_head"
en: <color_white>Head </color>
ko: <color_white>머리 </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_arms"
en: <color_white>Arms </color>
ko: <color_white>팔</color>

note: ~ Label of UI widget "zenfs_bp_top_armor_hands"
en: <color_white>Hands </color>
ko: <color_white>손</color>

note: ~ Label of UI widget "zenfs_bp_top_armor_torso"
en: <color_white>Torso </color>
ko: <color_white>몸통 </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_legs"
en: <color_white>Legs </color>
ko: <color_white>다리</color>

note: ~ Label of UI widget "zenfs_bp_top_armor_feet"
en: <color_white>Feet </color>
ko: <color_white>발 </color>

note: ~ Text in UI widget "zenfs_hp_bar_labels"
en: <color_dark_gray>State  Hit points   Wet Temp Encum</color>
ko: <color_dark_gray>상태 체력 습온도 Encum</color>

note: ~ Text in UI widget "zenfs_hp_bar_labels_compact"
en: <color_dark_gray>State  HPs  Wet  Temp Enc</color>
ko: <color_dark_gray>상태 HPs 습윤 온도 Enc</color>

note: ~ Text in UI widget "zenfs_health_label"
en:   <color_dark_gray>Health</color>
ko: <color_dark_gray>체력</color>

note: ~ Clause text "horrible" of UI widget "zenfs_health_desc"
en:  Horrible
ko: 끔찍한

note: ~ Clause text "very_bad" of UI widget "zenfs_health_desc"
en: Very poor
ko: 매우 가난하다

note: ~ Clause text "bad" of UI widget "zenfs_health_desc"
en:    Poor
ko:    가난한

note: ~ Clause text "ok" of UI widget "zenfs_health_desc" ~ Clause text "blank" of UI widget "zenfs_hunger_no_label" ~ Clause text "neutral" of UI widget "zenfs_thirst_no_label"
en:    Okay
ko:    좋아요

note: ~ Clause text "good" of UI widget "zenfs_health_desc"
en:    Good
ko:    좋은

note: ~ Clause text "skeletal" of UI widget "zenfs_weight_health_clause"
en:  Skeletal
ko: 골격

note: ~ Clause text "emaciated" of UI widget "zenfs_weight_health_clause"
en:  Emaciated
ko: 쇠약해진

note: ~ Clause text "underweight" of UI widget "zenfs_weight_health_clause"
en:    Lean
ko:    기대다

note: ~ Clause text "obese" of UI widget "zenfs_weight_health_clause"
en:    Obese
ko: 비만

note: ~ Clause text "morbidly_obese" of UI widget "zenfs_weight_health_clause"
en: Morb.Obese
ko: 병적 비만

note: ~ Text in UI widget "zenfs_body_graph_encumb_text"
en:  <color_white>Encumb.</color>
ko: <color_white>부담.</color>

note: ~ Label of UI widget "zenfs_rad_badge_desc_8"
en: <color_white>Rad</color>
ko: <color_white>라드</color>

note: ~ Clause text "well_rested" of UI widget "zenfs_sleepiness_desc_no_label"
en: Well Rested
ko: 충분한 휴식을 취함

note: ~ Clause text "rested" of UI widget "zenfs_sleepiness_desc_no_label"
en: Rested
ko: 쉬었다

note: ~ Text in UI widget "zenfs_stamina_bar_label"
en: <color_cyan>Stamina</color>
ko: <color_cyan>체력</color>

note: ~ Text in UI widget "zenfs_stamina_num_label"
en: <color_cyan>Stam</color>
ko: <color_cyan>스탬프</color>

note: ~ Text in UI widget "zenfs_hunger_label"
en:   <color_dark_gray>Hunger</color>
ko: <color_dark_gray>배고픔</color>

note: ~ Clause text "engorged" of UI widget "zenfs_hunger_no_label"
en:  Engorged
ko: 부풀어 오른

note: ~ Clause text "full" of UI widget "zenfs_hunger_no_label"
en:    Full
ko:    가득한

note: ~ Clause text "hungry" of UI widget "zenfs_hunger_no_label"
en:  Peckish
ko:  출출함

note: ~ Clause text "very_hungry" of UI widget "zenfs_hunger_no_label"
en:   Hungry
ko:   배고픈

note: ~ Clause text "near_starving" of UI widget "zenfs_hunger_no_label"
en: V. Hungry
ko: V. 배고프다

note: ~ Clause text "starving" of UI widget "zenfs_hunger_no_label"
en: !Starving!
ko: !굶주려요!

note: ~ Clause text "famished" of UI widget "zenfs_hunger_no_label"
en:  FAMISHED
ko: 굶주림

note: ~ Default clause of UI widget "zenfs_bp_head_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_head_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_head_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_head_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_he
en: HEAD
ko: 머리

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_head_text"
en: <color_pink_white>HEAD </color>
ko: <color_pink_white>머리</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_head_text"
en: <color_pink_red>HEAD </color>
ko: <color_pink_red>머리 </color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_head_text"
en: <color_light_red_white>HEAD </color>
ko: <color_light_red_white>머리 </color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_head_text"
en: <color_light_red_red>HEAD </color>
ko: <color_light_red_red>머리 </color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_head_text"
en: <color_green_white>HEAD </color>
ko: <color_green_white>머리</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_head_text"
en: <color_blue_white>HEAD </color>
ko: <color_blue_white>머리 </color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_head_text"
en: <color_white_white>HEAD </color>
ko: <color_white_white>머리 </color>

note: ~ Default clause of UI widget "zenfs_bp_torso_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_torso_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_torso_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_torso_text" ~ Clause text "bleeding1" of UI widget "zenfs_b
en: TORSO
ko: 몸통

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_torso_text"
en: <color_pink_white>TORSO</color>
ko: <color_pink_white>몸통</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_torso_text"
en: <color_pink_red>TORSO</color>
ko: <color_pink_red>몸통</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_torso_text"
en: <color_light_red_white>TORSO</color>
ko: <color_light_red_white>몸통</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_torso_text"
en: <color_light_red_red>TORSO</color>
ko: <color_light_red_red>몸통</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_torso_text"
en: <color_green_white>TORSO</color>
ko: <color_green_white>몸통</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_torso_text"
en: <color_blue_white>TORSO</color>
ko: <color_blue_white>몸통</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_torso_text"
en: <color_white_white>TORSO</color>
ko: <color_white_white>몸통</color>

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_larm_text"
en: <color_pink_white>L.ARM</color>
ko: <color_pink_white>왼팔</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_larm_text"
en: <color_pink_red>L.ARM</color>
ko: <color_pink_red>왼팔</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_larm_text"
en: <color_light_red_white>L.ARM</color>
ko: <color_light_red_white>왼팔</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_larm_text"
en: <color_light_red_red>L.ARM</color>
ko: <color_light_red_red>왼팔</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_larm_text"
en: <color_green_white>L.ARM</color>
ko: <color_green_white>왼팔</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_larm_text"
en: <color_blue_white>L.ARM</color>
ko: <color_blue_white>왼팔</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_larm_text"
en: <color_white_white>L.ARM</color>
ko: <color_white_white>왼팔</color>

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_rarm_text"
en: <color_pink_white>R.ARM</color>
ko: <color_pink_white>오른팔</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_rarm_text"
en: <color_pink_red>R.ARM</color>
ko: <color_pink_red>오른팔</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_rarm_text"
en: <color_light_red_white>R.ARM</color>
ko: <color_light_red_white>오른팔</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_rarm_text"
en: <color_light_red_red>R.ARM</color>
ko: <color_light_red_red>오른팔</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_rarm_text"
en: <color_green_white>R.ARM</color>
ko: <color_green_white>오른팔</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_rarm_text"
en: <color_blue_white>R.ARM</color>
ko: <color_blue_white>오른팔</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_rarm_text"
en: <color_white_white>R.ARM</color>
ko: <color_white_white>오른팔</color>

note: ~ Default clause of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_ll
en: L.LEG
ko: 왼쪽 다리

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_lleg_text"
en: <color_pink_white>L.LEG</color>
ko: <color_pink_white>왼쪽 다리</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_lleg_text"
en: <color_pink_red>L.LEG</color>
ko: <color_pink_red>왼쪽 다리</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_lleg_text"
en: <color_light_red_white>L.LEG</color>
ko: <color_light_red_white>왼쪽 다리</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_lleg_text"
en: <color_light_red_red>L.LEG</color>
ko: <color_light_red_red>왼쪽 다리</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_lleg_text"
en: <color_green_white>L.LEG</color>
ko: <color_green_white>왼쪽 다리</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_lleg_text"
en: <color_blue_white>L.LEG</color>
ko: <color_blue_white>왼쪽 다리</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_lleg_text"
en: <color_white_white>L.LEG</color>
ko: <color_white_white>왼쪽 다리</color>

note: ~ Default clause of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_rl
en: R.LEG
ko: 오른쪽 다리

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_rleg_text"
en: <color_pink_white>R.LEG</color>
ko: <color_pink_white>오른쪽 다리</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_rleg_text"
en: <color_pink_red>R.LEG</color>
ko: <color_pink_red>오른쪽 다리</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_rleg_text"
en: <color_light_red_white>R.LEG</color>
ko: <color_light_red_white>오른쪽 다리</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_rleg_text"
en: <color_light_red_red>R.LEG</color>
ko: <color_light_red_red>오른쪽 다리</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_rleg_text"
en: <color_green_white>R.LEG</color>
ko: <color_green_white>오른쪽 다리</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_rleg_text"
en: <color_blue_white>R.LEG</color>
ko: <color_blue_white>오른쪽 다리</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_rleg_text"
en: <color_white_white>R.LEG</color>
ko: <color_white_white>오른쪽 다리</color>

note: ~ Clause text "visible_7" of UI widget "zenfs_nether_meter"
en:   <color_light_gray>ₒ₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊ₒ</color>
ko: <color_light_gray>ₒ₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊ₒ</color>

note: ~ Clause text "visible_8" of UI widget "zenfs_nether_meter"
en:   <color_light_gray>₍₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₎</color>

note: ~ Clause text "visible_9" of UI widget "zenfs_nether_meter"
en:  <color_light_gray>ₒ₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊ₒ</color>
ko: <color_light_gray>ₒ₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊ₒ</color>

note: ~ Clause text "visible_10" of UI widget "zenfs_nether_meter"
en:  <color_light_gray>₍₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₎</color>

note: ~ Clause text "visible_11" of UI widget "zenfs_nether_meter"
en: <color_light_gray>ₒ₊₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊ₒ</color>
ko: <color_light_gray>ₒ₊₊₊₊₊<color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊ₒ</color>

note: ~ Clause text "visible_12" of UI widget "zenfs_nether_meter"
en: <color_white>₍₊₊₊₊₊ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ<color_white> ₊₊₊₊₊₎</color>
ko: <color_white>₍₊₊₊₊₊ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ<color_white> ₊₊₊₊₎</color>

note: ~ Clause text "visible_5" of UI widget "zenfs_nether_meter_wide"
en:               ₍₋₊₋₊₋₊₋₊ <color_light_gray>ₙ</color>ₑₜₕₑᵣ<color_light_gray>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊ <color_light_gray>ₙ</color>ₑₜₕₑᵣ<color_light_gray>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₎

note: ~ Clause text "visible_6" of UI widget "zenfs_nether_meter_wide"
en:             ₍₋₊₋₊₋₊₋₊₋₊ <color_light_gray>ₙ</color>ₑₜₕₑᵣ<color_light_gray>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊ <color_light_gray>ₙ</color>ₑₜₕₑᵣ<color_light_gray>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_7" of UI widget "zenfs_nether_meter_wide"
en:           ₍₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_8" of UI widget "zenfs_nether_meter_wide"
en:         ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_9" of UI widget "zenfs_nether_meter_wide"
en:       ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_10" of UI widget "zenfs_nether_meter_wide"
en:     ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_11" of UI widget "zenfs_nether_meter_wide"
en:   ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_12" of UI widget "zenfs_nether_meter_wide"
en: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ ₙ<color_light_gray>ₑₜₕₑᵣ</color>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ</color> ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
ko: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ ₙ<color_light_gray>ₑₜₕₑᵣ</color>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ</color> ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "visible_4" of UI widget "zenfs_nether_meter_wide_alt"
en:                <color_dark_gray>₍₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₎</color>
ko: <color_dark_gray>₍₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₎</color>

note: ~ Clause text "visible_5" of UI widget "zenfs_nether_meter_wide_alt"
en:               <color_dark_gray>₍₊₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₎</color>
ko: <color_dark_gray>₍₊₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₎</color>

note: ~ Clause text "visible_6" of UI widget "zenfs_nether_meter_wide_alt"
en:              <color_dark_gray>₍₊₊₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₎</color>
ko: <color_dark_gray>₍₊₊₊₊₊ <color_light_gray>ₙ<color_dark_gray>ₑₜₕₑᵣ<color_light_gray>ₐ<color_dark_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₎</color>

note: ~ Clause text "visible_7" of UI widget "zenfs_nether_meter_wide_alt"
en:             <color_light_gray>₍₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₎</color>

note: ~ Clause text "visible_8" of UI widget "zenfs_nether_meter_wide_alt"
en:            <color_light_gray>₍₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₎</color>

note: ~ Clause text "visible_9" of UI widget "zenfs_nether_meter_wide_alt"
en:           <color_light_gray>₍₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₎</color>

note: ~ Clause text "visible_10" of UI widget "zenfs_nether_meter_wide_alt"
en:          <color_light_gray>₍₊₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₊₎</color>

note: ~ Clause text "visible_11" of UI widget "zenfs_nether_meter_wide_alt"
en:         <color_light_gray>₍₊₊₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₊₊₊₎</color>
ko: <color_light_gray>₍₊₊₊₊₊₊₊₊₊₊ <color_white>ₙ<color_light_gray>ₑₜₕₑᵣ<color_white>ₐ<color_light_gray>ₜₜᵤₙₑₘₑₙₜ ₊₊₊₊₊₊₊₊₊₎</color>

note: ~ Clause text "safe_at_home" of UI widget "zenfs_sky_island_expedition_timer"
en:      HOME SAFE
ko: 홈 세이프

note: ~ Clause text "over_deadline" of UI widget "zenfs_sky_island_expedition_timer"
en:        DANGER
ko: 위험

note: ~ Clause text "over_deadline_one" of UI widget "zenfs_sky_island_expedition_timer"
en:    SEVERE DANGER
ko: 심각한 위험

note: ~ Clause text "over_deadline_two" of UI widget "zenfs_sky_island_expedition_timer"
en:    EXTREME DANGER
ko: 극심한 위험

note: ~ Clause text "over_deadline_three" of UI widget "zenfs_sky_island_expedition_timer" "sky_island_expedition_timer"
en: CATASTROPHIC DANGER
ko: 대위험

note: ~ Clause text "over_deadline_four" of UI widget "zenfs_sky_island_expedition_timer"
en:    IMMINENT DEATH
ko: 임박한 죽음

note: ~ Clause text "slumber" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "slumber" of UI widget "vampire_blood_levels"
en: Eternal Slumber
ko: 영원한 잠

note: ~ Clause text "near_death" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "near_death" of UI widget "vampire_blood_levels"
en: Corpse-like
ko: 시체 같은

note: ~ Clause text "starving" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "starving" of UI widget "vampire_blood_levels"
en: Hypomia
ko: 저산소증

note: ~ Clause text "hungry" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "hungry" of UI widget "vampire_blood_levels"
en: Sallow
ko: 창백한

note: ~ Clause text "swollen" of UI widget "zenfs_blood_level" ~ Name of effect type id "blood_quenched" ~ Clause text "swollen" of UI widget "vampire_blood_levels"
en: Tick-like
ko: 진드기 같은

note: ~ Text in UI widget "zenfs_move_label"
en: <color_cyan>Movement</color>
ko: <color_cyan>움직임</color>

note: ~ Clause text "run" of UI widget "zenfs_move_desc"
en:  running
ko:  달리기

note: ~ Clause text "walk" of UI widget "zenfs_move_desc"
en:  walking
ko:  걷는

note: ~ Clause text "prone" of UI widget "zenfs_move_desc"
en:  prone
ko: 엎드린

note: ~ Label of UI widget "zenfs_move_count"
en: <color_cyan>Count</color>
ko: <color_cyan>개수</color>

note: ~ Label of UI widget "zenfs_move_cost"
en: <color_cyan>Cost</color>
ko: <color_cyan>비용</color>

note: ~ Text in UI widget "zenfs_pain_bar_label_5"
en: <color_magenta>Pain</color>
ko: <color_magenta>고통</color>

note: ~ Label of UI widget "zenfs_complete_status_display"
en: Graphs & meters
ko: 그래프 및 미터

note: ~ Description of UI widget "zenfs_complete_status_display"
en: A large <color_yellow>status graph</color>, complete with <color_yellow>health meters</color> for all major body parts, <color_yellow>body graphs</color> for wetness, encumbrance & temperature, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
ko: 모든 주요 신체 부위에 대한 <color_yellow>체력 측정기</color>, 습도, 부담, 온도에 대한 <color_yellow>신체 그래프</color>, 그리고 <color_yellow>식단</color>, <color_yellow>운동</color>, <color_yellow>정신 상태</color> 및 <color_yellow>기본 통계</color>를 갖춘 대형 <color_yellow>상태 그래프</color>입니다.

note: ~ Label of UI widget "zenfs_complete_status_display_alt"
en: Meters; slim
ko: 미터; 슬림

note: ~ Description of UI widget "zenfs_complete_status_display_alt"
en: A slim <color_yellow>status display</color>, complete with <color_yellow>health</color>, <color_yellow>wetness</color>, <color_yellow>temperature</color> and <color_yellow>encumbrance meters</color> for all major body parts, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
ko: <color_yellow>상태 표시기</color>에는 주요 신체 부위에 대한 <color_yellow>체력</color>, <color_yellow>습도</color>, <color_yellow>온도</color> 및 <color_yellow>부담 미터</color>가 포함되어 있으며, <color_yellow>식단</color>, <color_yellow>운동</color>, <color_yellow>정신 상태</color> 및 <color_yellow>기본 통계</color>도 표시됩니다.

note: ~ Label of UI widget "zenfs_complete_number_display"
en: Graphs & numbers
ko: 그래프와 숫자

note: ~ Description of UI widget "zenfs_complete_number_display"
en: A large <color_yellow>status graph</color>, complete with <color_yellow>health numbers</color> for all major body parts, <color_yellow>body graphs</color> for wetness, encumbrance & temperature, as well as numbers for <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
ko: 모든 주요 신체 부위의 <color_yellow>건강 수치</color>, 습도, 부담, 온도에 대한 <color_yellow>신체 그래프</color>는 물론, <color_yellow>식단</color>, <color_yellow>운동</color>, <color_yellow>정신 상태</color> 및 <color_yellow>기본 통계</color>에 대한 수치까지 포함된 대형 <color_yellow>상태 그래프</color>입니다.

note: ~ Label of UI widget "zenfs_complete_number_display_alt"
en: Numbers; slim
ko: 숫자; 날씬하다

note: ~ Description of UI widget "zenfs_complete_number_display_alt"
en: A slim <color_yellow>status display</color>, complete with <color_yellow>health</color>, <color_yellow>wetness</color>, <color_yellow>temperature</color> and <color_yellow>encumbrance numbers</color> for all major body parts, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
ko: <color_yellow>상태 표시</color>에는 주요 신체 부위에 대한 <color_yellow>체력</color>, <color_yellow>습도</color>, <color_yellow>온도</color> 및 <color_yellow>부담 수치</color>가 표시되고, <color_yellow>식단</color>, <color_yellow>운동</color>, <color_yellow>정신 상태</color> 및 <color_yellow>기본 통계</color>도 표시됩니다.

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "zenfs_weapon_ammo_white_label"
en: Weapon
ko: 무기

note: ~ Description of UI widget "zenfs_weapon_ammo_white_label"
en: Shows active <color_yellow>weapon</color>, <color_yellow>firing mode</color> and <color_yellow>ammo</color>.
ko: 활성화된 <color_yellow>무기</color>, <color_yellow>발사 모드</color> 및 <color_yellow>탄약</color>을 표시합니다.

note: ~ Label of UI widget "zenfs_ma_buffs_white_label"
en: Martial art & buffs
ko: 무술 & 버프

note: ~ Description of UI widget "zenfs_ma_buffs_white_label"
en: Shows active martial art <color_yellow>style</color> and active <color_yellow>buffs</color>.
ko: 활발한 무술 <color_yellow>스타일</color>과 활발한 <color_yellow>버프</color>를 보여줍니다.

note: ~ Label of UI widget "zenfs_l_overmap_environment" ~ Label of UI widget "zenfs_l_overmap_environment_alt"
en: L.Overmap/Environment
ko: L.오버맵/환경

note: ~ Description of UI widget "zenfs_l_overmap_environment" ~ Description of UI widget "zenfs_l_overmap_environment_alt"
en: Shows an 11x7 <color_yellow>overmap</color> on the left, with all <color_yellow>weather</color> & <color_yellow>location</color> information, a <color_yellow>safe mode</color> indicator, and an <color_yellow>expedition timer</color> on the right.
ko: 왼쪽에 11x7 <color_yellow>오버맵</color>이 표시되고, 모든 <color_yellow>날씨</color> 및 <color_yellow>위치</color> 정보, <color_yellow>안전 모드</color> 표시기, 오른쪽에 <color_yellow>탐험 타이머</color>가 표시됩니다.

note: ~ Label of UI widget "zenfs_r_overmap_environment" ~ Label of UI widget "zenfs_r_overmap_environment_alt"
en: R.Overmap/Environment
ko: R.오버맵/환경

note: ~ Description of UI widget "zenfs_r_overmap_environment" ~ Description of UI widget "zenfs_r_overmap_environment_alt"
en: Shows an 11x7 <color_yellow>overmap</color> on the right, with all <color_yellow>weather</color> & <color_yellow>location</color> information, a <color_yellow>safe mode</color> indicator, and an <color_yellow>expedition timer</color> on the left.
ko: 오른쪽에 11x7 <color_yellow>오버맵</color>이 표시되고, 왼쪽에는 모든 <color_yellow>날씨</color> 및 <color_yellow>위치</color> 정보, <color_yellow>안전 모드</color> 표시기, <color_yellow>탐험 타이머</color>가 표시됩니다.

note: ~ Label of UI widget "zenfs_environment_safe" ~ Label of UI widget "zenfs_environment_safe_alt"
en: Environment; slim
ko: 환경; 슬림

note: ~ Description of UI widget "zenfs_environment_safe" ~ Description of UI widget "zenfs_environment_safe_alt"
en: Shows all <color_yellow>weather</color> & <color_yellow>location</color> information. Includes a <color_yellow>safe mode</color> indicator and an <color_yellow>expedition timer</color>.
ko: 모든 <color_yellow>날씨</color> 및 <color_yellow>위치</color> 정보를 표시합니다. <color_yellow>안전 모드</color> 표시와 <color_yellow>탐험 타이머</color>가 포함되어 있습니다.

note: ~ Description of UI widget "zenfs_vehicle_readout"
en: While the active character is inside a vehicle, it's <color_yellow>facing direction</color>, <color_yellow>current</color> & <color_yellow>target speeds</color>, and <color_yellow>fuel</color> will be shown.
ko: 활성화된 캐릭터가 차량 내부에 있는 동안 해당 캐릭터가 향하는 <color_yellow>방향</color>, <color_yellow>현재</color> 및 <color_yellow>목표 속도</color>, <color_yellow>연료</color>가 표시됩니다.

note: ~ Label of UI widget "zenfs_thick_sidebar"
en: ZenFS' thick
ko: ZenFS의 두꺼운

note: ~ Description of UI widget "zenfs_thick_sidebar"
en: Meter-based sidebar for wide displays.
    
    Includes support for the following mods: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color>, and <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Recommendations * * * *<color_dark_gray>
    Draw Sidebar Spacers: <color_cyan>False<color_dark_gray>
    Font Blending: <color_cyan>True<color_dark_gray>
    Font Width/Height/Size: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray>, or <color_cyan>20/32/29<color_dark_gray>
    
    Font: <color_cyan>DejaVuSansMono.ttf</color>
ko: 넓은 화면을 위한 미터 기반 사이드바.
    
    다음 모드를 지원합니다: <color_light_green>매지클리즘</color>, <color_light_green>마인드 오버 매터</color>, <color_light_green>스카이 아일랜드</color>, <color_light_green>제드라 에볼브드</color>.
    
    <color_light_gray>* * * * 추천 * * * *<color_dark_gray>
    사이드바 스페이서 그리기: <color_cyan>False<color_dark_gray>
    글꼴 혼합: <color_cyan>True<color_dark_gray>
    글꼴 너비/높이/크기: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray> 또는 <color_cyan>20/32/29<color_dark_gray>
    
    글꼴: <color_cyan>DejaVuSansMono.ttf</color>

note: ~ Label of UI widget "zenfs_numbar"
en: ZenFS' numbar
ko: ZenFS의 숫자

note: ~ Description of UI widget "zenfs_numbar"
en: Number-based sidebar for wide displays.
    
    Includes support for the following mods: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color>, and <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Recommendations * * * *<color_dark_gray>
    Draw Sidebar Spacers: <color_cyan>False<color_dark_gray>
    Font Blending: <color_cyan>True<color_dark_gray>
    Font Width/Height/Size: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray>, or <color_cyan>20/32/29<color_dark_gray>
    
    Font: <color_cyan>DejaVuSansMono.ttf</color>
ko: 넓은 디스플레이를 위한 숫자 기반 사이드바.
    
    다음 모드를 지원합니다: <color_light_green>매지클리즘</color>, <color_light_green>마인드 오버 매터</color>, <color_light_green>스카이 아일랜드</color>, <color_light_green>제드라 에볼브드</color>.
    
    <color_light_gray>* * * * 추천 * * * *<color_dark_gray>
    사이드바 스페이서 그리기: <color_cyan>False<color_dark_gray>
    글꼴 혼합: <color_cyan>True<color_dark_gray>
    글꼴 너비/높이/크기: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray> 또는 <color_cyan>20/32/29<color_dark_gray>
    
    글꼴: <color_cyan>DejaVuSansMono.ttf</color>

note: ~ Clause text "new_moon" of UI widget "zenfs_moon_phase_text"
en: New moon
ko: 초승달

note: ~ Clause text "waxing_crescent" of UI widget "zenfs_moon_phase_text"
en: Wax.crescent
ko: 왁스.크레센트

note: ~ Clause text "half_moon" of UI widget "zenfs_moon_phase_text"
en: Half moon
ko: 반달

note: ~ Clause text "waxing_gibbous" of UI widget "zenfs_moon_phase_text"
en: Wax.gibbous
ko: 뭔가.둥글둥글하다

note: ~ Clause text "full_moon" of UI widget "zenfs_moon_phase_text"
en: Full moon
ko: 보름달

note: ~ Clause text "waning_gibbous" of UI widget "zenfs_moon_phase_text"
en: Wan.gibbous
ko: 완.기부스

note: ~ Clause text "waning_crescent" of UI widget "zenfs_moon_phase_text"
en: Wan.crescent
ko: 완.크레센트

note: ~ Clause text "dark_moon" of UI widget "zenfs_moon_phase_text"
en: Dark moon
ko: 다크문

note: ~ Text in UI widget "zenfs_body_graph_temp_text"
en:   <color_white>Temp.</color>
ko: <color_white>온도</color>

note: ~ Text in UI widget "zenfs_thirst_label"
en:   <color_dark_gray>Thirst</color>
ko: <color_dark_gray>갈증</color>

note: ~ Clause text "parched" of UI widget "zenfs_thirst_no_label"
en:   Parched
ko: 말라붙다

note: ~ Clause text "very_thirsty" of UI widget "zenfs_thirst_no_label"
en: V. thirsty
ko: V. 목마르다

note: ~ Clause text "thirsty" of UI widget "zenfs_thirst_no_label"
en:  Thirsty
ko:  목마른

note: ~ Clause text "slaked" of UI widget "zenfs_thirst_no_label"
en:   Slaked
ko: 소석회

note: ~ Clause text "hydrated" of UI widget "zenfs_thirst_no_label"
en:  Hydrated
ko: 수분 공급

note: ~ Clause text "turgid" of UI widget "zenfs_thirst_no_label"
en:   Turgid
ko: 팽팽한

note: ~ Text in UI widget "zenfs_body_graph_wetness_text"
en:  <color_white>Wetness</color>
ko: <color_white>젖음</color>

note: ~ Label of UI widget "zenfs_compact_body_graph_wet"
en: Body Graph (wetness)
ko: 바디 그래프(습기)

note: ~ Vehicle part name
en: rebar reinforcement
ko: 철근 쇠창살

note: ~ Description of vehicle part "shock absorber"
en: A system of springs and pads, intended to cushion the effects of collisions on the interior of your vehicle.
ko: 차량 내부의 흔들림과 충돌을 흡수하기 위한 스프링과 충격 흡수 패드입니다.

note: ~ Description of vehicle part "car battery" ~ Description of vehicle part "large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.
ko: 전력을 저장하는 축전지입니다.  차량에 설치된 장치들의 전원을 공급하면서 방전됩니다.

note: ~ Vehicle part name
en: motorbike battery, small
ko: 소형 오토바이 배터리

note: ~ Vehicle part name
en: swappable very large storage battery
ko: 교체식 특대형 배터리

note: ~ Description of vehicle part "swappable very large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.  This one is mounted on a quick release framework to allow it to be easily swapped, though it still weighs so much that a lifting tool of some kind is necessary for most people.
ko: 전력을 저장하고 전자기기에 공급하기 위한 차량에 설치된 배터리입니다. 쉽게 교체될 수 있도록 퀵 릴리즈 프레임에 부착되어 있지만, 여전히 무거워 대부분의 사람에게 차량을 들어 올리는 도구가 필수적입니다.

note: ~ Vehicle part name
en: swappable large storage battery
ko: 교체식 대형 배터리

note: ~ Description of vehicle part "swappable large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.  This one is mounted on a quick release framework to allow it to be easily swapped, though it still weighs so much that a lifting tool of some kind is necessary for some people.
ko: 전력을 저장하고 차량에 내장된 전기 장치에 전력을 공급하기 위해 방전하는 배터리입니다. 이 배터리는 퀵 릴리스 프레임에 장착되어 있어 쉽게 교체할 수 있지만, 여전히 무게가 너무 무거워서 어떤 사람들에게는 리프팅 도구가 필요합니다.

note: ~ Vehicle part name
en: medium battery
ko: 중형 배터리

note: ~ Description of vehicle part "board"
en: A metal wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
ko: 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막고 시야를 차단합니다.

note: ~ Vehicle part name
en: quarterpanel
ko: 쿼터패널

note: ~ Description of vehicle part "quarterpanel"
en: A half-height metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
ko: 절반 높이의 천으로 된 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다.

note: ~ Vehicle part name
en: cloth board
ko: 천 판자

note: ~ Description of vehicle part "cloth board"
en: A cloth wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
ko: 천으로 된 벽입니다. 좀비들이 차량에 들어오는 것을 막고 시야를 차단합니다.

note: ~ Vehicle part name
en: cloth quarterpanel
ko: 천 쿼터패널

note: ~ Description of vehicle part "cloth quarterpanel"
en: A half-height cloth wall.  Keeps zombies outside the vehicle but allows people to see over it.
ko: 절반 높이의 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다.

note: ~ Vehicle part name
en: stow board
ko: 수납장

note: ~ Description of vehicle part "stow board"
en: A metal wall with a storage locker.  Keeps zombies outside the vehicle and prevents people from seeing through it.
ko: 보관함이 있는 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막고 시야를 차단합니다.

note: ~ Vehicle part name
en: heavy-duty stow board
ko: 고강도 수납장

note: ~ Description of vehicle part ""
en: A strong metal wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
ko: 튼튼한 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막고 시야를 차단합니다.

note: ~ Vehicle part name
en: heavy-duty board
ko: 고강도 장갑판

note: ~ Vehicle part name
en: heavy-duty quarterpanel
ko: 고강도 쿼터패널

note: ~ Description of vehicle part "heavy-duty quarterpanel"
en: A half-height strong metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
ko: 절반 높이의 튼튼한 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다.

note: ~ Vehicle part name
en: wooden board
ko: 나무판

note: ~ Description of vehicle part "wooden board"
en: A wooden wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
ko: 나무 벽입니다. 좀비들이 차량에 들어오는 것을 막고 시야를 차단합니다.

note: ~ Vehicle part name
en: wooden quarterpanel
ko: 목제 쿼터패널

note: ~ Description of vehicle part "wooden quarterpanel"
en: A half-height wooden wall.  Keeps zombies outside the vehicle but allows people to see over it.
ko: 나무 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다.

note: ~ Vehicle part name
en: extra light quarterpanel
ko: 초경량 쿼터패널

note: ~ Description of vehicle part "extra light quarterpanel"
en: A half-height thin metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
ko: 절반 높이의 얇은 금속 벽입니다. 좀비들이 차량에 들어오는 것을 막지만 시야를 차단하지는 않습니다.

note: ~ Description of vehicle part "counterweight"
en: A half-height heavy metal wall.  Commonly used in forklifts to balance them when lifting heavy things.
ko: 높이가 절반 정도 되는 무거운 금속 벽. 지게차에서 무거운 물건을 들어 올릴 때 균형을 맞추는 데 주로 사용됩니다.

note: ~ Vehicle part name
en: storage bag
ko: 저장용 가방

note: ~ Vehicle part name
en: metal tray
ko: 금속 트레이

note: ~ Vehicle part name
en: shopping cart basket
ko: 쇼핑카트 바구니

note: ~ Vehicle part name
en: external shopping cart basket
ko: 외부 쇼핑카트 바구니

note: ~ Description of vehicle part "external shopping cart basket" ~ Description of vehicle part "external wire bike basket" ~ Description of vehicle part "external cargo rack"
en: Storage space, mounted outside your vehicle's armor and vulnerable to damage.
ko: 차량 장갑판 외부에 설치된 저장공간입니다. 쉽게 손상될 수 있습니다.

note: ~ Vehicle part name
en: folding shopping cart basket
ko: 접이식 쇼핑카트 바구니

note: ~ Vehicle part name
en: wire bike basket
ko: 철사 자전거 바구니

note: ~ Vehicle part name
en: external wire bike basket
ko: 외부 철사 자전거 바구니

note: ~ Vehicle part name
en: box
ko: 상자

note: ~ Vehicle part name
en: external cargo rack
ko: 외부 화물 선반

note: ~ Description of vehicle part "bike rack"
en: A collection of pipes and frames for supporting a bike or other small vehicle and carrying it on your vehicle.  Move a single tile wide vehicle so that all of that vehicle's tiles are next to bike racks, and then 'e'xamine any bike rack to mount that vehicle onto the bike rack.  'e'xamine the bike rack to unmount the carried vehicle.
ko: 자전거나 다른 작은 차량을 거치할 수 있는 파이프와 금속 틀의 모음입니다. 너비가 1 칸인 차량을 모든 면이 자전거 운반고 바로 옆에 오도록 옮긴 다음 'e' 로 조사해서 거치할 수 있습니다. 'e'로 다시 조사하여 거치한 차량을 내려놓습니다.

note: ~ Description of vehicle part "mounted spare tire"
en: Spare tire stored on an external carrier rig.
ko: 외부 운반 기구에 들어있는 스페어 타이어입니다.

note: ~ Description of vehicle part ""
en: A combustion engine.  Burns fuel from a tank in the vehicle.
ko: 연소 기관. 차량의 탱크에 있는 연료를 태웁니다.

note: ~ Description of vehicle part ""
en: A combustion engine.  Burns gasoline fuel from a tank in the vehicle.
ko: 연소 기관입니다. 차량의 탱크에 있는 휘발유를 태웁니다.

note: ~ Description of vehicle part "diesel_engine_inline4"
en: A four-cylinder diesel engine, commonly found in small passenger cars and light trucks.
ko: 일반적으로 소형 승용차와 경트럭에 사용되는 4기통 디젤 엔진입니다.

note: ~ Description of vehicle part "diesel_engine_v6"
en: A powerful 6-cylinder diesel engine, typical of a bus, RV, large van, or armored personnel carrier.
ko: 버스, 캠핑카, 대형 밴 또는 장갑차에 일반적으로 사용되는 강력한 6기통 디젤 엔진입니다.

note: ~ Description of vehicle part "diesel_engine_v8"
en: A large 8-cylinder diesel engine, powerful enough for a semi truck, armored car, or Humvee.
ko: 대형 8기통 디젤 엔진으로, 트레일러 트럭, 장갑차, 험비 등에 충분히 강력합니다.

note: ~ Description of vehicle part "engine_1cyl"
en: A 50 cc gasoline engine, suitable for a lawnmower, golf cart or moped.
ko: 잔디 깎는 기계, 골프 카트 또는 모페드에 적합한 50cc 가솔린 엔진입니다.

note: ~ Description of vehicle part "engine_1cyl_small"
en: A small 25 cc gasoline engine, suitable for a hedge trimmer or installing on a bicycle.
ko: 울타리 다듬기나 자전거에 설치하기에 적합한 소형 25cc 가솔린 엔진입니다.

note: ~ Description of vehicle part "engine_inline4"
en: A 1600 cc four-cylinder gasoline engine, commonly found in small passenger cars.
ko: 일반적으로 소형 승용차에 사용되는 1600cc 4기통 가솔린 엔진입니다.

note: ~ Description of vehicle part "engine_v6"
en: A powerful 6-cylinder gasoline engine strong enough for a pickup truck, SUV, or full-size van.
ko: 픽업트럭, SUV 또는 풀사이즈 밴에 적합한 강력한 6기통 가솔린 엔진입니다.

note: ~ Description of vehicle part "engine_v8"
en: A heavy-duty 8-cylinder gasoline engine, like you might find in a fire truck, ambulance, or tow truck.
ko: 소방차, 구급차 또는 견인차에서 볼 수 있는 것과 같은 고성능 8기통 가솔린 엔진입니다.

note: ~ Description of vehicle part "engine_vtwin"
en: A 600 cc, two-cylinder, gas engine for a fast motorcycle or very small car.
ko: 빠른 오토바이나 아주 작은 자동차에 적합한 600 cc, 2기통 가솔린 엔진입니다.

note: ~ Description of vehicle part ""
en: A closed cycle, external combustion steam engine.  Burns coal or charcoal from a bunker in the vehicle to produce steam.
ko: 폐쇄식 외연 증기 엔진입니다. 차량의 연료 저장고에 있는 석탄이나 목탄을 태워 증기를 만들어냅니다.

note: ~ Description of vehicle part "engine_turbine_small"
en: A small gas turbine engine, suitable for powering a small one or two-seat helicopter.
ko: 1인승 또는 2인승 소형 헬리콥터에 동력을 공급하는 데 적합한 소형 가스터빈 엔진입니다.

note: ~ Description of vehicle part "door"
en: A door.  Has a window so you can see out of it, even when closed.
ko: 문입니다. 조그만 창문이 달려있어, 닫혀있을 때도 바깥을 내다볼 수 있습니다.

note: ~ Vehicle part name
en: cloth flap door
ko: 천 플랩 도어

note: ~ Description of vehicle part "cloth flap door"
en: A cloth sheet that can be fastened into a closed position to act as a door.
ko: 닫힌 위치에 고정하여 문 역할을 할 수 있는 천 시트입니다.

note: ~ Vehicle part name
en: cloth curtain door
ko: 천 커튼 문

note: ~ Description of vehicle part "cloth curtain door"
en: A cloth sheet that can be slid into a closed position to act as a door.
ko: 문 역할을 하도록 닫힌 위치로 밀어 넣을 수 있는 천 시트입니다.

note: ~ Vehicle part name
en: opaque door
ko: 불투명한 문

note: ~ Description of vehicle part "opaque door" ~ Description of vehicle part "opaque wooden door"
en: A door.  Solid construction means you can't see through it when closed.
ko: 문입니다. 빈틈 없이 완전히 틀어막기 때문에, 닫혀있을 때는 반대편을 볼 수 없습니다.

note: ~ Vehicle part name
en: heavy-duty door
ko: 고강도 문

note: ~ Description of vehicle part "heavy-duty door"
en: A strong door.  Has a window so you can see out of it, even when closed.
ko: 튼튼한 문입니다. 조그만 창문이 달려있어, 닫혀있을 때도 바깥을 내다볼 수 있습니다.

note: ~ Vehicle part name
en: heavy-duty opaque door
ko: 고강도 불투명 문

note: ~ Description of vehicle part "heavy-duty opaque door" ~ Description of vehicle part "opaque hatch" ~ Description of vehicle part "shutter door"
en: A strong door.  Solid construction means you can't see through it when closed.
ko: 튼튼한 문입니다. 빈틈 없이 완전히 틀어막기 때문에, 닫혀있을 때는 반대편을 볼 수 없습니다.

note: ~ Vehicle part name
en: internal door
ko: 내부 통행문

note: ~ Description of vehicle part "internal door"
en: An interior door.  Solid construction means you can't see through it when closed.
ko: 내부 통행문입니다. 빈틈 없이 완전히 틀어막기 때문에, 닫혀있을 때는 반대편을 볼 수 없습니다.

note: ~ Vehicle part name
en: hatch
ko: 해치

note: ~ Description of vehicle part "hatch"
en: A strong door.  A window lets you see through it when closed.
ko: 튼튼한 문입니다. 조그만 창문이 달려있어, 닫혀있을 때도 바깥을 내다볼 수 있습니다.

note: ~ Vehicle part name
en: opaque hatch
ko: 불투명한 해치

note: ~ Vehicle part name
en: heavy-duty hatch
ko: 고강도 해치

note: ~ Description of vehicle part "heavy-duty hatch"
en: A very strong door.  A window lets you see through it when closed.
ko: 매우 튼튼한 문입니다. 조그만 창문이 달려있어, 닫혀있을 때도 바깥을 내다볼 수 있습니다.

note: ~ Vehicle part name
en: heavy-duty opaque hatch
ko: 고강도 불투명 해치

note: ~ Description of vehicle part "heavy-duty opaque hatch"
en: A very strong door.  Solid construction means you can't see through it when closed.
ko: 매우 튼튼한 문입니다. 빈틈 없이 완전히 틀어막기 때문에, 닫혀있을 때는 반대편을 볼 수 없습니다.

note: ~ Vehicle part name
en: wooden door
ko: 나무문

note: ~ Vehicle part name
en: opaque wooden door
ko: 불투명한 나무문

note: ~ Vehicle part name
en: trunk door
ko: 트렁크문

note: ~ Description of vehicle part "trunk door"
en: A short door.  You can always see over it, open or closed.
ko: 키가 낮은 문입니다. 열려있든 닫혀있든 항상 너머로 볼 수 있습니다.

note: ~ Vehicle part name
en: heavy-duty trunk door
ko: 고강도 트렁크 문

note: ~ Description of vehicle part "heavy-duty trunk door"
en: A strong, short door.  You can always see over it, open or closed.
ko: 튼튼한 키가 낮은 문입니다. 열려있든 닫혀있든 항상 너머로 볼 수 있습니다.

note: ~ Vehicle part name
en: shutter door
ko: 셔터문

note: ~ Vehicle part name
en: sliding door
ko: 미닫이문

note: ~ Description of vehicle part "sliding door"
en: A door.  A window lets you see through it when closed.
ko: 문입니다. 닫혀있을 때에도 창을 통해 내다볼 수 있습니다.

note: ~ Item name
en: suspending for butchering | suspending for butchering
ko[0]: 도살을 위해 매달기

note: ~ Vehicle part name
en: boom crane
ko: 고정식 크레인

note: ~ Description of vehicle part "boom crane"
en: A rigid steel boom crane.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
ko: 뻣뻣한 고정식 강철 크레인입니다. 시야 내에 크레인이 있고 2타일 이내에 다른 차량이 있다면, 차량의 바퀴를 바꾸려 할 때 자동적으로 크레인을 사용해 들어올립니다. 엔진같은 무거운 물체를 설치하거나 제거하기 위해 들어올릴 때는 크레인이 목표 지점의 시야를 갖고 있어야 하고 또한 4타일 이내에 있어야 합니다.

note: ~ Vehicle part name
en: internal boom crane
ko: 내부 고정식 크레인

note: ~ Vehicle part name
en: telescopic crane
ko: 연장식 크레인

note: ~ Description of vehicle part "telescopic crane"
en: An extendable cantilever crane.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
ko: 연장 가능한 캔틸레버 크레인입니다. 시야 내에 크레인이 있고 2타일 이내에 다른 차량이 있다면, 차량의 바퀴를 바꾸려 할 때 자동적으로 크레인을 사용해 들어올립니다. 엔진같은 무거운 물체를 설치하거나 제거하기 위해 들어올릴 때는 크레인이 목표 지점의 시야를 갖고 있어야 하고 또한 4타일 이내에 있어야 합니다.

note: ~ Description of vehicle part "pallet lifter"
en: A small pallet lifter.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
ko: 소형 팔레트 승강기입니다. 시야 내에 크레인이 있고 2타일 이내에 다른 차량이 있다면, 차량의 바퀴를 바꾸려 할 때 자동적으로 크레인을 사용해 들어올립니다. 엔진같은 무거운 물체를 설치하거나 제거하기 위해 들어올릴 때는 크레인이 목표 지점의 시야를 갖고 있어야 하고 또한 4타일 이내에 있어야 합니다.

note: ~ Vehicle part name
en: forklift arms
ko: 포크리프트 암

note: ~ Description of vehicle part "forklift arms"
en: A pair of forklift arms.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
ko: 지게차 덧발 한쌍입니다. 시야 내에 크레인이 있고 2타일 이내에 다른 차량이 있다면, 차량의 바퀴를 바꾸려 할 때 자동적으로 크레인을 사용해 들어올립니다. 엔진같은 무거운 물체를 설치하거나 제거하기 위해 들어올릴 때는 크레인이 목표 지점의 시야를 갖고 있어야 하고 또한 4타일 이내에 있어야 합니다.

note: ~ Description of vehicle part "rockwheel"
en: A large metal disc, powered by the vehicle's engines.  Use the vehicle controls to turn it on or off.  When turned on, it will stop the vehicle unless it has a strong engine.  When turned on, it will dig a shallow pit in dirt.  Mount it on the edge of your vehicle.
ko: 자동차 엔진으로 돌아가는 커다란 강철 원반입니다. 전자기기 제어장치에서 켜고 끌 수 있습니다. 작동 중에는 차량의 엔진이 매우 강한 것이 아닌 이상 차량의 이동을 멈춥니다. 흙바닥에 얕은 구덩이를 팔 것입니다. 차량 바깥부분에 설치하세요.

note: ~ Vehicle part name
en: air jack system
ko: 공기 잭 시스템

note: ~ Description of vehicle part "motorcycle kickstand"
en: A kickstand to keep the bike from falling over.  You could use this to lean it forward or backward to change a tire.
ko: 오토바이가 넘어지는 것을 막기 위한 받침다리. 이것을 사용하여 타이어를 교환하기 위해 앞이나 뒤로 기울일 수 있습니다.

note: ~ Description of vehicle part "frame"
en: A metal framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.
ko: 금속 프레임입니다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있습니다.

note: ~ Description of vehicle part "foldable light frame" ~ Description of vehicle part "foldable orichalcum frame"
en: A light metal framework, designed to fold.  Other vehicle components can be mounted on it.  If all the frames and components of a vehicle are foldable, the vehicle can be folding into a small package and picked up as a normal item.
ko: 접을 수 있게 설계된 경량 금속 프레임입니다. 다른 차량 부품들을 탑재할 수 있습니다. 모든 프레임과 부품들이 접이식이라면, 차량을 작게 접어 단일 물품으로 들고 다닐 수 있습니다.

note: ~ Description of vehicle part "foldable wooden frame"
en: A light wooden framework, designed to fold.  Other vehicle components can be mounted on it.  If all the frames and components of a vehicle are foldable, the vehicle can be folding into a small package and picked up as a normal item.
ko: 접을 수 있게 설계된 경량 목재 프레임입니다. 다른 차량 부품들을 탑재할 수 있습니다. 모든 프레임과 부품들이 접이식이라면, 차량을 작게 접어 단일 물품으로 들고 다닐 수 있습니다.

note: ~ Description of vehicle part "wooden frame"
en: A wooden framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.  Wood and nail construction means it can be constructed and added to the vehicle without welding tools.
ko: 목재 프레임입니다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있습니다. 나무와 못으로 만드는 특성상 용접기가 없어도 만들어 차량에 장착할 수 있습니다.

note: ~ Description of vehicle part "light wooden frame"
en: A light wooden framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.  Wood and rope constructions means it can be constructed and added to the vehicle without welding tools or nails.
ko: 경량 목재 프레임입니다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있습니다. 나무와 밧줄로 만드는 특성상 용접기가 없어도 만들어 차량에 장착할 수 있습니다.

note: ~ Description of vehicle part "heavy-duty frame"
en: A heavy metal framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.  Increased mass makes it more resistant to damage in collisions.
ko: 무거운 금속 프레임입니다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있습니다. 질량이 클수록 충돌로 인한 피해량을 더 적게 받습니다.

note: ~ Vehicle part name
en: extra light frame
ko: 초경량 프레임

note: ~ Description of vehicle part "extra light frame" ~ Description of vehicle part "foldable extra light frame"
en: A light metal framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.
ko: 경량 금속 프레임입니다. 다른 차량 부품들을 탑재할 수 있습니다. 다른 프레임에 연결하여 차량을 크기를 늘릴 수 있습니다.

note: ~ Vehicle part name
en: aisle lights
ko: 통로 조명

note: ~ Description of vehicle part "atomic lamp"
en: A bright light, self-powered by an atomic decay reaction that never stops.  When turned on, it illuminates several squares inside the vehicle.
ko: 멈추지 않는 원자 붕괴 반응에 의해 스스로 움직이는 밝은 빛. 전원을 켜면 차량 내부에 여러 개의 사각형이 켜집니다.

note: ~ Vehicle part name
en: atomic nightlight
ko: 원자력 야간등

note: ~ Description of vehicle part "atomic nightlight"
en: A very dim light, self-powered by an atomic decay reaction that never stops.  When turned on, it illuminates a single square inside the vehicle that isn't suitable for crafting.
ko: 멈추지 않는 원자 붕괴 반응으로 작동하는 아주 어두운 빛. 전원을 켜면 차량 내부에 하나의 사각형만큼 제작에는 맞지 않는 불이 켜집니다.

note: ~ Description of vehicle part "floodlight"
en: A very bright, circular light that illuminates the area outside the vehicle when turned on.
ko: 전원을 켤 때 차량 외부의 영역을 밝히는 매우 밝은 원형 조명

note: ~ Description of vehicle part "directed floodlight"
en: A very bright, directed light that illuminates a half-circular area outside the vehicle when turned on.  During installation, you can choose what direction to point the light.
ko: 작동시키면 차량 외부의 영역을 밝히는, 매우 밝은 원형 전등입니다. 설치시 어느 방향에 빛을 집중시킬지 선택할 수 있습니다.

note: ~ Vehicle part name
en: headlight
ko: 헤드라이트

note: ~ Description of vehicle part "headlight"
en: A bright light that illuminates a narrow cone outside the vehicle when turned on.  During installation, you can choose what direction to point the light, so multiple headlights can illuminate the sides or rear, as well as the front.
ko: 켜면 차량 외부의 좁은 원뿔을 밝히는 밝은 조명. 설치 중 빛을 가리킬 방향을 선택할 수 있어 여러 개의 헤드라이트가 전면은 물론 측면이나 후면을 밝힐 수 있습니다.

note: ~ Description of vehicle part "motorcycle headlight"
en: A small, lightweight, bright light that illuminates a narrow cone outside the vehicle when turned on.  During installation, you can choose what direction to point the light, so multiple headlights can illuminate the sides or rear, as well as the front.
ko: 작동시키면 차량 외부의 좁은 원뿔 범위를 밝히는 작고 가벼우며 밝은 조명입니다. 설치 중 빛이 향할 방향을 정할 수 있어, 여러 헤드라이트가 전면, 측면, 후면을 동시에 밝히는게 가능합니다.

note: ~ Vehicle part name
en: wide angle headlight
ko: 광각형 헤드라이트

note: ~ Description of vehicle part "wide angle headlight"
en: A bright light that illuminates a wide cone outside the vehicle when turned on.  During installation, you can choose what direction to point the light, so multiple headlights can illuminate the sides or rear, as well as the front.
ko: 켜면 차량 외부의 넓은 원뿔을 밝히는 밝은 조명. 설치 중 빛을 가리킬 방향을 선택할 수 있어 여러 개의 헤드라이트가 전면은 물론 측면이나 후면을 밝힐 수 있습니다.

note: ~ Description of vehicle part ""
en: Emergency lights, like a police car's or ambulance's, mounted on the vehicle's roof.  Flashes between red and blue when turned on, attracting attention without illuminating the area.
ko: 경찰차나 앰뷸런스 지붕에 흔히 달려있는 경광등입니다. 작동시키면 적색과 청색으로 번쩍이며 주목을 끌어모으지만, 광원 역할은 하지 못합니다.

note: ~ Vehicle part name
en: blue light
ko: 파란 경광등

note: ~ Vehicle part name
en: red light
ko: 빨간 경광등

note: ~ Vehicle part name
en: foot pedals
ko: 페달

note: ~ Description of vehicle part "foot pedals"
en: A set of bicycle-style foot pedals attached to a crank.  If mounted on the same tile as a seat, they allow you to use your stamina to produce engine power, using your legs.  Provides more power the stronger you are.
ko: 크랭크에 부착된 자전거 스타일의 발 페달 세트입니다. 안장과 같은 타일에 장착하면 다리를 사용하여 지구력을 발휘하여 엔진 출력을 낼 수 있습니다. 힘이 세질수록 더 큰 힘을 낼 수 있습니다.

note: ~ Vehicle part name
en: hand rims
ko: 바퀴손잡이

note: ~ Description of vehicle part "hand rims"
en: A set of wheelchair-style hoop hand rims, often attached directly to the wheels.  If mounted on the same tile as seat, they allow you to use your stamina to produce engine power, using your arms.  Provides more power the stronger you are.
ko: 휠체어 스타일의 후프 핸드 림 세트로, 바퀴에 직접 부착되는 경우가 많습니다. 시트와 같은 타일에 장착하면 팔을 사용하여 지구력을 발휘하여 엔진 출력을 낼 수 있습니다. 힘이 세질수록 더 큰 파워를 제공합니다.

note: ~ Vehicle part name
en: hand paddles
ko: 노

note: ~ Vehicle part name
en: reins and tackle
ko: 고삐와 마구

note: ~ Description of vehicle part "reins and tackle"
en: A set of leather bindings to control a creature pulling a vehicle, such as a cart.
ko: 수레 같은 차량을 끄는 생물들을 조종하기 위해 사용하는 가죽 구속구입니다.

note: ~ Vehicle part name
en: wing mirror
ko: 사이드미러

note: ~ Description of vehicle part "wing mirror"
en: A small mirror, mounted outside the vehicle.  If you see the mirror, your vision is expanded as though you were standing where the mirror is.
ko: 차량 외부에 장착하는 작은 거울입니다. 거울을 보면 거울이 있는 칸에 위치한 것처럼 시야가 확장됩니다.

note: ~ Vehicle part name
en: inboard mirror
ko: 백미러

note: ~ Description of vehicle part "inboard mirror"
en: A small mirror, mounted inside the vehicle.  If you see the mirror, your vision is expanded as though you were standing where the mirror is.
ko: 차량 내부에 장착하는 작은 거울입니다. 거울을 보면 거울이 있는 칸에 위치한 것처럼 시야가 확장됩니다.

note: ~ Description of "mounted kitchen" ~ Description of vehicle part "veh_tools_kitchen"
en: A table rig with a faucet for water tank access, fume hood, drawers and fixtures for storing tools, low power electric connectors and valves for fuel tank connections.
ko: 물탱크 접근을 위한 수도꼭지, 통풍기, 도구 보관을 위한 서랍과 고정 장치, 저전력 전기 커넥터와 연료 탱크 연결을 위한 밸브가 있는 테이블 장비입니다.

note: ~ Description of "mounted workshop" ~ Description of vehicle part "veh_tools_workshop"
en: A table rig with drawers and fixtures for storing tools, wiring for high power electric connectors and valves for fuel tank connections.
ko: 서랍과 도구를 보관할 수 있는 고정 장치, 고전력 전기 커넥터를 위한 배선, 연료 탱크 연결을 위한 밸브가 장착된 테이블 장비입니다.

note: ~ Description of vehicle part "electric motor"
en: An electric motor.
ko: 전기 모터입니다.

note: ~ Description of vehicle part "engine_electric"
en: A medium-duty electrical motor, suitable for powering ultra-light vehicles, or as part of a hybrid gas-electric drivetrain.
ko: 초경량 차량에 동력을 공급하거나 하이브리드 가스-전기 구동 장치의 일부로 사용하기에 적합한 중량급 전기 모터입니다.

note: ~ Description of vehicle part "large electric motor"
en: A heavy-duty electrical motor, capable of propelling a full-size car or SUV through electric power alone, provided you have the battery capacity.
ko: 배터리 용량만 있다면 전기만으로 풀사이즈 승용차나 SUV를 추진할 수 있는 고성능 전기 모터입니다.

note: ~ Description of vehicle part "enhanced electric motor"
en: A powerful high-performance electric motor, as found in those consumer electric sports cars with ridiculous, ludicrous, or similarly hyperbolic acceleration options.  It needs a lot of battery power.
ko: 소비자용 전기 스포츠카에서 흔히 볼 수 있는, 터무니없고, 터무니없거나, 혹은 과장된 가속 옵션을 갖춘 강력한 고성능 전기 모터입니다. 배터리 전력이 많이 필요합니다.

note: ~ Description of vehicle part "super electric motor"
en: A massive and extremely powerful electric motor, delivering high torque at the cost of significant power drain, this would be well suited to an electric racing car.
ko: 매우 강력하고 거대한 전기 모터로, 상당한 전력 소모를 감수하면서도 높은 토크를 제공하므로 전기 경주용 자동차에 적합합니다.

note: ~ Description of vehicle part ""
en: A reinforced ram.  Place at the edge of vehicle to reduce damage taken in collisions, and to increase damaged delivered in collisions, if the ram is the first vehicle part to collide.
ko: 보강된 충각입니다. 차량의 가장자리에 설치하여 충각이 먼저 충돌했을 경우, 충돌로 받는 피해를 줄이고 충돌로 입히는 피해를 늘릴 수 있습니다.

note: ~ Vehicle part name
en: superalloy ram
ko: 초합금 충각

note: ~ Vehicle part name
en: heavy steel ram
ko: 두꺼운 강철 충각

note: ~ Vehicle part name
en: military composite ram
ko: 군용 복합금속 충각

note: ~ Vehicle part name
en: spiked ram
ko: 가시 박힌 충각

note: ~ Vehicle part name
en: steel ram
ko: 강철 충각

note: ~ Vehicle part name
en: wooden ram
ko: 나무 충각

note: ~ Vehicle part name
en: chitin ram
ko: 키틴질 충각

note: ~ Vehicle part name
en: biosilicified chitin ram
ko: 유기규소 키틴질 충각

note: ~ Vehicle part name
en: tied mattress
ko: 묶어놓은 매트리스

note: ~ Description of vehicle part "tied mattress"
en: A mattress, strapped onto the vehicle.  It could serve to blunt any impact.
ko: 차량에 묶어놓은 매트리스. 충격을 흡수할 수 있습니다.

note: ~ Description of vehicle part "shredder"
en: A circular blade, powered by the vehicle's engine.  It will dramatically increase the damage the vehicle delivers in collisions.  Mount on the edges of the vehicle, preferably the front.
ko: 차량 엔진으로 구동되는 원형 칼날입니다. 충돌시 차량이 가하는 피해를 크게 증가시킵니다. 차량 모서리에 설치하세요 - 앞에 달면 더 좋고요.

note: ~ Description of vehicle part "blade"
en: A blade, welded to the vehicle, for cutting up zombies.
ko: 차량에 용접된 칼날입니다. 좀비들을 잘라낼 수 있습니다.

note: ~ Description of vehicle part "spike"
en: A metal spike, welded to the vehicle, to increase injury when crashing into things.
ko: 차량에 용접된 스파이크입니다. 무언가에 부딪힐 때의 위력을 상승시킵니다.

note: ~ Vehicle part name
en: wooden spike
ko: 나무 스파이크

note: ~ Description of vehicle part "wooden spike"
en: A wooden spike, attached to the vehicle, to increase injury when crashing into things.
ko: 어딘가에 충돌할 때 더 큰 손상을 입힐 수 있게끔 차량에 설치된 나무 스파이크입니다.

note: ~ Description of vehicle part ""
en: A set of aerofoil helicopter rotors, when spun at high speed, they generate thrust via lift.
ko: 에어로포일 헬리콥터 로터입니다. 빠르게 회전하여 차체를 이륙시킬 수 있습니다.

note: ~ Description of vehicle part "heavy-duty military rotors" ~ Description of vehicle part "small helicopter rotors"
en: A set of four military-grade helicopter rotor blades, used to provide lift by rotation.
ko: 날개 네 장짜리 군용 헬리콥터 로터입니다. 회전을 통해 이륙에 필요한 힘을 제공합니다.

note: ~ Vehicle part name
en: small helicopter rotors
ko: 소형 헬기 로터

note: ~ Vehicle part name
en: heavy-duty military Blackhawk rotors
ko: 튼튼한 군용 블랙호크 로터

note: ~ Vehicle part name
en: heavy-duty military Osprey rotors
ko: 튼튼한 군용 오스프리 로터

note: ~ Description of vehicle part "heavy-duty military Osprey rotors"
en: A set of three military-grade helicopter rotor blades, used to provide lift by rotation.
ko: 날개 세 장짜리 군용 헬리콥터 로터입니다. 회전을 통해 이륙에 필요한 힘을 제공합니다.

note: ~ Vehicle part name
en: reclining bucket seat
ko: 리클라이닝 버킷 시트

note: ~ Description of vehicle part "reclining bucket seat"
en: A soft seat with an adjustable backrest, making it a reasonably comfortable place to sleep.
ko: 조절 가능한 등받이가 있는 부드러운 좌석 덕분에 비교적 편안하게 잠을 잘 수 있습니다.

note: ~ Vehicle part name
en: reclining leather bucket seat
ko: 리클라이닝 가죽 버킷 시트

note: ~ Description of vehicle part "saddle"
en: A padded wedge that you straddle, like a bicycle or motorcycle.
ko: 자전거나 오토바이 등에 장착하여 걸터앉는데 쓰이는 안장입니다.

note: ~ Vehicle part name
en: cloth seat
ko: 천 의자

note: ~ Description of vehicle part "cloth seat"
en: A simple fabric seat, suspended from the frame itself.
ko: 프레임 자체에 매달려 있는 단순한 패브릭 좌석입니다.

note: ~ Vehicle part name
en: steel bench
ko: 철제 벤치

note: ~ Description of vehicle part "steel bench"
en: A steel bench with ankle and wrist restraints built in.  It looks very uncomfortable.
ko: 발목과 손목을 고정하는 장치가 내장된 강철 벤치입니다. 매우 불편해 보입니다.

note: ~ Vehicle part name
en: tied-down household fridge
ko: 묶인 가정용 냉장고

note: ~ Description of vehicle part "tied-down household fridge"
en: A fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 냉장고. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down minifridge
ko: 고정된 미니 냉장고

note: ~ Description of vehicle part "tied-down minifridge"
en: A minifridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 미니 냉장고. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down food truck fridge
ko: 묶인 푸드트럭 냉장고

note: ~ Description of vehicle part "tied-down food truck fridge"
en: A food truck fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 푸드트럭 냉장고. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down single glass door fridge
ko: 고정형 싱글 유리문 냉장고

note: ~ Description of vehicle part "tied-down single glass door fridge"
en: A single glass door fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.  Careful with the glass!
ko: 운반을 위해 지붕에 고정된 단일 유리문 냉장고입니다. 기능은 없지만 손으로 옮기는 것보다는 편합니다. 유리를 조심하세요!

note: ~ Vehicle part name
en: tied-down double glass door fridge
ko: 고정형 이중 유리문 냉장고

note: ~ Description of vehicle part "tied-down double glass door fridge"
en: A double glass door fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.  Careful with the glass!
ko: 운반을 위해 지붕에 고정된 이중 유리문 냉장고입니다. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다. 유리를 조심하세요!

note: ~ Vehicle part name
en: tied-down heavy duty fridge
ko: 고정형 대형 냉장고

note: ~ Description of vehicle part "tied-down heavy duty fridge"
en: A heavy duty fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 튼튼한 냉장고입니다. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down display fridge
ko: 고정형 디스플레이 냉장고

note: ~ Description of vehicle part "tied-down display fridge"
en: A display fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 전시용 냉장고. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down household freezer
ko: 묶인 가정용 냉동고

note: ~ Description of vehicle part "tied-down household freezer"
en: A household freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 가정용 냉동고입니다. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down minifreezer
ko: 고정형 미니 냉동고

note: ~ Description of vehicle part "tied-down minifreezer"
en: A minifreezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 미니 냉동고. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down chest minifreezer
ko: 고정형 상자형 미니 냉동고

note: ~ Description of vehicle part "tied-down chest minifreezer"
en: A chest minifreezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 소형 냉동고. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down food truck freezer
ko: 묶인 푸드트럭 냉동고

note: ~ Description of vehicle part "tied-down food truck freezer"
en: A food truck freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 지붕에 고정해서 운반하는 푸드트럭 냉동고. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down chest freezer
ko: 고정형 냉동고

note: ~ Description of vehicle part "tied-down chest freezer" ~ Description of vehicle part "tied-down glass freezer" ~ Description of vehicle part "tied-down display freezer"
en: A chest freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 냉동고. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down heavy-duty freezer
ko: 고정형 대형 냉동고

note: ~ Description of vehicle part "tied-down heavy-duty freezer"
en: A heavy-duty freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 견고한 냉동고입니다. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down glass freezer
ko: 고정형 유리 냉동고

note: ~ Vehicle part name
en: tied-down display freezer
ko: 고정형 디스플레이 냉동고

note: ~ Vehicle part name
en: tied-down oven
ko: 고정된 오븐

note: ~ Description of vehicle part "tied-down oven"
en: An oven, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 오븐. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down arcade machine
ko: 묶여 있는 아케이드 머신

note: ~ Description of vehicle part "tied-down arcade machine"
en: An arcade machine, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 지붕에 고정하여 운반하는 아케이드 기계입니다. 기능은 없지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down drill press
ko: 고정형 드릴 프레스

note: ~ Description of vehicle part "tied-down drill press"
en: A drill press, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 드릴 프레스. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down table saw
ko: 고정된 테이블 톱

note: ~ Description of vehicle part "tied-down table saw"
en: A table saw, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 테이블쏘. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down mitre saw
ko: 고정된 마이터 톱

note: ~ Description of vehicle part "tied-down mitre saw"
en: A mitre, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정한 마이터. 실용적이진 않지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down band saw
ko: 고정형 밴드톱

note: ~ Description of vehicle part "tied-down band saw"
en: A band saw, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 밴드쏘. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down router
ko: 묶인 라우터

note: ~ Description of vehicle part "tied-down router"
en: A router, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 라우터. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down planer
ko: 고정식 플래너

note: ~ Description of vehicle part "tied-down planer"
en: A planer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정한 대패. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down jointer
ko: 묶인 조인터

note: ~ Description of vehicle part "tied-down jointer"
en: A jointer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 지붕에 고정하여 운반하는 조인터입니다. 실용적이진 않지만, 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down hydraulic press
ko: 고정형 유압 프레스

note: ~ Description of vehicle part "tied-down hydraulic press"
en: A hydraulic press, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 유압 프레스. 실용적이진 않지만, 손으로 옮기는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down air compressor
ko: 고정형 공기 압축기

note: ~ Description of vehicle part "tied-down air compressor"
en: An air compressor, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 공기 압축기. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down oxygen concentrator
ko: 고정형 산소 농축기

note: ~ Description of vehicle part "tied-down oxygen concentrator" ~ Description of vehicle part "tied-down high pressure compressor unit"
en: An oxygen concentrator, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
ko: 운반을 위해 지붕에 고정된 산소 발생기입니다. 기능은 없지만 손으로 들고 다니는 것보다는 편합니다.

note: ~ Vehicle part name
en: tied-down high pressure compressor unit
ko: 고정된 고압 압축기 장치

note: ~ Vehicle part name
en: tied-down broken quadraphract leg
ko: 묶여 있는 부러진 사지뼈 다리

note: ~ Description of vehicle part "tied-down broken quadraphract leg"
en: A broken quadraphract leg, secured to the roof for transportation.  Not functional, and hopefully never be.
ko: 부러진 사지뼈 다리가 지붕에 고정되어 운송 중입니다. 제 기능을 하지 못하고, 앞으로도 그럴 일이 없기를 바랍니다.

note: ~ Vehicle part name
en: tied-down broken quadraphract
ko: 묶인 부러진 사지골

note: ~ Description of vehicle part "tied-down broken quadraphract"
en: A broken quadraphract, secured to the roof for transportation.  Not functional, and hopefully never be.
ko: 지붕에 고정된 부러진 사분면. 운반을 위해 고정되어 있습니다. 제 기능을 하지 못하고, 앞으로도 그럴 일이 없기를 바랍니다.

note: ~ Vehicle part name
en: tied-down broken golden monolith
ko: 묶여 있는 깨진 황금 거석

note: ~ Description of vehicle part "tied-down broken golden monolith"
en: More than a ton of gold tied to roof for easier transportation.  Probably the only way to move this without breaking your back.
ko: 운반을 용이하게 하기 위해 1톤이 넘는 금을 지붕에 묶어 놓았네. 아마도 허리를 다치지 않고 옮길 수 있는 유일한 방법일 거야.

note: ~ Vehicle part name
en: tied-down golden monolith
ko: 묶인 황금빛 거석

note: ~ Description of vehicle part "tied-down golden monolith"
en: An alien construct, secured to the roof for transportation.  Hopefully it won't reanimate on next road bump.
ko: 지붕에 고정된 외계 구조물이 운송을 위해 고정되어 있습니다. 다음 도로에서 다시 살아나지 않기를 바랍니다.

note: ~ Vehicle part name
en: vehicle tank (2 L)
ko: 차량 탱크 (2 L)

note: ~ Description of vehicle part "vehicle tank (2 L)" ~ Description of vehicle part "vehicle tank (10 L)" ~ Description of vehicle part "vehicle tank (20 L)" ~ Description of vehicle part "vehicle tank (60 L)"
en: A storage space for holding liquids.  If filled with the appropriate fuel for the vehicle's engine, the engine will automatically draw fuel from the tank when the engine is on.  If filled with water, you can access the water from a water faucet, if one is installed in the vehicle.  You can also use a rubber hose to siphon liquids out of a tank.
ko: 액체를 모아둘 수 있는 통입니다. 차량의 엔진에 적합한 연료가 채워져 있으면, 엔진을 킬 때 자동으로 탱크에 있는 연료를 사용합니다. 탱크가 물로 채워져 있으면 설치된 수도꼭지를 통해 물을 사용할 수 있습니다. 고무 호스로도 탱크에 있는 액체를 빼낼 수 있습니다.

note: ~ Vehicle part name
en: vehicle tank (10 L)
ko: 차량 탱크 (10 L)

note: ~ Vehicle part name
en: vehicle tank (20 L)
ko: 차량 탱크 (20 L)

note: ~ Vehicle part name
en: vehicle tank (60 L)
ko: 차량 탱크 (60 L)

note: ~ Description of vehicle part "refrigerated tank (60 L)"
en: A 60 L refrigerated tank.  When turned on, it will cool the liquid inside, extending the time until the food spoils.
ko: 60L 용량의 냉장 탱크입니다. 전원을 켜면 내부의 액체가 식어 음식이 상하는 시간이 늘어납니다.

note: ~ Description of vehicle part "refrigerated tank (100 L)"
en: A 100 L refrigerated tank.  When turned on, it will cool the liquid inside, extending the time until the food spoils.
ko: 100L 용량의 냉장 탱크입니다. 전원을 켜면 내부의 액체가 식어 음식이 상할 때까지 시간이 더 오래 걸립니다.

note: ~ Vehicle part name
en: external tank (100 L)
ko: 외부 탱크(100L)

note: ~ Description of vehicle part "external tank (100 L)"
en: A storage space for holding liquids, mounted outside the vehicle's walls and armor.  If filled with the appropriate fuel for the vehicle's engine, the engine will automatically draw fuel from the tank when the engine is on.  If filled with water, you can access the water from a water faucet, if one is installed in the vehicle.  You can also use a rubber hose to siphon liquids out of a tank.
ko: 차량의 외부에 설치된, 액체를 모아둘 수 있는 통입니다. 차량의 엔진에 적합한 연료가 채워져 있으면, 엔진을 킬 때 자동으로 탱크에 있는 연료를 사용합니다. 탱크가 물로 채워져 있으면 설치된 수도꼭지를 통해 물을 사용할 수 있습니다. 고무 호스로도 탱크에 있는 액체를 빼낼 수 있습니다.

note: ~ Vehicle part name
en: external tank (200 L)
ko: 외부 탱크(200L)

note: ~ Description of vehicle part "wooden barrel (100 L)" ~ Description of vehicle part "steel drum (100 L)"
en: A storage space for holding liquids, mounted inside the cargo or passenger space.  If filled with the appropriate fuel for the vehicle's engine, the engine will automatically draw fuel from the tank when the engine is on.  If filled with water, you can access the water from a water faucet, if one is installed in the vehicle.  You can also use a rubber hose to siphon liquids out of a tank.
ko: 화물칸이나 통로 내부에 설치하여 액체를 모아둘 수 있는 통입니다. 차량의 엔진에 적합한 연료가 채워져 있으면, 엔진을 킬 때 자동으로 탱크에 있는 연료를 사용합니다. 탱크가 물로 채워져 있으면 설치된 수도꼭지를 통해 물을 사용할 수 있습니다. 고무 호스로도 탱크에 있는 액체를 빼낼 수 있습니다.

note: ~ Description of vehicle part "fuel bunker"
en: A bin for holding solid fuel.
ko: 고체연료를 보관하는저장용 통.

note: ~ Vehicle part name
en: small pressurized tank
ko: 소형 가압 탱크

note: ~ Description of vehicle part "small pressurized tank"
en: A tank for pressurized gasses.
ko: 가압된 가스를 보관하는 탱크.

note: ~ Vehicle part name
en: large pressurized tank
ko: 대형 가압 탱크

note: ~ Vehicle part name
en: XL pressurized tank
ko: 특대형 가압 탱크

note: ~ Vehicle part name
en: external aluminum tank (100 L)
ko: 외부 알루미늄 탱크 (100 L)

note: ~ Vehicle part name
en: roof-mounted external aluminum tank (100 L)
ko: 지붕에 설치된 외부 알루미늄 탱크 (100 L)

note: ~ Vehicle part name
en: external aluminum tank (200 L)
ko: 외부 알루미늄 탱크 (200 L)

note: ~ Vehicle part name
en: roof-mounted external aluminum tank (200 L)
ko: 지붕에 설치된 외부 알루미늄 탱크 (200 L)

note: ~ Vehicle part name
en: mounted electric forge
ko: 설치된 전기 용광로

note: ~ Description of vehicle part "mounted electric forge"
en: An electric forge for metalworking, powered by the vehicle's batteries.  With a hammer and other tools, you could use this for metalworking.  If you attempt to craft an item that needs a forge, you will be given the option of selecting it as a tool.
ko: 금속 세공에 사용하는 전자식 용광로입니다. 자동차 배터리로부터 전력을 끌어와 사용할 수 있으며, 망치와 여러 도구들이 있다면 대장장이질을 할 수 있습니다. 용광로가 필요한 물품을 제작할 때 도구로 사용됩니다.

note: ~ Vehicle part name
en: mounted electric kiln
ko: 설치된 전기 가마

note: ~ Description of vehicle part "mounted electric kiln"
en: A electric kiln for baking brick or clay, powered by the vehicle's batteries.  You could use this to harden bricks or clay.  If you attempt to craft an item that needs a kiln, you will be given the option of selecting it as a tool.
ko: 벽돌이나 점토를 굽는데 쓰는 전기 가마로, 차량 전력으로 구동됩니다. 이 장비를 사용하여 벽돌이나 점토를 구울 수 있습니다. 가마를 필요로 하는 제작을 시도할 경우, 이 가마가 사용 가능한 선택지에 추가됩니다.

note: ~ Vehicle part name
en: mounted electric oil press
ko: 차량용 기름 압착기

note: ~ Description of vehicle part "mounted electric oil press"
en: A heavy-duty press used to create vegetable oil from nuts or seeds.
ko: 견과류나 씨앗에서 식물성 기름을 만드는 데 사용되는 고하중 프레스입니다.

note: ~ Item name
en: door lock set | door lock sets
ko[0]: 문 잠금장치

note: ~ Vehicle part name
en: binoculars
ko: 쌍안경

note: ~ Description of vehicle part "binoculars"
en: Binoculars secured near the seat.
ko: 쌍안경을 좌석 근처에 고정해 두었습니다.

note: ~ Vehicle part name
en: concrete mixer drum
ko: 콘크리트 믹서기 드럼통

note: ~ Description of vehicle part "concrete mixer drum"
en: A plastic 100-liter drum of a portable concrete mixer.
ko: 콘크리트 믹서기에 사용되는 100리터 짜리 플라스틱 드럼통입니다.

note: ~ Description of vehicle part "yoke and harness"
en: Attach this part to a beast of burden to allow it to pull your vehicle.
ko: 이 부분을 동물에게 연결하여 당신의 차량을 끌도록 할 수 있습니다.

note: ~ Vehicle part name
en: cart handle
ko: 카트 손잡이

note: ~ Description of vehicle part "cart handle"
en: A metal handle, a creature with hands could use it to push a vehicle.
ko: 철제 손잡이입니다. 손이 달린 생물체가 사용하면 차량을 밀 수 있습니다.

note: ~ Description of vehicle part "bed"
en: A small but comfortable bed.
ko: 작지만 편안한 침대입니다.

note: ~ Description of vehicle part "handle" ~ Description of vehicle part "wooden handle" ~ Description of vehicle part "light wooden handle"
en: A pair of handles.  You can mount other items on top of it.
ko: 한 쌍의 손잡이입니다. 이 위에 다른 물품을 올려둘 수 있습니다.

note: ~ Vehicle part name
en: wooden handle
ko: 나무손잡이

note: ~ Vehicle part name
en: light wooden handle
ko: 경량 나무손잡이

note: ~ Vehicle part name
en: aisle
ko: 통로

note: ~ Description of vehicle part "aisle"
en: An aisle.
ko: 통로입니다.

note: ~ Vehicle part name
en: wooden aisle
ko: 나무 통로

note: ~ Vehicle part name
en: collapsible wooden aisle
ko: 접이식 나무 통로

note: ~ Description of vehicle part "collapsible wooden aisle"
en: A collapsible aisle.
ko: 접이식 통로입니다.

note: ~ Description of vehicle part "floor trunk"
en: An aisle.  A hatch lets you access a cargo space beneath it, keeping items stored here out of the way.
ko: 통로. 해치를 통해 아래에 있는 화물칸에 접근할 수 있어, 여기에 보관된 물건들을 방해되지 않게 보관할 수 있습니다.

note: ~ Vehicle part name
en: cloth roof
ko: 천 지붕

note: ~ Description of vehicle part "cloth roof"
en: A cloth roof.
ko: 천 지붕.

note: ~ Vehicle part name
en: roof
ko: 지붕

note: ~ Description of vehicle part "roof"
en: A metal roof.
ko: 금속 지붕.

note: ~ Vehicle part name
en: heavy-duty roof
ko: 고강도 지붕

note: ~ Description of vehicle part "heavy-duty roof"
en: A thick metal roof.
ko: 두꺼운 금속 지붕.

note: ~ Description of vehicle part "programmable autopilot"
en: A computer system hooked up to the steering and engine of the vehicle to allow it to follow simple paths.
ko: 차량의 조종장치와 엔진에 연결된 컴퓨터 시스템입니다. 간단한 경로를 추적할 수 있습니다.

note: ~ Vehicle part name
en: swappable storage battery case
ko: 교체식 배터리 케이스

note: ~ Description of vehicle part "swappable storage battery case"
en: A battery case for storage batteries.  Allows quick removal or addition of a storage battery, if you can lift the battery.
ko: 축전지를 장착하기 위한 케이스입니다. 축전지를 들어올려 올바른 위치에 삽입되도록 도와주는 덕분에 빠르게 장착하고 또 분리할 수 있습니다.

note: ~ Description of vehicle part "military black box"
en: An armored black box, a device meant to record and preserve data of a military vehicle in the field in case it gets destroyed.
ko: 파괴되었을 때를 대비해서 데이터를 기록하고 보존할 수 있도록 야전 군용 차량에 설치되는 보강된 블랙박스입니다.

note: ~ Description of vehicle part "washing machine"
en: A small washing machine.  With detergent, water, and some electrical power, you could clean a lot of clothes.  'e'xamine the tile with the washing machine to use it.
ko: 소형 세탁기입니다. 세제와 물, 그리고 전력이 있으면 많은 양의 옷가지들을 세탁할 수 있습니다. 세탁기를 사용하려면 e를 통해 해당 타일을 조사하세요.

note: ~ Description of vehicle part "portable dishwasher"
en: A small dishwasher.  With detergent, water, and some electrical power, you could clean your dishes… or something more useful like a CBM dripping with zombie gore.  'e'xamine the tile with the dishwasher to use it.
ko: 소형 식기세척기입니다. 세제와 물, 그리고 전력이 있으면 많은 양의 접시를 세탁할 수 있습니다… 아니면 좀비 찌꺼기가 뚝뚝 떨어지는 CBM처럼 더 유용한 거라든가요. 식기세척기를 사용하려면 e를 통해 해당 타일을 조사하세요.

note: ~ Description of vehicle part "autoclave"
en: This is an autoclave.  It's useful for sterilizing things like CBMs.  'e'xamine the tile with the autoclave to use it.
ko: 오토클레이브입니다. CBM 같은 것들을 멸균하는데 유용합니다. 오토클레이브를 사용하려면 e를 통해 해당 타일을 조사하세요.

note: ~ Vehicle part name
en: trunk
ko: 트렁크

note: ~ Vehicle part name
en: sedan trunk
ko: 세단 트렁크

note: ~ Vehicle part name
en: travois
ko: 트레보이

note: ~ Vehicle part name
en: wood box
ko: 나무상자

note: ~ Vehicle part name
en: folding wood box
ko: 접이식 나무상자

note: ~ Vehicle part name
en: wood table
ko: 나무 탁자

note: ~ Vehicle part name
en: flat-packable table
ko: 조립식 탁자

note: ~ Vehicle part name
en: wooden boat hull
ko: 나무 보트 선체

note: ~ Description of vehicle part "wooden boat hull"
en: A wooden board that keeps the water out of your boat.
ko: 당신의 배에 물이 들어오는 것을 막아주는 나무 판자입니다.

note: ~ Description of vehicle part "plastic boat hull"
en: A rigid plastic sheet that keeps water out of your boat.
ko: 당신의 배에 물이 들어오는 것을 막아주는 튼튼한 플라스틱 판입니다.

note: ~ Vehicle part name
en: metal boat hull
ko: 강철 보트 선체

note: ~ Description of vehicle part "metal boat hull"
en: A metal sheet that keeps the water out of your boat.
ko: 당신의 배에 물이 들어오는 것을 막아주는 철판입니다.

note: ~ Description of vehicle part "carbon fiber boat hull"
en: A light weight, advanced carbon fiber rigid sheet that keeps the water out of your boat.
ko: 당신의 배에 물이 들어오는 것을 막아주는 가벼운 첨단 탄소 섬유로 된 튼튼한 판입니다.

note: ~ Vehicle part name
en: controls
ko: 조종장치

note: ~ Description of vehicle part "controls"
en: A steering wheel and accelerator and brake pedals.
ko: 운전대와 엑셀레이터, 브레이크 페달입니다.

note: ~ Description of vehicle part "hand controls"
en: A pair of adjustable rods with a simple trigger.  They easily can be easily installed on top of vehicle controls and will allow a car or similar vehicle to be driven by those who can't use their legs to do so, whether due to disability or small stature.  These are designed for automobiles and will not work on bicycle style foot pedals.
ko: 간단한 트리거가 달린 조절식 막대 한 쌍입니다. 차량 제어 장치 위에 쉽게 설치할 수 있으며, 장애나 작은 키 등으로 다리를 사용할 수 없는 사람도 자동차나 유사한 차량을 운전할 수 있도록 해줍니다. 자동차용으로 설계되었으며 자전거용 발 페달에는 사용할 수 없습니다.

note: ~ Description of vehicle part "makeshift pedal extenders"
en: Blocks of wood, taped to the pedals to allow vehicle controls to be used even by people who are very short.
ko: 매우 작은 사람이라도 차량 조종 장치를 사용할 수 있도록 페달에 붙인 나무 블록입니다.

note: ~ Description of vehicle part "dashboard"
en: A frame containing some lights and controls.
ko: 조명과 제어 장치를 포함하고 있는 구조물입니다.

note: ~ Vehicle part name
en: vehicle-mounted heater
ko: 차량 탑재 난방기

note: ~ Vehicle part name
en: small vehicle-mounted heater
ko: 소형 차량 탑재 난방기

note: ~ Vehicle part name
en: small integrated heater
ko: 내장된 소형 히터

note: ~ Description of vehicle part "small integrated heater"
en: Set of tubes, that move heat from the engine into the vehicle cabin, heating it up.
ko: 엔진에서 차량 실내로 열을 이동시켜 실내를 덥히는 튜브 세트입니다.

note: ~ Vehicle part name
en: vehicle-mounted cooler
ko: 차량 탑재 냉방기

note: ~ Description of vehicle part "electronics control unit"
en: Some switches and knobs to control the vehicle's electrical systems.
ko: 차량의 전기 시스템을 제어하는 몇 개의 스위치와 손잡이입니다.

note: ~ Description of vehicle part "muffler"
en: A metal pipe that somewhat reduces engine noise.  Also vents heat from an installed vehicle cooler.
ko: 엔진 소음을 어느 정도 줄여주는 금속 파이프입니다. 또한 차량에 설치된 쿨러의 열을 배출합니다.

note: ~ Vehicle part name
en: seatbelt
ko: 안전벨트

note: ~ Description of vehicle part "seatbelt"
en: A belt, attached to a seat.
ko: 좌석에 부착된 벨트

note: ~ Vehicle part name
en: security system
ko: 보안장치

note: ~ Description of vehicle part "security system"
en: A bunch of electronics that make it difficult to start the vehicle without the proper key, and that will sound an alarm if you try.  The alarm can be disabled.
ko: 알맞는 키 없이 자동차에 시동을 걸기 힘들게 만들고, 강제로 시동을 걸려고 하면 알람을 울리게 하는 전자기기. 알람은 끌 수 있습니다.

note: ~ Vehicle part name
en: smart engine controller
ko: 스마트 엔진 제어장치

note: ~ Description of vehicle part "smart engine controller"
en: Electronic module that automatically switches combustion and electric engines on and off minimizing fuel consumption and optimizing power output and battery charge rate.  Must be turned on to work.  Simplified ruleset: 1. When throttling, maximize acceleration.  2. Keep battery at 90%.  3. Minimize fuel consumption.
ko: 연료 소비를 최소화하고 출력과 배터리 충전률을 최적화하기 위해 연소 및 전기 엔진을 자동으로 켜고 끄는 전자 모듈입니다. 작동하려면 반드시 켜야 합니다. 간단한 규칙: 1. 스로틀링 시 가속을 최대로 유지하세요. 2. 배터리 잔량을 90%로 유지하세요. 3. 연료 소비를 최소화하세요.

note: ~ Description of vehicle part "5-point harness"
en: A series of straps attached to the seat, intended to fasten together after going over your shoulders and hips and between your legs.
ko: 좌석에 부착하는 일련의 끈입니다. 어깨와 골반, 다리 사이에 둘러 몸을 고정하는 용도입니다.

note: ~ Vehicle part name
en: curtain
ko: 커튼

note: ~ Description of vehicle part "curtain"
en: A sheet over a window.
ko: 창문 위에 덧대는 천입니다.

note: ~ Vehicle part name
en: aisle curtain
ko: 통로 커튼

note: ~ Description of vehicle part "aisle curtain"
en: A sheet across an aisle.
ko: 통로를 가로지르는 천입니다.

note: ~ Description of vehicle part "large wind turbine"
en: A large wind turbine with stabilizing legs.  Will cause extra drag on the vehicle.
ko: 지지대가 있는 거대한 풍력발전용 터빈입니다.  차량에 추가적인 저항력을 야기할 것입니다.

note: ~ Description of vehicle part "water faucet"
en: A water faucet.
ko: 수도꼭지다.

note: ~ Vehicle part name
en: wooden armor
ko: 나무장갑판

note: ~ Description of vehicle part "spiked plating"
en: A spiked plate that will increase the damage delivered to someone else in collisions.
ko: 가시박힌 장갑판은 충돌 시 입히는 피해량을 증가시킵니다.

note: ~ Vehicle part name
en: military composite armor plating
ko: 군용 복합금속 장갑판

note: ~ Description of vehicle part "bicycle horn"
en: A small horn.  Use the vehicle controls and select the honk option to make noise.
ko: 작은 경적입니다. 소음을 발생시키려면 차량 조종장치를 사용하세요.

note: ~ Description of vehicle part "car horn"
en: A horn.  Use the vehicle controls and select the honk option to make noise.
ko: 경적입니다. 소음을 발생시키려면 차량 조종장치를 사용하세요.

note: ~ Description of vehicle part "truck horn"
en: A powerful truck horn.  Use the vehicle controls and select the honk option to make noise.
ko: 강력한 트럭용 경적입니다. 차량 조종장치을 사용해서 소음을 발생시킨다.

note: ~ Description of vehicle part "back-up beeper"
en: An electronic noise maker.  It will automatically make noise when you drive in reverse, alerting things behind you to move out of the way.
ko: 전자 소음 발생기입니다. 차량을 후진시킬 때 자동적으로 소음을 발생시켜 경로 상의 생물에게 경고를 주어 피하도록 할 수 있습니다.

note: ~ Vehicle part name
en: cargo space
ko: 화물 운반고

note: ~ Vehicle part name
en: livestock stall
ko: 가축 수송칸

note: ~ Description of vehicle part "livestock stall"
en: A cargo space for carrying livestock.  'e'xamine it to capture an animal next to you, or to release the animal currently contained.  When selecting an animal to capture, choose its tile relative to you, not the part.
ko: 가축을 운송하는데 쓰는 화물칸입니다. 조사하여 인접한 동물을 싣거나 또는 현재 수납한 동물을 풀어줄 수 있습니다. 실을 동물을 택할 때는 화물칸이 아니라 당신에게 인접한 동물을 선택하는 것임에 주의하세요.

note: ~ Vehicle part name
en: animal compartment
ko: 동물 케이지

note: ~ Description of vehicle part "animal compartment"
en: A large locker for transporting smaller animals.  'e'xamine it to capture an animal next to you, or to release the animal currently contained.  When selecting an animal to capture, choose its tile relative to you, not the part.
ko: 작은 동물을 운송하는데 쓰이는 화물칸입니다. 조사하여 인접한 동물을 싣거나 또는 현재 수납한 동물을 풀어줄 수 있습니다. 실을 동물을 택할 때는 화물칸이 아니라 당신에게 인접한 동물을 선택하는 것임에 주의하세요.

note: ~ Description of vehicle part "stereo system"
en: A stereo system.  When turned on, it plays music, improving your mood.
ko: 스테레오 오디오입니다. 작동시키면 음악을 재생해 당신의 기분을 끌어올립니다.

note: ~ Vehicle part name
en: chimes
ko: 차임벨

note: ~ Description of vehicle part "chimes"
en: A collection of electronic bells.  Use the vehicle's controls to turn it on or off.  When turned on, it makes noise, attracting neighborhood children.
ko: 전자식 종입니다. 차량 제어판에서 켜거나 끌 수 있습니다. 켜면 근처 아이들을 불러모을 수 있는 소음을 일으킵니다.

note: ~ Description of vehicle part "jumper cable"
en: Thick copper cable with leads on either end.  Attach one end to one vehicle and the other to another, and you can transfer electrical power between the two.
ko: 양 끝에 핀이 달려있는 두꺼운 구리 선입니다. 한쪽 끝을 차량 하나에 장착하고 다른쪽 끝을 다른 차량에 장착하면, 양 차량 간에 전력을 공유케 할 수 있습니다.

note: ~ Description of vehicle part "heavy-duty jumper cable"
en: Very thick copper cable with leads on either end.  Attach one end to one vehicle and the other to another, and you can transfer electrical power between the two.
ko: 양 끝에 핀이 달려있는 매우 두꺼운 구리 선입니다. 한쪽 끝을 차량 하나에 장착하고 다른쪽 끝을 다른 차량에 장착하면, 양 차량 간에 전력을 공유케 할 수 있습니다.

note: ~ Description of vehicle part "heavy-duty tow cable"
en: A heavy-duty tow cable, if the other end was attached to another vehicle, it could pull it.
ko: 고강도 견인 케이블입니다. 반대쪽 끝이 다른 차량에 연결되었다면, 견인할 수 있을 겁니다.

note: ~ Vehicle part name
en: flimsy wooden seat
ko: 조잡한 나무 의자

note: ~ Description of vehicle part "flimsy wooden seat"
en: A place to sit, barely.
ko: 간신히 앉을 수 있는 곳.

note: ~ Vehicle part name
en: wooden seat
ko: 나무 의자

note: ~ Description of vehicle part "wooden seat"
en: A place to sit.
ko: 앉는데 씁니다.

note: ~ Description of vehicle part "wooden bench"
en: A benchlike place to sit.
ko: 앉을 수 있는 벤치 같은 장소.

note: ~ Description of vehicle part "wooden roof"
en: A wooden roof.
ko: 나무 지붕입니다.

note: ~ Vehicle part name
en: chitin plating
ko: 키틴장갑판

note: ~ Vehicle part name
en: biosilicified chitin plating
ko: 유기규소 키틴장갑판

note: ~ Vehicle part name
en: door motor
ko: 문 개폐용 모터

note: ~ Description of vehicle part "door motor"
en: A small electric motor.  Installed on the same frame as a door or curtain, it will allow you to remotely open the door or curtain from the vehicle controls.
ko: 작은 전기모터입니다. 문이나 커튼과 같은 위치에 설치되어있으면, 차량 조종장치를 통해 원격으로 문이나 커튼을 여닫을 수 있습니다.

note: ~ Description of vehicle part "drive by wire controls"
en: A sophisticated set of electronic controls that allow you to control the vehicle from a vehicle remote while you are not in it.  You can 'e'xamine the tile to access the controls, or use the vehicle control key (default '^').
ko: 차량에 탑승하지 않은 상태로 원격으로 차량을 제어할 수 있는 정교한 전자제어장치입니다. 타일을 e 키로 조작하거나, 차량 조작키 (기본값 '^') 를 쓸 수 있습니다.

note: ~ Vehicle part name
en: camera control system
ko: 카메라 제어장치

note: ~ Description of vehicle part "camera control system"
en: An LCD attached to one or more cameras.  When turned on, it lets you see from the cameras, but drains power from the vehicle's batteries.  You can 'e'xamine the tile to access the controls, or use the vehicle control key (default '^').
ko: 하나 이상의 카메라에 부착된 LCD입니다. 켜면 카메라 영상을 볼 수 있지만 차량 배터리의 전력이 소모됩니다. 타일을 'e'로 확인하여 제어 장치에 접근하거나 차량 제어 키(기본값 '^')를 사용할 수 있습니다.

note: ~ Description of vehicle part "security camera"
en: A small camera.  Will relay what it can see to a camera control station.
ko: 작은 카메라입니다. 보이는 것을 카메라 제어장치로 연결합니다.

note: ~ Vehicle part name
en: robot controls
ko: 로봇 조종장치

note: ~ Description of vehicle part "robot controls"
en: A set of controls to allow a vehicle to drive itself, or you to drive it remotely using a controller.
ko: 차량이 스스로 운전하거나, 혹은 조종기로 멀리서 운전할 수 있게 해주는 조종장치입니다.

note: ~ Vehicle part name
en: makeshift clock
ko: 임시 시계

note: ~ Description of vehicle part "makeshift clock"
en: A clock, so you know what time it is.
ko: 현재 시각을 알 수 있게 해주는 시계다.

note: ~ Description of vehicle part "leather funnel" ~ Description of vehicle part "birchbark funnel" ~ Description of vehicle part "makeshift funnel" ~ Description of vehicle part "funnel" ~ Description of vehicle part "metal funnel"
en: A funnel that will collect rainwater into the tank beneath it.
ko: 빗물을 모아 아래의 탱크로 집어넣는 깔대기입니다.

note: ~ Vehicle part name
en: scoop
ko: 흡입기

note: ~ Description of vehicle part "water purifier"
en: A water purifier, powered by the vehicle's batteries.  You can use it to purify water in a container or in the vehicle's tanks.  'e'xamine the tile with the purifier to use it.
ko: 차량의 배터리로 작동하는 정수기입니다. 용기 또는 차량의 탱크에 든 물을 정수할 수 있습니다. 정수기가 있는 칸을 조사하여 사용할 수 있습니다.

note: ~ Description of vehicle part "plow"
en: A plow.  Use the vehicle controls to turn it on or off.  When turned on, it will create a furrow in any dirt it travels over, making it suitable for planting seeds.  It should be placed in front of any seed drills on the vehicle.
ko: 경작기입니다. 차량 조종장치를 사용해 켜거나 끌 수 있습니다. 작동 중에 지나가는 흙을 파헤쳐 씨앗을 심을 수 있는 고랑을 만들 것입니다. 파종기보다 앞에 설치되어야 합니다.

note: ~ Description of vehicle part "seed drill" ~ Description of vehicle part "advanced seed drill"
en: A seed drill.  Use the vehicle controls to turn it on or off.  You can load it with seeds by examining it.  When turned on, it will drop seeds as the vehicle moves, or plant them in furrowed dirt.  It should be placed behind any plows on the vehicle, and any wheels should be placed so they won't run over the plants.
ko: 파종기입니다. 차량 조종장치를 사용해 켜거나 끌 수 있습니다. 조사하여 씨앗을 담을 수 있습니다. 작동 중에 차량이 통과하는 지점에 씨앗을 떨어뜨리거나, 개간된 땅일 경우에는 심을 것입니다. 차량의 경작기 뒤에 설치되어야 하며, 바퀴가 식물 위로 지나가지 않게끔 설치되어야 합니다.

note: ~ Description of vehicle part "reaper"
en: An automatic reaper.  Use the vehicle controls to turn it on or off.  When on, it will cut down plants that it travels over.  It should be placed in front of any plows in the vehicle for efficient operation.  It does not include cargo space, so harvested plants will end up on the ground.
ko: 자동 수확기입니다. 차량 제어 장치를 사용하여 켜거나 끌 수 있습니다. 켜면 지나가는 식물을 잘라냅니다. 효율적인 작동을 위해 차량 내 쟁기 앞에 설치해야 합니다. 적재 공간이 없으므로 수확된 식물은 땅에 떨어지게 됩니다.

note: ~ Description of vehicle part "advanced reaper"
en: An automatic reaper.  Use the vehicle controls to turn it on or off.  When on, it will cut down plants and store them in the vehicle's cargo.  It should be placed in front of any plows in the vehicle for efficient operation.  It has internal cargo space for collecting the harvest.
ko: 자동 수확기입니다. 차량 제어 장치를 사용하여 켜거나 끌 수 있습니다. 켜면 작물을 잘라 차량 적재함에 보관합니다. 효율적인 작동을 위해 차량 내 쟁기 앞에 설치해야 합니다. 수확물을 수거할 수 있는 내부 적재 공간이 있습니다.

note: ~ Vehicle part name
en: cargo lock
ko: 화물 잠금장치

note: ~ Description of vehicle part "cargo lock"
en: A set of locks.  Attached to a suitable cargo space, it will prevent other people from accessing the cargo and taking your stuff.
ko: 잠금장치 모음입니다. 적절한 화물칸에 장착하면, 다른 이들이 멋대로 당신의 화물칸을 뒤져보고 물건을 가져가는걸 막을 수 있습니다.

note: ~ Description of vehicle part "turret mount"
en: A rotating, universal mount for a weapon.  If your hands are empty, you can stand on the same tile as a turret mount and 'f'ire the weapon.
ko: 회전 가능한 범용 무기 장착대입니다. 손이 비어있다면 이 타일에 서서 무기를 발사(f)할 수 있습니다.

note: ~ Description of vehicle part "turret control unit"
en: A set of motor, camera, and an AI unit which allows for tracking targets, friend-or-foe identification, and firing the connected turret in full automatic mode.  When installed over the turret, it will enable auto targeting mode for said turret.
ko: 모터, 카메라, 적 추적, 피아구분, 연결된 전자동 설정 터렛 발사가 가능한 AI 유닛의 모음입니다. 터렛과 함께 설치되면 터렛의 자동 조준 모드를 활성화합니다.

note: ~ Description of vehicle part "aluminum boat hull"
en: An aluminum hull that keeps the water out of your boat.
ko: 당신의 배에 물이 들어오는 것을 막아주는 알루미늄 선체입니다.

note: ~ Vehicle part name
en: plugged 3-inch ordnance rifle
ko: 장착된 암스트롱 포

note: ~ Description of vehicle part "plugged 3-inch ordnance rifle"
en: Unfortunately, some responsible killjoy poured concrete in the barrel of this historic cannon to make it safe for display.
ko: 불행히도, 일부 책임감 있는 흥을 깨는 사람이 이 역사적인 대포를 전시하기에 안전하게 만들기 위해 그 총구에 콘크리트를 부었습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "AISLE"
en: You can move through this vehicle frame without being slowed down.
ko: 이 차량 프레임 사이로 느려지지 않고 이동할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "AISLE_LIGHT"
en: A bright light that illuminates several squares inside the vehicle.
ko: 차량 내부의 여러 사각형을 밝히는 밝은 조명.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ARMOR"
en: Armor plate.  Will partially protect other components on the same frame from damage from direct attacks but not from the shock damage of a distant collision.
ko: 장갑판. 같은 프레임에 있는 다른 부품을 직접적인 공격으로부터 부분적으로 보호하지만, 먼 거리에서 발생하는 충돌로 인한 충격 피해는 보호하지 못합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "BED"
en: You can sleep here comfortably.
ko: 여기서 자면 편안할 것 같습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "BELTABLE"
en: You can install a seat belt or five part harness here to help keep you in your seat during a collision.
ko: 안전벨트 또는 5점 벨트를 설치해, 충돌시 당신이 좌석에 붙어있도록 할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CABLE_PORTS"
en: You can connect electrical cables to this part.
ko: 이 부분에 전기 케이블을 연결할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CARGO"
en: You can store items here.
ko: 이곳에 물품을 보관할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CTRL_ELECTRONIC"
en: You can 'e'xamine the tile to access the electronic controls.  If there are vehicle controls installed in the same spot, you can also use the vehicle control key (default '^').
ko: 해당 타일에 'e'키를 통해 전자기기 제어에 접근할 수 있습니다.  만약 같은 위치에 차량 조종장치가 있다면, 차량 제어 단축키 (기본설정 '^')를 통해서도 접근할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CONTROLS"
en: With a seat or saddle, you drive from here.  You can 'e'xamine the tile to access the controls, or use the vehicle control key (default '^').
ko: 좌석이나 안장이 있다면 이곳에서 조종을 할 수 있습니다. 해당 타일에 'e'키를 통해 제어에 접근하거나 차량 제어 단축키 (기본설정 '^')를 통해 접근할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SMART_ENGINE_CONTROLLER"
en: When active, turns engines on and off automatically.
ko: 활성화되면 엔진이 자동으로 켜지고 꺼집니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "COVERED"
en: Illuminated items in this space will not illuminate nearby squares.
ko: 빛을 발산하는 물품들은 이 공간 안에 있으면 주변 구역으로는 빛을 퍼뜨리지 않습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CURTAIN"
en: Closed, it prevents people from seeing through the curtain.  A door motor allows you to remotely open or close it from the vehicle controls.
ko: 닫혀있을 때에 사람들이 커튼 너머의 시야를 차단합니다. 문 개폐용 모터를 사용하면 차량 조종장치를 통해 원격으로 열거나 닫을 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "DOOR"
en: When open, this part lets you move from inside the vehicle to outside or vice versa.  When closed, it prevents people from entering or leaving the vehicle.
ko: 열려있을 때, 이 부분을 통해 차량으로 들어가거나 나갈 수 있습니다. 닫혀있을 때에는 사람이 차량에 들어오거나 나가는 것을 막습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ENABLED_DRAINS_EPOWER"
en: When turned on, this device drains <color_red>%sW</color> from the vehicle's batteries.
ko: 작동시키면 차량의 전력을 <color_red>%sW</color> 소모합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ENGINE"
en: Provides motive power to move the vehicle if the vehicle has sufficient wheels.  Requires controls to turn on.  If it drains power, also requires a charged battery to start.
ko: 차량에 충분한 바퀴가 있다면 차량을 움직일 수 있는 동력을 제공합니다. 전원을 켜려면 조종장치가 필요합니다. 전력을 소모하는 경우에는 작동시키기 위해서 충전된 배터리가 필요합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "E_ALTERNATOR"
en: An alternator can be attached, and it will generate electrical power while the engine is on at the cost of some motive power.
ko: 발전기를 부착할 수 있으며, 부착시 동력의 일정 부분을 대가로 전력을 생산할 것입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "EXTRA_DRAG"
en: When turned on, it will stop the vehicle unless it has a strong engine.
ko: 작동시키면 차량의 엔진 출력이 굉장히 강하지 않은 이상 차량을 정지시킬 것입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FLOATS"
en: Each boat hull will reduce the draft of your vehicle and increase the height sealed against water.  If the draft is less than the sealed height, your vehicle will float if placed in water.
ko: 각각의 보트 선체는 차량의 흘수선을 낮추고 방수 선체 높이를 증가시킵니다. 만약 흘수선이 방수 선체 높이보다 낮다면, 당신의 차량은 물 위에 뜰 것입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FURNITURE_TIEDOWN"
en: You can tie down a furniture here.
ko: 여기에 가구를 고정할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NO_LEAK"
en: Causes a boat hull to float even when damaged.
ko: 손상된 경우에도 배의 선체가 떠 있게 합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NONBELTABLE"
en: There's no place to attach a seat belt, so you get thrown from the vehicle in a crash.
ko: 안전 벨트를 부착할 공간이 없기 때문에 차량이 충돌하면 당신은 날아갈 것입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ROOF"
en: Keeps the rain out of the interior of the vehicle.
ko: 비가 차량 내부로 들어오는 것을 막습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SEAT"
en: You need to be in a seat or saddle to operate vehicle controls.
ko: 조종하려면 좌석이나 안장 위에 있어야 합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ENHANCED_VISION"
en: Can be used to <color_cyan>scout things far away</color> when seated.
ko: 앉았을 때 <color_cyan>멀리 있는 사물을 정찰</color>하는 데 사용할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SEATBELT"
en: This part will help prevent you from being thrown from the vehicle in a collision.  You will automatically enable this part when you move into a tile with it.
ko: 이 부품은 충돌 시 차량 밖으로 튕겨나가는 것을 막아 준다. 부품이 있는 타일로 이동하면 자동으로 이 부품을 활성화합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SHOCK_ABSORBER"
en: Armor plate.  Will partially protect other components on the same frame from the shock damage of a distant collision but not from direct attacks.
ko: 장갑판. 같은 프레임에 있는 다른 부품을 먼 거리의 충돌로 인한 충격 손상으로부터 부분적으로 보호하지만, 직접적인 공격에는 보호하지 못합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "STABLE"
en: If your vehicle consists of a single tile, this wheel is enough to allow it to move.
ko: 차량이 하나의 타일에 위치해있다면, 이 바퀴로 차량을 움직일 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "UNSTABLE_WHEEL"
en: This wheel requires another wheel to be installed to be functional.
ko: 이 바퀴가 작동하려면 다른 바퀴를 설치해야 합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "STEERABLE"
en: Your vehicle needs at least one set of steerable wheels to turn.
ko: 차량이 회전하려면 적어도 하나의 조종 가능한 바퀴가 필요합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "TURRET"
en: This weapon is mounted in a turret.  It can be fired from the vehicle controls.
ko: 이 무기는 포탑에 장착되어 있으며, 차량 조종석에서 발사할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "WHEEL"
en: If the center of balance of your vehicle is between all the wheels, the vehicle will be able to move, provided it has an active engine or motor with enough power to move the vehicle.
ko: 차량을 움직일 충분한 동력을 가진 엔진이나 모터와 더불어, 차량의 무게 중심이 모든 바퀴의 중앙에 위치해 있을 때 비로소 차량이 움직일 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FLAT_SURF"
en: This has a flat surface.  It would be a nice place to eat.
ko: 평평해서 식사하기 좋은 장소입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "WORKBENCH"
en: You can craft here.
ko: 여기서 제작할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "E_DIESEL_FUEL"
en: Burns diesel or JP8 fuel from a tank in the vehicle.  Can also burn biodiesel or kerosene, though somewhat less efficiently.
ko: 차량 내 탱크에 있는 디젤이나 JP8 연료를 연소합니다. 바이오디젤이나 등유도 연소할 수 있지만 효율은 다소 떨어집니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "LOCKABLE_DOOR"
en: This can be locked if equipped with a locking mechanism, preventing access from outside the vehicle.
ko: 잠금 장치가 장착된 경우 잠글 수 있으며, 차량 외부에서 접근하는 것을 방지할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "VEH_TOOLS"
en: You can 'e'xamine the tile to <color_cyan>connect tools</color> to the vehicle's batteries and tanks.
ko: 해당 칸을 조사하여 차량의 배터리와 탱크에 <color_cyan>도구를 연결</color>할 수 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CARGO_PASSABLE"
en: Items stored here won't get in the way of any passengers.
ko: 여기에 보관된 물품은 승객의 이동을 방해하지 않습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "HUGE_OK"
en: Even when roofed, this part is roomy enough to comfortably admit very large creatures, like cows and horses.
ko: 이 부품은 지붕이 있어도 소나 말 같은 동물이 편하게 들어가기 충분할 만큼의 공간이 있습니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NEED_LEG"
en: Operating this part will require at least one working leg.
ko: 이 부분을 작동하려면 최소한 하나의 작동 다리가 필요합니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "INOPERABLE_SMALL"
en: People who are very short may be unable to make use of this part.
ko: 키가 매우 작은 사람은 이 부분을 활용하기 어려울 수 있습니다.

note: ~ Vehicle part name
en: wooden wheel mount (steerable)
ko: 목재 바퀴 마운트 (조종 가능)

note: ~ Vehicle part name
en: light wheel mount (steerable)
ko: 경량형 바퀴 마운트 (조종 가능)

note: ~ Vehicle part name
en: wheel hub assembly
ko: 바퀴 허브뭉치

note: ~ Description of vehicle part "wheel hub assembly"
en: Connection where wheels can be connected on.  This particular one is fit for normal car wheels.
ko: 바퀴를 부착할 수 있는 연결부입니다. 이 부품은 일반적인 차량 바퀴에 적합합니다.

note: ~ Vehicle part name
en: wheel hub assembly (steerable)
ko: 바퀴 허브뭉치 (조종 가능)

note: ~ Description of vehicle part "heavy wheel hub assembly"
en: Connection where wheels can be connected on.  This particular one is fit for large car wheels.
ko: 바퀴를 부착할 수 있는 연결부입니다. 이 부품은 커다란 차량 바퀴에 적합합니다.

note: ~ Vehicle part name
en: heavy wheel hub assembly (steerable)
ko: 중량형 바퀴 허브뭉치 (조종 가능)

note: ~ Description of vehicle part "rail wheel"
en: A strong metal wheel.  A flange helps keep it on a rail, but makes it perform terribly when not on a rail.
ko: 튼튼한 금속 바퀴입니다. 테두리가 이 바퀴를 레일에 고정시키지만, 동시에 레일에 있지 않을 때 성능을 끔찍하게 깎아먹습니다.

note: ~ Vehicle part name
en: rail wheel (steerable)
ko: 레일 바퀴 (조종 가능)

note: ~ Description of vehicle part "pair of small rail wheels"
en: A pair of small rail wheels.  It performs well when riding on a pair of small rails.  It performs terribly when not on a rail.  Moreover, you can't steer it.
ko: 작은 레일 바퀴 한 쌍입니다. 소형 레일 위에서 움직일 때는 잘 작동하지만, 레일에 있지 않을 때 성능을 끔찍하게 깎아먹습니다. 게다가 방향도 전환시킬 수 없습니다.

note: ~ Vehicle part name
en: roller drum
ko: 롤러 드럼

note: ~ Description of vehicle part "roller drum"
en: A strong metal wheel.
ko: 튼튼한 강철 바퀴.

note: ~ Description of vehicle part "wheel"
en: A wheel.
ko: 바퀴다.

note: ~ Vehicle part name
en: racing slick
ko: 레이싱 슬릭타이어

note: ~ Description of vehicle part "armored wheel"
en: A very strong, armored metal wheel.
ko: 아주 튼튼한 금속 보강 바퀴입니다.

note: ~ Description of vehicle part "wheelbarrow wheel" ~ Description of vehicle part "small wheel" ~ Description of vehicle part "unicycle wheel" ~ Description of vehicle part "concrete mixer wheels"
en: A small wheel.
ko: 작은 바퀴입니다.

note: ~ Description of vehicle part "bicycle wheel"
en: A thin bicycle wheel.
ko: 얇은 자전거 바퀴입니다.

note: ~ Vehicle part name
en: skateboard wheels
ko: 스케이트보드 바퀴

note: ~ Vehicle part name
en: skateboard trucks
ko: 스케이트보드 트럭

note: ~ Description of vehicle part "motorbike wheel"
en: A small wheel from a motorcycle.
ko: 오토바이용 작은 바퀴입니다.

note: ~ Vehicle part name
en: tricycle wheels
ko: 세발자전거 바퀴

note: ~ Description of vehicle part "tricycle wheels"
en: A set of three plastic wheels, with a larger one in the front, mounted with bolts.
ko: 플라스틱 바퀴 세 개입니다. 볼트를 조여 장착하는 커다란 바퀴 하나가 제일 앞에 있습니다.

note: ~ Vehicle part name
en: unicycle wheel
ko: 외발자전거 바퀴

note: ~ Vehicle part name
en: wheelchair wheel
ko: 휠체어 바퀴

note: ~ Description of vehicle part "wheelchair wheel"
en: A pair of wheelchair wheels.
ko: 휠체어 바퀴입니다.

note: ~ Description of vehicle part "wide wheel"
en: A wide wheel that provides more traction and better off-road performance.
ko: 정지 마찰력이 더 높고 비포장도로 성능이 뛰어난 광폭 바퀴입니다.

note: ~ Description of vehicle part "wooden cart wheel"
en: A wooden wheel.
ko: 나무 바퀴입니다.

note: ~ Vehicle part name
en: windshield
ko: 정면유리

note: ~ Description of vehicle part "windshield"
en: A sheet of glass that lets you see outside the vehicle.
ko: 차량 밖을 보게 해주는 유리판입니다.

note: ~ Vehicle part name
en: reinforced windshield
ko: 강화된 정면유리

note: ~ Description of vehicle part "reinforced windshield"
en: A sheet of glass that lets you see outside the vehicle.  Reinforced with wire to make it harder to break than normal glass.
ko: 차량 밖을 보게 해주는 유리판입니다. 철사로 보강되어 일반 유리보다 더 튼튼합니다.

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Bicycle
ko: 자전거

note: ~ Vehicle name
en: Mountain bike
ko: 산악자전거

note: ~ Vehicle name
en: Electric Bicycle
ko: 전기 자전거

note: ~ Vehicle name
en: Motocross Bike
ko: 모토크로스 바이크

note: ~ Vehicle name
en: Street-Legal Dirt Bike
ko: 다목적 바이크

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Motorcycle
ko: 오토바이

note: ~ Vehicle name
en: Motorcycle Chassis
ko: 오토바이 차대

note: ~ Vehicle name
en: Three-Wheel Motorcycle
ko: 삼륜 오토바이

note: ~ Vehicle name
en: Quad Bike Chassis
ko: 4륜 오토바이 차대

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Skateboard
ko: 스케이트보드

note: ~ Vehicle name
en: Electric Scooter
ko: 전기 스쿠터

note: ~ Vehicle name
en: Superbike
ko: 슈퍼바이크

note: ~ Vehicle name
en: Tandem
ko: 탠덤 자전거

note: ~ Vehicle name
en: Children's Tricycle
ko: 어린이 세발자전거

note: ~ Vehicle name
en: Unicycle
ko: 외발자전거

note: ~ Vehicle name
en: canoe
ko: 카누

note: ~ Vehicle name
en: Amphibious Truck
ko: 수륙양용 트럭

note: ~ Vehicle name
en: kayak
ko: 카약

note: ~ Vehicle name
en: racing kayak
ko: 경주용 카약

note: ~ Vehicle name
en: raft
ko: 뗏목

note: ~ Vehicle name
en: motor boat
ko: 모터보트

note: ~ Vehicle name
en: wooden rowboat
ko: 나무 보트

note: ~ Vehicle name
en: Wooden Cabin Cruiser
ko: 나무 캐빈 크루저

note: ~ Vehicle name
en: 4x4 Car
ko: 4륜 자동차

note: ~ Vehicle name
en: Beetle
ko: 비틀

note: ~ Vehicle name
en: Station Wagon
ko: 스테이션 왜건

note: ~ Vehicle name
en: Station Wagon with Bike Rack
ko: 자전거 거치대가 있는 스테이션 왜건

note: ~ Vehicle name
en: Luxury Station Wagon
ko: 럭셔리 스테이션 왜건

note: ~ Vehicle name
en: Car Chassis
ko: 자동차 차대

note: ~ Vehicle name
en: Hybrid Car with Bike Rack
ko: 바이크 랙이 달린 하이브리드 자동차

note: ~ Vehicle name
en: Hybrid Car
ko: 하이브리드 자동차

note: ~ Vehicle name
en: City Car
ko: 경차

note: ~ Vehicle name
en: Microcar
ko: 마이크로카

note: ~ Vehicle name
en: Hybrid Microcar
ko: 하이브리드 마이크로카

note: ~ Vehicle name
en: Electric Microcar
ko: 전기 마이크로카

note: ~ Vehicle name
en: Supercompact Car
ko: 초소형차

note: ~ Vehicle name
en: Hybrid Supercompact Car
ko: 하이브리드 소형차

note: ~ Vehicle name
en: Electric Supercompact Car
ko: 전기 소형차

note: ~ Vehicle name
en: Supercompact Tandem Car
ko: 초소형 탠덤카

note: ~ Vehicle name
en: Electric Supercompact Tandem Car
ko: 전기 초소형 탠덤카

note: ~ Vehicle name
en: Tandem Cabin Motorcycle
ko: 탠덤 캐빈 오토바이

note: ~ Vehicle name
en: Electric Tandem Cabin Motorcycle
ko: 전기 탠덤 캐빈 오토바이

note: ~ Vehicle name
en: Tandem Three-Wheeled Supercompact Car
ko: 탠덤 3륜 소형차

note: ~ Vehicle name
en: Electric Tandem Three-Wheeled Supercompact Car
ko: 전기 탠덤 3륜 소형차

note: ~ Vehicle name
en: Hatchback
ko: 해치백

note: ~ Vehicle name
en: Hatchback with Bike Rack
ko: 바이크 랙이 달린 해치백

note: ~ Vehicle name
en: Sports Car
ko: 스포츠카

note: ~ Vehicle name
en: Shooting Brake
ko: 슈팅 브레이크

note: ~ Vehicle name
en: Premium Shooting Brake
ko: 프리미엄 슈팅 브레이크

note: ~ Vehicle name
en: Electric Shooting Brake
ko: 전기 슈팅 브레이크

note: ~ Vehicle name
en: Sedan
ko: 그 다음에

note: ~ Vehicle name
en: V8 Sports Sedan
ko: V8 스포츠 세단

note: ~ Vehicle name
en: V12 Sports Sedan
ko: V12 스포츠 세단

note: ~ Vehicle name
en: V6 Sports Sedan
ko: V6 스포츠 세단

note: ~ Vehicle name
en: Luxury Sedan
ko: 고급 세단

note: ~ Vehicle name
en: Electric Sedan
ko: 전기 세단

note: ~ Vehicle name
en: Luxury Electric Sedan
ko: 고급 전기 세단

note: ~ Vehicle name
en: Electric Sports Sedan
ko: 전기 스포츠 세단

note: ~ Vehicle name
en: Town Car
ko: 타운카

note: ~ Vehicle name
en: Budget Town Car
ko: 저예산 타운카

note: ~ Vehicle name
en: Coupe
ko: 쿠페

note: ~ Vehicle name
en: Muscle Car
ko: 머슬카

note: ~ Vehicle name
en: V12 Sports Coupe
ko: V12 스포츠 쿠페

note: ~ Vehicle name
en: V6 Sports Coupe
ko: V6 스포츠 쿠페

note: ~ Vehicle name
en: Luxury Coupe
ko: 럭셔리 쿠페

note: ~ Vehicle name
en: Electric Coupe
ko: 전기 쿠페

note: ~ Vehicle name
en: Luxury Electric Coupe
ko: 럭셔리 전기 쿠페

note: ~ Vehicle name
en: Electric Sports Coupe
ko: 전기 스포츠 쿠페

note: ~ Vehicle name
en: Supercar
ko: 슈퍼카

note: ~ Vehicle name
en: V12 Super Car
ko: V12 슈퍼카

note: ~ Vehicle name
en: Electric Super Car
ko: 전기 슈퍼카

note: ~ Vehicle name
en: Electric Sports Car
ko: 전기 스포츠카

note: ~ Vehicle name
en: Electric Racing Car
ko: 전기 레이싱카

note: ~ Vehicle name
en: Electric Car
ko: 전기 자동차

note: ~ Vehicle name
en: Solar Car
ko: 태양광 자동차

note: ~ Vehicle name
en: Electric SUV
ko: 전기 SUV

note: ~ Vehicle name
en: Electric SUV with Bike Rack
ko: 바이크 랙이 달린 전기 SUV

note: ~ Vehicle name
en: Survivor Car
ko: 생존자 차량

note: ~ Vehicle name
en: Go-kart
ko: 고카트

note: ~ Vehicle name
en: Engine Crane
ko: 엔진 크레인

note: ~ Vehicle name
en: Food Vendor Cart
ko: 식료품점 카트

note: ~ Vehicle name
en: Golf Cart
ko: 골프카트

note: ~ Vehicle name
en: Handjack
ko: 수동식 팔렛잭

note: ~ Vehicle name
en: Ice Cream Cart
ko: 아이스크림 카트

note: ~ Vehicle name
en: Luggage Cart
ko: 수하물 카트

note: ~ Vehicle name
en: Shopping Cart
ko: 쇼핑카트

note: ~ Vehicle name
en: Rolling Trash Can
ko: 롤링 쓰레기통

note: ~ Vehicle name
en: Grocery Cart
ko: 식료품 카트

note: ~ Vehicle name
en: Swivel Chair
ko: 회전의자

note: ~ Vehicle name
en: Water Cart
ko: 급수 카트

note: ~ Vehicle name
en: Welding Cart
ko: 이동식 용접기

note: ~ Vehicle name
en: Wheelbarrow
ko: 외바퀴 손수레

note: ~ Vehicle name
en: Foldable wheelchair
ko: 접이식 휠체어

note: ~ Vehicle name
en: hospital bed
ko: 병원 침대

note: ~ Vehicle name
en: Laundry Cart
ko: 세탁물 카트

note: ~ Vehicle name
en: Large Animal Transport Cart
ko: 대형 동물 운반 카트

note: ~ Vehicle name
en: Animal Transport Cart
ko: 동물 운반 카트

note: ~ Vehicle name
en: Cart Chassis
ko: 자동차 새시

note: ~ Vehicle name
en: small hospital bed
ko: 작은 병원 침대

note: ~ Vehicle name
en: Medical Cart
ko: 의료 카트

note: ~ Vehicle name
en: Hearse
ko: 영구차

note: ~ Vehicle name
en: Truck Trailer
ko: 화물 트레일러

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Ambulance
ko: 구급차

note: ~ Vehicle name
en: FBI, Emergency
ko: FBI 긴급차량

note: ~ Vehicle name
en: Police Car
ko: 경찰차

note: ~ Vehicle name
en: Police K9 Unit
ko: 경찰 K9 전술차량

note: ~ Vehicle name
en: Police SUV
ko: 경찰 SUV

note: ~ Vehicle name
en: Police K9 Transport
ko: 경찰 K9 수송차량

note: ~ Vehicle name
en: SWAT Truck
ko: SWAT 수송차량

note: ~ Vehicle name
en: Caravaner's Pickup Truck
ko: 캐러밴 수송 트럭

note: ~ Vehicle name
en: Mini RV
ko: 미니 RV

note: ~ Vehicle name
en: Primitive Tractor
ko: 트랙터

note: ~ Vehicle name
en: Automatic Tractor
ko: 자동식 트랙터

note: ~ Vehicle name
en: Plow Tractor
ko: 경작 트랙터

note: ~ Vehicle name
en: Reaper Tractor
ko: 수확 트랙터

note: ~ Vehicle name
en: Planter Tractor
ko: 파종 트랙터

note: ~ Vehicle name
en: Wagon
ko: 수레

note: ~ Vehicle name
en: Covered Wagon
ko: 포장마차

note: ~ Vehicle name
en: Stagecoach
ko: 승합 마차

note: ~ Vehicle name
en: Gig Carriage
ko: 2륜 마차

note: ~ Vehicle name
en: Horse Trailer
ko: 말 트레일러

note: ~ Vehicle name
en: Disconnected directed floodlight
ko: 연결 해제된 지향성 투광등

note: ~ Vehicle name
en: 2-seater helicopter A
ko: 2인승 헬리콥터

note: ~ Vehicle name
en: Small helicopter
ko: 소형 헬리콥터

note: ~ Vehicle name
en: Medevac helicopter 1
ko: 의료용 헬리콥터 1

note: ~ Vehicle name
en: Medevac helicopter 2
ko: 의료용 헬리콥터 2

note: ~ Vehicle name
en: 2-seater helicopter 2
ko: 2인승 헬리콥터 2

note: ~ Vehicle name
en: SmallFlier2 Wreck
ko: 작은헬기2 잔해

note: ~ Vehicle name
en: Medevac helicopter w1
ko: 의료용 헬리콥터 1 잔해

note: ~ Vehicle name
en: Medevac helicopter w2
ko: 의료용 헬리콥터 2 잔해

note: ~ Vehicle name
en: AH-64 Apache
ko: AH-64 아파치

note: ~ Vehicle name
en: V-22 Osprey
ko: V-22 오스프리

note: ~ Vehicle name
en: UH-60 Blackhawk
ko: UH-60 블랙호크

note: ~ Vehicle name
en: Mechanized Infantry Carrier
ko: 기계화보병 수송차량

note: ~ Vehicle name
en: Armored Personnel Carrier
ko: 병력수송 장갑차

note: ~ Vehicle name
en: Humvee
ko: 험비

note: ~ Vehicle name
en: Military Cargo Truck
ko: 군용 수송트럭

note: ~ Vehicle name
en: Passenger Car
ko: 객차

note: ~ Vehicle name
en: Two-Seated Motorized Draisine
ko: 2인승 전동 레일바이크

note: ~ Vehicle name
en: Six-Seated Motorized Draisine
ko: 6인승 전동 레일바이크

note: ~ Vehicle name
en: Miniature Train Locomotive
ko: 코끼리열차

note: ~ Vehicle name
en: Electrical Locomotive
ko: 전기 기관차

note: ~ Vehicle name
en: Diesel Locomotive
ko: 디젤 기관차

note: ~ Vehicle name
en: Small Passenger Car
ko: 소형 승용차

note: ~ Vehicle name
en: Train Chassis
ko: 기차 섀시

note: ~ Vehicle name
en: Flatbed Truck
ko: 평상형 트럭

note: ~ Vehicle name
en: Extended Bed 4 Seat Pickup Truck
ko: 확장 짐칸 4인승 픽업 트럭

note: ~ Vehicle name
en: 4 Seat Pickup Truck
ko: 4인승 픽업 트럭

note: ~ Vehicle name
en: Semi Truck
ko: 세미 트레일러

note: ~ Vehicle name
en: Heavy-duty Cargo Truck
ko: 대형 화물트럭

note: ~ Vehicle name
en: Animal Control Truck
ko: 동물보호 차량

note: ~ Vehicle name
en: Underlift Tow Truck
ko: 견인차

note: ~ Vehicle name
en: Automatic Street Sweeper
ko: 자동식 도로청소기

note: ~ Vehicle name
en: Excavator
ko: 굴착기

note: ~ Vehicle name
en: Road Roller
ko: 로드롤러

note: ~ Vehicle name
en: Electric Forklift
ko: 전기 지게차

note: ~ Vehicle name
en: Heavy-Duty Forklift
ko: 중장비 지게차

note: ~ Vehicle name
en: Trencher
ko: 트렌처

note: ~ Vehicle name
en: Armored Car
ko: 장갑차

note: ~ Vehicle name
en: Cube Van
ko: 큐브 밴

note: ~ Vehicle name
en: Refrigerated Van
ko: 냉장 밴

note: ~ Vehicle name
en: Low-End Cube Van
ko: 보급형 큐브 밴

note: ~ Vehicle name
en: Hippie Van
ko: 히피 밴

note: ~ Vehicle name
en: Full-size Van
ko: 대형 밴

note: ~ Vehicle name
en: Hybrid Full-size Van
ko: 하이브리드 대형 밴

note: ~ Vehicle name
en: Minivan
ko: 미니밴

note: ~ Vehicle name
en: Hybrid Minivan
ko: 하이브리드 미니밴

note: ~ Vehicle name
en: Cargo Van
ko: 화물용 밴

note: ~ Vehicle name
en: Camper Van
ko: 캠핑 밴

note: ~ Vehicle name
en: Ice Cream Truck
ko: 아이스크림 트럭

note: ~ Vehicle name
en: Taco Truck
ko: 타코 트럭

note: ~ Vehicle name
en: Food Truck
ko: 푸드 트럭

note: ~ Vehicle name
en: Luxury RV
ko: 고급형 RV

note: ~ Vehicle name
en: Survivor RV
ko: 생존자 RV

note: ~ Vehicle name
en: Mobile Meth Lab
ko: 이동식 메탐페타민 제조소

note: ~ Vehicle name
en: Limousine
ko: 리무진

note: ~ Vehicle name
en: Schoolbus
ko: 스쿨버스

note: ~ Vehicle name
en: Tour Bus
ko: 관광버스

note: ~ Vehicle name
en: Security Van
ko: 보안용 밴

note: ~ Vehicle name
en: Wienermobile
ko: 소시지형 차량

note: ~ Vehicle name
en: Prisoner Van
ko: 죄수 호송 밴

note: ~ Vehicle name
en: empty prototype
ko: 빈 프로토타입

note: ~ Description of MOD "default"
en: contains all the mods recommended by the developers
ko: 개발자가 추천한 모든 모드를 포함합니다

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: laser
ko: 원자 램프

note: ~ Name of the damage type as displayed in item info
en: toxic pierce
ko: 독성 피어스

note: ~ Name of the damage type as displayed in item info
en: toxic ballistic
ko: 독성 탄도

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: toxic piercing
ko: 독성 피어싱

note: ~ Name of the damage type as displayed in item info
en: telekinetic
ko: 염동력

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: buffeting
ko: 충격파

note: ~ Name of the damage type as displayed in item info
en: telepathic
ko: 정신감응

note: ~ NPC message in effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK_2" in nested EOCs in effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK"
en: Your head prickles.  It feels like spiders crawling across the surface of your brain.
ko: 뇌 위에 거미가 올라타는 것 같이 머리가 따끔거립니다.

note: ~ NPC message in false effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK_2" in nested EOCs in effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK"
en: Your minds reels!
ko: 정신이 날아갑니다!

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: mindblasting
ko: 정신타격

note: ~ Blood analysis description of effect type "migo_rad_away"
en: Strange proteins are ingesting radioactive particles and flushing themselves from the host.
ko: 이상한 단백질이 방사성 입자를 섭취하여 숙주로부터 배출됩니다.

note: ~ Blood analysis description of effect type "migo_rad_flush"
en: Strange proteins are ingesting radioactive particles and containing all emmissions.
ko: 이상한 단백질이 방사성 입자를 섭취하고 모든 방출물을 담고 있습니다.

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Mutation
ko: 마스토돈 돌연변이

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Transformation
ko: 마스토돈 변신

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Metamorphosis
ko: 마스토돈 변태

note: ~ Description of effect type "Mastodon Mutation"
en: You consumed mastodon mutagen.
ko: 당신은 마스토돈 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Mastodon Transformation"
en: You consumed a large amount of mastodon mutagen.
ko: 당신은 많은 양의 마스토돈 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Mastodon Metamorphosis"
en: You consumed a life-changing amount of mastodon mutagen.
ko: 당신은 인생을 바꿀 만큼 많은 양의 마스토돈 뮤타젠을 섭취했습니다.

note: ~ Blood analysis description of effect type "Mastodon Mutation, Mastodon Transformation, Mastodon Metamorphosis"
en: Mastodon Mutagen Contamination
ko: 마스토돈 뮤타젠 오염

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Mutation
ko: 미고 변이

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Transformation
ko: 미고 변신

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Metamorphosis
ko: 미고 변신

note: ~ Description of effect type "Mi-go Mutation"
en: You consumed mi-go mutagen.
ko: 당신은 미고 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Mi-go Transformation"
en: You consumed a large amount of mi-go mutagen.
ko: 당신은 많은 양의 미고 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Mi-go Metamorphosis"
en: You consumed a life-changing amount of mi-go mutagen.
ko: 당신은 인생을 바꿀 만큼 많은 양의 미고 뮤타젠을 섭취했습니다.

note: ~ Blood analysis description of effect type "Mi-go Mutation, Mi-go Transformation, Mi-go Metamorphosis"
en: Mi-go Mutagen Contamination
ko: 미고 뮤타젠 오염

note: ~ Name of effect type id "foamcrete_slow"
en: Encased in foamcrete
ko: 폼 콘크리트가 묻음

note: ~ Description of effect type "Slowed, Sluggish, Encased in foamcrete"
en: A partial covering of foamcrete is slowing you down.
ko: 폼 콘크리트가 묻어 당신을 느리게 만듭니다.

note: ~ Name of effect type id "afs_badpoison"
en: Fatally Poisoned
ko: 치명적으로 중독됨

note: ~ Description of effect type "Fatally Poisoned"
en: The world is spinning around you, and you feel like you're going to die.
ko: 세상이 당신 주위를 돌고 있고, 당신은 죽을 것 같은 기분이 듭니다.

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (1)
ko: 이동 최적화 (1)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (2)
ko: 이동 최적화 (2)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (3)
ko: 이동 최적화 (3)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (4)
ko: 이동 최적화 (4)

note: ~ Description of effect type "Movement Optimization (1), Movement Optimization (2), Movement Optimization (3), Movement Optimization (4)"
en: You move with machine-guided precision.
ko: 기계적 보조에 의해 정밀하게 움직입니다.

note: ~ Name of effect type id "synth_blood_perf"
en: Synthblood Comedown
ko: 신스블러드 컴다운

note: ~ Name of effect type id "synth_blood_perf" ~ Name of effect type id "synth_blood_permanent"
en: Synthblood
ko: 신스블러드

note: ~ Description of effect type "Synthblood Comedown"
en: As the synthetic blood decays and is purged throughout your bloodstream, you begin to feel minor symptoms of altitude sickness, making you sluggish and short of breath.
ko: 합성 혈액이 부패하고 혈류 전체로 배출되면서 고산병의 가벼운 증상이 나타나기 시작하여 몸이 나른해지고 호흡이 짧아집니다.

note: ~ Description of effect type "Synthblood"
en: Your breaths instinctively grows more shallow as the synthetic blood carries oxygen throughout your body, increasing your speed, stamina, and general endurance.
ko: 합성 혈액이 몸 전체에 산소를 운반함에 따라 본능적으로 호흡이 얕아지고, 속도, 체력, 전반적인 지구력이 향상됩니다.

note: ~ Blood analysis description of effect type "Synthblood Comedown, Synthblood" ~ Blood analysis description of effect type "Synthblood"
en: Synthetic blood
ko: 합성 혈액

note: ~ Description of effect type "Synthblood"
en: Your breaths instinctively grow shallow as the synthetic blood carries oxygen throughout your body, increasing your speed, stamina, and general endurance.
ko: 합성 혈액이 몸 전체에 산소를 운반하면서 본능적으로 호흡이 얕아지고, 속도, 체력, 전반적인 지구력이 향상됩니다.

note: ~ Name of effect type id "afs_isohypsa_overwatch"
en: Isohypsa Overwatch
ko: 이소힙사 오버워치

note: ~ Description of effect type "Isohypsa Overwatch" ~ This is just a fragment of machine code, it needs no translation.
en: FE09-    A3 65 FF    ATT $#17A
    FE0B-    4E          JMP $5010
    FE0D-    A5 24       DEX $#05
ko: FE09-A3 65 FF ATT $#17A
    FE0B- 4E JMP $5010
    FE0D- A5 24 DEX $#05

note: ~ Name of effect type id "afs_rocket_flight"
en: Rocket Flight
ko: 로켓 비행

note: ~ Description of effect type "Rocket Flight"
en: You are flying with a rocket powered device.
ko: 당신은 로켓으로 구동되는 장치를 타고 비행하고 있습니다.

note: ~ Description of effect type "Immobilized"
en: You are completely immobile
ko: 당신은 완전히 움직이지 않습니다

note: ~ Remove message of effect type "Immobilized" ~ Remove message of effect type "The Adamantine Gaol of Emthys" ~ Remove message of effect type "Adamantine Gaol" ~ Remove message of effect type "Baleful Gaze" ~ Remove message of effect type "Grip of Winter"
en: You can move again.
ko: 다시 움직일 수 있어요.

note: ~ Description of effect type "Crawling"
en: Even if its been critically damaged, this android continues to crawl towards its target.
ko: 심각하게 손상되었음에도 불구하고, 이 안드로이드는 목표를 향해 기어가기를 계속합니다.

note: ~ Name of effect type id "afs_weapon_disabled"
en: Disabled weaponry
ko: 비활성화된 무기

note: ~ Description of effect type "Disabled weaponry"
en: The main weaponry of this creature is no longer functional.
ko: 이 생물의 주요 무기는 더 이상 작동하지 않습니다.

note: ~ Name of effect type id "afs_combat_stims"
en: Combat Stimulants
ko: 전투용 각성제

note: ~ Description of effect type "Combat Stimulants"
en: You are under the effects of powerful military combat stimulants
ko: 당신은 강력한 군사 전투 자극제의 영향을 받고 있습니다

note: ~ Name of effect type id "afs_medigel_eff" ~ Item name
en: MediGel | MediGels
ko[0]: 메디젤

note: ~ Description of effect type "MediGel"
en: The medical gel applied to your wounds is slowly healing them.
ko: 상처에 발라둔 메디젤이 상처를 천천히 회복시키고 있습니다.

note: ~ Name of effect type id "decreased_performance"
en: Decreased Performance
ko: 후유증

note: ~ Description of effect type "Decreased Performance" ~ Description of effect type "Slowed Reactions" ~ Description of effect type "Haggard and drawn" ~ Description of effect type "Weakened and worn down"
en: The performance enhancing drugs slowly wear off and leave you in a state of existential grade hangover.
ko: 약물이 몸에서 천천히 빠져나가면서 후유증을 남깁니다.

note: ~ Blood analysis description of effect type "Decreased Performance" ~ Blood analysis description of effect type "Haggard and drawn"
en: Post overdose quantities of multiple drugs in analyzed blood.
ko: 분석된 혈액에서 여러 약물의 과다 복용량을 측정합니다.

note: ~ Name of effect type id "post_speed_injection"
en: Slowed Reactions
ko: 느려진 반응력

note: ~ Blood analysis description of effect type "Slowed Reactions"
en: Dangerous levels of military grade nervous system medications.
ko: 위험한 수준의 군용 신경계 약물.

note: ~ Name of effect type id "post_healing_injection"
en: Haggard and drawn
ko: 초췌함과 피로

note: ~ Name of effect type id "post_strength_injection"
en: Weakened and worn down
ko: 피로로 인한 약화

note: ~ Blood analysis description of effect type "Weakened and worn down"
en: Dangerous levels of steroids.
ko: 위험한 수준의 스테로이드.

note: ~ Name of effect type id "afs_ai_defensive"
en: Defensive Stance
ko: 방어 자세

note: ~ Description of effect type "Defensive Stance"
en: This creature is actively defending itself.
ko: 이 생물은 적극적으로 자신을 방어하고 있습니다.

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Headache
ko: 두통

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Bad Headache
ko: 심한 두통

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Splitting Headache
ko: 갈라지는 두통

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Excruciating Headache
ko: 극심한 두통

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Pure Agony
ko: 순수한 고뇌

note: ~ Description of effect type "Headache"
en: Your head is pounding and you feel unwell.
ko: 머리가 욱신거리고 몸이 좋지 않아요.

note: ~ Description of effect type "Bad Headache"
en: Your head throbs and it's hard to see straight.
ko: 머리가 욱신거리고 앞을 보기가 힘듭니다.

note: ~ Description of effect type "Splitting Headache"
en: You can barely think through the pain in your head.
ko: 당신은 머릿속의 고통 때문에 생각하기도 힘듭니다.

note: ~ Description of effect type "Excruciating Headache"
en: Your skull feels like it's going to explode.
ko: 두개골이 터질 것 같은 느낌이 듭니다.

note: ~ Description of effect type "Pure Agony"
en: The agony is the only thing in the world that matters.
ko: 세상에서 가장 중요한 것은 고통뿐입니다.

note: ~ Description of effect type "Stunned"
en: Your mind is reeling.
ko: 당신의 정신은 흔들리고 있습니다.

note: ~ Name of effect type id "effect_afs_electrokin_see_electricity" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_see_electricity"
en: Spark Sight
ko: 스파크 사이트

note: ~ Description of effect type "Spark Sight"
en: Your powers reveal electrical creatures and robots to you.
ko: 당신의 능력은 전기 생물과 로봇을 보여줍니다.

note: ~ Remove message of effect type "Spark Sight"
en: You can no longer sense the flow of current.
ko: 더 이상 전류의 흐름을 느낄 수 없습니다.

note: ~ Description of effect type "Electrical Discharge"
en: Your body is filled with electrical currents.
ko: 당신의 몸은 전류로 가득 차 있습니다.

note: ~ Remove message of effect type "Electrical Discharge"
en: The tingling on your skin fades.
ko: 피부의 따끔거림이 사라집니다.

note: ~ Decay message of effect type "Electrical Discharge"
en: The protective electrical currents are nearly gone.
ko: 보호 전류가 거의 사라졌습니다.

note: ~ Decay message of effect type "Electrical Discharge"
en: Your skin is losing its charge.
ko: 피부가 에너지를 잃어가고 있습니다.

note: ~ Name of effect type id "effect_afs_electrokin_hacking_interface" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_hacking_interface"
en: Hacking Interface
ko: 해킹 인터페이스

note: ~ Description of effect type "Hacking Interface"
en: You are capable of hacking into computers with only the power of your mind.
ko: 당신은 단지 마음의 힘으로 컴퓨터를 해킹할 수 있습니다.

note: ~ Remove message of effect type "Hacking Interface"
en: You can no longer manipulate the circuitry of nearby devices.
ko: 더 이상 근처 장치의 회로를 조작할 수 없습니다.

note: ~ Name of effect type id "effect_afs_electrokin_personal_battery" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_personal_battery"
en: Electron Overflow
ko: 전자 오버플로

note: ~ Description of effect type "Electron Overflow"
en: You are generating a wireless aura of electrical power.
ko: 당신은 무선으로 전기 에너지를 생성하고 있습니다.

note: ~ Remove message of effect type "Electron Overflow"
en: You stop the flow of electricity to your devices.
ko: 기기에 전기가 흐르는 것을 멈춥니다.

note: ~ Name of effect type id "effect_afs_telekinetic_momentum" ~ Name of effect type id "effect_telekinetic_momentum"
en: Altered Momentum
ko: 변화된 모멘텀

note: ~ Description of effect type "Altered Momentum"
en: Your powers are affecting movement around you; dangerous objects are slowed and your own speed is increased.
ko: 당신의 능력이 주변의 움직임에 영향을 미칩니다. 위험한 물체의 속도가 느려지고 당신의 속도가 증가합니다.

note: ~ Remove message of effect type "Altered Momentum"
en: Nearby movement returns to normal.
ko: 주변 움직임이 정상으로 돌아옵니다.

note: ~ Name of effect type id "effect_afs_telepath_sense_minds" ~ Name of effect type id "effect_telepath_sense_minds"
en: Sensing Minds
ko: 감각하는 마음

note: ~ Description of effect type "Sensing Minds"
en: You are looking out for other minds.
ko: 당신은 다른 마음을 찾고 있습니다.

note: ~ Remove message of effect type "Sensing Minds"
en: Your awareness of other minds fades away.
ko: 다른 사람의 마음에 대한 인식이 사라집니다.

note: ~ Description of creature revealed by special vision "sense_minds"
en: You sense something sapient here.
ko: 여기서 당신은 뭔가 지적인 것을 느낀다.

note: ~ Name of effect type id "effect_afs_telepathic_suggestion" ~ Name of effect type id "effect_telepathic_suggestion"
en: Mind Trick
ko: 마인드 트릭

note: ~ Description of effect type "Mind Trick"
en: You are preparing to influence the minds of others to make them more amenable to your point of view.
ko: 당신은 다른 사람들의 마음을 당신의 관점에 더 잘 따르도록 영향을 미칠 준비를 하고 있습니다.

note: ~ Name of effect type id "effect_afs_telepathic_psi_armor" ~ Name of effect type id "effect_telepathic_psi_armor" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "eff_monster_immune_to_telepathy"
en: Telepathic Shield
ko: 텔레파시 실드

note: ~ Description of effect type "Telepathic Shield"
en: Your mind is warded against telepathic attack or detection.
ko: 당신의 정신은 텔레파시 공격이나 감지로부터 보호됩니다.

note: ~ Remove message of effect type "Telepathic Shield"
en: Your thoughts are once again unguarded.
ko: 당신의 생각은 다시 한번 방심하게 됩니다.

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector whines distressingly!
ko: 동작 감지기가 괴로운 듯이 윙윙거립니다!

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_medium" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector emits a short series of warning beeps.
ko: 동작 감지기는 짧은 일련의 경고음을 냅니다.

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_low" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_medium" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector emits a single warning beep.
ko: 동작 감지기는 경고음을 한 번 울립니다.

note: ~ Player message in effect in EoC "EOC_ESCAPE_POD_CHAIR"
en: You make sure that all equipment is strapped down and loose items are put away to avoid projectiles during launch before you strap yourself into the escape pod seat and press the launch button.  With an incredibly loud roar and a massive acceleration that presses you into the seat, the escape pod fires from the ship, plummeting towards the planet below.
ko: 탈출 포드 좌석에 몸을 묶고 발사 버튼을 누르기 전에, 발사 중 투사체에 맞지 않도록 모든 장비를 단단히 고정하고 헐거운 물건들을 치워야 합니다. 엄청나게 큰 굉음과 함께 엄청난 가속력으로 좌석에 눌리면서, 탈출 포드가 함선에서 발사되어 아래 행성을 향해 추락합니다.

note: ~ Player message in effect in EoC "EOC_CRASHING_SHIP_U_DIE"
en: A large boom rocks the hull, fire engulfs the decks.  You can do nothing but watch as a wall of burning gas rushes towards you, consumes you as fast as it came, and then all is black.
ko: 엄청난 폭발음이 선체를 뒤흔들고, 불길이 갑판을 뒤덮습니다. 당신은 불타는 가스의 벽이 당신을 향해 달려드는 것을 지켜볼 수밖에 없습니다. 마치 온통 불타오르는 가스처럼 빠르게 당신을 삼켜버리고, 그 순간 모든 것이 칠흑같이 어두워집니다.

note: ~ Field intensity level ~ Item name
en: foamcrete | foamcrete
ko[0]: 발포 콘크리트

note: ~ Field intensity level
en: foamcrete lump
ko: 발포 콘크리트 덩이

note: ~ Field intensity level
en: foamcrete half-wall
ko: 발포 콘크리트 반벽

note: ~ Bashing message of fields "foamcrete", "foamcrete lump", "foamcrete half- wall"
en: You destroy the foamcrete.
ko: 폼크리트를 파괴합니다.

note: ~ Field intensity level
en: cold air
ko: 차가운 공기

note: ~ Field intensity level
en: frozen air
ko: 얼어붙을 듯한 공기

note: ~ Field intensity level
en: electrical anomaly
ko: 전기 이상현상

note: ~ Field intensity level
en: toxic foam
ko: 독성 거품

note: ~ Player message on effect of field toxic foam ~ Player message on effect of field dense toxic foam
en: You feel the toxic foam burn through your skin.
ko: 독성 거품이 피부를 태우는 듯한 느낌을 받습니다.

note: ~ Field intensity level
en: dense toxic foam
ko: 짙은 독성 거품

note: ~ Field intensity level
en: radiative glimmer
ko: 방사성 희미한 빛

note: ~ Field intensity level
en: intense radiative glimmer
ko: 강렬한 방사성 희미함

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_TSKBEM_CARD"
en: This item is an access card for ancient industrial locations.
ko: 이 품목은 고대 산업 지역에 대한 접근 카드입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_ENFORCER_CARD"
en: This item is an access card for ancient police locations.
ko: 이 물건은 고대 경찰서에 출입할 수 있는 카드입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_MERCURIAL_CARD"
en: This item is an access card for ancient Mercurial locations.
ko: 이 물품은 고대 머큐리얼 위치에 대한 접근 카드입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "TEEPSHIELD"
en: You are immune to telepathy.
ko: 정신 감응 피해에 면역입니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SHIELD_GENERATOR"
en: This item is capable of projecting a Riemann protective shield.
ko: 이 제품은 리만 보호막을 투사할 수 있습니다.

note: ~ MOD name
en: Aftershock
ko: 애프터쇼크

note: ~ Monster attack message
en: %1$s injects you with a syringe!
ko: %1$s(이)가 주사기로 당신을 찌릅니다!

note: ~ Monster attack message
en: %1$s injects <npcname> with a syringe!
ko: %1$s(이)가 주사기로 <npcname>(을)를 찌릅니다!

note: ~ Monster attack message
en: %1$s tries to inject you, but fails to penetrate your armor!
ko: %1$s(이)가 주사기를 찔러 넣으려 했지만, 갑옷을 뚫지 못했습니다!

note: ~ Monster attack message
en: %1$s tries to inject <npcname>, but fails to penetrate their armor!
ko: %1$s(이)가 <npcname>(을)를 쪼려고 했지만, 방어구를 뚫지 못했습니다!

note: ~ Monster attack message
en: %1$s crushes your %2$s with a vicious stomp!
ko: %1$s이(가) 당신의 %2$s을 사납게 짓밟습니다!

note: ~ Monster attack message
en: %1$s crushes <npcname> underfoot!
ko: %1$s가 <npcname>을 발로 짓밟습니다!

note: ~ Monster attack message
en: You roll out of the way of %1$s's stomp!
ko: %1$s의 밟힘을 피해 돌아왔습니다!

note: ~ Monster attack message
en: <npcname> rolls out of the way of %1$s's stomp!
ko: <npcname>이 %1$s의 밟힘을 피해 돌아옵니다!

note: ~ Monster attack message
en: %1$s's attempt to crush your %2$s is deflected by your armor.
ko: %1$s가 %2$s를 분쇄하려는 시도는 당신의 갑옷에 의해 막혔습니다.

note: ~ Monster attack message
en: %1$s's attempt to crush <npcname> is deflected by their armor.
ko: %1$s가 <npcname>을 짓밟으려 했지만 갑옷에 막혔습니다.

note: ~ Monster attack message
en: %s tries to grasp you, but it slides off your armor.
ko: %s(이)가 붙잡으려 했지만, 방어구에 미끄러집니다.

note: ~ Monster attack message
en: %s tries to grasp <npcname>, but its legs slide of their armor.
ko: %s(이)가 <npcname>(을)를 붙잡으려 했지만, 방어구에 미끄러집니다.

note: ~ Skill name
en: smart guns
ko: 스마트 건

note: ~ Description of skill "smart guns"
en: Back in the 21st century marksmanship was an art whose mastery meant arduous years of constant training and preparation.  There are computers for that now.
ko: 과거 21세기 사격술은 숙달하기 위해 수년간의 끊임없는 훈련과 준비가 필요했던 기술이었습니다. 지금은 컴퓨터가 이를 대신해줍니다.

note: ~ Skill name
en: metaphysics
ko: 형이상학

note: ~ Description of skill "metaphysics"
en: Your ability to manipulate psionic energy.
ko: 당신은 사이오닉 에너지를 조작할 수 있는 능력을 가지고 있습니다.

note: ~ Speech from speaker afs_mon_migoturret
en: "I have no mouth and yet I scream!"
ko: "비록 입은 없지만 소리 지를 수는 있어!"

note: ~ Speech from speaker afs_mon_migoturret
en: "¿Por qué?"
ko: "왜냐하면?"

note: ~ Speech from speaker afs_mon_migoturret
en: "Come closer little one."
ko: "이리 오렴, 어린 것아."

note: ~ Speech from speaker afs_mon_migoturret
en: "The better to eat you!  I don't actually think I eat anymore."
ko: "널 먹어치워 주마!  사실 더 이상 내가 뭘 먹을 수 있다고 생각하지는 않지만."

note: ~ Speech from speaker afs_mon_migoturret
en: "Cyrus said if I was patient, he could get me a new body."
ko: "사이러스는 내가 기다린다면, 내게 새로운 몸을 줄 수 있다고 그랬지."

note: ~ Speech from speaker afs_mon_migoturret
en: "Quem é Você?"
ko: "누구세요?"

note: ~ Speech from speaker afs_mon_migoturret
en: "Eu vou te matar!"
ko: "너를 죽일 거야!"

note: ~ Speech from speaker afs_mon_migoturret
en: "I can't keep myself from killing you, please run!"
ko: "내가 널 죽이려드는 걸 멈출 수 없어, 도망가!"

note: ~ Speech from speaker mon_utilibot_beehive
en: "bzzzzzz."
ko: "부우우우우우웅."

note: ~ Speech from speaker mon_human_biomachine
en: "west, west, west, west, west"
ko: "서쪽, 서쪽, 서쪽"

note: ~ Speech from speaker mon_human_biomachine
en: "east, east, east, east, east"
ko: "동쪽, 동쪽, 동쪽"

note: ~ Speech from speaker mon_human_biomachine
en: "south, south, south, south, south"
ko: "남쪽, 남쪽, 남쪽"

note: ~ Speech from speaker mon_human_biomachine
en: "north, north, north, north, north"
ko: "북쪽, 북쪽, 북쪽"

note: ~ Speech from speaker mon_human_biomachine
en: "Where am I?  Where am I?  Where am I?"
ko: "여긴 어디지? 여긴 어디야?"

note: ~ Speech from speaker mon_human_biomachine
en: "It's very cold, It's very cold, It's very cold"
ko: "추워, 추워, 너무 추워"

note: ~ Speech from speaker mon_human_biomachine
en: "dark, dark, where is everything"
ko: "어두워, 어두워, 앞이 안보여"

note: ~ Message of spell "vahagn_extra_shots ( Vahagn fire )"
en: Casted
ko: 캐스팅됨

note: ~ Name of starting location "sloc_robot_dispatch"
en: Robot Dispatch Center
ko: 로봇 파견센터

note: ~ Name of starting location "sloc_afs_augmentation_clinic_n3"
en: Augclinic
ko: 오그클리닉

note: ~ Message after transforming to "t_door_metal_c"
en: The door's PIN pad chimes happily as the locking mechanism releases.
ko: 잠금 장치가 풀리면서 문의 PIN 패드가 기쁘게 울립니다.

note: ~ Message after transforming to "f_intermodal_crate_open"
en: The shipping crate bolts slide back and the lid pops open.
ko: 운송 상자의 볼트가 뒤로 밀려 들어가고 뚜껑이 툭 열립니다.

note: ~ Message after transforming to "f_reinforced_displaycase_o"
en: A panel of reinforced glass receeds into the case.
ko: 강화 유리 패널이 케이스 안으로 들어갑니다.

note: ~ Message after transforming to "f_e_safe_c"
en: The safe's display chimes happily as the locking mechanism releases.
ko: 잠금 장치가 풀리면서 금고의 디스플레이가 기쁘게 울립니다.

note: ~ Message after transforming to "t_door_metal_locked"
en: The door's PIN pad chimes unhappily before powering down.
ko: 문의 PIN 패드가 전원이 꺼지기 전에 불행하게 울립니다.

note: ~ Message after transforming to "f_sealed_intermodal_crate_locked"
en: The shipping crate beeps unhappily before powering down.
ko: 배송 상자는 전원이 꺼지기 전에 불행하게 삐 소리를 낸다.

note: ~ Message after transforming to "f_e_safe_l_down"
en: The safe beeps unhappily before powering down.
ko: 금고는 전원이 꺼지기 전에 불행하게 삐 소리를 낸다.

note: ~ Message after transforming to "f_reinforced_displaycase_locked"
en: The display case beeps unhappily before powering down.
ko: 디스플레이 케이스는 전원이 꺼지기 전에 불행하게 삐 소리를 냅니다.

note: ~ Message after transforming to "t_prison_grate_r"
en: The grating retracts into the floor and ceiling.
ko: 격자는 바닥과 천장으로 들어갑니다.

note: ~ Name of a trap
en: escape pod launch button
ko: 탈출 포드 작동 버튼

note: ~ Label of UI widget "shield_layout" ~ Label of UI widget "shield_layout_2" ~ Label of UI widget "shield_layout_1"
en: SHIELD
ko: 방패

note: ~ Label of UI widget "shield_gauge"
en: INTGR
ko: 통합

note: ~ Clause text "empty" of UI widget "shield_gauge" ~ Clause text "empty" of UI widget "shield_power_gauge" ~ Clause text "empty" of UI widget "cryosuit_power_graph"
en: <color_red>      OFFLINE      </color>
ko: <color_red>      오프라인      </color>

note: ~ Label of UI widget "shield_power_gauge"
en: POWER
ko: 전력

note: ~ Text in UI widget "shield_title"
en: SHIELDING:
ko: 차폐:

note: ~ Vitamin name
en: Mastodon Mutagen
ko: 마스토돈 뮤타젠

note: ~ Vitamin name
en: Mi-go Mutagen
ko: 미고 뮤타젠

note: ~ Vitamin name
en: Aftershock Maintained Powers Counter
ko: 애프터쇼크 유지 전력 카운터

note: ~ Mission name
en: Reach the Port Augustmoon shuttle
ko: 어거스트문 항구 왕복선으로 가기

note: ~ Description of mission "Reach the Port Augustmoon shuttle"
en: Your shuttle has landed nearby.  It will wait for up to 3 hours before returning to port, you might what to reach it before then.
ko: 왕복선이 주변에 착륙했습니다. 3시간 안에 탑승하지 않으면 다시 항구로 돌아갈 것입니다.

note: ~ Player message in effect in EoC "EOC_AFS_CALL_AUGUSTMOON_SHUTTLE"
en: Order Received: Shuttle inbound to your location.
ko: 명령 접수됨. 왕복선이 곧 도착합니다.

note: ~ Player message in false effect in EoC "EOC_AFS_CALL_AUGUSTMOON_SHUTTLE"
en: WARNING: Cannot schedule landing, shuttle already inbound.
ko: 경고! 이미 착륙된 왕복선이 있어 호출할 수 없습니다.

note: ~ Player message in effect in EoC "EOC_AFS_LAND_AUGUSTMOON_SHUTTLE"
en: You see the engine plume of your landing drone shuttle in the distance.  You'll have about four hours to reach it before it leaves.
ko: 멀리서 착륙하는 왕복선이 보입니다. 왕복선이 떠나기 전까지 4시간이 주어집니다.

note: ~ Player message in effect in EoC "EOC_AFS_AUGUSTMOON_SHUTTLE_TP" ~ Player message in effect in EoC "EOC_AFS_AUGUSTMOON_SPACEPORT_TP"
en: The shuttle's ascent is a little rough, but you're soon on your way to Port Augustmoon.
ko: 수송선이 상륙하면서 어거스트문 항구로 향합니다.

note: ~ Player message in effect in EoC "EOC_PORT_TO_LANDING_PAD_TP"
en: An orbital drop in a rackety cargo shuttle preceded by an almost interminable wait within Port Augustmoon customs level leads you to the planetary wastes below.
    
     What passes by the spaceport is nothing but a small radio outpost surrounded by chainlink fencing.  Beyond it, any guarantees of civilization are left behind.
ko: 어거스트문 항구에서 오랜 시간을 기다리고, 항구에 도착한 화물 수송선을 탑니다. 곧이어 수송선이 출발하면서 아래의 폐허가 되어버린 행성을 향해 이동합니다.
    
    수송선은 철조망으로 둘러싸인 작은 무전 야영지에 착륙합니다. 야영지 너머에는 지금은 무너져내린 인류의 문명만이 있습니다.

note: ~ Player message in false effect in EoC "EOC_VALIDATE_PORT_AUGUSTMOON"
en: MANUALLY FINDING PORT AUGUSTMOON AS A FALLBACK.  (PRESS SPACE).
ko: 대안으로 PORT AUGUSTMOON을 수동으로 찾습니다. (스페이스바를 누르세요)

note: ~ Player message in false effect in EoC "EOC_VALIDATE_LANDING_PAD"
en: MANUALLY FINDING THE LANDING PAD AS A FALLBACK.  (PRESS SPACE).
ko: 대안으로 착륙 패드를 수동으로 찾습니다. (스페이스바를 누르세요).

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_NOSEBLEED"
en: As you unleash your powers, blood drips from your nose.
ko: 당신이 자신의 힘을 발휘하자 코에서 피가 떨어진다.

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_HEADACHE"
en: As you unleash your powers, your head begins to throb.
ko: 당신이 자신의 힘을 발휘하면서, 당신의 머리가 욱신거리기 시작합니다.

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_HEALTH_PENALTY"
en: As you unleash your powers, you feel enervated.
ko: 당신이 자신의 힘을 발휘할 때, 당신은 무기력함을 느낀다.

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_STUNNED_ENDS_POWERS" ~ Player message in effect in EoC "EOC_PSIONICS_STUNNED_ENDS_POWERS"
en: As your head rings and your mind reels, you lose control of your powers!
ko: 머리가 울리고 정신이 어지러워지면서 당신은 자신의 힘을 제어할 수 없게 됩니다!

note: ~ Player message in false effect in EoC "EOC_AFS_ESPER_DAZED_ENDS_POWERS_2" in nested EOCs in effect in EoC "EOC_AFS_ESPER_DAZED_ENDS_POWERS"
en: Your head is swimming.  You can no longer maintain your powers!
ko: 머리가 어지러워요. 더 이상 힘을 유지할 수 없어요!

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_WEARINESS_ENDS_POWERS" ~ Player message in effect in EoC "EOC_PSIONICS_WEARINESS_ENDS_POWERS"
en: You are almost too tired to think, and can't concentrate on maintaining your powers
ko: 당신은 생각할 수 없을 정도로 피곤하고, 당신의 힘을 유지하는 데 집중할 수 없습니다.

note: ~ Message in effect in EoC "_EOC_return_to_partyleader_fail_msg" in nested EOCs on false condition in effect in EoC "EOC_return_to_partyleader"
en: Unable to locate the party leader.
ko: 당 대표를 찾을 수 없습니다.

note: ~ Player inventory menu title in effect in EoC "EOC_start_lock_hack"
en: Select a Hacking tool
ko: 해킹 도구 선택

note: ~ Player message in effect in EoC "EOC_hack_with_tool"
en: You connect to the lock controller.
ko: 잠금장치 컨트롤러에 연결합니다.

note: ~ Player message in effect in EoC "EOC_afs_hack_failure"
en: You fail to override the device.
ko: 장치를 재정의하지 못했습니다.

note: ~ Player message in effect in EoC "EOC_afs_generic_hack_minor_failure_alarm"
en: You set off the devices alarm!
ko: 기기의 알람을 울렸습니다!

note: ~ Player makes sound in effect in EoC "EOC_afs_generic_hack_minor_failure_alarm"
en: Alarm Bleeping
ko: 알람 삐 소리

note: ~ Player message in effect in EoC "EOC_afs_generic_hack_minor_failure_hurt"
en: The device shocks you!
ko: 이 장치는 당신을 충격에 빠뜨립니다!

note: ~ Player message in effect in EoC "EOC_AFS_REACTOR_MELTDOWN"
en: The malfunctioning reactor is ejected.
ko: 고장난 원자로는 방출됩니다.

note: ~ Name of achievement
en: Breaking the Ice
ko: 얼음 파쇄

note: ~ Name of achievement
en: Salus IV Antivirus
ko: 살루스 IV 안티바이러스

note: ~ Name of achievement
en: Ned Ludd
ko: 러다이트 운동

note: ~ Name of achievement
en: KILL ALL MOXIES
ko: 목스포어 박멸

note: ~ Name of achievement
en: Heat Ray
ko: 다 녹여버려

note: ~ Name of achievement
en: Eradication is the Only Option
ko: 뿌리 째 뽑아버려

note: ~ Name of achievement
en: I killed Mufasa!
ko: 무파사를 죽였다!

note: ~ Name of achievement
en: The Food of the Gods
ko: 신의 음식

note: ~ Name of achievement
en: Escape from the Island of Dr. Moreau
ko: 모로 박사의 섬에서 탈출

note: ~ Name of achievement
en: Infinity's Shore
ko: 무한의 해안

note: ~ Name of achievement
en: Blade Runner 2539
ko: 블레이드 러너 2539

note: ~ Name of achievement
en: Extinction level event
ko: 대량절멸

note: ~ Description of event statistic "num_avatar_moxie_kills"
en: moxie killed | moxies killed
ko[0]: 죽인 모시

note: ~ Description of event statistic "num_avatar_uplift_kills"
en: uplift killed | uplifts killed
ko[0]: 죽인 업리프트

note: ~ Description of event statistic "num_avatar_biomachine_kills"
en: biomachine killed | biomachines killed
ko[0]: 죽인 생체 기계

note: ~ Description of "cluster of gas sacs"
en: This is a cluster of multicolored membranous bubbles, each about the size of a grape, retrieved from inside an alien animal.  They float like tiny helium balloons - perhaps they are full of lighter-than-air gas.
ko: 포도알만 한 크기의 여러 색깔의 막질 거품들이 모여 있는 이 거품들은 외계 동물의 몸속에서 회수되었습니다. 마치 작은 헬륨 풍선처럼 떠다니는데, 아마도 공기보다 가벼운 가스로 가득 차 있는 것 같습니다.

note: ~ Item name ~ Name of an ammunition type
en: acidic bore | acidic bores
ko[0]: 산성 탄환

note: ~ Description of "acidic bore"
en: This wriggling nodule of resin and flesh appears to be secreting a pungent fluid.  You'd probably best feed it into the bioblaster.
ko: 이 꿈틀거리는 수지 덩어리와 살점은 톡 쏘는 액체를 분비하는 것 같습니다. 바이오 블레스터에 넣어 처리하는 것이 가장 좋을 것 같습니다.

note: ~ Item name ~ Name of an ammunition type
en: signaling payload | signaling payload
ko[0]: 신호

note: ~ Description of "signaling payload"
en: Single use software package that can be used to send encrypted communications.
ko: 암호화된 통신을 보내는 데 사용할 수 있는 일회용 소프트웨어 패키지입니다.

note: ~ Item name
en: x-ray laser barrel | x-ray laser barrels
ko[0]: 엑스레이 레이저 총열

note: ~ Description of "x-ray laser barrel"
en: Your very own Project Excalibur.  Better get to defending America with it.
ko: 당신만의 비밀병기, 엑스칼리버입니다. 미국을 수호하는데 이것만한게 없죠.

note: ~ Item name
en: nano printed combat arrow | nano printed combat arrows
ko[0]: 나노 프린트 전투용 화살

note: ~ Description of "nano printed combat arrow"
en: Arrows made from nanoprinted materials where each layer of the arrow is designed for improved efficiency.  A layer that provides the least possible air resistance, followed by a layer of armor piercing, then followed by a frangible layer.  However, this makes each arrow single use.
ko: 나노프린팅된 재료로 만들어진 화살로, 각 층이 효율성 향상을 위해 설계되었습니다. 공기 저항을 최소화하는 층, 그 다음으로 장갑 관통 층, 그리고 마지막으로 파쇄성 층으로 구성되어 있습니다. 하지만 이로 인해 각 화살은 일회용입니다.

note: ~ Name of an ammunition type
en: ray laser barrel
ko: 광선 레이저 총열

note: ~ Name of an ammunition type
en: industrial foam
ko: 공업용 폼

note: ~ Name of an ammunition type
en: 25mm microjet
ko: 25mm 마이크로제트

note: ~ Name of an ammunition type
en: 10mm microjet
ko: 10mm 마이크로제트

note: ~ Name of an ammunition type
en: 7.50mm microjet
ko: 7.50mm 마이크로젯

note: ~ Name of an ammunition type ~ Item name
en: 82x225mm flashbulb | 82x225mm flashbulbs
ko[0]: 82x225mm 섬광

note: ~ Name of an ammunition type
en: ferrous rail projectile
ko: 자성 레일 발사체

note: ~ Name of an ammunition type
en: 5x50mm flechette
ko: 5x50mm 플레셰트

note: ~ Description of "freezer" ~ Description of vehicle part "exosuit maintenance gantry"
en: A gantry for supporting an exosuit upright during maintenance and repair.  Includes the specialized tools needed for complex repairs and will also charge the suit's power when active.
ko: 유지 보수 및 수리 시 외골격을 똑바로 세워주는 지지대입니다. 복잡한 수리에 필요한 특수 도구가 포함되어 있으며, 작동 중 외골격의 전원을 충전합니다.

note: ~ Vehicle part name
en: U-344 RTG (deployed)
ko: U-344 RTG(배치됨)

note: ~ Description of vehicle part "U-344 RTG (deployed)"
en: A compact radioisotope thermoelectric generator, complying with UASTA 344 standards.  It provides a steady if limited supply of power.
ko: UASTA 344 표준을 준수하는 소형 방사성동위원소 열전 발전기입니다. 제한적이지만 안정적인 전력 공급을 제공합니다.

note: ~ Vehicle part name ~ Item name
en: portable battery charger | portable battery chargers
ko[0]: 휴대용 배터리 충전기

note: ~ Vehicle part name ~ Item name
en: portable survival heater | portable survival heaters
ko[0]: 휴대용 생존 히터

note: ~ Vehicle part name
en: tri-pod lamp
ko: 3포드 램프

note: ~ Description of vehicle part "tri-pod lamp"
en: A light mounted on a tall expanded tri-pod.  Illuminates the area around itself when powered.
ko: 키가 크고 확장된 삼각대에 장착된 조명입니다. 전원을 켜면 주변을 밝힙니다.

note: ~ Vehicle part name ~ Item name ~ Magazine name
en: portable survival battery | portable survival batteries
ko[0]: 휴대용 생존 배터리

note: ~ Item name
en: bag of holding | bags of holding
ko[0]: 소유의 가방

note: ~ Description of "bag of holding"
en: A sleek, unfathomably-complicated machine covered in dozens of blinking lights, worn on the back by sturdy faux-leather straps.  An electrode dangles from the back, attaching to your forehead.  How it operates without annihilating spacetime isn't quite clear, but a localized portal allows things to be stored in an extradimensional space.
ko: 수십 개의 깜빡이는 불빛으로 뒤덮인 매끈하고 헤아릴 수 없을 만큼 복잡한 기계. 튼튼한 인조 가죽 끈이 등에 달려 있다. 전극이 등에 매달려 이마에 부착되어 있다. 시공간을 파괴하지 않고 어떻게 작동하는지는 아직 불분명하지만, 국소화된 포털을 통해 물건을 차원 외 공간에 보관할 수 있다.

note: ~ Item name
en: titanium vest | titanium vests
ko[0]: 티타늄 조끼

note: ~ Item name
en: hologram cloak Mk. II | hologram cloaks Mk. II
ko[0]: 홀로그램 망토 Mk. II

note: ~ Description of "hologram cloak Mk. II"
en: When activated, creates a holographic decoy of its wearer.  Powered by an experimental n-space energy generator, it slowly recharges itself for free, probably by siphoning excess energy from some unknown hyperdimensional space.
ko: 활성화되면 착용자의 홀로그램 미끼를 생성합니다. 실험용 n차원 에너지 생성기로 작동하며, 미지의 초차원 공간에서 과도한 에너지를 빨아들여 천천히 자동으로 재충전됩니다.

note: ~ Item name
en: sentinel-lx cloak | sentinel-lx cloaks
ko[0]: 센티널-LX 망토

note: ~ Description of "sentinel-lx cloak"
en: The vantablack cloak of sentinel-lx hangs around ones shoulders as a solid, unnatural shadow.  Made from woven graphene, it's lightweight and resistant, but cannot be repaired.
ko: 센티넬-LX의 반타블랙 망토가 어깨에 팽팽하고 부자연스러운 그림자처럼 드리워져 있습니다. 그래핀으로 짜여져 가볍고 내구성이 뛰어나지만, 수리는 불가능합니다.

note: ~ Item name ~ Variant name of item "IX-2110 computer"
en: IX-2110 computer | IX-2110 computers
ko[0]: IX-2110 컴퓨터

note: ~ Description of "IX-2110 computer"
en: The original Imagos IX-2110, a general use wrist computer originally designed to support operations within hazardous environments.  Among the most successful pieces of technology ever created, millions of these were produced and sold to the explorers that first tamed the stars during the early Hyperspace Era.  The slow attrition of technological prowess since the discontinuity has left slightly slower than its modern counterparts.
ko: 원래 이마고스 IX-2110은 위험한 환경에서의 작업을 지원하기 위해 설계된 범용 손목형 컴퓨터였습니다. 역사상 가장 성공적인 기술 중 하나로 꼽히는 이 컴퓨터는 수백만 대가 생산되어 초공간 시대 초기에 별을 처음 정복했던 탐험가들에게 판매되었습니다. 단절 이후 기술력이 서서히 약화되면서 현대 컴퓨터보다 약간 느린 속도로 발전했습니다.

note: ~ Description of variant "IX-2110 computer" of item "IX-2110 computer"
en: The original Imagos IX-2110, a general use wrist computer originally designed to support operations within hazardous environments.  Among the most successful pieces of technology ever created, millions of these were produced and sold to the explorers that first tamed the stars during the early Hyperspace Era.  The slow attrition of technological prowess since the discontinuity means its only slightly less capable than its modern counterparts.
ko: 원래 이마고스 IX-2110은 위험한 환경에서의 작업을 지원하기 위해 설계된 범용 손목형 컴퓨터였습니다. 역사상 가장 성공적인 기술 중 하나로 꼽히는 이 컴퓨터는 수백만 대가 생산되어 초공간 시대 초기에 별을 정복했던 탐험가들에게 판매되었습니다. 단절 이후 기술력이 서서히 쇠퇴해 온 탓에 현대 컴퓨터보다 성능이 약간 떨어질 뿐입니다.

note: ~ Variant name of item "IX-2110 computer"
en: IX-2330S computer | IX-2330S computers
ko[0]: IX-2330S 컴퓨터

note: ~ Description of variant "IX-2330S computer" of item "IX-2110 computer"
en: A rugged and radiation shielded wirst computer specifically designed to support salvage operations.  It can perform general computing tasks and might be used to interface with most ancient computer systems.
ko: 인양 작업 지원을 위해 특별히 설계된 견고하고 방사선 차폐 기능이 있는 손목 컴퓨터입니다. 일반적인 컴퓨팅 작업을 수행할 수 있으며, 대부분의 구형 컴퓨터 시스템과 연동하는 데 사용될 수 있습니다.

note: ~ Item name
en: quantum solar backpack (folded) | quantum solar backpacks (folded)
ko[0]: 양자 태양광 배낭 (접힘)

note: ~ Description of "quantum solar backpack (folded)"
en: Personal portable charging system consisting of an array of quantum solar panels neatly folded in the form of a large backpack.  It can be worn as one, and has an integrated cable to plug it into a cable charger system.  Cutting edge technology.
ko: 대형 백팩 형태로 깔끔하게 접혀진 양자 태양광 패널으로 구성된 개인용 휴대형 충전 시스템입니다. 하나로 착용할 수 있으며 케이블이 통합되어 있어 케이블 충전기 시스템에 꽂을 수 있습니다. 최첨단 기술입니다.

note: ~ Item name
en: quantum solar backpack (unfolded) | quantum solar backpacks (unfolded)
ko[0]: 양자 태양광 배낭 (펼쳐짐)

note: ~ Description of "quantum solar backpack (unfolded)"
en: Unfolded array of portable quantum solar panels ready to push some power into an active cable charger system.
ko: 케이블 충전기 시스템에 약간의 전력을 공급할 수 있도록 접히지 않은 휴대용 양자 태양광 패널이 준비되어 있습니다.

note: ~ Description of "pair of combat boots"
en: Modern oversized reinforced tactical combat boots.  Very durable.
ko: 현대기술로 보강된 특대형 전술 전투화입니다. 무척 튼튼합니다.

note: ~ Description of "pair of tactical gloves"
en: A pair of oversized reinforced Kevlar tactical gloves.  Commonly used by police and military units.
ko: 케블라로 보강된 특대형 전술 장갑. 경찰과 군대에서 주로 사용됩니다.

note: ~ Item name
en: pair of Killophant gloves | pairs of Killophant gloves
ko[0]: 킬로판트 장갑

note: ~ Description of "pair of Killophant gloves"
en: A pair of reinforced Kevlar tactical gloves, specifically designed to accommodate three-fingered Killophants.  Thinner than regular oversized tactical gloves.
ko: 세 손가락 킬로펀트(Killophants)를 위해 특별히 설계된 강화 케블라 전술 장갑입니다. 일반 오버사이즈 전술 장갑보다 얇습니다.

note: ~ Description of "leather belt"
en: An XL leather belt.  Useful for making your pair of pants fit if you need really big pants.
ko: 특대 가죽 허리띠.  정말 큰 바지가 필요한 경우 바지의 허리를 몸에 맞게 조절할 때 사용합니다.

note: ~ Description of "police duty belt"
en: An XL black leather belt used by extremely large uplifted police officers.  It has several pouches and a holder for a baton.
ko: 대단히 큰 체구의 지성화된 경찰이 사용하는 특대형 검은색 가죽 벨트입니다. 여러 주머니가 달려있고, 경찰봉을 꽂아둘 수 있는 고리도 있습니다.

note: ~ Description of "tactical full helmet"
en: An all-encompassing massive black helmet that covers your entire face and neck, providing excellent protection from all sorts of damage.
ko: 얼굴과 목을 감싸는 커다란 검은 헬멧. 다양한 피해에 대해 높은 보호력을 제공합니다.

note: ~ Description of "leg ammo pouch"
en: An XL fabric ammo pouch that can be strapped to your leg; capable of holding two magazines close at hand.
ko: 다리에 착용하는 대형 직물 탄창 주머니입니다. 탄창 두 개를 수납할 수 있습니다.

note: ~ Item name
en: Cecaelia wetsuit | Cecaelia wetsuits
ko[0]: 세실리아 잠수복

note: ~ Description of "Cecaelia wetsuit"
en: A wetsuit designed for the Octopus Uplifts known as Cecaelia.  This is the explorer suit with no head or tentacle protection.
ko: 세카엘리아(Cecaelia)로 알려진 문어 떼를 위해 디자인된 잠수복입니다. 머리나 촉수 보호 장치가 없는 탐험용 잠수복입니다.

note: ~ Item name
en: combat wetsuit | combat wetsuits
ko[0]: 전투 잠수복

note: ~ Description of "combat wetsuit"
en: The combat version of the Cecaelia wetsuit; made of neoprene and Kevlar, it will provide some level of protection for deep dwellers.
ko: 세카엘리아 잠수복의 전투용 버전으로, 네오프렌과 케블라로 만들어졌으며 깊은 곳에 사는 사람들에게 일정 수준의 보호 기능을 제공합니다.

note: ~ Item name
en: nanomesh vest | nanomesh vests
ko[0]: 나노메쉬 조끼

note: ~ Description of "nanomesh vest"
en: A lightweight nanomesh vest designed to face down many of the perils of space travel.  These vests are mass produced and often stacked in starship lockers.
ko: 우주 여행의 여러 위험에 맞서도록 설계된 경량 나노메시 조끼입니다. 이 조끼는 대량 생산되어 우주선 보관함에 쌓여 있는 경우가 많습니다.

note: ~ Item name
en: carbide cuirass | carbide cuirasses
ko[0]: 탄화 칼슘 흉갑

note: ~ Description of "carbide cuirass"
en: This piece of armor hearkens back to renaissance designs.  It differs in that it is cast as a single piece in deep space installations where conditions can be controlled absolutely.  Not quite bulletproof, but it will stop most small arms fire.
ko: 이 갑옷은 르네상스 디자인을 떠올리게 합니다. 심우주 시설에서 완벽하게 제어 가능한 환경에서 단일 부품으로 제작된다는 점이 다릅니다. 방탄은 아니지만, 대부분의 소총 사격을 막아낼 수 있습니다.

note: ~ Item name
en: vacuum cast cuirass | vacuum cast cuirasses
ko[0]: 진공 주조 흉갑

note: ~ Item name
en: raider's breaching helmet | raider's breaching helmets
ko[0]: 침입자의 돌파 헬멧

note: ~ Description of "raider's breaching helmet"
en: This helmet is designed for the individual that is worried about catching heavy weapons fire to the face.  It is unwieldy and heavy, and lacks basic environmental protection features, but it just might stop even the largest of ballistic rounds.
ko: 이 헬멧은 얼굴에 중화기 사격을 당할까 봐 걱정되는 분들을 위해 설계되었습니다. 다루기 힘들고 무겁고 기본적인 환경 보호 기능은 부족하지만, 아무리 강력한 탄도탄이라도 막아낼 수 있습니다.

note: ~ Item name
en: UICAS Tip of the Spear helmet | UICAS Tip of the Spear helmets
ko[0]: UICAS 창끝 헬멧

note: ~ Description of "UICAS Tip of the Spear helmet"
en: An all-environment combat helmet issued to UICA espatiers.  Commonly known as 'the jar' due to its unusual clear polymer canopy that leaves its wearer's face visible.
ko: UICA 에스파티에에게 지급된 전환경 전투 헬멧. 착용자의 얼굴이 보이는 독특한 투명 폴리머 캐노피 때문에 '항아리'라는 별명으로 불립니다.

note: ~ Item name
en: UICAS Point of Impact helmet | UICAS Point of Impact helmets
ko[0]: UICAS 충격점 헬멧

note: ~ Description of "UICAS Point of Impact helmet"
en: A lightweight black helmet that provides excellent protection from all sorts of damage, unless it's airborne.  UICAS makes the point of designing all headgear whenever possible with clear faceplates, in order to provide a human touch to all interactions.
ko: 가벼운 검은색 헬멧으로, 공중에서 발생하는 경우를 제외하고 모든 종류의 손상으로부터 탁월한 보호력을 제공합니다. UICAS는 모든 상호작용에 인간적인 느낌을 주기 위해 가능한 한 모든 헤드기어에 투명한 페이스플레이트를 적용하는 것을 원칙으로 합니다.

note: ~ Item name ~ Magazine name
en: suit battery | suit batteries
ko[0]: 슈트 배터리

note: ~ Description of magazine "suit battery" ~ Description of "suit battery"
en: A heavy battery cell, compatible with most industrial equipment but purposefully designed to power EVA suits  It's a bit too big to fit in most portable tools.
ko: 대부분의 산업 장비와 호환되는 무거운 배터리 셀이지만 EVA 슈트에 전력을 공급하기 위해 특별히 설계되었습니다. 대부분의 휴대용 도구에 맞추기에는 약간 너무 큽니다.

note: ~ Item name
en: Arms Alloy Plating CBM | Arms Alloy Plating CBMs
ko[0]: 팔 합금 갑주 CBM

note: ~ Item name
en: Legs Alloy Plating CBM | Legs Alloy Plating CBMs
ko[0]: 다리 합금 갑주 CBM

note: ~ Item name
en: Alarm System CBM installation data | Alarm System CBM installation data
ko[0]: 경보 시스템 CBM 설치 데이터

note: ~ Description of "Alarm System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Alarm System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 알람 시스템 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: LED Tattoo CBM installation data | LED Tattoo CBM installation data
ko[0]: LED 문신 CBM 설치 데이터

note: ~ Description of "LED Tattoo CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an LED Tattoo CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: LED 타투 CBM 설치에 필요한 정확한 단계별 지침과 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Power Storage CBM installation data | Power Storage CBM installation data
ko[0]: 전력 저장소 CBM 설치 데이터

note: ~ Description of "Power Storage CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 전력 저장소 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Power Storage CBM Mk. II installation data | Power Storage CBM Mk. II installation data
ko[0]: 전력 저장소 Mk. II CBM 설치 데이터

note: ~ Description of "Power Storage CBM Mk. II installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM Mk. II, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 전력 저장소 CBM Mk. II 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 지원합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없습니다.

note: ~ Item name
en: Internal Chronometer CBM installation data | Internal Chronometer CBM installation data
ko[0]: 내장 원자시계 CBM 설치 데이터

note: ~ Description of "Internal Chronometer CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Chronometer CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 내부 크로노미터 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 지원합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없습니다.

note: ~ Item name
en: Intravenous Needletip CBM installation data | Intravenous Needletip CBM installation data
ko[0]: 정맥 주사 CBM 설치 데이터

note: ~ Description of "Intravenous Needletip CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Intravenous Needletip CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 정맥 주사 바늘 팁 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 독점적인 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Blood Analysis CBM installation data | Blood Analysis CBM installation data
ko[0]: 혈액 분석 CBM 설치 데이터

note: ~ Description of "Blood Analysis CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Analysis CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 혈액 분석 CBM 설치에 필요한 정확한 단계별 지침과 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없습니다.

note: ~ Item name
en: Cranial Flashlight CBM installation data | Cranial Flashlight CBM installation data
ko[0]: 정수리 손전등 CBM 설치 데이터

note: ~ Description of "Cranial Flashlight CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Cranial Flashlight CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 정수리 전등 CBM 설치에 필요한 정확한 단계별 지침과 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Electromagnetic Unit CBM installation data | Electromagnetic Unit CBM installation data
ko[0]: 전자석 유닛 CBM 설치 데이터

note: ~ Description of "Electromagnetic Unit CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Electromagnetic Unit CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 전자기 유닛 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Soporific Induction CBM installation data | Soporific Induction CBM installation data
ko[0]: 수면 유도 CBM 설치 데이터

note: ~ Description of "Soporific Induction CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Soporific Induction CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 수면 유도 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 독점적인 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Arms Alloy Plating CBM installation data | Arms Alloy Plating CBM installation data
ko[0]: 팔 합금 도금 CBM 설치 데이터

note: ~ Description of "Arms Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Arms Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 팔 합금 보호판 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Legs Alloy Plating CBM installation data | Legs Alloy Plating CBM installation data
ko[0]: 다리 합금 도금 CBM 설치 데이터

note: ~ Description of "Legs Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Legs Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 다리 합금 보호판 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 독점 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Shotgun Arm CBM installation data | Shotgun Arm CBM installation data
ko[0]: 샷건 팔 CBM 설치 데이터

note: ~ Description of "Shotgun Arm CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Shotgun Arm CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 샷건 암 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Blood Filter CBM installation data | Blood Filter CBM installation data
ko[0]: 혈액 필터 CBM 설치 데이터

note: ~ Description of "Blood Filter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Filter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 혈액 필터 CBM 설치에 필요한 정확한 단계별 지침과 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Internal Climate Control CBM installation data | Internal Climate Control CBM installation data
ko[0]: 내부 기후 제어 CBM 설치 데이터

note: ~ Description of "Internal Climate Control CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Climate Control CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 내부 온도 조절 시스템 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Integrated Dosimeter CBM installation data | Integrated Dosimeter CBM installation data
ko[0]: 통합 선량계 CBM 설치 데이터

note: ~ Description of "Integrated Dosimeter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Integrated Dosimeter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 통합 선량계 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Thermal Dissipation CBM installation data | Thermal Dissipation CBM installation data
ko[0]: 열 방출 CBM 설치 데이터

note: ~ Description of "Thermal Dissipation CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Thermal Dissipation CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 열 방출 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Weather Reader CBM installation data | Weather Reader CBM installation data
ko[0]: 날씨 판독기 CBM 설치 데이터

note: ~ Description of "Weather Reader CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Weather Reader CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 일기예보 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 지원합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없습니다.

note: ~ Item name
en: Unified Power System CBM installation data | Unified Power System CBM installation data
ko[0]: 통합 전력 시스템 CBM 설치 데이터

note: ~ Description of "Unified Power System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Unified Power System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 통합 전력 시스템 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Titanium Skeletal Bracing CBM installation data | Titanium Skeletal Bracing CBM installation data
ko[0]: 티타늄 골격 지지대 CBM 설치 데이터

note: ~ Description of "Titanium Skeletal Bracing CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Titanium Skeletal Bracing CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 티타늄 뼈대 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 독점적인 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉적 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Trickle Charger CBM installation data | Trickle Charger CBM installation data
ko[0]: 트리클 충전기 CBM 설치 데이터

note: ~ Description of "Trickle Charger CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Trickle Charger CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 트리클 충전기 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: Throwing Assist CBM installation data | Throwing Assist CBM installation data
ko[0]: 투척 보조 CBM 설치 데이터

note: ~ Description of "Throwing Assist CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Throwing Assist CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
ko: 투척 보조 CBM 설치에 필요한 정확한 단계별 지침 및 기타 필수 데이터는 오토닥에서 광범위하게 사용할 수 있도록 설계된 전용 폼팩터의 데이터 카드에 저장되어 있으며, 최소한의 실패 확률로 바이오닉 설치를 가능하게 합니다. 통합 보안 서브루틴으로 인해 한 번 설치하면 사용할 수 없게 됩니다.

note: ~ Item name
en: living brain in a jar | jars full of living brains
ko[0]: 살아있는 뇌로 가득한 유리통

note: ~ Description of "living brain in a jar"
en: This jar contains a human brain kept alive by mi-go technology.  It has metal veined tendrils that appear to allow it to connect to various devices.
ko: 미고 기술을 통해 생명을 유지 중인 인간의 뇌가 들어있는 유리통입니다.  다양한 기기에 연결할 수 있는 것처럼 보이는 금속관이 들어있는 덩굴들이 달려있습니다.

note: ~ Item name
en: humming heart | humming hearts
ko[0]: 흥얼거리는 심장

note: ~ Description of "humming heart"
en: This heartlike organ has multiple valves and upon its proper removal from the bioweapons corpse each valve sealed itself.  It hums gently in your hands, as if waiting for an appropriate receptacle.
ko: 여러 밸브가 달린 심장처럼 생긴 장기로, 시체와 생체무기에서 떼어내는 과정에서 각 밸브가 스스로 잠겼습니다. 당신의 손 안에서 부드럽게 진동하며, 적합한 장비에 연결되기를 기다리는 것 같습니다.

note: ~ Item name
en: sensory cluster | sensory clusters
ko[0]: 신경 다발

note: ~ Description of "sensory cluster"
en: This lump of flesh has various lobes protruding from it that at intervals will emit toned sounds.  Perhaps it works via echolocation.  Like all mi-go bioparts the openings on this piece closed up after it was cut free and it seems to have gone into a form of hibernation with the pulses occurring slower and slower as it conserves energy.
ko: 이 살덩이에는 여러 개의 돌출된 돌기가 있어 간헐적으로 음조 있는 소리를 냅니다. 아마도 반향 탐지를 통해 작동하는 것 같습니다. 모든 미고 생체 부위처럼 이 부위의 구멍은 잘려 나간 후 닫혔고, 에너지를 보존하기 위해 맥박이 점점 더 느리게 발생하는 일종의 동면 상태에 들어간 것으로 보입니다.

note: ~ Item name
en: bioweapon chassis | bioweapon chassis
ko[0]: 생체무기 버팀대

note: ~ Description of "bioweapon chassis"
en: This cross between a sea anemone and what you imagine a dragon's mouth would look like is the core body of the bioweapon.  You cannot imagine what you could make out of this but maybe someone somewhere does.
ko: 말미잘과 용의 아가리같은 것을 합쳐놓은 것같은 이것은 생체병기의 중심부입니다. 이 물건을 어떻게 사용할지 모르겠지만 어딘가에 있는 누군가는 알지도 모르겠습니다.

note: ~ Item name
en: broken mi-go turret | broken mi-go turrets
ko[0]: 고장난 미고 터렛

note: ~ Description of "broken mi-go turret"
en: A broken mi-go turret.  It's leaking fluids and smells you can't identify.  Could be butchered for parts.
ko: 고장난 미고 터렛입니다. 액체가 질질 새어나오고, 알 수 없는 냄새를 풍깁니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name ~ Name of a gun
en: vibrating bioblaster | vibrating bioblasters
ko[0]: 진동하는 바이오블래스터

note: ~ Description of gun "vibrating bioblaster" ~ Description of "vibrating bioblaster"
en: You ripped this from a mi-go abomination.  You think you should wear gloves to reload it.
ko: 미고 흉물에서 이걸 뜯어냈잖아. 다시 장전하려면 장갑을 껴야 한다고 생각하는 거야?

note: ~ Item name
en: original copy of Housefly | original copies of Housefly
ko[0]: 집파리 원본

note: ~ Description of "original copy of Housefly"
en: The only copy of Housefly in existence - a long book about three individuals drawn together by fate in the early 1800s to save their English town of Victoria from a mysterious threat.  You never got to publish it, but reading it lets you forget the horrors of the Cataclysm, if only for a moment.
ko: 현존하는 유일한 책, 하우스플라이. 1800년대 초, 운명의 장난에 이끌려 영국 빅토리아 마을을 미스터리한 위협으로부터 구하기 위해 모인 세 사람의 이야기를 담은 장편 소설. 출간은 못 했지만, 이 책을 읽으면 잠시나마 대격변의 공포를 잊을 수 있다.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 1 | copies of Unofficial History of Salus IV Vol. 1
ko[0]: 살루스 IV 비공식 역사 1권

note: ~ Description of "Unofficial History of Salus IV Vol. 1"
en: Welcome to Frozen Hell, an unofficial history of Salus IV by Bette Lapin.  Salus IV was founded in the early days of the Hyperspace Era as a joint venture between Mercurial Genomics and a Soviet Design Bureau.  At its height several hundred years ago Salus IV had just over 110 million citizens (including both uplifts and humans). However, that population had begun to decline even before the Discontinuity as people migrated to planets that, while more hostile to life during the earliest colonization phases than Salus IV, were much simpler to terraform into a place more enjoyable by human and uplift citizens.
ko: 베티 라핀이 쓴 살루스 IV의 비공식 역사서, 프로즌 헬에 오신 것을 환영합니다. 살루스 IV는 초공간 시대 초기에 머큐리얼 제노믹스와 소련 설계국의 합작 투자로 설립되었습니다. 수백 년 전, 살루스 IV의 인구는 1억 1천만 명을 조금 넘었습니다(업리프트와 인간 포함). 그러나 불연속성 이전부터 인구는 감소하기 시작했습니다. 초기 식민지화 단계에서는 살루스 IV보다 생명체에게 더 적대적이었지만, 인간과 업리프트 시민들이 더 즐겁게 지낼 수 있는 곳으로 테라포밍하기가 훨씬 쉬운 행성으로 사람들이 이주했기 때문입니다.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 2 | copies of Unofficial History of Salus IV Vol. 2
ko[0]: 살루스 IV 비공식 역사 2권

note: ~ Description of "Unofficial History of Salus IV Vol. 2"
en: Even during the Discontinuity Salus IV's population continued to drop as there were easier places to live even in the Salus system - from honeycombed asteroid habitats to domed cities with gorgeous views.  Mercurial Genomics was an early member of the nascent post-Discontinuity government efforts.  As a result of this membership, they have successfully reclaimed Salus IV in the court system set up by ESCA.  The Whately family, which runs Mercurial Genomics, began leasing development and exploitation permits and allows the establishment of minor UICA outposts within Salus IV.  There is an official citizen count of less than twenty thousand sentient beings, albeit mostly in orbit.  It is believed, however, that there are at least that many non-citizen sentients spread amongst squatter, smuggler, pirate, and feral uplift communities.
ko: 불연속성 시대에도 살루스 IV의 인구는 계속 감소했습니다. 살루스 항성계 내에서도 벌집 모양의 소행성 서식지부터 아름다운 경관을 자랑하는 돔형 도시까지 살기 편한 곳이 많았기 때문입니다. 머큐리얼 제노믹스는 불연속성 이후 초기 정부 활동의 초기 구성원이었습니다. 이러한 구성원 자격 덕분에 그들은 ESCA가 설립한 법원 시스템에서 살루스 IV를 성공적으로 되찾았습니다. 머큐리얼 제노믹스를 운영하는 왓리 가문은 개발 및 개발 허가를 임대하기 시작했으며, 살루스 IV 내에 소규모 UICA 전초 기지를 설립할 수 있도록 허용했습니다. 공식적인 시민 수는 2만 명 미만이지만, 대부분은 궤도상에 있습니다. 그러나 불법 거주자, 밀수업자, 해적, 그리고 야생 개량 공동체에 적어도 그만큼의 비시민권자 지성이 퍼져 있을 것으로 추정됩니다.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 3 | copies of Unofficial History of Salus IV Vol. 3
ko[0]: 살루스 IV 비공식 역사 3권

note: ~ Description of "Unofficial History of Salus IV Vol. 3"
en: The Salus system is what is called a hinge system for the new FTL travels.  This system contains a number of easy exit points to star systems that have no other easy way to travel to each other than through a series of systems with low to zero civilization in them.  Salus has several interstellar refueling points.  These stations are often blind to each other as the planets and other objects rotate around the sun.  Mercurial seems to have no interest in managing or protecting the traffic that flows through the Salus system or in neighboring systems beyond the bare minimum effort required by UICA.  As a result of this neglect; victims of pirate attacks, engine failure and other critical issues regularly limp to whatever safety they can find in the Salus system.  Unfortunately for many of them they will crash land on Salus IV where there are few regular shuttles between its scattered ports and the outside universe.  As the locals are fond of saying 'Getting to Salus IV is hard, getting off may be impossible'.
ko: 살루스 항성계는 새로운 FTL 여행의 힌지 항성계라고 불립니다. 이 항성계에는 문명이 거의 없거나 전무한 여러 항성계를 거쳐야 서로 쉽게 이동할 수 있는 항성계로의 여러 쉬운 출구 지점이 있습니다. 살루스 항성계에는 여러 성간 재급유 지점이 있습니다. 행성과 다른 천체들이 태양 주위를 공전하기 때문에 이러한 정거장들은 서로 보이지 않는 경우가 많습니다. 머큐리얼은 UICA가 요구하는 최소한의 노력 외에는 살루스 항성계나 주변 항성계를 통과하는 교통을 관리하거나 보호하는 데 전혀 관심이 없는 것으로 보입니다. 이러한 방치로 인해 해적 공격, 엔진 고장, 기타 심각한 문제의 희생자들은 살루스 항성계에서 찾을 수 있는 안전한 곳으로 절뚝거리며 이동하는 경우가 많습니다. 안타깝게도 그들 중 다수는 흩어져 있는 항구와 외부 우주를 연결하는 정기 셔틀이 거의 없는 살루스 IV에 불시착하게 됩니다. 지역 주민들이 즐겨 말하듯이, "살루스 IV에 가는 것은 어렵고, 내리는 것은 불가능할 수도 있다"는 것입니다.

note: ~ Item name
en: Nuclear Physics Made Easy | copies of Nuclear Physics Made Easy
ko[0]: 쉽게 배우는 핵 물리학

note: ~ Description of "Nuclear Physics Made Easy"
en: A book detailing the workings of state of the art atomic technology, and the physics behind it.
ko: 첨단 원자기술에 대한 원리와 기술의 기반이 되는 물리학이 상세하게 쓰여진 책.

note: ~ Item name
en: mealworm farm logbook | mealworm farm logbooks
ko[0]: 갈색저거리 양식 일지

note: ~ Description of "mealworm farm logbook"
en: A binder containing detailed production logs from an industrial mealworm farm.  You could use its recordings to start your own farming operations.
ko: 산업용 밀웜 농장의 자세한 생산 기록을 담은 바인더입니다. 이 기록을 활용하여 농장 운영을 시작할 수 있습니다.

note: ~ Item name
en: chicken walker schematics | chicken walker schematics
ko[0]: 치킨 워커 도식

note: ~ Description of "chicken walker schematics"
en: Bearing the logo of Northrop, those are assembly plans, design specs, and technical drawings for the chicken walker.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 노스롭 사의 로고가 부착된 치킨 워커의 조립 계획도, 설계 사양, 기술 도면이 있습니다.  이 중 대부분은 당신에게 쓸모가 없지만, 조립 계획도는 당신이 부품들을 재활용하는데 사용할 수 있을 것입니다.

note: ~ Item name
en: diamond press schematics | diamond press schematics
ko[0]: 다이아몬드 프레스 설계도

note: ~ Description of "diamond press schematics"
en: Bearing the logo of Matrioshka Fabritechnics, those are assembly plans, design specs, and technical drawings for the diamond press.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: Matrioshka Fabritechnics 로고가 새겨진 이 자료는 다이아몬드 프레스의 조립 도면, 설계 사양, 그리고 기술 도면입니다. 이 중 대부분은 쓸모없지만, 조립 도면을 활용하여 재활용 부품으로 로봇을 재조립할 수 있습니다.

note: ~ Item name
en: nano forge schematics | nano forge schematics
ko[0]: 나노 단조 설계도

note: ~ Description of "nano forge schematics"
en: Bearing the logo of Matrioshka Fabritechnics, those are assembly plans, design specs, and technical drawings for the nano forge.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: Matrioshka Fabritechnics 로고가 새겨진 이 자료들은 나노 포지의 조립 도면, 설계 사양, 그리고 기술 도면입니다. 이 자료들 대부분은 당신에게 쓸모없지만, 조립 도면을 활용하여 재활용 부품으로 로봇을 재조립할 수 있습니다.

note: ~ Item name
en: tank drone schematics | tank drone schematics
ko[0]: 탱크 드론 도식

note: ~ Description of "tank drone schematics"
en: Bearing the logo of Northrop, those are assembly plans, design specs, and technical drawings for the tank drone.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 노스롭 사의 로고가 부착된 전차 드론의 조립 계획도, 설계 사양, 기술 도면이 그려진 청사진입니다.  대부분은 당신에게 쓸모가 없지만, 조립 계획도를 이용해 로봇을 재활용할 수 있을 겁니다.

note: ~ Item name
en: tripod schematics | tripod schematics
ko[0]: 트라이포드 도식

note: ~ Description of "tripod schematics"
en: Bearing the logo of Honda, those are assembly plans, design specs, and technical drawings for the tripod.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 혼다 사의 로고가 달린 트라이포드의 조립도, 설계 사양, 기술 도면이 그려진 청사진입니다. 대부분은 당신에게 쓸모가 없지만, 조립 계획도를 이용해 로봇을 재활용할 수 있을 겁니다.

note: ~ Item name
en: eyebot schematics | eyebot schematics
ko[0]: 아이봇 설계도

note: ~ Description of "eyebot schematics"
en: Assembly plans, design specs, and technical drawings for the eyebot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 아이봇의 조립 계획도, 설계 사양, 기술 도면이 그려진 청사진입니다. 대부분은 당신에게 쓸모가 없지만, 조립 계획도를 이용해 로봇을 재활용할 수 있을 겁니다.

note: ~ Item name
en: police bot schematics | police bot schematics
ko[0]: 경찰로봇 설계도

note: ~ Description of "police bot schematics"
en: Assembly plans, design specs, and technical drawings for the police bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 경찰로봇의 조립 계획도, 설계 사양, 기술 도면이 그려진 청사진입니다. 대부분은 당신에게 쓸모가 없지만, 조립 계획도를 이용해 로봇을 재활용할 수 있을 겁니다.

note: ~ Item name
en: riot control bot schematics | riot control bot schematics
ko[0]: 시위진압 로봇 설계도

note: ~ Description of "riot control bot schematics"
en: Assembly plans, design specs, and technical drawings for the riot control bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
ko: 시위 진압 로봇의 조립 계획도, 설계 사양, 기술 도면이 그려진 청사진입니다. 대부분은 당신에게 쓸모가 없지만, 조립 계획도를 이용해 로봇을 재활용할 수 있을 겁니다.

note: ~ Item name
en: landfall survival manual | landfall survival manuals
ko[0]: 상륙 생존 지침서

note: ~ Description of "landfall survival manual"
en: A small folio indicating how to best utilize the equipment of your landfall survival kit during an emergency.  Its first page urges you to remain calm, and to consult your escape pod's control console for further instructions.
ko: 비상 상황 발생 시 착륙 생존 키트의 장비를 최대한 활용하는 방법을 안내하는 작은 책자입니다. 첫 페이지에서는 침착함을 유지하고, 추가 지침은 탈출 포드의 제어 콘솔을 참조할 것을 당부합니다.

note: ~ Item name
en: Cyrus Whateley's Notes on Repurposing mi-go victims | copies of Cyrus Whateley's Notes
ko[0]: 사이러스 웨이틀리의 노트

note: ~ Description of "Cyrus Whateley's Notes on Repurposing mi-go victims"
en: A folio of notes written by a madman.  They seem to suggest ways to re-animate the dead and create various affronts to the natural order.
ko: 미치광이가 쓴 쪽지 몇 장이 담긴 책. 죽은 자를 되살리고 자연 질서를 훼손하는 여러 가지 방법을 제시하는 듯하다.

note: ~ Item name
en: Dr. Moreau and You | copies of Dr. Moreau and You
ko[0]: 모로 박사와 당신

note: ~ Description of "Dr. Moreau and You"
en: In what many considered a stunning example of poor taste and others considered overt speciesism this text on the creation of Uplifted Animals references a story about sapient animals killing their creator.  Otherwise a dry text about genetic modification.
ko: 많은 사람들이 저급한 취향의 충격적인 사례로, 또 다른 이들은 노골적인 종차별주의로 간주하는 이 글은, 고양된 동물의 창조에 관한 글에서 지적인 동물이 창조주를 죽이는 이야기를 언급하고 있습니다. 그 외에는 유전자 변형에 대한 무미건조한 글입니다.

note: ~ Item name
en: Millyficent's Diary | copies of Millyficent's Diary
ko[0]: 밀리피센트의 일기

note: ~ Description of "Millyficent's Diary"
en: A pocket-sized book filled to the margins with cramped handwriting and notes on the biology of Mi-Go and other musings.  It's hard to understand and quite gruesome in some places and written in a shorthand or cipher in others.
ko: 주머니에 쏙 들어갈 만큼 작은 책. 여백까지 빽빽한 필체와 미고의 생물학에 대한 메모, 그리고 여러 생각들이 가득하다. 이해하기 어렵고 섬뜩한 내용도 있지만, 속기나 암호처럼 씌어진 부분도 있다.

note: ~ Item name
en: useful recipes for resistance | copies of useful recipes for resistance
ko[0]: 저항을 위한 유용한 레시피

note: ~ Description of "useful recipes for resistance"
en: Recipes for Resistance is a collection of tales, strategies and recipes for working against corporate rule.  Very simple language is used in the recipes but it drags out the explanations.
ko: 《저항을 위한 레시피》는 기업 지배에 맞서기 위한 이야기, 전략, 그리고 레시피들을 모아놓은 책입니다. 레시피에는 매우 단순한 언어가 사용되었지만, 설명은 너무 길어집니다.

note: ~ Item name
en: Working in Boreal Conditions and Beyond | copies of Working in Boreal Conditions and Beyond
ko[0]: 한대 기후 및 그 이상에서의 작업

note: ~ Description of "Working in Boreal Conditions and Beyond"
en: A corporate manual for conditions of inhospitable cold.  It includes instructions for building devices and substances that will aid in survival in extreme weather or even the lack thereof.
ko: 극한의 추위에 대비한 기업 매뉴얼입니다. 극한의 날씨, 심지어 극한의 기후에서도 생존에 도움이 되는 장비와 물질을 만드는 방법도 포함되어 있습니다.

note: ~ Item name
en: Unusual Ammunitions of the Corporations | copies of Unusual Ammunitions of the Corporations
ko[0]: 기업들의 특이한 탄약들

note: ~ Description of "Unusual Ammunitions of the Corporations"
en: A lab book dedicated to reverse engineering various ammunitions found throughout the solar system.  Written in a format to allow barely trained technicians to *safely* replicate these rounds.
ko: 태양계 전역에서 발견되는 다양한 탄약의 역공학을 다룬 실험 서적입니다. 숙련도가 낮은 기술자라도 *안전하게* 이 탄약들을 복제할 수 있도록 작성되었습니다.

note: ~ Item name
en: Applications of Salus IV Lichen | copies of Applications of Salus IV Lichen
ko[0]: 살루스 IV 이끼의 응용

note: ~ Description of "Applications of Salus IV Lichen"
en: A sheaf of notes detailing some species of lichen.  Most of the information is useless to you except for the fact that the majority of Salus IV lifeform's metabolism rely on a macronutrient that acts like a neurotoxin for humans.  One useful note is a detailed procedure to neutralize said neurotoxin.
ko: 이끼류 몇 종을 자세히 설명한 메모입니다. Salus IV 생명체의 신진대사 대부분이 인간에게 신경독처럼 작용하는 거대 영양소에 의존한다는 사실을 제외하면 대부분의 정보는 쓸모가 없습니다. 유용한 메모 중 하나는 해당 신경독을 중화하는 자세한 절차입니다.

note: ~ Item name
en: TsKBEM Exoskeleton user manual | copies of TsKBEM Exoskeleton user manuals
ko[0]: TsKBEM 외골격 사용자 설명서

note: ~ Description of "TsKBEM Exoskeleton user manual"
en: A somewhat hefty manual in Russian with accompanying English text which goes in-depth into the proper usage and maintenance of TsKBEM brand Exoskeletons.
    
    While it mainly pertains to the old TsKBEM exoskeletons, the knowledge within could still help out with modular exoskeletons in general.
ko: TsKBEM 브랜드 엑소스켈레톤의 올바른 사용 및 유지 관리에 대해 심도 있게 다루는, 러시아어로 된 다소 두꺼운 설명서입니다.
    
    주로 구형 TsKBEM 엑소스켈레톤에 대한 내용이지만, 이 설명서에 담긴 지식은 모듈형 엑소스켈레톤 전반에 걸쳐 도움이 될 수 있습니다.

note: ~ Item name
en: Augmentative Tech Review | issues of Augmentative Tech Review
ko[0]: 확장 기술 보고서

note: ~ Description of "Augmentative Tech Review"
en: This annual publication covers the various ways in which people use technology to improve their bodies.  There are a few in-depth and thoroughly illustrated articles on prosthetics, though they tend to use too much jargon.
ko: 이 연례 간행물은 사람들이 신체를 개선하기 위해 기술을 활용하는 다양한 방법을 다룹니다. 의수에 대한 심도 있고 자세한 그림을 담은 기사도 몇 편 있지만, 전문 용어가 너무 많이 사용되는 경향이 있습니다.

note: ~ Item name
en: 25mm casing | 25mm casings
ko[0]: 25mm 탄피

note: ~ Description of "25mm casing"
en: A large casing from a spent 25mm cartridge.
ko: 사용된 25mm 카트리지의 큰 케이스.

note: ~ Item name
en: 5x50mm hull | 5x50mm hulls
ko[0]: 5x50mm 탄피

note: ~ Description of "5x50mm hull"
en: An empty plastic hull from a 5x50mm flechette round.
ko: 5x50mm 플레셰트탄의 빈 플라스틱 탄피.

note: ~ Item name
en: hologram transposition caster | hologram transposition casters
ko[0]: 홀로그램 이동 유발기

note: ~ Description of "hologram transposition caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will allow you to swap positions with an existing hologram.
ko: 오목하게 들어간 부분이 있는 작은 금속 구체입니다. 작동시키면 당신이 선택한 홀로그램과 당신의 위치를 뒤바꿀 것입니다.

note: ~ Item name
en: hologram flare caster | hologram flare casters
ko[0]: 홀로그램 플레어 생성기

note: ~ Description of "hologram flare caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will allow you to select a hologram, which will explode in a blinding flash, stunning anything nearby.
ko: 위아래가 오목하게 들어간 작은 금속 구체입니다. 활성화하면 홀로그램을 선택할 수 있는데, 홀로그램은 눈부신 섬광과 함께 폭발하여 주변의 모든 것을 기절시킵니다.

note: ~ Item name
en: decoy caster | decoy casters
ko[0]: 미끼 생성기

note: ~ Description of "decoy caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will a holographic decoy in a location of your choosing.
ko: 오목하게 들어간 부분이 있는 작은 금속 구체입니다. 작동시키면 당신이 선택한 지점에 홀로그램 미끼를 생성할 것입니다.

note: ~ Item name
en: decoy field caster | decoy field casters
ko[0]: 미끼장 생성기

note: ~ Description of "decoy field caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will create several holographic decoys around you.
ko: 오목하게 들어간 부분이 있는 작은 금속 구체입니다. 작동시키면 당신 주변에 홀로그램 미끼를 몇 체 생성할 것입니다.

note: ~ Item name
en: recall rig | recall rigs
ko[0]: 리콜 장비

note: ~ Item name
en: translocator | translocators
ko[0]: 전송기

note: ~ Description of "translocator"
en: An arcane device from the late Hyperspace Era, vaguely resembling a wrist computer made from malleable glass.  It can be activated to quickly deploy a translocator buoy or to teleport to previously activated buoys.
ko: 초공간 시대 후기에 등장한 신비로운 장치로, 가단성 유리로 만든 손목형 컴퓨터와 흡사합니다. 작동시키면 위치 변환기 부표를 빠르게 배치하거나 이전에 작동된 부표로 순간 이동할 수 있습니다.

note: ~ Item name
en: Solar Panels CBM | Solar Panels CBMs
ko[0]: 태양광 패널 CBM

note: ~ Description of "Solar Panels CBM"
en: Installed on your back is a set of retractable solar panels.  When in direct sunlight, they will automatically deploy and slowly recharge your power level.
ko: 등 뒤에 설치된 태양광 패널입니다. 직사광선이 비칠때, 느리게 전력을 충전시킨다.

note: ~ Item name
en: Microfusion Generator CBM | Microfusion Generator CBMs
ko[0]: 마이크로퓨전 발전기 CBM

note: ~ Description of "Microfusion Generator CBM"
en: A miniaturized fusion reactor.  It has modest output, but will run continuously for over two hundred years thanks to its internal nuclear fuel reservoir.
ko: 소형 핵융합로입니다. 출력은 낮지만, 내부에 핵연료 저장고가 있어 200년 이상 연속 가동이 가능합니다.

note: ~ Item name
en: Deployable Grenade Launcher CBM | Deployable Grenade Launcher CBMs
ko[0]: 유탄 발사기 CBM

note: ~ Description of "Deployable Grenade Launcher CBM"
en: A small, folding tube that attaches to your right arm.  Once implanted, it can serve as a portable, integrated tool for firing 40mm grenades and canisters.
ko: 오른팔에 부착하는 작고 접이식 튜브입니다. 이식하면 40mm 유탄과 캐니스터를 발사하는 휴대용 통합 도구로 사용할 수 있습니다.

note: ~ Item name
en: Monofilament Whip CBM | Monofilament Whip CBMs
ko[0]: 모노필라멘트 채찍 CBM

note: ~ Description of "Monofilament Whip CBM" ~ Description of bionic "Monofilament Whip"
en: A carbon nanotube wire covertly installed in your right arm.  When activated, it extends to its full length and can be used to strike enemies both at close and long range.
ko: 오른팔에 은밀하게 설치된 탄소 나노튜브 와이어입니다. 활성화되면 최대 길이까지 뻗어 근거리와 원거리 모두의 적을 공격할 수 있습니다.

note: ~ Item name
en: Synthblood Biofactory CBM | Synthblood Biofactory CBMs
ko[0]: 합성혈액 생체공장 CBM

note: ~ Item name
en: Military Infolink CBM | Military Infolink CBMs
ko[0]: 군용 정보 링크 CBM

note: ~ Description of "Military Infolink CBM" ~ Description of bionic "Military Infolink"
en: An implanted miniaturized computer isolated from the rest of your systems by military-grade firewalls.  An accompanying jack allows you to interface with external computer systems with minimal risk.  Skill in computers is important, and a failed use may damage your circuits.
ko: 군용 방화벽으로 나머지 시스템과 분리된 소형화된 이식형 컴퓨터입니다. 함께 제공되는 잭을 통해 최소한의 위험으로 외부 컴퓨터 시스템과 연결할 수 있습니다. 컴퓨터 사용 기술은 중요하며, 잘못 사용하면 회로가 손상될 수 있습니다.

note: ~ Item name
en: High-Voltage Battery System CBM | High-Voltage Battery System CBMs
ko[0]: 고전압 배터리 시스템 CBM

note: ~ Description of "High-Voltage Battery System CBM" ~ Description of bionic "High-Voltage Battery System"
en: A high voltage battery port compatible with the power cartridges normally used in military weaponry.  Intended to supplement internally installed power generation and storage.
ko: 군용 무기에 일반적으로 사용되는 전원 카트리지와 호환되는 고전압 배터리 포트입니다. 내부에 설치된 전력 생산 및 저장을 보완하기 위해 설계되었습니다.

note: ~ Item name
en: Blood Neurology CBM | Blood Neurology CBMs
ko[0]: 혈액 신경학 CBM

note: ~ Description of "Blood Neurology CBM"
en: A radical nanite treatment that allows its host's circulatory system to function as a secondary nervous system, greatly increasing their mental acuity and allowing them to survive trauma that would otherwise be fatal.  A cybernetic enhancement of this category is a rare find and could be easily traded for significant favors and resources.
ko: 숙주의 순환계를 2차 신경계로 기능하게 하여 정신적 예민함을 크게 향상시키고, 그렇지 않으면 치명적일 수 있는 외상에도 살아남을 수 있게 하는 획기적인 나노기술 치료법입니다. 이러한 종류의 사이버네틱 증강체는 매우 희귀한 발견물이며, 상당한 호의와 자원으로 쉽게 교환될 수 있습니다.

note: ~ Item name
en: Linguistic Coprocessor CBM | Linguistic Coprocessor CBMs
ko[0]: 언어 보조처리 CBM

note: ~ Description of "Linguistic Coprocessor CBM"
en: A microcomputer installed into the left hemisphere of your brain to increase the speed that it processes language.  When installed, it provides a passive boost to reading speed.
ko: 뇌 좌반구에 마이크로컴퓨터를 설치해, 언어 처리 속도를 증가시켰습니다. 설치시 독서 속도를 증가시킵니다.

note: ~ Item name
en: Archeotech Grav Chute CBM | Archeotech Grav Chute CBMs
ko[0]: 고대 기술 중력 낙하산 CBM

note: ~ Description of "Archeotech Grav Chute CBM"
en: Pre-Discontinuity bionic module that was implanted into elite drop troops who could jump from their insertion vehicle during the radar disruption of reentry.  While active, the field will prevent damage to your body from severe impacts, at the cost of impaired movement.
ko: 재돌입 시 레이더 교란으로 인해 투입 차량에서 뛰어내릴 수 있는 정예 강하 부대에 이식된 사전 단절 생체 모듈입니다. 이 생체 모듈은 활성화되어 있는 동안 심각한 충격으로 인한 신체 손상을 방지하지만, 이동 장애를 초래합니다.

note: ~ Item name
en: Salvaged Power Storage | Several Salvaged Power Storage CBMs
ko[0]: 회수된 전력 저장 장치

note: ~ Description of "Salvaged Power Storage"
en: A battered and used Compact Bionics Module that upgrades the user's power capacity by 50 units.  Having at least one of these is a prerequisite to using powered bionics.  The user will also need a power supply, found in various CBMs.
ko: 사용자의 전력 용량을 50만큼 업그레이드하는 낡고 오래된 컴팩트 바이오닉스 모듈입니다. 파워드 바이오닉스를 사용하려면 이 모듈 중 하나 이상을 보유해야 합니다. 또한 다양한 CBM에서 찾을 수 있는 전원 공급 장치가 필요합니다.

note: ~ Item name
en: Dopamine Stimulators CBM | Dopamine Stimulators CBMs
ko[0]: 도파민 촉진 CBM

note: ~ Description of "Dopamine Stimulators CBM"
en: A set of tiny bionic nerve stimulators that install into the reward center of your brain.  When run with bionic power, it periodically releases a hit of dopamine and other reward chemicals, inducing a state of euphoria and suppressing fear.
ko: 뇌의 보상중추에 초소형 자극기 바이오닉이 설치되었습니다. 바이오닉 전력을 소모해 작동시키면, 주기적으로 도파민 및 기타 보상작용을 하는 물질을 분비시켜 행복을 유발하고 공포를 억제합니다.

note: ~ Item name
en: Counteractive Reflexes CBM | Counteractive Reflexes CBMs
ko[0]: 반작용 반사 CBM

note: ~ Description of "Counteractive Reflexes CBM" ~ Description of bionic "Counteractive Reflexes"
en: Cybernetic stimulators installed across your nervous system boost your reflexes whenever you are hit in melee, granting you an extra action.  This bionic must be active to function.
ko: 신경계에 설치된 사이버네틱 자극 장치는 근접 공격 시 반사 신경을 강화하여 추가 행동을 할 수 있도록 해줍니다. 이 바이오닉 장치는 활성화되어 있어야 작동합니다.

note: ~ Item name ~ Name of a bionic
en: Bioweapon Thermal Conduits | Bioweapon Thermal Conduits
ko[0]: 생체 무기 열 도관

note: ~ Description of "Bioweapon Thermal Conduits" ~ Description of bionic "Bioweapon Thermal Conduits"
en: An improved ulnar sheath equipped with thermal inductors allows for the super heating of all types of implanted bladed weaponry.  While this bionic is active, any deployed bionic blades will deal additional fire damage to targets.
ko: 열 유도기를 장착한 개량된 척골 덮개는 모든 종류의 이식된 칼날 무기를 과열시킬 수 있습니다. 이 바이오닉 장치가 활성화되어 있는 동안, 배치된 모든 바이오닉 칼날은 대상에게 추가 화염 피해를 입힙니다.

note: ~ Item name ~ Name of a bionic
en: Bioweapon Superconductive Channels | Bioweapon Superconductive Channels
ko[0]: 생체 무기 초전도 채널

note: ~ Description of "Bioweapon Superconductive Channels" ~ Description of bionic "Bioweapon Superconductive Channels"
en: Paired capacitor banks maintain implanted bladed weaponry under constant electrical charge.  While this bionic is active, any deployed bionic blades will deal additional electric damage with a chance of the damage arcing to other nearby targets.
ko: 쌍으로 연결된 커패시터 뱅크는 이식된 블레이드 무기를 지속적인 전하 상태로 유지합니다. 이 바이오닉이 활성화되어 있는 동안, 배치된 모든 바이오닉 블레이드는 추가 전기 피해를 입히며, 피해가 근처의 다른 대상에게 전달될 가능성이 있습니다.

note: ~ Item name
en: Melee Optimization Unit CBM | Melee Optimization Unit CBMs
ko[0]: 근접 전투 최적화 장치 CBM

note: ~ Description of "Melee Optimization Unit CBM"
en: An implanted AI executes the optimal followup for each of your melee strikes, allowing you to chain them with unnatural speed and grace.  This bionic must be active to function.
ko: 내장된 AI가 각 근접 공격에 최적의 후속 공격을 실행하여, 비자연스러운 속도와 우아함으로 연쇄 공격을 가능하게 합니다. 이 바이오닉 기술은 활성화되어 있어야 작동합니다.

note: ~ Item name
en: Neurosoft: Aeronautics CBM | Neurosoft: Aeronautics CBMs
ko[0]: 뉴로소프트: 항공학 CBM

note: ~ Description of "Neurosoft: Aeronautics CBM" ~ Description of bionic "Neurosoft: Aeronautics"
en: A brain implant that grants instinctual knowledge about the operation of flying machines.
ko: 비행기의 작동에 대한 본능적 지식을 부여하는 뇌 임플란트.

note: ~ Item name
en: Cranium Bomb CBM | Cranium Bomb CBMs
ko[0]: 두개골 폭탄 CBM

note: ~ Description of "Cranium Bomb CBM"
en: A bomb installed where your spine meets your brain stem.  It's on a timer from installation and you don't have the codes to reset the timer.
ko: 뇌줄기와 척추 사이에 폭탄이 이식되었습니다. 이식 과정에서 타이머가 설정되었지만, 당신에게는 타이머를 초기화할 코드가 없습니다.

note: ~ Item name
en: Chemical Enhancement Rig and computer CBM | Chemical Enhancement Rig and computer CBMs
ko[0]: 화학 강화 장비 및 컴퓨터 CBM

note: ~ Description of "Chemical Enhancement Rig and computer CBM"
en: An implanted AI module and medication dispenser calculates the optimal chemical mix to keep you on your toes and ready for combat.  This bionic must be active to function and while it functions your body is at a heightened performance but if it turns off it will take you several days to get back to normal.  There are a significant number of baseline bonuses granted by this setup but people around will notice your junkie behavior.  This bionic must be active to function.
ko: 내장된 AI 모듈과 약물 디스펜서는 최적의 화학 물질 혼합물을 계산하여 전투 준비를 유지하고 긴장을 늦추지 않도록 합니다. 이 바이오닉은 작동하려면 활성화되어 있어야 하며, 작동하는 동안 신체는 최고조에 달하지만, 꺼지면 정상으로 돌아오는 데 며칠이 걸립니다. 이 설정은 상당한 기본 보너스를 제공하지만, 주변 사람들은 당신의 마약 중독 행동을 알아챌 것입니다. 이 바이오닉은 작동하려면 활성화되어 있어야 합니다.

note: ~ Item name
en: Speed Injection System CBM | Speed Injection System CBMs
ko[0]: 속도 주입 시스템 CBM

note: ~ Description of "Speed Injection System CBM" ~ Description of "Pain Suppression Injection System CBM" ~ Description of "Strength Injection System CBM"
en: Should never be found outside of the chemical enhancement rig, but probably can be uninstalled, there is no point to doing that.
ko: 화학적 강화 장치 외부에서는 발견되어서는 안 되지만, 아마도 제거할 수는 있을 것입니다. 제거할 이유는 없습니다.

note: ~ Item name
en: Pain Suppression Injection System CBM | Pain Suppression Injection System CBMs
ko[0]: 통증 억제 주입 시스템 CBM

note: ~ Item name
en: Strength Injection System CBM | Strength Injection System CBMs
ko[0]: 힘 주입 시스템 CBM

note: ~ Item name
en: Skullgun CBM | Skullgun CBMs
ko[0]: 스컬건 CBM

note: ~ Description of "Skullgun CBM"
en: A single shot 10mm gun which implants into the forehead.  It has the shortest time from thought to shot of all bionic guns which makes it popular among street punks for whom every millisecond counts, but this poorly conceived bionic removes a distressing amount of grey matter to make room for it and gives you a concussion every time you fire it.
ko: 이마에 박히는 단발 10mm 1000구경 총입니다. 모든 바이오닉 총 중 생각부터 발사까지 걸리는 시간이 가장 짧아 밀리초 단위의 순간을 중요시하는 거리의 펑크족들에게 인기가 많습니다. 하지만 이 엉성하게 고안된 바이오닉은 엄청난 양의 뇌세포를 제거하여 공간을 만들고, 발사할 때마다 뇌진탕을 유발합니다.

note: ~ Item name
en: Implanted Translocator CBM | Implanted Translocator CBMs
ko[0]: 이식형 전송기 CBM

note: ~ Description of "Implanted Translocator CBM"
en: An experimental teleportation system carefully weaved into bone marrow and coiled alongside the skeletal system.  It allows its user to safely and readily teleport towards a previously activated telepad.
ko: 뼈수에 정교하게 짜여져 골격계와 함께 휘감겨 있는 실험적 순간이동 시스템입니다. 사용자는 이전에 활성화된 텔레패드로 안전하고 손쉽게 순간이동할 수 있습니다.

note: ~ Item name
en: Emergency Insulation CBM | Emergency Insulation CBMs
ko[0]: 비상 절연 CBM

note: ~ Description of "Emergency Insulation CBM"
en: A system designed to prevent instantaneous frostbite in workers exposed to things like hard vacuum and liquid nitrogen.
ko: 딱딱한 진공 청소기나 액체 질소 등에 노출된 근로자의 즉각적인 동상을 예방하도록 설계된 시스템입니다.

note: ~ Item name
en: HawkingCorps Mark I Shield CBM | HawkingCorps Mark I Shield CBMs
ko[0]: 호킹콥스 마크 I 실드 CBM

note: ~ Description of "HawkingCorps Mark I Shield CBM"
en: Imagine a computer inside your body playing pong against the universe.  The paddles are made of energy fields and how it causes this to happen are trade secrets.  -From the owners manual of HawkingCorps GravyField Mark I.  Activating the field will reduce incoming bashing and cut damage by 5 points.
ko: 몸 안에 있는 컴퓨터가 우주를 상대로 퐁 게임을 한다고 상상해 보세요. 패들은 에너지장으로 만들어졌으며, 어떻게 이런 일이 일어나는지는 영업 비밀입니다. - HawkingCorps GravyField Mark I 사용 설명서에서 발췌. 이 장을 활성화하면 들어오는 타격이 감소하고 피해가 5점 감소합니다.

note: ~ Item name
en: HawkingCorps Mark V Shield CBM | HawkingCorps Mark V Shield CBMs
ko[0]: 호킹콥스 마크 V 실드 CBM

note: ~ Description of "HawkingCorps Mark V Shield CBM" ~ Description of bionic "HawkingCorps Mark V Shield"
en: Powerful and covert, the Mark V Shield is a military-grade shielding system developed for use within UICA's special service branches.  Although much more effective than anything that could be conceived with current technology, it remains a pale imitation of the Hyperspace Age systems it was reverse-engineered from.  A.
    
    Activating the shield will create an energy barrier capable of withstanding a modest amount of melee and ranged damage.
ko: 강력하면서도 은밀한 마크 V 실드는 UICA 특수부대에서 사용하기 위해 개발된 군용 등급의 보호막 시스템입니다. 현재 기술로 구현 가능한 어떤 것보다 훨씬 효과적이지만, 역설계된 초공간 시대 시스템의 허술한 모방에 불과합니다. A.
    
    실드를 활성화하면 적당한 수준의 근접 및 원거리 피해를 견딜 수 있는 에너지 장벽이 생성됩니다.

note: ~ Item name
en: Kinetic Annulment System CBM | Kinetic Annulment System CBMs
ko[0]: 운동 무효화 시스템 CBM

note: ~ Description of "Kinetic Annulment System CBM"
en: A powerful shielding system salvaged from a pre-Discontinuity robotic warframe, crudely adapted for compatibility with biological hosts.  Powerful enough to completely stop most rifle cartridges.  Activating the field will reduce incoming ballistic and piercing damage by 40 points.
ko: 단절 이전 로봇 워프레임에서 회수한 강력한 보호막 시스템으로, 생체 숙주와의 호환성을 위해 조잡하게 개조되었습니다. 대부분의 소총 탄약을 완전히 차단할 수 있을 만큼 강력합니다. 이 보호막을 활성화하면 들어오는 탄도 및 관통 피해가 40만큼 감소합니다.

note: ~ Item name
en: Type II. landfall survival kit | Type II. landfall survival kits
ko[0]: 유형 II. 상륙 생존 키트

note: ~ Description of "Type II. landfall survival kit"
en: This is a metal box containing survival supplies, often found within ships and their escape pods.  Its cyan highlights indicate that it's a simpler Type II kit, and that it would only be helpful in a planet whose atmosphere and gravity are within two deviations from Earth's.
ko: 이것은 함선과 탈출 포드에서 흔히 발견되는 생존 용품이 담긴 금속 상자입니다. 청록색으로 강조된 부분은 이 상자가 더 간단한 2형 키트이며, 대기와 중력이 지구와 두 배 차이 이내인 행성에서만 유용함을 나타냅니다.

note: ~ Item name
en: cargo crate | cargo crates
ko[0]: 화물 상자

note: ~ Description of "cargo crate"
en: A standard orbital cargo transfer container.  Its faceted corners are adorned with the livery of company you don't recognize.
ko: 표준 궤도 화물 운송 컨테이너입니다. 모서리가 각진 곳에는 당신이 모르는 회사의 상징이 장식되어 있습니다.

note: ~ Item name
en: Astronaut MRE | Astronaut MREs
ko[0]: 우주비행사 MRE

note: ~ Description of "Astronaut MRE"
en: Marketing has adorned the package of this individual ration with white and red livery, a deliberate callback to the space corporations of old.  Despite best efforts, the food within is no more natural than usual, but is at least palatable.
ko: 마케팅 담당자들은 이 개별 식량 포장을 흰색과 빨간색으로 장식했는데, 이는 옛 우주 기업을 연상시키는 의도적인 모습입니다. 최선의 노력에도 불구하고, 안에 든 음식은 평소보다 더 자연스럽지는 않지만, 적어도 맛있습니다.

note: ~ Item name
en: foil bag | foil bags
ko[0]: 호일 백

note: ~ Description of "foil bag"
en: A plastic and aluminum foil bag for long term food storage.
ko: 장기 식품 보관을 위한 플라스틱과 알루미늄 호일 백입니다.

note: ~ Description of "mummified corpse"
en: The corpse of a long-dead colonist.  Near perfectly preserved by the merciless cold.
ko: 오래전에 죽은 식민지 주민의 시체. 무자비한 추위에도 거의 완벽하게 보존되어 있었다.

note: ~ Item name
en: broken Sentinel-lx | broken Sentinels-lx
ko[0]: 고장난 센티넬-lx

note: ~ Description of "broken Sentinel-lx"
en: The irreparably broken remains of a Sentinel-lx.  Could be gutted for valuable parts.
ko: 수리할 수 없을 정도로 망가진 센티넬-LX의 잔해입니다. 분해하여 유용한 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken bloodhound drone | broken bloodhound drones
ko[0]: 고장난 블러드하운드 드론

note: ~ Description of "broken bloodhound drone" ~ Description of "broken croplord drone"
en: This bloodhound won't be chasing anyone anymore.  Could be gutted for parts.
ko: 이 블러드하운드는 더이상 누구도 추적할 수 없습니다. 분해해 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken croplord drone | broken croplord drones
ko[0]: 고장난 크롭로드 드론

note: ~ Item name
en: broken Seneschal | broken Seneschals
ko[0]: 고장난 세네샬

note: ~ Description of "broken Seneschal"
en: A broken Seneschal, now limp and unmoving.  Could be gutted for parts or crafted into a salvaged robot.
ko: 부서진 집사가 축 늘어져 움직이지 않는다. 뜯어내어 부품을 만들거나, 아니면 로봇을 만들어낼 수도 있다.

note: ~ Item name
en: broken beehive robot | broken beehive robots
ko[0]: 고장난 벌집 로봇

note: ~ Item name
en: broken xray laser turret | broken xray laser turrets
ko[0]: 고장난 엑스레이 레이저 터렛

note: ~ Item name
en: broken interior laser turret | broken interior laser turrets
ko[0]: 고장난 내부 레이저 포탑

note: ~ Item name
en: broken Likvidator | broken Likvidators
ko[0]: 고장난 리크비다토르

note: ~ Description of "broken Likvidator"
en: A broken Likvidator, now limp and unmoving.  Could be gutted for parts or crafted into a salvaged robot.
ko: 부서진 리크비데이터는 이제 축 늘어져 움직이지 않습니다. 뜯어내어 부품을 만들거나, 아니면 재활용 로봇으로 만들 수도 있습니다.

note: ~ Item name
en: broken Whately turret | broken Whately turrets
ko[0]: 고장난 웨이틀리 터렛

note: ~ Item name
en: broken Famulus | broken Famuli
ko[0]: 고장난 파물루스

note: ~ Description of "broken Famulus"
en: A broken Famulus, now silent and mangled.  If it wasn't for the obvious rivets and welding, it would look completely human.  Could be stripped down for parts.
ko: 부서진 파물루스는 이제 조용하고 엉성해졌다. 눈에 띄는 리벳과 용접 자국만 없었다면 완전히 사람처럼 보였을 것이다. 부품으로 분해할 수도 있었다.

note: ~ Item name
en: broken Udarnik | broken Udarniks
ko[0]: 고장난 우다르니크

note: ~ Description of "broken Udarnik"
en: A broken Udarnik, now wrecked and immobile.  Could be stripped down for parts.
ko: 부서진 우다르니크는 이제 망가져서 움직일 수 없게 되었다. 부품을 분해해서 사용할 수도 있다.

note: ~ Item name
en: broken Brandspojt | broken Brandspojts
ko[0]: 고장난 브란스포이트

note: ~ Description of "broken Brandspojt"
en: A broken Brandspojt, now cold and inert.  Could be stripped down for parts.
ko: 고장난 브란트슈포이트는 이제 차갑고 비활성 상태입니다. 분해해서 부품으로 만들 수 있습니다.

note: ~ Item name
en: broken rat snatcher | broken rat snatchers
ko[0]: 고장난 쥐잡이봇

note: ~ Description of "broken rat snatcher"
en: A broken rat snatcher, now harmless and inert.  Could be stripped down or re-crafted.
ko: 고장난 쥐 날치기꾼, 이제 무해하고 비활성화 되있습니다. 분해하거나 다시 제작 할 수  있습니다.

note: ~ Item name
en: broken grab-bot | broken grab-bots
ko[0]: 고장난 집게로봇

note: ~ Description of "broken grab-bot"
en: A broken grabber robot, now limp and nonthreatening.  Could be stripped down or re-crafted.
ko: 고장난 집게로봇입니다. 망가져 움직이지 않습니다. 분해하거나 다시 만들 수 있습니다.

note: ~ Item name
en: broken pest hunter | broken pest hunters
ko[0]: 고장난 유해조수구제 로봇

note: ~ Description of "broken pest hunter"
en: A broken pest hunter, now harmless and inert.  Could be gutted for parts or re-crafted.
ko: 고장난 해충 사냥꾼,이제 무해하고 비활성화 되있습니다.  분해하거나 다시 제작 할 수 있습니다.

note: ~ Item name
en: broken Imaginifer | broken Imaginifers
ko[0]: 고장난 이마기니퍼

note: ~ Description of "broken Imaginifer"
en: A broken military humaniform, shattered and inert.  While it looks nowhere near human, you still feel uneasy - as if it is studying you with its eyes.  Could be stripped for parts.
ko: 부서지고 무기력한 군인의 형상을 한, 산산이 조각난 인간. 겉모습은 인간과는 거리가 멀지만, 마치 눈으로 당신을 살피는 듯 불안함을 느낀다. 부품으로 분해할 수도 있을 것이다.

note: ~ Item name
en: broken Suppressor | broken Suppressors
ko[0]: 고장난 서프레서

note: ~ Description of "broken Suppressor"
en: A broken Suppressor, shattered and inert.  Could be stripped for parts.
ko: 고장난 소음기는 산산조각이 나서 작동하지 않습니다. 분해해서 부품으로 만들 수 있습니다.

note: ~ Item name
en: broken floating heater | broken floating heaters
ko[0]: 고장난 부유형 히터

note: ~ Description of "broken floating heater"
en: A broken floating heater, now cold and motionless.  Could be stripped down or re-crafted.
ko: 고장난 떠다니는 난방기, 차갑고 움직임이 없습니다. 분해하거나 다시 만들 수 있습니다.

note: ~ Item name
en: broken disarmed advanced robot | broken disarmed advanced robots
ko[0]: 고장난 무장 해제된 고급 로봇

note: ~ Description of "broken disarmed advanced robot"
en: A broken advanced robot.  Its internal weapons have been removed.  Could be gutted for parts or crafted into a salvaged robot.
ko: 고장난 첨단 로봇입니다. 내부 무기가 제거되었습니다. 부품으로 분해하거나 재활용 로봇으로 만들 수 있습니다.

note: ~ Item name
en: broken advanced robot | broken advanced robots
ko[0]: 고장난 첨단 로봇

note: ~ Description of "broken advanced robot"
en: A broken advanced robot.  This one is armed with an integrated laser-emitter.  Could be stripped for parts.
ko: 고장난 첨단 로봇입니다. 일체형 레이저 방출기로 무장되어 있습니다. 해체하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken Irradiant | broken Irradiants
ko[0]: 고장난 이래디언트

note: ~ Description of "broken Irradiant"
en: The irreparably broken remains of an Irradiant weapons platform.  Its mounted plasma cannon self-destructed when the robot was rendered inoperable, but its remains could still be disassembled for some valuable parts.
ko: 수리할 수 없을 정도로 부서진 방사능 무기 플랫폼의 잔해. 로봇이 작동 불능 상태가 되자 탑재된 플라즈마 캐논이 자폭했지만, 잔해를 분해하여 귀중한 부품을 얻을 수 있었다.

note: ~ Item name
en: broken Isohypsa | broken Isohypsa
ko[0]: 고장난 이소힙사

note: ~ Description of "broken Isohypsa"
en: The broken shell of an Isohypsa drone coordinator.  Most of its sensors and AI units are charred beyond any repair.
ko: 이소힙사 드론 코디네이터의 깨진 껍데기입니다. 대부분의 센서와 AI 유닛이 수리할 수 없을 정도로 타버렸습니다.

note: ~ Item name
en: broken Kabura-ya | broken Kabura-ya
ko[0]: 고장난 카부라-야

note: ~ Description of "broken Kabura-ya"
en: A broken Kabura-ya drone.  Could be disassembled for a meager amount of parts.
ko: 고장난 카부라야 드론. 적은 부품으로 분해 가능.

note: ~ Description of "broken advanced robot"
en: A broken advanced robot.  This one is armed with an integrated EMP projector.  Could be stripped for parts.
ko: 고장난 첨단 로봇입니다. 일체형 EMP 발생기로 무장되어 있습니다. 해체하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken disarmed military bot | broken disarmed military bots
ko[0]: 고장난 무장해제된 군용 로봇

note: ~ Description of "broken disarmed military bot" ~ Description of "broken disarmed defense bot"
en: A broken defense robot.  Its internal weapons have been removed.  Could be gutted for parts or crafted into a salvaged robot.
ko: 고장난 방어 로봇입니다. 내부 무기가 제거되었습니다. 부품으로 분해하거나 재활용 로봇으로 만들 수 있습니다.

note: ~ Item name
en: broken disarmed defense bot | broken disarmed defense bots
ko[0]: 고장난 무장해제된 방어로봇

note: ~ Item name
en: broken surgical droid | broken surgical droids
ko[0]: 고장난 수술용 드로이드

note: ~ Description of "broken surgical droid"
en: A broken surgical robot, now crumpled and inert.  Could be stripped down for parts.
ko: 부서진 수술 로봇이 이제는 구겨지고 움직이지 않는다. 부품으로 분해할 수도 있다.

note: ~ Item name
en: broken eyebot | broken eyebots
ko[0]: 고장난 아이봇

note: ~ Description of "broken eyebot"
en: A broken eyebot.  Much less threatening now that it won't be calling for backup.  Could be gutted for parts.
ko: 고장난 아이봇. 이제 지원을 요청할 수 없으니 그다지 위협적이지 않습니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: spent shock-mine | spent shock-mines
ko[0]: 소모된 충격 지뢰

note: ~ Description of "spent shock-mine"
en: A spent shock-mine, inert and harmless.  Cannot be recharged, but some of its components could be recycled.
ko: 소모된 충격 지뢰로, 비활성이며 무해합니다. 재충전은 불가능하지만, 일부 구성 요소는 재활용할 수 있습니다.

note: ~ Item name
en: broken zenit drone | broken zenit drones
ko[0]: 고장난 제니트 드론

note: ~ Description of "broken zenit drone"
en: A broken zenit security drone.  Could be disassembled for robotic components and heavy armor.
ko: 고장난 제니트 보안 드론입니다. 분해하여 로봇 부품과 중장갑을 제작할 수 있습니다.

note: ~ Item name
en: broken police bot | broken police bots
ko[0]: 고장난 경찰 로봇

note: ~ Description of "broken police bot"
en: A broken police bot.  Much less threatening now that it's quiet and still.  Could be gutted for parts.
ko: 고장난 경찰 로봇. 조용히 멈춰 있으니 그다지 위협적이지 않습니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken riot control bot | broken riot control bots
ko[0]: 고장난 시위 진압 로봇

note: ~ Description of "broken riot control bot"
en: A broken riot control bot.  Much less threatening now that it's out of gas.  Could be gutted for parts.
ko: 고장난 시위진압 로봇. 이제 가스를 내뿜지 않으니 그다지 위협적이지 않습니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Description of "cash card"
en: UICA's normally digital currency, rendered physical for use in the frontier.  The card can be programmed with any amount of United Solar Denominations and is commonly used to anonymously transfer funds.
ko: UICA는 원래 디지털 화폐였지만, 국경 지역에서 사용할 수 있도록 실물 화폐로 바뀌었습니다. 이 카드는 유나이티드 솔라 디노미네이션(United Solar Denomination)을 원하는 금액으로 프로그래밍할 수 있으며, 일반적으로 익명으로 자금을 이체하는 데 사용됩니다.

note: ~ Item name
en: $1 chit | $1 chits
ko[0]: 1달러 어음

note: ~ Description of "$1 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 1 United Solar Denomination.
ko: UICA의 원래 디지털 화폐는 미개척 지역에서 사용하기 위해 실물로 변환되었습니다. 정확히 1 USD(United Solar Denomination)의 가치를 지닙니다.

note: ~ Item name
en: $10 chit | $10 chits
ko[0]: 10달러 어음

note: ~ Description of "$10 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 10 United Solar Denominations.
ko: UICA의 원래 디지털 화폐는 개척지에서 사용하기 위해 실물로 변환되었습니다. 정확히 10개의 미국 태양계 화폐 단위에 해당합니다.

note: ~ Item name
en: $50 chit | $50 chits
ko[0]: 50달러 어음

note: ~ Description of "$50 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 50 United Solar Denominations.
ko: UICA의 원래 디지털 화폐는 개척지에서 사용하기 위해 실물로 변환되었습니다. 정확히 50개의 유나이티드 솔라 디노미네이션(United Solar Denomination)에 해당합니다.

note: ~ Item name
en: $100 chit | $100 chits
ko[0]: 100달러 어음

note: ~ Description of "$100 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly a 100 United Solar Denominations.
ko: UICA의 원래 디지털 화폐는 미개척 지역에서 사용하기 위해 실물로 변환되었습니다. 정확히 100 USD(United Solar Denominations)에 해당하는 가치입니다.

note: ~ Item name
en: $1000 chit | $1000 chits
ko[0]: 1000달러 어음

note: ~ Description of "$1000 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly a 1000 United Solar Denominations.
ko: UICA의 원래 디지털 화폐는 개척지에서 사용하기 위해 실물로 변환되었습니다. 정확히 1,000 USD(United Solar Denominations)에 해당하는 가치입니다.

note: ~ Item name
en: $10000 chit | $10000 chits
ko[0]: 10000달러 어음

note: ~ Description of "$10000 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 10000 United Solar Denominations.
ko: UICA의 원래 디지털 화폐는 개척지에서 사용하기 위해 실물 화폐로 변환되었습니다. 정확히 10,000개의 미국 태양 화폐 단위에 해당합니다.

note: ~ Item name ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTRO_HACKING_INTERFACE"
en: [Ψ]hacking interface | [Ψ]hacking interfaces
ko[0]: [Ψ]해킹 인터페이스

note: ~ Description of "[Ψ]hacking interface"
en: You can hack nearby devices.
ko: 근처 기기를 해킹할 수 있습니다.

note: ~ Item name
en: cold resistance cream | cold resistance creams
ko[0]: 내한 크림

note: ~ Description of "cold resistance cream"
en: A thick layer of something that smells worse than walrus fat.  But it keeps you warm.
ko: 바다코끼리 지방보다 냄새가 심한 두꺼운 막. 하지만 따뜻함을 유지해 주지.

note: ~ Item name
en: heat retention xtreme cream | heat retention xtreme creams
ko[0]: 극강 보온 크림

note: ~ Description of "heat retention xtreme cream"
en: The last word in cold snap protection designed to give short term protection in the event of a suit breach in vacuum.
ko: 진공 상태에서 슈트가 파손될 경우 단기적인 보호 기능을 제공하도록 설계된 최첨단 저온 보호 장비입니다.

note: ~ Item name
en: inactive Frankenstein | inactive Frankensteins
ko[0]: 비활성 프랑켄슈타인

note: ~ Description of "inactive Frankenstein"
en: This stitched together abomination in human form lies still and waiting for you to give it the spark of life.  In all likelihood you are the monster.
ko: 이 조각조각 꿰메진 사람처럼 생긴 흉물은 가만히 누워 당신이 생명의 불씨를 불어 일으키기만을 기다리고 있습니다. 아마 당신이 괴물인 것 같네요.

note: ~ Furniture name
en: atomic butter churn on a stand
ko: 세워진 원자력 버터 교반기

note: ~ Description of furniture "atomic butter churn on a stand"
en: The Rivtech Atomic Butter Churn in deployed state.  It hums menacingly.  Ready to add raw milk and salt.  It will churn till the earth is a cinder.
ko: 작동 중인 리브텍 원자력 버터 제조기입니다. 위협적으로 웅웅대고 있습니다. 원유와 소금을 넣으면 지구가 잿더미가 될 때까지 휘저을 준비가 되어 있습니다.

note: ~ Furniture name
en: diamond press on a stand
ko: 스탠드 위의 다이아몬드 프레스

note: ~ Description of furniture "diamond press on a stand"
en: Matrioshka Fabritechnics Diamond Press deployed and ready to crush some things on a molecular level.  DO NOT INSERT ANY PART OF YOUR ANATOMY.
ko: Matrioshka Fabritechnics Diamond Press가 가동되어 분자 수준에서 무언가를 분쇄할 준비가 되었습니다. 신체의 어떤 부분도 삽입하지 마십시오.

note: ~ Item name
en: Mercurial Genetech | Mercurial Genetechs
ko[0]: 머큐리얼 유전 기술

note: ~ Description of "Mercurial Genetech"
en: A single-use genetic treatment that can grant or remove the contained trait.  Can be used in gene editing machinery, which Mercurial normally offers free of charge in a bid to popularize augmentation in the general public.
ko: 포함된 형질을 부여하거나 제거할 수 있는 일회용 유전자 치료제입니다. 유전자 편집 기계에 사용될 수 있으며, Mercurial은 일반 대중에게 증강술을 대중화하기 위해 이 기계를 무료로 제공합니다.

note: ~ Description of "Mercurial Genetech"
en: A reusable genetic treatment that can grant or remove the contained trait as many times as needed.
ko: 필요한 만큼 여러 번 포함된 특성을 부여하거나 제거할 수 있는 재사용 가능한 유전자 치료법입니다.

note: ~ Item name
en: Kabura-ya antipersonnel device | Kabura-ya antipersonnel devices
ko[0]: 카부라-야 대인 장치

note: ~ Description of "Kabura-ya antipersonnel device"
en: A tiny plastic explosive meant to be installed in a Kabura-ya drone.  Explodes 3 turns after activation.
ko: 카부라야 드론에 장착하기 위한 소형 플라스틱 폭발물입니다. 작동 후 3턴 후에 폭발합니다.

note: ~ "msg" action message of item "Kabura-ya antipersonnel device"
en: You activate the device.
ko: 장치를 활성화합니다.

note: ~ Item name
en: armed Kabura-ya antipersonnel device | armed Kabura-ya antipersonnel devices
ko[0]: 무장된 카부라-야 대인 장치

note: ~ Description of "armed Kabura-ya antipersonnel device"
en: A tiny plastic explosive meant to be installed within a Kabura-ya drone.  It is on the verge of exploding.
ko: 카부라야 드론에 장착되도록 설계된 작은 플라스틱 폭발물입니다. 폭발 직전입니다.

note: ~ Item name
en: demolition charge | demolition charges
ko[0]: 철거 폭발물

note: ~ Description of "demolition charge"
en: A powerful explosive with a highly focused blast radius, often used for mining or demolition work.  It's configured to work alongside a radio detonator, and will explode immediately after activation.
ko: 매우 집중된 폭발 반경을 가진 강력한 폭발물로, 채굴이나 철거 작업에 자주 사용됩니다. 무선 기폭 장치와 함께 작동하도록 설계되었으며, 작동 즉시 폭발합니다.

note: ~ "menu_text" action message of item "demolition charge"
en: Activate charge
ko: 충전 활성화

note: ~ "msg" action message of item "demolition charge"
en: You activate the demolition charge.
ko: 철거 폭발물을 작동시킵니다.

note: ~ Item name
en: active demolition charge | active demolition charges
ko[0]: 철거 폭발물 (켜짐)

note: ~ Description of "active demolition charge"
en: A powerful explosive with a highly focused blast radius, often used for mining or demolition work.  It's currently active.
ko: 폭발 반경이 매우 넓고 집중된 강력한 폭발물로, 채굴이나 철거 작업에 자주 사용됩니다. 현재 작동 중입니다.

note: ~ Item name
en: HE grenade | HE grenades
ko[0]: 고폭탄 수류탄

note: ~ Description of "HE grenade"
en: A high explosive grenade that deals most of its damage through a powerful shockwave.  Reduced shrapnel makes it much safer to use in open spaces.
ko: 대부분의 피해를 강력한 충격파로 입히는 고폭탄입니다. 파편이 적어 개방된 공간에서 사용하기에 훨씬 안전합니다.

note: ~ Item name
en: active HE grenade | active HE grenades
ko[0]: 활성 고폭탄 수류탄

note: ~ Description of "active HE grenade"
en: A high explosive grenade that deals most of its damage through a powerful shockwave.  It's currently active.
ko: 대부분의 피해를 강력한 충격파로 입히는 고폭탄입니다. 현재 활성화되어 있습니다.

note: ~ Item name
en: electroshock grenade | electroshock grenades
ko[0]: 전기 충격 수류탄

note: ~ Description of "electroshock grenade"
en: This is an electronic weapon that will emit a short-ranged electric field.  When activated, you'll have five turns before it starts doing so; throwing it before that would be a good idea.
ko: 이것은 단거리 전기장을 방출하는 전자 무기입니다. 활성화되면 5턴 안에 전기장이 방출되므로, 그 전에 던지는 것이 좋습니다.

note: ~ Item name
en: armed electroshock grenade | armed electroshock grenades
ko[0]: 전기 충격 수류탄 (켜짐)

note: ~ Description of "armed electroshock grenade"
en: This electroshock grenade is currently creating a dangerous electric field.
ko: 이 전기 충격 수류탄은 현재 위험한 전자기장을 형성 중입니다.

note: ~ Item name
en: cryo grenade | cryo grenades
ko[0]: 극저온 수류탄

note: ~ Description of "cryo grenade"
en: This is a military-grade cryo hand grenade.  Once it explodes it spreads exotic highly-radioactive shrapnel.  Use this item to pull the pin and light the fuse.  You will then have five seconds before it explodes; throwing it would be a good idea.
ko: 이건 군용 냉동 수류탄입니다. 폭발하면 특이하고 고방사능 파편이 퍼집니다. 이 물품을 사용해서 핀을 뽑아 도화선에 불을 붙이세요. 폭발하기 전까지 5초의 시간이 주어지는데, 던지는 게 좋습니다.

note: ~ Item name
en: active cryo grenade | active cryo grenades
ko[0]: 활성 극저온 수류탄

note: ~ Description of "active cryo grenade"
en: This is an active grenade, and will explode any second now.  Once it explodes it spreads exotic highly-thermodynamic shrapnel.  Better throw it!
ko: 이건 활성 수류탄이라, 이제 곧 터질 거야. 터지면 특이하고 고열역학적 파편이 퍼져 나가. 어서 던져!

note: ~ Item name
en: neurotoxin grenade | neurotoxin grenades
ko[0]: 신경독 수류탄

note: ~ Description of "neurotoxin grenade"
en: A neurotoxic device that deploys thick swathes of toxic foam upon detonation.  Exposure proves fatal within seconds.  Use against human targets is considered in breach of the Ganymede Accords.
ko: 폭발 시 두꺼운 독성 거품을 방출하는 신경독성 장치입니다. 노출 시 몇 초 만에 사망에 이를 수 있습니다. 인간을 표적으로 사용하는 것은 가니메데 협정 위반으로 간주됩니다.

note: ~ Item name
en: active neurotoxin grenade | active neurotoxin grenades
ko[0]: 활성 신경독 수류탄

note: ~ Description of "active neurotoxin grenade"
en: A neurotoxic device that deploys thick swathes of toxic foam upon detonation.  It's currently active.
ko: 폭발 시 두꺼운 독성 거품을 방출하는 신경독성 장치입니다. 현재 작동 중입니다.

note: ~ Item name
en: oxygen bomb | oxygen bombs
ko[0]: 산소 폭탄

note: ~ Description of "oxygen bomb"
en: A favorite tool of mutineers everywhere, this is a standard issue oxygen candle deliberately tampered to explode upon activation.  Its fuse is dangerously short, so you won't want to waste any time.
ko: 전 세계 반란군들이 애용하는 도구인 이 제품은 표준 산소 양초로, 작동 시 폭발하도록 의도적으로 개조되었습니다. 퓨즈가 위험할 정도로 짧으니 시간 낭비는 피해야 합니다.

note: ~ "menu_text" action message of item "oxygen bomb"
en: Pull the pin
ko: 핀을 뽑다

note: ~ "msg" action message of item "oxygen bomb"
en: You pull the pin on the bomb.
ko: 폭탄의 핀을 뽑으세요.

note: ~ Item name
en: active oxygen bomb | active oxygen bombs
ko[0]: 산소 폭탄 (켜짐)

note: ~ Description of "active oxygen bomb"
en: This bomb's fuse is lit, and it will explode any second now.  Throw it immediately!
ko: 이 폭탄의 도화선에 불이 붙었으니, 이제 곧 터질 겁니다. 당장 던져!

note: ~ Item name
en: unstable fusion reactor | unstable fusion reactors
ko[0]: 불안정한 핵융합로

note: ~ Description of "unstable fusion reactor"
en: A pressurized plasma reactor that is on the verge of a catastrophic explosion.
ko: 엄청난 폭발이 일어날 위기에 처한 가압 플라즈마 반응기.

note: ~ Item name
en: ID card | ID cards
ko[0]: 신분증

note: ~ Description of "ID card"
en: This is your personal ID card.  The reverse side describes the protocol for using it; this grants you access to the barracks locker room.
ko: 이것은 귀하의 개인 신분증입니다. 뒷면에는 신분증 사용 절차가 설명되어 있으며, 이 신분증을 통해 막사 라커룸에 출입할 수 있습니다.

note: ~ Description of "ID card"
en: This is an ID card you found.  The reverse side describes the protocol for using it; this grants you access to the barracks locker room.
ko: 이건 당신이 찾은 신분증입니다. 뒷면에는 사용 절차가 적혀 있습니다. 이 신분증을 사용하면 병영 라커룸에 출입할 수 있습니다.

note: ~ Description of "ID card"
en: This is an ID card you found.  The reverse side describes the protocol for using it; this grants you access to the workshop's exosuit storage bay.
ko: 이건 당신이 찾은 신분증입니다. 뒷면에는 사용 방법이 적혀 있습니다. 이 신분증을 통해 작업장의 외골격 보관 구역에 접근할 수 있습니다.

note: ~ Item name
en: STEED registry key | STEED registry keys
ko[0]: STEED 등록 키

note: ~ Description of "STEED registry key"
en: A slim card that is used to initialize a STEED, which will then imprint the rider's biometric data and follow them unerringly.
ko: 라이더의 생체 인식 데이터를 인쇄하고 정확하게 추적하는 STEED를 초기화하는 데 사용되는 얇은 카드입니다.

note: ~ Item name
en: TSKBEM industrial master key | TSKBEM industrial master keys
ko[0]: TSKBEM 산업 마스터 키

note: ~ Description of "TSKBEM industrial master key"
en: A master keycard for all TSKBEM prefab industrial infrastructure built before the year 2152.  Invaluable to anyone seeking to salvage the industrial ruins of Orion.
ko: 2152년 이전에 건설된 모든 TSKBEM 조립식 산업 인프라를 위한 마스터 키카드입니다. 오리온의 산업 폐허를 구제하고자 하는 모든 사람에게 매우 귀중한 자료입니다.

note: ~ Item name
en: Enforcer master key | Enforcer master keys
ko[0]: 집행자 마스터 키

note: ~ Description of "Enforcer master key"
en: Issued only to the highest echelons of Mercurial corporate security, these cards provide unfettered access to all enforcer prefab facilites built before the year 2152.  A lucrative find for any salvor on Salus IV.
ko: Mercurial 기업 보안의 최고위층에게만 발급되는 이 카드는 2152년 이전에 건설된 모든 집행자 조립식 시설에 제한 없이 접근할 수 있도록 해줍니다. Salus IV의 모든 구조자에게 수익성 있는 발견입니다.

note: ~ Item name
en: Mercurial master key | Mercurial master keys
ko[0]: 머큐리얼 마스터 키

note: ~ Description of "Mercurial master key"
en: A master keycard for nearly all Mercurial corporate facilities and infrastructure built before the year 2152.  Invaluable on Salus IV, this card will grant you entry to all but the most secure Mercurial facilities.
ko: 2152년 이전에 건설된 거의 모든 머큐리얼 기업 시설과 인프라에 사용할 수 있는 마스터 키카드입니다. 살루스 IV에서 매우 귀중한 이 카드를 사용하면 가장 안전한 머큐리얼 시설을 제외한 모든 시설에 입장할 수 있습니다.

note: ~ Item name
en: inactive brain blaster | inactive brain blasters
ko[0]: 비활성화된 뇌 발사기

note: ~ Description of "inactive brain blaster"
en: This is a horrifying monstrosity.  Using this item is cannibalism in all but taste and involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its revolving laser cannons.
ko: 끔찍한 괴물입니다. 사용하면 식인만큼이나 끔찍한 로봇을 작동시키고 바닥에 놓습니다. 적절하게 재프로그래밍하면 터렛이 당신을 아군으로 인지하여, 탑재된 회전식 레이저 캐논으로 모든 적을 공격할 것입니다.

note: ~ "friendly_msg" action message of item "inactive brain blaster"
en: The brain blaster swivels towards you.  Hi new friend!
ko: 뇌 발사기가 당신을 향해 휙 돌아섭니다. 안녕 새 친구!

note: ~ "hostile_msg" action message of item "inactive brain blaster"
en: The brain blaster swivels towards you.  You feel a buzzing in the air.
ko: 뇌 발사기가 당신을 향해 휙 돌아섭니다. 웅웅거리는 소리가 들립니다.

note: ~ Item name
en: inactive tank drone | inactive tank drones
ko[0]: 비활성화된 탱크 드론

note: ~ Description of "inactive tank drone"
en: This is an inactive Beagle Mini-Tank UGV.  Using this item involves placing it on the ground, loading the unit with the factory-loaded 5.56 rounds and 40mm cartridge grenades in your inventory (if you wish to divide your ammunition, set aside whatever ammunition you do NOT want to give the robot) and turning it on.  If reprogrammed and rewired successfully the tank drone will then identify you as a friendly, roam around or follow you, and attack all enemies with a built-in firearm and grenade launcher.
ko: 비활성화된 비글 미니탱크 UGV입니다. 사용하면 공장제 5.56x45mm 탄약과 40mm 유탄을 장전하여 탱크 드론을 작동시키고 바닥에 놓습니다. (탄을 나눠두고 싶다면, 장전시키고 싶지 *않은* 탄약들을 한쪽에 치워두세요) 적절하게 재프로그래밍하면 탱크 드론이 당신을 아군으로 인지하여, 주변을 돌아다니거나 당신을 따라다니면서 탑재된 총기와 유탄발사기로 모든 적을 공격할 것입니다.

note: ~ "friendly_msg" action message of item "inactive tank drone"
en: The tank drone rolls out and begins acquiring targets.
ko: 전차 드론이 기동하며 목표를 탐색합니다.

note: ~ "hostile_msg" action message of item "inactive tank drone"
en: The tank drone swivels its turret and aims directly at you.  Don your brown pants!
ko: 전차 드론이 포구를 회전시키더니 당신을 직접 조준합니다. 지리지는 마세요!

note: ~ Item name
en: inactive chicken walker | inactive chicken walkers
ko[0]: 비활성화된 치킨 워커

note: ~ Description of "inactive chicken walker"
en: This is an inactive chicken walker.  Using this item involves placing it on the ground, loading the unit with the factory-loaded 5.56 rounds and 40mm cartridge grenades in your inventory (if you wish to divide your ammunition, set aside whatever ammunition you do NOT want to give the robot) and turning it on.  If reprogrammed and rewired successfully the tank drone will then identify you as a friendly, roam around or follow you, and attack all enemies with a built-in firearm and grenade launcher.
ko: 비활성화된 치킨 워커입니다. 사용하면 공장제 5.56x45mm 탄약과 40mm 유탄을 장전하여 탱크 드론을 작동시키고 바닥에 놓습니다. (탄을 나눠두고 싶다면, 장전시키고 싶지 *않은* 탄약들을 한쪽에 치워두세요) 적절하게 재프로그래밍하면 탱크 드론이 당신을 아군으로 인지하여, 주변을 돌아다니거나 당신을 따라다니면서 탑재된 총기와 유탄발사기로 모든 적을 공격할 것입니다.

note: ~ "friendly_msg" action message of item "inactive chicken walker" ~ "friendly_msg" action message of item "broken chickenbot"
en: The chicken bot rolls out and begins acquiring targets.
ko: 치킨봇이 기동하며 목표를 탐색합니다.

note: ~ "hostile_msg" action message of item "inactive chicken walker" ~ "hostile_msg" action message of item "broken chickenbot"
en: The chicken bot swivels its turret and aims directly at you.  Don your brown pants!
ko: 치킨봇이 포구를 회전시키더니 당신을 직접 조준합니다. 지리지는 마세요!

note: ~ Item name
en: inactive tripod | inactive tripods
ko[0]: 비활성화된 트라이포드

note: ~ Description of "inactive tripod"
en: This is an inactive Honda Regnal.  Using this item involves placing it on the ground, wondering how it fuels its flamethrower and turning it on.  If reprogrammed and rewired successfully the tribot will then identify you as an ally, roam around or follow you, and impale hostiles with its spiked cable weapons.
ko: 비활성화된 혼다 레그널입니다. 사용하면 트라이포드를 작동시키고 바닥에 놓습니다. 적절하게 재프로그래밍하면 트라이포드가 당신을 아군으로 인지하여, 주변을 돌아다니거나 당신을 따라다니면서 가시 박힌 케이블로 적을 찌를 것입니다.

note: ~ "friendly_msg" action message of item "inactive tripod"
en: The tribot rises to its feet and scans the area for contaminants.
ko: 트라이포드가 일어나 주변을 수색하며 오염물질을 찾기 시작합니다.

note: ~ "hostile_msg" action message of item "inactive tripod"
en: The tribot glowers down at you and ignites its flamethrower.  Turns out you hate the smell of napalm.
ko: 트라이봇이 당신을 노려보며 화염방사기를 작동시킵니다. 네이팜 냄새가 갑자기 싫어지기 시작합니다.

note: ~ Item name
en: broken tribot | broken tribots
ko[0]: 고장난 세발 로봇

note: ~ Description of "broken tribot"
en: A broken tribot.  Now that its legs lie broken and immobile, the world seems a little less threatening.  Could be gutted for parts.
ko: 고장난 세발 로봇. 다리가 고장나 움직일 수 없으니 그다지 위협적이지 않습니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken Scavbot Skorpion | broken Scavbot Skorpions
ko[0]: 고장난 스캐브봇 스콜피온

note: ~ Description of "broken Scavbot Skorpion"
en: A broken Scavbot Skorpion.  Now that its legs lie broken and immobile, the world seems a little less threatening.  Could be gutted for parts.
ko: 부서진 스캐브봇 스콜피온. 이제 다리가 부러져 움직일 수 없게 되니 세상이 조금 덜 위협적으로 느껴진다. 부품을 뜯어낼 수도 있겠다.

note: ~ Item name
en: broken tank drone | broken tank drones
ko[0]: 고장난 탱크 드론

note: ~ Description of "broken tank drone"
en: A broken tank drone.  Still looks intimidating despite being permanently inoperative, possibly due to the sheer size and mass.  Could be gutted for parts.
ko: 고장난 탱크 드론. 앞으로 영원히 작동할 일이 없겠지만, 엄청난 크기와 질량으로 인해 여전히 위협적으로 보입니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: broken chickenbot | broken chickenbots
ko[0]: 고장난 치킨봇

note: ~ Description of "broken chickenbot"
en: A broken chicken walker.  Still looks intimidating despite being permanently inoperative, possibly due to the sheer size and mass.  Could be gutted for parts.
ko: 고장난 치킨 워커입니다. 다시는 움직일 수 없지만, 그 크기와 덩치 탓에 여전히 위협적으로 느껴집니다. 분해하여 부품을 얻을 수 있습니다.

note: ~ Item name
en: inactive sentinel-lx | inactive sentinels-lx
ko[0]: 비활성화된 센티넬-lx

note: ~ Description of "inactive sentinel-lx"
en: Crouched and dead still, this armored luxurious robot resembles an ancient knight immersed in deep prayer.  If reprogrammed and rewired successfully the robot will identify you as a friendly, and will protect you from nearby foes.
ko: 웅크리고 죽은 듯 꼼짝도 하지 않는 이 호화로운 장갑 로봇은 깊은 기도에 잠긴 고대 기사의 모습을 하고 있습니다. 성공적으로 재프로그래밍하고 배선을 변경하면 로봇은 당신을 아군으로 인식하고 주변 적으로부터 보호해 줄 것입니다.

note: ~ Item name
en: inactive Kabura-ya drone | inactive Kabura-ya drones
ko[0]: 비활성 카부라-야 드론

note: ~ Description of "inactive Kabura-ya drone"
en: An inactive Kabura-ya hunter drone, folded for ease of storage.  If deployed, it will seek and fly to the closest enemy before detonating.  Unlike most robots, its activation depends on a successful throw, and not on your computer skill.
ko: 보관 편의를 위해 접혀 있는 비활성 카부라야 헌터 드론입니다. 전개 시 가장 가까운 적을 찾아 날아간 후 폭발합니다. 대부분의 로봇과 달리, 이 드론의 작동 여부는 컴퓨터 기술이 아닌 던지기 성공 여부에 따라 결정됩니다.

note: ~ "friendly_msg" action message of item "inactive Kabura-ya drone"
en: The Kabura-ya emits a short IFF chirp as you throw it.
ko: 카부라야는 던질 때 짧은 IFF 소리를 냅니다.

note: ~ "hostile_msg" action message of item "inactive Kabura-ya drone"
en: The Kabura-ya emits an warning whine after your botched throw!
ko: 카부라야는 던지기가 실패하면 경고음을 냅니다!

note: ~ Item name
en: inactive bloodhound drone | inactive bloodhound drones
ko[0]: 비활성화된 블러드하운드 드론

note: ~ Description of "inactive bloodhound drone"
en: This is an inactive bloodhound drone.  If successfully deployed, it will fly towards enemy targets and highlight them with a powerful spotlight.
ko: 비활성화된 블러드하운드 드론입니다. 사용하면 날아올라 적대 개체에게 향하며 강력한 조명등으로 적을 비출 것입니다.

note: ~ "friendly_msg" action message of item "inactive bloodhound drone"
en: The bloodhound drone flies from your hand and surveys the area!
ko: 블러드하운드 드론이 손에서 날아올라 주변을 탐색합니다!

note: ~ "hostile_msg" action message of item "inactive bloodhound drone"
en: You misprogram the bloodhound drone; it's hostile!
ko: 블러드하운드 드론을 잘못 프로그래밍했습니다. 해당 개체가 적대적으로 변합니다!

note: ~ Item name
en: inactive laser turret | inactive laser turrets
ko[0]: 레이저 터렛 (꺼짐)

note: ~ Description of "inactive laser turret"
en: This is an inactive laser turret.  Using this item involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its replaceable laser cannons.  It requires ammunition tubes to fire.
ko: 비활성화된 터렛입니다. 사용하면 터렛을 작동시키고 바닥에 놓으며, 터렛이 스스로를 그 자리에 고정시킬 것입니다. 적절하게 재프로그래밍하면 터렛이 당신을 아군으로 인지하여, 탑재된 교체식 레이저 캐논으로 모든 적을 공격할 것입니다. 발사를 위해서는 탄약 튜브가 필요합니다.

note: ~ Item name
en: inactive bee-bot | inactive bee-bots
ko[0]: 비활성화된 벌 로봇

note: ~ Description of "inactive bee-bot"
en: A salvaged utility robot converted into an ambulatory bee hive that periodically removes and delivers segments of fresh honey comb.  It protects the insect colony with a mechanical crossbow mounted to its chassis.  Activate this item, with wooden bolts in your inventory, to load and deploy the robot.
ko: 이동식 벌집으로 개조해 주기적으로 내부를 열고 신선한 벌집을 얻을 수 있는 재활용 다용도 로봇입니다. 새시에 장착된 기계식 쇠뇌로 곤충 군집을 보호합니다. 사용하면 소지 중인 나무 볼트를 장전하고 로봇을 작동시킵니다.

note: ~ Item name
en: inactive shock-mine | inactive shock-mines
ko[0]: 비활성 충격 지뢰

note: ~ Description of "inactive shock-mine"
en: A less-than-lethal mine that emits a powerful electrical shock when triggered.  Activate this item to deploy the mine, which will have a lifetime of 10 hours after activation.
ko: 발동 시 강력한 전기 충격을 방출하는 비살상 지뢰입니다. 이 물품을 활성화하면 지뢰가 발사되며, 활성화 후 10시간 동안 지속됩니다.

note: ~ Item name
en: inactive hack | inactive hacks
ko[0]: 비활성화된 핵

note: ~ Description of "inactive hack"
en: This is an inactive manhack.  Manhacks are fist-sized robots that fly through the air.  They are covered with whirring blades and attack by throwing themselves against their target.  Use this item to reprogram and activate the manhack.  Electronics and computer skill determines if the targeting matrix is reprogrammed successfully.
ko: 비활성화 상태의 맨핵. 맨핵은 공중에 떠다니는 주먹 크기의 로봇이며, 작동되면 부착된 회전 칼날을 적에 직접 부딪치는 방식으로 공격합니다. 사용하면 맨핵을 재프로그래밍 하고 작동시킬 수 있습니다. 전자공학과 컴퓨터 기술이 조준 매트릭스의 재프로그래밍 여부를 결정합니다.

note: ~ Item name
en: inactive floating lantern | inactive floating lanterns
ko[0]: 비활성화된 부유형 랜턴

note: ~ Description of "inactive floating lantern"
en: An inactive floating lantern, a fist-sized robot that flies through the air and illuminates its surroundings with bright LEDs.  The lantern is non aggressive and has no means of attack.  Activate this item to deploy the salvaged robot.
ko: 비활성화된 공중 랜턴입니다. 주먹만 한 크기의 로봇이 공중을 날아다니며 밝은 LED로 주변을 밝힙니다. 랜턴은 공격적이지 않으며 공격 수단도 없습니다. 이 물품을 활성화하면 회수된 로봇을 배치할 수 있습니다.

note: ~ "friendly_msg" action message of item "inactive floating lantern"
en: The floating lantern flies from your hand and lights up the area!
ko: 부유형 랜턴이 손에서 날아올라 주변을 밝힙니다!

note: ~ "hostile_msg" action message of item "inactive floating lantern"
en: You misprogram the lantern.
ko: 랜턴을 잘못 프로그래밍했다.

note: ~ Item name
en: inactive military robot | inactive military robots
ko[0]: 비활성화된 군용 로봇

note: ~ Description of "inactive military robot"
en: An unpowered military robot fitted with an integrated 7.62 firearm and electric prod.  Activate this item, with ammo in your inventory, to load and deploy the robot.
ko: 7.62구경 권총과 전기 프로드가 장착된 무동력 군용 로봇입니다. 탄약을 소지한 상태에서 이 물품을 활성화하면 로봇에 탄약을 장전하고 배치할 수 있습니다.

note: ~ Item name
en: inactive rat snatcher | inactive rat snatchers
ko[0]: 비활성화된 쥐잡이봇

note: ~ Description of "inactive rat snatcher"
en: A small hexapod drone designed to hold small pests, folded into a small cube for easy storage.  It's capable of hunting all sorts of small mammals with remarkable efficiency, but shouldn't be expected to handle anything much bigger than a rat.
ko: 작은 해충을 포획하도록 설계된 소형 육각형 드론으로, 작은 정육면체 형태로 접혀 보관이 간편합니다. 온갖 작은 포유류를 놀라울 정도로 효율적으로 사냥할 수 있지만, 쥐보다 훨씬 큰 동물은 다루기 어려울 것입니다.

note: ~ Item name
en: inactive grab-bot | inactive grab-bots
ko[0]: 비활성화된 집게로봇

note: ~ Description of "inactive grab-bot"
en: A salvaged skitterbot repurposed to grab onto and immobilize enemies.  Activate this item to deploy the robot.
ko: 적을 붙잡아 움직이지 못하게 만들도록 개조된, 재활용된 스키터봇입니다. 사용하면 로봇을 활성화시킵니다.

note: ~ Item name
en: inactive pest hunter | inactive pest hunters
ko[0]: 비활성화된 유해조수 구제로봇

note: ~ Description of "inactive pest hunter"
en: A salvaged skitterbot refitted with an 8mm integrated firearm.  Activate this item, with ammo in your inventory, to load and deploy the robot.
ko: 일체형 8mm 총기로 무장한, 재활용된 스키터봇입니다. 사용하면 소지 중인 탄약을 장전한 후 로봇을 활성화시킵니다.

note: ~ Item name
en: inactive floating heater | inactive floating heaters
ko[0]: 비활성화된 부유형 랜턴

note: ~ Description of "inactive floating heater"
en: A salvaged eyebot repurposed into a floating space heater.  It emits a constant jet of warm air to heat an enclosed space.  It is non-aggressive and has no weapons systems.  Activate this item to deploy the robot.
ko: 부유형 차량용 히터로 개조된 아이봇입니다. 밀폐된 공간의 난방을 위해 지속적으로 따뜻한 공기를 내뿜습니다. 이 로봇은 적대적이지 않으며 무기가 장착되어있지 않습니다. 사용하여 로봇을 작동시킵니다.

note: ~ Description of "inactive laser turret" ~ Description of "inactive interior laser turret"
en: This is an inactive laser turret.  Using this item involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its revolving laser cannons.  It requires sunlight in order to fire.
ko: 비활성화 상태의 레이저 터렛. 사용하면 장치를 조정해서 바닥 위에 세워 고정시킵니다. 재프로그래밍 및 전선 재배열을 성공적으로 할 경우 터렛이 당신을 아군으로 식별하고 회전하는 레이저 캐논으로 적들을 공격할 것입니다. 햇빛을 받아야 사격할 수 있습니다.

note: ~ Item name
en: inactive interior laser turret | inactive interior laser turrets
ko[0]: 비활성 내부 레이저 포탑

note: ~ Item name
en: inactive eyebot | inactive eyebots
ko[0]: 비활성화된 아이봇

note: ~ Description of "inactive eyebot"
en: An inactive eyebot.  Using this item involves turning it on and launching the UAV.  If reprogrammed and rewired successfully, the eyebot will then keep watch for intruders.
ko: 비활성화된 아이봇. 이 물품을 사용하려면 전원을 켜고 UAV를 발사해야 합니다. 재프로그래밍과 배선 작업이 성공적으로 완료되면, 아이봇은 침입자를 감시하게 됩니다.

note: ~ "friendly_msg" action message of item "inactive eyebot"
en: The eyebot hums and takes to the sky.
ko: 아이봇이 콧노래를 부르며 하늘로 떠오릅니다.

note: ~ "hostile_msg" action message of item "inactive eyebot"
en: The eyebot beeps disapprovingly and focuses its camera on your face.  Say cheese!
ko: 아이봇이 실망했다는듯 삑삑거리며 카메라 초점을 당신의 얼굴에 맞춥니다. 김치하세요!

note: ~ Item name
en: inactive police bot | inactive police bots
ko[0]: 비활성화된 경찰로봇

note: ~ Description of "inactive police bot"
en: An inactive police robot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the police bot will then identify you as law enforcement, roam around or follow you, and attempt to detain lawbreakers.
ko: 비활성 경찰 로봇입니다. 이 로봇을 사용하려면 바닥에 놓고 전원을 켜야 합니다. 재프로그래밍과 배선 작업이 성공적으로 완료되면, 경찰 로봇은 당신을 법 집행 기관으로 식별하고, 주변을 돌아다니거나 당신을 따라다니며 범법자를 체포하려고 시도합니다.

note: ~ "friendly_msg" action message of item "inactive police bot"
en: The police bot rolls into action, ready to pursue criminals.
ko: 경찰 로봇이 범죄자를 추적할 준비를 마치고 출동합니다.

note: ~ "hostile_msg" action message of item "inactive police bot"
en: A siren howls and lights flash as the police bot prepares to arrest you!
ko: 사이렌이 울리고 경광등이 켜지며 경찰로봇이 당신을 체포하려 듭니다!

note: ~ Item name
en: inactive riot control bot | inactive riot control bots
ko[0]: 비활성화된 시위 진압 로봇

note: ~ Description of "inactive riot control bot"
en: An inactive riot control bot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the robot will bring order and peace to the horde.
ko: 비활성화된 폭동 진압 로봇입니다. 이 물품을 사용하려면 바닥에 놓고 전원을 켜야 합니다. 재프로그래밍과 배선이 성공적으로 완료되면, 로봇은 무리에 질서와 평화를 가져다줄 것입니다.

note: ~ "friendly_msg" action message of item "inactive riot control bot"
en: The riot control bot rolls into action.
ko: 폭동 진압 로봇이 기동합니다.

note: ~ "hostile_msg" action message of item "inactive riot control bot"
en: The riot control bot gasses you and approaches with a pair of handcuffs!
ko: 폭동 진압 로봇이 당신에게 독가스를 뿌리고 수갑을 채운 채 다가옵니다!

note: ~ Name of a enchantment
en: Cold Barrier
ko: 콜드 배리어

note: ~ Description of enchantment "Cold Barrier"
en: Reduces incoming cold damage by 25%.
ko: 들어오는 냉기 피해를 25% 감소시킵니다.

note: ~ Name of a enchantment
en: Active Motion Detector
ko: 액티브 모션 감지기

note: ~ Description of enchantment "Active Motion Detector"
en: Actively detects nearby movement.
ko: 주변 움직임을 적극적으로 감지합니다.

note: ~ Description of creature revealed by special vision "moving_creature"
en: You sense something moving here.
ko: 여기서 무언가 움직이는 것을 느낄 수 있어요.

note: ~ Name of a enchantment
en: Load Support Module
ko: 하중 지원 모듈

note: ~ Description of enchantment "Load Support Module"
en: Provides 20kg of additional storage.
ko: 20kg의 추가 보관 공간을 제공합니다.

note: ~ Name of a enchantment
en: Small Load Support Module
ko: 소형 하중 지지 모듈

note: ~ Description of enchantment "Small Load Support Module"
en: Provides 10kg of additional storage.
ko: 10kg의 추가 보관 공간을 제공합니다.

note: ~ Name of a enchantment
en: Recoil Mitigation System
ko: 반동 완화 시스템

note: ~ Description of enchantment "Recoil Mitigation System"
en: Reduces weapon dispersion.
ko: 무기 분산도를 감소시킵니다.

note: ~ Name of a enchantment
en: Low Energy Forcefield
ko: 저에너지 힘장

note: ~ Description of enchantment "Low Energy Forcefield"
en: Reduces incoming bash and cut damage by 25.
ko: 들어오는 타격과 절단 피해를 25만큼 감소시킵니다.

note: ~ Name of a enchantment
en: High Energy Forcefield
ko: 고에너지 힘장

note: ~ Description of enchantment "High Energy Forcefield"
en: Reduces incoming pierce and bullet damage by 40.
ko: 들어오는 관통력과 총알 피해를 40만큼 감소시킵니다.

note: ~ Name of a enchantment
en: Education Assist
ko: 교육 지원

note: ~ Description of enchantment "Education Assist"
en: Assists with learning and study.
ko: 학습과 공부를 돕습니다.

note: ~ Name of a enchantment
en: Exosuit Climate Control
ko: 외골격 기온조절 장치

note: ~ Description of enchantment "Exosuit Climate Control"
en: Your active jumpsuit helps maintain your body temperature.
ko: 활동적인 점프수트는 체온을 유지하는 데 도움이 됩니다.

note: ~ Name of a enchantment
en: EXO Frame Carry
ko: EXO 프레임 캐리

note: ~ Description of enchantment "EXO Frame Carry"
en: You are wearing equipment that gives 20kg carry weight.
ko: 당신은 20kg의 운반 무게를 견딜 수 있는 장비를 착용하고 있습니다.

note: ~ Name of a enchantment
en: Smart Gun
ko: 스마트 건

note: ~ Description of enchantment "Smart Gun"
en: Your gun aims itself, reducing your dispersion by 90%.
ko: 총이 스스로 조준하여 분산도를 90%까지 줄여줍니다.

note: ~ Name of a enchantment
en: Ballistic assist
ko: 탄도 지원

note: ~ Description of enchantment "Ballistic assist"
en: Your gear relays targeting data to your weapons, reducing dispersion by 10%.
ko: 장비는 무기에 조준 데이터를 전달하여 분산을 10% 줄여줍니다.

note: ~ Item name
en: Crypto coin | Crypto coins
ko[0]: 암호화폐

note: ~ Description of "Crypto coin"
en: PrepNet had been heavily involved in avoiding taxes by using untraceable internet currencies.  These however are physical coins with random numbers sequences embossed on them and RFID chips inside.
ko: 프렙넷은 세금을 피하기 위해 추적 불가능한 인터넷 화폐에 크게 의존했죠. 하지만 이것들은 RFID칩이 들어있고 임의의 숫자가 양각새김된 진짜 동전들입니다.

note: ~ Item name
en: broken distress beacon | broken distress beacons
ko[0]: 고장난 조난 신호기

note: ~ Description of "broken distress beacon"
en: Truly putting the 'distress' in 'distress beacon,' this one has a huge hole in the front.  It will not be alerting anyone today.  Perhaps you could disassemble it for scrap.
ko: '조난 신호'에 '조난'이라는 단어가 딱 들어맞는군요. 앞쪽에 커다란 구멍이 나 있네요. 오늘은 아무에게도 알리지 않을 겁니다. 분해해서 고철로 버리는 게 어떨까요?

note: ~ Item name
en: scrap titanium | scrap titanium
ko[0]: 티타늄 조각

note: ~ Description of "scrap titanium"
en: A piece of light titanium, usable for crafting or repairs.
ko: 연한 티타늄 조각입니다. 제작이나 수리에 쓰입니다.

note: ~ Item name
en: nuclear waste | nuclear waste
ko[0]: 핵 폐기물

note: ~ Description of "nuclear waste"
en: A small pellet of silvery metal, still warm to the touch.
ko: 은빛 금속으로 된 작은 알갱이. 여전히 따뜻하다,

note: ~ Item name
en: clearcrete chunk | clearcrete chunks
ko[0]: 클리어크리트 덩어리

note: ~ Description of "clearcrete chunk"
en: A broken chunk of clearcrete.  Basically a clear rock.
ko: 깨진 투명 콘크리트 조각. 사실상 투명한 바위죠.

note: ~ Item name
en: nuclear fuel pellet | nuclear fuel pellets
ko[0]: 핵연료 알갱이

note: ~ Description of "nuclear fuel pellet"
en: A small pellet of fissile material.  Handle carefully.
ko: 은빛 금속으로 된 작은 알갱이. 조심히 다뤄야합니다.

note: ~ Item name
en: hazardous waste drum | hazardous waste drums
ko[0]: 유해 폐기물 보관통

note: ~ Description of "hazardous waste drum"
en: A yellow drum meant for the storage of hazardous substances.
ko: 유해 폐기물을 저장할 때 쓰이는 노란색 원형 드럼통.

note: ~ Item name
en: folded atomic butter churn | folded atomic butter churns
ko[0]: 접힌 원자력 버터 교반기

note: ~ Description of "folded atomic butter churn"
en: The Rivtech Churninator 4000, the only churn to be banned by 13 religious sects.  The legs are currently folded up for travel.  Unlike a standard churn that requires cream separated from raw milk this churn requires only raw milk, salt and a healthy respect for glowing objects.
ko: 리브텍 쳐니네이터 4000은 13개 종교 종파에서 금지된 유일한 쳐니입니다. 다리는 현재 이동을 위해 접혀 있습니다. 생유에서 크림을 분리해야 하는 일반 쳐니와 달리, 이 쳐니는 생유, 소금, 그리고 빛나는 물체에 대한 건강한 존중만 있으면 됩니다.

note: ~ Item name
en: titanium | titanium
ko[0]: 티타늄

note: ~ Description of "titanium"
en: A strong, durable metal.  Highly valued for its weight to strength ratio and an excellent upgrade to aluminum for those properties - albeit a lot more expensive due to rarity.  More commonly used in jewelry and medical implants.
ko: 강하고 내구성이 뛰어난 금속입니다. 무게 대비 강도 비율이 매우 높고, 이러한 특성 면에서 알루미늄보다 훨씬 우수합니다. 다만 희귀성 때문에 훨씬 비쌉니다. 주로 장신구나 의료용 임플란트에 사용됩니다.

note: ~ Item name
en: titanium implant | titanium implants
ko[0]: 티타늄 임플란트

note: ~ Description of "titanium implant"
en: An internal implant to correct a musculoskeletal problem such as a bad hip or back.  It is made of titanium due to its biocompatibility.
ko: 고관절이나 허리 통증 등 근골격계 문제를 교정하기 위한 체내 임플란트입니다. 생체적합성이 뛰어난 티타늄 소재로 제작되었습니다.

note: ~ Item name
en: titanium tooth | titanium teeth
ko[0]: 티타늄 이빨

note: ~ Description of "titanium tooth"
en: A dental implant made of pure titanium, used to replace teeth due to its biocompatibility and durability.
ko: 생체적합성과 내구성 덕분에 치아를 대체하는 데 사용되는 순수 티타늄으로 만든 치과 임플란트입니다.

note: ~ Item name
en: titanium watch | titanium watches
ko[0]: 티타늄 시계

note: ~ Description of "titanium watch"
en: A thick, masculine watch made out of titanium.  It is durable, light-weight and water-resistant, an excellent watch to have in a hostile environment.
ko: 두툼하고 남성적인 티타늄 손목시계입니다. 튼튼하면서도 가볍고 방수성도 뛰어나, 거친 환경에서 사용하기에 완벽합니다.

note: ~ Item name
en: titanium ring | titanium rings
ko[0]: 티타늄 반지

note: ~ Description of "titanium ring"
en: A thick, masculine ring made out of titanium.  Made in a variety of styles and finishes, they're valued for their durability.
ko: 두툼하고 남성적인 티타늄 반지입니다. 여러 형태와 마감이 존재하며, 그 내구성 덕분에 귀하게 여겨집니다.

note: ~ Item name
en: fusion drive powerplant | fusion drive powerplant
ko[0]: 핵융합 추진 발전소

note: ~ Description of "fusion drive powerplant"
en: A very heavy sphere of radiation shielding completely obscures the inner workings of this hyperspace-age device.  Any experienced salvor knows that opening it would completely ruin it.
ko: 매우 무거운 방사선 차폐막이 이 초공간 시대 장치의 내부 작동 방식을 완전히 가립니다. 숙련된 구조자라면 누구나 그것을 열면 장치가 완전히 파괴될 것임을 알고 있습니다.

note: ~ Item name
en: glass device | glass devices
ko[0]: 유리 장치

note: ~ Description of "glass device"
en: This transparent slate of computation glass was once an incredibly versatile hypercloud access point.  It continues to display "No Connection" in ancient English script.
ko: 이 투명한 계산 유리판은 한때 엄청나게 다재다능한 하이퍼클라우드 접속 지점이었습니다. 고대 영어 문자로 "연결 없음"이라는 문구가 여전히 남아 있습니다.

note: ~ Item name
en: glass headset | glass headsets
ko[0]: 유리 헤드셋

note: ~ Description of "glass headset"
en: This transparent lune of computation glass was once an incredibly versatile hypercloud access point.  It continues to display "No Connection" in ancient English script.  Although completely useless these sometimes gain popularity as a fashion accessory.
ko: 이 투명한 계산 유리 룬은 한때 매우 다재다능한 하이퍼클라우드 접속 지점이었습니다. 고대 영어 문자로 "연결 없음"이라는 문구가 여전히 남아 있습니다. 완전히 쓸모없어 보이지만, 때때로 패션 액세서리로 인기를 얻고 있습니다.

note: ~ Item name
en: personal message card | personal message cards
ko[0]: 개인 메시지 카드

note: ~ Description of "personal message card"
en: A creased card with images and a personal message.
ko: 이미지와 개인적인 메시지가 적힌 구겨진 카드입니다.

note: ~ Name of material
en: Graphene Weave
ko: 그래핀 직물

note: ~ Damage adjective of material
en: scarred
ko: 금이 간

note: ~ Name of material
en: Vacuum-cast Carbide
ko: 진공 주조 카바이드

note: ~ Name of material
en: High-density Carbide
ko: 고밀도 카바이드

note: ~ Name of material
en: Carbide-composite armor
ko: 카바이드 복합 장갑

note: ~ Name of material
en: Aramid Fiber
ko: 아라미드 섬유

note: ~ Name of material
en: Carbide ThermoWeave(c)
ko: 카바이드 써모위브(c)

note: ~ Name of material
en: Nanoprinted Alloy Mesh
ko: 나노프린팅 합금 메시

note: ~ Name of material
en: Riemann space
ko: 리만 공간

note: ~ Name of material
en: Clearcrete
ko: 클리어크리트

note: ~ Name of material
en: Enamel
ko: 에나멜

note: ~ Item name
en: mi-go mutagenic primer | mi-go mutagenic primer
ko[0]: 미고 뮤타젠 프라이머

note: ~ Description of "mi-go mutagenic primer"
en: A super-concentrated mutagen strongly resembling a lava lamp.
ko: 용암 램프와 매우 유사한 초고농축 뮤타젠입니다.

note: ~ Item name
en: mi-go mutagen | mi-go mutagen
ko[0]: 미-고 뮤타젠

note: ~ Description of "mi-go mutagen"
en: An extremely rare mutagen cocktail, it smells of sulfur and glows orange.
ko: 매우 희귀한 돌연변이 칵테일로, 유황 냄새가 나고 주황색으로 빛납니다.

note: ~ Item name
en: mastodon mutagenic primer | mastodon mutagenic primer
ko[0]: 마스토돈 뮤타젠 프라이머

note: ~ Description of "mastodon mutagenic primer"
en: A processed mutagenic primer not for those frightened of this thing they have become.
ko: 이걸 몸에 집어 넣음으로써 어떻게 변하게 될지가 두렵지 않은 자들만을 위해 만들어진 가공된 뮤타젠 프라이머입니다.

note: ~ Item name
en: mastodon mutagen | mastodon mutagen
ko[0]: 매머드 뮤타젠

note: ~ Description of "mastodon mutagen" ~ Description of "stego mutagen"
en: An extremely rare mutagen cocktail, it seeks to cure what's deep inside.
ko: 극도로 희귀한 뮤타젠 칵테일입니다. 저 너머 깊숙한 무언가를 치유할 것 같습니다.

note: ~ Item name
en: Wraitheon production chip | Wraitheon production chips
ko[0]: 레이시온 생산 칩

note: ~ Description of "Wraitheon production chip"
en: An encrypted Wraitheon industrial production chip.  The executive logo embossed on its lower right imply its contents are extremely valuable.
ko: 암호화된 Wraitheon 산업용 생산 칩입니다. 오른쪽 하단에 새겨진 경영진 로고는 그 내용물이 매우 귀중함을 의미합니다.

note: ~ Item name
en: radio detonator | radio detonators
ko[0]: 무선 기폭 장치

note: ~ Description of "radio detonator"
en: A standard pattern detonator fabricated for military and industrial use.  This is an advanced model capable of controlling explosive drones alongside simpler devices.
ko: 군용 및 산업용으로 제작된 표준형 기폭 장치입니다. 간단한 장치뿐만 아니라 폭발성 드론도 제어할 수 있는 고급 모델입니다.

note: ~ Item name
en: tripod chassis | tripod chassis
ko[0]: 세발 로봇 몸체

note: ~ Description of "tripod chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the tripod.
ko: 모든 구동부와 전자부품을 제거한 뒤 남은, 세발 로봇 뼈대 및 장갑판입니다.

note: ~ Item name
en: Pathfinder chassis | Pathfinder chassis
ko[0]: 패스파인더 섀시

note: ~ Description of "Pathfinder chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Pathfinder.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 남는 건 바로 패스파인더의 골격과 갑옷뿐입니다.

note: ~ Item name
en: Regulator chassis | Regulator chassis
ko[0]: 레귤레이터 섀시

note: ~ Description of "Regulator chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Regulator tank.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 남는 건 레귤레이터 탱크의 뼈대와 장갑뿐입니다.

note: ~ Item name
en: Seneschal chassis | Seneschal chassis
ko[0]: 세네샬 섀시

note: ~ Description of "Seneschal chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Seneschal.
ko: 움직이는 부품과 전자 장치를 모두 제거하면 무엇이 남을까요? 바로 세네샬의 골격과 갑옷뿐입니다.

note: ~ Item name
en: Likvidator chassis | Likvidator chassis
ko[0]: 리크비다토르 섀시

note: ~ Description of "Likvidator chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Likvidator.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 남는 건 리크비데이터의 골격과 갑옷뿐입니다.

note: ~ Item name
en: Famulus chassis | Famulus chassis
ko[0]: 파물루스 섀시

note: ~ Description of "Famulus chassis"
en: What's left when you remove all moving parts and electronics.  Looking at it fills you with uneasiness as the Famulus stares at you with empty eyes.
ko: 움직이는 부품과 전자 장치를 모두 제거하면 무엇이 남을까요? 파물루스가 텅 빈 눈으로 당신을 바라보는 모습을 보면 불안감이 밀려옵니다.

note: ~ Item name
en: Udarnik chassis | Udarnik chassis
ko[0]: 우다르니크 섀시

note: ~ Description of "Udarnik chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Udarnik.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 남는 건 바로 우다르닉의 골격과 장갑뿐입니다.

note: ~ Item name
en: Brandspojt chassis | Brandspojt chassis
ko[0]: 브란스포이트 섀시

note: ~ Description of "Brandspojt chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Brandspojt.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 무엇이 남을까요? 바로 브란트슈포이트의 골격과 갑옷입니다.

note: ~ Item name
en: surgical droid chassis | surgical droid chassis
ko[0]: 수술용 드로이드 섀시

note: ~ Description of "surgical droid chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the surgical droid.
ko: 움직이는 부품과 전자 장치를 모두 제거하면 남는 건 수술용 드로이드의 뼈대와 갑옷뿐입니다.

note: ~ Item name
en: military robot chassis | military robot chassis
ko[0]: 군용 로봇 섀시

note: ~ Description of "military robot chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the military robot.
ko: 모든 움직이는 부품과 전자 장치를 제거하면 남는 건 군용 로봇의 골격과 갑옷뿐입니다.

note: ~ Item name
en: military humaniform chassis | military humaniform chassis
ko[0]: 군용 인간형 섀시

note: ~ Description of "military humaniform chassis"
en: What's left when you remove all moving parts and electronics.  You still feel deep down that its hollow eyes are studying you.
ko: 움직이는 부품과 전자 장치를 모두 제거하면 무엇이 남을까요? 아직도 마음속 깊은 곳에서 그 텅 빈 눈이 당신을 살피고 있다는 느낌이 듭니다.

note: ~ Item name
en: set of reverse-jointed legs | sets of reverse-jointed legs
ko[0]: 역관절 다리 부품 세트

note: ~ Description of "set of reverse-jointed legs"
en: A set of reverse-jointed legs, like the ones found under a chicken walker.
ko: 치킨 워커 등에 흔히 달려있는 역관절 다리 부품 세트입니다.

note: ~ Item name
en: pineapple roots | pineapple roots
ko[0]: 파인애플 뿌리

note: ~ Description of "pineapple roots"
en: Roots of a pineapple plant, for growing your own.
ko: 파인애플의 뿌리입니다. 적합한 곳에 심어서 키울 수 있습니다.

note: ~ Item name
en: melon seeds | melon seeds
ko[0]: 멜론 씨앗

note: ~ Description of "melon seeds"
en: Some melon seeds.
ko: 멜론 씨앗.

note: ~ Item name
en: banana saplings | banana saplings
ko[0]: 바나나 묘목

note: ~ Description of "banana saplings"
en: Some banana saplings.
ko: 바나나 묘목.

note: ~ Item name
en: orange vines | orange vines
ko[0]: 주황색 덩굴

note: ~ Description of "orange vines"
en: Some orange vines.  Definitely GMO.
ko: 오렌지 덩굴이 몇 개 있어요. 확실히 GMO예요.

note: ~ Item name
en: lemon vines | lemon vines
ko[0]: 레몬 덩굴

note: ~ Description of "lemon vines"
en: Some lemon vines.  Definitely GMO.
ko: 레몬 줄기. GMO로 보입니다.

note: ~ Item name
en: subterranean coconut | subterranean coconuts
ko[0]: 지하 코코넛

note: ~ Description of "subterranean coconut"
en: Proof that man went too far before the Cataclysm.
ko: 보아하니 인류가 어디까지 갔는지 보여주네요.

note: ~ Name of tool quality "DIAMONDPRESS"
en: diamond press
ko: 다이아몬드 프레스

note: ~ Name of tool quality "BIONIC_ASSEMBLY"
en: bionic assembly
ko: 바이오닉 조립

note: ~ Name of tool quality "NANO_FORGE"
en: nano forge assembly
ko: 나노 포지 조립

note: ~ Item name
en: atomic smartphone | atomic smartphones
ko[0]: 원자력 스마트폰

note: ~ Description of "atomic smartphone"
en: Never charge your phone again with the Rivtech atomic smartphone.  Rated for 10 million years of use, this cutting-edge gadget had been on public markets for less than a week when the Cataclysm hit, and their eye-watering price made them a rarity.  It includes an alarm clock, a high-resolution camera, and a bright flashlight.
ko: 리브텍 원자력 스마트폰과 함께라면 더 이상 휴대전화를 충전할 필요가 없습니다. 천만년동안 사용할 수 있는 이 최첨단 기기는 대격변으로부터 1주일도 채 안 되는 시간 전에 시장에 나왔으며, 눈물나는 가격이 이 기기를 희귀하게 만들었습니다. 이 기기는 알람시계와, 고해상도 카메라, 그리고 밝은 손전등이 포함되어 있습니다.

note: ~ Item name
en: structural imager | structural imagers
ko[0]: 구조 영상 장치

note: ~ Description of "structural imager"
en: A compact imaging tool, capable of scanning and visualizing objects hiding behind walls, maintenance panels and all other sort of visual barriers.  While normally used to diagnostic potential faults within the internal systems of spaceships, the ability to peer between obstacles grant it obvious surveillance applications.  It can be activated to reveal a small conical area around you.
ko: 벽, 정비 패널, 그리고 기타 모든 종류의 시각적 장벽 뒤에 숨겨진 물체를 스캔하고 시각화할 수 있는 소형 이미징 도구입니다. 일반적으로 우주선 내부 시스템의 잠재적 결함을 진단하는 데 사용되지만, 장애물 사이를 들여다볼 수 있는 능력 덕분에 감시 용도로도 활용할 수 있습니다. 활성화하면 주변의 작은 원뿔형 영역을 드러낼 수 있습니다.

note: ~ Item name
en: motion scanner | motion scanners
ko[0]: 움직임 스캐너

note: ~ Description of "motion scanner"
en: A handheld motion scanner normally used for pest control within spaceships.  This model features an integrated screen to highlight the location of detected motion.  It must be activated to function.
ko: 우주선 내 해충 방제에 주로 사용되는 휴대용 동작 스캐너입니다. 이 모델은 감지된 동작의 위치를 강조하는 통합 화면을 갖추고 있습니다. 작동하려면 활성화해야 합니다.

note: ~ "msg" action message of item "motion scanner"
en: The %s screen flashes on.
ko: %s 화면이 깜박입니다.

note: ~ Item name
en: motion scanner (on) | motion scanners (on)
ko[0]: 움직임 스캐너 (켜짐)

note: ~ Description of "motion scanner (on)"
en: This active motion scanner will survey your surroundings every ten seconds and audibly alert you when movement is detected.  Wielding it will accurately reveal the location of motion sources.
ko: 이 능동형 동작 스캐너는 10초마다 주변을 감시하고 움직임이 감지되면 소리로 알려줍니다. 이 스캐너를 사용하면 움직임의 근원지 위치를 정확하게 파악할 수 있습니다.

note: ~ "msg" action message of item "motion scanner (on)"
en: The %s screen flashes briefly before fading out.
ko: %s 화면이 잠시 깜박인 후 사라집니다.

note: ~ Item name
en: 377-UASTA plasma torch | 377-UASTA plasma torches
ko[0]: 377-UASTA 플라즈마 토치

note: ~ Description of "377-UASTA plasma torch"
en: One of the many versions of UASTA certified plasma torches, essentially a civilian plasma railgun used to deliver focused waves of plasma for precision welding or metal cutting.  It is an indispensable tool for construction or demolition work, and is sometimes transformed into a weapon by mining & salvage outfits of questionable repute.
ko: UASTA 인증 플라즈마 토치의 여러 버전 중 하나로, 정밀 용접이나 금속 절단을 위해 집중된 플라즈마 파동을 전달하는 민간용 플라즈마 레일건입니다. 건설이나 철거 작업에 필수적인 도구이며, 때로는 평판이 좋지 않은 광산 및 폐차 업체에서 무기로 개조되기도 합니다.

note: ~ Item name
en: atomic smartphone - music | atomic smartphones - music
ko[0]: 원자력 스마트폰 (음악)

note: ~ Item name
en: atomic smartphone - Flashlight | atomic smartphones - Flashlight
ko[0]: 원자력 스마트폰 - 손전등

note: ~ Item name
en: Wraitheon executive's smartphone | Wraitheon executive's smartphones
ko[0]: 래이시온 간부 스마트폰

note: ~ Description of "Wraitheon executive's smartphone"
en: Your custom crafted atomic smartphone.  Most notably a confidential executive-level override program allows you to remotely control most robots.
ko: 커스텀 원자 스마트폰. 대부분의 로봇을 원격조종할 수 있는 간부 등급의 덮어쓰기 비밀 프로그램이 있습니다.

note: ~ Item name
en: Wraitheon executive's smartphone - music | Wraitheon executive's smartphones - music
ko[0]: 래이시온 간부 스마트폰 (음악)

note: ~ Item name
en: Executive's smartphone - Flashlight | Executive's smartphones - Flashlight
ko[0]: 래이시온 간부 스마트폰 (손전등)

note: ~ Item name
en: atompot | atompots
ko[0]: 원자력 반합

note: ~ Description of "atompot"
en: Rivtech's premiere self-heating kitchen appliance, complete with lid, hand-crafted with the power of the atom to reach any temperature in thirty seconds.  As bulky as it is, its plutonium power source means that it can be used to cook an absurd amount of meals without ever worrying about running low on power.  Unsurprisingly, sales weren't particularly good because of the prospect of irradiating your food, but internal shielding ensures that only trace amounts find their way into the center.
ko: 리브텍 사의 고급 자체발열 주방기구로, 뚜껑이 달려있으며, 원자력을 통해 어느 온도로든 30초 이내로 조절할 수 있습니다. 묵직한 크기에서 알 수 있듯, 플루토늄 동력으로 돌아가는 특성상 전력이 고갈될 일 없이 말도 안되게 많은 식사를 조리할 수 있습니다. 놀랄 것도 없지만 조리한 음식이 방사능에 오염되리라는 추측 탓에 그다지 잘 팔리지는 않았습니다. 그렇지만 내부 차폐 덕분에 극미량의 방사능만이 음식에 실제로 영향을 줄 수 있습니다.

note: ~ Description of "atomic coffeemaker"
en: A Curie-G coffeemaker, made by CuppaTech.  It famously uses a radioactive generator to heat water for coffee.  Normally the water is heated using energy stored in a capacitor, and makes ordinary coffee.  However, as a special feature, water from the RTG containment area can be used, giving the coffee a very special kick.  The Curie-G is illegal in most countries.
ko: 쿠파테크 사의 큐리에지 커피메이커입니다. 커피를 끓일 물을 데우는데 방사능 발전기를 사용하는 것으로 유명합니다. 일반적으로 물은 축전기에 저장된 에너지로 데워지고, 평범한 커피를 만들지만, 큐리에지 커피메이커 만의 특별한 기능으로, 원자력 전지 보관부에서 끌어온 물을 사용해 커피에 매우 특별한 맛을 더할 수 있습니다. 큐리에지 커피메이커는 대부분의 국가에서 불법으로 사용이 금지되어 있습니다.

note: ~ Item name
en: power cutter (off) | power cutters (off)
ko[0]: 파워 커터 (꺼짐)

note: ~ Description of "power cutter (off)"
en: A huge, gas-powered saw with a diamond blade.  If it has gasoline, it can be turned on to turn it into a powerful metal cutting tool.
ko: 다이아몬드 톱날이 달린 커다란 휘발유 톱입니다. 휘발유만 있다면 강력한 금속 절단기로 기능할 수 있습니다.

note: ~ "msg" action message of item "power cutter (off)" ~ "msg" action message of item "exosuit power cutter (off)"
en: You rev up the power cutter!
ko: 파워 어터에 시동을 겁니다!

note: ~ Item name
en: power cutter (on) | power cutters (on)
ko[0]: 파워 커터 (켜짐)

note: ~ Description of "power cutter (on)"
en: A huge, gas-powered saw with a diamond blade, currently a whirling blur.  It's consuming gasoline, but can be used as a fantastic tool for cutting metal.  You can also use it as a terrifying weapon, if you're into that sort of thing.
ko: 다이아몬드 날이 달린 거대한 가스 톱이 지금은 흐릿하게 빙빙 돌고 있습니다. 휘발유를 소모하지만 금속을 자르는 환상적인 도구로 사용할 수 있습니다. 그런 걸 좋아한다면 무시무시한 무기로도 쓸 수 있죠.

note: ~ "msg" action message of item "power cutter (on)" ~ "msg" action message of item "exosuit power cutter (on)"
en: Your power cutter falls quiet.
ko: 파워 커터의 시동이 꺼집니다.

note: ~ Item name
en: murdersaw (off) | murdersaws (off)
ko[0]: 살인톱 (꺼짐)

note: ~ Description of "murdersaw (off)"
en: This former power cutter has been lightened and stripped of all those unnecessary safety measures, turning it into a gas-powered killing machine.  Use it to turn it on.
ko: 한때 파워 커터였으나, 쓸데없는 안전장치를 모두 떼어내 경량화시킨 결과 가솔린으로 돌아가는 살육기계가 되었습니다. 사용하면 시동을 겁니다.

note: ~ "msg" action message of item "murdersaw (off)"
en: You rev up the murdersaw!
ko: 살인톱에 시동을 겁니다!

note: ~ Item name
en: murdersaw (on) | murdersaws (on)
ko[0]: 살인톱 (켜짐)

note: ~ Description of "murdersaw (on)"
en: This fearsome weapon is currently whirring loudly and shaking with the force of its own power.  Use it to turn it off.
ko: 이 소름끼치는 무기는 지금 거칠게 돌아가며 제 힘을 못 견디고 날뛰고 있습니다. 사용하면 시동을 끕니다.

note: ~ "msg" action message of item "murdersaw (on)"
en: Your murdersaw falls quiet.
ko: 살인톱의 시동이 꺼집니다.

note: ~ Item name
en: oxygen candle | oxygen candles
ko[0]: 산소 캔들

note: ~ Description of "oxygen candle"
en: An ignitable device that produces oxygen through an exothermic chemical reaction.  Often stocked as the last backup in case of total life support failure.  You could activate it, but that would just waste it.
ko: 발열 화학 반응을 통해 산소를 생성하는 발화성 장치입니다. 생명 유지 장치가 완전히 고장 났을 때를 대비해 최후의 예비 장치로 비축되는 경우가 많습니다. 작동시킬 수는 있지만, 그렇게 하면 낭비일 뿐입니다.

note: ~ Description of "UPS"
en: This is a unified power supply, or UPS.  It is a device developed jointly by military and scientific interests for use in combat and the field.  The UPS is designed to power armor and some guns, but drains batteries quickly.  It can be worn strapped to either leg for ease of access, and it's been waterproofed to protect the delicate electronics.  Has its own custom battery, rechargeable and with higher capacity, but not removable
ko: 이것은 통합 전원 공급 장치, 즉 UPS입니다. 군과 과학계가 공동으로 개발한 장치로, 전투 및 현장 사용을 위해 개발되었습니다. UPS는 방탄복과 일부 총기에 전원을 공급하도록 설계되었지만 배터리가 빠르게 소모됩니다. 양쪽 다리에 착용하여 쉽게 사용할 수 있으며, 섬세한 전자 장치를 보호하기 위해 방수 처리되었습니다. 자체 제작 배터리는 충전식이며 용량은 더 크지만 분리할 수 없습니다.

note: ~ Item name
en: bionic maintenance toolkit | bionic maintenance toolkits
ko[0]: 바이오닉 정비용 툴킷

note: ~ Description of "bionic maintenance toolkit"
en: A set of very small tools and encrypted digital keys normally used to repair bionic modules in clinical settings.  They will allow you to disassemble simple bionics, but anything more complex would require even more specialized tools.
ko: 본래 임상 환경에서 바이오닉 모듈을 수리하는 용도로 만들어진 초소형 장비 및 암호화된 디지털 키입니다. 간단한 바이오닉을 분해하는데 쓸 수 있지만, 더 복잡한 작업을 위해서는 보다 전문화된 장비가 필요합니다.

note: ~ Item name
en: complete bionic toolkit | complete bionic toolkits
ko[0]: 완전한 바이오닉 툴킷

note: ~ Description of "complete bionic toolkit"
en: A set of very small robotic tools and encrypted digital keys originally designed to disassemble and test the quality of industrially produced bionics.  A highly skilled and patient engineer could use them to manually assemble new cybernetics.
ko: 본래 공장제 바이오닉을 분해하고 품질을 시험하는 용도로 만들어진 초소형 로봇식 장비 및 암호화된 디지털 키입니다. 고도로 숙련되어있고 또 인내심 깊은 기술자라면 이 장비로 새 바이오닉을 조립할 수 있습니다.

note: ~ Item name
en: cybernetic power port mod | cybernetic power port mods
ko[0]: 사이버네틱 전력 전환 모듈

note: ~ Description of "cybernetic power port mod"
en: This device replaces standard power connections and battery ports for electronic devices with a carefully-shaped port that hooks into bionic implants.  When applied, it will convert an item to run directly off of bionic power.
ko: 이 장치는 기존의 배터리 연결부를 제거하고, 바이오닉 이식물과 연결 가능하게끔 신중하게 제작된 접속단자로 대체합니다. 이렇게 개조한 장치는 바이오닉 전력을 직접 끌어와 작동합니다.

note: ~ Item name
en: control laptop | control laptops
ko[0]: 로봇 제어용 노트북

note: ~ Description of "control laptop"
en: A modified laptop, now additionally capable of transmitting in the ultra-high frequencies utilized by robots.  Activate it to command robots from afar.
ko: 로봇이 사용하는 초고주파 전송 기능을 추가한 개조된 노트북입니다. 원격으로 로봇에게 명령을 내릴 수 있습니다.

note: ~ Item name
en: control laptop - lit screen | control laptops - lit screen
ko[0]: 로봇 제어용 노트북 (화면 켜짐)

note: ~ Item name
en: portable virtual reality rig | portable virtual reality rigs
ko[0]: 휴대용 가상 현실 장비

note: ~ Description of "portable virtual reality rig"
en: A portable virtual reality rig with glasses for the HUD and the computing functions wrapped around the torso.  When powered on it will provide an overlay on everything you experience.
ko: HUD와 컴퓨팅 기능을 위한 안경이 장착된 휴대용 가상 현실 장비입니다. 전원을 켜면 경험하는 모든 것을 오버레이로 보여줍니다.

note: ~ "menu_text" action message of item "portable virtual reality rig"
en: power on holosuite
ko: 홀로스위트 전원 켜기

note: ~ "msg" action message of item "portable virtual reality rig"
en: The holosuite comes to life around you.
ko: 홀로스위트가 당신 주변에서 살아 움직입니다.

note: ~ Item name
en: drone shuttle beacon | drone shuttle beacons
ko[0]: 드론 셔틀 비콘

note: ~ Description of "drone shuttle beacon"
en: A portable high-power radiobeacon.  Signals a drone shuttle from Port Augustmoon, which will make landfall in about 30 minutes and leave 4 hours later, whether you board it or not.  Single use, all expenses paid in advance, and non refundable.
ko: 휴대용 고출력 무선 표지입니다. 포트 오거스트문에서 출발하는 드론 셔틀에 신호를 보내면 약 30분 후 상륙하여 4시간 후에 출발합니다. 탑승 여부와 관계없이요. 1회 사용이며, 모든 비용은 선불이며 환불되지 않습니다.

note: ~ "description" action message of item "drone shuttle beacon"
en: Call a shuttle.
ko: 셔틀버스를 부르세요.

note: ~ Item name
en: VR rig - holosuite deployed | VR rigs - holosuite deployed
ko[0]: VR 장비 - 홀로스위트 배치됨

note: ~ "msg" action message of item "VR rig - holosuite deployed"
en: You power down the virtual overlay.
ko: 가상 오버레이의 전원을 끕니다.

note: ~ Item name
en: folded nanotech forge | folded nanotech forges
ko[0]: 접이식 나노 기술 단조기

note: ~ Description of "folded nanotech forge"
en: Matrioshka Fabritechnics created this portable nanotech forge for when expeditions are setting up a basecamp far from population centers.  Once deployed it can be used to craft ultratech marvels that otherwise are too minute for human crafting.
ko: Matrioshka Fabritechnics는 인구 밀집 지역에서 멀리 떨어진 곳에 기지를 설치할 때 사용할 수 있는 휴대용 나노기술 단조기를 개발했습니다. 일단 배치되면 사람이 직접 제작하기에는 너무 작은 초기술의 경이로운 물건들을 제작하는 데 사용할 수 있습니다.

note: ~ Description of "U-344 RTG"
en: A compact power source that employs the decay of transuranic elements to generate a small but constant amount of electricity and is commonly used in remote locations to power up equipment.  Must be integrated into a power grid before use.
ko: 초우라늄 원소의 붕괴를 이용하여 소량이지만 일정한 양의 전기를 생산하는 소형 전원으로, 외딴 지역에서 장비에 전력을 공급하는 데 주로 사용됩니다. 사용 전에 전력망에 통합해야 합니다.

note: ~ Item name
en: jet injector | jet injectors
ko[0]: 제트식 주사기

note: ~ Description of "jet injector"
en: A compact jet injector from a first aid kit.  A light based assistive injection system allows use without any medical training.
ko: 응급처치 키트에 들어 있는 소형 제트 주사기입니다. 빛 기반 보조 주입 시스템으로 의료 교육 없이도 사용 가능합니다.

note: ~ Item name
en: infolink jack | infolink jacks
ko[0]: 정보 링크 잭

note: ~ Description of "infolink jack"
en: The interface jack of an implanted infolink, coiled within your forearm and accessible through a small port in your wrist.  It can be used to interface and hack into electronic devices.
ko: 팔뚝에 감겨 있고 손목의 작은 구멍을 통해 접근할 수 있는 이식형 인포링크의 인터페이스 잭입니다. 전자 기기에 접속하고 해킹하는 데 사용할 수 있습니다.

note: ~ Item name
en: high-voltage battery compartment | high-voltage battery compartments
ko[0]: 고전압 배터리 칸

note: ~ Description of "high-voltage battery compartment"
en: A battery slot installed in your upper torso, designed to power bionic implants.  Compatible with the power cartridges used by laser weaponry.
ko: 상체에 설치된 배터리 슬롯으로, 생체 임플란트에 전원을 공급하도록 설계되었습니다. 레이저 무기에 사용되는 전원 카트리지와 호환됩니다.

note: ~ Item name
en: folded diamond press | folded diamond presses
ko[0]: 접이식 다이아몬드 프레스

note: ~ Description of "folded diamond press"
en: Matrioshka Fabritechnics this device that can create pressures beyond those that create diamonds.  Once deployed it can be used to craft ultratech marvels that require substances of singular qualities.
ko: 마트리오시카 파브리테크닉스(Matrioshka Fabritechnics)는 다이아몬드를 만드는 것보다 더 강력한 압력을 만들어낼 수 있는 장치를 개발했습니다. 이 장치가 설치되면 독특한 특성을 가진 물질을 필요로 하는 최첨단 기술을 활용한 놀라운 작품을 제작할 수 있습니다.

note: ~ Item name
en: micro-cooker | micro-cookers
ko[0]: 마이크로 쿠커

note: ~ Description of "micro-cooker"
en: A rugged kitchen in one tool, made for use within small spaceships or in the wilderness.  It can automatically prepare a variety of dishes while its owner focuses on other tasks.
ko: 소형 우주선이나 야외에서 사용하기 위해 제작된 견고한 주방 기구입니다. 주인이 다른 작업에 집중하는 동안 다양한 요리를 자동으로 조리할 수 있습니다.

note: ~ Item name
en: micro-cooker - cooking | micro-cookers - cooking
ko[0]: 마이크로 쿠커 - 요리 중

note: ~ Description of "micro-cooker - cooking"
en: This micro-cooker is currently cooking a dish.
ko: 이 마이크로쿠커는 현재 요리를 조리하고 있습니다.

note: ~ Item name
en: military mess kit | military mess kits
ko[0]: 군용 반합

note: ~ Description of "military mess kit"
en: A military mess kit designed for long-range reconnaissance patrols deployed behind enemy lines.  All of its parts are made from thin sheets of aluminum-superalloy composite and are insulated with ceramic coating.  Relies on a battery-operated hotplate, rather than the smoke-producing chemical-fueled hexamine stove.  Compact, durable and lightweight.
ko: 적의 전선 후방에 배치된 장거리 수색 정찰대(LRRP, Long-Range Reconnaissance Patrols)를 위해 제작된 군용 식기 세트입니다. 모든 구성품을 얇은 알루미늄 시트와 초합금의 합성물로 제작하였고, 세라믹으로 코팅해 절연 처리 하였습니다. 연기를 내고, 화학적 연료를 사용하는 헥사민 스토브 대신 배터리로 작동하는 핫플레이트를 이용합니다. 작고 부피를 덜 차지하며, 내구성이 우수한 데다 가볍습니다.

note: ~ Description of "portable battery charger"
en: This small device easily deploys anywhere you need it and will slowly charge all rechargeable batteries placed within it's storage space.
ko: 이 작은 장치는 필요한 곳 어디에나 쉽게 배치할 수 있으며, 보관 공간 내에 있는 모든 충전식 배터리를 천천히 충전합니다.

note: ~ Description of "portable survival heater"
en: When deployed and powered this device can warm a small room enough to doff your EVA gear.
ko: 이 장치를 배치하고 전원을 공급하면 EVA 장비를 벗을 수 있을 만큼 작은 방을 따뜻하게 할 수 있습니다.

note: ~ Item name
en: portable survival lamp | portable survival lamps
ko[0]: 휴대용 생존 램프

note: ~ Description of "portable survival lamp"
en: A small folded metal tripod that can be deployed to illuminate an area around itself.
ko: 주변 지역을 비추기 위해 펼칠 수 있는 작은 접이식 금속 삼각대입니다.

note: ~ Description of magazine "portable survival battery" ~ Description of "portable survival battery"
en: A storage battery fit for improvised shelters.
ko: 임시 대피소에 적합한 축전지.

note: ~ Item name
en: robot carrier | robot carriers
ko[0]: 로봇 운반대

note: ~ Description of "robot carrier"
en: A heavy frame outfitted with tie-downs and attachment points for carrying cargo, with additional railings to keep a large machine in place.  It is meant to hold large drones and robots for transport.  Use it on a suitable robot to capture, use it on an empty tile to release.
ko: 화물을 운반할 수 있는 연결부와 부착 지점을 갖춘 무거운 프레임에 대형 기계를  고정시키기  위한 추가 난간이 설치되었다. 대형 드론과 운반용 로봇을 탑재한다는 의미. 포획할 수 있는 적합한 로봇에 사용하고, 빈 타일에 사용하면 해제할 수 있습니다.

note: ~ Item name
en: military ablative plating | military ablative platings
ko[0]: 군용 삭마성 도금

note: ~ Description of "military ablative plating"
en: A segment of thick armor plating that would normally be found mounted on a spaceship.  Incredibly heavy.
ko: 일반적으로 우주선에 장착되어 있는 두꺼운 장갑판 조각. 엄청나게 무겁다.

note: ~ Item name ~ Vehicle part name
en: exosuit maintenance gantry | exosuit maintenance gantries
ko[0]: 외골격 정비 지지대

note: ~ Description of "exosuit maintenance gantry"
en: A vehicle-mounted gantry for supporting an exosuit upright during maintenance and repair.  Includes the specialized tools needed for complex repairs and will also charge the suit's power when activated from the vehicle's controls.
ko: 차량에 장착되는 갠트리로, 정비 및 수리 시 외골격을 똑바로 세워 고정하는 역할을 합니다. 복잡한 수리에 필요한 특수 공구가 포함되어 있으며, 차량 조종 장치에서 작동 시 슈트의 전력을 충전합니다.

note: ~ Item name
en: CE-4 "The Claw" (Non-Lethal) | CE-4 "The Claws" (Non-Lethal)
ko[0]: CE-4 "더 클로" (비살상)

note: ~ Description of "CE-4 "The Claw" (Non-Lethal)"
en: The CE-4, commonly known as "The Claw", is a popular self-defense weapon used by corporate enforcers everywhere, especially on dangerous frontier worlds.  Made from a cylinder of heat activated memory-alloy, the flick of a switch allows it to morph between a less-lethal bludgeon form and a sharpened, super heated blade.  Currently, it is in its less-lethal configuration, and looks like a sleek side-handle metal baton.
ko: CE-4는 흔히 "클로(Claw)"로 알려져 있으며, 특히 위험한 개척지에서 기업 집행자들이 널리 사용하는 호신용 무기입니다. 열에 의해 활성화되는 메모리 합금 원통으로 제작되었으며, 스위치를 한 번 누르면 덜 치명적인 곤봉 형태와 날카롭고 초고온으로 가열된 칼날 형태로 변형됩니다. 현재는 덜 치명적인 형태로, 매끈한 측면 손잡이가 달린 금속 지휘봉처럼 보입니다.

note: ~ "msg" action message of item "CE-4 "The Claw" (Non-Lethal)"
en: You activate the claw, and its bludgeoning surface slowly flattens into an edge as it begins to glow red-hot
ko: 발톱을 활성화하면 둔탁한 표면이 점차 평평해지면서 붉게 달아오르기 시작합니다.

note: ~ Item name
en: CE-4 "The Claw" (Lethal) | CE-4 "The Claws" (Lethal)
ko[0]: CE-4 "더 클로" (살상)

note: ~ Description of "CE-4 "The Claw" (Lethal)"
en: The CE-4, commonly known as "The Claw", is a popular self-defense weapon used by corporate enforcers everywhere, especially on dangerous frontier planets.  Made from a cylinder of heat activated memory-alloy, the flick of a switch allows it to morph between a less-lethal bludgeon form and a sharpened, super heated blade.  Currently, it is in its lethal configuration, and looks like a sleek sword, humming softly as its blade glows from heat.
ko: "클로(Claw)"로 흔히 알려진 CE-4는 전 세계 기업 집행부, 특히 위험한 개척 행성에서 널리 사용되는 호신용 무기입니다. 열에 반응하는 메모리 합금 원통으로 제작되었으며, 스위치를 한 번 누르면 덜 치명적인 곤봉 형태와 날카롭고 고열로 가열된 칼날 형태로 변형됩니다. 현재 이 무기는 치명적인 형상으로, 날렵한 검처럼 보이며, 칼날이 열로 빛나면서 부드럽게 윙윙거리는 소리를 냅니다.

note: ~ "msg" action message of item "CE-4 "The Claw" (Lethal)"
en: The blade stops humming, and its edge dissipates into a smooth curve as it cools.
ko: 칼날이 입자로 흩어져 사라집니다.

note: ~ Item name ~ Name of a gun
en: Alien lune | Alien lunes
ko[0]: 에일리언 룬

note: ~ Description of gun "Alien lune" ~ Description of "Alien lune"
en: A delicate strand of light links the antipodes of this crescent-shaped device.  If the strand is interrupted, the device clanks and shudders before violently emitting a bolt of plasma from its apex.
ko: 초승달 모양 장치의 정반대편을 섬세한 빛줄기가 연결합니다. 이 빛줄기가 끊어지면 장치는 쨍그랑 소리를 내며 진동하다가 정점에서 격렬하게 플라즈마 볼트를 방출합니다.

note: ~ Item name
en: hydraulic gauntlet | hydraulic gauntlets
ko[0]: 유압 건틀릿

note: ~ Description of "hydraulic gauntlet"
en: A huge, heavy metal gauntlet lined with tubing and gauges.  Slow and unwieldy, it uses internal pressure to deliver devastating blows, but takes tremendous strength to use effectively.  Thanks to an internal microreactor, it doesn't require power of its own.
ko: 튜브와 게이지로 둘러싸인 거대하고 무거운 금속 건틀릿. 느리고 다루기 힘들지만, 내부 압력을 이용해 파괴적인 타격을 가하지만, 효과적으로 사용하려면 엄청난 힘이 필요합니다. 내부 마이크로리액터 덕분에 자체 동력이 필요하지 않습니다.

note: ~ Item name
en: psychrophile handling gloves | psychrophile handling gloves
ko[0]: 호냉성 미생물 취급 장갑

note: ~ Description of "psychrophile handling gloves"
en: These gloves are designed for handling organisms that live in extremely cold temperatures.  They can also be used to freeze your foes to death.
ko: 이 장갑은 극한의 추위에 서식하는 생물을 다루도록 설계되었습니다. 적을 얼려 죽이는 데에도 사용할 수 있습니다.

note: ~ Item name ~ Name of a gun
en: deployed grenade launcher | deployed grenade launchers
ko[0]: 내장된 유탄발사기

note: ~ Description of gun "deployed grenade launcher" ~ Description of "deployed grenade launcher"
en: A grenade launcher mounted onto your right-hand wrist.  Less powerful than a proper grenade launcher, but infinitely more portable, and quick to reload.
ko: 오른쪽 손목에 내장된 유탄발사기입니다. 일반적인 유탄발사기보다는 위력이 덜하지만, 확실히 휴대하기 더 쉽고 재장전도 빠릅니다.

note: ~ Item name
en: titanium bat | titanium bats
ko[0]: 티타늄 야구방망이

note: ~ Description of "titanium bat"
en: A luxury baseball bat made out of titanium that was banned from competitive sport due to the increased performance that put defenders at risk.
ko: 향상된 성능 덕분에 수비진을 위험에 처하게 하여 금지된 멋진 티타늄제 야구방망이입니다.

note: ~ Item name
en: bodyguard knife | bodyguard knives
ko[0]: 보디가드 나이프

note: ~ Description of "bodyguard knife"
en: Designed to evade security measures, this knife is a must have for any Cataclysm dinner party.
ko: 보안 검사를 회피할 수 있게 설계된 덕분에, 이 나이프는 대격변 이래의 저녁 파티의 필수품이 되었습니다.

note: ~ Item name
en: neurotoxic knife | neurotoxic knives
ko[0]: 신경독 칼

note: ~ Description of "neurotoxic knife"
en: A broad white-ceramic knife that is constantly kept coated in neurotoxic oil by a handle mounted reservoir.  Don't cut yourself.
ko: 손잡이에 장착된 저장통에 신경독성 오일이 항상 묻어 있는 넓고 하얀 세라믹 칼입니다. 다치지 않도록 주의하세요.

note: ~ Item name
en: trident | tridents
ko[0]: 삼지창

note: ~ Description of "trident"
en: A three pronged spear that is surface treated to be used confidently above and below water.
ko: 물 위나 물 아래서 자신 있게 사용할 수 있도록 표면 처리된 세 개의 갈래가 있는 창입니다.

note: ~ Item name ~ Name of a gun
en: Aztlani bow | Aztlani bows
ko[0]: 아즈틀라니 활

note: ~ Description of gun "Aztlani bow" ~ Description of "Aztlani bow"
en: An ornate bow used by Aztlani nobility during hunting rituals.  Designed to fell the plated creatures of Aztlan, its articulated and power assisted limbs allow it to fire projectiles with a strength comparable to modern assault rifles.
    
    With its drawing aid system currently disabled, firing it will require truly superhuman strength.  It can be activated to toggle it drawing assist functionality.
ko: 아즈틀란 귀족들이 사냥 의식에 사용하는 화려한 활입니다. 아즈틀란의 판금 생물들을 쓰러뜨리기 위해 설계되었으며, 관절과 동력 보조 기능을 갖춘 팔다리 덕분에 현대식 돌격소총에 버금가는 강력한 투사체를 발사할 수 있습니다.
    
    현재 투사 보조 시스템이 비활성화되어 있어, 발사하려면 진정한 초인적인 힘이 필요합니다. 투사 보조 기능을 활성화하여 사용할 수 있습니다.

note: ~ "msg" action message of item "Aztlani bow"
en: You connect the bow to your UPS.
ko: 활을 UPS에 연결합니다.

note: ~ Item name ~ Name of a gun
en: Aztlani bow (active) | Aztlani bows (active)
ko[0]: 아즈틀라니 활 (켜짐)

note: ~ Description of gun "Aztlani bow (active)" ~ Description of "Aztlani bow (active)"
en: An ornate bow used by Aztlani nobility during hunting rituals.  Designed to fell the plated creatures of Aztlan, its articulated and power assisted limbs allow it to fire projectiles with a strength comparable to modern assault rifles.
    
    With its drawing aid system enabled, it can be much more easily drawn, at the cost of a modest amount of UPS power consumption per arrow.  It can be activated to toggle it drawing assist functionality.
ko: 아즈틀란 귀족들이 사냥 의식에 사용하는 화려한 활입니다. 아즈틀란의 판금 생물들을 쓰러뜨리기 위해 설계되었으며, 관절과 동력 보조 기능을 갖춘 팔다리 덕분에 현대식 돌격소총에 버금가는 위력의 투사체를 발사할 수 있습니다.
    
    활쏘기 보조 시스템을 활성화하면 화살 하나당 UPS 전력 소모량이 약간 줄어들지만 훨씬 쉽게 활쏘기를 할 수 있습니다. 활쏘기 보조 기능을 활성화하여 사용할 수 있습니다.

note: ~ "msg" action message of item "Aztlani bow (active)"
en: You disconnect the UPS.
ko: UPS를 분리합니다.

note: ~ Item name
en: Aztlani hunting sword | Aztlani hunting swords
ko[0]: 아즈틀라니 사냥검

note: ~ Description of "Aztlani hunting sword"
en: An ornate, single-handed sword used by Aztlani hunters to finish injured game.  Made from gleaming composite alloy, its tip and frontal blade have been sharpened to a monomolecular point, while its back features a serrated saw edge.
ko: 아즈틀라니 사냥꾼들이 다친 사냥감을 마무리하는 데 사용하는 화려하고 한손검입니다. 반짝이는 복합 합금으로 제작되었으며, 칼끝과 앞날은 단분자 점으로 날카롭게 연마되었고, 뒷면에는 톱니 모양의 날이 있습니다.

note: ~ Item name ~ Name of a gun
en: salvage bow | salvage bows
ko[0]: 조잡한 활

note: ~ Description of gun "salvage bow" ~ Description of "salvage bow"
en: A bow made from readily-available materials, and quickly and cheaply put together.  It is not made to be pretty, but to get a job done.  Its nocks and string are made of shape-memory alloy that help increase string tension in the string.  The memory alloy requires a UPS source to be activated.
ko: 쉽게 구할 수 있는 재료로 만들어 빠르고 저렴하게 조립할 수 있는 활입니다. 보기 좋게 만들기보다는, 제대로 된 작업을 하기 위해 만들어졌습니다. 노크와 현은 형상 기억 합금으로 제작되어 현의 장력을 높이는 데 도움이 됩니다. 형상 기억 합금을 사용하려면 UPS 전원이 필요합니다.

note: ~ Item name ~ Name of a gun
en: salvage crossbow | salvage crossbows
ko[0]: 조잡한 쇠뇌

note: ~ Description of gun "salvage crossbow" ~ Description of "salvage crossbow"
en: A crossbow constructed of readily available materials, and quickly and cheaply put together.  While it isn't very pretty, it gets the job done, and its drawing mechanism is motorized allowing quick reloading.
ko: 쉽게 구할 수 있는 재료로 제작되어 빠르고 저렴하게 조립할 수 있는 석궁입니다. 겉모습은 그다지 예쁘지는 않지만, 제 역할을 다하며, 장전 메커니즘이 모터로 구동되어 재장전이 빠릅니다.

note: ~ Item name
en: monofilament whip | monofilament whips
ko[0]: 모노필라멘트 채찍

note: ~ Description of "monofilament whip"
en: A long filament of nested carbon nanotubes only a few microns in diameter.  In essence a very thin, very strong and very sharp blade that you throw at a moment's notice.
ko: 지름이 몇 미크론에 불과한 탄소 나노튜브가 길게 엮인 필라멘트. 본질적으로는 아주 얇고, 아주 강하고, 아주 날카로운 칼날과 같아서, 언제든 던질 수 있습니다.

note: ~ Item name
en: 10mm FMJ caseless | 10mm FMJ caseless
ko[0]: 10mm FMJ 무탄피탄

note: ~ Description of "10mm FMJ caseless"
en: Standardized 10mm ammunition with a brass jacketed projectile.  For as long as you can remember bullets like these have been used for military, law enforcement, and civilian use.
ko: 황동 피복 탄피를 사용한 표준화된 10mm 탄약입니다. 기억하시는 한, 이런 종류의 총알은 군사, 법 집행, 그리고 민간에서 사용되어 왔습니다.

note: ~ Item name
en: 10mm JHP caseless | 10mm JHP caseless
ko[0]: 10mm JHP 무탄피탄

note: ~ Description of "10mm JHP caseless"
en: Standardized 10mm ammunition with a hollow point projectile.  While they have inferior penetration to FMJ rounds, their expansion slightly increases stopping power against unarmed targets and reduces overpenetration.
ko: 중공점 탄을 사용하는 표준형 10mm 탄약입니다. FMJ 탄보다 관통력은 떨어지지만, 팽창으로 인해 비무장 표적에 대한 저지력이 약간 증가하고 과관통이 감소합니다.

note: ~ Description of "10mm SDART"
en: High precision 10mm microjet darts.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
ko: 고정밀 10mm 마이크로젯 다트. 이 저속 탄환은 비행 중 조정을 통해 표적 방어의 약점을 공략할 수 있습니다.

note: ~ Item name
en: 25mm canister shot | 25mm canister shot
ko[0]: 25mm 대인용 유탄

note: ~ Description of "25mm canister shot"
en: A 25mm round with a canister shot load, deals devastating damage against lightly armored foes within mid to close range.  Relatively low tech and affordable when compared to other 25mm grenades, these are often fielded by frontier outfits due to their adequate performance in anti-drone and close quarters combat.
ko: 캐니스터탄 장전 방식의 25mm 포탄은 중거리 및 근거리에서 경장갑 적에게 파괴적인 피해를 입힙니다. 다른 25mm 수류탄에 비해 상대적으로 낮은 기술력과 저렴한 가격을 자랑하며, 드론 대응 및 근접전에서 뛰어난 성능을 발휘하여 국경 지대의 주요 부대에서 자주 사용합니다.

note: ~ Item name
en: 25mm Ball | 25mm Ball
ko[0]: 25mm 볼

note: ~ Description of "25mm Ball"
en: Standard issue UICA 25mm rounds, loading a single lead-core steel-jacketed projectile.  Suitable for general purpose and anti-personnel use, these are the most common 25mm rounds in circulation.
ko: 표준 UICA 25mm 탄환으로, 납심 강철 외피를 가진 단일 탄자를 장전합니다. 일반 용도 및 대인 공격에 적합하며, 현재 가장 널리 사용되는 25mm 탄입니다.

note: ~ Item name
en: 25mm FRAG | 25mm FRAG
ko[0]: 25mm 세열탄

note: ~ Description of "25mm FRAG"
en: Standard issue UICA 25mm rounds, each loading a plastic explosive charge within a frangible ceramic projectile.
ko: 표준 규격의 UICA 25mm 탄약으로, 깨지기 쉬운 세라믹 발사체 내에 플라스틱 폭발물을 장착했습니다.

note: ~ Description of "25mm APFSDS"
en: Standard issue UICA 25mm rounds, each concealing a finned tungsten-alloy kinetic penetrator within a biodegradable plastic sabot.  Designed to defeat modern personal and light-vehicle armor, these are illegal to own, and thus are seldomly seen outside of military armories.
ko: 표준 UICA 25mm 탄환으로, 생분해성 플라스틱 사보 안에 지느러미가 달린 텅스텐 합금 운동에너지 관통자가 숨겨져 있습니다. 현대의 개인 및 경차량 장갑을 무력화하도록 설계된 이 탄은 소유가 불법이어서 군 무기고 밖에서는 거의 볼 수 없습니다.

note: ~ Description of "25mm SDART"
en: High precision 25mm microjet darts.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
ko: 고정밀 25mm 마이크로젯 다트. 이 저속 탄환은 비행 중 조정을 통해 표적 방어의 약점을 공략할 수 있습니다.

note: ~ Item name
en: RA110 5x50mm flechette | RA110 5x50mm flechettes
ko[0]: RA110 5x50mm 플레셰트탄

note: ~ Description of "RA110 5x50mm flechette"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.
ko: 현대의 방탄복을 무력화시킬 수 있도록 설계된 리브텍 5x50mm 플레셰트탄은 생분해성 송탄통과 하나의 날개안정식 관통자로 구성되어 있습니다.

note: ~ Item name
en: RA119 5x50mm penetrator | RA119 5x50mm penetrators
ko[0]: RA119 5x50mm 관통탄

note: ~ Description of "RA119 5x50mm penetrator"
en: Designed to defeat modern body armor, the Rivtech 5x50mm RA119 penetrator round features a biodegradable sabot and a single, fin-stabilized tungsten alloy projectile.
ko: 현대의 방탄복을 무력화시킬 수 있도록 설계된 리브텍 5x50mm 관통탄은 생분해성 송탄통과 하나의 날개안정식 텅스텐 합금 관통자로 구성되어 있습니다.

note: ~ Item name
en: 5x50mm flechette, reloaded | 5x50mm flechettes, reloaded
ko[0]: 5x50mm 플레셰트탄 (재생탄)

note: ~ Description of "5x50mm flechette, reloaded"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.  This one has been hand-reloaded by a lucky survivor or perhaps a pre-Cataclysm corporate spy, leading to slightly inferior performance compared to factory-produced ammo.
ko: 현대식 방탄복을 무력화하도록 설계된 리브텍 5x50mm 플레셰트 탄은 생분해성 사보와 날개 안정화 관통자 1개를 갖추고 있습니다. 이 탄은 운 좋은 생존자나 대격변 이전 기업 스파이가 직접 재장전한 것으로, 공장 생산 탄약에 비해 성능이 다소 떨어집니다.

note: ~ Item name
en: 7.50mm caseless | 7.50mm caseless
ko[0]: 7.5mm 무탄피탄

note: ~ Description of "7.50mm caseless"
en: An intermediate bullet with an acceptable all-round performance.  Due to their role as UICA's standard issue rifle cartridge, these are ubiquitous wherever Earth makes its presence be known.
ko: 전반적으로 만족스러운 성능을 갖춘 중급 탄환입니다. UICA의 표준 소총 탄약으로 사용되기 때문에 지구상 어디에나 널리 사용됩니다.

note: ~ Item name
en: 7.50mm AP caseless | 7.50mm AP caseless
ko[0]: 7.50mm AP 탄피 없음

note: ~ Description of "7.50mm AP caseless"
en: Armor piercing 7.50mm ammunition with a tungsten carbide penetrator.  These rounds are designed to defeat body armor and other hard targets, but have reduced stopping power against unarmored targets.
ko: 텅스텐 카바이드 관통자를 장착한 7.50mm 장갑 관통탄입니다. 이 탄은 방탄복 및 기타 견고한 표적을 파괴하도록 설계되었지만, 비장갑 표적에 대한 저지력은 떨어집니다.

note: ~ Description of "7.50mm RP"
en: Civilian-legal 7.50mm ammunition featuring a reduced propellant case and unjacketed projectiles.  The 7.50mm RP round is extremely weak with very low stopping power, short range, and negligible recoil.  While cheaper than military grade rounds, it's only really useful for rifle training, and for hunting small animals.
ko: 민수용 7.50mm 탄약으로, 추진제 탄피가 축소되었고 탄피가 없는 발사체를 특징으로 합니다. 7.50mm RP 탄은 저지력이 매우 낮고 사거리가 짧으며 반동도 거의 없습니다. 군용 탄보다 저렴하지만, 소총 훈련이나 소형 동물 사냥에만 유용합니다.

note: ~ Description of "7.50mm SDART"
en: High precision 7.50mm microjet darts for use in smart weaponry.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
ko: 스마트 무기에 사용되는 고정밀 7.50mm 마이크로젯 다트입니다. 이 저속 탄환은 비행 중 조정을 통해 표적 방어의 약점을 공략할 수 있습니다.

note: ~ Item name
en: electric charge | electric charge
ko[0]: 전력

note: ~ Description of "electric charge"
en: Electric charge collected and stored through methods now undecipherable.  Somehow increases the performance of laser weaponry.
ko: 지금은 해독할 수 없는 방법으로 수집되고 저장된 전하. 어떻게든 레이저 무기의 성능을 향상시킨다.

note: ~ Description of "82x225mm flashbulb"
en: Pyrotechnic flash lamps designed to emit and focus a millisecond pulse laser through controlled detonation.
ko: 제어된 폭발을 통해 밀리초 펄스 레이저를 방출하고 초점을 맞추도록 설계된 불꽃 플래시 램프입니다.

note: ~ Description of "foamcrete"
en: The chemical precursors of foamcrete, a quick-hardening, resilient substance that readily expands on contact with air.  Originally designed for structural repair in commercial spaceflight, it can be used to quickly erect walls and platforms, or to encase foes.
ko: 공기와 접촉하면 빠르게 굳고 탄력적으로 팽창하는 물질인 폼콘크리트의 화학 전구체입니다. 원래 상업용 우주 비행선 구조 수리를 위해 설계되었지만, 벽과 플랫폼을 신속하게 세우거나 적을 가두는 데 사용할 수 있습니다

note: ~ Item name
en: wide-range pesticide | wide-range pesticide
ko[0]: 광범위 살충제

note: ~ Description of "wide-range pesticide"
en: An old Thistle Industries neurotoxic pesticide that can be used to kill insects, plants, mammals, nematodes, fungi and most organisms not genetically engineered to withstand its assault.  Even short exposure is likely to prove fatal.  Frontier rated only.
ko: Thistle Industries의 오래된 신경독성 살충제로, 곤충, 식물, 포유류, 선충류, 곰팡이, 그리고 유전자 조작으로 이 약의 공격을 견뎌낼 수 없는 대부분의 생물을 박멸하는 데 사용할 수 있습니다. 단시간 노출만으로도 치명적일 수 있습니다. 프론티어 등급만 해당.

note: ~ Item name
en: rebar rail | rebar rails
ko[0]: 철근 레일

note: ~ Description of "rebar rail"
en: A short piece of ferromagnetic rebar which has been straightened and sharpened on one end.  Could be used as a projectile by a sufficiently powerful electromagnetic weapon.
ko: 끝을 날카롭게 깎은 짧은 강자성 철근 조각. 전자기 무기의 발사체로 쓸 수 있습니다.

note: ~ Item name
en: steel rail | steel rails
ko[0]: 강철 레일

note: ~ Description of "steel rail"
en: A short piece of steel which has been forged true and sharpened on one end.  Could be used as a projectile by a sufficiently powerful electromagnetic weapon.
ko: 한 쪽 끝을 날카롭게 깎고 연마한 강철 조각. 전자기 무기의 발사체로 쓸 수 있습니다.

note: ~ Item name
en: GG Stinger 3x35mm flechette | GG Stinger 3x35mm flechettes
ko[0]: GG 스팅어 3x35mm 플레셰트

note: ~ Description of "GG Stinger 3x35mm flechette"
en: The Gibson Gear Stinger flechette is a magnetically propelled dart roughly half the length of the average human thumb.
ko: 기브슨 기어 스팅어 플레셰트는 평균적인 인간의 엄지손가락 길이의 약 절반 정도 되는 자기 추진식 다트입니다.

note: ~ Item name
en: GG Splinter 3x35mm flechette | GG Splinter 3x35mm flechettes
ko[0]: GG 스플린터 3x35mm 플레셰트

note: ~ Description of "GG Splinter 3x35mm flechette"
en: Gibson Gear Splinter flechettes are made with magnetic ceramics that shatter upon impact and dig deeply into flesh, as a consequence of this change these rounds lose almost all of their armor piercing.
ko: 깁슨 기어 스플린터 플레셰트는 충격을 받으면 부서지고 살 속으로 깊이 파고드는 자기 세라믹으로 만들어졌는데, 이러한 변화의 결과로 이 탄약은 거의 모든 장갑 관통력을 잃었습니다.

note: ~ Item name
en: GG Fang 3x35mm NTX flechette | GG Fang 3x35mm NTX flechettes
ko[0]: GG 팽 3x35mm NTX 플레셰트

note: ~ Description of "GG Fang 3x35mm NTX flechette"
en: Gibson Gear Fang flechettes loading a small ampoule of neurotoxic poison within a hollow cobalt dart.  Although principally designed to neutralize the heavily augmented, they are effective against most organic targets.
ko: 깁슨 기어 팽 플레셰트는 속이 빈 코발트 다트 안에 신경독성 독이 든 작은 앰플을 장전한 것입니다. 주로 증강된 적을 무력화하기 위해 설계되었지만, 대부분의 유기적 표적에 효과적입니다.

note: ~ Description of "solid hydrogen"
en: Pressurized and cryo-cooled rods of solidified hydrogen, used within plasma weapons or portable powerplants.
ko: 플라즈마 무기나 휴대용 발전소에 사용되는, 압축 및 극저온 냉각 처리된 고체 수소 막대입니다.

note: ~ Item name
en: hi-vis jacket | hi-vis jackets
ko[0]: 고가시성 재킷

note: ~ Description of "hi-vis jacket"
en: Glowing orange and very visible indeed.
ko: 주황색으로 빛나서 매우 눈에 띄네요.

note: ~ Description of "work pants"
en: A pair of gray work pants.
ko: 회색 작업용 바지.

note: ~ Snippet of item "work pants"
en: A pair of XL blue work pants.
ko: 특대 파란색 작업용 바지.

note: ~ Snippet of item "work pants"
en: A pair of XL gray work pants.
ko: 특대 회색 작업용 바지.

note: ~ Snippet of item "work pants"
en: A pair of XL light-blue work pants.
ko: 특대 연한 파란색 작업용 바지.

note: ~ Snippet of item "work t-shirt"
en: An XL blue work t-shirt with a small front pocket.
ko: 작은 앞주머니가 달린 파란색 작업용 특대 티셔츠.

note: ~ Snippet of item "work t-shirt"
en: An XL gray work t-shirt with a small front pocket.
ko: 작은 앞주머니가 달린 회색 작업용 특대 티셔츠.

note: ~ Snippet of item "work t-shirt"
en: An XL light-blue work t-shirt with a small front pocket.
ko: 작은 앞주머니가 달린 연한 파란색 작업용 특대 티셔츠.

note: ~ Item name
en: hi-vis vest | hi-vis vests
ko[0]: 고시인성 조끼

note: ~ Description of "hi-vis vest"
en: A bright orange winter vest with several front facing pockets.  Not even close to warm enough.
ko: 앞주머니가 여러 개 달린 밝은 주황색 겨울 조끼. 따뜻함이 전혀 느껴지지 않는다.

note: ~ Item name
en: company jacket | company jackets
ko[0]: 컴퍼니 재킷

note: ~ Description of "company jacket"
en: A synthetic jacket adorned with the logos and colors of some interstellar corporation.  Impermeable, but not very warm.
ko: 어떤 성간 기업의 로고와 색상으로 장식된 합성 재킷. 방수는 되지만 그다지 따뜻하지는 않다.

note: ~ Item name
en: supervisor jacket | supervisor jackets
ko[0]: 관리자 재킷

note: ~ Description of "supervisor jacket"
en: A variant company jacket tailored to slightly recall a business suit, often issued to low level managers.  Some might think it looks nicer, but it's just as cheaply made.
ko: 비즈니스 정장을 살짝 연상시키는 변형 회사 재킷으로, 주로 하급 관리자에게 지급됩니다. 겉모습이 더 멋지다고 생각하는 사람도 있겠지만, 제작비는 똑같이 저렴합니다.

note: ~ Item name
en: worker's tie | worker's ties
ko[0]: 작업자 넥타이

note: ~ Description of "worker's tie"
en: Calling this thin strip of dark fabric a tie would do it a favor.
ko: 이 얇은 검은색 천 조각을 넥타이라고 부르는 게 도움이 될 겁니다.

note: ~ Item name
en: crew jumpsuit | crew jumpsuits
ko[0]: 승무원 점프슈트

note: ~ Description of "crew jumpsuit"
en: A lightweight cloth jumpsuit adorned with the faded corporate regalia of some freight hauling association or another.  This one is a standard design favored by spacers, with ample, easy access pockets.
ko: 화물 운송 협회나 다른 곳의 빛바랜 기업 로고가 새겨진 가벼운 천 점프수트입니다. 스페이서들이 선호하는 표준 디자인으로, 넉넉하고 사용하기 편리한 포켓이 있습니다.

note: ~ Item name
en: soft hazard suit | soft hazard suits
ko[0]: 부드러운 방호복

note: ~ Description of "soft hazard suit"
en: A brightly colored, standard-fab pattern environmental suit for use in industrial and medical settings.  Offers good protection from chemical and radioactive hazards, but is not insulated against heat or cold.  Requires a gasmask or sealed helmet for full protection.
ko: 산업 및 의료 환경에서 사용하기 위한 밝은 색상의 표준 제작 패턴 환경 보호복입니다. 화학 물질 및 방사능 위험으로부터 우수한 보호력을 제공하지만, 열이나 추위로부터는 단열 처리가 되어 있지 않습니다. 완벽한 보호를 위해서는 방독면이나 밀폐형 헬멧이 필요합니다.

note: ~ Item name
en: soft hazard suit (casual) | soft hazard suits (casual)
ko[0]: 부드러운 방호복 (캐주얼)

note: ~ Description of "soft hazard suit (casual)"
en: A brightly colored, standard-fab pattern environmental suit for use in industrial and medical settings.  The upper portion has been tied around the waist casually.
ko: 산업 및 의료 현장에서 사용할 수 있는 밝은 색상의 표준 제작 패턴 환경 보호복입니다. 윗부분은 허리에 자연스럽게 묶었습니다.

note: ~ Item name
en: communications cap | communications caps
ko[0]: 통신 모자

note: ~ Description of "communications cap"
en: A padded cotton cap built around an augmented reality headset.  During normal operation it would provide visual information about a ship subsystems and a communications link with the rest of the crew, but severed from a spaceship, only their hearing protection function retains any utility.
ko: 증강 현실 헤드셋을 감싸는 패딩 처리된 면 모자. 정상 작동 시에는 함선 하위 시스템에 대한 시각 정보와 나머지 승무원과의 통신 연결을 제공하지만, 우주선과 분리된 상태에서는 청력 보호 기능만 효용성을 유지합니다.

note: ~ Item name
en: HERC rig | HERC rigs
ko[0]: HERC 장치

note: ~ Description of "HERC rig"
en: A lightweight steel-reinforced tool carrier.  Keeps your tools safe and about in zero-g, Mars, the bottom of the Pacific, or other generally inhospitable environments.  It has several deep pockets, and two mounting points for pressurized canisters or other large magazines.
ko: 강철로 보강된 경량형 도구함입니다. 당신의 도구를 무중력, 화성, 태평양 밑바닥 같은 극한환경에서도 안전하고 즉시 쓸 수 있게 보관할 수 있습니다. 수납량이 상당하고, 가압 탱크나 대형 탄창을 보관할 수 있는 보관집이 두 개 달려있습니다.

note: ~ Item name
en: transparent rain coat | transparent rain coats
ko[0]: 투명 우의

note: ~ Description of "transparent rain coat"
en: A mostly transparent raincoat with no pockets.  Essential urban wear.
ko: 주머니가 없는 거의 투명한 레인코트. 도시 생활에 필수적인 옷.

note: ~ Item name
en: academy cloak | academy cloaks
ko[0]: 아카데미 망토

note: ~ Description of "academy cloak"
en: A short ochre cloak given to traveling faculty, still tailored in styles that echo down from previous millennia.
ko: 여행하는 교수진에게 주어진 짧은 황토색 망토로, 수천 년 전부터 전해 내려오는 스타일을 그대로 간직하고 있습니다.

note: ~ Item name
en: nanoweave formal shirt | nanoweave formal shirts
ko[0]: 나노위브 정장 셔츠

note: ~ Description of "nanoweave formal shirt"
en: A luxurious Lausanne dress shirt.  Steel grey fading into golden thread, it has a mandarin collar and a neo-deco look that was the rage back on Earth when you last left.
ko: 고급스러운 로잔 드레스 셔츠. 스틸 그레이 색상이 금색 실로 변색되어, 만다린 칼라와 당신이 떠났을 때 유행했던 네오데코 스타일을 갖추고 있습니다.

note: ~ Item name
en: nanoweave dress | nanoweave dresses
ko[0]: 나노위브 드레스

note: ~ Description of "nanoweave dress"
en: A luxurious Lausanne cocktail dress.  White with gold thread accents, it has a neo-deco look that was the rage back on Earth when you last left.
ko: 로잔의 고급스러운 칵테일 드레스. 화이트 색상에 금색 실이 포인트로 들어간 이 드레스는 당신이 떠났을 때 유행했던 네오데코 스타일을 그대로 재현했습니다.

note: ~ Item name
en: synleather jacket | synleather jackets
ko[0]: 합성 가죽 재킷

note: ~ Description of "synleather jacket"
en: A thick, heavy jacket made from synthetic leather.  Grants an elusively retro look.
ko: 합성 가죽으로 만든 두껍고 묵직한 재킷. 은은한 레트로 감성을 선사합니다.

note: ~ Item name
en: diode bomber | diode bombers
ko[0]: 다이오드 폭격기

note: ~ Description of "diode bomber"
en: LED strips run along the interior of this synthetic jacket, ensuring you'll light up every room you enter.  Every mercenary around probably owns or has owned one of these.
ko: 이 합성 재킷의 내부를 따라 LED 스트립이 설치되어 있어, 들어가는 모든 방을 환하게 밝혀줍니다. 아마 이 지역의 모든 용병들이 이 제품을 하나쯤은 가지고 있거나, 가지고 있었을 겁니다.

note: ~ Item name ~ Variant name of item "mercenary bolero"
en: mercenary bolero | mercenary boleros
ko[0]: 용병 볼레로

note: ~ Description of "mercenary bolero"
en: A combat jacket with a high collar and a short waist.  Although it's made from reactive aramid fibers, it's more of a fashion statement than a practical piece of armor.  You could mount MOLLE compatible gear on it alongside a neck guard.
ko: 높은 칼라와 짧은 허리가 특징인 전투용 재킷입니다. 반응성 아라미드 섬유로 제작되었지만, 실용적인 방어구라기보다는 패션 물품에 가깝습니다. MOLLE 호환 장비를 목 보호구와 함께 착용할 수 있습니다.

note: ~ Description of variant "mercenary bolero" of item "mercenary bolero"
en: It's subtle and assuming, with a strictly functionally cut.
ko: 그것은 미묘하고 과장되어 있으며, 엄격하게 기능적으로 잘려 있습니다.

note: ~ Variant name of item "mercenary bolero"
en: streetfighter bolero | streetfighter boleros
ko[0]: 스트리트파이터 볼레로

note: ~ Description of variant "streetfighter bolero" of item "mercenary bolero"
en: It's aesthetically worn down and adorned with a variety of patches for causes you scantly remember.
ko: 그것은 미적으로 낡았고 당신이 거의 기억하지 못하는 이유로 다양한 패치로 장식되었습니다.

note: ~ Variant name of item "mercenary bolero"
en: enforcer's bolero | enforcer's boleros
ko[0]: 집행자 볼레로

note: ~ Description of variant "enforcer's bolero" of item "mercenary bolero"
en: It's black and cut in a style that vaguely resembles the armor of Wraitheon's capital assurance teams.
ko: 검은색이고, Wraitheon의 자본 보증 팀의 갑옷과 닮은 스타일로 만들어졌습니다.

note: ~ Variant name of item "mercenary bolero"
en: Lausanne combat bolero | Lausanne combat boleros
ko[0]: 로잔 전투 볼레로

note: ~ Description of variant "Lausanne combat bolero" of item "mercenary bolero"
en: It's pearl white with gold thread accents.  A classic from the Lausanne combat collection.
ko: 펄 화이트 색상에 금색 실로 포인트를 준 제품입니다. 로잔 전투 컬렉션의 클래식 물품입니다.

note: ~ Item name
en: Riemann shell | Riemann shells
ko[0]: 리만 셸

note: ~ Description of "Riemann shell"
en: A thin shell of altered reality containing enormous electromagnetic potential, such that it might behave as a solid object under certain conditions.  A Riemann shell can defend against a wide variety of physical and energy attacks, but can be overwhelmed and forced to collapse into deadly radiation with prolonged assault.
ko: 변형된 현실의 얇은 껍질로, 엄청난 전자기적 잠재력을 지니고 있어 특정 조건에서는 고체처럼 행동할 수 있습니다. 리만 껍질은 다양한 물리적 및 에너지적 공격으로부터 방어할 수 있지만, 장기간의 공격으로 압도당하여 치명적인 방사능으로 붕괴될 수 있습니다.

note: ~ Item name
en: SHD-1k Riemann Shield Generator | SHD-1k Riemann Shield Generators
ko[0]: SHD-1k 리만 실드 생성기

note: ~ Description of "SHD-1k Riemann Shield Generator"
en: A backpack mounted shield generator for infantry use, capable of fully protecting its user during prolonged bursts of kinetic and energy attacks.  Standard issue for UICA breaching teams.
    
    Its high energy consumption and weight make it unsuitable for long-term use.  Powered with energy cartridges.
ko: 보병용 배낭 장착형 방패 생성기로, 장시간의 운동 에너지 및 에너지 공격에도 사용자를 완벽하게 보호할 수 있습니다. UICA 돌파팀의 표준 지급품입니다.
    
    높은 에너지 소비량과 무게로 인해 장기간 사용에는 적합하지 않습니다. 에너지 카트리지로 구동됩니다.

note: ~ Item name
en: SHD-1k Riemann Shield Generator (active) | SHD-1k Riemann Shield Generators (active)
ko[0]: SHD-1k 리만 실드 생성기 (활성)

note: ~ Description of "SHD-1k Riemann Shield Generator (active)"
en: This shield generator is active and maintaining a Riemann shield around its user.  It is capable of fully protecting its user during prolonged bursts of kinetic and energy attacks.  Standard issue for UICA breaching teams.
    
    Its high energy consumption and weight make it unsuitable for long-term use.  Powered with energy cartridges.
ko: 이 보호막 생성기는 작동 중이며 사용자 주변에 리만 보호막을 형성합니다. 장시간의 운동 에너지 및 에너지 공격에도 사용자를 완벽하게 보호할 수 있습니다. UICA 돌파팀의 표준 지급품입니다.
    
    높은 에너지 소비량과 무게로 인해 장기간 사용에는 적합하지 않습니다. 에너지 카트리지로 구동됩니다.

note: ~ Name of spell "spawn_shield"
en: Spawn Riemann Shield
ko: 리만 쉴드 생성

note: ~ Description of spell "spawn_shield ( Spawn Riemann Shield )"
en: Creates a shield.
ko: 방패를 생성합니다.

note: ~ Player message in effect in EoC "EOC_detonate_shield"
en: The shield blasts you with radiation as it dissipates.
ko: 방패는 사라지면서 방사선을 방출합니다.

note: ~ Item name
en: tactical infovisor | tactical infovisors
ko[0]: 전술 정보 바이저

note: ~ Description of "tactical infovisor"
en: An armored black headset that coalesces the feeds of several sensors into a single screen display.  It provides generalized assistance in combat, including targeting assistance for thrown and ranged weaponry, threat identification, conditional NV and thermal vision and protection against high intensity light sources.  It must be active to function.
ko: 여러 센서의 신호를 하나의 화면으로 통합하는 검은색 방탄 헤드셋입니다. 투척 무기 및 원거리 무기의 조준 지원, 위협 식별, 조건부 NV 및 열상 시야, 고강도 광원에 대한 보호 등 전투에서 일반적인 지원을 제공합니다. 작동하려면 활성화되어 있어야 합니다.

note: ~ "menu_text" action message of item "tactical infovisor"
en: activate the infovisor
ko: 인포바이저를 활성화하다

note: ~ "msg" action message of item "tactical infovisor"
en: You lower the visor and flick the control dial to active.
ko: 바이저를 내리고 제어 다이얼을 작동 상태로 돌립니다.

note: ~ Description of "tactical infovisor"
en: An armored black headset that coalesces the feeds of several sensors into a single screen display.  It provides generalized assistance in combat, including targeting assistance for thrown and ranged weaponry, threat identification, conditional NV and thermal vision and protection against high intensity light sources.
ko: 여러 센서의 신호를 하나의 화면으로 통합하는 검은색 방탄 헤드셋입니다. 투척 무기 및 원거리 무기의 조준 지원, 위협 식별, 조건부 NV 및 열상 시야, 그리고 고강도 광원으로부터의 보호 등 전투에서 일반적인 지원을 제공합니다.

note: ~ Item name
en: rocket pack | rocket packs
ko[0]: 로켓 팩

note: ~ Description of "rocket pack"
en: A back mounted rocket pack, its well worn superalloy nozzles seem to suggest great age.  Units like this one are rarely used by elite military forces and by scavenger-explorers hoping to find high value salvage.  Not powerful enough to enable true flight within a gravity well, but it may still be used to perform short jumps and air-dashes.
ko: 후방에 장착된 로켓 팩으로, 마모된 초합금 노즐은 상당한 세월의 흔적을 보여줍니다. 이러한 유닛은 정예 부대나 고가의 잔해를 찾는 노획 탐험가들에게는 거의 사용되지 않습니다. 중력 우물 안에서 진정한 비행을 할 만큼 강력하지는 않지만, 단거리 점프나 공중 대시에는 여전히 사용될 수 있습니다.

note: ~ Description of a pocket in item "rocket pack"
en: The rocket pack fuel tank.  Holds up to 10 liters of pressurized fuel.
ko: 10 L 로켓팩 연료 탱크

note: ~ Description of "ballistic collar"
en: Front and back nylon collar assemblies with armor inserts for neck protection.  Designed to be attached to heavy military body armor.
ko: 앞뒤 나일론 칼라 어셈블리에 목 보호용 방탄복 삽입물이 부착되어 있습니다. 무거운 군용 방탄복에 부착하도록 설계되었습니다.

note: ~ Item name
en: IPAV armor | IPAV armors
ko[0]: IPAV 갑옷

note: ~ Description of "IPAV armor"
en: Multipurpose military armor for the torso and upper arms, intended to protect against a wide variety of ballistic or direct energy attacks.  Made from a single piece of ablative carbide that keeps it relatively lightweight and completely disposable.
ko: 몸통과 상완부에 착용하는 다목적 군용 장갑으로, 다양한 탄도 또는 직접 에너지 공격으로부터 보호합니다. 단일 삭마성 카바이드 소재로 제작되어 비교적 가볍고 완전히 폐기 가능합니다.

note: ~ Description of "IPAV armor"
en: Multipurpose military armor for the torso and upper arms, intended to protect against a wide variety of ballistic or direct energy attacks.  Made from a single piece of ablative carbide that keeps it relatively lightweight and completely disposable.  Made to fit the uplifted, the heavily augmented, or similarly sized individuals.
ko: 몸통과 상완부에 착용하는 다목적 군용 장갑으로, 다양한 탄도 또는 직접 에너지 공격으로부터 보호합니다. 단일 삭마성 카바이드 소재로 제작되어 비교적 가볍고 완전히 일회용입니다. 거구, 강화된 신체, 또는 이와 유사한 체격의 사람들에게 적합하도록 제작되었습니다.

note: ~ Item name
en: Uplifted Enforcer armor | Uplifted Enforcer armors
ko[0]: 향상된 집행자 갑옷

note: ~ Description of "Uplifted Enforcer armor"
en: An extra large suit of black bulletproof armor.  Specifically designed for Uplifted officers such as Mastodons.
ko: 특대형 검은색 방탄복입니다. 마스토돈과 같은 고양된 장교들을 위해 특별히 설계되었습니다.

note: ~ Item name
en: ablative combat cloak | ablative combat cloaks
ko[0]: 삭마성 전투 망토

note: ~ Description of "ablative combat cloak"
en: A military poncho made from heat dissipating ablative fibers.  It is designed to be worn over armor and provide additional protection against direct energy attacks.  Its ablative properties make it disposable and relatively fragile, its not rated to survive more than a single combat engagement.
ko: 방열 섬유로 제작된 군용 판초입니다. 갑옷 위에 착용하여 직접적인 에너지 공격으로부터 추가적인 보호력을 제공하도록 설계되었습니다. 방열 특성으로 인해 일회용이며 상대적으로 취약하여, 단 한 번의 전투에서만 생존할 수 있도록 설계되었습니다.

note: ~ Item name
en: military overalls | military overalls
ko[0]: 군용 작업복

note: ~ Description of "military overalls"
en: A sturdy Nomex jumpsuit, normally worn by armed forces during transit or beneath combat armor while in the field.
ko: 튼튼한 노멕스 점프수트로, 주로 군인들이 이동 중이나 현장에서 전투복 아래에 입습니다.

note: ~ Description of "U3s ILBE"
en: Load bearing equipment that can be configured to attach PALS compatible pouches, meant to be worn in conjunction with armor.  It has two magnetic attachment points for a rifle and a sidearm.  Standard issue in UICA forces.
ko: PALS 호환 파우치를 부착하도록 구성할 수 있는 하중 지지 장비로, 방탄복과 함께 착용할 수 있습니다. 소총과 보조무기를 위한 자석 부착 지점이 두 개 있습니다. UICA군에서 표준 지급됩니다.

note: ~ Description of a pocket in item "U3s ILBE"
en: Rifle attachment point.
ko: 소총 부착 지점.

note: ~ Description of a pocket in item "U3s ILBE"
en: Sidearm attachment point.
ko: 사이드암 부착 지점.

note: ~ Item name
en: U38m munitions carrier | U38m munitions carriers
ko[0]: U38m 탄약 운반기

note: ~ Description of "U38m munitions carrier"
en: A large carrying frame designed to hold up to 10 rockets or similarly shaped munitions on your back.  Most often used in conjunction with a lifting frame to manage the weight.
ko: 최대 10개의 로켓이나 유사한 모양의 탄약을 등에 싣도록 설계된 대형 운반 프레임입니다. 무게를 조절하기 위해 리프팅 프레임과 함께 사용하는 경우가 가장 많습니다.

note: ~ Item name
en: U5s magazine carrier | U5s magazine carriers
ko[0]: U5s 탄창 운반기

note: ~ Description of "U5s magazine carrier"
en: A collection of 6 pockets, designed to hold rifle magazines and keep them accessible and secure.  Has MOLLE straps for attaching to an ILBE or can be strapped directly to your chest.  Standard issue in UICA forces.
ko: 소총 탄창을 보관하고 편리하게 사용할 수 있도록 설계된 6개의 포켓으로 구성된 제품입니다. ILBE에 부착할 수 있는 MOLLE 스트랩이 있으며, 가슴에 직접 고정할 수도 있습니다. UICA군에서 표준으로 지급됩니다.

note: ~ Item name
en: grenadier pouch | grenadier pouches
ko[0]: 척탄병 파우치

note: ~ Description of "grenadier pouch"
en: A pouch designed to hold six military grenades, keeping them both accessible and secure.  Has MOLLE straps for attaching to a belt or vest.
ko: 군용 수류탄 6개를 수납할 수 있도록 설계된 파우치로, 수류탄을 쉽게 꺼내고 안전하게 보관할 수 있습니다. 벨트나 조끼에 부착할 수 있는 몰리 스트랩이 있습니다.

note: ~ Item name
en: U7s ammo satchel | U7s ammo satchels
ko[0]: U7s 탄약 가방

note: ~ Description of "U7s ammo satchel"
en: A large magnetic magazine carrier.  It is capable of holding two large magazines close at hand.
ko: 대형 자석 탄창 캐리어입니다. 두 개의 대형 탄창을 가까이에 보관할 수 있습니다.

note: ~ Item name
en: Magellan helmet CA. | Magellan helmets CA.
ko[0]: 마젤란 헬멧 CA.

note: ~ Description of "Magellan helmet CA."
en: The high quality helmet of a Magellan exosuit, adapted to handle the freezing but breathable air of Salus IV.  In addition to its life support functionality, it features a minor augmented reality UI overlay and a retractable gold-plated visor to protect against glare and UV light.  Although not armored as such, it's strong enough to handle minor blunt impacts.
ko: 살루스 IV의 차갑지만 숨 쉴 수 있는 공기를 견딜 수 있도록 설계된 마젤란 외골격의 고품질 헬멧입니다. 생명 유지 기능 외에도, 증강 현실 UI 오버레이와 눈부심과 자외선으로부터 보호하는 접이식 금도금 바이저가 특징입니다. 비록 장갑은 없지만, 가벼운 둔탁한 충격은 견딜 수 있을 만큼 튼튼합니다.

note: ~ Item name
en: Magellan helmet CA. (on) | Magellan helmets CA. (on)
ko[0]: 마젤란 헬멧 CA. (켜짐)

note: ~ Item name
en: frontier cryomask | frontier cryomasks
ko[0]: 개척지 극저온 마스크

note: ~ Description of "frontier cryomask"
en: A common, industrially printed respirator cleverly retrofitted into a wearable air heater.  While it adequately protects against the cold, most of its original functions have been discarded and it offers no noticeable protection against noxious fumes or other environmental hazards.
ko: 흔히 볼 수 있는 산업용 인쇄 방식의 호흡기를 착용형 에어 히터에 교묘하게 개조한 것입니다. 추위로부터는 충분히 보호해 주지만, 원래 기능의 대부분은 폐기되었고 유해 가스나 기타 환경적 위험으로부터는 눈에 띄는 보호 기능을 제공하지 못합니다.

note: ~ Item name
en: frontier cryomask (on) | frontier cryomasks (on)
ko[0]: 저온 행성 개척 마스크 (켬)

note: ~ Item name
en: Magellan exosuit | Magellan exosuits
ko[0]: 마젤란 외골격 슈트

note: ~ Description of "Magellan exosuit"
en: A high-quality, civilian grade EVA suit often employed by well-established frontier research and exploration associations.  Designed to support the exploration of challenging terrain, it offers respectable protection against common environmental hazards like extreme temperatures, inhospitable atmospheres, and light radiation.  It leaves arms and hands relatively unencumbered to aid the manipulation of scientific instruments.
    
    An integral battery allows the suit to operate for up to 34 hours, but complicates field recharging.
ko: 고품질의 민간용 EVA 슈트로, 유수의 개척지 연구 및 탐사 협회에서 자주 사용됩니다. 험난한 지형의 탐사를 지원하도록 설계된 이 슈트는 극한의 기온, 혹독한 대기, 그리고 빛 복사와 같은 일반적인 환경적 위험으로부터 뛰어난 보호력을 제공합니다. 팔과 손에 부담을 주지 않아 과학 장비를 조작하는 데에도 편리합니다.
    
    내장 배터리 덕분에 최대 34시간 동안 작동할 수 있지만, 현장 재충전이 어렵습니다.

note: ~ Item name
en: Magellan exosuit (on) | Magellan exosuits (on)
ko[0]: 마젤란 외골격 슈트 (켜짐)

note: ~ Description of "Magellan exosuit (on)" ~ Description of "frontier cryo suit (on)" ~ Description of "combat cryo suit (on)"
en: The temperature control units of this high-tech garment are currently active, and continuously draining battery power.  Use it to turn them off.
ko: 이 하이테크 의복의 체온 조절 장치가 작동 중이며, 지속적으로 전력을 소모합니다. 사용하여 장치를 끕니다.

note: ~ Item name
en: frontier cryo suit | frontier cryo suits
ko[0]: 개척지 극저온 슈트

note: ~ Description of "frontier cryo suit"
en: A sturdy suit meant to protect against the freezing cold, made from a pair of jumpsuits that have been woven around a heavy insulation layer and crisscrossed with the thermal tubing of a heat regulation unit.  The thick insulation allows the suit to function with unrivaled efficiency, but also makes all types of movement difficult.
ko: 혹한으로부터 몸을 보호하도록 설계된 튼튼한 슈트입니다. 두꺼운 단열층을 두르고 열 조절 장치의 열 튜브를 교차시켜 만든 점프수트입니다. 두꺼운 단열재 덕분에 슈트는 탁월한 효율성을 발휘하지만, 모든 종류의 움직임이 불편합니다.

note: ~ Item name
en: frontier cryo suit (on) | frontier cryo suits (on)
ko[0]: 저온 행성 개척 슈트 (켬)

note: ~ Item name
en: combat cryo suit | combat cryo suits
ko[0]: 전투 극저온 슈트

note: ~ Description of "combat cryo suit"
en: A sleek black undersuit criss-crossed with the tubing of a heat regulation unit.  Insulation is kept at a minimum to allow for combat mobility, and the suit is quite power hungry as a result.  Despite the name, it's minimally protective and designed to be worn under a set of armor.
ko: 열 조절 장치 튜브가 교차된 매끈한 검은색 내복입니다. 전투 기동성을 위해 단열재는 최소한으로 사용되었으며, 그 결과 상당한 전력 소모를 보입니다. 이름과는 달리 최소한의 보호 기능만 제공하며, 갑옷 안에 착용하도록 설계되었습니다.

note: ~ Item name
en: combat cryo suit (on) | combat cryo suits (on)
ko[0]: 전투 극저온 슈트 (착용 중)

note: ~ Description of "combat cryo suit"
en: A sleek black undersuit criss-crossed with the tubing of a heat regulation unit.  Insulation is kept at a minimum to allow for combat mobility, and the suit is quite power hungry as a result.  Despite the name, it's minimally protective and designed to be worn under a set of armor.  Made to fit the uplifted, the heavily augmented, or similarly sized individuals.
ko: 열 조절 장치 튜브가 교차된 매끈한 검은색 내복입니다. 전투 기동성을 위해 단열재는 최소한으로 사용되었으며, 그 결과 상당한 전력 소모를 보입니다. 이름과는 달리 최소한의 보호 기능만 제공하며, 갑옷 안에 착용하도록 설계되었습니다. 고관절, 강화된 신체, 또는 이와 비슷한 체형의 사람들에게 적합하도록 제작되었습니다.

note: ~ Item name
en: cryopod bodyglove | cryopod bodygloves
ko[0]: 극저온 전신 보호복

note: ~ Description of "cryopod bodyglove"
en: A dark orange bodyglove, hundreds of tubes curl over its surface, tracing the contours of human musculature.  Meant to control body temperature during prolonged cryopreservation, it could easily keep you comfortable in any earthly climate.  Use it to activate its climate control functionality.
ko: 인간 근육계의 윤곽을 고스란히 드러내는, 표면에 수백 개의 튜브가 달린 짙은 황색의 전신 보호복입니다. 장기 냉동 보존 중에 체온을 조절하기 위해 설계되어, 지구상에 존재할 수 있는 어떤 기온에서도 편안하게 만들얼줍니다. 사용하면 온도 조절 기능을 작동시킵니다.

note: ~ Item name
en: cryopod bodyglove (on) | cryopod bodygloves (on)
ko[0]: 극저온 전신 보호복 (켜짐)

note: ~ Description of "cryopod bodyglove (on)"
en: A dark orange bodyglove, hundreds of tubes curl over its surface, tracing the contours of human musculature.  Meant to control body temperature during prolonged cryopreservation, it could easily keep you comfortable in any earthly climate.  The temperature control units of this high-tech garment are currently active, and continuously draining battery power.  Use it to turn them off.
ko: 짙은 주황색 바디글러브. 수백 개의 튜브가 표면 위로 말려 있어 인체 근육의 윤곽을 따라 그려져 있습니다. 장기간 냉동 보관 시 체온을 조절하도록 설계되어 어떤 기후에서도 편안함을 유지할 수 있습니다. 이 첨단 의류의 온도 조절 장치는 현재 작동 중이며 배터리 전력을 지속적으로 소모하고 있습니다. 이 버튼을 사용하여 전원을 끄세요.

note: ~ Name of an ammunition type ~ Item name
en: exosuit interface fitting | exosuit interface fittings
ko[0]: 외골격 인터페이스 피팅

note: ~ Item name
en: mining rod | mining rods
ko[0]: 채굴봉

note: ~ Description of "mining rod"
en: A surprisingly heavy rod with a tungsten core, this looks like it could pierce a tank.  When fired from a mining rod launcher, it will briefly map out the area surrounding the impact.
ko: 텅스텐 코어를 가진 놀랍도록 무거운 막대로, 탱크를 뚫을 수 있을 것 같습니다. 광산용 막대 발사기에서 발사하면 충격 지점 주변 지역을 잠시 보여줍니다.

note: ~ Description of "exosuit interface fitting"
en: A small connector used in the construction of exosuit plating and modules, these allow the exosuit to provide power and transfer data.  Larger items will require additional fittings to produce.
ko: 엑소수트 도금 및 모듈 제작에 사용되는 소형 커넥터로, 엑소수트가 전력을 공급하고 데이터를 전송할 수 있도록 합니다. 더 큰 제품을 제작하려면 추가 부속품이 필요합니다.

note: ~ Item name
en: exosuit frame | exosuit frames
ko[0]: 외골격 프레임

note: ~ Description of "exosuit frame"
en: This is a standard exosuit frame.  Designed to be modular, it can accept a variety of power supplies, defensive and offensive systems, and utility tools.  Slots exist for the head, torso, power supply, back, arms, and legs.
ko: 표준형 엑소수트 프레임입니다. 모듈식으로 설계되어 다양한 전원 공급 장치, 방어 및 공격 시스템, 그리고 다양한 도구를 장착할 수 있습니다. 머리, 몸통, 전원 공급 장치, 등, 팔, 다리에 슬롯이 있습니다.

note: ~ "need_charges_msg" action message of item "exosuit frame" ~ "need_charges_msg" action message of item "light exosuit frame"
en: The suit does not have enough charge.
ko: 슈트의 충전량이 충분하지 않습니다.

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for helmet plating.
ko: 외골격 헬멧 전용

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet compartment (Plate)
ko: 헬멧 장착부

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a series of mounts for helmet equipment.
ko: 헬멧 부착물

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: Helmet hardpoint 1
ko: 헬멧 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: Helmet hardpoint 2
ko: 헬멧 하드포인트 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet hardpoint 3
ko: 헬멧 하드포인트 3

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet hardpoint 4
ko: 헬멧 하드포인트 4

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for torso armor.
ko: 외골격 상체 갑옷 전용

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso compartment (Plate)
ko: 상체 방어구 장착부

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mount for storing items in the torso.
ko: 상체 가젯 장착부

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso large hardpoint 1
ko: 상체 대형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso large hardpoint 2
ko: 상체 대형 하드포인트 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso small hardpoint 1
ko: 상체 소형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso small hardpoint 2
ko: 상체 소형 하드포인트 2

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mounting point for power supply units and large modules.
ko: 외골격 전력 공급 장치 전용

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: PSU compartment
ko: 전력 공급 장치 장착부

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for arm armor.
ko: 외골격 팔 방어구 전용

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm compartment (Plate)
ko: 팔 방어구 장착부

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mount for storing items on the arms.
ko: 팔 가젯 장착부

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm medium hardpoint 1
ko: 팔 중형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm medium hardpoint 2
ko: 팔 중형 하드포인트 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm small hardpoint 1
ko: 팔 소형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm small hardpoint 2
ko: 팔 소형 하드포인트 2

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for leg armor.
ko: 외골격 다리 방어구 전용

note: ~ Brief name of a pocket in item "exosuit frame"
en: Leg compartment (Plate)
ko: 다리 방어구 장착부

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mount for storing items on the legs.
ko: 다리 가젯 장착부

note: ~ Brief name of a pocket in item "exosuit frame"
en: Leg medium hardpoint 1
ko: 다리 중형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Leg medium hardpoint 2
ko: 다리 중형 하드포인트 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Leg small hardpoint 1
ko: 다리 소형 하드포인트 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Leg small hardpoint 2
ko: 다리 소형 하드포인트 2

note: ~ Item name
en: exosuit frame (on) | exosuit frames (on)
ko[0]: 외골격 프레임 (착용 중)

note: ~ Description of "exosuit frame (on)"
en: This is a standard exosuit frame.  Designed to be modular, it can accept a variety of power supplies, defensive and offensive systems, and utility tools.  Slots exist for the torso, back, arms, and legs.  It is turned on and continually drawing power.  Use it to turn it off.
ko: 이것은 표준 엑소수트 프레임입니다. 모듈식으로 설계되어 다양한 전원 공급 장치, 방어 및 공격 시스템, 그리고 다양한 도구를 장착할 수 있습니다. 몸통, 등, 팔, 다리에 슬롯이 있습니다. 전원이 켜져 있고 지속적으로 전력을 소모합니다. 이 슬롯을 사용하여 전원을 끄세요.

note: ~ Item name
en: light exosuit frame | light exosuit frames
ko[0]: 경량 외골격 프레임

note: ~ Description of "light exosuit frame"
en: This is a light duty exosuit frame.  This lighter version of the exosuit draws less power but has less capacity for equipment and uses a fixed cage for collision protection instead of modular armor.
ko: 이것은 경량 엑소수트 프레임입니다. 이 경량 엑소수트 버전은 전력 소모량이 적지만, 장비 적재 용량이 적고, 모듈형 장갑 대신 충돌 방지를 위해 고정 케이지를 사용합니다.

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Torso large hardpoint
ko: 상체 대형 하드포인트

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Torso small hardpoint
ko: 상체 소형 하드포인트

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Arm medium hardpoint
ko: 팔 중형 하드포인트

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Arm small hardpoint
ko: 팔 소형 하드포인트

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Leg medium hardpoint
ko: 다리 중형 하드포인트

note: ~ Brief name of a pocket in item "light exosuit frame"
en: Leg small hardpoint
ko: 다리 소형 하드포인트

note: ~ Item name
en: light exosuit frame (on) | light exosuit frames (on)
ko[0]: 경량 외골격 프레임 (착용 중)

note: ~ Description of "light exosuit frame (on)"
en: This is a light duty exosuit frame.  This lighter version of the exosuit draws less power but has less capacity for equipment and uses a fixed cage for collision protection instead of modular armor.  It is turned on and continually drawing power.  Use it to turn it off.
ko: 이것은 경량 엑소수트 프레임입니다. 이 경량 엑소수트 버전은 전력 소모량이 적지만 장비 적재 용량이 적고, 모듈형 장갑 대신 충돌 방지를 위해 고정 케이지를 사용합니다. 전원이 켜져 있고 지속적으로 전력을 소모합니다. 전원을 끄려면 이 케이지를 사용하십시오.

note: ~ Snippet in category "note"
en: "Welcome to your Exosuit Piloting and Maintenance Manual.  This manual will walk you through the basic operations of an exosuit.  Before proceeding, please ensure you have completed the UCIA Exosuit Piloting course.  Any operation without a valid UCIA Exosuit Pilot License is considered a violation of safety standards.  <this is followed by twenty pages of disclaimers>"
ko: "외골격 조종 및 정비 매뉴얼에 오신 것을 환영합니다. 이 매뉴얼은 외골격의 기본 작동법을 안내합니다. 진행하기 전에 UCIA 외골격 조종 과정을 이수했는지 확인하십시오. 유효한 UCIA 외골격 조종 면허 없이는 어떠한 작동도 안전 기준 위반으로 간주됩니다. <this is followed by twenty pages of disclaimers>

note: ~ Snippet in category "note"
en: "Part One: The Underlayer.  Underlayer are specialized clothing meant to interface with the exosuit frame.  While not essential, they do minimize the risk of clothing getting caught on the frame.  Some underlayers offer additional protection to the pilot, ranging from ballistic armor to fully sealed suits designed for operating underwater or outside a breathable atmosphere."
ko: 1부: 언더레이어. 언더레이어는 외골격 프레임과 연결되도록 설계된 특수 의류입니다. 필수는 아니지만, 옷이 프레임에 걸릴 위험을 최소화합니다. 일부 언더레이어는 방탄복부터 수중이나 호흡 가능한 대기 밖에서의 작전을 위해 설계된 완전 밀폐형 슈트까지 조종사에게 추가적인 보호 기능을 제공합니다.

note: ~ Snippet in category "note"
en: "Part Two: The Frame.  The exosuit frame meets UICA Interoperability Standard AV-98, allowing it to interface with UICA and legacy TSKBEM modules.  Third-party modules should not be used unless also UISAV-98 compliant.  Designed to be worn over an underlayer or conventional clothes, the frame is adjustable to fit a range of pilots, and will adjust automatically when powered on."
ko: 2부: 프레임. 외골격 프레임은 UICA 상호운용성 표준 AV-98을 준수하여 UICA 및 기존 TSKBEM 모듈과 연동할 수 있습니다. UISAV-98을 준수하지 않는 한 타사 모듈을 사용해서는 안 됩니다. 속바지나 일반 의류 위에 착용하도록 설계된 이 프레임은 다양한 조종사의 체형에 맞게 조절 가능하며, 전원이 켜지면 자동으로 조정됩니다.

note: ~ Snippet in category "note"
en: "Part Three: Activation and Management.  On activation, the pilot will be asked to choose between 'Manage Exosuit Modules' or 'Turn On'. Selecting, 'Enter', the option to Manage Exosuit Modules will display a list of the exosuit frame's module slots, which are a combination of compartments for mounting protective plating and hardpoints.  Selecting an item, 'Enter', will show options based on the slot selected.  An empty slot will prompt the pilot to select an available appropriate module to load into that slot.  Selecting an occupied module will prompt the pilot to unload the slot, unload/reload the module (when appropriate), or swap the module with another.  Modules can be manually activated through this menu as well."
ko: 3부: 활성화 및 관리. 활성화 시, 조종사는 '외골격 모듈 관리' 또는 '켜기' 중 하나를 선택해야 합니다. 'Enter'를 선택하면 외골격 모듈 관리 옵션이 외골격 프레임의 모듈 슬롯 목록으로 표시됩니다. 이 슬롯은 보호판과 하드포인트 장착을 위한 공간으로 구성되어 있습니다. 'Enter'를 선택하면 선택한 슬롯에 따라 옵션이 표시됩니다. 빈 슬롯이 있는 경우, 조종사는 해당 슬롯에 장착할 적절한 모듈을 선택해야 합니다. 장착된 모듈을 선택하면 조종사는 슬롯을 해제하거나, 필요한 경우 모듈을 해제/재장착하거나, 다른 모듈과 교체해야 합니다. 이 메뉴를 통해 모듈을 수동으로 활성화할 수도 있습니다.

note: ~ Item name
en: boarding axe | boarding axes
ko[0]: 승선 도끼

note: ~ Description of "boarding axe"
en: This is a sturdy axe with a pick opposite the blade.  A composite titanium/Kevlar handle provides a sturdy grip that protects against electrical shocks and high temperatures.  Designed for use by soldiers wearing strength-enhancing exosuits, it's quite heavy.  Activate it to fold it into a compact module.
ko: 칼날 반대편에 피크가 달린 튼튼한 도끼입니다. 티타늄/케블라 합성 손잡이는 감전과 고온으로부터 안전하게 보호하며, 튼튼한 그립감을 제공합니다. 근력 강화 외골격을 착용한 군인들이 사용하도록 설계되어 상당히 무겁습니다. 작동시키면 컴팩트한 모듈로 접을 수 있습니다.

note: ~ "msg" action message of item "boarding axe"
en: You fold the axe in on itself.
ko: 도끼를 그 자체로 접습니다.

note: ~ Item name
en: makeshift boarding axe | makeshift boarding axes
ko[0]: 임시 승선 도끼

note: ~ Description of "makeshift boarding axe"
en: This is an oversized axe made from scraps of salvaged metal.  While not as versatile or durable as the boarding axe, it still packs a punch.
ko: 이 도끼는 고철 조각을 모아 만든 대형 도끼입니다. 보딩 도끼만큼 다재다능하거나 내구성이 뛰어나지는 않지만, 여전히 강력한 위력을 자랑합니다.

note: ~ Item name
en: heavy mining drill | heavy mining drills
ko[0]: 중형 채굴 드릴

note: ~ Description of "heavy mining drill"
en: This is a portable roadheader, designed to chew through the toughest rock with three carbide-tipped mining heads.  Heavy cables run from the module to a handheld trigger mechanism.  Currently inactive, it still makes a powerful blunt weapon.
ko: 이 휴대용 로드헤더는 세 개의 카바이드 팁 채굴 헤드로 가장 단단한 암석도 씹어 먹도록 설계되었습니다. 무거운 케이블이 모듈에서 휴대용 트리거 장치까지 연결되어 있습니다. 현재는 작동하지 않지만, 여전히 강력한 둔기 역할을 합니다.

note: ~ "msg" action message of item "heavy mining drill"
en: You activate the drill's motor.
ko: 드릴의 모터를 작동시킵니다.

note: ~ "need_charges_msg" action message of item "heavy mining drill"
en: There is not enough charge to activate the drill.
ko: 드릴을 작동시킬 만큼 충전량이 충분하지 않습니다.

note: ~ Item name
en: heavy mining drill (on) | heavy mining drills (on)
ko[0]: 중형 채굴 드릴 (작동 중)

note: ~ Description of "heavy mining drill (on)"
en: This is a portable roadheader, designed to chew through the toughest rock.  Currently active, the drill heads are a blur.
ko: 이것은 가장 단단한 암석도 뚫을 수 있도록 설계된 휴대용 로드헤더입니다. 현재 작동 중인 드릴 헤드는 잘 보이지 않습니다.

note: ~ "msg" action message of item "heavy mining drill (on)"
en: You deactivate the drill.
ko: 드릴을 비활성화합니다.

note: ~ Item name
en: exosuit claws | exosuit claws
ko[0]: 외골격 발톱

note: ~ Description of "exosuit claws"
en: A pair of oversized and articulated hydraulic gauntlets with fingertips ending in cruel talons.
ko: 손가락 끝에 잔혹한 발톱이 달린, 대형 관절식 유압 장갑 한 쌍입니다.

note: ~ Item name
en: 392-UASTA plasma torch | 392-UASTA plasma torches
ko[0]: 392-UASTA 플라즈마 토치

note: ~ Description of "392-UASTA plasma torch"
en: One of the many versions of UASTA certified plasma torches, essentially a civilian plasma railgun used to deliver focused waves of plasma for precision welding or metal cutting.  This is a larger, more powerful model meant to be used by an exosuit for heavy engineering tasks.  Heavy cables run from the module to a handheld trigger mechanism.
ko: UASTA 인증 플라즈마 토치의 여러 버전 중 하나로, 정밀 용접이나 금속 절단을 위해 플라즈마를 집중적으로 발사하는 민간용 플라즈마 레일건입니다. 이 제품은 중장비 엔지니어링 작업을 위한 외골격에 적합하도록 더 크고 강력한 모델입니다. 무거운 케이블이 모듈에서 휴대용 트리거 장치까지 연결되어 있습니다.

note: ~ Item name
en: exosuit power cutter (off) | exosuit power cutters (off)
ko[0]: 외골격 파워 커터 (꺼짐)

note: ~ Description of "exosuit power cutter (off)"
en: A huge, multi-fuel powered saw with a diamond blade, mounted on an exosuit.  If it has fuel, it can be turned on to turn it into a powerful metal cutting tool.  Heavy cables run from the module to a handheld trigger mechanism.
ko: 외골격에 장착된, 다이아몬드 날이 달린 거대한 다중 연료 톱입니다. 연료가 있으면 전원을 켜서 강력한 금속 절삭 공구로 사용할 수 있습니다. 무거운 케이블이 모듈에서 휴대용 트리거 장치까지 연결되어 있습니다.

note: ~ Description of a pocket in item "exosuit power cutter (off)"
en: This is a tank for fuel.  Holds up to 1 liter.
ko: 1 L 연료 탱크

note: ~ Item name
en: exosuit power cutter (on) | exosuit power cutters (on)
ko[0]: 외골격 파워 커터 (켜짐)

note: ~ Description of "exosuit power cutter (on)"
en: A huge, multi-fuel powered saw with a diamond blade, currently a whirling blur.  It's consuming fuel and can be used as a fantastic tool for cutting metal.  You can also use it as a terrifying weapon, if you're into that sort of thing.
ko: 다이아몬드 날이 달린 거대하고 다연료 톱입니다. 현재는 흐릿하게 보입니다. 연료를 많이 소모하지만 금속을 자르는 데 훌륭한 도구로 사용할 수 있습니다. 그런 걸 좋아한다면 무시무시한 무기로도 쓸 수 있습니다.

note: ~ Item name
en: exosuit power supply unit | exosuit power supply units
ko[0]: 외골격 전원 공급 장치

note: ~ Description of "exosuit power supply unit"
en: Designed to attach to an exosuit's back, this is a large rechargeable battery with an integrated UPS.
ko: 외골격의 등에 부착하도록 설계된 이 제품은 UPS가 통합된 대형 충전식 배터리입니다.

note: ~ Item name
en: exosuit gasoline ICE power supply | exosuit gasoline ICE power supplies
ko[0]: 외골격 가솔린 내연기관 전원 공급 장치

note: ~ Description of "exosuit gasoline ICE power supply"
en: Designed to attach to an exosuit's back, this is an internal combustion engine generator with an integrated UPS, fueled by gasoline.
ko: 외골격의 등에 부착하도록 설계된 이 제품은 가솔린으로 작동하는 통합 UPS가 장착된 내연 기관 발전기입니다.

note: ~ Description of a pocket in item "exosuit gasoline ICE power supply"
en: This is a tank for gasoline.  Holds up to 10 liters.
ko: 10 L 휘발유 탱크

note: ~ Item name
en: exosuit turbine power supply | exosuit turbine power supplies
ko[0]: 외골격 터빈 전원 공급 장치

note: ~ Description of "exosuit turbine power supply"
en: Designed to attach to an exosuit's back, this is an adaptive gas turbine generator with an integrated UPS, capable of using nearly any fuel type.
ko: 외골격의 등에 부착하도록 설계된 이 제품은 UPS가 통합된 적응형 가스터빈 발전기로, 거의 모든 유형의 연료를 사용할 수 있습니다.

note: ~ Description of a pocket in item "exosuit turbine power supply"
en: This is a tank for fuel.  Holds up to 5 liters.
ko: 5 L 연료 탱크

note: ~ Item name
en: exosuit ASRG | exosuit ASRGs
ko[0]: 외골격 동위원소 발전기

note: ~ Description of "exosuit ASRG"
en: This is a prototype Compact Advanced Sterling Radioisotope Generator, intended to power an exosuit indefinitely.  The layered shielding saves space but is quite heavy, and while labeled 'Compact', this only just fits on the exosuit frame.  Due to the complexities of manufacturing, it cannot be repaired, only replaced.
ko: 이것은 외골격에 무한정 전력을 공급하기 위한 소형 고급 스털링 방사성 동위원소 발생기(Compact Advanced Sterling Radioisotope Generator)의 시제품입니다. 여러 겹의 차폐막은 공간을 절약하지만 상당히 무겁습니다. '소형'이라고 표시되어 있지만 외골격 프레임에만 딱 맞습니다. 제조 공정이 복잡하여 수리는 불가능하고 교체만 가능합니다.

note: ~ Item name
en: exosuit auxiliary battery | exosuit auxiliary batteries
ko[0]: 외골격 보조 배터리

note: ~ Description of "exosuit auxiliary battery"
en: This is a rechargeable auxiliary power unit that attaches to an exosuit hardpoint.
ko: 이것은 외골격 하드포인트에 부착되는 충전식 보조 전원 장치입니다.

note: ~ Item name
en: exosuit small auxiliary battery | exosuit small auxiliary batteries
ko[0]: 외골격 소형 보조 배터리

note: ~ Description of "exosuit small auxiliary battery"
en: This is a small rechargeable auxiliary power unit that attaches to an exosuit hardpoint.
ko: 이것은 외골격 하드포인트에 부착되는 작은 충전식 보조 전원 장치입니다.

note: ~ Item name
en: exosuit load support module (off) | exosuit load support modules (off)
ko[0]: 외골격 하중 지지 모듈 (꺼짐)

note: ~ Description of "exosuit load support module (off)"
en: This module significantly increases the exosuit's weight bearing at the cost of increased power consumption.
ko: 이 모듈은 전력 소비가 증가하는 대신 외골격의 중량 지지력을 크게 증가시킵니다.

note: ~ "menu_text" action message of item "exosuit load support module (off)" ~ "menu_text" action message of item "exosuit small load support module (off)" ~ "menu_text" action message of item "exosuit AR research module"
en: Turn on module
ko: 모듈을 켜세요

note: ~ "need_charges_msg" action message of item "exosuit load support module (off)" ~ "need_charges_msg" action message of item "exosuit small load support module (off)" ~ "need_charges_msg" action message of item "mounted lamp (off)" ~ "need_charges_msg" action message of item "recoil mitigation system
en: There is not enough charge to activate the module.
ko: 모듈을 활성화할 만큼 충전량이 충분하지 않습니다.

note: ~ Item name
en: exosuit load support module (on) | exosuit load support modules (on)
ko[0]: 외골격 하중 지지 모듈 (켜짐)

note: ~ Description of "exosuit load support module (on)"
en: This module significantly increases the exosuit's weight bearing at the cost of increased power consumption.  It is turned on and continually drawing power.  Use it to turn it off.
ko: 이 모듈은 전력 소비량 증가를 감수하고 외골격의 하중 지지력을 크게 증가시킵니다. 이 모듈은 켜져 있고 지속적으로 전력을 소모합니다. 이 모듈을 사용하여 전원을 끕니다.

note: ~ "menu_text" action message of item "exosuit load support module (on)" ~ "menu_text" action message of item "exosuit small load support module (on)" ~ "menu_text" action message of item "exosuit AR research module (on)"
en: Turn off module
ko: 모듈 끄기

note: ~ "msg" action message of item "exosuit load support module (on)" ~ "msg" action message of item "exosuit small load support module (on)" ~ "msg" action message of item "exosuit AR research module (on)"
en: You deactivate the module.
ko: 모듈을 비활성화합니다.

note: ~ Item name
en: exosuit small load support module (off) | exosuit small load support modules (off)
ko[0]: 외골격 소형 하중 지지 모듈 (꺼짐)

note: ~ Description of "exosuit small load support module (off)"
en: This module increases the exosuit's weight bearing at the cost of increased power consumption.
ko: 이 모듈은 전력 소비가 증가하는 대신 외골격의 중량 지지력을 증가시킵니다.

note: ~ Item name
en: exosuit small load support module (on) | exosuit small load support modules (on)
ko[0]: 외골격 소형 하중 지지 모듈 (켜짐)

note: ~ Description of "exosuit small load support module (on)"
en: This module increases the exosuit's weight bearing at the cost of increased power consumption.  It is turned on and continually drawing power.  Use it to turn it off.
ko: 이 모듈은 외골격의 하중 지지력을 증가시키는 대신 전력 소비량을 증가시킵니다. 이 모듈은 켜져 있고 지속적으로 전력을 소모합니다. 이 모듈을 사용하여 전원을 끕니다.

note: ~ Item name
en: exosuit multi-lens zoom module | exosuit multi-lens zoom modules
ko[0]: 외골격 다중 렌즈 줌 모듈

note: ~ Description of "exosuit multi-lens zoom module"
en: A series of strangely shaped hexagonal lenses that flutter about inside your helmet.  As the lenses shift things around you stay perfectly in focus no matter your eyesight or distance.  It can be mounted to an exosuit helmet.
ko: 헬멧 안에서 펄럭이는 기묘한 모양의 육각형 렌즈 시리즈입니다. 렌즈가 움직이면서 주변 사물의 초점이 시력이나 거리에 관계없이 완벽하게 유지됩니다. 외골격 헬멧에 장착할 수 있습니다.

note: ~ Item name
en: mounted lamp (off) | mounted lamps (off)
ko[0]: 장착 램프 (꺼짐)

note: ~ Description of "mounted lamp (off)"
en: This is a light that can be secured to an exosuit hardpoint.  It has two levels of brightness.
ko: 외골격 하드포인트에 고정할 수 있는 조명입니다. 두 가지 밝기 조절이 가능합니다.

note: ~ "msg" action message of item "mounted lamp (off)"
en: You turn the lamp on low.
ko: 램프를 약하게 켜세요.

note: ~ Item name
en: mounted lamp (low) | mounted lamps (low)
ko[0]: 장착 램프 (약함)

note: ~ "menu_text" action message of item "mounted lamp (low)"
en: Turn to high
ko: 높은 곳으로 전환

note: ~ "msg" action message of item "mounted lamp (low)"
en: You turn the lamp on high.
ko: 램프를 강하게 켜세요.

note: ~ Item name
en: mounted lamp (high) | mounted lamps (high)
ko[0]: 장착 램프 (강함)

note: ~ Item name
en: recoil mitigation system (off) | recoil mitigation systems (off)
ko[0]: 반동 완화 시스템 (꺼짐)

note: ~ Description of "recoil mitigation system (off)"
en: This module takes partial control of the exosuit while firing, damping recoil.  Activate before firing.
ko: 이 모듈은 발사 시 외골격을 부분적으로 제어하여 반동을 완화합니다. 발사 전에 활성화하십시오.

note: ~ "msg" action message of item "recoil mitigation system (off)"
en: You activate your suit's recoil dampeners.
ko: 슈트의 반동 완화 장치를 활성화합니다.

note: ~ Item name
en: recoil mitigation system (on) | recoil mitigation systems (on)
ko[0]: 반동 완화 시스템 (켜짐)

note: ~ "msg" action message of item "recoil mitigation system (on)"
en: You turn off the recoil mitigation system.
ko: 반동 완화 시스템을 끕니다.

note: ~ Item name
en: exosuit air supply module | exosuit air supply modules
ko[0]: 외골격 공기 공급 모듈

note: ~ Description of "exosuit air supply module"
en: This is a SCBA, a self-contained breathing apparatus.  A series of tanks contain a tailored bacteria that processes Co2 back into breathable air over time.
ko: 이것은 SCBA, 즉 자급식 호흡 장치입니다. 여러 개의 탱크에는 시간이 지남에 따라 이산화탄소를 호흡 가능한 공기로 다시 처리하는 맞춤형 박테리아가 들어 있습니다.

note: ~ "need_charges_msg" action message of item "exosuit air supply module" ~ "need_charges_msg" action message of item "exosuit air supply module (on)"
en: The %s's tank is exhausted.
ko: %s의 탱크가 고갈되었습니다.

note: ~ Item name
en: exosuit air supply module (on) | exosuit air supply modules (on)
ko[0]: 외골격 공기 공급 모듈 (켜짐)

note: ~ Description of "exosuit air supply module (on)"
en: This is a SCBA, a self-contained breathing apparatus.  A series of tanks contain a tailored bacteria that processes Co2 back into breathable air over time.  It is activated and will supply breathable air.
ko: 이것은 SCBA(자급식 호흡 장치)입니다. 여러 개의 탱크에는 시간이 지남에 따라 이산화탄소를 호흡 가능한 공기로 처리하는 맞춤형 박테리아가 들어 있습니다. 이 박테리아가 활성화되면 호흡 가능한 공기가 공급됩니다.

note: ~ Item name
en: exosuit structural imager module | exosuit structural imager modules
ko[0]: 외골격 구조 영상 모듈

note: ~ Description of "exosuit structural imager module"
en: A compact imaging tool, capable of scanning and visualizing objects hiding behind walls, maintenance panels and all other sort of visual barriers.  While normally used to diagnostic potential faults within the internal systems of spaceships, the ability to peer between obstacles grant it obvious surveillance applications.  It can be mounted to an exosuit helmet.  It can be activated to reveal a small conical area around you.
ko: 벽, 정비 패널, 그리고 기타 모든 종류의 시각적 장벽 뒤에 숨겨진 물체를 스캔하고 시각화할 수 있는 소형 이미징 도구입니다. 일반적으로 우주선 내부 시스템의 잠재적 결함을 진단하는 데 사용되지만, 장애물 사이를 들여다볼 수 있는 능력 덕분에 감시 용도로도 활용 가능합니다. 외골격 헬멧에 장착할 수 있으며, 작동 시 주변의 작은 원뿔형 영역을 드러낼 수 있습니다.

note: ~ Item name
en: exosuit climbing assist module | exosuit climbing assist modules
ko[0]: 외골격 등반 보조 모듈

note: ~ Description of "exosuit climbing assist module"
en: This module uses a combination of spikes, hooks, and magnets to aid the wearer in climbing.
ko: 이 모듈은 스파이크, 후크, 자석을 조합하여 착용자가 등반하는 데 도움을 줍니다.

note: ~ Item name
en: exosuit dynamic maneuvering unit | exosuit dynamic maneuvering units
ko[0]: 외골격 동적 기동 장치

note: ~ Description of "exosuit dynamic maneuvering unit"
en: A large collection of tanks and nozzles, this module converts hydrogen to plasma, propelling the user between spaceships or across rough terrain and gaps.  The thrust is insufficient for sustained flight in a gravity well, but can still launch you forward at extreme speed and deliver a powerful blow on landing.
ko: 여러 개의 탱크와 노즐로 구성된 이 모듈은 수소를 플라즈마로 변환하여 우주선 사이를 이동하거나 험난한 지형과 틈새를 통과할 수 있도록 해줍니다. 이 추력은 중력 우물에서 지속적인 비행에는 부족하지만, 초고속으로 앞으로 발사되어 착륙 시 강력한 타격을 가할 수 있습니다.

note: ~ Description of a pocket in item "exosuit dynamic maneuvering unit"
en: This is the maneuvering unit's fuel tank.  Holds up to 10 liters of pressurized fuel.
ko: 10 L 제트팩 연료 탱크

note: ~ Item name
en: exosuit medical injector | exosuit medical injectors
ko[0]: 외골격 의료 주사기

note: ~ Description of "exosuit medical injector"
en: A combination medical monitor and drug injection system, this module is intended to keep the pilot in the field longer.
ko: 의료용 모니터와 약물 주입 시스템을 결합한 이 모듈은 조종사가 현장에 더 오래 머물 수 있도록 고안되었습니다.

note: ~ Item name
en: exosuit microgenerator | exosuit microgenerators
ko[0]: 외골격 마이크로 발전기

note: ~ Description of "exosuit microgenerator"
en: This is a compact radioactive power unit that attaches to an exosuit hardpoint.  While it charges slowly, the fuel source will last years.
ko: 이것은 외골격 하드포인트에 부착되는 소형 방사성 동력 장치입니다. 충전 속도는 느리지만, 연료는 수년간 지속됩니다.

note: ~ Item name
en: exosuit cartridge charger | exosuit cartridge chargers
ko[0]: 외골격 카트리지 충전기

note: ~ Description of "exosuit cartridge charger"
en: This is a charging port designed to accept power cartridges.
ko: 이는 전원 카트리지를 수용하도록 설계된 충전 포트입니다.

note: ~ Item name
en: collapsed boarding axe | collapsed boarding axes
ko[0]: 접이식 승선 도끼

note: ~ Description of "collapsed boarding axe"
en: This is an exosuit-scale boarding axe, folded into a compact module.  Activate to extend.
ko: 이것은 외골격 크기의 탑승용 도끼로, 컴팩트한 모듈로 접혀 있습니다. 작동하여 확장하세요.

note: ~ "msg" action message of item "collapsed boarding axe"
en: With a snap of your arm, the axe extends.
ko: 팔을 튕기면 도끼가 튀어나온다.

note: ~ Item name
en: exosuit AR research module | exosuit AR research modules
ko[0]: 외골격 AR 연구 모듈

note: ~ Description of "exosuit AR research module"
en: An augmented reality module interfaces with the exosuit's HUD, assisting you with research and study.
ko: 증강 현실 모듈은 외골격의 HUD와 연결되어 연구와 학습을 도와줍니다.

note: ~ Item name
en: exosuit AR research module (on) | exosuit AR research modules (on)
ko[0]: 외골격 AR 연구 모듈 (켜짐)

note: ~ Mutation name
en: Exosuit Climb Assist
ko: 외골격 등반 지원

note: ~ Description of mutation "Exosuit Climb Assist"
en: Your exosuit is equipped with a variety of climbing assists.
ko: 귀하의 외골격에는 다양한 등반 지원 장치가 장착되어 있습니다.

note: ~ Item name
en: steel arm plate (exosuit) | steel arm plates (exosuit)
ko[0]: 강철 팔 플레이트 (외골격)

note: ~ Description of "steel arm plate (exosuit)"
en: Designed to attach to an exosuit's arms, these are sturdy plates of steel.
ko: 외골격의 팔에 부착되도록 설계된 이 제품은 튼튼한 강철판입니다.

note: ~ Item name
en: damaged steel arm plate (exosuit) | damaged steel arm plates (exosuit)
ko[0]: 손상된 강철 팔 플레이트 (외골격)

note: ~ Description of "damaged steel arm plate (exosuit)"
en: The remains of a steel arm plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 후 남은 강철 팔판입니다. 재련을 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: destroyed steel arm plate (exosuit) | destroyed steel arm plates (exosuit)
ko[0]: 손상된 강철 팔 플레이트 (외골격)

note: ~ Description of "destroyed steel arm plate (exosuit)"
en: The remains of a steel arm plate after taking a strong impact.  Can be recycled at a nanofabricator.
ko: 강한 충격을 받은 후 남은 강철 팔판의 잔해입니다. 나노파브리케이터에서 재활용할 수 있습니다.

note: ~ Item name
en: plastic arm plate (exosuit) | plastic arm plates (exosuit)
ko[0]: 플라스틱 팔 플레이트 (외골격)

note: ~ Description of "plastic arm plate (exosuit)"
en: Designed to attach to an exosuit's arms, these are plates of plastic.
ko: 외골격의 팔에 부착되도록 설계된 이 플라스틱 판은

note: ~ Item name
en: damaged plastic arm plate (exosuit) | damaged plastic arm plates (exosuit)
ko[0]: 손상된 플라스틱 팔 플레이트 (외골격)

note: ~ Description of "damaged plastic arm plate (exosuit)"
en: The remains of a plastic arm plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 플라스틱 팔판의 잔해입니다. 재련을 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered plastic arm plate (exosuit) | shattered plastic arm plates (exosuit)
ko[0]: 산산조각 난 플라스틱 팔 플레이트 (외골격)

note: ~ Description of "shattered plastic arm plate (exosuit)"
en: The remains of a plastic arm plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 플라스틱 팔판. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: carbide arm plate (exosuit) | carbide arm plates (exosuit)
ko[0]: 탄화 칼슘 팔 플레이트 (외골격)

note: ~ Description of "carbide arm plate (exosuit)"
en: Designed to attach to an exosuit's arms, these are sturdy plates of vacuum-cast carbide.
ko: 외골격의 팔에 부착되도록 설계된 이 제품은 진공 주조 카바이드로 만든 튼튼한 판입니다.

note: ~ Item name
en: damaged carbide arm plate (exosuit) | damaged carbide arm plates (exosuit)
ko[0]: 손상된 탄화 칼슘 팔 플레이트 (외골격)

note: ~ Description of "damaged carbide arm plate (exosuit)"
en: The remains of a carbide arm plate after taking a strong impact.
ko: 강한 충격을 받은 후의 카바이드 암 플레이트의 잔해.

note: ~ Item name
en: shattered carbide arm plate (exosuit) | shattered carbide arm plates (exosuit)
ko[0]: 산산조각 난 탄화 칼슘 팔 플레이트 (외골격)

note: ~ Description of "shattered carbide arm plate (exosuit)"
en: The remains of a vacuum-cast carbide arm plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 진공 주조된 카바이드 암 플레이트의 잔해입니다. 더 이상 기능적인 보호 기능을 제공하지 않고 무게만 가중시킵니다.

note: ~ Item name
en: steel helmet plate (exosuit) | steel helmet plates (exosuit)
ko[0]: 강철 헬멧 플레이트 (외골격)

note: ~ Description of "steel helmet plate (exosuit)"
en: Designed to attach to an exosuit's helmet via carbide brackets, this is a sturdy plate of tempered steel.
ko: 카바이드 브라켓을 통해 외골격 헬멧에 부착하도록 설계된 이 제품은 견고한 강화 강철판입니다.

note: ~ Item name
en: damaged steel helmet plate (exosuit) | damaged steel helmet plates (exosuit)
ko[0]: 손상된 강철 머리 플레이트 (외골격)

note: ~ Description of "damaged steel helmet plate (exosuit)"
en: The remains of a steel helmet plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 강철 투구판의 잔해입니다. 재련을 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: destroyed steel helmet plate (exosuit) | destroyed steel helmet plates (exosuit)
ko[0]: 손상된 강철 머리 플레이트 (외골격)

note: ~ Description of "destroyed steel helmet plate (exosuit)"
en: The remains of a steel helmet plate after taking a strong impact.  Can be recycled at a nanofabricator.
ko: 강한 충격을 받은 후 남은 강철 헬멧 판의 잔해입니다. 나노파브리케이터에서 재활용할 수 있습니다.

note: ~ Item name
en: plastic helmet plate (exosuit) | plastic helmet plates (exosuit)
ko[0]: 플라스틱 헬멧 플레이트 (외골격)

note: ~ Description of "plastic helmet plate (exosuit)"
en: Designed to attach to an exosuit's helmet, this is a plate of plastic.
ko: 이것은 외골격 헬멧에 부착되도록 설계된 플라스틱 판입니다.

note: ~ Item name
en: damaged plastic helmet plate (exosuit) | damaged plastic helmet plates (exosuit)
ko[0]: 손상된 플라스틱 헬멧 플레이트 (외골격)

note: ~ Description of "damaged plastic helmet plate (exosuit)"
en: The remains of a plastic helmet plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 플라스틱 헬멧 판의 잔해입니다. 재련을 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered plastic helmet plate (exosuit) | shattered plastic helmet plates (exosuit)
ko[0]: 산산조각 난 플라스틱 헬멧 플레이트 (외골격)

note: ~ Description of "shattered plastic helmet plate (exosuit)"
en: The remains of a plastic helmet plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 플라스틱 헬멧 판. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: carbide helmet plate (exosuit) | carbide helmet plates (exosuit)
ko[0]: 탄화 칼슘 헬멧 플레이트 (외골격)

note: ~ Description of "carbide helmet plate (exosuit)"
en: Designed to attach to an exosuit's helmet, this is a plate of vacuum-cast carbide.
ko: 외골격 헬멧에 부착하도록 설계된 이 제품은 진공 주조 카바이드 판입니다.

note: ~ Item name
en: damaged carbide helmet plate (exosuit) | damaged carbide helmet plates (exosuit)
ko[0]: 손상된 탄화 칼슘 헬멧 플레이트 (외골격)

note: ~ Description of "damaged carbide helmet plate (exosuit)"
en: The remains of a carbide helmet plate after taking a strong impact.
ko: 강한 충격을 받은 후의 카바이드 헬멧판의 잔해.

note: ~ Item name
en: shattered carbide helmet plate (exosuit) | shattered carbide helmet plates (exosuit)
ko[0]: 산산조각 난 탄화 칼슘 헬멧 플레이트 (외골격)

note: ~ Description of "shattered carbide helmet plate (exosuit)"
en: The remains of a vacuum-cast carbide helmet plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 진공 주조된 카바이드 헬멧 판의 잔해입니다. 더 이상 기능적인 보호 기능을 제공하지 않고 무게만 가중시킵니다.

note: ~ Item name
en: steel leg plate (exosuit) | steel leg plates (exosuit)
ko[0]: 강철 다리 플레이트 (외골격)

note: ~ Description of "steel leg plate (exosuit)"
en: Designed to attach to an exosuit's legs, these are sturdy plates of steel.
ko: 외골격의 다리에 부착되도록 설계된 이 제품은 튼튼한 강철판입니다.

note: ~ Item name
en: damaged steel leg plate (exosuit) | damaged steel leg plates (exosuit)
ko[0]: 손상된 강철 다리 플레이트 (외골격)

note: ~ Description of "damaged steel leg plate (exosuit)"
en: The remains of a steel leg plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 후 남은 강철 다리판입니다. 재연마를 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered steel leg plate (exosuit) | shattered steel leg plates (exosuit)
ko[0]: 손상된 강철 다리 플레이트 (외골격)

note: ~ Description of "shattered steel leg plate (exosuit)"
en: The remains of a steel leg plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 강철 다리판. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: plastic leg plate (exosuit) | plastic leg plates (exosuit)
ko[0]: 플라스틱 다리 플레이트 (외골격)

note: ~ Description of "plastic leg plate (exosuit)"
en: Designed to attach to an exosuit's legs, these are plates of plastic.
ko: 외골격의 다리에 부착되도록 설계된 이 플라스틱 판은

note: ~ Item name
en: damaged plastic leg plate (exosuit) | damaged plastic leg plates (exosuit)
ko[0]: 손상된 플라스틱 다리 플레이트 (외골격)

note: ~ Description of "damaged plastic leg plate (exosuit)"
en: The remains of a plastic leg plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 후 남은 플라스틱 다리판입니다. 재연마를 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered plastic leg plate (exosuit) | shattered plastic leg plates (exosuit)
ko[0]: 산산조각 난 플라스틱 다리 플레이트 (외골격)

note: ~ Description of "shattered plastic leg plate (exosuit)"
en: The remains of a plastic leg plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 플라스틱 다리판. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: carbide leg plate (exosuit) | carbide leg plates (exosuit)
ko[0]: 탄화 칼슘 다리 플레이트 (외골격)

note: ~ Description of "carbide leg plate (exosuit)"
en: Designed to attach to an exosuit's legs, these are sturdy plates of vacuum-cast carbide.
ko: 외골격의 다리에 부착하도록 설계된 이 제품은 진공 주조 카바이드로 만든 튼튼한 판입니다.

note: ~ Item name
en: damaged carbide leg plate (exosuit) | damaged carbide leg plates (exosuit)
ko[0]: 손상된 탄화 칼슘 다리 플레이트 (외골격)

note: ~ Description of "damaged carbide leg plate (exosuit)"
en: The remains of a carbide leg plate after taking a strong impact.
ko: 강한 충격을 받은 후의 카바이드 다리판의 잔해.

note: ~ Item name
en: shattered carbide leg plate (exosuit) | shattered carbide leg plates (exosuit)
ko[0]: 산산조각 난 탄화 칼슘 다리 플레이트 (외골격)

note: ~ Description of "shattered carbide leg plate (exosuit)"
en: The remains of a vacuum-cast carbide leg plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 진공 주조된 카바이드 다리판의 잔해입니다. 더 이상 기능적인 보호 기능을 제공하지 않고 무게만 가중시킵니다.

note: ~ Item name
en: steel torso plate (exosuit) | steel torso plates (exosuit)
ko[0]: 강철 몸통 플레이트 (외골격)

note: ~ Description of "steel torso plate (exosuit)"
en: Designed to attach to an exosuit's torso, this is a sturdy plate of steel.
ko: 외골격의 몸통에 부착되도록 설계된 튼튼한 강철판입니다.

note: ~ Description of "damaged steel helmet plate (exosuit)"
en: The remains of a steel torso plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 후 남은 강철 몸통판입니다. 재연마를 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered steel torso plate (exosuit) | shattered steel torso plates (exosuit)
ko[0]: 산산조각난 강철 몸통 플레이트 (외골격)

note: ~ Description of "shattered steel torso plate (exosuit)"
en: The remains of a steel torso plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 강철 몸통판. 더 이상 기능적인 보호 기능은 없고 무게만 실립니다.

note: ~ Item name
en: plastic torso plate (exosuit) | plastic torso plates (exosuit)
ko[0]: 플라스틱 몸통 플레이트 (외골격)

note: ~ Description of "plastic torso plate (exosuit)"
en: Designed to attach to an exosuit's torso, this is a plate of plastic.
ko: 외골격의 몸통에 부착되도록 설계된 플라스틱 판입니다.

note: ~ Description of "damaged plastic helmet plate (exosuit)"
en: The remains of a plastic torso plate after taking a strong impact.  Can be restored to full effectiveness via reforging.
ko: 강한 충격을 받은 후 남은 플라스틱 몸통판입니다. 재연마를 통해 원래의 성능을 회복할 수 있습니다.

note: ~ Item name
en: shattered plastic torso plate (exosuit) | shattered plastic torso plates (exosuit)
ko[0]: 산산조각 난 플라스틱 몸통 플레이트 (외골격)

note: ~ Description of "shattered plastic torso plate (exosuit)"
en: The remains of a plastic torso plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 남은 플라스틱 몸통 판. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: carbide torso plate (exosuit) | carbide torso plates (exosuit)
ko[0]: 탄화 칼슘 몸통 플레이트 (외골격)

note: ~ Description of "carbide torso plate (exosuit)"
en: Designed to attach to an exosuit's torso, this is a sturdy plate of vacuum-cast carbide.
ko: 외골격의 몸통에 부착되도록 설계된 이 제품은 진공 주조 카바이드로 만든 튼튼한 판입니다.

note: ~ Item name
en: damaged carbide torso plate (exosuit) | damaged carbide torso plates (exosuit)
ko[0]: 손상된 탄화 칼슘 몸통 플레이트 (외골격)

note: ~ Description of "damaged carbide torso plate (exosuit)"
en: The remains of a carbide torso plate after taking a strong impact.
ko: 강한 충격을 받은 후의 카바이드 몸통판의 잔해.

note: ~ Item name
en: shattered carbide torso plate (exosuit) | shattered carbide torso plates (exosuit)
ko[0]: 산산조각 난 탄화 칼슘 몸통 플레이트 (외골격)

note: ~ Description of "shattered carbide torso plate (exosuit)"
en: The remains of a vacuum-cast carbide torso plate after taking a strong impact.  No longer provides functional protection, just weight.
ko: 강한 충격을 받은 후 진공 주조된 카바이드 몸통판의 잔해입니다. 더 이상 기능적인 보호 기능은 없고 무게만 있습니다.

note: ~ Item name
en: exosuit heavy flamethrower | exosuit heavy flamethrowers
ko[0]: 외골격 중화염방사기

note: ~ Description of "exosuit heavy flamethrower"
en: A bulky flamethrower unit mounted on the shoulder of an exosuit.  An internal compressor adds extra range and spread to the flame compared to most handheld flame units.
ko: 외골격 어깨에 장착된 대형 화염방사기입니다. 내장된 압축기는 대부분의 휴대용 화염방사기에 비해 화염의 사거리와 확산력을 높여줍니다.

note: ~ Item name
en: exosuit sonic cannon | exosuit sonic cannons
ko[0]: 외골격 음파 대포

note: ~ Description of "exosuit sonic cannon"
en: A 'less-lethal' weapon mounted on the shoulder of an exosuit, it emits an extremely loud high-frequency pulse in a wide arc.  Useful for discouraging crowds, less useful for stealthy operations.
ko: 외골격 어깨에 장착된 '비살상' 무기로, 넓은 호를 그리며 매우 큰 고주파 펄스를 방출합니다. 군중을 은폐하는 데는 유용하지만, 은밀한 작전에는 그다지 효과적이지 않습니다.

note: ~ Item name
en: exosuit microwave cannon | exosuit microwave cannons
ko[0]: 외골격 마이크로파 대포

note: ~ Description of "exosuit microwave cannon"
en: A 'less-lethal' weapon mounted on the shoulder of an exosuit.  Causes a painful burning sensation as water molecules are turned to high temperature vapor.  Infamous for it's use by UICA forces used it to break up protests, the effectiveness can be hard to predict due to variables like the moisture in the air and protective layers on the target.
ko: 외골격 어깨에 장착된 '비살상' 무기. 물 분자가 고온의 증기로 변하면서 고통스러운 작열감을 유발합니다. UICA 부대가 시위를 해산하는 데 사용한 것으로 악명이 높지만, 공기 중 습도와 표적의 보호막 등 변수 때문에 효과를 예측하기 어려울 수 있습니다.

note: ~ Item name
en: exosuit electrolaser | exosuit electrolasers
ko[0]: 외골격 전기 레이저

note: ~ Description of "exosuit electrolaser"
en: An extremely dangerous weapon only deployed for heavy combat, this is mounted on the shoulder of an exosuit.  A laser creates a channel of ionized plasma which acts as a conduit for the follow-up massive energy charge.  The result is a powerful explosion that can impact a large area.  Requires significant energy reserves, draining a standard power cartridge per shot.
ko: 격전에만 사용되는 매우 위험한 무기로, 외골격의 어깨에 장착됩니다. 레이저는 이온화된 플라즈마 채널을 생성하여 후속으로 발사되는 대량의 에너지 충전을 위한 통로 역할을 합니다. 그 결과, 넓은 지역에 영향을 미칠 수 있는 강력한 폭발이 발생합니다. 상당한 에너지 저장량을 필요로 하며, 발사 시 표준 파워 카트리지를 소모합니다.

note: ~ Name of spell "spell_exosuit_jetpack"
en: Crushing Flight
ko: 크러싱 플라이트

note: ~ Description of spell "spell_exosuit_jetpack ( Crushing Flight )"
en: Perform a short rocket assisted jump or dash.  You might target a hostile creature to perform a vicious flying tackle at the end of the dash.  The rocket pack allows for a brief moment of air control or hovering after a jump.
ko: 짧은 로켓 점프 또는 대시를 수행합니다. 대시가 끝날 때 적대적인 생명체를 표적으로 삼아 맹렬한 플라잉 태클을 시전할 수 있습니다. 로켓 팩은 점프 후 잠시 공중 조종이나 호버링을 할 수 있게 해줍니다.

note: ~ Name of spell "exo_flamethrower"
en: Exosuit Flamethrower
ko: 외골격 화염방사기

note: ~ Description of spell "exo_flamethrower ( Exosuit Flamethrower )"
en: A massive gout of flame leaps forward, igniting everything in it's path.
ko: 엄청난 불꽃이 앞으로 솟아오르며, 경로에 있는 모든 것을 불태운다.

note: ~ Sound description of spell "exo_flamethrower ( Exosuit Flamethrower )"
en: a loud woosh
ko: 큰 웩 소리

note: ~ Name of spell "exo_sonic"
en: Exosuit Sonic Cannon
ko: 외골격 소닉 캐논

note: ~ Description of spell "exo_sonic ( Exosuit Sonic Cannon )"
en: Your teeth ache as the cannon fires and a ripple shoots through the air.
ko: 대포가 발사되고 공기 중에 파문이 퍼지면서 이가 아픕니다.

note: ~ Sound description of spell "exo_sonic ( Exosuit Sonic Cannon )"
en: an earsplitting ring
ko: 귀청이 터질 듯한 소리

note: ~ Name of spell "exo_laserturret"
en: Exosuit Laser Turret
ko: 외골격 레이저 포탑

note: ~ Description of spell "exo_laserturret ( Exosuit Laser Turret )"
en: A burst of invisible laser pulses stab at the target.
ko: 보이지 않는 레이저 펄스가 폭발하여 표적을 찌릅니다.

note: ~ Sound description of spell "exo_laserturret ( Exosuit Laser Turret )"
en: a sharp crack
ko: 날카로운 균열

note: ~ Name of spell "exo_microwave"
en: Exosuit Microwave
ko: 엑소수트 마이크로파

note: ~ Description of spell "exo_microwave ( Exosuit Microwave )"
en: The air shimmers with invisible heat as the weapon fires.
ko: 무기가 발사되면서 공기는 보이지 않는 열기로 반짝인다.

note: ~ Sound description of spell "exo_microwave ( Exosuit Microwave )"
en: a hiss of water vaporizing
ko: 물이 증발하는 쉿쉿거리는 소리

note: ~ Name of spell "exosuit_electrolaser"
en: Exosuit Electrolaser
ko: 전기레이저 외골격

note: ~ Description of spell "exosuit_electrolaser ( Exosuit Electrolaser )"
en: Creates a conductive channel from the exosuit to the target by ionizing air molecules using a high-powered laser beam, then sends a powerful half million volt charge down the channel.
ko: 고출력 레이저 빔을 사용하여 공기 분자를 이온화하여 외골격에서 타겟으로 전도성 채널을 생성한 다음, 채널을 따라 강력한 50만 볼트 전하를 보냅니다.

note: ~ Name of spell "exo_plasmacut"
en: Exosuit Plasma Cut
ko: 외골격 플라즈마 컷

note: ~ Description of spell "exo_plasmacut ( Exosuit Plasma Cut )"
en: A blinding light stabs out from the tip of the plasma torch.
ko: 플라스마 토치 끝에서 눈부신 빛이 뿜어져 나옵니다.

note: ~ Item name
en: large storage pouch (exosuit) | large storage pouches (exosuit)
ko[0]: 대형 수납 파우치 (외골격)

note: ~ Description of "large storage pouch (exosuit)"
en: A hardpoint for storing a rifle.  Activate to holster/draw a gun.
ko: 소총을 보관하는 하드포인트입니다. 총을 집어넣거나 뽑으려면 활성화하세요.

note: ~ Item name
en: scabbard (exosuit) | scabbard (exosuit)
ko[0]: 칼집 (외골격)

note: ~ Description of "scabbard (exosuit)"
en: A metallic scabbard mountable on an exosuit hardpoint.  Can be activated to sheath or draw a sword.
ko: 외골격 하드포인트에 장착 가능한 금속 칼집입니다. 칼집에 넣거나 칼을 뽑을 수 있습니다.

note: ~ Item name
en: large storage pack (exosuit) | large storage packs (exosuit)
ko[0]: 대형 수납 팩 (외골격)

note: ~ Description of "large storage pack (exosuit)"
en: A large storage pack, mountable on a hardpoint.
ko: 하드포인트에 장착할 수 있는 대용량 보관 팩입니다.

note: ~ Item name
en: medium pouch (exosuit) | medium pouches (exosuit)
ko[0]: 중형 파우치 (외골격)

note: ~ Description of "medium pouch (exosuit)"
en: A medium storage pouch, mountable on a hardpoint.
ko: 하드포인트에 장착할 수 있는 중간 크기의 보관 파우치입니다.

note: ~ Item name
en: small pouch (exosuit) | small pouches (exosuit)
ko[0]: 소형 파우치 (외골격)

note: ~ Description of "small pouch (exosuit)"
en: A small storage pouch, mountable on a hardpoint.
ko: 하드포인트에 장착할 수 있는 작은 보관 파우치입니다.

note: ~ Item name
en: large ammo pouches (exosuit) | large ammo pouches (exosuit)
ko[0]: 대형 탄창 파우치 (외골격)

note: ~ Description of "large ammo pouches (exosuit)" ~ Description of "small ammo pouches (exosuit)"
en: A set of pouches that attach to a hardpoint.
ko: 하드포인트에 부착되는 파우치 세트입니다.

note: ~ Item name
en: small ammo pouches (exosuit) | small ammo pouches (exosuit)
ko[0]: 소형 탄창 파우치 (외골격)

note: ~ Item name
en: exosuit quick draw holster | exosuit quick draw holsters
ko[0]: 외골격 퀵 드로우 홀스터

note: ~ Description of "exosuit quick draw holster"
en: This module holds a single sidearm and will recharge an energy weapon.  Automatically opens when the exosuit's pilot reaches for it, just like in that one movie.
ko: 이 모듈은 보조무기 하나를 장착할 수 있으며, 에너지 무기를 재충전합니다. 외골격 조종사가 손을 뻗으면 자동으로 열리는데, 마치 영화 속 한 장면처럼요.

note: ~ Item name
en: exosuit blade sheath | exosuit blade sheaths
ko[0]: 외골격 칼집

note: ~ Description of "exosuit blade sheath"
en: This module holds a single knife or small blade.  Automatically opens when the exosuit's pilot reaches for it.
ko: 이 모듈은 칼이나 작은 칼날 하나를 고정합니다. 외골격 조종사가 손을 뻗으면 자동으로 열립니다.

note: ~ Item name
en: exosuit repair kit | exosuit repair kits
ko[0]: 외골격 수리키트

note: ~ Description of "exosuit repair kit"
en: This is a collection of tools including a high-powered torch for working the titanium frame.
ko: 여기에는 티타늄 프레임을 가공하기 위한 고출력 토치를 포함한 도구 모음이 있습니다.

note: ~ Item name
en: exosuit underlayer | exosuit underlayers
ko[0]: 외골격 언더레이어

note: ~ Item name
en: exosuit combat underlayer | exosuit combat underlayers
ko[0]: 외골격 전투용 내피

note: ~ Item name
en: exosuit EVA underlayer | exosuit EVA underlayers
ko[0]: 외골격 EVA 내피

note: ~ Item name
en: exosuit utility underlayer | exosuit utility underlayers
ko[0]: 외골격 다용도 내피

note: ~ Item name
en: clump of lichen | clumps of lichen
ko[0]: 지의류 덩이

note: ~ Description of "clump of lichen"
en: A clump of moist squishy lichen.  You get the impression that it might not be the safest thing to eat considering how it makes your hand tingle.
ko: 촉촉하고 질퍽한 이끼 덩이. 손이 얼얼할 정도로 따끔거려서 먹기에 안전하지 않을 것 같다는 생각이 든다.

note: ~ Item name
en: clump of processed lichen | clumps of processed lichen
ko[0]: 가공된 지의류 덩이

note: ~ Description of "clump of processed lichen"
en: A clump of squishy lichen, while it isn't as wet as it used to be, your hands no longer tingle holding it.
ko: 질퍽한 이끼 덩이는 예전만큼 젖지는 않았지만, 더 이상 그것을 잡고 있을 때 손이 따갑지 않습니다.

note: ~ Item name
en: chunk of frostbitten human meat | chunks of frostbitten human meat
ko[0]: 동상 걸린 인육 덩어리

note: ~ Description of "chunk of frostbitten human meat"
en: Freshly butchered meat from a frozen human carcass, not the most appetizing.
ko: 얼어붙은 인간 시체에서 갓 잡은 고기는 그다지 맛있지 않습니다.

note: ~ Item name
en: cooked freezerburned human meat | cooked freezerburned human meat
ko[0]: 조리된 냉동 손상 인육

note: ~ Description of "cooked freezerburned human meat"
en: A freshly cooked slice of human meat, it has severe frostburn.
ko: 갓 조리한 인간 고기 조각인데 동상에 걸릴 위험이 큽니다.

note: ~ Item name
en: frostbitten human stomach | frostbitten human stomachs
ko[0]: 동상 걸린 인간 위

note: ~ Description of "frostbitten human stomach"
en: A shriveled gray stomach, it hasn't seen use in a very long time.
ko: 주름지고 회색빛을 띤 배는 오랫동안 사용되지 않았습니다.

note: ~ Item name
en: frostbitten human bone | frostbitten human bones
ko[0]: 동상 걸린 인간 뼈

note: ~ Description of "frostbitten human bone"
en: A stretched bumpy piece of bone, unpleasant to hold.
ko: 울퉁불퉁하고 늘어진 뼈 조각으로, 잡기가 불편합니다.

note: ~ Item name
en: chunk of frostbitten human fat | chunks of frostbitten human fat
ko[0]: 동상 걸린 인간 지방 덩어리

note: ~ Description of "chunk of frostbitten human fat"
en: Light green fat, smelling absolutely rancid.  You could eat it, but it wouldn't be worth it.
ko: 연한 녹색 지방인데, 냄새가 너무 고약해요. 먹을 수는 있겠지만, 먹을 가치는 없을 거예요.

note: ~ Item name
en: freezerburned human tallow | freezerburned human tallow
ko[0]: 냉동 손상 인간 우지

note: ~ Description of "freezerburned human tallow"
en: A smooth light green block of cleaned and rendered human fat.  While it'll remain edible for a very long time, it won't be the most appetizing.
ko: 깨끗하고 녹인 사람 지방으로 만든 매끈하고 밝은 녹색 덩어리입니다. 아주 오랫동안 먹을 수는 있지만, 그다지 맛있지는 않을 겁니다.

note: ~ Item name
en: raw frostbitten human skin | raw frostbitten human skin
ko[0]: 날것의 동상 걸린 인간 피부

note: ~ Description of "raw frostbitten human skin"
en: A carefully folded raw skin harvested from a human corpse.  It is stained blue from frostbite.  You can cure it for storage and tanning, or eat it if you're desperate enough.
ko: 시체에서 채취한 조심스럽게 접힌 생가죽입니다. 동상으로 인해 푸른 얼룩이 져 있습니다. 보관이나 무두질용으로 가공할 수도 있고, 너무 급하면 먹을 수도 있습니다.

note: ~ Description of "chunk of alien flesh"
en: Freshly butchered meat from an alien corpse.  You could eat it raw or cooked, but this is a completely alien biosphere.
ko: 외계인 시체에서 갓 도축한 고기입니다. 날것으로 먹어도 되고 익혀 먹어도 되지만, 이곳은 완전히 외계 생물권입니다.

note: ~ Item name
en: cooked alien flesh | cooked alien flesh
ko[0]: 조리된 외계 생명체 살점

note: ~ Description of "cooked alien flesh"
en: This is a chunk of freshly cooked alien meat.  It could be either filling and nutritious, or poisonous and lethal.
ko: 이건 갓 조리한 외계 고기 덩어리입니다. 배부르고 영양가 있는 고기일 수도 있고, 독이 있고 치명적일 수도 있습니다.

note: ~ Item name
en: scrap of alien flesh | scraps of alien flesh
ko[0]: 외계 생명체 살점 조각

note: ~ Description of "scrap of alien flesh"
en: This is a tiny scrap of dubiously edible alien meat.  It's not much, but it might be better than starving.
ko: 이건 먹을 수 있을지 의심스러운 외계 고기 조각이에요. 많지는 않지만, 굶는 것보다는 나을지도 몰라요.

note: ~ Item name
en: cooked scrap of alien flesh | cooked scraps of alien flesh
ko[0]: 조리된 외계 생명체 살점 조각

note: ~ Item name
en: alien stomach | alien stomachs
ko[0]: 외계 생명체 위

note: ~ Description of "alien stomach"
en: A balloon-like organ you can only guess is a stomach.  It is surprisingly durable.
ko: 풍선처럼 생긴 장기는 위인 줄만 짐작할 수 있습니다. 놀라울 정도로 내구성이 뛰어납니다.

note: ~ Item name
en: large alien stomach | large alien stomachs
ko[0]: 커다란 외계 생명체 위

note: ~ Description of "large alien stomach"
en: A balloon-like organ of a large alien you can only guess is a stomach.  It is surprisingly durable.
ko: 거대한 외계인의 풍선 같은 장기는 위일 가능성이 높다고 추측할 수 있습니다. 놀랍게도 내구성이 뛰어납니다.

note: ~ Item name
en: piece of raw alien lung | pieces of raw alien lung
ko[0]: 날것의 외계 생명체 폐 조각

note: ~ Description of "piece of raw alien lung"
en: A red sponge-like organ rests in your hands.  It leaks out a strange liquid, and spoils very quickly.  You hazard a guess this is a lung.
ko: 당신 손에는 빨간 스펀지 같은 장기가 놓여 있습니다. 이상한 액체가 새어 나와 아주 빨리 상합니다. 당신은 이것이 폐라고 추측합니다.

note: ~ Item name
en: cooked piece of alien lung | cooked pieces of alien lung
ko[0]: 조리된 외계 생명체 폐 조각

note: ~ Description of "cooked piece of alien lung"
en: The organ no longer leaks out a strange liquid, and has faded to a light blue color.  It looks chewy, and has an unpleasant smell.
ko: 더 이상 이상한 액체가 새어 나오지 않고, 색깔도 옅은 파란색으로 변했습니다. 질겨 보이고, 불쾌한 냄새가 납니다.

note: ~ Item name
en: raw alien liver | raw alien liver
ko[0]: 날것의 외계 생명체 간

note: ~ Description of "raw alien liver"
en: A porous hard organ.  Hazarding a guess from all the large blood vessels going in and out, this is the liver.  It smells rancid.
ko: 다공성 단단한 장기. 큼직한 혈관들이 드나드는 것으로 보아 간인 듯하다. 썩은 냄새가 난다.

note: ~ Item name
en: cooked alien liver | cooked alien liver
ko[0]: 조리된 외계 생명체 간

note: ~ Description of "cooked alien liver"
en: After some time cooking, the pores of the organ have shrunk, and it's much, much softer - almost yogurt-like in its consistency.  It still smells awful.
ko: 얼마 동안 요리하니 내장의 기공이 줄어들어서 훨씬 부드러워졌어요. 거의 요구르트처럼 묽어졌죠. 하지만 냄새는 여전히 지독해요.

note: ~ Item name
en: raw alien brains | raw alien brains
ko[0]: 날것의 외계 생명체 뇌

note: ~ Description of "raw alien brains"
en: A brain butchered from an alien organism.  It looks somewhat similar to its earthly analogues, barring its light-blue coloration and gland riddled frontal lobe.
ko: 외계 생명체의 뇌를 도살한 모습입니다. 밝은 파란색 피부와 분비샘이 가득한 전두엽을 제외하면 지구에 있는 뇌와 다소 유사해 보입니다.

note: ~ Item name
en: cooked alien brains | cooked alien brains
ko[0]: 조리된 외계 생명체 뇌

note: ~ Description of "cooked alien brains"
en: Fried and scrambled, this doesn't look the most appetizing, but it's edible (you hope).
ko: 튀겨서 스크램블한 요리는 그다지 맛있어 보이지 않지만 먹을 수는 있습니다(먹을 수는 있기를 바랍니다).

note: ~ Item name
en: raw alien kidney | raw alien kidney
ko[0]: 날것의 외계 생명체 신장

note: ~ Description of "raw alien kidney"
en: You are guessing here, but this is likely the kidney of the animal.  The ammonia smell was the biggest hint.
ko: 추측이시겠지만, 이건 아마도 동물의 신장일 겁니다. 암모니아 냄새가 가장 큰 단서였습니다.

note: ~ Item name
en: cooked alien kidney | cooked alien kidney
ko[0]: 조리된 외계 생명체 신장

note: ~ Description of "cooked alien kidney"
en: Thoroughly cooked and prepared, this alien organ has acquired the filthy ammonia smell of a poorly mopped spaceship deck.  Even if it were safe to eat, you are not sure you'd want to.
ko: 완전히 조리되고 손질된 이 외계 장기는 제대로 닦이지 않은 우주선 갑판에서 나는 지저분한 암모니아 냄새를 풍깁니다. 설령 먹어도 안전하다고 해도, 먹고 싶을지는 확신할 수 없습니다.

note: ~ Item name
en: raw alien sweetbread | raw alien sweetbread
ko[0]: 생 외계 흉선

note: ~ Description of "raw alien sweetbread"
en: You got this chunk of meat from the throat of the animal; it looks different?
ko: 동물의 목에서 나온 고기 덩어리가 뭔가 달라 보이나요?

note: ~ Item name
en: cooked alien sweetbread | cooked alien sweetbread
ko[0]: 외계 흉선 (조리됨)

note: ~ Description of "cooked alien sweetbread"
en: Well, it's definitely not muscle, you can tell now.  It oozes a purple liquid out onto your hand as you hold it.
ko: 음, 확실히 근육은 아니네요. 이제 알 수 있겠죠. 쥐고 있으면 보라색 액체가 손에 흘러나옵니다.

note: ~ Item name
en: alien bone | alien bones
ko[0]: 외계 생명체 뼈

note: ~ Description of "alien bone"
en: Obviously bones.  Could be used to make some stuff, like needles.
ko: 당연히 뼈죠. 바늘 같은 걸 만드는 데 쓸 수도 있을 것 같아요.

note: ~ Item name
en: chunk of alien fat | chunks of alien fat
ko[0]: 외계 생명체 지방 덩어리

note: ~ Description of "chunk of alien fat"
en: Freshly butchered fat from an alien.  You could eat it cooked or raw, but it is more safely used for crafting non edible-products.
ko: 외계인에게서 갓 도축한 지방입니다. 익혀서 먹거나 생으로 먹을 수도 있지만, 먹을 수 없는 제품을 만드는 데 사용하는 것이 더 안전합니다.

note: ~ Item name
en: alien tallow | alien tallow
ko[0]: 외계 생명체 우지

note: ~ Description of "alien tallow"
en: A smooth white block of cleaned and rendered alien animal fat.  It'll last for a very long time, but you are unsure of its edibility.  Can be used as an ingredient in many foods and projects.
ko: 깨끗하고 녹인 외계 동물성 지방으로 만든 매끈한 흰색 덩어리입니다. 오래 보관할 수 있지만, 식용 여부는 확실하지 않습니다. 다양한 음식과 프로젝트의 재료로 사용할 수 있습니다.

note: ~ Item name
en: unidentifiable alien organs | unidentifiable alien organs
ko[0]: 식별 불가능한 외계 생명체 장기

note: ~ Description of "unidentifiable alien organs"
en: An unidentifiable pile of organs; you have no idea how you'd prepare them.
ko: 알 수 없는 장기 더미; 어떻게 준비해야 할지 전혀 알 수 없습니다.

note: ~ Item name
en: alien cracklins | alien cracklins
ko[0]: 외계 생명체 크래클린

note: ~ Description of "alien cracklins"
en: Bits of alien fat and skin that have been fried until they are crispy and delicious (at least, you hope they are).
ko: 바삭바삭하고 맛있을 때까지 튀긴 외계 지방과 피부 조각(적어도 그렇기를 바랍니다).

note: ~ Item name
en: freezerburned human cracklins | freezerburned human cracklins
ko[0]: 냉동 손상 인간 크래클린

note: ~ Description of "freezerburned human cracklins"
en: Green scraps of rancid fat and skin, and while they have been fried to a crisp, they still don't smell any better.
ko: 부패한 지방과 껍질의 녹색 조각, 바삭하게 튀겨졌지만 여전히 냄새는 나아지지 않습니다.

note: ~ Item name
en: raw alien hide | raw alien hide
ko[0]: 날것의 외계 생명체 가죽

note: ~ Description of "raw alien hide"
en: A carefully folded raw skin harvested from an alien animal.  You can cure it for storage and tanning, or eat it if you're desperate enough.
ko: 외계 동물에게서 채취한 정성껏 접은 생가죽입니다. 보관이나 무두질용으로 가공할 수도 있고, 너무 급하면 먹을 수도 있습니다.

note: ~ Item name
en: raw alien pelt | raw alien pelt
ko[0]: 날것의 외계 생명체 모피

note: ~ Description of "raw alien pelt"
en: A carefully folded raw skin harvested from a fur-bearing alien animal.  It still has the fur attached.  You can cure it for storage and tanning, or eat it if you're desperate enough.
ko: 털을 가진 외계 동물에게서 채취한, 정성껏 접힌 생가죽입니다. 아직 털이 붙어 있습니다. 보관이나 무두질용으로 가공할 수도 있고, 정말 급하다면 먹을 수도 있습니다.

note: ~ Item name
en: mealgrub growth medium | mealgrub growth medium
ko[0]: 밀그럽 배양 배지

note: ~ Description of "mealgrub growth medium"
en: All sorts of organic substances rendered into a nutritious goop that can be used as a growth medium in grub aquaculture.  Urban myth claims that its original formula was just bottled industrial runoff.  Whatever the case, mealgrubs thrive within it.
ko: 온갖 유기물을 영양가 높은 끈적끈적한 물질로 변환하여 애벌레 양식에서 배양 배지로 사용할 수 있습니다. 도시 전설에 따르면 원래는 산업 폐수를 병에 담아 만든 것이라고 합니다. 어쨌든 밀그럽은 그 안에서 번성합니다.

note: ~ Item name
en: mealgrub spores | mealgrub spores
ko[0]: 밀그럽 포자

note: ~ Description of "mealgrub spores"
en: Mealgrubs are a staple aquacultural product, treasured for their ability to process nearly any organic substance into safe for consumption animal protein.  As the result of very heavy-handed gene-modding these are proprietary organisms, and strictly speaking, it's illegal to grow them without a license.
ko: 밀그럽은 거의 모든 유기물을 섭취 가능한 안전한 동물성 단백질로 가공할 수 있는 능력으로 귀중하게 여겨지는 주요 양식산물입니다. 엄격한 유전자 조작의 결과로 밀그럽은 독점 생물체이며, 엄밀히 말하면 허가 없이 재배하는 것은 불법입니다.

note: ~ Item name
en: mealgrub broth | mealgrub broth
ko[0]: 밀그럽 육수

note: ~ Description of "mealgrub broth"
en: Growth medium seeded with mealgrub eggs.  Once placed in a growing vat, they should be ready for harvesting in around 76 hours.  The immature grub's metabolism can produce toxic by-products so caution is advisable.
ko: 밀웜 알을 뿌린 성장 배지. 배양통에 넣으면 약 76시간 후에 수확할 수 있습니다. 미성숙한 밀웜의 신진대사는 독성 부산물을 생성할 수 있으므로 주의하는 것이 좋습니다.

note: ~ Item name
en: live mealgrubs | live mealgrubs
ko[0]: 살아있는 밀그럽

note: ~ Description of "live mealgrubs"
en: Thousands of mature mealworms, squirming in the viscous remains of their growth medium.  They are ready for harvest, and in fact require speedy cleaning and processing, as the harvest can quickly rot in this stage.
ko: 수천 마리의 성숙한 밀웜이 성장 배지의 끈적끈적한 잔여물 속에서 꿈틀거리고 있습니다. 수확할 준비가 되었지만, 수확물이 이 단계에서는 빠르게 부패할 수 있으므로 신속한 세척과 가공이 필요합니다.

note: ~ Item name
en: mealgrubs | mealgrubs
ko[0]: 밀그럽

note: ~ Description of "mealgrubs"
en: A handful of edible and heavily genemoded grubs, each only slightly thinner than your thumb.  Engineered in the wake of the XXII century to feed an overpopulated Earth and its fledgling colonies these are a sturdy, easily grown and scalable crop.
    
    Removed from their growth solution they'll quickly die and desiccate, as these already have.  They could be safely eaten with no further processing, for a nutritious if somewhat striking meal.
ko: 식용으로 쓸 수 있고 유전자 변형이 심한 유충 몇 마리가 엄지손가락보다 약간 가늘게 자랍니다. 22세기 이후 인구 과잉으로 고통받는 지구와 그 초기 식민지들을 먹여 살리기 위해 개발된 이 유충은 튼튼하고 재배하기 쉬우며 확장성이 뛰어난 작물입니다.
    
    성장 용액에서 꺼내면 이미 죽어 말라 죽습니다. 하지만 추가 가공 없이 안전하게 먹을 수 있으며, 영양가 있고 다소 인상적인 식사가 될 수 있습니다.

note: ~ Item name
en: nutriment | nutriments
ko[0]: 영양제

note: ~ Description of "nutriment"
en: A crumbly white biscuit half the size of your thumb, packed with vitamins and calories.  Provides a whole meal's nutrition in portable form, but it's a little hard to keep down, thanks to the rancid taste and chalky texture.
ko: 엄지손가락 절반 크기만 한 바삭한 흰색 비스킷에 비타민과 칼로리가 가득합니다. 휴대하기 좋은 크기로 한 끼 식사에 필요한 영양을 제공하지만, 퀴퀴한 맛과 퍽퍽한 질감 때문에 먹기가 조금 불편합니다.

note: ~ Item name
en: nutriment water | nutriment water
ko[0]: 영양수

note: ~ Description of "nutriment water"
en: Nutriment that has been dissolved in water to dilute its taste.  Unnervingly resembles spoiled milk.
ko: 맛을 연하게 만들기 위해 물에 탄 영양제입니다. 자신은 없지만, 상한 우유 같은 느낌이 듭니다.

note: ~ Item name
en: Spite Soda | Spite Soda
ko[0]: 스파이트 소다

note: ~ Description of "Spite Soda"
en: Spite Soda, the only soda native to the Salus system.  'Stay Frosty, Drink Spite'.  Visitors to the Salus system who have drank Spite Soda have described it as the taste of transhumanist dialectical materialism.
ko: 살루스 체계에서 유일하게 생산되는 탄산음료, 스파이트 소다. 'Stay Frosty, Drink Spite(냉정하게, 스파이트를 마셔라)'. 살루스 체계에서 스파이트 소다를 마셔본 방문객들은 그것을 트랜스휴머니즘 변증법적 유물론의 맛이라고 묘사했습니다.

note: ~ "activation_message" action message of item "Spite Soda"
en: You take a swig, it tastes like it was distilled in a hyperspace engine.
ko: 한 모금 마시면 마치 초공간 엔진에서 증류한 것 같은 맛이 납니다.

note: ~ Description of "H₂O™"
en: When Thistle Industries successfully trademarked the chemical formula of water, you thought the world had gone irreparably insane, but things have only gotten worse since.
ko: 엉겅퀴 산업이 성공적으로 물의 화학식을 상표등록했을 때, 당신은 세상이 진짜 이렇게 엉망이 될 수도 없다고 생각했는데, 그것보다 더 엉망이 될 수도 있었군요.

note: ~ Item name
en: food cubes | food cubes
ko[0]: 음식 큐브

note: ~ Description of "food cubes"
en: Smoothly blended edibles, neatly shaped into cubes for maximum enjoyment.
ko: 부드러운 음식 혼합물로, 최대한의 즐거움을 위해 큐브 모양으로 멋지게 성형되었습니다.

note: ~ Item name
en: Foodplace's Food-to-go™ | Foodplace's Food-to-go™
ko[0]: 푸드플레이스의 휴대용 식품™

note: ~ Description of "Foodplace's Food-to-go™"
en: Foodplace™ easy-storage Food-to-go™ the choice Food™ for the contemporary Foodman™.
ko: 푸드플레이스™ 보관성 휴대용 식품™ 이시대의 푸드맨™을 위한 최고의 음식™

note: ~ Item name
en: loop 'fruit' | loop 'fruit'
ko[0]: 루프 '과일'

note: ~ Description of "loop 'fruit'"
en: Rings of caramelized yellow colorant, tasting not exactly like apple.
ko: 노란색의 카라멜화된 고리로, 사과맛같지는 않습니다.

note: ~ Item name
en: cee wafers | cee wafers
ko[0]: 바다다 와퍼

note: ~ Description of "cee wafers"
en: Smooth crackers colored grayish-green.  Used to be perfectly edible seaweed, or so the wrapper claims.
ko: 회녹색의 부드러운 크래커. 완벽하게 먹을 수 있는 해초로 만들어졌습니다, 최소한 포장지는 그렇다고 주장하네요.

note: ~ Item name
en: beefsim | beefsim
ko[0]: 비프심

note: ~ Description of "beefsim"
en: Soy or pureed rat?  Better not to know.
    (But its probably both.)
ko: 콩이나 쥐 퓌레? 모르는 게 낫겠다.
    (하지만 아마 둘 다일 거야.)

note: ~ Item name
en: soup, flavor 27 | soup, flavor 27
ko[0]: 27번맛 수프

note: ~ Description of "soup, flavor 27"
en: Yellow chunks float on creamy liquid, like flotsam on a filthy summer pond.  Branding implies at least 26 other flavors, but you have neither seen or heard about any of them.
ko: 크림 같은 액체에 노란 덩어리가 떠다녀, 마치 여름날의 더러운 연못가에 있는 부유물 같습니다. 이름으로 볼 때 최소한 26가지의 다른 맛이 존재하겠지만, 그중 어떤 것도 접해본 적 없습니다.

note: ~ Item name
en: landfall survival rations | landfall survival rations
ko[0]: 착륙 생존 식량

note: ~ Description of "landfall survival rations"
en: Sealed emergency rations invariably found within an escape pod's inventory.  This particular pack should provide around a day's worth of nutrition.  Required by regulation but rarely ever used, the design of these "meals" prioritizes a long shelf life and a very low bulk-cost.  Which lends them their disgusting taste of greased sawdust.
ko: 비상용 포드에는 항상 밀봉된 비상 식량이 들어 있습니다. 이 특별한 팩에는 하루치 영양분이 들어 있습니다. 규정상 필수이지만 거의 사용되지 않는 이 "식량"은 긴 유통기한과 매우 낮은 대량 구매 가격을 우선시합니다. 이로 인해 기름진 톱밥처럼 역겨운 맛이 납니다.

note: ~ Item name
en: caffex | caffex
ko[0]: 카펙스

note: ~ Description of "caffex"
en: A dark and soapy beverage, pre-brewed and loaded with synthetic caffeine.
ko: 검고 비눗물 같은 음료로, 겉끓여 인조 카페인을 채워넣었습니다.

note: ~ Item name
en: organic sludge | organic sludge
ko[0]: 유기성 슬러지

note: ~ Description of "organic sludge"
en: Time and the elements have reverted this heavily processed meal to its original form.  Eating it isn't even worth thinking about.
ko: 시간과 자연의 섭리로 인해 이 가공식품은 본래의 모습으로 돌아갔습니다. 먹을 생각조차 할 가치가 없습니다.

note: ~ Item name
en: heat retention cream | heat retention cream
ko[0]: 보온 크림

note: ~ Description of "heat retention cream"
en: Rub this on your skin when you are expecting exposure to extreme cold temperatures.  Cannot protect from instant frostbite.  Smells like the inside of a sheep.
ko: 극한의 추위에 노출될 것으로 예상될 때 피부에 바르세요. 즉각적인 동상은 막을 수 없습니다. 양 뱃속 냄새가 납니다.

note: ~ Item name
en: heat retention cream xtreme | heat retention cream xtreme
ko[0]: 보온 크림 익스트림

note: ~ Description of "heat retention cream xtreme"
en: This product was advertised before the Cataclysm for extreme cold environment protection.  You remember a demonstration involving a woman coating her hand in this and plunging it in liquid nitrogen for a second.  You're pretty sure that was staged.
ko: 이 제품은 대격변 이전에 극한의 추위 환경에서의 보호를 위해 광고되었습니다. 한 여성이 이 제품을 손에 바르고 액체 질소에 1초간 담그는 시연을 기억하시나요? 아마 연출된 장면이었을 겁니다.

note: ~ Item name
en: atomic butter | atomic butter
ko[0]: 원자 버터

note: ~ Description of "atomic butter"
en: A yellow stick of milkfat and milk solids, made from cow's milk and the power of the atom.  All radiation levels are confirmed to be in line with background exposure and any cancers later in life have nothing to do with this butter or any products made with this butter.  By consuming this butter you indemnify and hold harmless the Rivtech Corporation, its parent company and subsidiaries and any agents, directors or officers of the Rivtech Corporation from any losses or damages that may occur as a result of consuming this butter in any form or fashion.
ko: 우유와 원자의 힘으로 만든 노란색 유지방과 유고형분 스틱입니다. 모든 방사선 수치는 배경 노출량과 일치하는 것으로 확인되었으며, 향후 발생할 수 있는 암 발생은 이 버터 또는 이 버터로 만든 제품과는 아무런 관련이 없습니다. 이 버터를 섭취함으로써 귀하는 Rivtech Corporation, 그 모회사 및 자회사, 그리고 Rivtech Corporation의 모든 대리인, 이사 또는 임원을 어떤 형태로든 이 버터를 섭취하여 발생할 수 있는 모든 손실이나 손해로부터 면책하고 책임을 면제하는 데 동의합니다.

note: ~ Item name
en: synthetic meat | synthetic meat
ko[0]: 합성육

note: ~ Description of "synthetic meat"
en: A cut of vat grown lean meat, genetically similar to beef.  Conspicuously uniform in both looks and texture.
ko: 쇠고기와 유전적으로 유사한, 탱크에서 키운 살코기입니다. 겉모습과 질감 모두 눈에 띄게 균일합니다.

note: ~ Item name
en: meat flakes | meat flakes
ko[0]: 고기 플레이크

note: ~ Description of "meat flakes"
en: Transparent thin hexagonal cuts of dried meat.  Conspicuously uniform in both looks and texture.
ko: 투명하고 얇은 육각형 모양의 말린 고기 조각. 모양과 질감이 눈에 띄게 균일합니다.

note: ~ Description of "ramen"
en: Ramen's adaptability to dried and preserved ingredients make it a staple in the culinary landscapes of frontier outposts and shipping crews alike.  Any spaceport worth visiting has a local ramen tradition of its own, and here the dish is slightly acidic, with a sweet aftertaste produced by the break-down of alien proteins.
ko: 라멘은 건조 및 보존 처리된 재료에 대한 적응성이 뛰어나 개척지와 운송 승무원 모두의 요리 문화에서 빼놓을 수 없는 존재입니다. 방문할 가치가 있는 모든 우주 기지에는 고유한 지역 라멘 전통이 있으며, 이곳의 라멘은 약간 신맛이 나면서도 외계 단백질의 분해로 인해 달콤한 뒷맛이 납니다.

note: ~ Conditional name for "ramen" when COMPONENT_ID_SUBSTRING matches mutant
en: frontier ramen | frontier ramen
ko[0]: 프론티어 라면

note: ~ Item name
en: synthetic blood | synthetic blood
ko[0]: 합성 혈액

note: ~ Description of "synthetic blood"
en: A chalk white blood analogue for emergency medical use.  Far more efficient at oxygenation than natural blood, it can also be used as a general performance enhancer.  Once injected, it will be metabolized or otherwise expunged from the body in around 8 hours.
ko: 응급 의료용으로 사용되는 백악질 혈액 유사체입니다. 천연 혈액보다 산소 공급 효율이 훨씬 뛰어나며, 일반적인 경기력 향상제로도 사용할 수 있습니다. 주사 후 약 8시간 이내에 대사되거나 체외로 배출됩니다.

note: ~ Item name
en: serendipnol | serendipnols
ko[0]: 세렌딥놀

note: ~ Description of "serendipnol"
en: A very strong, synthetic narcotic built from alien biochemistry and used to treat intense pain while in the field.  You'll need to inject it, and it's very addictive, so be careful.
ko: 외계 생화학으로 만들어진 매우 강력한 합성 마취제로, 현장에 있는 동안 극심한 통증을 완화하는 데 사용됩니다. 주사해야 하며, 중독성이 매우 강하므로 조심해야 합니다.

note: ~ Description of "MediGel"
en: Mercurial brand medical gel; a thick, translucent substance that can be applied to wounds to seal them and promote rapid healing.  Perhaps the most useful medical invention ever devised, it's a staple of any first aid kit.
ko: 머큐리얼 브랜드 의료용 젤. 진하고 반투명한 물질로, 상처 부위에 발라 상처를 봉합하고 빠른 치유를 촉진합니다. 아마도 역사상 가장 유용한 의료 발명품일 것이며, 모든 응급처치 키트에 필수품입니다.

note: ~ Item name
en: combat stim | combat stims
ko[0]: 전투 자극제

note: ~ Description of "combat stim"
en: A small, disposable injector filled with a cocktail of stimulants and painkillers.  Will kick you from death's door into awareness, but it's not a long-term solution.
ko: 각성제와 진통제가 섞인 칵테일이 담긴 작은 일회용 주사기. 죽음의 문턱에서 깨어나 의식을 되찾게 해 주지만, 장기적인 해결책은 아닙니다.

note: ~ "activation_message" action message of item "combat stim"
en: You shove the stimpack against your chest.
ko: 당신은 스팀팩을 가슴에 밀어 넣습니다.

note: ~ Item name
en: kelp | kelp
ko[0]: 다시마

note: ~ Description of "kelp"
en: Thin wafers of kelp, the essential greens of frontier cuisine.  These were probably grown in some farm ship or another.
ko: 개척 시대 요리의 필수 채소인 다시마를 얇게 썰어 만든 것. 아마 어떤 농장 배에서 재배했을 것이다.

note: ~ Item name
en: vegan ramen | vegan ramen
ko[0]: 비건 라면

note: ~ Description of "vegan ramen"
en: Most ramen served in the frontier is already vegan through the use of synthetic meat and other meat substitutes.  This variant simply doesn't pretend to include any meat at all.  Slightly spicy.
ko: 프론티어 지역에서 판매되는 대부분의 라멘은 합성 고기와 다른 고기 대체재를 사용하여 이미 비건입니다. 하지만 이 라멘은 고기가 전혀 들어가지 않는다는 사실을 전혀 강조하지 않습니다. 약간 매콤합니다.

note: ~ Item name
en: spiced chops | spiced chops
ko[0]: 양념된 찹

note: ~ Description of "spiced chops"
en: Kibble made for humans.  A heavy dressing of spices makes it impossible to discern the original flavors it might have had.
ko: 사람을 위해 만든 사료입니다. 향신료를 많이 넣어서 원래 맛을 알아내기가 어렵습니다.

note: ~ Item name
en: ur-scrap | ur-scraps
ko[0]: 우르 조각

note: ~ Description of "ur-scrap"
en: A small techno doodad.
ko: 조그만 테크노 장식물입니다.

note: ~ Item name
en: monomeric slurry | monomeric slurry
ko[0]: 단량체 슬러리

note: ~ Description of "monomeric slurry"
en: A collection of the building blocks of polymers.  With this and a whole lot of know-how, you can create proteins and other building blocks of life.
ko: 고분자의 구성 요소 집합입니다. 이것과 풍부한 노하우를 통해 단백질을 비롯한 생명의 구성 요소를 만들어낼 수 있습니다.

note: ~ Item name
en: micellular growth medium | micellular growth mediums
ko[0]: 교질입자 증식배지

note: ~ Description of "micellular growth medium"
en: For the mixing of biomaterials that might otherwise be antithetical to one another.
ko: 서로 상반되는 바이오물질을 혼합하기 위해 쓰입니다.

note: ~ Item name
en: artificial muscle fibers | artificial muscle fibers
ko[0]: 인공 근섬유

note: ~ Description of "artificial muscle fibers"
en: Lab-grown or bioprinted muscle fibers; much denser and with higher performance ratios than baseline human muscles.
ko: 실험실에서 배양하거나 생체 인쇄한 근육 섬유는 기본 인간 근육보다 훨씬 밀도가 높고 성능 비율이 더 높습니다.

note: ~ Item name
en: self healing polymers | self healing polymers
ko[0]: 자가 치유 폴리머

note: ~ Description of "self healing polymers"
en: Materials capable of taking environmental chemicals and utilizing them for self-repair; be careful you don't make gray goo.
ko: 환경 화학 물질을 흡수하여 자체 복구에 활용할 수 있는 소재입니다. 회색 끈적끈적한 물질이 생기지 않도록 주의하세요.

note: ~ Item name
en: autologous totipotent tissue culture | autologous totipotent tissue cultures
ko[0]: 분화전능성 자가배양 조직

note: ~ Description of "autologous totipotent tissue culture"
en: Uncontaminated pure cellular matter that, with the right instructions, can become just about anything.
ko: 올바른 지시만 받으면 무엇이든 될 수 있는 오염되지 않은 순수한 세포 물질입니다.

note: ~ Item name
en: scrap photonics | scrap photonics
ko[0]: 광학기기 잔해

note: ~ Description of "scrap photonics"
en: Small circuits blue and gold, transmitting signals through light.
ko: 빛을 통해 신호를 송수신하는 푸른색과 금색의 회로들입니다.

note: ~ Item name
en: photonic circuitry | photonic circuitries
ko[0]: 광학 회로

note: ~ Description of "photonic circuitry"
en: A resplendent golden grid inlaid on dark blue substrate.
ko: 진한 파란색 바탕에 화려한 황금색 격자 무늬가 박혀 있습니다.

note: ~ Item name
en: photonic computation core | photonic computation cores
ko[0]: 광학 연산 코어

note: ~ Description of "photonic computation core"
en: A monolithic circuit shaped as a glowing cube of crystal.
ko: 반짝이는 크리스털 큐브 형상으로 만들어진 단일 회로입니다.

note: ~ Item name
en: hypergeometric photonics | hypergeometric photonics
ko[0]: 초기하 광학기기

note: ~ Description of "hypergeometric photonics"
en: In your hands lies a self-contained digital universe.  Its programs glowing like stars fixed on computational shells infinitely layered.
ko: 당신 손 안에는 자립적인 디지털 우주가 있습니다. 그 프로그램들은 무한히 겹겹이 쌓인 컴퓨터 껍질에 고정된 별처럼 빛납니다.

note: ~ Item name
en: acausal logic permutator | acausal logic permutators
ko[0]: 비표준 논리 치환기

note: ~ Description of "acausal logic permutator"
en: It has given you an answer, but you are yet to ask anything.
ko: 이 장치가 당신에게 해답을 제시했지만, 당신은 아직 아무 것도 묻지 못했습니다.

note: ~ Item name
en: woven metamaterial sheet | woven metamaterial sheets
ko[0]: 메타물질 소재 시트

note: ~ Description of "woven metamaterial sheet"
en: An intricately spun and carefully engineered sheet of iridescent fibers.
ko: 정교하게 짜여지고 주의 깊게 설계된 무지개빛 섬유 시트입니다.

note: ~ Item name
en: nanowire battery | nanowire batteries
ko[0]: 나노와이어 배터리

note: ~ Description of "nanowire battery"
en: A small battery component with a very high energy density.
ko: 에너지를 초고밀도로 저장하는 소형 배터리 부품.

note: ~ Item name
en: ultracapacitor | ultracapacitors
ko[0]: 울트라 커패시터

note: ~ Description of "ultracapacitor"
en: A capacitor made from exotic compounds, capable of storing a high amount of electric charge.
ko: 외계 화합물로 만든 축전기로, 전력을 굉장히 많이 충전해 보관할 수 있습니다.

note: ~ Item name
en: ultracapacitor array | ultracapacitor arrays
ko[0]: 울트라 커패시터 어레이

note: ~ Description of "ultracapacitor array"
en: Ultracapacitors assembled into a finely tuned energy storage array.
ko: 정밀하게 조정된 에너지 저장 배열로 조립된 울트라커패시터.

note: ~ Item name
en: superconductive coil | superconductive coils
ko[0]: 초전도성 코일

note: ~ Description of "superconductive coil"
en: Superconductive wire warped upon itself manipulates the electromagnetic spectrum to store vast amounts of power.
ko: 초전도성 와이어를 제 자신에 둘둘 감아 전자성 스펙트럼을 만들어 굉장한 양의 전력을 저장할 수 있습니다.

note: ~ Item name
en: zero-point energy extractor | zero-point energy extractors
ko[0]: 영점 에너지 추출기

note: ~ Description of "zero-point energy extractor"
en: A complex grid pins space-time to the surface of the multiversal hyper-torus, allowing the energies within to leak into our sliver of existence.
ko: 시공을 다중고원형융기 표면에 고정시키는 복잡한 망으로, 내부의 에너지를 우리 차원으로 누출시킬 수 있습니다.

note: ~ Item name
en: conductive thermoplastic | conductive thermoplastics
ko[0]: 전도성 열가소성 플라스틱

note: ~ Description of "conductive thermoplastic"
en: An excellent heat conductor and electrical insulator.  Conductive thermoplastics were introduced to the civilian market nearly two centuries ago, and have tightly integrated themselves into the modern society since then.
ko: 뛰어난 열전도성과 전기 절연성을 지닌 전도성 열가소성 플라스틱은 약 200년 전에 민간 시장에 처음 소개되었으며, 그 이후로 현대 사회에 깊이 자리 잡았습니다.

note: ~ Item name
en: supercritical coolant | supercritical coolant
ko[0]: 초임계 냉각제

note: ~ Description of "supercritical coolant"
en: Capable of withstanding extreme temperature gradients, fulleroclathrate supercritical coolants are the lifeblood of high-energy systems, from cutting-edge aerospace engines to experimental small arms tech.  Liquid at room conditions, it has to be used in a pressurized closed-loop system at 450 psi or greater.
ko: 극한의 온도 구배를 견딜 수 있는 풀러로클라스레이트 초임계 냉각수는 최첨단 항공우주 엔진부터 실험용 소형 무기 기술에 이르기까지 고에너지 시스템의 핵심 요소입니다. 실온에서 액체 상태이므로 450psi 이상의 가압 폐쇄 루프 시스템에서 사용해야 합니다.

note: ~ Item name
en: carbon-lattice heatsink | carbon-lattice heatsinks
ko[0]: 탄소 격자 방열판

note: ~ Description of "carbon-lattice heatsink"
en: Sections of dark, translucent, monocrystalline carbon fins, functionally identical to diamond.  Microscopic etches on the inside allows the flow of high-pressure coolant.  Crystalline carbon lattices exhibit far superior thermal conductivity and deformation resistance than any other conventional metals.
ko: 다이아몬드와 기능적으로 동일한 어둡고 반투명한 단결정 탄소 핀으로 이루어진 단면입니다. 내부의 미세한 에칭을 통해 고압 냉각수의 흐름이 가능합니다. 결정질 탄소 격자는 다른 어떤 일반 금속보다 훨씬 뛰어난 열전도도와 변형 저항성을 보입니다.

note: ~ Item name
en: fermionic nanoribbon | fermionic nanoribbons
ko[0]: 페르미온 나노리본

note: ~ Description of "fermionic nanoribbon"
en: This delicate bundle of silvery, iridescent cables is capable of transporting heat energy between its connections instantly without ever heating up by itself.  Even the slightest damage to the casing will annihilate the ground-state quantum uniformity of the fermionic superfluid matrix - Handle with care!
ko: 은빛 무지갯빛 케이블로 이루어진 이 섬세한 뭉치는 스스로 가열되지 않고 연결부 사이로 열 에너지를 즉시 전달할 수 있습니다. 케이스에 아주 작은 손상이라도 생기면 페르미온 초유체 매트릭스의 바닥 상태 양자 균일성이 파괴됩니다. 조심해서 다루세요!

note: ~ Item name
en: Maxwellian entropic chirality generator | Maxwellian entropic chirality generators
ko[0]: 맥스웰 엔트로피 카이랄성 생성기

note: ~ Description of "Maxwellian entropic chirality generator"
en: A nondescript square piece of metal about the size of a computer chip.  One side is cold to the touch, while the other is uncomfortably hot.  Hermetically sealed and devoid of any identifying feature, this peculiar device gives off an unexplainable, sinister aura.
ko: 컴퓨터 칩만 한 크기의 눈에 띄지 않는 사각형 금속 조각. 한쪽 면은 만지면 차갑고, 다른 쪽 면은 불쾌할 정도로 뜨겁다. 밀폐되어 있고 식별 가능한 특징이 전혀 없는 이 기묘한 장치는 설명할 수 없는 불길한 기운을 풍긴다.

note: ~ Item name
en: salvaged coolant system | salvaged coolant systems
ko[0]: 회수된 냉각 시스템

note: ~ Description of "salvaged coolant system"
en: Rusty fluid reservoirs and decomposing high-pressure tubing containing still usable supercritical coolant.  You could disassemble it to separate the liquid coolant from the rest of the scrap.
ko: 녹슨 유체 저장고와 아직 사용 가능한 초임계 냉각수가 담긴 고압 튜빙이 분해되고 있습니다. 이 튜빙을 분해하여 액체 냉각수와 나머지 폐기물을 분리할 수 있습니다.

note: ~ Item name
en: high quality electromagnet | high quality electromagnets
ko[0]: 고급 전자석

note: ~ Description of "high quality electromagnet"
en: A sturdy, industrially crafted electromagnet.
ko: 튼튼한 공장제 전자석.

note: ~ Item name
en: cryo electromagnet | cryo electromagnets
ko[0]: 극저온 전자석

note: ~ Description of "cryo electromagnet"
en: A powerful super conductive electromagnet, that must be kept at very low temperatures to operate.
ko: 매우 낮은 온도에서 작동해야 하는 강력한 초전도 전자석입니다.

note: ~ Item name
en: super conductive electromagnet | super conductive electromagnets
ko[0]: 초전도성 전자석

note: ~ Description of "super conductive electromagnet"
en: A powerful electromagnet made from a room temperature superconductor.
ko: 상온 초전도체로 만든 강력한 전자석.

note: ~ Item name
en: ferrofluid dynamo | ferrofluid dynamos
ko[0]: 액체자석 발전기

note: ~ Description of "ferrofluid dynamo"
en: Black metallic fluid, harmonically flowing from one fractal shape to the next.
ko: 검은 금속질 액체로, 조화롭게 한쪽 프랙탈 형태에서 다른쪽으로 흐르고 있습니다.

note: ~ Item name
en: composite alloy | composite alloys
ko[0]: 복합 합금

note: ~ Description of "composite alloy"
en: Miscellaneous scrap pieces made from a composite alloy.
ko: 자잘한 고철로 만든 복합 합금.

note: ~ Item name
en: vacuum cast carbide | vacuum cast carbides
ko[0]: 진공 주조 탄화 칼슘

note: ~ Description of "vacuum cast carbide"
en: Malleable carbide cast by forges on high earth orbit.
ko: 지구 고궤도의 대장간에서 만들어낸 가단성 탄화 칼슘.

note: ~ Item name
en: nanoprinted alloy | nanoprinted alloys
ko[0]: 나노 합금

note: ~ Description of "nanoprinted alloy"
en: A meta material fabricated by precisely layering different elements at an atomic scale.
ko: 원자 수준에서 여러 물질들을 정밀하게 배열해 만들어낸 메타 재료.

note: ~ Item name
en: crystal forged neutrite | crystal forged neutrites
ko[0]: 수정단조 신경돌기

note: ~ Description of "crystal forged neutrite"
en: Great forges within the Earth's core wrought hydrogen into flaming metal and poured it within lattices of super conductive lanthanum.  Locked in magnetic equilibrium, it was left to cool into a dark unbreakable metal.
ko: 지구 핵 내부의 거대한 용광로가 수소를 불타는 금속으로 만들고, 이를 초전도성 란탄 격자에 부었습니다. 자기 평형 상태에 놓인 이 금속은 식으면서 어둡고 깨지지 않는 금속으로 변했습니다.

note: ~ Item name
en: phase uneven matter | phase uneven matters
ko[0]: 불균일 위상 물질

note: ~ Description of "phase uneven matter"
en: Matter condensed from the liminal spaces between dimensions.
ko: 차원 사이의 경계 공간에서 응축된 물질.

note: ~ Item name
en: peripheral electrode | peripheral electrodes
ko[0]: 말초신경 전극

note: ~ Description of "peripheral electrode"
en: A thin strand of wire and a clamp, meant to be spliced into the smaller nerves of the human body.
ko: 얇은 철사와 클램프로 이루어진 이 장치는 인체의 작은 신경에 삽입되도록 만들어졌습니다.

note: ~ Item name
en: neural electrode | neural electrodes
ko[0]: 신경 전극

note: ~ Description of "neural electrode"
en: A small array of metallic needles allows complex communication between machine and human mind.
ko: 작은 금속 바늘 배열을 통해 기계와 인간의 마음 사이에 복잡한 의사소통이 가능해졌습니다.

note: ~ Item name
en: brain implant prod | brain implant prods
ko[0]: 뇌 임플란트 제품

note: ~ Description of "brain implant prod"
en: A complexly etched rod of metal interfaces with the corpus callosum of the patient, granting increased control of bionic functions.
ko: 복잡하게 에칭된 금속 막대가 환자의 뇌량과 접촉하여 생체 기능에 대한 제어력을 향상시킵니다.

note: ~ Item name
en: artificial neural tissue | artificial neural tissues
ko[0]: 인공 신경 조직

note: ~ Description of "artificial neural tissue"
en: Photonic axons process thought at speeds far surpassing primitive, chemical-driven communication.
ko: 광학 축색돌기의 사고 처리 속도는 기존의 화학적 상호작용에 의한 원시적인 방식의 속도를 훨씬 초월합니다.

note: ~ Item name
en: neurosynaptic interface matrix | neurosynaptic interface matrices
ko[0]: 뉴로시냅틱 인터페이스 시스템

note: ~ Description of "neurosynaptic interface matrix"
en: A membrane of artificial neurons envelops the cerebral cortex, melding machine and human intellect into a gestalt much greater than its individual parts.
ko: 인공 뉴런의 막이 대뇌 피질을 감싸고, 기계와 인간의 지성을 개별 부분보다 훨씬 더 큰 게슈탈트로 융합시킵니다.

note: ~ Item name
en: laser optics | laser optics
ko[0]: 레이저 광학 장치

note: ~ Description of "laser optics"
en: Lenses, mirrors, emitters and other optical elements that once belonged to a weapon, industrial cutter or laser research setup.
ko: 한때 무기, 산업용 절단기 또는 레이저 연구 장치에 속했던 렌즈, 거울, 방출기 및 기타 광학 요소입니다.

note: ~ Item name
en: metamaterial lens | metamaterial lenses
ko[0]: 메타물질 렌즈

note: ~ Description of "metamaterial lens"
en: A diminute sphere of crystal and metal, magnetically affixed to the centroid of its containing chamber.
ko: 수정과 금속으로 만들어진 작은 구체로, 그 안에 있는 챔버의 중심에 자석으로 고정되어 있습니다.

note: ~ Item name ~ Name of a gun
en: 10mm Pistol | 10mm Pistols
ko[0]: 10mm 권총

note: ~ Description of gun "10mm Pistol" ~ Description of variant "10mm Pistol" of gun "Seyfert 84K" ~ Description of "10mm Pistol" ~ Description of variant "Seyfert 84K" of item "10mm Pistol"
en: Commonly carried by shipping crews that can afford it, Seyfert Armistice's 84K pistol doesn't particularly shine or show anything special but it keeps you safe on long journeys in the vast dark of Orion's Arm.
ko: 경제적으로 여유가 있는 선박 승무원들이 주로 휴대하는 세이퍼트 아미스티스의 84K 권총은 특별히 빛나거나 특별한 것이 보이지는 않지만 오리온 암의 광활한 어둠 속에서 긴 항해를 할 때 안전을 지켜줍니다.

note: ~ Variant name of gun "10mm Pistol" ~ Variant name of item "10mm Pistol"
en: vatforged pistol | vatforged pistols
ko[0]: 배양 단조 권총

note: ~ Description of variant "10mm Pistol" of gun "vatforged pistol" ~ Description of variant "vatforged pistol" of item "10mm Pistol"
en: Across the Orion Arm, there exist pistols that possess subtle elegance, unmatched precision, or even just straightforward lethality.  This one simply shoots bullets.
ko: 오리온 암에는 미묘한 우아함, 비할 데 없는 정밀함, 심지어 단순한 치명성을 갖춘 권총들이 있습니다. 이 권총은 그저 총알을 쏠 뿐입니다.

note: ~ Variant name of gun "10mm Pistol" ~ Variant name of item "10mm Pistol"
en: Seyfert 84K | Seyfert 84Ks
ko[0]: 세이퍼트 84K

note: ~ Valid mod location of gun ~ Location of gun mod
en: ETCfirmware
ko: ETC펌웨어

note: ~ Item name ~ Name of a gun
en: MarSec. 4 | MarSec. 4s
ko[0]: 마르섹. 4

note: ~ Description of gun "MarSec. 4" ~ Description of "MarSec. 4"
en: Dependable, reliable, classic.  The MarSec. 4 is the combat pistol made for those who can differentiate real quality from glued-on tech.
ko: 믿음직하고, 신뢰할 수 있고, 고전적인 MarSec. 4는 진짜 품질과 엉터리 기술을 구분할 줄 아는 사람들을 위해 만들어진 전투용 권총입니다.

note: ~ Firing mode of gun
en: 2rd burst
ko: 2점사

note: ~ Item name ~ Name of a gun ~ Variant name of gun "W1011 Silvergram" ~ Variant name of item "W1011 Silvergram"
en: W1011 Silvergram | W1011 Silvergrams
ko[0]: W1011 실버그램

note: ~ Description of gun "W1011 Silvergram" ~ Description of variant "W1011 Silvergram" of gun "W1011 Silvergram" ~ Description of "W1011 Silvergram" ~ Description of variant "W1011 Silvergram" of item "W1011 Silvergram"
en: A finely sculpted white and silver pistol entrusted to Wraitheon's corporate elite.  It employs advanced targeting and precision guiding capabilities to deliver devastating bursts of guided 10mm microjet darts.  Firing is as expensive as it looks.
ko: 정교하게 조각된 흰색과 은색의 권총으로, 레이스온의 기업 엘리트들에게 맡겨졌습니다. 첨단 조준 및 정밀 유도 기능을 탑재하여 파괴적인 10mm 마이크로젯 다트를 연발로 발사합니다. 보기만큼 발사 비용도 만만치 않습니다.

note: ~ Variant name of gun "W1011 Silvergram" ~ Variant name of item "W1011 Silvergram"
en: W1011 Silverhawk | W1011 Silverhawks
ko[0]: W1011 실버호크

note: ~ Description of variant "W1011 Silvergram" of gun "W1011 Silverhawk" ~ Description of variant "W1011 Silverhawk" of item "W1011 Silvergram"
en: A Silvergram smart pistol given a far less conspicuous "military carbon" black finish.  Its performance and smart targeting capacities are otherwise identical.
ko: 훨씬 눈에 덜 띄는 "군용 카본" 블랙 마감 처리된 실버그램 스마트 권총입니다. 성능과 스마트 조준 능력은 그 외에는 동일합니다.

note: ~ Firing mode of gun
en: 2rd.  burst
ko: 2점사

note: ~ Item name ~ Name of a gun
en: Gibson S86 | Gibson S86s
ko[0]: 깁슨 S86

note: ~ Description of gun "Gibson S86" ~ Description of "Gibson S86"
en: Manufactured by Gibson Armory, the S86 is a light-weight grenade launcher designed to take care of moderately armored opponents.  While the S86 firepower is nothing to truly gawk at, it still packs quite a punch both for the target and user and is usually mounted as it is impossible to fire with average strength.
ko: 깁슨 아머리(Gibson Armory)에서 제조한 S86은 중장갑을 갖춘 적을 상대하도록 설계된 경량 유탄 발사기입니다. S86의 화력은 그다지 눈에 띄지는 않지만, 표적과 사용자 모두에게 강력한 위력을 발휘하며, 보통은 평균적인 위력으로는 발사하기 어렵기 때문에 장착하여 사용합니다.

note: ~ Item name ~ Name of a gun
en: 1025 Goa | 1025 Goa
ko[0]: 1025 고아

note: ~ Description of gun "1025 Goa" ~ Description of "1025 Goa"
en: A powerful, single shot 25mm rifle, heavy under the weight of several recoil dampening mechanisms.  Designed by the now defunct Goa Firearms, it was originally conceived as a luxury rifle for sport hunting alien megafauna.
ko: 강력한 단발 25mm 소총으로, 여러 반동 감쇠 장치의 무게로 무겁습니다. 현재는 사라진 고아 파이어암즈(Goa Firearms)에서 설계한 이 소총은 원래 외계 거대 동물 사냥을 위한 고급 소총으로 구상되었습니다.

note: ~ Item name ~ Name of a gun
en: Wraitheon Armory 2519 | Wraitheon Armory 2519s
ko[0]: 레이시온 아머리 2519

note: ~ Description of gun "Wraitheon Armory 2519" ~ Description of "Wraitheon Armory 2519"
en: The much feared 2519 smart sniper platform leverages advanced ballistic targeting and guidance computers to deliver heavy munitions with unerring precision.  Its undisputed lethality makes it a rare sight outside of the company's max security divisions.
ko: 두려움의 대상인 2519 스마트 저격 플랫폼은 첨단 탄도 조준 및 유도 컴퓨터를 활용하여 중화기를 정확한 정확도로 발사합니다. 그 압도적인 치명성 덕분에 회사의 최고 보안 부서 밖에서는 보기 드문 광경입니다.

note: ~ Item name ~ Name of a gun
en: vatforged grenade launcher | vatforged grenade launchers
ko[0]: 배양 단조 유탄 발사기

note: ~ Description of gun "vatforged grenade launcher" ~ Description of "vatforged grenade launcher"
en: A crude grenade launcher that's been either ripped from a broken robot or built using a hacked template.  The remnants of a loading rack allow it to hold three 40mm grenades at once.
ko: 고장난 로봇에서 뜯어냈거나, 아니면 해킹된 틀을 이용해 만든 조잡한 유탄 발사기입니다. 적재함의 잔해를 활용하여 40mm 유탄 세 발을 동시에 장착할 수 있습니다.

note: ~ Item name ~ Name of a gun
en: eidolon derringer | eidolon derringers
ko[0]: 아이돌론 데린저

note: ~ Description of gun "eidolon derringer" ~ Description of "eidolon derringer"
en: A slick, miniature derringer designed as a backup weapon for covert operations and close-range assassination.  It will fire up to four 5x50mm penetrators simultaneously, to devastating effect.
ko: 비밀 작전과 근거리 암살을 위한 보조 무기로 설계된 멋진 미니어처 데린저입니다. 최대 4개의 5x50mm 관통자를 동시에 발사하여 파괴적인 효과를 냅니다.

note: ~ Description of gun "RM216 SPIW" ~ Description of "RM216 SPIW"
en: This light carbine fires 5x50mm armor-piercing flechette cartridges.  Classified as a special purpose individual weapon, this advanced firearm was developed by Rivtech for the US military shortly before the end of the world.  Designed to be fired in bursts, it excels in close combat.
ko: 5x50mm 철갑 플레셰트탄을 사용하는 경량 카빈 소총. 특수목적 개인화기(SPIW, Special Purpose Individual Weapon)로 분류되는 이 첨단 화기는 리브텍사에서 미군을 위해 개발하였으나, 얼마 지나지 않아 세상의 종말이 닥쳐버렸습니다. 연발 사격이 가능하도록 설계되었으며, 접근전에서 탁월한 성능을 보여줍니다.

note: ~ Description of gun "RM232 IDW" ~ Description of "RM232 IDW"
en: This lightweight machine pistol fires 5x50mm armor-piercing flechette cartridges.  Classified as an individual defense weapon, this advanced firearm was developed by Rivtech for the US military shortly before the end of the world.  Designed to be fired in bursts, it excels in close combat.
ko: 5x50mm 철갑 플레셰트탄을 사용하는 경량 기관권총. 개인 방어 무기(Individual Defense Weapon)로 분류되는 이 첨단 화기는 리브텍(Rivtech)사에서 미군을 위해 개발하였으나, 얼마 지나지 않아 세상에 종말이 닥쳐버렸습니다. 연발 사격이 가능하도록 설계되었으며, 접근전에서 탁월한 성능을 보여줍니다.

note: ~ Firing mode of gun
en: 2 rd.
ko: 2점사

note: ~ Item name ~ Name of a gun
en: MarSec. T72 | MarSec. T72s
ko[0]: 마섹. T72

note: ~ Description of gun "MarSec. T72" ~ Description of "MarSec. T72"
en: A massive, unwieldy revolver, using combined magnetic and chemical propulsion to fire 7.50mm rounds at energies that rival a sniping platform.  It additionally features a secondary barrel for a single 00 shot shell.
    
    The T72 remains a relic of the early hyperspace era, meant to be used by and against the posthuman.  Its perhaps most notable for its use by fictional rebel figures than for any sort of actual combat effectiveness.
ko: 거대하고 다루기 힘든 리볼버로, 자기 추진과 화학 추진을 결합하여 저격 플랫폼에 필적하는 에너지를 가진 7.50mm 탄을 발사합니다. 또한, 00 탄환 1발을 발사할 수 있는 보조 총열을 갖추고 있습니다.
    
    T72는 초공간 시대의 유물로 남아 있으며, 포스트휴먼에 맞서기 위해 만들어졌습니다. 실제 전투에서 효과적이었다기보다는 허구의 반군 인물들이 사용했다는 점이 가장 주목할 만합니다.

note: ~ Item name ~ Name of a gun
en: landfall survival gun | landfall survival guns
ko[0]: 상륙 생존용 총

note: ~ Description of gun "landfall survival gun" ~ Description of "landfall survival gun"
en: A lightweight, bolt-action gun that is barely more than a 7.50mm barrel mounted within a flimsy metal assembly.  Cheaply made and outdated in all respects, it's only useful in the most extenuating of circumstances.
ko: 가벼운 볼트액션 총으로, 7.50mm 구경의 총열을 조잡한 금속 부품에 장착한 형태입니다. 값싼 제작비에 모든 면에서 구식이라, 최악의 상황에서만 유용합니다.

note: ~ Item name ~ Name of a gun
en: Accipiter Hawk-00 | Accipiter Hawk-00s
ko[0]: 액시피터 호크00

note: ~ Description of gun "Accipiter Hawk-00" ~ Description of "Accipiter Hawk-00"
en: A light machine gun manufactured by Accipiter Firearms and distributed by Wraitheon.  The Hawk-00's high rate of fire makes it ideally suited to lay down suppressive fire; but also makes it exceedingly hard to control while unmounted.
ko: 애시피터 파이어암즈(Accipiter Firearms)에서 제조하고 레이스온(Wraitheon)에서 유통하는 경기관총입니다. 호크-00은 빠른 연사력으로 제압 사격에 적합하지만, 장착하지 않은 상태에서는 조종하기가 매우 어렵습니다.

note: ~ Description of gun "G&W SR-P9" ~ Description of "G&W SR-P9"
en: An eminently sturdy and reliable bullpup rifle issued by UICA's military during early reclamation expeditions.  Although it's been out of service for nearly two decades, many a private military and contractor has found a use for the SR-P9, and it remains common long past its initial introduction into service.
ko: UICA 군이 초기 복구 작업 당시 지급한 매우 견고하고 신뢰성 높은 불펍 소총입니다. 거의 20년 동안 사용되지 않았지만, 많은 민간 군대와 건설업체에서 SR-P9를 활용하고 있으며, 최초 도입 이후에도 오랫동안 널리 사용되고 있습니다.

note: ~ Variant name of gun "G&W SR-P77" ~ Variant name of item "G&W SR-P77"
en: Gibson-77 Sentinel | Gibson-77 Sentinels
ko[0]: 깁슨-77 센티넬

note: ~ Description of variant "G&W SR-P77" of gun "Gibson-77 Sentinel" ~ Description of variant "Gibson-77 Sentinel" of item "G&W SR-P77"
en: A rare version of the m90-UASTA PDW built to its original private market specifications, featuring an ergonomic bullpup design and a large magazine capacity underneath a sleek white and chromed finish.  Actual combat performance is slightly improved over the more common military model, due to the use of higher-quality materials within the barrel and ETC ignition system.
ko: 원래 민간 시장 규격에 맞춰 제작된 m90-UASTA PDW의 희귀 버전으로, 인체공학적인 불펍 디자인과 매끈한 흰색 크롬 마감 아래에 대용량 탄창을 갖추고 있습니다. 총열과 ETC 점화 시스템에 고급 소재를 사용했기 때문에 실제 전투 성능은 일반적인 군용 모델보다 약간 향상되었습니다.

note: ~ Item name ~ Name of a gun
en: Wraitheon Vahagn 10XR | Wraitheon Vahagn 10XRs
ko[0]: 레이시온 바하근 10XR

note: ~ Description of gun "Wraitheon Vahagn 10XR" ~ Description of "Wraitheon Vahagn 10XR"
en: The legendary apex of smartgun technology, believed to be an urban legend by most.  Bleeding-edge targeting systems allow it to track up 10 distinct targets simultaneously, with every trigger pull delivering a burst of two 7.5mm microjet darts to each target with a precision that is best described as supernatural.  One needs only to point the weapon in the general direction of the enemy, and the Vahagn will do the rest.
    
    Prohibitive cost and complexity kept this weapon from ever seeing the light of day, and only a handful of prototypes are believed to exist within the black market.  Finding one here can only mean that corporate forces beyond the ordinary have made Salus IV their battleground.
ko: 스마트건 기술의 정점에 선 전설적인 존재, 하지만 대부분의 사람들은 도시전설이라고 생각합니다. 최첨단 조준 시스템을 통해 10개의 표적을 동시에 추적할 수 있으며, 방아쇠를 당길 때마다 각 표적에 7.5mm 마이크로젯 다트 두 발을 연사하는 이 무기의 정밀함은 그야말로 초자연적이라고 할 만합니다. 적의 대략적인 방향을 향해 무기를 겨누기만 하면 나머지는 바하그가 알아서 처리합니다.
    
    엄청난 비용과 복잡성 때문에 이 무기는 세상에 나오지 못했고, 암시장에는 극소수의 시제품만 존재하는 것으로 알려져 있습니다. 여기서 이 무기를 발견했다는 것은, 평범함을 넘어선 기업들이 살루스 IV를 자신들의 전장으로 삼았다는 것을 의미합니다.

note: ~ Firing mode of gun
en: SMART TRACK
ko: 스마트 트랙

note: ~ Item name ~ Name of a gun
en: RM99 revolver | RM99 revolvers
ko[0]: RM99 리볼버

note: ~ Description of gun "RM99 revolver" ~ Description of "RM99 revolver"
en: Considered overkill by some, the Rivtech M99 remains an exceedingly powerful addition to the arsenal of any gunslinger.
ko: 화력이 과도하다는 평을 자주 듣는 리브텍 RM99 리볼버는 어떤 사수가 사용하더라도 강력한 화력을 보장합니다.

note: ~ Item name ~ Name of a gun
en: mounted 1kg plasma railgun | mounted 1kg plasma railguns
ko[0]: 장착된 1kg 플라즈마 레일건

note: ~ Item name ~ Name of a gun
en: integral railgun | integral railguns
ko[0]: 내장 레일건

note: ~ Item name ~ Name of a gun
en: foam gun | foam guns
ko[0]: 발포 총

note: ~ Description of gun "foam gun" ~ Description of "foam gun"
en: A stubby industrial tool used to shoot expanding foam.  Using it as a weapon might require some creative thinking.
ko: 팽창하는 거품을 쏘는 데 사용되는 투박한 산업용 도구입니다. 이를 무기로 사용하려면 창의적인 사고가 필요할 수 있습니다.

note: ~ Firing mode of gun
en: 1s.
ko: 1분사

note: ~ Firing mode of gun
en: 3s.
ko: 3분사

note: ~ Reload noise of gun "foam gun" ~ Reload noise of gun "plasma gun"
en: pshht
ko: 쉿

note: ~ Item name ~ Name of a gun
en: wrist-stunner | wrist-stunners
ko[0]: 손목-충격기

note: ~ Description of gun "wrist-stunner" ~ Description of "wrist-stunner"
en: A severed robotic hand from a Wraitheon Sentinel.  The powerful electro-laser stun gun embed on its wrist is still functional, and can be used when connected to an UPS.
ko: 레이스온 센티넬의 절단된 로봇 손. 손목에 내장된 강력한 전기 레이저 스턴건은 여전히 작동하며, UPS에 연결하면 사용할 수 있습니다.

note: ~ Item name ~ Name of a gun
en: wrist-trilaser | wrist-trilasers
ko[0]: 손목-삼중총열 레이저

note: ~ Description of gun "wrist-trilaser" ~ Description of "wrist-trilaser"
en: A powerful tri-barreled laser weapon, still mounted to the robotic hand of the Wraitheon drone it originally belonged to.  Can still be fired when connected to an UPS.
ko: 강력한 3연장 레이저 무기로, 원래 소유했던 Wraitheon 드론의 로봇 손에 여전히 장착되어 있습니다. UPS에 연결하면 여전히 발사할 수 있습니다.

note: ~ Firing mode of gun
en: trilaser
ko: 삼중레이저

note: ~ Item name ~ Name of a gun
en: handheld x-ray cannon | handheld x-ray cannons
ko[0]: 도수운반 엑스레이 대포

note: ~ Description of gun "handheld x-ray cannon" ~ Description of "handheld x-ray cannon"
en: This is an x-ray laser stripped from a TX-5LR Cerberus laser turret that has been modified to use UPS power for firing.  Single shot then requires reloading.  Nicknamed the 'Tin Can Killer' for its ability to destroy power armor.
ko: TX-5LR 세르베루스 레이저 포탑에서 분리한 X선 레이저로, UPS 전원을 사용하여 발사하도록 개조되었습니다. 단발 사격 후 재장전이 필요합니다. 파워 아머를 파괴하는 능력 때문에 '깡통 킬러'라는 별명이 붙었습니다.

note: ~ Item name ~ Name of a gun
en: mounted x-ray cannon | mounted x-ray cannons
ko[0]: 장착된 엑스레이 대포

note: ~ Item name ~ Name of a gun
en: shoddy laser rifle | shoddy laser rifles
ko[0]: 조잡한 레이저 소총

note: ~ Description of gun "shoddy laser rifle" ~ Description of "shoddy laser rifle"
en: This is a cheap laser rifle made from common components.  Weak, but can be powered with rechargeable batteries.
ko: 평범한 재료로 만든 싸구려 레이저 소총입니다. 위력은 약하지만, 재충전 가능한 배터리로 돌아갑니다.

note: ~ Description of gun "av-22" ~ Description of "av-22"
en: A common pulse-laser pistol cleared for civilian use.  Recoilless, energy-efficient, and easy to use, the av-22 is often carried as a defense weapon by those who lack the practice required to effectively use ballistic weaponry.  Due to its low power, it must be fired in sequence mode to stand a chance against hardened foes.
ko: 민간 사용이 허가된 일반적인 펄스 레이저 권총입니다. 무반동, 에너지 효율, 그리고 사용 편의성을 갖춘 AV-22는 탄도 무기를 효과적으로 사용하는 데 필요한 연습이 부족한 사람들이 방어 무기로 자주 휴대합니다. 위력이 약하기 때문에, 숙련된 적에게 맞서려면 순차 사격 모드로 발사해야 합니다.

note: ~ Firing mode of gun
en: pulse
ko: 펄스

note: ~ Firing mode of gun
en: 2s sequence
ko: 2단 펄스

note: ~ Firing mode of gun
en: 3s sequence
ko: 3단 펄스

note: ~ Description of gun "E-150b" ~ Description of "E-150b"
en: A silver, elegantly-wrought laser pistol that fires armor-piercing bolts of golden light.  A now-irreplaceable historical artifact built by the engineering AIs of the late Hyperspace Era, it is as precious as it is deadly.
ko: 은빛으로 우아하게 제작된 레이저 권총으로, 장갑을 관통하는 황금빛 광선을 발사합니다. 초공간 시대 후기의 공학 AI가 제작한, 이제는 대체할 수 없는 역사적 유물인 이 권총은 귀중하면서도 치명적입니다.

note: ~ Item name ~ Name of a gun
en: Shikishma A-82 tactical laser | Shikishma A-82 tactical lasers
ko[0]: Shikishma A-82 전술 레이저

note: ~ Description of gun "Shikishma A-82 tactical laser" ~ Description of "Shikishma A-82 tactical laser"
en: Crown jewel of Shikishma armories, and possible product of unsanctioned data scavenging, the A-82 is the undisputed market leader when it comes to man portable laser weaponry.  Sustained fire is likely to cause secondary explosions as target layers are vaporized.
ko: 시키시마 병기고의 자랑이자, 허가받지 않은 데이터 수집의 산물일 가능성이 있는 A-82는 휴대용 레이저 무기 분야에서 단연 시장을 선도하는 무기입니다. 지속적인 사격은 표적층이 증발하면서 2차 폭발을 일으킬 가능성이 높습니다.

note: ~ Item name ~ Name of a gun
en: V14 laser pistol | V14 laser pistols
ko[0]: V14 레이저 권총

note: ~ Description of gun "V14 laser pistol" ~ Description of "V14 laser pistol"
en: An incredibly ancient and outdated laser pistol design with origins traceable to Earth's early Space Age.  One of the few 'open-hardware' guns, its leaked and widely-circulated design specifications allow this weapon to retain some popularity within backwater worlds.
ko: 지구 초기 우주 시대로 거슬러 올라가는, 믿을 수 없을 만큼 오래되고 시대에 뒤떨어진 레이저 권총 디자인입니다. 몇 안 되는 '오픈 하드웨어' 총 중 하나이며, 설계 사양이 유출되어 널리 유포된 덕분에 이 무기는 외딴 행성에서도 어느 정도 인기를 유지하고 있습니다.

note: ~ Item name ~ Name of a gun
en: mounted a7 laser rifle | mounted a7 laser rifles
ko[0]: 장착형 a7 레이저 소총

note: ~ Item name ~ Name of a gun
en: Makeshift Scrambler Rifle | Makeshift Scrambler Rifles
ko[0]: 간이 스크램블러 소총

note: ~ Description of gun "Makeshift Scrambler Rifle" ~ Description of "Makeshift Scrambler Rifle"
en: This 'energy weapon' appears to be haphazardly jury-rigged from commercially available electronics.  It has a radar dish placed where a barrel would be, and the frame of a weapon is covered in a mesh of wiring.  Despite its appearance, this weapon can temporarily stun robots if you manage to hit their sensors.
ko: 이 '에너지 무기'는 시중에서 판매되는 전자 장치를 마구잡이로 조립한 것처럼 보입니다. 총신이 있어야 할 자리에 레이더 접시가 배치되어 있고, 무기의 프레임은 전선 망으로 덮여 있습니다. 겉모습과는 달리, 이 무기는 로봇의 센서를 공격하면 일시적으로 로봇을 기절시킬 수 있습니다.

note: ~ Item name ~ Name of a gun
en: xm34 EMP projector | xm34 EMP projectors
ko[0]: XM34 EMP 프로젝터

note: ~ Item name ~ Name of a gun
en: mining rod launcher | mining rod launchers
ko[0]: 채광봉 발사기

note: ~ Description of gun "mining rod launcher" ~ Description of "mining rod launcher"
en: Based on an old TsKBEM design, this is a rail launcher used in mining exploration.  The rod is fired into a rock face and a seismic mapper on the launcher displays ore veins.  Not being designed for combat, it is difficult to use without the augmented strength of an exosuit and the reloading process is quite slow.  The barrel is covered in warning labels indemnifying the manufacturer of any injuries caused by misuse.
ko: 오래된 TsKBEM 설계를 기반으로 한 이 레일 발사기는 광산 탐사에 사용됩니다. 막대를 암벽에 발사하면 발사기의 지진파 지도가 광맥을 표시합니다. 전투용으로 설계되지 않았기 때문에 외골격의 강화된 힘 없이는 사용하기 어렵고 재장전 속도도 상당히 느립니다. 총열에는 오용으로 인한 부상에 대해 제조사를 면책한다는 경고 라벨이 붙어 있습니다.

note: ~ Item name ~ Name of a gun
en: GG-860 Wasp Rifle | GG-860 Wasp Rifles
ko[0]: GG-860 와스프 소총

note: ~ Description of gun "GG-860 Wasp Rifle" ~ Description of "GG-860 Wasp Rifle"
en: This light coilgun fires 3x35mm armor-piercing flechette.  Classified as a support crew weapon that can be stashed in hidden lockers throughout the floors of a ship.  Designed to be fired in short bursts, if the flechettes pierce a ship's hull they leave tiny holes that are easily repaired.
ko: 이 경량 코일건은 3x35mm 장갑 관통 플레셰트를 발사합니다. 함선 바닥 곳곳에 숨겨진 보관함에 보관할 수 있는 지원 승무원용 무기로 분류됩니다. 단거리 발사용으로 설계되었으며, 플레셰트가 함선을 관통하면 작은 구멍이 생기지만 쉽게 수리할 수 있습니다.

note: ~ Item name ~ Name of a gun
en: 3x35mm automatic 'Wandering Priest' coilpistol | 3x35mm automatic 'Wandering Priest' coilpistols
ko[0]: 3x35mm 자동 '방랑 사제' 코일 권총

note: ~ Description of gun "3x35mm automatic 'Wandering Priest' coilpistol" ~ Description of "3x35mm automatic 'Wandering Priest' coilpistol"
en: An automatic coilgun made entirely of lightweight ceramics, with no moving pieces and if loaded with splinter rounds almost entirely invisible on most security scanners.  No one is sure who manufactures this assassin's tool, but they randomly come onto the back room markets frequented by the unsavory.
ko: 가벼운 세라믹으로만 만들어진 자동 코일건으로, 움직이는 부품이 없고, 파편 탄환을 장전하면 대부분의 보안 스캐너에 거의 보이지 않습니다. 이 암살 도구의 제조사는 아무도 모르지만, 악당들이 자주 드나드는 뒷골목 시장에 무작위로 등장합니다.

note: ~ Item name ~ Name of a gun
en: Magnadrive 230K | Magnadrive 230K
ko[0]: 마그나드라이브 230K

note: ~ Description of gun "Magnadrive 230K" ~ Description of "Magnadrive 230K"
en: A heavy plasma railgun that easily defeats most forms of conventional armor and flash-incinerates anything  behind it.  Its large size and liability to overheat make it unsuitable for infantry use, but it is a common sight on military vehicles and in the hands of power-armored troops, especially when heavy armor is expected.
ko: 대부분의 일반 장갑을 쉽게 무력화하고 그 뒤에 있는 모든 것을 섬광처럼 태워버리는 중형 플라즈마 레일건입니다. 크고 과열되기 쉬워 보병용으로는 적합하지 않지만, 군용 차량이나 파워 아머를 착용한 병사들에게는 흔히 볼 수 있는 무기이며, 특히 중장갑이 필요할 때 자주 사용됩니다.

note: ~ Description of gun "PAM-41 2g" ~ Description of "PAM-41 2g"
en: A short and stubby 2 gram plasma railgun occasionally used by espatiers as a hull breaching tool.  Like larger plasma weapons, it propels toroids of plasma that detonate on contact, but its reduced size heavily hampers its range and damage output.  Fired within an atmosphere, its very low range makes it dangerous to shooter and target alike.
ko: 짧고 뭉툭한 2그램짜리 플라즈마 레일건으로, 에스파티에들이 선체 파괴 도구로 가끔 사용합니다. 더 큰 플라즈마 무기처럼, 접촉 시 폭발하는 플라즈마 토로이드를 발사하지만, 크기가 작아 사거리와 피해량이 크게 제한됩니다. 대기권 내에서 발사되므로 사거리가 매우 짧아 사수와 표적 모두에게 위험합니다.

note: ~ Item name ~ Name of a gun
en: 377-UASTA (weaponized) | 377-UASTA (weaponized)
ko[0]: 377-UASTA (무기화됨)

note: ~ Description of gun "377-UASTA (weaponized)" ~ Description of "377-UASTA (weaponized)"
en: A common modification for directed plasma torches that involves the installation of oversize capacitor banks and judiciously bypassed safety mechanisms, allowing them to function as a deadly if decidedly short-ranged weapons.  In most cases, the resulting "gun" can still perform its original metalworking functions, albeit at a much lower efficiency.
    
    Unlike purposefully made plasma weapons, the propelled plasma bottle won't cause a considerable explosion upon contact, allowing for relatively safe operation within enclosed spaces.
ko: 지향성 플라즈마 토치에 흔히 사용되는 개조 방식으로, 대형 커패시터 뱅크를 설치하고 안전 장치를 신중하게 우회하여 사거리가 짧지만 치명적인 무기로 기능하게 합니다. 대부분의 경우, 이렇게 만들어진 "총"은 원래의 금속 가공 기능을 그대로 수행할 수 있지만, 효율은 훨씬 떨어집니다.
    
    특수 제작된 플라즈마 무기와 달리, 추진식 플라즈마 병은 접촉 시 상당한 폭발을 일으키지 않아 밀폐된 공간에서 비교적 안전하게 작동할 수 있습니다.

note: ~ Item name ~ Name of a gun
en: direct fusion gun | direct fusion gun
ko[0]: 직접 융합 총

note: ~ Description of gun "direct fusion gun" ~ Description of "direct fusion gun"
en: Exhaust from a salvaged starship engine is channeled through a series of magnetic coils and focused into a searing fan of plasma, creating a crude but effective short range weapon that can easily melt through most forms of armor.  Its makeshift nature and lack of proper cooling systems make it prone to overheating and catastrophic failure.
ko: 인양된 우주선 엔진에서 나오는 배기가스는 일련의 자기 코일을 통과하여 뜨거운 플라즈마 팬으로 집중됩니다. 이를 통해 대부분의 장갑을 쉽게 녹일 수 있는 조잡하지만 효과적인 단거리 무기가 탄생합니다. 임시방편에 적절한 냉각 시스템이 없기 때문에 과열과 치명적인 고장에 취약합니다.

note: ~ Firing mode of gun
en: unsafe
ko: 위험한

note: ~ Item name ~ Name of a gun
en: bionic skullgun | bionic skullguns
ko[0]: 바이오닉 두개골내총

note: ~ Description of gun "bionic skullgun" ~ Description of "bionic skullgun"
en: Bionic one-shot subdermal 10mm pistol integrated with your head.
ko: 머리에 통합된 바이오닉적 단발식 피하 10mm 권총입니다.

note: ~ Item name ~ Name of a gun
en: makeshift rail rifle | makeshift rail rifles
ko[0]: 급조 레일 라이플

note: ~ Description of gun "makeshift rail rifle" ~ Description of "makeshift rail rifle"
en: A single-shot, break-action, electrically propelled, steel rail launcher handcrafted from scrap.  The hypervelocity metal stake that it fires is accelerated to the point of spontaneous combustion by a Lorentz force generated by electromagnetic induction, powered by a standard UPS.
ko: 고철로 수작업으로 제작된 단발식, 브레이크 액션, 전기 추진 방식의 강철 레일 발사기입니다. 발사되는 초고속 금속 말뚝은 전자기 유도로 생성된 로렌츠 힘에 의해 자연 발화 지점까지 가속되며, 표준 UPS로 구동됩니다.

note: ~ Item name ~ Name of a gun ~ Variant name of gun "Benelli 315" ~ Variant name of item "Benelli 315"
en: Benelli 315 | Benelli 315s
ko[0]: 베넬리 315

note: ~ Description of gun "Benelli 315" ~ Description of variant "Benelli 315" of gun "Benelli 315" ~ Description of "Benelli 315" ~ Description of variant "Benelli 315" of item "Benelli 315"
en: A widely popular combat shotgun featuring minor iterative refinements to a base design nearly three centuries old.  Whether the design is outdated or unsurpassable remains a matter of personal opinion.
ko: 거의 3세기 전의 기본 설계를 바탕으로 사소한 개선을 거듭한, 널리 사랑받는 전투용 산탄총입니다. 디자인이 시대에 뒤떨어졌는지, 아니면 최고인지는 개인의 의견일 뿐입니다.

note: ~ Variant name of gun "Benelli 315" ~ Variant name of item "Benelli 315"
en: vatforged shotgun | vatforged shotguns
ko[0]: 배양 단조 산탄총

note: ~ Description of variant "Benelli 315" of gun "vatforged shotgun" ~ Description of variant "vatforged shotgun" of item "Benelli 315"
en: A crude but otherwise serviceable pump-action shotgun built from a hacked or scavenged template.  Frequently seen in the hands of frontier pirates, settlers or salvors.  Not that such groups are much different from one another.
ko: 조잡하지만 그 외에는 쓸 만한 펌프 액션 산탄총으로, 해킹이나 뜯어낸 모형으로 만들어졌습니다. 개척지 해적, 정착민, 또는 구조대원들이 자주 사용했습니다. 물론 그런 집단들이 서로 크게 다르지는 않습니다.

note: ~ Variant name of gun "Benelli 315" ~ Variant name of item "Benelli 315"
en: m2101-UASTA shotgun | m2101-UASTA shotguns
ko[0]: m2101-UASTA 산탄총

note: ~ Description of variant "Benelli 315" of gun "m2101-UASTA shotgun" ~ Description of variant "m2101-UASTA shotgun" of item "Benelli 315"
en: The standard issue combat shotgun of UICA marine and colonial forces.  Shot shells have poor performance against modern combat armor, so the M2101 is more often used during policing and peacekeeping operations.
ko: UICA 해병대 및 식민지 부대의 표준 전투 산탄총입니다. 산탄총은 현대식 전투 장갑에 대한 성능이 좋지 않아 M2101은 경찰 및 평화유지 작전에서 더 자주 사용됩니다.

note: ~ Item name ~ Name of a gun
en: Accipiter Magnastorm-12 | Accipiter Magnastorm-12
ko[0]: 아키피터 마그나스톰-12

note: ~ Description of gun "Accipiter Magnastorm-12" ~ Description of "Accipiter Magnastorm-12"
en: An advanced shotgun that combines chemical and electromagnetic propulsion systems to accelerate and focus a cloud of steel flechettes.  Resulting in a longer effective range and greater penetration than whats conventionally possible.  Most often deployed during low-intensity corporate conflicts.
ko: 화학 추진 시스템과 전자기 추진 시스템을 결합하여 강철 플레셰트 구름을 가속하고 집중시키는 첨단 산탄총입니다. 기존 방식보다 더 긴 유효 사거리와 더 높은 관통력을 자랑합니다. 주로 저강도 기업 분쟁에 사용됩니다.

note: ~ Item name ~ Name of a gun
en: Raketa | Raketas
ko[0]: 라케타

note: ~ Description of gun "Raketa" ~ Description of "Raketa"
en: A massive TSKBEM-design shotgun intended for exosuit forces, the Raketa aka 'Rocket' is a magazine-fed bullpup shotgun featuring twin barrels.  This design remains popular for extra-atmospheric operations as the 12ga rounds are less likely to pierce a ship or station's delicate hull.
ko: 외골격 부대를 위해 설계된 대형 TSKBEM 설계 산탄총인 라케타(일명 '로켓')는 탄창 급탄식 불펍 산탄총으로, 총열이 두 개입니다. 12구경 탄환이 함선이나 기지의 섬세한 선체를 관통할 가능성이 낮기 때문에 이 설계는 대기권 밖 작전에서 여전히 인기가 높습니다.

note: ~ Item name ~ Name of a gun
en: Drotik Shotpistol | Drotik Shotpistols
ko[0]: 드로틱 샷피스톨

note: ~ Description of gun "Drotik Shotpistol" ~ Description of "Drotik Shotpistol"
en: A massive TSKBEM-designed 'sidearm' intended for exosuits and uplifts, the Drotik aka 'Dart' is a large revolver firing 12ga shells.
ko: 드로틱(Drotik) 또는 '다트(Dart)'라고도 불리는 이 대형 리볼버는 외골격과 업리프트를 위해 설계된 거대한 TSKBEM '사이드암'으로, 12게이지 탄약을 발사합니다.

note: ~ Item name ~ Name of a gun ~ Gun mod name
en: MarSec. T72 shotgun | MarSec. T72 shotguns
ko[0]: 마섹. T72 산탄총

note: ~ Description of gun "MarSec. T72 shotgun" ~ Description of gun mod "MarSec. T72 shotgun" ~ Description of "MarSec. T72 shotgun"
en: The single round 00 bore barrel built at the center of the T72 revolver.  Can function as a backup in case the power pack of the main weapon is depleted.
ko: T72 리볼버 중앙에 장착된 00 구경 단일 탄창. 주무기의 파워팩이 소진될 경우 예비 무기로 사용할 수 있습니다.

note: ~ Description of gun "R-PROTON ENR" ~ Description of "R-PROTON ENR"
en: Within the solid barrel of the Raaz PROTON, an electrical anomaly is carefully duplicated through magnetic stimulation and projected outwards.  Freed from containment, the anomaly will temporarily settle in the physical world and quickly emit its stored electrical charge before dissipating.
ko: 라즈 프로톤의 견고한 배럴 내부에서, 전기적 이상 현상이 자기 자극을 통해 정교하게 복제되어 외부로 투사됩니다. 격리에서 벗어나면, 이상 현상은 일시적으로 물리적 세계에 자리 잡고 저장된 전하를 빠르게 방출한 후 소멸합니다.

note: ~ Firing mode of gun
en: Pulse
ko: 펄스

note: ~ Item name ~ Name of a gun
en: W3310 Archangel ENR | W3310 Archangel ENRs
ko[0]: W3310 아크엔젤 ENR

note: ~ Description of gun "W3310 Archangel ENR" ~ Description of "W3310 Archangel ENR"
en: A powerful anti-drone defense weapon, the W3310 Archangel is capable of firing a chain of electrical discharges that can arc between multiple targets.  Most effective against groups of lightly armored foes, use within closed spaces is not recommended due to the risk of self-inflicted injury.
ko: 강력한 대드론 방어 무기인 W3310 아크엔젤은 여러 대상에게 아크 형태의 전기 방전을 연쇄적으로 발사할 수 있습니다. 경장갑을 착용한 적군에게 가장 효과적이지만, 폐쇄된 공간에서의 사용은 자해 위험 때문에 권장하지 않습니다.

note: ~ Item name ~ Name of a gun
en: W3100 Volt | W3100 Volts
ko[0]: W3100 볼트

note: ~ Description of gun "W3100 Volt" ~ Description of "W3100 Volt"
en: Wraitheon Armories' premier electrolaser personal defense weapon.  The W3100 Volt adjustable power settings make it adaptable to most conflict situations, lethal or otherwise, and make it a favorite among well-off security forces and law enforcement corps.
ko: Wraitheon Armories 최고의 전기 레이저 개인 방어 무기입니다. W3100V의 조절 가능한 출력 설정으로 치명적이든 아니든 대부분의 분쟁 상황에 대응할 수 있으며, 부유한 보안군과 법 집행 기관에서 선호합니다.

note: ~ Item name ~ Gun mod name
en: ETC firmware (overpressure) | ETC firmware (overpressure)
ko[0]: ETC 펌웨어 (과압)

note: ~ Description of gun mod "ETC firmware (overpressure)" ~ Description of "ETC firmware (overpressure)"
en: Custom firmware for the electrical ignition system of caseless firearms.  Tweaks the ignition timing to maximize pressure in the chamber, increasing muzzle velocity and armor penetration at the cost of increased wear on the weapon.
ko: 무탄피 총기의 전기 점화 시스템을 위한 맞춤형 펌웨어입니다. 점화 타이밍을 조정하여 약실 내 압력을 최대화하고, 총구 속도와 장갑 관통력을 증가시키는 반면, 무기 마모는 증가합니다.

note: ~ Item name ~ Gun mod name
en: ETC firmware (subsonic) | ETC firmware (subsonic)
ko[0]: ETC 펌웨어 (아음속)

note: ~ Description of gun mod "ETC firmware (subsonic)" ~ Description of "ETC firmware (subsonic)"
en: Custom firmware for the electrical ignition system of caseless firearms.  Tweaks the ignition timing to ensure that fired bullets remain subsonic, reducing noise at the cost of range and armor penetration.
ko: 무탄피 총기의 전기 점화 시스템을 위한 맞춤형 펌웨어입니다. 점화 타이밍을 조정하여 발사된 탄환이 아음속을 유지하도록 하여 소음을 줄이는 반면, 사거리와 장갑 관통력은 감소합니다.

note: ~ Item name ~ Gun mod name
en: ETC firmware (incendiary) | ETC firmware (incendiary)
ko[0]: ETC 펌웨어 (소이탄)

note: ~ Description of gun mod "ETC firmware (incendiary)" ~ Description of "ETC firmware (incendiary)"
en: Custom firmware for the electrical ignition system of caseless firearms.  Increases the potency of the heat ignition system, causing bullets to melt and be subsequently fired as globules of superheated metal.  The projectiles will set targets on fire, at the cost of direct damage, range, and weapon durability.
ko: 무탄피 총기의 전기 점화 시스템용 맞춤형 펌웨어입니다. 열 점화 시스템의 효율을 높여 탄환이 녹아 과열된 금속 덩어리로 발사되도록 합니다. 이 발사체는 목표물에 불을 붙이는 대신 직접적인 피해, 사거리, 그리고 무기의 내구성을 저하시킵니다.

note: ~ Description of gun mod "electrolaser conversion" ~ Description of "electrolaser conversion"
en: A set of high-tech electronics and optics.  This converts a laser pistol into a less-lethal electrolaser capable of stunning targets, at the cost of decreased damage output and increased power consumption.
ko: 첨단 전자 장치와 광학 장치 세트입니다. 레이저 권총을 덜 치명적인 전기 레이저로 바꿔, 표적을 기절시킬 수 있지만, 피해량은 감소하고 전력 소비는 증가합니다.

note: ~ Description of gun mod "high density capacitor" ~ Description of "high density capacitor"
en: A capacitor with a higher energy density increases range and damage, at the cost of doubling power consumption.
ko: 에너지 밀도가 높은 커패시터는 사거리와 데미지를 증가시키지만, 전력 소비는 두 배로 늘어납니다.

note: ~ Item name ~ Gun mod name
en: magnetic choke | magnetic chokes
ko[0]: 자기 초크

note: ~ Description of gun mod "magnetic choke" ~ Description of "magnetic choke"
en: A choke that uses a powerful cross-shaped electromagnet to pull the shot cloud together, greatly reducing the spread of shot.  Prevents the use of slugs.
ko: 강력한 십자형 전자석을 사용하여 산탄 구름을 모아 산탄의 확산을 크게 줄이는 초크입니다. 슬러그 사용을 방지합니다.

note: ~ Item name ~ Gun mod name
en: shotgun gauss array | shotgun gauss arrays
ko[0]: 샷건 가우스 어레이

note: ~ Description of gun mod "shotgun gauss array" ~ Description of "shotgun gauss array"
en: A tuned set of electromagnets that accelerate projectiles to a much higher velocity than normal, increasing range and damage.  The required modifications are invasive and cannot be removed once installed.
ko: 투사체를 일반 속도보다 훨씬 빠른 속도로 가속하여 사거리와 피해를 증가시키는 조율된 전자석 세트입니다. 필요한 개조는 침습적이며, 한 번 설치하면 제거할 수 없습니다.

note: ~ Item name ~ Gun mod name
en: terrible iron sights | terrible iron sights
ko[0]: 끔찍한 기계식 조준기

note: ~ Description of gun mod "terrible iron sights" ~ Description of "terrible iron sights"
en: The iron sights of this weapon are infamously terrible, making aiming much harder than it needs to be.
ko: 이 무기의 조준기는 끔찍하기로 악명이 높아서 조준이 필요 이상으로 어렵습니다.

note: ~ Item name ~ Gun mod name
en: holographic aim-assist system | holographic aim-assist system
ko[0]: 홀로그래픽 조준 보조 시스템

note: ~ Description of gun mod "holographic aim-assist system" ~ Description of "holographic aim-assist system"
en: An advanced ballistic computer calculates projectile trajectories, hit-probabilities, and enemy movements, before outputting the information into an AR holo display.  It greatly increases both accuracy and aiming speed.
ko: 첨단 탄도 컴퓨터는 발사체 궤적, 명중률, 적의 움직임을 계산한 후 AR 홀로그램 디스플레이에 정보를 출력합니다. 이를 통해 정확도와 조준 속도가 크게 향상됩니다.

note: ~ Item name ~ Gun mod name
en: ballistic computer | ballistic computer
ko[0]: 탄도 컴퓨터

note: ~ Description of gun mod "ballistic computer" ~ Description of "ballistic computer"
en: An integrated ballistic computer completely replaces the sights of this weapon.  Aiming depends on a small glass screen on which targets are automatically highlighted.
ko: 통합 탄도 컴퓨터가 이 무기의 조준기를 완전히 대체합니다. 조준은 표적이 자동으로 강조되는 작은 유리 화면에 의존합니다.

note: ~ Item name ~ Gun mod name
en: adjustable sling  | adjustable slings
ko[0]: 조절 가능한 슬링

note: ~ Item name ~ Magazine name
en: 84k 10mm 20-round magazine | 84k 10mm 20-round magazines
ko[0]: 84k 10mm 20발 탄창

note: ~ Description of magazine "84k 10mm 20-round magazine" ~ Description of "84k 10mm 20-round magazine"
en: A 20-round magazine for use with the Seyfert 84k.
ko: 세이퍼트 84k와 함께 사용할 수 있는 20발들이 탄창입니다.

note: ~ Item name ~ Magazine name
en: MarSec 14-round magazine | MarSec 14-round magazines
ko[0]: 마르섹 14발 탄창

note: ~ Description of magazine "MarSec 14-round magazine" ~ Description of "MarSec 14-round magazine"
en: A magazine for the MarSec handguns.  It holds 14 rounds.
ko: MarSec 권총용 탄창입니다. 14발이 들어갑니다.

note: ~ Item name ~ Magazine name
en: Silvergram 22-round magazine | Silvergram 22-round magazines
ko[0]: 실버그램 22발 탄창

note: ~ Description of magazine "Silvergram 22-round magazine" ~ Description of "Silvergram 22-round magazine"
en: A transparent polymer 22-round magazine for Silvergram pattern smart pistols.
ko: 실버그램 패턴 스마트 권총용 투명 폴리머 22발 탄창입니다.

note: ~ Item name ~ Magazine name
en: 25mm 40-round magazine | 25mm 40-round magazines
ko[0]: 25mm 40발 탄창

note: ~ Description of magazine "25mm 40-round magazine" ~ Description of "25mm 40-round magazine"
en: A 40-round magazine for use with 25mm firearms.
ko: 25mm 화기에 사용할 수 있는 40발들이 탄창입니다.

note: ~ Item name ~ Magazine name
en: 5x50mm 100-round magazine | 5x50mm 100-round magazines
ko[0]: 5x50mm 100발 탄창

note: ~ Description of magazine "5x50mm 100-round magazine" ~ Description of "5x50mm 100-round magazine"
en: A 100-round box magazine for use with 5x50mm flechette firearms.  Designated as RMFB100.
ko: 5x50mm 플레셰트 화기에 사용되는 100발들이 박스형 탄창입니다. RMFB100으로 지정되었습니다.

note: ~ Item name ~ Magazine name
en: 5x50mm 50-round magazine | 5x50mm 50-round magazines
ko[0]: 5x50mm 50발 탄창

note: ~ Description of magazine "5x50mm 50-round magazine" ~ Description of "5x50mm 50-round magazine"
en: A 50-round box magazine for use with 5x50mm flechette firearms.  Designated as RMFB50.
ko: 5x50mm 플레셰트 화기에 사용하는 50발들이 박스형 탄창입니다. RMFB50으로 지정되어 있습니다.

note: ~ Item name ~ Magazine name
en: UICASTA 30-round magazine | UICASTA 30-round magazines
ko[0]: UICASTA 30발 탄창

note: ~ Description of magazine "UICASTA 30-round magazine" ~ Description of "UICASTA 30-round magazine"
en: A standardized 30-round magazine compatible with most UICA issue rifles.
ko: 대부분 UICA 소총과 호환되는 표준화된 30발 탄창입니다.

note: ~ Item name ~ Magazine name
en: UICASTA 100-round double drum magazine | UICASTA 100-round double drum magazines
ko[0]: UICASTA 100발 이중드럼 탄창

note: ~ Description of magazine "UICASTA 100-round double drum magazine" ~ Description of "UICASTA 100-round double drum magazine"
en: A standardized 100-round double drum magazine compatible with most UICA issue rifles.
ko: 대부분 UICA 소총과 호환되는 표준화된 100발 더블 드럼 탄창입니다.

note: ~ Item name ~ Magazine name
en: MarSec. T72 7.50mm speedloader | MarSec. T72 7.50mm speedloaders
ko[0]: 마르섹 T72 7.50mm 스피드로더

note: ~ Description of magazine "MarSec. T72 7.50mm speedloader" ~ Description of "MarSec. T72 7.50mm speedloader"
en: A speedloader for the MarSec T72 revolver, holds 9 rounds of 7.50mm ammunition.
ko: MarSec T72 리볼버용 스피드로더로, 7.50mm 탄약 9발을 장착할 수 있습니다.

note: ~ Item name ~ Magazine name
en: SR-77 45-round magazine | SR-77 45-round magazines
ko[0]: SR-77 45발 탄창

note: ~ Description of magazine "SR-77 45-round magazine" ~ Description of "SR-77 45-round magazine"
en: A translucent 45-round box magazine, for use with the SR-77.
ko: SR-77과 함께 사용할 수 있는 반투명 45발 박스형 탄창입니다.

note: ~ Item name ~ Magazine name
en: Vahagn 10XR 80-round magazine | Vahagn 10XR 80-round magazines
ko[0]: 바하근 10XR 80발 탄창

note: ~ Description of magazine "Vahagn 10XR 80-round magazine" ~ Description of "Vahagn 10XR 80-round magazine"
en: A large box magazine and accompanying feed chute for the Vahagn 10XR.  Holds 80 rounds of 7.50mm SDART ammunition.
ko: Vahagn 10XR용 대형 박스형 탄창과 급탄대가 포함되어 있습니다. 7.50mm SDART 탄약 80발을 수납할 수 있습니다.

note: ~ Item name ~ Magazine name
en: RMGS5 8x40mm speedloader | RMGS5 8x40mm speedloaders
ko[0]: RMGS5 8x40mm 스피드로더

note: ~ Description of magazine "RMGS5 8x40mm speedloader" ~ Description of "RMGS5 8x40mm speedloader"
en: This speedloader, made by Rivtech for use with the RM99 revolver, can hold 5 rounds of 8x40mm caseless rounds and quickly reload a compatible revolver.
ko: Rivtech에서 RM99 리볼버와 함께 사용하도록 만든 이 스피드로더는 8x40mm 무탄피 탄약 5발을 장착할 수 있으며 호환 리볼버를 빠르게 재장전할 수 있습니다.

note: ~ Item name ~ Magazine name
en: alien cell | alien cells
ko[0]: 외계 전지

note: ~ Description of magazine "alien cell" ~ Description of "alien cell"
en: A conical device salvaged from an alien artifact.  Grooves etched on its circular face slowly pulse with purple light.
ko: 외계 유물에서 건져 올린 원뿔형 장치. 둥근 표면에 새겨진 홈이 보라색 빛으로 천천히 깜빡인다.

note: ~ Item name ~ Magazine name
en: power cartridge | power cartridges
ko[0]: 파워 카트리지

note: ~ Description of magazine "power cartridge" ~ Description of "power cartridge"
en: A standard-design power cell compatible with most common energy weapons.  Can be recharged by connecting to a power source.
ko: 대부분의 일반 에너지 무기와 호환되는 표준형 파워 셀입니다. 전원에 연결하여 충전할 수 있습니다.

note: ~ Item name ~ Magazine name
en: compact power cartridge | compact power cartridges
ko[0]: 소형 파워 카트리지

note: ~ Description of magazine "compact power cartridge" ~ Description of "compact power cartridge"
en: A compact power cell compatible with most common energy weapons.  Can be recharged by connecting to a power source.
ko: 대부분의 일반 에너지 무기와 호환되는 소형 파워 셀입니다. 전원에 연결하여 충전할 수 있습니다.

note: ~ Item name ~ Magazine name
en: bootleg power cartridge | bootleg power cartridges
ko[0]: 부트레그 파워 카트리지

note: ~ Description of magazine "bootleg power cartridge" ~ Description of "bootleg power cartridge"
en: A functional but poorly-built power cell compatible with most common energy weapons.  It cannot be recharged.
ko: 대부분의 일반 에너지 무기와 호환되는, 기능은 있지만 조립이 부실한 파워 셀입니다. 재충전이 불가능합니다.

note: ~ Item name ~ Magazine name
en: chromoelectric cartridge | chromoelectric cartridges
ko[0]: 색전기 카트리지

note: ~ Description of magazine "chromoelectric cartridge" ~ Description of "chromoelectric cartridge"
en: A thin strip of transuranic metal, glowing a somber blue from within its shielded glass prison.  A rare and sought-after relic, it could be used to momentarily power all sorts of technology from the late Hyperspace Era.
ko: 얇은 초우라늄 금속 조각이 유리로 된 감옥 안에서 음울한 푸른빛을 발하고 있다. 희귀하고 수요가 많은 유물로, 초공간 시대 후기의 온갖 기술에 순간적으로 동력을 공급하는 데 사용될 수 있었다.

note: ~ Item name ~ Magazine name
en: pressurized foam tank | pressurized foam tanks
ko[0]: 가압 발포 탱크

note: ~ Description of magazine "pressurized foam tank" ~ Description of "pressurized foam tank"
en: A pressurized 5L canister designed to feed an industrial foam gun.
ko: 산업용 폼 건에 사용할 수 있도록 설계된 5L 용량의 가압 용기입니다.

note: ~ Item name ~ Magazine name
en: 3x35mm 150-round magazine | 3x35mm 150-round magazines
ko[0]: 3x35mm 150발 탄창

note: ~ Description of magazine "3x35mm 150-round magazine" ~ Description of "3x35mm 150-round magazine"
en: A 150-round box magazine for use with 3x35mm flechette coilguns.  Marketed as GGS150.
ko: 3x35mm 플레셰트 코일건에 사용할 수 있는 150발들이 박스형 탄창입니다. GGS150이라는 이름으로 판매됩니다.

note: ~ Item name ~ Magazine name
en: 3x35mm 75-round magazine | 3x35mm 75-round magazines
ko[0]: 3x35mm 75발 탄창

note: ~ Description of magazine "3x35mm 75-round magazine" ~ Description of "3x35mm 75-round magazine"
en: A 75-round box magazine for use with 3x35mm flechette coilguns.  Marketed as GGS75.
ko: 3x35mm 플레셰트 코일건에 사용할 수 있는 75발들이 박스형 탄창입니다. GGS75라는 이름으로 판매됩니다.

note: ~ Item name ~ Magazine name
en: 4g plasma cell | 4g plasma cells
ko[0]: 4g 플라즈마 전지

note: ~ Description of magazine "4g plasma cell" ~ Description of "4g plasma cell"
en: A tiny canister that can safely store up to 4 grams of solid hydrogen in a cryo-pressurized state.
ko: 최대 4그램의 고체수소를 극저온 가압 상태로 안전하게 저장할 수 있는 작은 용기입니다.

note: ~ Item name ~ Magazine name
en: 20g plasma cell | 20g plasma cells
ko[0]: 20 플라즈마 전지

note: ~ Description of magazine "20g plasma cell" ~ Description of "20g plasma cell"
en: A reinforced canister that can safely store up to 20 grams of solid hydrogen in a cryo-pressurized state.
ko: 최대 20그램의 고체수소를 극저온 가압 상태로 안전하게 저장할 수 있는 강화된 용기입니다.

note: ~ Item name ~ Magazine name
en: 40g plasma cell (civilian) | 40g plasma cells (civilian)
ko[0]: 40g 플라즈마 전지 (민수용)

note: ~ Description of magazine "40g plasma cell (civilian)" ~ Description of "40g plasma cell (civilian)"
en: A yellow and red canister that can safely store up to 40 grams of solid hydrogen in a cryo-pressurized state.  A complex nozzle with integrated digital failsafes make it incompatible with military railguns.
ko: 극저온 가압 상태에서 최대 40g의 고체 수소를 안전하게 저장할 수 있는 노란색과 빨간색 용기입니다. 디지털 안전장치가 내장된 복잡한 노즐은 군용 레일건과 호환되지 않습니다.

note: ~ Item name ~ Magazine name
en: Raketa 30-round shotgun magazine | Raketa 30-round shotgun magazines
ko[0]: 라케타 30발 산탄총 탄창

note: ~ Description of magazine "Raketa 30-round shotgun magazine" ~ Description of "Raketa 30-round shotgun magazine"
en: A removable 30-round horizontal magazine, for use with the Raketa shotgun.
ko: 라케타 산탄총과 함께 사용할 수 있는 분리형 30발 수평 탄창입니다.

note: ~ Item name ~ Magazine name
en: Drotik speedloader | Drotik speedloaders
ko[0]: 드로틱 스피드로더

note: ~ Description of magazine "Drotik speedloader" ~ Description of "Drotik speedloader"
en: This speedloader holds up to eight 12ga shotgun shells, intended for use with the Drotik.
ko: 이 스피드로더는 드로틱과 함께 사용하도록 설계된 최대 8개의 12게이지 산탄총 탄약을 장착할 수 있습니다.

note: ~ Item name ~ Magazine name
en: voltaic cell | voltaic cells
ko[0]: 볼타 전지

note: ~ Description of magazine "voltaic cell" ~ Description of "voltaic cell"
en: A high-density energy cell purposely made to power voltaic weaponry.
ko: 전기 무기에 전력을 공급하기 위해 특별히 만들어진 고밀도 에너지 셀입니다.

note: ~ Computer name placed on map crashing_ship_3, crashing_ship_2, crashing_ship_1, crashing_ship_6, crashing_ship_5, crashing_ship_4, crashing_ship_9, crashing_ship_8, crashing_ship_7
en: Escape Pod
ko: 탈출 포드

note: ~ Graffiti placed on map crashing_ship_3, crashing_ship_2, crashing_ship_1, crashing_ship_6, crashing_ship_5, crashing_ship_4, crashing_ship_9, crashing_ship_8, crashing_ship_7
en: Cargo Bay 01
ko: 화물칸 01

note: ~ Graffiti placed on map crashing_ship_3, crashing_ship_2, crashing_ship_1, crashing_ship_6, crashing_ship_5, crashing_ship_4, crashing_ship_9, crashing_ship_8, crashing_ship_7
en: Workshop
ko: 작업장

note: ~ Graffiti placed on map crashing_ship_3, crashing_ship_2, crashing_ship_1, crashing_ship_6, crashing_ship_5, crashing_ship_4, crashing_ship_9, crashing_ship_8, crashing_ship_7
en: Shuttle Bay 01
ko: 셔틀 베이 01

note: ~ Graffiti placed on map crashing_ship_3, crashing_ship_2, crashing_ship_1, crashing_ship_6, crashing_ship_5, crashing_ship_4, crashing_ship_9, crashing_ship_8, crashing_ship_7
en: Escape Pods & Vehicle Bay
ko: 탈출 포드 및 차량실

note: ~ Furniture name
en: escape pod seat
ko: 탈출 포드 좌석

note: ~ Description of furniture "escape pod seat"
en: The cushioned and upright facing seat of a single-seater escape pod.  A storage space beneath it holds survival supplies.
ko: 1인승 탈출 포드의 쿠션이 깔리고 똑바로 세워진 좌석. 그 아래 수납 공간에는 생존 용품이 보관됩니다.

note: ~ Furniture name
en: chirurgic suite
ko: 수술실

note: ~ Description of furniture "chirurgic suite"
en: A multitude of surgical arms seamlessly meld with the chromed ceiling.  They expectantly unravel with your approach, animated by an AI whose performances blur the lines between medicine and art.
ko: 크롬빛으로 빛나는 천장에 대량의 수술용 팔이 이음매 하나 없이 고정되어 있습니다. 당신이 접근하자 의술과 예술의 경계를 허무는 기술의 AI가 깨어나, 마치 기다리고 있었다는 듯 팔들을 고정 상태에서 풀어냅니다.

note: ~ Furniture name
en: Autodoc Mk. XVI
ko: 오토닥 Mk. XVI

note: ~ Description of furniture "Autodoc Mk. XVI"
en: A commercial surgical robot often found within licensed clinics and corporate hospitals.  Its various AI routines assist during surgery, but they are no replacement for the actual operator's skill.
ko: 자격 있는 진료소와 기업 병원에서 흔히 찾아볼 수 있는 상업용 수술로봇입니다. 다양한 AI 루틴이 수술을 보조하지만, 사용자의 기술을 대체할만큼은 되지 못합니다.

note: ~ Furniture name
en: salvaged Autodoc
ko: 인양된 오토닥

note: ~ Description of furniture "salvaged Autodoc"
en: The kind of worn-down and dubiously safe surgical device that is perfectly at home in a back alley clinic.  It would take great skill to safely operate this.
ko: 낡은데다 안전성이 의심스러운 수술장비로, 뒷골목 진료소에 꼭 필요한 장비입니다. 안전하게 작동시키려면 뛰어난 기술이 필요합니다.

note: ~ Furniture name
en: sleep pod
ko: 수면 포드

note: ~ Description of furniture "sleep pod"
en: This is a climate controlled sleep pod.  An easy way to reduce energy costs in dense urban environments.
ko: 온도 조절 기능이 있는 수면 포드입니다. 고밀도 도시환경에서 연료비를 절약하기 위한 손쉬운 수단입니다.

note: ~ Furniture name
en: cryo pod
ko: 냉동 포드

note: ~ Description of furniture "cryo pod"
en: This is a long term sleep pod.  Cryo pods are mostly used by people waiting a short term for organs or criminals avoiding heat right after a crime.
ko: 장기 수면 포드입니다. 냉동수면 포드는 대체로 장기이식을 위해 대기하는 환자나, 범죄 직후 추적을 피하려는 범죄자들에 의해 쓰였습니다.

note: ~ Furniture name
en: cryo pylon
ko: 크라이오 파일론

note: ~ Description of furniture "cryo pylon"
en: This super chilled pylon is so cold it seems to pull in warmth towards itself and create a light breeze of freezing air.
ko: 이 초저온 냉각탑은 너무 차가워서 따뜻한 공기를 그 자체로 끌어들이고 차가운 공기의 가벼운 바람을 만들어내는 듯합니다.

note: ~ Furniture name
en: active micro heat mill
ko: 액티브 마이크로 히트 밀

note: ~ Description of furniture "active micro heat mill"
en: This comparatively-small wind turbine heat mill turns wind energy into a relatively small amount of constant heat.  This heat provides a modicum of respite from the neverending cold of Salus IV; they were sometimes built in the dozens to create agricultural zones outside of greenhouses.
ko: 비교적 작은 풍력 터빈 열분쇄기는 풍력 에너지를 비교적 소량의 일정한 열로 변환합니다. 이 열은 살루스 4호의 끝없는 추위로부터 잠시나마 휴식을 취할 수 있게 해 줍니다. 온실 밖에 농업 지대를 조성하기 위해 수십 개가 건설되기도 했습니다.

note: ~ Furniture name
en: broken micro heat mill
ko: 고장난 마이크로 히트 밀

note: ~ Description of furniture "broken micro heat mill"
en: This broken-down heat mill once provided respite from the cold.  Designed to operate without human maintenance indefinitely, but has broken down - or been intentionally damaged.
ko: 이 고장 난 열풍기는 한때 추위를 피할 수 있는 휴식처였습니다. 사람의 관리 없이도 무한정 가동되도록 설계되었지만, 고장 났거나 의도적으로 손상되었습니다.

note: ~ Furniture name
en: CRISPR Biolab
ko: CRISPR 바이오랩

note: ~ Description of furniture "CRISPR Biolab"
en: A boxy looking device of arms, droppers, and pipettes.  It was used pre-Cataclysm to do gene-editing experiments.
ko: 팔, 점적기, 피펫으로 구성된 상자 모양의 장치. 대격변 이전에 유전자 편집 실험에 사용되었습니다.

note: ~ Furniture name
en: nano forge
ko: 나노 포지

note: ~ Description of furniture "nano forge"
en: Matrioshka Fabritechnics nano forge looks like a solid black box.  Apertures for ingredients open with a hum as the console commands are entered.  DO NOT INSERT ANY PART OF YOUR ANATOMY.
ko: Matrioshka Fabritechnics 나노 포지는 단단한 검은색 상자처럼 보입니다. 콘솔 명령을 입력하면 재료 투입구가 윙윙 소리를 내며 열립니다. 신체의 어떤 부분도 삽입하지 마세요.

note: ~ Furniture name
en: 3D printer
ko: 3D 프린터

note: ~ Description of furniture "3D printer"
en: This box was used for rapid prototyping of products and for general entertainment purposes in the masses.
ko: 상품의 프로토타입의 빠른 생산, 그리고 다양한 놀이 용도로 대중에 의해 사용되었던 상자입니다.

note: ~ Furniture name
en: translocator buoy
ko: 변환기 부표

note: ~ Description of furniture "translocator buoy"
en: A near undetectable spatial distortion field centered around a free floating golden mote.  Examining it from up close would let you encode it for use with a translocation device.
ko: 자유롭게 떠다니는 황금빛 티끌을 중심으로 거의 감지할 수 없는 공간 왜곡장이 형성되어 있습니다. 가까이서 살펴보면 전좌 장치에 사용할 수 있도록 암호화할 수 있습니다.

note: ~ Bashing sound ~ Bashing failed sound
en: a faint echo.
ko: 희미한 메아리.

note: ~ Furniture name
en: telepad
ko: 텔레패드

note: ~ Description of furniture "telepad"
en: A smooth tile of metal, hiding beneath it the complex machinery of a translocator.  The engineering required to build these is poorly understood nowadays, so this one has likely been here since the Hyperspace Era.  Examining it from up close would let you encode it for use with a translocation device.
ko: 매끄러운 금속 타일 아래에는 복잡한 트랜스로케이터 장치가 숨겨져 있습니다. 이 장치를 만드는 데 필요한 공학적 원리는 오늘날에는 잘 알려져 있지 않으므로, 아마도 초공간 시대부터 존재했을 것입니다. 가까이서 살펴보면 트랜스로케이터에 사용할 수 있도록 암호화할 수 있을 것입니다.

note: ~ Furniture name
en: neural net inserter
ko: 신경망 접속기

note: ~ Description of furniture "neural net inserter"
en: This device looks like a cross between some kind of nightmare dentistry equipment and socketing tool mounted on a slide that lets it drop precisely down.  Useful for those projects that require putting delicate items into hard to reach spaces.
ko: 이 장치는 악몽 같은 치과 장비와 슬라이드에 장착된 소켓 공구를 합친 듯한 모습입니다. 슬라이드를 통해 정확하게 아래로 내려갈 수 있습니다. 손이 닿기 어려운 곳에 섬세한 물건을 넣어야 하는 작업에 유용합니다.

note: ~ Furniture name
en: monomolecular saw
ko: 단분자 톱

note: ~ Description of furniture "monomolecular saw"
en: A wire the size of a cheese cutter runs in a single direction in this tool, allowing atomically precise cuts at almost any angle.  Even unpowered it gives off a visual distortion for several inches around it to prevent you from losing a hand.  It is impossible to deconstruct this device without the wire self destructing.
ko: 치즈 커터 크기의 와이어가 이 도구의 한 방향으로만 연결되어 거의 모든 각도에서 원자 단위의 정밀한 절단이 가능합니다. 전원이 꺼져 있어도 주변 몇 인치에 걸쳐 시각적 왜곡 현상이 나타나 손을 잃을 위험을 방지합니다. 와이어가 자폭하지 않고서는 이 장치를 분해하는 것은 불가능합니다.

note: ~ Furniture name
en: military SICC terminal
ko: 군용 SICC 터미널

note: ~ Description of furniture "military SICC terminal"
en: Console interface for a Standard Interstellar Communications Cluster.  With the machine connected to it broken, it can only be salvaged for parts.
ko: 표준 성간 통신 클러스터용 콘솔 인터페이스입니다. 연결된 기계가 고장나면 부품으로만 회수할 수 있습니다.

note: ~ Furniture name
en: military SICC master computing array
ko: 군용 SICC 마스터 컴퓨팅 어레이

note: ~ Description of furniture "military SICC master computing array"
en: A massive metal construct reaching as high as the ceiling, this Master Computing Array of a Standard Interstellar Communications Cluster used to be the pinnacle of quantum waveform manipulation technology.  Now, though, it's nothing more than a box full of delicious electronics.
ko: 천장 높이까지 솟아오른 거대한 금속 구조물, 표준 성간 통신 클러스터의 이 마스터 컴퓨팅 어레이는 한때 양자 파형 조작 기술의 정점이었습니다. 하지만 이제는 맛있는 전자 장치로 가득 찬 상자에 불과합니다.

note: ~ Furniture name
en: sabotaged military SICC master computing array
ko: 군사용 SICC 마스터 컴퓨팅 어레이 파괴

note: ~ Description of furniture "sabotaged military SICC master computing array"
en: Vandalized remains of a Standard Interstellar Communications Cluster.  Wires and connectors spill out from a torn side panel, revealing the mangled carcass of a century-old beast.  Although stripped of its core components, careful searching may reveal useful electronics for scavengers like you.
ko: 표준 성간 통신 클러스터의 파손된 잔해. 찢어진 측면 패널에서 전선과 커넥터가 쏟아져 나와, 100년 된 괴물의 뒤틀린 사체를 드러낸다. 핵심 부품은 제거되었지만, 주의 깊게 수색하면 당신 같은 노획꾼에게 유용한 전자 장치를 발견할 수도 있다.

note: ~ Furniture name
en: military SICC satellite link
ko: 군용 SICC 위성 링크

note: ~ Description of furniture "military SICC satellite link"
en: A large satellite dish mounted on a towering amplification platform, linked to an orbital satellite that probably doesn't exist anymore.  Although the satellite dish is of little use due to the unorthodox geometry, the amplifier circuitry will prove invaluable for high-energy gadgets.
ko: 우뚝 솟은 증폭 플랫폼 위에 설치된 대형 위성 접시는 아마도 더 이상 존재하지 않을 궤도 위성에 연결되어 있습니다. 특이한 구조 때문에 위성 접시 자체는 별 쓸모가 없지만, 이 증폭 회로는 고출력 기기에는 매우 귀중한 존재가 될 것입니다.

note: ~ Furniture name
en: military SICC power supply
ko: 군용 SICC 전원 공급 장치

note: ~ Description of furniture "military SICC power supply"
en: Dedicated power supply module for a Standard Interstellar Communications Cluster.  Capable of drawing thousands of watts during operation, it requires a dedicated heat dissipation array to function normally.
ko: 표준 성간 통신 클러스터(Standard Interstellar Communications Cluster)용 전용 전원 공급 모듈입니다. 작동 중 수천 와트의 전력을 소모할 수 있으므로, 정상 작동을 위해서는 전용 방열 어레이가 필요합니다.

note: ~ Furniture name
en: destroyed military SICC power supply
ko: 군용 SICC 전원 공급 장치 파괴

note: ~ Description of furniture "destroyed military SICC power supply"
en: An incoherent mess of molten polymer and charred metamaterial, this badly damaged module used to be the power supply for a Standard Interstellar Communications Cluster.  It seems to have undergone a catastrophic overload event, which is weird considering the array of failsafes these things are equipped with.
ko: 녹은 폴리머와 탄화된 메타물질이 뒤섞인, 일관성 없는 혼합물인 이 심하게 손상된 모듈은 표준 성간 통신 클러스터의 전원 공급 장치였습니다. 이 모듈에 장착된 다양한 안전장치를 고려하면, 심각한 과부하 사고를 겪은 것으로 보입니다.

note: ~ Furniture name
en: military SICC heat dissipation array
ko: 군용 SICC 방열 어레이

note: ~ Description of furniture "military SICC heat dissipation array"
en: A miniature forest of metallic fins and sparkling panels, this is a dedicated heat dissipation module for a Standard Interstellar Communications Cluster.  It is installed outside to utilize the frigid air for maximum cooling.
ko: 금속 지느러미와 반짝이는 패널로 이루어진 작은 숲으로, 표준 성간 통신 클러스터(Standard Interstellar Communications Cluster) 전용 방열 모듈입니다. 외부에 설치되어 차가운 공기를 최대한 활용하여 냉각 효과를 극대화합니다.

note: ~ Furniture name
en: DIRT data interface
ko: DIRT 데이터 인터페이스

note: ~ Description of furniture "DIRT data interface"
en: All-in-one integrated console for a Driving Intelligent Realtime Topography rover-mounted vehicular terrain scanner system.  In other words, a useless display monitor.
ko: 주행 지능형 실시간 지형 로버 장착 차량 지형 스캐너 시스템을 위한 올인원 통합 콘솔입니다. 다시 말해, 쓸모없는 디스플레이 모니터입니다.

note: ~ Furniture name
en: DIRT computation core
ko: DIRT 계산 코어

note: ~ Description of furniture "DIRT computation core"
en: Data analysis and computing core for a DIRT terrain scanner system.  Rugged design and internal shock absorbers help this hefty metal box withstand extreme cold and harsh driving conditions.
ko: DIRT 지형 스캐너 시스템을 위한 데이터 분석 및 컴퓨팅 코어입니다. 견고한 디자인과 내부 충격 흡수 장치 덕분에 이 무거운 금속 상자는 극한의 추위와 혹독한 주행 조건을 견뎌낼 수 있습니다.

note: ~ Furniture name
en: dismantled DIRT computation core
ko: 해체된 DIRT 계산 코어

note: ~ Description of furniture "dismantled DIRT computation core"
en: It seems that you are not the first one to think of dismantling this precious metal box for the goodies inside - The top lid of this DIRT computational core is missing, and the hollowed-out insides are clearly visible from the opening.
ko: 이 귀중한 금속 상자를 분해해서 안에 있는 보물을 꺼내려고 생각한 사람이 당신이 처음은 아닌 듯합니다. 이 DIRT 컴퓨터 코어의 윗뚜껑이 없고, 움푹 들어간 내부가 입구에서 선명하게 보입니다.

note: ~ Furniture name
en: DIRT scanner array
ko: DIRT 스캐너 어레이

note: ~ Description of furniture "DIRT scanner array"
en: Mounted on a self-stabilizing gimbal, this high-tech sphere is full of various sensors and scanners that automatically map out the surrounding terrain with an amazing accuracy.
ko: 자체 안정화 짐벌에 장착된 이 첨단 구형체는 다양한 센서와 스캐너로 가득 차 있어 주변 지형을 놀라운 정확도로 자동으로 매핑합니다.

note: ~ Furniture name
en: Exosuit gantry
ko: 외골격 갠트리

note: ~ Description of furniture "Exosuit gantry"
en: A gantry for supporting an exosuit upright during maintenance and repair.  Includes the specialized tools needed for complex repairs and will also charge the suit's power when active.  This one is not currently functioning.
ko: 유지 보수 및 수리 시 외골격을 똑바로 세워주는 지지대입니다. 복잡한 수리에 필요한 특수 도구가 포함되어 있으며, 작동 중 외골격의 전원을 충전합니다. 현재 작동하지 않습니다.

note: ~ Furniture name
en: drone recharging station
ko: 드론 충전소

note: ~ Description of furniture "drone recharging station"
en: An hybrid recharge and storage point for robots of all types.
ko: 모든 유형의 로봇을 위한 하이브리드 충전 및 보관 지점입니다.

note: ~ Furniture name
en: ancient processor
ko: 고대 프로세서

note: ~ Description of furniture "ancient processor"
en: Hundreds of paper thin photonics lie staked within its core, most are shattered or otherwise damaged beyond repair.
ko: 수백 개의 얇은 광자소자가 핵심부에 박혀 있는데, 대부분은 부서지거나 수리할 수 없을 정도로 손상되었습니다.

note: ~ Furniture name
en: drone scheduler core
ko: 드론 스케줄러 코어

note: ~ Description of furniture "drone scheduler core"
en: An AI unit meant to manage large cadres of working drones from afar.  This one is in a very bad shape, and it's not clear if it can be repaired.
ko: 대규모 드론을 원격으로 관리하도록 설계된 AI 유닛입니다. 현재 상태가 매우 좋지 않아 수리가 가능한지 확실하지 않습니다.

note: ~ Furniture name
en: pristine drone scheduler core
ko: 완벽한 드론 스케줄러 코어

note: ~ Description of furniture "pristine drone scheduler core"
en: An AI unit meant to manage large cadres of working drones from afar.  It as functional as the day it was built, at least if its system checks are to be believed.
ko: 대규모 드론을 원격으로 관리할 수 있는 AI 유닛입니다. 적어도 시스템 점검을 믿는다면, 처음 개발된 날처럼 기능합니다.

note: ~ Furniture name
en: broken command console
ko: 고장난 명령 콘솔

note: ~ Description of furniture "broken command console"
en: A complex control station for an habitat or space ship.  It might still be possible to salvage some parts from it.
ko: 거주 공간이나 우주선을 위한 복잡한 통제소입니다. 어쩌면 그 안에서 일부 부품을 회수하는 것이 가능할지도 모릅니다.

note: ~ Furniture name
en: shuttle seat
ko: 셔틀 좌석

note: ~ Description of furniture "shuttle seat"
en: The cushioned and upright facing seat of a short-ranged shuttle pod.  Has a locking bar that fits over your shoulders.
ko: 단거리 셔틀 포드의 쿠션이 깔리고 똑바로 세워진 좌석입니다. 어깨에 걸 수 있는 잠금 장치가 있습니다.

note: ~ Description of furniture "sample freezer"
en: A specialized freezer capable of maintaining temperatures of -80 Celsius, and is often used only for the preservation of delicate scientific samples.
ko: -80도의 온도를 유지할 수 있는 특수 냉동고로, 종종 민감한 과학 샘플을 보존하는 데에만 사용됩니다.

note: ~ Description of furniture "shaker incubator"
en: A tool for keeping chemical broth nicely mixed, at just the right temperature to grow bacteria.  Although, more bacteria is probably the last thing you need, considering the circumstances.
ko: 화학 배지를 박테리아 증식에 적합한 온도로 잘 섞어 보관하는 도구입니다. 하지만 상황을 고려하면 박테리아가 더 많아지는 것은 바람직하지 않을 것입니다.

note: ~ Furniture name
en: high-performance liquid chromatographer
ko: 고성능 액체 크로마토그래피

note: ~ Description of furniture "nuclear magnetic resonance spectrometer"
en: This is a giant electromagnet with carefully tuned measurement equipment used to observe how magnetic fields affect nuclear spins.  It is a common workhorse for the discovery and study of chemical structures.
ko: 이것은 정밀하게 조율된 측정 장비를 갖춘 거대한 전자석으로, 자기장이 핵 스핀에 미치는 영향을 관찰하는 데 사용됩니다. 화학 구조의 발견과 연구에 널리 사용되는 장비입니다.

note: ~ Description of furniture "centrifuge"
en: This is a centrifuge, a liquid separating device with an automated analyzer unit.  For some reason, this one has an attached battery pack.  It could be used to analyze a medical fluid sample, such as blood, if a test tube was placed in it.
ko: 이건 원심분리기입니다. 자동 분석 장치가 장착된 액체 분리 장치입니다. 무슨 이유에선지 배터리 팩이 장착되어 있습니다. 시험관을 넣으면 혈액과 같은 의료용 액체 샘플을 분석하는 데 사용할 수 있습니다.

note: ~ Computer name placed on map lab_1side
en: Cryopod Live Specimen Testing
ko: 냉동동물 생체 표본 검사

note: ~ Name of a trap
en: cryo pod switch
ko: 크라이오 포드 스위치

note: ~ Computer name placed on map lab_1side
en: Vehicle Testing Track
ko: 차량 성능 시험장

note: ~ Computer name placed on map lab_1side
en: Weapons Testing Range
ko: 무기 성능 시험장

note: ~ Computer name placed on map lab_1side
en: Armory Entrance
ko: 무기고 입구

note: ~ Name of starting location "sloc_augustmoon_docking" ~ Name of NPC faction camp ~ Overmap terrain name
en: Port Augustmoon
ko: 어거스트문 항구

note: ~ Name of starting location "sloc_escape_pod"
en: Crashed escape pod
ko: 추락한 탈출 포드

note: ~ Name of starting location "sloc_crashed_gunship"
en: Crashed gunship
ko: 추락한 건쉽

note: ~ Name of starting location "sloc_crashing_ship"
en: crashing ship
ko: 추락하는 배

note: ~ Name of map extra
en: Wraitheon Droneswarm
ko: 레이시온 드론무리

note: ~ Description of map extra "Wraitheon Droneswarm"
en: A group of combat drones.
ko: 전투용 드론 무리입니다.

note: ~ Name of map extra
en: Scavenger Party
ko: 청소부 파티

note: ~ Description of map extra "Scavenger Party"
en: A group of scavengers who double as bandits.
ko: 산적 역할도 겸하는 청소부 집단.

note: ~ Name of map extra
en: Gunship Crash
ko: 건쉽 추락 사고

note: ~ Description of map extra "Gunship Crash"
en: Gunship crashed here.
ko: 건쉽이 여기에 추락했습니다.

note: ~ Name of NPC faction camp
en: PrepNet
ko: 프렙넷

note: ~ Name of NPC faction camp ~ Item name
en: Landing Pad | Landing Pads
ko[0]: 착륙장

note: ~ Name of NPC faction camp ~ Overmap terrain name
en: UICA Shuttle Base
ko: UICA 셔틀 기지

note: ~ Overmap terrain name
en: municipal reactor
ko: 시영 반응로

note: ~ Overmap terrain name
en: PrepNet orchard
ko: 프렙넷 과수원

note: ~ Overmap terrain name
en: crashed escape pod
ko: 추락한 탈출 포드

note: ~ Overmap terrain name
en: drone shuttle landing site
ko: 드론 셔틀 착륙장

note: ~ Overmap terrain name
en: waste storage
ko: 폐기장

note: ~ Overmap terrain name
en: reactor control
ko: 반응로 제어실

note: ~ Overmap terrain name
en: reactor room
ko: 반응로실

note: ~ Overmap terrain name
en: crashed cargo droneship
ko: 추락한 화물 드론선

note: ~ Overmap terrain name
en: crashed military droneship
ko: 추락한 군용 무인선

note: ~ Overmap terrain name
en: formless ruins
ko: 형체가 무너진 폐허

note: ~ Overmap terrain name
en: augmentation clinic
ko: 개조 의료원

note: ~ Overmap terrain name
en: maintenance outpost
ko: 유지 보수 전초 기지

note: ~ Overmap terrain name
en: aquacultural farm
ko: 양식장

note: ~ Overmap terrain name
en: stratoscomm relay station
ko: 스트라토스컴 중계국

note: ~ Overmap terrain name
en: astrobiology lab
ko: 우주생물학 연구소

note: ~ Overmap terrain name
en: county mortuary
ko: 주립 영안실

note: ~ Overmap terrain name
en: county mortuary basement
ko: 주립 영안실 지하

note: ~ Overmap terrain name
en: county mortuary second floor
ko: 주립 영안실 2층

note: ~ Overmap terrain name
en: county mortuary roof
ko: 주립 영안실 지붕

note: ~ Overmap terrain name
en: robot dispatch center
ko: 로봇 파견센터

note: ~ Overmap terrain name
en: landing pad outpost
ko: 착륙장 전초기지

note: ~ Overmap terrain name
en: landing pad
ko: 착륙장

note: ~ Overmap terrain name
en: Desolate Arcology - Ground Level
ko: 황량한 아르콜로지 - 지상층

note: ~ Overmap terrain name
en: Arcology - Ground Level
ko: 아르콜로지 - 지상층

note: ~ Overmap terrain name
en: Crashing Ship
ko: 추락하는 배

note: ~ Overmap terrain name
en: Shuttle Landing Pad
ko: 셔틀 착륙장

note: ~ Overmap terrain name
en: Solar Array
ko: 태양 전지 배열

note: ~ Overmap terrain name
en: Malamute Transport Wreck
ko: 말라뮤트 운송 난파선

note: ~ Overmap terrain name
en: Habitat Block
ko: 서식지 블록

note: ~ Overmap terrain name
en: General Store
ko: 잡화점

note: ~ Overmap terrain name
en: Enclosed Park
ko: 울타리로 둘러싸인 공원

note: ~ Overmap terrain name
en: Enforcer Station
ko: 집행관 스테이션

note: ~ Overmap terrain name
en: Exosuit Garage
ko: 외골격 차고

note: ~ Overmap terrain name
en: Salvor Encampment
ko: 살보스 진영

note: ~ Overmap terrain name
en: Mercurial Gene Clinic
ko: 머큐리얼 진 클리닉

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: Cafe
ko: 카페

note: ~ Overmap terrain name
en: Saloon
ko: 살롱에서

note: ~ Overmap terrain name
en: EV Charging Station
ko: EV 충전소

note: ~ Overmap terrain name
en: Aerodrone Landing Pad
ko: 비행장 드론 착륙장

note: ~ Overmap terrain name
en: Sporting Goods
ko: 스포츠용품

note: ~ Overmap terrain name
en: Urban Farm
ko: 도시 농장

note: ~ Overmap terrain name
en: Grocer
ko: 잡화상

note: ~ Message after transforming to "t_door_metal_c"
en: The doors unlock.
ko: 문이 잠금 해제됩니다.

note: ~ Furniture name
en: coral obelisk
ko: 산호 오벨리스크

note: ~ Description of furniture "coral obelisk"
en: Facets of white coral erupt from the ground and assemble themselves into a free standing column.  The living surface is bioluminescent and rarely sparkles with golden light.
ko: 하얀 산호 조각들이 땅에서 솟아나와 기둥처럼 서 있습니다. 살아있는 표면은 생물 발광을 하며, 드물게 황금빛으로 반짝이기도 합니다.

note: ~ Furniture name
en: coral pedestal
ko: 산호 받침대

note: ~ Description of furniture "coral pedestal"
en: Fluted white coral gently coils itself into a short pedestal.
ko: 주름진 흰색 산호가 짧은 받침대로 부드럽게 휘감겨 있습니다.

note: ~ Furniture name
en: Mercurial Resequencer
ko: 머큐리얼 리시퀀서

note: ~ Description of furniture "Mercurial Resequencer"
en: A large bio-sarcophagus and accompanying control machinery.  Used in gene editing and for general medical purposes, can impart or remove traits using a variety of gene templates.
ko: 대형 생물 석관과 그에 수반되는 제어 장치. 유전자 편집 및 일반 의료 목적에 사용되며, 다양한 유전자 템플릿을 사용하여 형질을 부여하거나 제거할 수 있습니다.

note: ~ Furniture name
en: Deactivated Mercurial Resequencer
ko: 비활성화된 머큐리얼 리시퀸서

note: ~ Description of furniture "Deactivated Mercurial Resequencer"
en: A large bio-sarcophagus and accompanying control machinery.  Used in gene editing and for general medical purposes, can impart or remove traits using a variety of gene templates.  This one stands lifelessly, its screens black and the hum of machinery replaced by an eerie silence.
ko: 거대한 생물 석관과 그에 수반되는 제어 장치. 유전자 편집 및 일반 의료 목적에 사용되며, 다양한 유전자 템플릿을 사용하여 형질을 부여하거나 제거할 수 있습니다. 이 석관은 생명이 없는 듯 서 있으며, 화면은 검고 기계의 윙윙거리는 소리는 섬뜩한 침묵으로 대체됩니다.

note: ~ Furniture name
en: Ravaged Mercurial Resequencer
ko: 황폐해진 머큐리얼 리시퀸서

note: ~ Description of furniture "Ravaged Mercurial Resequencer"
en: A large bio-sarcophagus and accompanying control machinery.  Panels dangle loosely from their hinges revealing a rat's nest of wires and cabling ripped from the machine.  Useless metal and electronics scraps are strewn about haphazardly on the floor.  It's clear anything of value has long been taken from this machine.
ko: 거대한 생물 석관과 그에 딸린 제어 장치들. 패널들이 경첩에 느슨하게 매달려 있어 기계에서 뜯어낸 전선과 케이블들이 마치 쥐구멍처럼 드러난다. 쓸모없는 금속 조각과 전자 부품들이 바닥에 마구잡이로 흩어져 있다. 이 기계에서 귀중한 물건이 오래전에 도난당한 것이 분명하다.

note: ~ Furniture name
en: habitat kitchenette
ko: 주거지 간이 주방

note: ~ Description of furniture "habitat kitchenette" ~ Description of terrain "gunship kitchenette"
en: A tiny sink and cooking surface only big enough to fit an electric hotplate, placed above and below many integrated storage units.  The minimal space in which you could technically cook.
ko: 전기 핫플레이트 하나 들어갈 만큼 작은 싱크대와 조리대가 여러 개의 통합 수납장 위아래에 배치되어 있습니다. 기술적으로 요리를 할 수 있는 최소한의 공간입니다.

note: ~ Furniture name ~ Terrain name
en: storage board
ko: 보관판

note: ~ Description of furniture "storage board" ~ Description of terrain "storage board"
en: The wall-mounted, steel and plastic storage solution of tomorrow.
ko: 미래의 벽걸이형 강철 및 플라스틱 보관 솔루션입니다.

note: ~ Furniture name
en: integrated washroom
ko: 통합 화장실

note: ~ Description of furniture "integrated washroom"
en: Waste and water pipes, conjoined into the most compact bathroom that could possibly be built.
ko: 폐기물과 물 파이프를 연결하여 가능한 가장 컴팩트한 욕실을 만들었습니다.

note: ~ Furniture name
en: industrial floodlight
ko: 산업용 투광등

note: ~ Description of furniture "industrial floodlight"
en: A wall mountable floodlight, designed to illuminate large areas with a bright, white light.  Still functional thanks to some unknown backup power source.
ko: 밝고 하얀 빛으로 넓은 공간을 비추도록 설계된 벽걸이형 투광등입니다. 알 수 없는 예비 전원 덕분에 여전히 작동합니다.

note: ~ Furniture name
en: screen mirror
ko: 화면 거울

note: ~ Description of furniture "screen mirror"
en: A wall mounted digital display.  It would once have served as an entertainment and advertising system.
ko: 벽에 설치된 디지털 디스플레이입니다. 한때는 엔터테인먼트 및 광고 시스템으로 사용되었을 것입니다.

note: ~ Description of furniture "screen mirror"
en: The screen wall is awash with rolling advertisements.
ko: 스크린 벽에는 움직이는 광고가 가득합니다.

note: ~ Furniture name ~ Terrain name
en: intermodal shipping crate
ko: 복합 운송 상자

note: ~ Description of furniture "intermodal shipping crate"
en: A sealed metal crate used to ferry cargo to and from orbit.  This one appears to be open.
ko: 궤도를 오가는 화물을 운반하는 데 사용되는 밀봉된 금속 상자입니다. 이 상자는 열려 있는 것으로 보입니다.

note: ~ Furniture name
en: sealed intermodal crate
ko: 밀봉된 인터모달 상자

note: ~ Description of furniture "sealed intermodal crate"
en: A sealed metal crate used to ferry cargo to and from orbit.  This one appears to be secured with an electric lock.
ko: 화물을 궤도로 운반하는 데 사용되는 밀봉된 금속 상자입니다. 이 상자는 전기 잠금 장치로 보호되는 것으로 보입니다.

note: ~ Furniture name
en: powered down intermodal crate
ko: 전원이 꺼진 인터모달 상자

note: ~ Description of furniture "powered down intermodal crate"
en: A sealed metal crate used to ferry cargo to and from orbit.  This one appears to be secured with an electric lock that has shut down.
ko: 화물을 궤도로 운반하는 데 사용되는 밀봉된 금속 상자입니다. 이 상자는 전기 잠금 장치로 잠겨 있는 것으로 보이나, 꺼져 있습니다.

note: ~ Furniture name
en: reinforced display case
ko: 강화된 디스플레이 케이스

note: ~ Description of furniture "reinforced display case" ~ Description of furniture "powered down reinforced display case"
en: A secure metal case at about waist-height, with reinforced glass paneling on top.  Useful for storing valuable things while still showing them off.  Secured with an electronic lock.
ko: 허리 높이 정도의 안전한 금속 케이스로, 상단에 강화 유리 패널이 있습니다. 귀중품을 보관하면서도 돋보이게 하는 데 유용합니다. 전자 잠금 장치로 안전하게 보호됩니다.

note: ~ Furniture name
en: powered down reinforced display case
ko: 전원이 꺼진 강화된 디스플레이 케이스

note: ~ Description of furniture "reinforced display case"
en: A secure metal case at about waist-height, with reinforced glass paneling on top.  Useful for storing valuable things while still showing them off.  This one had its lock hacked and is open.
ko: 허리 높이 정도의 안전한 금속 케이스로, 상단에 강화 유리 패널이 있습니다. 귀중품을 보관하면서도 돋보이게 하는 데 유용합니다. 이 케이스는 잠금 장치가 해킹되어 열려 있습니다.

note: ~ Description of furniture "broken display case"
en: A secure metal case at about waist-height, with reinforced glass paneling on top.  Would be useful for storing valuable things while still showing them off, if the glass hadn't been shattered.
ko: 허리 높이 정도의 튼튼한 금속 케이스에, 위에 강화 유리 패널이 있습니다. 유리가 깨지지 않았다면 귀중품을 보관하면서도 멋지게 보이도록 하는 데 유용했을 겁니다.

note: ~ Furniture name
en: Net Breacher recliner
ko: 넷 브리처 리클라이너

note: ~ Description of furniture "Net Breacher recliner"
en: A reclined metal chair adorned with soft fabric padding.  A number of cables dangle from the headrest, waiting to be connected to a bionic interface.  In the past, this state-of-the-art equipment would have served as a hypercloud access point for cyber security specialists.
ko: 부드러운 패브릭 패딩으로 장식된 리클라이닝 금속 의자. 머리받침대에는 여러 개의 케이블이 늘어져 바이오닉 인터페이스에 연결되기를 기다리고 있습니다. 과거에는 이 최첨단 장비가 사이버 보안 전문가들을 위한 하이퍼클라우드 접속 지점 역할을 했을 것입니다.

note: ~ Furniture name
en: security override panel
ko: 보안 재정의 패널

note: ~ Description of furniture "security override panel" ~ Description of furniture "burnt out security override panel"
en: A slim wall mounted metal panel covering an electronic interface to manually override nearby security systems.
ko: 근처 보안 시스템을 수동으로 무력화하기 위한 전자 인터페이스를 덮고 있는 얇은 벽면 장착 금속 패널입니다.

note: ~ Furniture name
en: burnt out security override panel
ko: 타버린 보안 재정의 패널

note: ~ Description of furniture "safe"
en: A small, heavy, and near-unbreachable metal box with an electronic lock.  This one isn't actually locked, just closed.
ko: 작고 무겁고 거의 깨질 수 없는 금속 상자. 전자 잠금 장치가 달려 있다. 이건 실제로 잠겨 있지 않고, 그냥 닫혀 있을 뿐이다.

note: ~ Description of furniture "safe" ~ Description of furniture "powered down safe"
en: A small, heavy, and near-unbreachable metal box with an electronic lock.  With a hacking tool and the right skills you might be able to crack it.
ko: 작고 무겁고 거의 뚫을 수 없는 전자 잠금 장치가 달린 금속 상자입니다. 해킹 도구와 적절한 기술만 있다면 뚫을 수 있을지도 모릅니다.

note: ~ Furniture name
en: powered down safe
ko: 전원이 꺼진 금고

note: ~ Description of furniture "open safe"
en: A small, heavy, and near-unbreachable metal box with an electronic lock, albeit significantly less secure with the door open.
ko: 작고 무겁고 거의 깨질 수 없는 금속 상자로, 전자 잠금 장치가 달려 있지만 문이 열려 있으면 보안성이 상당히 떨어집니다.

note: ~ Furniture name
en: Genetech display mannequin
ko: 제네텍 디스플레이 마네킹

note: ~ Description of furniture "Genetech display mannequin"
en: A life-size painted plastic figure of a person displaying prominent genetic alterations.  Commonly used as part of Mercurial Ad campaigns intended to sell the public on Genetech treatments.
ko: 눈에 띄는 유전자 변형을 보이는 사람의 실물 크기 플라스틱 인형. Genetech 치료법을 대중에게 홍보하기 위한 Mercurial 광고 캠페인의 일환으로 흔히 사용됩니다.

note: ~ Furniture name
en: ECU
ko: 전자제어장치

note: ~ Description of furniture "ECU"
en: The central node of a life support system, tasked with regulating atmospherics and water flow to the rest of an habitat or ship.
ko: 생명 유지 시스템의 중심 노드로, 나머지 서식지나 선박으로의 대기와 물의 흐름을 조절하는 역할을 합니다.

note: ~ Furniture name
en: Cryo-fluid pump
ko: 극저온 유체 펌프

note: ~ Description of furniture "Cryo-fluid pump"
en: An insulated metal tank prepared for the storage of exotic cryo-coolants.  Relatively advanced in construction, it can be salvaged for valuable scrap.
ko: 특수 극저온 냉각수를 저장하기 위해 제작된 단열 금속 탱크입니다. 비교적 진보된 구조로, 고가의 고철로 재활용할 수 있습니다.

note: ~ Furniture name
en: atmospherics controller
ko: 대기 제어기

note: ~ Description of furniture "atmospherics controller"
en: An imposing brick of circuitry inlaid tubing adorned with a single console.  It might still half-work, even after all this time.
ko: 단 하나의 콘솔로 장식된, 회로가 박힌 튜빙으로 이루어진 웅장한 벽돌. 이렇게 오랜 시간이 지났는데도, 아직도 제대로 작동하지 않는 모양이다.

note: ~ Furniture name
en: automated charging station
ko: 자동 충전소

note: ~ Description of furniture "automated charging station"
en: An automated charging console for electric vehicles.
ko: 전기 자동차용 자동 충전 콘솔.

note: ~ Furniture name
en: broken automated charging station
ko: 고장난 자동 충전소

note: ~ Description of furniture "broken automated charging station"
en: An automated charging console for electric vehicles.  It's broken.  This is not a good thing.
ko: 전기차용 자동 충전 콘솔이 고장 났어요. 좋지 않아요.

note: ~ Furniture name
en: Direct fusion drive
ko: 직접 핵융합 구동

note: ~ Description of furniture "Direct fusion drive"
en: A powerful fusion engine fueled by helium.  A miracle of hyperspace age technology, painstakingly reproduced from original schematics without true understanding.  Its core components are notably expensive.
ko: 헬륨으로 구동되는 강력한 핵융합 엔진. 초공간 시대의 기적과도 같은 기술. 제대로 된 이해 없이 원본 설계도를 바탕으로 정성껏 재현해 낸 결과물입니다. 핵심 부품은 눈에 띄게 비쌉니다.

note: ~ Furniture name
en: Multi-axis maneuvering thruster
ko: 다축 기동 추진기

note: ~ Description of furniture "Multi-axis maneuvering thruster"
en: A set of highly maneuverable chemical thrusters used is small to medium spacecraft.
ko: 소형에서 중형 우주선에는 기동성이 뛰어난 화학 추진기가 사용됩니다.

note: ~ Description of furniture "radioactive slag"
en: A pile of melted slag from a destroyed spaceship reactor.  Incandescently hot and highly radioactive, you'd need a purposefully armored suit to even approach it.
ko: 파괴된 우주선 원자로에서 나온 녹은 슬래그 더미. 백열등처럼 뜨겁고 방사능이 매우 강해서, 접근하려면 특수 방탄복을 입어야 할 정도다.

note: ~ Terrain name
en: foamcrete wall
ko: 발포 콘크리트 벽

note: ~ Description of terrain "foamcrete wall"
en: A lightweight wall made from unreinforced foamcrete.  Not nearly as resilient as a real wall, but it will block sight and the elements nonetheless.
ko: 강화되지 않은 폼크리트로 만든 가벼운 벽입니다. 실제 벽만큼 복원력이 뛰어나지는 않지만, 그럼에도 불구하고 시야와 비바람을 차단합니다.

note: ~ Terrain name
en: foamcrete floor
ko: 발포 콘크리트 바닥

note: ~ Description of terrain "foamcrete floor"
en: A relatively flat slab of unreinforced foamcrete.
ko: 보강되지 않은 폼크리트로 만든 비교적 평평한 석판입니다.

note: ~ Terrain name
en: clearcrete wall
ko: 클리어크리트 벽

note: ~ Description of terrain "clearcrete wall"
en: A barrier made of clearcrete, perfect for greenhouses but looks extremely fragile.  It is most definitely not fragile, and it's probably alarmed in the event of a breach.
ko: 투명 콘크리트로 만든 장벽으로, 온실에는 적합하지만 매우 취약해 보입니다. 하지만 실제로는 취약하지 않고, 만약의 사태에 대비해 경보 장치가 설치되어 있을 가능성이 높습니다.

note: ~ Bashing sound
en: a cross between steel bending and stone shattering!
ko: 강철을 굽히는 것과 돌을 깨는 것의 중간 단계!

note: ~ Description of terrain "foamcrete wall"
en: Automatically deployed by the ship to block breaches and seal off damaged sections, this foamcrete wall is a temporary solution at best.
ko: 선박에서 자동으로 배치되어 파손된 부분을 막고 봉쇄하는 이 폼크리트 벽은 기껏해야 임시방편일 뿐입니다.

note: ~ Description of terrain "foamcrete floor"
en: Automatically deployed by the ship to block breaches and seal off damaged sections, this foamcrete floor is a temporary solution at best.
ko: 선박에서 자동으로 배치되어 파손된 부분을 막고 밀봉하는 이 폼크리트 바닥은 기껏해야 임시방편일 뿐입니다.

note: ~ Terrain name
en: hard vacuum
ko: 하드 진공

note: ~ Description of terrain "hard vacuum"
en: The cold inhospitable vacuum of space.  Going this way without an EVA pack will end in either a slow cold death as your life support fades or a slow hot death as you drop into the planet's atmosphere.
ko: 차갑고 척박한 우주의 진공. EVA 팩 없이 이 길을 가면 생명 유지 장치가 꺼지면서 천천히 차갑게 죽거나, 행성 대기권으로 떨어지면서 천천히 뜨겁게 죽게 됩니다.

note: ~ Terrain name
en: coral floor
ko: 산호 바닥

note: ~ Description of terrain "coral floor"
en: Thin shelves of coral latch together into a flat mosaic and portray the geometries of life.
ko: 산호로 만든 얇은 선반이 서로 맞물려 평평한 모자이크를 이루며 생명의 기하학적 구조를 묘사합니다.

note: ~ Description of terrain "coral floor"
en: Filaments of white coral grow tall and weave themselves into a sinuous wall.  The living surface is ornately grooved, and golden light slowly flows within its gaps.
ko: 하얀 산호들이 길게 자라 구불구불한 벽을 이룹니다. 살아있는 표면은 화려하게 홈이 파여 있고, 그 틈새로 황금빛 빛이 천천히 흘러갑니다.

note: ~ Terrain name
en: Old TSKBEM Card Reader
ko: 오래된 TSKBEM 카드 리더기

note: ~ Description of terrain "Old TSKBEM Card Reader"
en: A smartcard based lock system once fitted to TSKBEM prefab industrial facilities.  While an original key would be impossible to find, the machine is ancient and obsolete, and it can be hacked or masterkeys can be obtained to bypass it.
ko: 한때 TSKBEM 조립식 산업 시설에 설치되었던 스마트카드 기반 잠금 장치입니다. 원래 열쇠를 찾는 것은 불가능하지만, 이 기계는 오래되어 쓸모가 없어 해킹하거나 마스터키를 얻어 우회할 수 있습니다.

note: ~ Terrain name
en: Old Enforcer Card Reader
ko: 오래된 Enforcer 카드 리더기

note: ~ Description of terrain "Old Enforcer Card Reader"
en: A smartcard based lock system once fitted to corporate police prefab facilities.  While an original key would be impossible to find, the machine is ancient and obsolete, and it can be hacked or masterkeys can be obtained to bypass it.
ko: 한때 기업 경찰 조립 시설에 설치되었던 스마트카드 기반 잠금 장치. 원래 열쇠를 찾는 것은 불가능하지만, 이 기계는 오래되어 쓸모가 없어 해킹하거나 마스터키를 얻어 우회할 수 있습니다.

note: ~ Terrain name
en: Old Mercurial Card Reader
ko: 오래된 Mercurial 카드 리더기

note: ~ Description of terrain "Old Mercurial Card Reader"
en: A smartcard based lock system once fitted to corporate Mercurial prefab facilities.  While an original key would be impossible to find, the machine is ancient and obsolete, and it can be hacked or masterkeys can be obtained to bypass it.
ko: 한때 기업용 Mercurial 조립식 시설에 설치되었던 스마트카드 기반 잠금 장치입니다. 원래 열쇠를 찾는 것은 불가능하지만, 이 기계는 오래되어 쓸모가 없어 해킹하거나 마스터키를 얻어 우회할 수 있습니다.

note: ~ Terrain name
en: leviathan annelids
ko: 리바이어던 환형동물

note: ~ Description of terrain "leviathan annelids"
en: Several massive protrusions emerge from the ground, coiled together into a tower.  At the top, blue and purple tentacles sway in the wind.
ko: 땅에서 여러 개의 거대한 돌출부가 솟아나와 탑을 이루고 있습니다. 꼭대기에는 파랗고 보라색의 촉수가 바람에 흔들립니다.

note: ~ Terrain name
en: lichen tree
ko: 이끼나무

note: ~ Description of terrain "lichen tree"
en: A massive corrugated body sprouts from the lichen here, branching out into mushroom-like limbs, dust filling the air as the wind meets it.
ko: 이곳의 이끼에서 거대한 물결 모양의 몸체가 솟아나와 버섯 모양의 가지로 갈라지고, 바람이 불어오면 공기는 먼지로 가득 찹니다.

note: ~ Terrain name
en: fossilized conifer
ko: 화석화된 침엽수

note: ~ Description of terrain "fossilized conifer"
en: A long dead tree standing on spindly legs similar to a Cypress which tapers into a point until spreading out in a hollow dodecahedron.
ko: 사이프러스와 비슷한 가느다란 다리로 서 있는 길고 죽은 나무로, 끝이 뾰족해져서 속이 빈 십이면체로 퍼져 나갑니다.

note: ~ Terrain name
en: infested fossilized conifer
ko: 감염된 화석 침엽수

note: ~ Description of terrain "infested fossilized conifer"
en: A long dead tree standing on spindly legs similar to a Cypress which tapers into a point until spreading out in a hollow dodecahedron.  The trunk seems to be splitting as tendrils of mold dig into it, clinging onto the tree like a frame.
ko: 사이프러스처럼 가느다란 다리로 서 있는 길고 죽은 나무가 마치 속이 빈 십이면체처럼 퍼져 나가다가 끝이 뾰족해진다. 곰팡이 덩굴손이 나무에 틀처럼 달라붙어 줄기가 갈라지는 듯하다.

note: ~ Terrain name
en: lichen shrub
ko: 이끼 관목

note: ~ Description of terrain "lichen shrub"
en: A small mound of lichen grows here, noticeably bigger than the lichen and moss around it.
ko: 여기에는 작은 이끼 덩어리가 자라고 있는데, 주변의 이끼와 이끼보다 눈에 띄게 큽니다.

note: ~ Bashing failed sound
en: squish.
ko: 찌익!

note: ~ Description of terrain "lichen shrub"
en: A small mound of lichen grows here, noticeably bigger than the lichen and moss around it.  A few clumps have been removed.
ko: 이곳에는 작은 이끼 덩이가 자라고 있는데, 주변의 이끼와 지의류보다 눈에 띄게 큽니다. 몇 개의 덩이는 제거되었습니다.

note: ~ Furniture name
en: moss bush
ko: 이끼 덤불

note: ~ Description of furniture "moss bush"
en: A mound of moss, with large colorful stems protruding out of it.
ko: 이끼더미에서 크고 다채로운 줄기가 튀어나와 있습니다.

note: ~ Furniture name
en: geothermal bladder
ko: 지열 방광

note: ~ Description of furniture "geothermal bladder"
en: Black veins support a large formation of bleached coral as it grows around the rim of this geothermal vent.  Above it, red and purple tentacles caress a balloon-shaped organ as it breathes.
ko: 검은 혈관들이 이 지열 분출구 가장자리를 따라 자라는 거대한 백화산호를 지탱하고 있습니다. 그 위로는 붉은색과 보라색 촉수들이 풍선 모양의 기관을 어루만지며 숨을 쉬고 있습니다.

note: ~ Description of furniture "breather"
en: On the ground here lay several colorless coral reefs, the black veins are noticeably more engorged as they breathe.
ko: 이곳 땅에는 무색의 산호초가 여러 개 놓여 있었고, 검은 산호맥은 호흡할 때 눈에 띄게 더 부풀어 올랐습니다.

note: ~ Furniture name
en: overgrown vent
ko: 무성하게 자란 통풍구

note: ~ Description of furniture "overgrown vent"
en: The coral and veins on the ground here have fused into a sea anemone-like structure; pufts of smoke and hot air emit from its mouth.
ko: 이곳 땅의 산호와 맥이 합쳐져 말미잘과 같은 구조를 이루었고, 입에서는 연기와 뜨거운 공기가 뿜어져 나옵니다.

note: ~ Terrain name
en: lichen
ko: 이끼

note: ~ Description of terrain "lichen"
en: Many colorful species of ice-lichen, thriving above an uncharacteristically fertile segment of ice.  Either endemic, or surviving genecraft from an aborted terraforming project.
ko: 이례적으로 비옥한 얼음층 위에서 번성하는 다채로운 얼음지의류 종들이 많다. 토착종이거나, 중단된 지구화 프로젝트에서 살아남은 유전자 변형 생물일 것이다.

note: ~ Bashing sound
en: splosh.
ko: 돈.

note: ~ Terrain name
en: lichen bed
ko: 이끼 침대

note: ~ Description of terrain "lichen bed"
en: Familiar, yet unfamiliar.  Lichens and moss cling to rocks and lifeless dirt here, providing a squishy but colorful grass.
ko: 익숙하지만 낯선 곳. 이끼와 지의류가 바위와 생명 없는 흙에 달라붙어 물렁물렁하지만 다채로운 풀을 만들어낸다.

note: ~ Terrain name
en: glacial ice
ko: 빙하의 얼음

note: ~ Description of terrain "glacial ice"
en: A small segment from the near planet-wide glacier of Salus IV.  Gets called 'ground' around these parts.
ko: 살루스 IV의 거의 행성 전체를 덮는 빙하에서 나온 작은 부분입니다. 이 부분 주변에서는 '지상'이라고 불립니다.

note: ~ Bashing failed sound
en: fweet!
ko: 휘이익!

note: ~ Description of terrain "dirt"
en: A relatively flat area of black dirt with no observable growth on it, caked with shards of rock.  The only real ground besides the glacial ice.
ko: 검은 흙으로 이루어진 비교적 평평한 지역으로, 눈에 띄는 성장 흔적은 없고, 돌 조각들이 엉겨 붙어 있다. 빙하 얼음 외에는 유일하게 존재하는 땅이다.

note: ~ Terrain name
en: basalt floor
ko: 현무암 바닥

note: ~ Description of terrain "basalt floor"
en: A relatively flat area of gray stone, warm to the touch.
ko: 비교적 평평한 회색 돌로 된 지역으로, 만지면 따뜻합니다.

note: ~ Furniture name
en: geothermal vent
ko: 지열 분출구

note: ~ Description of furniture "geothermal vent"
en: A basalt column stands here, perpetually emitting foul-smelling gas, similar to rotten eggs.  It is very warm to the touch, hot enough to burn you if you aren't careful.
ko: 현무암 기둥이 서 있는데, 마치 썩은 달걀처럼 악취가 나는 가스를 끊임없이 뿜어냅니다. 만지면 매우 따뜻해서 조심하지 않으면 화상을 입을 정도로 뜨거워요.

note: ~ Terrain name
en: fumarolic ice tower
ko: 분기공 얼음탑

note: ~ Description of terrain "fumarolic ice tower"
en: A solid cloud-like structure, formed when water vapor escapes from the crust and meets the freezing air.  It is still emitting some gases.
ko: 수증기가 지각에서 빠져나와 얼어붙은 공기와 만나 형성되는 단단한 구름 모양의 구조물입니다. 여전히 일부 기체를 방출하고 있습니다.

note: ~ Description of terrain "fumarolic ice tower"
en: A solid cloud-like structure, formed when water vapor escapes from the crust and meets the freezing air.
ko: 수증기가 지각에서 빠져나와 얼어붙은 공기와 만나서 형성되는 단단한 구름과 같은 구조입니다.

note: ~ Terrain name
en: fumarole
ko: 분기공

note: ~ Description of terrain "fumarole"
en: A hole in the ground from which steam and other gases are escaping.
ko: 증기와 기타 가스가 빠져나가는 땅의 구멍.

note: ~ Furniture name
en: basalt rocks
ko: 현무암

note: ~ Description of furniture "basalt rocks"
en: Various sharp rocks jut out of the ground here.
ko: 여기에는 땅에서 다양한 날카로운 바위가 튀어나와 있습니다.

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Terrain name #-#-#-#-#  libgweather4_4.4.4-5_ko.po (libgweather)  #-#-#-#-# SNOW #-#-#-#-#  libgweather_40.0-5_ko.po (libgweather)  #-#-#-#-#
en: snow
ko: 눈

note: ~ Description of terrain "snow"
en: A patch of thick snow, very cold.
ko: 두꺼운 눈덩이, 매우 추움.

note: ~ Description of terrain "snow"
en: A patch of thick snow on top of rocks, very cold.
ko: 바위 위에 두꺼운 눈이 쌓여 있고 매우 춥습니다.

note: ~ Terrain name
en: basalt wall
ko: 현무암 벽

note: ~ Description of terrain "basalt wall"
en: A sturdy basalt wall.
ko: 튼튼한 현무암 벽.

note: ~ Terrain name
en: glacial ice wall
ko: 빙하 빙벽

note: ~ Description of terrain "glacial ice wall"
en: A solid wall of glacial ice.
ko: 빙하의 얼음으로 이루어진 단단한 벽.

note: ~ Terrain name
en: snow wall
ko: 눈 벽

note: ~ Description of terrain "snow wall"
en: A solid mass of piled snow.
ko: 쌓여 있는 단단한 눈덩어리.

note: ~ Terrain name
en: downward snow slope
ko: 아래로 내려가는 눈사면

note: ~ Description of terrain "downward snow slope"
en: A downward-facing slope of snow.
ko: 아래로 향한 눈의 경사면.

note: ~ Terrain name
en: upward snow slope
ko: 위쪽 눈 경사면

note: ~ Description of terrain "upward snow slope"
en: An upward-facing slope of snow.
ko: 위쪽을 향한 눈의 경사면.

note: ~ Terrain name
en: downward glacial ice slope
ko: 하향 빙하 경사면

note: ~ Description of terrain "downward glacial ice slope"
en: A downward-facing glacial slope.
ko: 아래쪽을 향한 빙하 경사면.

note: ~ Terrain name
en: upward glacial ice slope
ko: 위쪽 빙하 경사면

note: ~ Description of terrain "upward glacial ice slope"
en: An upward-facing glacial slope.
ko: 위쪽을 향한 빙하 경사면.

note: ~ Terrain name
en: downward basalt slope
ko: 하향 현무암 경사면

note: ~ Description of terrain "downward basalt slope"
en: A downward-facing slope of basalt.
ko: 아래로 향한 현무암 경사면.

note: ~ Terrain name
en: upward basalt slope
ko: 위쪽 현무암 경사면

note: ~ Description of terrain "upward basalt slope"
en: An upward-facing slope of basalt.
ko: 위쪽을 향한 현무암 경사면.

note: ~ Furniture name
en: small snow mound
ko: 작은 눈더미

note: ~ Description of furniture "small snow mound"
en: A small pile of snow.
ko: 작은 눈더미.

note: ~ Bashing sound
en: flump!
ko: 털썩!

note: ~ Furniture name
en: snow mound
ko: 눈더미

note: ~ Description of furniture "snow mound"
en: A large pile of snow
ko: 큰 눈더미

note: ~ Furniture name
en: large snow mound
ko: 큰 눈더미

note: ~ Description of furniture "large snow mound"
en: A large pile of snow blocks your path here.
ko: 여기서는 큰 눈더미가 길을 막고 있습니다.

note: ~ Furniture name
en: small ice boulder
ko: 작은 얼음 바위

note: ~ Description of furniture "small ice boulder"
en: A small chunk of ice sits in the ground here.
ko: 여기 땅에 작은 얼음 덩어리가 놓여 있습니다.

note: ~ Furniture name
en: ice boulder
ko: 얼음 바위

note: ~ Description of furniture "ice boulder"
en: A large chunk of ice juts out of the ground here.
ko: 여기 땅에서 큰 얼음 덩어리가 튀어나와 있습니다.

note: ~ Furniture name
en: large ice boulder
ko: 큰 얼음 바위

note: ~ Description of furniture "large ice boulder"
en: A large piece of glacial ice stands here, blocking your path.
ko: 이곳에는 커다란 빙하 얼음 조각이 서 있어서 길을 막고 있습니다.

note: ~ Terrain name
en: bleached coral floor
ko: 표백된 산호 바닥

note: ~ Description of terrain "bleached coral floor"
en: Small outgrowths of white coral spring from an underlying lattice of black, pulsating veins.
ko: 검은색 맥동하는 맥박 모양의 산호 맥 아래에 작은 흰색 산호가 솟아 있습니다.

note: ~ Description of terrain "closed metal door"
en: A galvanized steel door, forged to withstand punishment and impede anyone or anything.  This one is secured with an electronic lock.
ko: 처벌에도 견디고 누구든, 무엇이든 방해하지 못하도록 만들어진 아연 도금 강철 문입니다. 전자 잠금 장치로 보호됩니다.

note: ~ Terrain name
en: open security gate
ko: 보안 게이트를 열어주세요

note: ~ Description of terrain "open security gate"
en: A metal floor adorned with hazard lines indicating the presence of a security gate.
ko: 보안 게이트가 있음을 나타내는 위험 선이 장식된 금속 바닥입니다.

note: ~ Terrain name
en: closed security gate
ko: 닫힌 보안 게이트

note: ~ Description of terrain "closed security gate"
en: An extremely resilient gate made of assorted steel, carved and pounded into shape.
ko: 다양한 강철을 조각하고 두드려 모양을 만들어 매우 탄력 있는 문입니다.

note: ~ Terrain name
en: clearcrete skylight
ko: 클리어크리트 채광창

note: ~ Description of terrain "clearcrete skylight"
en: A roof made from transparent fiber-reinforced concrete, allowing light to pass through.  Often used to build greenhouses in unfavorable environments.
ko: 투명한 섬유 강화 콘크리트로 만든 지붕으로, 빛이 통과합니다. 열악한 환경에서 온실을 짓는 데 자주 사용됩니다.

note: ~ Bashing sound
en: stone shattering
ko: 돌을 깨다

note: ~ Terrain name
en: metal floor, inactive overhead light
ko: 금속 바닥, 비활성 천장 조명

note: ~ Description of terrain "metal floor, inactive overhead light"
en: High-quality and tough checkered metal flooring to reduce the risk of slips and falls, with a still-functioning inactive light attached to the ceiling above.
ko: 미끄러지고 넘어지는 위험을 줄이기 위해 고품질의 튼튼한 체크 무늬 금속 바닥재를 사용했으며, 위 천장에는 작동하지 않는 조명이 달려 있습니다.

note: ~ Terrain name
en: linoleum tile, inactive overhead light
ko: 리놀륨 타일, 비활성 천장 조명

note: ~ Description of terrain "linoleum tile, inactive overhead light"
en: A section of flooring made out of a tough, rubbery material.  Colored a simple white.  There is a still-functioning inactive light attached to the ceiling above.
ko: 질기고 고무 같은 재질로 만들어진 바닥재입니다. 색깔은 심플한 흰색입니다. 위층 천장에는 아직 작동하지 않는 조명이 달려 있습니다.

note: ~ Terrain name
en: strong concrete floor, inactive overhead light
ko: 튼튼한 콘크리트 바닥, 비활성화된 천장 조명

note: ~ Description of terrain "strong concrete floor, inactive overhead light"
en: An extremely resilient floor made from carefully placed rebar and poured concrete, with a still-functioning inactive light attached to the ceiling above.
ko: 신중하게 배치된 철근과 부어진 콘크리트로 만들어진 매우 탄력 있는 바닥, 위 천장에 부착된 비활성 조명은 여전히 작동합니다.

note: ~ Terrain name
en: concrete floor, inactive overhead light
ko: 콘크리트 바닥, 비활성화된 천장 조명

note: ~ Description of terrain "concrete floor, inactive overhead light"
en: A bare and cold concrete floor with a still-functioning inactive light attached to the ceiling above.
ko: 천장에는 여전히 작동하는 비활성화된 조명이 달린 맨 차갑고 맨 콘크리트 바닥.

note: ~ Terrain name
en: simple metal floor, overhead light
ko: 단순한 금속 바닥, 천장 조명

note: ~ Description of terrain "simple metal floor, overhead light"
en: A crudely welded-together metal floor with steel trusses and supporting girders.  Can support a roof.  A still-functioning light hangs from the ceiling above.
ko: 강철 트러스와 지지대들이 있는, 투박하게 용접된 금속 바닥. 지붕을 지탱할 수 있다. 위층 천장에는 아직 작동하는 조명이 걸려 있다.

note: ~ Terrain name
en: simple metal floor, inactive overhead light
ko: 단순한 금속 바닥, 비활성 천장 조명

note: ~ Description of terrain "simple metal floor, inactive overhead light"
en: A crudely welded-together metal floor with steel trusses and supporting girders.  Can support a roof.  A still-functioning inactive light hangs from the ceiling above.
ko: 강철 트러스와 지지대들이 있는, 투박하게 용접된 금속 바닥. 지붕을 지탱할 수 있다. 위층 천장에는 아직 작동하지 않는 조명이 매달려 있다.

note: ~ Terrain name
en: habitat wall
ko: 서식지 벽

note: ~ Description of terrain "habitat wall"
en: An industrially fabricated assembly of lightweight metallic framing and insulated cover sheets, used to quickly assemble standardized colonial infrastructure.  Capable of resisting the merciless cold and not much else.
ko: 경량 금속 프레임과 단열 커버 시트를 산업적으로 조립하여 표준화된 식민지 기반 시설을 신속하게 조립하는 데 사용됩니다. 극심한 추위를 견뎌낼 수 있을 뿐, 그 외에는 별다른 기능이 없습니다.

note: ~ Terrain name
en: habitat window
ko: 서식지 창

note: ~ Description of terrain "habitat window"
en: A prefabricated porthole style window, equipped with metallic shutters for both protection and privacy purposes.  It cannot be opened, but with its shutters are retracted, it could be smashed with no particular difficulty.
ko: 조립식 현창 스타일 창문으로, 보호와 프라이버시 보호를 위해 금속 셔터가 장착되어 있습니다. 열 수는 없지만, 셔터를 접으면 별다른 어려움 없이 깨뜨릴 수 있습니다.

note: ~ Terrain name
en: habitat window (shutters)
ko: 서식지 창문(셔터)

note: ~ Description of terrain "habitat window (shutters)"
en: A porthole style window of standard design, completely covered by sturdy metallic shutters.
ko: 표준 디자인의 현창 스타일 창문으로, 튼튼한 금속 덧문으로 완전히 덮여 있습니다.

note: ~ Terrain name
en: broken habitat window (shutters)
ko: 깨진 서식지 창문(셔터)

note: ~ Description of terrain "broken habitat window (shutters)"
en: The shutters of this porthole are deployed, but the lack of a window between them allows the frozen air to leak into the room.
ko: 이 현창의 덧문은 열려 있지만, 덧문 사이에 창문이 없어서 얼어붙은 공기가 방 안으로 스며들 수 있습니다.

note: ~ Terrain name
en: broken habitat window
ko: 깨진 서식지 창문

note: ~ Description of terrain "broken habitat window"
en: The glass panel that would have covered this porthole has been broken, allowing unfettered access to the rooms within.
ko: 이 현창을 덮고 있었던 유리 패널이 깨져서 그 안의 방으로 자유롭게 들어갈 수 있게 되었습니다.

note: ~ Terrain name
en: broken habitat segment
ko: 깨진 서식지 부분

note: ~ Description of terrain "broken habitat segment"
en: Exposed structural ribs and battered plate metal are all what remains of this habitat segment.
ko: 노출된 구조적 뼈대와 닳아빠진 판금만이 이 서식지 부분에 남아 있습니다.

note: ~ Terrain name
en: broken treads
ko: 깨진 트레드

note: ~ Description of terrain "broken treads"
en: A large set of broken and frozen over vehicle treads.
ko: 차량 타이어 트레드가 깨지고 얼어붙은 큰 덩어리입니다.

note: ~ Terrain name
en: gunship hull
ko: 건쉽 선체

note: ~ Terrain name
en: gunship locker
ko: 건쉽 사물함

note: ~ Description of terrain "gunship locker"
en: A locker built into the hull of a ship.  May contain equipment.
ko: 선체에 내장된 사물함. 장비를 보관할 수 있음.

note: ~ Terrain name
en: gunship refrigeration unit
ko: 건쉽 냉장 장치

note: ~ Description of terrain "gunship refrigeration unit"
en: A refrigeration unit for a gunship.  Unlikely to be working.
ko: 건쉽용 냉장 장치입니다. 작동할 가능성은 낮습니다.

note: ~ Terrain name
en: ruined hull
ko: 파손된 선체

note: ~ Description of terrain "ruined hull"
en: This patch of hull has more holes in it than an ancient terran cheese.  It may provide some cover or it might get shot through.
ko: 이 선체 조각에는 고대 테란 치즈보다 더 많은 구멍이 있습니다. 은폐막이 될 수도 있지만, 총에 맞을 수도 있습니다.

note: ~ Description of terrain "gunship hull"
en: A closed hatch in the wall of a spaceship.
ko: 우주선 벽에 있는 닫힌 해치.

note: ~ Description of terrain "gunship hull"
en: An open hatch in the wall of a spaceship.
ko: 우주선 벽에 있는 열린 해치.

note: ~ Terrain name
en: prison grating
ko: 감옥 격자

note: ~ Description of terrain "prison grating"
en: A detention wall made up of crisscrossed stainless steel bars.  There doesn't appear to be a lock on the bars, maybe look for a computer nearby?
ko: 스테인리스 강철 막대를 교차해서 만든 감금 벽입니다. 막대에 자물쇠는 없는 것 같은데, 근처에 컴퓨터가 있는지 확인해 보시는 건 어떨까요?

note: ~ Terrain name
en: retracted prison grating
ko: 수축된 감옥 격자

note: ~ Description of terrain "retracted prison grating"
en: A floor and ceiling where you can see that bars can come out of each side to meet in the middle.
ko: 양쪽에서 막대가 나와 중앙에서 만나는 것을 볼 수 있는 바닥과 천장.

note: ~ Terrain name
en: view port
ko: 뷰포트

note: ~ Terrain name
en: Iblis Interplanetary Drive
ko: 이블리스 행성간 드라이브

note: ~ Description of terrain "Iblis Interplanetary Drive"
en: The housing and guts of an Interplanetary drive engine.  It is plastered with warning signs.  If it's not working you could probably try to break into it for parts.
ko: 행성간 구동 엔진의 하우징과 내부입니다. 경고 표지판이 잔뜩 붙어 있습니다. 작동하지 않는다면 부품을 얻기 위해 침입해 볼 수도 있을 겁니다.

note: ~ Terrain name
en: Iblis Interplanetary Drive Console
ko: 이블리스 행성간 드라이브 콘솔

note: ~ Description of terrain "Iblis Interplanetary Drive Console"
en: The control panel for the engines and generators that power the drive.  It would likely render the ship irrecoverable but it might do some damage to any robots near or in the ship if you set the engines to overload.
ko: 구동 장치에 동력을 공급하는 엔진과 발전기의 제어판입니다. 이 제어판은 함선을 복구 불가능하게 만들 가능성이 높지만, 엔진을 과부하 상태로 설정하면 함선 근처나 내부에 있는 로봇에 피해를 입힐 수 있습니다.

note: ~ Player message in effect in EoC "EOC_AFS_GUNSHIP_DRIVE_OVERLOAD" in terrain "Iblis Interplanetary Drive Console"'s examine action
en: You hear a high pitched whine start and increase in volume.
ko: 높은 음조의 윙윙거리는 소리가 들리고 볼륨이 커집니다.

note: ~ Query message shown in a popup
en: Do you want to overload the ship's drive?
ko: 선박의 구동장치에 과부하를 주고 싶나요?

note: ~ Description of terrain "Iblis Interplanetary Drive Console"
en: The engine has been overloaded and burnt out.
ko: 엔진이 과부하되어 타버렸습니다.

note: ~ Player message in effect in EoC "EOC_AFS_GUNSHIP_DRIVE_OVERLOADED" in terrain "Iblis Interplanetary Drive Console"'s examine action
en: The engine is burnt out and worthless.
ko: 엔진이 타버려 쓸모없어졌습니다.

note: ~ Terrain name
en: Iblis Interplanetary Navigation Console
ko: 이블리스 행성간 항법 콘솔

note: ~ Description of terrain "Iblis Interplanetary Navigation Console"
en: The control panel for navigation.  Useless here on the ground but in space the only way to plot long distance travel.
ko: 항해용 제어판. 지상에서는 쓸모없지만 우주에서는 장거리 항해를 계획하는 유일한 수단입니다.

note: ~ Terrain name
en: Wraitheon Gunnery AI
ko: 레이스온 포병 AI

note: ~ Description of terrain "Wraitheon Gunnery AI"
en: The display screen for interacting with the gunnery ai is blank, there's no telling right now if the ai module survived the crash or not from here.
ko: 포병 AI와 상호작용하는 디스플레이 화면은 비어 있으며, AI 모듈이 충돌에서 살아남았는지 여부는 지금으로선 알 수 없습니다.

note: ~ Terrain name
en: command console
ko: 명령 콘솔

note: ~ Description of terrain "command console"
en: The display screen for interacting with the ships command and control console is dead.  Normally the ship's AI runs most systems but there is no way to know whether it survived.
ko: 함선의 지휘통제 콘솔과 상호 작용하는 디스플레이 화면이 작동하지 않습니다. 일반적으로 함선의 AI가 대부분의 시스템을 구동하지만, AI가 제대로 작동했는지 확인할 방법이 없습니다.

note: ~ Terrain name
en: Prisoner Cell Console
ko: 수감자 감방 콘솔

note: ~ Description of terrain "Prisoner Cell Console"
en: The control panel for the prisoner cell.  Might be able to open and close cell grating.
ko: 수감자 감방의 제어판입니다. 감방 격자를 열고 닫을 수 있을지도 모릅니다.

note: ~ Player message in effect in EoC "EOC_AFS_PRISON_CONSOLE_OPEN" in terrain "Prisoner Cell Console"'s examine action
en: The cell grates retract into the floor and ceiling.
ko: 셀 격자는 바닥과 천장으로 들어갑니다.

note: ~ Query message shown in a popup
en: Do you want to open the cell?
ko: 셀을 열겠습니까?

note: ~ Terrain name
en: diamond-matrix glass
ko: 다이아몬드 매트릭스 유리

note: ~ Description of terrain "diamond-matrix glass"
en: The diamond cubic lattice distorts distant light sources into eight pointed stars.  The galactic core is visible through the glass, but no spacer would ever give it more than a passing glance.
ko: 다이아몬드 입방 격자는 멀리 있는 광원을 8개의 꼭짓점을 가진 별로 왜곡합니다. 은하 중심은 유리를 통해 보이지만, 어떤 스페이서도 잠깐 쳐다보는 것 이상은 하지 않을 것입니다.

note: ~ Terrain name
en: Port Augustmoon hull
ko: 포트 오거스트문 선체

note: ~ Description of terrain "Port Augustmoon hull"
en: The ancient hull of Port Augustmoon, spun into orbit several lifetimes ago.
ko: 포트 오거스트문의 고대 선체는 몇 생애 전에 궤도로 회전했습니다.

note: ~ Terrain name
en: escape pod guidance system
ko: 탈출 포드 유도 시스템

note: ~ Description of terrain "escape pod guidance system"
en: The rudimentary descent guidance system and easy-use control console of an escape pod.  It apparently broke during the descent.
ko: 탈출 포드의 기본적인 하강 유도 시스템과 사용하기 쉬운 제어 콘솔. 하강 중에 고장난 것 같습니다.

note: ~ Description of terrain "escape pod guidance system"
en: The rudimentary descent guidance system and easy-use control console of an escape pod.  Can be activated to launch the pod.
ko: 탈출 포드의 기본적인 하강 유도 시스템과 사용하기 쉬운 제어 콘솔입니다. 포드를 발사하기 위해 활성화할 수 있습니다.

note: ~ Terrain name
en: escape pod floor
ko: 탈출 포드 바닥

note: ~ Description of terrain "escape pod floor"
en: A relatively flat slab of heat-treated metal, designed to withstand the crushing pressure of space and the searing heat of reentry.
ko: 우주의 엄청난 압력과 재진입 시의 뜨거운 열을 견딜 수 있도록 설계된 열처리된 금속으로 만들어진 비교적 평평한 판입니다.

note: ~ Description of terrain "closed spaceship hatch" ~ Description of terrain "open spaceship hatch"
en: An armored and airtight spaceship hatch.  A side mounted lever allows for its manual operation.
ko: 방탄 및 기밀 처리된 우주선 해치입니다. 측면에 장착된 레버를 통해 수동 조작이 가능합니다.

note: ~ Terrain name
en: Locker room card reader
ko: 라커룸 카드 리더기

note: ~ Description of terrain "Locker room card reader"
en: This is a smartcard reader.  Bold lettering proclaims that this controls access to the locker room.  You could swipe an appropriate crew ID card near it to unlock the gates.
ko: 스마트카드 판독기입니다. 굵은 글씨로 이 카드가 라커룸 출입을 통제한다는 것을 알 수 있습니다. 근처에 있는 승무원 신분증을 긁으면 출입문이 열립니다.

note: ~ Terrain name
en: Armory card reader
ko: Armory 카드 리더기

note: ~ Description of terrain "Armory card reader"
en: This is a smartcard reader.  Bold lettering proclaims that this controls access to the armory.  You could swipe an appropriate crew ID card near it to unlock the gates.
ko: 스마트카드 판독기입니다. 굵은 글씨로 무기고 출입을 통제한다는 내용이 적혀 있습니다. 근처에 있는 승무원 신분증을 긁으면 문이 열립니다.

note: ~ Terrain name
en: Exobay card reader
ko: 엑소베이 카드 리더기

note: ~ Description of terrain "Exobay card reader"
en: This is a smartcard reader.  Bold lettering proclaims that this controls access to the exosuit bay.  You could swipe an appropriate crew ID card near it to unlock the gates.
ko: 스마트카드 판독기입니다. 굵은 글씨로 외골격 격납고 출입을 통제한다는 내용이 적혀 있습니다. 근처에 있는 승무원 신분증을 긁으면 문을 열 수 있습니다.

note: ~ Terrain name
en: Shuttle Guidance Console
ko: 셔틀 안내 콘솔

note: ~ Description of terrain "Shuttle Guidance Console"
en: The simplified guidance interface of a drone shuttle.  Activating it will transport you to Port Augustmoon.
ko: 드론 셔틀의 간소화된 안내 인터페이스입니다. 활성화하면 포트 오거스트문으로 이동합니다.

note: ~ Description of terrain "intermodal shipping crate"
en: A sealed metal crate used to ferry cargo to and from orbit.  Any items placed inside will be taken with you to and from Port Augustmoon.
ko: 궤도를 오가는 화물 운반에 사용되는 밀봉된 금속 상자입니다. 안에 넣은 모든 물품은 포트 오거스트문으로 가져가실 수 있습니다.

note: ~ Description of terrain "intermodal shipping crate"
en: A sealed metal crate used to ferry cargo to and from orbit.
ko: 화물을 궤도로 운반하는 데 사용되는 밀폐된 금속 상자.

note: ~ Terrain name
en: shuttle pod guidance system
ko: 셔틀 포드 유도 시스템

note: ~ Description of terrain "shuttle pod guidance system"
en: The complex controls of a shuttlepod.  Doesn't seem to be working right now.
ko: 셔틀포드의 복잡한 제어 장치. 지금은 작동하지 않는 것 같습니다.

note: ~ Computer name placed on map afs_augmentation_clinic_n2
en: Secure Bionic Storage Access
ko: 보안 바이오닉 저장고 접근

note: ~ Computer name placed on map afs_freight_transport_a1, afs_freight_transport_a2
en: MALAMUTE REACTOR CONTROL
ko: 말라뮤트 반응기 제어

note: ~ Interactive menu name in computer "MALAMUTE REACTOR CONTROL" placed on map afs_freight_transport_a1, afs_freight_transport_a2 ~ Interactive menu name in computer "SETUN-2120 INDUSTRIAL CONTROLLER" placed on map maintenance_outpost_a1, maintenance_outpost_a2, maintenance_outpost_b1, maintenance_out
en: UNLOCK REACTOR DOORS
ko: 원자로 문 잠금 해제

note: ~ Computer name placed on map afs_freight_transport_a1, afs_freight_transport_a2
en: MALAMUTE ARMORY CONTROL
ko: 말라뮤트 무기고 관리

note: ~ Interactive menu name in computer "MALAMUTE ARMORY CONTROL" placed on map afs_freight_transport_a1, afs_freight_transport_a2
en: UNLOCK ARMORY DOORS
ko: 무기고 문 잠금 해제

note: ~ Signage placed on map afs_gene_clinic_1_a1
en: Mercurial Gene Clinic: Welcome <city> to the better you.  Genetech: Embrace the next evolution.
ko: 머큐리얼 진 클리닉: 더 나은 당신을 위해 <city>에 오신 것을 환영합니다. 제네테크: 다음 단계로의 진화를 맞이하세요.

note: ~ Computer name placed on map maintenance_outpost_a1, maintenance_outpost_a2, maintenance_outpost_b1, maintenance_outpost_b2
en: SETUN-2120 INDUSTRIAL CONTROLLER
ko: SETUN-2120 산업용 컨트롤러

note: ~ Signage placed on map mortuary_2story
en: Whately Family Mortuary Services.  Serving New England for three hundred years.'
ko: 웨이틀리 장례 서비스.  300년 동안 뉴 잉글랜드를 위해 봉사했습니다.'

note: ~ Computer name placed on map
en: West Entrance Gate Controls
ko: 서쪽 입구 게이트 제어

note: ~ Interactive menu name in computer "West Entrance Gate Controls" placed on map ~ Interactive menu name in computer "South Entrance Gate Controls" placed on map ~ Interactive menu name in computer "East Entrance Gate Controls" placed on ~ Interactive menu name in computer "North Entrance Gate Contro
en: EMERGENCY OVERRIDE - OPEN GATES
ko: 비상 상황 무시 - 게이트 개방

note: ~ Interactive menu name in computer "West Entrance Gate Controls" placed on map ~ Interactive menu name in computer "South Entrance Gate Controls" placed on map ~ Interactive menu name in computer "East Entrance Gate Controls" placed on ~ Interactive menu name in computer "North Entrance Gate Contro
en: EMERGENCY OVERRIDE - CLOSE GATES
ko: 비상 상황 종료 - 게이트 닫기

note: ~ Computer name placed on map
en: South Entrance Gate Controls
ko: 남쪽 입구 게이트 제어

note: ~ Computer name placed on map
en: East Entrance Gate Controls
ko: 동쪽 입구 게이트 제어

note: ~ Computer name placed on map
en: North Entrance Gate Controls
ko: 북쪽 입구 게이트 제어

note: ~ Computer name placed on map
en: Interior Gate Controls
ko: 내부 게이트 제어

note: ~ Overmap terrain name
en: habitat entrance
ko: 서식지 입구

note: ~ Overmap terrain name
en: habitat superstructure
ko: 서식지 상부 구조

note: ~ Overmap terrain name
en: habitat maintenance level
ko: 서식지 유지 수준

note: ~ Overmap terrain name
en: urban farm
ko: 도시 농장

note: ~ Overmap terrain name
en: urban farm roof
ko: 도시 농장 지붕

note: ~ Overmap terrain name
en: farm control room
ko: 농장 통제실

note: ~ Overmap terrain name
en: Port Augustmoon's orbit
ko: 포트 오거스트문의 궤도

note: ~ Overmap terrain name
en: Corporate Spire
ko: 기업 스파이어

note: ~ Overmap terrain name
en: Docking Arm Strbd.  2
ko: 도킹 암 Strbd. 2

note: ~ Overmap terrain name
en: Artificial Feel
ko: 인공적인 느낌

note: ~ Overmap terrain name
en: solar array
ko: 태양 전지판

note: ~ Overmap terrain name
en: sinkhole
ko: 싱크홀

note: ~ Overmap terrain name
en: underground river
ko: 지하 하천

note: ~ Overmap terrain name
en: underground lake
ko: 지하 호수

note: ~ Mission name
en: The bounty is on Salus IV
ko: 현상금은 Salus IV에 있습니다

note: ~ Name of the monster "afs_mon_reaver_rifle" placed on map update on start of mission "The bounty is on Salus IV"
en: Friend of Bounty
ko: 바운티의 친구

note: ~ Monster name
en: Cyber Mastiff | Cyber Mastiffs
ko[0]: 사이버 마스티프

note: ~ Description of monster "Cyber Mastiff"
en: A mix of Great Pyrenees and Ovcharka breeds outfitted with bionic enhancements.  These hounds defend Prep Phyle lands from all comers undead and otherwise.
ko: 바이오닉적으로 강화된 그레이트 피레니즈와 오브차카 품종의 혼합. 이 사냥개들은 Prep Phyle 소유의 땅을 모든 망자들로부터 보호합니다.

note: ~ Monster name
en: Cyber Mastiff puppy | Cyber Mastiff puppies
ko[0]: 사이버 마스티프 강아지

note: ~ Description of monster "Cyber Mastiff puppy"
en: An adorable, defenseless Cyber Mastiff puppy.  Much safer to tame than an adult dog.  CBMs are implanted but immature in growth with the puppy.
ko: 귀엽고 무기력한 사이버 마스티프 강아지. 성견보다는 길들이기 더 안전합니다. CBM이 이식되었지만 강아지와 함께 성장이 미숙합니다.

note: ~ Monster name
en: labbit | labbits
ko[0]: 토-끼

note: ~ Description of monster "labbit"
en: A rabbit from Earth, genetically modified to eat the lichen of Salus IV.  Its fur is rust-colored and its ears are shortened to preserve warmth.
ko: 살루스 4호의 이끼를 먹도록 유전자 변형된 지구의 토끼. 털은 녹슨 색이고, 귀는 체온 유지를 위해 짧아졌습니다.

note: ~ Monster name
en: labbit kit | labbit kits
ko[0]: 래빗 키트

note: ~ Description of monster "labbit kit"
en: A tiny rabbit kit, spawned from a rabbit genetically modified to eat the lichen of Salus IV.  It's coat is a vibrant crimson that will turn a rust orange when it reaches adulthood.
ko: 살루스 4세의 이끼를 먹도록 유전자 변형된 토끼에서 태어난 아주 작은 토끼 새끼입니다. 털은 선명한 진홍색이지만, 다 자라면 녹슨 주황색으로 변합니다.

note: ~ Description of monster "labbit"
en: A rabbit from Earth, genetically modified to eat the lichen of Salus IV.  Its fur is rust-colored and its ears are shortened to preserve warmth.  This one seems well-acclimated to the presence of nearby humans.
ko: 살루스 4호의 이끼를 먹도록 유전자 변형된 지구 토끼입니다. 털은 녹슨 색이고, 귀는 체온 유지를 위해 짧아졌습니다. 이 토끼는 주변 인간들의 존재에 잘 적응한 듯합니다.

note: ~ Description of monster "labbit kit"
en: A tiny rabbit kit, spawned from a rabbit genetically modified to eat the lichen of Salus IV.  It's coat is a vibrant crimson that will turn a rust orange when it reaches adulthood.  This one seems well-acclimated to the presence of nearby humans.
ko: 살루스 4호의 이끼를 먹도록 유전자 변형된 토끼에서 태어난 작은 토끼 새끼입니다. 털은 선명한 진홍색이지만, 다 자라면 녹슨 주황색으로 변합니다. 이 토끼는 주변 사람들의 존재에 잘 적응한 듯합니다.

note: ~ Monster name
en: garlander | garlanders
ko[0]: 가랜더

note: ~ Description of monster "garlander"
en: A ribbon-like alien that glides along the ground on countless hair-thin legs, wrapping around sources of body heat to absorb as much as it can before gliding on.
ko: 머리카락만큼 가는 수많은 다리로 땅을 미끄러지듯 움직이는 리본 모양의 외계인으로, 미끄러지기 전에 체온을 최대한 흡수하기 위해 몸의 열을 감싼다.

note: ~ Monster message of special attack of monster "garlander"
en: The air around the garlander feels unnaturally cold!
ko: 화환 주변의 공기가 부자연스러울 정도로 차갑게 느껴집니다!

note: ~ Monster name
en: anchor-boatman | anchor-boatmen
ko[0]: 앵커 보트맨

note: ~ Description of monster "anchor-boatman"
en: The anchor-boatman, borne on the frozen wind like a predatory dandelion seed, subtly inclines its rigid parachutes as it drifts towards its prey, its clawed tentacles undulating and flicking as they taste the air for signs of life.  Soft things that get too close are hooked, bled out, and dragged behind it for months as it extracts every bit of nutrition it can.  Scavengers that try to take its prey often join them.
ko: 얼어붙은 바람에 포식자 민들레 씨앗처럼 떠 있는 닻배 사공은 먹이를 향해 미끄러지듯 움직이며 딱딱한 낙하산을 살짝 기울인다. 발톱 달린 촉수는 생명의 흔적을 찾아 공기를 핥으며 물결치고 튕긴다. 너무 가까이 다가오는 부드러운 것들은 갈고리에 걸리고 피를 흘려 몇 달 동안 끌려다니며 먹이를 최대한 많이 잡아먹는다. 먹이를 노리는 청소 동물들도 종종 그들과 합류한다.

note: ~ Monster name
en: runner | runners
ko[0]: 러너

note: ~ Description of monster "runner"
en: A large fluffy three-legged herbivore, extremely fast and cowardly.  It usually grazes alone, and relies on its keen senses to stay safe.
ko: 털이 복슬복슬하고 다리가 세 개 달린 크고 겁이 많은 초식동물입니다. 매우 빠르고 겁이 많습니다. 보통 혼자 풀을 뜯으며, 예리한 감각에 의지하여 안전을 유지합니다.

note: ~ Monster name
en: grazer | grazers
ko[0]: 글레이저

note: ~ Description of monster "grazer"
en: A large furred herbivore, with its heavy head constantly against the ground.  It uses its clawed hooves to shovel up the snow to reach any dead plant life to eat.
ko: 털이 무성한 커다란 초식동물로, 무거운 머리를 땅에 쭉 뻗고 있습니다. 발톱이 달린 발굽으로 눈을 퍼 올려 죽은 식물을 먹습니다.

note: ~ Monster name
en: hevel | hevels
ko[0]: 헤벨

note: ~ Description of monster "hevel"
en: A small creature covered in blue down, scurrying across the ground fast as it digs through the snow with claws buried in its down, looking for food.  It works in large packs with its fellow kin.
ko: 푸른 털로 뒤덮인 작은 동물이 발톱을 털에 파묻고 눈 속을 파고들어 먹이를 찾으며 땅을 빠르게 가로질러 움직입니다. 다른 동족들과 큰 무리를 지어 활동합니다.

note: ~ Monster name
en: venandi | venatores
ko[0]: 베난디

note: ~ Description of monster "venandi"
en: A six-legged animal, showing relative intelligence in not only its ability to track and hunt down prey, but its strategy of covering itself with the skin of its hunts to warm itself.
ko: 여섯 개의 다리를 가진 동물로, 먹이를 추적하고 사냥하는 능력뿐만 아니라 사냥한 동물의 가죽으로 몸을 덮어 몸을 따뜻하게 하는 전략에서도 비교적 뛰어난 지능을 보여줍니다.

note: ~ Monster name
en: terror bird | terror birds
ko[0]: 테러 버드

note: ~ Description of monster "terror bird"
en: A tall bird with two long, muscular legs, a long neck, and a long sharp beak.
ko: 두 개의 길고 근육질의 다리, 긴 목, 길고 날카로운 부리를 가진 키 큰 새.

note: ~ Monster name
en: frost maddened human | frost maddened humans
ko[0]: 동결 광인

note: ~ Description of monster "frost maddened human"
en: Sky blue irises cover the entirety of the eye.  What happened to this person during their deep freeze?
ko: 하늘색 홍채가 눈 전체를 덮고 있습니다. 이 사람은 극심한 추위에 시달리는 동안 무슨 일이 일어났을까요?

note: ~ Description of monster "mon_cryokinetic"
en: Sky blue irises with gray floating flecks cover the entirety of the eye.  Flurries seem to emanate from around them.
ko: 회색 반점이 떠다니는 하늘색 홍채가 눈 전체를 덮고 있다. 주변에서 눈곱이 낀 듯하다.

note: ~ Monster message of special attack of monster "mon_cryokinetic"
en: A burst of frozen air explodes from their lungs!
ko: 얼어붙은 공기가 그들의 폐에서 폭발합니다!

note: ~ Monster name
en: skittish scavenger | skittish scavengers
ko[0]: 겁많은 스캐빈저

note: ~ Description of monster "skittish scavenger"
en: A scavenger willing to engage in violence to scavenge your remains.  Will run after a reasonable show of force from their would be victims.
ko: 당신의 유해를 훔치기 위해 폭력을 행사할 의향이 있는 청소부. 피해자가 될 자들에게 합리적인 무력 시위를 요구하면 도망칠 것입니다.

note: ~ Targeting sound of special attack of monster "skittish scavenger"
en: "Let's see what loot you are carrying!"
ko: "어떤 전리품을 가지고 있는지 봅시다!"

note: ~ Monster name
en: opportunistic bandit | opportunistic bandits
ko[0]: 기회주의적 산적

note: ~ Description of monster "opportunistic bandit"
en: Armed with a rifle, this bandit seems to feel quite sure of their impending victory.
ko: 소총으로 무장한 이 산적은 임박한 승리를 확신하는 듯합니다.

note: ~ Targeting sound of special attack of monster "opportunistic bandit"
en: "I bet you're worth a pretty penny!"
ko: "당신은 꽤 많은 돈을 벌었을 거예요!"

note: ~ Monster name
en: brain blaster | brain blasters
ko[0]: 뇌 발사기

note: ~ Description of monster "brain blaster"
en: The mi-go have set up some defenses here.  This horrifying techno-organic amalgamation appears to use brains in jars as their operating system.  On the plus side it looks like an easy headshot.
ko: 미고가 여기에 방어 장치를 설치했습니다. 이 무시무시한 기술-유기체 융합체는 병 속의 뇌를 운영 체제로 사용하는 듯합니다. 장점은 헤드샷이 쉬워 보인다는 겁니다.

note: ~ Monster name
en: Whately family brain blaster | Whately family brain blasters
ko[0]: 웨이틀리 가문의 뇌 발사기

note: ~ Description of monster "Whately family brain blaster"
en: The Whately family deploys mi-go style techno-organic defensive turrets.  They claim that these turrets are made from family members near death, but you have doubts.
ko: 웨이틀리 가문은 미고의 것과 닮은 테크노 유기체 방어 터렛을 배치했습니다.  그들은 이 터렛들이 임종에 가까운 가문 사람들로 만들어졌다고 주장하지만, 당신은 믿지 않습니다.

note: ~ Monster name
en: Wraitheon Pathfinder | Wraitheon Pathfinders
ko[0]: 레이시온 패스 파인더

note: ~ Targeting sound of special attack of monster "Wraitheon Pathfinder" ~ Targeting sound of special attack of monster "Wraitheon Regulator" ~ Targeting sound of special attack of monster "tripod" ~ Targeting sound of special attack of monster "Wraitheon Imaginifer" ~ Targeting sound of special attack
en: "Hostile Detected."
ko: "적대적인 것이 감지되었습니다."

note: ~ No ammo sound of special attack of monster "Wraitheon Pathfinder" ~ No ammo sound of special attack of monster "Wraitheon Regulator" ~ No ammo sound of special attack of monster "pest hunter" ~ No ammo sound of special attack of monster "Wraitheon Imaginifer" ~ No ammo sound of special attack of m
en: click!
ko: 딸깍 하는 소리!

note: ~ Monster name
en: Wraitheon Regulator | Wraitheon Regulators
ko[0]: 레이시온 레귤레이터

note: ~ Monster name
en: tripod | tripods
ko[0]: 트라이포드

note: ~ Description of monster "tripod"
en: The Honda Crop King.  Originally designed for agriculture, it has a trio of spiked retractable cables and where it used to mount pesticide sprayer the PrepNet Phyle have modified it to have a flamethrower for their war against the Mycus.
ko: 혼다 크롭 킹은 원래 농업용으로 설계되었습니다. 3개의 스파이크가 달린 오므릴 수 있는 케이블이 있으며, 본래 이곳에 살충제 분무기를 장착하는 용도였지만 PrepNet Phyle에서 마이커스와의 전쟁을 위해 화염방사기를 갖도록 개조되었습니다.

note: ~ No ammo sound of special attack of monster "tripod" ~ No ammo sound of special attack of monster "Allosaurus Le Truck" ~ No ammo sound of special attack of monster "Tyruckusaurus Rex" ~ No ammo sound of special attack of monster "renfield with a flamethrower"
en: hiss!
ko: 느끼다!

note: ~ Monster name
en: Wraitheon Sentinel-lx | Wraitheon Sentinels-lx
ko[0]: 레이시온 센티넬-lx

note: ~ Targeting sound of special attack of monster "Wraitheon Sentinel-lx"
en: "Dispatching hostile with lethal force."
ko: "치명적인 무력으로 적을 물리친다."

note: ~ Monster name
en: bloodhound drone | bloodhound drones
ko[0]: 블러드하운드 드론

note: ~ Description of monster "bloodhound drone"
en: A small, spiked quadcopter robot equipped with a high-power spotlight.  This automated seeker drone was originally designed to harry and harass fugitives while maintaining visual contact for other pursuers.
ko: 고출력 스포트라이트를 장착한 작고 가시가 달린 쿼드콥터 로봇. 이 자동 추적 드론은 원래 다른 추적자들과 시각적 접촉을 유지하면서 도망자들을 괴롭히고 괴롭히도록 설계되었습니다.

note: ~ Monster name
en: ENIAC Seneschal | ENIAC Seneschals
ko[0]: ENIAC 세네셜

note: ~ Description of monster "ENIAC Seneschal"
en: One of the many cheaper models produced by ENIAC.  It is supposedly multi-purpose, and equipped with several tools to facilitate this; however, it is commonly used for janitorial work.
ko: ENIAC에서 생산된 여러 저가형 모델 중 하나입니다. 다목적으로 사용할 수 있도록 여러 가지 도구가 장착되어 있지만, 일반적으로 청소 작업에 사용됩니다.

note: ~ Monster name
en: TsKBEM Likvidator | TsKBEM Likvidators
ko[0]: TsKBEM 릭비데이터

note: ~ Description of monster "TsKBEM Likvidator"
en: A now ancient industrial robot line first made by the Soviet TsKBEM, and still in use thanks to its easily obtained fabrication schematics.  Built to operate within nuclear reactors and waste repositories, the Likvidator is assembled around an armored bipedal chassis that mounts several heavy manipulator arms.  Legend claims it was originally designed after a nuclear disaster during early space-age Earth.
ko: 소련의 TsKBEM이 처음 제작한, 이제는 오래된 산업용 로봇 라인으로, 쉽게 구할 수 있는 제작 도면 덕분에 아직도 사용되고 있습니다. 원자로와 폐기물 저장소에서 작동하도록 설계된 리크비데이터는 여러 개의 무거운 조작 팔을 장착한 장갑 이족 보행 섀시를 중심으로 조립됩니다. 전설에 따르면, 이 로봇은 우주 시대 초기 지구에서 발생한 핵 재앙 이후에 설계되었다고 합니다.

note: ~ Monster name
en: ENIAC Famulus | ENIAC Famuli
ko[0]: ENIAC 패뮬러스

note: ~ Description of monster "ENIAC Famulus"
en: A top of the line luxury model, the Famulus is a humaniform robot, derived from Wraitheon schematics with slight alterations to give it a more human appearance.  Designed to be a robotic servant, its AI tailored for the needs of each customer, it is arguably one of the few commercial robots to pass the Turing test.
ko: 최고급 럭셔리 모델인 파물루스는 인간형 로봇으로, 레이스온(Wraitheon) 설계도를 기반으로 제작되었으며, 더욱 인간적인 외관을 위해 약간의 변형을 가했습니다. 로봇 하인으로 설계되었으며, 각 고객의 요구에 맞춰 AI가 맞춤화되어 있어 튜링 테스트를 통과한 몇 안 되는 상업용 로봇 중 하나라고 할 수 있습니다.

note: ~ Monster name
en: TsKBEM Udarnik | TsKBEM Udarniks
ko[0]: TsKBEM 우다르닉

note: ~ Description of monster "TsKBEM Udarnik"
en: A highly customizable light industrial and agricultural robot.  Its original design dates back to the ancient Soviet Union; the aptly named Udarnik "shock worker" was the trigger behind the automation revolution, and with subsequent adaptations, became the workhorse of early human space colonization.  Although outdated by modern standards, the Udarnik is still commonly seen in frontier worlds - thanks to its easily obtainable fabrication schematics.
    
    This particular version is equipped with a mix of construction and heavy cargo-handling tools and was likely involved in the construction of colony buildings.
ko: 고도로 맞춤 제작 가능한 경량 산업 및 농업용 로봇입니다. 원래 디자인은 고대 소련 시절로 거슬러 올라갑니다. 우다르닉(Udarnik)이라는 "충격 작업자"라는 적절한 이름을 가진 이 로봇은 자동화 혁명의 계기가 되었으며, 이후 여러 가지 개량 작업을 거쳐 초기 인류 우주 식민지 개척의 주력이 되었습니다. 현대 기준으로는 시대에 뒤떨어졌지만, 쉽게 구할 수 있는 제작 도면 덕분에 여전히 개척지에서 흔히 볼 수 있습니다.
    
    이 특정 버전은 건설 도구와 무거운 화물 운반 도구가 혼합되어 있으며, 식민지 건물 건설에 사용되었을 가능성이 높습니다.

note: ~ Monster name
en: rampant Udarnik | rampant Udarniks
ko[0]: 폭주 우다르니크

note: ~ Monster name ~ Its in Russian.  Not a typo.
en: TsKBEM Zenit | TsKBEM Zenit
ko[0]: TsKBEM 제니트

note: ~ Monster name
en: TsKBEM Brandspojt | TsKBEM Brandspojts
ko[0]: TsKBEM 브랜드스포이드

note: ~ Description of monster "TsKBEM Brandspojt"
en: An old and decidedly uncommon firefighter robot of Soviet design.  Crab-like in form, its back mounts a squat water tank beneath a turreted water cannon.  While effective for its original function, the design lacks the flexibility of others from the TsKBEM, and most Brandspojt units still in existence are museum pieces.
ko: 소련 디자인의 오래되고 흔치 않은 소방 로봇입니다. 게처럼 생긴 등 뒤에는 포탑이 있는 물대포 아래에 땅딸막한 물탱크가 장착되어 있습니다. 본래의 기능에는 효과적이지만, TsKBEM의 다른 로봇들처럼 유연하지 못하며, 현재 남아 있는 브란트슈포이트 로봇의 대부분은 박물관 전시품입니다.

note: ~ Monster name
en: Croplord 2SPL | Croplord 2SPLs
ko[0]: 크롭로드 2SPL

note: ~ Description of monster "Croplord 2SPL"
en: Twin linked rotors allow this ubiquitous EINAC drone to comfortably hover above fields and deploy pesticides at prodigious rates.  They have no ability to detect humans within their work areas and will readily disperse lethal pesticides near them.
ko: 이 유비쿼터스 EINAC 드론은 트윈 링크 로터를 통해 밭 위를 편안하게 떠다니며 엄청난 속도로 살충제를 살포할 수 있습니다. 작업 구역 내 인간을 감지할 수 없으며, 인간 근처에 치명적인 살충제를 손쉽게 살포합니다.

note: ~ Death message of monster "Croplord 2SPL"
en: The Croplord crashes into the ground.
ko: 크롭로드가 땅에 추락합니다.

note: ~ Monster name
en: faulty surgical droid | faulty surgical droids
ko[0]: 결함이 있는 수술 로봇

note: ~ Description of monster "faulty surgical droid"
en: A free roaming medical robot capable of administering powerful anesthetics and performing complex surgical operations, usually in that order.  Faulty bio-diagnostic programs resulted in numerous lawsuits before the Cataclysm.
ko: 강력한 마취제를 투여하고 복잡한 외과 수술을 순서대로 수행할 수 있는 자율 작동 의료 로봇. 잘못된 생체 진단 프로그램은 대격변 이전에 수많은 소송으로 이어졌습니다.

note: ~ Monster name
en: rat snatcher | rat snatchers
ko[0]: 쥐잡이봇

note: ~ Description of monster "rat snatcher"
en: A small and flimsy hexapod drone that relies on sheer speed to hunt rats and other small pests.  It has either gone rampant or been maliciously reprogrammed.
ko: 쥐와 다른 작은 해충들을 사냥하기 위해 엄청난 속도에 의존하는 작고 허약한 육각형 드론입니다. 난폭하게 행동했거나 악의적으로 재프로그램되었을 가능성이 있습니다.

note: ~ Monster name
en: grab-bot | grab-bots
ko[0]: 집게로봇

note: ~ Description of monster "grab-bot"
en: A salvaged skitterbot repurposed to grab onto and immobilize enemies.  It's meant to work in a pack.
ko: 적들을 붙잡아 움직이지 못하게 만들도록 개조된 스키터봇입니다. 보통 무리를 이뤄서 활동합니다.

note: ~ Monster name
en: pest hunter | pest hunters
ko[0]: 유해조수구제 로봇

note: ~ Description of monster "pest hunter"
en: A salvaged skitterbot refitted with an 8mm integrated firearm.  The robot's small size precludes rapid-fire, due to recoil, and requires the use of lightweight caseless ammo.
ko: 8mm 통합 화기를 장착한 인양된 스키터봇입니다. 로봇의 크기가 작아 반동으로 인해 속사포 사용이 불가능하며, 가벼운 무탄피 탄약을 사용해야 합니다.

note: ~ Monster name
en: UICA Imaginifer MP | UICA Imaginifer MP
ko[0]: UICA 이마기니퍼 MP

note: ~ Description of monster "UICA Imaginifer MP"
en: A supposedly non-combat refit of Wraitheon's Imaginifer series, outfitted for crowd control and riot suppression.  This unit is outfitted with a beanbag shotgun and a taser and has been painted in the white and blue scheme of UICA's military police.
ko: 레이시온의 이매지니퍼 시리즈를 비전투용으로 개조한 것으로, 군중 통제 및 폭동 진압용으로 설계되었습니다. 빈백 산탄총과 테이저건을 장착했으며, UICA 헌병대의 흰색과 파란색 도색으로 도색되었습니다.

note: ~ No ammo sound of special attack of monster "UICA Imaginifer MP"
en: click click!
ko: 클릭 클릭!

note: ~ Monster name
en: Wraitheon Imaginifer | Wraitheon Imaginifers
ko[0]: 레이시온 이매지니퍼

note: ~ Description of monster "Wraitheon Imaginifer"
en: Imaginifers are Wraitheon Industries standard military humaniforms, company parlance for an android designed to seamlessly integrate into standard infantry units.  Although originally designed for UICA's expeditionary forces they are now commonly employed by any faction that can afford them.  This particular unit seems to belong to the Company itself.
    
    Wraitheon humaniforms are designed to take full advantage of a humanoid shape, not to look human; programmed for game theory, not for sapience.
ko: 이매지니퍼는 Wraitheon Industries의 표준 군용 인간형 로봇으로, 표준 보병 부대에 완벽하게 통합되도록 설계된 안드로이드를 일컫는 회사 용어입니다. 원래는 UICA 원정대를 위해 설계되었지만, 현재는 경제적으로 여유가 있는 모든 세력에서 흔히 사용됩니다. 이 특정 유닛은 회사 소유인 것으로 보입니다.
    
    Wraitheon 인간형 로봇은 인간처럼 보이기 위해 설계된 것이 아니라 인간형의 외형을 최대한 활용하도록 설계되었습니다. 지능을 위해 설계된 것이 아니라 게임 이론을 위해 프로그래밍되었습니다.

note: ~ Monster name
en: Wraitheon Hashashiyyin | Wraitheon Hashashiyyins
ko[0]: 레이시온 하샤시인

note: ~ Monster name
en: Wraitheon Suppressor | Wraitheon Suppressors
ko[0]: 레이시온 서프레서

note: ~ Description of monster "Wraitheon Suppressor"
en: Looking more like a tank than a robot, the Suppressor is built to deal with vehicles (including tanks) and personnel alike.  Equipped with a 40mm grenade launcher, it can easily dispatch anything in its path.
ko: 로봇이라기보다는 탱크에 더 가까운 외형의 서프레서는 차량(탱크 포함)과 인원 모두를 상대하도록 설계되었습니다. 40mm 유탄 발사기를 장착하여 경로에 있는 모든 것을 손쉽게 제거할 수 있습니다.

note: ~ Monster name
en: Wraitheon Fulgent | Wraitheon Fulgent
ko[0]: 레이시온 풀젠트

note: ~ Description of monster "Wraitheon Fulgent"
en: An autonomous anti-personnel weapons platform, mounting a laser on an insectoid chassis.  The Fulgent designation excels at 'controlling' riots and (sometimes simultaneously) putting down potential freedom fighters.
ko: 곤충형 차체에 레이저를 탑재한 자율 대인 무기 플랫폼. 풀전트(Fulgent)라는 명칭은 폭동을 '진압'하고 (때로는 동시에) 잠재적인 자유 투사들을 진압하는 데 탁월합니다.

note: ~ Monster name
en: Wraitheon Irradiant | Wraitheon Irradiants
ko[0]: 레이시온 방사체

note: ~ Description of monster "Wraitheon Irradiant"
en: An autonomous anti-armor weapons platform, mounting a 5kg plasma railgun over an insectoid chassis.  The Irradiant designation excels at ambush and midrange combat, where it can leverage its superior agility and reduced sensor profile to successfully engage technologically advanced foes.
ko: 곤충형 차체 위에 5kg 플라즈마 레일건을 장착한 자율형 대전차 무기 플랫폼입니다. 이라디언트(Irradiant)라는 명칭은 매복 및 중거리 전투에 탁월하며, 뛰어난 민첩성과 낮은 센서 면적을 활용하여 기술적으로 진보된 적과 성공적으로 교전할 수 있습니다.

note: ~ Description of special attack of monster "Wraitheon Irradiant"
en: The Irradiant emits a chilling robotic shrill as it fires its plasma railgun.
ko: 이라디언트는 플라즈마 레일건을 발사하면서 차가운 로봇 소리를 낸다.

note: ~ Targeting sound of special attack of monster "Wraitheon Irradiant"
en: the climbing pitch of a charging plasma railgun
ko: 충전 플라즈마 레일건의 등반 피치

note: ~ Monster name
en: Wraitheon Isohypsa | Wraitheon Isohypsas
ko[0]: 레이시온 이소히사

note: ~ Monster message of special attack of monster "Wraitheon Isohypsa"
en: The Isohypsa emits a rapid sequence of sibilant tones!
ko: 이소힙사는 쉬익거리는 소리를 빠르게 연달아 냅니다!

note: ~ Monster name
en: Wraitheon Kabura-ya | Wraitheon Kabura-ya
ko[0]: 레이시온 카부라야

note: ~ Description of monster "Wraitheon Kabura-ya"
en: A microplane drone designed to seek enemy personnel before detonating at close range.
ko: 근거리에서 폭발하기 전에 적의 인원을 찾아내도록 설계된 마이크로플레인 드론입니다.

note: ~ Monster name
en: Wraitheon Frequency | Wraitheon Frequencies
ko[0]: 레이시온 주파수

note: ~ Description of monster "Wraitheon Frequency"
en: An autonomous weapons platform, made to disrupt or disable electronics - especially other robots - with an electromagnetic pulse.
ko: 전자기 펄스를 이용해 전자 장치(특히 다른 로봇)를 방해하거나 무력화하도록 만들어진 자율 무기 플랫폼입니다.

note: ~ Monster name
en: shock-mine | shock-mines
ko[0]: 충격 지뢰

note: ~ Description of monster "shock-mine"
en: A bulky device that will constantly discharge electricity in a small radius around it.
ko: 주변의 작은 반경에 지속적으로 전기를 방전하는 거대한 장치입니다.

note: ~ Monster name
en: eyebot | eyebots
ko[0]: 아이봇

note: ~ Description of monster "eyebot"
en: A quadcopter drone largely comprised of a high-resolution camera lens and a speaker, this robot hovers above the ground, documenting the carnage and mayhem around it.  While it is no longer able to report to a central authority, it's likely that some of its automated alert systems are still functional, given that the thing seems to have an operational charging station somewhere.
ko: 고화질 카메라 렌즈와 스피커가 대부분을 차지하는 쿼드콥터 드론으로, 지상을 부유하며 학살과 혼란을 관측합니다. 더이상 보고할 중앙 집행기관은 없지만, 여전히 자동화된 경보 시스템 중 일부가 살아있습니다. 아마 어딘가에 여전히 작동 중인 충전소가 남아있나 봅니다.

note: ~ Monster name
en: police bot | police bots
ko[0]: 경찰 로봇

note: ~ Description of monster "police bot"
en: One of the many models of armored law enforcement robots employed shortly before the collapse of civilization.  Solar powered like many other robots, it maintains its programmed pursuit of law and order, propelled on a trio of omni wheels.
ko: 문명의 붕괴가 일어나기 얼마 전에 많이 사용되기 시작한 법률 집행용 무장 로봇 중 하나로, 다른 로봇들처럼 태양광으로 작동합니다. 프로그램된 규칙에 따라 움직이며, 세 개의 바퀴를 통해 움직입니다.

note: ~ Monster name
en: riot control bot | riot control bots
ko[0]: 시위 진압 로봇

note: ~ Description of monster "riot control bot"
en: A nonviolent riot-control bot, designed to suppress riots and make mass arrests of those participating.  Though its relaxation gas is by far its best-known weapon, it carries a blinding spotlight and a low-powered stungun for self-defense--in addition to a supply of electronic handcuffs.
ko: 비폭력적인 폭동 진압 로봇. 시위를 진압하고 체포를 돕도록 설계되었습니다. 진정 가스가 가장 잘 알려진 무기이긴 하지만, 자기방어를 위해 섬광을 뿜을 수 있으며 저출력 전기 충격기도 가지고 있습니다. 전자 수갑 말고도요.

note: ~ Description of monster "STEED"
en: Found on nearly every frontier planet, the ubiquitous TSKBEM STEED (Surface Traversing Equine Emulating Drone) is an incredibly rugged quadrupedal machine based on old Earth horses and mules.  Capable of crossing the roughest terrain, powered by a compact atomic reactor, generous storage capacity, light armor, and a lifetime warranty, the STEED is a priceless tool for prospectors and homesteaders.  This version has been ruggedized against Salus IV's extreme cold, but does not keep you warm while riding.
ko: 거의 모든 개척 행성에서 발견되는 TSKBEM STEED(Surface Traversing Equine Emulating Drone)는 고대 지구의 말과 노새를 기반으로 제작된 놀랍도록 견고한 네 발 보행 기계입니다. 험난한 지형도 거침없이 횡단할 수 있으며, 소형 원자로, 넉넉한 저장 공간, 경장갑, 그리고 평생 보증을 제공하는 STEED는 광부들과 개척자들에게 매우 귀중한 도구입니다. 이 버전은 살루스 IV의 극한의 추위를 견뎌낼 수 있도록 견고하게 제작되었지만, 라이딩 중 체온을 유지해 주지는 않습니다.

note: ~ Feed message of monster "STEED"
en: The %s activates as you swipe the registry key.  A nearly inaudible hum is the only indication the STEED is active.
ko: 레지스트리 키를 스와이프하면 %s가 활성화됩니다. 거의 들리지 않는 윙윙거리는 소리가 STEED가 활성화되었음을 나타내는 유일한 신호입니다.

note: ~ Item name
en: broken STEED | broken STEEDs
ko[0]: 고장난 STEED

note: ~ Description of "broken STEED"
en: A broken STEED, it looks beyond repair.  At least the atomic core shielding should be intact.
ko: 고장난 STEED는 수리가 불가능해 보입니다. 적어도 원자핵 차폐막은 손상되지 않았을 겁니다.

note: ~ Monster name
en: UICA Irradiant | UICA Irradiants
ko[0]: UICA 이래디언트

note: ~ Monster name
en: UICA Regulator | UICA Regulators
ko[0]: UICA 레귤레이터

note: ~ Monster name
en: UICA Imaginifer | UICA Imaginifers
ko[0]: UICA 이마기니퍼

note: ~ Monster name
en: bee bot | bee bots
ko[0]: 양봉 로봇

note: ~ Description of monster "bee bot"
en: A salvaged utility robot converted into an AI monitored bee hive that periodically removes and delivers honey combs.
ko: 인공지능이 모니터링하는 양봉기로 개조된 다용도 로봇입니다. 주기적으로 벌집을 채집하고 배달합니다.

note: ~ Monster name
en: floating lantern | floating lanterns
ko[0]: 부유형 랜턴

note: ~ Description of monster "floating lantern"
en: A salvaged drone repurposed into a mobile light source.
ko: 구조된 드론을 이동식 광원으로 재활용했습니다.

note: ~ Monster name
en: Scavbot Skorpion | Scavbot Skorpions
ko[0]: 스캐브봇 스콜피온

note: ~ Description of monster "Scavbot Skorpion"
en: The Scavbot Skorpion is a refurb of colonial perimeter defense bots found across many systems.  Because they are designed to defend against pirates, raiders, feral uplifts, hungry scavengers, rival mining clans, and any other enemy that is unlikely to attack with heavily armored units, these reprogrammed and refurbed versions are often found in the employ of the very types of people it was originally purposed to fight.  Often found as the core of a light patrol or attack squad.
ko: 스캐브봇 스콜피온은 여러 행성계에서 발견되는 식민지 경계 방어 로봇을 개조한 버전입니다. 해적, 약탈자, 야생의 업리프트, 굶주린 청소부, 경쟁 광산 부족, 그리고 중장갑 유닛으로 공격할 가능성이 낮은 다른 모든 적으로부터 방어하도록 설계되었기 때문에, 이렇게 재프로그래밍되고 개조된 버전들은 원래 적과 싸우도록 의도된 바로 그 유형의 적들에게 고용되는 경우가 많습니다. 경순찰대나 공격대의 핵심으로 자주 활용됩니다.

note: ~ Monster name
en: floating heater | floating heaters
ko[0]: 비행형 히터

note: ~ Description of monster "floating heater"
en: A salvaged eyebot repurposed into a floating space heater.  It emits a constant jet of warm air to heat an enclosed space.
ko: 부유형 차량용 히터로 개조된 아이봇입니다. 밀폐된 공간의 난방을 위해 지속적으로 따뜻한 공기를 내뿜습니다.

note: ~ Description of species "UPLIFT"
en: an intelligent animal created by man before the Cataclysm
ko: 대격변 이전에 인류에 의해 창조된, 지성을 가진 동물

note: ~ Description of species "ALIEN_ARTHROPOD"
en: an alien arthropod
ko: 외계 절지동물

note: ~ Foot steps of species "ALIEN_ARTHROPOD"
en: chittering.
ko: 지저귐.

note: ~ Description of species "ALIEN_FLOATER"
en: a floating alien
ko: 떠다니는 외계인

note: ~ Description of species "MOXIE"
en: a humanoid monster
ko: 인간형 괴물

note: ~ Description of species "BIOMACHINE"
en: an unusual creature
ko: 특이한 생물

note: ~ Monster name
en: x-ray laser turret | x-ray laser turrets
ko[0]: 엑스레이 레이저 터렛

note: ~ Description of monster "x-ray laser turret"
en: The TX-5LR Cerberus is an upgrade to its predecessors.  It features a state of the art x-ray laser cannon system with three barrels.  Each barrel will fire once and be exhausted until the part can be replaced.
ko: TX-5LR 세르베루스는 이전 모델보다 업그레이드된 버전입니다. 최첨단 X선 레이저포 시스템을 탑재했으며, 총신은 3개입니다. 각 총신은 한 번 발사되며, 부품을 교체할 때까지 소진됩니다.

note: ~ Monster name
en: SOL XII laser turret | SOL XII laser turrets
ko[0]: SOL XII 레이저 터렛

note: ~ Description of monster "SOL XII laser turret"
en: The Sol Systems model 12 laser turret was once a popular choice for home and business security.  It's integrated laser rifle boasts a cost-effective deterrent to any would-be trespasser.
ko: Sol Systems 모델 12 레이저 포탑은 한때 가정 및 사업장 보안에 널리 사용되던 장비였습니다. 내장된 레이저 소총은 모든 불법 침입자를 비용 효율적으로 제지합니다.

note: ~ Targeting sound of special attack of monster "SOL XII laser turret"
en: "Trespasser Detected."
ko: "침입자가 감지되었습니다."

note: ~ Monster name
en: Schwarz Walder | Schwarz Walders
ko[0]: 슈바르츠 발터

note: ~ Description of monster "Schwarz Walder"
en: Schwarz Walders are a bipedal uplifted animal originally developed by a German company as forest rangers for the expanded Black Forest Conservation Area.  Like all Uplifts they have a human level of intelligence and are indentured laborers to the corporation that grew and raised them, until they reach age of enfranchisement dictated by UICA regulations or they earn their citizenship early.  Shortly afterward the creation of the first Schwarz Walders it was determined that they also made excellent long range reconnaissance units that could operate independently indefinitely.  This was one of the most popular Uplift models before the Discontinuity, and many frontier planets still retain significant feral and otherwise independent populations.  They are skilled marksmen and this one appears to be armed with an SMG.
ko: 슈바르츠 발더스는 원래 독일 회사가 확장된 슈바르츠발더스 보호구역의 산림 경비원으로 개발했던 두 발로 걷는 고양된 동물입니다. 모든 고양된 동물과 마찬가지로, 이들은 인간 수준의 지능을 가지고 있으며, UICA 규정에 따라 시민권을 취득하거나 조기에 시민권을 취득할 때까지 자신들을 키우고 키운 기업의 계약 노동자로 일합니다. 최초의 슈바르츠발더스가 탄생한 직후, 이들은 무한정 독립적으로 작전할 수 있는 뛰어난 장거리 정찰 유닛을 제작한다는 사실이 밝혀졌습니다. 이 유닛은 불연속성 이전에 가장 인기 있는 고양된 모델 중 하나였으며, 많은 개척 행성에는 여전히 상당한 수의 야생 개체군과 그 외 독립적인 개체군이 남아 있습니다. 이들은 뛰어난 명사수이며, 이 유닛은 기관단총으로 무장한 것으로 보입니다.

note: ~ Targeting sound of special attack of monster "Schwarz Walder"
en: "You should walk away."
ko: "그만 가세요."

note: ~ Monster name
en: Schwarz Walder cub | Schwarz Walder cubs
ko[0]: 새끼 슈바르츠 발더

note: ~ Description of monster "Schwarz Walder cub"
en: A young Schwarz Walder.  If one is out here, a very protective parent is likely nearby.
ko: 어린 슈바르츠 발더입니다. 한 명이 여기 있는 거라면, 과보호적인 부모가 근처에 있을 겁니다.

note: ~ Monster name
en: infeme | infemes
ko[0]: 아유인원

note: ~ Description of monster "infeme"
en: The Infeme are uplifted from apes and other near-human ancestors.  The Zulu word for monkey became the catch-all term for many species of uplifts whether majority chimp, gorilla or baboon.  Several worlds experienced a series of events similar to the old pre-spaceflight movie series 'Planet of the Apes' during the Discontinuity.
ko: 인페미는 유인원을 비롯한 인간에 가까운 조상들로부터 진화했습니다. 줄루어로 원숭이를 뜻하는 단어는 침팬지, 고릴라, 개코원숭이 등 여러 진화 종을 통틀어 부르는 말이 되었습니다. 여러 행성에서 불연속기 동안 우주 비행 이전의 오래된 영화 시리즈 '혹성 탈출기'와 유사한 일련의 사건들이 발생했습니다.

note: ~ Monster name
en: Cecaelian survivor | Cecaelian survivors
ko[0]: 세카일리아 생존자

note: ~ Description of monster "Cecaelian survivor"
en: The Cecaelia were the corporate answer to the frailty of unmodified humans under the sea.  These individuals have spent a lifetime beneath the waves seeing conflicts you can't even imagine.
ko: 세카엘리아는 바다 밑에서 변형되지 않은 인간의 연약함에 대한 기업의 해답이었습니다. 이들은 평생 파도 아래에서 상상도 할 수 없는 갈등을 목격하며 살아왔습니다.

note: ~ Targeting sound of special attack of monster "Cecaelian survivor"
en: "Under the water, it's an endless war."
ko: "물속에서는 끝없는 전쟁이 벌어지고 있어요."

note: ~ Monster name
en: Cecaelian Spawn | Cecaelian Spawns
ko[0]: 세카일리아 유생

note: ~ Monster name
en: deep one | deep ones
ko[0]: 딥 원

note: ~ Description of monster "deep one"
en: An alien that appears to have evolved for survival in the depths.  Its tubular gray body bears numerous sets of paired appendages with clawed protrusions, and a pair of thick muscular fins.  You see glimpses of its shape, shifting in and out of the water.
ko: 심해에서 생존하기 위해 진화한 듯한 외계 생명체. 관 모양의 회색 몸에는 발톱이 달린 돌출부가 여러 쌍으로 연결된 부속지와 두껍고 근육질의 지느러미 한 쌍이 달려 있습니다. 물속을 드나드는 모습이 살짝 보입니다.

note: ~ Monster name
en: deep one slaver | deep one slavers
ko[0]: 딥 원 슬레이버

note: ~ Description of monster "deep one slaver"
en: An alien that appears to have evolved for survival in the depths.  Its tubular gray body bears numerous sets of paired appendages with clawed protrusions, and a pair of thick muscular fins.  You see glimpses of its shape, shifting in and out of the water.  It is carrying a conical object that hums with an odd keening sound.
ko: 심해에서 생존하기 위해 진화한 듯한 외계 생명체. 관 모양의 회색 몸에는 발톱이 튀어나온 여러 쌍의 부속지와 두껍고 근육질의 지느러미 한 쌍이 달려 있다. 물속을 드나드는 모습이 살짝 보인다. 기묘한 울음소리를 내는 원뿔 모양의 물체를 들고 있다.

note: ~ Monster name
en: Haunting Forest Walker | Haunting Forest Walkers
ko[0]: 귀신들린 숲의 방랑자

note: ~ Description of monster "Haunting Forest Walker"
en: This towering zombie is covered in wounds and shedding fur.  Once it may have prevented forest fires in national parks, now it kills anything it catches.
ko: 이 우뚝 솟은 좀비는 상처로 덮여 있고 털을 흘리고 있습니다. 한때 국립 공원의 산불을 예방했을 수 있었겠지만 이제는 손에 잡히는 모든 것을 죽입니다.

note: ~ Monster name
en: rotting grodd | rotting grodds
ko[0]: 부패하는 그로드

note: ~ Description of monster "rotting grodd"
en: Imagine a gorilla.  Now imagine it dead and rotting and somehow looking at you with more hate than you had previously imagined possible.
ko: 여기 고릴라가 있다고 상상해보십시오. 이제 그것이 죽고 썩어가는 것을 상상해보십시오. 그리고 이전에 상상했던 것보다 훨씬 더 많은 증오심으로 어떻게든 당신을 바라보고 있습니다.

note: ~ Monster name
en: Ghoulodon | Ghoulodons
ko[0]: 구울로돈

note: ~ Description of monster "Ghoulodon"
en: An undead Uplifted Elephant of ginormous size.  It still wears its assault grade armor.
ko: 거대하고 지성화된 코끼리의 살아움직이는 망자입니다. 여전히 돌격용 갑옷을 착용하고 있습니다.

note: ~ Monster name
en: Dead Sea Witch | Dead Sea Witches
ko[0]: 사해의 마녀

note: ~ Description of monster "Dead Sea Witch"
en: There is driftwood coming out of oozing wounds.  It moves towards you on a mass of writhing tentacles, black eyes like the deepest trench of the sea.
ko: 진물이 흐르는 상처에서 유목이 흘러나오고 있다. 꿈틀거리는 촉수 덩어리를 타고 당신에게 다가오고, 검은 눈은 마치 바다의 가장 깊은 해구 같다.

note: ~ Monster name
en: MoxPhore Scavenger | MoxPhore Scavengers
ko[0]: 목스포어 스캐빈저

note: ~ Description of monster "MoxPhore Scavenger"
en: A human stands here, towering around 2 meters high.  Its flesh is frozen solid, colored black and blue from frostbite.  It constantly scratches at its flesh with its claw-like hands, surveying the land with frozen and foggy eyes.
ko: 여기 키가 2미터쯤 되는 인간이 서 있다. 살은 동상으로 검푸른색으로 얼어붙어 있다. 발톱 같은 손으로 끊임없이 살을 긁으며, 얼어붙고 흐릿한 눈으로 땅을 살핀다.

note: ~ Monster name
en: MoxPhore Spartan | MoxPhore Spartans
ko[0]: 목스포어 스파르탄

note: ~ Description of monster "MoxPhore Spartan"
en: A human stands here, its body bulging and ripped as the tissue is torn, showing bluish muscle, and gray bones.  Ice crystals jut out of its visible wounds as it wanders.
ko: 여기 한 인간이 서 있다. 몸은 불룩하게 튀어나와 있고, 조직이 찢어져 푸르스름한 근육과 회색 뼈가 드러난다. 그가 헤매는 동안 눈에 띄는 상처에서 얼음 결정이 튀어나온다.

note: ~ Monster name
en: MoxPhore Regenerator | MoxPhore Regenerators
ko[0]: 목스포어 리제너레이터

note: ~ Description of monster "MoxPhore Regenerator"
en: A human stands here, comically thin and scratching its scar-ridden flesh, any flesh it rips off grows back in seconds.
ko: 한 사람이 여기 서 있는데, 우스꽝스러울 정도로 마르고 흉터투성이의 살을 긁고 있다. 벗겨진 살은 몇 초 만에 다시 자란다.

note: ~ Monster name
en: MoxPhore Tangler | MoxPhore Tanglers
ko[0]: 목스포어 탱글러

note: ~ Description of monster "MoxPhore Tangler"
en: A human stands here, several rust-colored limbs jutting out of its back, the limbs moving around and grabbing at the air while the person looks blankly around…
ko: 사람이 서 있는데, 등에서 녹색 팔다리 여러 개가 튀어나와 있고, 팔다리가 움직이며 공기를 움켜쥐고 있고, 사람은 멍하니 주위를 둘러보고 있습니다…

note: ~ Description of monster "Speaker"
en: A starfish-like creature stands here, covered in black metallic fur as it stands out, pointing in a specific direction.
ko: 불가사리와 비슷한 생물이 여기 서 있는데, 검은색 금속 털로 덮여 있고 특정 방향을 가리키고 있습니다.

note: ~ Monster name
en: MoxPhore Elder | MoxPhore Elders
ko[0]: 목스포어 엘더

note: ~ Description of monster "MoxPhore Elder"
en: Numerous claw-like limbs closely wrap around this alien arachnid's head and thorax, forming a protective barrier.  Its antennae twitch and writhe, and it seems to grope wildly toward threats.
ko: 수많은 발톱 모양의 팔다리가 이 외계 거미의 머리와 흉부를 단단히 감싸 보호막을 형성합니다. 더듬이는 꿈틀거리고 비틀거리며, 위협적인 존재를 향해 맹렬하게 더듬는 듯합니다.

note: ~ Monster name
en: MoxPhore Bloodhound | MoxPhore Bloodhounds
ko[0]: 목스포어 블러드하운드

note: ~ Description of monster "MoxPhore Bloodhound"
en: The remains of a long lost colonist, shaped and rebuilt into a twisted reflection of the insectoid and canid forms.  It scuttles across the ground, looking blankly with vestigial eyes as it sniffs the air.
ko: 오랫동안 길을 잃은 식민지 주민의 유해가 곤충과 개 형태의 뒤틀린 모습으로 재조립되었다. 땅바닥을 허둥지둥 기어다니며, 흔적만 남은 눈으로 멍하니 바라보며 공기를 킁킁거린다.

note: ~ Monster name
en: MoxPhore Emetic | MoxPhore Emetics
ko[0]: 목스포어 에메틱스

note: ~ Description of monster "MoxPhore Emetic"
en: Unidentifiable walking remains, hunched and wandering in apparent pain.  An alien plant peeks meekly from its open mouth, leaking green liquid as its host stumbles.
ko: 정체를 알 수 없는 걸음걸이가 고통스러워 몸을 구부리고 방황한다. 벌린 입에서 외계 식물이 얌전히 모습을 드러내고, 숙주가 비틀거리자 녹색 액체가 흘러나온다.

note: ~ Message in effect in EoC "avatar_sees_zenit_def" in nested EOCs in effect in EoC "eoc_zenit_def"
en: The Zenit crouches forward, hiding most of its body behind its upper armor plate.
ko: 제니트는 몸을 앞으로 숙이고 몸의 대부분을 상부 장갑판 뒤에 숨깁니다.

note: ~ Message in effect in EoC "avatar_sees_zenit_undef" in nested EOCs in effect in EoC "eoc_zenit_undef"
en: The Zenit raises its body.
ko: 제니트가 몸을 들어올린다.

note: ~ Message in effect in EoC "avatar_sees_zenit_shock_att" in nested EOCs in effect in EoC "eoc_zenit_shock_att"
en: The Zenit emits an explosion of arcing electricity.
ko: 제니트는 아크 전기 폭발을 방출합니다.

note: ~ Message in effect in EoC "avatar_sees_zenit_shock_mines" in nested EOCs in effect in EoC "eoc_zenit_shock_mines"
en: Several mines are expelled from the Zenit's munitions bay
ko: 제니트 탄약창에서 여러 개의 지뢰가 제거되었습니다.

note: ~ Message in effect in EoC "avatar_sees_zenit_smoke" in nested EOCs in effect in EoC "eoc_zenit_smoke"
en: Several bomblets are expelled from the Zenit's munitions bay
ko: 제니트의 탄약창에서 여러 개의 폭탄이 발사되었습니다.

note: ~ Sentence fragment describing the "power_plant" weakpoint
en: the main power plant
ko: 주 발전소

note: ~ Message describing the effect of hitting the "power_plant" weakpoint
en: The %s power plants sparks and smokes.
ko: %s 발전소에서 불꽃이 튀고 연기가 납니다.

note: ~ Sentence fragment describing the "cpu" weakpoint
en: the AI core
ko: AI 핵심

note: ~ Message describing the effect of hitting the "cpu" weakpoint
en: The %s processor is completely destroyed!
ko: %s 프로세서가 완전히 파괴되었습니다!

note: ~ Sentence fragment describing the "governor" weakpoint
en: the motive governor
ko: 동기 주지사

note: ~ Message describing the effect of hitting the "governor" weakpoint
en: The %s stumbles
ko: %s가 넘어진다

note: ~ Message describing the effect of hitting the "governor" weakpoint
en: The %s collapses to the ground as its limbs fail!
ko: %s의 팔다리가 끊어지면서 땅으로 쓰러집니다!

note: ~ Sentence fragment describing the "main_sensor" weakpoint
en: the main sensory array
ko: 주요 감각 배열

note: ~ Message describing the effect of hitting the "main_sensor" weakpoint
en: The %s sensor mount is completely destroyed!
ko: %s 센서 마운트가 완전히 파괴되었습니다!

note: ~ Sentence fragment describing the "power_plant" weakpoint
en: the exposed reactor
ko: 노출된 반응기

note: ~ Message describing the effect of hitting the "power_plant" weakpoint
en: The %s sounds a nuclear alarm horn as its power plant detunes!  Run!
ko: %s가 원자력 발전소의 튜닝이 틀어지면서 핵 경보를 울립니다! 달려라!

note: ~ Message describing the effect of hitting the "weak_point" weakpoint ~ Message describing the effect of hitting the "heavy_armor" weakpoint
en: The %s armor plating is shredded!
ko: %s 장갑판이 찢어졌어요!

note: ~ Sentence fragment describing the "heavy_armor" weakpoint
en: a dense segment of armor
ko: 조밀한 갑옷 부분

note: ~ Sentence fragment describing the "internal_exposed" weakpoint
en: an exposed internal component
ko: 노출된 내부 구성 요소

note: ~ Message describing the effect of hitting the "leg" weakpoint
en: The %s collapses as its leg fails!
ko: %s의 다리가 망가지면서 쓰러집니다!

note: ~ Message describing the effect of hitting the "arm" weakpoint
en: The %s lets its weapon hang limp when its arm fails!
ko: %s는 팔이 망가져서 무기를 늘어뜨리게 두었습니다!

note: ~ Message describing the effect of hitting the "android_head" weakpoint
en: The attack cleanly decapitates the %s!
ko: 공격으로 %s의 목이 깔끔하게 잘렸습니다!

note: ~ Sentence fragment describing the "exposed_back" weakpoint
en: its weakly armored backside
ko: 약하게 장갑된 뒷면

note: ~ Sentence fragment describing the "joint_servo" weakpoint
en: an exposed servo
ko: 노출된 서보

note: ~ Sentence fragment describing the "heavy_armor" weakpoint
en: an armored limb
ko: 장갑 팔다리

note: ~ Sentence fragment describing the "main_sensor" weakpoint
en: the oculus
ko: 오큘러스

note: ~ Message describing the effect of hitting the "main_sensor" weakpoint
en: The oculus shatters
ko: 눈이 깨지다

note: ~ Sentence fragment describing the "main_sensor_broken" weakpoint
en: the oculus fixture
ko: 오큘러스 고정 장치

note: ~ Sentence fragment describing the "upper_armor" weakpoint ~ Sentence fragment describing the "upper_armor_defensive" weakpoint
en: the upper armor disk
ko: 상부 장갑 디스크

note: ~ Message describing the effect of hitting the "upper_armor" weakpoint ~ Message describing the effect of hitting the "upper_armor_defensive" weakpoint
en: The Zenit's armor disk is shredded!
ko: 제니트의 장갑 디스크가 파괴되었습니다!

note: ~ Sentence fragment describing the "upper_armor_weak" weakpoint
en: the exposed circuitry
ko: 노출된 회로

note: ~ Description of species "AFTERSHOCK_DM"
en: a monster
ko: 괴물

note: ~ Harvest message
en: The freeze-burned leather parts easily, and thousands of fleshy floating bubbles erupt from the distended carcass.  Most fly away before you can reach them.
ko: 얼어붙은 가죽 조각들은 쉽게 부서지고, 부풀어 오른 시체에서 수천 개의 살덩어리 거품이 솟아오릅니다. 대부분은 당신이 닿기도 전에 날아가 버립니다.

note: ~ Dream of mutation category "MIGO"
en: You dream of warm, alien winds.
ko: 따뜻하고 낯선 바람에 대한 꿈을 꿉니다.

note: ~ Dream of mutation category "MIGO"
en: You dream of landscapes lit by the light of alien moons.
ko: 외계 달빛으로 비추어진 풍경을 꿈꿨다.

note: ~ Dream of mutation category "MIGO"
en: You stand at the edge of a fissure into strange earth.  Mustard brown gasses caress and lift your fronds
ko: 당신은 기묘한 땅의 갈라진 틈 끝에 서 있습니다. 겨자색 갈색 가스가 당신의 잎을 어루만지며 들어올립니다.

note: ~ Dream of mutation category "MIGO"
en: You dream of being vivisected by humans.  One asks if the other thinks you can feel pain.
ko: 당신은 인간에게 생체해부당하는 꿈을 꿉니다. 한 사람은 다른 한 사람에게 당신이 고통을 느낄 수 있다고 생각하는지 묻습니다.

note: ~ Dream of mutation category "MIGO"
en: Trapped in a cage, you mimic the sounds of your guard's spawn.  He threatens you and enters the cage.  He screams, you recall.
ko: 우리에 갇힌 채로, 당신을 지키는 것의 아이의 소리를 흉내냅니다. 그것이 당신을 위협하며 우리에 들어섭니다. 놈이 지르는 비명이 생각나네요.

note: ~ Dream of mutation category "MIGO"
en: It's your birthday.  But everyone has given you these hideous metal and plastic objects.
ko: 오늘은 당신의 생일입니다. 그런데 모두가 저 끔찍한 금속-플라스틱 덩어리들을 주는군요.

note: ~ Dream of mutation category "MIGO"
en: The stars await you, your chariot of fire is ready.  The holds are full of slaves.
ko: 별들이 당신을 기다리고, 당신을 위한 불의 전차가 준비되어 있습니다. 그리고 노예들로 가득하죠.

note: ~ Dream of mutation category "MIGO"
en: You have transitioned from a dying race to a glorious future.
ko: 당신은 죽어가는 종족에서 영광스러운 미래로 상전이했습니다.

note: ~ Dream of mutation category "MASTODON"
en: You have a strange dream about thundering ponderously through ancient, brittle tundras that crackle under your thick round feet.
ko: 당신은 두껍고 둥근 발 밑에서 딱딱거리는 고대의 부서지기 쉬운 툰드라를 무겁게 뚫고 지나가는 이상한 꿈을 꾸었습니다.

note: ~ Dream of mutation category "MASTODON"
en: Your dreams give you a strange, languorous, heavy feeling.
ko: 당신의 꿈은 당신에게 이상하고, 나른하고, 무거운 느낌을 줍니다.

note: ~ Dream of mutation category "MASTODON"
en: You dream of swinging your heavy head to shake the clinging snow and ice from your large, limpid brown eyes.  The weight is off, as if you had something… extra on either side of your mouth, and though you are surrounded by snow and bitter pelting winds, you feel confident and toasty-warm beneath your shaggy coat.
ko: 무거운 머리를 흔들어 크고 맑은 갈색 눈에 달라붙은 눈과 얼음을 털어내는 꿈을 꿉니다. 마치 입 양쪽에 뭔가… 더해진 것처럼 무게감이 가벼워지고, 눈과 매서운 바람에 둘러싸여 있지만, 덥수룩한 코트 아래는 자신감 넘치고 포근하고 따스한 기운이 느껴집니다.

note: ~ Dream of mutation category "MASTODON"
en: Your dream is a stream of shaggy loam-brown fur trailing into an ocean of punishing, icy white.  Together, you are all strong.  When you look around, you see elephantine faces looking back from all angles and you know they mirror your own.  You just… know.
ko: 당신의 꿈은 덥수룩한 양토색 털의 흐름이 얼음처럼 차가운 하얀 바다로 흘러가는 것입니다. 함께라면 모두 강합니다. 주위를 둘러보면 코끼리 같은 얼굴이 사방에서 당신을 바라보고 있고, 그 얼굴들이 당신의 얼굴을 닮았다는 것을 압니다. 그냥… 알죠.

note: ~ Dream of mutation category "MASTODON"
en: You dream of your usual patient languor being interrupted by a flash of white teeth against a carmine-soaked muzzle.  In an instant a thunderous fury overtakes you and you trumpet your rage… right before you bring that trumpeting snout, bring down those heavy spears of ivory on either side of it, down upon your attacker.  They lie, bones shattered, bleeding out their red into the icy white and causing it to steam  Just like that, your calm is restored.
ko: 평소처럼 인내심 넘치는 나른함이, 진홍색으로 물든 주둥이에 하얀 이빨이 번쩍이는 순간 방해받는 꿈을 꾼다. 순식간에 천둥 같은 격노가 당신을 덮치고, 당신은 분노를 터뜨린다… 그 나팔처럼 솟구치는 주둥이를 내밀기 직전, 주둥이 양쪽에 꽂힌 무거운 상아 창을 내리쳐 공격자를 덮친다. 그들은 뼈가 부서진 채, 얼음처럼 하얀 얼음 위로 붉은 피를 흘리며 김을 뿜어낸다. 그렇게 당신의 평정은 되찾는다.

note: ~ Dream of mutation category "MASTODON"
en: You dream of slowly, patiently, plodding through the world to go from goal to goal, unrushed and unworried, for you are far too large and tough to kill for anyone or anything to bother trying to attack.  And if they do… it'll be the last mistake of their life.  Waking up gives you a brief jolt of fear and dysphoria, for your body feels so weak and fragile and incorrect compared to the powerful thing you know you are.
ko: 당신은 천천히, 인내심을 가지고, 세상을 누비며 목표에서 목표로, 서두르거나 걱정하지 않고 나아가는 꿈을 꿉니다. 당신은 너무나 크고 강해서 누구도, 어떤 것도 공격하려 들지 않기 때문입니다. 만약 공격한다면… 그들의 인생에서 마지막 실수가 될 것입니다. 잠에서 깨면 잠시 두려움과 불안감이 밀려옵니다. 당신의 몸은 당신이 알고 있는 강력한 존재에 비해 너무나 약하고 연약하며, 잘못된 것처럼 느껴지기 때문입니다.

note: ~ Dream of mutation category "MASTODON"
en: Your thoughts within your dream may be slow, and it may take you some time to reach a conclusion, but what's the rush?  What's the hurry?  You are a huge and ancient thing with a pedigree that stretches back to a time before sapient life first had the gall to raise a sharpened stick and call itself superior.  You are huge and powerful and all that work against you shall fall.  You… you have all the time in the world, now.
ko: 꿈속에서 당신의 생각은 느릴지도 모르고, 결론에 도달하는 데 시간이 걸릴지도 모릅니다. 하지만 왜 서두르세요? 왜 서두르세요? 당신은 거대하고 오래된 존재이며, 지적인 생명체가 처음으로 날카로운 막대기를 들고 스스로를 우월하다고 자칭하기 이전 시대로 거슬러 올라가는 혈통을 가지고 있습니다. 당신은 거대하고 강력하며, 당신에게 방해가 되는 모든 것은 무너질 것입니다. 당신은… 지금, 세상의 모든 시간을 가지고 있습니다.

note: ~ Dream of mutation category "MASTODON"
en: Life is lonely without a family of Tusked Ones beside you, thundering as one through this desolate world in search of the hidden places.  Perhaps… perhaps you should start your family.
ko: 상아 달린 이들이 가족이 아닌 삶은 고독하기 짝이 없죠. 이 황량한 세상에 숨겨진 곳을 찾아 떠도는 쿵쿵대며 떠도는 인생이라니… 어쩌면, 당신만의 가족을 만들 때가 온걸지도 모르겠습니다.

note: ~ Mutation name
en: Esper
ko: 에스퍼

note: ~ Description of mutation "Esper"
en: You are an esper, capable of accessing the hidden powers of the human mind.
ko: 당신은 인간 정신의 숨겨진 힘에 접근할 수 있는 에스퍼입니다.

note: ~ Description of mutation "Telepath" ~ Description of mutation "Awakened Telepath"
en: The ability to read thoughts and influence others' minds.
ko: 다른 사람의 생각을 읽고 그들의 마음에 영향을 미칠 수 있는 능력.

note: ~ Mutation name
en: Genemod: Improved Physical Capability
ko: Genemod: 향상된 신체 능력

note: ~ Description of mutation "Genemod: Improved Physical Capability"
en: Your strength, coordination, and sensory acuity have been increased through genemod treatments.
ko: 유전자모드 치료를 통해 근력, 협응력, 감각적 예리함이 향상되었습니다.

note: ~ Mutation name
en: Genemod: Improved Mental Flexibility
ko: Genemod: 향상된 정신적 유연성

note: ~ Description of mutation "Genemod: Improved Mental Flexibility"
en: Your concentration and memorization abilities have been increased through genemod treatments.
ko: 유전자 변형 치료를 통해 집중력과 기억력이 향상되었습니다.

note: ~ Mutation name
en: Genemod: Improved Health
ko: 제네모드: 건강 개선

note: ~ Description of mutation "Genemod: Improved Health"
en: Your resistance to disease and infection, as well as your ability to recover from injuries, have been improved through genemod treatments.
ko: 유전자 변형 치료를 통해 질병과 감염에 대한 저항력, 부상에서 회복하는 능력이 향상되었습니다.

note: ~ Mutation name
en: Genemod: Efficient System
ko: Genemod: 효율적인 시스템

note: ~ Description of mutation "Genemod: Efficient System"
en: The efficiency of your metabolic processes, from the length of your sleep cycle to losing fatigue after exercise, have been improved through genemod treatments.
ko: 수면 주기의 길이부터 운동 후 피로 회복까지, 신진대사 과정의 효율성은 유전자모드 치료를 통해 개선되었습니다.

note: ~ Mutation name
en: Genemod: Beauty
ko: 제네모드: 뷰티

note: ~ Description of mutation "Genemod: Beauty"
en: Your physical appearance has been improved through genemod treatments.
ko: 귀하의 신체적 외모는 유전자모드 치료를 통해 개선되었습니다.

note: ~ Item name
en: wooly fur | wooly furs
ko[0]: 양모같은 털

note: ~ Description of "wooly fur"
en: A course thick matt of fur, somewhere between a ballistic vest and attic insulation.
ko: 방탄조끼와 다락방 단열재 사이 정도의 두께를 가진 모피입니다.

note: ~ Description of "sparse scales"
en: Your dermis has toughened and thickened to provide additional protection.
ko: 피부의 진피층이 튼튼해지고 두꺼워져 추가적인 보호 기능을 제공합니다.

note: ~ Player message in effect in EoC "EOC_RAD_ADAP_activated"
en: You think about activating your immune system and your body warms with exertion.
ko: 면역 체계를 활성화하는 것에 대해 생각하고, 운동으로 몸이 따뜻해집니다.

note: ~ Player message in false effect in EoC "EOC_RAD_ADAP_activated" ~ Player message in false effect in EoC "EOC_RAD_FLUSH_activated"
en: You are too exhausted to focus your immune system.
ko: 면역 체계에 집중하기에는 너무 지쳐있습니다.

note: ~ Player message in effect in EoC "EOC_RAD_FLUSH_activated"
en: You think quite pointedly about activating your immune system and your body hums with exertion.
ko: 당신은 면역 체계를 활성화하는 것에 대해 매우 의도적으로 생각하고, 당신의 몸은 노력으로 웅웅거립니다.

note: ~ Mutation name
en: Earthling
ko: 지구인

note: ~ Description of mutation "Earthling"
en: Your mannerisms and accent are a dead giveaway that you were raised on Earth.  Whatever your thoughts about the homeworld might be, the simple fact that you can call it home is likely to affect relationships with people liable to care about such things.
ko: 당신의 말투와 억양은 당신이 지구에서 자랐다는 것을 여실히 보여줍니다. 고향에 대한 당신의 생각이 어떠하든, 그곳을 '집'이라고 부를 수 있다는 사실 자체가 그런 것들에 관심이 있는 사람들과의 관계에 영향을 미칠 가능성이 높습니다.

note: ~ Mutation name
en: Local System Security
ko: 로컬 시스템 보안

note: ~ Description of mutation "Local System Security"
en: You are a duly sworn law enforcement officer, with jurisdiction that technically extends to the Salus System.  Whether you can find anyone who that matters to is questionable.
ko: 당신은 정식으로 선서한 법 집행관이며, 기술적으로 살루스 시스템(Salus System)까지 관할권을 행사합니다. 당신이 그 관할권에 관심 있는 사람을 찾을 수 있을지는 의문입니다.

note: ~ Mutation name
en: Pinkerton
ko: 핑커튼

note: ~ Description of mutation "Pinkerton"
en: You are an UICA affiliated private-security professional, with jurisdiction that technically extends to the Salus System.  Whether you can find anyone who that matters to is questionable.
ko: 당신은 UICA 산하 민간 보안 전문가이며, 기술적으로 Salus 시스템까지 관할권을 가지고 있습니다. 당신이 그 관할권에 관심 있는 사람을 찾을 수 있을지는 의문입니다.

note: ~ Description of mutation "MD"
en: You're a doctor who went out to space and has somehow ended up out on the frontier in the Salus System.  At least out here you get a lot more hands on life or death work compared to the core UICA worlds.
ko: 당신은 우주로 나갔다가 어쩌다 보니 살루스 항성계의 최전선에 서게 된 의사입니다. 적어도 여기서는 UICA의 핵심 행성들에 비해 생사가 걸린 일을 훨씬 더 많이 겪을 수 있죠.

note: ~ Mutation name
en: Rediscovered Tribal
ko: 재발견된 부족

note: ~ Description of mutation "Rediscovered Tribal"
en: Some worlds maintained human life but lost technologically advanced civilization.  As these worlds get rediscovered some organizations leave the worlds to develop, while others see a source of cheap labor.  Whether you snuck onto a ship or were Shanghaied onto one you've somehow ended up on the hell that is Salus IV.  At least you have some experience surviving outside of what these spacers call 'civilization'.
ko: 어떤 세계들은 인간의 삶을 유지했지만 기술적으로 진보된 문명을 잃었습니다. 이러한 세계들이 재발견되면서 어떤 조직들은 세계를 개발하도록 내버려 두고, 어떤 조직들은 값싼 노동력의 원천을 찾습니다. 우주선에 몰래 탑승했든 상하이에서 납치당했든, 당신은 결국 살루스 IV라는 지옥에 도착하게 됩니다. 적어도 이 우주인들이 '문명'이라고 부르는 곳 밖에서 살아남은 경험이 있잖아요.

note: ~ Mutation name
en: UICA Inspector
ko: UICA 검사관

note: ~ Description of mutation "UICA Inspector"
en: You are a UICA Inspector from a civilized part of space.  You have the authority to investigate under a variety of different legal frameworks, UICA, planetary, corporate, system, pre-Discontinuity legal systems for worlds that have only recently been re-discovered.  All of this means that you are nearly a law unto yourself, though you wonder how much that matters in a place like Salus IV outside of maybe Port Augustmoon.
ko: 당신은 문명화된 우주에서 온 UICA 검사관입니다. UICA, 행성, 기업, 시스템, 그리고 최근에 재발견된 행성들의 불연속성 이전 법률 체계 등 다양한 법적 체계에 따라 조사할 권한을 가지고 있습니다. 이 모든 것이 당신을 거의 법의 영역으로 끌어들인다는 것을 의미하지만, 포트 오거스트문 외곽의 살루스 IV 같은 곳에서는 그것이 얼마나 중요한지 의문입니다.

note: ~ Mutation name
en: UICA Astrographic and Gatepoint Agent
ko: UICA 천문 및 게이트포인트 에이전트

note: ~ Description of mutation "UICA Astrographic and Gatepoint Agent"
en: As a member of the Astrographic and Gatepoint Division you are responsible for spreading the boundaries of the Frontiers and protecting interstellar travel.  This gives you wide ranging latitude when it comes to addressing threats to interstellar travel.  Does this technically make you a member of UICA's very own secret police?  Yes, yes it does.
ko: 천문 및 게이트포인트 부서의 일원으로서 당신은 프론티어의 경계를 넓히고 성간 여행을 보호하는 임무를 맡고 있습니다. 이는 성간 여행에 대한 위협에 대처할 때 폭넓은 권한을 부여합니다. 기술적으로 UICA의 비밀 경찰 소속이 되는 건가요? 네, 맞습니다.

note: ~ Mutation class name ~ Mutation name
en: YUGGOTH
ko: 유고스

note: ~ "mutagen_message" of mutation class "YUGGOTH"
en: Strange memories of another world overwhelm you…  they fade, but not before you change your genetic structure to suit them.
ko: 다른 세계에 대한 이상한 기억이 당신을 압도합니다... 그 기억은 희미해지지만, 당신은 그 기억에 맞게 유전적 구조를 바꿔야 합니다.

note: ~ Mutation class name
en: Mastodon
ko: 마스토돈

note: ~ "mutagen_message" of mutation class "Mastodon"
en: You feel a desire to trumpet and toot.
ko: 나팔과 경적으로 굉음을 울리고 싶은 욕망이 솟구칩니다.

note: ~ Mutation name
en: Killophant
ko: 살인코끼리

note: ~ Description of mutation "Killophant"
en: Your species was created as the ultimate shock troop.  Inherit the earth, pedigree your ancestors, crush the foe.
ko: 당신의 종족은 궁극의 강습부대로 창조되었습니다. 지구를 물려받아, 당신의 조상을 명예롭게 하고, 적을 뭉개버리세요.

note: ~ Mutation name
en: Mi-go acclimatization
ko: 미고 순응

note: ~ Description of mutation "Mi-go acclimatization"
en: Fleshy fronds grown from your scalp function like organic heat sinks.  They allow you to live comfortably within the mi-go atmosphere.
ko: 두피에서 자라난 살덩이 잎사귀가 살아있는 방열판 역할을 합니다. 미고 대기환경에서 편안하게 지낼 수 있습니다.

note: ~ Mutation name
en: Radioactive Environment Adaptation
ko: 방사성 환경 적응

note: ~ Description of mutation "Radioactive Environment Adaptation"
en: You think you know how to instruct your body to process radioactive particles out of itself faster than normal.
ko: 당신은 자신의 몸이 정상보다 더 빠르게 방사성 입자를 처리하도록 지시하는 방법을 알고 있다고 생각합니다.

note: ~ Mutation name
en: Radiation Flush
ko: 방사선 플러시

note: ~ Description of mutation "Radiation Flush "
en: You can instruct your immune system to flush out radioactive particles at an enviable speed.
ko: 당신은 면역 체계에 놀라운 속도로 방사성 입자를 제거하도록 지시할 수 있습니다.

note: ~ Mutation name
en: Facial Tentacles
ko: 얼굴 촉수

note: ~ Mutation name
en: Mouth Tendrils
ko: 입 촉수

note: ~ Mutation name
en: fungivoral immune system
ko: 균류 면역 체계

note: ~ Description of mutation "fungivoral immune system"
en: The immune system of these beings transcends anything seen in humanity and appear to be able to target even directed infections such as fungal infestations.
ko: 이들 생명체의 면역 체계는 인간에게서 볼 수 있는 어떤 것보다 뛰어나며 곰팡이 감염과 같은 특정 감염도 표적으로 삼을 수 있는 것으로 보입니다.

note: ~ Mutation name
en: Warm Natured
ko: 타고난 온기

note: ~ Description of mutation "Warm Natured"
en: Your body becomes much more efficient at distributing heat from itself.
ko: 당신의 육체가 전신에 훨씬 효과적으로 열을 분배할 수 있게 되었습니다.

note: ~ Mutation name
en: Thick Hide
ko: 두꺼운 가죽

note: ~ Description of mutation "Thick Hide"
en: Your skin has thickened and toughened further, acting as natural armor.  Somewhat reduces wet effects.
ko: 피부가 두꺼워지고 튼튼해져서 천연 갑옷 역할을 합니다. 습윤 효과가 다소 줄어듭니다.

note: ~ Mutation name
en: Rhomboidal Denticles
ko: 능형 치아

note: ~ Description of mutation "Rhomboidal Denticles"
en: Your skin has thick diamond shaped enamel scutes that both armor your body and allow you to move more smoothly in water.  While difficult to penetrate, it also limits your flexibility.  Greatly reduces wet effects.
ko: 피부에는 두꺼운 다이아몬드 모양의 법랑질 각피가 있어 몸을 보호하고 물속에서 더 부드럽게 움직일 수 있도록 해줍니다. 뚫기 어려울 뿐만 아니라 유연성도 제한합니다. 습윤 효과를 크게 줄여줍니다.

note: ~ Mutation name
en: Neural Improvement
ko: 신경망 개선

note: ~ Description of mutation "Neural Improvement"
en: You see the world a little differently today.  Intelligence + 1
ko: 오늘은 세상이 조금 다르게 보입니다. 지능 +1

note: ~ Mutation name
en: Expanded Consciousness
ko: 확장된 의식

note: ~ Description of mutation "Expanded Consciousness"
en: You are beginning to see a way off this planet.  Intelligence + 2
ko: 이 행성을 벗어난 방식으로 세상을 보기 시작합니다. 지능 +2

note: ~ Mutation name
en: Uplifted Consciousness
ko: 고양된 의식

note: ~ Description of mutation "Uplifted Consciousness"
en: As humans uplifted our pets in the final years this process is lifting you to a new level of intelligence.  Intelligence + 4
ko: 인류가 최후의 몇 년 동안 동물들을 지성화시키는데 사용했던 기술이 이제 당신의 지능을 새로운 지평으로 인도합니다. 지능 +4

note: ~ Mutation name
en: Alien Intelligence
ko: 외계인의 지능

note: ~ Description of mutation "Alien Intelligence"
en: You can see the connections from A to B to C to D.  You look at fellow survivors like you are imagining taking them apart.  Intelligence + 5
ko: A, B, C, D의 관계를 볼 수 있습니다. 당신의 동료 생존자들을 쉬이 이길 방법을 저절로 구상하게 됩니다. 지능 +5

note: ~ Mutation name
en: Enhanced Reactions
ko: 향상된 반응력

note: ~ Description of mutation "Enhanced Reactions"
en: Today is the day to start juggling.  Dexterity + 1
ko: 이제 저글링을 좀 연습해도 되겠군요. 민첩 +1

note: ~ Mutation name
en: Quickening
ko: 가속

note: ~ Description of mutation "Quickening"
en: You are starting to move like they do.  Dexterity + 2
ko: 그들이 움직이는 것을 따라하기 시작합니다. 민첩 +2

note: ~ Mutation name
en: Otherworldly Grace
ko: 이세계적 우아함

note: ~ Description of mutation "Otherworldly Grace"
en: You no longer move like a human, others find it disconcerting.  Dexterity + 4
ko: 당신의 움직임은 더이상 인간의 것과 닮지 않아, 다른 이들이 당황스러워합니다. 민첩 +4

note: ~ Mutation name
en: New Muscles
ko: 새로운 근육

note: ~ Description of mutation "New Muscles"
en: You see some new muscles that you aren't sure you've seen on humans before.  Strength + 1
ko: 이전의 인간들에게서는 볼 수 없었던 새 근육이 당신에게 자라났습니다. 근력 +1

note: ~ Mutation name
en: Muscle Fiber
ko: 근섬유

note: ~ Description of mutation "Muscle Fiber"
en: Fibrous tissue seems to be spreading through your body.  Strength + 2
ko: 근섬유가 당신의 전신에 퍼집니다. 근력 +2

note: ~ Mutation name
en: Mi-go Ears
ko: 미고의 귀

note: ~ Description of mutation "Mi-go Ears"
en: Your ears have split into a series of tuberous projections.  They waggle towards far away sounds.
ko: 귀가 일련의 소리돌기로 나뉘었습니다. 멀리서 난 소리에 반응해 저절로 흔들립니다.

note: ~ Mutation name
en: Detachment
ko: 초연함

note: ~ Description of mutation "Detachment"
en: When were you ever like these creatures, helpless before the changes ravaging this world.
ko: 한때 당신도 저 생물들처럼, 이 세상을 휩쓰는 변화에 무력했던 시절이 있었습니다.

note: ~ Mutation name
en: Eldritch
ko: 섬뜩한

note: ~ Description of mutation "Eldritch"
en: You have a sinister aspect to your demeanor, no longer part of this world.  You feel no sorrow at the deaths of humans and your brain now processes combat skills more efficiently as you mentally dissect your opponents.
ko: 당신의 행동에는 섬찟한 구석이 있습니다. 더이상 인간들의 죽음을 슬프게 느끼지 않 고, 당신이 적들을 정신적으로 분해할 때마다 당신의 뇌가 전투 기술을 더 효율적으로 습득합니다.

note: ~ Description of mutation "YUGGOTH"
en: The death throes of this world are the birthing pangs of yours.
ko: 이 세상의 죽음의 고통은 당신의 출산의 고통입니다.

note: ~ Mutation name
en: Fetid scent
ko: 악취

note: ~ Description of mutation "Fetid scent"
en: Your sweat now smells otherworldly, and not in a good way.  The mi-go still hate you but at least they aren't offended by your smell.
ko: 당신의 땀은 낯선… 그리고 좋지 않은 냄새를 풍깁니다. 미고는 여전히 당신을 혐오하지만, 이제 냄새 때문은 아니라고 할 수 있겠습니다.

note: ~ Mutation name
en: Eerie
ko: 으스스함

note: ~ Description of mutation "Eerie"
en: You are off-putting to others.  Your mannerisms have changed as if human interaction is becoming foreign.
ko: 당신은 다른 사람들에게 거부감을 주는 사람입니다. 마치 인간관계가 낯설어지는 것처럼 당신의 매너리즘이 변했습니다.

note: ~ Mutation name
en: Mi-go Wings
ko: 미고 날개

note: ~ Description of mutation "Mi-go Wings"
en: You have a pair of large, veiny wings.  They don't appear to be made for this atmosphere but they grant a powerful buffeting attack.
ko: 한 쌍의 크고 힘줄 돋은 날개가 자라났습니다. 이 대기에서는 쓸모가 없어보이지만, 날개를 힘차게 휘둘러 공격할 수 있습니다.

note: ~ Message when player with mutation "Mi-go Wings" attacks
en: You buffet %s with your wings
ko: 날개로 %s(을)를 후려칩니다.

note: ~ Message when NPC with mutation "Mi-go Wings" attacks
en: %1$s buffets %2$s with their wings
ko: %1$s(이)가 날개로 %2$s(을)를 후려칩니다.

note: ~ Mutation name
en: Mi-go breathe
ko: 미고 심폐기능

note: ~ Description of mutation "Mi-go breathe"
en: You can now breathe the gasses the mi-go thrive in.
ko: 미고가 생활하는 가스 안에서도 아무 문제없이 호흡할 수 있습니다.

note: ~ Mutation name
en: Uplifted
ko: 지평의 향상

note: ~ Description of mutation "Uplifted"
en: You come from uplifted animal stock.  This decreases morale penalties for being wet.
ko: 당신은 지성화된 가축입니다. 몸이 젖었을 때의 의욕 감소량이 줄어듭니다.

note: ~ Mutation name
en: Hauler
ko: 짐꾼

note: ~ Description of mutation "Hauler"
en: You are capable of carrying far more than someone with similar strength could.  Your maximum weight carried is increased by 60%.
ko: 비슷한 힘을 지닌 이들에 비해 더 많은 물건을 가지고 다닐 수 있습니다. 최대 무게가 60% 증가합니다.

note: ~ Mutation name
en: Patched Fur
ko: 털조각

note: ~ Description of mutation "Patched Fur"
en: Your skin has patches of light fur.  This has no impact on your life except marking you as not fully human.
ko: 피부 군데군데가 얇은 털로 덮여있습니다. 삶에 별 영향은 없지만, 더이상 당신은 온전한 인간이 아니라는 표식이긴 합니다.

note: ~ Mutation name
en: Wooly Fur
ko: 울털털이

note: ~ Mutation name
en: Crushing Feet
ko: 으스러뜨리는 발

note: ~ Description of mutation "Crushing Feet"
en: Your feet have grown massive and ready to support huge weight.  This allows kicking attacks to do much more damage, provides natural armor, and removes the need to wear shoes; however, you cannot wear normal size shoes.  Reduces wet effects.
ko: 발이 커다랗게 변해, 더 무거운 무게를 지탱할 수 있게 되었습니다. 발차기가 더 큰 피해를 가하고, 자연장갑을 제공하며, 신발을 신을 필요를 없앱니다. 그렇지만 동시에 평범한 신발을 신지도 못하게 합니다. 젖음 효과를 감소시킵니다.

note: ~ Message when player with mutation "Crushing Feet" attacks
en: You kick %s with your massive feet
ko: %s(을)를 거대한 발로 걷어찼다

note: ~ Message when NPC with mutation "Crushing Feet" attacks
en: %1$s kicks %2$s with their massive feet
ko: %1$s(이)가 %2$s(을)를 거대한 발로 걷어찼다

note: ~ Mutation name
en: Face Bumps
ko: 얼굴 혹

note: ~ Description of mutation "Face Bumps"
en: You have a pair of bumps on your face above your mouth and beside your nose.
ko: 코와 입 사이에 혹 한 쌍이 나있습니다.

note: ~ Mutation name
en: Tusks
ko: 상아

note: ~ Description of mutation "Tusks"
en: You have a pair of small tusks on your face.  They allow you to make a weak piercing goring attack.
ko: 얼굴에 작은 상아 한 쌍이 자라났습니다. 이제 약한 관통 들이받기 공격을 할 수 있습니다.

note: ~ Message when player with mutation "Tusks" attacks
en: You gore %s with your tusks!
ko: 너는 엄니로 %s를 찔렀어!

note: ~ Message when NPC with mutation "Tusks" attacks
en: %1$s gores %2$s with their tusks!
ko: %1$s가 엄니로 %2$s을 찔렀습니다!

note: ~ Mutation name
en: Pointed Tusks
ko: 뾰족한 상아

note: ~ Description of mutation "Pointed Tusks"
en: You have a pair of long, pointed tusks, like someone weaponized an elephant.  They allow you to make a strong piercing headbutt attack, but prevent wearing mouthgear that is not made of fabric.
ko: 얼굴에 한 쌍의 길고 뾰족한 상아가 자라났습니다. 마치 무기화된 코끼리처럼요. 강력한 관통 박치기 공격을 가할 수 있지만, 천 재질이 아닌 모자를 쓸 수 없습니다.

note: ~ Message when player with mutation "Pointed Tusks" attacks
en: You stab %s with your pointed tusks!
ko: 너는 뾰족한 엄니로 %s를 찔렀어!

note: ~ Message when NPC with mutation "Pointed Tusks" attacks
en: %1$s stabs %2$s with their pointed tusks!
ko: %1$s가 뾰족한 엄니로 %2$s를 찔렀습니다!

note: ~ Mutation name
en: Elephant Trunk
ko: 코끼리 코

note: ~ Description of mutation "Elephant Trunk"
en: Your face resembles that of an elephant, with a significant trunk.  It looks fierce but prevents wearing mouthgear.  Prehensile and able to perform some fine detail work.
ko: 당신의 코가 유별나게 자라나, 마치 코끼리처럼 변화했습니다. 꽤 험악해보이지만, 입에 아무 것도 착용할 수 없습니다. 이 코로 물건을 잡거나 좀 더 세밀한 작업을 할 수 있습니다.

note: ~ Mutation name
en: Three Fingered
ko: 세 손가락

note: ~ Description of mutation "Three Fingered"
en: Your hands have fused into three-fingered paws.  Fine manipulation is a challenge: permanent hand encumbrance of 10, difficulty with delicate craftwork, and your gloves don't fit.  But they handle water better.
ko: 손이 세 개의 손가락이 달린 발로 합쳐졌습니다. 정교한 조작은 쉽지 않습니다. 손에는 10의 짐이 끊임없이 걸리고, 섬세한 세공 작업도 어렵고, 장갑도 맞지 않습니다. 하지만 물에는 더 잘 견딥니다.

note: ~ Mutation name
en: Trumpeting Voice
ko: 울려퍼지는 목소리

note: ~ Description of mutation "Trumpeting Voice"
en: You have a trumpeting, elephantine voice.  Threatening NPCs will be easier, but lying will be very hard.
ko: 당신의 목소리는 코끼리처럼 크고 나팔처럼 울려 퍼집니다. NPC를 위협하는 건 쉬워지겠지만, 거짓말은 매우 어려울 겁니다.

note: ~ Mutation name
en: Brutal Strength
ko: 괴력

note: ~ Description of mutation "Brutal Strength"
en: Genetic tampering made your body incredibly strong.  Strength + 7.
ko: 유전자 조작은 당신의 몸을 믿을 수 없을 정도로 강하게 만들었습니다. 체력 + 7.

note: ~ Mutation name
en: Cryoadaptation
ko: 냉기적응

note: ~ Description of mutation "Cryoadaptation"
en: An experimental cryosleep procedure has permanently altered your body, allowing you to better tolerate cold temperatures.
ko: 실험적 냉동수면 수술로 당신의 신체가 영구적으로 변화해, 한기를 보다 잘 견딜 수 있게 되었습니다.

note: ~ Mutation name
en: Empathic Leadership
ko: 공감적 리더십

note: ~ Description of mutation "Empathic Leadership"
en: You have a natural talent for leadership and can easily see yourself in others.  Quite literally.  In fact, you can swap control to any other character that follows you.
ko: 당신은 리더십에 타고난 재능이 있으며, 다른 사람들에게서 자신의 모습을 쉽게 알아볼 수 있습니다. 말 그대로 말이죠. 사실, 당신을 따르는 다른 캐릭터에게 조종권을 넘길 수도 있습니다.

note: ~ Mutation name
en: Skullgun Stupidity
ko: 스컬건의 어리석음

note: ~ Description of mutation "Skullgun Stupidity"
en: You took the bionic skullgun out of your noggin, but that didn't replace the brain cells you lost when you installed it.
ko: 당신은 머리에서 바이오닉 스컬건을 꺼냈지만, 그것을 설치하면서 잃어버린 뇌세포는 대체할 수 없습니다.

note: ~ Response to NPC dialogue
en: Switch to controlling this follower
ko: 이 팔로워를 제어하도록 전환

note: ~ Response to NPC dialogue
en: Switch to controlling your party leader.
ko: 파티 리더를 조종하세요.

note: #-#-#-#-#  cataclysm-dda_0.I-1_ko.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name suffix of an NPC ~ Name of an NPC class ~ PrepNet Phyle Gardener.
en: Gardener
ko: 정원사

note: ~ Job description of "Gardener" NPC class
en: When the end came, we were ready.  Now I grow food for my phyle.
ko: 종말이 다가왔을 때, 우리는 준비되어 있었어. 이제 난 내 종족을 위해 먹을 걸 기르고 있어.

note: ~ Unique name of a female NPC
en: Millyficent Whately
ko: 밀리피센트 웨이틀리

note: ~ Name suffix of a female NPC
en: Xenobiologist, madwoman
ko: 외계생물학자, 미친여자

note: ~ Name of an NPC class
en: mi-go enthusiast
ko: 미고 추종자

note: ~ Job description of "mi-go enthusiast" NPC class
en: I've been studying the mi-go for years…
ko: 몇 년동안 미고를 연구하고 있었어…

note: ~ Name of an NPC class
en: Whately Cousin
ko: 웨이틀리 사촌

note: ~ Job description of "Whately Cousin" NPC class
en: Our family has been through hard times before.  We know how to survive.
ko: 우리 가문은 힘든 시기를 겪어냈지.  우린 어떻게 살아남는지 알아.

note: ~ Unique name of a male NPC
en: Cyrus Whately
ko: 사이러스 웨이틀리

note: ~ Name suffix of a male NPC
en: Patriarch, doomseer
ko: 족장, 파멸의 예언자

note: ~ Name of an NPC class
en: Aspiring Frankenstein
ko: 프랑켄슈타인 지망생

note: ~ Job description of "Aspiring Frankenstein" NPC class
en: Friend to outsiders…
ko: 외부인에게는 친구…

note: ~ Unique name of a female NPC
en: Wilhemina Whately
ko: 빌헤미나 웨이틀리

note: ~ Name suffix of a female NPC
en: Shopkeeper
ko: 상점주인

note: ~ Unique name of a male NPC
en: Nicodemus Whately
ko: 니코데무스 웨이틀리

note: ~ Name suffix of a male NPC
en: Whately, Hatchetman
ko: 웨이틀리 청부업자

note: ~ Name suffix of an NPC
en: thawed hacker
ko: 해동된 해커

note: ~ Name suffix of an NPC
en: thawed doctor
ko: 해동된 의사

note: ~ Name suffix of an NPC
en: thawed scientist
ko: 해동된 과학자

note: ~ Name suffix of a female NPC ~ Name of an NPC class
en: forgotten experiment
ko: 잊혀진 실험

note: ~ Job description of "forgotten experiment" NPC class
en: What a magical world to explore…
ko: 정말 신비로운 세상을 탐험해 보세요...

note: ~ Name of an NPC class
en: Thawed Hacker
ko: 해동된 해커

note: ~ Name of an NPC class
en: Thawed Doctor
ko: 해동된 의사

note: ~ Name of an NPC class
en: Thawed Scientist
ko: 해동된 과학자

note: ~ NPC dialogue line
en: Anymore bad news?
ko: 또 나쁜 소식이 있나요?

note: ~ NPC dialogue line
en: What year is it?  How long have I been asleep?
ko: 올해는 몇 년이지? 얼마나 오랫동안 잤지?

note: ~ Response to NPC dialogue
en: I thawed you out of that pod.  Listen, I could use your help…
ko: 내가 너를 그 꼬투리에서 녹여냈어. 들어봐, 네 도움이 필요해…

note: ~ Response to NPC dialogue
en: If you won't help me, I am going to hurt you.
ko: 당신이 나를 도와주지 않으면, 나는 당신을 해칠 것입니다.

note: ~ Response to NPC dialogue
en: Sorry, no need to get angry.  I'll get out of your way.
ko: 죄송해요, 화낼 필요 없어요. 제가 비켜드릴게요.

note: ~ NPC dialogue line
en: So what happens now?
ko: 그럼 이제 무슨 일이 일어날까요?

note: ~ NPC dialogue line
en: Why didn't you leave me frozen until things were better?
ko: 왜 상황이 나아질 때까지 나를 얼어붙어 있게 두지 않았어?

note: ~ Response to NPC dialogue
en: If I didn't thaw you out now, you'd have died in that pod.
ko: 지금 너를 해동시키지 않았더라면, 너는 그 꼬투리 속에서 죽었을 거야.

note: ~ Response to NPC dialogue
en: I'm being nice for now.  You'd better hope that it lasts.
ko: 지금은 좋은 쪽으로 가는 거야. 오래가길 바라는 게 나을 거야.

note: ~ NPC dialogue line
en: I'm sorry, what can I do to help you?
ko: 죄송합니다. 무엇을 도와드릴까요?

note: ~ NPC dialogue line
en: How dare you threaten me!
ko: 어떻게 감히 나를 위협하느냐!

note: ~ NPC dialogue line
en: Go freeze yourself.  Bye.
ko: 얼어붙어라. 안녕.

note: ~ NPC dialogue line
en: What brings you here today?
ko: 오늘은 무슨 일로 오셨나요?

note: ~ NPC dialogue line
en: How are you?
ko: 어떻게 지내세요?

note: ~ NPC dialogue line
en: Are you ready to leave this marble?
ko: 이 대리석을 떠날 준비가 되셨나요?

note: ~ NPC dialogue line
en: You look like one of my niece's lab assistants.
ko: 보아하니 내 조카딸애의 실험실 조수인 것 같구만.

note: ~ Response to NPC dialogue
en: Can I do anything for you?  Are you as crazy as your niece?
ko: 뭐 도울 일 있을까? 혹시 너도 네 조카딸만큼 미쳐있나?

note: ~ Response to NPC dialogue
en: I'm going on my way now.
ko: 이만 가볼게.

note: ~ NPC dialogue line
en: Are you here because you are morally flexible and willing to take questionable directions from obviously insane people.
ko: 도덕적으로 유연한 덕분에 명백히 미친 자들로부터 괴상한 지시를 받아 기꺼이 수행하기 위해 온건가보군.

note: ~ Response to NPC dialogue
en: Your niece is looking for you.
ko: 네 조카딸이 널 찾고 있는데.

note: ~ Response to NPC dialogue
en: Quite the setup you have here.
ko: 꽤 괜찮은 설정이네요.

note: ~ NPC dialogue line
en: This is a Whately family property.  And you are an intruder.
ko: 여긴 웨이틀리 일가 사유지야. 그리고 넌 무단침입자로군.

note: ~ Response to NPC dialogue
en: I've met your niece.
ko: 네 조카딸을 만났어.

note: ~ Response to NPC dialogue
en: I didn't mean to intrude.
ko: 침입할 생각은 없었어.

note: ~ Response to NPC dialogue
en: I think there's been a mistake.
ko: 실수가 있었던 모양이야.

note: ~ NPC dialogue line
en: She's always been so precocious!  I knew that she was going places and we'd see great things from her.
ko: 그 애는 항상 어른스러웠지! 그 애가 마땅한 곳에 갈 것임을, 그리고 우리가 그 애에게서 위대한 것들을 발견할 것임을 이미 알고 있었다네.

note: ~ Response to NPC dialogue
en: She needed a lab assistant, do you?
ko: 연구소 조수가 필요하다고 했지, 응?

note: ~ Response to NPC dialogue
en: This whole family is deranged.
ko: 이 가족은 모두 정신이 나갔어요.

note: ~ NPC dialogue line
en: The Whately family has been part of the fabric of New England since before the Revolutionary War.  And I have been growing our interests for the last few decades.
ko: 웨이틀리 가문은 독립전쟁 이전부터 뉴 잉글랜드의 일원이었다네. 그리고 난 지난 수십 년에 점차 흥미를 갖기 시작했지.

note: ~ NPC dialogue line
en: Muttering 'They whispered of a prison.  Ragnarok engine humming.  Wrapped they in darkness dreaming'.  He shakes himself, 'Anyway it looks like something woke up, for at least a little bit.'
ko: "감옥에 대해 속삭였어. 라그나로크 엔진이 윙윙거렸지. 어둠에 싸여 꿈을 꾸고 있었지." 그는 몸을 떨었다. "어쨌든 뭔가 깨어난 것 같군. 적어도 잠깐은."

note: ~ NPC dialogue line
en: This is a time of great danger and great opportunity and it must not be squandered.
ko: 지금은 큰 위험과 큰 기회가 공존하는 시기이며, 이를 낭비해서는 안 됩니다.

note: ~ Response to NPC dialogue
en: This is not reassuring.
ko: 이건 안심할 수 없는 얘기예요.

note: ~ Mission name
en: In the absence of life
ko: 생명의 존재 속에

note: ~ Description of mission "In the absence of life"
en: Find self healing polymers.
ko: 자가 치유 폴리머를 찾으세요.

note: ~ Dialogue line in mission "In the absence of life"
en: I need 4 self healing polymers from wherever you can find them.
ko: 자가 치유 폴리머가 4개 필요하네. 어디서 구했든 출처는 묻지 않을테니.

note: ~ Dialogue line in mission "In the absence of life"
en: My experiments are at a critical point.  Could you find about… 4 self healing polymers for me?
ko: 내 실험이 임계점에 도달했다네. 혹시 자가 치유 폴리머를… 4개쯤 구해다줄 수 있나?

note: ~ Dialogue line in mission "In the absence of life" ~ Dialogue line in mission "Mi-go biology"
en: Then why are you even here?  Just let me know if you reconsider.
ko: 그럼 넌 대체 왜 여기 있는거지? 혹시 생각이 바뀌거든 이야기하게.

note: ~ Dialogue line in mission "In the absence of life"
en: Hospitals, DIY geneticists.
ko: 병원이나, 자급자족 유전자 전문가들.

note: ~ Dialogue line in mission "In the absence of life" ~ Dialogue line in mission "Mi-go biology"
en: Why aren't you done yet?
ko: 왜 아직도 해내지 못한거지?

note: ~ Dialogue line in mission "In the absence of life"
en: My niece shared her research, show me if it works.
ko: 조카딸이 연구를 공유해줬으니, 혹시 작동하거든 보여줘.

note: ~ Dialogue line in mission "In the absence of life"
en: Put a stopper in death?  No you never will.
ko: 죽음을 멈추겠다고? 하, 불가능할걸.

note: ~ Mission name
en: Making Connections
ko: 연결점 만들기

note: ~ Description of mission "Making Connections"
en: I need a neurosynaptic interface matrix.
ko: 뉴로시냅틱 인터페이스 시스템이 필요해.

note: ~ Dialogue line in mission "Making Connections"
en: I need one neurosynaptic interface matrix.
ko: 뉴로시냅틱 인터페이스 시스템이 필요해.

note: ~ Dialogue line in mission "Making Connections"
en: I want to test something and I need a viable version to reverse engineer.  Bring me one neurosynaptic interface matrix.
ko: 리버스 엔지니어링으로 실험해야 하는게 있어. 뉴로시냅틱 인터페이스 시스템을 하나 구해와줘.

note: ~ Dialogue line in mission "Making Connections"
en: Without this all that's possible is 'Ye liveliest awfulness'.
ko: 이것이 없다면 가능한 것은 '가장 생생한 공포'뿐입니다.

note: ~ Dialogue line in mission "Making Connections"
en: You'd give up a new world just to bring back Foodplace!
ko: Foodplace를 다시 가져오기 위해서라면 새로운 세상을 포기할 수도 있겠죠!

note: ~ Dialogue line in mission "Making Connections"
en: You're going to have to hunt this down.
ko: 이걸 찾아내야 할 거야.

note: ~ Dialogue line in mission "Making Connections"
en: Have you found my matrix?
ko: 시스템은 가져왔어?

note: ~ Dialogue line in mission "Making Connections"
en: Have this.
ko: 여기.

note: ~ Dialogue line in mission "Making Connections"
en: How could you possibly lie to me about an object you have not put in my hands.
ko: 갖고 있지도 않은 것들을 가지고 거짓말을 하다니.

note: ~ Dialogue line in mission "Making Connections"
en: Do you have any head cybernetics?  I could possibly salvage one out of your skull.
ko: 머리에 이식할 바이오닉 있어? 어쩌면 네 두개골을 쪼개서 뜯어낼 수도 있거든.

note: ~ Mission name
en: Alpha Mutagen
ko: 알파 뮤타젠

note: ~ Description of mission "Alpha Mutagen"
en: Bring me 3 alpha mutagen.
ko: 알파 뮤타젠을 셋 가져와.

note: ~ Dialogue line in mission "Alpha Mutagen"
en: I need three alpha mutagen.
ko: 알파 뮤타젠이 셋 필요해.

note: ~ Dialogue line in mission "Alpha Mutagen"
en: I know that one of the corporations were creating a so called Alpha mutagen.  I need three doses to prepare the body.
ko: 기업들 중 어딘가에서 알파 뮤타젠이라는걸 출시했다고 들었어. 몸뚱이를 준비시키려면 그게 세 병 필요해.

note: ~ Dialogue line in mission "Alpha Mutagen"
en: Better living through chemistry.
ko: 화학과 함께하라고.

note: ~ Dialogue line in mission "Alpha Mutagen"
en: Would you take it yourself?
ko: 부탁해도 될까?

note: ~ Dialogue line in mission "Alpha Mutagen"
en: If you can't make it yourself go hit up a lab.  Be prepared for anything in there.
ko: 직접 만드는 법을 모른다면, 실험실에 가봐. 그 안에 있을 것들에 대비해두고.

note: ~ Dialogue line in mission "Alpha Mutagen"
en: Did you get taller since the last time I saw you?
ko: 이전에 만났을 때보다 키가 커진 것 같은데?

note: ~ Dialogue line in mission "Alpha Mutagen" ~ Dialogue line in mission "Broken Cyborg" ~ Dialogue line in mission "Mutagen"
en: I've got something more potent for you this time.
ko: 이번에는 더 강력한 것을 준비했어요.

note: ~ Dialogue line in mission "Alpha Mutagen" ~ Dialogue line in mission "Broken Cyborg" ~ Dialogue line in mission "Mutagen"
en: Lies and the lying liars who tell them.
ko: 거짓말과 거짓말을 하는 거짓말쟁이들.

note: ~ Dialogue line in mission "Alpha Mutagen" ~ Dialogue line in mission "Mutagen"
en: You are keeping me from my experiments.  Would you like to become one?
ko: 내 실험을 계속 방해하는군. 너도 실험대상이 되고 싶은건가?

note: ~ Mission name
en: Broken Cyborg
ko: 고장난 사이보그

note: ~ Description of mission "Broken Cyborg"
en: We need a strong base for our experiment.
ko: 실험을 위해서는 튼튼한 기지가 필요합니다.

note: ~ Dialogue line in mission "Broken Cyborg"
en: I need an unconscious broken cyborg.  They are already brain dead so it won't be murder.
ko: 무의식 상태의 고장난 사이보그가 필요해. 놈들은 이미 뇌사 상태이니, 살인이라고 찝찝해할 필요는 없어.

note: ~ Dialogue line in mission "Broken Cyborg"
en: If you go to labs you should find some broken cyborg experiments.  Bring an inactive one to me.
ko: 연구소에 가면 고장난 사이보그 실험체가 좀 있을거야. 비활성화시킨 다음 하나 가져와.

note: ~ Dialogue line in mission "Broken Cyborg"
en: Are you ready for a little necromancy?
ko: 시체를 가지고 놀 준비는 됐나?

note: ~ Dialogue line in mission "Broken Cyborg"
en: I'm telling you they're already brain dead.
ko: 놈들은 이미 뇌사했노라고 말해주지.

note: ~ Dialogue line in mission "Broken Cyborg"
en: Look for surgical centers inside the labs.
ko: 연구소 수술실에 특히 많지.

note: ~ Dialogue line in mission "Broken Cyborg"
en: So where are my fresh parts?
ko: 그래서, 내 새 부품은 어딨지?

note: ~ Dialogue line in mission "Broken Cyborg"
en: What kinds of body modifications do you have?
ko: 신체 개조라… 어떤게 있어?

note: ~ Mission name
en: A-Mi-go, You-go find me some brains
ko: 아-미고, 가서 뇌좀 찾아와주-고.

note: ~ Description of mission "A-Mi-go, You-go find me some brains"
en: Find 6 living brains in jars.
ko: 살아있는 뇌로 가득한 유리통 6개를 찾으세요.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains"
en: I need some brains, but brains that are still living.  We've got our own brain blasters, but I won't risk them in experiments.
ko: 뇌가 필요해. 살아있는 뇌 말이야. 우리 가문이 갖고 있는 뇌 발사기가 있긴 하지만, 그걸 실험에 쓰는건 굳이 감수하고 싶지 않아.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains"
en: If this works I may be able to give some of these poor souls bodies again.  Six should do.
ko: 이게 성공한다면 이 불쌍한 영혼들에게 몸뚱이를 돌려줄 수 있을지도 모르지. 여섯 개면 충분할거야.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains"
en: I knew I could count on your generosity.
ko: 네 후함에 의지할 수 있을 줄 알았지.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains"
en: I would have given you the title of Whately family Igor.
ko: 네게 웨이틀리 가문의 가장 훌륭한 친구라는 칭호를 내리고 싶을 정도야.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains" ~ Dialogue line in mission "Humming Hearts"
en: Brain blasters, that's what I call them.  Some kind of automated weapon system the mi-go use.
ko: 난 그걸 뇌 발사기라고 불러. 미고들이 쓰는 무슨 자동화된 무기 시스템 같은거야.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains" ~ Dialogue line in mission "Humming Hearts"
en: They speak sometimes.  I wonder if they still think.
ko: 그것들이 이따금 이야기하곤 하지. 녀석들이 아직 생각도 할 수 있을지 궁금한걸.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains"
en: Go somewhere, far away, and then connect the power system.  Come back and tell me how things went.
ko: 어딘가 먼 곳에 있을 동력계통을 연결해. 그 다음에 돌아와서 어떻게 됐는지 이야기해줘.

note: ~ Dialogue line in mission "A-Mi-go, You-go find me some brains" ~ Dialogue line in mission "Humming Hearts"
en: I can't be Dr. Frankenstein unless you get me these.
ko: 이걸 주지 않으면 나는 프랑켄슈타인 박사가 될 수 없어.

note: ~ NPC faction name
en: PrepNet Phyle
ko: 프렙넷 부족

note: ~ Description of NPC faction "PrepNet Phyle"
en: A multitude of frontier homesteading groups brought together by their use of the PrepNet communication protocols.  Spread out onto the edges of the frontier, enthusiastically squatting and building tiny kingdoms often consisting of just a couple families or like-minded individuals.  Their mutual aid societies are wildly varied in their laws; influenced by the people who set them up, but they all share in a distrust for those that wish to impose restrictions upon new colonization efforts.
ko: PrepNet 통신 프로토콜을 통해 모인 수많은 개척자 집단. 개척지 변두리에 흩어져 열정적으로 불법 점거하며 작은 왕국을 건설하고 있는데, 대개 두세 가족이나 생각이 비슷한 사람들로만 이루어져 있습니다. 그들의 상호 부조 단체는 그 법이 매우 다양하며, 설립자들의 영향을 받지만, 새로운 식민지 개척 노력에 제한을 가하려는 자들을 불신한다는 공통점이 있습니다.

note: ~ NPC faction name
en: United Interstellar Coordination Agency
ko: 유나이티드 인터스텔라 코디네이션 에이전시

note: ~ Description of NPC faction "United Interstellar Coordination Agency"
en: A loose confederation and military alliance composed by Solar Corporations, Governments, and other politically relevant organizations united by their desire to restore Earth's dominion over the Orion Arm.  Due to the disinterest of the Salus Charter owners and the recent rediscovery of the system, UICA administers Salus IV using a combination of military and civilian law designed to maximize wealth extraction, with the bulk of their forces concentrated within Port Augustmoon.
    
    Corruption and nepotism are rampant across UICA's frontier administrations, management is generally more interested in lining their own pockets than in any sort of solar revanchist rhetoric.
ko: 태양계 기업, 정부, 그리고 기타 정치적으로 중요한 조직들이 오리온 암에 대한 지구의 지배권을 회복하고자 하는 열망으로 결집한 느슨한 연합체이자 군사 동맹입니다. 살루스 헌장 소유주들의 무관심과 최근 이 행성계의 재발견으로 인해, UICA는 부의 축적을 극대화하기 위해 군법과 민법을 병행하여 살루스 IV를 관리하고 있으며, 대부분의 병력은 포트 오거스트문에 집중되어 있습니다.
    
    UICA의 변경 행정부에는 부패와 족벌주의가 만연하며, 경영진은 태양계 보복의 수사보다는 자기들 주머니를 채우는 데 더 관심이 있습니다.

note: ~ NPC faction name
en: Wraitheon Industries ltd.
ko: 레이시온 인더스트리즈 유한회사.

note: ~ Description of NPC faction "Wraitheon Industries ltd."
en: A massive, multi-system corporation with major investments across artificial intelligence, shipbuilding, military cybernetics and applied robotics.  Among the oldest of the Solar Corporations, it is a major player in the Orion Arm, and a key military supplier of UICA's military hardware.  It is best known for its normally secretive and highly advanced research and archaeology division.
ko: 인공지능, 조선, 군사 사이버네틱스, 응용 로봇 공학 등에 대규모 투자를 하는 대규모 다중 시스템 기업입니다. 태양계 기업 중 가장 오래된 기업 중 하나로, 오리온 암(Orion Arm)의 주요 참여 기업이며 UICA 군수품의 주요 군수품 공급업체이기도 합니다. 비밀스럽고 고도로 발전된 연구 및 고고학 부서로 잘 알려져 있습니다.

note: ~ NPC faction name
en: Mercurial Genomics ltd.
ko: 머큐리얼 제노믹스 유한회사.

note: ~ Description of NPC faction "Mercurial Genomics ltd."
en: A massive, multi-system corporation specializing in genetic engineering, terraforming, and biotechnology.  Before the discontinuity, it heavily invested in extrasolar colonization and the study of alien life.  Theoretically it holds the planetary colonization charter for Salus IV, per UICA's constitional treaty, but the corporation's interests currently lie elsewhere.
ko: 유전 공학, 지구화, 생명공학을 전문으로 하는 대규모 다중 시스템 기업입니다. 단절 이전에는 태양계 외 식민지화와 외계 생명체 연구에 막대한 투자를 했습니다. 이론적으로는 UICA의 헌법 조약에 따라 살루스 IV 행성 식민지화 헌장을 보유하고 있지만, 현재 이 기업의 관심사는 다른 곳에 있습니다.

note: ~ NPC faction name
en: Independents
ko: 독립

note: ~ Description of NPC faction "Independents"
en: A loose group of salvors, mercenaries and frontiersmen working as free agents or in representation of interest groups too small or remote to have official presence in the system.  Equally likely to cooperate among themselves as they are to fight each other.
ko: 구조대원, 용병, 개척민으로 구성된 느슨한 집단으로, 자유 계약자 또는 체제 내에서 공식적인 지위를 갖기에는 규모가 너무 작거나 멀리 떨어진 이익 집단의 대리인으로 활동합니다. 서로 싸우는 것만큼이나 서로 협력할 가능성도 높습니다.

note: ~ NPC faction name
en: Whately Family
ko: 웨이틀리 일가

note: ~ Description of NPC faction "Whately Family"
en: The Whately's are an old New England family of eccentrics.  Eccentrics being the kind words used about them.
ko: 웨이틀리 일가는 오래 전부터 뉴잉글랜드에 거주해온 괴짜 가족입니다. 괴짜는 이들을 일컫는데 쓰는 단어 중 예의바른 축에 속합니다.

note: ~ Name of an NPC class ~ Make a Frankenstein BG story
en: Abomination
ko: 혐오체

note: ~ Job description of "Abomination" NPC class ~ Make a Frankenstein BG story
en: The mi-go took me and vivisected me.  Now you've given me a body again.
ko: 미고가 날 납치해서는 수술했어. 그리고 네가 나한테 다시 몸뚱이를 줬지.

note: ~ Name suffix of an NPC ~ An abomination you have revived.
en: Cyborg Abomination
ko: 사이보그 혐오체

note: ~ NPC dialogue line
en: What did you bring me?
ko: 나한테 뭘 가져왔어?

note: ~ NPC dialogue line
en: Do you smell something?
ko: 뭔가 냄새가 나나요?

note: ~ NPC dialogue line
en: New test subjects!  I'm so glad you showed up!
ko: 새 실험체로군! 드디어 나타났어!

note: ~ Response to NPC dialogue
en: Can I do anything for you?  Do I want to?
ko: 뭐 필요한거 있나? 정말로?

note: ~ NPC dialogue line
en: Millyficent Whately.  I'm so glad you finally arrived.  It's been a while since I last received new lab partners.
ko: 밀리피센트 웨이틀리야. 드디어 도착했군. 새 실험 동료가 온지 너무 오래됐거든.

note: ~ Response to NPC dialogue
en: I'm so hungry, can you help me?
ko: 배가 너무 고파. 뭐라도 줄 수 있어?

note: ~ Response to NPC dialogue
en: You are aware of the Cataclysm?
ko: 대격변이 왔다는건 알고 있어?

note: ~ Response to NPC dialogue
en: I am your new lab partner.
ko: 그래, 내가 네 새 실험 동료야.

note: ~ NPC dialogue line
en: Welcome to my lab!  Here we explore the boundaries of the possible beyond the reach of small minds.
ko: 내 실험실에 온걸 환영하네! 미개한 것들은 알지 못할 가능성의 경계에 대해 탐구하지.

note: ~ Response to NPC dialogue
en: Can you give me something to eat then?
ko: 그렇다면 나에게 먹을 걸 나눠줄 수 있어?

note: ~ NPC dialogue line
en: No, no, no!  No food without successfully completed experiments.  We mustn't break the contract!
ko: 아니, 아니, 아니! 실험이 제대로 끝날 때까지 음식은 없어. 계약을 깰 수는 없지!

note: ~ Response to NPC dialogue
en: What do I have to do?
ko: 내가 뭘 해야 하지?

note: ~ Response to NPC dialogue
en: I don't think you are well.
ko: 너 별로 제정신 아닌 것 같은데.

note: ~ NPC dialogue line
en: Well after I did my graduate thesis on theoretical xenobiology the government hired me to join the most interesting program.  Yes there were deaths but we learned so much.
ko: 글쎄, 졸업논문으로 외계 생물학 이론에 대해 다뤘더니 정부가 날 진짜 흥미로운 연구에 고용했지. 그래, 뒈진 놈들도 있었지만 배운 것도 참 많아.

note: ~ NPC dialogue line
en: What I know is that I pay well for test subjects and I deliver results and at this rate we will not be releasing on time!
ko: 내가 아는건 난 실험체들에게 잘해준다는거고, 결과를 내야 한다는거랑, 이대로는 시간에 못 맞춘다는 것!

note: ~ NPC dialogue line
en: Ever since they moved me to my own lab my research has progressed so much faster.
ko: 그들이 날 나만의 연구소로 옮겨준 덕분에 내 연구가 무척 빠르게 진행되고 있어.

note: ~ Mission name
en: Mi-go biology
ko: 미고 생물학

note: ~ Description of mission "Mi-go biology"
en: Find fetid goop.
ko: 악취나는 끈적이를 찾아라.

note: ~ Dialogue line in mission "Mi-go biology"
en: I need 14 fetid goops from mi-go locations.
ko: 미고 지역에서 악취나는 끈적이를 14개 가져와 줘.

note: ~ Dialogue line in mission "Mi-go biology"
en: My experiments are at a critical point.  Could you find about… 14 fetid goops for me?
ko: 내 실험이 막바지에 다다랐어. 혹시… 악취나는 끈적이를 14개 구해줄 수 있니?

note: ~ Dialogue line in mission "Mi-go biology"
en: Find a mi-go base, find a way inside, smash things until you find what I need.
ko: 미고 기지를 찾아서, 안으로 들어가서, 내가 말한걸 찾을 때까지 눈에 보이는걸 죄다 부숴.

note: ~ Dialogue line in mission "Mi-go biology"
en: Taste this.
ko: 먹어봐.

note: ~ Dialogue line in mission "Mi-go biology"
en: You are holding back the evolution of the human race.
ko: 넌 인간종의 진화를 억누르고 있군.

note: ~ Mission name
en: Mi-go Resin
ko: 미고 수지

note: ~ Description of mission "Mi-go Resin"
en: Find 50 chunks of mi-go resin.
ko: 미고 수지 50개를 찾으세요.

note: ~ Dialogue line in mission "Mi-go Resin"
en: I need 50 chunks of mi-go resin.
ko: 미고 수지 50개가 필요해.

note: ~ Dialogue line in mission "Mi-go Resin"
en: I need to understand more about their environment and how they create it.  This research wasn't even possible previously.  Bring me fifty chunks of mi-go resin.
ko: 놈들의 환경과, 그걸 만든 방법에 대해 더 알아야 해. 이 연구는 이전엔 아예 시작도 할 수 없었지. 미고 수지 쉰 덩이를 가져다줘.

note: ~ Dialogue line in mission "Mi-go Resin"
en: My notes suggest that their building materials are alive.  I need you to help me confirm that.
ko: 내 연구에 따르면, 그것들의 건축 재료는 살아있어. 이걸 증명하는걸 도와줘.

note: ~ Dialogue line in mission "Mi-go Resin"
en: You can't just walk away from this.  We're changing the world!
ko: 도망치지마. 우린 세계를 바꾸고 있는거라고!

note: ~ Dialogue line in mission "Mi-go Resin"
en: Find their buildings, jackhammer them.  What did you do before the world changed for the better, cold call salesman?
ko: 놈들의 건물을 찾아서, 착암기로 박살내. 세상이 더 훌륭하고 냉혹한 세일즈맨을 위해 바뀌기 전에는 뭘 했는데?

note: ~ Dialogue line in mission "Mi-go Resin"
en: Have you found my resin?
ko: 내 수지는 찾았나요?

note: ~ Dialogue line in mission "Mi-go Resin"
en: Drink this.
ko: 마셔봐.

note: ~ Dialogue line in mission "Mi-go Resin"
en: Did you act on Broadway?  Because I bet that skill isn't useful anymore.
ko: 혹시 브로드웨이에서 공연한적 있나? 왜냐면 거기서 익힌건 이제 소용없을거거든.

note: ~ Dialogue line in mission "Mi-go Resin"
en: I wonder if I could trade you to them for what I need?
ko: 흠, 내가 필요한걸 가져오면 그것들과 바꿔줄 수 있을 것 같은데?

note: ~ Description of mission "Mutagen"
en: Bring me 3 mutagen.
ko: 뮤타젠을 셋 가져와.

note: ~ Dialogue line in mission "Mutagen"
en: I need three mutagen.
ko: 뮤타젠이 셋 필요해.

note: ~ Dialogue line in mission "Mutagen"
en: I need some mutagen and I don't want to spend the time making it myself.  Bring me three doses, if you would be so kind.
ko: 뮤타젠이 좀 필요한데, 직접 만드는데 시간을 들이기는 아깝군. 세 단위 가져와. 네가 그렇게 친절하시다면.

note: ~ Dialogue line in mission "Mutagen"
en: Mutagen makes the world go round, it's definitely more valuable than love.
ko: 뮤타젠은 세상을 돌아가게 만들지. 사랑보다도 귀중하다고 할 수 있어.

note: ~ Dialogue line in mission "Mutagen"
en: Are you scared of where I'm taking you?
ko: 내가 널 어디로 데려갈지 두려운가?

note: ~ Dialogue line in mission "Mutagen"
en: If you can't make it yourself go hit up a government lab.  Be prepared for anything in there.
ko: 직접 만들 수 없다면 가서 정부 연구소를 털어봐. 거기 갈 때는 준비를 철저히 해야 할거야.

note: ~ Dialogue line in mission "Mutagen"
en: Mutagen?  Why are you in front of me if not?
ko: 뮤타젠은 가지고 왔나? 그게 아니면 왜 내 앞에 있는거지?

note: ~ Mission name
en: Humming Hearts
ko: 흥얼거리는 심장

note: ~ Description of mission "Humming Hearts"
en: Find 2 humming hearts.
ko: 흥얼거리는 심장 2개 찾기.

note: ~ Dialogue line in mission "Humming Hearts"
en: Parts, parts, parts.  Bring me some hearts.
ko: 부품, 부품, 부품. 심장을 좀 가져와.

note: ~ Dialogue line in mission "Humming Hearts"
en: The Whately's are known in these parts for gathering body parts.  Ha!  That's just rumors and hearsay.  But I do need two humming hearts.
ko: 웨이틀리는 신체 부위를 모은다고 유명하더군. 하! 소문에 풍문일 뿐이야. 그치만 흥얼거리는 심장 두 개가 필요해.

note: ~ Dialogue line in mission "Humming Hearts"
en: I have some relatives you should meet, if you don't mind hard work for the advancement of science.
ko: 네가 좀 만나봐야 할 친척들이 있어. 과학의 진보를 위해 고생할 수 있다면 말이야.

note: ~ Dialogue line in mission "Humming Hearts"
en: Even I understand this is dangerous.
ko: 그게 위험하다는건 이해했지만.

note: ~ Dialogue line in mission "Humming Hearts"
en: Let's see what improvements we can divine from these beauties.
ko: 이 예쁜이들로 우리가 어떤 진보를 이뤄낼 수 있을지 볼까.

note: ~ Mission name
en: Find my great uncle Cyrus Whately
ko: 우리 위대하신 삼촌, 사이러스 웨이틀리를 만나봐.

note: ~ Description of mission "Find my great uncle Cyrus Whately"
en: Cyrus and his family were poorly liked even for Whately's before the end of the world.  They went so far off grid that they may not even know anything has changed.  I need to know he's alive and where his research has taken him.
ko: 세상이 끝나기 전에 사이러스 삼촌과 그 가족은 웨일리 일가인 것치고도 평판이 나빴지. 너무 멀리 떨어진 곳에 계셔서 어쩌면 무엇이 바뀌었는지도 아예 모르실 수 있어. 그분이 살아는 계신지, 연구는 어디까지 진행됐는지 알아봐야겠어.

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: My great uncle Cyrus had an unconventional relationship with both his neighbors and the mi-go before the Cataclysm.  I'd like to know where he has gotten with his research since I haven't heard from him in years.
ko: 우리 위대하신 사이러스 삼촌은 대격변 전에 이웃들이랑, 그리고 미고랑 아주 색다른 관계를 맺고 계셨지. 그분 연구가 어디까지 진행됐는지 알아야겠어. 꽤 오랫동안 연락이 없으셨거든.

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: Can you go find my uncle and let him know where I am?
ko: 삼촌을 찾아서 내가 있는 곳을 알려주겠나?

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: Of course you said yes, you want to know what he's found just as much as I do!
ko: 당연히 수락하리라고 생각했어. 너도 나만큼이나 그분이 뭘 알아냈는지 알고 싶을테니!

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: Oh well.  I was hoping to teach you some new things, so you could start your own experiments.
ko: 저런. 좀 새로운걸 네게 가르쳐서 네가 너만의 실험을 시작할 수 있게 하려 했는데 말이야.

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: I've given you directions to that branch of the family's bunker.  Yes I said bunker did you think he'd be in a tower?
ko: 가족용 벙커로 향하는 방향은 알려줬어. 그래 벙커. 그분이 무슨 탑에라도 계실까봐?

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: Thanks, now that he knows I'm here he's sent some of my cousins.  Now that I have more disposable help, take a copy of my early research.
ko: 고마워. 그분이 나한테 사촌들을 좀 보내주셨어. 덕분에 쓰고 버려도 아쉽지 않은 도움의 손길이 조금 생겼지. 자, 내 최근 연구의 복사본을 좀 가져가라고.

note: ~ Dialogue line in mission "Find my great uncle Cyrus Whately"
en: I hope he didn't meet Leandrus' fate…
ko: 그분이 렌드루스가 어떻게 됐는지 모르셔야 할텐데…

note: ~ Name suffix of an NPC ~ Abomination.  Change the chat if this loads.
en: Cousin
ko: 사촌

note: ~ NPC dialogue line
en: How's the weather?
ko: 날씨는 어때요?

note: ~ NPC dialogue line
en: Howdy!  You seem new, what brings you here?
ko: 안녕! 새로 온 것 같은데, 무슨 일이야?

note: ~ Response to NPC dialogue
en: How do I join the phyle?
ko: 네 부족에 어떻게 가입할 수 있지?

note: ~ NPC dialogue line
en: I'm a gardener for PrepNet Phyle.  Who are you?
ko: 나는 프렙넷 부족의 정원사다. 넌 누구지?

note: ~ Response to NPC dialogue
en: I am a beggar who really needs something to eat.
ko: 난 진짜로 굶주린 거지야.

note: ~ Response to NPC dialogue
en: I am just a fellow survivor.
ko: 난 너랑 같은 생존자일 뿐이야.

note: ~ Response to NPC dialogue
en: I'm bringing order back to the land.
ko: 나는 이 땅에 질서를 되돌리러 왔다.

note: ~ NPC dialogue line
en: This is a PrepNet Phyle orchard.  We were a community of survivalists gathering resources to prepare for climate change, but it left us better prepared for what actually happened than most.
ko: 여긴 프렙넷 부족 과수원이야.  우리는 기후 변화에 대비해서 자원들을 모으던 생존주의자 공동체였는데, 그 덕에 이 사태가 되고 나서 더 잘 준비할 수 있었지.

note: ~ Response to NPC dialogue
en: What can I buy here?
ko: 여기서 살 만한 물건 있어?

note: ~ Response to NPC dialogue
en: Only the insane will prosper, I guess.
ko: 내 생각에는, 미친놈들이나 잘 살겠군.

note: ~ NPC dialogue line
en: This food has to go back to our core communities.  But maybe we can trade some food for services.
ko: 이 식량은 우리 핵심 지역 사회로 돌아가야 합니다. 하지만 어쩌면 우리는 식량 일부를 서비스로 교환할 수도 있을 것입니다.

note: ~ Response to NPC dialogue
en: I can pay.
ko: 지불할 수 있어.

note: ~ Response to NPC dialogue
en: Well I'm heading out then
ko: 그럼 가봐야겠어.

note: ~ NPC dialogue line
en: You have to earn the right to trade with us.  Plus we created our own currency before the Cataclysm.
ko: 우리와 거래하려면 먼저 자격을 얻어야 합니다. 게다가 우리는 대격변 이전에 우리만의 화폐를 만들었습니다.

note: ~ Response to NPC dialogue
en: It was worth a try.
ko: 시도는 해볼만 했어.

note: ~ Response to NPC dialogue
en: What kind of currency?
ko: 무슨 화폐?

note: ~ NPC dialogue line
en: This is just an outpost, you'd have to find our main camp and currently we don't want you to.
ko: 여긴 그냥 전초기지야. 우리 주 캠프를 찾아야 할거고, 지금 당장은 네가 그렇게 하게 두고 싶지 않은데.

note: ~ Response to NPC dialogue
en: I didn't want to join your club anyway.
ko: 너네 모임에 참여할 생각은 없어.

note: ~ NPC dialogue line
en: Here?  Fruits and berries.  Maybe the occasional piece of farm equipment, but you'll need crypto coins.
ko: 여기요? 과일과 열매요. 가끔은 농기구도 필요하겠지만, 암호화폐가 필요할 거예요.

note: ~ Response to NPC dialogue
en: Ok.
ko: 그래.

note: ~ Response to NPC dialogue
en: Crypto coins?  Are you insane, there isn't any global internet now.
ko: 암호화폐? 제정신인지 모르겠군, 지금 인터넷같은건 있지도 않잖아.

note: ~ NPC dialogue line
en: I got introduced to the movement through Mutual Aid Society.  From there it became an all consuming part of my life to prepare for a post consumption world.  It seems to have worked better for us than for many others.
ko: 상호원조 공동체 운동을 소개받았어. 소비문명의 종말을 대비하는데 내 삶을 바쳤지. 다행히 우리는 다른 이들보다는 더 많이 준비한 것 같아.

note: ~ NPC dialogue line
en: It can get lonely out here between caravans.  But there's plenty of work and my Cyber Mastiffs.  If a horde comes through we hunker down in a nearby shelter if it's too large for us.
ko: 캐러밴들 사이에서 외롭다고 느껴질 수도 있지만, 할 일은 많고 내 사이버 마스티프들도 있어. 상대하기 어려울 정도로 많은 것들이 밀려오면 가까운 은신처에 숨을 수도 있고.

note: ~ Response to NPC dialogue
en: I'm glad you stay busy.
ko: 할 일이 많다니 다행이네.

note: ~ NPC dialogue line
en: We use so-called crypto coins for money here.  They were a pre-Cataclysm attempt to abstract money even further and create electronic cash.  Now it's a joke because we use physical coins.  Barter only gets you so far.  And one day we'll have the Net back up.
ko: 우리는 한때 암호화폐라고 불렸던걸 돈으로 써. 대격변 이전에도 돈의 개념을 확장해 전자화폐를 만드려는 시도가 있었지. 그렇지만 지금은 물리적인 화폐를 쓰니까 농담에 지나지 않아. 물물교환이 있으니 더 그렇고. 그래도 언젠가는 인터넷이 돌아올거야.

note: ~ Mission name
en: Big Game Hunting
ko: 커다란 동물 사냥

note: ~ Description of mission "Big Game Hunting"
en: Find 50 fur pelts.
ko: 모피 생가죽 50장 찾기.

note: ~ Dialogue line in mission "Big Game Hunting"
en: I need 50 fur pelts.
ko: 모피 생가죽이 50장 필요해.

note: ~ Dialogue line in mission "Big Game Hunting"
en: I've got to maintain the orchard but at nights I work on prepping winter clothes.  Could you find about… 50 fur pelts for me?
ko: 내 일은 과수업이지만, 밤에는 겨울옷도 준비하고 있어. 모피 생가죽을… 50장쯤 가져다줄래?

note: ~ Dialogue line in mission "Big Game Hunting"
en: There's a lot of places to look.  The entire outdoors is full of wild animals.
ko: 모피 생가죽은 찾기 쉬울거야. 저 바깥에 널린게 야생동물이니까.

note: ~ Description of mission "Bread"
en: Find 50 flour.
ko: 밀가루 50개 찾기

note: ~ Dialogue line in mission "Bread"
en: I need 50 flour.
ko: 밀가루 50개가 필요해.

note: ~ Dialogue line in mission "Bread"
en: Flour would let me break the monotony of fruit and meats.
ko: 밀가루가 있으면 이 지긋지긋한 과일과 고기에서 도망칠 수 있을거야.

note: ~ Dialogue line in mission "Bread"
en: Thanks for accepting this task.  Otherwise I might kill a stranger for a sandwich.  Just kidding.
ko: 수락해줘서 고마워. 아니면 샌드위치 하나 때문에 처음 만난 사람을 죽여야 했는데. 농담이야.

note: ~ Dialogue line in mission "Bread"
en: Flour is not that hard to find.  I'd look for them in residential areas and professional kitchens or bakeries.
ko: 밀가루는 구하기 어렵지 않아요. 주택가나 전문 주방, 빵집에서 찾아보세요.

note: ~ Dialogue line in mission "Bread"
en: Have you found the flour?
ko: 밀가루 찾아왔나?

note: ~ Mission name
en: Gallon Jugs
ko: 플라스틱 용기

note: ~ Description of mission "Gallon Jugs"
en: Find 5 gallon jugs.
ko: 플라스틱 용기 5개 찾기

note: ~ Dialogue line in mission "Gallon Jugs"
en: I need storage for various liquid products when the fruits come in.
ko: 다양한 과일 음료들을 담을 용기가 필요해.

note: ~ Dialogue line in mission "Gallon Jugs"
en: Every season we produce so much fruit.  Some of it will be turned into juice and some into alcohol.  I need easy containers to load it on the caravan.
ko: 매 계절마다 많은 양의 과일들을 길러내고 있어.  그 중 일부는 주스를 만들거나 술을 빚고 있지.  과일들을 담아 캐러밴에 싣을 용기들이 필요해.

note: ~ Dialogue line in mission "Gallon Jugs"
en: Thank you for accepting.  I'm almost out after the last caravan.
ko: 맡아줘서 고마워.  마지막 캐러밴이 다녀간 이후 거의 다 떨어졌었거든.

note: ~ Dialogue line in mission "Gallon Jugs"
en: I guess I'll have to make stomach waterskins.
ko: 그렇다면 위장으로 물주머니나 만들어야겠네.

note: ~ Dialogue line in mission "Gallon Jugs"
en: Gallon jugs are not that rare to find.  They are commonly found in kitchens.
ko: 플라스틱 용기는 그렇게까지 귀하지는 않을 거야.  부엌에서 보통 찾을 수 있지.

note: ~ Dialogue line in mission "Gallon Jugs"
en: Do you have those jugs now?
ko: 플라스틱 용기 가져왔어?

note: ~ Dialogue line in mission "Gallon Jugs"
en: I am grateful for the help you've done.  I have one more task to do.
ko: 도와줘서 고마워.  네가 해야할 일이 하나가 더 있는데.

note: ~ Mission name
en: Burnt Out CBMs
ko: 타버린 바이오닉

note: ~ Description of mission "Burnt Out CBMs"
en: Find 5 burnt out CBMs.
ko: 타버린 바이오닉 5개 찾기

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: We have the ability to manufacture CBMs but lack resources.
ko: 우린 CBM을 제작할 수 있는 능력은 있지만 자원은 부족해.

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: If you can bring me burnt out CBMs we can recycle them into new ones.
ko: 네가 타버린 바이오닉들을 가져다 준다면 우린 그걸 다시 새 것으로 재활용할 수 있을 거야.

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: Thank you for accepting.  You're really making yourself useful to the phyle.
ko: 맡아줘서 고마워.  넌 분명히 부족에 도움이 되고 있어.

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: These materials are often in dangerous areas.  I understand your decision.
ko: 이것들을 구하려면 종종 위험을 무릅써야겠지.  네 결정을 이해해.

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: Zombie scientists, technicians, shocker zombies.  These are not undertaken lightly.
ko: 과학자, 기술자, 쇼커 좀비 등등.  놈들을 다루는 건 쉽지 않을 거야.

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: Do you have those CBMs now?
ko: 타버린 바이오닉들 가져왔어?

note: ~ Dialogue line in mission "Burnt Out CBMs"
en: I am grateful for the help you've done.  I think we might be able to introduce you to others soon.
ko: 네가 도와준 일들에 감사하고 있어.  내 생각엔 조만간 너를 다른 사람들에게도 소개해줄 수 있을 것 같아.

note: ~ Name of effect type id "sadie_injection"
en: Sadie's injection
ko: 세이디의 약물

note: ~ Apply message of effect type "Sadie's injection"
en: A wave of cold runs through your body and you feel dizzy
ko: 추위가 온몸을 휩쓸고 현기증을 느낀다

note: ~ Remove message of effect type "Sadie's injection"
en: The effects of Sadie's injection appear to be wearing off now
ko: 세이디가 주사했던 약물의 효능이 없어지는 듯 합니다.

note: ~ Blood analysis description of effect type "Sadie's injection"
en: Several hundred lines of text list a series of complex biological molecules with unknown interactions.  Many appear to be associated with healing and immune response.  Only a few are known to be poisonous and many are known carcinogens.  Several have psychological and hormonal effects.
ko: 수백 줄에 달하는 글에는 알려지지 않은 상호작용을 가진 일련의 복잡한 생물학적 분자들이 나열되어 있습니다. 그중 상당수는 치유 및 면역 반응과 관련이 있는 것으로 보입니다. 그중 독성이 있는 것으로 알려진 것은 극소수이며, 많은 분자가 발암 물질로 알려져 있습니다. 또한, 심리적, 호르몬적 영향을 미치는 분자도 있습니다.

note: ~ NPC dialogue line
en: Are we meeting again or did we already do that part?
ko: 우리 다시 만날까요? 아니면 이미 그 부분은 다 했나요?

note: ~ NPC dialogue line
en: You remind me of my friend Billy.
ko: 당신은 내 친구 빌리를 생각나게 하네요.

note: ~ NPC dialogue line
en: What an amazing world to be alive in, more or less.
ko: 이 세상은 참으로 살기 좋은 세상입니다.

note: ~ NPC dialogue line
en: My head always beats when I see you.  Or is that my heart?  I should check that.
ko: 널 보면 항상 머리가 쿵쾅거려. 아니면 내 심장인가? 확인해 봐야겠어.

note: ~ NPC dialogue line
en: It's always so nice to be seen.
ko: 항상 만나 뵙게 되어 기쁩니다.

note: ~ NPC dialogue line
en: Hello Billy.  Back again to try and kill me?  It won't work, you should just give up.
ko: 안녕 빌리. 또 날 죽이려고? 안 될 거야, 그냥 포기해.

note: ~ Response to NPC dialogue
en: What, who is Billy?
ko: 빌리는 누구야?

note: ~ Response to NPC dialogue
en: Die foul creature!
ko: 죽어라, 사악한 괴물아!

note: ~ Response to NPC dialogue
en: What did you just inject me with?
ko: 방금 나한테 뭘 주사했어?

note: ~ Response to NPC dialogue
en: Would you like to come with me Sadie?
ko: 나랑 같이 여행하지 않을래?

note: ~ Response to NPC dialogue
en: Can you inject me with whatever that was again?
ko: 그게 뭐였든 다시 주사해줄 수 있나요?

note: ~ NPC dialogue line
en: Oh.  I see now.  You have different sexual traits than Billy, likely due to a mutation or cybernetic enhancement, useful in mating rituals, the act of reproduction, and establishing social hierarchies.  Very good, I accept that you are either not Billy or have changed enough that we can establish a new relationship beyond violence, for example based around the gathering of food, mating, or shared hobbies such as badminton or photography.  How do you wish to proceed with our relationship not-Billy?
ko: 아. 이제 알겠습니다. 당신은 빌리와는 다른 성적 특징을 가지고 있는데, 아마도 돌연변이나 사이버네틱 증강 때문일 겁니다. 짝짓기 의식, 번식 행위, 그리고 사회적 위계질서 확립에 유용하죠. 좋습니다. 당신이 빌리가 아니거나, 폭력을 넘어 새로운 관계를 맺을 수 있을 만큼 충분히 변했다는 것을 인정합니다. 예를 들어 음식을 모으거나, 짝짓기를 하거나, 배드민턴이나 사진 촬영 같은 공통 취미를 중심으로 말이죠. 빌리가 아닌 우리의 관계는 어떻게 진행하고 싶으신가요?

note: ~ Response to NPC dialogue
en: I'd like to understand more about you first.  Are you human, more or less?
ko: 먼저 당신에 대해 더 알고 싶습니다. 당신은 인간인가요?

note: ~ Response to NPC dialogue
en: I am your new friend and I'm here to help you.
ko: 저는 당신의 새로운 친구이고 당신을 돕기 위해 여기 있습니다.

note: ~ NPC dialogue line
en: Yes, much of what you see is human I think.  I don't have the proper equipment to be entirely sure and I have some strange memories.  My beacon has already told you that I am Sadie.  Beyond that I don't know much to tell you.  I know a great deal about medicine.  I have some strange responses to physical stimuli that I don't completely understand.  I think I must be a medical experiment of some kind.  My chest hurts in a really yummy way.
ko: 네, 당신이 보는 것들은 대부분 인간적인 것 같아요. 제대로 된 장비도 없어서 확신할 수 없고, 기억도 이상해요. 제 비콘이 이미 제가 세이디라고 알려줬어요. 그 외에는 제가 할 말이 별로 없어요. 의학에 대해서는 잘 알고 있고요. 신체 자극에 이상한 반응을 보이는데, 완전히 이해하지 못하겠어요. 뭔가 의학 실험 대상인 것 같아요. 가슴이 정말 맛있게 아파요.

note: ~ Response to NPC dialogue
en: Can I help you?
ko: 도와드릴까요?

note: ~ Response to NPC dialogue
en: I should go.
ko: 나는 가야겠다.

note: ~ NPC dialogue line
en: I have so many memories, but they feel like they belong to other people?  And animals too I think?  It makes me dizzy and I have to sit down.
ko: 추억이 너무 많은데, 마치 남의 것 같은 느낌이 들어요? 동물도 마찬가지일 것 같고요? 어지러워서 주저앉아야겠어요.

note: ~ NPC dialogue line
en: I don't know her.
ko: 저는 그녀를 모릅니다.

note: ~ Response to NPC dialogue
en: Yes.  Let's talk about something else.
ko: 그래, 다른 이야기를 해보자.

note: ~ NPC dialogue line
en: Things stay pretty much the same here.  Sometimes I feel bad, and that feels good, and sometimes I feel good, and that feels good too.  Overall things are better than you might expect, but this may be a common experience, in which case things are exactly as you might expect.  Does that make sense?
ko: 여기 상황은 거의 똑같아요. 가끔은 기분이 안 좋을 때도 있고, 그게 기분 좋고, 가끔은 기분이 좋을 때도 있고, 그게 또 기분 좋아요. 전반적으로는 예상보다 상황이 나아졌지만, 이런 경험은 흔한 것일 수도 있고, 그런 경우에는 예상대로 되는 것 같아요. 이해가 되시나요?

note: ~ Response to NPC dialogue
en: Perfect sense.
ko: 완벽한 감각이에요.

note: ~ NPC dialogue line
en: I hope you like it, it's one of my favorite things in the world, actually a lot of them all blended together.  It should feel really good.  Or really bad, I guess I don't know much about your body chemistry.  You're still alive, that's a really good sign!
ko: 좋아해 줬으면 좋겠어. 세상에서 제일 좋아하는 것 중 하나야. 사실, 여러 가지가 다 섞인 것 같아. 정말 기분 좋을 거야. 아니면 정말 나쁠 거야. 네 체질에 대해 잘 몰라서 그런가 봐. 아직 살아 계시다니, 정말 좋은 징조야!

note: ~ Response to NPC dialogue
en: Wonderful.  Please don't inject me with anything else unless I ask for it in the future.
ko: 훌륭해요. 앞으로 제가 요청하지 않는 한 다른 건 주사하지 마세요.

note: ~ NPC dialogue line
en: I'm so glad you liked it.  It really means a lot to me that we have similar body chemistry.  That's so important for all kinds of biological and emotional compatibility for example organ transplants and the reproductive act.  This shows how I feel about you, I think.
ko: 좋아해 주셔서 정말 기뻐요. 우리 체질이 비슷하다는 게 정말 큰 의미가 있어요. 장기 이식이나 생식 행위처럼 모든 생물학적, 정서적 호환성에 있어서 그게 정말 중요하거든요. 제가 당신에 대해 어떻게 생각하는지 보여주는 것 같아요.

note: ~ Response to NPC dialogue
en: I'm glad we get along so well Sadie.
ko: 세이디, 우리가 잘 지내서 다행이야.

note: ~ NPC dialogue line
en: Let's go explore.  There's still so much these eyes haven't seen.  Wait, are these new eyes?  Where did I put my old eyes?  Are they pretty?
ko: 탐험하러 가자. 이 눈들이 아직 못 본 게 너무 많아. 잠깐, 이거 새 눈인가? 내 예전 눈은 어디에 둔 거지? 예쁘지?

note: ~ NPC dialogue line
en: I can't wait to see how wonderful the world must be.  I've heard the shrieking and moaning and cries for help and I just know it's going to be perfect if everyone out there is as sweet and loving as you and Billy.
ko: 세상이 얼마나 멋질지 정말 기대돼요. 비명 소리, 신음 소리, 도움을 요청하는 울부짖음까지 다 들렸어요. 세상 모든 사람들이 당신과 빌리처럼 다정하고 사랑스럽다면 세상은 완벽할 거라는 걸 확신해요.

note: ~ Response to NPC dialogue
en: Yes, everyone left is exactly like Billy and me, or worse.
ko: 네, 남은 사람들은 모두 빌리와 나와 똑같거나 그보다 더 나쁩니다.

note: ~ Response to NPC dialogue
en: They're even better.  Let's go.
ko: 더 좋아. 가자.

note: ~ Mission name
en: Heart for Sadie
ko: 세이디를 위한 심장

note: ~ Description of mission "Heart for Sadie"
en: Find a special organ
ko: 특별한 장기를 찾으세요

note: ~ Dialogue line in mission "Heart for Sadie"
en: I want your organ.
ko: 나는 당신의 장기를 원해요.

note: ~ Dialogue line in mission "Heart for Sadie"
en: I've been feeling really yummy since the last time Billy came to work on me, and I think it's because my heart is gone.  Like literally gone.  I checked.  Billy did a really good job taking it out, but I want to leave this storage unit with you and if I'm going to do that I need a working heart.  My first idea was to take yours, but you probably need it even more.  You know who has a nice big juicy heart?  Billy does.  And I bet I know where Billy is.
ko: 빌리가 마지막으로 날 치료하러 온 이후로 정말 기분 좋았는데, 아마 내 심장이 사라져서 그런 것 같아. 말 그대로 사라졌어. 확인해 봤어. 빌리가 심장 빼는 걸 정말 잘 해냈지만, 이 창고는 너한테 맡기고 싶어. 그러려면 제대로 작동하는 심장이 필요해. 처음엔 네 심장을 가져가려고 했는데, 아마 너한테는 더 필요할 거야. 누가 이렇게 크고 육즙 가득한 심장을 가졌는지 알아? 빌리야. 빌리가 어디 있는지 알 것 같아.

note: ~ Dialogue line in mission "Heart for Sadie"
en: Aw, I heart that you're going to help me get that big organ.
ko: 오, 당신이 내 큰 오르간을 구하는 데 도움을 줄 거라고 생각하니 기쁘네요.

note: ~ Dialogue line in mission "Heart for Sadie"
en: This makes me sad.  Which makes me happy.  So thanks?  Let me know if you change your mind.  I probably shouldn't go without a heart for too too long but I'm kind of enjoying it.  It's like always being on the edge of something horrible, but in a nice way.
ko: 슬프네요. 그래서 기쁘기도 하고요. 그럼 고마워요? 혹시 마음이 바뀌면 알려주세요. 너무 오랫동안 심장 없이 지내는 건 좋지 않겠지만, 어쨌든 즐기고 있어요. 뭔가 끔찍한 일의 가장자리에 항상 서 있는 것 같은 기분이에요. 하지만 좋은 의미로요.

note: ~ Dialogue line in mission "Heart for Sadie"
en: Please be careful cutting that heart out.  If you ruin it I don't know about another good one nearby.  Maybe practice on some friends and neighbors first, you really want to be sure and get it right.  If you break Billy's heart I can use a heart from another of whatever Billy is, but I can't use regular hearts, and I don't know where to find more Billy types.
ko: 그 하트를 잘라낼 때 조심하세요. 망가뜨리면 근처에 좋은 하트가 또 있을지 모르겠네요. 친구나 이웃에게 먼저 연습해 보세요. 정말 확실하게 제대로 만들어야 하니까요. 빌리의 하트를 망가뜨리면 다른 빌리의 하트를 쓸 수 있지만, 일반 하트는 쓸 수 없고, 빌리의 다른 하트는 어디서 구할 수 있는지도 모르겠어요.

note: ~ Dialogue line in mission "Heart for Sadie"
en: Do you have my heart?
ko: 당신은 내 마음을 가지고 있나요?

note: ~ Dialogue line in mission "Heart for Sadie"
en: Ooh, Billy had a really good heart.  Can you turn away please?  I just need to do some quick open chest surgery here.  Just a quick cut here *ooh* and I need to break this and this *SNAP* *oh!* and just sew some little things together here quickly.  Not as much blood as you'd think.  I should probably look into that later, there should be more blood in there.  Ah, good enough, I can do a better job closing up later.  Kind of tingly, feeling everything moving again in there.  See, heart surgery isn't hard if you have the right attitude.  Well now, you need a good reward for everything you've done for me.  Here, let me inject you with this.
ko: 오, 빌리는 심장이 정말 좋았어. 좀 비켜줄래? 여기 가슴 수술 좀 빨리 해야겠어. 여기를 빨리 자르고 *우* 여기랑 여기를 *딱* *오!* 여기 작은 부분들을 재빨리 꿰매야 해. 생각보다 피가 많이 나진 않네. 나중에 다시 확인해 봐야겠어. 피가 더 많이 나올 거야. 아, 괜찮아. 나중에 더 잘 닫을 수 있을 거야. 뭔가 간지럽고, 다시 모든 게 움직이는 게 느껴져. 심장 수술은 마음가짐만 바르면 어렵지 않아. 자, 이제 네가 날 위해 해준 모든 것에 대한 좋은 보상이 필요해. 자, 이걸 주사할게.

note: ~ Dialogue line in mission "Heart for Sadie"
en: I don't know why, but I feel better.  Also worse.  Maybe I'm good without it.
ko: 왜 그런지는 모르겠지만 기분이 좋아져요. 또 나빠지기도 하고요. 어쩌면 없어도 괜찮을지도 몰라요.

note: ~ Dialogue line in mission "Heart for Sadie"
en: Oh no, my heart.  Thank you for trying though, your failure gives me pleasure.  What else are you bad at?
ko: 아, 안 돼, 내 심장아. 그래도 노력해 줘서 고마워. 네 실패가 내게는 기쁨이 돼. 또 뭘 못하는 거야?

note: ~ Name of the monster "mon_flesh_golem_afs" placed on map update on start of mission "Heart for Sadie"
en: Billy
ko: 곤봉

note: ~ Response to NPC dialogue
en: [MASTODON 75%] Come, join the herd before you're left behind.
ko: [마스토돈 75%] 홀로 남겨지기 전에 무리에 끼라고.

note: ~ Response to NPC dialogue
en: [MI-GO 50%] Let's see just how much we can improve ourselves.
ko: [미고 50%] 우리 스스로 얼마나 진보할 수 있을지 보자고.

note: ~ NPC dialogue line
en: Outsider.
ko: 문외한.

note: ~ NPC dialogue line
en: Hospitality rites are civilization.
ko: 환대 의례는 문명이다.

note: ~ NPC dialogue line
en: Guest.
ko: 손님.

note: ~ NPC dialogue line
en: How's the madness outside?
ko: 밖은 어때요?

note: ~ NPC dialogue line
en: We don't get outsiders around here all that much.
ko: 이 근처에 오는 외지인은 별로 없는데.

note: ~ Response to NPC dialogue
en: How do I join the family?
ko: 너희 가족의 일원이 되려면 어떻게 해야 하지?

note: ~ NPC dialogue line
en: I'm a member of the Whately Family.  Who are you?
ko: 난 웨이틀리 일가의 가문원이다. 넌 누구야?

note: ~ Response to NPC dialogue
en: I am lost and really need something to eat.
ko: 난 길도 잃어버렸고 배고파서 죽을 것 같아.

note: ~ Response to NPC dialogue
en: I've done some tasks for your relatives.
ko: 네 친척들을 위해 이런 일을 좀 했는데.

note: ~ NPC dialogue line
en: Welcome to Whately lands.  Behave yourself or we'll harvest you for parts.
ko: 웨이틀리 장원에 온걸 환영해. 신중하게 처신하지 않으면 널 박살내고 내장을 수확할거야.

note: ~ Response to NPC dialogue
en: Family bonds above all, huh?
ko: 가족의 유대가 최우선이다, 뭐 그런건가?

note: ~ NPC dialogue line
en: We aren't in the habit of breaking bread with outsiders.
ko: 외지인과 함께 식사하는 경우는 별로 없어.

note: ~ Response to NPC dialogue
en: How do I join your family?
ko: 너희 가족의 일원이 되려면 어떻게 해야 하지?

note: ~ NPC dialogue line
en: Then let's see what you've got to trade.
ko: 그럼 뭐 거래할만한게 있는지 볼까.

note: ~ NPC dialogue line
en: Only blood allowed, and the family Elders can make you of the blood.
ko: 혈연이어야 하지. 그리고 가문 원로들이 널 혈연으로 만들어줄 수 있을거야.

note: ~ Response to NPC dialogue
en: Well that sounds creepy.
ko: 좀 징그럽게 들리는데.

note: ~ NPC dialogue line
en: I was born part of the family.  We've never been accepted here but our wealth and talents have kept us alive through the centuries.
ko: 난 가족의 일원으로 태어났어. 우린 여기에서 환영받아본 적이 없지만, 우리가 가진 재산과 재능 덕분에 수 세기 동안 살아남았지.

note: ~ NPC dialogue line
en: Family keeps me busy and our experiments and projects take up the rest of my time.
ko: 가족들 덕분에 바쁜데다, 해야 할 실험과 프로젝트도 잔뜩 있어.

note: ~ Unique name of a male NPC ~ Name of an NPC class
en: Mercurial Medical Agent
ko: 수은 의료 요원

note: ~ NPC dialogue line
en: Clinic is open, yes.  If you need medical assistance, this is the place.
ko: 네, 진료소는 열려 있습니다. 의료 지원이 필요하시면 여기로 오세요.

note: ~ Response to NPC dialogue
en: [1200$, 30m] I need you to patch me up.
ko: [1200$, 30m] 나를 좀 고쳐주세요.

note: ~ Response to NPC dialogue
en: [2400$, 1h] I need you to patch my friends up.
ko: [2400$, 1시간] 친구들을 좀 고쳐 줘야겠어.

note: ~ Name of an NPC class ~ All guns are more expensive here.
en: Gun trader
ko: 총기 상인

note: ~ Job description of "Gun trader " NPC class ~ All guns are more expensive here.
en: Gun trader
ko: 총기 상인

note: ~ Refusal reason for a shop item group
en: You need an armament license to buy this.
ko: 이걸 사려면 무기 구매 허가가 필요합니다.

note: ~ Name suffix of an NPC
en: gun trader
ko: 총기 상인

note: ~ NPC dialogue line
en: &You find the clerk leaning before an almost impressive collection of weaponry, most of it neatly displayed in racks or hanging from the curved prefab ceiling.  <mypronoun> barely acknowledges your approach, it doesn't seem like customer service is a priority here.
ko: &당신은 무기가 잔뜩 진열된 인상적인 진열장 앞에 기대어 서 있는 직원을 발견합니다. 무기는 대부분 선반에 깔끔하게 진열되어 있거나 곡선형 조립식 천장에 매달려 있습니다. <mypronoun>은 당신의 접근 방식을 거의 알아차리지 못하는 듯합니다. 이곳에서는 고객 서비스가 우선순위가 아닌 듯합니다.

note: ~ Response to NPC dialogue
en: You sell guns here right?
ko: 여기서 총을 파는 거 맞죠?

note: ~ Name of an NPC class ~ All guns are more expensive here. ~ Job description of "Outfitter Clerk" NPC class ~ Job description of "gadget store clerk" NPC class ~ Job description of "Mercurial augmentation tech." NPC class
en: Outfitter Clerk
ko: 의류 판매원

note: ~ Name suffix of an NPC
en: outfitter clerk
ko: 의류점 직원

note: ~ NPC dialogue line
en: &You find the clerk in between stacked second hand outfits of all kinds.
ko: &당신은 온갖 종류의 중고품이 쌓여 있는 가운데에서 점원을 발견합니다.

note: ~ Name of an NPC class ~ Name suffix of an NPC
en: gadget store clerk
ko: 가젯 매장 점원

note: ~ NPC dialogue line
en: &The store is full of high tech gadgets, both new and salvaged.  The clerk behind the counter looks up as you enter, and gives you a nod.
ko: 매장에는 새 제품과 중고 제품 모두 첨단 기기로 가득합니다. 카운터 뒤편의 직원이 당신이 들어서자 고개를 들고 고개를 끄덕입니다.

note: ~ NPC dialogue line
en: This feels like a good place to relax.  Want to play doctor with real scalpels?
ko: 여기가 편히 쉬기 좋은 곳 같아요. 진짜 메스로 의사 놀이를 해 보고 싶으신가요?

note: ~ NPC dialogue line
en: This might not be a very private place.
ko: 이곳은 그다지 사적인 장소가 아닐 수도 있습니다.

note: ~ NPC dialogue line
en: This place is so boring.  We should take people and kill some drugs.
ko: 여기 너무 지루해. 사람들 데리고 가서 마약이나 좀 없애야겠다.

note: ~ NPC dialogue line
en: Water water everywhere.  Let's go skinny dipping.  I bet you'll attract some leeches.  I need them for something I want to do to you.  It'll be so weird.
ko: 물, 물, 사방에. 알몸 수영하러 가자. 거머리 몇 마리가 꼬일 거야. 너한테 하고 싶은 짓에 거머리가 필요해. 정말 이상할 거야.

note: ~ NPC dialogue line
en: I like it down here.  This reminds me of that time I was down in a place like this and someone creeped up behind me and hit me in the back of the head with a shovel.  *shiver*  It still gives me goosebumps.
ko: 여기 아래가 좋아. 내가 이런 곳에 있었을 때 누가 내 뒤로 살금살금 다가와서 삽으로 내 머리 뒤를 때렸던 게 생각나. *떨림* 아직도 소름이 돋아.

note: ~ NPC dialogue line
en: I love nature.  It smells so good out here, like living things growing and multiplying and dying and returning from the dead with horrifying new powers and trying to slowly rip us apart and eat us.  It brings back really happy memories for me.
ko: 저는 자연을 정말 좋아해요. 여기 밖은 정말 좋은 냄새가 나요. 마치 살아있는 것들이 자라고 번식하고 죽고, 무시무시한 새로운 힘을 가지고 죽음에서 부활해서 천천히 우리를 갈기갈기 찢어 먹고 먹으려 드는 것 같아요. 정말 행복했던 추억들이 떠올라요.

note: ~ NPC dialogue line
en: I love swampy places like this.  The smell of the pussy willows, the sound of the crickets, the giant mutant mosquitoes hungry for our blood.  It's like we're in a sexy vampire romance novel.
ko: 이런 늪지대가 너무 좋아. 버드나무 냄새, 귀뚜라미 울음소리, 우리 피를 갈구하는 거대 돌연변이 모기들. 마치 섹시한 뱀파이어 로맨스 소설 속에 들어온 것 같아.

note: ~ NPC dialogue line
en: What a beautiful facility.  I bet they have all kinds of lovely toys to play with.  We should kill everyone here and do some creative self-experimentation.
ko: 정말 아름다운 시설이에요. 가지고 놀 만한 예쁜 장난감들이 다 있을 거예요. 여기 있는 사람들 다 죽이고 창의적인 자기 실험을 좀 해야겠어요.

note: ~ NPC dialogue line
en: Ooh, it's like a murder mystery here.  Are we the murderers, the murdered, or the mystery?
ko: 아, 살인 미스터리 같네. 우리가 살인자인가, 살해당한 자인가, 아니면 미스터리인 걸까?

note: ~ NPC dialogue line
en: What level of hell is this?  I spent weeks in a sulfurous hell being tortured.
ko: 여기가 도대체 무슨 지옥이야? 유황 지옥에서 몇 주 동안 고문을 당했어.

note: ~ Response to NPC dialogue
en: What was that like?
ko: 뭐라고?

note: ~ NPC dialogue line
en: Then they started cutting me open and taking out my organs but adding new ones.
ko: 그리고 놈들이 내 몸뚱이를 가르더니 내장을 꺼내고 다른 걸 집어넣더군.

note: ~ Response to NPC dialogue
en: How did it end?
ko: 그리고 어떻게 됐는데?

note: ~ NPC dialogue line
en: Now that I finally am able to move and have some freedom, I plan on finding some of these demons and punching through them until I find the devil himself.
ko: 드디어 자유롭게 움직일 수 있게 됐지. 그 악마놈들을 찾아내서 박살낼거야. 대장놈을 찾을 때까지.

note: ~ NPC dialogue line
en: I heard the song before the aliens captured me.  I did what I could to help the other Bonesingers.
ko: 외계인들이 날 붙잡기 전에 그 노래를 들었어. 다른 뼈노래꾼들을 도울 수 있는 일을 했지.

note: ~ Response to NPC dialogue
en: Where are you from?
ko: 어디에서 왔어?

note: ~ NPC dialogue line
en: One day I was being chased by some aliens and suddenly I was ambushed by another one that shot me with some kind of pain ray.
ko: 어느 날 외계인들에게 쫓기고 있었는데, 숨어있던 다른 놈이 무슨 아픈 광선을 쐈어.

note: ~ Response to NPC dialogue
en: Tell me more?
ko: 좀 더 말해줄래?

note: ~ NPC dialogue line
en: Eventually they took the bones from my body.  It's strange though, I still hear the song calling to me, even in this new body.
ko: 놈들이 내 몸에서 뼈를 죄다 빼냈어. 근데 이상하게도, 이 새 몸뚱이로도 노래가 날 부르고 있는게 들려.

note: ~ NPC dialogue line
en: I just spent what felt like weeks in a dream that I was acting as a targeting computer for some kind of alien turret.
ko: 지난 몇 주 동안 내가 무슨 외계 터렛의 전술 컴퓨터로 작동하는 꿈을 꾼 것 같아.

note: ~ Response to NPC dialogue
en: Where are you from then?
ko: 그럼 넌 어디서 온건데?

note: ~ NPC dialogue line
en: Now I'm in some kind of Mary Shelley nightmare?  I mean at least I have mobility.
ko: 이제 메리 셸리 소설풍 악몽에라도 들어와있나? 뭐 최소한 움직일 수는 있네.

note: ~ Response to NPC dialogue
en: What does that have to do with anything?
ko: 그럼 이제 뭘 할 생각인데?

note: ~ NPC dialogue line
en: I'm going to keep going with this dream, hopefully soon I'll get to one where I can fly.
ko: 이 꿈을 계속 이어나가보려고. 어딘가 날 수 있는 곳이 있겠지.

note: ~ NPC dialogue line
en: Antes do Cataclisma eu era o cientista que encabeçava um laboratório militar no meu país.  Foram dias difíceis…
ko: 대격변 이전에 저는 조국에서 군사 연구소를 이끄는 과학자였습니다. 힘든 시절이었지요…

note: ~ NPC dialogue line
en: Nós estávamos pesquisando um remédio que curasse um virus altamente letal na época, mas os resultados dos testes mostravam que o remédio era mais letal do que o próprio virus.  Então, ao invés de recolherem os remédios das prateleiras, eles nos forçaram a vendê-lo como sendo a cura para o vírus.
ko: 당시 우리는 치사율이 매우 높은 바이러스를 치료할 약을 연구하고 있었는데, 검사 결과 그 약이 바이러스 자체보다 더 치명적이라는 결과가 나왔습니다. 그래서 그들은 약을 매장에서 철수하는 대신, 바이러스 치료제로 판매하도록 강요했습니다.

note: ~ Response to NPC dialogue
en: Ummm?
ko: 으으음?

note: ~ NPC dialogue line
en: Bem… aqueles sem cérebro seguiram cegamente o líder.  Quanto àqueles com algum cérebro… bom, acho que você está conversando com um deles agora
ko: 음... 머리 없는 놈들은 맹목적으로 리더를 따랐고, 머리가 좀 있는 놈들은... 음, 지금 당신은 그들 중 한 명과 대화하고 있는 것 같군요.

note: ~ NPC dialogue line
en: Things have been getting weird for the last couple of years.  Then we started hearing rumors of strange lights in the sky at night.
ko: 지난 몇 년간 상황이 점점 더 이상해졌어. 그러고 나서 밤하늘에 기묘한 불빛이 떠돈다는 소문이 들리기 시작했고.

note: ~ NPC dialogue line
en: One night I heard my neighbor calling for me to come help him.  I went outside wondering what he could possibly need my help with in the middle of the night.
ko: 어느 날 밤에 이웃이 와서 도와달라고 부르더군. 도대체 한밤중에 왜 나보고 도와달라는건지 궁금해하면서 밖으로 나갔지.

note: ~ NPC dialogue line
en: Some kind of hideous alien was standing over my neighbors disemboweled corpse.  It looked at me and said 'You're a great neighbor' then everything faded to black.  I feel like everything in my body fits differently now.
ko: 뭔가 흉측한 외계인이 내장이 드러난 이웃집 시체 위에 서 있었어요. 그 외계인이 저를 보고 "정말 좋은 이웃이시네요."라고 말하더니 모든 게 검게 변했어요. 이제 제 몸속 모든 게 다르게 느껴지는 것 같아요.

note: ~ NPC dialogue line
en: I worked in a top secret lab.  Things kept getting crazier and crazier outside and the scientists inside started making desperate experiments.  They worked on something called interdimensional portals.
ko: 난 최고 기밀 연구소에서 일했어. 바깥 상황이 점점 미쳐가면서 내부의 과학자들은 필사적인 실험들을 진행했지. 뭐라더라, 무슨 차원간 포털인가 뭔가 하는걸 연구했어.

note: ~ NPC dialogue line
en: The eggheads kept saying we needed to find a way out of here before everything went sideways.  So we needed to open more portals even if we hadn't had time to take all the precautions.
ko: 그 놈들은 모든 게 꼬이기 전에 여기서 나갈 길을 찾아야 한다고 계속 말했어. 그래서 모든 예방 조치를 취할 시간이 없었더라도, 더 많은 차원문을 열어야 했지.

note: ~ NPC dialogue line
en: One day they opened a portal trying to find an earthlike planet and suddenly portals were opening all over the lab and these fast and dangerous aliens overwhelmed the lab.  They killed most of the staff and took the rest prisoner.
ko: 어느 날 그 양반들은 지구와 비슷한 행성을 찾으려고 포털을 열었고, 포털들이 연구소 전체에 잔뜩 열리더니 이 잽싸고 위험한 외계인들이 연구소를 제압했지. 직원을 잔뜩 죽이고 나머지는 포로로 잡았어.

note: ~ NPC dialogue line
en: Monsters!  Monsters everywhere.  Everyone is suspect, how do I know you aren't a monster?
ko: 괴물들! 괴물들은 어디에나 있어. 모두가 의심스러워, 도대체 내가 그들이 괴물이 아니란걸 어떻게 알지?

note: ~ Response to NPC dialogue
en: Are you ok?
ko: 너 괜찮아?

note: ~ NPC dialogue line
en: You can't trust anyone these days.  Everyone is either a cannibal or a monster or a government spook.
ko: 이런 시기에는 아무도 믿어선 안돼. 누구든 식인종, 괴물, 아니면 정부 스파이일 수 있으니까.

note: ~ Response to NPC dialogue
en: Why would you trust me then?
ko: 그럼 왜 나는 믿어주는거야?

note: ~ NPC dialogue line
en: Because, what if I'm the monster?
ko: 글쎄, 만약 내가 괴물이라면?

note: ~ NPC dialogue line
en: If you think this Universe is bad, you should see some of the others.
ko: 우주 탓을 하기 전에, 나머지가 어떤 꼬라지인지도 좀 보는게 좋을거야.

note: ~ NPC dialogue line
en: Believing something existed and then finding out it didn't was like reaching the top of the stairs and thinking there was one more step.
ko: 뭔가가 존재한다고 믿고 있다가, 사실 내가 꼭대기에 다다른게 아니고 좀 더 나아가야 한다는걸 깨달은거지.

note: ~ NPC dialogue line
en: I think a lot of psychopaths are just geniuses who drove so fast that they lost control.
ko: 내 생각에 사이코패스들은 말야, 그냥 자기 자신을 통제할 수 없게 된 천재들 같아.

note: ~ Description of mutation "Survivor Story" ~ Description of mutation "Survivor" ~ Description of mutation "Whately Story" ~ Description of mutation "Cyberninja Story" ~ Description of mutation "Sadie Story"
en: This NPC could tell you about how they survived the Cataclysm
ko: 이 NPC는 어떻게 대재앙에서 살아남았는지 이야기할 수 있음

note: ~ Mutation name
en: Whately Story
ko: 웨이틀리 이야기

note: ~ NPC dialogue line
en: I underwent experimental treatments paid for by the cartels to become a more fearsome enforcer.
ko: 기업 연합 나으리들이 더 무시무시한 집행자를 원해서 날 고용했지. 난 실험적인 치료법을 써먹었고.

note: ~ NPC dialogue line
en: Half of the guys I underwent gene therapy with died, but hey if I had to guess 90 percent of everyone is dead now?
ko: 유전자 치료를 받은 친구들 중 절반은 뒈졌지만, 뭐 지금은 90%가 죽었잖아?

note: ~ NPC dialogue line
en: Only the insane will prosper.
ko: 미친 놈들 전성시대지.

note: ~ NPC dialogue line
en: As a corporate wetworks specialist I'm used to crazy situations.  But this is like nothing I've ever experienced.
ko: 기업들 뒤치닥꺼리 전문가로서 정신나간 상황은 많이 봤다고 생각했지. 그렇지만 이건 내가 겪어본 것들하고는 차원이 다르군.

note: ~ Response to NPC dialogue
en: What are you going to do now?
ko: 이제 어떻게 할 생각이야?

note: ~ NPC dialogue line
en: I'm gonna find somewhere that people are making a stand.  And if I can agree with their plans I'll make my stand with them.
ko: 저항군이 있는 곳을 찾아서, 그치들 계획이 납득할만하면 함께하려고.

note: ~ Response to NPC dialogue
en: Where is that?
ko: 어디 있는지 알아?

note: ~ NPC dialogue line
en: Right now you are looking like the best leader I've met so far in this Cataclysm.
ko: 내가 여태까지 이 대격변 속에서 만난 녀석 중에 지금은 네가 최고의 리더인 것 같은걸.

note: ~ NPC dialogue line
en: I was born at the bottom of the habitat.  No silver spoon in my mouth.
ko: 난 거주지 밑바닥에서 태어났어. 입에 은수저 같은걸 물고 태어났어야 했는데.

note: ~ Response to NPC dialogue
en: That must have been rough.
ko: 힘들었겠네.

note: ~ NPC dialogue line
en: I saw my best friend die in front of me by the time I was eight.
ko: 내가 여덟 살일 때, 코앞에서 내 절친이 죽는걸 봤었지.

note: ~ NPC dialogue line
en: I guess it prepared me for everyone dying yesterday.
ko: 그것 덕분에 언제라도 누구든지 죽을 수 있다는걸 깨닫게 됐고.

note: ~ NPC dialogue line
en: I've spent my life in the hive.  When things started turning strange I snuck out of the city.
ko: 난 평생 벌집 안에서 살았어. 상황이 이상해지기 시작했을 때, 난 몰래 도시를 빠져나왔지.

note: ~ Response to NPC dialogue
en: You seem like you are out of your element.
ko: 당신은 마치 본래의 모습을 잃은 것 같습니다.

note: ~ NPC dialogue line
en: I've never seen so many trees outside of a video.  And there is so much wildlife.
ko: 이렇게 나무가 많은건 오래된 비디오에서나 봤는데. 동물들도 많고.

note: ~ Response to NPC dialogue
en: What will you do?
ko: 이제 어떻게 할 생각이야?

note: ~ NPC dialogue line
en: I'm going to live my best life in a dead world.
ko: 이 뒈진 세계에서 최선을 다해 살아야지.

note: ~ NPC dialogue line
en: There's so much sky out here.  It's horrible.
ko: 하늘이 너무 많아. 끔찍할 정도로.

note: ~ NPC dialogue line
en: It might be worse than the dead rising.
ko: 시체가 일어나는 것보다 더 나쁠지도 몰라.

note: ~ NPC dialogue line
en: I'm going to kill my way back into the city so I can get out from under this sky.
ko: 도시로 돌아갈 방법을 없애서 이 정신나간 하늘에서 도망쳐야겠어.

note: ~ Name of an NPC class
en: Lizard Mutant
ko: 파충류 돌연변이

note: ~ Job description of "Lizard Mutant" NPC class
en: I'm looking for lizard mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 파충류 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Rabbit Mutant
ko: 토끼 돌연변이

note: ~ Job description of "Rabbit Mutant" NPC class
en: I'm looking for rabbit mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 저는 토끼 뮤타젠을 찾고 있어요... 이 세상은 더 이상 인간이 살 곳이 아니고, 저는 앞으로도 인간이 될 생각이 없습니다.

note: ~ Name of an NPC class
en: Shell Cultist
ko: 쉘 컬티스트

note: ~ Job description of "Shell Cultist" NPC class
en: A religious cult of post human snail people that live in a volcanic cave under the ice.
ko: 얼음 아래 화산 동굴에 사는 인간 이후의 달팽이인에 대한 종교적 컬트 집단입니다.

note: ~ Name of an NPC class
en: Frog Mutant
ko: 개구리 돌연변이

note: ~ Job description of "Frog Mutant" NPC class
en: I'm looking for frog mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 저는 개구리 뮤타젠을 찾고 있어요... 이 세상은 더 이상 인간이 살 곳이 아니고, 저는 앞으로도 인간이 될 생각이 없어요.

note: ~ Name of an NPC class
en: Medical Mutant
ko: 메디컬 돌연변이

note: ~ Job description of "Medical Mutant" NPC class
en: I'm looking for medical mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 메디컬 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Bird Mutant
ko: 조류 돌연변이

note: ~ Job description of "Bird Mutant" NPC class
en: I'm looking for bird mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 조류 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Fish Mutant
ko: 어류 돌연변이

note: ~ Job description of "Fish Mutant" NPC class
en: I'm looking for fish mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 어류 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Beast Mutant
ko: 짐승 돌연변이

note: ~ Job description of "Beast Mutant" NPC class
en: I'm looking for beast mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 짐승 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Ursine Mutant
ko: 곰 돌연변이

note: ~ Job description of "Ursine Mutant" NPC class
en: I'm looking for ursine mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 곰 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Feline Mutant
ko: 고양이 돌연변이

note: ~ Job description of "Feline Mutant" NPC class
en: I'm looking for feline mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 고양이 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Lupine Mutant
ko: 이리 돌연변이

note: ~ Job description of "Lupine Mutant" NPC class
en: I'm looking for lupine mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 이리 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Cattle Mutant
ko: 소 돌연변이

note: ~ Job description of "Cattle Mutant" NPC class
en: I'm looking for cattle mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 소 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Insect Mutant
ko: 곤충 돌연변이

note: ~ Job description of "Insect Mutant" NPC class
en: I'm looking for insect mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 곤충 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Plant Mutant
ko: 식물 돌연변이

note: ~ Job description of "Plant Mutant" NPC class
en: I'm looking for plant mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 식물 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Slime Mutant
ko: 슬라임 돌연변이

note: ~ Job description of "Slime Mutant" NPC class
en: I'm looking for slime mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 슬라임 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Troglobite Mutant
ko: 혈거인 돌연변이

note: ~ Job description of "Troglobite Mutant" NPC class
en: I'm looking for troglobite mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 혈거인 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Cephalopod Mutant
ko: 두족류 돌연변이

note: ~ Job description of "Cephalopod Mutant" NPC class
en: I'm looking for cephalopod mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 두족류 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Spider Mutant
ko: 거미 돌연변이

note: ~ Job description of "Spider Mutant" NPC class
en: I'm looking for spider mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 거미 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Rat Mutant
ko: 설치류 돌연변이

note: ~ Job description of "Rat Mutant" NPC class
en: I'm looking for rat mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 설치류 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Mouse Mutant
ko: 쥐 돌연변이

note: ~ Job description of "Mouse Mutant" NPC class
en: I'm looking for mouse mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 쥐 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Alpha Mutant
ko: 알파 돌연변이

note: ~ Job description of "Alpha Mutant" NPC class
en: I'm looking for alpha mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 알파 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Elf-A Mutant
ko: 엘프-A 뮤턴트

note: ~ Job description of "Elf-A Mutant" NPC class
en: I'm looking for Elf-A mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 저는 엘프-A 뮤타젠을 찾고 있어요. 이 세상은 더 이상 인간이 살 수 있는 곳이 아니고, 저는 앞으로도 인간이 될 생각이 없어요.

note: ~ Name of an NPC class
en: Chimera Mutant
ko: 키메라 돌연변이

note: ~ Job description of "Chimera Mutant" NPC class
en: I'm looking for chimera mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 키메라 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Raptor Mutant
ko: 랩터 돌연변이

note: ~ Job description of "Raptor Mutant" NPC class
en: I'm looking for raptor mutagen… this world is no place for humans anymore, and I don't plan to keep being one.
ko: 랩터 뮤타젠을 찾고 있어… 이 세계는 이제 인간을 위한 세계가 아냐, 그리고 나도 인간에서 벗어나고 싶어.

note: ~ Name of an NPC class
en: Mastodon Uplift
ko: 지성화된 마스토돈

note: ~ Job description of "Mastodon Uplift" NPC class
en: Humans created me.  Let's see what I can be on my own.
ko: 인간들이 나를 만들었다. 내 스스로 무언갈 할 수 있는지 보자고.

note: ~ NPC dialogue line
en: When the government gave up on saving the depths of the city someone decided to use tactical nukes and buy time for the retreat.
ko: 정부가 도시 내부를 구출하는 것을 포기한 뒤, 누군가가 전술핵을 써서 후퇴할 시간을 벌기로 결정했어.

note: ~ NPC dialogue line
en: It blew an opening in the horde roaming the city and allowed me to escape.
ko: 도시를 맴돌던 놈들에게 큰 빈틈이 생겼고, 덕분에 탈출할 수 있었지.

note: ~ NPC dialogue line
en: Every choice has consequences though.  But every consequence is probably worth it, if it's the only way to survive.
ko: 모든 선택에는 대가가 따르지. 그렇지만 살아남을 수 있는 유일한 방법이라면, 어떤 대가도 아깝지 않을거야.

note: ~ NPC dialogue line
en: I was working in a reactor when something big started smashing everything.
ko: 뭔가 커다란 놈이 모든걸 박살내기 시작했을 때, 난 반응로에서 일하고 있었어.

note: ~ NPC dialogue line
en: My coworkers and I spiked the reactor to prevent the deaths of hundreds of thousands.
ko: 나랑 동료들은 수십 수백만의 사람들이 죽는걸 막으려고 반응로를 정지시켰지.

note: ~ NPC dialogue line
en: I guess the other workers are probably all dead anyway now.
ko: 어찌됐건 동료들은 아마 지금쯤 다 죽었겠지만.

note: ~ NPC dialogue line
en: Things were good.  I had a good job working for a zaibatsu.  I was respected, and had people working for me.  I mostly ignored the changes that were happening in the city, they were beneath me.
ko: 모든게 참 좋았어. 난 재벌 밑에서 일하고 있었지. 모두가 날 우러러보고, 날 위해 일하는 사람들도 잔뜩 있었어. 도시에서 어떤 일이 일어나든, 나랑 상관없다고 생각하고 무시했어.

note: ~ NPC dialogue line
en: Slowly fewer and fewer of the cubicle drones came into the office.  Security notices piled up about routes through the city to avoid.  Finally, one day I came in and you could hear the riots coming closer and some kind of animalistic roars, gigantic animals.
ko: 사무실로 들어오는 칸막이 드론의 수가 점점 줄어들었다. 도시를 통과하는 길목에 대한 보안 안내문이 산더미처럼 쌓였다. 마침내 어느 날, 사무실에 들어가 보니 폭동 소리가 점점 가까워지고 짐승 같은 울부짖음, 거대한 짐승들의 울부짖음이 들렸다.

note: ~ NPC dialogue line
en: That last day security and scientists came up from the underground lab and rounded up all the remaining staff.  One of them said that this was the only chance any of us had of surviving.  They started injecting people at gunpoint.
ko: 마지막 날, 보안 요원들과 과학자들이 지하 실험실에서 나와 남은 직원들을 모두 잡아갔습니다. 그중 한 명이 이것이 우리가 살아남을 수 있는 유일한 기회라고 말했습니다. 그들은 총구를 들이대고 사람들에게 주사를 놓기 시작했습니다.

note: ~ NPC dialogue line
en: I was a biohacker by trade before the Cataclysm.  I made a living out of bootlegging medicines, drugs and other copywritten biological products.
ko: 난 대격변 이전에 바이오해커로 일했어. 약, 마약, 아니면 다른 어디서 베껴온 바이오 상품을 몰래 만들어 팔면서 먹고 살았지.

note: ~ NPC dialogue line
en: Imagine my surprise when I found myself infected with some kind of alien stem cells.
ko: 상상해보라고. 내가 무슨 외계 줄기세포에 감염됐다는걸 알게 됐을 때 얼마나 놀랐겠어?

note: ~ NPC dialogue line
en: It's certainly helped me survive so far.  Was there even a choice not to take advantage of that?
ko: 그거 덕분에 여러 번 목숨 건졌지. 안 쓸 이유가 뭐 있겠어?

note: ~ NPC dialogue line
en: I… can move again.  I have a real body!  Is this a body?
ko: 몸이… 움직여져. 진짜 몸이 생겼어! 이거 몸 맞지?

note: ~ Response to NPC dialogue
en: So you must have seen some weird stuff?
ko: 그럼 기이한 것들을 좀 봤겠네?

note: ~ Response to NPC dialogue
en: I built this body and rescued you…
ko: 내가 그 몸을 만들어서 널 구해줬는데 말이야…

note: ~ Response to NPC dialogue
en: I can put you back in the pieces I found you in.
ko: 네가 있던 쪼가리들로 다시 돌려보내줄 수도 있어.

note: ~ Response to NPC dialogue
en: No one deserves the hell you've been through.  I hope you find peace.
ko: 네가 겪은 고통은 누구도 느껴선 안될 것들이었어. 평화로운 삶을 누리기 바랄게.

note: ~ NPC dialogue line
en: *crackle* So why would you do this?
ko: *툭툭* 그럼 왜 그랬어?

note: ~ NPC dialogue line
en: …This is just another torture isn't it!
ko: …그럼 그냥 새 고문이잖아!

note: ~ Response to NPC dialogue
en: I went to a lot of trouble to provide you with a body.
ko: 내가 그 몸을 만들어주느라 고생을 좀 했지.

note: ~ NPC dialogue line
en: Okay, okay, *sizzle* I'm sorry!  Don't hurt me again!  Anything to stay away from those fiends!
ko: 아니 알았어! 제발! 하라는 대로 할테니까 그 괴물들한테 돌려보내지 말아줘!

note: ~ NPC dialogue line
en: …You're one of those mocking monsters!  I'm going to tear you apart!
ko: …너도 그 괴물들과 한패구나! 갈갈이 찢어주겠어!

note: ~ NPC dialogue line
en: I don't know what's happening but I'm going back home.
ko: 이게 다 무슨 꼴인지 모르겠지만 난 집에 돌아갈래.

note: ~ NPC dialogue line
en: I was created to be a billionaire's companion.
ko: 난 백만장자의 친구가 되도록 만들어졌지.

note: ~ NPC dialogue line
en: Their wealth and connections didn't save them.
ko: 그치들의 부와 인맥이 그들을 구해주진 못했지만.

note: ~ NPC dialogue line
en: But they built me with the ability to survive a world beyond imagining.
ko: 상상도 못해봤을 세상에서 살아남는데 필요한 힘을 그들이 줬지.

note: ~ Response to NPC dialogue
en: But here you are?
ko: 어떻게 여기 있는거지?

note: ~ NPC dialogue line
en: A resort created a whole line of Uplifts just like me.
ko: 어느 리조트에서는 나와 똑같은 업리프트 제품군을 만들어냈어요.

note: ~ NPC dialogue line
en: We should have created a whole village of just us away from all the humans once the Cataclysm came.
ko: 대격변이 닥쳤을 때 우리는 인간들과 떨어진 우리만의 마을을 만들어야 했습니다.

note: ~ NPC dialogue line
en: Maybe we did, haha.
ko: 어쩌면 그랬을지도. 하하.

note: ~ Response to NPC dialogue
en: Why didn't you?
ko: 왜 그러지 않았어?

note: ~ NPC dialogue line
en: I grew up on an island with a doctor.
ko: 난 한 섬에서 의사와 함께 자랐어.

note: ~ NPC dialogue line
en: I had so many brothers and sisters.
ko: 형제자매들이 참 많았었지.

note: ~ NPC dialogue line
en: We ate him.
ko: 우리가 걜 먹었어.

note: ~ NPC dialogue line
en: The zoo designed me to be a link between my original species and humans studying us.
ko: 동물원은 날 내 본래 종과, 우릴 연구하는 인간들 사이의 연결고리로 만들었어.

note: ~ NPC dialogue line
en: I was there when the Cataclysm happened.  Many animals were infected.
ko: 대격변이 일어날 때 나도 거기 있었어. 여러 동물들이 감염됐지.

note: ~ NPC dialogue line
en: Zombears are terrifying creatures of destruction.
ko: 좀베어는 끔찍한 파괴전차야.

note: ~ NPC dialogue line
en: I was part of a black ops paramilitary unit.  I still don't know if I worked for the government or a corporation.
ko: 기밀작전 준군사부대에 속해있었어. 내가 소속돼서 일한게 정부였는지 기업이었는지는 모르겠지만.

note: ~ NPC dialogue line
en: My team was sent in to a lab on a purge in fire mission.  The things I saw in there haunt me.
ko: 우리 팀은 화재 진압을 위해 연구소로 갔어. 거기서 본 것들이 날 쫓고 있고.

note: ~ NPC dialogue line
en: Others may have survived but I doubt it.  I certainly hope they haven't come back.
ko: 다른 녀석들도 살아남았을 수도 있지만, 정말 그럴지는 의심스러워. 놈들이 돌아온게 아니라면 좋을텐데.

note: ~ NPC dialogue line
en: I'm a vatgrown, an almost man, a MacDuff.  I was a product in the Old World.
ko: 난 실험실에서 만들어졌고, 거의 인간인데다, 카이사르처럼 어미 배를 가르고 나왔지. 구세계에서 난 상품이었어.

note: ~ NPC dialogue line
en: Now there are too few people left to differentiate.  Other than those morons afraid of mutants.
ko: 차별하기엔 남은 사람이 너무 적지. 돌연변이를 두려워하는 그런 멍청이들 빼면.

note: ~ NPC dialogue line
en: Now I choose the cause I'll die for.
ko: 이제 목숨 바칠만한 일이 좀 생겼군.

note: ~ NPC dialogue line
en: Staying at the family compounds scattered across New England, we've managed to maintain some organization post Cataclysm.
ko: 뉴잉글랜드 전역에 흩어진 가족 공동체들과 머물다보니, 대격변 이후를 위한 조직을 유지해야겠다고 생각했어.

note: ~ NPC dialogue line
en: The Whately family has been outcast in these parts for centuries.  But it made us stronger as a family.
ko: 웨이틀리 일가는 수 세기 동안 고독하게 살아왔다. 그렇지만 고독은 우리 일가를 더 강인한 가문으로 거듭나게 했어.

note: ~ NPC dialogue line
en: We've been talking to those from other places from the beginning.
ko: 태초부터, 다른 곳에서부터 그들에게 이야기해왔지.

note: ~ NPC dialogue line
en: All the earth was flame in a holocaust of ecstasy and freedom.
ko: 온 세상이 불탄다. 자유와 황홀의 홀로코스트라는 불꽃으로.

note: ~ NPC dialogue line
en: &<mypronoun> looks you up and down, sizing you up.
ko: &<mypronoun>은 당신을 위아래로 훑어보며 평가합니다.

note: ~ NPC dialogue line
en: What do you want?
ko: 당신은 무엇을 원하시나요?

note: ~ NPC dialogue line
en: You lost or something?
ko: 뭔가 길을 잃으셨나요?

note: ~ NPC dialogue line
en: Like what you see?
ko: 보시는 내용이 마음에 드시나요?

note: ~ NPC dialogue line
en: &<mypronoun> simply ignores you as they flick a spent cigarette into the snow.
ko: &<mypronoun>은 담배꽁초를 눈 속에 던지면서 당신을 무시합니다.

note: ~ NPC dialogue line
en: Mind your own business.
ko: 자신의 일에만 신경 쓰세요.

note: ~ NPC dialogue line
en: &<mypronoun> gives you a dismissive look.
ko: &<mypronoun>은 당신을 무시하는 듯한 표정으로 바라봅니다.

note: ~ NPC dialogue line
en: Piss off.
ko: 꺼져.

note: ~ NPC dialogue line
en: I'm not here to chat.  What do you want?
ko: 저는 채팅하러 온 게 아니에요. 무슨 일로 오셨어요?

note: ~ Job description of "Mercenary" NPC class ~ Independent mercenaries with high quality combat gear and augments.
en: Just fighting for the almighty dollar.
ko: 전능한 달러를 위해 싸우고 있을 뿐이에요.

note: ~ Name of an NPC class ~ Name suffix of an NPC
en: Mercurial augmentation tech.
ko: 수은 증강 기술.

note: ~ NPC dialogue line
en: &The Mercurial store is attended by a massive clerk, sleek scales adorn their massive forearms and slightly pointed ears.  They greet you with a voice that is both deep and melodious, "Welcome to Mercurial Genetech, where we can help you unlock your potential."
ko: 머큐리얼 매장에는 덩치 큰 직원이 서 있습니다. 매끈한 비늘이 큼지막한 팔뚝과 살짝 뾰족한 귀를 장식하고 있죠. 그들은 깊고 아름다운 목소리로 당신을 맞이합니다. "머큐리얼 제네테크에 오신 것을 환영합니다. 당신의 잠재력을 깨울 수 있도록 도와드리겠습니다."

note: ~ Response to NPC dialogue
en: How does this Genetech stuff works?
ko: 제네텍이라는 제품은 어떻게 작동하나요?

note: ~ NPC dialogue line
en: &The clerk smiles, "Our Genetech is a marvel of modern science, capable of rewriting your very DNA.  We offer a wide range of treatments, from the mundanely medical to the exotic.  You need only select one of our templates and visit one of our editing machines in both ends of this store.  If you ever have doubts, remember that all our treatments are reversible."
ko: & 점원이 미소를 지으며 말했다. "저희 Genetech는 현대 과학의 경이로운 작품으로, 당신의 DNA를 완전히 다시 쓸 수 있습니다. 평범한 의료 시술부터 이국적인 시술까지 다양한 시술을 제공합니다. 저희 템플릿 중 하나를 선택하시고 매장 양쪽 끝에 있는 편집 기계를 방문하시면 됩니다. 혹시라도 의심스러우시다면, 모든 시술은 원상복귀가 가능하다는 점을 기억하세요."

note: ~ Name of an NPC class
en: salvage merchant
ko: 폐차 상인

note: ~ Job description of "salvage merchant" NPC class
en: Salvor Fabricator
ko: 연고 제조업체

note: ~ Unique name of a female NPC
en: Veronica Donaldson
ko: 베로니카 도널드슨

note: ~ Name suffix of a female NPC
en: salvor fabricator
ko: 연고 제조업체

note: ~ NPC dialogue line
en: &As you approach the counter, you can't help but notice the chaotic scene before you: Juxtaposed to the makeshift structure, an awkward marriage of ship hulls and foamcrete walls, stands neatly arranged shelving, and near-pristine furniture.  The tools and parts lining the shelves have each been meticulously arranged.  A Salvor sits behind the counter with her arm perched on the surface, supporting her head in her hand.  In her other hand, she idly waves a cigarette, making small circles in the air.  Gray hairs peek out from the edges of her Cryo suit, and her wrinkle-creased face wears a permanent scowl.
ko: 카운터에 다가가자 눈앞에 펼쳐진 어지러운 광경이 눈에 들어옵니다. 임시 구조물과 어우러진 선체와 폼크리트 벽의 어색한 결합, 깔끔하게 정돈된 선반, 그리고 거의 새것과 다름없는 가구들. 선반을 따라 늘어선 도구와 부품들은 하나하나 꼼꼼하게 정돈되어 있었습니다. 한 구세주가 카운터 뒤에 앉아 팔을 표면에 얹고 한 손으로 머리를 받치고 있었습니다. 다른 한 손으로 담배를 물고는 허공에 작은 원을 그리며 멍하니 흔들고 있었습니다. 크라이오 슈트 가장자리로 회색 머리카락이 살짝 드러나고, 주름진 얼굴은 늘 찡그린 표정을 짓고 있었습니다.

note: ~ Response to NPC dialogue
en: [Approach the counter]
ko: [카운터로 다가가세요]

note: ~ NPC dialogue line
en: Great, another Earther descends from the heavens.  Did you come all the way here to grace us with your presence?  If you've any brains in that thick skull: you take whatever money you have left and get your sorry ass off this rock.  Salus ain't for you.
ko: 좋아, 또 다른 지구인이 하늘에서 내려왔군. 우리를 위해 여기까지 온 건가? 그 멍청한 머리에 머리라도 있다면, 남은 돈 다 털어서 이 바위에서 꺼져라. 살루스는 너한테 안 어울려.

note: ~ Response to NPC dialogue
en: I can't do that.
ko: 저는 그럴 수 없습니다.

note: ~ Response to NPC dialogue
en: You got some kind of problem with Earthers?
ko: 지구인들과 무슨 문제가 있는 거야?

note: ~ NPC dialogue line
en: Your kind are all the same.  Born on the ol' celestial throne Sol, silver spoon in your mouth.  Everywhere you go, you're walk'n and talk'n like you own the place.  Bumbling through the stars without a clue.  Spit'n out the Corpo bullshit they been feeding you till you die for the glory of ol' Earth.  I've seen enough Earth kids come through here to know you type.  Here to bite it just like they did?
ko: 네 종족은 다 똑같아. 태양의 옛 왕좌에서 태어나 입에 은수저를 물고 있지. 어디를 가든 마치 네 집인 것처럼 걷고 떠들고 다니지. 아무것도 모른 채 별들을 어슬렁거리며. 옛 지구의 영광을 위해 죽을 때까지 그들이 먹여준 코포 헛소리를 내뱉고 다니지. 네가 그런 타입이라는 걸 알 만큼 지구 아이들이 여기 오는 걸 많이 봤어. 그들처럼 그냥 물어뜯으려고 온 거야?

note: ~ Response to NPC dialogue
en: I didn't come here to die.
ko: 나는 죽으려고 여기 온 게 아니야.

note: ~ NPC dialogue line
en: Course you didn't.  But death's all you'll find here.  You step into those icy wastes and you ain't wandering back.  A bot'll blow your brains out or a Wraith splatter you into some many pieces that even the med bots can't put your carcass back together.  And if you ain't lucky the moxies'll mob you.  Now the way they tear a person apart, it ain't a sight that ever leaves you.
ko: 물론 아니겠지. 하지만 여기서는 죽음밖에 볼 게 없어. 얼음 황무지에 발을 들여놓으면 다시는 돌아갈 수 없어. 로봇이 네 머리를 날려버리거나, 레이스가 네 몸을 산산조각 내서 의료 로봇조차 다시 붙일 수 없을 거야. 운이 좋지 않으면 목시들이 몰려올 거야. 그들이 사람을 갈기갈기 찢어놓는 모습은 영원히 잊히지 않을 거야.

note: ~ Response to NPC dialogue
en: Leaving isn't an option for me.
ko: 나에게는 떠나는 것은 선택 사항이 아니다.

note: ~ NPC dialogue line
en: Another new face.  So what'll it be this time?  Corpo Business?  Treasure Hunting?  Bounty Hunt?  Or maybe you heard about the lovely weather here and just had to experience it yourself?  Save yourself the trouble, there ain't nothing for you on Salus.  Want my advice?  Get off world 'fore some bot plasters your brains all over the snow.
ko: 또 새로운 얼굴이네. 이번엔 뭘 할까? 기업 사업? 보물 찾기? 현상금 사냥? 아니면 여기 날씨가 좋다는 소문을 듣고 직접 경험해 본 건가? 괜히 고생하지 마. 살루스에선 너한테 맞는 게 없으니까. 내 조언 좀 들어줄래? 봇이 네 뇌를 눈밭에 뿌셔버리기 전에 이 세상에서 나가.

note: ~ NPC dialogue line
en: Whatever you think your reasons are they ain't worth it.  Salus'll chew you up and spit you back out.  A quick death here is a mercy.  Get off world no matter what it costs you: That's how you survive.
ko: 네 이유가 무엇이든, 그럴 가치는 없어. 살루스가 널 씹어먹고 다시 뱉어낼 거야. 여기서 빨리 죽는 건 자비로운 일이야. 무슨 대가를 치르더라도 이 세상을 떠나. 그게 네가 살아남는 방법이야.

note: ~ Response to NPC dialogue
en: I'm not backing down.
ko: 나는 물러서지 않을 거야.

note: ~ Response to NPC dialogue
en: Do you talk to all your customers like this?
ko: 당신은 모든 고객에게 이런 식으로 말하시나요?

note: ~ NPC dialogue line
en: Veronica looks you up and down discerningly and a small smile creases her lips.
    So you got some spine, good.  Some of the kids that come through here fold the minute the pressure's on.  They don't have a damn clue what's waiting for them out there.  You, well come back alive and you can call me impressed.
ko: 베로니카가 당신을 위아래로 훑어보며 옅은 미소를 입가에 머금는다.
    그래, 용기 있네, 잘됐군. 여기 오는 아이들 중에는 압박감이 커지는 순간 포기하는 애들도 있어. 밖에 뭐가 기다리고 있는지 전혀 모르잖아. 자네, 살아서 돌아오면 내가 감명받았다고 말해도 돼.

note: ~ Response to NPC dialogue
en: So, what do you actually do here?
ko: 그럼, 여기서 실제로 무엇을 하나요?

note: ~ NPC dialogue line
en: Veronica looks you up and down discerningly and scoffs.
    You don't have what it takes kid.  But I won't beat a dead horse.  If you're set on this: best you get geared up before you head out there.  Got some good stuff here that might save your life.
ko: 베로니카가 당신을 위아래로 훑어보더니 비웃는다.
    넌 그럴 만한 자질이 없어, 꼬마야. 하지만 난 이미 죽은 말을 때려눕힐 생각은 없어. 이걸로 결심했다면, 나가기 전에 장비를 챙기는 게 좋겠어. 네 목숨을 구할 만한 좋은 물건이 여기 있어.

note: ~ NPC dialogue line
en: A small smile tugs at the edge of Veronica's lips.
    Tch.  No, just the ones I like.  If you ain't changing your mind then at least take a look around.  Best not to go into those frigid wastes unprepared.
ko: 베로니카의 입가에 옅은 미소가 번졌다.
    칫. 아니, 내가 좋아하는 것들만. 마음이 바뀌지 않는다면 적어도 주변을 둘러보는 건 어때. 그 얼어붙은 황무지에 준비 없이 들어가는 건 좋지 않아.

note: ~ NPC dialogue line
en: Right then, this here's my shop, and round the back there's my workroom.  I've enough tech here to whip up whatever you need, 'cept for that real fancy glittertech shit.  I sell the sorts of tools folk like you need to do your work.  Stuff that'll get you into places you ain't supposed to be and break apart anything interesting you find.  I'll buy any scraps you get out there and I'll shoot you straight on the prices.  So if you find anything interesting you bring it here first ya hear?
ko: 자, 여기가 내 가게고, 뒤쪽에 작업실이 있어. 네가 필요한 건 뭐든 만들어낼 수 있을 만큼 기술도 충분히 갖추고 있어. 진짜 멋진 글리터테크 같은 건 빼고 말이야. 너 같은 사람들이 일하는 데 필요한 도구들을 팔아. 네가 들어가서는 안 될 곳으로 데려다주고, 재밌는 건 뭐든 분해해 줄 수 있는 도구들 말이야. 거기서 나오는 자투리 재료는 내가 사고, 가격도 바로 알려줄게. 그러니까 재밌는 거 있으면 여기 먼저 가져오라고, 알았지?

note: ~ Response to NPC dialogue
en: Good to know.  Can I take a look at your stock?
ko: 알아두면 좋겠네요. 재고 좀 살펴볼까요?

note: ~ Response to NPC dialogue
en: Good to know.  I don't need anything right now though.
ko: 알아두면 좋죠. 지금은 아무것도 필요 없거든요.

note: ~ NPC dialogue line
en: Welcome back.  Planning on buying something or did you just come here to gawk?
ko: 어서 오세요. 뭔가 사러 오셨나요, 아니면 구경하러 오셨나요?

note: ~ Response to NPC dialogue
en: Show me what you have in stock.
ko: 재고가 있는 상품을 보여주세요.

note: ~ Response to NPC dialogue
en: What brought you to Salus?
ko: 당신은 왜 살루스에 오게 되었나요?

note: ~ Response to NPC dialogue ~ EOC option name in effect in EoC "EOC_PYROKIN_CAUTERIZE_SELECTOR"
en: Nevermind.
ko: 신경쓰지마.

note: ~ NPC dialogue line
en: Came in with a crew trying to cozy up 'ere on the DL.  It was a shit plan from the start, told 'em as much.  But those scrap-for brains couldn't see the forest for the trees.  Figured they pull a fortune of ship parts from the graveyards and skip planet fat and happy.
ko: DL에서 여기 좀 편해지려고 승무원들과 같이 왔어. 처음부터 엉터리 계획이었다고, 그쪽 사람들에게도 그렇게 말했지. 하지만 그 고철 수집에 혈안이 된 놈들은 나무만 보고 숲은 못 보는 놈들이었지. 놈들이 무덤에서 함선 부품을 잔뜩 꺼내서 뚱뚱하고 행복한 행성을 피하는 줄 알았어.

note: ~ Response to NPC dialogue
en: What happened to your crew?
ko: 당신의 선원들에게 무슨 일이 일어났나요?

note: ~ Response to NPC dialogue
en: Did you ever find anything interesting?
ko: 뭔가 흥미로운 걸 발견한 적이 있나요?

note: ~ NPC dialogue line
en: They're pushing daisies in the great beyond.  Not a single one of them made it off this hell.  Not like I didn't warn them.  They just kept fooling around in places one of us had any business being.
ko: 저 너머 저승에서 데이지를 키우고 있어. 이 지옥에서 살아남은 사람은 단 한 명도 없어. 내가 미리 경고하지 않은 건 아니지만, 걔네들은 우리 중 누구라도 있을 만한 곳에서 계속 장난을 치고 다녔어.

note: ~ NPC dialogue line
en: Tch, sure.  Plenty.  But we never got our hands on any of it.  Not a single thing worth taking comes as easily as you like, and you'd do well to remember that.
ko: 쯧, 물론이지. 많이. 하지만 우리는 아무것도 손에 넣지 못했어. 가져갈 만한 가치 있는 건 단 하나도 네가 원하는 대로 쉽게 얻을 수 없다는 걸 기억하는 게 좋을 거야.

note: ~ Response to NPC dialogue
en: What was the coolest thing you ever found?
ko: 당신이 발견한 것 중 가장 멋진 것은 무엇이었나요?

note: ~ Response to NPC dialogue
en: Noted.
ko: 유명한.

note: ~ NPC dialogue line
en: Drive Core, Cruiser class, mostly intact.  We picked it up on scanners in the stern section of a Titan II class.  It was partially buried at the bottom of a ravine, old gal must a split in the atmo.  Only ever managed a glimpse of the damn thing though.
ko: 드라이브 코어, 크루저급, 거의 온전했습니다. 타이탄 II급 함미 부분을 스캐너로 포착했습니다. 협곡 바닥에 반쯤 묻혀 있었는데, 대기가 갈라진 것 같습니다. 하지만 그 빌어먹을 녀석은 겨우 잠깐 볼 수 있었습니다.

note: ~ NPC dialogue line
en: Net Breacher woke up the Ship's AI.  The bastard fried her brain from the inside out.  Rail from a Wraith turned another two to paste while everyone was still losing their shit.  Rest is a haze of bloody screams and a hail of bullets and plasma.  Few that got out died later of blood loss or froze from suits full o' holes.
    Veronica removes her glove revealing a metallic hand that glints brightly in the dim light of the structure.
    Woulda been dead myself but the plasma burst that took my arm cauterized the wound.  Patched the suit up with foamcrete on my way out.  The Doc had a lot of fun with that one.
ko: 넷 브리처가 함선의 AI를 깨웠다. 그 자식은 그녀의 뇌를 안에서부터 튀겨냈다. 레이스의 레일이 모두가 미쳐가는 동안 두 발의 레일을 붙여넣었다. 나머지는 피비린내 나는 비명과 총알과 플라즈마의 우박뿐이었다. 살아남은 자들 중 나중에 과다출혈로 죽거나 구멍 난 슈트에 얼어붙은 자는 거의 없었다.
    베로니카가 장갑을 벗자 구조물의 희미한 불빛 속에서 밝게 빛나는 금속 손이 드러났다.
    나 같으면 죽었을 텐데, 팔을 날린 플라즈마 폭발로 상처가 곪아 버렸다. 나가는 길에 폼크리트로 슈트를 덧대었다. 닥은 그 일을 정말 재밌게 했다고 한다.

note: ~ NPC dialogue line
en: Veronica slowly slides her glove back over her hand and meets your eyes with a scornful gaze.
    Those kids were hopeful idiots but they knew what they were doing.  This place 'ill take everything from you no matter how prepared you think you are.  Leave as soon as you can.  And stay the hell away from the graveyards.
ko: 베로니카는 천천히 장갑을 다시 끼고는 경멸하는 눈빛으로 당신을 바라봅니다.
    그 아이들은 희망에 찬 바보들이었지만, 무슨 짓을 하고 있는지 알고 있었습니다. 이곳은 당신이 아무리 준비되었다고 생각하더라도 당신의 모든 것을 빼앗아 갈 겁니다. 최대한 빨리 떠나세요. 그리고 묘지에는 절대 접근하지 마세요.

note: ~ Response to NPC dialogue
en: What happened afterwards, how did you end up here?
ko: 그 후에 무슨 일이 있었고, 어떻게 여기에 오게 되었나요?

note: ~ NPC dialogue line
en: I pulled myself together and set up this little abode.  Been selling tools and gear to the folk that come through 'ere for a time now.  Buncha upstarts followed suit and set up their own little places.  And now we got our own neighborhood.  If it weren't for the nosey UICA pricks and especially that little shit Atermis I'd almost call it livable.
ko: 정신을 차리고 이 작은 집을 차렸어. 한동안 여기 오는 사람들에게 도구랑 장비를 팔았지. 새내기들이 따라 해서 자기들만의 작은 집을 차렸지. 그리고 이제 우리 동네가 생겼어. 참견쟁이 UICA 놈들, 특히 그 놈의 Atermis 같은 놈들만 없었다면, 거의 살 만한 동네였을 거야.

note: ~ Response to NPC dialogue
en: Why stay?  You must have enough to leave the planet by now?
ko: 왜 여기 머물러? 지금쯤이면 이 행성을 떠날 만큼 돈이 있을 텐데?

note: ~ NPC dialogue line
en: Well, it ain't like I got someplace to be.  And, well, I can't rightly explain it, but, I feel like I still got business here.  There's a score that needs to be settled, and it just wouldn't sit right leaving things at that.  Salus ain't through with me yet.
ko: 글쎄, 딱히 갈 데가 있는 것도 아니고. 그리고, 뭐, 제대로 설명할 수는 없지만, 여기서 할 일이 아직 남아 있는 것 같아. 해결해야 할 문제가 있는데, 그냥 여기서 끝내는 건 좀 옳지 않아. 살루스는 아직 나한테 끝내지 않았어.

note: ~ Response to NPC dialogue
en: I understand
ko: 이해합니다

note: ~ NPC dialogue line
en: &The workshop is a chaotic mess of spare parts, tools, and partially assembled components littering every surface.  <npc_name> is muttering to himself under his breath when you approach.
    Oh hello, do you need something?
ko: 작업장은 예비 부품, 공구, 그리고 반쯤 조립된 부품들로 사방이 난장판입니다. 당신이 다가가자 <npc_name>은 작은 소리로 중얼거립니다.
    아, 안녕하세요. 뭐 필요하신가요?

note: ~ NPC dialogue line
en: &The workshop is a chaotic mess of spare parts, tools, and partially assembled components littering every surface.  <npc_name> is muttering to himself under his breath when you approach.
    Do you need something salvor?
ko: 작업장은 예비 부품, 공구, 그리고 반쯤 조립된 부품들로 사방이 난장판입니다. 당신이 다가가자 <npc_name>은 작은 소리로 중얼거립니다.
    뭔가 도움이 필요하신가요?

note: ~ Response to NPC dialogue
en: What do you have in stock?
ko: 재고가 있는 상품은 무엇인가요?

note: ~ Response to NPC dialogue
en: You said something about a special offer?
ko: 특별 할인에 대해 말씀하셨나요?

note: ~ Response to NPC dialogue
en: Do you sell any vehicles here?
ko: 여기서 차량을 판매하시나요?

note: ~ Response to NPC dialogue
en: Is that Lynx still for sale?
ko: 그 린스는 아직도 판매 중인가요?

note: ~ Response to NPC dialogue
en: So, why did you come to Salus IV?
ko: 그럼, 왜 Salus IV에 오셨나요?

note: ~ Response to NPC dialogue
en: How can you tell?
ko: 어떻게 알 수 있나요?

note: ~ Response to NPC dialogue
en: Sorry, you're mistaken.
ko: 죄송하지만, 당신은 착각했습니다.

note: ~ NPC dialogue line
en: &I knew it!  I'm from Earth too so I could just tell.  The way you carry yourself, it's not like the rest of the salvors around here.  But you get it right?
ko: & 나도 그럴 줄 알았어! 나도 지구 사람이라 바로 알 수 있었어. 네 행동거지를 보니 여기 있는 다른 구조대원들과는 다르네. 하지만 네 말이 맞나?

note: ~ NPC dialogue line
en: &Right?  Right!  Of course you do.  You understand!  This place is about as far a cry from civilization as you can get.  And the people, god, the people!  This post sees a never-ending deluge of criminals and brawn for brains.  And it's like none of them have even heard of a shower!  Just the other day, a man emerged from the icy waste covered in blood and viscera.  And everyone just ignored him acting like that was a completely normal thing to do!  I am going to get off this god-forsaken rock if it's the last thing I do, I swear it.
ko: &Right? 맞아! 물론이지. 알겠지! 이곳은 문명과는 거리가 먼 곳이야. 그리고 사람들, 세상에, 사람들! 이 글에는 끝없이 쏟아지는 범죄자들과 두뇌를 노리는 괴짜들이 가득해. 마치 샤워라도 하는 줄 아는 사람 같지도 않고! 며칠 전, 얼음처럼 차가운 황무지에서 피와 내장으로 뒤덮인 남자가 나타났어. 그리고 모두가 그 남자가 하는 짓을 마치 당연한 일인 양 무시했지! 맹세컨대, 내가 마지막으로 할 일이 있다면 이 저주받은 바위에서 내려올 거야.

note: ~ NPC dialogue line
en: &No, don't give me that!  I can tell, just by looking at you, I know.  Don't worry, I'm from Earth too!  I get it: some people around here get all weird when they find out where you're from.  But you won't get that from me. Us Earthers got to stick together, right?
ko: 아니, 그런 말 하지 마! 널 보면 알 수 있어. 걱정 마, 나도 지구 사람이야! 알아. 여기 사람들 중에 네가 어디 출신인지 알면 이상하게 생각하는 사람들이 있는 건 알지만, 나한테서는 그런 거 못 알아. 우리 지구인들은 뭉쳐야 하잖아, 안 그래?

note: ~ Response to NPC dialogue
en: I don't know what you're talking about.
ko: 무슨 말씀인지 모르겠네요.

note: ~ NPC dialogue line
en: &Sure, whatever you say, pal.
ko: 물론이죠, 뭐든 말씀하세요, 친구.

note: ~ NPC dialogue line
en: &Right!  Sorry, this is the vehicle bay, and I run the place.  Mostly I just fix up the patrol vehicles.  But I am also in charge of maintaining our stock of vehicle parts.  As such: I've been authorized to trade with salvors in order to get what we need, and can offer you some of our excess stock or chits in exchange.  I'll give you a nice price, just: Don't tell my boss.  And one more thing, I've got something really special for sale, if you're interested.
ko: &알겠습니다! 죄송합니다. 여기는 차량 보관소이고, 제가 관리합니다. 주로 순찰차 정비를 담당하고 있습니다. 하지만 차량 부품 재고 관리도 담당하고 있습니다. 그래서 필요한 부품을 구하기 위해 구조대와 거래할 수 있는 권한을 받았고, 남는 부품이나 부품 일부를 교환해 드릴 수 있습니다. 좋은 가격에 드리겠습니다. 다만, 사장님께는 비밀로 해 주세요. 그리고 하나 더, 정말 특별한 물건을 판매합니다. 관심 있으시면 연락 주세요.

note: ~ Response to NPC dialogue
en: Can you show me your stock?
ko: 재고를 보여주실 수 있나요?

note: ~ Response to NPC dialogue
en: What's this special offer?
ko: 이 특별 할인은 무엇인가요?

note: ~ Response to NPC dialogue
en: Thanks, I don't need anything right now.
ko: 고맙습니다. 지금은 아무것도 필요하지 않습니다.

note: ~ NPC dialogue line
en: This is the vehicle bay, and I run the place.  Please don't touch anything unless you're buying.  I fix up the patrol vehicles and maintain our stock of spare parts.  As such: I've been authorized to trade with outsiders in order to get what we need, and can offer you some of our excess stock or chits in exchange.
ko: 여기는 차량 보관소이고, 제가 관리합니다. 구매하실 때 외에는 아무것도 만지지 마세요. 저는 순찰차를 수리하고 예비 부품을 관리합니다. 따라서 필요한 부품을 얻기 위해 외부 업체와 거래할 수 있는 권한을 부여받았으며, 잉여 재고나 칩 중 일부를 교환해 드릴 수 있습니다.

note: ~ NPC dialogue line
en: Here's the thing: A while back one of our patrol vehicles got totalled when some junior officers took it for a joy ride.  We are in queue to get a replacement issued to us and High Command just wants the old one broken down for parts.  Well the chief and I agree that's a little wasteful.  So I patched the damn thing back together with the parts we had on hand.  And now we're looking for a way to make it, disappear.  You follow?
ko: 문제는 이겁니다. 얼마 전 우리 순찰차 한 대가 하급 장교들이 재미로 훔쳐 가다가 완전히 망가졌습니다. 우리는 대체 차량을 받기 위해 줄을 서 있는데, 고위 사령부는 낡은 차량을 부품으로 분해해서 보내길 원합니다. 서장님과 저는 그게 좀 낭비라는 데 동의합니다. 그래서 가지고 있던 부품들로 그 망할 차량을 다시 조립했습니다. 그리고 지금은 그 차량을 어떻게든 사라지게 할 방법을 찾고 있습니다. 이해하시죠?

note: ~ Response to NPC dialogue
en: How much do want for it?
ko: 얼마에 사려고?

note: ~ NPC dialogue line
en: I'll cut you a deal.  Let's say 30,000 USD and it's all yours.
ko: 제가 거래를 제안할게요. 3만 달러면 전부 당신 거예요.

note: ~ Response to NPC dialogue
en: I'll take it
ko: 내가 가져갈게요

note: ~ NPC dialogue line
en: &As I've SAID before: I'm only authorized to trade vehicle parts and scraps.  Our patrol vehicles are not up for auction.  Now if you don't mind, I have work to do.
ko: &전에도 말씀드렸듯이, 저는 차량 부품과 고철 거래만 허가받았습니다. 저희 순찰차는 경매 대상이 아닙니다. 괜찮으시다면, 이제 제가 할 일이 있어서요.

note: ~ Response to NPC dialogue
en: Surely you can arrange for a patrol car to be 'lost'.  I can make it worth your while.
ko: 순찰차를 '길잃은' 상태로 만들 수 있을 거예요. 제가 그만한 가치가 있게 만들어 드릴게요.

note: ~ Response to NPC dialogue
en: Nevermind then.
ko: 그럼 됐어요.

note: ~ NPC dialogue line
en: I'd report you if this sort of behavior wasn't already so laughably perdictable.  Just go away.
ko: 이런 행동이 이미 우스꽝스러울 정도로 예측 가능하지 않다면 신고했을 겁니다. 그냥 가세요.

note: ~ NPC dialogue line
en: Alright, alright.  Just not so loud.  Here's the thing: A while back one of our patrol vehicles got totalled when some junior officers took it for a joy ride.  We are in queue to get a replacement issued to us and High Command just wants the old one broken down for parts.  Well the chief and I agree that's a little wasteful.  So I patched the damn thing back together with the parts we had on hand.  And now we're looking for a way to make it, disappear.
ko: 좋아, 좋아. 그냥 그렇게 시끄럽게 굴지 마. 사실 이거야. 얼마 전 우리 순찰차 한 대가 하급 장교들이 재미로 훔쳐 가다가 완전히 망가졌어. 우리는 대체 차량을 받기 위해 줄을 서 있는데, 고위 사령부는 낡은 차량을 부품으로 분해해서 보내길 바라고 있어. 서장님과 나도 그게 좀 낭비라는 데 동의해. 그래서 가지고 있던 부품들로 그 망할 차를 다시 조립했어. 그리고 지금은 그 차를 어떻게든 없애버릴 방법을 찾고 있어.

note: ~ NPC dialogue line
en: <npc_name> sighs.
    Yes it is, are you interested?
ko: <npc_name>이 한숨을 쉬었다.
    네, 관심 있으신가요?

note: ~ Response to NPC dialogue
en: How much do want for it again?
ko: 얼마에 사려고?

note: ~ NPC dialogue line
en: 40,000 USD and it's all yours.
ko: 4만 달러면 모두 당신 것입니다.

note: ~ NPC dialogue line
en: It wasn't my choice, obviously.  That fucking bastard back in Alpha Centauri had me transferred to this frozen hell.  Pulled strings with the staff in command.  I signed on to help put Earth back where it belongs: on top.  Not freeze my arse off fixing barely held-together scrap in the middle of fucking nowhere.  Mercurial doesn't even give a shit about this place.  I don't know why the UICA even bothers to station us here.  If you ask me this planet should have stayed abandoned.
ko: 당연히 내 선택은 아니었지. 알파 센타우리에 있던 그 빌어먹을 놈이 날 이 얼어붙은 지옥으로 전근시켰지. 지휘부랑 줄을 엮었지. 지구를 원래 있어야 할 곳, 정상으로 되돌려 놓겠다고 나섰어. 아무것도 없는 곳에서 겨우 붙어 있는 고철덩어리를 고치느라 얼어붙어 죽는 건 싫고. 머큐리얼은 여기엔 관심도 없어. UICA가 왜 우리를 여기에 주둔시키는지도 모르겠어. 내 생각엔 이 행성은 버려져 있었어야 했어.

note: ~ Response to NPC dialogue
en: Who's the bastard?
ko: 그 놈은 누구야?

note: ~ Response to NPC dialogue
en: What makes you think Mercurial doesn't care?
ko: Mercurial이 신경 쓰지 않는다고 생각하는 이유는 무엇입니까?

note: ~ Response to NPC dialogue
en: Sorry I asked.
ko: 물어서 미안해요.

note: ~ NPC dialogue line
en: My former superior officer, the prick.  Always hovering my shoulder like a damn drone.  I won't miss that uptight control freak.  We fought a lot and didn't see things eye to eye.  But this?  I never imagined the fucker would stoop this low.  Hell of a disciplinary action, I'll tell you that much.
ko: 내 전 상관, 그 놈은 꼴불견이야. 항상 내 어깨를 맴돌며 망할 드론처럼 날뛰었지. 그 팽팽한 통제광은 그리울 리 없지. 우리는 많이 싸웠고 의견이 일치하지 않았어. 하지만 이건? 그 새끼가 이렇게까지 비열할 줄은 상상도 못 했어. 정말 엄청난 징계라고 장담할 수 있어.

note: ~ Response to NPC dialogue
en: I'm sorry to hear that.
ko: 그런 일이 일어나서 안타깝네요.

note: ~ NPC dialogue line
en: The last thing they did was set up their little clinic on the station, and they haven't done jack since.  No communications, no re-colonization efforts, no survey teams.  They hardly even seem to care about going down planetside.  Not like I blame them.  The colony didn't work out before so, why bother?  This place is clearly not worth the effort.
ko: 그들이 마지막으로 한 일은 정거장에 작은 병원을 차린 것뿐이었고, 그 이후로는 아무것도 하지 않았습니다. 통신도, 재식민지화 노력도, 조사팀도 없었습니다. 행성으로 내려가는 것조차 거의 신경 쓰지 않는 것 같습니다. 제가 그들을 탓할 필요는 없습니다. 식민지가 전에도 잘 안 됐는데, 왜 굳이 애를 써야 합니까? 이곳은 분명 노력할 가치가 없는 곳입니다.

note: ~ Response to NPC dialogue
en: I guess there are some rocks even Corpos won't touch.
ko: 아마도 코르포조차도 건드리지 않는 바위들이 있을 거야.

note: ~ Name of an NPC class ~ Name suffix of a male NPC
en: garage clerk
ko: 차고 직원

note: ~ Job description of "garage clerk" NPC class
en: Vehicle Garage Clerk
ko: 차량 차고 직원

note: ~ Unique name of a male NPC
en: Artemis Burton
ko: 아르테미스 버튼

note: ~ NPC dialogue line
en: Please retrieve your belongings and move along.  We have a schedule to keep
ko: 소지품을 챙겨 이동해 주세요. 일정을 지켜주시기 바랍니다.

note: ~ NPC dialogue line
en: Yes yes, welcome to Port Augustmoon.  Please collect your belongings and head down the docking arm.  Port authority won't be liable for any missing items.
ko: 네, 네, 포트 오거스트문에 오신 것을 환영합니다. 소지품을 챙기시고 도킹 암으로 이동해 주세요. 항만 당국은 분실된 물품에 대해 책임을 지지 않습니다.

note: ~ Response to NPC dialogue
en: Could you help me with directions?
ko: 길을 안내해 주시겠어요?

note: ~ NPC dialogue line
en: The main concourse is down the docking arm.  You can't miss it.  Links up to the mess hall and the commercial wing is right beyond that.  You can arrange planetary transport with the portmaster, found where the commercial wing starts.
ko: 메인 홀은 도킹 암 아래쪽에 있습니다. 쉽게 찾으실 수 있을 겁니다. 식당과 연결되어 있고, 바로 그 너머에 상업 건물이 있습니다. 상업 건물이 시작되는 곳에 있는 항구 관리인에게 행성 간 이동을 예약할 수 있습니다.

note: ~ Name suffix of an NPC ~ A generic guard for port augustmoon. ~ Name of an NPC class ~ Security within ships and ports
en: Augustmoon Security
ko: Augustmoon 보안

note: ~ NPC dialogue line
en: Keep it civil, salvor.
ko: 예의 바르게 행동하세요, 구조자님.

note: ~ Name suffix of an NPC ~ Name of an NPC class
en: Portmaster
ko: 포트마스터

note: ~ Job description of "Portmaster" NPC class
en: I manage incoming and outgoing ships and shuttlecraft.
ko: 저는 들어오고 나가는 선박과 우주선을 관리합니다.

note: ~ NPC dialogue line
en: Interested in booking passage planetside?
ko: 패시지 플래닛사이드 예약에 관심이 있으신가요?

note: ~ Response to NPC dialogue
en: That's why I'm here
ko: 그래서 내가 여기 있는 거야

note: ~ Response to NPC dialogue
en: I want to contract a drone shuttle.
ko: 드론 셔틀 계약을 맺고 싶습니다.

note: ~ Response to NPC dialogue
en: Not right now
ko: 지금은 아니야

note: ~ NPC dialogue line
en: Excellent, the current price for a passage down is 1000 USD.  If there's any cargo you wish to transfer planetside please place it in the nearby container.  Additionally, I'm obliged to inform you that a return passage is considerably more expensive, having a current price of 12500 USD.  Do you wish to book passage?
ko: 좋습니다. 현재 하행선 요금은 1,000달러입니다. 행성으로 운송하고 싶은 화물이 있으시면 근처 컨테이너에 넣어주세요. 또한, 귀국선 요금은 현재 12,500달러로 훨씬 더 비싸다는 점을 알려드립니다. 승선권을 예약하시겠습니까?

note: ~ Response to NPC dialogue
en: I'm ready, book me in the next ship down.
ko: 준비됐어요. 다음 배에 예약해 주세요.

note: ~ Response to NPC dialogue
en: I need to settle a few things first
ko: 먼저 몇 가지를 정리해야 해요

note: ~ Name suffix of an NPC ~ A generic commanding officer for UICA ground installations. ~ Name of an NPC class ~ Engineers for ground installations to maintain robots and military equipment
en: UICA Engineer
ko: UICA 엔지니어

note: ~ NPC dialogue line
en: No time to talk now.
ko: 지금은 말할 시간이 없습니다.

note: ~ Name suffix of an NPC ~ A generic commanding officer for UICA ground installations.
en: UICA Officer
ko: UICA 임원

note: ~ NPC dialogue line
en: Can I help you salvor?
ko: 구조하는 데 도움을 드릴까요?

note: ~ NPC dialogue line
en: Not right now, I'm busy.
ko: 지금은 아니에요. 바빠요.

note: ~ Name of an NPC class ~ Name suffix of an NPC
en: UICA Quartermaster
ko: UICA 병참장교

note: ~ Job description of "UICA Quartermaster" NPC class
en: Supply Trader
ko: 공급 상인

note: ~ NPC dialogue line
en: &You find the Quartermaster lazily reclined against a stack of intermodal crates.  <npc_name> barely acknowledges your presence, their eyes never leaving their PDA as they address you.  Need something salvor?
ko: 병참 장교가 복합 운송 상자 더미에 느긋하게 기대어 있는 것을 발견했습니다. <npc_name>은 당신의 존재를 거의 알아채지 못했고, 당신에게 말을 걸면서도 시선을 떼지 않았습니다. 뭔가 도움이 필요하신가요?

note: ~ Response to NPC dialogue
en: Show me what you have.
ko: 당신이 가진 것을 보여주세요.

note: ~ Response to NPC dialogue
en: Can I buy supplies here?
ko: 여기서 물품을 살 수 있나요?

note: ~ NPC dialogue line
en: &This isn't a store.  Go to the Spaceport if you want to buy supplies.
ko: & 여기는 가게가 아닙니다. 물자를 사고 싶으면 우주항으로 가세요.

note: ~ Response to NPC dialogue
en: I'm sure we can work something out.  [Bribe $3000]
ko: 우리가 뭔가 해결할 수 있을 거라고 확신해요. [뇌물 3000달러]

note: ~ NPC dialogue line
en: &I think you should leave.
ko: &나는 당신이 떠나야 한다고 생각해요.

note: ~ NPC dialogue line
en: &I already told you no.
ko: &나는 이미 아니라고 말했잖아.

note: ~ Name suffix of an NPC ~ A generic guard for uica ground installations. ~ Name of an NPC class ~ Soldiers on ground installations
en: UICA Installation Security
ko: UICA 설치 보안

note: ~ NPC dialogue line
en: Do you want to book passage back to the station?
ko: 역으로 돌아가는 티켓을 예약하시겠습니까?

note: ~ NPC dialogue line
en: Excellent, the current price for a trip up is 12500 USD.  Do you wish to book passage?
ko: 좋습니다. 현재 왕복 요금은 12,500달러입니다. 승선권을 예약하시겠습니까?

note: ~ Response to NPC dialogue
en: I'm ready, book me in the next ship.
ko: 준비됐어요. 다음 배에 예약해 주세요.

note: ~ Job description of "UICA Engineer" NPC class ~ Engineers for ground installations to maintain robots and military equipment ~ Job description of "UICA Installation Security" NPC class ~ Soldiers on ground installations ~ Job description of "Augustmoon Security" NPC class ~ Security within ships an
en: Just move along
ko: 그냥 계속 가세요

note: ~ Name of an NPC class ~ For crew and customs officers in port Augustmoon.  They have some level of military training.
en: Augustmoon Crew
ko: Augustmoon 크루

note: ~ Job description of "Augustmoon Crew" NPC class ~ For crew and customs officers in port Augustmoon.  They have some level of military training.
en: I'm part of the Augustmoon crew.
ko: 저는 Augustmoon 팀의 일원이에요.

note: ~ NPC dialogue line
en: &Cyma Interface [version 2.85.1004]
    ************************************************
    *  Copyright (c) Cyma Enterprise Systems 3013  *
    ************************************************
    
    Escape Pod Control:
ko: &Cyma 인터페이스 [버전 2.85.1004]
    ****************************************************
    * 저작권 (c) Cyma Enterprise Systems 3013 *
    ****************************************************
    
    탈출 포드 제어:

note: ~ Response to NPC dialogue
en: Ready escape pod.
ko: 탈출 포드 준비 완료.

note: ~ NPC dialogue line
en: &************************************************
    
    INTEGRITY CHK : ███████████████ 100% (COMPLETE)
    NAV TRANSFER :  ███████████████ 100% (COMPLETE)
    FUELING :       ███████████████ 100% (COMPLETE)
    
    ************************************************
    *  Operation Successful                         *
    ************************************************
ko: &****************************************************
    
    무결성 검사: ███████████████ 100% (완료)
    항해 이관: ███████████████ 100% (완료)
    연료: ███████████████ 100% (완료)
    
    ************************************************
    * 작업 완료 *
    ************************************************

note: ~ Response to NPC dialogue
en: Continue.
ko: 계속하다.

note: ~ NPC dialogue line
en: &Escape pod launch procedure:
    
        1) Ready escape pod.  (COMPLETE)
        2) Secure Passengers/Cargo.
        3) Launch from pod controls.
ko: 탈출 포드 발사 절차:
    
    1) 탈출 포드를 준비합니다. (완료)
    2) 승객/화물을 고정합니다.
    3) 포드 조종실에서 발사합니다.

note: ~ Name of an NPC class
en: Hive Ganger
ko: 하이브 갱어

note: ~ Job description of "Hive Ganger" NPC class
en: I've survived all my life with the whole world against me, how is this any different.
ko: 이미 온 세상에 맞서싸우며 살아왔어. 새삼 뭐 다를 것 없지.

note: ~ Name of an NPC class
en: Corporate Wetworks Operative
ko: 기업 하청업자

note: ~ Job description of "Corporate Wetworks Operative" NPC class
en: I made a good living working in the shadows of the old world.  I can survive it's twilight.
ko: 난 옛 세계의 그림자에서 일하며 먹고 살았어. 황혼이라고 해서 못 살아남을 것도 없지.

note: ~ Name of a bionic
en: Solar Panels
ko: 태양광 패널

note: ~ Description of bionic "Solar Panels"
en: Installed on your back is a set of retractable, reinforced solar panels resembling angular butterfly wings.  When in direct sunlight, they will automatically deploy and slowly recharge your power level.
ko: 등에 각진 나비날개를 연상케 하는 보강된 접이식 태양광 패널이 설치되었습니다. 햇볕을 쬐고 있을 때 자동적으로 펼쳐져 천천히 전력을 충전시킵니다.

note: ~ Name of a bionic
en: Microfusion Generator
ko: 마이크로퓨전 생성기

note: ~ Description of bionic "Microfusion Generator"
en: An implanted fusion reactor with its own internal nuclear fuel reservoir.  It will last over a century without servicing.
ko: 자체 핵연료 저장고를 갖춘 이식형 핵융합로입니다. 정비 없이도 1세기 이상 사용할 수 있습니다.

note: ~ Name of a bionic
en: Archeotech Grav Chute
ko: 아키오테크 중력 슈트

note: ~ Description of bionic "Archeotech Grav Chute"
en: Pre-Discontinuity bionic module that was implanted into elite drop troops who could jump from their insertion vehicle during the radar disruption of reentry.  Clenching your fist allows you to activate what scientists call a grav chute that allows a safe fall; while active, the field will prevent damage to your body from severe impacts, at the cost of impaired movement.  It's best not to think about how many bodies this has been in before yours.
ko: 재돌입 시 레이더 교란으로 인해 투입 차량에서 뛰어내릴 수 있는 정예 강하 부대에 이식된 사전 단절 생체 모듈. 주먹을 꽉 쥐면 과학자들이 중력 낙하산이라고 부르는 것을 작동시켜 안전하게 낙하할 수 있습니다. 활성화된 동안에는 이 필드가 심각한 충격으로 인한 신체 손상을 방지하지만, 이동 장애는 감수해야 합니다. 이 모듈이 당신 몸 이전에 얼마나 많은 곳에 있었는지는 생각하지 않는 것이 좋습니다.

note: ~ Name of a bionic
en: Deployable Grenade Launcher
ko: 내장식 유탄 발사기

note: ~ Description of bionic "Deployable Grenade Launcher"
en: Your right hand can fold inward to reveal a mechanism capable of igniting and firing 40mm grenades across medium distances.
ko: 당신의 오른손은 안으로 접혀, 점화 및 40mm 유탄을 중간 거리에 발사할 수 있는 기계 장치를 드러낼 수 있습니다.

note: ~ Name of a bionic
en: Monofilament Whip
ko: 모노필라멘트 휩

note: ~ Name of a bionic
en: Linguistic Coprocessor
ko: 언어 보조처리장치

note: ~ Description of bionic "Linguistic Coprocessor"
en: The left hemisphere of your brain has been augmented with a microcomputer that moderately increases the speed that language and written words are processed, granting a 15% increase to reading speed.
ko: 뇌 좌반구가 초소형 컴퓨터로 향상되어 언어 및 단어 처리 속도가 어느정도 향상되었습니다. 독서 속도가 15% 증가합니다.

note: ~ Name of a bionic
en: Dopamine Stimulators
ko: 도파민 촉진기

note: ~ Description of bionic "Dopamine Stimulators"
en: Tiny cybernetic stimulators have been installed throughout your ventral tegmental area, and trigger at set intervals using bionic power.  This slowly releases a stream of reward chemicals and hormones into your brain, inducing a state of euphoria that notably elevates mood.
ko: 작은 사이버네틱 촉진기가 복부 표피에 설치되어, 바이오닉 전력을 사용해 기동합니다. 천천히 보상 물질과 호르몬을 뇌로 분비해, 행복감에 빠져 기분이 뚜렷하게 나아지게 합니다.

note: ~ Name of a bionic
en: Counteractive Reflexes
ko: 반작용 반사

note: ~ Name of a bionic
en: Synthetic Marrow
ko: 합성 골수

note: ~ Description of bionic "Synthetic Marrow"
en: The interior of your femurs have been scrapped clean, the marrow replaced with a Mercurial brand bio-factory that produces high efficiency blood analogues.  The blood substitutes are fine-tuned for combat, increasing stamina, disease resistance and clotting speed.
ko: 대퇴골 내부를 깨끗이 제거한 후, 골수를 고효율 혈액 유사체를 생산하는 머큐리얼 브랜드 바이오 공장으로 교체했습니다. 이 혈액 대체물은 전투력 향상, 지구력, 질병 저항력, 그리고 응고 속도 향상을 위해 정밀하게 조정되었습니다.

note: ~ Name of a bionic
en: Military Infolink
ko: 군사 정보 링크

note: ~ Name of a bionic
en: High-Voltage Battery System
ko: 고전압 배터리 시스템

note: ~ Name of a bionic
en: Blood Neurology
ko: 혈액 신경학

note: ~ Description of bionic "Blood Neurology"
en: Your blood is laced with neuron-analogue nanites, allowing your entire circulatory system to function as a secondary brain.  This radical modification increases your intelligence, reflexes and perception by 4, increases your pain tolerance and allows you to survive brain damage that would otherwise prove fatal.
ko: 당신의 혈액에는 뉴런 유사 나노봇이 섞여 있어, 순환계 전체가 제2의 뇌처럼 기능할 수 있습니다. 이러한 급진적인 변화는 당신의 지능, 반사 신경, 그리고 지각력을 4만큼 증가시키고, 통증 내성을 증가시키며, 그렇지 않으면 치명적일 수 있는 뇌 손상에서도 살아남을 수 있도록 해줍니다.

note: ~ Name of a bionic
en: Melee Optimization Unit
ko: 근접 최적화 유닛

note: ~ Description of bionic "Melee Optimization Unit"
en: An implanted AI module calculates the optimal followup to each of your melee strikes, allowing you to chain them with unnatural speed and grace.  This bionic must be active to function.
ko: 내장된 AI 모듈이 각 근접 공격에 대한 최적의 후속 공격을 계산하여, 초자연적인 속도와 우아함으로 연쇄 공격을 가능하게 합니다. 이 바이오닉 모듈은 활성화되어 있어야 작동합니다.

note: ~ Name of a bionic
en: Chemical Enhancement Rig and computer
ko: 화학 강화 장비 및 컴퓨터

note: ~ Description of bionic "Chemical Enhancement Rig and computer"
en: An implanted AI module and medication dispenser calculates the optimal chemical mix to keep you on your toes and ready for combat.  This bionic must be active to function and while it functions your body is at a heightened performance but if it turns off it will take you several days to get back to normal.  There are a significant number of baseline bonuses granted by this setup but people around will notice your junkie behavior.
ko: 내장된 AI 모듈과 약물 디스펜서는 최적의 화학 물질 조합을 계산하여 전투 준비를 시키고 긴장을 늦추지 않도록 합니다. 이 바이오닉 장치는 작동 중이어야 하며, 작동하는 동안 신체는 최고조에 달하지만, 꺼지면 정상으로 돌아오는 데 며칠이 걸립니다. 이 설정에는 상당한 기본 보너스가 제공되지만, 주변 사람들은 당신의 마약 중독 행동을 알아차릴 것입니다.

note: ~ Name of a bionic
en: Speed Injection System
ko: 스피드 인젝션 시스템

note: ~ Description of bionic "Speed Injection System" ~ Description of bionic "Strength Injection System"
en: The chemical injection system and microcomputer that when activated greatly enhances your reaction times and overall speed.  Upon deactivation, the user may experience dizziness, heart palpitations and ravenous appetites.
ko: 화학 물질 주입 시스템과 마이크로컴퓨터가 활성화되면 반응 시간과 전반적인 속도가 크게 향상됩니다. 비활성화 시 사용자는 현기증, 심계항진, 그리고 폭식을 경험할 수 있습니다.

note: ~ Name of a bionic
en: Pain Suppression Injection System
ko: 통증 억제 주사 시스템

note: ~ Description of bionic "Pain Suppression Injection System"
en: The chemical injection system and microcomputer that when activated gives a burst of chemicals that allows your blood to work a little harder at stabilizing the body and then flushes your system with a powerful anesthetic that allows you to continue operating at high capacity.  Upon deactivation, the user may experience extreme lethargy, sudden loss of consciousness, among other symptoms that may prove potentially fatal if not in a safe location.
ko: 화학 물질 주입 시스템과 마이크로컴퓨터가 활성화되면 혈액이 신체를 안정화하는 데 더 많은 노력을 기울이도록 화학 물질을 분출하고, 강력한 마취제로 신체를 씻어내어 고용량으로 계속 작동할 수 있도록 합니다. 비활성화 시 사용자는 극심한 무기력증, 갑작스러운 의식 상실 등 여러 증상을 경험할 수 있으며, 안전한 장소가 아닌 곳에서는 이러한 증상이 치명적일 수 있습니다.

note: ~ Name of a bionic
en: Strength Injection System
ko: 강도 주입 시스템

note: ~ Name of a bionic
en: Power Storage, salvaged
ko: 전력 저장, 회수됨

note: ~ Description of bionic "Power Storage, salvaged"
en: A battered and used Compact Bionics Module that increases your power capacity by 50 kJ.  Having at least one of these is a prerequisite to using powered bionics.  You will also need a power supply, found in various CBMs.
ko: 낡고 사용된 컴팩트 바이오닉스 모듈로, 전력 용량을 50kJ 증가시킵니다. 파워드 바이오닉스를 사용하려면 이 모듈 중 하나 이상이 필요합니다. 또한 다양한 CBM에서 찾을 수 있는 전원 공급 장치도 필요합니다.

note: ~ Name of a bionic
en: HawkingCorps Mark I Shield
ko: 호킹 군단 마크 I 방패

note: ~ Description of bionic "HawkingCorps Mark I Shield"
en: Imagine a computer inside your body playing pong against the universe.  The paddles are made of -color glass condensate- and any and all of their specific functions are the intellectual property of the Hawking Corporation and/or its local subsidiaries.
    -From the owners manual of HawkingCorps Mark I Shield.
    
    Activating the shield will create an energy shield capable of negating a modest amount of damage from weak or improvised weapons.
ko: 몸 안에 있는 컴퓨터가 우주와 퐁 게임을 한다고 상상해 보세요. 패들은 -컬러 유리 응축액-으로 만들어졌으며, 모든 특정 기능은 Hawking Corporation 및/또는 현지 자회사의 지적 재산입니다.
    -HawkingCorps Mark I Shield 사용 설명서에서 발췌.
    
    방패를 활성화하면 약하거나 즉석에서 제작한 무기의 피해를 어느 정도 차단할 수 있는 에너지 보호막이 생성됩니다.

note: ~ Name of a bionic
en: HawkingCorps Mark V Shield
ko: 호킹 군단 마크 V 방패

note: ~ Name of a bionic
en: Kinetic Annulment System
ko: 운동적 취소 시스템

note: ~ Description of bionic "Kinetic Annulment System"
en: A powerful shielding system salvaged from a pre-Discontinuity robotic warframe, crudely adapted for compatibility with biological hosts.  Powerful enough to withstand prolonged assault from anti-vehicle weaponry.
ko: 불연속성 이전의 로봇 워프레임에서 회수한 강력한 보호 시스템으로, 생물학적 숙주와의 호환성을 위해 조잡하게 개조되었습니다. 대차량 무기의 장기적인 공격을 견뎌낼 만큼 강력합니다.

note: ~ Name of a bionic
en: Neurosoft: Aeronautics
ko: Neurosoft: 항공학

note: ~ Name of a bionic
en: Implanted Translocator
ko: 이식형 트랜스로케이터

note: ~ Description of bionic "Implanted Translocator"
en: An experimental teleportation system carefully weaved into bone marrow and alongside your skeletal system.  Allows you to safely and readily teleport toward previously activated telepads.
ko: 뼈와 골격계에 정교하게 짜넣어진 실험적인 순간이동 시스템입니다. 이전에 활성화된 텔레패드로 안전하고 간편하게 순간이동할 수 있습니다.

note: ~ Name of a bionic
en: Cranium Bomb
ko: 두개골내 폭탄

note: ~ Description of bionic "Cranium Bomb"
en: You've worked for some nasty people.  People who installed a bomb at the top of your spine.  They are all dead now but there is unfortunately a dead man switch if you don't check in roughly every thirty days.  Those thirty days are almost up but you can't remember exactly how many are left.  You need this out and fast.
ko: 당신은 끔찍한 사람들 밑에서 일해 왔어요. 당신 척추 꼭대기에 폭탄을 설치한 사람들 말이죠. 그들은 이제 모두 죽었지만, 안타깝게도 30일마다 한 번씩 확인하지 않으면 '죽음의 남자' 스위치가 걸려 있어요. 그 30일이 거의 다 되었는데, 정확히 몇 일이 남았는지 기억이 안 나네요. 이 일이 빨리 해결되어야 해요.

note: ~ Name of a bionic
en: Emergency Insulation
ko: 비상 단열

note: ~ Description of bionic "Emergency Insulation"
en: Described in design documents as emergency insulation to protect against exposure to hard vacuum, this CBM is also useful in any encounter that causes instant frostbite.
ko: 설계 문서에서는 딱딱한 진공에 노출되는 것을 방지하기 위한 비상용 단열재로 설명되어 있으며, 이 CBM은 동상을 즉시 일으키는 모든 상황에서도 유용합니다.

note: ~ Name of a enchantment
en: Super Heated Bionic Weapon
ko: 초고온 바이오닉 무기

note: ~ Description of enchantment "Super Heated Bionic Weapon"
en: The superheated bionic weapon cuts and burns with ease.
ko: 과열된 생체 무기는 손쉽게 베어내고 태울 수 있습니다.

note: ~ Name of a enchantment
en: Charged Bionic Weapon
ko: 충전된 바이오닉 무기

note: ~ Description of enchantment "Charged Bionic Weapon"
en: Your bionic weapon sparks under constant electrical charge.
ko: 귀하의 생체 무기는 지속적인 전기 충전으로 인해 불꽃을 냅니다.

note: ~ Name of a bionic
en: Skullgun
ko: 스컬건

note: ~ Description of bionic "Skullgun"
en: Concealed in your head is a single shot 10mm pistol.  Activate the bionic to fire and reload the skullgun.
ko: 당신의 머리 속에는 단발식 10mm 권총이 숨겨져 있습니다. 바이오닉을 작동시켜 스컬건을 발사하고 재장전하세요.

note: ~ Proficiency category name
en: Social Standing
ko: 사회적 지위

note: ~ Description of proficiency category "Social Standing"
en: Proficiencies related to your status within spacefaring culture in all its forms.
ko: 모든 형태의 우주 여행 문화에서 귀하의 지위와 관련된 능숙도입니다.

note: ~ Proficiency name
en: Armament License
ko: 군비 허가

note: ~ Description of proficiency "Armament License"
en: You have a license to own and operate military grade weaponry and can legally purchase such items without any difficulty.
ko: 귀하는 군용 무기를 소유하고 운용할 수 있는 면허를 소지하고 있으며, 아무런 어려움 없이 합법적으로 해당 품목을 구매할 수 있습니다.

note: ~ Proficiency category name
en: Concentration
ko: 집중

note: ~ Description of proficiency category "Concentration"
en: Proficiencies that help with maintaining concentration even in the face of distractions.
ko: 주의가 산만해지는 상황에서도 집중력을 유지하는 데 도움이 되는 능력입니다.

note: ~ Proficiency name
en: Concentration (Beginner)
ko: 집중력 (초급)

note: ~ Description of proficiency "Concentration (Beginner)"
en: You are capable of holding the same thing in mind even when sitting in an uncomfortable position or after skipping a meal.
ko: 불편한 자세로 앉아 있을 때나 식사를 거른 후에도 같은 것을 마음속에 간직할 수 있습니다.

note: ~ Proficiency name
en: Concentration (Expert)
ko: 집중력(전문가)

note: ~ Description of proficiency "Concentration (Expert)"
en: You can maintain your concentration even if outside in winter without a coat or in the middle of a fight.
ko: 겨울에 코트도 없이 밖에 있더라도, 혹은 싸움 중이더라도 집중력을 유지할 수 있습니다.

note: ~ Proficiency name
en: Concentration (Master)
ko: 집중력(마스터)

note: ~ Description of proficiency "Concentration (Master)"
en: You can maintain your concentration even when suffering crippling injuries or while on mind-altering substances.
ko: 심각한 부상을 입었을 때나 정신을 변화시키는 물질을 복용했을 때에도 집중력을 유지할 수 있습니다.

note: ~ Martial technique name
en: Pressure Crunch
ko: 압력 강타

note: ~ Description of martial technique "Pressure Crunch"
en: Heavy stun and knockback, 1.5x bash damage, crit only
ko: 강한 기절과 밀치기, 타격 피해 1.5배, 치명타 한정

note: ~ Message of martial technique "Pressure Crunch"
en: You smash %s with a pressurized slam
ko: %s에게 막대한 압력의 강타를 갈깁니다.

note: ~ Message of martial technique "Pressure Crunch"
en: <npcname> smashes %s with a pressurized slam
ko: <npcname>(이)가 %s에게 막대한 압력의 강타를 갈깁니다.

note: ~ name of the nested group
en: [Ψ]practice: electrokinesis
ko: [Ψ]연습: 전기 운동

note: ~ Description of the category "[Ψ]practice: electrokinesis" ~ Description of the category "contemplation: electrokinesis"
en: Recipes related to practicing electrokinesis.
ko: 전기 운동 연습과 관련된 제작법.

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_SPARK_SIGHT"
en: Contemplate your powers and improve your ability to detect electrical creatures or robots.
ko: 당신의 능력을 탐구하고 전기 생물이나 로봇을 감지하는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_SPARK_SIGHT"
en: [Ψ]spark sight
ko: [Ψ]스파크 사이트

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_SHOCK_TOUCH"
en: Contemplate your powers and improve your ability to build up a charge in your hand and unleash it.
ko: 당신의 능력을 탐구하고, 손에 충전물을 쌓아서 방출하는 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_SHOCK_TOUCH"
en: [Ψ]static touch
ko: [Ψ]정적 터치

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_ZAP_ENEMIES"
en: Contemplate your powers and improve your ability to electrocute those who attack you in melee.
ko: 당신의 능력을 탐구하고 근접전에서 당신을 공격하는 자들을 감전시키는 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_ZAP_ENEMIES"
en: [Ψ]electrical discharge
ko: [Ψ]전기 방전

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTRO_HACKING_INTERFACE"
en: Contemplate your powers and improve your ability to hack nearby devices with your powers.
ko: 당신의 능력을 탐구하고, 당신의 능력으로 근처 장치를 해킹하는 능력을 향상시키세요.

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTRO_PERSONAL_BATTERY"
en: Contemplate your powers and improve your ability to fuel personal electronic devices with your powers.
ko: 당신의 능력을 탐구하고, 당신의 능력을 이용해 개인용 전자기기에 전력을 공급하는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTRO_PERSONAL_BATTERY"
en: [Ψ]electron overflow
ko: [Ψ]전자 오버플로

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_RECHARGE_VEHICLE"
en: Contemplate your powers and improve your ability to recharge large-scale batteries or connected power grids.
ko: 여러분의 능력을 탐구하고 대규모 배터리나 연결된 전력망을 충전하는 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTROKIN_RECHARGE_VEHICLE"
en: [Ψ]re-energize
ko: [Ψ]재활력화

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_STUDYING_POWER_BEGIN"
en: You spend some time meditating and developing your powers.
ko: 당신은 명상을 하고 자신의 힘을 개발하는 데 시간을 보냅니다.

note: ~ Player message in false effect in EoC "EOC_AFS_ESPER_STUDYING_POWER_BEGIN"
en: You are too exhausted to develop your powers.
ko: 당신은 너무 지쳐서 당신의 능력을 개발할 수 없습니다.

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_TOO_TIRED_TO_STUDY" ~ Player message in effect in EoC "EOC_PSI_TOO_TIRED_TO_STUDY"
en: You're so exhausted you can barely think straight, and certainly can't concentrate on studying your powers.
ko: 너무 지쳐서 제대로 생각할 수도 없고, 자신의 능력을 연구하는 데 집중할 수도 없습니다.

note: ~ name of the nested group
en: [Ψ]practice: telekinesis
ko: [Ψ]연습: 텔레키네시스

note: ~ Description of the category "[Ψ]practice: telekinesis" ~ Description of the category "contemplation: telekinesis"
en: Recipes related to practicing telekinesis.
ko: 텔레키네시스 연습과 관련된 제작법.

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOVE_ITEMS"
en: Contemplate your powers and improve your ability to pick up and move items.
ko: 당신의 능력을 탐구하고, 물품을 집어 올리고 옮기는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOVE_ITEMS"
en: [Ψ]far hand
ko: [Ψ]먼 손

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOVE_CREATURES"
en: Contemplate your powers and improve your ability to pick up and move beings.
ko: 당신의 능력을 탐구하고, 다른 존재를 집어 들고 옮기는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOVE_CREATURES"
en: [Ψ]force shove
ko: [Ψ]힘으로 밀다

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOMENTUM"
en: Contemplate your powers and improve your control of momentum.
ko: 당신의 능력을 탐구하고 운동량 조절 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEKIN_MOMENTUM"
en: [Ψ]momentum alteration
ko: [Ψ]운동량 변화

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEKIN_WAVE"
en: Contemplate your powers and develop your ability to control bursts of telekinetic force.
ko: 당신의 능력을 탐구하고 염력 폭발을 제어하는 능력을 개발하세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEKIN_WAVE"
en: [Ψ]wave of force
ko: [Ψ]힘의 파동

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEKIN_HAMMER"
en: Contemplate your powers and improve your ability to smash a small area with telekinetic force.
ko: 당신의 능력을 탐구하고, 염력으로 작은 지역을 부술 수 있는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEKIN_HAMMER"
en: [Ψ]mindhammer
ko: [Ψ]마인드해머

note: ~ name of the nested group
en: [Ψ]practice: telepathy
ko: [Ψ]연습: 텔레파시

note: ~ Description of the category "[Ψ]practice: telepathy" ~ Description of the category "contemplation: telepathy"
en: Recipes related to practicing telepathy.
ko: 텔레파시 연습과 관련된 제작법.

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEPATH_SHIELD"
en: Contemplate your powers and improve the resilience of your mind.
ko: 당신의 힘을 생각하고 마음의 회복력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEPATH_SHIELD"
en: [Ψ]telepathic shield
ko: [Ψ]텔레파시 방패

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEPATH_MIND_SENSE"
en: Contemplate your powers and improve your ability to detect other minds.
ko: 당신의 능력을 탐구하고 다른 사람의 마음을 감지하는 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEPATH_MIND_SENSE"
en: [Ψ]mind sense
ko: [Ψ]정신 감각

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEPATH_SUGGESTION"
en: Contemplate your powers and improve your ability to persuade others.
ko: 당신의 능력을 생각해 보고, 다른 사람들을 설득하는 능력을 향상시켜 보세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEPATH_SUGGESTION"
en: [Ψ]telepathic suggestion
ko: [Ψ]텔레파틱 설득

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEPATH_CONFUSION"
en: Contemplate your powers and improve your ability to confound your enemies's senses.
ko: 당신의 능력을 탐구하고 적의 감각을 혼란스럽게 하는 능력을 향상시키세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEPATH_CONFUSION"
en: [Ψ]sensory deprivation
ko: [Ψ]감각 박탈

note: ~ Description of recipe crafting "EOC_PRACTICE_AFS_TELEPATHIC_BLAST"
en: Contemplate your powers and improve your mental strength to telepathically assault your enemies.
ko: 당신의 능력을 탐구하고 정신력을 강화해 적을 텔레파시로 공격하세요.

note: ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_TELEPATHIC_BLAST"
en: [Ψ]synaptic overload
ko: [Ψ]시냅스 과부하

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: A mountainside in the distance is littered with erratic flashes of light that suggest extended combat.  It's too far to tell any other details.
ko: 멀리 있는 산비탈에는 장시간의 전투를 암시하는 불규칙적인 불빛들이 산재해 있다. 너무 멀어서 다른 자세한 정보는 알 수 없다.

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: You hear a sudden CRACK of ice breaking and then the low roar of what must be an avalanche just outside your line of sight.
ko: 갑자기 얼음이 깨지는 '딱' 하는 소리가 들리고, 시야 바로 바깥에서 눈사태가 일어나는 듯한 낮은 굉음이 들립니다.

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: Winged shadows cross the ground, but when you look into the sky you can't seem to see any movement or shapes at all.
ko: 날개 달린 그림자가 땅을 가로지르지만, 하늘을 들여다보면 아무런 움직임이나 모양도 보이지 않습니다.

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: Catch a falling star and put it in your pocket, watch it blaze on through the night sky.  It's a peaceful sign despite all the chaos here below.
ko: 떨어지는 별을 잡아 주머니에 넣고 밤하늘을 가로질러 타오르는 별빛을 감상하세요. 이 세상의 온갖 혼란 속에서도 평화로운 신호입니다.

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: Some craft swiftly hovers across the night sky, searchlights flaring out from its belly in figure-eight patterns.  It circles in an ever larger pattern until it pauses and weapons fire lashes from it to the ground like lightning.  A full five seconds of broadsides to the ground, then only the searchlights pointed where the shots seemed to land, then those lights cut off and it might as well be invisible to you.
ko: 어떤 기체가 밤하늘을 빠르게 맴돌며, 배에서 8자 모양으로 탐조등을 번쩍인다. 기체는 점점 더 큰 원을 그리며 돌다가 멈추고, 마치 번개처럼 기체에서 지면으로 무기가 발사된다. 5초 동안 지면을 향해 일제 사격이 이어지고, 그 후 탐조등은 포탄이 떨어진 곳을 가리켰다. 그리고는 불빛이 꺼지고, 마치 당신에게는 보이지 않는 것처럼 보인다.

note: ~ Snippet in category "AFS_NIGHT_MESSAGES_1"
en: From where you stand, you can see at the edge of the horizon something rocketing from planetside into orbit.
ko: 당신이 서 있는 곳에서 보면 지평선 끝에서 행성 쪽에서 궤도로 무언가가 발사되는 것을 볼 수 있습니다.

note: ~ Snippet in category "afs_personal_card"
en: There is a picture of a shuttle taking off with happy people waving from the viewports.  "Salus is cold.
    
     Our love is true
    
     I hope to see you
    
     On Croatan 2
    
     My dearest, please join me.  I don't believe there are many shuttles left before people will be stuck here forever."
ko: 행복한 사람들이 전망대에서 손을 흔들며 이륙하는 셔틀의 사진이 있습니다. "살루스는 추워요.
    
    우리 사랑은 진심이에요.
    
    만나기를 바랍니다.
    
    크로아탄 2에서
    
    사랑하는 내 사랑, 저와 함께해 주세요. 셔틀이 많이 남아 있지 않으면 사람들이 영원히 이곳에 갇히게 될 거예요."

note: ~ Snippet in category "afs_personal_card"
en: A person wrapped up in bandages in a hospital bed is pictured on the front of this card.  "Get well soon!!!
    
     Torrance, I'm sorry you feel ill but many new colonists forget to process any foodstuffs from Salus IV to remove the macronutrient."
ko: 이 카드 앞면에는 병원 침대에 붕대를 감은 사람이 그려져 있습니다. "빨리 나으세요!!!
    
    토런스, 몸이 안 좋으시다니 안타깝습니다. 하지만 많은 새로운 식민지 주민들이 살루스 IV의 영양소를 제거하기 위해 식품을 가공하는 것을 잊습니다."

note: ~ Snippet in category "afs_personal_card"
en: A picture of a bloody steak.  This card appears particularly old.  "Gauchos Steaks.  Deliveries made monthly from Brazil to Salus IV.  Sign up today!"
ko: 피 묻은 스테이크 사진입니다. 이 카드는 특히 오래되어 보입니다. "가우초 스테이크. 브라질에서 살루스 4세 지역으로 매달 배달됩니다. 지금 바로 신청하세요!"

note: ~ Snippet in category "afs_personal_card"
en: A glossy image of flowers and funeral statuary.  "I'm sorry for your loss.  Ebby was an excellent grandparent and we hate for you that he was infected with the Moxphoria and wandered into the wastes."
ko: 꽃과 장례 조각상이 어우러진 윤기 나는 이미지. "조상님께 깊은 애도를 표합니다. 에비는 훌륭한 조부모였는데, 그가 목스포리아에 감염되어 황무지로 떠났다는 사실이 너무나 안타깝습니다."

note: ~ Snippet in category "afs_personal_card"
en: An orbital view of Salus IV.  "Happy Colonization Day!
    
     Leonid,
    
     This place is cold as Hell but we've made a life out here in the last ten years."
ko: 살루스 4호의 궤도 관측. "식민지 개척의 날 축하드립니다!
    
    레오니드,
    
    이곳은 지옥처럼 춥지만, 지난 10년 동안 우리는 이곳에서 삶을 꾸려왔습니다."

note: ~ Snippet in category "afs_personal_card"
en: An old style movie theater.  "Showing the vintage film Aelita!
    
     Tovarishch,
    
     Come with me to the movies.  My grandfather says that this movie is one of the classics."
ko: 옛날 영화관. "빈티지 영화 '엘리타' 상영 중이에요!
    
    토바리쉬치,
    
    저랑 같이 영화 보러 가세요. 할아버지께서 이 영화가 고전 중 하나라고 하셨어요."

note: ~ Snippet in category "alien_organ"
en: A strange lumpy pink organ, it pulsates in your hand.
ko: 이상하게 덩이진 분홍색 기관이 손 안에서 맥박을 칩니다.

note: ~ Snippet in category "alien_organ"
en: A trio of bean-shaped organs connected by webbing.
ko: 거미줄로 연결된 콩 모양의 기관 3개.

note: ~ Snippet in category "alien_organ"
en: A spiral covered in spines, it unfolds in your hand.
ko: 가시로 덮인 나선형이 손 안에서 펼쳐집니다.

note: ~ Snippet in category "alien_organ"
en: A hollow organ filled with awful-smelling mucus.
ko: 악취가 나는 점액으로 가득 찬 속이 빈 기관.

note: ~ Snippet in category "alien_organ"
en: A worm-like object.
ko: 벌레와 비슷한 물체.

note: ~ Message in effect "afs_generic_free_turn"
en: You react with machine-like precision.
ko: 당신은 기계처럼 정확하게 반응합니다.

note: ~ NPC message in effect "afs_generic_free_turn"
en: %1$s's reacts with robotic precision.
ko: %1$s는 로봇처럼 정밀하게 반응합니다.

note: ~ Name of spell "afs_holo_field"
en: Holographic Field
ko: 홀로그램 장

note: ~ Description of spell "afs_holo_field ( Holographic Field )"
en: Creates several short-lived holograms around you.
ko: 단시간 동안 지속되는 여러 홀로그램을 주변에 생성합니다.

note: ~ Name of spell "afs_holo_decoy"
en: Holographic Decoy
ko: 홀로그램 미끼

note: ~ Description of spell "afs_holo_decoy ( Holographic Decoy )"
en: Creates a short-lived hologram.
ko: 단시간 동안 지속되는 홀로그램을 생성합니다.

note: ~ Name of spell "afs_holo_flare"
en: Holographic Flash
ko: 홀로그램 섬광

note: ~ Description of spell "afs_holo_flare ( Holographic Flash )"
en: Causes an existing hologram to explode into burning light, harming and stunning enemies close to it.
ko: 현재 존재하는 홀로그램 하나가 찬란한 빛과 함께 폭발해, 근처의 적들에게 피해를 주고 기절시킵니다.

note: ~ Name of spell "afs_holo_transposition" ~ Name of spell "holographic_transposition"
en: Holographic Transposition
ko: 홀로그램 전환

note: ~ Description of spell "afs_holo_transposition ( Holographic Transposition )" ~ Description of spell "holographic_transposition ( Holographic Transposition )" ~ Description of "Scroll of Holographic Transposition"
en: Allows you to swap places with a previously existing holographic image of yourself.  If the universe itself can't tell you apart, who could?
ko: 기존에 존재하는 홀로그램 영상과 위치를 바꿀 수 있습니다. 우주조차도 여러분을 구분할 수 없는데, 누구라고 가능할까요?

note: ~ Name of spell "spell_rocket_jump"
en: Rocket Jump
ko: 로켓 점프

note: ~ Description of spell "spell_rocket_jump ( Rocket Jump )"
en: Take to the skies with a rocket assisted jump or dash.  You might target a hostile creature to perform a powerful rocket kick at the end of the dash.  The rocket pack allows for a brief moment of air control or hovering after a jump.
ko: 로켓 보조 점프나 대시로 하늘로 날아오르세요. 대시가 끝날 때 적대적인 생명체를 공격하여 강력한 로켓 킥을 시전할 수 있습니다. 로켓 팩을 사용하면 점프 후 잠시 공중 조종이나 호버링을 할 수 있습니다.

note: ~ Name of spell "afs_translocation" ~ Name of spell "afs_translocation_slow"
en: Translocation
ko: 전좌

note: ~ Description of spell "afs_translocation ( Translocation )"
en: Translocates the user to an encoded buoy.
ko: 사용자를 인코딩된 부표로 이동합니다.

note: ~ Description of spell "afs_translocation_slow ( Translocation )"
en: Slowly translocates the user to an encoded buoy.
ko: 사용자를 천천히 인코딩된 부표로 이동합니다.

note: ~ Name of spell "afs_classless_toggleable_concentration_end" ~ Name of spell "classless_toggleable_concentration_end"
en: [Ψ]Stop Concentrating
ko: [Ψ]집중을 멈추세요

note: ~ Description of spell "afs_classless_toggleable_concentration_end ( [Ψ]Stop Concentrating )" ~ Description of spell "classless_toggleable_concentration_end ( [Ψ]Stop Concentrating )"
en: End your concentration on all of your maintained powers.
    
    Channeling this power <color_green>always succeeds</color>.
ko: 유지 중인 모든 능력에 대한 집중을 멈추세요.
    
    이 능력을 사용하면 <color_green>항상 성공합니다</color>.

note: ~ Message of spell "afs_classless_toggleable_concentration_end ( [Ψ]Stop Concentrating )"
en: You stop concentrating.
ko: 당신은 집중을 멈춥니다.

note: ~ Name of spell "afs_electrokinetic_see_electric" ~ Name of spell "electrokinetic_see_electric"
en: [Ψ]Spark Sight (C)
ko: [Ψ]스파크 사이트(C)

note: ~ Description of spell "afs_electrokinetic_see_electric ( [Ψ]Spark Sight (C) )" ~ Description of spell "electrokinetic_see_electric ( [Ψ]Spark Sight (C) )"
en: Open your senses to the flow of electricity, revealing nearby electrical creatures or robots.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 감각을 열어 전기의 흐름을 감지하세요. 근처에 전기 생물이나 로봇이 있는지 확인해 보세요.
    
    이 힘은 <color_yellow>집중을 통해 유지되며</color>, <color_yellow>집중이 방해받으면</color> <color_red>효과가 사라질 수 있습니다</color>.

note: ~ Name of spell "afs_electrokinetic_shock_touch" ~ Name of spell "electrokinetic_shock_touch"
en: [Ψ]Static Touch
ko: [Ψ]정적 터치

note: ~ Description of spell "afs_electrokinetic_shock_touch ( [Ψ]Static Touch )" ~ Description of spell "electrokinetic_shock_touch ( [Ψ]Static Touch )"
en: Unleash a shock when touching a target, doing a small amount of damage and dazing them.
ko: 타겟에게 닿으면 전기 충격을 가해 소량의 피해를 입히고 기절시킵니다.

note: ~ Sound description of spell "afs_electrokinetic_shock_touch ( [Ψ]Static Touch )" ~ Sound description of spell "electrokinetic_shock_touch ( [Ψ]Static Touch )"
en: zzzaaaaapp!
ko: 짜자아아아앙!

note: ~ Message of spell "afs_electrokinetic_shock_touch ( [Ψ]Static Touch )" ~ Message of spell "electrokinetic_shock_touch ( [Ψ]Static Touch )"
en: Your hands crackle with sparks!
ko: 당신의 손에서 불꽃이 튀어요!

note: ~ Name of spell "afs_electrokinetic_zap_enemies"
en: [Ψ]Electrical Discharge
ko: [Ψ]전기 방전

note: ~ Description of spell "afs_electrokinetic_zap_enemies ( [Ψ]Electrical Discharge )"
en: Build up a charge in your body, zapping anyone who attempts to attack you in melee.  It will also protect you from EMP attacks.
ko: 몸에 전기 에너지를 축적하여 근접 공격을 시도하는 모든 적을 감전시킵니다. 또한 EMP 공격으로부터도 보호해줍니다.

note: ~ Message of spell "afs_electrokinetic_zap_enemies ( [Ψ]Electrical Discharge )" ~ Description of effect type "Eerie Glow" ~ Player message in effect in EoC "EOC_ELECTROKIN_ZAP_ENEMIES_INITIATE"
en: Your skin tingles.
ko: 피부가 따끔거립니다.

note: ~ Name of spell "afs_electrokinetic_hacking_interface" ~ Name of spell "electrokinetic_hacking_interface"
en: [Ψ]Hacking Interface (C)
ko: [Ψ]해킹 인터페이스(C)

note: ~ Description of spell "afs_electrokinetic_hacking_interface ( [Ψ]Hacking Interface (C) )" ~ Description of spell "electrokinetic_hacking_interface ( [Ψ]Hacking
en: Create an electrical interface with your powers, allowing you to hack nearby devices as if you were using a computer.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 당신의 능력으로 전기적 인터페이스를 만들어 마치 컴퓨터를 사용하듯 주변 장치를 해킹할 수 있습니다.
    
    이 능력은 <color_yellow>집중을 통해 유지되며</color>, <color_yellow>집중이 방해받으면</color> <color_red>능력이 상실될 수 있습니다</color>.

note: ~ Name of spell "afs_electrokinetic_personal_battery" ~ Name of spell "electrokinetic_personal_battery"
en: [Ψ]Electron Overflow (C)
ko: [Ψ]전자 오버플로(C)

note: ~ Description of spell "afs_electrokinetic_personal_battery ( [Ψ]Electron Overflow (C) )"
en: Generate power for UPS compatible devices on your person.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: UPS 호환 기기에 전원을 공급하세요.
    
    이 전원은 <color_yellow>집중으로 유지</color>되며, <color_yellow>집중이 중단</color>되면 <color_red>고장날 수 있습니다</color>.

note: ~ Name of spell "afs_electrokinetic_recharge_vehicle" ~ Name of spell "electrokinetic_recharge_vehicle"
en: [Ψ]Re-energize
ko: [Ψ]재활용

note: ~ Description of spell "afs_electrokinetic_recharge_vehicle ( [Ψ]Re- energize )" ~ Description of spell "electrokinetic_recharge_vehicle ( [Ψ]Re-energize )"
en: Turn your own energy into power for a vehicle or appliance.  You need merely touch the vehicle or any part of the power grid to recharge the batteries.
ko: 자신의 에너지를 차량이나 가전제품에 필요한 전력으로 전환하세요. 차량이나 전력망의 어느 부분이든 터치하기만 하면 배터리가 충전됩니다.

note: ~ Message of spell "afs_electrokinetic_recharge_vehicle ( [Ψ]Re-energize )" ~ Message of spell "electrokinetic_recharge_vehicle ( [Ψ]Re-energize )"
en: Power flows into your target.
ko: 힘이 당신의 목표에 흐릅니다.

note: ~ Player message in effect in EoC "EOC_AFS_ELECTROKIN_SEE_ELECTRICITY_INITIATE" ~ Player message in effect in EoC "EOC_ELECTROKIN_SEE_ELECTRICITY_INITIATE"
en: You open your senses to the flow of current.
ko: 당신은 전류의 흐름에 감각을 엽니다.

note: ~ Player message in effect in EoC "EOC_AFS_ELECTROKIN_HACKING_INTERFACE_INITIATE" "EOC_ELECTROKIN_HACKING_INTERFACE_INITIATE"
en: You now have the ability to hack into nearby electronics.
ko: 이제 근처의 전자기기를 해킹할 수 있게 되었습니다.

note: ~ Player message in effect in EoC "EOC_AFS_ELECTROKIN_PERSONAL_BATTERY_INITIATE" "EOC_ELECTROKIN_PERSONAL_BATTERY_INITIATE_REAL"
en: The hair on your body stands up on end.
ko: 당신 몸의 털이 곤두서게 됩니다.

note: ~ Name of spell "afs_telekinetic_move_item" ~ Name of spell "telekinetic_pull"
en: [Ψ]Far Hand
ko: [Ψ]파 핸드

note: ~ Description of spell "afs_telekinetic_move_item ( [Ψ]Far Hand )" ~ Description of spell "telekinetic_pull ( [Ψ]Far Hand )"
en: Move a set of items towards or away from you.
ko: 물건 세트를 당신에게로 옮기거나 당신에게서 멀어지게 하세요.

note: ~ Name of spell "afs_telekinetic_move_creature" ~ Name of spell "telekinetic_push"
en: [Ψ]Force Shove
ko: [Ψ]포스 밀기

note: ~ Description of spell "afs_telekinetic_move_creature ( [Ψ]Force Shove )" ~ Description of spell "telekinetic_push ( [Ψ]Force Shove )"
en: Shove a target away or pull it towards you with a burst of psionic force.  The distance the target can be moved depends on its weight versus your power level; heavier things will not go as far, and if your target is too heavy, you may not be able to move it at all.
ko: 사이오닉 폭발로 대상을 밀어내거나 끌어당깁니다. 대상을 움직일 수 있는 거리는 대상의 무게와 당신의 파워 레벨에 따라 달라집니다. 무거운 대상은 멀리 가지 못하고, 대상이 너무 무거우면 아예 움직이지 못할 수도 있습니다.

note: ~ Name of spell "afs_telekinetic_momentum" ~ Name of spell "telekinetic_momentum"
en: [Ψ]Momentum Alteration (C)
ko: [Ψ]모멘텀 변화(C)

note: ~ Description of spell "afs_telekinetic_momentum ( [Ψ]Momentum Alteration (C) )" ~ Description of spell "telekinetic_momentum ( [Ψ]Momentum Alteration (C) )"
en: Edit the momentum of yourself and nearby objects to your benefit, slowing damaging force and slightly increasing your speed.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 자신과 주변 물체의 추진력을 자신에게 유리하게 조정하여, 피해를 주는 힘의 속도를 늦추고 속도를 약간 증가시킵니다.
    
    이 능력은 <color_yellow>집중을 통해 유지되며</color>, <color_yellow>집중이 방해받으면</color> <color_red>효과가 사라질 수 있습니다</color>.

note: ~ Name of spell "afs_telekinetic_wave" ~ Name of spell "telekinetic_wave"
en: [Ψ]Wave of Force
ko: [Ψ]힘의 파동

note: ~ Description of spell "afs_telekinetic_wave ( [Ψ]Wave of Force )" ~ Description of spell "telekinetic_wave ( [Ψ]Wave of Force )"
en: Unleash a telekinetic wave around you that indiscriminately knocks everything back.
ko: 주변에 무차별적으로 모든 것을 밀어내는 염력파를 방출합니다.

note: ~ Message of spell "afs_telekinetic_wave ( [Ψ]Wave of Force )" ~ Message of spell "telekinetic_wave ( [Ψ]Wave of Force )"
en: You knock everything nearby backwards!
ko: 근처의 모든 것을 뒤로 밀어내요!

note: ~ Name of spell "afs_telekinetic_hammer" ~ Name of spell "telekinetic_hammer"
en: [Ψ]Mindhammer
ko: [Ψ]마인드해머

note: ~ Description of spell "afs_telekinetic_hammer ( [Ψ]Mindhammer )" ~ Description of spell "telekinetic_hammer ( [Ψ]Mindhammer )"
en: Smash a single target or small area with a fist of telekinetic force.
ko: 염력의 주먹으로 단일 타겟이나 작은 지역을 박살냅니다.

note: ~ Sound description of spell "afs_telekinetic_hammer ( [Ψ]Mindhammer )" ~ Sound description of spell "telekinetic_hammer ( [Ψ]Mindhammer )"
en: a heavy thud!
ko: 쿵 하는 소리가 났다!

note: ~ Message of spell "afs_telekinetic_hammer ( [Ψ]Mindhammer )" ~ Message of spell "telekinetic_hammer ( [Ψ]Mindhammer )"
en: You smash your target with a fist of force.
ko: 당신은 강력한 주먹으로 목표물을 박살냅니다.

note: ~ Player message in effect in EoC "EOC_AFS_TELEKIN_MOMENTUM_INITIATE" ~ Player message in effect in EoC "EOC_TELEKIN_MOMENTUM_INITIATE"
en: The air around you feels more yielding.
ko: 주변 공기가 더 유연하게 느껴집니다.

note: ~ EOC option description in effect in EoC "EOC_AFS_TELEKINETIC_FAR_HAND_SELECTOR" "EOC_TELEKINETIC_FAR_HAND_SELECTOR"
en: Pull a set of items to you.
ko: 일련의 물품을 당신에게 가져옵니다.

note: ~ EOC option description in effect in EoC "EOC_AFS_TELEKINETIC_FAR_HAND_SELECTOR" "EOC_TELEKINETIC_FAR_HAND_SELECTOR"
en: Push a set of items away from you.
ko: 여러 개의 물건을 당신에게서 멀리 밀어냅니다.

note: ~ EOC option description in effect in EoC "EOC_AFS_TELEKINETIC_FORCE_SHOVE_SELECTOR"
en: Shove a target away from you.
ko: 표적을 당신에게서 멀리 밀어내세요.

note: ~ EOC option description in effect in EoC "EOC_AFS_TELEKINETIC_FORCE_SHOVE_SELECTOR" "EOC_TELEKINETIC_FORCE_SHOVE_SELECTOR"
en: Grab a target and pull them towards you.
ko: 목표물을 잡아서 당신 쪽으로 끌어당기세요.

note: ~ NPC message in nested effect in then statement in nested effect in else statement in effect in EoC "EOC_AFS_TELEKINETIC_FORCE_SHOVE_PUSH_CHECKER" statement in nested effect in else statement in effect in EoC "EOC_TELEKINETIC_THROW_WEIGHT_HANDLER"
en: You hurl your target.
ko: 당신은 표적을 던집니다.

note: ~ Message in effect in EoC "EOC_AFS_TELEKINETIC_PUSH_DIRECTION_PICKER" in nested EOCs in nested effect in then statement in nested effect in else statement in effect in EoC "EOC_AFS_TELEKINETIC_FORCE_SHOVE_PUSH_CHECKER" ~ Message in effect in EoC "EOC_TELEKINETIC_PUSH_DIRECTION_PICKER" in statement 
en: Select direction.
ko: 방향을 선택하세요.

note: ~ NPC message in effect in EoC "EOC_AFS_TELEKINETIC_PUSH_DOWN_CHECKER" ~ NPC message in effect in EoC "EOC_TELEKINETIC_PUSH_DOWN_CHECKER"
en: You shove your target off their feet.
ko: 당신은 표적을 발로 밀어냅니다.

note: ~ NPC message in false effect in EoC "EOC_AFS_TELEKINETIC_PUSH_DOWN_CHECKER" ~ NPC message in false effect in EoC "EOC_TELEKINETIC_PUSH_DOWN_CHECKER"
en: You attempt to shove your target but they are too heavy!
ko: 당신은 목표물을 밀어내려고 시도하지만, 목표물이 너무 무겁습니다!

note: ~ NPC message in nested effect in else statement in effect in EoC "EOC_AFS_TELEKINETIC_FORCE_SHOVE_PULL_CHECKER"
en: You pull your target towards you.
ko: 당신은 목표물을 당신 쪽으로 끌어당깁니다.

note: ~ Name of spell "afs_telepathic_shield" ~ Name of spell "telepathic_shield"
en: [Ψ]Telepathic Shield (C)
ko: [Ψ]텔레파시 실드 (C)

note: ~ Description of spell "afs_telepathic_shield ( [Ψ]Telepathic Shield (C) )"
en: You can protect your mind from the dangers of Salus IV.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 살루스 IV의 위험으로부터 정신을 보호할 수 있습니다.
    
    이 힘은 <color_yellow>집중력</color>을 통해 유지되며, <color_yellow>집중력이 방해받으면</color> <color_red>실패할 수 있습니다</color>.

note: ~ Name of spell "afs_telepathic_mind_sense" ~ Name of spell "telepathic_mind_sense"
en: [Ψ]Sense Minds (C)
ko: [Ψ]센스 마인드(C)

note: ~ Description of spell "afs_telepathic_mind_sense ( [Ψ]Sense Minds (C) )" ~ Description of spell "telepathic_mind_sense ( [Ψ]Sense Minds (C) )"
en: You can use your powers to detect the tell-tale hum of a living, sapient mind, no matter how strange or alien it may be.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 당신은 당신의 능력을 사용하여 아무리 이상하고 외계적일지라도 살아 있는 지성체의 숨길 수 없는 웅웅거림을 감지할 수 있습니다.
    
    이 능력은 <color_yellow>집중을 통해 유지되며</color>, <color_yellow>집중이 방해받으면</color> <color_red>실패할 수 있습니다</color>.

note: ~ Name of spell "afs_telepathic_suggestion"
en: [Ψ]Telepathic Suggestion (C)
ko: [Ψ]텔레파틱 설득 (C)

note: ~ Description of spell "afs_telepathic_suggestion ( [Ψ]Telepathic Suggestion (C) )"
en: You can subtly influence the thoughts of others, making them more amenable to your point of view.
    
    This power <color_yellow>is maintained by concentration</color> and <color_red>may fail</color> if <color_yellow>concentration is interrupted</color>.
ko: 당신은 다른 사람들의 생각에 미묘하게 영향을 미쳐, 그들이 당신의 관점에 더 순응하도록 만들 수 있습니다.
    
    이 능력은 <color_yellow>집중력</color>을 통해 유지되며, <color_yellow>집중력이 방해받으면</color> <color_red>실패할 수 있습니다</color>.

note: ~ Name of spell "afs_telepathic_confusion" ~ Name of spell "telepathic_confusion"
en: [Ψ]Sensory Deprivation
ko: [Ψ]감각 박탈

note: ~ Description of spell "afs_telepathic_confusion ( [Ψ]Sensory Deprivation )" ~ Description of spell "telepathic_confusion ( [Ψ]Sensory Deprivation )"
en: Disconnect a target's brain from its senses, leaving it blinded and confused.
ko: 대상의 뇌와 감각을 분리시켜 실명시키고 혼란스럽게 만듭니다.

note: ~ Message of spell "afs_telepathic_confusion ( [Ψ]Sensory Deprivation )" ~ Message of spell "telepathic_confusion ( [Ψ]Sensory Deprivation )"
en: You lock your target's mind away!
ko: 당신은 타겟의 마음을 가두어 버립니다!

note: ~ Name of spell "afs_telepathic_blast" ~ Name of spell "telepathic_blast"
en: [Ψ]Synaptic Overload
ko: [Ψ]시냅스 과부하

note: ~ Description of spell "afs_telepathic_blast ( [Ψ]Synaptic Overload )"
en: Short-circuit and overwhelm a target's brain, causing extreme damage or death.  Does not work on targets without living minds, such as robots.
ko: 대상의 뇌를 단락시키고 압도하여 극심한 손상이나 사망을 유발합니다. 로봇처럼 살아있는 정신이 없는 대상에게는 효과가 없습니다.

note: ~ Message of spell "afs_telepathic_blast ( [Ψ]Synaptic Overload )" ~ Message of spell "telepathic_blast ( [Ψ]Synaptic Overload )"
en: You assault the mind of your target!
ko: 당신은 타겟의 정신을 공격합니다!

note: ~ Player message in effect in EoC "EOC_AFS_TELEPATH_SHIELD_INITIATE" ~ Player message in effect in EoC "EOC_TELEPATH_SHIELD_INITIATE"
en: You begin shielding your thoughts.
ko: 당신은 자신의 생각을 보호하기 시작합니다.

note: ~ Player message in effect in EoC "EOC_AFS_TELEPATH_SENSE_MINDS_INITIATE" ~ Player message in effect in EoC "EOC_TELEPATH_SENSE_MINDS_INITIATE"
en: You reach out with your powers, looking for nearby minds.
ko: 당신은 자신의 힘을 사용하여 근처의 마음을 찾습니다.

note: ~ Player message in effect in EoC "EOC_AFS_TELEPATH_SUGGESTION_INITIATE"
en: You prepare to subtly influence others' thoughts.
ko: 당신은 다른 사람의 생각에 미묘하게 영향을 미칠 준비를 합니다.

note: ~ Item name ~ Vehicle part name
en: ultralight frame | ultralight frames
ko[0]: 초경량 프레임

note: ~ Description of "ultralight frame"
en: A sturdy, lightweight frame made from titanium.  Useful for crafting.
ko: 티타늄으로 된 튼튼하고 가벼운 프레임입니다. 제작에 쓰입니다.

note: ~ Item name ~ Vehicle part name
en: ultralight foldable frame | ultralight foldable frames
ko[0]: 접이식 초경량 프레임

note: ~ Description of "ultralight foldable frame"
en: A sturdy, lightweight foldable frame made from titanium.
ko: 티타늄으로 된 튼튼하고 가벼운 프레임입니다. 접을 수 있습니다.

note: ~ Description of "control station"
en: A large and complex piloting station from a military vehicle, including a camera station, steering tools, and electronics controls.
ko: 차량 조종 장치, 전자기기 제어장치, 카메라 스테이션이 포함된 크고 복잡한 군용 차량 조종 계기판입니다.

note: ~ Item name ~ Vehicle part name
en: quantum solar panel | quantum solar panels
ko[0]: 양자 태양광 패널

note: ~ Description of "quantum solar panel"
en: This solar panel is obviously cutting-edge technology and given where you found it, it should probably provide a LOT of power.  It's covered in strange-looking material, but the covering looks rather fragile; it doesn't look like it could support a reinforcing sheet, either.
ko: 이 태양광 패널은 분명 최첨단 기술인데, 어디서 구했는지 생각하면 엄청난 전력을 공급할 수 있을 것 같습니다. 이상하게 생긴 재질로 덮여 있는데, 겉면이 꽤 약해 보입니다. 보강판도 제대로 지탱할 수 없을 것 같습니다.

note: ~ Item name ~ Vehicle part name
en: minireactor | minireactors
ko[0]: 소형 반응로

note: ~ Description of "minireactor"
en: A small, portable plutonium reactor.  Handle with great care!
ko: 작고 휴대하기 편리한 플루토늄 원자로입니다. 조심해서 다루세요!

note: ~ Vehicle part name
en: cargo trough
ko: 화물 통

note: ~ Description of vehicle part "cargo trough"
en: This is little more than a sheet metal basin welded to the bottom of the vehicle, extending below it.  Though it holds a lot of stuff, its shoddiness makes it fragile.
ko: 이건 차 바닥에 용접된 판금 대야에 불과합니다. 차 밑으로 뻗어 있죠. 많은 물건을 담을 수 있지만, 너무 조잡해서 깨지기 쉽습니다.

note: ~ Vehicle part name
en: crude plating
ko: 엉성한 장갑판

note: ~ Description of vehicle part "crude plating"
en: A piece of sheet metal welded onto a vehicle as armor.  Thin, and not as protective as proper armor, but it'll do if there's nothing else available.
ko: 차량의 장갑에 용접된 금속판입니다. 얇고 파워 아머처럼 튼튼한 방어력을 제공하진 않지만, 여전히 아무것도 없는 것보다 낫습니다.

note: ~ Vehicle part name
en: heavy ablative plating
ko: 무거운 절삭 도금

note: ~ Description of vehicle part "control station"
en: A large and complex dashboard mounted with steering controls and several LCD touch screens for controlling vehicle systems.
ko: 차량 시스템을 조종하기 위한 LCD 터치 스크린과 조종 장치가 부착된 커다랗고 복잡한 대시보드입니다.

note: ~ Vehicle part name
en: mounted external tank (200L)
ko: 설치된 외부 탱크 (200L)

note: ~ Description of vehicle part "ultralight frame"
en: An ultralight titanium framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.
ko: 접이식 초경량 티타늄 프레임이다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있다.

note: ~ Description of vehicle part "ultralight foldable frame"
en: An ultralight titanium foldable framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.
ko: 초경량 티타늄 프레임입니다. 프레임 위에 다른 차량 부품들을 장착할 수 있고, 또 다른 프레임을 붙여서 차량 크기를 늘릴 수 있습니다.

note: ~ Description of vehicle part "quantum solar panel"
en: An extremely high-performance solar panel.  Will recharge the vehicle's electrical power when exposed to the sun.  Clouds will slow the recharge speed.  Extremely fragile and cannot be armored.
ko: 매우 고성능의 태양광 패널입니다. 햇빛에 노출되면 차량의 전력을 재충전합니다. 구름은 재충전 속도를 늦춥니다. 매우 취약하며 보호 장갑을 씌울 수 없습니다.

note: ~ Description of vehicle part "minireactor"
en: A small nuclear reactor.  When loaded with plutonium cells and turned on, will generate a lot of electrical power.
ko: 소형 핵 반응로입니다. 플루토늄 전지가 삽입된 채로 전원을 켜면 많은 양의 전기를 생산합니다.

note: ~ Vehicle part name
en: robot_carrier
ko: 로봇 보관함

note: ~ Description of vehicle part "robot_carrier"
en: A cargo space for carrying robots.  'e'xamine it to capture a robot next to you, or to release the robot currently contained.  When selecting a robot to capture, choose its tile relative to you, not the part.
ko: 로봇을 운송하는데 쓰는 화물칸입니다. 조사하여 인접한 로봇을 싣거나 또는 현재 수납한 로봇을 풀어줄 수 있습니다. 실을 로봇을 택할 때는 화물칸이 아니라 당신에게 인접한 로봇을 선택하는 것임에 주의하세요.

note: ~ Vehicle name
en: Atomic Compact
ko: 원자력 소형차

note: ~ Vehicle name
en: Atomic SUV
ko: 원자력 SUV

note: ~ Vehicle name
en: Atomic Car
ko: 원자력 자동차

note: ~ Vehicle name
en: Robotic Taxi
ko: 로봇 택시

note: ~ Vehicle name
en: Armored Robot Carrier
ko: 로봇수송 장갑차

note: ~ Vehicle name
en: Atomic Sports Car
ko: 원자력 스포츠카

note: ~ Vehicle name
en: Enforcer Patrol Car
ko: 집행 순찰차

note: ~ Vehicle name
en: Bubble Car
ko: 소형 자동차

note: ~ Vehicle name
en: Light Cycle
ko: 빛의 순환

note: ~ Vehicle name
en: Lynx Explorer
ko: 린스 탐험가

note: ~ Item name ~ Variant name of item "strange object"
en: strange object | strange objects
ko[0]: 이상한 물체

note: ~ Description of "strange object"
en: An object of uncertain origin, unusually heavy for its size.
ko: 출처가 불분명한 물건으로, 크기에 비해 비정상적으로 무겁습니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It looks like a glob of white plastic streaked with bits of red and black has melted over a jagged chunk of mixed scrap metals.  There are two large and sharp pieces of metal jutting out from the side in parallel.  The metal is very slightly, inexplicably slimy to the touch.  If you hold it up to your ear, it emits a low, oscillating hum very quietly.  Unsettling…
ko: 빨간색과 검은색 줄무늬가 있는 흰색 플라스틱 덩어리가 삐죽삐죽한 고철 덩어리 위에 녹아내린 것 같습니다. 크고 날카로운 금속 조각 두 개가 옆으로 나란히 튀어나와 있습니다. 금속은 아주 미세하고, 만져보면 알 수 없을 정도로 미끈거립니다. 귀에 대면 낮고 진동하는 윙윙거리는 소리가 아주 조용하게 들립니다. 불안한…

note: ~ Description of variant "strange object" of item "strange object"
en: It's a brown, flaky rock just bigger than your fist.  Horrifically, what seem to be small animal bones stick out of it at weird angles.  Something that looks suspiciously like blood very slowly oozes out from between the layers in the rock - almost imperceptibly slow - almost as if something living were freshly crushed between the sedimentary layers.  But that would be impossible…
ko: 주먹만 한 크기의 갈색의 얇은 돌덩어리입니다. 소름 끼치게도, 작은 동물 뼈처럼 보이는 것들이 기묘한 각도로 튀어나와 있습니다. 바위 층들 사이에서 피처럼 의심스러운 무언가가 아주 천천히 흘러나오는데, 거의 알아차릴 수 없을 정도로 느립니다. 마치 살아있는 무언가가 퇴적층 사이에 갓 으깨진 것처럼 말이죠. 하지만 그건 불가능할 겁니다…

note: ~ Description of variant "strange object" of item "strange object"
en: It's a small wooden cuboid with a large rectangular hole running from one side to the other.  The wood is well-treated and it seems completely mundane at first.
    
    If you look through the hole, everything looks normal.  It's only when you wave your hand in front that you realize that you can't see yourself!  If you stick your finger inside the hole, it doesn't seem to come out the other side.  How is that possible?!
ko: 한쪽에서 다른 쪽으로 커다란 직사각형 구멍이 뚫려 있는 작은 나무 직육면체입니다. 나무는 잘 관리되어 있어서 처음에는 아주 평범해 보입니다.
    
    구멍을 통해 들여다보면 모든 것이 평범해 보입니다. 손을 앞으로 흔들어 보고 나서야 제 자신이 보이지 않는다는 것을 깨닫습니다! 구멍 안에 손가락을 넣어도 반대편으로 나오지 않는 것 같습니다. 어떻게 그럴 수 있을까요?!

note: ~ Description of variant "strange object" of item "strange object"
en: You could be wrong, but it appears to be maybe 6 or 7 colorful glass bongs fused together in a ball-shaped mess of melted glass, reminding you strangely of an art exhibition you saw once.  When you pick up the object, you notice a pale purple ooze trapped in the middle of the glass meld.  It's iridescent, colloidal, and slightly viscous, although it doesn't remind you of any fluid you've ever seen before.
ko: 틀릴 수도 있지만, 아마 여섯 개나 일곱 개의 색색 유리 봉이 공 모양으로 녹아내린 유리 덩어리처럼 보입니다. 마치 예전에 봤던 미술 전시회를 떠올리게 하는 묘한 느낌입니다. 이 물체를 집어 올리면 유리 덩어리 가운데에 옅은 보라색 액체가 고여 있는 것을 발견합니다. 무지갯빛에 콜로이드성 액체이며 약간 점성이 있지만, 이전에 본 어떤 액체와도 비교할 수 없습니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It's colored jet black and looks suspiciously like the ridged horn of a goat, only seemingly studded with red gems and carved with inscriptions.  You're no expert, but these inscriptions are unlike anything you've ever seen humans make, with many geometric shapes inside squares that could be words or characters.  There are thin, intricate lines weaving all over the horn, curving in a way that you're sure could only be achieved with laser engraving technology yet you feel certain they were not.
ko: 칠흑 같은 검은색에 마치 염소 뿔처럼 뾰족하게 튀어나온 것 같은데, 붉은 보석이 박혀 있고 비문이 새겨져 있는 것 같습니다. 전문가는 아니지만, 이 비문들은 인간이 만든 어떤 것과도 비교할 수 없을 만큼 독특합니다. 사각형 안에는 단어나 글자처럼 보이는 기하학적 모양들이 가득합니다. 뿔 전체에 가늘고 복잡한 선들이 얽혀 있고, 레이저 조각 기술로만 가능할 것 같은 곡선을 그리면서도, 그렇지 않다는 확신이 듭니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It appears like a normal book with a bright blue cover from a distance, but when you pick the object up you notice it's simply a thick slab of some dense material shaped like a book.  It's oddly stocky and brightly colored, textured with low-resolution images almost like an object that fell straight out of an old video game.  On the cover is just the number "19" and below it the words "A new bible by" but there's no author listed.  In fact, there's no other text on the entire object.
ko: 멀리서 보면 밝은 파란색 표지의 평범한 책처럼 보이지만, 실제로 들어 올려 보면 책처럼 생긴 두꺼운 판 모양의 조밀한 재질이라는 것을 알 수 있습니다. 기묘하게 땅딸막하고 밝은 색채에, 마치 오래된 비디오 게임에서 막 튀어나온 듯한 저해상도 이미지들이 질감을 이루고 있습니다. 표지에는 숫자 "19"만 있고 그 아래에는 "A new bible by"라는 문구가 있지만, 저자는 적혀 있지 않습니다. 사실, 책 전체에 다른 글이 전혀 없습니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It seems to be a heavy chunk of light pink amber.  Suspended inside the amber are… fossils?  You're unsure what to call them.
    
    One appears to be a small ball of hair with copper wires reaching out in one direction, reminiscent of an amoeba reaching for something.  Another appears to be a tiny fern, only made out of a highly iridescent metal, with blades quite literally as thin as a razor.  A third, particularly horrifying one appears to be the shrunken head of a human with a network of dark red nerves instead of hair.
ko: 연한 분홍색 호박색 덩어리처럼 보입니다. 호박색 안에는… 화석이 떠 있는 걸까요? 뭐라고 불러야 할지 모르겠네요.
    
    하나는 구리선이 한쪽 방향으로 뻗어 있는 작은 머리카락 뭉치처럼 보이는데, 마치 아메바가 무언가를 잡으려는 듯합니다. 또 다른 하나는 아주 작은 양치식물처럼 보이는데, 매우 밝은 무지갯빛 금속으로 만들어졌고, 칼날은 말 그대로 면도칼처럼 가늘었습니다. 세 번째, 특히 소름 끼치는 것은 머리카락 대신 짙은 붉은색 신경망으로 이루어진 인간의 쪼그라든 머리처럼 보입니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It seems almost like a children's toy has somehow melted into a solid chunk of brass.  There are bright red, green, and yellow plastic pieces fused into the sides and a very distinct purple button in the middle.  When you press it, however, there's a sickening squelch and you can't help but feel like you're pressing into a pile of ground meat protected by this metal outer shell.  Disgusting.
ko: 마치 아이들 장난감이 어떻게든 단단한 황동 덩어리로 녹아내린 것 같습니다. 밝은 빨간색, 초록색, 노란색 플라스틱 조각들이 측면에 융착되어 있고, 가운데에는 아주 뚜렷한 보라색 버튼이 있습니다. 그런데 누르면 끽끽거리는 소리가 나고, 마치 이 금속 외피에 보호받는 다진 고기 더미를 누르는 듯한 느낌이 듭니다. 정말 역겹습니다.

note: ~ Description of variant "strange object" of item "strange object"
en: It seems like a small, jagged rock uniformly and evenly covered in bright red velvet.  You feel certain that the rock came to be this way through some supernatural process.  When you hold it to your ear, it emits a very low, oscillating hum.  Very strange.
ko: 작고 뾰족한 돌멩이가 밝은 붉은 벨벳으로 고르게 덮여 있는 것 같습니다. 마치 초자연적인 과정을 거쳐 이렇게 된 게 분명하다는 생각이 듭니다. 귀에 대면 아주 낮고 진동하는 웅웅거리는 소리가 납니다. 정말 이상하죠.

note: ~ Description of variant "strange object" of item "strange object"
en: It appears to be a small black box made out of some kind of hard metal.  Although it has no discernable openings, you call it a box because when you shake it you can feel things moving around inside.  Strangely, though, what's inside always seems to be… changing.  One moment it's a liquid, the next it feels like marbles or rocks, and then the next it feels like sand.
    
    Although probably inconsequential, the object emits a fairly strong odor of ginger at all times.
ko: 어떤 종류의 단단한 금속으로 만들어진 작고 검은 상자처럼 보입니다. 눈에 띄는 구멍은 없지만, 흔들면 안에서 무언가 움직이는 게 느껴지기 때문에 상자라고 부르는 거죠. 그런데 이상하게도, 안의 내용물은 항상… 변하는 것 같습니다. 어떤 순간에는 액체였다가, 다음 순간에는 구슬이나 돌멩이처럼 느껴지고, 또 다음 순간에는 모래처럼 느껴집니다.
    
    아마도 중요하지 않을지도 모르지만, 그 물체는 항상 꽤 강한 생강 냄새를 풍깁니다.

note: ~ Terrain name
en: faded wall
ko: 퇴색된 벽

note: ~ Description of terrain "faded wall"
en: A yellowed, numbingly monotonous wallpaper decorates these thin walls.  They smell of mildew and have a faintly damp feel.
ko: 누렇게 변색되고 감각을 마비시킬 만큼 단조로운 벽지가 얇은 벽을 장식하고 있습니다. 곰팡이 냄새가 나고 은은하게 축축한 느낌이 듭니다.

note: ~ Terrain name
en: faded gray wall
ko: 퇴색된 회색 벽

note: ~ Description of terrain "faded gray wall"
en: A drab gray drywall barrier with no finishing.  Feels almost damp to the touch and smells faintly of cleaner chemicals.
ko: 마감 처리가 안 된 칙칙한 회색 건식벽체입니다. 만져보면 거의 축축한 느낌이고, 희미하게 세척제 냄새가 납니다.

note: ~ Terrain name
en: faded carpet, overhead light
ko: 퇴색된 카펫, 천장 조명

note: ~ Description of terrain "faded carpet, overhead light"
en: A slightly moist carpet, stained yellow with age.  Overhead, a fluorescent light hums a little too loudly.
ko: 약간 축축한 카펫은 세월의 흔적으로 누렇게 변해 있었다. 머리 위에서는 형광등 불빛이 너무 크게 울려 퍼졌다.

note: ~ Terrain name
en: faded carpet
ko: 퇴색된 카펫

note: ~ Description of terrain "faded carpet"
en: A slightly moist carpet, stained yellow with age.
ko: 약간 축축한 카펫은 오래되어 노랗게 얼룩져 있습니다.

note: ~ Terrain name
en: faded tile, overhead light
ko: 퇴색된 타일, 천장 조명

note: ~ Description of terrain "faded tile, overhead light"
en: These cheap white tiles, which seem to be plastic rather than actual ceramic, are grayed with age and slightly warped at their corners.  Overhead, a fluorescent light hums a little too loudly.
ko: 이 싸구려 흰색 타일은 진짜 세라믹이라기보다는 플라스틱처럼 보이지만, 세월의 흔적으로 회색빛이 돌고 모서리가 살짝 휘어져 있습니다. 머리 위에서는 형광등 불빛이 너무 크게 울립니다.

note: ~ Terrain name
en: faded tile
ko: 퇴색된 타일

note: ~ Description of terrain "faded tile"
en: These cheap white tiles, which seem to be plastic rather than actual ceramic, are grayed with age and slightly warped at their corners.
ko: 실제 세라믹이라기보다는 플라스틱처럼 보이는 이 값싼 흰색 타일은 오래되어 회색으로 변색되었고 모서리 부분이 약간 뒤틀려 있습니다.

note: ~ Furniture name
en: water cooler
ko: 워터쿨러

note: ~ Description of furniture "water cooler"
en: A plastic jug of water mounted on a dispenser.  Normally dispenses hot water in addition to cold, but not with the power out.  You could probably salvage the unwieldy jug on top with little effort, but any water still in it would spill.
ko: 디스펜서에 장착된 플라스틱 물병입니다. 보통은 찬물뿐만 아니라 뜨거운 물도 나오지만, 정전 시에는 나오지 않습니다. 위에 있는 이 거추장스러운 물병은 별 노력 없이 살릴 수 있겠지만, 안에 남은 물은 쏟아질 것입니다.

note: ~ Bashing sound
en: wobbling plastic!
ko: 흔들리는 플라스틱!

note: ~ Item name
en: water cooler jug | water cooler jugs
ko[0]: 정수기 물통

note: ~ Description of "water cooler jug"
en: A sizable blue plastic jug meant to hold and supply water in a water cooler or similar dispenser.  Holds a lot of liquid, but unfortunately it doesn't come with a cap, making it hard to carry around when full.
ko: 워터 쿨러나 비슷한 디스펜서에 물을 담아 공급하는 용도로 만들어진 넉넉한 크기의 파란색 플라스틱 물병입니다. 액체는 많이 담을 수 있지만, 아쉽게도 뚜껑이 없어서 가득 찬 상태로 들고 다니기 불편합니다.

note: ~ Item name
en: almond water | almond waters
ko[0]: 아몬드 물

note: ~ Description of "almond water"
en: A bottle of what looks like slightly-cloudy water.
ko: 약간 탁한 물이 담긴 병.

note: ~ Item name
en: almond water bottle | almond water bottles
ko[0]: 아몬드 물병

note: ~ Description of "almond water bottle"
en: A sealed glass bottle, holding a slightly-cloudy liquid.
ko: 약간 탁한 액체를 담은 밀폐된 유리병.

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  The date on it is so old it seems actually impossible for it to have lasted this long in such good condition.  Most of the information on there is shockingly uninteresting for an artifact so old, but one thing catches your eye briefly.
ko: 신문 한 장에 인쇄된 내용입니다. 날짜가 너무 오래되어서 이렇게 오랫동안 좋은 상태로 보관되었을 리가 없어 보입니다. 이렇게 오래된 유물에 대한 정보는 대부분 충격적일 정도로 흥미롭지 않지만, 한 가지가 잠깐 눈길을 사로잡습니다.

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  The date on it suggests it's decades old, but miraculously it appears to be much newer.  Most of the information on there is terribly trivial, or out of date, but one thing catches your eye briefly.
ko: 신문 한 장에 인쇄된 내용입니다. 날짜만 봐도 수십 년 된 것 같지만, 놀랍게도 훨씬 더 최근의 내용입니다. 대부분의 정보는 너무 사소하거나 시대에 뒤떨어져 있지만, 한 가지가 잠깐 눈길을 사로잡습니다.

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  It doesn't look like any newspaper you're familiar with and the text on it makes no sense…
ko: 신문 한 장이요. 익숙한 신문과는 전혀 다르고, 글도 전혀 이해가 안 가요…

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  It was printed a few years ago.  Most of the information on there is terribly trivial, or out of date, but one thing catches your eye briefly.
ko: 신문 지면 한 장입니다. 몇 년 전에 인쇄된 것입니다. 거기에 있는 정보 대부분은 매우 사소하거나 오래되었지만, 한 가지가 잠깐 눈길을 사로잡습니다.

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  There seems to be an important article about a missing person.
ko: 신문 지면 한 장. 실종자에 대한 중요한 기사가 실린 듯합니다.

note: ~ Description of "newspaper page"
en: A single sheet of newspaper broadsheet.  It was printed within the last few months.  Most of the information on there is terribly trivial, or out of date, but one thing catches your eye briefly.
ko: 신문 지면 한 장입니다. 최근 몇 달 사이에 인쇄된 내용입니다. 대부분의 정보는 매우 사소하거나 오래되었지만, 한 가지가 잠깐 눈길을 사로잡습니다.

note: ~ Name of map extra
en: Red room
ko: 붉은 방

note: ~ Description of map extra "Red room"
en: There's a red room here.
ko: 여기에 붉은 방이 있어요.

note: ~ Name of map extra
en: Autodoc room
ko: 오토닥실

note: ~ Description of map extra "Autodoc room"
en: There's an autodoc here.
ko: 여기에 오토닥이 있습니다.

note: ~ MOD name ~ Name of starting location "sloc_backrooms"
en: The Backrooms
ko: 백룸

note: ~ Overmap terrain name
en: backroom chamber
ko: 백룸 챔버

note: ~ Overmap terrain name
en: backroom stairs
ko: 뒷방 계단

note: ~ Snippet in category "backrooms_note"
en: "I took all the supplies.  I'm sorry."
ko: "물품을 다 가져갔어요. 미안해요."

note: ~ Snippet in category "backrooms_note"
en: "Someday I will wake up.  Someday I will wake up.  Someday I will wake up.  Someday I will"
ko: "언젠가 나는 깨어날 거야. 언젠가 나는 깨어날 거야. 언젠가 나는 깨어날 거야. 언젠가 나는 깨어날 거야."

note: ~ Snippet in category "backrooms_note"
en: "eat the walls"
ko: "벽을 먹어라"

note: ~ Snippet in category "backrooms_note"
en: "STAY QUIET"
ko: "조용히 하세요"

note: ~ Snippet in category "backrooms_note"
en: "pray that you find the same peace I have found"
ko: "당신도 내가 찾은 것과 같은 평화를 찾기를 기도해요"

note: ~ Snippet in category "backrooms_note"
en: "IF YOU MOVE IT WILL HEAR YOU"
ko: "당신이 움직이면 그것은 당신의 소리를 들을 것입니다"

note: ~ Snippet in category "backrooms_note"
en: "My name is Susan Li.  If you're reading this, I'm dead.  I leave everything I own to"
ko: "제 이름은 수잔 리입니다. 이 글을 읽고 있다면, 저는 이미 죽은 사람입니다. 제가 가진 모든 것을 수잔 리에게 물려줍니다."

note: ~ Snippet in category "backrooms_note"
en: "225 steps from the vending machines to the couch room…  Turn left…  141 steps from the couch room to the portal…"
ko: "자판기에서 소파룸까지 225걸음… 좌회전… 소파룸에서 포털까지 141걸음…"

note: ~ Snippet in category "backrooms_note"
en: "Welcome to Hell :)"
ko: "지옥에 오신 것을 환영합니다 :)"

note: ~ Snippet in category "backrooms_note"
en: "know because I was wearing my watch.  Today was another bad day.  They nearly saw me as I hauled wood back to the big room, and I lost half of it running away.  Tomorrow, I plan"
ko: "시계를 차고 있어서 알 수 있었어. 오늘도 힘든 하루였어. 큰 방으로 나무를 끌고 가는 동안 그들이 날 거의 볼 뻔했어. 도망치면서 절반을 잃어버렸지. 내일은 꼭 해낼 거야."

note: ~ Snippet in category "backrooms_note"
en: "I AM IN A TOP SECRET FACILITY BUILT BY THE GOVERNMENT!!  I HAVE BEEN ILLEGALLY KIDNAPPED!!  PLEASE HELP ME!!"
ko: "저는 정부가 지은 극비 시설에 있어요!! 불법적으로 납치당했어요!! 제발 도와주세요!!"

note: ~ Snippet in category "backrooms_note"
en: "What do you want?  Am I supposed to confess??  What am I waiting for???"
ko: "뭘 원하는 거야? 내가 고백해야 하는 거야? 뭘 기다리고 있는 거야???"

note: ~ Snippet in category "backrooms_note"
en: "…602,651  602,652  602,653  602,654  602,655  602,656  602,657…"
ko: "…602,651 602,652 602,653 602,654 602,655 602,656 602,657…"

note: ~ Snippet in category "backrooms_note"
en: "I AM IN A SMALL ROOM WITH MANY DESKS.  I CAN'T STAY HERE.  COME FIND ME."
ko: "저는 책상이 많은 작은 방에 있어요. 여기 있을 수 없어요. 와서 저를 찾아주세요."

note: ~ Snippet in category "backrooms_note"
en: This note has a bunch of lines all over it.  It looks like it might be a map, but nothing is labeled and you're already hopelessly lost.
ko: 이 쪽지에는 줄이 잔뜩 그어져 있어요. 지도처럼 보이지만, 아무것도 표시되어 있지 않고 이미 완전히 길을 잃은 거예요.

note: ~ Snippet in category "backrooms_note"
en: This paper is covered in dried blood…  Gross.
ko: 이 종이는 말라붙은 피로 뒤덮여 있어요... 역겹죠.

note: ~ Snippet in category "backrooms_note"
en: This note is covered with tally marks, front to back.
ko: 이 지폐는 앞뒤로 계산 표시가 되어 있습니다.

note: ~ Snippet in category "backrooms_note"
en: "NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO"
ko: "아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요 아니요"

note: ~ Snippet in category "backrooms_note"
en: "I KILLED THEM.  I HAD TO."
ko: "내가 그들을 죽였어요. 죽여야만 했어요."

note: ~ Snippet in category "backrooms_note"
en: "Casey Blumenthal.  Age 34.  Bangor, Maine.  Hotel receptionist.  The last thing I remember was tripping on a power cord."
ko: "케이시 블루멘탈. 34세. 메인주 뱅고르. 호텔 리셉션 직원. 마지막으로 기억나는 건 전선에 걸려 넘어진 거였어요."

note: ~ Snippet in category "backrooms_note"
en: "STOP FOLLOWING ME"
ko: "나를 따라오지 마"

note: ~ Snippet in category "backrooms_note"
en: "IT'S CHASING ME"
ko: "그게 나를 쫓고 있어"

note: ~ Snippet in category "backrooms_note"
en: "Abandon hope, all ye who read this."
ko: "이 글을 읽는 모든 이들이 희망을 버리십시오."

note: ~ Snippet in category "backrooms_note"
en: This note just has scribbles on it.
ko: 이 쪽지에는 낙서만 적혀있습니다.

note: ~ Snippet in category "backrooms_note"
en: "Let me out.  Let me out.  Let me out.  Let me OUT.  LET ME OUT."
ko: "나를 내보내 줘. 나를 내보내 줘. 나를 내보내 줘. 나를 내보내 줘. 나를 내보내 줘."

note: ~ Snippet in category "backrooms_note"
en: "STAY HERE"
ko: "여기에 머물러라"

note: ~ Snippet in category "backrooms_note"
en: "I have been blessed."
ko: "저는 축복을 받았습니다."

note: ~ Snippet in category "backrooms_ancient_news" ~ This category is for news before 1950 and should adopt the tone of voice of its era.
en: CIGARET SHORTAGE EASILY EXPLAINED!  The cigaret industry says Americans are smoking at the fastest rate in history - that's why there's a shortage!  The final production figure will be 257 million in 1943, compared with 243 million in 1942.  Add to this tax-free shipments to armed forces - which were 32 million this year and increasing, up from 8 million in 1942 - and civilians would be struggling this year were it not for excellent crops!
ko: 담배 부족, 쉽게 설명! 담배 업계는 미국인들이 역사상 가장 빠른 속도로 담배를 피우고 있다고 주장합니다. 바로 그 때문에 담배 부족 현상이 발생하는 것입니다! 1943년 최종 생산량은 2억 5,700만 개로, 1942년 2억 4,300만 개에 비해 크게 감소할 것으로 예상됩니다. 여기에 군대에 대한 면세 운송량(1942년 800만 개에서 올해 3,200만 개로 증가)까지 더해지면, 풍년이 아니었다면 민간인들은 올해 어려움을 겪었을 것입니다!

note: ~ Snippet in category "backrooms_ancient_news" ~ This category is for news before 1950 and should adopt the tone of voice of its era.
en: STRIKE ORE NEAR KENDALL!  A special of the 15th to the Miner from Lewistown states that there is much excitement around Kendall over the reported striking of a hitherto unknown ore in the Fergus tract, extending out on the flat from the Bullard property, and claims are being located in all directions!  Potential experts on the unknown metal are to arrive in the week.
ko: 켄달 근처 광석 발견! 루이스타운에서 온 마이너(Miner) 15일자 특보에 따르면, 켄달 일대는 불라드 부지에서 평지로 뻗어 있는 퍼거스(Fergus) 지역에서 지금까지 알려지지 않은 광석이 발견되었다는 소식에 들떠 있으며, 사방에서 채굴권이 확보되고 있다고 합니다! 미지의 금속에 대한 잠재적 전문가들이 이번 주 안에 도착할 예정입니다.

note: ~ Snippet in category "backrooms_ancient_news" ~ This category is for news before 1950 and should adopt the tone of voice of its era.
en: THE WEATHER: Fair tonight and Wednesday.  THIS IS REAL COMFORT!  That is what they say when they try one of TROUTMANS' Vudor chair hammocks, $3.50; ask to see them!  Buy one of these for the Fourth of July: Flag, size 5x8 feet, pole and rope ready to hang; price, while they last, $1.75 -- TROUTMANS'!
ko: 날씨: 오늘 밤과 수요일은 맑음. 정말 편안해요! TROUTMANS의 Vudor 의자 해먹을 써 보면 이런 말을 하죠. 3.50달러에 판매합니다. 한번 구경해 보세요! 독립기념일을 맞아 이 해먹을 하나 사세요. 깃발, 5x8피트 크기, 기둥과 밧줄, 바로 걸 수 있도록 준비되어 있습니다. 가격은 1.75달러입니다. TROUTMANS에서!

note: ~ Snippet in category "backrooms_very_old_news" ~ This category is for news after 1950 until the time of Cataclysm lore and should adopt the tone of voice of its era.
en: ABRAMS CONFIDENT S. VIET TAKEOVER IS SUCCESS:  Gen. Creighton W. Adams, commander of US troops in South Vietnam, praised the South Vietnamese army today and said its forces have "tremendous confidence" in their continued success.  The disappearance of Gen. Bessemer last month has "not disheartened the troops", although Adams has admitted his death at enemy hands is "likely".
ko: 에이브럼스, 남베트남 점령 성공 확신: 남베트남 주둔 미군 사령관 크레이튼 W. 애덤스 장군은 오늘 남베트남군을 칭찬하며, 그들의 지속적인 성공에 대해 "엄청난 확신"을 가지고 있다고 말했습니다. 지난달 베세머 장군의 실종은 "군대를 낙담시키지는 않았지만", 애덤스 장군은 적의 손에 베세머 장군이 사망할 가능성이 "높다"고 인정했습니다.

note: ~ Snippet in category "backrooms_very_old_news" ~ This category is for news after 1950 until the time of Cataclysm lore and should adopt the tone of voice of its era.
en: LUNCH MENUS:  MONDAY, February 16 - NO SCHOOL.  TUESDAY, February 17 - Corn dog with catsup and mustard, potatoes au gratin, bread and butter, buttered spinach, apple half, milk.  WEDNESDAY February 18 - Wildcat goulash, buttered green beans, hot rolls and butter, orange jello with pears, milk.  THURSDAY, February 19 - Tacos with cheese and lettuce, applesauce, milk.  FRIDAY, February 20 - Creamed turkey over mashed potatoes, peanutbutter sandwiches, cherry shortcake, chocolate milk.
ko: 점심 메뉴: 2월 16일 월요일 - 휴무. 2월 17일 화요일 - 케첩과 머스터드를 곁들인 콘도그, 감자 오그라탱, 버터를 바른 빵, 버터를 바른 시금치, 사과 반쪽, 우유. 2월 18일 수요일 - 와일드캣 굴라시, 버터를 바른 그린빈, 핫롤과 버터, 배를 곁들인 오렌지 젤로, 우유. 2월 19일 목요일 - 치즈와 양상추를 곁들인 타코, 애플소스, 우유. 2월 20일 금요일 - 으깬 감자 위에 얹은 크림 칠면조, 땅콩버터 샌드위치, 체리 쇼트케이크, 초콜릿 우유.

note: ~ Snippet in category "backrooms_very_old_news" ~ This category is for news after 1950 until the time of Cataclysm lore and should adopt the tone of voice of its era.
en: ADMINISTRATIVE ASSISTANT SOUGHT:  Eberhard Technologies, Inc. is looking for a full-time (37.5 hours) Administrative Assistant.  This position requires a person with excellent organizational and computer skills, capable of professional discretion in their daily life.  Extensive benefits offered.  Send resume to thaskins@eberhardphoenix.com.
ko: 행정 보조 모집: Eberhard Technologies, Inc.에서 정규직(37.5시간) 행정 보조를 모집합니다. 뛰어난 조직력과 컴퓨터 활용 능력을 갖추고 일상생활에서 전문적인 판단력을 발휘할 수 있는 분을 찾습니다. 다양한 복리후생이 제공됩니다. 이력서는 thaskins@eberhardphoenix.com으로 보내주시기 바랍니다.

note: ~ Snippet in category "backrooms_very_old_news" ~ This category is for news after 1950 until the time of Cataclysm lore and should adopt the tone of voice of its era.
en: SEARCH FOR PILOT WHO SAW UFO, DISAPPEARED:  Authorities Wednesday called of a ground, air, and sea search for a pilot who vanished after radioing that his lightplane was being pursued by an unidentified flying object.  An air force reconnaissance plane searched 1,000 square miles of ocean for George Valentina and his Cessna 182.  At one point, Valentina radioed, "It's not an aircraft…  It's…" before the transmission broke off.  Residents of King Island have reported sightings of bright and trailing lights over the past six weeks.
ko: UFO 목격 후 실종된 조종사 수색: 당국은 수요일, 경비행기가 미확인 비행 물체(UFO)에 쫓기고 있다는 무전 신고 후 실종된 조종사를 찾기 위해 지상, 공중, 해상 수색을 개시했습니다. 공군 정찰기가 조지 발렌티나와 그의 세스나 182기를 찾기 위해 1,000제곱마일(약 2,100km²)에 달하는 바다를 수색했습니다. 발렌티나는 "비행기가 아닙니다… 이건…"이라고 무전했고, 이후 교신이 끊겼습니다. 킹 섬 주민들은 지난 6주 동안 밝고 희미한 불빛을 목격했다고 신고했습니다.

note: ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: DRIVING ON A WING AND A PRAYER: A New England man has proven it is possible to create a new car from scrap parts using almost nothing but duct tape.  When asked why he had done it, his answer was "Well, I didn't have a welder."
ko: 날개를 달고 기도하며 달려가자: 뉴 잉글랜드에서 한 사내가 오직 고철과 덕트 테이프만 가지고 새 차를 만드는게 가능하다는 것을 증명했습니다. 도대체 왜 그런거냐는 질문에, "어, 용접기가 없었거든요."라고 답했습니다.

note: ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: HALLOWAY ANNOUNCES SWEEPING BUDGET BILL.  As rhetoric surrounding national defense spending ramps up, Senate Majority Leader Halloway has announced a controversial bill that would cut over $700 billion from multiple federal organizations, including arts funding and welfare.  He introduced the bill by saying, "We stand on the edge of a new age of science and discovery, and a new age of danger from enemies abroad.  Hardworking Americans can benefit most by getting involved in our new civilian science programs and making a difference there.  No more sitting at home playing video games!"
ko: 할로웨이, 전면적인 예산안 발표. 국방비 지출을 둘러싼 논란이 거세지는 가운데, 상원 다수당 원내대표 할로웨이는 예술 및 복지 예산을 포함한 여러 연방 기관에서 7천억 달러 이상을 삭감하는 논란의 여지가 있는 법안을 발표했습니다. 그는 법안 서두에서 "우리는 새로운 과학과 발견의 시대, 그리고 해외의 적들로부터의 새로운 위협의 시대를 목전에 두고 있습니다. 근면한 미국인들이 새로운 민간 과학 프로그램에 참여하고 변화를 만들어냄으로써 가장 큰 혜택을 누릴 수 있습니다. 더 이상 집에 앉아 비디오 게임을 할 필요가 없습니다!"라고 말했습니다.

note: ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: COUNTRY MUSIC FESTIVAL STILL ON.  Predictions of inclement weather won't stop Huey Brooks, owner of Brooks Entertainment, from putting on his famous country music festival.  The event has moved to the Springfield Masonic Center and begins two hours earlier, at 5PM.  As the whereabouts of self-admitted "party boy" Jerry Kenny remain unknown, local legend Poppy Summerfield has been brought in to fill his slot.
ko: 컨트리 음악 페스티벌은 계속됩니다. 악천후 예보에도 불구하고 브룩스 엔터테인먼트의 오너 휴이 브룩스는 그의 유명한 컨트리 음악 페스티벌을 계속 개최합니다. 행사는 스프링필드 메이소닉 센터로 장소를 옮겨 두 시간 앞당겨 오후 5시에 시작합니다. 자칭 "파티 보이" 제리 케니의 행방이 여전히 묘연함에 따라, 지역의 전설 포피 서머필드가 그의 자리를 채우기 위해 합류했습니다.

note: ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: KIDNAPPING IN WESTFIELD?  After a week of intense searching, chasing leads across the state, the Oriole County Sheriff's Department have still uncovered no leads in the disappearance of Kasey Akron, 31, postal worker and mother of two.  Akron disappeared without a trace while on the job in Westfield, a small village with a population of only 824, on September 24th.  Her vehicle was found still running, undelivered mail left inside.  Her mother tearfully testified to the Oriole Free Press, "Kasey was a happy and loved woman.  Wherever she is, we know she wants to come home!"  Detectives previously suggested that Akron may have departed with someone she knew, but have not made any arrests so far.
ko: 웨스트필드에서 납치 사건? 오리올 카운티 보안관실은 일주일간의 집중 수색과 주 전역의 단서 추적에도 불구하고, 두 아이의 엄마이자 우체국 직원인 31세 케이시 애크런의 실종 사건에 대한 단서를 아직 찾지 못했습니다. 애크런은 9월 24일, 인구 824명의 작은 마을 웨스트필드에서 근무 중이던 중 흔적도 없이 사라졌습니다. 그녀의 차량은 여전히 작동 중이었고, 차량 내부에는 배달되지 않은 우편물이 남아 있었습니다. 그녀의 어머니는 오리올 프리 프레스에 눈물을 흘리며 "케이시는 행복하고 사랑받는 여성이었습니다. 어디에 있든 집으로 돌아오고 싶어 한다는 것을 우리는 알고 있습니다!"라고 증언했습니다. 형사들은 이전에 애크런이 아는 사람과 함께 떠났을 가능성을 제기했지만, 아직까지 체포된 사람은 없습니다.

note: ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: MYSTERY IN DRESDEN: Nefarious happenings are nothing new for the ever-tumultuous GDR, but the peculiar mystery of two missing actors has captured international attention.  Nani Wolf and Angela Weiss were slated to perform in mere moments, spotted entering their dressing room with fellow company members testifying to every minute and every angle, but when the curtain call came, they were nowhere to be found!  Region police are baffled, but have concluded there was no sign of foul play.  The girls just disappeared!
ko: 드레스덴의 미스터리: 끊임없이 격동하는 동독에서 흉악한 사건은 흔한 일이지만, 실종된 두 배우의 기묘한 미스터리는 국제적인 관심을 사로잡았습니다. 나니 볼프와 앙겔라 바이스는 단 몇 분 만에 공연을 시작할 예정이었고, 동료 단원들이 모든 순간, 모든 각도에서 증언하는 가운데 분장실에 들어가는 모습이 포착되었습니다. 하지만 커튼콜이 시작되자 그들은 어디에도 없었습니다! 지역 경찰은 당혹감을 표했지만, 어떠한 범죄의 흔적도 없다고 결론지었습니다. 두 배우는 그냥 사라졌습니다!

note: ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: MISSING MAN: Gerald Bienkowski, age 47.  Disappeared: April 14.  Last seen leaving Tony's Watering Hole in Burlington.  Believed to be of sound mind, but possibly in danger.  If seen, contact local police.  Do not approach.
ko: 실종 남성: 제럴드 비엔코프스키, 47세. 실종일: 4월 14일. 마지막으로 목격된 장소: 벌링턴 토니 워터링 홀. 정신은 멀쩡하지만 위험에 처해 있을 가능성이 있습니다. 목격 시 지역 경찰에 신고하십시오. 접근하지 마십시오.

note: ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: MISSING WOMAN: Anne Demir, age 33.  Disappeared: May 3.  Last seen driving SOUTH of Dallas on I-45 at 8:45pm.  NEW DETAILS HAVE RE-OPENED THIS INVESTIGATION.  New witness footage confirms Demir's car driving SOUTH rather than north, as previously reported.
ko: 실종 여성: 앤 데미르(33세). 실종일: 5월 3일. 마지막으로 목격된 시각: 오후 8시 45분, 댈러스 남쪽 I-45 고속도로에서 운전 중. 새로운 단서가 발견되어 수사가 재개되었습니다. 새로운 목격자 영상에서 데미르의 차량이 이전에 보도된 북쪽 방향이 아닌 남쪽 방향으로 주행했음이 확인되었습니다.

note: ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: NO TRACE FOUND in search for missing Lisa Hawthorne and her boyfriend Shaun after 58 Civil Air Patrol members spent three days scouring the area near Twelve Mile Trail.  The couple's car was found roadside near the northern trailhead and they were reported missing shortly after.  The couple were "on a daily hike in a place completely known to them", says detective Aretha Wesson, who personally knew the two intrepid young athletes.
ko: 실종된 리사 호손과 그녀의 남자친구 숀을 찾기 위한 수색 작전은 58명의 민간 항공 순찰대원들이 트웰브 마일 트레일 인근 지역을 3일간 수색했지만 흔적은 발견되지 않았습니다. 두 사람의 차량은 북쪽 트레일 입구 근처 도로변에서 발견되었고, 곧 실종 신고가 접수되었습니다. 두 용감무쌍한 젊은 운동선수를 개인적으로 알고 지냈던 아레사 웨슨 형사는 두 사람이 "익숙한 곳에서 매일 하이킹을 하고 있었다"고 말했습니다.

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en: "St. Mary bingo will be hel777 B24G43A23K19T99 assistance with bond. The empty ap… , , , thsi empty abyss, floating on a salt laboratory abbbbbbbooooooooooooooannaannan."
ko: "세인트 메리 빙고는 hel777 B24G43A23K19T99 보석금 지원이 될 것입니다. 텅 빈 앱… , , , 이 텅 빈 심연은 소금 실험실에 떠다니는 abbbbbbbooooooooooooannaannan."

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en: "NEWS REPORTED: The absolute fucking apathy!  I hav ?????:D:D don f a    snn          ksk             t  special compartment designed for defacation inside the twentieth centurset sd dddddddddd and THEY DON'T UNDERSTAND WHAT'S HAPPENING BUT I could tell uuuuuuuuuu the smoke outlawed inside"
ko: "보도된 뉴스: 완전 무관심! ??????:D:D 20세기 SD 안에 특수하게 설계된 변기 청소 칸이 있다는 걸 몰랐어. 뭔 일이 벌어지는지 모르겠지만, 안에서 담배 피우는 건 금지된 것 같아."

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en: You've never seen anything i never scene 4444442 2222 nsnrwsnennelalkknwns i haven't sen sent the break forest knight calber song ontological corporaction nwensnnnnnnnnnfnnnnnnnnnnnndf ff XD usee?
ko: 당신은 내가 본 적이 없는 장면 4444442 2222 nsnrwsnennelalkknwns 나는 휴식을 보낸 적이 없습니다 숲 기사 칼버 노래 존재론적 기업 nwensnnnnnnnnnnfnnnnnnnnnnndf ff XD 사용?

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en: 12,32193334 missing platters.  arbitrary statisticality somnolencences somaekllllld 321 was a stinker but they sdneoll the %%%% anaans k.  fol sd  k            so dow n     the          dragin.  alice and her rabid fated to apel,, unex plain.
ko: 12,32193334개의 플래터가 사라졌습니다. 임의의 통계적 졸음 somaekllllld 321은 짜증나는 일이었지만 그들은 %%%% anaans k를 sdneoll했습니다. sd k를 따라 드래그를 따라갔습니다. 앨리스와 그녀의 광견병적인 운명은 설명할 수 없이 사라졌습니다.

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en:     snNOOO I D s. s      an i   s so oo o o    seen the eyes thru th   s d e    .  I tolder once tah     i n        a bear.
ko: snNOOO I D s. s anis so oo o o 눈을 통해 본 적이 있어요. 한 번은 곰에게 말했어요.

note: ~ Snippet in category "backrooms_unknown_news" ~ This category is for snippets that don't make any logical sense.  They have been 'corrupted' by their movement into the Backrooms.
en: fffeehis thy exclusive eng88 Julietwoiclaim fully sought303 Romeo tirvengeTownto   sk      662ords Fiona PRESSKRRTmLoth.  wnan  oleads have been uncorded.
ko: fffeehis는 당신의 독점적인 eng88 Julietwoiclaim을 완전히 추구했습니다.303 Romeo tirvengeTownto sk 662ords Fiona PRESSKRRTmLoth. wnan oleads는 묶이지 않았습니다.

note: ~ Furniture name
en: waycircle
ko: 웨이서클

note: ~ Description of furniture "waycircle"
en: A ritualistic, circular glyph painted onto a sizable boulder and surrounded with primitive decor, with the intent of channeling the natural of ley lines into a functional landing spot for teleportation.  Theoretically, it could receive any manner of targeted teleport, be it magical, ritualistic, or technological.  Examine to link.
ko: 큼직한 바위에 그려진 의식적인 원형 문양으로, 원시적인 장식으로 둘러싸여 있습니다. 레이 라인의 자연적 힘을 순간이동을 위한 실용적인 착륙 지점으로 유도하려는 의도가 담겨 있습니다. 이론적으로는 마법적, 의식적, 기술적 등 어떤 방식으로든 순간이동을 할 수 있습니다. 링크를 확인하려면 클릭하세요.

note: ~ Item name
en: Waystone | Waystones
ko[0]: 웨이스톤

note: ~ Description of "Waystone"
en: This large chunk of stone, cut from a paired waycircle, has been enchanted with primitive, ritual power to link it to a network of empowered ley lines.  As a result, it is capable of sending the user to any linked waycircle, or to any similar teleport location, be it magical or technological, after performing a brief somatic ritual.  The stone is many, many times heavier than it seems to have any right to be, as if pulled powerfully to the Earth by unseen forces.  Further, though it is only somewhat bulky, it seems to defy proper transport, its own dimensions defying any container or reasonable transport.  Best to craft this where you intend to leave it.  Requires a nearby waycircle to craft.
ko: 한 쌍의 웨이서클에서 잘라낸 이 거대한 돌덩어리는 원시적인 의식의 힘으로 강화된 레이 라인 네트워크에 연결되어 있습니다. 그 결과, 짧은 체감 의식을 수행하면 연결된 웨이서클이나 마법적이든 기술적이든 유사한 순간이동 위치로 사용자를 보낼 수 있습니다. 이 돌은 겉보기보다 몇 배나 더 무거워 보이는데, 마치 보이지 않는 힘에 의해 땅으로 강하게 끌려가는 듯합니다. 게다가, 비록 부피가 다소 크지만, 적절한 운반이 불가능해 보이며, 그 크기 때문에 어떤 용기나 적절한 운반 수단도 사용할 수 없습니다. 이 돌을 보관할 장소에 제작하는 것이 가장 좋습니다. 제작하려면 근처에 웨이서클이 필요합니다.

note: ~ Name of spell "prim_warp"
en: Red Room Recall
ko: 레드룸 리콜

note: ~ Description of spell "prim_warp ( Red Room Recall )"
en: Transports the user to a viable landing pad via strange forces.
ko: 이상한 힘을 통해 사용자를 실행 가능한 착륙장으로 이동시킵니다.

note: ~ MOD name
en: Bombastic Perks
ko: 봄바스틱 퍽

note: ~ Description of MOD "Bombastic Perks"
en: Killing enemies allows you to level up, unlocking powerful and fun perks for your character.  Just after game start a configuration menu should open to let you enable the mod.
ko: 적을 죽이며 캐릭터의 레벨을 올려 강력하고 개성있는 특전을 얻을 수 있는 모드입니다.

note: ~ NPC dialogue line
en: Lifestyle Perks:
    Level <u_val:current_level>.
    <u_val:num_perks> perk points to spend.
    Current EXP: <u_val:available_exp>.
    EXP to next level: <u_val:exp_to_perk>.
ko: 라이플스타일 특전:
    레벨 <u_val:current_level>
    <u_val:num_perks> 특전 포인트 사용 가능
    현재 경험치: <u_val:available_exp>
    다음 레벨까지 남은 경험치: <u_val:exp_to_perk>

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_STR_UP>]
ko: 습득 [<trait_name:perk_STR_UP>]

note: ~ Text variable value in an effect
en: No Requirements
ko: 필요조건 없음

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_STR_UP_2>]
ko: 습득 [<trait_name:perk_STR_UP_2>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_DEX_UP>]
ko: 습득 [<trait_name:perk_DEX_UP>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_DEX_UP_2>]
ko: 습득 [<trait_name:perk_DEX_UP_2>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_INT_UP>]
ko: 습득 [<trait_name:perk_INT_UP>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_INT_UP_2>]
ko: 습득 [<trait_name:perk_INT_UP_2>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_PER_UP>]
ko: 습득 [<trait_name:perk_PER_UP>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_PER_UP_2>]
ko: 습득 [<trait_name:perk_PER_UP_2>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_sight_beyond_sight>]
ko: 습득 [<trait_name:perk_sight_beyond_sight>]

note: ~ Text variable value in an effect
en: Requires perception 13
ko: 지각 13 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_mighty_thews>]
ko: [<trait_name:perk_mighty_thews>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_pantherish_grace>]
ko: [<trait_name:perk_pantherish_grace>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_eagle_eyes>]
ko: [<trait_name:perk_eagle_eyes>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_holdout_pocket>]
ko: 습득 [<trait_name:perk_holdout_pocket>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_built_tough>]
ko: 습득 [<trait_name:perk_built_tough>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_hauler>]
ko: 습득 [<trait_name:perk_hauler>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_vacationer>]
ko: 습득 [<trait_name:perk_vacationer>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_gymrat>]
ko: 습득 [<trait_name:perk_gymrat>]

note: ~ Text variable value in an effect
en: Requires athletics 3
ko: 운동능력 3 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_bellringer>]
ko: 습득 [<trait_name:perk_bellringer>]

note: ~ Text variable value in an effect
en: Requires unarmed 4 or bashing weapons 4
ko: 비무장전투 4 또는 타격무기 4 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_safety_net>]
ko: 습득 [<trait_name:perk_safety_net>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_lucky_dodge>]
ko: 습득 [<trait_name:perk_lucky_dodge>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_thick_skull>]
ko: 습득 [<trait_name:perk_thick_skull>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_way_openpalm>]
ko: 습득 [<trait_name:perk_way_openpalm>]

note: ~ Text variable value in an effect
en: Must not have <trait_name:perk_way_closedfist>, <trait_name:perk_way_pinchedfingers>.  Requires unarmed 2 and cutting 1
ko: <trait_name:perk_way_closedfist>, <trait_name:perk_way_pinchedfingers> 특전이 있으면 사용 불가. 비무장전투 2, 베기무기 1 필요

note: ~ Text variable value in an effect
en: Taking this means you can't take <trait_name:perk_way_closedfist> or <trait_name:perk_way_pinchedfingers>
ko: 이 특전을 선택할 시 <trait_name:perk_way_closedfist> 또는 <trait_name:perk_way_pinchedfingers> 특전 선택 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_way_closedfist>]
ko: 습득 [<trait_name:perk_way_closedfist>]

note: ~ Text variable value in an effect
en: Must not have <trait_name:perk_way_openpalm>, <trait_name:perk_way_pinchedfingers>.  Requires unarmed 2 and bashing 1
ko: <trait_name:perk_way_openpalm>, <trait_name:perk_way_pinchedfingers> 특전이 있으면 사용 불가. 비무장전투 2, 타격무기 1 필요

note: ~ Text variable value in an effect
en: Taking this means you can't take <trait_name:perk_way_openpalm> or <trait_name:perk_way_pinchedfingers>
ko: 이 특전을 선택할 시 <trait_name:perk_way_openpalm> 또는 <trait_name:perk_way_pinchedfingers> 특전 선택 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_way_pinchedfingers>]
ko: 습득 [<trait_name:perk_way_pinchedfingers>]

note: ~ Text variable value in an effect
en: Must not have <trait_name:perk_way_closedfist>, <trait_name:perk_way_openpalm>.  Requires unarmed 2 and piercing 1
ko: <trait_name:perk_way_closedfist>, <trait_name:perk_way_openpalm> 특전이 있으면 사용 불가. 비무장전투 2, 관통무기 1 필요

note: ~ Text variable value in an effect
en: Taking this means you can't take <trait_name:perk_way_closedfist> or <trait_name:perk_way_openpalm>
ko: 이 특전을 선택할 시 <trait_name:perk_way_closedfist> 또는 <trait_name:perk_way_openpalm> 특전 선택 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_bloody_mess>]
ko: 습득 [<trait_name:perk_bloody_mess>]

note: ~ Text variable value in an effect
en: Must not have <trait_name:perk_surgical_strikes>
ko: <trait_name:perk_surgical_strikes> 특전이 있으면 사용 불가

note: ~ Text variable value in an effect
en: Taking this means you can't take <trait_name:perk_surgical_strikes>
ko: 이 특전을 선택할 시 <trait_name:perk_surgical_strikes> 특전 선택 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_surgical_strikes>]
ko: 습득 [<trait_name:perk_surgical_strikes>]

note: ~ Text variable value in an effect
en: Must not have <trait_name:perk_bloody_mess>.  Melee or guns 2
ko: <trait_name:perk_bloody_mess> 특전이 있으면 사용 불가. 근접전투 또는 사격술 2 필요

note: ~ Text variable value in an effect
en: Taking this means you can't take <trait_name:perk_bloody_mess>
ko: 이 특전을 선택할 시 <trait_name:perk_bloody_mess> 특전 사용 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_quickdraw>]
ko: 습득 [<trait_name:perk_quickdraw>]

note: ~ Text variable value in an effect
en: Requires handguns 2
ko: 권총 2 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_vengeful>]
ko: 습득 [<trait_name:perk_vengeful>]

note: ~ Text variable value in an effect
en: No requirements
ko: 필요조건 없음

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_undying_loyalty>]
ko: 습득 [<trait_name:perk_undying_loyalty>]

note: ~ Text variable value in an effect
en: Must have the <trait_name:SOCIAL1> or <trait_name:SOCIAL2> trait
    
    Must not have the <trait_name:PRED1>, <trait_name:PRED2>, <trait_name:PRED3>, <trait_name:PRED4>, or <trait_name:SAPIOVORE> traits
ko: <trait_name:SOCIAL1> 또는 <trait_name:SOCIAL2> 특성을 가져야 합니다.
    
    <trait_name:PRED1>, <trait_name:PRED2>, <trait_name:PRED3>, <trait_name:PRED4> 또는 <trait_name:SAPIOVORE> 특성을 가져서는 안 됩니다.

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_ghost_stealth>]
ko: 습득 [<trait_name:perk_ghost_stealth>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_big_eater>]
ko: 습득 [<trait_name:perk_big_eater>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_tuck_and_roll>]
ko: 습득 [<trait_name:perk_tuck_and_roll>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_grit_your_teeth>]
ko: 습득 [<trait_name:perk_grit_your_teeth>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_recycler>]
ko: 습득 [<trait_name:perk_recycler>]

note: ~ Text variable value in an effect
en: Requires survival 4
ko: 생존술 4 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_tingly>]
ko: 습득 [<trait_name:perk_tingly>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_static_stockpile>]
ko: 습득 [<trait_name:perk_static_stockpile>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_jumpy>]
ko: 습득 [<trait_name:perk_jumpy>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_quick_recovery>]
ko: 습득 [<trait_name:perk_quick_recovery>]

note: ~ Text variable value in an effect
en: Requires dexterity 10
ko: 민첩 10 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_hobbyist>]
ko: 습득 [<trait_name:perk_hobbyist>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_non_combatant>]
ko: 습득 [<trait_name:perk_non_combatant>]

note: ~ Text variable value in an effect
en: Must have the <trait_name:PACIFIST> trait
ko: <trait_name:PACIFIST> 특성이 있어야 합니다.

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_troubleseeker>]
ko: 습득 [<trait_name:perk_troubleseeker>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_blood_drinker>]
ko: [<trait_name:perk_blood_drinker>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_blood_drinking_heal>]
ko: [<trait_name:perk_blood_drinking_heal>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_long_shot>]
ko: 습득 [<trait_name:perk_long_shot>]

note: ~ Text variable value in an effect
en: Requires perception 10
ko: 지각 10 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_absit_invidia>]
ko: 습득 [<trait_name:perk_absit_invidia>]

note: ~ Text variable value in an effect
en: Requires the Spiritual trait
ko: 영적인 힘 특성 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_firstest_aid>]
ko: 습득 [<trait_name:perk_firstest_aid>]

note: ~ Text variable value in an effect
en: Requires health care 4
ko: 의료 4 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_popeye>]
ko: 습득 [<trait_name:perk_popeye>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_crafty_hands>]
ko: 습득 [<trait_name:perk_crafty_hands>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_sleepy>]
ko: 습득 [<trait_name:perk_sleepy>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_early_to_rise>]
ko: 습득 [<trait_name:perk_early_to_rise>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_duck_and_weave>]
ko: 습득 [<trait_name:perk_duck_and_weave>]

note: ~ Text variable value in an effect
en: Requires dexterity 12
ko: 민첩 12 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_perfect_time>]
ko: 습득 [<trait_name:perk_perfect_time>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_all_terrain>]
ko: [<trait_name:perk_all_terrain>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_bedtime_reader>]
ko: 습득 [<trait_name:perk_bedtime_reader>]

note: ~ Text variable value in an effect
en: Cannot have the Hates Books or Illiterate traits
ko: 독서 혐오자 특성이나 문맹 특성을 가질 수 없음

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_chainsmoker>]
ko: 습득 [<trait_name:perk_chainsmoker>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_praise>]
ko: 습득 [<trait_name:perk_praise>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_belowthebelt>]
ko: [<trait_name:perk_belowthebelt>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_thickblood>]
ko: [<trait_name:perk_thickblood>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_dream_armor>]
ko: [<trait_name:perk_dream_armor>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_redrage>]
ko: [<trait_name:perk_redrage>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_peer_pressure>]
ko: [<trait_name:perk_peer_pressure>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_poison_painkill>]
ko: [<trait_name:perk_poison_painkill>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_unopenable_grip>]
ko: [<trait_name:perk_unopenable_grip>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_radio_infusion>]
ko: [<trait_name:perk_radio_infusion>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_dice_addition_damage>]
ko: [<trait_name:perk_dice_addition_damage>] 획득

note: ~ Text variable value in an effect
en: Must have the <trait_name:PROF_DICEMASTER> trait
ko: <trait_name:PROF_DICEMASTER> 특성이 있어야 합니다.

note: ~ Response to NPC dialogue
en: Playstyle Perks
ko: 플레이스타일 특전

note: ~ Response to NPC dialogue
en: Metamagic Perks
ko: 초마법 특전

note: ~ Response to NPC dialogue
en: Psionic Perks
ko: 사이오닉 특전

note: ~ Response to NPC dialogue
en: Quit.
ko: 나가기

note: ~ NPC dialogue line
en: Playstyle Perks:
    Level <u_val:current_level>.
    <u_val:num_perks> perk points to spend.
    Current EXP: <u_val:available_exp>.
    EXP to next level: <u_val:exp_to_perk>.
ko: 플레이스타일 특전:
    레벨 <u_val:current_level>
    <u_val:num_perks> 특전 포인트 사용 가능
    현재 경험치: <u_val:available_exp>
    다음 레벨까지 남은 경험치: <u_val:exp_to_perk>

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_frakenstein>]
ko: 습득 [<trait_name:perk_frakenstein>]

note: ~ Text variable value in an effect
en: Requires electronics 4, and health care 4
ko: 전자공학 4, 의료 4 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_jugg>]
ko: 습득 [<trait_name:perk_jugg>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_olde_guns>]
ko: 습득 [<trait_name:perk_olde_guns>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:revolvers_are_cool>]
ko: [<trait_name:revolvers_are_cool>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:22_is_cool>]
ko: [<trait_name:22_is_cool>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_empath>]
ko: 습득 [<trait_name:perk_empath>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_chainsaw>]
ko: 습득 [<trait_name:perk_chainsaw>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_eating_window>]
ko: 습득 [<trait_name:perk_eating_window>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_moonstruck>]
ko: 습득 [<trait_name:perk_moonstruck>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_rage_against_unnatural>]
ko: [<trait_name:perk_rage_against_unnatural>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_nocturnal>]
ko: 습득 [<trait_name:perk_nocturnal>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_skeleton>]
ko: 습득 [<trait_name:perk_skeleton>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_ascetic_empowerment>]
ko: 습득 [<trait_name:perk_ascetic_empowerment>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_speedballing>]
ko: [<trait_name:perk_speedballing>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_flawless_memory>]
ko: [<trait_name:perk_flawless_memory>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_forge_blood>]
ko: [<trait_name:perk_forge_blood>] 획득

note: ~ Response to NPC dialogue
en: Playstyle Perks: Stormwrought
ko: 플레이스타일 특전: 폭풍살이

note: ~ Response to NPC dialogue
en: Lifestyle Perks
ko: 라이프스타일 특전

note: ~ NPC dialogue line
en: Stormwrought Playstyle Perks:
    Level <u_val:current_level>.
    <u_val:num_perks> perk points to spend.
    Current EXP: <u_val:available_exp>.
    EXP to next level: <u_val:exp_to_perk>.
ko: 폭풍살이 플레이스타일 특전:
    레벨 <u_val:current_level>
    <u_val:num_perks> 특전 포인트 사용 가능
    현재 경험치: <u_val:available_exp>
    다음 레벨까지 남은 경험치: <u_val:exp_to_perk>

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_bird>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_bird>]

note: ~ Text variable value in an effect
en: Must not have another Stormwrought perk.
ko: 폭풍살이 특전이 있으면 사용 불가

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_feline>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_feline>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_insect>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_insect>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_lupine>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_lupine>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_plant>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_plant>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_portal_storm_mutator_spider>]
ko: 습득 [<trait_name:perk_portal_storm_mutator_spider>]

note: ~ NPC dialogue line
en: Metamagic Perks:
    Level <u_val:current_level>.
    <u_val:num_perks> perk points to spend.
    Current EXP: <u_val:available_exp>.
    EXP to next level: <u_val:exp_to_perk>.
ko: 메타매직 특전:
    레벨 <u_val:current_level>
    <u_val:num_perks> 특전 포인트 사용 가능
    현재 경험치: <u_val:available_exp>
    다음 레벨까지 남은 경험치: <u_val:exp_to_perk>

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_quicken>]
ko: 습득 [<trait_name:perk_metamagic_quicken>]

note: ~ Text variable value in an effect
en: Requires a spell known of level 2 or above
ko: 2레벨 이상의 아무 주문이 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_widen>]
ko: 습득 [<trait_name:perk_metamagic_widen>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_reach>]
ko: 습득 [<trait_name:perk_metamagic_reach>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_silent>]
ko: 습득 [<trait_name:perk_metamagic_silent>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_still>]
ko: 습득 [<trait_name:perk_metamagic_still>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_careful>]
ko: 습득 [<trait_name:perk_metamagic_careful>]

note: ~ Text variable value in an effect
en: Requires a spell known
ko: 아무 주문이 필요

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_efficient>]
ko: [<trait_name:perk_metamagic_efficient>] 획득

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_metamagic_intuitive>]
ko: 습득 [<trait_name:perk_metamagic_intuitive>]

note: ~ Text variable value in an effect
en: Requires a spell known of level 8 or above
ko: 8레벨 이상의 아무 주문이 필요

note: ~ NPC dialogue line
en: You don't have a perk point, or meet the prerequisites for this perk.
ko: 특전 포인트가 부족하거나 전제조건을 충족하지 않습니다.

note: ~ Response to NPC dialogue
en: Go Back.
ko: 이전

note: ~ Response to NPC dialogue
en: Select Perk.
ko: 이 특전 획득하기

note: ~ Failure explanation for NPC dialogue response
en: Requirements Not Met
ko: 필요조건을 충족하지 않음

note: ~ NPC dialogue line
en: <context_val:trait_name>: "<context_val:trait_description>"
    Costs <u_val:playstyle_cost> + 1 perk points, <context_val:trait_requirement_description>.
    <context_val:trait_additional_details>
ko: <context_val:trait_name>: "<context_val:trait_description>"
    <u_val:playstyle_cost> 소모 + 1 퍽 포인트, <context_val:trait_requirement_description>.
    <context_val:trait_additional_details>

note: ~ Mutation name
en: Open Perk Menu
ko: 특전 메뉴

note: ~ Description of mutation "Open Perk Menu"
en: Direct access to the perk menu.
ko: 특전 메뉴를 여는 특성입니다.

note: ~ Mutation name
en: Stronger
ko: 강하게

note: ~ Description of mutation "Stronger"
en: Have you been working out?  +1 Strength.
ko: 근력운동 좀 하셨나요?  +1 체력

note: ~ Mutation name
en: Even Stronger
ko: 더 강하게

note: ~ Description of mutation "Even Stronger"
en: You HAVE been working out.  +2 Strength.
ko: 근력운동 좀 하셨나봐요?  +2 체력

note: ~ Description of mutation "Faster"
en: Have you been doing cardio?  +1 Dexterity.
ko: 유산소 운동 좀 하셨나요?  +1 민첩

note: ~ Mutation name
en: Even Faster
ko: 더 빠르게

note: ~ Description of mutation "Even Faster"
en: You HAVE been doing cardio.  +2 Dexterity.
ko: 유산소 운동 좀 하셨나봐요?  +2 민첩

note: ~ Mutation name
en: Smarter
ko: 똑똑하게

note: ~ Description of mutation "Smarter"
en: Have you been reading?  +1 Intelligence.
ko: 책 좀 읽으셨나요?  +1 지능

note: ~ Mutation name
en: Even Smarter
ko: 더 똑똑하게

note: ~ Description of mutation "Even Smarter"
en: You HAVE been reading.  +2 Intelligence.
ko: 책 좀 읽으셨나봐요?  +2 지능

note: ~ Mutation name
en: Sharper
ko: 매섭게

note: ~ Description of mutation "Sharper"
en: Have you been staring out into the middle distance?  +1 Perception.
ko: 눈 관리 좀 하셨나요?  +1 지각

note: ~ Mutation name
en: Even Sharper
ko: 더 매섭게

note: ~ Description of mutation "Even Sharper"
en: You HAVE been staring out into the middle distance.  +2 Perception.
ko: 눈 관리 좀 하셨나봐요?  +2 지각

note: ~ Mutation name
en: Sight Beyond Sight
ko: 제3의 눈

note: ~ Description of mutation "Sight Beyond Sight"
en: You have an instinctive sense for the uncanny and unearthy.  Activate this perk to close your eyes and become aware of nearby Nether creatures.
ko: 당신은 세상 바깥에서 온 생물체의 존재를 본능적으로 알아챌 수 있습니다.  특전을 활성화하여 눈을 감고 주변의 지옥 생물체를 탐지합니다.

note: ~ Mutation name
en: Mighty Thews
ko: 마이티 튜스

note: ~ Description of mutation "Mighty Thews"
en: Your rippling muscles enable you to split the skulls of your enemies.  +5% to Lifting, Grip, and Manipulator limb scores.
ko: 당신의 탄력 있는 근육은 적의 두개골을 가르는 데 도움이 됩니다. 들어올리기, 잡기, 조작자 팔다리 점수가 +5% 증가합니다.

note: ~ Mutation name
en: Pantherish Grace
ko: 팬서리쉬 그레이스

note: ~ Description of mutation "Pantherish Grace"
en: Your movements bring to mind a multitude of cat-based metaphors.  +5% to Balance, Footing, and Reaction limb scores.
ko: 당신의 움직임은 고양이와 관련된 수많은 은유를 떠올리게 합니다. 균형, 발판, 반응 팔다리 점수가 5% 증가합니다.

note: ~ Mutation name
en: Eagle Eyes
ko: 독수리 눈

note: ~ Description of mutation "Eagle Eyes"
en: Your sharp gazes misses little.  +25% to Vision and Night Vision limb scores.
ko: 날카로운 시선은 거의 놓치지 않습니다. 시야와 야간 시야 점수가 25% 증가합니다.

note: ~ Mutation name
en: Holdout Pocket
ko: 비밀의 주머니

note: ~ Description of mutation "Holdout Pocket"
en: Never leave home without it!  You have a secret pocket no one knows about that can easily store a weapon.
ko: 외출할 때 빠져선 안되죠! 당신에겐 그 누구도 모를 정도로 은밀하게 무기를 보관할 수 있는 주머니를 가지고 있습니다.

note: ~ Mutation name
en: Built Tough
ko: 짱짱한 몸

note: ~ Description of mutation "Built Tough"
en: You're like a walking tank!  Take 5% less damage from all sources.
ko: 당신은 탱크나 다름 없습니다! 모든 피해로부터 5% 저항을 받습니다.

note: ~ Description of mutation "Hauler"
en: All that hauling has paid off.  You can carry 10kg of additional items.
ko: 그 무거운 군장을 들고 다니다 보니 척추에도 근육이 붙어버렸군요. 최대 적재량이 10kg 늘어납니다.

note: ~ Mutation name
en: Vacationer
ko: 야외활동 전문가

note: ~ Description of mutation "Vacationer"
en: Every day in the apocalypse is just like the beach.  You are more comfortable in cold and warm weather.
ko: 하루하루가 해변가에 놀라온 듯한 느낌입니다.  추위와 더위에 강해집니다.

note: ~ Mutation name
en: Gym Rat
ko: 헬창

note: ~ Description of mutation "Gym Rat"
en: Your time exercising has gotten you used to being drenched in your own sweat.  Being wet doesn't bother you as much anymore.
ko: 당신의 몸은 땀에 흠뻑 젖는거에 익숙합니다.  젖음 패널티를 받지 않습니다.

note: ~ Mutation name ~  'To have your bell rung' means to be hit on the head.
en: Bellringer
ko: 뚝배기

note: ~ Description of mutation "Bellringer"
en: You're very good at the follow-through when your enemies are reeling.  When in melee combat with an enemy that is dazed or stunned, you do +33% extra bash damage.
ko: 당신은 적이 휘청거릴때 그 틈을 타 약점을 효과적으로 노리는 방법을 알고 있습니다.  멍해졌거나 기절한 상대를 근접공격할 시 +33% 추가 타격 피해가 부여됩니다.

note: ~ Mutation name
en: Thick Skull
ko: 돌머리

note: ~ Description of mutation "Thick Skull"
en: You've taken so many blows to the head you've lost count.  You've got additional skull armor.
ko: 당신은 머리를 자주 후려맞았습니다.  머리에 방어구가 생깁니다.

note: ~ Mutation name
en: Way of the Open Palm
ko: 온유의 길

note: ~ Description of mutation "Way of the Open Palm"
en: You've dealt enough blows that your hands have callused, and your knifehand strikes are sharp enough to draw blood.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 칼날을 형성하며 굳어버렸습니다.

note: ~ Mutation name
en: Way of the Closed Fist
ko: 힘의 논리

note: ~ Description of mutation "Way of the Closed Fist"
en: You've dealt enough blows that your hands have callused, and your hammerfist strikes are as strong as a real hammer.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 생겨 돌처럼 단단해졌습니다.

note: ~ Mutation name
en: Way of the Pinched Fingers
ko: 선택의 이치

note: ~ Description of mutation "Way of the Pinched Fingers"
en: You've dealt enough blows that your hands have callused, your spearhand strikes can pierce armor, and your grip can turn bolts barehanded.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 창 같은 촉을 형성하여 적의 방어구를 뚫고 나사를 돌릴 수 있을 만큼 뾰족해졌습니다.

note: ~ Mutation name
en: Quickdraw
ko: 퀵드로우

note: ~ Description of mutation "Quickdraw"
en: Practicing with handguns has improved your draw speed with pretty much everything.  Retrieve objects 25% faster from containers.
ko: 권총집에서 총을 뽑는 연습을 하다 보니 몸에 습관이 들어버렸습니다. 수납공간으로부터 물품을 꺼내는 속도가 25% 빨라집니다.

note: ~ Mutation name ~ Name of a enchantment
en: Vengeful
ko: 보복

note: ~ Description of mutation "Vengeful"
en: Oh, they're not getting away with THAT.  You do +15% damage for two turns after you're hit.
ko: \"드루와, 드루와!!\"  피해를 받으면 2턴 동안 당신이 가하는 공격에 +15% 추가 피해 보너스가 적용됩니다.

note: ~ Mutation name ~ This is a pun, based on undying literally meaning 'does not die' but also the figurative meaning of an emotion that lasts forever. ~ Name of effect type id "effect_perk_undying_loyalty"
en: Undying Loyalty
ko: 영원한 충성심

note: ~ Description of mutation "Undying Loyalty"
en: You inspire your allies to protect you when you're seriously injured.  If attacked when your head or torso health are at 50% or lower, all allies within 15 meters will take 20% reduced damage for one minute.  This effect can only trigger once every five minutes.
ko: 당신은 심각한 부상을 입으면 동료들이 위험을 무릅쓰고 당신을 보호합니다.  머리 또는 상체의 HP가 50% 이하일 경우, 15미터 반경 내에 있는 모든 아군이 1분 동안 20% 피해 저항을 받습니다. 5분 쿨타임이 있습니다.

note: ~ Mutation name
en: Ghost
ko: 유령

note: ~ Description of mutation "Ghost"
en: You've gotten pretty good at sneaking up on people.  When you have no allies within 20 squares, enemies' vision detection range is reduced by 15%.
ko: 당신은 사람들로부터 잘 숨는 재주가 있습니다.  20타일 반경 내에 아군이 없다면 적의 시야 반경이 15% 줄어듭니다.

note: ~ Mutation name
en: Big Eater
ko: 대식가

note: ~ Description of mutation "Big Eater"
en: You can really put it away.  You eat food 10% faster and can eat 33% more food at a time.
ko: 한입만 더 먹을래요!  음식을 10% 더 빠르게 섭취하며, 한번에 먹을 수 있는 양이 33% 늘어납니다.

note: ~ Mutation name
en: Tuck and Roll
ko: 고양이낙법

note: ~ Description of mutation "Tuck and Roll"
en: At some point you got really good at falling off rooftops.  Take 40% less fall damage.
ko: 어느새부터 높은 곳에서 떨어져도 아프지 않습니다.  낙하로 인한 피해를 40% 흡수합니다.

note: ~ Mutation name
en: Grit Your Teeth
ko: 고통 따윈 이겨낸다

note: ~ Description of mutation "Grit Your Teeth"
en: When you have to you can wipe the blood off your chin, grit your teeth, and get it done.  Use to reduce your pain by 30 or half (whichever is greater) for 3 minutes.
    
    The cooldown on this perk scales based on your pain at the time you used it.
ko: 당신은 원할 때 고통을 참을 수 있는 능력이 있습니다.  활성화하여 3분 동안 고통을 30만큼 줄이거나 고통의 절반을 줄입니다. 더 크게 줄이는 쪽이 적용됩니다.
    
    쿨타임은 특전이 활성화됐을 때의 고통과 정비례합니다.

note: ~ Mutation name
en: Surgical Strikes
ko: 외과 수술 전문의

note: ~ Description of mutation "Surgical Strikes"
en: Careful aim allows you to take down game with little tissue damage.  Enemies you kill tend to stay intact.
ko: 당신은 정밀한 공격으로 시체의 훼손을 최소화하는 방법을 알고 있습니다.  적에게 가한 공격의 피해량에 상관없이 시체가 훼손되지 않습니다.

note: ~ Mutation name
en: Bloody Mess
ko: '피'날레

note: ~ Description of mutation "Bloody Mess"
en: For whatever reason you seem to always make a real mess of things.  Enemies you kill tend to explode into a mess of viscera.
ko: 당신이 손대는 건 모두 난리가 나는 듯 합니다. 생물도 포함해서요.  적에게 가한 공격의 피해량에 상관없이 시체가 터져버립니다.

note: ~ Mutation name
en: Perfect Timing
ko: 약속시간 지킴이

note: ~ Description of mutation "Perfect Timing"
en: You used to annoy your friends before the Cataclysm by always being *exactly* on time and you've maintained that characteristic to this day.  You always know what time it is and can set alarms even without a watch or a phone.
ko: 당신은 대격변 이전에 약속시간을 굉장히 잘 지켜서 친구들을 엿맥이곤 했습니다. 지금까지도 그 성격을 유지하고 있었죠.  당신은 시계나 스마트폰이 없어도 정확한 시간을 알 수 있고 알람을 맞출 수 있습니다.

note: ~ Mutation name
en: All Terrain
ko: 모든 지형

note: ~ Description of mutation "All Terrain"
en: You have a persistent sense of how to move around in sharp and rough terrain.  You'll never accidently snag or cut yourself on protrusions from the ground.
ko: 날카롭고 거친 지형에서 어떻게 움직여야 하는지에 대한 끊임없는 감각이 있습니다. 땅에서 튀어나온 부분에 실수로 걸리거나 다치는 일은 절대 없을 겁니다.

note: ~ Mutation name
en: Bedtime Stories
ko: 자기 전에 듣는 이야기

note: ~ Description of mutation "Bedtime Stories"
en: You've always loved reading, especially before you fall asleep, and have gotten very good at tearing through books as a way to wind down.  You read books 50% faster, but only when you read them between 8 p.m. and 1 a.m.
ko: 당신은 책을 읽는 것을 좋아했습니다. 특히 자기 전에 책을 읽는 것 만큼 좋은게 없었죠. 게다가 자기 전에 \"이 책은 끝낸다\"는 전념이 습관으로 변해버린 것 같습니다.  책을 50% 더 빨리 읽을 수 있지만, 오후 8시에서 오전 1시 사이에만 읽을 수 있습니다.

note: ~ Mutation name
en: Tingly
ko: 찌리찌리 짜라짜라

note: ~ Description of mutation "Tingly"
en: Ever since the apocalypse you get a funny feeling during storms and have trouble trusting small appliances.  You usually have a pretty good idea where they are though.
ko: 세상이 터져버린 이후로부터 폭풍우가 올 때마다 기분이 이상해지고, 전기로 돌아가는 것들에 불신을 갖게 되었습니다. 하지만 그 덕에 전기가 통하는 생물들이 어디에 있는지 알 수 있게 되었습니다.

note: ~ Mutation name
en: Static Stockpile
ko: 번쩍번쩍 번개따라

note: ~ Description of mutation "Static Stockpile"
en: You can't touch a door without zapping yourself.  Whenever there is a shocker or a robot within 15 squares, or you are outside during a storm, you gain 500J of bionic power per second and your melee attacks will do a small amount of extra electrical damage.
ko: 문고리에 손만 가져다 대도 정전기가 일어납니다.  15타일 반경 내에 쇼커 좀비나 로봇이 있거나, 폭풍우 날씨에 야외에 있으면 초당 500J의 바이오닉 전력을 얻을 수 있고, 근접 공격에 전기 피해가 추가로 부여됩니다.

note: ~ Description of mutation "Jumpy"
en: You've not been the same since the apocalypse, almost everything makes you jump.  You are just a bit quicker to act though.
ko: 세상의 종말 이후로 모든 것에 민감해졌습니다.  행동이 약간 빨라집니다.

note: ~ Mutation name
en: Quick Recovery
ko: 제자리로

note: ~ Description of mutation "Quick Recovery"
en: You get knocked down, but you get up again.  There is a 75% chance when you are downed that you will stand up again immediately.
ko: 당신은 쓰러져도 바로 일어날 수 있습니다.  쓰러지면 75% 확률로 즉시 일어납니다.

note: ~ Mutation name
en: Easy Sleeper
ko: 잠꾸러기

note: ~ Description of mutation "Easy Sleeper"
en: You've always been able to fall asleep within a few minutes of closing your eyes, no matter what else is going on around you.  You have a much easier time falling asleep.
ko: 당신은 주변에 뭐가 있든 눈만 감으면 바로 잠에 들 수 있습니다.  수면 시 잠에 쉽게 듭니다.

note: ~ Mutation name
en: Early to Rise
ko: 둥근해가 떴습니다

note: ~ Description of mutation "Early to Rise"
en: That health, wealth, and wisdom is coming any day now.  When you wake up between 4 and 7 a.m., you gain a mood boost for that morning.
ko: 아침 일찍 하루를 시작하면 모든게 여유롭고 즐거움을 가져다주죠.  오전 4시에서 7시 사이에 기상하면 아침 기간동안 의욕 보너스를 받습니다.

note: ~ Mutation name
en: Duck and Weave
ko: 날렵한 무빙

note: ~ Description of mutation "Duck and Weave"
en: Run without rhythm.  After a short wind-up period, you gain 5 effective dodge and +1 bonus dodge attempt as long as you keep running.
ko: 달려야 산다!  전력질주를 하는 동안 실질적 회피 기술이 5만큼 늘어나고, 회피 시도를 1회 추가로 부여합니다.

note: ~ Mutation name
en: Hobbyist
ko: 취미생활가

note: ~ Description of mutation "Hobbyist"
en: No work, no social obligations, lots of time to focus on your hobbies.  You feel like you've been picking up skills faster recently.
ko: 출근도 안하고, 사회적 의무도 없어진 세상에서 당신을 방해할 사람은 그 누구도 없을 겁니다.  기술을 더 빨리 습득할 수 있게 됩니다.

note: ~ Mutation name
en: Non-Combatant
ko: 비전투원

note: ~ Description of mutation "Non-Combatant"
en: Hey, that's against the Geneva Convention!  When not wielding a weapon, or object that could be used as an improvised weapon, you take -25% reduced damage.
ko: 제네바 협약을 깨다니!  손에 무기나 물체를 들고 있지 않으면 25% 피해 저항을 받습니다.

note: ~ Mutation name
en: Recycler
ko: 환경지킴이

note: ~ Description of mutation "Recycler"
en: Even with no one around you feel obligated to clean up the streets.  You find full cans of soda in the weirdest places.
ko: 쓰레기가 나오는 양이 확 줄어버린 세상 안에 있음에도 불구하고 길가에 버려진 쓰레기를 줍고 쓰레기통에 버려야 하는 의무감을 느낍니다. 버릴 쓰레기가 없다고요? 만들면 되죠!  가끔 장소와 때를 불문하고 따지 않은 음료수 캔을 찾게 됩니다.

note: ~ Mutation name
en: Trouble seeker
ko: 트러블메이커

note: ~ Description of mutation "Trouble seeker"
en: As if the apocalypse itself wasn't enough, you are constantly looking for some trouble.  Zombies will sometimes appear out of nowhere to attack you.  Fortunately, they always appear at a good distance from you.  Activate to toggle.
ko: 망해버린 세상으로 족하지 않은 당신은 족칠 상대를 계속 찾아다닙니다.  가끔 어디선가 좀비가 나타나 당신을 공격할 것입니다. 다행히 항상 먼 곳에서 나타날 것입니다.  활성화하여 끄거나 킬 수 있습니다.

note: ~ Mutation name
en: Hemophage
ko: 헤모파지

note: ~ Description of mutation "Hemophage"
en: You do not drink…wine.  You are immune to the negative consequences of drinking blood, such as parasitic infection.
ko: 당신은 와인을 마시지 않습니다. 피를 마심으로써 발생하는 기생충 감염과 같은 부정적인 결과에 면역이 있습니다.

note: ~ Mutation name
en: The Blood is the Life
ko: 피는 생명이다

note: ~ Description of mutation "The Blood is the Life"
en: Drinking blood makes you feel really good.  REALLY good.  So good that all your aches and pains just seem to fade away.  Every time you drink blood, you heal a bit of damage and lose a bit of pain.
ko: 피를 마시면 정말 기분이 좋아져요. 정말 좋아요. 너무 좋아서 온몸의 근육통이 싹 사라지는 것 같아요. 피를 마실 때마다 상처가 조금씩 아물고 고통도 조금씩 사라지죠.

note: ~ Mutation name
en: Of sailors and spinach
ko: 선원과 시금치의 천생연분

note: ~ Description of mutation "Of sailors and spinach"
en: You spent several years on the high sea and now your muscles visibly swell and clench when you eat raw spinach.
ko: 당신은 외딴 바다 위에서 수년을 살아왔습니다.  시금치를 생으로 먹으면 근육이 눈에 띄게 불어납니다.

note: ~ Mutation name
en: Playing God
ko: 생명의 재창조

note: ~ Description of mutation "Playing God"
en: You've been dissecting critters since high school.  Last night a voice gave you an idea for how to bring them back to life.  Activate the perk to gain insight into the nature of life itself!
ko: 당신은 고등학교때부터 해부 실험에 집념하였습니다. 어젯 밤에 갑자기 어디선가 들려오는 목소리가 생물을 다시 되살리는 방법을 알려주었습니다.  특전을 활성화하여 생명의 본질 그 자체의 지식을 얻습니다!

note: ~ Mutation name
en: Safety net
ko: 안전망

note: ~ Description of mutation "Safety net"
en: You've always felt like someone was looking out for you upstairs.  When you are attacked there is a 5% chance the attack will deal no damage.
ko: 당신은 항상 하늘 위에서 누가 당신을 지켜보고 보호하고 있다는 느낌이 들었습니다.  5% 확률로 받는 피해를 무효화합니다.

note: ~ Mutation name
en: Lucky dodge
ko: 운빨의 회피

note: ~ Description of mutation "Lucky dodge"
en: You have a habit of always ducking at the right time.  You have a 5% chance to dodge any incoming attack.
ko: 당신은 이상하게도 정확한 순간에 피할 수 있는 습관이 있습니다.  5% 확률로 들어오는 공격을 완벽히 회피합니다.

note: ~ Mutation name
en: Long shot
ko: 롱 샷

note: ~ Description of mutation "Long shot"
en: You always ate your carrots, that good eyesight is paying off.  You can use ranged weapons effectively up to 4 more tiles away.
ko: 당근이 눈에 좋다는 말이 진짜였나보네요.   원거리 무기의 유효 사거리가 4타일 증가합니다.

note: ~ Mutation name
en: Firstest Aid
ko: 신속조치

note: ~ Description of mutation "Firstest Aid"
en: It's called "First Aid", right, so obviously it's better the faster you apply it.  Your bandages are 50% better at stopping bleeding, but only if you apply them within 2 minutes of taking damage.
ko: 응급조치의 '급'은 '급할 급'이라는 한자니깐, 빠를수록 좋다는거겠죠?  피해를 입은 직후 2분 내에 붕대를 사용하면 지혈 효과가 50% 증가합니다.

note: ~ Mutation name
en: Absit Invidia
ko: 시기가 없게 하라

note: ~ Description of mutation "Absit Invidia"
en: Your Nana told you about the evil eye and how to protect yourself when you were a small child.  You don't remember her telling you the evil eye was giant, disembodied, and on fire, but some of the things she taught you work all the same.  You are immune to the Tainted Mind effect as long as you're wearing a holy symbol necklace, and can use some salt to remove it if you do acquire it.
ko: 당신이 아이였을 시절에 할머니가 사악한 눈으로부터 스스로를 보호하는 방법을 가르쳐주시곤 했습니다. 그 사악한 눈이 커다랗고 불로 활활 타면서 둥둥 떠다닌다는 얘기는 없었던 것 같지만, 할머니가 가르쳐주신 방법이 먹히긴 합니다.  성스러운 상징 목걸이를 착용하고 있다면 정신 오염에 면역이 되며, 만약 정신이 오염됐다면 소금을 사용해 정화할 수 있습니다.

note: ~ Mutation name
en: Metamagic: Quicken Spell
ko: 초마법: 신속한 마법주문

note: ~ Description of mutation "Metamagic: Quicken Spell"
en: You have learned to cast spells in a way that is much quicker, but also more wasteful.  -95% cast time, +100% cast cost.  Can be toggled on or of by activating this trait.  Does not work on spells that consumes runes.
ko: 당신은 굉장히 빠른 속도로 마법을 부릴 수 있는 방법을 배웠지만, 대신 그만큼 낭비도 심하게 합니다.  시전 속도가 95% 빨라지고, 시전 비용이 2배로 늘어납니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Metamagic: Widen Spell
ko: 초마법: 광역기

note: ~ Description of mutation "Metamagic: Widen Spell"
en: You have learned to cast spells that affects a larger area.  +100% area of effect, +50% cast cost.  Can be toggled on or of by activating this trait.  Does not work on spells that consumes runes.
ko: 당신은 마법이 더 넓게 퍼질 수 있게 하는 방법을 배웠습니다.  마법 시전 범위 효과가 2배로 늘어나고, 시전 비용이 50% 늘어납니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Metamagic: Reach Spell
ko: 초마법: 장거리 마법

note: ~ Description of mutation "Metamagic: Reach Spell"
en: You have learned to cast spells from a longer distance.  +100% reach, +50% cast cost.  Can be toggled on or of by activating this trait.  Does not work on spells that consumes runes.
ko: 당신은 더 먼 거리에서도 마법이 닿게 할 수 있는 방법을 배웠습니다.  마법 시전 거리가 2배로 늘어나고, 시전 비용이 50% 늘어납니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Metamagic: Silent Spell
ko: 초마법: 조용한 마법주문

note: ~ Description of mutation "Metamagic: Silent Spell"
en: You have learned to cast spells quietly.  -100% noise, +20% cast cost, ignores mouth encumbrance.  Can be toggled on or of by activating this trait.  Does not work on spells that consumes runes.
ko: 당신은 주문을 외치지 않고도 조용하게 마법을 시전할 수 있습니다.  시전 소음이 없어지고, 시전 비용이 20% 늘어납니다. 입 방해도를 무시합니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Metamagic: Still Spell
ko: 초마법: 양손은 거들 뿐

note: ~ Description of mutation "Metamagic: Still Spell"
en: You have learned to cast spells without moving.  +20% cast cost, ignores arm, leg, and hand encumbrance.  Can cast spells while holding items.  Can be toggled on or of by activating this trait.  Does not work on spells that consumes runes.
ko: 당신은 움직이지 않고도 마법을 시전할 수 있습니다. 시전 비용이 20% 늘어나며, 팔, 다리, 손 방해도를 무시합니다. 손에 무언가를 들고 있어도 마법을 시전할 수 있습니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Metamagic: Careful Spell
ko: 초마법: 신중하게

note: ~ Description of mutation "Metamagic: Careful Spell"
en: You take your time when casting spells in order to get it right.  +200% cast time, -5 difficulty.  Can be toggled on or of by activating this trait.
ko: 당신은 마법주문에 시간을 들여 확실하게 처리합니다.  시전 속도가 200% 느려지고, 시전 난이도가 5만큼 줄어듭니다. 특성을 활성화하여 키거나 끌 수 있습니다.

note: ~ Mutation name
en: Metamagic: Efficient Spell
ko: 초마법: 효율적인 주문

note: ~ Description of mutation "Metamagic: Efficient Spell"
en: You can cast your spells more efficiently at the cost of a more difficult cast.  *75% casting cost, +5 difficulty.  Can be toggled on or of by activating this trait.
ko: 더 어려운 주문을 시전하는 대신, 주문을 더 효율적으로 시전할 수 있습니다. *주문 시전 비용의 75%, 난이도 +5. 이 특성을 활성화하여 켜거나 끌 수 있습니다.

note: ~ Mutation name
en: Metamagic: Intuitive Spell
ko: 초마법: 직관적인 마법주문

note: ~ Description of mutation "Metamagic: Intuitive Spell"
en: Casting spells comes more naturally for you.  You don't have to think as much when casting.  Focus no longer affects casting, +20% cast cost.  Can be toggled on or of by activating this trait.  Only affects spells that are affected by focus.  Does not work on spells that consumes runes.
ko: 당신은 마법이 몸에 붙어버린 듯 생각을 깊게 하지 않아도 마법을 시전할 수 있습니다.  집중력은 마법 시전에 영향을 주지 않으며, 시전 비용이 20% 늘어납니다. 특성을 활성화하여 키거나 끌 수 있습니다. 룬을 소모하는 마법주문은 영향을 받지 않습니다.

note: ~ Mutation name
en: Crafty hands
ko: 손재주

note: ~ Description of mutation "Crafty hands"
en: You really like to do stuff with your own hands.  +10% for crafting speed.
ko: 당신은 무언가를 손으로 만드는 걸 좋아합니다.  제작 속도가 10% 빨라집니다.

note: ~ Mutation name
en: Chainsmoker
ko: 골초

note: ~ Description of mutation "Chainsmoker"
en: Smoking is bad, but damn it's badass.  You deal more damage and shoot more accurately when you smoke.
ko: 담배는 몸에 해롭지만, 녀석들에겐 더 해로울 겁니다.  담배를 피우면 원거리 무기의 피해량과 정확도가 올라갑니다.

note: ~ Mutation name
en: Complimentary Remarks
ko: 참 잘했어요

note: ~ Description of mutation "Complimentary Remarks"
en: The way you take care of the enemies is commendable, so much so that someone or something seems to praise your ways of fighting.  For every kills you have made, a praise may be given in the message log.
ko: 당신은 어찌나 적을 잘 처리하는지, 이 세상 누군가 어딘가에서 당신을 칭찬하는 듯 합니다.  당신이 적을 죽일 때마다 로그에 칭찬 메세지가 나타납니다.

note: ~ Mutation name
en: Below the Belt
ko: 벨트 아래

note: ~ Description of mutation "Below the Belt"
en: After some time surviving in the apocalypse, you realized that you don't have to fight fair in melee combat.  Now you can hit below the belt on most humanoid monsters.
ko: 종말 속에서 한동안 살아남은 당신은 근접 전투에서 공평하게 싸울 필요가 없다는 것을 깨달았습니다. 이제 대부분의 인간형 몬스터를 상대로 허리 아래를 공격할 수 있습니다.

note: ~ Mutation name
en: Empath
ko: 공감능력

note: ~ Description of mutation "Empath"
en: You've always had a passion for people, and a deep understanding of their thoughts and feelings.  Now that almost everyone's dead that has to extend to other things too!  When you kill a creature gain some of its abilities temporarily.
ko: 당신은 사람들의 감정과 기분을 잘 이해할 수 있었습니다. 지금은 모두가 감정과 기분이 없어졌지만, 어쩌다 보니 다른 것도 이해할 수 있게 되었습니다!  죽인 생물체의 능력을 일시적으로 흡수할 수 있습니다.

note: ~ Mutation name
en: Iron arm
ko: 철 좀 들어라

note: ~ Description of mutation "Iron arm"
en: You've always been a bit of a bull in a china shop; people used to call you heavy handed but now they aren't saying much at all.  You deal extra damage based on how protective your right arm is.
ko: 당신은 인생을 거칠게 살아왔습니다. 사람들은 당신에게 철 좀 들라고 말하곤 했죠. 그런데 철을 들고 나니 그 말을 하던 사람들이 도통 보이질 않는군요.  오른팔의 방어력이 높을수록 적에게 입히는 피해가 커집니다.

note: ~ Mutation name
en: Skin and bones
ko: 뼈와 살

note: ~ Description of mutation "Skin and bones"
en: People always used to tell you that you should eat more.  It seems you needed their reminders because you can see your bones at this point.  You have skeletal armor.
ko: 주변 사람들은 당신을 보면 밥 좀 많이 먹으라는 말이 빠지지 않았습니다. 어쩌면 진짜로 밥이 부족했던 것 같네요.  골격 갑옷을 얻습니다.

note: ~ Mutation name
en: Compressed Eating Window
ko: 고장난 배꼽시계

note: ~ Description of mutation "Compressed Eating Window"
en: You're so used to squeezing all your meals into a short time that your body has adapted to it.  You gain 2.5 times as many calories and vitamins from any meals eaten between noon and 6 p.m., but 0 calories and vitamins for any meals eaten outside that time period.
ko: 짧은 시간 안에 모든 식사를 마치는 데 너무 익숙해져서 몸이 적응한 거죠. 정오부터 오후 6시 사이에 먹는 식사는 칼로리와 비타민을 2.5배 더 많이 섭취하지만, 그 시간 외에 먹는 식사는 칼로리와 비타민을 전혀 섭취하지 못합니다.

note: ~ Mutation name
en: The Great Communicator
ko: 훌륭한 대화수단

note: ~ Description of mutation "The Great Communicator"
en: You've always had something to say about ripping apart things with chainsaws.  You can swing powered blades faster.
ko: 찢고 죽여라, 모든 것이 끝날 때까지.  연료나 전기로 작동하는 톱을 더 빠르게 다룰 수 있습니다.

note: ~ Mutation name
en: Olde Reliables
ko: 믿음직한 구닥다리

note: ~ Description of mutation "Olde Reliables"
en: You've always had a bit of a fondness for the older firearms.  Post apocalypse, this has translated into a damage boost when using WWII and older weapons.
ko: 당신은 구식 총기에 이상하리만큼 깊은 애착심이 있었습니다.  제 2차 세계 대전 때 사용된 무기에 추가 피해 보너스가 적용됩니다.

note: ~ Mutation name
en: Damage dice
ko: 데미지 주사위

note: ~ Description of mutation "Damage dice"
en: Before Cataclysm, you always used dice to determine the damage in the game.  Now, the power of fate allows you to use dice to deal additional mysterious damage.  Throwing dice using a sling or similar weapon deals additional damage, which depends on the number of sides of the dice.
ko: 대격변 이전에는 게임에서 주사위를 사용하여 피해를 계산했습니다. 이제 운명의 힘으로 주사위를 사용하여 추가 불가사의한 피해를 입힐 수 있습니다. 슬링이나 비슷한 무기를 사용하여 주사위를 던지면 주사위 면의 개수에 따라 추가 피해를 입힙니다.

note: ~ Mutation name
en: Moonstruck
ko: 달빛의 광기

note: ~ Description of mutation "Moonstruck"
en: You've always been greatly affected by the phases of the moon.  During a full moon, you gain a +3 bonus to all stats.  During a waxing moon, you gain a +1 bonus to all stats, and during a new moon, you suffer a -2 penalty to all stats.
ko: 당신의 신체는 달의 영향을 크게 받습니다.  보름달에는 모든 능력치에 +3, 월상 주기에는 +1, 신월 주기에는 -2가 붙습니다.

note: ~ Mutation name
en: In a Crimson Mist
ko: 진홍빛 안개 속에서

note: ~ Description of mutation "In a Crimson Mist"
en: Far from being terrified or even unnerved by the creatures of the Nether, their presence fills you with atavistic killing fury.  You do +35% melee damage when in melee combat with Nether beings and take 15% less damage from all sources, but if you attack any other target when there is a Nether-beast to slay, you suffer a large penalty to your accuracy.
ko: 네더의 생물들에게 공포를 느끼거나 불안해하기는커녕, 그들의 존재는 당신을 본능적인 살육의 분노로 가득 채웁니다. 네더 생물과 근접 전투 시 근접 공격력이 35% 증가하고 모든 종류의 피해를 15% 감소시키지만, 네더 생물을 처치해야 할 때 다른 대상을 공격하면 명중률이 크게 감소합니다.

note: ~ Mutation name
en: Nocturnal
ko: 야행성

note: ~ Description of mutation "Nocturnal"
en: Darkness is your ally.  Others have merely adopted the dark, but you were born in it, molded by it.  You gain +2 Perception and +1 Intelligence at night, and have a much easier time sleeping during the day.  However, you also suffer -2 Perception when outdoors during the day and have a harder time sleeping at night.
ko: 어둠은 당신의 동반자이자 일부입니다. 다른 사람들은 어둠과 친해졌을 뿐이지만, 당신은 어둠을 위해 태어났고, 어둠으로 만들어졌습니다.  밤에는 지능이 1, 지각이 2 증가하고, 낮에는 잠에 쉽게 들지만, 낮에 야외에 있을 경우 지각이 2 줄어들게 되고, 밤에 잠을 청하는 것이 어려워집니다.

note: ~ Mutation name
en: Ascetic Empowerment
ko: 금욕주의자

note: ~ Description of mutation "Ascetic Empowerment"
en: People talk about getting a high from fasting and for you that's true on a more visceral level.  You gain bonuses to all stats that scale with how hungry, thirsty, and tired you are.
ko: 사람들은 단식을 하면 기분이 좋아진다고 했지만, 당신에겐 기분만 좋아지는게 아닌 것 같습니다.  당신의 허기, 갈증, 졸음에 따라 능력치에 보너스가 붙습니다.

note: ~ Mutation name
en: Thick-blooded
ko: 피가 진한

note: ~ Description of mutation "Thick-blooded"
en: Your blood has always been thicker than most, making you lose less of it when bleeding.
ko: 당신의 혈액은 대부분의 사람들보다 진해서 출혈 시 혈액을 덜 잃습니다.

note: ~ Mutation name
en: Armor of dreams
ko: 꿈의 갑옷

note: ~ Description of mutation "Armor of dreams"
en: People often say that they feel safer when they sleep, but in your case you are literally safer when asleep.  As long as you sleep, most attacks won't injure you.
ko: 사람들은 잠을 잘 때 더 안전하다고 종종 말하지만, 당신의 경우는 말 그대로 잠을 잘 때 더 안전합니다. 잠을 자는 동안에는 대부분의 공격이 당신을 다치게 하지 않을 것입니다.

note: ~ Mutation name
en: Red rage
ko: 붉은 분노

note: ~ Mutation name
en: Peer pressure
ko: 동료 압력

note: ~ Description of mutation "Peer pressure"
en: You know how to leverage your allies' presence when talking with others, granting you a small boost to lying, persuading and intimidating for each nearby ally.
ko: 당신은 다른 사람과 대화할 때 동맹의 존재감을 어떻게 활용하는지 알고 있으며, 이를 통해 근처의 동맹 각자에게 거짓말, 설득, 위협을 가하는 데 약간의 도움이 됩니다.

note: ~ Description of mutation "Numb from the toxin"
en: Poisons tend to make you feel numb.  When poisoned, feel 80% less pain.
ko: 독은 감각을 마비시키는 경향이 있습니다. 독에 중독되면 통증이 80% 감소합니다.

note: ~ Description of mutation "Radioactive infusion"
en: You somehow learned to focus on an item to make it emit radiation forever.  You still have trouble understanding how this could ever be useful, but maybe you might find a use for it.  Activate to use.
ko: 어떻게든 물체에 집중해서 영원히 방사능을 방출하는 법을 터득했습니다. 이게 어떻게 쓸모가 있을지는 아직 잘 모르겠지만, 어쩌면 쓸모가 있을지도 모릅니다. 사용하려면 활성화하세요.

note: ~ Mutation name
en: Speedballing
ko: 스피드볼링

note: ~ Description of mutation "Speedballing"
en: You love the rush of taking different drugs at once, and now this rush is much more impactful than before.  You gain +3 speed for each recreational or combat-enhancing drug currently affecting you.
ko: 당신은 여러 가지 약을 동시에 복용하는 짜릿함을 좋아하는데, 이제 이 짜릿함은 이전보다 훨씬 강해집니다. 현재 영향을 받고 있는 오락용 또는 전투 강화용 약 하나당 속도가 +3 증가합니다.

note: ~ Mutation name ~ Item name
en: Flawless memory | Flawless memory
ko[0]: 완벽한 기억

note: ~ Description of mutation "Flawless memory"
en: You cannot forget anything at all, ever.  This grants you the ability to memorize books for you to read in your head later and makes you able to store mental images so detailled it's almost as if you were taking pictures with your mind.
ko: 아무것도 절대 잊을 수 없습니다. 덕분에 나중에 읽을 책을 머릿속으로 암기할 수 있고, 마치 마음으로 사진을 찍는 것처럼 세밀하게 머릿속 이미지를 저장할 수 있습니다.

note: ~ Mutation name
en: Blood of the Forge
ko: 대장간의 피

note: ~ Description of mutation "Blood of the Forge"
en: Your blood might not be able to make weapons, but it still can make anything coated with sturdier but unable to be repaired.  Activate to use.
ko: 당신의 피로 무기를 만들 수는 없겠지만, 더 튼튼하지만 수리할 수 없는 코팅은 무엇이든 만들 수 있습니다. 활성화하여 사용하세요.

note: ~ Mutation name
en: Stormwrought: Bird
ko: 폭풍살이: 조류

note: ~ Description of mutation "Stormwrought: Bird" ~ Description of mutation "Stormwrought: Feline" ~ Description of mutation "Stormwrought: Insect" ~ Description of mutation "Stormwrought: Lupine" ~ Description of mutation "Stormwrought: Plant" ~ Description of mutation "Stormwrought: Spider"
en: Exposure to portal storms and related phenomena causes your body change along predictable lines.  When out in a portal storm without any protection, you periodically have a chance to mutate.
ko: 당신은 포털 폭풍 같은 이상현상에 노출되면 신체가 변화할 수 있게 되었습니다.  포털 폭풍에 노출될 시 몸에 변이가 일어날 수 있습니다.

note: ~ Mutation name
en: Stormwrought: Feline
ko: 폭풍살이: 고양이

note: ~ Mutation name
en: Stormwrought: Insect
ko: 폭풍살이: 곤충

note: ~ Mutation name
en: Stormwrought: Lupine
ko: 폭풍살이: 늑대

note: ~ Mutation name
en: Stormwrought: Plant
ko: 폭풍살이: 식물

note: ~ Mutation name
en: Stormwrought: Spider
ko: 폭풍살이: 거미

note: ~ Mutation name
en: Double Action Action
ko: 더블 액션 액션

note: ~ Description of mutation "Double Action Action"
en: You always knew nothing can beat the good old six shooters.  You have a minor bonus using revolvers.
ko: 당신은 옛날부터 6연발 권총을 이길 수 있는 건 없다는 걸 알고 있었죠. 리볼버를 사용하면 약간의 보너스가 있습니다.

note: ~ Mutation name
en: Rimfire Rebel
ko: 림파이어 레벨

note: ~ Description of mutation "Rimfire Rebel"
en: You always appreciated the size of this little fella named "Dot Two Two Long Rifle", but they laughed at you.  Not anymore!  You found that the size of a bullet that small is perfect to hit into little spots between armor or narrow places.  .22 weapons have additional armor penetration and quadrupled chance to hit a weakpoint.
ko: "닷 투 투 롱 라이플"이라는 이름의 이 작은 녀석의 크기는 항상 마음에 들었지만, 그들은 당신을 비웃었죠. 하지만 이제는 아닙니다! 그렇게 작은 총알의 크기는 장갑 사이의 작은 틈이나 좁은 곳을 맞추기에 완벽하다는 걸 깨달았습니다. .22 구경 무기는 장갑 관통력이 추가되고 약점 명중 확률이 4배 증가합니다.

note: ~ NPC dialogue line
en: What settings would you like to modify?
ko: 수정할 설정을 선택하세요.

note: ~ Response to NPC dialogue
en: Exp to level
ko: 레벨 당 경험치

note: ~ NPC dialogue line
en: Should the perk menu pop up on level up?
ko: 레벨 업 마다 특전 메뉴를 자동으로 엽니까?

note: ~ Failure explanation for NPC dialogue response
en: Current Setting
ko: 현재 설정

note: ~ NPC dialogue line
en: Set exp required per level.  Does not affect levels already gained, or current level.
ko: 레벨에 필요한 경험치를 설정합니다. 이미 얻은 레벨이나 현재 레벨에는 영향을 주지 않습니다.

note: ~ Response to NPC dialogue
en: None (0 exp)
ko: 없음 (0 경험치)

note: ~ Response to NPC dialogue
en: Normal (300 XP)
ko: 보통 (300 경험치)

note: ~ Response to NPC dialogue
en: Large (1000 XP)
ko: 큼 (1000 경험치)

note: ~ Response to NPC dialogue
en: Very Large (10000 XP)
ko: 매우 큼 (10000 경험치)

note: ~ NPC dialogue line
en: Should there be requirements to get perks?
ko: 특전에 필요조건을 겁니까?

note: ~ Response to NPC dialogue
en: Prerequisites
ko: 활성화

note: ~ Response to NPC dialogue
en: No Prerequisites
ko: 비활성화

note: ~ Player message in effect in EoC "EOC_bombastic_perks_initialize"
en: Bombastic Perks is loaded, configuration menu should appear.  If the mod is properly loaded you should have a new mutation called "perk menu".  If you do not, you can enable the mod manually by activating the "EOC_bombastic_perks_try_configure" EOC in debug.
ko: 봄바스틱 퍽 모드가 적용되었으며, 설정 메뉴가 나타날 것입니다. 모드가 올바르게 로드된 상태라면 '특전 메뉴' 변이가 새로 추가됩니다. 만약 변이가 추가되지 않았다면 디버그 메뉴에서 "EOC_bombastic_perks_try_configure"를 활성화하여 수동으로 모드를 활성화 할 수 있습니다.

note: ~ Player message in effect in EoC "EOC_bombastic_perks_try_configure"
en: Configuration menu closed, if Bombastic Perks was not properly configured menu will open again in 30 seconds.
ko: 설정 메뉴가 닫혔습니다. 만약 봄바스틱 퍽이 올바르게 설정되지 않았다면 30초 후에 메뉴가 다시 열립니다.

note: ~ NPC dialogue line
en: Welcome to Bombastic Perks.  Once you complete this configuration, your character should receive a "perk menu" trait which you can use to check your EXP, level, and browse available perks.
    Please configure the mod with the settings below.
ko: 봄바스틱 퍽에 오신 것을 환영합니다! 설정 메뉴로 구성을 끝마치시면 "특전 메뉴" 특성이 추가됩니다. 특전 메뉴로 현재 경험치와 레벨, 그리고 사용할 수 있는 퍽을 확인할 수 있습니다.
    아래 선택지로 모드 구성을 해주세요.

note: ~ Response to NPC dialogue
en: Use Default Settings
ko: 기본 설정 사용

note: ~ Response to NPC dialogue
en: Customize Settings
ko: 직접 설정

note: ~ NPC dialogue line
en: How much experience should be required to get to the first level?
ko: 첫 레벨 도달에 필요한 경험치를 얼마로 설정합니까?

note: ~ Response to NPC dialogue
en: Default (100 exp)
ko: 기본 (100 경험치)

note: ~ NPC dialogue line
en: How much more experience should be required to get to each additional level?
ko: 레벨 당 추가로 필요한 경험치를 얼마로 설정합니까?

note: ~ Response to NPC dialogue
en: Default (300 XP)
ko: 기본 (300 경험치)

note: ~ NPC dialogue line
en: Should some perks be allowed to be locked behind prerequisites?
ko: 전제조건을 통한 특전 해금을 활성화합니까?

note: ~ Response to NPC dialogue
en: Prerequisites (default)
ko: 활성화 (기본)

note: ~ NPC dialogue line
en: Normal perks are considered lifestyle perks and are small bonuses to help your character progress.  Playstyle perks on the other hand can vary wildly in power, in some cases aren't well balanced, and will define your character's playstyle.  Do you want to enable playstyle perks and if so, how many perk points should they cost?
ko: 라이프스타일 특전은 캐릭터에게 작은 보너스를 부여하여 캐릭터의 진행을 돕습니다. 반면에 플레이스타일 특전은 굉장히 강력할 수 있으며, 당신의 캐릭터가 게임을 진행하는 방식을 완전히 뒤바꿀 수 있습니다. 플레이스타일 특전을 활성화합니까? 활성화한다면, 플레이스타일 특전 획득에 필요한 포인트를 설정해주세요.

note: ~ Response to NPC dialogue
en: Default (4 perk points)
ko: 기본 (4 포인트)

note: ~ Response to NPC dialogue
en: Enabled, Custom Cost
ko: 활성화 (직접 설정)

note: ~ NPC dialogue line
en: You are about to enable the mod with:
    First perk at: <u_val:exp_to_perk> exp.
    Additional exp required per level: <u_val:exp_per_level>.
    <u_val:dialogue_perks_prereq_note>
    <u_val:dialogue_perks_playstyle_note>
ko: 현재 설정은 다음과 같습니다:
    첫 특전 레벨 도달은 <u_val:exp_to_perk> 경험치
    특전 레벨 당 추가 경험치는 <u_val:exp_per_level> 경험치
    <u_val:dialogue_perks_prereq_note>
    <u_val:dialogue_perks_playstyle_note>

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ANTI_EVIL_EYE_GEAR"
en: Wearing this will protect you from the Evil Eye.
ko: 착용하여 사악한 눈의 공격으로부터 보호받을 수 있습니다.

note: ~ "description" action message of item "salt"
en: Throw some salt over your shoulder.
ko: 소금을 어깨 너머로 뿌립니다.

note: ~ Player message in effect in EoC "EOC_PERK_ABSIT_INVIDIA_SALT"
en: You toss the salt over your shoulder and mutter under your breath the words that you remember from your childhood.
ko: 당신은 소금을 어깨 너머로 뿌리고 나서는 어린 시절에 기억나는 단어들을 읊조립니다.

note: ~ Name of effect type id "effect_perk_bellringer"
en: Bell-ringing
ko: 뚝배기!

note: ~ Description of effect type "Bell-ringing"
en: This is really going to hurt.  Applied to targets of the Bellringer perk.
ko: 정말로 아플겁니다. 뚝배기 특전의 대상에게 적용됩니다.

note: ~ Sentence fragment describing the "groin" weakpoint
en: the groin
ko: 사타구니

note: ~ Item name
en: callused hands | callused hands
ko[0]: 굳어버린 손

note: ~ Description of "callused hands"
en: You've dealt so many blows your hands are rough with calluses.  The bottoms of your hand can deal blows hard enough to hammer or finely crush objects.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 생겨버렸습니다. 손의 밑부분이 망치처럼 부수는 것에 적합해졌습니다.

note: ~ Player message in effect in EoC "eoc_perk_dice_addition_damage"
en: Damage dice result: 1D<context_val:dice_side_nums> = <context_val:dice_result>
ko: 데미지 주사위 결과: 1D<context_val:dice_side_nums> = <context_val:dice_result>

note: ~ Name of effect type id "effect_perk_duck_and_weave"
en: Running without Rhythm
ko: 무빙이 깃든 전력질주

note: ~ Description of effect type "Running without Rhythm"
en: You definitely won't attract the worm.  +5 effective dodge, +1 dodge attempt.
ko: 맞출 수 있으면 맞춰봐라!  +5 실질적 회피 기술, +1 회피 시도

note: ~ Morale text
en: Early Riser
ko: 아침 일찍 기상함

note: ~ Name of effect type id "effect_zombie"
en: Zombie Empathy
ko: 좀비 공감력

note: ~ Description of effect type "Zombie Empathy"
en: You are really feeling for the last zombie you killed.  That must have been really hard for it to die again.  Though you aren't really feeling pain right now.
ko: 당신이 죽인 좀비의 심정이 느껴집니다. 죽었는데 안식을 취하지 못하고 살아서 움직이다니.\
    고통이 느껴지지 않습니다.

note: ~ Apply message of effect type "Zombie Empathy"
en: You feel a bit hungry for brains.
ko: 갑자기 뇌가 먹고 싶어집니다.

note: ~ Decay message of effect type "Zombie Empathy"
en: Brains are overrated anyways.
ko: 내가 무슨 생각을 하는거야. 뇌를 먹는다니.

note: ~ Blood analysis description of effect type "Zombie Empathy"
en: Zombie?
ko: 좀비?

note: ~ Description of effect type "Animal Empathy"
en: You are really feeling for the last animal you killed.  Reminds you of that scene in the movie where they kill the pet, really sad stuff.  Though you are feeling ready to learn to fight right now.
ko: 당신이 죽인 동물의 심정이 느껴집니다. 당신이 봤던 영화에서 애완동물이 죽었던 장면이 머리를 스쳐 지나갑니다.\
    전투 기술을 더 빨리 습득합니다.

note: ~ Apply message of effect type "Animal Empathy"
en: You are ready for a fight.
ko: 싸울 준비가 되었습니다.

note: ~ Decay message of effect type "Animal Empathy"
en: Your animal instincts dissipate.
ko: 동물의 본능이 사라집니다.

note: ~ Blood analysis description of effect type "Animal Empathy"
en: Animal?
ko: 동물?

note: ~ Name of effect type id "effect_nether"
en: Nether Empathy
ko: 네더 공감

note: ~ Description of effect type "Nether Empathy"
en: You are really feeling for the last demon you killed.  Must be hard to die when you don't truly exist.  Though you are feeling rejuvenated.
ko: 당신이 죽인 악마의 심정이 느껴집니다. 원래 살던 세계로부터 멀어져 외딴 곳에서 사라지며 생을 마감한다는 건 참 끔찍한 일이죠.\
    건강이 좋아집니다.

note: ~ Apply message of effect type "Nether Empathy"
en: You feel your wounds begin to seal.
ko: 신체가 회복되기 시작합니다.

note: ~ Decay message of effect type "Nether Empathy"
en: Your regeneration ceases.
ko: 회복이 멈추자 기분이 찝찝합니다.

note: ~ Blood analysis description of effect type "Nether Empathy"
en: Nothing?
ko: 아무것도 아님?

note: ~ Name of effect type id "effect_fungus"
en: Fungal Empathy
ko: 진균 공감력

note: ~ Description of effect type "Fungal Empathy"
en: You are really feeling for the last mushroom you killed.  You always hated mushrooms on food, too earthy for your taste.  Though you feel like your illness is gone.
ko: 당신이 죽인 버섯의 심정이 느껴집니다. 당신은 음식에 든 버섯이 싫었습니다. 특유의 흙맛이 거부감이 들었거든요.\
    병으로부터 회복합니다.

note: ~ Apply message of effect type "Fungal Empathy"
en: You feel like something eats all the sickness inside you.
ko: 당신의 몸 안에서 무언가가 질병을 잡아먹는 것 같은 느낌이 듭니다.

note: ~ Blood analysis description of effect type "Fungal Empathy"
en: Mushroom?
ko: 버섯?

note: ~ Name of effect type id "effect_insect"
en: Bug Empathy
ko: 벌레 공감력

note: ~ Description of effect type "Bug Empathy"
en: You are really feeling for the last bug you killed.  You always hated squishing bugs, what did they ever do to you.  Though you feel like your skin has hardened.
ko: 당신이 죽인 벌레의 심정이 느껴집니다. 옛날에 벌레를 밟아 죽이는 사람들을 보면 이해가 가지 않았습니다. 무슨 죄를 지었다고.\
    당신의 피부가 단단해집니다.

note: ~ Apply message of effect type "Bug Empathy"
en: Your skin hardens significantly.
ko: 당신의 피부가 단단해집니다.

note: ~ Decay message of effect type "Bug Empathy"
en: Your skin softens again.
ko: 피부가 다시 연약해집니다.

note: ~ Blood analysis description of effect type "Bug Empathy"
en: Bug?
ko: 벌레?

note: ~ Description of "Flawless memory"
en: You can remember with perfect detail everything you've ever lived, even allowing you to read books and play games by remembering them.
ko: 당신은 지금까지 살아온 모든 것을 완벽한 세부 사항까지 기억할 수 있으며, 이를 통해 책을 읽거나 게임을 하는 것도 가능합니다.

note: ~ Player message in effect in EoC "EOC_forge_blood_check_blood" in nested EOCs in effect in EoC "EOC_forge_blood_check" in nested EOCs on true condition in effect in EoC "EOC_forge_blood"
en: You pour some of your blood on the object, imbuing it with durability.
ko: 당신은 그 물건에 피를 조금 부어 내구성을 부여합니다.

note: ~ Player message in false effect in EoC "EOC_forge_blood_check_blood" in nested EOCs in effect in EoC "EOC_forge_blood_check" in nested EOCs on true condition in effect in EoC "EOC_forge_blood"
en: You do not have enough blood to safely use this ability.
ko: 이 능력을 안전하게 사용하려면 혈액이 충분하지 않습니다.

note: ~ Player message in false effect in EoC "EOC_forge_blood_check" in nested EOCs on true condition in effect in EoC "EOC_forge_blood"
en: This object is durable enough, there's no need to use your blood on it.
ko: 이 물건은 충분히 내구성이 뛰어나서 당신의 피를 묻힐 필요가 없습니다.

note: ~ Player message in effect in EoC "EOC_frankenstein_insight"
en: You have already mastered the art of bringing back the undead!
ko: 생명을 되살리는 방법을 이미 알고 있습니다!

note: ~ Player message in false effect in EoC "EOC_frankenstein_insight"
en: With a flash of insight you now understand how to bring the dead back to life!
ko: 머릿 속에서 무언가가 팍 스쳐지나가더니 죽은 시체를 다시 되살리는 방법을 깨우쳤습니다!

note: ~ Item name ~ Monster name
en: homunculus | homunculi
ko[0]: 호문쿨루스

note: ~ Description of "homunculus"
en: A stitched together monstrosity of meat and bone, with limbs as wide as trash cans.  This one is still sleeping.  It would require a master's touch to bring it to life.
ko: 살덩이와 뼈를 꿰매서 붙여서 만든 괴물입니다. 양 팔이 쓰레기통만큼 두껍습니다. 아직 수면 상태에 들어가 있습니다. 이를 되살리려면 장인을 뛰어넘어선 자의 손길이 필요할 것 같습니다.

note: ~ Description of monster "homunculus"
en: A stitched together monstrosity of meat and bone, with limbs as wide as trash cans.
ko: 살덩이와 뼈를 꿰매서 붙여서 만든 괴물입니다. 양 팔이 쓰레기통만큼 두껍습니다.

note: ~ Player message in false effect in EoC "EOC_PERK_GRIT_YOUR_TEETH"
en: You need more time to collect yourself before you can grit your teeth again.
ko: 고통을 다시 참을 수 있을 때까지 시간이 더 필요합니다.

note: ~ Item name
en: holdout pocket | holdout pocket
ko[0]: 비밀의 주머니

note: ~ Description of "holdout pocket"
en: A secret pocket no one knows about that can easily store a weapon.
ko: 정말로 은밀하게 무기를 보관할 수 있는 주머니입니다.

note: ~ Name of effect type id "effect_perk_moonstruck_full"
en: Moonstruck: Full Moon
ko: 달빛의 광기: 보름달

note: ~ Description of effect type "Moonstruck: Full Moon"
en: Under the clear light of the full moon, you have unlocked your greatest potential.
ko: 보름달의 달빛 아래, 숨어있던 잠재력이 깨어났습니다.

note: ~ Name of effect type id "effect_perk_moonstruck_waxing"
en: Moonstruck: Waxing Moon
ko: 달빛의 광기: 월상

note: ~ Description of effect type "Moonstruck: Waxing Moon"
en: The silver light of the waxing moon enhances your prowess.
ko: 은색의 달빛이 당신에게 힘을 부여합니다.

note: ~ Name of effect type id "effect_perk_moonstruck_new"
en: Moonstruck: New Moon
ko: 달빛의 광기: 신월

note: ~ Description of effect type "Moonstruck: New Moon"
en: In the dark of the moon, you feel your vital essence weaken.
ko: 달이 어두워지고 있고, 당신의 힘도 자취를 감춥니다.

note: ~ Item name ~ Name of a gun
en: Walther PPK | Walther PPKs
ko[0]: 발터 PPK

note: ~ Item name ~ Name of a gun
en: Thompson M1928A1 | Thompson M1928A1s
ko[0]: 톰슨 M1928A1

note: ~ Item name ~ Name of a gun
en: M3 SMG | M3 SMGs
ko[0]: M3 기관단총

note: ~ Item name ~ Name of a gun
en: Luger P08 | Luger P08s
ko[0]: 루거 P08

note: ~ Item name ~ Name of a gun
en: Broomhandle pistol | Broomhandle pistols
ko[0]: 브룸핸들 권총

note: ~ Item name ~ Name of a gun
en: Schmeisser MP 40 | Schmeisser MP 40s
ko[0]: 슈마이저 MP 40

note: ~ Item name ~ Name of a gun
en: STEN Mk II | STENs Mk II
ko[0]: 스텐 기관단총 MK II

note: ~ Item name ~ Name of a gun
en: Browning Hi-Power 9x19mm | Browning Hi-Power 9x19mms
ko[0]: 브라우닝 하이-파워 9x19mm

note: ~ Item name ~ Name of a gun
en: Walther P38 | Walther P38s
ko[0]: 발터 P38

note: ~ Item name ~ Name of a gun
en: double barrel shotgun | double barrel shotguns
ko[0]: 이중 총신 산탄총

note: ~ Description of "callused hands"
en: You've dealt so many blows your hands are rough with calluses.  The edge of your hand is sharp enough to cut paper.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 생겨버렸습니다. 당신의 손날이 종이를 자를 수 있을만큼 날카롭습니다.

note: ~ Description of "callused hands"
en: You've dealt so many blows your hands are rough with calluses.  The tips of your fingers can pinch firmly enough to pry nails or turn small bolts.
ko: 당신은 손으로 싸우다 보니 손에 굳은 살이 생겨버렸습니다. 손가락의 끝부분으이 못을 빼거나 작은 나사를 돌리는 데 적합해졌습니다.

note: ~ Player spell casting message in effect in EoC "EOC_spinach_consumption"
en: You swallow the spinach raw and grow visibly stronger, for a short while.
ko: 시금치를 씹어먹자 당신의 근육이 잠시동안 부풀어 오릅니다.

note: ~ Player message in false effect in EoC "EOC_spinach_consumption"
en: You don't have any spinach!
ko: 시금치를 가지고 있지 않습니다!

note: ~ Name of spell "spell_strength_of_spinach"
en: Strength in Spinach
ko: 시금치의 힘

note: ~ Name of effect type id "spinach_strength"
en: Strength of Spinach
ko: 시금치의 힘

note: ~ Description of effect type "Strength of Spinach"
en: You have the strength of a sailor!
ko: 시금치를 먹었더니 힘이 솟구칩니다!

note: ~ Apply message of effect type "Strength of Spinach" ~ Apply message of effect type "Ogre's Strength" ~ Apply message of effect type "Terrible Strength"
en: You feel strong!
ko: 힘이 솟구칩니다!

note: ~ Remove message of effect type "Strength of Spinach" ~ Remove message of effect type "Ogre's Strength" ~ Remove message of effect type "Terrible Strength"
en: Your strength deflates.
ko: 힘이 사라집니다.

note: ~ Snippet in category "<good_job>"
en: You deserve a pat on the back!
ko: 잘 후려쳤다!

note: ~ Snippet in category "<good_job>"
en: Groovy!
ko: 대단하구나!

note: ~ Snippet in category "<good_job>"
en: Bitchin'!
ko: 깔끔하게 처리했다!

note: ~ Snippet in category "<good_job>"
en: Hip hip hurray!
ko: 박살내거라!

note: ~ Snippet in category "<good_job>"
en: Gee that's swell!
ko: 파괴적이로다!

note: ~ Snippet in category "<good_job>"
en: Good for you!
ko: 사라져라!

note: ~ Snippet in category "<good_job>"
en: I say, smashing job!
ko: 지워버려라!

note: ~ Snippet in category "<good_job>"
en: Like, totally gnarly!
ko: 없애버려라!

note: ~ Snippet in category "<good_job>"
en: Nice, <u_name>!
ko: 잘했다, <u_name>!

note: ~ Snippet in category "<good_job>"
en: Good job, <u_name>!
ko: 대단하구나, <u_name>!

note: ~ Player message in effect in EoC "EOC_radio_infusion_true" in nested EOCs on true condition in effect in EoC "EOC_radio_infusion"
en: You focus on what you are holding, and suddenly it starts glowing green.
ko: 당신이 손에 든 것에 집중하면, 갑자기 그것이 녹색으로 빛나기 시작합니다.

note: ~ Name of effect type id "effect_perk_rage_against_the_unnatural_penalty"
en: Red Rage
ko: 붉은 분노

note: ~ Description of effect type "Red Rage"
en: You are filled with a furious rage that is sending your swings wide.
ko: 당신은 맹렬한 분노에 사로잡혀 휘두르기가 힘들어집니다.

note: ~ Apply message of effect type "Red Rage"
en: Crimson clouds your vision as a rage fills you at the presence of these hell-spawn.  You must slay them!  It is they who should feel the sting of your blade, not the rabble!
ko: 이 지옥의 자식들 앞에서 분노가 치밀어 오르고 시야가 붉게 물든다. 놈들을 처치해야 한다! 네 칼날에 찔릴 사람은 폭도들이 아니라 바로 저들이다!

note: ~ Player message in effect in EoC "EOC_can_hunting"
en: Someone left a perfectly good can of soda on the ground!
ko: 누가 땅에 상태가 좋은 탄산음료를 두고 갔군요!

note: ~ Player message in effect in EoC "EOC_can_finder_on"
en: You start hunting for cans
ko: 깡통을 찾기 시작합니다.

note: ~ Player message in effect in EoC "EOC_can_finder_off"
en: You stop looking for cans
ko: 깡통을 찾는 걸 멈춥니다.

note: ~ Player message in effect in EoC "EOC_perk_sight_beyond_sight_ON"
en: You close your eyes and feel the air.
ko: 당신은 눈을 감고 주변을 의식하기 시작합니다.

note: ~ Player message in false effect in EoC "EOC_perk_sight_beyond_sight_ON"
en: You open your eyes.
ko: 눈을 뜹니다.

note: ~ Item name
en: skeletal plate | skeletal plates
ko[0]: 골격 갑옷

note: ~ Description of "skeletal plate"
en: A full body multilayered suit of skeletal plate armor.
ko: 몸을 둘러싼 뼈로 이루어진 판금 갑옷입니다.

note: ~ Player message in effect in EoC "EOC_PERK_PORTAL_STORM_BIRD_MUTATOR" ~ Player message in effect in EoC "EOC_PERK_PORTAL_STORM_FELINE_MUTATOR" ~ Player message in effect in EoC "EOC_PERK_PORTAL_STORM_INSECT_MUTATOR" ~ Player message in effect in EoC "EOC_PERK_PORTAL_STORM_LUPINE_MUTATOR" ~ Player m
en: Your whole body pulses in time with the raging storm.
ko: 당신의 몸이 폭풍의 리듬을 타듯 진동하는 것이 느껴집니다.

note: ~ Item name
en: thick skull | thick skull
ko[0]: 두꺼운 머리

note: ~ Description of "thick skull"
en: You've taken so many hits to the head that your skull's gotten thicker.
ko: 머리을 하도 얻어맞은 탓에 돌머리가 됐군요.

note: ~ Player sees monster spawns in effect in EoC "EOC_troubleseeking"
en: You suddenly feel that you have found some trouble.
ko: 판 좀 벌일 녀석을 찾은 듯 합니다.

note: ~ Player sees monsters spawn in effect in EoC "EOC_troubleseeking"
en: You suddenly feel that you have found a lot of trouble.
ko: 판 좀 크게 벌일 녀석을 찾은 듯 합니다.

note: ~ Player message in effect in EoC "EOC_troubleseek_on"
en: You start seeking trouble.
ko: 판을 벌일 준비가 되었습니다.

note: ~ Player message in effect in EoC "EOC_troubleseek_off"
en: You stop seeking trouble for now.
ko: 판을 벌이는 걸 그만둡니다.

note: ~ Description of effect type "Undying Loyalty"
en: You'll protect your allies no matter the cost.
ko: 무슨 일이 있어도 동료를 보호할겁니다.

note: ~ Player message in effect in EoC "EOC_unopenable_grip_toggle_check" in nested EOCs on true condition in effect in EoC "EOC_unopenable_grip"
en: You focus on your grip, making it impossible to drop what you hold.
ko: 당신은 잡는 데 집중하기 때문에 잡은 것을 떨어뜨리는 일이 불가능합니다.

note: ~ Player message in effect in EoC "EOC_unopenable_grip_toggle_attempt" in nested EOCs in false effect in EoC "EOC_unopenable_grip_toggle_check" in nested EOCs on true condition in effect in EoC "EOC_unopenable_grip"
en: You loosen your grip on what you're holding.  You can now drop it if you want.
ko: 지금 쥐고 있는 것을 놓으세요. 이제 원하면 버릴 수 있습니다.

note: ~ Player message in false effect in EoC "EOC_unopenable_grip_toggle_attempt" in nested EOCs in false effect in EoC "EOC_unopenable_grip_toggle_check" in nested EOCs on true condition in effect in EoC "EOC_unopenable_grip"
en: You cannot get a proper grip on this item, so your attempts to hold it with all your might are fruitless.
ko: 당신은 이 물건을 제대로 잡을 수 없으므로, 온 힘을 다해 잡으려는 시도는 무위로 돌아갑니다.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "IS_GRIPPED"
en: You are holding this object really hard, so hard it cannot be removed from your hand unless you die.  Activate the unopenable grip perk again to be able to drop this object.
ko: 이 물건을 너무 세게 쥐고 있어서 죽지 않는 한 손에서 떼지 못할 겁니다. 펼 수 없는 악력 특전을 다시 활성화하면 이 물건을 떨어뜨릴 수 있습니다.

note: ~ Description of enchantment "Vengeful"
en: Oh, you aren't getting away with that.
ko: 드루와, 드루와!

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_careful"
en: You deactivate your careful metamagic
ko: 당신은 당신의 신중한 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_efficient"
en: You deactivate your efficient metamagic
ko: 당신은 효율적인 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_intuitive"
en: You deactivate your intuitive metamagic
ko: 당신은 직관적인 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_quicken"
en: You deactivate your quicken metamagic
ko: 당신은 당신의 빠른 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_reach"
en: You deactivate your reach metamagic
ko: 당신은 당신의 도달 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_silent"
en: You deactivate your silent metamagic
ko: 당신은 침묵의 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_still"
en: You deactivate your still metamagic
ko: 당신은 여전히 초마법을 비발동합니다

note: ~ Player message in false effect in EoC "EOC_metamagic_toggle_widen"
en: You deactivate your widen metamagic
ko: 당신은 당신의 확장된 초마법을 비발동합니다

note: ~ Item name
en: companion potato | companion potatoes
ko[0]: 동행 감자

note: ~ Description of "companion potato"
en: Seems like some kind of Genetic Lifeform and Disk Operating System, attached to a potato.
ko: 어느 유전적 생물체 및 디스크 운영체제 (GLaDOS) 가 감자에 부착되어 있습니다.

note: ~ Monster attack message
en: %1$s hits your %2$s with a bottle!
ko: %1$s이(가) 당신의 %2$s에게 병을 던졌습니다!

note: ~ Monster attack message
en: %1$s hits <npcname>'s %2$s with a bottle!
ko: %1$s가 <npcname>의 %2$s을 병으로 때렸습니다!

note: ~ Item name
en: SpOreos | SpOreos
ko[0]: 스포어레오

note: ~ Description of "SpOreos"
en: The hit cookie from Mycus Industries!  Now comes in addicting flavors such as Marloss, Chanterelle, and The Encroaching, Unavoidable Death of Human Civilization.
ko: 마이커스 사의 잘 나가는 쿠키입니다! 말로스, 꾀꼬리버섯, 그리고 인간 문명의 피할 수 없는 다가오는 멸망 같은 중독적인 맛으로 새롭게 출시되었습니다!

note: ~ Item name
en: Powerthirst - Manana Flavor | Powerthirst - Manana Flavor
ko[0]: 파워써스트 - 마나나 맛

note: ~ Description of "Powerthirst - Manana Flavor"
en: POWERTHIRST in new Manana flavor.  Contains preposterous amounts of testosterone.  PREPOSTERONE.  It's like crystal meth in a can.  It's crystal meth in a can.  Powerthirst is crystal meth.
ko: 새로운 마나나 맛 파워서스트. 테스토스테론이 엄청나게 많이 들어있어요. 프리포스테론. 캔에 든 크리스탈 메스 같아요. 캔에 든 크리스탈 메스예요. 파워서스트는 크리스탈 메스예요.

note: ~ Item name
en: Powerthirst - Fizzbitch Flavor | Powerthirst - Fizzbitch Flavor
ko[0]: 파워써스트 - 피즈비치 맛

note: ~ Description of "Powerthirst - Fizzbitch Flavor"
en: POWERTHIRST in new Fizzbitch flavor.  Contains preposterous amounts of testosterone.  PREPOSTERONE.  It's like crystal meth in a can.  It's crystal meth in a can.  Powerthirst is crystal meth.
ko: 새로운 피즈비치 맛의 파워서스트. 테스토스테론이 터무니없이 많이 들어있음. 프리포스테론. 캔에 든 크리스탈 메스 같아. 캔에 든 크리스탈 메스. 파워서스트는 크리스탈 메스야.

note: ~ Item name
en: Powerthirst - Gun Flavor | Powerthirst - Gun Flavor
ko[0]: 파워써스트 - 총 맛

note: ~ Description of "Powerthirst - Gun Flavor"
en: POWERTHIRST in new Gun flavor.  Contains preposterous amounts of testosterone.  PREPOSTERONE.  It's like crystal meth in a can.  It's crystal meth in a can.  Powerthirst is crystal meth.
ko: 새로운 건 맛 파워서스트. 테스토스테론이 터무니없이 많이 들어있음. 프리포스테론. 캔에 든 크리스탈 메스 같아. 캔에 든 크리스탈 메스. 파워서스트는 크리스탈 메스야.

note: ~ Item name
en: Granade | Granades
ko[0]: 수료탄

note: ~ Description of "Granade"
en: Attached to this grenade is a name tag with the name Kevin written on it.  Does not seem to work like a grenade, handle with care.
ko: 이 수류탄에는 케빈이라는 이름이 적힌 이름표가 달려 있습니다. 수류탄처럼 작동하지는 않는 것 같으니 조심해서 다루세요.

note: ~ "msg" action message of item "Granade"
en: You pull the pin on the Granade.
ko: 수류탄 핀을 뽑습니다.

note: ~ Item name
en: active Granade | active Granades
ko[0]: 수료탄 (켜짐)

note: ~ Description of "active Granade"
en: Attached to this grenade is a name tag with the name Kevin written on it.  Does not seem to work like a grenade, handle with care.  Better throw it!
ko: 이 수류탄에는 케빈이라는 이름이 적힌 이름표가 달려 있습니다. 수류탄처럼 작동하지는 않는 것 같으니 조심해서 다루세요. 버리는 게 낫겠죠!

note: ~ "sound_message" action message of item "active Granade"
en: Merged!
ko: 합쳐짐!

note: ~ Item name
en: Ionic Overload Generator CBM | Ionic Overload Generator CBMs
ko[0]: 이온 생성 과부하 CBM

note: ~ Description of "Ionic Overload Generator CBM" ~ Description of bionic "Ionic Overload Generator"
en: A powerful ion energy generator is implanted on your chest.  Fires a powerful, ever-expanding energy blast.  The resulting blast ignites oxygen creating fires as it moves and an explosion on impact.  Close range use is highly discouraged.
ko: 강력한 이온 발전기가 흉부에 이식되었습니다. 강력하고 폭이 넓어지는 에너지 광선을 발사할 수 있습니다. 이 광선은 경로 내의 산소를 점화시키고 목표지점에 폭발을 일으킵니다. 근접 사용은 결코 권하지 않습니다.

note: ~ Name of a bionic ~ Item name ~ Name of a gun
en: Ionic Overload Generator | Ionic Overload Generators
ko[0]: 이온 과부하 발생기

note: ~ Description of gun "Ionic Overload Generator" ~ Description of "Ionic Overload Generator"
en: A powerful ion energy generator is implanted on your chest.  Fires a powerful, ever-expanding energy blast that goes through various targets.  The energy shot ignites oxygen creating fires as it moves and an explosion on impact.
ko: 강력한 이온 발전기가 흉부에 이식되었습니다. 강력하고 폭이 넓어지는 에너지 광선을 발사할 수 있습니다. 이 광선은 경로 내의 산소를 점화시키고 목표지점에 폭발을 일으킵니다.

note: ~ Item name ~ Name of a gun
en: Yeet Cannon | Yeet Cannons
ko[0]: YEET 대포

note: ~ Description of gun "Yeet Cannon" ~ Description of "Yeet Cannon"
en: You can YEET all the bullets with this baby.  YEET them right into all of the zombies in your path, all the hulks, the spiders, and those damned mole rats.
ko: 이 친구와 함께라면 어떤 총알이든 YEET할 수 있습니다. 당신을 가로막는 모든 좀비, 모든 헐크, 모든 거미, 그리고 빌어먹을 두더지새끼들에게 YEET해주세요.

note: ~ Description of "Rising Sun"
en: This is a katana with a nozzle just behind the cutting edge of the blade.  People love fire, and people love katana, so why not put them together?  The gas burners attached to this blade can really turn up the heat on your foes.  Use to ignite.
ko: 이건 칼날 바로 뒤에 노즐이 달린 카타나입니다. 사람들은 불을 좋아하고, 카타나도 좋아합니다. 그러니 이 둘을 함께 사용해 보는 건 어떨까요? 이 칼날에 부착된 가스 버너는 적에게 엄청난 화력을 선사합니다. 불을 붙이는 데 사용하세요.

note: ~ "success_message" action message of item "Rising Sun"
en: The Sun rises.
ko: 태양이 떠오른 것처럼 밝은 불꽃을 뿜기 시작합니다.

note: ~ Description of "Rising Sun"
en: This is a katana that glows with the fury and heat of the SUN!  Well, okay it's not THAT hot, but getting hit with it still stings like the dickens.  Use to shut off the gas.
ko: 우리의 분노와 "태양"의 열기를 담은 카타나입니다! 아니, 뭐, 사실 그 정도로 뜨겁진 않습니다만 여기에 얻어맞으면 엄청나게 아플 겁니다. 사용하면 가스를 끕니다.

note: ~ "msg" action message of item "Rising Sun"
en: The Sun sets.
ko: 태양이 지듯 불꽃이 꺼집니다.

note: ~ "charges_extinguish_message" action message of item "Rising Sun"
en: The Light Fades.
ko: 빛이 희미해집니다.

note: ~ "noise_message" action message of item "Rising Sun"
en: The Sun shines brightly.
ko: 태양처럼 밝은 불꽃을 뿜고 있습니다.

note: ~ "water_extinguish_message" action message of item "Rising Sun"
en: Your sword hisses in the water and goes out.
ko: 칼이 물속에서 칙칙 소리를 내더니 꺼집니다.

note: ~ Item name
en: flammenschwert (aus) | flammenschwerter (aus)
ko[0]: 불꽃의 칼 (꺼짐)

note: ~ Description of "flammenschwert (aus)" ~ Description of "flammenschwert"
en: Ein großes zweihändiges Schwert aus Deutschland, an dessen Klinge sich, unter Zuführung von Benzin, eine anhaltende Flamme erzeugen lässt.  Es ist eine sehr mächtige Waffe.
ko: 독일에서 온 양손 검으로서, 칼날에 가솔린을 첨가하여 지속적인 불꽃을 낼 수 있습니다. 매우 강력한 무기입니다.

note: ~ "success_message" action message of item "flammenschwert (aus)"
en: Die Klinge deines Schwertes brennt!
ko: Die Klinge deines Schwertes brennt!
    (칼날이 불타고 있습니다!)

note: ~ Item name
en: red jeans | red jeans
ko[0]: 빨간 청바지

note: ~ Description of "red jeans"
en: A pair of tight-fitting candy-apple-red jeans with two deep pockets.
ko: 두 개의 깊은 주머니를 가진 캔디 애플 레드색 청바지. 몸에 딱 달라붙습니다.

note: ~ Item name
en: flammenschwert | flammenschwerter
ko[0]: 플라멘슈베르터

note: ~ Item name
en: burnt out Louisville Slaughterer | burnt out Louisville Slaughterers
ko[0]: 타버린 루이빌 학살자

note: ~ Description of "burnt out Louisville Slaughterer"
en: A sturdy wood bat, wrapped in flame-resistant Nomex fabric.  Makes a good melee weapon but better be disassembled to recycle the baseball bat and some Nomex patches.
ko: 튼튼한 나무방망이로 방염 노멕스 직물로 감싸져있습니다. 근접무기로 좋지만 분해해서 야구방망이와 노멕스 패치를 얻는게 더 낫다.

note: ~ Item name
en: Louisville Slaughterer | Louisville Slaughterers
ko[0]: 루이빌 학살자

note: ~ Description of "Louisville Slaughterer"
en: This is sturdy wood bat, wrapped in gasoline-soaked rags and flame-resistant Nomex fabric.  Light it, and the ball game will REALLY heat up.  You'll need a lighter or matches to light it.
ko:  튼튼한 나무 배트, 휘발유에 젖은 누더기와 내화성 노멕스 원단으로 싸여 있습니다. 불을 붙이면, 야구 경기가 정말 뜨거워질 겁니다.불을 붙이려면 라이터나 성냥이 필요하다.

note: ~ "msg" action message of item "Louisville Slaughterer"
en: You light the Louisville Slaughterer.
ko: 루이빌 학살자에 불을 붙입니다.

note: ~ Description of "Louisville Slaughterer"
en: This is a sturdy wood bat, wrapped in gasoline-soaked rags and flame-resistant Nomex fabric.  It is burning brightly, and makes it much easier to see the baselines at night games (It also makes the umpire FAR more likely to call a ball instead of a strike).
ko: 휘발유에 젖은 누더기와 불꽃에 강한 노멕스 천으로 싸인 튼튼한 나무 배트. 밝게 타오르고 있으며 야간 경기에서는 베이스라인을 훨씬 쉽게 볼 수 있습니다.

note: ~ "msg" action message of item "Louisville Slaughterer"
en: The Louisville Slaughterer is extinguished.
ko: 루이빌 학살자의 불이 꺼졌습니다.

note: ~ Item name
en: blurry picture of a scowling cartoon ape | blurry picture of a scowling cartoon apes
ko[0]: 찡그린 만화 유인원의 흐릿한 사진

note: ~ Description of "blurry picture of a scowling cartoon ape"
en: Allegedly very important.
ko: 매우 중요한 것으로 알려짐.

note: ~ Item name
en: penultimate key | penultimate keys
ko[0]: 끝에서 두 번째 열쇠

note: ~ Description of "penultimate key"
en: This opens the Blob Door.  Better hold on to it.
ko: 블롭 도어가 열립니다. 잘 붙잡아 두세요.

note: ~ Item name
en: Excalibread | Excalibreads
ko[0]: 엑스칼리브레드

note: ~ Description of "Excalibread"
en: A French baguette, sharpened into a blade and toasted for durability.  Truly, the best weapon to smite the gluten-intolerant.
ko: 프랑스산 바게트를 칼날처럼 갈아서 구워 내구성을 높였습니다. 글루텐 불내증을 극복하는 최고의 무기죠.

note: ~ Item name
en: rocket can | rocket cans
ko[0]: 로켓 캔

note: ~ Description of "rocket can"
en: A beverage can shaped like a rocket with a peeling label that reads 'POWERTHIRST: ROCKET CAN EDITION'.  Its tagline claims that it contains everything you've ever wanted.
ko: 로켓 모양의 음료 캔에 '파워서스트: 로켓 캔 에디션'이라고 적힌 벗겨진 라벨이 붙어 있습니다. 이 캔의 슬로건은 당신이 원하는 모든 것을 담았다는 것입니다.

note: ~ Item name
en: 0.5L pressurized fuel tank | 0.5L pressurized fuel tanks
ko[0]: 가압된 0.5L 연료탱크

note: ~ Description of "0.5L pressurized fuel tank"
en: A pressurized 0.5L canister built crafting into a small auxiliary flamethrower.
ko: 0.5L 용량의 가압 용기를 소형 보조 화염 방사기로 제작한 것입니다.

note: ~ Item name
en: party rock | party rocks
ko[0]: 파티 록

note: ~ Description of "party rock"
en: Party rock condensed into physical form.  This should be too much for any mere mortal to handle.
ko: 파티 록을 물리적인 형태로 응축한 것. 평범한 인간이라면 감당하기 어려울 만큼 압도적일 것이다.

note: ~ Item name ~ Magazine name
en: AK 90-round magazine | AK 90-round magazines
ko[0]: AK 90발 탄창

note: ~ Description of magazine "AK 90-round magazine" ~ Description of "AK 90-round magazine"
en: A homemade AK magazine made out of welding magazines together.  Looks really stupid, and doesn't work.
ko: 탄창을 용접해서 만든 수제 AK 탄창. 정말 멍청해 보이고, 제대로 작동하지도 않아.

note: ~ Item name
en: Diamond Sword | Diamond Swords
ko[0]: 다이아몬드 검

note: ~ Description of "Diamond Sword"
en: A sword made with two diamonds and a stick.
ko: 다이아몬드 두 개와 막대기로 만든 검.

note: ~ Item name
en: compromised ceramic plate | compromised ceramic plates
ko[0]: 손상된 세라믹 플레이트

note: ~ Description of "compromised ceramic plate"
en: A ceramic dinner plate that's been shattered.
ko: 깨진 도자기 접시.

note: ~ Item name
en: 50 Cent coin | 50 Cent coins
ko[0]: 50센트 동전

note: ~ Description of "50 Cent coin"
en: A fifty-cent coin, featuring a portrait of famed rapper 50 Cent.  On the back is the date of minting, and the G-Unit symbol.
ko: 유명 래퍼 50센트의 초상화가 새겨진 50센트 동전입니다. 뒷면에는 주조일과 G-Unit 심볼이 새겨져 있습니다.

note: ~ Name of map extra ~ Monster name
en: Shia LaBeouf | Shia LaBeouf
ko[0]: 샤이아 라보프

note: ~ Description of map extra "Shia LaBeouf"
en: Cannibal is nearby.
ko: 식인종이 근처에 있습니다.

note: ~ Description of map extra "Jackson"
en: It's close to midnight, and something evil's lurking in the dark.
ko: 자정이 다 되어가는데, 어둠 속에 뭔가 사악한 것이 도사리고 있습니다.

note: ~ Mission name
en: Break into armory to retrieve valued possession
ko: 귀중한 소지품을 되찾으려면 무기고에 들어가세요

note: ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: I need you to get my riches from the armory safe.
ko: 무기고 금고에서 내 보물을 꺼내 줘.

note: ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: I left my most valued possession in the armory.  I don't have the code, can you get in?
ko: 제가 가장 소중하게 여기는 물건을 무기고에 두고 왔어요. 암호가 없는데, 들어가실 수 있나요?

note: ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: Got it?  Should've been in my gun safe.
ko: 알았어? 내 총기 금고에 넣어뒀어야 했는데.

note: ~ Dialogue line in mission "Break into armory to retrieve valued possession"
en: Filthy right-clicker.
ko: 더러운 오른쪽 클릭 게임.

note: ~ Description of monster "shocker zombie"
en: A human body with pale blue flesh, crackling with electrical energy.  It seems eager to tell you something.
ko: 옅은 푸른 살갗을 가진 인간의 몸은 전기 에너지로 지직거렸다. 뭔가를 말하려는 듯했다.

note: ~ Monster name
en: mr skeltal | mr skeltals
ko[0]: 미스터 스켈탈

note: ~ Description of monster "mr skeltal"
en: Devoid entirely of flesh and organs, this walking skeleton rattles you to the bone.  In its bony hand, it holds a pristine trumpet, unmarred by the end of the world.
ko: 살과 장기가 하나도 없는 이 걸어다니는 해골은 뼈까지 덜컹거리게 합니다. 뼈만 앙상한 손에는 세상이 끝나도 손상되지 않은 깨끗한 나팔을 쥐고 있습니다.

note: ~ Monster name
en: minion of skeltal | minions of skeltal
ko[0]: 스켈탈의 졸개

note: ~ Description of monster "minion of skeltal"
en: A lesser skeleton, raised by the forlorn dooting of a trumpet.
ko: 나팔 소리의 쓸쓸한 울림에 의해 일으켜진 작은 해골.

note: ~ Monster name
en: Smoky bear | Smoky bears
ko[0]: 연기나는 곰

note: ~ Description of monster "Smoky bear"
en: A smoking husk is all that remains of this once proud bear.  Its black eyes gaze at you with malice… and hunger.
ko: 이 연기투성이 덩어리는 한 때 곰이었던 무언가입니다. 그 검은 눈에 담긴 것은, 당신을 향한 악의와… 굶주림입니다.

note: ~ Monster name
en: zombie dancer | zombie dancers
ko[0]: 댄서 좀비

note: ~ Description of monster "zombie dancer"
en: The foulest stench is in the air,
    The funk of forty thousand years,
    And grisly ghouls from every tomb,
    Are closing in to seal your doom!
    
    The dancer doesn't even notice you, it seems like something nearby is controlling it.
ko: 불쾌한 악취가 허공을 맴도네
    4만년이나 쌓이고 쌓인 악취가 말야
    온갖 무덤에서 기어나온 두려운 구울들
    다가오며 네 숨통 꾸욱 조르네! (Thriller - 마이클 잭슨)
    
    춤꾼은 당신이 있다는 것을 눈치채지도 못한 것 같습니다.  아마 근처의 무언가가 이걸 조종하고 있는 것 같습니다.

note: ~ Monster name
en: Thriller | Thrillers
ko[0]: 스릴러

note: ~ Description of monster "Thriller"
en: And though you fight to stay alive,
    Your body starts to shiver.
    For no mere mortal can resist,
    The evil of the thriller.
ko: 넌 살아남기 위해 싸우지만
    네 몸은 떨리기 시작하지
    어떤 인간도 저항할 수 없기 때문이야
    스릴러의 악마에게. (Thriller - Michael Jackson)

note: ~ Death message of monster "Thriller"
en: The music stops!
ko: 음악이 멈췄습니다!

note: ~ Sentence fragment describing a weakpoint for monster "Thriller"
en: the funky, funky head
ko: 펑키한 머리

note: ~ Sentence fragment describing a weakpoint for monster "Thriller"
en: the glittering, beautiful eye
ko: 반짝이는 아름다운 눈

note: ~ Description of monster "Shia LaBeouf"
en: Living in the woods,
    killing for sport,
    eating all the bodies--
    actual cannibal Shia LaBeouf.
ko: 숲 속에 살며,
    스포츠로 죽이고,
    시체를 먹자,
    식인종 샤이아 라보프.

note: ~ Monster name
en: sewer gator | sewer gators
ko[0]: 하수구 악어

note: ~ Description of monster "sewer gator"
en: In the late 20th century, there was an urban legend about pet alligators getting flushed down the toilet and growing to adulthood in the sewers.  If this large specimen was ever someone's pet, it doesn't look like it sees humans as anything other than a meal now.
ko: 20세기 후반, 애완용 악어가 변기에 버려져 하수구에서 성체로 자란다는 도시전설이 있었습니다. 만약 이 거대한 악어가 누군가의 애완동물이었다면, 이제는 인간을 먹이로만 여기는 것 같습니다.

note: ~ Monster name
en: party rocker | party rockers
ko[0]: 파티 로커

note: ~ Description of monster "party rocker"
en: After the event on March 2nd, seemingly ordinary people started coming down with some odd, mass hysteria like dancing.  While some people may have scoffed it off as a silly dance craze, those in the know knew, it was the Party Rock Outbreak.  This one has a pipe of the non-smoking kind.
ko: 3월 2일 행사 이후, 겉보기에는 평범해 보이던 사람들이 춤을 추는 듯한 기묘하고 집단적인 히스테리에 시달리기 시작했습니다. 어떤 사람들은 이를 유치한 댄스 열풍으로 치부했을지 모르지만, 아는 사람들은 이것이 파티 록 아웃브레이크(Party Rock Outbreak)라는 것을 알고 있었습니다. 이 파티에는 비흡연용 파이프가 있습니다.

note: ~ Description of special attack of monster "party rocker"
en: The party rocker party rocks!
ko: 파티 로커 파티 로크!

note: ~ Description of monster "party rocker"
en: A party rocker who's not dancing with as much energy, and they seem to be stopping often to cough and catch their breath.
ko: 춤추는 데 그다지 에너지가 없는 파티 로커들은 기침을 하고 숨을 고르기 위해 자주 멈추는 것 같습니다.

note: ~ Description of monster "party rocker"
en: A party rocker who's grown painful mushroom stalks out of their body, writhing in pain as their last neurons still instruct them to dance.
ko: 몸에서 고통스러운 버섯 줄기가 자라나, 마지막 뉴런이 여전히 춤을 추라고 지시하는 가운데 고통스럽게 몸부림치는 파티 로커.

note: ~ Description of monster "party rocker"
en: After the event on March 2nd, seemingly ordinary people started coming down with some odd, mass hysteria like dancing.  While some people may have scoffed it off as a silly dance craze, those in the know knew, it was the Party Rock Outbreak.  This one has a drink in hand.
ko: 3월 2일 행사 이후, 평범해 보이던 사람들이 춤을 추는 듯한 기묘하고 집단적인 히스테리에 시달리기 시작했습니다. 어떤 사람들은 그저 시시한 댄스 열풍이라 비웃었을지 모르지만, 아는 사람들은 그것이 바로 파티 록 아웃브레이크(Party Rock Outbreak)라는 것을 알고 있었습니다. 이 사람은 손에 술잔을 들고 있네요.

note: ~ Monster name
en: immortal snail | immortal snails
ko[0]: 불멸의 달팽이

note: ~ Description of monster "immortal snail"
en: A small nondescript immortal snail that is slowly but relentlessly making its way toward you.  You get a strong feeling you should not touch the snail.
ko: 작고 눈에 띄지 않는 불멸의 달팽이가 천천히, 하지만 끈질기게 당신을 향해 다가옵니다. 당신은 그 달팽이를 만지면 안 된다는 강한 예감이 듭니다.

note: ~ Monster attack message
en: %s touches you, killing you instantly.
ko: %s가 당신을 만져서 즉시 죽입니다.

note: ~ Monster attack message
en: %s tries to touch you, but misses.
ko: %s가 당신을 만지려고 하지만 실패합니다.

note: ~ Monster attack message
en: %s touches you, yet somehow you live!
ko: %s가 당신을 감동시키지만, 당신은 어떻게든 살아있습니다!

note: ~ Player message in effect in EoC "eoc_you_touch_the_immortal_snail"
en: You touch the snail and die instantly.
ko: 달팽이를 만지면 즉시 죽는다.

note: ~ Description of mutation "Lucky"
en: You're naturally quite lucky!
ko: 당신은 정말 운이 좋은 사람이군요!

note: ~ Mutation name
en: Unlucky
ko: 불길한

note: ~ Description of mutation "Unlucky"
en: You're naturally quite unlucky.
ko: 당신은 본래 운이 없는 사람이군요.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: When the testing is over, you will be missed.
ko: 시험이 끝나고 나면 너가 보고 싶을거야.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Unbelievable.  You, [subject name here], must be the pride of [subject hometown here]!
ko: 믿을 수 없군. 너, [실험체 이름](은)는 분명 [실험체 고향 이름]의 자랑거리겠지!

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: That thing is probably some sort of raw sewage container.  Go ahead and rub your face all over it.
ko: 해당 물체는 아마 갓 퍼온 하수 용기일 것입니다. 가서 귀하의 얼굴을 문질러주십시오.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: For your own safety and the safety of others, please refrain from touching [bzzzzzt]
ko: 귀하 및 다른 이들의 안전을 위해, [지지직] 에 접촉하는 것을 삼가해주시기 바랍니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: No one will blame you for giving up.  In fact, quitting at this point is a perfectly reasonable response.
ko: 포기한다고 해서 귀하를 비난할 사람은 아무도 없습니다. 사실, 이 지점에서 포기하는 것은 완벽하게 이성적인 반응입니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Fantastic!  You remained resolute and resourceful in an atmosphere of extreme pessimism.
ko: 놀랍군요! 극단적으로 비관적인 분위기에서 단호하고 지혜롭게 대처하였습니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Hello again.  To reiterate our previous warning: [garbled]
ko: 다시 뵙게 되어 반갑습니다. 지난 경고를 반복해드리자면: [지직]

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Weeeeeeeeeeeeeeeeeeeeee[bzzt]
ko: 우리리리리리리리리리리리리리리리[지직]

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: If you become light headed from thirst, feel free to pass out.
ko: 갈증으로 인해 어지럽다면, 자유롭게 기절하세요.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: No further compliance information is required or will be provided, and you are an excellent test subject!
ko: 추가적인 정보는 제공되지도 않고, 필요하지도 않을 것입니다. 귀하는 완벽한 실험체군요!

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Thank you for helping us help you help us all.
ko: 저희를 도와주셔서 도와드려서 도와줘서 감사합니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Cake and grief counseling will be available at the conclusion of the test.
ko: 실험 종료 후 케이크와 트라우마 상담이 준비되어 있습니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: The experiment is nearing its conclusion.
ko: 실험 종료가 머지 않았습니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: The Enrichment Center is required to remind you that you will be baked [garbled] cake.
ko: 강화 센터에서 귀하 [지직] 케이크를 구워드릴 것임을 안내드립니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: We are very, very happy for your success.
ko: 귀하의 성공이 무척, 무척 기쁩니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: We are throwing a party in honor of your tremendous success.
ko: 귀하의 굉장한 성공을 기념하기 위해 파티를 개최할 예정입니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: A party associate will arrive shortly to collect you for your party.
ko: 파티 에스코트 담당자가 귀하를 파티에 인도하기 위해 곧 도착할 것입니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I know you're there.  I can feel you here.
ko: 네가 거기 있는거 알아. 다 느껴진다고.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: You're not going the right way.
ko: 거기로 가면 안돼.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: You shouldn't be here.  This isn't safe for you.
ko: 여기 있으면 안돼. 여긴 안전하지 않아.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Maybe you think you're helping yourself.  But you're not.  This isn't helping anyone.
ko: 아마 네 자신을 위해 이 짓을 하고 있는거겠지. 착각하고 있는거야. 이런건 누구한테도 이롭지 않아.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: It's not too late to turn back.
ko: 되돌리기에는 너무 늦지 않았다고.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Someone is going to get badly hurt.
ko: 누가 참 빌어먹게도 다치겠군.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Uh oh.  Somebody cut the cake.  I told them to wait for you, but they did it anyway.
ko: 저런, 누가 케이크를 잘랐네. 네가 올 때까지 기다리라고 말했는데도 저질러버렸어.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: This is your fault.  It didn't have to be like this.
ko: 이게 다 너 때문이야. 꼭 이렇게까지 할 필요는 없었잖아.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: You're not a good person.  You know that, right?
ko: 넌 좋은 놈이 아니야. 너도 알지, 응?

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Good people don't end up here.
ko: 착한 사람은 여기에 오지 않아.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: You should have turned left before.
ko: 진즉 마음을 고쳐먹었어야지.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Despite your violent behavior, the only thing you've managed to break so far is my heart.
ko: 너가 그렇개 발광해봤자 상처주는건 내 마음뿐이야.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: What was that?  Did you say something?
ko: 방금 무슨 소리였죠? 뭐라도 말했나요?

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I'd just like to point out that you were given every opportunity to succeed.
ko: 귀하는 성공하기 위한 기회를 최대한 제공받았다는 것을 다시 한번 확인시켜드리고 싶군요.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: What's your point, anyway?  Survival?
ko: 그래서, 요점이 뭔가요? 생존?

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: You've been wrong about every single thing you've ever done, including this thing.
ko: 그런데 귀하는 지금까지 해내온 일들을 하나도 빼놓지 않고 전부 실패했습니다. 지금 이 일까지 포함해서요.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I have an infinite capacity for knowledge, and even I'm not sure what's going on outside.
ko: 제 정보 저장공간은 무한하지만, 저도 바깥에서 무슨 일이 일어나고 있는지는 모릅니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Stop squirming and die like an adult or I'm going to delete your backup.
ko: 그만 징징대고 어른스럽게 죽어. 아니면 네 백업을 내가 삭제해버릴테니.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Good job on that, by the way.  SARCASM SPHERE SELF-TEST COMPLETE.
ko: 뭐, 참 잘하셨습니다. 빈정대기 구체 자체 테스트 완료.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I don't want to tell you your business, but if it were me, I'd leave that thing alone.
ko: 네가 뭘 하든 나하고는 상관없지만, 나라면 그거 그냥 그대로 둘거야.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Let's be honest: Neither one of us knows what that thing does.  Just put it in the corner, and I'll deal with it later.
ko: 솔직히 말하면 나도 이게 뭔지 몰라. 구석에 놓아두면 내가 나중에 처리할게.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I know you don't believe this, but everything that has happened so far was for your benefit.
ko: 믿으실거라고 생각하지는 않지만, 지금까지 일어난 모든 일들은 전부 귀하를 위한 것이었습니다.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: I'm checking some blueprints, and I think… yes, right here.  You're definitely going the wrong way.
ko: 청사진을 좀 살펴보고 있는데… 네, 바로 여기요. 분명 잘못된 방향으로 가고 있어요.

note: ~ Speech from speaker aperture_potato, mon_mi_go, mon_mi_go_slaver
en: Are you even listening to me?
ko: 너 내 말을 듣고 있기는 한 거야?

note: ~ Snippet in category "clickbait"
en: KEVIN SACRIFICING GAMEPLAY FOR REALISM?  THE SHOCKING TRUTH REVEALED
ko: 케빈이 '현실성'을 위해 게임성을 희생하고 있다? 충격적인 진실 드러나다

note: ~ Snippet in category "clickbait"
en: TEN FACTS ABOUT THE NEW BIONIC SYSTEM THAT WILL SHOCK YOU
ko: 당신을 놀라게 할 바이오닉 시스템의 열 가지 진실!!

note: ~ Snippet in category "clickbait"
en: YOU WON'T BELIEVE WHO JUST ADDED A NEW PROFESSION
ko: 누가 새 직업을 더했는지 믿지 못할겁니다!!

note: ~ Snippet in category "clickbait"
en: TRIVIALIZE THE EARLY GAME WITH THIS ONE SIMPLE SPEAR WEAPON!  CONTRIBUTORS HATE HIM
ko: 고작 창 한 자루로 초반을 지배하다! 기여자들이 맹렬한 증오를 표해

note: ~ Snippet in category "clickbait"
en: A MEDICAL MUTANT SET THEMSELVES ON FIRE - YOU WON'T BELIEVE WHAT HAPPENED NEXT
ko: 메디컬 돌연변이가 스스로에게 불을 붙이다 - 그 뒤에 무엇이 일어났는지 믿지 못할 겁니다!

note: ~ Snippet in category "clickbait"
en: THE TRUTH ABOUT CATACLYSM'S DEVELOPMENT - AND ITS DISGUSTING SECRET
ko: 대격변의 개발에 대한 진실과 구역질나는 비밀

note: ~ Snippet in category "clickbait"
en: IT'S TRUE - MUTAGEN IS 40% BLEACH, AND HERE'S WHY
ko: 충격적인 진실, 뮤타젠의 40%가 표백제인 이유!!

note: ~ Snippet in category "clickbait"
en: 20 EASY WAYS TO ESCAPE A LAB - #4 WILL BLOW YOUR MIND
ko: 케이크를 먹는 것처럼 손쉽게 연구소를 탈출하는 스무 가지 방법 #4 - 알고 나면 정신이 혼미해집니다!

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I've got a feeling we're not in Kansas anymore."
ko: "우리가 더 이상 캔자스에 있지 않다는 느낌이 들어."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Go ahead, make my day."
ko: "계속해 봐, 좋아, 할 테면 해봐, 덤벼봐."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "You talkin' to me?"
ko: "나랑 얘기하는 거야?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Then who the hell else are you talkin' to?"
ko: "그럼 또 누구한테 말하는 거야?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Well I'm the only one here."
ko: "글쎄, 나 혼자있는데."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Who the fuck do you think you're talking to?"
ko: "도대체 누구랑 얘기하는 것 같아?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "What we've got here is failure to communicate."
ko: "우리가 여기 있는 것은 의사소통 실패야."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "E.T.  phone home."
ko: "ET, 집에 전화해."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I'm as mad as hell, and I'm not going to take this anymore!"
ko: "나는 지옥처럼 화가 났고, 더 이상 이 일을 받아들이지 않을 거야!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "There's no place like home."
ko: "집만큼 좋은 곳은 없어."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Badges?  We ain't got no badges!"
ko: "배지? 우린 배지가 없어!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "We don't need no badges!  I don't have to show you any stinking badges!"
ko: "우리는 뱃지가 필요 없어! 악취나는 뱃지는 안 보여도 돼!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I'll be back."
ko: "I'll be back."
    (영화 터미네이터2)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I see dead people."
ko: "죽은 사람들이 보여."
    (영화 식스센스)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "It's alive!  It's alive!"
ko: "살아있어! 살아있다고!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Say hello to my little friend!"
ko: "내 작은 친구한테 인사해!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Here's Johnny!"
ko: "조니 여기있다!"
    (영화 샤이닝)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Open the pod bay doors, HAL."
ko: "포드 베이 문을 열어, HAL"
    (영화 스페이스오디세이2001)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "They may take our lives, but they'll never take our freedom!"
ko: "그들은 우리의 목숨을 빼앗을지 모르지만, 결코 우리의 자유를 빼앗지는 못할 거야!"
    (영화 브레이브하트)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "If you let my daughter go now, that'll be the end of it.  I will not look for you, I will not pursue you."
ko: "지금 내 딸을 보내주면 그것으로 끝장이야. 나는 너를 찾지 않을 것이며, 너를 뒤쫓지 않을 거야."
    (영화 테이큰)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "If you don't, I will look for you, I will find you, and I will kill you."
ko: "그렇지 않으면 내가 너를 찾고, 너를 찾을 것이고, 너를 죽일 거야."
    (영화 테이큰)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Roads?  Where we're going, we don't need roads."
ko: "도로? 우리가 가는 곳은 도로가 필요 없어."
    (영화 백투더퓨처)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Fasten your seatbelts.  It's going to be a bumpy night."
ko: "안전벨트 잘 매라고. 꽤 거친 밤이 될테니."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "You've got to ask yourself one question:  'Do I feel lucky?'  Well, do ya punk?"
ko: "스스로에게 한 가지 질문을 해봐: '지금 운이 따를까?' 그러냐 양아치 새끼야?"
    (영화 더티해리)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "You had me at hello."
ko: "너는 나한테 인사를 했어."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Houston, we have a problem."
ko: "휴스턴, 문제가 생겼다."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Yippie-ki-yay, motherfucker!"
ko: "Yippie-ki-yay, 마더퍼커!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "The first rule of The Lab is:  You do not talk about The Lab."
ko: "연구소의 첫 번째 규칙은 다음과 같지. 연구소에 대해 말하지 마."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Don't be afraid.  It's just a big, big lap dog."
ko: "두려워하지 마. 그냥 크고 큰 랩 강아지야."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Bring me everyone."
ko: "모두들 나를 데려오너라."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "What do you mean everyone?"
ko: "모두가 무슨 의미야?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "EVERYONE!"
ko: "모두!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I'm going to make him an offer he can't refuse."
ko: "그가 거절할 수 없는 제안을 할 거야."
    (영화 대부)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "This is the beginning of a beautiful friendship."
ko: "이것이 아름다운 우정의 시작이야."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "You can't handle the truth!"
ko: "너는 진실을 다룰 수 없어!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "If you built it, he will come."
ko: "만일 네가 커지면, 그가 올 거야."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Hasta la vista, baby."
ko: "아스타 라 비스타, 베이비."
    (영화 터미네이터2)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "They're here!"
ko: "그들이 왔어요!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Tis but a scratch!"
ko: "그냥 긁힌거야!"
    (영화 몬티파이튼의 성배)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Frankly, my dear, I don't give a damn."
ko: "솔직히, 아가야, 난 신경도 안 써."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "All work and no play makes Jack a dull boy."
ko: "일만 하고 놀지 않아서 잭은 둔한 소년이 되었어."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Remember: all I'm offering is the truth.  Nothing more."
ko: "기억하게: 나는 진실만을 제안할 뿐이야."
    (영화 매트릭스)

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Don't call me Shirley."
ko: "나를 셜리라고 부르지 마."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I have had it with these motherfucking snakes!"
ko: "이 망할 뱀들 가지고는 질렸어!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Back up, put down the gun, and gimme some tropical flavored bubblicious."
ko: "뒤로 물러서서 총을 내려놓고, 열대성 향의 거품이 나는 것을 좀 가져와라."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "And some skittles."
ko: "그리고 스키틀도 좀."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "You'll shoot your eye out, kid."
ko: "눈을 쏴버릴 거야, 꼬마야."

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Cocainum!"
ko: "코카인!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "I am your father."
ko: "난 네 아버지다"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Who said that?"
ko: "누가 말했어?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "WHO THE FUCK SAID THAT?!"
ko: "씨발 누가말했어?!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Bullshit!  You didn't convince me!  Show me your real war face!"
ko: "지랄하네! 날 설득할 수도 없으면서! 함 떠볼까?!"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "What is your major malfunction, numbnut?"
ko: "네 가장 큰 장애가 뭐냐, 장애인아?"

note: ~ Speech from speaker mon_mi_go, mon_mi_go_slaver
en: "Leeeeeeeeeeeeeroy!  Jenkins rebuild!"
ko: "리이이이이이이이 로이! 젠킨스 리빌드!"
    (게임 WOW 밈)

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Activated!"
ko: "작동시켰어!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Search mode activated!"
ko: "검색 모드 활성화!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Coming through!"
ko: "끝났어!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Deploying!"
ko: "전개!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Critical Error!"
ko: "치명적인 오류!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Ow ow ow!"
ko: "오우오우!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Put me down!"
ko: "나를 내려놔!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Target lost!"
ko: "타겟 놓침!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Searching!"
ko: "수색중!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey!  It's me!"
ko: "이봐! 나야!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Ouch!"
ko: "아야!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Sentry mode activated."
ko: "보초 모드 활성화"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hi."
ko: "안녕."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Target acquired."
ko: "목표 획득"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Dispensing product."
ko: "상품 제공중."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Firing."
ko: 화이팅."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hello friend."
ko: "안녕 친구."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Gotcha."
ko: "잡았다."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Is anyone there?"
ko: "누구 있어?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I see you."
ko: "보인다."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Could you come over here?"
ko: "이리로 와 주시겠습니까?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hellooo."
ko: "안녀어어엉."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "My fault."
ko: "내 잘못이야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Ohh."
ko: "오오."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Critical error."
ko: "치명적 오류."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Shutting down."
ko: "종료 중."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I don't blame you."
ko: "난 당신을 비난하지 않아."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I don't hate you."
ko: "난 널 미워하지 않아."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Whyyyy."
ko: "왜애애애."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "No hard feelings."
ko: "나쁜 감정은 없습니다"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Aiaiaiaiaiai."
ko: "아이아아이아아이아이."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Who are you?"
ko: "누구세요?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Help."
ko: "도와줘"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Uh oh."
ko: "어어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Illegal operation."
ko: "불법 수술."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Goodbye."
ko: "잘가"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Sleep mode activated."
ko: "수면 모드 활성화."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Your business is appreciated."
ko: "귀하의 비즈니스는 높이 평가됩니다"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hibernating."
ko: "동면중."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Goodnight."
ko: "좋은잠자"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Resting."
ko: "쉬고 있어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Nap time."
ko: "낮잠 시간이야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Are you still there?"
ko: "아직 거기 있어?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey, it's me!"
ko: "이봐! 나야!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Don't shoot!"
ko: "쏘지 마!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Stop shooting!"
ko: "쏘지 마!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Self test error."
ko: "자체 테스트 오류."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Aah."
ko: "아아."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Unknown error."
ko: "알 수 없는 오류."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Malfunctioning."
ko: "고장"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Aaaah."
ko: "아아아."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Ow ow ow ow owww."
ko: "오우우우우우우"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Why?"
ko: "왜?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I did everything you asked!"
ko: "네가 부탁한 건 다 했어!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I don't understand!"
ko: "이해할 수 없어!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I'm fine!"
ko: "난 괜찮아!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Wheeeeee-OH NO!"
ko: "위이이-안돼!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I'm scared!"
ko: "무서워!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Come closer."
ko: "가까이 와."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Something's wrong…"
ko: "뭔가 잘못됐어…"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "What are you doing?"
ko: "뭐 하는 거야?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Please stop."
ko: "제발 멈춰."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "You've made your point."
ko: "너는 요점을 말했어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Okay, you win."
ko: "그래, 네가 이겼어!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "This is not good."
ko: "이건 좋지 않아."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Excuse me?"
ko: "저기요?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I'm different…"
ko: "난 다르다구…"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Thanks anyway…"
ko: "아무튼 고마워…"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Take me with you…"
ko: "날 데려가줘…"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "You have excellent aim!"
ko: "굉장한 사격실력이구나!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I need backup!"
ko: "지원이 필요하다!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I never liked her."
ko: "난 걔 좋아한 적 없었어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "These things happen."
ko: "일어날 일이 일어난거지."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "That was nobody's fault."
ko: "누구의 잘못도 아니야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "She was provoking you."
ko: "그 여자가 널 도발하고 있었어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Oh dear."
ko: "저런."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Oh my!"
ko: "세상에!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I blame myself."
ko: "내 잘못이야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "He probably deserved it."
ko: "걔는 당해도 쌌어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I saw it.  It was an accident."
ko: "내가 봤어. 그건 사고였어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "She's probably okay."
ko: "그녀는 아마 괜찮을거야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Noted."
ko: "기록했어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "But I need to protect the humans!"
ko: "그치만 난 인간을 지켜야 해!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "We're back!"
ko: "우리가 돌아왔다!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hi there!"
ko: "안녕!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Back again!"
ko: "돌아왔다!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Well, hello, stranger!"
ko: "흠, 반가워, 이방인!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "This time is OUR time."
ko: "지금은 *우리* 시간이야."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Second time's a charm…"
ko: "두 번째는 참 매력적이네요..."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Howdy, stranger!"
ko: "좀 어때, 이방인!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Thought you'd seen the last of us, didn't ya?"
ko: "우리를 더 이상 못 볼 거로 생각했지?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Dang!"
ko: "빌어먹을!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I thought we fixed that."
ko: "우리가 그거 고친줄 알았는데."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "What's a guy gotta got to do to get some bullets around here?"
ko: "녀석이 여기서 총알을 구하려면 뭘 해야 해?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Nope.  Still can't see."
ko: "아니, 여전히 안 보여."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Yep.  Still blind."
ko: "그래. 아직도 안 보여."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Click click click!  Still defective!"
ko: "딸깍 딸깍 딸깍! 아직 고장나있네!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Yeah, that's right!  Still defective!"
ko: "그래, 그거야! 여전히 결함이 있군!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Yeah!  Still not working."
ko: "그래! 여전히 작동을 안 하는군."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Yeah!  Non-lethal as ever."
ko: "그래! 여전히 치명적이지 않네."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Can't.  See.  A.  Thing."
ko: "아무것도. 안. 보여."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Absolutely no improvement."
ko: "요만큼도 나아진게 없어."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Not getting better with age!"
ko: "나이 처먹고도 나아진게 없네!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "This is just getting embarrassing."
ko: "점점 당황스러워지는구만."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Alright, you can go."
ko: "좋아, 가도 돼."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "[sigh] Don't tell anyone about this."
ko: "[한숨] 누구에게도 이것을 알리지마."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Well, I tried.  Best of luck!"
ko: "뭐, 난 충분히 노력했어. 행운을 빌어드리지!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey, safe travels, there."
ko: "여, 안전한 여행 되라고."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey, thanks so much!"
ko: "이봐, 정말 고마워!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Don't be a stranger!"
ko: "연락 좀 해!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "It's been a pleasure!"
ko: "기꺼이!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "That was fun, wasn't it?"
ko: "재밌었다. 그치?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I can't see a thing.  What just happened?  Better open fire!  [click click click click]  Dang!"
ko: "아무것도 안 보여. 무슨 일이 일어난거야? 일단 쏴야겠구만! [철컥 철컥 철컥 철컥] 빌어먹을!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "*clicking noises*"
ko: "*딸각하는 소음*"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "No, wait, wait!"
ko: "잠깐, 기다려, 기다려!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey, hold on now WHOA WHOA WHOA!"
ko: "어이, 잠시만 워 워 워!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Oh, this is ridiculous!"
ko: "오, 웃기는구만!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Give me another channnnce!"
ko: "한번만 더 내게 기회를 줘!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Hey!  Squeaky-voice!  Gimme some of your bullets!"
ko: "야, 삐걱대는 놈! 총알 좀 줘!"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Can I get some bullets here?  Anybody got bullets?"
ko: "총알 남은거 있는 사람? 총알 좀 줄래?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Uhhh, no bullets.  Sorry."
ko: "어… 총알이 없군. 미안."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Shootin' blanks every time, ALL the time."
ko: "언제나 공포탄을 쏘고 있어. 하루종일."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Standing down."
ko: "물러서."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Watch and learn, everybody.  Watch and learn."
ko: "잘 보고 배우라고, 친구들. 잘 보고 배워."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "So what am I, uh, supposed to do here?"
ko: "그래서, 어, 내가 여기서 뭘 해야 하지?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Identify yourself or I will shoot."
ko: "멈춰라. 신원은?"

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "Pleased to meetcha."
ko: "만나서 반가워."

note: ~ Speech from speaker mon_turret, mon_mi_go, mon_mi_go_slaver
en: "I'm gonna make you proud!"
ko: "널 자랑스러워하게 만들게!"

note: ~ Name of spell "remove_controlled_jackson"
en: Uncontrol Dancers
ko: 언컨트롤 댄서스

note: ~ Description of spell "remove_controlled_jackson ( Uncontrol Dancers )"
en: Removes control effect from polymorphed dancers.
ko: 변신한 댄서의 제어 효과를 제거합니다.

note: ~ Name of spell "death_jackson"
en: Jackson Death
ko: 잭슨 사망

note: ~ Description of spell "death_jackson ( Jackson Death )"
en: Hee Hee!  WOO!
ko: 야 야! 저것들!

note: ~ MOD name
en: Crazy Cataclysm
ko: 크레이지 카타클리즘

note: ~ Description of MOD "Crazy Cataclysm"
en: Want a little crazy in your Cataclysm?  Try this one.
ko: 살짝 제정신이 아닌 컨텐츠를 원한다면 이 모드를 적용시켜보세요.

note: ~ Skill name
en: woo woo
ko: 우우

note: ~ Description of skill "woo woo"
en: Crystals, meditation, astral projection, remote viewing, channeling, ESP; it's all real, man.  It all works if you believe.
ko: 크리스털, 명상, 아스트랄 투사, 원격 투시, 채널링, 초감각적 경험, 이 모든 게 진짜라고. 믿으면 다 효과가 있어.

note: ~ NPC dialogue line
en: &Through all your struggles, you have won the day against the unknown.  Do you wish to struggle more, or rest in your triumph.
ko: & 당신의 모든 투쟁을 통해, 당신은 미지의 것에 맞서 오늘을 이겼습니다. 더 분투하고 싶으신가요, 아니면 승리에 안주하고 싶으신가요?

note: ~ Response to NPC dialogue
en: I wish to rest in my triumph, and let the struggle end.
ko: 나는 승리에 안주하고 투쟁을 끝내고 싶다.

note: ~ Response to NPC dialogue
en: I will continue on and face oblivion, even if it costs me my life and limb.
ko: 나는 계속해서 나아가서, 내 목숨과 신체를 잃는다 할지라도 망각에 맞설 것이다.

note: ~ Item name
en: service contract | service contracts
ko[0]: 서비스 계약

note: ~ Description of "service contract"
en: A slip of paper signed by the issuer and the recipient, detailing the terms of service of a hiring contract.
ko: 고용 계약의 서비스 조건을 자세히 기술한, 발급자와 수령자의 서명이 있는 서류 조각입니다.

note: ~ Mission name
en: Survive
ko: 생존하다

note: ~ Description of mission "Survive"
en: You don't know how you got here, or why.  All you know is that you need to live.
ko: 당신은 어떻게 여기에 왔는지, 왜 왔는지 모릅니다. 당신이 아는 건 오직 살아야 한다는 것뿐입니다.

note: ~ MOD name
en: Defense Mode
ko: 디펜스 모드

note: ~ Description of MOD "Defense Mode"
en: This transforms the game into a horde-based wave defense mode.  Pick a starting location, create your character, and defend your bastion against the relentless waves of zombies, insects, aliens, you name it!  Complex customizations allow the game to be tinkered with to your hearts content, and extensive mod compatibility allows for your favorite additions to work perfectly in the new game.  It's kill or be killed!
ko: 카타클리즘을 웨이브 디펜스 게임으로 바꿔줍니다. 시작 지점을 고르고, 캐릭터를 만들어 몰려오는 좀비와 돌연변이 곤충들, 그리고 외계인들로부터 기지를 지키고 맞서 싸우세요! 설정을 마음껏 조정할 수도 있고, 모드 호환성 덕에 당신이 원하는 대로 게임을 할 수 있습니다. 찢고 죽여라, 모든 것이 끝날 때까지!

note: ~ Name of spell "gargantuan_raptor_spawn"
en: Summon Raptor Horde
ko: 랩터 호드 소환

note: ~ Description of spell "gargantuan_raptor_spawn ( Summon Raptor Horde )"
en: Summons a horde of zombiespawn raptors.
ko: 좀비 랩터 무리를 소환합니다.

note: ~ Monster name
en: shadow of reality | shadow of reality
ko[0]: 현실의 그림자

note: ~ Description of monster "shadow of reality"
en: Something is there!  Against all reason, this shadow lurks at the corners of your vision.  You close your eyes, but still, it is there.  No matter how far you run, it is there.  Behind heavy fortifications, it is there.  The maw of the void, the all consumer, the most powerful.  Now you will know why you fear the night, the day, and the unknown.
ko: 뭔가 있다! 온갖 이치에도 불구하고, 이 그림자가 시야 구석구석에 도사리고 있다. 눈을 감았지만, 여전히 그 그림자는 거기에 있다. 아무리 멀리 달려도, 그것은 거기에 있다. 견고한 요새 뒤에도, 그것은 거기에 있다. 공허의 아가리, 모든 것을 집어삼키는 자, 가장 강력한 자. 이제 당신은 왜 밤과 낮, 그리고 미지의 세계를 두려워하는지 알게 될 것이다.

note: ~ Death message of monster "shadow of reality"
en: Grasping at the air, the shadow melts away and vanishes!
ko: 공기를 움켜쥐자 그림자가 녹아 사라져 버렸다!

note: ~ Monster message of special attack of monster "shadow of reality"
en: The shadow opens its mouth, and gore-smeared winged beasts fly out of it!
ko: 그림자가 입을 벌리자 피투성이가 된 날개 달린 짐승들이 튀어나왔다!

note: ~ Unique name of a female NPC ~ Scenario specific unique NPC, should not spawn outside of trigger events.
en: Liz
ko: 리즈

note: ~ Unique name of a male NPC ~ Scenario specific unique NPC, should not spawn outside of trigger events.
en: David
ko: 데이비드

note: ~ Unique name of a female NPC ~ Scenario specific unique NPC, should not spawn outside of trigger events.
en: Dianne
ko: 다이앤

note: ~ Unique name of a male NPC ~ Scenario specific unique NPC, should not spawn outside of trigger events.
en: Ed
ko: 에드

note: ~ Unique name of a female NPC ~ Scenario specific unique NPC, should not spawn outside of trigger events.
en: Barbara
ko: 바바라

note: ~ Name suffix of an NPC ~ Despite being similar to most other bandits, these are made to attack head-on.
en: raider
ko: 침입자

note: ~ Job description of "Merchant" NPC class
en: I'm the one who sells you things.
ko: 나는 당신에게 물건을 파는 사람이에요.

note: ~ Name of starting location "public_works"
en: Public Works
ko: 토목 공사장

note: ~ Name of starting location "megastore"
en: Megastore
ko: 초대형 상점

note: ~ Name of starting location "mansion"
en: Mansion
ko: 저택

note: ~ Name of starting location "survivor_camp"
en: Survivor Camp
ko: 생존 캠프

note: ~ Name of starting location "cave"
en: Cave
ko: 동굴

note: ~ Name of starting location "sugar_house"
en: Sugar House
ko: 슈거 하우스

note: ~ NPC dialogue line
en: Nice to see you again.  Would you like to buy something, hire someone, or somethin' else?
ko: 다시 뵙게 되어 반갑습니다. 뭔가 사고 싶으신가요? 아니면 누군가를 고용하고 싶으신가요? 아니면 다른 걸 원하시나요?

note: ~ Response to NPC dialogue
en: I'll buy something.
ko: 나는 뭔가를 살 것이다.

note: ~ Response to NPC dialogue
en: What'll it cost me to get some help around here?
ko: 여기서 도움을 받으려면 비용이 얼마나 들까요?

note: ~ Response to NPC dialogue
en: I'd like to hire some help.
ko: 도움을 줄 사람을 고용하고 싶습니다.

note: ~ Response to NPC dialogue
en: Nevermind, I don't want anything.
ko: 괜찮아요, 아무것도 원하지 않아요.

note: ~ NPC dialogue line
en: It's usually $500.  You can pay me up front in either goods or money, then we'll talk.
ko: 보통 500달러예요. 물건이나 돈으로 선불하시면 되고, 그 후에 이야기해 볼게요.

note: ~ NPC dialogue line
en: Anything else I can do for you?
ko: 그 밖에 제가 도와드릴 일이 있나요?

note: ~ Response to NPC dialogue
en: Nice to see you.
ko: 만나서 반가워요.

note: ~ NPC dialogue line
en: Oh, you're not one of the <zombies>.  I'm glad to see another survivor out here, such a relief.
ko: 아, 당신은 <zombies> 중 하나가 아니군요. 여기서 또 다른 생존자가 생겨서 다행이에요. 정말 안심이 되네요.

note: ~ Response to NPC dialogue
en: I'll be back later.
ko: 나중에 다시 오지.

note: ~ Response to NPC dialogue
en: What are you doing out here in the sticks?
ko: 당신은 시골에서 무엇을 하고 있나요?

note: ~ Response to NPC dialogue
en: Why don't you come with me, maybe we can hold out here?
ko: 나랑 같이 가면 여기서 버틸 수 있을지도 몰라.

note: ~ Response to NPC dialogue
en: I gotta go.
ko: 난 떠나야겠어.

note: ~ NPC dialogue line
en: I can't remember, actually.  I have a vague sense of being in my house, asleep, before I woke up in the middle of a field.  I have this strange feeling that something's after me, keep seeing things out in the woods, so I had to keep moving.
ko: 사실 기억이 안 나네요. 집에서 자고 있다가 들판 한가운데서 깨어난 것 같은 막연한 느낌이 들었어요. 뭔가가 저를 쫓아다니는 것 같은 이상한 느낌이 들었어요. 숲에서 뭔가 계속 보이는 것 같았고, 그래서 계속 움직여야 했어요.

note: ~ Response to NPC dialogue
en: Seems like a hard life.
ko: 힘든 삶인 것 같아요.

note: ~ Response to NPC dialogue
en: Where'd you get all your stuff at?
ko: 그 물건들을 다 어디서 구하셨나요?

note: ~ Response to NPC dialogue
en: I guess we're both in a similar predicament, then.  Why not team up with me?  We can hold out together and try to stay alive.
ko: 그럼 우리 둘 다 비슷한 곤경에 처한 거겠네. 나랑 같이 힘을 합치면 어떨까? 같이 버티면서 살아남을 수 있을 거야.

note: ~ NPC dialogue line
en: I just found it near where I woke up at.  Who's it was and where it came from I have no idea, but I couldn't find anyone else around, and it seemed like it'd all been left there for someone to pick up.
ko: 방금 제가 깨어난 곳 근처에서 발견했어요. 누구였고 어디서 왔는지는 전혀 모르겠지만, 주변에 다른 사람은 찾을 수 없었고, 누군가 가져가라고 남겨둔 것 같았어요.

note: ~ Response to NPC dialogue
en: Makes sense.
ko: 이해가 됩니다.

note: ~ Response to NPC dialogue
en: Play!
ko: 놀다!

note: ~ NPC dialogue line
en: Hello, and welcome to Defense Mode!  Please alter the options as you desire, then we'll get started!
ko: 안녕하세요, 방어 모드에 오신 것을 환영합니다! 원하는 대로 옵션을 변경해 주시면 바로 시작하겠습니다!

note: ~ Response to NPC dialogue
en: Enemy Options
ko: 적 옵션

note: ~ Response to NPC dialogue
en: Preset Game Options
ko: 사전 설정 게임 옵션

note: ~ Response to NPC dialogue
en: Advanced Game Options
ko: 고급 게임 옵션

note: ~ Response to NPC dialogue
en: Difficulty Options
ko: 난이도 옵션

note: ~ NPC dialogue line
en: What kinds of enemies do you want to see?
ko: 당신은 어떤 종류의 적을 보고 싶나요?

note: ~ Response to NPC dialogue
en: Allow regular zombies.
ko: 일반 좀비를 허용합니다.

note: ~ Response to NPC dialogue
en: Disable regular zombies.
ko: 일반 좀비를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow special zombies.
ko: 특별한 좀비를 허용합니다.

note: ~ Response to NPC dialogue
en: Disable special zombies.
ko: 특수 좀비를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow spiders.
ko: 거미를 허용합니다.

note: ~ Response to NPC dialogue
en: Disable spiders.
ko: 거미를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow triffids.
ko: 트리피드를 허용하세요.

note: ~ Response to NPC dialogue
en: Disable triffids.
ko: 트리피드를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow robots.
ko: 로봇을 허용합니다.

note: ~ Response to NPC dialogue
en: Disable robots.
ko: 로봇을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow eldritch horrors.
ko: 섬뜩한 공포를 허용하세요.

note: ~ Response to NPC dialogue
en: Disable eldritch horrors.
ko: 괴상한 공포를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow dinosaurs.
ko: 공룡을 허용하세요.

note: ~ Response to NPC dialogue
en: Disable dinosaurs.
ko: 공룡을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow lizardfolk.
ko: 도마뱀인간을 허용하세요.

note: ~ Response to NPC dialogue
en: Disable lizardfolk.
ko: 도마뱀인간을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow golems.
ko: 골렘을 허용합니다.

note: ~ Response to NPC dialogue
en: Disable golems.
ko: 골렘을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow goblins.
ko: 고블린을 허용합니다.

note: ~ Response to NPC dialogue
en: Disable goblins.
ko: 고블린을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow orcs.
ko: 오크를 허용합니다.

note: ~ Response to NPC dialogue
en: Disable orcs.
ko: 오크를 무력화합니다.

note: ~ Response to NPC dialogue
en: Allow megafauna.
ko: 거대동물을 허용합니다.

note: ~ Response to NPC dialogue
en: Disable megafauna.
ko: 거대동물을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow psychics.
ko: 초능력자를 허용하세요.

note: ~ Response to NPC dialogue
en: Disable psychics.
ko: 초능력자를 무력화시킨다.

note: ~ Response to NPC dialogue
en: Allow sweets.
ko: 과자를 허용하세요.

note: ~ Response to NPC dialogue
en: Disable sweets.
ko: 과자를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Mgah'ehye ya nyth'drnn.
ko: 므거이하이 야 니쓰드른.(이계의 몬스터를 추가한다).

note: ~ Response to NPC dialogue
en: Mgah ya nyth'drnn.
ko: 밤의 아침.

note: ~ Response to NPC dialogue
en: Allow Exodii.
ko: 탈출을 기원합니다.

note: ~ Response to NPC dialogue
en: Disable Exodii.
ko: 엑소다이를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow XEDRA offworlders.
ko: XEDRA의 외계인을 허용합니다.

note: ~ Response to NPC dialogue
en: Disable XEDRA offworlders.
ko: XEDRA 외부인을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Allow exoplanetary residents.
ko: 외계 거주자를 허용합니다.

note: ~ Response to NPC dialogue
en: Disable exoplanetary residents.
ko: 외계 행성 거주자를 무력화합니다.

note: ~ Response to NPC dialogue
en: Return to main menu.
ko: 메인 메뉴로 돌아가기.

note: ~ NPC dialogue line
en: We have a grand variety of preselected game modes for you to choose from!  Pick one and play now!
ko: 다양한 게임 모드가 준비되어 있으니, 지금 바로 선택해서 플레이해 보세요!

note: ~ Response to NPC dialogue
en: <color_yellow>Shaun of The Dead</color>: (Defend a bar against classic zombies with your five friends.  Easy and fun.)
ko: <color_yellow>숀 오브 더 데드</color>: (다섯 명의 친구와 함께 고전 좀비로부터 술집을 지켜내세요. 쉽고 재미있습니다.)

note: ~ Response to NPC dialogue
en: <color_yellow>Dawn of The Dead</color>: (Classic zombies only, slower and more realistic.)
ko: <color_yellow>던 오브 더 데드</color>: (클래식 좀비만 해당, 속도가 느리고 더 현실적입니다.)

note: ~ Response to NPC dialogue
en: <color_yellow>Eight-Legged Freaks</color>: (Hordes of spiders!  Not arachnophobia friendly!)
ko: <color_yellow>여덟 다리 괴물</color>: (거미 떼! 거미공포증 있는 사람에게는 적합하지 않음!)

note: ~ Response to NPC dialogue
en: <color_yellow>Day of The Triffids</color>: (Protect your mansion against the triffids.)
ko: <color_yellow>트리피드의 날</color>: (트리피드로부터 저택을 보호하세요.)

note: ~ Response to NPC dialogue
en: <color_yellow>Skynet</color>: (Robots have decided that humans are the enemy!)
ko: <color_yellow>스카이넷</color>: (로봇은 인간이 적이라고 판단했습니다!)

note: ~ Response to NPC dialogue
en: <color_yellow>The Call of Cthulhu</color>: (Fend off hordes of eldritch horrors.)
ko: <color_yellow>크툴루의 부름</color>: (괴상한 공포의 무리를 막아내세요.)

note: ~ NPC dialogue line
en: Please alter these game options as you wish, make the experience just like you want it.
ko: 원하는 대로 게임 옵션을 변경하여 원하는 대로 경험을 만들어 보세요.

note: ~ Response to NPC dialogue
en: Disable merchant trading.
ko: 상인 거래를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Enable merchant trading.
ko: 상인 거래를 활성화합니다.

note: ~ Response to NPC dialogue
en: Disable special waves.
ko: 특수파동을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Enable special waves.
ko: 특수파동을 활성화합니다.

note: ~ Response to NPC dialogue
en: Disable portal storms.
ko: 포털 폭풍을 비활성화합니다.

note: ~ Response to NPC dialogue
en: Enable portal storms.
ko: 포털 스톰을 활성화합니다.

note: ~ Response to NPC dialogue
en: Disable random events.
ko: 무작위 이벤트를 비활성화합니다.

note: ~ Response to NPC dialogue
en: Enable random events.
ko: 무작위 이벤트를 활성화합니다.

note: ~ NPC dialogue line
en: How hard do you want your game to be?
ko: 당신은 얼마나 어려운 게임을 원하시나요?

note: ~ Response to NPC dialogue
en: <color_yellow>Easy</color>: No additional enemies spawn per wave, and you get a second chance when you die the first time.  Good for newcomers or those not familiar with isometric horde fighters.
ko: <color_yellow>쉬움</color>: 웨이브마다 추가 적이 생성되지 않으며, 처음 죽을 때 두 번째 기회를 얻습니다. 초보자나 등각 투영 호드 전투에 익숙하지 않은 플레이어에게 적합합니다.

note: ~ Response to NPC dialogue
en: <color_yellow>Normal</color>: The basic way to play, no additional enemies, with no safety nets.  This is considered the default.
ko: <color_yellow>일반</color>: 추가 적이나 안전장치가 없는 기본적인 플레이 방식입니다. 기본값으로 간주됩니다.

note: ~ Response to NPC dialogue
en: <color_yellow>Difficult</color>: More enemies spawn per wave, but nothing too extreme.  You'll have to fight harder to live, but more loot comes with it too.
ko: <color_yellow>어려움</color>: 웨이브마다 더 많은 적이 생성되지만, 지나치게 심각하지는 않습니다. 살아남으려면 더 열심히 싸워야 하지만, 그만큼 더 많은 전리품도 얻을 수 있습니다.

note: ~ Response to NPC dialogue
en: <color_yellow>Hard</color>: Twice the number of enemies will spawn per wave.  A true challenge to test your metal.
ko: <color_yellow>어려움</color>: 웨이브당 적의 수가 두 배로 증가합니다. 실력을 시험해 볼 수 있는 진정한 도전입니다.

note: ~ Response to NPC dialogue
en: <color_yellow>Nightmare</color>: Three times the number of enemies will attack you, making things a long and brutal slog though guts and blood.  Come prepared to possibly fail a few times.
ko: <color_yellow>악몽</color>: 세 배나 많은 적들이 당신을 공격할 것입니다. 피와 내장을 찢으며 길고 잔혹한 싸움을 벌여야 합니다. 몇 번 실패할 수도 있다는 것을 각오하고 오세요.

note: ~ Response to NPC dialogue
en: <color_yellow>DOOM</color>: Fives times the number of enemies will attack you.  Armies will come to your door, and what they will be met with is up to you to decide.  Incredibly difficult.
ko: <color_yellow>둠</color>: 적의 수가 5배나 증가하여 공격해 옵니다. 군대가 문 앞까지 들이닥치고, 그들이 어떤 공격을 할지는 당신의 선택에 달려 있습니다. 엄청나게 어렵습니다.

note: ~ Response to NPC dialogue
en: Make a custom difficulty.
ko: 사용자 정의 난이도를 만듭니다.

note: ~ NPC dialogue line
en: What difficulty modifier would you prefer?  Current modifier: <global_val:diffulty_modifier>.
ko: 어떤 난이도 수정치를 선호하시나요? 현재 수정치는 <global_val:diffulty_modifier>입니다.

note: ~ Response to NPC dialogue
en: Increase by 1
ko: 1만큼 증가

note: ~ Response to NPC dialogue
en: Increase by 5
ko: 5만큼 증가

note: ~ Response to NPC dialogue
en: Decrease by 1
ko: 1만큼 감소

note: ~ Response to NPC dialogue
en: Decrease by 5
ko: 5만큼 감소

note: ~ Response to NPC dialogue
en: Choose a preset difficulty.
ko: 사전 설정된 난이도를 선택하세요.

note: ~ Player message in effect in EoC "defense_mode_game_start_final_setup"
en: Get ready for the first wave, it's not that far away!
ko: 첫 번째 물결을 맞이할 준비를 하세요. 그리 멀지 않았습니다!

note: ~ Player message in effect in EoC "defense_mode_caravan_spawn"
en: A caravan approaches!
ko: 캐러밴이 다가옵니다!

note: ~ Player message in effect in EoC "DEFENSE_MODE_FORTRESS_TRAP"
en: You can't leave your fortress behind!
ko: 요새를 뒤에 남겨둘 수는 없어!

note: ~ Player message in effect in EoC "EOC_DEFENSE_MODE_PREVENT_DEATH"
en: For an instant that is also an eternity, you exist only in an empty void.  Then you feel something vast, alien, and merciless reach through a preexisting connection to give you just enough energy to exist.  Its motives for doing so are not likely to be benign.
ko: 영원과도 같은 한 순간, 당신은 텅 빈 공허 속에만 존재합니다. 그때 당신은 광활하고 낯선, 그리고 무자비한 무언가가 기존의 연결을 통해 당신에게 존재하기에 딱 필요한 에너지를 주는 것을 느낍니다. 그 에너지가 당신에게 닿는 이유는 분명 선하지 않을 것입니다.

note: ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_CONTROL" ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_CONTROL_ACTUAL"
en: Welcome to wave <global_val:wave_number>!
ko: <global_val:wave_number> 웨이브에 오신 것을 환영합니다!

note: ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_SPECIAL_FERALS"
en: You hear the wild howls of crazed individuals and unintelligible, carnal gibberish and slavering cries.  Something is coming, and it doesn't have your best interest in mind.
ko: 미친 자들의 거친 울부짖음과 알아들을 수 없는 육욕적인 헛소리, 그리고 침 흘리는 듯한 외침이 들립니다. 무언가가 다가오고 있는데, 그것은 당신의 최선의 이익을 염두에 두지 않습니다.

note: ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_SPECIAL_RATKIN"
en: Squeaking and chittering can be heard nearby, with the pattering of many feet, like a swarm of rats traveling quickly.  However, this sounds more, organized?  Almost like they're all walking in formation.
ko: 근처에서 끽끽거리는 소리와 지저귐 소리가 들리고, 여러 발소리가 쿵쾅거리며 마치 쥐 떼가 빠르게 움직이는 것 같다. 하지만 이게 더 조직적으로 들리는 건가? 마치 모두 대열을 지어 걷는 것 같다.

note: ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_SPECIAL_MILITARY"
en: You hear crazed, half-pronounced orders screamed from afar.  The tamping of boots and off-beat shouts of two-three-four sound like the signs of an approaching army, but all the footfall is out of tune.
ko: 멀리서 미친 듯이, 어눌하게 외치는 명령 소리가 들린다. 부츠 밟는 소리와 엇갈린 두, 세, 네 외침은 다가오는 군대의 신호처럼 들리지만, 모든 발소리는 음이 어긋난다.

note: ~ Player message in effect in EoC "DEFENSE_MODE_WAVE_SPECIAL_SHADOW"
en: Your vision flickers with black, blob-like creatures for a moment.  An intense feeling of paranoia washes over you, as if the world itself is now out to kill you, the night itself reaching for your mind to rip it apart.  Somethings wicked comes this way, and it wants you dead.
ko: 검은 덩어리 같은 생물들이 잠시 시야에 스쳐 지나간다. 마치 세상 자체가 당신을 죽이려 하고, 밤 자체가 당신의 마음을 갈기갈기 찢어놓으려는 듯 강렬한 편집증이 당신을 덮친다. 무언가 사악한 것이 이쪽으로 다가와 당신을 죽이려 한다.

note: ~ Description of species "DINOSAUR"
en: a dinosaur
ko: 공룡

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_money_maker_merc>]
ko: 습득 [<trait_name:perk_money_maker_merc>]

note: ~ Text variable value in an effect
en: Must have completed a wave
ko: 파도를 완료했어야 합니다

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_slice&dice>]
ko: 습득 [<trait_name:perk_slice&dice>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_bash&mash>]
ko: 습득 [<trait_name:perk_bash&mash>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_knifey>]
ko: 습득 [<trait_name:perk_knifey>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_melee_master>]
ko: 습득 [<trait_name:perk_melee_master>]

note: ~ Text variable value in an effect
en: Requires Slice & Dice, Bash & Mash, and Knifey
ko: Slice & Dice, Bash & Mash, Knifey가 필요합니다.

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_gymrat_king>]
ko: 습득 [<trait_name:perk_gymrat_king>]

note: ~ Text variable value in an effect
en: Requires athletics 5 and Gym Rat
ko: 운동 5와 체육관 쥐가 필요합니다.

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_extra_life>]
ko: 습득 [<trait_name:perk_extra_life>]

note: ~ Response to NPC dialogue
en: Gain [<trait_name:perk_mysterious_stranger>]
ko: 습득 [<trait_name:perk_mysterious_stranger>]

note: ~ Mutation name
en: Money Makin' Mercenary
ko: 돈 버는 용병

note: ~ Description of mutation "Money Makin' Mercenary"
en: You've always had a knack for finding the value in life, whether it's $200 or $50 for a life.  You get more money from completing hordes.
ko: 당신은 항상 삶의 가치를 찾아내는 재주가 있었습니다. 200달러든 50달러든, 삶에 가치를 부여하는 데 능숙했죠. 무리를 완료하면 더 많은 돈을 벌 수 있습니다.

note: ~ Mutation name
en: Slice n' Dice
ko: 슬라이스 앤 다이스

note: ~ Description of mutation "Slice n' Dice"
en: You've become very skilled with cutting weapons of all sorts, and know how to use them better.
ko: 당신은 온갖 종류의 무기를 자르는 데 매우 능숙해졌고, 무기를 더 잘 사용하는 방법도 알게 되었습니다.

note: ~ Mutation name
en: Bash n' Mash
ko: 배쉬 앤 매쉬

note: ~ Description of mutation "Bash n' Mash"
en: You've become very skilled with blunt instruments of all sorts, and know how to use them better.
ko: 당신은 온갖 종류의 둔기 도구를 다루는 데 매우 능숙해졌고, 그것을 더 잘 사용하는 방법도 알고 있습니다.

note: ~ Mutation name
en: Knifey
ko: 칼날 같은

note: ~ Description of mutation "Knifey"
en: You're very in tune with the ways of stabbing somebody.
ko: 당신은 누군가를 찌르는 방법에 매우 능숙하군요.

note: ~ Mutation name
en: Melee Master
ko: 근접전 마스터

note: ~ Description of mutation "Melee Master"
en: You've become a master of melee, and are skilled with melee weapons.
ko: 당신은 근접 공격의 달인이 되었고, 근접 무기를 다루는 데 능숙해졌습니다.

note: ~ Mutation name
en: Gym Rat King
ko: 체육관 쥐 왕

note: ~ Description of mutation "Gym Rat King"
en: Your time exercising has gotten you used to being winded, and has vastly expanded your stamina.  You can go for longer and harder now.
ko: 운동하는 동안 숨이 차는 것에 익숙해졌고, 지구력도 크게 향상되었습니다. 이제 더 오래, 더 강하게 운동할 수 있습니다.

note: ~ Mutation name
en: Living on a Prayer
ko: 기도로 사는 삶

note: ~ Description of mutation "Living on a Prayer"
en: You're like a cat, and it always seemed to you like you've had nine lives.  When things get rough, by pure luck or divine intervention, you can get out of it.
ko: 당신은 마치 고양이 같아요. 마치 아홉 번이나 산 것처럼 항상 느껴져요. 상황이 어려워지면, 순전히 운이든 신의 개입이든, 당신은 그 상황을 벗어날 수 있어요.

note: ~ Mutation name ~ Unique name of an NPC ~ Name of an NPC class
en: Mysterious Stranger
ko: 신비한 낯선 사람

note: ~ Description of mutation "Mysterious Stranger"
en: Someone must be watching over you!  Whenever you're in combat, you can call for the help of a stranger for a short amount of time.
ko: 누군가 당신을 지켜보고 있는 게 분명해요! 전투 중일 때는 낯선 사람에게 잠깐 도움을 요청할 수 있습니다.

note: ~ Player message in false effect in EoC "mysterious_stranger_activate"
en: Nobody hears you…
ko: 아무도 당신의 말을 듣지 못한다…

note: ~ Name of effect type id "mysterious_stranger_cooldown"
en: Mysterious Stranger's Break
ko: 신비한 낯선 사람의 휴식

note: ~ Description of effect type "Mysterious Stranger's Break" ~ Apply message of effect type "Mysterious Stranger's Break"
en: The stranger will be back…
ko: 낯선 사람이 돌아올 것이다…

note: ~ Sentence fragment describing the "" weakpoint
en: the fin
ko: 지느러미

note: ~ Name of effect type id "mutagen_stego"
en: Stego Mutation
ko: 스테고 돌연변이

note: ~ Name of effect type id "mutagen_stego"
en: Stego Transformation
ko: 스테고 변환

note: ~ Name of effect type id "mutagen_stego"
en: Stego Metamorphosis
ko: 스테고 변신

note: ~ Description of effect type "Stego Mutation"
en: You consumed stego mutagen.
ko: 당신은 스테고 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Stego Transformation"
en: You consumed a large amount of stego mutagen.
ko: 당신은 많은 양의 스테고 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Stego Metamorphosis"
en: You consumed a life-changing amount of stego mutagen.
ko: 당신은 인생을 바꿀 만큼 많은 양의 스테고 뮤타젠을 섭취했습니다.

note: ~ Blood analysis description of effect type "Stego Mutation, Stego Transformation, Stego Metamorphosis"
en: Stego Mutagen Contamination
ko: 스테고 뮤타젠 오염

note: ~ Name of effect type id "mutagen_horns"
en: Horns Mutation
ko: 뿔 돌연변이

note: ~ Name of effect type id "mutagen_horns"
en: Horns Transformation
ko: 뿔 변형

note: ~ Name of effect type id "mutagen_horns"
en: Horns Metamorphosis
ko: 뿔의 변태

note: ~ Description of effect type "Horns Mutation"
en: You consumed horns mutagen.
ko: 당신은 뿔의 뮤타젠을 섭취했습니다.

note: ~ Description of effect type "Horns Transformation"
en: You consumed a large amount of horns mutagen.
ko: 당신은 많은 양의 뿔 뮤타젠을 소모했습니다.

note: ~ Description of effect type "Horns Metamorphosis"
en: You consumed a life-changing amount of horns mutagen.
ko: 당신은 인생을 바꿀 만큼 많은 양의 뿔 뮤타젠을 섭취했습니다.

note: ~ Blood analysis description of effect type "Horns Mutation, Horns Transformation, Horns Metamorphosis"
en: Horns Mutagen Contamination
ko: 뿔 뮤타젠 오염

note: ~ Name of effect type id "mutagen_tyrant"
en: Tyrant Mutation
ko: 타이런트 변이

note: ~ Name of effect type id "mutagen_tyrant"
en: Tyrant Transformation
ko: 타이런트 변신

note: ~ Name of effect type id "mutagen_tyrant"
en: Tyrant Metamorphosis
ko: 타이런트 변태

note: ~ Description of effect type "Tyrant Mutation"
en: You consumed tyrant mutagen.
ko: 타이런트 뮤타젠을 복용했습니다.

note: ~ Description of effect type "Tyrant Transformation"
en: You consumed a large amount of tyrant mutagen.
ko: 대량의 타이런트 뮤타젠을 복용했습니다.

note: ~ Description of effect type "Tyrant Metamorphosis"
en: You consumed a life-changing amount of tyrant mutagen.
ko: 엄청난 양의 타이런트 뮤타젠을 복용했습니다.

note: ~ Blood analysis description of effect type "Tyrant Mutation, Tyrant Transformation, Tyrant Metamorphosis"
en: Tyrant Mutagen Contamination
ko: 폭군 뮤타젠 오염

note: ~ Harvest message
en: Slicing carefully into the dinosaur, you discover stomach contents that may be useful
ko: 공룡을 조심스럽게 자르면 유용할 수 있는 위 내용물을 발견할 수 있습니다.

note: ~ Harvest message
en: Slicing carefully into the mosasaurus body, you discover stomach contents and biological samples that may be useful
ko: 모사사우루스의 몸통을 조심스레 갈라내자, 유용할 지도 모를 생물학적 샘플과 위장의 내용물들을 발견해냅니다

note: ~ Harvest message
en: Slicing carefully into the scaly plesiosaurus body, you discover biological samples that may be useful
ko: 비늘이 있는 플레시오사우루스의 몸을 조심스럽게 자르면 유용할 수 있는 생물학적 샘플을 발견할 수 있습니다.

note: ~ Harvest message
en: Slicing carefully into this technologically enhanced dinosaur, you discover items that may be useful
ko: 기술적으로 강화된 이 공룡을 조심스럽게 자르면 유용할 수 있는 물품을 발견할 수 있습니다.

note: ~ Harvest message
en: Slicing carefully into this technologically enhanced dinosaur, you discover items that may be useful, and some potentially interesting samples
ko: 기술적으로 강화된 이 공룡을 조심스럽게 자르면 유용할 수 있는 항목과 잠재적으로 흥미로운 샘플을 발견할 수 있습니다.

note: ~ Snippet in category "lab_notes"
en: Research on our visitors is proceeding nicely.  The raptor DNA is of special interest, with some novel protein chains that may lead to medical breakthroughs.
ko: 우리 손님들에 대한 연구가 훌륭하게 진행되고 있다. 랩터 DNA가 특히 흥미로운데, 신규 단백질 사슬 덕분에 의학적 돌파구가 될 수 있을 것 같다.

note: ~ Snippet in category "lab_notes"
en: Research proceeds apace on our visitors.  While Operation Major Laser did not receive enough funding as hoped, our more humble bio-operator protocols were already prepared and are proceeding ahead of schedule.  The hosts are most receptive to improvement.
ko: 우리 손님들에 대한 연구가 꾸준히 진행되고 있다. 메이저 레이저 작전이 기대만큼 충분한 예산을 받지 못했지만, 우리 저렴한 바이오닉 장착 실험체들은 이미 준비됐고 예정대로 진행 중이다. 숙주들은 개선에 충분히 반응하고 있다.

note: ~ Snippet in category "lab_notes"
en: Dr. Yoshimi has been reprimanded for unauthorized contact with the procompsignathids.  Disgusting behavior, and a terrible example to the junior researchers.
ko: 요시미 박사가 프로콤프시그나시드와의 무단 접촉으로 인해 견책 처분을 받았다. 역겨운 행동이고, 하급 연구자들에게 끔찍한 예시가 되었다.

note: ~ Snippet in category "lab_notes"
en: Dr. Yoshimi has escaped, along with an unknown number of dinosaurs.  Unfortunately, we have bigger problems with XE037.
ko: 요시미 박사가 알 수 없는 수의 공룡과 함께 탈출했다. 불행히도, XE037 관련해 더 큰 문제가 있다.

note: ~ Snippet in category "lab_notes"
en: Strange sounds have been reported from the swamp nearby.  An enhanced security team was dispatched, but has not returned in 48 hours.  The facility is on lockdown.  We can't let them get back in.
ko: 근처 늪에서 이상한 소리가 들린다는 신고가 접수되었습니다. 강화된 보안팀이 파견되었지만 48시간 동안 복귀하지 않았습니다. 시설은 봉쇄되었습니다. 그들이 다시 들어오게 할 수는 없습니다.

note: ~ Snippet in category "lab_notes"
en: Tingle lab situation normal.  Dr. Tingle believes the Acrocanthosaurus is the best fit for hybridization and the lab is working on safe methods to provide Dr. Tingle the needed material.  Velociraptor is another possibility given prior research.  Testing with chickens and the velociraptor specimens suggests some subject resistance.
ko: 팅글 연구소 상황은 정상입니다. 팅글 박사는 아크로칸토사우루스가 교잡에 가장 적합하다고 생각하며, 연구소에서는 팅글 박사에게 필요한 재료를 안전하게 공급할 방법을 연구하고 있습니다. 벨로시랩터는 이전 연구를 고려할 때 또 다른 가능성 있는 후보입니다. 닭과 벨로시랩터 표본을 이용한 실험 결과, 실험 대상의 저항성이 다소 있는 것으로 나타났습니다.

note: ~ Snippet in category "lab_notes"
en: Tingle lab situation critical.  Dr. Tingle violated safety protocols last night and attempted to secure genetic material directly - possibly under the influence of some drug or toxin, given the anatomical impossibility and danger of the procedure.  The Acrocanthosaurus specimen has escaped into the facility.
ko: 팅글 연구소 상황이 위급합니다. 팅글 박사는 어젯밤 안전 수칙을 위반하고 유전 물질을 직접 확보하려 했습니다. 해부학적 불가능성과 위험성을 고려했을 때, 약물이나 독소의 영향으로 추정됩니다. 아크로칸토사우루스 표본이 연구소로 유출되었습니다.

note: ~ MOD name
en: DinoMod
ko: 공룡 모드

note: ~ Description of MOD "DinoMod"
en: Adds dinosaurs.  Some rideable, others less friendly.  Life will find a way.
ko: 공룡들을 추가합니다. 일부는 탈 수 있지만, 일부는 적대적입니다. 생명은 방법을 찾아내기 마련이죠.

note: ~ Monster attack message
en: %1$s catches your %2$s in its long sharp teeth!
ko: %1$s가 길고 날카로운 이빨로 %2$s을 잡아요!

note: ~ Monster attack message
en: %s grabs <npcname> in a powerful bite!
ko: %s가 <npcname>을 강력한 물기로 붙잡았습니다!

note: ~ Monster attack message
en: %1$s tries to catch your %2$s in its teeth, but you dodge!
ko: %1$s의 날카로운 이빨이 %2$s(을)를 물어 잡으려고 했지만 피했습니다!

note: ~ Monster attack message
en: %s tries to close its teeth around <npcname>, but they dodge!
ko: %s가 <npcname> 주위에서 이빨을 닫으려고 하지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s grabs your %2$s in its long sharp teeth!
ko: %1$s가 길고 날카로운 이빨로 %2$s을 움켜쥐어요!

note: ~ Monster attack message
en: %s grabs <npcname> in its long sharp teeth!
ko: %s가 길고 날카로운 이빨로 <npcname>을 움켜잡습니다!

note: ~ Monster attack message
en: %1$s rips your %2$s with its sharp teeth!
ko: %1$s가 날카로운 이빨로 %2$s을 찢어버립니다!

note: ~ Monster attack message
en: %1$s rips a gash into <npcname> with its sharp teeth!
ko: %1$s가 날카로운 이빨로 <npcname>에게 상처를 냈습니다!

note: ~ Monster attack message
en: %1$s tries to rip your %2$s, but you dodge!
ko: %1$s가 %2$s를 찢으려고 하지만, 당신은 피합니다!

note: ~ Monster attack message
en: %1$s tries to rip a gash into <npcname>, but they dodge!
ko: %1$s가 <npcname>에게 상처를 내려고 하지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s tries to rip your %2$s with its sharp teeth, but fails to penetrate your armor.
ko: %1$s는 날카로운 이빨로 %2$s를 찢으려 하지만 갑옷을 뚫지 못합니다.

note: ~ Monster attack message
en: %1$s tries to rip a gash into <npcname>, but fails to penetrate their armor.
ko: %1$s는 <npcname>에게 상처를 내려고 하지만, 갑옷을 뚫는 데 실패합니다.

note: ~ Monster attack message
en: %1$s punctures your %2$s with its long sharp teeth!
ko: %1$s가 길고 날카로운 이빨로 당신의 %2$s을 찔렀습니다!

note: ~ Monster attack message
en: %s punctures <npcname> in a powerful bite!
ko: %s가 강력한 물기로 <npcname>을 찔렀습니다!

note: ~ Monster attack message
en: %1$s pulls your %2$s apart with its sharp teeth!
ko: %1$s가 날카로운 이빨로 당신의 %2$s을 찢어버립니다!

note: ~ Monster attack message
en: %1$s pulls away a large chunk of flesh from <npcname> with its sharp teeth!
ko: %1$s가 날카로운 이빨로 <npcname>에게서 큰 살덩어리를 떼어냅니다!

note: ~ Monster attack message
en: %1$s tries to pull your %2$s apart, but you dodge!
ko: %1$s가 %2$s를 떼어놓으려 하지만, 당신은 피합니다!

note: ~ Monster attack message
en: %1$s tries to pull away a large chunk of flesh from <npcname>, but they dodge!
ko: %1$s가 <npcname>에게서 큰 살덩어리를 떼어내려고 하지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s tries to pull your %2$s apart with its sharp teeth, but fails to penetrate your armor.
ko: %1$s는 날카로운 이빨로 %2$s를 찢어버리려고 하지만 갑옷을 뚫지 못합니다.

note: ~ Monster attack message
en: %1$s tries to pull away a large chunk of flesh from <npcname>, but fails to penetrate their armor.
ko: %1$s는 <npcname>에게서 큰 살덩어리를 떼어내려고 하지만, 갑옷을 뚫지 못합니다.

note: ~ Monster attack message
en: %1$s tears into your %2$s with its sharp teeth!
ko: %1$s가 날카로운 이빨로 당신의 %2$s을 찢어버립니다!

note: ~ Monster attack message
en: %1$s tears into the flesh of <npcname> with its sharp teeth!
ko: %1$s는 날카로운 이빨로 <npcname>의 살을 찢어버립니다!

note: ~ Monster attack message
en: %1$s tries to bite your %2$s, but you dodge!
ko: %1$s가 %2$s를 물려고 하지만, 당신은 피합니다!

note: ~ Monster attack message
en: %1$s tries to tear into the flesh of <npcname>, but they dodge!
ko: %1$s가 <npcname>의 살을 찢으려고 하지만 그들은 피합니다!

note: ~ Monster attack message
en: %1$s tries to bite into your %2$s with its sharp teeth, but fails to penetrate your armor.
ko: %1$s는 날카로운 이빨로 %2$s를 물려고 하지만 갑옷을 뚫지 못합니다.

note: ~ Monster attack message
en: %1$s tries to bite into the flesh of <npcname>, but fails to penetrate their armor.
ko: %1$s는 <npcname>의 살을 물려고 하지만 갑옷을 뚫지 못합니다.

note: ~ Monster attack message
en: %1$s stomps on your %2$s!
ko: %1$s(이)가 당신의 %2$s(을)를 짓밟습니다!

note: ~ Monster attack message
en: %1$s stomps on <npcname>!
ko: %1$s(이)가 <npcname>(을)를 짓밟습니다!

note: ~ Monster attack message
en: %1$s tries to stomp on you, but you dodge!
ko: %1$s가 당신을 짓밟으려 하지만, 당신은 피합니다!

note: ~ Monster attack message
en: %1$s tries to stomp on <npcname>, but they dodge!
ko: %1$s가 <npcname>을 짓밟으려 하지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s stomps on your %2$s, but your armor protects you.
ko: %1$s(이)가 당신의 %2$s(을)를 짓밟았지만, 방어구에 막혔습니다.

note: ~ Monster attack message
en: %1$s stomps on <npcname>, but their armor protects them.
ko: %1$s(이)가 <npcname>(을)를 짓밟았지만, 방어구에 막혔습니다.

note: ~ Monster attack message
en: %1$s swings its massive tail at your %2$s, pulverizing it!
ko: %1$s(이)가 당신의 %2$s에 거대한 꼬리를 휘둘러 후려칩니다!

note: ~ Monster attack message
en: %1$s swings its massive tail at <npcname>'s %2$s!
ko: %1$s(이)가 <npcname>의 %2$s에 거대한 꼬리를 휘둘러 후려칩니다!

note: ~ Monster attack message
en: %s swings its tail at you, but you dodge it!
ko: %s가 꼬리를 휘두르며 당신을 공격하지만, 당신은 그것을 피합니다!

note: ~ Monster attack message
en: %s swings its tail at <npcname>, who dodges it!
ko: %s가 <npcname>에게 꼬리를 휘두르지만, <npcname>은 이를 피합니다!

note: ~ Monster attack message
en: %s swings its tail at you, but it's blunted by your armor.
ko: %s(이)가 당신에게 꼬리를 휘둘렸지만, 방어구에 막혔습니다.

note: ~ Monster attack message
en: %s swings its tail at <npcname>, but they appear unharmed.
ko: %s(이)가 <npcname>에게 꼬리를 휘둘렀지만, 방어구에 막혔습니다.

note: ~ Monster attack message
en: %1$s swings its spiked tail at your %2$s, smashing it!
ko: %1$s(이)가 가시달린 꼬리를 당신의 %2$s에 휘둘러 박살냅니다!

note: ~ Monster attack message
en: %1$s swings its spiked tail at <npcname>'s %2$s!
ko: %1$s(이)가 가시달린 꼬리를 <npcname>의 %2$s에 휘두릅니다!

note: ~ Monster attack message
en: %s swings its spiked tail at you, but you dodge it!
ko: %s가 가시 달린 꼬리를 휘두르며 당신을 공격하지만, 당신은 그것을 피합니다!

note: ~ Monster attack message
en: %s swings its spiked tail at <npcname>, who dodges it!
ko: %s가 가시 달린 꼬리를 휘두르며 <npcname>을 공격하지만, <npcname>은 이를 피합니다!

note: ~ Monster attack message
en: %s swings its spiked tail at you, but it's blunted by your armor.
ko: %s(이)가 가시달린 꼬리를 휘두르지만, 방어구에 막혔습니다.

note: ~ Monster attack message
en: %s swings its spiked tail at <npcname>, but they appear unharmed.
ko: %s(이)가 <npcname>에게 가시달린 꼬리를 휘두르지만, 별 피해를 받지 않은 것 같습니다.

note: ~ Monster attack message
en: %1$s thrusts its long horn at you, piercing your %2$s!
ko: %1$s(이)가 긴 뿔로 당신을 찔러, %2$s(을)를 꿰뚫습니다!

note: ~ Monster attack message
en: %1$s thrusts its long horn at <npcname>!
ko: %1$s(이)가 긴 뿔로 <npcname>(을)를 찌릅니다!

note: ~ Monster attack message
en: %s thrusts its long horn at you, but you evade!
ko: %s가 긴 뿔을 당신에게 겨누지만, 당신은 피합니다!

note: ~ Monster attack message
en: %s's thrusts its long horn at <npcname>, but they dodge!
ko: %s가 긴 뿔을 <npcname>에게 겨누지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s's long horn hits your %2$s, but it glances off your armor.
ko: %1$s의 긴 뿔이 %2$s를 때렸지만, 갑옷에 맞고 튕겨 나갔습니다.

note: ~ Monster attack message
en: %1$s's long horn hits <npcname>, but it glances off their armor.
ko: %1$s의 긴 뿔이 <npcname>을 때렸지만, 갑옷에 맞고 튕겨 나갔습니다.

note: ~ Monster attack message
en: %1$s thrusts its long horns at you, piercing your %2$s!
ko: %1$s(이)가 긴 뿔로 당신을 찔러, %2$s(을)를 꿰뚫습니다!

note: ~ Monster attack message
en: %1$s thrusts its long horns at <npcname>!
ko: %1$s(이)가 긴 뿔로 <npcname>(을)를 찌릅니다!

note: ~ Monster attack message
en: %s thrusts its long horns at you, but you evade!
ko: %s가 긴 뿔을 당신에게 겨누지만, 당신은 피합니다!

note: ~ Monster attack message
en: %s's thrusts its long horns at <npcname>, but they dodge!
ko: %s가 긴 뿔을 <npcname>에게 겨누지만, 그들은 피합니다!

note: ~ Monster attack message
en: %1$s's long horns hit your %2$s, but they glance off your armor.
ko: %1$s의 긴 뿔이 %2$s를 때렸지만, 갑옷에 맞고 튕겨 나갔습니다.

note: ~ Monster attack message
en: %1$s's long horns hit <npcname>, but they glance off their armor.
ko: %1$s의 긴 뿔이 <npcname>을 공격했지만, 갑옷에 맞고 튕겨 나갔습니다.

note: ~ Name of spell "CBM_TRex_recording"
en: T-Rex Bio-Operator recording
ko: 바이오닉 장착형 티라노사우루스 녹음

note: ~ Description of spell "CBM_TRex_recording ( T-Rex Bio-Operator recording )"
en: Causes some noise
ko: 소음 발생

note: ~ Sound description of spell "CBM_TRex_recording ( T-Rex Bio-Operator recording )"
en: a recorded message
ko: 녹음된 음성

note: ~ Message of spell "CBM_TRex_recording ( T-Rex Bio-Operator recording )"
en: IF YOU CAN HEAR THIS RECORDING, PLEASE EXIT THE FACILITY.  THE TIGER IS LOOSE.
ko: 이 소리가 들린다면, 당장 시설에서 나가세요. 짐승이 풀려났습니다.

note: ~ Name of starting location "sloc_dinoexhibit"
en: Dinosaur exhibit
ko: 공룡 전시장

note: ~ Name of starting location "sloc_dinolab"
en: DinoLab
ko: 다이노랩

note: ~ Name of starting location "sloc_dinozoo_cafeteria"
en: DinoZoo (Cafeteria)
ko: 다이노주(카페테리아)

note: ~ Name of starting location "sloc_swamp"
en: Middle of Swamp
ko: 늪의 중간

note: ~ Vitamin name
en: Stego Mutagen
ko: 스테고 뮤타젠

note: ~ Vitamin name
en: Horns Mutagen
ko: 뿔 뮤타젠

note: ~ Vitamin name
en: Tyrant Mutagen
ko: 타이런트 변이

note: ~ Response to NPC dialogue
en: Yes.  I ask because I noticed there are dinosaurs around.  Do you know anything about that?
ko: 그래. 근처에 공룡이 잔뜩 돌아다니고 있긴 하네. 혹시 뭐 아는 것 있어?

note: ~ NPC dialogue line
en: I know all kinds of weird useless stuff.  I've seen things at churches, I've seen things on farms, I've seen whole exhibits way out, a whole zoo even.  And there's someone pretending to be me, but it's not me, because I would know.  Or you would know.  One of us would be us.  Those Swampers, they know what's happening.  They're creatures of light come back to save us all.  Or eat us, I forget.  Oh and that Old Guard Repo Man hates them and Red at the train station.
ko: 난 온갖 기괴하고 쓸모없는 것들을 다 알아. 교회에서 봤고, 농장에서 봤고, 멀리 떨어진 전시관이나 동물원에서 봤어. 그리고 나인 척하는 사람이 있는데, 내가 아니잖아. 내가 알 테니까. 아니면 네가 알 테니까. 우리 중 한 명이 우리일 테니까. 그 늪지대 사람들, 걔네들은 무슨 일이 일어나고 있는지 알아. 빛의 생명체들이 우리 모두를 구하러 돌아온 거야. 아니면 우리를 먹어치우는 건지, 기억이 안 나. 아, 그리고 그 올드 가드 리포맨은 기차역에서 걔네랑 레드를 싫어해.

note: ~ Response to NPC dialogue
en: Yes.  How do I find the someone pretending to be you?
ko: 네. 당신인 척하는 사람을 어떻게 찾을 수 있나요?

note: ~ Response to NPC dialogue
en: I think I have to get going…
ko: 가야할 것 같아…

note: ~ NPC dialogue line
en: Wait, what if I'm the probe?  What if you're the probe?  Let me mark that on your map nice and big.
ko: 잠깐, 내가 프로브라면? 네가 프로브라면? 지도에 크게 표시해 줄게.

note: ~ Response to NPC dialogue
en: Thanks for the information.  I'd better go.
ko: 정보 주셔서 감사합니다. 저는 가는 게 좋겠네요.

note: ~ Response to NPC dialogue
en: I was the probe the whole time.
ko: 저는 처음부터 끝까지 탐정이었습니다.

note: ~ Mission name
en: Find fake Dino Dave
ko: 가짜 디노 데이브를 찾아보세요

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: It must be an alien probe…
ko: 외계인의 탐사선일 거야…

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: I think the shack was that way.  Might have cleared out but who knows.  Watch out for space lasers.
ko: 오두막이 저쪽이었던 것 같아. 텅 비었을지도 모르지만 누가 알겠어. 우주 레이저 조심해.

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: You'll see, it's just like I say.
ko: 보시다시피, 제가 말한 대로입니다.

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: There aren't a lot of things to have faith for in the world today, but if I were you I would bring some cardboard.
ko: 요즘 세상에는 믿을 만한 것이 많지 않지만, 내가 당신이라면 판지를 좀 가져갈 겁니다.

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: Did you see the probe?
ko: 탐사선을 보셨나요?

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: I knew it.  Good.
ko: 알았어. 좋았어.

note: ~ Dialogue line in mission "Find fake Dino Dave"
en: Could have been another shack.  I don't know, lots going on.
ko: 다른 오두막이었을 수도 있었을 텐데. 글쎄, 뭔가 일이 많을 것 같아.

note: ~ Response to NPC dialogue
en: What can you tell me about the dinosaurs?
ko: 공룡에 대해 뭔가 알려줄 수 있어?

note: ~ NPC dialogue line
en: I am afraid that is drifting far out of my area of expertise, but I would be willing to bet some of the little ones might be worth something to you if you tamed them and raised them.  No fur to speak of, but feathers might be of some use, and meat and eggs could help.  I'm not sure what they eat, but I hope it isn't rabbits or people on the more rabbit adjacent end of things.
ko: 내 전공 바깥의 일이라 잘은 모르지만, 어린 놈들을 길들여서 기르면 쓸모가 있을거야. 모피는 안 나오겠지만 깃털은 쓸만할테고, 고기와 알은 말할 것도 없지. 뭘 먹는지는 잘 모르겠는데, 놈들이 먹는게 토끼가 아니었으면 좋겠어. 토끼가 아니라고 해서 사람을 먹어도 좋다는건 아니고.

note: ~ Response to NPC dialogue
en: Maybe dinosaurs and rabbits aren't so different.
ko: 어쩌면 공룡이랑 토끼가 크게 다르지 않을지도 모르지.

note: ~ Name of an NPC class
en: Swamper
ko: 늪지회

note: ~ Job description of "Swamper" NPC class
en: The great eaters have returned and they must be fed.
ko: 대식가들이 돌아왔으니 그들에게 먹이를 주어야 합니다.

note: ~ Unique name of a male NPC ~ A charismatic religious leader and CEO.
en: Bo Baronyx
ko: 보 바로닉스

note: ~ NPC dialogue line
en: The eaters will be fed.
ko: 먹는 사람은 배불리 먹을 것이다.

note: ~ NPC dialogue line
en: Welcome.  Are you hungry friend?
ko: 환영합니다. 배고프신가요? 친구?

note: ~ NPC dialogue line
en: You look hungry friend.  So much hunger in this world.  This is the time of the eaters.
ko: 배고파보이는 친구구만. 온 세상이 배고파하지. 이 시대는 포식자를 위한 시대야.

note: ~ Response to NPC dialogue
en: Hello.  Who are the eaters?
ko: 안녕, 누가 포식자인데?

note: ~ Response to NPC dialogue
en: So about the eaters…
ko: 포식자에 대해서 말인데…

note: ~ Response to NPC dialogue
en: You mentioned some pretenders before.  What does that mean?
ko: 이전에 가짜들 이야기를 했었지. 그게 무슨 뜻이야?

note: ~ Response to NPC dialogue
en: Is there a way I can help feed the eaters?
ko: 포식자들을 먹이는데 도와줄만한 일이 있을까?

note: ~ Response to NPC dialogue
en: I have to get going.  Take care, CEO Baronyx.
ko: 가봐야겠어. 몸 조심해, CEO 바로닉스.

note: ~ NPC dialogue line
en: The great eaters have returned, along with the false ones.  We must feed the eaters and destroy the pretenders, child.
ko: 위대한 포식자들이 거짓 포식자들과 함께 돌아왔다. 포식자들을 먹이고, 가짜 포식자들을 없애야 한다, 꼬마야.

note: ~ Response to NPC dialogue
en: Who are you talking about?
ko: 누구 얘기 하는거야?

note: ~ Response to NPC dialogue
en: No thank you, I'd like to leave now.
ko: 아니 괜찮아. 난 가봐야겠어.

note: ~ NPC dialogue line
en: This Cataclysm has woken the great eaters, lost in time, returned them to the world to do their great work, to multiply and fill the land with their song.  The time of man is over, but we few who remain can do our part to protect this new world from the pretenders, who would steal the meat.
ko: 대격변이 위대한 포식자들을 깨웠지. 시간 속에 잊혀졌던 것들을 이 시대에 다시 불러와, 그들의 원대한 과업을 수행하도록, 생육하고 번식하여 이 땅을 그들의 노래로 채우도록 말이야. 인간의 시대는 끝났지만, 살아남은 우리는 이 세상을 저 가짜들로부터 지키는 우리의 임무를 수행해야 하네. 놈들은 고기를 훔치거든.

note: ~ Response to NPC dialogue
en: So what do you do with the meat?
ko: 그래서 고기로 뭘 하려고?

note: ~ Response to NPC dialogue
en: Who are the great eaters and the pretenders?
ko: 누가 위대한 포식자고 누가 가짜인데?

note: ~ Response to NPC dialogue
en: Are there any others left?
ko: 다른 이들도 남아있어?

note: ~ NPC dialogue line
en: The great eaters are the ones that were lost, what we call dinosaurs, whose meat we took and who are taking it back.  The pretenders are those others that have come to steal the meat of this world.  It does not belong to them and we will take it from their mouths.
ko: 위대한 포식자들은 잃어버린 존재들, 우리가 공룡이라고 부르는 존재들입니다. 우리가 그들의 고기를 가져갔고, 또 다시 가져가고 있습니다. 사칭자들은 이 세상의 고기를 훔치러 온 존재들입니다. 그들의 고기는 그들의 것이 아니며, 우리는 그들의 입에서 고기를 빼앗을 것입니다.

note: ~ Response to NPC dialogue
en: Okay, so you worship dinosaurs.  Understood.
ko: 오 그래, 공룡들을 신으로 섬기고 있었네. 이해했어.

note: ~ NPC dialogue line
en: The Swampers knew these times would return and we prepared for them.  When others wasted their time and meat, we fed and grew strong, and we filled our stores with meat for this day.
ko: 늪지회는 이 시대가 도래하리라는걸 알고 있었고, 우리는 그들을 위해 준비하고 있었지. 다른 자들이 놈들의 시간과 고기를 낭비할 때, 우리는 포식하고 강해졌으며, 우리의 가게들을 바로 오늘을 위해 고기로 가득 채웠지.

note: ~ Response to NPC dialogue
en: Yes, very good.
ko: 그래, 잘했어.

note: ~ Response to NPC dialogue
en: You keep talking about meat.  Why is meat so important?
ko: 계속 고기에 대해 이야기하는데, 고기가 그렇게 중요한거야?

note: ~ NPC dialogue line
en: The meat makes the great eaters strong.  We gather the meat and feed them, and in the end we too will serve the eaters in death as we do in life.  This was always our purpose and we lucky few have lived to see it.
ko: 고기는 위대한 포식자들의 힘의 원천이네. 우리는 고기를 모아서 그들을 먹이고, 마지막에 우리가 죽을 때에는 우리 또한 고기가 되어 그들에게 먹여질거야. 이게 우리의 목표였고, 운좋은 우리들은 살아남아 그 광경을 직접 볼 수 있게 되었지.

note: ~ Response to NPC dialogue
en: Our purpose?  How do you know?
ko: 우리의 목표? 어떻게 정한거야?

note: ~ NPC dialogue line
en: The return of the great eaters was foretold by a prophet.  We faithful have been waiting and preparing since the revelation.
ko: 대식가들의 귀환은 한 선지자에 의해 예언되었습니다. 우리 신실한 자들은 계시 이후로 기다리며 준비해 왔습니다.

note: ~ Response to NPC dialogue
en: I guess it must be nice to be proven right.
ko: 예언이 이뤄져서 다행인 것 같네.

note: ~ Response to NPC dialogue
en: This is crazy.
ko: 미쳤군.

note: ~ NPC dialogue line
en: You understand our purpose.  I welcome you to this work, all are needed to feed the eaters.
ko: 우리의 목표를 이해하는군. 이 과업에 자네를 기꺼이 초대하지. 포식자를 먹이는 데는 모두가 필요하거든.

note: ~ NPC dialogue line
en: You deny what you see right in front of you.  This world is what was foretold.
ko: 당신은 눈앞에 보이는 것을 부정합니다. 이 세상은 예언된 그대로입니다.

note: ~ Response to NPC dialogue
en: Yeah, alright.
ko: 뭐, 그래.

note: ~ Mission name
en: Gather meat for Bo Baronyx.  About 8 should do it.
ko: 보 바로닉스에게 고기를 가져다줍시다. 8개 정도면 될 것 같습니다.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: The eaters are hungry.  They need meat.
ko: 먹는 사람들은 배가 고프다. 고기가 필요하다.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: If you wish to feed the eaters, your work will be rewarded.  Go out, butcher a pure animal.  Not a false eater, the meat must be good to eat.  Then bring me the meat and I will see to the eaters.
ko: 포식자들을 먹인다면, 자네의 과업은 마땅히 보답받을거야. 나가서 순수한 동물을 도축하라고. 거짓 포식자의 고기는 적합하지 않다네. 고기는 먹기 좋은 것이어야 하니. 도축이 끝나면 고기를 내게 가져오게, 내가 포식자들에게 바칠테니.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: Excellent.  The eaters must feed.
ko: 완벽해. 포식자들은 먹어야 한다.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: Understood.  The great eaters will feed either way.
ko: 이해하네. 위대한 포식자들은 어떤 식으로든 먹을 수 있을거다.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: Some of the animals have become touched by the pretenders in recent days, larger and more dangerous, producing tainted mutant meat.  This will not work for the great eaters, it must be the true meat.
ko: 최근 몇몇 동물들에 가짜들의 손길이 닿았네. 그 몸집은 크고 위험해졌으며, 오염된 돌연변이 고기만이 나오지. 이는 위대한 포식자들에게는 아무 도움도 되지 못하니, 진실한 고기를 가져오게.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: Have you brought meat?
ko: 고기는 가져왔나?

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: The eaters will feed.  Oh, this one seems to like you.
ko: 포식자는 포식하리라. 오, 이 친구가 자네를 좋아하는 것 같군.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: The eaters will feed I am sure.
ko: 그럼, 포식자는 포식하리라.

note: ~ Dialogue line in mission "Gather meat for Bo Baronyx.  About 8 should do it."
en: I see no meat.  There is meat in the forests and swamps waiting for the eaters.
ko: 고기가 없군. 숲과 늪지에는 포식자를 기다리는 고기가 많아.

note: ~ Nickname for creature 'mon_eoraptor' in an effect
en: Bamm-Bamm
ko: 밤-밤

note: ~ NPC dialogue line
en: The eaters have fed.  They will be hungry again in time.
ko: 먹는 자들은 배불리 먹었다. 시간이 지나면 다시 배가 고플 것이다.

note: ~ NPC dialogue line
en: You know what to do.
ko: 할 일을 알고 있으리라 믿네.

note: ~ NPC dialogue line
en: The great eaters must be fed.  Are you ready?
ko: 위대한 포식자는 포식하여야 한다. 준비되었나?

note: ~ NPC dialogue line
en: There is still more work to do.  Are you ready?
ko: 해야 할 일은 아직도 많다. 준비되었나?

note: ~ NPC dialogue line
en: There is meat ready for the feeding.  Are you ready to gather it?
ko: 포식을 기다리는 고기가 있다네. 모아올 준비는 되었나?

note: ~ NPC dialogue line
en: The eaters are hungry.
ko: 포식자는 굶주렸다.

note: ~ NPC dialogue line
en: There is more meat needed.
ko: 고기가 더 필요하다.

note: ~ NPC dialogue line
en: I know of eaters ready for meat.
ko: 고기를 필요로 하는 포식자들이 있다.

note: ~ Response to NPC dialogue
en: Maybe another time CEO Baronyx.
ko: 또 보자고, CEO 바로닉스.

note: ~ NPC dialogue line
en: If you are ready to be of service to the great eaters, go and find meat and bring it back.  There is always need for more.
ko: 위대한 포식자들께 도움이 되고 싶다면, 나가서 고기를 찾아 가져오게. 고기는 언제나 부족하니.

note: ~ Response to NPC dialogue
en: Happy to be of service to the great eaters.  I'm in.
ko: 위대한 포식자들을 기꺼이 돕지.

note: ~ NPC dialogue line
en: Excellent.  Make it happen.
ko: 좋아, 가서 자네 몫을 하게.

note: ~ NPC dialogue line
en: The great eaters are not picky, any pure meat will do, but mutant and tainted meat are not good enough.
ko: 위대한 포식자는 까다롭지 않으니, 아무 순수한 고기면 충분하다네. 그렇지만 썩었거나 돌연변이에 오염된 고기는 좋지 않아.

note: ~ Response to NPC dialogue
en: So, meat from a creature that isn't a zombie, or a giant monster.  Got it.
ko: 좀비나 돌연변이가 아닌 동물로부터 고기를 가져오라는거지, 좋아.

note: ~ NPC dialogue line
en: Of course, you should find everything you need here.
ko: 물론이지, 자네가 필요로 하는 것은 여기에 전부 준비되어 있다네.

note: ~ Response to NPC dialogue
en: That explains the knives then.
ko: 그게 단검을 설명해주는군.

note: ~ NPC dialogue line
en: Oh, you know my friend Brigitte.  Well in that case, let's go!
ko: 아, 내 친구 브리짓 알지? 그럼, 가자!

note: ~ NPC dialogue line
en: No, I must remain here to oversee the company.
ko: 아니, 난 이 회사를 감독해야 하네.

note: ~ Response to NPC dialogue
en: Of course CEO Baronyx.
ko: 그러지, CEO 바로닉스.

note: ~ Response to NPC dialogue
en: Sweet!
ko: 좋아!

note: ~ Response to NPC dialogue
en: Not just now.  You should remain here to oversee the company.
ko: 지금은 말고. 넌 회사를 감독해야 하니 여기 있어야 하잖아.

note: ~ NPC dialogue line
en: Of course, the company will be ready when you are and the great eaters will feed either way.
ko: 물론이지. 자네와 위대한 포식자들이 모두 배불리 먹으면 회사도 준비가 끝날거야.

note: ~ NPC dialogue line
en: It was foretold that as the great eaters returned, so too would the pretenders, who would come to steal the meat.  Very little is asked of us, except that we do all we can to ensure that the true great eaters received as much meat as possible and the pretenders go hungry.
ko: 대식가들이 돌아오면, 고기를 훔치러 올 가짜들도 돌아올 것이라는 예언이 있었습니다. 우리에게 요구되는 것은 거의 없습니다. 진정한 대식가들이 최대한 많은 고기를 먹고 가짜들은 굶주리도록 최선을 다하는 것뿐입니다.

note: ~ Response to NPC dialogue
en: Yes CEO Baronyx, very good CEO Baronyx.
ko: 그래, CEO 바로닉스. 잘하고 있어, CEO 바로닉스.

note: ~ Response to NPC dialogue
en: This makes no sense and I'm done talking about it.
ko: 말도 안되는 소리군. 난 이 이야기 더 하고 싶지 않아.

note: ~ NPC faction name
en: Swampers Religious Community and Hotels and Casinos
ko: 늪지회 종교 공동체, 호텔, 카지노

note: ~ Description of NPC faction "Swampers Religious Community and Hotels and Casinos"
en: A prosperous but secretive group of churchgoers and entertainment moguls with an affection for dinosaurs.  They welcome all untainted humans.
ko: 유흥계의 거물들과 신앙인들의 비밀스럽지만 번창하는 무리입니다. 모두 공룡에 홀려있고, 오염되지 않은 인간이라면 누구든지 환영합니다.

note: ~ NPC dialogue line
en: It's a good day to shoot some dinos.
ko: 오늘은 공룡을 촬영하기 좋은 날이에요.

note: ~ NPC dialogue line
en: You're back.  I knew you were a killer.  Are you ready to take this country back?
ko: 돌아왔군. 네가 살인자라는 걸 알았지. 이 나라를 되찾을 준비가 됐나?

note: ~ NPC dialogue line
en: You there, wanderer.  You have the look of someone who hates dinosaurs.  Are you ready to take this country back?
ko: 여, 방랑자 나으리. 내가 보기엔 너도 공룡을 깨나 증오하는 것 같은데 말이야. 이 나라를 함께 되찾을 생각 있나?

note: ~ Response to NPC dialogue
en: Dinosaurs?  What are you talking about?
ko: 공룡? 무슨 소리를 하는거야?

note: ~ Response to NPC dialogue
en: How can I help?
ko: 도와줄 일 있나?

note: ~ Response to NPC dialogue
en: Mission update for you, Red.
ko: 임무에 대해 새로운 사항이 있어, 레드.

note: ~ Response to NPC dialogue
en: Anyway.  Take care, Red.
ko: 그래. 잘 있어, 레드.

note: ~ NPC dialogue line
en: They just started showing up about the same time it all fell apart.  They attack the caravans and the bandits both.  Hungry bastards.  All dinosaurs are shoot on sight.  We don't eat them, they're probably poisoned with whatever got the dead ones.  Just leave them for the crows.  Same with the eggs.
ko: 이 지랄이 일어나면서부터 놈들이 여기저기서 등장하기 시작했지. 캐러밴이랑 강도들을 동시에 공격하는, 굶주린 개자식들이야. 공룡은 보이는대로 다 쏴죽여. 먹진 말고. 놈들도 시체들처럼 오염됐을지도 모르니까. 그냥 까마귀들이 먹게 놔둬. 알도 마찬가지고.

note: ~ Response to NPC dialogue
en: Kill all dinosaurs, interesting…
ko: 모든 공룡을 다 죽인다니, 흥미롭군…

note: ~ Response to NPC dialogue
en: Probably not important.
ko: 그것보다 중요한 일이 많아서.

note: ~ Mission name
en: Secure Area
ko: 구역 확보

note: ~ Description of mission "Secure Area"
en: We lost another trade caravan.  Whatever did the damage is still out there.  Investigate the trade route and eliminate the threat.
ko: 무역 캐러밴을 또 하나 잃었어. 어떤 놈이 했는지는 모르겠지만 잔해도 그대로 널부러져있지. 무역로를 조사해서 원인을 제거해줘.

note: ~ Dialogue line in mission "Secure Area"
en: It sounds like you get it.  There is something out there scaring the merchants.  They got away safe but lost a grain shipment, you're welcome to it if you can haul it back.  Check out the area and report anything you find.
ko: 알아들은 것 같군. 뭔가가 상인들을 겁주고 있어. 무사히 도망치긴 했지만, 곡물 상자 하나를 잃어버렸어. 되찾아올 수 있다면 부탁하고 싶은데. 그 구역을 살펴보고 찾아낸 모든걸 보고해줘.

note: ~ Mission name
en: Lost in the Woods
ko: 숲에서 길을 잃다

note: ~ Description of mission "Lost in the Woods"
en: We lost a scout searching the woods for a lost family.  Find the scout or take out what got them.
ko: 숲속에서 실종된 가족을 수색 중이던 정찰병이 사라졌어. 정찰병이 어디 있는지, 아니면 어떤 놈들이 그들을 건드렸는지 찾아봐.

note: ~ Dialogue line in mission "Lost in the Woods"
en: Seems like the only news we get here is bad.  A weirdo family was staying outside the center, I don't know why.  They said something about germs.  Anyway, they're gone, vanished in the night.  We sent a scout out to find them but now they're gone too.  We have a pretty good idea of where in the woods the scout was searching.  Bring back anyone you can alive and end whatever is keeping them.
ko: 여기서 새로 들리는 소식은 죄다 나쁜 소식이군. 어떤 미친 가족이 센터 바깥에 머무르고 있었어. 왜인지는 나도 몰라. 무슨 점균 이야기를 했는데, 뭐 아무튼 그놈들은 밤중에 뿅 하고 사라졌어. 그치들을 찾아보라고 정찰병을 보냈는데, 그녀석들도 사라졌고. 정찰병이 마지막에 숲속에서 어딜 살피고 있었는지는 대충 알고 있으니, 가서 가능한한 산 채로 데려오고 그 작자들을 잡아두고 있던 놈을 박살내버려.

note: ~ Dialogue line in mission "Lost in the Woods"
en: Try not to make too much noise.  Visibility is bad in the woods so it's all about sound.
ko: 소음에 유의하는게 좋을거야. 숲속에서는 시야가 제한되니 소리가 특히 주의를 끌거든.

note: ~ Mission name
en: Protect the cattle
ko: 소 지키기

note: ~ Description of mission "Protect the cattle"
en: Someone or something in the swamps is stealing cattle.  Stop it.
ko: 늪지에서 누군가, 아니면 뭔가가 소를 훔치고 있어. 그 짓 못하게 막아.

note: ~ Dialogue line in mission "Protect the cattle"
en: This is probably a waste of time, but a nearby farmer has been complaining that someone or something has been stealing a lot of their cattle.  We don't normally bother with little things like this, but our food supplies are getting low and the farmers are threatening to cut us off if we won't help.  I've marked on your map where the farmers think the cattle are going.
ko: 아마 시간낭비겠지만, 근처 농부 하나가 누군가 아니면 뭔가가 자기네 소를 잔뜩 훔쳐가고 있다고 불평하고 있어. 보통 이런 자잘한 일에 일일이 신경쓰지는 않지만, 우리 식량 공급이 줄어들고 있고 농부들은 자기들을 돕지 않을거면 식량을 아예 끊겠다고 우리를 위협하고 있지. 네 지도에 농부들이 주장하는 소들의 목적지를 표시해놨어.

note: ~ Dialogue line in mission "Protect the cattle"
en: Maybe bring a rope to bring the cattle back or something for them to eat.  They can be ornery cusses if you don't know how to treat them.
ko: 밧줄이나 아니면 소 여물 같은걸 좀 가져가면 소를 데려오는데 도움이 될거야. 어떻게 다뤄야 할지 잘 모르겠다면, 성질 더러운 노친네를 다룬다고 생각해.

note: ~ Dialogue line in mission "Protect the cattle"
en: Oh.  Oh no.  We didn't think the dinosaurs could raise and we've killed so many of them.  We might be in trouble here.  Here's one now, I'll rip it apart!  Wait, I can see in its dead eyes that it loves us and wants to help us.  I'll just end up killing it, I'm barely holding it together here.  You'd better take it.
ko: 오, 지랄났네 진짜. 뒈진 공룡이 도로 일어날거라고도, 그걸 우리가 잔뜩 죽여야 할거라고도 미리 고려 안했는데. 좀 문제가 생겼어. 해결책은, 내가 조각조각 박살내는거지! 흠, 아냐. 놈들의 흐리멍텅한 눈을 보니 놈들이 우리를 좀 도와주고 싶은가봐. 그냥 죽여버리기만 할게. 아슬아슬하게 여기 모아놓을테니, 네가 해치워버려.

note: ~ Nickname for creature 'mon_zachycephalosaurus_chain' in an effect
en: Betty
ko: 베티

note: ~ Mission name ~ Description of mission "Kill 50 dinos"
en: Kill 50 dinos
ko: 공룡 50마리 죽이기

note: ~ Dialogue line in mission "Kill 50 dinos"
en: While we were out on a hunting party a couple of those big ugly ones came back and ate a whole mob of the dead I wanted to take out.  We lost a lot of soldiers too while we were out too, good ones, and they died bad.  Slow.  I made sure of it, the traitors.  These dinosaurs have gone too far.  They're making us crazy.  We need to rack up some serious numbers to catch up.  We need some serious risk taking, I'm talking explosives and fire and drugs and rock and roll here.  I don't care if it's living dinos or dead, they all need to be taken down.
ko: 우리가 사냥을 나간 동안, 이 못생긴 괴물들이 돌아와서 내가 노렸던 시체들을 집어삼켰어. 그리고 병사들도 상당히 잃었지. 그렇게 죽어선 안될 녀석들이었는데. 저 배신자 놈들 때문에. 이 공룡들은 선을 넘었어. 놈들 때문에 미치겠다고. 이제 놈들을 좀 박살내서 복수를 해줘야겠어. 위험은 감수해야지. 그래, 폭탄이나 불이나 마약 같은 것들 다. 공룡들이 살아있든 뒈져있든 상관없어. 다 박살내버려.

note: ~ Dialogue line in mission "Kill 50 dinos"
en: Kill all dinos.
ko: 공룡들을 죄다 잡아죽이세요.

note: ~ Dialogue line in mission "Kill 50 dinos" ~ Dialogue line in mission "Kill me a T Rex"
en: I'm right on the edge soldier.  Whose side are you on here?
ko: 꽤 긴장되는데. 병사, 넌 누구의 편을 들러 온거지?

note: ~ Dialogue line in mission "Kill 50 dinos"
en: You can kill a lot of dinos without taking a lot of pills, but I don't see how.
ko: 마약을 잔뜩 들이키지 않고도 공룡을 왕창 잡을 수는 있겠지만, 그게 가능할지는 잘 모르겠는걸.

note: ~ Dialogue line in mission "Kill 50 dinos"
en: You hit your numbers yet?
ko: 놈들은 다 잡았나?

note: ~ Dialogue line in mission "Kill 50 dinos"
en: That's what I like to hear.  We got our numbers too, and we chained down a couple too.  I had to take out a few more soldiers who didn't make their numbers, so this is good.  We're doing good.
ko: 바로 그거야. 우리도 우리 몫은 다 잡았고, 덤으로 두 마리를 붙잡았지. 수를 맞추지 못한 병사들을 좀 더 데리고 와야겠지만, 이거면 충분해. 잘 하고 있어.

note: ~ Nickname for creature 'mon_zachycephalosaurus_chain' in an effect
en: Stromer
ko: 스트로머

note: ~ Mission name ~ Description of mission "Kill me a T Rex"
en: Kill me a T Rex
ko: 티라노사우루스를 사냥하세요.

note: ~ Dialogue line in mission "Kill me a T Rex"
en: I have a special mission I need to complete before these dinos finish killing me off, and I need you to bring me something special.  Go kill me a T Rex.  We're going to be gods.  It's all going to be worth it.
ko: 이 공룡들이 날 죽이기 전에 해야 할 일이 있어. 특별한게 필요해. 가서 티라노사우루스 한 마리를 잡아. 신이 되는거라고. 할 가치가 있는 일이야.

note: ~ Dialogue line in mission "Kill me a T Rex"
en: MY LIFE FOR YOU.
ko: 내 삶을 널 위해 바치지.

note: ~ Dialogue line in mission "Kill me a T Rex"
en: You're a dino killing machine like me.  You know what to do.
ko: 나처럼 공룡을 죽이는 기계가 되었군. 이제 뭘 해야할지 알거라고 믿어.

note: ~ Dialogue line in mission "Kill me a T Rex"
en: You got my body yet?
ko: 놈은 가져왔나?

note: ~ Dialogue line in mission "Kill me a T Rex"
en: All right, we've got the body here.  Watch this, I'm going to climb into its dead mouth and when you see me again I'll be a god.  *SWALLOW*
ko: 좋아, 따끈따끈한 시체로군. 잘 보라고. 그 뒈진 몸둥이에 기어오를테니. 다시 보게 되면 난 신이 되어있을거야. *꿀꺽*

note: ~ Nickname for creature 'mon_zyrannosaurus_chain' in an effect
en: Wilma
ko: 윌마

note: ~ Unique name of an NPC
en: Yoshimi
ko: 요시미

note: ~ Name suffix of an NPC ~ Name of an NPC class
en: DinoLab survivor
ko: 공룡연구소 생존자

note: ~ Job description of "DinoLab survivor" NPC class
en: Need to learn what happened…
ko: 무슨 일이 벌어진건지 알아야 해…

note: ~ NPC dialogue line
en: How can I help you, survivor?
ko: 생존자님, 어떻게 도와드릴까요?

note: ~ NPC dialogue line
en: Seen any interesting specimens?  I mean dinosaurs.
ko: 흥미로운 표본 봤어? 공룡 말이야.

note: ~ NPC dialogue line
en: I was just imagining you transforming into a tyrannosaurus rex.  Of course that's impossible.  Unless…
ko: 네가 티라노사우루스 렉스로 변신하는 걸 상상했을 뿐이야. 물론 불가능하겠지만…

note: ~ NPC dialogue line
en: Let's do some science.
ko: 과학적인 연구를 해봅시다.

note: ~ NPC dialogue line
en: Please leave me be, I am but a humble muck farmer in this humble muck.
ko: 날 내버려둬. 난 그냥 이 흙투성이를 파먹고 사는 흙투성이 농부라고.

note: ~ Response to NPC dialogue
en: You are dressed like a scientist.  Are you a scientist?  You look like a dinosaur.  Are you a dinosaur?  Are you a scientist dinosaur?
ko: 넌 과학자처럼 입고 있군. 과학자야? 넌 공룡처럼 생겼어. 넌 공룡이야? 아니면 과학자 공룡인가?

note: ~ Response to NPC dialogue
en: Die demon mutant!
ko: 뒈져라 사악한 돌연변이 괴물아!

note: ~ Response to NPC dialogue
en: You look like you need help.  Can I do something for you?
ko: 도움이 필요해보이는걸. 도와줄 일 있을까?

note: ~ NPC dialogue line
en: You have seen through my ruse.  In retrospect I should have prepared a costume of some kind.  Unimportant!  You haven't attacked me or tried to seduce me so you aren't like the others.  Had any bad headaches recently, strange mood swings, strong urges, desire for human flesh?
ko: 네 계획을 지켜본 모양이네. 내 생각에 적당한 옷을 준비했어야 할 것 같아. 중요하진 않지만! 날 공격하지도 않았고 날 따먹으려고 한 것도 아니니 다른 녀석들과는 다른모양이네. 최근에 어, 심각한 두통이나, 갑작스런 기분 변화나, 강력한 욕구나, 인육에 대한 욕망이 생긴 적 있니?

note: ~ Response to NPC dialogue
en: Only the usual.  What are you really?
ko: 평소대로인데. 너 뭐야?

note: ~ Response to NPC dialogue
en: You are aware of the Cataclysm then?
ko: 대격변이 왔다는건 알고 있어?

note: ~ Response to NPC dialogue
en: I'd rather not say at this point.
ko: 말하지 않는게 낫겠는걸.

note: ~ NPC dialogue line
en: I am a hard working professional in a challenging field adjusting to a recent change in circumstances.  That is all you need to know.
ko: 난 최근의 급작스러운 변화에 적응하기 위해 노력하고 있는, 과로에 시달리는 전문가야. 그게 네가 알아야 하는 전부지.

note: ~ NPC dialogue line
en: My manager Dr. Tingle made some important mistakes and I have had to make some quick decisions I would rather not go into detail on.  In retrospect our faculties may have been influenced by external factors.  Suffice to say Dr. Tingle is no longer with us but died happy.  And I escaped alive.
ko: 내 선임자인 팅글 박사가 심각한 실수를 저질러서, 그 일에 더 자세히 관여하지 않는게 낫겠다고 빠르게 결론을 내렸어. 내 기억에 우리 시설이 외부의 변수에 영향을 받은 것 같아. 팅글 박사가 우리와 함께 있지는 않지만, 최소한 행복하게 죽었다고 말할 수 있겠지. 뭐 난 살아서 빠져나왔지만.

note: ~ NPC dialogue line
en: Look at me.  Yes, I am aware.  The question is what happens next.
ko: 날 봐. 그래, 알고 있어. 문제는 그 다음에 무엇이 일어나냐는거지.

note: ~ NPC dialogue line
en: I just got here, actually; I've recently found it wise to move a lot.  There may be some interesting specimens nearby.  I mean dinosaurs.
ko: 사실 방금 도착했어요. 요즘 많이 움직이는 게 좋다는 걸 깨달았거든요. 근처에 흥미로운 표본이 있을지도 몰라요. 공룡 말이죠.

note: ~ Mission name
en: First we need some supplies
ko: 우선 보급품이 필요해.

note: ~ Dialogue line in mission "First we need some supplies"
en: I think I might know where a decent chemistry set is…
ko: 적당한 화학 용품이 근처에 있었던 것 같았는데…

note: ~ Dialogue line in mission "First we need some supplies"
en: I need a full chemistry set to do my work properly.  I could use some help.
ko: 제대로 된 화학 용품이 있어야 내 일을 시작할 수 있어. 도와주면 좋겠는데.

note: ~ Dialogue line in mission "First we need some supplies"
en: Fine.  I've marked one I know about on your map but any set will work.
ko: 좋아요. 제가 아는 곳을 지도에 표시해 두었는데, 어떤 곳이든 괜찮습니다.

note: ~ Dialogue line in mission "First we need some supplies"
en: Fine, you'll probably be dead soon anyway.
ko: 괜찮아, 결국 너도 조만간 시체로 발견되겠지만.

note: ~ Dialogue line in mission "First we need some supplies"
en: It might be too dangerous now, any working full chemistry set is fine.  There is a good chance something got out.
ko: 위험하겠지만, 화학 용품이 있어야 해. 뭔가 제대로 된걸 만들려면 말이지.

note: ~ Dialogue line in mission "First we need some supplies"
en: Do you have the set yet?
ko: 화학 용품은 가져왔어?

note: ~ Dialogue line in mission "First we need some supplies"
en: Let's get started.
ko: 시작해보자고.

note: ~ Dialogue line in mission "First we need some supplies"
en: Very convincing.  I do need an actual chemistry set to work though.
ko: 설득력 있는데. 그래도 작업하려면 화학 용품이 있어야 해.

note: ~ Dialogue line in mission "First we need some supplies" ~ Dialogue line in mission "Kiernan consult" ~ Dialogue line in mission "Nice relaxing break"
en: It's fine, I'll make something work.
ko: 그래, 이제 시작해봐야겠네.

note: ~ Mission name
en: Kiernan consult
ko: 키르난 자문

note: ~ Dialogue line in mission "Kiernan consult"
en: I need some expert advice…
ko: 전문가의 조언이 필요한데…

note: ~ Dialogue line in mission "Kiernan consult"
en: I don't have access to my old lab's procedural documents here.  Find Dr. Kiernan and get some notes on the basics.  I can work from there.
ko: 여기서는 예전 연구소의 절차 문서를 볼 수 없습니다. 키어넌 박사님을 찾아가서 기본적인 사항에 대한 메모를 받아가세요. 거기서부터 시작할 수 있을 것 같습니다.

note: ~ Dialogue line in mission "Kiernan consult"
en: Right.  I've marked his last location on your map.
ko: 그렇죠. 지도에 그의 마지막 위치를 표시해 두었습니다.

note: ~ Dialogue line in mission "Kiernan consult" ~ Dialogue line in mission "Nice relaxing break"
en: Ugh.
ko: 어.

note: ~ Dialogue line in mission "Kiernan consult"
en: Kiernan is probably still at the old field office.  It should be fine as long as the emergency power is still working.  You may have to do some kind of stupid task before Kiernan talks.  Try not to get violent.  If Kiernan is dead try and find some notes or books.
ko: 키르난 박사는 아직 옛 현장 사무소에 있을거야. 비상 전력이 작동하고 있을테니 문제는 없겠지. 키르난이 이야기하게 만들려면 좀 멍청한 짓들을 해야 할거야. 폭력적으로 굴지 않도록 주의해. 키르난 박사가 이미 죽었다면, 메모장이나 책 같은걸 찾아봐.

note: ~ Dialogue line in mission "Kiernan consult"
en: Do you have the information yet?
ko: 정보는 가져왔어?

note: ~ Dialogue line in mission "Kiernan consult"
en: Let's get started.  Oh, I'll make you a copy just in case.
ko: 시작해보자고. 오, 혹시 모르니 복사본을 하나 만들어줄게.

note: ~ Dialogue line in mission "Kiernan consult"
en: Very convincing.  I do need the information to work though.
ko: 설득력 있는데. 그래도 작업하려면 정보가 필요해.

note: ~ Name of the monster "mon_zombie_scientist" placed on map update on start of mission "Kiernan consult"
en: Kiernan
ko: 키어넌

note: ~ Mission name
en: Nice relaxing break
ko: 편안하고 즐거운 휴식

note: ~ Dialogue line in mission "Nice relaxing break"
en: Time for a nice relaxing trip…
ko: 편안하고 여유로운 여행을 떠나보세요…

note: ~ Dialogue line in mission "Nice relaxing break"
en: We have been working so hard.  We deserve a break.  Here is what I want you to do.  There is a special zoo with very special animals in it. I need you to go there and kill anything dangerous and smash the corpses bloody so they don't rise and try to kill me.  For science.  Then I'm going to go there and study what is there to get ready for the next step.
ko: 우리 정말 열심히 일했잖아. 이제 좀 쉬어야 해. 자네가 해줬으면 하는 게 있어. 아주 특별한 동물들이 있는 특별한 동물원이 있어. 거기 가서 위험한 놈들을 다 죽이고 시체들을 피투성이로 부숴. 놈들이 일어나서 날 죽이려 들지 못하게. 과학적으로 말이야. 그럼 내가 거기 가서 다음 단계를 준비하기 위해 거기에 무엇이 있는지 연구할 거야.

note: ~ Dialogue line in mission "Nice relaxing break"
en: Clean up if you can, I don't like mess.
ko: 가능하면 청소를 하세요. 저는 지저분한 걸 좋아하지 않아요.

note: ~ Dialogue line in mission "Nice relaxing break"
en: You're good at this kind of brutality I assume.  Bring a weapon of some kind.  I don't know how dangerous it will be but I would assume the worst.  I always do.
ko: 이런 잔혹한 짓은 잘하시네요. 무기라도 가져오세요. 얼마나 위험할지는 모르겠지만, 최악의 상황일 거라고 생각합니다. 저는 항상 그렇게 생각합니다.

note: ~ Dialogue line in mission "Nice relaxing break"
en: Are you back from your relaxing trip?
ko: 편안한 여행을 마치고 돌아오셨나요?

note: ~ Dialogue line in mission "Nice relaxing break"
en: Wonderful.  I trust you weren't hurt by those animals.  I have some spare chemicals you might enjoy.
ko: 훌륭해요. 그 동물들 때문에 다치지 않았겠죠. 혹시 좋아하실 만한 화학 약품이 몇 가지 있어요.

note: ~ Dialogue line in mission "Nice relaxing break"
en: Wonderful, now I'm off to inspect your work.
ko: 훌륭합니다. 이제 당신의 작품을 살펴보러 가겠습니다.

note: ~ NPC dialogue line
en: It could be a mighty challenge, but Alonso knows there are some that are into this, no?  I think they call themselves escalier, which is Italian for the scaly banana.  Or staircase.  It is not important, I mean to say that people love who they love, and the dinosaur, she does the same, and there is no shame in what two people or dinosaurs do in the escalier.  Alonso does not judge you.  You do you.  And maybe Alonso as well when you are done with the you doing.
ko: 꽤 힘든 도전이 될수도 있겠지만, 알론소가 알기로는 이미 이 일에 뛰어든 친구들이 있을거야. 아닌가? 난 걔들이 스스로를 에스칼리어, 어, 이탈리어로 비늘 달린 바나나라고 부른다고 생각해. 아니면 계단. 뭐 중요하진 않고, 내가 하고 싶은 말은 사람들은 그들이 사랑하는 이를 사랑하고, 공룡도 똑같으니, 두 사람이나 공룡들이 에스칼리어에서 하는 일에 부끄러울건 없다는거야. 알론소가 널 심판하지 않아. 네가 네 스스로를 심판하는거지. 그리고 어쩌면 알론소는 네가 하고 있는 일이 언제 끝나더라도 신경쓰지 않을테고.

note: ~ NPC dialogue line
en: Their song is older than ours, but also different.  We have much to learn from their old bones.  I knew a man once who sang not of bones but of meat.  If you find him, you will know the face of Bo.  He has listened hardest to them, but I do not know if he hears.
ko: 그들의 노래는 우리보다도 훨씬 오래되었고, 또 확연히 다르지. 그들이 남긴 뼈에서 배울 것들이 참 많아. 뼈가 아니라 고기에 대해 노래하던 남자가 있었어. 그를 찾으면, 보의 얼굴을 알게 될거야. 그가 그들에 대해 가장 깊게 들어왔지만, 지금도 그런지는 모르겠어.

note: ~ Response to NPC dialogue
en: That explains everything, thank you.
ko: 그거면 이해가 되는걸. 고마워.

note: ~ NPC dialogue line
en: Kill all dinosaurs.
ko: 공룡을 모두 죽이세요.

note: ~ NPC dialogue line
en: Welcome to whatever this is.
ko: 이게 뭐든 환영합니다.

note: ~ NPC dialogue line
en: I'm supposed to direct all questions to my leadership, that's Red over there.
ko: 모든 질문은 리더인 레드에게 하라고 되어 있습니다.

note: ~ Response to NPC dialogue
en: Sure sure…
ko: 물론이죠…

note: ~ NPC dialogue line
en: They just started showing up about the same time it all fell apart.  They attack the caravans and the bandits both.  Hungry bastards.  All dinosaurs are shoot on sight.  We don't eat them, they're probably poisoned with whatever got the dead ones.  Best to burn and bury them.  Same with the eggs.  We have a team out working on wiping them all out in the region.  Check the mass graves.  Talk to Red there.
ko: 놈들은 모든 게 무너지기 직전에 나타나기 시작했어. 캐러밴과 산적들을 모두 공격했지. 배고픈 놈들. 모든 공룡은 눈에 띄면 바로 사살당해. 먹지 마. 아마 죽은 공룡의 몸에 독이 들었을 거야. 불태워서 묻어버리는 게 최선이야. 알도 마찬가지고. 우리 팀이 그 지역에 있는 놈들을 모조리 쓸어버릴 거야. 무덤들을 확인해 봐. 거기 있는 레드랑 얘기해 봐.

note: ~ Response to NPC dialogue
en: Probably for the best.
ko: 아마 그게 최선이겠지.

note: ~ Response to NPC dialogue
en: Strange greeting, ignoring that.  What can you tell me about the dinosaurs?
ko: 이상한 인사네, 무시해. 공룡에 대해 이야기해줄만한 것 있어?

note: ~ NPC dialogue line
en: Cute things, aren't they!  Like big birds with big appetites.  The plant eaters are okay unless they get spooked - then it's time to hide on the roof for a while until they calm down.  I gave one some cattle feed and it seemed to like it fine, let me pet it and followed me around some.  I bet you could tame them if they're young, maybe even some of the grown ones.  A man came out here a while ago saying they were coming, that it was their time and we needed to get with them or get out of the way.  The man said I should follow him to the Swamper church, but I'm too busy here.  A whole lot of people went with him though.
ko: 귀엽죠? 마치 식욕이 왕성한 큰 새들처럼요. 초식동물들은 겁먹지 않는 한 괜찮아요. 겁먹으면 진정될 때까지 지붕 위에 잠시 숨어 있어야 해요. 한 마리에게 가축 사료를 줬더니 잘 먹는 것 같아서 쓰다듬어 주고는 저를 따라다녔어요. 어린 새라면 길들일 수 있을 거예요. 다 큰 새들도요. 얼마 전에 어떤 남자가 여기 와서 놈들이 온다고 했어요. 이제 놈들의 시간이니 따라오지 않으면 비켜줘야 한다고 했죠. 그 남자는 스왐퍼 교회까지 따라오라고 했는데, 제가 너무 바빠서 못 간다고 했어요. 그런데도 사람들이 많이 따라갔어요.

note: ~ Response to NPC dialogue
en: I'm sure they're fine.  What was that question again?
ko: 그치들은 괜찮을거야. 근데 질문이 뭐였지?

note: ~ NPC dialogue line
en: That's a lot of meat to break down.  You're going to want to get together a real butcher setup, hooks and all, rig up a way to keep the meat cold or even better frozen, and figure out some way to make it last longer.  Could do jerky, maybe get a canning operation going.  The main thing is to work fast before it goes bad.  Hey, I know a pretty good cook who could help with that.  No, she's dead.  I'm here though.
ko: 쪼개야 할 고기가 많아. 제대로 된 도축장에, 갈고리나 뭐 그런 것들에, 고기를 차갑게 아니면 얼려서 보관할 방법, 그리고 그걸 오래도록 해낼 방법이 필요할거야. 육포로 만들 수도 있고, 통조림으로 만들 수도 있겠지. 중요한건 상하기 전에 만들라는거야. 도와줄만한 괜찮은 요리사가 있었는데, 죽었지. 난 여기 살아있지만.

note: ~ Response to NPC dialogue
en: I'm getting hungry.
ko: 배고픈데.

note: ~ NPC dialogue line ~ Yes, and what can I tell you about the grass being green and the sun being yellow?  All of the large baby chickens do what they do and we get no benefit from it regardless of what we say about them.  Why do you ask, you person with a physical body?  Do you like the big turkeys?
en: Aye, 'n what c'n I yark'n ye around the grassins what be a'green 'n that the big brassy what be a'yeller?  All'n those great chickees do what they do 'n we profit none 'n the immortalinity of the crabs consists just so. What of it ye long and bobbly?  Ye takin' a shinin' to the jibble-necks?
ko: 그래, 그럼 내가 너희들을 풀밭에 끌고 다닐 수 있겠어? 뭐가 푸르고, 뭐가 덩치 큰 황동 같은 놈들이 뭐하는 놈들이냐? 저 큰 병아리들은 다 자기 할 일만 하고, 우리는 아무 이득도 없지. 게의 불멸성도 마찬가지지. 길고 곱슬거리는 놈들아, 그게 뭐 어때? jibbled 목에 꽂혔어?

note: ~ Response to NPC dialogue
en: This was unhelpful.
ko: 도움이 되지 않았습니다.

note: ~ Response to NPC dialogue
en: Are you really this nonchalant about the dinosaurs?
ko: 당신은 정말 공룡에 대해 이렇게 무관심한가요?

note: ~ NPC dialogue line ~ Yes, and yes again.  If every world has zombies, 90% of the ones we reach have dinos.
en: Aye, n'aye again!  E'ry ball o mud has the Enemy.  Nine mudballs out o' ten  are mudded up wit thunder chickees.
ko: 그래, 또 안 돼! 모든 진흙덩어리가 적을 가두고 있어. 열 개 중 아홉 개는 천둥 병아리로 뒤덮여 있어.

note: ~ Response to NPC dialogue
en: I wonder why most worlds have dinosaurs roaming?
ko: 왜 대부분의 세계에 공룡이 돌아다니는지 궁금하네요?

note: ~ Name of an NPC class
en: Stego Mutant
ko: 스테고 돌연변이

note: ~ Job description of "Stego Mutant" NPC class
en: I'm looking for stego mutagen… I'm going to become a thunder lizard.
ko: 스테고 뮤타젠이 필요해… 난 폭풍 도마뱀이 될거거든.

note: ~ Name of an NPC class
en: Tyrant Mutant
ko: 타이런트 돌연변이

note: ~ Job description of "Tyrant Mutant" NPC class
en: I'm looking for tyrant mutagen… I'm going to be a king.
ko: 타이런트 뮤타젠이 필요해… 난 제왕이 되어야 해.

note: ~ Name of achievement
en: They should all be destroyed…
ko: 다 죽여버려야 해…

note: ~ Name of achievement
en: Muldoon
ko: 로버트 멀둔

note: ~ Name of achievement
en: Sharptooth
ko: 칼이빨

note: ~ Name of achievement
en: KILL ALL DINOS
ko: 공룡 박멸

note: ~ Name of achievement
en: Giant Asteroid
ko: 공룡 대멸종

note: ~ Name of achievement
en: Unending hunger
ko: 끝없는 허기

note: ~ Description of requirement of achievement "Unending hunger"
en: crossed tyrant mutation threshold
ko: 타이런트 변이 임계점 넘기

note: ~ Name of achievement
en: Fortress secure
ko: 걸어다니는 요새

note: ~ Description of requirement of achievement "Fortress secure"
en: crossed stego mutation threshold
ko: 스테고 변이 임계점 넘기

note: ~ Name of achievement
en: Too dangerous to mess with
ko: 깝치지 말아야 할 대상

note: ~ Description of requirement of achievement "Too dangerous to mess with"
en: crossed horns mutation threshold
ko: 코뿔 변이 임계점 넘기

note: ~ Description of event statistic "num_avatar_dino_kills"
en: dino killed | dinos killed
ko[0]: 죽인 공룡

note: ~ Item name
en: dinosaur droppings | dinosaur droppings
ko[0]: 공룡 배설물

note: ~ Description of "dinosaur droppings"
en: Dinosaur fecal matter; this could probably be used to make some great fertilizer.
ko: 공룡의 대변입니다. 굉장한 비료로… 만들 수 있을 것 같습니다.

note: ~ Item name
en: Kiernan's notes | copies of Kiernan's notes
ko[0]: 키에르난의 노트

note: ~ Description of "Kiernan's notes"
en: The voluminous notes of an obviously talented paleontologist, dedicated biologist, and amateur author.  These notes jump from such topics as fossil digs, science fiction stories, also strangely enough notes on dinosaur biology and potential hybridization efforts.
ko: 재능 넘치는 고생물학자이자 헌신적인 생물학자, 그리고 아마추어 작가의 방대한 노트. 화석 발굴, 공상과학 소설, 그리고 기묘하게도 공룡 생물학과 잠재적 교잡 연구 등 다양한 주제가 이 노트에 담겨 있습니다.

note: ~ Item name
en: sauropod stomach | sauropod stomachs
ko[0]: 초식 공룡 위장

note: ~ Description of "sauropod stomach"
en: The stomach of an enormous sauropod dinosaur.  It is surprisingly durable and very roomy.
ko: 거대한 초식공룡의 위장입니다. 놀라울 정도로 튼튼하고, 매우 널찍합니다.

note: ~ Item name
en: boiled sauropod stomach | boiled sauropod stomachs
ko[0]: 삶은 초식 공룡 위장

note: ~ Description of "boiled sauropod stomach"
en: A boiled stomach from a sauropod, nothing else.  It looks all but appetizing.
ko: 초식공룡의 위장을 그냥 삶은 것입니다. 맛없어보입니다.

note: ~ Item name
en: smaller dinosaur skull | smaller dinosaur skulls
ko[0]: 작은 공룡 두개골

note: ~ Description of "smaller dinosaur skull"
en: The skull of a smaller plant eating dinosaur.
ko: 초식공룡의 작은 두개골입니다.

note: ~ Item name
en: dinosaur skull | dinosaur skulls
ko[0]: 공룡 두개골

note: ~ Description of "dinosaur skull"
en: The skull of a plant eating dinosaur.
ko: 초식공룡의 두개골입니다.

note: ~ Item name
en: larger dinosaur skull | larger dinosaur skulls
ko[0]: 큰 공룡 두개골

note: ~ Description of "larger dinosaur skull"
en: The skull of a larger plant eating dinosaur.
ko: 초식 공룡의 큰 두개골입니다.

note: ~ Item name
en: smaller dinosaur predator skull | smaller dinosaur predator skulls
ko[0]: 작은 육식공룡 두개골

note: ~ Description of "smaller dinosaur predator skull"
en: A smaller dinosaur skull with sharp teeth.
ko: 날카로운 이빨이 달린 육식공룡의 작은 두개골입니다.

note: ~ Item name
en: dinosaur predator skull | dinosaur predator skulls
ko[0]: 육식공룡 두개골

note: ~ Description of "dinosaur predator skull"
en: The skull of a dinosaur with sharp teeth.
ko: 날카로운 이빨이 달린 육식공룡의 두개골입니다.

note: ~ Item name
en: larger dinosaur predator skull | larger dinosaur predator skulls
ko[0]: 큰 육식공룡 두개골

note: ~ Description of "larger dinosaur predator skull"
en: The skull of a larger dinosaur with sharp teeth.
ko: 날카로운 이빨이 달린 육식공룡의 큰 두개골입니다.

note: ~ Item name
en: tyrannosaurus skull | tyrannosaurus skulls
ko[0]: 티라노사우루스 두개골

note: ~ Item name
en: allosaurus skull | allosaurus skulls
ko[0]: 알로사우루스 두개골

note: ~ Item name
en: acrocanthosaurus skull | acrocanthosaurus skulls
ko[0]: 아크로칸토사우루스 두개골

note: ~ Item name
en: giganotosaurus skull | giganotosaurus skulls
ko[0]: 기간토사우루스 두개골

note: ~ Item name
en: lokiceratops skull | lokiceratops skulls
ko[0]: 로키케라톱스 두개골

note: ~ Description of "lokiceratops skull"
en: Large dinosaur skull with two large horns above the eyes and a large crest with two large horns pointing out and down.
ko: 눈 위에 두 개의 큰 뿔이 있는 큰 공룡 두개골과 두 개의 큰 뿔이 바깥쪽으로 아래로 향한 큰 볏이 있습니다.

note: ~ Item name
en: triceratops skull | triceratops skulls
ko[0]: 트리케라톱스 두개골

note: ~ Description of "triceratops skull" ~ Description of "torosaurus skull"
en: Large dinosaur skull with three large horns and a large crest.
ko: 커다란 뿔 셋과 넓은 프릴이 달린 큰 두개골입니다.

note: ~ Item name
en: torosaurus skull | torosaurus skulls
ko[0]: 토로사우루스 두개골

note: ~ Item name
en: styracosaurus skull | styracosaurus skulls
ko[0]: 스티라코사우루스 두개골

note: ~ Description of "styracosaurus skull"
en: Large dinosaur skull with a large horn above the nose and a spiked crest.
ko: 코 위로 자라난 커다란 뿔과 가시달린 프릴이 달린 큰 두개골입니다.

note: ~ Item name
en: centrosaurus skull | centrosaurus skulls
ko[0]: 켄트로사우루스 두개골

note: ~ Description of "centrosaurus skull"
en: Large dinosaur skull with a large horn above the nose and a bony crest.
ko: 코 위로 자라난 커다란 뿔과 뼈가 드러나는 프릴이 달린 큰 두개골입니다.

note: ~ Item name
en: sealed sauropod stomach | sealed sauropod stomachs
ko[0]: 초식 공룡 위장 주머니

note: ~ Description of "sealed sauropod stomach"
en: The stomach of a sauropod, cleaned and sealed with strings.  It can hold 6 liters of water.
ko: 초식공룡의 위를 깨끗하게 닦고 실로 꿰맨 것입니다. 물을 6리터까지 담을 수 있습니다.

note: ~ Item name
en: dinosaur egg | dinosaur eggs
ko[0]: 공룡 알

note: ~ Description of "dinosaur egg"
en: Pale, round egg laid by a dinosaur.
ko: 공룡이 낳은 창백하고 둥근 모양의 알.

note: ~ Item name
en: small dinosaur egg | small dinosaur eggs
ko[0]: 작은 공룡 알

note: ~ Description of "small dinosaur egg"
en: Pale, round egg laid by a smaller dinosaur.
ko: 작은 공룡이 낳은 창백하고 둥근 모양의 알입니다.

note: ~ Item name
en: large dinosaur egg | large dinosaur eggs
ko[0]: 큰 공룡 알

note: ~ Description of "large dinosaur egg"
en: Pale, round egg laid by a larger dinosaur.
ko: 큰 공룡이 낳은 창백하고 둥근 모양의 알입니다.

note: ~ Description of "dinosaur egg"
en: Pale, football-shaped egg laid by a dinosaur.
ko: 공룡이 낳은 창백하고 미식축구공처럼 생긴 알입니다.

note: ~ Description of "small dinosaur egg"
en: Pale, football-shaped egg laid by a smaller dinosaur.
ko: 작은 공룡이 낳은 창백하고 미식축구공처럼 생긴 알입니다.

note: ~ Description of "large dinosaur egg"
en: Pale, football-shaped egg laid by a larger dinosaur.
ko: 큰 공룡이 낳은 창백하고 미식축구공처럼 생긴 알입니다.

note: ~ Item name
en: tawa egg | tawa eggs
ko[0]: 타와 알

note: ~ Item name
en: coelophysis egg | coelophysis eggs
ko[0]: 코엘로피시스 알

note: ~ Item name
en: dilophosaurus egg | dilophosaurus eggs
ko[0]: 딜로포사우루스 알

note: ~ Item name
en: ceratosaurus egg | ceratosaurus eggs
ko[0]: 케라토사우루스 알

note: ~ Item name
en: spinosaurus egg | spinosaurus eggs
ko[0]: 스피노사우루스 알

note: ~ Item name
en: torvosaurus egg | torvosaurus eggs
ko[0]: 토르보사우루스 알

note: ~ Item name
en: allosaurus egg | allosaurus eggs
ko[0]: 알로사우루스 알

note: ~ Item name
en: acrocanthosaurus egg | acrocanthosaurus eggs
ko[0]: 아크로칸토사우르스 알

note: ~ Item name
en: giganotosaurus egg | giganotosaurus eggs
ko[0]: 기간토사우루스 알

note: ~ Item name
en: siats egg | siats eggs
ko[0]: 시아츠 알

note: ~ Item name
en: dryptosaurus egg | dryptosaurus eggs
ko[0]: 드립토사우루스 알

note: ~ Item name
en: appalachiosaurus egg | appalachiosaurus eggs
ko[0]: 아팔라치오사우르스 알

note: ~ Item name
en: gorgosaurus egg | gorgosaurus eggs
ko[0]: 고르고사우루스 알

note: ~ Item name
en: albertosaurus egg | albertosaurus eggs
ko[0]: 알베르토사우르스 알

note: ~ Item name
en: qianzhousaurus egg | qianzhousaurus eggs
ko[0]: 첸저우사우루스 알

note: ~ Item name
en: nanuqsaurus egg | nanuqsaurus eggs
ko[0]: 나누크사우루스 알

note: ~ Item name
en: daspletosaurus egg | daspletosaurus eggs
ko[0]: 다스플레토사우루스 알

note: ~ Item name
en: tyrannosaurus egg | tyrannosaurus eggs
ko[0]: 티라노사우루스 알

note: ~ Item name
en: compsognathus egg | compsognathus eggs
ko[0]: 콤프소그나투스 알

note: ~ Item name
en: nedcolbertia egg | nedcolbertia eggs
ko[0]: 네드콜베르티아 알

note: ~ Item name
en: gallimimus egg | gallimimus eggs
ko[0]: 갈리미무스 알

note: ~ Item name
en: struthiomimus egg | struthiomimus eggs
ko[0]: 스트루티오미무스 알

note: ~ Item name
en: ornithomimus egg | ornithomimus eggs
ko[0]: 오르니토미무스 알

note: ~ Item name
en: albertonykus egg | albertonykus eggs
ko[0]: 알베르토니쿠스 알

note: ~ Item name
en: falcarius egg | falcarius eggs
ko[0]: 팔카리우스 알

note: ~ Item name
en: therizinosaurus egg | therizinosaurus eggs
ko[0]: 테리지노사우루스 알

note: ~ Item name
en: nothronychus egg | nothronychus eggs
ko[0]: 노트로니쿠스 알

note: ~ Item name
en: anzu egg | anzu eggs
ko[0]: 안주 알

note: ~ Item name
en: saurornitholestes egg | saurornitholestes eggs
ko[0]: 사우로르니톨레스테스 알

note: ~ Item name
en: velociraptor egg | velociraptor eggs
ko[0]: 벨로키랍토르 알

note: ~ Item name
en: deinonychus egg | deinonychus eggs
ko[0]: 데이노니쿠스 알

note: ~ Item name
en: utahraptor egg | utahraptor eggs
ko[0]: 유타랍토르 알

note: ~ Item name
en: dromaeosaurus egg | dromaeosaurus eggs
ko[0]: 드로마에오사우루스 알

note: ~ Item name
en: stenonychosaurus egg | stenonychosaurus eggs
ko[0]: 스테노니코사우루스 알

note: ~ Item name
en: eoraptor egg | eoraptor eggs
ko[0]: 에오랍토르 알

note: ~ Item name
en: sarahsaurus egg | sarahsaurus eggs
ko[0]: 사라사우루스 알

note: ~ Item name
en: anchisaurus egg | anchisaurus eggs
ko[0]: 안키사우루스 알

note: ~ Item name
en: issi egg | issi eggs
ko[0]: 잇시 알

note: ~ Item name
en: moabosaurus egg | moabosaurus eggs
ko[0]: 모아보사우루스 알

note: ~ Item name
en: haplocanthosaurus egg | haplocanthosaurus eggs
ko[0]: 하플로칸토사우루스 알

note: ~ Item name
en: amargasaurus egg | amargasaurus eggs
ko[0]: 아마르가사우루스 알

note: ~ Item name
en: apatosaurus egg | apatosaurus eggs
ko[0]: 아파토사우루스 알

note: ~ Item name
en: brontosaurus egg | brontosaurus eggs
ko[0]: 브론토사우루스 알

note: ~ Item name
en: diplodocus egg | diplodocus eggs
ko[0]: 디플로도쿠스 알

note: ~ Item name
en: barosaurus egg | barosaurus eggs
ko[0]: 바로사우루스 알

note: ~ Item name
en: camarasaurus egg | camarasaurus eggs
ko[0]: 카마라사우루스 알

note: ~ Item name
en: brachiosaurus egg | brachiosaurus eggs
ko[0]: 브라키오사우루스 알

note: ~ Item name
en: astrodon egg | astrodon eggs
ko[0]: 아스트로돈 알

note: ~ Item name
en: alamosaurus egg | alamosaurus eggs
ko[0]: 알라모사우루스 알

note: ~ Item name
en: scutellosaurus egg | scutellosaurus eggs
ko[0]: 스쿠텔로사우루스 알

note: ~ Item name
en: stegosaurus egg | stegosaurus eggs
ko[0]: 스테고사우루스 알

note: ~ Item name
en: hesperosaurus egg | hesperosaurus eggs
ko[0]: 헤스페로사우루스 알

note: ~ Item name
en: gastonia egg | gastonia eggs
ko[0]: 가스토니아 알

note: ~ Item name
en: gargoyleosaurus egg | gargoyleosaurus eggs
ko[0]: 가르고일레오사우루스 알

note: ~ Item name
en: sauropelta egg | sauropelta eggs
ko[0]: 사우로펠타 알

note: ~ Item name
en: nodosaurus egg | nodosaurus eggs
ko[0]: 노도사우루스 알

note: ~ Item name
en: panoplosaurus egg | panoplosaurus eggs
ko[0]: 파노플로사우루스 알

note: ~ Item name
en: edmontonia egg | edmontonia eggs
ko[0]: 에드몬토니아 알

note: ~ Item name
en: zuul egg | zuul eggs
ko[0]: 주울 알

note: ~ Item name
en: dyoplosaurus egg | dyoplosaurus eggs
ko[0]: 디오플로사우루스 알

note: ~ Item name
en: ankylosaurus egg | ankylosaurus eggs
ko[0]: 안킬로사우르스 알

note: ~ Item name
en: euoplocephalus egg | euoplocephalus eggs
ko[0]: 유오플로케팔루스 알

note: ~ Item name
en: scolosaurus egg | scolosaurus eggs
ko[0]: 스콜로사우루스 알

note: ~ Item name
en: tenontosaurus egg | tenontosaurus eggs
ko[0]: 테논토사우루스 알

note: ~ Item name
en: dryosaurus egg | dryosaurus eggs
ko[0]: 드리오사우루스 알

note: ~ Item name
en: camptosaurus egg | camptosaurus eggs
ko[0]: 캄프토사우르스 알

note: ~ Item name
en: iguanodon egg | iguanodon eggs
ko[0]: 이구아노돈 알

note: ~ Item name
en: eolambia egg | eolambia eggs
ko[0]: 에오람비아 알

note: ~ Item name
en: hadrosaurus egg | hadrosaurus eggs
ko[0]: 하드로사우루스 알

note: ~ Item name
en: maiasaura egg | maiasaura eggs
ko[0]: 마이아사우라 알

note: ~ Item name
en: gryposaurus egg | gryposaurus eggs
ko[0]: 그리포사우루스 알

note: ~ Item name
en: prosaurolophus egg | prosaurolophus eggs
ko[0]: 프로사우롤로푸스 알

note: ~ Item name
en: saurolophus egg | saurolophus eggs
ko[0]: 사우롤로푸스 알

note: ~ Item name
en: edmontosaurus egg | edmontosaurus eggs
ko[0]: 에드몬토사우루스 알

note: ~ Item name
en: parasaurolophus egg | parasaurolophus eggs
ko[0]: 파라사우롤로푸스 알

note: ~ Item name
en: lambeosaurus egg | lambeosaurus eggs
ko[0]: 람베오사우루스 알

note: ~ Item name
en: corythosaurus egg | corythosaurus eggs
ko[0]: 코리토사우루스 알

note: ~ Item name
en: hypacrosaurus egg | hypacrosaurus eggs
ko[0]: 히파크로사우루스 알

note: ~ Item name
en: stegoceras egg | stegoceras eggs
ko[0]: 스테고케라스 알

note: ~ Item name
en: pachycephalosaurus egg | pachycephalosaurus eggs
ko[0]: 파키케팔로사우루스 알

note: ~ Item name
en: aquilops egg | aquilops eggs
ko[0]: 아퀼롭스 알

note: ~ Item name
en: leptoceratops egg | leptoceratops eggs
ko[0]: 렙토케라톱스 알

note: ~ Item name
en: zuniceratops egg | zuniceratops eggs
ko[0]: 주니케라톱스 알

note: ~ Item name
en: lokiceratops egg | lokiceratops eggs
ko[0]: 로키케라톱스 알

note: ~ Item name
en: styracosaurus egg | styracosaurus eggs
ko[0]: 스티라코사우루스 알

note: ~ Item name
en: centrosaurus egg | centrosaurus eggs
ko[0]: 켄트로사우루스 알

note: ~ Item name
en: einiosaurus egg | einiosaurus eggs
ko[0]: 에이니오사우루스 알

note: ~ Item name
en: achelousaurus egg | achelousaurus eggs
ko[0]: 아켈로우사우루스 알

note: ~ Item name
en: pachyrhinosaurus egg | pachyrhinosaurus eggs
ko[0]: 파키리노사우루스 알

note: ~ Item name
en: chasmosaurus egg | chasmosaurus eggs
ko[0]: 카스모사우루스 알

note: ~ Item name
en: pentaceratops egg | pentaceratops eggs
ko[0]: 펜타케라톱스 알

note: ~ Item name
en: kosmoceratops egg | kosmoceratops eggs
ko[0]: 코스모케라톱스 알

note: ~ Item name
en: torosaurus egg | torosaurus eggs
ko[0]: 토로사우루스 알

note: ~ Item name
en: triceratops egg | triceratops eggs
ko[0]: 트리케라톱스 알

note: ~ Item name
en: nanosaurus egg | nanosaurus eggs
ko[0]: 나노사우루스 알

note: ~ Item name
en: fona egg | fona eggs
ko[0]: 포나 알

note: ~ Item name
en: oryctodromeus egg | oryctodromeus eggs
ko[0]: 오릭토드로메우스 알

note: ~ Item name
en: thescelosaurus egg | thescelosaurus eggs
ko[0]: 테스켈로사우루스 알

note: ~ Item name
en: dimorphodon egg | dimorphodon eggs
ko[0]: 디모르포돈 알

note: ~ Item name
en: pteranodon egg | pteranodon eggs
ko[0]: 프테라노돈 알

note: ~ Item name
en: quetzalcoatlus egg | quetzalcoatlus eggs
ko[0]: 케찰코아틀루스 알

note: ~ Item name
en: small boiled dinosaur egg | small boiled dinosaur eggs
ko[0]: 삶은 작은 공룡 알

note: ~ Description of "small boiled dinosaur egg"
en: A smaller hard-boiled dinosaur egg, still in its shell.  Portable and nutritious!
ko: 푹 삶은 작은 공룡 알로, 아직 껍질에 들어있습니다. 가지고 다니기 편하고 영양도 풍부합니다!

note: ~ Item name
en: boiled dinosaur egg | boiled dinosaur eggs
ko[0]: 삶은 공룡 알

note: ~ Description of "boiled dinosaur egg"
en: A hard-boiled dinosaur egg, still in its shell.  Portable and nutritious!
ko: 푹 삶은 공룡 알로, 아직 껍질에 들어있습니다. 가지고 다니기 편하고 영양도 풍부합니다!

note: ~ Item name
en: large boiled dinosaur egg | large boiled dinosaur eggs
ko[0]: 삶은 큰 공룡 알

note: ~ Description of "large boiled dinosaur egg"
en: A large hard-boiled dinosaur egg, still in its shell.  It may be wise to disassemble it into two pieces to eat.
ko: 푹 삶은 큰 공룡 알로, 아직 껍질에 들어있습니다. 먹기 좋게 반으로 쪼개는게 좋을 것 같습니다.

note: ~ Item name
en: dinosaur skull helmet | dinosaur skull helmets
ko[0]: 공룡 두개골 헬멧

note: ~ Description of "dinosaur skull helmet" ~ Description of "dinosaur predator skull helmet"
en: The top part of a dinosaur skull, equipped with leather straps to secure it on your head.  Every inch of the skull has been carved with a maze of fine, intertwined symbols.
ko: 공룡 두개골 상부에 가죽끈을 달아 머리에 고정시킬 수 있도록 만들었습니다. 두개골의 모든 부분에 서로 얽혀있는 미세한 문양으로 만들어진 미로가 새겨져있습니다.

note: ~ Item name
en: spiky dinosaur skull helmet | spiky dinosaur skull helmets
ko[0]: 가시달린 공룡 두개골 헬멧

note: ~ Description of "spiky dinosaur skull helmet"
en: The top part of a spiky dinosaur skull, equipped with leather straps to secure it on your head.  Every inch of the skull has been carved with a maze of fine, intertwined symbols.
ko: 가시달린 공룡 두개골 상부에 가죽끈을 달아 머리에 고정시킬 수 있도록 만들었습니다. 두개골의 모든 부분에 서로 얽혀있는 미세한 문양으로 만들어진 미로가 새겨져있습니다.

note: ~ Item name
en: dinosaur predator skull helmet | dinosaur predator skull helmets
ko[0]: 육식공룡 두개골 헬멧

note: ~ Item name
en: PRELIMINARY REPORT: IMMERSION-30D | PRELIMINARY REPORT: IMMERSION-30Ds
ko[0]: 예비 보고서: 몰입-30Ds

note: ~ Item name ~ Name of a gun
en: 2-DINO-A7 laser rifle | 2-DINO-A7 laser rifles
ko[0]: 2-DINO-A7 레이저 라이플

note: ~ Description of gun "2-DINO-A7 laser rifle" ~ Description of "2-DINO-A7 laser rifle"
en: A state-of-the-art laser rifle developed by the R&D outfit "Aerial Labs".  Initial performance rivaled Rivtech's finest, with rumors flying about corporate skulduggery.  Fitted with a large internal plutonium cell for CyberDinos.
ko: "에어리얼 랩스" 연구팀에서 개발된, 예술의 경지에 이르른 레이저 소총입니다. 초기 성능은 리브텍의 최상위 모델과 견줄 정도였으며, 산업스파이에 관한 루머가 돌아다녔습니다. 내장된 대형 플루토늄 셀을 사용하도록 사이버디노 사에 의해 개조되었습니다.

note: ~ Item name
en: tyrant mutagenic primer | tyrant mutagenic primer
ko[0]: 타이런트 뮤타젠 프라이머

note: ~ Description of "tyrant mutagenic primer"
en: A super-concentrated mutagenic primer strongly resembling children's toy slime.
ko: 마치 어린 아이가 가지고 노는 슬라임 같은, 극도로 농축된 뮤타젠 프라이머입니다.

note: ~ Item name
en: tyrant mutagen | tyrant mutagen
ko[0]: 타이런트 뮤타젠

note: ~ Description of "tyrant mutagen"
en: An extremely rare mutagen cocktail, it smells like blood and is a green goop with blood-red streaks.
ko: 극히 희귀한 돌연변이 칵테일로, 피 냄새가 나고 녹색 덩어리에 피처럼 붉은 줄무늬가 있습니다.

note: ~ Item name
en: stego mutagenic primer | stego mutagenic primer
ko[0]: 스테고 뮤타젠 프라이머

note: ~ Description of "stego mutagenic primer"
en: A super-concentrated mutagenic primer not for those frightened of this thing they have become.
ko: 이걸 몸에 집어 넣음으로써 어떻게 변하게 될지가 두렵지 않은 자들만을 위한, 극도로 농축된 뮤타젠 프라이머입니다.

note: ~ Item name
en: stego mutagen | stego mutagen
ko[0]: 스테고 변이원

note: ~ Item name
en: horns mutagenic primer | horns mutagenic primer
ko[0]: 코뿔 뮤타젠 프라이머

note: ~ Description of "horns mutagenic primer"
en: A super-concentrated mutagenic primer containing refined and purified biological samples, spiked with rum.
ko: 정제되고 정화된 생물학적 샘플을 넣고 럼주을 탄, 극도로 농축된 뮤타젠 프라이머입니다.

note: ~ Item name
en: horns mutagen | horns mutagen
ko[0]: 뿔 변이원

note: ~ Description of "horns mutagen"
en: An extremely rare mutagen cocktail containing a mix of biological samples, spiked with rum.
ko: 생물학적 샘플에 럼주를 첨가한 매우 희귀한 돌연변이 칵테일입니다.

note: ~ Description of "raptor sample"
en: A sample of tissues and liquids from a living dromaeosaurid, popularly called a 'raptor', a flightless feathered predatory dinosaur popularized by an American film.
ko: 살아있는 드로마이오사우루스과 공룡의 조직과 액체 샘플. 흔히 '랩터'라고 불리는 이 공룡은 미국 영화에서 유명해진 날지 못하는 깃털을 가진 육식 공룡입니다.

note: ~ Item name
en: tyrant sample | tyrant samples
ko[0]: 타이런트 샘플

note: ~ Description of "tyrant sample"
en: A sample of tissues and liquids from a living tyrannosauroid, one of many carnivorous three-toed predator dinosaurs known for being very big.
ko: 매우 큰 것으로 알려진 육식성 3개 발가락 공룡 중 하나인 살아있는 티라노사우루스의 조직과 액체 샘플입니다.

note: ~ Item name
en: stegosaurus sample | stegosaurus samples
ko[0]: 스테고사우루스 샘플

note: ~ Description of "stegosaurus sample"
en: A sample of tissues and liquids from a living thyreophoran, one of many plant eating dinosaurs with natural protective armor.
ko: 천연 보호 갑옷을 갖춘 수많은 식물을 먹는 공룡 중 하나인 살아있는 티레오포라의 조직과 액체 샘플입니다.

note: ~ Item name
en: ceratopsian sample | ceratopsian samples
ko[0]: 케라톱스과 표본

note: ~ Description of "ceratopsian sample"
en: A sample of tissues and liquids from a living ceratopsian, one of many plant eating dinosaurs with dramatic head adaptations useful for fighting and for finding a mate.
ko: 싸움과 짝을 찾는 데 유용한 극적인 머리 적응을 가진 수많은 초식 공룡 중 하나인 살아있는 각룡류의 조직과 체액 샘플입니다.

note: ~ Item name
en: stego skin | stego skin
ko[0]: 스테고 피부

note: ~ Description of "stego skin"
en: Thick, bulky and heavy.  This skin withstands punishment from even the biggest beasts.
ko: 두껍고, 덩치가 크고, 무겁습니다. 이 가죽은 가장 큰 짐승의 공격도 견뎌냅니다.

note: ~ Item name
en: large pet carrier | large pet carriers
ko[0]: 대형 애완동물 이동장

note: ~ Description of "large pet carrier"
en: A sturdy reinforced plastic container meant to hold dinosaurs for transport.  Use it on a suitable animal to capture, use it on an empty tile to release.
ko: 공룡들을 운반하는데 쓰이는 튼튼한 강화 플라스틱 이동장입니다. 적당한 동물에게 사용하면 담고, 빈 타일에 사용하면 풀어줍니다.

note: ~ Item name
en: large wooden pet carrier | large wooden pet carriers
ko[0]: 대형 애완동물 목제 이동장

note: ~ Description of "large wooden pet carrier"
en: A sturdy reinforced wooden container meant to hold dinosaurs for transport.  Use it on a suitable animal to capture, use it on an empty tile to release.
ko: 공룡들을 운반하는데 쓰이는 튼튼한 강화 목제 이동장입니다. 적당한 동물에게 사용하면 담고, 빈 타일에 사용하면 풀어줍니다.

note: ~ Item name
en: bear armor | bear armors
ko[0]: 곰 갑옷

note: ~ Item name
en: Kevlar-lined bear-sized peto | Kevlar-lined bear-sized petos
ko[0]: 곰용 케블라 어깨 망토

note: ~ Description of "Kevlar-lined bear-sized peto"
en: A heavy mattress-like armor of cloth, leather, and thick linings of Kevlar, originally used as horse protection for bullfighting, but adapted for the noblest of beasts.  You could put this on a friendly bear.
ko: 천, 가죽, 두터운 케블라 안감으로 만든 무거운 매트리스 같은 갑옷입니다. 본래 투우장에서 말을 보호하는 용도로 사용되었지만, 가장 고귀한 짐승에 맞게끔 변형시켰습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: biosilicified chitin bear armor | biosilicified chitin bear armors
ko[0]: 곰용 유기규소 키틴질 갑옷

note: ~ Description of "biosilicified chitin bear armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from biosilicified chitin fitted to a thin mesh.  You could put this on a friendly bear.
ko: 유기규소 키틴질로 급조한, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: chitin bear armor | chitin bear armors
ko[0]: 곰용 키틴질 갑옷

note: ~ Description of "chitin bear armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from chitin fitted to a thin mesh.  You could put this on a friendly bear.
ko: 키틴질로 짠, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: chainmail bear armor | chainmail bear armors
ko[0]: 곰용 사슬 갑옷

note: ~ Description of "chainmail bear armor"
en: A heavy covering of chainmail, suitably made for bears as protection.  You could put this on a friendly bear.
ko: 곰을 보호하기 위해 만든 무거운 사슬갑옷입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: boiled leather bear barding with caparison | boiled leather bear bardings with caparison
ko[0]: 곰용 삶은 가죽 장식 갑옷

note: ~ Description of "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts four men in heavy metal armor riddled with bullet marks.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 총탄자국이 새겨진 두터운 금속 갑옷을 입은 네 남자가 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a large brown bear being swarmed by bees as it devours a honeycomb.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 벌들에게 쏘이면서 게걸스럽게 벌집을 먹어치우는 커다란 갈색곰이 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a warrior-woman holding a baby in one arm and a battleaxe in the other.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 한손으로 아기를, 다른손으로 대형 도끼를 들고 있는 여전사가 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a bear dancing with a golden-haired maiden.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 금발 신부와 춤추는 곰이 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a zombified bear with cold blue eyes fighting alongside an undead army.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 망자 군단과 함께 싸우고 있는, 서늘한 푸른 눈의 좀비 곰이 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a tall man transforming into a giant bear and leaping into battle.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 훤칠한 남자가 거대한 곰으로 변신해 전투에 뛰어드는 모습이 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather bear barding with caparison"
en: A full barding for bears, consisting of boiled leather with cloth underneath.  This caparison depicts a fierce stegosaurus bursting out the side of a 1970s-era van.  You could put this on a friendly bear.
ko: 삶은 가죽과 천 안감으로 이뤄진 곰용 갑옷입니다. 장식에는 1970년대풍 밴 측면으로 성난 스테고사우루스가 달려드는 모습이 묘사되어 있습니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: boiled leather bear barding with bones | boiled leather bear bardings with bones
ko[0]: 곰용 뼈장식 삶은 가죽 갑옷

note: ~ Description of "boiled leather bear barding with bones"
en: Leather bear barding with decorative bones affixed, meant to invoke fear in bandits and raiders and traders all!  You could put this on a friendly bear.
ko: 약탈자와 상인 모두를 두려움에 떨게 할 뼈장식이 달린 곰용 가죽갑옷입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: bear rain sheet | bear rain sheets
ko[0]: 곰 우비

note: ~ Description of "bear rain sheet"
en: A thin plastic covering, adapted to protect a bear from acid zombie splashes and similar caustic substances.  You could put this on a friendly bear.
ko: 얇은 플라스틱 외투로, 산성 좀비의 폭발 같은 부식성 물질로부터 보호해줍니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: bear-sized holiday sweater | bear-sized holiday sweaters
ko[0]: 곰용 휴일 스웨터

note: ~ Description of "bear-sized holiday sweater"
en: A very large warm wool sweater with a festive holiday pattern.  You could put this on a friendly bear.
ko: 전통 명절스러운 무늬가 그려진 굉장히 크고 따뜻한 울 스웨터입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: iron bear armor | iron bear armors
ko[0]: 곰용 철 갑옷

note: ~ Description of "iron bear armor"
en: A heavy covering of strategically placed iron plates and leather, suitably made for bears as protection.  You could put this on a friendly bear.
ko: 철판과 가죽을 전술적으로 배치하여 곰에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: steel bear armor | steel bear armors
ko[0]: 곰용 강철 갑옷

note: ~ Description of "steel bear armor"
en: A heavy covering of steel plate and leather, suitably made for bears as protection.  You could put this on a friendly bear.
ko: 강철판과 가죽을 전술적으로 배치하여 곰에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: bronze bear armor | bronze bear armors
ko[0]: 곰용 청동 갑옷

note: ~ Description of "bronze bear armor"
en: A heavy covering of strategically placed bronze plates and leather, suitably made for bears as protection.  You could put this on a friendly bear.
ko: 청동판과 가죽을 전술적으로 배치하여 곰에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 곰에게 입힐 수 있습니다.

note: ~ Item name
en: elephant armor | elephant armors
ko[0]: 코끼리용 갑옷

note: ~ Item name
en: Kevlar-lined elephant-sized peto | Kevlar-lined elephant-sized petos
ko[0]: 케블라 코끼리 어깨 망토

note: ~ Description of "Kevlar-lined elephant-sized peto"
en: A heavy mattress-like armor of cloth, leather, and thick linings of Kevlar, originally used as horse protection for bullfighting.  You could put this on a friendly elephant.
ko: 천, 가죽, 두터운 케블라 안감으로 만든 무거운 매트리스 같은 갑옷입니다. 본래 투우장에서 말을 보호하는 용도로 사용되었습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: biosilicified chitin elephant armor | biosilicified chitin elephant armors
ko[0]: 코끼리 유기규소 키틴질 마갑

note: ~ Description of "biosilicified chitin elephant armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from biosilicified chitin fitted to a thin mesh.  You could put this on a friendly elephant.
ko: 유기규소 키틴질로 급조한, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: chitin elephant armor | chitin elephant armors
ko[0]: 코끼리 키틴질 마갑

note: ~ Description of "chitin elephant armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from chitin fitted to a thin mesh.  You could put this on a friendly elephant.
ko: 키틴질로 짠, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: chainmail elephant armor | chainmail elephant armors
ko[0]: 코끼리 사슬 마갑

note: ~ Description of "chainmail elephant armor"
en: A heavy covering of chainmail, suitably made for elephants as protection.  You could put this on a friendly elephant.
ko: 코끼리를 보호하기 위해 만든 무거운 사슬갑옷입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: boiled leather elephant barding with caparison | boiled leather elephant bardings with caparison
ko[0]: 삶은 가죽 장식 코끼리 마갑

note: ~ Description of "boiled leather elephant barding with caparison" ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts a battle between a monstrous demon and a regal warrior astride an elephant and wielding an elaborate vajra.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 징그러운 악마와 코끼리 위에 걸터앉은채 정교한 금강저를 쥔 장엄한 전사의 전투가 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts a being, a goddess?  with many arms bearing different items with one large uncovered breast on the left side.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 수많은 팔로 서로 다른 물건들을 들고 있고 커다란 왼쪽 젖가슴을 그대로 드러낸 여신…? 이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts several charging elephants trampling enemy soldiers.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 여러 코끼리들이 적 병사들을 짓밟으며 돌진하는 모습이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts an assortment of diamonds and gems.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 다이아몬드와 다른 보석들이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts a man in rich garments and a full uncovered belly, riding in an elaborate chariot.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 값비싼 의복을 차려입고 배를 훤히 드러낸 남자가 장엄한 전차에 탄 모습이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts several identical smiling men in turbans of various bright colors performing a dance.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 똑같은 남자들이 여러 화려한 색상의 터번을 쓴 채 미소지으며 춤추는 모습이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather elephant barding with caparison"
en: A full barding for elephants, consisting of boiled leather with cloth underneath.  This caparison depicts a fierce, three-horned dinosaur bursting out the side of a 1970s-era van.  You could put this on a friendly elephant.
ko: 삶은 가죽과 천 안감으로 이뤄진 코끼리용 갑옷입니다. 장식에는 1970년대풍 밴 측면으로 성난 세 뿔 달린 공룡이 달려드는 모습이 묘사되어 있습니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: boiled leather elephant barding with bones | boiled leather elephant bardings with bones
ko[0]: 뼈장식 삶은 가죽 코끼리 마갑

note: ~ Description of "boiled leather elephant barding with bones"
en: Leather elephant barding with decorative bones affixed, meant to invoke fear in bandits and raiders and traders all!  You could put this on a friendly elephant.
ko: 약탈자와 상인 모두를 두려움에 떨게 할 뼈장식이 달린 코끼리용 가죽갑옷입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: elephant rain sheet | elephant rain sheets
ko[0]: 코끼리 우비

note: ~ Description of "elephant rain sheet"
en: A thin plastic covering, adapted to protect an elephant from acid zombie splashes and similar caustic substances.  You could put this on a friendly elephant.
ko: 얇은 플라스틱 외투로, 산성 좀비의 폭발 같은 부식성 물질로부터 보호해줍니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: elephant-sized holiday sweater | elephant-sized holiday sweaters
ko[0]: 코끼리 크기 명절 스웨터

note: ~ Description of "elephant-sized holiday sweater"
en: A very large warm wool sweater with a festive holiday pattern.  You could put this on a friendly elephant.
ko: 전통 명절스러운 무늬가 그려진 굉장히 크고 따뜻한 울 스웨터입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: iron elephant armor | iron elephant armors
ko[0]: 철 코끼리용 갑옷

note: ~ Description of "iron elephant armor"
en: A heavy covering of strategically placed iron plates and leather, suitably made for elephants as protection.  You could put this on a friendly elephant.
ko: 철판과 가죽을 전술적으로 배치하여 코끼리에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: steel elephant armor | steel elephant armors
ko[0]: 강철 코끼리용 갑옷

note: ~ Description of "steel elephant armor"
en: A heavy covering of steel plate and leather, suitably made for elephants as protection.  You could put this on a friendly elephant.
ko: 강철판과 가죽을 전술적으로 배치하여 코끼리에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: bronze elephant armor | bronze elephant armors
ko[0]: 청동 코끼리용 갑옷

note: ~ Description of "bronze elephant armor"
en: A heavy covering of strategically placed bronze plates and leather, suitably made for elephants as protection.  You could put this on a friendly elephant.
ko: 청동판과 가죽을 전술적으로 배치하여 코끼리에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 코끼리에게 입힐 수 있습니다.

note: ~ Item name
en: ostrich armor | ostrich armors
ko[0]: 타조용 갑옷

note: ~ Item name
en: Kevlar-lined ostrich-sized peto | Kevlar-lined ostrich-sized petos
ko[0]: 케블라 타조 어깨 망토

note: ~ Description of "Kevlar-lined ostrich-sized peto"
en: A heavy mattress-like armor of cloth, leather, and thick linings of Kevlar, originally used as horse protection for bullfighting, but adapted for the noblest of beasts.  You could put this on a friendly ostrich.
ko: 천, 가죽, 두터운 케블라 안감으로 만든 무거운 매트리스 같은 갑옷입니다. 본래 투우장에서 말을 보호하는 용도로 사용되었지만, 가장 고귀한 짐승에 맞게끔 변형시켰습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: biosilicified chitin ostrich armor | biosilicified chitin ostrich armors
ko[0]: 유기규소 키틴질 타조용 갑옷

note: ~ Description of "biosilicified chitin ostrich armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from biosilicified chitin fitted to a thin mesh.  You could put this on a friendly ostrich.
ko: 유기규소 키틴질로 급조한, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: chitin ostrich armor | chitin ostrich armors
ko[0]: 키틴질 타조용 갑옷

note: ~ Description of "chitin ostrich armor"
en: A makeshift assembly of criniere, peytral, and croupiere made from chitin fitted to a thin mesh.  You could put this on a friendly ostrich.
ko: 키틴질로 짠, 목, 어깨, 가슴을 덮는 갑옷과 안장 고정끈입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: chainmail ostrich armor | chainmail ostrich armors
ko[0]: 타조 사슬 마갑

note: ~ Description of "chainmail ostrich armor"
en: A heavy covering of chainmail, customized for large two legged birds as protection.  You could put this on a friendly ostrich.  This caparison depicts four men in heavy metal armor riddled with bullet marks.
ko: 크고 두 발로 걷는 새를 보호하기 위해 만든 무거운 사슬갑옷입니다. 우호적인 타조에게 입힐 수 있습니다. 장식에는 총탄자국이 새겨진 두터운 금속 갑옷을 입은 네 남자가 묘사되어 있습니다.

note: ~ Item name
en: boiled leather ostrich barding with caparison | boiled leather ostrich bardings with caparison
ko[0]: 삶은 가죽 장식 타조 마갑

note: ~ Description of "boiled leather ostrich barding with caparison" ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts four men in heavy metal armor riddled with bullet marks.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 총탄자국이 새겨진 두터운 금속 갑옷을 입은 네 남자가 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts a crown floating above an armored tank in profile above the word AUSTRALIA.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 '오스트레일리아'라는 단어가 측면에 쓰인 중무장 전차 위로 떠다니는 왕관이 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts several charging emus trampling enemy machine gunners and a field of wheat.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 여러 에뮤들이 적 기관총 사수와 밀밭을 짓밟으며 돌진하는 모습이 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts a man wearing a crown of ostrich feathers and fields with many ostriches.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 한 남자가 타조 깃털 왕관을 쓴 채 여러 타조들을 거느린 모습이 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts a woman in rich blue velvet garments with white ostrich feathers flaring dramatically from her pouf hairstyle.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 값비싼 푸른 벨벳 의복을 입은 여인이 푸프 형태의 머리카락에서 흰 타조 깃털을 극적으로 흩날리는 모습이 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Snippet of item "boiled leather ostrich barding with caparison"
en: A full barding for ostriches, consisting of boiled leather with cloth underneath.  This caparison depicts a fierce tyrannosaurus rex bursting out the side of a 1970s-era van.  You could put this on a friendly ostrich.
ko: 삶은 가죽과 천 안감으로 이뤄진 타조용 갑옷입니다. 장식에는 1970년대풍 밴 측면으로 성난 티라노사우루스가 달려드는 모습이 묘사되어 있습니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: boiled leather ostrich barding with bones | boiled leather ostrich bardings with bones
ko[0]: 뼈장식 삶은 가죽 타조 마갑

note: ~ Description of "boiled leather ostrich barding with bones"
en: Leather ostrich barding with decorative bones affixed, meant to invoke fear in bandits and raiders and traders all!  You could put this on a friendly ostrich.
ko: 약탈자와 상인 모두를 두려움에 떨게 할 뼈장식이 달린 타조용 가죽갑옷입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: ostrich rain sheet | ostrich rain sheets
ko[0]: 타조 우비

note: ~ Description of "ostrich rain sheet"
en: A thin plastic covering, adapted to protect an ostrich from acid zombie splashes and similar caustic substances.  You could put this on a friendly ostrich.
ko: 얇은 플라스틱 외투로, 산성 좀비의 폭발 같은 부식성 물질로부터 보호해줍니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: ostrich-sized holiday sweater | ostrich-sized holiday sweaters
ko[0]: 타조 크기 명절 스웨터

note: ~ Description of "ostrich-sized holiday sweater"
en: A very large warm wool sweater with a festive holiday pattern.  You could put this on a friendly ostrich.
ko: 전통 명절스러운 무늬가 그려진 굉장히 크고 따뜻한 울 스웨터입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: iron ostrich armor | iron ostrich armors
ko[0]: 철 타조용 갑옷

note: ~ Description of "iron ostrich armor"
en: A heavy covering of strategically placed iron plates and leather, suitably made for ostriches as protection.  You could put this on a friendly ostrich.
ko: 철판과 가죽을 전술적으로 배치하여 타조에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: steel ostrich armor | steel ostrich armors
ko[0]: 강철 타조용 갑옷

note: ~ Description of "steel ostrich armor"
en: A heavy covering of steel plate and leather, suitably made for ostriches as protection.  You could put this on a friendly ostrich.
ko: 강철판과 가죽을 전술적으로 배치하여 타조에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Item name
en: bronze ostrich armor | bronze ostrich armors
ko[0]: 청동 타조용 갑옷

note: ~ Description of "bronze ostrich armor"
en: A heavy covering of strategically placed bronze plates and leather, suitably made for ostriches as protection.  You could put this on a friendly ostrich.
ko: 청동판과 가죽을 전술적으로 배치하여 타조에게 적절한 방어력을 제공할 수 있도록 만든 무거운 갑옷입니다. 우호적인 타조에게 입힐 수 있습니다.

note: ~ Computer name placed on map microlab_DinoLab
en: Dinosaur surgery room computer
ko: 공룡 수술실 컴퓨터

note: ~ Monster name
en: tawa | tawa
ko[0]: 타와

note: ~ Description of monster "tawa"
en: Smaller, thin predatory bipedal dinosaur with feathers, a long neck and head and sharp teeth and claws.
ko: 깃털, 긴 목과 머리, 날카로운 이빨과 발톱을 가진 작고 얇은 두 발로 걷는 육식 공룡입니다.

note: ~ Monster name
en: coelophysis | coelophysis
ko[0]: 코엘로피시스

note: ~ Description of monster "coelophysis"
en: Smaller, thin predatory bipedal dinosaur with a long head and sharp teeth and long grasping claws.
ko: 긴 머리와 날카로운 이빨, 그리고 잡기 쉬운 긴 발톱을 가진 작고 얇은 두 발로 걷는 육식 공룡입니다.

note: ~ Monster name
en: dilophosaurus | dilophosaurus
ko[0]: 딜로포사우루스

note: ~ Description of monster "dilophosaurus"
en: A medium dinosaur with sharp teeth and two prominent bony crests on its head.
ko: 날카로운 이빨과 머리에 두드러진 두 개의 볏을 가진 중형 공룡입니다.

note: ~ Monster name
en: ceratosaurus | ceratosaurus
ko[0]: 케라토사우루스

note: ~ Description of monster "ceratosaurus"
en: A large, fast predatory bipedal dinosaur, decorated with three colorful horns on its head and dotted with bright skin bones with long sharp teeth and a long flexible tail.
ko: 머리에는 세 개의 화려한 뿔이 나 있고, 밝은 피부와 뼈, 길고 날카로운 이빨, 길고 유연한 꼬리가 있는 크고 빠른 두 발로 걷는 육식 공룡입니다.

note: ~ Monster name
en: spinosaurus | spinosaurus
ko[0]: 스피노사우루스

note: ~ Description of monster "spinosaurus"
en: A huge dinosaur about the size of a small house, with a ferocious crocodile-like head and a sail on its back.
ko: 작은 주택 정도의 크기를 가진 거대한 공룡으로, 악어를 닮은 흉포한 머리와 등에서 솟아난 돛을 가지고 있습니다.

note: ~ Monster name
en: torvosaurus | torvosaurus
ko[0]: 토르보사우루스

note: ~ Description of monster "torvosaurus"
en: A large bipedal predator dinosaur with a large head, long sharp teeth, short strong arms, and long tail.
ko: 커다란 머리, 길고 날카로운 이빨, 짧지만 강력한 팔, 그리고 기다란 꼬리가 특징인 커다란 이족보행 육식공룡입니다.

note: ~ Monster name
en: allosaurus | allosaurus
ko[0]: 알로사우루스

note: ~ Description of monster "allosaurus"
en: A large bipedal dinosaur with a mouth full of sharp serrated teeth.
ko: 톱니 모양 이빨로 가득한 입을 가진 커다란 이족보행 공룡입니다.

note: ~ Monster name
en: acrocanthosaurus | acrocanthosaurus
ko[0]: 아크로칸토사우루스

note: ~ Description of monster "acrocanthosaurus"
en: Huge predatory bipedal dinosaur with a tall ridge running the length of its back covered with heavy muscles.  Its teeth are curved and serrated like sawblades.
ko: 이족 보행의 거대한 육식 공룡으로 등이 육중한 근육으로 덮여있습니다. 마치 톱니처럼 휘어진 이빨을 가지고 있습니다.

note: ~ Monster name
en: giganotosaurus | giganotosaurus
ko[0]: 기가노토 사우루스

note: ~ Description of monster "giganotosaurus"
en: Gigantic predatory bipedal dinosaur with a wide, flat head and strong chin.  Its teeth are curved and serrated like sawblades.
ko: 넓고 납작한 머리와 튼튼한 턱을 가진 거대한 육식 공룡입니다. 이빨은 톱날처럼 휘어져 있고 톱니 모양입니다.

note: ~ Monster name
en: siats | siats
ko[0]: 시아츠

note: ~ Description of monster "siats"
en: Huge predatory bipedal dinosaur with long claws and strong arms for grappling.
ko: 기다란 발톱과 강인한 앞발로 적을 붙잡고 늘어지는 커다란 이족보행 육식공룡입니다.

note: ~ Monster name
en: dryptosaurus | dryptosaurus
ko[0]: 드립토사우루스

note: ~ Description of monster "dryptosaurus"
en: Large sharp teeth and a lean frame, with long wicked claws and a feathered mullet and tail.
ko: 크고 날카로운 이빨과 군살 없는 몸체, 긴 갈고리발톱과 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다.

note: ~ Monster name
en: appalachiosaurus | appalachiosaurus
ko[0]: 아팔라치오사우르스

note: ~ Description of monster "appalachiosaurus"
en: Enormous teeth, fierce eyes, and a powerful frame to drive it forward, with two small arms and a feathered mullet and tail.  The snout is long with six ridges.
ko: 거대한 이빨, 예리한 눈, 앞으로 나아가기 위한 육중한 몸집, 작은 두 팔과 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다. 주둥이가 대략 콧대의 여섯 배쯤 되는 길이입니다.

note: ~ Monster name
en: gorgosaurus | gorgosaurus
ko[0]: 고르고사우루스

note: ~ Description of monster "gorgosaurus"
en: Enormous teeth, fierce eyes, and a powerful frame to drive it forward, with two small arms and a feathered mullet and tail.
ko: 거대한 이빨, 예리한 눈, 앞으로 나아가기 위한 육중한 몸집, 작은 두 팔과 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다.

note: ~ Monster name
en: albertosaurus | albertosaurus
ko[0]: 알베르토사우루스

note: ~ Description of monster "albertosaurus"
en: Enormous teeth, fierce eyes, and a powerful frame to drive it forward, with short arms and a feathered mullet and tail.
ko: 거대한 이빨, 예리한 눈, 앞으로 나아가기 위한 육중한 몸집, 짧은 팔과 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다.

note: ~ Monster name
en: qianzhousaurus | qianzhousaurus
ko[0]: 첸저우사우루스

note: ~ Description of monster "qianzhousaurus"
en: This large, bipedal, feather-covered dinosaur has a long, gator-like mouth with sharp teeth.
ko: 깃털로 덮인 커다란 이족보행 공룡으로, 악어처럼 생긴 긴 주둥이에 날카로운 이빨이 가득합니다.

note: ~ Monster name
en: nanuqsaurus | nanuqsaurus
ko[0]: 나누크사우루스

note: ~ Description of monster "nanuqsaurus"
en: Bipedal dinosaur with long sharp teeth in a massive jaw, fierce eyes, and a powerful frame to drive it forward, short arms, with a feathered white mullet and tail.
ko: 길고 날카로운 이빨이 빼곡히 박힌 거대한 턱, 예리한 눈, 거치적거리는걸 전부 박살낼 수 있는 육중한 몸집, 짧은 팔과 새하얀 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다.

note: ~ Monster name
en: daspletosaurus | daspletosaurus
ko[0]: 다스플레토사우루스

note: ~ Description of monster "daspletosaurus"
en: Bipedal dinosaur with long sharp teeth in a massive jaw, fierce eyes, and a powerful frame to drive it forward, short arms, with a feathered mullet and tail.
ko: 길고 날카로운 이빨이 빼곡히 박힌 거대한 턱, 예리한 눈, 거치적거리는걸 전부 박살낼 수 있는 육중한 몸집, 짧은 팔과 깃털로 덮인 목, 등, 꼬리가 특징인 공룡입니다.

note: ~ Monster name
en: tyrannosaurus rex | tyrannosaurus rex
ko[0]: 티라노사우루스 렉스

note: ~ Description of monster "tyrannosaurus rex"
en: Enormous teeth in a massive jaw, fierce eyes, and a powerful frame to drive it forward, short arms with large claws, with a feathered mullet and tail.
ko: 무지막지한 이빨이 빼곡히 박힌 커다란 턱, 날카로운 눈, 거치적거리는걸 전부 박살낼 수 있는 육중한 몸집, 커다란 발톱이 달린 짧은 팔, 등을 따라 난 깃털과 꼬리도 빼놓을 수 없습니다.

note: ~ Monster name
en: compsognathus | compsognathus
ko[0]: 콤프소그나투스

note: ~ Description of monster "compsognathus"
en: A fast moving bipedal dinosaur about the size of a turkey.  Its teeth and claws are small but sharp.
ko: 재빠른 이족보행 공룡으로, 대충 칠면조만한 크기입니다. 그 이빨과 발톱은 작지만 날카롭습니다.

note: ~ Monster name
en: nedcolbertia | nedcolbertia
ko[0]: 네드콜베르티아

note: ~ Description of monster "nedcolbertia"
en: A feathered bipedal dinosaur, about the size of a large dog.  It looks somewhat like an ostrich but with no beak.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 큰 개만 한 크기입니다. 타조와 비슷하게 생겼지만 부리가 없습니다.

note: ~ Monster name
en: gallimimus | gallimimus
ko[0]: 갈리미무스

note: ~ Description of monster "gallimimus"
en: A feathered bipedal dinosaur, standing as tall as a human.  It looks somewhat like an ostrich with a beak.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 사람 키만큼 키가 큽니다. 부리가 달린 타조와 비슷하게 생겼습니다.

note: ~ Monster name
en: struthiomimus | struthiomimus
ko[0]: 스트루티오미무스

note: ~ Description of monster "struthiomimus"
en: A feathered bipedal dinosaur, standing as tall as a human.  It looks somewhat like a reptilian ostrich with a long stiff tail.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 사람 키만큼 키가 큽니다. 길고 뻣뻣한 꼬리를 가진 파충류 타조와 비슷하게 생겼습니다.

note: ~ Monster name
en: ornithomimus | ornithomimus
ko[0]: 오르니토미무스

note: ~ Description of monster "ornithomimus"
en: A feathered bipedal dinosaur, standing as tall as a human.  It looks somewhat like a reptilian ostrich with a small toothless beak and curved claws good for climbing.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 사람 키만큼 키가 큽니다. 작고 이빨 없는 부리와 기어오르기에 좋은 굽은 발톱을 가진 파충류 타조와 비슷하게 생겼습니다.

note: ~ Monster name
en: albertonykus | albertonykus
ko[0]: 알베르토니쿠스

note: ~ Description of monster "albertonykus"
en: A small, feathered bipedal dinosaur with a long feathered tail.
ko: 깃털이 달린 두 발로 걷는 작은 공룡으로, 긴 깃털 꼬리가 달려 있습니다.

note: ~ Monster name
en: falcarius | falcarius
ko[0]: 팔카리우스

note: ~ Description of monster "falcarius"
en: A feathered bipedal dinosaur with a long neck and tail.  Long, sharp claws extend from its hands.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 긴 목과 꼬리를 가지고 있습니다. 손에서는 길고 날카로운 발톱이 뻗어 있습니다.

note: ~ Monster name
en: therizinosaurus | therizinosaurus
ko[0]: 테리지노사우루스

note: ~ Description of monster "therizinosaurus"
en: A huge feathered bipedal dinosaur with a pot belly, a long neck and a short tail.  Long, sharp claws extend from its hands.
ko: 배가 불룩하고 목이 길며 꼬리가 짧은 거대한 깃털 달린 두 발 공룡입니다. 손에서는 길고 날카로운 발톱이 뻗어 나옵니다.

note: ~ Monster name
en: nothronychus | nothronychus
ko[0]: 노트로니쿠스

note: ~ Description of monster "nothronychus"
en: A large feathered bipedal dinosaur with a pot belly and a long neck.  Sharp claws extend from its dexterous hands.
ko: 배가 불룩하고 목이 긴 커다란 깃털 달린 두 발 공룡. 능숙한 손에서는 날카로운 발톱이 솟아 있다.

note: ~ Monster name
en: anzu | anzu
ko[0]: 안주

note: ~ Description of monster "anzu"
en: A large feathered bipedal dinosaur with a long neck, a beak and a large head crest.  Sharp claws extend from its dexterous hands.
ko: 긴 목, 부리, 그리고 커다란 머리 볏을 가진 깃털 달린 두 발 공룡으로, 능숙한 손에서는 날카로운 발톱이 솟아 있습니다.

note: ~ Monster name
en: saurornitholestes | saurornitholestes
ko[0]: 사우로르니톨레스테스

note: ~ Description of monster "saurornitholestes" ~ Description of monster "velociraptor"
en: A small bipedal dinosaur covered with feathers.  Small, hooked claws emerge from its feet and hands.
ko: 털이 덮인 작은 이족보행 공룡입니다. 발과 손에서 작은 갈고리 모양의 발톱이 튀어나와 있습니다.

note: ~ Monster name
en: velociraptor | velociraptors
ko[0]: 벨로키랍토르

note: ~ Monster name
en: deinonychus | deinonychus
ko[0]: 데이노니쿠스

note: ~ Description of monster "deinonychus"
en: A medium-sized bipedal dinosaur covered with feathers.  At the end of each foot is a large sickle-like claw.
ko: 털이 덮인 중형 이족보행 공룡입니다. 각 발의 끝에는 낫을 닮은 발톱이 달려있습니다.

note: ~ Monster name
en: utahraptor | utahraptors
ko[0]: 유타랍토르

note: ~ Description of monster "utahraptor"
en: A large bipedal dinosaur with feathered arms, a long tail, and scythe-like claws.
ko: 커다란 이족보행 공룡으로 털이 덮인 팔과, 긴 꼬리, 그리고 낫을 닮은 발톱을 가지고 있습니다.

note: ~ Monster name
en: dromaeosaurus | dromaeosaurus
ko[0]: 드로마에오사우루스

note: ~ Description of monster "dromaeosaurus"
en: A small bipedal dinosaur covered with feathers.  Small, hooked claws emerge from its feet and hands.  The teeth are large and sharp and the jaws look strong.
ko: 깃털로 덮인 작은 두 발 공룡. 발과 손에서는 작고 갈고리 모양의 발톱이 솟아 있습니다. 이빨은 크고 날카로우며, 턱은 튼튼해 보입니다.

note: ~ Monster name
en: stenonychosaurus | stenonychosaurus
ko[0]: 스테노니코사우루스

note: ~ Description of monster "stenonychosaurus"
en: A small bipedal dinosaur covered with feathers.  At the end of each foot is a large sickle-like claw.  Its eyes suggest intelligence.
ko: 깃털로 덮인 작은 이족보행 공룡입니다. 양 발끝에 낫처럼 생긴 커다란 발톱이 달려있습니다.

note: ~ Monster name
en: eoraptor | eoraptors
ko[0]: 에오랍토르

note: ~ Description of monster "eoraptor"
en: A bipedal dinosaur about the size of a chicken.  It darts around quickly and has long arms for grabbing what it desires.  It's holding something.
ko: 닭만한 크기의 이족보행 공룡입니다. 잽싸게 돌아다니며 기다란 팔로 원하는 것을 잡아챕니다. 현재 뭔가 들고 있습니다.

note: ~ Monster name
en: sarahsaurus | sarahsaurus
ko[0]: 사라사우루스

note: ~ Description of monster "sarahsaurus"
en: A bipedal plant eating dinosaur with a long neck and tail, strong grasping hands and leathery skin.
ko: 두 발로 걷는 식물을 먹는 공룡으로, 긴 목과 꼬리, 튼튼한 손과 가죽 같은 피부를 가지고 있습니다.

note: ~ Monster name
en: anchisaurus | anchisaurus
ko[0]: 안키사우루스

note: ~ Description of monster "anchisaurus"
en: A four legged plant eating dinosaur with a long neck, dexterous hands and leathery skin.
ko: 긴 목, 능숙한 손, 가죽 같은 피부를 가진, 네 발로 걷는 초식 공룡입니다.

note: ~ Monster name
en: issi | issi
ko[0]: 잇시

note: ~ Description of monster "issi"
en: A large bipedal plant eating dinosaur with a long neck and tail and leathery skin.
ko: 긴 목과 꼬리, 가죽 같은 피부를 가진 두 발로 걷는 대형 식물 섭취 공룡입니다.

note: ~ Monster name
en: moabosaurus | moabosaurus
ko[0]: 모아보사우루스

note: ~ Description of monster "moabosaurus"
en: Massive, long-necked, four-legged dinosaur with a long tail and sturdy build.
ko: 거대하고 긴 목과 네 발로 걷는 공룡으로, 긴 꼬리와 튼튼한 체격을 가지고 있습니다.

note: ~ Monster name
en: haplocanthosaurus | haplocanthosaurus
ko[0]: 하플로칸토사우루스

note: ~ Description of monster "haplocanthosaurus"
en: Massive, long-necked, four-legged dinosaur with a whip-like tail and tall shoulders.
ko: 거대하고 긴 목과 네 발로 걷는 공룡으로, 채찍 같은 꼬리와 높은 어깨를 가지고 있습니다.

note: ~ Monster name
en: amargasaurus | amargasaurus
ko[0]: 아마르가사우루스

note: ~ Description of monster "amargasaurus"
en: Massive, long-necked, four-legged dinosaur with a whip-like tail and two rows of tall spines running down the neck and back.
ko: 거대하고 긴 목과 네 발의 공룡으로, 채찍 같은 꼬리와 목과 등을 따라 두 줄의 긴 가시가 나 있다.

note: ~ Monster name
en: apatosaurus | apatosaurus
ko[0]: 아파토사우루스

note: ~ Description of monster "apatosaurus"
en: Massive, long-necked, four-legged dinosaur with a long, whip-like tail.  The head is upright and the neck looks like it would make a good strong club.
ko: 거대하고 긴 목과 네 발 달린 공룡으로, 채찍처럼 긴 꼬리를 가지고 있습니다. 머리는 곧게 솟아 있고, 목은 튼튼한 곤봉을 만들 수 있을 것 같습니다.

note: ~ Monster name
en: brontosaurus | brontosaurus
ko[0]: 브론토사우루스

note: ~ Description of monster "brontosaurus"
en: Massive, long-necked, four-legged dinosaur with bulky torso and long, whip-like tail.
ko: 거대하고 긴 목과 네 발로 걷는 공룡으로, 큼직한 몸통과 채찍처럼 긴 꼬리를 가지고 있습니다.

note: ~ Monster name
en: diplodocus | diplodocus
ko[0]: 디플로도쿠스

note: ~ Description of monster "diplodocus"
en: Huge, long-necked, four-legged dinosaur with a long, whip-like tail.
ko: 거대하고 긴 목과 네 발로 걷는 공룡으로, 채찍처럼 긴 꼬리가 달려 있습니다.

note: ~ Monster name
en: barosaurus | barosaurus
ko[0]: 바로사우루스

note: ~ Description of monster "barosaurus"
en: Huge, long-necked, four-legged dinosaur with a long, whip-like tail and one large claw on each foreleg.
ko: 거대하고 긴 목과 네 발의 공룡으로, 채찍처럼 긴 꼬리와 앞다리에 큰 발톱이 하나씩 달려 있습니다.

note: ~ Monster name
en: camarasaurus | camarasaurus
ko[0]: 카마라사우루스

note: ~ Description of monster "camarasaurus"
en: Huge four-legged dinosaur with a square head and a shorter neck and tail than similar dinosaurs.
ko: 비슷한 공룡들에 비해 사각형 머리와 짧은 목, 꼬리를 가진 거대한 네 발 공룡입니다.

note: ~ Monster name
en: brachiosaurus | brachiosaurus
ko[0]: 브라키오사우루스

note: ~ Description of monster "brachiosaurus"
en: Massive, long-necked, four-legged dinosaur with longer forelegs and a whip-like tail.
ko: 거대하고 긴 목과 네 발로 걷는 공룡으로, 앞다리가 길고 채찍 같은 꼬리를 가지고 있습니다.

note: ~ Monster name
en: astrodon | astrodons
ko[0]: 아스트로돈

note: ~ Description of monster "astrodon"
en: Gigantic, long-necked, four-legged dinosaur with a round body.
ko: 거대하고 긴 목과 네 개의 다리를 가진 둥근 몸통을 가진 공룡입니다.

note: ~ Monster name
en: alamosaurus | alamosaurus
ko[0]: 알라모사우루스

note: ~ Description of monster "alamosaurus"
en: Gigantic four-legged dinosaur with a long neck and spiked tail protected by natural bone armor.
ko: 긴 목과 가시가 난 꼬리를 가진 거대한 네 발 공룡으로, 천연 뼈 갑옷으로 보호됩니다.

note: ~ Monster name
en: scutellosaurus | scutellosaurus
ko[0]: 스쿠텔로사우루스

note: ~ Description of monster "scutellosaurus"
en: Small, four-legged dinosaur with five rows of protective plates running down its back.
ko: 등 뒤로 보호판이 다섯 줄로 늘어서 있는, 네 발로 걷는 작은 공룡입니다.

note: ~ Monster name
en: stegosaurus | stegosaurus
ko[0]: 스테고사우루스

note: ~ Description of monster "stegosaurus"
en: A huge slow quadruped dinosaur with two rows of tall plates on its back, and a spiked tail.
ko: 등에 두 줄의 긴 판이 있고, 꼬리에는 가시가 있는 거대하고 느린 네 발로 걷는 공룡입니다.

note: ~ Monster name
en: hesperosaurus | hesperosaurus
ko[0]: 헤스페로사우루스

note: ~ Description of monster "hesperosaurus"
en: A huge slow quadruped dinosaur with two rows of long plates on its back, and a spiked tail.
ko: 등에 긴 판이 두 줄로 늘어서 있고 꼬리에는 가시가 있는 거대하고 느린 네 발로 걷는 공룡입니다.

note: ~ Monster name
en: gastonia | gastonia
ko[0]: 가스토니아

note: ~ Description of monster "gastonia"
en: This heavily armored four legged dinosaur has a long tail, a beak, and large shoulder spikes.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 긴 꼬리, 부리, 어깨에 큰 가시를 가지고 있습니다.

note: ~ Monster name
en: gargoyleosaurus | gargoyleosaurus
ko[0]: 가르고일레오사우루스

note: ~ Description of monster "gargoyleosaurus"
en: This lightly armored four legged dinosaur has a rigid spiked tail, a beak, and sturdy spikes along the sides.
ko: 이 가벼운 갑옷을 입은 네 발 공룡은 딱딱한 가시가 난 꼬리, 부리, 옆면을 따라 튼튼한 가시를 가지고 있습니다.

note: ~ Monster name
en: sauropelta | sauropelta
ko[0]: 사우로펠타

note: ~ Description of monster "sauropelta"
en: This heavily armored four legged dinosaur has a beak, a long tail, and long wicked-looking spikes jutting out of the neck.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 부리, 긴 꼬리, 목에서 튀어나온 길고 흉측한 가시를 가지고 있습니다.

note: ~ Monster name
en: nodosaurus | nodosaurus
ko[0]: 노도사우루스

note: ~ Description of monster "nodosaurus"
en: This heavily armored four legged dinosaur has a beak and large bony plates covering the back.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 부리와 등을 덮은 큰 뼈판을 가지고 있습니다.

note: ~ Monster name
en: panoplosaurus | panoplosaurus
ko[0]: 파노플로사우루스

note: ~ Description of monster "panoplosaurus"
en: This heavily armored four legged dinosaur has a lumpy armored head with a beak and thick plates protecting the cheeks, thick back armor, and small short spikes along the sides.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 부리가 달린 울퉁불퉁한 갑옷 머리와 뺨을 보호하는 두꺼운 판, 두꺼운 등 갑옷, 옆구리를 따라 작고 짧은 가시를 가지고 있습니다.

note: ~ Monster name
en: edmontonia | edmontonia
ko[0]: 에드몬토니아

note: ~ Description of monster "edmontonia"
en: This heavily armored dinosaur is covered with small ridged bony plates with long bony spikes.
ko: 이 무거운 갑옷을 입은 공룡은 길고 뼈로 된 가시가 달린 작고 융기된 뼈판으로 덮여 있습니다.

note: ~ Monster name
en: zuul | zuul
ko[0]: 주울

note: ~ Description of monster "zuul"
en: This four-legged armored dinosaur has horns on the head and large spikes in rows along the back and side.  Its spiked tail ends in a similarly pointy club of bone.
ko: 이 네 발 달린 갑옷 공룡은 머리에 뿔이 있고 등과 옆구리에는 커다란 가시들이 줄지어 나 있습니다. 가시투성이 꼬리는 마찬가지로 뾰족한 곤봉 모양의 뼈로 끝납니다.

note: ~ Monster name
en: dyoplosaurus | dyoplosaurus
ko[0]: 디오플로사우루스

note: ~ Description of monster "dyoplosaurus"
en: This heavily armored four legged dinosaur has a beak and a long tail ending in a spiked club of bone.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 부리와 긴 꼬리를 가지고 있으며, 꼬리 끝에는 뼈로 만든 가시가 박힌 곤봉이 있습니다.

note: ~ Monster name
en: ankylosaurus | ankylosaurus
ko[0]: 안킬로사우루스

note: ~ Description of monster "ankylosaurus"
en: This heavily armored four legged dinosaur has a long tail ending in a massive spiked club of bone.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 뼈로 된 거대한 가시가 달린 곤봉으로 끝나는 긴 꼬리를 가지고 있습니다.

note: ~ Monster name
en: euoplocephalus | euoplocephalus
ko[0]: 유오플로케팔루스

note: ~ Description of monster "euoplocephalus"
en: This heavily armored four legged dinosaur has a horny beak, two bony rings protecting the neck, and a long tail ending in a heavy club of bone.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 뿔이 난 부리, 목을 보호하는 뼈 고리 두 개, 뼈로 된 무거운 곤봉으로 끝나는 긴 꼬리를 가지고 있습니다.

note: ~ Monster name
en: scolosaurus | scolosaurus
ko[0]: 스콜로사우루스

note: ~ Description of monster "scolosaurus"
en: This heavily armored four legged dinosaur has several long spikes along the back and a long spiked tail ending in a club of bone.
ko: 이 무거운 갑옷을 입은 네 발 공룡은 등에 여러 개의 긴 가시가 있고, 꼬리는 뼈로 된 곤봉 모양으로 끝나며 가시가 길다.

note: ~ Monster name
en: tenontosaurus | tenontosaurus
ko[0]: 테논토사우루스

note: ~ Description of monster "tenontosaurus"
en: A feathered dinosaur with four legs, a beak, and a long broad tail.
ko: 네 개의 다리, 부리, 길고 넓은 꼬리를 가진 깃털 달린 공룡입니다.

note: ~ Monster name
en: dryosaurus | dryosaurus
ko[0]: 드리오사우루스

note: ~ Description of monster "dryosaurus"
en: A small feathered dinosaur standing on two legs with short arms, a long neck, and a horned beak.
ko: 두 발로 서서 짧은 팔, 긴 목, 뿔이 달린 부리를 가진 작은 깃털 공룡입니다.

note: ~ Monster name
en: camptosaurus | camptosaurus
ko[0]: 캄프토사우루스

note: ~ Description of monster "camptosaurus"
en: A large feathered dinosaur with four strong legs, broad shoulders and a pointed beak.  It moves slowly but with enormous strength.
ko: 네 개의 튼튼한 다리, 넓은 어깨, 그리고 뾰족한 부리를 가진 커다란 깃털 공룡입니다. 움직임은 느리지만 엄청난 힘을 가지고 있습니다.

note: ~ Monster name
en: iguanodon | iguanodons
ko[0]: 이구아노돈

note: ~ Description of monster "iguanodon"
en: A bulky, beaked dinosaur with four strong legs.  Spiked thumbs look like they could do some harm.
ko: 덩치가 크고 부리가 있는 공룡으로, 네 개의 튼튼한 다리를 가지고 있습니다. 가시가 돋은 엄지손가락은 뭔가 해를 끼칠 수 있을 것 같습니다.

note: ~ Monster name
en: eolambia | eolambia
ko[0]: 에오람비아

note: ~ Description of monster "eolambia"
en: A slender four-legged dinosaur with a long neck and beak.
ko: 긴 목과 부리를 가진, 네 발로 걷는 날씬한 공룡입니다.

note: ~ Monster name
en: hadrosaurus | hadrosaurus
ko[0]: 하드로사우루스

note: ~ Description of monster "hadrosaurus"
en: A bulky, beaked dinosaur with hooved front legs and strong clawed back legs.
ko: 발굽이 있는 앞다리와 튼튼한 발톱이 있는 뒷다리를 가진 덩치 큰 부리 공룡입니다.

note: ~ Monster name
en: maiasaura | maiasaura
ko[0]: 마이아사우라

note: ~ Description of monster "maiasaura"
en: A huge scaly dinosaur with hooves and long heavy tail.  Has a flat beak, thick nose, and small spiky head crest.
ko: 발굽과 길고 두꺼운 꼬리를 가진 거대한 비늘 공룡입니다. 납작한 부리, 두꺼운 코, 그리고 작고 뾰족한 머리 볏을 가지고 있습니다.

note: ~ Monster name
en: gryposaurus | gryposaurus
ko[0]: 그리포사우루스

note: ~ Description of monster "gryposaurus"
en: A huge scaly dinosaur with hooves and a broad toothless beak with a narrow arching nasal hump.
ko: 발굽이 있고, 넓고 이빨이 없는 부리와 좁고 휘어진 코 혹이 있는 거대한 비늘 공룡입니다.

note: ~ Monster name
en: prosaurolophus | prosaurolophus
ko[0]: 프로사우롤로푸스

note: ~ Description of monster "prosaurolophus"
en: A huge scaly dinosaur with hooves and a broad beak filled with hundreds of small teeth with a small nasal crest just above and in front of the eyes.
ko: 발굽과 수백 개의 작은 이빨이 가득한 넓은 부리, 눈 바로 위 앞쪽에 작은 코 볏이 있는 거대한 비늘 공룡입니다.

note: ~ Monster name
en: saurolophus | saurolophus
ko[0]: 사우롤로푸스

note: ~ Description of monster "saurolophus"
en: A huge scaly dinosaur with hooves and a broad beak filled with hundreds of small teeth with a spiky head crest at the top of the skull reaching behind.
ko: 발굽과 수백 개의 작은 이빨이 가득한 넓은 부리를 가진 거대한 비늘 공룡으로, 두개골 꼭대기에는 뒤쪽까지 닿은 가시투성이 머리 볏이 있습니다.

note: ~ Monster name
en: edmontosaurus | edmontosaurus
ko[0]: 에드몬토사우루스

note: ~ Description of monster "edmontosaurus"
en: A huge scaly dinosaur with hooves and a broad toothless beak.  There are teeth deeper in the mouth.
ko: 발굽과 이빨 없는 넓은 부리를 가진 거대한 비늘 공룡입니다. 입 안에는 더 깊은 이빨이 있습니다.

note: ~ Monster name
en: parasaurolophus | parasaurolophus
ko[0]: 파라사우롤로푸스

note: ~ Description of monster "parasaurolophus"
en: A huge mottled dinosaur with four legs, a narrow beak, and a curved head crest.
ko: 네 개의 다리, 좁은 부리, 휘어진 머리 볏을 가진 거대하고 얼룩덜룩한 공룡입니다.

note: ~ Monster name
en: lambeosaurus | lambeosaurus
ko[0]: 람베오사우루스

note: ~ Description of monster "lambeosaurus"
en: A huge scaly dinosaur with a long stiff tail and hooves.  Has a narrow beak and a tall head crest that looks like a mitten with the thumb pointed up.
ko: 길고 뻣뻣한 꼬리와 발굽을 가진 거대한 비늘 공룡. 좁은 부리와 엄지손가락을 위로 향한 벙어리장갑처럼 생긴 높은 머리 볏을 가지고 있습니다.

note: ~ Monster name
en: corythosaurus | corythosaurus
ko[0]: 코리토사우루스

note: ~ Description of monster "corythosaurus"
en: A huge scaly dinosaur with a thick neck and tail and hooves.  Has a short beak and a tall rounded head crest.
ko: 두꺼운 목과 꼬리, 발굽을 가진 거대한 비늘 공룡입니다. 짧은 부리와 높고 둥근 머리 볏을 가지고 있습니다.

note: ~ Monster name
en: hypacrosaurus | hypacrosaurus
ko[0]: 히파크로사우루스

note: ~ Description of monster "hypacrosaurus"
en: A huge scaly dinosaur with a tall ridge down the back, a tail and hooves.  Has a short beak and a wide, rounded head crest.
ko: 등에는 높은 융기선과 꼬리, 발굽이 있는 거대한 비늘 공룡입니다. 짧은 부리와 넓고 둥근 머리 볏을 가지고 있습니다.

note: ~ Monster name
en: stegoceras | stegoceras
ko[0]: 스테고케라스

note: ~ Description of monster "stegoceras"
en: A small feathered bipedal dinosaur about the size of a goat.  It looks like a reptilian ostrich with a round hard-looking domed head.
ko: 염소만 한 크기의 작은 깃털 달린 두 발 공룡입니다. 파충류 타조처럼 생겼으며, 둥글고 단단해 보이는 돔형 머리를 가지고 있습니다.

note: ~ Monster name
en: pachycephalosaurus | pachycephalosaurus
ko[0]: 파키케팔로사우루스

note: ~ Description of monster "pachycephalosaurus"
en: A feathered bipedal dinosaur, standing as tall as a human.  It looks like a reptilian ostrich with a round hard-looking domed head.
ko: 깃털이 달린 두 발로 걷는 공룡으로, 사람 키만큼 키가 큽니다. 둥글고 단단해 보이는 돔형 머리를 가진 파충류 타조처럼 보입니다.

note: ~ Monster name
en: aquilops | aquilops
ko[0]: 아퀼롭스

note: ~ Description of monster "aquilops"
en: A small rhino-like dinosaur with a bony crest studded with small horns and a hooked beak.
ko: 작은 뿔과 굽은 부리가 달린 뼈로 된 볏을 가진 작은 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: leptoceratops | leptoceratops
ko[0]: 렙토케라톱스

note: ~ Description of monster "leptoceratops"
en: A rhino-like dinosaur with a bony crest and sharp beak able to walk on two legs and four.
ko: 뼈로 된 볏과 날카로운 부리를 가진 코뿔소와 비슷한 공룡으로, 두 발과 네 발로 걸을 수 있습니다.

note: ~ Monster name
en: zuniceratops | zuniceratops
ko[0]: 주니케라톱스

note: ~ Description of monster "zuniceratops"
en: A rhino-like dinosaur with a tall thin bony head crest, two long brow horns, and a beak.
ko: 키가 크고 가늘고 뼈로 된 머리 볏, 두 개의 긴 이마 뿔, 부리를 가진 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: lokiceratops | lokiceratops
ko[0]: 로키케라톱스

note: ~ Description of monster "lokiceratops"
en: A huge four-legged dinosaur with a bony crest featuring two horns that curve down like blades on either side with a long sharp horn above each eye and a short tail.
ko: 뼈로 된 볏과 양쪽으로 칼날처럼 휘어진 두 개의 뿔, 각 눈 위에 길고 날카로운 뿔과 짧은 꼬리를 가진 거대한 네 발 공룡입니다.

note: ~ Monster name
en: styracosaurus | styracosaurus
ko[0]: 스티라코사우루스

note: ~ Description of monster "styracosaurus"
en: A large stocky four-legged dinosaur with a bony crest with several long spikes and one large horn above the beak and a short tail.
ko: 뼈로 된 볏과 긴 가시 몇 개, 부리 위에 큰 뿔 하나, 짧은 꼬리를 가진 크고 땅딸막한 네 발 공룡입니다.

note: ~ Monster name
en: centrosaurus | centrosaurus
ko[0]: 켄트로사우루스

note: ~ Description of monster "centrosaurus"
en: A large stocky rhino-like dinosaur with a bony crest and one large horn above the nose.
ko: 코 위에 뼈로 된 볏과 큰 뿔 하나가 있는 크고 땅딸막한 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: einiosaurus | einiosaurus
ko[0]: 에이니오사우루스

note: ~ Description of monster "einiosaurus"
en: A large stocky rhino-like dinosaur with a tall bony crest and one large horn above the nose curving forward towards the beak.
ko: 코 위에 큰 뿔 하나가 있고 부리 쪽으로 휘어져 있으며 키가 크고 뼈로 된 볏이 있는 크고 땅딸막한 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: achelousaurus | achelousaurus
ko[0]: 아켈로우사우루스

note: ~ Description of monster "achelousaurus"
en: A large stocky rhino-like dinosaur with a tall bony crest with two long curved spikes and three rough bosses above the eyes and nose as well as a short tail and hooked beak.
ko: 키가 크고 뼈로 된 볏이 있는 크고 땅딸막한 코뿔소와 비슷한 공룡으로, 눈과 코 위에 두 개의 길고 굽은 가시와 세 개의 거친 돌기가 있으며, 짧은 꼬리와 굽은 부리를 가지고 있습니다.

note: ~ Monster name
en: pachyrhinosaurus | pachyrhinosaurus
ko[0]: 파키리노사우루스

note: ~ Description of monster "pachyrhinosaurus"
en: A massive four-legged dinosaur with a bony crest from which two curved horns and a broad bony nose emerge.  There is also a curved beak and short tail.
ko: 뼈로 된 볏을 가진 거대한 네 발 공룡으로, 그 볏에서 두 개의 굽은 뿔과 넓은 뼈로 된 코가 솟아 있습니다. 굽은 부리와 짧은 꼬리도 있습니다.

note: ~ Monster name
en: chasmosaurus | chasmosaurus
ko[0]: 카스모사우루스

note: ~ Description of monster "chasmosaurus"
en: A massive rhino-like dinosaur with a tall bony crest from which three short horns emerge above the eyes and beak.
ko: 눈과 부리 위로 세 개의 짧은 뿔이 솟아 있고 키가 크고 뼈로 된 볏이 있는 거대한 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: pentaceratops | pentaceratops
ko[0]: 펜타케라톱스

note: ~ Description of monster "pentaceratops"
en: A massive rhino-like dinosaur with a tall bony crest from which four long horns and a short nose horn emerge.
ko: 키가 크고 뼈로 된 볏이 있는 거대한 코뿔소와 비슷한 공룡으로, 4개의 긴 뿔과 짧은 코뿔이 튀어나와 있습니다.

note: ~ Monster name
en: kosmoceratops | kosmoceratops
ko[0]: 코스모케라톱스

note: ~ Description of monster "kosmoceratops"
en: A massive rhino-like dinosaur with an ornate spiked neck crest and two long horns curving up and to the sides from above its eyes.
ko: 눈 위에서 옆으로 휘어진 두 개의 긴 뿔과 화려한 가시가 있는 목 볏이 있는 거대한 코뿔소와 비슷한 공룡입니다.

note: ~ Monster name
en: torosaurus | torosaurus
ko[0]: 토로사우루스

note: ~ Description of monster "torosaurus"
en: A massive rhino-like dinosaur with a tall bony crest from which two long wicked horns emerge.
ko: 키가 크고 뼈로 된 볏이 있는 거대한 코뿔소와 비슷한 공룡으로, 볏에서 두 개의 길고 흉측한 뿔이 튀어나와 있습니다.

note: ~ Monster name
en: triceratops | triceratops
ko[0]: 트리케라톱스

note: ~ Description of monster "triceratops"
en: A massive rhino-like dinosaur with a bony crest from which three large horns emerge.
ko: 육중한 코뿔소를 닮은 공룡으로 뼈로 된 프릴과 세 개의 큰 뿔을 가지고 있습니다.

note: ~ Monster name
en: nanosaurus | nanosaurus
ko[0]: 나노사우루스

note: ~ Description of monster "nanosaurus"
en: A feathered bipedal dinosaur about the size of a cat with a small head and arms, long legs, and a tail.
ko: 고양이 정도의 크기에 머리와 팔이 작고 다리가 길며 꼬리가 있는 깃털 달린 두 발로 걷는 공룡입니다.

note: ~ Monster name
en: fona | fona
ko[0]: 포나

note: ~ Description of monster "fona"
en: A feathered bipedal dinosaur with claws and a long tail.  The dinosaur is the size of a large dog.
ko: 발톱과 긴 꼬리를 가진 깃털 달린 두 발 공룡입니다. 이 공룡은 큰 개만 한 크기입니다.

note: ~ Monster name
en: oryctodromeus | oryctodromeus
ko[0]: 오릭토드로메우스

note: ~ Description of monster "oryctodromeus"
en: A feathered bipedal dinosaur with long claws about the size of a turkey.
ko: 칠면조만한 크기의 기다란 발톱이 달린, 깃털로 덮인 이족보행 공룡입니다.

note: ~ Monster name
en: thescelosaurus | thescelosaurus
ko[0]: 테스켈로사우루스

note: ~ Description of monster "thescelosaurus"
en: A sturdily built feathered bipedal dinosaur with a long narrow beak and strong arms about the size of a cow.
ko: 튼튼한 몸집의 깃털이 달린 두 발로 걷는 공룡으로, 좁고 긴 부리와 소만한 크기의 강한 팔을 가지고 있습니다.

note: ~ Monster name
en: dimorphodon | dimorphodon
ko[0]: 디모르포돈

note: ~ Description of monster "dimorphodon"
en: A feathered flying reptile over three feet long, with short wings and a big colorful beak.
ko: 3피트 이상의 길이에 짧은 날개와 크고 화려한 부리를 가진 깃털이 달린 날아다니는 파충류입니다.

note: ~ Monster name
en: pteranodon | pteranodon
ko[0]: 프테라노돈

note: ~ Description of monster "pteranodon"
en: A large feathered flying reptile, with a long pointed toothless beak and a long pointy head crest.
ko: 크고 깃털이 달린 날아다니는 파충류로, 길고 뾰족한 이빨 없는 부리와 뾰족한 머리 볏이 있습니다.

note: ~ Monster name
en: quetzalcoatlus | quetzalcoatlus
ko[0]: 케찰코아틀루스

note: ~ Description of monster "quetzalcoatlus"
en: A huge feathered flying reptile, with a long pointed toothless beak and a long stiff neck.
ko: 길고 뾰족한 이빨 없는 부리와 길고 뻣뻣한 목을 가진 거대한 깃털 달린 날아다니는 파충류입니다.

note: ~ Monster name
en: mosasaurus | mosasaurus
ko[0]: 모사사우루스

note: ~ Description of monster "mosasaurus"
en: A huge aquatic reptile about the size of a house, with a ferocious crocodile-like head and powerful swimming fins.
ko: 집채만한 크기의 거대한 수생 파충류로, 사나운 악어와 같은 머리와 강력한 수영 지느러미를 가지고 있습니다.

note: ~ Monster name
en: shonisaurus | shonisaurus
ko[0]: 쇼니사우루스

note: ~ Description of monster "shonisaurus"
en: A huge aquatic reptile about the size of a house, with a long snout and swimming fins, similar to a swordfish.
ko: 집채만한 크기의 거대한 수생 파충류로, 칼치와 비슷한 긴 주둥이와 수영 지느러미를 가지고 있습니다.

note: ~ Monster name
en: plesiosaurus | plesiosaurus
ko[0]: 플레시오사우루스

note: ~ Description of monster "plesiosaurus"
en: A large aquatic reptile about the size of a car, with a ferocious crocodile-like head, a long neck, and four powerful swimming fins.
ko: 자동차 크기의 거대한 수생 파충류로, 사나운 악어와 같은 머리, 긴 목, 강력한 수영 지느러미 4개를 가지고 있습니다.

note: ~ Monster name
en: spinosaurus bio-operator | spinosaurus bio-operators
ko[0]: 스피노사우루스 바이오 오퍼레이터

note: ~ Description of monster "spinosaurus bio-operator"
en: A massive theropod with a huge fin on its back and a crocodile-like snout.  It is silver from armor plating and cybernetics crackle all over its body.  There seems to be a laser rifle mounted to its head.  It scans endlessly for its next target.
ko: 등에 거대한 지느러미와 악어 같은 주둥이를 가진 거대한 수각류. 갑옷으로 은빛을 띠고 온몸에는 사이버네틱 기술이 삐걱거린다. 머리에는 레이저 소총이 장착된 듯하다. 다음 표적을 찾아 끝없이 탐색한다.

note: ~ Targeting sound of special attack of monster "spinosaurus bio-operator"
en: "TARGET ACQUIRED."
ko: "목표를 획득했습니다."

note: ~ No ammo sound of special attack of monster "spinosaurus bio-operator"
en: TARGET ACQUIRED.  *beeeeeeeeep*.  OUT OF AMMO.
ko: 목표물 획득. *삐이이이이이이*. 탄약 없음.

note: ~ Monster name
en: tyrannosaurus bio-operator | tyrannosaurus bio-operators
ko[0]: 티라노사우루스 바이오 오퍼레이터

note: ~ Description of monster "tyrannosaurus bio-operator"
en: Enormous glowing teeth in a massive jaw, fierce eyes, and a powerful frame to drive it forward, short arms with large claws, with a feathered mullet and tail.  The entire body is studded with an intricate pattern of crackling bionics.
ko: 거대한 턱에는 크고 빛나는 이빨이 돋아 있고, 매서운 눈과 앞으로 나아가는 강력한 몸집, 커다란 발톱이 달린 짧은 팔, 깃털 달린 몸통과 꼬리가 특징입니다. 온몸에는 정교한 바이오닉 패턴이 박혀 있어 마치 딱딱거리는 듯한 느낌을 줍니다.

note: ~ Monster name
en: compsognathus bio-operator | compsognathus bio-operators
ko[0]: 콤프소그나투스 바이오 오퍼레이터

note: ~ Description of monster "compsognathus bio-operator"
en: A small fast-moving bipedal dinosaur dotted with crackling bionics.  Its sharp claws and teeth glow menacingly.
ko: 작고 빠르게 움직이는 두 발로 걷는 공룡으로, 딱딱거리는 바이오닉 장치가 곳곳에 박혀 있다. 날카로운 발톱과 이빨이 위협적으로 빛난다.

note: ~ Monster name
en: nedcolbertia bio-operator | nedcolbertia bio-operators
ko[0]: 네드콜베르티아 바이오 오퍼레이터

note: ~ Description of monster "nedcolbertia bio-operator" ~ Description of monster "gallimimus bio-operator" ~ Description of monster "struthiomimus bio-operator" ~ Description of monster "ornithomimus bio-operator"
en: A fast-moving feathered bipedal dinosaur dotted with crackling bionics.  Its curved claws glow menacingly.
ko: 치직거리는 바이오닉이 군데군데 박힌, 날렵하고 깃털로 덮인 이족보행 공룡입니다. 구부러진 발톱이 위협적으로 빛납니다.

note: ~ Monster name
en: gallimimus bio-operator | gallimimus bio-operators
ko[0]: 갈리미무스 바이오 오퍼레이터

note: ~ Monster name
en: struthiomimus bio-operator | struthiomimus bio-operators
ko[0]: 스트루티오미무스 바이오 오퍼레이터

note: ~ Monster name
en: ornithomimus bio-operator | ornithomimus bio-operators
ko[0]: 오르니토미무스 바이오 오퍼레이터

note: ~ Monster name
en: albertonykus bio-operator | albertonykus bio-operators
ko[0]: 알베르토니쿠스 바이오 오퍼레이터

note: ~ Description of monster "albertonykus bio-operator"
en: A fast-moving feathered bipedal dinosaur dotted with crackling bionics and a long tail.
ko: 딱딱거리는 바이오닉 장치와 긴 꼬리를 가지고 있으며 빠르게 움직이는 깃털이 달린 두 발로 걷는 공룡입니다.

note: ~ Monster name
en: saurornitholestes bio-operator | saurornitholestes bio-operators
ko[0]: 사우로르니톨레스테스 바이오 오퍼레이터

note: ~ Description of monster "saurornitholestes bio-operator" ~ Description of monster "velociraptor bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics.  Its small, hooked claws glow menacingly.
ko: 치직거리는 바이오닉이 군데군데 박힌, 작고 깃털로 덮인 이족보행 공룡입니다. 작은 갈고리 모양 발톱이 위협적으로 빛납니다.

note: ~ Monster name
en: velociraptor bio-operator | velociraptor bio-operators
ko[0]: 벨로시랩터 바이오 오퍼레이터

note: ~ Monster name
en: deinonychus bio-operator | deinonychus bio-operators
ko[0]: 데이노니쿠스 바이오 오퍼레이터

note: ~ Description of monster "deinonychus bio-operator"
en: A bipedal dinosaur covered with feathers and crackling bionics.  Each foot has a large glowing sickle-like claw.
ko: 치직거리는 바이오닉과 깃털로 덮인 이족보행 공룡입니다. 양발에 낫처럼 생긴 커다란 발톱이 자라나 빛나고 있습니다.

note: ~ Monster name
en: dromaeosaurus bio-operator | dromaeosaurus bio-operators
ko[0]: 드로마에오사우루스 바이오 오퍼레이터

note: ~ Description of monster "dromaeosaurus bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics.  Its small, hooked claws and many sharp teeth glow menacingly.
ko: 딱딱거리는 바이오닉 장치가 점점이 박힌 깃털 달린 작은 두 발 공룡. 작고 굽은 발톱과 수많은 날카로운 이빨이 위협적으로 빛난다.

note: ~ Monster name
en: stenonychosaurus bio-operator | stenonychosaurus bio-operators
ko[0]: 스테노니코사우루스 바이오 오퍼레이터

note: ~ Description of monster "stenonychosaurus bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics.  Each foot has a large glowing sickle-like claw.
ko: 딱딱거리는 바이오닉 장치가 점점이 박힌 깃털 달린 작은 두 발 공룡. 각 발에는 크고 빛나는 낫 모양의 발톱이 달려 있다.

note: ~ Monster name
en: eoraptor bio-operator | eoraptor bio-operators
ko[0]: 에오랩터 바이오 오퍼레이터

note: ~ Description of monster "eoraptor bio-operator"
en: A small bipedal dinosaur dotted with crackling bionics with long arms.  The sharp teeth glow menacingly
ko: 딱딱거리는 바이오닉 장치가 점점이 박힌 작은 두 발 공룡. 긴 팔. 날카로운 이빨이 위협적으로 빛난다.

note: ~ Monster name
en: amargasaurus bio-operator | amargasaurus bio-operators
ko[0]: 아마르가사우루스 바이오 오퍼레이터

note: ~ Description of monster "amargasaurus bio-operator"
en: Massive, long-necked, four-legged dinosaur dotted with crackling bionics.  The whip-like tail and two rows of tall spines running down the neck and back glow menacingly.
ko: 거대하고 긴 목과 네 발 달린 공룡. 삐걱거리는 바이오닉 장치가 곳곳에 박혀 있다. 채찍 같은 꼬리와 목과 등을 따라 길게 뻗은 두 줄의 긴 가시가 위협적으로 빛난다.

note: ~ Monster name
en: dryosaurus bio-operator | dryosaurus bio-operators
ko[0]: 드리오사우루스 바이오 오퍼레이터

note: ~ Description of monster "dryosaurus bio-operator"
en: A long-necked bipedal dinosaur dotted with crackling bionics with long legs and short arms.  Its hooked beak glows menacingly.
ko: 긴 목과 두 발로 걷는 공룡. 딱딱거리는 바이오닉 장치가 곳곳에 박혀 있고, 긴 다리와 짧은 팔을 가지고 있다. 굽은 부리는 위협적으로 빛난다.

note: ~ Monster name
en: stegoceras bio-operator | stegoceras bio-operators
ko[0]: 스테고사우루스 바이오 오퍼레이터

note: ~ Description of monster "stegoceras bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics and sporting a round hard-looking domed head.  Its curved claws glow menacingly.
ko: 작은 깃털 달린 두 발 공룡. 딱딱거리는 바이오닉 장치가 점점이 박혀 있고, 둥글고 단단해 보이는 돔형 머리를 가지고 있다. 휘어진 발톱은 위협적으로 빛난다.

note: ~ Monster name
en: pachycephalosaurus bio-operator | pachycephalosaurus bio-operators
ko[0]: 파키케팔로사우루스 바이오 오퍼레이터

note: ~ Description of monster "pachycephalosaurus bio-operator"
en: A feathered bipedal dinosaur dotted with crackling bionics and sporting a round hard-looking domed head.  Its curved claws glow menacingly.
ko: 깃털 달린 두 발 공룡으로, 딱딱거리는 바이오닉 장치가 점점이 박혀 있고, 둥글고 단단해 보이는 돔형 머리를 가지고 있습니다. 굽은 발톱은 위협적으로 빛납니다.

note: ~ Monster name
en: aquilops bio-operator | aquilops bio-operators
ko[0]: 아퀼롭스 바이오 오퍼레이터

note: ~ Description of monster "aquilops bio-operator"
en: A small four legged dinosaur dotted with crackling bionics with a glowing beak and small horns
ko: 빛나는 부리와 작은 뿔을 가진 딱딱거리는 바이오닉 장치가 점점이 박힌 작은 네 발 공룡

note: ~ Monster name
en: triceratops bio-operator | triceratops bio-operators
ko[0]: 트리케라톱스 바이오 오퍼레이터

note: ~ Description of monster "triceratops bio-operator"
en: A massive three-horned four-legged dinosaur dotted with crackling bionics.  The horns glow menacingly.
ko: 뿔이 세 개, 다리가 네 개 달린 거대한 공룡. 딱딱거리는 바이오닉 장치가 곳곳에 박혀 있다. 뿔은 위협적으로 빛난다.

note: ~ Monster name
en: nanosaurus bio-operator | nanosaurus bio-operators
ko[0]: 나노사우루스 바이오 오퍼레이터

note: ~ Description of monster "nanosaurus bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics.  The tiny claws glow menacingly.
ko: 딱딱거리는 바이오닉 장치가 점점이 박힌 깃털 달린 두 발로 걷는 작은 공룡. 작은 발톱이 위협적으로 빛난다.

note: ~ Monster name
en: oryctodromeus bio-operator | oryctodromeus bio-operators
ko[0]: 오릭토드로메우스 바이오 오퍼레이터

note: ~ Description of monster "oryctodromeus bio-operator"
en: A small feathered bipedal dinosaur dotted with crackling bionics.  The claws glow menacingly.
ko: 딱딱거리는 바이오닉 장치가 점점이 박힌 깃털 달린 두 발로 걷는 작은 공룡. 발톱이 위협적으로 빛난다.

note: ~ Monster name
en: dimorphodon bio-operator | dimorphodon bio-operators
ko[0]: 디모르포돈 바이오 오퍼레이터

note: ~ Description of monster "dimorphodon bio-operator"
en: A feathered flying reptile with short wings dotted with crackling bionics and a colorful glowing beak.
ko: 깃털로 덮인 비행형 파충류입니다. 짧은 날개와 알록달록한 빛을 내는 부리, 그리고 치직거리는 바이오닉이 군데군데 박힌 것이 눈에 띕니다.

note: ~ Monster name
en: fungal dilophosaurus zombie | fungal dilophosaurus zombies
ko[0]:  진균 딜로포사우루스 좀비

note: ~ Description of monster "fungal dilophosaurus zombie"
en: Once a predator dinosaur with sharp teeth and two prominent bony crests on its head, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh with a colorful frill of interwoven mushrooms.
ko: 한때 날카로운 이빨과 머리에 두 개의 뚜렷한 뼈 볏을 가진 포식 공룡이었던 이 공룡은 이제 입, 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 솟아나와 곰팡이로 뒤덮인 살덩어리를 휘청거리며 붙잡고 있으며, 다채로운 버섯 주름이 얽혀 있습니다.

note: ~ Monster name
en: fungal ceratosaurus zombie | fungal ceratosaurus zombies
ko[0]: 진균 케라토사우루스 좀비

note: ~ Description of monster "fungal ceratosaurus zombie"
en: Once an enormous, scaly dinosaur studded with bony spikes with colorful horns, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered scales and spikes.
ko: 한때 형형색색의 뿔과 가시뼈 비늘로 덮인 거대한 공룡이었지만, 이제는 진균이 그 입, 눈, 그리고 다른 온갖 구멍에서 뻗어나와 진균 덮인 비늘과 가시뼈 위로 꾸물거리는 덩어리를 형성하고 있습니다.

note: ~ Monster name
en: fungal spinosaurus zombie | fungal spinosaurus zombies
ko[0]: 진균 스피노사우루스 좀비

note: ~ Description of monster "fungal spinosaurus zombie"
en: Once an enormous crocodile-headed carnivorous dinosaur with a sail on its back, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 등에 돛을 달고 악어 머리를 한 거대한 육식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 엄청나게 흔들리며 서로 붙어 있습니다.

note: ~ Monster name
en: fungal torvosaurus zombie | fungal torvosaurus zombies
ko[0]: 진균 토르보사우루스 좀비

note: ~ Description of monster "fungal torvosaurus zombie"
en: Once a bipedal dinosaur with a large head, long sharp teeth, short strong arms, and long tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 큰 머리, 길고 날카로운 이빨, 짧고 강한 팔, 긴 꼬리를 가진 두 발로 걷는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal allosaurus zombie | fungal allosaurus zombies
ko[0]: 진균 알로사우루스 좀비

note: ~ Description of monster "fungal allosaurus zombie"
en: Once a large predatory bipedal dinosaur with a broad scaly back, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 넓은 비늘이 있는 등을 가진 거대한 육식 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 흔들거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal acrocanthosaurus zombie | fungal acrocanthosaurus zombies
ko[0]: 진균 아크로칸토사우루스 좀비

note: ~ Description of monster "fungal acrocanthosaurus zombie"
en: Once a huge predatory bipedal dinosaur, with a tall ridge running down the length of its back covered with heavy muscles and showing teeth curved and serrated like sawblades, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 거대한 육식 두 발 공룡이었던 이 공룡은 등을 따라 높은 능선이 뻗어 있고 무거운 근육으로 덮여 있었으며 톱날처럼 휘어져 톱니 모양의 이빨이 보였다. 이제 곰팡이 덩굴이 입과 눈, 다른 구멍에서 솟아나와 곰팡이로 덮인 살덩어리를 흔들거리며 붙잡고 있다.

note: ~ Monster name
en: fungal giganotosaurus zombie | fungal giganotosaurus zombies
ko[0]: 진균 기가노토사우루스 좀비

note: ~ Description of monster "fungal giganotosaurus zombie"
en: Once a huge predatory bipedal dinosaur showing teeth curved and serrated like sawblades, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 톱날처럼 휘어지고 톱니 모양의 이빨을 가진 거대한 육식성 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 힘겹게 붙잡고 있습니다.

note: ~ Monster name
en: fungal siats zombie | fungal siats zombies
ko[0]: 진균 시아츠 좀비

note: ~ Description of monster "fungal siats zombie"
en: Once a huge predatory bipedal dinosaur with long claws and strong arms for grappling, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 긴 발톱과 잡기에 적합한 강한 팔을 가진 거대한 육식성 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 흔들거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal dryptosaurus zombie | fungal dryptosaurus zombies
ko[0]: 진균 드립토사우루스 좀비

note: ~ Description of monster "fungal dryptosaurus zombie"
en: Once a large predatory bipedal dinosaur with sharp teeth and claws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 날카로운 이빨과 발톱을 가진 거대한 육식 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 흔들거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal appalachiosaurus zombie | fungal appalachiosaurus zombies
ko[0]: 진균 아팔래치오사우루스 좀비

note: ~ Description of monster "fungal appalachiosaurus zombie" ~ Description of monster "fungal gorgosaurus zombie"
en: Once a huge predatory bipedal dinosaur with massive jaws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 거대한 턱을 가진 육식성 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 힘겹게 붙잡고 있습니다.

note: ~ Monster name
en: fungal gorgosaurus zombie | fungal gorgosaurus zombies
ko[0]: 진균 고르고사우루스 좀비

note: ~ Monster name
en: fungal albertosaurus zombie | fungal albertosaurus zombies
ko[0]: 진균 알베르토사우루스 좀비

note: ~ Description of monster "fungal albertosaurus zombie"
en: Once a huge predatory bipedal dinosaur with long claws and massive jaws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때 긴 발톱과 거대한 턱을 가진 거대한 육식 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살덩어리를 힘겹게 붙잡고 있습니다.

note: ~ Monster name
en: fungal qianzhousaurus zombie | fungal qianzhousaurus zombies
ko[0]: 진균 첸저우사우루스 좀비

note: ~ Description of monster "fungal qianzhousaurus zombie"
en: This was once a large, bipedal, feather-covered dinosaur with a long, gator-like mouth with sharp teeth.  Now fungal tendrils sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때는 깃털로 뒤덮인 커다란 두 발 공룡이었는데, 악어처럼 긴 입과 날카로운 이빨을 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal nanuqsaurus zombie | fungal nanuqsaurus zombies
ko[0]: 진균 나누크사우루스 좀비

note: ~ Description of monster "fungal nanuqsaurus zombie" ~ Description of monster "fungal daspletosaurus zombie"
en: This was once a large, bipedal dinosaur with a long, sharp teeth.  Now fungal tendrils sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때는 길고 날카로운 이빨을 가진 커다란 두 발 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 어슬렁거리며 서로 붙어 있습니다.

note: ~ Monster name
en: fungal daspletosaurus zombie | fungal daspletosaurus zombies
ko[0]: 진균 다스플레토사우루스 좀비

note: ~ Monster name
en: fungal z-rex | fungal z-rexes
ko[0]: 티라노사우루스 좀비 진균

note: ~ Description of monster "fungal z-rex"
en: Once a huge predatory bipedal dinosaur with massive sharp teeth, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 거대하고 날카로운 이빨을 가진 육식성 두 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 엄청나게 흔들리며 서로 붙어 있습니다.

note: ~ Monster name
en: fungal nedcolbertia zombie | fungal nedcolbertia zombies
ko[0]: 균류 네드콜베르티아 좀비

note: ~ Description of monster "fungal nedcolbertia zombie" ~ Description of monster "fungal gallimimus zombie" ~ Description of monster "fungal struthiomimus zombie" ~ Description of monster "fungal ornithomimus zombie"
en: Once a feathered, plant-eating, bipedal dinosaur, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.
ko: 한때 깃털이 있고, 식물을 먹고, 두 발로 걷는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나, 곰팡이로 뒤덮인 거대한 깃털 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal gallimimus zombie | fungal gallimimus zombies
ko[0]: 진균 갈리미무스 좀비

note: ~ Monster name
en: fungal struthiomimus zombie | fungal struthiomimus zombies
ko[0]: 진균 스트루티오미무스 좀비

note: ~ Monster name
en: fungal ornithomimus zombie | fungal ornithomimus zombies
ko[0]: 진균 오르니토미무스 좀비

note: ~ Monster name
en: fungal falcarius zombie | fungal falcarius zombies
ko[0]: 균류 팔카리우스 좀비

note: ~ Description of monster "fungal falcarius zombie"
en: Once a feathered bipedal plant eating dinosaur with long claws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 한때 긴 발톱을 가진 깃털 달린 두 발로 걷는 식물을 먹는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 깃털 덩어리를 뭉쳐 지탱하고 있습니다.

note: ~ Monster name
en: fungal therizinosaurus zombie | fungal therizinosaurus zombies
ko[0]: 진균 테리지노사우루스 좀비

note: ~ Description of monster "fungal therizinosaurus zombie"
en: Once a huge feathered bipedal plant eating dinosaur with long claws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 한때 긴 발톱을 가진 거대한 깃털 달린 두 발로 걷는 식물을 먹는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 깃털 덩어리를 뭉쳐 지탱하고 있습니다.

note: ~ Monster name
en: fungal nothronychus zombie | fungal nothronychus zombies
ko[0]: 진균 노트로니쿠스 좀비

note: ~ Description of monster "fungal nothronychus zombie"
en: Once a large feathered bipedal plant eating dinosaur with sharp curved claws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 한때 날카롭고 굽은 발톱을 가진 깃털이 달린 두 발로 걷는 식물을 먹는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 깃털 덩어리를 뭉쳐 지탱하고 있습니다.

note: ~ Monster name
en: fungal anzu zombie | fungal anzu zombies
ko[0]: 진균 안주 좀비

note: ~ Description of monster "fungal anzu zombie"
en: Once a large feathered bipedal dinosaur with a long neck and claws, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 한때 긴 목과 발톱을 가진 커다란 깃털 달린 두 발로 걷는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 깃털 덩어리를 뭉쳐 지탱하고 있습니다.

note: ~ Monster name
en: fungal deinonychus zombie | fungal deinonychus zombies
ko[0]: 진균 데이노니쿠스 좀비

note: ~ Description of monster "fungal deinonychus zombie"
en: Once a feathered, carnivorous dinosaur with a large, sickle-shaped talon on each foot, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 깃털이 달린 육식 공룡이었으며, 각 발에는 낫 모양의 큰 발톱이 있었고, 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal utahraptor zombie | fungal utahraptor zombies
ko[0]: 진균 유타랍토르 좀비

note: ~ Description of monster "fungal utahraptor zombie"
en: Once a large, feathered, meat-eating dinosaur with a sickle-shaped talon on each foot, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 각 발에 낫 모양의 발톱이 달린 크고 깃털이 달린 육식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal sarahsaurus zombie | fungal sarahsaurus zombies
ko[0]: 진균 사라사우루스 좀비

note: ~ Description of monster "fungal sarahsaurus zombie"
en: This was once a long-necked, bipedal plant eating dinosaur with a long tail.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 한때는 긴 목과 두 발로 걸으며 긴 꼬리를 가진 초식 공룡이었습니다. 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍들에서 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal anchisaurus zombie | fungal anchisaurus zombies
ko[0]: 진균 안키사우루스 좀비

note: ~ Description of monster "fungal anchisaurus zombie"
en: This was once a four legged plant eating dinosaur with a long neck and leathery skin.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together a large shambling mass of mold-covered flesh.
ko: 한때는 긴 목과 가죽 같은 피부를 가진 네 발 달린 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal issi zombie | fungal issi zombies
ko[0]: 진균 잇시 좀비

note: ~ Description of monster "fungal issi zombie"
en: This was once a large, long-necked, bipedal plant eating dinosaur with a long tail.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together a large shambling mass of mold-covered flesh.
ko: 한때는 크고 긴 목과 긴 꼬리를 가진 두 발로 걷는 초식 공룡이었습니다. 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍들에서 돋아나 곰팡이로 뒤덮인 살덩어리를 휘청거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal moabosaurus zombie | fungal moabosaurus zombies
ko[0]: 균류 모아보사우루스 좀비

note: ~ Description of monster "fungal moabosaurus zombie"
en: This was once a huge, long-necked, four-legged dinosaur with a long tail.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때는 거대하고 긴 목과 네 발, 긴 꼬리를 가진 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 어슬렁거리며 거대하게 뭉쳐 있습니다.

note: ~ Monster name
en: fungal haplocanthosaurus zombie | fungal haplocanthosaurus zombies
ko[0]: 진균 하플로칸토사우루스 좀비

note: ~ Description of monster "fungal haplocanthosaurus zombie"
en: This was once a huge, long-necked, four-legged plant eating dinosaur with a long tail.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때는 거대하고 긴 목과 네 발, 긴 꼬리를 가진 초식 공룡이었습니다. 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍들에서 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 휘청거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal amargasaurus zombie | fungal amargasaurus zombies
ko[0]: 진균 아마르가사우루스 좀비

note: ~ Description of monster "fungal amargasaurus zombie"
en: This was once a huge, long-necked, four-legged plant eating dinosaur with a whip-like tail and spiked neck.  Now fungal tendrils sprout from the mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때는 거대하고 긴 목에 네 발로 걷는 초식 공룡으로, 채찍 같은 꼬리와 가시가 돋은 목을 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 살덩어리를 휘청거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal apatosaurus zombie | fungal apatosaurus zombies
ko[0]: 진균 아파토사우루스 좀비

note: ~ Description of monster "fungal apatosaurus zombie"
en: Once a massive, long-necked, four-legged plant eating dinosaur with a long, whip-like tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 길고 채찍 같은 꼬리를 가진 거대하고 긴 목과 네 발의 식물을 먹는 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 거대하고 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal brontosaurus zombie | fungal brontosaurus zombies
ko[0]: 진균 브론토사우루스 좀비

note: ~ Description of monster "fungal brontosaurus zombie"
en: This was once a massive, long-necked, four-legged dinosaur herbivore with a bulky torso and a long, whip-like tail.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 덩치가 크고 목이 길며 네 발로 걷는 초식 공룡으로, 큼직한 몸통과 채찍처럼 긴 꼬리를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나, 곰팡이로 뒤덮인 거대한 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal diplodocus zombie | fungal diplodocus zombies
ko[0]: 진균 디플로토쿠스 좀비

note: ~ Description of monster "fungal diplodocus zombie"
en: Once a huge, long-necked, four-legged plant eating dinosaur with a tiny head and long, whip-like tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때는 크고 긴 목과 네 개의 다리를 가진 식물을 먹는 공룡이었는데, 작은 머리와 채찍처럼 긴 꼬리가 달려 있었고, 이제는 입과 눈, 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 엄청나게 흔들리며 매달려 있습니다.

note: ~ Monster name
en: fungal barosaurus zombie | fungal barosaurus zombies
ko[0]: 진균 바로사우루스 좀비

note: ~ Description of monster "fungal barosaurus zombie" ~ Description of monster "fungal camarasaurus zombie"
en: Once a huge, long-necked, four-legged plant eating dinosaur with a long, whip-like tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때는 길고 채찍 같은 꼬리를 가진 거대하고 긴 목과 네 개의 다리를 가진 식물을 먹는 공룡이었으며, 이제는 입과 눈, 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 거대한 살덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal camarasaurus zombie | fungal camarasaurus zombies
ko[0]: 진균 카마라사우루스 좀비

note: ~ Monster name
en: fungal brachiosaurus zombie | fungal brachiosaurus zombies
ko[0]: 진균 브라키오사우루스 좀비

note: ~ Description of monster "fungal brachiosaurus zombie"
en: Once a gigantic, long-necked, four-legged plant eating dinosaur with longer forelegs and a long, whip-like tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 거대하고 긴 목과 네 개의 다리를 가진 식물을 먹는 공룡이었던 이 공룡은 긴 앞다리와 채찍처럼 긴 꼬리를 가지고 있었으며, 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리가 엄청나게 흔들리며 움직이고 있습니다.

note: ~ Monster name
en: fungal astrodon zombie | fungal astrodon zombies
ko[0]: 균류 아스트로돈 좀비

note: ~ Description of monster "fungal astrodon zombie"
en: Once a gigantic, long-necked, four-legged plant eating dinosaur with a huge nose, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 거대하고 긴 목과 네 개의 다리를 가진 식물을 먹는 공룡이었으며, 거대한 코와 곰팡이 덩굴이 이제 입, 눈, 다른 구멍에서 솟아나와 곰팡이로 뒤덮인 살덩어리를 거대하고 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal alamosaurus zombie | fungal alamosaurus zombies
ko[0]: 진균 알라모사우루스 좀비

note: ~ Description of monster "fungal alamosaurus zombie"
en: Once a gigantic, long-necked, four-legged plant eating dinosaur with longer forelegs and spiked tail protected by natural bone armor, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh.
ko: 한때 거대하고 긴 목과 네 개의 다리를 가진 식물을 먹는 공룡이었던 이 공룡은 긴 앞다리와 가시가 난 꼬리를 가지고 있으며, 자연적인 뼈 갑옷으로 보호받았습니다. 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 돋아나 곰팡이로 뒤덮인 살덩어리가 엄청나게 흔들리며 움직이고 있습니다.

note: ~ Monster name
en: fungal stegosaurus zombie | fungal stegosaurus zombies
ko[0]: 진균 스테고사우루스 좀비

note: ~ Description of monster "fungal stegosaurus zombie"
en: This was once a large, four-legged dinosaur herbivore with a spiked tail and tall bone plates jutting from its back.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 가시가 돋은 꼬리와 등에서 튀어나온 긴 뼈판을 가진 커다란 네 발 달린 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal hesperosaurus zombie | fungal hesperosaurus zombies
ko[0]: 진균 헤스페로사우루스 좀비

note: ~ Description of monster "fungal hesperosaurus zombie"
en: This was once a large, four-legged dinosaur herbivore with a spiked tail and long bone plates jutting from its back.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 가시가 돋은 꼬리와 등에서 튀어나온 긴 뼈판을 가진 커다란 네 발 공룡 초식동물이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal gastonia zombie | fungal gastonia zombies
ko[0]: 진균 가스토니아 좀비

note: ~ Description of monster "fungal gastonia zombie"
en: Once a heavily armored four legged dinosaur with a long tail, a beak, and large shoulder spikes, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 긴 꼬리, 부리, 큰 어깨 가시를 가진, 무거운 갑옷을 두른 네 발 공룡이었던 이 공룡은 이제 입, 눈, 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal gargoyleosaurus zombie | fungal gargoyleosaurus zombies
ko[0]: 진균 가르고일레오사우루스 좀비

note: ~ Description of monster "fungal gargoyleosaurus zombie"
en: Once a lightly armored four legged dinosaur with a rigid spiked tail, a beak, and sturdy spikes along the sides, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 딱딱한 가시가 난 꼬리, 부리, 옆구리에 굵은 가시가 있는, 가볍게 무장한 네 발 공룡이었던 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal sauropelta zombie | fungal sauropelta zombies
ko[0]: 진균 사우로펠타 좀비

note: ~ Description of monster "fungal sauropelta zombie"
en: Once a heavily armored four legged dinosaur with a beak, a long tail, and long wicked-looking spikes jutting out of the neck, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 부리, 긴 꼬리, 목에서 튀어나온 길고 흉측한 가시를 가진, 무거운 갑옷을 입은 네 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal nodosaurus zombie | fungal nodosaurus zombies
ko[0]: 진균 노도사우루스 좀비

note: ~ Description of monster "fungal nodosaurus zombie"
en: Once a heavily armored four legged dinosaur with a beak and large bony plates covering the back, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 부리와 등을 덮은 큰 뼈판이 달린, 무거운 갑옷을 입은 네 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal panoplosaurus zombie | fungal panoplosaurus zombies
ko[0]: 진균 파노플로사우루스 좀비

note: ~ Description of monster "fungal panoplosaurus zombie"
en: Once a heavily armored four legged dinosaur with a lumpy armored head with a beak and thick plates protecting the cheeks, thick back armor, and small short spikes along the sides, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때는 부리와 뺨을 보호하는 두꺼운 판이 달린 덩이진 머리, 두꺼운 등갑, 옆구리를 따라 작고 짧은 가시가 있는 무거운 갑옷을 입은 네 발 달린 공룡이었고, 이제 입과 눈, 다른 구멍에서 곰팡이 덩굴이 솟아나 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩이를 붙잡고 있습니다.

note: ~ Monster name
en: fungal edmontonia zombie | fungal edmontonia zombies
ko[0]: 진균 에드몬토니아 좀비

note: ~ Description of monster "fungal edmontonia zombie"
en: Once something like a gigantic armadillo-dinosaur hybrid with long, bony spikes, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 길고 뼈가 많은 가시와 곰팡이 덩굴이 있는 거대한 아르마딜로-공룡 잡종과 같은 존재였던 이 괴물은 이제 입과 눈, 그리고 다른 구멍에서 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 유지하고 있습니다.

note: ~ Monster name
en: fungal zuul zombie | fungal zuul zombies
ko[0]: 진균 주울 좀비

note: ~ Description of monster "fungal zuul zombie"
en: Once a four-legged armored dinosaur covered with spikes with a wicked club tail, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 가시로 뒤덮인 네 발 달린 갑옷 공룡이었고 흉악한 곤봉 모양의 꼬리가 달려 있었지만, 이제는 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal dyoplosaurus zombie | fungal dyoplosaurus zombies
ko[0]: 진균 디오플로사우루스 좀비

note: ~ Description of monster "fungal dyoplosaurus zombie"
en: Once a heavily armored four legged dinosaur with a beak and a long tail ending in a spiked club of bone, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 부리와 긴 꼬리 끝에 가시가 박힌 곤봉 모양의 뼈가 달린, 무거운 갑옷을 두른 네 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 이루고 있습니다.

note: ~ Monster name
en: fungal ankylosaurus zombie | fungal ankylosaurus zombies
ko[0]: 진균 안킬로사우루스 좀비

note: ~ Description of monster "fungal ankylosaurus zombie"
en: Once a heavily armored four legged dinosaur with a long tail ending in a massive spiked club of bone, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh and bone.
ko: 한때는 뼈로 만든 거대한 뾰족한 곤봉 모양의 긴 꼬리가 달린, 무거운 갑옷을 두른 네 발 공룡이었으나, 이제는 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 거대한 덩어리를 이루고 있습니다.

note: ~ Monster name
en: fungal euoplocephalus zombie | fungal euoplocephalus zombies
ko[0]: 진균 유오플로케팔루스 좀비

note: ~ Description of monster "fungal euoplocephalus zombie"
en: Once a heavily armored four legged dinosaur with a horny beak, two bony rings protecting the neck, and a long tail ending in a heavy club of bone, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh and bone.
ko: 한때 뿔이 난 부리, 목을 보호하는 두 개의 뼈 고리, 뼈로 된 무거운 곤봉으로 끝나는 긴 꼬리를 가진, 무거운 갑옷을 입은 네 발 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 거대한 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal scolosaurus zombie | fungal scolosaurus zombies
ko[0]: 진균 스콜로사우루스 좀비

note: ~ Description of monster "fungal scolosaurus zombie"
en: Once a heavily armored four legged dinosaur with several long spikes along the back and a long spiked tail ending in a club of bone, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered flesh and bone.
ko: 한때 등에는 긴 가시가 여러 개 있었고, 꼬리는 뼈로 된 곤봉처럼 끝이 나 있었으며, 무거운 갑옷을 입은 네 발 달린 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 솟아나와 곰팡이로 뒤덮인 살과 뼈로 이루어진 거대한 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal tenontosaurus zombie | fungal tenontosaurus zombies
ko[0]: 진균 테논토사우루스 좀비

note: ~ Description of monster "fungal tenontosaurus zombie"
en: This was once a feathered, four-legged dinosaur with a beak and a broad long tail.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.
ko: 이 공룡은 한때 부리와 넓고 긴 꼬리를 가진 깃털 달린 네 발 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 깃털 덩어리를 지탱하고 있습니다.

note: ~ Monster name
en: fungal dryosaurus zombie | fungal dryosaurus zombies
ko[0]: 진균 드리오사우루스 좀비

note: ~ Description of monster "fungal dryosaurus zombie"
en: This was once a small feathered dinosaur with short arms, a long neck, and a horned beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.
ko: 이 공룡은 한때 짧은 팔, 긴 목, 그리고 뿔 달린 부리를 가진 작은 깃털 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 거대한 깃털 덩어리를 휘청거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal camptosaurus zombie | fungal camptosaurus zombies
ko[0]: 진균 캄프토사우루스 좀비

note: ~ Description of monster "fungal camptosaurus zombie"
en: This was once a large, feathered, bipedal dinosaur with strong legs, broad shoulders, and a pointed beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together an enormous shambling mass of mold-covered feathers.
ko: 이 공룡은 한때 튼튼한 다리, 넓은 어깨, 그리고 뾰족한 부리를 가진 크고 깃털이 달린 두 발로 걷는 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴손이 돋아나 곰팡이로 뒤덮인 거대한 깃털 덩어리를 휘청거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal iguanodon zombie | fungal iguanodon zombies
ko[0]: 균류 이구아노돈 좀비

note: ~ Description of monster "fungal iguanodon zombie"
en: Once a bulky, beaked four-legged dinosaur herbivore with spiky thumbs, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 뾰족한 엄지손가락을 가진 덩치 큰 부리와 네 발의 공룡 초식동물이었던 이 공룡은 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal eolambia zombie | fungal eolambia zombies
ko[0]: 균류 에오람비아 좀비

note: ~ Description of monster "fungal eolambia zombie"
en: Once a beaked, slender four-legged dinosaur herbivore with a long neck, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 부리가 있고, 가늘고, 네 발로 걷는 초식 공룡이었으며, 긴 목을 가지고 있었고, 이제 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal hadrosaurus zombie | fungal hadrosaurus zombies
ko[0]: 진균 하드로사우루스 좀비

note: ~ Description of monster "fungal hadrosaurus zombie"
en: Once a bulky, beaked four-legged dinosaur herbivore, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 덩치가 크고 부리가 있는 네 발 달린 초식 공룡이었지만, 이제는 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal maiasaura zombie | fungal maiasaura zombies
ko[0]: 진균 마이아사우라 좀비

note: ~ Description of monster "fungal maiasaura zombie"
en: This was once a huge, four-legged dinosaur herbivore with hooves, a heavy tail, and a flat beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 발굽, 두꺼운 꼬리, 그리고 납작한 부리를 가진 거대한 네 발 공룡 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 비틀거리는 덩어리를 이루고 있습니다.

note: ~ Monster name
en: fungal gryposaurus zombie | fungal gryposaurus zombies
ko[0]: 진균 그리포사우루스 좀비

note: ~ Description of monster "fungal gryposaurus zombie"
en: Once a huge, four-legged dinosaur herbivore with a toothless beak and a narrow arching nasal hump, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 이빨이 없는 부리와 좁고 휘어진 코뼈를 가진 거대하고 네 발 달린 초식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal prosaurolophus zombie | fungal prosaurolophus zombies
ko[0]: 진균 프로사우롤로푸스 좀비

note: ~ Description of monster "fungal prosaurolophus zombie"
en: Once a huge, four-legged dinosaur herbivore with hooves and a broad beak and a small nasal crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 발굽과 넓은 부리, 작은 코 볏이 있는 거대하고 네 발 달린 초식 공룡이었으나, 이제는 곰팡이 덩굴이 입과 눈, 다른 구멍에서 솟아나와 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal saurolophus zombie | fungal saurolophus zombies
ko[0]: 진균 사우롤로푸스 좀비

note: ~ Description of monster "fungal saurolophus zombie"
en: Once a huge, four-legged dinosaur herbivore with hooves and a broad beak and a spiky head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 발굽과 넓은 부리, 뾰족한 머리 볏을 가진 거대하고 네 발 달린 초식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal edmontosaurus zombie | fungal edmontosaurus zombies
ko[0]: 진균 에드몬토사우루스 좀비

note: ~ Description of monster "fungal edmontosaurus zombie"
en: Once a huge, four-legged dinosaur herbivore with a broad, toothless beak, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 넓고 이빨이 없는 부리를 가진 네 발 달린 거대한 초식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal parasaurolophus zombie | fungal parasaurolophus zombies
ko[0]: 진균 파라사우롤로푸스 좀비

note: ~ Description of monster "fungal parasaurolophus zombie"
en: Once a huge, four-legged dinosaur herbivore with a blunt head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 머리 꼭대기가 뭉툭하고 다리가 네 개 달린 거대한 초식 공룡이었으나, 이제는 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal lambeosaurus zombie | fungal lambeosaurus zombies
ko[0]: 진균 람베오사우루스 좀비

note: ~ Description of monster "fungal lambeosaurus zombie"
en: Once a huge, four-legged dinosaur herbivore with a long stiff tail, hooves, a narrow beak and a tall head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 길고 뻣뻣한 꼬리, 발굽, 좁은 부리, 높은 머리 볏을 가진 거대하고 네 발 달린 초식 공룡이었던 이 공룡은 이제 입과 눈, 그리고 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal corythosaurus zombie | fungal corythosaurus zombies
ko[0]: 진균 코리토사우루스 좀비

note: ~ Description of monster "fungal corythosaurus zombie"
en: Once a huge, four-legged dinosaur herbivore with a short beak and a tall head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 짧은 부리와 높은 머리 볏을 가진 거대한 네 발 달린 초식 공룡이었으나, 이제는 곰팡이 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal hypacrosaurus zombie | fungal hypacrosaurus zombies
ko[0]: 진균 히파크로사우루스 좀비

note: ~ Description of monster "fungal hypacrosaurus zombie"
en: Once a huge, four-legged dinosaur herbivore with a tall ridge down the back, a tail, hooves, a short beak and a wide, rounded head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh and bone.
ko: 한때 등에 높은 융기선, 꼬리, 발굽, 짧은 부리, 넓고 둥근 머리 볏을 가진 거대하고 네 발 달린 초식 공룡이었는데, 이제는 입과 눈, 다른 구멍에서 곰팡이 덩굴이 돋아나 곰팡이로 덮인 살과 뼈로 이루어진 흔들리는 덩어리를 붙잡고 있습니다.

note: ~ Monster name
en: fungal pachycephalosaurus zombie | fungal pachycephalosaurus zombies
ko[0]: 진균 파키케팔로사우루스 좀비

note: ~ Description of monster "fungal pachycephalosaurus zombie"
en: Once a feathered, bipedal dinosaur with a hard-looking domed head, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 한때 깃털이 달린 두 발로 걷는 공룡이었고, 딱딱해 보이는 둥근 머리를 가지고 있었지만, 이제는 곰팡이가 핀 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 뒤덮인 깃털 덩어리를 엉성하게 붙잡고 있습니다.

note: ~ Monster name
en: fungal leptoceratops zombie | fungal leptoceratops zombies
ko[0]: 진균 렙토케라톱스 좀비

note: ~ Description of monster "fungal leptoceratops zombie"
en: This was once a four-legged dinosaur herbivore with a bony crest and beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 뼈로 된 볏과 부리를 가진 네 발 달린 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal zuniceratops zombie | fungal zuniceratops zombies
ko[0]: 진균 주니케라톱스 좀비

note: ~ Description of monster "fungal zuniceratops zombie"
en: This was once a four-legged dinosaur herbivore with a tall thin bony head crest, two long brow horns, and a beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발 달린 초식 공룡으로, 키가 크고 가늘며 뼈로 된 머리 볏과 두 개의 긴 뿔, 그리고 부리를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal lokiceratops zombie | fungal lokiceratops zombies
ko[0]: 균류 로키케라톱스 좀비

note: ~ Description of monster "fungal lokiceratops zombie"
en: This was once a four-legged dinosaur herbivore with a bony head crest with two large horns pointing out and down, two long brow horns, and a beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발 달린 초식 공룡으로, 뼈로 된 머리 볏에 아래로 향한 두 개의 큰 뿔, 두 개의 긴 이마 뿔, 그리고 부리를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal styracosaurus zombie | fungal styracosaurus zombies
ko[0]: 진균 스티라코사우루스 좀비

note: ~ Description of monster "fungal styracosaurus zombie"
en: This was once a stocky four-legged dinosaur with a bony crest with several long spikes and one large horn above the beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 뼈로 된 볏에 여러 개의 긴 가시가 나 있고, 부리 위에는 커다란 뿔 하나가 있는 다부진 네 발 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal centrosaurus zombie | fungal centrosaurus zombies
ko[0]: 진균 켄트로사우루스 좀비

note: ~ Description of monster "fungal centrosaurus zombie"
en: This was once a large stocky four-legged dinosaur with a bony crest and one large horn above the nose.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 뼈로 된 볏과 코 위에 커다란 뿔 하나를 가진 크고 땅딸막한 네 발 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal einiosaurus zombie | fungal einiosaurus zombies
ko[0]: 진균 에이니오사우루스 좀비

note: ~ Description of monster "fungal einiosaurus zombie"
en: This was once a stocky dinosaur with a tall bony crest and one large horn above the nose curving forward towards the beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 뼈로 된 높은 볏과 코 위로 부리 쪽으로 휘어진 커다란 뿔 하나를 가진 다부진 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal achelousaurus zombie | fungal achelousaurus zombies
ko[0]: 진균 아켈로우사우루스 좀비

note: ~ Description of monster "fungal achelousaurus zombie"
en: This was once a stocky dinosaur with a tall bony crest with two long curved spikes and three rough bosses above the eyes and nose as well as a short tail and hooked beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 두 개의 길고 굽은 가시와 눈과 코 위로 세 개의 거친 돌기가 있는 높고 뼈로 된 볏을 가진 다부진 공룡이었습니다. 짧은 꼬리와 갈고리 모양의 부리도 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal pachyrhinosaurus zombie | fungal pachyrhinosaurus zombies
ko[0]: 진균 파키리노사우루스 좀비

note: ~ Description of monster "fungal pachyrhinosaurus zombie" ~ Description of monster "fungal pentaceratops zombie"
en: This was once a massive, four-legged dinosaur herbivore, with a tall bony crest from which four long horns and a short nose horn emerged.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발로 걷는 거대한 초식 공룡이었는데, 뼈로 된 높은 볏에서 네 개의 긴 뿔과 짧은 코뿔 하나가 솟아올랐습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal chasmosaurus zombie | fungal chasmosaurus zombies
ko[0]: 진균 카스모사우루스 좀비

note: ~ Description of monster "fungal chasmosaurus zombie"
en: This was once a four-legged dinosaur with a tall bony crest from which three short horns emerge above the eyes and beak.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발 달린 공룡으로, 뼈로 된 높은 볏을 가지고 있었고, 눈과 부리 위로 세 개의 짧은 뿔이 솟아 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal pentaceratops zombie | fungal pentaceratops zombies
ko[0]: 균류 펜타케라톱스 좀비

note: ~ Monster name
en: fungal kosmoceratops zombie | fungal kosmoceratops zombies
ko[0]: 진균 코스모케라톱스 좀비

note: ~ Description of monster "fungal kosmoceratops zombie"
en: This was once a massive, four-legged dinosaur herbivore, with a tall bony crest from which fifteen horns and spikes emerged.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발로 걷는 거대한 초식 공룡으로, 뼈로 된 높은 볏에서 열다섯 개의 뿔과 가시가 솟아 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 지탱하고 있습니다.

note: ~ Monster name
en: fungal torosaurus zombie | fungal torosaurus zombies
ko[0]: 진균 토로사우루스 좀비

note: ~ Description of monster "fungal torosaurus zombie"
en: This was once a massive, four-legged dinosaur herbivore, with a tall bony crest from which two wicked-looking horns emerged.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발로 걷는 거대한 초식 공룡이었는데, 키가 크고 뼈로 된 볏에서 흉측하게 생긴 두 개의 뿔이 솟아 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal triceratops zombie | fungal triceratops zombies
ko[0]: 진균 트리케라톱스 좀비

note: ~ Description of monster "fungal triceratops zombie"
en: This was once a massive, four-legged dinosaur herbivore, with a bony head crest from which three wicked-looking horns emerged.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 네 발로 기어다니는 거대한 초식 공룡이었는데, 뼈로 된 머리 볏에서 흉측하게 생긴 뿔 세 개가 솟아 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal fona zombie | fungal fona zombies
ko[0]: 균류 포나 좀비

note: ~ Description of monster "fungal fona zombie"
en: This was once a two-legged dinosaur herbivore, with a long tail and claws.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 긴 꼬리와 발톱을 가진 두 발 달린 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal thescelosaurus zombie | fungal thescelosaurus zombies
ko[0]: 진균 테스켈로사우루스 좀비

note: ~ Description of monster "fungal thescelosaurus zombie"
en: This was once a sturdy two-legged dinosaur herbivore, with a long beak and feathers.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered flesh.
ko: 이 공룡은 한때 튼튼한 두 발 공룡으로, 긴 부리와 깃털을 가진 초식 공룡이었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 살덩어리를 비틀거리며 붙잡고 있습니다.

note: ~ Monster name
en: fungal pteranodon zombie | fungal pteranodon zombies
ko[0]: 진균 프테라노돈 좀비

note: ~ Description of monster "fungal pteranodon zombie" ~ Description of monster "fungal quetzalcoatlus zombie"
en: This was once a large, feathered reptile with a long, pointy, toothless beak and a long, pointy head crest, fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a shambling mass of mold-covered feathers.
ko: 이 동물은 한때 크고 깃털이 난 파충류였으며, 길고 뾰족하며 이빨이 없는 부리와 길고 뾰족한 머리 볏이 있었습니다. 이제 곰팡이가 핀 덩굴이 입과 눈, 그리고 다른 구멍에서 솟아나와 곰팡이로 덮인 깃털을 엉성하게 묶어두고 있습니다.

note: ~ Monster name
en: fungal quetzalcoatlus zombie | fungal quetzalcoatlus zombies
ko[0]: 진균 케찰코아틀루스 좀비

note: ~ Monster name
en: fungal mosasaurus zombie | fungal mosasaurus zombies
ko[0]: 진균 모사사우루스 좀비

note: ~ Description of monster "fungal mosasaurus zombie"
en: This was once a huge aquatic dinosaur the size of a house, with a crocodile-like head and swimming fins.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a foul mass of mold-covered scales and teeth.
ko: 이 공룡은 한때 집채만 한 크기의 거대한 수생 공룡으로, 악어 같은 머리와 헤엄치는 지느러미를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 비늘과 이빨 덩어리를 이루고 있습니다.

note: ~ Monster name
en: fungal shonisaurus zombie | fungal shonisaurus zombies
ko[0]: 균류 쇼니사우루스 좀비

note: ~ Description of monster "fungal shonisaurus zombie"
en: This was once a huge aquatic dinosaur the size of a house, with a long snout and swimming fins.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a foul mass of mold-covered scales and teeth.
ko: 이 공룡은 한때 집채만 한 크기의 거대한 수생 공룡으로, 긴 주둥이와 헤엄치는 지느러미를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 비늘과 이빨이 엉겨 붙어 악취가 나는 덩어리를 이루고 있습니다.

note: ~ Monster name
en: fungal plesiosaurus zombie | fungal plesiosaurus zombies
ko[0]: 균류 플레시오사우루스 좀비

note: ~ Description of monster "fungal plesiosaurus zombie"
en: This was once a huge aquatic dinosaur the size of a car, with a crocodile-like head, a long neck, and swimming fins.  Fungal tendrils now sprout from its mouth, eyes, and other orifices, holding together a foul mass of mold-covered scales and teeth.
ko: 이 공룡은 한때 자동차만 한 크기의 거대한 수생 공룡으로, 악어 같은 머리, 긴 목, 그리고 헤엄치는 지느러미를 가지고 있었습니다. 이제 입과 눈, 그리고 다른 구멍들에서 곰팡이 덩굴이 돋아나 곰팡이로 뒤덮인 비늘과 이빨 덩어리를 이루고 있습니다.

note: ~ Monster name
en: predator hatchling | predator hatchlings
ko[0]: 포식자 새끼

note: ~ Description of monster "predator hatchling"
en: A tiny dinosaur hatchling with huge shiny eyes, it could be from a number of different species.
ko: 반짝이는 커다란 눈을 가진 아기 공룡. 여러 종의 공룡일 수 있습니다.

note: ~ Monster name
en: beaked hatchling | beaked hatchlings
ko[0]: 부리 달린 새끼

note: ~ Monster name
en: long neck hatchling | long neck hatchlings
ko[0]: 긴 목 새끼

note: ~ Monster name
en: stocky hatchling | stocky hatchlings
ko[0]: 땅딸막한 새끼

note: ~ Monster name
en: long tailed hatchling | long tailed hatchlings
ko[0]: 긴 꼬리 새끼

note: ~ Monster name
en: winged hatchling | winged hatchlings
ko[0]: 날개 달린 새끼

note: ~ Monster name
en: mosasaurus neonate | mosasaurus neonates
ko[0]: 새끼 모사사우루스

note: ~ Description of monster "mosasaurus neonate" ~ Description of monster "shonisaurus neonate"
en: A tiny aquatic reptile neonate with huge shiny eyes and pointy little teeth.
ko: 커다랗고 반짝이는 눈과 뾰족한 이빨을 가진 작은 수생 파충류 새끼입니다.

note: ~ Monster name
en: shonisaurus neonate | shonisaurus neonates
ko[0]: 쇼니사우루스 신생아

note: ~ Monster name
en: plesiosaurus neonate | plesiosaurus neonates
ko[0]: 플레시오사우루스 신생아

note: ~ Description of monster "plesiosaurus neonate"
en: A tiny aquatic reptile neonate with huge shiny eyes, a long neck, and pointy little teeth.
ko: 커다랗고 반짝이는 눈, 긴 목, 뾰족한 이빨을 가진 작은 수생 파충류 새끼입니다.

note: ~ Monster name
en: dilophosaurus juvenile | dilophosaurus juveniles
ko[0]: 딜로포사우루스 유체

note: ~ Description of monster "dilophosaurus juvenile"
en: A small bipedal dinosaur juvenile with large eyes and sharp teeth.
ko: 두 발로 걷는 작은 공룡으로, 큰 눈과 날카로운 이빨을 가지고 있습니다.

note: ~ Monster name
en: ceratosaurus juvenile | ceratosaurus juveniles
ko[0]: 케라토사우루스 유체

note: ~ Monster name
en: spinosaurus juvenile | spinosaurus juveniles
ko[0]: 스피노사우루스 유체

note: ~ Description of monster "spinosaurus juvenile"
en: A huge dinosaur juvenile with sharp teeth and a large fan on its back.
ko: 날카로운 이빨과 등에 큰 부채꼴 모양의 날개를 가진 거대한 공룡 새끼입니다.

note: ~ Monster name
en: torvosaurus juvenile | torvosaurus juveniles
ko[0]: 토르보사우루스 유체

note: ~ Description of monster "torvosaurus juvenile"
en: A large bipedal dinosaur juvenile with sharp teeth.
ko: 날카로운 이빨을 가진 두 발로 걷는 큰 공룡 새끼.

note: ~ Monster name
en: juvenile allosaurus | juvenile allosauruses
ko[0]: 어린 알로사우루스

note: ~ Description of monster "juvenile allosaurus"
en: A large bipedal meat-eating dinosaur juvenile.
ko: 두 발로 걷는 대형 육식 공룡의 어린 모습.

note: ~ Monster name
en: acrocanthosaurus juvenile | acrocanthosaurus juveniles
ko[0]: 아크로칸토사우루스 유체

note: ~ Description of monster "acrocanthosaurus juvenile"
en: Large predatory bipedal dinosaur juvenile with a tall ridge running the length of its back covered with heavy muscles.
ko: 등 전체를 따라 긴 능선이 있고 무거운 근육으로 덮여 있는 대형 육식성 두 발 공룡의 어린 개체입니다.

note: ~ Monster name
en: giganotosaurus juvenile | giganotosaurus juveniles
ko[0]: 기가노토사우루스 유체

note: ~ Description of monster "giganotosaurus juvenile"
en: Large predatory bipedal dinosaur juvenile with a wide, flat head.
ko: 넓고 편평한 머리를 가진 대형 육식성 두 발 공룡 어린 개체입니다.

note: ~ Monster name
en: siats juvenile | siats juveniles
ko[0]: 시아츠 유체

note: ~ Description of monster "siats juvenile"
en: Large predatory bipedal dinosaur juvenile with long claws and strong arms for grappling.
ko: 긴 발톱과 잡기에 적합한 강한 팔을 가진, 두 발로 걷는 대형 육식 공룡의 어린 개체입니다.

note: ~ Monster name
en: dryptosaurus juvenile | dryptosaurus juveniles
ko[0]: 드립토사우루스 유체

note: ~ Description of monster "dryptosaurus juvenile"
en: Large teeth, fierce eyes, and a powerful frame to drive this juvenile forward, with claws and a feathered mullet and tail.
ko: 큰 이빨, 사나운 눈, 발톱과 깃털이 달린 몸통과 꼬리를 가진 이 어린 유체를 앞으로 나아가게 하는 강력한 몸집을 가지고 있습니다.

note: ~ Monster name
en: appalachiosaurus juvenile | appalachiosaurus juveniles
ko[0]: 아팔라치오사우루스 유체

note: ~ Description of monster "appalachiosaurus juvenile"
en: Large teeth, fierce eyes, and a powerful frame to drive this juvenile forward, with two small arms and a feathered mullet and tail.
ko: 큰 이빨, 사나운 눈, 두 개의 작은 팔, 깃털이 달린 몸통과 꼬리를 가진 이 어린 유체는 앞으로 나아갈 수 있는 강력한 몸집을 가지고 있습니다.

note: ~ Monster name
en: gorgosaurus juvenile | gorgosaurus juveniles
ko[0]: 고르고사우루스 유체

note: ~ Description of monster "gorgosaurus juvenile"
en: Enormous teeth, fierce eyes, and a powerful frame to drive this juvenile forward, with two small arms and a feathered mullet and tail.
ko: 거대한 이빨, 사나운 눈, 두 개의 작은 팔, 깃털이 달린 몸통과 꼬리를 갖춘 이 어린 물고기를 앞으로 나아가게 하는 강력한 몸집을 가지고 있습니다.

note: ~ Monster name
en: albertosaurus juvenile | albertosaurus juveniles
ko[0]: 알베르토사우루스 유체

note: ~ Description of monster "albertosaurus juvenile"
en: Enormous teeth, fierce eyes, and a powerful frame to drive this juvenile forward, with short strong arms and a feathered mullet and tail.
ko: 거대한 이빨, 사나운 눈, 짧고 강한 팔, 깃털이 난 몸통과 꼬리를 가진 이 어린 유체를 앞으로 나아가게 하는 강력한 몸집을 가지고 있습니다.

note: ~ Monster name
en: qianzhousaurus juvenile | qianzhousaurus juveniles
ko[0]: 첸저우사우루스 유체

note: ~ Description of monster "qianzhousaurus juvenile"
en: This large, bipedal, feather-covered dinosaur juvenile has a long, gator-like mouth with sharp teeth.
ko: 이 크고 두 발로 걷고 깃털로 덮인 공룡 새끼는 악어와 비슷한 긴 입과 날카로운 이빨을 가지고 있습니다.

note: ~ Monster name
en: nanuqsaurus juvenile | nanuqsaurus juveniles
ko[0]: 나누크사우루스 유체

note: ~ Description of monster "nanuqsaurus juvenile"
en: This large, bipedal dinosaur juvenile has long, sharp teeth and fluffy white feathers.
ko: 이 크고 두 발로 걷는 어린 공룡은 길고 날카로운 이빨과 솜털 같은 하얀 깃털을 가지고 있습니다.

note: ~ Monster name
en: daspletosaurus juvenile | daspletosaurus juveniles
ko[0]: 다스플레토사우루스 유체

note: ~ Description of monster "daspletosaurus juvenile"
en: This large, bipedal dinosaur juvenile has long, sharp teeth.
ko: 이 크고 두 발로 걷는 어린 공룡은 길고 날카로운 이빨을 가지고 있습니다.

note: ~ Monster name
en: tyrannosaurus juvenile | tyrannosaurus juveniles
ko[0]: 티라노사우루스 유체

note: ~ Description of monster "tyrannosaurus juvenile"
en: A large predatory dinosaur juvenile with large sharp teeth.
ko: 크고 날카로운 이빨을 가진, 커다란 육식공룡의 아성체입니다.

note: ~ Monster name
en: nedcolbertia juvenile | nedcolbertia juveniles
ko[0]: 네드콜베르티아 유체

note: ~ Description of monster "nedcolbertia juvenile"
en: A small two-legged dinosaur juvenile with feathers, it could be from a number of different species.
ko: 깃털이 달린 두 발의 작은 공룡 새끼로, 여러 종이었을 가능성이 있습니다.

note: ~ Monster name
en: gallimimus juvenile | gallimimus juveniles
ko[0]: 갈리미무스 유체

note: ~ Description of monster "gallimimus juvenile"
en: A small bipedal dinosaur juvenile with feathers and a beak, it could be from a number of different species.
ko: 깃털과 부리를 가진 작은 두 발로 걷는 어린 공룡으로, 여러 종의 공룡일 가능성이 있습니다.

note: ~ Monster name
en: struthiomimus juvenile | struthiomimus juveniles
ko[0]: 스트루티오미무스 유체

note: ~ Monster name
en: ornithomimus juvenile | ornithomimus juveniles
ko[0]: 오르니토미무스 유체

note: ~ Monster name
en: falcarius juvenile | falcarius juveniles
ko[0]: 팔카리우스 유체

note: ~ Description of monster "falcarius juvenile"
en: A small bipedal plant-eating dinosaur juvenile.
ko: 두 발로 걷는 작은 초식 공룡의 어린 개체입니다.

note: ~ Monster name
en: therizinosaurus juvenile | therizinosaurus juveniles
ko[0]: 테리지노사우루스 유체

note: ~ Monster name
en: nothronychus juvenile | nothronychus juveniles
ko[0]: 노트로니쿠스 유체

note: ~ Monster name
en: anzu juvenile | anzu juveniles
ko[0]: 안주 유체

note: ~ Monster name
en: deinonychus juvenile | deinonychus juveniles
ko[0]: 데이노니쿠스 유체

note: ~ Monster name
en: utahraptor juvenile | utahraptor juveniles
ko[0]: 유타랩터 유체

note: ~ Monster name
en: sarahsaurus juvenile | sarahsaurus juveniles
ko[0]: 사라사우루스 유체

note: ~ Description of monster "sarahsaurus juvenile" ~ Description of monster "issi juvenile"
en: A large, two-legged, plant-eating juvenile sauropod with a long neck and tail.
ko: 긴 목과 꼬리를 가진 크고 두 개의 다리를 가진 식물을 먹는 어린 공룡입니다.

note: ~ Monster name
en: anchisaurus juvenile | anchisaurus juveniles
ko[0]: 안키사우루스 유체

note: ~ Description of monster "anchisaurus juvenile"
en: A four-legged, plant-eating juvenile sauropod with a long neck.
ko: 네 발로 걷고 식물을 먹는 어린 공룡으로, 목이 길다.

note: ~ Monster name
en: issi juvenile | issi juveniles
ko[0]: 이시 유체

note: ~ Monster name
en: moabosaurus juvenile | moabosaurus juveniles
ko[0]: 모아보사우루스 유체

note: ~ Monster name
en: haplocanthosaurus juvenile | haplocanthosaurus juveniles
ko[0]: 하플로칸토사우루스 유체

note: ~ Monster name
en: amargasaurus juvenile | amargasaurus juveniles
ko[0]: 아마르가사우루스 유체

note: ~ Description of monster "amargasaurus juvenile"
en: A huge, four-legged, plant-eating juvenile sauropod with a long neck and tail, it could be from a number of different species.
ko: 긴 목과 꼬리를 가진 거대한 사족보행 어린 초식 공룡. 여러 종의 공룡일 수 있습니다.

note: ~ Monster name
en: apatosaurus juvenile | apatosaurus juveniles
ko[0]: 아파토사우루스 유체

note: ~ Monster name
en: brontosaurus juvenile | brontosaurus juveniles
ko[0]: 브론토사우루스 유체

note: ~ Monster name
en: diplodocus juvenile | diplodocus juveniles
ko[0]: 디플로도쿠스 유체

note: ~ Monster name
en: barosaurus juvenile | barosaurus juveniles
ko[0]: 바로사우루스 유체

note: ~ Monster name
en: camarasaurus juvenile | camarasaurus juveniles
ko[0]: 카마라사우루스 유체

note: ~ Monster name
en: brachiosaurus juvenile | brachiosaurus juveniles
ko[0]: 브라키오사우루스 유체

note: ~ Monster name
en: astrodon juvenile | astrodon juveniles
ko[0]: 아스트로돈 유체

note: ~ Monster name
en: alamosaurus juvenile | alamosaurus juveniles
ko[0]: 알라모사우루스 유체

note: ~ Monster name
en: stegosaurus juvenile | stegosaurus juveniles
ko[0]: 스테고사우루스 유체

note: ~ Description of monster "stegosaurus juvenile"
en: A four-legged plant-eating dinosaur juvenile larger than a cow.
ko: 소보다 큰 네 발의 초식 공룡 어린 개체.

note: ~ Monster name
en: hesperosaurus juvenile | hesperosaurus juveniles
ko[0]: 헤스페로사우루스 유체

note: ~ Monster name
en: gastonia juvenile | gastonia juveniles
ko[0]: 가스토니아 유체

note: ~ Monster name
en: gargoyleosaurus juvenile | gargoyleosaurus juveniles
ko[0]: 가고일로사우루스 유체

note: ~ Monster name
en: sauropelta juvenile | sauropelta juveniles
ko[0]: 사우로펠타 유체

note: ~ Monster name
en: nodosaurus juvenile | nodosaurus juveniles
ko[0]: 노도사우루스 유체

note: ~ Monster name
en: panoplosaurus juvenile | panoplosaurus juveniles
ko[0]: 파노플로사우루스 유체

note: ~ Monster name
en: edmontonia juvenile | edmontonia juveniles
ko[0]: 에드몬토니아 유체

note: ~ Monster name
en: zuul juvenile | zuul juveniles
ko[0]: 줄 유체

note: ~ Monster name
en: dyoplosaurus juvenile | dyoplosaurus juveniles
ko[0]: 디오플로사우루스 유체

note: ~ Monster name
en: ankylosaurus juvenile | ankylosaurus juveniles
ko[0]: 안킬로사우루스 유체

note: ~ Monster name
en: euoplocephalus juvenile | euoplocephalus juveniles
ko[0]: 유오플로케팔루스 유체

note: ~ Monster name
en: scolosaurus juvenile | scolosaurus juveniles
ko[0]: 스코로사우루스 유체

note: ~ Monster name
en: tenontosaurus juvenile | tenontosaurus juveniles
ko[0]: 테논토사우루스 유체

note: ~ Monster name
en: camptosaurus juvenile | camptosaurus juveniles
ko[0]: 캄프토사우루스 유체

note: ~ Monster name
en: iguanodon juvenile | iguanodon juveniles
ko[0]: 이구아노돈 유체

note: ~ Description of monster "iguanodon juvenile"
en: A two-legged plant-eating dinosaur juvenile larger than a cow, it could be from a number of different species.
ko: 소보다 큰 두 발의 초식 공룡 청소년으로, 여러 다른 종에 속했을 가능성이 있습니다.

note: ~ Monster name
en: eolambia juvenile | eolambia juveniles
ko[0]: 에오람비아 유체

note: ~ Monster name
en: hadrosaurus juvenile | hadrosaurus juveniles
ko[0]: 하드로사우루스 유체

note: ~ Monster name
en: maiasaura juvenile | maiasaura juveniles
ko[0]: 마이아사우라 유체

note: ~ Monster name
en: gryposaurus juvenile | gryposaurus juveniles
ko[0]: 그리포사우루스 유체

note: ~ Monster name
en: prosaurolophus juvenile | prosaurolophus juveniles
ko[0]: 프로사우롤로푸스 유체

note: ~ Monster name
en: saurolophus juvenile | saurolophus juveniles
ko[0]: 사우롤로푸스 유체

note: ~ Monster name
en: edmontosaurus juvenile | edmontosaurus juveniles
ko[0]: 에드몬토사우루스 유체

note: ~ Monster name
en: parasaurolophus juvenile | parasaurolophus juveniles
ko[0]: 파라사우롤로푸스 유체

note: ~ Monster name
en: lambeosaurus juvenile | lambeosaurus juveniles
ko[0]: 람베오사우루스 유체

note: ~ Monster name
en: corythosaurus juvenile | corythosaurus juveniles
ko[0]: 코리토사우루스 유체

note: ~ Monster name
en: hypacrosaurus juvenile | hypacrosaurus juveniles
ko[0]: 하이파크로사우루스 유체

note: ~ Monster name
en: pachycephalosaurus juvenile | pachycephalosaurus juveniles
ko[0]: 파키케팔로사우루스 유체

note: ~ Monster name
en: leptoceratops juvenile | leptoceratops juveniles
ko[0]: 렙토케라톱스 유체

note: ~ Description of monster "leptoceratops juvenile"
en: A four-legged plant-eating dinosaur juvenile with a beak and head crest.
ko: 부리와 머리 볏이 있는 네 발의 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: zuniceratops juvenile | zuniceratops juveniles
ko[0]: 주니케라톱스 유체

note: ~ Description of monster "zuniceratops juvenile"
en: A four-legged plant-eating dinosaur juvenile with a tall thin bony head crest, two brow horns, and a beak.
ko: 키가 크고 가늘고 뼈로 된 머리 볏, 이마에 뿔 두 개, 부리를 가진, 네 발로 걷는 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: lokiceratops juvenile | lokiceratops juveniles
ko[0]: 로키케라톱스 유체

note: ~ Description of monster "lokiceratops juvenile"
en: A four-legged plant-eating dinosaur juvenile with a bony head crest with two horns pointing out and curving down, two brow horns, and a beak.
ko: 뼈로 된 머리 볏과 바깥쪽으로 뻗은 두 개의 뿔, 아래로 휘어진 두 개의 이마 뿔, 부리를 가진 네 발로 걷는 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: styracosaurus juvenile | styracosaurus juveniles
ko[0]: 스티라코사우루스 유체

note: ~ Description of monster "styracosaurus juvenile"
en: A huge four-legged plant-eating dinosaur juvenile with a beak, a bony crest with spikes, and a horn above the nose.
ko: 부리, 가시가 있는 뼈로 된 볏, 코 위에 뿔이 있는 거대한 네 발의 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: centrosaurus juvenile | centrosaurus juveniles
ko[0]: 켄트로사우루스 유체

note: ~ Description of monster "centrosaurus juvenile"
en: A huge four-legged plant-eating dinosaur juvenile with a beak and a horn above the nose.
ko: 부리와 코 위에 뿔이 있는 거대한 네 발의 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: einiosaurus juvenile | einiosaurus juveniles
ko[0]: 에이니오사우루스 유체

note: ~ Description of monster "einiosaurus juvenile"
en: A four-legged plant-eating dinosaur juvenile with a beak and a horn curved forward above the nose.
ko: 부리와 코 위로 앞으로 휘어진 뿔을 가진, 네 발로 걷는 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: achelousaurus juvenile | achelousaurus juveniles
ko[0]: 아켈로우사우루스 유체

note: ~ Description of monster "achelousaurus juvenile"
en: A four-legged plant-eating dinosaur juvenile with a tall bony crest with two curved spikes and three rough bosses above the eyes and nose as well as a short tail and hooked beak.
ko: 키가 크고 뼈로 된 볏, 두 개의 휘어진 가시, 눈과 코 위에 세 개의 거친 돌기, 짧은 꼬리와 갈고리 모양의 부리를 가진 네 발 달린 초식 공룡 청소년입니다.

note: ~ Monster name
en: pachyrhinosaurus juvenile | pachyrhinosaurus juveniles
ko[0]: 파키리노사우루스 유체

note: ~ Description of monster "pachyrhinosaurus juvenile"
en: A huge four-legged plant-eating dinosaur juvenile with a beak, two horns, and a broad bony nose.
ko: 부리, 뿔 두 개, 넓고 뼈로 된 코를 가진, 네 발로 걷는 거대한 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: chasmosaurus juvenile | chasmosaurus juveniles
ko[0]: 카스모사우루스 유체

note: ~ Monster name
en: pentaceratops juvenile | pentaceratops juveniles
ko[0]: 펜타케라톱스 유체

note: ~ Monster name
en: kosmoceratops juvenile | kosmoceratops juveniles
ko[0]: 코스모케라톱스 유체

note: ~ Monster name
en: torosaurus juvenile | torosaurus juveniles
ko[0]: 토로사우루스 유체

note: ~ Monster name
en: triceratops juvenile | triceratops juveniles
ko[0]: 트리케라톱스 유체

note: ~ Description of monster "triceratops juvenile"
en: A huge four-legged plant-eating dinosaur juvenile with a bony crest, beak, and horns.
ko: 뼈로 된 볏, 부리, 뿔을 가진 거대한 네 발의 초식 공룡 어린 개체입니다.

note: ~ Monster name
en: thescelosaurus juvenile | thescelosaurus juveniles
ko[0]: 테스켈로사우루스 유체

note: ~ Description of monster "thescelosaurus juvenile"
en: A two-legged plant-eating dinosaur juvenile with strong arms and a long toothy beak.
ko: 두 발로 걷는 초식 공룡으로, 강한 팔과 긴 이빨이 난 부리를 가지고 있습니다.

note: ~ Monster name
en: pteranodon juvenile | pteranodon juveniles
ko[0]: 프테라노돈 유체

note: ~ Description of monster "pteranodon juvenile"
en: A small winged dinosaur juvenile with huge shiny eyes, it could be from a number of different species.
ko: 어느 종의 공룡인지 확실치 않은, 크고 빛나는 눈과 작은 날개가 달린 공룡 아성체입니다.

note: ~ Monster name
en: quetzalcoatlus juvenile | quetzalcoatlus juveniles
ko[0]: 케찰코아틀루스 유체

note: ~ Monster name
en: mosasaurus juvenile | mosasaurus juveniles
ko[0]: 모사사우루스 유체

note: ~ Description of monster "mosasaurus juvenile"
en: A juvenile predatory aquatic reptile with large pointy teeth, but not the largest.
ko: 크고 뾰족한 이빨을 가진 어린 육식성 수생 파충류이지만 가장 큰 것은 아닙니다.

note: ~ Monster name
en: shonisaurus juvenile | shonisaurus juveniles
ko[0]: 쇼니사우루스 유체

note: ~ Description of monster "shonisaurus juvenile"
en: A juvenile predatory aquatic reptile with large pointy teeth and a long snout.
ko: 크고 뾰족한 이빨과 긴 주둥이를 가진 어린 육식성 수생 파충류입니다.

note: ~ Monster name
en: plesiosaurus juvenile | plesiosaurus juveniles
ko[0]: 플레시오사우루스 유체

note: ~ Description of monster "plesiosaurus juvenile"
en: A juvenile predatory aquatic reptile with large pointy teeth and a long neck.
ko: 크고 뾰족한 이빨과 긴 목을 가진 어린 육식성 수생 파충류입니다.

note: ~ Monster name
en: fungal dusted hadrosaur | fungal dusted hadrosaur
ko[0]: 진균 가루 하드로사우루스

note: ~ Description of monster "fungal dusted hadrosaur"
en: A bulky, beaked dinosaur with hooved front legs.  The head has been dusted with fungal spores and an angry red rash is forming around them.
ko: 덩치가 크고 부리가 있는 공룡으로, 앞발굽이 있습니다. 머리에는 곰팡이 포자가 묻어 있고, 주변에는 붉은 발진이 돋아나고 있습니다.

note: ~ Monster name
en: ravenous hadrosaur | ravenous hadrosaur
ko[0]: 게걸스러운 하드로사우루스

note: ~ Description of monster "ravenous hadrosaur"
en: A bulky, beaked dinosaur with hooved front legs and two heads.  The four eyes are wide and rolling.
ko: 발굽이 있는 앞다리와 두 개의 머리를 가진 덩치 큰 부리 공룡입니다. 네 개의 눈은 크고 둥글게 굴러갑니다.

note: ~ Monster name
en: dilophosaurus zombie | dilophosaurus zombies
ko[0]: 딜로포사우루스 좀비

note: ~ Description of monster "dilophosaurus zombie"
en: The shuffling corpse of a medium-sized dinosaur with sharp teeth and two prominent bony crests on its head, with ragged strips of ripped flesh hanging down like a frill.
ko: 머리에는 날카로운 이빨과 두 개의 뚜렷한 뼈 볏이 있고, 찢어진 살덩어리가 주름 장식처럼 아래로 늘어져 있는 중간 크기의 공룡의 움직이는 시체.

note: ~ Monster name
en: ceratosaurus zombie | ceratosaurus zombies
ko[0]: 케라토사우루스 좀비

note: ~ Description of monster "ceratosaurus zombie"
en: This zombie is enormous, scaly, and studded with bony spikes; it moves with horrible speed.  Its colorful horns are worn and wet with filth and its bright scales and bone spikes have taken a beating.
ko: 이 좀비는 거대하고 비늘투성이에 뼈 가시가 박혀 있으며, 끔찍한 속도로 움직입니다. 화려한 뿔은 닳고 오물로 젖어 있으며, 밝은 비늘과 뼈 가시는 심하게 손상되었습니다.

note: ~ Monster name
en: spinosaurus zombie | spinosaurus zombies
ko[0]: 스피노사우루스 좀비

note: ~ Description of monster "spinosaurus zombie"
en: Enormous putrid dinosaur corpse with a ferocious crocodile-like head, oozing black eyes, and a tattered sail on its back.
ko: 사나운 악어와 같은 머리, 검은 눈이 흐르고 등에는 찢어진 돛이 달린 거대하고 부패한 공룡 시체.

note: ~ Monster name
en: torvosaurus zombie | torvosaurus zombies
ko[0]: 토르보사우루스 좀비

note: ~ Description of monster "torvosaurus zombie"
en: Putrid dinosaur corpse with a large head, long sharp teeth, oozing black eyes, and a long tail.
ko: 큰 머리, 길고 날카로운 이빨, 검은 눈물이 흐르는 눈, 긴 꼬리를 가진 부패한 공룡 시체.

note: ~ Monster name
en: allosaurus zombie | allosaurus zombies
ko[0]: 알로사우루스 좀비

note: ~ Description of monster "allosaurus zombie"
en: The shambling corpse of a large predatory bipedal dinosaur with a mouth full of sharp serrated teeth.
ko: 입 안에 날카로운 톱니 모양의 이빨이 가득하고, 두 발로 걷는 거대한 육식 공룡의 비틀거리는 시체.

note: ~ Monster name
en: acrocanthosaurus zombie | acrocanthosaurus zombies
ko[0]: 아크로칸토사우루스 좀비

note: ~ Description of monster "acrocanthosaurus zombie"
en: The shambling corpse of a huge, bipedal dinosaur predator, with a tall ridge running down the length of its back covered with heavy muscles.  Its teeth are curved and serrated like sawblades.
ko: 거대한 두 발로 걷는 포식 공룡의 비틀거리는 시체. 등을 따라 쭉 뻗은 높은 능선은 묵직한 근육으로 덮여 있었다. 이빨은 마치 톱날처럼 휘어져 톱니 모양이었다.

note: ~ Monster name
en: giganotosaurus zombie | giganotosaurus zombies
ko[0]: 기가노토사우루스 좀비

note: ~ Description of monster "giganotosaurus zombie"
en: The shambling corpse of a huge, bipedal dinosaur predator with a wide, flat head and strong chin.  Its teeth are curved and serrated like sawblades.
ko: 넓고 납작한 머리와 튼튼한 턱을 가진, 두 발로 걷는 거대한 포식 공룡의 비틀거리는 시체. 이빨은 마치 톱날처럼 휘어져 있고 톱니 모양이다.

note: ~ Monster name
en: siats zombie | siats zombies
ko[0]: 시아츠 좀비

note: ~ Description of monster "siats zombie"
en: The shambling corpse of a huge, bipedal dinosaur predator with long claws and strong arms for grappling.
ko: 긴 발톱과 붙잡기에 적합한 강한 팔을 가진 거대하고 두 발로 걷는 공룡 포식자의 비틀거리는 시체.

note: ~ Monster name
en: dryptosaurus zombie | dryptosaurus zombie
ko[0]: 드립토사우루스 좀비

note: ~ Description of monster "dryptosaurus zombie"
en: Large jaws drooling black liquid lifted over a shuffling dinosaur corpse.
ko: 검은 액체를 흘리는 커다란 턱이 움직이는 공룡 시체 위로 들어 올려졌습니다.

note: ~ Monster name
en: appalachiosaurus zombie | appalachiosaurus zombie
ko[0]: 아팔라치오사우르스 좀비

note: ~ Description of monster "appalachiosaurus zombie" ~ Description of monster "gorgosaurus zombie"
en: Massive jaws drooling black liquid lifted over a huge shuffling dinosaur corpse.
ko: 거대한 턱이 검은 액체를 흘리며 거대한 공룡 시체 위로 들어 올려졌습니다.

note: ~ Monster name
en: gorgosaurus zombie | gorgosaurus zombie
ko[0]: 고르고사우루스 좀비

note: ~ Monster name
en: albertosaurus zombie | albertosaurus zombies
ko[0]: 알베르토사우루스 좀비

note: ~ Description of monster "albertosaurus zombie"
en: Massive jaws drooling black liquid, lifted over grasping claws by a huge shuffling dinosaur corpse.
ko: 거대한 턱에서 검은 액체가 흘러나오고, 거대한 공룡 시체가 발톱으로 이를 움켜쥐고 있었습니다.

note: ~ Monster name
en: qianzhousaurus zombie | qianzhousaurus zombies
ko[0]: 첸저우사우루스 좀비

note: ~ Description of monster "qianzhousaurus zombie"
en: Massive, long jaws drooling black liquid, lifted by a huge but shuffling dinosaur corpse.
ko: 거대하고 긴 턱에서 검은 액체가 흘러나오고 있었는데, 거대하지만 움직이는 공룡 시체가 그것을 들어올렸습니다.

note: ~ Monster name
en: nanuqsaurus zombie | nanuqsaurus zombies
ko[0]: 나누크사우루스 좀비

note: ~ Description of monster "nanuqsaurus zombie"
en: Huge jaws with long sharp teeth drooling black liquid over white feathers, lifted by a huge but shuffling dinosaur corpse.
ko: 거대한 턱과 길고 날카로운 이빨이 흰 깃털 위로 검은 액체를 흘리고 있는데, 거대하지만 움직이는 공룡 시체가 그것을 들어올리고 있다.

note: ~ Monster name
en: daspletosaurus zombie | daspletosaurus zombies
ko[0]: 다스플레토사우루스 좀비

note: ~ Description of monster "daspletosaurus zombie"
en: Huge jaws with long sharp teeth drooling black liquid, lifted by a huge but shuffling dinosaur corpse.
ko: 길고 날카로운 이빨이 달린 거대한 턱에서 검은 액체가 흘러내리고 있었는데, 거대하지만 움직이는 공룡 시체가 들어 올려졌습니다.

note: ~ Monster name
en: Z-Rex | Z-Rexes
ko[0]: 티라노사우루스 렉스 좀비

note: ~ Description of monster "Z-Rex"
en: Massive piles of ragged, stinking flesh lifting enormous sharp teeth.
ko: 낡고 냄새나는 살덩어리가 엄청나게 크고 날카로운 이빨을 들어올리고 있었습니다.

note: ~ Monster name
en: chained tyrannosaurus zombie | chained tyrannosaurus zombies
ko[0]: 사슬로 묶인 티라노사우루스 좀비

note: ~ Description of monster "chained tyrannosaurus zombie"
en: A massive dinosaur corpse with enormous teeth wrapped with heavy chains to allow some control.
ko: 거대한 공룡 시체로, 거대한 이빨을 가지고 있으며, 무거운 사슬로 감싸져 있어 어느 정도 통제가 가능합니다.

note: ~ Monster name
en: nedcolbertia zombie | nedcolbertia zombies
ko[0]: 네드콜베르티아 좀비

note: ~ Description of monster "nedcolbertia zombie"
en: The shuffling corpse of a medium-sized bipedal dinosaur, covered with tattered feathers and black, putrid liquid.
ko: 두 발로 걷는 중간 크기의 공룡의 시체가 엉금엉금 기어다니고 있는데, 찢어진 깃털과 검고 부패한 액체로 뒤덮여 있다.

note: ~ Monster name
en: gallimimus zombie | gallimimus zombies
ko[0]: 갈리미무스 좀비

note: ~ Description of monster "gallimimus zombie"
en: The shuffling corpse of a medium-sized bipedal dinosaur with a beak, covered with tattered feathers and black, putrid liquid.
ko: 부리가 달린 중간 크기의 두 발로 걷는 공룡의 움직이는 시체는 헝클어진 깃털과 검고 부패한 액체로 덮여 있었습니다.

note: ~ Monster name
en: struthiomimus zombie | struthiomimus zombies
ko[0]: 스트루티오미무스 좀비

note: ~ Monster name
en: ornithomimus zombie | ornithomimus zombies
ko[0]: 오르니토미무스 좀비

note: ~ Monster name
en: falcarius zombie | falcarius zombies
ko[0]: 팔카리우스 좀비

note: ~ Description of monster "falcarius zombie"
en: The shuffling corpse of a bipedal dinosaur covered with tattered feathers and black putrid liquid.  Long claws protrude from its hands.
ko: 두 발로 걷는 공룡의 시체가 헝클어진 깃털과 검고 부패한 액체로 뒤덮인 채 쩔쩔매고 있었다. 손에는 긴 발톱이 돋아나 있었다.

note: ~ Monster name
en: therizinosaurus zombie | therizinosaurus zombies
ko[0]: 테리지노사우루스 좀비

note: ~ Description of monster "therizinosaurus zombie"
en: The shuffling corpse of a huge bipedal dinosaur covered with tattered feathers and black putrid liquid.  Long claws protrude from its hands.
ko: 너덜너덜한 깃털과 시커먼 부패액으로 뒤덮인 거대한 두 발 공룡의 시체가 발을 질질 끌며 움직인다. 손에는 긴 발톱이 돋아나 있다.

note: ~ Monster name
en: nothronychus zombie | nothronychus zombies
ko[0]: 노트로니쿠스 좀비

note: ~ Description of monster "nothronychus zombie"
en: The shuffling corpse of a large-sized bipedal dinosaur covered with tattered feathers and black putrid liquid.  Sharp curved claws protrude from its hands.
ko: 너덜너덜한 깃털과 검고 부패한 액체로 뒤덮인 거대한 두 발 공룡의 시체가 엉금엉금 기어 움직인다. 손에는 날카롭고 굽은 발톱이 튀어나와 있다.

note: ~ Monster name
en: anzu zombie | anzu zombies
ko[0]: 안주 좀비

note: ~ Description of monster "anzu zombie"
en: The shuffling corpse of a large bipedal dinosaur covered with tattered feathers and black putrid liquid.  Long claws protrude from its hands.
ko: 너덜너덜한 깃털과 검고 부패한 액체로 뒤덮인 거대한 두 발 공룡의 시체가 발을 질질 끌며 움직인다. 손에서는 긴 발톱이 튀어나와 있다.

note: ~ Monster name
en: deinonychus zombie | deinonychus zombies
ko[0]: 데이노니쿠스 좀비

note: ~ Description of monster "deinonychus zombie"
en: The shuffling corpse of a medium-sized bipedal dinosaur covered with tattered feathers and black putrid liquid.  Both feet brandish a large sickle-like claw.
ko: 누더기 깃털과 검고 부패한 액체로 뒤덮인 중간 크기의 두 발로 걷는 공룡의 시체가 발을 질질 끌며 움직였다. 두 발에는 커다란 낫 모양의 발톱이 휘둘리고 있었다.

note: ~ Monster name
en: utahraptor zombie | utahraptor zombies
ko[0]: 유타랍토르 좀비

note: ~ Description of monster "utahraptor zombie"
en: The swaying, hopping corpse of a large bipedal dinosaur with feathered arms, a long tail, and long, sharp scythe-like claws.
ko: 깃털이 달린 팔, 긴 꼬리, 길고 날카로운 낫 모양의 발톱을 가진 두 발로 걷는 큰 공룡의 흔들리고 뛰어다니는 시체.

note: ~ Monster name
en: sarahsaurus zombie | sarahsaurus zombie
ko[0]: 사라사우루스 좀비

note: ~ Description of monster "sarahsaurus zombie"
en: Long-necked, two-legged dinosaur corpse with a long tail.
ko: 긴 목과 두 개의 다리를 가진 공룡 시체로, 긴 꼬리가 달려 있습니다.

note: ~ Monster name
en: anchisaurus zombie | anchisaurus zombie
ko[0]: 안키사우루스 좀비

note: ~ Description of monster "anchisaurus zombie"
en: Long-necked, four-legged dinosaur corpse.  The neck is bent at a disturbing angle and leaking black ichor.
ko: 목이 길고 다리가 네 개 달린 공룡 시체. 목은 불안정한 각도로 구부러져 있고 검은 액체가 흘러나온다.

note: ~ Monster name
en: issi zombie | issi zombie
ko[0]: 잇시 좀비

note: ~ Description of monster "issi zombie"
en: Large, long-necked, two-legged dinosaur corpse with a long tail.
ko: 크고 긴 목과 두 개의 다리를 가진 공룡 시체로, 긴 꼬리가 달려 있습니다.

note: ~ Monster name
en: moabosaurus zombie | moabosaurus zombie
ko[0]: 모아보사우루스 좀비

note: ~ Monster name
en: haplocanthosaurus zombie | haplocanthosaurus zombie
ko[0]: 하플로칸토사우루스 좀비

note: ~ Description of monster "haplocanthosaurus zombie"
en: Huge, long-necked, four-legged dinosaur corpse with a long tail.
ko: 거대하고 긴 목과 네 개의 다리를 가진 공룡 시체로 긴 꼬리가 달려 있습니다.

note: ~ Monster name
en: amargasaurus zombie | amargasaurus zombie
ko[0]: 아마르가사우루스 좀비

note: ~ Description of monster "amargasaurus zombie"
en: Huge, long-necked, four-legged dinosaur corpse with two parallel rows of tall spines down its neck and back and a whip-like tail.
ko: 목이 길고 다리가 네 개 달린 거대 공룡 시체로, 목과 등에는 긴 가시가 두 줄로 평행하게 나 있고 채찍 같은 꼬리가 달려 있습니다.

note: ~ Monster name
en: apatosaurus zombie | apatosaurus zombies
ko[0]: 아파토사우루스 좀비

note: ~ Description of monster "apatosaurus zombie"
en: A massive, long-necked, four-legged dinosaur corpse with a long, whip-like tail.  The head is still upright and the neck looks like it would still make a good, strong club.
ko: 거대하고 긴 목과 네 발, 그리고 채찍처럼 긴 꼬리를 가진 공룡 시체. 머리는 여전히 똑바로 서 있고, 목은 여전히 튼튼하고 튼튼한 곤봉을 만들 수 있을 것처럼 보인다.

note: ~ Monster name
en: brontosaurus zombie | brontosaurus zombies
ko[0]: 브론토사우루스 좀비

note: ~ Description of monster "brontosaurus zombie"
en: Massive, long-necked, four-legged dinosaur corpse with a bulky torso and a long, whip-like tail.
ko: 거대하고 긴 목과 네 개의 다리를 가진 공룡 시체로, 큼직한 몸통과 채찍처럼 긴 꼬리를 가지고 있습니다.

note: ~ Monster name
en: diplodocus zombie | diplodocus zombies
ko[0]: 디플로도쿠스 좀비

note: ~ Description of monster "diplodocus zombie"
en: Huge, long-necked, four-legged dinosaur with a long, whip-like tail and a tiny head with vacant white eyes.  Sways and staggers.
ko: 거대하고 긴 목에 네 발 달린 공룡. 채찍처럼 긴 꼬리와 작은 머리에 텅 빈 하얀 눈을 가지고 있다. 흔들리고 비틀거린다.

note: ~ Monster name
en: barosaurus zombie | barosaurus zombies
ko[0]: 바로사우루스 좀비

note: ~ Description of monster "barosaurus zombie"
en: Huge, long-necked, four-legged dinosaur corpse with a long, whip-like tail.  There is a large claw on each foreleg.
ko: 거대하고 긴 목과 네 발로 걷는 공룡의 시체로, 채찍처럼 긴 꼬리를 가지고 있습니다. 각 앞다리에는 커다란 발톱이 있습니다.

note: ~ Monster name
en: camarasaurus zombie | camarasaurus zombies
ko[0]: 카마라사우루스 좀비

note: ~ Description of monster "camarasaurus zombie"
en: Massive, long-necked, four-legged dinosaur corpse with a long, whip-like tail.  The head is still upright and the neck looks like it would still make a good, strong club.
ko: 육중하고 기다란 목을 가진 사족보행 공룡 시체로, 채찍 같은 긴 꼬리가 달려있습니다. 머리가 여전히 꼿꼿하고 목은 튼튼하고 훌륭한 몽둥이로 쓸만할 것 같습니다.

note: ~ Monster name
en: brachiosaurus zombie | brachiosaurus zombies
ko[0]: 브라키오사우루스 좀비

note: ~ Description of monster "brachiosaurus zombie"
en: Gigantic, long-necked, four-legged dinosaur corpse with longer forelegs and a whip-like tail.
ko: 장대하고 기다란 목과 기다란 앞다리를 가진 사족보행 공룡 시체로, 채찍 같은 꼬리가 달려있습니다.

note: ~ Monster name
en: astrodon zombie | astrodon zombies
ko[0]: 아스트로돈 좀비

note: ~ Description of monster "astrodon zombie"
en: Gigantic, long-necked, four-legged dinosaur corpse with a round, bloated body.
ko: 거대하고 긴 목과 네 개의 다리를 가진 공룡 시체로, 둥글고 부풀어 오른 몸통을 가지고 있습니다.

note: ~ Monster name
en: alamosaurus zombie | alamosaurus zombies
ko[0]: 알라모사우루스 좀비

note: ~ Description of monster "alamosaurus zombie"
en: Gigantic, long-necked, four-legged dinosaur corpse, protected by natural bone armor and a spiked tail.
ko: 장대하고 기다란 목을 가진 사족보행 공룡 시체로, 타고난 뼈장갑판과 가시 박힌 꼬리로 보호받고 있습니다.

note: ~ Monster name
en: stegosaurus zombie | stegosaurus zombies
ko[0]: 스테고사우루스 좀비

note: ~ Description of monster "stegosaurus zombie"
en: A large, shambling quadruped dinosaur corpse, dragging with the weight of the plates on its back - waving a much livelier-looking spiked tail.
ko: 등에 달린 판의 무게를 지탱하며 덩치가 크고 비틀거리는 네 발로 걷는 공룡 시체가 훨씬 더 생기발랄해 보이는 가시 달린 꼬리를 흔들고 있습니다.

note: ~ Monster name
en: hesperosaurus zombie | hesperosaurus zombies
ko[0]: 헤스페로사우루스 좀비

note: ~ Monster name
en: gastonia zombie | gastonia zombies
ko[0]: 가스토니아 좀비

note: ~ Description of monster "gastonia zombie"
en: This heavily armored four legged dinosaur corpse has a long tail, a beak, and large shoulder spikes.  Its eyes ooze black, putrid tears.
ko: 이 두껍고 네 발 달린 공룡 시체는 긴 꼬리, 부리, 그리고 어깨에 굵은 가시를 가지고 있습니다. 눈에서는 검고 썩은 눈물이 흘러내립니다.

note: ~ Monster name
en: gargoyleosaurus zombie | gargoyleosaurus zombies
ko[0]: 가르고일레오사우루스 좀비

note: ~ Description of monster "gargoyleosaurus zombie"
en: This lightly armored four legged dinosaur corpse has a rigid spiked tail, a beak, and sturdy spikes along the sides.  Its eyes ooze black, putrid tears.
ko: 이 가벼운 갑옷을 입은 네 발 공룡 사체는 뻣뻣한 가시 꼬리와 부리, 그리고 양옆을 따라 뾰족한 가시들을 가지고 있습니다. 눈에서는 검고 썩은 눈물이 흘러내립니다.

note: ~ Monster name
en: sauropelta zombie | sauropelta zombies
ko[0]: 사우로펠타 좀비

note: ~ Description of monster "sauropelta zombie"
en: This heavily armored four legged dinosaur corpse has a beak, a long tail, and long wicked-looking spikes jutting out of the neck.
ko: 이 무거운 갑옷을 두른 네 발 공룡 시체는 부리, 긴 꼬리, 목에서 튀어나온 길고 흉측한 가시를 가지고 있습니다.

note: ~ Monster name
en: nodosaurus zombie | nodosaurus zombies
ko[0]: 노도사우루스 좀비

note: ~ Description of monster "nodosaurus zombie"
en: This heavily armored four legged dinosaur corpse has a beak and large bony plates covering the back.  Its eyes ooze black, putrid tears.
ko: 이 네 발 달린 공룡 시체는 두껍게 무장한 채 부리를 가지고 있고, 등에는 커다란 뼈판이 덮여 있습니다. 눈에서는 검고 썩은 눈물이 흘러내립니다.

note: ~ Monster name
en: panoplosaurus zombie | panoplosaurus zombies
ko[0]: 파노플로사우루스 좀비

note: ~ Description of monster "panoplosaurus zombie"
en: This heavily armored four legged dinosaur corpse has a lumpy armored head with a beak and thick plates protecting the cheeks, thick back armor, and small short spikes along the sides.  Its eyes ooze black, putrid tears.
ko: 이 네 발 달린 공룡의 사체는 두껍고 튼튼한 머리에 부리와 뺨을 보호하는 두꺼운 판이 달린 혹처럼 생긴 갑옷을 입고 있으며, 등갑은 두껍고 옆구리에는 작고 짧은 가시가 나 있다. 눈에서는 검고 썩은 눈물이 흘러내린다.

note: ~ Monster name
en: edmontonia zombie | edmontonia zombies
ko[0]: 에드몬토니아 좀비

note: ~ Description of monster "edmontonia zombie"
en: This heavily-armored dinosaur corpse is covered with small ridged bony plates with long, bony spikes.  Its eyes ooze black, putrid tears.
ko: 이 두껍게 무장한 공룡 시체는 길고 뼈 같은 가시가 박힌 작고 융기한 뼈판으로 덮여 있습니다. 눈에서는 검고 부패한 눈물이 흘러내립니다.

note: ~ Monster name
en: zuul zombie | zuul zombies
ko[0]: 주울 좀비

note: ~ Description of monster "zuul zombie"
en: This four-legged armored dinosaur corpse has horns on the head and large spikes in rows along the back and side.  Its eyes ooze black, putrid tears.
ko: 이 네 발 달린 갑옷 공룡 시체는 머리에 뿔이 나 있고 등과 옆구리에는 커다란 가시들이 줄지어 나 있다. 눈에서는 검고 썩은 눈물이 흘러내린다.

note: ~ Monster name
en: dyoplosaurus zombie | dyoplosaurus zombies
ko[0]: 디오플로사우루스 좀비

note: ~ Description of monster "dyoplosaurus zombie"
en: This armored dinosaur corpse looks like a giant prehistoric armadillo.  Its tail ends in a spiked club of bone.  Its eyes ooze black, putrid tears.
ko: 이 갑옷을 두른 공룡 사체는 거대한 선사 시대 아르마딜로처럼 보입니다. 꼬리 끝에는 가시가 박힌 곤봉 모양의 뼈가 있습니다. 눈에서는 검고 부패한 눈물이 흘러내립니다.

note: ~ Monster name
en: ankylosaurus zombie | ankylosaurus zombies
ko[0]: 안킬로사우루스 좀비

note: ~ Description of monster "ankylosaurus zombie"
en: The shuffling corpse of a four legged dinosaur with peeling armored plates, a beak, and black, glistening eyes.  Its tail ends in a massive spiked club of bone.
ko: 네 발 달린 공룡의 시체가 발을 질질 끌며 움직였다. 껍질이 벗겨지고 부리가 생기고 검고 반짝이는 눈이 있었다. 꼬리 끝에는 거대한 가시가 박힌 곤봉 같은 뼈가 달려 있었다.

note: ~ Monster name
en: euoplocephalus zombie | euoplocephalus zombies
ko[0]: 유오플로케팔루스 좀비

note: ~ Description of monster "euoplocephalus zombie"
en: This heavily armored four legged dinosaur corpse has a horny beak, two bony rings protecting the neck, and a long tail ending in a heavy club of bone.  Its eyes ooze black, putrid tears.
ko: 이 네 발 달린 공룡의 사체는 뿔이 난 부리, 목을 보호하는 두 개의 뼈 고리, 그리고 무거운 뼈로 된 곤봉처럼 생긴 긴 꼬리를 가지고 있습니다. 눈에서는 검고 부패한 눈물이 흘러내립니다.

note: ~ Monster name
en: scolosaurus zombie | scolosaurus zombies
ko[0]: 스콜로사우루스 좀비

note: ~ Description of monster "scolosaurus zombie"
en: This heavily armored four legged dinosaur corpse has several long spikes along the back and a long spiked tail ending in a club of bone.  Its eyes ooze black, putrid tears.
ko: 이 두껍고 튼튼한 네 발 공룡 사체는 등에 여러 개의 긴 가시가 나 있고, 긴 가시가 난 꼬리는 곤봉처럼 뼈로 되어 있습니다. 눈에서는 검고 썩은 눈물이 흘러내립니다.

note: ~ Monster name
en: tenontosaurus zombie | tenontosaurus zombies
ko[0]: 테논토사우루스 좀비

note: ~ Description of monster "tenontosaurus zombie"
en: The shuffling corpse of a feathered dinosaur with a long broad tail and a beak.  Its tattered feathers are stained with black, sticky liquid.
ko: 길고 넓은 꼬리와 부리를 가진 깃털 달린 공룡의 시체가 발을 질질 끌며 움직인다. 너덜너덜한 깃털에는 검고 끈적끈적한 액체가 묻어 있다.

note: ~ Monster name
en: dryosaurus zombie | dryosaurus zombies
ko[0]: 드리오사우루스 좀비

note: ~ Description of monster "dryosaurus zombie" ~ Description of monster "camptosaurus zombie"
en: The shuffling corpse of a large, feathered, bipedal dinosaur with strong legs, broad shoulders, and a pointed beak.  Its tattered feathers are stained with black, sticky liquid.
ko: 튼튼한 다리, 넓은 어깨, 그리고 뾰족한 부리를 가진, 깃털이 달린 커다란 두 발 공룡의 덩치 큰 시체가 발을 질질 끌며 움직인다. 너덜너덜한 깃털에는 검고 끈적끈적한 액체가 묻어 있다.

note: ~ Monster name
en: camptosaurus zombie | camptosaurus zombies
ko[0]: 캄프토사우루스 좀비

note: ~ Monster name
en: iguanodon zombie | iguanodon zombies
ko[0]: 이구아노돈 좀비

note: ~ Description of monster "iguanodon zombie"
en: A bulky, beaked dinosaur with spiky thumbs, dead but walking, eyes vacant and swollen.
ko: 뾰족한 엄지손가락을 가진 거대하고 부리가 있는 공룡. 죽었지만 걷고 있으며, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: eolambia zombie | eolambia zombies
ko[0]: 에오람비아 좀비

note: ~ Description of monster "eolambia zombie" ~ Description of monster "hadrosaurus zombie"
en: A bulky, beaked dinosaur, dead but walking, eyes vacant and swollen.
ko: 덩치가 크고 부리가 있는 공룡. 죽었지만 걸어다니고, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: hadrosaurus zombie | hadrosaurus zombies
ko[0]: 하드로사우루스 좀비

note: ~ Monster name
en: maiasaura zombie | maiasaura zombies
ko[0]: 마이아사우라 좀비

note: ~ Description of monster "maiasaura zombie"
en: A huge, mottled dinosaur with hooves and a heavy tail, dead but walking, eyes vacant and swollen.  Has a flat beak, thick nose, and a small but spiky head crest.
ko: 발굽과 두꺼운 꼬리를 가진 거대하고 얼룩덜룩한 공룡. 죽었지만 걸어 다니고, 눈은 텅 비어 있고 부어 있다. 납작한 부리, 두꺼운 코, 그리고 작지만 뾰족한 머리 볏을 가지고 있다.

note: ~ Monster name
en: gryposaurus zombie | gryposaurus zombies
ko[0]: 그리포사우루스 좀비

note: ~ Description of monster "gryposaurus zombie"
en: A huge, mottled dinosaur with hooves and a heavy tail, dead but walking, eyes vacant and swollen.  Has a flat beak and a nose with a prominent nasal arch.
ko: 발굽과 무거운 꼬리를 가진 거대하고 얼룩덜룩한 공룡. 죽었지만 걸어 다니고 있으며, 눈은 텅 비어 있고 부어 있다. 납작한 부리와 콧등이 튀어나온 코를 가지고 있다.

note: ~ Monster name
en: prosaurolophus zombie | prosaurolophus zombies
ko[0]: 프로사우롤로푸스 좀비

note: ~ Description of monster "prosaurolophus zombie"
en: A huge, mottled dinosaur with hooves, a short beak and a tall head crest, dead but walking, eyes vacant and swollen.
ko: 발굽, 짧은 부리, 높은 머리 볏을 가진 거대하고 얼룩덜룩한 공룡. 죽었지만 걷고 있으며, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: saurulophus zombie | saurulophus zombies
ko[0]: 사우롤로푸스 좀비

note: ~ Description of monster "saurulophus zombie"
en: A huge, mottled dinosaur with hooves, a broad beak and a spiky head crest, dead but walking, eyes vacant and swollen.
ko: 발굽, 넓은 부리, 뾰족한 머리 볏을 가진 거대하고 얼룩덜룩한 공룡. 죽었지만 걷고 있고, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: edmontosaurus zombie | edmontosaurus zombies
ko[0]: 에드몬토사우루스 좀비

note: ~ Description of monster "edmontosaurus zombie"
en: A huge, scaly dinosaur with a broad, toothless beak, dead but walking, eyes vacant and swollen.
ko: 크고 비늘로 뒤덮인 공룡으로, 넓고 이빨이 없는 부리를 가지고 있으며, 죽었지만 걷고 있고, 눈은 텅 비어 있고 부어 있습니다.

note: ~ Monster name
en: parasaurolophus zombie | parasaurolophus zombies
ko[0]: 파라사우롤로푸스 좀비

note: ~ Description of monster "parasaurolophus zombie"
en: A huge, mottled dinosaur with a blunt head crest, dead but walking, eyes vacant and swollen.
ko: 머리 꼭대기가 뭉툭하고 얼룩덜룩한 거대한 공룡. 죽었지만 걷고 있고, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: lambeosaurus zombie | lambeosaurus zombies
ko[0]: 람베오사우루스 좀비

note: ~ Description of monster "lambeosaurus zombie"
en: A huge, scaly dinosaur with a long stiff tail, hooves, a narrow beak and a tall head crest, dead but walking, eyes vacant and swollen.
ko: 길고 뻣뻣한 꼬리, 발굽, 좁은 부리, 높은 머리 볏을 가진 거대하고 비늘로 뒤덮인 공룡. 죽었지만 걷고 있으며, 눈은 텅 비어 있고 부어 있습니다.

note: ~ Monster name
en: corythosaurus zombie | corythosaurus zombies
ko[0]: 코리토사우루스 좀비

note: ~ Description of monster "corythosaurus zombie"
en: A huge, scaly dinosaur with a short beak and a tall head crest, dead but walking, eyes vacant and swollen.
ko: 짧은 부리와 높은 머리 볏을 가진 거대하고 비늘로 뒤덮인 공룡. 죽었지만 걷고 있으며, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: hypacrosaurus zombie | hypacrosaurus zombies
ko[0]: 히파크로사우루스 좀비

note: ~ Description of monster "hypacrosaurus zombie"
en: A huge, scaly dinosaur with a tall ridge down the back, a tail, hooves, a short beak and a wide, rounded head crest, dead but walking, eyes vacant and swollen.
ko: 등에 높은 융기선, 꼬리, 발굽, 짧은 부리, 넓고 둥근 머리 볏을 가진 거대하고 비늘로 뒤덮인 공룡. 죽었지만 걷고 있으며, 눈은 텅 비어 있고 부어 있다.

note: ~ Monster name
en: pachycephalosaurus zombie | pachycephalosaurus zombies
ko[0]: 파키케팔로사우루스 좀비

note: ~ Description of monster "pachycephalosaurus zombie"
en: The shuffling corpse of a medium-sized bipedal dinosaur covered with tattered feathers and black, putrid liquid.  It resembles a reptilian ostrich with a hard-looking domed head.
ko: 누더기 깃털과 검고 부패한 액체로 뒤덮인 중간 크기의 두 발로 걷는 공룡의 시체가 발을 질질 끌며 움직였다. 돔형의 딱딱한 머리를 가진 파충류 타조와 닮았다.

note: ~ Monster name
en: chained Pachycephalosaurus zombie | chained Pachycephalosaurus zombies
ko[0]: 사슬로 묶인 파키케팔로사우루스 좀비

note: ~ Description of monster "chained Pachycephalosaurus zombie"
en: A feathered dinosaur corpse with a domed head with heavy chains to allow some control.
ko: 돔 모양의 머리를 가진 깃털 달린 공룡 시체로, 무거운 사슬로 어느 정도 조종이 가능합니다.

note: ~ Monster name
en: leptoceratops zombie | leptoceratops zombies
ko[0]: 렙토케라톱스 좀비

note: ~ Description of monster "leptoceratops zombie"
en: A shambling dinosaur corpse with a bony crest and sharp beak able to walk on two legs and four.  Its eyes ooze black, putrid tears.
ko: 뼈만 남은 볏과 날카로운 부리를 가진 비틀거리는 공룡 시체. 두 발과 네 발로 걸을 수 있었다. 눈에서는 검고 썩은 눈물이 흘러내렸다.

note: ~ Monster name
en: zuniceratops zombie | zuniceratops zombies
ko[0]: 주니케라톱스 좀비

note: ~ Description of monster "zuniceratops zombie"
en: A massive, shambling, four-legged dinosaur with a tall thin bony head crest, two long brow horns, and a beak.  Its eyes ooze black, putrid tears.
ko: 거대하고 비틀거리는 네 발 공룡으로, 키가 크고 가늘며 뼈로 된 머리 볏과 이마에 난 두 개의 긴 뿔, 그리고 부리를 가지고 있었다. 눈에서는 검고 썩은 눈물이 흘러내렸다.

note: ~ Monster name
en: lokiceratops zombie | lokiceratops zombies
ko[0]: 로키케라톱스 좀비

note: ~ Description of monster "lokiceratops zombie"
en: A massive, shambling, four-legged dinosaur with a bony head crest with two large horns that curve out and down, two long brow horns, and a beak.  Its eyes ooze black, putrid tears.
ko: 거대하고 비틀거리는 네 발 공룡. 뼈로 된 머리 볏에는 아래로 휘어진 두 개의 커다란 뿔, 이마에 있는 두 개의 긴 뿔, 그리고 부리가 있었다. 눈에서는 검고 썩은 눈물이 흘러내렸다.

note: ~ Monster name
en: styracosaurus zombie | styracosaurus zombies
ko[0]: 스티라코사우루스 좀비

note: ~ Description of monster "styracosaurus zombie"
en: A massive, shambling, four-legged dinosaur corpse with a bony crest with several long spikes and one large horn above the beak and a short tail.  Its eyes ooze black, putrid tears.
ko: 거대하고 비틀거리는 네 발 공룡 시체. 뼈로 된 볏에는 긴 가시가 여러 개 나 있었고, 부리 위에는 커다란 뿔 하나가 나 있었으며, 짧은 꼬리가 달려 있었다. 눈에서는 검고 썩은 눈물이 흘러내렸다.
