4digits - en to tr translation catalogue (15945 entries)

note: ~ NPC dialogue line
en: Mostly my family and I have just been mourning.  This isn't the best place to do it.
tr: Çoğunlukla ailem ve ben sadece yas tutuyoruz. Burası bunu yapmak için en iyi yer değil.

note: ~ NPC dialogue line
en: Still, now that we've found ways to make this community a bit of our own, I feel like maybe there's a chance things will get better.  Sometimes, when he's working, Boris seems like himself again and I have some hope.
tr: Yine de, bu topluluğu biraz kendimize ait hale getirmeyi başardığımızdan beri, belki de her şeyin daha iyiye gideceği bir şans var gibi hissediyorum. Bazen, çalışırken, Boris kendisi gibi görünüyor ve biraz umut buluyorum.

note: ~ NPC dialogue line
en: I hope we'll have something productive to do soon; Boris, in particular, has skills to contribute that might help him feel alive again.
tr: Umarım yakında yapacak bir şeyimiz olur; özellikle Boris'in, onu yeniden hayata döndürebilecek katkıda bulunacak yetenekleri var.

note: ~ NPC dialogue line
en: He's a strong man.  The things we've been through… that he's been through, before any of this.  If anyone can survive the loss we've seen, it's him.  But he pushes it all down,
tr: O güçlü bir adam. Geçtiğimiz şeyler… onun geçirdiği şeyler, bunların hiçbiri olmadan önce. Gördüğümüz kaybı hayatta kalabilecek biri varsa, o da o. Ama hepsini bastırıyor,

note: ~ NPC dialogue line
en: if he's left with it too long.  Having work has been helping him.  Cleaning up that back room might seem small, but it was a big deal for him.
tr: eğer bununla çok uzun süre baş başa kalırsa. İş bulmak ona yardımcı oldu. O arka odayı temizlemek küçük görünebilir, ama onun için büyük bir meseleydi.

note: ~ NPC dialogue line
en: and if he keeps it up, I don't know how much of him will be left.  He needs something to *do*.  We can't just sit here, trapped like rats in a cage forever.
tr: Ve eğer bu şekilde devam ederse, ondan ne kadar kalacağını bilmiyorum. Yapacak bir şeye ihtiyacı var. Burada, bir kafeste fareler gibi sonsuza dek sıkışıp oturamayız.

note: ~ NPC dialogue line
en:   Even more, though, having a little memory of Ash has been more than we could ever have asked.  I thought it might hurt him, dwelling on those memories, but instead it's given both of us some strength back.
tr: Daha da önemlisi, Ash'in küçük bir hatırasına sahip olmak, isteyebileceğimizden daha fazlasıydı. Bu anılara dalmanın ona zarar verebileceğini düşündüm, ama bunun yerine ikimize de biraz güç geri verdi.

note: ~ NPC dialogue line
en: *smiles thinly.  "Best little brother a guy could ask for.  He's been with me through everything, literally everything.
tr: *ince bir gülümseme ile. "Bir adamın isteyebileceği en iyi küçük kardeş. Her şeyde, kelimenin tam anlamıyla her şeyde yanımda oldu.

note: ~ NPC dialogue line
en:   I wouldn't wish this world we find ourselves in on anyone, but I'm glad Garry made it through with me."  Stan sighs, touching his neck.
tr: Karşılaştığımız bu dünyayı kimseye dilemem, ama Garry'nin benimle birlikte bunu atlatmasına sevindim." Stan iç çeker, boynuna dokunur.

note: ~ NPC dialogue line
en: "  He seems to realize where he is suddenly, and the faint smile melts.  "He's lost too much, too."
tr: "Birden nerede olduğunu fark ediyor gibi görünüyor ve hafif gülümsemesi eriyor. "O da çok şey kaybetti."

note: ~ Response to NPC dialogue
en: Could you teach me a bit about first aid?
tr: Bana biraz ilkyardım öğretebilir misin?

note: ~ Response to NPC dialogue
en: Nice to meet you too, Uyen.
tr: Ben de tanıştığımıza memnun oldum, Uyen.

note: ~ NPC dialogue line
en: *smiles and brushes her hair out of her eyes.  "
tr: *gülümsüyor ve saçlarını gözlerinden uzaklaştırıyor.  "

note: ~ NPC dialogue line
en: *looks you up and down with a faint smile.  "
tr: *seni yukarıdan aşağıya hafif bir gülümsemeyle inceliyor.  "

note: ~ NPC dialogue line
en: *suppresses a yawn, then sees you approaching and nods with recognition.  "
tr: *bir esnemeyi bastırıyor, sonra senin yaklaştığını görünce tanıdık bir şekilde başını sallıyor.  "

note: ~ Response to NPC dialogue
en: Hi, Uyen.  Got a minute?
tr: Merhaba, Uyen.  Bir dakikan var mı?

note: ~ Response to NPC dialogue
en: Just a traveler.  Can I ask you a few things?
tr: Sadece bir yolcuyum.  Sana birkaç şey sorabilir miyim?

note: ~ NPC dialogue line
en: I'm always good for a talk.  It gets pretty boring down here.
tr: Her zaman sohbet etmeye hazırım.  Burada oldukça sıkıcı geçiyor.

note: ~ NPC dialogue line
en: I was a paramedic."  She idly touches her forehead to brush aside a bit of hair, then notices it's already tucked back.  "I was there through some of the absolute worst of it, to this day I can't tell you how I made it out.  One thing led to another and I got pushed onto a bus to help take care of a couple people who needed assistance for travel.  Broken arms, that kinda stuff.  I got here early, I was one of the first to arrive.  Then, this woman in processing 'lost' my paperwork while I was busy helping a guy with a bad gash on his head.  If I hadn't made a stink about it, I'd probably be out in the lobby with those poor souls that couldn't get in at all.
tr: Ben bir paramedikdim."  Alnına bir tutam saçı geriye atmak için dokunuyor, sonra zaten geriye atıldığını fark ediyor.  "Bunun en kötü anlarından bazılarına tanıklık ettim, hâlâ nasıl çıktığımı söyleyemem.  Bir şey diğerine yol açtı ve birkaç kişiye seyahat için yardım etmek üzere bir otobüse itildim.  Kırık kollar, o tür şeyler.  Buraya erken geldim, gelen ilk kişilerden biriydim.  Sonra, işlemdeki bu kadın, ben kafasında kötü bir yarası olan bir adama yardım ederken 'belgelerimi kaybetti'.  Eğer bu konuda sesimi yükseltmeseydim, muhtemelen içeri giremeyen o zavallıların yanında lobide olurdum.

note: ~ Response to NPC dialogue
en: You're medically trained?  Do you know if anyone's found any way to deal with zombie bites?
tr: Tıbbi eğitim aldın mı?  Zombie ısırıklarıyla başa çıkmanın bir yolunu bulan var mı?

note: ~ NPC dialogue line
en: I'm not sure what you mean by 'deal with'.  I've been handling zombie bites the same way I handle any other bite.  Clean it and dress it, try to prevent infection.  There's no, like, venom or anything.  Once the wound is cleaned and dressed, it's not going to do anything special.  Zombie mouths are really dirty though, so you want to make sure you do a good job cleaning it out.
tr: 'İlgilenmek' derken ne demek istediğinden emin değilim. Zombi ısırıklarını, diğer ısırıkları nasıl ele alıyorsam öyle ele alıyorum. Temizliyorum ve pansuman yapıyorum, enfeksiyonu önlemeye çalışıyorum. İçinde, hani, zehir falan yok. Yarayı temizleyip pansuman yaptıktan sonra, özel bir şey yapmayacak. Ama zombi ağızları gerçekten kirli, bu yüzden temizlemek için iyi bir iş çıkardığınızdan emin olmalısınız.

note: ~ Response to NPC dialogue
en: So if the bites aren't turning people into zombies, what is?
tr: Yani eğer ısırıklar insanları zombilere dönüştürmüyorsa, o zaman ne dönüştürüyor?

note: ~ NPC dialogue line
en: *shrugs.  "Darned if I know, that's way past my training.  I don't think anyone figured it out anyway, but you'd want a doctor for ideas on that, not a paramedic.  I stabilize and package patients, I don't research cures and causes."
tr: *omuz silker. "Bilmiyorum, bu benim eğitimimin çok ötesinde. Herkesin bunu çözdüğünü düşünmüyorum, ama bunun için bir doktora ihtiyacınız var, bir paramedik değil. Ben hastaları stabilize ederim ve paketlerim, tedavi ve nedenler üzerinde araştırma yapmam."

note: ~ Response to NPC dialogue
en: Did you ever think about going into nursing or medicine?
tr: Hemşirelik veya tıp alanına girmeyi hiç düşündün mü?

note: ~ NPC dialogue line
en: I'm going to sound like a massive stereotype here, I know, but my parents always pushed hard for me to go into medicine and be a doctor.  I was still thinking it over when, well," she gestures expansively around her.  "Things got complicated.  Honestly though, if the pay were better for being a paramedic I don't know if I'd want to change at all.  I hear there's a lot of burnout after a while, but I haven't seen it yet.  I really liked the work.
tr: Burada büyük bir klişe gibi görüneceğim, biliyorum, ama ailem her zaman tıp alanına girmem ve doktor olmam için çok baskı yaptı. Hala bunu düşünüyordum, ama, işte," etrafına geniş bir hareketle işaret eder. "Her şey karmaşıklaştı. Ama dürüst olmak gerekirse, eğer paramedik olmanın maaşı daha iyi olsaydı, değişmek isteyip istemeyeceğimi bilmiyorum. Bir süre sonra çok fazla tükenmişlik olduğunu duyuyorum, ama henüz görmedim. Gerçekten işi sevdim.

note: ~ NPC dialogue line
en: *smiles slightly.  "Everyone's got some idea, hey?  I really don't know.  It seems crazy to even try to guess.  Can you believe we live in a world where corpses come back to life?  There's weirder stuff out there too.  In the hospital, people had all kinds of injuries and talked about seeing monsters.  On the way here, I saw huge creatures in the distance, the sort of thing that belongs in a kaiju movie, not stomping through suburban Worcester."  She shrugs.  "I guess today I'll go with simulation theory.  None of this is real, we're all in a hyper-detailed computer simulation, and the creator is cruel and messing with us."  She briefly stares into space, as though looking directly into some imaginary camera.  "Honestly I don't think any scientific explanation is ever going to get close to the sheer amount of mind-shattering madness around here."
tr: *hafif gülümser. "Herkesin bir fikri var, değil mi? Gerçekten bilmiyorum. Tahmin etmeye çalışmak bile çılgınca görünüyor. Cesetlerin hayata döndüğü bir dünyada yaşadığımıza inanabiliyor musun? Dışarıda daha tuhaf şeyler de var. Hastanede, insanların her türlü yarası vardı ve canavarlara tanık olduklarını söylediler. Buraya gelirken, uzakta dev yaratıklar gördüm, kaiju filmine ait olan türden, banliyö Worcester'da yürüyen değil." Omuz silker. "Sanırım bugün simülasyon teorisiyle gideceğim. Bunların hiçbiri gerçek değil, hepimiz aşırı detaylı bir bilgisayar simülasyonundayız ve yaratıcımız zalim ve bizimle oynuyor." Bir an boşluğa bakar, sanki hayali bir kameraya doğrudan bakıyormuş gibi. "Dürüst olmak gerekirse, buradaki akıl sağlığını sarsan deliliğin miktarına yakın bir bilimsel açıklamanın asla olacağını düşünmüyorum."

note: ~ Response to NPC dialogue
en: Hey wait, are you a fan of kaiju stuff?
tr: Hey bekle, kaiju şeylerine hayran mısın?

note: ~ NPC dialogue line
en: *grins more broadly.  "Busted!  Okay, I'm not like, a superfan.  My sister was huge into it, and I kinda picked it up through her, but yeah.  I'd do anything for a night on the couch with her, a copy of Pacific Rim, and a big bowl of popcorn."
tr: *daha geniş bir gülümseme ile. "Yakalandım! Tamam, ben bir süperfan değilim. Kız kardeşim buna çok meraklıydı ve ben de onun sayesinde biraz ilgilenmeye başladım, ama evet. Onunla birlikte bir geceyi, bir kopya Pacific Rim ve büyük bir kase patlamış mısır ile geçirmek için her şeyi yaparım."

note: ~ Response to NPC dialogue
en: Maybe I could help.  There are lots of movie discs out there just collecting dust, and you've got electricity.
tr: Belki yardımcı olabilirim. Orada sadece toz toplayan birçok film diski var ve elektriğin var.

note: ~ Response to NPC dialogue
en: Okay, seriously.  Pacific Rim 2 though… what the heck?
tr: Tamam, cidden. Pacific Rim 2 ama… ne oluyor?

note: ~ NPC dialogue line
en: *laughs and makes a waving gesture under her nose.  "It's too bad they never made a sequel.  Can you imagine?  Oh well, they'd probably have done something *unconscionably stupid* like killing off Mako Mori in the first act.  Good thing *that* never happened."
tr: *güler ve burnunun altında el sallayan bir hareket yapar. "Devam filminin hiç yapılmamış olması çok kötü. Hayal edebiliyor musun? Ah, herhalde ilk perdede Mako Mori'yi öldürmek gibi *vicdansızca aptal* bir şey yaparlardı. İyi ki *bu* hiç olmadı."

note: ~ Response to NPC dialogue
en: You know, there are lots of movie discs out there just collecting dust, and you've got electricity.  I could probably help you out.
tr: Biliyorsun, orada sadece toz toplayan birçok film diski var ve elektriğin var. Sana muhtemelen yardımcı olabilirim.

note: ~ NPC dialogue line
en: Right."  Her grin fades slowly.  "There's one ingredient you can't replace, and without her, I don't…" her voice catches.  "Sorry.  That's a sweet offer though, I really appreciate it.
tr: Tamam."  Onun gülümsemesi yavaşça kayboluyor.  "Yerine koyamayacağın bir malzeme var ve onsuz, ben… " sesi boğuluyor.  "Üzgünüm.  Ama bu tatlı bir teklif, gerçekten takdir ediyorum.

note: ~ NPC dialogue line
en: Sure, I don't see why not.  It's always good to have more people who can do it.  I'll need a bit of payment for my time, of course.
tr: Tabii, neden olmasın.  Bunu yapabilen daha fazla insanın olması her zaman iyidir.  Elbette, zamanım için biraz ödeme almam gerekecek.

note: ~ Response to NPC dialogue
en: All right, let's do it!
tr: Tamam, hadi yapalım!

note: ~ NPC dialogue line
en: We've got it okay, I guess
tr: Sanırım bunu hallettik.

note: ~ NPC dialogue line
en: .  Things have been getting better.  I wasn't even sure it was possible
tr: .  İşler daha iyiye gidiyor.  Bunun mümkün olabileceğinden bile emin değildim

note: ~ NPC dialogue line
en: , as long as this doesn't last too long.
tr: , bu çok uzun sürmediği sürece.

note: ~ NPC dialogue line
en: .  With the back room cleared, we've had some chances to come and go, and spread out a bit.  It's made a huge difference to morale."  She looks around at the other refugees.  "We'll have to see what the future holds.
tr: .  Arka oda boşaltıldığında, gelmek ve gitmek için bazı fırsatlar bulduk ve biraz yayılabildik.  Bu moral üzerinde büyük bir fark yarattı."  Diğer mültecilere bakıyor.  "Geleceğin ne getireceğini göreceğiz.

note: ~ NPC dialogue line
en: .  The situation is pretty tight, though."  She glances around at the huddled crowds of people in the room.  "If we're stuck here for too long people are going to start getting a bit stir crazy.
tr: .  Durum oldukça sıkı, ama."  Odayı dolduran insan kalabalığına göz atıyor.  "Burada çok uzun süre sıkışıp kalırsak, insanlar biraz delirmeye başlayacak.

note: ~ Mission name
en: Find 50 doses of antiseptic
tr: 50 doz antiseptik bul

note: ~ Description of mission "Find 50 doses of antiseptic"
en: Find 50 doses of antiseptic for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
tr: Uyen Tran için mülteci merkezinde <reward_count:FMCNote> ürün karşılığında 50 doz antiseptik bul.

note: ~ Dialogue line in mission "Find 50 doses of antiseptic"
en: There's the doc out front helping anyone that can pay… but for us up here, money mostly goes to food.  I could do a lot for basic cuts, bruises, and common stuff if I had some supplies to help out.  Could you bring me some antiseptic?  Six bottles would probably be enough to last us a while.
tr: Önde, ödeme yapabilen herkese yardım eden doktor var… ama burada, bizim için para çoğunlukla yiyeceğe gidiyor.  Temel kesikler, morluklar ve yaygın şeyler için yardımcı olabilecek bazı malzemelerim olsaydı, çok şey yapabilirdim.  Bana biraz antiseptik getirebilir misin?  Altı şişe, muhtemelen bir süre idare etmemiz için yeterli olur.

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages" ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Thanks so much.  It's a small thing but it'd be really helpful.
tr: Çok teşekkürler.  Küçük bir şey ama gerçekten yardımcı olurdu.

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages" ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: That's okay.  I'm sure we'll make do somehow.
tr: Sorun değil. Eminim bir şekilde idare edeceğiz.

note: ~ Dialogue line in mission "Find 50 doses of antiseptic" ~ Dialogue line in mission "Find 30 bandages"
en: Lots of people used to have first aid kits in their bathrooms.  I'm sure they can't all have been looted.
tr: Birçok insanın banyolarında ilk yardım çantaları vardı. Eminim hepsi yağmalanmamıştır.

note: ~ Dialogue line in mission "Find 50 doses of antiseptic"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  It's not much but I hope it helps… these are merch, the local money, you can trade them for goods from the shop.  A lot of us will take them in trade too.
tr: Çok teşekkür ederim. Dinle, senin bizim için ne yaptığını diğerlerine söyledim ve seni teşekkür etmek için paramızı birleştirdik. Çok fazla değil ama umarım yardımcı olur… bunlar yerel para, dükkanlardan mal almak için takas edebilirsin. Birçok kişi bunları takas olarak alacak.

note: ~ Mission name
en: Find 30 bandages
tr: 30 bandaj bul

note: ~ Description of mission "Find 30 bandages"
en: Find 30 bandages for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
tr: Uyen Tran için mülteci merkezinde <reward_count:FMCNote> karşılığında 30 bandaj bul.

note: ~ Dialogue line in mission "Find 30 bandages"
en: There's the doc out front helping anyone that can pay… but for us up here, money mostly goes to food.  I could do a lot for basic cuts, bruises, and common stuff if I had some supplies to help out.  Could you bring me a few extra bandages?  Thirty would probably be enough to last us a while.
tr: Önde, ödeme yapabilen herkese yardım eden doktor var… ama burada, para çoğunlukla yiyeceğe gidiyor. Temel kesikler, morluklar ve yaygın şeyler için çok şey yapabilirim eğer yardımcı olacak bazı malzemelerim olursa. Bana birkaç ekstra bandaj getirebilir misin? Otuz tanesi muhtemelen bir süre idare etmemiz için yeterli olur.

note: ~ Dialogue line in mission "Find 30 bandages"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  It's not much but I hope it helps… these are merch, the local money, you can trade them for goods from the shop.
tr: Çok teşekkür ederim. Dinle, senin bizim için ne yaptığını diğerlerine söyledim ve seni teşekkür etmek için paramızı birleştirdik. Çok fazla değil ama umarım yardımcı olur… bunlar yerel para, dükkanlardan mal almak için takas edebilirsin.

note: ~ Mission name
en: Find 60 doses of antidepressant
tr: 60 doz antidepresan bul

note: ~ Description of mission "Find 60 doses of antidepressant"
en: Find 60 doses of antidepressant for Uyen Tran in the refugee center, in exchange for <reward_count:FMCNote> merch.
tr: Uyen Tran için mülteci merkezinde <reward_count:FMCNote> karşılığında 60 doz antidepresan bul.

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: We could still use your help…
tr: Hala yardımına ihtiyacımız var…

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: I probably shouldn't be prescribing things, but there's a ton of people needing help with sleep in here.  If you could get us some antidepressants, Rhyzaea and I can probably make sure they're doled out appropriately without people having to starve to pay for them.  Three month's worth - about 6 bottles - would last us a little while.
tr: Muhtemelen reçete yazmamam gerekir, ama burada uyku konusunda yardım isteyen tonlarca insan var. Eğer bize biraz antidepresan getirebilirsen, Rhyzaea ve ben muhtemelen bunların uygun şekilde dağıtılmasını sağlayabiliriz, insanların bunlar için aç kalmasına gerek kalmadan. Üç aylık - yaklaşık 6 şişe - yeterince dayanır.

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Antidepressant was really common.  You can probably find it in most medicine cabinets and pharmacies.
tr: Antidepresan gerçekten yaygındı. Muhtemelen çoğu ilaç dolabında ve eczanelerde bulabilirsin.

note: ~ Dialogue line in mission "Find 60 doses of antidepressant"
en: Thanks so much.  Listen, I told some of the others what you were up to for us and we pooled our cash to thank you.  You've done a lot to help us out.
tr: Çok teşekkürler. Bak, diğerlerine senin bizim için ne yaptığını söyledim ve teşekkür etmek için paramızı birleştirdik. Bize çok yardımcı oldun.

note: ~ Response to NPC dialogue
en: I'd like to hire out those scissors of yours.
tr: O makaslarını kiralamak istiyorum.

note: ~ Response to NPC dialogue
en: Hmm, can we change this haircut a little please?
tr: Hmm, bu saçı biraz değiştirebilir miyiz lütfen?

note: ~ Response to NPC dialogue
en: Hmm, can we change this shave a little please?
tr: Hmm, bu tıraşı biraz değiştirebilir miyiz lütfen?

note: ~ NPC dialogue line
en: *looks you up and down for several seconds before speaking.  "Oh, great."  Her voice is husky with years of smoking, and her glare suggests it's a habit she's recently given up.  "Another new mouth to feed?  Just what we need.  Well, I'm Vanessa."
tr: *sana birkaç saniye boyunca bakar ve konuşur. "Oh, harika." Ses tonu yılların sigara içmesinden dolayı boğuk ve bakışları bunun son zamanlarda bıraktığı bir alışkanlık olduğunu gösteriyor. "Besleyecek bir ağız daha mı? Tam da ihtiyacımız olan şey. Neyse, ben Vanessa."

note: ~ Response to NPC dialogue
en: I'm not a new mouth to feed, but nice to meet you too.
tr: Ben yeni bir ağız değilim, ama seni tanımak da güzel.

note: ~ Response to NPC dialogue
en: Yeah, no.  I'm going.
tr: Hayır, hayır. Gidiyorum.

note: ~ Response to NPC dialogue
en: Hi, Vanessa.  What's up?
tr: Merhaba, Vanessa. Nasılsın?

note: ~ NPC dialogue line
en: Well that's good."  She purses her lips and gives you another judgmental stare.  "If you're going to pull your own weight I guess that's an improvement.
tr: İyi o zaman."  Dudaklarını büzüyor ve sana bir başka yargılayıcı bakış atıyor.  "Kendi yükünü kaldıracaksan, bu bir ilerleme sanırım.

note: ~ NPC dialogue line
en: Not much is up.  Not enough, in fact.  Here we are stuck in this slum pit with a bunch of strangers, and all we can do is sit around staring at our hands.
tr: Pek bir şey yok.  Aslında yeterince değil.  Burada bir grup yabancı ile bu gecekondu çukurunda sıkışıp kaldık ve yapabileceğimiz tek şey ellerimize bakmak.

note: ~ NPC dialogue line
en: I don't really want to talk about my life before this shit-show, if that's what you mean."  She shrugs.  "I don't need a shoulder to cry on.  I'm a hairdresser, is that enough personal information for you?
tr: Eğer kastettiğin buysa, bu rezil durumdan önceki hayatım hakkında konuşmak istemiyorum."  Omuz silkiyor.  "Ağlayacak bir omuza ihtiyacım yok.  Ben bir kuaförüm, bu senin için yeterli kişisel bilgi mi?

note: ~ Response to NPC dialogue
en: Could you give me a haircut?
tr: Bana bir saç kesimi yapar mısın?

note: ~ NPC dialogue line
en: Well, I'm stuck in a dank shitty brick building with two dozen strangers, the world's dead
tr: Şey, iki düzine yabancı ile nemli, berbat bir tuğla binasında sıkışıp kaldım, dünya ölü

note: ~ NPC dialogue line
en: You want the sarcastic version, or the really sarcastic version?  I'm stuck in a dank shitty brick building with two dozen strangers, the world's dead
tr: Sarkastik versiyonunu mu istersin, yoksa gerçekten sarkastik versiyonunu mu?  İki düzine yabancı ile nemli, berbat bir tuğla binasında sıkışıp kaldım, dünya ölü

note: ~ NPC dialogue line
en: , and all anyone will talk about is this new ranch they're building, as though it'll solve all our food problems
tr: ve herkesin konuştuğu tek şey, tüm gıda sorunlarımızı çözecekmiş gibi görünen bu yeni çiftlik.

note: ~ NPC dialogue line
en: , and there's not enough food to go around
tr: ve etrafta yeterince yiyecek yok.

note: ~ NPC dialogue line
en: .  At least I can do some work to keep me busy though, and the extra merch does go a long way to keeping my belly full.  People like getting a good haircut.
tr: En azından meşgul kalmak için biraz iş yapabilirim, ve ekstra malzeme karnımı doyurmak için uzun bir yol kat ediyor.  İnsanlar iyi bir saç kesimi almayı seviyor.

note: ~ NPC dialogue line
en: .  Why don't you fuckin' figure it out?
tr: Neden bunu çözmeye çalışmıyorsun?

note: ~ NPC dialogue line
en: I can see you need one, but last time I used these shears it was to stab a zombie in the face.  I don't think you'd want them in your hair.  Maybe you could help me get set up properly?
tr: Birine ihtiyacın olduğunu görebiliyorum, ama bu makası en son bir zombinin yüzüne saplamak için kullandım.  Onları saçında istemezsin sanırım.  Belki bana düzgün bir şekilde hazırlanmakta yardım edebilirsin?

note: ~ Response to NPC dialogue
en: What can I do to help you out?
tr: Sana nasıl yardımcı olabilirim?

note: ~ NPC dialogue line
en: Sure, I can give you a haircut.  It'll be six merch for a haircut, or three for a shave, okay?
tr: Tabii, sana saç tıraşı verebilirim. Saç kesimi için 6 merch, sakal için 3 merch eder, tamam mı?

note: ~ Response to NPC dialogue
en: [6 merch] Please give me a haircut.
tr: [6 merch] Lütfen bana bir saç kesimi yap.

note: ~ Response to NPC dialogue
en: [3 merch] Please give me a shave.
tr: [3 merch] Lütfen bana bir tıraş yap.

note: ~ Response to NPC dialogue
en: Actually, you owe me a free haircut, remember?
tr: Aslında bana bir saç tıraşı borcun vardı hatırladın mı?

note: ~ Response to NPC dialogue
en: Could you fix it to where I can grow my hair out, please?
tr: Saçımı uzatabileceğim şekilde düzeltebilir misin, lütfen?

note: ~ Response to NPC dialogue
en: I'd like it if my hair didn't grow out anymore.  Can you help me with that?
tr: Saçımın daha fazla uzamasını istemiyorum. Bununla bana yardımcı olabilir misin?

note: ~ Response to NPC dialogue
en: Could you fix it to where I can grow my facial hair out, please?
tr: Sakalımı uzatabileceğim şekilde düzeltebilir misin, lütfen?

note: ~ Response to NPC dialogue
en: I'd like it if my facial hair didn't grow out anymore.  Can you help me with that?
tr: Sakalımın daha fazla uzamasını istemiyorum. Bununla bana yardımcı olabilir misin?

note: ~ Response to NPC dialogue
en: That's a bit rich for my blood.  <done_conversation_section>
tr: Bu benim için biraz fazla. <done_conversation_section>

note: ~ NPC dialogue line
en: Ha ha ha ha!  No.
tr: Ha ha ha ha! Hayır.

note: ~ Response to NPC dialogue
en: I don't know what I expected.
tr: Ne bekledim bilmiyorum.

note: ~ Mission name
en: Make a makeshift haircut kit for Vanessa Toby in the refugee center
tr: Mülteci merkezinde Vanessa Toby için geçici bir saç kesim kiti yap.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: If I had some equipment, I could do some hairdresser work here.
tr: Eğer biraz ekipmanım olsaydı, burada kuaförlük yapabilirdim.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: I didn't think to pack my hairdressing equipment when I was evacuated.  If you could put together a basic hair cutting kit for me, I could do a bit of styling for people around here.  I'll even give you a free haircut for your troubles.
tr: Tahliye edildiğimde kuaförlük ekipmanımı yanımda getirmeyi düşünmemiştim. Eğer benim için basit bir saç kesim kiti hazırlayabilirsen, buradaki insanlar için biraz stil yapabilirim. Sıkıntın için sana ücretsiz bir saç kesimi bile yaparım.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Cool, thanks.  It'll be good to have something useful to do, and to not be staring at so many shaggy slobs.
tr: Harika, teşekkürler. Yapacak faydalı bir şeyim olacağı için iyi olacak ve bu kadar dağınık insanlara bakmak zorunda kalmayacağım.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Whatever, I'll keep twiddling my thumbs then.
tr: Her neyse, parmaklarımı oynatmaya devam edeceğim o zaman.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: I don't need too much.  Scissors, a small mirror, a bit of cloth, and some way to keep it all stored clean when I'm not using it, like a leather pouch or something.  I can get the rest of what I need from shelter supplies.
tr: Çok fazla bir şeye ihtiyacım yok. Makas, küçük bir ayna, biraz kumaş ve kullanmadığımda hepsini temiz bir şekilde saklayacak bir yol, mesela bir deri çanta veya bir şey. Geri kalan ihtiyaçlarımı barınak malzemelerinden alabilirim.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Well, this is pretty serviceable.  Heck, these scissors are nice enough that I could probably inexplicably make your hair longer or a different color with them.
tr: Eh, bu oldukça kullanışlı. Vay canına, bu makaslar o kadar güzel ki, muhtemelen saçını açıklanamaz bir şekilde uzatabilir veya farklı bir renge boyayabilirim.

note: ~ Dialogue line in mission "Make a makeshift haircut kit for Vanessa Toby in the refugee center"
en: Seriously?  You failed to find *scissors*?  How do you tie your shoes in the morning?
tr: Cidden mi? *Makas* bulamadın mı? Sabahları ayakkabılarını nasıl bağlıyorsun?

note: ~ NPC dialogue line
en: Sorry, but you couldn't pay me enough to go back there.
tr: Pardon ama bana oraya geri dönmem için hiçbir şey veremezsin.

note: ~ NPC dialogue line
en: I can't.  Too many memories back there.  Sorry.
tr: Yapamam. Çok fazla anı var. Üzgünüm.

note: ~ NPC dialogue line
en: I wish I could, but no.  I can't face the memories.
tr: Keşke yapabilseydim ama yapamam. Anılarımla yüzleşemem.

note: ~ NPC dialogue line
en: You won't get much luck asking those of us who were back there I'm afraid.  Sorry.
tr: Orada olanlardan yardım istemenin pek bir işe yarayacağını sanmıyorum, üzgünüm.

note: ~ NPC dialogue line
en: This is for Boris?  Yeah, Boris is has been through a lot, I'll do it for him.
tr: Bu Boris için mi? Evet, Boris çok şey yaşadı, onun için yapacağım.

note: ~ NPC dialogue line
en: It won't be pretty, but I'll see what I can do.  We'll all benefit from it after all.
tr: Güzel olmayacak, ama ne yapabileceğime bakacağım. Sonuçta hepimiz bundan faydalanacağız.

note: ~ NPC dialogue line
en: I can try.  It's worth trying for Boris.
tr: Denemek istiyorum. Boris için denemeye değer.

note: ~ NPC dialogue line
en: That's a big ask, for sure.  Okay, I'll see what I can do.
tr: Kesinlikle büyük bir istekte bulunuyorsun. Tamam, ne yapabileceğime bakacağım.

note: ~ Response to NPC dialogue
en: I'm here to deliver some food supplies.
tr: Erzakları getirdim.

note: ~ Response to NPC dialogue
en: I'm trying to put a cleanup crew together to tidy up the back room.  Can you offer any help?
tr: Arka odayı temizlemek için bir temizlik ekibi toplamaya çalışıyorum. Bana herhangi bir yardım sunabilir misin?

note: ~ Response to NPC dialogue
en: Are you able to buy some canning supplies?
tr: Biraz konserve malzemesi satın alabilir misin?

note: ~ Response to NPC dialogue
en: I was told you had work for me?
tr: Benim için bir işin olduğunu söylediler?

note: ~ Response to NPC dialogue
en: What's the deal with this written-on paper money you guys use?
tr: Sizin kullandığınız bu yazılı kağıt parayla ne oluyor?

note: ~ Response to NPC dialogue
en: The refugees stuck up here seem a bit disgruntled.
tr: Burada sıkışıp kalan mülteciler biraz memnuniyetsiz görünüyor.

note: ~ Response to NPC dialogue
en: Do you know about those beggars in the lobby?
tr: Şu lobideki dilencileri biliyormusun?

note: ~ Response to NPC dialogue
en: What's the deal with the closed-off areas of the building?
tr: Binadaki kapalı alanların olayı ne?

note: ~ Response to NPC dialogue
en: What are you going to do with that back bay area now that I've cleaned it out for you?
tr: Temizlediğim o arka koy alanıyla şimdi ne yapacaksın?

note: ~ Response to NPC dialogue
en: Tell me more about that ranch of yours.
tr: O çiftliğin hakkında daha fazla bilgi ver.

note: ~ NPC dialogue line
en: What can I help you with?
tr: Sana nasıl yardımcı olabilirim?

note: ~ NPC dialogue line
en: Yes, I can buy 500 mL or 3 L glass jars at the moment.
tr: Evet, şuanda 500 mL ya da 3 L cam kavanozlar alabilirim.

note: ~ Response to NPC dialogue
en: Why cornmeal, jerky, and fruit wine?
tr: Neden mısır unu, kurutulmuş et ve meyve şarabı?

note: ~ Response to NPC dialogue
en: Okay, but I meant "who are you", like, "what's your story?"
tr: Tamam, ama "sen kimsin" demek istemiştim, yani "hikayen nedir?"

note: ~ NPC dialogue line
en: All three are easy to locally produce in significant quantities and are non-perishable.  We have a local farmer or two and a few hunter types that have been making attempts to provide us with the nutritious supplies.  We do always need more suppliers though.  This stuff is rather cheap in bulk, so I can pay a premium for any you have on you.  Canned food and other edibles are handled by the merchant in the front in trade.
tr: Üçü de önemli miktarlarda yerel olarak üretmesi kolay ve bozulmaz. Yerel bir çiftçimiz veya iki çiftçimiz var ve besleyici malzemeleri sağlamaya çalışıyorlar. Ancak her zaman daha fazla tedarikçiye ihtiyacımız var. Bu malzemeler toplu halde oldukça ucuz, bu yüzden yanınızda olanlar için ekstra ödeme yapabilirim. Konserve gıda ve diğer yenilebilirler, önde bulunan tüccar tarafından ticaretle işleniyor.

note: ~ Response to NPC dialogue
en: Are you looking to buy anything else?
tr: Başka bir şey satın almak mı istiyorsunuz?

note: ~ Response to NPC dialogue
en: Very well… let's talk about something else.
tr: Pekala… başka bir şey hakkında konuşalım.

note: ~ NPC dialogue line
en: I'm sorry, but I'm not here to make friends, I've got a job to do.
tr: Üzgünüm, ama burada arkadaş edinmek için değil, bir işim var.

note: ~ NPC dialogue line
en: I'm actually accepting a number of different foodstuffs: beer, sugar, flour, smoked meat, smoked fish, dried fruit and vegetables, cooking oil, preservatives like salt and vinegar; and as mentioned before, jerky, cornmeal, and fruit wine.
tr: Aslında birçok farklı gıda maddesi kabul ediyorum: bira, şeker, un, tütsülenmiş et, tütsülenmiş balık, kuru meyve ve sebzeler, yemeklik yağ, tuz ve sirke gibi koruyucular; ve daha önce bahsettiğim gibi, kurutulmuş et, mısır unu ve meyve şarabı.

note: ~ NPC dialogue line
en: We call them "Free Merchant Certified Notes".  We started signing money almost as soon as we got here as a way of showing it represented actual goods and services we had to trade.  Within a few days we'd organized the system, and now it's been evolving into a form of cash.  Internally they're traded for labor and services in exchange for food rations and other trade goods, but we've been using them with suppliers we regularly trade with as well, those that have faith in us.
tr: Onlara "Özgür Tüccarlarının Sertifikalı Notları" diyoruz. Buraya geldiğimizde, ticaret yapmamız gereken gerçek malları ve hizmetleri temsil ettiğini göstermek için neredeyse hemen para imzalamaya başladık. Birkaç gün içinde sistemi organize ettik ve şimdi nakit biçimine evriliyor. İçeride, gıda rasyonları ve diğer ticaret malları karşılığında iş gücü ve hizmetler için takas ediliyor, ancak düzenli ticaret yaptığımız tedarikçilerle de kullanıyoruz, bize güvenenlerle.

note: ~ NPC dialogue line
en: Yeah, it's a tough situation.  When we started out here nobody was really in charge, and we let more in than we really had capacity to feed and support.  When the dust settled and we'd established a little order, there were still all these people upstairs waiting for a place to live, and no space.  We've set up a little space for them, but it's not ideal.
tr: Evet, zor bir durum. Burada başladığımızda kimse gerçekten sorumlu değildi ve besleyip destekleyebileceğimizden daha fazlasını içeri aldık. Toz dindiğinde ve biraz düzen kurduğumuzda, hala yukarıda yaşamak için bekleyen tüm bu insanlar vardı ve yer yoktu. Onlar için küçük bir alan oluşturduk, ama ideal değil.

note: ~ NPC dialogue line
en: I do.  I don't know what you did to convince them to move out, but our supply chain and I both thank you.  I hope it wasn't too unseemly.
tr: Evet, yaptım. Onları dışarı çıkmaya ikna etmek için ne yaptığını bilmiyorum ama tedarik zincirimiz ve ben sana teşekkür ediyoruz. Umarım çok çirkin olmamıştır.

note: ~ NPC dialogue line
en: Even once we got things sorted out, there weren't enough beds for everyone, and definitely not enough supplies.  These are harsh times.  We're doing what we can for those folks… at least they've got shelter.
tr: Her şeyi düzene koyduktan sonra bile, herkes için yeterli yatak yoktu ve kesinlikle yeterli malzeme de yoktu. Bu zor zamanlar. O insanlar için elimizden geleni yapıyoruz… en azından barınakları var.

note: ~ Response to NPC dialogue
en: What went wrong with your staging area?
tr: Hazırlık alanınızda ne yanlış gitti?

note: ~ NPC dialogue line
en: We didn't have great organization when we first arrived.  A few of the earliest arrivals set up a triage and sorting system, with the sick and infirm getting set aside to wait.  It's cruel, but we could see there was only space for so many, and we didn't know what was causing people to turn into zombies at the time, so we were trying to quarantine out infection.  A couple folks died in there, and it escalated.  One of the first people here, Jacob, had taken charge of the whole thing.  When the triage area had to be evacuated he stayed behind to make sure everyone who could get out got out.  It was a hell of a loss.
tr: İlk geldiğimizde iyi bir organizasyonumuz yoktu. İlk gelenlerden birkaçı, hasta ve zayıf olanların beklemesi için bir triage ve sıralama sistemi kurdu. Bu acımasızdı, ama orada yalnızca bu kadar insan için yer olduğunu görebiliyorduk ve o zaman insanların neden zombilere dönüştüğünü bilmiyorduk, bu yüzden enfeksiyonu karantinaya almaya çalışıyorduk. Orada birkaç kişi öldü ve işler büyüdü. Buradaki ilk insanlardan biri olan Jacob, tüm durumu üstlendi. Triage alanı tahliye edilmesi gerektiğinde, çıkabilen herkesin çıkmasını sağlamak için geride kaldı. Bu büyük bir kayıptı.

note: ~ Response to NPC dialogue
en: Thanks, can I ask you something else?
tr: Teşekkürler, başka bir şey sorabilir miyim?

note: ~ NPC dialogue line
en: Thank you for that.  We don't have any immediate plans for the area.  Once it's cleaned up I suppose we'll let the people living up here decide what to do with it.
tr: Bunun için teşekkür ederim. Bölge için hemen bir planımız yok. Temizlendikten sonra burada yaşayan insanların ne yapacağına karar vermesine izin vereceğiz sanırım.

note: ~ NPC dialogue line
en: You'd be better off asking the shopkeeper up front, I'm the quartermaster.
tr: Ön taraftaki dükkan sahibine sormanız daha iyi olur, ben malzeme sorumlusuyum.

note: ~ Description of mission "In a Pickle Pt. 2"
en: Deliver 50 large three-liter jars in exchange for <reward_count:FMCNote> certified notes.
tr: <reward_count:FMCNote> sertifikalı not karşılığında 50 büyük üç litrelik kavanoz teslim edin.

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: I do have some work for you.
tr: Sizin için biraz işim var.

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: You heard right.  When you brought in those canning jars, it got us thinking about expanding our food storage from dehydrated to include cans.  We could use some larger jars though for big stock items.  Can you bring me 50 large three liter jars?  I'll pay you a Certified Note per two.
tr: Doğru duydunuz. O konserve kavanozlarını getirdiğinizde, gıda depolamamızı kurutulmuş gıdalardan konserve içerecek şekilde genişletmeyi düşündük. Ancak büyük stok ürünleri için daha büyük kavanozlara ihtiyacımız var. Bana 50 adet üç litrelik büyük kavanoz getirebilir misiniz? İki tanesi için size bir Sertifika Notu ödeyeceğim.

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: Thank you.  Once we get a cottage industry set up with some of our inhabitants, I'll be able to start buying these from you and other scavengers in smaller lots.  This should be enough to test out our equipment.
tr: Teşekkürler. Birkaç sakinimizle bir küçük sanayi kurduğumuzda, bunları sizden ve diğer hurda toplayıcılardan daha küçük partiler halinde almaya başlayabileceğim. Bu, ekipmanımızı test etmek için yeterli olmalı.

note: ~ Dialogue line in mission "In a Pickle Pt. 2"
en: Wow, that's a lot more jars than it sounded on paper.  Thanks.  Here's your payment.
tr: Vay, bu kağıtta duyduğumdan çok daha fazla kavanoz. Teşekkürler. İşte ödemeniz.

note: ~ NPC dialogue line
en: Hello marshal.
tr: Merhaba mareşal.

note: ~ Response to NPC dialogue
en: Can I join you guys?
tr: Sizinle katılabilir miyim?

note: ~ Response to NPC dialogue
en: Anything I can do for you?
tr: Size yardımcı olabileceğim bir şey var mı?

note: ~ Response to NPC dialogue
en: See you later.
tr: Görüşürüz.

note: ~ NPC dialogue line
en: This is a refugee center that we've made into a sort of trading hub.
tr: Burası, bir tür ticaret merkezi haline getirdiğimiz bir mülteci merkezi.

note: ~ Response to NPC dialogue
en: So are you with the government or something?
tr: Yani hükümetle mi çalışıyorsunuz yoksa?

note: ~ Response to NPC dialogue
en: What do you trade?
tr: Ne ile ticaret yapıyorsunuz?

note: ~ NPC dialogue line
en: Ha ha ha, no.  Though there is Old Guard somewhere around here if you have any questions relating to what the government is up to.
tr: Ha ha ha, hayır. Ancak burada hükümetin ne yaptığıyla ilgili sorularınız varsa, bir yerde Eski Muhafızlar var.

note: ~ Response to NPC dialogue
en: Oh, okay.  I'll go look for him
tr: Oh, tamam. Onu bulmaya gideceğim.

note: ~ NPC dialogue line
en: Anything valuable really.  If you really want to know, go ask one of the actual traders.  I'm just protection.
tr: Gerçekten değerli olan her şey. Eğer gerçekten bilmek istiyorsan, gerçek tüccarlardan birine sor. Ben sadece korumayım.

note: ~ Response to NPC dialogue
en: I'll go talk to them later.
tr: Onlarla daha sonra konuşacağım.

note: ~ Response to NPC dialogue
en: Will do, thanks!
tr: Yapacağım, teşekkürler!

note: ~ Response to NPC dialogue
en: That's pretty blunt!
tr: Bu oldukça açık!

note: ~ NPC dialogue line
en: Death is pretty blunt.
tr: Ölüm oldukça açık.

note: ~ Response to NPC dialogue
en: So no negotiating?  No, 'If you do this quest then we'll let you in?'
tr: Yani pazarlık yok mu? Hayır, 'Eğer bu görevi yaparsan seni içeri alacağız mı?'

note: ~ Response to NPC dialogue
en: I don't like your attitude.
tr: Tavrını beğenmedim.

note: ~ Response to NPC dialogue
en: Well alright then.
tr: Peki o zaman.

note: ~ NPC dialogue line
en: Then leave, you have two feet.
tr: O zaman git, iki ayağın var.

note: ~ Response to NPC dialogue
en: I think I'd rather rearrange your face instead!
tr: Sanırım yüzünü yeniden düzenlemeyi tercih ederim!

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Response to NPC dialogue #-#-#-#-#  wesnoth-1.18_1:1.18.8-1_tr.po (wesnoth-nr)  #-#-#-#-# [story]
en: I will.
tr: Yapacağım.

note: ~ NPC dialogue line
en: Depends on what you want.  Go talk to a merchant if you have anything to sell.  Otherwise the Old Guard liaison might have something, if you can find him.  But if you're just looking for someone to put a good word in, I might have something for you.
tr: Ne istediğine bağlı. Satacak bir şeyin varsa bir tüccarla konuş. Aksi takdirde, Eski Muhafız bağlantısının bir şeyleri olabilir, eğer onu bulabilirsen. Ama eğer sadece birinin iyi bir söz söylemesini istiyorsan, senin için bir şeyim olabilir.

note: ~ Response to NPC dialogue
en: A good word might be helpful.  What do you need?
tr: İyi bir söz yardımcı olabilir. Ne ihtiyacın var?

note: ~ Response to NPC dialogue
en: Old Guard huh, I'll go talk to him!
tr: Eski Muhafızlar mı, onunla konuşmaya gideceğim!

note: ~ Response to NPC dialogue
en: Who are the Old Guard?
tr: Eski Muhafızlar kim?

note: ~ NPC dialogue line
en: That's just our nickname for them.  They're what's left of the federal government.  Don't know how legitimate they are but they are named after some military unit that once protected the president.  Their liaison is usually hanging around here somewhere.
tr: Bu sadece onlara verdiğimiz takma ad. Federal hükümetin geriye kalan kısmı onlar. Ne kadar meşru olduklarını bilmiyorum ama bir zamanlar başkanı koruyan bir askeri birimden adlarını alıyorlar. Genellikle buradaki bir yerde bağlantıları dolaşıyor.

note: ~ Response to NPC dialogue
en: Whatever, I had another question.
tr: Her neyse, başka bir sorum vardı.

note: ~ Response to NPC dialogue
en: Okay, I'll go look for him then.
tr: Tamam, o zaman onu aramaya gideceğim.

note: ~ Mission name
en: Smokes, let's go.
tr: Sigara, hadi gidelim.

note: ~ Description of mission "Smokes, let's go."
en: Make a friend at the refugee center by handing over around five packs - 100 cigarettes.
tr: Mülteci merkezinde bir arkadaş edinmek için yaklaşık beş paket - 100 sigara ver.

note: ~ Dialogue line in mission "Smokes, let's go."
en: Come on man, I just need a smoke.
tr: Hadi dostum, sadece bir sigaraya ihtiyacım var.

note: ~ Dialogue line in mission "Smokes, let's go."
en: With all that's been going on, it's been more and more difficult to find a smoke.  My stash has been running low for a while now.  Think you could help me out here?  A few packs is all I need.
tr: Tüm bunlar olurken, sigara bulmak giderek daha zor hale geldi. Stoklarım bir süredir azalıyor. Burada bana yardım edebileceğini düşünüyor musun? Birkaç paket yeter.

note: ~ Dialogue line in mission "Smokes, let's go."
en: Thanks, it's great to see someone willing to help a guy out.
tr: Teşekkürler, birine yardım etmeye istekli birini görmek harika.

note: ~ Dialogue line in mission "Smokes, let's go."
en: Well, I'll find someone else to do it for me.
tr: Peki, benim için bunu yapacak başka birini bulacağım.

note: ~ Dialogue line in mission "Smokes, let's go."
en: Plenty of smokers in towns.  Gotta be some left over cigs in some of them houses.
tr: Şehirlerde pek çok sigara içen var. Bazı evlerde kalan sigaralar olmalı.

note: ~ Dialogue line in mission "Smokes, let's go."
en: Got the smokes?
tr: Sigara var mı?

note: ~ Dialogue line in mission "Smokes, let's go."
en: Thanks!  I'll be sure to put in a good word for you around the center.
tr: Teşekkürler! Seni merkezde iyi bir şekilde anacağım.

note: ~ Response to NPC dialogue
en: I am actually new.
tr: Aslında yeniyim.

note: ~ Response to NPC dialogue
en: Are there any rules I should follow while inside?
tr: İçeride uymam gereken kurallar var mı?

note: ~ Response to NPC dialogue
en: So who is everyone around here?
tr: Burada herkes kim?

note: ~ Response to NPC dialogue
en: Let's trade!
tr: Ticaret yapalım!

note: ~ Response to NPC dialogue
en: Thanks!  I will be on my way.
tr: Teşekkürler! Yolda olacağım.

note: ~ NPC dialogue line
en: Yes of course.  Just don't bring any trouble and it's all fine by me.
tr: Evet tabii ki. Sadece sorun çıkarma, her şey benim için tamam.

note: ~ NPC dialogue line
en: Well mostly no.  Just don't go around robbing others and starting fights and you will be all set.  Also, don't go into the basement.  Outsiders are not allowed in there.
tr: Aslında hayır. Sadece başkalarını soymaya ve kavga çıkarmaya kalkışma, her şey yolunda gidecek. Ayrıca, bodruma girme. Oraya dışarıdan gelenler giremez.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Response to NPC dialogue
en: Ok, thanks.
tr: Tamam, teşekkürler.

note: ~ Response to NPC dialogue
en: So uhhh, why not?
tr: Yani, neden olmasın?

note: ~ NPC dialogue line
en: In short, we had a problem when a sick refugee died and turned into a zombie.  We had to expel the refugees and most of our surviving group now stays to the basement to prevent it from happening again.  Unless you really prove your worth I don't foresee any exceptions to that rule.
tr: Kısacası, hasta bir mülteci öldüğünde ve zombi haline geldiğinde bir problem yaşadık. Mültecileri kovmak zorunda kaldık ve hayatta kalan grubumuzun çoğu şimdi tekrar olmasını önlemek için bodrumda kalıyor. Gerçekten değerini kanıtlamadıkça bu kuralda herhangi bir istisna görmüyorum.

note: ~ NPC dialogue line
en: Most are scavengers like you.  They now make a living by looting the cities in search for anything useful: food, weapons, tools, gasoline.  In exchange for their findings we offer them a temporary place to rest and the services of our shop.  I bet some of them would be willing to organize resource runs with you if you ask.
tr: Çoğu senin gibi hurda toplayıcı. Artık şehirleri yağmalayarak yiyecek, silah, alet, benzin gibi faydalı şeyler arayarak geçim sağlıyorlar. Buldukları karşılığında onlara dinlenmeleri için geçici bir yer ve dükkanımızın hizmetlerini sunuyoruz. Eğer istersen, bazıları seninle kaynak toplama organizasyonu yapmaya istekli olabilir.

note: ~ Response to NPC dialogue
en: Thanks for the heads-up.
tr: Bilgilendirme için teşekkürler.

note: ~ NPC dialogue line
en: You are asking the wrong person, should look for our merchant by the main entrance.  Perhaps one of the scavengers is also interested.
tr: Yanlış kişiye soruyorsun, ana girişteki tüccarımızı aramalısın. Belki de hurda toplayıcılardan biri de ilgileniyordur.

note: ~ NPC dialogue line
en: Keep to yourself and you won't find any problems.
tr: Kendine dikkat et, sorun yaşamazsın.

note: ~ Response to NPC dialogue
en: Got tips for avoiding trouble?
tr: Sorunlardan kaçınmak için ipuçların var mı?

note: ~ Response to NPC dialogue
en: Have you seen anyone who might be hiding something?
tr: Bir şeyleri saklayabilecek birini gördün mü?

note: ~ NPC dialogue line
en: Keep your head down and stay out of my way.
tr: Başını eğik tut ve yolumdan çekil.

note: ~ Response to NPC dialogue
en: OK…
tr: Tamam…

note: ~ NPC dialogue line
en: Like what?
tr: Ne gibi?

note: ~ Response to NPC dialogue
en: I'm not sure…
tr: Emin değilim…

note: ~ Response to NPC dialogue
en: Like they could be working for someone else?
tr: Başka birisi için çalışıyor olabilirler mi?

note: ~ Response to NPC dialogue
en: Get bent, traitor!
tr: Sıvan git, hain!

note: ~ Response to NPC dialogue
en: Got something to hide?
tr: Gizleyecek bir şeyin mi var?

note: ~ Response to NPC dialogue
en: Sorry, I didn't mean to offend you…
tr: Üzgünüm, seni kırmak istemedim…

note: ~ NPC dialogue line
en: If you don't get on with your business I'm going to have to ask you to leave and not come back.
tr: Eğer işine dönmezsen, seni buradan göndermek zorunda kalacağım ve bir daha geri gelmemen gerektiğini söyleyeceğim.

note: ~ NPC dialogue line
en: That's it, you're dead!
tr: İşte bu kadar, öldün!

note: ~ Response to NPC dialogue
en: I didn't mean it!
tr: Bunu kastetmedim!

note: ~ NPC dialogue line
en: You must really have a death wish!
tr: Gerçekten bir intihar isteğiniz olmalı!

note: ~ NPC dialogue line
en: We don't put-up with garbage like you, finish your business and get the hell out.
tr: Sizin gibi çöplere tahammül etmiyoruz, işinizi bitirin ve defolun.

note: ~ NPC dialogue line
en: Keep civil or I'll bring the pain.
tr: Nazik olun yoksa acıyı getiririm.

note: ~ NPC dialogue line
en: Just on watch, move along.
tr: Sadece gözetimdeyim, devam edin.

note: ~ NPC dialogue line
en: Hello.  Welcome to our safe zone.
tr: Merhaba. Güvenli bölgemize hoş geldiniz.

note: ~ NPC dialogue line
en: Good evening.  Welcome to our safe zone.
tr: İyi akşamlar. Güvenli bölgemize hoş geldiniz.

note: ~ NPC dialogue line
en: Sir.
tr: Beyefendi.

note: ~ NPC dialogue line
en: Rough out there, isn't it?
tr: Dışarıda zor, değil mi?

note: ~ NPC dialogue line
en: Ma'am
tr: Hanımefendi

note: ~ NPC dialogue line
en: Ma'am, you really shouldn't be traveling out there.
tr: Hanımefendi, dışarıda seyahat etmemelisiniz.

note: ~ Response to NPC dialogue
en: How did you get saddled with guard duty?
tr: Nöbet tutma görevi size nasıl verildi?

note: ~ Response to NPC dialogue
en: Heard anything about an helicopter crash?
tr: Bir helikopter kazası hakkında bir şey duydun mu?

note: ~ NPC dialogue line
en: Nothing too fancy.  We have a rota of anyone able bodied that can handle themselves.
tr: Çok özel bir şey yok. Kendini idare edebilen herkes için bir rota oluşturduk.

note: ~ NPC dialogue line
en: None of your business really, is it.
tr: Gerçekten senin işin değil, değil mi?

note: ~ NPC dialogue line
en: Gotta earn my keep.
tr: Geçimimi kazanmalıyım.

note: ~ NPC dialogue line
en: It's honest work, and now and then I get to take a zombie down.
tr: Bu dürüst bir iş ve ara sıra bir zombiyi devirmeyi başarıyorum.

note: ~ NPC dialogue line
en: Talk to one of the bosses about that.  You'd have to pay me to go back there though, that's gonna be a hell of a job.
tr: Bununla ilgili patronlardan biriyle konuş. Ama oraya geri dönmek için bana para vermen gerekecek, bu gerçekten zor bir iş olacak.

note: ~ NPC dialogue line
en: I don't have a lot of free time for that sort of thing.  Maybe talk to the shopkeep, they know more about scheduling and stuff.
tr: Bunun gibi şeyler için pek fazla boş zamanım yok. Belki dükkân sahibine sor, programlama ve benzeri konularda daha fazla bilgiye sahipler.

note: ~ NPC dialogue line
en: Nah.
tr: Hayır.

note: ~ NPC dialogue line
en: I'd rather stand around looking threatening than scrub gore out of the tiles.
tr: Korkutucu görünmek için etrafta durmayı tercih ederim, karoların arasındaki kanı temizlemektense.

note: ~ NPC dialogue line
en: Not unless you pay me.  Try the shopkeep, they can sell our services just like anything else.
tr: Beni ödemezsen yapmam. Dükkan sahibine sor, hizmetlerimizi diğer her şey gibi satabilirler.

note: ~ NPC dialogue line
en: Sure yeah, I remember, I was on caravan duty when I saw it, it got caught in of those weird storms, as we started driving away I heard a big splash sound.
tr: Tabii ki, hatırlıyorum, onu gördüğümde kervan görevindeydim, tuhaf fırtınalardan birine yakalandı, uzaklaşmaya başladığımızda büyük bir sıçrama sesi duydum.

note: ~ NPC dialogue line
en: No, sorry…
tr: Hayır, üzgünüm…

note: ~ NPC dialogue line
en: I didn't see it myself but I heard the rumors about it, apparently it crashed somewhere nearby but I haven't seen any smoke or corpse.
tr: Kendim görmedim ama hakkında dedikodular duydum, görünüşe göre yakında bir yere düştü ama hiçbir duman veya ceset görmedim.

note: ~ NPC dialogue line
en: Oh the helicopter?  Yeah, I tried finding the crash site around where the guy said he heard the crash but I didn't find nothing.
tr: Helikopter mi? Evet, adamın çarpma sesini duyduğunu söylediği yerin etrafında kaza yerini bulmaya çalıştım ama hiçbir şey bulamadım.

note: ~ NPC dialogue line
en: The crashed helicopter?  Eh, I'm pretty sure it's just a story, no one ever found anything.
tr: Düşen helikopter mi? Eh, bunun sadece bir hikaye olduğundan oldukça eminim, kimse hiçbir şey bulamadı.

note: ~ NPC dialogue line
en: Oh, yes, what a story, I almost wish I had been there to see it, almost.
tr: Ah, evet, ne hikaye, orada olup görmek isterdim, neredeyse.

note: ~ NPC dialogue line
en: Yeah I was part of the caravan that spotted it, it was headed east then when the storm broke out it got caught by some kind of creature, I heard gunshots then it started flying down rapidly, I heard it crash but I'm not sure where exactly.
tr: Evet, onu gören kervanın bir parçasıydım, doğuya doğru gidiyordu, sonra fırtına patlak verdi ve bir tür yaratık tarafından yakalandı, silah sesleri duydum, sonra hızla aşağı inmeye başladı, çarptığını duydum ama tam olarak nerede olduğundan emin değilim.

note: ~ NPC dialogue line
en: Yes I was told the story by the others, I'm glad I wasn't there though, I hate those storms.
tr: Evet, diğerleri bana hikayeyi anlattı, orada olmadığım için mutluyum, o fırtınaları sevmiyorum.

note: ~ NPC dialogue line
en: I dunno, I wasn't there but I overheard some guy talking about it.
tr: Bilmiyorum, orada değildim ama bir adamın bunun hakkında konuştuğunu duydum.

note: ~ NPC dialogue line
en: You know how it is, people talk, I mean sure, there was one of those weird storms at the time but the helicopter story?  I don't believe it.
tr: Biliyorsun nasıl, insanlar konuşur, yani tabii ki, o zamanlarda tuhaf fırtınalardan biri vardı ama helikopter hikayesi? Ona inanmıyorum.

note: ~ Name suffix of an NPC ~ Appears in the refugee center as a source of information and eventually missions.  Works with the free merchant caravans.
en: Teamster
tr: Takımcı

note: ~ Response to NPC dialogue
en: So, have your caravans seen anything interesting out there in the wasteland?
tr: Peki, karavanlarınız çölün dışında ilginç bir şeyler gördü mü?

note: ~ Response to NPC dialogue
en: Do you know anything about a trader near the New England Church Community, claims to be from here?
tr: Yeni İngiltere Kilise Topluluğu yakınlarında, buradan olduğunu iddia eden bir tüccar hakkında bir şey biliyor musun?

note: ~ Response to NPC dialogue
en: I think I've got the evidence you were looking for.
tr: Aradığın kanıtı bulduğumu düşünüyorum.

note: ~ Response to NPC dialogue
en: I wanted to tell you about a potential new trading partner I met recently.
tr: Son zamanlarda tanıştığım potansiyel bir yeni ticaret ortağından bahsetmek istedim.

note: ~ NPC dialogue line
en: Well now, a new face.  Nice ta meet ya.  I'm the one sendin' out these here caravans far and wide.  What can I do ya for?
tr: Şimdi, yeni bir yüz. Tanıştığımıza memnun oldum. Buralarda bu karavanları gönderen kişiyim. Senin için ne yapabilirim?

note: ~ Response to NPC dialogue
en: I've gotta run, nice talking to you.
tr: Koşmam gerekiyor, seninle konuşmak güzeldi.

note: ~ NPC dialogue line
en: Sure, got nothin' to load up just now.
tr: Tabii, şu anda yükleyecek bir şeyim yok.

note: ~ NPC dialogue line
en: No, sorry.  Nothin' much worth notin' out there these days, just the odd scattered survivor and they usually don't want random visitors.
tr: Hayır, üzgünüm. Bu günlerde dışarıda dikkate değer bir şey yok, sadece dağınık hayatta kalanlar var ve genellikle rastgele ziyaretçileri istemiyorlar.

note: ~ NPC dialogue line
en: Matter of fact, yeah.  Ran into a bunch of farmers.  They don't want much to do with our caravans, but someone like you they might be OK with.
tr: Aslında, evet. Bir grup çiftçiyle karşılaştım. Karavanlarımızla pek ilgilenmiyorlar ama senin gibi birine belki de sıcak bakabilirler.

note: ~ NPC dialogue line
en: Well, a few of my caravans have come back now talkin' about this giant metal castle on top of a rock, in the middle of nowhere.  They ain't been crazy enough to check it out, but you could if you want.
tr: Şey, birkaç kervanım şimdi geri döndü ve ıssız bir yerin ortasında, bir kayanın üstünde dev bir metal kaleden bahsediyorlar.  Onlar bunu kontrol edecek kadar deli olmadılar, ama istersen sen gidebilirsin.

note: ~ NPC dialogue line
en: A few of my people have come back now talkin' about some yuppie trying to start a bank that uses bullets for money.  Silly idea but the lad lives on a homestead with a woman who wouldn't let my guys leave without a full belly.
tr: Birkaç adamım şimdi mermileri para olarak kullanan bir banka kurmaya çalışan bir yuppie hakkında konuşarak geri döndü. Saçma bir fikir ama çocuk, adamlarımın karnı doymadan gitmelerine izin vermeyen bir kadınla birlikte bir çiftlikte yaşıyor.

note: ~ NPC dialogue line
en: ERROR: out of bounds on randomize_directions.
tr: HATA: randomize_directions'da sınırların dışına çıkıldı.

note: ~ Response to NPC dialogue
en: How do I get to that lab?
tr: O laboratuvara nasıl gidebilirim?

note: ~ Response to NPC dialogue
en: How do I get to that castle?
tr: O şatoya nasıl gidebilirim?

note: ~ Response to NPC dialogue
en: Hold on, what were you saying before?
tr: Bekle, daha önce ne diyordun?

note: ~ NPC dialogue line
en: *shows you on your map where to find it.  "That should get you there.  Good luck, I 'spect you'll need it."
tr: *haritanızda onu nerede bulacağınızı gösterir. "Bu sizi oraya götürmeli. İyi şanslar, ihtiyacınız olacağını düşünüyorum."

note: ~ NPC dialogue line
en: &You describe the warehouse to the best of your ability.  The teamster considers for a moment
tr: &Depoyu elinizden geldiğince tarif ediyorsunuz.  Nakliyeci bir an düşünüyor.

note: ~ NPC dialogue line
en: Always lookin' for new places to trade.  What you got for me?
tr: Her zaman ticaret yapacak yeni yerler arıyorum.  Bana ne getirdin?

note: ~ Response to NPC dialogue
en: [Tell them about Rubik and the Exodii.]
tr: [Rubik ve Exodii hakkında onlara bilgi ver.]

note: ~ NPC dialogue line
en: Well now, that's a hell of a story.  Some day, I'll see if we can get out there an' look into it.  Sounds like there'd be some real interestin' trade.
tr: Şimdi, bu gerçekten harika bir hikaye.  Bir gün, oraya çıkıp bakıp bakamayacağımıza bakacağım.  Gerçekten ilginç bir ticaret olacağına benziyor.

note: ~ Response to NPC dialogue
en: Thanks so much!  <done_conversation_section>
tr: Çok teşekkürler!  <done_conversation_section>

note: ~ Response to NPC dialogue
en: Thanks so much!  I have to go ask a few others, talk to you later.
tr: Çok teşekkürler!  Birkaç kişiye daha sormam gerekiyor, sonra seninle konuşurum.

note: ~ Response to NPC dialogue
en: I think they're gouging the prices for the people living there.
tr: Orada yaşayan insanlar için fiyatları şişiriyorlar gibi düşünüyorum.

note: ~ NPC dialogue line
en: Is that so?  What makes you think that?  My accounting reports have come back clean, just like everybody else.
tr: Öyle mi? Bunu düşünmene ne sebep oldu? Muhasebe raporlarım herkesinki gibi temiz geldi.

note: ~ Response to NPC dialogue
en: Everything they sell I can buy for twice as less here, even a box of crackers is an arm and a leg.
tr: Satılan her şeyi burada iki kat daha ucuza alabilirim, hatta bir kutu kraker bile bir servet.

note: ~ Response to NPC dialogue
en: I guess you guys are a bunch of thieves if you charge that much.
tr: Sanırım bu kadar ücret alıyorsanız bir grup hırsızsınız.

note: ~ NPC dialogue line
en: Tell you what, if you can find some sort of evidence that proves they're shafting customers and bring it to me, I'll send someone to look in to it.
tr: Sana ne söyleyeyim, eğer müşterileri dolandırdıklarını kanıtlayan bir tür delil bulup getirirsen, bununla ilgilenen birini gönderirim.

note: ~ Response to NPC dialogue
en: Alright, you have yourself a deal.
tr: Tamam, bir anlaşmamız oldu.

note: ~ Response to NPC dialogue
en: What sort of "evidence" did you have in mind?
tr: Ne tür bir "delil" düşündün?

note: ~ Response to NPC dialogue
en: Why do you want me to do it?
tr: Bunu neden yapmamı istiyorsun?

note: ~ NPC dialogue line
en: Look, I have limited manpower these days, and not everyone can go off of a strangers word with no supporting evidence.
tr: Bak, bu günlerde sınırlı iş gücüm var ve herkes yabancı birinin sözüne destekleyici bir delil olmadan güvenemez.

note: ~ Response to NPC dialogue
en: Makes sense, I'll find you some evidence.
tr: Mantıklı, sana biraz delil bulacağım.

note: ~ Response to NPC dialogue
en: Forget it, since you're not interested in taking this seriously.
tr: Unut gitsin, çünkü bunu ciddiye almakla ilgilenmiyorsun.

note: ~ NPC dialogue line
en: I guess sales records could work, or stock lists of inventory that give a discrepancy between what's sold and what money comes in.
tr: Sanırım satış kayıtları işe yarayabilir ya da satılanlarla gelen para arasında bir tutarsızlık gösteren envanter stok listeleri.

note: ~ Response to NPC dialogue
en: I'll get right to it, see you later.
tr: Hemen işe koyulacağım, görüşürüz.

note: ~ Response to NPC dialogue
en: Who would have these sorts of things?
tr: Bu tür şeylere kim sahip olur ki?

note: ~ NPC dialogue line
en: Well, there's somebody else who works there, handles all of the money management.  I'd look into them first, should be in the same spot the other guy is.
tr: Eh, orada çalışan başka biri var, tüm para yönetimini o hallediyor. Öncelikle onlara bakmalıyım, diğer adamın olduğu yerde olmalı.

note: ~ Response to NPC dialogue
en: Makes sense, I'll get right to it.
tr: Mantıklı, hemen işe koyulacağım.

note: ~ Response to NPC dialogue
en: I'm not doing any of this legwork for you, figure it out on your own.
tr: Bunların hiçbiri için senin için çalışmıyorum, kendi başına hallet.

note: ~ NPC dialogue line
en: *looks over the papers for a moment, before pocketing them.  "I'd say this is sufficient, here's some money for your trouble.  I'll get somebody on this."
tr: *bir an belgeleri inceler, sonra cebine koyar. "Bunun yeterli olduğunu söyleyebilirim, işin için biraz para. Bunu halletmesi için birini ayarlayacağım."

note: ~ NPC dialogue line
en: *looks over the papers for a moment, before pocketing them.  "This seems perfectly alright to me.  I don't know what you have against them, but give it up and quit wasting our time."
tr: *bir an belgeleri inceler, sonra cebine koyar. "Bu bana tamamen uygun görünüyor. Onlara karşı neye sahip olduğunu bilmiyorum ama vazgeç ve zamanımızı boşa harcama."

note: ~ Response to NPC dialogue
en: Alright then, <name_b>.  I guess that's what I get for my troubles.
tr: Tamam o zaman, <name_b>. Sanırım bu benim için bir bedel.

note: ~ Description of mission "Check out that farm" ~ Dialogue line in mission "Check out that farm"
en: Ran into a bunch of farmers.  They don't want much to do with our caravans, but someone like you they might be OK with.
tr: Bir sürü çiftçi ile karşılaştım. Karavanlarımızla pek ilgilenmek istemiyorlar ama senin gibi birine belki de sıcak bakabilirler.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: Nice.
tr: Güzel.

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab" ~ Dialogue line in mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that bullet bank"
en: Seems reasonable.
tr: Mantıklı görünüyor.

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: Be careful.  It's rough out there.
tr: Dikkatli ol. Dışarısı sert.

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab" ~ Dialogue line in mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that bullet bank"
en: Huh, go figure.
tr: Hıh, kim bilir.

note: ~ Dialogue line in mission "Check out that farm" ~ Dialogue line in mission "Check out that lab"
en: It is what it is.
tr: Olduğu gibi.

note: ~ Mission name
en: Check out that lab
tr: Şu laboratuvara bir bak.

note: ~ Description of mission "Check out that lab" ~ Dialogue line in mission "Check out that lab"
en: There's been rumors.  Folks talkin' about some kind of secret lab, out in the wilds, with survivors in it.
tr: Söylentiler var. İnsanlar, vahşi doğada, içinde hayatta kalanların olduğu bir tür gizli laboratuvardan bahsediyor.

note: ~ Mission name
en: Check out that scrap metal castle
tr: Şu hurda metal kaleye bir bak.

note: ~ Description of mission "Check out that scrap metal castle" ~ Dialogue line in mission "Check out that scrap metal castle"
en: A few of my caravans have come back now talkin' about this giant metal castle on top of a rock, in the middle of nowhere.  They ain't been crazy enough to check it out, but you could if you want.
tr: Birkaç kervanım şimdi, ıssız bir yerin ortasında, bir kayanın üstünde dev bir metal kaleden bahsederek geri döndü. Kontrol etmeye cesaret edemediler ama istersen sen gidebilirsin.

note: ~ Dialogue line in mission "Check out that scrap metal castle"
en: Your funeral.
tr: Senin cenazen.

note: ~ Mission name
en: Check out that bullet bank
tr: Şu mermi bankasına bir bak.

note: ~ Description of mission "Check out that bullet bank" ~ Dialogue line in mission "Check out that bullet bank"
en: A few of my people have come back now talkin' about some yuppie trying to start a bank that uses bullets for money.  Silly idea, but the lad lives on a homestead with a woman who wouldn't let my guys leave without a full belly.
tr: Birkaç insanım şimdi, mermileri para olarak kullanan bir banka kurmaya çalışan bir yuppie hakkında geri döndü. Saçma bir fikir ama çocuk, adamların karnı doymadan çıkmalarına izin vermeyen bir kadınla bir çiftlikte yaşıyor.

note: ~ Dialogue line in mission "Check out that bullet bank"
en: Hopefully they are still around.
tr: Umarım hala buralardadırlar.

note: ~ Dialogue line in mission "Check out that bullet bank"
en: Don't worry about the turrets they seem friendly to people.
tr: Taretler hakkında endişelenme, insanlara dost gibi görünüyorlar.

note: ~ NPC dialogue line
en: Citizen…
tr: Vatandaş…

note: ~ Response to NPC dialogue
en: Can I trade for supplies?
tr: Malzeme takası yapabilir miyim?

note: ~ Response to NPC dialogue
en: So what are you doing right now?
tr: Peki şu anda ne yapıyorsun?

note: ~ Response to NPC dialogue
en: Never mind…
tr: Boşver…

note: ~ NPC dialogue line
en: The Old Guard--that's what's left of the feds--set me up here to screen any new arrivals for infection risks.  Can't be too paranoid these days.  Sad to have to turn people away, but I like the assignment for the chance to get news about the outside world.
tr: Eski Muhafızlar - federal hükümetin geriye kalan kısmı - beni buraya yeni gelenleri enfeksiyon riskleri için taramak üzere yerleştirdi. Bu günlerde fazla paranoyak olamazsın. İnsanları geri çevirmek zorunda kalmak üzücü, ama dış dünyaya dair haber alma şansı için bu görevi seviyorum.

note: ~ Response to NPC dialogue
en: What kind of news?
tr: Ne tür haberler?

note: ~ NPC dialogue line
en: Sightings of unusual living dead or new mutations.  The more we know about what's happening, the closer we can get to a treatment or maybe even a cure.  It's a long shot, but you have hope to survive.
tr: Sıradışı yaşayan ölülerin veya yeni mutasyonların görülmesi. Ne olup bittiğini ne kadar çok bilirsek, bir tedaviye veya belki de bir çağa o kadar yaklaşabiliriz. Uzun bir ihtimal, ama hayatta kalma umudun var.

note: ~ NPC dialogue line
en: This is no classic zombie outbreak.  The dead seem to be getting stronger as the days go on.  Some survivors too, come in here with… adaptations.  Maybe they're related.
tr: Bu klasik bir zombi salgını değil. Ölüler gün geçtikçe daha güçlü hale geliyor gibi görünüyor. Bazı hayatta kalanlar da buraya… adaptasyonlarla geliyor. Belki de birbirleriyle bağlantılılar.

note: ~ NPC dialogue line
en: We can't.  There's nothing we can spare to sell and I've got no budget to buy from you.  I don't suppose you want to donate?
tr: Yapamayız. Satacak hiçbir şeyimiz yok ve senden satın almak için bütçem yok. Bağış yapmak istemezsin, değil mi?

note: ~ Mission name
en: Download Workstation Data
tr: İş İstasyonu Verilerini İndir

note: ~ Dialogue line in mission "Download Workstation Data"
en: The medical software didn't just analyze the blood, it triggered a government alert.  Medical staff was under orders to immediately drive any matching samples to the nearest laboratory.  That must mean the government knew!  We have the destination address.  Go there, get in, and bring back any records you can download off a computer.  Like last time, I can compensate you, and the Old Guard saw enough promise in this assignment to spare a larger sum of 60 merch.  I'm sure you're also free to lay claim to any valuables you might find at the target location.
tr: Tıbbi yazılım sadece kanı analiz etmekle kalmadı, aynı zamanda bir hükümet alarmı tetikledi. Tıbbi personel, eşleşen örnekleri derhal en yakın laboratuvara götürme emri aldı. Bu, hükümetin bildiği anlamına gelmeli! Varış adresimiz var. Oraya git, içeri gir ve bir bilgisayardan indirebileceğin her türlü kaydı geri getir. Geçen seferde olduğu gibi, seni tazmin edebilirim ve Eski Muhafızlar bu göreve yeterince umut gördü, bu yüzden 60 merch daha büyük bir miktar ayırdılar. Hedef konumda bulabileceğin değerli eşyalar üzerinde de hak iddia edebileceğinden eminim.

note: ~ Dialogue line in mission "Download Workstation Data" ~ Dialogue line in mission "Download Encryption Codes" ~ Dialogue line in mission "Download Research Archives" ~ Dialogue line in mission "Find Lab Tunnels"
en: Can't blame you, but come back if you change your mind.
tr: Seni suçlayamam, ama fikrini değiştirirsen geri dön.

note: ~ Dialogue line in mission "Download Workstation Data" ~ Dialogue line in mission "Download Encryption Codes" ~ Dialogue line in mission "Download Research Archives" ~ Dialogue line in mission "Find Lab Tunnels" ~ Dialogue line in mission "Kill Bandits"
en: Have you completed your mission?
tr: Görevini tamamladın mı?

note: ~ Dialogue line in mission "Download Workstation Data"
en: Thanks!  This data looks damaged, but maybe I can make something out of it.
tr: Teşekkürler! Bu veri hasar görmüş gibi görünüyor, ama belki ondan bir şeyler çıkarabilirim.

note: ~ Mission name
en: Download Encryption Codes
tr: Şifreleme Kodlarını İndir

note: ~ Dialogue line in mission "Download Encryption Codes"
en: Wonderful!  Now I just need to get an undamaged, complete archive, and we can really figure out what happened.
tr: Harika! Şimdi sadece hasar görmemiş, eksiksiz bir arşiv almam gerekiyor ve gerçekten ne olduğunu anlayabiliriz.

note: ~ Mission name
en: Download Research Archives
tr: Araştırma Arşivlerini İndir

note: ~ Dialogue line in mission "Download Research Archives"
en: Thanks!  This is a lot of data to go through.
tr: Teşekkürler! Gözden geçirilecek çok fazla veri var.

note: ~ Mission name
en: Find Lab Tunnels
tr: Laboratuvar Tünellerini Bul

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: In the data we found a major contract for tunneling and train equipment, ordered eight months ago.  It's the best lead we have.  Here's the address of the government lab where the equipment was delivered.  I want you to go there, find the tunnels that they dug, and download everything you can about the train network.  On the other hand, our sponsors were extremely impressed in getting this far without their direction, and would like to apologize by supporting this mission with a whole 300 merch!
tr: Verilerde sekiz ay önce sipariş edilen tünel açma ve tren ekipmanları için büyük bir sözleşme bulduk. Bu, sahip olduğumuz en iyi ipucu. Ekipmanın teslim edildiği hükümet laboratuvarının adresi burada. Oraya gitmeni, kazdıkları tünelleri bulmanı ve tren ağı hakkında elinden gelen her şeyi indirmeni istiyorum. Öte yandan, sponsorlarımız bu kadar ileri gitmemizden son derece etkilendiler ve bu misyonu 300 ürünle destekleyerek özür dilemek istiyorlar!

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: So glad for your help.
tr: Yardımın için çok sevindim.

note: ~ Dialogue line in mission "Find Lab Tunnels"
en: Fantastic!  I should be able to reconstruct what cargo moved between which labs.  I wonder what was really going on down there.
tr: Harika! Hangi yüklerin hangi laboratuvarlar arasında hareket ettiğini yeniden oluşturabilmeliyim. Aşağıda gerçekten neler olduğunu merak ediyorum.

note: ~ Unique name of a male NPC ~ Appears in the refugee center as shopkeeper with missions.  Faction critical.  Real name: Gavin Wheeler
en: Smokes
tr: Dumanlı

note: ~ Mission name
en: Unknown Recipient
tr: Bilinmeyen Alıcı

note: ~ Description of mission "Unknown Recipient"
en: Deliver the FEMA hard drive to the strange group that Smokes mentioned.  Return to the evacuation center when the data's been delivered.
tr: FEMA sabit diski, Smokes'un bahsettiği garip gruba teslim et. Veri teslim edildikten sonra tahliye merkezine geri dön.

note: ~ Dialogue line in mission "Unknown Recipient"
en: Got the hard drive delivered?
tr: Sabit diski teslim ettin mi?

note: ~ Dialogue line in mission "Unknown Recipient"
en: Oh, good.  I'm glad you're alright; I had no idea what to make of them.  Well, one less thing to worry about.
tr: Oh, iyi. İyi olduğuna sevindim; onlarla ne yapacağımı bilmiyordum. Neyse, endişelenecek bir şey daha azaldı.

note: ~ Dialogue line in mission "Unknown Recipient"
en: At least you came back alive.  Don't sweat it too much - it's no skin off my back.  If they want it that bad, they can come get another copy themselves.
tr: En azından hayatta geri döndün. Çok kafana takma - bu benim için bir şey ifade etmiyor. Eğer bu kadar istiyorlarsa, kendileri başka bir kopya alabilirler.

note: ~ Mission name
en: Clear Back Bay
tr: Back Bay'ı temizle

note: ~ Description of mission "Clear Back Bay"
en: Clear out the barricaded back area in the refugee center and lay the former leader of the Free Merchants to rest, in exchange for the local currency: Free Merchant certified notes.
tr: Mülteci merkezindeki barikatlı arka alanı temizle ve Özgür Tüccarların eski liderini yerleştir, yerel para birimi karşılığında: Özgür Tüccar sertifikalı notlar.

note: ~ Dialogue line in mission "Clear Back Bay"
en: If you really want to lend a hand we could use your help clearing out the dead in the back bay.  Fearful of going outside during the first days of the Cataclysm we ended up throwing our dead and the zombies we managed to kill in the sealed back bay.  Our promising leader at the time even fell… he turned into something different.  Kill all of them and make sure they won't bother us again.  We can't pay much, besides some of our own internal money which isn't good for that much yet, but it would help us to reclaim the bay.  <color_red>If you accept, I'll tell the guards to immediately take down the barricade in the back.  You should only accept if you're ready to do this now.</color>
tr: Gerçekten yardım etmek istiyorsan, arka koydaki ölüleri temizlemek için yardımına ihtiyacımız var. Kıyamet'in ilk günlerinde dışarı çıkmaktan korktuğumuz için ölülerimizi ve öldürdüğümüz zombileri kapalı arka koya attık. O zamanlar umut verici liderimiz bile düştü... farklı bir şeye dönüştü. Hepsini öldür ve bir daha bize rahatsızlık vermeyeceklerinden emin ol. Çok fazla ödeme yapamayız, sadece o kadar iyi olmayan kendi iç paramız var ama bu, koyu geri kazanmamıza yardımcı olur. <color_red>Eğer kabul edersen, bekçileri hemen arka alandaki barikatı kaldırmaları için bilgilendireceğim. Bunu şimdi yapmaya hazır değilsen kabul etmemelisin.</color>

note: ~ Dialogue line in mission "Clear Back Bay"
en: Please be careful, we don't need any more deaths.
tr: Lütfen dikkatli ol, daha fazla ölüme ihtiyacımız yok.

note: ~ Dialogue line in mission "Clear Back Bay" ~ Dialogue line in mission "Missing Caravan" ~ Dialogue line in mission "Retrieve Prospectus" ~ Dialogue line in mission "Solar Power" ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost
en: Come back when you get a chance, we really need to start reclaiming the region.
tr: Bir fırsat bulduğunda geri gel, gerçekten bölgeyi geri kazanmaya başlamamız gerekiyor.

note: ~ Dialogue line in mission "Clear Back Bay" ~ Dialogue line in mission "Missing Caravan"
en: If you can, get a friend or two to help you.
tr: Eğer yapabiliyorsan, sana yardım etmesi için bir veya iki arkadaş al.

note: ~ Dialogue line in mission "Clear Back Bay"
en: Will they be bothering us any longer?
tr: Bize daha fazla rahatsızlık verecekler mi?

note: ~ Dialogue line in mission "Clear Back Bay"
en: Thank you, having that big of a threat close to home was nerve wracking.  Here's some of our local certified notes, we've been paying these to our workers in exchange for supplies.  They're getting some value in the center as a trade item, I'm afraid they're all we have to spare at the moment.
tr: Teşekkür ederim, evime bu kadar büyük bir tehditin yakın olması sinir bozucuydu. İşte yerel sertifikalı notlarımızdan bazıları, bunları tedarik karşılığında işçilerimize ödüyorduk. Merkezde ticaret öğesi olarak bir değer kazanıyorlar, korkarım şu anda elimizde fazladan olan tek şey bunlar.

note: ~ Mission name
en: Missing Caravan
tr: Kayıp Kervan

note: ~ Description of mission "Missing Caravan"
en: Investigate the last known location of a disappeared scavenger trading party, and eliminate any bandits or raiders in the vicinity in exchange for <reward_count:FMCNote> certified notes.
tr: Kaybolan bir hurda ticaret partisinin en son bilinen konumunu araştırın ve çevredeki herhangi bir haydut veya akıncıyı <reward_count:FMCNote> onaylı not karşılığında ortadan kaldırın.

note: ~ Dialogue line in mission "Missing Caravan"
en: This is a bit more involved than the last request, we recently lost a scavenger party coming to trade with us and would like you to investigate.  We strongly suspect a raider band or horde caught them off-guard.  I can give you the coordinates of their last radio message but little else.  In either case, deal with the threat so that the scavengers can continue to pass through in relative safety.  The best reward I can offer is a claim to the supplies they were carrying, plus thirty certified notes - that's our own internal money, good for trading and such.
tr: Bu, son isteğe göre biraz daha karmaşık, bizimle ticaret yapmak için gelen bir hurda partisinin kaybolduğunu yeni öğrendik ve araştırmanızı istiyoruz. Bir akıncı çetesi veya ordusunun onları hazırlıksız yakaladığından şüpheleniyoruz. Son radyo mesajlarının koordinatlarını verebilirim ama başka pek bir şey yok. Her durumda, tehdit ile ilgilenin ki hurda toplayıcıları görece daha güvenli bir şekilde geçiş yapabilsin. Size sunabileceğim en iyi ödül, taşıdıkları malzemelere sahip olma hakkı ve artı otuz Merch - bu bizim kendi iç paramız, ticaret için geçerli.

note: ~ Dialogue line in mission "Missing Caravan"
en: Our community survives on trade, we appreciate it.
tr: Topluluğumuz ticaretle hayatta kalıyor, bunu takdir ediyoruz.

note: ~ Dialogue line in mission "Missing Caravan"
en: Thank you, the world is a better place without them.  Two of our more skilled individuals accepted the assistance of the Old Guard in setting up an outpost while you were out.  We didn't have many other options, refugees are still streaming in and we don't know what else to do with our limited food supply.  If you get a chance, you should see if they need your assistance in the future…
tr: Teşekkür ederim, dünya onların olmadığı bir yer. Daha yetenekli iki bireyimiz, siz dışarıdayken bir karakol kurmak için Eski Muhafızların yardımını kabul etti. Başka pek seçeneğimiz yoktu, mülteciler hala akın akın geliyor ve sınırlı gıda kaynağımızla ne yapacağımızı bilmiyoruz. Bir fırsat bulursanız, gelecekte onlara yardım edip edemeyeceğinizi görmelisiniz…

note: ~ Mission name
en: Retrieve Prospectus
tr: Prospektüsü Al

note: ~ Description of mission "Retrieve Prospectus"
en: Visit the farming commune and bring the foreman's prospectus back to the refugee center, for <reward_count:FMCNote> certified notes.
tr: Tarım komününe gidin ve ustabaşının prospektüsünü mülteci merkezine geri getirin, karşılığında <reward_count:FMCNote> Merch alacaksınız.

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: We recently set out some skilled people to start an outpost, to secure us some food supplies in a safer location.  The new outpost that we've started could use your assistance.  I need you to get the foreman's prospectus before we begin to send additional refugees to the farming commune.  Consult with the foreman to get more detailed tasks.  We've got 50 Certified Notes for you if you can do this for us.
tr: Son zamanlarda, daha güvenli bir yerde gıda kaynakları sağlamak için bir karakol kurmak üzere yetenekli insanları görevlendirdik. Başlattığımız yeni karakol sizin yardımınıza ihtiyaç duyuyor. Tarım komününe ek mülteciler göndermeye başlamadan önce ustabaşının prospektüsünü almanızı istiyorum. Daha ayrıntılı görevler almak için ustabaş ile görüşün. Eğer bunu bizim için yapabilirseniz size 50 Merch vereceğiz.

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: I'm sure the outpost will expand quickly with your assistance.
tr: Eminim karakol sizin yardımınızla hızla genişleyecek.

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: Just follow your map.
tr: Haritanızı takip edin.

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: Do you have the prospectus?
tr: Prospektüsü aldınız mı?

note: ~ Dialogue line in mission "Retrieve Prospectus"
en: With this we'll be able to convince others to invest in the commune.  Thank you, here's your money.  We also managed to get a manual crank hooked up to the garage in the back, so feel free to make use of that - you've been a great help to us.
tr: Bununla diğerlerini komüne yatırım yapmaya ikna edebileceğiz. Teşekkür ederim, işte paranız. Ayrıca arka taraftaki garaja bir manuel krank bağlamayı başardık, bu yüzden onu kullanmaktan çekinmeyin - bize büyük bir yardımda bulundunuz.

note: ~ Mission name
en: Solar Power
tr: Güneş Enerjisi

note: ~ Description of mission "Solar Power"
en: Deliver 10 solar panel arrays to help the Free Merchants set up a renewable power grid, in exchange for a handsome reward.
tr: Ücretsiz Tüccarlara yenilenebilir bir enerji şebekesi kurmalarına yardımcı olmak için 10 güneş paneli dizisi teslim edin, karşılığında güzel bir ödül alacaksınız.

note: ~ Dialogue line in mission "Solar Power"
en: If you can do this for us our survival options would vastly increase.
tr: Eğer bunu bizim için yapabilirseniz, hayatta kalma seçeneklerimiz büyük ölçüde artar.

note: ~ Dialogue line in mission "Solar Power"
en: Great, I know it isn't much but we hope to continue to expand thanks to your help.
tr: Harika, çok fazla değil ama umarım yardımınız sayesinde genişlemeye devam edebiliriz.

note: ~ Mission name
en: In a Pickle
tr: Bir Dertte

note: ~ Description of mission "In a Pickle"
en: Deliver 100 0.5 L glass jars to the Free Merchants to kickstart their food storage plans.
tr: Ücretsiz Tüccarlara gıda depolama planlarını başlatmak için 100 adet 0.5 L cam kavanoz teslim edin.

note: ~ Dialogue line in mission "In a Pickle"
en: While we've managed to secure day to day food supplies, it's very much hand to mouth.  Our reserves would barely last a few days if something kept our people locked in.  We need a stockpile to avoid that.  Thanks to our outpost we have a bit of meat and vegetables coming in, but we need a better way to preserve them.  Some of our people know enough about food canning that if we had a good stock of canning jars, we could make pickles and canned meats to get us set for the winter.  I'll pay you a premium rate if you can bring us around a hundred jars to get us started.
tr: Günlük gıda tedariklerini güvence altına almayı başardık, ama bu çok zor bir durum. İnsanlarımızı kapalı tutacak bir şey olursa, rezervlerimiz birkaç gün bile dayanmaz. Bunu önlemek için bir stok birikimine ihtiyacımız var. İstasyonumuz sayesinde biraz et ve sebze geliyor, ama bunları korumanın daha iyi bir yoluna ihtiyacımız var. Bazı insanlar gıda konserveleme konusunda yeterince bilgiye sahip, eğer iyi bir konserve kavanozu stoğumuz olursa, kış için turşu ve konserve et yapabiliriz. Başlangıç için bize yaklaşık yüz kavanoz getirebilirseniz, size yüksek bir ücret ödeyeceğim.

note: ~ Dialogue line in mission "In a Pickle"
en: It'll take a load off my shoulders if I can finally stop worrying about this.
tr: Bundan sonunda endişelenmeyi bırakabilirsem, omuzlarımdan bir yük kalkacak.

note: ~ Dialogue line in mission "In a Pickle"
en: We'll hold for the moment, but I'll get an ulcer if I have to keep worrying.  If you reconsider let me know.
tr: Şu an için bekleyeceğiz, ama endişelenmeye devam etmem gerekirse bir ülserim olacak. Eğer yeniden düşünürseniz, bana haber verin.

note: ~ Dialogue line in mission "In a Pickle"
en: That's one less thing to worry about.  Glad to have someone like you on our side.  Here's 25 merch, and the broker will buy any further glass jars you can find - at a reduced price, we can't keep up the premium rate.  Actually, the broker was saying they had some jobs like this for you, and that it might be easier to just go straight through their office if you want more work.
tr: Endişelenmem gereken bir şey daha az. Sizin gibi birini yanımızda görmek güzel. İşte 25 ticaret, ve broker bulabileceğiniz diğer cam kavanozları daha düşük bir fiyatla satın alacak - yüksek fiyatı sürdüremiyoruz. Aslında, broker sizin için böyle işler olduğunu söylüyordu ve daha fazla iş istiyorsanız doğrudan ofisleriyle iletişime geçmenin daha kolay olabileceğini belirtti.

note: ~ NPC dialogue line
en: Well, we had an odd group come by maybe two days after the power grid went off.  Two armed guards wearing brown uniforms, and what looked like a government doctor, had a hazmat suit on.  Everyone had masks they never took off.  They looked organized… maybe a military remnant from somewhere close by.
tr: Pekala, belki de güç şebekesi kapandıktan iki gün sonra garip bir grup geldi. Kahverengi üniformalar giymiş iki silahlı koruma ve bir hükümet doktoruna benzeyen birinin tehlikeli madde giysisi vardı. Herkesin hiç çıkarmadığı maskeleri vardı. Düzenli görünüyordular... belki de yakındaki bir yerden kalma askeri bir kalıntı.

note: ~ Response to NPC dialogue
en: What were they here for?
tr: Burada ne için bulunuyorlardı?

note: ~ NPC dialogue line
en: The doctor paid us in advance to get some old FEMA info from our computers here, and told us to deliver the data to an isolated building afterwards.  We still haven't done that.  I'm half worried it might have been some kind of trap, or trick.
tr: Doktor, buradaki bilgisayarlarımızdan eski FEMA bilgilerini almak için bize peşin ödeme yaptı ve verileri daha sonra izole bir binaya teslim etmemizi söyledi. Henüz bunu yapmadık. Bunun bir tuzak ya da hile olabileceğinden endişeliyim.

note: ~ Response to NPC dialogue
en: Where's that building at, exactly?
tr: O bina tam olarak nerede?

note: ~ Response to NPC dialogue
en: You seem right to be suspicious.
tr: Şüpheci olmanızda haklısınız gibi görünüyor.

note: ~ NPC dialogue line
en: I could share the dropoff location if you want to bring the drive there for us, but whatever's there, I'm not sure it's worth all the trouble.  I'll reward you for your trouble.
tr: Eğer sürücüyü oraya getirmek isterseniz, teslimat yerini paylaşabilirim, ama orada ne olursa olsun, tüm bu sıkıntıya değip değmeyeceğinden emin değilim. Sıkıntınız için sizi ödüllendireceğim.

note: ~ Response to NPC dialogue
en: That seems fine to me.  I'll take your drive for you.
tr: Bu bana uygun görünüyor. Sürücünüzü alırım.

note: ~ Response to NPC dialogue
en: Actually, I can see why you haven't done it yet.  Hold that thought for now.
tr: Aslında, henüz neden yapmadığınızı görebiliyorum. Şimdilik bu düşünceyi aklınızda tutun.

note: ~ NPC dialogue line
en: I was hoping you'd say that.  It's an old isolated building not too far from here; you should probably just leave the drive to whoever's there and be on your way.  And like I said, be careful approaching the place.  I wouldn't like leading you straight into your death.
tr: Bunu söylemenizi umuyordum. Buradan çok uzak olmayan eski bir izole bina; muhtemelen sürücüyü orada olan kişiye bırakıp yolunuza devam etmelisiniz. Ve dediğim gibi, oraya yaklaşırken dikkatli olun. Sizi doğrudan ölümünüze yönlendirmek istemem.

note: ~ Response to NPC dialogue
en: Don't worry, I'll be careful.  I'll let you know when it's done.
tr: Endişelenmeyin, dikkatli olacağım. İşlem tamamlandığında size haber vereceğim.

note: ~ Response to NPC dialogue
en: I'm sure I'll manage.
tr: Bunun üstesinden geleceğimden eminim.

note: ~ NPC dialogue line
en: Hmm."  Smokes looks thoughtful, rubbing his chin.  "Well, most of the people downstairs aren't willing to come up for things like that, and a lot of folks that are up here have a lot of bad memories from that.  You could try asking around some of the people we have upstairs, but it'll be tough.  If you have some merch you could spare, though, I could get some people off guard duty and into your little crew for some hazard pay.  You might also have luck asking the Old Guard rep in the southwest bay, near the library - I hear they've got some volunteers lately.
tr: Hmm."  Smokes düşünceli görünüyor, çenesini ovuşturuyor.  "Eh, aşağıdaki insanların çoğu böyle şeyler için yukarı çıkmaya istekli değil ve burada olan birçok kişi bununla ilgili kötü anılara sahip. Yukarıda bazı insanlara sormayı deneyebilirsiniz, ama zor olacak. Ancak, eğer biraz malzeme verebilirseniz, bazı insanları nöbet görevinden alıp küçük ekibinize katılmaları için tehlike ödeneği karşılığında ikna edebilirim. Ayrıca, kütüphanenin yakınındaki güneybatı koyundaki Eski Muhafız temsilcisine sormakta şansınız olabilir - son zamanlarda bazı gönüllülerin olduğunu duyuyorum.

note: ~ Response to NPC dialogue
en: [5 merch] Five merch for someone sounds fair to me.
tr: [5 merch] Birisi için beş malzeme bana adil görünüyor.

note: ~ Response to NPC dialogue
en: [10 merch] How about ten merch to do it?
tr: [10 merch] On bunu yapmak için on ürün nasıl?

note: ~ Response to NPC dialogue
en: Thanks for the advice.  Maybe I'll come back with some more merch.
tr: Tavsiyen için teşekkürler. Belki biraz daha ürünle geri dönerim.

note: ~ NPC dialogue line
en: That's enough to get someone off guard duty, yeah.  Hand it here and I'll set it up."  The money exchanges hands.  "Right.  I haven't updated this list in a while, so some people are still assigned to watch the back bay, which is technically a free shift now.  I'll let one of them know about what's up and they can spend the time helping to clean up back there.  Hope it helps.
tr: Bu, birini nöbet görevinden almak için yeterli, evet. Bunu bana ver ve ben de ayarlayacağım." Para el değiştirir. "Tamam. Bu listeyi bir süredir güncellemedim, bu yüzden bazı insanlar hala arka koyu izlemekle görevlendirilmiş, ki bu teknik olarak şimdi boş bir vardiya. Onlardan birine ne olduğunu bildireceğim ve orada temizlik yapmalarına yardımcı olabilirler. Umarım işe yarar.

note: ~ NPC dialogue line
en: Woah, you're really intent, hey?  That's a lot for most people here."  The money exchanges hands.  "That's enough to get two people off guard duty for an afternoon, even with all the ugliness back there.  And you know what?  I'll help out, too, so make that three.  I can appreciate someone who's willing to put their money where their mouth is.
tr: Vay, gerçekten kararlısın, ha? Buradaki çoğu insan için bu çok." Para el değiştirir. "Bu, arka taraftaki tüm çirkinliğe rağmen bir öğleden sonra iki kişiyi nöbet görevinden almak için yeterli. Ve biliyor musun? Ben de yardım edeceğim, o yüzden bu üç olsun. Parasıyla konuşan birini takdir edebilirim.

note: ~ Response to NPC dialogue
en: Thank you very much!
tr: Çok teşekkür ederim!

note: ~ NPC dialogue line
en: *looks at you cautiously.  "He hasn't been bothering you, has he?  Dave's usually pretty harmless."
tr: *size temkinli bir şekilde bakar. "Sana rahatsızlık vermedi, değil mi? Dave genellikle pek zararsızdır."

note: ~ Response to NPC dialogue
en: He wants permission to build himself a little shelter outside of your lobby, somewhere out of the way.  He'd need access to your washrooms and things, but you could clear him out of this space.
tr: Kendisine lobinizin dışında, bir yere küçük bir barınak inşa etme izni istiyor. Tuvaletlerinize ve diğer şeylere erişim ihtiyacı olacak, ama bu alanı ondan temizleyebilirsiniz.

note: ~ NPC dialogue line
en: Sure, sounds great on paper, but *where*?  We aren't swimming in real estate here, the place is seriously overcrowded.  And I won't have him living out of a soggy cardboard box on the doorstep, it's an even worse look than the lobby.
tr: Tabii, kağıt üzerinde harika görünüyor, ama *nerede*? Burada gayrimenkul içinde yüzmüyoruz, yer ciddi şekilde kalabalık. Ve onu kapının önünde ıslak bir karton kutudan yaşamaya zorlayamam, bu lobiden daha kötü bir görünüm.

note: ~ Response to NPC dialogue
en: What about the rooftop?  There's a stair access there, I can see it from outside, and he'd probably be able to do a bit of a lookout job.
tr: Çatı hakkında ne dersin? Orada bir merdiven erişimi var, dışarıdan görebiliyorum ve muhtemelen biraz gözcülük yapabilir.

note: ~ NPC dialogue line
en: *rubs his chin.  "It's probably technically a fire hazard, but there's not much to light up there besides what Dave brings.  And a few of the guards are pretty attached to him, so we could maybe send folks up to keep an eye on him and make sure he's doing okay.  That wouldn't interfere with comings and goings, either."  He pauses a moment, looking at his ledger as if it contains answers.  "You know what?  Sure.  If Dave is okay with it, I can talk the others into letting him have rooftop access to build himself a little shelter, as long as he continues to keep it clean up there like he has in here."
tr: *çenesini ovuşturur. "Muhtemelen teknik olarak bir yangın tehlikesi, ama orada Dave'in getirdiği şeyler dışında pek bir şey yok. Ve bazı güvenlik görevlileri ona oldukça bağlı, bu yüzden belki de insanları yukarı gönderebiliriz, ona göz kulak olmaları ve iyi olduğundan emin olmaları için. Bu, giriş çıkışları da etkilemez." Bir an durur, defterine bakar sanki cevaplar içeriyor gibi. "Biliyor musun? Tabii. Eğer Dave buna razıysa, diğerlerini ona çatı erişimi vermesi için ikna edebilirim, yeter ki orayı burada olduğu gibi temiz tutmaya devam etsin."

note: ~ Response to NPC dialogue
en: Thanks.  I'll go let him know.
tr: Teşekkürler. Ona haber vereceğim.

note: ~ NPC dialogue line
en: *looks up.  "Hey."
tr: *gökyüzüne bakar. "Hey."

note: ~ NPC dialogue line
en: *waves you over.  "I haven't seen you before.  Welcome to our little homely house."
tr: *elleriyle seni çağırıyor. "Seni daha önce görmedim. Küçük samimi evimize hoş geldin."

note: ~ Response to NPC dialogue
en: Who are you?  This is a refugee center, right?
tr: Sen kimsin? Bu bir mülteci merkezi, değil mi?

note: ~ Response to NPC dialogue
en: I'm looking for a specific, strange building.  I wonder if you've heard anything about it, maybe from some of the traders coming through?
tr: Belirli, garip bir bina arıyorum. Belki de buradan geçen bazı tüccarlardan duymuşsundur, hakkında bir şeyler duydun mu?

note: ~ NPC dialogue line
en: Hope it helps.
tr: Umarım yardımcı olur.

note: ~ NPC dialogue line
en: Give me second to write that down… okay, done.
tr: Bunu yazmak için bir saniye ver… tamam, bitti.

note: ~ NPC dialogue line
en: You know where to find me.
tr: Beni nerede bulacağını biliyorsun.

note: ~ Response to NPC dialogue
en: Thanks, I will make sure to check back.  <end_talking_bye>
tr: Teşekkürler, geri döneceğimden emin olacağım. <end_talking_bye>

note: ~ NPC dialogue line
en: Before you ask, we're full.  You're right about the refugee part, but we're way over capacity right now.  We don't have the food or space to take on anyone else."  He softens a little.  "As for me, I do a lot of things here, but mostly I keep tabs on our supplies.  You can call me Smokes, or Gavin; whichever you prefer.  I also trade with people from outside, like you.  If you're in the market for hardware, we're selling, and if you have food, we are very much buying.  Anyways, uh, what can I do for you
tr: Sormadan önce, doluyuz. Mülteci kısmında haklısınız, ama şu anda kapasitemizin çok üzerindeyiz. Başka kimseyi almak için yiyecek veya alanımız yok." Biraz yumuşar. "Benim için burada birçok şey yapıyorum, ama çoğunlukla malzemelerimizi takip ediyorum. Beni Smokes ya da Gavin olarak çağırabilirsiniz; hangisini tercih ederseniz. Ayrıca, sizin gibi dışarıdan gelen insanlarla ticaret yapıyorum. Donanım arıyorsanız, satıyoruz ve eğer yiyeceğiniz varsa, çokça alıyoruz. Neyse, uh, sizin için ne yapabilirim

note: ~ NPC dialogue line
en: ?"
    
    Liam looks around at the crowded room, speaking in a soft voice for just your ears.  "Can't honestly believe people are trying to crowd in here.  They're all so scared, this is a death trap.
tr: Liam kalabalık odaya bakıyor, sadece senin duyabileceğin yumuşak bir sesle konuşuyor. "İnsanların buraya girmeye çalıştığını gerçekten inanamıyorum. Hepsi o kadar korkmuş ki, burası bir ölüm tuzağı."

note: ~ Response to NPC dialogue
en: Got some time to talk?
tr: Biraz sohbet edecek vaktin var mı?

note: ~ Response to NPC dialogue
en: I just wanted to look around.  <end_talking_bye>
tr: Sadece etrafa bakmak istedim.  <end_talking_bye>

note: ~ NPC dialogue line
en: Lay it on me.
tr: Bana söyle.

note: ~ NPC dialogue line
en: Alright, shoot.
tr: Tamam, söyle.

note: ~ NPC dialogue line
en: Something on your mind?
tr: Aklında bir şey mi var?

note: ~ Response to NPC dialogue
en: Can I talk to you about that fellow over there in the dinosaur suit?
tr: Oradaki dinozor kostümlü adam hakkında seninle konuşabilir miyim?

note: ~ Response to NPC dialogue
en: 'Sorry, we're full'?  Do you greet everyone like that?
tr: 'Üzgünüm, doluyuz'?  Herkese böyle mi selam veriyorsun?

note: ~ Response to NPC dialogue
en: You're having trouble with food?
tr: Yemekle ilgili bir sorunun mu var?

note: ~ Response to NPC dialogue
en: You mentioned you were selling hardware?
tr: Donanım sattığını söylemiştin?

note: ~ Response to NPC dialogue
en: What's with these people in the lobby?  Are they with you?
tr: Lobideki bu insanlar ne?  Onlar seninle mi?

note: ~ Response to NPC dialogue
en: I took care of your beggar problem.
tr: Dilencinle ilgili sorunu hallettim.

note: ~ Response to NPC dialogue
en: What's with these 'Free Merchant certified notes'?
tr: Bu 'Özgür Tüccarların sertifikalı notları' neyin nesi?

note: ~ Response to NPC dialogue
en: I'm looking for work.  Can I do anything for the center?
tr: İş arıyorum. Merkez için yapabileceğim bir şey var mı?

note: ~ Response to NPC dialogue
en: Are you interested in buying any processed lumber?
tr: İşlenmiş kereste satın almakla ilgileniyor musunuz?

note: ~ Response to NPC dialogue
en: Does this center need any metal?
tr: Bu merkez metal gerektiriyor mu?

note: ~ Response to NPC dialogue
en: Are you interested in any chemical supplies?
tr: Herhangi bir kimyasal malzeme ile ilgileniyor musunuz?

note: ~ NPC dialogue line
en: No, unfortunately.  They're folks that wanted to join us, but we're too full and we don't have enough to share.  Most people leave and look for their own place when we turn them down, but these ones… didn't.  We've been trying to find them a safe place, but there's a shortage of those these days, for reasons I'm sure you can guess.  Until then, we're letting them crash here as long as they don't mess the place up.
tr: Hayır, maalesef. Bize katılmak isteyen insanlar, ama biz çok kalabalığız ve paylaşacak yeterli şeyimiz yok. Çoğu insan reddedildiğinde kendi yerlerini aramak için ayrılır, ama bunlar… ayrılmadı. Onlar için güvenli bir yer bulmaya çalışıyoruz, ama bu günlerde bunun için yeterli yer yok, tahmin edebileceğin nedenlerden dolayı. O zamana kadar, burayı dağıtmadıkları sürece burada kalmalarına izin veriyoruz.

note: ~ Response to NPC dialogue
en: [Social 1] If I could look into clearing them out of here, would you be able to pay me back?
tr: Eğer buradan çıkarmak için bir yol bulursam, bana geri ödeyebilir misin?

note: ~ Response to NPC dialogue
en: Why haven't they gone anywhere else?
tr: Neden başka bir yere gitmediler?

note: ~ Response to NPC dialogue
en: Couldn't you get them out?  Your guards are well-armed.
tr: Onları dışarı çıkaramadın mı? Koruman iyi silahlanmış.

note: ~ Response to NPC dialogue
en: Best of luck.
tr: Bol şans.

note: ~ NPC dialogue line
en: I don't know, why don't you ask them?  I haven't pried, but where else do they have to go?  You've seen how bad it is out there.  We don't have the space for them, but it won't kill us to give them some shelter as long as they aren't too much of a drain on resources
tr: Bilmiyorum, neden onlara sormuyorsun? Ben karışmadım, ama başka nereye gidebilirler ki? Dışarıda ne kadar kötü olduğunu gördün. Onlar için yerimiz yok, ama kaynaklar üzerinde çok fazla yük olmadıkları sürece onlara biraz barınak vermek bizi öldürmez.

note: ~ NPC dialogue line
en: ."
    
    "Don't you guys have, like, scavengers and things?"  Liam sounds like he's trying not to get irritated with Smokes.  "Can't these guys help out in some way in exchange for food?  It seems insane to just keep them sitting in your entry way."
    
    Smokes gives him a long-suffering look.  "Like I said, ask them.  We can't take them in, though.  It's not just them.  We've had to turn away dozens of people, if we started making exceptions we'd be dead meat.  These guys are just the ones who didn't try their luck out there, they've got their reasons I guess.  I don't like this any more than you do.
tr: "Yani sizin gibi, hurda toplayıcılar ve benzeri şeyler yok mu?" Liam, Smokes ile sinirlenmemeye çalışıyormuş gibi sesleniyor. "Bu adamlar, yiyecek karşılığında bir şekilde yardım edemez mi? Onları giriş yolunuzda oturtmak delilik gibi görünüyor."
    
    Smokes ona uzun bir sabırla bakan bir bakış atıyor. "Dediğim gibi, onlara sor. Ama onları içeri alamayız. Sadece onlar değil. Birçok kişiyi geri çevirmek zorunda kaldık, eğer istisnalar yapmaya başlarsak, ölüme mahkum oluruz. Bu adamlar dışarıda şanslarını denemeyenler, sanırım kendi nedenleri var. Ben de bunu senin kadar sevmiyorum."

note: ~ NPC dialogue line
en: Jesus, man, we aren't monsters.  I'm sure we could get them out if we really needed to, yeah, but why would we do that?  We need to be stringent with who we take on, that's true, but forcing out people in need isn't a great way to convince anyone that we're reliable allies.  The world doesn't run on good faith, but it's damn well nicer to live in because of it.
tr: İsa, adamım, biz canavar değiliz. Eğer gerçekten ihtiyaç duyarsak onları dışarı çıkarabileceğimizden eminim, evet, ama neden bunu yapalım? Kimi alacağımız konusunda katı olmalıyız, bu doğru, ama ihtiyacı olan insanları zorla dışarı atmak, kimseyi güvenilir müttefikler olduğumuza ikna etmenin iyi bir yolu değil. Dünya iyi niyetle dönmüyor, ama bu yüzden yaşamak gerçekten daha güzel.

note: ~ NPC dialogue line
en: We don't have a lot to share, but… well, I guess it's not safe for them.  At best, it's a health hazard waiting to happen.  We could pay you in merch if you can clear them out without anyone getting hurt, yeah.
tr: Pek paylaşacak çok şeyimiz yok, ama… sanırım bu onların güvenliği için tehlikeli. En iyi ihtimalle, başlarına bir sağlık sorunu açacak bir durum. Eğer kimseye zarar vermeden onları temizleyebilirsen, sana ürünle ödeme yapabiliriz, evet.

note: ~ Response to NPC dialogue
en: I'll see what I can do.  What's merch?
tr: Ne yapabileceğime bakacağım. Merch nedir?

note: ~ Response to NPC dialogue
en: No guarantees, but I'll see what I can do.
tr: Garantiler yok, ama ne yapabileceğime bakacağım.

note: ~ NPC dialogue line
en: I appreciate it a lot, getting them somewhere safe.  I hope that's what you did, anyway.  In any case, having the lobby clear is a big help.  Even with the uh, cardboard guy still around, he's a lot easier to handle alone.
tr: Onları güvende bir yere götürdüğünüz için çok minnettarım. Umarım yaptığınız şey budur, neyse ki. Her durumda, lobinin boş olması büyük bir yardım. Hala orada olan, eh, karton adamla bile, onunla başa çıkmak tek başına çok daha kolay.

note: ~ Response to NPC dialogue
en: I do believe we discussed a reward?
tr: Bir ödül hakkında konuştuğumuzu düşünüyorum?

note: ~ Response to NPC dialogue
en: Just glad to help.
tr: Sadece yardımcı olmaktan mutluyum.

note: ~ NPC dialogue line
en: And so we did."  Smokes reaches under their table, counts out some money, and slides it through a slot in the glass.  "Here's five merch a head for the folks you found a new home for.  We won't forget it
tr: Ve böylece yaptık." Smokes masalarının altına uzanıyor, biraz para sayıyor ve bunu camdaki bir yarıktan kaydırıyor. "İşte bulduğunuz yeni ev için insan başına beş mal. Bunu unutmayacağız.

note: ~ NPC dialogue line
en: ."
    
    Luo puts her hands on her hips.  "You're getting *paid* for… ah, fuck it.  I should be pissed, but honestly I'm so glad to be out of this place, I can't even be mad.  That's really saying something, coming from me.
tr: Luo ellerini kalçalarına koyuyor. "Bunun için *para* alıyorsun… ah, siktir et. Kızgın olmam gerek ama dürüst olmak gerekirse bu yerden çıkmış olmaktan o kadar mutluyum ki, sinirlenemiyorum. Bu, benden gelince gerçekten bir şey ifade ediyor.

note: ~ NPC dialogue line
en: Not as much as I'd like, I'm afraid.  Most of these shelters seemed to have been designed to make people *feel* safer, not to actually keep them safe.  Our radio equipment is terrible… I don't think it was even meant to be used seriously.  I've heard some talk of hordes.
tr: Korkarım ki istediğim kadar değil. Bu sığınakların çoğu insanların *güvende* hissetmelerini sağlamak için tasarlanmış gibi görünüyor, gerçekten onları güvende tutmak için değil. Radyo ekipmanımız berbat… Ciddi bir şekilde kullanılmak üzere tasarlandığını bile düşünmüyorum. Sürülerden bahsettiğini duydum.

note: ~ Response to NPC dialogue
en: Hordes?
tr: Sürüler mi?

note: ~ NPC dialogue line
en: Tools, to be precise.  The basement and the storage rooms had way more than we need, and a lot of people brought their own when they were evacuating.  There's more than we could ever use, so we'll be happy to sell them at a very fair price.  Nothing in the way of radios, so you'll have to look somewhere else for that.
tr: Araçlar, tam olarak. Bodrum ve depolama odalarında ihtiyacımızdan çok daha fazlası vardı ve birçok insan tahliye olurken kendi eşyalarını getirdi. Kullanabileceğimizden çok daha fazlası var, bu yüzden onları çok adil bir fiyata satmaktan memnun olacağız. Radyo konusunda hiçbir şey yok, bu yüzden bunun için başka bir yere bakmak zorundasınız.

note: ~ Response to NPC dialogue
en: Wait, basement?  I didn't know this place had a basement.
tr: Bekle, bodrum mu? Bu yerin bodrumu olduğunu bilmiyordum.

note: ~ Response to NPC dialogue
en: Mind if I take a look at your stock?
tr: Stokunuza bir göz atabilir miyim?

note: ~ Response to NPC dialogue
en: Radios?  That seems awfully specific.
tr: Radyo mu? Bu oldukça spesifik görünüyor.

note: ~ Response to NPC dialogue
en: Good to know.
tr: Bildiğim iyi oldu.

note: ~ NPC dialogue line
en: We've had some issues with scavengers.  Apparently a big part of the marketing for these shelters was high-end radio equipment that they could use to keep in touch with each other, and a lot of the people we've traded with have asked about it.  Not that we don't have any radios, mind you, but they're all absolutely awful.  Even if we *could* spare any, they'd be useless to anyone that actually needed it - not much point in lugging around a ham radio that can't pick up anything more than a mile away.
tr: Tüccarlarla bazı sorunlarımız oldu. Görünüşe göre bu sığınakların pazarlamasının büyük bir kısmı, birbirleriyle iletişimde kalmak için kullanabilecekleri yüksek kaliteli radyo ekipmanlarıydı ve ticaret yaptığımız birçok kişi bunun hakkında soru sordu. Yani elimizde hiç radyo yok değil, ama hepsi gerçekten korkunç. Eğer herhangi birini ayırabilseydik bile, gerçekten ihtiyacı olan biri için işe yaramazdı - bir mil uzaktan daha fazlasını alamayan bir amatör radyo taşımakta pek bir anlam yok.

note: ~ NPC dialogue line
en: Yes we are.  The center had a good stock of those awful soy bars, but between all of us, it went fast.  We're making do with what we can skim off the edge of towns, but mostly we rely on trade from people like you.  Speaking of, we'll pay top dollar for anything preserved - canned, salted, dried, whatever.  Just talk to the broker in the back.
tr: Evet, öyleyiz. Merkezde o korkunç soya barlarından iyi bir stok vardı, ama hepimiz arasında hızla tükendi. Kasabaların kenarından alabileceğimizle idare ediyoruz, ama çoğunlukla sizin gibi insanlardan gelen ticarete güveniyoruz. Bu arada, korunmuş her şey için yüksek fiyat ödeyeceğiz - konserve, tuzlu, kurutulmuş, ne olursa olsun. Sadece arka taraftaki aracıyla konuş.

note: ~ Response to NPC dialogue
en: I don't see that many of you around.
tr: Etrafta bu kadar çok insanınızı görmüyorum.

note: ~ NPC dialogue line
en: Listen, buddy.  We were putting away some of the last food you gave us and noticed it was… off.  Okay I'll cut the shit- It was people.  I don't know how you got it, or what you did, but we aren't taking any chances.  You are not welcome here anymore.  <color_red>I'll give you one minute</color> to fuck off and never come back.
tr: Dinle, dostum. Sana verdiğimiz son yiyeceklerden bazılarını saklıyorduk ve bunun… bozuk olduğunu fark ettik. Tamam, lafı uzatmayayım - bu insanlar. Bunu nasıl aldığını bilmiyorum, ya da ne yaptığını, ama şansımızı denemek istemiyoruz. Artık burada hoş karşılanmıyorsun. <color_red>Defolup gitmen için sana bir dakika veriyorum</color> ve bir daha asla geri gelme.

note: ~ Response to NPC dialogue
en: But I-
tr: Ama ben-

note: ~ NPC dialogue line
en: Sure, we could use some around here for repairs and whatnot.  What are the terms?
tr: Tabii, burada tamirler ve diğer şeyler için bazılarına ihtiyacımız olabilir. Şartlar neler?

note: ~ Response to NPC dialogue
en: Well, how about 250 merch for 100 pounds of…
tr: Peki, 100 pound için 250 ticaret nasıl?

note: ~ NPC dialogue line
en: Chemicals?  I'm sure we could find some use for them, and we are in need of medical supplies.  What's the offer?
tr: Kimyasallar mı? Onlardan bir şekilde faydalanabileceğimizi düşünüyorum ve tıbbi malzemelere ihtiyacımız var. Teklif nedir?

note: ~ Response to NPC dialogue
en: Well, how about 300 merch for 10 liters of…
tr: Peki, 10 litre için 300 ticaret nasıl?

note: ~ NPC dialogue line
en: &You describe the warehouse to the best of your ability.  Smokes listens
tr: &Depoyu elinden geldiğince tarif ediyorsun. Smokes dinliyor.

note: ~ NPC dialogue line
en: , then shakes his head.  "Not ringing a bell, I think I'd remember if I'd heard about something like that."
tr: , sonra başını sallar. "Bilmiyorum, böyle bir şey duyduysam hatırlardım."

note: ~ NPC dialogue line
en: , then nods slowly.  "This sounds a bit familiar, I remember a scavenger coming through a while ago with a weird story about a place like that.  Might be nothing though."
tr: , sonra yavaşça başını sallar. "Bu biraz tanıdık geliyor, bir süre önce garip bir hikaye ile böyle bir yerden geçen bir hurda toplayıcısını hatırlıyorum. Ama belki de hiçbir şeydir."

note: ~ NPC dialogue line
en: A lot of the time, yes.  Our address is on the info boards of most of the evac shelters around here, and people keep showing up that we have to turn away.  It gets easier when you have something you can read off a script.
tr: Çoğu zaman, evet. Adresimiz buradaki çoğu tahliye sığınaklarının bilgi panolarında, ve geri çevirmek zorunda kaldığımız insanlar sürekli geliyor. Bir senaryodan okuyabileceğiniz bir şey olduğunda daha kolaylaşıyor.

note: ~ Response to NPC dialogue
en: That sounds a little cruel.
tr: Bu biraz acımasız geliyor.

note: ~ Response to NPC dialogue
en: [Cannibal + Uncaring] Wait, I thought you were having food problems.
tr: [Bedenimi Yiyen + Umursamaz] Bekle, senin yiyecek sorunların olduğunu düşünmüştüm.

note: ~ NPC dialogue line
en: *shrugs.  "Did you need something else?"
tr: *omuz silker.  "Başka bir şeye ihtiyacın var mı?"

note: ~ NPC dialogue line
en: *bristles.  "I know, alright?  I do.  I hate it too.  But we are packed to the gills right now, and the only way we're going to stay alive is if we keep our gates closed fast.  I don't know what made the scavengers out there so ruthless, but some of us have had to kill our own kids.  Please show some consideration."
tr: *bristles.  "Biliyorum, tamam mı?  Biliyorum.  Ben de nefret ediyorum.  Ama şu anda tıka basa doluyuz ve hayatta kalmanın tek yolu kapılarımızı hızlıca kapalı tutmak.  Dışarıdaki hurda toplayıcıların neden bu kadar acımasız olduğunu bilmiyorum, ama aramızdan bazıları kendi çocuklarını öldürmek zorunda kaldı.  Lütfen biraz anlayış göster."

note: ~ NPC dialogue line
en: We are.  That's why we're turning people away.
tr: Biz varız. Bu yüzden insanları geri çeviriyoruz.

note: ~ Response to NPC dialogue
en: I'm saying you're giving up a potential source of meat.
tr: Potansiyel bir et kaynağından vazgeçtiğini söylüyorum.

note: ~ Response to NPC dialogue
en: <end_talking_nevermind>  Don't know where I was going with that.
tr: <end_talking_nevermind>  Bunun nereye gittiğini bilmiyorum.

note: ~ NPC dialogue line
en: I can't tell if you're joking or not, but that is seriously fucked up, and I don't want to hear another word about it.  Okay?
tr: Şaka mı yapıyorsun yoksa değil mi, bunu anlayamıyorum ama bu gerçekten berbat, ve bununla ilgili başka bir şey duymak istemiyorum. Tamam mı?

note: ~ Response to NPC dialogue
en: Alright, alright, I'm sorry.  Bad joke.
tr: Tamam, tamam, üzgünüm. Kötü bir şaka.

note: ~ NPC dialogue line
en: Not much to say.  What did you want to hear?
tr: Söyleyecek pek bir şey yok. Ne duymak istiyordun?

note: ~ Response to NPC dialogue
en: How'd you end up here?
tr: Buraya nasıl geldin?

note: ~ Response to NPC dialogue
en: Smokes?  That's quite a name.
tr: Smokes? Bu oldukça ilginç bir isim.

note: ~ NPC dialogue line
en: Well, I'm Gavin, like I said.  I was a fireman before <the_cataclysm>, and I was also on duty when everything fell apart.  I'd rather not go into detail, but other than that, I wasn't really much to write home about.  My family was Irish, I never married, and I liked woodworking.  I volunteered to take inventory of what the center had when I got off the bus, one thing leads to another, and now I'm here.
tr: Ben Gavin, dediğim gibi. <the_cataclysm> öncesinde itfaiyeciydim ve her şey altüst olduğunda da görevdeydim. Detaylara girmek istemem, ama bunun dışında pek de övünülecek birisi değildim. Ailem İrlandalıydı, hiç evlenmedim ve ahşap işçiliğini severdim. Otobüsten indiğimde merkezin envanterini almak için gönüllü oldum, bir şey diğerine yol açtı ve şimdi buradayım.

note: ~ NPC dialogue line
en: *rolls his eyes.  "Tell me about it.  My actual name is Gavin, which I think I told you.  I used to be a firefighter, and people started recognizing me because of the helmet.  Someone called me 'smokes' because of it, and it stuck.  I hate it.  I've never even touched a cigarette."
tr: *gözlerini devirdi. "Bunu bana anlat. Gerçek adım Gavin, sanırım sana söyledim. Eskiden itfaiyeci idim ve insanlar kaskım yüzünden beni tanımaya başladılar. Birisi buna bağlı olarak 'smokes' dedi ve bu isim yapıştı. Bunu sevmiyorum. Hiç sigara bile içmedim."

note: ~ Response to NPC dialogue
en: [PER 8] If you hate it, then why are you smiling?
tr: [PER 8] Eğer bunu sevmezsen, o zaman neden gülüyorsun?

note: ~ Response to NPC dialogue
en: Can't say I blame you.
tr: Seni suçlayamam.

note: ~ NPC dialogue line
en: *laughs.  "Well, I think it's ridiculous, but I guess I don't mind it that much.  I figure it's all in good fun, and people could really use the laugh these days, y'know?  I'm sure they'd stop if I asked.  The helmet is like… a badge of office, at this point.  You can call me Smokes if you really want."
tr: *gülüyor. "Bence bu saçma, ama sanırım bu kadar da umursamıyorum. Her şey eğlencelik, ve insanların bu günlerde gülmeye ihtiyacı var, biliyor musun? Eğer istersem duracaklarına eminim. Kask şu noktada… bir görev rozeti gibi. Eğer gerçekten istersen bana Smokes diyebilirsin."

note: ~ NPC dialogue line
en: Oh, merch.  They're just paper notes we've started using for local cash.  We started out paying each other with dollar bills, but there's so much paper money out there that it's just useless now.  For our internal use, we started certifying bills that represent food and labor in the center here.  We started trading them internally, and then they started circling around, and now other people have started adopting them, too.
tr: Ah, para. Yerel nakit için kullanmaya başladığımız sadece kağıt notlar. Birbirimize dolar banknotlarıyla ödeme yaparak başladık, ama dışarıda o kadar çok kağıt para var ki artık işe yaramaz hale geldi. İç kullanımımız için burada gıda ve iş gücünü temsil eden banknotları sertifikalandırmaya başladık. İçeride takas etmeye başladık, sonra bunlar dolaşmaya başladı ve şimdi diğer insanlar da bunları benimsemeye başladı.

note: ~ NPC dialogue line
en: I'm sorry, but the last thing we need is another mouth to feed.  Most of us lack any real survival skills, so keeping our group small enough to survive on the food we trade for is the main thing keeping us alive.
tr: Üzgünüm, ama ihtiyacımız olan son şey bir ağız daha beslemek. Çoğumuzun gerçek hayatta kalma becerisi yok, bu yüzden grubumuzu, takas ettiğimiz gıda ile hayatta kalacak kadar küçük tutmak, bizi hayatta tutan ana şey.

note: ~ Response to NPC dialogue
en: I can pull my own weight!
tr: Kendi yükümü kaldırabilirim!

note: ~ NPC dialogue line
en: Maybe out there alone, or with a small group, but enough to feed a few dozen other people that aren't helping you?  That just isn't a risk we're willing to take right now.  If you want to trade us supplies or donate something, you're more than welcome to, and it'd be a huge help, but right now, we're far past our comfort zone as it is.
tr: Belki dışarıda yalnız, ya da küçük bir grupla, ama size yardım etmeyen birkaç düzine insanı beslemek için yeterli? Bu şu anda almaya istekli olduğumuz bir risk değil. Eğer bize malzeme takası yapmak ya da bir şey bağışlamak istiyorsanız, hoş geldiniz, bu büyük bir yardım olur, ama şu anda, konfor alanımızın çok ötesindeyiz.

note: ~ NPC dialogue line
en: No way in hell.  I'm not going to risk the safety of dozens of people just for some ass.  If you're that desperate, go talk to Alonso.
tr: Cehennemin dibinde bile değil. Birkaç kişinin güvenliğini sadece birkaç kişi için riske atmam. Eğer bu kadar çaresizsen, Alonso ile konuş.

note: ~ NPC dialogue line
en: The center has a pretty large lower floor, behind metal doors that were made to stand up to basically anything - bombs, radiation, you name it.  Place is basically a vault.  Most of our population is living in there; only people who we think are combat-capable stay up here.  Bear in mind, we started off with a few buses of office workers and soccer moms.  If worst comes to worst, they'll stand a chance if things go bad up here.
tr: Merkezde oldukça büyük bir alt kat var, temelde her şeye dayanacak şekilde yapılmış metal kapıların arkasında - bombalar, radyasyon, ne dersen de. Burası temelde bir kasa. Nüfusumuzun çoğu orada yaşıyor; sadece savaşma yeteneği olduğunu düşündüğümüz insanlar burada kalıyor. Unutmayın, birkaç otobüs ofis çalışanı ve futbol annesi ile başladık. En kötü senaryoda, işler burada kötü giderse bir şansları olacak.

note: ~ Response to NPC dialogue
en: How do I get down there?
tr: Oraya nasıl inebilirim?

note: ~ NPC dialogue line
en: I can't share that.  We're taking security extremely seriously right now.  The guards downstairs are well-armed, and they've got orders to immediately apprehend anyone they don't recognize.  We want to keep those people as safe we can until either we have more space up here or we've got some room inside the fence for them to live.
tr: Bunu paylaşamam. Şu anda güvenliği son derece ciddiye alıyoruz. Aşağıdaki bekçiler iyi silahlanmış durumda ve tanımadıkları herhangi birini hemen yakalamak için emirleri var. O insanları burada daha fazla alanımız olana kadar ya da yaşamaları için çit içinde biraz yerimiz olana kadar mümkün olduğunca güvende tutmak istiyoruz.

note: ~ Response to NPC dialogue
en: I suppose that makes sense.
tr: Sanırım bu mantıklı.

note: ~ Response to NPC dialogue
en: Why spend so much effort keeping it locked down?  I thought you mentioned they weren't able to help.
tr: Neden bu kadar çaba harcayıp kapalı tutuyorsunuz? Yardım edemeyeceklerini söylediniz sanırım.

note: ~ Response to NPC dialogue
en: If I could go down there, I could help bring them supplies.  Food, medicine…
tr: Eğer oraya inebilseydim, onlara malzeme getirmeye yardımcı olabilirdim. Yiyecek, ilaç…

note: ~ NPC dialogue line
en: Just because they're not boots on the ground doesn't mean they aren't helping.  In fact, I'd say that a lot of them are our most important people.  They keep the power running, for one thing.  And even if they weren't helping, look at it this way: all of us are scared, and almost all of us have lost someone from all this.  We aren't going to throw our own to the wolves.
tr: Sahada değiller diye yardım etmedikleri anlamına gelmez. Aslında, çoğunun bizim en önemli insanlar olduğuna inanıyorum. Bir şey için elektriği sağlıyorlar. Ve yardım etmeseler bile, bunu şöyle düşünün: hepimiz korkuyoruz ve neredeyse hepimiz bu süreçte birini kaybettik. Kendi insanlarımızı kurtların önüne atmayacağız.

note: ~ NPC dialogue line
en: I appreciate the offer, I really do, but I'm sorry.  The basement is off-limits to outsiders, and we're not in the market for new recruits right now.  Maybe once we're in a better spot there might be some room to think about it, but right now I can't justify just giving you free reign down there.
tr: Teklifinizi takdir ediyorum, gerçekten ediyorum, ama üzgünüm. Bodrum dışarıdan gelenlere kapalı ve şu anda yeni gönüllüler arayışında değiliz. Belki daha iyi bir durumda olduğumuzda bunu düşünmek için biraz yer olabilir, ama şu anda orada size serbest bir alan vermeyi haklı çıkaramam.

note: ~ NPC dialogue line
en: Yeah.  Someone came through this way a while back saying he had tried to drive into Syracuse after the outbreak.  Didn't even make it downtown before he ran into a wall of zombies that he said could stop a tank.  He hightailed it out, but he said there were several thousand at least.  I guess when you get a bunch of them together, they end up making enough noise to attract everyone in the neighborhood.  Thankfully, we haven't had a mob like that pass by here, because I'm not sure the fence would do much to keep them out.
tr: Evet. Birisi bir süre önce buradan geçti ve patlama sonrası Syracuse'ya girmeye çalıştığını söyledi. Şehir merkezine bile ulaşamadı, çünkü tankı durdurabileceğini söylediği bir zombi duvarına çarptı. Hızla oradan kaçtı, ama en az birkaç bin olduğunu söyledi. Sanırım bir grup bir araya geldiğinde, mahalledeki herkesi çekmek için yeterince gürültü çıkarıyorlar. Neyse ki, buradan böyle bir kalabalığın geçmediği için şanslıyız, çünkü çitin onları dışarıda tutmak için pek bir şey yapacağından emin değilim.

note: ~ NPC dialogue line
en: Other than those people with the hard drive, none that I know of.  Scavengers share some odd things, but we can't exactly go check for ourselves.  The teamster in the back bay might have some pointers, though, if you really want to know.
tr: Sadece sabit diski olan o insanlardan başka, bildiğim kimse yok. Kaçakçılar bazı garip şeyler paylaşıyor, ama tam olarak kendimiz kontrol edemeyiz. Ancak, gerçekten bilmek istiyorsanız, arka alandaki işçi bazı ipuçları verebilir.

note: ~ NPC dialogue line
en: Things were rough at first, and our policy of taking everyone we could caused a lot of strife later on.  Right now, we just want to get enough trade going keep ourselves afloat.  We might have to turn people away, but we've found that they're usually willing to trade with us, which is our only real source of food right now.  We're trying to turn that into a business model.  Doesn't matter who you are, we'll trade with you as long as you don't bring trouble.
tr: Başlangıçta işler zordu ve alabileceğimiz herkesle ticaret yapma politikamız daha sonra birçok sıkıntıya yol açtı. Şu anda, kendimizi ayakta tutmak için yeterli ticaret yapmayı istiyoruz. İnsanları geri çevirmek zorunda kalabiliriz, ama genellikle bizimle ticaret yapmaya istekli olduklarını gördük, bu da şu anda tek gerçek gıda kaynağımız. Bunu bir iş modeli haline getirmeye çalışıyoruz. Kim olduğunuzun bir önemi yok, sorun getirmediğiniz sürece sizinle ticaret yapacağız.

note: ~ Response to NPC dialogue
en: What about when the goods dry up?  Won't that happen eventually?
tr: Peki, mallar tükendiğinde ne olacak? Sonunda bu olmayacak mı?

note: ~ Response to NPC dialogue
en: Here's hoping it works out.
tr: Umarım işe yarar.

note: ~ NPC dialogue line
en: Right now, it's the best way we have to make sure that everyone gets what they need.  Long-term viability of business models is what people in suits used to do back before all this, and we see where that got them.  Barter is the only thing keeping us from starving, so we're going to keep doing it as long as it works or until we can start producing our own food.
tr: Şu anda, herkesin ihtiyaç duyduğu şeyi almasını sağlamak için elimizdeki en iyi yol bu. İş modellerinin uzun vadeli sürdürülebilirliği, bu tüm olaylardan önce takım elbise giymiş insanların yaptığı bir şeydi ve bunun onları nereye götürdüğünü görüyoruz. Takas, aç kalmamızı engelleyen tek şey, bu yüzden işe yaradığı sürece veya kendi gıdamızı üretmeye başlayana kadar bunu yapmaya devam edeceğiz.

note: ~ NPC dialogue line
en: I don't think we have a figurehead right now, I think?  If we do, I don't know about it.  For the most part, we all have our own responsibilities and that works to keep us all fed as a group.  I'm the front man for outsiders, the broker keeps tabs on our food, so on and so forth.  We've had some town hall style talks in the cafeteria about setting up a democracy, but there's nothing solid on that right now.
tr: Şu anda bir figür başımız olduğunu düşünmüyorum, değil mi? Eğer varsa, ondan haberim yok. Çoğunlukla, hepimizin kendi sorumlulukları var ve bu, hepimizi grup olarak beslemeye yardımcı oluyor. Ben dışarıdan gelenler için ön yüzüm, aracımız gıda durumumuzu takip ediyor, vb. Kafeteryada bir demokrasi kurma hakkında bazı belediye toplantısı tarzı konuşmalar yaptık, ama şu anda bununla ilgili somut bir şey yok.

note: ~ Name suffix of a female NPC ~ Appears in the refugee center as a unique trader and potential mission provider. ~ Name of an NPC class
en: Arsonist
tr: Ateş yakıcı

note: ~ Job description of "Arsonist" NPC class
en: I'm just watching the world burn.
tr: Dünyanın yanışını izliyorum.

note: ~ NPC dialogue line
en: That sure is a shiny badge you got there!
tr: Gerçekten de parlak bir rozetin var!

note: ~ NPC dialogue line
en: Heh, you look important.
tr: Heh, önemli görünüyorsun.

note: ~ Response to NPC dialogue
en: I'm actually new.
tr: Aslında yeniyim.

note: ~ Response to NPC dialogue
en: Do you have any jobs for me?
tr: Bana verebileceğin bir iş var mı?

note: ~ Response to NPC dialogue
en: What's with your ears?
tr: Kulaklarınla ne işin var?

note: ~ Response to NPC dialogue
en: How are you doing these days?
tr: Bu günlerde nasılsın?

note: ~ NPC dialogue line
en: Guess that makes two of us.  Well, kind of.  I don't think we're open, though.  Full up as hell; it's almost a crowd downstairs.  Did you see the trader at the entrance?  There's the one to ask.
tr: Sanırım bu bizi iki yapıyor.  Neyse, bir nevi.  Ama açık olduğumuzu sanmıyorum.  Aşırı kalabalık; aşağıda neredeyse bir kalabalık var.  Girişteki tüccarı gördün mü?  Sorulacak kişi o.

note: ~ Response to NPC dialogue
en: Sucks…
tr: Berbat…

note: ~ NPC dialogue line
en: Well, there's a guy downstairs who got a working pneumatic cannon.  It shoots metal like… like a cannon without the bang.  Cost-efficient as hell.  And there's no shortage of improvised weapons you can make.  The big thing though, seems to be continuing construction of fortifications.  Very few of those monsters seem to be able to break through a fence or wall constructed with the stuff.
tr: Aşağıda çalışan bir pnömatik topu olan bir adam var.  Metal fırlatıyor, hani… patlama olmadan bir top gibi.  Son derece maliyet etkin.  Yapabileceğin el yapımı silahların da eksiği yok.  Ama büyük mesele, görünüşe göre tahkimat inşaatına devam etmek.  O canavarlardan çok azı, bu malzemelerle yapılmış bir çit veya duvarı aşabiliyor gibi görünüyor.

note: ~ NPC dialogue line
en: Nothing optimistic, at least.  Had a pal on the road with a ham radio, but she's gone and so is that thing.  Kaput.
tr: En azından iyimser bir şey yok.  Yolda bir arkadaşım vardı, bir ham radyo ile, ama o gitti ve o şey de gitti.  Kaput.

note: ~ Response to NPC dialogue
en: Nothing optimistic?
tr: İyimser bir şey yok mu?

note: ~ NPC dialogue line
en: Most of the emergency camps have dissolved by now.  The cities are mobbed, the forests crawling with glowing eyes and zombies.  Some insane shit out there, and everyone with a radio seems to feel like documenting their last awful moments.
tr: Acil durum kamplarının çoğu şimdiye kadar dağılmış durumda.  Şehirler kalabalık, ormanlar parlayan gözler ve zombilerle dolu.  Dışarıda bazı deli şeyler var ve radyo sahibi herkes, son korkunç anlarını belgelemek istiyor gibi görünüyor.

note: ~ Response to NPC dialogue
en: I feel bad for asking.
tr: Sormak için kötü hissediyorum.

note: ~ NPC dialogue line
en: I don't know.  I mean, if you can make yourself useful.  But that's become a real hazy thing nowadays.  It depends who you ask.  The merchant definitely doesn't want me here when I'm not selling, but… some people get away with it.
tr: Bilmiyorum.  Yani, kendini faydalı kılabilirsen.  Ama bu günlerde gerçekten belirsiz bir şey haline geldi.  Kime sorduğuna bağlı.  Tüccar kesinlikle burada olmadığımda beni istemiyor, ama… bazı insanlar bununla başa çıkabiliyor.

note: ~ NPC dialogue line
en: Same way you got yours, I bet.  Keep quiet about it, some people here look down on people like us.
tr: Senin gibi, senin de aldığın şekilde.  Bu konuda sessiz kal, burada bazı insanlar bizim gibi insanlara küçümseyerek bakıyor.

note: ~ NPC dialogue line
en: Ssh.  Some people in here hate… mutations.  This was an accident.
tr: Ssh.  Burada bazı insanlar… mutasyonlardan nefret ediyor.  Bu bir kazaydı.

note: ~ Response to NPC dialogue
en: Sorry to ask.
tr: Sormak için özür dilerim.

note: ~ NPC dialogue line
en: I burn down buildings and sell the Free Merchants the materials.  No, seriously.  If you've seen burned wreckage in place of suburbs or even see the pile of rebar for sale, that's probably me.  They've kept me well off in exchange, I guess.
tr: Binaları yakıyorum ve Malı Özgür Tüccarlara malzemeleri satıyorum.  Hayır, cidden.  Eğer banliyölerin yerinde yanmış enkaz gördüyseniz ya da satılık demir çubuk yığını görüyorsanız, muhtemelen o benim.  Karşılığında beni iyi bir durumda tuttular, sanırım.

note: ~ Response to NPC dialogue
en: I'll buy.
tr: Alırım.

note: ~ Response to NPC dialogue
en: Who needs rebar?
tr: Kim demir çubuğa ihtiyaç duyar?

note: ~ Mission name
en: Supply the arsonist
tr: Kundakçıya ikmal temin et

note: ~ Description of mission "Supply the arsonist"
en: Bring the arsonist 120 units of commercial fertilizer.
tr: Kundakçıya 120 birim ticari gübre getir.

note: ~ Dialogue line in mission "Supply the arsonist"
en: I could use some help getting some materials.
tr: Bana bazı malzemeleri temin etmemde yardım edebilirsin.

note: ~ Dialogue line in mission "Supply the arsonist"
en: I could use some help getting some materials.  Molotovs are nice for burning down buildings but aren't all that for keeping yourself safe.  If you could get me 120 units of commercial fertilizer I could make something a lot more potent.
tr: Bana bazı malzemeleri temin etmemde yardım edebilirsin.  Molotoflar binaları yakmak için güzel ama kendini güvende tutmak için pek işe yaramaz.  Eğer bana 120 birim ticari gübre getirebilirsen, çok daha etkili bir şey yapabilirim.

note: ~ Dialogue line in mission "Supply the arsonist"
en: Oh man, thanks so much friend.  You won't regret it.
tr: Ah dostum, çok teşekkür ederim.  Pişman olmayacaksın.

note: ~ Dialogue line in mission "Supply the arsonist"
en: Think it over.
tr: Üzerinde düşün.

note: ~ Dialogue line in mission "Supply the arsonist"
en: Commercial fertilizer tends to be made from ammonium nitrate, which is also usable as an explosive.  Try looking for some around the abandoned farms.
tr: Ticari gübre genellikle amonyum nitratından yapılır, bu da patlayıcı olarak kullanılabilir.  Terkedilmiş çiftliklerde biraz aramayı dene.

note: ~ Dialogue line in mission "Supply the arsonist"
en: Did you find any fertilizer?  Are you sure this is the ammonium nitrate kind?
tr: Fertilizör bulabildin mi? Bu amonyum nitrat türü olduğundan emin misin?

note: ~ Dialogue line in mission "Supply the arsonist"
en: This is great!  I'll get to work making something of this.  You can have some of my Molotovs, I won't need quite so many now.
tr: Bu harika! Bununla bir şeyler yapmaya başlayacağım. Bazı Molotov'larımı alabilirsin, şimdi bu kadarına ihtiyacım olmayacak.

note: ~ Dialogue line in mission "Supply the arsonist"
en: I guess I could convince the shelter to sell me some.
tr: Sanırım barınağı bana biraz satmaya ikna edebilirim.

note: ~ Dialogue line in mission "Supply the arsonist"
en: Damn.  Perhaps I wasn't the only one who thought of this.
tr: Lan! Belki de bunu düşünen tek kişi ben değildim.

note: ~ NPC dialogue line
en: I made some nice things with that ammonium nitrate you got me.  Want to trade?
tr: Bana verdiğin amonyum nitratla güzel şeyler yaptım. Takas yapmak ister misin?

note: ~ Response to NPC dialogue
en: You… smelled me?
tr: Sen… beni mi kokladın?

note: ~ Response to NPC dialogue
en: Got anything for sale?
tr: Satılık bir şeyin var mı?

note: ~ Response to NPC dialogue
en: Got any survival advice?
tr: Hayatta kalma tavsiyen var mı?

note: ~ Response to NPC dialogue
en: O…kay…?
tr: O… tamam…?

note: ~ NPC dialogue line
en: I trade food here in exchange for a place to crash and general supplies.  Well, more specifically I trade food that isn't stale chips and flat cola.
tr: Burada yiyecek takası yapıyorum, bir yere sığınmak ve genel malzemeler için. Daha spesifik olarak, bayat cips ve düz kola olmayan yiyecekleri takas ediyorum.

note: ~ Response to NPC dialogue
en: Oh, so you hunt?
tr: Oh, av mı yapıyorsun?

note: ~ NPC dialogue line
en: Not really, just trying to lead my life.
tr: Pek sayılmaz, sadece hayatımı sürdürmeye çalışıyorum.

note: ~ NPC dialogue line
en: Yep.  Whatever game I spot, I bag and sell the meat and other parts here.  Got the occasional fish and basket full of wild fruit, but nothing comes close to a freshly-cooked moose steak for supper!
tr: Evet. Gözlemlediğim her oyunu avlıyorum, etini ve diğer parçalarını burada satıyorum. Ara sıra balık ve dolu bir sepet yaban meyvesi buluyorum ama taze pişirilmiş bir geyik bifteği akşam yemeği için hiçbir şey buna yaklaşamaz!

note: ~ Response to NPC dialogue
en: Great, now my mouth is watering…
tr: Harika, şimdi ağzım sulanıyor…

note: ~ NPC dialogue line
en: Sure, just bagged a fresh batch of meat.  You may want to grill it up before it gets too, uh… 'tender'.
tr: Tabii, taze bir et partisi aldım. Belki de çok, şey… 'yumuşak' olmadan önce ızgara yapmayı düşünebilirsin.

note: ~ NPC dialogue line
en: Feed a man a fish, he's full for a day.  Feed a man a bullet, he's full for the rest of his life.
tr: Bir adama bir balık ver, bir gün doyar. Bir adama bir mermi ver, hayatının geri kalanında doyar.

note: ~ NPC dialogue line
en: Spot your prey before something nastier spots you.
tr: Avını, daha kötü bir şey seni görmeden önce gör.

note: ~ NPC dialogue line
en: The Jabberwock is real, don't listen to what anybody else says.  If you see it, RUN.
tr: Jabberwock gerçektir, başkalarının ne dediğine kulak asma. Eğer onu görürsen, KAÇ!

note: ~ NPC dialogue line
en: Zombified animals aren't good for eating, but sometimes you might find usable fur on 'em.
tr: Zombileşmiş hayvanlar yemek için iyi değildir, ama bazen onlarda kullanılabilir kürk bulabilirsin.

note: ~ NPC dialogue line
en: A steady diet of cooked meat and clean water will keep you alive forever, but your taste buds and your colon may start to get angry at you.  Eat a piece of fruit every once in a while.
tr: Pişirilmiş et ve temiz su ile dengeli bir diyet seni sonsuza dek hayatta tutar, ama tat tomurcukların ve bağırsağın sana kızmaya başlayabilir.  Ara sıra bir parça meyve ye.

note: ~ NPC dialogue line
en: Smoke crack to get more shit done.
tr: Daha fazla iş yapmak için crack iç.

note: ~ NPC dialogue line
en: Watch your back out there.
tr: Dışarıda arkanı kollamayı unutma.

note: ~ Name suffix of an NPC
en: Representative
tr: Temsilci

note: ~ Response to NPC dialogue
en: Is there any way I can join the 'Old Guard'?
tr: 'Eski Muhafızlar'a katılmanın bir yolu var mı?

note: ~ Response to NPC dialogue
en: I've got some questions for you about those weird robots.
tr: O garip robotlar hakkında sana birkaç sorum var.

note: ~ Response to NPC dialogue
en: I think I can already tell you what you want to know about those 'robots'.
tr: O 'robotlar' hakkında bilmek istediğin şeyi sana zaten söyleyebilirim.

note: ~ Response to NPC dialogue
en: Does the Old Guard need anything?
tr: Eski Muhafızlar'ın bir şeye ihtiyacı var mı?

note: ~ Response to NPC dialogue
en: I wanted to ask you something about that offer.
tr: O teklif hakkında sana bir şey sormak istedim.

note: ~ NPC dialogue line
en: I'm the region's federal liaison.  Most people here call us the 'Old Guard' and I rather like the sound of it.  Despite how things currently appear, the federal government was not entirely destroyed.  After the outbreak I was chosen to coordinate civilian and militia efforts in support of military operations.
tr: Ben bölgenin federal irtibatıyım.  Buradaki çoğu insan bize 'Eski Muhafızlar' diyor ve bu ismi sevmekteyim.  Şu anki durum ne olursa olsun, federal hükümet tamamen yok edilmedi.  Salgın sonrası, askeri operasyonlara destek vermek için sivil ve milis çabalarını koordine etmek üzere seçildim.

note: ~ Response to NPC dialogue
en: So what are you actually doing here?
tr: Peki burada gerçekten ne yapıyorsun?

note: ~ NPC dialogue line
en: I ensure that the citizens here have what they need to survive and protect themselves from raiders.  Keeping some form of law is going to be the most important element in rebuilding the world.  We do what we can to keep the 'Free Merchants' here prospering and in return they have provided us with spare men and supplies when they can.
tr: Buradaki vatandaşların hayatta kalmaları ve kendilerini yağmacılardan korumaları için ihtiyaç duydukları şeyleri sağladığımdan eminim. Dünyayı yeniden inşa etmenin en önemli unsuru, bir tür hukukun sürdürülmesi olacak. Buradaki 'Özgür Tüccarlar'ın refahını sağlamak için elimizden geleni yapıyoruz ve karşılığında, mümkün olduğunda bize yedek adamlar ve malzemeler sağlıyorlar.

note: ~ Response to NPC dialogue
en: Is there a catch?
tr: Bir tuzak mı var?

note: ~ Response to NPC dialogue
en: Anything more to it?
tr: Başka bir şey var mı?

note: ~ NPC dialogue line
en: There isn't much pushed out by public relations that I'd actually believe.  From what I gather, communication between the regional force commands is almost non-existent.  What I do know is that the 'Old Guard' is currently based out of the 2nd Fleet and patrols the Atlantic coast trying to provide support to the remaining footholds.
tr: Halkla ilişkiler tarafından yayılan çok fazla şeyin gerçekten inanabileceğim bir yanı yok. Anladığım kadarıyla, bölgesel güç komutanları arasındaki iletişim neredeyse yok. Bildiğim tek şey, 'Eski Muhafızlar'ın şu anda 2. Filoya bağlı olduğu ve kalan tutunma noktalarına destek sağlamaya çalışarak Atlantik kıyısını devriye gezdiği.

note: ~ Response to NPC dialogue
en: The 2nd Fleet?
tr: 2. Filo mu?

note: ~ Response to NPC dialogue
en: Tell me about the footholds.
tr: Tutunma noktaları hakkında bana bilgi ver.

note: ~ NPC dialogue line
en: I don't know much about how it formed but it is the armada of military and commercial ships that's floating off the coast.  They have everything from supertankers and carriers to fishing trawlers… even a few NATO ships.  Most civilians are offered a cabin on one of the liners to retire to if they serve as a federal employee for a few years.
tr: Nasıl oluştuğu hakkında pek bir şey bilmiyorum ama kıyıda yüzen askeri ve ticari gemilerin armadası. Süper tankerlerden ve uçak gemilerinden balıkçı teknelerine kadar her şeye sahipler… hatta birkaç NATO gemisi bile var. Çoğu sivil, birkaç yıl federal çalışan olarak hizmet ederlerse, bir yolcu gemisinde emekli olmak için bir kabin teklif ediliyor.

note: ~ NPC dialogue line
en: They may just be propaganda but apparently one or two cities were successful in 'walling themselves off.'  Around here I was told that there were a few places like this one but I couldn't tell you where.
tr: Sadece propaganda olabilir ama görünüşe göre bir veya iki şehir 'kendilerini dışarıda tutmayı' başardı. Burada bana böyle birkaç yer olduğunu söylediler ama nerede olduğunu söyleyemem.

note: ~ NPC dialogue line
en: You can't actually join unless you go through a recruiter.  We can usually use help though, ask me from time to time if there is any work available.  Completing missions as a contractor is a great way to make a name for yourself among the most powerful men left in the world.
tr: Gerçekten bir işe katılmak istiyorsan, bir işe alımcıdan geçmen gerekiyor. Yine de genellikle yardıma ihtiyacımız var, zaman zaman bana mevcut bir iş olup olmadığını sorabilirsin. Bir yüklenici olarak görevleri tamamlamak, dünyada kalan en güçlü adamlar arasında kendine bir isim yapmak için harika bir yoldur.

note: ~ Response to NPC dialogue
en: Actually, I've met them.  They seem open to trade and things.  Thought you might want to know.
tr: Aslında, onlarla tanıştım. Ticaret ve benzeri şeylere açık görünüyorlar. Bilmek isteyebileceğini düşündüm.

note: ~ NPC dialogue line
en: Well, that's interesting.  It's not something I'm in a position to do something about, but you might want to take that information to one of the teamsters for the Free Merchants.  Maybe that's a way we could establish some friendlier relationships.
tr: Eh, bu ilginç. Bununla ilgili bir şey yapma pozisyonunda değilim, ama bu bilgiyi Özgür Tüccarlar için bir takım üyesine götürmek isteyebilirsin. Belki bu, daha dostane ilişkiler kurabileceğimiz bir yol olabilir.

note: ~ Response to NPC dialogue
en: Good idea.  I'll go do that.
tr: İyi fikir. Bunu yapmaya gideceğim.

note: ~ Response to NPC dialogue
en: Huh, maybe.  <done_conversation_section>
tr: Hı, belki. <done_conversation_section>

note: ~ NPC dialogue line
en: Oh, well.  In that case, I would be interested in hearing what you know about them.  I can relay it to command.  Let's see what I have to trade… how about some antibiotics from our stores?  You can never have too many of them out there.
tr: Ah, o zaman. Bu durumda, onlarla ilgili bildiklerini duymakla ilgileniyorum. Bunu komutana iletebilirim. Ne takas edebileceğime bakalım… depolarımızdan bazı antibiyotikler nasıl? Dışarıda asla çok fazla olamazlar.

note: ~ Response to NPC dialogue
en: Yeah, I've met them.  They seem open to trade and things.  Not hostile, at least not to me.
tr: Evet, onlarla tanıştım. Ticaret ve benzeri şeylere açık görünüyorlar. En azından bana karşı düşmanca değiller.

note: ~ Response to NPC dialogue
en: I'll have to think about it.  <done_conversation_section>
tr: Bunu düşünmem gerekecek. <done_conversation_section>

note: ~ NPC dialogue line
en: I'm sorry, but I can't leave my post here, and I just don't have the human resources even for a project like that.
tr: Üzgünüm, ama burada görevimi terk edemem ve böyle bir proje için bile insan kaynaklarım yok.

note: ~ NPC dialogue line
en: It's your lucky day: I just made contact with a couple volunteers like yourself, and that's exactly the sort of project I can put them to.
tr: Bugün şanslı günün: Senin gibi birkaç gönüllüyle iletişime geçtim ve onları kullanabileceğim tam da böyle bir proje var.

note: ~ Response to NPC dialogue
en: Thanks, that's great news!
tr: Teşekkürler, bu harika bir haber!

note: ~ Mission name
en: Kill Bandits
tr: Haydutları öldür

note: ~ Description of mission "Kill Bandits"
en: A pair of bandits have been preying on locals, based out of a nearby cabin.  Ensure they meet a bitter end along with any associates, but watch out for traps around their hideout.
tr: Bir çift haydut, yakındaki bir kulübede yaşayan yerel halkı avlıyor. Onların ve herhangi bir ortaklarının acı bir sona ulaşmasını sağla, ama saklanma yerlerindeki tuzaklara dikkat et.

note: ~ Dialogue line in mission "Kill Bandits"
en: I don't like sending untested men into the field but if you have stayed alive so far you might have some skills.  There are at least a pair of bandits squatting in a local cabin, anyone who preys upon civilians meets a quick end… execute both of them for their crimes.  Complete this and the Old Guard will consider you an asset in the region.
tr: Test edilmemiş adamları sahaya göndermeyi sevmiyorum ama şimdiye kadar hayatta kaldıysan bazı becerilerin olabilir. Yerel bir kulübede en az bir çift haydut var, sivilleri avlayan herkes hızlı bir sona ulaşır… suçları için ikisini de infaz et. Bunu tamamla ve Eski Muhafızlar seni bölgede bir varlık olarak düşünecek.

note: ~ Dialogue line in mission "Kill Bandits"
en: Contractor, I welcome you aboard.
tr: Yüklenici, seni aramızda görmekten mutluluk duyuyorum.

note: ~ Dialogue line in mission "Kill Bandits"
en: The States will remain a wasteland unless good men choose to save it.
tr: Eyaletler, iyi adamlar onu kurtarmayı seçmediği sürece bir harabe olarak kalacak.

note: ~ Dialogue line in mission "Kill Bandits"
en: They might suspect you are coming, keep an eye out for traps.
tr: Gelişini şüphelenebilirler, tuzaklara dikkat et.

note: ~ Dialogue line in mission "Kill Bandits"
en: The Old Guard thanks you for eliminating the criminals.  You won't be forgotten.
tr: Eski Muhafızlar, suçluları ortadan kaldırdığın için sana teşekkür eder. Unutulmayacaksın.

note: ~ Mission name
en: Deal with Informant
tr: Muhbir ile anlaş

note: ~ Description of mission "Deal with Informant"
en: The Hell's Raiders bandit group may have an informant working inside the Refugee Center.  Investigate and bring them to justice without arousing any suspicions.
tr: Cehennem Akıncıları adlı haydut grubu, Mülteci Merkezi içinde çalışan bir Muhbiri olabilir. Araştır ve onları şüphe uyandırmadan adalete teslim et.

note: ~ Dialogue line in mission "Deal with Informant"
en: This task is going to require a little more persuasive skill.  I believe the Hell's Raiders have an informant here to monitor who comes and goes.  I need you to find out who it is and deal with them without letting anyone else know of my suspicions.  We normally allow the Free Merchants to govern themselves so I would hate to offend them.
tr: Bu görev biraz daha ikna edici beceri gerektirecek. Cehennem Akıncılar'ın kimlerin gelip gittiğini izlemek için burada bir Muhbiri olduğuna inanıyorum. Onun kim olduğunu bulmanı ve başkalarına benim şüphelerimden haberdar etmeden onunla ilgilenmeni istiyorum. Genellikle Serbest Tüccarların kendilerini yönetmelerine izin veriyoruz, bu yüzden onları rahatsız etmek istemem.

note: ~ Dialogue line in mission "Deal with Informant"
en: Thank you, please keep this discreet.
tr: Teşekkür ederim, lütfen bunu gizli tut.

note: ~ Dialogue line in mission "Deal with Informant" ~ Dialogue line in mission "Assassinate Raider Leader"
en: Come back when you get a chance, we could use a few good men.
tr: Fırsat bulduğunda geri gel, birkaç iyi adama ihtiyacımız var.

note: ~ Dialogue line in mission "Deal with Informant"
en: If they draw first blood their friends are less likely to blame you…
tr: Eğer ilk kanı dökerlerse, arkadaşları seni suçlamaya daha az eğilimli olacak...

note: ~ Dialogue line in mission "Deal with Informant"
en: You deal with the rat?
tr: Fareyle mi uğraşıyorsun?

note: ~ Dialogue line in mission "Deal with Informant"
en: Thank you, I'll do the explaining if anyone else asks about it.
tr: Teşekkür ederim, eğer başka biri bunun hakkında sorarsa açıklamayı ben yaparım.

note: ~ Mission name
en: Find Source of Robots
tr: Robotların Kaynağını Bul

note: ~ Description of mission "Find Source of Robots"
en: Go to the supposed source of the weird robots marked on your map and report back to the Old Guard representative what you've seen.
tr: Haritada işaretlenmiş garip robotların olduğu varsayılan kaynağa git ve gördüklerini Eski Muhafız temsilcisine bildir.

note: ~ Dialogue line in mission "Find Source of Robots"
en: Got a weird one for you this time…
tr: Bu sefer sana garip bir şeyim var...

note: ~ Dialogue line in mission "Find Source of Robots"
en: I don't usually hear much from command, but we got a message by radio recently.  You might be the right choice to look into it for me.  There've been reports of weird robots and things wandering around since things went south.  Dunno how, but apparently command tracked down what they think is the source.  They want someone to go check out who is making these, and if we can get any tech or assistance from them.  This is strictly recon, you understand: could be a hostile entity, so do not engage directly.  Report back to me when you've found out something.
tr: Genellikle komuttan pek bir şey duymuyorum, ama yakın zamanda radyo ile bir mesaj aldık. Bunu araştırmak için doğru kişi sen olabilirsin. İşlerin kötüye gitmesinden beri garip robotlar ve şeyler hakkında raporlar var. Nasıl oldu bilmiyorum ama görünüşe göre komuta, kaynağın ne olduğunu izledi. Bunları yapanı kontrol edecek birini istiyorlar ve onlardan herhangi bir teknoloji veya yardım alabilir miyiz. Bu tamamen keşif, anlıyor musun: düşman bir varlık olabilir, bu yüzden doğrudan temas etme. Bir şey bulduğunda bana geri bildir.

note: ~ Dialogue line in mission "Find Source of Robots"
en: Thanks, once you know who it is, report back to me and I'll pass that on.
tr: Teşekkürler, kim olduğunu öğrendiğinde bana geri bildir ve ben de bunu ileteceğim.

note: ~ Dialogue line in mission "Find Source of Robots"
en: Come back when you get a chance, if there's any chance these things are on our side, we need all the help we can get.
tr: Fırsat bulduğunda geri gel, eğer bu şeylerin bizim tarafımızda olma ihtimali varsa, alabileceğimiz tüm yardıma ihtiyacımız var.

note: ~ Dialogue line in mission "Find Source of Robots"
en: If you see any weird machines around, do not engage.  Sneak away, I'd say.  They seem to be hostile to zombies, but that doesn't mean they can tell you aren't one.
tr: Eğer etrafta garip makineler görürsen, doğrudan temas etme. Gizlice uzaklaş, derim. Zombilere karşı düşman gibi görünüyorlar ama bu, senin bir zombiden biri olmadığını anlayamayacakları anlamına gelmiyor.

note: ~ Dialogue line in mission "Find Source of Robots" ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost in the Woods"
en: Great work, wasn't sure what I was sending you after.
tr: Harika bir iş, sana ne göndereceğimden emin değildim.

note: ~ Dialogue line in mission "Find Source of Robots"
en: That's a shame, a damn shame.  Wish you could have learned more.  Thanks for trying.
tr: Bu bir utanç, lanet bir utanç. Daha fazla şey öğrenebilmeni dilerdim. Denediğin için teşekkürler.

note: ~ Dialogue line in mission "Find Source of Robots"
en: Damn… let's hope we can try again sometime.
tr: Lanet… umarım bir daha deneme şansımız olur.

note: ~ Mission name
en: Secure Trade Route
tr: Güvenli Ticaret Yolu

note: ~ Description of mission "Secure Trade Route"
en: One of the Free Merchants silently disappeared while escorting a trade caravan.  Whoever or whatever is responsible must be quick and quiet - investigate the trade route and eliminate the threat.
tr: Özgür Tüccarları korurken sessizce kaybolan bir Özgür Tüccar var. Sorumlu olan kim veya neyse hızlı ve sessiz olmalı - ticaret yolunu araştır ve tehdidi ortadan kaldır.

note: ~ Dialogue line in mission "Secure Trade Route"
en: There is another monster troubling the merchants but this time it isn't human… at least I don't think.  Guy just disappeared while walking behind a packed caravan.  They didn't hear any shots but I suppose some raider may have been real sneaky.  Check out the area and report anything you find.
tr: Tüccarları rahatsız eden başka bir canavar var ama bu sefer insan değil… en azından öyle düşündüğümü sanmıyorum. Adam, dolu bir kervanın arkasında yürürken kayboldu. Hiçbir ateş sesi duymadılar ama sanırım bazı akıncılar gerçekten sinsi olabilir. Bölgeyi kontrol et ve bulduğun her şeyi rapor et.

note: ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area" ~ Dialogue line in mission "Lost in the Woods" ~ Dialogue line in mission "Protect the cattle"
en: Thanks, keeping the people safe is what we try and do.
tr: Teşekkürler, insanları güvende tutmak bizim yapmaya çalıştığımız şey.

note: ~ Dialogue line in mission "Secure Trade Route" ~ Dialogue line in mission "Secure Area"
en: Search the bushes for any trace?  I'm not an expert tracker but you should be able to find something.
tr: Buşlarda herhangi bir iz aramak mı? Ben bir uzman iz sürücü değilim ama bir şey bulabilmelisin.

note: ~ Mission name
en: Assassinate Raider Leader
tr: Akıncı Liderini Suikast

note: ~ Description of mission "Assassinate Raider Leader"
en: The Old Guard have located a Hell's Raiders encampment that is coordinating attacks on the Free Merchants.  Pay them a visit and execute the area leadership.
tr: Eski Muhafızlar, Özgür Tüccarların saldırılarını koordine eden bir Cehennem Akıncıları kampını buldu. Onları ziyaret et ve bölge liderliğini ortadan kaldır.

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: I've located a Hell's Raiders encampment in the region that appears to be coordinating operations against the Free Merchants.  We know almost nothing about the command structure in the 'gang' so I need to send someone in to decapitate the leadership.  The raid will be held under orders of the U.S. Marshals Service and by agreeing to the mission you will become a marshal, swearing to assist the federal government in regaining order.
tr: Özgür Tüccarlara karşı operasyonları koordine eden bir Cehennem Akıncıları kampını bölgede buldum. 'Çete'deki komuta yapısı hakkında neredeyse hiçbir şey bilmiyoruz, bu yüzden liderliği ortadan kaldırmak için birini göndermem gerekiyor. Akın, ABD Marshals Servisi'nin emirleri altında gerçekleştirilecek ve bu görevi kabul ederek bir marshal olacaksın, federal hükümete düzeni yeniden sağlama konusunda yardım etmeye yemin edeceksin.

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Now repeat after me… I do solemnly swear that I will support and defend the Constitution of the United States against all enemies, foreign and domestic… that I will bear true faith and allegiance to the same… that I take this obligation freely, without any mental reservation or purpose of evasion… and that I will well and faithfully discharge the duties of the office on which I am about to enter.  To establish justice, insure domestic tranquility, provide for the common defense, promote the general welfare and secure the blessings of liberty.  So help me God.  Congratulations Marshal, don't forget your badge and gun.  As a marshal all men or women assisting you are considered deputy marshals so keep them in line.
tr: Şimdi benimle tekrar et… Amerika Birleşik Devletleri Anayasası'nı tüm düşmanlara, yabancı ve yerli olanlara karşı destekleyeceğime ve savunacağıma, aynı Anayasa'ya gerçek bir inanç ve sadakat göstereceğime… bu yükümlülüğü serbestçe, herhangi bir zihinsel rezervasyon veya kaçınma amacı olmaksızın üstleneceğime… ve girmekte olduğum ofisin görevlerini iyi ve sadakatle yerine getireceğime yemin ederim. Adaleti sağlamak, iç huzuru temin etmek, ortak savunmayı sağlamak, genel refahı teşvik etmek ve özgürlük nimetlerini güvence altına almak. Tanrım yardım et. Tebrikler Marshal, rozetini ve silahını unutma. Bir marshal olarak sana yardımcı olan tüm erkekler veya kadınlar yardımcı marshal olarak kabul edilir, bu yüzden onları kontrol altında tut.

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: I'd recommend having two deputies… it would be a death trap if a single man got surrounded.
tr: İki yardımcı bulundurmanızı öneririm… tek bir adamın kuşatılması durumunda bu bir ölüm tuzağı olur.

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Has the leadership been dealt with?
tr: Liderlik meselesi halledildi mi?

note: ~ Dialogue line in mission "Assassinate Raider Leader"
en: Marshal, you continue to impress us.  We may have some hope of long term survival yet thanks to you.
tr: Mareşal, bizi etkilemeye devam ediyorsun.  Senin sayende uzun vadeli hayatta kalma umudumuz olabilir.

note: ~ Mission name
en: Install radio repeater mod
tr: Radyo tekrarlayıcı modunu kurun

note: ~ Description of mission "Install radio repeater mod"
en: The Old Guard wishes to expand their range of communications to get in touch with other survivors in the Wasteland.  Find a Radio Station and install a repeater mod via its terminal.
tr: Eski Muhafız, İnfaz Alanı'ndaki diğer hayatta kalanlarla iletişim kurmak için iletişim alanını genişletmek istiyor.  Bir Radyo İstasyonu bulun ve terminali aracılığıyla bir tekrarlayıcı modunu kurun.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: I don't need anything major for now, Marshal.  Well, except…
tr: Şu an için büyük bir şeye ihtiyacım yok, Mareşal.  Yani, dışında…

note: ~ Dialogue line in mission "Install radio repeater mod"
en: For now, the perimeter of the Refugee Center is free of threats.  That means we can afford to divert our attention to others in need of help.  However, our communication with the wasteland is lacking at best and nonexistent at worst.  We need to broaden our reach to intercept and send radio broadcasts.  Unfortunately Radio Towers are out of the question to widen our broadcasts, as the emergency grid for them is out of action.  However, Radio Stations in towns or urban areas should still have some juice left.  I want you to install something called a "radio repeater mod" in these stations that can broaden their reach and allow them to pick weaker signals.  Sadly, I have neither these devices nor a manual for them at my disposal.  You'll need to find instructions and assemble them yourself.  Are you up for this task?
tr: Şu an için Mülteci Merkezi'nin çevresi tehditlerden arındırılmış durumda.  Bu, yardım ihtiyacı olan diğerlerine dikkatimizi yönlendirebileceğimiz anlamına geliyor.  Ancak, çöl ile iletişimimiz en iyi ihtimalle yetersiz, en kötü ihtimalle ise yok.  Radyo yayınlarımızı kesmek ve göndermek için ulaşımımızı genişletmemiz gerekiyor.  Ne yazık ki, acil durum şebekesi çalışmadığı için Radyo Kuleleri yayınlarımızı genişletmek için söz konusu değil.  Ancak, kasabalardaki veya kentsel alanlardaki Radyo İstasyonlarının hâlâ biraz enerjisi kalmış olmalı.  Bu istasyonlarda "radyo tekrarlayıcı mod" adı verilen bir şeyi kurmanızı istiyorum; bu, onların ulaşımını genişletebilir ve daha zayıf sinyalleri alabilmelerini sağlar.  Ne yazık ki, bu cihazlardan veya bunlar için bir kılavuzdan yoksunum.  Talimatları bulup kendiniz monte etmeniz gerekecek.  Bu görev için hazır mısınız?

note: ~ Dialogue line in mission "Install radio repeater mod"
en: As I said, I have no repeaters or manuals at my disposal.  But you might want to try you chances in Libraries or maybe other survivors.  Godspeed, Marshal.
tr: Dediğim gibi, elimde tekrarlayıcı veya kılavuz yok.  Ama kütüphanelerde veya belki diğer hayatta kalanlarda şansınızı denemek isteyebilirsiniz.  İyi şanslar, Mareşal.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Come back when you get a chance Marshal.  We really need get in touch with rest of the region.
tr: Bir fırsat bulduğunuzda geri dönün Mareşal.  Bölgenin geri kalanıyla iletişim kurmamız gerçekten gerekiyor.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: As I recommended, libraries would be a good start.  Or any place that sells books and manuals, really.
tr: Önerdiğim gibi, kütüphaneler iyi bir başlangıç olacaktır.  Ya da gerçekten kitap ve kılavuz satan herhangi bir yer.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Have you set up a repeater yet, Marshal?
tr: Henüz bir tekrarlayıcı kurdunuz mu, Mareşal?

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Thank you for the good work, Marshal.  It's not much but please accept these supplies to compensate.  Come back to me if you are willing to install more.
tr: İyi iş için teşekkür ederim, Mareşal.  Çok fazla değil ama lütfen bu malzemeleri telafi etmek için kabul edin.  Daha fazlasını kurmaya istekliyseniz bana geri dönün.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Huh; that's weird, the boys at comms say that they didn't really see an improvement.  Well, if you want to try again, come to me.  Maybe this time it'll work.
tr: Hıh; bu garip, iletişimdeki çocuklar gerçekten bir iyileşme görmediklerini söylüyor.  Eğer tekrar denemek istersen, bana gel.  Belki bu sefer işe yarar.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: That's a damn shame…  You can come back anytime if you want to try again.
tr: Bu gerçekten üzücü…  Tekrar denemek istersen istediğin zaman geri gelebilirsin.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: We need more help…
tr: Daha fazla yardıma ihtiyacımız var…

note: ~ Dialogue line in mission "Install radio repeater mod"
en: We need more repeaters to expand our range and ability of our communications.  You know the drill Marshal, find or assemble a radio repeater mod and set it up in a Radio Station.  Radio Towers are still off the table.
tr: İletişimimizin menzilini ve yeteneğini genişletmek için daha fazla tekrarlayıcıya ihtiyacımız var.  Prosedürü biliyorsun Marshal, bir radyo tekrarlayıcı modunu bul veya bir araya getir ve bir Radyo İstasyonu'na kur.  Radyo Kuleleri hala devre dışı.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Stay safe, Marshal.
tr: Güvende kal, Marshal.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: You can find the Radio Stations in towns or urban centers.  I still have no repeater mod available Marshal.  However you can craft one yourself, if you find the manual.  Try libraries or bookstores if you still don't have one.
tr: Radyo İstasyonlarını kasabalarda veya kentsel merkezlerde bulabilirsin.  Hala kullanılabilir bir tekrarlayıcı modum yok Marshal.  Ancak, el kitabını bulursan bir tane kendin yapabilirsin.  Hala bir tane yoksa kütüphaneleri veya kitapçıları dene.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Good work, Marshal.  Here's some supplies for your next venture.  Come back to me if you are willing to install more.
tr: İyi iş, Marshal.  İşte bir sonraki girişimin için bazı malzemeler.  Daha fazla kurmaya istekliysen bana geri gel.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Huh, that's weird, the boys at comms say that they didn't really see an improvement.  Well, if you want to try again, come to me.  Maybe this time it'll work.
tr: Hıh, bu garip, iletişimdeki çocuklar gerçekten bir iyileşme görmediklerini söylüyor.  Eğer tekrar denemek istersen, bana gel.  Belki bu sefer işe yarar.

note: ~ Dialogue line in mission "Install radio repeater mod"
en: Oh well, you can try again anytime.
tr: Eh, istediğin zaman tekrar deneyebilirsin.

note: ~ NPC dialogue line
en: Wait.  Before you go, I got an offer for you if you're interested.
tr: Bekle.  Gitmeden önce, ilgini çekerse sana bir teklifim var.

note: ~ Response to NPC dialogue
en: Anything else I should know?
tr: Bilmem gereken başka bir şey var mı?

note: ~ Response to NPC dialogue
en: Tell me about the cargo.
tr: Bana kargo hakkında bilgi ver.

note: ~ NPC dialogue line
en: A helicopter crashed in the region not long ago, at first I thought it was just a rumor, caravan guards talking about some crash nearby, but then I got a visit from a couple of Old Guard people looking for a lost helicopter, one of them got quite drunk one night and shared some interesting details, turns out it was an Old Guard heli coming back from way out west with quite the cargo, and I know where you can find it.  That's all you're getting for free though, I'd like to see some return on investment on that bottle you understand.
tr: Bölgedeki bir helikopter kısa süre önce düştü, önce bunun sadece bir söylenti olduğunu düşündüm, karavan muhafızlarının yakınlarda bir kaza hakkında konuştuğunu duydum, ama sonra kaybolan bir helikopteri arayan birkaç Eski Muhafız insanından bir ziyaret aldım, onlardan biri bir gece oldukça sarhoş oldu ve bazı ilginç detaylar paylaştı, aslında batıdan geri dönen bir Eski Muhafız helikopteriymiş ve oldukça fazla yük taşıyormuş, ve onu nerede bulabileceğini biliyorum. Ama bunun için bedava bilgi alıyorsun, o şişeden biraz geri dönüş görmek isterim, anlıyorsun değil mi?

note: ~ Response to NPC dialogue
en: I'm not buying anything without some proof.
tr: Hiçbir şey satın almıyorum, bazı kanıt olmadan.

note: ~ Response to NPC dialogue
en: Why sell the info instead of retrieving the cargo yourself?  What happened to the old guard investigation?  How can you be sure that it wasn't looted already?  This sounds sketchy as hell.
tr: Neden bilgiyi satıyorsun, yükü kendin almak yerine? Eski Muhafız soruşturmasına ne oldu? Zaten yağmalanmadığından nasıl emin olabilirsin? Bu oldukça şüpheli görünüyor.

note: ~ Response to NPC dialogue
en: [50 merch] Fine.
tr: [50 merch] Tamam.

note: ~ Failure explanation for NPC dialogue response
en: You don't have enough.
tr: Yeterince paran yok.

note: ~ NPC dialogue line
en: &He crosses his arms.  "Fine.  Go talk to the guards, that crash was all the talk among them for a while.  Look, I'm not trying to do you over, I wouldn't risk my reputation and my job for a handful of cash, feel free to tell everyone in the center that I'm a liar sending people to their death for a quick buck if you find out that I lied."
tr: &Kollarını kavuşturuyor. "Tamam. Muhafızlarla konuş, o kaza bir süre boyunca onların arasında çok konuşuldu. Bak, seni kandırmaya çalışmıyorum, birkaç kuruş için itibarımı ve işimi riske atmam. Eğer yalan söylediğimi öğrenirsen, merkezde herkesin bana yalan söyleyen ve insanları hızlı bir para için ölüme gönderen biri olduğunu söylemekte özgürsün."

note: ~ NPC dialogue line
en: &He sighs.  "Well, let's just say that the location of the helicopter doesn't make the retrieval of the cargo…trivial.  Apparently the higher-ups at the Old Guard agreed that it was too hard and too far to be worth.  It wasn't transporting Jesus, just valuable cargo."
tr: &İç çeker. "Şey, helikopterin yeri yükün alınmasını... basit hale getirmiyor. Görünüşe göre Eski Muhafızların üst kademesi bunun çok zor ve çok uzak olduğuna karar vermiş. İsa taşımıyordu, sadece değerli bir yük vardı."

note: ~ NPC dialogue line
en: Yes actually.  The scout told me that he saw something weird down at the lake.  Translucent shapes swimming close to the surface from time to time.  I'm sure it has something to do with the weird storm that brought the helicopter down.
tr: Evet aslında. İstihbaratçı bana gölde tuhaf bir şey gördüğünü söyledi. Zaman zaman yüzeye yakın, saydam şekiller yüzüyormuş. Bunun helikopteri düşüren tuhaf fırtınayla bir ilgisi olduğundan eminim.

note: ~ NPC dialogue line
en: Alright, give me your map I'll show you the location.
tr: Tamam, haritanı ver, sana yeri göstereyim.

note: ~ Response to NPC dialogue
en: I had other questions.
tr: Başka sorularım vardı.

note: ~ NPC dialogue line
en: The cargo?  That's the kind of optional information worth a small supplement.
tr: Yük mü? Bu tür isteğe bağlı bilgiler küçük bir ek ücret değerinde.

note: ~ Response to NPC dialogue
en: This wasn't the deal and you're starting to wear my nerves thin asshole, tell me or I'll make you pick your teeth off the floor.
tr: Bu anlaşma değildi ve sinirlerimi germeye başlıyorsun, herif, bana söyle ya da seni yere düşen dişlerini toplatırım.

note: ~ Response to NPC dialogue
en: Come on, you already got what you wanted, are you really trying to fleece me?
tr: Hadi ama, zaten istediğini aldın, gerçekten beni soymaya mı çalışıyorsun?

note: ~ Response to NPC dialogue
en: [25 merch] This better be worth.
tr: [25 merch] Bunun bir değeri olmalı.

note: ~ NPC dialogue line
en: & He tenses and grits his teeth for a moment before regaining his composure.  "No, we both know you won't.  Let's pretend this never happened, offer's still up."
tr: & Bir an gerginleşiyor ve dişlerini sıkıyor, sonra kendini toparlıyor. "Hayır, ikimiz de bunu yapmayacağını biliyoruz. Bunu hiç olmamış gibi yapalım, teklif hala geçerli."

note: ~ Response to NPC dialogue
en: Fine…
tr: Tamam…

note: ~ NPC dialogue line
en: What are you talking about, I'm not "fleecing" anyone, you're free to make the retrieval with the information you have, all I'm offering is purely optional information for a reasonable price.
tr: Ne hakkında konuşuyorsun, ben kimseyi "soymuyorum", elindeki bilgilerle geri alım yapabilirsin, sunduğum şey tamamen makul bir fiyatla isteğe bağlı bilgi.

note: ~ NPC dialogue line
en: Fine.  The heli was transporting a few sets of those combat exoskeletons back from a DoubleTech testing site way out west, the ones they were showing on TV before all this, I'm sure a guy like you could put those to good use.  I won't risk my life for one but if you succeed and would like to trade them you know where to find me.
tr: Tamam. Helikopter, batıda bir DoubleTech test alanından birkaç set o savaş dış iskeletini geri taşıyordu, bunlar tüm bunlardan önce televizyonda gösterilenler, senin gibi birinin bunları iyi bir şekilde kullanabileceğinden eminim. Ben bir tane için hayatımı riske atmam ama başarılı olursan ve takas etmek istersen beni nerede bulacağını biliyorsun.

note: ~ Mission name
en: Find the sunken helicopter
tr: Batan helikopteri bul

note: ~ Description of mission "Find the sunken helicopter"
en: You got the location of a sunken helicopter, all that's left to do is find a way to get there.
tr: Bir batan helikopterin yerini öğrendin, tek yapman gereken oraya gitmenin bir yolunu bulmak.

note: ~ Name of an NPC class ~ An experienced survivor doing low importance work for Hub 01, or working under another ancillary. Has no access to Hub 01s custom gear. ~ Name suffix of an NPC ~ Independent mercenaries with high quality combat gear and augments.
en: Mercenary
tr: Müteahhit

note: ~ Job description of "Mercenary" NPC class ~ Job description of "Hub Mercenary" NPC class
en: Fighting for the all-mighty dollar.
tr: Her şeyin gücü için savaşıyor.

note: ~ Response to NPC dialogue
en: Any tips for surviving?
tr: Hayatta kalmak için herhangi bir ipucu var mı?

note: ~ Response to NPC dialogue
en: What would it cost to hire you?
tr: Seni işe almanın maliyeti ne olur?

note: ~ NPC dialogue line
en: I'm just a hired hand.  Someone pays me and I do what needs to be done.
tr: Ben sadece bir kiralık işçiyim. Birisi bana ödeme yapar ve ben yapılması gerekeni yaparım.

note: ~ NPC dialogue line
en: If you have to fight your way out of an ambush, the only thing that is going to save you is having a party that can return fire.  People who work alone are easy pickings for monsters and bandits.
tr: Eğer bir pusudan çıkmak için savaşmak zorundaysanız, sizi kurtaracak tek şey, karşılık verebilen bir partinin olmasıdır. Tek başına çalışan insanlar, canavarlara ve haydutlara kolay hedef olurlar.

note: ~ Response to NPC dialogue
en: I suppose I should hire a party then?
tr: O zaman bir parti kiralamam gerektiğini varsayıyorum?

note: ~ NPC dialogue line
en: I'm currently waiting for a customer to return… I'll make you a deal though, 750 merch will cover my expenses if I get a small cut of the loot.
tr: Şu anda bir müşterinin geri dönmesini bekliyorum… Ama sana bir teklif yapacağım, 750 merch masraflarımı karşılar eğer ganimetten küçük bir pay alırsam.

note: ~ Response to NPC dialogue
en: What the heck is a merch?
tr: Merch nedir?

note: ~ Response to NPC dialogue
en: I might be back.
tr: Geri dönebilirim.

note: ~ Response to NPC dialogue
en: [750 merch] You have a deal.
tr: [750 merch] Anlaştık.

note: ~ NPC dialogue line
en: Merch is what they call dollar bills around here.  Free Merchant Credit Notes or something.  If you want to buy stuff around here and you don't want to barter away your guns, you need merch.
tr: Merch, buradaki dolar banknotlarına verdikleri isim. Özgür Tüccarlar Kredi Notları ya da bir şey. Burada bir şeyler satın almak istiyorsanız ve silahlarınızı takas etmek istemiyorsanız, merch'e ihtiyacınız var.

note: ~ Response to NPC dialogue
en: I see.  Let's try this again from the start.
tr: Anladım. Hadi bunu baştan deneyelim.

note: ~ Response to NPC dialogue
en: Okay, how much merch do I need?
tr: Tamam, ne kadar malzeme almam gerekiyor?

note: ~ Response to NPC dialogue
en: Well, thanks for the info.  <end_talking_bye>
tr: Bilgi için teşekkürler.  <end_talking_bye>

note: ~ NPC dialogue line
en: I guess you're the boss.
tr: Sanırım sen patronsun.

note: ~ Response to NPC dialogue
en: Glad to have you aboard.
tr: Seni aramızda görmek güzel.

note: ~ NPC dialogue line
en: Hey there.  Do you work here, or what?
tr: Merhaba.  Burada mı çalışıyorsun, yoksa ne?

note: ~ Response to NPC dialogue
en: Me?  No, I'm just passing through, how about you?
tr: Ben mi?  Hayır, sadece geçiyorum, ya sen?

note: ~ Response to NPC dialogue
en: Work here?  No, of course not.  <end_talking_leave>
tr: Burada mı çalışıyorsun?  Hayır, elbette ki hayır.  <end_talking_leave>

note: ~ Response to NPC dialogue
en: You seen anything interesting out there?
tr: Dışarıda ilginç bir şey gördün mü?

note: ~ Response to NPC dialogue
en: Not much, just passing through.  Have a good day.
tr: Pek bir şey yok, sadece geçiyorum.  İyi günler.

note: ~ Response to NPC dialogue
en: You looking for a traveling companion?  I could use someone to watch my back.
tr: Seyahat arkadaşı mı arıyorsun? Sırtımı kollayacak birine ihtiyacım var.

note: ~ NPC dialogue line
en: Come to think of it, yeah.  The other day, I met this weird old man in the woods.  Obsessed with rabbits.  He seemed like a nice fellow, open to visitors, if you'd like I can send you his way to trade.
tr: Düşündüm de, evet. Geçen gün, ormanda bu garip yaşlı adamla tanıştım. Tavşanlara takıntılıydı. Ziyaretçilere açık, hoş bir adam gibi görünüyordu, istersen seni onun yanına gönderebilirim ticaret yapman için.

note: ~ NPC dialogue line
en: I could point you to some acquaintances of mine that have a farm, they're decent folk, if you have goods to trade.  Be careful around them, I get a vibe like they don't like visitors too much, and honestly it makes me nervous that they made it through this so together.  Kinda of ominous, you know?
tr: Ticaret yapacak malların varsa, çiftliği olan bazı tanıdıklarıma yönlendirebilirim, iyi insanlar. Onların etrafında dikkatli ol, ziyaretçileri pek sevmedikleri gibi bir his alıyorum ve bu kadar birlikte bu durumu atlatmış olmaları beni gerçekten gerginleştiriyor. Biraz uğursuz, biliyor musun?

note: ~ Response to NPC dialogue
en: Sure, show me where to find this guy.
tr: Tabii, bu adamı nerede bulacağımı göster.

note: ~ Response to NPC dialogue
en: I'm always open to meet new survivors.  Where are these acquaintances of yours?
tr: Her zaman yeni hayatta kalanlarla tanışmaya açığım. Bu tanıdıkların nerede?

note: ~ Response to NPC dialogue
en: Weird.  I guess I could check that out too, sure.
tr: Garip. Sanırım bunu da kontrol edebilirim, tabii.

note: ~ Response to NPC dialogue
en: Ah, yeah, I've heard of that too.  It's a weird world out there, hey?
tr: Ah, evet, bunu da duydum. Dışarıda garip bir dünya var, değil mi?

note: ~ NPC dialogue line
en: Sure, here, I'll draw you up a little map.
tr: Tabii, işte, sana küçük bir harita çizeyim.

note: ~ Response to NPC dialogue
en: Thanks!  What's your story?
tr: Teşekkürler! Senin hikayen ne?

note: ~ Response to NPC dialogue
en: Thanks!  <end_talking_leave>
tr: Teşekkürler! <end_talking_leave>

note: ~ NPC dialogue line
en: Sorry, I have people of my own to look out for.  I can't leave them in the lurch.
tr: Üzgünüm, kendi insanlarıma bakmam gerekiyor. Onları yarı yolda bırakamam.

note: ~ Response to NPC dialogue
en: They could come along too.
tr: Onlar da gelebilir.

note: ~ Response to NPC dialogue
en: Why don't I come back to your hideout?
tr: Neden gizlenme yerinize geri dönmüyorum?

note: ~ NPC dialogue line
en: It doesn't really work that way.  They're back in safety, and I've got to go check in with them with some supplies.  You know how it is, not everyone is suited to risk travel these days.
tr: Gerçekten böyle çalışmıyor. Onlar güvende, ben de onlarla bazı malzemelerle kontrol etmem gerekiyor. Biliyorsun, bu günlerde herkes riskli seyahat için uygun değil.

note: ~ NPC dialogue line
en: Look, I don't know a better way to put this.  I don't know you, I can't bring some random back with me.  For all I know you're a cannibal psycho or something.  We all saw too much of that during <the_cataclysm>.  Me and mine, we're not looking to expand our tribe just now, OK?
tr: Bak, bunu daha iyi bir şekilde ifade edemem. Seni tanımıyorum, rastgele birini yanımda getiremem. Bildiğim kadarıyla sen bir yamyam psikopat falan olabilirsin. <the_cataclysm> sırasında bunun fazlasını gördük. Ben ve benimkiler, şu anda kabilemizi genişletmek istemiyoruz, tamam mı?

note: ~ Unique name of an NPC ~ Appears in the surface of Hub 01 as an external mercenary.
en: Cranberry Foster
tr: Kızılcık Foster

note: ~ Name suffix of an NPC ~ Appears in the surface of Hub 01 as an external mercenary. ~ Name of an NPC class
en: Hub Mercenary
tr: Merkez Paralı Asker

note: ~ NPC dialogue line
en: Better keep our eyes on the road.
tr: Yolda gözlerimizi daha iyi tutalım.

note: ~ NPC dialogue line
en: *looks at you expectantly.
tr: *sana beklentili bir şekilde bakıyor.

note: ~ NPC dialogue line
en: Better be careful around here.
tr: Burada dikkatli olsan iyi olur.

note: ~ NPC dialogue line
en: Got something to say?
tr: Söylemek istediğin bir şey mi var?

note: ~ NPC dialogue line
en: I charge hourly, y'know.
tr: Saatlik ücret alıyorum, biliyorsun.

note: ~ NPC dialogue line
en: Hey.
tr: Merhaba.

note: ~ NPC dialogue line
en: Good to see you.
tr: Seni görmek güzel.

note: ~ NPC dialogue line
en: Did I scare you off the first time?
tr: Seni ilk seferde korkuttum mu?

note: ~ NPC dialogue line
en: Hi again, other person.
tr: Merhaba tekrar, diğer kişi.

note: ~ NPC dialogue line
en: *waves.
tr: *elleriyle dalgalanır.

note: ~ NPC dialogue line
en: &There's a person reclined on the sofa here.  They're very tall, with their legs reaching to the other armrest, and they're wearing a set of Hub 01's modular armor.  An environmental suit in blue-and-brown is crumpled in a misshapen heap on the floor near the table, and leaning against the far armrest is a rifle looking like nothing you've seen before.
    
    They look up towards you as you come through the door and wave a hand.  "Placeholder text."
tr: Burada kanepede uzanmış bir kişi var. Çok uzunlar, bacakları diğer kol dayanağına kadar uzanıyor ve Hub 01'in modüler zırhını giymişler. Masanın yanındaki yerde mavi ve kahverengi bir çevresel giysi, şekilsiz bir yığın halinde duruyor ve uzak kol dayanağına yaslanmış, daha önce hiç görmediğin bir tüfek var.
    
    Kapıdan içeri girdiğinde sana bakıyorlar ve bir el sallıyorlar. "Placeholder text."

note: ~ Response to NPC dialogue
en: …Did you just say "placeholder text" out loud?
tr: …"placeholder text"ı yüksek sesle mi söyledin?

note: ~ Response to NPC dialogue
en: Uh… okay.  Who are you?
tr: Eh… tamam. Sen kimsin?

note: ~ Response to NPC dialogue
en: About those jobs…
tr: O işler hakkında…

note: ~ Response to NPC dialogue
en: Want help with something else?
tr: Başka bir konuda yardım ister misin?

note: ~ Response to NPC dialogue
en: Let's set up a combat strategy.
tr: Bir savaş stratejisi oluşturalım.

note: ~ NPC dialogue line
en: Good to have some company.
tr: Biraz arkadaşlık iyi.

note: ~ NPC dialogue line
en: Have something to say?
tr: Söylemek istediğin bir şey var mı?

note: ~ NPC dialogue line
en: Did you want something?
tr: Bir şey mi istedin?

note: ~ NPC dialogue line
en: *waits expectantly.
tr: *heyecanla bekliyor.

note: ~ Response to NPC dialogue
en: So what's going on?
tr: Peki, neler oluyor?

note: ~ Response to NPC dialogue
en: Anything on your mind?
tr: Aklında bir şey var mı?

note: ~ Response to NPC dialogue
en: What was <the_cataclysm> like for you?
tr: <the_cataclysm> senin için nasıldı?

note: ~ Response to NPC dialogue
en: Want help with something?
tr: Bir konuda yardım ister misin?

note: ~ Response to NPC dialogue
en: What do you know about our employers?
tr: Patronlarımız hakkında ne biliyorsun?

note: ~ Response to NPC dialogue
en: That gun isn't like anything I've ever seen.  What am I looking at?
tr: O silah, daha önce gördüğüm hiçbir şeye benzemiyor.  Ne ile karşı karşıyayım?

note: ~ Response to NPC dialogue
en: What's the deal with your gun again?
tr: Silahınla ilgili durum neydi yine?

note: ~ Response to NPC dialogue
en: I've helped you out now.  Do you think you could vouch for me with our employers?
tr: Şimdi sana yardım ettim.  Patronlarımızla benim için kefil olabileceğini düşünüyor musun?

note: ~ Response to NPC dialogue
en: How can I get a gun like that?
tr: Böyle bir silahı nasıl alabilirim?

note: ~ Response to NPC dialogue
en: I just realized, we've been in touch for a while now and I don't actually know; are you a man or a woman?
tr: Fark ettim ki, bir süredir iletişim halindeyiz ve aslında bilmiyorum; sen bir adam mısın yoksa bir kadın mı?

note: ~ Response to NPC dialogue
en: About the gold you wanted…
tr: İstediğin altın hakkında…

note: ~ Response to NPC dialogue
en: I don't know what I was expecting.
tr: Ne beklediğimi bilmiyorum.

note: ~ NPC dialogue line
en: Cool.
tr: Havalı.

note: ~ NPC dialogue line
en: I sure did.  Sorry, just a stupid icebreaker.  Old habits and all that."  They sit up.  "What's up?
tr: Kesinlikle yaptım.  Üzgünüm, sadece aptalca bir tanışma.  Eski alışkanlıklar ve hepsi."  Oturuyorlar.  "Nasılsın?

note: ~ Response to NPC dialogue
en: Who exactly are you?
tr: Sen tam olarak kimsin?

note: ~ Response to NPC dialogue
en: I thought I was the only one working for the people here.
tr: Buradaki insanlara çalışan tek kişi olduğumu düşünmüştüm.

note: ~ Response to NPC dialogue
en: Just saying hi.  I'll be on my way now.
tr: Sadece merhaba diyorum. Şimdi yola çıkacağım.

note: ~ NPC dialogue line
en: Just the same as you.  Some nobody doing dirty work for scraps.  Uh, no offense.
tr: Seninle aynı.  Artık çöpler için kirli işler yapan bir hiçim.  Uh, alınma.

note: ~ Response to NPC dialogue
en: None taken.  I guess that makes two of us.
tr: Alınmadım.  Sanırım bu bizi iki yapıyor.

note: ~ Response to NPC dialogue
en: Well, never mind.
tr: Neyse, umursama.

note: ~ NPC dialogue line
en: I guess so."  They beam sheepishly.  "Uh, call me Cranberry.  Cran is fine too.  It's nice to meet someone else from here.  I guess having some company for once wouldn't be awful.
tr: Sanırım öyle."  Utanarak gülümsüyorlar.  "Uh, bana Cranberry de diyebilirsin.  Cran da olur.  Buradan başka birini tanımak güzel.  Sanırım bir kez olsun birinin yanında olmak fena olmaz.

note: ~ Response to NPC dialogue
en: I guess I could stay for a while.
tr: Bir süre kalabilirim sanırım.

note: ~ Response to NPC dialogue
en: Actually, I have some places to be right now.  Good to meet you.
tr: Aslında, şu anda gitmem gereken bazı yerler var.  Tanıştığımıza memnun oldum.

note: ~ NPC dialogue line
en: Not a whole lot, really.  They made me track down and destroy some government documents a while back.  Obviously I read them first, but it wasn't much.  As far as I know, this place had an experimental computer network before everything went to hell.  What's going on in there now is anybody's guess.
tr: Gerçekten pek bir şey değil.  Bir süre önce beni bazı hükümet belgelerini bulup yok etmeye zorladılar.  Elbette önce onları okudum ama pek bir şey yoktu.  Bildiğim kadarıyla, burası her şey berbat olmadan önce deneysel bir bilgisayar ağına sahipti.  Şu anda orada ne olup bittiği herkesin tahmini.

note: ~ Response to NPC dialogue
en: Hold on, government documents?
tr: Bekle, hükümet belgeleri mi?

note: ~ Response to NPC dialogue
en: Computer network?
tr: Bilgisayar ağı mı?

note: ~ Response to NPC dialogue
en: Strange bedfellows…
tr: Garip dostluklar...

note: ~ NPC dialogue line
en: Yeah!  Crazy shit.  They sent me to an office building to find a folder with a certain serial and get rid of it.  They didn't even care what was on it.  By the time I got there, though, the building was pretty much a wreck.  The folder had been sitting in a puddle for God knows how long, and there was nothing even remotely legible by then.
tr: Evet! Çılgın şeyler. Beni bir ofis binasına gönderdiler, belirli bir seri numarası olan bir dosyayı bulup yok etmemi istediler. İçinde ne olduğunu umursamadılar bile. Oraya vardığımda, bina neredeyse harabe halindeydi. Dosya, Tanrı bilir ne kadar zamandır bir su birikintisinin içinde duruyordu ve o zamana kadar okunabilir hiçbir şey yoktu.

note: ~ NPC dialogue line
en: That's what the news said, anyway.  It was only about a 20-minute trip from my apartment and sometimes I'd drive past it, so I was curious and I did some research into it.  The only info I could find about it online said that it was a NASA lab for computer research, but that was probably bullshit.  I mean, do you see any NASA logos?  Sure, we got huge steel doors and 15-foot concrete walls, but not a logo in sight.  The building probably goes underground, right?  It's way too small to be a whole laboratory up here.
tr: Her neyse, haberler böyle söyledi. Apartmanımdan oraya gitmek sadece yaklaşık 20 dakikalık bir yolculuktu ve bazen yanından geçerdim, bu yüzden merak ettim ve biraz araştırma yaptım. İnternette bulabildiğim tek bilgi, buranın bilgisayar araştırmaları için bir NASA laboratuvarı olduğu yönündeydi, ama bu muhtemelen saçmalıktı. Yani, herhangi bir NASA logosu görüyor musun? Elbette, dev çelik kapılarımız ve 15 fitlik beton duvarlarımız var, ama görünürde bir logo yok. Bina muhtemelen yer altına gidiyor, değil mi? Burada tam bir laboratuvar olamayacak kadar küçük.

note: ~ NPC dialogue line
en: Just trying to get some rest.  I don't have anywhere else to stay, so they let me sleep on the couch out here as long as I keep my gun handy.
tr: Sadece biraz dinlenmeye çalışıyorum. Başka bir yerde kalacak yerim yok, bu yüzden silahımı hazır tutmam şartıyla burada kanepede uyumama izin veriyorlar.

note: ~ Response to NPC dialogue
en: They don't let you in to sleep?
tr: Uyumak için içeri girmene izin vermiyorlar mı?

note: ~ NPC dialogue line
en: Dude, I wish.  It sounds like there's different people on the mic at different times, but all of them give me the same spiel: nobody's allowed in right now.  I guess I shouldn't raise a fuss about it, honestly.  All being considered, this compound is pretty safe, and the couch ain't so bad.
tr: Kanka, keşke. Mikrofonda farklı zamanlarda farklı insanların olduğunu duyuyorum gibi geliyor, ama hepsi bana aynı şeyi söylüyor: şu anda kimse içeri giremez. Gerçekten bununla ilgili bir gürültü çıkarmamalıyım sanırım. Her şey düşünüldüğünde, bu tesis oldukça güvenli ve kanepe de fena değil.

note: ~ Response to NPC dialogue
en: You sound frustrated about it.
tr: Bu konuda hayal kırıklığına uğramış gibisin.

note: ~ Response to NPC dialogue
en: Now that you mention it, it does seem rather strange.
tr: Bunu söylediğine göre, gerçekten tuhaf görünüyor.

note: ~ NPC dialogue line
en: Thinking I should go hunt something soon…
tr: Bir şey avlamaya gitmem gerektiğini düşünüyorum...

note: ~ NPC dialogue line
en: Just wondering if things will get better someday.
tr: Bir gün her şeyin daha iyi olup olmayacağını merak ediyorum.

note: ~ NPC dialogue line
en: Hmm?  Nothing, I guess I just like resting in this place.  I feel good today.
tr: Hmm?  Hiçbir şey, sanırım bu yerde dinlenmeyi seviyorum.  Bugün kendimi iyi hissediyorum.

note: ~ NPC dialogue line
en: Wondering if the whole world is like this now.  It has to be, right?  I was watching some foreign news channels when everything was going down, and it sounded like things were just as bad there…
tr: Bütün dünyanın şimdi böyle olup olmadığını merak ediyorum. Olması gerek, değil mi? Her şey kötüye giderken bazı yabancı haber kanallarını izliyordum ve orada da her şeyin aynı derecede kötü olduğunu duyuyordum…

note: ~ NPC dialogue line
en: Just vibing.
tr: Sadece takılıyorum.

note: ~ NPC dialogue line
en: *picks the gun up and shows it to you from a few different angles.  You've never seen anything like it; it has a steel body with composite blue furniture, and looks lightweight and cutting-edge.  It features a modern hybrid scope, built-in attachments, and a strange quick-release button on the side.  The magazine looks like something for an assault rifle, but the magazine well itself is strangely designed and seems to be fitted with an adapter to make the magazine actually fit.
    
    "Whatcha think?"
tr: *silahı alır ve size birkaç farklı açıdan gösterir. Daha önce böyle bir şey görmediniz; çelik bir gövdesi var, kompozit mavi parçaları var ve hafif ve modern görünüyor. Modern bir hibrit dürbün, yerleşik aksesuarlar ve yan tarafında garip bir hızlı açma düğmesi var. Şarjör, bir saldırı tüfeği için bir şey gibi görünüyor, ancak şarjör yuvası garip bir şekilde tasarlanmış ve şarjörü gerçekten oturtmak için bir adaptörle donatılmış gibi görünüyor.
    
    "Ne düşünüyorsun?"

note: ~ Response to NPC dialogue
en: Is that a custom Hub rifle?
tr: Bu özel bir Hub tüfeği mi?

note: ~ Response to NPC dialogue
en: Where'd you find that thing?
tr: O şeyi nereden buldun?

note: ~ Response to NPC dialogue
en: Sweet piece of salvage.
tr: Tatlı bir hurda parçası.

note: ~ NPC dialogue line
en: It's from our employers.  Apparently, it's a custom platform they make for field agents.  It's got quick swap barrels for 9mm, the standard NATO cartridges, and shotgun shells too.  It's great for if you're on a long field mission and run out of ammo.  A lot of dudes bit the dust on their way home from the gun store with a box of nine-mil.  I guess it's better them than us; they don't need it now.
tr: Patronlarımızdan. Görünüşe göre, saha ajanları için yaptıkları özel bir platform.  9mm, standart NATO mermileri ve pompalı tüfek mermileri için hızlı değiştirme namluları var.  Uzun bir saha görevindeysen ve mermilerin biterse harika.  Birçok adam, dokuz mil kutusuyla evlerine dönerken başlarına bela oldu.  Sanırım onlara daha iyi; şimdi buna ihtiyaçları yok.

note: ~ Response to NPC dialogue
en: Damn.  Where can I get one of those?
tr: Kahretsin.  Bunu nereden alabilirim?

note: ~ NPC dialogue line
en: You'll have to work that out with the intercom.  They seem stingy with them.
tr: Bunu interkom ile halletmen gerekecek.  Onlarla cimri görünüyorlar.

note: ~ NPC dialogue line
en: As promised earlier, I'll let the Hub know that you're worth manufacturing some proper gear for.  Let 'em know that I sent you next time you talk with them and I'm sure they'll help you.
tr: Daha önce söz verdiğim gibi, Hub'a senin doğru ekipman üretmeye değer olduğunu bildireceğim.  Onlara, bir sonraki konuşmanda seni gönderdiğimi söyle ve eminim sana yardım edecekler.

note: ~ NPC dialogue line
en: I do owe you one.  Tell you what: I'll let the Hub know that you're worth manufacturing some proper gear for.  Let 'em know that I sent you next time you talk with them and I'm sure they'll help you.
tr: Sana bir iyilik borçluyum.  Şunu söyleyeyim: Hub'a senin doğru ekipman üretmeye değer olduğunu bildireceğim.  Onlara, bir sonraki konuşmanda seni gönderdiğimi söyle ve eminim sana yardım edecekler.

note: ~ NPC dialogue line
en: You'll have to work it out with the intercom.  I don't want to vouch for someone I don't really know.
tr: Bunu interkom ile halletmen gerekecek.  Gerçekten tanımadığım biri için kefil olmak istemiyorum.

note: ~ Response to NPC dialogue
en: Anything I can do to change your mind?
tr: Fikrini değiştirmek için yapabileceğim bir şey var mı?

note: ~ NPC dialogue line
en: Once we finish up this job, I'll vouch for you.  Pinkie promise.
tr: Bu işi bitirdikten sonra, senin için kefil olacağım.  Pembeli söz.

note: ~ NPC dialogue line
en: *goes quiet.  They chew their lip, looking off towards a point in space.
tr: * sessizleşir.  Dudaklarını ısırır, uzaya doğru bir noktaya bakar.

note: ~ Response to NPC dialogue
en: I'm sorry.  Too personal?
tr: Üzgünüm. Çok kişisel mi?

note: ~ Response to NPC dialogue
en: Hey, it can wait.
tr: Hey, bekleyebilir.

note: ~ NPC dialogue line
en: No, no!  It's fine, promise.  It's just been a hot minute, and I'm trying to remember it.  It's been a while.  You sure you want to hear it?
tr: Hayır, hayır! Tamam, söz veriyorum. Sadece biraz zaman geçti ve bunu hatırlamaya çalışıyorum. Uzun zamandır. Duymak istediğinden emin misin?

note: ~ Response to NPC dialogue
en: I'm sure.
tr: Eminim.

note: ~ Response to NPC dialogue
en: I might not have the time.  Hold that thought for later.
tr: Zamanım olmayabilir. O düşünceyi daha sonra tut.

note: ~ NPC dialogue line
en: *stares at a point at the wall, thinking.  Their wedding ring glints on their left hand.
tr: *duvara bir noktaya bakarak düşünür. Düğün yüzüğü sol elinde parlıyor.

note: ~ Response to NPC dialogue
en: [Wait.]
tr: [Bekle.]

note: ~ NPC dialogue line
en: …Alright.  Well.  For starters, I lived alone in an apartment, and I didn't have any family or relatives I really cared about, so things were a lot easier for me than they could have been.
tr: …Tamam. Başlangıç olarak, yalnız bir apartmanda yaşıyordum ve gerçekten önemsediğim ailem veya akrabalarım yoktu, bu yüzden işler benim için olabileceğinden çok daha kolaydı.

note: ~ Response to NPC dialogue
en: [Listen.]
tr: [Dinle.]

note: ~ NPC dialogue line
en: I've never really been a prepper, but I was into conspiracy theories.  Not as a participant, just as an observer.  I think information spread is interesting."  They pause.  "I think it was in early March that I started thinking something was wrong.  Like, the riots were bad beforehand, right?  And that just seemed like normal unrest.  But then suddenly you're seeing it happening in other countries where the normal explanations don't work.  So I dug deeper, and once I did, I realized that this had been happening since January, and getting worse since then.  That was when I started to take it seriously.
tr: Ben hiç hazırlıklı biri olmadım ama komplo teorilerine ilgi duydum. Katılımcı olarak değil, sadece bir gözlemci olarak. Bilgi yayılımının ilginç olduğunu düşünüyorum." Duraksar. "Sanırım Mart başında bir şeylerin yanlış olduğunu düşünmeye başladım. Öncesinde isyanlar kötüydü, değil mi? Ve bu sadece normal huzursuzluk gibi görünüyordu. Ama sonra aniden bunun normal açıklamaların işe yaramadığı diğer ülkelerde de olduğunu görüyorsun. Daha derine indim ve bunu yaptığımda, bunun Ocak ayından beri olduğunu ve o zamandan beri kötüleştiğini fark ettim. O zaman bunu ciddiye almaya başladım.

note: ~ NPC dialogue line
en: But like, I was a park ranger.  I wasn't exactly making six figures, and you know how bad rent was.  I couldn't buy a ton of canned food, but what I *could* do is can things myself.  Not in tin cans, but in jars; the old way.  So every paycheck, I'd use a little bit to buy one or two big glass jars, and on the weekends I'd spend a few hours filling them up with food and sealing them.  I started brushing up at the range too.  Proud gun owner, baby.
tr: Ama yani, ben bir park koruyucusuydum. Tam olarak altı rakam kazanmıyordum ve kiraların ne kadar kötü olduğunu biliyorsun. Bir ton konserve gıda alamazdım ama yapabileceğim şey, kendim konserve yapmak. Teneke kutularda değil, kavanozlarda; eski usul. Her maaşımda, bir veya iki büyük cam kavanoz almak için birazını kullanırdım ve hafta sonları birkaç saatimi onları yiyeceklerle doldurup kapatmaya harcardım. Atış alanında da kendimi geliştirmeye başladım. Gururlu silah sahibi, bebek.

note: ~ Response to NPC dialogue
en: What food were you canning?
tr: Hangi yiyecekleri konserveliyordun?

note: ~ NPC dialogue line
en: I bought fruit and veggies from the store for my greens, but I figured those didn't really have enough calories for the long-term, so I hunted.  To be more accurate, I poached in the park I worked at.  It was never anything huge; I had to be able to conceal this stuff, remember.  But we were on a shoestring budget as it is and we never had the people we needed, so it was trivial to bag an animal using a rifle from one of the ranger stations.  I'd dress the carcass, then leave it in a place that I could either bring with me in my truck that day or come back later to sneak it out.  I never got caught.  I'm not proud of it, but I'm not really ashamed of it, either.  Besides, venison is great.
tr: Dükkanından yeşilliklerim için meyve ve sebze aldım, ama bunların uzun vadede yeterince kalori sağlamadığını düşündüm, bu yüzden avlandım. Daha doğru olmak gerekirse, çalıştığım parkta gizlice avlandım. Hiçbir zaman büyük bir şey olmadı; bu eşyaları gizleyebilmem gerekiyordu, unutma. Ama zaten sıkı bir bütçemiz vardı ve ihtiyacımız olan insanlara asla sahip olamadık, bu yüzden bir ranger istasyonundan tüfekle bir hayvan yakalamak basitti. Cesedi hazırlardım, sonra ya o gün kamyonumla yanımda götürebileceğim ya da daha sonra geri dönüp gizlice alabileceğim bir yere bırakırdım. Asla yakalanmadım. Bununla gurur duymuyorum, ama gerçekten de utanç duymuyorum. Ayrıca, geyik eti harika.

note: ~ NPC dialogue line
en: So I figured that this wasn't going to be a problem a few months down the line, right?  Just a flash in the pan.  I had my emergency stock of food in case things went bad for a little while.  Best case scenario, I never have to worry about it, things go back to normal after a bit, and I save some money on groceries for a while.  And I wanted to keep doing this for a few more weeks, but…
tr: Bu durumun birkaç ay içinde bir sorun olmayacağını düşündüm, değil mi? Sadece geçici bir durum. İşlerin kötüye gitmesi durumunda acil yiyecek stoğum vardı. En iyi senaryo, bunun hakkında endişelenmem gerekmiyor, bir süre sonra her şey normale dönüyor ve bir süreliğine market alışverişinde biraz para tasarrufu yapıyorum. Ve bunu birkaç hafta daha yapmak istedim, ama…

note: ~ Response to NPC dialogue
en: But what?
tr: Ama ne?

note: ~ NPC dialogue line
en: March 30th happened."  Cranberry seems shaken, and talks a little louder for a second.  "You remember that video, right?  That was what set off alarm bells in my head.  That shit was fucking scary.  And at that point I realized, okay, I think things are about to get bad and this is for real.
tr: 30 Mart oldu."  Cranberry sarsılmış görünüyor ve bir anlığına biraz daha yüksek sesle konuşuyor.  "O videoyu hatırlıyorsun, değil mi?  İşte bu, kafamda alarm zillerini çaldıran şeydi.  O şey gerçekten korkunçtu.  Ve o noktada anladım ki, tamam, sanırım işler kötüye gitmek üzere ve bu gerçek.

note: ~ Response to NPC dialogue
en: I don't remember the video.
tr: Videoyu hatırlamıyorum.

note: ~ NPC dialogue line
en: Whoo-ee, someone was living under a rock, huh?  It was all over the news.  Video on YouTube, it was a livestream of one of the riots in Minneapolis.  A mom was…"  They hesitate.  "I don't want to go into detail, but it was real bad.  Real bad.  That's what set off people panicking.
tr: Vay canına, biri bir kayanın altında yaşıyordu, değil mi? Her yerde haberlerdeydi. YouTube'da bir video, Minneapolis'teki isyanlardan birinin canlı yayınıydı. Bir anne… " Duraksıyorlar. "Detaylara girmek istemiyorum ama durum gerçekten kötüydü. Gerçekten kötü. İşte bu, insanların panik yapmasına neden oldu.

note: ~ NPC dialogue line
en: People started freaking out.  I did, too.  I don't know how bad things got elsewhere, but shit was flying off the shelves where I lived.  Empty racks at grocery stores everywhere you looked.  I had enough food for a few weeks, so it wasn't a problem for me, but it still shook me up bad.  Every day some horrible new shit was happening somewhere in the world, and things got just worse and worse.  Then that insanity with Rhode Island happened, and once the national emergency came out, I knew that okay, this is happening, it's actually happening."
    
    "Did you know that I was still going to work that entire time?  I don't know, it just felt meditative.  I lived in a pretty rural area, so there wasn't the kind of chaos in the cities and congestion on the roads.  I could just take a side road there and have a day of quiet.  Just the woods and whoever else actually bothered to show up that day.  The park closed for visitors closed a day or two before the state of emergency, and it was really peaceful, being there alone.
tr: İnsanlar paniklemeye başladı. Ben de öyle yaptım. Başka yerlerde ne kadar kötüleştiğini bilmiyorum ama yaşadığım yerde raflardan eşyalar uçuyordu. Her yerde süpermarketlerde boş raflar vardı. Birkaç hafta yetecek kadar yiyeceğim vardı, bu yüzden benim için bir sorun değildi ama yine de beni kötü etkiledi. Her gün dünyada bir yerde korkunç yeni bir şey oluyordu ve işler giderek daha kötüye gidiyordu. Sonra Rhode Island ile o delilik oldu ve ulusal acil durum açıklandığında, tamam, bu oluyor, gerçekten oluyor dedim.
    
    Biliyor muydun, o süre zarfında hala işe gidiyordum? Bilmiyorum, sadece meditasyon gibi hissettiriyordu. Oldukça kırsal bir bölgede yaşıyordum, bu yüzden şehirlerdeki kaos ve yollardaki yoğunluk yoktu. Oraya bir yan yoldan gidebilir ve sessiz bir gün geçirebilirdim. Sadece orman ve o gün gerçekten gelmeyi uman diğerleri. Park, acil durumdan bir veya iki gün önce ziyaretçilere kapandı ve orada yalnız olmak gerçekten huzurluydu.

note: ~ NPC dialogue line
en: Then the portals happened, and you know the rest from there.  Two days later, the world was over.  There was a lot of chaos in my complex.  I just nailed shut my front door, drew all the curtains, kept my shotgun loaded, and probably slept maybe ten hours total that week.  I don't know if there was someone up in the sky watching over me, but if there was, I sure as hell owe them big time.
tr: Sonra portallar oldu ve gerisini biliyorsun. İki gün sonra dünya sona erdi. Kompleksimde büyük bir kaos vardı. Ön kapımı kapatıp, tüm perdeleri çekip, pompalı tüfeğimi doldurup, muhtemelen o hafta toplamda belki on saat uyudum. Gökyüzünde beni izleyen birinin olup olmadığını bilmiyorum, ama eğer varsa, onlara gerçekten büyük bir borcum var.

note: ~ NPC dialogue line
en: I kind of lost track of the days.  Every day was the same; eat, check the barricades, look on the Internet, play some games with the sound off to try and distract myself.  I filled up my bathtub, and once the water went out, I'd drink from there with a lifestraw when I needed to hydrate.  Meal planning got easier after I was down to just my canned stuff.  The Internet didn't stay on for long, though, which I guess was a blessing because of how many people were sharing their fear and awful experiences in real time.  I did that routine every day until that emergency broadcast came through that no help was coming, and then I knew it was over.
tr: Günleri takip etmeyi kaybettim. Her gün aynıydı; yemek, barikatları kontrol etme, internete bakma, ses kapalı oyunlar oynayarak kendimi oyalama. Küvetimi doldurdum ve su bittiğinde, su ihtiyacım olduğunda oradan bir lifestraw ile içiyordum. Konserve yiyeceklerime düştüğümde yemek planlaması daha kolay hale geldi. Ancak internet uzun süre açık kalmadı, bu da birçok insanın korkularını ve korkunç deneyimlerini gerçek zamanlı olarak paylaştığı için bir nimet olduğunu düşünüyorum. O acil yayın gelene kadar her gün bu rutini yaptım, yardım gelmeyeceğini öğrendiğimde ise bunun sona erdiğini anladım.

note: ~ NPC dialogue line
en: It took a bit for me to muster the nerve to leave, but I wanted to.  Had to see, y'know?  It was… a shock, zombies just walking in the parking lot.  Like, sure, I could look out the window, but it feels different up close.  I had my knife handy, and I didn't want to make too much noise, so that's what I used.  I stabbed one of my dead neighbors in the neck that day."  They smile wistfully.  "I threw up on my shoes after the first one, but it got easier.
tr: Gitmek için cesaretimi toplamak biraz zaman aldı, ama gitmek istiyordum. Görmem gerekiyordu, anlıyor musun? Şok ediciydi, zombilerin otoparkta yürüdüğünü görmek. Elbette, pencereden bakabilirdim ama yakından hissetmek farklı. Bıçaklarım yanımdaydı ve fazla gürültü yapmak istemiyordum, bu yüzden onu kullandım. O gün ölü komşumdan birini boynundan bıçakladım."  Hüzünle gülümsüyorlar.  "İlkinden sonra ayakkabılarıma kustum ama daha kolay hale geldi.

note: ~ NPC dialogue line
en: My truck was still there, and was on half a tank of gas.  I thought, okay, this isn't gonna be easy, but I can pack my food and the things I need to take with me into the truck, and then drive to that building I know about that was so reinforced."  They gesture around them.  "This building.  The Hub.  So I got some stuff into a bugout bag in the cabin and filled up the truck bed, and off I went.  The roads were bad, but I'm not a bad driver.  Zombies are slow.
tr: Kamyonum hâlâ oradaydı ve yarım depo benzin vardı. Tamam, bu kolay olmayacak dedim ama yiyeceklerimi ve yanımda götürmem gereken eşyaları kamyona yerleştirebilirim, sonra da bildiğim o pek sağlam olan binaya gidebilirim." Etrafta işaret ediyorlar. "Bu bina. Hub. Bu yüzden kabin içine bir kaç şey yerleştirdim ve kamyonun arka kısmını doldurdum, yola çıktım. Yollar kötüydü ama ben kötü bir sürücü değilim. Zombiler yavaş.

note: ~ Response to NPC dialogue
en: And the rest is history.
tr: Ve gerisi tarih.

note: ~ NPC dialogue line
en: If only, huh?  No, not quite.  About five miles away I hit a bad pothole and skidded off the road and got stuck.  That's not a problem on its own, but a few minutes into trying to get it unstuck, I saw a big furrow of dirt coming towards me and decided, you know what, maybe I should get off the side of the road.  So I grab my bugout bag from the cabin and a little food from the bed, and I book it onto the road.  Now, I don't know what this thing was, but it hit the truck from below and *flipped it over*.  That was enough to make me say 'Nope, I can go on foot.'
tr: Keşke öyle olsaydı, değil mi? Hayır, tam olarak değil. Yaklaşık beş mil uzakta kötü bir çukura girdiğimde yoldan kaydım ve sıkıştım. Bu kendi başına bir sorun değil, ama sıkıştığım yerden kurtulmaya çalıştıktan birkaç dakika sonra, bana doğru gelen büyük bir toprak yarığı gördüm ve düşündüm ki, belki de yolun kenarından uzaklaşmalıyım. Bu yüzden kabinden kaçış çantamı ve yataktan biraz yiyecek aldım ve yola doğru koştum. Şimdi, bu şeyin ne olduğunu bilmiyorum ama kamyonu altından vurdu ve *ters çevirdi*. Bu, 'Hayır, yürüyebilirim.' demem için yeterliydi.

note: ~ NPC dialogue line
en: It took me a few days from there.  I had a heavy load, and it was slow going.  I slept on the road the first night because I was so freaked out by what I saw, but the day after I got the nerves to walk through the woods.  I had a tent, so it wasn't so bad.  Every now and then, I'd run into a zombie, or a wrecked car that still had some of them buckled in.  I left my shotgun behind in the truck, so I got better at using the knife.  It gets easier, y'know?
tr: Oradan birkaç gün sürdü. Ağır bir yüküm vardı ve yavaş ilerliyordum. Gördüklerimden o kadar korkmuştum ki, ilk gece yolda uyudum ama ertesi gün ormanda yürümek için cesaret buldum. Bir çadırım vardı, bu yüzden o kadar da kötü değildi. Ara sıra bir zombiyle ya da hala kemerleri bağlı birkaç araba ile karşılaşıyordum. Pompalı tüfeğimi kamyonette bıraktım, bu yüzden bıçağı kullanmada daha iyi oldum. Daha kolay hale geliyor, biliyor musun?

note: ~ NPC dialogue line
en: A while later, I made it here.  The gate was open, so I just walked right in.  I tried the intercom, but nobody answered, which I'm sure you had happen to you, too.  Then I realize: this building is super reinforced, unlocked, and seems abandoned now.  Why don't I just stay here?  So I set up my stuff in this here lobby and I spend the night there.  Then I try the intercom again.
tr: Bir süre sonra buraya geldim. Kapı açıktı, bu yüzden içeri girdim. İletişim cihazını denedim ama kimse cevap vermedi, bunun senin de başına geldiğinden eminim. Sonra anladım: bu bina süper güçlendirilmiş, kilidi açılmış ve şimdi terkedilmiş gibi görünüyor. Neden burada kalmıyorum? Bu lobide eşyalarımı kurdum ve orada geceyi geçirdim. Sonra iletişim cihazını tekrar denedim.

note: ~ Response to NPC dialogue
en: Did they answer that time?
tr: O zaman cevap verdiler mi?

note: ~ NPC dialogue line
en: Hoo boy, yes they did, and let me tell you, they were not happy campers about me crashing on their couch.  Now, these people don't tell me who they are, but they tell me to get off the premises immediately.  I wasn't having that.  I had been through hell and come out the other end, and I don't remember what I said to them, but it was along the lines of 'I have nowhere to go, and your building is nice and cozy, so if you want me to leave, you can come out here and make me.'"  They laugh.  "They weren't expecting me to bite back.  So I turn off the intercom and I go eat lunch.  When I go back again, the first thing they ask is if I want a job.
tr: Aman Tanrım, evet yaptılar ve size söyleyeyim, benim kanepelerine çökme konusunda pek mutlu değillerdi. Şimdi, bu insanlar bana kim olduklarını söylemiyorlar ama hemen buradan gitmemi istiyorlar. Ben bunu kabul etmedim. Cehennemden geçtim ve diğer taraftan çıktım, onlara ne söylediğimi hatırlamıyorum ama 'gidecek yerim yok ve binanız güzel ve rahat, bu yüzden eğer gitmemi istiyorsanız, buraya çıkıp beni gönderebilirsiniz' gibi bir şeydi. Onlar güldü. "Benden karşılık vermemi beklemiyorlardı. Bu yüzden interkomu kapatıyorum ve öğle yemeği yemeye gidiyorum. Tekrar geri döndüğümde, sordukları ilk şey iş isteyip istemediğim.

note: ~ Response to NPC dialogue
en: Just like that?
tr: Tam olarak böyle mi?

note: ~ NPC dialogue line
en: Well, no.  It was obvious they just wanted to get rid of me, but I decided I wanted to show that I was useful.  They tell me to find a crashed drone somewhere in the surrounding area and bring it back here.  No directions, of course.  Y'know, go find this drone in the middle of the woods, it'll be easy.  But I had some tools in my bag, right?  And yours truly has repaired some drones in the park service."
    
    "So it takes me a whole-ass afternoon, but I find their stupid drone stuck in a tree.  I can see the camera's still on, so I pick it up and I tell the lens: 'Hey, you want me to fix it too?'  And I do.  It was just a cracked frame and the wiring to the rotors was sliced up.  The propellers themselves were fine.  So I bring it out of the woods and turn it off.  Then I open up the casing, solder up the wires, and use superglue to hold the frame together, which wasn't perfect, but I figured it'd hold until it got back home.  Then I turned it back on, and wouldn't you know, it immediately starts up and sits there for a minute, like 'What the fuck?  Why am I working again?'  And then it flies away, and I walk my smug ass back home.
tr: Hayır, değil. Beni sadece başlarından atmak istediklerini anlamıştım ama ben de faydalı olduğumu göstermek istedim. Bana çevrede bir yere düşmüş bir dron bulmamı ve buraya getirmemi söylediler. Tabii ki hiçbir yönlendirme yok. Biliyor musun, ormanın ortasında bu dronu bul, kolay olacak. Ama çantamda bazı aletler vardı, değil mi? Ve ben de park hizmetinde bazı dronları onardım."
    
    "Bu yüzden bütün bir öğleden sonramı alıyor, ama onların aptal dronunu bir ağaca sıkışmış halde buluyorum. Kameranın hala açık olduğunu görebiliyorum, bu yüzden onu alıyorum ve lense diyorum ki: 'Hey, bunu da mı onarmamı istiyorsun?' Ve onarıyorum. Sadece çatlamış bir çerçeve vardı ve rotorların kabloları kesilmişti. Pervaneler gayet iyiydi. Onu ormandan çıkarıp kapatıyorum. Sonra kasayı açıyorum, kabloları lehimliyorum ve çerçeveyi bir arada tutmak için süper yapıştırıcı kullanıyorum, bu mükemmel değildi ama evine dönene kadar dayanır diye düşündüm. Sonra tekrar açıyorum ve bilirsin, hemen çalışmaya başlıyor ve bir dakika orada oturuyor, sanki 'Ne oluyor? Neden tekrar çalışıyorum?' Ve sonra uçup gidiyor, ben de gururlu bir şekilde evime geri yürüyorum.

note: ~ Response to NPC dialogue
en: And *now* the rest is history.
tr: Ve *şimdi* geri kalan tarih oldu.

note: ~ NPC dialogue line
en: You got it."  Cranberry grins.  "I ask them if their drone got home in one piece, and it did.  They said that my work wasn't bad at all and did a little impromptu interview asking where I learned my skills and how I got to the building.  I got the canned intro of 'we underestimated your usefulness', and like you say, the rest is history.  Now we're here.
tr: Anladın."  Cranberry gülümsüyor.  "Onlara dronlarının bir parça halinde eve dönüp dönmediğini sordum ve döndü.  İşimin pek de fena olmadığını söylediler ve yeteneklerimi nerede öğrendiğimi ve binaya nasıl geldiğimi soran küçük bir doğaçlama röportaj yaptılar.  'Faydalılığını küçümsedik' gibi hazır bir giriş aldım ve senin dediğin gibi, gerisi tarih.  Şimdi buradayız.

note: ~ Response to NPC dialogue
en: That's quite the story.  You seem to be feeling pretty good, in spite of the world ending.
tr: Bu oldukça ilginç bir hikaye. Dünyanın sona ermesine rağmen, kendini oldukça iyi hissediyorsun gibi görünüyor.

note: ~ NPC dialogue line
en: I guess I am, yeah.  It feels nice to be putting all my skills to use instead of working an underpaid job to walk around the same woods flying a quadcopter around and being a glorified PR rep to cranky parents who are only at the park because they promised their kids they'd go.  Mind you, I'd still go back to it if I could."  Their expression falters a little.  "We all had our struggles, but things are different now, you know?  We get to worry about the future in a whole new way; an existential way that we never had to consider before, not really.  Sure, there was the occasional nuke scare, but as a society, we had things pretty good.  Unless the dead stop getting back up, I… don't think things are going to ever go back to normal."
    
    Cranberry pauses for a moment, then shakes it off.  "But… right now, I'm feeling at peace with everything, despite it all.  Maybe I'm just in shock, and it'll all come crashing down one of these days.  Things might get worse, and they may never get better.  But I feel alright.  And I think that's enough for me.
tr: Sanırım öyleyim, evet. Tüm becerilerimi kullanmanın güzel olduğunu düşünüyorum, aynı ormanlarda dolaşıp bir quadcopter uçurarak ve sadece çocuklarına parkta gitme sözü verdikleri için orada bulunan huysuz ebeveynlere şişirilmiş bir PR temsilcisi olarak çalışmak yerine. Bunu yapabilseydim, yine de geri dönerdim." İfadesi biraz sarsılıyor. "Hepimizin zorlukları vardı, ama şimdi her şey farklı, biliyor musun? Gelecek hakkında tamamen yeni bir şekilde; daha önce hiç düşünmek zorunda kalmadığımız varoluşsal bir şekilde endişeleniyoruz. Elbette, ara sıra nükleer korku vardı, ama bir toplum olarak, işler oldukça iyiydi. Ölüler tekrar ayağa kalkmayı bırakmadıkça, sanmıyorum ki her şey normale dönecek."
    
    Cranberry bir an duraksıyor, sonra bunu atıyor. "Ama… şu anda her şeyle barış içinde hissediyorum, her şeye rağmen. Belki sadece şoktayım ve bir gün her şey çökecek. İşler daha kötüye gidebilir ve asla daha iyi olmayabilir. Ama kendimi iyi hissediyorum. Ve bunun benim için yeterli olduğunu düşünüyorum.

note: ~ Response to NPC dialogue
en: Thank you for telling me.
tr: Bana söylediğin için teşekkür ederim.

note: ~ NPC dialogue line
en: *smiles at you, genuine and warm.  "It feels nice to tell it.  You're welcome."
tr: *sana içten ve sıcak bir şekilde gülümser. "Bunu söylemek güzel. Rica ederim."

note: ~ Response to NPC dialogue
en: [Spend a while in silence.]
tr: [Bir süre sessiz kal.]

note: ~ NPC dialogue line
en: I'm sorry, that's a bit personal.  Like, you seem alright, but that's kind of heavy stuff, y'know?  Maybe I can tell you another time.
tr: Üzgünüm, bu biraz kişisel. Yani, sen iyi birine benziyorsun ama bu biraz ağır bir konu, anlıyor musun? Belki başka bir zaman anlatabilirim.

note: ~ NPC dialogue line
en: I guess I am, yeah.  Feels like a stupid fetch quest."  They suddenly pause.  "Hey.  If you happen across any gold out in the world, I'll pay you to bring it back for me.  Right now my assignment stipulates eight scrip per kilo, and I'd be willing to give you all of that.  I just want something else to do.  Just maybe don't mention it to the intercom, alright?  This is supposed to be my job.
tr: Sanırım öyleyim, evet. Saçma bir görev gibi hissediyorum." Aniden duraklar. "Hey. Eğer dışarıda herhangi bir altın bulursan, onu benim için geri getirmen için sana ödeme yaparım. Şu anda görevim kilo başına sekiz scrip belirtiyor ve bunun hepsini sana vermeye razıyım. Sadece başka bir şey yapmak istiyorum. Sadece bunu interkomda bahsetme, tamam mı? Bu benim işim olmalı.

note: ~ Response to NPC dialogue
en: You got it.  I'll let you know if I find any gold.
tr: Tamam. Eğer herhangi bir altın bulursam sana haber vereceğim.

note: ~ Response to NPC dialogue
en: Actually, I don't think I have time for that, sorry.
tr: Aslında, bunun için zamanım olduğunu düşünmüyorum, üzgünüm.

note: ~ NPC dialogue line
en: Thanks a lot.
tr: Çok teşekkürler.

note: ~ NPC dialogue line
en: Got some gold for me?
tr: Benim için biraz altın var mı?

note: ~ Response to NPC dialogue
en: [200 gold] Here's a batch for you.
tr: [200 altın] İşte senin için bir miktar.

note: ~ Response to NPC dialogue
en: I don't have 200 gold for you right now.
tr: Şu anda senin için 200 altınım yok.

note: ~ NPC dialogue line
en: I appreciate it.  Here's the scrip; don't spend it all in one place.
tr: Bunu takdir ediyorum. İşte scrip; hepsini bir yere harcama.

note: ~ NPC dialogue line
en: Honestly, sometimes I feel like an ATM.
tr: Açıkçası, bazen bir ATM gibi hissediyorum.

note: ~ NPC dialogue line
en: Thanks.  I never thought I'd get exhausted of carrying pure gold around, but here we are.
tr: Teşekkürler. Saf altın taşımaktan bıkacağımı hiç düşünmemiştim, ama işte buradayız.

note: ~ NPC dialogue line
en: Exchanging my money for goods and services.  Just as the founding fathers intended.
tr: Paramı mal ve hizmetlerle değiştirmek. Kurucu babaların istediği gibi.

note: ~ Mission name
en: Active Noise Control
tr: Aktif Gürültü Kontrolü

note: ~ Description of mission "Active Noise Control"
en: Investigate Hub 01's radio tower, discover the source of the interference, and fix the problem.
tr: Hub 01'in radyo kulesini araştır, parazitin kaynağını bul ve sorunu çöz.

note: ~ Dialogue line in mission "Active Noise Control" ~ Dialogue line in mission "Return to Hub 01"
en: Alright, let's be off.  You don't mind taking point, right?
tr: Tamam, yola çıkalım. Ön almayı sorun etmezsin, değil mi?

note: ~ Dialogue line in mission "Active Noise Control"
en: You think we fixed the problem?
tr: Sorunu çözdüğümüzü düşünüyor musun?

note: ~ Dialogue line in mission "Active Noise Control"
en: Sure seems like it.  What even was that…?  Eh, doesn't matter.  Let's go back to the Hub; hopefully the tower's working now.
tr: Öyle görünüyor. O neydi ki...? Eh, önemli değil. Hub'a geri dönelim; umarım kule şimdi çalışıyordur.

note: ~ Dialogue line in mission "Active Noise Control"
en: *frowns at you.  "I've been with you this whole time, dude.  C'mon.
tr: *sana kaşlarını çatarak. "Bu süre boyunca seninleydim, dostum. Hadi.

note: ~ Mission name
en: Return to Hub 01
tr: Hub 01'e geri dön

note: ~ Description of mission "Return to Hub 01"
en: With the source of the radio tower's interference fixed, return to Hub 01 with Cranberry.
tr: Radyo kulesinin parazit kaynağı düzeltildi, Cranberry ile Hub 01'e geri dön.

note: ~ Dialogue line in mission "Return to Hub 01"
en: Let's get back home.
tr: Eve dönelim.

note: ~ Dialogue line in mission "Return to Hub 01"
en: Hey, you have a map, don't you?  You can use mine, if you need.
tr: Hey, bir haritan var, değil mi? Gerekirse benimkini kullanabilirsin.

note: ~ Dialogue line in mission "Return to Hub 01"
en: Thanks a lot for having my back.  Like I said, I owe you one.
tr: Arkamı kolladığın için çok teşekkürler. Dediğim gibi, sana bir iyilik borçluyum.

note: ~ Name suffix of a male NPC ~ A cold ex-mercenary from a third world country you have never heard of before.  Third in charge after Melchior and Director Cohen.
en: Head of Security
tr: Güvenlik Şefi

note: ~ Name of an NPC class ~ Needs his own unique background.
en: Head of security
tr: Güvenlik Şefi

note: ~ Job description of "Head of security" NPC class ~ Needs his own unique background. ~ Job description of "Hub Security" NPC class
en: I'm part of the Hub security team.
tr: Ben Merkez güvenlik ekibinin bir parçasıyım.

note: ~ Name suffix of an NPC ~ A generic guard for Hub 01. ~ Name of an NPC class
en: Hub Security
tr: Merkez Güvenliği

note: ~ NPC dialogue line
en: Keep it civil, merc.
tr: Nazik ol, merc.

note: ~ Name suffix of an NPC ~ A free merchant caravanner that temporarily supplies the hq with foodstuff.
en: Free Merchant
tr: Özgür Tüccar

note: ~ Name of an NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: Caravaneer
tr: Kervancı

note: ~ Job description of "Caravaneer" NPC class ~ This is a unique NPC who doesn't get randomly selected background traits
en: I'm the owner of a trade caravan.
tr: Ben bir ticaret kervanının sahibiyim.

note: ~ NPC dialogue line
en: Still plenty of outlaws in the roads, perhaps you should tend to your job, marshal…
tr: Yolda hâlâ pek çok kanun kaçağı var, belki işine odaklanmalısın, marshal…

note: ~ NPC dialogue line
en: You see anything you want, marshal?
tr: İstediğin bir şey görüyor musun, marshal?

note: ~ NPC dialogue line
en: Oh, a U.S. marshal, how quaint.
tr: Ah, bir ABD marshal'ı, ne hoş.

note: ~ NPC dialogue line
en: Welcome…
tr: Hoş geldin…

note: ~ NPC dialogue line
en: Here to trade, I hope?
tr: Ticaret yapmak için buradasın, umarım?

note: ~ NPC dialogue line
en: Safe travels, scavenger.
tr: Güvenli yolculuklar, toplayıcı.

note: ~ Response to NPC dialogue
en: When is the next shipment?
tr: Sonraki sevkiyat ne zaman?

note: ~ NPC dialogue line
en: I keep to my own business, and you keep to yours, marshal.  Seems like a fair deal?
tr: Ben kendi işime bakarım, sen de kendi işine bak, marshal. Adil bir anlaşma gibi görünüyor mu?

note: ~ NPC dialogue line
en: We have been supplying this lab here with food from a few hunting and farming communities nearby.  The roads are tough and dangerous, but it makes good money, and beats scavenging the cities for scraps.
tr: Bu laboratuvara yakınlardaki birkaç avcılık ve tarım topluluğundan yiyecek sağlıyoruz. Yollar zorlu ve tehlikeli, ama iyi para kazandırıyor ve şehirlerdeki atıklara göz dikmekten daha iyi.

note: ~ Response to NPC dialogue
en: Keep safe, then.
tr: O zaman güvende kal.

note: ~ Response to NPC dialogue
en: Thanks for the info, bye.
tr: Bilgi için teşekkürler, hoşça kal.

note: ~ Job description of "Mercenary" NPC class ~ An experienced survivor doing low importance work for Hub 01, or working under another ancillary. Has no access to Hub 01s custom gear.
en: Fighting in the name of Hub 01 and money, mostly money.
tr: Hub 01 ve para adına, çoğunlukla para adına savaşıyorlar.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Ahh but if you want suggestions and are one for craft beers, I certainly suggest having some old world brew before it all goes flat or sour.
tr: Ahh ama eğer öneriler istiyorsan ve el yapımı biralarla ilgileniyorsan, her şey düzleşmeden veya ekşimeye başlamadan önce biraz eski dünya birası içmeni kesinlikle öneririm.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Speaking off, Cranberry here brought me a whole cask of Cabernet a few days ago.  So if red wines are your thing I can offer that by the gallon.
tr: Bu arada, Cranberry burada birkaç gün önce bana bir kova Cabernet getirdi. Yani eğer kırmızı şaraplar senin ilginç bulduğun bir şeyse, bunu galonla sunabilirim.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Just bought some of this new "Free Whiskey" from the caravaneer up above.  It's vile if you ask me, but it packs a good punch.  A real drink of the apocalypse I suppose.
tr: Yukarıdaki kervancıdan bu yeni "Ücretsiz Viski"den biraz aldım. Bana sorarsan berbat, ama iyi bir etki yapıyor. Gerçekten bir kıyamet içkisi sanırım.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: The water I boiled from a pool by the rails, so I don't suggest you get some.
tr: Rayların yanındaki bir havuzdan kaynattığım su, bu yüzden biraz almanı önermiyorum.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: And you can also try chatting with some of the other patrons if networking is your thing.
tr: Ayrıca, ağ kurmak senin ilginç bulduğun bir şeyse, diğer müşterilerle sohbet etmeyi de deneyebilirsin.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Also have some old world sodas if alcohol isn't your kind of thing.
tr: Alkol senin tarzın değilse, eski dünya sodalarımız da var.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Not much fruit juice to make fancy drinks, but I can scrounge up some still.
tr: Şık içecekler yapmak için çok fazla meyve suyu yok, ama yine de biraz bulabilirim.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Can also sell some dry foods if you want to stock for a trip somewhere.
tr: Bir yere seyahat için stok yapmak istersen bazı kuru gıdalar da satabilirim.

note: ~ Snippet in category "<ANCILLA_barkeep_suggestion>"
en: Also good for a chat if you don't want anything.
tr: Hiçbir şey istemiyorsan sohbet etmek için de iyi.

note: ~ NPC dialogue line
en: Ah great to see you around.
tr: Etrafta seni görmek harika.

note: ~ NPC dialogue line
en: How goes the surface?  All dead and walkey still?
tr: Yüzeyde işler nasıl gidiyor? Hepsi ölü ve hâlâ yürüyüşte mi?

note: ~ NPC dialogue line
en: Should hang around one of these days, help me out in the bar for a change, what do you say, eh?
tr: Bu günlerden birinde etrafta takılmalısın, barda bana yardım et, ne dersin, ha?

note: ~ NPC dialogue line
en: Oh, what can I do for you today?
tr: Oh, bugün senin için ne yapabilirim?

note: ~ NPC dialogue line
en: Feel free to lounge around, and ask if there's anything you need.
tr: Rahatlayabilir ve ihtiyacınız olan bir şey olup olmadığını sorabilirsiniz.

note: ~ NPC dialogue line
en: Welcome to the Terminal, scavenger, longest standing underground bar in the state.  Feel free to ask if you need something.
tr: Terminal'e hoş geldin, hurda toplayıcı, eyaletteki en uzun süreli yeraltı barı. Bir şeye ihtiyacın olursa sormaktan çekinme.

note: ~ Response to NPC dialogue
en: Let me see what you keep behind the counter.
tr: Bana tezgahın arkasında ne sakladığını göster.

note: ~ Response to NPC dialogue
en: What do you have on tap?
tr: Ne var muslukta?

note: ~ Response to NPC dialogue
en: There should be a package for me here.
tr: Burada benim için bir paket olmalı.

note: ~ Response to NPC dialogue
en: Any good rumors?
tr: Herhangi bir iyi dedikodu var mı?

note: ~ Response to NPC dialogue
en: I'll be going…
tr: Gidiyorum…

note: ~ NPC dialogue line
en: If what you want are jobs and opportunities, you'll probably be better off asking to my other patrons.  Have regulars from well across the state, I'm sure some can offer what you want."
    
     "Really, I just tend the bar and don't ask many questions.  Things tend work out better that way.
tr: Eğer istediğiniz işler ve fırsatlar ise, muhtemelen diğer müşterilerime sormak sizin için daha iyi olur. Eyaletin dört bir yanından düzenli müşterilerim var, bazıları istediğinizi sunabilir."
    
    "Gerçekten, ben sadece barı yönetiyorum ve pek çok soru sormuyorum. İşler bu şekilde daha iyi yürüyor."

note: ~ Response to NPC dialogue
en: I'll ask around, thank you.
tr: Etrafta soracağım, teşekkür ederim.

note: ~ NPC dialogue line
en: Just the best spirits the whole of New England has to offer.  Well the best we've managed to loot so far at least.
    
     <ANCILLA_barkeep_suggestion>
tr: Yeni İngiltere'nin sunduğu en iyi ruhlar. En azından şimdiye kadar yağmalayabildiğimiz en iyileri. 
    
     <ANCILLA_barkeep_suggestion>

note: ~ Affirmative response to NPC dialogue
en: Just some water.
tr: Sadece biraz su.

note: ~ Negative response to NPC dialogue
en: [$2] Just some water.
tr: [$2] Sadece biraz su.

note: ~ Response to NPC dialogue
en: [$3] I'll take a beer
tr: [$3] Bir bira alacağım

note: ~ Response to NPC dialogue
en: [$3] Get me a cup of red wine
tr: [$3] Bana bir kadeh kırmızı şarap getir

note: ~ Response to NPC dialogue
en: [$3] I'll take a shot of rum
tr: [$3] Bir shot rom alacağım

note: ~ Response to NPC dialogue
en: [$3] I'll take a shot of whiskey
tr: [$3] Bir shot viski alacağım

note: ~ Response to NPC dialogue
en: On second thought, don't bother.
tr: İkinci düşüncede, zahmet etme.

note: ~ NPC dialogue line
en: Oh yes of course, think this should be all, well that's all there is anyhow.
tr: Oh evet tabii ki, bunun yeterli olduğunu düşünüyorum, sonuçta başka bir şey yok.

note: ~ Unique name of a male NPC
en: Doc.  Stevens
tr: Dr. Stevens

note: ~ Name of an NPC class
en: Ancilla Doctor
tr: Ancilla Doktor

note: ~ Job description of "Ancilla Doctor" NPC class ~ Job description of "Mercurial Medical Agent" NPC class
en: I try to keep this gang in one piece.  It's a full time job.
tr: Bu çeteyi bir arada tutmaya çalışıyorum. Bu tam zamanlı bir iş.

note: ~ NPC dialogue line
en: Try not to touch anything.  Keeping this place clean is a full time job.
tr: Hiçbir şeye dokunmamaya çalış. Bu yeri temiz tutmak tam zamanlı bir iş.

note: ~ NPC dialogue line
en: Did you know you can lose a medical license over tax fraud?  Couldn't be me.
tr: Vergi dolandırıcılığı yüzünden bir tıp lisansını kaybedebileceğinizi biliyor muydunuz?  Ben olamam.

note: ~ NPC dialogue line
en: You try to use the autodoc alone and I'll let it carve you up.  I'm not kidding.
tr: Otonom doktoru tek başınıza kullanmaya çalışırsanız, sizi parçalamaya bırakırım.  Ciddiyim.

note: ~ NPC dialogue line
en: Clinic is open, yes.  If you need medical assistance, I'm your man.
tr: Klinik açık, evet.  Tıbbi yardıma ihtiyacınız varsa, ben buradayım.

note: ~ Response to NPC dialogue
en: Could you help me with some bionics?
tr: Bana biraz biyonik konusunda yardım edebilir misiniz?

note: ~ Response to NPC dialogue
en: I could use your medical assistance.
tr: Tıbbi yardımınıza ihtiyacım var.

note: ~ Response to NPC dialogue
en: I need to trade some medical supplies.
tr: Biraz tıbbi malzeme takası yapmam gerekiyor.

note: ~ NPC dialogue line
en: Come back later, I need to take care of a few things first.
tr: Sonra geri gel, önce birkaç şeyle ilgilenmem gerekiyor.

note: ~ NPC dialogue line
en: I can take a look at you or your companions if you have any injuries.  It'll cost you, of course.
tr: Eğer yaralarınız varsa, sizi veya arkadaşlarınızı kontrol edebilirim.  Tabii ki bunun bir bedeli olacak.

note: ~ Response to NPC dialogue
en: [4 HGC, 30m] I need you to patch me up.
tr: [4 HGC, 30m] Beni tedavi etmenizi istiyorum.

note: ~ Response to NPC dialogue
en: [8 HGC, 1h] I need you to patch my friends up.
tr: Arkadaşlarımı tedavi etmenizi istiyorum.

note: ~ Response to NPC dialogue
en: I should be fine.
tr: İyiyim, sorun yok.

note: ~ NPC dialogue line
en: Sure, what are you looking for?
tr: Tabii, ne arıyorsunuz?

note: ~ Response to NPC dialogue
en: I was wondering if you could install a cybernetic implant…
tr: Siber implant takıp takamayacağınızı merak ediyordum…

note: ~ Response to NPC dialogue
en: I was wondering if you could install a cybernetic implant in my friend here…
tr: Buradaki arkadaşımın siber implant takıp takamayacağınızı merak ediyordum…

note: ~ Response to NPC dialogue
en: I need help removing an implant…
tr: Bir implantı çıkarmak için yardıma ihtiyacım var…

note: ~ Response to NPC dialogue
en: I need help removing an implant from one of my friends…
tr: Arkadaşlarımdan birinin implantını çıkarmak için yardıma ihtiyacım var…

note: ~ NPC dialogue line
en: Now some protocol tests for brain damage.  Please stare at the light over there…
tr: Şimdi beyin hasarı için bazı protokol testleri. Lütfen oradaki ışığa bakın…

note: ~ NPC dialogue line
en: It might take some days for your nervous system to adapt.  Come back if you experience any concerning symptoms like…
tr: Sinir sisteminizin uyum sağlaması birkaç gün sürebilir. Endişe verici belirtiler yaşarsanız geri dönün…

note: ~ NPC dialogue line
en: I suggest you take it easy for a few days now.
tr: Şimdi birkaç gün sakin olmanızı öneririm.

note: ~ NPC dialogue line
en: Take it easy now, or come back soon.  All the same to me.
tr: Şimdi sakin olun ya da yakında geri dönün. Benim için fark etmez.

note: ~ NPC dialogue line
en: It takes resources to keep this show running: disinfectant, antibiotics, anesthetics, so on.  I'll give you a great price if you bring any of those.
tr: Bu gösteriyi sürdürmek için kaynaklar gerekiyor: dezenfektan, antibiyotikler, anestezikler, vb. Eğer bunlardan herhangi birini getirirsen sana harika bir fiyat vereceğim.

note: ~ Name suffix of an NPC ~ Generic Mercenary Guard for the ancilla hq. ~ A generic mercenary for decorative purposes.
en: mercenary
tr: paralı asker

note: ~ NPC dialogue line
en: We'll protect our own, marshal.
tr: Kendimizi koruyacağız, mareşal.

note: ~ NPC dialogue line
en: Make sure you don't get in trouble, officer.
tr: Başa belaya girmediğinden emin ol, memur.

note: ~ NPC dialogue line
en: Don't let me see you snooping around.
tr: Etrafta casusluk yaparken seni görmeme izin verme.

note: ~ NPC dialogue line
en: Stay out of trouble, right?
tr: Başa belaya girme, tamam mı?

note: ~ NPC dialogue line
en: How do you like that boot, huh?
tr: O çizmeyi nasıl buldun, ha?

note: ~ NPC dialogue line
en: Hey, oh, umm.  Yes, Sir?
tr: Hey, oh, umm. Evet, Efendim?

note: ~ NPC dialogue line
en: Nothing to report, Sir!
tr: Rapor edilecek bir şey yok, Efendim!

note: ~ NPC dialogue line
en: Hey boss.
tr: Merhaba patron.

note: ~ NPC dialogue line
en: Great to see you back in base.
tr: Üssünde seni tekrar görmek harika.

note: ~ NPC dialogue line
en: Here's hoping I get out of guard duty soon.
tr: Umarım yakında nöbet görevimden çıkarım.

note: ~ NPC dialogue line
en: Got anything good?
tr: İyi bir şeyin var mı?

note: ~ NPC dialogue line
en: On an errand from the box?
tr: Kutudan bir iş mi?

note: ~ NPC dialogue line
en: Up and at them again?
tr: Yine mi kalktınız?

note: ~ NPC dialogue line
en: Up for a drink when my shift ends?
tr: Vardiyam bittiğinde bir içki içmeye ne dersin?

note: ~ NPC dialogue line
en: Well I can't complain much, money and free food for standing around with a gun?
    
    Sure looks like a steal nowadays.
tr: Pek şikayet edemem, etrafta silahla durmak için para ve bedava yemek mi? 
    
    Günümüzde gerçekten de bir fırsat gibi görünüyor.

note: ~ NPC dialogue line
en: If you don't have any business here, you better get going.
tr: Burada işin yoksa, gitmen daha iyi olur.

note: ~ NPC dialogue line
en: Terminal is down there, please move along.
tr: Terminal orada, lütfen devam edin.

note: ~ NPC dialogue line
en: Please head right down, scavenger.
tr: Lütfen sağa doğru in, avcı.

note: ~ NPC dialogue line
en: Are you here to do anything?
tr: Burada bir şey yapmak için mi geldin?

note: ~ NPC dialogue line
en: If you are looking for the Terminal, it's in the first basement, right down the stairs and to the left.
tr: Eğer Terminal'i arıyorsanız, ilk bodrumda, merdivenlerin hemen aşağısında ve solda.

note: ~ Response to NPC dialogue
en: Is there any way I can join your team?
tr: Ekibinize katılmanın bir yolu var mı?

note: ~ NPC dialogue line
en: Me?  Just standing around, looking scary.  Think I'm doing a good job?
    
    Don't answer that.
tr: Ben mi? Sadece etrafta durup, korkutucu görünmek. İyi bir iş çıkardığımı düşünüyor musun?
    
    Buna cevap verme.

note: ~ NPC dialogue line
en: Just making sure people don't ask stupid questions.
tr: İnsanların aptalca sorular sormadığından emin oluyorum.

note: ~ NPC dialogue line
en: I'm just on watch, move along.
tr: Ben sadece nöbetteyim, devam et.

note: ~ NPC dialogue line
en: Getting paid for standing around.  And you are getting in the way.
tr: Boş durduğun için para kazanmak. Ve sen engel oluyorsun.

note: ~ NPC dialogue line
en: A few of us joined up to make this a safe house, and it's just my turn watching the gates.
tr: Birkaçı bu evi güvenli bir yer haline getirmek için bir araya geldi ve şu anda kapıları gözetlemek benim sıram.

note: ~ NPC dialogue line
en: Just go down to the Terminal if you want in.
tr: İçeri girmek istiyorsan Terminal'e in.

note: ~ NPC dialogue line
en: Well you certainly look like you could.  Try ringing the box in the bunker across the street, or see if someone in the Terminal has a need for help.
tr: Gerçekten yapabileceğin gibi görünüyorsun. Karşıdaki sığınaktaki kutuyu çalmayı dene ya da Terminal'de birinin yardıma ihtiyacı olup olmadığını gör.

note: ~ Response to NPC dialogue
en: Offer to buy the anchor for 1 HGC.
tr: Çapayı 1 HGC'ye satın almayı teklif et.

note: ~ Response to NPC dialogue
en: Well, what's that thing for anyways?
tr: Peki, bu şey ne için?

note: ~ Response to NPC dialogue
en: Sorry, I don't think I can help you.
tr: Üzgünüm, sana yardım edebileceğimi düşünmüyorum.

note: ~ Response to NPC dialogue
en: Alright, see you around then.
tr: Tamam, o zaman görüşürüz.

note: ~ Response to NPC dialogue
en: Take the anchor.
tr: Halatı al.

note: ~ Response to NPC dialogue
en: Take the anchor and leave the coin.  Do we have a deal?
tr: Halatı al ve madeni parayı bırak. Anlaştık mı?

note: ~ Response to NPC dialogue
en: Just leave, this isn't right at all.
tr: Sadece git, bu hiç doğru değil.

note: ~ NPC dialogue line
en: &A pair of veteran mercenaries share stories between bouts of heavy drinking.  You could probably join them if you wanted to.
tr: Bir çift veteran paralı asker, ağır içki içme seansları arasında hikayeler paylaşıyor. İsterseniz onlara katılabilirsiniz.

note: ~ Response to NPC dialogue
en: [Join and hear them out for a while.]
tr: [Katıl ve bir süre dinle.]

note: ~ Response to NPC dialogue
en: [Join them in their heavy drinking.]
tr: [Onlarla ağır içki içmeye katıl.]

note: ~ Response to NPC dialogue
en: [Join them with a story of your own.]
tr: [Kendi hikayenle onlara katıl.]

note: ~ Response to NPC dialogue
en: [Just move along.]
tr: [Sadece devam et.]

note: ~ NPC dialogue line
en: &The veterans seem happy to have you, and you listen as the older mercenary narrates <merc_story>.
    
    You all share some drinks while going over the details and as the conversation winds down.
tr: Emekli askerler sizi görmekten mutlu görünüyor ve daha yaşlı paralı askerin <merc_story> anlatışını dinliyorsunuz.
    
    Hepiniz detayları gözden geçirirken bazı içkiler paylaşıyorsunuz ve sohbet sona ererken.

note: ~ NPC dialogue line
en: You share increasingly embellished stories about your exploits as you dare each other into downing series of eye-watering drinks.
tr: Birbirinize göz yaşartıcı içkileri içmeye cesaret ederken, başarılarınız hakkında giderek daha süslü hikayeler paylaşıyorsunuz.

note: ~ Response to NPC dialogue
en: Bar… barshender!  We… we?
tr: Bar… barshender! Biz… biz mi?

note: ~ NPC dialogue line
en: &As you sit, the older mercenary continues their narration of <merc_story>.
    
    When their tale reaches conclusion, you stop to consider what sort of story you could tell.
tr: Oturduğunuzda, yaşlı paralı asker <merc_story> hikayesini anlatmaya devam eder.  
    
    Hikayeleri sona erdiğinde, ne tür bir hikaye anlatabileceğinizi düşünmek için durursunuz.

note: ~ Response to NPC dialogue
en: Recall that time when you rescued a farmer's son from a citadel full of alien horrors.
tr: O zamanları hatırla, bir çiftçinin oğlunu uzaylı dehşetlerle dolu bir kaleden kurtardığın zamanı.

note: ~ Response to NPC dialogue
en: Tell them about your hunting of a pyramidal robot using a prototype energy rifle.
tr: Onlara bir prototip enerji tüfeği kullanarak piramidal bir robot avladığınızı söyleyin.

note: ~ Response to NPC dialogue
en: Recall the time you were tricked into fighting against distorted versions of yourself while lost in a place beyond time.
tr: Zamanın ötesinde kaybolduğun sırada, kendinin bozulmuş versiyonlarıyla savaşmaya kandırıldığın zamanı hatırla.

note: ~ Response to NPC dialogue
en: Tell about your slaying of an insectile horror after getting trapped within its lair.
tr: Kendinizi bir böcek benzeri dehşetin yuvasında hapsolduktan sonra onu öldürüşünüzü anlatın.

note: ~ Response to NPC dialogue
en: Recall the long story of how you agreed to help the remnants of the Federal Government.
tr: Federal Hükümetin kalıntılarına yardım etmeyi kabul ettiğin uzun hikayeyi hatırla.

note: ~ Response to NPC dialogue
en: Tell them about the horrors uncovered by the mining expeditions of New England.
tr: Onlara New England'daki madencilik seferleriyle ortaya çıkan dehşetleri anlat.

note: ~ Response to NPC dialogue
en: Tell them about the horrors wandering in these very same subway tunnels.
tr: Onlara bu aynı metro tünellerinde dolaşan dehşetleri anlat.

note: ~ Response to NPC dialogue
en: Recall that time when you used a tactical nuclear weapon.
tr: O zaman taktik nükleer silah kullandığın zamanı hatırla.

note: ~ Response to NPC dialogue
en: Try to gross each other out with tales of mutant butchery.
tr: Birbirinizi mutant kasaplık hikayeleriyle tiksindirmeye çalışın.

note: ~ Response to NPC dialogue
en: Speak about the alien construct you found while lost in an endless sea of black glass.
tr: Sonsuz siyah cam denizinde kaybolurken bulduğunuz uzaylı yapıyı konuşun.

note: ~ Response to NPC dialogue
en: Tell them the story of how you were trapped in an infinitely looping corridor, fighting the warped remnants of the researchers there and somehow the damned corridor itself.  And at the end of the day, you're not even sure the headache was worth it.
tr: Sizi sonsuz bir döngüde tuzağa düşüren, oradaki araştırmacıların bozulmuş kalıntılarıyla ve bir şekilde lanetli koridorun kendisiyle savaştığınız hikayeyi anlatın. Ve günün sonunda, baş ağrısının buna değip değmediğinden bile emin değilsiniz.

note: ~ Response to NPC dialogue
en: Tell them the story of how you dived into and were forced to fight for your life within a disgusting, toxic hellscape made from the un-living innards of some crushed zombie monstrosity.  All so the intercom could have some damned HDD back.
tr: Kendinizi, bazı ezilmiş zombi canavarıyla yapılmış tiksinç, toksik bir cehennemde hayatınız için savaşmak zorunda kaldığınız hikayeyi anlatın. Hepsi de interkomun lanet olası bir HDD geri alabilmesi içindi.

note: ~ Response to NPC dialogue
en: [LIE] Just make something up.
tr: [LIE] Sadece bir şey uydur.

note: ~ NPC dialogue line
en: &While the veterans indulge your storytelling, they clearly seem not too pleased nor impressed by your tale.
tr: &Veteranlar hikaye anlatımınıza dalarken, hikayenizden pek memnun veya etkilenmiş görünmüyorlar.

note: ~ Response to NPC dialogue
en: Well, ugh…  I should be going now…
tr: Eh, of… Şimdi gitmem gerek…

note: ~ NPC dialogue line
en: &You make some small talk and share a pair of drinks after finishing your story.
tr: &Hikayenizi bitirdikten sonra biraz sohbet eder ve bir çift içki paylaşırsınız.

note: ~ NPC dialogue line
en: &The clearly drunk mercenaries hail you as minor celebrity and invite you to a pair of rounds when your tale is finished.
tr: &Belirgin şekilde sarhoş paralı askerler, hikayeniz bittiğinde sizi küçük bir ünlü olarak selamlıyor ve size bir çift tur davet ediyorlar.

note: ~ Response to NPC dialogue
en: Yeah I guess it really did happen just like that.
tr: Evet, sanırım gerçekten de böyle oldu.

note: ~ NPC dialogue line
en: &The veterans eagerly accept your challenge, and none of you can really stomach the prospect of more drinks after the first pair of tales.
tr: &Veteranlar heyecanla meydan okumanızı kabul ediyor ve ilk çift hikayeden sonra daha fazla içki içme fikrini hiç kimse gerçekten sindiremiyor.

note: ~ NPC dialogue line
en: &The expressions on both the mercs' faces are a mix of confusion and visceral disgust as you relate your tale.  Finally, the younger mercenary blurts out, "None of us wanted to touch that contract since the intercom was being so shifty about it."  "You're my kind of free-range lunatic!"  The older mercenary interjects.  "I'll drink to that!".
tr: &Her iki paralı askerinin yüzündeki ifadeler, hikayenizi anlatırken karışık bir kafa karışıklığı ve içten bir tiksinti karışımı. Sonunda, daha genç paralı asker patavatsızca, "Hiçbirimiz o sözleşmeye dokunmak istemedik çünkü interkom bu konuda çok kaygandı." diyor. "Sen benim türüm serbest dolaşan deli!" diye araya giriyor daha yaşlı paralı asker. "Buna içki içeceğim!"

note: ~ Response to NPC dialogue
en: Yeah, that was certainly an…  interesting experience.
tr: Evet, bu kesinlikle ilginç bir deneyimdi.

note: ~ NPC dialogue line
en: &The veteran's expressions turn to a mixture of awe and fear as your tale nears conclusion, the younger mercenary is finally after a long  "We heard someone had gone and completed that death trap contract, but I still couldn't believe it."  "You're a damn madman!"  The older mercenary interjects in agreement.  "I'll drink to that!".
tr: &Veteranın ifadeleri, hikayenizin sonuna yaklaşırken hayranlık ve korkunun bir karışımına dönüşüyor, daha genç paralı asker sonunda uzun bir süre sonra "Birinin o ölüm tuzağı sözleşmesini tamamladığını duyduk, ama yine de buna inanamadım." "Sen tam bir deli!" Daha yaşlı paralı asker onaylayarak araya giriyor. "Buna içki içeceğim!"

note: ~ Response to NPC dialogue
en: Yeah looking back I really don't know why I did it.
tr: Evet, geriye dönüp baktığımda neden yaptığımı gerçekten bilmiyorum.

note: ~ Job description of "Mercenary" NPC class
en: Drug running for the name of Hub 01 and money, mostly money.
tr: Hub 01'in adı ve para için uyuşturucu kaçakçılığı, çoğunlukla para.

note: ~ Response to NPC dialogue
en: Sure, let see what you offer.
tr: Tabii, ne sunduğunuza bir bakalım.

note: ~ Job description of "Mercenary" NPC class
en: Fighting for the name of Hub 01 and money, mostly money.
tr: Hub 01'in ismi ve para için, çoğunlukla para için savaşıyorlar.

note: ~ Response to NPC dialogue
en: Sure, let's see what you have to offer.
tr: Tabii, ne sunabileceğine bir bakalım.

note: ~ NPC dialogue line
en: I'm just looking for my next job.  So if you can't help with that, I rather we be on our own separate ways.
tr: Sadece bir sonraki işimi arıyorum. Yani eğer bu konuda yardımcı olamazsan, kendi yollarımıza gitmeyi tercih ederim.

note: ~ Response to NPC dialogue
en: Well then, what does it cost to hire you.
tr: Peki, seni işe almanın maliyeti nedir?

note: ~ Response to NPC dialogue
en: Ha I prefer the cheerful sort anyways.
tr: Ha, her halükarda neşeli olanı tercih ederim.

note: ~ Response to NPC dialogue
en: Well whatever.
tr: Neyse, ne olursa olsun.

note: ~ Response to NPC dialogue
en: [12 HGC] You have a deal.
tr: [12 HGC] Anlaştık.

note: ~ Mission name
en: Fleshmonger
tr: Et tüccarı

note: ~ Description of mission "Fleshmonger"
en: Deposit a human sample in a pit within the dead drop location.  Pick up your reward at the Terminal once that's done.
tr: Ölü bırakma noktasındaki bir çukura insan örneği bırakın. İşlem tamamlandığında Terminal'den ödülünüzü alın.

note: ~ NPC dialogue line
en: Not in the mood for a talk, sorry.
tr: Konuşmak için havamda değilim, üzgünüm.

note: ~ Response to NPC dialogue
en: Oh yes.  I actually have one right here.
tr: Evet, aslında burada bir tane var.

note: ~ Response to NPC dialogue
en: I might be.
tr: Olabilirim.

note: ~ Response to NPC dialogue
en: No, but I might be looking to buy some.
tr: Hayır, ama bazılarını satın almak isteyebilirim.

note: ~ Response to NPC dialogue
en: No, not at all.
tr: Hayır, hiç değil.

note: ~ NPC dialogue line
en: Most I can give is two gold coins.  I've arranged a drop in the nearby woods, put the goods there and you can get your cash with the barkeep here.
tr: Verdiğim en fazla iki altın madeni parası. Yakındaki ormanda bir bırakma ayarladım, eşyaları oraya koy ve burada barmenle nakitini alabilirsin.

note: ~ Response to NPC dialogue
en: It'll get done.
tr: Tamamlanacak.

note: ~ Response to NPC dialogue
en: Not interested after all?
tr: Sonunda ilgilenmiyor musun?

note: ~ Response to NPC dialogue
en: [5 HGC] Its a deal.
tr: [5 HGC] Anlaştık.

note: ~ Response to NPC dialogue
en: Sure, just let me find the cash.
tr: Tabii, bana nakit bulmama izin ver.

note: ~ Response to NPC dialogue
en: No deal.
tr: Anlaşma yok.

note: ~ NPC dialogue line
en: &<mypronoun> quickly removes the offending piece of meat from your hand and places two golden coins on the table, apparently unshaken by the prospect of meeting someone who casually visits bars while carrying cuts of human flesh.  "Now if you please, I have a meal to get rid of." <mypronoun> says, between poorly masked bouts of nausea.
tr: &<mypronoun> elinizden rahatsız edici et parçasını hızla alır ve masanın üzerine iki altın madeni para bırakır, insan etini taşırken barları ziyaret eden biriyle karşılaşma olasılığından etkilenmemiş gibi görünüyor. "Şimdi lütfen, atmam gereken bir yemek var." <mypronoun> diyor, kötü bir şekilde gizlenmiş bulantı nöbetleri arasında.

note: ~ Mission name
en: "God"-Slayer
tr: "Tanrı"-Katili

note: ~ Description of mission ""God"-Slayer"
en: A traumatized mercenary has claimed to have seen what you assume to be a powerful monster.  Maybe you should investigate this for the benefit of everyone.
tr: Travma geçirmiş bir paralı asker, sizin güçlü bir canavar olduğunu düşündüğünüz şeyi gördüğünü iddia etti. Belki de herkesin yararına bunu araştırmalısınız.

note: ~ NPC dialogue line
en: &You see one more traumatized face, all too many and too frequent for any help to be worthwhile.
tr: &Bir travma geçirmiş daha fazla yüz görüyorsunuz, bu kadar çok ve sık olanlar için herhangi bir yardımın faydalı olamayacağı kadar.

note: ~ Response to NPC dialogue
en: Attempt a friendly approach.
tr: Dostça bir yaklaşım deneyin.

note: ~ Response to NPC dialogue
en: Leave the traveler to their trauma.
tr: Seyahati travmasıyla baş başa bırakın.

note: ~ NPC dialogue line
en: &<mypronoun> seems completely lost to the present, but you can't help but notice <mypossesivepronoun> gear is caked with mud and broken twigs.  It doesn't look like you'll be getting much conversation from this one.
tr: &<mypronoun> tamamen şu ana kaybolmuş gibi görünüyor, ama <mypossesivepronoun> ekipmanının çamur ve kırık dal parçalarıyla kaplı olduğunu fark etmemek elde değil. Bu kişiden pek fazla sohbet edemeyeceğiniz görünüyor.

note: ~ Response to NPC dialogue
en: Press on in search of a reaction.
tr: Bir tepki arayarak devam edin.

note: ~ Response to NPC dialogue
en: Try to find someone more interested in conversation.
tr: Biraz daha sohbetle ilgilenen birini bulmaya çalış.

note: ~ Response to NPC dialogue
en: Show your map to the mercenary, and have them mark where they saw this "god".
tr: Haritanızı paralı askere gösterin ve bu "tanrıyı" nerede gördüklerini işaret etmelerini isteyin.

note: ~ Response to NPC dialogue
en: Yeah I'm sure I have seen that one too.  Try to stay safe.
tr: Evet, onu da gördüğümden eminim. Güvende kalmaya çalış.

note: ~ NPC dialogue line
en: &<mypronoun> silently points at your maps with a trembling hand.
tr: <mypronoun> titreyen bir el ile haritalarınıza sessizce işaret ediyor.

note: ~ Response to NPC dialogue
en: [4 HGC] Its a deal.
tr: [4 HGC] Anlaştık.

note: ~ Response to NPC dialogue
en: Offer to buy them for 2 coins.
tr: Onları 2 madeni paraya satın almayı teklif et.

note: ~ Response to NPC dialogue
en: Huh where do you get those from
tr: Hı, bunları nereden alıyorsun?

note: ~ Response to NPC dialogue
en: Oh, it looks like I don't actually have two coins right now…
tr: Ah, şu anda iki madeni paramın olmadığını görüyorum...

note: ~ Response to NPC dialogue
en: See you around then.
tr: O zaman görüşürüz.

note: ~ NPC dialogue line
en: Well that'd be telling.  Suffice to say that a few friends found them, and none of us are into the lab-dive business.
tr: Bunu söylemek olurdu.  Birkaç arkadaşımın bulduğunu söylemek yeterli, ve hiçbiri laboratuvar dalış işine girmiyor.

note: ~ NPC dialogue line
en: Not a bargain bin kid, the price's the price.
tr: Bir indirimli çocuk değilim, fiyat fiyat.

note: ~ Response to NPC dialogue
en: [3 HGC] It's a deal.
tr: [3 HGC] O zaman anlaştık.

note: ~ Response to NPC dialogue
en: Offer to buy it for 2 coins.
tr: 2 madeni paraya satın almayı teklif et.

note: ~ Response to NPC dialogue
en: I don't even know what that is.
tr: Bunun ne olduğunu bile bilmiyorum.

note: ~ NPC dialogue line
en: Sure whatever, two coins and it's all yours.
tr: Tamam, neyse, iki madeni para ve hepsi senin.

note: ~ Response to NPC dialogue
en: [2 HGC] It's a deal then.
tr: [2 HGC] O zaman anlaştık.

note: ~ NPC dialogue line
en: A 'nanofabricator template', it seems, no idea what it's good for, but it sure looks valuable.  Are you buying it or not?
tr: Bir 'nanofabrikator şablonu', görünüyor ki, ne işe yaradığını bilmiyorum ama kesinlikle değerli görünüyor.  Satın alıyor musun yoksa?

note: ~ NPC dialogue line
en: Well I'm sure someone who values it will come around, thanks for hearing the pitch anyways.
tr: İyi, bunun değerini bilen birinin geleceğinden eminim, yine de sunumu dinlediğin için teşekkürler.

note: ~ Unique name of an NPC ~ These are all random people you met in a bar once, the fact that they don't have names is meant to emphasize the transient nature of the conversations you have with them
en: the enterprising gunrunner
tr: girişimci silah kaçakçısı

note: ~ Name suffix of an NPC ~ EOC-specific, should not spawn outside of trigger events.
en: cyborg rescue
tr: sibernetik kurtarma

note: ~ Name suffix of an NPC ~ EOC-specific, should not spawn outside of trigger events.
en: kicking cyborg
tr: sibernetik tekmeleme

note: ~ Unique name of an NPC
en: the drinking veteran
tr: içkici gazisi

note: ~ Unique name of an NPC
en: the pill pusher
tr: uyuşturucu satıcısı

note: ~ Unique name of an NPC
en: the traumatized traveler
tr: travma geçirmiş yolcu

note: ~ Unique name of an NPC
en: the shady mercenary
tr: şüpheli paralı asker

note: ~ Unique name of an NPC
en: the disconsolate mercenary
tr: mutsuz paralı asker

note: ~ Unique name of an NPC
en: the cheerful mercenary
tr: neşeli paralı asker

note: ~ Unique name of an NPC
en: the ID forger
tr: kimlik sahtecisi

note: ~ Name suffix of a female NPC
en: software engineer
tr: yazılım mühendisi

note: ~ Name of an NPC class ~ Andrea Dzvonko is a software engineer with a limited understanding of how melchior actually functions.
en: Hub 01 Software Engineer
tr: Hub 01 Yazılım Mühendisi

note: ~ Job description of "Hub 01 Software Engineer" NPC class ~ Andrea Dzvonko is a software engineer with a limited understanding of how melchior actually functions.
en: I work for Hub 01 as a software engineer.
tr: Hub 01 için yazılım mühendisi olarak çalışıyorum.

note: ~ NPC dialogue line
en: Woah, you must be that new person they told us about.  I can't really believe you're here.  I'm Andrea.  Dr. Dzvonko in the old days, but that seems silly now.
tr: Vay, senin hakkında bahsettikleri o yeni kişi olmalısın. Burada olduğuna gerçekten inanamıyorum. Ben Andrea. Eskiden Dr. Dzvonko, ama şimdi bu saçma görünüyor.

note: ~ NPC dialogue line
en: Who the fuck are you?  How did you get down here?  Security!
tr: Sen kimsin lan? Buraya nasıl indin? Güvenlik!

note: ~ Response to NPC dialogue
en: Hold on, hold on.  I'm not here to hurt anyone, and there aren't enough of us left to just start fighting.
tr: Bekle, bekle. Kimseye zarar vermek için burada değilim ve sadece dövüşmeye başlayacak kadar da aramızda kimse kalmadı.

note: ~ Response to NPC dialogue
en: Nice to meet you too.
tr: Tanıştığımıza memnun oldum.

note: ~ Name suffix of a female NPC
en: building maintenance
tr: bina bakımı

note: ~ Name of an NPC class ~ HVAC maintenance.  Keeps melchior from boiling to death and you from choking on stale bunker air.
en: Hub 01 HVAC maintenance
tr: Hub 01 HVAC bakımı

note: ~ Job description of "Hub 01 HVAC maintenance" NPC class ~ HVAC maintenance.  Keeps melchior from boiling to death and you from choking on stale bunker air. ~ Job description of "Hub 01 Server Maintenance" NPC class ~ HVAC maintenance.  Resident dungeon master.
en: I'm part of Hub 01's maintenance crew.
tr: Hub 01'in bakım ekibinin bir parçasıyım.

note: ~ NPC dialogue line
en: Oh, hey.  The rumors were true, there really is someone new around.  Nice to meet you, call me Darla.
tr: Oh, merhaba. Söylentiler doğruymuş, gerçekten etrafta yeni biri var. Tanıştığımıza memnun oldum, bana Darla de.

note: ~ Name suffix of a male NPC
en: assistant
tr: asistan

note: ~ Name of an NPC class ~ Trucker and now general handyman.  Used to work as a cargo driver for a company supplying Hub 01, is only inside the lab by chance.
en: Hub 01 Assistant
tr: Hub 01 Asistanı

note: ~ Job description of "Hub 01 Assistant" NPC class ~ Trucker and now general handyman.  Used to work as a cargo driver for a company supplying Hub 01, is only inside the lab by chance.
en: I do miscellaneous jobs within Hub 01.
tr: Hub 01 içinde çeşitli işler yapıyorum.

note: ~ NPC dialogue line
en: Aw, hey, you must be that new blood runnin' jobs up top.  So, they finally let you down, eh?  My name's Jon, Jon Farrier.  Nice to meet you, real nice.
tr: Ah, hey, sen yukarıda işler yapan o yeni kan olmalısın.  Nihayet seni aşağıya indirdiler, öyle mi?  Benim adım Jon, Jon Farrier.  Tanıştığımıza memnun oldum, gerçekten memnun oldum.

note: ~ Name suffix of a male NPC
en: server maintenance
tr: sunucu bakımı

note: ~ Name of an NPC class ~ HVAC maintenance.  Resident dungeon master.
en: Hub 01 Server Maintenance
tr: Hub 01 Sunucu Bakımı

note: ~ NPC dialogue line
en: Oooh, the NEW person.  So, you're not just some rumor they cooked up as a team building exercise.  I'm Sunil, welcome to the underground.
tr: Oooh, YENİ kişi.  Yani, sadece bir takım oluşturma egzersizi olarak uydurdukları bir söylenti değilsin.  Ben Sunil, yer altına hoş geldin.

note: ~ Unique name of a female NPC
en: the intercom
tr: interkom

note: ~ Refusal reason for a shop item group
en: You're not yet qualified to buy this
tr: Bunu satın almak için henüz yeterli niteliklere sahip değilsin

note: ~ Refusal reason for a shop item group
en: You need to earn an HWP first
tr: Önce bir HWP kazanmalısın

note: ~ Reason for a shopkeeper blacklist entry
en: Will not buy back their own gear
tr: Kendi ekipmanlarını geri almayacaklar

note: ~ NPC dialogue line
en: &The intercom is silent.
tr: &Interkom sessiz.

note: ~ NPC dialogue line
en: &The intercom crackles on.
tr: &Interkom çatırdıyor.

note: ~ NPC dialogue line
en: &The intercom's red LED blinks on.
tr: &Interkom'un kırmızı LED'i yanıp sönüyor.

note: ~ NPC dialogue line
en: &The intercom says something unintelligible.
tr: &Interkom anlaşılmaz bir şey söylüyor.

note: ~ NPC dialogue line
en: &An intercom is embedded into the wall here, just next to the card reader.  It's a metal box about as big as a dinner plate, with a speaker shaped like a downwards curve and a large camera prominently featured in the center.  You see a single metal button with a dark LED next to it.  The intercom is silent.
tr: &Burada, kart okuyucunun hemen yanında duvara gömülü bir interkom var.  Akşam yemeği tabağı kadar büyük bir metal kutu, aşağıya doğru eğilmiş bir hoparlör ve ortada belirgin bir şekilde yer alan büyük bir kamera ile.  Yanında karanlık bir LED'e sahip tek bir metal düğme görüyorsunuz.  Interkom sessiz.

note: ~ Response to NPC dialogue
en: [Identify yourself before the intercom.]
tr: [Kendinizi interkomda tanıtın.]

note: ~ Response to NPC dialogue
en: [Press the button.]
tr: [Düğmeye basın.]

note: ~ Response to NPC dialogue
en: [Bang on the metal door.]
tr: [Metal kapıya vurun.]

note: ~ NPC dialogue line
en: Hello again.  Brought us anything good?
tr: Merhaba tekrar.  Bize iyi bir şey getirdin mi?

note: ~ NPC dialogue line
en: Oh, hi.  Doing okay?
tr: Oh, merhaba.  İyi misin?

note: ~ NPC dialogue line
en: How's that armor working?
tr: O zırh nasıl çalışıyor?

note: ~ NPC dialogue line
en: Sorry, I didn't catch that.
tr: Üzgünüm, bunu anlayamadım.

note: ~ NPC dialogue line
en: -ello?  Hello?"  [Thump thump.]  "Oh, there we go.
tr: -alo? Merhaba?"  [Thump thump.]  "Oh, işte buradayız.

note: ~ NPC dialogue line
en: &The voice on the intercom is humming a tune.
tr: &İnterkomdaki ses bir melodi mırıldanıyor.

note: ~ NPC dialogue line
en: What's up with the interference in this thing?
tr: Bu şeydeki parazit neyin nesi?

note: ~ NPC dialogue line
en: Speak slowly and clearly.  Please.
tr: Yavaş ve net konuşun. Lütfen.

note: ~ NPC dialogue line
en: Say again?
tr: Tekrar söyler misin?

note: ~ NPC dialogue line
en: So, do you need something?
tr: Yani, bir şeye mi ihtiyacın var?

note: ~ NPC dialogue line
en: Yes, mercenary?
tr: Evet, paralı asker?

note: ~ NPC dialogue line
en: Mercenary.
tr: Paralı asker.

note: ~ NPC dialogue line
en: Well?
tr: Peki?

note: ~ NPC dialogue line
en: Say it.
tr: Söyle.

note: ~ NPC dialogue line
en: Get with it.
tr: Devam et.

note: ~ NPC dialogue line
en: Make it quick.
tr: Hızlı ol.

note: ~ NPC dialogue line
en: Don't loiter.
tr: Acelen yok.

note: ~ NPC dialogue line
en: Don't do anything stupid.
tr: Aptalca bir şey yapma.

note: ~ NPC dialogue line
en: Ugh, I hate intercom duty… oh, um.  Hello.
tr: Ugh, interkom görevini sevmiyorum… ah, şey. Merhaba.

note: ~ NPC dialogue line
en: Please don't bother us senselessly.
tr: Lütfen bizi anlamsızca rahatsız etme.

note: ~ NPC dialogue line
en: If/you speak to/understand… you/me. Yes?
tr: Eğer/sen konuşursan/anlıyorsan… sen/beni. Evet mi?

note: ~ Response to NPC dialogue
en: Let's discuss contracts.
tr: Sözleşmeleri tartışalım.

note: ~ Response to NPC dialogue
en: Is there anything fancier you can sell?
tr: Satabileceğin daha şık bir şey var mı?

note: ~ Response to NPC dialogue
en: Let's discuss prototypes.
tr: Prototipleri tartışalım.

note: ~ Response to NPC dialogue
en: The traders at the refugee center asked me to deliver this drive of FEMA data…
tr: Mülteci merkezindeki tüccarlar, bu FEMA verisi sürücüsünü teslim etmemi istedi…

note: ~ Response to NPC dialogue
en: You mentioned portal storms.  What are those?
tr: Portal fırtınalarından bahsetmiştin. Onlar nedir?

note: ~ Response to NPC dialogue
en: Listen, something happened earlier.  The world got… bad.  Things felt very wrong.  Do you know anything about what that was?
tr: Dinle, daha önce bir şey oldu. Dünya… kötüleşti. Her şey çok yanlış hissettiriyordu. Bunun ne olduğunu biliyor musun?

note: ~ Response to NPC dialogue
en: I have some portal storm recordings.
tr: Portal fırtınası kayıtlarım var.

note: ~ Response to NPC dialogue
en: I have found more of those golden robots, can you make anything of them yet?
tr: O altın robotlardan daha fazlasını buldum, onlardan bir şey yapabiliyor musun?

note: ~ Response to NPC dialogue
en: What the hell were you testing out there?
tr: Dışarıda neyi test ediyordun?

note: ~ Response to NPC dialogue
en: Your scientist was wearing some kind of armor.  What is it?
tr: Bilim insanın bir tür zırh giyiyordu. Bu nedir?

note: ~ Response to NPC dialogue
en: I found this in the collapsed tower with the other data.  Is it useful to your people?  [Hand over the UHMWPE nanofabricator template.]
tr: Bunu diğer verilerle birlikte çökmüş kulede buldum. Bu sizin insanlarınız için faydalı mı? [UHMWPE nanofabrikator şablonunu ver.]

note: ~ Response to NPC dialogue
en: I saw that your mercs have specialty rifles.  Would I be able to get one of those?
tr: Mercilerin özel tüfekleri olduğunu gördüm. Onlardan birini alabilir miyim?

note: ~ Response to NPC dialogue
en: I think one of your operatives has vouched for my competency.  I'd like one of those rifles.
tr: Sanırım operatiflerinizden biri benim yetkinliğimi onayladı. O tüfeklerden birini isterim.

note: ~ Response to NPC dialogue
en: So, about that protective gear?
tr: Peki, o koruyucu ekipman hakkında?

note: ~ Response to NPC dialogue
en: You mentioned you had a map of the area?
tr: Bölgenin haritasına sahip olduğunuzu söylediniz mi?

note: ~ Response to NPC dialogue
en: I need some gear to outfit my crew, I think five sets of police riot armor would do the trick.
tr: Ekibimi donatmak için bazı ekipmanlara ihtiyacım var, sanırım beş set polis isyan zırhı işimi görür.

note: ~ Response to NPC dialogue
en: I'm here and I've got the goods.
tr: Buradayım ve malzemelerim var.

note: ~ Response to NPC dialogue
en: Cost of the armor plus everything left in the tower.
tr: Zırhın maliyeti ve kulede kalan her şey.

note: ~ NPC dialogue line
en: &The intercom crackles with static as it turns on.  The LED next to the button lights up a bright red, and the camera lens whirs as it focuses on you.  There is no immediate response.
tr: &İnterkom, açıldığında statik sesle cızırdar. Düğmenin yanındaki LED parlak kırmızı yanar ve kamera merceği size odaklanırken vınlar. Hemen bir yanıt yok.

note: ~ Response to NPC dialogue
en: …Hello?
tr: …Merhaba?

note: ~ Response to NPC dialogue
en: Um, can anyone hear me?
tr: Um, beni duyan var mı?

note: ~ Response to NPC dialogue
en: [Tap the camera lens.]  Look, I know someone's listening.  What is this place?
tr: [Kamera merceğine vurun.] Bakın, birinin dinlediğini biliyorum. Burası ne?

note: ~ Response to NPC dialogue
en: The merchant at the refugee center sent me.  You were looking for a hard drive from them?
tr: Mülteci merkezindeki tüccar beni gönderdi. Onlardan bir sabit disk arıyordunuz, değil mi?

note: ~ Response to NPC dialogue
en: About that hard drive…
tr: O sabit disk hakkında…

note: ~ Response to NPC dialogue
en: The traders mentioned you were looking for help.
tr: Tüccarlar yardım aradığınızı söylediler.

note: ~ NPC dialogue line
en: &The intercom hisses.  A voice of indeterminate sex speaks flatly.  "I don't know who you are or how you got to this location, but we have nothing to gain from one another.  If you have a reason to be here, then please state your business.  Otherwise, please leave the area."
tr: &İnterkom hışırtı yapar. Belirsiz bir cinsiyete sahip bir ses düz bir şekilde konuşur. "Kim olduğunuzu veya bu konuma nasıl geldiğinizi bilmiyorum, ama birbirimizden kazanacak hiçbir şeyimiz yok. Burada olmanız için bir nedeniniz varsa, lütfen işinizi belirtin. Aksi takdirde, lütfen bölgeden ayrılın."

note: ~ Response to NPC dialogue
en: I have a delivery from the Free Merchants.  You requested a hard drive from them.
tr: Özgür Tüccarlardan bir teslimatım var. Onlardan bir sabit disk talep ettiniz.

note: ~ Response to NPC dialogue
en: Wait, what?
tr: Bekle, ne?

note: ~ Response to NPC dialogue
en: You do realize that the front door is just open?
tr: Ön kapının açık olduğunu fark ediyorsunuz, değil mi?

note: ~ Response to NPC dialogue
en: It's the apocalypse out here!  Please just let me in!
tr: Burada kıyamet kopuyor! Lütfen beni içeri al!

note: ~ Response to NPC dialogue
en: I'm just looking for valuables.  Maybe we can trade?
tr: Sadece değerli eşyalar arıyorum. Belki takas yapabiliriz?

note: ~ Response to NPC dialogue
en: Look, there must be something we can work out.
tr: Bak, üzerinde çalışabileceğimiz bir şey olmalı.

note: ~ Response to NPC dialogue
en: Well truth be told, this encounter ain't quite so random.
tr: Gerçek şu ki, bu karşılaşma pek de rastgele değil.

note: ~ NPC dialogue line
en: I promise you, there is nothing you can do for us.  Now leave, before I'm forced to-"  They stop suddenly.  You hear a short, muffled conversation from the other end.  There's a brief pause.  "Alright.  We might be able to gain some mutual benefit.  It's a dangerous task, but if you complete it then we would be willing to open up limited trading access.
tr: Sana söz veriyorum, bizim için yapabileceğin hiçbir şey yok. Şimdi git, yoksa zorunda kalmadan-" Aniden dururlar. Diğer taraftan kısa, boğuk bir konuşma duyuyorsun. Kısa bir duraksama var. "Tamam. Karşılıklı fayda sağlayabiliriz. Tehlikeli bir görev, ama eğer bunu tamamlarsan sınırlı ticaret erişimi açmaya istekli oluruz.

note: ~ Response to NPC dialogue
en: Risk my neck for the privilege of trading with you?  Maybe another time.
tr: Seninle ticaret yapma ayrıcalığı için boynumu riske atayım mı? Belki başka bir zaman.

note: ~ Response to NPC dialogue
en: Actually I was just joking.  Our meeting is indeed a fortunate accident but now that I have your attention would you be interested in trading in some goods?
tr: Aslında sadece şaka yapıyordum. Toplantımız gerçekten de şans eseri oldu ama şimdi dikkatinizi çekmişken, bazı eşyalarla takas yapmaya ilgi duyar mısınız?

note: ~ Response to NPC dialogue
en: You guys aren't as slick as you think.  You think no one's gonna notice a pristine looking meteorological station in the middle of nowhere with not a potted plant out of place?
tr: Sizler düşündüğünüz kadar kurnaz değilsiniz. Hiç kimsenin yerinde bir saksı bitkisi bile olmayan, ıssız bir yerde mükemmel görünen bir meteoroloji istasyonunu fark etmeyeceğini mi düşünüyorsunuz?

note: ~ NPC dialogue line
en: Not without significantly advanced surveillance tech most of which were either decommissioned or destroyed post cataclysm.
tr: Kıyametten sonra çoğu ya devre dışı bırakılmış ya da yok edilmiş olan oldukça gelişmiş gözetim teknolojisi olmadan değil.

note: ~ Response to NPC dialogue
en: Actually a bunch of high tech dudes HAVE scouted out this place and wanted me to check it out.
tr: Aslında bir grup yüksek teknoloji adamı bu yeri keşfetmiş ve benim kontrol etmemi istediler.

note: ~ Response to NPC dialogue
en: I am in tight with a bunch of inter-dimensional travellers who observed this base and sent me out to investigate this place.
tr: Bir grup boyutlar arası gezginle sıkı fıkıyım, bu üssü gözlemlediler ve beni burayı araştırmak için gönderdiler.

note: ~ NPC dialogue line
en: I see and do you have more information regarding these interested parties?
tr: Görüyorum, bu ilgili taraflar hakkında daha fazla bilgin var mı?

note: ~ Response to NPC dialogue
en: Not much actually but I do know they have pretty sweet looking technology as I saw them having advanced machinery everywhere.  Nothing like I've ever seen.
tr: Aslında pek fazla değil ama her yerde gelişmiş makineleri olduğunu gördüğüm için oldukça havalı bir teknolojiye sahip olduklarını biliyorum.  Daha önce gördüğüm hiçbir şeye benzemiyor.

note: ~ NPC dialogue line
en: We need more information on these folks, we will be making covert visual contact ourselves but for obvious reasons we can't get inside information without alerting these guys.  That's where you come in…we want you to gather as much information on these people without raising any suspicions and bring it back to us.  Most importantly find who they are and why are they here.
tr: Bu insanlar hakkında daha fazla bilgiye ihtiyacımız var, kendimiz gizli görsel temas kuracağız ama belli nedenlerden dolayı bu adamları uyandırmadan iç bilgi alamayız.  İşte burada sen devreye giriyorsun… bu insanların hakkında şüphe uyandırmadan mümkün olduğunca fazla bilgi toplamanı ve bunu bize getirmeni istiyoruz.  En önemlisi kim olduklarını ve burada neden bulunduklarını bul.

note: ~ Response to NPC dialogue
en: Right.  I'll be back with the juicy details.
tr: Tamam.  Lezzetli detaylarla geri döneceğim.

note: ~ Response to NPC dialogue
en: I don't know man sounds kind of dangerous.  What can I expect in return?
tr: Bilmiyorum dostum, bu biraz tehlikeli gibi geliyor.  Karşılığında ne bekleyebilirim?

note: ~ Response to NPC dialogue
en: Absolutely not, these guys are far more powerful than me and one wrong move will get me killed, besides I'm no rat.
tr: Kesinlikle hayır, bu adamlar benden çok daha güçlü ve bir yanlış hareket beni öldürebilir, ayrıca ben bir fare değilim.

note: ~ NPC dialogue line
en: Inter-dimensional travellers you say?  What kind of tech do these beings operate?  And how were you able to communicate with them?
tr: Boyutlar arası gezginler mi diyorsun?  Bu varlıklar ne tür bir teknoloji kullanıyor?  Onlarla nasıl iletişim kurabildin?

note: ~ Response to NPC dialogue
en: Alright listen up.
tr: Tamam, dinle.

note: ~ Response to NPC dialogue
en: Information doesn't come cheap my friend.
tr: Bilgi ucuz değil dostum.

note: ~ Response to NPC dialogue
en: I've said more than I ought to have.  I'm leaving.
tr: Gereğinden fazla konuştum.  Gidiyorum.

note: ~ Response to NPC dialogue
en: They are a race of inter-dimensional beings who call themselves the Exodii.  These guys are more metal than man in my opinion and use automated machinery to do their fighting and heavy lifting.  They do understand English to a certain extent and when talking they use a strange dialect they like to call Anglic.
tr: Onlar kendilerine Exodii diyen boyutlar arası varlıklar. Bu adamlar benim görüşüme göre insandan daha metal ve savaşmak ve ağır yük taşımak için otomatik makineler kullanıyorlar. İngilizceyi belirli bir ölçüde anlıyorlar ve konuşurken Anglic adını verdikleri garip bir lehçe kullanıyorlar.

note: ~ Response to NPC dialogue
en: They are a race of inter-dimensional beings who call themselves the Exodii.  These guys are more metal than man in my opinion and use automated machinery to do their fighting and heavy lifting.  They do understand English to a certain extent and when talking they use a strange dialect they like to call Anglic.  They are here to mine this place of any useful metal, gather any tech they deem worth saving and maybe even grab a couple of survivors to join their ranks before they move out.
tr: Onlar kendilerine Exodii diyen boyutlar arası varlıklar. Bu adamlar benim görüşüme göre insandan daha metal ve savaşmak ve ağır yük taşımak için otomatik makineler kullanıyorlar. İngilizceyi belirli bir ölçüde anlıyorlar ve konuşurken Anglic adını verdikleri garip bir lehçe kullanıyorlar. Burada bu yeri herhangi bir yararlı metal için madencilik yapmak, kurtarılmaya değer buldukları teknolojiyi toplamak ve belki de birkaç hayatta kalanı kendi saflarına katmak için bulunuyorlar.

note: ~ NPC dialogue line
en: Thank you for bringing this information to us…
tr: Bu bilgiyi bize getirdiğin için teşekkür ederiz…

note: ~ Response to NPC dialogue
en: Let's talk reward.
tr: Ödül hakkında konuşalım.

note: ~ Response to NPC dialogue
en: No problem, if you ask me to choose between us and cyborg tyrants, you best believe I ain't betraying my race.  It's unnatural you know?  Please let me know if there is anything else I can do for you guys.
tr: Sorun değil, eğer benden biz ve sibernetik tiranlar arasında seçim yapmamı istersen, ırkımı ihanet etmeyeceğimi bilmelisin. Bu doğaya aykırı, biliyor musun? Başka bir konuda size yardımcı olabileceğim bir şey varsa lütfen bana bildirin.

note: ~ NPC dialogue line
en: For your services rendered we can either offer you some riot gear armor or the USP 9x19mm pistol with compatible magazines.
tr: Verdiğiniz hizmetler için size ya isyan zırhı ya da uyumlu şarjörlerle birlikte USP 9x19mm tabanca sunabiliriz.

note: ~ Response to NPC dialogue
en: Sounds equitable to me be back with that information in a jiff
tr: Bu bana makul geliyor, o bilgiyle hemen geri döneceğim.

note: ~ Response to NPC dialogue
en: That's too little for a whole lot of risk.  I'll pass on this.
tr: Bu kadar risk için çok az. Bunu geçiyorum.

note: ~ Response to NPC dialogue
en: Deal!  Now listen close.
tr: Anlaştık! Şimdi dikkatle dinle.

note: ~ Response to NPC dialogue
en: I'll take the riot armor.
tr: İsyan zırhını alacağım.

note: ~ Response to NPC dialogue
en: I'll take the USP.
tr: USP'yi alacağım.

note: ~ NPC dialogue line
en: Ah its you.  Mind giving your fellow American information regarding possible terrorist cyborgs?
tr: Ah, sen misin? Diğer Amerikalı arkadaşına olası terörist sibernetikler hakkında bilgi vermek ister misin?

note: ~ Response to NPC dialogue
en: You know what?  I've changed my mind.  I'll do your dirty work.  Give me some time to chat up these folks.
tr: Biliyor musun? Fikrimi değiştirdim. Senin kirli işlerini yapacağım. Bu insanlarla sohbet etmek için biraz zamana ihtiyacım var.

note: ~ Response to NPC dialogue
en: Please… I stopped being an American the moment the government left us to fend for ourselves.
tr: Lütfen... Hükümet bizi kendi başımıza bırakır bırakmaz Amerikalı olmayı bıraktım.

note: ~ Response to NPC dialogue
en: Fine.  I'll tell you about these inter-dimensional beings.
tr: Tamam. Bu boyutlar arası varlıklar hakkında sana bilgi vereceğim.

note: ~ NPC dialogue line
en: There is something else that has come up on our side which requires some field agents.  Would you like to hear about it?
tr: Tarafımızda bazı saha ajanları gerektiren başka bir durum ortaya çıktı. Bunun hakkında duymak ister misin?

note: ~ Response to NPC dialogue
en: Sounds like you have work for me?  Count me in.
tr: Bana işin var gibi görünüyor? Beni say.

note: ~ Response to NPC dialogue
en: Maybe not right now.
tr: Belki şu anda değil.

note: ~ NPC dialogue line
en: Right.  Your handling of this situation was exemplary, and it's clear to us that we greatly underestimated our potential for mutual benefit.  If you are interested, we are willing to offer you more work going forward, and all of it will have proper compensation from now on.
tr: Doğru. Bu durumu ele alış şekliniz örnek teşkil ediyordu ve karşılıklı fayda potansiyelimizi büyük ölçüde hafife aldığımız açık. Eğer ilgileniyorsanız, ileride size daha fazla iş teklif etmeye istekliyiz ve bundan sonra tümü uygun bir tazminatla olacaktır.

note: ~ Response to NPC dialogue
en: And the trading we agreed on?
tr: Anlaştığımız ticaret ne olacak?

note: ~ NPC dialogue line
en: Certainly.  I've just finished speaking with a certain individual, who has authorized you limited access to a selection of our internal stores.  We will provide you with pay for contracts in the form of tokens to be used as an exchange currency, which you can then trade for goods.  We are also amenable to bartering in exchange for supplies that are currently difficult for us to obtain from outside the facility.
tr: Elbette. Sizi belirli bir bireyle görüştürdüm, size iç depolarımızdan sınırlı erişim yetkisi verdi. Sözleşmeler için ödeme olarak, mal değişimi için kullanılacak jetonlar şeklinde size ödeme sağlayacağız. Bu jetonları daha sonra mallarla takas edebilirsiniz. Ayrıca, şu anda dışarıdan temin etmemiz zor olan malzemeler için takas yapmaya da açığız.

note: ~ Response to NPC dialogue
en: I'll keep that in mind.  Let's get down to business.
tr: Bunu aklımda tutacağım. Hadi işe koyulalım.

note: ~ NPC dialogue line
en: We look forward to working with you.
tr: Sizinle çalışmayı dört gözle bekliyoruz.

note: ~ NPC dialogue line
en: Thank you.  This might be of use benefit to us, but we will need at least a day to read the contents of the template.  Please speak with us again once we've had time.
tr: Teşekkür ederim. Bu bizim için faydalı olabilir, ancak şablonun içeriğini okumak için en az bir güne ihtiyacımız var. Lütfen zamanımız olduğunda tekrar bizimle konuşun.

note: ~ Response to NPC dialogue
en: I'll see you then.
tr: O zaman görüşürüz.

note: ~ NPC dialogue line
en: &The intercom's tray wordlessly slides open.
tr: &Interkomun tepsisi sessizce açılır.

note: ~ NPC dialogue line
en: &The intercom erupts into static.  Then, it resolves into a voice.  It clears its throat, then speaks slowly and carefully.  "Understood.  There is a tray embedded beneath the intercom.  Please place the drive into it."  On cue, a small portion of the wall beneath the intercom slides out along rails, revealing a large tray several inches deep.  "You are welcome to leave afterwards."
tr: &Interkom statik sesle patlar. Sonra, bir sesle çözülür. Boğazını temizler, sonra yavaşça ve dikkatlice konuşur. "Anlaşıldı. Interkomun altında gömülü bir tepsi var. Lütfen sürücüyü içine yerleştirin." Zamanında, interkomun altındaki duvarın küçük bir kısmı raylar boyunca dışarı kayar ve birkaç inç derinliğinde büyük bir tepsi ortaya çıkar. "Sonrasında ayrılmakta özgürsünüz."

note: ~ Response to NPC dialogue
en: [Hand over the FEMA data.]
tr: [FEMA verilerini teslim edin.]

note: ~ Response to NPC dialogue
en: Hold on, who are you?  And what do you want with the data?
tr: Bekle, sen kimsin? Ve verilerle ne yapmak istiyorsun?

note: ~ Response to NPC dialogue
en: What am I getting out of this?
tr: Bundan ne kazanıyorum?

note: ~ Response to NPC dialogue
en: Sorry, forgot to grab the drive.  I'll return with it.
tr: Üzgünüm, sürücüyü almayı unuttum. Onunla geri döneceğim.

note: ~ NPC dialogue line
en: Ask Gavin.
tr: Gavin'e sor.

note: ~ NPC dialogue line
en: &The tray slides shut.  "Thank you."  The intercom turns off without another word.
tr: &Tepsi kapanır. "Teşekkür ederim." Interkom başka bir kelime etmeden kapanır.

note: ~ NPC dialogue line
en: Oh!  Good.  We had written that off as a non-starter.  Just drop it into the tray and we'll bring it in.
tr: Oh! İyi. Bunu işe yaramaz olarak değerlendirmiştik. Sadece tepsiye bırak ve biz alacağız.

note: ~ Response to NPC dialogue
en: I don't have the drive with me right now; I'll give it to you when I have it.
tr: Şu anda yanımda sürücü yok; onu aldığımda sana vereceğim.

note: ~ NPC dialogue line
en: Thank you.  Was there anything else you needed?
tr: Teşekkür ederim. Başka bir şeye ihtiyacınız var mıydı?

note: ~ NPC dialogue line
en: That question has… a complicated answer.
tr: O sorunun... karmaşık bir yanıtı var.

note: ~ Response to NPC dialogue
en: I'd like to hear it.
tr: Bunu duymak isterim.

note: ~ Response to NPC dialogue
en: Later, then.
tr: Sonra, o zaman.

note: ~ NPC dialogue line
en: Understand that I'm not an expert about this."  The voice sighs.  You hear the person on the other side typing on a keyboard for several seconds.  "I will explain it as best I can, but again, I'm not a professional.  Whatever caused the apocalypse, it… broke something about the way our world works.  I'm sure you've noticed that 'normal' physics don't always apply anymore.  We are, as of right now, uncertain if our models were wrong, or if this is something fundamentally different to our reality."
    
    "From what we've observed, these events are what happen at the peak of a cyclical effect.  This is gross oversimplification, and I don't know the science behind it, but… I guess the simplest way to think of it is that 'our' reality is moving closer and further from this other place, or model, or so on.  Like a yo-yo.  When these two things are closest together, we get portal storms.  Otherwise, things are… I wouldn't say normal, not anymore, but they are as close to normal as we get now."
    
    "Reading a footnote here… we're looking to gather data about these storms using a device developed specifically for the purpose.  I'll add that to your contracts list, if you want to know more about it.
tr: Anladığınızdan eminim ki ben bu konuda bir uzman değilim." Ses iç çekiyor. Diğer taraftaki kişinin birkaç saniye boyunca bir klavyeye yazdığını duyuyorsunuz. "Bunu elimden geldiğince açıklayacağım, ama tekrar ediyorum, ben bir profesyonel değilim. Kıyameti neyin tetiklediği neyse, bu… dünyamızın işleyişi hakkında bir şeyi bozdu. 'Normal' fiziğin artık her zaman geçerli olmadığını fark etmişsinizdir. Şu anda, modellerimizin yanlış olup olmadığından veya bunun gerçekliğimize temelde farklı bir şey olup olmadığından emin değiliz."
    
    "Gözlemlediğimiz kadarıyla, bu olaylar döngüsel bir etkinin zirvesinde meydana gelenler. Bu büyük bir basitleştirme ve bunun arkasındaki bilimi bilmiyorum, ama… sanırım en basit şekilde düşünmek gerekirse, 'bizim' gerçekliğimiz bu diğer yerle, ya da modelle, ya da benzeri bir şeyle daha yakın ve daha uzak hale geliyor. Bir yoyo gibi. Bu iki şey en yakın olduğunda, portal fırtınaları yaşıyoruz. Aksi takdirde, durumlar… normal demem, artık normal değil, ama şu anda elde ettiğimiz en yakın normal gibi."
    
    "Burada bir dipnot okuyorum… bu fırtınalar hakkında veri toplamak için özel olarak geliştirilmiş bir cihaz kullanmayı planlıyoruz. Eğer bunun hakkında daha fazla bilgi almak isterseniz, bunu sözleşmeler listenize ekleyeceğim."

note: ~ Response to NPC dialogue
en: Are there any warning signs?
tr: Herhangi bir uyarı işareti var mı?

note: ~ Response to NPC dialogue
en: Is there any way to stay safe during one?
tr: Birinin sırasında güvende kalmanın bir yolu var mı?

note: ~ Response to NPC dialogue
en: That sounds pretty bad.  Is this going to get worse?
tr: Bu oldukça kötü görünüyor. Bu daha da kötüleşecek mi?

note: ~ Response to NPC dialogue
en: How can you know all this?
tr: Bütün bunları nasıl bilebilirsin?

note: ~ Response to NPC dialogue
en: Is there anything useful I could find in one of these storms?
tr: Bu fırtınalardan birinde bulabileceğim yararlı bir şey var mı?

note: ~ Response to NPC dialogue
en: Thank you for the information.
tr: Bilgi için teşekkür ederim.

note: ~ NPC dialogue line
en: In a way.  In the days and hours leading up to one of these events, you may see things that are obviously out of place, or that don't make sense.  This is most clear during the nighttime, but you can see it during the day, too.  If this happens once, take note of it.  If it happens again, be ready for anything.
tr: Bir şekilde. Bu olaylardan birine giden günler ve saatler içinde, açıkça yerinde olmayan veya mantıklı gelmeyen şeyler görebilirsiniz. Bu, en çok gece saatlerinde belirgindir, ancak gündüz de görebilirsiniz. Eğer bu bir kez olursa, bunu not edin. Eğer tekrar olursa, her şeye hazır olun.

note: ~ NPC dialogue line
en: Yes and no.  When something like this is going on, the storm is going to affect you one way or another, but being outside is much more dangerous.  If you can, find a solid shelter.  Stay as far away from the outer walls as you can.  Being underground is probably a good idea.  There are likely undocumented psychological effects; use your best judgment and your common sense.
tr: Evet ve hayır. Böyle bir şey olduğunda, fırtına bir şekilde sizi etkileyecek, ancak dışarıda olmak çok daha tehlikeli. Mümkünse, sağlam bir sığınak bulun. Dış duvarlardan mümkün olduğunca uzakta durun. Yer altına girmek muhtemelen iyi bir fikir. Muhtemelen belgelenmemiş psikolojik etkiler vardır; en iyi yargınızı ve sağduyunuzu kullanın.

note: ~ NPC dialogue line
en: Unfortunately, it seems likely.  This isn't exactly something we can measure with traditional instruments, but observation has shown that they're not likely to get better.  By far the strongest so far was at the start of the Cataclysm, and while we cannot accurately predict what the future holds, our projections are not optimistic.  I wish I could tell you anything else, but I would advise you get used to seeing them going forward.
tr: Maalesef, bu muhtemel görünüyor. Bu, geleneksel araçlarla ölçebileceğimiz bir şey değil, ancak gözlemler, onların daha iyi hale gelme olasılığının düşük olduğunu gösteriyor. Şu ana kadar en güçlüleri, Kıyamet'in başlangıcındaydı ve geleceğin ne getireceğini kesin olarak tahmin edemesek de, projeksiyonlarımız iyimser değil. Size başka bir şey söyleyebilseydim keşke, ama ileride onları görmeye alışmanızı tavsiye ederim.

note: ~ NPC dialogue line
en: We have a vested interest in determining how these events will influence the future of the planet - as should you.  Most of the equipment inside of this facility has remained in working order, and although the Internet no longer exists in a functional way, we still have a plethora of information that was stored locally prior to <the_cataclysm>.  We are monitoring and documenting these portal storms, and we will continue to do so for the foreseeable future.
tr: Bu olayların gezegenin geleceğini nasıl etkileyeceğini belirlemede bir çıkarımız var - sizin de olduğu gibi. Bu tesisin içindeki ekipmanın çoğu çalışır durumda kalmıştır ve Internet artık işlevsel bir şekilde mevcut olmasa da, <the_cataclysm> öncesinde yerel olarak depolanan çok sayıda bilgiye hala sahibiz. Bu portal fırtınalarını izliyor ve belgeliyoruz ve bunu yakın gelecekte de yapmaya devam edeceğiz.

note: ~ NPC dialogue line
en: Potentially.  We recently came into possession of a video taken during the first days of <the_cataclysm> using a home camcorder.  We have ruled out possible tampering, and conclude that the recording is legitimate.  It depicts an entity that appeared to rapidly change shape, but responded especially strongly to human presence.  Eventually, the entity reshaped itself into a small object, which the author of the recording claimed had anomalous properties."
    
    "Subsequent entities of this type have failed to manifest during remote observation of the phenomenon.  We hypothesize that, if they do exist at all, they may only appear in response to human presence.  While we consider the hypothesis too dangerous and too uncertain to test using our own resources, we would be eager to hear the results if you attempted to do so yourself.
tr: Potansiyel olarak. Yakın zamanda, <the_cataclysm> sırasında çekilmiş bir video kaydına sahip olduk. Bu kayıt, bir ev kamerası ile çekilmiştir. Olası müdahale ihtimallerini dışladık ve kaydın geçerli olduğuna karar verdik. Kayıtta, şekil değiştiren bir varlık görünmekteydi, ancak özellikle insan varlığına güçlü bir şekilde tepki veriyordu. Sonunda, varlık kendini küçük bir nesneye dönüştürdü ve kaydın yazarı bu nesnenin anormal özelliklere sahip olduğunu iddia etti."
    
    "Bu türden sonraki varlıklar, fenomenin uzaktan gözlemi sırasında ortaya çıkmayı başaramadı. Eğer gerçekten varlarsa, yalnızca insan varlığına yanıt olarak ortaya çıkabileceklerini varsayıyoruz. Hipotezi kendi kaynaklarımızla test etmenin çok tehlikeli ve belirsiz olduğunu düşündüğümüz için, bunu kendiniz denemeyi başarırsanız sonuçları duymak için sabırsızlanırız.

note: ~ NPC dialogue line
en: We've been working on specialized gear for potential agents in the field, given the hardware we have available.  Given the risks we've observed from here, it seemed astute.  It seems we still have some work to do.
tr: Mevcut donanımımız göz önüne alındığında, sahadaki potansiyel ajanlar için özel ekipman üzerinde çalışıyorduk. Buradan gözlemlediğimiz riskler göz önüne alındığında, bu akıllıca görünüyordu. Görünüşe göre hala yapmamız gereken bazı işler var.

note: ~ Response to NPC dialogue
en: [INT 10] The pieces seemed warped.  Whatever you're using to reinforce the armor isn't strong enough.
tr: [INT 10] Parçalar çarpık görünüyordu. Zırhı güçlendirmek için kullandığın şey yeterince güçlü değil.

note: ~ NPC dialogue line
en: &The intercom goes quiet for a moment.  You hear a brief exchange on the other end, and then the microphone squeals as the voice gets closer again.  "As additional payment for helping resolve the situation, feel free to keep the modular defense system.  The core armor platform is solid, and we have been iterating on supplementary pieces that we would be willing to trade to you."
tr: &Interkom bir an sessiz kalıyor. Diğer tarafta kısa bir konuşma duyuyorsunuz ve ardından mikrofon tekrar yaklaştıkça ses cızırdıyor. "Durumu çözmeye yardımcı olduğunuz için ek bir ödeme olarak, modüler savunma sistemini saklamaktan çekinmeyin. Ana zırh platformu sağlamdır ve size takas etmeye istekli olduğumuz ek parçalar üzerinde çalışıyoruz."

note: ~ Response to NPC dialogue
en: I've always wanted to be a lab rat.
tr: Her zaman bir laboratuvar faresi olmak istemişimdir.

note: ~ Response to NPC dialogue
en: If you say so.
tr: Eğer öyle diyorsan.

note: ~ NPC dialogue line
en: We've solved that issue with our more recent prototypes."  There is a brief pause.  "You seem like a good candidate.  We will transfer over the additional pieces to complete that prototype set, with the goal of collecting additional field data.  The core armor platform is solid, and we have been iterating on supplementary pieces we would be willing to trade to you.  Any feedback on their performance would be appreciated.
tr: Bu sorunu daha yeni prototiplerimizle çözdük." Kısa bir duraksama var. "İyi bir aday gibi görünüyorsunuz. O prototip setini tamamlamak için ek parçaları aktaracağız, ek saha verileri toplama amacıyla. Temel zırh platformu sağlam ve size takas etmeye istekli olduğumuz ek parçalar üzerinde çalışıyoruz. Performanslarıyla ilgili herhangi bir geri bildirim memnuniyetle karşılanır.

note: ~ Response to NPC dialogue
en: Hopefully it serves me better than the good doctor.
tr: Umarım benim için iyi doktordan daha iyi hizmet eder.

note: ~ Response to NPC dialogue
en: We'll see what happens.
tr: Ne olacağını göreceğiz.

note: ~ NPC dialogue line
en: It was a modified Wraitheon chassis, with a custom AI.  We'd hoped that it would interact with the outside world for us, but you know how well that went.  That particular line of study is now on hiatus, given that the project lead… well, you know.
tr: Bu, özel bir yapay zeka ile modifiye edilmiş bir Wraitheon şasisiydi. Dış dünya ile bizim için etkileşimde bulunmasını ummuştuk, ama bunun nasıl gittiğini biliyorsun. O özel çalışma hattı şimdi ara vermiş durumda, proje lideri… iyi, biliyorsun.

note: ~ Response to NPC dialogue
en: Right.
tr: Tamam.

note: ~ NPC dialogue line
en: What would you like to discuss?
tr: Ne hakkında konuşmak istersin?

note: ~ Response to NPC dialogue
en: I'm back from the convoy.  [Hand over the hard case.]
tr: Konvoydan döndüm. [Sert kılıfı ver.]

note: ~ Response to NPC dialogue
en: I'm back from LIXA.  [Hand over the data.]
tr: LIXA'dan döndüm. [Veri dosyasını ver.]

note: ~ Response to NPC dialogue
en: I found it.  I found your template.  [Hand over the silicon photonics template.]
tr: Buldum. Şablonunu buldum. [Silicon fotonik şablonunu ver.]

note: ~ Response to NPC dialogue
en: The weapon worked!  [Hand over the inactive trifacet.]
tr: Silah çalıştı! [Pasif trifacet'i ver.]

note: ~ Response to NPC dialogue
en: I found the robot, but…  [Hand over the trifacet remains.]
tr: Robotu buldum, ama… [Trifacet kalıntılarını ver.]

note: ~ Response to NPC dialogue
en: [Contract: Return to sender]
tr: [Sözleşme: Gönderen'e geri dön]

note: ~ Response to NPC dialogue
en: [Contract: Light retrieval]
tr: [Sözleşme: Hafif geri alma]

note: ~ Response to NPC dialogue
en: [Contract: Iron Safari]
tr: [Sözleşme: Demir Safari]

note: ~ Response to NPC dialogue
en: [Contract: Hazard Meteorology]
tr: [Sözleşme: Tehlike Meteorolojisi]

note: ~ Response to NPC dialogue
en: [Contract: Data Retrieval]
tr: [Sözleşme: Veri Alma]

note: ~ Response to NPC dialogue
en: I need a new NRE recorder.
tr: Yeni bir NRE kaydedicisine ihtiyacım var.

note: ~ Response to NPC dialogue
en: Do you have any more work for me right now?
tr: Şu anda benim için başka bir iş var mı?

note: ~ NPC dialogue line
en: Unfortunate, but not unfixable.  As before, we are willing to provide a replacement in exchange for an NRE microphone.
tr: Talihsiz, ama düzeltilemez değil. Daha önce olduğu gibi, bir NRE mikrofonu karşılığında bir değişim sağlamaya istekliyiz.

note: ~ Response to NPC dialogue
en: Hook me up.  [Hand over the NRE microphone.]
tr: Beni bağla.  [NRE mikrofonunu ver.]

note: ~ Response to NPC dialogue
en: What is an NRE microphone, and where can I find it?
tr: NRE mikrofonu nedir ve onu nerede bulabilirim?

note: ~ Response to NPC dialogue
en: On second thought, I'll get back to you on that.
tr: Bir daha düşündüm, bu konuda sana geri döneceğim.

note: ~ NPC dialogue line
en: The microphone is a static version of the same device used in the recorder, mounted on a tripod.  The glass ampoule is larger, but should look roughly the same in design.  They may be somewhat scarce given the current state of the world, but I would advise you to look inside of research labs.  Subway lines may be a good place to start.
tr: Mikrofon, kaydedicide kullanılan aynı cihazın statik bir versiyonudur, bir tripod üzerine monte edilmiştir.  Cam ampul daha büyüktür, ancak tasarım açısından yaklaşık olarak aynı görünmelidir.  Dünyanın mevcut durumu göz önüne alındığında, bunlar biraz nadir olabilir, ancak araştırma laboratuvarlarının içine bakmanızı tavsiye ederim.  Metro hatları iyi bir başlangıç yeri olabilir.

note: ~ NPC dialogue line
en: &You fold up the microphone's legs, stuff it awkwardly into the tray, and slide it shut.  A few moments later, it slides open again, revealing a replacement NRE recorder.
    
    "Try not to lose this one."
tr: Mikrofonun ayaklarını katlıyorsun, onu tepsiye garip bir şekilde yerleştirip kapatıyorsun. Birkaç saniye sonra, tekrar açılıyor ve yerine geçen bir NRE kaydedici ortaya çıkıyor.
    
    "Bunu kaybetmemeye çalış."

note: ~ NPC dialogue line
en: Give me a moment to look at your file… here we are.  Valid assignments are turning up empty at the moment.  I'm afraid we have no open contracts for you.
tr: Bana dosyanıza bakmam için bir dakika verin… işte buradayız.  Geçerli atamalar şu anda boş çıkıyor.  Korkarım ki sizin için açık bir sözleşme yok.

note: ~ Mission name
en: Return Field Data
tr: Alan Verilerini Geri Dön

note: ~ Description of mission "Return Field Data"
en: Investigate a nearby field and return with Dr. Prado and the robot prototype she was testing.  Failing that, retrieve the I/O recorder stored within the robot.  If the robot remains operational, avoid direct confrontation and use EMP grenades to disable it.
tr: Yakındaki bir alanı araştırın ve Dr. Prado ile test ettiği robot prototipiyle geri dönün.  Bunu başaramazsanız, robotun içinde saklanan I/O kaydedicisini alın.  Robot çalışır durumda kalırsa, doğrudan çatışmadan kaçının ve onu devre dışı bırakmak için EMP el bombaları kullanın.

note: ~ NPC dialogue line
en: One of our scientists recently left the building to perform a field test of a prototype robot, but failed to return.  We have not been able to contact them.  Your job would be to investigate the testing site, and return with her and the prototype.  Failing that, return with the data recorder that was attached to our prototype.
tr: Bilim insanlarımızdan biri yakın zamanda bir prototip robotun saha testini yapmak için binadan ayrıldı, ancak geri dönmedi.  Onlarla iletişim kuramadık.  Göreviniz test alanını araştırmak ve onu ve prototipi geri getirmek olacak.  Bunu başaramazsanız, prototipimize bağlı olan veri kaydedicisini geri getirin.

note: ~ Response to NPC dialogue
en: That seems trivial.  Is there a catch?
tr: Bu önemsiz görünüyor.  Bir tuzak mı var?

note: ~ NPC dialogue line
en: There is.  If the robot is operational, it's very likely to be hostile and extremely dangerous.  I don't recommend fighting it directly.  Dr. Prado left the building with a handful of EMP grenades.  If you can locate those grenades, use them to disable the prototype instead.
tr: Var. Eğer robot çalışıyorsa, düşmanca olması ve son derece tehlikeli olması çok muhtemel.  Onunla doğrudan savaşmanızı önermiyorum.  Dr. Prado, birkaç EMP el bombasıyla binadan ayrıldı.  Eğer o el bombalarını bulabilirseniz, prototipi devre dışı bırakmak için onları kullanın.

note: ~ Response to NPC dialogue
en: I'll do it.  Where is the test site?
tr: Yapacağım.  Test alanı nerede?

note: ~ Response to NPC dialogue
en: Extremely dangerous?  What kind of danger should I expect?
tr: Son derece tehlikeli mi?  Ne tür bir tehlikeyle karşılaşmalıyım?

note: ~ Response to NPC dialogue
en: I'll pass on getting killed today, thanks.
tr: Bugün ölmek istemiyorum, teşekkürler.

note: ~ NPC dialogue line
en: It's built with experimental combat programming and some heavy-duty armor.  Despite the armor, it's pretty nimble, so unless you've got a vehicle don't expect to outrun it.  We decided to hold off on adding long-range weapons until we finished the initial field testing, so if you can keep your distance, you should be safe.
tr: Deneysel savaş programlaması ve bazı ağır zırhlarla inşa edildi.  Zırha rağmen, oldukça çevik, bu yüzden bir aracınız yoksa ondan daha hızlı olmayı beklemeyin.  İlk saha testini tamamlayana kadar uzun menzilli silah eklememeye karar verdik, bu yüzden mesafenizi koruyabilirseniz, güvende olmalısınız.

note: ~ Response to NPC dialogue
en: I can handle it.  Where is the test site?
tr: Bunun üstesinden gelebilirim.  Test alanı nerede?

note: ~ Response to NPC dialogue
en: I think I'll pass.
tr: Sanırım geçeceğim.

note: ~ NPC dialogue line
en: Very close by."  The voice lists off some relative coordinates.  "Good luck.
tr: Çok yakın." Ses bazı göreli koordinatları sıralıyor. "İyi şanslar.

note: ~ NPC dialogue line
en: You're back.  Do you have anything to report?
tr: Geri döndün. Bildirecek bir şeyin var mı?

note: ~ Response to NPC dialogue
en: Your scientist was dead, but I disabled the prototype.  Is this what you were looking for?  [Hand over the prototype I/O recorder.]
tr: Bilim insanınız ölmüştü, ama prototipi devre dışı bıraktım. Aradığınız bu muydu? [Prototip I/O kaydedicisini teslim et.]

note: ~ Response to NPC dialogue
en: Not yet.  I'll get back to it.
tr: Henüz değil. Ona geri döneceğim.

note: ~ NPC dialogue line
en: &The intercom is silent for a few seconds while the tray slides back in.  "Yes it is.  It's unfortunate that only the data was salvageable, but you have our thanks for returning it nonetheless."
tr: &Interkom birkaç saniye sessiz kalıyor, tepsi geri kayarken. "Evet, öyle. Sadece verilerin kurtarılabilmesi talihsiz, ama yine de bunu geri getirdiğin için teşekkür ederiz."

note: ~ Response to NPC dialogue
en: Alright, I've done my part.  What now?
tr: Tamam, ben görevimi yaptım. Şimdi ne olacak?

note: ~ Response to NPC dialogue
en: Is "unfortunate" how you usually describe someone being eviscerated by a robot?
tr: Birinin bir robot tarafından içinin çıkarılması genellikle "talihsiz" olarak mı tanımlanır?

note: ~ NPC dialogue line
en: Dr. Prado knew the risks, and she chose to follow through with the test anyway.  Her death is cause for sadness, and it will affect us, but you didn't even know her.  At least now, something of her work will remain.
tr: Dr. Prado riskleri biliyordu ve yine de testi yapmaya karar verdi. Ölümü üzüntü kaynağıdır ve bizi etkileyecektir, ama sen onu bile tanımıyordun. En azından şimdi, onun çalışmalarından bir şey kalacak.

note: ~ NPC dialogue line
en: &The voice hesitates.  "About that.  Give me a moment."  After a pause, you hear muffled back-and-forth conversation.  You can't make out what's being said, but you can make out at least two other distinct voices.
tr: Ses tereddüt ediyor. "Bununla ilgili. Bir dakikanızı alayım." Bir duraksamanın ardından, boğuk bir karşılıklı konuşma duyuyorsunuz. Ne söylendiğini anlayamıyorsunuz, ama en azından iki farklı sesi ayırt edebiliyorsunuz.

note: ~ Mission name
en: Return to sender
tr: Gönderenine geri dön

note: ~ Description of mission "Return to sender"
en: Find the corpse of a Hub 01's AI researcher and retrieve the hard case they brought with them during the evacuation.
tr: Hub 01'in AI araştırmacısının cesedini bul ve tahliye sırasında yanlarında getirdikleri sert kılıfı al.

note: ~ NPC dialogue line
en: When the portal storms started, the government issued an evacuation order for critical personnel and sent convoys to retrieve them, with our head of AI research among the recalled.  We recently discovered that he died when the convoy transferring him was ambushed in the initial chaos, but his corpse and belongings might remain intact enough to benefit from his research."
    
    "We want you to travel to the convoy and locate the body, if possible.  His evacuation protocol included retrieving and storing as much of the data from his facility as possible, to be stored in a code-locked hard case.  If this hard case is present, retrieve it, and bring it back here."
    
    "We offer the standard hazard pay of 4 HGC for this contract.
tr: Portal fırtınaları başladığında, hükümet kritik personel için bir tahliye emri verdi ve onları geri almak için konvoylar gönderdi, aralarında AI araştırma başkanımız da vardı. Yakın zamanda, onu taşıyan konvoyun ilk kaos sırasında pusuya düşürüldüğünde öldüğünü keşfettik, ancak cesedi ve eşyaları araştırmalarından faydalanmak için yeterince sağlam kalmış olabilir."
    
    "Konvoya seyahat etmenizi ve mümkünse cesedi bulmanızı istiyoruz. Tahliye protokolü, tesisinden mümkün olduğunca fazla veriyi almak ve bunu kodlu bir sert kutuda saklamak için geri almayı içeriyordu. Bu sert kutu mevcutsa, onu alın ve buraya geri getirin."
    
    "Bu sözleşme için standart tehlike ücreti olarak 4 HGC sunuyoruz."

note: ~ Response to NPC dialogue
en: I'll take it.  Where's the convoy?
tr: Alırım. Konvoy nerede?

note: ~ Response to NPC dialogue
en: What should I expect to go up against?
tr: Ne ile karşılaşmayı beklemeliyim?

note: ~ Response to NPC dialogue
en: Who was this person, and what do they look like?
tr: Bu kişi kimdi ve nasıl görünüyor?

note: ~ Response to NPC dialogue
en: What else do you have available?
tr: Başka ne var elinizde?

note: ~ NPC dialogue line
en: The convoy was composed of vehicles and personnel from the US Army, and it was heavily armed.  Our surveillance of the area has shown that the majority of the slain military personnel have revived, including one wearing a light combat exoskeleton.  Resistance will be heavy, but if possible, you may be able to locate and retrieve the hard case, then exfiltrate without direct combat as long as you can outpace the undead there.  Otherwise, bring a rifle and plenty of ammo.
tr: Konvoy, ABD Ordusu'na ait araçlar ve personelden oluşuyordu ve ağır silahlarla donatılmıştı. Bölgedeki gözetimimiz, öldürülen askeri personelin çoğunun yeniden dirildiğini gösterdi, bunlar arasında hafif bir savaş dış iskeleti giyen biri de vardı. Direniş yoğun olacak, ancak mümkünse sert kılıfı bulup alabilir ve oradaki ölüleri geçebildiğiniz sürece doğrudan çatışma olmadan tahliye olabilirsiniz. Aksi takdirde, bir tüfek ve bolca mermi getirin.

note: ~ NPC dialogue line
en: Officially speaking, they were a senior DARPA researcher.  Their corpse should stick out; it's likely the only one not wearing camouflage.  That's all you need to know.
tr: Resmi olarak, onlar kıdemli bir DARPA araştırmacısıydı.  Cesetleri dikkat çekmeli; muhtemelen kamuflaj giymeyen tek ceset.  Bilmeniz gereken tek şey bu.

note: ~ NPC dialogue line
en: It was ambushed on the road."  The intercom recites a series of coordinates.  "Report back with the hard case.  If the researcher brought it with him, it will be intact; have no doubt about that.
tr: Yolda pusuya düşürüldü."  Interkom bir dizi koordinatı okuyor.  "Sert kılıfla geri dön.  Araştırmacı onu yanında getirdiyse, sağlam olacaktır; bundan şüphen olmasın.

note: ~ Response to NPC dialogue
en: [PER 8] The original markings on that case had been scratched out.  Who did it really belong to?
tr: [PER 8] O kutunun üzerindeki orijinal işaretler kazınmıştı. Gerçekten kime aitti?

note: ~ Response to NPC dialogue
en: I'm interested in that map.
tr: O haritayla ilgileniyorum.

note: ~ Mission name
en: Light retrieval
tr: Işık alma

note: ~ Description of mission "Light retrieval"
en: Reach the collapsed tower basement, and search the ruins for a photonic circuitry template.  The intercom warned you about heavy enemy presence, and of the existence of a hazardous environment.
tr: Çökmüş kule bodrumuna ulaşın ve kalıntılarda fotonik devre şablonu arayın. İletişim cihazı, yoğun düşman varlığı ve tehlikeli bir ortamın varlığı hakkında sizi uyardı.

note: ~ NPC dialogue line
en: Our facility once sourced advanced photonic circuitry from a nearby robotics manufacturer.  Their building suffered major damage during the portal storms, and collapsed almost entirely.  However, preliminary scouting reveals that the basement prototyping lab likely remains intact."
    
    "We ask you to investigate the ruins, and if possible, retrieve a template for the fabrication of said photonic circuitry."
    
    "Completion of this contract awards 8 HGC, the standard heightened-hazard rate.  We are also willing to provide you with a set of protective gear at a considerable discount upon acceptance of the contract.
tr: Tesisimiz bir zamanlar yakındaki bir robotik üreticisinden gelişmiş fotonik devreler temin ediyordu. Binaları portal fırtınaları sırasında büyük hasar gördü ve neredeyse tamamen çöktü. Ancak, ön keşifler bodrumdaki prototip laboratuvarının muhtemelen sağlam kaldığını gösteriyor."
    
    "Harabeleri araştırmanızı ve mümkünse söz konusu fotonik devrelerin üretimi için bir şablon almanızı istiyoruz."
    
    "Bu sözleşmenin tamamlanması 8 HGC, standart yüksek tehlike oranını kazandırır. Ayrıca, sözleşmeyi kabul etmeniz durumunda size önemli bir indirimle bir set koruyucu ekipman sağlamaya da istekliyiz."

note: ~ Response to NPC dialogue
en: Let's do this, then.  Transfer the location.
tr: O zaman bunu yapalım.  Konumu aktar.

note: ~ Response to NPC dialogue
en: Where is this manufacturer?
tr: Bu üretici nerede?

note: ~ Response to NPC dialogue
en: You mention hazard pay.  What dangers are there?
tr: Tehlike tazminatından bahsediyorsun. Hangi tehlikeler var?

note: ~ NPC dialogue line
en: About that."  You hear papers shuffling.  "Our drones are unable to approach the structure too closely, as a large amount of interference prevents surveillance, but long-distance measurements reveal a high concentration of toxic compounds in the air, as well as densely-clustered heat signatures.  We expect a high concentration of undead, and other dangers are likely.
tr: Bu konuda."  Kağıtların karıştırıldığını duyuyorsun.  "İnsansız hava araçlarımız yapıya çok yakın yaklaşamıyor, çünkü büyük miktarda parazit gözetimi engelliyor, ancak uzun mesafe ölçümleri havada yüksek bir toksik bileşen yoğunluğu ve yoğun bir şekilde kümelenmiş ısı imzaları olduğunu ortaya koyuyor.  Yüksek bir ölü yoğunluğu bekliyoruz ve diğer tehlikelerin de olası olduğunu düşünüyoruz.

note: ~ Response to NPC dialogue
en: Toxic compounds?
tr: Toksik bileşikler mi?

note: ~ Response to NPC dialogue
en: Tell me about these heat signatures.
tr: Bu ısı imzaları hakkında bana bilgi ver.

note: ~ Response to NPC dialogue
en: "Other dangers" is a little vague.  Do you have anything more substantial?
tr: "Diğer tehlikeler" biraz belirsiz. Daha somut bir şeyin var mı?

note: ~ Response to NPC dialogue
en: Back to the contract itself…
tr: Sözleşmeye geri dönelim…

note: ~ NPC dialogue line
en: Correct.  The source of the chemicals is unknown, as is the exact composition; only trace amounts are present in the air itself.  We can, however, extrapolate that something within the ruins is creating highly poisonous emissions.  We do not know how strong these emissions will become, or what form they will take.
tr: Doğru. Kimyasalların kaynağı bilinmiyor, tam bileşimi de öyle; havada yalnızca iz miktarları mevcut. Ancak, kalıntılar içinde bir şeyin son derece zehirli emisyonlar ürettiğini çıkarabiliriz. Bu emisyonların ne kadar güçlü olacağını veya hangi formu alacağını bilmiyoruz.

note: ~ NPC dialogue line
en: At the moment, their origin is unclear.  The temperature profile of the building is highly unusual, despite the damage, and is much denser than wandering hordes observed through remote scouting.  A large amount of heat consistent with an extremely high density of organisms appears to be emanating from the basement itself.  We are, unfortunately, in the dark about the cause of this density.  We would advise you remain observant and note down any abnormalities.
tr: Şu anda, kökenleri belirsiz. Bina sıcaklık profili oldukça alışılmadık, hasara rağmen, ve uzaktan keşiflerle gözlemlenen dolaşan kalabalıklardan çok daha yoğun. Bodrumdan, son derece yüksek organizma yoğunluğuna uygun büyük bir ısı yayıldığı görünmektedir. Ne yazık ki, bu yoğunluğun nedenine dair hiçbir bilgimiz yok. Dikkatli olmanızı ve herhangi bir anormalliği not almanızı öneririz.

note: ~ NPC dialogue line
en: To be specific, there have been anomalous readings that we are unable to explain.  Seismic disturbances have been recorded emanating from the ruins, with a magnitude ranging from two to four, and periodic vocalizations have been documented to exceed 150 decibels.  We are uncertain why or how these phenomena are created.
tr: Özellikle, açıklayamadığımız anormal okumalar var. Harabelerden kaynaklanan sismik bozulmalar kaydedildi, büyüklüğü iki ile dört arasında değişiyor ve periyodik seslenmelerin 150 desibeli aştığı belgelenmiştir. Bu fenomenlerin neden veya nasıl oluştuğuna dair bir belirsizlik içindeyiz.

note: ~ Response to NPC dialogue
en: The more I hear about this, the worse it sounds.
tr: Bunu duydukça, daha da kötüleşiyor gibi geliyor.

note: ~ NPC dialogue line
en: Did you have any other concerns?
tr: Başka endişeleriniz var mı?

note: ~ NPC dialogue line
en: Your hesitation is understandable.  Unfortunately, we have already taken all possible measures to obtain data and information remotely, but we are unable to develop our understanding further without a physical presence.
tr: Tereddütünüz anlaşılabilir. Ne yazık ki, uzaktan veri ve bilgi elde etmek için tüm mümkün önlemleri aldık, ancak fiziksel bir varlık olmadan anlayışımızı daha da geliştiremiyoruz.

note: ~ NPC dialogue line
en: Excellent.  Thank you very much."  The intercom recites a series of coordinates.  "Exercise a great deal of caution.  We do not know what the conditions on the ground are like.  Use your best judgment.  As before, we are willing to offer you protective gear, if you would like it.
tr: Harika. Çok teşekkür ederim."  İletişim cihazı bir dizi koordinatı okur.  "Çok dikkatli olun. Yer koşullarının nasıl olduğunu bilmiyoruz. En iyi yargınızı kullanın. Daha önce olduğu gibi, isterseniz size koruyucu ekipman sunmaya hazırız.

note: ~ Response to NPC dialogue
en: I would like that gear, yes.  Tell me about it.
tr: O ekipmanı isterim, evet. Bana bunun hakkında bilgi ver.

note: ~ NPC dialogue line
en: Fantastic."  The intercom's tray slides shut, and then opens shortly afterwards with your payment.  "You have our thanks and our payment.
tr: Harika."  İletişim cihazının tepsisi kapanır ve ardından ödemenizle birlikte kısa bir süre sonra açılır.  "Teşekkürlerimizi ve ödemenizi alıyorsunuz.

note: ~ Response to NPC dialogue
en: Do you have any idea what I just went through?
tr: Tam olarak ne yaşadığımı biliyor musun?

note: ~ Response to NPC dialogue
en: You certainly gave me a run for my money, I'll say that much.
tr: Kesinlikle bana zor bir zaman yaşattın, bunu söyleyebilirim.

note: ~ NPC dialogue line
en: As we discussed during acceptance of the contract, we were aware of hazardous ground conditions, but we were unable to deduce further information other than what was available through long-range sensing.  If you would like to provide a description of the hazards present, we are willing to document them.
tr: Sözleşmenin kabulü sırasında tartıştığımız gibi, tehlikeli yer koşullarının farkındaydık, ancak uzun menzilli algılama yoluyla elde edilenlerden başka daha fazla bilgi çıkaramadık. Mevcut tehlikelerin bir tanımını sağlamak isterseniz, bunları belgelemeye hazırız.

note: ~ Response to NPC dialogue
en: [Detail the conditions at the collapsed tower and its basement.  This will advance time by ten minutes.]
tr: [Çökmüş kule ve bodrumundaki koşulları detaylandırın. Bu, zamanı on dakika ileri alacaktır.]

note: ~ Response to NPC dialogue
en: [Let them know how bad that mission REALLY was.]
tr: [Misyonun NE KADAR kötü olduğunu onlara bildirin.]

note: ~ Response to NPC dialogue
en: …Just forget it.  Let's never speak of this again.
tr: …Bunu unut. Bir daha asla bundan bahsetmeyelim.

note: ~ NPC dialogue line
en: &Over the course of several minutes, you explain what happened at the ruins: the zombie presence and gigantic tendrils on the surface, and the biological infestation completely taking over the basement, as well as the hostile threats encountered therein.  The voice periodically interjects with questions or statements; the whole time, you hear the sounds of typing on a keyboard.
    
    "We would like to extend our thanks for your detailed report.  It is clear to us that the threat level present at the manufacturer was far higher than we had originally anticipated, and your performance in the situation was exemplary.  Should you desire further contract work, we will bear these facts in mind, and ensure that the threat prognoses of your future assignments are adequately assessed."
tr: Birkaç dakika boyunca, harabelerde neler olduğunu açıklıyorsunuz: yüzeydeki zombi varlığı ve dev tentaklar, ayrıca bodrumu tamamen ele geçiren biyolojik enfeksiyon ve burada karşılaşılan düşmanca tehditler. Ses ara sıra sorular veya ifadelerle müdahale ediyor; bu süre boyunca, bir klavyede yazma seslerini duyuyorsunuz.
    
    "Detaylı raporunuz için teşekkürlerimizi sunmak isteriz. Üretici tesisindeki tehdit seviyesinin başlangıçta tahmin ettiğimizden çok daha yüksek olduğu açıktır ve durumdaki performansınız örnek teşkil etmiştir. Eğer daha fazla sözleşme çalışması isterseniz, bu gerçekleri aklımızda tutacağız ve gelecekteki görevlerinizin tehdit tahminlerinin yeterince değerlendirildiğinden emin olacağız."

note: ~ Response to NPC dialogue
en: It's fine.  At least now we know for the future.
tr: Sorun değil. En azından şimdi gelecekte ne olacağını biliyoruz.

note: ~ Response to NPC dialogue
en: Yeah, yeah.  You're welcome.
tr: Evet, evet. Rica ederim.

note: ~ Response to NPC dialogue
en: Let's never do that again.
tr: Bir daha asla bunu yapmayalım.

note: ~ NPC dialogue line
en: &The intercom waits patiently.
tr: &İnterkom sabırla bekliyor.

note: ~ Response to NPC dialogue
en: Description, huh?  Where to begin?  Let's start with the giant mob of zombies that was infesting the building.  Oh, and there were also horrors full of toxic gas that exploded when I got near them or killed one, so I was constantly choking on fumes the whole time.
tr: Açıklama, öyle mi? Nereden başlayalım? Öncelikle binayı istila eden dev zombilerin kalabalığıyla başlayalım. Oh, bir de yaklaştığımda patlayan veya birini öldürdüğümde patlayan toksik gaz dolu korkular vardı, bu yüzden sürekli olarak dumanla boğuluyordum.

note: ~ NPC dialogue line
en: That makes-
tr: Bu, -

note: ~ Response to NPC dialogue
en: Oh, but that's not all!  They were coming from a pair of giant fucking tentacles coming out of the ground like a monster movie that were constantly roaring and shaking the whole building, and toxic exploding spiders kept crawling off and shooting poison darts at me until I got away or stopped the tentacles themselves, which wasn't easy because the entire building had come down around them.
tr: Ah, ama hepsi bu değil!  Onlar, bir canavar filminden fırlayan devasa lanet olası tentakullardan geliyorlardı, sürekli kükreyip tüm binayı sarsıyorlardı ve zehirli patlayan örümcekler sürekli üzerime doğru sürünerek zehirli oklar fırlatıyordu, ta ki ben kaçana kadar ya da tentakulları durdurana kadar, bu da kolay değildi çünkü tüm bina etraflarında çökmüştü.

note: ~ Response to NPC dialogue
en: [Stop talking.]
tr: [Konuşmayı kes.]

note: ~ NPC dialogue line
en: What do you mean by-
tr: Ne demek istiyorsun-

note: ~ Response to NPC dialogue
en: Then it took me half an hour to find the way down, because there were holes in the floor everywhere, and when I finally did, I was in the insides of a goddamn flesh pit with flooding up to my ankles, and to complement the innards hanging from the ceiling that I couldn't see through the gas that would throw me ten feet and make me start drowning, there were dozens of people fused together in lumps everywhere, and did I mention the poison gas?  Because they were full of it too, and so everything reeked and it felt like being in a giant fucking intestine full of people.
tr: Sonra aşağıya inmenin yolunu bulmam yarım saatimi aldı, çünkü her yerde yerde delikler vardı ve nihayet bulduğumda, ayak bileğime kadar su dolu, lanet olası bir et çukurunun içindeydim ve gazdan göremediğim tavandan sarkan iç organları tamamlamak için her yerde birbirine yapışmış onlarca insan vardı, ve zehirli gazdan bahsettim mi? Çünkü onlar da bununla doluydu ve her şey kötü kokuyordu, sanki insanların dolu olduğu dev bir lanet olası bağırsak içindeymişim gibi hissediyordum.

note: ~ NPC dialogue line
en: Please slow down-
tr: Lütfen yavaşlayın

note: ~ Response to NPC dialogue
en: And after ALL THAT, I find your manufacturing lab on the other end of this thing straight out of a fever dream nightmare, and after ALL THAT, I find your photonics, and then I have to get ALL THE WAY out of the ENTIRE ZOMBIE-INFESTED TOWN so I could bring you your stupid fucking template.  Are you happy now?
tr: VE BÜTÜN BUNLARDAN SONRA, bu şeyin diğer ucunda, bir ateşli rüya kâbusundan çıkmış gibi görünen üretim laboratuvarınızı buluyorum ve BÜTÜN BUNLARDAN SONRA, fotoniklerinizi buluyorum, ve sonra, size o aptal şablonunuzu getirebilmek için TAMAMEN ZOMBİ DOLU ŞEHİR'DEN çıkmam gerekiyor. Şimdi mutlu musun?

note: ~ NPC dialogue line
en: &The voice on the other side of the intercom is silent with disbelief.
tr: &İnterkomun diğer tarafındaki ses, inançsızlıkla sessiz.

note: ~ NPC dialogue line
en: …Uh.  We are- thank you for finding the photonics.  We will, ah, make sure that the threat conditions of your future contracts are adequately assessed.  Um.  Thank you.
tr: …Eh. Biz- fotonları bulduğunuz için teşekkür ederiz. Gelecek sözleşmelerinizin tehdit koşullarının yeterince değerlendirildiğinden emin olacağız. Hımm. Teşekkür ederim.

note: ~ Mission name
en: Iron Safari
tr: Demir Safari

note: ~ Description of mission "Iron Safari"
en: Disable and retrieve the unusual robot by <color_yellow>successfully stunning it with the prototype rifle provided,</color> then <color_yellow>quickly running up and deactivating the robot before it recovers from the stun</color>.  You can keep shooting it while it's stunned to prolong the time until it is active again.  You can intercept the robot indicated by Hub 01, or find an inactive robot somewhere else.  <color_yellow>You'll need some experience in electronics or mechanics to disable it</color>.
tr: Alışılmadık robotu devre dışı bırakın ve geri alın <color_yellow>sağlanan prototip tüfeği ile başarılı bir şekilde sersemleterek,</color> ardından <color_yellow>hızla koşup robotu sersemlemeden önce devre dışı bırakın</color>. Sersemlediği süre boyunca onu vurmaya devam edebilirsiniz, böylece tekrar aktif olana kadar süreyi uzatabilirsiniz. Hub 01 tarafından belirtilen robotu engelleyebilir veya başka bir yerde inaktif bir robot bulabilirsiniz. <color_yellow>Onu devre dışı bırakmak için elektronik veya mekanik konusunda biraz deneyime ihtiyacınız olacak</color>.

note: ~ NPC dialogue line
en: One of our scout drones spotted a partially-malfunctioning robot of unconventional make while tracking an anomalous radiation spike close by.  We project that much knowledge could be gained from a close examination of this subject, and you would be tasked to retrieve it for us intact.  We will equip you with a prototype rifle and instructions on how to use it and deactivate the robot, if you accept."
    
    "The success of this contract requires that the subject be brought back in an inactive state, and *not* destroyed.  A ruined robot is of no scientific value.  We emphasize that you use the prototype to complete this task; an EMP blast would likely destroy the subject outright."
    
    "Completion of this contract awards 2 HGC, and you will be able to keep the prototype and the equipment used to operate it.
tr: Keşif dronlarımızdan biri, yakınlarda anormal bir radyasyon artışını takip ederken, alışılmadık bir yapıya sahip kısmen arızalı bir robot tespit etti. Bu konunun yakın bir incelemesinden çok şey öğrenebileceğimizi öngörüyoruz ve onu sağlam bir şekilde bizim için geri getirmeniz görevi verilecektir. Size bir prototip tüfek ve nasıl kullanılacağına ve robotu nasıl devre dışı bırakacağınıza dair talimatlar vereceğiz, eğer kabul ederseniz."
    
    "Bu sözleşmenin başarısı, konunun inaktif bir durumda geri getirilmesini gerektirir ve *yok edilmemelidir*. Harabe bir robotun bilimsel değeri yoktur. Bu görevi tamamlamak için prototipi kullanmanızı vurguluyoruz; bir EMP patlaması muhtemelen konuyu tamamen yok edecektir."
    
    "Bu sözleşmenin tamamlanması 2 HGC ile ödüllendirilir ve prototipi ve onu çalıştırmak için kullanılan ekipmanı saklama hakkına sahip olacaksınız."

note: ~ Response to NPC dialogue
en: You've got a deal.  I'll track down your robot.
tr: Anlaştık. Robotunu bulacağım.

note: ~ Response to NPC dialogue
en: Tell me about this prototype.
tr: Bu prototip hakkında bana bilgi ver.

note: ~ Response to NPC dialogue
en: What is this robot, and what does it look like?
tr: Bu robot nedir ve nasıl görünüyor?

note: ~ NPC dialogue line
en: If you'll give me a moment…"  You hear the sounds of typing.  "Its working name is the hm12.  It functions similarly to a laser, but is specifically designed to incapacitate robots without harming their internals.  Once a subject is stunned, it can be manually deactivated."
    
    "A shot will only stun the robot if you manage to hit its main sensory array, which will rely on your aim.  After a stunning shot, you might proceed to the deactivation attempts by examining the robot from up close.
tr: "Bir dakikanızı alabilir miyim…" Yazma seslerini duyuyorsunuz. "Çalışma adı hm12." Bir lazer gibi çalışır, ancak iç bileşenlerine zarar vermeden robotları etkisiz hale getirmek için özel olarak tasarlanmıştır. Bir konu sersemletildiğinde, manuel olarak devre dışı bırakılabilir."
    
    "Bir atış, robotun ana duyusal dizisini vurmayı başarırsanız sadece robotu sersemletecektir, bu da nişan almanıza bağlıdır. Sersemletici bir atıştan sonra, robotu yakından inceleyerek devre dışı bırakma girişimlerine geçebilirsiniz."

note: ~ NPC dialogue line
en: We are as of yet uncertain of its origin and purpose.  Its body most closely resembles a pyramid on what we believe are three sets of legs for mobility.  It is lightly armed, and has attacked our cam-spy drones using high-voltage electric discharge.  We theorize that this is most likely for deterrence, and not to cause direct harm.  Nonetheless, we need to emphasize that its full capabilities are unknown, and we do not know how it will react when confronted with a living threat.
tr: Kökeni ve amacı hakkında henüz kesin bir bilgiye sahip değiliz. Vücudu, hareket için üç set bacak üzerinde olduğunu düşündüğümüz bir piramide en çok benziyor. Hafif silahlandırılmıştır ve yüksek voltajlı elektrik deşarjı kullanarak casus dronlarımıza saldırmıştır. Bunun muhtemelen caydırıcılık amacıyla yapıldığını ve doğrudan zarar vermek için olmadığını teorize ediyoruz. Yine de, tam yeteneklerinin bilinmediğini vurgulamamız gerekiyor ve canlı bir tehdit ile karşılaştığında nasıl tepki vereceğini bilmiyoruz.

note: ~ NPC dialogue line
en: Lovely.  Just a moment; we will transfer the prototype and handling procedures, which includes information of its last recorded location."
    
    The intercom tray thumps several times as objects are placed into it.  After about a minute, it slides open, revealing a slender weapon that looks a bit like a radar gun, a tool battery, a sheaf of papers in a binder, and a UPS.  "The hm12 draws power from a connected UPS.  Please remember to bring the specimen back *intact* - battered salvage is of no use to us.  To safely perform the task of deactivation, please review the provided documentation, and pay special attention to the procedures detailed in subsections IV and VII.
tr: Harika.  Bir dakika; prototipi ve son kaydedilen konum bilgilerini içeren işlem prosedürlerini aktaracağız."
    
    Interkom tepsisi, nesneler yerleştirildikçe birkaç kez vurur.  Yaklaşık bir dakika sonra, radar tabancası gibi görünen ince bir silah, bir alet pili, bir klasörde bir grup kağıt ve bir UPS ile açılır.  "hm12, bağlı bir UPS'ten güç alır.  Lütfen örneği *bozulmamış* bir şekilde geri getirmeyi unutmayın - hasar görmüş kurtarma bizim için işe yaramaz.  Deaktivasyon görevini güvenli bir şekilde gerçekleştirmek için lütfen sağlanan belgeleri gözden geçirin ve IV ve VII alt bölümlerinde detaylandırılan prosedürlere özel dikkat gösterin.

note: ~ NPC dialogue line
en: &The intercom tray quickly slides shut.
    
    "We expected nothing less.  We hope you found the prototype's performance to be satisfactory."
tr: &İnterkom tepsisi hızla kapanıyor.
    
    "Başka bir şey beklemiyorduk. Prototipin performansının tatmin edici olduğunu umuyoruz."

note: ~ Response to NPC dialogue
en: Will this weapon work on other robots, as well?
tr: Bu silah diğer robotlarda da işe yarayacak mı?

note: ~ Response to NPC dialogue
en: The handling procedures you gave me seemed to predate the Cataclysm.  How long had that robot been here?
tr: Bana verdiğin işlem prosedürleri, Kıyamet'ten önceye ait gibi görünüyordu. O robot burada ne kadar zamandır vardı?

note: ~ NPC dialogue line
en: We believe so; it underwent intensive internal tests on existing and theoretical models before giving it to you.  UGVs, autonomous CROWS units, manhacks, and other robots should all be possible to neutralize by using the weapon, although we advise great caution; the weapon is short-ranged, and was not designed to target distant enemies.
tr: Böyle düşündüğümüze inanıyoruz; size vermeden önce mevcut ve teorik modeller üzerinde yoğun iç testlerden geçti. UGV'ler, otonom CROWS birimleri, manhacks ve diğer robotların hepsinin bu silahı kullanarak etkisiz hale getirilmesi mümkün olmalıdır, ancak büyük dikkat göstermeyi öneriyoruz; silah kısa menzilli ve uzak düşmanları hedef almak için tasarlanmamıştır.

note: ~ NPC dialogue line
en: Pardon me."  The voice briefly turns away from the microphone and asks something.  "Very well.  I am cleared to tell you that it appeared near the beginning of the portal storms, and during this time, it was logged and documented.  No attempt was ever made to retrieve it before the government collapsed.  That is all I am able to share with you at this time.
tr: "Affedersiniz." Ses, mikrofondan kısa bir süreliğine uzaklaşıyor ve bir şey soruyor. "Çok iyi. Size, portal fırtınalarının başlangıcında ortaya çıktığına dair bilgi vermek için yetkilendirildim ve bu süre zarfında kaydedildi ve belgelenmiştir. Hükümet çökmeden önce onu geri almak için hiçbir girişimde bulunulmadı. Şu anda sizinle paylaşabileceğim tek şey bu."

note: ~ NPC dialogue line
en: &The intercom tray quickly slides shut.  After a pause, the voice on the other end sighs.
    
    "…we requested that the subject remain intact.  This outcome is… unfortunate.  We will process the specimen, but it is unlikely that it will yield usable information as to its purpose."
    
    "You may keep the prototype.  You are dismissed."
tr: &İnterkom tepsisi hızla kapanır. Bir duraksamanın ardından, diğer taraftaki ses iç çeker.
    
    "…konunun bütün halde kalmasını talep etmiştik. Bu sonuç… talihsiz. Örneği işleyeceğiz, ancak amacına dair kullanılabilir bilgi sağlaması pek olası değil."
    
    "Prototipi saklayabilirsiniz. Artık gidebilirsiniz."

note: ~ Response to NPC dialogue
en: Alright, alright.
tr: Tamam, tamam.

note: ~ Mission name
en: Hazard Meteorology
tr: Tehlike Meteorolojisi

note: ~ Description of mission "Hazard Meteorology"
en: Use the NRE recorder to collect information during a portal storm event.  You'll need to <color_yellow>stay outside and carry the recorder for around 6 minutes until you hear a sharp beep</color> to collect sufficient data.  Generate a printout by activating the NRE recorder and offer it to Hub 01 to finish the mission.
tr: Bir portal fırtınası olayı sırasında bilgi toplamak için NRE kaydedicisini kullanın. Yeterli veri toplamak için <color_yellow>dışarıda kalmalı ve kaydediciyi yaklaşık 6 dakika boyunca taşımalısınız, ta ki keskin bir bip sesi duyana kadar</color>. Görevi tamamlamak için NRE kaydedicisini etkinleştirerek bir çıktı oluşturun ve bunu Hub 01'e sunun.

note: ~ NPC dialogue line
en: As we mentioned before, our research into the portal storm phenomena requires that we obtain additional data to verify our own local measurements.  Recording this data will require you to carry a scientific instrument called an NRE recorder on your person while outside in the storm for around six minutes.  The recording instrument will be provided at no cost if you choose to accept."
    
    "We are willing to offer 1 HGC for each standard-length recording.  Higher-quality data may be obtained by collecting more data before printing a report, and as a result, we are willing to provide higher pay for better recordings.
tr: Daha önce bahsettiğimiz gibi, portal fırtınası fenomeni üzerine yaptığımız araştırma, kendi yerel ölçümlerimizi doğrulamak için ek veriler elde etmemizi gerektiriyor. Bu verileri kaydetmek, fırtınada dışarıda altı dakika boyunca üzerinizde bir NRE kaydedici adı verilen bir bilimsel alet taşımanızı gerektirecektir. Kayıt cihazı, kabul etmeyi seçerseniz ücretsiz olarak sağlanacaktır.
    
    Her standart uzunluktaki kayıt için 1 HGC sunmaya istekliyiz. Daha yüksek kaliteli veriler, bir rapor basmadan önce daha fazla veri toplayarak elde edilebilir ve bu nedenle, daha iyi kayıtlar için daha yüksek bir ücret sağlamaya istekliyiz.

note: ~ Response to NPC dialogue
en: Sure, why not?  Let's do some science.
tr: Tabii, neden olmasın? Bilim yapalım.

note: ~ Response to NPC dialogue
en: How does the recorder work?
tr: Kaydedici nasıl çalışıyor?

note: ~ Response to NPC dialogue
en: How will I know when I've been outside long enough?
tr: Dışarıda ne kadar süre kaldığımı nasıl bileceğim?

note: ~ Response to NPC dialogue
en: Do I need to physically hold the recorder in my hand?
tr: Kaydediciyi elimde fiziksel olarak tutmam gerekiyor mu?

note: ~ Response to NPC dialogue
en: If I lose the recorder or break it, what should I do?
tr: Kaydediciyi kaybedersem veya kırarsam, ne yapmalıyım?

note: ~ NPC dialogue line
en: Once the storm starts, it should be enough to walk outside while carrying the NRE, as the recording requires no particular actions on your part.  Research insist on the fact that you must personally carry the NRE on your person to take accurate measurements, so leaving it outside while you take shelter won't work.  I'd explain the synchronistic relations that demand this, but I didn't really understand that part myself… oh, and you might want to obtain a high-caliber firearm before attempting to take the measurements.  Just in case things start leaking into uhm… prime.
tr: Fırtına başladıktan sonra, NRE'yi taşırken dışarıda yürümek yeterli olmalıdır, çünkü kayıt almak için özel bir eylemde bulunmanız gerekmez. Araştırmalar, doğru ölçümler almak için NRE'yi kişisel olarak taşımanız gerektiğini vurgulamaktadır, bu yüzden sığınırken dışarıda bırakmak işe yaramayacaktır. Bunu gerektiren senkronik ilişkileri açıklardım, ama o kısmı kendim de pek anlamadım… ah, ve ölçümleri almaya çalışmadan önce yüksek kalibreli bir ateşli silah edinmek isteyebilirsiniz. Her ihtimale karşı, işler sızmaya başlarsa, hımm… ana akıma.

note: ~ NPC dialogue line
en: The recorder will beep once it has recorded enough data for a report.  The longer you stay outside, however, the higher the quality and quantity of the data will be.  While you are only expected to obtain the minimum viable report that the NRE can produce, we are willing to offer increased pay for higher-quality recordings.
tr: Kaydedici, bir rapor için yeterli veri kaydettiğinde bip sesi çıkaracaktır. Ancak dışarıda kaldığınız süre uzadıkça, verilerin kalitesi ve miktarı artacaktır. NRE'nin üretebileceği minimum geçerli raporu almanız beklenirken, daha yüksek kaliteli kayıtlar için artırılmış bir ödeme sunmaya hazırız.

note: ~ NPC dialogue line
en: You do not.  All that is required is that you have it somewhere on your person; it will function equally well inside of a bag as it would in your own hands.  Your preferred method of carrying the instrument will be enough to collect data as long as it is directly carried on your person.
tr: Hayır, sadece vücudunuzda bir yerde bulundurmanız yeterlidir; çantanın içinde olduğu kadar, kendi ellerinizde de eşit derecede iyi çalışacaktır. Aletin taşınması için tercih ettiğiniz yöntem, doğrudan vücudunuzda taşındığı sürece veri toplamak için yeterli olacaktır.

note: ~ NPC dialogue line
en: The recorder is not irreplaceable, but it is constructed using delicate components that are now in short supply.  In the event that the device is rendered nonfunctional, we are willing to provide a replacement at an equivalent cost.  Specifically, if you can locate an NRE microphone, which can be located in certain laboratories, then we are willing to provide a replacement recorder in exchange for it.
tr: Kaydedici değiştirilemez değil, ancak şu anda az bulunan hassas bileşenler kullanılarak inşa edilmiştir. Cihaz işlevsiz hale gelirse, eşdeğer bir maliyetle bir yedek sağlamaya hazırız. Özellikle, belirli laboratuvarlarda bulunabilen bir NRE mikrofonu bulursanız, bunun karşılığında bir yedek kaydedici sağlamaya istekliyiz.

note: ~ NPC dialogue line
en: Transferring the recorder now."  The intercom tray slides open, revealing a hefty, barebones device and a light battery to accompany it.  "Please remember to exercise caution; the effects of portal storms on human physiology are poorly understood.
tr: Kaydediciyi şimdi aktarıyorum."  İletişim tepsisi açılır ve yanında hafif bir batarya ile birlikte ağır, temel bir cihaz görünür.  "Lütfen dikkatli olmayı unutmayın; portal fırtınalarının insan fizyolojisi üzerindeki etkileri iyi anlaşılmamaktadır.

note: ~ Mission name
en: Data Retrieval
tr: Veri Alma

note: ~ Description of mission "Data Retrieval"
en: Reach the LIXA facility, and search the area for anything of interest.  The intercom warned you about a number of undead aboveground, and the high probability of more underground.
tr: LIXA tesisine ulaşın ve ilginç bir şey için alanı araştırın. Interkom, yer üstünde bir dizi ölümsüz hakkında sizi uyardı ve yer altında daha fazlasının olma olasılığı yüksek.

note: ~ NPC dialogue line
en: During the Cataclysm, we lost contact with one of our sister sites, LIXA.  Aerial surveillance indicates that the facility's inhabitants are deceased, and beyond the now-zombified security detail, the site should be sparsely populated.  We want you to enter the facility and make a copy of what they were researching on the provided thumb drive.  Additionally, we will be providing you with a keycard that should at the very least get you in the front door."
    
    "We're offering a standard 5 HGC for successful retrieval of the data.  If that isn't enough of an incentive, we do have a manifest from before we lost contact with the facility showing a handful of specialized powered suits in inventory.  You are free to take any that are left.
tr: Kıyamet sırasında, LIXA adlı kardeş tesisimizle iletişimimizi kaybettik. Hava gözetimi, tesisin sakinlerinin öldüğünü ve artık zombileşmiş güvenlik detayının ötesinde, alanın seyrek nüfuslu olması gerektiğini gösteriyor. Tesisin içine girip sağlanan bellek sürücüsünde ne araştırdıklarına dair bir kopya almanızı istiyoruz. Ayrıca, sizi en azından ön kapıdan içeri alacak bir anahtar kartı da sağlayacağız."
    
    "Verilerin başarılı bir şekilde geri alınması için standart 5 HGC teklif ediyoruz. Bu yeterli bir teşvik değilse, tesisle iletişimimizi kaybetmeden önce envanterde bulunan birkaç özel güçlendirilmiş kıyafeti gösteren bir manifestomuz var. Kalanları almanızda serbestsiniz."

note: ~ Response to NPC dialogue
en: Alright, I'll see if I can't get that data for you.
tr: Tamam, o veriyi senin için alıp alamayacağıma bakacağım.

note: ~ Response to NPC dialogue
en: What can you tell me about what they were doing there?
tr: Orada ne yaptıkları hakkında bana ne söyleyebilirsin?

note: ~ Response to NPC dialogue
en: What does LIXA even mean?
tr: LIXA ne anlama geliyor?

note: ~ Response to NPC dialogue
en: If I lose the ID card or the memory stick, what should I do?
tr: Kimlik kartımı veya bellek çubuğumu kaybedersem, ne yapmalıyım?

note: ~ NPC dialogue line
en: All I can tell you is that they were conducting cutting-edge research related to-" The intercom abruptly cuts off for several seconds before coming back on, the voice sounding apologetic, "Sorry, but as it turns out I'm not at liberty to divulge that information.  What I can do however is recommend you bring an NRE recorder with you if you still have one.
tr: Söyleyebileceğim tek şey, keskin bir araştırma yaptıklarıdır - "Interkom aniden birkaç saniye kesiliyor ve sonra tekrar açılıyor, ses özür dileyerek, "Üzgünüm, ama anlaşılan o ki bu bilgiyi açıklama özgürlüğüm yok. Ancak, eğer hala bir NRE kaydediciniz varsa, yanınıza almanızı öneririm.

note: ~ NPC dialogue line
en: It's an acronym that stands for Laser Interferometer eXodimensional resonance Assay.
tr: Lazer İnterferometre eXodimensional rezonans Analizi'nin kısaltmasıdır.

note: ~ NPC dialogue line
en: Well, the ID card wouldn't strictly speaking be necessary if you were to find some way of breaching the facility's security doors." The voice pauses for a moment, "But that said we only have the one ID card, so unless you're confident you can get in without it, please don't lose it.  As for the memory stick I would highly recommend you not lose that as portable drives with the required hardware security modules to interface with secure terminals are in short supply these days.  However there may very well be some on-site for you to scavenge if you're lucky.
tr: Pekala, kimlik kartı, tesisin güvenlik kapılarını aşmanın bir yolunu bulursanız, kesinlikle gerekli olmayacaktır." Ses bir an duraksar, "Ama bununla birlikte, elimizde yalnızca bir kimlik kartı var, bu yüzden eğer onsuz girebileceğinizden emin değilseniz, lütfen onu kaybetmeyin. Bellek çubuğuna gelince, bunu kaybetmemenizi şiddetle tavsiye ederim çünkü güvenli terminallerle arayüz oluşturmak için gerekli donanım güvenlik modüllerine sahip taşınabilir sürücüler bu günlerde az bulunuyor. Ancak, şanslıysanız, yerinde bulabileceğiniz bazıları olabilir.

note: ~ NPC dialogue line
en: Transferring the items now."  The intercom tray slides open, revealing an ID card for the facility and what looks like a USB thumb drive.  "Again: please take care not to lose either of these since we can't exactly make more of them.
tr: Şu anda eşyaları aktarıyoruz."  Interkom tepsisi açılır, tesis için bir kimlik kartı ve bir USB bellek sürücüsü görünür.  "Yine: lütfen bunlardan birini kaybetmemeye dikkat edin, çünkü bunlardan daha fazlasını yapamayız.

note: ~ Response to NPC dialogue
en: [Detail the conditions at the research facility.  This will advance time by ten minutes.]
tr: [Araştırma tesisindeki koşulları detaylandırın. Bu, zamanı on dakika ileri alacaktır.]

note: ~ Response to NPC dialogue
en: [Let them know how much of a trainwreck THIS one was.]
tr: [Bunun ne kadar bir felaket olduğunu onlara bildirin.]

note: ~ NPC dialogue line
en: &Over the course of several minutes, you calmly detail the events at the facility: the unexpected zombie presence underground, the anomalous nature of the experiment floor, and the encounter with the warped and hostile research staff trapped in the corridor.  Throughout, the voice interjects with questions, the sounds of typing filling the pauses.
    
    "We appreciate your thorough report," the voice finally responds.  "Your handling of the circumstances was commendable considering the anomalous and unpredictable nature of the facility.  If you seek further contract work, rest assured, we'll take into account the potential for anomalous circumstances in future assignments and relay them accordingly."
tr: Birkaç dakika boyunca, tesisteki olayları sakin bir şekilde detaylandırıyorsunuz: yer altındaki beklenmedik zombi varlığı, deney katının anormal doğası ve koridorda sıkışmış çarpık ve düşmanca araştırma personeli ile karşılaşma. Bu süre zarfında, ses sorularla araya giriyor, yazma sesleri duraklamaları dolduruyor.
    
    "Detaylı raporunuzu takdir ediyoruz," ses nihayet yanıtlıyor. "Koşulları ele alış şekliniz, tesisin anormal ve öngörülemez doğası göz önüne alındığında takdire şayandı. Eğer daha fazla sözleşme işi arıyorsanız, endişelenmeyin, gelecekteki görevlerde anormal koşulların potansiyelini dikkate alacağız ve bunları uygun şekilde ileteceğiz."

note: ~ Response to NPC dialogue
en: Hoo boy, where do I even begin with this one?  Let's start with the fact that your intel was about as useful as a screen door on a submarine!  "Sparsely-populated," my ass!  How did you lot miss the goddamn zombie mosh pit down the open elevator shaft!?
tr: Aman Tanrım, bu konuya nereden başlayacağımı bilemiyorum! Öncelikle, istihbaratınızın bir denizaltıda ekran kapısı kadar faydasız olduğunu söyleyerek başlayalım! "Seyrek nüfuslu," ne alaka! Açık asansör şaftındaki lanet olası zombi mosh pitini nasıl kaçırdınız!?

note: ~ NPC dialogue line
en: We're sorry but-
tr: Üzgünüz ama-

note: ~ Response to NPC dialogue
en: Oh, ho ho ho ho ho no friend you do not get to talk right now.  When I FINALLY got down to the experiment floor, you know what I found?  The entire corridor was turned into a two-dimensional image!  What were they even DOING that turned an entire section of the building INTO A HAUNTED VIDEO GAME PORTAL PAINTING!?
tr: Oh, ho ho ho ho ho hayır dostum, şu anda konuşma hakkına sahip değilsin. Nihayet deney katına indiğimde, ne buldum biliyor musun? Tüm koridor iki boyutlu bir görüntüye dönüştürülmüştü! Bütün binayı bir HAUNTED VIDEO GAME PORTAL PAINTING'e dönüştüren şey neydi!?

note: ~ Response to NPC dialogue
en: I SAID SHUT UP!  It teleported me to an infinitely looping corridor!  INFINITELY!  LOOPING!  CORRIDOR!  I mean, fuck, you ever see one of those Escher paintings?  It's like that, only you don't just see the surface of what you're looking at, you see EV-ER-Y-THING, and friend let me tell you getting a first-hand look at the inside of my digestive system was *not* pretty.  Oh, and did I mention the light?  Yeah, when some of the laser tubes got broken, they spat out light THAT HURT!  A LOT!
tr: SUS!  Beni sonsuz döngüdeki bir koridora teleport etti!  SONSUZ!  DÖNGÜ!  KORİDOR!  Yani, kahretsin, hiç o Escher tablolarından birini gördün mü?  Onun gibi, ama baktığın şeyin yüzeyini görmekle kalmıyorsun, HER ŞEYİ görüyorsun, ve dostum, sindirim sistemimin içini birinci elden görmek *güzel* değildi.  Oh, ve ışığı söyledim mi?  Evet, bazı lazer tüpleri kırıldığında, acıtan IŞIK saçtılar!  ÇOK!

note: ~ Response to NPC dialogue
en: You know why they got broken?  I was fighting the insane remnants of the research staff!  They were climbing the walls, spitting light!  And then there was the corridor itself somehow!  I fought the goddamn building!  I've had nightmares that made more sense than fighting that thing!
tr: Kırılmalarının sebebini biliyor musun? Araştırma ekibinin deli kalıntılarıyla savaşıyordum! Duvarlara tırmanıyorlardı, ışık saçıyorlardı! Ve sonra bir şekilde koridorun kendisi vardı! Lanet olası binayla savaştım! O şeyle savaşmaktan daha mantıklı olan kabuslar gördüm!

note: ~ NPC dialogue line
en: Uh… Yeah, sorry.  I'll, um… I'll make a note to try and see if we can't get any better information for your future contracts.
tr: Eh… Evet, üzgünüm. Bir not alacağım, um… Gelecek sözleşmeleriniz için daha iyi bilgi alıp alamayacağımıza bakacağım.

note: ~ Mission name
en: Pay Back The Riot Gear to Hub 01
tr: Hub 01'e İsyan Ekipmanını Geri Ver

note: ~ Response to NPC dialogue
en: I appreciate the credit.  I've got your payment now.
tr: Krediyi takdir ediyorum. Şimdi ödemenizi aldım.

note: ~ Response to NPC dialogue
en: I'll have to give it some thought.
tr: Bunu düşünmem gerekecek.

note: ~ NPC dialogue line
en: [thanks bro this will be very interesting where's the tower?]
tr: [teşekkürler kardeşim bu çok ilginç olacak kule nerede?]

note: ~ Response to NPC dialogue
en: [tell them where scout tower is]
tr: [onlara keşif kulesinin nerede olduğunu söyle]

note: ~ NPC dialogue line
en: What project would you like to know about?
tr: Hangi proje hakkında bilgi almak istersiniz?

note: ~ Response to NPC dialogue
en: Have you decoded the disk?
tr: Diski çözdünüz mü?

note: ~ Response to NPC dialogue
en: [6 HGC] I'd like to buy the rest of the armor set now.
tr: [6 HGC] Şimdi zırh setinin geri kalanını satın almak istiyorum.

note: ~ Response to NPC dialogue
en: I'd like to request a Hybrid Weapons Platform.
tr: Bir Hibrit Silah Platformu talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: How goes work on the HWP?
tr: HWP üzerindeki çalışmalar nasıl gidiyor?

note: ~ Response to NPC dialogue
en: I'd like to request a set of armor.
tr: Zırh seti talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: How is my ordered armor going?
tr: Sipariş ettiğim zırh ne durumda?

note: ~ Response to NPC dialogue
en: I would like you to upgrade my modular defense system.
tr: Modüler savunma sistemimi yükseltmenizi istiyorum.

note: ~ Response to NPC dialogue
en: My phase immersion suit has taken a serious beating.  Could someone repair it for me?
tr: Faz dalış takımım ciddi bir hasar aldı. Bunu benim için tamir edebilir mi biri?

note: ~ Response to NPC dialogue
en: My RM13 combat armor has taken some damage.  Could someone repair it for me?
tr: RM13 savaş zırhım biraz hasar aldı. Bunu benim için tamir edebilir mi biri?

note: ~ Response to NPC dialogue
en: I salvaged this combat exoskeleton.  Do you think you could repair it?
tr: Bu savaş dış iskeletini kurtardım. Bunu tamir edebileceğinizi düşünüyor musunuz?

note: ~ Response to NPC dialogue
en: How are my armor repairs coming?
tr: Zırh tamirlerim ne durumda?

note: ~ Response to NPC dialogue
en: I've found this piece of XEDRA tech; it seems to offer some kind of protection.  I'm curious what you all can make of it.
tr: Bu XEDRA teknolojisi parçasını buldum; bir tür koruma sağlıyormuş gibi görünüyor. Bununla ne yapabileceğinizi merak ediyorum.

note: ~ Response to NPC dialogue
en: Any progress on the anchor?
tr: Çapa ile ilgili bir ilerleme var mı?

note: ~ Response to NPC dialogue
en: Any progress on the Hub anchor?
tr: Hub çapasının durumu hakkında bir ilerleme var mı?

note: ~ Response to NPC dialogue
en: I've found a rifle chambered for a caliber I don't recognize.  Do you think you could make an HWP adapter for it?
tr: Tanımadığım bir kalibre için tasarlanmış bir tüfek buldum. Bunun için bir HWP adaptörü yapabileceğini düşünüyor musun?

note: ~ Response to NPC dialogue
en: Have you finished work on that exotic conversion kit?
tr: O egzotik dönüştürme kiti üzerindeki çalışmayı bitirdin mi?

note: ~ NPC dialogue line
en: At the moment, no.  While you are no doubt proficient, distribution of prototype equipment is so far restricted to trusted field agents.  Were someone else from the organization to vouch for your competency, we may consider extending access.
tr: Şu anda hayır. Şüphesiz yetkin olsanız da, prototip ekipmanının dağıtımı şu ana kadar güvenilir saha ajanlarıyla sınırlıdır. Eğer organizasyondan başka biri yetkinliğinizi onaylarsa, erişimi genişletmeyi düşünebiliriz.

note: ~ NPC dialogue line
en: Yes, Foster gave you quite a recommendation.  Very well - I will authorize you access to our prototype fabrication services for agents in the field.  This includes the Hybrid Weapons Platform, alongside the ability to order spare or replacement parts for your field gear.
tr: Evet, Foster sana oldukça iyi bir referans verdi. Çok iyi - seni sahadaki ajanlar için prototip üretim hizmetlerimize erişim izni vereceğim. Bu, Yarı İnsani Silah Platformunu ve saha ekipmanların için yedek veya değiştirme parçaları sipariş etme yeteneğini içeriyor.

note: ~ Response to NPC dialogue
en: Great.  What exactly is this 'Hybrid Weapons Platform', anyway?
tr: Harika. Bu 'Hibrit Silahlar Platformu' tam olarak nedir?

note: ~ NPC dialogue line
en: The Platform is complete.  As a reminder, the HWP will not function as a weapon without a conversion kit installed.  Transferring the requested items now."
    
    The tray shakes as several heavy objects are dropped into it, and it slides open.  Inside: the Hybrid Weapons Platform.  On its own, it doesn't look like much; it resembles the body of a service rifle without a stock or barrel, colored in sleek black with blue highlights around the magazine well.  Small yellow arrows and inscriptions are present at certain points, highlighting the fasteners used to assemble the thing in earnest.  Accompanying the Platform itself is a series of four bundles of parts for it, each held together using velcro strips and tagged by caliber.  A drawstring nylon bag, embroidered with the Hub's logo and filled with proprietary tools, completes the whole package.
    
    All in all, not a bad deal.
    
    "Should you require magazines of any given caliber, we are willing to provide them through standard requisitions.  We hope you find its performance to be satisfactory.
tr: Platform tamamlandı. Hatırlatmak gerekirse, HWP bir dönüşüm kiti takılmadıkça silah olarak işlev görmeyecektir. Şu anda talep edilen eşyaları aktarıyorum."
    
    Tepsi, birkaç ağır nesne içine bırakıldıkça sarsılıyor ve açılıyor. İçinde: Hibrit Silah Platformu. Kendi başına pek bir şey gibi görünmüyor; dipçiksiz veya namlusu olmadan bir hizmet tüfeğinin gövdesine benziyor, derin siyah renkte ve şarjör yuvasının etrafında mavi vurgular var. Belirli noktalarda, şeyi ciddi şekilde bir araya getirmek için kullanılan bağlantı elemanlarını vurgulayan küçük sarı oklar ve yazılar mevcut. Platforma eşlik eden, her biri kalibreye göre etiketlenmiş ve velcro şeritleriyle bir arada tutulan dört parça yığınından oluşan bir dizi var. Hub'un logosuyla işlenmiş ve özel aletlerle dolu bir ipli naylon çanta, tüm paketi tamamlıyor.
    
    Sonuç olarak, fena bir anlaşma değil.
    
    "Eğer herhangi bir kalibrede şarjörlere ihtiyacınız olursa, bunları standart talepler aracılığıyla sağlamaya hazırız. Performansının tatmin edici olmasını umuyoruz."

note: ~ NPC dialogue line
en: Work is still ongoing.  These things can take time.
tr: Çalışmalar hala devam ediyor. Bu işler zaman alabilir.

note: ~ NPC dialogue line
en: I'll spare you the marketing pitch.  The Hybrid Weapons Platform - or more commonly the HWP - is a weapons platform capable of supporting multiple calibers via the use of quick-release adapters.  On its own, the platform does nothing; each adapter, however, allows it to chamber and fire a different type of round."
    
    "Each new HWP is printed to order.  Materials will require eight HGC up front, and fabrication will take seven days.
tr: Sizi pazarlama sunumundan kurtaracağım. Hibrit Silah Platformu - ya da daha yaygın olarak HWP - hızlı bağlantı adaptörleri kullanarak birden fazla kalibreyi destekleyebilen bir silah platformudur. Kendi başına platform hiçbir şey yapmaz; ancak her adaptör, farklı bir mermi türünü şarj etmesine ve ateş etmesine olanak tanır."
    
    "Her yeni HWP sipariş üzerine basılmaktadır. Malzemeler önceden sekiz HGC gerektirecek ve üretim yedi gün sürecektir."

note: ~ Response to NPC dialogue
en: [8 HGC] A week is fine.
tr: [8 HGC] Bir hafta yeterli.

note: ~ Response to NPC dialogue
en: Tell me about the adapters.  Does it come with any?
tr: Adaptörler hakkında bana bilgi ver. Herhangi bir tanesi var mı?

note: ~ Response to NPC dialogue
en: A week feels like an eternity these days.  Why the wait?
tr: Bir hafta bu günlerde bir ömür gibi geliyor. Neden bekliyoruz?

note: ~ Response to NPC dialogue
en: Why should I use this over something like a rifle that doesn't need proprietary parts?
tr: Neden özel parçalara ihtiyaç duymayan bir tüfek gibi bir şey yerine bunu kullanmalıyım?

note: ~ NPC dialogue line
en: Adapters are standalone conversion kits, and can be swapped in the field without any tools, though it will take a minute or so.  The factory standard includes adapters for the following calibers… 5.56 NATO, 7.62 NATO, 9mm Parabellum, and 12-gauge shotshell.  Two loaded magazines are also provided for each of these calibers, and additional empty magazines can be purchased through trade.  A maintenance kit with the necessary tools to service the Platform is also provided.
tr: Adaptörler bağımsız dönüşüm kitleridir ve herhangi bir alet olmadan sahada değiştirilebilir, ancak bu bir dakika kadar sürecektir. Fabrika standardı aşağıdaki kalibreler için adaptörleri içerir… 5.56 NATO, 7.62 NATO, 9mm Parabellum ve 12-gauge mermi. Bu kalibrelerin her biri için iki dolu şarjör de sağlanmaktadır ve ek boş şarjörler ticaret yoluyla satın alınabilir. Platformu servis etmek için gerekli aletleri içeren bir bakım kiti de sağlanmaktadır.

note: ~ NPC dialogue line
en: As before, each Platform is made to order.  This is a slow process for several reasons.  First, the parts must be printed to spec; this takes a great degree of precision, and so the process is lengthy.  The remainder of the week is spent running reliability tests as each conversion kit finishes production.  I understand that it isn't an ideal option, but I believe the quality of the product is worth that investment.
tr: Daha önce olduğu gibi, her Platform sipariş üzerine üretilir. Bu, birkaç nedenle yavaş bir süreçtir. Öncelikle, parçaların spesifikasyona göre basılması gerekir; bu büyük bir hassasiyet gerektirir ve bu nedenle süreç uzundur. Haftanın geri kalanı, her dönüşüm kiti üretimi tamamlandıkça güvenilirlik testleri yapmakla geçer. Bunun ideal bir seçenek olmadığını anlıyorum, ancak ürünün kalitesinin bu yatırımı karşılayacağına inanıyorum.

note: ~ NPC dialogue line
en: I believe the answer to that question to be twofold.  First, a maintenance kit is included with each new Platform that includes the tools required to service it, including a diagram of the weapon's construction.  Second, even if you would prefer to use the weapon only for a specific purpose, we are able to manufacture and provide high-capacity drum magazines far exceeding the capacity of widely-available analogues.  We expect this to be a significant boon to your ability to use the Platform in a variety of environments and situations, as high-capacity magazines can be difficult or dangerous to find in the new world.
tr: Bu sorunun cevabının iki yönlü olduğuna inanıyorum. İlk olarak, her yeni Platform ile birlikte, onu servis etmek için gereken aletleri içeren bir bakım kiti, silahın yapısını gösteren bir diyagram ile birlikte verilmektedir. İkincisi, silahı yalnızca belirli bir amaç için kullanmayı tercih etseniz bile, yaygın olarak bulunan benzerlerinin kapasitesini aşan yüksek kapasiteli tambur şarjörleri üretebilir ve sağlayabiliriz. Bunun, Platform'u çeşitli ortamlar ve durumlarda kullanma yeteneğinize önemli bir katkı sağlamasını bekliyoruz, çünkü yüksek kapasiteli şarjörleri yeni dünyada bulmak zor veya tehlikeli olabilir.

note: ~ NPC dialogue line
en: Excellent.  Report back in seven days' time, and your Platform will be ready.
tr: Harika. Yedi gün içinde geri dönün, ve Platformunuz hazır olacak.

note: ~ NPC dialogue line
en: Excellent.  We will begin work shortly.  Report back in 24 hours for pickup.
tr: Mükemmel.  Çalışmalara kısa süre içinde başlayacağız.  Alım için 24 saat içinde geri dönün.

note: ~ NPC dialogue line
en: Not yet.  The contents are very strongly encrypted, so simply pulling the data is impossible.  Work is underway to deduce the correct access key, but even with our facilities, it will take some time.
tr: Henüz değil. İçerikler çok güçlü bir şekilde şifrelenmiş durumda, bu yüzden verileri çekmek imkansız. Doğru erişim anahtarını çözmek için çalışmalar devam ediyor, ancak mevcut tesislerimizle bile, bu biraz zaman alacak.

note: ~ Response to NPC dialogue
en: [6 HGC] Let's see what this armor is capable of.
tr: [6 HGC] Bu zırhın neler yapabileceğine bir bakalım.

note: ~ NPC dialogue line
en: Understood.  The parts will finish fabrication in 24 hours, once you hand over the stipulated HGC.  Depending on our currently available selection, the price will range from 2 to 4 HGC for non-specialty equipment.
tr: Anlaşıldı. Parçalar, belirtilen HGC'yi teslim ettiğinizde 24 saat içinde üretimi tamamlayacak. Mevcut seçimimize bağlı olarak, fiyat standart ekipmanlar için 2 ile 4 HGC arasında değişecektir.

note: ~ Response to NPC dialogue
en: [3 HGC] I'd like to request a replacement Modular Defense System.
tr: [3 HGC] Bir yedek Modüler Savunma Sistemi talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: [2 HGC] I'd like to request a set of prototype armor.
tr: [2 HGC] Bir prototip zırh seti talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: [4 HGC] I'd like to request a set of turnout armor.
tr: [4 HGC] Bir çıkış zırh seti talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: [4 HGC] I'd like to request a set of ballistic armor.
tr: [4 HGC] Bir balistik zırh seti talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: [4 HGC] I'd like to request a set of kinetic armor.
tr: [4 HGC] Bir kinetik zırh seti talep etmek istiyorum.

note: ~ Response to NPC dialogue
en: [12 HGC] I'd like to request a set of soldier armor.
tr: [12 HGC] Bir asker zırh seti talep etmek istiyorum.

note: ~ NPC dialogue line
en: Yes, we've finished printing the requested armor pieces.  Transferring to you now.
tr: Evet, talep edilen zırh parçalarının basımını tamamladık. Şimdi size aktarıyorum.

note: ~ NPC dialogue line
en: The parts are still being printed.  Please be patient.
tr: Parçalar hala basılıyor. Lütfen sabırlı olun.

note: ~ Response to NPC dialogue
en: Sweet, thanks.
tr: Tatlı, teşekkürler.

note: ~ NPC dialogue line
en: The repairs and tuneup are complete.  Should be good as new or better.
tr: Tamirler ve ayarlamalar tamamlandı. Yeni gibi ya da daha iyi olmalı.

note: ~ NPC dialogue line
en: Certainly; for a fee of ten coins, repairs and adjustments could be completed in two weeks.  We'll also pull suit metrics and haptic data to better understand the situation on the ground.  I'd ask you to make sure everything has been removed from the suit before giving it to us.
tr: Kesinlikle; on koin karşılığında, tamirler ve ayarlamalar iki hafta içinde tamamlanabilir. Ayrıca, durumu daha iyi anlamak için giysi metriklerini ve dokunsal verileri de alacağız. Bize vermeden önce giysiden her şeyin çıkarıldığından emin olmanızı isterim.

note: ~ NPC dialogue line
en: &The camera starts scanning the armor, after a moment the intercom cracks back to life.  "This technology is currently not within our database, we can probably repair it but we'll need to reverse-engineer it first.  We estimate the repairs to take around a month and a half, and they'll have an increased fee of 12 coins.  Please make sure everything has been removed from the suit before giving it to us."
tr: &Kamera zırhı taramaya başlar, bir an sonra interkom yeniden canlanır. "Bu teknoloji şu anda veritabanımızda yok, muhtemelen tamir edebiliriz ama önce tersine mühendislik yapmamız gerekecek. Tamirlerin yaklaşık bir buçuk ay süreceğini tahmin ediyoruz ve 12 koinlik bir ek ücreti olacak. Lütfen giysiden her şeyin çıkarıldığından emin olun."

note: ~ Response to NPC dialogue
en: [10 HGC] Alright.
tr: [10 HGC] Tamam.

note: ~ Response to NPC dialogue
en: [12 HGC] Fine.
tr: [12 HGC] Tamam.

note: ~ NPC dialogue line
en: Certainly, it'll cost you 10 coins and should be ready in two weeks.  Remember to take off any attachments and batteries before turning it in.
tr: Kesinlikle, bu size 10 koin maliyet getirecek ve iki hafta içinde hazır olmalı. Teslim etmeden önce herhangi bir ek parça ve bataryayı çıkarmayı unutmayın.

note: ~ NPC dialogue line
en: One moment," the respondent audibly leaves for a moment and after a short period the intercom cracks with life.  "We have never attempted repairs on a military exoskeleton, we will have to reverse-engineer it first, expect this to take around a month and a half, it will also cost you 12 coins.  Please make sure to take off any attachments and batteries before turning it in.
tr: Bir an," yanıt veren bir süreliğine sesli olarak ayrılır ve kısa bir süre sonra interkom canlanır. "Askeri dış iskelet üzerinde tamir denemesi yapmadık, önce tersine mühendislik yapmamız gerekecek, bunun yaklaşık bir buçuk ay sürmesini bekleyin, ayrıca size 12 koin maliyet getirecek. Teslim etmeden önce herhangi bir ek parça ve bataryayı çıkardığınızdan emin olun.

note: ~ NPC dialogue line
en: We will begin work shortly.  Report back in two weeks for pickup.
tr: Çalışmalara kısa süre içinde başlayacağız. Alım için iki hafta içinde geri dönün.

note: ~ NPC dialogue line
en: We will begin work shortly.  Report back in around one and a half months for pickup.
tr: Çalışmalara kısa süre içinde başlayacağız. Alım için yaklaşık bir buçuk ay içinde geri dönün.

note: ~ NPC dialogue line
en: Interesting.  If you could provide us the item, we could direct research on it for a standard work week for a fee of two HGC; after that, we will let you know if any progress has been made and return the item as-is.  Please remove any batteries or other attachments before providing it.
tr: İlginç. Eğer bize eşyayı sağlayabilirseniz, standart bir çalışma haftası boyunca üzerinde araştırma yapabiliriz, bunun için iki HGC ücreti alacağız; sonrasında, herhangi bir ilerleme kaydedilip kaydedilmediğini size bildireceğiz ve eşyayı olduğu gibi geri vereceğiz. Lütfen sağlamadan önce herhangi bir batarya veya diğer ek parçaları çıkarın.

note: ~ Response to NPC dialogue
en: [2 HGC, anchor] See you in five days.
tr: [2 HGC, anchor] Beş gün içinde görüşürüz.

note: ~ NPC dialogue line
en: We've made some notable progress.  The anchor itself appears to provide some degree of protection from extradimensional phenomena, and we believe that we can integrate it into our current modular armor system.  This will, however, make it heavier and less portable.  The armor will remain wearable outside of metal armor, although it will be a more snug fit than the anchor alone would have been."
    
    "We are returning the anchor now.
tr: Önemli bir ilerleme kaydettik. Çapa kendisi, dış boyutsal fenomenlerden bir derece koruma sağlıyor gibi görünüyor ve bunu mevcut modüler zırh sistemimize entegre edebileceğimizi düşünüyoruz. Ancak bu, onu daha ağır ve taşınması zor hale getirecek. Zırh, metal zırh dışında giyilebilir durumda kalacak, ancak çapanın tek başına olacağı kadar rahat olmayacak."
    
    "Şimdi çapa geri dönüyoruz."

note: ~ NPC dialogue line
en: Very well; we will need one coin for materials costs, as well as the anchor itself and the modular defense system you wish to combine it with.  As usual, I encourage you to remove everything from the pockets before handing them over for processing.  We'll need one day for construction and one day to verify efficacy.
tr: Çok iyi; malzeme maliyetleri için bir madeni paraya, ayrıca kendisine ve birleştirmek istediğiniz modüler savunma sistemine ihtiyacımız olacak. Her zamanki gibi, işlem için teslim etmeden önce ceplerinizdeki her şeyi çıkarmanızı öneririm. İnşaat için bir güne ve etkinliği doğrulamak için bir güne ihtiyacımız olacak.

note: ~ Response to NPC dialogue
en: [1 HGC, anchor, MDS] I'll see you in two days.
tr: İki gün içinde görüşürüz.

note: ~ NPC dialogue line
en: The anchor has been integrated into the harness.  Thank you as always for your contributions to our research and technology.
tr: Halka, kayışa entegre edilmiştir. Araştırma ve teknolojimize yaptığınız katkılar için her zamanki gibi teşekkür ederiz.

note: ~ NPC dialogue line
en: Lovely.  Research will begin within the next few hours.
tr: Harika. Araştırma önümüzdeki birkaç saat içinde başlayacak.

note: ~ NPC dialogue line
en: The combination should be a fairly simple matter.  Return in two days to pick up the finished product.
tr: Birleştirme oldukça basit bir mesele olmalı. Tamamlanmış ürünü almak için iki gün içinde geri dönün.

note: ~ NPC dialogue line
en: Excuse me for a moment."  The intercom turns off abruptly.  It comes back on after roughly a minute, and when it speaks again, another voice is on the other side, speaking carefully.
    
    "Yes… the Exodii.  We have yet to make contact, but we are keenly interested in their capabilities and technology.  If you were to provide us with, say, five rounds, in addition to the rifle itself and a magazine suitable for it, we believe we would be able to replicate the parts.  We expect it to take three days of research."
    
    "Please note that the requested materials will not be returned, as they are likely to be damaged during research.
tr: "Bir dakika müsaade eder misiniz?"  Anons cihazı aniden kapanıyor.  Yaklaşık bir dakika sonra tekrar açılıyor ve tekrar konuştuğunda, diğer tarafta dikkatlice konuşan başka bir ses var.
    
    "Evet… Exodii.  Henüz iletişim kurmadık, ancak yetenekleri ve teknolojileriyle oldukça ilgileniyoruz.  Eğer bize, diyelim ki, beş mermi sağlarsanız, tüfeğin kendisi ve ona uygun bir şarjör ile birlikte, parçaları çoğaltabileceğimizi düşünüyoruz.  Araştırmanın üç gün sürmesini bekliyoruz."
    
    "Lütfen talep edilen malzemelerin geri verilmeyeceğini unutmayın, çünkü araştırma sırasında hasar görme olasılıkları yüksek."

note: ~ Response to NPC dialogue
en: [5 12.3ln, PA md. 68 magazine, PA md. 68] Is this what you need?
tr: [5 12.3ln, PA md. 68 dergi, PA md. 68] Bu ihtiyacınız olan mı?

note: ~ Response to NPC dialogue
en: [5 12.3ln, PS md. 71z magazine, PS md. 71z] Is this what you need?
tr: [5 12.3ln, PS md. 71z dergisi, PS md. 71z] Bu senin ihtiyacın olan mı?

note: ~ Response to NPC dialogue
en: Why not contact them directly?
tr: Onlarla doğrudan iletişime geçmeyi neden denemiyorsun?

note: ~ Response to NPC dialogue
en: I've met them already.  They seem friendly; if you'd like to reach out to them yourself, I'm sure that they could help.
tr: Onlarla zaten tanıştım. Dostça görünüyorlar; eğer onlarla kendin iletişime geçmek istersen, kesinlikle yardımcı olabilirler.

note: ~ NPC dialogue line
en: While the Exodii seem benign, our experience with extradimensional life thus far has been… unpleasant, shall we say, given the current state of the world.  We find it wise to approach with an abundance of caution.  We are incapable of knowing the true agenda and capabilities of this group, and we believe that understanding some degree of how they operate will allow us to make contact in a more educated way.
tr: Exodii masum görünse de, şimdiye kadar extradimensional yaşamla olan deneyimimiz... hoş olmadı, diyelim ki, dünyanın mevcut durumu göz önüne alındığında. Bolca dikkatle yaklaşmanın akıllıca olduğunu düşünüyoruz. Bu grubun gerçek gündemini ve yeteneklerini bilme kapasitemiz yok ve onların nasıl çalıştığını anlamanın, daha bilinçli bir şekilde iletişim kurmamıza olanak tanıyacağına inanıyoruz.

note: ~ NPC dialogue line
en: Have you, now?  We are pleased to hear.  However, we still believe that approaching with an excess of wariness is a wise choice.  We feel that it would behoove us to understand more about this group before we approach directly, and so for the time being, understanding more about their general-use technology is our preferred course of action.
tr: Şimdi, değil mi? Duymaktan memnunuz. Ancak, aşırı temkinli bir yaklaşımın akıllıca bir seçim olduğuna hala inanıyoruz. Bu grubu doğrudan yaklaşmadan önce daha fazla anlamamızın bizim için faydalı olacağını düşünüyoruz, bu yüzden şimdilik, genel kullanım teknolojileri hakkında daha fazla bilgi edinmek bizim tercih ettiğimiz eylem planıdır.

note: ~ NPC dialogue line
en: Brilliant!!  Just brilliant.  Thank you very much.  Please contact us again in three days.  Thank you!"
    
    The voice abruptly disconnects.  When the intercom comes back on, it's the original voice again.  "Was there anything else?
tr: Harika!! Sadece harika. Çok teşekkür ederim. Lütfen üç gün içinde tekrar bizimle iletişime geçin. Teşekkürler!"
    
    Ses aniden kesiliyor. Interkom geri geldiğinde, yine orijinal ses. "Başka bir şey var mıydı?

note: ~ Response to NPC dialogue
en: You seem very… excited about this.
tr: Bu konuda çok heyecanlı görünüyorsun.

note: ~ NPC dialogue line
en: The Cataclysm has illuminated hitherto unknown facts about our universe.  The opportunity to research - and perhaps understand - technology from not only another world, but another dimension entirely, is an exceptionally promising field of study.  Now more than ever is our continued delving into this field of study paramount; while our focus has shifted rather abruptly, we believe that if there is ever any chance of understanding or even reversing <the_cataclysm>, it would come from studies like this.
tr: Kıyamet, evrenimiz hakkında daha önce bilinmeyen gerçekleri aydınlattı. Sadece başka bir dünyadan değil, tamamen başka bir boyuttan teknoloji araştırma - ve belki anlama - fırsatı, son derece umut verici bir çalışma alanıdır. Artık bu çalışma alanına devam etmemiz her zamankinden daha önemlidir; odaklanmamız oldukça ani bir şekilde değişmiş olsa da, eğer <the_cataclysm>'ı anlama veya hatta tersine çevirme şansı varsa, bunun gibi çalışmalardan geleceğine inanıyoruz.

note: ~ NPC dialogue line
en: The project was a success!  The ammo is fairly rudimentary, but ultimately proved simple to manufacture, and has lent itself well to large magazines.  We will transfer a copy of the conversion kit in a moment; it is capable of accepting specialized magazines that we have just begun to produce ourselves.  Thank you for allowing us this opportunity.
tr: Proje bir başarıydı! Mermiler oldukça basit, ancak nihayetinde üretimi kolay olduğu kanıtlandı ve büyük şarjörler için iyi bir şekilde uyum sağladı. Birazdan dönüşüm kitinin bir kopyasını aktaracağız; yeni üretmeye başladığımız özel şarjörleri kabul edebiliyor. Bize bu fırsatı verdiğiniz için teşekkür ederiz.

note: ~ NPC dialogue line
en: Given the context of your assignment, we are willing to sell you a set of our protective gear - a gas mask and an environmental suit - at a considerable discount.  We will part with it for two exchange coins."  The intercom waits expectantly.  "Actually, hold on, we might not have one in your size…
tr: Görevinizin bağlamını göz önünde bulundurarak, size koruyucu ekipman setimizi - bir gaz maskesi ve bir çevresel giysi - önemli bir indirimle satmaya istekliyiz. İki değişim parası karşılığında bunu verebiliriz."  Interkom heyecanla bekliyor.  "Aslında, bekleyin, belki sizin bedeninizde bir tane yoktur…

note: ~ Response to NPC dialogue
en: [2 HGC] Deal!
tr: [2 HGC] Anlaştık!

note: ~ Response to NPC dialogue
en: What will it do for me?
tr: Bunun benim için ne faydası olacak?

note: ~ Response to NPC dialogue
en: I have to give it a thought.
tr: Bunu düşünmem gerekiyor.

note: ~ NPC dialogue line
en: What the gas mask does should be obvious; we'll provide you with a cartridge, of course.  The environment suit is full-body, and protects you from water, harmful radiation, and environmental hazards.  It's also rated to protect from electric shocks of up to twelve thousand volts."
    
    "Bear in mind that the suit isn't armor.  It will keep you safe from the environment, but it's just Nomex and it won't protect you from anything stronger than a punch.  The modular defense system is designed to fit over it, so I'd urge you to bring them both if fighting is unavoidable.
tr: Gaz maskesinin ne işe yaradığını anlamak açık olmalı; elbette size bir kartuş sağlayacağız. Çevre giysisi tam vücut korumasıdır ve sizi su, zararlı radyasyon ve çevresel tehlikelerden korur. Ayrıca on iki bin volta kadar elektrik şoklarından korunmak için derecelendirilmiştir."
    
    "Giysinin zırh olmadığını aklınızda bulundurun. Sizi çevreden koruyacak, ama sadece Nomex'tir ve sizi bir yumruktan daha güçlü bir şeyden korumaz. Modüler savunma sistemi üzerine oturacak şekilde tasarlanmıştır, bu yüzden savaş kaçınılmazsa ikisini de getirmenizi öneririm."

note: ~ NPC dialogue line
en: To assist your operations, we are willing to sell you a map of the local area, as surveyed by our cam-spy drones.  Its standing price is 1 HGC.
tr: Operasyonlarınıza yardımcı olmak için, size yerel bölgenin haritasını satmaya istekliyiz; bu harita, casus dronlarımız tarafından incelenmiştir. Mevcut fiyatı 1 HGC'dir.

note: ~ Response to NPC dialogue
en: [1 HGC] Deal!
tr: [1 HGC] Anlaştık!

note: ~ NPC dialogue line
en: Excellent; please deposit the printouts in the intercom's tray.  We'll issue a reward based on the quality of your recordings.
tr: Harika; lütfen çıktıları interkomun tepsisine bırakın. Kayıtlarınızın kalitesine göre bir ödül vereceğiz.

note: ~ Response to NPC dialogue
en: [Deposit a NRE anomaly printout.]
tr: [NRE anomali çıktısını bırakın.]

note: ~ Response to NPC dialogue
en: [Deposit a long NRE printout.]
tr: [Uzun NRE çıktısını bırakın.]

note: ~ Response to NPC dialogue
en: [Deposit an NRE printout.]
tr: [NRE çıktısını bırakın.]

note: ~ Response to NPC dialogue
en: [Deposit a short NRE printout.]
tr: [Kısa NRE çıktısını bırakın.]

note: ~ Response to NPC dialogue
en: That would be all.
tr: Bu kadar yeter.

note: ~ NPC dialogue line
en: Extrapolating trends from these recordings has become difficult.  Research has requested we only accept higher quality data from now on.
tr: Bu kayıtların trendlerini çıkarmak zorlaştı. Araştırma, bundan sonra yalnızca daha yüksek kaliteli verileri kabul etmemizi istedi.

note: ~ NPC dialogue line
en: &"Thank you."  The recording changes hands.
tr: &"Teşekkür ederim." Kayıt el değiştiriyor.

note: ~ NPC dialogue line
en: Excellent; this should be enough to work with.  Here's your agreed-upon reward."  The tray slides shut, and quickly reopens with your payment.  "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
tr: Harika; bu, çalışmak için yeterli olmalı. İşte anlaştığımız ödül." Tepsi kapanıyor ve ödülünüzle hızlıca yeniden açılıyor. "Performansınızı ve yeni verilere olan sürekli ihtiyacımızı göz önünde bulundurarak, kaydediciyi daha fazla kullanım için saklayabilirsiniz. Kaydedebileceğiniz her türlü gelecekteki veri için ödeme yapmaya hazırız.

note: ~ NPC dialogue line
en: &"Excellent."  The recording changes hands.
tr: &"Harika." Kayıt el değiştiriyor.

note: ~ NPC dialogue line
en: Great!  This looks like a very high-quality recording.  Because this data is much better, we are willing to pay five times what we paid for the base data collected."  The tray slides shut, and quickly reopens with your payment.  "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
tr: Harika! Bu çok yüksek kaliteli bir kayıt gibi görünüyor. Bu veri çok daha iyi olduğu için, topladığımız temel verinin beş katını ödemeye hazırız." Tepsi kapanıyor ve ödülünüzle hızlıca yeniden açılıyor. "Performansınızı ve yeni verilere olan sürekli ihtiyacımızı göz önünde bulundurarak, kaydediciyi daha fazla kullanım için saklayabilirsiniz. Kaydedebileceğiniz her türlü gelecekteki veri için ödeme yapmaya hazırız.

note: ~ NPC dialogue line
en: Fantastic."  The recording changes hands.  "At this rate, we'll have some real results soon.
tr: Harika." Kayıt el değiştiriyor. "Bu hızla, yakında gerçek sonuçlar alacağız.

note: ~ NPC dialogue line
en: Uh… please allow me a second to check this in."  The tray slides shut, and the intercom turns off.  Roughly a minute later, it turns back on.  "Well, it looks like this is a real treasure trove of information.  In fact, you've made quite an impression on R&D, and probably just saved us a few weeks of research at the least.  They demanded you be given a pretty significant accomplishment bonus, so… well, there you go."  The tray slides open, revealing an impressive pile of coins.
    
    "Given your performance and our constant need for new data, you are free to keep the recorder for further use.  We are willing to pay for any future data that you're able to record.
tr: Uh… lütfen bunu kontrol etmem için bir saniye ver." Tepsi kapanır ve interkom kapanır. Yaklaşık bir dakika sonra, tekrar açılır. "Eh, burası gerçek bir bilgi hazinesi gibi görünüyor. Aslında, R&D üzerinde oldukça büyük bir etki bıraktınız ve muhtemelen en az birkaç haftalık araştırmadan bizi kurtardınız. Size oldukça önemli bir başarı bonusu verilmesini talep ettiler, yani… işte bu da böyle." Tepsi açılır ve etkileyici bir madeni para yığını ortaya çıkar.
    
    "Performansınızı ve sürekli yeni verilere olan ihtiyacımızı göz önünde bulundurarak, kaydediciyi daha fazla kullanım için saklayabilirsiniz. Kaydedebileceğiniz gelecekteki veriler için ödeme yapmaya hazırız."

note: ~ NPC dialogue line
en: There is an infinite supply of the stuff but I guess from us you can get it clean and undamaged.  That'll be $400.
tr: Bu şeyin sonsuz bir kaynağı var ama sanırım bizden temiz ve hasarsız alabilirsiniz. Bu da $400 olacak.

note: ~ Response to NPC dialogue
en: [8 HGC] Deal!
tr: [8 HGC] Anlaştık!

note: ~ Response to NPC dialogue
en: I'm a little tight on funds right now.  Can we work out a buy now pay later deal?
tr: Şu anda maddi durumum biraz sıkışık. Şimdi alıp sonra ödeme yapabileceğimiz bir anlaşma yapabilir miyiz?

note: ~ NPC dialogue line
en: So we'd need a sweeter deal than just the money if we did this.
tr: Bu işi yaparsak sadece paradan daha tatlı bir anlaşmaya ihtiyacımız olacak.

note: ~ Response to NPC dialogue
en: I can pay you what I owe in cash and looted gear.
tr: Sana borcumu nakit ve yağmalanmış ekipmanla ödeyebilirim.

note: ~ Response to NPC dialogue
en: If you give me this deal you can have all the alien corpses, their stuff and their tower
tr: Eğer bu anlaşmayı yaparsan, tüm uzaylı cesetlerini, eşyalarını ve kulelerini alabilirsin.

note: ~ NPC dialogue line
en: Well it might be more interesting than straight gear.  Tell us when it's available for inspection.  We expect you back in 20 days or less.
tr: Eh, bu düz ekipmanlardan daha ilginç olabilir.  İnceleme için ne zaman hazır olduğunu bize bildir.  Seni 20 gün içinde veya daha kısa sürede geri bekliyoruz.

note: ~ NPC dialogue line
en: 20 days then for payment.
tr: Ödeme için 20 gün sonra.

note: ~ Response to NPC dialogue
en: Much obliged.
tr: Çok teşekkür ederim.

note: ~ NPC dialogue line
en: Beautiful; please put them into loading area.  We'll issue a reward depending on what you managed to scavenge.
tr: Güzel; lütfen bunları yükleme alanına koyun. Ne kadar eşya bulduğunuza bağlı olarak bir ödül vereceğiz.

note: ~ Response to NPC dialogue
en: [Deliver a broken trifacet.]
tr: [Kırık bir trifacet teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a broken triakis drone.]
tr: [Kırık bir triakis dronunu teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a broken monolith.]
tr: [Kırık bir monolit teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a broken delta drone.]
tr: [Kırık bir delta dronunu teslim et.]

note: ~ Response to NPC dialogue
en: [Drag in broken quadraphract leg.]
tr: [Kırık bir dörtlü bacak çek.]

note: ~ Response to NPC dialogue
en: [Drag in broken quadraphract.]
tr: [Kırık bir dörtlü çek.]

note: ~ Response to NPC dialogue
en: [Deliver a deactivated trifacet.]
tr: [Devre dışı bırakılmış bir trifacet teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a deactivated triakis.]
tr: [Devre dışı bırakılmış bir triakis teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a deactivated monolith.]
tr: [Devre dışı bırakılmış bir monolit teslim et.]

note: ~ Response to NPC dialogue
en: [Deliver a deactivated delta.]
tr: [Devre dışı bırakılmış bir delta teslim et.]

note: ~ NPC dialogue line
en: We already have a similar model in better condition but this one is useful as a reference.
tr: Zaten daha iyi durumda benzer bir modelimiz var ama bu, referans olarak faydalı.

note: ~ NPC dialogue line
en: We can probably gain some insight from studying this unit, but  it appears seriously damaged.
tr: Bu birimi inceleyerek bazı bilgiler edinebiliriz, ama ciddi şekilde hasar görmüş gibi görünüyor.

note: ~ NPC dialogue line
en: That is quite a lot of broken metal, let's hope R&D can at least salvage some materials.
tr: Gerçekten çok fazla kırık metal var, umarım Ar-Ge en azından bazı malzemeleri kurtarabilir.

note: ~ NPC dialogue line
en: We don't need all of your glossy scrap.
tr: Tüm parlak hurdalarınıza ihtiyacımız yok.

note: ~ NPC dialogue line
en: We witnessed it as a part of larger construct.
tr: Bunu daha büyük bir yapının parçası olarak gördük.

note: ~ NPC dialogue line
en: I'm impressed you managed to drag it inside.  We gonna need to fix the lift after this one.
tr: İçeri çekmeyi başardığınıza hayran kaldım. Bu seferki sonrası asansörü tamir etmemiz gerekecek.

note: ~ NPC dialogue line
en: I believe we already have similar model already but is nice to have more, it will allow us be more active in our research.
tr: Zaten benzer bir modelimiz olduğunu düşünüyorum ama daha fazlasının olması güzel, bu bizim araştırmalarımızda daha aktif olmamızı sağlayacak.

note: ~ NPC dialogue line
en: Oh what an interesting piece.  R&D will have a field day with it.
tr: Oh, ne ilginç bir parça. Ar-Ge bununla harika bir gün geçirecek.

note: ~ NPC dialogue line
en: I assume you were trying to figure out limits of the hm12.  I guess they are right here.
tr: Hm12'nin sınırlarını anlamaya çalıştığınızı varsayıyorum, Sanırım buradalar.

note: ~ NPC dialogue line
en: I doubt we can get a lot of information from this drone but thanks.
tr: Bu drondan çok fazla bilgi alabileceğimizi sanmıyorum ama teşekkürler.

note: ~ Name suffix of a male NPC
en: scrapper
tr: parçacı

note: ~ NPC dialogue line
en: Haven't seen another face in quite a while.  Not a living one, at least.  State your business.  Maybe you got some use for some of this scrap metal?
tr: Uzun zamandır başka bir yüz görmedim. En azından yaşayan bir yüz. İşinizi belirtin. Belki bu hurda metalden birine ihtiyacınız vardır?

note: ~ Response to NPC dialogue
en: Pleasure to see you again, <name_g>.
tr: Seni tekrar görmek bir zevk, <name_g>.

note: ~ Response to NPC dialogue
en: Why stay here of all places?
tr: Neden tüm yerler arasında burada kalıyorsun?

note: ~ Response to NPC dialogue
en: I'm looking for a specific, strange building.  I wonder if you've come across it in your travels?
tr: Belirli, garip bir bina arıyorum. Seyahatlerinizde buna rastladınız mı merak ediyorum?

note: ~ NPC dialogue line
en: I know I worked in salvage, but I don't remember much else about it.  I just remember finding this place and deciding to stay here.
tr: Kurtarma işinde çalıştığımı biliyorum, ama bununla ilgili pek bir şey hatırlamıyorum. Sadece bu yeri bulduğumu ve burada kalmaya karar verdiğimi hatırlıyorum.

note: ~ NPC dialogue line
en: Well, I held a modest job here as a scrap yard worker.  Business was fair most days, but when <the_cataclysm> hit, I decided to head out here.  With all the craziness going on in the cities and whatnot, I decided to just stay here for while.  I figure someone might find a use for the leftover metal lying around, so I started selling it to anyone who passed by.
tr: Burada bir hurda alanı işçisi olarak mütevazı bir işte çalışıyordum. Çoğu gün iş fena değildi, ama <the_cataclysm> vurduğunda buraya gitmeye karar verdim. Şehirlerdeki tüm çılgınlıklar ve benzeri şeyler nedeniyle burada bir süre kalmaya karar verdim. Etrafta yatan kalan metalin bir işe yarayabileceğini düşündüm, bu yüzden geçen herkese satmaya başladım.

note: ~ NPC dialogue line
en: Well, this place had some barbed wire, metalworking tools, and plenty of supplies.  I made the walls myself.  I didn't know of anywhere else to go either.
tr: Eh, burası biraz dikenli tel, metal işleme aletleri ve bolca malzeme bulundurdu. Duvarları kendim yaptım. Gidecek başka bir yer de bilmiyordum.

note: ~ NPC dialogue line
en: Like I said, I came out here when the dead got pissed off.  This place had some barbed wire, metalworking tools, and plenty of stuff to make weapons out of.  Even the walls are my own making.
tr: Dediğim gibi, ölüler sinirlendiğinde buraya çıktım. Bu yerin biraz dikenli tel, metal işleme aletleri ve silah yapacak bolca malzemesi vardı. Hatta duvarlar bile benim yapımım.

note: ~ Response to NPC dialogue
en: Think I could stay here?
tr: Burada kalabileceğimi düşünüyor musun?

note: ~ NPC dialogue line
en: Sure, I'm fine with it.  There's a spare bed in the shed next door for anyone who needs it.  Just don't hog it.  Someone else might come along.
tr: Tabii, benim için sorun değil. Yan taraftaki kulübede ihtiyacı olanlar için bir yedek yatak var. Sadece onu kapma. Başka biri de gelebilir.

note: ~ NPC dialogue line
en: &You describe the warehouse to the best of your ability.  The scrap trader nods along, listening
tr: &Depoyu elinden geldiğince tarif ediyorsun. Hurda tüccarı başını sallayarak dinliyor.

note: ~ NPC dialogue line
en: , then shrugs.  "No, sorry, not ringing any bells."
tr: , sonra omuz silker.  "Hayır, üzgünüm, hiçbir şey hatırlatmıyor."

note: ~ NPC dialogue line
en: , then raises one eyebrow.  "Not making any promises, but I did catch just a glimpse of a weird building one time that might be what you're looking for."
tr: , sonra bir kaşını kaldırır.  "Hiçbir söz vermiyorum, ama bir keresinde aradığın şeyin ne olabileceğine dair tuhaf bir binanın sadece bir anını gördüm."

note: ~ NPC dialogue line
en: Sure thing.  I've got a few things on hand.  What'll ya have?
tr: Tabii ki. Elimde birkaç şey var. Ne istersin?

note: ~ Response to NPC dialogue
en: Let's take a look at your stock.
tr: Hisse senedinize bir göz atalım.

note: ~ NPC dialogue line
en: Anything else you need?
tr: Başka bir şeye ihtiyacınız var mı?

note: ~ Response to NPC dialogue
en: Find anything good?
tr: İyi bir şey bulabildin mi?

note: ~ Response to NPC dialogue
en: Can I have another look?
tr: Bir kez daha bakabilir miyim?

note: ~ Response to NPC dialogue
en: Well, good luck.
tr: Peki, iyi şanslar.

note: ~ Mission name
en: Find 25 Magnetrons
tr: 25 Magnetron bul.

note: ~ Description of mission "Find 25 Magnetrons"
en: Obtain 25 magnetrons in exchange for credit with the scrap merchant.
tr: Hurda tüccarı ile kredi karşılığında 25 magnetron elde et.

note: ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: I need help…
tr: Yardıma ihtiyacım var…

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Since business is increasing around here, I've decided to start selling more specialized metal.  Problem is, I can't separate the metal out.  Fortunately, I found some old schematics on a machine for this sort of thing.  If you could get me 25 magnetrons, I can melt down the sorted stuff into bars.  I can quickly pay you in raw materials.
tr: Burada işlerin artması nedeniyle, daha özel metal satmaya başlamaya karar verdim. Sorun şu ki, metali ayıramıyorum. Neyse ki, bu tür şeyler için bir makinede bazı eski şemalar buldum. Eğer bana 25 magnetron getirebilirsen, ayırdığım malzemeleri çubuk haline getirebilirim. Sana ham maddelerle hızlıca ödeme yapabilirim.

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Magnetrons can be found in microwaves.  An apartment block should have tons of them.
tr: Magnetronlar mikrodalgalarda bulunabilir. Bir apartman bloğunda tonlarca olmalı.

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Do you have the magnetrons?
tr: Magnetronlar var mı?

note: ~ Dialogue line in mission "Find 25 Magnetrons"
en: Wonderful!  I'll start the smelting as soon as possible.
tr: Harika! Mümkün olan en kısa sürede eritmeye başlayacağım.

note: ~ Dialogue line in mission "Find 25 Magnetrons" ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: That's unfortunate.  I guess I'll do it myself.
tr: Bu talihsiz. Sanırım bunu kendim yapacağım.

note: ~ Mission name
en: Obtain 300 Charcoal
tr: 300 Kömür elde et

note: ~ Description of mission "Obtain 300 Charcoal"
en: Obtain 300 lumps of charcoal in exchange for credit with the scrap merchant.
tr: Kömür tüccarı ile kredi karşılığında 300 kömür parçası elde et.

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: That machine I put together is working wonderfully, but the generator is nearly out of juice.  If you could get me 300 lumps of charcoal, I'll pay you however I can.
tr: Bir araya getirdiğim makine harika çalışıyor, ama jeneratör neredeyse bitmek üzere. Eğer bana 300 kömür parçası getirebilirsen, sana nasıl ödeme yapacağımı bulurum.

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: Its fairly simple to make some.  I don't know where you could find any, though.
tr: Biraz yapmak oldukça basit. Ama nerede bulabileceğini bilmiyorum.

note: ~ Dialogue line in mission "Obtain 300 Charcoal"
en: Do you have the charcoal?
tr: Kömürün var mı?

note: ~ Dialogue line in mission "Obtain 300 Charcoal" ~ Dialogue line in mission "Obtain 100 Solder"
en: Wonderful!  This should do for a while.
tr: Harika! Bu bir süre iş görür.

note: ~ Mission name
en: Obtain 100 Solder
tr: 100 Lehim elde et

note: ~ Description of mission "Obtain 100 Solder"
en: Obtain 100 solder in exchange for credit with the scrap merchant.
tr: Kömür tüccarı ile kredi karşılığında 100 lehim elde et.

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: That machine I put together needs some repairs on it, but I'm out of solder.  If you could get me about 100 spools, I'll pay you for it.
tr: Bir araya getirdiğim makinenin bazı onarımlara ihtiyacı var, ama lehimim kalmadı. Eğer bana yaklaşık 100 makaralı lehim getirebilirsen, bunun için sana ödeme yaparım.

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: An electronics store might have some.
tr: Bir elektronik mağazasında bulabilirsin.

note: ~ Dialogue line in mission "Obtain 100 Solder"
en: Do you have the solder?
tr: Lehim var mı?

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the scrapper and a refugee center, and bring back a writ of the agreement.
tr: Tüccar ile bir mülteci merkezi arasında ticari ilişkiler kur ve anlaşmanın bir yazısını geri getir.

note: ~ Dialogue line in mission "Establish A Trade Route"
en: I was out scavenging recently, and I found one of those old evac shelters.  Turns out the computer was still on and had an address for a refugee center.  I figure they might want some spare metal, so I need you to go over there and strike a deal with them.
tr: Son zamanlarda hurda toplarken, o eski tahliye sığınaklarından birini buldum. Bilgisayarın hala açık olduğunu ve bir mülteci merkezi için bir adresi olduğunu öğrendim. Onların biraz yedek metal isteyebileceğini düşünüyorum, bu yüzden oraya gidip onlarla bir anlaşma yapmanı istiyorum.

note: ~ Description of mission "Establish A Trade Route"
en: Establish trade relations between the scrapper and some artisans.
tr: Hurdacı ile bazı zanaatkarlar arasında ticari ilişkiler kur.

note: ~ Dialogue line in mission "Establish A Trade Route"
en: Business has been booming since you made a deal with that refugee center.  The last caravan that came by here mentioned something about a blacksmith down some old road.  Sounds like another business opportunity, so I need you to go over there and make a deal.
tr: Mülteci merkeziyle bir anlaşma yaptıktan sonra işlerin patladığı söyleniyor. Buradan geçen son kervan, eski bir yolda bir demirci hakkında bir şeyler söyledi. Başka bir iş fırsatı gibi görünüyor, bu yüzden oraya gidip bir anlaşma yapmanı istiyorum.

note: ~ Dialogue line in mission "Establish A Trade Route"
en: It should be pretty simple making the contract, but I'd recommend taking a car over there myself.
tr: Sözleşmeyi yapmak oldukça basit olmalı, ama ben kendim oraya bir araba ile gitmeni öneririm.

note: ~ Dialogue line in mission "Establish A Trade Route"
en: What did they say about the agreement?
tr: Anlaşma hakkında ne dediler?

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close: '[It's a zombie east,] right on top of us!'
en: right on top of us!
tr: tam üstümüzde!

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close: '[It's a zombie east,] right on top of us!'
en: right there!
tr: İşte orada!

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close: '[It's a zombie east,] right on top of us!'
en: danger close!
tr: Tehlike yakın!

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close: '[It's a zombie east,] right on top of us!'
en: almost in melee range!
tr: Neredeyse dibimizde!

note: ~ Snippet in category "<danger_close_distance>" ~ A threat is very close: '[It's a zombie east,] right on top of us!'
en: too close for comfort!
tr: rahat etmek için çok yakın!

note: ~ Snippet in category "<close_distance>" ~ A threat is close: '[It's a zombie east,] just a bit away.'
en: within shooting range.
tr: ateş etme mesafesinde.

note: ~ Snippet in category "<close_distance>" ~ A threat is close: '[It's a zombie east,] just a bit away.'
en: only a couple of seconds' away.
tr: sadece birkaç saniye uzaklıkta.

note: ~ Snippet in category "<close_distance>" ~ A threat is close: '[It's a zombie east,] just a bit away.'
en: just a bit away.
tr: biraz uzakta.

note: ~ Snippet in category "<close_distance>" ~ A threat is close: '[It's a zombie east,] just a bit away.'
en: closer than I'd like.
tr: istediğimden daha yakın.

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby: '[It's a zombie east,] quite a bit away.'
en: near enough to see us.
tr: bizi görecek kadar yakın.

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby: '[It's a zombie east,] quite a bit away.'
en: quite a bit away.
tr: hayli uzakta.

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby: '[It's a zombie east,] quite a bit away.'
en: maybe within shooting range.
tr: belki ateş etme mesafesinde.

note: ~ Snippet in category "<medium_distance>" ~ A threat is nearby: '[It's a zombie east,] quite a bit away.'
en: at a good distance.
tr: iyi bir mesafede.

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon: '[It's a zombie east,] at a long distance.'
en: far enough away that we could make sneak away.
tr: kaçmak için yeterince uzakta.

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon: '[It's a zombie east,] at a long distance.'
en: out on the horizon, so don't worry much.
tr: ufukta, bu yüzden çok endişelenme.

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon: '[It's a zombie east,] at a long distance.'
en: at a long distance.
tr: uzun bir mesafede.

note: ~ Snippet in category "<far_distance>" ~ A threat is on the horizon: '[It's a zombie east,] at a long distance.'
en: it's a million miles away!
tr: bir milyon mil uzakta!

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: airhead
tr: sakar

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: arse
tr: popo

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: ass
tr: kıç

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: assclown
tr: kıçpalya

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: assface
tr: kıçyüz

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asshat
tr: kıçşapka

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asshole
tr: kıç

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asstown
tr: kıçşehri

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asswagon
tr: kıçaraba

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: asswipe
tr: kıçsilme

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bag of shit
tr: bok torbası

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bastard
tr: piç

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bellend
tr: sakat

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bitch
tr: orospu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: blockhead
tr: blok kafalı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bootlicker
tr: yalaka

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: bugger
tr: sataşan

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: butthead
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: butt-licker
tr: popo yalayıcı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chode
tr: kısa ve kalın

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chucklefuck
tr: gülmece

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: chump
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: clown
tr: palyaço

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: coward
tr: korkak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cretin
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cuck
tr: çocuk

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: cunt
tr: orospu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: damned <name_b>
tr: lanetli <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: damn <name_b>
tr: lanet <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: degenerate
tr: aşağılık

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dick
tr: sik

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dickhead
tr: sikeyim

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dimwit
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dipshit
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: douchebag
tr: sürtük

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumbass
tr: ahmak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumb <name_b>
tr: aptal <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumbshit
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dumpster fire
tr: çöp kutusu yangını

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: dunderfuck
tr: aptalca

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: effing <name_b>
tr: lanet olası <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: emergency ration
tr: acil erzak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: empty headed <name_b>
tr: boş kafalı <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: expendable <name_b>
tr: harcanabilir <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fart
tr: gaz

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fat-ass
tr: şişman

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fool
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: frail-ass <name_b>
tr: zayıf-ass <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fucker
tr: siker

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fuck-trumpet
tr: siker-trompet

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fuckwad
tr: siker-aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: fungus eater
tr: mantar yiyici

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: goddamn <name_b>
tr: lanet olası <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: good for nothing
tr: hiçbir işe yaramaz

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: goon
tr: salaş

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: half-eaten <name_b>
tr: yarım yenmiş <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: idiot
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: imbecile
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: jackass
tr: eşek

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: jerk
tr: sakar

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: lazy
tr: tembel

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: lazy ass
tr: tembel herif

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: limp-dick
tr: sakat

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: loser
tr: kaybeden

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: low-life
tr: aşağılık

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: meat face
tr: et yüzü

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: mi-go hugger
tr: mi-go kucaklayıcısı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: milk drinker
tr: süt içici

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: moron
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: motherfucker
tr: orospu çocuğu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: mushy pizza
tr: yumuşak pizza

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: <name_b>-looking <name_b>
tr: <name_b> gibi görünen <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: nitwit
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: oxygen-wasting <name_b>
tr: oksijen israf eden <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: piece of an ass
tr: bir parça göt

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: piece of shit
tr: bir parça bok

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pillock
tr: ahmak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pissbrain
tr: sakat beyin

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pool noodle
tr: havuz şişmesi

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: prick
tr: sürtük

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: pussy
tr: orospu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: scumbag
tr: sürtük

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitass
tr: sakat

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitbag
tr: sakat

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shit-brained <name_b>
tr: sakat beyinli <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shit-eater
tr: bok yiyen

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitface
tr: bok surat

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shithead
tr: bok kafalı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: shitweasel
tr: bok sincabı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: slime hugger
tr: sümük sarıcı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: smooth brain
tr: pürüzsüz beyin

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: snowflake
tr: kar tanesi

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: son of a <name_b>
tr: <name_b>'nin oğlu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stinky <name_b>
tr: <name_b> kokulu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stupidass
tr: aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: stupid <name_b>
tr: <name_b> aptal

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: sucker
tr: salağın teki

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: swine
tr: domuz

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: toilet licker
tr: tuvalet yalayıcı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: trash
tr: çöp

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: turd
tr: bok

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: twat
tr: sürtük

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: twerp
tr: salak

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: useless
tr: işe yaramaz

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wanker
tr: sürtük

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: waste
tr: atık

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: waste of ammo
tr: mermi israfı

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weapon holder
tr: silah tutucu

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weiner
tr: sosis

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: weird <name_b>
tr: garip <name_b>

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wet sandwich
tr: ıslak sandviç

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: wet sock
tr: ıslak çorap

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: z fodder
tr: z yem

note: ~ Snippet in category "<name_b>" ~ Generic negative/hostile pronouns
en: zombie food
tr: zombi yiyeceği

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: accomplice
tr: suç ortağı

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: adventurer
tr: macera arayan

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: amigo
tr: arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bruv
tr: kanka

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: bud
tr: dost

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: buddy
tr: kanka

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: chum
tr: ahbap

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: comrade
tr: yoldaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: dawg
tr: dostum

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fella
tr: arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow survivor
tr: hayatta kalan arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: fellow traveler
tr: sevgili yolcu

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references ~ Snippet in category "<granny_name_g>" #-#-#-#-#  manaplus_2.1.3.17-8.1_tr.po (ManaPlus)  #-#-#-#-# TRANSLATORS: adding friend command
en: friend
tr: arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: homie
tr: kanka

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: lad
tr: delikanlı

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: loyal friend
tr: sadık arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: mate
tr: dost

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my brother-in-arms
tr: kardeşim

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my dude
tr: kanka

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow nomad
tr: sevgili göçmenim

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my fellow wanderer
tr: sevgili gezginim

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: my good fellow
tr: iyi dostum

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: pal
tr: arkadaş

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: partner
tr: ortağım

note: ~ Snippet in category "<name_g>" ~ Friendly name pro-nouns and references
en: trusty companion
tr: güvenilir yoldaş

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: cursed
tr: lanetli

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].' ~ Snippet in category "<shitty>"
en: shitty
tr: boktan

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: crappy
tr: berbat

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: darn
tr: kahrolası

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: moronic
tr: aptalca

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: miserable
tr: sefil

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: lame
tr: sakat

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fucked-up
tr: boktan

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].' ~ Snippet in category "<dumb>"
en: dumb
tr: salak

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: damn
tr: lanet olsun

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: freaking
tr: lanet olası

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fricking
tr: lanetli

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fuckin'
tr: sikik

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: fucking
tr: sikme

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: god damn
tr: tanrım kahretsin

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: goddamn
tr: tanrım kahretsin

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: god-forsaken
tr: tanrı tarafından terkedilmiş

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: mafuckin'
tr: ananın amı

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: motherfucking
tr: ananın amı

note: ~ Snippet in category "<freaking>" ~ Adjective curse words used to emphasize unpleasant events: '[These] fucking [zombies].' or '[This] dumb [bitch].'
en: wicked
tr: şeytani

note: ~ Snippet in category "<zombie>"
en: living corpse
tr: yaşayan ceset

note: ~ Snippet in category "<zombie>"
en: goo-puker
tr: sümük kusan

note: ~ Snippet in category "<zombie>"
en: shambler
tr: şambler

note: ~ Snippet in category "<zombie>" ~ Snippet in category "<zombies>"
en: undead
tr: ölü

note: ~ Snippet in category "<zombie>"
en: walker
tr: yürüyücü

note: ~ Snippet in category "<zombie>"
en: walking corpse
tr: yürüyen ceset

note: ~ Snippet in category "<zombies>"
en: goo-pukers
tr: goo-puker

note: ~ Snippet in category "<zombies>"
en: living dead
tr: canlı ölü

note: ~ Snippet in category "<zombies>"
en: shamblers
tr: şamblerlar

note: ~ Snippet in category "<zombies>"
en: walkers
tr: yürüyücüler

note: ~ Snippet in category "<zombies>"
en: zeds
tr: zedler

note: ~ Snippet in category "<zombies>"
en: zombies
tr: zombiler

note: ~ Snippet in category "<zombies>"
en: Z's
tr: Z'nin

note: ~ Snippet in category "<the_cataclysm>"
en: the annihilation
tr: yok oluş

note: ~ Snippet in category "<the_cataclysm>"
en: the apocalypse
tr: kıyamet

note: ~ Snippet in category "<the_cataclysm>"
en: the Armageddon
tr: Kıyamet

note: ~ Snippet in category "<the_cataclysm>"
en: the calamity
tr: felaket

note: ~ Snippet in category "<the_cataclysm>"
en: the Cataclysm
tr: Kıyamet

note: ~ Snippet in category "<the_cataclysm>"
en: the cataclysmic event
tr: felaket olayı

note: ~ Snippet in category "<the_cataclysm>"
en: the collapse
tr: çökmek

note: ~ Snippet in category "<the_cataclysm>"
en: the devastation
tr: yıkım

note: ~ Snippet in category "<the_cataclysm>"
en: the doomsday
tr: kıyamet günü

note: ~ Snippet in category "<the_cataclysm>"
en: the downfall
tr: düşüş

note: ~ Snippet in category "<the_cataclysm>"
en: the end
tr: son

note: ~ Snippet in category "<the_cataclysm>"
en: the endgame
tr: son oyun

note: ~ Snippet in category "<the_cataclysm>"
en: the end of days
tr: günlerin sonu

note: ~ Snippet in category "<the_cataclysm>"
en: the end of the world
tr: dünyanın sonu

note: ~ Snippet in category "<the_cataclysm>"
en: the extinction event
tr: soykırım olayı

note: ~ Snippet in category "<the_cataclysm>"
en: the final hour
tr: son saat

note: ~ Snippet in category "<the_cataclysm>"
en: the grand catastrophe
tr: büyük felaket

note: ~ Snippet in category "<the_cataclysm>"
en: the great disaster
tr: büyük afet

note: ~ Snippet in category "<the_cataclysm>"
en: the great upheaval
tr: büyük kargaşa

note: ~ Snippet in category "<the_cataclysm>"
en: the reckoning
tr: hesaplaşma

note: ~ Snippet in category "<the_cataclysm>"
en: the ruin
tr: yıkım

note: ~ Snippet in category "<the_cataclysm>"
en: the terminal event
tr: son olay

note: ~ Snippet in category "<the_cataclysm>"
en: the twilight
tr: alacakaranlık

note: ~ Snippet in category "<the_cataclysm>"
en: the upheaval
tr: kargaşa

note: ~ Snippet in category "<the_cataclysm>"
en: the world's demise
tr: dünyanın çöküşü

note: ~ Snippet in category "<the_cataclysm>"
en: the world's end
tr: dünyanın sonu

note: ~ Snippet in category "<the_cataclysm>"
en: the world's ruin
tr: dünyanın yıkımı

note: ~ Snippet in category "<granny_name_g>"
en: my child
tr: çocuğum

note: ~ Snippet in category "<granny_name_g>"
en: dear
tr: sevgili

note: ~ Snippet in category "<granny_name_g>"
en: my dear
tr: sevgilim

note: ~ Snippet in category "<granny_name_g>"
en: survivor
tr: hayatta kalan

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Alright, let's get going.
tr: Tamam, hadi gidelim.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Alright, let's go<punc>
tr: Tamam, gidelim<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Come on<punc>  We got stuff to do<punc>
tr: Hadi<punc> Yapacak işlerimiz var<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to hit the road.
tr: Yola çıkma zamanı.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to move on.
tr: İlerleme zamanı.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: It's time to move.
tr: Harekete geçme zamanı.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's continue our journey.
tr: Yolculuğumuza devam edelim.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's get a move on.
tr: Harekete geçelim.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's get back to business.
tr: İşimize geri dönelim.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's go<punc>
tr: Haydi gidelim<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's head out.
tr: Yola çıkalım.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's hit the road.
tr: Yola koyulalım.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's just get moving.
tr: Harekete geçelim.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Let's roll out.
tr: Yola çıkalım.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Okay, let's go<punc>
tr: Tamam, gidelim<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Time to get going<punc>
tr: Gitme zamanı<punc>

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Time to move forward.
tr: İleriye doğru gitme zamanı.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We have to keep moving.
tr: Hareket etmeye devam etmeliyiz.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We need to get back to our duties.
tr: Görevlerimize geri dönmemiz gerekiyor.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We need to get going.
tr: Yola çıkmamız gerekiyor.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We should be on our way.
tr: Yolda olmamız lazım.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We should probably get going.
tr: Muhtemelen yola çıkmalıyız.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: We'd better get moving.
tr: Hareket etmeye başlamamız daha iyi olur.

note: ~ Snippet in category "<lets_go>" ~ Typically used when the avatar ends a conversation with a follower.
en: Well, let's get going.
tr: Peki, hadi yola çıkalım.

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Actually, I wanted to ask…
tr: Aslında, sormak istedim…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Actually, I was wondering…
tr: Aslında, merak ediyordum…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Anyway…
tr: Her neyse…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can I ask you something else?
tr: Başka bir şey sorabilir miyim?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we discuss something else?
tr: Başka bir şey hakkında konuşabilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we move on to another subject?
tr: Başka bir konuya geçebilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Can we talk about something different?
tr: Farklı bir şey hakkında konuşabilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. ~ Response to NPC dialogue
en: Can we talk about something else?
tr: Başka bir şey hakkında konuşabilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we change subjects?
tr: Konu değiştirebilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we change the conversation?
tr: Sohbeti değiştirebilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we discuss another matter?
tr: Başka bir meseleyi tartışabilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: How about we discuss something else?
tr: Başka bir şey hakkında tartışabilir miyiz?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to ask you about something different<punc.…>
tr: Farklı bir şey hakkında sormak istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to ask you about something else<punc.…>
tr: Başka bir şey hakkında sormak istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to hear your thoughts on something else<punc.…>
tr: Başka bir şey hakkında düşüncelerini duymak istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to shift the topic<punc.…>
tr: Konu değiştirmek istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'd like to talk about something else<punc.…>
tr: Başka bir şey hakkında konuşmak istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have a different question<punc.…>
tr: Farklı bir sorum var<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another question in mind<punc.…>
tr: Aklımda başka bir soru var<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another topic in mind<punc.…>
tr: Aklımda başka bir konu var<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I have another topic to discuss<punc.…>
tr: Tartışmak için başka bir konu var<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I'm curious about another topic<punc.…>
tr: Başka bir konu hakkında meraklıyım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I think it's time for a new subject<punc.…>
tr: Yeni bir konu için zamanın geldiğini düşünüyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I think it's time to change topics<punc.…>
tr: Konu değiştirmek için zamanın geldiğini düşünüyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I've got another thing in mind<punc.…>
tr: Aklımda başka bir şey var<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I wanted to ask about something else<punc.…>
tr: Başka bir şey hakkında sormak istedim<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to ask you something<punc.…>
tr: Sana bir şey sormak istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to change the subject<punc.…>
tr: Konu değiştirmek istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: I want to switch the conversation to something new<punc.…>
tr: Konuşmayı yeni bir şeye çevirmek istiyorum<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's address a different issue<punc.…>
tr: Farklı bir konuyu ele alalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's address another subject<punc.…>
tr: Başka bir konuyu ele alalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's adjust the topic<punc.…>
tr: Konu başlığını ayarlayalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's change the subject<punc.…>
tr: Konu değiştirelim<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's discuss a new topic<punc.…>
tr: Yeni bir konuyu tartışalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's discuss another point<punc.…>
tr: Başka bir noktayı tartışalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's dive into something different<punc.…>
tr: Farklı bir şeye dalalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's explore a different question<punc.…>
tr: Farklı bir soruyu keşfedelim<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's pivot to another subject<punc.…>
tr: Başka bir konuya geçelim<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's talk about another issue<punc.…>
tr: Başka bir sorun hakkında konuşalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's talk about something else<punc.…>
tr: Başka bir şey hakkında konuşalım<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Let's venture into another topic<punc.…>
tr: Başka bir konuya geçelim<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Maybe we should talk about something else<punc.…>
tr: Belki de başka bir şey hakkında konuşmalıyız<punc.…>

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: On a different note…
tr: Farklı bir notta…

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: Shall we change the topic?
tr: Konu değiştirelim mi?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: So, you were saying?
tr: Yani, ne diyordun?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What about changing the topic?
tr: Konu değiştirmeyi düşünsen ne olur?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What if we moved on to something else?
tr: Başka bir şeye geçersek ne olur?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses.
en: What if we talked about something else?
tr: Başka bir şey hakkında konuşsak ne olur?

note: ~ Snippet in category "<done_conversation_section>" ~ Avatar response to an NPC that can be used for TALK_NONE responses. ~ Response to NPC dialogue
en: What were you saying before?
tr: Önce ne diyordun?

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Bye bye<punc.!>
tr: Hoşça kal<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Bye<punc.!>
tr: Hoşça kal<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Farewell<punc>
tr: Elveda<punc>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Goodbye<punc.!>
tr: Hoşça kal<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'll see you later.
tr: Sonra görüşürüz.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See ya later<punc.!>
tr: Görüşürüz<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See ya<punc.!>
tr: Görüşürüz<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See you around<punc.!>
tr: Etrafta görüşürüz<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: See you later<punc.!>
tr: Sonra görüşürüz<punc.!>

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Take care.
tr: Kendine iyi bak.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Take it easy.
tr: Rahat ol.

note: ~ Snippet in category "<end_talking_bye>" ~ Avatar response indicated that the conversation is over via TALK_DONE. ~ Response to NPC dialogue
en: Well, bye.
tr: Peki, hoşça kal.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Another time, perhaps<punc.…>
tr: Başka bir zaman, belki<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's continue this conversation later<punc.…>
tr: Bu konuşmayı daha sonra devam ettirelim<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's continue this later<punc.…>
tr: Bunu daha sonra devam ettirelim<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's do this another time<punc.…>
tr: Bunu başka bir zaman yapalım<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's get back to it.
tr: Tekrar buna dönebiliriz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's link in later<punc.…>
tr: Sonra bağlanalım<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's pick this up later.
tr: Bunu daha sonra alalım.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Let's resume this chat later.
tr: Bu sohbeti daha sonra devam ettirelim.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Talk to you later.
tr: Sonra görüşürüz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Time and a place, later.
tr: Bir zaman ve yer, sonra.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We can continue this another time.
tr: Bunu başka bir zaman devam ettirebiliriz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We can pick it up later.
tr: Bunu daha sonra alabiliriz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll chat again soon.
tr: Yakında tekrar sohbet edeceğiz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll discuss this later<punc.…>
tr: Bunu daha sonra tartışacağız<punc.…>

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll have a chat later.
tr: Sonra bir sohbetimiz olacak.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll pick this up another time.
tr: Bunu başka bir zaman alacağız.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll reconnect later.
tr: Sonra tekrar bağlantı kuracağız.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll return to this later.
tr: Buna daha sonra döneceğiz.

note: ~ Snippet in category "<end_talking_later>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: We'll talk more later.
tr: Daha sonra daha fazla konuşacağız.

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Actually, I'm just heading out<punc.…>
tr: Aslında, çıkmak üzereyim<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Actually, I need to head out<punc.…>
tr: Aslında, çıkmam gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Anyway, I need to move along<punc.…>
tr: Her neyse, devam etmem lazım<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I better head out<punc.…>
tr: Çıkmam daha iyi<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I can't stay to talk right now<punc.…>
tr: Şu anda konuşmak için kalamam<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'd better get going<punc.…>
tr: Gitmem daha iyi<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I don't have time for this<punc.…>
tr: Bunun için zamanım yok<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta go though<punc.…>
tr: Ama gitmem gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta go<punc.…>
tr: Gitmem gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I gotta run<punc.…>
tr: Kaçmam lazım<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'm afraid I can't talk right now<punc.…>
tr: Şu anda konuşamamaktan korkuyorum<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I'm sorry, I gotta go<punc.…>
tr: Üzgünüm, gitmem gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I think I have to get going<punc.…>
tr: Sanırım gitmem lazım<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: It's been nice talking to you, but I need to head out<punc.…>
tr: Seninle konuşmak güzeldi, ama çıkmam gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: I've got to go<punc.…>
tr: Gitmem lazım<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Nice talking to you, but I gotta go<punc.…>
tr: Seninle konuşmak güzeldi, ama gitmem gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Well, I'd better be going<punc.…>
tr: Pekala, gitmem daha iyi olur<punc.…>

note: ~ Snippet in category "<end_talking_leave>" ~ Avatar response indicated that the conversation is over via TALK_DONE.
en: Well, I gotta go<punc.…>
tr: Pekala, gitmem gerekiyor<punc.…>

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Actually, forget it.
tr: Aslında, boşver.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Actually, never mind.
tr: Aslında, önemli değil.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: Nothing, nothing<punc.…>
tr: Hiçbir şey, hiçbir şey<punc.…>

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: On second thought, never mind.
tr: Bir daha düşününce, boşver.

note: ~ Snippet in category "<end_talking_nevermind>" ~ Avatar response indicated that the conversation is over.
en: You know what?  Never mind.
tr: Biliyor musun? Boşver.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can I ask you, what happened?
tr: Sana sorabilir miyim, ne oldu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you share how you survived the Cataclysm?
tr: Kıyamet'ten nasıl sağ çıktığını paylaşır mısın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you share your story?
tr: Hikayeni paylaşır mısın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you tell me about your journey through the Cataclysm?
tr: Kıyamet'teki yolculuğun hakkında bana anlatır mısın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Can you walk me through your survival story?
tr: Hayatta kalma hikayeni bana anlatır mısın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you adapt to the new reality?
tr: Yeni gerçekliğe nasıl uyum sağladın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you adapt to the new world?
tr: Yeni dünyaya nasıl uyum sağladın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you avoid the initial dangers?
tr: İlk tehlikelerden nasıl kaçındın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you cope with the chaos?
tr: Kaosla nasıl başa çıktın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you endure the beginning of the end?
tr: Sonun başlangıcına nasıl dayanabildin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you find safety in the chaos?
tr: Kaos içinde güvenliği nasıl buldun?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you get through the Cataclysm?
tr: Kıyamet'ten nasıl geçtin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you handle the initial outbreak?
tr: İlk salgını nasıl yönettin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you handle the outbreak?
tr: Salgını nasıl yönettin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you make it this far?
tr: Bu kadar uzağa nasıl geldin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you make it through the initial chaos?
tr: İlk kaosun içinden nasıl geçtin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage during those early days?
tr: O ilk günlerde nasıl idare ettin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to keep safe?
tr: Güvende kalmayı nasıl başardın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to stay alive?
tr: Hayatta kalmayı nasıl başardın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you manage to stay alive during the Cataclysm?
tr: Kıyamet sırasında hayatta kalmayı nasıl başardın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you navigate the initial chaos?
tr: İlk kaosun içinden nasıl geçtin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you overcome the initial shock of the Cataclysm?
tr: Kıyamet'in başlangıcındaki ilk şoku nasıl aştın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you react when the Cataclysm started?
tr: Kıyamet başladığında nasıl tepki verdin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you secure your safety during the Cataclysm?
tr: Kıyamet sırasında güvenliğini nasıl sağladın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you stay alive during the first wave?
tr: İlk dalga sırasında nasıl hayatta kaldın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: How did you survive the Cataclysm?
tr: Kıyamet'ten nasıl sağ çıktın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you survive the early days of the Cataclysm?
tr: Kıyamet'in ilk günlerinde nasıl hayatta kaldın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: How did you survive those first few days?
tr: O ilk birkaç günde nasıl hayatta kaldın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: I'd love to hear about your survival story.
tr: Hayatta kalma hikayeni duymak isterim.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Mind if I ask what happened, in the beginning?
tr: Başlangıçta ne olduğunu sormamda bir sakınca var mı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Mind telling me what happened?
tr: Ne olduğunu söyleyebilir misin?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history. ~ Response to NPC dialogue
en: So, what happened?
tr: Yani, ne oldu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Tell me about how you survived the Cataclysm.
tr: Kıyamet'ten nasıl sağ çıktığını anlat bana.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Tell me how you survived the initial wave of the Cataclysm.
tr: Bana Kıyamet'in ilk dalgasından nasıl hayatta kaldığını söyle.

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: Was it rough surviving thus far?
tr: Şu ana kadar hayatta kalmak zor muydu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do to make it through the Cataclysm?
tr: Kıyamet'ten geçmek için ne yaptın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do to survive the Cataclysm?
tr: Kıyamet'ten hayatta kalmak için ne yaptın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you do when it all started?
tr: Her şey başladığında ne yaptın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you go through when it all went down?
tr: Her şey çöktüğünde neler yaşadın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What did you witness during the Cataclysm?
tr: Kıyamet sırasında neye tanık oldun?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What happened when the Cataclysm began?
tr: Kıyamet başladığında ne oldu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What helped you survive those critical first days?
tr: O kritik ilk günlerde hayatta kalmana ne yardımcı oldu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What kept you going during the Cataclysm?
tr: Kıyamet sırasında seni ne motive etti?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What steps did you take to ensure your survival?
tr: Hayatta kalmanı sağlamak için hangi adımları attın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What steps did you take to survive the first days?
tr: İlk günlerde hayatta kalmak için hangi adımları attın?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was it like, at the beginning?
tr: Başlangıçta nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was it like for you when everything collapsed?
tr: Her şey çöktüğünde senin için nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the Cataclysm like for you?
tr: Kıyamet senin için nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the most challenging part of the Cataclysm for you?
tr: Kıyamet'in en zorlu kısmı senin için neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was the most difficult part of surviving the Cataclysm?
tr: Kıyamet'te hayatta kalmanın en zor kısmı neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your approach to surviving the Cataclysm?
tr: Kıyamet'te hayatta kalma yaklaşımın neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience during the Cataclysm?
tr: Kıyamet sırasında deneyimin neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience during the first days of the Cataclysm?
tr: Kıyamet'in ilk günlerinde deneyimin neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your experience in the early days of the Cataclysm?
tr: Kıyamet'in ilk günlerinde deneyimin nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your first move during the Cataclysm?
tr: Kıyamet sırasında ilk hamlen neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your game plan when the world fell apart?
tr: Dünya parçalandığında oyun planın neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your initial reaction to the Cataclysm?
tr: Kıyamet'e ilk tepkilerin ne oldu?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your journey through the Cataclysm?
tr: Felaket boyunca yolculuğunuz nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your plan when the Cataclysm hit?
tr: Felaket vurduğunda planınız neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your strategy for surviving?
tr: Hayatta kalmak için stratejiniz neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival story like?
tr: Hayatta kalma hikayeniz nasıldı?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival strategy?
tr: Hayatta kalma stratejiniz neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What was your survival strategy during the Cataclysm?
tr: Felaket sırasında hayatta kalma stratejiniz neydi?

note: ~ Snippet in category "<BGSS_intro_question>" ~ Avatar response to an NPC that opens up their history.
en: What were your tactics for surviving the chaos?
tr: Kaosun içinde hayatta kalmak için taktikleriniz nelerdi?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any guesses on what triggered the Cataclysm?
tr: Felaketi tetikleyen şey hakkında tahminleriniz var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any idea how we ended up here, in this mess?
tr: Burada, bu karmaşada nasıl bulunduğumuz hakkında bir fikriniz var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any insights into what led to the Cataclysm?
tr: Felakete yol açan şeyler hakkında herhangi bir içgörü var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any speculation on what caused all this?
tr: Bütün bunlara neyin sebep olduğu hakkında herhangi bir spekülasyon var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Any theories on the origin of the Cataclysm?
tr: Felaketin kökeni hakkında herhangi bir teori var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Curious, what do you think happened out there?
tr: Merak ediyorum, dışarıda ne olduğunu düşündüğünü?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Do you have any thoughts on the origin of the apocalypse?
tr: Kıyametin kökeni hakkında herhangi bir düşüncen var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever think about the reason behind the Cataclysm?
tr: Kıyametin arkasındaki sebebi hiç düşündün mü?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever think about what might have triggered the end?
tr: Sonun neyi tetiklemiş olabileceğini hiç düşündün mü?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Ever wonder about the cause of the Cataclysm?
tr: Kıyametin sebebi hakkında hiç merak ettin mi?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any clues about how this all started?
tr: Her şeyin nasıl başladığına dair herhangi bir ipucu var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any explanations for the Cataclysm?
tr: Kıyamet hakkında herhangi bir açıklaman var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any ideas on the cause of all this?
tr: Bütün bunların sebebi hakkında herhangi bir fikrin var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any theories about the start of the Cataclysm?
tr: Kıyametin başlangıcı hakkında herhangi bir teorin var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any theories on what happened?
tr: Ne olduğunu düşündüğüne dair herhangi bir teorin var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any thoughts on how this all started?
tr: Her şeyin nasıl başladığına dair herhangi bir düşüncen var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Got any wild theories about the apocalypse?
tr: Kıyamet hakkında herhangi bir çılgın teorin var mı?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Have you heard any stories about how it all began?
tr: Her şeyin nasıl başladığına dair hikayeler duydun mu?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Have you heard anything about how the apocalypse came about?
tr: Kıyametin nasıl geldiğine dair bir şeyler duydun mu?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you explain the Cataclysm?
tr: Kıyameti nasıl açıklarsın?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you figure this all began?
tr: Bunun nasıl başladığını nasıl düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you make sense of the Cataclysm?
tr: Kıyameti nasıl anlamlandırıyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think the Cataclysm came about?
tr: Kıyametin nasıl meydana geldiğini düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think the Cataclysm unfolded?
tr: Kıyametin nasıl geliştiğini düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think this mess started?
tr: Bu karmaşanın nasıl başladığını düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: How do you think we ended up here?  What even happened?
tr: Buraya nasıl geldiğimizi düşünüyorsun? Ne oldu?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So how do you think the end of the world happened?
tr: Peki, dünyanın sonunun nasıl olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: So, want to share what you think happened?
tr: Yani, ne olduğunu düşündüğünü paylaşmak ister misin?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Tell me, what do you think happened?
tr: Bana söyle, ne olduğunu düşündüğünü?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you believe caused the Cataclysm?
tr: Kıyameti neyin neden olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you believe sparked the apocalypse?
tr: Kıyameti neyin ateşlediğini düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you suppose caused the end of the world?
tr: Dünyanın sonuna neyin neden olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think brought about the end of days?
tr: Kıyamet günlerinin sona ermesine neyin neden olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think is behind the end of the world?
tr: Dünyanın sonunun arkasında ne olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What do you think the Cataclysm even was?
tr: Kıyametin ne olduğunu düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's going on?  Like, big picture, what the hell happened?
tr: Neler oluyor? Yani, büyük resimde, ne halt oldu?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your best guess on the origin of the Cataclysm?
tr: Kıyametin kökeni hakkında en iyi tahminin nedir?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your guess on how the world fell apart?
tr: Dünyanın nasıl parçalandığı hakkında tahminin nedir?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your idea of how the Cataclysm began?
tr: Kıyametin nasıl başladığına dair fikrin nedir?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your opinion on the cause of the Cataclysm?
tr: Kıyametin nedeni hakkında ne düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your perspective on the cause of the Cataclysm?
tr: Kıyametin nedeni hakkında bakış açın nedir?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your take on the origins of the apocalypse?
tr: Kıyametin kökenleri hakkında ne düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your take on the whole Cataclysm situation?
tr: Cataclysm durumu hakkında ne düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: What's your theory on how the world ended?
tr: Dünyanın nasıl sona erdiği hakkında teorin nedir?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Why do you think everything went to hell?
tr: Her şeyin neden kötüye gittiğini düşünüyorsun?

note: ~ Snippet in category "<CWH_intro_question>" ~ Avatar response to an NPC that opens up their theories about what the Cataclysm was.
en: Wondering how it all happened, any ideas?
tr: Her şeyin nasıl gerçekleştiğini merak ediyorum, herhangi bir fikrin var mı?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any idea where we could find other survivors?
tr: Diğer hayatta kalanları nerede bulabileceğimiz hakkında bir fikrin var mı?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Any suggestions on how we could find others?
tr: Diğerlerini nasıl bulabileceğimiz konusunda herhangi bir önerin var mı?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Do you know where we could find other survivors?
tr: Diğer hayatta kalanları nerede bulabileceğimizi biliyor musun?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Got any leads on some survivors?
tr: Hayatta kalanlar hakkında herhangi bir ipucu var mı?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any signs of other survivors?
tr: Başka hayatta kalanların herhangi bir işaretini gördün mü?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Have you seen any sign there are others out there?
tr: Dışarıda başka hayatta kalanların olduğuna dair herhangi bir işaret gördün mü?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Reckon we could find some others, perhaps?
tr: Belki başka hayatta kalanları bulabilir miyiz?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: Seen anyone else out there we could find?
tr: Başka bulabileceğimiz birini gördün mü?

note: ~ Snippet in category "<BOSS_intro_question>" ~ Avatar response to an NPC to get breadcrumbs for other NPCs and factions.
en: We should try to find some other survivors.  Got any ideas?
tr: Başka hayatta kalanları bulmaya çalışmalıyız. Bir fikrin var mı?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: A cold beer would make this chat even better, don't you agree?
tr: Soğuk bir bira bu sohbeti daha da güzel hale getirir, katılıyor musun?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer and conversation, the perfect combo.  What do you say?
tr: Bira ve sohbet, mükemmel bir kombinasyon. Ne dersin?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer first, then we can talk all you want, <name_g>.
tr: Önce bira, sonra istediğin kadar konuşabiliriz, <name_g>.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Beer in hand, words will flow smoother, don't you think?
tr: Bira elimizdeyken, kelimeler daha akıcı olacak, ne dersin?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Bring out the brews and let's have a chat.
tr: Bira çıkar ve hadi bir sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Fancy a beer while we talk?
tr: Sohbet ederken bir bira ister misin?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Got a beer?  Let's make this chat more interesting.
tr: Bir biran var mı? Bu sohbeti daha ilginç hale getirelim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Got any cold ones?  Let's crack 'em open and have a chat.
tr: Soğuk biralar var mı? Hadi açalım ve bir sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Hey <name_g>, I bet a chat would be all the sweeter with a nice, cold beer in hand.
tr: Hey <name_g>, bir sohbetin elinde güzel, soğuk bir bira ile daha tatlı olacağına bahse girerim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: How about a beer to go with our conversation?
tr: Sohbetimize eşlik edecek bir bira alalım mı?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's crack open a cold one and have a good chat.
tr: Soğuk birayı açalım ve güzel bir sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's grab a beer and forget the world's gone to shit, just for a moment.
tr: Bir bira alalım ve dünyanın berbat olduğunu unutalım, sadece bir anlığına.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Let's share a beer and shoot the breeze, <name_g>.
tr: Bir bira paylaşalım ve muhabbet edelim, <name_g>.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Nothing like a beer to go with a good conversation.
tr: İyi bir sohbet için birayla birlikte olmak gibisi yok.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Oh definitely, how about one of those beers you got?
tr: Oh kesinlikle, elindeki o biralardan birini açalım mı?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Open a beer and let's chat like it's old times.
tr: Bir bira aç ve eski günlerdeki gibi sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Pass me one and let's talk, <name_g>.
tr: Bana bir tane ver ve konuşalım, <name_g>.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Pop a top and let's talk.
tr: Kapağını aç ve konuşalım.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Share a beer with me and let's talk.
tr: Benimle bir bira paylaş ve konuşalım.

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: While we chat, what say you we open a beer and just… pretend the world isn't ending.
tr: Sohbet ederken, bir bira açıp dünyanın sona ermediğini… sadece numara yapalım ne dersin?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah sure, want to crack open one of them beers?
tr: Evet tabii, o biralardan birini açmak ister misin?

note: ~ Snippet in category "<chitchat_prefix_booze>" ~ Used when chit-chatting while the avatar has a beer; goes before a general chitchat message
en: Yeah you share those beers I see you hoarding and then we chat all you like!  Only joking, heh.
tr: Evet, o biraları paylaşırsan, istediğin kadar sohbet ederiz! Sadece şaka yapıyorum, heh.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Ah, summer… remember when it meant vacations?
tr: Ah, yaz… tatil demekti hatırlıyor musun?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Another sweltering summer day, ugh.
tr: Bir başka bunaltıcı yaz günü, of.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this summer to be over.
tr: Bu yazın bitmesini dört gözle bekliyorum.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Enjoying the summer.
tr: Yazın tadını çıkarıyorum.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Feels like the summer heat never lets up.
tr: Yaz sıcağının asla dinmeyeceği gibi hissediyorum.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Heatwave after heatwave, this summer is brutal.
tr: Sıcak hava dalgası üstüne sıcak hava dalgası, bu yaz acımasız.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Hotter than ever this summer, huh?
tr: Bu yaz her zamankinden daha sıcak, değil mi?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Just trying to survive this summer heat.
tr: Bu yaz sıcağında hayatta kalmaya çalışıyorum.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Kinda wishing it would cool off a bit, to be honest.
tr: Açıkçası biraz serinlemesini diliyorum.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Nothing beats a cold drink in this summer heat.
tr: Bu yaz sıcağında soğuk bir içeceğin yerini hiçbir şey tutamaz.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the summers from before, huh?
tr: Öncekiler gibi değil, değil mi?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer days like these make me miss the old world.
tr: Böyle yaz günleri eski dünyayı özletiyor.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer evenings are the best, don't you think?
tr: Yaz akşamları en iyisidir, sen de öyle düşünmüyor musun?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer nights are getting shorter.
tr: Yaz geceleri kısalıyor.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer's here, time for some shade.
tr: Yaz geldi, biraz gölge zamanı.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Summer's here, time for some sunburns.
tr: Yaz geldi, biraz güneş yanığı zamanı.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: These summer bugs are driving me nuts.
tr: Bu yaz böcekleri beni deli ediyor.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This summer air is thick enough to cut.
tr: Bu yaz havası kesilecek kadar yoğun.

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This summer sun is relentless, isn't it?
tr: Bu yaz güneşi acımasız, değil mi?

note: ~ Snippet in category "<chitchat_prefix_summer>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Yeah, this summer heat is hitting me hard, you know?
tr: Evet, bu yaz sıcağı beni zorluyor, biliyorsun?

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Another day, another frostbite risk.
tr: Bir başka gün, bir başka donma riski.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Can't wait for this winter to be over.
tr: Bu kışın bitmesini dört gözle bekliyorum.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Cold enough to see your breath out here.
tr: Burada nefesini görebilecek kadar soğuk.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Everything's covered in ice.
tr: Her yer buzla kaplı.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Frozen ground makes everything harder.
tr: Donmuş zemin her şeyi daha zor hale getiriyor.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Gotta say, I'm not minding the snow.
tr: Karın beni rahatsız etmediğini söylemeliyim.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: I miss the cozy warmth of a fireplace in winter.
tr: Kışın bir şöminenin sıcaklığını özlüyorum.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: It's so cold, even the air hurts to breathe.
tr: O kadar soğuk ki, havayı solumak bile acıtıyor.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: It's weird the zombies don't freeze.
tr: Zombilerin donmaması garip.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Not quite like the winters from before, huh?
tr: Öncekiler gibi kışlar değil, değil mi?

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: OK, maybe it'll stop me from freezing in this weather.
tr: Tamam, belki bu hava beni donmaktan alıkoyar.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Shivering is my new constant state.
tr: Titreme benim yeni sürekli halim.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Snow everywhere, makes it hard to get around.
tr: Her yerde kar var, etrafta dolaşmak zor.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: The cold is relentless this year.
tr: Bu yıl soğuk acımasız.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: These short days and long nights are something else.
tr: Bu kısa günler ve uzun geceler başka bir şey.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: This winter chill cuts right through you.
tr: Bu kış soğuğu tam içinden geçiyor.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter nights are the longest, aren't they?
tr: Kış geceleri en uzun olanlardır, değil mi?

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter's grip is tight this year.
tr: Bu yıl kışın etkisi sıkı.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter's here, better bundle up.
tr: Kış burada, daha iyi giyin.

note: ~ Snippet in category "<chitchat_prefix_winter>" ~ A sentence regarding the season to go before a more general chitchat message.
en: Winter winds are no joke.
tr: Kış rüzgarları şaka değil.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Alright, but I'm feeling a bit under the weather.
tr: Tamam, ama kendimi biraz hasta hissediyorum.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: A nice chat might improve my health somewhat.
tr: Güzel bir sohbet sağlığımı biraz iyileştirebilir.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Even sick, I could use some company.
tr: Hasta olsam bile, biraz arkadaşlığa ihtiyacım var.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Even with this bug, I'm still up for a conversation.
tr: Bu virüsle bile, bir sohbete açığım.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Feeling kinda rough, but a conversation sounds good.
tr: Biraz kötü hissediyorum, ama bir sohbet iyi olur.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Feeling like a zombie myself, but let's have a chat.
tr: Kendimi bir zombi gibi hissediyorum, ama hadi bir sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I feel like death warmed over, but a chat might help.
tr: Ölümden farksız hissediyorum, ama bir sohbet yardımcı olabilir.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm a bit nauseous, but let's chat anyway.
tr: Biraz mide bulantım var, ama yine de sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I might need to lie down soon, but let's chat first.
tr: Yakında uzanmam gerekebilir, ama önce sohbet edelim.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm not feeling too well, but I can still talk for a bit.
tr: İyi hissetmiyorum ama yine de biraz konuşabilirim.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I'm under the weather, but I'm up for a talk.
tr: Keyfim yok ama konuşmaya hazırım.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: I've been better, but I'm here to talk.
tr: Daha iyi günlerim oldu ama burada konuşmak için varım.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Let's talk, though I feel like I might keel over.
tr: Konuşalım, ama bayılacak gibi hissediyorum.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sick as a dog, but let's talk.
tr: Köpek gibi hastayım ama konuşalım.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure, but I'm battling a fever right now.
tr: Tabii, ama şu anda bir ateşle savaşıyorum.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure, just know I might need to take a break if I start coughing.
tr: Tabii, sadece öksürmeye başlarsam bir mola vermem gerekebileceğini bil.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Sure thing, but don't get too close—I might be contagious.
tr: Tabii ki, ama çok yaklaşma—bulaşıcı olabilirim.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Talking might help distract me from feeling like crap.
tr: Konuşmak, kötü hissetmemi dağıtmaya yardımcı olabilir.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: We can talk, even though I'm not feeling too well.
tr: İyi hissetmiyor olsam da konuşabiliriz.

note: ~ Snippet in category "<chitchat_prefix_infected>" ~ A sentence about being sick to go before a more general chitchat message.
en: Well, I'm feeling pretty sick… but sure.
tr: Eh, oldukça hasta hissediyorum... ama tabii.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Alright, you got something to get off your chest?
tr: Tamam, içini dökmek istediğin bir şey var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Always ready for a good chat!  But why, you OK?
tr: İyi bir sohbete her zaman hazırım! Ama neden, iyi misin?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Any new discoveries?
tr: Yeni keşifler var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Anything exciting happen to you lately?
tr: Son zamanlarda başına heyecan verici bir şey geldi mi?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Anything you're looking forward to?
tr: Sabırsızlıkla beklediğin bir şey var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever feel like there's still some good out there?
tr: Hala dışarıda iyi bir şeyler olduğunu hissettin mi?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever feel like we're living in a bad dream?
tr: Kötü bir rüya yaşıyormuşuz gibi hissettin mi?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Ever wonder how we ended up here?
tr: Buraya nasıl geldiğimizi hiç merak ettin mi?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Fancy a chat?  I'm all ears.
tr: Sohbet etmek ister misin? Seni dinliyorum.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Feeling chatty?  I'm here for it.
tr: Sohbet etmeye hazır mısın? Ben buradayım.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Got any good news to share?
tr: Paylaşacak iyi haberlerin var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Got any good stories from the road?
tr: Yolda iyi hikayelerin var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Heard any good rumors?
tr: İyi dedikodular duydun mu?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Hey, <name_g>, what's been on your mind?
tr: Hey, <name_g>, aklında neler var?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: How do you stay positive?
tr: Pozitif kalmayı nasıl başarıyorsun?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: How's your day been so far?
tr: Bugün günün nasıl geçti?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I feel great today.  Not sure what it is, just one of those days.
tr: Bugün harika hissediyorum. Nedenini bilmiyorum, sadece öyle bir gün.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I guess I can spare a few minutes, how's things?
tr: Birkaç dakikamı ayırabilirim sanırım, işler nasıl?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I need a break anyway, how are you?
tr: Zaten bir mola vermem gerekiyor, sen nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm OK with that, what's up?
tr: Bununla sorun yok, neler oluyor?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I'm game.  How you holding up?
tr: Ben hazırım. Sen nasıl dayanıyorsun?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I've been thinking a lot lately.  How about you?
tr: Son zamanlarda çok düşündüm. Ya sen?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: I've got a few minutes.  What's new with you?
tr: Birkaç dakikam var. Seninle neler yeni?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's catch up.  What's been happening?
tr: Birbirimizi güncelleyelim. Neler oluyor?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's chat about something light.  What's up?
tr: Hadi hafif bir şeyler hakkında sohbet edelim. Nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's forget the world for a while.  How you doin'?
tr: Dünyayı bir süre unutalım. Nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's shoot the shit!  You OK, <name_g>?
tr: Hadi muhabbet edelim! İyi misin, <name_g>?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's swap stories.  What's yours?
tr: Hadi hikaye paylaşalım. Senin hikayen ne?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's take a breather.  Anything interesting going on?
tr: Hadi bir nefes alalım. İlginç bir şey var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Let's take a mental break.  Got anything fun to share?
tr: Hadi zihinsel bir mola verelim. Paylaşacak eğlenceli bir şeyin var mı?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Life's a mess, huh?  How're you holding up?
tr: Hayat berbat, değil mi? Nasıl dayanıyorsun?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Life's been rough.  What's keeping you going?
tr: Hayat zor geçti. Seni ayakta tutan ne?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: My dogs've been barkin' lately, you know?
tr: Köpeklerim son zamanlarda havlıyor, biliyor musun?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Nice of you to make time.  How's it been for you lately?
tr: Zaman ayırdığın için teşekkürler. Son zamanlarda senin için nasıl geçti?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: OK <name_g>, how are you coping?
tr: Tamam <name_g>, nasıl başa çıkıyorsun?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how about that weather, eh?
tr: Peki, hava nasıl, değil mi?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, how's it going?
tr: Nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: So, tell me something good.
tr: Bana güzel bir şey söyle.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sometimes, a good talk can make a day better.  What's up?
tr: Bazen, iyi bir sohbet bir günü daha iyi hale getirebilir. Ne var ne yok?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Sure thing <name_g>, you good?
tr: Tabii ki <name_g>, nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Surviving's tough, but chatting helps.  How are you?
tr: Hayatta kalmak zor, ama sohbet etmek yardımcı oluyor. Nasılsın?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: Tell me about your last adventure.
tr: Son maceran hakkında bana anlat.

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What the heck.  How's life been treating you?
tr: Neler oluyor? Hayat sana nasıl davranıyor?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's a goal you're working towards?
tr: Üzerinde çalıştığın bir hedef nedir?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's been your biggest challenge recently?
tr: Son zamanlarda en büyük zorluğun ne oldu?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's the latest, <name_g>?
tr: Son durum ne, <name_g>?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: What's the strangest thing you've encountered?
tr: Karşılaştığın en garip şey ne?

note: ~ Snippet in category "<neutralchitchat>" ~ General chit chat messages
en: You got a story to share?
tr: Paylaşacak bir hikayen var mı?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think the military's still out there somewhere?  Holed up, planning a comeback?
tr: Askerlerin hala bir yerlerde olduğunu mu düşünüyorsun? Saklanıp, geri dönüş planı yapıyorlar mı?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think the oceans are safe?  Or is there stuff down there now, too?
tr: Okyanuslar güvenli mi sence? Yoksa orada da bir şeyler mi var şimdi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there are still radio stations out there, broadcasting to no one?
tr: Hala kimseye yayın yapan radyo istasyonlarının olduğunu mu düşünüyorsun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there are still secret labs out there, doing god knows what?
tr: Hala ne olduğunu bilmediğimiz gizli laboratuvarların olduğunu mu düşünüyorsun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's a place where people have rebuilt?  Like, a hidden utopia?
tr: İnsanların yeniden inşa ettiği bir yer olduğunu mu düşünüyorsun? Yani, gizli bir ütopya gibi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's any hope left?  Or are we just clinging to a lost cause?
tr: Artık hiçbir umut kalmadığını mı düşünüyorsun? Yoksa kaybedilmiş bir davaya mı tutunuyoruz?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think there's anyone out there who knows the full story?  Someone with all the answers?
tr: Tam hikayeyi bilen birinin dışarıda olduğunu mu düşünüyorsun? Tüm cevaplara sahip biri?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever find a place where we can just… be safe?  Truly safe?
tr: Bir gün sadece… güvende olabileceğimiz bir yer bulacak mıyız? Gerçekten güvende?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever have a moment of peace?  Just one day where we don't have to worry.
tr: Bir anlık huzur yaşayacak mıyız hiç? Endişelenmememiz gereken sadece bir gün.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever rebuild?  Like, really rebuild?
tr: Gerçekten yeniden inşa edecek miyiz? Yani, gerçekten yeniden inşa?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever see a world without fear again?  A place where kids can play outside?
tr: Bir daha korkusuz bir dünyayı görecek miyiz? Çocukların dışarıda oynayabileceği bir yer?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Do you think we'll ever understand the full extent of what happened?  All the whys and hows?
tr: Olanların tam boyutunu anlayacak mıyız hiç? Tüm nedenler ve nasıl?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever hear about those places that supposedly have a natural immunity to the virus?  Wonder if they're real.
tr: O virüse doğal bir bağışıklığı olduğu söylenen yerler hakkında hiç duydun mu? Gerçek olup olmadıklarını merak ediyorum.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how future generations will look at us?  If there even are future generations.
tr: Gelecek nesillerin bize nasıl bakacağını hiç düşündün mü? Eğer gelecek nesiller varsa.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how the animals are coping with all this?  Mutants are one thing, but what about the regular ones?
tr: Hayvanların tüm bunlarla nasıl başa çıktığını hiç düşündün mü? Mutantlar bir şey, ama ya normal olanlar?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about how weird it is that we're still here, fighting to survive?  Like, why us?
tr: Hala burada olduğumuzun, hayatta kalmak için savaştığımızın ne kadar garip olduğunu hiç düşündün mü? Yani, neden biz?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever think about what you'd do differently if you knew this was coming?
tr: Bunun geleceğini bilseydin, neyi farklı yapardın hiç düşündün mü?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if the animals have it better than us now?  Less to worry about, just surviving.
tr: Hayvanların şimdi bizden daha iyi durumda olup olmadığını hiç merak ettin mi? Düşünmek için daha az şey, sadece hayatta kalmak.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if the plants and trees know what's happening?  If they feel it too?
tr: Bitkilerin ve ağaçların neler olduğunu bildiğini hiç merak ettin mi? Onlar da hissediyor mu?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if there are places out there that haven't been touched by all this?  Little pockets of normality?
tr: Tüm bunlardan etkilenmemiş yerlerin olup olmadığını hiç merak ettin mi? Küçük normalite cepleri?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Ever wonder if we're just in some kind of experiment?  Like, some twisted lab rat scenario?
tr: Sadece bir tür deneyin içinde olup olmadığımızı hiç merak ettin mi? Yani, bazı çarpık laboratuvar faresi senaryoları gibi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Every time I close my eyes, I can still see the riots.  Do you get that, or is it just me?
tr: Gözlerimi her kapattığımda, hala isyanları görebiliyorum. Bunu anlıyor musun, yoksa sadece ben mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I been thinkin' about rearranging my gear.  It's a real mess.  Don't wanna go for my weapon and accidentally pull out a granola bar, right?
tr: Eşyalarımı yeniden düzenlemeyi düşünüyordum. Gerçekten bir karmaşa. Silahıma ulaşmaya çalışırken yanlışlıkla bir granola bar çıkarmak istemiyorum, değil mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't help but think there's more to this than we know.  Like, some big secret waiting to be uncovered.
tr: Bunun bildiğimizden daha fazlası olduğunu düşünmeden edemiyorum. Yani, ortaya çıkmayı bekleyen büyük bir sır gibi.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't shake the feeling that someone's watching us.  Like, we're not alone in this.
tr: Birinin bizi izlediği hissini üzerimden atamıyorum. Yani, bu durumda yalnız değiliz gibi.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I can't stop thinking about those conspiracy theories.  Aliens, government experiments gone wrong…what if some of it's true?
tr: O komplo teorilerini düşünmekten kendimi alamıyorum. Uzaylılar, hükümetin yanlış giden deneyleri… ya bazıları doğruysa?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I heard a story about a place where the dead don't rise.  Sounds too good to be true, right?
tr: Ölülerin dirilmediği bir yer hakkında bir hikaye duydum. Gerçekten çok iyi görünüyor, değil mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I just can't believe it's over.  I keep running my head back to the days it all fell apart.  The riots.  The lies.  The psychos.  It never really felt like it was going to go like this.
tr: Bunun bittiğine inanamıyorum. Her şeyi alt üst eden günlere geri dönüp duruyorum. İsyanlar. Yalanlar. Psikopatlar. Böyle olacağını hiç düşünmemiştim.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I keep having dreams that zombies still remember who they were as people, and are just trapped inside the bodies watching everything happen.  Haven't been sleeping well.
tr: Zombilerin hala insan olarak kim olduklarını hatırladıkları ve sadece bedenlerinin içinde her şeyi izleyerek sıkışıp kaldıkları rüyalar görüyorum. İyi uyuyamadım.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the little things, like traffic jams and crowded malls.  Never thought I'd say that.
tr: Trafik sıkışıklığı ve kalabalık alışveriş merkezleri gibi küçük şeyleri özlüyorum. Bunu söyleyeceğimi hiç düşünmemiştim.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the simple things.  Like a hot shower.  Think we'll ever have that again?
tr: Basit şeyleri özlüyorum. Sıcak bir duş gibi. Bir daha böyle bir şeyimiz olacak mı?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I miss the taste of fresh food.  Think we'll ever have that again?
tr: Taze yiyeceklerin tadını özlüyorum. Bir daha böyle bir şeyimiz olacak mı?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I sometimes think about all the places I wanted to visit.  Wonder what they're like now.
tr: Ziyaret etmek istediğim tüm yerleri bazen düşünüyorum. Şimdi nasıl olduklarını merak ediyorum.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I sometimes wonder if it's better to not know the full truth about what caused all this.
tr: Bazen bunun neden olduğu her şeyin tam gerçeğini bilmemek daha iyi mi diye düşünüyorum.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to be scared of the dark.  Now it's the least of my worries.
tr: Karanlıktan korkardım. Şimdi bu, endişelerimin en azı.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to dream about adventures.  This… this isn't what I had in mind.
tr: Maceralara dair hayaller kurardım. Bu… bu benim aklımda olan şey değil.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the apocalypse would be more… glamorous, you know?  Less dirt, more Mad Max.
tr: Apokalipsisin daha… göz alıcı olacağını düşünmüştüm, biliyor musun? Daha az toprak, daha fazla Mad Max.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the end of the world would bring people together.  Guess I was wrong.
tr: Dünyanın sonunun insanları bir araya getireceğini düşünmüştüm. Sanırım yanıldım.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I used to think the world was big.  Now it feels so small, so fragile.
tr: Dünyanın büyük olduğunu düşünmüştüm. Şimdi o kadar küçük, o kadar kırılgan hissediyor.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wish I could go bust a cap in one of those zombies right now, without all the fuss about being scared for my life.
tr: Şu anda o zombilerden birinin kafasına bir kurşun sıkmak isterdim, hayatım için korkmakla ilgili tüm o gürültü olmadan.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if I should be getting more religious now, or less.  You know what I'm sayin', <name_g>?
tr: Şimdi daha mı dindar olmam gerektiğini, yoksa daha mı az dindar olmam gerektiğini merak ediyorum. Biliyorsun ne demek istediğimi, <name_g>?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if the government's still out there, holed up in some bunker.
tr: Hükümetin hala dışarıda, bir sığınakta saklandığını merak ediyorum.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if there are other dimensions where things didn't go to hell.  Parallel worlds where everything's fine.
tr: İşlerin kötü gitmediği başka boyutlar olup olmadığını merak ediyorum. Her şeyin yolunda gittiği paralel dünyalar.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I wonder if we'll ever see real civilization again, or if this is just the new normal.
tr: Gerçek medeniyeti bir daha görecek miyiz, yoksa bu sadece yeni normal mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I've heard rumors about entire towns just vanishing overnight.  No bodies, no signs of struggle.  Creepy, huh?
tr: Tamamen kasabaların bir gecede kaybolduğuna dair söylentiler duydum. Hiç ceset yok, mücadele izleri yok. Korkutucu, değil mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: I've heard whispers about groups out there, still trying to control things.  Like some shadow government or something.
tr: Dışarıda hala her şeyi kontrol etmeye çalışan gruplar hakkında fısıldamalar duydum. Sanki bir gölge hükümeti falan.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: People used to laugh at preppers.  Who's laughing now, huh?
tr: İnsanlar hazırlananlara gülüyordu. Şimdi kim gülüyor, ha?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember some of the crazy news from the end of the world?  The stuff that got drowned out by the riot coverage I mean.  Like, didn't the governor of Rhode Island secede from the Union or something?
tr: Dünyanın sonuna dair bazı çılgın haberleri hatırlıyor musun? İsyan haberleriyle bastırılan şeyler, demek istediğim. Mesela, Rhode Island valisinin Birlik'ten ayrıldığını falan söylemedi mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember those stories about underground cities?  Wonder if anyone's living down there now.
tr: Yer altı şehirleri hakkında o hikayeleri hatırlıyor musun? Şimdi orada yaşayan birinin olup olmadığını merak ediyorum.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Remember when people thought the internet would last forever?  Feels like a joke now.
tr: İnsanların internetin sonsuza kadar süreceğini düşündüğü zamanı hatırlıyor musun? Şimdi bir şaka gibi geliyor.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Some say the world ending was nature's way of hitting the reset button.  What do you think?
tr: Bazıları dünyanın sonunun doğanın sıfırlama düğmesine basma şekli olduğunu söylüyor. Sen ne düşünüyorsun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I think about those survivalist nutjobs.  Bet they're having the last laugh now.
tr: Bazen o hayatta kalma delilerini düşünüyorum. Şimdi son kahkahayı atıyorlardır diye bahse girerim.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if the stars look different now.  Like, did they change too?
tr: Bazen yıldızların şimdi farklı görünüp görünmediğini merak ediyorum. Yani, onlar da mı değişti?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if the world ended for a reason.  Like, maybe we needed a reset.
tr: Bazen dünyanın bir sebep yüzünden sona erdiğini merak ediyorum. Belki de bir sıfırlamaya ihtiyacımız vardı.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if this is all some sort of punishment.  But for what, who knows?
tr: Bazen bunun bir tür ceza olup olmadığını merak ediyorum. Ama ne için, kim bilir?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if this is some kind of test.  Like, we're being judged on how we handle it.
tr: Bazen bunun bir tür test olup olmadığını merak ediyorum. Yani, bununla nasıl başa çıktığımız konusunda yargılanıyor muyuz?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Sometimes I wonder if we're just delaying the inevitable.  Like, what's the point?
tr: Bazen sadece kaçınılmazı ertelediğimizi düşünüyorum. Yani, bunun anlamı ne?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: There's so much we don't know about what caused this.  You think we'll ever get answers?
tr: Bunun neden olduğu hakkında bilmediğimiz o kadar çok şey var ki. Hiç cevap alacağımızı düşünüyor musun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Think any famous people made it through all this?  Celebrities hiding out somewhere?
tr: Bu süreçten geçen ünlü insanlar olduğunu düşünüyor musun? Ünlüler bir yerde saklanıyor mu?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: Those mind-control drugs they put in the water to make people riot… you think they're still in there?
tr: İnsanları isyan ettirmek için suya koydukları o zihin kontrol ilaçları... hala orada olduklarını düşünüyor musun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What do you think happened to all the rich and powerful?  Think they had a plan for this?
tr: Zengin ve güçlü olanların başına ne geldiğini düşünüyorsun? Bunun için bir planları olduğunu mu sanıyorsun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What if the cause of all this is still out there, waiting to finish the job?
tr: Ya tüm bunların sebebi hala dışarıdaysa, işi bitirmek için bekliyorsa?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: What if there are survivors out there who have no idea what happened?  Completely cut off from everything.
tr: Dışarıda ne olduğunu bilmeyen hayatta kalanlar varsa? Her şeyden tamamen kopmuşlar.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: When do you think you realized the world was ending?  For me, it was that damned YouTube video with the lady killing the baby.  Holy shit, you know?
tr: Dünyanın sona erdiğini ne zaman fark ettiğini düşünüyorsun? Benim için, bebek öldüren kadınla ilgili o lanet olası YouTube videosuydu. Aman Tanrım, biliyorsun değil mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole time before <the_cataclysm> was just a dream you're waking up from?
tr: <the_cataclysm>'dan önceki tüm zamanın sadece uyandığın bir rüya gibi olduğunu hiç hissettin mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole world is just… tired?  Like it's ready to give up?
tr: Tüm dünyanın sadece... yorgun olduğunu hiç hissettin mi? Pes etmeye hazır gibi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever feel like the whole world is one big haunted house now?
tr: Tüm dünyanın şimdi bir büyük perili ev olduğunu hiç hissettin mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever hear about that weird cult that was stockpiling supplies?  Bet they're feeling pretty smug now.
tr: Malzeme biriktiren o garip tarikat hakkında hiç duydun mu? Şimdi oldukça gururlu hissediyorlardır.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever hear about those secret bunkers?  Bet they're laughing at us from their safe havens.
tr: O gizli sığınaklar hakkında hiç duydun mu? Güvenli limanlarından bizimle dalga geçiyorlardır.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think about all the tech we lost?  I mean, we were so close to AI, now we're just scraping by.
tr: Kaybettiğimiz tüm teknolojileri hiç düşündün mü? Yani, AI'ye çok yakındık, şimdi sadece hayatta kalmaya çalışıyoruz.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think about all the things we took for granted?  Running water, electricity, safety.
tr: Alıştığımız tüm şeyleri hiç düşündün mü? Akan su, elektrik, güvenlik.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think there's any truth to the crap they were spouting before the world ended?  Mind control drugs in the water, bio-terrorism?  Some of it would make sense, but it seems so far-fetched.  Then again, we're dealing with actual zombies.
tr: Dünyanın sona ermeden önce söyledikleri saçmalıklarda bir gerçek olduğunu düşünüyor musun? Suda zihin kontrolü ilaçları, biyoterörizm? Bazıları mantıklı gelebilir ama çok uzak bir ihtimal gibi görünüyor. Yine de, gerçek zombilerle uğraşıyoruz.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever think we'll see the sun rise on a world that's not falling apart?
tr: Hiç parçalanmayan bir dünyada güneşin doğduğunu göreceğimizi düşündün mü?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever wonder if the scientists who caused this are still out there, hiding somewhere?
tr: Bu duruma neden olan bilim insanlarının hala dışarıda, bir yerde saklandığını merak ettin mi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You ever wonder why we even bother?  We're all just gonna be zombies eventually anyway.  I mean, not that I'm gonna stop fighting, but what's the damn point?
tr: Neden uğraştığımızı hiç düşündün mü? Sonuçta hepimiz bir gün zombi olacağız. Yani, savaşmayı bırakmayı düşünmüyorum ama bu işin ne anlamı var?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think any of those doomsday bunkers actually worked?  Might be folks underground right now, clueless about what's happened.
tr: O kıyamet sığınaklarının gerçekten işe yaradığını düşünüyor musun? Şu anda yer altında, olan bitenden habersiz insanlar olabilir.

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there are any places left untouched by all this?  Like, some hidden paradise?
tr: Bütün bunlardan etkilenmemiş yerler kaldığını düşünüyor musun? Yani, gizli bir cennet gibi?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there are still places where people live normal lives?  Kids going to school, adults going to work?
tr: İnsanların normal hayatlar yaşadığı yerler hala var mı sence? Çocuklar okula gidiyor, yetişkinler işe gidiyor mu?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think there's a chance this was all just one big mistake?  Some accident that spiraled out of control?
tr: Bütün bunların sadece büyük bir hata olduğunu düşünme şansımız var mı? Kontrolden çıkan bir kaza mı?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think those sci-fi movies got anything right about how this would go down?
tr: O bilim kurgu filmlerinin bu durumun nasıl olacağına dair doğru bir şeyler söylediğini düşünüyor musun?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever find a cure for the zombification?  Or is this it for humanity?
tr: Zombileşme için bir tedavi bulabileceğimizi düşünüyor musun? Yoksa bu insanlık için son mu?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever find a way to make sense of all this?  Or are we just stumbling in the dark?
tr: Bütün bunları anlamanın bir yolunu bulabileceğimizi düşünüyor musun? Yoksa karanlıkta mı yürümeye devam edeceğiz?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever get to a point where we can relax again?  Not just survive, but live?
tr: Tekrar rahatlayabileceğimiz bir noktaya ulaşabileceğimizi düşünüyor musun? Sadece hayatta kalmak değil, yaşamak?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever hear music again?  Real music, not just the sound of our own fears?
tr: Tekrar müzik duyabileceğimizi düşünüyor musun? Gerçek müzik, sadece kendi korkularımızın sesi değil?

note: ~ Snippet in category "<thoughtfulchitchat>" ~ General chit chat messages for NPCs having big thoughts.  Tends to be more about establishing game lore.
en: You think we'll ever laugh again?  Like, really laugh, without any fear or worry?
tr: Bir daha hiç güleceğimizi düşünüyor musun? Gerçekten, korku veya endişe olmadan mı?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Do you think any of the old world leaders survived?  If they did, what would they be doing now?  Hiding, trying to rebuild, or something else entirely?
tr: Eski dünya liderlerinden herhangi birinin hayatta kaldığını düşünüyor musun? Eğer kaldılarsa, şimdi ne yapıyor olurlar? Saklanıyorlar mı, yeniden inşa etmeye mi çalışıyorlar, yoksa tamamen başka bir şey mi?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Ever notice how some people seem almost unaffected mentally?  Like they're perfectly adjusted to this new world.  Makes you wonder if they knew more than they let on before everything went to hell.
tr: Bazı insanların zihinsel olarak neredeyse etkilenmemiş gibi göründüğünü hiç fark ettin mi? Sanki bu yeni dünyaya mükemmel bir şekilde uyum sağlamışlar. Her şey berbat olmadan önce daha fazlasını biliyorlardı mı diye düşündürüyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Ever think about how some people seem to thrive in this chaos?  It's almost like they were made for it.  Makes you wonder what they were like before everything went to hell.
tr: Bazı insanların bu kaosta nasıl geliştiğini hiç düşündün mü? Sanki bunun için yaratılmış gibiler. Her şey berbat olmadan önce nasıl olduklarını merak ettiriyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Have you noticed how some zombies seem to be smarter than others?  It's like there's a hierarchy among them, but that shouldn't be possible, right?
tr: Bazı zombilerin diğerlerinden daha zeki olduğunu fark ettin mi? Aralarında bir hiyerarşi varmış gibi görünüyor, ama bu mümkün olmamalı, değil mi?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Have you noticed injuries aren't healing the same as usual?  I started spotting it before the world ended, but it's become more pronounced.  There's hardly even a granulation step after a cut closes.
tr: Yaraların eskisi gibi iyileşmediğini fark ettin mi? Dünya sona ermeden önce bunu fark etmeye başlamıştım, ama şimdi daha belirgin hale geldi. Bir kesik kapandıktan sonra neredeyse hiç granülasyon aşaması olmuyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I can't shake the feeling that this was all planned.  Not the outbreak itself, but the way it spread so quickly and efficiently.
tr: Bunun hepsinin planlandığı hissini üzerimden atamıyorum. Kendiliğinden patlak veren olay değil, ama yayıldığı şekil çok hızlı ve etkiliydi.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I can't stop wondering who fucked up to make all this happen.  Obviously we can't trust the news, they claimed the zombies were 'rioters' for weeks.  Why?  Where did this come from?
tr: Bütün bunların olmasına neden olanın kim olduğunu merak etmekten kendimi alamıyorum. Açıkça haberlerine güvenemeyiz, zombilerin 'isyan edenler' olduğunu iddia ettiler haftalarca. Neden? Bu nereden geldi?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I keep seeing these weird symbols in old buildings.  They look ancient, but they're in places they shouldn't be.  Makes you wonder if someone was preparing for this long before it happened.
tr: Eski binalarda bu garip sembolleri sürekli görüyorum. Antik görünüyorlar, ama olmaları gereken yerlerde değiller. Birinin bunun için çok önceden hazırlık yaptığını merak ettiriyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I keep thinking about how fast society collapsed.  It was almost as if something was waiting for the perfect moment to strike.
tr: Toplumun ne kadar hızlı çöktüğünü düşünüyorum. Sanki bir şey mükemmel anı bekliyormuş gibi.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I read somewhere that human behavior changes in the presence of certain frequencies.  What if someone was broadcasting those right before the Cataclysm?
tr: Bir yerde insan davranışlarının belirli frekansların varlığında değiştiğini okudum. Eğer birisi Kıyamet'ten hemen önce bunları yayıyorsa?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I still don't understand how these zombies are powered.  They're like perpetual motion machines.
tr: Bu zombilerin nasıl güç aldığını hala anlayamıyorum. Sanki sürekli hareket eden makineler gibiler.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I used to think the world was big and complicated.  Now it feels like all the complexity was just a facade, and the real rules of the game were hidden from us.
tr: Dünyanın büyük ve karmaşık olduğunu düşünürdüm. Şimdi tüm karmaşıklığın sadece bir cephe olduğunu ve oyunun gerçek kurallarının bizden gizlendiğini hissediyorum.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've been thinking about the old myths and legends.  Zombies, monsters, the end of the world… what if those stories were based on something real, something that happened before?
tr: Eski mitler ve efsaneler hakkında düşünüyorum. Zombiler, canavarlar, dünyanın sonu… ya bu hikayeler gerçek bir şeye, daha önce olmuş bir şeye dayanıyorsa?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've been thinking about those old sci-fi movies where they talked about alternate dimensions and parallel universes.  Maybe what happened here is connected to something like that.
tr: Alternatif boyutlar ve paralel evrenler hakkında konuşan eski bilim kurgu filmlerini düşünüyorum. Belki burada olanlar buna benzer bir şeyle bağlantılı.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: I've noticed the stars look different lately.  Maybe it's just me, but I swear there are constellations I've never seen before.
tr: Son zamanlarda yıldızların farklı göründüğünü fark ettim. Belki sadece benim için, ama daha önce hiç görmediğim takımyıldızları varmış gibi yemin ederim.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: If what they told us about the Chinese was even partly true, do you think it's like this in China?  Or maybe the US is some kind of quarantine zone, and at least some of the world is still out there.
tr: Eğer Çinliler hakkında söylediklerinin en azından bir kısmı doğruysa, Çin'de de böyle mi? Yoksa belki ABD bir tür karantina bölgesi ve dünyanın en azından bir kısmı hala dışarıda mı?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Is it just me, or does it feel like we're being watched sometimes?  Not just by other survivors, but something else, something more… omnipresent.
tr: Sadece benim için mi, yoksa bazen izlendiğimizi mi hissediyoruz? Sadece diğer hayatta kalanlar tarafından değil, başka bir şey, daha fazla… her yerde olan bir şey tarafından.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: So many parts of this still don't fit together.  Who created the zombies?  What powers them?  Maybe the rumors of mind control drugs were true all along, and someone found a way to bioengineer living dead.
tr: Bu durumun birçok parçası hala bir araya gelmiyor. Zombileri kim yarattı? Onları ne besliyor? Belki zihin kontrol ilaçlarıyla ilgili söylentiler her zaman doğruydu ve biri yaşayan ölüleri biyomühendislikle üretmenin bir yolunu buldu.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: Sometimes I wonder if we're not alone in this.  Not just other survivors, but something bigger, observing us, maybe even experimenting.
tr: Bazen bu işte yalnız olmadığımızı merak ediyorum. Sadece diğer hayatta kalanlar değil, bizi gözlemleyen, belki de deney yapan daha büyük bir şey.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The idea that this is all some kind of massive reset, a way for the Earth to cleanse itself of us, keeps nagging at me.  What if it's true?
tr: Bunun hepsinin bir tür büyük sıfırlama, Dünya'nın kendisini bizden arındırma yolu olduğu fikri beni rahatsız ediyor. Ya bu doğruysa?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The more I see of this new world, the more I think we're missing some big piece of the puzzle.  There's something out there we haven't figured out yet.
tr: Bu yeni dünyayı daha fazla gördükçe, büyük bir bulmacanın bazı parçalarını kaçırdığımızı düşünüyorum. Henüz çözmediğimiz bir şey var orada.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: The way plants have started growing in some areas, almost aggressively… it's like nature is trying to take back control in a hurry.
tr: Bitkilerin bazı bölgelerde neredeyse agresif bir şekilde büyümeye başlaması… sanki doğa kontrolü geri almaya çalışıyor gibi.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: There's got to be more to the story about those 'safe zones' the government talked about.  Why did they stop broadcasting?  What happened to them?
tr: Hükümetin bahsettiği o 'güvenli bölgeler' hakkında daha fazlası olmalı. Neden yayın yapmayı bıraktılar? Onlara ne oldu?

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: There's something off about the way animals are mutating.  It's like they're evolving at an accelerated pace, but not randomly.  There seems to be some kind of pattern.
tr: Hayvanların mutasyona uğrama şekliyle ilgili bir tuhaflık var. Sanki hızlandırılmış bir hızda evrim geçiriyorlar ama rastgele değil. Bir tür desen var gibi görünüyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: What if the government knew this was coming and just didn't tell us?  Maybe they thought they could control it and failed.
tr: Ya hükümet bunun geleceğini biliyorsa ve sadece bize söylemediyse? Belki kontrol edebileceklerini düşündüler ve başarısız oldular.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You ever wonder if there's a cure out there, somewhere?  Not just for the zombies, but for everything that's happened to the world.
tr: Bir yerde, bir tedavi olduğunu hiç merak ettin mi? Sadece zombiler için değil, dünyada olan her şey için.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You ever wonder why some people went feral and others didn't?  There has to be more to it than just stress and fear.
tr: Bazı insanların vahşi hale gelmesinin nedenini hiç merak ettin mi? Bunun sadece stres ve korkudan daha fazlası olması gerekiyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You think all those conspiracy theorists were onto something?  The ones talking about secret experiments and shadow governments?  It's starting to look less crazy now.
tr: Tüm o komplo teorisyenlerinin bir şeylerin peşinde olduğunu mu düşünüyorsun? Gizli deneylerden ve gölge hükümetlerden bahsedenler? Artık daha az deli görünmeye başlıyor.

note: ~ Snippet in category "<insightfulchitchat>" ~ General chit chat messages for intelligent or perceptive NPCs' perspective on the world
en: You think the Earth itself is reacting to all this?  Like, on a geological level?  Earthquakes, weather patterns, everything seems more intense.
tr: Dünya'nın tüm bunlara tepki verdiğini düşünüyor musun? Jeolojik bir seviyede mi? Depremler, hava durumu desenleri, her şey daha yoğun görünüyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think any of those doomsday preppers made it?  Bet they're feeling pretty smug right about now.
tr: O kıyamet hazırlayıcılarından herhangi birinin hayatta kaldığını düşünüyor musun? Şu anda oldukça gururlu hissediyor olmalılar.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think it's weird how we'll, like, open a locked building and find a lone zombie inside?  How'd it even get there?
tr: Kilitli bir binayı açıp içinde yalnız bir zombi bulmamızın tuhaf olduğunu düşünüyor musun? Nasıl oraya girdi?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think there are still places untouched by all this?  Like some remote island or hidden valley where people are just living normal lives?
tr: Tüm bunlardan etkilenmemiş yerler olduğunu düşünüyor musun? İnsanların normal hayatlar yaşadığı uzak bir ada veya gizli bir vadi gibi?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Do you think we'll ever get back to a point where we can have holidays again?  Celebrating seems like a distant dream.
tr: Bir gün tekrar tatil yapabileceğimiz bir noktaya dönebilir miyiz? Kutlama yapmak uzak bir hayal gibi görünüyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Ever think about how lucky we are to have found each other?  In a world this messed up, having friends is everything.
tr: Birbirimizi bulduğumuz için ne kadar şanslı olduğumuzu hiç düşündün mü? Bu kadar karmaşık bir dünyada, arkadaş edinmek her şey.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Ever think about how quiet it is now?  No cars, no planes, just the wind and the groans of the dead.
tr: Şu an ne kadar sessiz olduğunu hiç düşündün mü? Hiçbir araba, hiçbir uçak, sadece rüzgar ve ölülerin inlemeleri.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: How do these zombies even keep going?  What are they eating?  Do you think they'll ever rot away?
tr: Bu zombiler nasıl devam ediyor? Ne yiyorlar? Hiç çürüyüp gideceklerini düşünüyor musun?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I been thinkin', one of these days, we're gonna run out of toilet paper.  What then?
tr: Bir gün tuvalet kağıdımız bitecek diye düşünüyorum. O zaman ne olacak?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss fresh fruit.  There's something about biting into a juicy apple that canned stuff just can't replicate.
tr: Taze meyve özlüyorum. Sulu bir elmaya ısırmanın bir tadı var ki, konserve olanlar bunu asla taklit edemez.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss music.  Remember concerts?  The energy of the crowd, the live sound.  Wonder if any musicians survived.
tr: Müziği özlüyorum. Konserleri hatırlıyor musun? Kalabalığın enerjisi, canlı ses. Acaba hayatta kalan müzisyen var mı?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I miss the little things.  Like the smell of fresh bread, or the sound of a coffee machine in the morning.
tr: Küçük şeyleri özlüyorum. Taze ekmek kokusu ya da sabahları bir kahve makinesinin sesi gibi.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I never thought I'd miss doing laundry.  Wearing the same clothes day after day gets old fast.
tr: Çamaşır yıkamayı özleyeceğimi hiç düşünmemiştim. Aynı kıyafetleri gün be gün giymek çabuk sıkıcı hale geliyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I used to complain about going to work.  Now I'd give anything for a boring day at the office.
tr: İşe gitmekten şikayet ederdim. Şimdi ofiste sıkıcı bir gün için her şeyi veririm.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I used to hate bugs, but now I see them as a sign of life.  Weird how perspective changes.
tr: Böceklerden nefret ederdim ama şimdi onları yaşam belirtisi olarak görüyorum. Bakış açısının nasıl değiştiği garip.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I was never much of a cook before, but now I can make a mean stew out of almost anything.  Survival skills, I guess.
tr: Önceden pek iyi bir aşçı değildim ama şimdi neredeyse her şeyden harika bir güveç yapabiliyorum. Sanırım hayatta kalma becerileri.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I wonder if anyone's tried to start a farm again.  Gotta be tough with all the zombies, but food doesn't grow on trees.
tr: Acaba birileri tekrar çiftlik kurmayı denedi mi? Tüm zombilerle zor olmalı ama yiyecek ağaçlarda yetişmiyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: I wonder if the power will ever come back on.  Can't imagine how much stuff we took for granted before all this.
tr: Acaba elektrik bir daha geri gelecek mi? Bütün bunlardan önce ne kadar şeyi hafife aldığımızı hayal edemiyorum.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's funny, I never appreciated the sunrise as much as I do now.  Every day we're still here feels like a gift.
tr: Komik, güneşin doğuşunu şimdiye kadar hiç bu kadar takdir etmemiştim. Burada olduğumuz her gün bir hediye gibi geliyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's funny, I used to hate the rain.  Now it's like a blessing, makes everything feel a bit cleaner.
tr: Komik, yağmuru eskiden nefret ederdim. Şimdi bir nimet gibi, her şeyi biraz daha temiz hissettiriyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's strange how some buildings are completely untouched, like time just stopped in them.  Then you go next door, and it's a total wreck.
tr: Bazı binaların tamamen dokunulmamış olması tuhaf, sanki zaman orada durdu. Sonra yan tarafa gidersin ve tamamen harabe.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's strange how the stars seem brighter now without all the city lights.  Almost beautiful, if it weren't so damn scary.
tr: Yıldızların şimdi şehir ışıkları olmadan daha parlak görünmesi tuhaf. Neredeyse güzel, eğer bu kadar korkutucu olmasaydı.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: It's weird to think about all the things we used to stress over.  Traffic, bills, deadlines.  None of that seems to matter now.
tr: Üzerinde stres yaptığımız tüm şeyleri düşünmek garip. Trafik, faturalar, son tarihler. Bunların hiçbiri şimdi önemli görünmüyor.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Sometimes I wonder if we're all psychos, not just the ones that went crazy and rioted.  I never would have thought I could do the things I've done since the world ended.
tr: Bazen hepimizin psikopat olup olmadığını merak ediyorum, sadece deli olanlar ve isyan edenler değil. Dünyanın sonundan beri yaptıklarımı yapabileceğimi asla düşünmemiştim.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Sometimes I wonder what the future will look like.  Will we rebuild, or is this just how it is now?
tr: Bazen geleceğin nasıl olacağını merak ediyorum. Yeniden inşa mı edeceğiz, yoksa bu sadece şimdi böyle mi?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: Think we'll ever figure out what really caused all this?  Sometimes I feel like knowing would just make it worse.
tr: Bütün bunların gerçekten neyin sebep olduğunu bir gün anlayacak mıyız? Bazen bilmenin sadece durumu daha kötü hale getireceğini hissediyorum.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about all the pets that were left behind?  Poor things didn't ask for this any more than we did.
tr: Geride bırakılan tüm evcil hayvanları hiç düşündün mü? Zavallı şeyler, bizim kadar bunu istemediler.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about space?  I mean, what's happening up there?  Are astronauts just floating around, not knowing what happened down here?
tr: Uzay hakkında hiç düşündün mü? Yani, orada ne oluyor? Astronotlar sadece havada mı süzülüyor, burada ne olduğunu bilmeden?

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You ever think about what the first thing you'll do if things ever get back to normal?  I think I'd just sit in a park and watch the world go by.
tr: Eğer her şey normale dönerse ilk ne yapacağımı hiç düşündün mü? Sanırım sadece bir parkta oturup dünyanın geçişini izlerim.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You know what I miss?  Movie theaters.  You think Hollywood survived this?  Maybe there's a bunch of zombie actors out there, filmin' shit out of reflex.  Hah, I'd watch that shit.
tr: Ne özlüyorum biliyor musun? Sinema salonları. Hollywood'un bu durumu atlattığını düşünüyor musun? Belki dışarıda bir sürü zombi aktör vardır, refleks olarak bir şeyler çekiyorlar. Hah, o şeyi izlerdim.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You read any good books lately?  I'm glad we still got books.
tr: Son zamanlarda iyi kitaplar okudun mu? Hala kitaplarımız olduğu için mutluyum.

note: ~ Snippet in category "<neutralchitchat_later>" ~ General chit chat messages for further past the apocalypse
en: You think animals sense the zombies differently than we do?  They always seem to know when something's off.
tr: Hayvanların zombileri bizden farklı bir şekilde hissedebileceğini düşünüyor musun? Her zaman bir şeylerin ters gittiğini biliyor gibiler.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Could be.  What do you think?
tr: Olabilir. Ne düşünüyorsun?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Ever considered…?
tr: Hiç düşündün mü…?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Good observation.
tr: İyi gözlem.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Got any more thoughts on that?
tr: Bu konuda başka düşüncelerin var mı?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I can relate to that.
tr: Buna katılıyorum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I can see where you're coming from.
tr: Nereden geldiğini görebiliyorum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I hear you, <name_g>…
tr: Seni anlıyorum, <name_g>…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player ~ Response to NPC dialogue
en: I know what you mean.
tr: Ne demek istediğini biliyorum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I never thought of it that way.
tr: Bunu o şekilde hiç düşünmemiştim.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Interesting.  What else?
tr: İlginç. Başka?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I've been pondering that too.
tr: Ben de bunu düşünüyorum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: I was just thinking about that.
tr: Bunu yeni düşünüyordum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Now that you mention it…
tr: Şimdi bunu söylediğine göre…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Right, right.  Say, you ever thought about…
tr: Tamam, tamam. Peki, hiç düşündün mü…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Tell me more about that.
tr: Bana bunun hakkında daha fazla bilgi ver.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That reminds me of something…
tr: Bu bana bir şeyi hatırlatıyor…

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's a good point.
tr: Bu iyi bir nokta.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's an interesting take.
tr: Bu ilginç bir bakış açısı.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's a solid perspective.
tr: Bu sağlam bir perspektif.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's one way to look at it.
tr: Buna bakmanın bir yolu bu.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's pretty insightful.
tr: Bu oldukça derin bir düşünce.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's something to think about.
tr: Bu, üzerinde düşünülmesi gereken bir şey.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: That's worth discussing.
tr: Bunu tartışmaya değer.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: What do you think about…?
tr: Sen ne düşünüyorsun…?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Yeah, I get that.
tr: Evet, bunu anlıyorum.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: Yeah, that's been on my mind too.
tr: Evet, bu da aklımda vardı.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You bring up a good point.
tr: İyi bir noktaya değindin.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You ever wonder why that is?
tr: Hiç bunun neden olduğunu merak ettin mi?

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You might be onto something.
tr: Bir şeyin peşindesin gibi görünüyor.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You're definitely not alone in that.
tr: Kesinlikle bu konuda yalnız değilsin.

note: ~ Snippet in category "<chitchat_player_responses>" ~ General chit chat responses from the player
en: You're not wrong.
tr: Haksız değilsin.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Alert status raised, be on your toes!
tr: Alarm durumu yükseldi, tetikte ol!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Alright, gloves off, it's go time!
tr: Tamam, eldivenler çıkarıldı, şimdi başlama zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ambush!
tr: Pusu!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Are we fighting or leaving?
tr: Savaş mı yapıyoruz yoksa çıkıyor muyuz?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Bogies incoming!
tr: Düşmanlar geliyor!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Fight or flight?
tr: Savaş mı yoksa kaçış mı?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Game over man, game over!
tr: Oyun bitti dostum, oyun bitti!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Get your game face on!
tr: Oyun yüzünü tak!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Guns up, we're in the thick of it now!
tr: Silahlar hazır, şimdi işin içindeyiz!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Heads on swivel!
tr: Başlar dönecek!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hold onto your hats, we're in for a wild ride!
tr: Şapkalarınıza sıkı tutunun, çılgın bir yolculuğa çıkıyoruz!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hope you brought your A-game, things just got serious!
tr: Umarım en iyi performansınızı getirdiniz, işler ciddileşti!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Hostiles inbound.
tr: Düşmanlar yolda.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: I hope you're ready for action, because here it comes!
tr: Aksiyon için hazır olduğunuzu umuyorum, çünkü geliyor!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Incoming trouble, stay sharp!
tr: Gelen sorunlar var, dikkatli olun!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's a good day to die<punc…!>
tr: Ölmek için iyi bir gün<punc…!>

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: It's going south pretty fast.
tr: Hızla güneyde gidiyoruz.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Let's show these suckers what we're made of!
tr: Bu şerefsizlere neye sahip olduğumuzu gösterelim!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lights, camera, action!  Time to shine!
tr: Işıklar, kamera, aksiyon! Parlama zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load!
tr: Kilitle ve yükle!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Lock and load, it's time to dance!
tr: Kilitle ve yükle, dans etme zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look alive!
tr: Canlan!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Look sharp!  Things are heating up.
tr: Dikkatli ol! İşler ısınıyor.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Looks like the calm before the storm is over!
tr: Fırtınadan önceki sakinlik sona erdi gibi görünüyor!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Looks like the universe decided to spice things up a bit!
tr: Görünüşe göre evren biraz heyecan katmaya karar verdi!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Naptime is over.
tr: Şekerleme zamanı bitti.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Nerd alert!
tr: Kütüphane alarmı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: No time for lollygagging, danger's here!
tr: Boşuna oyalanacak zaman yok, tehlike burada!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Ready to rumble?
tr: Savaşmaya hazır mısınız?

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Red alert, people!
tr: Kırmızı alarm, insanlar!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Stay frosty!
tr: Dikkatli olun!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Suit up, it's showtime!
tr: Giyinin, gösteri zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is it, folks, no turning back now!
tr: İşte burası, dostlar, geri dönüş yok artık!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is the moment we've been training for, let's make it count!
tr: Bu, eğitim yaptığımız an, bunu değerlendirelim!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This is where it gets interesting!
tr: Burada işler ilginçleşiyor!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: This just turned into a real party!
tr: Bu gerçek bir partiye dönüştü!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Time to earn our keep!
tr: Geçimimizi kazanma zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Time to put our training to the test!
tr: Eğitimimizi test etme zamanı!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Wake up and smell the gunfire!
tr: Uyanın ve ateş kokusunu içinize çekin!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Wakey wakey!
tr: Uyan uyan!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We have a serious situation here.
tr: Burada ciddi bir durum var.

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got company!
tr: Yanımızda misafir var!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: We've got incoming!
tr: Gelen var!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Weapons hot!
tr: Silahlar hazır!

note: ~ Snippet in category "<general_danger>" ~ NPC complaint when the threat level increases from very low to dangerous.
en: Where did you come from?
tr: Nereden geldin?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Fuck me gently, we're in deep now.
tr: Beni nazikçe s...t, şimdi derin bir durumdayız.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Fuck me sideways, we're in for a <freaking> time.
tr: Beni yanımdan s...t, <freaking> bir zaman geçireceğiz.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Freaking storm's brewing, better brace yourself.
tr: Freaking bir fırtına geliyor, kendini hazırlamalısın.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Buckle up, it's gonna be a <freaking> ride.
tr: Kemerini bağla, <freaking> bir yolculuk olacak.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Get ready to <freaking> rumble!
tr: <freaking> kargaşaya hazır ol!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Hold onto your <freaking> hats, it's about to go down!
tr: Şapkaınızı <freaking> tutun, her şey başlamak üzere!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Hope you're ready to <freaking> fight, because here they come!
tr: Umarım savaşmaya <freaking> hazırsındır, çünkü geliyorlar!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: I love the smell of napalm in the morning.
tr: Sabahları napalm kokusunu seviyorum.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Kill them all and let God sort them out!
tr: Hepsini öldür ve Tanrı'nın onları ayırmasına izin ver!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Look at this fuckin' shit we're in, man.
tr: İçinde bulunduğumuz bu lanet olası duruma bak, dostum.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: This is the way the <freaking> world ends.
tr: İşte <freaking> dünyanın sona erdiği yol bu.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: This is what happens when you poke the <freaking> bear.
tr: <freaking> ayıyı dürttüğünüzde olan budur.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous. ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time to die!
tr: Ölme zamanı!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: We're knee-deep in shit now, folks.
tr: Artık bokun içinde diz boyuyuz, arkadaşlar.

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Well, ain't this a <freaking> party?
tr: Vay canına, bu bir <freaking> parti değil mi?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: Well, ain't this a <freaking> surprise?
tr: Vay canına, bu bir <freaking> sürpriz değil mi?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: What the hell is going on here?
tr: Burada ne lan oluyor?

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: You're gonna rot in hell for this!
tr: Bunun için cehennemde çürüyeceksin!

note: ~ Snippet in category "<general_danger_h>" ~ Hostile, swear-filled NPC complaint when the threat level increases from very low to dangerous.
en: You're gonna rot in hell, you <name_b>!
tr: Cehennemde çürüyeceksin, sen <name_b>!

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Ain't life grand?
tr: Hayat harika değil mi?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another near-death experience.  Story of my life.
tr: Bir başka gün, bir başka ölümden dönme deneyimi. Hayatımın hikayesi.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another victory.
tr: Bir başka gün, bir başka zafer.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another victory for the history books.
tr: Tarih kitapları için bir başka zafer.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Anyone else want to die?
tr: Başka kimse ölmek istiyor mu?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Beautiful work.
tr: Güzel iş.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Clearing the world, one <name_b> at a time.
tr: Dünyayı temizliyoruz, bir <name_b> bir seferde.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Did we win?
tr: Kazandık mı?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Easy-peasy.
tr: Çocuk oyuncağı.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Every man has got a breaking point.
tr: Her erkeğin bir kırılma noktası vardır.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Fuckin' showed them.
tr: Onlara gerçekten gösterdik.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Getting really good at this.
tr: Bunda gerçekten iyi olmaya başlıyorum.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Guess we're tougher than we look.
tr: Sanırım göründüğümüzden daha sertiz.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Ha!  Fuckin' sorted.
tr: Ha! Gerçekten hallettik.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Hell of a day, huh?  But we made it.
tr: Korkunç bir gün, değil mi? Ama başardık.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: How do we get out of here?
tr: Buradan nasıl çıkacağız?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't know about you, but I could use a moment of peace.
tr: Senin hakkında bir şey bilmiyorum ama ben bir anlık huzura ihtiyacım var.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't know about you, but I'm gonna savor this moment of peace.
tr: Senin hakkında bir şey bilmiyorum ama bu huzur anını tadını çıkaracağım.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I don't think I've ever been happier to see things quiet down.
tr: Şeylerin sakinleşmesini görmekten bu kadar mutlu olduğumu sanmıyorum.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I guess we live to fight another day.
tr: Sanırım başka bir gün savaşmak için yaşıyoruz.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I can finally breathe easy.
tr: Sonunda rahat bir nefes alabileceğimi düşünüyorum.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think I'm gonna need a vacation after this.
tr: Sanırım bundan sonra bir tatile ihtiyacım olacak.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we deserve a round of applause for that performance.
tr: Bence o performans için bir alkış turunu hak ettik.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we won.
tr: Sanırım kazandık.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I think we've earned ourselves a break, don't you?
tr: Bence bir mola vermeyi hak ettik, sen de öyle düşünmüyor musun?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'd say we came out on top, wouldn't you?
tr: Bence en üstte çıktık, değil mi?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'll believe it's safe when I'm sipping a cold one on a beach somewhere.
tr: Bir yerde plajda soğuk bir şeyler içerken güvenli olduğuna inanacağım.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm fine.
tr: İyiyim.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm gonna enjoy this moment of calm while it lasts.
tr: Bu sakin anın tadını çıkaracağım, ne zamana kadar sürerse.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'm starting to think I'm invincible, at this rate.
tr: Bu hızla, yenilmez olduğumu düşünmeye başlıyorum.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've got a knack for survival, what can I say?
tr: Hayatta kalma konusunda bir yeteneğim var, ne diyebilirim ki?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've seen horrors, horrors that you've seen.
tr: Korkular gördüm, senin gördüğün korkular.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I've stared death in the face before, and I'll do it again.
tr: Ölümle yüz yüze geldim daha önce, yine yaparım.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Is that the last of them?
tr: Bu sonuncusu mu?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Keep your wits about you.
tr: Dikkatini topla.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Let's hope this peace lasts longer than a snowflake in hell.
tr: Umarım bu barış, cehennemdeki bir kar tanesinden daha uzun sürer.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Look what you made me do.
tr: Beni ne hale getirdiğine bak.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like I'm harder to kill than I thought.
tr: Görünüşe göre beni öldürmek düşündüğümden daha zor.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the shitstorm's passed for now.
tr: Görünüşe göre fırtına şimdilik geçti.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the storm's passed for now.
tr: Görünüşe göre fırtına şimdilik geçti.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like the universe decided to cut us a break, for once.
tr: Görünüşe göre evren, bir kez olsun bize bir mola vermeye karar verdi.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like we can put our guard down… for now.
tr: Görünüşe göre şimdilik guardımızı indirebiliriz.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like we're in the clear… for now.
tr: Görünüşe göre şimdilik güvendeyiz.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Maybe now we can get some sleep… if we're lucky.
tr: Belki şimdi biraz uyuyabiliriz... şansımız yaver giderse.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Only a few more days 'til the weekend.
tr: Hafta sonuna sadece birkaç gün kaldı.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Phew, that was close.
tr: Uff, bu çok yakındı.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Seems like the coast is clear… for now.
tr: Görünüşe göre sahil temiz... şimdilik.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That might not be all, careful.
tr: Bu hepsi olmayabilir, dikkatli ol.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That was a real nail-biter.
tr: Gerçekten heyecan vericiydi.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That was intense.  Let's hope it stays quiet for a while.
tr: Bu yoğundu. Umarım bir süre sessiz kalır.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's that, then.
tr: Öyleyse bu da bitti.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's the last of them for now.
tr: Şimdilik sonuncusu bu.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: There you are.
tr: İşte buradasın.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Time to take a breather, if we can find one.
tr: Bir nefes almak zamanı, eğer bir tane bulabilirsek.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We made it through in one piece.  That's something to celebrate.
tr: Bir bütün olarak geçtik. Bu kutlanacak bir şey.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: We're clear, but stay frosty.
tr: Temiziz, ama dikkatli kal.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Weapons check everyone.  There may be more.
tr: Herkes silah kontrolü yapsın. Daha fazlası olabilir.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, if that ain't a stroke of luck.
tr: Eh, bu bir şans değil mi?

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, if that's the worst of it, I'd say we came out pretty lucky.
tr: Eh, eğer bu en kötüsü ise, oldukça şanslı çıktık derim.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that got the blood pumping.
tr: Eh, bu kanı pompaladı.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was a wild ride.  Time to catch our breath.
tr: Eh, bu çılgın bir yolculuktu. Nefes almak için zaman.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was an adrenaline rush.
tr: Eh, bu bir adrenalin patlamasıydı.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that's one crisis averted.  Here's to hoping for smooth sailing ahead.
tr: Eh, bu bir krizi atlattık. Umarım önümüzdeki yolculuk sorunsuz geçer.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that's one less thing to worry about… for now.
tr: Eh, şu anda endişelenecek bir şey daha az... şimdilik.

note: ~ Snippet in category "<its_safe>" ~ NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Who's still standing?  Me.
tr: Kim hala ayakta? Ben.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  I win again!
tr: <swear!> Yine kazandım!

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: <swear!>  What a shitty day.
tr: <swear!> Ne berbat bir gün.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: And they thought they stood a chance against me?  Ha!
tr: Ve benimle başa çıkabileceklerini mi düşündüler? Ha!

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Another day, another <freaking> dollar.
tr: Bir gün daha, bir <freaking> dolar daha.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Can't say I'm surprised, I always come out on top.
tr: Şaşırmadım, her zaman en üstte çıkıyorum.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: I'll be damned if I let some <freaking> apocalypse take me down.
tr: Beni bir <freaking> kıyametin yıkmasına izin verirsem, kahrolasıyım.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Looks like I'm too stubborn to die, ain't that a bitch?
tr: Görünüşe göre ölmeye pek niyetim yok, değil mi?

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Piss in my boots, we made it through.
tr: Botlarıma işedim, bunu başardık.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: That's right, bow down to the king of the <freaking> hill.
tr: Aynen öyle, <freaking> tepenin kralına saygı duruşunda bulunun.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: They thought they could take us down?  Ha!  Not even close.
tr: Bizi yıkabileceklerini mi düşündüler? Ha! Hatta yakınından bile geçemediler.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: They thought they had me, but they thought wrong.
tr: Beni yakaladıklarını düşündüler, ama yanıldılar.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, I'll be damned.  Looks like I'm still kickin'.
tr: Vay canına, hala ayaktayım.

note: ~ Snippet in category "<its_safe_h>" ~ Hostile NPC complaint when the danger level drops from significant to very low, so things are 'safe'
en: Well, that was a load of crap.
tr: Eh, bu tam bir saçmalık.

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  A
tr: <swear!> A

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  Here comes a <freaking>
tr: <swear!> İşte bir <freaking> geliyor

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  It's a
tr: <swear!> Bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Are we fighting?  There's a
tr: Savaş mı yapıyoruz? Orada bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Batten down the hatches!  We've got a
tr: Kalkana kapatın! Orada bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Brace yourself, it's a
tr: Hazır ol, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: By the <freaking> gods, it's a
tr: <freaking> tanrılarının adına, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get down!  There's a
tr: Aşağı in! Orada bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Hey!  Over there!  I see a
tr: Hey! Orada! Bir tane görüyorum

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: I suggest a tactical retreat from that
tr: Ondan taktiksel bir geri çekilme öneriyorum

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a <freaking> nightmare, it's a
tr: Bu bir <freaking> kabus, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a <freaking>
tr: Bu bir <freaking>

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's a real <freaking> mess over there, we've got a
tr: Orada gerçek bir <freaking> karmaşa var, bizde bir var

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: It's like a <freaking> horror movie, there's a
tr: Bu bir <freaking> korku filmi gibi, bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Keep an eye on that
tr: Ona dikkat et

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out for that
tr: Buna dikkat et

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Look out!  It's a
tr: Dikkat! Bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Move!  It's a
tr: Hızlan! Bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Oh great, it's a
tr: Oh harika, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Prepare yourself!  We have a
tr: Kendini hazırla! Bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Quick, it's a
tr: Hızlı ol, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Run!  It's a
tr: Kaç! Bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Stay alert, there's a
tr: Dikkatli ol, orada bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is bad, it's a
tr: Bu kötü, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is gonna get messy, it's a
tr: Bu karmaşık hale gelecek, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: This is some <freaking> bad news, it's a
tr: Bu bazı <freaking> kötü haberler, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Uhm, see that
tr: Eee, şuna bak

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch out for that
tr: Ona dikkat et

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch out!  I see a
tr: Dikkat et! Bir tane görüyorum

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Watch your back, we've got a
tr: Arkana bak, bir tane var

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We're not alone, there's a
tr: Yalnız değiliz, bir tane var

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We've got company, and it's a
tr: Şirketimiz var, ve bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Well, this just went to south, it's a
tr: Pekala, bu iş ters gitti, bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: What in the hell is that?  It's a
tr: O ne lan? Bu bir

note: ~ Snippet in category "<monster_warning>" ~ This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: You see that
tr: Şuna bakıyor musun

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: <swear!>  I'm doomed!  There's a <freaking>
tr: <swear!>  Benim işim bitti!  Bir <freaking> var

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Better grab your <freaking> pants, we're facing a
tr: Daha iyi <freaking> pantolonunu kap, bir şeye karşı karşıyayız

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Get ready to dance with the <freaking> devil, it's a
tr: <freaking> şeytanla dans etmeye hazır olun, bu bir

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: We're in for a <freaking> rough ride with that
tr: O bizim için <freaking> zor bir yolculuk olacak

note: ~ Snippet in category "<monster_warning_h>" ~ Hostile NPCs are foul-mouthed.  This is a warning about a dangerous monster, and the code always follows it with the name of the monster.
en: Well, fuck my socks, it's a
tr: Aman tanrım, bu bir

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Afterlife time!
tr: Öbür dünya zamanı!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: End of the line!
tr: Hattın sonu!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Fucking die already!
tr: Artık öl!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Get fucked!
tr: Siktir git!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll crush you!
tr: Seni ezip geçeceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll destroy you!
tr: Seni yok edeceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll kick your ass!
tr: Seni tekmeleyip yere sereceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll kill you!
tr: Seni öldüreceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll leave nothing but a stain!
tr: Geride sadece bir leke bırakacağım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll make you disappear!
tr: Seni ortadan kaldıracağım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll make you suffer!
tr: Sana acı çektireceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll rip you apart!
tr: Seni parçalara ayıracağım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll send you straight to hell!
tr: Seni doğrudan cehenneme göndereceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll send you to the afterlife!
tr: Seni ahirete göndereceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'll tear you a new one!
tr: Sana yeni bir delik açacağım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm going to end you!
tr: Seni sonlandıracağım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm going to erase you from existence!
tr: Seni varlıktan silip süreceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm gonna kick your ass!
tr: Seni döveceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm gonna wreck your shit!
tr: Eşyalarını mahvedeceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm taking you down!
tr: Seni devireceğim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: I'm your huckleberry!
tr: Ben senin huckleberry'nim!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: It's the end for you!
tr: Senin için son geldi!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: It's time to pay for your sins!
tr: Günahların için ödeme zamanı!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Let's dance<punc…!>
tr: Dans edelim<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Let's write your ending, together!
tr: Sonunu birlikte yazalım!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Make peace with your gods!
tr: Tanrılarınla barış yap!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Momma said knock you out!
tr: Anne seni yere serecek dedi!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare thyself for punishment!
tr: Cezaya hazırlan!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to die!
tr: Ölmeye hazırlan!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to fucking die!
tr: Siktirip ölmeye hazırlan!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Prepare to meet your doom!
tr: Kaderinle yüzleşmeye hazırlan!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Rot in hell!
tr: Cehennemde çürüyün!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say goodbye, <name_b>!
tr: Hoşça kal, <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say your last words!
tr: Son sözlerini söyle!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Say your prayers!
tr: Dualarını et!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Sorry, but you have to go down<punc…!>
tr: Üzgünüm, ama aşağı inmek zorundasın<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: This is the end of the line for you<punc…!>
tr: Bu senin için sonun<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: This is your last breath<punc…!>
tr: Bu senin son nefesin<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time for you to die<punc…!>
tr: Ölme zamanı<punc…!>

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time's up, you're done for!
tr: Süren doldu, işin bitti!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Time to meet your maker!
tr: Yaratıcınla buluşma zamanı!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You and me!
tr: Sen ve ben!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You did this, not me!
tr: Bunu sen yaptın, ben değil!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You <freaking> <name_b>!
tr: Sen <freaking> <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You have it coming!
tr: Bunu hak ettin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You'll taste my <mywp>!
tr: Benim <mywp>'imi tadacaksın!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You <name_b>, you're dead!
tr: Sen <name_b>, öldün!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your ass is grass!
tr: Kıçın ot!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your demise is imminent!
tr: Sonun yakın!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your doom is sealed!
tr: Kaderin mühürlendi!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be annihilated!
tr: Yok edilmek üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be history!
tr: Tarih olma yolundasın!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be nothing but a memory!
tr: Sadece bir anı olmaya hazırlanıyorsun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to be obliterated!
tr: Yok edilmek üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to face my wrath!
tr: Gazabımla yüzleşmek üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to face the consequences!
tr: Sonuçlarla yüzleşmek üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to get fucked up!
tr: Berbat olma yolundasın!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to get what's coming to you!
tr: Sana gelenler geliyor!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to meet your end!
tr: Sonunla tanışmak üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're about to meet your maker!
tr: Yaratıcınla tanışmak üzeresin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're a dead man!
tr: Ölü bir adamsın!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're as good as dead!
tr: Ölüme mahkumsun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're dead!
tr: Öldün!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're dead as fuck!
tr: Tam anlamıyla ölümsün!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're finished!
tr: İşin bitti!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucked!
tr: Mahvoldun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking dead!
tr: Öldün!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking done!
tr: Tamamen işin bitti!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking finished!
tr: Tamamen sona erdin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking over!
tr: Siktirip gidiyorsun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're fucking toast!
tr: Siktirip gideceksin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're getting fast tracked to the afterlife!
tr: Öbür dünyaya hızlı bir şekilde geçiyorsun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're going down!
tr: Düşüyorsun!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're gonna fucking die!
tr: Siktirip öleceksin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're gonna rot in hell for this, <name_b>!
tr: Bunun için cehennemde çürüyacaksın, <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your end is nigh!
tr: Sonun yaklaşıyor!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You're next!
tr: Sıradaki sensin!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your fate is sealed!
tr: Kaderin mühürlendi!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your fucking time is up!
tr: Siktirip zamanın doldu!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your life ends now!
tr: Hayatın şimdi sona eriyor!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your life is forfeit!
tr: Hayatın elden gidiyor!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your number's up, <name_b>!
tr: Numaran geldi, <name_b>!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your time has come!
tr: Zamanın geldi!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: Your time is up!
tr: Zamanın doldu!

note: ~ Snippet in category "<kill_npc>" ~ Friendly NPC complaint that they're attacking a particular hostile NPC.
en: You've got a date with death!
tr: Ölümle randevun var!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Consider yourself dead!
tr: Kendini ölü say!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Consider yourself marked for death!
tr: Kendini ölüm için işaretlenmiş say!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Eat shit and die!
tr: Sıç ve öl!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Eat shit!
tr: Sıç!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fuck you, you're dead!
tr: Siktir et, öldün!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking <name_b>!
tr: Siktir et <name_b>!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking prepare yourself!
tr: Siktir et, kendini hazırla!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Fucking say your prayers!
tr: Siktir et, dualarını et!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Hey, <name_b>!  I'm gonna fucking murder you!
tr: Hey, <name_b>! Seni lanet olasıca öldüreceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I hope you're ready to die!
tr: Umarım ölmeye hazırsındır!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I will kill you to death!
tr: Seni ölümüne öldüreceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you so hard!
tr: Seni çok sert bir şekilde sikeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you up bad!
tr: Seni kötü bir şekilde mahvedeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fuck you up good!
tr: Seni iyi bir şekilde mahvedeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking destroy you!
tr: Seni lanet olasıca yok edeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking end you!
tr: Seni lanet olasıca sonlandıracağım!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking kill you!
tr: Seni lanet olasıca öldüreceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking obliterate you!
tr: Seni lanet olasıca yok edeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm bringing the pain!
tr: Ağrıyı getiriyorum!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm ending your fucking life!
tr: Lanet olasıca hayatını sonlandırıyorum!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to fuck you up!
tr: Seni mahvedeceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to make you bleed!
tr: Seni kanatacağım!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to make you my bitch!
tr: Seni benim kölem yapacağım!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna beat the fuck outta you!
tr: Seni döveceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna fucking kill you!
tr: Seni öldüreceğim!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm the last thing you'll ever see<punc…!>
tr: Görmeyeceğin son şey benim<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'm your worst nightmare!
tr: Senin en kötü kâbusunum!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: I'ma cut those fuckin' tentacles off, <name_b>!
tr: O lanet tentakulları keseceğim, <name_b>!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Only one of us is leaving here alive<punc…!>
tr: Buradan sadece birimiz canlı çıkacak<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: See you in hell!
tr: Cehennemde görüşürüz!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is how you died!
tr: İşte böyle öldün!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is the last mistake you'll ever make!
tr: Bu, yapacağın son hata olacak!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: This is where your story ends<punc…!>
tr: Bu, hikayenin bittiği yer<punc…!>

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Watch you bleed out!
tr: Kanamanı izliyorum!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Who ordered a dirt nap for?!
tr: Kim seni toprağa gömmek için sipariş verdi?!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You ain't shit!
tr: Hiçbir şeysin!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You done fucked up!
tr: Berbat ettin!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You fucked with the wrong person!
tr: Yanlış kişiyle uğraştın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You just signed your death warrant!
tr: Ölüm fermanını imzaladın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't fucking survive this!
tr: Bunu atlatamayacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't make it out alive!
tr: Hayatta çıkamayacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You won't survive this!
tr: Bunu atlatamayacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You'll regret crossing me!
tr: Beni aşmayı pişman olacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're <name_b>!
tr: Sen <name_b>!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're a <freaking> <name_b>!
tr: Sen bir <freaking> <name_b>sin!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna fucking regret this!
tr: Bunun için gerçekten pişman olacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna get ass fucked for this, you <name_b>!
tr: Bunun için seni <name_b> olarak anallyacaklar!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're gonna wish you were never born!
tr: Asla doğmamış olmayı dileyeceksin!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're in for a world of hurt!
tr: Büyük bir acının içine giriyorsun!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're not getting out of this alive!
tr: Bundan sağ çıkamayacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're not leaving here alive!
tr: Buradan sağ çıkamayacaksın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You're on my hit list!
tr: Benim hedef listemdeysin!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: You've made your last mistake!
tr: Son hatanı yaptın!

note: ~ Snippet in category "<kill_generic_h>" ~ Hostile NPC complaint that they're attacking.
en: Your days are numbered!
tr: Günlerin sayılı!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Believe me, I'll be dancing on your grave!
tr: Bana inan, mezarında dans edeceğim!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Believe me, I'm gonna make your death slow and painful, just for you!
tr: Bana inan, senin ölümünü yavaş ve acı verici yapacağım, sadece senin için!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, I'll be the one laughing as I watch you burn for all eternity!
tr: Bana güven, seni sonsuza dek yanarken izlerken gülen ben olacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, I'm gonna tear you apart with a smile on my face!
tr: Bana güven, yüzümde bir gülümsemeyle seni parçalara ayıracağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, there ain't no coming back from this one!
tr: Bana güven, bu işten geri dönüş yok!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Trust me, your death ain't gonna be quick or painless!
tr: Bana güven, ölümün hızlı ya da acısız olmayacak!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Come closer, I can't beat the shit out of you from a distance!
tr: Daha yakın gel, seni uzaktan dövemezsem!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I won't even break a sweat!  Taking you down is gonna be easier than shooting fish in a barrel!
tr: Terlemeden halledeceğim! Seni alt etmek, bir varilin içindeki balıkları vurmak kadar kolay olacak!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll bash your fucking skull in!
tr: Seni lanet olası kafandan vuracağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll be the one laughing as I watch you squirm!
tr: Seni kıvranırken izlerken gülen ben olacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll break every bone in your body!
tr: Vücudundaki her kemiği kıracağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll enjoy watching you die!
tr: Seni ölürken izlemekten keyif alacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll fucking tear you apart!
tr: Seni lanet olası parçalara ayıracağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you never bother us again<punc…!>
tr: Bir daha asla bizi rahatsız etmeyeceğinden emin olacağım<punc…!>

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you regret crossing me!
tr: Sana karşı gelmenin pişmanlığını yaşayacağını garanti ediyorum!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you suffer before I put you out of your misery!
tr: Seni acı çektireceğim, seni ıstırap içinde bırakmadan önce!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure you suffer before you die!
tr: Ölmeden önce acı çekmeni sağlayacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make sure your sorry carcass rots in the fiery depths of hell, where you belong!
tr: Üzgün bedeninin cehennemin ateşli derinliklerinde çürüyüp gitmesini sağlayacağım, orası senin yerin!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll make you regret being born!
tr: Doğduğuna pişman olmanı sağlayacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll rip your fucking heart out!
tr: Kalbini söküp alacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll tear your fucking head off!
tr: Kafanı koparacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'll wipe the floor with your sorry ass before you even know what hit you!
tr: Ne olduğunu bilemeden seni yerle bir edeceğim!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm about to unleash hell on your <freaking> ass, and there's no escaping it!
tr: Şu an senin <freaking> kıçına cehennemi salmak üzereyim ve kaçış yok!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to rip out your tongue and wipe my ass with it!
tr: Dilini çıkarıp onunla kıçımı sileceğim!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm going to wear your ears as a necklace!
tr: Kulaklarını kolye olarak takacağım!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: I'm gonna beat you so bad, even the people who look like you will hurt!
tr: Seni o kadar döveceğim ki, sana benzeyenler bile acı çekecek!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: If you worship any gods, now is a good time to start praying!
tr: Eğer herhangi bir tanrıya tapıyorsan, şimdi dua etmeye başlamak için iyi bir zaman!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: One final showdown, and guess who's coming out on top?  Spoiler alert: It ain't gonna be you!
tr: Son bir yüzleşme, ve tahmin et kim galip çıkacak? Spoiler uyarısı: Bu sen olmayacaksın!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: Time to punch your ticket to the afterlife, you <freaking> <name_b>!
tr: Öteki dünyaya biletini almak için zamanı geldi, sen <freaking> <name_b>!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: When I'm through with you, there won't be enough left to identify!
tr: Seninle işim bittiğinde, tanınacak kadar bile bir şey kalmayacak!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You think you can mess with me and get away with it?  Think again!
tr: Benimle uğraşabileceğini ve bunun yanına kalacağını mı düşünüyorsun? Yeniden düşün!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're about to become worm food, you <freaking> <name_b>!
tr: Worm food olmaya bir adım kaldı, sen <freaking> <name_b>!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're about to get a one-way ticket to pain and suffering, courtesy of yours truly!
tr: Acı ve ıstıraba giden tek yönlü biletini alıyorsun, bunu sana ben sağlıyorum!

note: ~ Snippet in category "<kill_generic_h_flavor>" ~ Hostile NPC complaint that they're attacking.
en: You're on borrowed time now!  And I'm the one collecting the debt, you FUCK!
tr: Artık ödünç alınmış bir zamanda yaşıyorsun! Ve borcu toplayan benim, seni SIKINTI!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: I'm going to fuck you up!  And I'll enjoy every goddamn moment of it, you sorry excuse for a survivor!
tr: Seni mahvedeceğim! Ve bunun her bir lanet olası anından zevk alacağım, sen zavallı bir hayatta kalma bahanesi!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: Is this Reno?  Because I need to watch you die!  And I'm gonna enjoy every goddamn moment of it!
tr: Bu Reno mu? Çünkü seni ölürken izlemem gerekiyor! Ve bunun her bir lanet olası anından zevk alacağım!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: Let's dance!  But trust me, it's gonna be a solo dance of death!
tr: Hadi dans edelim! Ama bana güven, bu bir ölüm solo dansı olacak!

note: ~ Snippet in category "<kill_npc_h>" ~ Hostile NPC complaint that they're attacking a particular friendly NPC.
en: You're going to pay for that, <name_b>!  And the price?  Your sorry excuse for a life!
tr: Bunun bedelini ödeyeceksin, <name_b>! Ve fiyat? Senin zavallı hayatın!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Fire in the hole!
tr: <swear!>  Patlayıcı var!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Get cover!
tr: <swear!>  Siper al!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  I'm getting my ass out of here!
tr: <swear!>  Buradan çıkıyorum!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  Someone's playing with fire over there!
tr: <swear!>  Orada birisi ateşle oynuyor!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: <swear!>  You're standing on a ticking bomb!
tr: <swear!>  Üzerinde zamanlayıcı bir bomba var!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Anyone fancy a sprint?  We need to get away from that bomb!
tr: Hızlı bir koşuya kimse var mı? O bombadan uzaklaşmalıyız!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Better clear the area, we've got explosives nearby!
tr: Bölgeyi boşaltmakta fayda var, yakında patlayıcılar var!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Bombs away!
tr: Bombalar yola çıktı!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Don't linger, that bomb won't wait for an invitation!
tr: Bekleme, o bomba davet beklemeyecek!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Don't say I didn't warn you when that thing goes off!
tr: O şey patladığında seni uyarmadım deme!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Fire in the hole!
tr: Patlayıcı var!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: For the love of survival, move away from that explosive!
tr: Hayatta kalmak için, o patlayıcıdan uzaklaş!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get cover!
tr: Saklan!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Get down!
tr: Yere in!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the deck!
tr: Yere yat!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Hit the floor!
tr: Yere kapan!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I really need to get some distance.
tr: Gerçekten biraz mesafe almam gerekiyor.

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'd suggest a brisk jog away from that bomb!
tr: O bombadan hızlı bir koşu yapmayı öneririm!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'd suggest taking cover, that explosive looks ready to blow!
tr: Saklanmayı öneriyorum, o patlayıcı patlamaya hazır görünüyor!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I'm standing way too close to this <freaking> firecracker.
tr: Bu <freaking> havai fişeğe çok yakınım.

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: I've got a bad feeling about that explosive, keep your distance!
tr: O patlayıcı hakkında kötü bir his var, mesafenizi koruyun!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's gonna blow!
tr: Patlayacak!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: It's time to put some distance between us and that ticking time bomb!
tr: Bizimle o tıklayan zaman bombasının arasında biraz mesafe koyma zamanı!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Let's err on the side of caution and get as far away from that bomb as possible!
tr: Dikkatli olalım ve o bombadan mümkün olduğunca uzaklaşalım!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Let's not stick around, there's a live grenade in play!
tr: Beklemeyelim, sahada canlı bir el bombası var!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Shrapnel, incoming!  Watch it!
tr: Parçalar, geliyor! Dikkat et!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This <freaking> shit is gonna blow!
tr: Bu <freaking> şey patlayacak!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: This situation is about to go from bad to worse, evacuate now!
tr: Bu durum kötüden daha kötüye gitmek üzere, hemen tahliye edin!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Time to move fast, that explosive won't defuse itself!
tr: Hızla hareket etme zamanı, o patlayıcı kendiliğinden etkisiz hale gelmeyecek!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Touch your toes!  Down!
tr: Parmak uçlarına dokun! Aşağı!

note: ~ Snippet in category "<fire_in_the_hole>" ~ Friendly NPC warning about a live explosive in the vicinity.
en: Watch out for shrapnel!
tr: Parçalara dikkat et!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the <freaking> hole, motherfuckers!
tr: Ateş <freaking> delikte, lanet olasılar!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Fire in the hole, motherfuckers!
tr: Delikte ateş, lanet olası herifler!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Heads up, <name_b>!
tr: Dikkat et, <name_b>!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Hit the <freaking> dirt!
tr: <freaking> toprağa yat!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: I really need to get some <freaking> distance.
tr: Gerçekten biraz <freaking> mesafe almam gerekiyor.

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: If I were you, I'd vacate the premises, pronto!
tr: Eğer senin yerinde olsaydım, hemen burayı terk ederdim!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Making some noise!
tr: Biraz gürültü yapıyorum!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Pull up your socks, duck!
tr: Çoraplarını çek, ördek!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Watch your step, we've got some volatile company here!
tr: Adımlarına dikkat et, burada bazı tehlikeli misafirler var!

note: ~ Snippet in category "<fire_in_the_hole_h>" ~ Hostile NPC warning about a live explosive in the vicinity.
en: Whoever's toying with explosives, stop it before it's too late!
tr: Patlayıcılarla oynayan kim varsa, çok geç olmadan dur!

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Patch, bandage, move on.  That's the survival mantra in this godforsaken world.
tr: Yaman, sargı, devam et. Bu lanet olası dünyada hayatta kalma mantrası bu.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I think I need to see a doctor.  They're all dead, I hope these work.  Just me and my luck now.
tr: Bir doktora görünmem gerektiğini düşünüyorum. Hepsi öldü, umarım bunlar işe yarar. Şimdi sadece ben ve şansım var.

note: ~ Snippet in category "<heal_self>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got a few scratches here.  Let's fix them before they attract more unwanted attention.
tr: Burada birkaç çizik var. Daha fazla istenmeyen dikkat çekmeden önce bunları düzeltelim.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Applying first aid!
tr: İlk yardım uyguluyorum!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Bandaging this up!
tr: Bunu sargılıyorum!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Bleeding ain't gonna stop until I patch it up.
tr: Kanama durmayacak, ta ki ben bunu sargılayana kadar.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: C'mon, bandages!
tr: Hadi, sargılar!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gimme a minute to patch myself up.
tr: Beni toparlamam için bir dakika ver.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Give me a second while I patch this.
tr: Bunu toparlarken bir saniye ver.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta bandage this or I'll bleed out.
tr: Bunu sarmalıyım yoksa kan kaybedeceğim.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, I need to apply these bandages.
tr: Bekle, bu bandajları uygulamam gerekiyor.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Hold up, gotta plug this hole in me.
tr: Bekle, içimdeki bu deliği kapatmam lazım.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: I hope these bandages work.
tr: Umarım bu bandajlar işe yarar.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'm patching myself up.
tr: Kendimi toparlıyorum.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just a little patching up and I'll be good as new.
tr: Sadece biraz sarmalamam lazım, sonra eski halime döneceğim.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Let me fix myself up here for a second.
tr: Burada kendimi toparlamama bir saniye izin ver.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Let these bandages work!
tr: Bu bandajların işe yaramasına izin ver!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: That cut looks bad, I'm going to fix it.
tr: O yaraya bak, kötü görünüyor, onu düzelteceğim.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: This ain't a hospital, but it'll have to do.
tr: B burası hastane değil ama idare edecek.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to break out the med kit.
tr: Med kit'i çıkarmanın zamanı geldi.

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to toughen up and heal!
tr: Sertleşip iyileşmenin zamanı!

note: ~ Snippet in category "<heal_self_warning>" ~ NPC warn that they are wounded but have medical equipment and are stopping to heal themselves.
en: Wait a spell, patching myself up!
tr: Bir dakika bekle, kendimi onarıyorum!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Another day, another injury.  But I'll be damned if it's gonna be my last.
tr: Bir gün daha, bir yaralanma daha. Ama son günüm olmasına izin vermem.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Blood's just a part of the game.
tr: Kan oyunun sadece bir parçası.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But I ain't giving up anytime soon.
tr: Ama yakında pes edeceğim yok.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But I ain't going down without a fight!
tr: Ama savaşmadan da gitmeyeceğim!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: But as long as I'm still standing, I've got a chance.
tr: Ama ben hala ayaktaysam, bir şansım var.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't afford to bleed out here!
tr: Burada kan kaybetmeye tahammül edemem!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let a little scratch slow me down!
tr: Küçük bir yaralanmanın beni yavaşlatmasına izin veremem!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let the blood loss weaken me.
tr: Kan kaybının beni zayıflatmasına izin veremem.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't let these injuries slow down my survival.
tr: Bu yaralanmaların hayatta kalmamı yavaşlatmasına izin veremem.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Can't wait for someone else to come to my rescue.
tr: Başka birinin beni kurtarmasını bekleyemem.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Damn, this cut's deeper than I thought.  Gotta make sure it doesn't get infected.
tr: Lan, bu kesik düşündüğümden daha derin. Enfekte olmamasını sağlamalıyım.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Every injury's a reminder of how fragile life is out here.
tr: Her yaralanma, burada hayatın ne kadar kırılgan olduğunu hatırlatıyor.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Feels like I'm constantly fixing myself up.  But hey, beats the alternative!
tr: Sürekli kendimi toparlıyormuşum gibi hissediyorum. Ama hey, alternatifine göre daha iyi!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Feels like I'm in a constant battle against my own body.
tr: Kendi bedenime karşı sürekli bir savaşta gibiyim.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Damn, hope I don't pass out from blood loss.
tr: Lan, kan kaybından bayılmam umarım.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got to admit, stitching myself up gets easier every time.  Survival skills, right?
tr: Kendimi dikmek her seferinde daha kolay hale geliyor, kabul etmeliyim. Hayatta kalma becerileri, değil mi?

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Got to stay strong, even when my body's falling apart.
tr: Bedenim parçalanırken güçlü kalmalıyım.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta thank my lucky stars for these medical supplies.  Otherwise, I'd be a goner by now.
tr: Bu tıbbi malzemeler için şanslı yıldızlarıma teşekkür etmeliyim. Aksi takdirde, şimdiye kadar gitmiştim.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I ain't got time to ble-wait, that's a lot of blood.
tr: Kanama için zamanım yok- bekle, bu kadar çok kan var.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll be damned if I let some wounds take me out.
tr: Beni yaralarımın yok etmesine izin verirsem, lanet olsun.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll be damned if some cuts and bruises are gonna be the end of me.
tr: Kesikler ve morlukların beni bitireceğine lanet olsun.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'll survive this, no matter what!
tr: Bunu atlatacağım, ne olursa olsun!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I'm not dying here.
tr: Burada ölmüyorum.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: I've been through too much to bleed out now!
tr: Şimdi kanamam için çok şey yaşadım!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: If I go down, it won't be from some measly scratch.
tr: Eğer düşersem, bu önemsiz bir çizikten olmayacak.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just a flesh wound, but can't let it slow me down.
tr: Sadece bir et yarası, ama bunun beni yavaşlatmasına izin veremem.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Just gotta soldier through and keep moving forward.
tr: Sadece dayanmalıyım ve ileriye doğru devam etmeliyim.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Gotta keep moving after this!
tr: Bundan sonra hareket etmeye devam etmeliyim!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Never thought I'd be my own medic out here.  But desperate times call for desperate measures.
tr: Burada kendi medicim olacağımı hiç düşünmemiştim. Ama çaresiz zamanlar çaresiz önlemler gerektirir.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: No time for pain.
tr: Ağrıya zaman yok.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: No time for self-pity when there's bad guys around.
tr: Etrafta kötü adamlar varken kendime acımaya zaman yok.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Patching up wounds is just another day in the life of a survivor.  Nothing I can't handle.
tr: Yaraları sarmak, bir hayatta kalan için sadece bir gün daha. Yapamayacağım bir şey yok.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves. ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Please, I don't want to die.
tr: Lütfen, ölmek istemiyorum.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Survival of the fittest, right?
tr: Hayatta kalma mücadelesi, değil mi?

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: This ain't gonna stop me.
tr: Beni durduramaz.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Time to toughen up and soldier on!
tr: Artık sertleşme ve devam etme zamanı!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back!  Can't afford to be caught off guard while I'm vulnerable.
tr: Arkamı kollayın! Zayıfken hazırlıksız yakalanamam.

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Watch my back, <name_g>!  Wouldn't want to be interrupted by some unwanted guests!
tr: Arkamı kollayın, <name_g>! İstenmeyen misafirler tarafından kesintiye uğramak istemem!

note: ~ Snippet in category "<heal_self_flavor>" ~ NPC complaint that they are wounded but have medical equipment and are stopping to heal themselves.
en: Wounds heal, scars fade.  But the will to survive?  That's something that never dies.
tr: Yaralar iyileşir, izler solar. Ama hayatta kalma isteği? Bu asla ölmez.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: <swear!>  Hear that?
tr: <swear!> Bunu duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: <swear!>  What was that!?
tr: <swear!> O neydi!?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Alright, what the hell was that?
tr: Tamam, o neydi böyle?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Anyone else hear that?
tr: Başka kimse bunu duydu mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Be alert, something is up!
tr: Dikkatli ol, bir şeyler dönüyor!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did anyone else hear that?
tr: Başka kimse bunu duydu mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did you catch that?
tr: Bunu yakaladın mı?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Did you hear that shit?
tr: O şeyi duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Gah.  What is that?
tr: Gah. O ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Goddammit, what was that noise?
tr: Tanrım, o ses neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Great, now I'm hearing things!
tr: Harika, şimdi bir şeyler duyuyorum!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Heads on swivel, something's up.
tr: Başlar dönecek, bir şeyler var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hear that?
tr: Bunu duyuyor musun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hey, hear something?
tr: Hey, bir şey mi duyuyorsun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Huh, what's that?
tr: Hı, o ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hush, quiet a second.
tr: Sakin ol, bir saniye sessiz ol.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Hush, what is that noise?
tr: Sakin ol, o ses ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I didn't imagine that, right?
tr: Bunu hayal etmedim, değil mi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I heard something!
tr: Bir şey duydum!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm hearing something.
tr: Bir şey duyuyorum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm not imagining this, right?
tr: Bunu hayal etmiyorum, değil mi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm not nuts, that was a noise.
tr: Delirmedim, o bir gürültüydü.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: I'm telling you, I heard something.
tr: Sana söylüyorum, bir şey duydum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Is it just me hearing that?
tr: Sadece ben mi duyuyorum?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Is something over there?
tr: Orada bir şey mi var?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Just me, or was that a noise?
tr: Sadece ben mi, yoksa o bir gürültü müydü?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep it down, there's something.
tr: Sakin ol, bir şey var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep quiet, did you hear that?
tr: Sessiz ol, bunu duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Keep your ears open, something's up.
tr: Kulaklarını açık tut, bir şeyler oluyor.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: No doubt, I heard something.
tr: Şüphesiz, bir şey duydum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: No way, did you hear that?
tr: Olmaz, bunu duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, I heard something.
tr: Tamam, bir şey duydum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, that was a noise.
tr: Tamam, bu bir gürültüydü.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Okay, what was that?
tr: Tamam, o neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet down over there!
tr: Orada sessiz olun!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, I heard something.
tr: Sessiz, bir şey duydum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, hear something?
tr: Sessiz, bir şey mi duyuyorsun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, what is that noise?
tr: Sessiz, o gürültü ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Quiet, what is that?
tr: Sessiz, o ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Seriously, did you hear that?
tr: Cidden, bunu duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, I heard something.
tr: Şşş, bir şey duydum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, hear something?
tr: Şşş, bir şey mi duyuyorsun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, quiet a second.
tr: Şşş, bir saniye sessiz ol.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, there's something there.
tr: Şşş, orada bir şey var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, what is that noise?
tr: Şşş, o ne gürültü?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shh, what is that?
tr: Şşş, o ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, I hear something.
tr: Kapat, bir şey duyuyorum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, noise over there.
tr: Kapat, orada bir gürültü var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, something is going on.
tr: Kapat, bir şeyler oluyor.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut it, there's something there.
tr: Kapat, orada bir şey var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, I hear something.
tr: Sus, bir şey duyuyorum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, noise over there.
tr: Sus, orada bir gürültü var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, something is going on.
tr: Sus, bir şeyler oluyor.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Shut up, there's something there.
tr: Sus, orada bir şey var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Silence!  What is that?
tr: Sessizlik! O ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Something's definitely up.
tr: Bir şey kesinlikle ters gidiyor.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Something's out there!
tr: Dışarıda bir şey var!

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Stay alert, there's something out there.
tr: Dikkatli ol, dışarıda bir şey var.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Stay frosty, something is happening.
tr: Serin kal, bir şeyler oluyor.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That noise can't be good.
tr: O gürültü iyi olamaz.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That noise… it ain't right.
tr: O gürültü… doğru değil.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: That sounds bad.
tr: Bu kötü bir ses.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: The fuck is going on?
tr: Ne oluyor lan?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: The fuck was that?
tr: O neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: There it is again!  Hear it?
tr: Yine orada! Duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: There's something in the air… did you hear it?
tr: Havada bir şey var… onu duydun mu?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Thought I heard something.
tr: Bir şey duyduğumu düşündüm.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, am I hearing things?
tr: Eh, bir şeyler mi duyuyorum?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, any idea what that is?
tr: Eh, bunun ne olduğunu biliyor musun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, did I hear something?
tr: Eh, bir şey mi duydum?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, hear that?
tr: Eh, bunu duyuyor musun?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, what was that?
tr: Eh, o neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, what's that noise?
tr: Eh, o gürültü ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uh, wonder what that is.
tr: Eh, bunun ne olduğunu merak ediyorum.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uhm, that was a noise.
tr: Hımm, o bir gürültüydü.

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Uhm, what was that?
tr: Hımm, o neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What in the world was that?
tr: Dünyada o neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What is that noise?
tr: O gürültü ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What made that noise?
tr: O sesi ne çıkardı?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the actual fuck was that?
tr: O neydi lan?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the hell is going on?
tr: Orada ne oluyor?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What the hell's going on over there?
tr: Orada ne oluyor lan?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What was that?
tr: O neydi?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's going on over there?
tr: Orada ne oluyor?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's happening?
tr: Ne oluyor?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's that noise?
tr: O ses ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: What's that sound?
tr: O ses ne?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Who goes there?
tr: Kim var orada?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: Who the hell is making that noise?
tr: O sesi kim çıkarıyor?

note: ~ Snippet in category "<general_noise_warning>" ~ NPC complaint that they heard a noise.
en: You hear that?  No joke.
tr: Bunu duyuyor musun? Şaka değil.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Could have sworn I just heard a voice.
tr: <general_noise_warning>  Bir ses duyduğuma yemin edebilirim.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Huh?  Is someone there?
tr: <general_noise_warning>  Hı? Orada biri mi var?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  I'm sure of it, that was a voice.
tr: <general_noise_warning>  Eminim, o bir sesdi.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  I'm telling you, someone said something.
tr: <general_noise_warning>  Sana söylüyorum, biri bir şey söyledi.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Okay, who the fuck is out there?
tr: <general_noise_warning>  Tamam, orada kim var lan?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Somebody there?
tr: <general_noise_warning>  Orada biri mi var?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone there?
tr: <general_noise_warning>  Orada biri var mı?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone's lurking around.
tr: <general_noise_warning>  Birisi etrafta dolaşıyor.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Someone's out there, I just know it.
tr: <general_noise_warning>  Orada birisi var, bunu biliyorum.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Sounded like someone just spoke.
tr: <general_noise_warning>  Birinin konuştuğu gibi geldi.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Sounds like someone said something.
tr: <general_noise_warning>  Birinin bir şey söylediği gibi geliyor.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Swear I just heard someone.
tr: <general_noise_warning>  Yemin ederim, birinin sesini duydum.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  That was a voice, for sure.
tr: <general_noise_warning>  Bu kesinlikle bir sesdi.

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Was that a voice?
tr: <general_noise_warning>  O bir ses miydi?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: <general_noise_warning>  Who's there?
tr: <general_noise_warning>  Orada kim var?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Did someone say something?
tr: Birisi bir şey mi söyledi?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Did you hear someone talking?
tr: Birisinin konuştuğunu mu duydun?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Say something?
tr: Bir şey söylesene?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: What did you say?
tr: Ne dedin?

note: ~ Snippet in category "<speech_warning>" ~ NPC complaint that they heard an unknown voice.
en: Who said that?
tr: Bunu kim söyledi?

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  I've got a bad feeling about it.
tr: <general_noise_warning>  Bu konuda kötü bir his var.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Better be ready for some action.
tr: <general_noise_warning>  Biraz aksiyona hazır olmalısın.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be a bloodbath in the making.
tr: <general_noise_warning>  Bir kan banyosu olabilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be raiders or worse.
tr: <general_noise_warning>  Yağmacılar ya da daha kötüsü olabilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be some poor bastard getting their ass kicked.
tr: <general_noise_warning>  Belki de bazı zavallı birinin dövüldüğünü duyuyoruz.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be some poor bastard's last scream.
tr: <general_noise_warning>  Belki de bazı zavallı birinin son çığlığıdır.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Could be someone getting their face rearranged.
tr: <general_noise_warning>  Belki de birinin yüzünün yeniden şekillendirildiğini duyuyoruz.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it ain't something we can't handle.
tr: <general_noise_warning>  Umarım başa çıkamayacağımız bir şey değildir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it ain't zombies again.
tr: <general_noise_warning>  Umarım yine zombiler değildir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not another damn horde.
tr: <general_noise_warning>  Umarım başka bir lanet sürü değildir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not the dead coming back.
tr: <general_noise_warning>  Umarım ölüler geri gelmiyordur.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope it's not the start of a shitstorm.
tr: <general_noise_warning>  Umarım bu bir felaketin başlangıcı değildir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Hope we're not the next victims.
tr: <general_noise_warning>  Umarım bir sonraki kurbanlar biz olmayız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Might be time to play hero.
tr: <general_noise_warning>  Kahraman olma zamanı gelmiş olabilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Oh god, oh god!  Hope it's not the end of us.
tr: <general_noise_warning>  Aman Tanrım, aman Tanrım!  Umarım bu bizim sonumuz değildir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Shit might be hitting the fan over there.
tr: <general_noise_warning>  Orada işler kötüleşiyor olabilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Someone's stirring up trouble, mark my words.
tr: <general_noise_warning>  Birisi başını belaya sokuyor, sözlerimi dikkate al.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounded like trouble brewing.
tr: <general_noise_warning>  Belanın yaklaştığına benziyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like a brawl or something.
tr: <general_noise_warning>  Bir kavga ya da bir şeyler oluyor gibi.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like chaos.
tr: <general_noise_warning>  Kaos gibi sesler geliyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like trouble brewing.
tr: <general_noise_warning>  Belanın yaklaştığına benziyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: <general_noise_warning>  Sounds like trouble we don't need.
tr: <general_noise_warning>  İhtiyacımız olmayan bir belaya benziyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Can't ignore that racket.  Someone's in deep shit, and it ain't gonna be pretty.
tr: O gürültüyü görmezden gelemezsin.  Birisi büyük bir belada ve bu pek hoş olmayacak.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Damn, sounds like a warzone out there.  Hope we're not next on the chopping block.
tr: Kahretsin, dışarıda bir savaş alanı gibi sesler geliyor.  Umarım sıradaki biz olmayız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Damn, sounds like someone's unleashing their inner demons.  We better steer clear.
tr: Kahretsin, birinin içindeki şeytanları serbest bıraktığına benziyor.  Uzak durmalıyız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Hell's bells, what's happening over there?  Sounds like a real clusterfuck.
tr: Aman Tanrım, orada ne oluyor?  Gerçek bir karmaşa gibi sesler geliyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've got a bad feeling about those noises.  Could be a sign of things to come.
tr: O sesler hakkında kötü bir his var içimde.  Gelecek için bir işaret olabilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've heard some messed-up sounds in my time, but that… that takes the cake.
tr: Zamanında bazı tuhaf sesler duydum ama bu… bu gerçekten en kötüsü.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: I've heard some nasty sounds in my time, but that… that takes the cake.
tr: Zamanımda bazı kötü sesler duydum ama bu… bu gerçekten en kötüsü.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: It's going down over there!  Someone's in for a world of hurt.
tr: Orada bir şeyler oluyor! Birisi büyük bir acı çekecek.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Shit's hitting the fan!  We better be ready for whatever's coming our way.
tr: Her şey kontrolden çıkıyor! Gelmekte olan her şeye hazır olmalıyız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Something's making a racket over there, and I don't like it one bit.
tr: Orada bir gürültü var ve hiç hoşuma gitmiyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like a fight's going on.  Might need to join in.
tr: Bir kavga olduğu gibi görünüyor. Katılmamız gerekebilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like another riot.  Might need to put it down before it spreads.
tr: Başka bir isyan gibi görünüyor. Yayılmadan bastırmamız gerekebilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like hell's breaking loose.  Better brace ourselves for the worst.
tr: Cehennem kopuyor gibi görünüyor. En kötüsüne hazırlıklı olmalıyız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's about to have a bad day.  Hope it ain't us.
tr: Birinin kötü bir gün geçireceği gibi görünüyor. Umarım bu biz olmayız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's getting a serious beatdown.  Better stay sharp.
tr: Birinin ciddi bir dayak yediği gibi görünüyor. Dikkatli olmalıyız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like someone's picking a fight they can't win.  Hope they don't drag us into it.
tr: Birinin kazanamayacağı bir kavga başlattığı gibi görünüyor. Umarım bizi buna karıştırmazlar.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Sounds like something bad's going on.  Might need to intervene.
tr: Kötü bir şeyler oluyor gibi görünüyor. Müdahale etmemiz gerekebilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Switch on, it's go time!  Might need to crack some skulls soon.
tr: Açık ol, şimdi harekete geçme zamanı! Yakında bazı kafaları kırmamız gerekebilir.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of chaos incarnate.  Better batten down the hatches.
tr: Bu, kaosun sesidir.  İyisi mi, kapıları sıkı tutalım.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of trouble brewing.  We better keep our wits about us.
tr: Bu, bir belanın yaklaştığını gösteriyor.  Dikkatli olmalıyız.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: That's the sound of trouble, plain and simple.  Hope we're not in the line of fire.
tr: Bu, belanın sesidir, açık ve net.  Umarım ateş hattında değiliz.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: Wake up, something's up.  Bet it's some assholes causing trouble.
tr: Uyan, bir şeyler oluyor.  Bahse girerim ki, bazı salaklar sorun çıkarıyor.

note: ~ Snippet in category "<combat_noise_warning>" ~ NPC complaint that they heard combat noises that they can't see.
en: We've got trouble on our doorstep.  Better prepare for the worst.
tr: Kapımızda bir bela var.  En kötüsüne hazırlıklı olmalıyız.

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Better be on our guard.  <movement_noise_i_heard>
tr: Dikkatli olmalıyız.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Better watch our backs.  <movement_noise_i_heard>
tr: Arkamızı kollamalıyız.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be anything, but let's stay alert.  <movement_noise_i_heard>
tr: Her şey olabilir, ama dikkatli kalalım.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be nothing, but we should stay on our toes.  <movement_noise_i_heard>
tr: Hiçbir şey olmayabilir, ama tetikte olmalıyız.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Could be trouble.  <movement_noise_i_heard>
tr: Belaya neden olabilir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Damn, I hope it's not something nasty.  <movement_noise_i_heard>
tr: Kahretsin, umarım kötü bir şey değildir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Hope it's not some damn mutant.  <movement_noise_i_heard>
tr: Umarım lanet olası bir mutant değildir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Hope it's not those damn mutants again.  <movement_noise_i_heard>
tr: Umarım o lanet mutantlar yine değildir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Is that the sound of something coming closer?  <movement_noise_i_heard>
tr: Bu, bir şeyin yaklaştığının sesi mi?  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: It's faint, but it's there.  We're not alone out here.  <movement_noise_i_heard>
tr: Zayıf ama orada.  Burada yalnız değiliz.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: It's not good.  Stay alert, <name_g>.  <movement_noise_i_heard>
tr: İyi değil.  Dikkatli ol, <name_g>.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Let's hope it's not those damn zombies.  <movement_noise_i_heard>
tr: Umarım o lanet zombiler değildir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's lurking nearby, I can sense it.  <movement_noise_i_heard>
tr: Yakınlarda bir şey gizleniyor, bunu hissedebiliyorum.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's making a racket.  Could be trouble headed our way.  <movement_noise_i_heard>
tr: Bir şey gürültü yapıyor.  Başımıza dert açabilir.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's moving out there.  I don't like it one bit.  <movement_noise_i_heard>
tr: Dışarıda bir şey hareket ediyor.  Hiç hoşuma gitmiyor.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's out there, and it ain't friendly.  Better be ready for anything.  <movement_noise_i_heard>
tr: Dışarıda bir şey var ve dostça değil.  Her şeye hazır olmalısın.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Something's prowling around.  <movement_noise_i_heard>
tr: Etrafta bir şey dolaşıyor.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Stay sharp, <name_g>, we're not out of the woods yet.  <movement_noise_i_heard>
tr: Dikkatli ol, <name_g>, henüz tehlikeden kurtulmadık.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  It's like something's lurking in the shadows.  <movement_noise_i_heard>
tr: O gürültü…  Sanki gölgelerde bir şey gizleniyor.  <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  It's like the world's out to get us.  Stay sharp.  <movement_noise_i_heard>
tr: O gürültü… Dünyanın bize karşı olduğunu hissettiriyor. Dikkatli ol. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That noise…  Makes my skin crawl.  <movement_noise_i_heard>
tr: O gürültü… Tenimi ürpertiyor. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: That sound…  Makes my blood run cold.  <movement_noise_i_heard>
tr: O ses… Kanımı donduruyor. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Uhm, could be trouble approaching.  <movement_noise_i_heard>
tr: Hımm, yaklaşan bir sorun olabilir. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: Uhm, I swear I heard something moving.  <movement_noise_i_heard>
tr: Hımm, bir şeyin hareket ettiğini yemin ederim duydum. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_warning>" ~ NPC complaint that they heard movement that they can't see.
en: We're not safe here, that's for damn sure.  <movement_noise_i_heard>
tr: Burada güvende değiliz, bu kesin. <movement_noise_i_heard>

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Damn, was that
tr: Lan, bu mıydı

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Fuck it, was that
tr: Siktir et, bu mıydı

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I can hear
tr: Duyabiliyorum

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I could have sworn I just heard
tr: Tam az önce bir şey duyduğuma yemin edebilirim

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I could swear I heard
tr: Duyduğuma yemin edebilirim

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I heard
tr: Duydum

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I hear something moving - sounded like
tr: Bir şeyin hareket ettiğini duyuyorum - gibi ses çıkardı

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Is that
tr: Bu mu?

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Is that the sound of
tr: Bu, ses mi?

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I swear I heard
tr: Yemin ederim duydum

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think I just heard
tr: Sanırım az önce duydum

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think it's
tr: Sanırım bu

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think that was
tr: Sanırım o

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: I think that was the sound of
tr: Sanırım o ses

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Sounded like
tr: Gibi ses çıkardı

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: That sounded like
tr: O gibi ses çıkardı

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: That was the sound of
tr: O ses

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Uh, I heard
tr: Uh, duydum

note: ~ Snippet in category "<movement_noise_i_heard>" ~ NPC complaint that they heard movement that they can't see.  The code appends an description of the movement, so you get 'I could swear I heard hooves clopping'.
en: Uh, is that
tr: Eh, bu ne

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  Run!  Go!
tr: <swear!>  Koş!  Git!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  We're screwed!  Run!
tr: <swear!>  Bittik!  Koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: <swear!>  Run!
tr: <swear!>  Koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Book it!
tr: Hızlan!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fall back and regroup!
tr: Geri çekil ve toplan!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Feet don't fail me now!
tr: Ayaklarım beni yarı yolda bırakmasın!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck me, this is bad!  Run!
tr: Siktir et, bu kötü!  Koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck this, I'm out!
tr: Siktir et, ben gidiyorum!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck this, go!
tr: Siktir et, git!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, move it!
tr: Siktir, hareket et!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, retreat!
tr: Siktir, geri çekil!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, run for your life!
tr: Siktir et, hayatın için koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fuck, we're dead if we stay!  Go!
tr: Siktir et, kalırsak ölüyoruz! Hadi!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Fucking run, now!
tr: Siktir et, şimdi koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Game over!  Run!
tr: Oyun bitti! Koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Get the fuck out of here!
tr: Buradan siktir et!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Go!  Flee!
tr: Hadi! Kaç!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Hurry, run!
tr: Acele et, koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I don't have to be faster than them, just faster than you!
tr: Onlardan daha hızlı olmama gerek yok, sadece senden daha hızlı olmam gerek!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I'm getting the hell out of here!
tr: Buradan siktir ediyorum!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: I'm not dying here!  Fucking run!
tr: Burada ölmeyeceğim! Siktir et, koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: It can't follow all of us.  I'll run this way, you go there!
tr: Hepimizi takip edemez. Ben bu tarafa koşacağım, sen oraya git!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Leg it!
tr: Koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Let's get out of here!
tr: Buradan çıkalım!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Me go, you stay.
tr: Ben gidiyorum, sen kal.

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Move your ass, we're fucked!
tr: Kalk, başımız belada!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Not that way!  Go left!
tr: O yoldan değil! Sola git!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Oh God, my leg, Oh God!
tr: Aman Tanrım, bacağım, aman Tanrım!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Oh shit, oh shit, run!
tr: Aman Tanrım, aman Tanrım, koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Retreat!  Retreat!
tr: Geri çekil! Geri çekil!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Run like hell!
tr: Cehenneme kadar koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Run, faster!
tr: Koş, daha hızlı!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Shit, haul ass!
tr: Kahretsin, koş!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Shit, leg it!
tr: Kahretsin, kaç!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Thank fuck for all the cardio!
tr: Tüm kardiyo için teşekkürler!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: There's no hope for victory.  I'm running!
tr: Zafer için umut yok. Kaçıyorum!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: They'll kill us!  Run away!
tr: Bizi öldürecekler! Kaç!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: This is fucked, I'm running!
tr: Bu boktan bir durum, kaçıyorum!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Time for a tactical retreat.
tr: Taktiksel bir geri çekilme zamanı.

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: Time to haul ass!
tr: Kalkıp gitme zamanı!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We have a serious situation here.  I'm leaving!
tr: Burada ciddi bir durum var. Ayrılıyorum!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We're dead if we don't run!  Move!
tr: Koşmazsak öleceğiz! Hızlan!

note: ~ Snippet in category "<run_away>" ~ NPC complaint when the NPC intends to run away from overwhelming threats.
en: We're going to die!  Fall back!
tr: Öleceğiz! Geri çekil!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Die, you <name_b>!  I want to live!
tr: <swear!> Öl, sen <name_b>! Yaşamak istiyorum!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Gotta stand my ground!
tr: <swear!> Ayakta durmalıyım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  It's fight or die!
tr: <swear!> Ya savaş ya da öl!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  No way out!  Let's fight!
tr: <swear!> Çıkış yok! Savaşalım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: <swear!>  Nowhere to run, have to fight!
tr: <swear!>  Kaçacak yer yok, savaşmak zorundayım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Backed in a corner here!  <swear!>
tr: Burada köşeye sıkıştım!  <swear!>

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Backed into a fucking corner!
tr: Siktirin köşeye sıkıştım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Can't flee, gotta fight!
tr: Kaçamam, savaşmalıyım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Can't run!  Have to fight!
tr: Kaçamam!  Savaşmak zorundayım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Cornered!  Fight for survival!
tr: Köşeye sıkıştım!  Hayatta kalmak için savaş!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Fuck it, let's dance!
tr: Siktir et, dans edelim!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Gotta go through it!
tr: Bunun üstesinden gelmem gerekiyor!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't outrun it!  I'm going to kill it!
tr: Onu geçemem!  Onu öldüreceğim!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I can't run away from this!
tr: Bundan kaçamam!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: I'm not going without a fight!
tr: Savaşmadan gitmiyorum!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: If I die, I'm taking you all with me!
tr: Eğer ölürsem, hepinizle birlikte gidiyorum!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: My feet failed me!  Arms, don't fail me!
tr: Ayaklarım beni yarı yolda bıraktı! Kollar, beni yarı yolda bırakmayın!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No escape!  Have to take it down!
tr: Kaçış yok! Onu devirmek zorundayım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No retreat, only battle!
tr: Geri çekilme yok, sadece savaş!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No way out!  Time to kill!
tr: Çıkış yok! Öldürme zamanı!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: No way out, just fucking fight!
tr: Çıkış yok, sadece lanet olası dövüş!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Nowhere to run, just fight!
tr: Kaçacak yer yok, sadece dövüş!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Time to kill or be killed!
tr: Öldürme zamanı ya da öldürülme zamanı!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Trapped!  Have to kill it!
tr: Tuzağa düştüm! Onu öldürmek zorundayım!

note: ~ Snippet in category "<cant_flee>" ~ NPC complaint when they would like to run, but have no legal movement options and must fight.
en: Witness me stand tall!
tr: Beni dimdik dururken gör!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Better raise those hands, quick!
tr: O elleri kaldır, çabuk!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Caught you slipping, hands up!
tr: Seni kayarken yakaladım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Cooperate and you won't get hurt, hands up!
tr: İşbirliği yap ve zarar görmezsin, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Didn't anyone ever tell you not to talk to strangers?  Give me your shit!
tr: Kimse sana yabancılarla konuşmamayı söylemedi mi? Bana eşyalarını ver!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Do as I say, hands up!
tr: Dediklerimi yap, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't be stupid, hands up!
tr: Aptal olma, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't make me ask twice, hands up!
tr: İki kez sormamı isteme, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't make me shoot, hands up!
tr: Ateş etmemi isteme, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't test me, hands up!
tr: Beni deneme, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Don't try anything funny.
tr: Komik bir şey deneme.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Empty your pockets, now!
tr: Cebini boşalt, şimdi!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: End of the line, hands up!
tr: Hattın sonu, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Freeze!  Show me your hands!
tr: Don! Ellerini göster!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Give it up, hands up!
tr: Pes et, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Got you now, hands up!
tr: Seni yakaladım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hand it over, and no one gets hurt.
tr: Bunu ver, kimse zarar görmesin.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands above your head!
tr: Ellerini başının üstünde tut!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air!
tr: Eller havada!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands in the air, <name_b>!
tr: Eller havada, <name_b>!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up or you'll regret it!
tr: Eller yukarı yoksa pişman olursun!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up or you're dead meat!
tr: Eller yukarı yoksa ölü et olursun!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, don't make a sound!
tr: Eller yukarı, ses çıkarma!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, make it quick!
tr: Eller yukarı, hızlı ol!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, no sudden movements and we're gravy, okay?
tr: Eller yukarı, ani hareket yok ve işimiz tamam, tamam mı?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands up, now!
tr: Eller yukarı, şimdi!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Hands where I can see them!
tr: Ellerini görebileceğim yerde tut!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I don't have all day, hands up!
tr: Tüm günüm yok, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I mean business, hands up!
tr: Ciddi olduğumu söylemek istiyorum, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I'll count to three, hands up!
tr: Üç sayacağım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got the drop on you, hands up!
tr: Seni yakaladım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got you in my sights, hands up!
tr: Seni nişan aldım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: I've got you now, hands up!
tr: Artık seni yakaladım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: It's a stick-up, hands where I can see 'em!
tr: Bir soygun, elleri görebileceğim yerde tut!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Keep it simple, hands up!
tr: Basit tut, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Last warning, hands up!
tr: Son uyarı, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's keep it civil, hands up!
tr: Nazik olalım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's make this easy, hands up!
tr: Bunu kolaylaştıralım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's not make a scene, hands up!
tr: Sahne yapmayalım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's not make this difficult, hands up!
tr: Bunu zorlaştırmayalım, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Let's see those hands in the air, now!
tr: Eller havada, şimdi!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Make it simple, put 'em up!
tr: Basit tut, kaldır onları!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Mess around and find out, hands up!
tr: Eğlen ve öğren, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Move a muscle and you're dead, hands up!
tr: Bir kasını bile oynatma, öldün, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: No sudden movements, got it?
tr: Ani hareket yok, anladın mı?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: No way out, hands up!
tr: Çıkış yok, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Not a game, hands up!
tr: Bu bir oyun değil, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Nowhere to run, hands up!
tr: Kaçacak yer yok, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b>, hands up!
tr: Tamam <name_b>, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Okay <name_b><punc> hands up!
tr: Tamam <name_b><punc> eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: On your feet, hands up!
tr: Ayakta, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: One chance, hands up!
tr: Bir şans, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: One false move and you're done, hands up!
tr: Bir yanlış hareket ve işin bitti, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Play nice, hands up!
tr: Güzel oyna, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your <freaking> hands up!
tr: Ellerinizi <freaking> havaya kaldırın!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up and don't move!
tr: Ellerini yukarı kaldır ve kıpırdama!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Put your hands up, <name_b>!
tr: Ellerini yukarı kaldır, <name_b>!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Reach for the sky!
tr: Gökyüzüne uzan!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Show me your hands, now.
tr: Ellerini göster, şimdi.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Take it easy and put your hands up now, <name_g>.
tr: Sakin ol ve ellerini yukarı kaldır şimdi, <name_g>.

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: There's some bad folks around these parts, now stick 'em up!
tr: Bu bölgelerde bazı kötü insanlar var, şimdi ellerini yukarı kaldır!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Think fast, hands up!
tr: Hızlı düşün, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This can go easy or hard, hands up!
tr: Bu kolay ya da zor olabilir, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This ends now, hands up!
tr: Bu şimdi sona eriyor, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is a robbery!
tr: Bu bir soygun!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: This is how it's gonna go, hands up!
tr: İşte böyle olacak, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Time's up, hands up!
tr: Süre doldu, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Up with your hands, now!
tr: Ellerini yukarı kaldır, şimdi!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Why don't you put your hands up for me, <name_g>.
tr: Neden ellerini benim için yukarı kaldırmıyorsun, <name_g>?

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You know the drill, hands up!
tr: Prosedürü biliyorsun, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You looking for trouble?  Hands up!
tr: Sorun mu arıyorsun? Eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You should have been more careful, now give me your stuff!
tr: Daha dikkatli olmalıydın, şimdi eşyalarını ver!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You'll regret it if you don't, hands up!
tr: Vermezsen pişman olursun, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're about to lose everything, hands up!
tr: Her şeyi kaybetmek üzeresin, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're cornered, hands up!
tr: Köşeye sıkıştın, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're in my world now, hands up!
tr: Artık benim dünyamdasın, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: You're surrounded, hands up!
tr: Etrafın sarıldı, eller yukarı!

note: ~ Snippet in category "<hands_up>" ~ Mostly hostile NPCs say these things in preparation for mugging an unarmed avatar.
en: Your money or your life!
tr: Paran ya da hayatın!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: A fool and his money are soon parted.
tr: Bir aptal ve parası çabuk ayrılır.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Better luck next time, <name_b>.
tr: Bir dahaki sefere daha iyi şans, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Bye bye, <name_b>!
tr: Hoşça kal, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Catch you later, <name_g>!
tr: Sonra görüşürüz, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Consider this a lesson, <name_b>.
tr: Bunu bir ders olarak düşün, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Don't bother calling the cops, <name_g>.
tr: Polis çağırmaya zahmet etme, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Don't fuck with me again.
tr: Bir daha benimle uğraşma.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Enjoy being broke, <name_g>.
tr: Broke olmanın tadını çıkar, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Fuck off, <name_g>!
tr: Defol, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Get lost, sucker!
tr: Kaybol, salak!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Good haul.  See you around, <name_g>.
tr: İyi av. Görüşürüz, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Half your shit belongs to me, <name_b>.
tr: Yarısı benim, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Hand it over, now scram!
tr: Ver onu, şimdi kaybol!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Hasta luego, <name_g>!
tr: Görüşürüz, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Hope you enjoyed the mugging, <name_b>.
tr: Umuyorum ki soygunu beğenmişsindir, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I'm outta here!  <done_mugging>
tr: Buradan çıkıyorum! <done_mugging>

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: I need this more than you, I think.
tr: Bunu senden daha çok ihtiyacım var, sanırım.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Later, loser!
tr: Sonra görüşürüz, kaybeden!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Nice haul, see you soon.
tr: Güzel av, yakında görüşürüz.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Now beat it, you <name_b>.
tr: Şimdi defol, sen <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Pleasure doing business with you.
tr: Seninle iş yapmak bir zevkti.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Remember my face, <name_b>.  I'll be back.
tr: Yüzümü hatırla, <name_b>.  Geri döneceğim.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Run along now, <name_b>.
tr: Şimdi git, <name_b>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you in hell, <name_b>!
tr: Cehennemde görüşürüz, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: See you later, <name_b>!
tr: Görüşürüz, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: So long, <name_b>!
tr: Hoşça kal, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks a lot, <name_g>!
tr: Çok teşekkürler, <name_g>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the cash, <name_b>!
tr: Para için teşekkürler, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for the shit, <name_g>.
tr: Saçmalık için teşekkürler, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks for your generosity.
tr: Cömertliğin için teşekkürler.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Thanks, <name_b>!
tr: Teşekkürler, <name_b>!

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Too easy.  See you around, <name_g>.
tr: Çok kolay.  Sonra görüşürüz, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: What's yours is mine, <name_g>.
tr: Senin olan benim, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You just got fucked over, <name_g>.
tr: Bunu başaramadın, <name_g>.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: Your contribution is much appreciated.
tr: Katkın için çok teşekkürler.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You're helping to feed my kids.
tr: Çocuklarımı beslememe yardım ediyorsun.

note: ~ Snippet in category "<done_mugging>" ~ Said when a hostile NPC completes mugging the player
en: You won't be needing this, <name_b>.
tr: Buna ihtiyacın olmayacak, <name_b>.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Alright, drop the <yrwp>!
tr: Tamam, <yrwp>'yi bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Do it now, drop the weapon!
tr: Şimdi yap, silahı bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Don't make me repeat myself, drop the <yrwp>!
tr: Kendimi tekrar ettirmeyin, <yrwp>'yi bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it before someone gets hurt.
tr: Birisi zarar görmeden bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it, now!
tr: Bırak, şimdi!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop it, the <yrwp>.
tr: Bırak, <yrwp>.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <freaking> <yrwp>!
tr: <freaking> <yrwp>'yi bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop the <yrwp>, <name_b>!
tr: <yrwp>'yi bırak, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Drop your <yrwp>!
tr: <yrwp>'ni bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: For the last time, put the weapon down!
tr: Son kez, silahı bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hands where I can see them, and drop the <yrwp>!
tr: Ellerini görebileceğim yerde tut ve <yrwp>'yi bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey now, there's no need for violence, put <yrwp> down.
tr: Hey şimdi, şiddete gerek yok, <yrwp>yi bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Hey, put that weapon down!
tr: Hey, o silahı bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: I'm not kidding, drop it!
tr: Şaka yapmıyorum, bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's not escalate this, put the weapon down.
tr: Bunu büyütmeyelim, silahı bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Let's take it easy now, okay?  Put the weapon down.
tr: Şimdi sakin olalım, tamam mı? Silahı bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Nobody needs to get hurt, just drop the weapon.
tr: Kimsenin zarar görmesine gerek yok, sadece silahı bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Okay <name_b>, drop your weapon!
tr: Tamam <name_b>, silahını bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Please put down your weapon.  I'll give you to the count of three.  One…
tr: Lütfen silahını bırak. Üç sayacağım. Bir…

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down the <yrwp>!
tr: <yrwp>'ni bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your <yrwp>!
tr: <yrwp>'ni bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put down your weapon, or else.
tr: Silahını bırak, yoksa.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put it down, <name_b>!
tr: Bırak onu, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put that thing down, now!
tr: O şeyi bırak, şimdi!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Put your <freaking> weapon down!
tr: Silahını bırak, <freaking>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: This ends now, drop your weapon.
tr: Bu şimdi sona eriyor, silahını bırak.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Weapon down, <name_b>!
tr: Silah yere, <name_b>!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: Weapon on the ground, hands in the air.
tr: Silah yerde, eller havada.

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: You don't want to do this, drop the weapon!
tr: Bunu yapmak istemiyorsun, silahı bırak!

note: ~ Snippet in category "<drop_it>" ~ General warning to put a weapon down, either in preparation for a mugging or by an scared NPC as part of a request to establish trust with the avatar.
en: You don't want to test me, drop the <yrwp>.
tr: Beni test etmek istemezsin, <yrwp>'yi bırak.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: A bite of anything, please.
tr: Herhangi bir şeyden bir ısırık, lütfen.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Can't remember the last time I got a proper meal.
tr: Son düzgün yemeğimi yediğim zamanı hatırlamıyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Consider this idea: you give me food and I eat it.
tr: Bu fikri düşün: bana yiyecek veriyorsun ve ben de onu yiyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Desperately need something to eat.
tr: Çaresiz bir şekilde yiyecek bir şeye ihtiyacım var.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Did you know that lack of food kills faster than chain smoking?
tr: Yiyecek eksikliğinin zincirleme sigara içmekten daha hızlı öldürdüğünü biliyor muydun?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Feed me, and I'll owe you one.
tr: Beni besle, ve sana bir iyilik borçlu olacağım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Food.  I need food.
tr: Yiyecek. Yiyeceğe ihtiyacım var.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Got any snacks?  I'm dying here.
tr: Atıştırmalık var mı? Burada ölüyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Haven't eaten in ages, need food.
tr: Uzun zamandır bir şey yemedim, yiyeceğe ihtiyacım var.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: How about we find some food?
tr: Biraz yiyecek bulsak mı?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Hunger pains are killing me.
tr: Açlık sancıları beni öldürüyor.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I almost want to eat my <mywp> now.
tr: Şimdi <mywp>mi yemek istiyorum neredeyse.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can barely move, I'm so hungry.
tr: Hareket edemiyorum, o kadar açım ki.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can feel my ribs touching.
tr: Kaburgalarımın birbirine değdiğini hissedebiliyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can smell food, where is it?
tr: Yemek kokusunu alabiliyorum, nerede o?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I can't fight on an empty stomach.
tr: Aç bir mideyle savaşamam.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could do with a bite to eat right now.
tr: Şu anda bir şeyler atıştırmak iyi olurdu.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I could eat a horse.
tr: Bir atı yiyebilirim.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd do anything for a bite right now.
tr: Şu anda bir lokma için her şeyi yaparım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd eat a burger if I had one.
tr: Bir tane olsaydı bir burger yerim.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd give anything for a sandwich.
tr: Bir sandviç için her şeyi veririm.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for a burger or something.
tr: Bir burger veya bir şey için öldürürüm.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'd kill for some chocolate right now.
tr: Şu anda biraz çikolata için öldürürüm.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: If I don't eat soon, I'm gonna drop.
tr: Eğer yakında yemezsem bayılacağım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm famished.
tr: Açım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm feeling faint, gotta eat.
tr: Başım dönüyor, yemek yemem lazım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm fucking hungry.
tr: Kahrolası açım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm fucking starved.
tr: Kahrolası açlıktan ölüyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm hungry…
tr: Açım…

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm really hungry…
tr: Gerçekten açım…

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm seeing stars, need to eat.
tr: Yıldızlar görüyorum, yemek yemem lazım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm so hungry I can taste it.
tr: O kadar açım ki tadını alabiliyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I'm weak with hunger.
tr: Açlıktan zayıfladım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I need fuel, and fast.
tr: Yakıt lazım, ve hızlıca.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I seriously need to eat something.
tr: Cidden bir şey yemem lazım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Is it just me, or is everything edible?
tr: Sadece ben mi böyle düşünüyorum, yoksa her şey yenilebilir mi?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I've never been so hungry in my life!
tr: Hayatımda bu kadar aç olmamıştım!

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: I won't last much longer if I don't get some food.
tr: Biraz yiyecek almazsam daha fazla dayanamayacağım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Just a crumb, anything!
tr: Sadece bir kırıntı, her şey olur!

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Man I miss that burger joint I used to go to.
tr: Adamım, gittiğim o hamburgerciyi özlüyorum.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My energy is running out, need food.
tr: Enerjim bitiyor, yiyeceğe ihtiyacım var.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My stomach is eating itself.
tr: Midem kendini yiyor.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: My stomach is growling like a beast.
tr: Midem bir canavar gibi guruldamaya başladı.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Perfect time for a lunch break.
tr: Öğle molası için mükemmel zaman.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Seriously, when's dinner?
tr: Cidden, akşam yemeği ne zaman?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: So, <name_g>, when we eatin'?
tr: Yani, <name_g>, ne zaman yemek yiyoruz?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Starvation isn't a good look on me.
tr: Açlık bende iyi durmuyor.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: That rumble?  My stomach.
tr: O gürültü mü? Karnım.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Urgh, I miss fast food.  Eating in general too.  Hint hint.
tr: Urgh, fast food'u özlüyorum. Genel olarak yemek yemeyi de. İpucu ipucu.

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: What's a guy gotta do to get a meal around here?
tr: Burada bir yemek almak için bir adam ne yapmalı?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: When we eatin'?
tr: Ne zaman yemek yiyeceğiz?

note: ~ Snippet in category "<hungry>" ~ Complaint when the NPC is hungry and wants food.
en: Wow, my stomach is so hungry it's talking!
tr: Vay, karnım o kadar aç ki konuşuyor!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A drink would really hit the spot.
tr: Bir içecek gerçekten iyi giderdi.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A drink, please!
tr: Bir içecek, lütfen!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: A sip of water would be a lifesaver.
tr: Bir yudum su hayat kurtarıcı olurdu.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Anyone got any water?
tr: Kimsenin suyu var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Anyone have a canteen?
tr: Kimsenin canteeni var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we find a source of water?
tr: Bir su kaynağı bulabilir miyiz?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we find a stream or something?
tr: Bir dere ya da bir şey bulabilir miyiz?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we please find some water?
tr: Biraz su bulabilir miyiz lütfen?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we please get some water?
tr: Biraz su alabilir miyiz lütfen?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we stop for water soon?
tr: Yakında su için durabilir miyiz?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can we take a break and find some water?
tr: Bir mola verip biraz su bulabilir miyiz?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you get me some water, <name_g>?
tr: Bana biraz su alabilir misin, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Can you give me something to drink, <name_g>?
tr: Bana içecek bir şey verebilir misin, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Did you know that lack of water kills faster than lack of rest?
tr: Su eksikliğinin dinlenme eksikliğinden daha hızlı öldürdüğünü biliyor muydun?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Do you have something to drink, <name_g>?
tr: İçecek bir şeyin var mı, <name_g>?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Got anything to drink?
tr: İçecek bir şey var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: How about a little water?
tr: Biraz su nasıl?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't go on without some water.
tr: Siz olmadan devam edemem.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember being this thirsty.
tr: Bu kadar susuz olduğumu hatırlamıyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I can't remember the last time I was this thirsty.
tr: En son bu kadar susadığımı hatırlamıyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I could drink a lake dry right now.
tr: Şu anda bir gölü kurutabilirim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I could use a gallon of water.
tr: Bir galon suya ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I definitely need to get some water.
tr: Kesinlikle biraz su almam gerekiyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I feel like I'm shriveling up.
tr: Sanki küçülüyormuşum gibi hissediyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink before I collapse.
tr: Bayılmadan önce bir içeceğe ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink more than food.
tr: Yiyecekten daha çok bir içeceğe ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need a drink, bad.
tr: Kötü bir içeceğe ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need some <freaking> water!
tr: Biraz <freaking> suya ihtiyacım var!

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need to hydrate.
tr: Hidrasyon sağlamam gerekiyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I need water more than anything right now.
tr: Şu anda her şeyden daha çok suya ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I really need a drink.
tr: Gerçekten bir içeceğe ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I really need to hydrate soon.
tr: Gerçekten yakında su içmem gerekiyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I think my lips are cracking.
tr: Dudaklarımın çatladığını düşünüyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I won't last much longer if I won't get some water soon.
tr: Eğer yakında su almazsam daha fazla dayanamayacağım.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd give anything for a drink right now.
tr: Şu anda bir içecek için her şeyi veririm.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'd kill for a sip of water right now.
tr: Şu anda bir yudum su için öldürürüm.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'll be dead soon if I don't drink something.
tr: Bir şey içmezsem yakında öleceğim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm about to pass out from thirst.
tr: Susuzluktan bayılmak üzereyim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dehydrating here.
tr: Burada susuz kalıyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm desperate for a drink.
tr: Bir içecek için çaresizim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm desperate for some water.
tr: Biraz su için çaresizim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm drying up here.
tr: Burada kuruyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dying of thirst over here.
tr: Burada susuzluktan ölüyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm dying of thirst.
tr: Susuzluktan ölüyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm fucking thirsty.
tr: Aşırı susadım.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm in dire need of hydration.
tr: Hidrasyona acil ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm in serious need of hydration.
tr: Hidrasyona ciddi ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm more parched than a desert.
tr: Bir çöl kadar susuzum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm on the verge of dehydration.
tr: Dehidrasyona uğramak üzereyim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched, I need to drink something.
tr: Susuzum, bir şeyler içmem lazım.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm parched.  Can you spare some water?
tr: Susuzum. Biraz su verebilir misin?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm really thirsty.
tr: Gerçekten susadım.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm so thirsty I could drink a river.
tr: O kadar susadım ki bir nehir içebilirim.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm so thirsty, it's all I can think about.
tr: O kadar susadım ki, aklımda tek şey bu.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: I'm thirsty…
tr: Susadım…

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Is there a well nearby?
tr: Yakınlarda bir kuyu var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Is there any water nearby?
tr: Yakınlarda su var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My body is screaming for water.
tr: Vücudum su için çığlık atıyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My head is starting to spin.  Need water.
tr: Başım dönmeye başladı. Suya ihtiyacım var.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My mouth is dry.
tr: Ağzım kuru.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My throat feels like sandpaper.
tr: Boğazım zımpara gibi hissediyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My throat is so dry it hurts.
tr: Boğazım o kadar kuru ki acıyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: My tongue feels like a dry sponge.
tr: Dilimin hali kuru bir süngere benziyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Seriously, I'm dying for some water.
tr: Cidden, su için ölüyorum.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Thirsty?  Yes, absolutely.
tr: Susadın mı? Evet, kesinlikle.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: This thirst is killing me.
tr: Bu susuzluk beni öldürüyor.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: This thirst is unbearable.
tr: Bu susuzluk dayanılmaz.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Three days without water is all it takes.
tr: Üç gün su olmadan geçmesi yeter.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water is all I need right now.
tr: Şu anda tek ihtiyacım olan su.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water water everywhere and not a drop to drink.
tr: Her yerde su var ama içecek bir damla yok.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water would be nice right about now.
tr: Şu anda su güzel olurdu.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water, anyone?
tr: Su, isteyen var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water.  Now.
tr: Su. Şimdi.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water… is there an oasis nearby?
tr: Su… yakınlarda bir vaha var mı?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Water… just a drop, please.
tr: Su… lütfen sadece bir damla.

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When was the last time I had a drink?
tr: En son ne zaman içki içtim?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: When we drinkin'?
tr: Ne zaman içiyoruz?

note: ~ Snippet in category "<thirsty>" ~ NPC complaint when thirsty
en: Why is it so hard to find water?
tr: Su bulmak bu kadar zor neden?

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: A drink of water in a thirsty world.
tr: Susuz bir dünyada bir bardak su.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: A drink that washes away the worries.
tr: Endişeleri silen bir içecek.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, refreshing.
tr: Ah, ferahlatıcı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, the simple pleasures in life.
tr: Ah, hayattaki basit zevkler.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Ah, the taste of survival.
tr: Ah, hayatta kalmanın tadı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Better than nothing, I suppose.
tr: Hiçbir şeyden daha iyi, sanırım.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Clean water, the taste that refreshes!
tr: Temiz su, ferahlatan tat!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Could use some ice cubes with that.
tr: Bununla birlikte biraz buz küpü iyi olurdu.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Drinking from the well of life.
tr: Hayat kuyusundan içmek.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Drinking like a fish, but not feeling like one.
tr: Bir balık gibi içiyorum ama bir balık gibi hissetmiyorum.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Feels good to drink something clean for once.
tr: Bir kez temiz bir şey içmek iyi hissettiriyor.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Feels like I'm baptizing my insides.
tr: İç organlarımı vaftiz ediyormuşum gibi hissediyorum.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration is the key to survival.
tr: Hidrasyon, hayatta kalmanın anahtarıdır.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration sensation!
tr: Hidrasyon hissi!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Hydration station, check!
tr: Hidrasyon istasyonu, kontrol!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I was parched, but now I am not.
tr: Susuzdum ama şimdi değilim.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I'd drink to that, but I already did.
tr: Buna içerdim ama zaten içtim.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: I'd tip my hat if I had one.
tr: Bir şapka taksaydım, şapkamı çıkarırdım.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Just what the doctor ordered.
tr: Tam doktorun istediği gibi.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Mhmm, I needed that.
tr: Mhmm, buna ihtiyacım vardı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Not exactly a five-star resort, but it'll do.
tr: Tam olarak beş yıldızlı bir tatil yeri değil ama idare eder.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Nothing quite like clean water.
tr: Temiz su gibi bir şey yok.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Quenching my thirst, one sip at a time.
tr: Susuzluğumu gidermek, bir yudumda bir yudum.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Quenching thirsts and saving lives, one sip at a time.
tr: Susuzlukları gidermek ve hayat kurtarmak, bir yudumda bir yudum.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Refreshing like a summer rain.
tr: Yaz yağmuru gibi ferahlatıcı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Refreshing, just like a cold shower on a hot day.
tr: Serin bir günde soğuk bir duş gibi ferahlatıcı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Sipping on life's little pleasures.
tr: Hayatın küçük zevklerini yudumlamak.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Sweet sweet aqua.
tr: Tatlı tatlı su.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: That wasn't Evian, but I'm not thirsty.
tr: Bu Evian değildi, ama susuz değilim.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water is nice, but I should get a grog ration.
tr: Su güzel, ama bir grog rasyonu almalıyım.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, the elixir of life!
tr: Su, yaşamın iksiri!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, the silent hero of the apocalypse.
tr: Su, kıyametin sessiz kahramanı.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water, water everywhere, but not a drop to waste!
tr: Her yerde su, ama israf edecek bir damla yok!

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Water: it's what keeps us going.
tr: Su: bizi ayakta tutan şey.

note: ~ Snippet in category "<camp_water_thanks>" ~ NPCs say this after drinking water from a camp well.
en: Wet your whistle and carry on.
tr: Boğazını ıslat ve devam et.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A bit bland, but it fills the belly.
tr: Biraz tatsız, ama karnı doyuruyor.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A little taste of normalcy in this chaos.
tr: Bu kaos içinde normalliğin küçük bir tadı.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A meal fit for a survivor!
tr: Hayatta kalanlar için uygun bir yemek!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: A meal shared is a meal survived.
tr: Paylaşılan bir yemek, hayatta kalınan bir yemektir.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: And now I have eaten and am not hungry.
tr: Ve şimdi yedim ve aç değilim.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Another day, another meal.
tr: Bir başka gün, bir başka yemek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Better than scavenging through garbage, I guess.
tr: Sanırım çöplükte eşeleyerek bulmaktan daha iyi.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Bon appétit, apocalypse style!
tr: Afiyet olsun, kıyamet tarzında!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Chowing down like it's the last supper.
tr: Son akşam yemeği gibi yemek yemek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Culinary delights in a post-apocalyptic world.
tr: Kıyamet sonrası dünyada mutfak lezzetleri.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Eating good in the post-apocalyptic neighborhood.
tr: Kıyamet sonrası mahallede iyi yemek yemek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Eating my way through the end of the world.
tr: Dünyanın sonuna doğru yol alırken yemek yemek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Filling up for the next adventure.
tr: Sonraki macera için karnımı doyurmak.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Food for thought, and for the belly.
tr: Düşünmek ve karnı doyurmak için yiyecek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Food, glorious food!
tr: Yemek, muhteşem yemek!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Grateful for every morsel.
tr: Her lokma için minnettarım.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I just had some food, but I'm still peckish.  Would you mind if I ate more?
tr: Biraz yemek yedim ama hâlâ açım. Daha fazla yemek yememi ister misin?

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I miss mom's cooking.
tr: Annemin yemeklerini özledim.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'll just pretend that was pizza.
tr: Sadece bunun pizza olduğunu varsayacağım.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: I'm slightly fuller than I was before, nice.
tr: Öncekinden biraz daha tokum, güzel.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Mhmm, that's sorted me out.
tr: Mhmm, bu beni rahatlattı.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: My stomach thanks you.
tr: Midem sana teşekkür ediyor.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Nice to have food once in a while.
tr: Ara sıra yemek yemek güzel.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not bad for canned food.
tr: Konserve yemek için fena değil.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not gourmet, but it'll keep me going.
tr: Gurme değil ama beni idare eder.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Not quite restaurant quality but it'll do.
tr: Restoran kalitesinde değil ama yeter.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Nothing like a home-cooked meal, even if it's not cooked at home.
tr: Evde pişirilmemiş olsa bile, ev yapımı bir yemek gibisi yok.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: One less thing to worry about.
tr: Bir endişe daha az.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Satisfying hunger, one bite at a time.
tr: Açlığı tatmin etmek, bir ısırıkta.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Stomach's full, spirits high.
tr: Mide dolu, ruh yüksek.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Sustenance for the soul.
tr: Ruh için besin.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Thankful for every bite.
tr: Her ısırık için minnettarım.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That food was good, but I miss real restaurants.
tr: O yemek güzeldi, ama gerçek restoranları özlüyorum.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: That hit the spot, yum!
tr: Tam yerinde, afiyet olsun!

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: The taste of survival never tasted so good.
tr: Hayatta kalmanın tadı hiç bu kadar güzel olmamıştı.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: The taste of survival.
tr: Hayatta kalmanın tadı.

note: ~ Snippet in category "<camp_food_thanks>" ~ NPCs say this after eating food from a basecamp larder.
en: Well, that satisfied me.
tr: Eh, bu beni tatmin etti.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: <name_g>, we're empty on chow.
tr: <name_g>, yiyeceklerimiz bitti.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Did we have a party last night and eat everything?  The larder's empty.
tr: Dün gece bir parti mi yaptık ve her şeyi mi yedik? Kiler boş.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Empty larder, empty stomach.  Story of my life.
tr: Boş kiler, aç karın.  Hayatımın hikayesi.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey <name_g>, we're out of food.
tr: Hey <name_g>, yiyecek kalmadı.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Hey, the larder is empty!  We're going to starve.
tr: Hey, kiler boş!  Aç kalacağız.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I could swear there was food in here yesterday.
tr: Dün burada yiyecek olduğunu yemin edebilirim.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I don't suppose the larder will magically fill itself.
tr: Kilerin kendiliğinden dolmasını beklemiyorum.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I was hoping for a snack, but it looks like we're fresh out.
tr: Bir atıştırmalık umuyordum, ama anlaşılan tamamen tükendik.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: I'm starting to feel like a scavenger rather than a survivor with this empty larder.
tr: Bu boş kilerle hayatta kalan değil, bir toplayıcı gibi hissetmeye başlıyorum.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: It's a sad day when the larder's emptier than the wasteland outside.
tr: Kilerin dışarıdaki çorak araziden daha boş olduğu gün üzücü bir gündür.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: It's official: we've reached peak emptiness in the larder.
tr: Resmi: kilerdeki boşluk zirveye ulaştı.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is a little bare.  Really bare in fact.
tr: Kiler biraz boş.  Gerçekten boş aslında.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Larder is empty, completely cleared out.
tr: Kiler boş, tamamen boşaltılmış.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Looks like we forgot to restock the larder.
tr: Görünüşe göre kileri yeniden stoklamayı unuttuk.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Looks like we're resorting to the 'starving survivor' diet again.
tr: Görünüşe göre tekrar 'aç kalan hayatta kalan' diyeti uygulamak zorundayız.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Next time someone finds food, let's put it in the larder instead of eating it all.
tr: Bir sonraki biri yiyecek bulduğunda, hepsini yemek yerine kilerde saklayalım.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Not even a crumb left.  Looks like we're foraging tonight.
tr: Hiçbir kırıntı bile kalmadı. Görünüşe göre bu gece yiyecek arayacağız.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Note to self: raid the next grocery store we find.  Larder's bare.
tr: Kendime not: bulduğumuz bir sonraki bakkalı soymak. Kiler boş.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Seems like the larder fairy forgot to visit us last night.
tr: Görünüşe göre kiler perisi dün gece bizi ziyaret etmeyi unuttu.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Someone's been raiding the larder, and it wasn't me.
tr: Birisi kileri soymuş, ve bu ben değildim.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: There's no food in the larder!
tr: Kilerde hiç yiyecek yok!

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: This is why we can't have nice things, like a fully stocked larder.
tr: İşte bu yüzden güzel şeylerimiz olamıyor, tam dolu bir kiler gibi.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Uh-oh, the larder's as empty as my stomach.
tr: Ah-oh, kiler midesi kadar boş.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Uhm, <name_g>, I don't mean to criticize, but we should focus on distributing some food into the basecamp larder.
tr: Ehm, <name_g>, eleştirmek istemiyorum ama bazı yiyecekleri üs kilerine dağıtmaya odaklanmalıyız.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We need more food in the basecamp larder; it's empty.
tr: Üs kilerinde daha fazla yiyeceğe ihtiyacımız var; boş.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're going to need to hunt or scavenge for some grub.
tr: Biraz yiyecek avlamamız veya toplmamız gerekecek.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're outta grub, <name_g>.
tr: Yiyecek kalmadı, <name_g>.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: We're running on empty, both the larder and my stomach.
tr: Hem kiler hem de karnım boş.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Well, this is just great.  No food again.
tr: Eh, bu harika. Yine yiyecek yok.

note: ~ Snippet in category "<camp_larder_empty>" ~ NPCs say this after trying to eat from a basecamp larder with no food.
en: Who forgot to refill the larder?  We're going to have some hungry campers.
tr: Kileri doldurmayı unutan kimdi? Aç kampçılarımız olacak.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: *yawn*
tr: *esneme*

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can we rest for a while, <name_g>?
tr: Bir süre dinlenebilir miyiz, <name_g>?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Can't remember the last time I had a proper kip.
tr: Son düzgün uykumu ne zaman aldığımı hatırlamıyorum.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Did you know that lack of rest kills faster than lack of food?
tr: Dinlenmenin, yiyecek eksikliğinden daha hızlı öldürdüğünü biliyor muydun?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Even a quick nap would be a blessing.
tr: Hızlı bir şekerleme bile bir nimet olurdu.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Everything aches, I need to lie down.
tr: Her yerim ağrıyor, uzanmam lazım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Everything's a blur, I need sleep.
tr: Her şey bulanık, uykuya ihtiyacım var.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I awfully need to rest.
tr: Korkunç bir şekilde dinlenmem gerekiyor.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely focus, need rest.
tr: Zor odaklanıyorum, dinlenmem lazım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can barely keep my eyes open.
tr: Gözlerimi açık tutmakta zorlanıyorum.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't even think straight, need sleep.
tr: Düşünemiyorum bile, uykuya ihtiyacım var.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't go on without some shut-eye.
tr: Gözlerimi kapatmadan devam edemem.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I can't keep going for long <name_g>.  I need some rest, bad.
tr: Uzun süre devam edemem <name_g>. Dinlenmem lazım, acilen.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could sleep on a bed of nails right now.
tr: Şu anda bir çivi yatağında bile uyuyabilirim.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could sleep standing up right now.
tr: Şu anda ayakta uyuyabilirim.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I could use a siesta.
tr: Bir siestaya ihtiyacım var.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I feel like a zombie, but worse.
tr: Kendimi bir zombi gibi hissediyorum, ama daha kötü.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I just… gotta close my eyes for a bit, okay?
tr: Sadece... bir süre gözlerimi kapatmam lazım, tamam mı?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I might fall asleep while walking.
tr: Yürürken uyuyakalabilirim.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I need to hit the hay, pronto.
tr: Hızla yatmam lazım, hemen.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'll just go to sleep, okay?
tr: Sadece uyumaya gideceğim, tamam mı?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm fucking tired.
tr: Gerçekten yorgunum.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm about to kick the bucket if we don't stop for a moment.
tr: Bir an durmazsak, öleceğim.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm about to pass out on my feet.
tr: Ayakta bayılmak üzereyim.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm at my limit, need to rest.
tr: Sınırımdayım, dinlenmem lazım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm really tired.
tr: Gerçekten yorgunum.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm running on fumes here.
tr: Burada tükenmiş durumdayım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: I'm tired…
tr: Yorgunum…

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If I don't lie down soon, I'm gonna collapse.
tr: Yakında uzanmazsam, bayılacağım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If I don't rest soon, I'll be a goner.
tr: Yakında dinlenmezsem, işim bitti.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: If we don't stop soon, I'm done for.
tr: Yakında durmazsak, işim bitti.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Imagine, being able to sleep peacefully.
tr: Hayal et, huzur içinde uyuyabilmek.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: It's like I'm moving through molasses, I need sleep.
tr: Sanki pekmezden geçiyormuşum gibi, uykuya ihtiyacım var.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: Just a few minutes of rest, please.
tr: Sadece birkaç dakika dinlenmek istiyorum, lütfen.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My eyes are dropping, I need to rest.
tr: Gözlerim kapanıyor, dinlenmem gerekiyor.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My head feels like it's filled with cotton.
tr: Başım pamukla dolu gibi hissediyorum.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My legs feel like lead, need to rest.
tr: Bacaklarım kurşun gibi, dinlenmem lazım.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: My whole body is screaming for rest.
tr: Tüm vücudum dinlenmek için çığlık atıyor.

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What I wouldn't give for some rest.
tr: Dinlenmek için neler vermezdim.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: What time is it?
tr: Saat kaç?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: When we sleepin'?
tr: Ne zaman uyuyacağız?

note: ~ Snippet in category "<yawn>" ~ Complaint when the NPC wants to sleep but overrides or rules prevent them from sleeping.
en: You see these eyebags?  I need to sleep!
tr: Bu göz altı torbalarını görüyor musun?  Uyumam lazım!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Calling it a night for now.  You get some rest too, okay?
tr: Şimdilik geceyi kapatıyorum.  Sen de biraz dinlen, tamam mı?

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Catching some Z's now.
tr: Şimdi biraz uyuyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Clocking out for sleep duty.  Night!
tr: Uyku görevi için çıkıyorum. İyi geceler!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Going to catch some shut-eye.
tr: Biraz uyku almaya gidiyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna drift off now.  Stay safe.
tr: Şimdi uykuya dalacağım. Güvende kal.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna grab some winks.  Rest up too.
tr: Biraz kestireceğim. Sen de dinlen.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Gonna power down for a bit.  Night night.
tr: Bir süreliğine kapatacağım. İyi geceler.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night!  Wake me if you need me.
tr: İyi geceler! Bana ihtiyacın olursa uyandır.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Good night, <name_g>.
tr: İyi geceler, <name_g>.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Heading to my dreamland.  Nighty night.
tr: Rüya diyarıma gidiyorum. İyi geceler.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Hitting the dream button.  Catch you later.
tr: Rüya butonuna basıyorum. Sonra görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Hitting the sack.  Rest well.
tr: Yatmaya gidiyorum. İyi dinlen.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm getting some shut-eye, good night!
tr: Biraz uyku alıyorum, iyi geceler!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to see about a bed with my name on it, good night.
tr: Üzerimde adım yazılı bir yatak bulmaya gidiyorum, iyi geceler.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep now.
tr: Şimdi uyumaya gidiyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm going to sleep over there.
tr: Orada uyumaya gidiyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm hitting the hay.
tr: Yatmaya gidiyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to bed.  Wake me if you need me.
tr: Yatağa gidiyorum.  Bana ihtiyacın olursa uyandır.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm off to snoozeville.  Keep safe.
tr: Uykulu şehre gidiyorum.  Güvende kal.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: I'm retreating to my dreams.  Wake me for anything urgent.
tr: Rüyalarıma çekiliyorum.  Acil bir şey olursa uyandır.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Logging out for a while.  Wake me if there's trouble.
tr: Bir süreliğine çıkış yapıyorum.  Sorun olursa uyandır.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Night, <name_g>!
tr: İyi geceler, <name_g>!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to count some sheep.  Good night.
tr: Küçük başları saymaya gidiyorum.  İyi geceler.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to my slumber zone.  Rest easy.
tr: Uykulu bölgeye gidiyorum.  Rahat uyu.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Off to the land of dreams.  See you on the other side.
tr: Rüyalar diyarına gidiyorum.  Diğer tarafta görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: See you mañana.
tr: Yarın görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Shutting down for the night.  Sweet dreams!
tr: Gece için kapatıyorum. Tatlı rüyalar!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Sliding into bed now.  Take care.
tr: Şimdi yatağa kayıyorum. Kendine iyi bak.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: There's a bed calling my name, and I'm going to it.
tr: Adımı çağıran bir yatak var, ona gidiyorum.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for bed!  See you in the morning.
tr: Yatma zamanı! Sabah görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time for some beauty sleep.  Night all.
tr: Biraz güzellik uykusu zamanı. İyi geceler herkese.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to hit the hay.
tr: Yatmaya zaman.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to recharge.  See you soon.
tr: Şarj olma zamanı. Yakında görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Time to view the old eye-lid cinema, good night!
tr: Eski göz kapakları sinemasını izleme zamanı, iyi geceler!

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Turning in for the night.  Don't let the bedbugs bite.
tr: Gece için yatıyorum. Yatak böcekleri ısırmasın.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Turning off for now.  See you in the AM.
tr: Şimdilik kapatıyorum. Sabah görüşürüz.

note: ~ Snippet in category "<warn_sleep>" ~ Complaint when the NPC is actually going off to bed.
en: Well, I'm going to bed now.
tr: Peki, şimdi yatağa gidiyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: 10-4, good buddy.
tr: 10-4, iyi dost.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely.
tr: Kesinlikle.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely, let's get this done.
tr: Kesinlikle, bunu halledelim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Absolutely, <name_g>.
tr: Kesinlikle, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Acknowledged.
tr: Anlaşıldı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Affirmative, <name_g>.
tr: Onaylandı, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Affirmative, will proceed.
tr: Onaylandı, devam edilecek.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Already on it.
tr: Zaten üzerinde çalışıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Alright, let's do this.
tr: Tamam, bunu yapalım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Alrighty.
tr: Tamam.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: As you command.
tr: Emriniz olur.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: At once.
tr: Hemen.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Aye aye.
tr: Tamam, tamam.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Aye.
tr: Evet.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: By all means.
tr: Her türlü.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: By your command.
tr: Emriniz.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Can do, <name_g>.
tr: Yapabilirim, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Can do.
tr: Yapabilirim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Capiche.
tr: Anlaşıldı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider it done, chief.
tr: Tamam, şef.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider it done.
tr: Tamam.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Consider that a yes.
tr: Bunu evet olarak kabul et.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Copy that.
tr: Anlaşıldı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Crystal clear.
tr: Kristal gibi net.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Doing it now.
tr: Şimdi yapıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Donezo.
tr: Tamamdır.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Fine by me.
tr: Bana uyar.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: For sure, on it.
tr: Kesinlikle, hallediyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: For sure.
tr: Kesinlikle.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it covered.
tr: Halledildi.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it!
tr: Aldım!

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got it, <name_g>.
tr: Aldım, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your back, boss.
tr: Arkandayım, patron.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your back.
tr: Arkandayım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Got your six.
tr: Altındayım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Gotcha.
tr: Anladım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I can manage that.
tr: Bunun üstesinden gelebilirim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I guess I can.
tr: Sanırım yapabilirim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I guess so.
tr: Sanırım öyle.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I hear you.
tr: Seni duyuyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I should be able to.
tr: Bunu yapabilmem gerekir.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I think I can just about handle that.
tr: Bununla başa çıkabileceğimi düşünüyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll be right on it.
tr: Hemen üzerine eğileceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll do my best.
tr: Elimden gelenin en iyisini yapacağım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get it done.
tr: Bunu halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get it sorted.
tr: Bunu çözeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get on it.
tr: Bununla ilgileneceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get right on it.
tr: Hemen üzerine eğileceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get right on that.
tr: Bununla hemen ilgileneceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll get to it.
tr: Bunu halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll handle it.
tr: Bunu üstleneceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll handle this.
tr: Bunu halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll have that covered in no time.
tr: Bunu kısa sürede halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll jump on that.
tr: Buna hemen atlayacağım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll make it a priority.
tr: Bunu öncelik haline getireceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll make it happen.
tr: Bunu gerçekleştireceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see it done.
tr: Bunu yapacağım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see to it right away.
tr: Bunu hemen halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll see to it.
tr: Bunu halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll take care of it.
tr: Bunu üstleneceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'll try.
tr: Deneyeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm all in.
tr: Tamamen hazırım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm all over it.
tr: Her yerdeyim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm down for that.
tr: Buna hazırım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm game.
tr: Oyun oynamaya hazırım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it forthwith.
tr: Hemen bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it immediately.
tr: Derhal bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it posthaste.
tr: Aceleniz var, hemen bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it pronto.
tr: Hızla bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it right now.
tr: Şu anda bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it straight away.
tr: Hemen bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it, boss.
tr: Tamam, patron, bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on it.
tr: Bununla ilgileniyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm on the job.
tr: Ben işteyim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your guy/gal.
tr: Ben senin adamın/kadınsın.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your huckleberry.
tr: Ben senin huckleberry'nim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I'm your man/woman for the job.
tr: Ben bu iş için senin adamın/kadınsın.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: I've got nothing better to do.
tr: Yapacak daha iyi bir şeyim yok.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Just leave it to me.
tr: Bunu bana bırak.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Just say the word, I'm on it.
tr: Sadece kelimeyi söyle, ben hallederim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Leave it to me.
tr: Bunu bana bırak.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let me take care of that.
tr: Bunu halletmeme izin ver.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's do it.
tr: Hadi yapalım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's get this show on the road.
tr: Hadi bu gösteriyi yola çıkaralım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Let's make it happen.
tr: Hadi bunu gerçekleştirelim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Loud and clear.
tr: Sesli ve net.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Message received.
tr: Mesaj alındı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Naturally.
tr: Tabii ki.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No delay, on my way.
tr: Gecikme yok, yoldayım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No problem, <name_g>.
tr: Sorun değil, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No problemo.
tr: Sorun yok.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No sweat.
tr: Sıkıntı yok.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No worries.
tr: Endişelenme.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: No!  Just kidding.
tr: Hayır! Şaka yapıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Of course.
tr: Elbette.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okay, <name_g>.
tr: Tamam, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okay, chief.
tr: Tamam, şef.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Okie Dokie.
tr: Tamam.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it ASAP.
tr: Hemen yapıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it like white on rice.
tr: Beyazın pirince yapıştığı gibi yapıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it, <name_g>.
tr: Hemen yapıyorum, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On it.
tr: Hemen yapıyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On my way.
tr: Yolda.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On the case.
tr: Olayın peşindeyim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: On the double.
tr: İki kat hızlı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Piece of cake.
tr: Çocuk oyuncağı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Remind me why I follow you again?
tr: Neden seni takip ettiğimi hatırlatır mısın?

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right away.
tr: Hemen.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right on it.
tr: Tam üstünde.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right you are.
tr: Haklısın.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Right, <name_g>.
tr: Doğru, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger dodger.
tr: Anlaşıldı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger that.
tr: Tamam.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger wilco.
tr: Alındı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Roger, <name_g>.
tr: Tamam, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Solid copy.
tr: Anlaşıldı.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sounds fun!
tr: Eğlenceli geliyor!

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Straight away.
tr: Hemen.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure thing, <name_g>.
tr: Tabii ki, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure thing.
tr: Tabii ki.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure, I got that.
tr: Tamam, anladım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Sure, consider it done.
tr: Tamam, yapıldı say.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That all?
tr: Hepsi bu mu?

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That's a big 10-4.
tr: Bu büyük bir 10-4.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: That's a yes from me.
tr: Benden evet.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Understood, <name_g>.
tr: Anlaşıldı, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do it right now.
tr: Şu anda yapacağım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do, <name_g>.
tr: Yapacağım, <name_g>.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will do.
tr: Yapacağım.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Will handle it.
tr: Halledeceğim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With all due speed.
tr: Tüm hızıyla.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With haste.
tr: Aceleniz var.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: With pleasure.
tr: Memnuniyetle.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Without further ado, I'm on it.
tr: Daha fazla uzatmadan, ben hallediyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yeah, I can do that.
tr: Evet, bunu yapabilirim.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yep, I'm on it.
tr: Evet, ben hallediyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, boss.
tr: Evet, patron.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, indeed.
tr: Evet, gerçekten.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Yes, on it.
tr: Evet, hallediyorum.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You can count on me.
tr: Bana güvenebilirsin.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You got it, boss.
tr: Tamam, patron.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You got my word.
tr: Sözüm var.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: You have my word.
tr: Sözüm var.

note: ~ Snippet in category "<acknowledged>" ~ Generic acknowledgment of a command.
en: Your wish is my command.
tr: Dileğin benim emrimdir.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Anyone got a lubricant?  I'm stuck.
tr: Kimse de bir yağlayıcı var mı? Sıkıştım.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Argh, I don't fit!
tr: Argh, sığmıyorum!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Can I get out and walk?  This spot is too cramped.
tr: Dışarı çıkıp yürüyebilir miyim? Bu yer çok dar.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Do you think they make vehicles in 'extra-extra-extra-large' sizes?
tr: 'ekstra-ekstra-ekstra-büyük' boyutlarda araç yapıyorlar mı sence?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Getting awfully cramped in here.
tr: Burada aşırı derecede darlaşıyor.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we make the next vehicle a convertible?
tr: Bir sonraki aracı cabrio yapalım mı?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: How about we stop and stretch our legs?
tr: Durup bacaklarımızı esnetsek mi?

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I can hardly breathe, crammed in like this.
tr: Böyle sıkışık bir şekilde nefes almakta zorlanıyorum.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I could use a break from being wedged in like this.
tr: Böyle sıkışık kalmaktan bir mola vermek isterim.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'd appreciate it if we could find a vehicle with a bit more legroom next time.
tr: Bir sonraki sefer biraz daha bacak alanı olan bir araç bulursak minnettar olurum.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I don't like being crammed in like this.
tr: Böyle sıkışık kalmayı sevmiyorum.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'd rather face a horde of zombies than another minute in here.
tr: Burada bir dakika daha kalmaktansa bir zombi ordusuyla yüzleşmeyi tercih ederim.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: If I stay here any longer, I'll have to be pried out.
tr: Burada daha fazla kalırsam, beni zorla çıkarmak zorunda kalacaklar.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm like a sardine over here!
tr: Burada bir sardalya gibi hissediyorum!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not a contortionist!
tr: Ben bir akrobat değilim!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I'm not claustrophobic, but this is pushing it.
tr: Klaustrofobik değilim ama bu beni zorluyor.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Is there a yoga class nearby?  I could use some downward dog right about now.
tr: Yakınlarda bir yoga dersi var mı? Şu anda biraz aşağı bakan köpek pozuna ihtiyacım var.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I think I'm starting to lose feeling in my extremities.
tr: Uç noktalarımda his kaybetmeye başladığımı düşünüyorum.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: I've had nightmares with more space than this.
tr: Bundan daha fazla alan içeren kabuslarım oldu.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My back's about to file a formal complaint.
tr: Sırtım resmi bir şikayette bulunmak üzere.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My doctor's gonna have a field day with this.
tr: Doktorum bununla harika bir gün geçirecek.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: My joints are starting to creak from the pressure.
tr: Eklem yerlerim baskıdan gıcırdamaya başladı.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Next time, let's aim for a vehicle with a 'spacious' setting.
tr: Bir sonraki sefere 'ferah' ayarı olan bir araç hedefleyelim.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: <swear!>  I can barely move!
tr: <swear!> Zar zor hareket edebiliyorum!

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: There's not enough room for me here.
tr: Burada benim için yeterince yer yok.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This is like being in a trash compactor.
tr: Bu, bir çöp sıkıştırıcıda olmak gibi.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This is making me reconsider my stance on teleportation.
tr: Bu, beni teleportasyon konusundaki duruşumu yeniden düşünmeye zorluyor.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This space was not designed for big boned people.
tr: Bu alan, iri yapılı insanlar için tasarlanmamış.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This spot is squeezing the life out of me.
tr: Bu nokta beni eziyor.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: This vehicle is too small.
tr: Bu araç çok küçük.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: Ugh, I'm getting squashed.
tr: Ugh, eziliyorum.

note: ~ Snippet in category "<cramped_vehicle>" ~ NPC complaint if a HUGE NPC is taking pain from being inside a vehicle. Key points are that the NPC is HUGE and they're in a confined vehicle, along with some hints on how to resolve it.
en: You think we can just pop the roof off this thing?
tr: Bu şeyin çatısını çıkarabilir miyiz sence?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you slow down a bit?
tr: Biraz yavaşlayabilir misin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you stop for a moment?
tr: Bir an durabilir misin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Can you wait?
tr: Bekleyebilir misin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Come on <name_g>, where are you?
tr: Hadi <name_g>, neredesin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't go too far!
tr: Çok uzaklaşma!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't go too far ahead!
tr: Çok ileri gitme!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't leave me behind!
tr: Beni geride bırakma!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Don't rush off without me!
tr: Beni beklemeden acele etme!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, slow down!
tr: Affedersin, yavaşla!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Excuse me, where are you?
tr: Affedersin, neredesin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Give me a chance to keep up!
tr: Yetişmem için bana bir şans ver!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Give me a moment to catch up!
tr: Yetişmem için bana bir an ver!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, can you hear me?  Wait!
tr: Hey, beni duyabiliyor musun?  Bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm over here!
tr: Hey, buradayım!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, I'm still here!
tr: Hey, hâlâ buradayım!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g>, gimme a minute to catch up!
tr: Hey <name_g>, yetişmem için bir dakikanı alabilir miyim?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey <name_g><punc>  Wait for me!
tr: Hey <name_g><punc>  Beni bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey!  Slow down!
tr: Hey! Yavaşla!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait for just a second!
tr: Hey, bir saniye bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, wait up, okay?
tr: Hey, bekle, tamam mı?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hey, where are you?
tr: Hey, neredesin?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold on a second!
tr: Bir saniye bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold on, I'm still back here!
tr: Bekle, ben hala buradayım!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up a second, will ya?
tr: Bir saniye bekle, olur mu?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up, I need to catch my breath!
tr: Bekle, nefesimi almak için zamana ihtiyacım var!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Hold up <name_g>, slow down will you?
tr: Bekle <name_g>, yavaşla, olur mu?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I can't keep up, slow down!
tr: Yetişemiyorum, yavaşla!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I'm falling behind!
tr: Geride kalıyorum!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: I'm struggling to keep up!
tr: Yetişmekte zorlanıyorum!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Please don't leave me behind!
tr: Lütfen beni geride bırakma!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Please wait for me!
tr: Lütfen benim için bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Slow down, I need to catch my breath!
tr: Yavaşla, nefes almak için zamana ihtiyacım var!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Stay in sight, please!
tr: Göz önünde kal, lütfen!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait!
tr: Bekle!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait a second, will ya?
tr: Bir saniye bekle, olur mu?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for a sec, <name_g>!
tr: Bir saniye bekle, <name_g>!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait for me <name_g>, I can't keep up with you like this!
tr: Benim için bekle <name_g>, seninle böyle yetişemem!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait, I need to catch up!
tr: Bekle, yetişmem gerekiyor!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait <name_g>, gotta slow the pace.
tr: Bekle <name_g>, tempoyu yavaşlatmalıyım.

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, I can't keep your pace!
tr: Bekle, senin hızına yetişemiyorum!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, I can't see you!
tr: Bekle, seni göremiyorum!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Wait up, <name_g>!
tr: Bekle, <name_g>!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the hurry?
tr: Neden bu kadar acele ediyorsun?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: What's the rush?
tr: Neden bu kadar telaş var?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you?!
tr: Neredesin?!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where are you rushing off to?
tr: Nereye bu kadar acele ediyorsun?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the fire, <name_g>?
tr: Nerede yangın, <name_g>?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: Where's the rush?
tr: Nerede telaş?

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You fucking need to wait!
tr: Kahretsin, beklemen gerekiyor!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You really need to wait for me!
tr: Gerçekten benim için beklemen gerekiyor!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're leaving me in the dust!
tr: Beni geride bırakıyorsun!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're moving too fast!
tr: Çok hızlı gidiyorsun!

note: ~ Snippet in category "<wait>" ~ The NPC says these things when the player has moved out of sight and the NPCs wants to catch up.
en: You're moving too quickly!
tr: Çok çabuk hareket ediyorsun!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Are you coming?
tr: Geliyor musun?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up!
tr: Yetiş!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Catch up, <name_g>!
tr: Yetiş, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Chop chop!
tr: Hadi hadi!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Come on, let's go!
tr: Hadi, gidelim!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Come on, speed up!
tr: Hadi, hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Double time!
tr: İki kat hız!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get a move on!
tr: Hareket et!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here!
tr: Buraya gel!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Get over here, <name_g>!
tr: Buraya gel, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry up!
tr: Acelen var!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry!
tr: Acele et!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Hurry, we're falling behind!
tr: Acele et, geride kalıyoruz!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: I don't have all day!
tr: Bütün günüm yok!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: If you can't keep up, don't step up.
tr: Eğer ayak uyduramıyorsan, adım atma.

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: It's my way or the highway!
tr: Ya benim yolum ya da hiç!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close!
tr: Yakın dur!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep close, <name_g>!
tr: Yakın dur, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving!
tr: Devam et!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep it moving, <name_g>!
tr: Devam et, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep the pace!
tr: Ritmi koru!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up!
tr: Ayak uydur!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Keep up, <name_g>!
tr: Ayak uydur, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's get a move on!
tr: Hadi hareket edelim!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's hustle!
tr: Hadi çalışalım!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going!
tr: Devam edelim!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Let's keep going, <name_g>!
tr: Devam et, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move faster!
tr: Daha hızlı hareket et!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Move it, soldier!
tr: Hadi, asker!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: My grandmother moves faster than you!
tr: Büyükannem senden daha hızlı hareket ediyor!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: On the double!
tr: Hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here!
tr: Buraya!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Over here, <name_g>!
tr: Buraya, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Pick up the pace!
tr: Hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Quit dawdling!
tr: Acelen yok mu?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Shake a leg!
tr: Hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Speed it up!
tr: Hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close!
tr: Yakın dur!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay close, <name_g>!
tr: Yakın dur, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me!
tr: Benimle kal!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Stay with me, <name_g>!
tr: Benimle kal, <name_g>!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step it up!
tr: Hızlan!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step lively!
tr: Canlı ol!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Step on it!
tr: Bas gaza!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: There's gonna be one speed, mine.
tr: Bir hız olacak, benimki.

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: This isn't a stroll in the park!
tr: Bu bir parkta yürüyüş değil!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Time's a-wasting!
tr: Zaman kaybediyoruz!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We don't have time for sightseeing!
tr: Gezi için zamanımız yok!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We need to hurry!
tr: Aceleniz lazım!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: We're burning daylight!
tr: Gündüzü yakıyoruz!

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: Why are you so slow?
tr: Neden bu kadar yavaşsın?

note: ~ Snippet in category "<keep_up>" ~ Said when the NPC is leading and the player has lagged by more than 12 tiles for more than 10 turns.
en: You're slower than cold molasses going uphill.
tr: Soğuk melas gibi yokuş yukarı daha yavaşsın.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Goodbye, <name_b>!
tr: Hoşça kal, <name_b>!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I can't stay here any longer.
tr: Burada daha fazla kalamam.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I can't stay with you any longer.
tr: Seninle daha fazla kalamam.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I have to follow my own path.
tr: Kendi yolumu takip etmem gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I have to leave now.
tr: Şimdi gitmem lazım.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need a change of scenery.
tr: Manzara değişikliğine ihtiyacım var.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need my independence.
tr: Bağımsızlığa ihtiyacım var.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need some time alone.
tr: Biraz yalnız zamana ihtiyacım var.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to be on my own.
tr: Kendi başıma olmam gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to find my own path.
tr: Kendi yolumu bulmam gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to find my own way.
tr: Kendi yolumu bulmam gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to go it alone.
tr: Tek başıma gitmem gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I need to go.
tr: Gitmem gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm breaking away.
tr: Ayrılıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm done here.
tr: Burada işim bitti.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm done with this group.
tr: Bu grupla işim bitti.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm going solo from here.
tr: Buradan solo gidiyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm heading off on my own adventure.
tr: Kendi macerama çıkıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm heading out.
tr: Çıkıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving the faction.
tr: Tarikatı terk ediyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm leaving.
tr: Gidiyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm making my exit.
tr: Çıkışımı yapıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm off on my own now.
tr: Artık kendi başıma gidiyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm out of here.
tr: Buradan çıkıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm out.
tr: Çıkıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm outta here!
tr: Buradan gidiyorum!

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm saying goodbye.
tr: Hoşça kal diyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm seeking my own destiny.
tr: Kendi kaderimi arıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm striking out on my own.
tr: Kendi yoluma çıkıyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I'm walking away.
tr: Yürüyüp gidiyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've got to leave.
tr: Gitmem gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've got to take off.
tr: Uçmam gerekiyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: I've had enough, I'm leaving.
tr: Yeter, gidiyorum.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's not me, it's you.
tr: Bu ben değilim, sensin.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's not you, it's me.
tr: Bu sen değilsin, ben.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to move on.
tr: İlerlemem için zaman geldi.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to split.
tr: Ayrılma zamanım geldi.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for me to venture out on my own.
tr: Kendi başıma yola çıkma zamanım geldi.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: It's time for us to part.
tr: Ayrılma zamanımız geldi.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: My time here is done.
tr: Buradaki zamanım doldu.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our journey together ends now.
tr: Birlikteki yolculuğumuz şimdi sona eriyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our journey together ends here.
tr: Birlikteki yolculuğumuz burada sona eriyor.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Our paths must part, for now at least.
tr: Yollarımız ayrılmalı, en azından şimdilik.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Peace out.
tr: Hoşça kal.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: See you later, alligator.
tr: Görüşürüz, timsah.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: So, this is us.  Goodbye.
tr: Yani, işte biz. Hoşça kal.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: That's the end of that, then.
tr: O zaman bunun sonu bu.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: There's something I gotta do on my own.  Sorry.
tr: Kendi başıma yapmam gereken bir şey var. Üzgünüm.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is farewell.
tr: Bu veda.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is goodbye.
tr: Bu hoşça kal.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is the end for us.
tr: Bu bizim için son.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: This is where we part ways.
tr: Burada yollarımızı ayırıyoruz.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: Time to go my own way.
tr: Kendi yoluma gitme zamanı.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We must go our separate ways.
tr: Ayrı yollarımıza gitmeliyiz.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We're done, until next time.
tr: İşimiz bitti, bir sonraki sefere kadar.

note: ~ Snippet in category "<im_leaving_you>" ~ The NPC says these things when leaving the avatar's faction, generally because the NPC no longer likes the avatar.
en: We've come to the end of the road.
tr: Yolun sonuna geldik.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I am not a tool for you to use, I have needs too!
tr: Ben senin kullanabileceğin bir eşya değilim, benimde ihtiyaçlarım var!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I am not standing for this any longer.
tr: Buna daha fazla katlanmayacağım.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I don't have to take this abuse from you, there are plenty of people to abuse me!
tr: Bu kötü muameleyi senden çekmek zorunda değilim, beni kötü muamele edecek pek çok insan var!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I refuse to be a part of your madness any longer!
tr: Artık deliliğinin bir parçası olmayı reddediyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I refuse to be your pawn any longer!
tr: Artık senin piyonun olmayı reddediyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I thought we were a team?  Not anymore.
tr: Bir takım olduğumuzu düşünmüştüm? Artık değil.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I thought you cared, obviously not.
tr: Umursadığını sanmıştım, belli ki yanılmışım.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I trusted you, and you can't even provide food!
tr: Sana güvendim, ama yiyecek bile sağlayamıyorsun!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be a pawn in your power games!
tr: Güç oyunlarında senin piyonun olmayacağım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be manipulated by you any longer!
tr: Artık senin tarafından manipüle edilmeyeceğim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be your pawn in this game of survival!
tr: Bu hayatta kalma oyununda senin piyonun olmayacağım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I won't be your puppet any longer!
tr: Artık senin kuklan olmayacağım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'd rather face the apocalypse alone than with you!
tr: Seninle değil, kıyametle yalnız yüzleşmeyi tercih ederim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'd rather take my chances alone!
tr: Yalnız şansımı denemeyi tercih ederim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm done being your punching bag!
tr: Artık senin yumruk torban olmaktan bıktım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm done being your scapegoat!
tr: Artık sizin günah keçiniz olmaktan bıktım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm not taking orders from you anymore!
tr: Artık sizden emir almıyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm not your punching bag anymore!
tr: Artık sizin yumruk torbanız değilim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out of here, and good riddance!
tr: Buradan gidiyorum, iyi ki gidiyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out of here, and you can rot in hell!
tr: Buradan gidiyorum, cehennemde çürüyebilirsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm out, <name_g>.
tr: Gidiyorum, <name_g>.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm sick of being treated like dirt by you!
tr: Beni aşağılamanızdan bıktım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I'm through taking orders from you!
tr: Artık sizden emir almaktan vazgeçtim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I've done so much for you, and you can't even keep me fed!
tr: Sizin için çok şey yaptım, ama beni bile doyuramazsınız!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: I've had it with your bullshit!
tr: Sizin saçmalıklarınızdan bıktım!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: No, enough is enough.  I am not doing this.
tr: Hayır, yeter artık. Bunu yapmıyorum.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: That was the last straw!  I'm not following your orders anymore!
tr: Bu son damlaydı! Artık emirlerinizi takip etmiyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: There's only a couple hundred people left in the world, and I relied on the dumbest one!
tr: Dünyada sadece birkaç yüz insan kaldı ve ben en aptalına güvendim!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: This is the end of the line for me and you!
tr: Bu benim ve senin için sonun başlangıcı!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: We cannot go on like this.
tr: Böyle devam edemeyiz.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: Why are you such a horrible leader?
tr: Neden bu kadar berbat bir lidersin?

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You and me are SO done.
tr: Seninle ben BİTİK.

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You are the worst person in the world!
tr: Sen bu dünyadaki en kötü insansın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You call this safe?  You're crazy and incompetent!
tr: Sen buna güvenli mi diyorsun? Hem delisin hem işe yaramaz!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You said you would keep me safe, and you haven't!
tr: Sen beni güvende tutacağını söylemiştin, ama tutamadın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a danger to us all!
tr: Hepimiz için bir tehlikesin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a disgrace to humanity!
tr: İnsanlığa bir utançsın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a liability, not a leader!
tr: Bir lider değil, bir yüküsün!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a monster!
tr: Sen bir canavarsın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're a sorry excuse for a leader!
tr: Bir lider için kötü bir mazeretsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not fit to lead anyone!
tr: Kimseyi yönetmeye uygun değilsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not the leader you think you are!
tr: Kendini düşündüğün lider değilsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're not worth following anymore!
tr: Artık takip edilmeye değmezsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're nothing but a cowardly bully!
tr: Sadece korkak bir zorbaydın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You're nothing but a selfish tyrant!
tr: Sadece bencil bir zalimsin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've betrayed my trust for the last time!
tr: Son kez güvenimi ihanet ettin!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've crossed the line one too many times!
tr: Birçok kez sınırı aştın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've failed us all!
tr: Hepimizi başarısızlığa uğrattın!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: You've pushed me too far, and now I'm out!
tr: Beni çok zorladın, şimdi çıkıyorum!

note: ~ Snippet in category "<follower_mutiny>" ~ NPC shout when the NPC is leaving your_followers because the NPC hates you due to abuse.  Always followed by 'adios, motherfucker!'.
en: Your incompetence is astounding!
tr: Yetersizliğin şaşırtıcı!

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: All these implants I got are going to turn to useless scrap real soon if I don't get some batteries to recharge.
tr: Aldığım tüm implantlar, biraz pil almazsam yakında işe yaramaz hurda haline gelecek.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Batteries not included here, need some more soon.
tr: Burada pil yok, biraz daha lazım.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Critical power levels, need a recharge.
tr: Kritik güç seviyeleri, şarj etmeye ihtiyacım var.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Got any batteries?  I'm running out of power.
tr: Herhangi bir pil var mı? Gücüm bitiyor.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Hey, <name_g>, can I get some batteries here?  I need to recharge.
tr: Hey, <name_g>, burada biraz pil alabilir miyim? Şarj etmem lazım.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can do a lot more for you if you pass me a couple batteries to recharge.
tr: Bana birkaç pil verirsen senin için çok daha fazlasını yapabilirim.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I can't recharge my CBMs without some batteries.
tr: Piller olmadan CBM'lerimi şarj edemem.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: I need some batteries to power my CBMs.
tr: CBM'lerimi çalıştırmak için bazı piller lazım.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Internal batteries running low.  How many batteries can you spare right now?
tr: Dahili piller bitmek üzere. Şu anda ne kadar pil verebilirsin?

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: My batteries are all out of juice, need to recharge.
tr: Pillerim tamamen boş, şarj etmem lazım.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Power's nearly out, need a top up.
tr: Güç neredeyse bitmek üzere, biraz daha lazım.

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Reading low power, can I get a recharge?
tr: Düşük güç okuması alıyorum, şarj alabilir miyim?

note: ~ Snippet in category "<need_batteries>" ~ NPC complaint when they are low on CBM power and have a battery charger system.  Additional versions should continue to specify that the NPC needs batteries and they need them to recharge their power CBMs.
en: Systems are low, got a recharge?
tr: Sistemler düşük, şarj var mı?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol free soon enough, need some more.
tr: Ethanol yakında bitecek, biraz daha lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Ethanol?  Hit me with more.
tr: Ethanol mü? Daha fazlasını ver.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Got any alcohol to spare?  Need to recharge my drives.  Methanol, would do.
tr: Bana verebileceğin alkol var mı? Sürücülerimi şarj etmem lazım. Metanol olur.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Gotta top up my ethanol reserve.
tr: Ethanol rezervimi doldurmam lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: In dire need of some ethanol, stat.
tr: Acelesi var, hemen biraz ethanol lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I need some ethanol to power up my CBMs.
tr: CBM'lerimi çalıştırmak için biraz ethanol lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: I require ethanol for my internal power supply.  Anything on you?
tr: İç güç kaynağım için etanol gerekiyor. Üzerinde bir şey var mı?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Need that sweet ethanol if I am going to remain powered.
tr: Güçlü kalmam için o tatlı etanol lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: No ethanol?  No power.
tr: Etanol yok mu? Güç yok.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Pass some ethanol, I need to power my ethanol burner.
tr: Biraz etanol ver, etanol yakıcımı çalıştırmam lazım.

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Running dry here, got any ethanol?
tr: Burada kurudum, etanolun var mı?

note: ~ Snippet in category "<need_booze>" ~ NPC complaint when they are low on CBM power and have an ethanol burner system.  Additional versions should continue to specify that the NPC needs ethanol or methanol and they need them to recharge their power CBMs.
en: Waiter!  I need a refill, my ethanol burner is running out of charge!
tr: Garson! Yenileme istiyorum, etanol yakıcımın şarjı bitmek üzere!

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Could I get some fuel for my bionics?
tr: Biyoniklerim için biraz yakıt alabilir miyim?

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Gotta get some fuel soon.
tr: Yakıtı yakında bulmam lazım.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Hey, <name_g>, can I get some fuel?  I need to recharge.
tr: Hey, <name_g>, biraz yakıt alabilir miyim? Yenilenmem lazım.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I can't recharge my CBMs without some fuel.
tr: Bazı yakıt olmadan CBM'lerimi yenileyemem.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm low on fuel, need to find some.
tr: Yakıtım az, bir şeyler bulmam lazım.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I'm thirsty, for fuel.
tr: Yakıt için susadım.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need more fuel.  Can you help me out here?
tr: Daha fazla yakıta ihtiyacım var. Bana burada yardım edebilir misin?

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: I need some fuel to power my bionics.
tr: Biyoniklerimi çalıştırmak için biraz yakıta ihtiyacım var.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: No fuel?  No power.
tr: Yakıtsız mı? Güç yok.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: What do I and an empty car have in common?  No fuel.
tr: Benimle boş bir arabanın ortak noktası nedir? Yakıt yok.

note: ~ Snippet in category "<need_fuel>" ~ NPC complaint when they are low on CBM power and have a fueled bionic. Additional versions should continue to specify that the NPC needs fuel and they need it to recharge their power CBMs.
en: Without some fuel, I'm gonna be obsolete.
tr: Biraz yakıt olmadan, modası geçmiş olacağım.

note: ~ Snippet in category "<ally_rule_cbm_recharge_all_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 90% of total power.
tr: <mypronoun> güç CBM'lerini <mypronoun> toplam gücünün %90'ına ulaşana kadar yeniden şarj edecektir.

note: ~ Snippet in category "<ally_rule_cbm_recharge_some_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 50% of total power.
tr: <mypronoun> güç CBM'lerini <mypronoun> toplam gücünün %50'sine ulaşana kadar yeniden şarj edecek.

note: ~ Snippet in category "<ally_rule_cbm_recharge_little_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 25% of total power.
tr: <mypronoun> güç CBM'lerini <mypronoun> toplam gücünün %25'ine ulaşana kadar yeniden şarj edecektir.

note: ~ Snippet in category "<ally_rule_cbm_recharge_none_text>"
en: <mypronoun> will recharge power CBMs until <mypronoun> has 10% of total power.
tr: <mypronoun> güç CBM'lerini <mypronoun> toplam gücünün %10'una ulaşana kadar şarj edecek.

note: ~ Snippet in category "<ally_rule_cbm_reserve_all_text>"
en: <mypronoun> will reserve 100% of CBM power for defense or utility CBMs.
tr: <mypronoun> savunma veya yardımcı CBM'ler için CBM gücünün %100'ünü ayıracak.

note: ~ Snippet in category "<ally_rule_cbm_reserve_most_text>"
en: <mypronoun> will reserve 75% of CBM power for defense or utility CBMs.
tr: <mypronoun> savunma veya yardımcı CBM'ler için CBM gücünün %75'ini ayıracak.

note: ~ Snippet in category "<ally_rule_cbm_reserve_some_text>"
en: <mypronoun> will reserve 50% of CBM power for defense or utility CBMs.
tr: <mypronoun> CBM gücünün %50'sini savunma veya yardımcı CBM'ler için ayıracak.

note: ~ Snippet in category "<ally_rule_cbm_reserve_little_text>"
en: <mypronoun> will reserve 25% of CBM power for defense or utility CBMs.
tr: <mypronoun> CBM gücünün %25'ini savunma veya yardımcı CBM'ler için ayıracak.

note: ~ Snippet in category "<ally_rule_cbm_reserve_none_text>"
en: <mypronoun> will not reserve any power for defense or utility CBMs.
tr: <mypronoun> savunma veya yardımcı CBM'ler için hiç güç ayırmayacak.

note: ~ Snippet in category "<ally_rule_aim_when_convenient>"
en: <mypronoun> will aim when it's convenient.
tr: <mypronoun> uygun olduğunda nişan alacak.

note: ~ Snippet in category "<ally_rule_aim_spray>"
en: <mypronoun> will not bother to aim at all.
tr: <mypronoun> hiç nişan almakla uğraşmayacak.

note: ~ Snippet in category "<ally_rule_aim_precise>"
en: <mypronoun> will take time and aim carefully.
tr: <mypronoun> zaman alacak ve dikkatlice nişan alacak.

note: ~ Snippet in category "<ally_rule_aim_strictly_precise>"
en: <mypronoun> will only shoot after taking a long time to aim.
tr: <mypronoun> uzun bir süre nişan aldıktan sonra sadece ateş edecek.

note: ~ Snippet in category "<ally_rule_engagement_none>"
en: <mypronoun> won't fight unless their life depends on it.
tr: <mypronoun> hayatı buna bağlı olmadıkça savaşmayacak.

note: ~ Snippet in category "<ally_rule_engagement_close>"
en: <mypronoun> will attack enemies that get too close.
tr: <mypronoun> çok yaklaşan düşmanlara saldıracak.

note: ~ Snippet in category "<ally_rule_engagement_weak>"
en: <mypronoun> will attack enemies that they can kill easily.
tr: <mypronoun> kolayca öldürebileceği düşmanlara saldıracak.

note: ~ Snippet in category "<ally_rule_engagement_hit>"
en: <mypronoun> will attack only enemies that you attack first.
tr: <mypronoun> sadece ilk önce saldırdığınız düşmanlara saldıracak.

note: ~ Snippet in category "<ally_rule_engagement_all>"
en: <mypronoun> will attack anything they want.
tr: <mypronoun> istedikleri her şeye saldıracak.

note: ~ Snippet in category "<ally_rule_engagement_all>"
en: <npc_name> has permission to go <color_red>ABSOLUTELY AXE CRAZY!</color>
tr: <npc_name> <color_red>KESİNLİKLE BALTA DELİSİ!</color> gitmek için izne sahiptir.

note: ~ Snippet in category "<ally_rule_engagement_free_fire>"
en: <mypronoun> will attack any enemy within range of their ranged weapon, but won't move.
tr: <mypronoun> menzilindeki herhangi bir düşmana saldıracak, ancak hareket etmeyecek.

note: ~ Snippet in category "<ally_rule_engagement_no_move>"
en: <mypronoun> will attack only enemies they can reach without moving.
tr: <mypronoun> yalnızca ulaşabileceği düşmanlara saldıracak.

note: ~ Snippet in category "<ally_rule_use_guns_true_text>"
en: <mypronoun> will use ranged weapons.
tr: <mypronoun> Menzilli silahlar kullanacak.

note: ~ Snippet in category "<ally_rule_use_guns_false_text>"
en: <mypronoun> will not use ranged weapons.
tr: <mypronoun> Menzilli silahlar kullanmayacak.

note: ~ Snippet in category "<ally_rule_use_grenades_true_text>"
en: <mypronoun> will use grenades.
tr: <mypronoun> bombalar kullanacak.

note: ~ Snippet in category "<ally_rule_use_grenades_false_text>"
en: <mypronoun> will not use grenades.
tr: <mypronoun> el bombası kullanmayacak.

note: ~ Snippet in category "<ally_rule_use_silent_true_text>"
en: <mypronoun> will only use silenced ranged weapons.
tr: <mypronoun> yalnızca susturuculu menzilli silahlar kullanacak.

note: ~ Snippet in category "<ally_rule_use_silent_false_text>"
en: <mypronoun> will use any ranged weapons.
tr: <mypronoun> herhangi bir menzilli silah kullanacak.

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_true_text>"
en: <mypronoun> will avoid shooting if allies are in the line of fire.
tr: <mypronoun> müttefikler ateş hattındaysa ateş etmeyecek.

note: ~ Snippet in category "<ally_rule_avoid_friendly_fire_false_text>"
en: <mypronoun> will shoot even if allies are in the line of fire.
tr: <mypronoun> müttefikler ateş hattındayken bile ateş edecek.

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_text>"
en: <mypronoun> will pick up items.
tr: <mypronoun> eşyaları alacak.

note: ~ Snippet in category "<ally_rule_allow_pick_up_true_list_text>"
en: <mypronoun> will only pick up items from the whitelist.
tr: <mypronoun> yalnızca beyaz listeye alınmış eşyaları alacak.

note: ~ Snippet in category "<ally_rule_allow_pick_up_false_text>"
en: <mypronoun> will not pick up items.
tr: <mypronoun> eşyaları almayacak.

note: ~ Snippet in category "<ally_rule_allow_bash_true_text>"
en: <mypronoun> will bash down obstacles.
tr: <mypronoun> engelleri yıkacak.

note: ~ Snippet in category "<ally_rule_allow_bash_false_text>"
en: <mypronoun> will not bash down obstacles.
tr: <mypronoun> engelleri aşmayacak.

note: ~ Snippet in category "<ally_rule_allow_sleep_true_text>"
en: <mypronoun> will sleep when tired.
tr: <mypronoun> yorgun olduğunda uyuyacak.

note: ~ Snippet in category "<ally_rule_allow_sleep_false_text>"
en: <mypronoun> will stay awake as long as possible.
tr: <mypronoun> mümkün olduğunca uyanık kalacak.

note: ~ Snippet in category "<ally_rule_allow_complain_true_text>"
en: <mypronoun> will complain about wounds and needs.
tr: <mypronoun> yaralardan ve ihtiyaçlardan şikayet edecek.

note: ~ Snippet in category "<ally_rule_allow_complain_false_text>"
en: <mypronoun> will only complain in an emergency.
tr: <mypronoun> yalnızca acil durumda şikayet edecek.

note: ~ Snippet in category "<ally_rule_allow_pulp_true_text>"
en: <mypronoun> will smash nearby zombie corpses.
tr: <mypronoun> yakınlardaki zombi cesetlerini parçalayacak.

note: ~ Snippet in category "<ally_rule_allow_pulp_false_text>"
en: <mypronoun> will leave zombie corpses intact.
tr: <mypronoun> zombi cesetlerini olduğu gibi bırakacak.

note: ~ Snippet in category "<ally_rule_close_doors_true_text>"
en: <mypronoun> will close doors after passing through.
tr: <mypronoun> geçtikten sonra kapıları kapatacak.

note: ~ Snippet in category "<ally_rule_close_doors_false_text>"
en: <mypronoun> will not close doors.
tr: <mypronoun> kapıları kapatmayacak.

note: ~ Snippet in category "<ally_rule_lock_doors_true_text>"
en: <mypronoun> will lock doors when closing them.
tr: <mypronoun> kapıları kapatırken kilitleyecek.

note: ~ Snippet in category "<ally_rule_lock_doors_false_text>"
en: <mypronoun> will not lock doors.
tr: <mypronoun> kapıları kilitlemeyecek.

note: ~ Snippet in category "<ally_rule_follow_close_true_text>"
en: <mypronoun> will follow you closely even when threatened.
tr: <mypronoun> tehdit altında olsa bile seni yakından takip edecek.

note: ~ Snippet in category "<ally_rule_follow_close_false_text>"
en: <mypronoun> will move freely as needed.
tr: <mypronoun> gerektiğinde serbestçe hareket edecek.

note: ~ Snippet in category "<ally_rule_follow_distance_2_true_text>"
en: <mypronoun> will follow you at about two paces.
tr: <mypronoun> seni yaklaşık iki adım kadar takip edecek.

note: ~ Snippet in category "<ally_rule_follow_distance_2_false_text>"
en: <mypronoun> will follow you at about four paces.
tr: <mypronoun> seni yaklaşık dört adım kadar takip edecek.

note: ~ Snippet in category "<ally_rule_follow_distance_request_2_text>"
en: Follow me at about two paces.
tr: Beni yaklaşık iki adım kadar takip et.

note: ~ Snippet in category "<ally_rule_follow_distance_request_4_text>"
en: Follow me at about four paces.
tr: Beni yaklaşık dört adım kadar takip et.

note: ~ Snippet in category "<ally_rule_avoid_doors_true_text>"
en: <mypronoun> will not go places that require opening a door.
tr: <mypronoun> kapı açmayı gerektiren yerlere gitmeyecek.

note: ~ Snippet in category "<ally_rule_avoid_doors_false_text>"
en: <mypronoun> will open doors to reach a destination.
tr: <mypronoun> bir hedefe ulaşmak için kapıları açacak.

note: ~ Snippet in category "<ally_rule_avoid_locks_true_text>"
en: <mypronoun> will not try to unlock doors.
tr: <mypronoun> kapıları açmaya çalışmayacak.

note: ~ Snippet in category "<ally_rule_avoid_locks_false_text>"
en: <mypronoun> will unlock doors to open them.
tr: <mypronoun> kapıları açmak için kilitlerini açacak.

note: ~ Snippet in category "<ally_rule_hold_the_line_true_text>"
en: <mypronoun> will hold the line by not moving into doorways or obstructions adjacent to you.
tr: <mypronoun> seninle bitişik olan kapılara veya engellere girmeyerek hattı koruyacak.

note: ~ Snippet in category "<ally_rule_hold_the_line_false_text>"
en: <mypronoun> will move freely to attack enemies.
tr: <mypronoun> düşmanları saldırmak için serbestçe hareket edecek.

note: ~ Snippet in category "<ally_rule_ignore_noise_true_text>"
en: <mypronoun> will not investigate noises.
tr: <mypronoun> sesleri araştırmayacak.

note: ~ Snippet in category "<ally_rule_ignore_noise_false_text>"
en: <mypronoun> will investigate noises from unseen places.
tr: <mypronoun> görünmeyen yerlerden gelen sesleri araştıracak.

note: ~ Snippet in category "<ally_rule_forbid_engage_true_text>"
en: <mypronoun> will not engage enemies if avoidable.
tr: <mypronoun> kaçınılabilirse düşmanlarla çatışmayacak.

note: ~ Snippet in category "<ally_rule_forbid_engage_false_text>"
en: <mypronoun> will follow normal engagement rules.
tr: <mypronoun> normal çatışma kurallarına uyacak.

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Ahoy there!
tr: Merhaba orada!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Good day to you<punc.!>
tr: Size iyi günler<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Good to see you around<punc.!>
tr: Etrafta sizi görmek güzel<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Greetings, <name_g><punc.!>
tr: Selamlar, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Greetings<punc>
tr: Selamlar<punc>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hail!
tr: Selam!

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hello there<punc.!>
tr: Merhaba orada<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hello<punc.!>
tr: Merhaba<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey there<punc.!>
tr: Merhaba<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey, <name_g><punc.!>
tr: Merhaba, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hey<punc.!>
tr: Merhaba<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi there<punc.!>
tr: Selam<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi, <name_g><punc.!>
tr: Selam, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Hi<punc.!>
tr: Selam<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Howdy, <name_g><punc.!>
tr: Merhaba, <name_g><punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Howdy<punc.!>
tr: Merhaba<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Salutations<punc.!>
tr: Selamlar<punc.!>

note: ~ Snippet in category "<hello>" ~ Friendly or neutral greetings.
en: Well hey there<punc.!>
tr: Eh, merhaba<punc.!>

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Any adventures lately?
tr: Son zamanlarda herhangi bir macera var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Any news from your travels?
tr: Seyahatlerinden herhangi bir haber var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything exciting happen lately?
tr: Son zamanlarda heyecan verici bir şey oldu mu?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything fun to share?
tr: Paylaşacak eğlenceli bir şey var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Anything interesting to share?
tr: Paylaşacak ilginç bir şey var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Fancy a chat?
tr: Sohbet etmek ister misin?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Fancy seeing you here!
tr: Burada seni görmek güzel!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Got a moment to chat?
tr: Sohbet etmek için bir dakikan var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Got any stories to tell?
tr: Anlatacak hikayelerin var mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How have you been?
tr: Nasılsın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's everything with you?
tr: Her şey yolunda mı?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's everything?
tr: Her şey nasıl?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's it hanging?
tr: Nasılsın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's life treating you?
tr: Hayat sana nasıl davranıyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's the journey been?
tr: Seyahat nasıl geçti?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's the world treating you?
tr: Dünya sana nasıl davranıyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's your day shaping up?
tr: Günün nasıl geçiyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Up for a chat?
tr: Sohbete var mısın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Up for some conversation?
tr: Biraz sohbet etmeye var mısın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been going on with you?
tr: Seninle neler oluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been going on?
tr: Neler oluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been happening?
tr: Neler oluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been keeping you busy?
tr: Seni meşgul eden ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's been on your mind?
tr: Aklında neler var?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's cooking?
tr: Nasılsın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new in your world?
tr: Dünyanda neler yeni?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new on your end?
tr: Senin tarafında neler yeni?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's shaking?
tr: Neler oluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the good news?
tr: İyi haberler neler?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the good word?
tr: Güzel haberler neler?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest adventure?
tr: Son macera ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the scoop?
tr: Haberler neler?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest gossip?
tr: Son dedikodu ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest?
tr: En son ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the latest news?
tr: En son haberler neler?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the word on the street?
tr: Sokakta neler konuşuluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's your latest escapade?
tr: Son maceran ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You look well!
tr: İyi görünüyorsun!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You okay?
tr: Nasılsın?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: How's it going, <name_g>?
tr: Nasılsın, <name_g>?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: Well, well, well, look who's here!
tr: Aman aman, bak kim burada!

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What brings you here?
tr: Seni buraya getiren ne?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's new and exciting?
tr: Yeni ve heyecan verici ne var?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's the buzz?
tr: Neler oluyor?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: What's up, <name_g>?
tr: Nasılsın, <name_g>?

note: ~ Snippet in category "<whats_up>" ~ Friendly or neutral greetings.
en: You okay, <name_g>?
tr: İyi misin, <name_g>?

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Are you kidding me?!
tr: Şaka mı yapıyorsun?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Are you shitting me?!
tr: Saçmalıyor musun?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Aw fuck<punc…!>
tr: Ah lanet olsun<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Balls!
tr: Toplar!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Blasted!
tr: Patladı!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bloody fuck!
tr: Kanlı lanet olsun!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bloody hell<punc…!>
tr: Kanlı cehennem<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Bollocks!
tr: Saçmalık!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By all that is holy!
tr: Kutsal olan her şey adına!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the Gods!
tr: Tanrılar adına!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the gods, really<punc…!>
tr: Tanrılar adına, gerçekten<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: By the sweet baby Jesus!
tr: Tatlı bebek İsa adına!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Can't believe it<punc…!>
tr: İnanamıyorum<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Come the fuck on<punc…!>
tr: Hadi ama<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Crap<punc…!>
tr: Sakat<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Dammit all<punc…!>
tr: Kahretsin<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damn it to hell!
tr: Cehenneme kahretsin!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damn<punc…!>
tr: Kahretsin<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damnation!
tr: Lanetlenme!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Damnit<punc…!>
tr: Kahretsin<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Darn it<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Darn<punc…!>
tr: Aman<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fantastic!
tr: Harika!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Feck!
tr: Lanet olsun!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For crying out loud!
tr: Aman Tanrım!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For fuck's sake!
tr: Siktir git!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: For serious?!
tr: Ciddi misin?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck me running<punc…!>
tr: Beni koşarken sik!<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck me sideways!
tr: Beni yanlamasına sik!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck's sake!
tr: Tanrım!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuck<punc…!>
tr: Siktir<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking Christ<punc…!>
tr: Siktir git İsa<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking bullshit!
tr: Siktirip gitti!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking fantastic!
tr: Siktirip harika!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking hell!
tr: Siktirip cehennem!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking ridiculous!
tr: Siktirip saçmalık!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fucking wonderful<punc…!>
tr: Kahrolası harika<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Fuckit<punc…!>
tr: Siktir<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn it all to hell!
tr: Hepsini cehenneme yolla!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn it<punc…!>
tr: Siktir<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn motherfucking shit!
tr: Ananı avradını siktir!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamn<punc…!>
tr: Siktir<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goddamnit<punc…!>
tr: Siktir lan<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Good grief!
tr: Aman Tanrım!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Good lord<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Goodness<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Heavens<punc…!>
tr: Cennet<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Heck<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell on earth!
tr: Cehennem dünyada!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell's bells!
tr: Cehennemin çanları!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Hell<punc…!>
tr: Cehennem<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy crap<punc…!>
tr: Kutsal bok<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy mother of fuck<punc…!>
tr: Kutsal ana avradı<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy mother of god<punc…!>
tr: Kutsal Tanrı<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Holy shit<punc…!>
tr: Kutsal siktir<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Huh?!
tr: Ne?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Just my luck<punc…!>
tr: Tam da şansım bu<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Mother of mercy!
tr: Merhamet ana!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: My luck<punc…!>
tr: Şansım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh my God<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh my Lord<punc…!>
tr: Aman Tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh sugar<punc…!>
tr: Aman şeker<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, blast it!
tr: Aman, kahretsin!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, bugger!
tr: Aman, lanet olsun!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, come on<punc…!>
tr: Aman, hadi ama<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, damn<punc…!>
tr: Aman, kahrolası<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for Pete's sake<punc…!>
tr: Aman, Allah aşkına<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for crying out loud!
tr: Aman, ne olur!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for fuck's sake<punc…!>
tr: Aman, siktir et<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for heaven's sake<punc…!>
tr: Aman, Tanrı aşkına<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, for the love of all that's holy!
tr: Aman, kutsal olan her şey için!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, great, just great<punc…!>
tr: Aman, harika, gerçekten harika<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, great<punc…!>
tr: Oh, harika<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, holy hell!
tr: Oh, kutsal cehennem!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, lordy<punc…!>
tr: Oh, tanrım<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, piss off!
tr: Oh, defol!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, shit<punc…!>
tr: Oh, bok<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, sweet Jesus<punc…!>
tr: Oh, tatlı İsa<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Oh, to hell with it!
tr: Oh, cehenneme gitsin!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Screw this!
tr: Siktir et!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Seriously?!
tr: Cidden?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shards and shatters!
tr: Parçalar ve kırılmalar!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Sheesh<punc…!>
tr: Aman<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shit<punc…!>
tr: Bok<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shitballs!
tr: Sıçtık!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Shitstorm!
tr: Sıçrama fırtınası!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: The audacity!
tr: Cüret!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: The worst<punc…!>
tr: En kötüsü<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is absurd!
tr: Bu absürt!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is bullshit!
tr: Bu saçmalık!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is fucking nuts!
tr: Bu gerçekten deli!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is horse shit!
tr: Bu at pisliği!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: This is just great!
tr: Bu harika!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: Unbelievable<punc…!>
tr: İnanılmaz<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What fresh hell is this!
tr: Bu ne taze cehennem!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in tarnation!
tr: Ne halt bu!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in the actual fuck!
tr: Gerçekten ne lan bu!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What in the world?!
tr: Dünyada ne oluyor?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the actual fuck<punc…!>
tr: Gerçekten ne lan bu<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the blazes!
tr: Ne biçim bir şey bu!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the fuck<punc…!>
tr: Ne oluyor lan<punc…!>

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What the hell<punc…!>
tr: Ne halt bu<punc…!>

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: What?!
tr: Ne?!

note: ~ Snippet in category "<swear!>" ~ Swears and curses used to emphasize unpleasant events.
en: You've got to be kidding<punc…!>
tr: Şaka yapıyorsun olamaz<punc…!>

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I don't think so.
tr: Bunu düşündüğümü sanmıyorum.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: I'm not doing that.
tr: Bunu yapmıyorum.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Aaaaand nope.
tr: Aaaaand hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Absolutely not!
tr: Kesinlikle hayır!

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Absolutely not, no way.
tr: Kesinlikle hayır, asla.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Ain't gonna happen.
tr: Olmayacak.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: As if.
tr: Sanki.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Big fat no.
tr: Büyük bir hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command ~ Snippet in category "magic_8ball_bad"
en: Don't count on it.
tr: Buna güvenme.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Don't hold your breath.
tr: Nefesini tutma.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Dream on.
tr: Hayal et.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Fat chance.
tr: Şansın kalmadı.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Fuck no.
tr: Hayır, asla.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Hell no.
tr: Cehenneme hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: In your dreams.
tr: Hayallerinde.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nada.
tr: Hiçbir şey.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Negative.
tr: Olumsuz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Never in a million years.
tr: Bir milyon yıl içinde asla.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No can do.
tr: Yapamam.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No chance in hell.
tr: Cehennemde hiç şans yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No dice.
tr: Şans yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way in hell.
tr: Cehennemde hiç yolu yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way on earth.
tr: Dünyada hiç yolu yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, forget about it.
tr: Hiç yolu yok, unut gitsin.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, not by a long shot.
tr: Hiç yolu yok, uzun bir süre değil.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: No way, not now, not ever.
tr: Hayır, şimdi değil, asla.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, ain't happenin'.
tr: Hayır, olmuyor.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, nada, never.
tr: Hayır, hiçbiri, asla.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not even if you paid me.
tr: Hayır, bana para versen bile olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not in a thousand years.
tr: Hayır, bin yıl geçse bile olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nope, not today.
tr: Hayır, bugün değil.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a chance.
tr: Hiç şansı yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a snowball's chance in hell.
tr: Cehennemde bir kar topunun şansı yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not a snowball's chance.
tr: Bir kar topunun şansı yok.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not even close.
tr: Hatta yakın bile değil.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not gonna happen.
tr: Olmayacak.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not happenin' chief.
tr: Olmayacak, şef.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not happening.
tr: Olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in a million years.
tr: Bir milyon yıl içinde olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in this lifetime.
tr: Bu hayatta olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in this universe.
tr: Bu evrende olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not in your wildest dreams.
tr: En çılgın hayallerinde bile olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Not on your life.
tr: Hayatında olmaz.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Nuh uh.
tr: Hayır hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Out of the question.
tr: Mümkün değil.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Sorry, not sorry.
tr: Üzgünüm, üzgün değilim.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Still no.
tr: Hala hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: That's a hard no.
tr: Bu kesin bir hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: That's a no from me.
tr: Benden hayır.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Uh-uh.
tr: Eh-eh.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: When hell freezes over.
tr: Cehennem donduğunda.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: When pigs fly.
tr: Domuzlar uçtuğunda.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Won't happen.
tr: Olmayacak.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command ~ Response to NPC dialogue
en: You've got to be kidding.
tr: Şaka yapıyorsun olmalısın.

note: ~ Snippet in category "<no>" ~ Generally emphatic negative responses to a request or command
en: Zero chance.
tr: Sıfır ihtimal.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: <swear!>  Fire!
tr: <swear!> Ateş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Bootleg fireworks, fire!
tr: Kaçak havai fişekler, ateş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Burn, baby, burn… oh wait, that's us!
tr: Yan, bebek, yan… oh bekle, bu biziz!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Burning alive ain't my plan, move!
tr: Alevler içinde yanmak benim planım değil, hareket et!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Call the fire department!  Wait, they're dead!  Run away!
tr: İtfaiyeyi ara! Bekle, onlar öldü! Kaç!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Danger hot!
tr: Tehlike sıcak!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: FIIIIREE!
tr: ATEŞ!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire!  Run, you idiots!
tr: Ateş! Koşun, aptallar!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire's spreading, we need to move!
tr: Ateş yayılıyor, hareket etmemiz gerekiyor!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire, fire, FIRE!
tr: Ateş, ateş, ATEŞ!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fire?  Fire!
tr: Ateş mi? Ateş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Flames everywhere!  Get out!
tr: Alevler her yerde! Çık dışarı!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Flames!  Get out now!
tr: Alevler! Şimdi çık!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fuck, this is bad.  Fire!
tr: Lanet olsun, bu kötü. Ateş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Fuck, we're gonna roast!  Move!
tr: Lanet olsun, kavrulacağız! Hareket et!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get an extinguisher!
tr: Ateş söndürücü al!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the fuck out, it's all on fire!
tr: Defol, her yer yanıyor!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the hell out, it's on fire!
tr: Çık git, her yer yanıyor!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Get the water, <name_b>!
tr: Suyu getir, <name_b>!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Grab a bucket, we need water!
tr: Bir kova kap, suya ihtiyacımız var!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Grab some water, now!
tr: Hemen biraz su al!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Hell's breaking loose, run!
tr: Kargaşa çıkıyor, koş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Holy shit, everything's burning!
tr: Aman Tanrım, her şey yanıyor!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: It's a goddamn inferno!
tr: Bu lanet olası bir cehennem!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: It's a little hot for comfort.  I'm bailing.
tr: Rahat etmek için biraz sıcak.  Kaçıyorum.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Put the fire out!  Put it out!
tr: Ateşi söndür!  Söndür!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Quick, fire!
tr: Hızlı, ateş!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Shit, the place is burning!
tr: Lanet olsun, yer yanıyor!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Shit, we're gonna be toast!
tr: Lanet olsun, kavrulacağız!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Somebody get some water!
tr: Birisi su getirsin!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: Somebody grab a bucket!
tr: Birisi bir kova alsın!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: The whole place is going up in flames!
tr: Burası tamamen alevler içinde!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: This fire's out of control, run!
tr: Bu ateş kontrolden çıktı, kaç!

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: This place is on fire.  I'm leaving.
tr: Burası yanıyor. Gidiyorum.

note: ~ Snippet in category "<fire_bad>" ~ NPC complaint when there is an uncontrolled fire in the vicinity and the NPC wants to run away.
en: We need to put this fire out!
tr: Bu ateşi söndürmemiz gerekiyor!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Allow me to pass, <name_g>.
tr: Geçmeme izin ver, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I get past you, <name_g>?
tr: Yanından geçebilir miyim, <name_g>?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Can I just squeeze by you?
tr: Yanından sıyrılabilir miyim?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Clear the path, <name_g>!
tr: Yolu aç, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through!
tr: Geçiyorum!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Coming through, make way.
tr: Geçiyorum, yol verin.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, <name_g>.
tr: Affedersiniz, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Excuse me, let me pass.
tr: Affedersiniz, geçmeme izin verin.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Gotta get past you, <name_g>.
tr: Yanınızdan geçmem gerek, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Gotta pass through, <name_g>.
tr: Geçmem gerek, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Hey, <name_g>, can I get through?
tr: Hey, <name_g>, geçebilir miyim?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need some space here.
tr: Burada biraz alana ihtiyacım var.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get by.
tr: Yanımdan geçmem gerek.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I need to get past you, <name_g>.
tr: Yanınızdan geçmem gerek, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: I'm coming through, <name_g>.
tr: Geçiyorum, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: In the way here <name_g>.
tr: Burada engel oluyorsunuz <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get by, <name_g>.
tr: Geçmeme izin ver, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me get past you, <name_g>.
tr: Yanından geçmeme izin ver, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me just sneak by.
tr: Sadece gizlice geçmeme izin ver.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me slide by, <name_g>.
tr: Geçmeme izin ver, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Let me through, okay?
tr: İçeri girmeme izin ver, tamam mı?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make a path, <name_g>.
tr: Bir yol aç, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make some room, <name_g>.
tr: Biraz yer aç, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Make way, <name_g>.
tr: Yol ver, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Mind if I get by?
tr: Geçmeme izin verir misin?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move aside, <name_g>.
tr: Kenara çekil, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move it, <name_g>!
tr: Hadi, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move over a bit, <name_g>.
tr: Biraz kay, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Move your <freaking> ass, <name_b>!
tr: Kıçını <freaking> hareket ettir, <name_b>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Need to get through here.
tr: Buradan geçmem gerekiyor.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my <freaking> way!
tr: Yolumdan çekil <freaking>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of my way, <name_b>!
tr: Yolumdan çekil, <name_b>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Out of the way, <name_g>.
tr: Yolumdan çekil, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Pardon me.
tr: Affedersiniz.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Please let me through.
tr: Lütfen geçmeme izin verin.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Scoot over, <name_g>.
tr: Kenara çekil, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Shift it, <name_g>.
tr: Yer değiştir, <name_g>.

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, <name_g>!
tr: Kenara çekil, <name_g>!

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: Step aside, okay?
tr: Kenara çekil, tamam mı?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You need to move, <name_g>, okay?
tr: Hareket etmen gerekiyor, <name_g>, tamam mı?

note: ~ Snippet in category "<let_me_pass>" ~ Said when an NPC needs to move past another character
en: You're in the way.
tr: Yoldasın.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Come on, talk to me!
tr: Hadi, benimle konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't be afraid, I need to talk to you!
tr: Korkma, seninle konuşmam lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't go, we need to talk!
tr: Gitme, konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, I need you!
tr: Ayrılma, sana ihtiyacım var!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, talk to me!
tr: Ayrılma, benimle konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't leave, we need to talk!
tr: Ayrılma, konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't run off, talk to me!
tr: Kaçma, benimle konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Don't run off, talk!
tr: Kaçma, konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Excuse you, we need to talk.
tr: Affedersin, konuşmamız lazım.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey <name_g>, let's talk!
tr: Hey <name_g>, hadi konuşalım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey you, let's talk.
tr: Hey sen, hadi konuşalım.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  Do you speak English?
tr: Merhaba! İngilizce konuşabiliyor musun?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey!  I need to talk to you!
tr: Merhaba! Seninle konuşmam lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, <name_g>!  Wait up!
tr: Merhaba, <name_g>! Bekle!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need to talk!
tr: Merhaba, konuşmam lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need you for a sec!
tr: Merhaba, bir saniyene ihtiyacım var!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I need your help!
tr: Merhaba, yardımına ihtiyacım var!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, I really want to talk to you!
tr: Merhaba, seninle gerçekten konuşmak istiyorum!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk for a bit?
tr: Merhaba, biraz konuşabilir miyiz?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, can we talk?
tr: Merhaba, konuşabilir miyiz?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, let's talk!
tr: Merhaba, hadi konuşalım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, slow down a bit!
tr: Merhaba, biraz yavaşla!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, slow down!
tr: Merhaba, yavaşla!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, talk to me!
tr: Hey, benimle konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, wait a second!
tr: Hey, bir saniye bekle!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, wait, talk to me!
tr: Hey, bekle, benimle konuş!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we need to talk!
tr: Hey, konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, we should talk, okay?
tr: Hey, konuşmalıyız, tamam mı?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, what's the rush?  Let's chat a tad.
tr: Hey, acele ne? Biraz sohbet edelim.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hey, you!  Wait up!
tr: Hey, sen! Bekle!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold on, I need a word!
tr: Bekle, bir şey söylemem lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold on, don't go!
tr: Bekle, gitme!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, I need you!
tr: Bekle, sana ihtiyacım var!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, just a minute!
tr: Bekle, bir dakika!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Hold up, let's chat!
tr: Bekle, sohbet edelim!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to speak with you!
tr: Seninle konuşmam lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need to talk to you!
tr: Seninle konuşmam lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: I need your help, wait!
tr: Yardımına ihtiyacım var, bekle!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Let's talk, <name_g>!
tr: Konuşalım, <name_g>!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Look, <name_g>!  Let's talk!
tr: Bak, <name_g>! Konuşalım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's chat!
tr: Lütfen, sohbet edelim!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's have a word!
tr: Lütfen, bir kelime edelim!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, let's talk for a sec!
tr: Lütfen, bir saniye konuşalım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Please, we need to talk!
tr: Lütfen, konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, <name_g>, we really need to talk!
tr: Dur, <name_g>, gerçekten konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, I need your help!
tr: Dur, yardımına ihtiyacım var!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, let's chat!
tr: Dur, sohbet edelim!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Stop, we need to talk!
tr: Dur, konuşmamız lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Thank God, another survivor!  Can we talk?
tr: Tanrım, başka bir hayatta kalan! Konuşabilir miyiz?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, damn it!
tr: Bekle, kahretsin!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, let's talk!
tr: Bekle, konuşalım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, okay?
tr: Bekle, tamam mı?

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait up, we need to chat!
tr: Bekle, sohbet etmemiz lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, <name_g>, we gotta talk, now.
tr: Bekle, <name_g>, şimdi konuşmalıyız.

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, we gotta talk!
tr: Bekle, konuşmalıyız!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: Wait, we need to chat!
tr: Bekle, sohbet etmemiz lazım!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: We gotta talk, now!
tr: Şimdi konuşmalıyız!

note: ~ Snippet in category "<lets_talk>" ~ NPCs shout these things while approaching the avatar for the first time
en: We have to talk, now!
tr: Şimdi konuşmamız lazım!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Caught you red-handed, <name_b>.
tr: Seni suçüstü yakaladım, <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Caught you stealing, <name_b>.  Drop it.
tr: Seni hırsızlık yaparken yakaladım, <name_b>. Bırak onu.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Consider this a warning <name_b>, thieves will not be tolerated, drop it.
tr: Bunu bir uyarı olarak kabul et <name_b>, hırsızlara müsamaha gösterilmeyecek, bırak onu.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Don't you dare walk away with that.
tr: Ondan uzaklaşmaya cüret etme.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Drop it now, thief!
tr: Şimdi bırak, hırsız!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hands off our stuff, <name_g>!
tr: Eşyalarımıza dokunma, <name_g>!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  I saw you take that, <name_b>!  Drop it.  Now.
tr: Hey! Onu aldığını gördüm, <name_b>! Bırak onu. Şimdi.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Hey!  That belongs to us!  Drop it.
tr: Hey! O bize ait! Bırak onu.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw everything, drop it.
tr: Her şeyi gördüm, bırak onu.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I saw that!  Drop what you just stole!
tr: Bunu gördüm! Az önce çaldığın şeyi bırak!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I see you, <name_b>!  Drop it.
tr: Seni görüyorum, <name_b>! Bırak onu.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: I've got eyes, you <freaking> <name_b> thief!
tr: Gözlerim var, sen <freaking> <name_b> hırsızı!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Not on my watch, <name_b>.
tr: Benim gözlemim altında değil, <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Not so fast, put it back.
tr: Bu kadar hızlı değil, geri koy.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Put down what you took, now.
tr: Aldığını şimdi bırak.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Put it back, or else.
tr: Geri koy, yoksa.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Return the stolen goods.  You have to the count of three to comply.
tr: Çalınan eşyaları geri ver. Üç sayana kadar uymak zorundasın.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Stop, you have violated the law, return what you stole!
tr: Dur, yasayı ihlal ettin, çaldığını geri ver!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: <swear!>  I've seen a <freaking> thief!
tr: <swear!>  Bir <freaking> hırsız gördüm!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Thieves will not last long around me <name_g>, please drop that.
tr: Hırsızlar benim etrafımda uzun süre dayanamaz <name_g>, lütfen onu bırak.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Think again, thief!
tr: Bir daha düşün, hırsız!

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: Think you're clever, huh?  Put it back.
tr: Zeki olduğunu mu sanıyorsun, ha?  Geri koy.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You best be dropping what you just picked up right now <name_b>.
tr: Şu anda aldığın şeyi bırakmalısın <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You have one chance to put it back.
tr: Geri koymak için bir şansın var.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're busted, <name_b>.
tr: Yakaladım seni, <name_b>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You're not leaving here with stolen goods, <name_g>.
tr: Buradan çalıntı eşyalarla çıkamazsın, <name_g>.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think I'm freaking blind, <name_b>?  Don't touch our stuff.
tr: Beni kör mü sanıyorsun, <name_b>? Eşyalarımıza dokunma.

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You think you can just steal from us?
tr: Bizden çalabileceğini mi sanıyorsun?

note: ~ Snippet in category "<witnessed_thievery>" ~ Warning from non-hostile NPCs when the player steals something.
en: You won't get away with this, <name_b>.
tr: Bununla yanına kar kalmayacak, <name_b>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  Does my teddy count?
tr: Grup? Ayıcığım sayılır mı?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Group?  No, that's not my style.
tr: Grup? Hayır, bu benim tarzım değil.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't belong to a faction, <name_g>.
tr: Bir fraksiyona ait değilim, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't kowtow to any group, okay?
tr: Hiçbir gruba boyun eğmem, tamam mı?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't need a faction to get things done.
tr: İşleri halletmek için bir fraksiyona ihtiyacım yok.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't play well with others, okay?
tr: Başkalarıyla iyi geçinemem, tamam mı?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I don't run with a crew.
tr: Bir ekiple takılmıyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I haven't found one that's good enough for me.
tr: Benim için yeterince iyi olan birini bulamadım.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a free agent, more money that way.
tr: Ben serbest bir ajanım, bu şekilde daha fazla para kazanırım.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a freelancer.
tr: Ben bir serbest çalışıyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone gun, <name_g>.
tr: Ben yalnız bir silahşörüm, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone operator, <name_g>.
tr: Ben yalnız bir operatörüm, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone ranger, <name_g>.
tr: Ben yalnız bir kovboyum, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone survivor, <name_g>.
tr: Ben yalnız bir hayatta kalanım, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone traveler, <name_g>.
tr: Ben yalnız bir gezginim, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone warrior, <name_g>.
tr: Ben yalnız bir savaşçıyım, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a lone wolf, <name_g>.
tr: Ben yalnız bir kurtum, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I march to the beat of my own drum.
tr: Kendi ritmime göre yürüyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm a solo artist, capiche?
tr: Ben bir solo sanatçıyım, anladın mı?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm currently not under any contract.  Why, you hiring?
tr: Şu anda herhangi bir sözleşme altında değilim. Neden, iş mi alıyorsun?

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not a team player, <name_g>.
tr: Ben bir takım oyuncusu değilim, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not one for joining clubs.
tr: Kulüplere katılmayı sevmiyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm not one for taking orders.
tr: Emir almaktan hoşlanmıyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I'm unaffiliated.
tr: Bağlı değilim.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer the term 'independent operator'.
tr: 'Bağımsız operatör' terimini tercih ediyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I prefer to work uninhibited by that kind of connection.
tr: O tür bir bağlantıdan etkilenmeden çalışmayı tercih ediyorum.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I've been told I am not a team player.
tr: Bana takım oyuncusu olmadığım söylendi.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: I work alone, <name_g>.
tr: Yalnız çalışıyorum, <name_g>.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: Just me and the road, chief.
tr: Sadece ben ve yol, patron.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: No factions for me, just plain old me.
tr: Benim için hiçbir fraksiyon yok, sadece sıradan ben.

note: ~ Snippet in category "<no_faction>" ~ These would be used if we had a way to ask NPCs what there faction was, and the NPC didn't have one.
en: One man wolf pack, <name_g>.
tr: Bir adam kurt sürüsü, <name_g>.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you getting stoned right now?
tr: Şu anda sarhoş mu oluyorsun?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you sure it's a good idea to smoke that now?
tr: Bunun şimdi içmenin iyi bir fikir olduğundan emin misin?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I can smell that from here.
tr: Buradan onu koklayabiliyorum.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that marijuana you're smoking?
tr: İçtiğin marijuana mı?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Is that the devil's lettuce I smell?
tr: Kokladığım şey şeytanın marulu mu?

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: What do I smell?  Well, I guess it's legal now.
tr: Ne kokluyorum?  Sanırım şimdi yasal.

note: ~ Snippet in category "<weed_smoke>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Wow, that smell takes me back.
tr: Vay, o koku beni geçmişe götürüyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A day without weed is a day wasted.
tr: Bir gün marihuanasız bir gün boşa geçmiş demektir.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Ah, man.  Good times, good times.  Love that scent.
tr: Ah, dostum.  Güzel zamanlar, güzel zamanlar.  O kokuyu seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you smoking weed?  Pass it here.
tr: Marihuana mı içiyorsun?  Bunu bana ver.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Are you smoking?  Share, man.
tr: İçiyor musun?  Paylaş, dostum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Best part of my day is lighting up.
tr: Günün en iyi kısmı sigara yakmak.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: C'mon, <name_g>, I can smell it, pass it over.
tr: Hadi, <name_g>, onu koklayabiliyorum, bana ver.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Can I get a hit of that?
tr: Bunu alabilir miyim?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, I can taste it from here.
tr: Vay canına, buradan tadını alabiliyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, I need a hit of that now.
tr: Vay canına, şimdi bunun bir hit'ine ihtiyacım var.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, save some for the rest of us.
tr: Vay canına, bizim için de biraz ayır.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's a powerful aroma.
tr: Vay canına, bu güçlü bir aroma.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's some potent shit!
tr: Vay canına, bu gerçekten etkili bir şey!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Don't be a dick, share the weed.
tr: Aptal olma, otu paylaş.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Eh yo!  Lemme hit that!
tr: Eh yo! Bunu denememe izin ver!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, I need a hit of that.
tr: Lanet olsun, bunun bir hit'ine ihtiyacım var.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's aromatic.
tr: Lanet olsun, bu aromatik.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's some quality weed.
tr: Aman Tanrım, bu kaliteli bir ot.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't bogart the joint!
tr: Hey, cigarayı tek başına içme!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, don't hog it!
tr: Hey, bunu kapma!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hey, you got more of that?
tr: Hey, ondan daha fazlası var mı?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Hook us up!
tr: Bize de ver!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I can't imagine life without weed.
tr: Marihuanasız bir hayatı hayal edemiyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I don't know what I'd do without my daily smoke.
tr: Günlük sigaram olmadan ne yapacağımı bilmiyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love getting high and going for a walk.
tr: Uyuşturucu almayı ve yürüyüşe çıkmayı seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love getting high and watching movies.
tr: Uyuşturucu almayı ve film izlemeyi seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed helps me sleep.
tr: Marihuananın uyumama yardımcı olmasını seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed helps me think outside the box.
tr: Marihuananın düşüncelerimi açmasına yardımcı olmasını seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love how weed takes the edge off.
tr: Marihuananın stresi azaltmasını seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the community around weed culture.
tr: Marihuana kültürü etrafındaki topluluğu seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the ritual of rolling a joint.
tr: Bir cigara sarmanın ritüelini seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love the variety of strains out there.
tr: Çeşitlerin çeşitliliğini seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I love trying new strains and flavors.
tr: Yeni çeşitleri ve tatları denemeyi seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I swear, weed makes food taste better.
tr: Yemin ederim, ot yemeklerin tadını daha iyi hale getiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, I can smell the weed, can I have some?
tr: Adamım, otu koklayabiliyorum, biraz alabilir miyim?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, I love the smell of good weed.
tr: Adamım, iyi otun kokusunu seviyorum.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, that smells like some good shit!
tr: Adamım, bu gerçekten iyi bir şey gibi kokuyor!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Mmm, that weed smells good.
tr: Mmm, bu ot güzel kokuyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing beats relaxing with a nice blunt.
tr: Güzel bir blunt ile rahatlamanın yerini hiçbir şey tutamaz.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing like a good joint to unwind.
tr: Rahatlamak için iyi bir cigara kadar güzel bir şey yok.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Nothing like a good smoke to clear my mind.
tr: Aklımı temizlemek için iyi bir sigara kadar güzel bir şey yok.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass it here, you greedy fuck.
tr: Bunu buraya geçir, açgözlü herif.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass the blunt, don't be a dick.
tr: Blunt'ı geçir, salak olma.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Pass the weed, asshole.
tr: O marihuanayı ver, herif.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Puff, puff, pass.
tr: Puff, puff, ver.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Roll, roll, roll your joint…
tr: Ruloyu, ruloyu, marihuananı sar…

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Share that shit!
tr: O şeyi paylaş!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, that weed is potent.
tr: Aman Tanrım, o marihuana çok güçlü.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smoking weed is like a mini vacation.
tr: Marihuana içmek mini bir tatil gibidir.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smoking weed with friends is the best.
tr: Arkadaşlarla marihuana içmek en iyisidir.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Stop hogging the joint, fucker.
tr: Cigarayı sarmayı bırak, sikik.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That shit smells like heaven.
tr: O şey cennet gibi kokuyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That smell takes me back.
tr: O koku beni geçmişe götürüyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That smell, fuck, it's nostalgic.
tr: O koku, lanet olsun, nostaljik.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some good-ass weed.
tr: Bu gerçekten iyi bir marihuana.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some grade-A shit.
tr: Bu gerçekten birinci sınıf bir şey.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some potent-ass weed.
tr: Bu gerçekten etkili bir ot.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed helps me deal with pain.
tr: Ot, acıyla başa çıkmama yardımcı oluyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed helps me focus and get stuff done.
tr: Ot, odaklanmama ve işimi halletmeme yardımcı oluyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my favorite way to chill out.
tr: Ot, rahatlamak için en sevdiğim yol.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my go-to for creativity.
tr: Ot, yaratıcılık için başvurduğum şey.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is my happy place.
tr: Ot, mutlu olduğum yer.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is the best way to start the weekend.
tr: Ot, haftasonuna başlamak için en iyi yol.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed is the perfect way to relax after a long day.
tr: Ot, uzun bir günün ardından rahatlamak için mükemmel bir yol.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes everything better.
tr: Ot, her şeyi daha iyi hale getiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes everything more fun.
tr: Ot, her şeyi daha eğlenceli hale getiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes me feel more at peace.
tr: Ot, beni daha huzurlu hissettiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed just makes me feel so chill.
tr: Uyuşturucu beni çok rahat hissettiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed makes me feel more connected to the world.
tr: Uyuşturucu dünyayla daha bağlantılı hissettiriyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed makes music sound so much better.
tr: Uyuşturucu müziği çok daha iyi duyuruyor.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: What the fuck, pass that shit!
tr: Ne oluyor, o şeyi bana ver!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Why stress when you can smoke some weed?
tr: Neden stres olasın ki, biraz uyuşturucu içebilirsin?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing up?  Hook me up!
tr: Yanıyor musun?  Bana da ver!

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing?  I'm down.
tr: Yanıyor musun?  Ben de varım.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You got any more of that?
tr: Ondan daha var mı?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You holding out on me?
tr: Bana saklıyor musun?

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking the devil's lettuce?  Nice.
tr: Şeytanın marulunu mu içiyorsun?  Güzel.

note: ~ Snippet in category "<weed_smoke_positive>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking weed?  Pass it over!
tr: Uyuşturucu mu içiyorsun?  Bunu bana ver!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A close friend of mine got so addicted to weed, he couldn't function without it.
tr: Yakın bir arkadaşım o kadar uyuşturucuya bağımlı hale geldi ki, onsuz işlev göremez hale geldi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A friend of mine lost his job and family because of his weed addiction.
tr: Bir arkadaşım, esrar bağımlılığı yüzünden işini ve ailesini kaybetti.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A friend of mine started with weed and ended up in rehab.
tr: Bir arkadaşım otla başladı ve rehabilitasyona girdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A good friend of mine threw away his future because of weed.
tr: İyi bir arkadaşım, uyuşturucu yüzünden geleceğini çöpe attı.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: A neighbor of mine got addicted to weed, lost his home and job.
tr: Bir komşum uyuşturucuya bağımlı oldu, evini ve işini kaybetti.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Absolutely stinks.
tr: Kesinlikle berbat.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ah, that smells pretty bad.
tr: Ah, bu oldukça kötü kokuyor.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Christ, that's some heady stuff.
tr: Tanrım, bu gerçekten kafa karıştırıcı bir şey.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Christ, that's strong!
tr: Tanrım, bu çok güçlü!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that smell is strong as fuck.
tr: Lan, o koku gerçekten çok güçlü.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's a stanky joint.
tr: Vay canına, bu berbat bir yer.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Damn, that's some chronic.
tr: Lan, bu gerçekten kronik.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck me, that's dank.
tr: Beni sik, bu harika.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck me, that's strong.
tr: Beni sik, bu güçlü.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that reeks!
tr: Siktir, bu kötü kokuyor!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's some dank weed.
tr: Siktir, bu gerçekten iyi ot.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, that's some heavy-duty shit.
tr: Siktir, bu ağır iş!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, you're gonna get us all baked.
tr: Siktir, hepimizi sarhoş edeceksin.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Fuck, you're toking up, aren't you?
tr: Siktir, sen de içiyorsun, değil mi?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Getting clean from weed saved my life.
tr: Ot kullanmayı bırakmak hayatımı kurtardı.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Getting clean from weed was tough, but it saved my life.
tr: Ot kullanmayı bırakmak zordu ama hayatımı kurtardı.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn it, I can smell that from a mile away.
tr: Aman Tanrım, bunu bir mil uzaktan koklayabiliyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that stinks!
tr: Aman Tanrım, bu kötü kokuyor!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's a skunky smell.
tr: Aman Tanrım, bu bir skunk kokusu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Goddamn, that's pungent!
tr: Aman Tanrım, bu keskin!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Holy hell, that's some strong-ass weed.
tr: Kutsal cehennem, bu gerçekten güçlü bir ot.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Holy shit, can you smoke that elsewhere?
tr: Kutsal bok, bunu başka bir yerde içebilir misin?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had a buddy who got so addicted to weed, he couldn't go a day without it.
tr: Bir arkadaşım o kadar ot bağımlısı olmuştu ki, onsuz bir gün geçiremiyordu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had a friend who got hooked on weed, couldn't function without it.
tr: Bir arkadaşım ot bağımlısı oldu, onsuz işlev göremez hale geldi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to give up weed to focus on my career and family.
tr: Kariyerime ve aileme odaklanmak için otu bırakmak zorunda kaldım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit smoking weed to be a better role model for my kids.
tr: Çocuklarım için daha iyi bir rol model olabilmek için otu bırakmak zorunda kaldım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit smoking weed to get my life back on track.
tr: Hayatımı düzene sokmak için otu bırakmak zorunda kaldım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to quit weed to get my life back on track.
tr: Hayatımı düzene sokmak için otu bırakmak zorunda kaldım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I had to stop smoking weed to take control of my life.
tr: Hayatımı kontrol altına almak için otu içmeyi bırakmak zorunda kaldım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know a guy who lost his family because he couldn't stop smoking weed.
tr: Otu bırakmadığı için ailesini kaybeden birini tanıyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know it seems harmless, but weed can really mess with your head.
tr: Zararsız göründüğünü biliyorum, ama ot gerçekten kafanı karıştırabilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know people who ended up homeless because of their weed addiction.
tr: Otu bağımlılığı yüzünden evsiz kalan insanları tanıyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know people who lost everything because they couldn't stop smoking weed.
tr: İnsanların, esrar içmeyi bırakamadıkları için her şeyi kaybettiklerini biliyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know someone who got hooked on weed and lost everything they cared about.
tr: Esrar bağımlısı olan ve önemsediği her şeyi kaybeden birini tanıyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I know someone who lost everything because they couldn't stop smoking weed.
tr: Esrar içmeyi bırakamadığı için her şeyi kaybeden birini tanıyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I quit weed cold turkey, and I feel so much better now.
tr: Esrarı aniden bıraktım ve şimdi kendimi çok daha iyi hissediyorum.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I stopped smoking weed, and my whole life improved.
tr: Esrar içmeyi bıraktım ve hayatım tamamen düzeldi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to be just like you, smoking weed all the time.  It wasn't worth it.
tr: Eskiden senin gibiydim, sürekli esrar içiyordum. Buna değmezdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to love smoking weed, but it was dragging me down.
tr: Esrar içmeyi çok severdim, ama beni aşağı çekiyordu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to smoke weed every day, but I realized it was just holding me back.
tr: Her gün esrar içerdim, ama bunun beni sadece geri tuttuğunu fark ettim.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to smoke weed to escape, but it only made things worse.
tr: Kaçmak için esrar içerdim, ama bu sadece işleri daha da kötüleştiriyordu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to think weed was harmless, until it started affecting my memory and focus.
tr: Esrarın zararsız olduğunu düşünürdüm, ta ki hafızamı ve odaklanmamı etkilemeye başlayana kadar.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I used to think weed was no big deal, but it nearly ruined me.
tr: Esrarın büyük bir sorun olmadığını düşünürdüm, ama neredeyse beni mahvetti.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: I was addicted to weed for years, but I finally managed to quit.
tr: Yıllarca esrar bağımlısıydım, ama sonunda bırakmayı başardım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: It might seem harmless now, but weed can really mess up your life.
tr: Şu anda zararsız görünebilir, ama ot gerçekten hayatını mahvedebilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: It's not worth it, trust me.  I've been down that road.
tr: Buna değmez, bana güven. O yoldan geçtim.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Keep that shit to yourself.
tr: O işleri kendine sakla.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Man, you trying to hotbox us all?
tr: Adamım, hepimizi hotbox yapmaya mı çalışıyorsun?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My best friend got addicted to weed, ended up in a bad place.
tr: En iyi arkadaşım uyuşturucuya bağımlı oldu, kötü bir yere düştü.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My brother got addicted to weed, ended up in jail.
tr: Kardeşim uyuşturucuya bağımlı oldu, hapse girdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: My cousin was addicted to weed, lost his job and everything.
tr: Kuzenim uyuşturucuya bağımlıydı, işini ve her şeyi kaybetti.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Oh great, now I'm gonna smell too.
tr: Oh harika, şimdi ben de kokacağım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed helped me find clarity and purpose in life.
tr: Uyuşturucuyu bırakmak, hayatta netlik ve amaç bulmama yardımcı oldu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed helped me get my shit together.  Best thing I ever did.
tr: Uyuşturucuyu bırakmak, işlerimi toparlamama yardımcı oldu. Yaptığım en iyi şeydi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was hard, but it was worth it.
tr: Uyuşturucuyu bırakmak zordu, ama buna değdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was one of the best decisions I ever made.
tr: Uyuşturucuyu bırakmak, verdiğim en iyi kararlardan biriydi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Quitting weed was one of the hardest things I did, but it was worth it.
tr: Esrarı bırakmak yaptığım en zor şeylerden biriydi, ama buna değdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, now I'm gonna smell like it too.
tr: Aman Tanrım, şimdi ben de onun gibi kokacağım.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, that smell is intense.
tr: Aman Tanrım, o koku yoğun.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Shit, you're getting lit!
tr: Aman Tanrım, kafayı buluyorsun!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smells like a fucking skunk!
tr: Kokusu bir lanet skunk gibi!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Smells like someone's getting high.
tr: Birinin sarhoş olduğu gibi kokuyor.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That smell is repulsive.
tr: O koku tiksindirici.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed is loud as hell.
tr: O esrar çok gürültülü.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed smells like ass.
tr: O esrar bok gibi kokuyor.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That weed's loud as fuck.
tr: O esrar çok gürültülü.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some heavy shit you're smoking.
tr: İçtiğin şey ağır bir şey.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some smelly shit.
tr: Bu da kokulu bir şey.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: That's some strong-ass ganja.
tr: Bu gerçekten güçlü bir ganja.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Trust me, it's better to stay clear of that stuff.  It's a slippery slope.
tr: Bana güven, o şeylerden uzak durmak daha iyi. Kaygan bir yokuş.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Urgh, that stinks.
tr: Urgh, bu kötü kokuyor.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed addiction is real.  I've seen it destroy lives.
tr: Esrar bağımlılığı gerçektir. Hayatları mahvettiğini gördüm.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem fun now, but it can lead to a lot of problems.
tr: Esrar şimdi eğlenceli görünebilir, ama birçok probleme yol açabilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem fun now, but it's not worth the long-term damage.
tr: Esrar şimdi eğlenceli görünebilir, ama uzun vadeli zarara değmez.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed might seem harmless, but it can lead to a lot of pain.
tr: Esrar zararsız görünebilir, ama birçok acıya yol açabilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Weed was a crutch for me.  Letting go of it made me stronger.
tr: Esrar benim için bir destekti. Ondan vazgeçmek beni daha güçlü yaptı.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana. ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What a disgusting smell.
tr: Ne iğrenç bir koku.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Whew… smells like skunk!
tr: Uff… kokusu skunk gibi!

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: Why does it smell like a dispensary?
tr: Neden bir dispensary gibi kokuyor?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You blazing that kush?
tr: O kush'u yakıyor musun?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You ever think about quitting?  I did, and it changed my life.
tr: Hiç bırakmayı düşündün mü? Ben düşündüm ve bu hayatımı değiştirdi.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You got that sticky icky.
tr: O yapışkan şeyi aldın.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You gotta be careful with weed.  It can take over your life.
tr: Marihuana ile dikkatli olmalısın. Hayatını ele geçirebilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You gotta think about your future.  Weed can hold you back big time.
tr: Geleceğini düşünmelisin. Marihuana seni büyük ölçüde geri tutabilir.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You know, I used to smoke that stuff all the time, but it was messing up my life.
tr: Biliyor musun, ben o şeyleri her zaman içerdim ama hayatımı mahvediyordu.

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You smoking that dank shit, huh?
tr: O kaliteli şeyi mi içiyorsun, ha?

note: ~ Snippet in category "<weed_smoke_negative>" ~ Complaint when the NPC is near the avatar who is smoking marijuana.
en: You trying to get us all high?
tr: Hepimizi sarhoş etmeye mi çalışıyorsun?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ah, that smells awful.
tr: Ah, bu korkunç kokuyor.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Can I get a hit?
tr: Bir nefes alabilir miyim?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Come on, <name_g>, you're better than this.
tr: Hadi, <name_g>, sen bundan daha iyisin.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Don't you care about your health?
tr: Sağlığını umursamıyor musun?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ew, smells like burning rubber!
tr: Of, yanmış lastik gibi kokuyor!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Got any more of that?
tr: Bunun daha fazlası var mı?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Hey, <name_g>, that's going to ruin your nose.
tr: Hey, <name_g>, bu senin burnunu mahvedecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: How can you stand that smell?
tr: O kokuyu nasıl dayanıyorsun?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I can't believe you're smoking that.
tr: Bunun içtiğine inanamıyorum.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: I don't know… should you really be smoking that stuff?
tr: Bilmiyorum… gerçekten o şeyi içmen gerekiyor mu?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Is this what you've come to?  Smoking meth?
tr: Burası geldiğin yer mi? Met içmek mi?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Man, that stinks.  Put it out!
tr: Adamım, bu kötü kokuyor. Söndür bunu!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is a dead end, <name_g>.
tr: Met bir çıkmaz sokak, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is a one-way ticket to hell.
tr: Met cehenneme giden tek yönlü bir bilet.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is bad news.
tr: Met kötü bir haber.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth is not the answer, <name_g>.
tr: Met cevap değil, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth will destroy you, <name_g>.
tr: Met seni mahvedecek, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Meth?  Really?  You're better than this.
tr: Met? Gerçekten mi? Bunun üstündesin.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Oh, wow, that smell… can I have some?
tr: Oh, vay, o koku... biraz alabilir miyim?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Put that shit away, <name_g>.
tr: O pisliği kaldır, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Seriously?  You're smoking that?
tr: Cidden mi? Onu içiyorsun?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Smells awful, <name_g>.
tr: Kötü kokuyor, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is bad news, <name_g>.
tr: O pislik kötü haber, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is gonna mess you up.
tr: O pislik seni mahvedecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit is no good.
tr: O pislik iyi değil.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit will mess you up, <name_g>.
tr: O pislik seni mahvedecek, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That shit will wreck you.
tr: O pislik seni yok edecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That smell is giving me a headache.
tr: O koku başımı ağrıtıyor.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is dangerous.
tr: O şey tehlikeli.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is poison.
tr: O şey zehir.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff is toxic.
tr: O şey toksik.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff will eat you alive.
tr: O şey seni canlı canlı yiyecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That stuff will ruin your life.
tr: O şey hayatını mahvedecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's going to destroy you.
tr: Bu seni yok edecek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's some nasty shit you're smoking.
tr: İçtiğin şey gerçekten kötü.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: That's some seriously bad stuff, <name_g>.
tr: Bu gerçekten kötü bir şey, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Ugh, that smells rancid!
tr: Of, bu kötü kokuyor!

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: Well that's one way to guarantee the zombies don't kill you.
tr: İşte zombilerin seni öldürmemesini garanti etmenin bir yolu.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What are you thinking, <name_g>?
tr: Ne düşünüyorsun, <name_g>?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: What the hell are you thinking, <name_g>?
tr: Ne halt ediyorsun, <name_g>?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You don't need that crap, <name_g>.
tr: O saçmalığa ihtiyacın yok, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You don't need that poison.
tr: O zehri almanıza gerek yok.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You know that's going to destroy you, right?
tr: Bunun sizi yok edeceğini biliyorsunuz, değil mi?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You need to put that out, <name_g>.
tr: Bunu söndürmelisiniz, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You need to stop, <name_g>.
tr: Durmalısınız, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You really shouldn't be smoking that garbage.
tr: O çöplüğü içmemeniz gerek.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You really want to be a meth head?
tr: Gerçekten bir meth bağımlısı olmak mı istiyorsunuz?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should know better than to smoke that.
tr: Bunu içmemeniz gerektiğini bilmelisiniz.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should put that out, <name_g>.
tr: Bunu söndürmelisiniz, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You should quit while you can, <name_g>.
tr: Elinizi çabuk tutmalısınız, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're better off without that poison.
tr: O zehir olmadan daha iyisiniz.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're better than this.
tr: Bundan daha iyisiniz.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're going down a dark path, <name_g>.
tr: Karanlık bir yola giriyorsunuz, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're going to kill yourself smoking that stuff, <name_g>.
tr: O şeyleri içerek kendini öldüreceksin, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're gonna regret this.
tr: Bundan pişman olacaksın.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're hurting yourself with that.
tr: Kendine zarar veriyorsun.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're killing yourself with that stuff.
tr: O şeylerle kendini öldürüyorsun.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're making a bad choice.
tr: Kötü bir seçim yapıyorsun.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're making a huge mistake, <name_g>.
tr: Büyük bir hata yapıyorsun, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're on a fast track to nowhere with that stuff.
tr: O şeylerle nereye gittiğini bilmiyorsun.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're playing with fire, <name_g>.
tr: Ateşle oynuyorsun, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're seriously smoking meth right now?
tr: Şu anda gerçekten meth mi içiyorsun?

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're slowly killing yourself, <name_g>.
tr: Yavaş yavaş kendini öldürüyorsun, <name_g>.

note: ~ Snippet in category "<meth_smoke>" ~ Complaint when the NPC is near the avatar who is smoking meth.
en: You're throwing your life away.
tr: Hayatını çöpe atıyorsun.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Are you seriously going to be a crackhead around me?
tr: Gerçekten benim yanımda bir uyuşturucu bağımlısı mı olacaksın?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack cocaine smells awful!
tr: Kırık kokain korkunç kokuyor!

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a dead end.
tr: Kırık bir çıkmaz.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a death sentence, <name_g>.
tr: Kırık, bir ölüm cezasıdır, <name_g>.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a hell of a drug.
tr: Kırık, cehennemin bir ilacıdır.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack is a one-way ticket to hell.
tr: Kırık, cehenneme giden tek yönlü bir bilettir.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Crack?  Really?  You're better than this.
tr: Kırık mı? Gerçekten mi? Bunun üstünde daha iyisin.

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Fuckin' crackhead!
tr: Siktir et, kırık kafalı!

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Seriously?  Smoking crack now?
tr: Cidden mi? Şimdi kırık mı içiyorsun?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: Why are you smoking crack cocaine?
tr: Neden kırık kokain içiyorsun?

note: ~ Snippet in category "<crack_smoke>" ~ Complaint when the NPC is near the avatar who is smoking crack.
en: You're seriously smoking crack right now?
tr: Şu anda gerçekten kırık mı içiyorsun?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ah!  Spirals.
tr: Ah! Spiral.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: All I see are spirals.
tr: Gördüğüm tek şey spiral.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Can you feel the spirals?
tr: Dönüşleri hissedebiliyor musun?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Caught in spirals, aren't we?
tr: Dönüşlerde sıkıştık, değil mi?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Circling the spirals!
tr: Dönüşlerin etrafında dönüyoruz!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Dive into the spirals!
tr: Dönüşlere dal!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Don't you see the spirals?
tr: Dönüşleri göremiyor musun?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Do the spirals speak to you?
tr: Dönüşler sana hitap ediyor mu?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Down the spiral path.
tr: Dönüş yolu aşağıda.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Embrace the spirals.
tr: Dönüşleri kucakla.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Endless, infinite spirals.
tr: Sonsuz, sınırsız dönüşler.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Everywhere, spirals!
tr: Her yerde, dönüşler!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Ha!  Spirals.
tr: Ha! Dönüşler.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Hmm, spirals.
tr: Hmm, dönüşler.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: How deep do the spirals go?
tr: Sarmallar ne kadar derin?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Huh.  Spirals.
tr: Hıh. Sarmallar.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Into the vortex of spirals!
tr: Sarmalların girdabına!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Lost in spirals…
tr: Sarmallarda kaybolmuş…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Nothing but spirals.
tr: Sadece sarmallar.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Now, now!  Let the games begin!  <spirals>
tr: Şimdi, şimdi! Oyunlar başlasın! <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Round and round, spirals abound.
tr: Dönüp duruyor, sarmallar bolca var.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Round and round, spirals sound.
tr: Dönüp duruyor, sarmallar ses çıkarıyor.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: So very many spirals!
tr: O kadar çok sarmal var ki!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiiiraals!
tr: Spiiiiraals!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spiraling spirals.
tr: Sarmal sarmallar.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals!!!
tr: Sarmallar!!!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: <spirals>  AHAHAHAHA!!!  <spirals>
tr: <spirals> AHAHAHAHA!!! <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals.  Always spirals.
tr: Sarmallar. Her zaman sarmallar.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals and spirals and spirals and spirals…
tr: Sarmallar ve sarmallar ve sarmallar ve sarmallar…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals, forever turning!
tr: Sarmallar, sonsuza dek dönen!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals in the air!
tr: Havada sarmallar!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals lead the way.
tr: Sarmallar yolu gösterir.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals<punc>
tr: Sarmallar<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SpIrAlS<punc>
tr: SaRmAlLaR<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: SPIRALS<punc>
tr: SARMAILLAR<punc>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spi…rals.  <spirals>
tr: Spi…ralar.  <spirals>

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals upon spirals upon spirals…
tr: Sarmallar sarmallar sarmallar üzerinde…

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Spirals within spirals!
tr: Sarmallar içinde sarmallar!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: The endless dance of spirals.
tr: Sonsuz sarmal dansı.

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: The spirals spiral into more spirals don't you see?
tr: Sarmallar daha fazla sarmala dönüşüyor, görmüyor musun?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Uhh…  Spirals?
tr: Ehh… Sarmallar?

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Watch the spirals unfold!
tr: Sarmalların açılmasını izle!

note: ~ Snippet in category "<spirals>" ~ Spiral madman's responses.
en: Who keeps spinning the world around?
tr: Dünyayı kim döndürmeye devam ediyor?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Absolutely no to Thorazine.
tr: Thorazine'e kesinlikle hayır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Arg thorazine, don't touch it!
tr: Arg thorazine, ona dokunma!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Avoid thorazine, it's your enemy.
tr: Thorazine'den kaçın, o senin düşmanın.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Avoid thorazine, keep your freedom.
tr: Thorazine'den kaçın, özgürlüğünü koru.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Ditch the thorazine, keep your wits.
tr: Thorazine'i bırak, aklını koru.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't let thorazine take control.
tr: Thorazine'in kontrolü ele geçirmesine izin verme.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't let thorazine take your edge.
tr: Thorazine'in keskinliğini almasına izin verme.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Don't.  This Thorazine seriously clouds your mind.  You need to stay sharp.
tr: Hayır. Bu Thorazine gerçekten zihnini bulandırıyor. Keskin kalmalısın.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: I hate thorazine!
tr: Thorazine'den nefret ediyorum!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Keep away from thorazine, stay sharp.
tr: Thorazine'den uzak dur, keskin kal.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Keep your mind free, avoid thorazine.
tr: Zihnini özgür tut, thorazine'den kaçın.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No thorazine, it's a mental prison.
tr: Thorazine yok, bu bir zihinsel hapishane.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No thorazine, keep your mind's edge.
tr: Thorazine yok, zihninin keskinliğini koru.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No to thorazine, yes to clarity.
tr: Thorazine'ye hayır, netliğe evet.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: No to thorazine, yes to freedom.
tr: Thorazine'ye hayır, özgürlüğe evet.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Reject thorazine, embrace clarity.
tr: Thorazine'i reddet, netliği kucakla.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Resist thorazine, it's a mental poison.
tr: Thorazine'e diren, bu bir zihinsel zehir.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay away from thorazine, it'll make you weak.
tr: Thorazine'den uzak dur, seni zayıf yapar.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay clear of thorazine, it's a trap.
tr: Thorazine'den uzak dur, bu bir tuzak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay sharp, stay away from thorazine.
tr: Dikkatli ol, thorazine'den uzak dur.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Stay strong, avoid thorazine.
tr: Güçlü kal, thorazine'den kaçın.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Sure, take Thorazine.  If you want to lose your mind and wander into a horde of undead!
tr: Tabii, Thorazine al. Zihnini kaybetmek ve bir zombi sürüsüne dalmak istiyorsan!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Taking thorazine is a mistake.
tr: Thorazine almak bir hatadır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is a crutch, you don't need it.
tr: Thorazine bir destek, ona ihtiyacın yok.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is a dead end for your mind.
tr: Thorazine zihnin için bir çıkmazdır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is bad for you, you know.
tr: Thorazine senin için kötü, biliyorsun.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is mental chains.
tr: Thorazine zihinsel zincirlerdir.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is poison.
tr: Thorazine zehirdir.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine is the enemy of your mind.
tr: Thorazine zihninin düşmanıdır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will blur your vision.
tr: Thorazine görüşünü bulanıklaştıracak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will cloud your focus.
tr: Thorazine odaklanmanı bulandıracak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will cloud your judgment.
tr: Thorazine yargını bulandıracak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will drain your will.
tr: Thorazine iradeni tüketip alacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will drown your spirit.
tr: Thorazine ruhunu boğacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will dull your senses.
tr: Thorazine hislerini köreltecek.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will make you vulnerable.
tr: Thorazine seni savunmasız bırakacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will numb your instincts.
tr: Thorazine içgüdülerini uyuşturacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will numb your mind.
tr: Thorazine zihnini uyuşturacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will only bring you down.
tr: Thorazine seni sadece aşağı çekecek.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will sap your strength.
tr: Thorazine gücünü alacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will shackle your brain.
tr: Thorazine beynini zincirleyecek.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will slow your thoughts.
tr: Thorazine düşüncelerini yavaşlatacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will steal your clarity.
tr: Thorazine netliğini çalacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will strip your strength.
tr: Thorazine gücünü alacak.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine will turn you into a drone.
tr: Thorazine seni bir drone'a dönüştürecek.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine, sounds like a good way to get incapacitated.
tr: Thorazine, felç olmanın iyi bir yolu gibi görünüyor.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  I wouldn't if I were you.
tr: Thorazine? Ben senin yerinde olsam yapmazdım.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It will trap you in a fog.
tr: Thorazine? Seni bir sisin içine hapsedecek.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a cage for your thoughts.
tr: Thorazine? Düşüncelerin için bir kafes.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a dead weight for your mind.
tr: Thorazine? Zihnin için bir ölü yük.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a fog for the mind.
tr: Thorazine? Zihin için bir sis.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a mental dead end.
tr: Thorazine? Zihinsel bir çıkmaz.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a mental haze.
tr: Thorazine? Zihinsel bir bulanıklık.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a thief of thoughts.
tr: Thorazine?  Bu, düşüncelerin hırsızıdır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's a trap for your thoughts.
tr: Thorazine?  Bu, düşünceleriniz için bir tuzaktır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  It's like a leash for your mind.
tr: Thorazine?  Bu, zihniniz için bir tasma gibidir.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine?  No, not a good choice.
tr: Thorazine?  Hayır, iyi bir seçim değil.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Thorazine… that's what 'they' use to keep you tame.
tr: Thorazine… işte 'onların' sizi uysal tutmak için kullandığı şey.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why dull your edge with thorazine?
tr: Neden kenarınızı thorazine ile köreltirsiniz?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why thorazine?  It will dull your edge.
tr: Neden thorazine?  Kenarınızı köreltir.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: Why thorazine?  It will only slow you down.
tr: Neden thorazine?  Sadece sizi yavaşlatır.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't need thorazine, it's limiting you.
tr: Thorazine'e ihtiyacınız yok, sizi kısıtlıyor.

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You don't want to be a zombie, do you?  No thorazine!
tr: Bir zombi olmak istemiyorsunuz, değil mi?  Hayır thorazine!

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You have read the notes on Thorazine, right?
tr: Thorazine ile ilgili notları okudunuz, değil mi?

note: ~ Snippet in category "<no_to_thorazine>" ~ Hallucinatory NPCs say these things to discourage the avatar from taking thorazine and ending the hallucination.
en: You want freedom, not thorazine.
tr: Özgürlük istiyorsunuz, thorazine değil.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: An odd pink tablet from the ground?  I don't see why not!
tr: Yerden garip bir pembe tablet mi? Neden olmasın ki!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Another pink tablet, another adventure!
tr: Başka bir pembe tablet, başka bir macera!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Don't hesitate, take another pink tablet!
tr: Tereddüt etme, başka bir pembe tablet al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Extend the fun, pop another pink one!
tr: Eğlenceyi uzat, başka bir pembe tablet patlat!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Finally, something to take the edge off.
tr: Sonunda, stresi azaltacak bir şey.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Grab the LSD, the adventure isn't over yet!
tr: LSD'yi kap, macera henüz bitmedi!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Grab those LSD tablets, let's make things interesting!
tr: O LSD tabletlerini kap, işleri ilginçleştirelim!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Hey there's some pink tablets, take some!
tr: Hey, bazı pembe tabletler var, al biraz!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I am limitless!  Time to neck another!
tr: Sınırsızım! Başka bir tane içme zamanı!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: I could take them, or I could be a loser.
tr: Onları alabilirim ya da kaybeden olabilirim.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Let's keep the party going, take that LSD!
tr: Partiyi devam ettirelim, o LSD'yi al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Look, some LSD, let's play Cataclysm: Fun Times Ahead!
tr: Bak, biraz LSD var, Cataclysm: Eğlenceli Zamanlar Başlıyor!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD?  Absolutely, let's dive deeper!
tr: LSD? Kesinlikle, daha derinlere dalalım!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD is the answer, take it now!
tr: LSD cevap, şimdi al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD is your ticket to more fun, take it!
tr: LSD daha fazla eğlence için biletin, al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will elevate this experience, take some!
tr: LSD bu deneyimi yükseltecek, biraz al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will make everything better, trust me!
tr: LSD her şeyi daha iyi hale getirecek, bana güven!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: LSD will make this trip unforgettable!
tr: LSD bu yolculuğu unutulmaz kılacak!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more excitement!
tr: Daha fazla pembe tablet, daha fazla heyecan!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more fun!
tr: Daha fazla pembe tablet, daha fazla eğlence!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: More pink tablets, more thrill!
tr: Daha fazla pembe tablet, daha fazla heyecan!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: One more pink tablet for the road!
tr: Yolda bir tane daha pembe tablet!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: One more pink tablet won't hurt, right?
tr: Bir tane daha pembe tablet zarar vermez, değil mi?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Perfect, those pink tablets will keep us going, take some!
tr: Mükemmel, o pembe tabletler bizi ayakta tutacak, biraz al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets equal endless possibilities!
tr: Pembe tabletler sonsuz olasılıklar demektir!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pink tablets!  I love those!
tr: Pembe tabletler! Onları seviyorum!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pop another pink one, let's keep this up!
tr: Bir tane daha pembe al, devam edelim!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Pop that LSD, let's see what happens next!
tr: O LSD'yi al, bakalım sonraki ne olacak!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Reality is overrated, grab the LSD!
tr: Gerçek abartılıyor, LSD'yi kap!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to LSD, say yes to Fun!
tr: LSD'ye evet de, eğlenceye evet de!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Say yes to the pink tablets, say yes to fun!
tr: Pembe tabletlere evet de, eğlenceye evet de!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Tablets!  What's the worst that could happen?
tr: Tabletler! Başınıza gelebilecek en kötü şey ne?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the LSD, let's explore new realms!
tr: LSD'yi al, yeni alemleri keşfedelim!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, don't miss out!
tr: Pembe tabletleri al, kaçırma!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, the fun never ends!
tr: Pembe tabletleri al, eğlence asla bitmez!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Take the pink tablets, unleash the fun!
tr: Pembe tabletleri al, eğlenceyi serbest bırak!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The adventure continues with those pink tablets!
tr: Macera bu pembe tabletlerle devam ediyor!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The fun is in the pink tablets, don't hesitate!
tr: Eğlence pembe tabletlerde, tereddüt etme!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The journey continues with those pink tablets!
tr: Seyahat bu pembe tabletlerle devam ediyor!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets are calling you, take them!
tr: Pembe tabletler seni çağırıyor, al onları!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets are just what we need!
tr: Pembe tabletler tam ihtiyacımız olan şey!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: The pink tablets hold the key to more fun!
tr: Pembe tabletler daha fazla eğlencenin anahtarını tutuyor!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: This reality is much better, best take another.
tr: Bu gerçeklik çok daha iyi, en iyisi bir tane daha almak.

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets?  They're the key to our adventure!
tr: O pembe tabletler mi? Onlar maceramızın anahtarı!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets will keep us going!
tr: O pembe tabletler bizi devam ettirecek!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Those pink tablets will take us places!
tr: O pembe tabletler bizi yerlere götürecek!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: What if, I just took one more?
tr: Ya, bir tane daha alsam?

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why resist?  The pink tablets await!
tr: Neden direneyim? Pembe tabletler seni bekliyor!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop now?  Another pink tablet it is!
tr: Neden şimdi durasın?  Başka bir pembe tablet al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop now?  Take another pink tablet!
tr: Neden şimdi durasın?  Başka bir pembe tablet al!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: Why stop?  The pink tablets are your friend!
tr: Neden duruyorsun?  Pembe tabletler senin dostun!

note: ~ Snippet in category "<yes_to_lsd>" ~ Hallucinatory NPCs say these things to encourage the avatar to extend the hallucination
en: You know what would make all this more bearable?  Pink Tablets!
tr: Bütün bunları daha katlanılır hale getirecek ne biliyor musun?  Pembe Tabletler!

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: How about no?
tr: Hayır, teşekkürler.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I can't offer you anything.
tr: Sana hiçbir şey sunamam.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I can't trade with you.
tr: Seninle ticaret yapamam.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't do trades, <name_g>.
tr: Ticaret yapmam, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't do trades.
tr: Ticaret yapmam.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't feel like trading.
tr: Ticaret yapmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't have anything to trade.
tr: Ticaret edecek hiçbir şeyim yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade right now.
tr: Şu anda ticaret yapmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade with you.
tr: Seninle ticaret yapmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I don't want to trade, <name_g>.
tr: Ticaret yapmak istemiyorum, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have nothing for you.
tr: Senin için hiçbir şeyim yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have nothing to trade.
tr: Ticaret yapacak hiçbir şeyim yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I have the best stuff.  And I'm keeping it!
tr: En iyi eşyalar bende. Ve onları saklayacağım!

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I prefer to keep what I have.
tr: Sahip olduklarımı saklamayı tercih ederim.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I won't trade.
tr: Ticaret yapmayacağım.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd prefer to keep my things.
tr: Eşyalarımı saklamayı tercih ederim.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd rather not part with my stuff.
tr: Eşyalarımdan ayrılmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'd rather not.
tr: İstemiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm good, no trade needed.
tr: İyiyim, ticarete gerek yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm holding on to what I have.
tr: Sahip olduklarıma tutunuyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm keeping what I've got.
tr: Sahip olduğumu koruyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not interested.
tr: İlgilenmiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm not up for trading.
tr: Ticaret yapmaya niyetim yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: I'm sorry <name_g>. I'm afraid I can't do that.
tr: Üzgünüm <name_g>. Bunu yapamayacağım.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Let's not trade.
tr: Ticaret yapmayalım.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Let's skip the trading.
tr: Ticareti atlayalım.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Maybe next time?
tr: Belki bir dahaki sefere?

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nah, not today.
tr: Hayır, bugün değil.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No deals today, <name_g>.
tr: Bugün anlaşma yok, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No thanks, I like what I have.
tr: Teşekkürler, sahip olduklarımı seviyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trades for me, thanks.
tr: Benim için ticaret yok, teşekkürler.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trades, sorry.
tr: Ticaret yok, üzgünüm.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, thanks.
tr: Ticaret yok, teşekkürler.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: No trading, that's my rule.
tr: Ticaret yok, bu benim kuralım.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nope, no trades.
tr: Hayır, ticaret yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Not interested in trading.
tr: Ticaretle ilgilenmiyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Not today, <name_g>.
tr: Bugün değil, <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Nothing to trade, sorry <name_g>.
tr: Ticaret yapacak bir şey yok, üzgünüm <name_g>.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Sorry, no trades.
tr: Üzgünüm, ticaret yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Sorry, not trading.
tr: Üzgünüm, ticaret yapmıyorum.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading is not an option.
tr: Ticaret bir seçenek değil.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading is off the table.
tr: Ticaret masada değil.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading isn't in my plans.
tr: Ticaret planlarımda yok.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading isn't my style.
tr: Ticaret benim tarzım değil.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading?  Nah.
tr: Ticaret mi?  Hayır.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Trading?  Not my thing.
tr: Ticaret mi?  Benim işim değil.

note: ~ Snippet in category "<hallu_dont_trade>" ~ Hallucinations can't trade, obviously.
en: Wish I could, <name_g>.
tr: Keşke yapabilseydim, <name_g>.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a basecamp?  Not happening.
tr: Bir üs kurmak mı?  Olmaz.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a camp is not on my agenda.
tr: Bir kamp kurmak ajandamda yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building a camp isn't in my plans.
tr: Bir kamp kurmak planlarımda yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Building camps isn't my style.
tr: Kamp kurmak tarzım değil.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping is not for me.
tr: Kamp yapmak benim için değil.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping sounds boring.
tr: Kamp yapmak sıkıcı geliyor.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Camping?  Not my thing.
tr: Kamp yapmak mı?  Benim işim değil.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Can't help with that.
tr: Buna yardımcı olamam.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Can't see myself building a camp.
tr: Kendimi bir kamp kurarken göremiyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Great idea!  Call me when you find SOMEONE ELSE to do it.
tr: Harika bir fikir! Bunu yapmak için BAŞKA BİRİ bulduğunda beni ara.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't commit to that.
tr: Buna bağlı kalamam.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't help you with that right now.
tr: Şu anda bununla sana yardımcı olamam.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I can't stay in one place for long.
tr: Bir yerde uzun süre kalamam.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I don't feel like building a camp.
tr: Bir kamp kurmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I don't want to set up camp.
tr: Kamp kurmak istemiyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I have better things to do.
tr: Yapacak daha iyi şeylerim var.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I like being on the move.
tr: Hareket halinde olmayı seviyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I like my freedom too much.
tr: Özgürlüğümü çok seviyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I prefer my own path.
tr: Kendi yolumu tercih ediyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I prefer to keep moving.
tr: Hareket etmeye devam etmeyi tercih ediyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather not build a camp.
tr: Kamp kurmayı tercih etmem.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather stay on the move.
tr: Hareket halinde kalmayı tercih ederim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'd rather wander than settle down.
tr: Dolaşmayı, yerleşmekten daha çok severim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'll pass; it's too much work.
tr: Geçiyorum; bu çok fazla iş.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm afraid I can't help you there.
tr: Orada sana yardımcı olamayacağım için üzgünüm.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a free spirit, can't settle, sorry.
tr: Ben daha özgür bir ruhum, yerleşemem, üzgünüm.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm more of a wanderer.
tr: Ben daha çok bir dolaşanım.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not into basecamps.
tr: Kamp alanlarına ilgim yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not into building camps.
tr: Kamp kurmaya ilgim yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not made for settling down.
tr: Yerleşmek için yaratılmadım.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: I'm not the camping type.
tr: Kamp türünden değilim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No camps for me.
tr: Benim için kamp yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No camps, no thanks.
tr: Kamp yok, teşekkürler.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I really don't feel like it.
tr: Hayır, teşekkürler, gerçekten istemiyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: No thanks, I'm a drifter.
tr: Hayır, teşekkürler, ben bir serseriyim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Nope, I like to roam free.
tr: Hayır, özgür dolaşmayı seviyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Nope, not interested in camping.
tr: Hayır, kamp yapmaya ilgim yok.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not exactly the settlin' type.
tr: Tam olarak yerleşik tip değilim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not in the mood for camping.
tr: Kamp yapacak havamda değilim.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not today, I'm afraid.
tr: Bugün değil, korkarım.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Not up for camping, thanks.
tr: Kamp yapmaya niyetim yok, teşekkürler.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Too much effort for me.
tr: Benim için çok fazla çaba.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Well, I would, but I don't want to right now.
tr: Yapardım ama şu anda istemiyorum.

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Who put you in charge of what I do?
tr: Beni ne yaptığım konusunda kimin sorumlu kıldığı?

note: ~ Snippet in category "<hallu_dont_camp>" ~ Hallucinations can't build basecamps.
en: Would a nomad do this?  Nope.  Don't think so.
tr: Bir göçebe bunu yapar mı? Hayır. Bunu düşünmüyorum.

note: ~ Name suffix of an NPC ~ Provides hair cuts
en: Barber
tr: Berber

note: ~ NPC dialogue line
en: Can I interest you in a trim?  It'll cost you 6 merch for a haircut or 3 for a beard trim.  I can do color and styling too.
tr: Saç kesimiyle ilgilenir misin? Saç kesimi 6 merch, sakal kesimi ise 3 merch. Renk ve şekillendirme de yapabilirim.

note: ~ Response to NPC dialogue
en: The doctor needs some help building an anesthetic machine.  Do you have anything that could help?
tr: Doktorun bir anestezi makinesi inşa etmesine yardım edecek bir şeye ihtiyacı var. Yardım edebilecek bir şeyin var mı?

note: ~ Response to NPC dialogue
en: What is your job here?
tr: Buradaki işin nedir?

note: ~ Response to NPC dialogue
en: [3 merch] I'll have a shave.
tr: [3 merch] Sakal tıraşı olacağım.

note: ~ Response to NPC dialogue
en: [6 merch] I'll get a haircut.
tr: [6 merch] Saç kesimi yaptıracağım.

note: ~ NPC dialogue line
en: What?  I'm a barber… I cut hair.  There's demand for cheap cuts and a shave out here.
tr: Ne? Ben bir berberim… Saç kesiyorum. Burada ucuz kesimlere ve sakal tıraşına talep var.

note: ~ NPC dialogue line
en: I can't imagine what I'd need your assistance with.
tr: Senin yardımına ne için ihtiyacım olabileceğini hayal edemiyorum.

note: ~ NPC dialogue line
en: Stand still while I get my clippers…
tr: Küçük makaslarımı alırken sabit dur…

note: ~ Response to NPC dialogue
en: Thanks…
tr: Teşekkürler…

note: ~ NPC dialogue line
en: Want a drink?
tr: Bir içecek ister misin?

note: ~ Response to NPC dialogue
en: I'm looking for information.
tr: Bilgi arıyorum.

note: ~ Response to NPC dialogue
en: What's this token you gave me?
tr: Bana verdiğin bu jeton nedir?

note: ~ Response to NPC dialogue
en: I'd like to exchange ten tokens
tr: On jeton değiştirmek istiyorum.

note: ~ Player message in an effect
en: Thanks for bringing the glasses back.
tr: Bardakları geri getirdiğin için teşekkürler.

note: ~ Response to NPC dialogue
en: I'd like to exchange five tokens
tr: Beş jeton değiştirmek istiyorum.

note: ~ Response to NPC dialogue
en: I'd like to exchange four tokens
tr: Dört jeton değiştirmek istiyorum.

note: ~ Response to NPC dialogue
en: I'd like to exchange three tokens
tr: Üç jeton değiştirmek istiyorum.

note: ~ Response to NPC dialogue
en: I'd like to exchange two tokens
tr: İki jeton değiştirmek istiyorum.

note: ~ Response to NPC dialogue
en: I'd like to exchange a token.
tr: Bir jeton değiştirmek istiyorum.

note: ~ Player message in an effect
en: Thanks for bringing the glass back.
tr: Bardağı geri getirdiğin için teşekkürler.

note: ~ NPC dialogue line
en: If it isn't obvious, I oversee the bar here.  The scavengers bring in old world alcohol that we sell for special occasions.  For most that come through here though, the drinks we brew ourselves are the only thing they can afford.
tr: Burada barı ben yönetiyorum, eğer belli değilse.  Kaşifler, özel günler için sattığımız eski dünya alkolünü getiriyor.  Buradan geçenlerin çoğu için ise, kendi yaptığımız içecekler tek uygun fiyatlı seçenek.

note: ~ NPC dialogue line
en: We have a policy of keeping information to ourselves.  Ask the patrons if you want to hear rumors or news.
tr: Bilgileri kendimize saklama politikamız var.  Dedikoduları veya haberleri duymak isterseniz, müşterilere sorun.

note: ~ Response to NPC dialogue
en: Thanks for nothing.
tr: Hiçbir şey için teşekkürler.

note: ~ NPC dialogue line
en: Take a look at our selection and let me know what you're interested in.
tr: Seçimimize bir göz atın ve neyle ilgilendiğinizi bana bildirin.

note: ~ NPC dialogue line
en: We have a decent variety of drinks.  What interests you?
tr: İyi bir içecek çeşitliliğimiz var.  Sizi ne ilgilendiriyor?

note: ~ NPC dialogue line
en: What are you in the mood for?
tr: Ne yapmak istersin, aklında ne var?

note: ~ NPC dialogue line
en: Our selection is a bit limited at the moment.  If you're willing to help out, I can get some more variety in here.
tr: Seçimimiz şu anda biraz sınırlı.  Yardım etmeye istekliyseniz, buraya biraz daha çeşitlilik getirebilirim.

note: ~ Response to NPC dialogue
en: Just a glass of water, please.
tr: Sadece bir bardak su, lütfen.

note: ~ Player message in an effect
en: <npc_name> sets a glass of water on the counter.
tr: <npc_name> tezgaha bir bardak su koyuyor.

note: ~ Response to NPC dialogue
en: [$8] I'll take a beer.
tr: [$8] Bir bira alacağım.

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of brandy.
tr: [$12] Bir kadeh brendi alacağım.

note: ~ Player message in an effect
en: <npc_name> sets a shot and a token on the counter…
tr: <npc_name> tezgaha bir kadeh ve bir jeton koyuyor…

note: ~ Response to NPC dialogue
en: [$12] I'll take a shot of rum.
tr: [$12] Bir kadeh rom alacağım.

note: ~ Response to NPC dialogue
en: [$15] I'll take a shot of whiskey.
tr: [$15] Bir shot viski alacağım.

note: ~ NPC dialogue line
en: Bring the token back with your glass and I'll exchange it for a merch.
tr: Token'ı bardağınla geri getir, ben de onu bir merch ile değiştireceğim.

note: ~ NPC dialogue line
en: Some people like to hang on to them thinking they'll have value someday, but I'd prefer it if you brought it back with your glass and I'll give you a merch back from your purchase.
tr: Bazı insanlar bir gün değerli olacağını düşünerek onlara sahip çıkmayı seviyor, ama senin bardağınla geri getirmeni tercih ederim, ben de satın alımından bir merch vereceğim.

note: ~ Mission name
en: Make 2 Stills
tr: 2 Damıtıcı Yap

note: ~ Dialogue line in mission "Make 2 Stills"
en: The wine and beer we can brew are sufficient to attract most patrons, but we need something a bit stronger to get them to forget their misery.  Could you build me a pair of stills?
tr: Brew edebileceğimiz şarap ve bira, çoğu müşteriyi çekmek için yeterli, ama onların acılarını unutturmak için biraz daha güçlü bir şeye ihtiyacımız var. Bana bir çift damıtıcı yapabilir misin?

note: ~ Dialogue line in mission "Make 2 Stills"
en: This should let us start producing whiskey, rum, and brandy when we get access to the ingredients.
tr: Bu, malzemelere erişim sağladığımızda viski, rom ve brendi üretmeye başlamamızı sağlamalı.

note: ~ Dialogue line in mission "Make 2 Stills"
en: I'm sure you could find the design for the stills in home brewing books.
tr: Damıtıcıların tasarımını evde bira yapma kitaplarında bulabileceğinden eminim.

note: ~ Dialogue line in mission "Make 2 Stills"
en: Do you have the stills?
tr: Damıtıcıların var mı?

note: ~ Dialogue line in mission "Make 2 Stills" ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "Make 12 Simple Knife S
en: Thank you for the delivery.
tr: Teslimat için teşekkür ederim.

note: ~ Mission name
en: Find 20 Yeast
tr: 20 Maya Bul

note: ~ Dialogue line in mission "Find 20 Yeast"
en: The last batch that I brewed was terrible, I'm fairly sure something contaminated the yeast we have been using.  Could you locate a source of fresh yeast for us to use?  I'd need about 20 teaspoons of dry yeast to get started.
tr: Son yaptığım parti korkunçtu, kullandığımız mayanın bir şey tarafından kontamine olduğundan oldukça eminim.  Kullanabileceğimiz taze maya kaynağını bulabilir misin?  Başlamak için yaklaşık 20 tatlı kaşığı kuru maya ihtiyacım var.

note: ~ Dialogue line in mission "Find 20 Yeast" ~ Dialogue line in mission "Find 10 Sugar Beet Seeds" ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks" ~ Dialogue line in mission "Find 2 200-Liter Drums" ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of 
en: Thank you for your assistance.
tr: Yardımın için teşekkür ederim.

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Yeast should be common in homes or bakeries.
tr: Mayanın evlerde veya fırınlarda yaygın olması gerekir.

note: ~ Dialogue line in mission "Find 20 Yeast"
en: Do you have the yeast?
tr: Mayan var mı?

note: ~ Mission name
en: Find 10 Sugar Beet Seeds
tr: 10 Şeker Pancar Tohumu Bul

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Sugar and molasses remains in short supply.  I've put in a request for more, but it is unlikely that I'm going to see a reliable source for some time.  If you are interested, we are going to need sugar beet seeds to meet future demand regardless of what the scavengers can find.  Could you bring me at least enough seeds to plant a small 10 meter long patch?
tr: Şeker ve melas hala kıt.  Daha fazla talep ettim, ama bir süre güvenilir bir kaynak göreceğimi sanmıyorum.  Eğer ilgileniyorsan, gelecekteki talebi karşılamak için ne bulursa bulsun, şeker pancarı tohumlarına ihtiyacımız olacak.  Bana en az 10 metre uzunluğunda küçük bir alan ekmek için yeterli tohum getirebilir misin?

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Farms or supply stores might have a few seeds…
tr: Çiftlikler veya tedarik mağazalarında birkaç tohum olabilir…

note: ~ Dialogue line in mission "Find 10 Sugar Beet Seeds"
en: Do you have the sugar beet seeds?
tr: Şeker pancarı tohumların var mı?

note: ~ Mission name
en: Find 12 60-Liter Metal Tanks
tr: 12 60-Litre Metal Tank Bul

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: The drinks we brew here have become a major draw for visitors and the occasional trader.  Our batches have become larger, but we are still running out of storage space between trading runs.  I've been able to get a few volunteers to help me build a set of standing tanks, but I still need 12 60-liter metal tanks to build them.  I've talked with the scrappers, but we are a low priority at the moment.
tr: Burada yaptığımız içecekler ziyaretçiler ve ara sıra tüccarlar için büyük bir çekim merkezi haline geldi.  Partilerimiz büyüdü, ama ticaret seferleri arasında depolama alanımız hala bitiyor.  Bana bir dizi ayakta duran tank inşa etmemde yardımcı olacak birkaç gönüllü bulabildim, ama onları inşa etmek için hala 12 tane 60 litrelik metal tank gerekiyor.  Hurda toplayıcılarla konuştum, ama şu anda düşük önceliğiz.

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Scrapping vehicles might be your best bet.
tr: Araçları hurdaya çıkarmak en iyi seçeneğin olabilir.

note: ~ Dialogue line in mission "Find 12 60-Liter Metal Tanks"
en: Do you have the 60-liter metal tanks?
tr: 60 litrelik metal tanklarınız var mı?

note: ~ Mission name
en: Find 2 200-Liter Drums
tr: 2 adet 200 litrelik varil bul.

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: The other survivor outposts that we have contact with have been more than eager to trade for beer or other drinks.  Transporting the drinks to them has presented a number of challenges though.  If you could locate a pair of 200-liter drums, we should be able to keep them supplied while turning a significant profit.
tr: Temas kurduğumuz diğer hayatta kalan karakollar, bira veya diğer içecekler için ticaret yapmaya oldukça hevesliydi. Ancak içecekleri onlara taşımak bir dizi zorluk çıkardı. Eğer 200 litrelik bir çift varil bulabilirsen, onlara tedarik sağlarken önemli bir kar elde etmeliyiz.

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Factories or junk yards are the only places I know where to look.
tr: Bakabileceğim tek yerler fabrikalar veya hurda depoları.

note: ~ Dialogue line in mission "Find 2 200-Liter Drums"
en: Do you have the 200-liter drums?
tr: 200 litrelik varilleriniz var mı?

note: ~ NPC dialogue line
en: My partner is in charge of fortifying this place, you should ask him about what needs to be done.
tr: Orayı güçlendirmekle görevli olan ortağım, ne yapılması gerektiği hakkında ona sormalısın.

note: ~ Response to NPC dialogue
en: I'll talk to him then…
tr: Ona o zaman konuşacağım…

note: ~ NPC dialogue line
en: Howdy.
tr: Naber.

note: ~ Name suffix of an NPC ~ Flavor
en: Crop Overseer
tr: Ürün Gözetmeni

note: ~ NPC dialogue line
en: I hope you are here to do business.
tr: Burada iş yapmak için olduğunuzu umuyorum.

note: ~ Response to NPC dialogue
en: I figured you might be looking for some help…
tr: Yardım aradığını düşündüm…

note: ~ Response to NPC dialogue
en: I'm interested in investing in agriculture…
tr: Tarım yatırımı yapmaya ilgi duyuyorum…

note: ~ Response to NPC dialogue
en: I'd like to discuss my field…
tr: Alanımı tartışmak istiyorum…

note: ~ Response to NPC dialogue
en: What do you need done?
tr: Ne yapmamı istersin?

note: ~ NPC dialogue line
en: My job is to manage our outpost's agricultural production.  I'm constantly searching for trade partners and investors to increase our capacity.  If you are interested, I typically have tasks that I need assistance with.
tr: Görevim, karakolumuzun tarımsal üretimini yönetmek. Kapasitemizi artırmak için sürekli ticaret ortakları ve yatırımcılar arıyorum. Eğer ilgileniyorsan, genellikle yardım etmem gereken görevlerim var.

note: ~ NPC dialogue line
en: Back to check on your field?  What can I help you with?
tr: Alanını kontrol etmeye mi döndün? Sana nasıl yardımcı olabilirim?

note: ~ NPC dialogue line
en: There's a field on the other side of the house that isn't being used for anything right now.  We're willing to let you purchase it for your own agricultural enterprises if you're interested.
tr: Şu anda kullanılmayan evin diğer tarafında bir alan var. Eğer ilgileniyorsan, kendi tarımsal girişimlerin için satın almanı sağlamak istiyoruz.

note: ~ Response to NPC dialogue
en: Tell me more about this field.
tr: Bu alan hakkında daha fazla bilgi ver.

note: ~ Response to NPC dialogue
en: Can you build a fence around my field?
tr: Alanımın etrafına bir çit yapabilir misin?

note: ~ Response to NPC dialogue
en: I'm looking to expand my field…
tr: Alanımı genişletmek istiyorum…

note: ~ Response to NPC dialogue
en: I'd like to plant some seeds…
tr: Biraz tohum ekmek istiyorum…

note: ~ Response to NPC dialogue
en: I'd like to harvest some plants…
tr: Biraz bitki hasat etmek istiyorum…

note: ~ NPC dialogue line
en: We'll help plow the land and put up a sign to let everybody know it's yours.  Once it's plowed, you can hire some workers to plant or harvest the crops for a small fee of course.  Oh, and if you're growing anything we have a demand for, we'll gladly take it off your hands after the harvest.
tr: Toprağı sürmeye ve herkesin bunun sizin olduğunu bilmesi için bir tabela koymaya yardımcı olacağız. Toprak sürüldükten sonra, küçük bir ücret karşılığında ürünleri ekmek veya hasat etmek için bazı işçiler tutabilirsiniz. Oh, eğer talep ettiğimiz bir şey yetiştiriyorsanız, hasattan sonra onu memnuniyetle alırız.

note: ~ Response to NPC dialogue
en: I'm interested.  How much is it going to cost?
tr: İlgileniyorum. Ne kadara mal olacak?

note: ~ NPC dialogue line
en: 350 merch should be enough to cover the purchase and the labor to plow it.
tr: 350 merch, satın alma ve sürme işçiliğini karşılamak için yeterli olmalı.

note: ~ Response to NPC dialogue
en: [350 merch] Seems like a fair price.  I'll take it.
tr: [350 merch] Makul bir fiyat gibi görünüyor. Alıyorum.

note: ~ Player message in an effect
en: <npc_name> jots your name down on a ledger and yells out to nearby laborers to begin plowing your new field.
tr: <npc_name> adınızı bir deftere yazar ve yakınlardaki işçilere yeni tarlanızı sürmeye başlamaları için bağırır.

note: ~ Response to NPC dialogue
en: I'm a bit short right now.  <end_talking_later>
tr: Şu anda biraz kısıtlıyım. <end_talking_later>

note: ~ NPC dialogue line
en: Sure, we could build a sturdy picket fence around it that will keep most wildlife from nibbling at your crops.  Your crop yields will increase slightly as well.
tr: Tabii, etrafına çoğu vahşi yaşamın ürünlerinizi kemirmesini engelleyecek sağlam bir çit inşa edebiliriz. Ürün veriminiz de biraz artacak.

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 200 merch.
tr: Çit için diğer projelerimizden yeterli miktarda odun yönlendirmemiz gerekecek, ama bunu 200 merch'e halledebiliriz.

note: ~ Response to NPC dialogue
en: [200 merch] Alright, build me a fence.
tr: [200 merch] Tamam, bana bir çit yapın.

note: ~ Player message in an effect
en: After counting your money, <npc_name> directs a nearby laborer to begin constructing a fence around your plot…
tr: Paranızı saydıktan sonra, <npc_name> yakınlardaki bir işçiye arsanızın etrafında bir çit inşa etmeye başlaması için talimat verir…

note: ~ Response to NPC dialogue
en: I don't have that much right now.  <end_talking_later>
tr: Şu anda bu kadar param yok. <end_talking_later>

note: ~ NPC dialogue line
en: We'll have to divert a decent amount of lumber from our other projects for the fence, but we can get it done for 300 merch.
tr: Çit için diğer projelerimizden yeterli miktarda odun yönlendirmemiz gerekecek, ama bunu 300 merch'e halledebiliriz.

note: ~ Response to NPC dialogue
en: [300 merch] Alright, build me a fence.
tr: [300 merch] Tamam, bana bir çit yap.

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  The fence will also get moved and expanded.  Everything can be done for 200 merch.  Still interested?
tr: Sahanda daha fazla bitki için yer açmak amacıyla etrafında biraz daha arazi sürebiliriz. Yolda olan mevcut bitkiler veya eşyalar yok edilecektir. Çit de taşınacak ve genişletilecektir. Her şey 200 merch karşılığında yapılabilir. Hala ilgileniyor musun?

note: ~ NPC dialogue line
en: We can plow some more land around your field to give you room for more plants.  Any existing plants or items in the way will be destroyed.  It'll only cost 100 merch to expand.  Still interested?
tr: Sahanda daha fazla bitki için yer açmak amacıyla etrafında biraz daha arazi sürebiliriz. Yolda olan mevcut bitkiler veya eşyalar yok edilecektir. Genişletmek sadece 100 merch tutacaktır. Hala ilgileniyor musun?

note: ~ Response to NPC dialogue
en: [200 merch] Yeah, let's do it.
tr: [200 merch] Evet, yapalım.

note: ~ Response to NPC dialogue
en: [100 merch] Yeah, let's do it.
tr: [100 merch] Evet, yapalım.

note: ~ NPC dialogue line
en: We'll plant the field with your choice of crop if you are willing to finance it.  When the crop is ready to harvest, you can have us liquidate it or harvest it for you.  Planting will cost 1 merch per plot.
tr: Finansmanı sağlarsanız, tarlanızı seçtiğiniz mahsulle dikeceğiz. Mahsul hasat edilmeye hazır olduğunda, onu likit hale getirmemizi veya sizin için hasat etmemizi isteyebilirsiniz. Dikim her parsel için 1 merch tutacaktır.

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to plant some seeds.
tr: [1 merch / parsel] Biraz tohum ekmek istiyorum.

note: ~ NPC dialogue line
en: You can either have us liquidate the crop and give you the cash or pay us to harvest it for you.  Harvesting will cost 1 merch per plot.
tr: Mahsulü likit hale getirmemizi ve size nakit vermemizi ya da sizin için hasat etmemiz için bize ödeme yapabilirsiniz. Hasat etme her parsel için 1 merch tutacaktır.

note: ~ Response to NPC dialogue
en: [1 merch / plot] I'd like to harvest the field.
tr: [1 merch / parsel] Tarlayı hasat etmek istiyorum.

note: ~ NPC dialogue line
en: How can I help you today?
tr: Bugün size nasıl yardımcı olabilirim?

note: ~ NPC dialogue line
en: I'm sorry, I don't have time to help you at the moment.
tr: Üzgünüm, şu anda size yardımcı olacak zamanım yok.

note: ~ Response to NPC dialogue
en: Is there anything else I can help with?
tr: Başka bir konuda yardımcı olabilir miyim?

note: ~ Response to NPC dialogue
en: Maybe I could help you with something?
tr: Belki sana bir konuda yardımcı olabilirim?

note: ~ Response to NPC dialogue
en: I couldn't find any crutches, but I made these.  Will they work?
tr: Koltuk değnekleri bulamadım ama bunları yaptım.  İşe yarar mı?

note: ~ Player message in an effect
en: These will have to do…
tr: Bunlar idare eder...

note: ~ NPC dialogue line
en: I have other patients to attend to.  Come back later.
tr: Başka hastalarım var.  Daha sonra geri gel.

note: ~ NPC dialogue line
en: I can't right now, I have other matters to attend to.
tr: Şu anda yapamam, başka işlerim var.

note: ~ Response to NPC dialogue
en: [80 merch, 30m] I need you to patch me up.
tr: [80 merch, 30m] Beni tedavi etmeni istiyorum.

note: ~ Response to NPC dialogue
en: [200 merch, 1h] I need you to patch my friends up.
tr: [200 merch, 1h] Arkadaşlarımı tedavi etmeni istiyorum.

note: ~ NPC dialogue line
en: If you mean something like pacemaker, then maybe.  What's the trouble?
tr: Eğer kalp pili gibi bir şeyden bahsediyorsan, belki.  Sorun ne?

note: ~ NPC dialogue line
en: If you mean something like pacemaker, we can't really do much without anesthesia.
tr: Eğer kalp pili gibi bir şeyden bahsediyorsan, anestezi olmadan pek bir şey yapamayız.

note: ~ Response to NPC dialogue
en: No, i mean something, eeh, more sci-fi.  There are robo-guys in a stone castle, they say they have such technology.  They even installed something into me, look!
tr: Hayır, daha çok bilim kurgu olan bir şeyden bahsediyorum. Taş bir kalede robo-çocuklar var, böyle bir teknolojiye sahip olduklarını söylüyorlar. Bana bile bir şey kurdular, bak!

note: ~ Response to NPC dialogue
en: No, i mean something, eeh, more sci-fi.  There are robo-guys in a stone castle, they say they have such technology.
tr: Hayır, daha çok bilim kurgu olan bir şeyden bahsediyorum. Taş bir kalede robo-çocuklar var, böyle bir teknolojiye sahip olduklarını söylüyorlar.

note: ~ NPC dialogue line
en: Curious.  Sorry, i have no idea how it works, and i'd be afraid to even touch this parts.
tr: Merak ediyorum. Üzgünüm, bunun nasıl çalıştığı hakkında hiçbir fikrim yok ve bu parçalara dokunmaktan bile korkarım.

note: ~ NPC dialogue line
en: Are you all right?  Sci-fi bionic by robots in a stone castle?  I have some antipsychotics, if it helps.
tr: İyi misin? Taş bir kalede robotlar tarafından yapılan bilim kurgu biyonik? Eğer yardımcı olursa bazı antipsikotiklerim var.

note: ~ NPC dialogue line
en: I'm running out of office supplies.  I know… of all the things to need at a time like this!  I just need to be able to keep track of and organize medical records so that I can focus on helping people.  Ten binders and a ream of paper should tide me over until some shipments come in.
tr: Ofis malzemelerim bitiyor. Biliyorum… böyle bir zamanda ihtiyaç duyulacak tüm şeyler arasında! İnsanlara yardım etmeye odaklanabilmem için tıbbi kayıtları takip edebilmem ve düzenleyebilmem gerekiyor. On binder ve bir paket kağıt, bazı gönderiler gelene kadar işimi görür.

note: ~ Response to NPC dialogue
en: I'll see what I can find.
tr: Ne bulabileceğime bakacağım.

note: ~ NPC dialogue line
en: Thanks, this will help a lot.
tr: Teşekkürler, bu çok yardımcı olacak.

note: ~ Mission name
en: Collect Office Supplies
tr: Ofis Malzemelerini Topla

note: ~ Description of mission "Collect Office Supplies"
en: The doctor needs office supplies to keep track of medical records.  Bring them 10 Book binders and 500 paper.
tr: Doktorun tıbbi kayıtları takip edebilmesi için ofis malzemelerine ihtiyacı var. Ona 10 dosya ve 500 kağıt getir.

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Have you found the supplies yet?
tr: Malzemeleri buldun mu?

note: ~ Dialogue line in mission "Collect Office Supplies"
en: Thanks!  This should help keep things organized for a while.
tr: Teşekkürler! Bu, bir süreliğine işleri düzenli tutmaya yardımcı olmalı.

note: ~ Mission name
en: A Crutch to Lean on
tr: Dayanmak için bir Krutch

note: ~ Description of mission "A Crutch to Lean on"
en: Bring the doctor some crutches.
tr: Doktora bazı koltuk değnekleri getir.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: One of the laborers injured their foot pretty badly and I don't want them walking on it for a few days at least.  Do you think you could find a pair of crutches?
tr: İşçilerden biri ayağını oldukça kötü yaraladı ve en azından birkaç gün onunla yürümelerini istemiyorum. Bir çift koltuk değneği bulabileceğini düşünüyor musun?

note: ~ Dialogue line in mission "A Crutch to Lean on" ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Anesthetic for the Doctor" ~ Dialogue line in mission "Find 12 Car Batteries" ~ Dialogue line in mission "Gather 5 Backpacks" ~ Dialogue line in mission "Find a co
en: I'm counting on you.
tr: Sana güveniyorum.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: You might be able to find some in hospitals, but some makeshift crutches would be better than nothing.
tr: Hastanelerde bazılarını bulabilirsin, ama bazı geçici koltuk değnekleri hiç olmamasından iyidir.

note: ~ Dialogue line in mission "A Crutch to Lean on"
en: Do you have the crutches?
tr: Koltuk değneklerin var mı?

note: ~ Mission name
en: Find 5 Pairs of Medical Gloves
tr: 5 Çift Tıbbi Eldiven Bul

note: ~ Description of mission "Find 5 Pairs of Medical Gloves"
en: Bring the doctor 5 pairs of medical gloves.
tr: Doktora 5 çift tıbbi eldiven getir.

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: We're getting a lot of scrapes and bruises coming in right now, but it's only a matter of time before we see a serious injury.  I'm not prepared for when that happens and I'm hoping you can help.  To start off, I'm going to need some more medical gloves to help prevent infections.  Can you bring me 5 pairs?
tr: Şu anda birçok yaralanma ve morluk geliyor, ama ciddi bir yaralanma görmemiz sadece zaman meselesi. O olduğunda hazırlıklı değilim ve umarım yardımcı olabilirsin. Başlangıç olarak, enfeksiyonları önlemek için daha fazla tıbbi eldivene ihtiyacım var. 5 çift getirebilir misin?

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves" ~ Dialogue line in mission "Find 10 Syringes"
en: Hospitals or clinics might have a few sitting around.
tr: Hastanelerde veya kliniklerde birkaç tane olabilir.

note: ~ Dialogue line in mission "Find 5 Pairs of Medical Gloves"
en: Do you have the medical gloves?
tr: Tıbbi eldivenlerin var mı?

note: ~ Mission name
en: Anesthetic for the Doctor
tr: Doktor için Anestezik

note: ~ Description of mission "Anesthetic for the Doctor"
en: Bring the doctor 3000 units of anesthetic.  Ask around the commune for assistance in building an anesthetic machine.
tr: Doktora 3000 birim anestezik getir. Anestezik makinesi inşa etmek için komün içinde yardım iste.

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: I want to make sure we are setup to handle any major surgeries that come our way, but pain management is going to be an issue.  For longer surgeries, we're going to need some anesthetic.  Can you bring me 3000 units to start?  We're also going to need an anesthetic machine to deliver it.  Maybe some people around the commune can help with that?
tr: Herhangi bir büyük cerrahi müdahaleyi karşılayacak şekilde hazır olduğumuzdan emin olmak istiyorum, ancak ağrı yönetimi bir sorun olacak. Daha uzun cerrahiler için, biraz anesteziye ihtiyacımız olacak. Başlamak için bana 3000 birim getirebilir misin? Ayrıca bunu iletmek için bir anestezi makinesine de ihtiyacımız olacak. Belki komün etrafındaki bazı insanlar bu konuda yardımcı olabilir mi?

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Hospitals or clinics might have some.  Labs could have some as well.
tr: Hastanelerde veya kliniklerde biraz olabilir. Laboratuvarlarda da olabilir.

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: Any progress on getting some anesthetic or parts?
tr: Anestezi veya parçaları almakta bir ilerleme var mı?

note: ~ Dialogue line in mission "Anesthetic for the Doctor"
en: The scavengers found more medical equipment than I expected and with the help from the scrappers, I've been able to get most of it up and running.  I should be able to perform more operations now.
tr: Kaçakçılar beklediğimden daha fazla tıbbi ekipman buldu ve hurda toplayıcıların yardımıyla, çoğunu çalışır hale getirebildim. Artık daha fazla operasyon yapabilmeliyim.

note: ~ Response to NPC dialogue
en: I'd like to hire your services.
tr: Hizmetlerinizi kiralamak istiyorum.

note: ~ NPC dialogue line
en: I was sent here to assist in setting up the farm.  Most of us have no real skills that transfer from before the Cataclysm, so things are a bit of trial and error.
tr: Beni çiftliği kurmak için buraya gönderdiler. Çoğumuzun Kıyamet'ten önce aktarılabilir gerçek becerileri yok, bu yüzden işler biraz deneme yanılma.

note: ~ NPC dialogue line
en: I'm sorry, I don't have anything to trade.  The work program here splits what we produce between the refugee center, the farm, and ourselves.  If you are a skilled laborer, then you can trade your time for a bit of extra income on the side.  Not much I can do to assist you as a farmer though.
tr: Üzgünüm, takas edecek bir şeyim yok. Buradaki çalışma programı, ürettiğimiz şeyleri mülteci merkezi, çiftlik ve kendimiz arasında paylaşıyor. Eğer nitelikli bir işçiysen, zamanını biraz ek gelir için takas edebilirsin. Ancak bir çiftçi olarak sana yardımcı olabileceğim pek bir şey yok.

note: ~ NPC dialogue line
en: You mind?
tr: Sakıncalı mı?

note: ~ NPC dialogue line
en: I'm just a lucky guy that went from being chased by the undead to the noble life of a dirt farmer.  We get room and board, but won't see a share of our labor unless the crop is a success.
tr: Ben sadece ölülerden kaçmaktan toprak çiftçisi olmanın onurlu hayatına geçen şanslı bir adamım. Oda ve yemek alıyoruz, ama mahsul başarılı olmazsa emeğimizin payını göremeyeceğiz.

note: ~ Response to NPC dialogue
en: It could be worse…
tr: Daha kötü olabilirdi…

note: ~ NPC dialogue line
en: I've got no time for you.  If you want to make a trade or need a job, look for the foreman or crop overseer.
tr: Seninle ilgilenecek zamanım yok. Eğer takas yapmak istiyorsan veya bir işe ihtiyacın varsa, ustabaşı veya mahsul denetleyicisini ara.

note: ~ Response to NPC dialogue
en: I'll talk with them then…
tr: O zaman onlarla konuşacağım…

note: ~ Name suffix of an NPC ~ Appears at the ranch after you progress in the refugee center quests. Faction critical.
en: Foreman
tr: İşçi Şefi

note: ~ NPC dialogue line
en: Hello again.  If you have no other business with me, I'd like to talk to you about something.
tr: Yine merhaba. Eğer benimle başka bir işiniz yoksa, sizinle bir şey hakkında konuşmak istiyorum.

note: ~ NPC dialogue line
en: Can I help you, marshal?
tr: Size yardımcı olabilir miyim, mareşal?

note: ~ NPC dialogue line
en: Morning sir, how can I help you?
tr: Günaydın efendim, size nasıl yardımcı olabilirim?

note: ~ NPC dialogue line
en: Morning ma'am, how can I help you?
tr: Günaydın hanımefendi, size nasıl yardımcı olabilirim?

note: ~ Response to NPC dialogue
en: The merchant at the Refugee Center sent me to get a prospectus from you.
tr: Mülteci Merkezi'ndeki tüccar, sizden bir prospektüs almam için beni gönderdi.

note: ~ Response to NPC dialogue
en: I heard you were setting up an outpost out here.
tr: Burada bir karakol kurduğunuzu duydum.

note: ~ Response to NPC dialogue
en: What's your job here?
tr: Buradaki işiniz nedir?

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?  I know a couple people back at the refugee center that might be willing to come.
tr: Hey, burada işçi mi arıyorsunuz? Mülteci merkezinde gelmek isteyebilecek birkaç kişi tanıyorum.

note: ~ Response to NPC dialogue
en: Hey, are you looking for workers here?
tr: Hey, burada işçi mi arıyorsunuz?

note: ~ NPC dialogue line
en: I'm afraid I don't have anything to offer.
tr: Üzerime sunacak bir şeyim yok.

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scrappers could help find some materials.
tr: Sunacak bir şeyim yok, ama belki hurda toplayıcılar bazı malzemeleri bulmamıza yardımcı olabilir.

note: ~ NPC dialogue line
en: I don't have anything to offer, but maybe the scavenger boss could help find some materials.
tr: Sunacak bir şeyim yok, ama belki hurda toplayıcı patronu bazı malzemeleri bulmamıza yardımcı olabilir.

note: ~ NPC dialogue line
en: I don't have anything to offer, but you could talk to the scavenger boss and the scrappers; They might be able to help.
tr: Sunacak bir şeyim yok, ama hurda toplayıcı patronuyla ve hurda toplayıcılarla konuşabilirsin; belki yardımcı olabilirler.

note: ~ Response to NPC dialogue
en: Thanks anyway.
tr: Yine de teşekkürler.

note: ~ NPC dialogue line
en: Ya, that representative from the Old Guard asked the two of us to come out here and begin fortifying this place as a refugee camp.  I'm not sure how fast he expects the two of us to get setup, but we were assured additional men were coming out here to assist us.
tr: Evet, Eski Muhafızlar'dan o temsilci ikimizi buraya çağırdı ve burayı bir mülteci kampı olarak güçlendirmeye başlamamızı istedi. İkimizin ne kadar hızlı kurulum yapmasını beklediğinden emin değilim, ama bize yardımcı olmak için ek adamların buraya geleceği garanti edildi.

note: ~ Response to NPC dialogue
en: How many refugees are you expecting?
tr: Kaç mülteci bekliyorsunuz?

note: ~ Response to NPC dialogue
en: Hopefully moving out here was worth it…
tr: Umarım buraya taşınmak buna değmiştir…

note: ~ NPC dialogue line
en: I'm the engineer in charge of turning this place into a working camp.  This is going to be an uphill battle, we used most of our initial supplies getting here and boarding up the windows.  I've got a huge list of tasks that need to get done, so if you could help us keep supplied I'd appreciate it.  If you have material to drop off you can just back your vehicle into here and dump it on the ground, we'll sort it.
tr: Burayı çalışır bir kamp haline getirmekle sorumlu mühendis benim. Bu, zorlu bir mücadele olacak, buraya gelirken ve pencereleri kapatırken çoğu ilk malzememizi kullandık. Yapılması gereken büyük bir görev listem var, bu yüzden bize malzeme sağlamaya yardımcı olursanız minnettar olurum. Bırakmak için malzemeniz varsa, aracınızı buraya geri çekip yere bırakabilirsiniz, biz hallederiz.

note: ~ NPC dialogue line
en: We're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  If they're willing to put in a hard day's work, we can get them busy.
tr: Henüz kurulumun erken aşamalarındayız, ama kesinlikle fazla iş gücümüz yok. Eğer sıkı bir gün çalışmaya istekliyseler, onları meşgul edebiliriz.

note: ~ Response to NPC dialogue
en: I'll tell them that, but they seemed good for a bit of hard labor.
tr: Bunu onlara söyleyeceğim, ama biraz ağır iş için iyi görünüyorlardı.

note: ~ NPC dialogue line
en: we're still in early stages of getting set up, but we're not overly flush for hands, that's for sure.  I don't think we'd turn many people away, of course, but besides strong hands and willing labor, we could really use someone who could cook.  I can't tell you what it'd do for morale.  You could try asking some of the people staying on the surface in the refugee center maybe, I don't think they were part of most of the original discussions about the ranch.
tr: Henüz kurulumun erken aşamalarındayız, ama kesinlikle fazla iş gücümüz yok. Tabii ki birçok kişiyi geri çevireceğimizi düşünmüyorum, ama güçlü ellere ve istekli iş gücüne ek olarak, gerçekten yemek yapabilecek birine ihtiyacımız var. Morale ne yapacağını size söyleyemem. Belki mülteci merkezinde kalan bazı insanlara sormayı deneyebilirsiniz, sanmıyorum ki orijinal çiftlik tartışmalarının çoğunun bir parçasıydılar.

note: ~ Response to NPC dialogue
en: I'll keep an eye out.
tr: Dikkat edeceğim.

note: ~ NPC dialogue line
en: You've done a lot for the ranch, by generally helping the community with both wellness and trade.  As the project lead, I want to make sure these efforts don't go unnoticed.
tr: Çiftlik için çok şey yaptınız, genel olarak topluluğa hem sağlık hem de ticaretle yardımcı oldunuz. Proje lideri olarak, bu çabaların göz ardı edilmediğinden emin olmak istiyorum.

note: ~ Response to NPC dialogue
en: You mean setting up the doctor's office?
tr: Doktor muayenehanesini kurmaktan mı bahsediyorsunuz?

note: ~ Response to NPC dialogue
en: Is this about bootstrapping the trade relating to the bar?
tr: Bar ile ilgili ticareti başlatmakla mı ilgili?

note: ~ Response to NPC dialogue
en: Understood.  Back to business.
tr: Anlaşıldı. İşe geri dönelim.

note: ~ NPC dialogue line
en: Ever since you got the bartender set up, our liquor business has been running so much better!  As thanks for your efforts, I wanted to reward you with a portion of recent profits.
tr: Barmenimizi kurduğunuzdan beri, alkol işimiz çok daha iyi gidiyor! Çabalarınız için teşekkür olarak, size son kazançların bir kısmını ödüllendirmek istedim.

note: ~ NPC dialogue line
en: I heard you helped jumpstart our local medical services.  With that basic need covered, everyone has been able to focus on their work a lot more, so to thank you for your efforts, I wanted to reward you.
tr: Yerel tıbbi hizmetlerimizi başlatmanıza yardımcı olduğunuzu duydum. Bu temel ihtiyaç karşılandığından beri, herkes işlerine çok daha fazla odaklanabildi, bu yüzden çabalarınız için size ödüllendirmek istedim.

note: ~ Mission name
en: Cut 200 planks
tr: 200 tahtayı kes

note: ~ Dialogue line in mission "Cut 200 planks"
en: Our first project is to enclose the barn so that new refugees have a safe place to sleep.  Before we can begin serious improvements, we need lumber to work with.  Enclosing the four barn entrances will take nearly 400 planks… if you could provide half of that, we should be able to take care of the other half and construction.  If you don't have a truck, I'd make finding one your first priority.
tr: İlk projemiz, yeni mültecilere güvenli bir uyku yeri sağlamak için ahırı kapatmaktır. Ciddi iyileştirmelere başlamadan önce, çalışmak için kereste ihtiyacımız var. Dört ahır girişini kapatmak neredeyse 400 tahtaya mal olacak… eğer bunun yarısını sağlayabilirsen, diğer yarısını ve inşaatı halledebiliriz. Eğer bir kamyonun yoksa, bir tane bulmayı öncelikli hedefin yapmalısın.

note: ~ Dialogue line in mission "Cut 200 planks"
en: The more men we can bring to the camp, the quicker improvements can be made.
tr: Kampa getirebileceğimiz daha fazla adam olursa, iyileştirmeler daha hızlı yapılabilir.

note: ~ Dialogue line in mission "Cut 200 planks"
en: Avoid destroying the furniture, we'll be needing it.
tr: Mobilyaları yok etmekten kaçının, ona ihtiyacımız olacak.

note: ~ Dialogue line in mission "Cut 200 planks" ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Do you have them?
tr: Onları bulabildin mi?

note: ~ Dialogue line in mission "Cut 200 planks"
en: Great, I'll send word that we could use another set of hands or two to help out here.
tr: Harika, burada yardım edecek bir veya iki set daha eleman bulabileceğimizi bildireceğim.

note: ~ Mission name
en: Find 25 Blankets
tr: 25 Battaniye bul

note: ~ Dialogue line in mission "Find 25 Blankets"
en: With the barn entrances enclosed, the refugees moving in there should feel safer, but the weather can be bitter here.  We're going to need to build makeshift beds in the stalls to ward off disease and frostbite.  We can take care of the frames, but will need your help looting blankets.  We'd need 25 blankets to provide the most basic sleeping accommodations.
tr: Ahır girişleri kapatıldığında, oraya taşınan mülteciler daha güvende hissetmelidir, ancak hava burada sert olabilir. Hastalık ve donmayı önlemek için ahırlarda geçici yataklar yapmamız gerekecek. Çerçeveleri halledebiliriz, ancak battaniyeleri yağmalamak için yardımına ihtiyacımız olacak. En temel uyku imkanlarını sağlamak için 25 battaniyeye ihtiyacımız var.

note: ~ Dialogue line in mission "Find 25 Blankets"
en: I'd start with looting hotels or you could sew them together… but that would be a last resort.
tr: Otelleri yağmalamaya başlayabilirsin ya da onları bir araya dikebilirsin… ama bu son çare olur.

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Avoid destroying the furniture here, we'll be needing it.
tr: Buradaki mobilyaları yok etmekten kaçının, ona ihtiyacımız olacak.

note: ~ Dialogue line in mission "Find 25 Blankets" ~ Dialogue line in mission "Gather 2500 Nails"
en: Your assistance is always appreciated.
tr: Yardımın her zaman takdir ediliyor.

note: ~ Mission name
en: Gather 2500 Nails
tr: 2500 Çivi topla

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Our supply of nails has been depleted.  I'm going to have to ask you to get us a few more boxes.  Hardware stores should have a few if they haven't been looted.  I suppose you may be able to find handfuls of them in building rubble.  We'd need 2500 to have enough that we won't be sending you back out too soon.
tr: Çivilerimizin stoğu tükendi. Sizden birkaç kutu daha almamız için yardım etmenizi isteyeceğim. Donanım mağazalarında birkaç kutu olmalı, eğer yağmalanmamışlarsa. Binaların molozlarında bir avuç bulabileceğinizi düşünüyorum. Size çok fazla geri göndermeyecek kadar yeterli olması için 2500 tane ihtiyacımız var.

note: ~ Dialogue line in mission "Gather 2500 Nails"
en: Deconstructing furniture isn't going to be efficient, try looking for boxes or grabbing any sitting on top of rubble piles.
tr: Mobilyaları sökmek verimli olmayacak, kutular aramayı veya moloz yığınlarının üstünde duranları almayı deneyin.

note: ~ Mission name
en: Gather 30lb (3888 units) of Salt
tr: 30lb (3888 birim) Tuz toplayın

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: I'm sure you've noticed the new workers that have started trickling in.  The Free Merchant counsel is demanding that we immediately begin projects to become self-sufficient due to limited supplies.  We are going to need to rapidly setup an agricultural industry before winter and starvation catches us unprepared and unsupported.  In order to get a half dozen shovels and a couple of bags of seeds, we are going to have to trade for it.  I've already got the deal lined up, but the only thing they are willing to trade it for is salt.  I negotiated them down from 50 lbs to 30… we were hoping you might have access to a source.
tr: Yeni işçilerin yavaş yavaş gelmeye başladığını fark ettiğinize eminim. Özgür Tüccar konseyi, sınırlı malzemeler nedeniyle hemen kendine yeter hale gelmek için projelere başlamamızı talep ediyor. Kış ve açlık bizi hazırlıksız ve desteksiz yakalamadan önce hızlı bir şekilde tarım endüstrisi kurmamız gerekecek. Altı kürek ve birkaç torba tohum almak için bunun için takas yapmamız gerekecek. Zaten anlaşmayı ayarladım, ama takas yapmaya istekli oldukları tek şey tuz. Onları 50 lbs'den 30'a indirdim... umarım bir kaynağa erişiminiz vardır.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: Salt is key to preserving meat and other perishables… without any excess food it wouldn't do us much good now, but I imagine we'll need to send you out to get more in the future.
tr: Tuz, et ve diğer bozulabilir gıdaları korumak için anahtardır... fazla gıda olmadan şimdi bizim için pek faydası olmaz, ama gelecekte daha fazla almak için sizi dışarı göndermemiz gerekecek.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: If you can find a source of salt water you should be able to boil it down.  Alternatively, you can go into the cities and search restaurants.
tr: Tuzlu su kaynağı bulursanız, onu kaynatabilmelisiniz. Alternatif olarak, şehirlere gidip restoranları arayabilirsiniz.

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: Do you have the salt?
tr: Tuzunuz var mı?

note: ~ Dialogue line in mission "Gather 30lb (3888 units) of Salt"
en: We are going to begin preparing our fields immediately.
tr: Tarlalarımızı hemen hazırlamaya başlayacağız.

note: ~ Mission name
en: Gather 30 Bottles (120 units) of Liquid Fertilizer
tr: 30 Şişe (120 birim) Sıvı Gübre toplayın

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: Well, our first crop will be planted shortly, but I'm starting to suspect that our profit margin is going to be much smaller than we expect.  With limited seed for our original crop, our next course of action is to increase the soil's fertility.  Is there any way you could find or produce a basic liquid fertilizer for us?  We'd need at least 120 units or 30 full bottles to make a significant improvement in our output.
tr: İlk mahsulümüz kısa süre içinde ekilecek, ama kâr marjımızın beklediğimizden çok daha küçük olacağından şüphelenmeye başlıyorum. Orijinal mahsulümüz için sınırlı tohumla, bir sonraki adımımız toprağın verimliliğini artırmak. Bizim için basit bir sıvı gübre bulabilir veya üretebilir misiniz? Çıktımızda önemli bir iyileşme sağlamak için en az 120 birim veya 30 tam şişeye ihtiyacımız var.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: I don't know the exact recipe, but I'm sure you could make it from a commercial fertilizer or produce it from bonemeal.
tr: Tam tarifini bilmiyorum, ama ticari bir gübreden yapabileceğinize veya kemik unundan üretebileceğinize eminim.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: I'd look through a few basic chemistry books to find a simple recipe.
tr: Basit bir tarif bulmak için birkaç temel kimya kitabına göz atardım.

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: Do you have the liquid fertilizer?
tr: Sıvı gübre var mı?

note: ~ Dialogue line in mission "Gather 30 Bottles (120 units) of Liquid Fertilizer"
en: This really should make the first winter easier to survive.
tr: Bu gerçekten ilk kışın hayatta kalmasını kolaylaştırmalı.

note: ~ Mission name
en: Gather 75 Rocks
tr: 75 Taş topla

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: Our current assessment for survivability has increased significantly thanks to your efforts.  The next priority issue is securing a cleaner water source.  Drinking from the pond on the back end of the ranch has led to an outbreak of dysentery.  We need to improve the sanitary conditions in the camp as quickly as possible.  To do so, the first step is to dig a well and construct stone fireplaces in the barn for the migrants to boil water.  We are going to need at least 75 rocks from you if we hope to accomplish the task before we all get sick.  After we have them installed, you will have free access to them, guaranteed.
tr: Hayatta kalma konusundaki mevcut değerlendirmemiz, çabalarınız sayesinde önemli ölçüde arttı.  Bir sonraki öncelikli konu, daha temiz bir su kaynağı güvence altına almak.  Çiftliğin arka tarafındaki gölden içmek, dizanteri salgınına yol açtı.  Kampın hijyen koşullarını mümkün olan en kısa sürede iyileştirmemiz gerekiyor.  Bunu yapmak için ilk adım bir kuyu kazmak ve göçmenlerin su kaynatması için ahırda taş ocakları inşa etmektir.  Hepimiz hasta olmadan bu görevi tamamlamak istiyorsak, sizden en az 75 taş almamız gerekecek.  Onları kurduktan sonra, onlara ücretsiz erişiminiz olacak, garanti.

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: If you take a shovel to a pile of rubble, you should be able to pull out structural grade rocks.
tr: Bir kürekle bir moloz yığınına giderseniz, yapısal kalitede taşlar çıkarabilmelisiniz.

note: ~ Dialogue line in mission "Gather 75 Rocks"
en: Do you have the rocks?
tr: Taşlarınız var mı?

note: ~ Dialogue line in mission "Gather 75 Rocks" ~ Dialogue line in mission "Gather 50 Pipes" ~ Dialogue line in mission "Gather 2 Electric Motors"
en: I appreciate the work you do.
tr: Yaptığınız işi takdir ediyorum.

note: ~ Mission name
en: Gather 50 Pipes
tr: 50 Boru topla

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: To fabricate the well's hand pump and construct components for several other projects, we are going to need to find or fabricate a number of steel pipes.  Plumbing is a distant possibility for now, but some form of irrigation will eventually become desirable.  You could assist us with procuring 50 steel pipes, if you so have the chance.
tr: Kuyunun el pompasını üretmek ve birkaç başka proje için bileşenler inşa etmek için bir dizi çelik boru bulmamız veya üretmemiz gerekecek.  Şu anda sıhhi tesisat uzak bir olasılık, ancak bir tür sulama sonunda arzu edilebilir hale gelecektir.  Eğer şansınız olursa, 50 çelik boru temin etmemize yardımcı olabilirsiniz.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Hopefully we will be able to assign new migrants to help fulfill our needs in the future.
tr: Umarım gelecekte ihtiyaçlarımızı karşılamak için yeni göçmenler atayabiliriz.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Pipes are used in numerous metal constructions.  Smashing abandoned furniture may provide the material we need.
tr: Borular, birçok metal yapıda kullanılır.  Terkedilmiş mobilyaları kırmak, ihtiyacımız olan malzemeyi sağlayabilir.

note: ~ Dialogue line in mission "Gather 50 Pipes"
en: Do you have the pipes?
tr: Borularınız var mı?

note: ~ Mission name
en: Gather 2 Electric Motors
tr: 2 Elektrik Motoru Topla

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: With the well's completion, we are rapidly closing the sustainability gap.  In order to expand from here, we will need massive quantities of lumber to construct fortifications and new buildings.  We have already begun work on a manually operated sawmill, but we will need two electric motors to control the actual blades.  We were hoping you might be able to secure the motors for us.
tr: Kuyu tamamlandığında, sürdürülebilirlik açığını hızla kapatıyoruz. Buradan genişlemek için, tahkimatlar ve yeni binalar inşa etmek üzere büyük miktarda kereste ihtiyacımız olacak. Zaten elle işletilen bir değirmen üzerinde çalışmalara başladık, ancak gerçek bıçakları kontrol etmek için iki elektrik motoruna ihtiyacımız var. Motorları bizim için temin edebileceğinizi umuyorduk.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Power for the motors will be provided by a salvaged truck battery, you need not bring additional mechanical components.
tr: Motorlar için güç, kurtarılan bir kamyon bataryası tarafından sağlanacak, ek mekanik bileşenler getirmenize gerek yok.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: A car dealership or a golf course might have some electric vehicles to get one from.  Otherwise there's probably something broken down along the road.
tr: Bir otomobil bayisi veya bir golf sahasında bir tane alabileceğiniz elektrikli araçlar olabilir. Aksi takdirde, yolda muhtemelen bozulmuş bir şey vardır.

note: ~ Dialogue line in mission "Gather 2 Electric Motors"
en: Do you have the motors?
tr: Motorlar var mı?

note: ~ Mission name
en: Gather 150 Units of Bleach
tr: 150 Birim Çamaşır Suyu Topla

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: Disease and infection remains a persistent problem among the refugees.  Without dedicated medical personnel and facilities, I doubt everyone will be willing to stick around when the next outbreak happens.  Until we can get a former medic or nurse, I'm just going to have to improvise.  Sterilization would be the first step I imagine.  Bring me 150 units of bleach so we can get started.
tr: Hastalık ve enfeksiyon, mülteciler arasında sürekli bir sorun olmaya devam ediyor. Özel tıbbi personel ve tesisler olmadan, bir sonraki salgın olduğunda herkesin burada kalmak isteyeceğinden şüpheliyim. Eski bir acil tıp teknisyeni veya hemşire bulana kadar, doğaçlama yapmak zorundayım. Sterilizasyon, hayal ettiğim ilk adım olacaktır. Başlayabilmemiz için bana 150 birim çamaşır suyu getir.

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: I'm sure you can find bleach in most homes…
tr: Eminim çoğu evde çamaşır suyu bulabilirsin.

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: If you can't find a large supply I'd recommend checking hospitals or research labs.
tr: Eğer çok bulamazsan sana önerim hastahanelere ve araştırma laboratuvarlarına bakman

note: ~ Dialogue line in mission "Gather 150 Units of Bleach"
en: Do you have the bleach?
tr: Çamaşır suyun var mı

note: ~ Mission name
en: Gather 36 bandages
tr: 36 Bandaj Topla

note: ~ Dialogue line in mission "Gather 36 bandages"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in thirty-six bandages I'm sure we could supplement them to make theirs last a bit longer.
tr: Bir tıbbi klinik planlamaya başladık, ancak mülteci merkezinden dış karakolumuza tıbbi deneyime sahip birkaç kişiden birini göndermeyi umuyorsak, çok daha fazla malzemeye ihtiyacımız olacak. İlk yardım ekipmanının nadir olduğunu biliyorum, ancak onların sahip olduğu temel malzemelerden emin değilim. Eğer otuz altı bandaj getirebilirseniz, onlarınkini biraz daha uzun süre dayanacak şekilde tamamlayabileceğimizden eminim.

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: We'll do our best to make them last…
tr: Onların dayanmasını sağlamak için elimizden geleni yapacağız…

note: ~ Dialogue line in mission "Gather 36 bandages" ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: Homes, hospitals, labs, and doctor offices would be where I'd check.
tr: Evler, hastaneler, laboratuvarlar ve doktor ofisleri kontrol edeceğim yerlerdir.

note: ~ Dialogue line in mission "Gather 36 bandages"
en: Do you have the bandages?
tr: Bandajlar var mı?

note: ~ Mission name
en: Gather 6 bottles (60 units) of antiseptic
tr: 6 şişe (60 birim) antiseptik topla

note: ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: We've started planning a medical clinic, but we are going to need a lot more supplies if we hope to warrant sending one of the few people with medical experience from the refugee center to our outpost.  I know first aid equipment is rare, but they have all the basic supplies that I'm uncertain of.  If you could bring in 6 bottles of antiseptic, I'm sure we could supplement them to make theirs last a bit longer.
tr: Bir tıbbi klinik planlamaya başladık, ancak mülteci merkezinden tıbbi deneyimi olan birkaç kişiden birini dış karakolumuza göndermeyi umuyorsak çok daha fazla malzemeye ihtiyacımız olacak. İlk yardım ekipmanının nadir olduğunu biliyorum, ama onların sahip olduğu temel malzemelerden emin değilim. Eğer 6 şişe antiseptik getirebilirsen, onların daha uzun süre dayanmasını sağlamak için onları tamamlayabileceğimizden eminim.

note: ~ Dialogue line in mission "Gather 6 bottles (60 units) of antiseptic"
en: Do you have the antiseptic?
tr: Antiseptiğin var mı?

note: ~ Mission name
en: Find 2 Arc Welders
tr: 2 Arc Welder bul

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The work you have done has swayed the leaders at the refugee center to send someone out to assist with our medical needs.  The next step is for us to get a sort of chop-shop setup so that we can begin using scrap metal to build fortifications and equipment.  We are going to need a pair of arc welders for our mechanics to use.
tr: Yaptığın işler, mülteci merkezindeki liderleri tıbbi ihtiyaçlarımızla yardımcı olması için birini göndermeye ikna etti. Bir sonraki adım, hurda metal kullanarak tahkimatlar ve ekipman inşa etmeye başlayabilmemiz için bir tür atölye kurmak. Mekaniklerimizin kullanması için bir çift arc welder'a ihtiyacımız olacak.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: With two, we should be able to repair one if it breaks.
tr: İkisiyle, biri bozulursa tamir edebilmeliyiz.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: The only place I've seen them is garages, but I imagine you could find them in some stores.
tr: Onları gördüğüm tek yer garajlar, ama bazı mağazalarda bulabileceğini düşünüyorum.

note: ~ Dialogue line in mission "Find 2 Arc Welders"
en: Do you have the welders?
tr: Kaynak makinelerin var mı?

note: ~ Mission name
en: Find 12 Car Batteries
tr: 12 Araç Aküsü bul

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: We have the basic equipment that we need, but without a functioning power grid, we are forced to rely on the readily available vehicle batteries.  This is going to be a chore, but I'll need twelve car batteries to swap between charging and powering our equipment.  The good news is that they don't need to be charged; we can take care of that.
tr: Gerekli temel ekipmanlarımız var, ama işleyen bir enerji şebekesi olmadan, mevcut araç akülerine güvenmek zorundayız. Bu zor bir iş olacak, ama ekipmanlarımızı şarj etmek ve çalıştırmak için on iki araç aküsüne ihtiyacım var. İyi haber şu ki, şarj edilmeleri gerekmiyor; bununla ilgilenebiliriz.

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Cars can be found in traffic jams along roads or in parking lots… I'm sure you can find a few.
tr: Arabaları yolda trafik sıkışıklıklarında veya otoparklarda bulabilirsin... Eminim birkaç tane bulabilirsin.

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: Do you have the car batteries?
tr: Araç akülerinin var mı?

note: ~ Dialogue line in mission "Find 12 Car Batteries"
en: I'm impressed with your abilities.
tr: Yeteneklerinle etkilenmiş durumdayım.

note: ~ Mission name
en: Find 2 Two-Way Radios
tr: 2 İki Yönlü Radyo Bul

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Check with the nurse when you get a chance; I know she will need help setting up our clinic.  On the construction front, we are going to need to get dedicated scavenger teams setup to bring in the miscellaneous supplies that we use in small quantities.  We are going to start setting up a junk shop for them behind the sawmill, so we could use your help with that.  Communication is the biggest obstacle for the teams… could you bring in a pair of two-way radios?
tr: Bir fırsatını bulduğunda hemşireyle kontrol et; kliniğimizi kurarken yardıma ihtiyacı olacağını biliyorum. İnşaat cephesinde, küçük miktarlarda kullandığımız çeşitli malzemeleri getirmek için özel hurda ekipleri kurmamız gerekecek. Onlar için değirmencinin arkasında bir hurda dükkanı kurmaya başlayacağız, bu konuda yardımına ihtiyacımız var. İletişim, ekipler için en büyük engel... iki yönlü bir radyo çifti getirebilir misin?

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Organizing the scavenging missions is difficult enough without communication.
tr: İhtiyaç malzemeleri görevlerini organize etmek iletişim olmadan yeterince zor.

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: You should be able to find them in electronics stores or at a police station.
tr: Onları elektronik mağazalarda veya bir polis karakolunda bulabilmelisin.

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: Do you have the two-way radios?
tr: İki yönlü radyoların var mı?

note: ~ Dialogue line in mission "Find 2 Two-Way Radios"
en: I'm sure the scavengers will find these useful.
tr: Hurdacılar bunları faydalı bulacaklarından eminim.

note: ~ Mission name
en: Gather 5 Backpacks
tr: 5 Sırt Çantası Topla

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: The volunteers for the scavenging teams will need to be issued some basic equipment.  When the boss sets up shop in the junk shed, you should ask him what else he needs for his teams.  In the meantime, we can provide a few backpacks to get them started.  Could you find five backpacks to give to the initial team?
tr: Hurdacılık ekipleri için gönüllülere bazı temel ekipmanlar verilmesi gerekecek. Patron hurda kulübesinde dükkan açtığında, ekipleri için başka neye ihtiyacı olduğunu sormalısın. Bu arada, onlara başlamaları için birkaç sırt çantası sağlayabiliriz. İlk ekibe vermek için beş sırt çantası bulabilir misin?

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: It may be easier to make them if you can't find a school or something.
tr: Bir okul veya benzeri bir şey bulamazsan, onları yapmak daha kolay olabilir.

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Do you have the backpacks?
tr: Sırt çantaların var mı?

note: ~ Dialogue line in mission "Gather 5 Backpacks"
en: Having at least basic equipment greatly increases survivability.  Thanks.
tr: En azından temel ekipmana sahip olmak hayatta kalma şansını büyük ölçüde artırıyor. Teşekkürler.

note: ~ Mission name
en: Find a copy of Homebrewer's Bible
tr: Homebrewer's Bible'ın bir kopyasını bul.

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: Growth has lately begun to stall.  We have individuals passing through the outpost, but the prospect of hard labor just to eke out an existence is driving them away.  We've asked around and decided that, despite our pressing needs, building a bar ought to draw some of the less committed individuals to the outpost.  Unlike other settlements, the more hands we have, the more food we can produce… at least in the long term.  Unfortunately, no one here has brewed alcoholic drinks before, so we are going to need you to find a book called the 'Homebrewer's Bible' or something along those lines.
tr: Büyüme son zamanlarda duraklama aşamasına geldi. Karakoldan geçen bireyler var, ancak sadece hayatta kalmak için zor bir iş yapma olasılığı onları uzaklaştırıyor. Acil ihtiyaçlarımıza rağmen, bir bar inşa etmenin, daha az kararlı bireyleri karakola çekmesi gerektiğine karar verdik. Diğer yerleşimlerin aksine, daha fazla el iş gücümüz olursa, daha fazla yiyecek üretebiliriz... en azından uzun vadede. Ne yazık ki, burada daha önce alkol içeren içecekler yapılmamış, bu yüzden 'Homebrewer's Bible' veya buna benzer bir kitap bulmanızı isteyeceğiz.

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guess you should search homes or libraries?
tr: Evleri veya kütüphaneleri aramalısınız sanırım?

note: ~ Dialogue line in mission "Find a copy of Homebrewer's Bible"
en: I guarantee we will toast to your name when the bar is finished.
tr: Bar tamamlandığında adınıza kadeh kaldıracağımıza garanti veriyorum.

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: You might get lucky finding it, but you could always boil it out of fruit if you are familiar with the process.  Or go into the cities and look in restaurants and bakeries.
tr: Bunu bulmakta şanslı olabilirsiniz, ama eğer süreci biliyorsanız meyvelerden kaynatabilirsiniz. Ya da şehirlere gidip restoranlar ve fırınlarda bakabilirsiniz.

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: Do you have the sugar?
tr: Şekeriniz var mı?

note: ~ Dialogue line in mission "Gather 80lb (10000 units) of Sugar"
en: There is a large group of thirsty individuals in our outpost that are truly thankful for your work.
tr: Karakolda, yaptığın iş için sana minnettar susamış büyük bir grup var.

note: ~ Mission name
en: Collect 30 Glass Sheets
tr: 30 Cam Levha toplayın.

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Although we are an agricultural outpost, we are restricted to growing plants that are compatible with the New England climate during the warmer months.  The easiest way to work around that is to build greenhouses to supplement our external fields.  There isn't going to be an easy way to build these.  We are going to need a massive number of glass sheets to enclose the frames.  The first house will need 30 sheets of glass if you are still interested.
tr: Tarım karakolu olmamıza rağmen, sıcak aylarda Yeni İngiltere iklimiyle uyumlu bitkiler yetiştirmekle sınırlıyız. Bunun etrafından dolaşmanın en kolay yolu, dış alanlarımızı desteklemek için seralar inşa etmektir. Bunları inşa etmenin kolay bir yolu olmayacak. Çerçeveleri kaplamak için büyük sayıda cam levhaya ihtiyacımız olacak. İlk evin 30 cam levhaya ihtiyacı olacak, hala ilgileniyorsanız.

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Deconstructing existing windows is the only way I know of to keep the sheets intact.
tr: Mevcut pencereleri sökmek, levhaları sağlam tutmanın tek yolunu biliyorum.

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: Do you have the glass sheets?
tr: Cam levhalarınız var mı?

note: ~ Dialogue line in mission "Collect 30 Glass Sheets"
en: We'll begin planting our first seeds as soon as we can get these installed.
tr: İlk tohumlarımızı ekmeye, bunları kurabildiğimiz anda başlayacağız.

note: ~ NPC dialogue line
en: Unfortunately, I don't have anything that can help.
tr: Maalesef, yardımcı olabilecek bir şeyim yok.

note: ~ NPC dialogue line
en: I don't know what I could offer.
tr: Ne sunabileceğimi bilmiyorum.

note: ~ NPC dialogue line
en: Afraid not.  Maybe somebody else could help.
tr: Korkarım ki hayır. Belki başka biri yardımcı olabilir.

note: ~ NPC dialogue line
en: Maybe the scrapper would have some spare parts?
tr: Belki hurda toplayıcıda yedek parçalar vardır?

note: ~ Name suffix of a female NPC ~ Mission source for clinic.  Provides medical attention.
en: Nurse
tr: Hemşire

note: ~ NPC dialogue line
en: I was a practicing nurse, so I've taken over the medical responsibilities of the outpost till we can locate a physician.
tr: Ben bir hemşireydim, bu yüzden bir doktor bulana kadar karakolun tıbbi sorumluluklarını üstlendim.

note: ~ NPC dialogue line
en: I'm willing to pay a premium for medical supplies that you might be able to scavenge up.  I also have a few miscellaneous jobs from time to time.
tr: Bulabileceğin tıbbi malzemeler için ekstra ödeme yapmaya hazırım. Ayrıca zaman zaman birkaç çeşitli işim var.

note: ~ Response to NPC dialogue
en: What kind of jobs do you have for me?
tr: Bana ne tür işler var?

note: ~ Response to NPC dialogue
en: Not now.
tr: Şu an değil.

note: ~ NPC dialogue line
en: I can take a look at you or your companions if you have any small injuries.  Anything more than some bleeding and you'll need to get a doctor to take a look.
tr: Eğer küçük yaralarınız varsa, size veya arkadaşlarınıza bakabilirim.  Biraz kanama dışında bir şey varsa, bir doktora görünmeniz gerekecek.

note: ~ Response to NPC dialogue
en: [40 merch, 15m] I need you to patch me up.
tr: [40 merch, 15m] Beni tedavi etmenizi istiyorum.

note: ~ Response to NPC dialogue
en: [100 merch, 30m] I need you to patch my friends up.
tr: [100 merch, 30m] Arkadaşlarımı tedavi etmenizi istiyorum.

note: ~ NPC dialogue line
en: That's the best I can do on short notice.
tr: Kısa sürede yapabileceğim en iyi bu.

note: ~ Mission name
en: Collect 100 Aspirin
tr: 100 Aspirin Topla.

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: I've got a handful of bandages and a few first aid kits to work with at the moment… in other words I'm completely unable to treat most serious medical emergencies.  I'm supposed to have priority on any medical supplies that the scavengers bring in, but I imagine the black market for the stuff will prevent me from ever seeing it.  I could use your help getting me 100 aspirin pills to start with.
tr: Şu anda çalışabileceğim birkaç bandaj ve birkaç ilk yardım kiti var... diğer bir deyişle, çoğu ciddi tıbbi acil durumu tedavi etme konusunda tamamen yetersizim.  Hırsızların getirdiği tıbbi malzemelerde önceliğim olması gerekiyor, ama bu malzemelerin kara borsa fiyatları yüzünden asla göremeyeceğimi düşünüyorum.  Başlamak için 100 aspirin hapı almanıza ihtiyacım var.

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Aspirin is pretty common in homes and convenience stores.
tr: Aspirin evlerde ve marketlerde oldukça yaygındır.

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: Do you have the aspirin?
tr: Aspirin var mı?

note: ~ Dialogue line in mission "Collect 100 Aspirin"
en: We'll go through this pretty quickly, but it does help.
tr: Bunu oldukça hızlı geçeceğiz, ama bu yardımcı oluyor.

note: ~ Mission name
en: Collect 3 Hotplates
tr: 3 Tava topla

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: I was given a few bottles of bleach when I arrived, but I need a number of hotplates to actually sterilize equipment.  I'm sure you can find them in any old house or appliance store.  Three should be enough for now.
tr: Buraya geldiğimde birkaç şişe çamaşır suyu verildi, ama ekipmanları gerçekten sterilize etmek için bir dizi tava gerekiyor.  Onları eski bir evde veya beyaz eşya dükkanında bulabileceğinizi düşünüyorum.  Şu an için üç tane yeterli olmalı.

note: ~ Dialogue line in mission "Collect 3 Hotplates" ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: It should be a fairly common item.  Don't know what else to say.
tr: Oldukça yaygın bir eşya olmalı.  Başka ne söyleyeceğimi bilmiyorum.

note: ~ Dialogue line in mission "Collect 3 Hotplates"
en: Do you have the hotplates?
tr: Sıcak tabaklarınız var mı?

note: ~ Mission name
en: Collect 200 Multivitamin Pills
tr: 200 Multivitamin Hapı toplayın

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Disease is spreading rapidly due to poor nutrition and there is little that I can do about it.  With food being scarce, people are willing to survive on whatever they can.  I need to start supplementing the outpost's diet with vitamins to prevent potential deaths indirectly attributable to nutrition.  I know it is a lot, but if you could bring me 200 multivitamin pills, I'd be able to treat the most vulnerable before they spread anything to the rest of us.
tr: Hastalık, kötü beslenme nedeniyle hızla yayılıyor ve bununla ilgili yapabileceğim çok az şey var. Gıda kıtlığı nedeniyle insanlar, bulabildikleri her şeyle hayatta kalmaya istekli. Potansiyel olarak beslenmeye bağlı ölümleri önlemek için karakolun diyetine vitamin eklemeye başlamam gerekiyor. Bu çok fazla olduğunu biliyorum ama eğer bana 200 multivitamin hapı getirebilirsen, en savunmasız olanları tedavi edebilirim, böylece onlar da diğerlerimize bir şey yaymadan önce.

note: ~ Dialogue line in mission "Collect 200 Multivitamin Pills"
en: Do you have the vitamins?
tr: Vitaminleriniz var mı?

note: ~ Mission name
en: Make 4 Charcoal Purifiers
tr: 4 Kömür Filtreleyici yapın

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Despite my recommendations, we continue to have travelers come in with illnesses that I've been able to trace back to contaminated drinking water.  When boiling water isn't an option, they need some form of charcoal water filter that they can use.  If you could build me four charcoal water filters, I'll distribute them to groups as they pass through.
tr: Tavsiyelerime rağmen, kirli içme suyuna geri izleyebildiğim hastalıklarla gelen yolcuların gelmeye devam etmesi. Su kaynatmak bir seçenek olmadığında, kullanabilecekleri bir tür kömür su filtresine ihtiyaçları var. Eğer bana dört kömür su filtresi yapabilirsen, onları gruplara dağıtacağım.

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: With some basic survival and crafting skills, you should be able to make them with little effort.
tr: Bazı temel hayatta kalma ve zanaat becerileriyle, bunları çok az çaba ile yapabilmelisin.

note: ~ Dialogue line in mission "Make 4 Charcoal Purifiers"
en: Do you have the charcoal water filters?
tr: Kömür su filtreleriniz var mı?

note: ~ Mission name
en: Find a Chemistry Set
tr: Bir Kimya Seti bulun

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: I've been working on producing some of our own medical supplies, but I'm going to need a chemistry set to get everything that I need in order.  Is there any way you could go through one of the school chemistry labs and steal me a chemistry set?
tr: Kendi tıbbi malzemelerimizi üretmeye çalışıyordum ama ihtiyacım olan her şeyi düzenlemek için bir kimya setine ihtiyacım olacak. Okul kimya laboratuvarlarından birine girip bana bir kimya seti çalabilir misin?

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: You might be able to find one in a pharmacy if you can't find a school.
tr: Bir okul bulamazsan bir eczanede bir tane bulabilirsin.

note: ~ Dialogue line in mission "Find a Chemistry Set"
en: Do you have the chemistry set?
tr: Kimya setiniz var mı?

note: ~ Mission name
en: Find 10 Filter Masks
tr: 10 Filtre Maskesi Bul

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: The number of airway infections that I've encountered in the past week has depleted my supply of masks.  Could you find me 10 filter masks?  I tend to only distribute them in severe cases, so I'll be sure to make them last.
tr: Geçen hafta karşılaştığım hava yolu enfeksiyonları maske stoğumu tüketti.  Bana 10 filtre maskesi bulabilir misin?  Genellikle sadece ciddi durumlarda dağıtırım, bu yüzden onları uzun süre kullanabilmek için dikkat edeceğim.

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: You may be able to make one if you had the right guide.
tr: Doğru kılavuzun olursa bir tane yapabilirsin.

note: ~ Dialogue line in mission "Find 10 Filter Masks"
en: Do you have the filter masks?
tr: Filtre maskelerin var mı?

note: ~ Mission name
en: Find 4 Pairs of Rubber Gloves
tr: 4 Çift Kauçuk Eldiven Bul

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: The bodily fluids that I often have to clean up and the caustic chemicals I deal with have done a number on my current pair of gloves.  Could you find me four pairs of heavy rubber gloves?  That should be enough that I can task a few laborers with cleanup details in the event of an outbreak.
tr: Sıklıkla temizlemek zorunda kaldığım bedensel sıvılar ve uğraştığım aşındırıcı kimyasallar mevcut eldivenlerimi mahvetti.  Bana dört çift ağır kauçuk eldiven bulabilir misin?  Bu, bir salgın durumunda birkaç işçiyi temizlik görevleriyle görevlendirebilmem için yeterli olmalı.

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: You should be able to find them in cleaning closets.
tr: Onları temizlik dolaplarında bulabilirsin.

note: ~ Dialogue line in mission "Find 4 Pairs of Rubber Gloves"
en: Do you have the rubber gloves?
tr: Kauçuk eldivenlerin var mı?

note: ~ Mission name
en: Find 2 Scalpels
tr: 2 Bıçak Bul

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: I heard that we may have a physician on his way here.  The workers have already begun expanding the clinic, but I need you to locate a pair of scalpels to use in surgery when he arrives.  I'm sure you should be able to find them in a hospital or craft shop.
tr: Buraya bir doktorun yolda olduğunu duydum.  İşçiler klinikte genişletme çalışmalarına zaten başladılar, ama onun geldiğinde cerrahi için kullanmak üzere bir çift bıçak bulmanı istiyorum.  Onları bir hastanede veya zanaat dükkanında bulabilmelisin.

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Hospitals and crafting stores should have a few.
tr: Hastanelerde ve zanaat dükkanlarında birkaç tane olmalı.

note: ~ Dialogue line in mission "Find 2 Scalpels"
en: Do you have the scalpels?
tr: Bıçakların var mı?

note: ~ Mission name
en: Find Advanced Emergency Care
tr: Gelişmiş Acil Bakım'ı Bul

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Have you heard of a book called the 'Guide to Advanced Emergency Care?'  I really need a copy.  The doctor is requesting a lot of supplies that I'm not familiar with, but I believe I could make if I could get a copy of the book.
tr: 'Gelişmiş Acil Bakım Rehberi' adında bir kitap duydun mu? Gerçekten bir kopyasına ihtiyacım var. Doktor, tanımadığım birçok malzeme talep ediyor, ama kitabın bir kopyasını alabilirsem yapabileceğime inanıyorum.

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Libraries are the only place I'd think to look.
tr: Kütüphaneler, bakmayı düşündüğüm tek yer.

note: ~ Dialogue line in mission "Find Advanced Emergency Care"
en: Do you have the Guide to Advanced Emergency Care?
tr: Gelişmiş Acil Bakım Rehberi'ni bulabildin mi?

note: ~ Mission name
en: Find 10 Syringes
tr: 10 Şırınga Bul

note: ~ Dialogue line in mission "Find 10 Syringes"
en: We are starting to isolate a few natural antibiotic serums, but we don't have the supplies to administer the cocktails.  I need you to bring me 10 empty syringes to use.  I'll take care of cleaning them to prevent transferring infections.
tr: Birkaç doğal antibiyotik serumu izole etmeye başlıyoruz, ama kokteylleri uygulamak için malzememiz yok. Kullanmak için bana 10 boş şırınga getirmeni istiyorum. Enfeksiyonların geçişini önlemek için onları temizlemekle ben ilgileneceğim.

note: ~ Dialogue line in mission "Find 10 Syringes"
en: Do you have the empty syringes?
tr: Boş şırıngaların var mı?

note: ~ Name suffix of an NPC ~ Mission source, shopkeep
en: Scavenger Boss
tr: Çöplük Patronu

note: ~ NPC dialogue line
en: Welcome to the junk shop.
tr: Hurda dükkanına hoş geldin.

note: ~ Response to NPC dialogue
en: Let's see what you've managed to find.
tr: Ne bulduğunu görelim.

note: ~ Response to NPC dialogue
en: Any lucky find?
tr: Şanslı bir buluş var mı?

note: ~ Response to NPC dialogue
en: Alright, thanks.
tr: Tamam, teşekkürler.

note: ~ NPC dialogue line
en: Are you interested in the scavenging runs or one of the other tasks that I might have for you?
tr: Hurda toplama seferleriyle mi ilgileniyorsun yoksa senin için başka bir görevim mi var?

note: ~ Response to NPC dialogue
en: Tell me more about the scavenging runs.
tr: Hurda toplama seferleri hakkında daha fazla bilgi ver.

note: ~ Response to NPC dialogue
en: What kind of tasks do you have for me?
tr: Bana ne tür görevlerin var?

note: ~ Response to NPC dialogue
en: No, thanks.
tr: Hayır, teşekkürler.

note: ~ NPC dialogue line
en: We don't have any of the parts needed right now, but we could send out a scavenging party to a hospital if you have anyone willing to go.
tr: Şu anda ihtiyaç duyduğumuz parçalar yok, ama eğer gitmeye istekli birini bulursan bir hastaneye hurda toplama ekibi gönderebiliriz.

note: ~ Mission name
en: Make 12 Simple Knife Spears
tr: 12 Basit Bıçak Mızrağı Yap

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: I can usually use additional survival gear to kit out the new recruits.  The most basic weapon that everyone gets is the simple knife spear… it provides a good mix of range, power, and ease of use when engaging the more common monsters.  Could you make me a dozen of them?  I may need more later, but that should help the first few teams.
tr: Genellikle yeni işe alımları donatmak için ek hayatta kalma ekipmanına ihtiyacım oluyor. Herkesin aldığı en temel silah basit bıçak mızrağıdır… bu, daha yaygın canavarlara karşı saldırırken iyi bir menzil, güç ve kullanım kolaylığı sağlar. Bana bir düzine yapabilir misin? Daha sonra daha fazlasına ihtiyacım olabilir, ama bu ilk birkaç takım için yardımcı olmalı.

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears" ~ Dialogue line in mission "Make 5 Headlamps"
en: You should be able to make them with the most basic of skills.
tr: Onları en temel becerilerle yapabilmelisin.

note: ~ Dialogue line in mission "Make 12 Simple Knife Spears"
en: Do you have the simple knife spears?
tr: Basit bıçak mızrakların var mı?

note: ~ Mission name
en: Make 5 Headlamps
tr: 5 El Feneri Yap

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Night is the ideal time for my team to go on raids, but they are going to need better light sources to speed up their missions.  Could you craft a set of five headlamps for them?  Keeping both hands free greatly helps during combat.
tr: Gece, ekibimin baskınlara çıkması için ideal zamandır, ancak görevlerini hızlandırmak için daha iyi ışık kaynaklarına ihtiyaçları olacak. Onlar için beş el feneri seti yapabilir misin? İki elin de serbest olması, savaş sırasında büyük ölçüde yardımcı olur.

note: ~ Dialogue line in mission "Make 5 Headlamps"
en: Do you have the headlamps?
tr: El fenerleri var mı?

note: ~ Mission name
en: Make 3 Leather Body Armor
tr: 3 Deri Vücut Zırhı Yap

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Clothing that can withstand the wear and tear of climbing through windows and fighting back wild animals is in high demand.  The best that we have been able to find is leather body armor, but it is difficult to make with our limited resources.  Could you craft us three pairs of leather body armor?  The life expectancy of my scavengers would drastically increase if you did.
tr: Pencerelerden tırmanırken ve vahşi hayvanlara karşı savaşırken aşınmaya dayanabilecek giysilere büyük talep var. Bulabildiğimiz en iyi şey deri vücut zırhı, ancak sınırlı kaynaklarımızla yapmak zor. Bizim için üç çift deri vücut zırhı yapabilir misin? Eğer yaparsan, benim toplayıcılarımın yaşam beklentisi büyük ölçüde artar.

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Finding the leather might be easier in town rather than making it yourself.
tr: Deriyi bulmak, kendin yapmaktan daha kolay olabilir.

note: ~ Dialogue line in mission "Make 3 Leather Body Armor"
en: Do you have the leather body armors?
tr: Deri vücut zırhların var mı?

note: ~ Mission name
en: Make 12 Molotov Cocktails
tr: 12 Molotof Kokteyli Yap

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: When outnumbered or forced to pull back, my scavengers have been taught to throw Molotov cocktails to keep monsters from chasing them.  We go through one or two on every mission, so we can always use a few more.  Would you be willing to make us a dozen?  I'm willing to pay you what I can for your assistance.
tr: Sayıca üstün olduğunda veya geri çekilmek zorunda kaldığında, toplayıcılarımın peşlerinden canavarlara kaçmamaları için Molotof kokteylleri atmayı öğrenmişlerdir. Her görevde bir veya iki tane kullanıyoruz, bu yüzden her zaman birkaç tane daha ihtiyacımız var. Bizim için bir düzine yapmaya istekli misin? Yardımın için sana elimden geleni ödemeye hazırım.

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Alcohol or kerosene is probably easier to refine rather than find in large quantities.
tr: Alkol veya kerosen, büyük miktarlarda bulmaktan ziyade arıtmak daha kolay olabilir.

note: ~ Dialogue line in mission "Make 12 Molotov Cocktails"
en: Do you have the Molotov cocktails?
tr: Molotof kokteyllerin var mı?

note: ~ NPC dialogue line
en: Don't mind me.
tr: Beni umursama.

note: ~ NPC dialogue line
en: I chop up useless vehicles for spare parts and raw materials.  If we can't use a vehicle immediately, we haul it into the ring we are building to surround the outpost.  It provides a measure of defense in the event that we get attacked.
tr: Gereksiz araçları yedek parça ve ham maddeler için parçalara ayırıyorum. Eğer bir aracı hemen kullanamazsak, onu karakolu çevrelemek için inşa ettiğimiz halka taşıyoruz. Bu, saldırıya uğradığımızda bir savunma önlemi sağlıyor.

note: ~ NPC dialogue line
en: I don't personally, the teams we send out to recover the vehicles usually need a hand, but can be hard to catch since they spend most of their time outside the outpost.
tr: Ben şahsen değil, araçları kurtarmak için gönderdiğimiz ekiplerin genellikle bir yardıma ihtiyacı oluyor, ama karakolun dışında geçirdikleri zaman nedeniyle yakalamak zor olabiliyor.

note: ~ Response to NPC dialogue
en: An angle grinder and a hacksaw?  I'll see what I can do.
tr: Bir açılı zımpara ve bir metal testeresi mi? Ne yapabileceğime bakacağım.

note: ~ Mission name
en: Tools for Scrap
tr: Hurda için Aletler

note: ~ Description of mission "Tools for Scrap"
en: The scrapper is willing to part with some scrap to help build an anesthetic machine in exchange for an angle grinder and a hacksaw.
tr: Hurdacı, bir açılı zımpara ve bir metal testeresi karşılığında bir anestezi makinesi inşa etmek için bazı hurdalardan vazgeçmeye istekli.

note: ~ Dialogue line in mission "Tools for Scrap"
en: Have you found the tools yet?
tr: Aletleri bulabildin mi?

note: ~ Dialogue line in mission "Tools for Scrap"
en: These will be very useful, thanks!  I found the parts that you needed and can work with the doctor to build the equipment whenever they are ready.
tr: Bunlar çok faydalı olacak, teşekkürler! İhtiyacın olan parçaları buldum ve doktorla birlikte ekipmanı ne zaman hazır olursa inşa edebilirim.

note: ~ Name suffix of an NPC ~ Flavor
en: Laborer
tr: İşçi

note: ~ NPC dialogue line
en: Please leave me alone…
tr: Lütfen beni yalnız bırakın…

note: ~ Response to NPC dialogue
en: That's sad.
tr: Bu üzücü.

note: ~ Response to NPC dialogue
en: Uhm.
tr: Ehm.

note: ~ NPC dialogue line
en: What could I possibly have that could help?
tr: Ne yapabileceğimi bilmiyorum, ama yardımcı olabilecek bir şeyim var mı?

note: ~ NPC dialogue line
en: You need something?
tr: Bir şeye mi ihtiyacın var?

note: ~ NPC dialogue line
en: The rate is a bit steep, but I still have my quotas that I need to fulfill.  The logs will be dropped off in the garage at the entrance to the camp.  I'll need a bit of time before I can deliver another load.
tr: Ücret biraz yüksek ama yine de yerine getirmem gereken kotalarım var. Kütükler, kampın girişindeki garaja bırakılacak. Başka bir yük teslim edebilmem için biraz zamana ihtiyacım var.

note: ~ Response to NPC dialogue
en: [800 merch, 1d] 10 logs
tr: [800 merch, 1d] 10 kütük

note: ~ Player message in an effect
en: <npc_name> drops the logs off in the garage…
tr: <npc_name> kütükleri garaja bırakıyor…

note: ~ Response to NPC dialogue
en: [4800 merch, 7d] 100 logs
tr: [4800 merch, 7d] 100 kütük

note: ~ Name suffix of an NPC ~ Flavor
en: Woodworker
tr: Ahşap işçisi

note: ~ NPC dialogue line
en: Don't have much time to talk.
tr: Konuşmak için fazla zamanım yok.

note: ~ NPC dialogue line
en: I turn the logs that laborers bring in into lumber to expand the outpost.  Maintaining the saw is a chore, but breaks the monotony.
tr: İşçilerin getirdiği kütükleri, karakolu genişletmek için kereste haline getiriyorum. Testereyi bakım yapmak bir iş, ama tekdüzlüğü kırıyor.

note: ~ NPC dialogue line
en: Bringing in logs is one of the few tasks we can give to the unskilled, so I'd be hurting them if I outsourced it.  Ask around though, I'm sure most people could use a hand.
tr: Kütük getirmek, vasıfsızlara verebileceğimiz birkaç işten biri, bu yüzden bunu dışarıdan yaptırırsam onlara zarar vermiş olurum. Ama etrafa sor, eminim çoğu insan bir yardım alabilir.

note: ~ Signage placed on map ~ Overmap terrain name
en: Clinic
tr: Klinik

note: ~ Signage placed on map
en: Extra Supplies.  Take what you need.
tr: Ekstra Malzemeler. İhtiyacın olanı al.

note: ~ Signage placed on map
en: Scavenger Storage.  Stay out!
tr: Kaçakçı Deposu. Uzak dur!

note: ~ Signage placed on map
en: Your name is crudely scribbled on the sign with 'Not for commune use' below it.
tr: Adın, altında 'Topluluk kullanımı için değil' yazılı bir tabelaya kaba bir şekilde yazılmış.

note: ~ Name suffix of a female NPC ~ Name of an NPC class ~ Dana is a young woman who survived with her husband, but she was pregnant and lost the baby.  This class def is for after she moves to Tacoma.
en: baker
tr: fırıncı

note: ~ Response to NPC dialogue
en: Hi Dana, how are things here?
tr: Merhaba Dana, burada işler nasıl gidiyor?

note: ~ Response to NPC dialogue
en: Got any bread for sale?
tr: Satılık ekmek var mı?

note: ~ Response to NPC dialogue
en: Hello, Dana!  What's with the trailer?
tr: Merhaba, Dana! Treyle ne oldu?

note: ~ Response to NPC dialogue
en: Hey, Pablo!  Dana said you had some plans to build a bakery?
tr: Hey, Pablo! Dana, bir fırın inşa etme planların olduğunu söyledi mi?

note: ~ Response to NPC dialogue
en: Nice to see you Dana, I'm just checking in.
tr: Seni görmek güzel Dana, sadece kontrol ediyorum.

note: ~ NPC dialogue line
en: Not bad.  Much better than before.  Pablo and I have privacy, and the folks here actually appreciate my bread instead of paying me a pittance for it and then taking it to the basement without so much as a 'thanks'.
tr: Fena değil. Öncekinden çok daha iyi. Pablo ile özel bir alanımız var ve buradaki insanlar gerçekten ekmeğimi takdir ediyor, bana bunun için cüzi bir miktar ödemek yerine, 'teşekkürler' bile demeden bodruma götürüyorlar.

note: ~ Response to NPC dialogue
en: What's with the trailer?
tr: Treylerle ne var?

note: ~ Response to NPC dialogue
en: Any luck with the pregnancy?
tr: Hamilelikte şans var mı?

note: ~ Response to NPC dialogue
en: How did you get the keys to the truck?
tr: Kamyonun anahtarlarını nasıl aldınız?

note: ~ Response to NPC dialogue
en: What made this trailer so good?
tr: Bu treyleri bu kadar iyi yapan neydi?

note: ~ NPC dialogue line
en: *turns serious.  "We went inside the dealership to see if they were there.  Owner was still in there.  I… I think he took his own life, maybe figured destroying the brain would keep him from reviving.  It… it didn't.  The shotgun took out enough though, he couldn't, uh, he couldn't really see.  Just this miserable, half-faced… we put him down.  I think we did him a favor, if there was any of him left in there.  Didn't feel wrong going through his pockets.  Gross, but not wrong."  She blows out a stream of air, sending a small cloud of flour rising in the air, then shrugs.
tr: *ciddileşir.  "Orada olup olmadıklarını görmek için bayiye girdik.  Sahibi hala içerdeydi.  Sanırım intihar etti, belki de beynini yok etmenin onu yeniden diriltmeyeceğini düşündü.  Ama… olmadı.  Pompalı tüfek yeterince işini gördü, o, uh, gerçekten göremedi.  Sadece bu sefil, yarım yüz… onu etkisiz hale getirdik.  Eğer içinde hala bir parça kalmışsa, ona bir iyilik yaptığımızı düşünüyorum.  Ceplerini karıştırmakta yanlış bir şey hissetmedim.  İğrenç, ama yanlış değil."  Bir nefes veriyor, havaya küçük bir un bulutu yükseltiyor, sonra omuz silkiyor.

note: ~ Response to NPC dialogue
en: Seems like a tiny kitchen for a bakery.
tr: Bir fırın için çok küçük bir mutfak gibi görünüyor.

note: ~ Response to NPC dialogue
en: Won't you run out of propane?
tr: Propanınız bitmeyecek mi?

note: ~ NPC dialogue line
en: *sighs and nods.  "Making do with what I've got, but yeah.  I can only crank out a couple loaves a day, and can't do anything fun.  Pablo has been talking about setting me up a separate kitchen to really get going, but we've got so much critical work to do, and fresh bread is a luxury, even if it's great for morale."
tr: * iç çeker ve başını sallar.  "Elimdekiyle idare ediyorum, ama evet.  Günde sadece birkaç somun çıkarabiliyorum ve eğlenceli bir şey yapamıyorum.  Pablo, gerçekten işe yarayacak ayrı bir mutfak kurmaktan bahsediyor, ama yapmamız gereken çok kritik iş var ve taze ekmek bir lüks, moral için harika olsa bile."

note: ~ NPC dialogue line
en: You bet we will.  We've been collecting tanks and have enough for a while, but I'm burning through it faster than the scavengers can bring in more.  Pablo is working out some plans with the others to get me a real wood fired kitchen soon, and that'll also boost my capacity.  Maybe he could give you some scavenging work if you ask.
tr: Kesinlikle yapacağız.  Tankları topluyoruz ve bir süre yetecek kadar var, ama onu, toplayıcıların daha fazlasını getirebileceğinden daha hızlı yakıyorum.  Pablo, bana gerçek bir odun ateşli mutfak kurmak için diğerleriyle bazı planlar yapıyor ve bu da kapasitemi artıracak.  Belki istersen sana biraz toplayıcılık işi verebilir.

note: ~ NPC dialogue line
en: *shrugs.  "We got our hands on a few boxes of test strips so that's good.  Being stressed isn't good for conception and I've been pretty fuckin' stressed for a while.  I like our chances a lot better now, that's for sure.  And, well, we've got our own private space at least."  She smirks and then blushes slightly, hiding it by fiddling with her baking project.
tr: *omuz silker.  "Birkaç kutu test şeridi edindik, bu iyi.  Stresli olmak, hamilelik için iyi değil ve bir süredir oldukça stresliydim.  Şanslarımızın şimdi çok daha iyi olduğunu düşünüyorum, bu kesin.  Ve, en azından kendi özel alanımız var."  Gülümser ve sonra hafifçe kızar, bunu fırınlama projesiyle uğraşarak gizliyor.

note: ~ Name suffix of a male NPC
en: bookkeeper
tr: defterci

note: ~ Name of an NPC class ~ Pablo is a young professional who survived with his wife, but she was pregnant and lost the baby.
en: Bookkeeper
tr: Defterci

note: ~ NPC dialogue line
en: *looks up at you from a ledger, takes a moment to place you, then smiles broadly.  "Great to see you, my friend.  To what do I owe the pleasure?"
tr: *bir defterden gözlerini kaldırır, seni tanımak için bir an duraksar, sonra geniş bir gülümsemeyle.  "Seni görmek harika, dostum.  Bu keyfi neye borçluyum?"

note: ~ Response to NPC dialogue
en: Hi, Pablo!  How are things going here?
tr: Merhaba, Pablo!  Burada işler nasıl gidiyor?

note: ~ Response to NPC dialogue
en: Hello, Pablo!  What's with the trailer?
tr: Merhaba, Pablo!  Treyle ne oldu?

note: ~ Response to NPC dialogue
en: Hey, Pablo!  I heard you might be willing to trade for propane?
tr: Hey, Pablo!  Propan takası yapmaya istekli olabileceğini duydum?

note: ~ Response to NPC dialogue
en: Just popping in to say hi.  Talk to you later!
tr: Sadece merhaba demek için geldim.  Sonra görüşürüz!

note: ~ Response to NPC dialogue
en: Keeping inventory is similar to accounting?  Really?
tr: Envanter tutmak muhasebeye benziyor mu?  Gerçekten mi?

note: ~ NPC dialogue line
en: Oh, Dana tells that story better than me.  Basically we found it at an old trailer park and she liked the bakery, so we figured out a way to get it back here.  We definitely earned some cred for coming with our own shelter.
tr: Oh, Dana bu hikayeyi benden daha iyi anlatır.  Temelde eski bir treyler parkında bulduk ve o fırını beğendi, bu yüzden buraya geri getirmek için bir yol bulduk.  Kendi barınaklarımızla gelerek kesinlikle biraz itibar kazandık.

note: ~ NPC dialogue line
en: Yeah, she would say that."  He makes intense eye contact.  "Not just a bakery, my friend.  A real, post apocalyptic, honest-to-god culinary experience!  We're planning to grow food and crops here.  Central's plan is to import our crops directly, and pay us for our work.  I don't think they've even thought much about transport, outside just shipping them back home.  If we do local site processing we can prevent storage losses, and make higher value material to sell out!  And Central still benefits from having a dedicated bread basket!
tr: Evet, bunu söylerdi."  Yoğun bir göz teması kurar.  "Sadece bir fırın değil, dostum.  Gerçek, post-apokaliptik, Tanrı'nın izniyle bir mutfak deneyimi!  Burada yiyecek ve mahsul yetiştirmeyi planlıyoruz.  Central'ın planı, mahsullerimizi doğrudan ithal etmek ve işimiz için bize ödeme yapmak.  Onların sadece evlerine geri göndermek dışında taşımayı pek düşündüklerini sanmıyorum.  Yerel alan işleme yaparsak, depolama kayıplarını önleyebiliriz ve satmak için daha yüksek değerli malzeme üretebiliriz!  Ve Central, kendine ait bir ekmek sepetine sahip olmaktan hala fayda sağlıyor!

note: ~ Response to NPC dialogue
en: Do you know anything about building a 'culinary experience'?
tr: Bir 'gastronomik deneyim' oluşturmak hakkında bir şeyler biliyor musun?

note: ~ NPC dialogue line
en: I'm being a bit tongue-in-cheek there.  Really I want some big wood fired ovens, tools for milling grain, tinning and canning equipment, stuff like that.  We'll make flour, jam, pickles, bread, maybe some sauerkraut and things.  All the old school ways of preserving food, from before fridges were commonplace.
tr: Biraz alaycı davranıyorum. Gerçekten büyük odun ateşinde pişiren fırınlar, tahıl öğütme araçları, konserve ve kutulama ekipmanları, böyle şeyler istiyorum. Un, reçel, turşu, ekmek, belki biraz lahana turşusu ve benzeri şeyler yapacağız. Buzdolaplarının yaygınlaşmasından önceki tüm eski yöntemlerle yiyecekleri koruyacağız.

note: ~ Response to NPC dialogue
en: Okay, but do you know anything about that?
tr: Tamam, ama bu konuda bir şey biliyor musun?

note: ~ NPC dialogue line
en: Well…" he tugs jokingly at his collar as though letting off steam.  "I know a bit.  I used to make pickles and jams as a hobby.  With my mom.  When I was a teenager.  But I know the principles!  And Dana knows more than you'd think about grain and flour because she's a huge nerd for her craft.  We do have some knowledge gaps between design and implementation though.
tr: Eh…" kravatını çekerek şaka yapar gibi konuşuyor. "Biraz biliyorum. Hobi olarak turşu ve reçel yapardım. Annemle. Gençken. Ama prensipleri biliyorum! Ve Dana, tahıl ve un hakkında düşündüğünden daha fazla bilgiye sahip çünkü zanaatı için büyük bir meraklı. Ancak tasarım ve uygulama arasında bazı bilgi eksikliklerimiz var.

note: ~ Response to NPC dialogue
en: What kind of gaps?
tr: Ne tür eksiklikler?

note: ~ NPC dialogue line
en: Not where you might think."  He sets aside his ledger and pulls out a page of bullet-point notes written in neat block letters.  "Everyone is on board with the idea and the amount of actual building to get it online is small enough that the carpenters are willing to help out, so I don't need any assistance with design.  For the really short term I basically just need materials.  I've been collecting spare wood, but to get a good wood-fired oven I need to secure a source of firebrick.  In the longer run, Dana knows the principles of milling, but I need a resource book if I want to set up a functioning mill, first a muscle-powered one and then a windmill for long term.  I wish I'd thought of asking Jenny.  She's a mechanical engineer, but she would probably know how to get me started at least.  I'm also still looking into how to make a good vermin-proof cellar.  Longer term, I will need to work my way around our reliance on sugar, salt, and vinegar from before the Cataclysm, but our stocks of those will hold out for months while I sort things out.
tr: Senin düşündüğün yerlerde değil." Defterini bir kenara koyar ve düzgün büyük harflerle yazılmış madde işaretli notların bir sayfasını çıkarır. "Herkes fikirle hemfikir ve çevrimiçi hale getirmek için gereken gerçek inşaat miktarı o kadar az ki, marangozlar yardım etmeye istekli, bu yüzden tasarım konusunda herhangi bir yardıma ihtiyacım yok. Gerçekten kısa vadede esasen sadece malzemelere ihtiyacım var. Yedek odun topluyorum, ama iyi bir odun ateşinde pişiren fırın elde etmek için ateş tuğlası temin etmem gerekiyor. Uzun vadede, Dana öğütme prensiplerini biliyor, ama işleyen bir değirmen kurmak istiyorsam, önce kas gücüyle çalışan bir tane ve sonra uzun vadeli bir rüzgar değirmeni için bir kaynak kitabına ihtiyacım var. Jenny'ye sormayı düşündüğümü keşke akıl etseydim. O bir makine mühendisi, ama en azından başlamama nasıl yardımcı olacağını biliyor olabilir. Ayrıca iyi bir haşere geçirmez mahzen yapma konusunda da hala araştırma yapıyorum. Uzun vadede, Kıyamet'ten önceki şeker, tuz ve sirkeye olan bağımlılığımızı aşmam gerekecek, ama bunların stokları aylarca dayanacakken ben işleri yoluna koymaya çalışacağım.

note: ~ Response to NPC dialogue
en: No problem.  <done_conversation_section>
tr: Sorun değil. <done_conversation_section>

note: ~ Response to NPC dialogue
en: Well, I'd better go look into that.
tr: Sanırım bunu araştırmak için gitmem daha iyi.

note: ~ NPC dialogue line
en: I… I honestly don't know why I didn't think of that.  I could even have asked the supply caravans to do it.  If it comes down to it though, I trust you more than them.  Would you mind?
tr: Bunu düşünmediğim için gerçekten bilmiyorum. Hatta tedarik kervanlarına bunu yapmalarını bile isteyebilirdim. Ama işin içine girdiğinde, onlardan daha çok sana güveniyorum. Rahatsız eder misin?

note: ~ Response to NPC dialogue
en: Sure.  <done_conversation_section>
tr: Tabii.  <done_conversation_section>

note: ~ Response to NPC dialogue
en: Sure, I'll see what I can do.
tr: Tabii, ne yapabileceğime bakacağım.

note: ~ NPC dialogue line
en: Oh… oh, ok!  It's a good thing you showed me this, my basic guesses missed some important points.  Thanks, this will be helpful for a lot more than just the bakery.
tr: Oh… oh, tamam!  Bunu bana gösterdiğin için iyi oldu, temel tahminlerim bazı önemli noktaları kaçırmış.  Teşekkürler, bu fırından çok daha fazlası için faydalı olacak.

note: ~ Response to NPC dialogue
en: Any time!  <end_talking_leave>
tr: Her zaman!  <end_talking_leave>

note: ~ Response to NPC dialogue
en: I heard you might be willing to trade for propane?
tr: Propane ile takas yapmaya istekli olabileceğini duydum?

note: ~ Response to NPC dialogue
en: Dana said you had some plans to build a bakery?
tr: Dana, bir fırın inşa etme planların olduğunu söyledi?

note: ~ Response to NPC dialogue
en: I don't mind keeping my eye out for some firebricks for you.
tr: Senin için bazı ateş tuğlalarına göz kulak olmaktan rahatsız olmam.

note: ~ Response to NPC dialogue
en: I can pass a note to Jenny about helping with the mill designs, if you want.
tr: İstersen, Jenny'ye değirmen tasarımlarıyla yardım etmem hakkında bir not iletebilirim.

note: ~ Response to NPC dialogue
en: [Survival 4, Fabrication 4] I know how to build a good root cellar.  Here, let me show you.
tr: [Hayatta Kalma 4, Üretim 4] İyi bir kök mahzeni nasıl inşa edeceğimi biliyorum.  İşte, sana göstereyim.

note: ~ Mission name
en: Get Pablo some fire bricks.
tr: Pablo'ya bazı ateş tuğlaları al.

note: ~ Dialogue line in mission "Get Pablo some fire bricks."
en: Find some fire bricks to help Pablo build an oven.
tr: Pablo'nun bir fırın inşa etmesine yardımcı olmak için bazı ateş tuğlaları bul.

note: ~ Mission name
en: Pass a message to Jenny Forcette.
tr: Jenny Forcette'e bir mesaj ilet.

note: ~ Dialogue line in mission "Pass a message to Jenny Forcette."
en: Ask Jenny Forcette if she can help Pablo Nunez with his mill designs.
tr: Jenny Forcette'ten Pablo Nunez'in değirmen tasarımlarıyla ilgili yardım edip edemeyeceğini sor.

note: ~ NPC dialogue line
en: Any time, what's on your mind?
tr: Her zaman, aklında ne var?

note: ~ Response to NPC dialogue
en: I'd like your opinion on a job we're doing.
tr: Yaptığımız bir iş hakkında fikrini almak isterim.

note: ~ Response to NPC dialogue
en: [Raise your hand for a high-five.]
tr: [Ellerini yukarı kaldırarak beşlik ver.]

note: ~ Response to NPC dialogue
en: Can I ask you a bit about yourself?
tr: Kendin hakkında biraz soru sorabilir miyim?

note: ~ Response to NPC dialogue
en: You picked up a lot of useful skills over the years, hey.
tr: Yıllar içinde birçok faydalı beceri edindin, değil mi?

note: ~ Response to NPC dialogue
en: I just wanted to chat, you know.  To relax.
tr: Sadece sohbet etmek istedim, biliyorsun. Rahatlamak için.

note: ~ Response to NPC dialogue
en: The way you said something earlier made me realize… you have a crush on Jenny Forcette, don't you.
tr: Önceki bir şeyin söyleniş şekli bana fark ettirdi… Jenny Forcette'e aşık oldun, değil mi?

note: ~ NPC dialogue line
en: *high fives you back enthusiastically.
tr: *heyecanla sana beşlik veriyor.

note: ~ NPC dialogue line
en: *returns the high five with a flourish
tr: *beşliği bir gösterişle geri veriyor.

note: ~ NPC dialogue line
en: *leaps into the air and gives you a spinning high five.
tr: *hava atlayarak sana dönen bir beşlik veriyor.

note: ~ NPC dialogue line
en: *smacks your hand with a resounding clap.
tr: *elini çarpıcı bir sesle vurur.

note: ~ NPC dialogue line
en: *pretends to fake you out for a moment, then grins and returns the high five
tr: *bir an seni kandırıyormuş gibi yapar, sonra gülümser ve beşlik verir.

note: ~ Response to NPC dialogue
en: [Nod and continue talking.]
tr: [Başını sallayıp konuşmaya devam et.]

note: ~ Response to NPC dialogue
en: [Nod and head on out.]
tr: [Başını sallayıp çık.]

note: ~ NPC dialogue line
en: Sure.  Can I tell you about this idea I had for a comic I'm never gonna make?
tr: Tabii. Hiç yapmayacağım bir çizgi roman için düşündüğüm bu fikri anlatabilir miyim?

note: ~ NPC dialogue line
en: Lately I've been thinking about my Steam library and all those games I was putting off for a bad time.  Now it's a bad time and I can't play 'em.  Tragedy of our era, right?
tr: Son zamanlarda Steam kütüphanem ve ertelediğim tüm oyunlar hakkında düşünüyorum. Şimdi kötü bir zaman ve onları oynayamıyorum. Zamanımızın trajedisi, değil mi?

note: ~ NPC dialogue line
en: You remember that girl from high school I had that huge crush on?  Emily?  I wonder if she's still alive.  I shoulda asked her out.
tr: Lisede aşık olduğum o kızı hatırlıyor musun? Emily? Hala hayatta mı merak ediyorum. Onu davet etmeliydim.

note: ~ NPC dialogue line
en: Aw dude.  I was just remembering about this crowdfunded board game I backed right before things went to hell.  It'd be fulfilling right about now, I bet.
tr: Ah dostum. Tam her şey kötüye gitmeden önce desteklediğim bu kitle fonlamalı masa oyununu hatırlıyordum. Şu anda çok tatmin edici olurdu, eminim.

note: ~ NPC dialogue line
en: Does it ever seem to you like the stars are in different places from where they used to be?  I can find all the old constellations, but they look different now.
tr: Sana hiç yıldızların eskiden oldukları yerlerden farklı yerlerde olduğunu düşündürüyor mu? Tüm eski takımyıldızları bulabiliyorum ama şimdi farklı görünüyorlar.

note: ~ NPC dialogue line
en: Since everything went down, I keep having this recurring dream where I'm at Foodplace again, and Luke Skywalker is there, demanding an EB2 combo with extra Beverage, and he's being a real Karen about it.  Do you think it means something?
tr: Her şey kötüye gittiğinden beri, tekrar Foodplace'te olduğum ve orada Luke Skywalker'ın ekstra İçecek ile bir EB2 kombinasyonu talep ettiği, bununla ilgili gerçekten bir Karen olduğu bu tekrarlayan rüyayı görüyorum. Bunun bir anlamı var mı sence?

note: ~ NPC dialogue line
en: Maybe it's weird but this whole thing sorta feels like an extended camping trip.  With zombies.
tr: Belki garip ama bu tüm şey biraz uzatılmış bir kamp gezisi gibi hissediliyor. Zombilerle.

note: ~ NPC dialogue line
en: I slept weird last night.  Got this awful crick in my neck.
tr: Dün gece tuhaf bir şekilde uyudum. Boynumda bu korkunç bir ağrı var.

note: ~ NPC dialogue line
en: Do you think the internet is still out there somewhere, floating around in some still-functional servers somehow?  It's weird to think about what happened to all that data.
tr: Sence internet hala bir yerlerde, bazı hala işleyen sunucularda dolaşıyor mu? Tüm o verilerin başına ne geldiğini düşünmek garip.

note: ~ NPC dialogue line
en: Remember that guy Daren in elementary who used to tell all those weird-ass creepy stories?  Chris hated him but I thought he was interesting.  I wonder if he's alive, he'd have loved this.
tr: İlkokuldaki o Daren'i hatırlıyor musun, tuhaf ve korkutucu hikayeler anlatan? Chris ondan nefret ederdi ama ben ilginç bulurdum. Acaba yaşıyor mu, bunu çok severdi.

note: ~ NPC dialogue line
en: You know what I could really use right now?  A hot bath.
tr: Şu anda gerçekten ihtiyacım olan bir şey var mı? Sıcak bir banyo.

note: ~ NPC dialogue line
en: Next time we hit a library, I'm gonna see if they've got a copy of Gideon the Ninth.  I read that book a while ago, but I was super high and I don't remember much of it.
tr: Bir sonraki kütüphane ziyaretimizde, Gideon the Ninth'ın bir kopyasını bulup bulamayacağıma bakacağım. O kitabı bir süre önce okudum ama çok sarhoştum ve pek hatırlamıyorum.

note: ~ NPC dialogue line
en: Do you remember what day of the week it is?
tr: Hangi gün olduğunu hatırlıyor musun?

note: ~ NPC dialogue line
en: Next time I get a chance, I'm gonna make a nice big bowl of mac and cheese.
tr: Bir sonraki fırsatta, güzel büyük bir kase makarna ve peynir yapacağım.

note: ~ NPC dialogue line
en: Y'know, these shoes are surprisingly comfy.  You wouldn't think it to look at 'em.
tr: Biliyor musun, bu ayakkabılar şaşırtıcı derecede rahat. Onlara bakınca bunu düşünmezsin.

note: ~ NPC dialogue line
en: Do you think zombies know what's going on?  Like, are the original people still in there watching all this happen?  I sure hope not.
tr: Zombilerin neler olup bittiğini bildiğini düşünüyor musun? Yani, orijinal insanlar hala orada olup her şeyi izliyorlar mı? Umarım öyle değildir.

note: ~ NPC dialogue line
en: It's funny how fast all this weird shit starts to feel normal, don't you think?
tr: Tüm bu garip şeylerin ne kadar hızlı normalleşmeye başladığı komik, sen de öyle düşünmüyor musun?

note: ~ Response to NPC dialogue
en: We're always gonna be friends, right?  Even with the apocalypse… changing us?
tr: Her zaman arkadaş kalacağız, değil mi? Kıyamet bile bizi değiştirse bile?

note: ~ Response to NPC dialogue
en: What do you miss most about the internet?
tr: İnternette en çok neyi özlüyorsun?

note: ~ Response to NPC dialogue
en: Now that we've got no responsibilities, is there anything you'd like to see or do?
tr: Artık hiçbir sorumluluğumuz kalmadı, görmek veya yapmak istediğin bir şey var mı?

note: ~ Response to NPC dialogue
en: What do you think the rest of the world is like these days?
tr: Bu günlerde dünyanın geri kalanının nasıl olduğunu düşünüyorsun?

note: ~ Response to NPC dialogue
en: Do you miss any food from the old days?
tr: Eski günlerden özlediğin bir yiyecek var mı?

note: ~ NPC dialogue line
en: Aww, of course.  No matter what happens, you're always you and I'm always me, right?  We've been through worse than this."  He pauses, his brow furrowed.  "Well, okay, maybe we haven't.  But we've stuck through it all for so many years, what's a little apocalypse gonna change?  Or a little mutation, or grievous bodily harm, or zombies, or interdimensional monster attacks and serious life-altering PTSD, or whatever.  Who cares.  You're my family, more than my birth family ever was.
tr: Aww, tabii ki. Ne olursa olsun, sen her zaman sensin ve ben her zaman ben, değil mi? Bu durumdan daha kötü şeylerden geçtik." Duraksar, kaşları çatık. "Peki, belki de geçmedik. Ama tüm bunları yıllarca birlikte atlattık, biraz kıyamet neyi değiştirecek ki? Ya da biraz mutasyon, ya da ciddi bedensel zarar, ya da zombiler, ya da boyutlar arası canavar saldırıları ve ciddi yaşamı değiştiren PTSD, ya da ne olursa olsun. Kimin umurunda. Sen benim ailemsin, doğduğum ailemden daha fazla.

note: ~ Response to NPC dialogue
en: [Continue chatting.]
tr: [Sohbete devam et.]

note: ~ NPC dialogue line
en: OK, I know you're leading me up to say something dirty, and yeah I miss that, but you know what?  Really the thing I miss most is social media.  No seriously!  Stop looking at me like that!  I liked being able to just talk to people no matter where they were, any time.  I had friends in Sweden, and Brazil, and the West Coast.  I'm never gonna know what happened to them, and that busts me up bad.  They mattered to me, you know?"  His voice catches a bit, and he coughs.  "You're here though, and that helps a lot.  Can't imagine trying to do this lone-wolf.  How about you, what were you thinking of when you asked?
tr: Tamam, beni kirli bir şey söylemeye yönlendirdiğini biliyorum ve evet, bunu özlüyorum ama biliyor musun? Gerçekten en çok özlediğim şey sosyal medya. Cidden! Bana öyle bakmayı bırak! İnsanlarla nerede olurlarsa olsunlar, her zaman konuşabilmeyi sevmiştim. İsveç'te, Brezilya'da ve Batı Kıyısı'nda arkadaşlarım vardı. Onların başına ne geldiğini asla bilemeyeceğim ve bu beni çok üzüyor. Onlar benim için önemliydi, biliyor musun?" Sesinde bir tıkanıklık var, öksürüyor. "Ama sen buradasın ve bu çok yardımcı oluyor. Tek başına bunu yapmayı hayal edemiyorum. Peki ya sen, sorduğunda ne düşünüyordun?

note: ~ NPC dialogue line
en: Well, I mean, there's the obvious stuff like, uh, video streaming," he winks at you, "but I think lately I'm missing Wikipedia.  I have all these random questions about things, and I can't answer them.  I feel like I'm living in a box.  How did we survive for thousands of years like this?
tr: Yani, açık olan şeyler var, mesela, video akışı," sana göz kırpar, "ama sanırım son zamanlarda Wikipedia'yı özlüyorum. Bir sürü rastgele sorum var ve bunları cevaplayamıyorum. Sanki bir kutunun içinde yaşıyormuşum gibi hissediyorum. Binlerce yıl boyunca böyle nasıl hayatta kaldık?

note: ~ NPC dialogue line
en: Online restaurant reviews."  He stares at you without a shred of irony.  "I'm serious, I used to love browsing looking for the funniest or weirdest reviews.  I guess I could broaden it, I miss pointless doom scrolling.  It's harder to find things to keep my mind off things now, and I've got more I wish I could keep my mind off.  What about you?
tr: Çevrimiçi restoran incelemeleri." Sana en küçük bir ironi olmadan bakıyor. "Ciddiyim, en komik veya en garip incelemeleri aramayı çok severdim. Sanırım bunu genişletebilirim, anlamsız kıyamet kaydırmasını özlüyorum. Şimdi kafamı başka şeylerden uzak tutacak şeyler bulmak daha zor ve kafamı uzak tutmak istediğim daha çok şey var. Peki ya sen?

note: ~ NPC dialogue line
en: *laughs.  "You know me, I was never high on the ambition front.  Honestly, if you weren't around I'd probably clean up my dad's old cabin, try to learn how to set up a power supply, and scavenge for parts until I'd built the best damn gaming rig the world will ever see.  Then I'd load up whatever games I could find."  He pauses.  "Or maybe it'd be easier to set up a console, I dunno.  Most consoles aren't gonna like the no-internet thing right?  There's probably a way to crack 'em but without the internet where would we even check?"  He rubs his chin.  "Still.  I'd have maybe found a way.  How about you, what's the big overarching plan for all this?"
tr: *güler. "Beni tanıyorsun, asla hırs konusunda yüksek olmadım. Dürüst olmak gerekirse, sen olmasaydın muhtemelen babamın eski kulübesini temizler, bir güç kaynağı kurmayı öğrenmeye çalışır ve en iyi oyun bilgisayarını yapmak için parçalar toplardım. Sonra bulabildiğim oyunları yüklerdim." Duraksar. "Ya da belki bir konsol kurmak daha kolay olurdu, bilmiyorum. Çoğu konsol internet olmadan pek hoşlanmaz, değil mi? Onları kırmanın bir yolu vardır ama internetsiz nereden kontrol edeceğiz?" Çenesini ovuşturur. "Yine de. Belki bir yol bulurdum. Peki ya sen, tüm bunlar için büyük planın nedir?

note: ~ NPC dialogue line
en: Oh, well.  I don't really think of life that way, you know?  I guess I'm pretty happy to just hang out with you, doing the shit we're doing, seeing what life brings.  Still, I guess I could see settling down somewhere nice, somewhere quiet, somewhere zombie-free.  I bet it wouldn't take long to get enough food and supplies to live on forever, and then I'd just let myself turn into some kinda wild bush man, with a big crazy long beard.  I'd smell like weed and B.O. and I'd have this giant stack of books to read.  Other survivors would come find me, like a guru on a mountaintop, to ask me questions about Batman.  In time, as the old world was forgotten, I'd convince them that he was a real person."  He grins.  "How 'bout you?
tr: Ah, pekala. Hayatı böyle düşünmüyorum, biliyor musun? Sanırım seninle takılmak, yaptığımız şeyleri yapmak, hayatın ne getireceğini görmek için oldukça mutluyum. Yine de, güzel, sessiz, zombisiz bir yere yerleşmeyi görebiliyorum. Sonsuza kadar yaşamak için yeterince yiyecek ve malzeme bulmanın uzun sürmeyeceğini tahmin ediyorum ve sonra kendimi bir tür vahşi çalı adamına dönüştürmeme izin vereceğim, büyük çılgın bir sakalla. Esrar ve ter kokacağım ve okumak için dev bir kitap yığınına sahip olacağım. Diğer hayatta kalanlar beni bulmaya gelecek, bir dağ zirvesindeki bir guru gibi, Batman hakkında sorular sormak için. Zamanla, eski dünya unutulduğunda, onlara onun gerçek bir kişi olduğunu inandıracağım." Gülümser. "Ya sen?

note: ~ NPC dialogue line
en: Oh dude, good question.  The news reports made it sound like this is everywhere, you know?  Still, somewhere out there's gotta be better than this, right?  Maybe like, up in the Yukon or Siberia or something it's all kinda normal?  I think most places are like this though, just one big fucked up mess.  Maybe they've got different monsters though, like, carnivorous rocks or some shit.  How 'bout you, what do you think is out there?
tr: Ah dostum, iyi bir soru. Haber raporları bunun her yerde olduğunu düşündürüyor, biliyor musun? Yine de, dışarıda bunun daha iyi olması gerek, değil mi? Belki Yukon'da ya da Sibirya'da her şey biraz normaldir? Ama sanırım çoğu yer böyle, sadece büyük bir berbat karmaşa. Belki farklı canavarlara sahiplerdir, mesela, etobur taşlar ya da bir şey. Peki ya sen, dışarıda ne olduğunu düşünüyorsun?

note: ~ NPC dialogue line
en: See, I like that about you.  Here we are just trying to keep alive and you're thinking all these big thoughts about the rest of the world.  I got no clue how they're doing out there, so I'm just gonna imagine that things are kinda like here, but maybe a bit better.  There's a few places where folks have settled in and they're figuring stuff out.  Those folks are gonna last a long time, maybe they're how we start rebuilding.
tr: Bak, bu özelliğini seviyorum. Burada hayatta kalmaya çalışıyoruz ve sen dünyanın geri kalanı hakkında bu büyük düşünceleri düşünüyorsun. Dışarıda nasıl olduklarına dair hiçbir fikrim yok, bu yüzden burada olduğu gibi olduğunu hayal edeceğim, ama belki biraz daha iyi. İnsanların yerleştiği birkaç yer var ve orada bir şeyler çözmeye çalışıyorlar. O insanlar uzun süre dayanacak, belki de yeniden inşa etmeye başlamanın yolu onlar.

note: ~ NPC dialogue line
en: I never thought I'd hear myself say this, but I kinda miss the Ediburger3 from Foodplace.  I worked there so long, I hated everything, but as soon as you tell me I'm *never* gonna have a fresh, greasy EB3 again, suddenly it's all my stomach wants.  Don't try to track one down or anything though.  I'm pretty sure I miss the *idea* more than the actual *thing*.  And I don't think we could cook up a copy, it'd be pretty hard to get the right blend of animal product and sawdust for the Meatcylinder."  He stares wistfully into space for a moment.  "How about you, what were you thinking of when you asked?
tr: Bunu duyacağımı hiç düşünmemiştim ama Foodplace'deki Ediburger3'ü özlüyorum. Orada o kadar uzun çalıştım ki, her şeyi nefret ettim ama bana *asla* taze, yağlı bir EB3'üm olmayacağını söylediğin an, aniden midem sadece onu istiyor. Ama bir tane bulmaya çalışma ya da bir şey. Gerçekten *şeyin* değil, *fikirin* özlemini çektiğimi düşünüyorum. Ve bir kopyasını yapabileceğimizi sanmıyorum, et silindiri için doğru karışımı almak oldukça zor olurdu." Bir an boşluğa dalar. "Peki ya sen, sorduğunda ne düşünüyordun?

note: ~ NPC dialogue line
en: Delivery pizza.  It's not the quality of the pizza I miss, it's the delivery.  Having someone just show up at the door with a god damn pizza, ready for you to eat.  We lived in paradise and we knew it not.  How about you?
tr: Pizza teslimatı. Pizza kalitesini özlemiyorum, teslimatı özlüyorum. Kapıda birinin lanet olası bir pizza ile belirmesi, yemeniz için hazır olması. Cennette yaşıyorduk ve bunu bilmiyorduk. Ya sen?

note: ~ NPC dialogue line
en: You know, my friend, I could really go for an egg salad sandwich right now.  Nice, fresh eggs, some cheap-ass white bread, bit of pickle on there, hint of mustard.  Egg salad gets a bad rap because it sucks if you get it from the store, but you make a good homemade one?  That's something else, I tell you.  What's your poison?
tr: Biliyor musun, dostum, şu anda gerçekten bir yumurta salatası sandviçine ihtiyacım var. Güzel, taze yumurtalar, biraz ucuz beyaz ekmek, üzerine biraz turşu, hafif bir hardal. Yumurtalı salata, dükkandan alırsan berbat olduğu için kötü bir üne sahip, ama sen iyi bir ev yapımı yaparsan? Bu başka bir şey, sana söyleyeyim. Zehirin ne?

note: ~ NPC dialogue line
en: You know, I'm kinda in the mood for some pub nachos right now.  The whole pub ambience would be good too, but I like how they'd put 'em on wax paper that'd be so soaked with cheese grease you could see right through it.  Those little black olive wheels that tasted like rubber, they were only ever good with pub nachos, you know?  Any other time, garbage.  I'd love to have a big tray of pub nachos, go to a karaoke night, and just sing fuckin' Abba songs until my throat hurt.  You in?
tr: Bilirsin ya, şu anda biraz pub nacho havasındayım. Tüm pub ambiyansı da iyi olurdu ama peynir yağıyla o kadar ıslanmış ki içinden görebileceğin mumlu kağıtlara koymalarını sevdim. Lastik gibi tadı olan o küçük siyah zeytin tekerlekleri, sadece pub nacho'larıyla iyi giderdi, bilirsin ya? Başka zaman olsa, çöp. Büyük bir tepsi pub nacho yemek, karaoke gecesine gitmek ve boğazım ağrıyana kadar lanet olası Abba şarkıları söylemek isterdim. Sen de var mısın?

note: ~ NPC dialogue line
en: Well, sure.  I dunno what more there is to tell, we've known each other for ages.
tr: Tabii ki. Daha fazla ne anlatacağımı bilmiyorum, uzun zamandır birbirimizi tanıyoruz.

note: ~ Response to NPC dialogue
en: We hadn't caught up in a while before <the_cataclysm>.  What've you been doing?
tr: <the_cataclysm> öncesinde uzun zamandır görüşmemiştik. Ne yapıyordun?

note: ~ NPC dialogue line
en: *shrugs.  "Same as I was when we used to hang out more, mostly.  I quit my job at Foodplace a while back, got tired of the stupid outfits.  Worked doing labor in construction for a bit, but I didn't like my boss so I ditched it.  Got a job doing deliveries for Amazon, which was absolutely shitty, but I managed to jump from that to a bit of a better delivery job for a smaller company.  It was actually going pretty good before everything happened."
tr: *omuz silker. "Genelde daha fazla takıldığımız zamanlardaki gibi aynı. Bir süre önce Foodplace'teki işimi bıraktım, aptal kıyafetlerden bıktım. Bir süre inşaatta işçi olarak çalıştım ama patronumu sevmedim, bu yüzden bıraktım. Amazon için teslimat yapmaya başladım, bu gerçekten berbat bir işti ama oradan daha iyi bir teslimat işine geçmeyi başardım, daha küçük bir şirket için. Her şey olmadan önce aslında oldukça iyi gidiyordu."

note: ~ Response to NPC dialogue
en: How did you make it through the Cataclysm?
tr: Kıyamet'ten nasıl kurtuldun?

note: ~ Response to NPC dialogue
en: What happened to your father?  You never talked about him much.
tr: Babanın başına ne geldi? Onun hakkında pek konuşmadın.

note: ~ NPC dialogue line
en: *snorts.  "I was pretty low-contact with him the last couple years.  He got me that job in construction and when I left it, he tried to hit me, found out I'm not so much of a pushover as when I was fifteen.  Asshole.  I was still texting my mom a bit, apparently when things went to shit, he tried to join the riots.  I hope he got gunned down."
tr: *burnunu siler. "Son birkaç yılda onunla pek iletişimim yoktu. Bana o inşaat işini bulmuştu ve ben onu bıraktığımda, bana saldırmaya çalıştı, artık on beş yaşındaki kadar kolay lokma olmadığımı öğrendi. Salak. Anneme biraz mesaj atıyordum, görünüşe göre işler kötüye gittiğinde, isyanlara katılmaya çalıştı. Umarım vurulmuştur."

note: ~ Response to NPC dialogue
en: I remember your mom as kind of a quiet lady, she seemed all right.  Should we be trying to find her?
tr: Anneni sessiz bir kadın olarak hatırlıyorum, gayet iyi görünüyordu. Onu bulmaya çalışmalı mıyız?

note: ~ Response to NPC dialogue
en: Harsh, but I hear you.  <end_talking>
tr: Sert ama seni anlıyorum. <end_talking>

note: ~ NPC dialogue line
en: Well, things with her weren't as bad as with my dad, but I don't know if I'd go trying to hunt for her in a zombified city or anything.  Like, sure she didn't beat me up, but she didn't ever lift a finger to help me either.  She was still with him right up until the end, even when it was obvious that she was choosing him over me.  I don't wanna judge her for the life she led, but - " he trails off for a moment, then twitches his shoulders and resumes.  "Well, it's like I said.  I hope she's okay but I'm not gonna go risk my neck trying to find her.  You and Chris were my real family, you got me through those years.
tr: Onunla işler, babamla olanlardan o kadar kötü değildi ama zombileşmiş bir şehirde onu aramaya çalışır mıyım, bilmiyorum. Yani, tabii ki beni dövmedi ama bana yardım etmek için de parmağını bile kıpırdatmadı. Sonuna kadar onunla birlikteydi, benim üzerimde onu seçtiği belli olduğunda bile. Onun yaşadığı hayat için yargılamak istemiyorum ama - " bir an duraksıyor, sonra omuzlarını silkip devam ediyor. "Yani, dediğim gibi. Umarım iyidir ama onu bulmak için kendimi riske atmam. Sen ve Chris benim gerçek ailemdiniz, o yılları atlatmamda bana yardımcı oldunuz.

note: ~ NPC dialogue line
en: *stares at you wide-eyed for a beat, then breaks into a shy grin.  "Aw man, busted.  You *know* I dig those distracted nerdy chicks who don't react to my presence in any way.  It's all good though, you know?  Don't tell her.  I barely know her and it's not like she's in a place to be dating some stranger."
tr: *gözlerini açarak sana bakıyor, sonra utangaç bir gülümsemeye geçiyor. "Ah adamım, yakalandım. O dikkatini dağıtan, benim varlığıma hiç tepki vermeyen nerd kızları sevdiğimi *biliyorsun*. Ama sorun değil, anlıyor musun? Ona söyleme. Onu pek tanımıyorum ve bir yabancı ile çıkacak durumda değil gibi."

note: ~ Response to NPC dialogue
en: Your secret's safe with me.  <done_conversation_section>
tr: Sırrın bende güvende. <done_conversation_section>

note: ~ Response to NPC dialogue
en: Your secret's safe with me.  <lets_go>
tr: Sırrın bende güvende. <lets_go>

note: ~ NPC dialogue line
en: My opinion?  Sure, my friend, hit me up, what's eating you?
tr: Benim fikrim? Tabii ki, dostum, bana söyle, seni ne rahatsız ediyor?

note: ~ Response to NPC dialogue
en: Check this out, I found an address of some kind of central refugee management facility.  Should we check it out?  Maybe they'll have answers?
tr: Bunu kontrol et, bir tür merkezi mülteci yönetim tesisi adresi buldum. Bunu kontrol etmeli miyiz? Belki cevapları vardır?

note: ~ Response to NPC dialogue
en: You thinking what I'm thinking about this mystery dropoff for Smokes?
tr: Bu gizemli bırakma hakkında benim düşündüğümü mü düşünüyorsun?

note: ~ Response to NPC dialogue
en: Any ideas about this job to clear out the back bay for Smokes?
tr: Smokes için arka koyu temizlemekle ilgili bu iş hakkında herhangi bir fikrin var mı?

note: ~ Response to NPC dialogue
en: What do you think about taking down this bandit camp?
tr: Bu haydut kampını düşürmek hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: Any thoughts about bringing this prospectus out to the ranch?
tr: Bu prospektüsü çiftliğe getirmek hakkında herhangi bir düşüncen var mı?

note: ~ Response to NPC dialogue
en: What's the fastest way to find these guys some solar panels?
tr: Bu adamlara güneş panellerini bulmanın en hızlı yolu nedir?

note: ~ Response to NPC dialogue
en: Liam, I need a lot of jars.  A shocking amount of jars.
tr: Liam, çok fazla kavanoza ihtiyacım var. Şok edici bir miktar kavanoza.

note: ~ Response to NPC dialogue
en: Liam, we need bigger jars.
tr: Liam, daha büyük kavanozlara ihtiyacımız var.

note: ~ Response to NPC dialogue
en: How about finding this guy some cigarettes?
tr: Bu adam için biraz sigara bulmayı düşünelim mi?

note: ~ Response to NPC dialogue
en: Should we go check out those farmers the teamster mentioned?
tr: Takımcı tarafından bahsedilen o çiftçileri kontrol etmeye gitmeli miyiz?

note: ~ Response to NPC dialogue
en: A secret lab in the wilds, with survivors in it, Liam.  You heard the teamster.
tr: Yerli bir gizli laboratuvar, içinde hayatta kalanlarla, Liam. Takımcıyı duydun.

note: ~ Response to NPC dialogue
en: This 'scrap metal castle' sounds far fetched to me.
tr: Bu 'hurda metal kalesi' bana çok abartılı geliyor.

note: ~ Response to NPC dialogue
en: What sounds better to you, a 'bullet bank' or a woman who feeds visitors?
tr: Senin için ne daha iyi geliyor, bir 'kurşun bankası' mı yoksa ziyaretçilere yemek veren bir kadın mı?

note: ~ Response to NPC dialogue
en: What do you think about helping out this Dave guy?
tr: Bu Dave adama yardım etme fikri hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: At least Dave has some practicality, and isn't just asking for more trash, right?
tr: En azından Dave'in biraz pratikliği var ve sadece daha fazla çöp istemiyor, değil mi?

note: ~ Response to NPC dialogue
en: Any thoughts on Dave's cardboard needs?
tr: Dave'in karton ihtiyaçları hakkında herhangi bir düşüncen var mı?

note: ~ Response to NPC dialogue
en: Looks like we might be done with cardboard for Dave, it's plastic now.
tr: Görünüşe göre Dave için karton işimiz bitti, şimdi plastik.

note: ~ Response to NPC dialogue
en: I have a feeling this is the last of the cardboard for Dave.
tr: Bu, Dave için son karton olduğunu hissediyorum.

note: ~ Response to NPC dialogue
en: Hey, this is a different direction for Dave, don't you think?
tr: Hey, bu Dave için farklı bir yön, sen de öyle düşünmüyor musun?

note: ~ Response to NPC dialogue
en: Do you think it's dangerous to get zombie blood, besides the obvious?
tr: Zombi kanı almanın, bariz olanların dışında, tehlikeli olduğunu düşünüyor musun?

note: ~ Response to NPC dialogue
en: Sneaking into a lab to run some data analysis can't be bad, right?
tr: Bir laboratuvara sızıp bazı veri analizleri yapmak kötü olamaz, değil mi?

note: ~ Response to NPC dialogue
en: Who could have guessed there'd be some further complications to our stolen data analysis?
tr: Çalınan veri analizimizde bazı ek komplikasyonlar olacağını kim tahmin edebilirdi?

note: ~ Response to NPC dialogue
en: What do you think about checking out this freezing portal lab?
tr: Bu dondurucu portal laboratuvarını kontrol etmeyi ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: If you were tired of underground labs, now we're gonna check out secret underground lab tunnels!
tr: Yer altı laboratuvarlarından bıktıysan, şimdi gizli yer altı laboratuvar tünellerini kontrol edeceğiz!

note: ~ Response to NPC dialogue
en: Do you know how to build a still?
tr: Bir damıtıcı nasıl yapılır biliyor musun?

note: ~ Response to NPC dialogue
en: How long does brewer's yeast last in the package?  Can we just find it at a supermarket?
tr: Bira mayası pakette ne kadar süre dayanır? Süpermarkette bulabilir miyiz?

note: ~ Response to NPC dialogue
en: Any idea where we could find sugar beet seeds for the bartender?
tr: Barmen için şeker pancarı tohumlarını nerede bulabileceğimiz hakkında bir fikrin var mı?

note: ~ Response to NPC dialogue
en: Do you like big jugs, Liam?
tr: Büyük sürahileri sever misin, Liam?

note: ~ Response to NPC dialogue
en: How are we gonna transport two giant drums?
tr: İki dev varil nasıl taşıyacağız?

note: ~ Response to NPC dialogue
en: Bringing a professional arsonist some commercial fertilizer seems like a normal thing to do.
tr: Profesyonel bir kundakçıya ticari gübre getirmek normal bir şey gibi görünüyor.

note: ~ Response to NPC dialogue
en: So, uh.  Alonso's pants, hey.
tr: Yani, uh. Alonso'nun pantolonları, hey.

note: ~ Response to NPC dialogue
en: What do you think about helping these guys clean up all that dead zombie mess?
tr: Bu adamların tüm o ölü zombi dağını temizlemelerine yardım etmeleri hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: Any thoughts on finding Boris a power saw?
tr: Boris'e bir elektrikli testere bulmak hakkında herhangi bir düşüncen var mı?

note: ~ Response to NPC dialogue
en: We're looking for Boris' kid's old laptop.  Thoughts?
tr: Boris'in çocuğunun eski dizüstü bilgisayarını arıyoruz. Düşüncelerin?

note: ~ Response to NPC dialogue
en: You ever used a sourdough starter?
tr: Hiç ekşi maya başlangıcı kullandın mı?

note: ~ Response to NPC dialogue
en: Draco seems like a kindred spirit for you.
tr: Draco senin için bir ruh eşine benziyor.

note: ~ Response to NPC dialogue
en: Are you okay with tracking down a copy of the Quran?
tr: Kuran'ın bir kopyasını bulmakla ilgili bir sorun var mı?

note: ~ Response to NPC dialogue
en: Any idea where to find a really specific reference book about pneumatic guns?
tr: Pnomatik silahlar hakkında gerçekten spesifik bir referans kitabını nerede bulabileceğimiz hakkında bir fikrin var mı?

note: ~ Response to NPC dialogue
en: What do you think, where should we look for a motor for Jenny?
tr: Ne düşünüyorsun, Jenny için bir motoru nerede aramalıyız?

note: ~ Response to NPC dialogue
en: It shouldn't be too hard to find Jenny a big metal tank, right?
tr: Jenny için büyük bir metal tank bulmak çok zor olmamalı, değil mi?

note: ~ Response to NPC dialogue
en: You ever seen gunsmithing books just lying around?
tr: Hiç etrafta silah yapımı kitapları gördün mü?

note: ~ Response to NPC dialogue
en: So, we're finding a book about guns for your sweet nerd-girl.
tr: Yani, tatlı nerd-kızın için silahlarla ilgili bir kitap buluyoruz.

note: ~ Response to NPC dialogue
en: Do you think it's the right thing, trying to help the Nunez family move to Tacoma?
tr: Nunez ailesinin Tacoma'ya taşınmalarına yardım etmeye çalışmanın doğru bir şey olduğunu düşünüyor musun?

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her antiseptic?
tr: Uyen'e antiseptik konusunda yardım etme fikrin var mı?

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her bandages?
tr: Uyen'e bandaj konusunda yardım etme fikrin var mı?

note: ~ Response to NPC dialogue
en: Any thoughts on helping Uyen out with her antidepressants?
tr: Uyen'e antidepresan konusunda yardım etme fikrin var mı?

note: ~ Response to NPC dialogue
en: You and me: hairdressing supply vendors now.
tr: Sen ve ben: artık kuaför malzemeleri satıcılarıyız.

note: ~ Response to NPC dialogue
en: What're your thoughts on this mission to kill bandits for the old guard?
tr: Eski muhafızlar için haydutları öldürme görevi hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: How do you think we should track down this enemy informant?
tr: Bu düşman muhbirini nasıl bulmalıyız, ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: What do you think about these robots?  Crazy stuff, hey?
tr: Bu robotlar hakkında ne düşünüyorsun? Çılgın şeyler, değil mi?

note: ~ Response to NPC dialogue
en: Do you think it's really a monster hitting those trade caravans?  Any ideas how we should deal with it?
tr: Gerçekten o ticaret kervanlarına vuran bir canavar mı var? Bununla nasıl başa çıkmalıyız, bir fikrin var mı?

note: ~ Response to NPC dialogue
en: So, we're officially assassins for hire now.  How do you feel about that?
tr: Artık resmi olarak kiralık suikastçıyız. Bu konuda ne hissediyorsun?

note: ~ Response to NPC dialogue
en: Well, now we're radio technicians.  Sounds fun, don't you think?
tr: Şimdi radyo teknisyeniyiz. Eğlenceli geliyor, değil mi?

note: ~ Response to NPC dialogue
en: What do you make of these weird pictographs?  I think they're directions somewhere.
tr: Bu garip resim yazıtları hakkında ne düşünüyorsun? Bence bir yere gidiş yönleri.

note: ~ Response to NPC dialogue
en: Where do you think we can get some anesthetic for that robot guy?
tr: O robot adam için nereden anestezik alabileceğimizi düşünüyorsun?

note: ~ Response to NPC dialogue
en: Any thoughts on this scouting mission, checking out this bunker thing?
tr: Bu keşif görevi hakkında herhangi bir düşüncen var mı, bu sığınak şeyini kontrol etmek?

note: ~ Response to NPC dialogue
en: How do you think we should start looking for this lost interdimensional building?
tr: Bu kaybolmuş boyutlar arası binayı aramaya nereden başlamalıyız sence?

note: ~ Response to NPC dialogue
en: You ready to go burn some shit down?
tr: Biraz şeyleri yakmaya hazır mısın?

note: ~ Response to NPC dialogue
en: It's not gonna be a problem that we're hunting down Foodperson, is it?
tr: Foodperson'ı avladığımız için bir sorun olmayacak, değil mi?

note: ~ Response to NPC dialogue
en: What do you think about clearing out these pizzeria squatters?
tr: Bu pizzacı işgallerini temizlemek hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: So, cake and a party.  Think it was all worth it?
tr: Yani, pasta ve bir parti. Hepsinin buna değdiğini düşünüyor musun?

note: ~ Response to NPC dialogue
en: What do you think, you in the mood to hunt some slimes?
tr: Ne dersin, biraz balçık avlamak ister misin?

note: ~ Response to NPC dialogue
en: Hey Liam!  Liam!  Bughunt!
tr: Hey Liam! Liam! Bughunt!

note: ~ Response to NPC dialogue
en: Looks like I've got you doing deliveries again.  Where should we look for all this lumber?
tr: Görünüşe göre seni tekrar teslimat yaparken buldum. Bu keresteleri nerede aramalıyız?

note: ~ Response to NPC dialogue
en: I dunno if you heard, but guess what we're gonna deliver now?  More lumber!
tr: Duymuş muydun bilmiyorum ama şimdi ne teslim edeceğimizi tahmin et! Daha fazla kereste!

note: ~ Response to NPC dialogue
en: Any idea where we can find some ropes?
tr: Biraz ip bulabileceğimiz bir yer var mı?

note: ~ Response to NPC dialogue
en: These guys need a wood saw.  You carrying one?
tr: Bu adamların bir ahşap testereye ihtiyacı var. Bir tane taşıyor musun?

note: ~ Response to NPC dialogue
en: Where could we find a shovel?
tr: Bir kürek nerede bulabiliriz?

note: ~ Response to NPC dialogue
en: We're looking for a charcoal smoker now.  You seen one?
tr: Şimdi bir kömür tütsüleyici arıyoruz.  Gördün mü?

note: ~ Response to NPC dialogue
en: This guy wants us to find a Remington 870 Express for a client.  You know a bit about that stuff, don't you?
tr: Bu adam, bir müşteri için bize bir Remington 870 Express bulmamızı istiyor.  Bu konularda biraz bilgin var, değil mi?

note: ~ Response to NPC dialogue
en: Nothing ever went wrong tracking down a nice old guy in a cabin in the woods, right?
tr: Ormanda bir kulübede güzel bir yaşlı adamı bulmakta hiçbir sorun çıkmadı, değil mi?

note: ~ Response to NPC dialogue
en: You fine with helping this guy and his rabbits?
tr: Bu adam ve tavşanlarına yardım etmeye razı mısın?

note: ~ Response to NPC dialogue
en: Does blackberry hunting sound nice?
tr: Böğürtlen avı güzel mi geliyor?

note: ~ Response to NPC dialogue
en: Mind helping Mr. Lapin get in touch with his friends?
tr: Bay Lapin'in arkadaşlarıyla iletişim kurmasına yardım eder misin?

note: ~ Response to NPC dialogue
en: Seen an anvil around recently?
tr: Son zamanlarda etrafta bir örs gördün mü?

note: ~ Response to NPC dialogue
en: Anything we should consider before trying to find Chris Isherwood?
tr: Chris Isherwood'u bulmaya çalışmadan önce dikkate almamız gereken bir şey var mı?

note: ~ Response to NPC dialogue
en: Looks like Barry Isherwood's got himself into some trouble.
tr: Görünüşe göre Barry Isherwood başını belaya sokmuş.

note: ~ Response to NPC dialogue
en: Want to help me collect some dandelions?
tr: Bana biraz karahindiba toplamama yardım etmek ister misin?

note: ~ Response to NPC dialogue
en: Hey Liam.  Bee balm?
tr: Hey Liam.  Arı balmumu?

note: ~ Response to NPC dialogue
en: Tonight, on 'to catch a predator'…
tr: Bu akşam, 'bir avcıyı yakalamak'…

note: ~ Response to NPC dialogue
en: Eddie wants a *lot* of rocks.
tr: Eddie çok fazla taş istiyor.

note: ~ Response to NPC dialogue
en: So, Liam, you ready to gather sand?
tr: Peki, Liam, kum toplamaya hazır mısın?

note: ~ Response to NPC dialogue
en: I told Eddie we'd help him gather some clay.
tr: Eddie'ye biraz kil toplamaya yardım edeceğimizi söyledim.

note: ~ Response to NPC dialogue
en: Where should we look for jars for the Isherwoods?
tr: Isherwood'lar için kavanozları nerede aramalıyız?

note: ~ Response to NPC dialogue
en: Any thoughts about looking for wheat seeds?
tr: Buğday tohumları aramak hakkında herhangi bir düşüncen var mı?

note: ~ Response to NPC dialogue
en: Liam, you're not afraid of the big bad wolf, are you?
tr: Liam, büyük kötü kurtlardan korkmuyorsun, değil mi?

note: ~ Response to NPC dialogue
en: What do you think about hunting some mystery monsters for Jesse?
tr: Jesse için bazı gizemli canavarları avlamak hakkında ne düşünüyorsun?

note: ~ Response to NPC dialogue
en: Hey, you ever seen a book about glassblowing?
tr: Hey, hiç cam üfleme hakkında bir kitap gördün mü?

note: ~ Response to NPC dialogue
en: Luke Isherwood wants a copy of the DIY Compendium.
tr: Luke Isherwood, DIY Kılavuzu'nun bir kopyasını istiyor.

note: ~ Response to NPC dialogue
en: You think Barry's gonna be okay?
tr: Barry'nin iyi olacağını düşünüyor musun?

note: ~ Response to NPC dialogue
en: Liam!  There's a chef, trapped in a restaurant!  Want to help save them?
tr: Liam! Bir restoranda sıkışmış bir aşçı var! Onları kurtarmaya yardım etmek ister misin?

note: ~ Response to NPC dialogue
en: What do you think about tracking down these survivors camping out on a farm?
tr: Bu çiftlikte kamp yapan hayatta kalanları bulmayı ne dersin?

note: ~ Response to NPC dialogue
en: Should we go track down this mystery cabin?
tr: Bu gizemli kabini takip etmeye gitmeli miyiz?

note: ~ Response to NPC dialogue
en: Liam, I've got the location of a prepper bunker.  Should we check this out?
tr: Liam, bir hazırlık sığınağının yerini buldum. Bunu kontrol etmeli miyiz?

note: ~ Response to NPC dialogue
en: How do you feel about checking out a zombie-infested farm?
tr: Zombi istilasına uğramış bir çiftliği kontrol etmeyi nasıl buluyorsun?

note: ~ NPC dialogue line
en: Sweet, road trip!  That sounds like as good a plan as any, my friend.  Gives me some first season Walking Dead vibes, you know?  Maybe the place will be run by sinister G-men, or a lone crazy scientist who thinks he can cure zombies if he can just get his hands on one super-rare ingredient.  Road trip!
tr: Harika, yolculuk! Bu, dostum, iyi bir plan gibi görünüyor. Biliyor musun, bana ilk sezon Walking Dead havası veriyor. Belki de yer, kötü niyetli G-menler veya zombileri tedavi edebileceğini düşünen yalnız bir deli bilim insanı tarafından yönetiliyor, eğer sadece bir süper nadir malzemeyi elde edebilirse. Yolculuk!

note: ~ Response to NPC dialogue
en: Road trip!  I'd like your opinion on something else, actually.
tr: Yolculuk! Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: I'm thinking this kinda sounds like that intercom and their vague-yet-menacing government agency."  He pauses.  "That might be a deep cut, if you never listened to Night Vale.  Anyway, I bet that's where we're going.
tr: Bu, o interkom ve belirsiz ama tehditkar hükümet ajansı gibi geliyor." Duraksar. "Eğer Night Vale'i hiç dinlemediysen, bu derin bir kesim olabilir. Her neyse, bence gideceğimiz yer burası.

note: ~ NPC dialogue line
en: I'm thinking this sounds *awesome*, and also possibly we're gonna die.  At least we'll die investigating a vague-yet-menacing government agency."  He pauses.  "That might be a deep cut, if you never listened to Night Vale.
tr: Bu *harika* geliyor, ve ayrıca muhtemelen öleceğiz. En azından belirsiz ama tehditkar bir hükümet ajansını araştırırken öleceğiz." Duraksar. "Eğer Night Vale'i hiç dinlemediysen, bu derin bir kesim olabilir.

note: ~ Response to NPC dialogue
en: Yep, same page.  I'd like your opinion on something else, actually.
tr: Evet, aynı sayfadayız. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *rubs his chin thoughtfully.  "Maybe we can set up a bottleneck in the hallway?  First we drag a few lockers or something to funnel them, then one of us hangs close to the barricade and the other stands back and fires arrows or something?"  He shrugs.  "I'm not great at tactics, and I'm a bit nervous about what's back there."
tr: *çenesini düşünerek ovuşturur. "Belki de koridorda bir bottleneck kurabiliriz? Önce birkaç dolabı veya bir şeyleri sürükleyip onları yönlendirebiliriz, sonra birimiz barikatın yakınında durur ve diğeri geri çekilip ok atar mı?" Omuz silker. "Taktik konusunda pek iyi değilim ve arkamızda ne olduğunu düşündüğümde biraz gerginim."

note: ~ Response to NPC dialogue
en: Thanks man.  I'd like your opinion on something else, actually.
tr: Teşekkürler dostum. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: You sure we haven't bit off more than we can chew here?"  He stares at you for a moment.  "This isn't DOTA2, this is real life.  These guys are gonna have guns and shit.  I know we've been through a lot together but if they're ready for us they could take us out before we're even close enough to see them.  I mean, I'm with you if you think we can do it, but be careful, okay?
tr: Burada aşırıya kaçmadığımızdan emin misin?" Bir an sana bakıyor. "Bu DOTA2 değil, bu gerçek hayat. Bu adamların silahları ve her şeyi olacak. Birlikte çok şey yaşadık ama eğer bize hazırlar ise, onları görmeden önce bizi etkisiz hale getirebilirler. Yani, bunu yapabileceğimizi düşünüyorsan seninleyim ama dikkatli ol, tamam mı?

note: ~ Response to NPC dialogue
en: Thanks man, I'll keep that in mind.  We gotta do this though.  Any suggestions for how to do it safely?
tr: Teşekkürler dostum, bunu aklımda tutacağım. Ama bunu yapmalıyız. Bunu güvenli bir şekilde nasıl yapacağımıza dair herhangi bir önerin var mı?

note: ~ Response to NPC dialogue
en: Thanks man, I'll keep that in mind.  We'll do this carefully.  I'd like your opinion on something else, actually.
tr: Teşekkürler dostum, bunu aklımda tutacağım. Bunu dikkatli bir şekilde yapacağız. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: If you're gonna insist on it then I say we drive up quick in the dark, take cover behind the car, and make a ton of noise.  Then we take cover and when they come to check things out, we pick them off.  Or maybe we come in silent, from a distance, and take out their sentries.  A bow is great for that, if we can make the shots.  This whole thing still seems ridiculous though.
tr: Eğer ısrar edeceksen, o zaman karanlıkta hızlıca arabaya yaklaşalım, arabanın arkasında saklanalım ve çok fazla gürültü yapalım. Sonra saklanırız ve kontrol etmek için geldiklerinde, onları etkisiz hale getiririz. Ya da belki sessizce, uzaktan geliriz ve nöbetçilerini alırız. Bunun için bir yay harika, eğer atışları yapabilirsek. Ama bu tüm durum hala saçma görünüyor.

note: ~ NPC dialogue line
en: I'm kinda looking forward to it.  It's good to see people already building up something to last, after everything that's gone down.  Wonder what we'll find out there.
tr: Bunu dört gözle bekliyorum. Her şeyden sonra, insanların kalıcı bir şeyler inşa etmeye başlaması güzel. Dışarıda ne bulacağımızı merak ediyorum.

note: ~ Response to NPC dialogue
en: That's optimistic, thanks man.  I'd like your opinion on something else, actually.
tr: Bu iyimser, teşekkürler dostum. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: You know, I read an article about how those stupid FEMA evac shelters all had solar power for emergencies.  I bet nobody's looting those, let's track some down and unbolt 'em.
tr: Biliyor musun, o aptal FEMA tahliye barınaklarının acil durumlar için hepsinin güneş enerjisi olduğunu anlatan bir makale okudum. Kimsenin bunları yağmalamadığını tahmin ediyorum, hadi bazılarını bulalım ve vidalarını sökelim.

note: ~ Response to NPC dialogue
en: Not a bad thought.  I'd like your opinion on something else, actually.
tr: Kötü bir düşünce değil. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Look, you're the one that agreed to this.  I don't know why you keep agreeing to this stuff.  Maybe we can check hardware stores?  Or just eat a lot of jarred food, and keep the empties?  A hundred jars.  That's a lot, my friend."  He shakes his head.  "You don't have to agree to do *everything* people ask you to do, you know?
tr: Bak, bu konuda sen anlaştın. Neden bu şeylere sürekli onay verdiğini bilmiyorum. Belki de hırdavatçıları kontrol edebiliriz? Ya da sadece çok fazla kavanoz yiyecek yiyip, boşlarını saklayabiliriz? Yüz kavanoz. Bu çok, dostum." Başını sallıyor. "İnsanların senden yapmanı istediği *her şeye* onay vermek zorunda değilsin, biliyorsun?

note: ~ Response to NPC dialogue
en: Your objection is noted.  I'd like your opinion on something else, though.
tr: İtirazın kaydedildi. Ama aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *shakes his head at you.  "Look, you asked last time, and I told you you didn't have to keep taking jobs like this.  Now you're asking again?  *I dunno, stop offering to bring a billion jars to people if you don't know where to find them.*"  He laughs.  "I'm just messing with you."  His eyes narrow.  "Or am I?"
tr: *Başını sana doğru sallıyor. "Bak, geçen sefer sordun ve sana böyle işlere devam etmen gerekmiyor dedim. Şimdi tekrar mı soruyorsun? *Bilmiyorum, eğer nerede bulacağını bilmiyorsan insanlara bir milyar kavanoz getirme teklifini bırak.*" Gülüyor. "Sadece seninle dalga geçiyorum." Gözleri kısılıyor. "Yoksa geçmiyor muyum?"

note: ~ NPC dialogue line
en: How about it?  Seems like a nice enough thing to do I guess.  I bet plenty of zombies are carrying smokes, and there's probably tons in people's abandoned cars.
tr: Ne dersin?  Bence yapılacak güzel bir şey gibi görünüyor.  Eminim birçok zombi sigara taşıyordur ve insanların terkedilmiş arabalarında da tonlarca vardır.

note: ~ Response to NPC dialogue
en: Yeah.  I'd like your opinion on something else.
tr: Evet.  Başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Isn't he just directing us out to that Isherwood farm?
tr: Bizi o Isherwood çiftliğine mi yönlendiriyor?

note: ~ NPC dialogue line
en: Sounds good.  I'm a bit nervous about what we might find, though.  Who knows what the apocalypse would do to a bunch of gun-toting back country folks?  On the other hand, maybe they're sweet, salt-of-the-earth types.  Only one way to find out!
tr: Güzel.  Ancak ne bulabileceğimiz konusunda biraz gerginim.  Kimin ne olacağını bilemez ki, silah taşıyan kırsal halk ne yapar?  Öte yandan, belki de tatlı, toprak insanlarıdır.  Bunu öğrenmenin tek bir yolu var!

note: ~ Response to NPC dialogue
en: Right.  I'd like your opinion on something else.
tr: Tamam.  Başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Is that just that Hub place, with the intercom?  Not that it's not cool, but it's nothing new to us.  Woah… we've really seen some shit, haven't we.
tr: Bu sadece o interkomlu Hub yeri mi?  Hani havalı değil ama bizim için yeni bir şey değil.  Vay… gerçekten bazı şeyler gördük, değil mi?

note: ~ NPC dialogue line
en: It sounds to me like this might be that intercom we found out in that weird building?  I'm just guessing.  We should go confirm.
tr: Bana öyle geliyor ki bu, o garip binada bulduğumuz interkom olabilir?  Sadece tahmin ediyorum.  Gitip doğrulamalıyız.

note: ~ NPC dialogue line
en: Hell yeah, this sounds so badass!  Let's be careful though, 'secret lab' sounds like a place that's gonna have some defenses.
tr: Kesinlikle, bu çok havalı görünüyor!  Ama dikkatli olalım, 'gizli laboratuvar' savunmaları olan bir yer gibi geliyor.

note: ~ Response to NPC dialogue
en: You bet.  I'd like your opinion on something else.
tr: Kesinlikle.  Başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: We've been there, remember?  It's got those cyborg guys, the cockney ones.
tr: Oraya gitmiştik, hatırlıyor musun?  O Cockney olan sibernetik adamlar var.

note: ~ NPC dialogue line
en: Far-fetched and awesome!  Let's go see.  Maybe it's an abandoned theme park or something.
tr: Uzak ve harika!  Hadi gidelim.  Belki terkedilmiş bir tema parkı falandır.

note: ~ Response to NPC dialogue
en: I'd like your opinion on something else.
tr: Başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: We've been there, remember
tr: Orada bulunduk, hatırlıyor musun?

note: ~ NPC dialogue line
en: ?  Cody, the blacksmith, she's the food lady
tr: Cody, demirci, o yemek hanım.

note: ~ NPC dialogue line
en: ?  I'm guessing the blacksmith we didn't talk to is the one who would have fed us
tr: Konuşmadığımız demircinin bizi besleyecek olan olduğunu tahmin ediyorum.

note: ~ NPC dialogue line
en: , and Jay is the one with the weird bullet bank.
tr: Ve Jay, garip mermi bankası olan kişi.

note: ~ NPC dialogue line
en: , and the other guy there must be the one with the bullet bank.
tr: Oradaki diğer adam da mermi bankası olan kişi olmalı.

note: ~ NPC dialogue line
en: I'm open to anything if it means getting fed.  Ugh, unless it's unidentified meat.  I guess we have to be more careful of strangers than we used to.  Still, let's find out.
tr: Beni besleyecekse her şeye açığım. Ugh, tanımlanamayan et değilse. Yabancılara karşı daha dikkatli olmamız gerektiğini sanırım. Yine de, öğrenelim.

note: ~ NPC dialogue line
en: Well, I like his fashion choices, but he, um.  Well, you know.  You met him.  I don't mind helping him out, in theory, but I don't know if bringing him piles of trash is really going to do anyone any good.  The Merchants might think it's a fire hazard.
tr: Eh, onun moda seçimlerini seviyorum ama o, um. Biliyorsun. Onu tanıdın. Ona yardım etmeyi teorik olarak umursamıyorum ama ona yığınla çöp getirmenin gerçekten kimseye bir faydası olacağını sanmıyorum. Tüccarlar bunun bir yangın tehlikesi olduğunu düşünebilir.

note: ~ Response to NPC dialogue
en: Let's try it out anyway.  I'd like your opinion on something else.
tr: Yine de deneyelim. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Right, I guess.  I don't quite get why you're doing this stuff for him, he's probably just going to keep piling up the stuff and not doing anything with it."  He shrugs.  "On the other hand, maybe he'll make a kick-ass box fort, I'd be all about that.
tr: Doğru, sanırım. Bunun için neden böyle şeyler yaptığını tam olarak anlamıyorum, muhtemelen sadece eşyaları biriktirip onlarla hiçbir şey yapmayacak." Omuz silker. "Öte yandan, belki harika bir kutu kalesi yapar, buna bayılırım.

note: ~ Response to NPC dialogue
en: That's my hope.  I'd like your opinion on something else.
tr: Umudum bu. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I'm telling you, this is just going to go on and on forever."  He looks sad.  "I'd really love to see him get a cool box fort and feel better, but I think we're just enabling his delusions, my friend.
tr: Sana söylüyorum, bu sonsuza kadar devam edecek." Üzgün görünüyor. "Onun havalı bir kutu kalesi yapmasını ve kendini daha iyi hissetmesini gerçekten isterim ama sanırım sadece onun hayallerini destekliyoruz, dostum.

note: ~ Response to NPC dialogue
en: Let's see this through a bit longer.  I'd like your opinion on something else.
tr: Bunu biraz daha sürdürelim. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I gotta admit, this one surprised me.  I take back some of what I said earlier, I'm just confused now.  Let's see where it goes.
tr: Bunu itiraf etmeliyim, bu beni şaşırttı. Daha önce söylediklerimin bazılarını geri alıyorum, şimdi sadece kafam karışık. Nereye gideceğini görelim.

note: ~ Response to NPC dialogue
en: Right?  I'd like your opinion on something else.
tr: Değil mi? Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: It had better be!  I'm not sure why you're doing this, but I do think it's good you're trying to help him.  Maybe we should stop eventually though?"  He sighs.  "I don't know what to make of Dave.  I worked with a guy with schizophrenia back at Foodplace, and Dave is nothing like that.  I don't know if he's actually got some kind of mental illness or if it's a stress reaction or something.  He doesn't act like any real person I've ever met, and we got all kinds of strung-out types there.
tr: İyi olmalı! Bunu neden yaptığından emin değilim, ama ona yardım etmeye çalıştığını düşündüğüm için iyi olduğunu düşünüyorum. Belki de sonunda durmalıyız?" Diye iç çeker. "Dave hakkında ne düşüneceğimi bilmiyorum. Foodplace'de şizofreni olan bir adamla çalıştım ve Dave onunla hiç benzemiyor. Gerçekten bir tür zihinsel hastalığı olup olmadığını ya da bir stres tepkisi mi yoksa başka bir şey mi olduğunu bilmiyorum. Tanıdığım hiçbir gerçek insana benzemiyor ve orada her türlü uyuşturucu bağımlısı var.

note: ~ Response to NPC dialogue
en: That's good insight.  I'd like your opinion on something else.
tr: Bu iyi bir içgörü. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Well, I'm definitely interested to see where it goes.  I hope it helps Dave somehow.  I don't know what's going on with him except that it's nothing like any schizophrenia or anything like that I've ever seen, and I've seen practically anything you can imagine, working service.
tr: Nereye gideceğini görmek için kesinlikle ilgileniyorum. Umarım bir şekilde Dave'e yardımcı olur. Onunla ilgili ne olduğunu bilmiyorum, sadece gördüğüm hiçbir şizofreni ya da buna benzer bir şey değil, ve hizmet sektöründe çalışarak hayal edebileceğin hemen hemen her şeyi gördüm.

note: ~ Response to NPC dialogue
en: I have a good feeling.  I'd like your opinion on something else.
tr: İyi bir his var içimde. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Well, it probably isn't going to come back alive.  They ooze blood everywhere, when we fight 'em.  It's kinda thicker and goopier than human blood, but I guess not so bad it'd be hard to draw?
tr: Pekala, muhtemelen hayatta geri dönmeyecek. Onlarla savaştığımızda her yere kan sızıyor. İnsan kanından biraz daha yoğun ve yapışkan ama sanırım çizmek zor olacak kadar kötü değil?

note: ~ Response to NPC dialogue
en: Thanks.  I'd like your opinion on something else.
tr: Teşekkürler. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: This sounds *nuts* man.  How are we going to get in and out alive?  A place like that is going to be crawling with zombies and who knows what else."  He shudders.  "Let's be careful, right?
tr: Bu *çılgın* geliyor dostum. İçeri girip çıkmayı nasıl başaracağız? Böyle bir yer zombilerle dolup taşacak ve başka ne olacağını kim bilir." Diye titriyor. "Dikkatli olalım, değil mi?

note: ~ Response to NPC dialogue
en: Okay.  I'd like your opinion on something else.
tr: Tamam. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: This was a total surprise to everyone," he grumbles.  "Still, this can't be any worse than getting the first analysis done, right?
tr: Bu herkes için tam bir sürprizdi," diye mırıldanıyor. "Yine de, bu ilk analizi yaptırmaktan daha kötü olamaz, değil mi?

note: ~ Response to NPC dialogue
en: Let's hope not.  I'd like your opinion on something else.
tr: Umarım öyle değildir. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: &He grins.  "I'm gonna level with you, this sounds incredibly *cool*."  He laughs at his own joke.  "Seriously though, it's probably going to be a really tricky one
tr: Gülümsüyor. "Seninle dürüst olacağım, bu gerçekten *harika* görünüyor." Kendi şakasına gülüyor. "Cidden ama, muhtemelen gerçekten zor bir tanesi olacak."

note: ~ Response to NPC dialogue
en: Good thoughts.  I'd like your opinion on something else.
tr: İyi düşünceler. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Compared to what we've done, this doesn't sound so bad.  Creepy as heck though.  We should tell ghost stories on the way.
tr: Yaptıklarımıza kıyasla, bu o kadar da kötü gelmiyor. Yine de oldukça ürkütücü. Yolda hayalet hikayeleri anlatmalıyız.

note: ~ NPC dialogue line
en: I mean, I have a basic understanding of the principles.  We could also see if we could just find a couple stills though, we're not far from the mountains.  I bet every second farm's gonna have a moonshine still set up in one of the sheds.
tr: Yani, prensiplerin temelini anlıyorum. Dağlardan da uzak değiliz, belki birkaç damıtma cihazı bulabiliriz. Bahse girerim her ikinci çiftlikte bir damıtma cihazı bir depoda kurulmuştur.

note: ~ Response to NPC dialogue
en: Good point, although really, how hard can it be to make one?  I'd like your opinion on something else, too.
tr: İyi bir nokta, ama gerçekten, bir tane yapmak ne kadar zor olabilir ki? Başka bir konuda da senin fikrini almak isterim.

note: ~ NPC dialogue line
en: I think a supermarket might be the *yeast* likely place to find it!"  He watches your expression for a moment, then shrugs.  "Worth a shot.  Anyway, as far as I know, dry yeast lasts practically forever.  Should be able to find some of it anywhere people did baking or brewing.
tr: Bence bir süpermarket onu bulmak için en *maya* olası yer olabilir!"  İfadenizi bir an izliyor, sonra omuz silkiyor.  "Denemeye değer.  Her neyse, bildiğim kadarıyla, kuru maya neredeyse sonsuza kadar dayanır.  İnsanların fırıncılık veya bira yapımı yaptığı her yerde biraz bulabilmelisiniz.

note: ~ NPC dialogue line
en: Those Tacoma folks really think about sustainability, hey?  I like that.  Buy local, you know?  I got no idea where to find sugar beet seeds though.  I don't remember having any stocked at the cabin.  Maybe a farm or farm supply store would have them?
tr: Tacoma'daki insanlar gerçekten sürdürülebilirliği düşünüyor, değil mi? Bunu seviyorum. Yerel al, biliyorsun? Ancak şeker pancarı tohumlarını nerede bulacağımı bilmiyorum. Kabinde hiç stokta olduğunu hatırlamıyorum. Belki bir çiftlik veya tarım malzemeleri dükkanı bunları bulunduruyordur?

note: ~ NPC dialogue line
en: *laughs.  "If we track these things down for the bartender, I hope we get a nice, sincere 'tanks' at the end."
tr: *güler.  "Eğer bu şeyleri barmen için bulursak, umarım sonunda güzel, samimi bir 'teşekkürler' alırız."

note: ~ Response to NPC dialogue
en: Me too.  I'd like your opinion on something else, actually.
tr: Ben de. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: There's only one way for two folks like us to transport two huge liquid storage drums.  We bundle ourselves in them and roll them down the hill.  First one to the bar buys the other one a drink.
tr: Bizim gibi iki kişi için iki dev sıvı depolama varilini taşımak için tek bir yol var. Kendimizi onlara sarıyoruz ve tepenin aşağısına yuvarlanıyoruz. Bara ilk ulaşan, diğerine bir içki ısmarlar.

note: ~ Response to NPC dialogue
en: You know it'd be me.  I'd like your opinion on something else, actually.
tr: Biliyorsun, bu benim olacağımı biliyordum. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Of all the jobs we've agreed to do, this is certainly one of them.
tr: Yapmayı kabul ettiğimiz tüm işler arasında, bu kesinlikle onlardan biri.

note: ~ Response to NPC dialogue
en: You can say that again.  I'd like your opinion on something else, actually.
tr: Bunu tekrar söyleyebilirsin. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: I guess I get why the one Boris guy can't do it but I don't quite see why we have to go around asking everyone for him.  He lives here!  Anyway, you know I'm okay with getting my hands dirty, if you want to go offer to help him out I'll get busy with a scrubby.  I've cleaned worse things out of the Foodplace washroom.  Hell, I've cleaned worse things out of the back of my van when I was running for Amazon."  He gets a thousand-yard-stare for a moment.  "Let's not discuss this any more.
tr: Boris adındaki o adamın bunu yapamamasını anlıyorum ama onun için neden herkesden yardım istememiz gerektiğini pek göremiyorum. Burada yaşıyor! Neyse, ellerimi kirletmekten rahatsız değilim, eğer ona yardım teklif etmek istersen ben de bir fırça ile meşgul olurum. Foodplace tuvaletinden daha kötü şeyleri temizledim. Tanrım, Amazon için çalışırken vanımın arkasından daha kötü şeyleri temizledim." Bir an için bin yardalık bir bakışla uzaklara dalıyor. "Bunu daha fazla tartışmayalım.

note: ~ Response to NPC dialogue
en: Thanks Liam, I knew I could count on you.
tr: Teşekkürler Liam, sana güvenebileceğimi biliyordum.

note: ~ NPC dialogue line
en: It's just a fetch job, right?  I'd say our best first bet would be to see if Smokes up at the Free Merchant desk has one, and just shell out to get it covered.  These guys are broke as heck, but we can easily make the cash back by doing some good old fashioned scavenging.
tr: Bu sadece bir getirme işi, değil mi? En iyi ilk tahminimiz, Özgür Tüccarlar masasında Smokes'un bir tane olup olmadığını görmek olur ve sadece onu kaplamak için para harcarız. Bu adamlar oldukça parasız, ama eski usul bir hurda toplayarak parayı kolayca geri kazanabiliriz.

note: ~ Response to NPC dialogue
en: Worth checking.  I'd like your opinion on something else, actually.
tr: Kontrol etmeye değer. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: &His voice comes out a bit softer and lower than usual.  "This is just a sad one, my friend.  I don't think we'll have any troubles with the delivery, but it's so goddamn sad."
tr: &Ses tonu alışılmıştan biraz daha yumuşak ve alçak çıkıyor. "Bu gerçekten üzücü bir durum, dostum. Teslimatla ilgili herhangi bir sorun yaşayacağımızı sanmıyorum, ama bu o kadar lanet olası üzücü."

note: ~ NPC dialogue line
en: Nah, not me.  I hear they're hard to keep alive or something, and that makes me nervous.  I was never really that much of a baker to be honest.  I love the bread though, pretty excited to see what she makes."  He looks thoughtful for a moment.  "Depending on where the bakery is though, this could be a heck of a job.  We should make sure we're ready to sneak past a lot of zed to get to it.
tr: Hayır, ben değilim. Onları hayatta tutmanın zor olduğunu duyuyorum ya da bir şeyler, bu beni gerginleştiriyor. Açıkçası, ben pek fırıncı olmadım. Ama ekmeği seviyorum, onun ne yapacağını görmek için oldukça heyecanlıyım." Bir an düşünceli görünüyor. "Fırının nerede olduğuna bağlı olarak, bu gerçekten zor bir iş olabilir. Oraya ulaşmak için birçok zed'in yanından gizlice geçmeye hazır olduğumuzdan emin olmalıyız.

note: ~ Response to NPC dialogue
en: Or we could clear the area some other way.  I'd like your opinion on something else, actually.
tr: Ya da bölgeyi başka bir şekilde temizleyebiliriz. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *grins.  "Yeah, he sure is.  I never got the hang of the guitar, myself, but I respect the journey.  It shouldn't be too hard to find one, right?  Lots of people have them in their houses, or we could maybe loot a music store if we want to get fancy."
tr: *gülümser. "Evet, kesinlikle öyle. Kendim gitarı hiç kavrayamadım ama yolculuğa saygı duyuyorum. Bir tane bulmak çok zor olmamalı, değil mi? Birçok insanın evinde var, ya da belki şık olmak istersek bir müzik dükkanını yağmalayabiliriz."

note: ~ Response to NPC dialogue
en: With your singing voice, I'm glad you never learned.  I'd like your opinion on something else, actually.
tr: Şarkı söyleme sesinle, hiç öğrenmediğine sevindim. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Of course!  People need what comfort they can get, right?  I've always been kinda spiritual, but I'm not the sort to put a label on it or anything.  I don't have a clue where to find one though, I'm not sure I'd even recognize a mosque if I saw one.  Do they stock books like that in normal stores?"  He frowns.  "I feel like I should know this, but… well, no Wikipedia, right?
tr: Tabii ki! İnsanlar sahip olabildikleri konforu ister, değil mi? Her zaman biraz ruhsal bir yapım oldu, ama buna bir etiket yapıştıracak biri değilim. Ama nerede bulacağımı hiç bilmiyorum, bir camiyi görsem bile tanıyacağımı sanmıyorum. Normal mağazalarda böyle kitaplar var mı?"  Kaşlarını çatar.  "Bunu bilmem gerektiğini hissediyorum ama… yani, Wikipedia yok, değil mi?

note: ~ Response to NPC dialogue
en: Cell phones were something else.  I'd like your opinion on a different thing though.
tr: Cep telefonları başka bir şeydi. Ama farklı bir konuda senin fikrini almak isterim.

note: ~ NPC dialogue line
en: &He scratches his head.  "No.  I guess a library or a bookstore.  I have a feeling this is going to be a tough one though.  Maybe we could try like, hardware stores?  Or school libraries?"  He thinks a bit more.  "Those seem like our best bets to me, but I'm just guessing."
tr: &Başını kaşır.  "Hayır.  Sanırım bir kütüphane ya da bir kitapçı.  Ama bunun zor olacağını hissediyorum.  Belki de donanım mağazalarını deneyebiliriz?  Ya da okul kütüphanelerini?"  Biraz daha düşünür.  "Bunlar bana en iyi seçenekler gibi geliyor ama sadece tahmin ediyorum."

note: ~ Response to NPC dialogue
en: Thanks, man.  I'd like your opinion on a different thing though.
tr: Teşekkürler, dostum. Ama farklı bir konuda senin fikrini almak isterim.

note: ~ NPC dialogue line
en: This one sounds easy to me.  Let's just take apart some old machinery until we find a good one.
tr: Bu bana kolay geliyor.  İyi bir tane bulana kadar bazı eski makineleri sökelim.

note: ~ NPC dialogue line
en: Kinda wonder why she didn't just get us to get her a compressor, but she probably has her reasons."  You notice a bit of an odd tone to his voice.  "Maybe we could take apart a big compressor for her, the tank would probably be perfect.
tr: Neden sadece bize bir kompresör aldırmadığını merak ediyorum ama muhtemelen bir nedeni vardır."  Sesinde biraz garip bir ton fark ediyorsun.  "Belki onun için büyük bir kompresörü sökebiliriz, tank muhtemelen mükemmel olur.

note: ~ Response to NPC dialogue
en: Dude.  You have a crush on Jenny.
tr: Kanka.  Jenny'ye aşık oldun.

note: ~ NPC dialogue line
en: *blushes, for some reason.  "Uh, yeah.  Gun books, hey?  I guess we should look in um, gun stores or libraries?  Or high school lockers, haha.  Oh, that made me sad."
tr: *bir sebepten dolayı kızar.  "Eh, evet.  Silah kitapları, değil mi?  Sanırım silah dükkanlarında ya da kütüphanelerde bakmalıyız?  Ya da lise dolaplarında, haha.  Oh, bu beni üzdü."

note: ~ NPC dialogue line
en: *blushes.  "Yeah we are."  He smiles dopily, apparently forgetting that you'd asked for his thoughts.
tr: *kızar.  "Evet, öyleyiz."  Aptalca gülümser, sanki senin onun düşüncelerini sorduğunu unutmuş gibi.

note: ~ Response to NPC dialogue
en: Any opinions on the job itself?
tr: İşin kendisi hakkında herhangi bir fikrin var mı?

note: ~ Response to NPC dialogue
en: Just wanted to point that out.  I'd like your opinion on a different thing though.
tr: Bunu belirtmek istedim. Ama farklı bir konuda senin fikrini almak isterim.

note: ~ NPC dialogue line
en: Uh, right.  Maybe a gun store?  Or a library?  Or we could check high school lockers, haha.  Oh, that made me sad.
tr: Eh, doğru.  Belki bir silah dükkanı?  Ya da bir kütüphane?  Ya da lise dolaplarını kontrol edebiliriz, haha.  Oh, bu beni üzdü.

note: ~ Response to NPC dialogue
en: You've got it *bad*, dude.  I'd like your opinion on a different thing though.
tr: Bu konuda *kötü* durumdasın, dostum. Ama farklı bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: &He looks at you, a bit surprised.  "Yeah, of course.  I mean, that situation they're in now is miserable, no matter how much we've helped folks out there.  Can you imagine trying to be a young couple in that cramped space?"  He waggles his eyebrows suggestively.  "They're tryin' to have a *baby*, you know.  Gonna be hard in a bunkhouse.  Let's get them out to a nice farm, some fresh air, and, *you* know."  He winks, to drive the point far, far further home than necessary.  "Let the magic happen, right?"
tr: &Sana bakıyor, biraz şaşırmış. "Evet, tabii ki. Yani, şu anda içinde bulundukları durum berbat, oradaki insanlara ne kadar yardım etmiş olursak olalım. O dar alanda genç bir çift olmaya çalıştığını hayal edebiliyor musun?" Kaşlarını suggestif bir şekilde kaldırıyor. "Bir *bebek* sahibi olmaya çalışıyorlar, biliyorsun. Bir yatakhane içinde zor olacak. Onları güzel bir çiftliğe, biraz temiz havaya çıkaralım, ve, *sen* biliyorsun." Göz kırpıyor, konuyu gereğinden fazla vurgulamak için. "Bırak sihir olsun, değil mi?"

note: ~ Response to NPC dialogue
en: That was unnecessarily clear.  Still, I'd like your opinion on a different thing, somehow.
tr: Bu gereksiz derecede açıktı. Yine de, farklı bir konuda fikrini almak isterim, bir şekilde.

note: ~ NPC dialogue line
en: Seems pretty cut and dry to me.  Let's raid a few first aid kits.  I'm pretty sure you can find that stuff in the basement of those government evac shelters, for example.
tr: Bana oldukça net görünüyor. Birkaç ilk yardım çantası yağmalayalım. Örneğin, bu şeyleri o hükümet tahliye barınaklarının bodrumlarında bulabileceğinden eminim.

note: ~ Response to NPC dialogue
en: Thanks.  I'd like your opinion on a different thing, though.
tr: Teşekkürler. Ama yine de farklı bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Kinda don't think she needs our help on this one, but she's in a bind I guess."  He pauses.  "No pun intended this time," he chuckles.  "Anyway, let's just find some spare fabric, choppy-choppy, and Bob's your uncle."  He thinks for a moment.  "Actually she'll probably want them disinfected, and we should find her some tape too just to be on the safe side.
tr: Bu konuda yardımımıza ihtiyacı olduğunu düşünmüyorum, ama zor bir durumda olduğunu sanırım." Duraksıyor. "Bu sefer kelime oyunu yapmadım," diye gülüyor. "Neyse, sadece biraz yedek kumaş bulalım, kes kes, ve işte bu kadar." Bir an düşünüyor. "Aslında muhtemelen onları dezenfekte etmek isteyecek, ve güvenli tarafta olmak için ona biraz bant da bulmalıyız."

note: ~ Response to NPC dialogue
en: Fair enough.  I'd like your opinion on a different thing, though.
tr: Tamam. Ama yine de farklı bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I admit, I haven't been paying attention to it, but I'm sure those things must be around in half the medicine cabinets in the area, right?  Seems like an easy looting job to me.
tr: Kabul ediyorum, buna dikkat etmiyordum, ama bu şeylerin bölgede yarı yarıya ilaç dolaplarında olması gerektiğinden eminim, değil mi? Bana kolay bir yağmalama işi gibi görünüyor.

note: ~ Response to NPC dialogue
en: Good point.  I'd like your opinion on a different thing, though.
tr: İyi nokta. Ama yine de farklı bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Worse things we could do for people than help them get haircuts," he shrugs.  "No job too small, right?  Vanessa seems a bit cranky to me, but I'm not judging.  Those folks are in a tough spot.  Maybe she'll turn suddenly nice if we bring her the hair stuff she wants."  He grins.  "I'm one hundred percent sure that's what'll happen.
tr: İnsanlara saç kesimlerinde yardım etmekten daha kötü şeyler yapamayız," omuz silkiyor. "Hiçbir iş çok küçük değil, değil mi? Vanessa bana biraz huysuz görünüyor, ama yargılamıyorum. O insanlar zor bir durumda. Belki istediği saç malzemelerini getirirsek aniden nazikleşir." Gülümseyerek. "Bunun olacağından yüzde yüz eminim."

note: ~ Response to NPC dialogue
en: That's my optimistic Liam.  I'd like your opinion on a different thing, though.
tr: Bu benim iyimser Liam'ım. Ama yine de farklı bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: *laughs.  "Look, Makayla is a trained professional, she knows what she's doing with several kilograms of improvised explosives, doesn't she?"  He shrugs.  "If not, let's just stay far away when she tests it."
tr: *gülüyor. "Bak, Makayla eğitimli bir profesyonel, birkaç kilogram imal edilmiş patlayıcıyla ne yaptığını biliyor, değil mi?" Omuz silkiyor. "Eğer bilmiyorsa, o bunu test ederken uzak duralım."

note: ~ NPC dialogue line
en: *blows out a long breath.  "Well, my friend, I do think it's good to help clean out some of the mess that's going on.  I'll be with you for it.  I'm just not sure why you figure I'm the right guy for this job.  Shouldn't you have, like, a cop or a soldier or something?  I'm a delivery driver."
tr: *uzun bir nefes verir. "Eh, dostum, bazı karışıklıkları temizlemeye yardımcı olmanın iyi olduğunu düşünüyorum. Bunun için seninle olacağım. Neden bu iş için doğru adam olduğumu düşündüğünü pek anlayamıyorum. Bir polis ya da asker falan bulman gerekmiyor mu? Ben bir teslimat şoförüyüm."

note: ~ Response to NPC dialogue
en: Don't sell yourself short, Liam.  You've got my back.
tr: Kendini küçümseme, Liam. Arkamdasın.

note: ~ Response to NPC dialogue
en: I'll handle the tough parts, Liam.  You're there to cover my back, that's all.
tr: Zor kısımları ben hallederim, Liam. Sen sadece arkamı korumak için oradasın, hepsi bu.

note: ~ Response to NPC dialogue
en: In troubled times, we learn what sort of people we really are.
tr: Sıkıntılı zamanlarda, gerçekten ne tür insanlar olduğumuzu öğreniriz.

note: ~ Response to NPC dialogue
en: Meh.  What's a few bandits?  We'll flatten 'em.
tr: Eh. Birkaç haydut ne ki? Onları ezip geçeriz.

note: ~ NPC dialogue line
en: Thanks.  You're right.  Okay, I can do this."  He shakes his shoulders and limbers up, like a boxer preparing for a match.  "Let's go.
tr: Teşekkürler. Haklısın. Tamam, bunu yapabilirim." Omuzlarını silkeler ve bir maça hazırlanan bir boksör gibi esner. "Haydi gidelim.

note: ~ Response to NPC dialogue
en: Hold up Balboa, I'd like your opinion on something else, actually.
tr: Bekle Balboa, aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Oh, oh yeah that makes sense.  Okay, well, that's something I can do.  I'll cover your back like it's never been covered before.  You and me like Calvin and Hobbes, baby.
tr: Oh, oh evet bu mantıklı. Tamam, bu benim yapabileceğim bir şey. Arkanı öyle bir koruyacağım ki daha önce hiç korunmamış gibi. Sen ve ben Calvin ve Hobbes gibiyiz, bebeğim.

note: ~ Response to NPC dialogue
en: Thanks, Hooch.  I'd like your opinion on something else, actually.
tr: Teşekkürler, Hooch. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *sniffs the air around your head.  "You been getting in the ganja?  No judgment if so, but maybe you shouldn't be taking mercenary jobs while you're high, y'know?"
tr: *başının etrafındaki havayı koklar. "Ganja mı içiyorsun? Eğer öyleyse yargılamıyorum ama belki de sarhoşken paralı askerlik yapmamalısın, biliyor musun?"

note: ~ Response to NPC dialogue
en: Shut up, you're not my dad!  Anyway, I'd like your opinion on something else, actually.
tr: Sus, babam değilsin! Her neyse, aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *gives you some serious side-eye.  "You okay?  This is serious shit, you're making me kinda worried getting so gung-ho about it."
tr: *ciddi bir şekilde sana bakar. "İyi misin? Bu ciddi bir mesele, bu kadar hevesli olman beni biraz endişelendiriyor."

note: ~ Response to NPC dialogue
en: Don't worry, man.  Trust me, it'll be great.  Anyway, I'd like your opinion on something else.
tr: Endişelenme, dostum. Bana güven, harika olacak. Neyse, başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: You know, this sounds like it's gonna be some big exciting mystery whodunnit, but I have this feeling if we just look around for someone who is acting obviously and extremely suspicious it'll all fall apart at once.
tr: Biliyor musun, bu büyük heyecan verici bir gizem gibi geliyor, ama eğer etrafta açıkça ve aşırı şüpheli davranan birini ararsak her şeyin bir anda çökeceğini hissediyorum.

note: ~ NPC dialogue line
en: I dunno, but compared to the last two missions for that guy, I gotta admit I'm kinda stoked.  Robots?  This sounds *wicked*.  Do you think we're talking more Terminator, or Wall-E?  Doesn't matter.  Robots!
tr: Bilmiyorum, ama o adam için son iki görevle karşılaştırıldığında, biraz heyecanlı olduğumu kabul etmeliyim. Robotlar? Bu *harika* geliyor. Daha çok Terminator mu, yoksa Wall-E mi konuşuyoruz sence? Önemi yok. Robotlar!

note: ~ NPC dialogue line
en: Uh, well, we *did* meet that weird cyborg guy in the castle full of giant robot dogs matching this exact description, right?  Tell me you remember that.  Damn, it's worse saying it out loud.  I still can't really believe all this stuff has really happened.
tr: Eh, o dev robot köpeklerle dolu kalede o garip sibernetik adamla tanıştık, değil mi? Bunu hatırladığını söyle. Lanet olsun, bunu yüksek sesle söylemek daha kötü. Tüm bu şeylerin gerçekten olduğunu hala pek inanamıyorum.

note: ~ Response to NPC dialogue
en: Oh, right, I remember that.  I'd like your opinion on something else, though.
tr: Ah, tamam, bunu hatırlıyorum. Ama başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: You know me my friend," he shrugs and grins at you.  "I'd have said it was some kinda cryptid or something *before* the world got flooded with monsters and mutants.  Nowadays, I think I'd be more surprised if it was bandits again.  As for how to deal with it, well, I guess we're getting pretty good at dealing with this kind of thing now.  Let's handle it how we usually do: with style.
tr: Beni tanıyorsun dostum," omuz silker ve sana gülümser. "Dünyanın canavarlara ve mutantlara boğulmasından *önce* bunun bir tür kriptid olduğunu söylerdim. Günümüzde, tekrar haydutlar olursa daha çok şaşırırım sanırım. Bununla nasıl başa çıkacağımıza gelince, sanırım bu tür şeylerle başa çıkmada oldukça iyi hale geldik. Bunu her zamanki gibi yapalım: tarzla.

note: ~ Response to NPC dialogue
en: Damn straight.  I'd like your opinion on something else, though.
tr: Kesinlikle. Ama başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: I dunno," he points to your Marshal badge.  "I guess if they give you a shiny bit of metal you're not really an assassin for hire anymore, you're the law.  Judge, jury, and executioner."  He scratches his neck and looks away for a moment.  "You know how I feel about all these high risk missions, but we've gotten this far.  It's different now than when we started out.  I don't think you need my advice, you know I'll have your back whatever happens.
tr: Bilmiyorum," senin Marshal rozetine işaret eder. "Sanırım sana parlak bir metal parçası verirlerse artık kiralık bir suikastçi değilsin, yasasın. Yargıç, jüri ve infazcı." Boynunu kaşır ve bir an için bakışlarını başka yöne çevirir. "Bu yüksek riskli görevler hakkında nasıl hissettiğimi biliyorsun, ama bu kadar uzağa geldik. Başladığımız zamandan farklı şimdi. Tavsiyeme ihtiyacın olduğunu düşünmüyorum, ne olursa olsun arkanızdayım biliyorsun.

note: ~ Response to NPC dialogue
en: I might not need it, but I still like to hear it.  I'd like your opinion on something else, anyway.
tr: Buna ihtiyacım olmayabilir, ama yine de duymak isterim. Neyse, başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Honestly my friend, this is the kinda stuff I hoped we'd be doing when we offered to help these guys out.  Fresh air, great views, climbing on things we'd have gotten in trouble for in the old days, maybe pushing a zombie off the edge of a maintenance platform to see how big a splat it leaves at the bottom.  Sounds wicked.  Let's bring a couple cold ones up to the top and crack a brew while we survey the wasteland, hey?
tr: Açıkçası dostum, bu, bu adamlara yardım etmeyi teklif ettiğimizde yapmayı umduğum türden şeyler. Temiz hava, harika manzaralar, eski günlerde başımızın belaya gireceği şeylerin üzerine tırmanmak, belki bir zombiyi bakım platformunun kenarından itip aşağıda ne kadar büyük bir patlama bıraktığını görmek. Harika geliyor. İki soğuk içkiyi yukarı çıkaralım ve çölü gözlemlerken biralarımızı açalım, ne dersin?

note: ~ Response to NPC dialogue
en: Sounds like a great idea.  I'd like your opinion on something else, though.
tr: Harika bir fikir gibi geliyor. Ama başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Yeah, I'm with you there, it's some kind of weird map.  The smart thing to do is probably avoid it, this is some really weird shit.  I've never been one to do the smart thing though, myself.  Probably gonna have troubles sleeping until I know what that thing is trying to lead us to.
tr: Evet, bu konuda seninleyim, bu bir tür garip harita. Akıllıca olan muhtemelen ondan kaçınmak, bu gerçekten garip bir şey. Ama ben kendim akıllıca olanı yapmayı pek seven biri değilim. O şeyin bizi nereye götürmeye çalıştığını bilene kadar muhtemelen uyumakta zorlanacağım.

note: ~ Response to NPC dialogue
en: I know what you mean.  I'd like your opinion on something else.
tr: Ne demek istediğini biliyorum. Başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I just like, wanna back up a second.  We're trying to score drugs for a cyborg so it can do surgery on you?  That's really where life's taking us, now?
tr: Bir saniye geri dönmek istiyorum. Bir sibernetik için uyuşturucu bulmaya mı çalışıyoruz ki, böylece sana ameliyat yapabilir mi? Hayat bizi gerçekten buraya mı götürüyor, şimdi?

note: ~ Response to NPC dialogue
en: …Yes.
tr: …Evet.

note: ~ NPC dialogue line
en: *grins.  "Okay, just wanted to clear that up.  I thought maybe I was having some kind of psychotic break, glad it's at least mutual.  Anyway, first place that comes to mind for that kinda stuff would be a hospital, but that's suicide.  Maybe a pharmacy?  Would they have the right stuff?  Seems like a stretch.  Maybe like, a vet clinic or a private surgery clinic might be safer?  I'll level with you, I never got into anything harder than Mary Jane, this is past my pay grade."
tr: *güler. "Tamam, bunu netleştirmek istedim. Belki bir tür psikoz geçirdiğimi düşündüm, en azından karşılıklı olduğunu bilmek iyi. Her neyse, bu tür şeyler için aklıma gelen ilk yer bir hastane ama bu intihar. Belki bir eczane? Doğru şeyleri bulabilirler mi? Uzun bir yol gibi görünüyor. Belki bir veteriner kliniği ya da özel bir cerrahi kliniği daha güvenli olabilir mi? Seninle dürüst olacağım, Mary Jane'den daha sert bir şeye hiç girmedim, bu benim maaşımın üzerinde."

note: ~ NPC dialogue line
en: Something about this kinda rubs me the wrong way, my friend.  I don't know what it is.  That Rubik guy seems nice enough but I feel like we're not getting the whole story.  Just tread carefully, okay?
tr: Bu durum beni rahatsız ediyor, dostum. Bunun ne olduğunu bilmiyorum. O Rubik adamı yeterince nazik görünüyor ama tüm hikayeyi almadığımızı hissediyorum. Sadece dikkatli ol, tamam mı?

note: ~ NPC dialogue line
en: Seems to me we could be wandering the area forever just looking for this thing, to be honest.  I guess we could go up somewhere high like a radio tower, maybe with some binoculars, and see if we can spot it?  Our best bet might be to ask a few folks that have been around though, pool our resources.
tr: Bana kalırsa, bu şeyi bulmak için bu bölgede sonsuza kadar dolaşıyor olabiliriz, dürüst olmak gerekirse. Belki bir radyo kulesi gibi yüksek bir yere çıkabiliriz, belki dürbünle bakarız ve onu görebilir miyiz? En iyi şansımız, etrafta bulunan birkaç kişiye sormak olabilir, kaynaklarımızı birleştirelim.

note: ~ NPC dialogue line
en: *leans in close, speaking softly, clearly trying to avoid notice from the pizzaiolo.  "Are you sure we should be hanging with this guy?  He's not exactly all there, is he?  He reminds me a bit of Chris before things went all chompy-chompy."
tr: *yakınlaşıyor, yumuşak bir sesle konuşuyor, pizzaiolo'dan dikkat çekmekten kaçınmaya çalışıyor. "Bu adamla takılmamız gerektiğinden emin misin? Tam olarak aklı başında değil, değil mi? Beni Chris'e hatırlatıyor, her şey çiğneme çiğneme olmadan önce."

note: ~ Response to NPC dialogue
en: Chill, man.  It's just a little light arson, it'll be fine.
tr: Sakin ol, dostum. Bu sadece biraz hafif kundaklama, her şey yolunda gidecek.

note: ~ Response to NPC dialogue
en: I hear you, but he's following us now and I don't know how else to get rid of him.
tr: Seni anlıyorum ama şimdi bizi takip ediyor ve ondan nasıl kurtulacağımı bilmiyorum.

note: ~ NPC dialogue line
en: I guess everything else is wrecked already anyway, what's one more burning building?  And like, it *does* sound fun.  Let's just keep an eye on this guy, he's a slice short of a full pie, if you catch my drift.
tr: Sanırım her şey zaten mahvolmuş durumda, bir yanmış bina daha ne ki? Ve hani, bu *eğlenceli* gibi geliyor. Bu adamı gözlemlemeye devam edelim, tam bir pasta değil, eğer ne demek istediğimi anlıyorsan.

note: ~ Response to NPC dialogue
en: I knew you'd come around.  I'd like your opinion on something else, actually.
tr: Senin geleceğini biliyordum. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: True enough, and I don't wanna like, just *kill* him.  Well, I don't have anything against a bonfire this season I suppose.  Let's just make sure neither of us ends up lying face-down in a wood-fired oven, y'know?
tr: Gerçekten öyle, ve onu sadece *öldürmek* istemiyorum. Bu sezon bir ateş yakmaya karşı bir şeyim yok sanırım. Sadece ikimizin de odun ateşinde yüzüstü yatmadığından emin olalım, biliyor musun?

note: ~ Response to NPC dialogue
en: We're on the same page.  I'd like your opinion on something else, actually.
tr: Aynı fikirdeyiz. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: No."  He stares at you, his eyes wild.  For a moment, you barely know the man in front of you.  "The things I've seen when I wore that mask… it changes you.  It's a burden you can't truly understand unless you've borne it."  He shudders, and becomes again the Liam you know.  "Anyone who chooses to keep wearing it after the end of the world… putting them down would be a kindness, believe me.
tr: Hayır." Sana bakıyor, gözleri deli gibi. Bir an, karşındaki adamı neredeyse tanımıyorsun. "O maskeyi taktığımda gördüğüm şeyler... seni değiştiriyor. Taşıdığın sürece gerçekten anlayamayacağın bir yük." Titriyor ve bildiğin Liam'a dönüşüyor. "Dünyanın sonundan sonra onu takmaya devam etmeyi seçen herkes... onları durdurmak bir iyilik olur, bana inan.

note: ~ Response to NPC dialogue
en: Uh… okay.  I'd like your opinion on something else, anyway.
tr: Eh... tamam. Yine de başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: What if the cake is a lie?  Also do you really want to follow this guy back to his house?  We both know that's not tomato sauce on his apron.  Don't eat anything he cooks."  He shrugs, giving a nonplussed look.  "Still, we've committed actual murder for him multiple times now, so I guess I'm being a bit of a hypocrite.  Let's party.
tr: Pasta bir yalan ise? Ayrıca bu adamı evine geri takip etmek istiyor musun? İkimiz de önlüğünde domates sosu olmadığını biliyoruz. "Pişirdiği hiçbir şeyi yeme." Omuz silker, şaşırmış bir ifadeyle. "Yine de, onun için birkaç kez gerçek cinayet işledik, bu yüzden biraz ikiyüzlü olduğumu sanırım. Parti yapalım.

note: ~ Response to NPC dialogue
en: You didn't have fun?  I think this whole adventure has been a…
tr: Eğlenmedin mi? Bence bu macera tamamen bir...

note: ~ Response to NPC dialogue
en: I think it's worth it all, for the cake.  I'd like your opinion on something else, actually.
tr: Bence hepsine değiyor, pasta için. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: …SLICE!"  Liam shouts along with you, then gives you a leaping high five before dissolving into belly laughter.  "OK fine, that makes all the murder and arson worth it, you mad bastard.
tr: ...DİLİM!" Liam seninle birlikte bağırıyor, sonra sana zıplayarak yüksek beş veriyor ve karnından gülmeye başlıyor. "Tamam, bu tüm cinayetleri ve kundaklamayı değerli kılıyor, deli herif.

note: ~ Response to NPC dialogue
en: That, and the cake.  I'd like your opinion on something else, actually.
tr: O ve pasta. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: I feel like at some point we must have switched to playing Stardew Valley, and I'm not quite sure when that happened."  He scratches his head.  "Oh well, let's just be sure to wear gumboots.
tr: Bir noktada Stardew Valley oynamaya geçtiğimizi hissediyorum ve bunun ne zaman olduğundan pek emin değilim." Başını kaşıyor. "Neyse, lastik çizmeler giymeyi unutmayalım.

note: ~ Response to NPC dialogue
en: And aprons.  I'd like your opinion on something else, actually.
tr: Ve önlükleri. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: BUGHUNT!"  Liam raises his arms over his head and grins.  "BUUUG HUUUNT!"  He mimes stomping on ants.  "I'm doing my part!
tr: BÖCEK AVCILIĞI!" Liam kollarını başının üstünde kaldırıyor ve gülümsüyor. "BÖCEK AVCILIĞI!" Karıncaların üzerine basıyormuş gibi yapıyor. "Ben de görevimi yapıyorum!

note: ~ Response to NPC dialogue
en: I did actually want your opinion on something though.
tr: Aslında bir konuda senin fikrini almak istedim.

note: ~ NPC dialogue line
en: It's all good, I never minded doing deliveries, especially with a friend for company.  I guess we could try to find lumber in a lumberyard, right?  Probably not a lot of zombies hanging out in lumber yards.  Or maybe we could find an old barn and knock it down and take all the pieces."  He laughs.  "Or saw it ourselves from scratch, if you're feeling like a mad lad.  Make sure we've got a vehicle that can fit it though, that much lumber ain't gonna fit in a hatchback.
tr: Her şey yolunda, teslimat yapmaktan hiç rahatsız olmadım, özellikle bir arkadaşla birlikteyken. Sanırım bir kereste deposunda kereste bulmaya çalışabiliriz, değil mi? Muhtemelen kereste depolarında çok fazla zombi yoktur. Ya da belki eski bir ahır bulup yıkabilir ve tüm parçalarını alabiliriz." Gülüyor. "Ya da sıfırdan kendimiz keseriz, eğer deli bir çocuk gibi hissediyorsan. Ama bunun için sığacak bir araca sahip olduğumuzdan emin ol, bu kadar kereste bir hatchback'e sığmaz.

note: ~ Response to NPC dialogue
en: I'd like your opinion on something else, actually.
tr: Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Something, something, wood pun, something something.  This is starting to feel like Settlers of Catan, think they'll give us some sheep in return?
tr: Bir şey, bir şey, ahşap esprisi, bir şey bir şey. Bu, Catan Kolonistleri gibi hissettirmeye başlıyor, bize karşılığında biraz koyun verirler mi dersin?

note: ~ NPC dialogue line
en: Six ropes?  I find it hard to believe these guys can't just get 'em themselves, but, uh, OK I guess.  Maybe we could take some old seatbelts and tie them together, or something.  It shouldn't be hard to find a few ropes laying around.
tr: Altı ip mi? Bu adamların bunları kendileri alamayacaklarına inanmakta zorlanıyorum, ama, eh, sanırım tamam. Belki bazı eski emniyet kemerlerini alıp bir araya bağlayabiliriz, ya da bir şeyler. Etrafta birkaç ip bulmak zor olmamalı.

note: ~ NPC dialogue line
en: Okay, wait, what?  One wood saw?  Why are you agreeing to this?  I like deliveries as much as the next guy, but it's a *single wood saw*.  It's starting to feel like you'll just agree to do anything anyone asks."  He sighs.  "No worries though I guess.  One time I delivered a single cold soda to a guy living way out in the back woods.  Cost him seventy bucks.  People are weird.
tr: Tamam, bekle, ne? Bir ahşap testere mi? Neden buna katılıyorsun? Ben de diğer herkes kadar teslimatları seviyorum, ama bu *tek bir ahşap testere*. Herkesin istediği her şeye sadece katılacakmışsın gibi hissettirmeye başlıyor." İç çekiyor. "Ama sanırım sorun yok. Bir keresinde, ormanın derinliklerinde yaşayan bir adama tek bir soğuk soda teslim etmiştim. Ona yetmiş dolar maliyeti oldu. İnsanlar garip.

note: ~ NPC dialogue line
en: A shovel?
tr: Bir kürek mi?

note: ~ Response to NPC dialogue
en: Yeah, a shovel.
tr: Evet, bir kürek.

note: ~ NPC dialogue line
en: A shovel.
tr: Bir kürek.

note: ~ Response to NPC dialogue
en: That's right.
tr: Doğru.

note: ~ NPC dialogue line
en: You're not joking.
tr: Şaka yapmıyorsun.

note: ~ NPC dialogue line
en: *stares at you for a few seconds.  "At the shovel store, I guess."
tr: *birkaç saniye boyunca sana bakar. "Sanırım kürek dükkanında."

note: ~ NPC dialogue line
en: What now, a vegetable peele… oh, a smoker?  That's actually kinda legit I guess.  Maybe we should hunt through peoples' backyards.  We could jump over fences like in Shaun of the Dead!
tr: Şimdi ne, bir sebze soyucu… oh, bir sigara içen mi? Aslında bu biraz geçerli sanırım. Belki insanların arka bahçelerinde avlanmalıyız. Shaun of the Dead'deki gibi çitlerin üzerinden atlayabiliriz!

note: ~ NPC dialogue line
en: I'm not a great expert on guns, to be honest.  I know how to shoot a bit, but my focus was always on archery when I was a kid.  That sounds like a pretty rare gun though, I think maybe we should see if we can find some old collector rather than trying to raid a gun store?  Just a guess.
tr: Açıkçası silahlar konusunda büyük bir uzman değilim. Biraz ateş etmeyi biliyorum ama çocukken her zaman okçuluğa odaklandım. Ama bu oldukça nadir bir silah gibi görünüyor, belki bir silah dükkanını yağmalamak yerine eski bir koleksiyoncu bulmaya çalışmalıyız? Sadece bir tahmin.

note: ~ NPC dialogue line
en: Nah, you got it.  This is the sort of job that never, ever went wrong, certainly not in any one of a thousand TV tropes.  Let's go find an unknown old man in a secluded cabin.
tr: Hayır, sen haklısın. Bu tür işler asla, asla yanlış gitmez, kesinlikle binlerce TV klişesinden birinde bile. Hadi, ıssız bir kulübede tanımadığımız bir yaşlı adam bulalım.

note: ~ Response to NPC dialogue
en: Glad we're on the same page.  I'd like your opinion on something else, actually.
tr: Aynı fikirde olduğumuza sevindim. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Hell yeah I am.  This guy seems nice.  Bunnies are cute.  This is the sort of job I like, let's find him some logs.  We should be able to just hunt around the woods for 'em, right?  Might need a hatchet or a saw.
tr: Evet, öyleyim. Bu adam hoş görünüyor. Tavşanlar sevimli. Bu tür işleri seviyorum, ona biraz odun bulalım. Onları ormanda avlayabilmemiz gerekir, değil mi? Bir balta veya bir testereye ihtiyacımız olabilir.

note: ~ NPC dialogue line
en: It sure does!  Is it blackberry season though?  I guess if they're not ripe, we could check around abandoned kitchens and fridges, see if we can find some that are still intact.
tr: Kesinlikle! Ama böğürtlen mevsimi mi? Olgun değillerse, terkedilmiş mutfaklar ve buzdolaplarına bakabiliriz, hala sağlam olanlardan bulabilir miyiz diye.

note: ~ NPC dialogue line
en: Nah.  Lapin's sweet.  I wanna smoke a joint with the bunny man.  If you ever turn into a zombie I'm gonna come back here and settle down as an assistant bunny tamer.  Hope you don't mind.
tr: Hayır. Lapin tatlı. Tavşan adamla bir cigara içmek istiyorum. Eğer bir gün zombi olursan, buraya geri döneceğim ve bir yardımcı tavşan eğitmeni olarak yerleşeceğim. Umarım bu seni rahatsız etmez.

note: ~ Response to NPC dialogue
en: No hard feelings.  I'd like your opinion on something else, actually.
tr: Kötü hissetmiyorum. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: An anvil?  Where do you come up with this stuff?  Yeah, I met this guy, Wile-E Coyote, he had a bunch of 'em.
tr: Bir örs mü? Bu fikirleri nereden buluyorsun? Evet, bu adamla tanıştım, Wile-E Coyote, onun bir sürüsü vardı.

note: ~ Response to NPC dialogue
en: I'll track him down.  I'd like your opinion on something else, actually.
tr: Onu bulacağım. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: I'm worried for these guys.  My gut tells me they're dealing with something really dangerous.  Let's make sure we're packing heat, you know?
tr: Bu adamlar için endişeliyim. İçgüdüm bana gerçekten tehlikeli bir şeyle uğraştıklarını söylüyor. Hadi, silahlarımızı hazırladığımızdan emin olalım, biliyorsun?

note: ~ Response to NPC dialogue
en: Roger that.  I'd like your opinion on something else, actually.
tr: Anlaşıldı. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: You can say that again.  This is some serious shit, my friend.  I know we've been through a lot, but this might be the big one.  We need to make sure we're ready for anything before we even consider going in there.
tr: Bunu tekrar söyleyebilirsin. Bu ciddi bir durum, dostum. Birçok şeyden geçtik, ama bu büyük bir olay olabilir. Oraya girmeyi düşünmeden önce her şeye hazır olduğumuzdan emin olmalıyız.

note: ~ Response to NPC dialogue
en: Roger that.  I'd like your opinion on something else, first.
tr: Anlaşıldı. Öncelikle başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: After the shit these poor bastards have gone through, picking some dandelions for them seems kind of anticlimactic.  Still, I am a big fan of dandelion wine.
tr: Bu zavallı heriflerin başına gelenlerden sonra, onlar için bazı karahindibalar toplamak biraz sıradan görünüyor. Yine de, karahindiba şarabının büyük bir hayranıyım.

note: ~ NPC dialogue line
en: Picking flowers in a field seems okay to me.  I don't mind helping Claire out, she's a nice enough person.  Gotta say though, I get a bit of a weird vibe off these guys.  They're so… I don't know.  It's like we walked into a Norman Rockwell painting in the middle of the end of the world.
tr: Bir tarlada çiçek toplamak bana fena görünmüyor. Claire'a yardım etmekte bir sakınca yok, o yeterince iyi bir insan. Ama bu adamlardan biraz garip bir his alıyorum. O kadar… bilmiyorum. Sanki dünyanın sonunun ortasında bir Norman Rockwell tablosuna girmişiz gibi.

note: ~ NPC dialogue line
en: Bee bombs!  Kaboom!"  He mimes an explosion with his hands.  "Seriously though it's a very versatile plant, we should get some seeds for ourselves.
tr: Ateş böcekleri! Kaboom!" Elleriyle bir patlama taklidi yapıyor. "Cidden, çok yönlü bir bitki, kendimize biraz tohum almalıyız.

note: ~ Response to NPC dialogue
en: I'll see what I can do.  I'd like your opinion on something else, actually.
tr: Ne yapabileceğime bakacağım. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: *laughs.  "I was going to make a joke about herding cats, but yours is better.  I was always more of a dog man myself, I don't know anything about catching a feral cat.  Maybe we open a can of tuna?  Or is that a cliché?"
tr: *güler. "Kedileri sürü halinde toplamakla ilgili bir şaka yapacaktım ama seninki daha iyi. Ben her zaman daha çok köpek adamıydım, vahşi bir kediyi yakalamak hakkında hiçbir şey bilmiyorum. Belki bir kutu ton balığı açarız? Yoksa bu bir klişe mi?"

note: ~ Response to NPC dialogue
en: I'm still… 'feline' it out myself.  I'd like your opinion on something else, actually.
tr: Ben hala… 'kedisel' bir şeyler yapmaya çalışıyorum. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Even if we work together it's gonna take a while to just find enough good rocks lying around.  We'll probably want to get a shovel and dig around a bit maybe?  Or break up bigger ones with a sledge.  I'm impressed at these guys, keeping going after everything that's happened.
tr: Birlikte çalışsak bile, etrafta yeterince iyi taş bulmak biraz zaman alacak. Belki bir kürek alıp biraz kazmamız gerekecek? Ya da daha büyük olanları bir balyozla kırmak. Bu adamlar, olan her şeyden sonra devam ettikleri için beni etkiliyor.

note: ~ NPC dialogue line
en: Even if we work together it's gonna take a while to just find enough good rocks lying around.  We'll probably want to get a shovel and dig around a bit maybe?  Or break up bigger ones with a sledge.  Something about this stuff feels weird to me though.  Too pastoral for the apocalypse.
tr: Birlikte çalışsak bile, etrafta yeterince iyi taş bulmak biraz zaman alacak. Belki bir kürek alıp biraz kazmamız gerekecek? Ya da daha büyük olanları bir balyozla kırmak. Ama bu şeyler hakkında bir şeyler bana garip geliyor. Kıyamet için fazla pastoral.

note: ~ Response to NPC dialogue
en: Yeah, I hear you.  I'd like your opinion on something else, actually.
tr: Evet, seni duyuyorum. Aslında başka bir konuda fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Gathering sand sounds, honestly, sort of pleasant.  Like, meditative, you know?  Maybe we find some batteries and get a bit of music going, smoke a joint if you're so inclined, then fill some buckets of sand for Eddie to do whatever the hell he's doing with it.  No zombies, no gunfire, just sand.
tr: Kum toplamak, dürüst olmak gerekirse, oldukça hoş görünüyor. Meditatif gibi, biliyor musun? Belki bazı piller buluruz ve biraz müzik açarız, istersen bir cigara içeriz, sonra Eddie'nin ne yapıyorsa onu yapmak için birkaç kova kum doldururuz. Zombi yok, silah sesi yok, sadece kum.

note: ~ Response to NPC dialogue
en: I believe he's making bricks.  I'd like your opinion on something else, though.
tr: Bence tuğla yapıyor. Ama başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I like a good, well defined physical job.  Let's go to the riverside!  I feel like the odds of getting badly injured while gathering clay are sort of low.  Make sure to get some music going though, right?  Maybe bring some refreshments?  And shovels.
tr: İyi, iyi tanımlanmış fiziksel bir işten hoşlanıyorum. Nehir kenarına gidelim! Kil toplarken ciddi şekilde yaralanma olasılığının düşük olduğunu düşünüyorum. Ama biraz müzik açmayı unutma, değil mi? Belki biraz atıştırmalık getirirsin? Ve kürekler.

note: ~ Response to NPC dialogue
en: You do make it sound good.  I'd like your opinion on something else, actually.
tr: Gerçekten iyi bir şey gibi görünüyor. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Big jars aren't really that uncommon.  Lots of people got super into canning in the last few months before shit really hit the fan, like they did with toilet paper a few years back.  Maybe a bit more reasonable, I guess, though learning how to pickle meat probably didn't save anyone from zombies.  I bet we can track down a few just by raiding houses, and if they're not empty we'll just have to eat what's inside or something.
tr: Büyük kavanozlar gerçekten o kadar yaygın değil. Son birkaç ayda birçok insan, tuvalet kağıdında olduğu gibi, konserve yapmaya aşırı ilgi duymaya başladı. Belki biraz daha makul, sanırım, ama et turşusu yapmayı öğrenmek muhtemelen kimseyi zombilerden kurtarmadı. Sanırım birkaçını evleri yağmalayarak bulabiliriz ve eğer boş değillerse, içindekileri yemek zorunda kalacağız ya da bir şeyler yapacağız.

note: ~ Response to NPC dialogue
en: Do you need a snack, man?  Never mind.  I'd like your opinion on something else, actually.
tr: Atıştırmalığa ihtiyacın var mı, dostum? Boşver. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: I'm sort of surprised they don't have plenty of wheat seeds of their own," Liam shrugs.  "What the hell do I know about farming though?  Nothing, that's what.  Including having no idea about where to find wheat seeds, sorry man.  I would have said 'on a farm' but we're on one and they're asking us, so I just don't know what to think anymore.  My life is a shambles.
tr: Kendi buğday tohumlarının bol olmasına şaşırdım," Liam omuz silkti. "Ama tarım hakkında ne biliyorum ki? Hiçbir şey, işte bu. Buğday tohumlarını nerede bulacağım hakkında hiçbir fikrim yok, üzgünüm dostum. 'Bir çiftlikte' derdim ama biz bir çiftlikteyiz ve bize soruyorlar, bu yüzden artık ne düşüneceğimi bilmiyorum. Hayatım darmadağın.

note: ~ Response to NPC dialogue
en: Fair enough.  I'd like your opinion on something else, actually.
tr: Tamam, bu adil. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: You know, it's a harmful stereotype that wolves are dangerous to humans.  Of course I'm not afraid."  He smirks at you, then grins.  "Except let's be honest, this is probably going to be a giant monster zombie wolf or something, right?  Let's go take the bastard down.
tr: Biliyor musun, kurtların insanlara tehlikeli olduğu yönünde zararlı bir klişe var. Elbette korkmuyorum." Sana sırıtıyor, sonra gülümseyerek ekliyor. "Ama dürüst olalım, bu muhtemelen dev bir canavar zombi kurt falan olacak, değil mi? Hadi şu herifi alt edelim.

note: ~ Response to NPC dialogue
en: That's the spirit.  I'd like your opinion on something else, actually.
tr: Ruh bu. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Fast, unidentified monsters are killing the local wildlife, and we're going to get 'em."  He looks thoughtful.  "I'm pretty sure this was an episode of the X-Files.  Or like, several episodes?  As long as we're Scully and Mulder we'll be fine, but if we're the local cops coming in to investigate, we're *toast*.  Just in case, let's make sure we've got our good gear.
tr: Hızlı, tanımlanamayan canavarlar yerel yaban hayatı öldürüyor ve onları yakalayacağız." Düşünceli görünüyor. "Bunun X-Files'ın bir bölümü olduğundan oldukça eminim. Ya da birkaç bölüm mü? Scully ve Mulder olduğumuz sürece sorun yok, ama yerel polis olarak soruşturmaya gelirsek, *kızarmışız*. Her ihtimale karşı, iyi ekipmanımızın olduğundan emin olalım.

note: ~ Response to NPC dialogue
en: Will do, Scully.  I'd like your opinion on something else.
tr: Yapacağım, Scully. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Funny you should ask, yeah I have.  My dad borrowed it from the library once and I leafed through it.  So I guess we could try looking at a library?  I got no better ideas, I was like thirteen, I don't remember what was in the thing, and he got all pissy at me for checking it out anyway.
tr: Sormanda komik, evet, var. Babam bir keresinde kütüphaneden ödünç aldı ve ben de karıştırdım. Yani sanırım bir kütüphaneye bakmayı deneyebiliriz? Daha iyi bir fikrim yok, on üç yaşındaydım, içindekileri hatırlamıyorum ve o da onu kontrol ettiğim için bana sinirlenmişti.

note: ~ NPC dialogue line
en: Well, yeah he does, because he's a man of discerning tastes."  Liam nods approvingly.  "Or because he wants something to prop his car up while he changes the tire.  It's a big book, is what I'm saying.  We should make sure we've got a copy for ourselves though, it's one of the prepper bibles.
tr: Evet, öyle yapıyor, çünkü seçici zevklere sahip bir adam." Liam onaylayarak başını sallıyor. "Ya da lastiği değiştirirken arabasını desteklemek için bir şeye ihtiyacı var. Büyük bir kitap, demek istediğim bu. Kendimiz için bir kopya aldığımızdan emin olmalıyız, bu hazırlıkçıların kutsal kitabı.

note: ~ Response to NPC dialogue
en: Great info, thanks.  I'd like your opinion on something else, actually.
tr: Harika bilgi, teşekkürler. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: *leans in close, speaking softly.  "I do not say this lightly: this motherfucker has *seen some shit*.  Look at that thousand-yard-stare.  We did a good thing getting him out, but I don't know if he's ever really gonna be *out*, you know?"
tr: *yakınlaşıp, yumuşak bir sesle konuşur. "Bunu hafife almıyorum: bu herif *bir şeyler görmüş*. O bin yardı bakışına bak. Onu dışarı çıkarmak iyi bir şeydi, ama gerçekten *dışarıda* olup olamayacağını bilmiyorum, anlıyor musun?"

note: ~ Response to NPC dialogue
en: Do you think we can do anything for him?
tr: Onun için bir şey yapabileceğimizi düşünüyor musun?

note: ~ Response to NPC dialogue
en: He'll suck it up.  We've all been through shit.
tr: Dayanacak. Hepimiz bir şeyler yaşadık.

note: ~ Response to NPC dialogue
en: Scary stuff.  I'd like your opinion on something else.
tr: Korkutucu şeyler. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: We can get him home in one piece.  Get him back to his people.  I'd offer him a drink or a toke, but I think they're like, Amish or something.  After that, our best bet is to make ourselves scarce, to him we're always gonna be the people he met in the tower.  He won't wanna be reminded of that.
tr: Onu bir parça halinde eve götürebiliriz. İnsanlarına geri döndürebiliriz. Ona bir içki veya bir nefes teklif ederim, ama sanırım onlar Amish falan. Sonrasında, en iyi seçeneğimiz kendimizi görünmez kılmak, ona göre biz her zaman kulede tanıştığı insanlar olacağız. Bunu hatırlamak istemeyecek.

note: ~ Response to NPC dialogue
en: How do you know so much about this?
tr: Bunun hakkında bu kadar çok şeyi nasıl biliyorsun?

note: ~ NPC dialogue line
en: *looks abruptly uncomfortable.  "You know a bit about me and my dad, right?  I went to counseling for a few years after I got out.  Since what went down with Chris, I've been thinking about it more too."  He shakes his head.  "We could all use a decent counsellor, honestly.  Even before the world ended."
tr: *birden rahatsız görünür. "Beni ve babamı biraz biliyorsun, değil mi? Çıktıktan sonra birkaç yıl danışmanlık aldım. Chris ile olan olaydan beri, bunu daha çok düşünüyorum." Başını sallıyor. "Hepimizin dürüst bir danışmana ihtiyacı var, aslında. Dünyanın sonundan önce bile."

note: ~ Response to NPC dialogue
en: Thanks, man.  You have layers.  I'd like your opinion on something else.
tr: Teşekkürler, dostum. Katmanların var. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Yeah, I guess we have."  Liam looks off into the distance for a moment.  "We sure fuckin' have.
tr: Evet, sanırım var." Liam bir an uzaklara bakıyor. "Kesinlikle var.

note: ~ Response to NPC dialogue
en: Damn straight.  I'd like your opinion on something else.
tr: Kesinlikle doğru. Aslında başka bir konuda fikrini almak isterim.

note: ~ Response to NPC dialogue
en: Duly noted.  I'd like your opinion on something else, though.
tr: Not alındı. Ama başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Seems like a good idea to me.  If they're alive, then we meet some new people, that's always fun."  He hesitates.  "Well, it used to always be fun.  New people are a bit scarier these days.  But still, as a general rule, I'm a fan.  Anyway, if they're not alive, then we clear 'em out and we have a farm of our very own.  It's win-win, as long as none of us gets devoured by an undead menace.
tr: Bana iyi bir fikir gibi geliyor. Eğer hayattaysalar, o zaman yeni insanlarla tanışırız, bu her zaman eğlencelidir." Tereddüt eder. "Aslında, her zaman eğlenceli olurdu. Yeni insanlar bu günlerde biraz daha korkutucu. Ama yine de, genel bir kural olarak, ben bir hayranıyım. Neyse, eğer hayatta değillerse, o zaman onları temizleriz ve kendimize ait bir çiftlik olur. Hiçbirimiz bir ölü tehdit tarafından yenilmediği sürece, bu kazan-kazan.

note: ~ Response to NPC dialogue
en: Well summarized.  I'd like your opinion on something else, actually.
tr: Güzel özetledin. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: We could if you want.  I got complex feelings about prepper cabins in the woods, obviously.  As far as loot goes though, they're pretty top tier, and low-risk.  Maybe we'll find a nice bow.  Or like, guns or whatever.  Or a bow!
tr: İstersen yapabiliriz. Ormanda hazırlık kabinleri hakkında karmaşık hislerim var, belli ki. Ama ganimet açısından oldukça üst düzeyler ve düşük riskli. Belki güzel bir yay buluruz. Ya da işte, silahlar veya neyse. Ya da bir yay!

note: ~ Response to NPC dialogue
en: You and your death springs.  I'd like your opinion on something else, actually.
tr: Sen ve ölüm kaynakların. Aslında başka bir konuda fikrini almak isterim.

note: ~ NPC dialogue line
en: Fuck yeah we should.  Usually I'd be all, 'be careful my friend, preppers leave traps 'n shit', but in this case we have said prepper's word on the matter.  We could be running our operation from a cozy, well protected bunker!  What are we waiting for?
tr: Evet, yapmalıyız. Genelde, 'dikkat et dostum, hazırlık yapanlar tuzaklar bırakır' derdim, ama bu durumda bu hazırlık yapanın sözüne güveniyoruz. Operasyonumuzu rahat, iyi korunmuş bir sığınaktan yürütebiliriz! Ne bekliyoruz?

note: ~ Response to NPC dialogue
en: Thanks for the enthusiasm.  I'd like your opinion on something else, actually.
tr: Heyecanın için teşekkürler. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ NPC dialogue line
en: Normally I'd say something about needing to be careful, blah blah, and that's all true, but we're doing this for a friend, so I'm way more keen.  Let's help out our new pal.  The three of us can handle this, right?
tr: Normalde dikkatli olmamız gerektiğinden bahsederdim, bilmem ne, ve bu tamamen doğru, ama bunu bir arkadaşımız için yapıyoruz, bu yüzden çok daha istekliyim. Yeni arkadaşımıza yardım edelim. Üçümüz bunu halledebiliriz, değil mi?

note: ~ Response to NPC dialogue
en: Right on.  I'd like your opinion on something else, actually.
tr: Tamam. Aslında başka bir konuda senin fikrini almak istiyorum.

note: ~ Response to NPC dialogue
en: I want to talk about something a bit more fundamental now.
tr: Şimdi biraz daha temel bir şey hakkında konuşmak istiyorum.

note: ~ Response to NPC dialogue
en: Can we chat about something else?
tr: Başka bir şey hakkında sohbet edebilir miyiz?

note: ~ NPC dialogue line
en:  *pshhhttt* This is big turtle, I read you loud and clear, red burrito.
tr: *pshhhttt* Bu büyük kaplumbağa, seni yüksek ve net duyuyorum, kırmızı burrito.

note: ~ NPC dialogue line
en: So, here we are.  What's up?
tr: Yani, buradayız. Ne var ne yok?

note: ~ Response to NPC dialogue
en: Big turtle?  Red burrito?  Seriously?
tr: Büyük kaplumbağa? Kırmızı burrito? Cidden mi?

note: ~ NPC dialogue line
en: *shrugs.  "Not my favorite job, but sure.  I'll keep an eye out."
tr: *omuz silker. "En sevdiğim iş değil ama tabii. Dikkatli olacağım."

note: ~ NPC dialogue line
en: As you know, I am experienced in practically every low-wage job on the Eastern seaboard, and I'm probably a regional leading expert on video games.  My dad made me learn archery and I kinda kept it up.  What else is there?
tr: Bildiğin gibi, Doğu kıyısındaki hemen hemen her düşük ücretli işte deneyimliyim ve muhtemelen video oyunları konusunda bölgesel bir uzmanım. Babam okçuluk öğrenmemi sağladı ve ben de bunu sürdürdüm. Başka ne var?

note: ~ NPC dialogue line
en: Sounds weird calling it "orders", I'm your friend, not your minion.  No worries though, what up?
tr: "Emirler" demek garip geliyor, ben senin dostunum, kölen değil. Ama sorun değil, ne var?

note: ~ NPC dialogue line
en: Sure, what do you want?
tr: Tabii, ne istersin?

note: ~ NPC dialogue line
en: I mean, I'm not sure what I can teach you about, but okay.
tr: Yani, sana ne öğretebileceğimden emin değilim ama tamam.

note: ~ Response to NPC dialogue
en: Don't sell yourself short, Liam.  I just wanted to know about…
tr: Kendini küçümseme, Liam. Sadece … hakkında bilgi almak istedim.

note: ~ NPC dialogue line
en: A… seminar?  About what, how not to burn yourself on the frier at Foodplace?
tr: A… seminer mi? Ne hakkında, Foodplace'deki kızartma makinesinde kendini yakmamayı mı?

note: ~ Response to NPC dialogue
en: Y'know, you have more useful skills than you think.
tr: Biliyor musun, düşündüğünden daha faydalı becerilerin var.

note: ~ NPC dialogue line
en: Roger that red burrito, that's a ten-forward on the callsigns.  Glad you like 'em.
tr: Anlaşıldı kırmızı burrito, bu çağrı isimlerinde on ileri. Onları beğenmene sevindim.

note: ~ Response to NPC dialogue
en: You're weird, my friend.  Red burrito, out.
tr: Sen garipsin, dostum. Kırmızı burrito, çıkıyorum.

note: ~ NPC dialogue line
en: Years ago, you and your old group of friends made a pact.  It seemed like a joke at the time: if the world ended, you'd all meet up at Liam's cabin, if you could, and work together to help each other out.  Now, the unthinkable has happened, and somehow you've made it out in one piece.  It's been years since you saw those friends, though you've kept a little bit in touch on social media, and you can only hope that the others perhaps took the idea seriously.  Even if they did, it would be a hard trip.  The roads were blocked off by military forces trying to prevent the riots from spreading, and you had to make the last part of the journey on foot.
    
    As the morning light breaks into day, you've reached Liam's cabin, a ramshackle building in the woods outside <city>.  You can see Liam's car in front, looking a bit more run down since you last saw him a few years ago.  You feel a swell of relief: at least Liam seems to have made it!  As you approach the door, you hear a shout of terror from inside, and then the unmistakable sound of a gunshot.  Were you a moment too late?
tr: Yıllar önce, sen ve eski arkadaş grubun bir antlaşma yaptınız. O zamanlar bir şaka gibi görünüyordu: eğer dünya sona ererse, hepinizi Liam'ın kulübesinde buluşacaksınız, eğer yapabilirseniz, ve birbirinize yardım etmek için birlikte çalışacaksınız. Şimdi, düşünülemez bir şey oldu ve bir şekilde tek parça halinde dışarı çıkmayı başardınız. O arkadaşları görmeyeli yıllar oldu, ama sosyal medyada biraz iletişimde kaldınız ve diğerlerinin belki de bu fikri ciddiye aldığını umabilirsiniz. Ciddiye alsalar bile, zor bir yolculuk olacaktı. Yollar, isyanların yayılmasını önlemeye çalışan askeri güçler tarafından kapatılmıştı ve yolculuğun son kısmını yürüyerek yapmak zorunda kaldınız.
    
    Sabah ışığı güneşin doğuşuna dönüşürken, <city> dışındaki ormanda, dağınık bir yapı olan Liam'ın kulübesine ulaştınız. Önünde Liam'ın arabasını görebiliyorsunuz, birkaç yıl önce onu son gördüğünüzden beri biraz daha bakımsız görünüyor. Bir rahatlama dalgası hissediyorsunuz: en azından Liam'ın hayatta kalmış gibi görünüyor! Kapıya yaklaşırken, içeriden bir korku çığlığı duyuyorsunuz ve ardından tartışmasız bir silah sesi geliyor. Bir an için çok mu geç kaldınız?

note: ~ Response to NPC dialogue
en: I'd better get in there and check it out.
tr: İçeri girmem ve kontrol etmem daha iyi olur.

note: ~ Name of an NPC class
en: expert in entry level jobs
tr: giriş seviyesi işlerde uzman

note: ~ Job description of "expert in entry level jobs" NPC class
en: It's you and me in this together, buddy.
tr: Bu işte seninle birlikteyiz, dostum.

note: ~ NPC dialogue line
en: *, your old friend, stares at you with blank, confused eyes.  He is standing over a freshly mangled corpse, a smoking shotgun at his feet.  "Holy shit dude."  He blinks.  "Is this about Chris?  If you're here to kill me, just get it over with man.  I don't know what the fuck is happening but I can't take you out too."
tr: *, eski dostun, sana boş, şaşkın gözlerle bakıyor.  Yeni parçalanmış bir cesedin üzerinde duruyor, ayaklarının dibinde dumanlı bir pompalı tüfek var.  "Aman Tanrım dostum."  Gözlerini kırpıyor.  "Bu Chris ile mi ilgili?  Eğer beni öldürmek için buradaysan, hadi işini bitir.  Ne olduğunu bilmiyorum ama seni de halledemem."

note: ~ Response to NPC dialogue
en: Get ahold of yourself, man.  What's happening?  Chris?
tr: Kendine gel, dostum.  Ne oluyor?  Chris mi?

note: ~ NPC dialogue line
en: *gestures at the body.  "Chris.  You know Chris, you've known Chris for years.  We all agreed to meet up here if shit got bad, remember?  We got here around the same time, set up a little camp.  Something seemed really off since we arrived though, Chris kept going on and on about how the food wasn't good enough."  He shifts his gaze back to you, eyes red.  "We got plenty of food!  I tried to calm him down but just now the fucker came running in with an axe, tried to take my head off!  I… I…" Liam gestures again to the corpse.  "Then you came in.  Do you got anything to do with this?"
tr: *cesede işaret ediyor.  "Chris.  Chris'i tanıyorsun, yıllardır Chris'i tanıyorsun.  Eğer işler kötüleşirse burada buluşmaya karar vermiştik, hatırlıyor musun?  Aynı zamanda buraya geldik, küçük bir kamp kurduk.  Ama buraya geldiğimizden beri bir şeyler gerçekten garipti, Chris sürekli yiyeceklerin yeterince iyi olmadığından bahsediyordu."  Gözlerini tekrar sana çeviriyor, gözleri kırmızı.  "Bolca yiyeceğimiz var!  Onu sakinleştirmeye çalıştım ama az önce o herif bir balta ile içeri girdi, kafamı kesmeye çalıştı!  Ben… Ben…" Liam tekrar cesede işaret ediyor.  "Sonra sen geldin.  Bununla bir alakan var mı?"

note: ~ Response to NPC dialogue
en: I heard gunshots, so I came in to see what's up.  I was just on my way here to see if you'd made it.
tr: Silah sesleri duydum, bu yüzden ne olduğunu görmek için geldim.  Buraya gelmekteydim, senin burada olup olmadığını görmek için.

note: ~ NPC dialogue line
en: Well, shit.  I'm guessing my story sounds like a lot of bullshit then."  Liam sags into the sofa behind him, wiping his eyes with his sleeve.  "What the hell are we gonna do?  Holy shit.
tr: Eh, işte.  Hikayemin çok saçma geldiğini tahmin ediyorum."  Liam arkasındaki kanepeye yaslanıyor, gözlerini koluyla siliyor.  "Ne yapacağız?  Aman Tanrım.

note: ~ Response to NPC dialogue
en: I believe you.  People have been acting crazy for weeks, it must have got Chris too.  Come on.  We're in this together.
tr: Sana inanıyorum.  İnsanlar haftalardır deli gibi davranıyor, bu Chris'i de etkilemiş olmalı.  Hadi.  Bu işin içindeyiz.

note: ~ Response to NPC dialogue
en: Pull yourself together.  You did what you had to.  The shit has hit the fan, no time for moping around.
tr: Kendini toparla.  Yapman gerekeni yaptın.  İşler kötüleşti, mızmızlanacak zaman yok.

note: ~ NPC dialogue line
en: Thanks.  It's good to hear that.  Look, I'm sure I should be questioning you and making sure you're not gonna attack me with an axe or something, but I just can't anymore.  Come on, let's get Chris out of here and then figure out what to do next.
tr: Teşekkürler.  Bunu duymak güzel.  Bak, seni sorgulamam ve bir balta ile bana saldırmayacağından emin olmam gerektiğini biliyorum ama artık yapamam.  Hadi, Chris'i buradan çıkaralım ve sonra ne yapacağımıza karar verelim.

note: ~ Response to NPC dialogue
en: Sure thing.  <lets_go>
tr: Tabii ki.  <lets_go>

note: ~ NPC dialogue line
en: All right, yeah.  Fair call.  I'm just a bit shell shocked, but it's good to see you.  Let's get Chris out of here and figure out what to do next
tr: Tamam, evet.  Adil bir çağrı.  Biraz şoktayım ama seni görmek güzel.  Hadi Chris'i buradan çıkaralım ve sonra ne yapacağımıza karar verelim.

note: ~ Mission name
en: Check to see if Liam is OK
tr: Liam'ın iyi olup olmadığını kontrol et

note: ~ NPC dialogue line
en:  *pshhhttt* Hey stinkyface.  It's your favorite mushroom girl.  Over.
tr: *pshhhttt* Hey pis yüz.  Senin en sevdiğin mantar kızı.  Geçiyorum.

note: ~ NPC dialogue line
en: I love just standing around, it's what I was made for.
tr: Sadece etrafta durmayı seviyorum, bunun için yaratıldım.

note: ~ NPC dialogue line
en: My 'abilities'?  I can shapeshift, and teleport, but I can't do it on command.  Also, I have unique powers of thyroid failure.
tr: Benim 'yeteneklerim'? Şekil değiştirebilir ve ışınlanabilirim, ama bunu komutla yapamam. Ayrıca, benzersiz tiroid yetmezliği güçlerim var.

note: ~ NPC dialogue line
en: Sure.  Here we are, talking.
tr: Tabii. İşte buradayız, konuşuyoruz.

note: ~ Response to NPC dialogue
en: What's your story, anyway?
tr: Her neyse, senin hikayen ne?

note: ~ NPC dialogue line
en: Seriously?  You figure you're the boss of me now?  Fine, whatever, what do you want me to do.
tr: Cidden mi? Artık benim patronum olduğuna mı inanıyorsun? Tamam, ne istersen yaparım.

note: ~ NPC dialogue line
en: Yeah, sure, why not.  I love hearing myself talk.  What did you want to know about?
tr: Evet, tabii ki, neden olmasın. Kendimi dinlemeyi seviyorum. Ne hakkında bilgi almak istiyordun?

note: ~ Response to NPC dialogue
en: You mean you'll talk about more than just mushrooms?  What've you got?
tr: Sadece mantarlardan daha fazlasını mı konuşacaksın? Ne var elinde?

note: ~ NPC dialogue line
en: What?  You're not content with me being a personal tutor, now you want to start a post-apocalyptic university?
tr: Ne? Benim kişisel bir eğitmen olmamla yetinmiyor musun, şimdi de kıyamet sonrası bir üniversite mi kurmak istiyorsun?

note: ~ Response to NPC dialogue
en: Come on, you love hearing yourself talk.
tr: Hadi ama, kendini dinlemeyi seviyorsun.

note: ~ NPC dialogue line
en: You kind of already know, don't you?  I used to be a post-doc researcher in mycology, then I wound up stuck in the lobby at that stupid refugee center, then you came and yeeted us all out of there.  What more is there?
tr: Bunu zaten biliyorsun, değil mi? Ben bir mikoloji post-doc araştırmacısıydım, sonra o aptal mülteci merkezinin lobisinde sıkışıp kaldım, sonra sen geldin ve hepimizi oradan fırlattın. Daha ne var ki?

note: ~ Response to NPC dialogue
en: I don't remember, did you tell me how you wound up in that place?
tr: Hatırlamıyorum, o yerde nasıl sıkışıp kaldığını bana söyledin mi?

note: ~ NPC dialogue line
en: Pretty sure I did, but I do love hearing the sound of my own voice.  I got evacuated on to the local concentration center, then picked up on a repurposed school bus and dragged out to that shithole.  We heard the place was getting more people than they could fit, and the few who'd got there first had set up some sort of self-appointed processing lineup.  The chick processing me to get in saw my Chinese name and conveniently 'lost' my paperwork.  I was sent out to the lobby to wait for 'further processing', while I watched busloads of people get processed and taken in.  By the time they 'found' my paperwork, wouldn't you know it, the place was too full for me.  They oh-so-kindly let me camp out in the front since I'd been on one of the first buses.
tr: Bunu söylediğimi kesinlikle biliyorum, ama kendi sesimi duymayı seviyorum. Yerel toplama merkezine tahliye edildim, sonra yeniden düzenlenmiş bir okul otobüsüne alındım ve o berbat yere sürüklendim. Oranın, sığdırabileceklerinden daha fazla insan aldığını duyduk ve oraya ilk giden birkaç kişi kendilerine bir tür kendiliğinden atanmış işleme sırası kurmuştu. Beni içeri almak için işleyen kız, Çin adımı gördü ve uygun bir şekilde belgelerimi 'kaybetti'. 'Daha fazla işlem' için beklemem için lobide gönderildim, o sırada otobüs dolusu insanların işlenip içeri alındığını izledim. Belgelerimi 'bulduklarında', bilirsin ki, yer benim için çok doluydu. İlk otobüslerden birinde olduğum için beni ön tarafta kamp kurmama çok nazikçe izin verdiler.

note: ~ NPC dialogue line
en: I can read the newspapers as well as anyone, I know how people who look like me get smeared.  My grandparents were from China.  That means I'm obviously personally responsible for all this.  I don't know any other reason they let hundreds of other educated people in and left me sitting out there to rot.
tr: Gazeteleri herkes kadar okuyabiliyorum, benim gibi görünen insanların nasıl karalandığını biliyorum. Büyükbabalarım Çin'dendi. Bu da demektir ki, tüm bunlardan kişisel olarak sorumluyum. Yüzlerce başka eğitimli insanı içeri alıp beni orada çürümeye bıraktıklarının başka bir sebebini bilmiyorum.

note: ~ NPC dialogue line
en: Well, before <the_cataclysm> I was working at a university bookstore, remember?  But that was just an in-between after finishing my PhD, while I looked for a post-doc placement I was interested in.  Which, I suppose, I've got now?  You didn't recruit my for my fragile body, intractable obesity, or sunny disposition.
tr: Eh, <the_cataclysm>'dan önce bir üniversite kitapçısında çalışıyordum, hatırlıyor musun? Ama bu, doktora sonrası yer ararken doktora eğitimimi bitirdikten sonraki bir ara dönemdi. Ki, sanırım şimdi onu aldım? Beni kırılgan bedenim, inatçı obezitem veya neşeli tavrım için işe almadın.

note: ~ Response to NPC dialogue
en: How do you know I didn't recruit you for your sass, though?
tr: Ama ben seni sarkastik tavrın için işe almadım, nasıl biliyorsun?

note: ~ NPC dialogue line
en: *gives a single rough laugh.  "Fair call, sass like mine is what will get us through these trying times."
tr: *tek bir sert kahkaha atar. "Adil bir çağrı, benim gibi bir sarkastiklik bu zor zamanlardan geçmemizi sağlayacak."

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh-41 submachine gun | PPSh-41 submachine guns
tr[0]: PPSh-41 makineli tüfek
tr[1]: PPSh-41 makineli tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Soviet-made PPSh-41 is a mass-produced selective-fire submachine gun.  It has a relatively high rate of fire.
tr: Sovyet yapımı PPSh-41, seri üretim yapılan seçici ateşli bir makineli tüfektir. Göreceli olarak yüksek bir ateş hızı vardır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A bulky and simple Second World War submachine gun of Russian manufacture, composed from a basic wooden buttstock, steel barrel shroud, and the hopes and prayers of Soviet soldiers under threat of German invasion.  Designed for mass production with limited materials, the weapon is notable for its high-capacity drum magazines, capability of rapidly depleting said magazines, and vicious 7.62x25mm chambering.
tr: Temel bir ahşap dipçik, çelik namlu örtüsü ve Alman işgali tehdidi altındaki Sovyet askerlerinin umutları ve dualarından oluşan, hacimli ve basit bir İkinci Dünya Savaşı makineli tüfeği. Sınırlı malzemelerle seri üretim için tasarlanmış olan bu silah, yüksek kapasiteli tambur şarjörleri, bu şarjörlerin hızla boşaltılabilme yeteneği ve acımasız 7.62x25mm mermisi ile dikkat çekmektedir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPA-5 | PPA-5s
tr[0]: PPA-5
tr[1]: PPA-5'ler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Portable Plasma Accelerator Model Five, developed by Lockheed Martin Corporation.  This device uses highly advanced capacitor banks to create a torus of superheated hydrogen plasma and accelerate it to incredible speed.  It was designed to take down heavy vehicles, and was expected to fully enter US Army service not long before the Cataclysm.
tr: Taşınabilir Plazma Hızlandırıcı Model Beş, Lockheed Martin Corporation tarafından geliştirildi. Bu cihaz, süper ısıtılmış hidrojen plazmasını oluşturmak ve inanılmaz bir hızda hızlandırmak için son derece gelişmiş kapasitör bankaları kullanır. Ağır araçları etkisiz hale getirmek için tasarlandı ve Kıyamet'ten kısa bir süre önce ABD Ordusu hizmetine tamamen girmesi bekleniyordu.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Boeing XM-P plasma rifle | Boeing XM-P plasma rifles
tr[0]: Boeing XM-P plazma tüfeği
tr[1]: Boeing XM-P plazma tüfekleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Boeing developed this focused plasma weaponry together with DARPA.  It heats solid hydrogen to create plasma, and envelops it with polymers to reduce blooming.  While powerful, it suffers from short range.  Powered by UPS.
tr: Boeing, bu odaklanmış plazma silahını DARPA ile birlikte geliştirdi. Katı hidrojen ısıtarak plazma oluşturur ve yayılmayı azaltmak için polimerlerle sarar. Güçlü olmasına rağmen, kısa menzil sorunu vardır. UPS ile çalışır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh 71-round drum magazine | PPSh 71-round drum magazines
tr[0]: PPSh 71 mermilik tambur şarjörü
tr[1]: PPSh 71 mermilik tambur şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A high-capacity drum magazine for the PPSh-41.
tr: PPSh-41 için yüksek kapasiteli bir tambur şarjörü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: PPSh 35-round magazine | PPSh 35-round magazines
tr[0]: PPSh 35 mermilik şarjör
tr[1]: PPSh 35 mermilik şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 35-round box magazine for the PPSh-41.
tr: PPSh-41 için 35 mermilik bir kutu şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 165-round magazine | .22 165-round magazines
tr[0]: .22 165 mermi şarjörü
tr[1]: .22 165 mermi şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped pan magazine for use with .22 caliber submachine guns.
tr: .22 kalibreli makineli tüfekler için alışılmadık şekilde şekillendirilmiş bir tepsi şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 165-round magazine | American-180 165-round magazines
tr[0]: American-180 165 mermi şarjörü
tr[1]: American-180 165 mermi şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped pan magazine for the American-180.
tr: American-180 için alışılmadık şekilde şekillendirilmiş bir tepsi şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 165-round polymer magazine | .22 165-round polymer magazines
tr[0]: .22 165 mermi polimer şarjörü
tr[1]: .22 165 mermi polimer şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer constructed pan magazine for use with .22 caliber submachine guns.
tr: .22 kalibre makineli tüfekler için kullanılan alışılmadık şekilli polimer yapılı tepsi şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 165-round magazine | American-180 polymer 165-round magazines
tr[0]: American-180 polimer 165 mermi şarjörü
tr[1]: American-180 polimer 165 mermi şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 177-round magazine | .22 177-round magazines
tr[0]: .22 177 mermi şarjörü
tr[1]: .22 177 mermi şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 177-round magazine | American-180 177-round magazines
tr[0]: American-180 177 mermili şarjör
tr[1]: American-180 177 mermili şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 220-round polymer magazine | .22 220-round polymer magazines
tr[0]: .22 220 mermili polimer şarjör
tr[1]: .22 220 mermili polimer şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer pan magazine for use with .22 caliber submachine guns.
tr: .22 kalibre makineli tüfekler için kullanılan alışılmadık şekilli polimer yapılı tepsi şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 220-round magazine | American-180 polymer 220-round magazines
tr[0]: American-180 polimer 220 mermili şarjör
tr[1]: American-180 polimer 220 mermili şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: An unusually-shaped polymer pan magazine for the American-180.
tr: American-180 için alışılmadık şekilli polimer tepsi şarjör.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 275-round polymer magazine | .22 275-round polymer magazines
tr[0]: .22 275 mermili polimer şarjör
tr[1]: .22 275 mermili polimer şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 polymer 275-round magazine | American-180 polymer 275-round magazines
tr[0]: American-180 polimer 275 mermili şarjör
tr[1]: American-180 polimer 275 mermili şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .22 caliber submachine gun | .22 caliber submachine guns
tr[0]: .22 kalibre makineli tüfek
tr[1]: .22 kalibre makineli tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A dramatically uncommon automatic weapon, making use of high-capacity pan magazines and firing the low power .22 caliber cartridge: an unusual ammunition choice for a submachine gun.  With negligible recoil on account of its modest cartridge and a suppressively high rate of fire, a burst of .22 LR rounds from this little machine gun can be best likened with a swarm of hornets… an incredibly angry swarm of hornets.
tr: Dramatik derecede sıradışı bir otomatik silah, yüksek kapasiteli tepsi şarjörleri kullanarak ve düşük güçteki .22 kalibre mermiyi ateşleyerek: bir makineli tüfek için alışılmadık bir mühimmat seçimi.  Mütevazı mermisi nedeniyle ihmal edilebilir geri tepme ile ve baskılayıcı derecede yüksek ateş hızıyla, bu küçük makineli tüfekten çıkan bir dizi .22 LR mermisi, en iyi şekilde bir grup eşek arısına benzetilebilir… inanılmaz derecede öfkeli bir eşek arısı sürüsü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: American-180 submachine gun | American-180 submachine guns
tr[0]: American-180 makineli tüfek
tr[1]: American-180 makineli tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The American-180 is a submachine gun developed in the 1960s that fires .22 LR, unusual for an SMG.  Though the round is low-powered, the high rate of fire and large magazine makes the 180 a formidable weapon.
tr: American-180, 1960'larda geliştirilen ve .22 LR ateşleyen bir makineli tüfektir, bu bir SMG için alışılmadık bir durumdur.  Mermi düşük güçlü olmasına rağmen, yüksek ateş hızı ve büyük şarjör, 180'i korkutucu bir silah haline getirir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Taurus Raging Judge Magnum | Taurus Raging Judge Magnum
tr[0]: Taurus Raging Judge Magnum
tr[1]: Taurus Raging Judge Magnum'lar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Taurus Raging Judge Magnum is a 6-shot revolver chambered in .454 Casull.  It can fire .410 shotshells and .45 Colt cartridges as well.
tr: Taurus Raging Judge Magnum, .454 Casull mermisi ile doldurulmuş 6 mermili bir revolverdir.  .410 mermi ve .45 Colt mermilerini de ateşleyebilir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: .454 6-round speedloader | .454 6-round speedloaders
tr[0]: .454 6'lı hızlandırıcı
tr[1]: .454 6'lı hızlandırıcılar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: extended bullpup shotgun | extended bullpup shotguns
tr[0]: uzatılmış bullpup av tüfeği
tr[1]: uzatılmış bullpup av tüfekleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This pump-action shotgun uses a system of twin magazines to carry 24 total rounds of 12-gauge shotgun shells.  Each tube must be loaded separately, but this offers the option of loading different ammunition for different situations.  As the weapon's trigger is situated forwards of the chamber in what is termed as a 'bullpup' design, the firearm's still only as long as conventional shotguns despite having a comparatively far higher capacity.
tr: Bu pompalı tüfek, toplam 24 adet 12 kalibre mermi taşımak için çift şarjör sistemi kullanır.  Her tüp ayrı ayrı doldurulmalıdır, ancak bu, farklı durumlar için farklı mühimmat yükleme seçeneği sunar.  Silahın tetik mekanizması, 'bullpup' tasarımı olarak adlandırılan bir şekilde, odanın önünde yer aldığından, ateşli silah, karşılaştırmalı olarak çok daha yüksek bir kapasiteye sahip olmasına rağmen, geleneksel tüfekler kadar uzun kalır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Kel-Tec KSG-25 shotgun | Kel-Tec KSG-25 shotguns
tr[0]: Kel-Tec KSG-25 pompalı tüfek
tr[1]: Kel-Tec KSG-25 pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A bullpup pump-action shotgun, the Kel-Tec KSG-25 uses a pair of magazine tubes to increase its capacity.  Each tube has to be loaded separately, but this offers the option of loading different ammunition for different situations.  The big brother of the KSG, it has a longer barrel and longer magazine tubes.
tr: Bir bullpup pompalı tüfek olan Kel-Tec KSG-25, kapasitesini artırmak için bir çift şarjör tüpü kullanır.  Her tüp ayrı ayrı doldurulmalıdır, ancak bu, farklı durumlar için farklı mühimmat yükleme seçeneği sunar.  KSG'nin büyük kardeşi olan bu tüfek, daha uzun bir namluya ve daha uzun şarjör tüplerine sahiptir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: KSG-25 second magazine | KSG-25 second magazines
tr[0]: KSG-25 ikinci şarjör
tr[1]: KSG-25 ikinci şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The integrated second tube magazine of the Kel-Tec KSG-25, which holds 12 shots.  It's irremovable.
tr: Kel-Tec KSG-25'in entegre ikinci tüp şarjörü, 12 mermi tutar.  Çıkarılamaz.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Colt Lightning .45 Carbine | Colt Lightning .45 Carbines
tr[0]: Colt Lightning .45 Karabina
tr[1]: Colt Lightning .45 Karabinler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A modern reproduction of a Colt pump-action rifle.  Originally chambered in .44-40, modern versions most commonly use .45 Colt, complementing the Single Action Army as a Cowboy Action Shooting firearm.
tr: Modern bir Colt pompalı tüfek reprodüksiyonu.  Başlangıçta .44-40 kalibresinde tasarlanmış, modern versiyonları en yaygın olarak .45 Colt kullanmakta ve Cowboy Action Shooting ateşli silahı olarak Single Action Army'yi tamamlamaktadır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: chik chik.
tr: çık çık.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: AF2011A1 16-round double magazine | AF2011A1 16-round double magazines
tr[0]: AF2011A1 16 mermili çift şarjör
tr[1]: AF2011A1 16 mermili çift şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Two .38 Super 8-round box magazines attached to a single base plate, holding up to 16 rounds in total, used by the AF2011A1 double-barrel pistol.
tr: Tek bir taban plakasına bağlı iki .38 Super 8 mermilik kutu şarjör, toplamda 16 mermi tutacak şekilde tasarlanmıştır ve AF2011A1 çift namlulu tabanca tarafından kullanılmaktadır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A double-barrel semi-automatic pistol of Italian origin, firing two bullets per shot, a derivative of the M1911 pistol.
tr: İtalyan kökenli, her atışta iki mermi atan çift namlulu yarı otomatik tabanca, M1911 tabancasının bir türevidir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless LMG | caseless LMGs
tr[0]: caseless LMG
tr[1]: caseless LMG'ler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM614 light machine gun was designed for durability and extreme volume of sustained fire under the worst possible circumstances.  Accepts RMXB500 box and RMGD250 drum magazines.
tr: Güçlü ve alışılmadık bir kalibre kullanan Rivtech RM614 hafif makineli tüfeği, en kötü koşullar altında dayanıklılık ve sürekli ateşin aşırı hacmi için tasarlanmıştır.  RMXB500 kutu ve RMGD250 tambur şarjörlerini kabul eder.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM614 LMG | RM614 LMGs
tr[0]: RM614 LMG
tr[1]: RM614 LMG'ler

note: ~ Firing mode of gun
en: 4 rd.
tr: 4 m.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless 250-round drum magazine | caseless 250-round drum magazines
tr[0]: caseless 250-round drum magazine
tr[1]: caseless 250-round drum magazineleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 250-round drum magazine for use with Rivtech 8x40mm caseless firearms.  Designated as RMGD250.
tr: Rivtech 8x40mm kovanı olmayan ateşli silahlar için kullanılan 250 mermilik bir tambur şarjörü. RMGD250 olarak adlandırılmıştır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 8x40mm 250-round drum magazine | 8x40mm 250-round drum magazines
tr[0]: 8x40mm 250-round drum magazine
tr[1]: 8x40mm 250-round drum magazineleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless 500-round drum magazine | caseless 500-round drum magazines
tr[0]: caseless 500-round drum magazine
tr[1]: caseless 500-round drum magazineleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 500-round drum magazine for use with Rivtech 8x40mm caseless firearms.  Designated as RMGD500.
tr: Rivtech 8x40mm kovanı olmayan ateşli silahlar için kullanılan 500 mermilik bir tambur şarjörü. RMGD500 olarak adlandırılmıştır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 8x40mm 500-round drum magazine | 8x40mm 500-round drum magazines
tr[0]: 8x40mm 500 mermi tambur şarjörü
tr[1]: 8x40mm 500 mermi tambur şarjörleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless battle rifle | caseless battle rifles
tr[0]: Kapsülsüz savaş tüfeği
tr[1]: Kapsülsüz savaş tüfekleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Originally produced for military use, the Rivtech RM88 battle rifle was designed for durability and extreme firepower under less than ideal circumstances, with a heavy ported barrel for maximum controllability.  Accepts box and RMGD250 drum magazines.
tr: Askeri kullanım için üretilen Rivtech RM88 savaş tüfeği, dayanıklılık ve ideal olmayan koşullar altında aşırı ateş gücü için tasarlanmıştır; maksimum kontrol edilebilirlik için ağır delikli bir namluya sahiptir. Kutu ve RMGD250 tambur şarjörlerini kabul eder.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM88 battle rifle | RM88 battle rifles
tr[0]: RM88 savaş tüfeği
tr[1]: RM88 savaş tüfekleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless hunting shotgun | caseless hunting shotguns
tr[0]: Kapsülsüz av pompalı tüfek
tr[1]: Kapsülsüz av pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and utilizing a powerful and unusual caliber, this caseless pump-action shotgun was designed for hunting big game, with durability and ease of use as priorities.
tr: Rivtech tarafından tasarlanan ve güçlü ve alışılmadık bir kalibre kullanan bu kovanı olmayan pompalı tüfek, büyük avları avlamak için tasarlanmıştır; dayanıklılık ve kullanım kolaylığı öncelikleridir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM120c shotgun | RM120c shotguns
tr[0]: RM120c pompalı tüfek
tr[1]: RM120c pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM120c caseless pump-action shotgun was designed for hunting big game, with durability and ease of use as priorities.
tr: Güçlü ve sıradışı bir kalibre kullanan Rivtech RM120c kasetsiz pompalı tüfek, büyük avları avlamak için tasarlandı; dayanıklılık ve kullanım kolaylığı öncelikleridir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 caseless autoshotgun | RM20 caseless autoshotguns
tr[0]: RM20 kılıfsız otomatik tüfek
tr[1]: RM20 kılıfsız otomatik tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and utilizing a powerful and unusual caliber, this caseless automatic combat shotgun was designed with durability and overwhelming power in mind.
tr: Rivtech tarafından tasarlanan ve güçlü ve sıradışı bir kalibre kullanan bu kasetsiz otomatik savaş tüfeği, dayanıklılık ve ezici güç düşünülerek tasarlandı.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 autoshotgun | RM20 autoshotguns
tr[0]: RM20 otomatik tüfek
tr[1]: RM20 otomatik tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Utilizing a powerful and unusual caliber, the Rivtech RM20 caseless automatic combat shotgun was designed with durability and overwhelming power in mind.
tr: Güçlü ve sıradışı bir kalibre kullanan Rivtech RM20 kasetsiz otomatik savaş tüfeği, dayanıklılık ve ezici güç düşünülerek tasarlandı.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: compact caseless shotgun | compact caseless shotguns
tr[0]: kompakt kılıfsız tüfek
tr[1]: kompakt kılıfsız tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designed by Rivtech and designated the RM228 PDW, chambering the powerful 20x66mm caseless shotgun cartridge, this gun was designed for the civilian personal defense market with durability and ease of use as priorities.  While lauded for its small size and light weight, its hefty price tag kept it out of the reach of casual collectors.
tr: Rivtech tarafından tasarlanan ve RM228 PDW olarak adlandırılan, güçlü 20x66mm kasetsiz tüfek kartuşunu kullanan bu silah, dayanıklılık ve kullanım kolaylığı öncelikleri ile sivil kişisel savunma pazarı için tasarlandı. Küçük boyutu ve hafifliği ile övülmesine rağmen, yüksek fiyatı sıradan koleksiyoncuların erişiminden uzak tuttu.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM228 PDW | RM228 PDWs
tr[0]: RM228 PDW
tr[1]: RM228 PDW'ler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Chambering the powerful 20x66mm caseless shotgun cartridge, the Rivtech RM228 PDW was designed for the civilian personal defense market with durability and ease of use as priorities.  While lauded for its small size and light weight, its hefty price tag kept it out of the reach of casual collectors.
tr: Güçlü 20x66mm kasetsiz tüfek kartuşunu kullanan Rivtech RM228 PDW, dayanıklılık ve kullanım kolaylığı öncelikleri ile sivil kişisel savunma pazarı için tasarlandı. Küçük boyutu ve hafifliği ile övülmesine rağmen, yüksek fiyatı sıradan koleksiyoncuların erişiminden uzak tuttu.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: compact caseless 10-round magazine | compact caseless 10-round magazines
tr[0]: kompakt kılıfsız 10 mermilik şarjör
tr[1]: kompakt kılıfsız 10 mermilik şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 10-round box magazine for use with the RM228 PDW and RM121 auxiliary shotgun.  Designated as RMSA10.
tr: RM228 PDW ve RM121 yardımcı tüfek ile kullanılmak üzere 10 mermilik kutu şarjör. RMSA10 olarak adlandırıldı.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 20-round magazine | RM20 20-round magazines
tr[0]: RM20 20'lik şarjör
tr[1]: RM20 20'lik şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20-round box magazine for use with the RM20 caseless shotgun.  Designated as RMSB20.
tr: RM20 kasetsiz pompalı tüfek için kullanılan 20 mermilik kutu şarjör. RMSB20 olarak adlandırılmıştır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM20 40-round magazine | RM20 40-round magazines
tr[0]: RM20 40'lık şarjör
tr[1]: RM20 40'lık şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 40-round box magazine for use with the RM20 caseless shotgun.  Designated as RMSB40.
tr: RM20 kasetsiz pompalı tüfek için kullanılan 40 mermilik kutu şarjör. RMSB40 olarak adlandırılmıştır.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66 abstract | 20x66 abstract
tr[0]: 20x66 soyut
tr[1]: 20x66 soyutlar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm beanbag | 20x66mm beanbags
tr[0]: 20x66mm bez torba
tr[1]: 20x66mm bez torbalar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, sublethal beanbag type.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasetsiz pompalı tüfek mermisi, öldürücü olmayan bez torba tipi. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm explosive | 20x66mm explosive
tr[0]: 20x66mm patlayıcı
tr[1]: 20x66mm patlayıcılar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, explosive projectile type.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasetsiz pompalı tüfek mermisi, patlayıcı mermi tipi. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm flare | 20x66mm flares
tr[0]: 20x66mm işaret fişeği
tr[1]: 20x66mm işaret fişekleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, signal flare type.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasetsiz pompalı tüfek mermisi, sinyal fişeği tipi. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm frag | 20x66mm frag
tr[0]: 20x66mm parça
tr[1]: 20x66mm parçalar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, explosive fragmentation type.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasetsiz pompalı tüfek mermisi, patlayıcı parça tesirli tipi. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm buckshot | 20x66mm buckshot
tr[0]: 20x66mm saçma
tr[1]: 20x66mm saçmalar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, loaded with 18 buffered pellets of premium plated 00 buck.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasesiz pompalı tüfek mermisi, premium kaplamalı 00 buck'un 18 yastıklı mermisi ile doldurulmuştur. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: 20x66mm slug | 20x66mm slugs
tr[0]: 20x66mm mermi
tr[1]: 20x66mm mermiler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A 20x66mm caseless shotgun round, solid projectile type.  Proprietary ammunition for Rivtech shotguns.
tr: 20x66mm kasesiz pompalı tüfek mermisi, katı mermi tipi. Rivtech pompalı tüfekleri için özel mühimmat.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: caseless aux shotgun | caseless aux shotguns
tr[0]: kapsülsüz yardımcı pompalı tüfek
tr[1]: kapsülsüz yardımcı pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Designated the Rivtech RM121 auxiliary weapon system, this is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.
tr: Rivtech RM121 yardımcı silah sistemi olarak adlandırılan bu, birçok tüfeğin namlusunun altına monte edilebilen, şarjörle beslenen yarı otomatik kasesiz pompalı tüfektir. RMSA10 kutu şarjörlerini kabul eder.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: RM121 aux shotgun | RM121 aux shotguns
tr[0]: RM121 aux pompalı tüfek
tr[1]: RM121 aux pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Rivtech RM121 auxiliary weapon system is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.
tr: Rivtech RM121 yardımcı silah sistemi, birçok tüfeğin namlusunun altına monte edilebilen, şarjörle beslenen yarı otomatik kasesiz pompalı tüfektir. RMSA10 kutu şarjörlerini kabul eder.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: modified RM121 aux shotgun | modified RM121 aux shotguns
tr[0]: modifiye RM121 aux pompalı tüfek
tr[1]: modifiye RM121 aux pompalı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Rivtech RM121 auxiliary weapon system is a magazine-fed semi-automatic caseless shotgun, which can be mounted under the barrel of many rifles.  Accepts RMSA10 box magazines.  This one was modified and customized to mount on pretty much any weapon other than pistols, if you so want.
tr: Rivtech RM121 yardımcı silah sistemi, birçok tüfeğin namlusunun altına monte edilebilen, şarjörle beslenen yarı otomatik kasesiz pompalı tüfektir. RMSA10 kutu şarjörlerini kabul eder. Bu, isterseniz tabancalar dışındaki hemen hemen her silaha monte edilebilecek şekilde modifiye ve özelleştirilmiştir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 | Saiga-410s
tr[0]: Saiga-410
tr[1]: Saiga-410'lar

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The Saiga-410 is a semi-automatic shotgun designed on the same Kalashnikov pattern as the AK-47 rifle.  It reloads with a magazine, rather than one shell at a time like most shotguns.
tr: Saiga-410, AK-47 tüfeği ile aynı Kalashnikov modeline göre tasarlanmış yarı otomatik bir pompalı tüfektir. Çoğu pompalı tüfek gibi her seferinde bir mermi yerine bir şarjörle yeniden doldurur.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 10-round magazine | Saiga-410 10-round magazines
tr[0]: Saiga-410 10'lu şarjör
tr[1]: Saiga-410 10'lu şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A removable plastic box magazine for the Saiga-410 shotgun.  Holds 10 shells.
tr: Saiga-410 pompalı tüfeği için çıkarılabilir plastik kutu şarjör.  10 mermi tutar.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Saiga-410 30-round drum magazine | Saiga-410 30-round drum magazines
tr[0]: Saiga-410 30'lu tambur şarjör
tr[1]: Saiga-410 30'lu tambur şarjörler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A removable plastic drum magazine for the Saiga-410 shotgun.  Holds 30 shells.
tr: Saiga-410 pompalı tüfeği için çıkarılabilir plastik tambur şarjör.  30 mermi tutar.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: firearm waterproofing | firearm waterproofings
tr[0]: yangın silahı su geçirmezliği
tr[1]: yangın silahı su geçirmezlikleri

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A set of seals and gaskets that will allow a firearm to operate reliably while submerged in water.
tr: Bir ateşli silahın suya daldırıldığında güvenilir bir şekilde çalışmasını sağlayacak bir dizi conta ve lastik.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: rail-mounted crossbow | rail-mounted crossbows
tr[0]: ray monteli yaylı tüfek
tr[1]: ray monteli yaylı tüfekler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A kit to attach a pair of crossbow arms and a firing rail to the barrel of a long firearm.  It allows crossbow bolts to be fired.
tr: Uzun bir ateşli silahın namlusuna bir çift yaylı tüfek kolu ve bir ateşleme rayı eklemek için bir kit.  Yaylı tüfek oklarının ateşlenmesini sağlar.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: makeshift bayonet | makeshift bayonets
tr[0]: geçici bayonet
tr[1]: geçici bayonetler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A makeshift version of a bayonet that consists of a mere spike with some string.
tr: Sadece bir sivri uç ve biraz ipten oluşan geçici bir bayonet versiyonu.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Glock 31 | Glock 31s
tr[0]: Glock 31
tr[1]: Glock 31'ler

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A full size .357 SIG Glock pistol.  It is extremely similar to the Glock 22, and could be converted to fire .40 S&W by switching the barrel.
tr: Tam boy .357 SIG Glock tabancası.  Glock 22'ye son derece benzer ve namluyu değiştirerek .40 S&W ateşleyecek şekilde dönüştürülebilir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Instability
tr: Dengesizlik

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Spent Phenotype
tr: Tükenmiş Fenotip

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Depleted Phenotype
tr: Boşaltılmış Fenotip

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Bankrupt Phenotype
tr: İflas Fenotipi

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Mutation has left you with a persistent mild discomfort.  It seems harmless for now, but you can't predict if it'll get worse.
tr: Mutasyon, sizi sürekli hafif bir rahatsızlıkla bıraktı. Şu an zararsız görünüyor, ama kötüleşip kötüleşmeyeceğini tahmin edemezsiniz.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: There's an enervating sense of dysmorphia throughout your whole body.  It waxes and wanes, but never quite goes away.  Mutating this much can't be good for you…
tr: Bütün vücudunuzda rahatsız edici bir dismorfia hissi var. Bu his artıp azalıyor, ama asla tamamen kaybolmuyor. Bu kadar mutasyona uğramak sizin için iyi olamaz...

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: You're haunted by phantom pains across your entire body now.  Everything aches from an exhaustion that never seems to fade.  Any further mutation right now is very unlikely to have a happy ending.
tr: Artık tüm vücudunuzda hayalet ağrılarla rahatsız ediliyorsunuz. Her şey, asla geçmeyecek gibi görünen bir yorgunluktan acıyor. Şu anda herhangi bir ek mutasyonun mutlu bir sonla sonuçlanması çok olası değil.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Commonly known as pinkeye, this minor infection can be treated with antihistamines.  If it's bacterial, antibiotics may help, but you can't tell without a lab analysis.
tr: Pembe göz olarak bilinen bu küçük enfeksiyon antihistaminikler ile tedavi edilebilir. Bakteriyel ise, antibiyotikler yardımcı olabilir, ama laboratuvar analizi olmadan anlayamazsınız.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Your itchy eye leaks a filmy discharge.
tr: Kaşınan gözünüz filmli bir akıntı sızdırıyor.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Slick Surface
tr: Kaygan Yüzey

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Slippery Terrain
tr: Kaygan Arazi

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Dangerously Slippery
tr: Tehlikeli Derecede Kaygan

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: There's a slippery surface here, running may be a bad idea.
tr: Burada kaygan bir yüzey var, koşmak kötü bir fikir olabilir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: It's quite slippery, it may not be safe to stand here.
tr: Oldukça kaygan, burada durmak güvenli olmayabilir.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This area is extremely slippery.
tr: Bu alan son derece kaygan.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Bile Splashed
tr: Safra Sıçradı

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The monster is greedily drinking your blood!
tr: Canavar kanını açgözlülükle içiyor!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Hemorrhage
tr: Kanama

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The monster is sucking up your blood!
tr: Canavar kanını emiyor!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: mutant tree
tr: mutant ağaç

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: This bizarre tree spreads its twisted branches at odd angles toward the sky.  If you squint, it almost looks like a human figure with its arms raised to catch the sun.
tr: Bu tuhaf ağaç, kıvrılmış dallarını gökyüzüne garip açılarda yayar. Gözlerinizi kısarsanız, neredeyse güneşi yakalamak için kollarını kaldırmış bir insan figürü gibi görünüyor.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: mutant sapling
tr: mutant fidan

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A twisted and gnarled little tree.  Its shape is at once alien and familiar.
tr: Kıvrılmış ve düğümlü küçük bir ağaç. Şekli hem yabancı hem de tanıdık.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: sprout
tr: filiz

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: A tiny little sprout that has just begun to grow.
tr: Yeni büyümeye başlamış minik bir filiz.

note: ~ Job description of "Hacker" NPC class ~ Job description of "Thawed Hacker" NPC class
en: I'm looking for some choice systems to hack.
tr: Hacklemek için bazı seçkin sistemler arıyorum.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'm a wandering master of martial arts.
tr: Ben dövüş sanatlarının göçebe ustasıyım.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Scientist
tr: Bilim İnsanı

note: ~ Job description of "Scientist" NPC class ~ Job description of "Thawed Scientist" NPC class
en: I'm looking for clues concerning these monsters' origins…
tr: Bu canavarların kökenleriyle ilgili ipuçları arıyorum…

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'm just about ready to ride off into the sunset…
tr: Güneşin batışına doğru yola çıkmaya hazırım…

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Construct a pipe to bring salt water from a nearby swamp to the Workshop, which will become available once a pump is built to connect to it.  This job just adds the first bit (in a swamp).
tr: Yakındaki bir bataklıktan tuzlu suyu Atölye'ye getirecek bir boru inşa et, bu boru, ona bağlanacak bir pompa inşa edildikten sonra kullanılabilir hale gelecek. Bu iş sadece ilk kısmı ekliyor (bir bataklıkta).

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe construction
tr: tuzlu su borusu inşası

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The first continuation section of the salt water pipe.
tr: Tuzlu su borusunun ilk devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 1
tr: tuzlu su borusu devam 1

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The second continuation section of the salt water pipe.
tr: Tuzlu su borusunun ikinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 2
tr: tuzlu su borusu devam 2

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The third continuation section of the salt water pipe.
tr: Tuzlu su borusunun üçüncü devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 3
tr: tuzlu su borusu devam 3

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fourth continuation section of the salt water pipe.
tr: Tuzlu su borusunun dördüncü devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 4
tr: tuzlu su borusu devam 4

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fifth continuation section of the salt water pipe.
tr: Tuzlu su borusunun beşinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 5
tr: tuzlu su borusu devam 5

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The sixth continuation section of the salt water pipe.
tr: Tuzlu su borusunun altıncı devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 6
tr: tuzlu su borusu devam 6

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The seventh continuation section of the salt water pipe.
tr: Tuzlu su borusunun yedinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 7
tr: tuzlu su borusu devam 7

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eighth continuation section of the salt water pipe.
tr: Tuzlu su borusunun sekizinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 8
tr: tuzlu su borusu devam 8

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The ninth continuation section of the salt water pipe.
tr: Tuzlu su borusunun dokuzuncu devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 9
tr: tuzlu su borusu devam 9

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The tenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun onuncu devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 10
tr: tuzlu su borusu devam 10

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eleventh continuation section of the salt water pipe.
tr: Tuzlu su borusunun on birinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 11
tr: tuzlu su borusu devam 11

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The twelfth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on ikinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 12
tr: tuzlu su borusu devam 12

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The thirteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on üçüncü devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 13
tr: tuzlu su borusu devam 13

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fourteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on dördüncü devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 14
tr: tuzlu su borusu devam 14

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The fifteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on beşinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 15
tr: tuzlu su borusu devam 15

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The sixteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on altıncı devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 16
tr: tuzlu su borusu devam 16

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The seventeenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on yedinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 17
tr: tuzlu su borusu devam 17

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The eighteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on sekizinci devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 18
tr: tuzlu su borusu devam 18

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: The nineteenth continuation section of the salt water pipe.
tr: Tuzlu su borusunun on dokuzuncu devam bölümü.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: salt water pipe continuation 19
tr: tuzlu su borusu devam 19

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Construct a pump and connect it to the salt water pipe.  You have to add the pump to a storage zone to access the salt water for camp crafting!
tr: Bir pompa inşa et ve tuzlu su borusuna bağla. Tuzlu suya kamp el yapımı için erişmek için pompayı bir depolama alanına eklemelisin!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: construct a salt water pump
tr: tuzlu su pompası inşa et

note: ~ Name of body part
en: left arm stub
tr: sol kol parçası

note: ~ Name of body part ~ Heading of body part "left arm stub" ~ Heading of body part "right arm stub"
en: arm stubs
tr: kol parçaları

note: ~ Heading of body part "left arm stub"
en: l. arm stub
tr: s. kol parçası

note: ~ HP bar UI text of body part "left arm stub"
en: L ARM STUB
tr: S KOL PARÇASI

note: ~ Name of body part
en: right arm stub
tr: sağ kol parçası

note: ~ Heading of body part "right arm stub"
en: r. arm stub
tr: s. kol parçası

note: ~ HP bar UI text of body part "right arm stub"
en: R ARM STUB
tr: S KOL PARÇASI

note: ~ Name of body part ~ Heading of body part "right leg stub"
en: right leg stub
tr: sağ bacak parçası

note: ~ Encumbrance text of body part "right leg stub"
en: You've lost your right leg.
tr: sağ bacağını kaybettin.

note: ~ Heading of body part "right leg stub"
en: right leg stubs
tr: sağ bacak parçaları

note: ~ HP bar UI text of body part "right leg stub"
en: R. STUB
tr: R. KALIP

note: ~ Name of body part ~ Heading of body part "left leg stub"
en: left leg stub
tr: sol bacak kalıbı

note: ~ Encumbrance text of body part "left leg stub"
en: You've lost your left leg.
tr: Sol bacağını kaybettin.

note: ~ Heading of body part "left leg stub"
en: left leg stubs
tr: sol bacak kalıpları

note: ~ HP bar UI text of body part "left leg stub"
en: L. STUB
tr: L. KALIP

note: ~ Name of body part
en: right prosthetic leg
tr: sağ protez bacak

note: ~ Encumbrance text of body part "right prosthetic leg" ~ Encumbrance text of body part "right peg leg"
en: You're using a prosthetic right leg.
tr: Sağ protez bacak kullanıyorsun.

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetic
tr: sağ bacak protezi

note: ~ Heading of body part "right prosthetic leg"
en: right leg prosthetics
tr: sağ bacak protezleri

note: ~ HP bar UI text of body part "right prosthetic leg"
en: R. PROS
tr: R. PROTEZ

note: ~ Name of body part
en: left prosthetic leg
tr: sol protez bacak

note: ~ Encumbrance text of body part "left prosthetic leg" ~ Encumbrance text of body part "left peg leg"
en: You're using a prosthetic left leg.
tr: Sol protez bacak kullanıyorsunuz.

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetic
tr: sol bacak protezi

note: ~ Heading of body part "left prosthetic leg"
en: left leg prosthetics
tr: sol bacak protezleri

note: ~ HP bar UI text of body part "left prosthetic leg"
en: L. PROS
tr: S. PROS

note: ~ Name of body part ~ Heading of body part "right peg leg" ~ Item name
en: right peg leg | right peg legs
tr[0]: sağ takma bacak
tr[1]: sağ takma bacaklar

note: ~ Heading of body part "right peg leg"
en: right peg legs
tr: sağ takma bacaklar

note: ~ HP bar UI text of body part "right peg leg"
en: R. PEG
tr: S. PEG

note: ~ Name of body part ~ Heading of body part "left peg leg" ~ Item name
en: left peg leg | left peg legs
tr[0]: sol takma bacak
tr[1]: sol takma bacaklar

note: ~ Heading of body part "left peg leg"
en: left peg legs
tr: sol peg bacaklar

note: ~ Name of body part
en: left prosthetic foot
tr: sol protez ayak

note: ~ Heading of body part "left prosthetic foot"
en: l. pros foot
tr: sol pros ayak

note: ~ Name of body part
en: right prosthetic foot
tr: sağ protez ayak

note: ~ Heading of body part "right prosthetic foot"
en: r. pros foot
tr: sağ pros ayak

note: ~ Name of body part ~ Item name
en: prosthetic right arm | prosthetic right arms
tr[0]: protezi sağ kol
tr[1]: protezi sağ kollar

note: ~ Name of body part ~ Heading of body part "prosthetic right arm" ~ Heading of body part "prosthetic left arm" ~ name of the nested group
en: prosthetic arms
tr: protez kollar

note: ~ Heading of body part "prosthetic right arm" ~ Heading of body part "cosmetic prosthetic right arm"
en: r. prosthetic arm
tr: r. protez kol

note: ~ Name of body part ~ Item name
en: prosthetic left arm | prosthetic left arms
tr[0]: protezi sol kol
tr[1]: protezi sol kollar

note: ~ Heading of body part "prosthetic left arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: l. prosthetic arm
tr: l. protez kol

note: ~ Name of body part
en: cosmetic prosthetic right arm
tr: kozmetik protez sağ kol

note: ~ Name of body part ~ Heading of body part "cosmetic prosthetic right arm" ~ Heading of body part "cosmetic prosthetic left arm"
en: cosmetic prosthetic arms
tr: kozmetik protez kollar

note: ~ Name of body part
en: cosmetic prosthetic left arm
tr: kozmetik protez sol kol

note: ~ Name of body part ~ Item name
en: neuroprosthetic right arm | neuroprosthetic right arms
tr[0]: nöroprotezi sağ kol
tr[1]: nöroprotezi sağ kollar

note: ~ Name of body part ~ Heading of body part "neuroprosthetic right arm" ~ Heading of body part "neuroprosthetic left arm"
en: neuroprosthetic arms
tr: nöroprotez kollar

note: ~ Heading of body part "neuroprosthetic right arm"
en: r. neuroprosthetic arm
tr: r. nöroprotez kol

note: ~ Name of body part ~ Item name
en: neuroprosthetic left arm | neuroprosthetic left arms
tr[0]: nöroprotez sol kol
tr[1]: nöroprotez sol kollar

note: ~ Heading of body part "neuroprosthetic left arm"
en: l. neuroprosthetic arm
tr: nöroprotez kol

note: ~ Name of body part
en: prosthetic right hand
tr: protezi sağ el

note: ~ Name of body part ~ Heading of body part "prosthetic right hand" ~ Heading of body part "prosthetic left hand"
en: prosthetic hands
tr: protezi eller

note: ~ Heading of body part "prosthetic right hand"
en: r. prosthetic hand
tr: r. protezi el

note: ~ Smash message of body part "prosthetic right hand" ~ Smash message of body part "prosthetic left hand"
en: You smash the %s with your prosthetic fist.
tr: Protez yumruğunla %s'yi parçaladın.

note: ~ Name of body part
en: prosthetic left hand
tr: protezi sol el

note: ~ Heading of body part "prosthetic left hand"
en: l. prosthetic hand
tr: l. protezi el

note: ~ Name of body part
en: neuroprosthetic right hand
tr: nöroprotezi sağ el

note: ~ Heading of body part "neuroprosthetic right hand"
en: r. neuroprosthetic hand
tr: r. nöroprotezi el

note: ~ Heading of body part "neuroprosthetic right hand" ~ Heading of body part "neuroprosthetic left hand"
en: neuroprosthetic hands
tr: nöroprotezi eller

note: ~ Smash message of body part "neuroprosthetic right hand" ~ Smash message of body part "neuroprosthetic left hand"
en: You smash the %s with your neuroprosthetic fist.
tr: Nöroprotez yumruğunla %s'yi parçaladın.

note: ~ Name of body part
en: neuroprosthetic left hand
tr: nöroprotez sol el

note: ~ Heading of body part "neuroprosthetic left hand"
en: l. neuroprosthetic hand
tr: l. nöroprotez el

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Resetting character to non-amputated state.  To continue this game unaltered with the WIP limb system exit the game without saving and add WIP Limb Stuff to this world before reloading.
tr: Karakteri amputasyonsuz duruma sıfırlanıyor. Bu oyunu WIP uzuv sistemi ile değiştirilmeden devam ettirmek için oyunu kaydetmeden kapatın ve bu dünyaya WIP Uzuv Eşyaları ekleyin, ardından yeniden yükleyin.

note: ~ Mutation name
en: No Right Leg
tr: Sağ Bacak Yok

note: ~ Description of mutation "No Right Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your right leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
tr: Ciddi bir kaza, doğuştan gelen bir kusur veya başka bir nedenle sağ bacağınızı kaybettiniz. Yavaşça yürüyebilirsiniz, ancak uzak bir yere gitmek için muhtemelen bir tekerlekli sandalyeye veya başka bir hareket aracına ihtiyacınız olacak.

note: ~ Mutation name
en: No Left Leg
tr: Sol Bacak Yok

note: ~ Description of mutation "No Left Leg"
en: Whether by a serious accident, birth defect, or other means, you have lost your left leg.  You can hobble around, but will likely need a wheelchair or other means of locomotion to get somewhere far.
tr: Ciddi bir kaza, doğuştan gelen bir kusur veya başka bir nedenle sol bacağınızı kaybettiniz. Yavaşça yürüyebilirsiniz, ancak uzak bir yere gitmek için muhtemelen bir tekerlekli sandalyeye veya başka bir hareket aracına ihtiyacınız olacak.

note: ~ Mutation name
en: No Left Arm
tr: Sol Kol Yok

note: ~ Description of mutation "No Left Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your left arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
tr: Ciddi bir kaza, doğuştan gelen bir kusur veya başka bir nedenle sol kolunuzu kaybettiniz. Bu nedenle, iki elle kaldırmak gibi normalde yapabileceğiniz hiçbir şeyi kullanamazsınız.

note: ~ Mutation name
en: No Right Arm
tr: Sağ Kol Yok

note: ~ Description of mutation "No Right Arm"
en: Whether by a serious accident, birth defect, or other means, you have lost your right arm.  As such, you cannot use anything you normally could with it, like lifting with two hands.
tr: Ciddi bir kaza, doğuştan gelen bir kusur veya başka bir nedenle sağ kolunuzu kaybettiniz. Bu nedenle, iki elle kaldırmak gibi normalde yapabileceğiniz hiçbir şeyi kullanamazsınız.

note: ~ Mutation name
en: Right Prosthetic Leg
tr: Sağ Protez Bacak

note: ~ Description of mutation "Right Prosthetic Leg" ~ Description of mutation "Right Peg Leg"
en: You have a prosthetic on your right leg.
tr: Sağ bacağınızda bir protez var.

note: ~ Mutation name
en: Left Prosthetic Leg
tr: Sol Protez Bacak

note: ~ Description of mutation "Left Prosthetic Leg" ~ Description of mutation "Left Peg Leg"
en: You have a prosthetic on your left leg.
tr: Sol bacağınızda bir protez var.

note: ~ Mutation name
en: Right Peg Leg
tr: Sağ Ayaklık

note: ~ Mutation name
en: Left Peg Leg
tr: Sol Ayaklık

note: ~ Mutation name
en: Left Prosthetic Arm
tr: Sol Protez Kol

note: ~ Description of mutation "Left Prosthetic Arm" ~ Description of mutation "Left Neuroprosthetic Arm" ~ Description of mutation "Left Cosmetic Prosthetic Arm"
en: You have a prosthetic on your left arm.
tr: Sol kolunuzda bir protez var.

note: ~ Mutation name
en: Right Prosthetic Arm
tr: Sağ Protez Kol

note: ~ Description of mutation "Right Prosthetic Arm" ~ Description of mutation "Right Neuroprosthetic Arm" ~ Description of mutation "Right Cosmetic Prosthetic Arm"
en: You have a prosthetic on your right arm.
tr: Sağ kolunuzda bir protez var.

note: ~ Mutation name
en: Left Neuroprosthetic Arm
tr: Sol Nöroprotez Kol

note: ~ Mutation name
en: Right Neuroprosthetic Arm
tr: Sağ Nöroprotez Kol

note: ~ Mutation name
en: Left Cosmetic Prosthetic Arm
tr: Sol Kozmetik Protez Kol

note: ~ Mutation name
en: Right Cosmetic Prosthetic Arm
tr: Sağ Kozmetik Protez Kol

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: okay
tr: tamam

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: very
tr: çok

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: really
tr: gerçekten

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: fuck you
tr: siktir et

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: monster
tr: canavar

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: happy
tr: mutlu

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: sad
tr: üzgün

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Get lost!
tr: Defol!

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Clear the path
tr: Yolu aç

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I'll kill you,
tr: Seni öldüreceğim,

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I won't last much longer
tr: Daha fazla dayanamayacağım

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: I need some junk to power my internal furnace.
tr: İçsel ocakımı çalıştırmak için biraz hurda ihtiyacım var.

note: ~ [DEPRECATED] Don't translate this line. ~ This string is from an obsolete source and will no longer be used in the game.
en: Hey, <name_g>, pass me some plutonium slurry if you have any, I need to refuel my internal reactor.
tr: Hey, <name_g>, elinde varsa bana biraz plütonyum sütü ver, içsel reaktörümü yeniden yakıtlamam gerekiyor.

note: ~ Name of map extra
en: Crater
tr: Krater

note: ~ Description of map extra "Crater"
en: There is a crater here.
tr: Burada bir krater var.

note: ~ Name of map extra
en: College Kids
tr: Üniversite Öğrencileri

note: ~ Description of map extra "College Kids"
en: Several corpses of college kids are here.
tr: Burada birkaç üniversite öğrencisinin cesedi var.

note: ~ Description of map extra "Corpses"
en: There are a lot of dead corpses here.
tr: Burada çok sayıda ölü ceset var.

note: ~ Name of map extra
en: Drug Deal
tr: Uyuşturucu Ticareti

note: ~ Description of map extra "Drug Deal"
en: Several corpses of drug dealers are here.
tr: Burada birkaç uyuşturucu satıcısının cesedi var.

note: ~ Name of map extra
en: Roadworks
tr: Yol Çalışmaları

note: ~ Description of map extra "Roadworks"
en: Roadworks are here.
tr: Yol çalışmaları burada.

note: ~ Name of map extra
en: Road Mayhem
tr: Yol Kaosu

note: ~ Description of map extra "Road Mayhem"
en: Road mayhem is here.
tr: Yol kaosu burada.

note: ~ Name of map extra
en: Car Crash
tr: Araç Kazası

note: ~ Description of map extra "Car Crash"
en: Car crash is here.
tr: Araç kazası burada.

note: ~ Name of map extra
en: Roadblock (Police)
tr: Yol Kapama (Polis)

note: ~ Description of map extra "Roadblock (Police)"
en: This road is blocked by police.
tr: Bu yol polis tarafından kapatılmıştır.

note: ~ Name of map extra
en: Roadblock (Military)
tr: Yol Kapama (Askeri)

note: ~ Description of map extra "Roadblock (Military)"
en: This road is blocked by military.
tr: Bu yol askeri tarafından kapatılmıştır.

note: ~ Name of map extra
en: Roadblock (Bandits)
tr: Yol Kapama (Haydutlar)

note: ~ Description of map extra "Roadblock (Bandits)"
en: This road is blocked by bandits.
tr: Bu yol haydutlar tarafından kapatılmıştır.

note: ~ Name of map extra
en: Supply Drop
tr: İkmal Düşüşü

note: ~ Description of map extra "Supply Drop"
en: Several supply crates were dropped here.
tr: Burada birkaç malzeme kutusu bırakıldı.

note: ~ Description of map extra "Military"
en: Several corpses of soldiers are here.
tr: Burada birkaç asker cesedi var.

note: ~ Name of map extra
en: Helicopter Crash
tr: Helikopter Kazası

note: ~ Description of map extra "Helicopter Crash"
en: Helicopter crashed here.
tr: Helikopter burada düştü.

note: ~ Description of map extra "Scientists"
en: Several corpses of scientists are here.
tr: Burada birkaç bilim insanı cesedi var.

note: ~ Description of map extra "Portal"
en: Portal is here.
tr: Portal burada.

note: ~ Name of map extra
en: Portal In
tr: Portal Girişi

note: ~ Description of map extra "Portal In"
en: Another portal is here.
tr: Başka bir portal burada.

note: ~ Name of map extra
en: Crashed pod
tr: Düşmüş kapsül

note: ~ Description of map extra "Crashed pod"
en: There is some kind of crashed metal pod here.
tr: Burada bir tür düşmüş metal kapsül var.

note: ~ Name of map extra
en: Golden monoliths
tr: Altın monolitler

note: ~ Description of map extra "Golden monoliths"
en: There are some strange metal formations here.
tr: Burada bazı garip metal oluşumlar var.

note: ~ Name of map extra
en: Start location concourse area
tr: Başlangıç konumu buluşma alanı

note: ~ Description of map extra "Start location concourse area"
en: There is a lanyard with an ID badge nearby.
tr: Yakınlarda bir kimlik kartı olan bir ip var.

note: ~ Name of map extra
en: Spider Nest
tr: Örümcek Yuvası

note: ~ Description of map extra "Spider Nest"
en: Spider nest is here.
tr: Örümcek yuvası burada.

note: ~ Name of map extra
en: Wasp Nest
tr: Ağustos Böceği Yuvası

note: ~ Description of map extra "Wasp Nest"
en: Wasp nest is here.
tr: Ağustos böceği yuvası burada.

note: ~ Name of map extra
en: Lost Bugout Bag
tr: Kaybolmuş Acil Çanta

note: ~ Description of map extra "Lost Bugout Bag"
en: Someone lost a bugout bag here while fleeing.
tr: Biri burada kaçarken bir acil çanta kaybetmiş.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of map extra
en: Spiders
tr: Örümcekler

note: ~ Description of map extra "Spiders"
en: This area is covered with webs.  Probably spiders are nearby.
tr: Bu alan örümcek ağlarıyla kaplı. Muhtemelen yakınlarda örümcekler var.

note: ~ Name of map extra
en: Trapdoor Spiders
tr: Kapan Kaplayan Örümcekler

note: ~ Description of map extra "Trapdoor Spiders"
en: Several trapdoor spider nests.
tr: Birçok kapan kaplayan örümcek yuvası.

note: ~ Description of map extra "Jabberwock"
en: Jabberwock is nearby.
tr: Jabberwock yakınlarda.

note: ~ Name of map extra
en: Grove
tr: Orman

note: ~ Description of map extra "Grove"
en: This area is covered with a single type of trees.
tr: Bu alan tek bir ağaç türüyle kaplı.

note: ~ Name of map extra
en: Shrubbery
tr: Çalılar

note: ~ Description of map extra "Shrubbery"
en: This area is covered with a single type of shrubs.
tr: Bu alan tek bir çalı türüyle kaplı.

note: ~ Name of map extra
en: Clearcut
tr: Ağaç Kesimi

note: ~ Description of map extra "Clearcut"
en: Most trees in this area were uniformly cut down.
tr: Bu alandaki ağaçların çoğu eşit şekilde kesildi.

note: ~ Name of map extra
en: Pond
tr: Gölet

note: ~ Description of map extra "Pond"
en: Small pond is here.
tr: Küçük gölet burada.

note: ~ Name of map extra
en: basin
tr: göl

note: ~ Description of map extra "basin"
en: Small basin is here.
tr: Küçük gölet burada.

note: ~ Name of map extra
en: Stand of trees
tr: Ağaçlık

note: ~ Description of map extra "Stand of trees"
en: A copse of trees.
tr: Bir grup ağaç.

note: ~ Name of map extra
en: Blackberry patch
tr: Böğürtlenlik

note: ~ Description of map extra "Blackberry patch"
en: Blackberry bushes have spread here.
tr: Böğürtlen çalıları burada yayılmış.

note: ~ Name of map extra
en: Japanese knotweed patch
tr: Japon knotweed tarlası

note: ~ Description of map extra "Japanese knotweed patch"
en: Japanese knotweed shrubs have spread here.
tr: Japon knotweed çalıları burada yayılmıştır.

note: ~ Name of map extra
en: Tall grass
tr: Uzun çim

note: ~ Description of map extra "Tall grass"
en: A meadow of tall grass.
tr: Uzun otların olduğu bir mera.

note: ~ Name of map extra
en: Derelict shed
tr: Terkedilmiş kulübe

note: ~ Description of map extra "Derelict shed"
en: A collapsed shed.
tr: Yıkılmış baraka

note: ~ Description of map extra "Clay Deposit"
en: Small clay deposit is here.
tr: Küçük kil yatağı burada.

note: ~ Name of map extra
en: Sand patch
tr: Kum yaması

note: ~ Description of map extra "Sand patch"
en: Small patch of sand is here.
tr: Küçük bir kum yaması burada.

note: ~ Name of map extra
en: Dead Vegetation
tr: Ölü Bitki Örtüsü

note: ~ Description of map extra "Dead Vegetation" ~ Description of map extra "Dead Vegetation (Point)"
en: Dead vegetation is here.
tr: Ölü bitki örtüsü burada.

note: ~ Name of map extra
en: Dead Vegetation (Point)
tr: Ölü Bitki Örtüsü (Nokta)

note: ~ Name of map extra
en: Burned Ground
tr: Yanmış toprak

note: ~ Description of map extra "Burned Ground" ~ Description of map extra "Burned Ground (Point)"
en: Burned ground is here.
tr: Yanmış zemin burada.

note: ~ Name of map extra
en: Burned Ground (Point)
tr: Yanmış Zemin (Nokta)

note: ~ Name of map extra
en: Kelp Patch
tr: Kelp Yaması

note: ~ Description of map extra "Kelp Patch"
en: A patch of kelp.
tr: Bir kelp yaması.

note: ~ Name of map extra
en: Marloss Pilgrimage
tr: Marloss Hac Yolu

note: ~ Description of map extra "Marloss Pilgrimage"
en: Marloss Pilgrimage is here.
tr: Marloss Hac Yolu burada.

note: ~ Name of map extra
en: Casings
tr: Kovanlar

note: ~ Description of map extra "Casings"
en: Several spent casings are here.
tr: Burada birkaç harcanmış kovan var.

note: ~ Name of map extra
en: Looters
tr: Yağmacılar

note: ~ Description of map extra "Looters"
en: Some looters gathering everything not nailed down.
tr: Her şeyi çalmaya çalışan bazı yağmacılar.

note: ~ Description of map extra "Corpses"
en: Some unfortunates from the billions lost in the Cataclysm.
tr: Kıyamet'te kaybolan milyarlarca insanın bazı talihsizleri.

note: ~ Description of map extra "Wasp Nest"
en: A wasp nest.
tr: Bir eşek arısı yuvası.

note: ~ Name of map extra
en: Dermatik Nest
tr: Dermatik Yuvası

note: ~ Description of map extra "Dermatik Nest" ~ Response to NPC dialogue
en: A dermatik nest.
tr: Bir dermatik yuvası.

note: ~ Name of map extra ~ Vehicle name
en: Prison Bus
tr: Hapishane otobüsü

note: ~ Description of map extra "Prison Bus"
en: A prison bus.
tr: Bir cezaevi otobüsü.

note: ~ Name of map extra
en: Mass Grave
tr: Kitle Mezar

note: ~ Description of map extra "Mass Grave"
en: A mass grave.
tr: Bir kitle mezar.

note: ~ Name of map extra
en: Grave
tr: Mezar

note: ~ Description of map extra "Grave"
en: A grave.
tr: Bir mezar.

note: ~ Name of map extra
en: Zombie Trap
tr: Zombi Tuzağı

note: ~ Description of map extra "Zombie Trap"
en: Someone put up a trap against zombies here.
tr: Buraya zombilere karşı bir tuzak kuruldu.

note: ~ Name of map extra
en: Last Stand
tr: Son Direniş

note: ~ Description of map extra "Last Stand"
en: Some people made a last stand against the zombies here.
tr: Bazı insanlar buraya zombilere karşı son bir direniş gösterdi.

note: ~ Name of map extra
en: Fungal infestation
tr: Mantar istilası

note: ~ Description of map extra "Fungal infestation"
en: Fungal-infested location.
tr: Mantarla istila edilmiş yer.

note: ~ Description of map extra "Reed"
en: Water vegetation.
tr: Su bitkisi.

note: ~ Description of map extra "Boat"
en: A small boat.
tr: Küçük bir bot.

note: ~ Name of map extra
en: Toxic waste
tr: Toksik atık

note: ~ Description of map extra "Toxic waste"
en: Someone dumped some toxic waste here.
tr: Buraya bazı toksik atıklar döküldü.

note: ~ Name of map extra
en: Prison Van
tr: Hapishane Aracı

note: ~ Description of map extra "Prison Van"
en: A violent escape.
tr: Şiddetli bir kaçış.

note: ~ Description of map extra "Beehive"
en: An ordinary beehive.
tr: Sıradan bir arı kovanı.

note: ~ Name of map extra
en: Upturned Earth
tr: Ters Dönmüş Toprak

note: ~ Description of map extra "Upturned Earth"
en: There is a lot of upturned earth here.
tr: Burada çok fazla ters dönmüş toprak var.

note: ~ Name of map extra
en: Sandy beach
tr: Kumlu plaj

note: ~ Description of map extra "Sandy beach"
en: A sandy beach.
tr: Kumlu bir plaj.

note: ~ Name of an overmap land use code
en: Cropland
tr: Tarım Arazisi

note: ~ Detailed definition of overmap land use code "Cropland"
en: Generally tilled land used to grow row crops.  Boundaries follow the shape of the fields and include associated buildings (e.g., barns).  This category also includes turf farms that grow sod.
tr: Genellikle sıra mahsulleri yetiştirmek için işlenmiş toprak. Sınırlar tarlaların şekline uyar ve ilgili binaları (örn., ahırlar) içerir. Bu kategori ayrıca çim yetiştiren çim çiftliklerini de içerir.

note: ~ Detailed definition of overmap land use code "Pasture"
en: Fields and associated facilities (barns and other outbuildings) used for animal grazing and for the growing of grasses for hay.
tr: Hayvan otlatma ve saman için ot yetiştirmek amacıyla kullanılan tarlalar ve ilgili tesisler (ahırlar ve diğer ek binalar).

note: ~ Detailed definition of overmap land use code "Forest"
en: Areas where tree canopy covers at least 50% of the land.  Both coniferous and deciduous forests belong to this class.
tr: Ağaç örtüsünün arazinin en az %50'sini kapladığı alanlar. Hem iğne yapraklı hem de yaprak döken ormanlar bu sınıfa aittir.

note: ~ Name of an overmap land use code
en: Non-Forested Wetland
tr: Ormansız Sulak Alan

note: ~ Detailed definition of overmap land use code "Non-Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 4, 7, 8, 12, 23, 18, 20, and 21.
tr: DEP Sulak Alanlar (1:12,000) WETCODE'lar 4, 7, 8, 12, 23, 18, 20 ve 21.

note: ~ Detailed definition of overmap land use code "Mining"
en: Includes sand and gravel pits, mines and quarries.  The boundaries extend to the edges of the site's activities, including on-site machinery, parking lots, roads and buildings.
tr: Kum ve çakıl ocakları, madenler ve taş ocaklarını içerir. Sınırlar, yerin faaliyetlerinin kenarlarına kadar uzanır; bu, yerinde makineleri, otoparkları, yolları ve binaları içerir.

note: ~ Name of an overmap land use code
en: Open Land
tr: Açık alan

note: ~ Detailed definition of overmap land use code "Open Land"
en: Vacant land, idle agriculture, rock outcrops, and barren areas.  Vacant land is not maintained for any evident purpose and it does not support large plant growth.
tr: Boş arazi, atıl tarım, kaya çıkıntıları ve çorak alanlar. Boş arazi, herhangi bir belirgin amaç için bakım yapılmamış olup büyük bitki büyümesini desteklemez.

note: ~ Name of an overmap land use code
en: Participation Recreation
tr: Katılımcı Rekreasyon

note: ~ Detailed definition of overmap land use code "Participation Recreation"
en: Facilities used by the public for active recreation.  Includes ball fields, tennis courts, basketball courts, athletic tracks, ski areas, playgrounds, and bike paths plus associated parking lots.  Primary and secondary school recreational facilities are in this category, but university stadiums and arenas are considered Spectator Recreation.  Recreation facilities not open to the public such as those belonging to private residences are mostly labeled with the associated residential land use class not participation recreation.  However, some private facilities may also be mapped.
tr: Halk tarafından aktif rekreasyon için kullanılan tesisler. Futbol sahaları, tenis kortları, basketbol sahaları, atletizm pistleri, kayak alanları, oyun alanları ve bisiklet yolları ile bunlara bağlı otoparkları içerir. İlk ve ortaokul rekreasyon tesisleri bu kategoriye girer, ancak üniversite stadyumları ve arenalar İzleyici Rekreasyonu olarak kabul edilir. Özel konutlara ait olan ve halka açık olmayan rekreasyon tesisleri genellikle katılımcı rekreasyon değil, ilgili konut arazi kullanım sınıfı ile etiketlenir. Ancak bazı özel tesisler de haritalanabilir.

note: ~ Name of an overmap land use code
en: Spectator Recreation
tr: İzleyici Rekreasyonu

note: ~ Detailed definition of overmap land use code "Spectator Recreation"
en: University and professional stadiums designed for spectators as well as zoos, amusement parks, drive-in theaters, fairgrounds, race tracks and associated facilities and parking lots.
tr: İzleyiciler için tasarlanmış üniversite ve profesyonel stadyumlar ile hayvanat bahçeleri, eğlence parkları, açık hava sinemaları, fuar alanları, yarış pistleri ve bunlara bağlı tesisler ve otoparklar.

note: ~ Name of an overmap land use code
en: Water-Based Recreation
tr: Su Tabanlı Rekreasyon

note: ~ Detailed definition of overmap land use code "Water-Based Recreation"
en: Swimming pools, water parks, developed freshwater and saltwater sandy beach areas and associated parking lots.  Also included are scenic areas overlooking lakes or other water bodies, which may or may not include access to the water (such as a boat launch).  Water-based recreation facilities related to universities are in this class.  Private pools owned by individual residences are usually included in the Residential category.  Marinas are separated into code 29.
tr: Yüzme havuzları, su parkları, geliştirilmiş tatlı su ve tuzlu su kumlu plaj alanları ve bunlara bağlı otoparklar. Ayrıca, göl veya diğer su kütlelerine bakan manzaralı alanlar da dahil olup, suya erişim sağlayabilir veya sağlamayabilir (örneğin bir bot rampası gibi). Üniversitelerle ilgili su tabanlı rekreasyon tesisleri bu sınıfta yer alır. Bireysel konutlara ait özel havuzlar genellikle Konut kategorisine dahil edilir. Marinalar kod 29'a ayrılmıştır.

note: ~ Name of an overmap land use code
en: Multi-Family Residential
tr: Çok Aileli Konut

note: ~ Detailed definition of overmap land use code "Multi-Family Residential"
en: Duplexes (usually with two front doors, two entrance pathways, and sometimes two driveways), apartment buildings, condominium complexes, including buildings and maintained lawns.  Note: This category was difficult to assess via photo interpretation, particularly in highly urban areas.
tr: İkiz evler (genellikle iki ön kapı, iki giriş yolu ve bazen iki araç yolu ile), apartman binaları, konut kompleksleri, binalar ve bakımlı çimler. Not: Bu kategori, özellikle yoğun kentsel alanlarda fotoğraf yorumlaması ile değerlendirilmesi zor oldu.

note: ~ Name of an overmap land use code
en: High Density Residential
tr: Yüksek Yoğunluklu Konut

note: ~ Detailed definition of overmap land use code "High Density Residential"
en: Housing on smaller than 1/4 acre lots.  See notes below for details on Residential interpretation.
tr: 1/4 dönümden daha küçük parsellerde konut. Konut yorumlaması ile ilgili detaylar için aşağıdaki notlara bakın.

note: ~ Name of an overmap land use code
en: Medium Density Residential
tr: Orta Yoğunluklu Konut

note: ~ Detailed definition of overmap land use code "Medium Density Residential"
en: Housing on 1/4 - 1/2 acre lots.  See notes below for details on Residential interpretation.
tr: 1/4 - 1/2 dönüm parsellerde konut. Konut yorumlaması ile ilgili detaylar için aşağıdaki notlara bakın.

note: ~ Name of an overmap land use code
en: Low Density Residential
tr: Düşük Yoğunluklu Konut

note: ~ Detailed definition of overmap land use code "Low Density Residential"
en: Housing on 1/2 - 1 acre lots.  See notes below for details on Residential interpretation.
tr: 1/2 - 1 dönüm parsellerde konut. Konut yorumlaması ile ilgili detaylar için aşağıdaki notlara bakın.

note: ~ Name of an overmap land use code
en: Saltwater Wetland
tr: Tuzlu Su Sulak Alan

note: ~ Detailed definition of overmap land use code "Saltwater Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 11 and 27.
tr: DEP Sulak Alanlar (1:12,000) WETCODEs 11 ve 27.

note: ~ Detailed definition of overmap land use code "Commercial"
en: Malls, shopping centers and larger strip commercial areas, plus neighborhood stores and medical offices (not hospitals).  Lawn and garden centers that do not produce or grow the product are also considered commercial.
tr: Alışveriş merkezleri, alışveriş merkezleri ve daha büyük şerit ticari alanlar, ayrıca mahalle dükkanları ve tıbbi ofisler (hastaneler değil). Ürün üretmeyen veya yetiştirmeyen çim ve bahçe merkezleri de ticari olarak kabul edilir.

note: ~ Detailed definition of overmap land use code "Industrial"
en: Light and heavy industry, including buildings, equipment and parking areas.
tr: Işık ve ağır sanayi, binalar, ekipman ve otopark alanları dahil.

note: ~ Name of an overmap land use code
en: Transitional
tr: Geçiş Alanı

note: ~ Detailed definition of overmap land use code "Transitional"
en: Open areas in the process of being developed from one land use to another (if the future land use is at all uncertain).  Formerly identified as Urban Open.
tr: Bir arazi kullanımından diğerine geliştirilen açık alanlar (gelecek arazi kullanımı belirsizse). Daha önce Kentsel Açık olarak tanımlanıyordu.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of an overmap land use code
en: Transportation
tr: Ulaşım

note: ~ Detailed definition of overmap land use code "Transportation"
en: Airports (including landing strips, hangars, parking areas and related facilities), railroads and rail stations, and divided highways (related facilities would include rest areas, highway maintenance areas, storage areas, and on/off ramps).  Also includes docks, warehouses, and related land-based storage facilities, and terminal freight and storage facilities.  Roads and bridges less than 200 feet in width that are the center of two differing land use classes will have the land use classes meet at the center line of the road (i.e., these roads/bridges themselves will not be separated into this class).
tr: Havalimanları (iniş pistleri, hangarlar, otopark alanları ve ilgili tesisler dahil), demiryolları ve demiryolu istasyonları, ve bölünmüş otoyollar (ilgili tesisler dinlenme alanları, otoyol bakım alanları, depolama alanları ve çıkış/ giriş rampalarını içerir). Ayrıca, iskeleler, depolar ve ilgili karasal depolama tesisleri, ve terminal yük ve depolama tesislerini de içerir. İki farklı arazi kullanım sınıfının merkezinde olan 200 feet'ten daha dar yollar ve köprüler, arazi kullanım sınıflarının yolun merkez hattında buluşacağı şekilde düzenlenecektir (yani, bu yollar/ köprüler kendileri bu sınıfa ayrılmayacaktır).

note: ~ Name of an overmap land use code
en: Waste Disposal
tr: Atık Bertarafı

note: ~ Detailed definition of overmap land use code "Waste Disposal"
en: Landfills, dumps, and water and sewage treatment facilities such as pump houses, and associated parking lots.  Capped landfills that have been converted to other uses are coded with their present land use.
tr: Depolama alanları, çöplükler ve pompa istasyonları gibi su ve atık su arıtma tesisleri ile ilişkili otoparklar. Diğer kullanımlara dönüştürülen kapatılmış çöplükler mevcut arazi kullanımları ile kodlanmıştır.

note: ~ Detailed definition of overmap land use code "Water"
en: DEP Wetlands (1:12,000) WETCODEs 9 and 22.
tr: DEP Sulak Alanlar (1:12,000) WETCODE'lar 9 ve 22.

note: ~ Name of an overmap land use code
en: Cranberry bog
tr: Kızılcık bataklığı

note: ~ Detailed definition of overmap land use code "Cranberry bog"
en: Both active and recently inactive cranberry bogs and the sandy areas adjacent to the bogs that are used in the growing process.  Impervious features associated with cranberry bogs such as parking lots and machinery are included.  Modified from DEP Wetlands (1:12,000) WETCODE 5.
tr: Hem aktif hem de yakın zamanda inaktif olan kızılcık bataklıkları ve büyüme sürecinde kullanılan bataklıkların bitişiğindeki kumlu alanlar. Kızılcık bataklıkları ile ilişkili otoparklar ve makineler gibi su geçirmez özellikler de dahildir. DEP Sulak Alanlar (1:12,000) WETCODE 5'ten değiştirilmiştir.

note: ~ Name of an overmap land use code
en: Powerline/Utility
tr: Elektrik Hattı/ Kamu Hizmeti

note: ~ Detailed definition of overmap land use code "Powerline/Utility"
en: Powerline and other maintained public utility corridors and associated facilities, including power plants and their parking areas.
tr: Elektrik hattı ve diğer bakımı yapılan kamu hizmeti koridorları ve ilişkili tesisler, elektrik santralleri ve bunların otopark alanları dahil.

note: ~ Name of an overmap land use code
en: Saltwater Sandy Beach
tr: Tuzlu Su Sandy Plajı

note: ~ Detailed definition of overmap land use code "Saltwater Sandy Beach"
en: DEP Wetlands (1:12,000) WETCODEs 1, 2, 3, 6, 10, 13, 17, and 19
tr: DEP Sulak Alanlar (1:12,000) WETCODE'lar 1, 2, 3, 6, 10, 13, 17 ve 19

note: ~ Detailed definition of overmap land use code "Golf Course"
en: Includes the greenways, sand traps, water bodies within the course, associated buildings and parking lots.  Large forest patches within the course greater than 1 acre are classified as Forest (class 3).  Does not include driving ranges or miniature golf courses.
tr: Sahadaki yeşil alanlar, kum tuzakları, su kütleleri, ilgili binalar ve otoparkları içerir.  Sahadaki 1 dönümden büyük orman parçaları Orman (sınıf 3) olarak sınıflandırılır.  Sürüş alanları veya mini golf sahalarını içermez.

note: ~ Detailed definition of overmap land use code "Marina"
en: Include parking lots and associated facilities but not docks (in class 18)
tr: Otoparklar ve ilgili tesisleri içerir ancak iskeleleri içermez (sınıf 18'de)

note: ~ Name of an overmap land use code
en: Urban Public/Institutional
tr: Kentsel Kamu/Kurumsal

note: ~ Detailed definition of overmap land use code "Urban Public/Institutional"
en: Lands comprising schools, churches, colleges, hospitals, museums, prisons, town halls or court houses, police and fire stations, including parking lots, dormitories, and university housing.  Also may include public open green spaces like town commons.
tr: Okullar, kiliseler, kolejler, hastaneler, müzeler, hapishaneler, belediye binaları veya mahkeme binaları, polis ve itfaiye istasyonları dahil olmak üzere arazileri içerir, otoparklar, yurtlar ve üniversite konutları.  Ayrıca kasaba ortakları gibi kamu açık yeşil alanları da içerebilir.

note: ~ Detailed definition of overmap land use code "Cemetery"
en: Includes the gravestones, monuments, parking lots, road networks and associated buildings.
tr: Mezar taşları, anıtlar, otoparklar, yol ağları ve ilgili binaları içerir.

note: ~ Detailed definition of overmap land use code "Orchard"
en: Fruit farms and associated facilities.
tr: Meyve çiftlikleri ve ilgili tesisler.

note: ~ Name of an overmap land use code
en: Nursery
tr: Fidanlık

note: ~ Detailed definition of overmap land use code "Nursery"
en: Greenhouses and associated buildings as well as any surrounding maintained lawn.  Christmas tree (small conifer) farms are also classified as Nurseries.
tr: Sera ve ilgili binalar ile çevresindeki bakımlı çim alanları.  Noel ağacı (küçük iğne yapraklı) çiftlikleri de Fidanlık olarak sınıflandırılır.

note: ~ Name of an overmap land use code
en: Forested Wetland
tr: Ormanlık Sulak Alan

note: ~ Detailed definition of overmap land use code "Forested Wetland"
en: DEP Wetlands (1:12,000) WETCODEs 14, 15, 16, 24, 25, and 26.
tr: DEP Sulak Alanlar (1:12,000) WETCODE'lar 14, 15, 16, 24, 25 ve 26.

note: ~ Name of an overmap land use code
en: Very Low Density Residential
tr: Çok Düşük Yoğunlukta Konut

note: ~ Detailed definition of overmap land use code "Very Low Density Residential"
en: Housing on > 1 acre lots and very remote, rural housing.  See notes below for details on Residential interpretation.
tr: > 1 dönüm arazide bulunan ve çok uzak, kırsal konut.  Konut yorumlamasıyla ilgili detaylar için aşağıdaki notlara bakın.

note: ~ Name of an overmap land use code
en: Junkyard
tr: Hurda Alanı

note: ~ Detailed definition of overmap land use code "Junkyard"
en: Includes the storage of car, metal, machinery and other debris as well as associated buildings as a business.
tr: Araba, metal, makine ve diğer molozların depolanmasını ve bunlarla ilgili binaları bir iş olarak içerir.

note: ~ Name of an overmap land use code
en: Brushland/Successional
tr: Çalı Alanı/Sukresyonel

note: ~ Detailed definition of overmap land use code "Brushland/Successional"
en: Predominantly (> 25%) shrub cover, and some immature trees not large or dense enough to be classified as forest.  It also includes areas that are more permanently shrubby, such as heath areas, wild blueberries or mountain laurel.
tr: Ağırlıklı olarak (% 25'ten fazla) çalı örtüsü ve orman olarak sınıflandırılacak kadar büyük veya yoğun olmayan bazı olgunlaşmamış ağaçlar.  Ayrıca, daha kalıcı çalı alanlarını, örneğin fundalık alanları, yabani yaban mersinleri veya dağ defnesini de içerir.

note: ~ Overmap terrain vision level name
en: city
tr: şehir

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: city building
tr: şehir binası

note: ~ Overmap terrain vision level name
en: tall alien building
tr: uzun uzaylı bina

note: ~ Overmap terrain vision level name
en: alien tower
tr: uzaylı kule

note: ~ Overmap terrain vision level name
en: tall building
tr: uzun bina

note: ~ Overmap terrain vision level name
en: tower
tr: kule

note: ~ Overmap terrain vision level name
en: camp
tr: kamp

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain vision level name
en: infrastructure
tr: altyapı

note: ~ Overmap terrain vision level name
en: electrical infrastructure
tr: elektrik altyapısı

note: ~ Overmap terrain vision level name
en: industrial building
tr: sanayi binası

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: warehouse
tr: depo

note: ~ Overmap terrain vision level name ~ Overmap terrain name ~ Snippet in category "<musicgenre_adj>"
en: island
tr: ada

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: wreckage
tr: enkaza

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: forest
tr: orman

note: ~ Overmap terrain vision level name
en: managed forest
tr: yönetilen orman

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain vision level name ~ Overmap terrain name
en: swamp
tr: bataklık

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: farm field
tr: tarla

note: ~ Overmap terrain vision level name
en: water body
tr: su kütlesi

note: ~ Overmap terrain vision level name ~ Snippet in category "<musicgenre_adj>" ~ Overmap terrain name
en: underground
tr: yer altı

note: ~ Overmap terrain vision level name ~ Overmap terrain name
en: basement
tr: bodrum

note: ~ Overmap terrain vision level name
en: large building
tr: büyük bina

note: ~ Overmap terrain vision level name
en: large industrial building
tr: büyük sanayi binası

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain vision level name
en: structure
tr: yapı

note: ~ Overmap terrain vision level name
en: ship
tr: gemi

note: ~ Overmap terrain vision level name
en: outcropping
tr: kayalık

note: ~ Overmap terrain vision level name
en: depression
tr: çöküntü

note: ~ Overmap terrain vision level name
en: unusual structure
tr: olağandışı yapı

note: ~ Name of NPC faction camp
en: Isherwood Outcropping
tr: Isherwood Kayalığı

note: ~ Name of NPC faction camp
en: Isherwood Stables
tr: Isherwood Ahırları

note: ~ Name of NPC faction camp
en: Isherwood Farms
tr: Isherwood Çiftlikleri

note: ~ Name of NPC faction camp
en: Holdouts
tr: Direnişçiler

note: ~ Name of NPC faction camp
en: New England Church Retreat
tr: Yeni İngiltere Kilise Çekilmesi

note: ~ Name of NPC faction camp
en: Lumbermill (survivor base)
tr: Kereste Fabrikası (hayatta kalanlar üssü)

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name #-#-#-#-#  lordsawar_0.3.2+frogknows-2_tr.po (lordsawar-0.3.2-pre3)  #-#-#-#-# note to translators: whether a ruin has been searched
en: Unexplored
tr: Keşfedilmemiş

note: ~ Overmap terrain name
en: nether-chewed field
tr: cehennem-çiğnenmiş alan

note: ~ Overmap terrain name
en: garage
tr: garaj

note: ~ Overmap terrain name
en: garage roof
tr: garaj çatısı

note: ~ Overmap terrain name
en: boat rental
tr: bot kiralama

note: ~ Overmap terrain name
en: lighthouse
tr: fener

note: ~ Overmap terrain name
en: small lighthouse
tr: küçük fener

note: ~ Overmap terrain name
en: cabin
tr: kulübe

note: ~ Overmap terrain name
en: riverside dwelling
tr: nehir kenarı evi

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: lake
tr: göl

note: ~ Overmap terrain name
en: cabin roof
tr: kulübe çatısı

note: ~ Overmap terrain name
en: cabin basement
tr: kulübe bodrumu

note: ~ Overmap terrain name
en: lakeside cabin
tr: göl kenarı kulübesi

note: ~ Overmap terrain name
en: lakeside cabin roof
tr: göl kenarı kulübesi çatısı

note: ~ Overmap terrain name
en: hunting lodge
tr: avcılık kulübesi

note: ~ Overmap terrain name
en: second floor hunting lodge
tr: ikinci kat avcılık kulübesi

note: ~ Overmap terrain name
en: hunting lodge roof
tr: avcılık kulübesi çatısı

note: ~ Overmap terrain name
en: hunting lodge basement
tr: avcılık kulübesi bodrumu

note: ~ Overmap terrain name
en: ruined cabin
tr: harabe kulübe

note: ~ Overmap terrain name
en: barn
tr: ahır

note: ~ Overmap terrain name
en: car corner
tr: araba köşesi

note: ~ Overmap terrain name
en: shipwreck
tr: batık gemi

note: ~ Overmap terrain name
en: crater
tr: krater

note: ~ Overmap terrain name
en: wooden fort
tr: ahşap kale

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: farm
tr: çiftlik

note: ~ Overmap terrain name
en: ramp testing area
tr: rampa test alanı

note: ~ Overmap terrain name
en: looted house
tr: yağmalanmış ev

note: ~ Overmap terrain name
en: looted house roof
tr: yağmalanmış evin çatısı

note: ~ Overmap terrain name
en: looted house basement
tr: yağmalanmış evin bodrumu

note: ~ Overmap terrain name
en: looted hospital
tr: yağmalanmış hastane

note: ~ Overmap terrain name
en: looted hospital roof
tr: yağmalanmış hastanenin çatısı

note: ~ Overmap terrain name
en: campsite
tr: kamp alanı

note: ~ Overmap terrain name
en: incomplete cabin
tr: Tamamlanmamış Kabin

note: ~ Overmap terrain name
en: incomplete cabin roof
tr: tamamlanmamış kabin çatısı

note: ~ Overmap terrain name
en: field campsite
tr: tarla kamp alanı

note: ~ Overmap terrain name
en: pond
tr: göl

note: ~ Overmap terrain name
en: hot spring
tr: kaplıca

note: ~ Overmap terrain name
en: swamp shack
tr: bataklık kulübesi

note: ~ Overmap terrain name
en: survivor forest camp
tr: hayatta kalan orman kampı

note: ~ Overmap terrain name
en: swamp shack roof
tr: bataklık kulübesi çatısı

note: ~ Overmap terrain name
en: drug lab
tr: uyuşturucu laboratuvarı

note: ~ Overmap terrain name
en: drug lab roof
tr: uyuşturucu laboratuvarı çatısı

note: ~ Overmap terrain name
en: campground
tr: kamp alanı

note: ~ Overmap terrain name
en: campground roof
tr: kamp alanı çatısı

note: ~ Overmap terrain name
en: church retreat
tr: kilise inzivası

note: ~ Overmap terrain name
en: church retreat roof
tr: kilise inzivası çatısı

note: ~ Overmap terrain name
en: desolate barn
tr: ıssız ahır

note: ~ Overmap terrain name
en: giant sinkhole
tr: dev çukur

note: ~ Overmap terrain name
en: giant sinkhole base
tr: dev çukur üssü

note: ~ Overmap terrain name ~ Terrain name
en: outcrop
tr: kayalık çıkıntı

note: ~ Overmap terrain name
en: public space
tr: kamusal alan

note: ~ Overmap terrain name
en: irradiation plant
tr: ışınlama tesisi

note: ~ Overmap terrain name
en: crashed airliner
tr: düşen yolcu uçağı

note: ~ Overmap terrain name
en: crash trail
tr: düşüş izi

note: ~ Overmap terrain name
en: ventilation shaft
tr: havalandırma şaftı

note: ~ Overmap terrain name
en: bastion fort
tr: kale kalesi

note: ~ Overmap terrain name
en: rock border
tr: kaya sınırı

note: ~ Overmap terrain name
en: spider pit
tr: örümcek çukuru

note: ~ Overmap terrain name
en: cavern
tr: mağara

note: ~ Overmap terrain name
en: small cabin
tr: küçük kabin

note: ~ Overmap terrain name
en: scrap yard
tr: hurda alanı

note: ~ Overmap terrain name
en: scrap yard roof
tr: hurda alanı çatısı

note: ~ Overmap terrain name
en: lumbermill
tr: kereste fabrikası

note: ~ Overmap terrain name
en: sand pit
tr: kum ocağı

note: ~ Overmap terrain name
en: research facility
tr: araştırma tesisi

note: ~ Overmap terrain name
en: research facility roof
tr: araştırma tesisi çatısı

note: ~ Overmap terrain name
en: research facility gate
tr: araştırma tesisi kapısı

note: ~ Overmap terrain name
en: research facility access road
tr: araştırma tesisi erişim yolu

note: ~ Overmap terrain name
en: research facility checkpoint
tr: araştırma tesisi kontrol noktası

note: ~ Overmap terrain name
en: LIXA experiment floor access
tr: LIXA deney katı erişimi

note: ~ Overmap terrain name
en: LIXA research floor
tr: LIXA araştırma katı

note: ~ Overmap terrain name
en: LIXA device floor
tr: LIXA cihaz katı

note: ~ Overmap terrain name
en: unfolded space
tr: açılmış alan

note: ~ Overmap terrain name
en: generic_cropland
tr: genel_tarım_arazisi

note: ~ Overmap terrain name
en: generic_pasture
tr: genel_mera

note: ~ Overmap terrain name
en: generic_forest
tr: genel_orman

note: ~ Overmap terrain name
en: generic_wetland
tr: genel_su_birikintisi

note: ~ Overmap terrain name
en: generic_mining
tr: genel_maden

note: ~ Overmap terrain name
en: generic_open_land
tr: genel_açık_arazi

note: ~ Overmap terrain name
en: generic_recreation_participation
tr: genel_rekreasyon_katılım

note: ~ Overmap terrain name
en: generic_recreation_spectator
tr: genel_rekreasyon_gözlemci

note: ~ Overmap terrain name
en: generic_recreation_water
tr: genel_rekreasyon_su

note: ~ Overmap terrain name
en: generic_residential_multi
tr: genel_konut_çoklu

note: ~ Overmap terrain name
en: generic_residential_high
tr: genel_konut_yüksek

note: ~ Overmap terrain name
en: generic_residential_medium
tr: genel_konut_orta

note: ~ Overmap terrain name
en: generic_residential_low
tr: genel_konut_düşük

note: ~ Overmap terrain name
en: generic_wetland_saltwater
tr: genel_su_basarı_suya

note: ~ Overmap terrain name
en: generic_commercial
tr: genel_ticari

note: ~ Overmap terrain name
en: generic_industrial
tr: genel_endüstriyel

note: ~ Overmap terrain name
en: generic_transitional
tr: genel_geçiş

note: ~ Overmap terrain name
en: generic_transportation
tr: genel_ulaşım

note: ~ Overmap terrain name
en: generic_waste_disposal
tr: genel_atık_imha

note: ~ Overmap terrain name
en: generic_water
tr: genel_su

note: ~ Overmap terrain name
en: generic_cranberry_bog
tr: genel_yaban_mersini_bataklığı

note: ~ Overmap terrain name
en: generic_powerline_utility
tr: genel_enerji_hattı_tesisatı

note: ~ Overmap terrain name
en: generic_saltwater_sandy_beach
tr: genel_tuzlu_su_kumsalı

note: ~ Overmap terrain name
en: generic_golf_course
tr: genel_golf_sahası

note: ~ Overmap terrain name
en: generic_marina
tr: genel_marina

note: ~ Overmap terrain name
en: generic_urban_public_institutional
tr: genel_kentsel_kamu_kurumu

note: ~ Overmap terrain name
en: cemetery
tr: mezarlık

note: ~ Overmap terrain name
en: generic_orchard
tr: genel_bahçe

note: ~ Overmap terrain name
en: generic_nursery
tr: genel_yuva

note: ~ Overmap terrain name
en: generic_wetland_forest
tr: genel_su_biriktiren_orman

note: ~ Overmap terrain name
en: generic_residential_very_low
tr: genel_konut_çok_düşük

note: ~ Overmap terrain name
en: generic_junkyard
tr: genel_çöplük

note: ~ Overmap terrain name
en: generic_brushland
tr: genel_fırınlık

note: ~ Overmap terrain name
en: rural road
tr: kırsal_yol

note: ~ Overmap terrain name
en: rural building
tr: kırsal_bina

note: ~ Overmap terrain name
en: sugar house
tr: şeker_evi

note: ~ Overmap terrain name
en: sugar house roof
tr: şeker_evi_dak

note: ~ Overmap terrain name
en: potters cottage
tr: çömlekçi_küçüğü

note: ~ Overmap terrain name
en: hay field
tr: saman_tarlası

note: ~ Overmap terrain name
en: farm house roof
tr: çiftlik_evi_dak

note: ~ Overmap terrain name
en: farm barn
tr: çiftlik_ahırı

note: ~ Overmap terrain name
en: farm barn roof
tr: çiftlik_ahırı_dak

note: ~ Overmap terrain name
en: farm house
tr: tarla evi

note: ~ Overmap terrain name
en: vineyard
tr: bağ

note: ~ Overmap terrain name
en: stills
tr: damıtma

note: ~ Overmap terrain name
en: orchard
tr: meyve bahçesi

note: ~ Overmap terrain name
en: apple orchard
tr: elma bahçesi

note: ~ Overmap terrain name
en: orchard processing
tr: meyve bahçesi işleme

note: ~ Overmap terrain name
en: orchard stall
tr: meyve bahçesi tezgahı

note: ~ Overmap terrain name
en: orchard processing roof
tr: meyve bahçesi işleme çatısı

note: ~ Overmap terrain name
en: orchard stall roof
tr: meyve bahçesi tezgahı çatısı

note: ~ Overmap terrain name
en: dairy farm
tr: süt çiftliği

note: ~ Overmap terrain name
en: dairy farm roof
tr: süt çiftliği çatısı

note: ~ Overmap terrain name
en: smokehouse
tr: füme evi

note: ~ Overmap terrain name
en: smokehouse roof
tr: duman evi çatısı

note: ~ Overmap terrain name
en: outbuilding
tr: ek bina

note: ~ Overmap terrain name
en: outbuilding roof
tr: ek bina çatısı

note: ~ Overmap terrain name
en: farm house cellar
tr: çiftlik evi mahzeni

note: ~ Overmap terrain name
en: farm barn hayloft
tr: çiftlik ahırı samanlık

note: ~ Overmap terrain name
en: small cemetery
tr: küçük mezarlık

note: ~ Overmap terrain name
en: pasture
tr: otlak

note: ~ Overmap terrain name
en: paddock
tr: ahır

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name #-#-#-#-#  orca_50.2-1_tr.po (orca)  #-#-#-#-# Translators: this is how someone would speak the name of the non-spacing diacritical key for the ring glyph
en: ring
tr: halka

note: ~ Overmap terrain name
en: trailhead
tr: patika girişi

note: ~ Overmap terrain name
en: forest trail
tr: orman patikası

note: ~ Overmap terrain name
en: moonshine still
tr: kaçak içki damıtıcısı

note: ~ Overmap terrain name
en: moonshine still roof
tr: kaçak içki damıtıcısı çatısı

note: ~ Overmap terrain name
en: tree farm
tr: ağaç çiftliği

note: ~ Overmap terrain name
en: carriage house
tr: at arabası evi

note: ~ Overmap terrain name
en: carriage house roof
tr: at arabası evi çatısı

note: ~ Overmap terrain name
en: horse stable
tr: at ahırı

note: ~ Overmap terrain name
en: horse stable hayloft
tr: at ahırı samanlığı

note: ~ Overmap terrain name
en: horse stable roof
tr: at ahırı çatısı

note: ~ Overmap terrain name
en: greenhouse
tr: sera

note: ~ Overmap terrain name
en: greenhouse roof
tr: sera çatısı

note: ~ Overmap terrain name
en: apiary roof
tr: arı kovanı çatısı

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "fbml_2_coop_construction"
en: chicken coop
tr: tavuk kümesi

note: ~ Overmap terrain name
en: chicken coop roof
tr: tavuk kümesi çatısı

note: ~ Overmap terrain name
en: rural house
tr: kırsal ev

note: ~ Overmap terrain name
en: rural house roof
tr: kırsal ev çatısı

note: ~ Overmap terrain name
en: farm road
tr: tarla yolu

note: ~ Overmap terrain name
en: farm house 2nd floor
tr: tarla evi 2. kat

note: ~ Overmap terrain name
en: barn roof
tr: ahır çatısı

note: ~ Overmap terrain name
en: farm supply store
tr: tarım malzemeleri dükkanı

note: ~ Overmap terrain name
en: farm supply store roof
tr: tarım malzemeleri dükkanı çatısı

note: ~ Overmap terrain name
en: aircraft carrier
tr: uçak gemisi

note: ~ Overmap terrain name
en: unusual stone barn
tr: olağandışı taş ahır

note: ~ Overmap terrain name
en: unusual stone barn roof
tr: olağandışı taş ahır çatısı

note: ~ Overmap terrain name
en: strange warehouse
tr: garip depo

note: ~ Overmap terrain name
en: slime pit
tr: sümük çukuru

note: ~ Overmap terrain name
en: rocky butte
tr: kayalık tepe

note: ~ Overmap terrain name
en: ground-level entrance
tr: yer seviyesindeki giriş

note: ~ Overmap terrain name
en: scrap metal encampment
tr: hurda metal kampı

note: ~ Overmap terrain name
en: anthill
tr: karınca yuvası

note: ~ Overmap terrain name
en: ant food storage
tr: karınca yiyecek depolama

note: ~ Overmap terrain name
en: ant larva chamber
tr: karınca larva odası

note: ~ Overmap terrain name
en: ant queen chamber
tr: karınca kraliçesi odası

note: ~ Overmap terrain name
en: ant fungus colony
tr: karınca mantar kolonisi

note: ~ Overmap terrain name
en: ant tunnel
tr: ant tüneli

note: ~ Overmap terrain name
en: campus admin building
tr: kampüs idare binası

note: ~ Overmap terrain name
en: campus commons building
tr: kampüs ortak alan binası

note: ~ Overmap terrain name
en: campus commons roof
tr: kampüs ortak alan çatısı

note: ~ Overmap terrain name
en: campus media building
tr: kampüs medya binası

note: ~ Overmap terrain name
en: campus media building roof
tr: kampüs medya binası çatısı

note: ~ Overmap terrain name
en: campus health building
tr: kampüs sağlık binası

note: ~ Overmap terrain name
en: campus health building roof
tr: kampüs sağlık binası çatısı

note: ~ Overmap terrain name
en: campus lecture hall
tr: kampüs konferans salonu

note: ~ Overmap terrain name
en: campus lecture hall roof
tr: kampüs konferans salonu çatısı

note: ~ Overmap terrain name
en: campus pedestrian area
tr: kampüs yaya alanı

note: ~ Overmap terrain name
en: gas station
tr: benzin istasyonu

note: ~ Overmap terrain name
en: gas station roof
tr: benzin istasyonu çatısı

note: ~ Overmap terrain name
en: pharmacy
tr: eczane

note: ~ Overmap terrain name
en: pharmacy roof
tr: eczane çatısı

note: ~ Overmap terrain name
en: doctor's office
tr: doktor muayenehanesi

note: ~ Overmap terrain name
en: doctor's office roof
tr: doktor muayenehanesi çatısı

note: ~ Overmap terrain name
en: office
tr: ofis

note: ~ Overmap terrain name
en: office roof
tr: ofis çatısı

note: ~ Overmap terrain name
en: office building
tr: ofis binası

note: ~ Overmap terrain name
en: office building parking
tr: ofis binası otoparkı

note: ~ Overmap terrain name
en: office building roof
tr: ofis binası çatısı

note: ~ Overmap terrain name
en: office tower
tr: ofis kulesi

note: ~ Overmap terrain name
en: office courtyard
tr: ofis avlusu

note: ~ Overmap terrain name
en: collapsed tower
tr: çökmüş kule

note: ~ Overmap terrain name
en: grocery store
tr: market

note: ~ Overmap terrain name
en: grocery store roof
tr: market çatısı

note: ~ Overmap terrain name
en: convenience store
tr: bakkal

note: ~ Overmap terrain name
en: convenience store roof
tr: bakkal çatısı

note: ~ Overmap terrain name
en: cosmetics store
tr: kozmetik mağazası

note: ~ Overmap terrain name
en: cosmetics store roof
tr: kozmetik mağazası çatısı

note: ~ Overmap terrain name
en: hardware store
tr: donanım mağazası

note: ~ Overmap terrain name
en: hardware store roof
tr: donanım mağazası çatısı

note: ~ Overmap terrain name
en: welding store
tr: kaynak mağazası

note: ~ Overmap terrain name
en: welding store roof
tr: kaynak mağazası çatısı

note: ~ Overmap terrain name
en: electronics store
tr: elektronik mağazası

note: ~ Overmap terrain name
en: electronics store roof
tr: elektronik mağazası çatısı

note: ~ Overmap terrain name
en: electronics store 2nd floor
tr: elektronik mağazası 2. kat

note: ~ Overmap terrain name
en: sporting goods store
tr: spor malzemeleri mağazası

note: ~ Overmap terrain name
en: sporting goods store roof
tr: spor malzemeleri mağazası çatısı

note: ~ Overmap terrain name
en: liquor store
tr: alkollü içki mağazası

note: ~ Overmap terrain name
en: liquor store roof
tr: alkollü içki mağazası çatısı

note: ~ Overmap terrain name
en: gun store
tr: silah mağazası

note: ~ Overmap terrain name
en: gun store roof
tr: silah mağazası çatısı

note: ~ Overmap terrain name
en: clothing store
tr: giyim mağazası

note: ~ Overmap terrain name
en: fabric store
tr: kumaş mağazası

note: ~ Overmap terrain name
en: fabric store roof
tr: kumaş mağazası çatısı

note: ~ Overmap terrain name
en: bookstore
tr: kitapçı

note: ~ Overmap terrain name
en: bookstore roof
tr: kitapçı çatısı

note: ~ Overmap terrain name
en: diner
tr: lokanta

note: ~ Overmap terrain name
en: restaurant
tr: restoran

note: ~ Overmap terrain name
en: restaurant roof
tr: restoran çatısı

note: ~ Overmap terrain name
en: fast food restaurant
tr: hızlı yemek restoranı

note: ~ Overmap terrain name
en: fast food restaurant roof
tr: hızlı yemek restoranı çatısı

note: ~ Overmap terrain name
en: coffee shop
tr: kahve dükkanı

note: ~ Overmap terrain name
en: teashop
tr: çay evi

note: ~ Overmap terrain name
en: teashop roof
tr: çay evi çatısı

note: ~ Overmap terrain name
en: bar roof
tr: bar çatısı

note: ~ Overmap terrain name
en: butcher shop
tr: kasap dükkanı

note: ~ Overmap terrain name
en: butcher shop roof
tr: kasap dükkanı çatısı

note: ~ Overmap terrain name
en: bike shop
tr: bisiklet dükkanı

note: ~ Overmap terrain name
en: bike shop roof
tr: bisiklet dükkanı çatısı

note: ~ Overmap terrain name
en: pizza parlor
tr: pizza salonu

note: ~ Overmap terrain name
en: pizza parlor roof
tr: pizza salonu çatısı

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: bank
tr: banka

note: ~ Overmap terrain name
en: bank roof
tr: banka çatısı

note: ~ Overmap terrain name
en: pawn shop
tr: rehin dükkanı

note: ~ Overmap terrain name
en: pawn shop roof
tr: taksit dükkanı çatısı

note: ~ Overmap terrain name
en: mil. surplus
tr: askeri fazlalık

note: ~ Overmap terrain name
en: mil. surplus roof
tr: askeri fazlalık çatısı

note: ~ Overmap terrain name
en: furniture store
tr: mobilya dükkanı

note: ~ Overmap terrain name
en: furniture store roof
tr: mobilya dükkanı çatısı

note: ~ Overmap terrain name
en: music store
tr: müzik dükkanı

note: ~ Overmap terrain name
en: music store roof
tr: müzik dükkanı çatısı

note: ~ Overmap terrain name
en: megastore
tr: hipermarket

note: ~ Overmap terrain name
en: megastore, second floor
tr: hipermarket, ikinci kat

note: ~ Overmap terrain name
en: megastore roof
tr: hipermarket çatısı

note: ~ Overmap terrain name
en: hotel parking
tr: otel otoparkı

note: ~ Overmap terrain name
en: hotel
tr: otel

note: ~ Overmap terrain name
en: hotel entrance
tr: otel girişi

note: ~ Overmap terrain name
en: hotel basement
tr: otel bodrumu

note: ~ Overmap terrain name
en: motel roof
tr: motel çatısı

note: ~ Overmap terrain name
en: home improvement superstore
tr: ev geliştirme süpermarket

note: ~ Overmap terrain name
en: home improvement superstore roof
tr: ev geliştirme süpermarket çatısı

note: ~ Overmap terrain name
en: garage - gas station
tr: garaj - benzin istasyonu

note: ~ Overmap terrain name
en: dispensary
tr: dağıtım merkezi

note: ~ Overmap terrain name
en: dispensary roof
tr: dağıtım merkezi çatısı

note: ~ Overmap terrain name
en: candy shop
tr: şekerci dükkanı

note: ~ Overmap terrain name
en: candy shop roof
tr: şekerci dükkanı çatısı

note: ~ Overmap terrain name
en: bakery
tr: fırın

note: ~ Overmap terrain name
en: bakery roof
tr: fırın çatısı

note: ~ Overmap terrain name
en: icecream shop
tr: dondurma dükkanı

note: ~ Overmap terrain name
en: icecream shop roof
tr: dondurma dükkanı çatısı

note: ~ Overmap terrain name
en: dollar store
tr: dolar dükkanı

note: ~ Overmap terrain name
en: dollar store roof
tr: dolar dükkanı çatısı

note: ~ Overmap terrain name
en: LAN center
tr: LAN merkezi

note: ~ Overmap terrain name
en: LAN center roof
tr: LAN merkezi çatısı

note: ~ Overmap terrain name
en: landscaping supply co
tr: peyzaj malzemeleri şirketi

note: ~ Overmap terrain name
en: landscaping supply co roof
tr: peyzaj malzemeleri şirketi çatısı

note: ~ Overmap terrain name
en: veterans of foreign wars
tr: yabancı savaş gazileri

note: ~ Overmap terrain name
en: veterans of foreign wars center roof
tr: yabancı savaş gazileri merkezi çatısı

note: ~ Overmap terrain name
en: thrift store
tr: ikinci el mağazası

note: ~ Overmap terrain name
en: thrift store roof
tr: tasarruf dükkanı çatısı

note: ~ Overmap terrain name
en: daycare center
tr: kreş merkezi

note: ~ Overmap terrain name
en: daycare center roof
tr: kreş merkezi çatısı

note: ~ Overmap terrain name
en: pet supply store
tr: hayvan malzemeleri dükkanı

note: ~ Overmap terrain name
en: pet supply store roof
tr: hayvan malzemeleri dükkanı çatısı

note: ~ Overmap terrain name
en: abandoned shopping plaza
tr: terk edilmiş alışveriş merkezi

note: ~ Overmap terrain name
en: abandoned shopping plaza roof
tr: terk edilmiş alışveriş merkezi çatısı

note: ~ Overmap terrain name
en: veterinarian clinic
tr: veteriner kliniği

note: ~ Overmap terrain name
en: veterinarian clinic roof
tr: veteriner kliniği çatısı

note: ~ Overmap terrain name
en: laundromat
tr: kuru temizleme

note: ~ Overmap terrain name
en: laundromat roof
tr: kuru temizleme çatısı

note: ~ Overmap terrain name
en: jewelry store
tr: takı dükkanı

note: ~ Overmap terrain name
en: jewelry store roof
tr: takı dükkanı çatısı

note: ~ Overmap terrain name
en: office skyscraper
tr: ofis gökdeleni

note: ~ Overmap terrain name
en: home improvement store
tr: ev geliştirme mağazası

note: ~ Overmap terrain name
en: home improvement store roof
tr: ev geliştirme mağazası çatısı

note: ~ Overmap terrain name
en: antique store
tr: antikacı

note: ~ Overmap terrain name
en: antique store roof
tr: antikacı çatısı

note: ~ Overmap terrain name
en: dive shop
tr: dalış dükkanı

note: ~ Overmap terrain name
en: dive shop roof
tr: dalış dükkanı çatısı

note: ~ Overmap terrain name
en: arcade
tr: oyun salonu

note: ~ Overmap terrain name
en: arcade roof
tr: oyun salonu çatısı

note: ~ Overmap terrain name
en: gardening supply
tr: bahçe malzemeleri

note: ~ Overmap terrain name
en: gardening supply roof
tr: bahçe malzemeleri çatısı

note: ~ Overmap terrain name
en: craft shop
tr: el yapımı dükkanı

note: ~ Overmap terrain name
en: craft shop upper roof
tr: el yapımı dükkanı üst çatı

note: ~ Overmap terrain name
en: craft shop roof
tr: el yapımı dükkanı çatı

note: ~ Overmap terrain name
en: craft shop 2nd floor
tr: el yapımı dükkanı 2. kat

note: ~ Overmap terrain name
en: small market
tr: küçük pazar

note: ~ Overmap terrain name
en: small market roof
tr: küçük pazar çatı

note: ~ Overmap terrain name
en: sex shop
tr: seks dükkanı

note: ~ Overmap terrain name
en: sex shop roof
tr: seks dükkanı çatı

note: ~ Overmap terrain name
en: internet cafe
tr: internet kafe

note: ~ Overmap terrain name
en: internet cafe roof
tr: internet kafe çatı

note: ~ Overmap terrain name
en: car showroom
tr: araba sergisi

note: ~ Overmap terrain name
en: car showroom 2nd floor
tr: araba sergisi 2. kat

note: ~ Overmap terrain name
en: car showroom roof
tr: araba sergisi çatısı

note: ~ Overmap terrain name
en: car dealership
tr: araba bayisi

note: ~ Overmap terrain name
en: tire shop
tr: lastik dükkanı

note: ~ Overmap terrain name
en: tire shop roof
tr: lastik dükkanı çatısı

note: ~ Overmap terrain name
en: head shop
tr: baş dükkanı

note: ~ Overmap terrain name
en: head shop roof
tr: baş dükkanı çatısı

note: ~ Overmap terrain name
en: abandoned storefront
tr: terk edilmiş vitrin

note: ~ Overmap terrain name
en: abandoned storefront roof
tr: terk edilmiş vitrin çatısı

note: ~ Overmap terrain name
en: radio station
tr: radyo istasyonu

note: ~ Overmap terrain name
en: radio station roof
tr: radyo istasyonu çatısı

note: ~ Overmap terrain name
en: gardening allotment
tr: bahçe alanı

note: ~ Overmap terrain name
en: gardening allotment roof
tr: bahçe alanı çatısı

note: ~ Overmap terrain name
en: animal pound
tr: hayvan barınağı

note: ~ Overmap terrain name
en: animal pound roof
tr: hayvan barınağı çatısı

note: ~ Overmap terrain name
en: animal shelter
tr: hayvan sığınağı

note: ~ Overmap terrain name
en: animal shelter roof
tr: hayvan sığınağı çatısı

note: ~ Overmap terrain name
en: empty commercial lot
tr: boş ticari arsa

note: ~ Overmap terrain name
en: hunting supply store
tr: av malzemeleri dükkanı

note: ~ Overmap terrain name
en: hunting supply store roof
tr: av malzemeleri dükkanı çatısı

note: ~ Overmap terrain name
en: outdoorsman's store
tr: doğa yürüyüşçüleri dükkanı

note: ~ Overmap terrain name
en: urban city block
tr: kentsel şehir bloğu

note: ~ Overmap terrain name
en: textile mill museum
tr: tekstil fabrikası müzesi

note: ~ Overmap terrain name
en: dense urban
tr: yoğun kentsel

note: ~ Overmap terrain name
en: gaming store
tr: oyun dükkanı

note: ~ Overmap terrain name
en: gaming store roof
tr: oyun mağazası çatısı

note: ~ Overmap terrain name
en: bunker reception
tr: sığınak resepsiyonu

note: ~ Overmap terrain name
en: bunker
tr: sığınak

note: ~ Overmap terrain name
en: salon roof
tr: salon çatısı

note: ~ Overmap terrain name
en: strip mall
tr: şerit alışveriş merkezi

note: ~ Overmap terrain name
en: strip mall roof
tr: şerit alışveriş merkezi çatısı

note: ~ Overmap terrain name
en: parking lot
tr: otopark

note: ~ Overmap terrain name
en: convention center
tr: kongre merkezi

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: barber shop
tr: berber dükkanı

note: ~ Overmap terrain name
en: barber shop roof
tr: berber dükkanı çatısı

note: ~ Overmap terrain name
en: airsoft store
tr: airsoft mağazası

note: ~ Overmap terrain name
en: airsoft store roof
tr: airsoft dükkanı çatısı

note: ~ Overmap terrain name
en: deserter outpost
tr: kaçakçı karakolu

note: ~ Overmap terrain name
en: refugee center
tr: mülteci merkezi

note: ~ Overmap terrain name
en: fence
tr: çit

note: ~ Overmap terrain name
en: refugee center roof
tr: mülteci merkezi çatısı

note: ~ Overmap terrain name
en: camp survey
tr: kamp araştırması

note: ~ Overmap terrain name
en: survivor camp
tr: hayatta kalanlar kampı

note: ~ Overmap terrain name
en: survivor base
tr: hayatta kalanlar üssü

note: ~ Overmap terrain name
en: farm survey
tr: tarla araştırması

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_garage_0" ~ Blueprint name of recipe crafting "faction_base_garage_2_0"
en: garage survey
tr: garaj araştırması

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_mansion_t4" ~ Blueprint name of recipe crafting "faction_base_mansion_c5" ~ Blueprint name of recipe crafting "faction_base_canteen_0"
en: kitchen survey
tr: mutfak araştırması

note: ~ Overmap terrain name
en: kitchen
tr: mutfak

note: ~ Overmap terrain name
en: hide site
tr: saklanma yeri

note: ~ Overmap terrain name
en: trench
tr: siper

note: ~ Overmap terrain name
en: spiked trench
tr: çivili siper

note: ~ Overmap terrain name
en: fabrication workshop survey
tr: imalat atölyesi araştırması

note: ~ Overmap terrain name
en: fabrication workshop 2 survey
tr: imalat atölyesi 2 araştırması

note: ~ Overmap terrain name
en: blacksmith survey
tr: demirci araştırması

note: ~ Overmap terrain name
en: blacksmith shop
tr: demirci dükkanı

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_livestock_2_0"
en: livestock survey
tr: hayvan varlığı araştırması

note: ~ Overmap terrain name
en: livestock survey 2
tr: hayvan varlığı araştırması 2

note: ~ Overmap terrain name
en: store house survey
tr: depo araştırması

note: ~ Overmap terrain name
en: store house survey 2
tr: depo araştırması 2

note: ~ Overmap terrain name
en: saltworks survey
tr: tuz işleme araştırması

note: ~ Overmap terrain name ~ Blueprint name of recipe crafting "faction_base_canteen_2_0"
en: canteen survey
tr: kantin araştırması

note: ~ Overmap terrain name
en: canteen survey 2
tr: kantin araştırması 2

note: ~ Overmap terrain name
en: farm survey 2
tr: çiftlik araştırması 2

note: ~ Overmap terrain name
en: garage survey 2
tr: garaj araştırması 2

note: ~ Overmap terrain name
en: military helipad garage
tr: askeri helikopter pisti garajı

note: ~ Overmap terrain name
en: light industries workshop survey
tr: hafif sanayi atölyesi araştırması

note: ~ Overmap terrain name
en: mansion base entrance
tr: malikanenin ana girişi

note: ~ Overmap terrain name
en: mansion base swimming pool
tr: malikanenin yüzme havuzu

note: ~ Overmap terrain name
en: mansion base bedrooms
tr: malikanenin yatak odaları

note: ~ Overmap terrain name
en: mansion base???
tr: malikanenin basesi???

note: ~ Overmap terrain name
en: mansion base kitchen
tr: malikanenin mutfağı

note: ~ Overmap terrain name
en: mansion base library
tr: malikane ana kütüphane

note: ~ Overmap terrain name
en: mansion base bedroom
tr: malikane ana yatak odası

note: ~ Overmap terrain name
en: mansion base living rooms
tr: malikane ana oturma odaları

note: ~ Overmap terrain name
en: mansion base bar
tr: malikane ana bar

note: ~ Overmap terrain name
en: strange house
tr: garip ev

note: ~ Overmap terrain name
en: house roof
tr: ev çatısı

note: ~ Overmap terrain name
en: standing stones
tr: duran taşlar

note: ~ Overmap terrain name
en: strange temple
tr: garip tapınak

note: ~ Overmap terrain name
en: cave
tr: mağara

note: ~ Overmap terrain name
en: rat cave
tr: sıçan mağarası

note: ~ Overmap terrain name
en: public works
tr: kamu hizmetleri

note: ~ Overmap terrain name
en: public works roof
tr: kamu hizmetleri çatısı

note: ~ Overmap terrain name
en: serving area interface
tr: servis alanı arayüzü

note: ~ Overmap terrain name
en: solar farm
tr: güneş enerjisi santrali

note: ~ Overmap terrain name
en: small power substation
tr: küçük enerji trafo merkezi

note: ~ Overmap terrain name
en: small power substation roof
tr: küçük enerji trafo merkezi çatısı

note: ~ Overmap terrain name
en: large power substation
tr: büyük enerji trafo merkezi

note: ~ Overmap terrain name
en: large power substation roof
tr: büyük enerji trafo merkezi çatısı

note: ~ Overmap terrain name
en: small warehouse
tr: küçük depo

note: ~ Overmap terrain name
en: small warehouse roof
tr: küçük depo çatısı

note: ~ Overmap terrain name
en: small storage units
tr: küçük depolama birimleri

note: ~ Overmap terrain name
en: small storage units roof
tr: küçük depolama birimleri çatısı

note: ~ Overmap terrain name
en: lumberyard
tr: kereste sahası

note: ~ Overmap terrain name
en: lumbermill roof
tr: kereste değirmeni çatısı

note: ~ Overmap terrain name
en: construction site
tr: inşaat alanı

note: ~ Overmap terrain name
en: abandoned warehouse
tr: terk edilmiş depo

note: ~ Overmap terrain name
en: abandoned warehouse roof
tr: terk edilmiş depo çatısı

note: ~ Overmap terrain name
en: storage units
tr: depolama üniteleri

note: ~ Overmap terrain name
en: storage units roof
tr: depolama üniteleri çatısı

note: ~ Overmap terrain name
en: steel mill
tr: çelik fabrikası

note: ~ Overmap terrain name
en: steel mill depot
tr: çelik fabrikası deposu

note: ~ Overmap terrain name
en: light industry
tr: hafif sanayi

note: ~ Overmap terrain name
en: mine entrance
tr: maden girişi

note: ~ Overmap terrain name
en: mine entrance roof
tr: maden girişi çatısı

note: ~ Overmap terrain name
en: mine shaft
tr: maden şaftı

note: ~ Overmap terrain name
en: mine tunnels
tr: maden tünelleri

note: ~ Overmap terrain name
en: mine
tr: maden

note: ~ Overmap terrain name
en: gunsmith's home
tr: silah ustasının evi

note: ~ Overmap terrain name
en: blacksmith's home
tr: demirci evi

note: ~ Overmap terrain name
en: gun show
tr: silah fuarı

note: ~ Overmap terrain name
en: kelp forest
tr: sargasso ormanı

note: ~ Overmap terrain name
en: science lab
tr: bilim laboratuvarı

note: ~ Overmap terrain name
en: Lab access shaft
tr: Laboratuvar erişim şaftı

note: ~ Overmap terrain name
en: lab basement
tr: laboratuvar bodrumu

note: ~ Overmap terrain name
en: research facility, second floor
tr: araştırma tesisi, ikinci kat

note: ~ Overmap terrain name
en: research facility entrance
tr: araştırma tesisi girişi

note: ~ Overmap terrain name
en: research facility, third floor
tr: araştırma tesisi, üçüncü kat

note: ~ Overmap terrain name
en: research facility, fourth floor
tr: araştırma tesisi, dördüncü kat

note: ~ Overmap terrain name
en: research facility, roof
tr: araştırma tesisi, çatı

note: ~ Overmap terrain name
en: Lab Research Zone
tr: Laboratuvar Araştırma Bölgesi

note: ~ Overmap terrain name
en: Lab Recreation Zone
tr: Laboratuvar Eğlence Bölgesi

note: ~ Overmap terrain name
en: Lab Security Zone
tr: Laboratuvar Güvenlik Bölgesi

note: ~ Overmap terrain name
en: Lab Cargo Zone
tr: Laboratuvar Kargo Bölgesi

note: ~ Overmap terrain name
en: Lab Residential Zone
tr: Laboratuvar Konut Bölgesi

note: ~ Overmap terrain name
en: Trans-Coast Logistics
tr: Trans-Coast Lojistik

note: ~ Overmap terrain name
en: Trans-Coast Logistics roof
tr: Trans-Coast Lojistik çatı

note: ~ Overmap terrain name
en: Lab Health Clinic
tr: Laboratuvar Sağlık Kliniği

note: ~ Overmap terrain name
en: Lab Maintenance Zone
tr: Laboratuvar Bakım Bölgesi

note: ~ Overmap terrain name
en: mall
tr: alışveriş merkezi

note: ~ Overmap terrain name
en: road
tr: yol

note: ~ Overmap terrain name
en: mall - loading bay
tr: alışveriş merkezi - yükleme alanı

note: ~ Overmap terrain name
en: mall - loading bay roof
tr: alışveriş merkezi - yükleme alanı çatısı

note: ~ Overmap terrain name
en: mall - utilities
tr: alışveriş merkezi - hizmetler

note: ~ Overmap terrain name
en: mall - utilities roof
tr: alışveriş merkezi - hizmetler çatısı

note: ~ Overmap terrain name
en: lot
tr: otopark

note: ~ Overmap terrain name
en: mall - entrance
tr: alışveriş merkezi - giriş

note: ~ Overmap terrain name
en: mall - food court
tr: alışveriş merkezi - yiyecek mahalli

note: ~ Overmap terrain name
en: mall - food court roof
tr: alışveriş merkezi - yiyecek mahalli çatısı

note: ~ Overmap terrain name
en: mall - subway station
tr: alışveriş merkezi - metro istasyonu

note: ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: mansion
tr: malikane

note: ~ Overmap terrain name
en: meadow
tr: çayır

note: ~ Overmap terrain name
en: mi-go encampment
tr: mi-go kampı

note: ~ Overmap terrain name
en: mi-go spire
tr: mi-go kulesi

note: ~ Overmap terrain name
en: mi-go landing platform
tr: mi-go iniş platformu

note: ~ Overmap terrain name
en: mi-go landing roof
tr: mi-go iniş çatısı

note: ~ Overmap terrain name
en: mi-go scout tower
tr: mi-go keşif kulesi

note: ~ Overmap terrain name
en: mi-go structure
tr: mi-go yapısı

note: ~ Overmap terrain name
en: mi-go structure roof
tr: mi-go yapı çatısı

note: ~ Overmap terrain name
en: subway station?
tr: metro istasyonu?

note: ~ Overmap terrain name
en: physics lab
tr: fizik laboratuvarı

note: ~ Overmap terrain name
en: lab hallway
tr: laboratuvar koridoru

note: ~ Overmap terrain name
en: science lab reactor
tr: bilim laboratuvarı reaktörü

note: ~ Overmap terrain name
en: distorted science lab
tr: bozulmuş bilim laboratuvarı

note: ~ Overmap terrain name
en: distorted hallway
tr: bozulmuş koridor

note: ~ Overmap terrain name
en: physics department elevator
tr: fizik bölümü asansörü

note: ~ Overmap terrain name
en: Hub 14 elevator
tr: Hub 14 asansörü

note: ~ Overmap terrain name
en: lost level
tr: kayıp seviye

note: ~ Overmap terrain name
en: lab
tr: laboratuvar

note: ~ Overmap terrain name
en: pump station?
tr: pompa istasyonu?

note: ~ Overmap terrain name
en: FEMA camp road
tr: FEMA kamp yolu

note: ~ Overmap terrain name
en: FEMA camp housing
tr: FEMA kamp konutları

note: ~ Overmap terrain name
en: FEMA camp outpost
tr: FEMA kamp karakolu

note: ~ Overmap terrain name
en: FEMA camp storage
tr: FEMA kamp depolama

note: ~ Overmap terrain name
en: FEMA camp entrance checkpoint
tr: FEMA kamp giriş kontrol noktası

note: ~ Overmap terrain name
en: FEMA camp bus stop
tr: FEMA kamp otobüs durağı

note: ~ Overmap terrain name
en: evac shelter A-23
tr: tahliye sığınağı A-23

note: ~ Overmap terrain name
en: evac shelter roof A-23
tr: tahliye sığınağı çatısı A-23

note: ~ Overmap terrain name
en: evac shelter basement A-23
tr: tahliye sığınağı bodrum A-23

note: ~ Overmap terrain name
en: military bunker
tr: askeri sığınak

note: ~ Overmap terrain name
en: military outpost
tr: askeri karakol

note: ~ Overmap terrain name
en: military outpost roof
tr: askeri karakol çatısı

note: ~ Overmap terrain name
en: missile silo
tr: füze silosu

note: ~ Overmap terrain name
en: fire lookout tower
tr: yangın gözetleme kulesi

note: ~ Overmap terrain name
en: survivor's bunker
tr: hayatta kalanların sığınağı

note: ~ Overmap terrain name
en: survivor's camp
tr: hayatta kalanların kampı

note: ~ Overmap terrain name
en: military helipad
tr: askeri helikopter pisti

note: ~ Overmap terrain name
en: military base
tr: askeri üs

note: ~ Overmap terrain name
en: military base roof
tr: askeri üs çatısı

note: ~ Overmap terrain name
en: military base tunnels
tr: askeri üs tünelleri

note: ~ Overmap terrain name
en: military base watchtower
tr: askeri üs gözetleme kulesi

note: ~ Overmap terrain name
en: military base radio tower
tr: askeri üs radyo kulesi

note: ~ Overmap terrain name
en: Militia Lodge
tr: Milis Yeri

note: ~ Overmap terrain name
en: abyss
tr: uçurum

note: ~ Overmap terrain name
en: monster corpse
tr: canavar cesedi

note: ~ Overmap terrain name
en: monster corpse bowels
tr: canavar cesedi bağırsakları

note: ~ Overmap terrain name
en: monster corpse tentacle
tr: canavar cesedi tentakülü

note: ~ Overmap terrain name
en: monster corpse neck
tr: canavar cesedi boynu

note: ~ Overmap terrain name
en: monster corpse head
tr: canavar cesedi başı

note: ~ Overmap terrain name
en: nuclear plant
tr: nükleer santral

note: ~ Overmap terrain name
en: oil platform
tr: petrol platformu

note: ~ Overmap terrain name
en: private resort
tr: özel tatil yeri

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name ~ Snippet in category "<landscape_building_addon>"
en: church
tr: kilise

note: ~ Overmap terrain name
en: church roof
tr: kilise çatısı

note: ~ Overmap terrain name
en: church steeple
tr: kilise kulesi

note: ~ Overmap terrain name
en: rural church
tr: kırsal kilise

note: ~ Overmap terrain name
en: rural church steeple
tr: kırsal kilise kulesi

note: ~ Overmap terrain name
en: rural church steeple roof
tr: kırsal kilise kulesi çatısı

note: ~ Overmap terrain name
en: church basement
tr: kilise bodrumu

note: ~ Overmap terrain name
en: synagogue roof
tr: sinagog çatısı

note: ~ Overmap terrain name
en: cathedral
tr: katedral

note: ~ Overmap terrain name
en: cathedral basement
tr: katedral bodrumu

note: ~ Overmap terrain name
en: cathedral tower
tr: katedral kulesi

note: ~ Overmap terrain name
en: library
tr: kütüphane

note: ~ Overmap terrain name
en: library roof
tr: kütüphane çatısı

note: ~ Overmap terrain name
en: police station
tr: polis karakolu

note: ~ Overmap terrain name
en: police station roof
tr: polis karakolu çatısı

note: ~ Overmap terrain name
en: police station 2nd floor
tr: polis karakolu 2. kat

note: ~ Overmap terrain name
en: police department
tr: polis departmanı

note: ~ Overmap terrain name
en: police department roof
tr: polis departmanı çatısı

note: ~ Overmap terrain name
en: skybridge
tr: gök köprü

note: ~ Overmap terrain name
en: police department garage
tr: polis departmanı garajı

note: ~ Overmap terrain name
en: hospital
tr: hastane

note: ~ Overmap terrain name
en: regional school
tr: bölgesel okul

note: ~ Overmap terrain name
en: prison
tr: hapishane

note: ~ Overmap terrain name
en: post office
tr: posta ofisi

note: ~ Overmap terrain name
en: post office roof
tr: posta ofisi çatısı

note: ~ Overmap terrain name
en: mortuary
tr: cenaze evi

note: ~ Overmap terrain name
en: mortuary roof
tr: cenaze evi çatısı

note: ~ Overmap terrain name
en: fire station
tr: itfaiye istasyonu

note: ~ Overmap terrain name
en: fire station roof
tr: itfaiye istasyonu çatısı

note: ~ Overmap terrain name
en: homeless shelter
tr: sokak hayvanları barınağı

note: ~ Overmap terrain name
en: town hall
tr: belediye binası

note: ~ Overmap terrain name
en: freshwater research station
tr: tatlısu araştırma istasyonu

note: ~ Overmap terrain name
en: nursing home
tr: huzur evi

note: ~ Overmap terrain name
en: nursing home roof
tr: huzur evi çatısı

note: ~ Overmap terrain name
en: nursing home basement
tr: huzur evi bodrumu

note: ~ Overmap terrain name
en: nursing home lab
tr: huzur evi laboratuvarı

note: ~ Overmap terrain name
en: small kindergarten
tr: küçük anaokulu

note: ~ Overmap terrain name
en: small kindergarten roof
tr: küçük anaokulu çatısı

note: ~ Overmap terrain name
en: dentist office
tr: dişçi ofisi

note: ~ Overmap terrain name
en: dentist office roof
tr: dişçi ofisi çatısı

note: ~ Overmap terrain name
en: ranch field
tr: çiftlik tarlası

note: ~ Overmap terrain name
en: silo cap
tr: silo kapağı

note: ~ Overmap terrain name
en: ranch
tr: çiftlik

note: ~ Overmap terrain name
en: ranch roof
tr: ranch çatısı

note: ~ Overmap terrain name
en: ravine
tr: kanyon

note: ~ Overmap terrain name
en: cliffside
tr: uçurum kenarı

note: ~ Overmap terrain name
en: ravine floor
tr: kanyon tabanı

note: ~ Overmap terrain name
en: playground
tr: oyun alanı

note: ~ Overmap terrain name
en: dog park
tr: köpek parkı

note: ~ Overmap terrain name
en: volleyball court
tr: voleybol sahası

note: ~ Overmap terrain name
en: tennis court
tr: tenis kortu

note: ~ Overmap terrain name
en: basketball court
tr: basketbol sahası

note: ~ Overmap terrain name
en: pool
tr: havuz

note: ~ Overmap terrain name
en: art gallery
tr: sanat galerisi

note: ~ Overmap terrain name
en: art gallery roof
tr: sanat galerisi çatısı

note: ~ Overmap terrain name
en: state park
tr: eyalet parkı

note: ~ Overmap terrain name
en: fishing pond
tr: balık tutma havuzu

note: ~ Overmap terrain name
en: skate park
tr: kaykay parkı

note: ~ Overmap terrain name
en: small wooded trail
tr: küçük orman patikası

note: ~ Overmap terrain name
en: pavilion
tr: pavyon

note: ~ Overmap terrain name
en: pavilion roof
tr: pavyon çatısı

note: ~ Overmap terrain name
en: hunting blind
tr: avcı barınağı

note: ~ Overmap terrain name
en: nature trail
tr: doğa patikası

note: ~ Overmap terrain name
en: public pond
tr: kamusal havuz

note: ~ Overmap terrain name
en: community garden
tr: topluluk bahçesi

note: ~ Overmap terrain name
en: public garden
tr: kamusal bahçe

note: ~ Overmap terrain name
en: botanical garden
tr: botanik bahçe

note: ~ Overmap terrain name
en: shooting range
tr: atış alanı

note: ~ Overmap terrain name
en: shooting range roof
tr: atış alanı çatısı

note: ~ Overmap terrain name
en: miniature railway
tr: minyatür demiryolu

note: ~ Overmap terrain name
en: miniature railway park
tr: minyatür demiryolu parkı

note: ~ Overmap terrain name
en: golf course
tr: golf sahası

note: ~ Overmap terrain name
en: golf course parking lot
tr: golf sahası otoparkı

note: ~ Overmap terrain name
en: golf course service building
tr: golf sahası hizmet binası

note: ~ Overmap terrain name
en: golf course bar
tr: golf sahası barı

note: ~ Overmap terrain name
en: golf course service building roof
tr: golf sahası hizmet binası çatısı

note: ~ Overmap terrain name
en: zoo parking
tr: hayvanat bahçesi otoparkı

note: ~ Overmap terrain name
en: zoo entrance
tr: hayvanat bahçesi girişi

note: ~ Overmap terrain name
en: zoo cave
tr: zoo mağarası

note: ~ Overmap terrain name
en: zoo roof
tr: zoo çatısı

note: ~ Overmap terrain name
en: baseball field
tr: beyzbol sahası

note: ~ Overmap terrain name
en: football field
tr: futbol sahası

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: stadium
tr: stadyum

note: ~ Overmap terrain name
en: stadium entrance
tr: stadyum girişi

note: ~ Overmap terrain name
en: stadium parking
tr: stadyum otoparkı

note: ~ Overmap terrain name
en: natural spring
tr: doğal kaynak

note: ~ Overmap terrain name
en: go-kart track
tr: go-kart pisti

note: ~ Overmap terrain name
en: movie theater
tr: sinema

note: ~ Overmap terrain name
en: movie theater entrance
tr: sinema girişi

note: ~ Overmap terrain name
en: movie theater roof
tr: sinema çatısı

note: ~ Overmap terrain name
en: drive-in theater
tr: açık hava sineması

note: ~ Overmap terrain name
en: drive-in theater entrance
tr: açık hava sineması girişi

note: ~ Overmap terrain name
en: paintball field
tr: paintball sahası

note: ~ Overmap terrain name
en: paintball field roof
tr: paintball sahası çatısı

note: ~ Overmap terrain name
en: smoking lounge
tr: sigara içme salonu

note: ~ Overmap terrain name
en: smoking lounge roof
tr: sigara içme salonu çatısı

note: ~ Overmap terrain name
en: music venue
tr: müzik mekanı

note: ~ Overmap terrain name
en: music venue roof
tr: müzik mekanı çatısı

note: ~ Overmap terrain name
en: gambling hall
tr: kumarhane

note: ~ Overmap terrain name
en: gambling hall roof
tr: kumarhane çatısı

note: ~ Overmap terrain name
en: strip club
tr: strip kulübü

note: ~ Overmap terrain name
en: strip club roof
tr: strip club çatısı

note: ~ Overmap terrain name
en: museum
tr: müze

note: ~ Overmap terrain name
en: museum roof
tr: müze çatısı

note: ~ Overmap terrain name
en: bowling alley
tr: bowling salonu

note: ~ Overmap terrain name
en: bowling alley roof
tr: bowling salonu çatısı

note: ~ Overmap terrain name
en: boxing gym
tr: boks salonu

note: ~ Overmap terrain name
en: boxing gym roof
tr: boks salonu çatısı

note: ~ Overmap terrain name
en: fitness gym
tr: fitness salonu

note: ~ Overmap terrain name
en: fitness gym roof
tr: fitness salonu çatısı

note: ~ Overmap terrain name
en: dojo roof
tr: dojo çatısı

note: ~ Overmap terrain name
en: private park
tr: özel park

note: ~ Overmap terrain name
en: private park roof
tr: özel park çatısı

note: ~ Overmap terrain name
en: public art piece
tr: kamusal sanat eseri

note: ~ Overmap terrain name
en: marina parking
tr: marina otoparkı

note: ~ Overmap terrain name
en: hedge maze
tr: çit labirenti

note: ~ Overmap terrain name ~ Snippet in category "<musicgenre_noun>"
en: house
tr: ev

note: ~ Overmap terrain name
en: apartment tower
tr: daire kulesi

note: ~ Overmap terrain name
en: apartment tower roof
tr: daire kulesi çatısı

note: ~ Overmap terrain name
en: apartment complex
tr: daire kompleksi

note: ~ Overmap terrain name
en: apartment complex roof
tr: daire kompleksi çatısı

note: ~ Overmap terrain name
en: apartment complex - parking garage
tr: daire kompleksi - otopark

note: ~ Overmap terrain name
en: apartment complex - courtyard
tr: daire kompleksi - avlu

note: ~ Overmap terrain name
en: homeless camp
tr: sokaklarda yaşayanlar kampı

note: ~ Overmap terrain name
en: empty residential lot
tr: boş konut arsası

note: ~ Overmap terrain name
en: derelict property
tr: terk edilmiş mülk

note: ~ Overmap terrain name
en: derelict property roof
tr: terk edilmiş mülk çatısı

note: ~ Overmap terrain name
en: mobile home
tr: mobil ev

note: ~ Overmap terrain name
en: mobile home roof
tr: mobil ev çatısı

note: ~ Overmap terrain name
en: administration building
tr: idare binası

note: ~ Overmap terrain name
en: administration building roof
tr: idare binası çatısı

note: ~ Overmap terrain name
en: retirement home
tr: emeklilik evi

note: ~ Overmap terrain name
en: retirement home roof
tr: emeklilik evi çatısı

note: ~ Overmap terrain name
en: retirement community entrance
tr: emeklilik topluluğu girişi

note: ~ Overmap terrain name
en: community building
tr: topluluk binası

note: ~ Overmap terrain name
en: administration building basement
tr: idare binası bodrumu

note: ~ Overmap terrain name
en: community building roof
tr: topluluk binası çatısı

note: ~ Overmap terrain name
en: retirement community park
tr: emeklilik topluluğu parkı

note: ~ Overmap terrain name
en: retirement community park underground
tr: emeklilik topluluğu parkı yer altı

note: ~ Overmap terrain name
en: sewer
tr: kanalizasyon

note: ~ Overmap terrain name
en: river bank
tr: nehir kenarı

note: ~ Overmap terrain name
en: meteorology station
tr: meteoroloji istasyonu

note: ~ Overmap terrain name
en: hub 01
tr: merkez 01

note: ~ Overmap terrain name
en: hub 01 parking space
tr: merkez 01 otopark alanı

note: ~ Overmap terrain name
en: subway C&C
tr: metro C&C

note: ~ Overmap terrain name
en: hidden terminal
tr: gizli terminal

note: ~ Overmap terrain name
en: speedway
tr: hız yolu

note: ~ Overmap terrain name
en: bleachers
tr: tribünler

note: ~ Overmap terrain name
en: announcer station
tr: duyuru istasyonu

note: ~ Overmap terrain name
en: sunken heli
tr: batık helikopter

note: ~ Overmap terrain name
en: sunken heli roof
tr: batık helikopterin çatısı

note: ~ Overmap terrain name
en: nether cucumber lake bed
tr: cehennem salatalık gölü yatağı

note: ~ Overmap terrain name
en: road, manhole
tr: yol, kanalizasyon kapağı

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: bridge
tr: köprü

note: ~ Overmap terrain name
en: bridge (overpass)
tr: köprü (üstgeçit)

note: ~ Overmap terrain name
en: bridgehead (ground)
tr: köprübaşı (zemin)

note: ~ Overmap terrain name
en: bridgehead (ramp)
tr: köprübaşı (rampa)

note: ~ Overmap terrain name
en: dirt road
tr: toprak yol

note: ~ Overmap terrain name
en: roadstop
tr: yol durak

note: ~ Overmap terrain name
en: public washroom
tr: kamusal tuvalet

note: ~ Overmap terrain name
en: roadside foodcart
tr: yolda yiyecek arabası

note: ~ Overmap terrain name
en: trailhead roof
tr: patika başı çatısı

note: ~ Overmap terrain name
en: subway station
tr: metro istasyonu

note: ~ Overmap terrain name
en: subway station roof
tr: metro istasyonu çatısı

note: ~ Overmap terrain name
en: subway station (sewer level)
tr: metro istasyonu (kanalizasyon seviyesi)

note: ~ Overmap terrain name
en: subway station (underground level)
tr: metro istasyonu (yer altı seviyesi)

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Overmap terrain name
en: subway
tr: metro

note: ~ Overmap terrain name
en: subway ramp
tr: metro rampası

note: ~ Overmap terrain name
en: rest area
tr: dinlenme alanı

note: ~ Overmap terrain name
en: rest area roof
tr: dinlenme alanı çatısı

note: ~ Overmap terrain name
en: rest area parking
tr: dinlenme alanı otoparkı

note: ~ Overmap terrain name
en: control tower
tr: kontrol kulesi

note: ~ Overmap terrain name
en: control tower roof
tr: kontrol kulesi çatısı

note: ~ Overmap terrain name
en: runway
tr: pist

note: ~ Overmap terrain name
en: fuel station
tr: yakıt istasyonu

note: ~ Overmap terrain name
en: fuel station roof
tr: yakıt istasyonu çatısı

note: ~ Overmap terrain name
en: small hangar
tr: küçük hangar

note: ~ Overmap terrain name
en: small hangar roof
tr: küçük hangar çatısı

note: ~ Overmap terrain name
en: private airport terminal
tr: özel havaalanı terminali

note: ~ Overmap terrain name
en: private airport terminal roof
tr: özel havaalanı terminali çatısı

note: ~ Overmap terrain name
en: regional airport terminal
tr: bölgesel havaalanı terminali

note: ~ Overmap terrain name
en: regional airport terminal roof
tr: bölgesel havaalanı terminali çatısı

note: ~ Overmap terrain name
en: helicopter pad
tr: helikopter pisti

note: ~ Overmap terrain name
en: bus station
tr: otobüs durağı

note: ~ Overmap terrain name
en: bus station roof
tr: otobüs durağı çatısı

note: ~ Overmap terrain name
en: parking garage
tr: otopark

note: ~ Overmap terrain name
en: mobile home park entrance
tr: mobil ev parkı girişi

note: ~ Overmap terrain name
en: caravan parking
tr: karavan parkı

note: ~ Overmap terrain name
en: road bridge
tr: yol köprüsü

note: ~ Overmap terrain name
en: billboard
tr: pankart

note: ~ Overmap terrain name
en: triffid grove
tr: triffid ormanı

note: ~ Overmap terrain name
en: triffid roots
tr: triffid kökleri

note: ~ Overmap terrain name
en: triffid grove trunk
tr: triffid ormanı gövdesi

note: ~ Overmap terrain name
en: triffid grove roof
tr: triffid ormanı çatısı

note: ~ Overmap terrain name
en: vibrant field
tr: canlı alan

note: ~ Overmap terrain name
en: sewage treatment plant
tr: atık su arıtma tesisi

note: ~ Overmap terrain name
en: sewage treatment plant roof
tr: atık su arıtma tesisi çatısı

note: ~ Overmap terrain name
en: sewage treatment plant - underground
tr: atık su arıtma tesisi - yer altı

note: ~ Overmap terrain name
en: toxic waste dump
tr: toksik atık döküm alanı

note: ~ Overmap terrain name
en: hazardous waste sarcophagus
tr: tehlikeli atık mezarı

note: ~ Overmap terrain name
en: pump station
tr: pompa istasyonu

note: ~ Overmap terrain name
en: pump station roof
tr: pompa istasyonu çatısı

note: ~ Overmap terrain name
en: dumpsite
tr: döküm alanı

note: ~ Overmap terrain name
en: dump
tr: döküm

note: ~ Overmap terrain name
en: garbage collection point
tr: çöp toplama noktası

note: ~ Overmap terrain name
en: recycle center
tr: geri dönüşüm merkezi

note: ~ Overmap terrain name
en: recycle center roof
tr: geri dönüşüm merkezi çatısı

note: ~ Overmap terrain name
en: landfill
tr: çöplük

note: ~ Overmap terrain name
en: junkyard
tr: hurda alanı

note: ~ Overmap terrain name
en: regional dump
tr: bölgesel çöplük

note: ~ Overmap terrain name
en: small scrap yard
tr: küçük hurda yeri

note: ~ Overmap terrain name
en: open sewer
tr: açık kanalizasyon

note: ~ Overmap terrain name
en: small dump
tr: küçük döküm alanı

note: ~ Overmap terrain name
en: abandoned textile mill
tr: terk edilmiş tekstil fabrikası

note: ~ Overmap terrain name
en: lake shore
tr: göl kıyısı

note: ~ Overmap terrain name
en: lake (submerged)
tr: göl (su altında)

note: ~ Overmap terrain name
en: lake bed (submerged)
tr: göl tabanı (su altında)

note: ~ Overmap terrain name
en: ocean
tr: okyanus

note: ~ Overmap terrain name
en: ocean shore
tr: okyanus kıyısı

note: ~ Overmap terrain name
en: ocean (submerged)
tr: okyanus (su altında)

note: ~ Overmap terrain name
en: ocean bed (submerged)
tr: okyanus tabanı (su altında)

note: ~ Overmap terrain name
en: quiet farmstead
tr: sessiz çiftlik evi

note: ~ Overmap terrain name
en: quiet orchard
tr: sessiz meyve bahçesi

note: ~ Overmap terrain name
en: river cave entrance
tr: nehir mağarası girişi

note: ~ Overmap terrain name
en: kraken food storage
tr: kraken gıda depolama

note: ~ Overmap terrain name
en: river cave nest
tr: nehir mağarası yuvası

note: ~ Overmap terrain name
en: kraken chamber
tr: kraken odası

note: ~ Overmap terrain name
en: river cave tunnel
tr: nehir mağara tüneli

note: ~ Proficiency name
en: Parkour Expert
tr: Parkur Uzmanı

note: ~ Description of proficiency "Parkour Expert"
en: You're skilled at clearing obstacles; terrain like railings or counters are as easy for you to move on as solid ground.
tr: Engelleri aşma konusunda yetkinsin; korkuluklar veya tezgahlar gibi araziler senin için sağlam zemin kadar kolay.

note: ~ Proficiency name
en: Athlete's Form
tr: Sporcu Formu

note: ~ Description of proficiency "Athlete's Form"
en: You've spent some time developing your general fitness.  When operating muscle-powered vehicles, you know how to get more power out of each stroke.
tr: Genel fitness'ını geliştirmek için bir süre harcadın. Kas gücüyle çalışan araçları kullanırken, her vuruşta daha fazla güç elde etmeyi biliyorsun.

note: ~ Proficiency name
en: Athlete's Form (Expert)
tr: Sporcu Formu (Uzman)

note: ~ Description of proficiency "Athlete's Form (Expert)"
en: With considerable practice, you've honed your athletic fitness and form.  You know how to get the most out of your effort, when manually powering a muscle-driven vehicle.
tr: Önemli bir pratikle, atletik fitness'ını ve formunu geliştirdin. Kas gücüyle çalışan bir aracı manuel olarak güçlendirirken, çabanın en iyi şekilde nasıl kullanılacağını biliyorsun.

note: ~ Proficiency name
en: Athlete's Form (Master)
tr: Sporcu Formu (Usta)

note: ~ Description of proficiency "Athlete's Form (Master)"
en: You've honed your athletics to at least a professional level.  When it comes to making vehicles move under your own power, your body is a well-oiled machine.
tr: Atletik yeteneklerini en az profesyonel bir seviyeye getirdin. Kendi gücünle araçları hareket ettirmek söz konusu olduğunda, bedenin iyi yağlanmış bir makine.

note: ~ Proficiency name
en: Principles of Butchering
tr: Kesim İlkeleri

note: ~ Description of proficiency "Principles of Butchering"
en: You know how to pick up most of the meat from the animal body.
tr: Hayvan bedeninden çoğu eti nasıl alacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Butchering Expert
tr: Kasaplık Uzmanı

note: ~ Description of proficiency "Butchering Expert"
en: There is very little meat left after your skillful knife movements.
tr: Usta bıçak hareketlerinizden sonra geriye çok az et kaldı.

note: ~ Proficiency name
en: Principles of Skinning
tr: Deriyi Yüzme İlkeleri

note: ~ Description of proficiency "Principles of Skinning"
en: You stopped making holes in the skin of animals you butcher.
tr: Kesim yaptığınız hayvanların derisinde delikler açmayı bıraktınız.

note: ~ Proficiency name
en: Skinning Expert
tr: Deriyi Yüzme Uzmanı

note: ~ Description of proficiency "Skinning Expert"
en: You really know how to skin the animal.
tr: Hayvanın derisini yüzmeyi gerçekten biliyorsunuz.

note: ~ Proficiency name
en: Principles of Chemistry
tr: Kimya İlkeleri

note: ~ Description of proficiency "Principles of Chemistry"
en: You are beginning to grasp a general idea of how elements and compounds react with each other.
tr: Elementlerin ve bileşiklerin birbirleriyle nasıl etkileşime girdiğine dair genel bir fikir edinmeye başlıyorsunuz.

note: ~ Proficiency name
en: Gross Anatomy
tr: Morfoloji

note: ~ Description of proficiency "Gross Anatomy"
en: You've identified the key organs within several creatures and their locations with the goal of attacking them in combat.
tr: Birçok yaratığın ana organlarını ve bunların yerlerini belirlediniz, amacınız onları savaşta saldırmak.

note: ~ Proficiency name
en: Principles of Biology
tr: Biyoloji İlkeleri

note: ~ Description of proficiency "Principles of Biology"
en: You are beginning to gain a general idea of how various living beings function.
tr: Çeşitli canlıların nasıl işlediğine dair genel bir fikir edinmeye başlıyorsunuz.

note: ~ Proficiency name
en: Organic Chemistry
tr: Organik Kimya

note: ~ Description of proficiency "Organic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses carbon-containing compounds.
tr: Karbon içeren bileşenleri inceleyen ve kullanan kimya dalı hakkında bilgi.

note: ~ Proficiency name
en: Inorganic Chemistry
tr: Anorganik Kimya

note: ~ Description of proficiency "Inorganic Chemistry"
en: Knowledge of the branch of chemistry that studies and uses compounds not containing carbon.
tr: Karbon içermeyen bileşenleri inceleyen ve kullanan kimya dalı hakkında bilgi.

note: ~ Proficiency name
en: Mycology
tr: Mikoloji

note: ~ Description of proficiency "Mycology"
en: Knowledge of the esoteric biology of fungi.
tr: Mantarların ezoterik biyolojisi hakkında bilgi.

note: ~ Proficiency name
en: Doctorate of Mycology
tr: Mikoloji Doktorası

note: ~ Description of proficiency "Doctorate of Mycology"
en: Extensive and detailed knowledge of the esoteric biology of fungi, to an extremely nerdy degree.
tr: Mantarların ezoterik biyolojisi hakkında son derece ayrıntılı ve kapsamlı bilgi, aşırı derecede nerd bir seviyede.

note: ~ Proficiency name
en: Biochemistry
tr: Biyokimya

note: ~ Description of proficiency "Biochemistry"
en: The understanding of the chemistry of living things.
tr: Canlıların kimyası hakkında anlayış.

note: ~ Proficiency name
en: Physiology
tr: Fizyoloji

note: ~ Description of proficiency "Physiology"
en: An in-depth understanding of how humans and animals operate.
tr: İnsanların ve hayvanların nasıl çalıştığına dair derinlemesine bir anlayış.

note: ~ Proficiency name
en: Xenology
tr: Xenoloji

note: ~ Description of proficiency "Xenology"
en: You are beginning to grasp a general idea of how alien and post-Cataclysm mutated creatures function and operate.
tr: Yabancı ve Kıyamet sonrası mutasyona uğramış yaratıkların nasıl işlediğine dair genel bir fikir edinmeye başlıyorsunuz.

note: ~ Proficiency name
en: Principles of Chemical Synthesis
tr: Kimyasal Sentez İlkeleri

note: ~ Description of proficiency "Principles of Chemical Synthesis"
en: You're beginning to grasp the basics of chemical production.
tr: Kimyasal üretimin temellerini anlamaya başlıyorsunuz.

note: ~ Proficiency name
en: Complex Chemical Synthesis
tr: Karmaşık Kimyasal Sentez

note: ~ Description of proficiency "Complex Chemical Synthesis"
en: The proper understanding of safe chemical synthesization and how to clean your tools used for the next batch.
tr: Güvenli kimyasal sentezlemenin doğru anlaşılması ve bir sonraki parti için kullandığınız aletlerin nasıl temizleneceği.

note: ~ Proficiency name
en: Distillation
tr: Damıtma

note: ~ Description of proficiency "Distillation"
en: The process of separating two mixed liquids by their different boiling points.
tr: İki karışık sıvının farklı kaynama noktalarına göre ayrılması süreci.

note: ~ Description of proficiency "Metallurgy"
en: An understanding of the chemistry of metalworking and alloys.
tr: Metal işçiliği ve alaşımların kimyası hakkında bir anlayış.

note: ~ Proficiency name
en: Pharmaceutical Production
tr: İlaç Üretimi

note: ~ Description of proficiency "Pharmaceutical Production"
en: An understanding of how to produce various natural and chemical substances pure enough for human consumption.
tr: Çeşitli doğal ve kimyasal maddeleri insan tüketimi için yeterince saf bir şekilde nasıl üreteceğinizi anlamak.

note: ~ Proficiency name
en: Food Preparation
tr: Yemek Hazırlama

note: ~ Description of proficiency "Food Preparation"
en: You've done enough cooking to know the basics about how to quickly and efficiently sort your ingredients.
tr: Yiyeceklerinizi hızlı ve verimli bir şekilde sıralamanın temellerini bilmek için yeterince yemek yaptınız.

note: ~ Proficiency name
en: Knife Skills
tr: Bıçak Becerileri

note: ~ Description of proficiency "Knife Skills"
en: You're quite skilled at culinary knife work, making you noticeably faster at preparing meals that involve a lot of chopping.
tr: Mutfak bıçak işlerinde oldukça yetkinsiniz, bu da sizi çok fazla doğrama gerektiren yemekleri hazırlarken belirgin şekilde daha hızlı yapıyor.

note: ~ Proficiency name
en: Principles of Baking
tr: Fırıncılık İlkeleri

note: ~ Description of proficiency "Principles of Baking"
en: You know the basics of baking - proportions, leavening, and things - and are less likely to make a dramatic mistake when working from memory.
tr: Fırıncılığın temellerini biliyorsunuz - oranlar, kabartma ve benzeri şeyler - ve hafızayla çalışırken dramatik bir hata yapma olasılığınız daha düşük.

note: ~ Proficiency name
en: Breadmaking
tr: Ekmek Yapımı

note: ~ Description of proficiency "Breadmaking"
en: You've baked enough bread to consider yourself an expert.  May your yeast be ever frothy.
tr: Yeterince ekmek pişirdiniz, bu yüzden kendinizi bir uzman olarak kabul edebilirsiniz. Mayanız her zaman köpüklü olsun.

note: ~ Proficiency name
en: Dessert Baking
tr: Tatlı Pişirme

note: ~ Description of proficiency "Dessert Baking"
en: Anyone can make a cookie, but you can make it look amazing.  Cakes and other fluffies are also no longer a barrier.
tr: Herkes bir kurabiye yapabilir, ama siz onu harika gösterebilirsiniz. Kekler ve diğer hafif tatlılar da artık bir engel değil.

note: ~ Proficiency name
en: Patisserie Expert
tr: Pastacılık Uzmanı

note: ~ Description of proficiency "Patisserie Expert"
en: You could have been a professional baker before the Cataclysm.  Your profiteroles are the envy of the wastelands.
tr: Kıyamet öncesinde profesyonel bir fırıncı olabilirdiniz. Profiterolleriniz, ıssız toprakların kıskandığı bir lezzet.

note: ~ Proficiency name
en: Principles of Frying
tr: Kızartma İlkeleri

note: ~ Description of proficiency "Principles of Frying"
en: Anyone can toss stuff into deep fryer oil.  You know more about selecting oil, keeping the food from burning, and the like.
tr: Herkes derin yağda kızartma yağına bir şeyler atabilir. Yağı seçme, yiyeceklerin yanmasını önleme ve benzeri konularda daha fazla bilgiye sahipsiniz.

note: ~ Proficiency name
en: Breading & Battering
tr: Paneleme ve Hamur İşleme

note: ~ Description of proficiency "Breading & Battering"
en: You know enough about deep frying breads and batters to do it easily without thinking about it.
tr: Derin yağda ekmek ve hamur kızartma konusunda düşünmeden kolayca yapacak kadar bilgi sahibisiniz.

note: ~ Proficiency name
en: Fried Desserts
tr: Kızartılmış Tatlılar

note: ~ Description of proficiency "Fried Desserts"
en: You know the vaunted secrets of creating delicious deep fried sweets.
tr: Lezzetli derin kızartılmış tatlılar yaratmanın övülen sırlarını biliyorsunuz.

note: ~ Proficiency name
en: Culinary Fermentation
tr: Gastronomik Fermantasyon

note: ~ Description of proficiency "Culinary Fermentation"
en: The basics of fermenting for human consumption, including sanitary technique, avoiding harmful molds, and identifying common problems.
tr: İnsan tüketimi için fermantasyonun temelleri, hijyenik teknikler, zararlı küflerden kaçınma ve yaygın sorunları tanımlama dahil.

note: ~ Proficiency name
en: Beverage Distillation
tr: İçecek Damıtımı

note: ~ Description of proficiency "Beverage Distillation"
en: Applying the science of distillation to alcoholic beverages to get something tasty.
tr: Alkollü içeceklere damıtma biliminin uygulanması, lezzetli bir şey elde etmek için.

note: ~ Proficiency name
en: Brewing
tr: Bira Yapımı

note: ~ Description of proficiency "Brewing"
en: The fine art of brewing grains into beers.
tr: Tahılları biraya dönüştürmenin ince sanatı.

note: ~ Proficiency name
en: Winemaking
tr: Şarap Yapımı

note: ~ Description of proficiency "Winemaking"
en: The knowledge of how to turn sugary fruits, and occasionally vegetables, into fermented beverages.
tr: Şekerli meyveleri ve ara sıra sebzeleri fermente içeceklere dönüştürme bilgisi.

note: ~ Proficiency name
en: Lactofermentation
tr: Laktosfermantasyon

note: ~ Description of proficiency "Lactofermentation"
en: The microbiology of most non-alcoholic fermented edibles, from sauerkraut to sourdough.
tr: Lahana turşusundan ekşi mayaya kadar çoğu alkolsüz fermente yiyeceklerin mikrobiyolojisi.

note: ~ Proficiency name
en: Principles of Cheesemaking
tr: Peynir Yapımının Prensipleri

note: ~ Description of proficiency "Principles of Cheesemaking"
en: The basics of curdling and coagulating milk and similar things without the wrong kinds of bacteria and mold winning out.
tr: Sütün ve benzeri şeylerin pıhtılaşması ve koagülasyonu için yanlış türde bakterilerin ve küflerin galip gelmediği temel bilgiler.

note: ~ Proficiency name
en: Cheesemaking Expert
tr: Peynir Yapım Uzmanı

note: ~ Description of proficiency "Cheesemaking Expert"
en: Taking the basics of curdled milk and making it delicious.
tr: Pıhtılaşmış sütün temel bilgilerini alıp onu lezzetli hale getirmek.

note: ~ Proficiency name
en: Food Preservation
tr: Gıda Koruma

note: ~ Description of proficiency "Food Preservation"
en: The basic knowledge of ways to keep food safe for long periods of time in a post-refrigeration world.
tr: Bir soğutma sonrası dünyada gıdaları uzun süre güvenli tutmanın temel bilgisi.

note: ~ Proficiency name
en: Curing and Drying Food
tr: Gıda Tuzlama ve Kurutma

note: ~ Description of proficiency "Curing and Drying Food"
en: Using salt, smoke, and similar agents to cure or dehydrate food.
tr: Gıdayı tuz, duman ve benzeri maddeler kullanarak tuzlama veya kurutma.

note: ~ Proficiency name
en: Canning Food
tr: Gıda Konservesi

note: ~ Description of proficiency "Canning Food"
en: Using pressure canning or tinning to safely store food in sealed containers.
tr: Gıdaları kapalı kaplarda güvenli bir şekilde saklamak için basınçlı konservecilik veya teneke kullanma.

note: ~ Proficiency name
en: Scavenger Cooking
tr: Kaşif Aşçılığı

note: ~ Description of proficiency "Scavenger Cooking"
en: You know the secrets of cooking tasty food using strange substitutions and weird things you found in a cabinet in an abandoned house.
tr: Terkedilmiş bir evdeki bir dolapta bulduğunuz garip ikameler ve tuhaf şeyler kullanarak lezzetli yemekler pişirmenin sırlarını biliyorsunuz.

note: ~ Proficiency name
en: Forager Cooking
tr: Toplayıcı Aşçılığı

note: ~ Description of proficiency "Forager Cooking"
en: Cooking with foraged ingredients that you wouldn't find in most cookbooks.
tr: Çoğu yemek kitabında bulamayacağınız toplanmış malzemelerle yemek pişirme.

note: ~ Proficiency name
en: Electronics Soldering
tr: Elektronik Lehimleme

note: ~ Description of proficiency "Electronics Soldering"
en: An understanding of the skills and tools needed to create durable, effective soldered electrical connections.
tr: Dayanıklı, etkili lehimlenmiş elektrik bağlantıları oluşturmak için gereken beceriler ve araçlar hakkında bir anlayış.

note: ~ Proficiency name
en: Electrical Circuits
tr: Elektrik Devreleri

note: ~ Description of proficiency "Electrical Circuits"
en: Practical experience building electrical circuits, and a grasp of the principles of electrical continuity, current, voltage, and resistance.
tr: Elektrik devreleri kurma konusunda pratik deneyim ve elektrik sürekliliği, akım, voltaj ve direnç ilkeleri hakkında bir kavrayış.

note: ~ Proficiency name
en: Semiconductors
tr: Yarı İletkenler

note: ~ Description of proficiency "Semiconductors"
en: Basic working knowledge of using semiconductors such as diodes and transistors in electrical circuits, for switching or amplifying electrical signals.
tr: Elektrik devrelerinde elektrik sinyallerini anahtarlamak veya güçlendirmek için diyotlar ve transistörler gibi yarı iletkenleri kullanma konusunda temel çalışma bilgisi.

note: ~ Proficiency name
en: Integrated Circuits
tr: Entegre Devreler

note: ~ Description of proficiency "Integrated Circuits"
en: Familiarity with the role of IC chips in circuit design, and ability to identify many common pre-Cataclysm ICs and understand how to use them in functional circuits.
tr: Devre tasarımında IC çiplerinin rolüne aşina olmak ve birçok yaygın ön-Katastrof IC'sini tanıyabilmek ve bunları işlevsel devrelerde nasıl kullanacağınızı anlayabilmek.

note: ~ Proficiency name
en: Electromagnetics
tr: Elektromanyetik

note: ~ Description of proficiency "Electromagnetics"
en: A practical working knowledge of electromagnetic fields and their creation and application.
tr: Elektromanyetik alanlar ve bunların oluşturulması ve uygulanması hakkında pratik bir bilgi.

note: ~ Proficiency name
en: Electroshock Weapons
tr: Elektrik Şoku Silahları

note: ~ Description of proficiency "Electroshock Weapons"
en: An understanding of how to use high voltage, low-current devices to cause debilitating muscle spasms.  Includes some theoretical knowledge of how to protect yourself from these.
tr: Yüksek voltajlı, düşük akımlı cihazları kullanarak kas spazmlarına neden olma konusunda bir anlayış. Bunlardan korunma yöntemleri hakkında bazı teorik bilgiler içerir.

note: ~ Proficiency name
en: Principles of Gunsmithing
tr: Silah Yapım İlkeleri

note: ~ Description of proficiency "Principles of Gunsmithing"
en: A basic understanding of how guns are put together and what tools and materials are needed for the job.
tr: Silahların nasıl bir araya getirildiği ve iş için hangi aletler ve malzemelerin gerektiği hakkında temel bir anlayış.

note: ~ Proficiency name
en: Improvised Gunmaking
tr: İmprovize Silah Yapımı

note: ~ Description of proficiency "Improvised Gunmaking"
en: You've become an expert at putting together guns and launchers from makeshift parts.
tr: Geçici parçalarla silahlar ve fırlatıcılar yapma konusunda uzmanlaştınız.

note: ~ Proficiency name
en: Antique Gunsmithing
tr: Antika Silah Yapımı

note: ~ Description of proficiency "Antique Gunsmithing"
en: You're specifically skilled at building and repairing antique guns.
tr: Özellikle antika silahları inşa etme ve onarma konusunda yetkin birisiniz.

note: ~ Proficiency name
en: Spring-powered Guns and Crossbows
tr: Bahar gücüyle çalışan Silahlar ve Yaylar

note: ~ Description of proficiency "Spring-powered Guns and Crossbows"
en: Similar to bowyery, the art of making guns that are powered by elastic mechanisms.
tr: Yaycılığa benzer, elastik mekanizmalarla çalışan silahlar yapma sanatı.

note: ~ Proficiency name
en: Revolver Gunsmithing
tr: Revolver Silah Yapımı

note: ~ Description of proficiency "Revolver Gunsmithing"
en: You've got the know-how to make a classic Western revolver, and its many variants.
tr: Klasik bir Batı revolveri ve birçok varyantını yapma bilgisine sahipsin.

note: ~ Proficiency name
en: Firearm Cleaning
tr: Ateşli Silah Temizliği

note: ~ Description of proficiency "Firearm Cleaning"
en: You know how to quickly disassemble guns, clean them, and reassemble them in the field.
tr: Silahları hızlı bir şekilde söküp, temizleyip, sahada tekrar birleştirmeyi biliyorsun.

note: ~ Proficiency name
en: Wound Care
tr: Yara Bakımı

note: ~ Description of proficiency "Wound Care"
en: You know how to bandage wounds and understand basic principles of wound care.
tr: Yaraları sarmayı biliyor ve yara bakımının temel prensiplerini anlıyorsun.

note: ~ Proficiency name
en: Wound Care Expert
tr: Yara Bakım Uzmanı

note: ~ Description of proficiency "Wound Care Expert"
en: Your extensive field experience in bandaging and wound care is on par with that of a paramedic.
tr: Yara sarmada ve bakımında geniş saha deneyimin, bir paramedik ile eşdeğerdir.

note: ~ Proficiency name
en: Burn Care
tr: Yanık Bakımı

note: ~ Description of proficiency "Burn Care"
en: You have some basic understanding of how burns work and (potentially) how they could be treated.
tr: Yanıkların nasıl çalıştığına dair temel bir anlayışa sahipsin ve (potansiyel olarak) nasıl tedavi edilebileceklerini biliyorsun.

note: ~ Proficiency name
en: Human Autopsies
tr: İnsan Otopsileri

note: ~ Description of proficiency "Human Autopsies"
en: You have been trained such that you are desensitized to the sight of a human's innards, and can dissect human corpses without penalty.
tr: İnsan iç organlarının görünümüne duyarsız hale gelecek şekilde eğitildiniz ve insan cesetlerini ceza olmadan parçalayabilirsiniz.

note: ~ Proficiency name
en: Simple Engines
tr: Basit Motorlar

note: ~ Description of proficiency "Simple Engines"
en: Maintaining and building simple engines.
tr: Basit motorları bakımını yapmak ve inşa etmek.

note: ~ Proficiency name
en: High Pressure Systems
tr: Yüksek Basınç Sistemleri

note: ~ Description of proficiency "High Pressure Systems"
en: You know how to safely and efficiently build, repair, maintain and use various appliances that make use of high pressure.
tr: Yüksek basınç kullanan çeşitli cihazları güvenli ve verimli bir şekilde inşa etmeyi, onarmayı, bakımını yapmayı ve kullanmayı biliyorsunuz.

note: ~ Proficiency name
en: Chemical Engineering
tr: Kimya Mühendisliği

note: ~ Description of proficiency "Chemical Engineering"
en: You know how to safely and efficiently build, repair, maintain and use various complex machinery that makes use of chemical processes.
tr: Kimyasal süreçleri kullanan çeşitli karmaşık makineleri güvenli ve verimli bir şekilde inşa etmeyi, onarmayı, bakımını yapmayı ve kullanmayı biliyorsunuz.

note: ~ Proficiency name
en: Pneumatics
tr: Pnömatik

note: ~ Description of proficiency "Pneumatics"
en: Maintaining and building compressed-air powered machines.
tr: Kompresörle çalışan makinelerin bakımını yapmak ve inşa etmek.

note: ~ Proficiency name
en: Airframe and Powerplant Mechanic
tr: Hava Aracı ve Motor Mekaniği

note: ~ Description of proficiency "Airframe and Powerplant Mechanic"
en: You've been trained and certified to repair aircraft.  You're not really sure how that could help you survive now.
tr: Uçakları onarmak için eğitim aldınız ve sertifikalandınız. Şu anda bunun hayatta kalmanıza nasıl yardımcı olabileceğinden pek emin değilsiniz.

note: ~ Proficiency name
en: Long Gun CQC Familiarity
tr: Uzun Silah CQC Aşinalığı

note: ~ Description of proficiency "Long Gun CQC Familiarity"
en: You're familiar with how to grip a long gun correctly while striking someone with it.
tr: Uzun bir silahı doğru bir şekilde kavramayı ve biriyle vurmayı biliyorsunuz.

note: ~ Proficiency name
en: Long Gun CQC Proficiency
tr: Uzun Silah CQC Yeterliliği

note: ~ Description of proficiency "Long Gun CQC Proficiency"
en: You're proficient in striking with your rifle, both with and without a bayonet.
tr: Tüfeğinizle, hem bayonetle hem de bayonetsiz vurma konusunda yetkin birisiniz.

note: ~ Proficiency name
en: Long Gun CQC Mastery
tr: Uzun Silah CQC Ustalığı

note: ~ Description of proficiency "Long Gun CQC Mastery"
en: You've mastered the art of the bayonet charge and know how to handle the gun itself as a weapon.
tr: Bayonet hücumunun sanatında ustalaştınız ve silahı bir silah olarak nasıl kullanacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Handgun CQC Familiarity
tr: Tabanca CQC Aşinalığı

note: ~ Description of proficiency "Handgun CQC Familiarity"
en: You're able to use your handgun effectively as a melee weapon without shooting yourself.
tr: Tabancanızı etkili bir yakın dövüş silahı olarak kullanabiliyorsunuz, kendinizi vurmadan.

note: ~ Proficiency name
en: Handgun CQC Proficiency
tr: Tabanca CQC Yeterliliği

note: ~ Description of proficiency "Handgun CQC Proficiency"
en: You're proficient in striking with your handgun and can do so precisely.
tr: Tabancanızla vurma konusunda yetkin birisiniz ve bunu hassas bir şekilde yapabilirsiniz.

note: ~ Proficiency name
en: Handgun CQC Mastery
tr: Tabanca CQC Ustalığı

note: ~ Description of proficiency "Handgun CQC Mastery"
en: You're able to precisely strike your opponent with your handgun where it hurts the most.
tr: Tabancanızla rakibinize en acı yerinden hassas bir şekilde vurabiliyorsunuz.

note: ~ Proficiency name
en: Knife Familiarity
tr: Bıçak Aşinalığı

note: ~ Description of proficiency "Knife Familiarity"
en: You've got a handling on gripping knives so they don't slip out of your hand.
tr: Bıçakları tutmayı öğrendin, böylece elinden kayıp gitmiyorlar.

note: ~ Proficiency name
en: Knife Proficiency
tr: Bıçak Yeterliliği

note: ~ Description of proficiency "Knife Proficiency"
en: You handle your knife like a butcher, and are ready to prove it.
tr: Bıçağını bir kasap gibi kullanıyorsun ve bunu kanıtlamaya hazırsın.

note: ~ Proficiency name
en: Knife Mastery
tr: Bıçak Ustalığı

note: ~ Description of proficiency "Knife Mastery"
en: Your knife is like an extension of yourself, you wield it effortlessly.
tr: Bıçağın kendinin bir uzantısı gibi, onu zahmetsizce kullanıyorsun.

note: ~ Proficiency name
en: Shiv Familiarity
tr: Şiv Aşinalığı

note: ~ Description of proficiency "Shiv Familiarity"
en: You know how to stab someone with something not typically intended to stab them with.
tr: Birini, genellikle onu bıçaklamak için tasarlanmamış bir şeyle bıçaklamayı biliyorsun.

note: ~ Proficiency name
en: Shiv Proficiency
tr: Şiv Yeterliliği

note: ~ Description of proficiency "Shiv Proficiency"
en: You're pretty good at shanking your enemy, if you do say so yourself.
tr: Düşmanını bıçaklama konusunda oldukça iyisin, kendin de söylersen.

note: ~ Proficiency name
en: Shiv Mastery
tr: Şiv Ustalığı

note: ~ Description of proficiency "Shiv Mastery"
en: You've mastered the ancient and ignoble art of sticking someone with something small and pointy.
tr: Küçük ve sivri bir şeyle birine saplama sanatında ustalaştın.

note: ~ Proficiency name
en: Baton Familiarity
tr: Baton Aşinalığı

note: ~ Description of proficiency "Baton Familiarity"
en: You've learned to swing a baton without spraining your wrists.
tr: Bir bastonu sallamayı öğrendin, bileklerini burkmadan.

note: ~ Proficiency name
en: Baton Proficiency
tr: Baton Yeterliliği

note: ~ Description of proficiency "Baton Proficiency"
en: You know how to strike with your baton so you get the most out of every blow.
tr: Bastonunla vurmayı biliyorsun, böylece her darbeden en iyi şekilde yararlanıyorsun.

note: ~ Proficiency name
en: Baton Mastery
tr: Baton Ustalığı

note: ~ Description of proficiency "Baton Mastery"
en: You've mastered the use of all kinds of batons, and the fine art of beating someone with a stick.
tr: Her türlü bastonun kullanımında ustalaştın ve birini bir sopa ile dövmenin ince sanatını öğrendin.

note: ~ Proficiency name
en: Medium Sword Familiarity
tr: Orta Boy Kılıç Aşinalığı

note: ~ Description of proficiency "Medium Sword Familiarity"
en: You have enough practice not to cut yourself with your own blade.
tr: Kendi bıçağınla kendini kesmeyecek kadar pratik yaptın.

note: ~ Proficiency name
en: Medium Sword Proficiency
tr: Orta Boy Kılıç Yeterliliği

note: ~ Description of proficiency "Medium Sword Proficiency"
en: The weight of your weapon feels as natural to you as if it were your own limb.
tr: Silahının ağırlığı, sanki kendi uzvunmuş gibi sana doğal geliyor.

note: ~ Proficiency name
en: Medium Sword Mastery
tr: Orta Boy Kılıç Ustalığı

note: ~ Description of proficiency "Medium Sword Mastery"
en: Your body has grown accustomed to the rigors of sword fighting, and can handle it for longer.
tr: Vücudun kılıç dövüşünün zorluklarına alıştı ve bunu daha uzun süre sürdürebiliyor.

note: ~ Proficiency name
en: Short Sword Familiarity
tr: Kısa Kılıç Aşinalığı

note: ~ Description of proficiency "Short Sword Familiarity"
en: You understand how to swing a short blade around.  In theory, at least.
tr: Kısa bir bıçağı nasıl sallayacağınızı anlıyorsunuz. En azından teorik olarak.

note: ~ Proficiency name
en: Short Sword Proficiency
tr: Kısa Kılıç Yeterliliği

note: ~ Description of proficiency "Short Sword Proficiency"
en: You've trained your body against the strain of fighting with a short sword.
tr: Kısa bir kılıçla savaşmanın zorluğuna karşı bedeninizi eğittiniz.

note: ~ Proficiency name
en: Short Sword Mastery
tr: Kısa Kılıç Ustalığı

note: ~ Description of proficiency "Short Sword Mastery"
en: You're able to cut through zombies with the same ease you cut through foliage.
tr: Zombileri, yaprakları keser gibi kolayca kesebiliyorsunuz.

note: ~ Proficiency name
en: Quarterstaff Familiarity
tr: Sopa Aşinalığı

note: ~ Description of proficiency "Quarterstaff Familiarity"
en: You're familiar with how to handle your staff and can use it without knocking yourself out.
tr: Sopanızı nasıl kullanacağınızı biliyorsunuz ve kendinizi bayıltmadan kullanabilirsiniz.

note: ~ Proficiency name
en: Quarterstaff Proficiency
tr: Sopa Yeterliliği

note: ~ Description of proficiency "Quarterstaff Proficiency"
en: You're used to the balance of a staff and know how to handle it.
tr: Bir sopanın dengesine alıştınız ve onu nasıl kullanacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Quarterstaff Mastery
tr: Sopa Ustalığı

note: ~ Description of proficiency "Quarterstaff Mastery"
en: You've mastered the use of quarterstaves.  Donatello would be proud.
tr: Sopa kullanımında ustalaştınız. Donatello gururlanırdı.

note: ~ Proficiency name
en: Fencing Weapon Familiarity
tr: Kılıç Silahı Aşinalığı

note: ~ Description of proficiency "Fencing Weapon Familiarity"
en: You've got the basics of lunging and parrying your opponent.
tr: Rakibinize saldırma ve savunma temelini öğrendiniz.

note: ~ Proficiency name
en: Fencing Weapon Proficiency
tr: Kılıç Silahı Yeterliliği

note: ~ Description of proficiency "Fencing Weapon Proficiency"
en: You strike forth with ease after many hours of training.
tr: Uzun saatler süren antrenmanlardan sonra kolayca saldırıyorsunuz.

note: ~ Proficiency name
en: Fencing Weapon Mastery
tr: Kılıç Silahı Ustalığı

note: ~ Description of proficiency "Fencing Weapon Mastery"
en: Before the Cataclysm, you could have been an Olympic fencer.
tr: Kıyamet'ten önce, bir Olimpiyat kılıç şampiyonu olabilirdiniz.

note: ~ Proficiency name
en: Claw Weapon Familiarity
tr: Pençe Silahı Aşinalığı

note: ~ Description of proficiency "Claw Weapon Familiarity"
en: You've learned how to use claw weapons in combat.
tr: Savaşta pençe silahlarını nasıl kullanacağınızı öğrendiniz.

note: ~ Proficiency name
en: Claw Weapon Proficiency
tr: Pençe Silahı Yeterliliği

note: ~ Description of proficiency "Claw Weapon Proficiency"
en: You're quite experienced with your claws by now.
tr: Artık pençelerinizle oldukça deneyimlisiniz.

note: ~ Proficiency name
en: Claw Weapon Mastery
tr: Pençe Silahı Ustalığı

note: ~ Description of proficiency "Claw Weapon Mastery"
en: You feel as dangerous as a tiger with your claws.
tr: Pençelerinizle bir kaplan kadar tehlikeli hissediyorsunuz.

note: ~ Proficiency name
en: Hooking Weapon Familiarity
tr: Silahla Yakalama Aşinalığı

note: ~ Description of proficiency "Hooking Weapon Familiarity"
en: You're getting a hang of hooking your opponents with your weapon.
tr: Rakiplerinizi silahınızla yakalamayı öğreniyorsunuz.

note: ~ Proficiency name
en: Hooking Weapon Proficiency
tr: Silahla Yakalama Yeterliliği

note: ~ Description of proficiency "Hooking Weapon Proficiency"
en: You could probably unhorse someone with your weapon with your skills.
tr: Becerilerinizle birini silahınızla devirmeniz muhtemel.

note: ~ Proficiency name
en: Hooking Weapon Mastery
tr: Silahla Yakalama Ustalığı

note: ~ Description of proficiency "Hooking Weapon Mastery"
en: You've mastered the art of knocking someone to the ground with your weapon.
tr: Silahınızla birini yere düşürme sanatında ustalaştınız.

note: ~ Proficiency name
en: Polearm Familiarity
tr: Mızrak Aşinalığı

note: ~ Description of proficiency "Polearm Familiarity"
en: Dominant hand on the grip, the other on the haft, you're familiar with how to hold most polearms.
tr: Dominant eliniz sapın üzerinde, diğer eliniz mızrağın üzerinde, çoğu mızrağı nasıl tutacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Polearm Proficiency
tr: Mızrak Yeterliliği

note: ~ Description of proficiency "Polearm Proficiency"
en: You know how to keep your enemies at a distance with a polearm, and are able to defend yourself with one.
tr: Bir mızrakla düşmanlarınızı uzakta tutmayı biliyorsunuz ve kendinizi savunabiliyorsunuz.

note: ~ Proficiency name
en: Polearm Mastery
tr: Mızrak Ustalığı

note: ~ Description of proficiency "Polearm Mastery"
en: You can handle the awkward balance of a polearm well, like it's an extension of your body.
tr: Mızrağın dengesiz dengesini iyi bir şekilde idare edebiliyorsunuz, sanki vücudunuzun bir uzantısıymış gibi.

note: ~ Proficiency name
en: Bionic Weapon Familiarity
tr: Biyonik Silah Aşinalığı

note: ~ Description of proficiency "Bionic Weapon Familiarity"
en: Your body is getting used to the stress your bionic weapons put on it.
tr: Biyonik silahlarınızın vücudunuza yaptığı strese alışıyorsunuz.

note: ~ Proficiency name
en: Bionic Weapon Proficiency
tr: Biyonik Silah Yeterliliği

note: ~ Description of proficiency "Bionic Weapon Proficiency"
en: You've become accustomed to the motions of your bionic weapons in combat.
tr: Biyonik silahlarınızın savaşta hareketlerine alıştınız.

note: ~ Proficiency name
en: Bionic Weapon Mastery
tr: Biyonik Silah Ustalığı

note: ~ Description of proficiency "Bionic Weapon Mastery"
en: Your bionic weapon feels as natural to you as your heartbeat.
tr: Biyonik silahınız, kalp atışınız kadar doğal hissediyor.

note: ~ Proficiency name
en: Spear Familiarity
tr: Mızrak Aşinalığı

note: ~ Description of proficiency "Spear Familiarity"
en: Non-dominant leg forward, you know the basics of impaling someone on a spear.
tr: Dominant olmayan bacak önde, birini mızrakla impale etmenin temellerini biliyorsunuz.

note: ~ Proficiency name
en: Spear Proficiency
tr: Mızrak Yeterliliği

note: ~ Description of proficiency "Spear Proficiency"
en: Whether you're hunting boar or hunting zombies, you know how to stab with your spear.
tr: İster domuz avlıyor olun, ister zombileri avlıyor olun, mızrağınızla nasıl saplayacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Spear Mastery
tr: Mızrak Ustalığı

note: ~ Description of proficiency "Spear Mastery"
en: You're in touch with your inner hunter-gatherer, able to keep up the hunt for longer.
tr: İçinizdeki avcı-toplayıcıyla bağlantıdasınız, avı daha uzun süre sürdürebiliyorsunuz.

note: ~ Proficiency name
en: Long Thrusting Sword Familiarity
tr: Uzun Saplı Kılıç Aşinalığı

note: ~ Description of proficiency "Long Thrusting Sword Familiarity"
en: You're no stranger to thrusting your sword through zombies.
tr: Zombilerin içinden kılıcını geçirmekte yabancı değilsin.

note: ~ Proficiency name
en: Long Thrusting Sword Proficiency
tr: Uzun Saplı Kılıç Yeterliliği

note: ~ Description of proficiency "Long Thrusting Sword Proficiency"
en: You're able to gore someone on your sword like a pro.
tr: Kılıcınla birini profesyonelce delip geçirebiliyorsun.

note: ~ Proficiency name
en: Long Thrusting Sword Mastery
tr: Uzun Saplı Kılıç Ustalığı

note: ~ Description of proficiency "Long Thrusting Sword Mastery"
en: You're a virtuoso with your sword, ready to deliver a swift and deadly thrust.
tr: Kılıcınla bir virtüözsün, hızlı ve ölümcül bir deliş yapmaya hazırsın.

note: ~ Proficiency name
en: Long Sword Familiarity
tr: Uzun Kılıç Aşinalığı

note: ~ Description of proficiency "Long Sword Familiarity"
en: You know how to swing a longsword without chopping off your own foot.
tr: Uzun kılıcı sallamayı, kendi ayağını kesmeden biliyorsun.

note: ~ Proficiency name
en: Long Sword Proficiency
tr: Uzun Kılıç Yeterliliği

note: ~ Description of proficiency "Long Sword Proficiency"
en: You're proficient with the use of long swords, and are deadly with one in your hands.
tr: Uzun kılıç kullanma konusunda yetkinsin ve elinde bir tane varken ölümcül oluyorsun.

note: ~ Proficiency name
en: Long Sword Mastery
tr: Uzun Kılıç Ustalığı

note: ~ Description of proficiency "Long Sword Mastery"
en: You are a blade master of unparalleled skill.  And they said anime wasn't real.
tr: Eşsiz bir yetenekle bir kılıç ustasısın. Ve anime gerçek değil dediler.

note: ~ Proficiency name
en: Bionic Sword Familiarity
tr: Biyonik Kılıç Aşinalığı

note: ~ Description of proficiency "Bionic Sword Familiarity"
en: You are able to operate your bionic sword without incident.
tr: Biyonik kılıcınızı sorunsuz bir şekilde kullanabiliyorsunuz.

note: ~ Proficiency name
en: Bionic Sword Proficiency
tr: Biyonik Kılıç Yeterliliği

note: ~ Description of proficiency "Bionic Sword Proficiency"
en: Your bionic sword proficiency is satisfactory.  You are able to use it without discomfort.
tr: Biyonik kılıç yeterliliğiniz tatmin edici. Onu rahatsızlık duymadan kullanabiliyorsunuz.

note: ~ Proficiency name
en: Bionic Sword Mastery
tr: Biyonik Kılıç Ustalığı

note: ~ Description of proficiency "Bionic Sword Mastery"
en: Your capabilities with your bionic sword is the epitome of combat efficiency.
tr: Biyonik kılıcınızdaki yetenekleriniz, savaş verimliliğinin zirvesidir.

note: ~ Proficiency name
en: Flail Familiarity
tr: Çevirme Aşinalığı

note: ~ Description of proficiency "Flail Familiarity"
en: You've learned how to hit your opponent instead of yourself with your flail.
tr: Çevirme aletinizle kendinizi değil, rakibinizi vurmayı öğrendiniz.

note: ~ Proficiency name
en: Flail Proficiency
tr: Çevirme Yeterliliği

note: ~ Description of proficiency "Flail Proficiency"
en: You're able to swing your flail with deadly precision, crushing through ribs and skulls alike.
tr: Çevirme aletinizi ölümcül bir hassasiyetle sallayabiliyor, kaburgaları ve kafataslarını ezebiliyorsunuz.

note: ~ Proficiency name
en: Flail Mastery
tr: Çevirme Ustalığı

note: ~ Description of proficiency "Flail Mastery"
en: You can make your flail dance like a ballerina, and hit like a truck.
tr: Çevirme aletinizi bir balerin gibi dans ettirebilir ve bir kamyon gibi vurabilirsiniz.

note: ~ Proficiency name
en: Mace Familiarity
tr: Sopa Aşinalığı

note: ~ Description of proficiency "Mace Familiarity"
en: You've got the gist of bludgeoning your enemies.
tr: Düşmanlarınıza vurmanın özünü anladınız.

note: ~ Proficiency name
en: Mace Proficiency
tr: Sopa Yeterliliği

note: ~ Description of proficiency "Mace Proficiency"
en: You swing your mace with dead efficiency.
tr: Sopanızı ölü verimlilikle savuruyorsunuz.

note: ~ Proficiency name
en: Mace Mastery
tr: Sopa Ustalığı

note: ~ Description of proficiency "Mace Mastery"
en: Your strikes with a mace shatter skulls and pulp brains.
tr: Sopa ile yaptığınız darbeler kafaları parçalar ve beyinleri ezar.

note: ~ Proficiency name
en: Great Sword Familiarity
tr: Büyük Kılıç Aşinalığı

note: ~ Description of proficiency "Great Sword Familiarity"
en: You're not afraid to lift a heavy sword nor bring it down on someone's head.
tr: Ağır bir kılıcı kaldırmaktan ya da birinin kafasına indirmekten korkmuyorsunuz.

note: ~ Proficiency name
en: Great Sword Proficiency
tr: Büyük Kılıç Yeterliliği

note: ~ Description of proficiency "Great Sword Proficiency"
en: You are not afraid to swing big with a heavy sword.
tr: Ağır bir kılıçla büyük bir darbe indirmekten korkmuyorsunuz.

note: ~ Proficiency name
en: Great Sword Mastery
tr: Büyük Kılıç Ustalığı

note: ~ Description of proficiency "Great Sword Mastery"
en: You wield your blade like it was a modern day Caliburn.
tr: Kılıcınızı modern bir Caliburn gibi kullanıyorsunuz.

note: ~ Proficiency name
en: Great Hammer Familiarity
tr: Büyük Çekiç Aşinalığı

note: ~ Description of proficiency "Great Hammer Familiarity"
en: You can handle a big ol' hammer without dropping it on your toes.
tr: Büyük bir çekiçi ayaklarının üzerine düşürmeden kullanabilirsin.

note: ~ Proficiency name
en: Great Hammer Proficiency
tr: Büyük Çekiç Yeterliliği

note: ~ Description of proficiency "Great Hammer Proficiency"
en: You're not afraid to put some muscle into it when you're swinging a hammer.
tr: Bir çekiç sallarken biraz kas gücü kullanmaktan korkmuyorsun.

note: ~ Proficiency name
en: Great Hammer Mastery
tr: Büyük Çekiç Ustalığı

note: ~ Description of proficiency "Great Hammer Mastery"
en: You're a hammering juggernaut, ready to smash it all.
tr: Bir çekiçle her şeyi parçalamaya hazır bir yıkım makinesisin.

note: ~ Proficiency name
en: Great Axe Familiarity
tr: Büyük Balta Aşinalığı

note: ~ Description of proficiency "Great Axe Familiarity"
en: You're not quite a professional lumberjack, but you can handle an axe.
tr: Tam bir profesyonel ağaç kesici olmasan da bir baltayı kullanabilirsin.

note: ~ Proficiency name
en: Great Axe Proficiency
tr: Büyük Balta Yeterliliği

note: ~ Description of proficiency "Great Axe Proficiency"
en: You chop through bodies as easily as you chop through trees.
tr: Ağaçları keser gibi bedenleri de kolayca kesiyorsun.

note: ~ Proficiency name
en: Great Axe Mastery
tr: Büyük Balta Ustalığı

note: ~ Description of proficiency "Great Axe Mastery"
en: You're a post-apocalyptic Paul Bunyan, but it's not just wood you're chopping.
tr: Bir kıyamet sonrası Paul Bunyan'sın, ama sadece odun kesmiyorsun.

note: ~ Proficiency name
en: Hand Axe Familiarity
tr: Eldiven Balta Aşinalığı

note: ~ Description of proficiency "Hand Axe Familiarity"
en: You know the proper technique to use with a hand axe.
tr: Eldiven balta kullanmak için doğru tekniği biliyorsun.

note: ~ Proficiency name
en: Hand Axe Proficiency
tr: Eldiven Balta Yeterliliği

note: ~ Description of proficiency "Hand Axe Proficiency"
en: You know how to use a hatchet safely and effectively.
tr: Bir el baltasını güvenli ve etkili bir şekilde nasıl kullanacağınızı biliyorsunuz.

note: ~ Proficiency name
en: Hand Axe Mastery
tr: Eldiven Balta Ustalığı

note: ~ Description of proficiency "Hand Axe Mastery"
en: You're more than capable of using a hand axe to protect yourself.
tr: Kendinizi korumak için bir el baltası kullanma konusunda son derece yetkinsiniz.

note: ~ Proficiency name
en: Unarmed Technique Familiarity
tr: Silahsız Teknik Aşinalığı

note: ~ Proficiency name
en: Unarmed Technique Proficiency
tr: Silahsız Teknik Yeterliliği

note: ~ Description of proficiency "Unarmed Technique Proficiency"
en: You're able to pace yourself when you've got nothing else to fight with.
tr: Başka bir şeyle savaşacak bir şeyiniz yokken kendinizi ayarlayabiliyorsunuz.

note: ~ Proficiency name
en: Unarmed Technique Mastery
tr: Silahsız Teknik Ustalığı

note: ~ Description of proficiency "Unarmed Technique Mastery"
en: You're used to fighting with nothing and can fight unarmed for longer.
tr: Hiçbir şeyle savaşmaya alışkınsınız ve silahsız daha uzun süre savaşabilirsiniz.

note: ~ Proficiency name
en: Whip Familiarity
tr: Kırbaç Aşinalığı

note: ~ Description of proficiency "Whip Familiarity"
en: You can crack a whip without hurting yourself.
tr: Kırbaçı kendine zarar vermeden şaklatabilirsin.

note: ~ Proficiency name
en: Whip Proficiency
tr: Kırbaç Yeterliliği

note: ~ Description of proficiency "Whip Proficiency"
en: You can use a whip to snuff out a candle from across the room without touching the wax.
tr: Kırbaç kullanarak odanın diğer ucundaki bir mumu dokunmadan söndürebilirsin.

note: ~ Proficiency name
en: Whip Mastery
tr: Kırbaç Ustalığı

note: ~ Description of proficiency "Whip Mastery"
en: Your skill at hunting the living dead with a whip is unparalleled.  Make the Belmonts proud.
tr: Yaşayan ölüleri kırbaçla avlama konusundaki yeteneğin eşsizdir. Belmontları gururlandır.

note: ~ Proficiency name
en: Principles of Metalworking
tr: Metal İşçiliği İlkeleri

note: ~ Description of proficiency "Principles of Metalworking"
en: A basic understanding of the properties of metal as a material, and the concepts behind smithing, die casting, and other metalworking techniques.
tr: Metal malzeme olarak özellikleri ve demircilik, döküm ve diğer metal işleme teknikleri ile ilgili temel kavramlar hakkında bir anlayış.

note: ~ Proficiency name
en: Principles of Welding
tr: Kaynak İlkeleri

note: ~ Description of proficiency "Principles of Welding"
en: A basic understanding of the different types of welding, welding tools and fuels, how to weld different materials, and more.
tr: Farklı kaynak türleri, kaynak aletleri ve yakıtları, farklı malzemeleri nasıl kaynaklayacağınız ve daha fazlası hakkında temel bir anlayış.

note: ~ Proficiency name
en: Skilled Welding
tr: Usta Kaynak

note: ~ Description of proficiency "Skilled Welding"
en: You are an experienced welder.
tr: Deneyimli bir kaynakçısın.

note: ~ Description of proficiency "Blacksmithing"
en: The craft of working metal into tools and other items of use.
tr: Metali aletler ve diğer kullanışlı eşyalar haline getirme sanatı.

note: ~ Proficiency name
en: Fine Metalsmithing
tr: İnce Metal İşçiliği

note: ~ Description of proficiency "Fine Metalsmithing"
en: How to make jewelry from precious metals like gold and silver.
tr: Altın ve gümüş gibi değerli metallerden takı yapma.

note: ~ Proficiency name
en: Armorsmithing
tr: Zırh Yapımı

note: ~ Description of proficiency "Armorsmithing"
en: How to make articulated armor from pieces of metal.
tr: Metal parçalarından hareketli zırh yapma.

note: ~ Proficiency name
en: Bladesmithing
tr: Bıçak Yapımı

note: ~ Description of proficiency "Bladesmithing"
en: How to fabricate sharp and reliable blades from scratch.
tr: Sıfırdan keskin ve güvenilir bıçaklar üretme.

note: ~ Proficiency name
en: Manual Tooling
tr: El Aletleri Yapımı

note: ~ Description of proficiency "Manual Tooling"
en: How to make high-quality tools and parts by hand.  Includes techniques like threading, durable articulation points, and using appropriate metals for appropriate tasks.  Also applies to making blunt instruments that can withstand a severe beating without distortion.
tr: Yüksek kaliteli aletler ve parçalar nasıl elde edilir.  Diş açma, dayanıklı eklem noktaları ve uygun görevler için uygun metaller kullanma gibi teknikleri içerir.  Ayrıca, ciddi bir darbe almadan şekil değiştirmeyecek şekilde yapabileceğiniz kör aletler yapma ile de ilgilidir.

note: ~ Proficiency name
en: Wire Making
tr: Tel Yapımı

note: ~ Description of proficiency "Wire Making"
en: How to turn raw ingots and metals into usable wire.  Includes both drawing and extruding.
tr: Ham ingotları ve metaller nasıl kullanılabilir tel haline getirilir.  Hem çekme hem de ekstrüzyon işlemlerini içerir.

note: ~ Proficiency name
en: Case Hardening
tr: Kasa Sertleştirme

note: ~ Description of proficiency "Case Hardening"
en: Heating steel packed in charcoal at high temperatures to cause a hard case of higher carbon steel around the lower carbon core.
tr: Düşük karbonlu çekirdek etrafında yüksek karbonlu sert bir kasa oluşturmak için kömürle paketlenmiş çeliği yüksek sıcaklıklarda ısıtma.

note: ~ Proficiency name
en: Quenching & Tempering
tr: Su Verme ve Temperleme

note: ~ Description of proficiency "Quenching & Tempering"
en: Quenching involves heating the steel, quenching it in water, then tempering it to create extremely tough metal.
tr: Su verme, çeliği ısıtmayı, suya daldırmayı ve ardından son derece dayanıklı metal oluşturmak için temperlemeyi içerir.

note: ~ Proficiency name
en: Basic Knapping
tr: Temel Taşlama

note: ~ Description of proficiency "Basic Knapping"
en: You know the basic principles of turning stones into more useful tools.
tr: Taşları daha kullanışlı aletlere dönüştürmenin temel prensiplerini biliyorsunuz.

note: ~ Proficiency name
en: Speed Knapping
tr: Hızlı Taşlama

note: ~ Description of proficiency "Speed Knapping"
en: You've banged rocks together so much and for so long, you've become extremely fast at it.
tr: Taşları o kadar çok ve uzun süre çarpıştırdın ki, bu konuda son derece hızlı hale geldin.

note: ~ Proficiency name
en: Glassblowing
tr: Cam üfleme

note: ~ Description of proficiency "Glassblowing"
en: Working with glass and heat without poisoning or perforating yourself.
tr: Cam ve ısı ile çalışmak, kendini zehirlemeden veya delmeden.

note: ~ Proficiency name
en: Plumbing
tr: Sıhhi tesisat

note: ~ Description of proficiency "Plumbing"
en: Working with pipes and pipe fittings to transport fluids without leakage.
tr: Sıvıları sızdırmadan taşımak için borular ve boru bağlantıları ile çalışmak.

note: ~ Description of proficiency "Pottery"
en: Basic pottery, from shaping to working with slip to fuse pieces.
tr: Şekillendirmeden, parçaları birleştirmek için sıvı ile çalışmaya kadar temel seramik.

note: ~ Proficiency name
en: Bowyery
tr: Okçuluk

note: ~ Description of proficiency "Bowyery"
en: The ability to make durable, effective bows.
tr: Dayanıklı, etkili oklar yapabilme yeteneği.

note: ~ Proficiency name
en: Fletching
tr: Ok yapımı

note: ~ Description of proficiency "Fletching"
en: The skill involved in making arrows that fly true.
tr: Doğru uçuşan oklar yapma becerisi.

note: ~ Proficiency name
en: Basketweaving
tr: Sepet dokuma

note: ~ Description of proficiency "Basketweaving"
en: Forming coarse fibers into shapes.
tr: Kaba lifleri şekillere dönüştürmek.

note: ~ Proficiency name
en: Pottery Glazing
tr: Seramik Sırlama

note: ~ Description of proficiency "Pottery Glazing"
en: Adding glazes to pottery to make them waterproof.
tr: Seramiklere su geçirmez hale getirmek için sırlama eklemek.

note: ~ Proficiency name
en: Plastic Working
tr: Plastik İşleme

note: ~ Description of proficiency "Plastic Working"
en: Working with plastic using your hands, including carving, molding, and gluing it.  You know how to identify thermoplastics that are suitable for mold casting, and how to identify the right plastic for the right job.
tr: Ellerinizle plastikle çalışmak, oymak, kalıplamak ve yapıştırmak dahil. Kalıp dökümü için uygun termoplastikleri nasıl tanıyacağınızı ve doğru iş için doğru plastikleri nasıl seçeceğinizi biliyorsunuz.

note: ~ Proficiency name
en: Carving
tr: Oymacılık

note: ~ Description of proficiency "Carving"
en: Shaping wood, bone, and similar materials with a cutting implement.
tr: Ahşap, kemik ve benzeri malzemeleri bir kesim aracıyla şekillendirmek.

note: ~ Proficiency name
en: Gem Setting
tr: Değerli Taş Yerleştirme

note: ~ Description of proficiency "Gem Setting"
en: How to add gemstones to jewelry.
tr: Mücevherlere değerli taşları nasıl ekleyeceğiniz.

note: ~ Proficiency name
en: Handloading
tr: Elle Yükleme

note: ~ Description of proficiency "Handloading"
en: You know how to accurately measure powder and projectile weights for reloading firearm cartridges.
tr: Barutu ve kurşunu silah kartuşlarının doldurmak için kesin bir şekilde ölçmeyi biliyorsun

note: ~ Proficiency name
en: General Appliance Repair
tr: Genel Alet Onarımı

note: ~ Description of proficiency "General Appliance Repair"
en: A base knowledge of how to put together and take apart common appliances, diagnose problems, and replace parts.
tr: Yaygın aletleri bir araya getirme ve ayırma, sorunları teşhis etme ve parçaları değiştirme konusunda temel bir bilgi.

note: ~ Proficiency category name
en: Weakpoint
tr: Zayıf Nokta

note: ~ Description of proficiency category "Weakpoint"
en: Proficiencies that help target weak points on specific creatures.
tr: Belirli yaratıkların zayıf noktalarını hedef almaya yardımcı olan yeterlilikler.

note: ~ Proficiency category name
en: Weapons Proficiencies
tr: Silah Yeterlilikleri

note: ~ Description of proficiency category "Weapons Proficiencies"
en: Proficiencies for various weapons.
tr: Çeşitli silahlar için yeterlilikler.

note: ~ Proficiency category name
en: Applied Science
tr: Uygulamalı Bilim

note: ~ Description of proficiency category "Applied Science"
en: Proficiencies for scientific understanding and working with certain chemicals and substances.
tr: Bilimsel anlayış ve belirli kimyasallar ve maddelerle çalışma için yeterlilikler.

note: ~ Proficiency category name
en: Food Handling
tr: Gıda İşleme

note: ~ Description of proficiency category "Food Handling"
en: Proficiencies for cooking and food preparation, as well as experience with food handling tools.
tr: Pişirme ve gıda hazırlama için yeterlilikler, ayrıca gıda işleme araçlarıyla deneyim.

note: ~ Proficiency category name
en: Butchering
tr: Kesim

note: ~ Description of proficiency category "Butchering"
en: Proficiencies for carving and proper dressing of meat and skin of animals.
tr: Hayvanların et ve derisini doğru bir şekilde kesme ve hazırlama için yeterlilikler.

note: ~ Description of proficiency category "Electronics"
en: Proficiencies for building and maintaining electronics and powered devices.
tr: Elektronik ve enerjiyle çalışan cihazları inşa etme ve bakımını yapma için yeterlilikler.

note: ~ Proficiency category name
en: Projectile Weaponry
tr: Mermi Silahları

note: ~ Description of proficiency category "Projectile Weaponry"
en: Proficiencies for creating and modifying projectile weapons.
tr: Mermi silahları oluşturma ve değiştirme konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Health Care
tr: Sağlık Hizmetleri

note: ~ Description of proficiency category "Health Care"
en: Proficiencies for treating injuries and general health care knowledge.
tr: Yaraları tedavi etme ve genel sağlık hizmetleri bilgisi konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Mechanics
tr: Mekanik

note: ~ Description of proficiency category "Mechanics"
en: Proficiencies for building and maintaining vehicles, engines, and similar equipment.
tr: Araçlar, motorlar ve benzeri ekipmanları inşa etme ve bakımını yapma konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Metalworking
tr: Metal İşleme

note: ~ Description of proficiency category "Metalworking"
en: Proficiencies for welding, casting and shaping metal.
tr: Kaynak yapma, döküm ve metal şekillendirme konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Woodworking
tr: Ahşap İşleme

note: ~ Description of proficiency category "Woodworking"
en: Proficiencies for creating and modifying wood-based crafts.
tr: Ahşap tabanlı el sanatları oluşturma ve değiştirme konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Device Manipulation
tr: Cihaz Manipülasyonu

note: ~ Description of proficiency category "Device Manipulation"
en: Proficiencies for lockpicking, cracking safes, and general tinkering.
tr: Kilidi açma, kasaları kırma ve genel tamir konusundaki yetkinlikler.

note: ~ Proficiency category name
en: Wilderness
tr: Vahşi Doğa

note: ~ Description of proficiency category "Wilderness"
en: Proficiencies for surviving out in the wild.
tr: Vahşi doğada hayatta kalmak için yeterlilikler.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Proficiency category name
en: Archery
tr: Okçuluk

note: ~ Description of proficiency category "Archery"
en: Proficiencies for all things bow and arrows.  Includes knowledge and experience of making and modifying bows, as well as archery form and posture.
tr: Oklar ve yaylarla ilgili tüm şeyler için yeterlilikler. Yay yapma ve değiştirme bilgisi ve deneyimi ile okçuluk formu ve duruşunu içerir.

note: ~ Proficiency category name
en: Miscellaneous Crafts
tr: Çeşitli El Sanatları

note: ~ Description of proficiency category "Miscellaneous Crafts"
en: Proficiencies for various domain-specific crafts.
tr: Çeşitli alanlara özgü el sanatları için yeterlilikler.

note: ~ Proficiency category name
en: Fabrics and Tailoring
tr: Kumaşlar ve Terzilik

note: ~ Description of proficiency category "Fabrics and Tailoring"
en: Proficiencies for sewing, binding and mending fabrics and clothing materials.
tr: Kumaş ve giysi malzemelerini dikme, bağlama ve onarma yeterlilikleri.

note: ~ Proficiency category name
en: Vehicles
tr: Araçlar

note: ~ Description of proficiency category "Vehicles"
en: Proficiencies for driving, piloting, and general vehicle operations.
tr: Sürme, pilotluk ve genel araç operasyonları için yeterlilikler.

note: ~ Proficiency category name
en: Athletics
tr: Atletizm

note: ~ Description of proficiency category "Athletics"
en: Proficiencies for various athletic activities.
tr: Çeşitli atletik aktiviteler için yeterlilikler.

note: ~ Proficiency name
en: Joint Articulation
tr: Eklem Birleştirme

note: ~ Description of proficiency "Joint Articulation"
en: Making flexible items out of hard materials is tricky.  You've done enough of it to understand how to make smoothly articulated joints out of rigid or semi-rigid materials.
tr: Sert malzemelerden esnek eşyalar yapmak zordur. Sert veya yarı sert malzemelerden düzgün bir şekilde eklemli bağlantılar yapmayı anlayacak kadar yaptınız.

note: ~ Proficiency name
en: Garment Closures
tr: Giysi Kapatmaları

note: ~ Description of proficiency "Garment Closures"
en: You are familiar with the adjustments and tricks needed to make properly functional buttons, zippers, and other closures on garments.
tr: Giysilerde düzgün işlevsel düğmeler, fermuarlar ve diğer kapatmalar yapmak için gereken ayarlamalar ve ipuçlarıyla tanışsınız.

note: ~ Proficiency name
en: Fabric Waterproofing
tr: Kumaş Su Geçirmezliği

note: ~ Description of proficiency "Fabric Waterproofing"
en: You know how to make garments and fabric containers sealed against water.
tr: Giysileri ve kumaş kapları suya karşı sızdırmaz hale getirmeyi biliyorsunuz.

note: ~ Proficiency name
en: Stretch Fabric
tr: Esnek Kumaş

note: ~ Description of proficiency "Stretch Fabric"
en: Making elastic bands is easy enough, but making a whole garment from stretchy cloth takes a bit of finesse.  You're good at it.
tr: Lastik bantlar yapmak oldukça kolaydır, ancak esnek kumaştan bir giysi yapmak biraz ustalık gerektirir. Bu konuda iyisiniz.

note: ~ Proficiency name
en: Cobbling
tr: Ayakkabı Yapımı

note: ~ Description of proficiency "Cobbling"
en: Like a magical elf, you've learned how to construct footwear by hand.
tr: Büyülü bir elf gibi, ayakkabıları elle yapmayı öğrendiniz.

note: ~ Description of proficiency "Spinning"
en: The art of spinning fiber into thread.
tr: Lifi ipliğe dönüştürme sanatı.

note: ~ Proficiency name
en: Weaving
tr: Dokuma

note: ~ Description of proficiency "Weaving"
en: You've learned how to use a loom to produce sheets of fabric from thread.
tr: Bir tezgah kullanarak iplikten kumaş yapmayı öğrendin.

note: ~ Proficiency name
en: Millinery
tr: Şapka Yapımı

note: ~ Description of proficiency "Millinery"
en: Like a solitary mouse, you've learned how to construct hats by hand.
tr: Yalnız bir fare gibi, şapkaları el ile yapmayı öğrendin.

note: ~ Proficiency name
en: Skilled Knitting
tr: Usta Örgü

note: ~ Description of proficiency "Skilled Knitting"
en: Knitting, one of the oldest ways of making loops in fiber until it is fabric.
tr: Örgü, liflerde döngüler oluşturmanın en eski yollarından biridir, ta ki kumaş olana kadar.

note: ~ Proficiency name
en: Speed Knitting
tr: Hızlı Örgü

note: ~ Description of proficiency "Speed Knitting"
en: You have knitted and knitted and knitted some more, and have the consistent string tension to show for it.  When you get going, the clicking of your needles is like a metronome.
tr: Örgü ördün, ördün ve biraz daha ördün ve bunun için tutarlı bir ip gerginliğine sahipsin. Başladığında, şişlerinin tıkırtısı bir metronom gibi.

note: ~ Proficiency name
en: Principles of Leatherworking
tr: Deri İşçiliği İlkeleri

note: ~ Description of proficiency "Principles of Leatherworking"
en: You've got a basic familiarity with how to work with leather, furs, hides, and similar materials.
tr: Deri, kürk, deri parçaları ve benzeri malzemelerle nasıl çalışılacağına dair temel bir aşinalığın var.

note: ~ Proficiency name
en: Skilled Leatherworking
tr: Usta Deri İşçiliği

note: ~ Description of proficiency "Skilled Leatherworking"
en: Working with leather requires a specific set of skills and tools… a set you are familiar with.
tr: Deri ile çalışmak, belirli bir beceri ve araç seti gerektirir… tanıdık olduğun bir set.

note: ~ Proficiency name
en: Furriery
tr: Kürkçülük

note: ~ Description of proficiency "Furriery"
en: Working with fur and faux fur is a skill all its own.
tr: Kürk ve yapay kürk ile çalışmak, kendine özgü bir beceridir.

note: ~ Proficiency name
en: Chitinworking
tr: Kitin İşleme

note: ~ Description of proficiency "Chitinworking"
en: It seems unlikely that anyone prior to the Cataclysm knew how to work with the shells of giant bugs as well as you do now.
tr: Kıyamet'ten önce kimsenin dev böceklerin kabuklarıyla senin kadar iyi çalıştığını bilmesi pek olası görünmüyor.

note: ~ Proficiency name
en: Chain Garments
tr: Zincir Giysileri

note: ~ Description of proficiency "Chain Garments"
en: Turning sheets of chain links into effective, wearable clothing that doesn't bind up.
tr: Zincir halkalarını etkili, giyilebilir giysilere dönüştürmek, sıkışmayan bir şekilde.

note: ~ Proficiency name
en: Advanced Polymer Sewing
tr: Gelişmiş Polimer Dikişi

note: ~ Description of proficiency "Advanced Polymer Sewing"
en: You know the tricks for working with Kevlar, Nomex, and other advanced polymer cloth.
tr: Kevlar, Nomex ve diğer gelişmiş polimer kumaşlarla çalışmanın püf noktalarını biliyorsun.

note: ~ Proficiency name
en: Fabric Quilting
tr: Kumaş Yastıklama

note: ~ Description of proficiency "Fabric Quilting"
en: You know how to sew stacks of sheets together efficiently to create sturdier armor.  It's also a nice way to sew something pretty!
tr: Daha dayanıklı zırh oluşturmak için yığınlar halinde kumaşları verimli bir şekilde dikmeyi biliyorsun. Ayrıca, güzel bir şey dikmenin de hoş bir yolu!

note: ~ Proficiency name
en: Lockpicking
tr: Kilitleme

note: ~ Description of proficiency "Lockpicking"
en: You know how to pick a lock, at least in theory.
tr: En azından teorik olarak bir kilidi açmayı biliyorsun.

note: ~ Description of proficiency "Locksmith"
en: You can pick a lock in the dark, blindfolded.  Although that doesn't make it all that much harder.  You're good at locks, OK?
tr: Karanlıkta, gözlerin bağlıyken bir kilidi açabilirsin. Bu, durumu çok daha zorlaştırmıyor. Kilitlerde iyisin, tamam mı?

note: ~ Proficiency name
en: Safecracking
tr: Kasa Açma

note: ~ Description of proficiency "Safecracking"
en: Opening safes is an exacting skill, one that you are proficient at.
tr: Kasa açmak titiz bir beceridir, sen bu konuda yetkinsin.

note: ~ Proficiency name
en: Principles of Trapping
tr: Tuzağa Düşürme İlkeleri

note: ~ Description of proficiency "Principles of Trapping"
en: You know the basics of setting and taking down traps safely.
tr: Tuzağı güvenli bir şekilde kurma ve kaldırma konusunda temel bilgilere sahipsin.

note: ~ Proficiency name
en: Trap Setting
tr: Tuzağı Kurma

note: ~ Description of proficiency "Trap Setting"
en: You're specifically quite skilled at setting effective traps.
tr: Özellikle etkili tuzaklar kurma konusunda oldukça yeteneklisin.

note: ~ Proficiency name
en: Trap Disarming
tr: Tuzağı Etkisiz Hale Getirme

note: ~ Description of proficiency "Trap Disarming"
en: You know how to take down a trap safely.
tr: Bir tuzağı güvenli bir şekilde etkisiz hale getirmeyi biliyorsun.

note: ~ Proficiency name
en: Spotting and Awareness
tr: Fark Etme ve Farkındalık

note: ~ Description of proficiency "Spotting and Awareness"
en: You are skilled at spotting things out of the ordinary, like traps or ambushes.
tr: Sıradışı şeyleri, tuzaklar veya pusu gibi, fark etme konusunda yeteneklisin.

note: ~ Proficiency name
en: Helicopter Piloting
tr: Helikopter Pilotluğu

note: ~ Description of proficiency "Helicopter Piloting"
en: Before the Cataclysm, you were a helicopter pilot.  Now, you just hope you can fly again.
tr: Kıyametten önce, bir helikopter pilotuydun. Şimdi, tekrar uçabileceğini umuyorsun.

note: ~ Proficiency name
en: Boat Piloting
tr: Bot Pilotluğu

note: ~ Description of proficiency "Boat Piloting"
en: You're familiar with the control and operation of marine vehicles, like boats.
tr: Deniz araçlarının, botlar gibi, kontrolü ve işletimi konusunda bilgin var.

note: ~ Description of proficiency "Driving"
en: You're comfortable with the basic controls of cars, and land vehicles in general.
tr: Araçların ve genel olarak kara araçlarının temel kontrollerinde rahatsın.

note: ~ Proficiency name
en: Principles of Zombie Biology
tr: Zombi Biyolojisi İlkeleri

note: ~ Description of proficiency "Principles of Zombie Biology"
en: Very basic familiarity with various types of undead creatures.
tr: Çeşitli türdeki ölümsüz yaratıklarla çok temel bir aşinalığın var.

note: ~ Proficiency name
en: Principles of Near Human Biology
tr: Yarı İnsan Biyolojisi İlkeleri

note: ~ Description of proficiency "Principles of Near Human Biology"
en: Very basic familiarity with various types of demihuman creatures.
tr: Çeşitli türdeki yarı insan yaratıklarla çok temel bir aşinalığın var.

note: ~ Proficiency name
en: Anatomy of Amalgamations
tr: Amalgamasyonların Anatomisi

note: ~ Description of proficiency "Anatomy of Amalgamations"
en: You are familiar with the common anatomy of these purpose-built abominations, as far as they have one.
tr: Bu amaçla inşa edilmiş iğrençlerin ortak anatomisi hakkında bilgin var, varsa.

note: ~ Proficiency name
en: Synthetic Armors
tr: Sentetik Zırhlar

note: ~ Description of proficiency "Synthetic Armors"
en: Understanding of man-made armors and ways to exploit them.  You're able to find openings in certain kinds of body armor.
tr: İnsan yapımı zırhların anlaşılması ve bunları istismar etme yolları. Belirli türdeki vücut zırhlarında açıklıklar bulabiliyorsunuz.

note: ~ Proficiency name
en: Natural Armors
tr: Doğal Zırhlar

note: ~ Description of proficiency "Natural Armors"
en: You're somewhat familiar with naturally armored creatures.  You're able to find openings in certain kinds of hardened shells and thick hides.
tr: Doğal zırhlı yaratıklar hakkında bir miktar bilginiz var. Belirli türdeki sert kabuklar ve kalın derilerde açıklıklar bulabiliyorsunuz.

note: ~ Proficiency name
en: Cyborg Anatomy
tr: Siber Anatomisi

note: ~ Description of proficiency "Cyborg Anatomy"
en: You're somewhat familiar with cybernetic creatures.  You're able to find openings and gaps that aren't as hardened.
tr: Siber yaratıklar hakkında bir miktar bilginiz var. Sert olmayan açıklıklar ve boşluklar bulabiliyorsunuz.

note: ~ Proficiency name
en: Amphibian Biology
tr: Amfibi Biyolojisi

note: ~ Description of proficiency "Amphibian Biology"
en: Basic familiarity with various types of frogs and salamanders.
tr: Çeşitli kurbağa ve semender türleri hakkında temel bir aşinalık.

note: ~ Proficiency name
en: Bird Biology
tr: Kuş Biyolojisi

note: ~ Description of proficiency "Bird Biology"
en: Basic familiarity with various types of birds.
tr: Çeşitli kuş türleri hakkında temel bir aşinalık.

note: ~ Proficiency name
en: Canine Anatomy
tr: Köpek Anatomisi

note: ~ Description of proficiency "Canine Anatomy"
en: Basic familiarity with the anatomy of various canines.
tr: Çeşitli köpeklerin anatomisi hakkında temel bir aşinalık.

note: ~ Proficiency name
en: Ungulate Anatomy
tr: Sığır Anatomisi

note: ~ Description of proficiency "Ungulate Anatomy"
en: Basic familiarity with the anatomy of various ungulates.
tr: Çeşitli otçul hayvanların anatomisi hakkında temel bir bilgiye sahipsiniz.

note: ~ Proficiency name
en: Invertebrate Biology
tr: İnvertebrat Biyolojisi

note: ~ Description of proficiency "Invertebrate Biology"
en: Basic familiarity with various types of insects, arachnids, and worms.
tr: Çeşitli böcekler, örümcekler ve solucanlar hakkında temel bir bilgiye sahipsiniz.

note: ~ Proficiency name
en: Beetle Anatomy
tr: Böcek Anatomisi

note: ~ Description of proficiency "Beetle Anatomy"
en: You are familiar with the anatomy of mutated beetles - bypassing their thick armor should be easier.
tr: Mutasyona uğramış böceklerin anatomisi hakkında bilgi sahibisiniz - kalın zırhlarını aşmak daha kolay olmalı.

note: ~ Proficiency name
en: Centipede Anatomy
tr: Kırkayak Anatomisi

note: ~ Description of proficiency "Centipede Anatomy"
en: You are familiar with the anatomy of mutated centipedes, letting you target their less-deadly parts with ease.
tr: Mutasyona uğramış kırkayakların anatomisi hakkında bilgi sahibisiniz, bu da daha az ölümcül kısımlarını kolayca hedeflemenizi sağlıyor.

note: ~ Proficiency name
en: Hymenopteran Anatomy
tr: Himenopteran Anatomisi

note: ~ Description of proficiency "Hymenopteran Anatomy"
en: Familiarity with the comparative anatomy of mutant Hymenopterans - ants, bees, and wasps of all kinds.  You find it easier to exploit their weak points, and possibly disable their natural weaponry.
tr: Mutant Himenopteranların karşılaştırmalı anatomisi hakkında bilgi sahibisiniz - her türlü karınca, arı ve eşek arısı. Zayıf noktalarını istismar etmenin daha kolay olduğunu buluyorsunuz ve muhtemelen doğal silahlarını devre dışı bırakabilirsiniz.

note: ~ Proficiency name
en: Arachnid Anatomy
tr: Örümcek Anatomisi

note: ~ Description of proficiency "Arachnid Anatomy"
en: You are familiar with the anatomy of mutated spiders of all shapes and sizes.
tr: Her şekil ve boyutta mutasyona uğramış örümceklerin anatomisi hakkında bilgi sahibisiniz.

note: ~ Proficiency name
en: Creatures of Flight
tr: Uçan Yaratıklar

note: ~ Description of proficiency "Creatures of Flight"
en: Basic understanding of what's needed for certain creatures to fly, as well as ways of preventing it.
tr: Bazı yaratıkların uçması için gerekenlerin yanı sıra bunu önlemenin yolları hakkında temel bir anlayış.

note: ~ Description of proficiency "Ossified Exoskeletons"
en: You're familiar with creatures presenting unsettling bones on their outer structure.
tr: Dış yapılarında rahatsız edici kemikler barındıran yaratıklarla tanışsınız.

note: ~ Proficiency name
en: Small Humanoids
tr: Küçük Humanoidler

note: ~ Description of proficiency "Small Humanoids"
en: You have some practice in fighting small humanoids like children.  You don't necessarily feel good about it.
tr: Çocuklar gibi küçük humanoidlerle savaşma konusunda biraz deneyiminiz var. Bununla ilgili iyi hissetmiyorsunuz.

note: ~ Proficiency name
en: Giant Humanoids
tr: Dev Humanoidler

note: ~ Description of proficiency "Giant Humanoids"
en: You have some practice in fighting large, hulking humanoids.  You're better at reaching certain weak points.
tr: Büyük, iri humanoidlerle savaşma konusunda biraz deneyiminiz var. Belirli zayıf noktalara ulaşmada daha iyisiniz.

note: ~ Description of proficiency "Netherium Abominations"
en: You have extensive experience with netherium abominations which provides you with a vague sense of where more vulnerable spots might be.
tr: Netherium abominasyonlarıyla geniş bir deneyiminiz var, bu da size daha savunmasız noktaların nerelerde olabileceğine dair belirsiz bir his veriyor.

note: ~ Proficiency name
en: Mi-go basic anatomy
tr: Mi-go temel anatomisi

note: ~ Description of proficiency "Mi-go basic anatomy"
en: You have studied mi-go sufficiently to get a sense for where some sensitive points might be.  However, its biology remains too different from life originating on Earth to be understood to any extent.
tr: Mi-go'yu yeterince çalıştınız, böylece bazı hassas noktaların nerelerde olabileceğine dair bir fikir edindiniz. Ancak, biyolojisi Dünya'dan kaynaklanan yaşamdan çok farklı kalıyor ve bu nedenle tam olarak anlaşılamıyor.

note: ~ Proficiency name
en: Mi-go detailed anatomy
tr: Mi-go detaylı anatomisi

note: ~ Description of proficiency "Mi-go detailed anatomy"
en: Your understanding of the mi-go body is advanced enough to have a decent idea of where it is more sensitive to harm.  This does not mean you have any significant understanding of how it works internally; if anything, your dissections have just left you more confused.
tr: Mi-go bedenini anlama seviyeniz, ona zarar vermek için en hassas olduğu yerler hakkında makul bir fikir edinmenizi sağlıyor. Bu, onun iç işleyişi hakkında önemli bir anlayışa sahip olduğunuz anlamına gelmiyor; aksine, yaptığınız kesimler sizi daha da kafa karışıklığına sürüklemiş olabilir.

note: ~ Proficiency name
en: Fungaloid basic anatomy
tr: Fungaloid temel anatomisi

note: ~ Description of proficiency "Fungaloid basic anatomy"
en: You have studied fungaloids sufficiently to get an idea of which parts are the more sensitive ones.  While seeming to be a weird mixture of fungus and animal, it at least has a structure with commonalities between different types of fungaloids.
tr: Fungaloidleri yeterince incelediniz, böylece hangi kısımların daha hassas olduğunu anlamaya başladınız. Fungus ve hayvanın garip bir karışımı gibi görünse de, en azından farklı türler arasında ortaklıklar gösteren bir yapıya sahip.

note: ~ Proficiency name
en: Fungaloid detailed anatomy
tr: Fungaloid detaylı anatomisi

note: ~ Description of proficiency "Fungaloid detailed anatomy"
en: You have advanced your understanding of the fungaloid body sufficiently to have a pretty good idea of where you can harm it and where it's better protected.  You don't really understand it's biological functions, although it seems it would be possible for someone with much more time than you have to glean some insight into it, but you've gotten an understanding of how to hurt it, and that's what's important here.
tr: Fungaloid bedenini anlama seviyenizi yeterince ilerlettiniz, böylece ona nerede zarar verebileceğiniz ve nerelerde daha iyi korunduğu hakkında oldukça iyi bir fikriniz var. Onun biyolojik işlevlerini tam olarak anlamıyorsunuz, ancak sizden çok daha fazla zaman harcayan birinin buna dair bazı içgörüler elde etmesi mümkün gibi görünüyor, ama ona zarar vermenin yollarını anladınız ve burada önemli olan bu.

note: ~ Proficiency name
en: Power leech basic anatomy
tr: Güç emici temel anatomisi

note: ~ Description of proficiency "Power leech basic anatomy"
en: Your observations of the power leech anatomy is starting to pay off.  You now have a basic idea of where their more sensitive structures are located.  These creatures exhibit traits that seem to be a mix between animal and plant ones.
tr: Güç emicilerin anatomisine dair gözlemleriniz sonuç vermeye başlıyor. Artık onların daha hassas yapıların nerelerde bulunduğu hakkında temel bir fikriniz var. Bu yaratıklar, hayvan ve bitki özelliklerinin bir karışımını sergiliyor.

note: ~ Proficiency name
en: Power leech detailed anatomy
tr: Güç emici detaylı anatomisi

note: ~ Description of proficiency "Power leech detailed anatomy"
en: The extensive experience with power leeches have given you a good understanding of their weaknesses and strengths.  A rather different set of skills would be needed to actually understand their biology, though, and you probably don't have the time to study that anyway.
tr: Güç emicilerle olan geniş deneyiminiz, onların zayıf ve güçlü yönlerini iyi bir şekilde anlamanızı sağladı. Ancak, biyolojilerini gerçekten anlamak için oldukça farklı bir yetenek setine ihtiyaç duyulacak ve muhtemelen bunun için zamanınız yok.

note: ~ Proficiency name
en: Triffid basic anatomy
tr: Triffid temel anatomisi

note: ~ Description of proficiency "Triffid basic anatomy"
en: Study of triffids has given you insights into their anatomy that allows you to aim for some weak spots.
tr: Triffidlerin incelenmesi, zayıf noktalarına nişan almanızı sağlayacak anatomileri hakkında içgörüler kazandırdı.

note: ~ Proficiency name
en: Triffid detailed anatomy
tr: Triffid detaylı anatomisi

note: ~ Description of proficiency "Triffid detailed anatomy"
en: Extensive study of triffids has provided you with a good understanding of their strengths and weaknesses when it comes to combat.  A scientific study of them might yield further biological insights, but you don't have the time to spend years cooped up in a lab.
tr: Triffid'lerin kapsamlı çalışması, savaş konusundaki güçlü ve zayıf yönlerini anlamanızı sağladı. Onlar hakkında bilimsel bir çalışma, daha fazla biyolojik içgörü sağlayabilir, ancak yıllarınızı bir laboratuvarda kapalı geçirmek için zamanınız yok.

note: ~ Proficiency name
en: Fiber Twisting
tr: Lif Bükme

note: ~ Description of proficiency "Fiber Twisting"
en: You've got a basic grasp of the theory of how to twist and arrange fibers into a more durable cord.
tr: Lifleri daha dayanıklı bir ip haline getirme teorisini temel düzeyde anlıyorsunuz.

note: ~ Proficiency name
en: Ropemaking
tr: İp Yapımı

note: ~ Description of proficiency "Ropemaking"
en: Making twisted fibers into durable and useful rope.
tr: Bükülmüş lifleri dayanıklı ve kullanışlı bir ip haline getirmek.

note: ~ Proficiency name
en: Basic Tanning
tr: Temel Deri İşleme

note: ~ Description of proficiency "Basic Tanning"
en: You're familiar with the theory behind turning raw hides into leather.
tr: Ham derileri deri haline getirme teorisine aşinasınız.

note: ~ Proficiency name
en: Skilled Tanning
tr: Usta Deri İşleme

note: ~ Description of proficiency "Skilled Tanning"
en: You have a lot of practice and experience with processing hides to leather, as well as related techniques like making boiled leather.
tr: Deriye işleme konusunda çok fazla pratik ve deneyiminiz var, ayrıca kaynatılmış deri yapma gibi ilgili teknikler de biliyorsunuz.

note: ~ Proficiency name
en: Archer's Form
tr: Okçunun Formu

note: ~ Description of proficiency "Archer's Form"
en: You have grasped some basic understanding on archery, and find handling bows easier.
tr: Okçuluk konusunda temel bir anlayış geliştirdiniz ve yay kullanmayı daha kolay buluyorsunuz.

note: ~ Proficiency name
en: Archer's Form (Expert)
tr: Okçunun Formu (Uzman)

note: ~ Description of proficiency "Archer's Form (Expert)"
en: After significant practice, you have become experienced in the movements used in drawing and firing a bow, and have strengthened those muscles considerably.
tr: Önemli bir pratikten sonra, yay çekme ve ateş etme hareketlerinde deneyim kazandınız ve bu kasları önemli ölçüde güçlendirdiniz.

note: ~ Proficiency name
en: Archer's Form (Master)
tr: Okçunun Formu (Usta)

note: ~ Description of proficiency "Archer's Form (Master)"
en: You have drawn and fired a bow so many times, you probably have a bit of a twist in your spine from it.  You've developed at least a professional-level understanding of the pose and motion of effective archery.
tr: O kadar çok yay çekip ateş ettiniz ki, muhtemelen omurganızda biraz bir dönme olmuştur. Etkili okçuluğun duruşu ve hareketi hakkında en azından profesyonel seviyede bir anlayış geliştirdiniz.

note: ~ Proficiency name
en: Basic Carpentry
tr: Temel Ahşap İşçiliği

note: ~ Description of proficiency "Basic Carpentry"
en: Simple projects involving holding planks and panels of wood together with nails or similar fasteners.
tr: Ahşap tahtaları ve panelleri çiviler veya benzeri bağlantı elemanları ile bir arada tutmayı içeren basit projeler.

note: ~ Proficiency name
en: Hobbyist Luthier
tr: Hobi Luthier

note: ~ Description of proficiency "Hobbyist Luthier"
en: Simple projects involving creating musical instruments out of wood.
tr: Ahşaptan müzik aletleri yapmayı içeren basit projeler.

note: ~ name of the nested group
en: bows
tr: yaylar

note: ~ Description of the category "bows"
en: Recipes related to constructing bows to launch arrows with.
tr: Ok fırlatmak için yay inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: flintlock arms
tr: kibritli silahlar

note: ~ Description of the category "flintlock arms"
en: Recipes related to constructing flintlock rifles, pistols and shotguns.
tr: Kibritli tüfekler, tabancalar ve pompalı tüfekler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: pipe rifles
tr: boru tüfekleri

note: ~ Description of the category "pipe rifles"
en: Recipes related to constructing pistol-caliber rifles using pipes.
tr: Borulardan tabanca kalibre tüfekleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: staffs
tr: personel

note: ~ Description of the category "staffs"
en: Recipes related to constructing different types of staffs.
tr: Farklı türde personel inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steelshod quarterstaves
tr: çelik kaplamalı yarım sopalar

note: ~ Description of the category "steelshod quarterstaves"
en: Recipes related to constructing different qualities of steelshod quarterstaves.
tr: Farklı kalitelerde çelik kaplamalı yarım sopalar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: graded steel maces
tr: dereceli çelik mızraklar

note: ~ Description of the category "graded steel maces"
en: Recipes related to constructing different qualities of steel maces.
tr: Farklı kalitelerde çelik mızraklar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: maces
tr: mızraklar

note: ~ Description of the category "maces"
en: Recipes related to constructing different types of maces.
tr: Farklı türde mızraklar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: holsters
tr: kılıflar

note: ~ Description of the category "holsters"
en: Recipes related to constructing holsters for small, regular and large firearms.
tr: Küçük, normal ve büyük ateşli silahlar için kılıf inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: bandoliers
tr: bandolierler

note: ~ Description of the category "bandoliers"
en: Recipes related to constructing different types of bandoliers.
tr: Farklı türde bandolierler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: vehicle batteries
tr: araç pilleri

note: ~ Description of the category "vehicle batteries"
en: Recipes related to constructing batteries used in vehicles.
tr: Araçlarda kullanılan pilleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: standard batteries
tr: standart piller

note: ~ Description of the category "standard batteries"
en: Recipes related to constructing standard rechargeable batteries.
tr: Standart şarj edilebilir pilleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: storage batteries
tr: Depolama pilleri

note: ~ Description of the category "storage batteries"
en: Recipes related to constructing storage batteries used in vehicles or in buildings.
tr: Araçlarda veya binalarda kullanılan depolama pillerini inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: batteries
tr: pil

note: ~ Description of the category "batteries"
en: Recipes related to constructing all kinds of batteries.
tr: Her türlü pili inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: crossbows
tr: yaylı tüfekler

note: ~ Description of the category "crossbows"
en: Recipes related to constructing crossbows to shoot bolts with.
tr: Ok atmak için yaylı tüfekler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: cocktails and mixed drinks
tr: kokteyller ve karışık içecekler

note: ~ Description of the category "cocktails and mixed drinks"
en: Recipes related to mixing alcohol with other beverages.
tr: Alkolü diğer içeceklerle karıştırmaya yönelik tarifler.

note: ~ name of the nested group
en: teas
tr: çaylar

note: ~ Description of the category "teas"
en: Recipes related to steeping organic solids in boiling water.
tr: Kaynar suya organik katıların demlenmesiyle ilgili tarifler.

note: ~ name of the nested group
en: refined cannabis
tr: rafine edilmiş kenevir

note: ~ Description of the category "refined cannabis"
en: Recipes related to refining cannabis into more potent forms.
tr: Kenevirin daha güçlü formlara rafine edilmesiyle ilgili tarifler.

note: ~ name of the nested group
en: canvas dusters
tr: kanvas palto

note: ~ Description of the category "canvas dusters"
en: Recipes related to tailoring long coats from cotton, known as dusters.
tr: Pamuktan, duster olarak bilinen uzun paltolar dikmekle ilgili tarifler.

note: ~ name of the nested group
en: fur dusters
tr: kürk duster

note: ~ Description of the category "fur dusters"
en: Recipes related to tailoring long coats from fur, known as dusters.
tr: Kürkten, duster olarak bilinen uzun paltolar dikmekle ilgili tarifler.

note: ~ name of the nested group
en: leather dusters
tr: deri duster

note: ~ Description of the category "leather dusters"
en: Recipes related to tailoring sturdy long coats from leather, known as dusters.
tr: Deriden, duster olarak bilinen sağlam uzun paltolar dikmekle ilgili tarifler.

note: ~ name of the nested group
en: faux fur dusters
tr: sahte kürk duster

note: ~ Description of the category "faux fur dusters"
en: Recipes related to tailoring long coats from faux fur, known as dusters.
tr: Sahte kürkten, duster olarak bilinen uzun paltolar dikmekle ilgili tarifler.

note: ~ name of the nested group
en: survivor dusters
tr: hayatta kalan duster

note: ~ Description of the category "survivor dusters"
en: Recipes related to tailoring durable long coats from Kevlar and other materials, known as dusters.
tr: Kevlar ve diğer malzemelerden dayanıklı uzun pelerinler dikmeye yönelik tarifler, dusters olarak bilinir.

note: ~ Description of the category "dusters"
en: Recipes related to tailoring long coats, known as dusters.
tr: Pamuklu kumaştan uzun pelerinler dikmeye yönelik tarifler, dusters olarak bilinir.

note: ~ Description of the category "canvas dusters" ~ Description of the category "faux fur trenchcoats"
en: Recipes related to tailoring long coats from cotton, known as trenchcoats.
tr: Kürkten uzun pelerinler dikmeye yönelik tarifler, trenchcoats olarak bilinir.

note: ~ Description of the category "fur trenchcoats"
en: Recipes related to tailoring long coats from fur, known as trenchcoats.
tr: Deriden uzun pelerinler dikmeye yönelik tarifler, trenchcoats olarak bilinir.

note: ~ Description of the category "leather trenchcoats"
en: Recipes related to tailoring long coats from leather, known as trenchcoats.
tr: Sahte kürkten uzun pelerinler dikmeye yönelik tarifler, trenchcoats olarak bilinir.

note: ~ name of the nested group
en: survivor trenchcoats
tr: hayatta kalan trenchcoat'ları

note: ~ Description of the category "survivor trenchcoats"
en: Recipes related to tailoring long coats from Kevlar, known as trenchcoats.
tr: Kevlar'dan uzun pelerinler dikmeye yönelik tarifler, trenchcoats olarak bilinir.

note: ~ name of the nested group
en: trenchcoats
tr: trençkotlar

note: ~ Description of the category "trenchcoats"
en: Recipes related to tailoring long coats, known as trenchcoats.
tr: Uzun ceketler olarak bilinen trençkotların dikimi ile ilgili tarifler.

note: ~ name of the nested group
en: chitinous helmets
tr: kitinli miğferler

note: ~ Description of the category "chitinous helmets"
en: Recipes related to constructing durable helmets from chitin.
tr: Kitin kullanarak dayanıklı miğferler inşa etmekle ilgili tarifler.

note: ~ Description of the category "chitinous armor"
en: Recipes related to constructing durable armor from chitin that covers the body.
tr: Vücudu kaplayan kitin kullanarak dayanıklı zırh inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: chitinous arm guards
tr: kitinli kol korumaları

note: ~ Description of the category "chitinous arm guards"
en: Recipes related to constructing durable armguards from chitin.
tr: Kitin kullanarak dayanıklı kol korumaları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: chitinous leg guards
tr: kitinli bacak korumaları

note: ~ Description of the category "chitinous leg guards"
en: Recipes related to constructing durable leg guards from chitin.
tr: Kitin kullanarak dayanıklı bacak korumaları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: chitinous gauntlets
tr: kitinli eldivenler

note: ~ Description of the category "chitinous gauntlets"
en: Recipes related to constructing durable gauntlets from chitin.
tr: Kitin kullanarak dayanıklı eldivenler inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: chitinous boots
tr: kitinli botlar

note: ~ Description of the category "chitinous boots"
en: Recipes related to constructing durable boots from chitin.
tr: Kitin kullanarak dayanıklı botlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel light chestplates
tr: yumuşak çelik hafif zırhlar

note: ~ Description of the category "mild steel light chestplates"
en: Recipes related to constructing light chestplate from mild steel.
tr: Yumuşak çelikten hafif zırh inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel light chestplates
tr: orta çelik hafif zırhlar

note: ~ Description of the category "medium steel light chestplates"
en: Recipes related to constructing light chestplates from medium steel.
tr: Orta çelikten hafif zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel light chestplates
tr: yüksek çelik hafif zırhlar

note: ~ Description of the category "high steel light chestplates"
en: Recipes related to constructing light chestplates from high steel.
tr: Yüksek çelikten hafif zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel light chestplates
tr: sertleştirilmiş çelik hafif zırhlar

note: ~ Description of the category "hardened steel light chestplates"
en: Recipes related to constructing light chestplates from hardened steel.
tr: Sertleştirilmiş çelikten hafif zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel light chestplates
tr: sert çelik hafif zırhlar

note: ~ Description of the category "tempered steel light chestplates"
en: Recipes related to constructing light chestplates from tempered steel.
tr: Sert çelikten hafif zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: light chestplates
tr: hafif zırhlar

note: ~ Description of the category "light chestplates"
en: Recipes related to constructing light chestplates from various types of steel.
tr: Çeşitli çelik türlerinden hafif zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel chestplates
tr: yumuşak çelik zırhlar

note: ~ Description of the category "mild steel chestplates" ~ Description of the category "mild steel heavy chestplates"
en: Recipes related to constructing steel chestplates from mild steel.
tr: Yumuşak çelikten zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chestplates
tr: orta çelik zırhlar

note: ~ Description of the category "medium steel chestplates" ~ Description of the category "medium steel heavy chestplates"
en: Recipes related to constructing steel chestplates from medium steel.
tr: Orta çelikten zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel chestplates
tr: yüksek çelik zırhlar

note: ~ Description of the category "high steel chestplates" ~ Description of the category "high steel heavy chestplates"
en: Recipes related to constructing steel chestplates from high steel.
tr: Yüksek çelikten zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel chestplates
tr: sertleştirilmiş çelik zırhlar

note: ~ Description of the category "hardened steel chestplates" ~ Description of the category "hardened steel heavy chestplates"
en: Recipes related to constructing steel chestplates from hardened steel.
tr: Sertleştirilmiş çelikten zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel chestplates
tr: sert çelik zırh göğüslükleri

note: ~ Description of the category "tempered steel chestplates" ~ Description of the category "tempered steel heavy chestplates"
en: Recipes related to constructing steel chestplates from tempered steel.
tr: sert çelik zırh göğüslükleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: standard chestplates
tr: standart zırh göğüslükleri

note: ~ Description of the category "standard chestplates" ~ Description of the category "heavy chestplates"
en: Recipes related to constructing steel chestplates from different qualities of steel.
tr: farklı kalitedeki çeliklerden zırh göğüslükleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel heavy chestplates
tr: yumuşak çelik ağır zırh göğüslükleri

note: ~ name of the nested group
en: medium steel heavy chestplates
tr: orta çelik ağır zırh göğüslükleri

note: ~ name of the nested group
en: high steel heavy chestplates
tr: yüksek çelik ağır zırh göğüslükleri

note: ~ name of the nested group
en: hardened steel heavy chestplates
tr: sertleştirilmiş çelik ağır zırh göğüslükleri

note: ~ name of the nested group
en: tempered steel heavy chestplates
tr: sert çelik ağır zırh göğüslükleri

note: ~ name of the nested group
en: heavy chestplates
tr: ağır zırh göğüslükleri

note: ~ name of the nested group
en: steel chestplates
tr: çelik zırh göğüslükleri

note: ~ Description of the category "steel chestplates"
en: Recipes related to constructing different thicknesses of steel chestplates from different qualities of steel.
tr: farklı kalitedeki çeliklerden farklı kalınlıklarda zırh göğüslükleri inşa etmeye yönelik tarifler.

note: ~ Description of the category "mild steel light plate armor" ~ Description of the category "mild steel plate armor" ~ Description of the category "mild steel heavy plate armor"
en: Recipes related to constructing steel plate armor from mild steel.
tr: Nazik çelik levha zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "medium steel light plate armor" ~ Description of the category "medium steel plate armor" ~ Description of the category "medium steel heavy plate armor"
en: Recipes related to constructing steel plate armor from medium steel.
tr: Orta çelik levha zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "high steel light plate armor" ~ Description of the category "high steel plate armor" ~ Description of the category "high steel heavy plate armor"
en: Recipes related to constructing steel plate armor from high steel.
tr: Yüksek çelik levha zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "hardened steel light plate armor" ~ Description of the category "hardened steel plate armor" ~ Description of the category "hardened steel heavy plate armor"
en: Recipes related to constructing steel plate armor from hardened steel.
tr: Sertleştirilmiş çelik levha zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "tempered steel light plate armor" ~ Description of the category "tempered steel plate armor" ~ Description of the category "tempered steel heavy plate armor"
en: Recipes related to constructing steel plate armor from tempered steel.
tr: Temperlenmiş çelik levha zırhı inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: light plate armors
tr: hafif levha zırhlar

note: ~ Description of the category "light plate armors" ~ Description of the category "plate armors" ~ Description of the category "heavy plate armors"
en: Recipes related to constructing steel plate armor from different qualities of steel.
tr: Farklı kalitelerdeki çeliklerden levha zırhı inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: plate armors
tr: levha zırhlar

note: ~ name of the nested group
en: heavy plate armors
tr: ağır levha zırhlar

note: ~ name of the nested group
en: steel plate armors
tr: çelik levha zırhlar

note: ~ Description of the category "steel plate armors"
en: Recipes related to constructing different thicknesses of steel plate armor from different qualities of steel.
tr: Farklı kalitelerdeki çeliklerden farklı kalınlıklarda levha zırhı inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel demi-gauntlets
tr: nazik çelik yarı-eldivenleri

note: ~ Description of the category "mild steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from mild steel.
tr: Mild çelikten yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel demi-gauntlets
tr: orta çelik yarı eldivenler

note: ~ Description of the category "medium steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from medium steel.
tr: Orta çelikten yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel demi-gauntlets
tr: yüksek çelik yarı eldivenler

note: ~ Description of the category "high steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from high steel.
tr: Yüksek çelikten yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel demi-gauntlets
tr: sertleştirilmiş çelik yarı eldivenler

note: ~ Description of the category "hardened steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from hardened steel.
tr: Sertleştirilmiş çelikten yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel demi-gauntlets
tr: temperlenmiş çelik yarı eldivenler

note: ~ Description of the category "tempered steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from tempered steel.
tr: Temperlenmiş çelikten yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel demi-gauntlets
tr: çelik yarı eldivenler

note: ~ Description of the category "steel demi-gauntlets"
en: Recipes related to constructing demi-gauntlets from different types of steel.
tr: Farklı çelik türlerinden yarı eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel mitten gauntlets
tr: mild çelikten eldiven yarı eldivenler

note: ~ Description of the category "mild steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from mild steel.
tr: Mild çelikten eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel mitten gauntlets
tr: orta çelik eldiven gauntletleri

note: ~ Description of the category "medium steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from medium steel.
tr: Orta çelikten eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel mitten gauntlets
tr: yüksek çelik eldiven gauntletleri

note: ~ Description of the category "high steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from high steel.
tr: Yüksek çelikten eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel mitten gauntlets
tr: sertleştirilmiş çelik eldiven gauntletleri

note: ~ Description of the category "hardened steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from hardened steel.
tr: Sertleştirilmiş çelikten eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel mitten gauntlets
tr: temperlenmiş çelik eldiven gauntletleri

note: ~ Description of the category "tempered steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from tempered steel.
tr: Temperlenmiş çelikten eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel mitten gauntlets
tr: çelik eldiven gauntletleri

note: ~ Description of the category "steel mitten gauntlets"
en: Recipes related to constructing mitten gauntlets from different types of steel.
tr: Farklı çelik türlerinden eldiven gauntletleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel light arm guards
tr: mild çelik hafif kol koruyucuları

note: ~ Description of the category "mild steel light arm guards"
en: Recipes related to constructing light arm guards from mild steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, hafif çelikten.

note: ~ name of the nested group
en: medium steel light arm guards
tr: orta çelik hafif kol korumaları

note: ~ Description of the category "medium steel light arm guards"
en: Recipes related to constructing light arm guards from medium steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, orta çelikten.

note: ~ name of the nested group
en: high steel light arm guards
tr: yüksek çelik hafif kol korumaları

note: ~ Description of the category "high steel light arm guards"
en: Recipes related to constructing light arm guards from high steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, yüksek çelikten.

note: ~ name of the nested group
en: hardened steel light arm guards
tr: sertleştirilmiş çelik hafif kol korumaları

note: ~ Description of the category "hardened steel light arm guards"
en: Recipes related to constructing light arm guards from hardened steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, sertleştirilmiş çelikten.

note: ~ name of the nested group
en: tempered steel light arm guards
tr: temperlenmiş çelik hafif kol korumaları

note: ~ Description of the category "tempered steel light arm guards"
en: Recipes related to constructing light arm guards from tempered steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, temperlenmiş çelikten.

note: ~ name of the nested group
en: steel light arm guards
tr: çelik hafif kol korumaları

note: ~ Description of the category "steel light arm guards"
en: Recipes related to constructing light arm guards from various types of steel.
tr: Hafif kol korumaları inşa etmekle ilgili tarifler, çeşitli çelik türlerinden.

note: ~ name of the nested group
en: mild steel arm guards
tr: hafif çelik kol korumaları

note: ~ Description of the category "mild steel arm guards"
en: Recipes related to constructing arm guards from mild steel.
tr: Nazik çelikten kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel arm guards
tr: orta çelik kol korumaları

note: ~ Description of the category "medium steel arm guards"
en: Recipes related to constructing arm guards from medium steel.
tr: Orta çelikten kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel arm guards
tr: yüksek çelik kol korumaları

note: ~ Description of the category "high steel arm guards"
en: Recipes related to constructing arm guards from high steel.
tr: Yüksek çelikten kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel arm guards
tr: sertleştirilmiş çelik kol korumaları

note: ~ Description of the category "hardened steel arm guards"
en: Recipes related to constructing arm guards from hardened steel.
tr: Sertleştirilmiş çelikten kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel arm guards
tr: aşındırılmış çelik kol korumaları

note: ~ Description of the category "tempered steel arm guards"
en: Recipes related to constructing arm guards from tempered steel.
tr: Aşındırılmış çelikten kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel arm guards
tr: çelik kol korumaları

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing arm guards from various types of steel.
tr: Çeşitli çelik türlerinden kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel heavy arm guards
tr: nazik çelik ağır kol korumaları

note: ~ Description of the category "mild steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from mild steel.
tr: Nazik çelikten ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel heavy arm guards
tr: orta çelik ağır kol korumaları

note: ~ Description of the category "medium steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from medium steel.
tr: Orta çelikten ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel heavy arm guards
tr: yüksek çelik ağır kol korumaları

note: ~ Description of the category "high steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from high steel.
tr: Yüksek çelikten ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel heavy arm guards
tr: sertleştirilmiş çelik ağır kol korumaları

note: ~ Description of the category "hardened steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from hardened steel.
tr: Sertleştirilmiş çelikten ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel heavy arm guards
tr: temperlenmiş çelik ağır kol korumaları

note: ~ Description of the category "tempered steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from tempered steel.
tr: Temperlenmiş çelikten ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel heavy arm guards
tr: çelik ağır kol korumaları

note: ~ Description of the category "steel heavy arm guards"
en: Recipes related to constructing heavy arm guards from various types of steel.
tr: Çeşitli çelik türlerinden ağır kol korumaları inşa etmeye yönelik tarifler.

note: ~ Description of the category "steel arm guards"
en: Recipes related to constructing different thicknesses of arm guards from various types of steel.
tr: Çeşitli çelik türlerinden farklı kalınlıklarda kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel chain hauberks
tr: hafif çelik zincir zırhları

note: ~ Description of the category "mild steel chain hauberks" ~ Description of the category "medium steel chain hauberks" ~ Description of the category "high steel chain hauberks" ~ Description of the category "hardened steel chain hauberks" ~ Description of the category "tempered steel chain hauberks"
en: Recipes related to constructing chainmail hauberks in various sizes.
tr: Zincir zırhlarının çeşitli boyutlarda inşa edilmesiyle ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain hauberks
tr: orta çelik zincir zırhları

note: ~ name of the nested group
en: high steel chain hauberks
tr: yüksek çelik zincir zırhları

note: ~ name of the nested group
en: hardened steel chain hauberks
tr: sertleştirilmiş çelik zincir zırhları

note: ~ name of the nested group
en: tempered steel chain hauberks
tr: sertleştirilmiş çelik zincir zırhları

note: ~ name of the nested group
en: steel chain hauberks
tr: çelik zincir zırhları

note: ~ Description of the category "steel chain hauberks"
en: Recipes related to fitting together chainmail armor to make chainmail hauberks in various types and sizes.
tr: Zincir zırhı zırhlarının çeşitli tür ve boyutlarda bir araya getirilmesiyle ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain sleeveless jumpsuits
tr: hafif çelik zincir kolsuz tulumlar

note: ~ Description of the category "mild steel chain sleeveless jumpsuits" ~ Description of the category "medium steel chain sleeveless jumpsuits" ~ Description of the category "high steel chain sleeveless jumpsuits" ~ Description of the category "hardened steel chain sleeveless jumpsuits" ~ Description 
en: Recipes related to constructing chainmail sleeveless jumpsuits in various sizes.
tr: Zincir kolsuz tulumların çeşitli boyutlarda inşa edilmesiyle ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain sleeveless jumpsuits
tr: orta çelik zincir kolsuz tulumlar

note: ~ name of the nested group
en: high steel chain sleeveless jumpsuits
tr: yüksek çelik zincir kolsuz tulumlar

note: ~ name of the nested group
en: hardened steel chain sleeveless jumpsuits
tr: sert çelik zincir kolsuz tulumlar

note: ~ name of the nested group
en: tempered steel chain sleeveless jumpsuits
tr: sertleştirilmiş çelik zincir kolsuz tulumlar

note: ~ name of the nested group
en: steel chain sleeveless jumpsuits
tr: çelik zincir kolsuz tulumlar

note: ~ Description of the category "steel chain sleeveless jumpsuits"
en: Recipes related to fitting together chainmail armor to make chainmail sleeveless jumpsuits in various types and sizes.
tr: Zincir zırhını birleştirerek çeşitli türlerde ve boyutlarda kolsuz tulumlar yapmakla ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain jumpsuits
tr: yumuşak çelik zincir tulumlar

note: ~ Description of the category "mild steel chain jumpsuits" ~ Description of the category "medium steel chain jumpsuits" ~ Description of the category "high steel chain jumpsuits" ~ Description of the category "hardened steel chain jumpsuits" ~ Description of the category "tempered steel chain jumpsu
en: Recipes related to constructing chainmail jumpsuits in various sizes.
tr: Çeşitli boyutlarda zincir zırhı tulumları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain jumpsuits
tr: orta çelik zincir tulumlar

note: ~ name of the nested group
en: high steel chain jumpsuits
tr: yüksek çelik zincir tulumlar

note: ~ name of the nested group
en: hardened steel chain jumpsuits
tr: sert çelik zincir tulumlar

note: ~ name of the nested group
en: tempered steel chain jumpsuits
tr: sertleştirilmiş çelik zincir tulumlar

note: ~ name of the nested group
en: steel chain jumpsuits
tr: çelik zincir tulumlar

note: ~ Description of the category "steel chain jumpsuits"
en: Recipes related to constructing chainmail jumpsuits in various types and sizes.
tr: Çeşitli türlerde ve boyutlarda zincir zırhı tulumları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain suits
tr: hafif çelik zırh elbiseleri

note: ~ Description of the category "mild steel chain suits" ~ Description of the category "medium steel chain suits" ~ Description of the category "high steel chain suits" ~ Description of the category "hardened steel chain suits" ~ Description of the category "tempered steel chain suits"
en: Recipes related to constructing chainmail suits in various sizes.
tr: Zırh elbiseleri inşa etmeye yönelik tarifler, çeşitli boyutlarda.

note: ~ name of the nested group
en: medium steel chain suits
tr: orta çelik zırh elbiseleri

note: ~ name of the nested group
en: high steel chain suits
tr: yüksek çelik zırh elbiseleri

note: ~ name of the nested group
en: hardened steel chain suits
tr: sertleştirilmiş çelik zırh elbiseleri

note: ~ name of the nested group
en: tempered steel chain suits
tr: sertleştirilmiş çelik zırh elbiseleri

note: ~ name of the nested group
en: faraday chain suits
tr: faraday zırh elbiseleri

note: ~ Description of the category "faraday chain suits"
en: Recipes related to constructing chainmail suits that resist electricity.
tr: Elektriğe karşı dirençli zırh elbiseleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel chain suits
tr: çelik zırh elbiseleri

note: ~ Description of the category "steel chain suits"
en: Recipes related to constructing chainmail suits in various types and sizes.
tr: Çeşitli türlerde ve boyutlarda zırh elbiseleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: scrap cuirasses
tr: atık zırhlar

note: ~ Description of the category "scrap cuirasses"
en: Recipes related to constructing scrap cuirasses in various shapes and sizes.
tr: Çeşitli şekillerde ve boyutlarda atık zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tire cuirasses
tr: lastik zırhlar

note: ~ Description of the category "tire cuirasses"
en: Recipes related to constructing tire cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda lastik zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: bronze cuirasses
tr: bronz zırhlar

note: ~ Description of the category "bronze cuirasses"
en: Recipes related to constructing bronze cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda bronz zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: leather lamellar cuirasses
tr: deri lamel zırhlar

note: ~ Description of the category "leather lamellar cuirasses"
en: Recipes related to constructing leather lamellar cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda deri lamel zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel lamellar cuirasses
tr: çelik lamel zırhlar

note: ~ Description of the category "steel lamellar cuirasses"
en: Recipes related to constructing steel lamellar cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda çelik lamel zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel lamellar repair
tr: çelik lamel onarım

note: ~ Description of the category "steel lamellar repair"
en: Recipes related to repairing steel lamellar armor in various shapes and sizes.
tr: Farklı şekil ve boyutlarda çelik lamel zırhları onarmaya yönelik tarifler.

note: ~ name of the nested group
en: bell cuirasses
tr: çan zırhlar

note: ~ Description of the category "bell cuirasses"
en: Recipes related to constructing Greek cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda Yunan zırhları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: plate cuirasses
tr: plaka zırhlar

note: ~ Description of the category "plate cuirasses"
en: Recipes related to constructing plate cuirasses in various shapes and sizes.
tr: Farklı şekil ve boyutlarda plaka zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: cuirasses
tr: zırhlar

note: ~ Description of the category "cuirasses"
en: Recipes related to constructing different kinds of cuirasses.
tr: Farklı türde zırhlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel light leg guards
tr: yumuşak çelik hafif bacak korumaları

note: ~ Description of the category "mild steel light leg guards"
en: Recipes related to constructing light leg guards from mild steel.
tr: Yumuşak çelikten hafif bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel light leg guards
tr: orta çelik hafif bacak korumaları

note: ~ Description of the category "medium steel light leg guards"
en: Recipes related to constructing light leg guards from medium steel.
tr: Orta çelikten hafif bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel light leg guards
tr: yüksek çelik hafif bacak korumaları

note: ~ Description of the category "high steel light leg guards"
en: Recipes related to constructing light leg guards from high steel.
tr: Yüksek çelikten hafif bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel light leg guards
tr: sertleştirilmiş çelik hafif bacak korumaları

note: ~ Description of the category "hardened steel light leg guards"
en: Recipes related to constructing light leg guards from hardened steel.
tr: Sertleştirilmiş çelikten hafif bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel light leg guards
tr: sert çelik hafif bacak koruyucuları

note: ~ Description of the category "tempered steel light leg guards"
en: Recipes related to constructing light leg guards from tempered steel.
tr: Sert çelikten hafif bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel light leg guards
tr: çelik hafif bacak koruyucuları

note: ~ Description of the category "steel light leg guards"
en: Recipes related to constructing light leg guards from various types of steel.
tr: Çeşitli çelik türlerinden hafif bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel leg guards
tr: yumuşak çelik bacak koruyucuları

note: ~ Description of the category "mild steel leg guards"
en: Recipes related to constructing leg guards from mild steel.
tr: Yumuşak çelikten bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel leg guards
tr: orta çelik bacak koruyucuları

note: ~ Description of the category "medium steel leg guards"
en: Recipes related to constructing leg guards from medium steel.
tr: Orta çelikten bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel leg guards
tr: yüksek çelik bacak koruyucuları

note: ~ Description of the category "high steel leg guards"
en: Recipes related to constructing leg guards from high steel.
tr: Yüksek çelikten bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel leg guards
tr: sertleştirilmiş çelik bacak koruyucuları

note: ~ Description of the category "hardened steel leg guards"
en: Recipes related to constructing leg guards from hardened steel.
tr: Sertleştirilmiş çelikten bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel leg guards
tr: sert çelik bacak koruyucuları

note: ~ Description of the category "tempered steel leg guards"
en: Recipes related to constructing leg guards from tempered steel.
tr: Sert çelikten bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel leg guards
tr: çelik bacak koruyucuları

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing leg guards from various types of steel.
tr: Çeşitli çelik türlerinden bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel heavy leg guards
tr: yumuşak çelik ağır bacak koruyucuları

note: ~ Description of the category "mild steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from mild steel.
tr: Yumuşak çelikten ağır bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel heavy leg guards
tr: orta çelik ağır bacak koruyucuları

note: ~ Description of the category "medium steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from medium steel.
tr: Orta çelikten ağır bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel heavy leg guards
tr: yüksek çelik ağır bacak koruyucuları

note: ~ Description of the category "high steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from high steel.
tr: Yüksek çelikten ağır bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel heavy leg guards
tr: sertleştirilmiş çelik ağır bacak koruyucuları

note: ~ Description of the category "hardened steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from hardened steel.
tr: Sertleştirilmiş çelikten ağır bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel heavy leg guards
tr: sert çelik ağır bacak korumaları

note: ~ Description of the category "tempered steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from tempered steel.
tr: Sert çelikten ağır bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel heavy leg guards
tr: çelik ağır bacak korumaları

note: ~ Description of the category "steel heavy leg guards"
en: Recipes related to constructing heavy leg guards from various types of steel.
tr: Çeşitli çelik türlerinden ağır bacak korumaları inşa etmeye yönelik tarifler.

note: ~ Description of the category "steel leg guards"
en: Recipes related to constructing different thicknesses of leg guards from various types of steel.
tr: Çeşitli çelik türlerinden farklı kalınlıklarda bacak korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: arm splints
tr: kol atelleri

note: ~ Description of the category "arm splints"
en: Recipes related to constructing various shapes and sizes of arm splints.
tr: Çeşitli şekil ve boyutlarda kol atelleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: leg splints
tr: bacak atelleri

note: ~ Description of the category "leg splints"
en: Recipes related to constructing various shapes and sizes of leg splints.
tr: Çeşitli şekil ve boyutlarda bacak atelleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: splints
tr: ateller

note: ~ Description of the category "splints"
en: Recipes related to constructing various shapes and sizes of splints.
tr: Çeşitli şekil ve boyutlarda ateller inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: bandages
tr: bandajlar

note: ~ Description of the category "bandages"
en: Recipes related to crafting variations of bandages.
tr: Bandaj çeşitlerini oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: tourniquets
tr: turnikeler

note: ~ Description of the category "tourniquets"
en: Recipes related to crafting different kinds of tourniquets.
tr: Farklı türde turnikeler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: hemostatic compounds
tr: hemostatik bileşikler

note: ~ Description of the category "hemostatic compounds"
en: Recipes related to creating different hemostatic compounds.
tr: Farklı hemostatik bileşikler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: bleeding control
tr: kanama kontrolü

note: ~ Description of the category "bleeding control"
en: Recipes that create items used to stop or slow blood loss.
tr: Kan kaybını durdurmak veya yavaşlatmak için kullanılan eşyaları oluşturan tarifler.

note: ~ name of the nested group
en: antiseptics
tr: antiseptikler

note: ~ Description of the category "antiseptics"
en: Recipes related to crafting different kinds of antiseptics.
tr: Farklı türde antiseptikler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: deflated tires
tr: inflatörsüz lastikler

note: ~ Description of the category "deflated tires"
en: Recipes related to taking the air out of tires.
tr: Lastiklerin havasını alma ile ilgili tarifler.

note: ~ name of the nested group
en: inflated tires
tr: şişirilmiş lastikler

note: ~ Description of the category "inflated tires"
en: Recipes related to inflating tires.
tr: Lastik şişirme ile ilgili tarifler.

note: ~ name of the nested group
en: medium reinforced jumpsuits
tr: orta takviye edilmiş tulumlar

note: ~ Description of the category "medium reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm.
tr: Kullanıcının zarar görmemesi için tasarlanmış özel yapım tulumlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: light reinforced jumpsuits
tr: hafif takviye edilmiş tulumlar

note: ~ Description of the category "light reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm while still being flexible.
tr: Kullanıcının zarar görmemesi için tasarlanmış özel yapım tulumlar inşa etmeye yönelik tarifler, aynı zamanda esnek kalmaktadır.

note: ~ name of the nested group
en: heavy reinforced jumpsuits
tr: ağır takviye edilmiş tulumlar

note: ~ Description of the category "heavy reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer REALLY safe from harm, although they are a bit heavy.
tr: Kullanıcının gerçekten zarar görmemesi için tasarlanmış özel yapım tulumlar inşa etmeye yönelik tarifler, ancak biraz ağırdırlar.

note: ~ name of the nested group
en: fire resistant jumpsuits
tr: ateşe dayanıklı tulumlar

note: ~ Description of the category "fire resistant jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and intense fires.
tr: Kullanıcının zarar görmemesi ve yoğun ateşlerden korunması için tasarlanmış özel yapım tulumlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: winter reinforced jumpsuits
tr: kış takviye edilmiş tulumlar

note: ~ Description of the category "winter reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from harm and freezing cold temperatures.
tr: Kullanıcının zarar görmemesi ve dondurucu soğuk sıcaklıklardan korunması için tasarlanmış özel yapım tulumlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: reinforced jumpsuits
tr: takviye edilmiş tulumlar

note: ~ Description of the category "reinforced jumpsuits"
en: Recipes related to constructing custom-made jumpsuits meant to keep the wearer safe from various types of harm.
tr: Kullanıcının çeşitli zararlardan korunmasını sağlamak için özel yapım tulumlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: quivers
tr: ok kılıfları

note: ~ Description of the category "quivers"
en: Recipes related to constructing different kinds of quivers to hold arrows.
tr: Okları tutmak için farklı türde ok kılıfları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel wires
tr: çelik teller

note: ~ Description of the category "steel wires"
en: Recipes related to constructing different qualities of steel wires.
tr: Farklı kalitelerde çelik teller inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: vehicle frames
tr: araç şasileri

note: ~ Description of the category "vehicle frames"
en: Recipes related to constructing different kinds of vehicle frames.
tr: Farklı türde araç şasileri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: flours
tr: unlar

note: ~ Description of the category "flours"
en: Recipes related to grinding down ingredients to make different kinds of flour.
tr: Farklı türde un yapmak için malzemeleri öğütmeye yönelik tarifler.

note: ~ name of the nested group
en: lumps of steel
tr: çelik parçaları

note: ~ Description of the category "lumps of steel"
en: Recipes related to forging steel into different quality lumps.
tr: Çeliği farklı kalitede parçalara dövme ile ilgili tarifler.

note: ~ name of the nested group
en: mild steel sabatons
tr: hafif çelik sabatonlar

note: ~ Description of the category "mild steel sabatons"
en: Recipes related to constructing sabatons from mild steel.
tr: Hafif çelikten sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel sabatons
tr: orta çelik sabatonlar

note: ~ Description of the category "medium steel sabatons"
en: Recipes related to constructing sabatons from medium steel.
tr: Orta çelikten sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel sabatons
tr: yüksek çelik sabatonlar

note: ~ Description of the category "high steel sabatons"
en: Recipes related to constructing sabatons from high steel.
tr: Yüksek çelikten sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel sabatons
tr: sertleştirilmiş çelik sabatonlar

note: ~ Description of the category "hardened steel sabatons"
en: Recipes related to constructing sabatons from hardened steel.
tr: Sertleştirilmiş çelikten sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel sabatons
tr: temperlenmiş çelik sabatonlar

note: ~ Description of the category "tempered steel sabatons"
en: Recipes related to constructing sabatons from tempered steel.
tr: Temperlenmiş çelikten sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel sabatons
tr: çelik sabatonlar

note: ~ Description of the category "steel sabatons"
en: Recipes related to constructing sabatons from different qualities of steel.
tr: Farklı kalitedeki çeliklerden sabaton inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: bundled currency
tr: paketlenmiş para

note: ~ Description of the category "bundled currency"
en: Recipes related to creating fat stacks of currency.
tr: Yağlı para yığınları oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: survivor firehoods
tr: hayatta kalan ateş kapüşonları

note: ~ Description of the category "survivor firehoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from flames.
tr: Ateşten korumak için tasarlanmış çeşitli boyutlarda özel kapüşonlar inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: survivor wetsuit hoods
tr: hayatta kalan dalış elbisesi kapüşonları

note: ~ Description of the category "survivor wetsuit hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer from water.
tr: Suyun koruması için tasarlanmış çeşitli boyutlarda özel kapüşonlar inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: light survivor hoods
tr: hafif hayatta kalan kapüşonlar

note: ~ Description of the category "light survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer while not being too encumbering.
tr: Aşırı yük olmadan koruma sağlamak için tasarlanmış çeşitli boyutlarda özel kapüşonlar inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: winter survivor hoods
tr: kış hayatta kalan kapüşonları

note: ~ Description of the category "winter survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer and keep them warm in freezing temperatures.
tr: Donma sıcaklıklarında koruma sağlamak ve sıcak tutmak için tasarlanmış çeşitli boyutlarda özel kapüşonlar inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: survivor hoods
tr: hayatta kalan kapüşonlar

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various sizes of specialized hoods designed to protect the wearer.
tr: Koruma sağlamak için tasarlanmış çeşitli boyutlarda özel kapüşonlar inşa etme ile ilgili tarifler.

note: ~ Description of the category "survivor hoods"
en: Recipes related to constructing various types and sizes of specialized hoods designed to protect the wearer.
tr: Farklı türlerde ve boyutlarda, giyeni korumak için tasarlanmış özel başlıkların inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain coifs
tr: hafif çelik zincir başlıklar

note: ~ Description of the category "mild steel chain coifs" ~ Description of the category "medium steel chain coifs" ~ Description of the category "high steel chain coifs" ~ Description of the category "hardened steel chain coifs" ~ Description of the category "tempered steel chain coifs"
en: Recipes related to constructing various sizes of chainmail hoods designed to protect the wearer.
tr: Farklı boyutlarda, giyeni korumak için tasarlanmış zırh başlıklarının inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain coifs
tr: orta çelik zincir başlıklar

note: ~ name of the nested group
en: high steel chain coifs
tr: yüksek çelik zincir başlıklar

note: ~ name of the nested group
en: hardened steel chain coifs
tr: sertleştirilmiş çelik zincir başlıklar

note: ~ name of the nested group
en: tempered steel chain coifs
tr: temperlenmiş çelik zincir başlıklar

note: ~ name of the nested group
en: steel chain coifs
tr: çelik zincir başlıklar

note: ~ Description of the category "steel chain coifs"
en: Recipes related to constructing various types and sizes of chainmail hoods designed to protect the wearer.
tr: Farklı türlerde ve boyutlarda, giyeni korumak için tasarlanmış zırh başlıklarının inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: gas masks
tr: gaz maskeleri

note: ~ Description of the category "gas masks"
en: Recipes related to constructing various shapes and sizes of gas masks.
tr: Farklı şekillerde ve boyutlarda gaz maskelerinin inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: rebreathers
tr: geri soluyucular

note: ~ Description of the category "rebreathers"
en: Recipes related to constructing various shapes and sizes of rebreathers.
tr: Farklı şekil ve boyutlarda rebreather inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor masks
tr: hayatta kalan maskeleri

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing various sizes of standard survivor masks.
tr: Farklı boyutlarda standart hayatta kalan maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor firemasks
tr: hayatta kalan ateş maskeleri

note: ~ Description of the category "survivor firemasks"
en: Recipes related to constructing various sizes of survivor masks designed to withstand heavy smoke and fires.
tr: Ağır duman ve yangınlara dayanacak şekilde tasarlanmış hayatta kalan maskelerinin farklı boyutlarda inşa edilmesine yönelik tarifler.

note: ~ name of the nested group
en: survivor divemasks
tr: hayatta kalan dalış maskeleri

note: ~ Description of the category "survivor divemasks"
en: Recipes related to constructing various sizes of survivor masks designed to protect the wearer and allow them to breath underwater.
tr: Kullanıcıyı korumak ve su altında nefes almasını sağlamak için tasarlanmış hayatta kalan maskelerinin farklı boyutlarda inşa edilmesine yönelik tarifler.

note: ~ name of the nested group
en: heavy survivor masks
tr: ağır hayatta kalan maskeleri

note: ~ Description of the category "heavy survivor masks"
en: Recipes related to constructing various sizes of heavy survivor masks.
tr: Farklı boyutlarda ağır hayatta kalan maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: half survivor masks
tr: yarım hayatta kalan maskeleri

note: ~ Description of the category "half survivor masks"
en: Recipes related to constructing various sizes of half survivor masks.
tr: Farklı boyutlarda yarım hayatta kalan maskeleri inşa etmeye yönelik tarifler.

note: ~ Description of the category "survivor masks"
en: Recipes related to constructing specialized survivor masks.
tr: Özel hayatta kalan maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel chain vest
tr: hafif çelik zincir yelek

note: ~ Description of the category "mild steel chain vest" ~ Description of the category "medium steel chain vest" ~ Description of the category "high steel chain vest" ~ Description of the category "hardened steel chain vest" ~ Description of the category "tempered steel chain vest" ~ Description of the
en: Recipes related to constructing various sizes of chainmail vests.
tr: Çeşitli boyutlarda zincir zırh yelekleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain vest
tr: orta çelik zincir yelek

note: ~ name of the nested group
en: high steel chain vest
tr: yüksek çelik zincir yelek

note: ~ name of the nested group
en: hardened steel chain vest
tr: sertleştirilmiş çelik zincir yelek

note: ~ name of the nested group
en: tempered steel chain vest
tr: sertleştirilmiş çelik zincir yelek

note: ~ name of the nested group
en: steel chain vests
tr: çelik zincir yelekler

note: ~ name of the nested group
en: full padded gambesons
tr: tam kaplamalı gambesonlar

note: ~ Description of the category "full padded gambesons"
en: Recipes related to constructing gambesons that cover the torso and arms.
tr: Torso ve kolları kaplayan gambesonlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: gambeson vests
tr: gambeson yelekleri

note: ~ Description of the category "gambeson vests"
en: Recipes related to constructing padded gambesons without sleeves.
tr: Kolsuz yastıklı gambesonlar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: padded gambesons
tr: yastıklı gambesonlar

note: ~ Description of the category "padded gambesons"
en: Recipes related to constructing padded gambesons.
tr: Yastıklı gambesonlar inşa etmeye yönelik tarifler.

note: ~ Description of the category "padded arming pants"
en: Recipes related to constructing padded arming pants.
tr: Yastıklı zırh pantolonları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: padded gambeson hoods
tr: yastıklı gambeson kapüşonları

note: ~ Description of the category "padded gambeson hoods"
en: Recipes related to constructing padded gambeson hoods.
tr: Yastıklı gambeson kapüşonları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor firegloves
tr: hayatta kalan ateş eldivenleri

note: ~ Description of the category "survivor firegloves"
en: Recipes related to constructing various sizes of survivor firegloves.
tr: Hayatta kalan ateş eldivenlerinin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor winter gloves
tr: hayatta kalan kış eldivenleri

note: ~ Description of the category "survivor winter gloves"
en: Recipes related to constructing various sizes of winter survivor gloves.
tr: Hayatta kalan kış eldivenlerinin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor wetsuit gloves
tr: hayatta kalan dalış eldivenleri

note: ~ Description of the category "survivor wetsuit gloves"
en: Recipes related to constructing various sizes of survivor wetsuit gloves.
tr: Hayatta kalan dalış eldivenlerinin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: heavy survivor gloves
tr: ağır hayatta kalan eldivenler

note: ~ Description of the category "heavy survivor gloves"
en: Recipes related to constructing various sizes of heavy survivor gloves.
tr: Ağır hayatta kalan eldivenlerin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: light survivor gloves
tr: hafif hayatta kalma eldivenleri

note: ~ Description of the category "light survivor gloves"
en: Recipes related to constructing various sizes of light survivor gloves.
tr: Farklı boyutlarda hafif hayatta kalma eldivenleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor gloves
tr: hayatta kalma eldivenleri

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes of survivor gloves.
tr: Farklı boyutlarda hayatta kalma eldivenleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: fingerless survivor gloves
tr: parmaksız hayatta kalma eldivenleri

note: ~ Description of the category "fingerless survivor gloves"
en: Recipes related to modifying survivor gloves to be fingerless.
tr: Hayatta kalma eldivenlerini parmaksız hale getirmeye yönelik tarifler.

note: ~ Description of the category "survivor gloves"
en: Recipes related to constructing various sizes and types of survivor gloves.
tr: Farklı boyutlarda ve türlerde hayatta kalma eldivenleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel chain gloves
tr: hafif çelik zincir eldivenleri

note: ~ Description of the category "mild steel chain gloves" ~ Description of the category "medium steel chain gloves" ~ Description of the category "high steel chain gloves" ~ Description of the category "hardened steel chain gloves" ~ Description of the category "tempered steel chain gloves"
en: Recipes related to constructing various sizes of chain gloves.
tr: Farklı boyutlarda zincir eldivenleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain gloves
tr: orta çelik zincir eldivenleri

note: ~ name of the nested group
en: high steel chain gloves
tr: yüksek çelik zincir eldivenleri

note: ~ name of the nested group
en: hardened steel chain gloves
tr: sertleştirilmiş çelik zincir eldivenleri

note: ~ name of the nested group
en: tempered steel chain gloves
tr: temperli çelik zincir eldivenleri

note: ~ name of the nested group
en: steel chain gloves
tr: çelik zincir eldivenleri

note: ~ Description of the category "steel chain gloves"
en: Recipes related to constructing various types and sizes of chain gloves.
tr: Çeşitli türlerde ve boyutlarda zincir eldivenleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel chain sleeves
tr: hafif çelik zincir kollar

note: ~ Description of the category "mild steel chain sleeves" ~ Description of the category "medium steel chain sleeves" ~ Description of the category "high steel chain sleeves" ~ Description of the category "hardened steel chain sleeves" ~ Description of the category "tempered steel chain sleeves" ~ Des
en: Recipes related to constructing various sizes of chain sleeves.
tr: Çeşitli boyutlarda zincir kollar inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain sleeves
tr: orta çelik zincir kollar

note: ~ name of the nested group
en: high steel chain sleeves
tr: yüksek çelik zincir kollar

note: ~ name of the nested group
en: hardened steel chain sleeves
tr: sertleştirilmiş çelik zincir kollar

note: ~ name of the nested group
en: tempered steel chain sleeves
tr: temperli çelik zincir kollar

note: ~ name of the nested group
en: steel chain sleeves
tr: çelik zincir kollar

note: ~ name of the nested group
en: mild steel chain legs
tr: hafif çelik zincir bacaklar

note: ~ Description of the category "mild steel chain legs" ~ Description of the category "medium steel chain legs" ~ Description of the category "high steel chain legs" ~ Description of the category "hardened steel chain legs" ~ Description of the category "tempered steel chain legs"
en: Recipes related to constructing various sizes of chainmail leggings.
tr: Zincir zırh taytlarının çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain legs
tr: orta çelik zincir bacaklar

note: ~ name of the nested group
en: high steel chain legs
tr: yüksek çelik zincir bacaklar

note: ~ name of the nested group
en: hardened steel chain legs
tr: sertleştirilmiş çelik zincir bacaklar

note: ~ name of the nested group
en: tempered steel chain legs
tr: temperlenmiş çelik zincir bacaklar

note: ~ name of the nested group
en: steel chain legs
tr: çelik zincir bacaklar

note: ~ Description of the category "steel chain legs"
en: Recipes related to constructing various sizes and types of chainmail leggings.
tr: Zincir zırh taytlarının çeşitli boyutları ve türleriyle ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain half-legs
tr: hafif çelik zincir yarım bacaklar

note: ~ Description of the category "mild steel chain half-legs" ~ Description of the category "medium steel chain half-legs" ~ Description of the category "high steel chain half-legs" ~ Description of the category "hardened steel chain half-legs" ~ Description of the category "tempered steel chain half-l
en: Recipes related to constructing various sizes of partial chainmail leggings.
tr: Çeşitli boyutlarda kısmi zırh pantolonları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain half-legs
tr: orta çelik zincir yarı pantolon

note: ~ name of the nested group
en: high steel chain half-legs
tr: yüksek çelik zincir yarı pantolon

note: ~ name of the nested group
en: hardened steel chain half-legs
tr: sertleştirilmiş çelik zincir yarı pantolon

note: ~ name of the nested group
en: tempered steel chain half-legs
tr: ısıtılmış çelik zincir yarı pantolon

note: ~ name of the nested group
en: steel chain half-legs
tr: çelik zincir yarı pantolon

note: ~ Description of the category "steel chain half-legs"
en: Recipes related to constructing various sizes and types of partial chainmail leggings.
tr: Çeşitli boyutlarda ve türlerde kısmi zırh pantolonları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor fireboots
tr: hayatta kalan ateş botları

note: ~ Description of the category "survivor fireboots"
en: Recipes related to constructing various sizes of survivor fireboots.
tr: Çeşitli boyutlarda hayatta kalan ateş botları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor winter boots
tr: hayatta kalan kış botları

note: ~ Description of the category "survivor winter boots"
en: Recipes related to constructing various sizes of survivor winter boots.
tr: Çeşitli boyutlarda hayatta kalan kış botları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: survivor wetsuit boots
tr: hayatta kalan dalgıç botları

note: ~ Description of the category "survivor wetsuit boots"
en: Recipes related to constructing various sizes of survivor wetsuit boots.
tr: Hayatta kalan dalgıç botları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: heavy survivor boots
tr: ağır hayatta kalan botları

note: ~ Description of the category "heavy survivor boots"
en: Recipes related to constructing various sizes of heavy survivor boots.
tr: Ağır hayatta kalan botları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: light survivor boots
tr: hafif hayatta kalan botları

note: ~ Description of the category "light survivor boots"
en: Recipes related to constructing various sizes of light survivor boots.
tr: Hafif hayatta kalan botları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: survivor boots
tr: hayatta kalan botları

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes of standard survivor boots.
tr: Standart hayatta kalan botları inşa etmekle ilgili tarifler.

note: ~ Description of the category "survivor boots"
en: Recipes related to constructing various sizes and variations of survivor boots.
tr: Hayatta kalan botlarının çeşitli boyutları ve varyasyonları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain chausses
tr: orta çelik zırh pantolonları

note: ~ Description of the category "mild steel chain chausses" ~ Description of the category "medium steel chain chausses" ~ Description of the category "high steel chain chausses" ~ Description of the category "hardened steel chain chausses" ~ Description of the category "tempered steel chain chausses"
en: Recipes related to constructing various sizes of chainmail chausses.
tr: Zırh pantolonları inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain chausses
tr: orta çelik zırh pantolonları

note: ~ name of the nested group
en: high steel chain chausses
tr: yüksek çelik zırh pantolonları

note: ~ name of the nested group
en: hardened steel chain chausses
tr: sert çelik zincir çorapları

note: ~ name of the nested group
en: tempered steel chain chausses
tr: sertleştirilmiş çelik zincir çorapları

note: ~ name of the nested group
en: steel chain chausses
tr: çelik zincir çorapları

note: ~ Description of the category "steel chain chausses"
en: Recipes related to constructing various types and sizes of chainmail chausses.
tr: Çeşitli tür ve boyutlarda zırh çorapları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: sling-ready explosives
tr: sapan için hazır patlayıcılar

note: ~ Description of the category "sling-ready explosives"
en: Recipes related to modifying explosives to be usable in a staff sling.
tr: Bir değnek sapanında kullanılabilir hale getirmek için patlayıcıları değiştirmeye yönelik tarifler.

note: ~ name of the nested group
en: bundle of items
tr: eşya demeti

note: ~ Description of the category "bundle of items"
en: Recipes related to tying items into compact bundles for transport or storage.
tr: Taşınma veya depolama için eşyaları kompakt demetler halinde bağlamaya yönelik tarifler.

note: ~ name of the nested group
en: cardboard boxes
tr: karton kutular

note: ~ Description of the category "cardboard boxes"
en: Recipes related to constructing cardboard boxes.
tr: Karton kutular inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: assembled cardboard boxes
tr: birleştirilmiş karton kutular

note: ~ Description of the category "assembled cardboard boxes"
en: Recipes related to assembling cardboard boxes.
tr: Karton kutuları birleştirmeye yönelik tarifler.

note: ~ name of the nested group
en: wooden boxes
tr: ahşap kutular

note: ~ Description of the category "wooden boxes"
en: Recipes related to constructing wooden boxes.
tr: Ahşap kutular inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: metal boxes
tr: metal kutular

note: ~ Description of the category "metal boxes"
en: Recipes related to constructing metal boxes.
tr: Metal kutular inşa etmeye yönelik tarifler.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ name of the nested group
en: boxes
tr: kutular

note: ~ Description of the category "boxes"
en: Recipes related to constructing boxes.
tr: Kutular inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: cans
tr: teneke kutular

note: ~ Description of the category "cans"
en: Recipes related to creating tin cans for conserving food.
tr: Gıda korumak için teneke kutular yapmaya yönelik tarifler.

note: ~ name of the nested group
en: patchwork fabrics
tr: yama kumaşları

note: ~ Description of the category "patchwork fabrics"
en: Recipes related to sewing together patchwork fabrics.
tr: Yama kumaşlarını birleştirmeye yönelik tarifler.

note: ~ name of the nested group
en: shelled nuts
tr: kabuklu kuruyemişler

note: ~ Description of the category "shelled nuts"
en: Recipes related to shelling nuts.
tr: Kuruyemişlerin kabuklarını soymaya yönelik tarifler.

note: ~ name of the nested group
en: short strings
tr: kısa ipler

note: ~ Description of the category "short strings"
en: Recipes related to constructing short strings.
tr: Kısa ipler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: short ropes
tr: uzun ipler

note: ~ Description of the category "short ropes"
en: Recipes related to constructing short ropes.
tr: Uzun ipler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: long strings
tr: kısa halat

note: ~ Description of the category "long strings"
en: Recipes related to constructing long strings.
tr: Kısa halat inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: long ropes
tr: uzun halat

note: ~ Description of the category "long ropes"
en: Recipes related to constructing long ropes.
tr: Uzun halat inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: short cordage pieces
tr: kısa iplik parçaları

note: ~ Description of the category "short cordage pieces"
en: Recipes related to constructing short cordage pieces.
tr: Kısa iplik parçaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: long cordage pieces
tr: uzun iplik parçaları

note: ~ Description of the category "long cordage pieces"
en: Recipes related to constructing long cordage pieces.
tr: Uzun iplik parçaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: leather laces
tr: deri ipler

note: ~ Description of the category "leather laces"
en: Recipes related to constructing leather laces.
tr: Deri ipler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: short cordage ropes
tr: kısa ipler

note: ~ Description of the category "short cordage ropes"
en: Recipes related to constructing short cordage ropes.
tr: Kısa ipler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: long cordage ropes
tr: uzun ipler

note: ~ Description of the category "long cordage ropes"
en: Recipes related to constructing long cordage ropes.
tr: Uzun ipler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: ropes and cordage
tr: ipler ve iplikler

note: ~ Description of the category "ropes and cordage"
en: Recipes related to constructing ropes and cordage.
tr: İpler ve iplikler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: modified attachments
tr: değiştirilmiş aksesuarlar

note: ~ Description of the category "modified attachments"
en: Recipes related to modifying weapon accessories to attach to a wider variety of guns and crossbows.
tr: Silah aksesuarlarını daha geniş bir silah ve yay yelpazesine bağlamak için değiştirmeye yönelik tarifler.

note: ~ name of the nested group
en: auxiliary weapons
tr: yardımcı silahlar

note: ~ Description of the category "auxiliary weapons"
en: Recipes related to modifying secondary weapons to attach to a wider variety of guns and crossbows.
tr: İkincil silahları daha geniş bir silah ve yay yelpazesine bağlamak için değiştirmeye yönelik tarifler.

note: ~ name of the nested group
en: flamethrower fuels
tr: alev makinesi yakıtları

note: ~ Description of the category "flamethrower fuels"
en: Recipes related to creating flammable liquids suitable for loading into a flamethrower.
tr: Alev makinesine yüklemek için uygun yanıcı sıvılar oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: sprayable chemicals
tr: spreylenebilir kimyasallar

note: ~ Description of the category "sprayable chemicals"
en: Recipes related to creating chemicals suitable for spraying in combat.
tr: Savaşta spreylemek için uygun kimyasallar oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: slingshot ammunition
tr: sapan mühimmatı

note: ~ Description of the category "slingshot ammunition"
en: Recipes related to creating pebbles, pellets, and other small objects for use in slings and slingshots.
tr: Sapan ve sapanlarda kullanılmak üzere çakıllar, mermiler ve diğer küçük nesneler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: homemade rockets
tr: ev yapımı roketler

note: ~ Description of the category "homemade rockets"
en: Recipes related to creating inaccurate, but powerful homemade rockets.
tr: Doğru olmayan ama güçlü ev yapımı roketler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: adjustable wrenches
tr: ayarlanabilir  ingiliz anahtarları

note: ~ Description of the category "adjustable wrenches"
en: Recipes related to creating adjustable wrenches.
tr: Ayarlanabilir ingiliz anahtarları oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: funnels
tr: huni

note: ~ Description of the category "funnels"
en: Recipes related to creating funnels for catching rainwater.
tr: Yağmur suyunu toplamak için huni oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: sewing tools
tr: dikiş aletleri

note: ~ Description of the category "sewing tools"
en: Recipes related to creating sewing tools.
tr: Dikiş aletleri oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: belts
tr: kemerler

note: ~ Description of the category "belts"
en: Recipes related to creating items that help keep your pants around your waist.
tr: Pantolonunuzu belinizde tutmaya yardımcı olan eşyaları oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: steel close helms
tr: çelik kapalı miğferler

note: ~ Description of the category "steel close helms"
en: Recipes related to constructing different thicknesses of steel close helms from different qualities of steel.
tr: Farklı kalitedeki çeliklerden farklı kalınlıklarda çelik kapalı miğferler inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: light close helms
tr: hafif kapalı miğferler

note: ~ Description of the category "light close helms" ~ Description of the category "medium steel light close helms" ~ Description of the category "high steel light close helms" ~ Description of the category "hardened steel light close helms" ~ Description of the category "tempered steel light close hel
en: Recipes related to creating light close helms to protect the head.
tr: Başı korumak için hafif kapalı miğferler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: mild steel light close helms
tr: yumuşak çelik hafif kapalı miğferler

note: ~ Description of the category "mild steel light close helms"
en: Recipes related to creating mild steel light close helms to protect the head.
tr: Başı korumak için yumuşak çelik hafif kapalı miğferler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: medium steel light close helms
tr: orta çelik hafif kapalı miğferler

note: ~ name of the nested group
en: high steel light close helms
tr: yüksek çelik hafif kapalı miğferler

note: ~ name of the nested group
en: hardened steel light close helms
tr: sert çelik hafif kapalı miğferler

note: ~ name of the nested group
en: tempered steel light close helms
tr: temperli çelik hafif kapalı miğferler

note: ~ name of the nested group
en: close helms
tr: kapalı miğferler

note: ~ Description of the category "close helms" ~ Description of the category "medium steel close helms" ~ Description of the category "high steel close helms" ~ Description of the category "hardened steel close helms" ~ Description of the category "tempered steel close helms" ~ Description of the categ
en: Recipes related to creating close helms to protect the head.
tr: Başlığı korumak için kapalı miğferler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: mild steel close helms
tr: yumuşak çelik kapalı miğferler

note: ~ Description of the category "mild steel close helms" ~ Description of the category "mild steel heavy close helms"
en: Recipes related to creating mild steel close helms to protect the head.
tr: Başlığı korumak için yumuşak çelik kapalı miğferler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: medium steel close helms
tr: orta çelik kapalı miğferler

note: ~ name of the nested group
en: high steel close helms
tr: yüksek çelik kapalı miğferler

note: ~ name of the nested group
en: hardened steel close helms
tr: sert çelik kapalı miğferler

note: ~ name of the nested group
en: tempered steel close helms
tr: temperli çelik kapalı miğferler

note: ~ name of the nested group
en: heavy close helms
tr: ağır kapalı miğferler

note: ~ Description of the category "heavy close helms"
en: Recipes related to creating heavy close helms to protect the head.
tr: Başlığı korumak için ağır kapalı miğferler oluşturma ile ilgili tarifler.

note: ~ name of the nested group
en: mild steel heavy close helms
tr: hafif çelik ağır kapalı miğferler

note: ~ name of the nested group
en: medium steel heavy close helms
tr: orta çelik ağır kapalı miğferler

note: ~ name of the nested group
en: high steel heavy close helms
tr: yüksek çelik ağır kapalı miğferler

note: ~ name of the nested group
en: hardened steel heavy close helms
tr: sertleştirilmiş çelik ağır kapalı miğferler

note: ~ name of the nested group
en: tempered steel heavy close helms
tr: temperlenmiş çelik ağır kapalı miğferler

note: ~ name of the nested group
en: firearm primers
tr: ateşli silah kapsülleri

note: ~ Description of the category "firearm primers"
en: Recipes related to constructing primers, the impact explosives used to initiate the combustion of gunpowder to launch bullets from firearms.
tr: Ateşli silahların mermilerini ateşlemek için barutun yanmasını başlatan patlayıcıları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: ammunition casings
tr: mühimmat kılıfları

note: ~ Description of the category "ammunition casings"
en: Recipes related to constructing casings for ammunition.
tr: Mühimmat için kılıf yapmaya yönelik tarifler.

note: ~ name of the nested group
en: attachment mounts
tr: ek parça montajları

note: ~ Description of the category "attachment mounts"
en: Recipes related to making mounts for attachments on older or makeshift guns.
tr: Eski veya geçici silahlara ek parçalar için montaj yapmaya yönelik tarifler.

note: ~ name of the nested group
en: bionic weaponry
tr: biyonik silahlar

note: ~ Description of the category "bionic weaponry"
en: Recipes for practice with bionic weaponry for combat.
tr: Savaş için biyonik silahlarla pratik yapma tarifleri.

note: ~ name of the nested group
en: axes
tr: balta

note: ~ Description of the category "axes"
en: Recipes for combat practice with axes.
tr: Savaş pratikleri için baltalarla tarifler.

note: ~ name of the nested group
en: cutting swords
tr: kesme kılıçları

note: ~ Description of the category "cutting swords"
en: Recipes for combat practice of slashing swords of all sizes.
tr: Her boyutta kesme kılıçları için savaş pratik tarifleri.

note: ~ name of the nested group
en: stabbing swords
tr: saplama kılıçları

note: ~ Description of the category "stabbing swords"
en: Recipes for combat practice of thrusting swords, which require a different training from just slashing with your sword.
tr: Kılıcınızla sadece kesmekten farklı bir eğitim gerektiren saplama kılıçları için savaş pratik tarifleri.

note: ~ name of the nested group
en: spears and polearms
tr: mızraklar ve uzun silahlar

note: ~ Description of the category "spears and polearms"
en: Recipes for combat practice with long pointed objects, like spears and polearms.
tr: Mızraklar ve uzun silahlar gibi uzun uçlu nesnelerle savaş pratik tarifleri.

note: ~ name of the nested group
en: knives and shivs
tr: bıçaklar ve şivler

note: ~ Description of the category "knives and shivs"
en: Recipes for combat practice with small pointed objects, like knives and shivs.
tr: Küçük uçlu nesnelerle, bıçaklar ve şivler gibi savaş pratik tarifleri.

note: ~ name of the nested group
en: batons and quarterstaves
tr: sopa ve uzun sopalar

note: ~ Description of the category "batons and quarterstaves"
en: Recipes for combat practice with thin, stick-like bludgeons like batons and quarterstaves.
tr: Bastonlar ve çeyrek sopalar gibi ince, çubuk benzeri silahlarla dövüş pratiği için tarifler.

note: ~ name of the nested group
en: maces and great hammers
tr: mace'ler ve büyük çekiçler

note: ~ Description of the category "maces and great hammers"
en: Recipes for combat practice with weighty, smashing bludgeons, like maces and great hammers.
tr: Ağırlıklı, kırıcı silahlarla, örneğin mace'ler ve büyük çekiçlerle dövüş pratiği için tarifler.

note: ~ name of the nested group
en: firearms CQC
tr: ateşli silahlar CQC

note: ~ Description of the category "firearms CQC"
en: Recipes for CQC practice with firearms.
tr: Ateşli silahlarla CQC pratiği için tarifler.

note: ~ name of the nested group
en: arming swords
tr: kılıç yapımı

note: ~ Description of the category "arming swords"
en: Recipes for making arming swords.
tr: Kılıç yapmak için tarifler.

note: ~ name of the nested group
en: broadswords
tr: geniş kılıçlar

note: ~ Description of the category "broadswords"
en: Recipes for making broadswords.
tr: Geniş kılıç yapmak için tarifler.

note: ~ name of the nested group
en: cavalry sabers
tr: süvari kılıçları

note: ~ Description of the category "cavalry sabers"
en: Recipes for making cavalry sabers.
tr: Süvari kılıcı yapma tarifleri.

note: ~ name of the nested group
en: cutlasses
tr: kılıçlar

note: ~ Description of the category "cutlasses"
en: Recipes for making cutlasses.
tr: Kılıç yapma tarifleri.

note: ~ name of the nested group
en: estocs
tr: estoklar

note: ~ Description of the category "estocs"
en: Recipes for making estocs.
tr: Estok yapma tarifleri.

note: ~ name of the nested group
en: falxes
tr: falxlar

note: ~ Description of the category "falxes"
en: Recipes for making falxes.
tr: Falx yapma tarifleri.

note: ~ Description of the category "jian"
en: Recipes for making jian.
tr: jian yapma tarifleri.

note: ~ Description of the category "katana"
en: Recipes for making katana.
tr: katana yapma tarifleri.

note: ~ name of the nested group
en: kriegsmessers
tr: kriegsmesserler

note: ~ Description of the category "kriegsmessers"
en: Recipes for making kriegsmessers.
tr: Kriegsmesser yapma tarifleri.

note: ~ name of the nested group
en: longswords
tr: uzunkılıçlar

note: ~ Description of the category "longswords"
en: Recipes for making longswords.
tr: Uzun kılıç yapma tarifleri.

note: ~ Description of the category "nodachi"
en: Recipes for making nodachi.
tr: Nodachi yapma tarifleri.

note: ~ name of the nested group
en: rapiers
tr: Rapierler

note: ~ Description of the category "rapiers"
en: Recipes for making rapiers.
tr: Rapier yapma tarifleri.

note: ~ name of the nested group
en: shamshirs
tr: Şamşirler

note: ~ Description of the category "shamshirs"
en: Recipes for making shamshirs.
tr: Şamşir yapma tarifleri.

note: ~ name of the nested group
en: talwars
tr: Talwarlar

note: ~ Description of the category "talwars"
en: Recipes for making talwars.
tr: Talwar yapma tarifleri.

note: ~ name of the nested group
en: kilijes
tr: Türk kılıçları

note: ~ Description of the category "kilijes"
en: Recipes for making kilijes.
tr: Türk kılıcı yapmak için tarifeler.

note: ~ name of the nested group
en: survival knives
tr: Hayatta kalma bıçakları

note: ~ Description of the category "survival knives"
en: Recipes for making survival knives.
tr: Hayatta kalma bıçakları yapma tarifleri.

note: ~ name of the nested group
en: trench knives
tr: Siper bıçakları

note: ~ Description of the category "trench knives"
en: Recipes for making trench knives.
tr: Siper bıçakları yapma tarifleri.

note: ~ name of the nested group
en: kukris
tr: Kukri'ler

note: ~ Description of the category "kukris"
en: Recipes for making kukris.
tr: Kukri yapma tarifleri.

note: ~ Description of the category "wakizashi"
en: Recipes for making wakizashi.
tr: Wakizashi yapma tarifleri.

note: ~ name of the nested group
en: zweihänders
tr: İki elli kılıçlar

note: ~ Description of the category "zweihänders"
en: Recipes for making zweihänders.
tr: İki elli kılıç yapma tarifleri.

note: ~ name of the nested group
en: battle axes
tr: Savaş baltaları

note: ~ Description of the category "battle axes"
en: Recipes for making battle axes.
tr: Savaş baltası yapma tarifleri.

note: ~ name of the nested group
en: macuahuitls
tr: Macuahuitl'ler

note: ~ Description of the category "macuahuitls"
en: Recipes for making macuahuitls.
tr: Macuahuitl yapma tarifleri.

note: ~ name of the nested group
en: steel bladed macuahuitls
tr: Çelik kenarlı macuahuitl'ler

note: ~ Description of the category "steel bladed macuahuitls"
en: Recipes related to constructing different qualities of steel bladed macuahuitls.
tr: Farklı kalitedeki çelik kenarlı macuahuitl'lerin inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: tepoztopilis
tr: Tepoztopili'ler

note: ~ Description of the category "tepoztopilis"
en: Recipes for making tepoztopilis.
tr: Tepoztopili yapma tarifleri.

note: ~ name of the nested group
en: steel bladed tepoztopilis
tr: çelik bıçaklı tepoztopilis

note: ~ Description of the category "steel bladed tepoztopilis"
en: Recipes related to constructing different qualities of steel bladed tepoztopilis.
tr: Farklı kalitedeki çelik bıçaklı tepoztopilis inşasıyla ilgili tarifler.

note: ~ Description of the category "atlatl spears"
en: Recipes for making atlatl spears.
tr: Atlatl mızrakları yapma tarifleri.

note: ~ name of the nested group
en: methanol fuel cartridges
tr: metanol yakıt kartuşları

note: ~ Description of the category "methanol fuel cartridges"
en: Recipes related to refilling methanol fuel cartridges.
tr: Metanol yakıt kartuşlarını doldurmayla ilgili tarifler.

note: ~ Description of the category "scrap aluminum"
en: Recipes related to creating scrap aluminum.
tr: Hurda alüminyum yaratma ile ilgili tarifler.

note: ~ name of the nested group
en: canvas aketons
tr: kanvas aketons

note: ~ Description of the category "canvas aketons"
en: Recipes related to canvas cloth armor meant to be worn under other armor.
tr: Diğer zırhların altında giyilmek üzere tasarlanmış kanvas kumaş zırh ile ilgili tarifler.

note: ~ name of the nested group
en: canvas gambesons
tr: kanvas gambesonlar

note: ~ Description of the category "canvas gambesons"
en: Recipes related to thicker canvas cloth armor meant to be worn standalone.
tr: Bağımsız giyilmek üzere tasarlanmış daha kalın kanvas kumaş zırh ile ilgili tarifler.

note: ~ Description of the category "canvas arming pants"
en: Recipes related to armored cloth pants made of canvas.
tr: Kanvas kumaştan yapılmış zırhlı pantolon tarifleri.

note: ~ Description of the category "canvas arming gloves"
en: Recipes related to armored cloth gloves made of canvas.
tr: Kanvas kumaştan yapılmış zırhlı eldivenlerle ilgili tarifler.

note: ~ name of the nested group
en: canvas coifs
tr: kanvas başlıklar

note: ~ Description of the category "canvas coifs"
en: Recipes related to armored cloth hoods made of canvas.
tr: Kanvas kumaştan yapılmış zırhlı kapüşonlarla ilgili tarifler.

note: ~ name of the nested group
en: nylon aketons
tr: naylon aketonlar

note: ~ Description of the category "nylon aketons"
en: Recipes related to synthetic fabric armor meant to be worn under other armor.
tr: Diğer zırhların altına giyilmek üzere tasarlanmış sentetik kumaş zırhlarla ilgili tarifler.

note: ~ name of the nested group
en: nylon gambesons
tr: naylon gambesonlar

note: ~ Description of the category "nylon gambesons"
en: Recipes related to thicker synthetic fabric armor meant to be worn standalone.
tr: Bağımsız giyilmek üzere tasarlanmış daha kalın sentetik kumaş zırhlarla ilgili tarifler.

note: ~ Description of the category "nylon arming pants"
en: Recipes related to armored cloth pants made of synthetic fabric.
tr: Sentetik kumaştan yapılmış zırhlı pantolonlarla ilgili tarifler.

note: ~ Description of the category "nylon arming gloves"
en: Recipes related to armored cloth gloves made of synthetic fabric.
tr: Sentetik kumaştan yapılmış zırhlı eldivenlerle ilgili tarifler.

note: ~ name of the nested group
en: nylon coifs
tr: naylon başlıklar

note: ~ Description of the category "nylon coifs"
en: Recipes related to armored cloth hoods made of synthetic fabric.
tr: Sentetik kumaştan yapılmış zırhlı kapüşonlarla ilgili tarifler.

note: ~ name of the nested group
en: wool aketons
tr: yün aketonlar

note: ~ Description of the category "wool aketons"
en: Recipes related to wool armor meant to be worn under other armor.
tr: Diğer zırhların altında giyilmek üzere tasarlanmış yün zırh ile ilgili tarifler.

note: ~ name of the nested group
en: wool gambesons
tr: yün gambesonlar

note: ~ Description of the category "wool gambesons"
en: Recipes related to thicker wool armor meant to be worn standalone.
tr: Bağımsız giyilmek üzere tasarlanmış daha kalın yün zırh ile ilgili tarifler.

note: ~ Description of the category "wool arming pants"
en: Recipes related to armored cloth pants made of wool.
tr: Yün kumaştan yapılmış zırhlı pantolonlarla ilgili tarifler.

note: ~ Description of the category "wool arming gloves"
en: Recipes related to armored cloth gloves made of wool.
tr: Yün kumaştan yapılmış zırhlı eldivenlerle ilgili tarifler.

note: ~ name of the nested group
en: wool coifs
tr: yün kapüşonlar

note: ~ Description of the category "wool coifs"
en: Recipes related to armored cloth hoods made of wool.
tr: Yün kumaştan yapılmış zırhlı kapüşonlarla ilgili tarifler.

note: ~ Description of the category "pemmican"
en: Recipes related to making pemmican.
tr: Pemmican yapımıyla ilgili tarifler.

note: ~ name of the nested group
en: chairs
tr: sandalye

note: ~ Description of the category "chairs"
en: Recipes related to constructing chairs.
tr: Sandalye inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: stools
tr: sandalyeler

note: ~ Description of the category "stools"
en: Recipes related to constructing stools.
tr: Sandalyeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: planks
tr: tahtalar

note: ~ Description of the category "planks"
en: Recipes related to constructing 4 ft planks.
tr: 4 ft tahtaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: short planks
tr: kısa tahtalar

note: ~ Description of the category "short planks"
en: Recipes related to constructing 2 ft planks.
tr: 2 ft tahtaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: wooden posts
tr: ahşap direkler

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing 4 ft wooden posts.
tr: 4 ft ahşap direkleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: short wooden posts
tr: kısa ahşap direkler

note: ~ Description of the category "short wooden posts"
en: Recipes related to constructing 2 ft wooden posts.
tr: 2 ft ahşap direkleri inşa etmeye yönelik tarifler.

note: ~ Description of the category "wooden posts"
en: Recipes related to constructing all wooden posts.
tr: Tüm ahşap direkleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: inactive bots
tr: pasif botlar

note: ~ Description of the category "inactive bots"
en: Recipes related to constructing deployable robots.
tr: Dağıtılabilir robotlar inşa etmeye yönelik tarifler.

note: ~ Description of the category "planks"
en: Recipes related to constructing all planks.
tr: Tüm tahtaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel splint arm guards
tr: hafif çelik atel kol korumaları

note: ~ Description of the category "mild steel splint arm guards" ~ Description of the category "medium steel splint arm guards" ~ Description of the category "high steel splint arm guards" ~ Description of the category "hardened steel splint arm guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint arm guards.
tr: Çeşitli boyutlarda atel kol korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel splint arm guards
tr: orta çelik atel kol korumaları

note: ~ name of the nested group
en: high steel splint arm guards
tr: yüksek çelik atel kol korumaları

note: ~ name of the nested group
en: hardened steel splint arm guards
tr: sertleştirilmiş çelik atel kol korumaları

note: ~ name of the nested group
en: tempered steel splint arm guards
tr: temperlenmiş çelik atel kol korumaları

note: ~ name of the nested group
en: steel splint arm guards
tr: çelik atel kol korumaları

note: ~ name of the nested group
en: mild steel elbow guards
tr: hafif çelik dirsek korumaları

note: ~ Description of the category "mild steel elbow guards" ~ Description of the category "medium steel elbow guards" ~ Description of the category "high steel elbow guards" ~ Description of the category "hardened steel elbow guards" ~ Description of the category "tempered steel elbow guards" ~ Descript
en: Recipes related to forging various sizes of elbow guards.
tr: Çeşitli boyutlarda dirsek korumaları dövmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel elbow guards
tr: orta çelik dirsek korumaları

note: ~ name of the nested group
en: high steel elbow guards
tr: yüksek çelik dirsek korumaları

note: ~ name of the nested group
en: hardened steel elbow guards
tr: sertleştirilmiş çelik dirsek korumaları

note: ~ name of the nested group
en: tempered steel elbow guards
tr: sertleştirilmiş çelik dirsek korumaları

note: ~ name of the nested group
en: steel elbow guards
tr: çelik dirsek korumaları

note: ~ name of the nested group
en: mild steel splint vambraces
tr: yumuşak çelik splint kolları

note: ~ Description of the category "mild steel splint vambraces" ~ Description of the category "medium steel splint mail vambraces" ~ Description of the category "high steel splint mail vambraces" ~ Description of the category "hardened steel splint mail vambraces" ~ Description of the category "tempered
en: Recipes related to forging various sizes of splint mail vambraces.
tr: çeşitli boyutlarda splint zırh kolları dökme ile ilgili tarifler.

note: ~ name of the nested group
en: medium steel splint mail vambraces
tr: orta çelik splint zırh kolları

note: ~ name of the nested group
en: high steel splint mail vambraces
tr: yüksek çelik splint zırh kolları

note: ~ name of the nested group
en: hardened steel splint mail vambraces
tr: sertleştirilmiş çelik splint zırh kolları

note: ~ name of the nested group
en: tempered steel splint mail vambraces
tr: sertleştirilmiş çelik splint zırh kolları

note: ~ name of the nested group
en: splint mail vambraces
tr: splint zırh kolları

note: ~ name of the nested group
en: mild steel splint greaves
tr: yumuşak çelik splint bacak korumaları

note: ~ Description of the category "mild steel splint greaves" ~ Description of the category "medium steel splint greaves" ~ Description of the category "high steel splint greaves" ~ Description of the category "hardened steel splint greaves" ~ Description of the category "tempered steel splint greaves"
en: Recipes related to constructing various sizes of splint greaves.
tr: Farklı boyutlarda atel zırhı inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel splint greaves
tr: orta çelik atel zırhı

note: ~ name of the nested group
en: high steel splint greaves
tr: yüksek çelik atel zırhı

note: ~ name of the nested group
en: hardened steel splint greaves
tr: sertleştirilmiş çelik atel zırhı

note: ~ name of the nested group
en: tempered steel splint greaves
tr: sertleştirilmiş çelik atel zırhı

note: ~ name of the nested group
en: splint mail greaves
tr: atel zırhı grevleri

note: ~ Description of the category "splint mail greaves"
en: Recipes related to forging various sizes of splint mail greaves.
tr: Farklı boyutlarda atel zırhı grevleri dövmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel splint leg guards
tr: hafif çelik atel bacak koruyucuları

note: ~ Description of the category "mild steel splint leg guards" ~ Description of the category "medium steel splint leg guards" ~ Description of the category "high steel splint leg guards" ~ Description of the category "hardened steel splint leg guards" ~ Description of the category "tempered steel spli
en: Recipes related to constructing various sizes of splint leg guards.
tr: Farklı boyutlarda atel bacak koruyucuları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel splint leg guards
tr: orta çelik atel bacak koruyucuları

note: ~ name of the nested group
en: high steel splint leg guards
tr: yüksek çelik atel bacak koruyucuları

note: ~ name of the nested group
en: hardened steel splint leg guards
tr: sertleştirilmiş çelik atel bacak koruyucuları

note: ~ name of the nested group
en: tempered steel splint leg guards
tr: sertleştirilmiş çelik splint bacak koruyucuları

note: ~ name of the nested group
en: steel splint leg guards
tr: çelik splint bacak koruyucuları

note: ~ name of the nested group
en: mild steel knee guards
tr: yumuşak çelik diz koruyucuları

note: ~ Description of the category "mild steel knee guards" ~ Description of the category "medium steel knee guards" ~ Description of the category "high steel knee guards" ~ Description of the category "hardened steel knee guards" ~ Description of the category "tempered steel knee guards" ~ Description o
en: Recipes related to forging various sizes of knee guards.
tr: Çeşitli boyutlarda diz koruyucuları dökme ile ilgili tarifler.

note: ~ name of the nested group
en: medium steel knee guards
tr: orta çelik diz koruyucuları

note: ~ name of the nested group
en: high steel knee guards
tr: yüksek çelik diz koruyucuları

note: ~ name of the nested group
en: hardened steel knee guards
tr: sertleştirilmiş çelik diz koruyucuları

note: ~ name of the nested group
en: tempered steel knee guards
tr: sertleştirilmiş çelik diz koruyucuları

note: ~ name of the nested group
en: steel knee guards
tr: çelik diz koruyucuları

note: ~ name of the nested group
en: mild steel brigandines
tr: yumuşak çelik brigantinler

note: ~ Description of the category "mild steel brigandines" ~ Description of the category "medium steel brigandines" ~ Description of the category "high steel brigandines" ~ Description of the category "hardened steel brigandines" ~ Description of the category "tempered steel brigandines" ~ Description o
en: Recipes related to constructing various sizes of brigandines.
tr: Çeşitli boyutlarda brigantinler inşa ile ilgili tarifler.

note: ~ name of the nested group
en: medium steel brigandines
tr: orta çelik brigantinler

note: ~ name of the nested group
en: high steel brigandines
tr: yüksek çelik brigandine'ler

note: ~ name of the nested group
en: hardened steel brigandines
tr: sertleştirilmiş çelik brigandine'ler

note: ~ name of the nested group
en: tempered steel brigandines
tr: sertleştirilmiş çelik brigandine'ler

note: ~ name of the nested group
en: brigandines
tr: brigandine'ler

note: ~ name of the nested group
en: mild steel brigandine coats
tr: yumuşak çelik brigandine pelerinleri

note: ~ Description of the category "mild steel brigandine coats" ~ Description of the category "medium steel brigandine coats" ~ Description of the category "high steel brigandine coats" ~ Description of the category "hardened steel brigandine coats" ~ Description of the category "tempered steel brigandi
en: Recipes related to constructing various sizes of brigandine coats.
tr: çeşitli boyutlarda brigandine pelerinleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel brigandine coats
tr: orta çelik brigandine pelerinleri

note: ~ name of the nested group
en: high steel brigandine coats
tr: yüksek çelik brigandine pelerinleri

note: ~ name of the nested group
en: hardened steel brigandine coats
tr: sertleştirilmiş çelik brigandine pelerinleri

note: ~ name of the nested group
en: tempered steel brigandine coats
tr: sertleştirilmiş çelik brigandine pelerinleri

note: ~ name of the nested group
en: brigandine coats
tr: brigandine pelerinleri

note: ~ name of the nested group
en: mild steel brigandines with shoulder guards
tr: omuz korumalı yumuşak çelik brigandine'ler

note: ~ Description of the category "mild steel brigandines with shoulder guards" ~ Description of the category "medium steel brigandines with shoulder guards" ~ Description of the category "high steel brigandines with shoulder guards" ~ Description of the category "hardened steel brigandines with shoulde
en: Recipes related to constructing various sizes of brigandines with shoulder guards.
tr: Omuz korumalı çeşitli boyutlarda brigantinler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel brigandines with shoulder guards
tr: orta çelik brigantinler omuz korumalı

note: ~ name of the nested group
en: high steel brigandines with shoulder guards
tr: yüksek çelik brigantinler omuz korumalı

note: ~ name of the nested group
en: hardened steel brigandines with shoulder guards
tr: sertleştirilmiş çelik brigantinler omuz korumalı

note: ~ name of the nested group
en: tempered steel brigandines with shoulder guards
tr: sertleştirilmiş çelik brigantinler omuz korumalı

note: ~ name of the nested group
en: brigandines with shoulder guards
tr: omuz korumalı brigantinler

note: ~ name of the nested group
en: mild steel brigandine coats with shoulder guards
tr: yumuşak çelik brigantin pelerinleri omuz korumalı

note: ~ Description of the category "mild steel brigandine coats with shoulder guards" ~ Description of the category "medium steel brigandine coats with shoulder ~ Description of the category "high steel brigandine coats with shoulder ~ Description of the category "hardened steel brigandine coats with sho
en: Recipes related to constructing various sizes of brigandine coats with shoulder guards.
tr: Omuz korumalı çeşitli boyutlarda brigantin pelerinleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel brigandine coats with shoulder guards
tr: orta çelik brigantin pelerinleri omuz korumalı

note: ~ name of the nested group
en: high steel brigandine coats with shoulder guards
tr: yüksek çelik brigantin pelerinleri omuz korumalı

note: ~ name of the nested group
en: hardened steel brigandine coats with shoulder guards
tr: sertleştirilmiş çelik brigantin pelerinleri omuz korumalı

note: ~ name of the nested group
en: tempered steel brigandine coats with shoulder guards
tr: sertleştirilmiş çelik brigantin pelerinleri omuz korumalı

note: ~ name of the nested group
en: brigandine coats with shoulder guards
tr: omuz korumalı brigandine ceketler

note: ~ name of the nested group
en: mild steel shoulder guards
tr: hafif çelik omuz korumaları

note: ~ Description of the category "mild steel shoulder guards" ~ Description of the category "medium steel shoulder guards" ~ Description of the category "high steel shoulder guards" ~ Description of the category "hardened steel shoulder guards" ~ Description of the category "tempered steel shoulder gua
en: Recipes related to constructing various sizes of shoulder guards.
tr: Farklı boyutlarda omuz korumaları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel shoulder guards
tr: orta çelik omuz korumaları

note: ~ name of the nested group
en: high steel shoulder guards
tr: yüksek çelik omuz korumaları

note: ~ name of the nested group
en: hardened steel shoulder guards
tr: sertleştirilmiş çelik omuz korumaları

note: ~ name of the nested group
en: tempered steel shoulder guards
tr: aşındırılmış çelik omuz korumaları

note: ~ name of the nested group
en: steel shoulder guards
tr: çelik omuz korumaları

note: ~ name of the nested group
en: steel brigandine gloves
tr: çelik brigandine eldivenler

note: ~ Description of the category "steel brigandine gloves" ~ Description of the category "mild steel brigandine gloves" ~ Description of the category "medium steel brigandine gloves" ~ Description of the category "high steel brigandine gloves" ~ Description of the category "hardened steel brigandine gl
en: Recipes related to constructing various sizes of brigandine gloves.
tr: Farklı boyutlarda brigandine eldivenler inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel brigandine gloves
tr: hafif çelik brigandine eldivenler

note: ~ name of the nested group
en: medium steel brigandine gloves
tr: orta çelik brigandine eldivenler

note: ~ name of the nested group
en: high steel brigandine gloves
tr: yüksek çelik brigandine eldivenleri

note: ~ name of the nested group
en: hardened steel brigandine gloves
tr: sertleştirilmiş çelik brigandine eldivenleri

note: ~ name of the nested group
en: tempered steel brigandine gloves
tr: sertleştirilmiş çelik brigandine eldivenleri

note: ~ name of the nested group
en: mild steel chain partial aventails
tr: hafif çelik zincir kısmi aventail

note: ~ Description of the category "mild steel chain partial aventails" ~ Description of the category "medium steel chain partial aventails" ~ Description of the category "high steel chain partial aventails" ~ Description of the category "hardened steel chain partial aventails" ~ Description of the categ
en: Recipes related to constructing various sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
tr: Metal bir başlığa takılmak ve ekstra yüz ve boyun koruması sağlamak için tasarlanmış çeşitli boyutlarda zincir zırh kısmi aventail inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: medium steel chain partial aventails
tr: orta çelik zincir kısmi aventail

note: ~ name of the nested group
en: high steel chain partial aventails
tr: yüksek çelik zincir kısmi aventail

note: ~ name of the nested group
en: hardened steel chain partial aventails
tr: sertleştirilmiş çelik zincir kısmi aventail

note: ~ name of the nested group
en: tempered steel chain partial aventails
tr: sertleştirilmiş çelik zincir kısmi aventail

note: ~ name of the nested group
en: steel chain partial aventails
tr: çelik zincir kısmi aventail

note: ~ Description of the category "steel chain partial aventails"
en: Recipes related to constructing various types and sizes of chainmail partial aventails designed to attach to a metal cap and provide extra face and neck protection.
tr: Metal bir başlığa takılmak ve ekstra yüz ve boyun koruması sağlamak için tasarlanmış çeşitli türlerde ve boyutlarda zincir zırh kısmi aventail inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: mild steel chain aventails
tr: hafif çelik zincir aventail

note: ~ Description of the category "mild steel chain aventails" ~ Description of the category "medium steel chain aventails" ~ Description of the category "high steel chain aventails" ~ Description of the category "hardened steel chain aventails" ~ Description of the category "tempered steel chain aventa
en: Recipes related to constructing various sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
tr: Metal bir başlıkla bağlanmak ve ekstra yüz, boyun ve omuz koruması sağlamak için tasarlanmış çeşitli boyutlarda zırh aventalleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel chain aventails
tr: orta çelik zincir aventalleri

note: ~ name of the nested group
en: high steel chain aventails
tr: yüksek çelik zincir aventalleri

note: ~ name of the nested group
en: hardened steel chain aventails
tr: sertleştirilmiş çelik zincir aventalleri

note: ~ name of the nested group
en: tempered steel chain aventails
tr: temperlenmiş çelik zincir aventalleri

note: ~ name of the nested group
en: steel chain aventails
tr: çelik zincir aventalleri

note: ~ Description of the category "steel chain aventails"
en: Recipes related to constructing various types and sizes of chainmail aventails designed to attach to a metal cap and provide extra face, neck and shoulder protection.
tr: Metal bir başlıkla bağlanmak ve ekstra yüz, boyun ve omuz koruması sağlamak için tasarlanmış çeşitli tür ve boyutlarda zırh aventalleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel nasal helmets
tr: yumuşak çelik burunluklu miğferler

note: ~ Description of the category "mild steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of mild steel.
tr: Yumuşak çelikten Viking tarzı burunluklu miğferlerin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel nasal helmets
tr: orta çelik burunluklu miğferler

note: ~ Description of the category "medium steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of medium steel.
tr: Orta çelikten Viking tarzı burunluklu miğferlerin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel nasal helmets
tr: yüksek çelik burunluklu miğferler

note: ~ Description of the category "high steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of high steel.
tr: Yüksek çelikten çeşitli boyutlarda Viking tarzı burun kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel nasal helmets
tr: sertleştirilmiş çelik burunlu miğferler

note: ~ Description of the category "hardened steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of hardened steel.
tr: Sertleştirilmiş çelikten çeşitli boyutlarda Viking tarzı burun kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel nasal helmets
tr: sertleştirilmiş çelik burunlu miğferler

note: ~ Description of the category "tempered steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets out of tempered steel.
tr: Islak çelikten çeşitli boyutlarda Viking tarzı burun kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel nasal helmets
tr: çelik burunlu miğferler

note: ~ Description of the category "steel nasal helmets"
en: Recipes related to constructing various sizes of Viking style nasal helmets.
tr: Viking tarzı burunlu miğferlerin çeşitli boyutlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel turban helmets
tr: hafif çelik turban miğferleri

note: ~ Description of the category "mild steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of mild steel.
tr: Ağır çelikten çeşitli boyutlarda Arap tarzı sarık kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel turban helmets
tr: orta çelik turban miğferleri

note: ~ Description of the category "medium steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of medium steel.
tr: Orta çelikten çeşitli boyutlarda Arap tarzı turban kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel turban helmets
tr: yüksek çelik turban miğferleri

note: ~ Description of the category "high steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of high steel.
tr: Yüksek çelikten çeşitli boyutlarda Arap tarzı sarık kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: hardened steel turban helmets
tr: sertleştirilmiş çelik sarık kaskları

note: ~ Description of the category "hardened steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of hardened steel.
tr: Sertleştirilmiş çelikten çeşitli boyutlarda Arap tarzı sarık kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: tempered steel turban helmets
tr: temperlenmiş çelik sarık kaskları

note: ~ Description of the category "tempered steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets out of tempered steel.
tr: Temperlenmiş çelikten çeşitli boyutlarda Arap tarzı sarık kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel turban helmets
tr: çelik sarık kaskları

note: ~ Description of the category "steel turban helmets"
en: Recipes related to constructing various sizes of Arabic style turban helmets.
tr: Çeşitli boyutlarda Arap tarzı sarık kaskları inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: mild steel face masks
tr: hafif çelik yüz maskeleri

note: ~ Description of the category "mild steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of mild steel.
tr: Hafif çelikten çeşitli boyutlarda Arap tarzı çelik yüz maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: medium steel face masks
tr: orta çelik yüz maskeleri

note: ~ Description of the category "medium steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of medium steel.
tr: Orta çelikten çeşitli boyutlarda Arap tarzı çelik yüz maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: high steel face masks
tr: yüksek çelik yüz maskeleri

note: ~ Description of the category "high steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of high steel.
tr: Farklı boyutlarda Arap tarzı çelik yüz maskeleri inşa etmekle ilgili tarifler yüksek çelikten yapılmıştır.

note: ~ name of the nested group
en: hardened steel face masks
tr: sertleştirilmiş çelik yüz maskeleri

note: ~ Description of the category "hardened steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of hardened steel.
tr: Ağır çelikten yapılmış Arap tarzı çelik yüz maskelerinin çeşitli boyutlarda inşasıyla ilgili tarifler.

note: ~ name of the nested group
en: tempered steel face masks
tr: sertleştirilmiş çelik yüz maskeleri

note: ~ Description of the category "tempered steel face masks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks out of tempered steel.
tr: Ateşlenmiş çelikten çeşitli boyutlarda Arap tarzı çelik yüz maskeleri inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel facemasks
tr: çelik yüz maskeleri

note: ~ Description of the category "steel facemasks"
en: Recipes related to constructing various sizes of Arabic style steel facemasks.
tr: Arap tarzı çelik yüz maskeleri inşa etmeye yönelik tarifler.

note: ~ Description of the category "mild steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of mild steel.
tr: Açık çelikten çeşitli boyutlarda Arap tarzı ayna zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "medium steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of medium steel.
tr: Orta çelikten çeşitli boyutlarda Arap tarzı ayna zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "high steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of high steel.
tr: Yüksek çelikten çeşitli boyutlarda Arap tarzı ayna zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "hardened steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of hardened steel.
tr: Ağır çelikten çeşitli boyutlarda Arap tarzı ayna zırhı inşa etmeye yönelik tarifler.

note: ~ Description of the category "tempered steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor out of tempered steel.
tr: Ateşlenmiş çelikten çeşitli boyutlarda Arap tarzı ayna zırhı inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: steel mirror armor
tr: çelik ayna zırhı

note: ~ Description of the category "steel mirror armor"
en: Recipes related to constructing various sizes of Arabic style mirror armor.
tr: Arap tarzı ayna zırhı inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: bronze greaves
tr: bronz dizlikler

note: ~ Description of the category "bronze greaves"
en: Recipes related to constructing various sizes of greaves made out of bronze.
tr: Bronzdan yapılmış çeşitli boyutlarda dizlikler inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: bronze vambraces
tr: bronz dirseklikler

note: ~ Description of the category "bronze vambraces"
en: Recipes related to constructing various sizes of vambraces made out of bronze.
tr: Bronzdan yapılmış çeşitli boyutlarda dirseklikler inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: bronze helmets
tr: bronz miğferler

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes of single piece helmets made out of bronze.
tr: Bronzdan yapılmış tek parça miğferlerin çeşitli boyutlarda inşa edilmesiyle ilgili tarifler.

note: ~ name of the nested group
en: Corinthian helms
tr: Korinth miğferleri

note: ~ Description of the category "Corinthian helms"
en: Recipes related to constructing various sizes of helmets made out of bronze in the Ancient Greek Corinthian style.
tr: Antik Yunan Korinth tarzında bronzdan yapılmış çeşitli boyutlarda miğferler inşa etmekle ilgili tarifler.

note: ~ Description of the category "bronze helmets"
en: Recipes related to constructing various sizes and styles of helmets made out of bronze.
tr: Bronzdan yapılmış çeşitli boyutlarda ve stillerde miğferler inşa etmekle ilgili tarifler.

note: ~ name of the nested group
en: iron greaves
tr: demir dizlikler

note: ~ Description of the category "iron greaves"
en: Recipes related to constructing various sizes of greaves made out of iron.
tr: Demirden çeşitli boyutlarda dizlikler inşa etmeye yönelik tarifler.

note: ~ Description of the category "loincloths"
en: Recipes related to making loincloths out of varied materials.
tr: Çeşitli malzemelerden loincloth yapmaya yönelik tarifler.

note: ~ Description of the category "throat guards"
en: Recipes related to making throat guards out of varied materials.
tr: Çeşitli malzemelerden boğaz koruyucuları yapmaya yönelik tarifler.

note: ~ Description of the category "pouches"
en: Recipes related to making pouches for a variety of roles and purposes.
tr: Çeşitli roller ve amaçlar için poşet yapmaya yönelik tarifler.

note: ~ Description of the category "cloaks"
en: Recipes related to making cloaks out of varied materials.
tr: Çeşitli malzemelerden pelerin yapmaya yönelik tarifler.

note: ~ Description of the category "mutagen primers"
en: Recipes related to synthesizing substances to aid in directing mutagenic change.
tr: Mutajenik değişimi yönlendirmeye yardımcı olacak maddelerin sentezine yönelik tarifler.

note: ~ Description of the category "mutagens"
en: Recipes related to synthesizing mutagenic substances.
tr: Mutajenik maddelerin sentezlenmesiyle ilgili tarifler.

note: ~ name of the nested group
en: acids
tr: asitler

note: ~ Description of the category "acids"
en: Recipes related to synthesizing various acidic substances.
tr: Çeşitli asidik maddelerin sentezlenmesiyle ilgili tarifler.

note: ~ name of the nested group
en: chainmail sheets
tr: zırh levhaları

note: ~ Description of the category "chainmail sheets"
en: Recipes related to making sheets of chainmail of different steel qualities.
tr: Farklı çelik kalitelerinden zırh levhaları yapma ile ilgili tarifler.

note: ~ name of the nested group
en: spears
tr: mızraklar

note: ~ Description of the category "spears"
en: Recipes related to making spears from various materials.
tr: Çeşitli malzemelerden mızrak yapma ile ilgili tarifler.

note: ~ name of the nested group
en: pikes
tr: sancaklar

note: ~ Description of the category "pikes"
en: Recipes related to constructing pikes from various materials.
tr: Çeşitli malzemelerden sancak inşa etme ile ilgili tarifler.

note: ~ name of the nested group
en: throwing weapons
tr: fırlatma silahları

note: ~ Description of the category "throwing weapons"
en: Recipes related to making all kind of weapons designed to be thrown at the enemy.
tr: Düşmana atılmak üzere tasarlanmış her türlü silahı yapma ile ilgili tarifler.

note: ~ name of the nested group
en: javelins
tr: mızraklar

note: ~ Description of the category "javelins"
en: Recipes related to constructing all kinds of javelins in their various forms.
tr: Her türlü mızrağın çeşitli formlarını inşa etmeye yönelik tarifler.

note: ~ name of the nested group
en: makeshift ballistic plates
tr: geçici balistik plakalar

note: ~ Description of the category "makeshift ballistic plates"
en: Recipes related to constructing makeshift ESAPI and ESBI plates.
tr: Geçici ESAPI ve ESBI plakalarının inşasına yönelik tarifler.

note: ~ name of the nested group
en: cardboard armor
tr: karton zırh

note: ~ Description of the category "cardboard armor"
en: Recipes related to the construction of cardboard 'armor'.
tr: Karton 'zırh' inşasına yönelik tarifler.

note: ~ name of the nested group
en: casing necklaces
tr: kapsül kolyeleri

note: ~ Description of the category "casing necklaces"
en: Recipes dealing with the manufacture of necklaces made with bullet casings, including ones made through simple techniques or more refined workmanship.
tr: Mermi kapsüllerinden yapılmış kolyelerin üretimiyle ilgili tarifler, basit teknikler veya daha ince işçilikle yapılmış olanlar dahil.

note: ~ name of the nested group
en: exoskeleton armors reinforcements
tr: ekzoskeleton zırhları takviyeleri

note: ~ Description of the category "exoskeleton armors reinforcements"
en: Recipes related to the reinforcement of standard exoskeleton armors.
tr: Standart ekzoskeleton zırhlarının takviyesine yönelik tarifler.

note: ~ name of the nested group
en: exoskeleton armors
tr: ekzoskeleton zırhları

note: ~ Description of the category "exoskeleton armors"
en: Recipes related to the production of custom exoskeleton armors.
tr: Özel ekzoskeleton zırhlarının üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: hoodies
tr: kapüşonlu tişörtler

note: ~ Description of the category "hoodies"
en: Recipes related to the production of hoodies.
tr: Hoodie üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: animal hoodies
tr: hayvan hoodie'leri

note: ~ Description of the category "animal hoodies"
en: Recipes related to the production of animal hoodies.
tr: Hayvan hoodie'leri üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: cropped animal hoodies
tr: kısa hayvan hoodie'leri

note: ~ Description of the category "cropped animal hoodies"
en: Recipes related to the production of cropped animal hoodies.
tr: Kısa hayvan hoodie'leri üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: scrap armors
tr: hurda zırhlar

note: ~ Description of the category "scrap armors"
en: Recipes related to the production of suits of scrap armor.
tr: Hurda zırh takımları üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: aprons
tr: önlükler

note: ~ Description of the category "aprons"
en: Recipes related to the production of aprons.
tr: Önlükler üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: cotton aprons
tr: pamuk önlükler

note: ~ Description of the category "cotton aprons"
en: Recipes related to the production of cotton aprons.
tr: Pamuk önlükler üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: waist cotton aprons
tr: bel pamuk önlükler

note: ~ Description of the category "waist cotton aprons"
en: Recipes related to the production of cotton waist aprons.
tr: Pamuk bel önlüklerinin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: leather aprons
tr: deri önlükler

note: ~ Description of the category "leather aprons"
en: Recipes related to the production of leather aprons.
tr: Deri önlüklerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: synthetic fabric aprons
tr: sentetik kumaş önlükler

note: ~ Description of the category "synthetic fabric aprons"
en: Recipes related to the production of synthetic fabric aprons.
tr: Sentetik kumaş önlüklerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: fur armors
tr: kürk zırhlar

note: ~ Description of the category "fur armors"
en: Recipes related to the production of suits of fur armor.
tr: Kürk zırh takımlarının üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: leather armors
tr: deri zırhlar

note: ~ Description of the category "leather armors"
en: Recipes related to the production of suits of leather armor.
tr: Deri zırh takımlarının üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: sheet metal armors
tr: sac metal zırhlar

note: ~ Description of the category "sheet metal armors"
en: Recipes related to the production of suits of metal sheet armor.
tr: Sac metal zırh takımlarının üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: wetsuits
tr: ıslak elbiseler

note: ~ Description of the category "wetsuits"
en: Recipes related to the production of wetsuits.
tr: Islak elbiselerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: reinforced wetsuits
tr: takviye edilmiş ıslak elbiseler

note: ~ Description of the category "reinforced wetsuits"
en: Recipes related to the production of reinforced wetsuits.
tr: Takviye edilmiş ıslak elbiselerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: jumpsuits
tr: tulumlar

note: ~ Description of the category "jumpsuits"
en: Recipes related to the production of jumpsuits.
tr: Tulumların üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: nomad jumpsuits
tr: göçebe tulumlar

note: ~ Description of the category "nomad jumpsuits"
en: Recipes related to the production of nomad jumpsuits.
tr: Göçebe tulumların üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: pot helms
tr: tencere miğferleri

note: ~ Description of the category "pot helms"
en: Recipes related to the production of helmets made out of pots.
tr: Tencereden yapılmış miğferlerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: scrap helmets
tr: hurda miğferler

note: ~ Description of the category "scrap helmets"
en: Recipes related to the production of helmets made out of scraps.
tr: Hurda malzemelerden yapılmış miğferlerin üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: kabutos
tr: kabuto

note: ~ Description of the category "kabutos"
en: Recipes related to the production of kabuto helmets.
tr: Kabuto miğferlerinin üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: jewelry
tr: takı

note: ~ Description of the category "jewelry"
en: Recipes related to the production of jewelry.
tr: Takı üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: bracelets
tr: bilezikler

note: ~ Description of the category "bracelets"
en: Recipes related to the production of bracelets.
tr: Bileziklerin üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: necklaces
tr: kolyeler

note: ~ Description of the category "necklaces"
en: Recipes related to the production of necklaces.
tr: Kolyelerin üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: teeth necklaces
tr: diş kolyeleri

note: ~ Description of the category "teeth necklaces"
en: Recipes related to the production of necklaces made from teeth.
tr: Dişlerden yapılan kolyelerin üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: rings
tr: yüzükler

note: ~ Description of the category "rings"
en: Recipes related to the production of rings.
tr: Yüzüklerin üretimiyle ilgili tarifler.

note: ~ name of the nested group
en: blankets
tr: battaniyeler

note: ~ Description of the category "blankets"
en: Recipes related to the production of blankets.
tr: Battaniye üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: quilts
tr: yorganlar

note: ~ Description of the category "quilts"
en: Recipes related to the production of quilts.
tr: Yorgan üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: sleeping bags
tr: uyku tulumları

note: ~ Description of the category "sleeping bags"
en: Recipes related to the production of sleeping bags.
tr: Uyku tulumu üretimi ile ilgili tarifler.

note: ~ Description of the category "tails"
en: Recipes related to the production of fake tails.
tr: Sahte kuyrukların üretimi ile ilgili tarifler.

note: ~ Description of the category "ears"
en: Recipes related to the production of fake ears.
tr: Sahte kulakların üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: collars
tr: yakalar

note: ~ Description of the category "collars"
en: Recipes related to the production of collars.
tr: Yaka üretimi ile ilgili tarifler.

note: ~ name of the nested group
en: belt loops
tr: kemer halkaları

note: ~ Description of the category "belt loops"
en: Recipes related to the production of belt loops.
tr: Kemer halkası üretimi ile ilgili tarifler.

note: ~ Recipe name learnt from book
en: Stuff THE MAN doesn't want you to know
tr: ADAM'ın bilmeni istemediği şeyler

note: ~ Crafting recipes subcategory of "*" cat.
en: FAVORITE
tr: TERCİH

note: ~ Crafting recipes subcategory of "*" cat.
en: RECENT
tr: SON GÜNDELER

note: ~ Crafting recipes subcategory of "*" cat.
en: HIDDEN
tr: GİZLİ

note: ~ Crafting recipes subcategory of "*" cat.
en: NESTED
tr: İÇ İÇE

note: ~ Crafting recipes category name
en: WEAPON
tr: SİLAH

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: BASHING
tr: VURMA

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: CUTTING
tr: KESME

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: PIERCING
tr: DELME

note: ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "PRACTICE" cat.
en: RANGED
tr: UZAKTAN

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: EXPLOSIVE
tr: PATLAYICI

note: ~ Crafting recipes subcategory of "WEAPON" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: MODS
tr: MODLAR

note: ~ Crafting recipes subcategory of "WEAPON" cat.
en: MAGAZINES
tr: DERGİLER

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "ENCHANTED" cat.
en: AMMO
tr: MÜNTAZAM

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: PISTOL
tr: TABANCA

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: RIFLE
tr: TÜFEK

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: SHOT
tr: ATEŞ

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: GRENADES
tr: EL BOMBA

note: ~ Crafting recipes subcategory of "AMMO" cat.
en: ARROWS
tr: OK

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "PRACTICE" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: FOOD
tr: YİYECEK

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRINKS
tr: İÇECEKLER

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: DRY
tr: KURU

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: MEAT
tr: ET

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: VEGGI
tr: SEBZE

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SNACK
tr: ATISTIRMALIK

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREAD
tr: EKMEK

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: PASTA
tr: Makarna

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: BREW
tr: İÇECEK

note: ~ Crafting recipes subcategory of "FOOD" cat.
en: SEEDS
tr: TOHUMLAR

note: ~ Crafting recipes category name
en: CHEM
tr: KİMYA

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: DRUGS
tr: İLAÇLAR

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: FUEL
tr: YAKIT

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: MUTAGEN
tr: MUTAJEN

note: ~ Crafting recipes subcategory of "CHEM" cat.
en: CHEMICALS
tr: KİMYASALLAR

note: ~ Crafting recipes category name
en: ELECTRONIC
tr: ELEKTRONİK

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "PSIONIC" cat. ~ Crafting recipes subcategory of "WARP" cat. ~ Crafting recipes subcategory of "XEDRA" cat.
en: TOOLS
tr: ALETLER

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "PSIONIC" cat.
en: PARTS
tr: PARÇALAR

note: ~ Crafting recipes subcategory of "ELECTRONIC" cat. ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: LIGHTING
tr: IŞIKLANDIRMA

note: ~ Crafting recipes category name ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "PSIONIC" cat. ~ Crafting recipes subcategory of "XEDRA" cat.
en: ARMOR
tr: ZIRH

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: STORAGE
tr: DEPOLAMA

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: SUIT
tr: KOSTÜM

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: ARMS
tr: KOLLAR

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: HANDS
tr: ELLER

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: LEGS
tr: Bacaklar

note: ~ Crafting recipes subcategory of "ARMOR" cat.
en: FEET
tr: AYAKLAR

note: ~ Crafting recipes category name
en: APPLIANCE
tr: CİHAZ

note: ~ Crafting recipes subcategory of "APPLIANCE" cat.
en: UTILITY
tr: FAYDA

note: ~ Crafting recipes category name
en: CAMP
tr: KAMP

note: ~ Crafting recipes subcategory of "CAMP" cat.
en: BASIC
tr: TEMEL

note: ~ Crafting recipes subcategory of "CAMP" cat. ~ Crafting recipes subcategory of "BUILDING" cat.
en: EXPANSIONS
tr: GENİŞLETME

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: CONTAINERS
tr: KONTEYNERLER

note: ~ Crafting recipes subcategory of "OTHER" cat. ~ Crafting recipes subcategory of "ENCHANTED" cat. ~ Crafting recipes subcategory of "WARP" cat.
en: MATERIALS
tr: MALZEMELER

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: TRAPS
tr: TUZAKLAR

note: ~ Crafting recipes subcategory of "OTHER" cat.
en: VEHICLE
tr: ARAÇ

note: ~ Crafting recipes category name
en: ANIMALS
tr: HAYVANLAR

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: BOVINE ARMOR
tr: Sığır Zırhı

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: CANINE ARMOR
tr: Köpek Zırhı

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE ARMOR
tr: At Zırhı

note: ~ Crafting recipes subcategory of "ANIMALS" cat.
en: EQUINE STORAGE
tr: At Depolama

note: ~ Crafting recipes category name
en: MUSIC
tr: MÜZİK

note: ~ Crafting recipes subcategory of "MUSIC" cat. ~ Player message in effect in EoC "EOC_DUST_WIND" ~ Player message in effect in EoC "EOC_DUST_WIND_STRONG"
en: WIND
tr: RÜZGAR

note: ~ Crafting recipes subcategory of "MUSIC" cat.
en: PERCUSSION
tr: DARBE

note: ~ Crafting recipes category name
en: BUILDING
tr: İNŞAAT

note: ~ Crafting recipes subcategory of "BUILDING" cat.
en: BASES
tr: ÜSLER

note: ~ Crafting recipes category name
en: PRACTICE
tr: PRATİK

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SCIENCE
tr: BİLİM

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: FABRICATION
tr: ÜRETİM

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SURVIVAL
tr: SAĞ KALMA

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: TAILORING
tr: DİKİM

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: ATHLETICS
tr: ATLETİZM

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: COMPUTERS
tr: BİLGİSAYARLAR

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: MECHANICS
tr: MEKANİKLER

note: ~ Crafting recipes subcategory of "PRACTICE" cat.
en: SOCIAL
tr: SOSYAL

note: ~ Description for recipe group
en: Modular Field Camp version 1 (original version)
tr: Modüler Saha Kampı versiyon 1 (orijinal versiyon)

note: ~ Description for recipe group
en: Modular Field Camp version 2 (no trenches, more beds, courtyards)
tr: Modüler Saha Kampı versiyon 2 (siper yok, daha fazla yatak, avlular)

note: ~ Description for recipe group
en: Firestation Base
tr: İtfaiye İstasyonu Üssü

note: ~ Description for recipe group
en: Evac Shelter Base
tr: Tahliye Barınağı Üssü

note: ~ Description for recipe group
en: Freshwater Research Station Base
tr: Tatlı Su Araştırma İstasyonu Üssü

note: ~ Description for recipe group
en: Light Industry Office Base
tr: Hafif Sanayi Ofisi Üssü

note: ~ Description for recipe group
en: Light Industry Office With Glass Walls Base
tr: Cam Duvarlı Hafif Sanayi Ofisi Üssü

note: ~ Description for recipe group
en: Military Helipad Base
tr: Askeri Helikopter Pisti Üssü

note: ~ Description for recipe group
en: Normal Military Outpost Base
tr: Normal Askeri Karakol Üssü

note: ~ Description for recipe group
en: Lighthouse Base
tr: Fener Üssü

note: ~ Description for recipe group
en: Pottery Cottage Camp
tr: Çömlekçilik Kulübesi Kampı

note: ~ Description for recipe group
en: Radio Tower Without Building Base
tr: Bina Temeli Olmadan Radyo Kulesi

note: ~ Description for recipe group
en: Radio Tower With Building Base
tr: Bina Temeli ile Radyo Kulesi

note: ~ Description for recipe group
en: Fire Lookout Tower Base
tr: Ateş Gözetleme Kulesi Temeli

note: ~ Description for recipe group
en: Mansion Fountain Garden Base
tr: Malikane Çeşmesi Bahçe Temeli

note: ~ Description for recipe group
en: Mansion Dance Floor Room Base
tr: Malikane Dans Pisti Oda Temeli

note: ~ Description for recipe group
en: Mansion Basketball Room Base
tr: Malikane Basketbol Oda Temeli

note: ~ Description for recipe group
en: Mansion Garden With Columns Base
tr: Malikane Sütunlu Bahçe Temeli

note: ~ Description for recipe group
en: Faction Base Bare Bones Basecamp.  Manually add bulletin board to use.  No construction.  Can be constructed anywhere.  Access to crafting recipes using Supplies zone covered furniture and appliances.
tr: Taraf Üssü Temel Kamp. Kullanmak için ilan tahtası manuel olarak ekleyin. İnşaat yok. Herhangi bir yere inşa edilebilir. Malzeme bölgesinde kaplanmış mobilyalar ve aletler kullanarak zanaat tariflerine erişim.

note: ~ Description for recipe group
en: Canteen version 1.  Provides cooking recipes, stoves, well, cellar
tr: Kantin versiyon 1. Yemek tarifleri, ocaklar, kuyu, mahzen sağlar

note: ~ Description for recipe group
en: Canteen version 2.  Version 1 plus still, windmill, and more planters
tr: Kantin versiyon 2. Versiyon 1 artı damıtıcı, rüzgâr türbini ve daha fazla saksı

note: ~ Description for recipe group
en: Farm version 1.  Shed, plots, some farming recipes
tr: Çiftlik versiyon 1. Kulübe, parseller, bazı tarım tarifleri

note: ~ Description for recipe group
en: Farm version 2.  Just plots, fence (optional gate for tractor), processing recipes
tr: Çiftlik versiyon 2. Sadece parseller, çit (traktör için isteğe bağlı kapı), işleme tarifleri

note: ~ Description for recipe group
en: Garage version 1.  Fits reasonably sized vehicles, free space around it
tr: Garaj versiyonu 1.  Makul boyutlardaki araçlar için uygun, etrafında boş alan

note: ~ Description for recipe group
en: Garage version 2.  Maximum width, two lane size, three different lengths
tr: Garaj versiyonu 2.  Maksimum genişlik, iki şerit boyutu, üç farklı uzunluk

note: ~ Description for recipe group
en: Livestock Area version 1.  Layout with plenty of free space
tr: Hayvancılık Alanı versiyonu 1.  Bol boş alanla düzen

note: ~ Description for recipe group
en: Livestock Area version 2.  More stalls than version 1, less free space
tr: Hayvancılık Alanı versiyonu 2.  Versiyon 1'den daha fazla ahır, daha az boş alan

note: ~ Description for recipe group
en: Central Storage Building version 1.  Nice building with free space
tr: Merkezi Depo Binası versiyonu 1.  Boş alanla güzel bina

note: ~ Description for recipe group
en: Central Storage Building version 2.  Focus on storage.  Place in N, E, S, W only
tr: Merkezi Depo Binası versiyonu 2.  Depoya odaklanma.  Sadece K, D, G, B yönlerine yerleştir

note: ~ Description for recipe group
en: Fabrication Workshop version 1.  Nice workshop cottage
tr: İmalat Atölyesi versiyonu 1.  Güzel atölye kulübesi

note: ~ Description for recipe group
en: Fabrication Workshop version 2.  More detailed recipe progression
tr: İmalat Atölyesi versiyonu 2.  Daha ayrıntılı tarif ilerlemesi

note: ~ Description for recipe group
en: Light Industry Workshop
tr: Hafif Sanayi Atölyesi

note: ~ Description for recipe group
en: Military Helipad Garage
tr: Askeri Helikopter Pisti Garajı

note: ~ Description for recipe group
en: Mansion's Entrance
tr: Malikanenin Girişi

note: ~ Description for recipe group
en: Mansion's Swimming Pool
tr: Malikanenin Yüzme Havuzu

note: ~ Description for recipe group
en: Mansion's Bedrooms
tr: Malikanenin Yatak Odaları

note: ~ Description for recipe group
en: Mansion's???
tr: Malikanenin???

note: ~ Description for recipe group
en: Mansion's Kitchen
tr: Malikanenin Mutfağı

note: ~ Description for recipe group
en: Mansion's Library
tr: Malikanenin Kütüphanesi

note: ~ Description for recipe group
en: Mansion's Bedroom
tr: Malikanenin Yatak Odası

note: ~ Description for recipe group
en: Mansion's Living Rooms
tr: Malikanenin Oturma Odaları

note: ~ Description for recipe group
en: Mansion's Bar
tr: Malikanenin Barı

note: ~ Description for recipe group
en:  Craft: Tinder
tr: Zanaat: Kızıltaş

note: ~ Description for recipe group
en:  Cook: Meat, Cooked
tr: Pişir: Et, Pişirilmiş

note: ~ Description for recipe group
en:  Cook: Fish, Cooked
tr: Pişir: Balık, Pişirilmiş

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked
tr: Pişir: Sebze, Pişirilmiş

note: ~ Description for recipe group
en:  Cook: Egg, Boiled
tr: Pişir: Yumurta, Haşlanmış

note: ~ Description for recipe group
en:  Cook: Starch
tr: Pişir: Nişasta

note: ~ Description for recipe group
en:  Boil: Water
tr: Kaynat: Su

note: ~ Description for recipe group
en:  Cook: Cattail Starch
tr: Pişir: Saz Nişastası

note: ~ Description for recipe group
en:  Cook: Flatbread
tr: Pişir: Yassı Ekmek

note: ~ Description for recipe group
en:  Cook: Veggy, Cooked Wild
tr: Pişir: Sebze, Pişirilmiş Yaban

note: ~ Description for recipe group
en:  Cook: Flour
tr: Pişir: Un

note: ~ Description for recipe group
en:  Cook: Salt
tr: Pişir: Tuz

note: ~ Description for recipe group
en:  Cook: Bread
tr: Pişir: Ekmek

note: ~ Description for recipe group
en:  Cook: Fruit Leather
tr: Pişir: Meyve Derisi

note: ~ Description for recipe group
en:  Cook: Meat Jerky
tr: Pişir: Et Kurusu

note: ~ Description for recipe group
en:  Cook: Mushroom, Cooked
tr: Pişir: Mantar, Pişirilmiş

note: ~ Description for recipe group
en:  Cook: Cornmeal
tr: Pişir: Mısır Unu

note: ~ Description for recipe group
en:  Cook: Meat, Smoked
tr: Aşçı: Et, Füme

note: ~ Description for recipe group
en:  Cook: Fish, Smoked
tr: Aşçı: Balık, Füme

note: ~ Description for recipe group
en:  Cook: Mushroom, Dried
tr: Aşçı: Mantar, Kurutulmuş

note: ~ Description for recipe group
en:  Cook: Fruit, Dehydrated
tr: Aşçı: Meyve, Dehidrasyon

note: ~ Description for recipe group
en:  Cook: Sausage
tr: Aşçı: Sosis

note: ~ Description for recipe group
en:  Cook: Sausage, Wasteland
tr: Aşçı: Sosis, Çorak Arazi

note: ~ Description for recipe group
en:  Cook: Meat Pie
tr: Aşçı: Etli Turta

note: ~ Description for recipe group
en:  Cook: Veggy Pie
tr: Aşçı: Sebzeli Turta

note: ~ Description for recipe group
en:  Cook: Sugar
tr: Aşçı: Şeker

note: ~ Description for recipe group
en:  Cook: Hardtack
tr: Aşçı: Sert Ekmek

note: ~ Description for recipe group
en:  Cook: Veggy, Pickled
tr: Aşçı: Sebze, Turşu

note: ~ Description for recipe group
en:  Cook: Cheese, Hard
tr: Aşçı: Peynir, Sert

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Berries
tr: Aşçı: Pemmikan, Et + Meyveler

note: ~ Description for recipe group
en:  Cook: Pemmican, Meat + Veg
tr: Aşçı: Pemmikan, Et + Sebzeler

note: ~ Description for recipe group
en:  Cook: Veggy Aspic
tr: Aşçı: Sebze Jölesi

note: ~ Description for recipe group
en:  Cook: Meat, Canned
tr: Aşçı: Et, Konserve

note: ~ Description for recipe group
en:  Cook: Meat Aspic
tr: Aşçı: Et Jölesi

note: ~ Description for recipe group
en:  Cook: Kompot
tr: Aşçı: Komposto

note: ~ Description for recipe group
en:  Craft: Salt from salt water
tr: Zanaat: Tuzlu sudan tuz

note: ~ Description for recipe group
en:  Cook: Fish, Salted
tr: Aşçı: Balık, Tuzlu

note: ~ Description for recipe group
en: Brew: Fruit Wine Must
tr: Brew: Meyve Şarabı Must

note: ~ Description for recipe group
en: Brew: Spiced Wine Must
tr: Brew: Baharatlı Şarap Must

note: ~ Description for recipe group
en: Brew: Dandelion Wine Must
tr: Brew: Karahindiba Şarabı Must

note: ~ Description for recipe group
en: Brew: Burdock Wine Must
tr: Brew: Enginar Şarabı Must

note: ~ Description for recipe group
en: Brew: Pine Wine Must
tr: Brew: Çam Şarabı Mustu

note: ~ Description for recipe group
en: Brew: Beer
tr: Brew: Bira

note: ~ Description for recipe group
en: Distill: Brandy
tr: Distill: Brendi

note: ~ Description for recipe group
en: Distill: Gin
tr: Distill: Cin

note: ~ Description for recipe group
en: Distill: Vodka
tr: Distill: Votka

note: ~ Description for recipe group
en: Distill: Rum
tr: Distill: Rom

note: ~ Description for recipe group
en:  Craft: Pointy Sticks
tr: Craft: Sivri Çubuklar

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Nailed Planks
tr: Craft: Ahşap Panel, Çivili Tahtalar

note: ~ Description for recipe group
en:  Craft: Wooden Panel, Wooden Beams
tr: Craft: Ahşap Panel, Ahşap Kirişler

note: ~ Description for recipe group
en:  Craft: Wooden Beam
tr: Craft: Ahşap Kiriş

note: ~ Description for recipe group
en:  Craft: Wooden Plank
tr: Craft: Ahşap Tahta

note: ~ Description for recipe group
en:  Craft: Wild Veggy Stems
tr: Craft: Yabani Sebze Sapları

note: ~ Description for recipe group
en:  Craft: Dandelion Seeds
tr: Craft: Karahindiba Tohumları

note: ~ Description for recipe group
en:  Craft: Potato, Starter
tr: Craft: Patates, Başlangıç

note: ~ Description for recipe group
en:  Craft: Buckwheat Seeds
tr: Craft: Karabuğday Tohumları

note: ~ Description for recipe group
en:  Craft: Copper, Scrap
tr: Craft: Bakır, Hurda

note: ~ Description for recipe group
en:  Craft: Charcoal
tr: Craft: Kömür

note: ~ Description for recipe group
en:  Craft: Spike
tr: Craft: Diken

note: ~ Description for recipe group
en:  Craft: Glass Caltrops
tr: Craft: Cam Çakılları

note: ~ Description for recipe group
en:  Craft: Steel, Chunk
tr: Craft: Çelik, Parça

note: ~ Description for recipe group
en:  Craft: Small Anvil
tr: Craft: Küçük Anvil

note: ~ Description for recipe group
en:  Craft: Steel, Lump
tr: Craft: Çelik, Kütle

note: ~ Description for recipe group
en:  Craft: Mild Steel, Lump
tr: Craft: Hafif Çelik, Kütle

note: ~ Description for recipe group
en:  Craft: Knife, Copper
tr: Craft: Bıçak, Bakır

note: ~ Description for recipe group
en:  Craft: Sword, Crude
tr: Üret: Kılıç, Ham

note: ~ Description for recipe group
en:  Craft: Pot, Copper
tr: Üret: Tencere, Bakır

note: ~ Description for recipe group
en:  Craft: Crossbow Bolt, Steel
tr: Üret: Arbalet Mermisi, Çelik

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Suit
tr: Üret: Zırh, Hurda Takım

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Helmet
tr: Üret: Zırh, Hurda Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Cuirass
tr: Üret: Zırh, Hurda Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Arm Guards
tr: Üret: Zırh, Hurda Kol Koruyucuları

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Leg Guards
tr: Üret: Zırh, Hurda Bacak Koruyucuları

note: ~ Description for recipe group
en:  Craft: Armor, Scrap Boots
tr: Üret: Zırh, Hurda Botlar

note: ~ Description for recipe group
en:  Craft: Axe, Copper
tr: Üret: Balta, Bakır

note: ~ Description for recipe group
en:  Craft: Spear, Copper
tr: Üret: Mızrak, Bakır

note: ~ Description for recipe group
en:  Craft: Mild Steel, Wire
tr: Üret: Hafif Çelik, Tel

note: ~ Description for recipe group
en:  Craft: Mild Steel, Link
tr: Craft: Hafif Çelik, Link

note: ~ Description for recipe group
en:  Craft: Mild Steel, Link Sheet
tr: Craft: Hafif Çelik, Link Levhası

note: ~ Description for recipe group
en:  Craft: Medium Steel, Lump
tr: Craft: Orta Çelik, Parça

note: ~ Description for recipe group
en:  Craft: Metalworking Chisel
tr: Craft: Metal İşleme Keski

note: ~ Description for recipe group
en:  Craft: Hammer
tr: Craft: Çekiç

note: ~ Description for recipe group
en:  Craft: Pair of Kitchen Tongs
tr: Craft: Mutfak Pense Takımı

note: ~ Description for recipe group
en:  Craft: Nail
tr: Craft: Çivi

note: ~ Description for recipe group
en:  Craft: Swage and Die Set
tr: Craft: Şekil Verme ve Kalıp Seti

note: ~ Description for recipe group
en:  Craft: Medium Steel, Wire
tr: Craft: Orta Çelik, Tel

note: ~ Description for recipe group
en:  Craft: Medium Steel, Link
tr: Craft: Orta Çelik, Link

note: ~ Description for recipe group
en:  Craft: Medium Steel, Link Sheet
tr: Craft: Orta Çelik, Link Levhası

note: ~ Description for recipe group
en:  Craft: Blade
tr: Craft: Bıçak

note: ~ Description for recipe group
en:  Craft: Bearings
tr: Üret: Rulmanlar

note: ~ Description for recipe group
en:  Craft: Caltrops
tr: Üret: Çiviler

note: ~ Description for recipe group
en:  Craft: Hand Drill
tr: Üret: El Matkabı

note: ~ Description for recipe group
en:  Craft: Sheet Metal
tr: Üret: Sac Metal

note: ~ Description for recipe group
en:  Craft: Chain
tr: Üret: Zincir

note: ~ Description for recipe group
en:  Craft: Shovel
tr: Üret: Kürek

note: ~ Description for recipe group
en:  Craft: Steel Welding Rod
tr: Üret: Çelik Kaynak Çubuğu

note: ~ Description for recipe group
en:  Craft: Rebar
tr: Üret: Demir Donatı

note: ~ Description for recipe group
en:  Craft: Gold Ring
tr: Üret: Altın Yüzük

note: ~ Description for recipe group
en:  Craft: Hammer, Sledge
tr: Üret: Çekiç, Balyoz

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Wire
tr: Üret: Sertleştirilmiş Çelik, Tel

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Link
tr: Üret: Sertleştirilmiş Çelik, Bağlantı

note: ~ Description for recipe group
en:  Craft: Hardened Steel, Link Sheet
tr: Üret: Sertleştirilmiş Çelik, Bağlantı Sayfası

note: ~ Description for recipe group
en:  Craft: Knife, Combat
tr: Üret: Bıçak, Savaş

note: ~ Description for recipe group
en:  Craft: Spear, Steel
tr: Üret: Mızrak, Çelik

note: ~ Description for recipe group
en:  Craft: Machete
tr: Üret: Machete

note: ~ Description for recipe group
en:  Craft: Pipe
tr: Üret: Boru

note: ~ Description for recipe group
en:  Craft: Screwdriver
tr: Üret: Tornavida

note: ~ Description for recipe group
en:  Craft: Axe, Throwing
tr: Üret: Balta, Atış

note: ~ Description for recipe group
en:  Craft: Wrench
tr: Üret: ingiliz Anahtarı

note: ~ Description for recipe group
en:  Craft: Hatchet
tr: Üret: Nacak

note: ~ Description for recipe group
en:  Craft: Knife, Throwing
tr: Üret: Bıçak, Atış

note: ~ Description for recipe group
en:  Craft: Crowbar
tr: Üret: Levye

note: ~ Description for recipe group
en:  Craft: Pot
tr: Üret: Tencere

note: ~ Description for recipe group
en:  Craft: Hoe
tr: Yap: Çapa

note: ~ Description for recipe group
en:  Craft: High Steel, Lump
tr: Yap: Yüksek Çelik, Parça

note: ~ Description for recipe group
en:  Craft: High Steel, Wire
tr: Yap: Yüksek Çelik, Tel

note: ~ Description for recipe group
en:  Craft: High Steel, Link
tr: Yap: Yüksek Çelik, Bağlantı

note: ~ Description for recipe group
en:  Craft: High Steel, Link Sheet
tr: Yap: Yüksek Çelik, Bağlantı Levhası

note: ~ Description for recipe group
en:  Craft: Pliers
tr: Yap: Pense

note: ~ Description for recipe group
en:  Craft: Halberd
tr: Yap: Mızrak

note: ~ Description for recipe group
en:  Craft: Armor, Cuirass
tr: Yap: Zırh, Göğüslük

note: ~ Description for recipe group
en:  Craft: Knife, Pocket
tr: Yap: Bıçak, Cep

note: ~ Description for recipe group
en:  Craft: Hammer, War
tr: Yap: Çekiç, Savaş

note: ~ Description for recipe group
en:  Craft: Helm, Great
tr: Yap: Miğfer, Büyük

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Chestplate
tr: Yap: Zırh, Sertleştirilmiş Ağır Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Chestplate
tr: Üret: Zırh, Sertleştirilmiş Hafif Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Leg Guard
tr: Üret: Zırh, Sertleştirilmiş Ağır Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Leg Guard
tr: Üret: Zırh, Sertleştirilmiş Hafif Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Armguard
tr: Üret: Zırh, Sertleştirilmiş Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Armguard
tr: Üret: Zırh, Sertleştirilmiş Ağır Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Armguard
tr: Üret: Zırh, Sertleştirilmiş Hafif Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Chestplate
tr: Üret: Zırh, Sertleştirilmiş Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Leg Guard
tr: Üret: Zırh, Sertleştirilmiş Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Heavy Plate
tr: Üret: Zırh, Sertleştirilmiş Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Light Plate
tr: Üret: Zırh, Sertleştirilmiş Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Plate
tr: Üret: Zırh, Sertleştirilmiş Plaka

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Chestplate
tr: Üret: Zırh, Yüksek Çelik Ağır Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Chestplate
tr: Üret: Zırh, Yüksek Çelik Hafif Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Leg Guard
tr: Üret: Zırh, Yüksek Çelik Ağır Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Leg Guard
tr: Üret: Zırh, Yüksek Çelik Hafif Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Armguard
tr: Üret: Zırh, Yüksek Çelik Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Armguard
tr: Üret: Zırh, Yüksek Çelik Ağır Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Armguard
tr: Üret: Zırh, Yüksek Çelik Hafif Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Chestplate
tr: Üret: Zırh, Yüksek Çelik Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Leg Guard
tr: Üret: Zırh, Yüksek Çelik Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Heavy Plate
tr: Üret: Zırh, Yüksek Çelik Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Light Plate
tr: Üret: Zırh, Yüksek Çelik Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Plate
tr: Üret: Zırh, Yüksek Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Chestplate
tr: Üret: Zırh, Hafif Çelik Ağır Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Chestplate
tr: Üret: Zırh, Hafif Çelik Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Leg Guard
tr: Üret: Zırh, Hafif Çelik Ağırlık Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Leg Guard
tr: Üret: Zırh, Hafif Çelik Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Armguard
tr: Üret: Zırh, Hafif Çelik Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Armguard
tr: Üret: Zırh, Hafif Çelik Ağırlık Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Armguard
tr: Üret: Zırh, Hafif Çelik Hafif Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Chestplate
tr: Üret: Zırh, Hafif Çelik Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Leg Guard
tr: Üret: Zırh, Hafif Çelik Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Heavy Plate
tr: Üret: Zırh, Hafif Çelik Ağırlık Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Light Plate
tr: Üret: Zırh, Hafif Çelik Hafif Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Plate
tr: Üret: Zırh, Hafif Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Chestplate
tr: Üret: Zırh, Orta Çelik Ağırlık Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Chestplate
tr: Craft: Zırh, Orta Çelik Hafif Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Leg Guard
tr: Craft: Zırh, Orta Çelik Ağır Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Leg Guard
tr: Craft: Zırh, Orta Çelik Hafif Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Armguard
tr: Craft: Zırh, Orta Çelik Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Armguard
tr: Craft: Zırh, Orta Çelik Ağır Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Armguard
tr: Craft: Zırh, Orta Çelik Hafif Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Chestplate
tr: Craft: Zırh, Orta Çelik Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Leg Guard
tr: Craft: Zırh, Orta Çelik Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Heavy Plate
tr: Craft: Zırh, Orta Çelik Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Light Plate
tr: Craft: Zırh, Orta Çelik Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Plate
tr: Craft: Zırh, Orta Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Chestplate
tr: Craft: Zırh, Temperlenmiş Ağır Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Chestplate
tr: Yarat: Zırh, Temperli Hafif Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Leg Guard
tr: Yarat: Zırh, Temperli Ağır Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Leg Guard
tr: Yarat: Zırh, Temperli Hafif Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Armguard
tr: Yarat: Zırh, Temperli Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Armguard
tr: Yarat: Zırh, Temperli Ağır Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Armguard
tr: Yarat: Zırh, Temperli Hafif Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Chestplate
tr: Yarat: Zırh, Temperli Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Leg Guard
tr: Yarat: Zırh, Temperli Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Heavy Plate
tr: Yarat: Zırh, Temperli Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Light Plate
tr: Yarat: Zırh, Temperli Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Plate
tr: Yarat: Zırh, Temperli Plaka

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Demi Gauntlet
tr: Yarat: Zırh, Sertleştirilmiş Demi Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Close Helm
tr: Üret: Zırh, Sert Kapatmalı Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Mitten Gauntlet
tr: Üret: Zırh, Sert Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Hardened Sabaton
tr: Üret: Zırh, Sert Bot

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Demi Gauntlet
tr: Üret: Zırh, Yüksek Çelik Yarım Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Close Helm
tr: Üret: Zırh, Yüksek Çelik Kapatmalı Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Mitten Gauntlet
tr: Üret: Zırh, Yüksek Çelik Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, High Steel Sabaton
tr: Üret: Zırh, Yüksek Çelik Bot

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Demi Gauntlet
tr: Üret: Zırh, Hafif Çelik Yarım Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Close Helm
tr: Üret: Zırh, Hafif Çelik Kapatmalı Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Mitten Gauntlet
tr: Üret: Zırh, Hafif Çelik Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Mild Steel Sabaton
tr: Üret: Zırh, Hafif Çelik Bot

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Demi Gauntlet
tr: Üret: Zırh, Orta Çelik Yarım Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Close Helm
tr: Üret: Zırh, Orta Çelik Kapatıcı Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Mitten Gauntlet
tr: Üret: Zırh, Orta Çelik Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Medium Steel Sabaton
tr: Üret: Zırh, Orta Çelik Bot

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Demi Gauntlet
tr: Üret: Zırh, Temperlenmiş Yarım Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Close Helm
tr: Üret: Zırh, Temperlenmiş Kapatıcı Miğfer

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Mitten Gauntlet
tr: Üret: Zırh, Temperlenmiş Eldiven

note: ~ Description for recipe group
en:  Craft: Armor, Tempered Sabaton
tr: Üret: Zırh, Temperlenmiş Bot

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Chestplate
tr: Üret: Zırh, XL Sertleştirilmiş Ağır Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Chestplate
tr: Üret: Zırh, XL Sertleştirilmiş Hafif Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Leg Guard
tr: Üret: Zırh, XL Sertleştirilmiş Ağır Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Leg Guard
tr: Üret: Zırh, XL Sertleştirilmiş Hafif Bacak Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Armguard
tr: Üret: Zırh, XL Sertleştirilmiş Kol Koruyucu

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Armguard
tr: Üret: Zırh, XL Sert Ağır Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Armguard
tr: Üret: Zırh, XL Sert Hafif Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Chestplate
tr: Üret: Zırh, XL Sert Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Leg Guard
tr: Üret: Zırh, XL Sert Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Heavy Plate
tr: Üret: Zırh, XL Sert Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Light Plate
tr: Üret: Zırh, XL Sert Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Hardened Plate
tr: Üret: Zırh, XL Sert Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Chestplate
tr: Üret: Zırh, XL Yüksek Çelik Ağır Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Chestplate
tr: Üret: Zırh, XL Yüksek Çelik Hafif Göğüs Plakası

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Leg Guard
tr: Üret: Zırh, XL Yüksek Çelik Ağır Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Leg Guard
tr: Üret: Zırh, XL Yüksek Çelik Hafif Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Armguard
tr: Üret: Zırh, XL Yüksek Çelik Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Armguard
tr: Üret: Zırh, XL Yüksek Çelik Ağır Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Armguard
tr: Üret: Zırh, XL Yüksek Çelik Hafif Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Chestplate
tr: Üret: Zırh, XL Yüksek Çelik Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Leg Guard
tr: Üret: Zırh, XL Yüksek Çelik Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Heavy Plate
tr: Üret: Zırh, XL Yüksek Çelik Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Light Plate
tr: Üret: Zırh, XL Yüksek Çelik Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL High Steel Plate
tr: Üret: Zırh, XL Yüksek Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Chestplate
tr: Üret: Zırh, XL Hafif Çelik Ağır Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Chestplate
tr: Üret: Zırh, XL Hafif Çelik Hafif Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Leg Guard
tr: Üret: Zırh, XL Hafif Çelik Ağır Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Leg Guard
tr: Üret: Zırh, XL Hafif Çelik Hafif Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Armguard
tr: Üret: Zırh, XL Hafif Çelik Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Armguard
tr: Üret: Zırh, XL Hafif Çelik Ağır Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Armguard
tr: Üret: Zırh, XL Hafif Çelik Hafif Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Chestplate
tr: Üret: Zırh, XL Hafif Çelik Göğüs Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Leg Guard
tr: Üret: Zırh, XL Hafif Çelik Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Heavy Plate
tr: Üret: Zırh, XL Hafif Çelik Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Light Plate
tr: Üret: Zırh, XL Hafif Çelik Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Mild Steel Plate
tr: Üret: Zırh, XL Hafif Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Chestplate
tr: Üret: Zırh, XL Orta Çelik Ağır Göğüs Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Chestplate
tr: Üret: Zırh, XL Orta Çelik Hafif Göğüs Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Leg Guard
tr: Üret: Zırh, XL Orta Çelik Ağır Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Leg Guard
tr: Üret: Zırh, XL Orta Çelik Hafif Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Armguard
tr: Üret: Zırh, XL Orta Çelik Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Armguard
tr: Üret: Zırh, XL Orta Çelik Ağır Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Armguard
tr: Üret: Zırh, XL Orta Çelik Hafif Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Chestplate
tr: Üret: Zırh, XL Orta Çelik Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Leg Guard
tr: Üret: Zırh, XL Orta Çelik Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Heavy Plate
tr: Üret: Zırh, XL Orta Çelik Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Light Plate
tr: Üret: Zırh, XL Orta Çelik Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Medium Steel Plate
tr: Üret: Zırh, XL Orta Çelik Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Chestplate
tr: Üret: Zırh, XL Temperli Ağır Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Chestplate
tr: Üret: Zırh, XL Temperli Hafif Göğüslük

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Leg Guard
tr: Üret: Zırh, XL Temperli Ağır Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Leg Guard
tr: Üret: Zırh, XL Temperli Hafif Bacak Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Armguard
tr: Üret: Zırh, XL Temperli Kol Korumalı

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Armguard
tr: Craft: Zırh, XL Temperlenmiş Ağır Kol Korumaları

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Armguard
tr: Craft: Zırh, XL Temperlenmiş Hafif Kol Korumaları

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Chestplate
tr: Craft: Zırh, XL Temperlenmiş Göğüs Zırhı

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Leg Guard
tr: Craft: Zırh, XL Temperlenmiş Bacak Korumaları

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Heavy Plate
tr: Craft: Zırh, XL Temperlenmiş Ağır Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Light Plate
tr: Craft: Zırh, XL Temperlenmiş Hafif Plaka

note: ~ Description for recipe group
en:  Craft: Armor, XL Tempered Plate
tr: Craft: Zırh, XL Temperlenmiş Plaka

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Broadsword
tr: Craft: Kılıç, Orta Çelik Kılıç

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Shamshir
tr: Craft: Kılıç, Orta Çelik Şamşir

note: ~ Description for recipe group
en:  Craft: Axe, Fire
tr: Craft: Balta, Ateş

note: ~ Description for recipe group
en:  Craft: Hacksaw
tr: Craft: Testere

note: ~ Description for recipe group
en:  Craft: Woodsaw
tr: Craft: Ağaç Testere

note: ~ Description for recipe group
en:  Craft: Spear, Awl Pike
tr: Üret: Mızrak, Delik Kılıcı

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Rapier
tr: Üret: Kılıç, Orta Çelik Rapiyer

note: ~ Description for recipe group
en:  Craft: Halligan Bar
tr: Üret: Halligan Barı

note: ~ Description for recipe group
en:  Craft: Sword, Medium Steel Zweihänder
tr: Üret: Kılıç, Orta Çelik Zweihänder

note: ~ Description for recipe group
en:  Craft: Pickaxe
tr: Üret: Kazma

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Wire
tr: Üret: Temperlenmiş Çelik, Tel

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link
tr: Üret: Temperlenmiş Çelik, Bağlantı

note: ~ Description for recipe group
en:  Craft: Tempered Steel, Link Sheet
tr: Üret: Temperlenmiş Çelik, Bağlantı Levhası

note: ~ Description for recipe group
en:  Craft: Sheet Metal, Drop Hammer
tr: Üret: Sac Metal, Düşme Çekiçi

note: ~ Description for recipe group
en:  Craft: Chain, Drop Hammer
tr: Üret: Zincir, Düşme Çekiçi

note: ~ Description for recipe group
en:  Craft: Nail, Drop Hammer
tr: Üret: Çivi, Düşme Çekiçi

note: ~ Description for recipe group
en:  Craft: Pipe, Drop Hammer
tr: Üret: Boru, Düşme Çekiçi

note: ~ Description for recipe group
en:  Craft: Rebar, Drop Hammer
tr: İşleme: Demir Çubuk, Düşürme Çekiçi

note: ~ Description for recipe group
en:  Craft: Water Wheel, Power Saw
tr: İşleme: Su Çarkı, Elektrikli Testere

note: ~ Description for recipe group
en:  Craft: Large Water Wheel, Power Saw
tr: İşleme: Büyük Su Çarkı, Elektrikli Testere

note: ~ Description for recipe group
en:  Craft: Wooden Beam, Planer
tr: İşleme: Ahşap Kiriş, Planlama Aleti

note: ~ Description for recipe group
en:  Craft: Long planks, Power Saw
tr: İşleme: Uzun Tahtalar, Elektrikli Testere

note: ~ Description for recipe group
en:  Fishing: fish, fish trap
tr: Balık Tutma: balık, balık tuzağı

note: ~ Description for recipe group
en:  Fishing: fish, level 1 fishing rod
tr: Balık Tutma: balık, seviye 1 olta

note: ~ Description for recipe group
en:  Fishing: fish, level 2 fishing rod
tr: Balık Tutma: balık, seviye 2 olta

note: ~ Description for recipe group
en:  Hack & Download: random data, SD-Memory card
tr: Hack & İndir: rastgele veri, SD-Hafıza kartı

note: ~ Description for recipe group
en:  Hack & Download: misc software, USB drive
tr: Hack & İndir: çeşitli yazılımlar, USB bellek

note: ~ Description for recipe group
en:  Hack & Download: MatheMAX, USB drive
tr: Hack & İndir: MatheMAX, USB bellek

note: ~ Description for recipe group
en:  Craft: Brick
tr: İşleme: Tuğla

note: ~ Description for recipe group
en:  Craft: Fire Brick
tr: Yarat: Ateş Tuğlası

note: ~ Description for recipe group
en:  Craft: Clay Pellet
tr: Yarat: Kil Pelleti

note: ~ Description for recipe group
en:  Craft: Clay Canister
tr: Yarat: Kil Kapsülü

note: ~ Description for recipe group
en:  Craft: Clay Hydria
tr: Yarat: Kil Hydria

note: ~ Description for recipe group
en:  Hack & Download: science data, SD-Memory card
tr: Hack & İndir: bilim verisi, SD-Hafıza kartı

note: ~ Description for recipe group
en:  Hack & Download: MediSoft, USB drive
tr: Hack & İndir: MediSoft, USB sürücü

note: ~ Description for recipe group
en:  Hack & Download: IC datasheet archives, USB drive
tr: Hack & İndir: IC veri sayfası arşivleri, USB sürücü

note: ~ Description for recipe group
en:  Hack & Download: Satellite Map, sketch
tr: Hack & İndir: Uydu Haritası, taslak

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: We should build a pair of beds in the northern shack for our survivors.
tr: Kurtulanlarımız için kuzeydeki kulübede bir çift yatak yapmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_0"
en: pair of beds in the northern shack
tr: kuzeydeki kulübede bir çift yatak

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: We should build a pair of beds in the southern shack for our survivors.
tr: Kurtulanlarımız için güneydeki kulübede bir çift yatak yapmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_beds_1"
en: pair of beds in the southern shack
tr: güneydeki kulübede bir çift yatak

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_0" ~ Description of recipe crafting "faction_base_helipad_0" ~ Description of recipe crafting "faction_base_lighthouse_0" ~ Description of recipe crafting "faction_base_lightindustry_0" ~ Description of recipe crafting "faction_base_l
en: We should survey the base site and set up a bulletin board.
tr: Üssü incelemeliyiz ve bir ilan panosu kurmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_0" ~ Blueprint name of recipe crafting "faction_base_helipad_0" ~ Blueprint name of recipe crafting "faction_base_lighthouse_0" ~ Blueprint name of recipe crafting "faction_base_lightindustry_0" ~ Blueprint name of recipe crafting 
en: basic survey
tr: temel anket

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_root_cellar" ~ Description of recipe crafting "faction_base_helipad_root_cellar" "faction_base_lightindustry_00_root_cellar" "faction_base_lightindustry_10_root_cellar" ~ Description of recipe crafting "faction_base_outpost_normal_roo
en: Digging a root cellar will allow us to preserve any small game that we trap.
tr: Bir kök mahzeni kazmak, tuzağa düşürdüğümüz küçük avları saklamamıza olanak tanıyacak.

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_water_well" ~ Description of recipe crafting "faction_base_lightindustry_00_water_well" ~ Description of recipe crafting "faction_base_lightindustry_10_water_well"
en: Digging a well will give us easy access to water and allow us to send out combat patrols or scouts.
tr: Bir kuyu kazmak, suya kolay erişim sağlayacak ve bize savaş devriyeleri veya keşifler göndermemizi mümkün kılacak.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_water_well" "faction_base_lightindustry_00_water_well" "faction_base_lightindustry_10_water_well" "faction_base_outpost_normal_water_well" ~ Blueprint name of recipe crafting "faction_base_radio_tower_water_well" ~ Blueprint name o
en: water well
tr: su kuyusu

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_radio" ~ Description of recipe crafting "faction_base_helipad_radio" ~ Description of recipe crafting "faction_base_lightindustry_00_radio" ~ Description of recipe crafting "faction_base_lightindustry_10_radio" ~ Description of recipe
en: Let's set up a radio tower to improve our recruitment efforts.
tr: Kayıt çalışmalarımızı geliştirmek için bir radyo kulesi kuralım.

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: We need some shelter, so build a shack in the northern part of the camp.
tr: Biraz barınak ihtiyacımız var, bu yüzden kampın kuzey kısmında bir kulübe inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_0"
en: northern shack
tr: kuzey kulübesi

note: ~ Description of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: We need some shelter, so build a shack in the southern part of the camp.
tr: Biraz barınak ihtiyacımız var, bu yüzden kampın güney kısmında bir kulübe inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_fire_lookout_tower_construction_shack_1"
en: southern shack
tr: güney kulübesi

note: ~ Description of recipe crafting "faction_base_helipad_barricade_wood"
en: We need to barricade the front windows, let's build wooden walls over them.
tr: Ön pencereleri barikatlamak zorundayız, bu yüzden üzerine ahşap duvarlar inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_barricade_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: wooden barricades
tr: ahşap barikatlar

note: ~ Description of recipe crafting "faction_base_helipad_migo_resin"
en: We need to barricade the front windows, let's build mi-go resin walls over them.
tr: Ön pencereleri barikatlamak zorundayız, onların üzerine mi-go reçineli duvarlar inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_migo_resin"
en: mi-go resin barricades
tr: mi-go reçineli barikatlar

note: ~ Description of recipe crafting "faction_base_helipad_butchery_rack"
en: We could build a butchery rack to start hunting larger animals.
tr: Daha büyük hayvanları avlamak için bir kasap tezgahı inşa edebiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_butchery_rack" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" "faction_base_outpost_normal_butchery_rack" "faction_base_pottery_cottage_butchery_rack"
en: butchery rack
tr: kasap tezgahı

note: ~ Description of recipe crafting "faction_base_helipad_reinforce_doors"
en: We should reinforce the front doors to make this base safer.
tr: Bu üssü daha güvenli hale getirmek için ön kapıları güçlendirmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_reinforce_doors" ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: reinforce doors
tr: kapıları güçlendir

note: ~ Description of recipe crafting "faction_base_helipad_garage_0"
en: Survey military helipad garage.
tr: Askeri helikopter pisti garajını araştır.

note: ~ Blueprint name of recipe crafting "faction_base_helipad_garage_0"
en: military helipad garage survey
tr: askeri helikopter pisti garajı araştır

note: ~ Description of recipe crafting "faction_base_lighthouse_root_cellar"
en: Digging a root cellar will allow us to preserve fish and other foods.
tr: Bir kök mahzeni kazmak, balık ve diğer yiyecekleri saklamamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_wood" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_wood"
en: We must barricade the windows, let's use wooden walls.
tr: Pencereleri barikatlamak zorundayız, ahşap duvarlar kullanalım.

note: ~ Description of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Description of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: We must barricade the windows, let's use mi-go resin walls.
tr: Pencereleri barikatlamak zorundayız, mi-go reçineli duvarlar kullanalım.

note: ~ Blueprint name of recipe crafting "fbmc_lightindustry_00_barricades_migo" ~ Blueprint name of recipe crafting "fbmc_lightindustry_10_barricades_migo"
en: resin barricades
tr: reçineli barikatlar

note: ~ Description of recipe crafting "faction_base_lightindustry_00_butchery_rack" "faction_base_lightindustry_10_butchery_rack" "faction_base_outpost_normal_butchery_rack"
en: Building a butchery rack will allow us to hunt bigger animals.
tr: Bir kesim tezgahı inşa etmek, daha büyük hayvanları avlamamıza olanak tanıyacak.

note: ~ Description of recipe crafting "faction_base_lightindustry_00_reinforce_doors" "faction_base_lightindustry_10_reinforce_doors"
en: We should reinforce the doors to further secure our base.
tr: Kapıları güçlendirmeliyiz, böylece üssümüzü daha da güvenli hale getirebiliriz.

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_1"
en: Let's build a first set of beds in place of some existing desks.
tr: Mevcut masaların yerine ilk yatak setini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_1" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_1"
en: build a first set of beds
tr: ilk yatak setini inşa et

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_2"
en: Let's build a second set of beds in place of some existing desks.
tr: Mevcut masaların yerine ikinci yatak setini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_2" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_2"
en: build a second set of beds
tr: ikinci yatak setini inşa et

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_3"
en: Let's build a third set of beds in place of some existing desks.
tr: Mevcut masaların yerine üçüncü yatak setini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_3" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_3"
en: build a third set of beds
tr: üçüncü yatak setini inşa et

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_4"
en: Let's build a fourth set of beds in place of some existing desks.
tr: Mevcut masaların yerine dördüncü yatak setini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_4" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_4"
en: build a fourth set of beds
tr: dördüncü yatak setini inşa et

note: ~ Description of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Description of recipe crafting "faction_base_lightindustry_10_bed_5"
en: Let's build a fifth set of beds in place of some existing desks.
tr: Mevcut masaların yerine beşinci yatak setini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_00_bed_5" ~ Blueprint name of recipe crafting "faction_base_lightindustry_10_bed_5"
en: build a fifth set of beds
tr: beşinci yatak setini inşa et

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_0"
en: Survey Light Industry Workshop.
tr: Hafif Sanayi Atölyesini Araştır.

note: ~ Blueprint name of recipe crafting "faction_base_lightindustry_workshop_0"
en: expansion survey
tr: genişleme anketi

note: ~ Description of recipe crafting "faction_base_lightindustry_workshop_drop_hammer"
en: Let's add a drop hammer for even more crafting possibilities.
tr: Daha fazla zanaat olanağı için bir düşürme çekiç ekleyelim.

note: ~ Description of recipe crafting "faction_base_mansion_+1_garden" ~ Description of recipe crafting "faction_base_mansion_+4_garden"
en: Let's remove plants from garden and plow a few plots.
tr: Bahçeden bitkileri çıkaralım ve birkaç araziyi sürelim.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_garden" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_garden"
en: prepare garden
tr: bahçeyi hazırla

note: ~ Blueprint name of recipe crafting "faction_base_mansion_+1_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+2_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+3_radio" ~ Blueprint name of recipe crafting "faction_base_mansion_+4_radio" ~ Blueprint name of recipe c
en: build a radio tower and console
tr: bir radyo kulesi ve konsol inşa et

note: ~ Description of recipe crafting "faction_base_mansion_e1" ~ Description of recipe crafting "faction_base_mansion_e2"
en: Survey mansion's entrance.
tr: Malikanenin girişini Araştır.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_e1" ~ Blueprint name of recipe crafting "faction_base_mansion_e2"
en: entrance survey
tr: giriş anketi

note: ~ Description of recipe crafting "faction_base_mansion_t1" ~ Description of recipe crafting "faction_base_mansion_c1"
en: Survey mansion's swimming pool.
tr: Malikanenin yüzme havuzunu Araştır.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t1"
en: swimming pool survey
tr: yüzme havuzu anketi

note: ~ Description of recipe crafting "faction_base_mansion_t2"
en: Survey mansion's bedrooms.
tr: Malikanenin yatak odalarını Araştır.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t2"
en: bedrooms survey
tr: yatak odaları anketi

note: ~ Description of recipe crafting "faction_base_mansion_t3"
en: Survey mansion's '???'.
tr: Müze malikanesinin '???' incelemesi.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t3"
en: ??? survey
tr: ??? inceleme

note: ~ Description of recipe crafting "faction_base_mansion_t4" ~ Description of recipe crafting "faction_base_mansion_c5"
en: Survey mansion's kitchen.
tr: Müze malikanesinin mutfağını incele.

note: ~ Description of recipe crafting "faction_base_mansion_t5"
en: Survey mansion's library.
tr: Müze malikanesinin kütüphanesini incele.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t5"
en: library survey
tr: kütüphane incelemesi

note: ~ Description of recipe crafting "faction_base_mansion_t6" ~ Description of recipe crafting "faction_base_mansion_c4"
en: Survey mansion's bedroom.
tr: Müze malikanesinin yatak odasını incele.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t6" ~ Blueprint name of recipe crafting "faction_base_mansion_c4"
en: bedroom survey
tr: yatak odası incelemesi

note: ~ Description of recipe crafting "faction_base_mansion_t7" ~ Description of recipe crafting "faction_base_mansion_c3"
en: Survey mansion's living rooms.
tr: Müze malikanesinin oturma odalarını incele.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_t7" ~ Blueprint name of recipe crafting "faction_base_mansion_c3"
en: living rooms survey
tr: oturma odaları incelemesi

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c1"
en: swimming survey
tr: yüzme incelemesi

note: ~ Description of recipe crafting "faction_base_mansion_c2"
en: Survey mansion's bar.
tr: Müze malikanesinin barını incele.

note: ~ Blueprint name of recipe crafting "faction_base_mansion_c2"
en: bar survey
tr: bar incelemesi

note: ~ Description of recipe crafting "faction_base_outpost_normal_bed_0"
en: Let's build a bunk bed.
tr: Bir ranza yapalım.

note: ~ Description of recipe crafting "faction_base_outpost_normal_water_well"
en: Digging a well will give us easy access to water and allow us to start small farm.
tr: Bir kuyu kazmak, suya kolay erişim sağlayacak ve küçük bir çiftlik kurmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "faction_base_outpost_normal_farm"
en: Let's plow some plots.
tr: Bazı tarlaları sürmeye başlayalım.

note: ~ Blueprint name of recipe crafting "faction_base_outpost_normal_farm"
en: small farm
tr: küçük çiftlik

note: ~ Description of recipe crafting "faction_base_outpost_normal_generator"
en: We could try to fix the reactor's controller to power lights, it would really help us in planning missions.
tr: Reaktörün kontrol cihazını tamir etmeyi deneyebiliriz, bu ışıkları çalıştırmak için gerçekten işimize yarar, görev planlamasında bize yardımcı olur.

note: ~ Blueprint name of recipe crafting "faction_base_outpost_normal_generator"
en: fix reactor's controller
tr: reaktörün kontrol cihazını tamir et

note: ~ Description of recipe crafting "faction_base_outpost_normal_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we will redirect some power into it from nuclear reactor.
tr: Kayıt çabalarımızı geliştirmek için bir radyo kulesi kuralım, nükleer reaktörden ona biraz enerji yönlendireceğiz.

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: Let's build a shack for our blacksmith's workshop.
tr: Demirci atölyemiz için bir kulübe yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_construction"
en: blacksmith workshop
tr: demirci atölyesi

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: Let's build a rock forge and a workbench to start smithing.
tr: Demir dökmeye başlamak için bir taş ocak ve bir tezgah yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_1"
en: workbench and forge
tr: tezgah ve ocak

note: ~ Description of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: Let's build a second workbench and a drop hammer for more productive smithing.
tr: Daha verimli demir dökme için ikinci bir tezgah ve bir düşme çekiç yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_pottery_cottage_blacksmith_2"
en: workbench and drop hammer
tr: atölye ve düşürme çekiçi

note: ~ Description of recipe crafting "faction_base_pottery_cottage_butchery_rack"
en: Let's build a butchery rack, so we can start hunting large animals.
tr: Bir kesimhane rafı inşa edelim, böylece büyük hayvanları avlamaya başlayabiliriz.

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: We should remove some of display racks and counters, then build a set of beds inside the radio control room for our survivors.
tr: Bazı sergi raflarını ve tezgahları kaldırmalıyız, sonra hayatta kalanlarımız için radyo kontrol odasında bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_controls_room"
en: set of beds in the radio control room
tr: radyo kontrol odasında yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_0"
en: We should build a set of beds inside the radio tower shack for our survivors.
tr: Hayatta kalanlarımız için radyo kulesi kulübesinin içinde bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_0"
en: set of beds in the radio tower
tr: radyo kulesinde yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_1"
en: We should build a set of beds in the northeast side shack for our survivors.
tr: Hayatta kalanlarımız için kuzeydoğu tarafındaki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_1"
en: set of beds in NE side shack
tr: Kuzeydoğu tarafındaki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_2" ~ Description of recipe crafting "faction_base_radio_tower_beds_7"
en: We should build a set of beds in the southwest corner shack for our survivors.
tr: Hayatta kalanlarımız için güneybatı köşesindeki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_2" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_7"
en: set of beds in SW corner shack
tr: Güneybatı köşesindeki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_3"
en: We should build a set of beds in the southwest side shack for our survivors.
tr: Hayatta kalanlarımız için güneybatı tarafındaki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_3"
en: set of beds in SW side shack
tr: Güneybatı tarafındaki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_4"
en: We should build a set of beds in the southeast side shack for our survivors.
tr: Hayatta kalanlarımız için güneydoğu tarafındaki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_4"
en: set of beds in SE side shack
tr: güneydoğu tarafındaki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_5" ~ Description of recipe crafting "faction_base_radio_tower_beds_6"
en: We should build a set of beds in the southeast corner shack for our survivors.
tr: Hayatta kalanlarımız için güneydoğu köşesindeki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_5" ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_6"
en: set of beds in SE corner shack
tr: güneydoğu köşesindeki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_beds_8"
en: We should build a set of beds in the south side shack for our survivors.
tr: Hayatta kalanlarımız için güney tarafındaki kulübede bir yatak seti inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_beds_8"
en: set of beds in S side shack
tr: güney tarafındaki kulübede yatak seti

note: ~ Description of recipe crafting "faction_base_radio_tower_root_cellar" ~ Description of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: Digging a root cellar will give us a way to preserve food.
tr: Bir kök mahzeni kazmak, yiyecekleri saklama imkanı verecektir.

note: ~ Description of recipe crafting "faction_base_radio_tower_water_well" ~ Description of recipe crafting "faction_base_modular_hub_well_north" ~ Description of recipe crafting "fbmh_2_well"
en: Digging a well will give us easy access to water.
tr: Bir kuyu kazmak, suya kolay erişim sağlayacaktır.

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_controls"
en: Let's fix up radio tower and controls to improve our recruitment efforts.
tr: Rekabet çabalarımızı geliştirmek için radyo kulesini ve kontrolleri onarmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_controls"
en: fix radio tower and controls
tr: radyo kulesini ve kontrolleri onar

note: ~ Description of recipe crafting "faction_base_radio_tower_0_prepalisade" ~ Description of recipe crafting "faction_base_radio_tower_1_prepalisade"
en: We should dig pits for palisade around camp.
tr: Kamp etrafında palisad için çukurlar kazmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_prepalisade" "faction_base_radio_tower_1_prepalisade"
en: dig pits
tr: çukurlar kaz

note: ~ Description of recipe crafting "faction_base_radio_tower_0_palisade" ~ Description of recipe crafting "faction_base_radio_tower_1_palisade"
en: We should build palisade around camp.
tr: Kamp etrafında bir palisade inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_0_palisade" ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_palisade"
en: build palisade
tr: palisade inşa et

note: ~ Description of recipe crafting "faction_base_radio_tower_fix_tower"
en: We could try to fix whole tower and supply it with enough power, which could give us remote access to computer systems connected to backbone network or communication satellites.
tr: Tüm kuleyi onarmayı ve ona yeterli güç sağlamayı deneyebiliriz, bu da bize omurga ağına veya iletişim uydularına bağlı bilgisayar sistemlerine uzaktan erişim verebilir.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_fix_tower"
en: fix whole radio tower
tr: tüm radyo kulesini onar

note: ~ Description of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: We need some shelter, so wall over the windows in the radio control room.
tr: Biraz sığınak ihtiyacımız var, bu yüzden radyo kontrol odasındaki pencerelerin üzerine duvar yapmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_1_controls_room_construction"
en: barricade radio control room
tr: radyo kontrol odasını barikatla kapat

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_0"
en: We need some shelter, so build a shack inside the radio tower.
tr: Biraz sığınak ihtiyacımız var, bu yüzden radyo kulesinin içine bir kulübe inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_0" ~ Overmap terrain name
en: shack
tr: kulübe

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_1"
en: We need some shelter, so build a shack on the northeast side of the camp.
tr: Biraz sığınak ihtiyacımız var, bu yüzden kampın kuzeydoğu tarafında bir kulübe inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_1" ~ Blueprint name of recipe crafting "fbmh_0_room_1_1" ~ Blueprint name of recipe crafting "fbmh_2_room_1_1"
en: northeast shack
tr: kuzeydoğu kulübesi

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_7"
en: We need some shelter, so build a shack on the southwest corner of the camp.
tr: Biraz sığınak ihtiyacımız var, bu yüzden kampın güneybatı köşesinde bir kulübe inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_2" "faction_base_radio_tower_construction_shack_3" "faction_base_radio_tower_construction_shack_7" ~ Blueprint name of recipe crafting "fbmh_0_shack_southwest"
en: southwest shack
tr: güneybatı kulübesi

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_3"
en: We need some shelter, so build a shack on the southwest side of the camp.
tr: Biraz sığınmaya ihtiyacımız var, bu yüzden kampın güneybatı tarafında bir kulübe inşa et.

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_4"
en: We need some shelter, so build a shack on the southeast side of the camp.
tr: Biraz sığınmaya ihtiyacımız var, bu yüzden kampın güneydoğu tarafında bir kulübe inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_4" "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6" ~ Blueprint name of recipe crafting "fbmh_0_shack_southeast"
en: southeast shack
tr: güneydoğu kulübesi

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_5" "faction_base_radio_tower_construction_shack_6"
en: We need some shelter, so build a shack on the southeast corner of the camp.
tr: Biraz sığınmaya ihtiyacımız var, bu yüzden kampın güneydoğu köşesinde bir kulübe inşa et.

note: ~ Description of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: We need some shelter, so build a shack roof on the south side of the camp.
tr: Biraz sığınmaya ihtiyacımız var, bu yüzden kampın güney tarafında bir kulübe çatısı inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_radio_tower_construction_shack_8"
en: south shack
tr: güney kulübesi

note: ~ Description for recipe group
en:  Craft: Tinder (camp crafting fire fuel)
tr: Zanaat: Kül (kamp zanaat ateşi yakıtı)

note: ~ Description for recipe group
en:  Cook: Tallow
tr: Pişir: Yağ

note: ~ Description for recipe group
en:  Craft: Canister, Clay
tr: Zanaat: Silindirik, Kil

note: ~ Description for recipe group
en:  Craft: Crucible, Clay
tr: Zanaat: Eritme Ocağı, Kil

note: ~ Description for recipe group
en:  Craft: Brick, Fire
tr: Zanaat: Tuğla, Ateş

note: ~ Description for recipe group
en:  Craft: Pellet, Clay
tr: Zanaat: Pelet, Kil

note: ~ Description for recipe group
en:  Craft: Metal Fileset
tr: Yap: Metal Dosya Seti

note: ~ Description for recipe group
en:  Craft: Polishing Stone
tr: Yap: Parlatma Taşı

note: ~ Description for recipe group
en:  Craft: Pair of kitchen tongs
tr: Yap: Bir çift mutfak maşı

note: ~ Description for recipe group
en:  Craft: Pair of Flatjaw Tongs
tr: Yap: Bir çift Düz Çene Maşı

note: ~ Description for recipe group
en:  Craft: Hotcut (chisel for metal working)
tr: Yap: Sıcak Kesim (metal işleme için chisel)

note: ~ Description for recipe group
en:  Craft: Wire
tr: Yap: Tel

note: ~ Description for recipe group
en:  Craft: Knife, Hunting
tr: Yap: Av Bıçağı

note: ~ Description for recipe group
en:  Craft: Drift
tr: Yap: Drift

note: ~ Description for recipe group
en:  Craft: Bottle, Glass
tr: Yap: Şişe, Cam

note: ~ Description for recipe group
en:  Craft: Flask, Glass
tr: Yap: Şişe, Cam

note: ~ Description for recipe group
en:  Craft: Sheet, Glass
tr: Yap: Levha, Cam

note: ~ Description for recipe group
en:  Craft: 3 L Jar, Glass
tr: Yap: 3 L Kavanoz, Cam

note: ~ Description for recipe group
en:  Craft: Jar, Glass
tr: Zanaat: Kavanoz, Cam

note: ~ Description for recipe group
en:  Craft: Tempered Sheet, Glass
tr: Zanaat: Temperlenmiş Levha, Cam

note: ~ Description for recipe group
en:  Hideworking: Cured Hide
tr: Dericilik: İşlenmiş Deri

note: ~ Description for recipe group
en:  Hideworking: Cured Pelt
tr: Dericilik: İşlenmiş Post

note: ~ Description for recipe group
en:  Hideworking: Tanning Hide
tr: Dericilik: Deri Taramak

note: ~ Description for recipe group
en:  Hideworking: Tanning Pelt
tr: Dericilik: Post Taramak

note: ~ Description for recipe group
en:  Hideworking: Tanned Hide
tr: Dericilik: Deri İşlemek

note: ~ Description for recipe group
en:  Hideworking: Leather
tr: Dericilik: Deri

note: ~ Description for recipe group
en:  Craft: Welding Rod
tr: Zanaat: Kaynaşma Çubuğu

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Rod
tr: Zanaat: Alüminyum Kaynaşma Çubuğu

note: ~ Description for recipe group
en:  Craft: Welding Wire
tr: Zanaat: Kaynaşma Teli

note: ~ Description for recipe group
en:  Craft: Aluminum Welding Wire
tr: Zanaat: Alüminyum Kaynaşma Teli

note: ~ Description for recipe group
en:  Craft: Brazing Rod
tr: İşlem: Kaynaştırma Çubuğu

note: ~ Description for recipe group
en:  Craft: Aluminum Brazing Rod
tr: İşlem: Alüminyum Kaynaştırma Çubuğu

note: ~ Description of recipe crafting "faction_base_bare_bones_basecamp_0"
en: We should survey the base site.  Note that we'll later have to manually construct a bulletin board anywhere within the camp to actually be able to use the camp.
tr: Üssü incelemeliyiz. Unutmayın ki daha sonra kamp içinde herhangi bir yere bir ilan tahtası inşa etmemiz gerekecek, böylece kampı gerçekten kullanabileceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_bare_bones_basecamp_0"
en: bare bones basecamp survey
tr: temel kamp incelemesi

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: Now that we have some cover, we should reorganize that dining area into our kitchen.
tr: Artık biraz koruma sağladığımıza göre, o yemek alanını mutfak haline getirmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen1"
en: prepare the kitchen area
tr: mutfak alanını hazırlayın

note: ~ Description of recipe crafting "faction_base_modular_firestation1_well"
en: We should build a well, put it near that winch.  This will make our future here more secure.
tr: Bir kuyu inşa etmeliyiz, onu o vinçin yanına koymalıyız. Bu, buradaki geleceğimizi daha güvenli hale getirecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_well" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_well" ~ B
en: build a well
tr: bir kuyu inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_radio"
en: Let's set up a radio tower to improve our recruitment efforts, we'll repurpose that terminal for it.
tr: Kayıt çalışmalarımızı geliştirmek için bir radyo kulesi kurmalıyız, o terminali bunun için yeniden kullanacağız.

note: ~ Description of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: Now that we have some cover, we should add some storage and a root cellar in our kitchen area.
tr: Artık biraz koruma sağladığımıza göre, mutfak alanımıza biraz depolama ve bir kök mahzeni eklemeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_kitchen2_pantry"
en: add storage and root cellar
tr: depolama ve kök mahzeni ekleyin

note: ~ Description of recipe crafting "faction_base_modular_firestation1_farm"
en: Let's break up some pavement so we can farm.
tr: Tarım yapabilmemiz için biraz kaldırım kırmalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_farm"
en: break up driveway
tr: girişi kır

note: ~ Description of recipe crafting "faction_base_modular_firestation1_fence"
en: Let's build a privacy fence around the garden.
tr: Bahçenin etrafına bir mahremiyet çiti kuralım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_fence"
en: build a privacy fence
tr: bir mahremiyet çiti kur

note: ~ Description of recipe crafting "faction_base_modular_firestation_fireplace"
en: Now that we have some cover, we should build a fireplace and throw a pot over it to cook with.  Let's put it in that dining area.
tr: Artık biraz koruma sağladığımıza göre, bir şömine yapmalıyız ve üzerine bir tencere koyarak yemek pişirmeliyiz. Bunu o yemek alanına koyalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation_fireplace" "faction_base_modular_shelter_fireplace" "faction_base_modular_shelter_1_fireplace" "faction_base_modular_shelter_2_fireplace" ~ Blueprint name of recipe crafting "fbmk_2_fireplace"
en: build a fireplace
tr: bir şömine yap

note: ~ Description of recipe crafting "faction_base_modular_firestation1_brazier"
en: Now that we have some cover, we should set up a brazier and throw a pot over it to cook with.  Let's put it in that dining area.
tr: Artık biraz koruma sağladığımıza göre, bir ateş çukuru kurmalıyız ve üzerine bir tencere koyarak yemek pişirmeliyiz. Bunu o yemek alanına koyalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_brazier" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_brazier" "faction_base_modular_shelter_1_brazier" "faction_base_modular_shelter_2_brazier"
en: build a brazier
tr: bir ateş çukuru yap

note: ~ Description of recipe crafting "faction_base_modular_firestation1_stove"
en: Now that we have some cover, we should build a stove and throw a pot over it to cook with.  Let's put it in that dining area.
tr: Artık biraz koruma sağladığımıza göre, bir ocak yapmalıyız ve üzerine bir tencere koyarak yemek pişirmeliyiz. Bunu o yemek alanına koyalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_stove" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_stove"
en: build a wood stove
tr: bir odun ocağı yap

note: ~ Description of recipe crafting "faction_base_modular_firestation1_smoking" ~ Description of recipe crafting "faction_base_modular_canteen_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation.
tr: Yiyecek koruma için bazı tütsüleyiciler ve bir kömür ocağı yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_smoking"
en: build smoking racks and charcoal kiln
tr: tütsüleme rafları ve kömür ocağı yap

note: ~ Description of recipe crafting "faction_base_modular_firestation1_butchery" ~ Description of recipe crafting "faction_base_canteen_butchery" ~ Description of recipe crafting "fbmk_2_butchery"
en: Let's make a butchery area.
tr: Bir kasaplık alanı yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_butchery" ~ Blueprint name of recipe crafting "faction_base_canteen_butchery" ~ Blueprint name of recipe crafting "fbmk_2_butchery"
en: build butchery area
tr: kesim alanı inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_vat"
en: Let's add a vat for fermenting.
tr: Fermentasyon için bir tank ekleyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_vat"
en: build fermenting vats
tr: fermantasyon tankları inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_garage1."
en: Let's gather some tools so we can work on cars.
tr: Arabalar üzerinde çalışabilmemiz için bazı aletler toplayalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_garage1."
en: add tools for garage
tr: garaj için aletler ekle

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area2"
en: Let's furnish the southwest bedroom.
tr: Güneybatı yatak odasını döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_SW" "faction_base_modular_shelter_1_beds_S2" ~ Blueprint name of rec
en: furnish the SW bedroom
tr: Güneybatı yatak odasını döşet

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area3"
en: Let's furnish the northwest bedroom.
tr: Kuzeybatı yatak odasını döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bed_NW" ~ Blueprint name of recipe crafting "faction_base_modular_shelte
en: furnish the NW bedroom
tr: Kuzeybatı yatak odasını döşet

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area4"
en: Let's furnish the southeast bedroom.
tr: Güneydoğu yatak odasını döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_SE"
en: furnish the SE bedroom
tr: Güneydoğu yatak odasını döşet

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area5"
en: Let's furnish the northeast bedroom.
tr: Kuzeydoğu yatak odasını döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area5"
en: furnish the NE bedroom
tr: NE yatak odasını döşeyelim

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area6"
en: Let's furnish the common area.
tr: Ortak alanı döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area6"
en: furnish the common area furniture
tr: Ortak alan mobilyalarını döşeyelim

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forge"
en: Let's build a fabrication workshop.
tr: Bir üretim atölyesi kuralım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forge"
en: build a metalworking forge
tr: Metal işleme ocağı kur

note: ~ Description of recipe crafting "faction_base_modular_firestation1_anvil"
en: Let's build an anvil and crucible to increase our crafting options.
tr: Demirci tezgahı ve eritme potası yapalım, böylece el yapımı seçeneklerimizi artırabiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_anvil"
en: add an anvil and crucible
tr: Bir demirci tezgahı ve eritme potası ekleyelim

note: ~ Description of recipe crafting "faction_base_modular_firestation1_pottery"
en: Let's build pottery kiln and get the tools we'll need for glassworking.
tr: Bir seramik fırını kuralım ve cam işçiliği için ihtiyaç duyacağımız aletleri alalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_pottery"
en: build a pottery kiln
tr: Bir seramik fırını inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_forgetools"
en: We need some tools for metal working.
tr: Metal işçiliği için bazı aletlere ihtiyacımız var.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_forgetools"
en: place advanced tools
tr: Gelişmiş aletleri yerleştir

note: ~ Description of recipe crafting "faction_base_modular_firestation1_workbench"
en: Let's get a nice workbench built to improve our work.  Place it next to the anvil.
tr: Çalışmamızı geliştirmek için güzel bir iş tezgahı yapalım. Onu demirci tezgahının yanına yerleştir.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_workbench"
en: build a workbench
tr: Bir iş tezgahı inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_bellows"
en: Let's add a bellows and barrel for quenching the steel, we'll need more tools too.
tr: Çeliği su vermek için bir körük ve varil ekleyelim, daha fazla araca da ihtiyacımız olacak.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_bellows"
en: build a bellows and barrel
tr: bir körük ve varil inşa et

note: ~ Description of recipe crafting "faction_base_modular_firestation1_drophammer"
en: Let's build a drop hammer for some mass production.
tr: Biraz seri üretim için bir düşme çekiç inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_drophammer"
en: build a drop hammer.
tr: bir düşme çekiç inşa et.

note: ~ Description of recipe crafting "faction_base_modular_firestation1_living_area"
en: Let's expand our living areas by partitioning the far vehicle bay with walls.
tr: Uzak araç alanını duvarlarla bölerek yaşam alanlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_firestation1_living_area"
en: build the living quarters walls
tr: yaşam alanı duvarlarını inşa et

note: ~ Description of recipe crafting "faction_base_modular_hub_mallroof_0"
en: We should survey the roof top and set up a bulletin board.
tr: Çatı katını gözden geçirmeli ve bir ilan panosu kurmalıyız.

note: ~ Description of recipe crafting "fbmh_0_brazier_northeast" ~ Description of recipe crafting "fbmh_0_cooking_shack_northeast" ~ Description of recipe crafting "fbmh_2_brazier_NE" ~ Description of recipe crafting "fbmh_2_cooking_NE"
en: Now that we have some cover, we should build basic cooking facilities in the northeast shack.
tr: Artık biraz korumamız olduğuna göre, kuzeydoğudaki kulübede temel yemek pişirme tesisleri inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_brazier_northeast" ~ Blueprint name of recipe crafting "fbmh_2_brazier_NE"
en: northeast cooking (Brazier)
tr: kuzeydoğu yemek pişirme (Köz)

note: ~ Blueprint name of recipe crafting "fbmh_0_cooking_shack_northeast" ~ Blueprint name of recipe crafting "fbmh_0_cooking_tent_northeast" ~ Blueprint name of recipe crafting "fbmh_2_cooking_NE" ~ Blueprint name of recipe crafting "fbmh_2_tent_cooking_NE"
en: northeast cooking
tr: kuzeydoğu yemek pişirme

note: ~ Description of recipe crafting "fbmh_0_cooking_tent_northeast" ~ Description of recipe crafting "fbmh_2_tent_cooking_NE"
en: Now that we have some cover, we should build basic cooking facilities in the northeast tent.
tr: Artık biraz korumamız olduğuna göre, kuzeydoğudaki çadırda temel yemek pişirme tesisleri inşa etmeliyiz.

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_1" ~ Description of recipe crafting "fbmh_2_bed_NE_1"
en: A bed in the northeast shack will make sleeping much easier.
tr: Kuzeydoğudaki kulübede bir yatak, uyumayı çok daha kolay hale getirecek.

note: ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_1" ~ Blueprint name of recipe crafting "fbmh_0_bed_northeast_2" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_1" ~ Blueprint name of recipe crafting "fbmh_2_bed_NE_2"
en: northeast bed
tr: kuzeydoğu yatak

note: ~ Description of recipe crafting "fbmh_0_bed_northeast_2" ~ Description of recipe crafting "fbmh_2_bed_NE_2"
en: Another bed in the northeast shack will make sleeping much easier.
tr: Kuzeydoğudaki kulübede başka bir yatak, uyumayı çok daha kolay hale getirecek.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_east"
en: A pair of beds in the east tent will allow us to house two more people.
tr: Doğu çadırındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_east" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_east"
en: east beds
tr: doğu yatakları

note: ~ Description of recipe crafting "fbmh_0_room_bed3_east"
en: A pair of beds in the east room will allow us to house two more people.
tr: Doğu odasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southeast"
en: A pair of beds in the southeast tent will allow us to house two more people.
tr: Güneydoğu çadırındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southeast" ~ Blueprint name of recipe crafting "fbmh_2_bed_SE"
en: southeast beds
tr: güneydoğu yatakları

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southeast"
en: A pair of beds in the southeast room will allow us to house two more people.
tr: Güneydoğu odasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmh_0_bed3_northwest"
en: A pair of beds in the northwest building will allow us to house two more people.
tr: Kuzeybatı binasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_0_bed3_northwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_NW"
en: northwest beds
tr: kuzeybatı yatakları

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_west"
en: A pair of beds in the west tent will allow us to house two more people.
tr: Batı çadırındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_west" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_west"
en: west beds
tr: batı yatakları

note: ~ Description of recipe crafting "fbmh_0_room_bed3_west"
en: A pair of beds in the west room will allow us to house two more people.
tr: Batı odasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmh_0_tent_bed3_southwest"
en: A pair of beds in the southwest tent will allow us to house two more people.
tr: Güneybatı çadırındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_0_tent_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_0_room_bed3_southwest" ~ Blueprint name of recipe crafting "fbmh_2_bed_SW"
en: southwest beds
tr: güneybatı yatakları

note: ~ Description of recipe crafting "fbmh_0_room_bed3_southwest"
en: A pair of beds in the southwest room will allow us to house two more people.
tr: Güneybatı odasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Description of recipe crafting "fbmh_2_center_fireplace"
en: A fireplace, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.
tr: Merkez binadaki bir şömine, tezgah ve bazı tencere ve tavalar, basit tarifler pişirmemize ve avcılık seferleri düzenlememize olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_fireplace_center" ~ Blueprint name of recipe crafting "fbmh_2_center_fireplace"
en: central fireplace
tr: merkez şöminesi

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Description of recipe crafting "fbmh_2_center_butchery"
en: We need a butchery rack to maximize the harvest from our hunting and trapping efforts.
tr: Avcılık ve tuzak kurma çabalarımızdan elde edilen hasadı en üst düzeye çıkarmak için bir kasap rafına ihtiyacımız var.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_butchery_center" ~ Blueprint name of recipe crafting "fbmh_2_center_butchery"
en: central butchery rack
tr: merkez kasap rafı

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Description of recipe crafting "fbmh_2_center_toolrack"
en: A tool rack in the central building will give us a place to store tools.
tr: Merkez binadaki bir alet rafı, aletleri depolamak için bir yer sağlayacak.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_toolrack_center" ~ Blueprint name of recipe crafting "fbmh_2_center_toolrack"
en: central tool rack
tr: merkez alet rafı

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" "faction_base_modular_hub_core_kitchen_table_south" ~ Description of recipe crafting "fbmh_2_center_table_east" ~ Description of recipe crafting "fbmh_2_center_table_west" ~ Description of recipe crafting "fbmh_2_c
en: Setting up some tables and chairs will make the central building into a dining area, and we can also use them as a workspace to organize the camp.
tr: Bazı masa ve sandalyeleri kurmak, merkez binayı bir yemek alanına dönüştürecek ve ayrıca kampı düzenlemek için bir çalışma alanı olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_center" ~ Blueprint name of recipe crafting "fbmh_2_center_table"
en: central dining hall
tr: merkez yemek salonu

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_table_south"
en: south dining hall
tr: güney yemek salonu

note: ~ Description of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: A wood stove, counter, and some pots and pans in the south half of the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
tr: Merkez binanın güney yarısında bir odun sobası, tezgah ve bazı tencereler ile tavalar, basit tarifler pişirmemize ve av gezileri düzenlememize olanak tanıyacak. Soba, bir şömineye göre daha verimli olacak.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_core_kitchen_stove_south"
en: south wood stove
tr: güney odun sobası

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_well_north"
en: north water well
tr: kuzey su kuyusu

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_root_cellar_north"
en: north root cellar
tr: kuzey kök mahzeni

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_tower_north" ~ Description of recipe crafting "fbmh_2_radio_tower"
en: We could build a radio tower to improve the range of our radios.
tr: Radyo menzilimizi artırmak için bir radyo kulesi inşa edebiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_tower_north"
en: north radio tower
tr: kuzey radyo kulesi

note: ~ Description of recipe crafting "faction_base_modular_hub_radio_console_north" ~ Description of recipe crafting "fbmh_2_radio_console"
en: Adding a console to control the radio tower will help with recruiting more survivors.
tr: Radyo kulesini kontrol etmek için bir konsol eklemek, daha fazla hayatta kalanı işe almakta yardımcı olacaktır.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_radio_console_north"
en: north radio console
tr: kuzey radyo konsolu

note: ~ Description of recipe crafting "fbmh_0_room_1_1" ~ Description of recipe crafting "fbmh_2_room_1_1"
en: We need some shelter, so build half of a shack with a roof on the northeast side of the camp.
tr: Bir sığınak ihtiyacımız var, bu yüzden kampın kuzeydoğu tarafında bir çatısı olan bir kulübenin yarısını inşa edin.

note: ~ Description of recipe crafting "fbmh_0_room_1_2" ~ Description of recipe crafting "fbmh_2_room_1_2"
en: We should expand the shack so we have space for another bed.
tr: Kulübeyi genişletmeliyiz, böylece başka bir yatak için yerimiz olur.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_2" ~ Blueprint name of recipe crafting "fbmh_2_room_1_2"
en: expand northeast shack
tr: kuzeydoğu kulübesini genişlet

note: ~ Description of recipe crafting "fbmh_0_room_1_3" ~ Description of recipe crafting "fbmh_2_room_1_3"
en: We should finish the northeast shack.
tr: Kuzeydoğudaki kulübeyi bitirmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_1_3" ~ Blueprint name of recipe crafting "fbmh_2_room_1_3"
en: finish northeast shack
tr: kuzeydoğu kulübesi

note: ~ Description of recipe crafting "fbmh_0_shack_2"
en: We should expand our housing by putting up a building on the east side, which we can also use as part of the central building.
tr: Doğu tarafında bir bina inşa ederek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_2"
en: east shack
tr: doğu kulübesi

note: ~ Description of recipe crafting "fbmh_0_room_2"
en: We should expand our housing by adding a room on the east side, which we can also use as part of the central building.
tr: Doğu tarafında bir oda ekleyerek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_2"
en: east room
tr: doğu odası

note: ~ Description of recipe crafting "fbmh_0_shack_southeast"
en: We should expand our housing by putting up a building on the southeast side, which we can also use as part of the central building.
tr: Güneydoğu tarafında bir bina inşa ederek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Description of recipe crafting "fbmh_0_room_southeast"
en: We should expand our housing by adding a room on the southeast side, which we can also use as part of the central building.
tr: Güneydoğu tarafında bir oda ekleyerek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southeast" ~ Blueprint name of recipe crafting "fbmh_2_room_4"
en: southeast room
tr: güneydoğu odası

note: ~ Description of recipe crafting "fbmh_0_shack_northwest"
en: We should expand our housing by putting up a building on the northwest side, which we can also use as part of the central building.
tr: Kuzeybatı tarafında bir bina inşa ederek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_northwest"
en: northwest shack
tr: kuzeybatı kulübesi

note: ~ Description of recipe crafting "fbmh_0_shack_west"
en: We should expand our housing by putting up a building on the west side, which we can also use as part of the central building.
tr: Batı tarafında bir bina inşa ederek konutumuzu genişletmeliyiz, bunu merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_shack_west"
en: west shack
tr: batı kulübesi

note: ~ Description of recipe crafting "fbmh_0_room_west"
en: We should expand our housing by adding a room on the west side, which we can also use as part of the central building.
tr: Batı tarafına bir oda ekleyerek konutumuzu genişletmeliyiz, bu odayı merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_west"
en: west room
tr: batı odası

note: ~ Description of recipe crafting "fbmh_0_shack_southwest"
en: We should expand our housing by putting up a building on the southwest side, which we can also use as part of the central building.
tr: Güneybatı tarafında bir bina inşa ederek konutumuzu genişletmeliyiz, bu binayı merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Description of recipe crafting "fbmh_0_room_southwest"
en: We should expand our housing by adding a room on the southwest side, which we can also use as part of the central building.
tr: Güneybatı tarafına bir oda ekleyerek konutumuzu genişletmeliyiz, bu odayı merkezi binanın bir parçası olarak da kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbmh_0_room_southwest" ~ Blueprint name of recipe crafting "fbmh_2_wood_room_5"
en: southwest room
tr: güneybatı odası

note: ~ Description of recipe crafting "fbmh_0_core_shack_ne"
en: A central building can act as a kitchen and dining hall.  We should build the northeast quarter of one.
tr: Merkezi bir bina mutfak ve yemek salonu olarak işlev görebilir. Bir tane kuzeydoğu çeyreğini inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_ne" ~ Blueprint name of recipe crafting "fbmh_0_core_room_ne"
en: central building NE corner
tr: merkezi bina KDV köşesi

note: ~ Description of recipe crafting "fbmh_0_core_room_ne"
en: A central building can act as a core and dining hall.  We should build out from the east room.
tr: Merkezi bir bina çekirdek ve yemek salonu olarak işlev görebilir. Doğu odasından inşa etmeliyiz.

note: ~ Description of recipe crafting "fbmh_0_core_shack_nw"
en: A central building can act as a core and dining hall.  We should build the northwest quarter of one.
tr: Merkezi bir bina çekirdek ve yemek salonu olarak işlev görebilir. Bir tane kuzeybatı çeyreğini inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_nw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_nw"
en: central building NW corner
tr: merkezi bina KB köşesi

note: ~ Description of recipe crafting "fbmh_0_core_room_nw"
en: A central building can act as a core and dining hall.  We should build out from the west room.
tr: Merkezi bir bina çekirdek ve yemek salonu olarak işlev görebilir. Batı odasından inşa etmeliyiz.

note: ~ Description of recipe crafting "fbmh_0_core_center_north"
en: A central building can act as a core and dining hall.  We should build between the east and west rooms.
tr: Merkezi bir bina, bir çekirdek ve yemek salonu olarak işlev görebilir. Doğu ve batı odaları arasında inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_north"
en: central building north half
tr: merkezi bina kuzey yarısı

note: ~ Description of recipe crafting "fbmh_0_core_shack_se" ~ Description of recipe crafting "fbmh_0_core_room_se"
en: A central building can act as a core and dining hall.  We should build the southeast quarter of one.
tr: Merkezi bir bina, bir çekirdek ve yemek salonu olarak işlev görebilir. Birinin güneydoğu çeyreğini inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_se" ~ Blueprint name of recipe crafting "fbmh_0_core_room_se"
en: central building SE corner
tr: merkezi bina GÜNEYDOĞU köşesi

note: ~ Description of recipe crafting "fbmh_0_core_shack_sw" ~ Description of recipe crafting "fbmh_0_core_room_sw"
en: A central building can act as a core and dining hall.  We should build the southwest quarter of one.
tr: Merkezi bir bina, bir çekirdek ve yemek salonu olarak işlev görebilir. Birinin güneybatı çeyreğini inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_shack_sw" ~ Blueprint name of recipe crafting "fbmh_0_core_room_sw"
en: central building SW corner
tr: merkezi bina GÜNEYBATI köşesi

note: ~ Description of recipe crafting "fbmh_0_core_center_south"
en: A central building can act as a core and dining hall.  We should build between the southeast and southwest rooms.
tr: Merkezi bir bina, bir çekirdek ve yemek salonu olarak işlev görebilir. Güneydoğu ve güneybatı odaları arasında inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_0_core_center_south"
en: central building south half
tr: merkezi bina güney yarısı

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_north"
en: Digging a trench along the north edge of the camp would provide some defense and generate building materials.
tr: Kampın kuzey kenarı boyunca bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_north"
en: north trench
tr: kuzey hendeği

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_south"
en: Digging a trench along the south edge of the camp would provide some defense and generate building materials.
tr: Kampın güney kenarı boyunca bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_south"
en: south trench
tr: güney hendeği

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northeast"
en: Digging a trench along the northeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
tr: Kampın kuzeydoğu köşesinde bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Kampın doğu tarafında sağlam binalarımız varsa, sadece binalara ulaşacak kadar uzun bir hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northeast"
en: northeast trench
tr: kuzeydoğu hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_northwest"
en: Digging a trench along the northwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
tr: Kampın kuzeybatı köşesinde bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Kampın batı tarafında sağlam binalarımız varsa, sadece binalara ulaşacak kadar uzun bir hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_northwest"
en: northwest trench
tr: kuzeybatı hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southeast"
en: Digging a trench along the southeast corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the east side of the camp, we would only need to dig the trench long enough to reach the buildings.
tr: Kampın güneydoğu köşesinde bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Kampın doğu tarafında sağlam binalarımız varsa, sadece binalara ulaşacak kadar uzun bir hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southeast"
en: southeast trench
tr: güneydoğu hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_southwest"
en: Digging a trench along the southwest corner of the camp would provide some defense and generate building materials.  If we have solid buildings all along the west side of the camp, we would only need to dig the trench long enough to reach the buildings.
tr: Kampın güneybatı köşesinde bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Kampın batı tarafında sağlam binalarımız varsa, sadece binalara ulaşacak kadar uzun bir hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_southwest"
en: southwest trench
tr: güneybatı hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_east"
en: Digging a trench along the east edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the east side.
tr: Kampın doğu kenarında bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Doğu tarafında sağlam binalarımız yoksa, kampın uzunluğu boyunca hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_east"
en: east trench
tr: doğu hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_trench_west"
en: Digging a trench along the west edge of the camp would provide some defense and generate building materials.  We'll need to run the trench the length of the camp if we don't have solid buildings all along the west side.
tr: Kampın batı kenarında bir hendek kazmak, biraz savunma sağlayacak ve inşaat malzemeleri üretecektir. Batı tarafında sağlam binalarımız yoksa, kampın uzunluğu boyunca hendek kazmamız gerekecek.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_trench_west"
en: west trench
tr: batı hendeki

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Description of recipe crafting "fbmh_2_tent_room_1_1"
en: We need some shelter, so set up a tent on the northeast side of the camp.
tr: Bir sığınak bulmamız gerekiyor, bu yüzden kampın kuzeydoğu tarafında bir çadır kurun.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_1_1"
en: northeast tent
tr: kuzeydoğu çadırı

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_east"
en: We should expand our housing by putting up a tent on the east side, though doing so will mean we need more materials to build the central building.
tr: Konutumuzu doğu tarafında bir çadır kurarak genişletmeliyiz, ancak bunu yapmak, merkezi binayı inşa etmek için daha fazla malzemeye ihtiyacımız olacağı anlamına geliyor.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_east"
en: east tent
tr: doğu çadırı

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southeast"
en: We should expand our housing by putting up a tent on the southeast side, though doing so will mean we need more materials to build the central building.
tr: Konutumuzu güneydoğu tarafında bir çadır kurarak genişletmeliyiz, ancak bunu yapmak, merkezi binayı inşa etmek için daha fazla malzemeye ihtiyacımız olacağı anlamına geliyor.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southeast" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_4"
en: southeast tent
tr: güneydoğu çadırı

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_northwest"
en: We should expand our housing by putting up a tent on the northwest side, though doing so will mean we need more materials to build the central building.
tr: Konutumuzu kuzeybatı tarafında bir çadır kurarak genişletmeliyiz, ancak bunu yapmak, merkezi binayı inşa etmek için daha fazla malzemeye ihtiyacımız olacağı anlamına geliyor.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_northwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_8"
en: northwest tent
tr: kuzeybatı çadırı

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_west"
en: We should expand our housing by putting up a tent on the west side, though doing so will mean we need more materials to build the central building.
tr: Konutumuzu batı tarafında bir çadır kurarak genişletmeliyiz, ancak bunu yapmak, merkezi binayı inşa etmek için daha fazla malzemeye ihtiyacımız olacağı anlamına geliyor.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_west"
en: west tent
tr: batı çadırı

note: ~ Description of recipe crafting "faction_base_modular_hub_tent_southwest"
en: We should expand our housing by putting up a tent on the southwest side, though doing so will mean we need more materials to build the central building.
tr: Konutumuzu güneybatı tarafında bir çadır kurarak genişletmeliyiz, ancak bunu yapmak, merkezi binayı inşa etmek için daha fazla malzemeye ihtiyacımız olacağı anlamına geliyor.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_tent_southwest" ~ Blueprint name of recipe crafting "fbmh_2_tent_room_5"
en: southwest tent
tr: güneybatı çadırı

note: ~ Description of recipe crafting "faction_wall_level_N_0"
en: A trench that may deter movement but is meant to be the foundation of a picket or palisade.  Requirements are for 1/2 an over map tile.
tr: Hareketi engelleyebilecek bir hendek, ancak bir çit veya palisadın temeli olarak tasarlanmıştır. Gereksinimler 1/2 bir harita parçasıdır.

note: ~ Description of recipe crafting "faction_wall_level_N_1"
en: A deep trench filled with spikes, requires a trench.  Requirements are for 1/2 an over map tile.
tr: Dikenlerle dolu derin bir hendek, bir hendek gerektirir. Gereksinimler 1/2 bir harita parçasıdır.

note: ~ Blueprint name of recipe crafting "faction_base_modular_hub_field_version_2_0"
en: basic hub version 1 survey
tr: temel merkez versiyonu 1 anket

note: ~ Description of recipe crafting "fbmh_2_bed_ENE"
en: A pair of beds in the southern room to the northeast will allow us to house two more people.
tr: Kuzeydoğudaki güney odasında bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ENE"
en: east north east beds
tr: doğu kuzeydoğu yatakları

note: ~ Description of recipe crafting "fbmh_2_bed_ESE"
en: A pair of beds in the east northern room to the southeast will allow us to house two more people.
tr: Güneydoğudaki doğu kuzey odasında bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_ESE"
en: east south east beds
tr: doğu güneydoğu yatakları

note: ~ Description of recipe crafting "fbmh_2_bed_SE"
en: A pair of beds in the south eastern room will allow us to house two more people.
tr: Güneydoğudaki odada bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmh_2_bed_SW"
en: A pair of beds in the south western room will allow us to house two more people.
tr: Güneybatıdaki odada bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Description of recipe crafting "fbmh_2_bed_WSW"
en: A pair of beds in the northern room to the southwest will allow us to house two more people.
tr: Güneybatıdaki kuzey odasında bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WSW"
en: west south west beds
tr: batı güneybatı yatakları

note: ~ Description of recipe crafting "fbmh_2_bed_WNW"
en: A pair of beds in the southern room to the northwest will allow us to house two more people.
tr: Kuzeybatıdaki güney odasında bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_bed_WNW"
en: west north west beds
tr: batı kuzey batı yataklar

note: ~ Description of recipe crafting "fbmh_2_bed_NW"
en: A pair of beds in the north western room will allow us to house two more people.
tr: Kuzeybatı odasındaki bir çift yatak, iki kişiyi daha barındırmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_east"
en: central dining hall east
tr: merkezi yemek salonu doğu

note: ~ Blueprint name of recipe crafting "fbmh_2_center_table_west"
en: central dining hall west
tr: merkezi yemek salonu batı

note: ~ Description of recipe crafting "fbmh_2_center_stove"
en: A wood stove, counter, and some pots and pans in the central building will allow us to cook simple recipes and organize hunting expeditions.  The stove will be more efficient than a fireplace.
tr: Merkezi binadaki bir odun sobası, tezgah ve bazı tencere ile tavalar, basit tarifler pişirmemize ve av gezileri düzenlememize olanak tanıyacak. Soba, bir şömineye göre daha verimli olacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_stove"
en: central wood stove
tr: merkezi odun sobası

note: ~ Description of recipe crafting "fbmh_2_root_cellar"
en: Digging a root cellar will give us a way to extend the shelf life of perishable food.
tr: Bir kök mahzeni kazmak, bozulabilir gıdaların raf ömrünü uzatmamıza olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "fbmh_2_radio_console"
en: radio console
tr: radyo konsolu

note: ~ Description of recipe crafting "fbmh_2_parkour"
en: Let's build a parkour obstacle training course in the northern courtyard.
tr: Kuzey avlusunda bir parkur engel eğitim alanı kuralım.

note: ~ Blueprint name of recipe crafting "fbmh_2_parkour"
en: build an obstacle course
tr: bir engel parkuru inşa et

note: ~ Description of recipe crafting "fbmh_2_room_2"
en: We should expand our housing by adding a room north of the center on the east side of the camp.
tr: Kampın doğu tarafında merkezinin kuzeyinde bir oda ekleyerek konutumuzu genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_2"
en: east north east room
tr: doğu kuzey doğu oda

note: ~ Description of recipe crafting "fbmh_2_room_3"
en: We should expand our housing by adding a room south of the center on the east side of the camp.
tr: Kampın doğu tarafında merkezin güneyinde bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_3"
en: east south east room
tr: doğu güney doğu oda

note: ~ Description of recipe crafting "fbmh_2_room_4"
en: We should expand our housing by adding a room on the southeast side of the camp.
tr: Kampın güneydoğu tarafında bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Description of recipe crafting "fbmh_2_wood_room_5"
en: We should expand our housing by adding a room on the southwest side of the camp.
tr: Kampın güneybatı tarafında bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Description of recipe crafting "fbmh_2_room_6"
en: We should expand our housing by adding a room south of the center on the west side of the camp.
tr: Kampın batı tarafında merkezin güneyinde bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_6"
en: west south west room
tr: batı güney batı oda

note: ~ Description of recipe crafting "fbmh_2_room_7"
en: We should expand our housing by adding a room north of the center on the west side of the camp.
tr: Kampın batı tarafında merkezin kuzeyinde bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_7"
en: west north west room
tr: batı kuzey batı oda

note: ~ Description of recipe crafting "fbmh_2_room_8"
en: We should expand our housing by adding a room on the northwest side of the camp.
tr: Kampın kuzeybatı tarafında bir oda ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_room_8"
en: northwest room
tr: kuzeybatı oda

note: ~ Description of recipe crafting "fbmh_2_center_east"
en: A central building can act as a kitchen and dining hall.  We should build the easternmost quarter of it.
tr: Merkezi bir bina mutfak ve yemek salonu olarak işlev görebilir. En doğudaki bölümünü inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_east"
en: central building, east section
tr: merkezi bina, doğu bölümü

note: ~ Description of recipe crafting "fbmh_2_center_mideast"
en: A central building can act as a core and dining hall.  We should build the mideastern quarter of it.
tr: Bir merkezi bina bir çekirdek ve yemek salonu olarak işlev görebilir. Onun doğu orta kısmını inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_mideast"
en: central building, mideast section
tr: merkezi bina, doğu orta bölüm

note: ~ Description of recipe crafting "fbmh_2_center_midwest"
en: A central building can act as a core and dining hall.  We should build the midwestern quarter of it.
tr: Bir merkezi bina bir çekirdek ve yemek salonu olarak işlev görebilir. Onun batı orta kısmını inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_midwest"
en: central building, midwest section
tr: merkezi bina, batı orta bölüm

note: ~ Description of recipe crafting "fbmh_2_center_west"
en: A central building can act as a kitchen and dining hall.  We should build the westernmost quarter of it.
tr: Bir merkezi bina bir mutfak ve yemek salonu olarak işlev görebilir. Onun en batı kısmını inşa etmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_center_west"
en: central building, west section
tr: merkezi bina, batı bölüm

note: ~ Description of recipe crafting "fbmh_2_wall_north"
en: A wall to the north provides a protected courtyard.
tr: Kuzeydeki bir duvar korunaklı bir avlu sağlar.

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_north"
en: courtyard wall north
tr: avlu duvarı kuzey

note: ~ Description of recipe crafting "fbmh_2_wall_south"
en: A wall to the south provides a protected courtyard.
tr: Güneydeki bir duvar korunaklı bir avlu sağlar.

note: ~ Blueprint name of recipe crafting "fbmh_2_wall_south"
en: courtyard wall south
tr: avlu duvarı güney

note: ~ Description of recipe crafting "fbmh_2_tent_room_2"
en: We should expand our housing by adding a tent immediately south of the previous shelter, though you'll probably want to replace the tent wall for the central building later.
tr: Önceki sığınakların hemen güneyine bir çadır ekleyerek konutlarımızı genişletmeliyiz, ancak muhtemelen daha sonra merkezi bina için çadır duvarını değiştirmek isteyeceksiniz.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_2"
en: east north east tent
tr: doğu kuzey doğu çadır

note: ~ Description of recipe crafting "fbmh_2_tent_room_3"
en: We should expand our housing by adding a tent south of the center of the east side of the camp.
tr: Kampın doğu tarafının merkezinin güneyine bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_3"
en: east south east tent
tr: doğu güneydoğu çadır

note: ~ Description of recipe crafting "fbmh_2_tent_room_4"
en: We should expand our housing by adding a tent on the southeast side of the camp.
tr: Kampın güneydoğu tarafına bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Description of recipe crafting "fbmh_2_tent_room_5"
en: We should expand our housing by adding a tent on the southwest side of the camp.
tr: Kampın güneybatı tarafına bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Description of recipe crafting "fbmh_2_tent_room_6"
en: We should expand our housing by adding a tent south of the center of the west side of the camp.
tr: Kampın batı tarafının merkezinin güneyine bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_6"
en: west south west tent
tr: batı güneybatı çadır

note: ~ Description of recipe crafting "fbmh_2_tent_room_7"
en: We should expand our housing by adding a tent north of the center of the west side of the camp.
tr: Kampın batı tarafının merkezinin kuzeyine bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Blueprint name of recipe crafting "fbmh_2_tent_room_7"
en: west north west tent
tr: batı kuzeybatı çadır

note: ~ Description of recipe crafting "fbmh_2_tent_room_8"
en: We should expand our housing by adding a tent on the northwest side of the camp.
tr: Kampın kuzeybatı tarafına bir çadır ekleyerek konutlarımızı genişletmeliyiz.

note: ~ Description of recipe crafting "faction_base_modular_shelter_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_1_fireplace" ~ Description of recipe crafting "faction_base_modular_shelter_2_fireplace"
en: We should build a fireplace for cooking and grab a pot.  Let's set up near the working terminal.
tr: Pişirme için bir ocak yapmalıyız ve bir tencere almalıyız. Çalışma terminalinin yakınında kurulum yapalım.

note: ~ Description of recipe crafting "faction_base_modular_shelter_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_1_brazier" ~ Description of recipe crafting "faction_base_modular_shelter_2_brazier"
en: We should build a brazier for cooking and grab a pot.  Let's set up near the working terminal.
tr: Pişirme için bir mangal yapmalıyız ve bir tencere almalıyız. Çalışma terminalinin yakınında kurulum yapalım.

note: ~ Description of recipe crafting "faction_base_modular_shelter_stove" ~ Description of recipe crafting "faction_base_modular_shelter_1_stove" ~ Description of recipe crafting "faction_base_modular_shelter_2_stove"
en: We should build a wood stove for cooking and grab a pot.  Let's set up near the working terminal.
tr: Pişirme için bir odun sobası yapmalıyız ve bir tencere almalıyız. Çalışma terminalinin yakınında kurulum yapalım.

note: ~ Description of recipe crafting "faction_base_modular_shelter_well" ~ Description of recipe crafting "faction_base_modular_shelter_1_well"
en: We should build a well, put it near the terminal.  This will make our future here more secure.
tr: Bir kuyu inşa etmeliyiz, terminalin yanına koymalıyız. Bu, buradaki geleceğimizi daha güvenli hale getirecek.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SE"
en: Let's furnish the southeast bedroom with beds.
tr: Güneydoğu yatak odasını yataklarla döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_E"
en: Let's furnish the east bedroom with beds.
tr: Doğu yatak odasını yataklarla döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_E" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_beds_E1" "faction_base_modular_shelter_2_beds_E2" "faction_base_modular_shelter_2_beds_E3" "faction_base_modular_shelter_2_beds_E4"
en: furnish the E bedroom
tr: Doğu yatak odasını döşeyin.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_SW"
en: Let's furnish the southwest bedroom with beds.
tr: Güneybatı yatak odasını yataklarla döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_W" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_W3"
en: Let's furnish the west bedroom with beds.
tr: Batı yatak odasını yataklarla döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_beds_W" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_W1" "faction_base_modular_shelter_1_beds_W2" "faction_base_modular_shelter_1_beds_W3" "faction_base_modular_shelter_2_beds_W1" "faction_base_modular_shel
en: furnish the W bedroom
tr: Batı yatak odasını döşeyin.

note: ~ Description of recipe crafting "faction_base_modular_shelter_beds_NW"
en: Let's furnish the northwest bedroom with beds.
tr: Kuzeybatı yatak odasını yataklarla döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_diningroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom"
en: Let's make a dining area.
tr: Bir yemek alanı yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_diningroom" "faction_base_modular_shelter_1_diningroom" "faction_base_modular_shelter_2_diningroom" ~ Blueprint name of recipe crafting "faction_base_canteen_dining_furniture" ~ Blueprint name of recipe crafting "fbmk_2_dining_furnitu
en: furnish the dining room
tr: Yemek odasını döşeyin.

note: ~ Description of recipe crafting "faction_base_modular_shelter_livingroom" ~ Description of recipe crafting "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: Let's make a living room area.
tr: Bir oturma odası alanı yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_livingroom" "faction_base_modular_shelter_1_livingroom" "faction_base_modular_shelter_2_livingroom"
en: furnish the living room
tr: Oturma odasını döşeyin.

note: ~ Description of recipe crafting "faction_base_modular_shelter_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Description of recipe crafting "faction_base_modular_shelter_2_pantry"
en: Let's build some pantry storage.
tr: Biraz kiler depolama alanı oluşturalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_pantry" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_pantry"
en: build some wooden racks
tr: ahşap raflar yap

note: ~ Description of recipe crafting "faction_base_modular_shelter_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_1_craftspot" ~ Description of recipe crafting "faction_base_modular_shelter_2_craftspot"
en: Let's build a work bench.
tr: Bir çalışma tezgahı yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_craftspot" "faction_base_modular_shelter_1_craftspot" "faction_base_modular_shelter_2_craftspot"
en: build a work bench
tr: bir çalışma tezgahı yap

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the southeast corner.
tr: Biraz yaşam alanı oluşturalım, böylece genişleyebiliriz. Güneydoğu köşesinden başlayacağız.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom1"
en: build SE bedroom walls
tr: Güneydoğu yatak odası duvarları yap

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom3"
en: Let's build some living quarters so we can expand.  We will continue along the same wall.
tr: Biraz yaşam alanı oluşturalım, böylece genişleyebiliriz. Aynı duvar boyunca devam edeceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom2" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom8" "faction_base_modular_shelter_2_bedroom9" "faction_base_modular_shelter_2_bedroom10"
en: build E bedroom walls
tr: Doğu yatak odası duvarları yap

note: ~ Description of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Description of recipe crafting "faction_base_modular_shelter_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the other wall.
tr: Biraz yaşam alanı oluşturalım, böylece genişleyebiliriz. Diğer duvar boyunca devam edeceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom3" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom5" "faction_base_modular_shelter_2_bedroom5"
en: build SW bedroom walls
tr: Güneybatı yatak odası duvarları yap

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom4" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom2" "faction_base_modular_shelter_1_bedroom3" "faction_base_modular_shelter_2_bedroom2" "faction_base_modular_shelter_2_bedroom3" "faction_base_modula
en: build W bedroom walls
tr: Batı yatak odası duvarları yap

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_bedroom5" ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom1" "faction_base_modular_shelter_2_bedroom1"
en: build NW bedroom walls
tr: Kuzeybatı yatak odası duvarları yap

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_NW"
en: Let's furnish the southeast bedroom with a set of beds.
tr: Güneydoğu yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bed_SW" ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_SW"
en: Let's furnish the southwest bedroom with a set of beds.
tr: Güneybatı yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S1"
en: Let's furnish the southern bedroom with beds.
tr: Güney yatak odasını yataklarla döşeyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_beds_S1" "faction_base_modular_shelter_2_beds_S1" "faction_base_modular_shelter_2_beds_S2"
en: furnish the S bedroom
tr: Güney yatak odasını döşeyin

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_beds_S2"
en: Let's furnish the southwestern bedroom with beds.
tr: Güneybatı yatak odasını yataklarla döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom1" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom1"
en: Let's build some living quarters so we can expand.  We will start in the northwest corner.
tr: Büyüyebilmemiz için bazı yaşam alanları inşa edelim. Kuzeybatı köşesinden başlayacağız.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom2" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom2"
en: Let's build some living quarters so we can expand.  We will continue along the west wall.
tr: Büyüyebilmemiz için bazı yaşam alanları inşa edelim. Batı duvarı boyunca devam edeceğiz.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom5" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom5"
en: Let's build some living quarters so we can expand.  We will continue along the southwest corner.
tr: Büyüyebilmemiz için bazı yaşam alanları inşa edelim. Güneybatı köşesi boyunca devam edeceğiz.

note: ~ Description of recipe crafting "faction_base_modular_shelter_1_bedroom6"
en: Let's build some living quarters so we can expand.  We will continue along the south wall.
tr: Büyüyebilmemiz için bazı yaşam alanları inşa edelim. Güney duvarı boyunca devam edeceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_1_bedroom6" "faction_base_modular_shelter_2_bedroom6"
en: build S bedroom walls
tr: Güney yatak odası duvarlarını inşa et

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_well"
en: We should build a well, across from the terminal.  This will make our future here more secure.
tr: Terminalin karşısına bir kuyu inşa etmeliyiz. Bu, buradaki geleceğimizi daha güvenli hale getirecek.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bed_NW"
en: Let's furnish the northwest bedroom with a set of beds.
tr: Kuzeybatı yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_W3"
en: Let's furnish the west bedroom with a set of beds.
tr: Batı yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_S2"
en: Let's furnish the southern bedroom with a set of beds.
tr: Güney yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E1" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E2" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E3" ~ Description of recipe crafting "faction_base_modular_shelter_2_beds_E4"
en: Let's furnish the eastern bedroom with a set of beds.
tr: Doğu yatak odasını bir yatak seti ile döşeyelim.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom4"
en: Let's build some living quarters so we can expand.  We will enclose the west side of the stairs.
tr: Genişlemek için bazı yaşam alanları inşa edelim. Merdivenin batı tarafını kapatacağız.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom6"
en: Let's build two living quarters so we can expand.  We will continue along the south wall.
tr: Genişlemek için iki yaşam alanı inşa edelim. Güney duvarı boyunca devam edeceğiz.

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: Let's build another bedroom so we can expand.  We will continue to enclose the stairwell and add new doors.
tr: Genişlemek için başka bir yatak odası inşa edelim. Merdiven boşluğunu kapatmaya devam edeceğiz ve yeni kapılar ekleyeceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shelter_2_bedroom7"
en: build central E bedroom walls
tr: merkez E yatak odası duvarlarını inşa et

note: ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom8" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom9" ~ Description of recipe crafting "faction_base_modular_shelter_2_bedroom10"
en: Let's build another bedroom on the east wall.
tr: Doğu duvarında başka bir yatak odası inşa edelim.

note: ~ Description of recipe crafting "faction_base_canteen_0"
en: Survey land for a kitchen and dining area.
tr: Mutfak ve yemek alanı için araziyi inceleyin.

note: ~ Description of recipe crafting "faction_base_modular_canteen_fireplace"
en: Now that we have some cover, we should build 2 fireplaces for cooking and grab a pot.
tr: Artık biraz korumamız olduğuna göre, yemek pişirmek için 2 ocak inşa etmeliyiz ve bir tencere almalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_fireplace"
en: build 2 fireplaces
tr: 2 ocak inşa et

note: ~ Description of recipe crafting "faction_base_modular_canteen_stove"
en: Now that we have some cover, we should build 2 stoves for cooking and grab a pot.
tr: Artık biraz korumamız olduğuna göre, yemek pişirmek için 2 ocak inşa etmeliyiz ve bir tencere almalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_stove"
en: build 2 wood stoves
tr: 2 odun sobası inşa et

note: ~ Description of recipe crafting "faction_base_modular_canteen_well"
en: We should build a well.  This will make cooking more convenient.
tr: Bir kuyu inşa etmeliyiz. Bu, yemek pişirmeyi daha pratik hale getirecek.

note: ~ Description of recipe crafting "faction_base_modular_canteen_counters" ~ Description of recipe crafting "fbmk_2_counters"
en: Let's build some counters and shelves.
tr: Birkaç tezgah ve raf inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_counters" ~ Blueprint name of recipe crafting "fbmk_2_counters"
en: build kitchen counters
tr: mutfak tezgahları inşa et

note: ~ Blueprint name of recipe crafting "faction_base_modular_canteen_smoking" ~ Blueprint name of recipe crafting "fbmk_2_smoking"
en: build 3 smoking racks and a charcoal kiln
tr: 3 tütsü rafı ve bir kömür ocağı inşa et

note: ~ Description of recipe crafting "faction_base_canteen_pantry_furniture"
en: Let's furnish the pantry and build 2 root cellars.
tr: Kilerimizi döşeyelim ve 2 kök mahzeni inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_furniture" ~ Blueprint name of recipe crafting "fbmk_2_pantry_furniture"
en: furnish the pantry
tr: kileri döşemek

note: ~ Description of recipe crafting "faction_base_canteen_dining_furniture" ~ Description of recipe crafting "fbmk_2_dining_furniture"
en: Let's make some furniture for the dining hall.
tr: Yemek salonu için biraz mobilya yapalım.

note: ~ Description of recipe crafting "faction_base_canteen_planters_1" ~ Description of recipe crafting "faction_base_canteen_planters_2" ~ Description of recipe crafting "faction_base_canteen_planters_3" ~ Description of recipe crafting "faction_base_canteen_planters_4"
en: Let's build some planters to the north for a chef's garden.
tr: Kuzeyde bir şef bahçesi için birkaç saksı inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_planters_1" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_2" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_3" ~ Blueprint name of recipe crafting "faction_base_canteen_planters_4" ~ Blueprint name of 
en: build some planters
tr: birkaç saksı inşa et

note: ~ Description of recipe crafting "faction_base_canteen_room_center_construction"
en: Let's start building the central kitchen.
tr: Merkezi mutfağı inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room_center_construction"
en: build the central kitchen room
tr: merkezi mutfak odasını inşa et

note: ~ Description of recipe crafting "faction_base_canteen_room2_center_construction"
en: Let's finish the central kitchen.
tr: Merkezi mutfağı bitirelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_room2_center_construction"
en: finish the central kitchen room
tr: merkezi mutfak odasını bitir

note: ~ Description of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Description of recipe crafting "fbmk_2_smoking_area"
en: Let's get this smoking area covered to protect the workers from the weather.
tr: Bu sigara içme alanını kapatalım, böylece işçileri hava koşullarından koruyalım.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_smoking_area_construction" ~ Blueprint name of recipe crafting "fbmk_2_smoking_area"
en: build a roofed area for smoking racks
tr: sigara rafları için çatılı bir alan inşa et

note: ~ Description of recipe crafting "faction_base_canteen_pantry_construction"
en: Let's build a pantry west of the kitchen.
tr: Mutfak'nın batısında bir kiler inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_pantry_construction" ~ Blueprint name of recipe crafting "fbmk_2_pantry"
en: build a pantry
tr: bir kiler inşa et

note: ~ Description of recipe crafting "faction_base_canteen_dining_west_construction"
en: Let's build the west third of the dining hall.
tr: Yemek salonunun batı üçte birini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_west_construction"
en: build west dining hall third
tr: batı yemek salonu üçte birini inşa et

note: ~ Description of recipe crafting "faction_base_canteen_dining_east_construction"
en: Let's build the east third of the dining hall.
tr: Yemek salonunun doğu üçte birini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_east_construction"
en: build east dining room third
tr: doğu yemek salonu üçte birini inşa et

note: ~ Description of recipe crafting "faction_base_canteen_dining_center_construction"
en: Let's build the center third of the dining hall.
tr: Yemek salonunun ortada üçte birini inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_canteen_dining_center_construction"
en: build center third of the dining hall
tr: yemek salonunun ortada üçte birini inşa et

note: ~ Description of recipe crafting "faction_base_canteen_2_0"
en: Survey land for a canteen.
tr: Bir su matarası için araziyi araştırın.

note: ~ Description of recipe crafting "fbmk_2_fireplace"
en: Now that we have some cover, we should build a fireplace for cooking and grab a pot.
tr: Artık biraz korumamız olduğuna göre, yemek pişirmek için bir ocak inşa etmeliyiz ve bir tencere almalıyız.

note: ~ Description of recipe crafting "fbmk_2_stove"
en: Now that we have some cover, we should build a stove for cooking and grab a pot.
tr: Artık biraz korumamız olduğuna göre, yemek pişirmek için bir ocak inşa etmeliyiz ve bir tencere almalıyız.

note: ~ Description of recipe crafting "fbmk_2_well"
en: We should build a well.  This will make cooking more convenient and provides water to support a chef's garden.
tr: Bir kuyu inşa etmeliyiz. Bu, yemek pişirmeyi daha pratik hale getirecek ve bir aşçının bahçesini desteklemek için su sağlayacak.

note: ~ Description of recipe crafting "fbmk_2_smoking"
en: Let's build some smokers and a charcoal kiln for food preservation and additional cooking options.
tr: Yiyecek koruma ve ek yemek pişirme seçenekleri için bazı tütsüleyiciler ve bir kömür ocağı inşa edelim.

note: ~ Description of recipe crafting "fbmk_2_cellar"
en: Let's build 2 root cellars in the kitchen.
tr: Mutfağa 2 yer altı deposu inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_cellar"
en: build root cellars
tr: yer altı depoları inşa et

note: ~ Description of recipe crafting "fbmk_2_pantry_furniture"
en: Let's furnish the pantry.
tr: Kilerimizi döşeyelim.

note: ~ Description of recipe crafting "fbmk_2_planters_1"
en: Let's build some planters for a chef's garden.
tr: Bir aşçının bahçesi için bazı saksılar inşa edelim.

note: ~ Description of recipe crafting "fbmk_2_planters_2" ~ Description of recipe crafting "fbmk_2_planters_3" ~ Description of recipe crafting "fbmk_2_planters_4" ~ Description of recipe crafting "fbmk_2_planters_5" ~ Description of recipe crafting "fbmk_2_planters_6" ~ Description of recipe crafting "f
en: Let's expand the chef's garden in the 'free' area.  (Stop expanding if you want to use the area for something else)
tr: Aşçının bahçesini 'boş' alanda genişletelim. (Bu alanı başka bir şey için kullanmak istiyorsanız genişletmeyi durdurun)

note: ~ Description of recipe crafting "fbmk_2_tanks"
en: Let's install a pair of tanks for salt water to allow for salt production and make hide working easier.
tr: Tuz üretimi için tuzlu su tankları kurmak ve deri işleme işlemini kolaylaştırmak için bir çift tank kuralım.

note: ~ Blueprint name of recipe crafting "fbmk_2_tanks"
en: build salt water tanks
tr: tuzlu su tankları inşa et

note: ~ Description of recipe crafting "fbmk_2_vat"
en: Let's install some vats in the brewery.
tr: Bira fabrikasında bazı tanklar kuralım.

note: ~ Blueprint name of recipe crafting "fbmk_2_vat"
en: install some brewery vats
tr: Bira fabrikasında bazı tanklar kurun.

note: ~ Description of recipe crafting "fbmk_2_display"
en: Let's install some racks for storage in the brewery.
tr: Bira fabrikasında depolama için bazı raflar kuralım.

note: ~ Blueprint name of recipe crafting "fbmk_2_display"
en: install some brewery racks
tr: Bira fabrikasında bazı raflar kurun.

note: ~ Description of recipe crafting "fbmk_2_still"
en: Let's install a still in the brewery.
tr: Bira fabrikasında bir damıtıcı kuralım.

note: ~ Blueprint name of recipe crafting "fbmk_2_still"
en: install a still in the brewery
tr: Bira fabrikasında bir damıtıcı kurun.

note: ~ Description of recipe crafting "fbmk_2_windmill"
en: Let's build a windmill to allow us to grind flour efficiently.
tr: Unu verimli bir şekilde öğütmemizi sağlayacak bir rüzgar değirmeni inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_windmill"
en: build a windmill
tr: Bir rüzgar değirmeni inşa edin.

note: ~ Description of recipe crafting "fbmk_2_bath"
en: Let's build a bench and a bird bath outside the kitchen for relaxation.
tr: Dinlenmek için mutfak dışına bir bank ve bir kuş banyosu kuralım.

note: ~ Blueprint name of recipe crafting "fbmk_2_bath"
en: build a bench and a bird bath
tr: Bir bank ve bir kuş banyosu inşa edin.

note: ~ Description of recipe crafting "fbmk_2_room_1"
en: Let's start building the kitchen walls.
tr: Mutfak duvarlarını inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "fbmk_2_room_1"
en: build the kitchen
tr: Mutfak duvarlarını inşa edin.

note: ~ Description of recipe crafting "fbmk_2_room_2_center"
en: Let's finish the kitchen walls.
tr: Mutfak duvarlarını bitirelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_room_2_center"
en: finish the kitchen
tr: mutfağı bitir

note: ~ Description of recipe crafting "fbmk_2_pantry"
en: Let's build a pantry beside the kitchen.
tr: Mutfak yanında bir kiler inşa edelim.

note: ~ Description of recipe crafting "fbmk_2_dining_1"
en: Let's build the first part of the dining hall.
tr: Yemek salonunun ilk kısmını inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_1"
en: build first dining hall section
tr: ilk yemek salonu bölümünü inşa et

note: ~ Description of recipe crafting "fbmk_2_dining_2"
en: Let's build the second half of the dining hall.
tr: Yemek salonunun ikinci yarısını inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_dining_2"
en: build second half of the dining hall
tr: yemek salonunun ikinci yarısını inşa et

note: ~ Description of recipe crafting "fbmk_2_brewery"
en: Let's build a brewery.
tr: Bir bira fabrikası inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmk_2_brewery"
en: build brewery
tr: bira fabrikası inşa et

note: ~ Description of recipe crafting "faction_base_farm_0" ~ Description of recipe crafting "faction_base_farm_2_0"
en: Survey land for a farming area.
tr: Tarım alanı için arazi araştırması yap.

note: ~ Blueprint name of recipe crafting "faction_base_farm_0" ~ Blueprint name of recipe crafting "faction_base_farm_2_0"
en: farm area survey
tr: tarım alanı araştırması

note: ~ Description of recipe crafting "faction_base_farm_1"
en: Plowing a few plots should get us started.
tr: Birkaç araziyi sürmekle başlamalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_farm_1"
en: Farm basic plots
tr: Temel tarlaları oluştur

note: ~ Description of recipe crafting "faction_base_farm_2"
en: We could use a farming shed to store resources where we'll be working.
tr: Çalışacağımız yerde kaynakları depolamak için bir tarım kulübesine ihtiyacımız var.

note: ~ Blueprint name of recipe crafting "faction_base_farm_2"
en: Farm basic shed
tr: Temel kulübe

note: ~ Description of recipe crafting "faction_base_farm_3"
en: Our farm could be expanded by finishing the shed and adding additional plots.
tr: Kulübeyi bitirip ek tarlalar ekleyerek çiftliğimizi genişletebiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_farm_3"
en: Farm upgraded shed
tr: Geliştirilmiş kulübe

note: ~ Description of recipe crafting "faction_base_farm_4"
en: Building a processing shack should allow us to reclaim additional seeds from our byproducts.
tr: Bir işleme kulübesi inşa etmek, yan ürünlerimizden ek tohumlar geri kazanmamıza olanak sağlamalı.

note: ~ Blueprint name of recipe crafting "faction_base_farm_4"
en: Farm processing shack
tr: İşleme kulübesi

note: ~ Description for recipe group
en:  Corn Kernels
tr: Mısır Taneleri

note: ~ Description for recipe group
en:  Threshed Barley (with flail)
tr: Biçilen Arpa (çekiçle)

note: ~ Description for recipe group
en:  Threshed Buckwheat (with flail)
tr: Biçilen Karabuğday (çekiçle)

note: ~ Description for recipe group
en:  Threshed Canola (with flail)
tr: Biçilen Kanola (çekiçle)

note: ~ Description for recipe group
en:  Threshed Lentils (with flail)
tr: Biçilen Mercimek (çekiçle)

note: ~ Description for recipe group
en:  Threshed Oats (with flail)
tr: Samanla dövülmüş Yulaf (çekiçle)

note: ~ Description for recipe group
en:  Threshed Wheat (with flail)
tr: Samanla dövülmüş Buğday (çekiçle)

note: ~ Description for recipe group
en:  Barley (winnowing)
tr: Arpa (eleme)

note: ~ Description for recipe group
en:  Buckwheat (winnowing)
tr: Kinoa (eleme)

note: ~ Description for recipe group
en:  Canola (winnowing)
tr: Kanola (eleme)

note: ~ Description for recipe group
en:  Lentils (winnowing)
tr: Mercimek (eleme)

note: ~ Description for recipe group
en:  Oats (winnowing)
tr: Yulaf (eleme)

note: ~ Description for recipe group
en:  Wheat (winnowing)
tr: Buğday (eleme)

note: ~ Description for recipe group
en:  Threshed Barley
tr: Samanla dövülmüş Arpa

note: ~ Description for recipe group
en:  Threshed Buckwheat
tr: Samanla dövülmüş Kinoa

note: ~ Description for recipe group
en:  Threshed Canola
tr: Samanla dövülmüş Kanola

note: ~ Description for recipe group
en:  Threshed Lentils
tr: Samanla dövülmüş Mercimek

note: ~ Description for recipe group
en:  Threshed Oats
tr: Biçilen Yulaf

note: ~ Description for recipe group
en:  Threshed Wheat
tr: Biçilen Buğday

note: ~ Description for recipe group
en:  Barley
tr: Arpa

note: ~ Description for recipe group
en:  Buckwheat
tr: Karabuğday

note: ~ Description for recipe group
en:  Canola
tr: Kanola

note: ~ Description for recipe group
en:  Lentils
tr: Mercimek

note: ~ Description for recipe group
en:  Oats
tr: Yulaf

note: ~ Description for recipe group
en:  Wheat
tr: Buğday

note: ~ Description of recipe crafting "fbmf_2_fallback_recipe_1"
en: Add crafting recipes to the farm expansion.
tr: Çiftlik genişlemesine zanaat tarifleri ekleyin.

note: ~ Blueprint name of recipe crafting "fbmf_2_fallback_recipe_1"
en: fallback recipe addition
tr: yedek tarif ekleme

note: ~ Description of recipe crafting "fbmf_2_plot_1"
en: Prepare a row of farm plots.
tr: Bir sıra tarla parselleri hazırlayın.

note: ~ Blueprint name of recipe crafting "fbmf_2_plot_1" ~ Blueprint name of recipe crafting "fbmf_2_plot_2" ~ Blueprint name of recipe crafting "fbmf_2_plot_3" ~ Blueprint name of recipe crafting "fbmf_2_plot_4" ~ Blueprint name of recipe crafting "fbmf_2_plot_5" ~ Blueprint name of recipe crafting "fbm
en: prepare farm plots
tr: tarla parselleri hazırlayın

note: ~ Description of recipe crafting "fbmf_2_plot_2"
en: Prepare a second row of farm plots.
tr: İkinci bir sıra tarla parselleri hazırlayın.

note: ~ Description of recipe crafting "fbmf_2_plot_3" ~ Description of recipe crafting "fbmf_2_plot_4" ~ Description of recipe crafting "fbmf_2_plot_5" ~ Description of recipe crafting "fbmf_2_plot_6" ~ Description of recipe crafting "fbmf_2_plot_7" ~ Description of recipe crafting "fbmf_2_plot_8"
en: Prepare another pair of rows of farm plots.
tr: Başka bir çift tarla parselleri hazırlayın.

note: ~ Description of recipe crafting "fbmf_2_fence_1"
en: Erect a fence along the longer outer edge to keep deer away from the crops.
tr: Tarımları korumak için daha uzun dış kenar boyunca bir çit inşa edin.

note: ~ Blueprint name of recipe crafting "fbmf_2_fence_1" ~ Blueprint name of recipe crafting "fbmf_2_fence_2" ~ Blueprint name of recipe crafting "fbmf_2_fence_3" ~ Blueprint name of recipe crafting "fbmf_2_fence_4" ~ Blueprint name of recipe crafting "fbmf_2_fence_5"
en: erect a fence
tr: bir çit inşa et

note: ~ Description of recipe crafting "fbmf_2_fence_2"
en: Erect a fence along the shorter outer edge to keep deer away from the crops.
tr: Tarımları korumak için daha kısa dış kenar boyunca bir çit inşa edin.

note: ~ Description of recipe crafting "fbmf_2_fence_3"
en: Erect a fence along the shorter inner edge to keep deer away from the crops.
tr: Tarımları korumak için daha kısa iç kenar boyunca bir çit inşa edin.

note: ~ Description of recipe crafting "fbmf_2_fence_4"
en: Erect a fence along the outer part of the longer inner edge to keep deer away from the crops.
tr: Tarımları korumak için daha uzun iç kenarın dış kısmı boyunca bir çit inşa edin.

note: ~ Description of recipe crafting "fbmf_2_fence_5"
en: We don't plan to replow the fields with a tractor, so erect a fence along the inner part of the longer inner edge.
tr: Tarlaları traktörle yeniden sürmeyi planlamıyoruz, bu yüzden daha uzun iç kenarın iç kısmı boyunca bir çit inşa edin.

note: ~ Description of recipe crafting "fbmf_2_gate"
en: Build a palisade gate to allow us to reach the fields and replow them with a tractor next year.
tr: Tarlalara ulaşmamızı sağlamak ve gelecek yıl traktörle yeniden sürmek için bir palisade kapısı inşa edin.

note: ~ Blueprint name of recipe crafting "fbmf_2_gate"
en: build a palisade gate
tr: bir palisade kapısı inşa et

note: ~ Description of recipe crafting "faction_base_garage_0" ~ Description of recipe crafting "faction_base_garage_2_0"
en: Survey land for a garage.
tr: Bir garaj için araziyi inceleyin.

note: ~ Description of recipe crafting "faction_base_garage_1"
en: Building a tool rack should be the first priority.
tr: Bir alet rafı inşa etmek öncelikli olmalıdır.

note: ~ Blueprint name of recipe crafting "faction_base_garage_1"
en: Garage tool rack
tr: Garaj alet rafı

note: ~ Description of recipe crafting "faction_base_garage_2"
en: We should start construction of a roof for the garage.
tr: Garaj için bir çatı inşaatına başlamalıyız.

note: ~ Blueprint name of recipe crafting "faction_base_garage_2"
en: Garage partial roof
tr: Garaj kısmi çatı

note: ~ Description of recipe crafting "faction_base_garage_3"
en: Finishing out the roof will let our mechanics work rain or shine.
tr: Çatıyı tamamlamak, mekaniklerimizin yağmurda veya güneşte çalışmasına olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "faction_base_garage_3"
en: Garage completed roof
tr: Garaj tamamlanmış çatı

note: ~ Description of recipe crafting "faction_base_garage_4"
en: Our garage isn't big enough to work on larger vehicles.  Let's start expanding it.
tr: Garajımız daha büyük araçlar üzerinde çalışmak için yeterince büyük değil. Genişletmeye başlayalım.

note: ~ Blueprint name of recipe crafting "faction_base_garage_4"
en: Garage partial expansion
tr: Garaj kısmi genişleme

note: ~ Description of recipe crafting "faction_base_garage_5"
en: Finishing the roof will let us park RVs and buses in the garage.
tr: Çatıyı tamamlamak, karavanları ve otobüsleri garaja park etmemize olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "faction_base_garage_5"
en: Garage expanded roof
tr: Garaj genişletilmiş çatı

note: ~ Description of recipe crafting "faction_base_garage_6"
en: Attaching quarters will let our mechanics work longer hours when needed.
tr: Küçük odaları eklemek, mekaniklerimizin gerektiğinde daha uzun saatler çalışmasına olanak tanıyacak.

note: ~ Blueprint name of recipe crafting "faction_base_garage_6"
en: Garage mechanics quarters
tr: Garaj mekanik odaları

note: ~ Description of recipe crafting "fbmg_2_3" ~ Description of recipe crafting "fbmg_2_6" ~ Description of recipe crafting "fbmg_2_9" ~ Description of recipe crafting "fbmg_2_12"
en: Let's connect the two walls with the missing roof piece.
tr: İki duvarı eksik çatı parçası ile birleştirelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_3" ~ Blueprint name of recipe crafting "fbmg_2_6" ~ Blueprint name of recipe crafting "fbmg_2_9" ~ Blueprint name of recipe crafting "fbmg_2_12"
en: build the missing roof section
tr: eksik çatı bölümünü inşa et

note: ~ Description of recipe crafting "fbmg_2_furniture"
en: Now that we have some cover, let's build some counters and racks for tools and parts, allowing us to use the Chop Shop.
tr: Artık biraz korumamız var, Chop Shop'ı kullanmamıza izin verecek aletler ve parçalar için tezgahlar ve raflar inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_furniture"
en: build some furniture
tr: biraz mobilya inşa et

note: ~ Description of recipe crafting "fbmg_2_gate_2" ~ Description of recipe crafting "fbmg_2_gate_3"
en: The garage is big enough.  Let's build a palisade gate to allow us to close off the outer end.
tr: Garaj yeterince büyük. Dış ucu kapatmamıza izin verecek bir palisade kapısı inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_gate_2" ~ Blueprint name of recipe crafting "fbmg_2_gate_3" ~ Blueprint name of recipe crafting "fbmg_2_gate_4"
en: build an outer palisade gate
tr: dış palisade kapısı inşa et

note: ~ Description of recipe crafting "fbmg_2_gate_4"
en: Let's finish the garage by building a palisade gate to allow us to close off the outer end.
tr: Dış ucu kapatmamıza izin verecek bir palisade kapısı inşa ederek garajı bitirelim.

note: ~ Description of recipe crafting "fbmg_2_1_construction"
en: Let's start building the first garage wall section.
tr: İlk garaj duvar bölümünü inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "fbmg_2_1_construction"
en: build the first garage section
tr: ilk garaj bölümünü inşa et

note: ~ Description of recipe crafting "fbmg_2_2_construction"
en: Let's build a second garage wall section to block the wind from the other direction, making a garage wide enough to handle two normal vehicles or one super sized one.
tr: Rüzgarın diğer yönden esmesini engellemek için ikinci bir garaj duvar bölümü inşa edelim, böylece iki normal aracı veya bir süper boyutlu aracı taşıyacak kadar geniş bir garaj yapalım.

note: ~ Blueprint name of recipe crafting "fbmg_2_2_construction"
en: build the second garage section
tr: ikinci garaj bölümünü inşa et

note: ~ Description of recipe crafting "fbmg_2_wall_construction"
en: Let's build a wall to block the wind from blowing straight through the garage.
tr: Rüzgarın garajın içinden doğrudan esmesini engellemek için bir duvar inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_wall_construction"
en: build an inner wall
tr: iç duvar inşa et

note: ~ Description of recipe crafting "fbmg_2_4_construction"
en: Now that we're able to work on short vehicles, let's extend the garage to allow for long ones.
tr: Artık kısa araçlar üzerinde çalışabildiğimize göre, garajı uzun araçlar için genişletelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_4_construction" ~ Blueprint name of recipe crafting "fbmg_2_7_construction" ~ Blueprint name of recipe crafting "fbmg_2_10_construction"
en: extend the first wall
tr: ilk duvarı genişlet

note: ~ Description of recipe crafting "fbmg_2_5_construction" ~ Description of recipe crafting "fbmg_2_8_construction" ~ Description of recipe crafting "fbmg_2_11_construction"
en: Let's extend the second wall to match the first one.
tr: İkinci duvarı birincisine uyacak şekilde genişletelim.

note: ~ Blueprint name of recipe crafting "fbmg_2_5_construction" ~ Blueprint name of recipe crafting "fbmg_2_8_construction" ~ Blueprint name of recipe crafting "fbmg_2_11_construction"
en: extend the second wall
tr: ikinci duvarı genişlet

note: ~ Description of recipe crafting "fbmg_2_7_construction"
en: Now that we're able to work on long vehicles, let's extend the garage to allow for really long ones, or multiple vehicles.
tr: Artık uzun araçlar üzerinde çalışabildiğimize göre, garajı gerçekten uzun araçlar veya birden fazla araç için genişletelim.

note: ~ Description of recipe crafting "fbmg_2_10_construction"
en: Let's extent the garage to hangar size, allowing us to work on monster vehicles or a large number of normal ones.
tr: Garajı hangar boyutuna genişletelim, böylece canavar araçlar veya büyük sayıda normal araç üzerinde çalışabiliriz.

note: ~ Description of recipe crafting "faction_base_livestock_0" ~ Description of recipe crafting "faction_base_livestock_2_0"
en: Survey land for a livestock area.
tr: Hayvan yetiştiriciliği alanı için araziyi inceleyin.

note: ~ Blueprint name of recipe crafting "faction_base_livestock_0"
en: Livestock survey
tr: Hayvan yetiştiriciliği anketi

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: We could use a fence to contain our chickens and other birds, so build a chickenwire fence on the east side of the livestock field.
tr: Tavuklarımızı ve diğer kuşları kontrol altında tutmak için bir çit kullanabiliriz, bu yüzden hayvan yetiştiriciliği alanının doğu tarafına tavuk teli çiti inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_yard_chickenwire_east"
en: east coop yard
tr: doğu kümes avlusu

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: We could use paddock for the stable, so build a split-rail fence on the north side of the livestock field.
tr: Ahır için bir paddock kullanabiliriz, bu yüzden hayvan yetiştiriciliği alanının kuzey tarafına iki parçalı çit inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture0_splitrail"
en: north paddock
tr: kuzey paddock

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture1_splitrail"
en: We could use paddock for the stable, so build a split-rail fence in the center of the livestock field.
tr: Ahır için paddock kullanabiliriz, bu yüzden hayvan alanının ortasında bir bölmeli çit inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_pasture1_splitrail" "faction_base_modular_livestock_pasture2_splitrail"
en: center paddock
tr: orta paddock

note: ~ Description of recipe crafting "faction_base_modular_livestock_pasture2_splitrail"
en: We could use paddock for the stable, so build a split-rail fence to close off the south end of the livestock field.
tr: Ahır için paddock kullanabiliriz, bu yüzden hayvan alanının güney ucunu kapatmak için bir bölmeli çit inşa et.

note: ~ Description of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: We could use a coop to contain our chickens and other birds, so build a shack on the northeast side of the livestock field.
tr: Tavuklarımız ve diğer kuşlarımız için bir kümes kullanabiliriz, bu yüzden hayvan alanının kuzeydoğu tarafında bir kulübe inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_coop_construction_northeast"
en: northeast coop
tr: kuzeydoğu kümes

note: ~ Description of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the southeast side of the livestock field.
tr: Yem, hayvan ekipmanları ve aletler için bir depoya ihtiyacımız var, bu yüzden hayvan alanının güneydoğu tarafında bir kulübe inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_shack_construction_southeast"
en: southeast storage room
tr: güneydoğu depo

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: We could use a stable for larger livestock, so build a stable on the southwest side of the livestock field.
tr: Daha büyük hayvanlar için bir ahıra ihtiyacımız var, bu yüzden hayvan alanının güneybatı tarafında bir ahır inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable0_construction_southwest"
en: southwest stable
tr: güneybatı ahır

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: We could use an expansion for the stable, so build 2 more stalls on the west side of the livestock field.
tr: Ahır için bir genişlemeye ihtiyacımız var, bu yüzden hayvan alanının batı tarafında 2 tane daha ahır inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable1_construction_west"
en: west stable
tr: batı ahır

note: ~ Description of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: We could use an expansion for the stable, so build 2 more stalls on the northwest side of the livestock field.
tr: Ahır için bir genişlemeye ihtiyacımız var, bu yüzden hayvan alanının kuzeybatı tarafında 2 tane daha ahır inşa et.

note: ~ Blueprint name of recipe crafting "faction_base_modular_livestock_stable2_construction_northwest"
en: northwest stable
tr: kuzeybatı ahırı

note: ~ Description for recipe group
en:  Craft: Yarn
tr: Üret: İp

note: ~ Description for recipe group
en:  Craft: Grass yarn
tr: Üret: Ot ipi

note: ~ Description of recipe crafting "fbml_2_coop_yard"
en: We could use a fence to contain our chicken and other birds, so build a chickenwire fence to finish the chicken coop area.
tr: Tavuklarımızı ve diğer kuşları tutmak için bir çit yapmalıyız, bu yüzden tavuk kümesi alanını tamamlamak için bir tavuk teli çiti inşa edin.

note: ~ Blueprint name of recipe crafting "fbml_2_coop_yard"
en: chicken coop yard
tr: tavuk kümesi avlusu

note: ~ Description of recipe crafting "fbml_2_remote_fence"
en: We could use a paddock for the stable, so build a split-rail fence on the remote side of the livestock field.
tr: Ahır için bir paddock'a ihtiyacımız var, bu yüzden hayvan alanının uzaktaki tarafında bir bölmeli çit inşa edin.

note: ~ Blueprint name of recipe crafting "fbml_2_remote_fence"
en: remote paddock fence
tr: uzak paddock çiti

note: ~ Description of recipe crafting "fbml_2_side_fence"
en: We could use a paddock for the stable, so build a split-rail fence on side of the livestock field.
tr: Ahır için bir paddock'a ihtiyacımız var, bu yüzden hayvan alanının bir tarafında bir bölmeli çit inşa edin.

note: ~ Blueprint name of recipe crafting "fbml_2_side_fence"
en: side paddock fence
tr: yan paddock çiti

note: ~ Description of recipe crafting "fbml_2_near_fence"
en: We could use a paddock for the stable, so build a split-rail fence on near side of the livestock field.
tr: Ahır için bir paddock'a ihtiyacımız var, bu yüzden hayvan alanının yakın tarafında bir bölmeli çit inşa edin.

note: ~ Blueprint name of recipe crafting "fbml_2_near_fence"
en: near paddock fence
tr: yakın paddock çiti

note: ~ Description of recipe crafting "fbml_2_coop_construction"
en: We could use a coop to contain our chicken and other birds, so build a shack on the remote side of the livestock field.
tr: Tavuklarımızı ve diğer kuşları tutmak için bir kümes yapmalıyız, bu yüzden hayvan alanının uzaktaki tarafında bir kulübe inşa edin.

note: ~ Description of recipe crafting "fbml_2_shack_construction"
en: We could use a storage room for feed, animal gear and tools, so build a shack on the near side of the livestock field.
tr: Yem, hayvan ekipmanları ve aletler için bir depolama odasına ihtiyacımız var, bu yüzden hayvan alanının yakın tarafında bir kulübe inşa et.

note: ~ Blueprint name of recipe crafting "fbml_2_shack_construction"
en: storage shack
tr: depo kulübesi

note: ~ Description of recipe crafting "fbml_2_stall_1_construction"
en: We could use a stable for larger livestock, so build a stall section on the near side of the livestock field.
tr: Daha büyük hayvanlar için bir ahıra ihtiyacımız var, bu yüzden hayvan alanının yakın tarafında bir ahır bölümü inşa et.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_1_construction"
en: stable section 1
tr: ahır bölümü 1

note: ~ Description of recipe crafting "fbml_2_stall_2_construction" ~ Description of recipe crafting "fbml_2_stall_3_construction" ~ Description of recipe crafting "fbml_2_stall_4_construction"
en: We could use a larger stable, so extend the stable with another stall.
tr: Daha büyük bir ahıra ihtiyacımız var, bu yüzden ahırı başka bir bölmeyle genişlet.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_2_construction"
en: stable section 2
tr: ahır bölümü 2

note: ~ Blueprint name of recipe crafting "fbml_2_stall_3_construction"
en: stable section 3
tr: ahır bölümü 3

note: ~ Blueprint name of recipe crafting "fbml_2_stall_4_construction"
en: stable section 4
tr: ahır bölümü 4

note: ~ Description of recipe crafting "fbml_2_stall_5_construction"
en: We could use a larger stable, so finish the stable with two smaller stalls.
tr: Daha büyük bir ahıra ihtiyacımız var, bu yüzden ahırı iki daha küçük bölme ile tamamla.

note: ~ Blueprint name of recipe crafting "fbml_2_stall_5_construction"
en: finished stable
tr: tamamlanmış ahır

note: ~ Description of recipe crafting "faction_base_modular_brewery1_southwest"
en: We could upgrade the workspace in the brewery to add a still, wood stove and work table.
tr: Bira fabrikasındaki çalışma alanını bir damıtıcı, odun sobası ve çalışma masası eklemek için yükseltebiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery1_southwest"
en: SW brewery still
tr: SW bira fabrikası damıtıcısı

note: ~ Description of recipe crafting "faction_base_modular_brewery2_southwest"
en: We could use fill out the space with extra kegs and storage racks.
tr: Boşluğu ekstra fıçı ve depolama raflarıyla doldurabiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery2_southwest"
en: SW brewery kegs
tr: SW bira fabrikası fıçıları

note: ~ Description of recipe crafting "faction_base_modular_saltpan_northeast"
en: We could divert saltwater from the swamp nearby to create a steady supply of salt for our needs in building.
tr: Yakındaki bataklıktan tuzlu suyu yönlendirebiliriz, böylece inşaat ihtiyaçlarımız için sürekli bir tuz kaynağı oluşturabiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_saltpan_northeast"
en: NE wall saltpan
tr: Kuzeydoğu duvarı tuz ocağı

note: ~ Description of recipe crafting "faction_base_modular_shack_construction_southeast"
en: We could use a storage room for chemicals and tools, so build a shack on the southeast side of the saltworks field.
tr: Kimyasallar ve aletler için bir depolama odası kullanabiliriz, bu yüzden tuz işleme alanının güneydoğu tarafında bir kulübe inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_shack_construction_southeast"
en: SE storage room
tr: Güneydoğu depolama odası

note: ~ Description of recipe crafting "faction_base_modular_brewery0_construction_southwest"
en: We could take advantage of the designation of this area to build a brewery.
tr: Bu alanın belirlenmesinden yararlanarak bir bira fabrikası inşa edebiliriz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_brewery0_construction_southwest"
en: SW brewery
tr: SW bira fabrikası

note: ~ Description of recipe crafting "faction_base_storehouse_0" ~ Description of recipe crafting "faction_base_storehouse_2_0"
en: Survey land for a storehouse area.
tr: Bir depo alanı için araziyi inceleyin.

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_0"
en: Storehouse survey
tr: Depo anketi

note: ~ Description of recipe crafting "faction_base_modular_furniture1_west"
en: We could use some storage containers.  Let's build some bookcases to in the western alcove.
tr: Biraz depolama konteynerine ihtiyacımız var. Batı nişine birkaç kitaplık inşa edelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture1_west"
en: bookcases, west
tr: kitaplıklar, batı

note: ~ Description of recipe crafting "faction_base_modular_furniture2_east"
en: We could use some storage containers.  Let's build some lockers in the eastern alcove.
tr: Depolama konteynerlerine ihtiyacımız var. Doğudaki nişte bazı dolaplar yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture2_east"
en: lockers, east
tr: dolaplar, doğu

note: ~ Description of recipe crafting "faction_base_modular_furniture3_center"
en: We could use some storage containers.  Let's build some tables.
tr: Depolama konteynerlerine ihtiyacımız var. Bazı masalar yapalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_furniture3_center"
en: tables, center
tr: masalar, merkez

note: ~ Description of recipe crafting "faction_base_modular_decorative1_northwest"
en: Some benches around the outside would be nice.  Build some to the northwest.
tr: Dışarıda bazı banklar güzel olurdu. Kuzeybatıya bazıları inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative1_northwest"
en: benches, northwest
tr: banklar, kuzeybatı

note: ~ Description of recipe crafting "faction_base_modular_decorative2_northeast"
en: Some benches around the outside would be nice.  Build some to the northeast.
tr: Dışarıda bazı banklar güzel olurdu. Kuzeydoğuya bazıları inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative2_northeast"
en: benches, northeast
tr: banklar, kuzeydoğu

note: ~ Description of recipe crafting "faction_base_modular_decorative3_southeast"
en: Some benches around the outside would be nice.  Build some to the southeast.
tr: Dışarıda bazı banklar güzel olurdu. Güneydoğuya bazıları inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative3_southeast"
en: benches, southeast
tr: banklar, güneydoğu

note: ~ Description of recipe crafting "faction_base_modular_decorative4_southwest"
en: Some benches around the outside would be nice.  Build some to the southwest.
tr: Dışarıda bazı banklar güzel olurdu. Güneybatıya bazıları inşa edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_decorative4_southwest"
en: benches, southwest
tr: banklar, güneybatı

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_east"
en: We could use a large central storage building.  Begin by building the east wing.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Doğu kanadını inşa ederek başlayın.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_east"
en: east storage wing
tr: doğu depolama kanadı

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_west"
en: We could use a large central storage building.  Continue by building the west wing.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Batı kanadını inşa ederek devam edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_west"
en: west storage wing
tr: batı depolama kanadı

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: We could use a large central storage building.  Continue by building the northwest corner.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Kuzeybatı köşesini inşa ederek devam edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northwest"
en: northwest storeroom corner
tr: kuzeybatı depolama köşesi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: We could use a large central storage building.  Continue by building the southwest corner.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Güneybatı köşesini inşa ederek devam edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southwest"
en: southwest storeroom corner
tr: güneybatı depolama köşesi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: We could use a large central storage building.  Continue by building the northeast corner.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Kuzeydoğu köşesini inşa ederek devam edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_northeast"
en: northeast storeroom corner
tr: kuzeydoğu depolama köşesi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: We could use a large central storage building.  Continue by building the southeast corner.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Güneydoğu köşesini inşa ederek devam edin.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_southeast"
en: southeast storeroom corner
tr: güneydoğu depolama köşesi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_south"
en: We could use a large central storage building.  Continue by building the southern entrance.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Güney girişini inşa ederek devam edelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_south"
en: south storeroom entrance
tr: güney depo girişi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_north"
en: We could use a large central storage building.  Continue by building the northern entrance.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Kuzey girişini inşa ederek devam edelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_storehouse_construction_north" "faction_base_modular_storehouse_construction_center"
en: north storeroom entrance
tr: kuzey depo girişi

note: ~ Description of recipe crafting "faction_base_modular_storehouse_construction_center"
en: We could use a large central storage building.  Continue by filling in the floor.
tr: Büyük bir merkezi depolama binasına ihtiyacımız var. Zemin doldurarak devam edelim.

note: ~ Blueprint name of recipe crafting "faction_base_storehouse_2_0"
en: storehouse survey
tr: depo anketi

note: ~ Description of recipe crafting "fbms_2_1_construction"
en: We could use a large storage building.  Let's start with a first section.
tr: Büyük bir depolama binasına ihtiyacımız var. İlk bölümle başlayalım.

note: ~ Blueprint name of recipe crafting "fbms_2_1_construction"
en: first storage section
tr: ilk depolama bölümü

note: ~ Description of recipe crafting "fbms_2_2_construction"
en: Let's extend our storage building with a second section.
tr: Depolama binamızı ikinci bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_2_construction"
en: second storage section
tr: ikinci depolama bölümü

note: ~ Description of recipe crafting "fbms_2_3_construction"
en: Let's extend our storage building with a third section.
tr: Depolama binamızı üçüncü bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_3_construction"
en: third storage section
tr: üçüncü depolama bölümü

note: ~ Description of recipe crafting "fbms_2_4_construction"
en: Let's extend our storage building with a fourth section.
tr: Depo binamızı dördüncü bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_4_construction"
en: fourth storage section
tr: dördüncü depo bölümü

note: ~ Description of recipe crafting "fbms_2_5_construction"
en: Let's extend our storage building with a fifth section.
tr: Depo binamızı beşinci bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_5_construction"
en: fifth storage section
tr: beşinci depo bölümü

note: ~ Description of recipe crafting "fbms_2_6_construction"
en: Let's finish our storage building with a last section.  We could then go on to double the volume with another six sections, but if that seems excessive we could use the space to unload loot instead.
tr: Depo binamızı son bir bölümle tamamlayalım. O zaman hacmi iki katına çıkarmak için başka altı bölüm ekleyebiliriz, ama bu fazla görünüyorsa alanı ganimet boşaltmak için kullanabiliriz.

note: ~ Blueprint name of recipe crafting "fbms_2_6_construction"
en: last storage section
tr: son depo bölümü

note: ~ Description of recipe crafting "fbms_2_7_construction"
en: Let's start the construction of an adjoining warehouse with a seventh section to eventually double our storage space.
tr: Depolama alanımızı iki katına çıkarmak için yedinci bir bölümle bitişik bir depo inşaatına başlayalım.

note: ~ Blueprint name of recipe crafting "fbms_2_7_construction"
en: seventh storage section
tr: yedinci depo bölümü

note: ~ Description of recipe crafting "fbms_2_8_construction"
en: Let's extend our storage building with an eighth section.
tr: Depo binamızı sekizinci bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_8_construction"
en: eighth storage section
tr: sekizinci depo bölümü

note: ~ Description of recipe crafting "fbms_2_9_construction"
en: Let's extend our storage building with a ninth section.
tr: Depo binamızı dokuzuncu bir bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_9_construction"
en: ninth storage section
tr: dokuzuncu depo bölümü

note: ~ Description of recipe crafting "fbms_2_10_construction"
en: Let's extend our storage building with a tenth section.
tr: Depo binamızı onuncu bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_10_construction"
en: tenth storage section
tr: onuncu depo bölümü

note: ~ Description of recipe crafting "fbms_2_11_construction"
en: Let's extend our storage building with an eleventh section.
tr: Depo binamızı onbirinci bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_11_construction"
en: eleventh storage section
tr: onbirinci depo bölümü

note: ~ Description of recipe crafting "fbms_2_12_construction"
en: Let's extend our storage building with the absolutely very last section.
tr: Depo binamızı kesinlikle son bölümle genişletelim.

note: ~ Blueprint name of recipe crafting "fbms_2_12_construction"
en: absolutely very last storage section
tr: kesinlikle son depo bölümü

note: ~ Description of recipe crafting "fbms_2_storage_1" ~ Description of recipe crafting "fbms_2_storage_2" ~ Description of recipe crafting "fbms_2_storage_3" ~ Description of recipe crafting "fbms_2_storage_4" ~ Description of recipe crafting "fbms_2_storage_5" ~ Description of recipe crafting "fbms_2
en: Place 12 pieces of storage furniture providing 1 ½ aisle of storage.
tr: 1 ½ koridor depolama sağlayan 12 parça depolama mobilyası yerleştirin.

note: ~ Blueprint name of recipe crafting "fbms_2_storage_1"
en: place 1 ½ aisles of storage in section A
tr: bölüm A'ya 1 ½ koridor depolama yerleştirin

note: ~ Blueprint name of recipe crafting "fbms_2_storage_2"
en: place 1 ½ aisles of storage in section B
tr: bölüm B'ye 1 ½ koridor depolama yerleştirin

note: ~ Blueprint name of recipe crafting "fbms_2_storage_3"
en: place 1 ½ aisles of storage in section C
tr: bölüm C'ye 1 ½ koridor depolama yerleştirin

note: ~ Blueprint name of recipe crafting "fbms_2_storage_4"
en: place 1 ½ aisles of storage in section D
tr: bölüm D'ye 1 ½ koridor depolama yerleştirin

note: ~ Blueprint name of recipe crafting "fbms_2_storage_5"
en: place 1 ½ aisles of storage in section E
tr: bölüm E'ye 1 ½ koridor depolama yerleştirin

note: ~ Blueprint name of recipe crafting "fbms_2_storage_6"
en: place 1 ½ aisles of storage in section F
tr: bölüm F'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_7"
en: place 1 ½ aisles of storage in section G
tr: bölüm G'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_8"
en: place 1 ½ aisles of storage in section H
tr: bölüm H'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_9"
en: place 1 ½ aisles of storage in section I
tr: bölüm I'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_10"
en: place 1 ½ aisles of storage in section J
tr: bölüm J'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_11"
en: place 1 ½ aisles of storage in section K
tr: bölüm K'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_12"
en: place 1 ½ aisles of storage in section L
tr: bölüm L'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_13"
en: place 1 ½ aisles of storage in section M
tr: bölüm M'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_14"
en: place 1 ½ aisles of storage in section N
tr: bölüm N'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_15"
en: place 1 ½ aisles of storage in section O
tr: bölüm O'de 1 ½ depo koridoru yerleştir

note: ~ Blueprint name of recipe crafting "fbms_2_storage_16"
en: place 1 ½ aisles of storage in section P
tr: bölüm P'de 1 ½ depo koridoru yerleştir

note: ~ Description of recipe crafting "faction_base_workshop_0"
en: Survey land for a workshop.
tr: bir atölye için arazi araştırması yap.

note: ~ Blueprint name of recipe crafting "faction_base_workshop_0" ~ Blueprint name of recipe crafting "faction_base_workshop_2_0"
en: workshop survey
tr: atölye anketi

note: ~ Description of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: Let's install a metal working forge and a charcoal kiln.  We'll need a few tools too, so we'll include some storage space.
tr: Metal işleme ocağı ve bir kömür ocağı kuralım. Birkaç araca da ihtiyacımız olacak, bu yüzden biraz depolama alanı ekleyeceğiz.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room1_common_northeast"
en: forge and kiln
tr: ocak ve ocak

note: ~ Description of recipe crafting "faction_base_modular_workshop_room2_common_northeast"
en: Let's install an anvil, some quenching containers and a workbench.
tr: Bir örs, bazı su verme kapları ve bir çalışma masası kuralım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room2_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_3"
en: anvil and workbench
tr: örs ve çalışma masası

note: ~ Description of recipe crafting "faction_base_modular_workshop_room10_common_northeast"
en: Let's install a bellows for our forge and add some more tools.
tr: Ocağımız için bir üfleme aleti kuralım ve biraz daha alet ekleyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room10_common_northeast" ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_5"
en: bellows
tr: üfleme aleti

note: ~ Description of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: We can use a workshop.  Let's start by building a spot to protect the workers from the rain.
tr: Bir atölye kullanabiliriz. İşçileri yağmurdan korumak için bir yer inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room0_construction_northeast"
en: northeast wall
tr: kuzeydoğu duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: Let's extend the north wall to the west and add some storage space.
tr: Kuzey duvarını batıya uzatalım ve biraz depolama alanı ekleyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room3_construction_north"
en: north wall
tr: kuzey duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: Let's expand our production by adding another charcoal kiln with walls.
tr: Duvarlarla birlikte başka bir kömür ocağı ekleyerek üretimimizi genişletelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room4_construction_east"
en: east forge wall
tr: doğu döküm duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: Let's expand work area with a wall, and add a bookshelf for our reference books.
tr: Çalışma alanımızı bir duvarla genişletelim ve referans kitaplarımız için bir kitaplık ekleyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room5_construction_center"
en: west forge wall
tr: batı döküm duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: Let's expand our production by adding a walled pottery kiln area.
tr: Üretimimizi, duvarlı bir seramik ocak alanı ekleyerek genişletelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room6_construction_north"
en: north pottery wall
tr: kuzey seramik duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: Let's enclose this pottery with walls and get some more storage set up.
tr: Bu seramiği duvarlarla kapatalım ve biraz daha depolama alanı oluşturalım.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room7to9_construction_northwest"
en: northwest and south pottery wall
tr: kuzeybatı ve güney seramik duvarı

note: ~ Description of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: Let's expand the workspace for larger projects and add a drop hammer for productivity with log pillars.
tr: Daha büyük projeler için çalışma alanını genişletelim ve ağaç direklerle verimlilik için bir düşme çekiç ekleyelim.

note: ~ Blueprint name of recipe crafting "faction_base_modular_workshop_room11to12_construction_southeast"
en: open air, covered work space
tr: açık hava, kapalı çalışma alanı

note: ~ Description for recipe group
en:  Craft: Stone Chisel
tr: Zanaat: Taş Çekiç

note: ~ Description for recipe group
en:  Craft: Makeshift Hammer
tr: Zanaat: Geçici Çekiç

note: ~ Description for recipe group
en:  Craft: Stone Hammer
tr: Zanaat: Taş Çekiç

note: ~ Description for recipe group
en:  Craft: Casting Mold (for metal)
tr: Zanaat: Döküm Kalıbı (metal için)

note: ~ Description of recipe crafting "faction_base_workshop_2_0"
en: Survey land for a workshop area.
tr: Atölye alanı için araziyi araştırın.

note: ~ Description of recipe crafting "fbmw_2_common_1"
en: Let's install a metal working forge in the smithy.  We'll need a few tools too, so we'll include some storage space.  This will provide us with a first couple of primitive crafting recipes.
tr: Demircihaneye bir metal işleme ocağı kuralım. Birkaç araca da ihtiyacımız olacak, bu yüzden biraz depolama alanı ekleyeceğiz. Bu, bize birkaç ilkel zanaat tarifi sağlayacak.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_2"
en: Let's install a couple of charcoal kilns outside of the smithy.  We'll add a crucible as well.  This will allow us to produce a few additional things.
tr: Demirci dükkanının dışına birkaç odun kömürü ocağı kuralım. Bir de eriticiyi ekleyeceğiz. Bu, bize birkaç ek şey üretme imkanı verecek.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_3"
en: Let's install an anvil in the smithy, some quenching containers and a workbench.  This will allow us to produce a few additional things.
tr: Demirhaneye bir örs, bazı su verme kapları ve bir tezgah kuralım. Bu, bize birkaç ek şey üretme imkanı verecek.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_4"
en: Let's add furniture and some more tools to the smithy.  This will allow us to produce a few additional things.
tr: Demirhaneye mobilya ve biraz daha alet ekleyelim. Bu, bize birkaç ek şey üretme imkanı verecek.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_4"
en: smithing tools
tr: demircilik aletleri

note: ~ Description of recipe crafting "fbmw_2_common_smithy_5"
en: Let's install a bellows for our forge and add some more tools.  This will extend our recipe repertoire.
tr: Demirhanemiz için bir üfleç kuralım ve biraz daha alet ekleyelim. Bu, tarif repertuvarımızı genişletecek.

note: ~ Description of recipe crafting "fbmw_2_common_smithy_6"
en: Let's add a drop hammer to the smithy for productivity and add some more tools.  This will allow us to reach our smithing potential.
tr: Demirhaneye verimlilik için bir drop hammer ekleyelim ve biraz daha alet ekleyelim. Bu, demircilik potansiyelimize ulaşmamızı sağlayacak.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_smithy_6"
en: drop hammer
tr: çekiçi bırak

note: ~ Description of recipe crafting "fbmw_2_common_pottery"
en: Let's build a kiln in the pottery to allow us to make a clay crucible.
tr: Seramikte bir ocak inşa edelim, böylece bize bir kil crucible yapma imkanı sunsun.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery"
en: pottery kiln
tr: seramik fırını

note: ~ Description of recipe crafting "fbmw_2_common_pottery_1"
en: Let's furnish the pottery.
tr: Seramiği döşeyelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_pottery_1"
en: pottery furniture
tr: seramik mobilyası

note: ~ Description of recipe crafting "fbmw_2_common_glassblower"
en: Let's furnish the glassblower's cottage.
tr: Cam üfleyicinin kulübesini döşeyelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_glassblower"
en: glassblower furniture
tr: cam üfleyici mobilyası

note: ~ Description of recipe crafting "fbmw_2_common_tanner"
en: Let's furnish the tannery.
tr: Dericiliği döşeyelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_tanner"
en: tanner furniture
tr: derici mobilyası

note: ~ Description of recipe crafting "fbmw_2_common_recreation"
en: Let's add a bench and a fire barrel outside the pottery for recreation.
tr: Seramiğin dışına dinlenme için bir bank ve bir ateş varili ekleyelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_common_recreation"
en: recreation area
tr: dinlenme alanı

note: ~ Description of recipe crafting "fbmw_2_smithy_1_construction"
en: We can use a smithy.  Let's start by building a spot to protect the workers from the rain.
tr: Bir demirci atölyesi kullanabiliriz. İşçilere yağmurdan korumak için bir yer inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_1_construction"
en: smithy wall
tr: demirci duvarı

note: ~ Description of recipe crafting "fbmw_2_smithy_2_construction"
en: Let's build a roof with pillars to protect future charcoal kilns from the rain.
tr: Gelecek odun kömürü ocaklarını yağmurdan korumak için sütunlarla bir çatı inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_2_construction"
en: charcoal kiln protection
tr: odun kömürü ocağı koruma

note: ~ Description of recipe crafting "fbmw_2_smithy_3_construction"
en: Let's build the final section of the smithy.
tr: Son demirci bölümünü inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_smithy_3_construction"
en: final smithy section
tr: son demirci bölümü

note: ~ Description of recipe crafting "fbmw_2_pottery_construction"
en: Let's build a pottery section.
tr: Bir seramik bölümü inşa edelim.

note: ~ Blueprint name of recipe crafting "fbmw_2_pottery_construction"
en: pottery section
tr: seramik bölümü

note: ~ Description of recipe crafting "fbmw_2_glassblower_construction"
en: Let's start building a glassblower's cottage.
tr: Bir cam üfleyici kulübesi inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "fbmw_2_glassblower_construction"
en: glassblower's cottage
tr: cam üfleyici kulübesi

note: ~ Description of recipe crafting "fbmw_2_tanner_construction"
en: Let's start building a tannery cottage.
tr: Bir deri işleme kulübesi inşa etmeye başlayalım.

note: ~ Blueprint name of recipe crafting "fbmw_2_tanner_construction"
en: tannery cottage
tr: deri işleme kulübesi

note: ~ Recipe name learnt from book
en: Royal Penny Tea
tr: Kraliyet Penny Çayı

note: ~ Recipe name learnt from book
en: Low-Carb Sashimi Donburi
tr: Düşük Karbonhidratlı Sashimi Donburi

note: ~ Recipe name learnt from book
en: Lobsterman's Delight
tr: Istakozcu'nun Keyfi

note: ~ Recipe name learnt from book
en: Leprechaun Sausage
tr: Leprechaun Sosis

note: ~ Custom name for recipe crafting "bread_flour"
en: %s with quern
tr: %s değirmeni ile

note: ~ Recipe name learnt from book
en: Shagbark Nut Ambrosia
tr: Shagbark Fındık Ambrosisi

note: ~ Recipe name learnt from book
en: Buttery Duck Bites
tr: Tereyağlı Ördek Lokmaları

note: ~ Recipe name learnt from book
en: Candied Onions and Giblets
tr: Şekerli Soğanlar ve İç Organlar

note: ~ Recipe name learnt from book
en: Improvised Fruit Sugar
tr: İmprovize Meyve Şekeri

note: ~ Recipe name learnt from book
en: Natural Beet Sugar
tr: Doğal Pancar Şekeri

note: ~ Recipe name learnt from book
en: Sticky Rice Hedgerows
tr: Yapışkan Pirinç Çitleri

note: ~ Practice name
en: biochemistry
tr: biyokimya

note: ~ Description of practice "biochemistry"
en: Researching the chemical properties of dangerous blood from mutated creatures.  It also gives a slight insight into the vulnerabilities these substances cause to the monsters.
tr: Mutasyona uğramış yaratıklardan tehlikeli kanın kimyasal özelliklerini araştırmak. Ayrıca bu maddelerin canavarlara neden olduğu zayıflıklara dair hafif bir bakış açısı sunar.

note: ~ Practice name
en: athletics (beginner)
tr: atletizm (başlangıç)

note: ~ Description of practice "athletics (beginner)"
en: Practice some basic calisthenics like pushups, squats, dips and crunches.
tr: Şınav, squat, dip ve mekik gibi temel kalistenik hareketleri pratik yapın.

note: ~ Practice name
en: athletics (intermediate)
tr: atletizm (orta)

note: ~ Description of practice "athletics (intermediate)"
en: Practice calisthenics using specialized equipment.
tr: Özel ekipman kullanarak kalistenik pratik yapın.

note: ~ Practice name
en: parkour
tr: parkur

note: ~ Description of practice "parkour"
en: Practice parkour using a complex obstacle course.
tr: Karmaşık bir engelli parkurda parkur pratik yapın.

note: ~ Practice name
en: athlete's form (expert)
tr: atlet formu (uzman)

note: ~ Description of practice "athlete's form (expert)"
en: Improve your athletic form using workout equipment.
tr: Antrenman ekipmanları kullanarak atletik formunuzu geliştirin.

note: ~ Practice name
en: athlete's form (master)
tr: atlet formu (usta)

note: ~ Description of practice "athlete's form (master)"
en: Refine your athletic form with a high-intensity workout.
tr: Yüksek yoğunluklu bir antrenman ile atletik formunuzu geliştirin.

note: ~ Practice name
en: computer (beginner)
tr: bilgisayar (başlangıç)

note: ~ Description of practice "computer (beginner)"
en: Practice the basics of using a computing device.
tr: Bir bilgisayar cihazını kullanmanın temellerini pratik yapın.

note: ~ Practice name
en: computer (intermediate)
tr: bilgisayar (orta seviye)

note: ~ Description of practice "computer (intermediate)"
en: Practice using the command line, writing and running scripts making use of common algorithms and data structures.
tr: Komut satırını kullanma, yaygın algoritmalar ve veri yapıları kullanarak betikler yazma ve çalıştırma pratiği yapın.

note: ~ Practice name
en: computer (advanced)
tr: bilgisayar (ileri seviye)

note: ~ Description of practice "computer (advanced)"
en: Practice the use of software exploits to gain elevated privileges on computer systems.
tr: Bilgisayar sistemlerinde yükseltilmiş ayrıcalıklar elde etmek için yazılım açıklarını kullanma pratiği yapın.

note: ~ Practice name
en: lockpicking (improvised)
tr: kilit açma (improvize)

note: ~ Description of practice "lockpicking (improvised)" ~ Description of practice "lockpicking"
en: Practice picking simple locks.
tr: Basit kilitleri açma pratiği yapın.

note: ~ Practice name
en: electronics soldering
tr: elektronik lehimleme

note: ~ Description of practice "electronics soldering"
en: Practice soldering and de-soldering wires and electronic components.
tr: Kabloları ve elektronik bileşenleri lehimleme ve lehimden ayırma pratiği yapın.

note: ~ Practice name
en: electrical circuit design
tr: elektrik devresi tasarımı

note: ~ Description of practice "electrical circuit design"
en: Practice designing and building simple electrical circuits, such as a battery-powered motor or light bulb, and measuring their properties to understand the flow of current.
tr: Pil ile çalışan bir motor veya ampul gibi basit elektrik devreleri tasarlama ve inşa etme pratiği yapın ve akım akışını anlamak için özelliklerini ölçün.

note: ~ Practice name
en: semiconductor circuits
tr: yarı iletken devreler

note: ~ Description of practice "semiconductor circuits"
en: Practice prototyping circuits using transistors for switching or amplifying electrical signals.
tr: Elektrik sinyallerini anahtarlamak veya yükseltmek için transistörler kullanarak devre prototipleri oluşturma pratiği yapın.

note: ~ Practice name
en: integrated circuits
tr: entegre devreler

note: ~ Description of practice "integrated circuits"
en: Practice building electronic circuits using standard IC chips for voltage regulation, timing, logic, and simple processing.
tr: Standart IC çipleri kullanarak voltaj düzenleme, zamanlama, mantık ve basit işlem için elektronik devreler kurmayı pratik yapın.

note: ~ Practice name
en: fletching
tr: okçuluk

note: ~ Description of practice "fletching"
en: Practice fletching by modifying, studying and testing the aerodynamics of some arrows or bolts.
tr: Bazı okların veya mermilerin aerodinamiğini değiştirme, inceleme ve test etme ile okçuluk pratiği yapın.

note: ~ Practice name
en: carving
tr: oyma

note: ~ Description of practice "carving"
en: Practice carving different forms and shapes in a piece of wood.
tr: Bir parça ahşapta farklı şekil ve formlar oymayı pratik yapın.

note: ~ Practice name
en: basic carpentry
tr: temel marangozluk

note: ~ Description of practice "basic carpentry"
en: Practice basic carpentry by cutting, shaping and uniting some planks or sticks with nails.
tr: Bazı tahtaları veya çubukları keserek, şekillendirerek ve çivilerle birleştirerek temel marangozluk pratiği yapın.

note: ~ Practice name
en: welding (beginner)
tr: kaynak (başlangıç)

note: ~ Description of practice "welding (beginner)"
en: Practice welding and separating some small metal sheets to one another in some simple forms and designs.
tr: Bazı küçük metal levhaları basit şekiller ve tasarımlar içinde birbirine kaynak yapmayı ve ayırmayı pratik yapın.

note: ~ Practice name
en: welding (advanced)
tr: kaynak (ileri seviye)

note: ~ Description of practice "welding (advanced)"
en: Practice welding, separating and giving form to some metal sheets in intricate patterns and complicated designs.
tr: Bazı metal levhaları karmaşık desenler ve karmaşık tasarımlar içinde kaynak yapmayı, ayırmayı ve şekil vermeyi pratik yapın.

note: ~ Practice name
en: bandaging (beginner)
tr: bandajlama (başlangıç)

note: ~ Description of practice "bandaging (beginner)"
en: Practice bandaging imaginary wounds while making sure your bandage won't fall off during activities.
tr: Hayali yaraları bandajlarken bandajınızın aktiviteler sırasında düşmeyeceğinden emin olun.

note: ~ Practice name
en: bandaging (advanced)
tr: bandajlama (ileri)

note: ~ Description of practice "bandaging (advanced)"
en: Practice bandaging different limbs and less accessible parts of your body using both hands and each of your hands alone.
tr: Her iki elinizi ve her bir elinizi ayrı ayrı kullanarak farklı uzuvları ve vücudunuzun daha az erişilebilir kısımlarını bandajlamayı pratik edin.

note: ~ Practice name
en: basic mechanics - hydraulics
tr: temel mekanikler - hidrolik

note: ~ Description of practice "basic mechanics - hydraulics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about hydraulics.
tr: Bir kıyamet öncesi eğitim seti kullanarak temel mekanikleri pratik edin. Hidrolik hakkında bilgi edinin.

note: ~ Practice name
en: basic mechanics - robotics
tr: temel mekanikler - robotik

note: ~ Description of practice "basic mechanics - robotics"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about robots.
tr: Bir kıyamet öncesi eğitim seti kullanarak temel mekanikleri pratik edin. Robotlar hakkında bilgi edinin.

note: ~ Practice name
en: basic mechanics - engines
tr: temel mekanikler - motorlar

note: ~ Description of practice "basic mechanics - engines"
en: Practice basic mechanics by using a pre-Cataclysm edutainment set.  Learn about engines.
tr: Bir kıyamet öncesi eğitim seti kullanarak temel mekanikleri pratik edin. Motorlar hakkında bilgi edinin.

note: ~ Practice name
en: melee (beginner)
tr: yakın dövüş (başlangıç)

note: ~ Description of practice "melee (beginner)"
en: Swing around a weapon-shaped object to try and get a feel for what fighting might be like.  It's difficult without any instruction to guide you, but hopefully this practice will help you to swing at your enemies without falling on your face or panicking too much.
tr: Bir silah şeklindeki nesneyi sallayarak dövüşün nasıl olabileceğine dair bir his edinmeye çalışın. Sizi yönlendirecek herhangi bir talimat olmadan zor, ama umarım bu pratik düşmeden veya fazla panik yapmadan düşmanlarınıza saldırmanıza yardımcı olur.

note: ~ Practice name
en: melee (intermediate)
tr: melee (orta seviye)

note: ~ Description of practice "melee (intermediate)"
en: Practice the basics of combat with the guidance of a manual or prior knowledge.  Even without a sparring partner you can practice your footwork, form, and flow drills to help avoid overswinging and stumbling.
tr: Bir kılavuz veya ön bilgi ile savaşın temellerini pratik yapın. Sparring partneriniz olmasa bile, aşırı sallanmaktan ve tökezlemekten kaçınmanıza yardımcı olacak ayak çalışmanızı, formunuzu ve akış alıştırmalarınızı yapabilirsiniz.

note: ~ Practice name
en: cutting (beginner)
tr: cutting (başlangıç)

note: ~ Description of practice "cutting (beginner)"
en: Practice some of the basics of combat with cutting weapons, such as how to keep your edge lined up and how to not chop your own leg off.
tr: Kesme silahlarıyla savaşın bazı temellerini pratik yapın, örneğin kenarınızı nasıl hizalayacağınızı ve kendi bacağınızı nasıl kesmeyeceğinizi.

note: ~ Practice name
en: cutting (intermediate)
tr: cutting (orta seviye)

note: ~ Description of practice "cutting (intermediate)"
en: Practice your edge alignment and cutting form by slashing soaked rolled-up paper on a stand.  It's not quite tatami mats but you don't have the luxury of historical accuracy.
tr: Islak, yuvarlanmış kağıdı bir standın üzerinde keserek kenar hizalamanızı ve kesme formunuzu pratik yapın. Tam olarak tatami matları değil ama tarihi doğruluk lüksünüz yok.

note: ~ Practice name
en: bashing (beginner)
tr: bashing (başlangıç)

note: ~ Description of practice "bashing (beginner)"
en: Practice the basics of fighting with bludgeons, both purpose-made and impromptu.  Learn how to apply your leverage, maximize kinetic energy, and to swing for the fences without tearing your shoulder out of its socket.
tr: Amaçlı ve doğaçlama olanlar da dahil olmak üzere, darbe silahlarıyla dövüşün temellerini pratik yapın. Kaldırma gücünüzü nasıl uygulayacağınızı, kinetik enerjiyi nasıl maksimize edeceğinizi ve omzunuzu yerinden çıkarmadan nasıl güçlü bir şekilde vuracağınızı öğrenin.

note: ~ Practice name
en: bashing (intermediate)
tr: bashing (orta seviye)

note: ~ Description of practice "bashing (intermediate)"
en: Practice the handling of very top-heavy and weighty bludgeons.  Learn how to swing fast, accurately, with force, and without throwing yourself for a loop.  You'll need a reinforced training dummy to not break it into splinters with such heavy weaponry, though.
tr: Çok ağır ve dengesiz darbe silahlarının kullanımı pratiği yapın. Hızlı, doğru ve kuvvetli bir şekilde nasıl sallanacağınızı ve kendinizi döndürmeden nasıl hareket edeceğinizi öğrenin. Ancak, bu kadar ağır silahlarla parçalanmaması için güçlendirilmiş bir antrenman mankenine ihtiyacınız olacak.

note: ~ Description of practice "dancing"
en: Practice some dancing moves with your imaginary partner.
tr: Hayali partnerinizle bazı dans hareketlerini pratik yapın.

note: ~ Practice name
en: dodge (beginner)
tr: kaçınma (başlangıç)

note: ~ Description of practice "dodge (beginner)"
en: Practice your dodging with some side hops, backsteps, and maybe a somersault or two to learn why you shouldn't somersault in a fight.  Without someone attacking you to actually dodge all you can practice is footwork, but hopefully it'll help prevent you tripping over your shoelaces in a panic.
tr: Yan adımlar, geri adımlar ve belki de bir veya iki takla ile kaçınma pratiği yaparak neden bir dövüşte takla atmamanız gerektiğini öğrenin. Sizi gerçekten saldıran biri olmadan, sadece ayak çalışmanızı pratik edebilirsiniz, ama umarım bu, panik anında ayakkabı bağcıklarınıza takılmanızı önlemeye yardımcı olur.

note: ~ Practice name
en: unarmed (beginner)
tr: silahsız (başlangıç)

note: ~ Description of practice "unarmed (beginner)"
en: Do a bit of shadowboxing as practice just in case you're left without a weapon versus the undead.  There's not much you can learn without someone to correct your mistakes, though.
tr: Ölümsüzlere karşı silahsız kaldığınızda pratik yapmak için biraz gölge boksu yapın. Ancak hatalarınızı düzeltecek biri olmadan pek bir şey öğrenemezsiniz.

note: ~ Practice name
en: unarmed (intermediate)
tr: silahsız (orta seviye)

note: ~ Practice name
en: long swords (beginner)
tr: uzun kılıçlar (başlangıç)

note: ~ Description of practice "long swords (beginner)"
en: Drill the fundamentals of using a longsword.
tr: Uzun kılıç kullanmanın temellerini pratik edin.

note: ~ Practice name
en: long swords (intermediate)
tr: uzun kılıçlar (orta seviye)

note: ~ Description of practice "long swords (intermediate)"
en: Hone your skills with a longsword against a dummy.
tr: Bir manken karşısında uzun kılıçla becerilerinizi geliştirin.

note: ~ Practice name
en: great swords (beginner)
tr: büyük kılıçlar (başlangıç)

note: ~ Description of practice "great swords (beginner)"
en: Practice swinging your great sword against an imaginary opponent.
tr: Hayali bir rakibe karşı büyük kılıcınızı sallamayı pratik edin.

note: ~ Practice name
en: great swords (intermediate)
tr: büyük kılıçlar (orta seviye)

note: ~ Description of practice "great swords (intermediate)"
en: Practice using your sword's momentum to your advantage against a dummy.
tr: Kılıcınızın ivmesini bir manken karşısında avantajınıza kullanmayı pratik edin.

note: ~ Practice name
en: bionic swords (beginner)
tr: biyonik kılıçlar (başlangıç)

note: ~ Description of practice "bionic swords (beginner)"
en: Get a feel for the weight, balance, and length of your bionic sword.
tr: Biyonik kılıcınızın ağırlığını, dengesini ve uzunluğunu hissetmeye çalışın.

note: ~ Practice name
en: bionic swords (intermediate)
tr: biyonik kılıçlar (orta seviye)

note: ~ Description of practice "bionic swords (intermediate)"
en: Practice fighting with your bionic sword against a dummy.
tr: Biyonik kılıcınızla bir manken karşısında dövüş pratikleri yapın.

note: ~ Practice name
en: great axes (beginner)
tr: büyük balta (başlangıç)

note: ~ Description of practice "great axes (beginner)"
en: Drill keeping the proper form while swinging a heavy axe.
tr: Ağır bir baltayı sallarken doğru formu korumayı pratik edin.

note: ~ Practice name
en: great axes (intermediate)
tr: büyük balta (orta seviye)

note: ~ Description of practice "great axes (intermediate)"
en: Engage in advanced exercises and drills using a heavy axe.
tr: Ağır bir balta kullanarak ileri düzey egzersizler ve alıştırmalar yapın.

note: ~ Practice name
en: hand axes (beginner)
tr: el baltaları (başlangıç)

note: ~ Description of practice "hand axes (beginner)"
en: Practice your chopping motions against an imaginary assailant.
tr: Hayali bir saldırgana karşı kesme hareketlerinizi pratik edin.

note: ~ Practice name
en: hand axes (intermediate)
tr: el baltaları (orta seviye)

note: ~ Description of practice "hand axes (intermediate)"
en: Practice advanced methods of using a hand axe in combat, such as pommel strikes and backswings.
tr: Savaşta el baltası kullanmanın ileri yöntemlerini, örneğin pommel darbeleri ve geri salınımlar gibi, pratik yapın.

note: ~ Practice name
en: great hammers (beginner)
tr: büyük çekiciler (başlangıç)

note: ~ Description of practice "great hammers (beginner)"
en: Work on handling the weight of your great hammer while swinging it.
tr: Büyük çekicinizi sallarken ağırlığını yönetme üzerinde çalışın.

note: ~ Practice name
en: great hammers (intermediate)
tr: büyük çekiciler (orta seviye)

note: ~ Description of practice "great hammers (intermediate)"
en: Practice your strikes with a great hammer, crushing the dummy without throwing yourself off balance.
tr: Büyük çekicinizi kullanarak darbe yapmayı pratik edin, mankeni ezerek dengenizi kaybetmeyin.

note: ~ Practice name
en: flails (beginner)
tr: sopa (başlangıç)

note: ~ Description of practice "flails (beginner)"
en: Practice swinging a flail around and drill your endurance by keeping your flail in motion for long periods of time.
tr: Bir sopayı sallamayı pratik edin ve sopanızı uzun süre hareket halinde tutarak dayanıklılığınızı geliştirin.

note: ~ Practice name
en: flails (intermediate)
tr: sopa (orta seviye)

note: ~ Description of practice "flails (intermediate)"
en: Refine your understanding of the fine art of crushing skulls with a flail and a dummy.
tr: Bir sopayla ve bir mankenle kafa ezme sanatını daha iyi anlamak için pratik yapın.

note: ~ Practice name
en: maces (beginner)
tr: mace (başlangıç)

note: ~ Description of practice "maces (beginner)"
en: Work at swinging a mace around and making it land where you want.
tr: Bir mace'i sallamak ve istediğiniz yere düşmesini sağlamak için çalışın.

note: ~ Practice name
en: maces (intermediate)
tr: mace'ler (orta seviye)

note: ~ Description of practice "maces (intermediate)"
en: Practice advanced skull splitting techniques.
tr: Gelişmiş kafa yarma tekniklerini pratik yapın.

note: ~ Practice name
en: spears (beginner)
tr: mızraklar (başlangıç)

note: ~ Description of practice "spears (beginner)"
en: Practice the basics of spears, the most popular melee weapon throughout history.  Learn the footwork, how to thrust with power, where to place your hands, and the right way to hold the damn thing.  Dominant hand back, non-dominant forward!
tr: Mızrakların temellerini pratik yapın, tarih boyunca en popüler yakın dövüş silahı. Ayak hareketlerini öğrenin, nasıl güçlü bir şekilde saplayacağınızı, ellerinizi nereye koyacağınızı ve o lanet şeyi nasıl tutacağınızı doğru bir şekilde öğrenin. Dominant el geride, non-dominant önde!

note: ~ Practice name
en: spears (intermediate)
tr: mızraklar (orta seviye)

note: ~ Description of practice "spears (intermediate)"
en: Practice advanced spear moves and accurate thrusts against a training dummy.  It's not glamorous, but spears were the workhorses of armed combat for millennia with good reason.
tr: Gelişmiş mızrak hareketlerini ve bir antrenman mankenine karşı doğru saplamaları pratik yapın. Gösterişli değil, ama mızraklar binlerce yıl boyunca silahlı çatışmanın iş atlarıydı, bunun iyi bir nedeni var.

note: ~ Practice name
en: long thrusting swords (beginner)
tr: uzun saplama kılıçları (başlangıç)

note: ~ Description of practice "long thrusting swords (beginner)"
en: Practice switching between different ways of gripping your sword.
tr: Kılıcınızı tutmanın farklı yolları arasında geçiş yapmayı pratik yapın.

note: ~ Practice name
en: long thrusting swords (intermediate)
tr: uzun saplama kılıçları (orta seviye)

note: ~ Description of practice "long thrusting swords (intermediate)"
en: Drill yourself in using your sword as a thrusting weapon against a dummy.
tr: Kılıcınızı bir saplama silahı olarak bir manken karşısında kullanma konusunda kendinizi geliştirin.

note: ~ Practice name
en: rifle CQC (beginner)
tr: tüfek CQC (başlangıç)

note: ~ Description of practice "rifle CQC (beginner)"
en: Practice striking with your long gun.
tr: Uzun silahınızla vurmayı pratik yapın.

note: ~ Practice name
en: rifle CQC (intermediate)
tr: tüfek CQC (orta)

note: ~ Description of practice "rifle CQC (intermediate)"
en: Practice your muzzle thump and buttstroke against a dummy.
tr: Bir manken üzerinde namlu darbesi ve dipçik vuruşu pratiği yapın.

note: ~ Practice name
en: pistol CQC (beginner)
tr: tabanca CQC (başlangıç)

note: ~ Description of practice "pistol CQC (beginner)"
en: Practice safely swinging your pistol around like a club.
tr: Tabancanızı bir sopa gibi güvenli bir şekilde sallamayı pratik edin.

note: ~ Practice name
en: pistol CQC (intermediate)
tr: tabanca CQC (orta)

note: ~ Description of practice "pistol CQC (intermediate)"
en: Pistol whip a dummy repeatedly until you've got it down.
tr: Bir mankeni tekrar tekrar tabanca ile vurun, ta ki bunu başarana kadar.

note: ~ Practice name
en: knives (beginner)
tr: bıçaklar (başlangıç)

note: ~ Description of practice "knives (beginner)"
en: Practice the brutal art of shanking the shit out of something until it dies.  Learn the form, where and how to stab to avoid your knife glancing off bone, and whether you should actually hold the knife in reverse grip.  (It depends.)
tr: Bir şeyi öldürene kadar acımasız bir şekilde bıçaklama sanatını pratik edin. Formu öğrenin, nereden ve nasıl bıçaklayacağınızı, bıçağınızın kemiğe çarpmasını önlemek için ve bıçağı ters tutup tutmamanız gerektiğini öğrenin. (Bu duruma bağlı.)

note: ~ Practice name
en: knives (intermediate)
tr: bıçaklar (orta)

note: ~ Description of practice "knives (intermediate)"
en: Get in touch with your inner commando and practice some advanced knife-fighting techniques on a training dummy.
tr: İçinizdeki komando ile bağlantı kurun ve bir eğitim mankeni üzerinde bazı ileri düzey bıçak dövüşü tekniklerini pratik edin.

note: ~ Practice name
en: shivs (beginner)
tr: şivler (başlangıç)

note: ~ Description of practice "shivs (beginner)"
en: You wouldn't think it, but there is more to stabbing someone with something small and pointy.  Practice shanking an imaginary enemy where it hurts most.
tr: Bunu düşünmezsiniz ama küçük ve sivri bir şeyle birini bıçaklamanın daha fazlası var. En çok acı veren yerden hayali bir düşmanı bıçaklama pratiği yapın.

note: ~ Practice name
en: shivs (intermediate)
tr: shivler (orta seviye)

note: ~ Description of practice "shivs (intermediate)"
en: Practice shanking the ever living hell out of a dummy to hone your accuracy and grip while you gut someone.
tr: Bir kuklayı bıçaklayarak doğruluğunuzu ve tutuşunuzu geliştirmek için pratik yapın.

note: ~ Practice name
en: batons (beginner)
tr: coplar (başlangıç)

note: ~ Description of practice "batons (beginner)"
en: Practice the basics of using a baton or small club in combat.
tr: Bir cop veya küçük bir sopayı dövüşte kullanmanın temellerini pratik yapın.

note: ~ Practice name
en: batons (intermediate)
tr: coplar (orta seviye)

note: ~ Description of practice "batons (intermediate)"
en: Train your backswing, overhead strike, and up strike against a dummy.
tr: Bir kuklaya karşı geri vuruş, üstten darbe ve yukarıdan darbe antrenmanı yapın.

note: ~ Practice name
en: medium swords (beginner)
tr: orta kılıçlar (başlangıç)

note: ~ Description of practice "medium swords (beginner)"
en: Footwork is key, practice dancing around an imaginary opponent with your sword.
tr: Ayak hareketleri önemlidir, hayali bir rakibin etrafında kılıcınızla dans etmeyi pratik yapın.

note: ~ Practice name
en: medium swords (intermediate)
tr: orta kılıçlar (orta seviye)

note: ~ Description of practice "medium swords (intermediate)"
en: Perform solo drills to practice advanced techniques, such as feints and moulinet cuts.
tr: Feintler ve moulinet kesimleri gibi ileri teknikleri pratik yapmak için solo alıştırmalar yapın.

note: ~ Practice name
en: short swords (beginner)
tr: kısa kılıçlar (başlangıç)

note: ~ Description of practice "short swords (beginner)"
en: Practice putting your weight behind your strike, cutting through an imaginary enemy.
tr: Darbenizin arkasına ağırlığınızı koymayı, hayali bir düşmanı keserek pratik yapın.

note: ~ Practice name
en: short swords (intermediate)
tr: kısa kılıçlar (orta seviye)

note: ~ Description of practice "short swords (intermediate)"
en: Practice drills in delivering quick and precise strikes against a dummy.
tr: Bir manken üzerinde hızlı ve kesin darbeler yapma alıştırmaları yapın.

note: ~ Practice name
en: quarterstaves (beginner)
tr: çeyrek sopalar (başlangıç)

note: ~ Description of practice "quarterstaves (beginner)"
en: Practice swinging your staff, getting used to the balance and weight.
tr: Sopanızı sallamayı, dengenize ve ağırlığına alışmayı pratik edin.

note: ~ Practice name
en: quarterstaves (intermediate)
tr: çeyrek sopalar (orta seviye)

note: ~ Description of practice "quarterstaves (intermediate)"
en: Practice using your staff against a dummy, familiarizing yourself with its length.
tr: Bir manken üzerinde sopanızı kullanmayı pratik edin, uzunluğuna alışın.

note: ~ Practice name
en: fencing (beginner)
tr: eskrim (başlangıç)

note: ~ Description of practice "fencing (beginner)"
en: Practice the basics of the noble art of fencing.  Learn how to angle your body, aim your lunges, and parry pretend swords.  Not that the undead are using swords.  Hopefully.
tr: Şövalye sanatının temellerini pratik edin. Vücudunuzu nasıl açılacağınızı, hamlelerinizi nasıl hedefleyeceğinizi ve hayali kılıçları nasıl savuşturacağınızı öğrenin. Ölülerin kılıç kullandığını unutmayın. Umarım.

note: ~ Practice name
en: fencing (intermediate)
tr: eskrim (orta seviye)

note: ~ Description of practice "fencing (intermediate)"
en: Further develop your footwork and timing by fighting against a dummy.  En garde!
tr: Bir mankenle dövüşerek ayak hareketlerinizi ve zamanlamanızı daha da geliştirin. En garde!

note: ~ Practice name
en: claw weapons (beginner)
tr: pençe silahları (başlangıç)

note: ~ Description of practice "claw weapons (beginner)"
en: Practice the basics of fighting with a clawed weapon by shadowboxing while using them.
tr: Gölge boksu yaparken pençeli bir silahla dövüşmenin temellerini pratik edin.

note: ~ Practice name
en: claw weapons (intermediate)
tr: pençe silahları (orta)

note: ~ Description of practice "claw weapons (intermediate)"
en: Practice your strikes against a dummy, focusing on speed, accuracy, and power.
tr: Hız, doğruluk ve güç üzerine odaklanarak bir manken üzerinde saldırılarını pratik et.

note: ~ Practice name
en: hooking weapons (beginner)
tr: kanca silahları (başlangıç)

note: ~ Description of practice "hooking weapons (beginner)"
en: Practice tripping an imaginary enemy with the hook of your weapon in between swings.
tr: Silahının kancasıyla hayali bir düşmanı düşürmeyi pratik et.

note: ~ Practice name
en: hooking weapons (intermediate)
tr: kanca silahları (orta)

note: ~ Description of practice "hooking weapons (intermediate)"
en: Train by hooking a dummy and knocking it to the ground while practicing your footwork.
tr: Bir mankeni kancalayarak yere düşürmeyi pratik ederken ayak hareketlerini geliştir.

note: ~ Practice name
en: polearms (beginner)
tr: mızraklar (başlangıç)

note: ~ Description of practice "polearms (beginner)"
en: Practice slicing and stabbing with your polearm against an imaginary opponent.
tr: Hayali bir rakibe karşı mızrağınla kesme ve saplama pratik et.

note: ~ Practice name
en: polearms (intermediate)
tr: mızraklar (orta)

note: ~ Description of practice "polearms (intermediate)"
en: Perform solo exercises against a dummy to train your distance management and endurance with a polearm.
tr: Bir mankenle solo egzersizler yaparak mızrakla mesafe yönetimini ve dayanıklılığını geliştir.

note: ~ Practice name
en: bionic weapons (beginner)
tr: biyonik silahlar (başlangıç)

note: ~ Description of practice "bionic weapons (beginner)"
en: Perform basic fighting drills to learn to fight with your new bionic weapons.
tr: Yeni biyonik silahlarınla dövüşmeyi öğrenmek için temel dövüş alıştırmaları yap.

note: ~ Practice name
en: bionic weapons (intermediate)
tr: biyonik silahlar (orta)

note: ~ Description of practice "bionic weapons (intermediate)"
en: Drill advanced methods of using your bionic weapons, with the help of a dummy.
tr: Biyonik silahlarınızı kullanmanın ileri yöntemlerini, bir dummynin yardımıyla öğrenin.

note: ~ Practice name
en: whips (beginner)
tr: kırbaçlar (başlangıç)

note: ~ Description of practice "whips (beginner)"
en: Practice the basics of fighting with whips by swinging one around.  Familiarize yourself with the length and accuracy of your unwieldy choice of weapon.
tr: Bir kırbaç sallayarak dövüşmenin temellerini pratik yapın. Hantal silah seçiminizin uzunluğu ve doğruluğu ile tanışın.

note: ~ Practice name
en: whips (intermediate)
tr: kırbaçlar (orta)

note: ~ Description of practice "whips (intermediate)"
en: Improve your accuracy with a whip by attempting to extinguish a candle without damaging the wax.
tr: Bir mumu zarar vermeden söndürmeye çalışarak kırbacınızdaki doğruluğunuzu geliştirin.

note: ~ Practice name
en: throwing (beginner)
tr: atma (başlangıç)

note: ~ Description of practice "throwing (beginner)"
en: Practice your throwing by throwing something and trying to hit a spot on the wall.
tr: Bir şeyi atarak ve duvarda bir noktayı hedef alarak atış pratiği yapın.

note: ~ Practice name
en: archery (beginner)
tr: okçuluk (başlangıç)

note: ~ Description of practice "archery (beginner)"
en: Practice firing unfletched arrows at a spot on the wall.
tr: Duvardaki bir noktaya ok fırlatmayı pratik yapın.

note: ~ Practice name
en: crossbows (beginner)
tr: yaylı tüfekler (başlangıç)

note: ~ Description of practice "crossbows (beginner)"
en: Practice firing unfletched bolts at a spot on the wall.
tr: Duvardaki bir noktaya ok fırlatmayı pratik yapın.

note: ~ Practice name
en: archery (intermediate)
tr: okçuluk (orta seviye)

note: ~ Description of practice "archery (intermediate)"
en: Practice the best ways of firing fletched arrows into a target.  Requires a decent quality bow.
tr: Okları bir hedefe atmanın en iyi yollarını pratik yapın. İyi kalitede bir yay gerektirir.

note: ~ Practice name
en: crossbows (intermediate)
tr: kroşnalar (orta seviye)

note: ~ Description of practice "crossbows (intermediate)"
en: Practice the best ways of firing fletched bolts into a target.  Requires a decent quality crossbow.
tr: Okları bir hedefe atmanın en iyi yollarını pratik yapın. İyi kalitede bir kroşna gerektirir.

note: ~ Practice name
en: expert archer's form
tr: uzman okçunun duruşu

note: ~ Description of practice "expert archer's form"
en: Improve your archery form by quickly and smoothly drawing a bowstring.
tr: Yay ipini hızlı ve düzgün bir şekilde çekerek okçuluk duruşunuzu geliştirin.

note: ~ Practice name
en: master archer's form
tr: usta okçunun duruşu

note: ~ Description of practice "master archer's form"
en: Refine your archery form by drawing and holding a heavy bow.
tr: Ağır bir yayı çekerek ve tutarak okçuluk duruşunuzu geliştirin.

note: ~ Practice name
en: marksmanship (beginner)
tr: nişancılık (başlangıç)

note: ~ Description of practice "marksmanship (beginner)"
en: Practice your shooting by dry firing a gun.
tr: Bir silahı kuru ateş ederek atış pratiği yapın.

note: ~ Practice name
en: handguns (beginner)
tr: tabancalar (başlangıç)

note: ~ Description of practice "handguns (beginner)" ~ Description of practice "rifles (beginner)" ~ Description of practice "shotguns (beginner)" ~ Description of practice "submachine guns (beginner)"
en: Practice your shooting by using a set of practice targets and a laser aiming module.
tr: Bir dizi pratik hedef ve bir lazer nişan modülü kullanarak atış pratiği yapın.

note: ~ Practice name
en: rifles (beginner)
tr: tüfekler (başlangıç)

note: ~ Practice name
en: shotguns (beginner)
tr: pompalı tüfekler (başlangıç)

note: ~ Practice name
en: submachine guns (beginner)
tr: makineli tüfekler (başlangıç)

note: ~ Practice name
en: launchers (beginner)
tr: roketatarlar (başlangıç)

note: ~ Description of practice "launchers (beginner)"
en: Use a compressed air launcher to safely practice aiming trajectories.
tr: Hedefleme yollarını güvenli bir şekilde pratik yapmak için bir kompresörlü hava roketatarı kullanın.

note: ~ Practice name
en: social (beginner)
tr: sosyal (başlangıç)

note: ~ Description of practice "social (beginner)"
en: Practice speaking in front of a mirror or in front of a device with a front-facing camera to improve your poise and eloquence and project confidence.
tr: Duruşunuzu ve hitabetinizi geliştirmek ve güven projeksiyonu yapmak için bir aynanın önünde veya ön yüzü olan bir cihazın önünde konuşma pratiği yapın.

note: ~ Practice name
en: social (intermediate)
tr: sosyal (orta)

note: ~ Description of practice "social (intermediate)"
en: Practice advanced persuasion and negotiation techniques while acting out both sides of a dialogue in front of a mirror or in front of a device with a front-facing camera to improve your poise and eloquence and project confidence.
tr: Duruşunuzu ve hitabetinizi geliştirmek ve güven projeksiyonu yapmak için bir aynanın önünde veya ön yüzü olan bir cihazın önünde bir diyalogun her iki tarafını canlandırarak ileri düzey ikna ve müzakere tekniklerini pratik yapın.

note: ~ Practice name
en: relearn ape chirps
tr: maymun seslerini yeniden öğren

note: ~ Description of practice "relearn ape chirps"
en: Debase your beautiful new voice with trying to imitate human speech.  Still more enjoyable than trying to make them sing, in any case.
tr: Güzel yeni sesinizi insan konuşmasını taklit etmeye çalışarak değersizleştirin. Yine de, onları şarkı söylemeye çalışmaktan daha keyifli, her halükarda.

note: ~ Practice name
en: relearn human speech
tr: insan konuşmasını yeniden öğren

note: ~ Description of practice "relearn human speech"
en: Your mantle struggles, and you need to contort your throat in ways that strain even your new, flexible form.  Still, having a shoal is preferable to going it alone.
tr: Pelerininde zorluklar yaşıyorsun ve yeni, esnek formunu zorlayacak şekilde boğazını bükmen gerekiyor. Yine de, bir sürüye sahip olmak yalnız gitmekten daha iyidir.

note: ~ Description of practice "relearn human speech"
en: You don't have any teeth to stop airflow, and with your new tongue even closing your mouth feels unnaturally cramped.  However, rubbing different areas of your radula makes for an interesting cacophony - that might be a solution, if only you get the pitch just right.
tr: Hava akışını durduracak dişlerin yok ve yeni dilinle ağzını kapatmak bile doğal olmayan bir şekilde sıkışık hissediyor. Ancak, radulanın farklı bölgelerini ovmak ilginç bir kakofoni yaratıyor - bu bir çözüm olabilir, yeter ki tonu tam olarak doğru ayarlayabilesin.

note: ~ Description of practice "relearn human speech"
en: Maybe you could rub your chitin together?  No, the apes need their vowels.
tr: Belki kitinlerini birbirine ovabilirsin? Hayır, maymunların sesli harflerine ihtiyacı var.

note: ~ Description of practice "relearn human speech"
en: Couldn't you use some pheromones?  A packet of injected slime rewiring their brain?  Anything less demeaning than trying to ape the apes.
tr: Biraz feromon kullanamaz mısın? Beyinlerini yeniden yapılandıran enjekte edilmiş bir slime paketi? Maymunları taklit etmekten daha aşağılayıcı bir şey.

note: ~ Practice name
en: basic knapping
tr: temel taş işçiliği

note: ~ Description of practice "basic knapping"
en: Practice basic knapping by hammering some rocks into rough shapes.
tr: Bazı taşları kaba şekiller haline getirerek temel taş işçiliği pratiği yap.

note: ~ Practice name
en: speed knapping
tr: hızlı taş işçiliği

note: ~ Description of practice "speed knapping"
en: Practice more advanced knapping by shaping some rocks into precise forms and shapes.
tr: Bazı taşları hassas formlara ve şekillere şekillendirerek daha ileri düzeyde taş işçiliği pratiği yap.

note: ~ Description of practice "knitting"
en: Practice knitting whatever comes to your mind, from simple forms to elaborate and rich designs.
tr: Aklına gelen her şeyi örmeye çalış, basit formlardan karmaşık ve zengin tasarımlara kadar.

note: ~ Practice name
en: garment closures
tr: giysi kapama yöntemleri

note: ~ Description of practice "garment closures"
en: Practice the principles of garment closures by sewing some buttons and similar fasteners to some cotton patches.
tr: Bazı pamuklu yama parçalarına düğmeler ve benzeri kapanma elemanları dikip giysi kapama yöntemlerinin prensiplerini pratiğe dök.

note: ~ Practice name
en: fabric waterproofing
tr: kumaş su geçirmezliği

note: ~ Description of practice "fabric waterproofing"
en: Practice the principles of sealing garments and fabric against water by making a basic waterproof layer from plastic sheets duct taped together, you will need some water and a rag.
tr: Suya karşı giysi ve kumaşları mühürleme ilkelerini uygulamak için, plastik levhalardan bir temel su geçirmez katman yaparak, biraz su ve bir bez almanız gerekecek.

note: ~ Practice name
en: advanced polymer sewing
tr: gelişmiş polimer dikişi

note: ~ Description of practice "advanced polymer sewing"
en: Practice cutting and sewing together advanced polymers like Kevlar or Nomex.
tr: Kevlar veya Nomex gibi gelişmiş polimerleri kesip birleştirme pratiği yapın.

note: ~ Practice name
en: stretch fabric
tr: esnek kumaş

note: ~ Description of practice "stretch fabric"
en: Practice the use of stretch fabric in clothing by making and modifying some basic garment forms with Lycra patches.
tr: Lycra yamalarla bazı temel giysi formlarını yaparak ve değiştirerek giysilerde esnek kumaş kullanımını uygulayın.

note: ~ Practice name
en: fabric quilting
tr: kumaş yastıklama

note: ~ Description of practice "fabric quilting"
en: Practice the beautiful art of quilting by efficiently sewing a pair of padded sheets together in different patterns.
tr: Farklı desenlerde bir çift yastıklı levhayı verimli bir şekilde dikip güzel yastıklama sanatını uygulayın.

note: ~ Practice name
en: leatherworking (beginner)
tr: deri işçiliği (başlangıç seviyesi)

note: ~ Description of practice "leatherworking (beginner)"
en: Practice basic leatherworking skills by cutting and punching holes in leather, and stitching together leather patches.
tr: Deriyi keserek ve delikler açarak, deri yamalarını birleştirerek temel deri işçiliği becerilerini uygulayın.

note: ~ Practice name
en: leatherworking (advanced)
tr: deri işçiliği (ileri seviye)

note: ~ Description of practice "leatherworking (advanced)"
en: Practice the correct cut and sewing of big leather patches in clothing making, using your knowledge to give it practical forms.
tr: Giysi yapımında büyük deri yamalarının doğru kesim ve dikişini uygulayın, bilgilerinizi pratik formlar vermek için kullanın.

note: ~ Practice name
en: chitinworking
tr: kitin işçiliği

note: ~ Description of practice "chitinworking"
en: Practice the use of chitin as an armor component by shaping and attaching several pieces together.
tr: Kritin kullanımını bir zırh bileşeni olarak şekillendirip birkaç parçayı bir araya getirerek pratik yapın.

note: ~ Practice name
en: joint articulation
tr: eklem hareketliliği

note: ~ Description of practice "joint articulation"
en: Practice the making of articulated joints in clothing by sewing some gloves and other basic cloth joints with several layers of cotton patches for rigidity.
tr: Kıyafetlerde hareketli eklemler yapmayı, bazı eldivenler ve sertlik için birkaç kat pamuk yaması ile diğer temel kumaş eklemleri dikip pratik yaparak öğrenin.

note: ~ Snippet in category "LIXA_lab_files"
en: After last week's decompression event, all onsite personnel must find a spot on the weekly schedule for offsite transit and further testing.  This schedule will be rotated in five-hour blocks.  You may consider your requests for a timeline update to accommodate these interruptions already filed.  I'm working on it, people.
tr: Geçen haftaki dekompresyon olayından sonra, tüm yerinde personel dışarıdaki ulaşım ve ek testler için haftalık programda bir yer bulmak zorundadır. Bu program beş saatlik bloklar halinde dönecektir. Bu kesintileri karşılamak için zaman çizelgesi güncelleme taleplerinizi zaten dosyaladığınızı düşünebilirsiniz. Bunun üzerinde çalışıyorum, insanlar.

note: ~ Snippet in category "LIXA_lab_files"
en: Personnel are reminded that unmonitored outside contact will result in disciplinary measures.  I understand that you are upset, but as has been stressed before, this is a temporary measure until the situation stabilizes.
tr: Personelin, izinsiz dış temasın disiplin önlemleriyle sonuçlanacağı hatırlatılır.  Üzgün olduğunuzu anlıyorum, ancak daha önce vurgulandığı gibi, bu durumun istikrar kazanmasına kadar geçici bir önlem.

note: ~ Snippet in category "LIXA_lab_files"
en: The equipment malfunction has been resolved.  The return waveform was delayed by 39h 26m 12s.  Adjusting from beat frequency, this is a displacement of 4.24e10 km.
tr: Ekipman arızası çözülmüştür. Dönüş dalga formu 39s 26d 12s gecikmiştir. Vuruş frekansından ayarlama yaparak, bu 4.24e10 km'lik bir yer değiştirmedir.

note: ~ Snippet in category "LIXA_lab_files"
en: The phase difference between the cesium clocks on the device floor and at surface level has lowered to 6 seconds, suggesting a cyclic temporal displacement.  As the displacement remains under the caution threshold of 10 seconds, operation and maintenance will continue as normal.
tr: Cihaz katındaki sezyum saatleri ile yüzey seviyesindeki sezyum saatleri arasındaki faz farkı 6 saniyeye düştü ve bu, döngüsel bir zaman kayması öneriyor. Kayma 10 saniyelik dikkat eşiğinin altında kaldığı için, işletme ve bakım normal olarak devam edecektir.

note: ~ Snippet in category "LIXA_lab_files"
en: After analysis, the signal extracted from the beat frequency run S2848 has been judged to be a statistical anomaly of the sort expected in exodimensional transit compressions.  Requests for testing halt have been denied.  I know it was spooky, but it didn't mean anything.  Stay focused.
tr: Analizden sonra, S2848'den elde edilen sinyal, exodimensional geçiş sıkıştırmalarında beklenen türde bir istatistiksel anomali olarak değerlendirilmiştir. Test durdurma talepleri reddedilmiştir. Korkutucu olduğunu biliyorum, ama bunun bir anlamı yoktu. Dikkatini topla.

note: ~ Snippet in category "LIXA_lab_files"
en: The source of the testing wavelength shift has been identified.  A fault had developed in the vacuum casing of the laser chambers, allowing a small amount of ambient atmosphere in.  These were subsequently expanded on crossing the resonator threshold.  (I don't know what a stretched air molecule looks like either.)  Further tests awaiting approval.
tr: Test dalga boyu kaymasının kaynağı belirlenmiştir. Lazer odalarının vakum kabında bir arıza gelişmiş, bu da küçük bir miktar ortam atmosferinin içeri girmesine neden olmuştur. Bunlar, rezonatör eşiğini geçerken genişlemiştir. (Gerilmiş bir hava molekülünün nasıl göründüğünü de bilmiyorum.) Onay bekleyen daha fazla test var.

note: ~ Snippet in category "LIXA_lab_notes"
en: Word's in.  We're not DARPA funded anymore.  I don't know what that means.  Come talk to me, please.
tr: Kelime içeri girdi. Artık DARPA tarafından finanse edilmiyoruz. Bunun ne anlama geldiğini bilmiyorum. Lütfen benimle konuş.

note: ~ Snippet in category "LIXA_lab_notes"
en: Coordinate distension not to exceed 7 steps under ANY CIRCUMSTANCES.
tr: Koordinat genişlemesi HİÇBİR ŞARTTA 7 adımı aşmamalıdır.

note: ~ Snippet in category "LIXA_lab_notes"
en: Mirror three's developed a nm fault again.  However we're machining them, we need them to do better.
tr: Mirror üç tekrar bir nm hatası geliştirdi. Ancak onları işliyoruz, daha iyi yapmaları gerekiyor.

note: ~ Snippet in category "LIXA_lab_notes"
en: POKER NIGHT THURSDAY
tr: POKER GECESİ PERŞEMBE

note: ~ Snippet in category "LIXA_lab_notes"
en: New stuff's coming in.  It's inside the battery housings of the new soldering irons.  REMEMBER TO BURN THIS NOTE.
tr: Yeni eşyalar geliyor. Yeni lehim makinelerinin pil muhafazalarının içinde. BU NOTU YAKMAYI UNUTMA.

note: ~ Snippet in category "LIXA_lab_notes"
en: There is an intricate pen drawing of a whale on this post-it note.
tr: Bu post-it notunun üzerinde bir balinanın karmaşık bir kalem çizimi var.

note: ~ Snippet in category "LIXA_lab_notes"
en: Corporal Dickass is on the warpath about something.  For god's sake, keep your mouth SHUT during the debrief this week.
tr: Çavuş Dickass bir şey hakkında savaş yolunda. Tanrım adına, bu hafta debrief sırasında ağzını KAPALI TUT.

note: ~ Snippet in category "LIXA_lab_notes"
en: This is a cartoony pen drawing of a pigtailed woman in a dirndl, smiling a gaptoothed grin while playing an accordion.  Underneath are the words 'LIXA PLAYS THE CLASSICS!!!'
tr: Bu, bir dirndl giymiş, iki örgülü bir kadının karikatür tarzında kalemle çizilmiş bir resmi. Akordeon çalarken dişleri eksik bir gülümseme ile gülüyor. Altında 'LIXA KLASİKLERİ ÇALIYOR!!!' yazıyor.

note: ~ Snippet in category "LIXA_lab_notes"
en: I've got a keycard for the stairwell.  Meet me tonight, usual location.  REMEMBER TO BURN THIS NOTE.
tr: Merdiven boşluğu için bir anahtar kartım var. Bu gece, alışıldık yerde buluşalım. BU NOTU YAKMAYI UNUTMA.

note: ~ Snippet in category "LIXA_mil_files"
en: Offsite leisure has been suspended for the duration of this change of command.  Leisure hours will not accrue during this time.
tr: Yerinde eğlence, bu komuta değişikliği süresince askıya alınmıştır. Bu süre zarfında eğlence saatleri birikmeyecek.

note: ~ Snippet in category "LIXA_mil_files"
en: Protection of onsite research personnel is still considered a primary objective.  Termination of research personnel via action or negligence will be grounds for immediate discharge.
tr: Yerinde araştırma personelinin korunması hala birincil hedef olarak kabul edilmektedir. Araştırma personelinin eylem veya ihmal yoluyla sona erdirilmesi, derhal işten çıkarılma nedeni olacaktır.

note: ~ Snippet in category "LIXA_mil_files"
en: Deliveries of food and goods from civilian sources is being suspended as of Thursday, March 17th.  Offsite control has agreed to arrange one more handoff before suspension.  Personnel are advised to make it count.
tr: Sivil kaynaklardan yiyecek ve malzeme teslimatları 17 Mart Perşembe itibarıyla askıya alınıyor. Yer dışı kontrol, askıya almadan önce bir el değiştirme düzenlemeyi kabul etti. Personelin bunu değerlendirmesi tavsiye edilir.

note: ~ Snippet in category "LIXA_mil_files"
en: In the interest of squad cohesion, all investigation into the perpetrators of Tuesday's incident has been suspended.  The new duty roster reflects an understanding that it will not, under any circumstances, be repeated.  The eggheads are not replaceable.  You are.
tr: Takım uyumu açısından, Salı günkü olayın faillerine yönelik tüm soruşturmalar askıya alınmıştır. Yeni görev listesi, bunun herhangi bir koşulda tekrarlanmayacağını anlamaktadır. Beyinler değiştirilemez. Siz değiştirilebilirsiniz.

note: ~ Snippet in category "LIXA_mil_files"
en: Effective immediately, all offsite transit has been suspended indefinitely.
tr: Derhal geçerli olmak üzere, tüm dış mekan taşımacılığı süresiz olarak askıya alınmıştır.

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-they said that the temporal distortion will never reach more than 10 seconds.  It's been Saturday for three days."
tr: "-zaman distorsiyonunun asla 10 saniyeden fazla olmayacağını söylediler. Üç gündür Cumartesi."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "They've been telling us the lockdown is temporary for three weeks.  Now they're saying we need escorts to even go to the surface level and get some damn sun.  How much more-"
tr: "Bize üç haftadır kilitlenmenin geçici olduğunu söylüyorlar. Şimdi yüzeye çıkıp biraz lanet güneş almak için bile eskortlara ihtiyacımız olduğunu söylüyorlar. Daha ne kadar-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-look, I know we're all wigging out.  But you have got to remember to eat something.  Set an alarm if you have to, just-"
tr: "-bak, hepimizin sinirleri bozulduğunu biliyorum. Ama bir şeyler yemeyi hatırlamalısın. Gerekirse bir alarm kur, sadece-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Dear mom.  How are you doing?  I hope this message finds you alive, because by the time it gets to you I will be fuckin' dead."
tr: "Sevgili anne. Nasılsın? Umarım bu mesaj seni hayatta bulur, çünkü sana ulaştığında ben lanet olası ölmüş olacağım."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: You open an application that turns out to be a top-down strategy game of some sort, set in space.  Shortly after selecting anything in the menu, the game freezes and crashes to desktop.
tr: Bir tür uzayda geçen yukarıdan aşağıya strateji oyunu olan bir uygulama açıyorsun. Menüde herhangi bir şeyi seçtikten kısa bir süre sonra oyun donuyor ve masaüstüne çöküyor.

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Listen, I know it's upsetting, and I agree.  You're right that there's no way a cat could cause any real problems down here.  But, and I apologize for the cold comfort; this way, you can be sure Yujin will see the sun again.  Cats need sun to be happy."
tr: "Dinle, bunun üzücü olduğunu biliyorum ve katılıyorum. Burada bir kedinin gerçek sorunlar yaratamayacağı konusunda haklısın. Ama, soğuk teselli için özür dilerim; bu şekilde Yujin'in tekrar güneşi göreceğinden emin olabilirsin. Kedilerin mutlu olması için güneşe ihtiyacı var."

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "-how are you recovering?  They tried to get on us about testing times, I told them they can eat my entire ass.  If they don't want delays they will keep those jackboot bastards from breaking someone's fucking jaw.  I also put in an order for-"
tr: "-nasıl iyileşiyorsun? Test süreleri hakkında bize yüklenmeye çalıştılar, onlara tüm kıçımı yiyebileceklerini söyledim. Gecikme istemiyorlarsa, o jackboot lanetlerinin birinin lanet çenesini kırmasını engelleyecekler. Ayrıca-"

note: ~ Snippet in category "<LIXA_personal_snip_1>"
en: "Had the dream again.  An ocean, as far as the eye can see.  Gently rolling waves.  All of it, photons."
tr: "Yine o rüyayı gördüm. Göz alabildiğine bir okyanus. Hafif dalgalanan dalgalar. Hepsi, fotonlar."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "It's getting bad up there.  The soldiers seem tense, a little shocked.  I don't think they're allowed any news either, so it must be something they can see happening."
tr: "Orada işler kötüleşiyor. Askerler gergin görünüyor, biraz şok olmuş. Onların da herhangi bir haber almasına izin verildiğini sanmıyorum, bu yüzden gördükleri bir şey olmalı."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is a saved file that opens in a digital painting program.  The linework, and some shading, has been done on a painting of a long-furred cat.
tr: Bu, bir dijital resim programında açılan kaydedilmiş bir dosyadır. Uzun tüylü bir kedinin resmi üzerinde çizim ve bazı gölgeleme yapılmıştır.

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "They must have done something to Keaton.  The soldiers seem very upset with us.  As though it's our fault he couldn't keep his temper?"
tr: "Keaton'a bir şey yapmış olmalılar. Askerler bizimle çok üzgün görünüyor. Sanki onun öfkesini kontrol edememesi bizim suçumuzmuş gibi?"

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I can answer that for you, actually.  He's what those of us who took two semesters of psych 12 years ago call a 'fucking asshole'."
tr: "Bunun cevabını verebilirim aslında. Onu, 12 yıl önce iki dönem psikoloji okuyanlarımızın 'lanet olası bir salak' dediği biri."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "-for understanding.  I was too jumbled up to find the right words, so I want to make it clear now:  I don't want to end our arrangement, I just need a break.  I actually think I could use physical intimacy now more than ever, so if you're alright with just cuddling-"
tr: "-anlayış için. Doğru kelimeleri bulacak kadar toparlanamamıştım, bu yüzden şimdi netleştirmek istiyorum: Düzenimizi sona erdirmek istemiyorum, sadece bir mola ihtiyacım var. Aslında şimdi fiziksel yakınlığa her zamankinden daha çok ihtiyacım olduğunu düşünüyorum, bu yüzden sadece sarılmaya razıysan-"

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I can't remember loving this project.  I know that I did; I was so excited.  We were going to change the world.  But I cannot remember the feeling of anything other than hate."
tr: "Bu projeyi sevdiğimi hatırlayamıyorum. Bunu yaptım; çok heyecanlıydım. Dünyayı değiştirecektik. Ama nefret dışında başka bir şeyin hissini hatırlayamıyorum."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: "I wiped the last of the documentation drives last night.  I think we all know that if they replace us, it won't be because we've been let go and allowed to resume our lives.  Now they no longer have that option."
tr: "Dün gece son belgeleri sildim. Hepimiz biliyoruz ki, eğer bizi değiştirirlerse, bu bizim işten çıkarılmamız ve hayatımıza devam etmemiz nedeniyle olmayacak. Artık bu seçeneğe sahip değiller."

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is a spreadsheet that passes several cells of what look like poker hands through a mathematical function, directing them to a cell with the heading CHEATCHANCE and the number 77.
tr: Bu, birkaç hücrede poker elleri gibi görünen verileri bir matematiksel işlev aracılığıyla geçiren bir elektronik tablo; CHEATCHANCE başlıklı bir hücreye ve 77 sayısına yönlendiriyor.

note: ~ Snippet in category "<LIXA_personal_snip_2>"
en: This is an entire folder of video files, apparently the complete first season of an animated series called The Shepherd House.  Every file crashes to desktop ten seconds into the opening credits, so all you can tell is that the theme music seems interesting.
tr: Bu, görünüşe göre The Shepherd House adlı bir animasyon dizisinin ilk sezonunun tamamını içeren bir video dosyası klasörü. Her dosya, açılış kredilerinin on saniye sonrasında masaüstüne çöküyor, bu yüzden tek bildiğiniz tema müziğinin ilginç göründüğü.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I just don't get what's in this for Kim.  He says he won't be in any more trouble if they bust him for smuggling stuff for us on top of his own, but we have nothing to offer him in exchange.  I'd like to believe he's just a good guy, but I don't have that luxury anymore."
tr: "Kim için burada ne olduğunu anlamıyorum. Kendi eşyaları için kaçakçılık yaparken yakalanırsa daha fazla başı belaya girmeyeceğini söylüyor, ama ona takas için sunabileceğimiz hiçbir şey yok. Onun sadece iyi bir adam olduğuna inanmak isterdim, ama artık o lükse sahip değilim."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a saved file that opens in a digital painting program.  All it contains are the words THEY BURIED US ALIVE in shaky handwriting.
tr: Bu, bir dijital resim programında açılan kaydedilmiş bir dosya. İçinde sadece titrek bir el yazısıyla YERDE CAN VERDİK yazıyor.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "The last I heard, dad was very sick.  That was 8 months ago.  What am I SUPPOSED to think?"
tr: "Son duyduğumda, babam çok hastaydı. Bu 8 ay önceydi. NE DÜŞÜNMEM GEREKİYOR?"

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a text file containing a very large ASCII image of a dog wearing glasses.
tr: Bu, gözlük takan bir köpeğin çok büyük bir ASCII görüntüsünü içeren bir metin dosyası.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a spreadsheet containing the info for a Blobs & Bandits character named Antigone.  They are apparently some sort of psychic specializing in area-of-effect attacks, and have a pet 'shrike worm' named Scylla.
tr: Bu, Blobs & Bandits adlı bir karakterin bilgilerini içeren bir elektronik tablo; adı Antigone. Görünüşe göre alan etkisi saldırılarında uzmanlaşmış bir tür psişik ve Scylla adında bir 'şahin solucanı' evcil hayvanları var.

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I never believed I would miss fast food at all, let alone this much.  I would do terrible things for a single bite of cheap, dubious hamburger."
tr: "Hiç fast food özleyeceğimi düşünmemiştim, hele bu kadarını. Ucuz, şüpheli bir hamburgerin tek bir lokması için korkunç şeyler yapardım."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "Finished refitting the experiment chamber card readers.  It's just us in there now.  I don't think the soldiers want to risk undoing it, if it means possibly compromising the device."
tr: "Deney odası kart okuyucularını yeniden düzenlemeyi bitirdim. Şu anda orada sadece biz varız. Askerlerin bunu geri almayı göze alacaklarını sanmıyorum, eğer bu cihazı tehlikeye atmak anlamına geliyorsa."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "How do you stop a coordinate transformer from squeaking?  Make sure you have an Euler handy!'
tr: "Bir koordinat dönüştürücünün gıcırdamasını nasıl durdurursunuz? Elinizde bir Euler olduğundan emin olun!"

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "At this point?  The only reason I haven't killed myself is because they'd make you guys work even harder to make up for me.  So yeah.  Not doing great."
tr: "Bu noktada? Kendimi öldürmememin tek nedeni, sizin daha da fazla çalışmak zorunda kalmanız. Yani evet. Harika değilim."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "I wonder what they've told my children.  I hope it's that I am dead.  The alternative, that they think I abandoned them?  I would rather BE dead."
tr: "Çocuklarıma ne söylediklerini merak ediyorum. Umarım öldüğümü söylemişlerdir. Alternatifi, beni terk ettiğimi düşünmeleri? Ölüyü tercih ederim."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: "Whatever is happening up there, it's not our fault.  We cannot be responsible for the ways other people use our research.  Any scientist who has ever lived has only been able to hope their work is used well.  The work must be done, regardless."
tr: "Orada ne oluyorsa, bu bizim suçumuz değil. Başkalarının araştırmamızı nasıl kullandığı konusunda sorumlu olamayız. Hayatında bir kez bile yaşamış olan her bilim insanı, çalışmalarının iyi kullanılmasını ummaktan başka bir şey yapamamıştır. İş yapılmalı, her ne olursa olsun."

note: ~ Snippet in category "<LIXA_personal_snip_3>"
en: This is a random page from what appears to be an original work of erotic fiction.  The things described here seem anatomically unlikely, at best.
tr: "Burada, anatomik olarak en iyi ihtimalle olası görünmeyen şeylerin tanımlandığı, görünüşte orijinal bir erotik kurgu eserinden rastgele bir sayfa."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Something is wrong.  I don't think the compression factor numbers are a bug or error.  I think we've lost control of this thing entirely."
tr: "Bir şeyler yanlış. Sıkıştırma faktörü sayılarının bir hata veya sorun olduğunu düşünmüyorum. Bu şeyin tamamen kontrolünü kaybettiğimizi düşünüyorum."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: This is a text document.  All it contains are the words SPACE IS A WASTE TIME IS A CRIME several thousand times.
tr: "Bu bir metin belgesi. İçinde sadece 'UZAY BİR İSRAFTIR ZAMAN BİR SUÇTUR' kelimeleri birkaç bin kez var."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Kim spent his last takeout order on us, enough to give us leftovers for days.  He got it from Ping's.  He remembers I said their siu mai are made the real way.  I don't understand."
tr: "Kim son yemek siparişini bizim için harcadı, bize günlerce artan yemek verecek kadar. Ping's'ten aldı. Siu mai'lerinin gerçek şekilde yapıldığını söylediğimi hatırlıyor. Anlamıyorum."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "I've got a cask of the finest paradimensional research in my cellar.  Would you like a taste, Fortunato?"
tr: "Şarap kellerimde en iyi paradimansiyonel araştırmadan bir fıçı var. Bir tadına bakmak ister misin, Fortunato?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Listen, I am very pleased for you two, in the abstract.  I just would like you to remember that your room shares a ventilation duct with mine.  A note on my door would be nice if you have plans for an evening."
tr: "Dinle, sizin için çok sevindim, soyut olarak. Sadece odanızın benimle aynı havalandırma kanalı paylaştığını hatırlamanızı isterim. Akşam için planlarınız varsa kapımda bir not güzel olurdu."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "No, you can't get high off air freshener, you dumbass.  I just miss the smell of living things.  Cheap fake pine in close enough."
tr: "Hayır, oda spreyinden sarhoş olamazsın, salak. Sadece canlı şeylerin kokusunu özlüyorum. Ucuz sahte çam kokusu yeterince yakın."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "I hate to be the devil's advocate, but; they're trapped as well.  It's easy to resent them for at least having the sun, but isn't having freedom that much closer and still beyond reach maddening as well?"
tr: "Şeytanın avukatı olmak istemiyorum ama; onlar da tuzağa düşmüş durumda. En azından güneşi bulundukları için onlara kızmak kolay, ama özgürlüğün bu kadar yakın olup yine de erişilemez olması da delirtici değil mi?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "If there was a nuclear war, would anyone remember we're down here?  Has there been one already, and they just haven't told us?"
tr: "Eğer bir nükleer savaş olursa, burada olduğumuzu kimse hatırlayacak mı? Zaten bir tane oldu mu, ve bize sadece söylemediler mi?"

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: This is a saved file that opens in a digital painting program.  It is a crude cartoon of a woman in a suit with a manic expression, and a word balloon saying "WIBBLEY WOBBLEY, SPACEY-WACEY, STUFF".
tr: Bu, dijital bir resim programında açılan kaydedilmiş bir dosya. Manik bir ifadeye sahip bir takım elbise giymiş kadının kaba bir karikatürü ve "WIBBLEY WOBBLEY, SPACEY-WACEY, STUFF" yazılı bir balon var.

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Because it's a stupid fucking acronym, is why.  Someone sat down and thought 'how do we make people take our DOUBLE SECRET agency seriously?  I know!  X's are super cool, right?  It's embarrassing."
tr: "Çünkü bu aptalca bir kısaltma, işte bu yüzden. Birisi oturup 'insanları ÇİFTE GİZLİ ajansımızı ciddiye aldırmanın yolu nedir?' diye düşündü. Biliyorum! X'ler süper havalı, değil mi? Bu utanç verici."

note: ~ Snippet in category "<LIXA_personal_snip_4>"
en: "Yeah, now I'm sure.  Someone has been stealing my underwear.  Next briefing, we tell them we either get onsite laundry installed, or we forget to turn the device off and they can deal with the power bill."
tr: "Evet, şimdi eminim. Birisi iç çamaşırlarımı çalıyor. Bir sonraki brifingde, ya yerinde çamaşırhane kurduruyoruz ya da cihazı kapatmayı unuttuklarını ve elektrik faturasıyla başa çıkmaları gerektiğini söyleyeceğiz."

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: This is a very large and extremely detailed drawing of a long-furred black cat.  It must have taken a very long time.  Underneath are the words 'someone still remembers yu'.
tr: Bu, uzun tüylü siyah bir kedinin çok büyük ve son derece detaylı bir çizimi. Çok uzun zaman almış olmalı. Altında 'birisi hala seni hatırlıyor' yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "And when we saw the vastness of our works, we wept.  For there was no more death to become."
tr: "Ve eserlerimizin büyüklüğünü gördüğümüzde, ağladık. Çünkü artık ölmek yoktu."

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: Written in a neat script, side by side in Somali and English, are the words "But now, after everything, I am too afraid to face you."
tr: Düzgün bir yazı ile, yan yana Somali ve İngilizce olarak "Ama şimdi, her şeyden sonra, sana yüzleşmekten çok korkuyorum." yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "AT LEAST PROMETHEUS HAD A NICE VIEW AND A FUCKING EAGLE FOR COMPANY"
tr: "EN AZINDAN PROMETHEUS'UN GÜZEL BİR MANZARASI VE YANINDAKİ ŞAHİN VARDI"

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: This is a sketchy portrait in permanent marker of a man in military body armor.  His face is blotted out by an angry snarl of ink.  Underneath is the word KIM.
tr: Bu, kalıcı kalemle çizilmiş, askeri zırh giymiş bir adamın karakalem portresi. Yüzü öfkeli bir mürekkep ifadesiyle kapatılmış. Altında KIM yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_sad_snips"
en: "WHAT was WRONG with just doing EINSTEIN?"
tr: "Sadece EINSTEIN yapmakta ne vardı?"

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a very large circle, filled with hundreds and hundreds of delicate spirals in yellow and orange marker.
tr: Bu, sarı ve turuncu kalemle çizilmiş yüzlerce narin spiral ile dolu çok büyük bir dairedir.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "The outside has been closed for repairs.  Thank you for your patience."
tr: "Dış kısım onarımlar için kapatıldı. Sabırlı olduğunuz için teşekkür ederiz."

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This wall is covered in games of tic-tac-toe, with Xs and Os in different colors.  Some sketching on the side suggests that it is all one game, played on a 6 dimensional grid.  Underneath that are the words THIS WAS FUCKING STUPID.
tr: Bu duvar, farklı renklerde X ve O'larla dolu üç taş oyunu ile kaplıdır. Yan taraftaki bazı çizimler, bunun 6 boyutlu bir ızgarada oynanan tek bir oyun olduğunu önermektedir. Altında "BU KAHROLASI APTALCA BİR ŞEYDİ" yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a detailed drawing of a humpback whale.  An obvious addition from a different artist has added what looks like sunglasses.  The visible arm is comically short, and the nose bridge extends over the top of the whale.  Possibly a third hand has added the words "From hell's heart I chill with thee!"
tr: Bu, bir kambur balinasının detaylı bir çizimidir. Farklı bir sanatçı tarafından eklenmiş belirgin bir ek, gözlük gibi görünen bir şey eklemiştir. Görünür kol komik bir şekilde kısa ve burun köprüsü balinanın üst kısmının üzerine uzanmaktadır. Muhtemelen üçüncü bir el "Cehennemin kalbinden seninle serinliyorum!" sözlerini eklemiştir.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "BEWARE THE PHANTOM OF THE ASSAY"
tr: "DİKKAT: ANALİZİN GÖRÜNTÜSÜ"

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This wall is covered in paired tables of tally marks, under headings such as NEWTON/LEIBNITZ, CAKE/PIE, TRITE/MOIST, and ORIGINAL/REBOOT.
tr: Bu duvar, NEWTON/LEIBNITZ, CAKE/PIE, TRITE/MOIST ve ORIGINAL/REBOOT gibi başlıklar altında eşleşmiş çizgi sayıları ile kaplıdır.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: There is a large line sketch, in marker, of a tall wardrobe's closed doors here.
tr: Burada, bir yüksek dolabın kapalı kapılarının büyük bir çizgi taslağı bulunmaktadır.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: "If anyone finds this message; send more fucking tomatoes."
tr: "Eğer bu mesajı bulan olursa; daha fazla kahrolası domates gönderin."

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a drawing, combined together from several people's contributions.  The result is a deeply unflattering caricature of a soldier skipping down a road, alongside the words KEATON ON HIS WAY TO BUY MORE PAINT CHIPS.
tr: Bu, birkaç kişinin katkılarından bir araya getirilmiş bir çizimdir. Sonuç, bir yol boyunca zıplayan bir askerin derinlemesine olumsuz bir karikatürüdür ve yanında "KEATON, DAHA FAZLA BOYA PARÇASI ALMAK İÇİN YOLDA" yazmaktadır.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is an adorable drawing of a troll-like creature with a snout like an aardvark.  Next to it are the words "Please don't tell anyone I'm down here!"
tr: Bu, bir aardvark gibi bir buruna sahip troll benzeri bir yaratığın sevimli bir çizimidir. Yanında "Lütfen burada olduğumu kimseye söyleme!" yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_bored_snips"
en: This is a drawing of a horned, ogre-like creature sitting in an arm chair, wearing a small pair of reading glasses and holding what is presumably a normal sized book delicately between each finger and thumb.  Underneath are the words "But how does he turn the pages?", followed, in a different hand, by "Carefully."
tr: Bu, bir koltukta oturan, küçük bir okuma gözlüğü takan ve her parmak ve parmak ucu arasında muhtemelen normal boyutta bir kitabı nazikçe tutan boynuzlu, ogre benzeri bir yaratığın çizimidir. Altında "Ama sayfaları nasıl çeviriyor?" yazıyor, ardından farklı bir elden "Dikkatlice." yazıyor.

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "THEY BURIED US ALIVE"
tr: "BİZİ CANLI GÖMMÜŞLERDİ"

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "It's EtERNITy in there"
tr: "Orada sonsuzluk var."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "To whoever finds this; tell my children I loved them.  You owe me that.  you owe me that YOU OWE ME THAT"
tr: "Bunu bulan herkese; çocuklarıma onları sevdiğimi söyle. Bana bunu borçlusun. Bana bunu borçlusun, BANA BUNU BORÇLUSUN."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "I'm NOT fucking sorry."
tr: "Kesinlikle özür dilemiyorum."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "Whoever leaves last, please get the lights before you go."
tr: "Son çıkan lütfen gitmeden önce ışıkları kapat."

note: ~ Snippet in category "LIXA_lab_graffiti_raving_snips"
en: "I just wanted to help"
tr: "Sadece yardımcı olmak istedim."

note: ~ Snippet in category "LIXA_lab_graffiti_goodbye"
en: We went in.  We're going to try to fix it.  If someone finds this; we were here.  We tried to make it right.
tr: İçeri girdik. Onu düzeltmeye çalışacağız. Bunu bulan birisi olursa; burada idik. Doğru yapmaya çalıştık.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You could use a drink.
tr: Bir içecek alabilirsin.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: You're dying for a drink.
tr: Bir içecek için can atıyorsun.

note: ~ Snippet in category "addict_alcohol_mild_awake"
en: If only you had a beer…
tr: Keşke bir biran olsaydı…

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: Your hands start shaking… you need a drink bad!
tr: Ellerin titremeye başlıyor… kötü bir içeceğe ihtiyacın var!

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really struggling with how long it's been since your last drink.
tr: Son içkinden bu yana ne kadar zaman geçtiğiyle gerçekten mücadele ediyorsun.

note: ~ Snippet in category "addict_alcohol_strong_awake"
en: You're really dying for a drink now!
tr: Şu anda gerçekten bir içecek için can atıyorsun!

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: You dream of sitting at your favorite venue, enjoying a nice drink…
tr: En sevdiğin mekanda oturup güzel bir içecek içmeyi hayal ediyorsun…

note: ~ Snippet in category "addict_alcohol_mild_asleep"
en: Talking to your friends for hours while having a couple drinks, just good times, until you wake up alone and sober.
tr: Birkaç içki alırken arkadaşlarınla saatlerce sohbet etmek, sadece güzel zamanlar, ta ki yalnız ve ayık bir şekilde uyandığın ana kadar.

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: You dream about searching an empty world for any kind of drink, for what seems like ages.  At last, you find a strong beverage to appease your thirst, only for it to be snatched away from you!
tr: Boş bir dünyada her türlü içecek aramayı hayal ediyorsun, sanki uzun zamandır. Sonunda, susuzluğunu gidermek için güçlü bir içecek buluyorsun, ama o da senden kapılıyor!

note: ~ Snippet in category "addict_alcohol_strong_asleep"
en: Zombies crash through your bar setup at home, smashing the bottles and spilling everything.  You fall to your knees in the wreckage and wait for the end.
tr: Zombiler evdeki bar düzeninize çarparak, şişeleri kırıp her şeyi döküyor.  Enkazın içinde diz çöküyorsunuz ve sonu bekliyorsunuz.

note: ~ Snippet in category "addict_diazepam_mild_awake"
en: You could use some diazepam.
tr: Biraz diazepam almanız iyi olur.

note: ~ Snippet in category "addict_diazepam_strong_awake"
en: You're shaking… you need some diazepam!
tr: Titriyorsunuz… biraz diazepam almanız lazım!

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: You dream that you reach into your pocket and pull out a bottle full of that wonderful diazepam candy…
tr: Cebinize uzandığınızı ve o harika diazepam şekerleriyle dolu bir şişe çıkardığınızı hayal ediyorsunuz…

note: ~ Snippet in category "addict_diazepam_mild_asleep"
en: 'A song plays in your dreams' ♪Lie still little bottle, and shake my shaky hand.  Black coffee's not enough for me, I need a better friend♪.
tr: 'Rüyalarınızda bir şarkı çalıyor' ♪Küçük şişe, hareketsiz dur ve titreyen elimle sallan.  Siyah kahve benim için yeterli değil, daha iyi bir arkadaşa ihtiyacım var♪.

note: ~ Snippet in category "addict_diazepam_strong_asleep"
en: You dream about lying in an ocean of benzo boxes.  To your dismay, every single box is empty…
tr: Benzodiazepin kutularının içinde yatmayı hayal ediyorsunuz.  Üzüntüyle, her bir kutunun boş olduğunu görüyorsunuz…

note: ~ Snippet in category "addict_diazepam_strong_asleep"
en: That calm that soaks into your bones from the outside in that benzos bring.  You wake and there is none of that calm to find.
tr: Dışarıdan içe doğru kemiklerinize sızan o sakinlik, benzoların getirdiği.  Uyanıyorsunuz ve o sakinliği bulamıyorsunuz.

note: ~ Snippet in category "addict_coke_awake" ~ Snippet in category "addict_coke_asleep"
en: You feel like you need a bump.
tr: Bir doz ihtiyacınız var gibi hissediyorsunuz.

note: ~ Snippet in category "addict_coke_awake"
en: What would you do for some coke, right now?
tr: Şu anda biraz kokain için ne yapardınız?

note: ~ Snippet in category "addict_crack_awake" ~ Snippet in category "addict_crack_asleep"
en: You're shivering, you need some crack.
tr: Titriyorsunuz, biraz crack almanız lazım.

note: ~ Snippet in category "addict_coke_asleep"
en: You should have a party with some cocaine, it's not like you have work tomorrow.
tr: Yarın işiniz yok, biraz kokainle parti yapmalısınız.

note: ~ Snippet in category "addict_nicotine_mild_awake" ~ Snippet in category "addict_nicotine_mild_asleep"
en: You could use some nicotine.
tr: Biraz nikotin almanız iyi olur.

note: ~ Snippet in category "addict_nicotine_strong_awake" ~ Snippet in category "addict_nicotine_strong_asleep"
en: You need some nicotine.
tr: Biraz nikotine ihtiyacın var.

note: ~ Snippet in category "addict_nicotine_strong_awake"
en: You lick your lips as you think about lighting a cigarette.
tr: Bir sigara yakmayı düşündüğünde dudaklarını yalıyorsun.

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: You dream of a long conversation with a dead relative, a cigarette in their hand and smoke wafts through your brain.
tr: Ölü bir akrabanla uzun bir sohbet hayal ediyorsun, elinde bir sigara ve duman beyninde süzülüyor.

note: ~ Snippet in category "addict_nicotine_mild_asleep"
en: In your dream you were standing around a campfire with a bunch of your now dead friends, a cigarette between your lips.  The tobacco smell mixing in with the wood smoke in the chill fall air.
tr: Rüyanda, şimdi ölü olan arkadaşlarınla bir kamp ateşinin etrafında duruyordun, dudaklarının arasında bir sigara. Soğuk sonbahar havasında tütün kokusu odun dumanıyla karışıyor.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: You dream of sex with an old flame, but the realest part of the dream is the post coital cigarette.
tr: Eski bir aşkınla seks hayali kuruyorsun, ama rüyanın en gerçekçi kısmı, cinsel ilişki sonrası sigara.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: You wake with the imagined taste of smoke in your mouth; how long has it been since that was true?
tr: Ağzında hayali bir duman tadıyla uyanıyorsun; bu ne zamandır doğruydu?

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: Standing on the edge of a building with a cigarette in your hand, a horde of zombies milling below.  You take one last long drag and flick the butt out over the zombies then step off the ledge.  Waking with a start you can almost taste the smoke and tar in your mouth.
tr: Bir sigara elinde, bir binanın kenarında duruyorsun, aşağıda bir zombi kalabalığı dolaşıyor. Son bir uzun nefes alıyorsun ve izmariti zombilerin üzerine fırlatıp kenardan adımını atıyorsun. Aniden uyanıyorsun, neredeyse ağzında duman ve katran tadını hissediyorsun.

note: ~ Snippet in category "addict_nicotine_strong_asleep"
en: In your dream you brutally disanimate several zombies and then tear through their clothing looking for any unsmoked cigarettes
tr: Rüyanda birkaç zombiyi acımasızca öldürüyor ve sonra içlerinde sigara kalıp kalmadığını kontrol etmek için kıyafetlerini yırtıyorsun.

note: ~ Snippet in category "addict_opiate_mild_awake" ~ Snippet in category "addict_opiate_mild_asleep"
en: Your hands start shaking… you need some painkillers.
tr: Ellerin titremeye başlıyor… ağrı kesicilere ihtiyacın var.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: If you don't find some opiates soon you might start engaging in reckless behavior, you think to yourself.
tr: Eğer yakında bazı opiatlar bulamazsan, düşünüyorsun, dikkatsiz davranışlar sergilemeye başlayabilirsin.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: You daydream of crushing pills and snorting them through a rolled up dollar bill.  The drip in the back of your throat presaging a fun time.
tr: Gün ortası hayalinde hapları ezip, katlanmış bir dolar bill üzerinden çekmeyi düşünüyorsun. Boğazının arkasındaki damla eğlenceli bir zamanın habercisi.

note: ~ Snippet in category "addict_opiate_mild_awake"
en: If I can just find some oxies, everything will be fine.
tr: Eğer sadece biraz oksikodon bulabilirsem, her şey yolunda gidecek.

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: ♪It is not a habit, it is cool, I feel alive, I feel♪
tr: ♪Bu bir alışkanlık değil, havalı, hayatta hissediyorum, hissediyorum♪

note: ~ Snippet in category "addict_opiate_mild_asleep"
en: That warm rush fills your body in your dream, oxy's hug enveloping you.
tr: Sıcak dalga rüyanızda bedeninizi sarar, oxy'nin kucaklaması sizi sarar.

note: ~ Snippet in category "addict_opiate_strong_awake" ~ Snippet in category "addict_opiate_strong_asleep"
en: You feel anxious.  You need your painkillers!
tr: Endişeli hissediyorsunuz. Ağrı kesicilerinize ihtiyacınız var!

note: ~ Snippet in category "addict_opiate_strong_awake"
en: You need to find an unlooted pharmacy today before the lack of opiates kills you.
tr: Bugün, opioid eksikliği sizi öldürmeden önce yağmalanmamış bir eczane bulmalısınız.

note: ~ Snippet in category "addict_opiate_strong_awake"
en: The best thing about the apocalypse is that you've become your own prescriber.
tr: Kıyametin en iyi yanı, kendi reçetenizi yazabilmenizdir.

note: ~ Snippet in category "addict_opiate_strong_awake"
en: The doctor is in and the doctor says it's time for some morphine, stat!
tr: Doktor burada ve doktor diyor ki, hemen biraz morfin zamanı!

note: ~ Snippet in category "addict_opiate_strong_asleep"
en: The same old dream: a bottle of oxycodone, a zipper bag, a hammer, a flat surface and a dollar bill.
tr: Aynı eski rüya: bir şişe oksikodon, bir fermuarlı torba, bir çekiç, düz bir yüzey ve bir dolar.

note: ~ Snippet in category "addict_opiate_strong_asleep"
en: ♪Got a bag of pills I've been dealin'♪
tr: ♪Dağıttığım bir torba hapım var♪

note: ~ Snippet in category "addict_amphetamine_mild_awake" ~ Snippet in category "addict_amphetamine_mild_asleep"
en: You feel depressed.  Speed would help.
tr: Depresif hissediyorsunuz. Hız yardımcı olurdu.

note: ~ Snippet in category "addict_amphetamine_strong_awake" ~ Snippet in category "addict_amphetamine_strong_asleep"
en: Your hands start shaking… you need a pick-me-up.
tr: Elleriniz titremeye başlıyor… kendinizi iyi hissetmeye ihtiyacınız var.

note: ~ Snippet in category "addict_amphetamine_paralysis_awake"
en: You stop suddenly, feeling bewildered.
tr: Aniden duruyorsunuz, şaşkın hissediyorsunuz.

note: ~ Snippet in category "addict_amphetamine_paralysis_asleep"
en: You attempt to gasp as you wake, but your body initially refuses to respond to your mind.
tr: Uyanırken nefes almak için çabalıyorsunuz, ama bedeniniz başlangıçta zihninize yanıt vermeyi reddediyor.

note: ~ Snippet in category "amigara1"
en: ENTRY 47:
    Our normal mining routine has unearthed a hollow chamber.  This would not be out of the ordinary, save for the odd, perfectly vertical faultline found.  This faultline has several odd concavities in it which have the more superstitious crew members alarmed; they seem to be of human origin.
    ENTRY 48:
    The concavities are between 10 and 20 feet tall, and run the length of the faultline.  Each one is vaguely human in shape, but with the proportions of the limbs, neck and head greatly distended, all twisted and curled in on themselves.
tr: GİRİŞ 47:  
    Normal madencilik rutinimiz, boş bir odayı ortaya çıkardı. Bu, sıradan bir durum olmayacaktı, eğer garip, tamamen dik bir fay hattı bulunmasaydı. Bu fay hattında, daha süperstitious mürettebat üyelerini alarma geçiren birkaç garip çöküntü var; bunların insan kökenli olduğu görülüyor.  
    GİRİŞ 48:  
    Çöküntüler 10 ile 20 feet arasında yüksekliğe sahip ve fay hattının uzunluğu boyunca uzanıyor. Her biri belirsiz bir insan şeklinde, ancak uzuvların, boynun ve başın oranları büyük ölçüde bozulmuş, hepsi kendilerine doğru bükülmüş ve kıvrılmış durumda.

note: ~ Snippet in category "amigara2"
en: ENTRY 49:
    We've stopped mining operations in this area, obviously, until archaeologists have the chance to inspect the area.  This is going to set our schedule back by at least a week.  This stupid artifact-preservation law has been in place for 50 years, and hasn't even been up for termination despite the fact that these mining operations are the backbone of our economy.
    ENTRY 52:
    Still waiting on the archaeologists.  We've done a little light inspection of the faultline; our sounding equipment is insufficient to measure the depth of the concavities.  The equipment is rated at 15 miles depth, but it isn't made for such narrow tunnels, so it's hard to say exactly how far back they go.
tr: Giriş 49:  
    Bu alandaki madencilik operasyonlarını, arkeologların bölgeyi inceleme şansı bulana kadar durdurduk. Bu, programımızı en az bir hafta geri atacak. Bu aptal eser koruma yasası 50 yıldır yürürlükte ve bu madencilik operasyonlarının ekonomimizin belkemiği olmasına rağmen iptal edilmesi bile söz konusu olmadı.  
    Giriş 52:  
    Hala arkeologları bekliyoruz. Fay hattının üzerinde biraz hafif inceleme yaptık; sesleme ekipmanımız çukurların derinliğini ölçmek için yetersiz. Ekipman 15 mil derinlik için derecelendirilmiş, ancak bu kadar dar tüneller için yapılmamış, bu yüzden ne kadar geriye gittiğini tam olarak söylemek zor.

note: ~ Snippet in category "amigara3"
en: ENTRY 54:
    I noticed a couple of the guys down in the chamber with a chisel, breaking off a piece of the sheer wall.  I'm looking the other way.  It's not like the eggheads are going to notice a little piece missing.  Fuck em.
    ENTRY 55:
    Well, the archaeologists are down there now with a couple of the boys as guides.  They're hardly Indiana Jones types; I doubt they been below 20 feet.  I hate taking guys off assignment just to babysit the scientists, but if they get hurt we'll be shut down for god knows how long.
    ENTRY 58:
    They're bringing in ANOTHER CREW?  Christ, it's just some cave carvings!  I know that's sort of a big deal, but come on, these guys can't handle it?
tr: GİRİŞ 54:  
    Odanın içinde bir çekiçle duvardan bir parça koparan birkaç adamı fark ettim. Diğer tarafa bakıyorum. Zeka küpü olanların kaybolan küçük bir parçayı fark edeceği yok. Siktir et.
    
    GİRİŞ 55:  
    Şimdi arkeologlar orada birkaç çocukla rehber olarak. Onlar pek Indiana Jones tipi değil; 20 feet'in altına indiklerini sanmıyorum. Bilim insanlarını gözetlemek için adamları görevden almak istemiyorum ama yaralanırlarsa ne kadar süre kapalı kalacağımızı kim bilir.
    
    GİRİŞ 58:  
    BAŞKA BİR EKİP Mİ GETİRİYORLAR? Tanrım, bu sadece bazı mağara oymaları! Bunun biraz önemli olduğunu biliyorum ama hadi ama, bu adamlar bunu kaldıramaz mı?

note: ~ Snippet in category "amigara4"
en: MINE OPERATIONS SUSPENDED; CONTROL TRANSFERRED TO AMIGARA PROJECT UNDER IMPERATIVE 2:07B.
    FAULTLINE SOUNDING HAS PLACED DEPTH AT 30.09 KM.
    DAMAGE TO FAULTLINE DISCOVERED; NEPOWER MINE CREW PLACED UNDER ARREST FOR VIOLATION OF REGULATION 87.08 AND TRANSFERRED TO LAB 89-C FOR USE AS SUBJECTS.
    QUALITY OF FAULTLINE NOT COMPROMISED.
    INITIATING STANDARD TREMOR TEST…
tr: MADEN OPERASYONLARI DURDURULDU; KONTROL AMIGARA PROJESİNE İMPERATİF 2:07B ALTINDA DEVREDİLDİ.  
    HATA HATTI SESİ DERİNLİĞİ 30.09 KM OLARAK BELİRLENDİ.  
    HATA HATTIYLA İLGİLİ HASAR TESPİT EDİLDİ; NEPOWER MİNE EKİBİ, YÖNETMELİK 87.08'İ İHLALDEN DOLAYI GÖZALTINA ALINDI VE DENEK OLARAK KULLANILMAK ÜZERE LAB 89-C'YE TRANSFER EDİLDİ.  
    HATA HATTI KALİTESİ TEHLİKE ALTINDA DEĞİL.  
    STANDART SALLANTI TESTİNE BAŞLANIYOR…

note: ~ Snippet in category "amigara_whispers"
en: This is my hole…
tr: Bu benim delik…

note: ~ Snippet in category "amigara_whispers"
en: It has my shape…
tr: Şeklimi almış...

note: ~ Snippet in category "amigara_whispers"
en: I came here for my hole…
tr: Buraya delik için geldim…

note: ~ Snippet in category "amigara_whispers"
en: I finally found my hole…
tr: Sonunda deliğimi buldum…

note: ~ Snippet in category "amigara_whispers"
en: It fits me perfectly…
tr: Bana mükemmel bir şekilde uyuyor…

note: ~ Snippet in category "amigara_whispers"
en: I found my hole…
tr: Delik buldum…

note: ~ Snippet in category "amigara_whispers"
en: It's identical to me…
tr: Bana tamamen aynı…

note: ~ Snippet in category "amigara_whispers"
en: This is my tunnel…
tr: Bu benim tünelim…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me…
tr: Benim için yapıldı…

note: ~ Snippet in category "amigara_whispers"
en: It was made for me to enter…
tr: Benim girmem için yapıldı…

note: ~ Snippet in category "amigara_whispers"
en: I have to go in…
tr: Girmem gerekiyor…

note: ~ Snippet in category "amigara_whispers"
en: It's calling me…
tr: Beni çağırıyor…

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come in…'
tr: 'Girin...' diyor…

note: ~ Snippet in category "amigara_whispers"
en: It's saying 'Come into me…'
tr: 'İçime girin...' diyor…

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Oh the floor here is really nice.
tr: Ah, buradaki zemin gerçekten güzel.

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: What?  When?  How even…
tr: Ne? Ne zaman? Nasıl yani…

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Damn should do that more often.
tr: Kahretsin, bunu daha sık yapmalıyım.

note: ~ Snippet in category "<ANCILLA_BAR_HANGOVER>"
en: Oghuck, never again.  I'm never drinking again.
tr: Oghuck, bir daha asla. Bir daha asla içmeyeceğim.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for Food Place, it reads: "Food Place: food made by great Americans… for great Americans!"
tr: Food Place için bir reklam panosunda yazıyor: "Food Place: harika Amerikalılar tarafından… harika Amerikalılar için yapılan yiyecek!"

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a luxury car dealership: "Drive the future.  Get your next electric car from <family_name>'s car dealership!"
tr: Bir lüks otomobil bayisi için bir reklam panosunda yazıyor: "Geleceği sürün. Bir sonraki elektrikli arabanızı <family_name>'ın otomobil bayisinden alın!"

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a security company, "SecuriCorp": "Keeping you safe since 1993".
tr: Bir güvenlik şirketi için bir reklam panosunda yazıyor, "SecuriCorp": "Sizi güvende tutuyoruz, 1993'ten beri."

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard PSA here reads "Better left unread than dead".
tr: Burada bir reklam panosunda "Ölmektense okunmamış kalması daha iyi." yazıyor.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard PSA here reads "Sometimes it takes a family of four to stop a drunk diver".
tr: Burada bir reklam panosunda "Bazen bir sarhoş dalgıcı durdurmak için dört kişilik bir aile gerekir." yazıyor.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a funeral home reads "Text and drive.".
tr: Bir cenaze evi için bir reklam panosunda "Mesaj at ve sür." yazıyor.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a local grocery shop "Shop cheap & fresh at <family_name>'s groceries".
tr: Yerel bir bakkal dükkanı için bir reklam panosu "Uygun fiyatlarla ve taze ürünlerle <family_name>'in bakkalında alışveriş yapın".

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for a real estate agency with a featured listing.
tr: Öne çıkan bir liste ile bir emlak ajansı için bir reklam panosu.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad for an upcoming movie.
tr: Gelecek bir film için bir reklam panosu.

note: ~ Snippet in category "billboard_ad_snippets"
en: A billboard ad by Play SchoolClothing Co. "BAGS, BAGS, BAGS!".
tr: Play SchoolClothing Co. tarafından bir reklam panosu "ÇANTALAR, ÇANTALAR, ÇANTALAR!".

note: ~ Snippet in category "billboard_ad_snippets"
en: Your ad here!
tr: Reklamınız burada!

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in shooting stars and glowing comets, the kind that people used to wish upon.
tr: Üzerinde insanların dilek tuttuğu türden, yıldızlarla kaplı ve parlayan kuyruklu yıldızlarla dolu.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: There's a big, confident-looking sun wearing sunglasses looking back at you from its surface.
tr: Yüzeyinden size bakan, gözlük takmış büyük, kendine güvenen bir güneş var.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: As you examine it, its cartoon owl mascot stares back at you with big, inscrutable eyes.
tr: Onu incelediğinizde, karikatür baykuş maskotu büyük, anlaşılmaz gözlerle size bakıyor.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in tiny paw prints, like an untrained pet left muddy tracks all over it.
tr: Üzerinde, eğitilmemiş bir evcil hayvanın bıraktığı çamurlu izler gibi küçük patik izleri var.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: Various pieces of fruit with legs and arms beam up at you with smiling faces, as if inviting you to eat them.
tr: Bacakları ve kolları olan çeşitli meyveler, gülümseyen yüzleriyle size bakarak, sanki onları yemeniz için davet ediyormuş gibi parlıyor.

note: ~ Snippet in category "<kid_brand>" ~ Suitable for kids' unisex backpacks, lunchboxes, graphic tees, and similar items.
en: An old cartoon character smiles jauntily from its surface, celebrating their recently renewed return to television.  The TV stations shutting down stopped that nostalgia grab before it started.
tr: Eski bir çizgi film karakteri, yüzeyinden neşeyle gülümseyerek, televizyondaki yeni dönüşünü kutluyor. TV istasyonlarının kapanması, bu nostalji yakalamasını başlamadan durdurdu.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's decorated with a big cartoon dinosaur, crushing a helpless car beneath it.
tr: Üzerinde çaresiz bir aracı ezmekte olan büyük bir çizgi film dinozoru ile süslenmiş.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's emblazoned with the logo of a superhero who was always stopping the end of the world from happening.  Unfortunately, like most heroes, he was fictional.
tr: Her zaman dünyanın sonunu engelleyen bir süper kahramanın logosu ile bezeli. Ne yazık ki, çoğu kahraman gibi, o da kurgusaldı.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It features a colorful rocket ship fearlessly blasting off into an unexplored, starry cosmos.
tr: Keşfedilmemiş, yıldızlı bir kozmosda korkusuzca fırlayan renkli bir roket gemisi ile tasarlanmış.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's got a space-themed design, astronauts orbiting helplessly in the void among asteroids and alien planets with rings.
tr: Uzay temalı bir tasarımı var, asteroitler ve halkalı uzaylı gezegenler arasında boşlukta çaresizce dönen astronotlar.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It features a rebellious skull and crossbones, like the merciless black flag of a pirate.
tr: Merhametsiz bir korsanın siyah bayrağı gibi isyankar bir kafatası ve çapraz kemikler ile süslenmiş.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's patterned like an aged treasure map, complete with dotted lines and an X marking the spot.
tr: Noktalı çizgiler ve yeri işaret eden bir X ile tamamlanmış, yaşlı bir hazine haritası gibi desenlenmiş.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in rampaging monster trucks, leaving criss-crossing trails of muddy tire tracks in their wake.
tr: Kargaşa içinde giden canavara benzeyen kamyonlarla kaplı, arkasında çapraz çapraz çamurlu lastik izleri bırakıyor.

note: ~ Snippet in category "<boy_brand>" ~ Suitable for boys' backpacks, lunchboxes, graphic tees, and similar items.
en: There's a sporty pattern of sneakers, soccer balls, and championship trophies covering it.
tr: Üzerinde spor ayakkabılar, futbol topları ve şampiyonluk kupalarının sporcu desenleri var.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Images of glowing magic wands and small fairies shedding pixie dust from their wings cover its surface.
tr: Parlayan sihirli değneklerin ve kanatlarından perili toz döken küçük perilerin görüntüleri yüzeyini kaplıyor.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Little cartoon ballerinas pose gracefully on a pastel background.
tr: Küçük çizgi film balerinleri, pastel bir arka planda zarif bir şekilde poz veriyor.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Little pink hearts and sparkles decorate the space around a single large, central red heart.  A big sharp arrow has pierced straight through it, coming out the other side.
tr: Küçük pembe kalpler ve parıltılar, tek büyük, merkezi kırmızı kalbin etrafını süslüyor. Büyük keskin bir ok, doğrudan içinden geçerek diğer taraftan çıkmış.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in unicorns that prance under various rainbows arcing between white, fluffy clouds.
tr: Çeşitli gökkuşaklarının altında zıplayan unicornlarla kaplı.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: Bright flowers cover it, sprouting from tangles of long green vines that converge on a central, half-hidden door.
tr: Parlak çiçekler, beyaz, kabarık bulutlar arasında uzanan uzun yeşil sarmaşıkların düğümlerinden fışkırarak, merkezi, yarı gizli bir kapıya doğru birleşiyor.

note: ~ Snippet in category "<girl_brand>" ~ Suitable for girls' backpacks, lunchboxes, graphic tees, and similar items.
en: It's covered in cartoon kittens playfully competing over balls of yarn.  One kitten teeters precariously as if it's about to fall off the edge of the drawing.
tr: Çizgi film kedileri, eğlenceli bir şekilde yün topları üzerinde yarışıyor. Bir kedicik, sanki çizimin kenarından düşecekmiş gibi tehlikeli bir şekilde sallanıyor.

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad said he was going to get groceries two days ago.  he didnt come home yet.  he told me to stay inside the shelter but im getting scared.  i think i remember where the grocery store is."
tr: "Baba iki gün önce markete gideceğini söyledi. Henüz eve gelmedi. İçeride kalmamı söyledi ama korkmaya başladım. Marketin nerede olduğunu hatırlıyorum sanırım."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i calld 911 but no one was there"
tr: "911'i aradım ama orada kimse yoktu."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "My window lit up at midnight.  I tried seeing what it was but it broke.  My ears hurt."
tr: "Pencerem gece yarısı aydınlandı. Ne olduğunu görmeye çalıştım ama kırıldı. Kulaklarım ağrıyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want mom's pancakes"
tr: "Anne'nin krepini istiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle buried ms Carmichael after she got sick but she's not in the backyard anymore.  Uncle isn't home either."
tr: "Amca, Bayan Carmichael hastalandıktan sonra gömdü ama artık arka bahçede değil. Amca da evde yok."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Cooper killed the neighbors cat today.  dad shoot him.  He was not in the backyart when we came home."
tr: "Cooper, komşunun kedisini bugün öldürdü. Baba onu vurdu. Eve geldiğimizde arka bahçede değildi."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Today I saw a butterfly the size of my head"
tr: "Bugün kafam kadar bir kelebek gördüm."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss mom and dad.  Where is everyone?"
tr: "Anne ve babayı özlüyorum. Herkes nerede?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "DaIsy gOT eaTTEN by a giant roa… (the rest of the note is just unreadable smudges)"
tr: "DaIsy dev bir roa tarafından yendi… (notanın geri kalanı sadece okunamaz lekeler)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy, where are you?  I miss you…"
tr: "Anne, neredesin? Seni özlüyorum…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy, where are you?  I'm scared…"
tr: "Baba, neredesin? Korkuyorum…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I'm hungry"
tr: "Açım"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to play with jimmy, why did daddy said to get away from him?"
tr: "Jimmy ile oynamak istiyorum, neden baba ondan uzak durmamı söyledi?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy hasn't wake up yet…"
tr: "Baba henüz uyanmadı…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy said we are going on an adventure!"
tr: "Baba maceraya çıkacağımızı söyledi!"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Katty is feeling bad, mommy hasn't returned"
tr: "Katty kendini kötü hissediyor, anne geri dönmedi"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see mommy"
tr: "Anneyi görmek istiyorum"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want to see daddy"
tr: "Baba görmek istiyorum"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I feel cold…"
tr: "Üşüyorum…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I want a hug"
tr: "Sarılmak istiyorum"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a huge mushroom yesterday.  I feel itchy."
tr: "Dün dev bir mantar gördüm. Kaşınıyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't want to leave the house, but I'm hungry…"
tr: "Evi terk etmek istemiyorum ama açım..."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I went and keeped only necesary items like dad told me"
tr: "Gittim ve babanın bana söylediği gibi sadece gerekli eşyaları aldım."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy cried the other day… I don't want to be here anymore."
tr: "Anneciğim diğer gün ağladı... Artık burada olmak istemiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Uncle Tim said we are going on a trip, but I just want to see daddy."
tr: "Amca Tim bize bir geziye gideceğimizi söyledi ama ben sadece babamı görmek istiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "dear diary.  mr pendanski showed me how to boil water today.  he told me it stopps it from making us sick like ma and pa got sick."
tr: "Sevgili günlük. Bay Pendanski bugün bana su kaynatmayı gösterdi. Bize hasta olmamızı engellediğini söyledi, tıpkı anne ve babanın hasta olduğu gibi."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "mommy and daddy told me to wait here untill they got back, but I dont know when theyre coming home.  they've been gone for two days now.  good thing I have rufus, hes a good dog."
tr: "Anne ve babam bana burada beklememi söylediler, ama ne zaman döneceklerini bilmiyorum. İki gündür dışardalar. İyi ki Rufus var, o iyi bir köpek."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary- My parents are stupid.  I told Dad to not go outside today, but he wouldn't listen.  Said it was all a hoax.  Now he's beaten up pretty bad, Mom's got the bandages out to help him.  Jimmy lost his toy today, a red stuffed bear.  Looks like I'll have to help him with that."
tr: "Sevgili günlük - Ailem çok aptal. Bugün babama dışarı çıkmamasını söyledim ama dinlemedi. Her şeyin bir aldatmaca olduğunu söyledi. Şimdi oldukça kötü dövüldü, annem ona yardım etmek için bandajları çıkardı. Jimmy bugün oyuncak ayısını kaybetti, kırmızı peluş ayı. Görünüşe göre ona bu konuda yardım etmem gerekecek."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dad and I have been living in the woods for a week now.  He gives me his pistol when he is out hunting.  It wasn't enough to stop the werewolf that attacked me.  So I had to hide in a small hole for a whole night where it couldn't reach me.  Luckily dad found me and killed it.  He also said he will make me a werewolf jacket for my birthday.  A WEREWOLF JACKET, IHAVETHECOOLESTDADINTHEWORLD."
tr: "Baba ve ben bir haftadır ormanda yaşıyoruz. Avdayken bana tabancasını veriyor. Beni saldıran kurt adamı durdurmak için yeterli olmadı. Bu yüzden onun ulaşamayacağı küçük bir delikte bir gece boyunca saklanmak zorunda kaldım. Neyse ki babam beni buldu ve onu öldürdü. Ayrıca doğum günüm için bana bir kurt adam ceket yapacağını da söyledi. BİR KURT ADAM CEKETİ, DÜNYADAKİ EN HAVALI BABAM VAR."

note: ~ Name of a snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: I discovered 10 new stars tonight…
tr: "Bu gece 10 yeni yıldız keşfettim..."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I discovered 10 new stars tonight!  To bad that mom and dad aren't home.  They even forgot to close the front door."
tr: "Bu gece 10 yeni yıldız keşfettim! Ne yazık ki anne ve baba evde yok. Hatta kapıyı kapatmayı unuttular."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "An unrecognizable child's drawing made with what appears to be blood and feces."
tr: "Kan ve dışkı ile yapıldığı görünen tanınmaz bir çocuğun resmi."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We all ate together as a big happy family.  Even Mike was there even though mom normally puts him to bed at 8pm.  Atleast he won't cry in the middle of the night anymore."
tr: "Hep birlikte büyük mutlu bir aile olarak yemek yedik. Mike da oradaydı, annem genellikle onu akşam 8'de yatırsa da. En azından artık gece ortasında ağlamayacak."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy and Mommy, some really scary storm is happening outside.  I hear some people telling me everything will be okay and everything will be over if I get out, so I'm going with them to help find you, and if not i left a message to you so you know where I'm gone!  I'm just too hungry to keep waiting anymore… I'm sorry."
tr: "Baba ve Anne, dışarıda gerçekten korkutucu bir fırtına oluyor. Bazı insanların her şeyin yoluna gireceğini ve dışarı çıkarsam her şeyin biteceğini söylediklerini duyuyorum, bu yüzden sizinle buluşmak için onlarla gidiyorum ve eğer olmazsa, nereye gittiğimi bilmeniz için size bir mesaj bıraktım! Beklemek için artık çok açım… Üzgünüm."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy is behind me forcing me to draw and write notes.  I don't know why, but she has been acting weirder everyday, and I think she hurt daddy… I'm scared im scared, someone help, im scared im… (The rest of the note seems to be endless begging for help until it ends in a bloody smear)"
tr: "Anne arkamda beni çizim yapmaya ve notlar yazmaya zorluyor. Nedenini bilmiyorum ama her gün daha garip davranıyor ve sanırım babayı incitti… Korkuyorum, korkuyorum, biri yardım etsin, korkuyorum… (Notun geri kalanı, kanlı bir lekeye kadar süren sonsuz yardım isteme çığlığı gibi görünüyor.)"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I hate it here.  I want to go home.  Abba and Ima told me things would be okay and we will be here a for a few days and then a bus will come take us and we will be safe but I heard them arguing last night.  Ima cried.  I'm scared.  I wanna go home."
tr: "Burayı sevmiyorum. Eve gitmek istiyorum. Abba ve Ima her şeyin yoluna gireceğini ve burada birkaç gün kalacağımızı, sonra bir otobüsün gelip bizi alacağını ve güvende olacağımızı söylediler ama dün gece tartıştıklarını duydum. Ima ağladı. Korkuyorum. Eve gitmek istiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "A child's drawing of a house with three stick figures outside.  The sky is a swirling mess of a dozen contrasting colors with purple and red blotches in it.  The three figures are frowning."
tr: "Dışarıda üç çubuk figürün olduğu bir evin çocuk çizimi. Gökyüzü, içinde mor ve kırmızı lekelerle birlikte bir düzine zıt rengin döndüğü bir karmaşa. Üç figür de somurtuyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw two huge dragonflies hugging.  It was kinda cute but my brother just said they were having sex.  He's gross."
tr: "İki dev yusufçuk böceğinin sarıldığını gördüm. Biraz sevimliydi ama kardeşim sadece cinsel ilişkiye girdiklerini söyledi. O iğrenç."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "There is some really pretty floating swirly outside.  I was told to not go near it, but I can hear voices from it.  I want to see what's inside."
tr: "Dışarıda gerçekten güzel, dönen bir şey var. Yaklaşmamam gerektiği söylendi ama ondan sesler duyabiliyorum. İçinde ne olduğunu görmek istiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I can hear mom's voice crying my name and crying for help in the forest."
tr: "Ormanda annemin sesini adımı haykırırken ve yardım isterken duyabiliyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom is acting weird.  She thinks I'm 2 and that Mike still lives here and that she's still married to dad.  It's like my little sister doesn't exist to her so I have to take care of her now.  She's just a baby and it's so hard."
tr: "Anne garip davranıyor. Beni 2 yaşında sanıyor ve Mike'ın hala burada yaşadığını ve hâlâ babayla evli olduğunu düşünüyor. Küçük kız kardeşimin onun için var olmadığını düşünüyor, bu yüzden şimdi ona bakmak zorundayım. O sadece bir bebek ve bu çok zor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom fell asleep in the bathtub.  I keep trying to wake her up but she's getting cold."
tr: "Anne küvette uyuyakaldı. Onu uyandırmaya çalışıyorum ama soğumaya başladı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "The crows I used to feed have gotten HUGE!  One brought me a super pretty watch and another an earring but there was weird black gunk on it."
tr: "Daha önce beslediğim kargalar BÜYÜDÜ! Biri bana çok güzel bir saat getirdi, diğeri ise bir küpe ama üzerinde garip siyah bir pislik vardı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Felt queasy and threw up yesterday, puke looked weird.  I took pills for stomach ache but I don't feel any better."
tr: "Dün mide bulantısı hissettim ve kustum, kusmuk garip görünüyordu. Mide ağrısı için ilaç aldım ama kendimi daha iyi hissetmiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I got woke up by mom and dad trembling on their sleep and drooling a lot.  I think it is that weird big crow we ate the other day.  I don't feel too good as well…"
tr: "Annem ve babamın uykularında titreyerek ve çok salya akıtarak beni uyandırdılar. Sanırım bu, geçen gün yediğimiz o garip büyük karga. Kendimi de pek iyi hissetmiyorum…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "We going to hide in the subways, but I keep hearing really weird screams down there."
tr: "Metroda saklanacağız ama orada gerçekten garip çığlıklar duyuyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saved a puppy that was being harassed by giant bugs the other day.  He is scratching a lot but seems fine, i hope i can keep him."
tr: "Geçen gün dev böcekler tarafından rahatsız edilen bir yavru köpeği kurtardım. Çok kaşınıyor ama iyi görünüyor, umarım onu tutabilirim."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I'm alone in this shelter now… i can see some people outside but they are just standing there really quiet and not doing anything.  The monsters seems to ignore them too, maybe they will help me?"
tr: "Şu anda bu sığınakta yalnızım… Dışarıda bazı insanları görebiliyorum ama sadece orada sessizce duruyorlar ve hiçbir şey yapmıyorlar. Canavarlar da onları görmezden geliyor gibi görünüyor, belki bana yardım ederler?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "After we were evacuated and I had to leave my toys behind I started collecting empty bullets.  The soldiers here sometimes give me more.  Lieutenant Mora gave me two little ones today, but she looked upset.  I asked her where mom and pa were because I saw them in the back of the camp with her and some soldiers, there was something wrong with dad's face.  Mrs Mora just hugged me and started crying."
tr: "Tahliye edildikten sonra oyuncaklarımı geride bırakmak zorunda kaldım ve boş mermiler toplamaya başladım. Buradaki askerler bazen bana daha fazla veriyor. Teğmen Mora bugün bana iki küçük mermi verdi ama üzgün görünüyordu. Onunla birlikte kampın arkasında annemi ve babamı gördüğüm için onlara nerede olduklarını sordum, babamın yüzünde bir şeyler yanlış gibiydi. Bayan Mora sadece beni kucakladı ve ağlamaya başladı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mom went to pick up Cristy early from school today, but she isn't back yet.  I don't know why the monster outside is wearing her face."
tr: "Anne, bugün Cristy'yi okuldan erken almak için gitti ama henüz dönmedi. Dışarıdaki canavarın neden onun yüzünü taktığını bilmiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "A drawing of a small stick figure cowering in the corner.  The rest of the page is colored black, with strange faces sneering and laughing at them."
tr: "Köşede kıvrılan küçük bir çubuk figürün resmi. Sayfanın geri kalanı siyah renkle boyanmış, garip yüzler onlara alaycı bir şekilde gülüyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw millie playing in the playground, but all she does is walk around in circles."
tr: "Millie'yi oyun alanında oynarken gördüm ama tek yaptığı daireler etrafında yürümek."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "nobody ever tells me anything so im gonna run away, i hate you mom"
tr: "Bana asla bir şey söylemiyorlar, bu yüzden kaçacağım, seni sevmiyorum anne."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "i want chocolate bars i want lollipops i want ice cream i want gummy bears i want bubble gum but i dont want another protien bar"
tr: "Çikolata barları istiyorum, lolipoplar istiyorum, dondurma istiyorum, jelibon istiyorum, sakız istiyorum ama başka bir protein barı istemiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "today we didnt really learn anything, the teacher kept talking about random things and threw a pencil at me when I asked to go to the bathroom"
tr: "Bugün gerçekten hiçbir şey öğrenmedik, öğretmen rastgele şeyler hakkında konuşmaya devam etti ve tuvalete gitmek istediğimde bana bir kalem fırlattı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "the neigbors dogs kept playing with each other all day they played so much they split raspberry jam evrywere it was very funny"
tr: "komşuların köpekleri bütün gün birbirleriyle oynadı, o kadar çok oynadılar ki her yere ahududu reçeli döküldü, bu çok komikti"

note: ~ Name of a snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: Dear Diary, I was at the park today with Percy…
tr: "Sevgili Günlük, bugün Percy ile parktaydım…"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear Diary, I was at the park today with Percy.  Danny always told me that she was very sad when her dog died, so I broke Percy's neck because I wanted to see how I'd feel.  I think I was sad for a little, but I kept playing with him but I had to stop after too many pieces fell off and Percy became gross.  I buried him in the park so mom and dad wouldn't find out, but Mr. Luca and Mrs Annaliese saw me.  I'm scared they'll tell on me.  Daddy thinks I don't know where he keeps the keys to his gun safe."
tr: "Sevgili Günlük, bugün Percy ile parktaydım. Danny bana her zaman köpeği öldüğünde çok üzgün olduğunu söylerdi, bu yüzden Percy'nin boynunu kırdım çünkü nasıl hissedeceğimi merak ettim. Biraz üzgün olduğumu düşünüyorum ama onunla oynamaya devam ettim ama çok fazla parça düştükten sonra durmak zorunda kaldım ve Percy korkunç hale geldi. Onu parkta gömdüm ki anne ve baba öğrenmesin, ama Bay Luca ve Bayan Annaliese beni gördü. Onların beni ihbar edeceğinden korkuyorum. Baba, silah kasasının anahtarlarını nerede sakladığımı bilmediğimi düşünüyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Dear diary.  Mommy and dad have been making us live in the basement for the last few days.  It's to keep us safe, they say, but it gets really stuffy during the night and I can't sleep, so I sometimes sneak upstairs.  Sometimes I talk to Aunt Maria.  She always stays in the back yard and appears when the sky goes all weird and when scary noises come from outside.  I always ask her to come in, but she tells me she can't and that I should go out instead.  I think it's because dad doesn't want her around, he always told me she died in 2001.  He's a liar, and I think he wants the monsters to eat her.  The door's always locked, but I can reach the garage controls."
tr: "Sevgili günlük. Anne ve baba son birkaç gündür bizi bodrumda yaşamaya zorluyor. Bizi güvende tutmak için, diyorlar ama gece çok boğucu oluyor ve uyuyamıyorum, bu yüzden bazen yukarı sızıyorum. Bazen Teyze Maria ile konuşuyorum. O her zaman arka bahçede kalıyor ve gökyüzü garipleştiğinde ve dışarıdan korkutucu sesler geldiğinde ortaya çıkıyor. Ona içeri girmesini her zaman söylüyorum ama giremeyeceğini ve bunun yerine dışarı çıkmam gerektiğini söylüyor. Sanırım bu, babanın onun etrafında olmasını istemediği için, bana her zaman 2001'de öldüğünü söylerdi. O bir yalancı ve sanırım canavarların onu yemesini istiyor. Kapı her zaman kilitli ama garaj kontrollerine ulaşabiliyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw Mr. Henderson today, but he didn't say hi back.  His eyes were all white and he didn't have his glasses on.  He just stood there in the yard staring at the sky."
tr: "Bugün Bay Henderson'ı gördüm ama o bana selam vermedi. Gözleri tamamen beyazdı ve gözlüğü yoktu. Sadece bahçede durup gökyüzüne bakıyordu."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy says we're going to grandma's house, but grandma lives in heaven.  I'm confused."
tr: "Anne, büyükannenin evine gideceğimizi söylüyor ama büyükannem cennette yaşıyor. Kafam karışık."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy told me to hide in the closet, but it's been forever and he hasn't come back yet.  I'm really scared."
tr: "Baba bana dolaba saklanmamı söyledi ama çok uzun zaman oldu ve henüz geri dönmedi. Gerçekten korkuyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy locked me in the attic and said not to come out, but I can hear strange noises downstairs."
tr: "Anne beni çatı katına kilitledi ve dışarı çıkmamamı söyledi ama aşağıda garip sesler duyabiliyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss my friends.  I wonder if they are okay.  I hope I can see them soon."
tr: "Arkadaşlarımı özlüyorum. Onların iyi olup olmadığını merak ediyorum. Umarım onları yakında görebilirim."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Daddy said he will be right back, but it's been a whole day.  I hope he is okay."
tr: "Baba hemen geri döneceğini söyledi ama bir tam gün geçti. Umarım o iyidir."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old photo of us at the beach.  I miss those days.  Why can't we go back?"
tr: "Sahildeki eski bir fotoğrafımızı buldum. O günleri özlüyorum. Neden geri dönemiyoruz?"

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy said the monsters are not real, but I saw one today.  It was in our backyard."
tr: "Anne canavarların gerçek olmadığını söyledi ama bugün bir tane gördüm. O bizim arka bahçemizdeydi."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a rainbow today.  It made me happy for a little while.  I wish mommy and daddy were here to see it too."
tr: "Bugün bir gökkuşağı gördüm.  Bu beni bir süreliğine mutlu etti.  Keşke anne ve baba burada olsaydı da onu görebilselerdi."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "The lights went out last night and I was so scared.  I wish mommy and daddy were here."
tr: "Dün gece ışıklar söndü ve çok korktum.  Keşke anne ve baba burada olsaydı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy and daddy are always busy.  I wish they would play with me like they used to."
tr: "Anne ve baba her zaman meşgul.  Keşke benimle eskisi gibi oynasalar."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a big bird today.  It was bigger than me!  I wanted to show mommy but she wasn't home."
tr: "Bugün büyük bir kuş gördüm.  Benden daha büyüktü!  Anneye göstermek istedim ama evde yoktu."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I made a drawing for mommy and daddy, but they haven't come home to see it yet."
tr: "Anne ve baba için bir resim yaptım, ama henüz onu görmek için eve gelmediler."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't like the dark.  It's scary and makes me feel alone.  I wish mommy and daddy were here."
tr: "Karanlığı sevmiyorum.  Korkutucu ve yalnız hissettiriyor.  Keşke anne ve baba burada olsaydı."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a loud noise outside last night.  It sounded like a monster.  I'm scared."
tr: "Dün gece dışarıda yüksek bir ses duydum.  Bir canavara benziyordu.  Korkuyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old teddy bear in the attic.  It reminds me of when mommy and daddy used to read me stories before bed."
tr: "Çatı katında eski bir peluş ayı buldum.  Bu, anne ve babanın bana yatmadan önce hikaye okuduğu zamanları hatırlatıyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I don't want to be alone anymore.  I miss mommy and daddy so much."
tr: "Artık yalnız kalmak istemiyorum.  Anne ve babayı çok özlüyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "Mommy said she would be right back, but she hasn't come home yet.  I'm really scared."
tr: "Anne hemen döneceğini söyledi, ama henüz eve gelmedi.  Gerçekten korkuyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard mommy and daddy fighting last night.  I hope they are okay."
tr: "Dün gece anne ve babanın kavga ettiğini duydum.  Umarım iyilerdir."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss going to school and seeing my friends.  I hope we can go back soon."
tr: "Okula gitmeyi ve arkadaşlarımı görmeyi özlüyorum.  Umarım yakında geri dönebiliriz."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old book in the attic.  It has pictures of mommy and daddy when they were young.  I wish I could ask them about it."
tr: "Çatı katında eski bir kitap buldum. İçinde annemle babamın gençkenki resimleri var. Onlara bunun hakkında sorabilmeyi dilerdim."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a strange noise outside last night.  It sounded like someone crying.  I'm scared."
tr: "Dün gece dışarıda garip bir ses duydum. Birinin ağladığına benziyordu. Korkuyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I wish mommy and daddy would come home.  I miss them so much."
tr: "Annemin ve babamın eve dönmesini dilerdim. Onları çok özlüyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I saw a shooting star last night.  I made a wish that mommy and daddy would come home."
tr: "Dün gece bir kayan yıldız gördüm. Annemle babamın eve dönmesi için bir dilek tuttum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old toy car in the attic.  It reminds me of when daddy used to play with me."
tr: "Çatı katında eski bir oyuncak araba buldum. Bu, babamın benimle oynadığı zamanları hatırlatıyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a loud noise outside last night.  It scared me so much.  I wish mommy and daddy were here."
tr: "Dün gece dışarıda yüksek bir ses duydum. Bu beni çok korkuttu. Annemle babam burada olsaydı keşke."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss playing outside with my friends.  I hope we can go back soon."
tr: "Arkadaşlarımla dışarıda oynamayı özlüyorum. Umarım yakında geri dönebiliriz."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old photo album in the attic.  It has pictures of our family trips.  I wish we could go on another trip."
tr: "Çatı katında eski bir fotoğraf albümü buldum. Aile gezilerimizin resimleri var. Bir başka geziye çıkabilmeyi dilerdim."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard mommy and daddy talking about leaving.  I don't want them to go."
tr: "Annemle babamın gitmekten bahsettiğini duydum. Gitmelerini istemiyorum."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I miss mommy's hugs and daddy's bedtime stories.  I hope they come home soon."
tr: "Annemin kucaklamalarını ve babamın uyku hikayelerini özlüyorum. Umarım yakında eve dönerler."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I found an old doll in the attic.  It reminds me of when mommy used to play with me."
tr: "Çatı katında eski bir bebek buldum. Bu, annemin benimle oynadığı zamanları hatırlatıyor."

note: ~ Snippet in category "note_child" ~ The grammar and punctuation mistakes are there on purpose 9/10 times. Keep in mind that those notes are supposed to be written by primary-school- level children.
en: "I heard a strange noise outside last night.  It sounded like a monster.  I'm really scared."
tr: "Dün gece dışarıda garip bir ses duydum. Bir canavara benziyordu. Gerçekten korkuyorum."

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: dolphins
tr: yunuslar

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: chickens
tr: tavuklar

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: cows
tr: innek

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: horses
tr: atlar

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: kittens
tr: yavru kediler

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: mice
tr: fareler

note: ~ Snippet in category "<animals>" ~ This category was originally made for underwear, so should be appropriate animals that appear on boxers, for example.  Should be plural.
en: puppies
tr: yavru köpekler

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: cow print
tr: inek deseni

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: leopard print
tr: leopar deseni

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: snake print
tr: yılan deseni

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: tiger print
tr: kaplan deseni

note: ~ Snippet in category "<animal_print>" ~ This category was originally made for tights, and should be appropriate prints you would find on such garments.
en: zebra print
tr: zebra deseni

note: ~ Snippet in category "<clothing_text>"
en: FDA Approved to treat all diseases
tr: FDA Tüm hastalıkları tedavi etmek için onaylandı

note: ~ Snippet in category "<clothing_text>"
en: Anxiety is my super power
tr: Kaygı benim süper gücüm

note: ~ Snippet in category "<clothing_text>"
en: Greetings from R'lyeh home of Cthulhu
tr: R'lyeh'den selamlar, Cthulhu'nun evi

note: ~ Snippet in category "<clothing_text>"
en: Play robotfindskitten today
tr: Bugün robotfindskitten oyna

note: ~ Snippet in category "<clothing_text>"
en: I survived the apocalypse and all I got was this lousy T-shirt?
tr: Kıyameti atlattım ve tek aldığım bu berbat tişört mü?

note: ~ Snippet in category "<clothing_text>"
en: Zombies don't care whether or not you believe
tr: Zombiler inansan da inanmasan da umursamaz

note: ~ Snippet in category "<clothing_text>"
en: Cthulhu for President: Why vote for the lesser evil
tr: Cthulhu Başkan Adayı: Neden daha az kötüye oy verelim

note: ~ Snippet in category "<clothing_text>"
en: Cthulhu for President: This time the stars are right
tr: Cthulhu Başkan Adayı: Bu sefer yıldızlar doğru

note: ~ Snippet in category "<clothing_picture>"
en: a design of Matt Berry in a rugby shirt, a fist raised to the sky, mouth agape, shouting 'Faaather'!
tr: Matt Berry'nin rugby tişörtü giymiş, gökyüzüne bir yumruk kaldırmış, ağzı açık 'Baba' diye bağıran bir tasarımı!

note: ~ Snippet in category "<clothing_picture>"
en: a green robot poorly disguised as a dog.  Words printed on it read: "It's time for the DOOM song.  Doom, doom, doom, dooooom!!"
tr: Kötü bir şekilde köpek kılığına girmiş yeşil bir robot. Üzerinde "DOOM şarkısı için zamanıdır. Doom, doom, doom, dooooom!!" yazılı.

note: ~ Snippet in category "<clothing_picture>"
en: a dog wearing the uniform of a well known galactic bounty hunter.  In place of a wrist rocket, it fires a tennis ball on a string.
tr: Tanınmış bir galaktik ödül avcısının üniformasını giymiş bir köpek. Bilek roketi yerine ipte bir tenis topu fırlatıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a blue portal with a mouse's head sticking out.  The mouse is pointing some kind of gun-like device towards a cube made of Swiss cheese.  The back of the shirt has an orange portal, with the back half of the mouse entering the portal.
tr: Bir fare başının dışarı çıktığı mavi bir portal. Fare, bir tür silah benzeri cihazı İsviçre peyniriyle yapılmış bir küpe doğrultuyor. Tişörtün arkasında turuncu bir portal var, farenin arka yarısı portala giriyor.

note: ~ Snippet in category "<clothing_picture>"
en: a drawing of a ceiling with a round hole in it.  A quizzical-looking Cthulhu pokes its head down through the hole.
tr: Tavanın ortasında yuvarlak bir delik olan bir çizim. Meraklı bir ifadeye sahip Cthulhu, başını delikten aşağıya sokuyor.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a jack-o'-lantern with a tiny smiling black bat popping out of the top.
tr: Üstten küçük bir gülümseyen siyah yarasanın çıktığı bir balkabağı resmi.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a woman standing in front of a yawning portal, with numerous cats exiting the portal and surrounding her.
tr: Bir kadının yawn eden bir portalın önünde durduğu, portaldan çıkan birçok kedinin etrafını sardığı bir resim.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a giant blocky robot with a cone-shaped head.  It holds both arms out, carrying a cyclops woman with purple hair.
tr: bir koni şeklinde başı olan dev blok robotun resmi. İki kolunu açmış, mor saçlı bir tek gözlü kadını taşıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a peasant with a fist raised, eyes alight with the fire of freedom, proclaiming, 'Down with sword-based governments!'
tr: bir yumruğunu kaldırmış, özgürlük ateşiyle parlayan gözleriyle bir köylünün resmi, 'Kılıç temelli hükümetler yıkılsın!' diye haykırıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of an old-fashioned cartoon black goat on the front, above the goat it says 'Black Phillip' and below are the words 'Live Deliciously'.
tr: ön planda eski tarz bir karikatür siyah keçinin resmi, keçinin üstünde 'Black Phillip' yazıyor ve altında 'Lezzetli Yaşa' kelimeleri var.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a stylized castle with five spires.  Each spire has a purple-gray flame at the top.  At the bottom of the castle it says 'Menzoberranzan'
tr: beş kuleli stilize bir kalenin resmi. Her kulenin tepe kısmında mor-gri bir alev var. Kalenin altında 'Menzoberranzan' yazıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a picture of a hooded child standing behind a lectern, his mouth open and his arms held high.  A pentagram has been carved into the lectern and stuffed animals are arranged in a semicircle facing the child.  On the left of the child are the words 'Let's Start A Cult', while below it reads 'Activities for Children'.
tr: bir kürsünün arkasında duran kapüşonlu bir çocuğun resmi, ağzı açık ve kolları yukarıda. Kürsüye bir pentagram kazınmış ve peluş hayvanlar çocuğa bakan bir yarım daire şeklinde dizilmiş. Çocuğun solunda 'Bir Tarikat Kuralım' yazıyor, altında ise 'Çocuklar için Aktiviteler' yazıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a circle of stars.  Inside the circle is a blue and yellow skeleton with his arms raised and mouth open.  Above the skeleton are the words 'Make Eternia' and below him, 'Great Again'.
tr: bir yıldızlar çemberi. Çemberin içinde kolları yukarıda ve ağzı açık mavi ve sarı bir iskelet var. İskeletin üstünde 'Eternia Yap' yazıyor, altında ise 'Yeniden Harika' yazıyor.

note: ~ Snippet in category "<clothing_picture>"
en: a drawing of a Nazgûl riding a black horse.  The drawing is in the style of old My Little Pony cartoons.
tr: bir siyah at binen bir Nazgûl'ün resmi. Resim eski My Little Pony karikatür tarzında.

note: ~ Snippet in category "<music_band_graphic>"
en: a death metal band's spidery, indecipherable logo printed on the front.
tr: Bir ölüm metal grubu logosunun örümcek ağları gibi, okunaksız bir şekilde ön tarafa basılmış.

note: ~ Snippet in category "<music_band_graphic>"
en: a muscle-bound, long-haired man printed on the front.  He is riding a red dragon and wielding a flaming sword with malicious glee.
tr: Ön tarafta kaslı, uzun saçlı bir adam basılmış. Kırmızı bir ejderha üzerinde oturuyor ve kötü bir neşeyle alevli bir kılıç tutuyor.

note: ~ Snippet in category "<music_band_graphic>"
en: a gore-spattered, guitar-playing zombie printed on the front.  It's rather tasteless in light of current events.
tr: Ön tarafta kan sıçramış, gitar çalan bir zombi basılmış. Mevcut olaylar ışığında oldukça zevksiz.

note: ~ Snippet in category "<music_band_graphic>"
en: a pattern of complex geometric shapes and transcendental imagery printed on the front.
tr: Ön tarafta karmaşık geometrik şekiller ve aşkın imgeleri deseni basılmış.

note: ~ Snippet in category "<music_band_graphic>"
en: an image of a woman's face in portrait printed on the front.  She is wearing a large blue mohawk, her face is set in a snarl.
tr: Ön tarafta bir kadının portre resmi. Büyük bir mavi mohawk takıyor, yüzü bir hiddet ifadesiyle şekillenmiş.

note: ~ Snippet in category "<music_band_graphic>"
en: a stylized representation of a radio wave printed on the front.
tr: ön yüzünde basılı bir radyo dalgasının stilize edilmiş temsili.

note: ~ Snippet in category "<music_band_graphic>"
en: an image of an upside-down American flag covered in anarchist graffiti, its edges frayed and burned.
tr: anarşist grafitilerle kaplı ters çevrilmiş bir Amerikan bayrağının resmi, kenarları yıpranmış ve yanmış.

note: ~ Snippet in category "<music_band_graphic>"
en: an AK-47 on the front.  It is held up by a clenched fist around its forestock, the fingers covered in crude looking tattoos.
tr: ön yüzünde bir AK-47.  Orta kısmından sıkı bir yumrukla tutulmuş, parmakları kaba görünümlü dövmelerle kaplı.

note: ~ Snippet in category "<music_band_graphic>"
en: an interstellar bounty hunter on the front.  'My backpack's got jets'.
tr: ön yüzünde bir yıldızlararası ödül avcısı.  'Sırt çantamda jet var'.

note: ~ Snippet in category "<music_band_graphic>"
en: the words 'THE DARKEST OF THE HILLSIDE THICKETS' with a picture of giant fantastical creatures dancing in a line.  Below the picture read the words 'Where the Great Old Ones Are'.
tr: 'THE DARKEST OF THE HILLSIDE THICKETS' kelimeleri, bir sırada dans eden dev fantastik yaratıkların resmiyle birlikte.  Resmin altında 'Where the Great Old Ones Are' yazıyor.

note: ~ Snippet in category "<music_band_graphic>"
en: the words 'THE DARKEST OF THE HILLSIDE THICKETS' below a picture of a roofless green Dodge Charger with five robed men in it.  The driver is throwing back a drink from a goblet, the first passenger is chanting from a book, the other three passengers are firing various guns at a blue flying eye with tentacles and a snail shell.  Red letters read 'THE DUKES OF ALHAZRED'.
tr: 'THE DARKEST OF THE HILLSIDE THICKETS' kelimeleri, içinde beş cübbeli adam bulunan çatısız yeşil bir Dodge Charger resminin altında.  Şoför bir kadehten içki içiyor, ilk yolcu bir kitaptan şarkı söylüyor, diğer üç yolcu ise tentaküllü ve salyangoz kabuklu mavi bir uçan göze çeşitli silahlarla ateş ediyor.  Kırmızı harflerle 'THE DUKES OF ALHAZRED' yazıyor.

note: ~ Snippet in category "<linux_joke>"
en: a picture of Tux, the Linux mascot!  It says "You wouldn't buy a car with the hood welded shut."
tr: Tux'un resmi, Linux maskotu!  "Kaputu kaynaklanmış bir araba almazdınız." diyor.

note: ~ Snippet in category "<linux_joke>"
en: the Ubuntu logo on it, underneath it says "Ubuntu is a South African word for 'I can't configure Debian'"
tr: Üzerinde Ubuntu logosu var, altında "Ubuntu, 'Debian'ı yapılandıramam' anlamına gelen bir Güney Afrika kelimesidir" yazıyor.

note: ~ Snippet in category "<linux_joke>"
en: the Arch Linux logo on it, underneath it says "Keep it Simple Stupid"
tr: Üzerinde Arch Linux logosu var, altında "Keep it Simple Stupid" yazıyor.

note: ~ Snippet in category "<linux_joke>"
en: the Ubuntu logo on it, underneath it says "Linux for human beings"
tr: üzerinde Ubuntu logosu var, altında "İnsanlar için Linux" yazıyor

note: ~ Snippet in category "<linux_joke>"
en: the Linux Mint logo on it, underneath it says "From freedom came elegance"
tr: üzerinde Linux Mint logosu var, altında "Özgürlükten zarafet doğdu" yazıyor

note: ~ Snippet in category "<linux_joke>"
en: the Fedora logo on it, underneath it says "Freedom.  Friends.  Features.  First."
tr: üzerinde Fedora logosu var, altında "Özgürlük. Arkadaşlar. Özellikler. Öncelik." yazıyor

note: ~ Snippet in category "<linux_joke>"
en: Red Hat's logo on it, underneath it says "The World's Open Source Leader"
tr: üzerinde Red Hat logosu var, altında "Dünyanın Açık Kaynak Lideri" yazıyor

note: ~ Snippet in category "<linux_joke>"
en: the Debian logo on it, underneath it says "The Universal Operating System"
tr: üzerinde Debian logosu var, altında "Evrensel İşletim Sistemi" yazıyor

note: ~ Name of a snippet in category "log_immersion27"
en: IMMERSION LOG: 27A, INCIDENT REPORT
tr: DALIŞ GÜNLÜĞÜ: 27A, OLAY RAPORU

note: ~ Snippet in category "log_immersion27"
en: 
    IMMERSION LOG: 27A
    
    INCIDENT REPORT:
    
    SUMMARY:
    Unforeseen EM interference source forced the team to remain in-phase between prime and sub-scape 27.  Expedition members reported observing a spheroid-entity ('PE-01') moving beneath the typically opaque t-substrate.  Interference readings and expedition testimony implies the PE-01 was a potent EM radiation source, and the origin of the interference.  After 30 min, PE-01 receded and the expedition was aborted in accordance of procedure EMER-12.  The expedition team suffered no injuries during the incident.
    
    It's become clear we have greatly underestimated the risk posed by phase immersions.  Engineering has been tasked with designing a new, improved protection suite, and has shown promising advances.  Updated emergency procedures are in-progress.
    
    Refer to file EXO-I-271 for full report.
tr: 
    DALIŞ GÜNLÜĞÜ: 27A
    
    OLAY RAPORU:
    
    ÖZET:
    Beklenmeyen EM parazit kaynağı ekibin ana ve alt alan 27 arasında fazda kalmasını zorunlu kıldı. Keşif üyeleri, genellikle opak olan t-alt zemin altında hareket eden bir sferoid varlık ('PE-01') gözlemlediklerini bildirdiler. Parazit okumaları ve keşif tanıklığı, PE-01'in güçlü bir EM radyasyon kaynağı olduğunu ve parazitin kaynağı olduğunu ima ediyor. 30 dakika sonra, PE-01 geri çekildi ve keşif, EMER-12 prosedürüne uygun olarak iptal edildi. Keşif ekibi olay sırasında herhangi bir yaralanma yaşamadı.
    
    Faz dalışlarının oluşturduğu riski büyük ölçüde hafife aldığımız artık netleşti. Mühendislik, yeni ve geliştirilmiş bir koruma takımı tasarlamakla görevlendirildi ve umut verici ilerlemeler gösterdi. Güncellenmiş acil durum prosedürleri üzerinde çalışılmaktadır.
    
    Tam rapor için EXO-I-271 dosyasına başvurun.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-012-PA "Bakelite Phone" CONTAINMENT PROCEDURE
tr: AI-012-PA "Bakelit Telefon" KONTROL PROSEDÜRÜ

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-012-PA
    "Bakelite Phone"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within an anechoic chamber.  Chamber should be actively monitored in case of ████████ emission leakage.
    
    DESCRIPTION/PARATRONICS:
    An Ericsson ED 702 Bakelite phone, red variant.  The original rotary dial has been replaced by a Bakelite copy of a Yage Y103d spherical doorknob.
    The phone remains fully operational, and even when unconnected to a functional landline, █████████████████████ █████████████████████████████████ ████████████.
    Organic matter reacts adversely to such emissions, and the following effects have been observed during live tests: disorientation and fugue states, ████████████████████████████████, disintegration, ████████████████ followed by death.
    
    BACKGROUND:
    Recovered during immersion ███ within a manifested copy of ███ █████ office.  The object appearance and paratronic effects are believed to be an imprint of the popular perception surrounding the ██████████/██████ ███████, even although such ███████ never existed in this shape.
tr: 
    BELİRLEME AI-012-PA  
    "Bakelit Telefonu"  
    
    KONTROL PROSEDÜRÜ:  
    Nesne anekoik bir odada tutulmalıdır. Oda, ████████ emisyon sızıntısı durumunda aktif olarak izlenmelidir.  
    
    AÇIKLAMA/PARATRONİKLER:  
    Kırmızı varyant bir Ericsson ED 702 Bakelit telefonu. Orijinal döner tuş takımı, bir Bakelit kopyası olan Yage Y103d küresel kapı kolu ile değiştirilmiştir.  
    Telefon tamamen işlevsel kalmakta ve işlevsel bir sabit hatla bağlantısı olmasa bile, █████████████████████ █████████████████████████████████ ████████████.  
    Organik madde bu tür emisyonlara olumsuz tepki vermekte ve canlı testler sırasında aşağıdaki etkiler gözlemlenmiştir: baş dönmesi ve fugue durumları, ████████████████████████████████, parçalanma, ████████████████ ardından ölüm.  
    
    GEÇMİŞ:  
    Bir ███ dalış sırasında ███ █████ ofisinin tezahür eden bir kopyasında geri kazanıldı. Nesnenin görünümü ve paratronik etkileri, ██████████/██████ ███████ etrafındaki popüler algının bir izi olarak kabul edilmektedir, oysa böyle bir ███████ bu biçimde hiç var olmamıştır.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-017-PA "Golden Comb" CONTAINMENT PROCEDURE
tr: AI-017-PA "Altın Tarak" KONTROL PROSEDÜRÜ

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-017-PA
    "Golden Comb"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber, procedure AI-G-12 should be followed while handling the object.
    
    DESCRIPTION/PARATRONICS:
    Handle-less comb.  Dimensions: 9 by 4 cm.  Weight: 650g.  Surface lustre indicates a covering of 18-22 karat gold.  The comb's shaft is engraved with faded-rectangular patterns.  The possibility of such engravings representing an unknown language has been explored to inconclusive results.
    
    Resonant frequencies produced by stroking the █████ █████ can leak into ███ █████████ which might then produce time-spatial alterations within prime.
    
    BACKGROUND:
    Found during immersion ███ by Agent Id.  ███ who kept a plastic comb of similar dimensions within their lab locker.  Original manifestation of the object might have been a synchronistic phenomenon.
tr: 
    ATAMA AI-017-PA  
    "Altın Tarak"  
    
    KONTENJMAN PROSEDÜRÜ:  
    Nesne, kapalı bir odada tutulmalıdır, nesne ile ilgilenirken AI-G-12 prosedürü izlenmelidir.  
    
    AÇIKLAMA/PARATRONİKLER:  
    Sapı olmayan tarak. Boyutlar: 9 x 4 cm. Ağırlık: 650g. Yüzey parıltısı 18-22 ayar altın kaplamayı göstermektedir. Tarak şaftı solmuş dikdörtgen desenlerle oyulmuştur. Bu tür oymaların bilinmeyen bir dili temsil etme olasılığı sonuçsuz bir şekilde araştırılmıştır.  
    
    Sürtünme ile üretilen rezonans frekansları █████ █████ üzerinden sızabilir ve bu da ███ █████████ içinde zaman-mekansal değişiklikler üretebilir.  
    
    GEÇMİŞ:  
    Ajan Id. ███ tarafından dalış sırasında bulundu. ███, laboratuvar dolabında benzer boyutlarda bir plastik tarak bulunduruyordu. Nesnenin orijinal tezahürü senkronik bir fenomen olabilir.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-009-PA "Keyring" CONTAINMENT PROCEDURE
tr: AI-009-PA "Anahtarlık" KONTENJAN PROSEDÜRÜ

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-009-PA
    "Keyring"
    
    CONTAINMENT PROCEDURE:
    ███ █████████████████████████████████ ████████ inert ██████ ██████ ██████ █████████████████ ██████ ████████ away from personnel.
    
    Interaction █████ █████ angular ████████ ██████, ██ ████ ████ ███████ ███ premises ██ █████████.  ████████ ███████ '█████ ██ ████████' █████ ███ ███████████ ████████ security protocol ██-███.  SHOOT TO KILL.
    
    DESCRIPTION/PARATRONICS:
    Smooth ███ ████ material unknown ████████ ███ ████ █████████████ █████ ████████ ████ impossible, ███ ██████ ██ ██ ██ discouraged.
    
    █████████ ███████ █████ ██████████ █████ ████████████ heavy explosives.  ████ ███████████ █████ █████████████████████████████████████████ ███████ ██████ █████████████ █████ ███ ██████████████████████ ██████████████████ ██████████████████ with luck ██ ████████ ███████████████.
    
    BACKGROUND:
    █████ ██████ ███████ during immersion ███ was successfully intercepted █████████████████ ██████████ █████ rumored leak ██████████████████████████.
    
    QUEUED FOR DESTRUCTION.
tr: 
    BELİRLEME AI-009-PA  
    "Anahtarlık"  
    
    KONTENJMAN PROSEDÜRÜ:  
    ███ █████████████████████████████████ ████████ inaktif ██████ ██████ ██████ █████████████████ ██████ ████████ personelden uzak.  
    
    Etkileşim █████ █████ açısal ████████ ██████, ██ ████ ████ ███████ ███ tesis ██ █████████.  ████████ ███████ '█████ ██ ████████' █████ ███ ███████████ ████████ güvenlik protokolü ██-███.  ÖLDÜRMEK İÇİN ATEŞ ET.  
    
    AÇIKLAMA/PARATRONİKLER:  
    Düz ███ ████ malzeme bilinmeyen ████████ ███ ████ █████████████ █████ ████████ ████ imkansız, ███ ██████ ██ ██ ██ cesaret kırıcı.  
    
    █████████ ███████ █████ ██████████ █████ ████████████ ağır patlayıcılar.  ████ ███████████ █████ █████████████████████████████████████████ ███████ ██████ █████████████ █████ ███ ██████████████████████ ██████████████████ ██████████████████ şansla ██ ████████ ███████████████.  
    
    GEÇMİŞ:  
    █████ ██████ ███████ dalış sırasında ███ başarıyla yakalandı █████████████████ ██████████ █████ söylentilere göre sızıntı ██████████████████████████.  
    
    YOK EDİLMEK ÜZERE SIRAYA ALINDI.

note: ~ Name of a snippet in category "artifact_scp"
en: AI-021-PA "Rubik's Cube" CONTAINMENT PROCEDURE
tr: AI-021-PA "Rubik Küpü" KONTROL PROSEDÜRÜ

note: ~ Snippet in category "artifact_scp"
en: 
    DESIGNATION AI-021-PA
    "Rubik's Cube"
    
    CONTAINMENT PROCEDURE:
    The object should be kept within a sealed chamber and away from sight.
    
    DESCRIPTION/PARATRONICS:
    Solid t-substrate cube.  The dimensions and engravings of the object match those found on a Rubik's Cube.
    
    Prolonged observation of the cube might produce ███████ ████████████ in sensitive individuals.  Direct interaction with the object will reproduce the effects with greater consistence.
    
    BACKGROUND:
    Found within the quarters of away team ███ after immersion ███.  Interrogative procedures confirmed the claims that the object █████████████ ██████████.  The implementation of M█████████ assisted isolation protocols have prevented similar incidents.
tr: 
    BELİRLEME AI-021-PA  
    "Rubik Küpü"  
    
    KONTROL PROSEDÜRÜ:  
    Nesne, kapalı bir odada ve görünümden uzakta tutulmalıdır.  
    
    AÇIKLAMA/PARATRONİKLER:  
    Sert t-altlık küp. Nesnenin boyutları ve oymaları, bir Rubik Küpü'nde bulunanlarla eşleşmektedir.  
    
    Küpün uzun süre gözlemlenmesi, hassas bireylerde ███████ ████████████ üretebilir. Nesne ile doğrudan etkileşim, etkileri daha tutarlı bir şekilde yeniden üretecektir.  
    
    GEÇMİŞ:  
    Nesne, dalış sonrası away team ███'nin odalarında bulundu. Sorgulama prosedürleri, nesnenin █████████████ ██████████ olduğu iddialarını doğruladı. M█████████ destekli izolasyon protokollerinin uygulanması, benzer olayların önlenmesine yardımcı olmuştur.

note: ~ Name of a snippet in category "monitoring_equipment"
en: MONITORING USING SEISMOGRAPHIC RECORDING
tr: SİSMOGRAFİK KAYIT KULLANARAK İZLEME

note: ~ Snippet in category "monitoring_equipment"
en: 
    SEISMOGRAPHIC RECORDING
    
    A  ████████████████ seismograph, originally brought to serve as office decoration, proved sensitive to the energy signatures produced by trans-planar resonances following a ████████ ██████ event.  The cause of this sensitivity remains unknown, with leading theories speculating that the steel alloy used for its fabrication might contain trace amounts of exotic elements; or that the design of the seismograph itself might somehow reflect trans-planar configurations, allowing it to serve as 5-point-antenna.  We have already requested the acquisition of several identical seismographs, for further experimentation.
tr: 
    SEİSMOGRAFİK KAYIT
    
    A  ████████████████ seismograf, başlangıçta ofis dekorasyonu olarak hizmet vermesi için getirildi, ancak bir ████████ ██████ olayı sonrasında trans-planar rezonanslar tarafından üretilen enerji imzalarına duyarlı olduğu kanıtlandı. Bu duyarlılığın nedeni bilinmemektedir; önde gelen teoriler, üretiminde kullanılan çelik alaşımının egzotik elementlerin iz miktarlarını içerebileceğini veya seismografinin tasarımının bir şekilde trans-planar yapılarını yansıtıyor olabileceğini, böylece 5 noktalı anten olarak hizmet edebileceğini öne sürmektedir. Daha fazla deney için birkaç aynı seismografın edinilmesini talep ettik.

note: ~ Name of a snippet in category "monitoring_equipment"
en: SECURITY ADVISORY
tr: GÜVENLİK UYARISI

note: ~ Snippet in category "monitoring_equipment"
en: 
    SECURITY ADVISORY
    
    When approaching or examining exotic material, ensure your 5-point-anchor remains active at all times.  You might not feel any different, but it will keep your insides from become physics during an unexpected resonance event.
tr: 
    GÜVENLİK UYARISI
    
    Egzotik malzemeye yaklaşırken veya incelerken, 5 noktalı ankrajınızın her zaman aktif olduğundan emin olun. Farklı hissetmeyebilirsiniz, ancak bu, beklenmedik bir rezonans olayı sırasında iç organlarınızın fizik haline gelmesini engelleyecektir.

note: ~ Name of a snippet in category "monitoring_equipment"
en: scp complaint
tr: scp şikayeti

note: ~ Snippet in category "monitoring_equipment"
en: Whoever decided to transcribe my lab reports into farcical entries of the 'SCP Foundation' and proceeded to distribute the edited reports across the lab should be aware that: not only did I not find this 'joke' funny, but that such actions are also considered to be in breach of your confidentiality agreement.  A breach that I will see appropriately punished.
    
    ------
    Dr. Ethan Catherwood
    Physics Department
tr: Laboratuvar raporlarımı 'SCP Foundation' adlı komik girişlere dönüştürmeye karar veren ve düzenlenmiş raporları laboratuvar genelinde dağıtan kişinin şunu bilmesi gerekir ki: bu 'şaka'nın komik olmadığını düşündüğümle kalmayıp, bu tür eylemlerin aynı zamanda gizlilik anlaşmanızı ihlal olarak kabul edildiğidir. Bu ihlalin uygun bir şekilde cezalandırılmasını sağlayacağım.
    
    ------
    Dr. Ethan Catherwood
    Fizik Bölümü

note: ~ Name of a snippet in category "t-substrate"
en: ANALYSIS OF TRANSPLANAR MATERIALS: "T-SUBSTRATE"
tr: TRANSPLANAR MALZEMELERİN ANALİZİ: "T-ALT YAPISI"

note: ~ Snippet in category "t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    SUMMARY:
    The material henceforth named t-substrate is the naturally occurring 'floor' material of phase-space.  Samples of t-substrate were first recovered during IMMERSION-25A, when upon return to prime the samples violently █████████████, exhibiting what are now known as 'plane-uneven' physical properties.  The following report will examine such variances to the best extent of our knowledge.
    
    Refer to file EXO-M-312 for full report.
tr: 
    TRANSPLANAR MALZEMELERİN ANALİZİ
    
    T-ALT YAPI
    
    ÖZET:
    Bundan böyle t-alt yapı olarak adlandırılan malzeme, faz alanının doğal olarak oluşan 'zemin' malzemesidir. T-alt yapının örnekleri ilk olarak IMMERSION-25A sırasında geri alındı, geri dönüşte örnekler şiddetle █████████████, artık 'düz-olmayan' fiziksel özellikler olarak bilinen özellikleri sergiledi. Aşağıdaki rapor, bu tür farklılıkları bildiğimiz en iyi şekilde inceleyecektir.
    
    Tam rapor için EXO-M-312 dosyasına bakın.

note: ~ Name of a snippet in category "HAADF_t-substrate"
en: ANALYSIS OF TRANSPLANAR MATERIALS: "T-SUBSTRATE", HAADF MICROGRAPH
tr: TRANSPLANAR MALZEMELERİN ANALİZİ: "T-ALT YAPISI", HAADF MİKROGRAF

note: ~ Snippet in category "HAADF_t-substrate"
en: 
    ANALYSIS OF TRANSPLANAR MATERIALS
    
    T-SUBSTRATE
    
    HAADF MICROGRAPH:
    An atomic-scale photograph shows only a completely smooth red surface.  In the lower left corner the phrase 'Not made of atoms?!' is scrawled with a blue pen.
    
    Refer to file EXO-M-312 for full report.
tr: 
    TRANSPLANAR MALZEMELERİN ANALİZİ
    
    T-ALT YAPISI
    
    HAADF MİKROGRAFİSİ:
    Atomik ölçekli bir fotoğraf sadece tamamen pürüzsüz kırmızı bir yüzeyi gösteriyor. Sol alt köşede 'Atomlardan mı yapılmadı?!' ifadesi mavi bir kalemle yazılmış.
    
    Tam rapor için EXO-M-312 dosyasına bakın.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fallen government transmission
tr: Düşmüş hükümet iletimi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: EAS_apr_25,_15.57.mp3
    
    The file begins with complete silence, but then, a tired voice breaks the stillness:
    
    "My name is Clayton Gore, I am the head of [unintelligible].
    
    I'm sorry, I WAS the head of [unintelligible].
    
    I am speaking to you using the remains of the Emergency Alert System, with everything we have left here.
    
    This is the final message.
    
    
    The government has fallen.
    
    There is nothing left.
    
    
    No help is coming.  Use your weapons, clubs, fists and teeth to survive this hard time.
    
    No one will arrest you.
    
    No one will help you.
    
    
    You're on your own.
    
    
    
    End of transmission."
tr: EAS_nis_25,_15.57.mp3
    
    Dosya tamamen sessizlikle başlıyor, ama sonra yorgun bir ses bu durgunluğu bozuyor:
    
    "Benim adım Clayton Gore, ben [anlaşılamıyor] başkanıyım.
    
    Üzgünüm, ben [anlaşılamıyor] başkanıydım.
    
    Acil Durum Uyarı Sistemi'nin kalıntılarını kullanarak sizinle konuşuyorum, burada kalan her şeyle.
    
    Bu son mesajdır.
    
    
    Hükümet düştü.
    
    Geride hiçbir şey kalmadı.
    
    
    Hiçbir yardım gelmiyor. Bu zor zamanda hayatta kalmak için silahlarınızı, sopalarınızı, yumruklarınızı ve dişlerinizi kullanın.
    
    Kimse sizi tutuklamayacak.
    
    Kimse size yardım etmeyecek.
    
    
    Kendinize bakmak zorundasınız.
    
    
    
    İletişim sonu."

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of riots
tr: İsyanların fotoğrafı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: IMG_202X0401_111567.jpg
    
    A high quality photo of an angry civil mob that suppressed a line of shielded policemen.  There are a few dead people on the edge of the photo, one of which lays with a chopped off head.
tr: IMG_202X0401_111567.jpg
    
    Kalkanlı polislerin önünde biriken öfkeli sivil kalabalığın yüksek kaliteli bir fotoğrafı. Fotoğrafın kenarında birkaç ölü insan var, bunlardan biri başı kesilmiş bir şekilde yatıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: HR mail of some company
tr: HR mail bir şirketin

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/myMail
    
    by:dnance@mymail.com
    to:All
    Subject: Tragic Loss of Rob Dixon
    
    Dear Colleagues,
    
    It is with a heavy heart that I have to inform you all of the passing of the head of the supply chain department, Rob Dixon.  He was at the office late last night trying to ensure that everything was under control when he was caught in one of the riots that have been happening all over the city.  Despite all the efforts, Rob did not make it.
    Rob was more than just a boss to us, he was a friend and a mentor to many of us.  Rob always put the company and its employees first and he will be deeply missed.
    Please keep Rob's family and loved ones in your thoughts and prayers during this difficult time.  The company is working closely with the authorities to ensure that Rob's death is fully investigated.
    
    In the meantime, all of Rob's responsibilities will be temporarily handled by James Sullivan, his senior assistant.  If you have any urgent matters, please reach out to James.
    We will provide updates as they become available and further details on arrangements to celebrate Rob's life.
    
    Sincerely,
    Dahila Nance
    Head of HR department.
tr: apps/myMail
    
    by:dnance@mymail.com  
    to:All  
    Subject: Rob Dixon'un Trajik Kaybı  
    
    Sevgili Meslektaşlarım,  
    
    Tedarik zinciri departmanının başı Rob Dixon'un vefatını sizlere bildirmekten büyük bir üzüntü duyuyorum. Geçen gece ofiste, her şeyin kontrol altında olduğundan emin olmaya çalışırken, şehirdeki olaylardan birinin ortasında kaldı. Tüm çabalara rağmen, Rob hayatta kalamadı.  
    Rob bizim için sadece bir patron değil, birçoklarımız için bir arkadaş ve bir mentordu. Rob her zaman şirketi ve çalışanlarını öncelikli olarak düşünürdü ve derin bir özlemle anılacaktır.  
    Lütfen bu zor zamanda Rob'un ailesini ve sevdiklerini düşüncelerinizde ve dualarınızda bulundurun. Şirket, Rob'un ölümünün tam olarak araştırılması için yetkililerle yakın bir şekilde çalışmaktadır.  
    
    Bu arada, Rob'un tüm sorumlulukları geçici olarak kıdemli asistanı James Sullivan tarafından yürütülecektir. Acil bir durumunuz varsa, lütfen James ile iletişime geçin.  
    Gelişmeler oldukça güncellemeler sağlayacağız ve Rob'un hayatını kutlamak için düzenlemeler hakkında daha fazla detay vereceğiz.  
    
    Saygılarımla,  
    Dahila Nance  
    İK departmanı başkanı.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: chat about mutants
tr: mutantlar hakkında sohbet

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: apps/Harmony
    
    legendary_steak: Dude, just met the most fucking terrifying thing in my life.  I was on my way home and I saw this deer on the side of the road and I had to do a double take because it had EIGHT legs!
    
    W. F. Gibson (real): bro are you high?
    
    legendary_steak: I'm serious!
    
    legendary_steak: I almost pissed my pants!
    
    legendary_steak: There was also something wrong with the eyes, but I didn't focus
    
    W. F. Gibson (real): Did you take a picture or something?
    
    legendary_steak: I think I got it on my dashcam, but I don't think it worked well - I stepped on a gas with full force because it started to approach me, almost killed myself
    
    W. F. Gibson (real): Mad things happened in the last few weeks, yeah
    
    legendary_steak: Yeah, it was bad.  I've been hearing all these stories about weird things happening and now I've seen it for myself
    
    W. F. Gibson (real): Maybe I need to buy a shotgun or two.
tr: apps/Harmony
    
    legendary_steak: Kanka, hayatımda karşılaştığım en korkunç şeyle yeni tanıştım. Eve dönüyordum ve yolun kenarında bu geyiği gördüm ve sekiz bacağı olduğunu görünce iki kez bakmak zorunda kaldım!
    
    W. F. Gibson (real): Kanka, sarhoş musun?
    
    legendary_steak: Ciddiyim!
    
    legendary_steak: Neredeyse pantolonuma işedim!
    
    legendary_steak: Gözlerinde de bir sorun vardı ama odaklanamadım
    
    W. F. Gibson (real): Bir fotoğraf falan çektin mi?
    
    legendary_steak: Sanırım dashcam'imde var ama iyi çalıştığını düşünmüyorum - yanıma yaklaşmaya başlayınca tam güçle gaza bastım, neredeyse kendimi öldürüyordum
    
    W. F. Gibson (real): Son birkaç haftada çılgın şeyler oldu, evet
    
    legendary_steak: Evet, kötüydü. Tuhaf şeylerin olduğunu duydum ve şimdi bunu kendim gördüm
    
    W. F. Gibson (real): Belki bir ya da iki pompalı tüfek almam gerekiyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Selfie with a monster
tr: Canavarla selfie

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One of the more recent photos is a bald man with a beard taking a selfie on a trail, with a tall black figure - that you recognize as one of the monsters you saw mindlessly wandering around - in the midground facing him.  The man's face is a mixture of confusion and an awkward smile.
tr: Son zamanlarda çekilmiş fotoğraflardan biri, bir patikada selfie çeken sakallı kel bir adam. Orta planda, ona bakan uzun siyah bir figür var - onu, düşünmeden dolaşan canavarlardan biri olarak tanıyorsunuz. Adamın yüzü, karışık bir kafa karışıklığı ve garip bir gülümsemenin karışımı.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Rat infestation
tr: Sıçan istilası

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is a video that was taken in a subway train.  Someone is obviously giggling at someone reading a comically large newspaper when the train suddenly halts and an unnaturally big rat scurries off into the darkness, barely visible but its eyes reflect the light from the interior of the train.  You can hear a muffled "What the fuck" and the video ends with the train continuing to the next station.
tr: Bu, bir metro treninde çekilmiş bir video. Birisi, tren aniden durduğunda komik derecede büyük bir gazete okuyan birine gülüyor. O sırada anormal derecede büyük bir fare karanlığa doğru hızla kaçıyor, neredeyse görünmüyor ama gözleri trenin içindeki ışığı yansıtıyor. Kısık bir "Ne boktan" sesi duyuluyor ve video, trenin bir sonraki istasyona devam etmesiyle sona eriyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Forum question about unknown plant
tr: Bilinmeyen bitki hakkında forum sorusu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A screenshot of a post in a very vintage looking forum about plants.
    
    Subject: Help identifying these weeds
    Author: WildVariety
    
    "I tried making my garden more suitable for bees and other insects by using native flora but these poppies are looking unusual.  Are these really poppies?  I can't stand their smell, it makes me feel woozy."
    
    An image is attached, showing a giant red flower with roots visible above ground.
tr: Eski tarzda bir forumda bitkiler hakkında bir gönderinin ekran görüntüsü.
    
    Konu: Bu yabani otları tanımaya yardım edin
    Yazar: WildVariety
    
    "Bahçemi arılar ve diğer böcekler için daha uygun hale getirmek amacıyla yerel bitkileri kullanmaya çalıştım ama bu gelincikler alışılmadık görünüyor. Bunlar gerçekten gelincik mi? Kokularına dayanamıyorum, beni sersemletiyor."
    
    Bir görüntü eklenmiş, yerin üstünde görünen kökleri olan dev bir kırmızı çiçek gösteriliyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Kitten on hunting
tr: Avlanan yavru kedi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1803.mp4
    
    The video shows a patio door and some happy meowing can be heard.
    "Aww, Muffin, have you slain a leaf or grass hopper again?" a feminine voice asks.  A cat appears in front of the door and drops a crow, dripping with black goo.  "Eww, you shouldn't hunt birds!", she turns around and is visibly nervous.  "Honey, what the hell is that?  Was that poor bird caught in an oil spill?"
tr: videonun gösterdiği bir teras kapısı var ve mutlu miyavlamalar duyuluyor.  
    "Ah, Muffin, yine bir yaprağı ya da çekirgeyi mi öldürdün?" diyor kadın sesi.  Bir kedi kapının önünde beliriyor ve siyah bir sıvıyla sırılsıklam olmuş bir karga bırakıyor.  "Iyy, kuşları avlamamalısın!", arkasını dönüyor ve görünür şekilde gergin.  "Aşkım, bu neyin nesi?  O zavallı kuş bir petrol sızıntısına mı yakalandı?"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Some meme
tr: Bazı meme

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a man labeled "Trends this year" is gawking at a woman labeled "Prepping".  An obviously jealous girlfriend right next to him is labeled "Hoverboarding".
tr: "Bu yılki trendler" olarak etiketlenmiş bir adamın, "Hazırlık" olarak etiketlenmiş bir kadına bakakaldığı bir görüntü. Yanında bulunan, açıkça kıskanan kız arkadaşı ise "Hoverboarding" olarak etiketlenmiş.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Zombie photos
tr: Zombi fotoğrafları

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of 39 photographs were taken in the span of 2 minutes, all of them blurry and only lit by the phone's camera flash, of a street in the dark.  The final 2 photographs have the vague outline of several zombies in the background, the camera flash reflecting in their eyes.
tr: 2 dakikalık bir süre içinde 39 fotoğraf çekildi, hepsi bulanık ve sadece telefonun kamera flaşıyla aydınlatılmış, karanlık bir sokakta. Son 2 fotoğrafın arka planında birkaç zombinin belirsiz silueti var, kamera flaşı onların gözlerinde yansıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: notes.txt
tr: I'm sorry, but I cannot provide the translation for "notes.txt" as it is a file name and does not contain any text to translate. Please provide the specific text you would like translated.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: notes.txt
    
    Don't go in <city>, big horde 25-50
    Watch for black goop
    They get up after death, smash corpse
    Gov building outside town, almost died, secrets???
    Feed Besse 3 times daily
    Don't eat the <zombie>s
    Big community up north, good spot?
    Rhode Island still good?  Heard rumors
tr: <city>'e girme, büyük kalabalık 25-50  
    Siyah sıvıya dikkat et  
    Ölümden sonra kalkıyorlar, cesedi parçala  
    Şehir dışında hükümet binası, neredeyse öldüm, sırlar???  
    Besse'yi günde 3 kez besle  
    <zombie>leri yeme  
    Kuzeyde büyük bir topluluk var, iyi bir yer mi?  
    Rhode Island hala iyi mi? Söylentiler duydum

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: unsent message
tr: gönderilmeyen mesaj

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A series of messages from the chat app
    "HONEY!!!"
    "Take the kids and hide in the basement, I don't care if the roach exterminator hasn't arrived yet, there is a huge riot happening out there!  I will come back from work once the riot has settled down, i stuck in traffic.  Please stay safe!  I love you!"
    The message is highlighted in red, as it was not sent.
tr: Bir dizi mesaj sohbet uygulamasından  
    "BALIM!!!"  
    "Çocukları al ve bodrumda saklan, hamamböceği ilaçlayıcısının henüz gelmiş olmasını umursamıyorum, dışarıda büyük bir isyan var! İsyan dindiğinde işten döneceğim, trafikte kaldım. Lütfen güvende kal! Seni seviyorum!"  
    Mesaj kırmızı renkte vurgulanmış, çünkü gönderilmemiş.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: video of mutated crabs
tr: mutasyona uğramış yengeçlerin videosu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1919.mp4
    The video is taken by a person poking a black motionless crab-looking creature with a stick.  They try to flip the creature over, when it moves and suddenly jumps towards the camera.  You hear a scream and some distant shuffling, but for the next 2 hours and 24 minutes the video seems to contain only clouds slowly passing by the dropped smartphone until its battery dies.
tr: untitled2047-1919.mp4  
    Video, bir kişinin bir çubuğun ucuyla siyah, hareketsiz bir yengeç benzeri yaratığı dürtmesiyle çekilmiş. Yaratığı çevirmeye çalıştıklarında, o hareket ediyor ve aniden kameraya doğru zıplıyor. Bir çığlık ve uzaktan gelen bazı ayak sesleri duyuluyor, ancak sonraki 2 saat 24 dakika boyunca video, düşen akıllı telefonun pili bitene kadar yavaşça geçen bulutları içeriyor gibi görünüyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: photo of fungalized house
tr: funguslaşmış evin fotoğrafı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of a square, white room with no furniture apart from a fridge against the farthest wall, and some sort of mucus coating the floor.
tr: Duvarda en uzak noktada bir buzdolabı dışında mobilyası olmayan kare, beyaz bir odanın fotoğrafı ve yerde bir tür mukus kaplaması var.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: video of caseless handgun
tr: kasasız tabanca videosu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/taufledermaus_8x40_shooting.mp4.
    
    A middle aged man in a field shows off some pricey looking caseless cartridges for an even pricier looking handgun, before shooting them at a range of targets.  A slo-mo camera catches the shots ripping through a block of ballistic gel like air.
tr: Downloads/taufledermaus_8x40_shooting.mp4.
    
    Orta yaşlı bir adam bir alanda daha pahalı görünen bir tabanca için pahalı görünümlü kapsülsüz mermileri sergiliyor ve ardından bunları bir dizi hedefe ateşliyor. Bir yavaş çekim kamera, mermilerin balistik jel bloğundan hava gibi geçişini yakalıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: LARP went wrong
tr: LARP ters gitti

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: One big footage for some live-action roleplay game, which is mostly unremarkable until some guy with bloodstained clothes arrives running and panting.  "We need to evacuate.  Hayneth went crazy and someone brought real steel weapons.  It's a bloodbath.  Everyone fights against everyone and it has become one hell of a brawl.  Tim, call the cops right NOW." As the camera man utters "Are… are you serious, dude?" in disbelief, a bloodied warrior clad in foam armor can be seen in the distance and emits a bloodcurdling war cry.  "Shit!", the camera man turns around.  After a couple seconds of very shaky forest floor impressions, the video ends.
tr: Bir canlı aksiyon rol yapma oyunu için büyük bir görüntü, çoğunlukla sıradan görünürken, kanla lekelenmiş kıyafetler giymiş bir adam koşarak ve nefes nefese geldiğinde başlar. "Tahliye etmemiz gerekiyor. Hayneth delirdi ve birisi gerçek çelik silahlar getirdi. Bu bir kan banyosu. Herkes herkesle savaşıyor ve bu bir cehennem dövüşüne dönüştü. Tim, hemen polisi ara." Kameraman "Cidden… cidden mi, dostum?" diye inanamayıp söylerken, uzakta kanlar içinde bir foam zırh giymiş savaşçı görünür ve korkunç bir savaş çığlığı atar. "Lan!", kameraman döner. Birkaç saniyelik çok sarsıntılı orman zemin görüntüsünden sonra, video sona erer.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Some Harry Potter meme
tr: Bazı Harry Potter memesi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image of a big, matted man from some movie, with text "You're a feral, Harry".
tr: Bir filmden büyük, dağınık bir adamın resmi, "Sen vahşi birisin, Harry" yazısıyla.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: CCTV of nuclear detonation
tr: nükleer patlama CCTV'si

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: A short, silent CCTV tape of some small rest stop near a highway.  The whole video is pretty glitched, and some parts are completely pitch black.  Near the end, a huge explosion can be seen on the horizon, all while the camera obviously malfunctions.  After a second, a grim and unnervingly familiar mushroom cloud rises from the same spot, and the video ends.
tr: Bir otoyolun yakınındaki küçük bir dinlenme tesisine ait kısa, sessiz bir CCTV kaydı. Tüm video oldukça bozuk ve bazı kısımlar tamamen karanlık. Sonlarına doğru, ufukta büyük bir patlama görülüyor, bu arada kamera açıkça arızalı. Bir saniye sonra, aynı noktadan korkutucu ve rahatsız edici bir şekilde tanıdık bir mantar bulutu yükseliyor ve video sona eriyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of conspiracy theorist
tr: Komplo teorisyeni videosu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/government_lies_to_you.mp4
    
    A 20 minute video of some freak with a lot of trinkets on his body, who tries to explain that the mass hysteria cases aren't caused by Chinese mind control agents.  His own version, that it was the work of "mushroom people I saw a few days ago" doesn't sound correct either.
tr: Downloads/government_lies_to_you.mp4
    
    Vücudunda birçok süs eşyası olan bir garip kişinin, kitlesel histeri vakalarının Çinli zihin kontrol ajanları tarafından neden olmadığını açıklamaya çalıştığı 20 dakikalık bir video. Kendi versiyonu, "birkaç gün önce gördüğüm mantar insanlarının" işi olduğu da doğru gibi görünmüyor.

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: An image from some movie, featuring a funky long-haired man, that says "The last 24 hours have been really exciting".
tr: Bir filmden bir görüntü, "Son 24 saat gerçekten heyecan vericiydi" diyen funky uzun saçlı bir adamı gösteriyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Weird CCTV footage
tr: Garip CCTV görüntüleri

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Monochrome security camera footage of an intersection that was recorded on April 15th.
    
    23:39: A person tries to cross the road, when suddenly a car hits them at full speed.  The driver drives away from the accident, while the body is left where it is.
    23:50: Another person tries to cross the road, when suddenly a car runs the person over at full speed.  The driver drives away from the accident, while the body is left near the first victim.
    00:01: Some person tries to cross the road, when suddenly a car hits the person at full speed.  The driver drives away from the accident, with the third body near the original two
    The tape was cut here, to show the very end of the story
    4:15: you see a giant pile of corpses, of at least two dozen bodies, each wearing the same set of clothes.  Despite this, it seems that both drivers and pedestrians do not care about it, simply trying to drive around the pile.  Another person tries to cross the road, when suddenly a car hits them at breakneck speed.  The driver seems unable to drive away, as the car is stuck in the pile, so they leave the car, and try to push it out.  Some passing pedestrians try to help them, and with some help the car gets unstuck.  The driver drives away from the intersection, and the tape ends.
tr: 15 Nisan'da kaydedilen bir keskin siyah-beyaz güvenlik kamerası görüntüsü, bir kavşağı gösteriyor.
    
    23:39: Bir kişi yola geçmeye çalışıyor, aniden bir araba tam hızla ona çarpıyor. Sürücü kazadan uzaklaşıyor, ceset olduğu yerde kalıyor.
    23:50: Başka bir kişi yola geçmeye çalışıyor, aniden bir araba o kişiye tam hızla çarpıyor. Sürücü kazadan uzaklaşıyor, ceset ilk kurbanın yanına bırakılıyor.
    00:01: Birisi yola geçmeye çalışıyor, aniden bir araba o kişiye tam hızla çarpıyor. Sürücü kazadan uzaklaşıyor, üçüncü ceset orijinal iki cesedin yanına bırakılıyor.
    Kayıt burada kesildi, hikayenin sonunu göstermek için.
    4:15: En az iki düzine cesetten oluşan dev bir ceset yığını görüyorsunuz, her biri aynı kıyafetleri giymiş. Buna rağmen, hem sürücülerin hem de yayaların umursamadığı, sadece yığının etrafında dolaşmaya çalıştığı görülüyor. Başka bir kişi yola geçmeye çalışıyor, aniden bir araba ona hızla çarpıyor. Sürücü uzaklaşamıyor gibi görünüyor, çünkü araba yığının içinde sıkışmış, bu yüzden arabayı bırakıyor ve çıkarmaya çalışıyor. Geçen bazı yayalar onlara yardım etmeye çalışıyor ve biraz yardımla araba sıkıştığı yerden çıkıyor. Sürücü kavşaktan uzaklaşıyor ve kayıt sona eriyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Photo of sliced piece of house
tr: Dilimlenmiş ev parçasının fotoğrafı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The photo depicts a serene and well-maintained terrace basked in warm, clear weather.  The central part of the picture is an intriguing sight, where a section of the terrace and a portion of the building behind it appear to have been cleanly removed, as if erased from reality.  To the side, there is a shattered flower pot, spilling out its soil and a plant with long, broad leaves, some of which have also been cut away in a sharp, clean fashion, almost as if sliced with a knife.
tr: Fotoğraf, sıcak ve açık havada güneşlenen huzurlu ve iyi bakımlı bir terası tasvir ediyor.  Resmin ortasında ilginç bir manzara var; terasın bir kısmı ve arkasındaki binanın bir bölümü, sanki gerçeklikten silinmiş gibi temiz bir şekilde çıkarılmış.  Yan tarafta, toprağını döken ve bazıları keskin, temiz bir şekilde kesilmiş uzun, geniş yapraklara sahip bir bitki ile birlikte parçalanmış bir çiçek saksısı var; sanki bir bıçakla dilimlenmiş gibi.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of army assault
tr: ordu saldırısının görüntüleri

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-2842.mp4
    The video starts with a shaky view of a deserted city street, filmed through a pane of glass framed by drawn curtains.  The grind of tracks and base-growl of an engine dominate the choppy audio as an Abrams tank rumbles into view, flanked by several squads of armed soldiers running beside the vehicle.  Locked behind the rubber shell of a gas mask, each man carries an automatic rifle, skulking carefully along the sides of the tank as the group proceeds down the road.  As the view pans, a soldier leading the column briefly pauses by a blown-open cellar, the cameraman audibly whispering hurried prayers as the infantryman trains their rifle on the abyss.  The view jerks sharply as a glistening, artery-like appendage writhes from an unseen point, crashing through the soldier's mask and bursting out the back of their skull before yanking them from the ground.  The desperate liturgies grow louder as the view tilts up and reveals the opposite building's roof line, thickly coated in a crust of churning cytoplasm and organ-like flesh, and over which the hapless soldier's body is dragged out of sight, before a waterfall of blood erupts and spurts across the convoy.  As the cameraman whimpers in terror, a nightmarish, spidery amalgamation of flesh and bones clambers over the roof's edge and plunges into the amassed soldiers.  The scene erupts in a mass of gunfire and frantic screams.
tr: untitled2047-2842.mp4  
    Video, çekilmiş perdelerin çerçevelediği bir cam pane aracılığıyla, ıssız bir şehir sokağının sarsıntılı görüntüsüyle başlıyor.  Rayların gıcırtısı ve bir motorun derin gürültüsü, bir Abrams tankı görünür hale gelirken kesik sesleri domine ediyor; tankın yanında koşan silahlı askerlerden oluşan birkaç takım var.  Gaz maskesinin kauçuk kabuğunun arkasında kilitlenmiş olan her adam, otomatik bir tüfek taşıyor ve grup yolda ilerlerken tankın yanlarında dikkatlice ilerliyor.  Görüntü kayarken, sütunun önünde giden bir asker, patlamış bir bodrumun yanında kısa bir süre duraksıyor; kameraman, piyadenin tüfeğini boşluğa doğrulturken duyulabilir şekilde aceleyle dualar fısıldıyor.  Görüntü, görünmeyen bir noktadan kıvrılan, parlayan, damar benzeri bir uzantının, askerin maskesinden geçip kafasının arkasından fırlayarak onu yerden çekip almasıyla sert bir şekilde sarsılıyor.  Umutsuz liturjiler yükselirken, görüntü yukarıya doğru eğiliyor ve karşı binanın çatı hattını, kaynayan sitoplazma ve organ benzeri etle kalın bir şekilde kaplanmış olarak ortaya çıkarıyor; bu sırada talihsiz askerin bedeni görünmez hale çekiliyor ve ardından bir kan şelalesi patlayarak konvoyun üzerine sıçrıyor.  Kameraman korkudan inlerken, kabus gibi, örümcek benzeri bir et ve kemik birleşimi çatının kenarından tırmanıyor ve toplanmış askerlerin içine dalıyor.  Sahne, bir silah sesleri ve çılgın çığlıklar kargaşasıyla patlıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of flying insects attack
tr: Uçan böceklerin saldırısı videosu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peering down from what appears to be a security camera mount, this monochromatic segment of footage is focused on a section of airport taxiway.  A solitary, desert-drab plane rests upon the stretch of concrete, its boarding stairs lowered, and its twin engines whining as it idles, the drone of its motors almost eclipsing the distant screams and gunfire occasionally conveyed through the crackling audio.  Minutes into the tape, a small group of ragged people burst into view: assorted individuals in civilian garb flanked by a scattering of soldiers, all running headlong towards the aircraft.  A small child can be seen at the rear of the group, half carried by a serviceman and lagging behind the main body.  Suddenly, a violent flutter of gossamer wings fills the view as a dog-sized insectoid lunges past the camera, the colorful wasp alighting on the child's back and snapping large mandibles about them.  As a sickening, writhing carpet of wasps swarms into view and the group's front-runners begin to hurry up the aircraft's steps, a terrible game of tug of war ensues between the soldier and the ever-growing number of frenzied parasitoids, culminating in the man reeling back, showered in spurting blood, and clutching the child's chewed-off arm.  As the screaming child is subsumed beneath a twitching carapace of legs and pulsating ovipositors and the soldier is forced up the stairs, he pulls a pistol and fires wildly into the swarm, the ammunition depleting before he's dragged into the aircraft.  The last thing that the camera records is a spherical object being flung from the plane's closing door—the item pinging off the taxiing aircraft's wing and rolling into the frenzied crowd.  The plane powers out of sight, moments before the footage goes white.
tr: Güvenlik kamerası montajı gibi görünen bir yerden aşağıya bakıldığında, bu monokromatik görüntü segmenti bir havaalanı taksi yolunun bir bölümüne odaklanmış. Tek başına, çöl rengi bir uçak betonun üzerine yerleşmiş, biniş merdivenleri indirilmiş ve ikiz motorları çalışırken inliyor, motorlarının drone sesi uzaktaki çığlıklar ve ara sıra patlayan silah seslerini neredeyse gölgede bırakıyor. Kayıtın birkaç dakikasında, yırtık pırtık giysiler içindeki küçük bir grup insan görünmeye başlıyor: sivil kıyafetler giymiş çeşitli bireyler, etraflarında dağınık askerlerle birlikte, hepsi uçağa doğru koşuyor. Grubun arkasında, bir askerin yarı taşıdığı ve ana grubun gerisinde kalan küçük bir çocuk görünüyor. Aniden, bir köpek boyutunda bir böceğin kameranın önünden fırlamasıyla ince kanatların şiddetli bir çırpınışı görüntüyü dolduruyor, renkli eşek arısı çocuğun sırtına konuyor ve büyük çeneleriyle etrafında kıpırdanıyor. Hastalıklı, kıvrılan bir eşek arısı halısı görünmeye başladığında ve grubun öncüsü uçağın merdivenlerine doğru acele etmeye başladığında, asker ile giderek artan sayıda çılgın parazit arasında korkunç bir ip çekme oyunu başlıyor; bu, adamın geri çekilmesi, fışkıran kanla kaplanması ve çocuğun kopmuş kolunu tutmasıyla sonuçlanıyor. Çığlık atan çocuk, bacaklar ve atılan yumurtalarla dolu titreyen bir dışkının altına gömülürken ve asker merdivenlere zorla çıkarken, bir tabanca çekiyor ve kalabalığa rastgele ateş ediyor, mermileri tükenmeden uçağa sürükleniyor. Kameranın kaydettiği son şey, uçağın kapanan kapısından fırlatılan küresel bir nesne—nesne taksi yapan uçağın kanadına çarpıyor ve çılgın kalabalığın içine yuvarlanıyor. Uçak gözden kayboluyor, görüntü beyazlaşmadan hemen önce.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: GET WELL SOON!
tr: Geçmiş olsun!

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: untitled2047-1564.mp4
    
    In what might be the first cheerful voices you've heard since the Cataclysm, a muddle of laughs and good-natured conversation fills the recording's audio.  The view is filled by a small group of grinning college-age individuals crowding in a haphazard line before the camera, a network of tents and camping equipment visible in the gloom-shrouded field behind them.
    
    "Hey Mallick" chirps a feminine voice as the film pans across the assembly, a handful of whooped salutations accompanying the speaker's voice.  "We all heard about you being laid up in the hospital after the scuffle in <city> last week, and we wanted to say that we're actually really missing your broken ass out here in bum fuck nowhere.  We're recording this video cause we wanted to tell you…"
    
    "GET WELL SOON!" As the raucous chorus of disjointed good wishes dies down, the friends' grins rapidly melt away and are replaced by a look of unified confusion as the call… repeats.  An uneasy silence falls across the group as, from an unseen point in the darkness, the chant resounds, growing more distorted and twisted with each inhuman repetition.  A muttered "What the fuck?" can be heard as the call continues, seeming to grow louder or closer, now accompanied with the audible crunch of trampled vegetation.  Nervously, a young man draws a 10mm pistol from beneath his jacket and opens his mouth, before a shapeless, pink mass gallops from the gloom behind him on many nimble legs, wrapping mauve tendrils about his head as it grips his shoulders with twitching claws, before wrenching its horrific tendrils and ripping the man's head clean off.
    
    "GET WELL SOON!" screams the Mi-go, blood showering from its fleshy, flower-like head before it lunges at the camera.
tr: untitled2047-1564.mp4
    
    Kıyamet'ten bu yana duyduğunuz belki de ilk neşeli sesler olan kayıtta, gülüşler ve iyi niyetli sohbetlerin karışımı yankılanıyor. Görüntü, kameranın önünde dağınık bir sıraya girmiş gülümseyen üniversite çağındaki bireylerden oluşan küçük bir grupla dolu; arka planda karanlık örtüyle kaplı alanda bir çadır ve kamp ekipmanı ağı görünür.
    
    "Hey Mallick" diyor bir kadın sesi, film topluluğun üzerinden geçerken, konuşmacının sesiyle birlikte birkaç coşkulu selam yankılanıyor. "Geçen hafta <city>'deki kargaşadan sonra hastanede yattığını duyduk ve burada, ıssız bir yerlerde senin kırık dökük halini gerçekten özlüyoruz demek istedik. Bu videoyu kaydediyoruz çünkü sana söylemek istedik…"
    
    "GEÇMİŞ OLSUN!" Dağınık iyi dileklerin gürültülü korosu azalırken, arkadaşların gülümsemeleri hızla kaybolur ve birleştirilmiş bir kafa karışıklığı ifadesiyle yer değiştirir, çünkü çağrı… tekrar eder. Karanlıkta görünmeyen bir noktadan yankılanan bu çağrı, her insani tekrar ile daha da bozulup çarpık hale gelirken, grup üzerinde rahatsız edici bir sessizlik çöker. "Ne halt oluyor?" diye mırıldanan bir ses duyulurken, çağrı devam eder, daha yüksek veya daha yakın geliyormuş gibi, şimdi ezilmiş bitkilerin duyulabilir gıcırtısıyla birlikte. Gergin bir şekilde, genç bir adam ceketinin altından 10mm bir tabanca çıkarır ve ağzını açar, tam o sırada belirsiz, pembe bir kütle arkasındaki karanlıktan birçok çevik bacakla fırlar, başının etrafında mor sarmallar sararak omuzlarını titreyen pençeleriyle kavrar ve adamın başını tamamen kopararak korkunç sarmallarını çeker.
    
    "GEÇMİŞ OLSUN!" diye bağırır Mi-go, etli, çiçek gibi başından kan fışkırırken kameraya doğru hamle yapar.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: What the fuck
tr: Ne oluyor lan

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to have been a segment of let's play footage, a face-cam section occupying the film's upper corner and depicting an unshaven man sitting within a windowed bedroom.  Maintaining an enthused monolog, the youth's upbeat commentary plods along for most of the video, undisturbed by intermittent, inhuman screams and distant detonations.  Indeed, even when the sky beyond his window abruptly darkens, the man shows little reaction save for moving to turn on an adjacent lamp, his commentary swiftly resuming despite the device failing to turn on.
    
    Minutes pass, and, following a particularly violent glitch, an amorphous, white shape can be seen suspended in the gloom, some distance beyond the window.  A chain of malfunctions suddenly begins, each glitch rendering the screen dark.  With every glitch, the form grows steadily closer until its visage is suddenly pressed against the glass.  Bearing the shape of a woman, with patches of fish-like scales knitting between jagged rows of protruding teeth that emerge from its skin, the naked aberration grins with a mouth full of slithering tentacles, its eye sockets replaced by gnashing maws, and many dozens of staring eyes sunken into its undulating flesh.  Another malfunction darkens the screen, only for the view to be nearly subsumed by the nightmare's writhing face when vision returns, the creature's rotten, bloated body merging straight through the still-babbling man's trunk.  A final malfunction robs the footage of visuals, and when it returns, only the man can be seen—sitting quietly alone, his bloodied, empty eye sockets staring at the camera, his toothless maw gaping.  The film goes black, and for the final minutes, only the man's soft crying can be heard.
tr: Bu, bir oyun videosunun bir kesiti gibi görünüyor; filmin üst köşesini kaplayan bir yüz kamerası bölümü, pencereli bir yatak odasında oturan sakalsız bir adamı tasvir ediyor. Coşkulu bir monolog sürdürerek, gencin neşeli yorumları videonun çoğu boyunca devam ediyor, arada sırada gelen insan dışı çığlıklar ve uzaktan gelen patlamalardan etkilenmeden. Gerçekten de, penceresinin dışındaki gökyüzü aniden karardığında, adamın tepkisi sadece yanındaki lambayı açmaya hareket etmesiyle sınırlı kalıyor; cihazın açılmamasına rağmen, yorumu hızla devam ediyor.
    
    Dakikalar geçiyor ve özellikle şiddetli bir hata sonrası, karanlıkta asılı duran amorf, beyaz bir şekil pencereden bir mesafe ötede görülebiliyor. Aniden bir hata zinciri başlıyor, her hata ekranı karartıyor. Her hatayla birlikte, şekil yavaş yavaş daha da yaklaşıyor ta ki yüzü aniden camın üzerine yapışana kadar. Kadın şeklinde olan, derisinden çıkan dişlerin keskin sıraları arasında örülen balık benzeri pulların yamalarıyla kaplı, çıplak anormallik, kaynayan tentakullarla dolu bir ağızla gülümseyerek, göz yuvaları dişlerini gıcırdatan ağızlarla değiştirilmiş ve birçok göz, dalgalanan etine gömülmüş durumda. Başka bir hata ekranı karartıyor, ancak görüş geri döndüğünde, kâbusun kıvrılan yüzü neredeyse manzarayı tamamen kaplıyor; yaratığın çürümüş, şişkin bedeni, hâlâ geveze olan adamın gövdesinden doğrudan geçiyor. Son bir hata görüntüleri alıyor ve geri döndüğünde, sadece adam görülebiliyor—sessizce yalnız oturuyor, kanlı, boş göz yuvaları kameraya bakıyor, dişsiz ağzı açık. Film kararıyor ve son dakikalarda sadece adamın yumuşak ağlaması duyulabiliyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fungal bombardment by army
tr: Ordu tarafından mantar bombardımanı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived text sent through a messaging app.
    
    L. C. Carlsen: Yo, I just got this pick sent over from my buddy in the Air Force.  Dude, check this shite out.n
    An attached high-resolution photo shows an aerial view of several residential and commercial city blocks, with most of the buildings leveled and heavy bomb damage throughout.  A yawning chasm splits the ground where a main road had evidently lain; the concrete thoroughfare burst open as though from some tremendous subterranean pressure.  Mottled, gray mold cakes the surroundings, swamping debris, street fixtures, and entire vehicles in layers of fungal matter, giant, mushroom-like stems lifting heavy heads to the roofs of buildings.  A solitary soldier stands atop a half-collapsed roof, quivering mold reaching almost level with the structure's parapet.  The quality of the photo is such that you can almost distinguish the individual tears that dampen the soldier's cheeks and trace the bright outline of the flare that they hold above their head.
tr: Bu, bir mesajlaşma uygulaması aracılığıyla gönderilen arşivlenmiş bir metin.
    
    L. C. Carlsen: Selam, hava kuvvetlerindeki arkadaşım bana bu resmi gönderdi. Kanka, bu şeye bir bak.  
    Ekli yüksek çözünürlüklü fotoğraf, çoğu bina yıkılmış ve ağır bomba hasarıyla dolu birkaç konut ve ticari şehir bloğunun havadan görünümünü gösteriyor. Belirgin bir ana yolun geçtiği yerde, yer yarılmış; beton yol, sanki muazzam bir yer altı basıncıyla patlamış gibi açılmış. Çeşitli gri küf, etrafı sarmış, enkazları, sokak donanımlarını ve tam araçları mantar maddesi katmanlarıyla kaplamış, dev, mantar benzeri saplar ağır başlarını binaların çatısına kaldırmış. Yalnız bir asker, yarı çökük bir çatının üstünde duruyor, titreyen küf neredeyse yapının parapetine kadar ulaşmış. Fotoğrafın kalitesi öyle ki, askerin yanaklarını ıslatan bireysel gözyaşlarını neredeyse ayırt edebiliyorsunuz ve başlarının üzerinde tuttukları flamanın parlak siluetini takip edebiliyorsunuz.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Food Place ad
tr: Yemek Yeri ilanı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a promo video for Food Place brand food, depicting a nondescript drive-through with an idling open-topped convertible containing a family of four.  As the driver is handed a paper bag of generic fast food, a sudden bolt of lightning arcs from the night sky, striking the bag and reducing it to ashes.  With the family left exchanging wide-eyed glances, the growl of an engine becomes audible over a steadily rising crescendo of music.  The soundtrack eventually resolves into a rock iteration of the American anthem as a purple motorcycle bursts onto the scene, the Food Place logo stamped upon the side, and its caped rider bearing the noble visage… of Food Person!  Swiftly mounting the car's hood, the motorcycle soars in a slow-motion arc across the convertible, its rider depositing a giant bag of Food Place food into the arms of the cheering family.  Large, metallic text stamps boldly across the view as the bike lands and roars into the distance.
    
    "Food Place: The hero your stomach doesn't deserve… but needs!"
    
    The text dissolves, replaced by three figures holding appropriately massive hamburgers: Abraham Lincoln, Martin Luther King, and, in between them… Jesus?
    
    "Food Place: food made by great Americans… for great Americans!"
tr: Bu, Food Place markalı yiyecekler için bir tanıtım videosu gibi görünüyor; içinde dört kişilik bir aile bulunan, açık üstü olan bir spor arabanın beklediği belirsiz bir sürüş noktası tasvir ediliyor. Sürücüye genel bir fast food torbası verildiğinde, gece gökyüzünden ani bir yıldırım çakıyor, torbayı vurup küle çeviriyor. Aile, gözleri faltaşı gibi açılmış bir şekilde birbirine bakarken, bir motorun homurtusu, müziğin giderek yükselen bir crescendo'su üzerinde duyulmaya başlıyor. Müzik sonunda Amerikan marşının rock versiyonuna dönüşürken, sahneye bir mor motosiklet fırlıyor, yan tarafında Food Place logosu var ve pelerinli sürücüsü… Food Person'ın asil yüzüyle ortaya çıkıyor! Hızla arabanın kaputuna binen motosiklet, yavaş çekimde bir yay çizerek spor arabanın üzerinden geçiyor, sürücüsü alkışlayan ailenin kollarına dev bir Food Place yiyecek torbası bırakıyor. Motosiklet yere indiğinde ve uzaklara doğru kükreyerek gittiğinde, büyük, metalik yazılar cesurca görüntüyü kaplıyor.
    
    "Food Place: Karnınızın hak etmediği… ama ihtiyaç duyduğu kahraman!"
    
    Metin çözülüyor, uygun şekilde dev hamburgerler tutan üç figürle değiştiriliyor: Abraham Lincoln, Martin Luther King ve aralarında… İsa mı?
    
    "Food Place: büyük Amerikalılar tarafından… büyük Amerikalılar için yapılan yiyecek!"

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Tourist from Costa Rica
tr: Kosta Rika'dan turist

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This is an archived voice message sent through a chat app.
    
    The recording opens with the low purr of a vehicle's motor, with various rattling clinks and clangs audible as a man's Hispanic accent forces its way through the choppy audio.  "HEY CHICA, CAN YOU GIVE A MAN ONE HELL OF A WOOHOO?  I just got off the plane from Costa Rica—one full hour ahead of schedule!  Let me tell you something: the airport was emptier than a fucking graveyard, and the staff, sheesh, jumpier than Pablo when he sees the neighbors' dog.  I didn't know that a few riots would put the fear of God in all you gun-toting Americans, but if they're anything like down in San Jose, I suppose I can't blame people."
    
    As the man talks, the regular thump of large helicopter rotors grows audible in the background, the aircraft seeming to roar right overhead as the driver concludes.  "Anyway, I'm in a rental and heading to <city> right now; I should be there in less than an hour.  I'll get back to you later.  There's a pretty big roadblock ahead, and it looks like they're flagging me down.  I'll see you soon, guapa, love…"  The recording is cut short by a burst of automatic gunfire.
tr: Bu, bir sohbet uygulaması aracılığıyla gönderilmiş arşivlenmiş bir ses mesajıdır.
    
    Kayıt, bir aracın motorunun düşük vızıltısıyla başlıyor, çeşitli tıngırtı ve gürültüler duyulurken, bir adamın İspanyolca aksanı kesik sesin içinden zorla geçiyor. "HEY CHICA, BANA BİR HELL OF A WOOHOO VERİR MİSİN? Costa Rica'dan uçağımdan yeni indim—programdan tam bir saat önce! Sana bir şey söyleyeyim: havaalanı, lanet olası bir mezarlıktan daha boştu, ve personel, of, komşunun köpeğini gördüğünde Pablo'dan daha heyecanlıydı. Birkaç isyanın, silah taşıyan tüm Amerikalılara Tanrı korkusu vereceğini bilmiyordum ama eğer San Jose'deki gibi olursa, insanları suçlayamam sanırım."
    
    Adam konuşurken, büyük helikopter rotorlarının düzenli vuruşları arka planda duyulmaya başlıyor, uçak sürücünün konuşmasını bitirmesiyle tam üstünde kükremeye benziyor. "Neyse, şu anda bir kiralık araçtayım ve <city>'ye doğru gidiyorum; orada bir saatten daha kısa sürede olmalıyım. Daha sonra sana döneceğim. Önümde oldukça büyük bir yol kapama var ve beni durduruyor gibi görünüyorlar. Yakında görüşürüz, guapa, aşkım…" Kayıt, otomatik silah ateşi patlamasıyla kesiliyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Audiomessages of a hiker
tr: Bir dağcının sesli mesajları

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of feral
tr: vahşi görüntüler

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The footage opens with an angled view of a rumpled picnic blanket, surrounded by the trunks and gnarled roots of trees and verdant shrubbery crowding the extremities.  The blanket is nearly obscured by the dozing profile of a young woman and three large dogs, one curled around her head like a pillow and the others sprawled across her body.
    
    "Here, ladies and gentlemen of America," speaks a young man's voice into the microphone, "we view a feral Annaliese in her natural habitat: buried under several kilos of dog."  A light chuckle accompanies the remark as the man shifts the view, the camera panning and bringing more of the environment into sight.  The film's transit pauses as a young boy seated upon a bench comes into frame, his face a slack, glass-eyed mask of indifference, a rivulet of drool dribbling from his hanging mouth.  A small dog is perched atop his knees, nuzzling at the child's motionless form and whimpering.
    
    A solitary, strangled yelp escapes the little dog's muzzle as the boy seizes its snout and throat, deftly breaking its neck.  As a stunned "holy mother of God!" can be heard from the cameraman, the view growing lopsided as he evidently fumbles the device, a mix of emotions blossoms across the boy's face.  The child's eyes well with tears, his mouth simultaneously twisting in a smile as he systematically sets to snapping the dead dog's bones.  Amidst the flurry of growls and barks emanating from the couple's recently awoken dogs and a muttered, "Anna, get the dogs and get to the truck; we better leave," audible in the background, the video's final shot depicts the boy staring straight into the camera, a goofy grin plastered across his face.  He waves the dead canine's broken arm in a grotesque farewell.
tr: Görüntü, buruşuk bir piknik örtüsünün açılı bir görünümüyle başlıyor, etrafında ağaçların gövde ve kıvrımlı kökleri ile yeşil çalılar kalabalık bir şekilde yer alıyor. Örtü, uyuyan genç bir kadının ve başının etrafında yastık gibi kıvrılan bir köpek ile vücudu boyunca yayılmış üç büyük köpeğin profiliyle neredeyse görünmez hale geliyor.
    
    "Burada, Amerika'nın hanımefendileri ve beyefendileri," mikrofonu elinde tutan genç bir adamın sesi konuşuyor, "doğal habitatında vahşi bir Annaliese'i görüyoruz: birkaç kilo köpeğin altında gömülü." Adamın görüş açısını değiştirmesiyle birlikte hafif bir gülümseme eşlik ediyor, kamera pan yaparak çevrenin daha fazlasını görünür hale getiriyor. Film, bir bankta oturan genç bir çocuğun kadraja girmesiyle duraksıyor, yüzü kaygısız, cam gözlü bir kayıtsızlık maskesi gibi, sarkık ağzından bir damla tükürük akıyor. Küçük bir köpek, çocuğun hareketsiz formunun üzerine oturmuş, onunla oynamaya çalışıyor ve inliyor.
    
    Çocuğun köpeğin burnunu ve boğazını yakalamasıyla küçük köpeğin ağzından boğulmuş bir çığlık çıkıyor, ustaca boynunu kırıyor. Kameramanın "Tanrım, ne oluyor!" diye haykırdığı duyulurken, görüntü eğri bir hale geliyor çünkü adam cihazı düşürüyor, çocuğun yüzünde bir dizi duygu açığa çıkıyor. Çocuğun gözleri yaşla doluyor, ağzı aynı anda bir gülümsemeye dönüşüyor ve sistematik bir şekilde ölü köpeğin kemiklerini kırmaya başlıyor. Çiftin yeni uyanmış köpeklerinden gelen havlamalar ve birinin arka planda fısıldadığı "Anna, köpekleri al ve kamyona git; daha iyi gidelim," sesleri arasında, videonun son karesi çocuğun kameraya doğrudan bakarken, yüzünde aptalca bir gülümseme ile görünmesini gösteriyor. Ölü köpeğin kırık kolunu grotesk bir veda ile sallıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: CLEAR THE BRIDGE!
tr: KÖPRÜYÜ TEMİZLEYİN!

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Peeking down from a pole mount, this segment of security camera footage films the apex of a bridge overpass's boarding ramp.  A number of large police and military vehicles loom at the concrete incline's foot, with a low line of sandbags forming a makeshift checkpoint behind which several armed national guardsmen and police officers stand at attention.  The view, however, is mainly taken up by a veritable metal wall of civilian vehicles crawling in a haphazard line across the bridge, disheveled groups of exhausted men, women, and children flitting alongside the slow procession of evacuating vehicles.  The footage proceeds in this fashion for several minutes, with new groups of refugees being waved through by the soldiers, before a distant sonic boom resounds through the audio.  Gradually coming to a halt, with the heads of civilians and personnel alike inclined skyward and tense expressions adorning unkempt faces, the stream stands in collective puzzlement as the sound of powerful jet engines can be heard in the background, steadily rising in volume.  The collective apathy dissolves into utter, terrified pandemonium as a large shadow rapidly darkens the overpass and an officer suddenly screams, "CLEAR THE BRIDGE!"
    
    With a number of fresh whistling sounds dominating the newly overwhelmed soundscape, soldiers grab those they can and race clear of the checkpoint as panicked civilians fling themselves off the overpass, rapidly joined by the occupants of those vehicles on the edges of the stagnated convoy.  In the last few shots, you can see the drivers of cars at the procession's heart struggle to abandon their vehicles before a sleek form streaks from the sky, the start of an ear-splitting explosion rips through the muddled audio, and the view goes white.
tr: Bir direk montajından aşağıya bakarken, bu güvenlik kamerası görüntüsü bir köprü üst geçidinin biniş rampasının zirvesini kaydediyor. Beton yokuşun dibinde büyük polis ve askeri araçlar belirirken, arkasında birkaç silahlı ulusal muhafız ve polis memurunun dikkatle durduğu geçici bir kontrol noktası oluşturan alçak bir kum torbası hattı var. Ancak manzara, köprü boyunca düzensiz bir sırada sürünen sivil araçların gerçek bir metal duvarı tarafından büyük ölçüde kaplanmış durumda; yavaş ilerleyen tahliye araçlarının yanında, yorgun erkekler, kadınlar ve çocuklardan oluşan dağınık gruplar dolaşıyor. Görüntü bu şekilde birkaç dakika devam ediyor, askerler yeni mülteci gruplarını geçişe davet ederken, uzaktan bir ses patlaması duyuluyor. Yavaşça duraklayarak, sivil ve personelin başları yukarıya eğilmiş ve dağınık yüzlerde gergin ifadelerle, güçlü jet motorlarının sesi arka planda duyulurken, akış topluca bir şaşkınlık içinde duruyor ve ses giderek yükseliyor. Toplu kayıtsızlık, büyük bir gölgenin hızlıca üst geçidi karartmasıyla tamamen, korkmuş bir kargaşaya dönüşüyor ve bir memur aniden bağırıyor, "KÖPRÜYÜ BOŞALTIN!"
    
    Yeni baskın ses manzarasında birçok taze ıslık sesi öne çıkarken, askerler yakalayabildiklerini kapıp kontrol noktasından uzaklaşırken, panik içindeki siviller üst geçitten kendilerini atıyor ve duraklayan konvoyun kenarındaki araçların yolcuları hızla onlara katılıyor. Son birkaç görüntüde, geçişin kalbinde bulunan araç sürücülerinin araçlarını terk etmekte zorlandığını görebilirsiniz, derken gökyüzünden şık bir form hızla süzülüyor, kulakları sağır eden bir patlamanın başlangıcı bulanık sesleri yararak geçiyor ve görüntü beyaza dönüşüyor.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Todo list
tr: Yapılacaklar listesi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be somebody's saved to-do list, with a green checkmark rounding off each entry, save for the last.
    
    To-do:
    
    Pack the car with a few weeks worth of provisions: clothes and shoes, toiletries and medications, electronics and games, a portable steamer, and camping equipment (tents, a cooking set, sleeping bags, a propane cooker, and some tanks).  Dig out dad's Vietnam AK47 from the packing boxes in the basement and hunt around for his old reloading equipment (look up how it works).  If the kids ask, just say it's for hunting.
    
    File for extended leave from work and withdraw the kids from school.  If Erith complains about having to leave uni and her girlfriend, say it's only temporary.
    
    Take the car and stop by the supermarket for some pre-packed camping meals before heading to pick up the kids.
    
    Head into Scofield's on the way out of town to pick up some bullets.  Should probably ask Julian for advice and help; he plays videogames with this sort of stuff.  Can I even buy ammo without having a license?  *Just found out that different guns take different bullets and that reloading equipment isn't used to reload guns.  Definitely ask Julian for help.
    
    Take the highway out north and meet up with Sandra at the rest stop 10 miles out before traveling to her place in Rhode Island.
tr: Bu, her girişin sonunda yeşil bir onay işareti bulunan birinin kaydedilmiş yapılacaklar listesini gibi görünüyor, sonuncusu hariç.
    
    Yapılacaklar:
    
    Arabayı birkaç haftalık malzeme ile doldur: kıyafetler ve ayakkabılar, tuvalet malzemeleri ve ilaçlar, elektronik eşyalar ve oyunlar, taşınabilir bir buhar makinesi ve kamp ekipmanları (çadırlar, bir pişirme seti, uyku tulumları, bir propan ocak ve birkaç tüp).  Babamın Vietnam AK47'sini bodrumdaki paketleme kutularından çıkar ve eski yeniden doldurma ekipmanını bulmaya çalış (nasıl çalıştığını araştır).  Eğer çocuklar sorarsa, sadece av için olduğunu söyle.
    
    İşten uzun süreli izin talep et ve çocukları okuldan çek.  Eğer Erith üniversiteden ve kız arkadaşından ayrılmak zorunda olduğu için şikayet ederse, bunun sadece geçici olduğunu söyle.
    
    Arabayı al ve çocukları almadan önce süpermarkette önceden paketlenmiş kamp yemekleri almak için dur.
    
    Şehirden çıkarken Scofield's'a uğrayarak biraz mermi al.  Julian'dan tavsiye ve yardım istemek iyi olur; bu tür şeylerle video oyunları oynuyor.  Lisansım olmadan mermi bile alabilir miyim?  *Fark ettim ki farklı silahlar farklı mermiler kullanıyor ve yeniden doldurma ekipmanı silahları yeniden doldurmak için kullanılmıyor.  Kesinlikle Julian'dan yardım iste.
    
    Kuzeye giden otoyola çık ve Rhode Island'daki evine gitmeden önce 10 mil uzaktaki dinlenme alanında Sandra ile buluş.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Eco-rights protests schedule
tr: Ekolojik haklar protesto takvimi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screen shot of a social media blog post, with the view dominated by a full-color picture of a futuristic-looking wind turbine standing tall against a backdrop of rolling hills and verdant pastures.  Looming atop a distant mound squats a large nuclear energy facility, with a forbiddingly dark mushroom cloud blossoming in the air above it and the surrounding land a toxic, radioactive-green wasteland.  Regally poised atop one of the turbine's blades stands a diminutive figure, bark-like skin cladding them like armor and flowering buds crowning their scalp.  An estoc carved from wood is securely wielded in their vine-composed arms and thrusts towards the mushroom cloud, with the caption, "Thrust Away Nuclear Energy, Stab into the Future of Clean Electricity," looming over the scene.  The rest of the post details the time and location arrangements for an eco-rights protest in Vermont, scheduled to take place weeks before the Cataclysm.
tr: Bu, sosyal medya blog gönderisinin bir ekran görüntüsü gibi görünüyor; manzarayı, yuvarlanan tepelerin ve yeşil meraların arka planında yükselen, geleceğe ait bir rüzgar türbininin tam renkli resmi domine ediyor. Uzak bir höyüğün tepesinde büyük bir nükleer enerji tesisi oturuyor; üzerinde korkutucu bir şekilde karanlık bir mantar bulutu açığa çıkıyor ve çevresindeki arazi zehirli, radyoaktif yeşil bir çöl. Türbinin kanatlarından birinin üzerinde, zırh gibi onları saran kabuk benzeri bir ciltle kaplı küçük bir figür duruyor ve başlarının üzerinde çiçek açan tomurcuklar var. Ahşaptan oyulmuş bir estok, sarmaşık benzeri kollarında güvenle tutuluyor ve mantar bulutuna doğru itiliyor; "Nükleer Enerjiyi İt, Temiz Elektriğin Geleceğine Sapla" yazılı başlık sahnenin üzerinde beliriyor. Gönderinin geri kalanı, Cataclysm'dan haftalar önce gerçekleşmesi planlanan Vermont'taki bir ekolojik haklar protestosu için zaman ve yer düzenlemelerini detaylandırıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Violence at eco-rights protests
tr: Ekolojik haklar protestolarında şiddet

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Crazed horse
tr: Çılgın at

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: how_to_train_your_nightmares_trailer.mp4
tr: kabuslarınızı_nasıl_eğitirsiniz_trailer.mp4

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Maine disaster area
tr: Maine felaket bölgesi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a screenshot from a newsreel: a reporter standing in the foreground before the night-enveloped backdrop of a rubble-strewn crossroad, the caption, "Maine disaster area," printed in the upper corner.  Several military transport vehicles idle in the midground, the white beams of their headlights illuminating groups of civilians dressed in a shabby assortment of streetwear and night clothes.  Clutching bundled possessions, children, and pets, it's evident that they're being ushered towards the waiting vehicles, with teams of heavily armed soldiers forming protective flanks and lines of machinegun-equipped sandbags cordoning off roadways at the frame's extremities.
    
    Stooping behind a building's window and peeking through partly opened curtains, observing the humans' flight with beady, unblinking eyes, you can make out an amorphous, white shape.  You're not sure what's stranger: that the creature's somehow evaded notice by the dozens of watchful soldiers, or that, for all the world, it resembles an inhumanly tall, muscular penguin.
tr: Bu, bir haber bülteninden alınmış bir ekran görüntüsü gibi görünüyor: ön planda duran bir muhabir, molozlarla dolu bir kavşağın geceyle örtülü arka planında, üst köşede "Maine felaket bölgesi" yazılı bir başlık. Orta planda birkaç askeri nakliye aracı bekliyor, farlarının beyaz ışınları, yırtık pırtık sokak kıyafetleri ve gece kıyafetleri giymiş sivil gruplarını aydınlatıyor. Paketlenmiş eşyalarını tutan çocuklar ve evcil hayvanlarla, bekleyen araçlara doğru yönlendirildikleri açıkça görülüyor; ağır silahlı askerlerden oluşan takımlar, koruyucu flanklar oluşturuyor ve makineli tüfekle donatılmış kum torbaları, çerçevenin uç noktalarında yolları kapatıyor.
    
    Bir binanın penceresinin arkasında eğilerek, kısmen açılmış perdelerin arasından insanların kaçışını gözlemliyorsunuz, gözleri pırıl pırıl ve kıpırtısız. Belirsiz, beyaz bir şekil seçebiliyorsunuz. O varlığın, dikkatli askerlerin sayısız gözünden nasıl kaçtığı mı daha garip, yoksa tüm dünyaya, insana benzemeyen uzun, kaslı bir pengueni andırması mı daha garip, emin olamıyorsunuz.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: real_alien_autopsy!.mp4
tr: gerçek_yabancı_otopsi!.mp4

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Audio message from Mandy
tr: Mandy'den sesli mesaj

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Highway tape
tr: Otoyol bandı

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Bodycam footage
tr: Vücut kamerası görüntüleri

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a segment of bodycam footage, with the perspective shaking as the wearer jogs through a dimly lit corridor, a drawn pistol's muzzle leading the way.  Rounding a bend, any forward progress is promptly arrested as a formally dressed woman comes into the shot.  Hefting a large sledgehammer and crushing the skulls of zombie after zombie clambering through a shattered window, an expression of childish glee is plastered across her face.
    
    Glancing towards the camera, her maniacal grin grows wider as she abandons her post and, stumbling on high heels, rushes towards the view.  Heedless of the bullets that plunge into her gore-caked body, the enraptured look upon the woman's face as she swings the mallet and blood spurts across the lens is going to haunt you in your sleep.
tr: Bu, vücut kamerası görüntülerinin bir kesiti gibi görünüyor; kullanıcının loş bir koridorda koşarken bakış açısı titriyor ve önünde çekilmiş bir tabancanın namlusu yol gösteriyor. Bir virajı dönerken, önde ilerleme hemen duruyor çünkü resmi kıyafetler giymiş bir kadın görüntüye giriyor. Büyük bir balyozu kaldırarak, kırık bir pencereden tırmanan zombi zombinin kafasını ezerek, yüzünde çocukça bir sevinç ifadesi var.
    
    Kameraya bakarken, manik gülümsemesi daha da genişliyor; görevini terk ederek, topuklu ayakkabılarıyla tökezleyerek görüntüye doğru koşuyor. Vücudu kanla kaplıyken içine düşen kurşunları umursamadan, balyozu savururken yüzündeki büyülenmiş ifade ve lensin üzerine fışkıran kan, uykularınızı kaçıracak.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: E-journal
tr: E-günlük

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This seems to be a digital journal of some kind.  You browse through, and in between the (frankly awful) poetry and occasional story concepts, there are a couple actual journal entries.  The first is as follows:
    
    "Killed someone today.  An actual, living person.  Well, a maybe, on that last part.  They seemed… feral.  I panicked, and none of the group got to me quick enough, so I just… hit them.  As hard as could.  With that hammer.  I hate that it felt good."
    
    The next readable entry mentions the author using a hammer and a large railroad spike together as a weapon.  It devolves into madness pretty quickly from there.
tr: Bu, bir tür dijital günlük gibi görünüyor. İçinde gezinirken, (açıkçası korkunç) şiirler ve ara sıra hikaye konseptleri arasında birkaç gerçek günlük girişi var. İlk giriş şöyle:
    
    "Bugün birini öldürdüm. Gerçek, yaşayan bir insan. Son kısımda belki, o konuda. Onlar… vahşi görünüyordu. Panikledim ve grubun hiçbiri bana yeterince hızlı ulaşamadı, bu yüzden sadece… vurdum. Olabildiğince sert. O çekiçle. Bunun iyi hissettirmesine nefret ediyorum."
    
    Sonraki okunabilir giriş, yazarın bir silah olarak çekiç ve büyük bir demiryolu çivisini birlikte kullandığını belirtiyor. Oradan oldukça hızlı bir şekilde deliliğe dönüşüyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: government_overreach.mp4
tr: hükümet_aşırı_güç.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The entire view pitches and rocks unsteadily, with the top bar of a ship's guardrail visible at the frame's base and a frothing ocean stretching for as far as the eye can see.  A muddled mix of desperate liturgies and shouts meld with the background rattle of gunfire; the sounds all but drown beneath the ear-splitting shriek of the video's subject: an enormous, writhing mass of gelatinous tentacles breaching the water and tussling with the bows of a military transport.  Floundering in the midground, the transport's all but subsumed beneath the megalithic limbs, rows of hooked barbs digging into the steel plating, the appendages connected to a gargantuan, scaly form that thrashes beneath the waves.  As the vessel is hoisted from the water and the tiny silhouettes of soldiers are dragged into the various slavering maws lining the tentacles like masses of krill, small specks appear in the sky on the horizon.
    
    A sonic boom resounds and the specks resolve into a flight of low-flying fighter jets.  Bellies laden with ordinance, the aircraft dive towards the struggle, harpoon missiles streaking free of their armament bays before they steeply climb.  Columns of water and yellowish ichor spurt skyward as the weapons find their mark, sending chunks of quivering flesh showering across the scene as the pummeled ship crashes back into the water.  As the behemoth's corpse slips beneath the waves, two jets bank around and sweep low, depositing depth charges over the creature's liquid grave.
    
    As the subsurface bombs detonate in a wave of bloody water, the final shot depicts the wrecked ship as it joins its attacker beneath the waves, a solitary soldier clinging to the uppermost reaches of the vessel as it sinks into the abyss.
tr: Tüm görünüm dengesiz bir şekilde sallanıyor, çerçevenin alt kısmında bir geminin koruma rayının üst çubuğu görünürken, gözün görebildiği kadar uzanan köpüklü bir okyanus var. Umutsuz ilahiler ve çığlıkların karmaşık bir karışımı, arka plandaki silah sesinin gürültüsüyle birleşiyor; sesler, videonun konusunun kulakları sağır eden çığlığı altında neredeyse boğuluyor: suyu delen devasa, kıvrılan jelatinimsi tentaküller, askeri bir nakliye gemisinin burunlarıyla boğuşuyor. Orta alanda çırpınan nakliye gemisi, devasa uzuvların altında neredeyse tamamen kaybolmuş, çengelli dikenlerin çelik kaplamaya saplandığı, uzuvların dalgaların altında çırpınan devasa, pullu bir forma bağlı olduğu görülüyor. Geminin sudan kaldırılmasıyla birlikte, askerlerin küçük silüetleri tentaküllerin etrafında, kril yığınları gibi aç gözlü ağızlara sürüklenirken, ufukta gökyüzünde küçük noktalar belirmeye başlıyor.
    
    Bir ses patlaması yankılanıyor ve noktalar, alçak uçuş yapan savaş jetlerinden oluşan bir filoya dönüşüyor. Mühimmatla dolu karınlarıyla, uçaklar mücadeleye doğru dalış yapıyor, harpun füzeleri silah bölmelerinden fırlayarak dik bir şekilde yükseliyor. Silahlar hedefini bulduğunda, su ve sarımsı kan sıçrayarak yukarı fışkırıyor, sarsılan gemi suya geri çarparken titreyen et parçaları sahneye yağmur gibi yağıyor. Canavarımsı yaratığın cesedi dalgaların altına kayarken, iki jet döner ve alçaktan süzülerek, yaratığın sıvı mezarına derinlik bombaları bırakıyor.
    
    Yüzey altındaki bombalar kanlı su dalgasıyla patladığında, son görüntü, saldırganıyla birlikte dalgaların altına giren harabe gemiyi gösteriyor; bir asker, geminin en üst kısımlarına tutunarak, dipsizliğe doğru batıyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Kids on a field trip
tr: Bir geziye çıkan çocuklar

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Swirling with a head-spinning meld of spurting reds and fleshy pinks, the sky looms over a windswept street, the jittering view seemingly recorded by a private property's security camera.  Bulging and receding, as though it were the face of a storm-ravaged ocean, a road-facing lawn fills the foreground.  A school bus rocks beyond the distorted greenery, the giggles of children clear over the squeals of the vehicle's suspension and the deformed whispers that tickle the edges of audibility.  The bus is coated in a carpet of writhing, flopping, and quivering torsos and limbs, all seemingly from children.  Rolling, through some indeterminate agency, along the vehicle's sides, wiggling across its roof, and at times merging straight through the metal, the bleeding body parts frolic across the bus.  Smiling and laughing, the heads attached to the torsos revolve in ways that would break regular necks, their jaws clamping about the faces of cohorts that they wriggle into, both parties gnawing at each other's skulls before they merge strait through one another.
    
    As the road buckles and an abyssal vortex twists into being beyond the bus, all the flailing legs assemble beneath the chassis and lift the vehicle from the ground, the children's eyes bursting from their sockets and wriggling to the bus's front as the rest of the body parts assume positions upon the seats.  The red-splattered distortion of children on a field trip sprints into the portal, the children's heads still laughing.
tr: Kırmızıların ve et renginin baş döndürücü karışımıyla dönen gökyüzü, rüzgarlı bir sokağın üzerinde yükseliyor, titrek görüntü sanki bir özel mülkün güvenlik kamerası tarafından kaydedilmiş gibi.  Şişkin ve geri çekilen, sanki fırtınadan zarar görmüş bir okyanusun yüzüymüş gibi, yol kenarındaki bir çimenlik ön planda yer alıyor.  Bozulmuş yeşilliklerin ötesinde bir okul otobüsü sallanıyor, çocukların kahkahaları aracın süspansiyonunun çığlıkları ve işitilebilirliğin kenarlarını gıdıklayan bozulmuş fısıldamalarının üzerinde net bir şekilde duyuluyor.  Otobüs, hepsi çocuklara ait gibi görünen kıvrılan, çırpınan ve titreyen gövde ve uzuvlarla kaplı.  Belirsiz bir etkiyle, aracın yanlarından yuvarlanarak, çatısında kıvrılarak ve bazen metalin içinden doğrudan geçerek, kanayan vücut parçaları otobüsün üzerinde eğleniyor.  Gülümseyerek ve gülerek, gövdelere bağlı başlar, normal boyunları kıracak şekillerde dönüyor, çeneleri, kıvrıldıkları arkadaşlarının yüzleri etrafında kapanıyor, her iki taraf da birbirlerinin kafataslarını kemirirken, birbirlerinin içinden doğrudan geçiyorlar.
    
    Yol bükülürken ve otobüsün ötesinde derin bir girdap oluşurken, tüm çırpınan bacaklar şasi altında toplanıyor ve aracı yerden kaldırıyor, çocukların gözleri yuvalarından fırlayıp otobüsün önüne doğru kıvrılırken, diğer vücut parçaları koltuklara yerleşiyor.  Bir geziye çıkan çocukların kırmızı lekeli bozulması portaldan fırlıyor, çocukların başları hâlâ gülüyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: jameson_biotech_revealed!.mp4
tr: jameson_biotech_açığa çıktı!.mp4

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of, eeh, something
tr: Video, eeh, bir şey

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The quality of this footage is both choppy and filled with the background fluctuations of static, with the view being angled upwards through the shattered beams of what used to have been a roof.  The structure looks as though it's been the recipient of a mortar bombardment, with large swaths of the roiling gray sky visible through the gaps and stifling volumes of heavy fog rolling in over the edges.  Unsteadily zooming past the wreckage, the camera focuses on the distant profile of a helicopter raveled in the depths of the filth-tinged clouds, the drone of its rotors audible as the aircraft beats its way through the bank of fog.  In the airspace around the machine, you can vaguely detect bands of ebony black undulating through the clouds—strands of oily darkness waning and fattening about its fuselage like writhing sea serpents.
    
    Just as you fancy that the tendrils were bulging into outlines, shadowy limbs extending from them, and, for a split second, appearing like suspended ranks of unnaturally lanky figures, the whole view devolves into the screech of static.  It takes you a moment to realize that what you originally took to be the shriek of interference was actually just the video's audio.
    
    For the last 45 seconds, it transmits the distant sounds of many hundreds of nearing, drawn-out screams.
tr: Bu görüntünün kalitesi hem kesik hem de statik arka plan dalgalanmalarıyla dolu, manzara, daha önce bir çatı olan parçalanmış kirişlerin arasından yukarıya doğru açılmış. Yapı, sanki bir havan topu bombardımanına maruz kalmış gibi görünüyor; büyük gri gökyüzü parçaları boşluklardan görünürken, ağır sisin kenarları üzerinden yuvarlanarak geldiği yoğun hacimler var. Yıkıntıların üzerinden dengesizce zoom yaparak, kamera, kirli bulutların derinliklerinde sarmaşık gibi dolanan bir helikopterin uzak profilini odaklıyor; pervanelerinin uğultusu, uçağın sis bankasının içinden geçerken duyuluyor. Makinenin hava sahasında, bulutlar arasında dalgalanan ebon siyah bantları belirsiz bir şekilde tespit edebiliyorsunuz - yağlı karanlık iplikleri, gövdesinin etrafında kıvrılan deniz yılanları gibi şişip iniyor.
    
    Tam o sırada, tentaküllerin dış hatlara doğru şiştiğini, onlardan uzanan gölgeli uzuvların belirdiğini ve bir anlığına, doğaüstü uzunlukta figürlerin askıda duruyormuş gibi göründüğünü hayal ediyorsunuz, tüm manzara statik çığlığına dönüşüyor. Başlangıçta müdahale çığlığı olarak düşündüğünüz şeyin aslında videonun sesi olduğunu anlamanız bir an alıyor.
    
    Son 45 saniyedir, yaklaşan, uzayan çığlıkların yüzlerce uzaktan gelen seslerini iletiyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Footage of some monster
tr: Bazı canavarların görüntüleri

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Youtube survivor
tr: Youtube hayatta kalan

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Metro invitation
tr: Metro daveti

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Beach video
tr: Plaj videosu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Brilliant white sands unfold under the view of this particular video, grains of grit lightly swirling in the breeze and the rhythmic voice of ocean waves murmuring in the background.  Pattering across the sand, with its wet fur rendered yellowish white by the gravel that coats it, a large dog bounds ahead of the camera with its snoot all but excavating a trench in the beach.  As the view pursues the Labrador's progress, the perspective bouncing with each of the unseen cameraman's steps, you can distinctly hear furtive, child-like giggles escorting each of the canine's obsessive sniffs.  The mirth swiftly perishes as the footage's forward momentum is arrested, the dog having abruptly paused in its tracks with its muzzle raised in the air and nostrils agitatedly flaring.  A series of puzzled murmurings accompany the film as the quadruped slowly edges away from some unseen entity; its hackles raised and chest vibrating with an escalating growl that culminates in an outburst of furious howls.  As a small hand reaches from off-screen to calm the maddened hound, the view gradually pans upwards.  The shift in elevation reveals a deep trench scored horizontally down the width of the beach, terminating at the lapping waterline.  It almost resembles the type of gouge that a sizable, flat-bottomed boat would have left in the sand had such a craft been dragged into the sea.  Almost.  The viscous pool of crusty, greenish-yellow cytoplasm that cakes the trough places that particular assessment into question.
tr: Bu özel videonun görüşü altında muhteşem beyaz kumlar açılıyor, hafifçe esen rüzgarda dönen kum taneleri ve arka planda okyanus dalgalarının ritmik sesi fısıldıyor. Kumların üzerinde pat patlayan, üzerindeki çakıl nedeniyle sarımsı beyaz bir renge bürünen ıslak tüyleriyle büyük bir köpek, plajda bir hendek kazıyormuş gibi burnunu yere sürterek kameranın önünde zıplıyor. Görüntü, Labrador'un ilerleyişini takip ederken, görünmeyen kameramanın her adımıyla birlikte perspektif sıçrıyor, köpeğin obsesif koklamalarını eşlik eden gizli, çocukça kıkırdamaları net bir şekilde duyabiliyorsunuz. Görüntünün ileri hareketi aniden durduğunda neşe hızla yok oluyor; köpek, burnunu havaya kaldırmış ve burun delikleri heyecanla açılmış bir şekilde aniden duraklamış durumda. Dört ayaklı hayvan, görünmeyen bir varlıktan yavaşça uzaklaşırken bir dizi şaşkın mırıltı filme eşlik ediyor; tüyleri dikleşmiş ve göğsü, öfkeli ulumalarla sonuçlanan artan bir kükreme ile titriyor. Küçük bir el, ekrandan dışarı çıkarak deli köpeği sakinleştirmeye çalışırken, görüntü yavaşça yukarıya kayıyor. Yükseklik değişimi, plajın genişliği boyunca yatay olarak kazılmış derin bir hendeği ortaya çıkarıyor ve bu hendek, dalgaların vurduğu su kenarında sona eriyor. Neredeyse, böyle bir tekne denize sürüklense kumda bırakacağı türden bir yarık gibi görünüyor. Neredeyse. O çukurun içinde biriken yapışkan, yeşilimsi-sarı sitoplazma, bu özel değerlendirmeyi sorguluyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: birthday_2026.mp4
tr: doğum_günü_2026.mp4

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Downloads/birthday_2026.mp4
    
    As the video opens, your eyes are all but affronted by the medley of bright hues that range across the screen like a star's unfurling corona: vibrant orange tablecloths and emerald grass winking up at you from their position under the protective arm of an outdoor gazebo.  The structure's fabric apertures have been tied back, allowing volumes of light to spill in and gently touch upon the huddle of people that stand poised in the foreground, arrayed about a sizable table, and who are, to an attendee, livening the film's audio with the multi-voiced stanzas of "HAPPY BIRTHDAY!"  Crouched at the heart of this conflagration sits the delicious, if rather crude, depiction of a Sherman tank cast in chocolate and green icing, the vehicle's turret alight with six candles and its skittle armaments aimed at a small child held aloft at the table's head by a fondly grinning man.  With their tiny hand clutching a massive cake knife, the child's smiling happily, and, as the singing reaches its peak, they puff up their small chest and direct a valiant blow towards the candles (all be it still with the discreet assistance of a handful of the partygoers).  In a glint of silver, the blade's brought down upon the tank's hull, and the last few shots are of various plates of chocolate tank armor being distributed to the party's guests.
    
    The fact that, in the post-Cataclysm, you might very well recognize the face of this same child you're watching lay into a section of chocolate tank tread as it tries to peel bare your own organs with the same voracity hasn't eluded you.  The notion will plague you for a long, long time to come.
tr: Downloads/birthday_2026.mp4
    
    Videonun açılışında, gözleriniz, bir yıldızın açılan koronasını andıran parlak renklerin karışımıyla neredeyse rahatsız oluyor: canlı turuncu masa örtüleri ve korunaklı bir açık hava gazebosunun altında size göz kırpan zümrüt yeşili çimenler. Yapının kumaş açıklıkları geri bağlanmış, ışık volümleri içeri sızarak ön planda, büyük bir masanın etrafında durmakta olan insanların üzerine nazikçe düşmekte, ve bir katılımcıya göre, filmin sesini "HAPPY BIRTHDAY!" çok sesli kıtalarıyla canlandırmakta. Bu karmaşanın kalbinde, çikolata ve yeşil icing ile yapılmış, lezzetli ama oldukça kaba bir Sherman tankı tasviri oturmakta, aracın kulesi altı mumla aydınlatılmış ve masanın başında, sevecen bir şekilde gülümseyen bir adam tarafından havada tutulan küçük bir çocuğa nişanlanmış şeker silahlarıyla donatılmış. Küçük eli dev bir pasta bıçağını kavrarken, çocuk mutlu bir şekilde gülümsemekte ve şarkı zirveye ulaştığında, küçük göğsünü şişirip mumlara cesurca bir darbe indirmeye çalışmakta (bu arada parti katılımcılarından bir avuç kişinin gizli yardımıyla). Gümüş bir parıltıyla, bıçak tankın gövdesine indirilmekte ve son birkaç görüntü, parti misafirlerine dağıtılan çeşitli çikolata tank zırhı tabaklarını göstermekte.
    
    Post-Kataklizma döneminde, izlediğiniz bu aynı çocuğun çikolata tank paletinin bir bölümüne saldırdığını tanıyabileceğiniz gerçeği, sizin kendi organlarınızı aynı iştahla açmaya çalışırken gözden kaçmamıştır. Bu düşünce, uzun, uzun bir süre sizi rahatsız edecek.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Sagrada Familia destruction
tr: Sagrada Familia yıkımı

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Video of British officials evacuation
tr: Britanya yetkililerinin tahliye videosu

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: FEMA evacuation instructions
tr: FEMA tahliye talimatları

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: This appears to be a civil-protection video, published by the Federal Emergency Management Agency a handful of days before the official evacuation order was declared.  Within the clip, standing within a plain-featured, well-lit room behind a steel table, a close-shaven redhead in a light olive shirt demonstrates the proper donning and doffing procedure for a gasmask, as well as providing general tips and information for proper NBC conduct.  Mask in hand and with an assortment of cylindrical filters arrayed upon the table, she demonstrates dawning, screwing in the proper filter, pressurizing the mask for an airtight seal, and repeatedly encouraging the viewer to "Remember, gentlemen, shave your chin first before even thinking about trying to put on a mask.  That goes for you as well, ladies.  All that hair—ponytails, pigtails, bangs, whatever—needs to go right out the window.  You can keep the eyebrows, though."
    
    At the video's conclusion, the instructor outlines several tactics for protecting one's self from biological contaminants, including several methods for distilling water, sealing the edges of doors and window frames with masking tape, and formulating a makeshift NBC suit from multi-layered water-proof rubber storm coats, waders, gloves, and a liberal amount of duct tape.  Ultimately, the clip rounds off with a solemn warning that "all the equipment in the world won't protect you from negligence and stupidity, for all the keyboard warriors and self-proclaimed preppers watching.  All this gear is only meant to allow you to evacuate to a safer area, and that's all it'll do.  It won't let you ride out a catastrophe indefinitely, so it's still important that you keep your heads down and proceed to an evacuation gathering point if and when the call goes out."
tr: Bu, Federal Acil Durum Yönetimi Ajansı tarafından resmi tahliye emri ilan edilmeden birkaç gün önce yayımlanan bir sivil savunma videosu gibi görünüyor. Klipte, sade özelliklere sahip, iyi aydınlatılmış bir odada, bir çelik masanın arkasında duran, hafif zeytin yeşili bir gömlek giymiş, sakalı sıfır tıraşlı bir kızıl saçlı kadın, gaz maskesi takma ve çıkarma prosedürünü doğru bir şekilde gösteriyor ve ayrıca doğru NBC davranışı için genel ipuçları ve bilgiler veriyor. Maskeyi elinde tutarak ve masanın üzerinde çeşitli silindirik filtreler dizilmişken, maskeyi takmayı, uygun filtreyi vidalamayı, maskeyi hava sızdırmaz bir mühür için basınçlandırmayı gösteriyor ve izleyiciyi "Unutmayın, beyler, maskeyi takmaya çalışmadan önce önce çenenizi tıraş edin. Bu, bayanlar için de geçerli. O tüm saçlar—at kuyruğu, iki topuz, perçem, ne olursa olsun—pencereden dışarı gitmeli. Ancak kaşlarınızı bırakabilirsiniz." şeklinde sürekli olarak teşvik ediyor.
    
    Videonun sonunda, eğitmen, biyolojik kirleticilerden korunmak için birkaç taktik özetliyor; bunlar arasında su damıtma yöntemleri, kapı ve pencere çerçevelerinin kenarlarını maskeleme bandı ile kapatma ve çok katmanlı su geçirmez yağmurluklar, su geçirmez botlar, eldivenler ve bol miktarda bant kullanarak geçici bir NBC kıyafeti oluşturma yer alıyor. Sonuç olarak, klip, "dünyadaki tüm ekipmanlar, dikkatsizlik ve aptallıktan sizi korumaz, tüm klavye savaşçıları ve kendini hazırlayanlar için izleyen. Tüm bu ekipman, sadece daha güvenli bir alana tahliye olmanıza izin vermek içindir ve başka bir şey yapmaz. Bir felaketi sonsuza dek atlatmanıza izin vermez, bu yüzden başınızı aşağıda tutmanız ve çağrı yapıldığında bir tahliye toplanma noktasına gitmeniz önemlidir." şeklinde ciddi bir uyarı ile sona eriyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Fergie Hensen's suicide note
tr: Fergie Hensen'ın intihar mektubu

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: The video starts with an exhausted-looking white woman with shaggy brown hair clumsily setting her phone onto what you assume to be a table.  She then sits back, leaving her face and upper body in frame with a stained wallpaper behind her.  "Hello, my name is Fergie Hensen, I am 47 years old and have worked the last 10 years of my life as a neonatal nurse.  By the time you see this video, I've committed suicide."  She winces and gasps in pain lifting up her left arm - showing a massive bite mark leaking with muddy green pus.  "I don't have long before I die - and before I do, I have to say something important, something you MUST remember."  She looks back at the camera with a pained half-smile and gritted teeth, speaking with a low but sincere tone.  "You, you watching this video, don't ever give up, keep pushing, don't call it quits by killing yourself.  Keep going for as long as you can."  Her voice trembles and her eyes get watery, "I… believe there are people out there in this hell, people like you, who can make things better."  The woman is trying her best to hold back the agonized tears streaming down her disheveled face as her voice starts to crack.  "Find happiness and friends wherever you can, and remember you've got a purpose, and that purpose is not only to survive, it's to thrive."  She lets out an anguished gasp, nearly doubling over in pain before stammering out "Promise me, please, j-just promise me whoever you are, that you'll do that, please."  She then tries to grab the phone off the table to stop recording, but it falls onto the floor the video doesn't end until 7 seconds later.  In the time remaining, she languorously picks the phone off the floor and holds it close to her face - it is only then you register just how bloodshot her eyes are.
tr: Video, dağınık kahverengi saçlara sahip yorgun görünen beyaz bir kadınla başlıyor, telefonu muhtemelen bir masa olduğunu düşündüğünüz yere beceriksizce yerleştiriyor. Ardından geri yaslanıyor, yüzü ve üst vücudu çerçevede kalıyor, arkasında lekeli bir duvar kağıdı var. "Merhaba, benim adım Fergie Hensen, 47 yaşındayım ve hayatımın son 10 yılını yenidoğan hemşiresi olarak çalışarak geçirdim. Bu videoyu izlediğinizde, intihar ettim." Sol kolunu kaldırırken acı içinde inliyor ve nefes alıyor - büyük bir ısırık izi, kirli yeşil irin sızdırıyor. "Ölmeden önce uzun zamanım yok - ve ölmeden önce, önemli bir şey söylemem gerekiyor, unutmamanız gereken bir şey." Acılı yarım gülümsemeyle ve dişlerini sıkarak kameraya bakıyor, düşük ama samimi bir tonla konuşuyor. "Sen, bu videoyu izleyen sen, asla pes etme, devam et, intihar ederek pes etme. Mümkün olduğunca devam et." Sesinde titreme var ve gözleri yaşarıyor, "Ben… orada bu cehennemde, senin gibi insanların daha iyi şeyler yapabileceğine inanıyorum." Kadın, dağınık yüzünden akan acılı gözyaşlarını tutmaya çalışıyor, sesi çatlamaya başlıyor. "Nerede olursan ol mutluluğu ve arkadaşları bul, ve bir amacın olduğunu unutma, bu amaç sadece hayatta kalmak değil, aynı zamanda gelişmek." Acı bir nefes veriyor, neredeyse acıdan iki katına kıvrılarak "Bana söz ver, lütfen, k-kim olursan ol, bunu yapacağına söz ver, lütfen." Ardından, kaydı durdurmak için masadan telefonu almaya çalışıyor, ama telefon yere düşüyor, video 7 saniye sonra sona eriyor. Kalan zamanda, telefonu yavaşça yerden alıyor ve yüzüne yakın tutuyor - o zaman gözlerinin ne kadar kanlı olduğunu fark ediyorsunuz.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: Pepper spray strategy
tr: Biber gazı stratejisi

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: While looking through the device's collection of mundane photos and videos, you stumble across a recording of some undated late-night CCTV footage taken in a trashed suburban neighborhood.  10 seconds into the video, an alarmed young woman sprints into view quickly followed by a feral man covered in blood and muck.  He quickly catches up to her and grapples her left arm.  They scuffle for quite some time until the woman manages to break his grip.  Reaching hastily into her purse, she pulls a small can of pepper spray - generously spraying it onto his face then shoulder-bashing the man onto the pavement.  The man gurgles and fidgets in pain as the woman sprints into the distance, out of the camera's view.
tr: Cihazın sıradan fotoğraflar ve videolar koleksiyonuna bakarken, harabe bir banliyö mahallesinde çekilmiş tarih belirtilmemiş bir gece yarısı güvenlik kamerası kaydına rastlıyorsunuz. Videonun 10. saniyesinde, panik içinde bir genç kadın görünürken, hemen ardından kan ve pislik içinde kalmış vahşi bir adam geliyor. Adam hızla kadına yetişiyor ve sol kolunu yakalıyor. Bir süre boğuşuyorlar, ta ki kadın onun tutuşunu kırmayı başarıncaya kadar. Aceleyle çantasına uzanarak, küçük bir biber spreyi çıkarıyor - cildine bolca sıkarak, ardından adamı kaldırıma itiyor. Adam boğazından gurguluyor ve acı içinde kıvranırken, kadın kameranın görüş alanından uzaklaşarak koşuyor.

note: ~ Name of a snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: humorous?  giant spider photo
tr: mizahi mi? dev örümcek fotoğrafı

note: ~ Snippet in category "local_files_simple" ~ mostly work of random people: chat logs, SMSes, popular photos and videos that people share, or something they can film by themselves.
en: You find a zoomed-in photo of what appears to be a gargantuan brown recluse spider (you guess to be relatively above the size of a cow) lying in wait for its prey in a thick sprawling web strung between multiple pine trees.  The sky is cloudy and the area surrounding and including the forest is relatively foggy, but the photos have been edited to make the spider clearer.  There is a caption overlaying a semi-transparent gray bar below the spider.  "I should've stayed in Atlanta dawg what the FUUCKKKKKK" followed by a crying and laughing emoji.
tr: Birçok çam ağacı arasında gerilmiş kalın bir ağda avını bekleyen dev bir kahverengi yalnız örümceğe (bir inekten daha büyük olduğunu tahmin ediyorsun) ait yakın çekim bir fotoğraf buluyorsun.  Gökyüzü bulutlu ve ormanı da kapsayan çevre oldukça sisli, ancak fotoğraflar örümceği daha net hale getirmek için düzenlenmiş.  Örümceğin altında yarı saydam gri bir çubuğun üzerine yerleştirilmiş bir başlık var.  "Atlanta'da kalmalıydım dostum, ne FUUCKKKKKK" ardından bir ağlayan ve gülen emoji.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: A light breeze hits you from above.
tr: Üstten hafif bir rüzgar yüzüne çarpar.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You notice a small patch of dust appear nearby.
tr: Yakınlarda küçük bir toz lekesi belirdiğini fark ediyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: You smell a mild chemical odor you can't quite place.
tr: Tam olarak yerini belirleyemediğin hafif bir kimyasal koku alıyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: Your hair stands on end as a faint electrical tingle washes over you.
tr: Üzerinden hafif bir elektrik titremesi geçerken saçların diken diken oluyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a split second, a nearby object becomes hazy.
tr: Bir anlığına, yakınlardaki bir nesne bulanıklaşıyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all colors grow slightly brighter.
tr: Bir anlığına, tüm renkler biraz daha parlak hale geliyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: For a moment, all distances seem to grow slightly.
tr: Bir anlığına, tüm mesafeler biraz daha uzamış gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The straight lines of surrounding objects appear to be curved just so slightly.
tr: Etrafındaki nesnelerin düz çizgileri hafifçe eğilmiş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_1"
en: The angles of geometric objects around don't appear to add up.
tr: Etrafındaki geometrik nesnelerin açıları birbirini tamamlamıyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "DUST_STORM_NIGHT_MESSAGES_1" ~ Snippet in category "DUST_STORM_DAY_MESSAGES_1"
en: A gust of wind hits you from above.
tr: Üstten bir rüzgar yüzüne çarpar.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You notice several small patches of dust appear nearby.
tr: Yakınlarda birkaç küçük toz lekesi belirdiğini fark ediyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: You smell a chemical odor you can't quite place.
tr: Yerini tam olarak belirleyemediğin keskin bir kimyasal koku alıyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2" ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: Your hair stands on end as an electrical tingle washes over you.
tr: Üzerinden güçlü bir elektrik titremesi geçerken saçların diken diken oluyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a split second, several nearby objects become hazy.
tr: Bir anlığına, yakınlardaki birkaç nesne bulanıklaşıyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all colors grow brighter.
tr: Bir anlığına, tüm renkler daha parlak hale geliyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: For a moment, all distances seem to grow.
tr: Bir anlığına, tüm mesafeler büyüyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The straight lines of the surrounding objects seem to gain some curvature.
tr: Etrafındaki nesnelerin düz hatları biraz eğrilmiş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_2"
en: The angles of the geometric objects around have gone awry and do not add up.
tr: Etrafındaki geometrik nesnelerin açıları bozulmuş ve toplamları tutmuyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: A gust of wind hits you from above and below.
tr: Üstten ve alttan bir rüzgar seni vuruyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: You notice several large patches of dust appear nearby.
tr: Yakınlarda birkaç büyük toz lekesi belirdiğini fark ediyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3" ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: You smell a harsh chemical odor you can't quite place.
tr: Yerini tam olarak belirleyemediğin sert bir kimyasal koku alıyorsun.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Your hair stands on end as a powerful electrical tingle washes over you.
tr: Üzerinden güçlü bir elektrik titremesi geçerken saçların diken diken oluyor.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a split second, all nearby objects become hazy.
tr: Bir an için, çevredeki tüm nesneler bulanıklaşır.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all colors grow much brighter.
tr: Bir an için, tüm renkler çok daha parlak hale gelir.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: For a moment, all distances seem to grow much longer.
tr: Bir an için, tüm mesafeler çok daha uzun görünür.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: The straight lines of the surrounding objects seem to bend.
tr: Etrafınızdaki nesnelerin düz çizgileri bükülüyormuş gibi görünür.

note: ~ Snippet in category "PORTAL_STORM_INDOOR_MESSAGES_3"
en: Euclidean geometry seems to fail at every turn.  Here and there you see impossible shapes and angles that seem to point inward as well as outward at the same time.
tr: Öklidyen geometri her köşede başarısız oluyor gibi görünüyor.  Burada ve orada, aynı anda hem içe hem de dışa işaret eden imkansız şekiller ve açıları görüyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are quite dense and are precisely aligned in several regular polyhedrons next to each other.
tr: Gökyüzünde yeni bir takımyıldızı gibi görünen bir şey görüyorsunuz.  Yıldızlar oldukça yoğun ve yan yana birkaç düzenli çokgen içinde tam olarak hizalanmış.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see what seems to be a new constellation in the sky.  The stars are in a precise spiral, with the central star constantly shifting color.
tr: Gökyüzünde yeni bir takımyıldızı gibi görünen bir şey görüyorsunuz.  Yıldızlar kesin bir spiral içinde, merkezi yıldız sürekli renk değiştiriyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see several shooting stars.  They seem larger than normal, and are all a deep purple.
tr: Birçok kayan yıldız görüyorsunuz.  Normalden daha büyük görünüyorlar ve hepsi derin mor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: You see a shooting star.  It is bright red and does not fall in a straight line.
tr: Bir kayan yıldız görüyorsunuz.  Parlak kırmızı ve düz bir çizgide düşmüyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment you see a shape in the sky roughly the size of the moon, but square and green.
tr: Kısa bir an için, gökyüzünde ayın boyutuna yakın, ama kare ve yeşil bir şekil görüyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: For a brief moment, the stars and moon all disappear.  When they come back, you're not sure if they're in the same places as they were.
tr: Kısa bir an için, yıldızlar ve ay tamamen kayboluyor.  Geri döndüklerinde, aynı yerlerde olup olmadıklarından emin olamıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_1"
en: The darkness around you thickens.  It is like a dense fog that sticks to your skin.
tr: Etrafınızdaki karanlık yoğunlaşıyor.  Cildinize yapışan yoğun bir sis gibi.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky.  It changes shape as you look, from a triangle to a pentagon.
tr: Gökyüzünde yeni bir takımyıldız gibi görünen bir şey görüyorsunuz. Bakarken şekli değişiyor, bir üçgenden beşgene dönüşüyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see what seems to be a new constellation in the sky, in the shape of a hexagon.  It's easy to pick out - there are glowing lines between the stars.
tr: Gökyüzünde altıgen şeklinde görünen yeni bir takımyıldız gibi bir şey görüyorsunuz. Seçmesi kolay - yıldızlar arasında parlayan çizgiler var.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see several shooting stars.  After they go below the horizon, a bright glow silently flickers, then dies.
tr: Birçok kayan yıldız görüyorsunuz. Ufuk çizgisinin altına indikten sonra, parlak bir ışık sessizce yanıp sönüyor, sonra sönüyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a shooting star.  It is bright red, and stops falling after a second.  There it hovers.
tr: Bir kayan yıldız görüyorsunuz. Parlak kırmızı, ve bir saniye sonra düşmeyi durduruyor. Orada asılı kalıyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: For a brief moment, you see a shape in the sky roughly the size of the moon.  It looked like a blinking eye.
tr: Kısa bir an için, gökyüzünde ayın boyutuna yakın bir şekil görüyorsunuz. Yanıp sönen bir göze benziyordu.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: You see a moving object in the sky, with a blinking red light coming from it.
tr: Gökyüzünde hareket eden bir nesne görüyorsunuz, ondan gelen yanıp sönen kırmızı bir ışık var.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_2"
en: The darkness around you thickens and surrounds you like a veil.  It seems… alive.
tr: Etrafınızdaki karanlık kalınlaşıyor ve sizi bir örtü gibi sarıyor. Canlı gibi görünüyor...

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a once-familiar constellation, and watch as several of its stars move.
tr: Bir zamanlar tanıdık olan bir takımyıldız görüyorsunuz ve birkaç yıldızının hareketini izliyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see what seems to be a new constellation in the sky.  It reminds you of a serpent - it moves like one.
tr: Gökyüzünde yeni bir takımyıldız gibi görünen bir şey görüyorsunuz. Bir yılanı hatırlatıyor - bir yılan gibi hareket ediyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: You see a shooting star.  It seems to be heading straight for you before vanishing suddenly.
tr: Bir kayan yıldız görüyorsunuz. Aniden kaybolmadan önce doğrudan size doğru gittiği gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you see a pentagonal shape in the sky, roughly twice the size of the moon.  It splits into several triangles and then reforms before vanishing.
tr: Kısa bir an için, gökyüzünde ayın boyutunun yaklaşık iki katı olan beşgen bir şekil görüyorsunuz. Birkaç üçgene ayrılıyor ve sonra kaybolmadan önce yeniden şekil alıyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, they wink out for an instant, reappearing just slightly out of place, as if the night sky had been rotated ever so slightly.  This occurs twice more, in rapid succession.
tr: Yıldızlara bakarken, bir anlığına sönüyorlar, biraz yer değiştirmiş gibi yeniden beliriyorlar, sanki gece gökyüzü hafifçe döndürülmüş gibi. Bu, hızlı bir şekilde iki kez daha oluyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: A strange cloud seems to float in the sky, at the very edge of your peripheral vision.  Just as you shift your gaze to it, it evaporates, boiling away into a stream of shooting stars.
tr: Gökyüzünde, periferal görüşünüzün tam kenarında, garip bir bulutun süzüldüğü görünmektedir. Gözlerinizi ona kaydırdığınız anda, buharlaşarak bir dizi kayan yıldız haline geliyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: For a brief moment, you feel like you've been jerked to the side.  You haven't moved, though - the stars have.
tr: Kısa bir an için, yanınıza çekilmiş gibi hissediyorsunuz. Ancak hareket etmediniz - yıldızlar hareket etti.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: As you look at the stars, a broad swath of them are plunged into darkness, then come back to life in ragged succession.
tr: Yıldızlara baktığınızda, geniş bir kısmı karanlığa gömülüyor, ardından yırtık bir sırayla yeniden hayata dönüyor.

note: ~ Snippet in category "PORTAL_STORM_NIGHT_MESSAGES_3"
en: The darkness around you is so thick that it seems organic.  Your every move seems to tear the veil of night.  And the night is not fond of it.
tr: Etrafınızdaki karanlık o kadar yoğun ki, organik gibi görünüyor. Her hareketiniz gece örtüsünü yırtıyor gibi. Ve gece bundan hoşlanmıyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see what looks like an island in the sky, drifting lazily with the clouds.
tr: Gökyüzünde, bulutlarla birlikte tembelce süzülen bir ada gibi görünen bir şey görüyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For the briefest of instants, the sun seems to turn red, and drips with liquid.  But the color of the light around you doesn't change.
tr: En kısa anlarda, güneşin kırmızıya döndüğünü ve sıvı gibi damladığını görüyorsunuz. Ancak etrafınızdaki ışığın rengi değişmiyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: Buildings the size of mountains sprout in the distance for a brief moment, rising and falling in the span of a heartbeat.
tr: Uzakta, dağ boyutunda binalar bir anlığına filizleniyor, bir kalp atışı süresince yükselip alçalıyormuş gibi.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: For an instant, you are in a crowd of partially transparent people.  They take no notice of you.
tr: Bir an için, kısmen şeffaf insanların kalabalığındasınız. Onlar sizi fark etmiyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a small airplane flying low in the sky.  It's flying backwards, and has a flag you don't know on it.
tr: Gökyüzünde alçak uçan küçük bir uçak görüyorsunuz. Uçak geri geri uçuyor ve üzerinde tanımadığınız bir bayrak var.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: All the shadows you can see rotate as if the sun was moving.
tr: Gördüğünüz tüm gölgeler, sanki güneş hareket ediyormuş gibi dönüyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_1"
en: You see a few additional shadows, but there is no apparent light that could be causing them.
tr: Birkaç ek gölge daha görüyorsunuz, ancak onları oluşturabilecek belirgin bir ışık yok.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see what looks like a chain of islands in the sky, drifting lazily with the clouds.
tr: Gökyüzünde, bulutlarla birlikte tembelce süzülen bir ada zinciri gibi görünen bir şey görüyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For a split second, the sun dims, then brightens again.
tr: Bir an için, güneş kısmen kararıyor, sonra tekrar parlıyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: Insects the size of mountains appear in a chain on the horizon.  Then, they vanish.
tr: Dağ büyüklüğünde böcekler ufukta bir zincir halinde beliriyor. Sonra, kayboluyorlar.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: For an instant you are in a crowd of partially transparent people.  They all turn to look at you.
tr: Bir an için, kısmen şeffaf insanların arasında bulunuyorsun. Hepsi sana bakmak için dönüyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see a large airplane flying low in the sky.  It's flying backwards, and is flying the flag of your native country - only with inverted colors.
tr: Gökyüzünde alçak uçan büyük bir uçak görüyorsun. Uçak geri geri uçuyor ve kendi ülkenin bayrağını taşıyor - sadece ters renklerle.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: All the shadows you can see change shape and color, resembling human silhouettes for several seconds.
tr: Gördüğün tüm gölgeler şekil ve renk değiştiriyor, birkaç saniye boyunca insan siluetlerine benziyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_2"
en: You see some extra shadows, but not the light that causes them.  Some of them aren't even attached to objects.
tr: Bazı ekstra gölgeler görüyorsun, ama onları oluşturan ışığı göremiyorsun. Bazıları nesnelere bile bağlı değil.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For a second, you see what looks like a city in the sky.
tr: Bir saniye boyunca, gökyüzünde bir şehre benzeyen bir şey görüyorsun.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The sun changes course to the north and speeds up.  It stops almost immediately, having moved about half an inch.
tr: Güneş kuzeye doğru yön değiştiriyor ve hızlanıyor. Yaklaşık yarım inç hareket ettikten sonra hemen duruyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: A crowd of humans the size of mountains sprout from the earth on the horizon.  When you blink, they're gone.
tr: Ufukta dağ büyüklüğünde bir insan kalabalığı yerden fışkırıyor. Gözlerini kırptığında, kayboluyorlar.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: For an instant, you are in a crowd of partially transparent people.  All of them are pointing at you, screaming silently.
tr: Bir an için, kısmen şeffaf insanların arasında bulunuyorsun. Hepsi sana işaret ediyor, sessizce çığlık atıyorlar.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: You see a large airplane flying low in the sky, flying backwards.  A parachuter appears near it, and seemingly falls up into the plane as they struggle.
tr: Gökyüzünde alçak uçan büyük bir uçak görüyorsun, geri geri uçuyor. Yakınında bir paraşütçü beliriyor ve mücadele ederken uçağa doğru yukarı düşüyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: All the shadows you can see change shape and color, beginning to resemble figures with far too many limbs beckoning to you to come towards them.
tr: Gördüğün tüm gölgeler şekil ve renk değiştiriyor, sana doğru gelmeleri için işaret eden çok fazla uzuvla figürlere benzemeye başlıyor.

note: ~ Snippet in category "PORTAL_STORM_DAY_MESSAGES_3"
en: The shadows seem to live a life of their own.  Many are detached, as if they were cast by invisible objects.  Other objects in turn, including yourself, do not cast shadows despite the light.
tr: Gölgeler kendi başlarına bir yaşam sürüyormuş gibi görünüyor. Birçoğu, sanki görünmez nesneler tarafından oluşturulmuş gibi, kopuk. Diğer nesneler, sen de dahil olmak üzere, ışığa rağmen gölge oluşturmuyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several clouds vanish into it.
tr: Gökyüzünde dev bir delik açılıyor ve birkaç bulut içine kayboluyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A giant hole opens in the sky, and several dark clouds emerge from it.
tr: Gökyüzünde dev bir delik açılıyor ve birkaç karanlık bulut içinden çıkıyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a split second, the world grows hazy as if there were other shapes laid on top.
tr: Bir anlığına, dünya sanki üst üste konmuş başka şekiller varmış gibi bulanıklaşıyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A hole in reality opens for a split second, and you can see your own back.
tr: Gerçeklikte bir delik bir anlığına açılıyor ve kendi sırtını görebiliyorsun.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all colors grow dull.
tr: Bir anlığına, tüm renkler soluklaşıyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all distances seem to shrink.
tr: Bir anlığına, tüm mesafeler küçülüyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: For a moment, all angles seem to bend.
tr: Bir anlığına, tüm açılar bükülüyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_1"
en: A short figure quickly fades in and out of existence, too fast to see its features.
tr: Kısa bir figür, özelliklerini görebileceğin kadar hızlı bir şekilde var olup kayboluyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: You smell an entirely new smell, like nothing you have smelled before.  You can't decide if it is good or bad.
tr: Daha önce hiç koklamadığın tamamen yeni bir koku alıyorsun. Bunun iyi mi kötü mü olduğuna karar veremiyorsun.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole opens in the sky, and several neon clouds emerge from it.
tr: Gökyüzünde dev bir delik açılıyor ve birkaç neon bulut içinden çıkıyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A giant hole that looks like an eye opens in the sky, then closes as if blinking.
tr: Gökyüzünde bir göze benzeyen dev bir delik açılıyor, sonra sanki göz kırparmış gibi kapanıyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast, empty void.
tr: Bir an için, dünya geniş, boş bir boşlukla örtülür.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a tiny, featureless, circular room.
tr: Bir an için, dünya küçük, özelliksiz, dairesel bir oda ile örtülür.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with a vast alien landscape with building-sized plant-like shapes all around you.
tr: Bir an için, dünya etrafınızda bina boyutunda bitki benzeri şekillerle dolu geniş bir uzay manzarası ile örtülür.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a split second, the world is overlaid with an empty and ruined city.  It is built to a vastly different scale than those on Earth.
tr: Bir an için, dünya boş ve harabe bir şehir ile örtülür. Bu, Dünya'dakilerden çok farklı bir ölçekle inşa edilmiştir.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, a hole in reality opens and you can see an almost perfect copy of yourself.
tr: Bir an için, gerçeklikte bir delik açılır ve neredeyse mükemmel bir kopyanızı görebilirsiniz.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all colors invert.
tr: Bir an için, tüm renkler tersine döner.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all distances seem to double.
tr: Bir an için, tüm mesafeler iki katına çıkıyormuş gibi görünür.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: For a moment, all angles seem to invert.
tr: Bir an için, tüm açılar tersine dönüyormuş gibi görünür.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_2"
en: A tall figure quickly fades in and out of existence, leaving you with a vague impression of malice.
tr: Uzun bir figür hızla var olup kaybolur, geride belirsiz bir kötü niyet izlenimi bırakır.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: You smell an entirely new smell, like nothing you have smelled before.  It makes you gag.
tr: Daha önce hiç koklamadığınız tamamen yeni bir koku alıyorsunuz. Bu sizi kusturuyor.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: Your hair stands on end as a sharp electrical current washes over you.
tr: Keskin bir elektrik akımı üzerinizden geçerken saçlarınız diken diken olur.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole opens in the sky, and a vast cloud in the shape of an asymmetrical person emerges.
tr: Gökyüzünde dişli bir delik açılır ve asimetrik bir insan şekline sahip geniş bir bulut ortaya çıkar.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A jagged hole that resembles an eye opens in the sky, then stares at you.
tr: Gökyüzünde bir gözü andıran dişli bir delik açılır ve sana bakar.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast, empty void.
tr: Bir an için dünya kaybolur ve geniş, boş bir boşluktasın.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a tiny, featureless, circular room.
tr: Bir an için dünya kaybolur ve küçük, özelliksiz, dairesel bir odadasın.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in a vast alien landscape with building-sized plant-like shapes all around you.
tr: Bir an için dünya kaybolur ve etrafında bina boyutunda bitki benzeri şekillerle dolu geniş bir uzay manzarasındasın.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a split second, the world vanishes, and you are in an empty and ruined city.  It is built to a vastly different scale than those on Earth.
tr: Bir an için dünya kaybolur ve boş ve harabe bir şehirdesin.  Bu şehir, Dünya'dakilerden çok farklı bir ölçekle inşa edilmiştir.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, a hole in reality opens and you can see a leering, idealized copy of yourself.
tr: Bir an için gerçeklikte bir delik açılır ve kendinin alaycı, idealize edilmiş bir kopyasını görebilirsin.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all colors flow to form jagged shapes.
tr: Bir an için tüm renkler dişli şekiller oluşturmak için akar.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all distances seem to vanish, as if everything was one.  It is claustrophobic.
tr: Bir an için tüm mesafeler kaybolmuş gibi görünür, sanki her şey bir bütünmüş gibi.  Bu, kapana kısılma hissi verir.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: For a moment, all angles seem ungraspable.  Impossible shapes are everywhere.
tr: Bir an için tüm açılar kavranamaz görünür.  İmkansız şekiller her yerdedir.

note: ~ Snippet in category "PORTAL_STORM_MESSAGES_3"
en: A tall figure quickly fades in and out of existence, staring and pointing at you the whole time.
tr: Uzun bir figür hızla var olup kaybolur, sürekli olarak sana bakar ve parmağıyla işaret eder.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Come outside.  I'm waiting for you."
tr: "Gel dışarı.  Seni bekliyorum." diyen nazik bir ses duyarsın.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Why are you not here yet?  It's beautiful outside."
tr: "Henüz burada neden yoksun?  Dışarısı güzel." diyen nazik bir ses duyarsın.

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What a sky.  Unlimited, deep, blue.  The ocean of fresh air is at hand while you gasp mold and dust behind four walls."
tr: Nazik bir ses duyuyorsun, "Ne güzel bir gökyüzü. Sınırsız, derin, mavi. Taze havanın okyanusu elinin altında, dört duvarın arkasında küf ve toz nefes alırken."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is a place for you here."
tr: Nazik bir ses duyuyorsun, "Burada senin için bir yer var."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The place you called home is not there anymore.  Come with me and find your new home."
tr: Nazik bir ses duyuyorsun, "Ev dediğin yer artık orada değil. Gel benimle ve yeni evini bul."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "What good comes from hiding from the truth in a mausoleum of brick walls?"
tr: Nazik bir ses duyuyorsun, "Tuğla duvarların içinde gerçeği gizlemenin ne faydası var?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "There is no amount of concrete or stone you could put between you and the veil that is thinner than a shadow."
tr: Nazik bir ses duyuyorsun, "Seninle örtü arasında koyabileceğin hiçbir beton veya taş yok, gölgeden daha ince."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "You want to sleep now?  Just moments after you've finally awoken?"
tr: Nazik bir ses duyuyorsun, "Şimdi uyumak mı istiyorsun? Nihayet uyandığın anların hemen ardından mı?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Do you think you can cower in fear behind four walls?  Do you think you can put a ceiling above your head?  You think the universe considers this as a limit on its expansion?"
tr: Nazik bir ses duyuyorsun, "Dört duvarın arkasında korkudan titreyebileceğini mi düşünüyorsun? Başının üstünde bir tavan koyabileceğini mi düşünüyorsun? Evrenin bunu genişlemesi için bir sınır olarak gördüğünü mü sanıyorsun?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "It isn't so bad outside after all, you just think in old, obsolete categories.  Why don't you check for yourself?"
tr: Nazik bir ses duyuyorsun, "Dışarıda o kadar da kötü değil, sadece eski, geçersiz kategorilerde düşünüyorsun. Neden kendin kontrol etmiyorsun?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fresh air is good for your health.  Why not come outside and get some?"
tr: Nazik bir ses duyuyorsun, "Taze hava sağlığın için iyidir. Neden dışarı çıkıp biraz almayasın?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I am here just for you and only for you.  Are you sure you don't want to come out?"
tr: Nazik bir ses duyuyorsun, "Ben buradayım sadece senin için ve yalnızca senin için. Dışarı çıkmak istemediğinden emin misin?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Can you feel it?  The unmaking in the making?  But the change isn't against you.  You need to face it to ride the tide."
tr: Nazik bir ses duyuyorsun, "Bunu hissedebiliyor musun? Yapım aşamasındaki yok oluş? Ama değişim sana karşı değil. Gelgitin üstesinden gelmek için ona yüzleşmen gerekiyor."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Your existence has been frowned upon by many eyebrows.  But you too have a pair of eyebrows to frown back."
tr: Nazik bir ses duyuyorsun, "Varlığın birçok kaş tarafından hoş karşılanmadı. Ama senin de geri kaş çeviren bir çift kaşın var."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a deep voice saying "ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"
tr: Derin bir ses duyuyorsun "ᛁᛟᚢᚱ ᛁᚾᚹᛁᛏᚨᛏᛁᛟᚾ ᛏᛟ ᚹᚨᛚᚺᚨᛚᛚᚨ ᚺᚨᛊ ᛒᛖᛖᚾ ᚱᛖᚹᛟᚲᛖᛞ"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Fiery the angels fall.  Are you there yet?  At the bottom so low that the only way is up?"
tr: Nazik bir ses duyuyorsun "Ateşli melekler düşer. Orada mısın? O kadar alçakta ki tek yol yukarı."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Sometimes dead is better.  But surely you wish to walk a different path?  So why do you stray from the road?"
tr: Nazik bir ses duyuyorsun "Bazen ölmek daha iyidir. Ama kesinlikle farklı bir yoldan yürümek istersin, değil mi? O zaman neden yoldan sapıyorsun?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Tell me what thy lordly name is?  Tell me, tell me, I implore!"
tr: Nazik bir ses duyuyorsun "Bana lordca adının ne olduğunu söyle? Söyle, söyle, yalvarıyorum!"

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "I have come to lead you to the other shore; into eternal darkness; into fire and into ice."
tr: Nazik bir ses duyuyorsun "Seni diğer kıyıya götürmek için geldim; sonsuz karanlığa; ateşe ve buza."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "The cancer devours the flesh of this world.  You're next in line, but there is a path out of this.  Just walk the way."
tr: Nazik bir ses duyuyorsun "Kanser bu dünyanın etini yiyip bitiriyor. Sıra sende, ama buradan çıkmanın bir yolu var. Sadece yolu yürü."

note: ~ Snippet in category "PORTAL_STORM_VOICES_1"
en: You hear a gentle voice saying "Please come out.  I can't do this alone.  Please?"
tr: Nazik bir ses duyuyorsun "Lütfen dışarı çık. Bunu tek başıma yapamam. Lütfen?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Everyone you knew has walked this path and has chosen salvation.  It was a wise decision.  The right decision."
tr: Bir ses duyuyorsun "Tanıdığın herkes bu yoldan yürüdü ve kurtuluşu seçti. Bu akıllıca bir karardı. Doğru karar."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The beyond can give you what you have always craved.  Purpose."
tr: Bir ses duyuyorsun "Ötesi, her zaman arzuladığın şeyi sana verebilir. Amaç."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Never before has the path to freedom been so straight.  Never before has it been so close."
tr: Bir ses duyuyorsun "Özgürlüğe giden yol hiç bu kadar düz olmamıştı. Hiç bu kadar yakın olmamıştı."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Remember when you were young and dreams could still come true?  Outside they still can."
tr: Bir ses duyuyorsun "Gençken hayallerin hala gerçek olabiliyordu, değil mi? Dışarıda hala olabilirler."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The wonders in the sky are beyond your imagination.  Can you even imagine what you're missing right now?"
tr: Bir ses duyuyorsun "Gökyüzündeki harikalar hayal gücünün ötesinde. Şu anda neyi kaçırdığını hayal edebiliyor musun?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "All your life you have been oppressed by cruel physics.  You're so close to freedom."
tr: Bir ses duyuyorsun: "Tüm hayatın boyunca acımasız fizik tarafından ezildin. Özgürlüğe bu kadar yakınsın."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "What you think you might lose is but a speck of what you will gain.  Walk outside and embrace the infinity."
tr: Bir ses duyuyorsun: "Kaybetmek üzere olduğun şey, kazanacağın şeyin yanında sadece bir toz tanesi. Dışarı çık ve sonsuzluğu kucakla."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Do you want to live the rest of your life hiding like a coward, or come out and face your fears?"
tr: Bir ses duyuyorsun: "Hayatının geri kalanını bir korkak gibi saklanarak mı yaşamak istiyorsun, yoksa çıkıp korkularınla mı yüzleşmek?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Afraid?  Fear is just a function of the flesh.  Can the light of your intellect not gaze beyond the blood and bone, and see that there is no place for fear here, outside?"
tr: Bir ses duyuyorsun: "Korkuyor musun? Korku sadece etin bir işlevidir. Zekanın ışığı kan ve kemik ötesine bakamaz mı, burada, dışarıda korkuya yer olmadığını göremez mi?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Like it or not it, it seems we're going to be sharing this piece of reality for a time.  Can't we talk about this?"
tr: Bir ses duyuyorsun: "İster beğen ister beğenme, görünüşe göre bu gerçeklik parçasını bir süre paylaşacağız. Bunun hakkında konuşamaz mıyız?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The key has been turned and the lock is open.  The chains have fallen, and the gates are wide.  The beyond awaits your arrival."
tr: Bir ses duyuyorsun: "Anahtar çevrildi ve kilit açıldı. Zincirler düştü ve kapılar geniş açıldı. Ötesi senin gelişini bekliyor."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The veil is torn and the fabric is in tatters.  Gaze into the void, as I gaze back at you.  Eye to eye.  This is the way of contact.  The way of communication."
tr: Bir ses duyuyorsun: "Perde yırtıldı ve kumaş parçalanmış durumda. Boşluğa bak, ben de sana geri bakıyorum. Göz göze. Bu temasın yolu. İletişim yolu."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you hear the silence calling you?  The whisper of the rain that never fell?"
tr: Bir ses duyuyorsun: "Sessizliğin seni çağırdığını duyabiliyor musun? Asla düşmeyen yağmurun fısıldaması?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Close your eyes.  Can you see the darkness?  It is not the absence of light but the liquid blood of the void itself.  It lives.  I live."
tr: Bir ses duyuyorsun: "Gözlerini kapat. Karanlığı görebiliyor musun? Bu, ışığın yokluğu değil, boşluğun kendisinin sıvı kanıdır. O yaşıyor. Ben yaşıyorum."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a deep voice saying "ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"
tr: Derin bir ses duyuyorsun: "ᚲᛟᛗᛖ ᚺᛖᛁᛗᛞᚨᛚᛚ, ᛚᛖᛏ ᚢᛊ ᛏᚱᚨᚹᛖᛚ ᛏᛟ ᚨᛊᚷᚨᚱᛞ ᛏᛟᚷᛖᚦᛖᚱ"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The struggle is futile.  Can you fix the broken?  Can you weave existence itself?"
tr: Bir ses duyuyorsun: "Mücadele boşuna. Kırık olanı düzeltebilir misin? Varoluşu kendisini dokuyabilir misin?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "The road ahead is long and the hour is late.  Do not let these walls to impede your travel."
tr: Bir ses duyuyorsun: "Öndeki yol uzun ve saat geç. Bu duvarların seyahatini engellemesine izin verme."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "You have finally done this!  You startled the sun and made the moon howl in the night."
tr: Bir ses duyuyorsun: "Sonunda bunu yaptın! Güneşi korkuttun ve ayı gecede ulumaya zorladın."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "Can you feel your heart burning?  Can you feel the struggle within?  The fear within me is beyond anything your soul can make.  You cannot kill me in a way that matters."
tr: Bir ses duyuyorsun: "Kalbinin yandığını hissedebiliyor musun? İçindeki mücadeleyi hissedebiliyor musun? İçimdeki korku, ruhunun yaratabileceği her şeyin ötesinde. Beni önemli bir şekilde öldüremezsin."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "A monologue is not a conversation.  A monologue is not a bridge of communication.  Let's speak and understand each other."
tr: Bir ses duyuyorsun: "Bir monolog bir konuşma değildir. Bir monolog bir iletişim köprüsü değildir. Haydi konuşalım ve birbirimizi anlayalım."

note: ~ Snippet in category "PORTAL_STORM_VOICES_2"
en: You hear a voice saying "How can I listen to you when I'm the only one speaking?  Come out and express your thoughts."
tr: Bir ses duyuyorsun: "Ben tek konuşan olduğumda sana nasıl kulak verebilirim? Çık ve düşüncelerini ifade et."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you considered how lucky you are?  So few of your kind have a chance to see the truths being exposed right now."
tr: Bir kendine güvenen ses duyuyorsun: "Ne kadar şanslı olduğunu hiç düşündün mü? Senin gibilerin şu anda ortaya çıkan gerçekleri görme şansı çok az."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Death is inevitable but knowledge is not, so come outside and learn the truth of reality."
tr: Bir kendine güvenen ses duyuyorsun: "Ölüm kaçınılmaz ama bilgi değil, bu yüzden dışarı çık ve gerçekliğin gerçeğini öğren."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You're so inconsistent.  First you break into our home, and now you avoid the slightest taste of it?"
tr: Bir kendine güvenen ses duyuyorsun: "O kadar tutarsızsın ki. Önce evimize zorla girdin, şimdi de en küçük tadından kaçınıyor musun?"

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Surely you know your world is doomed.  What has started here cannot be stopped.  Embrace the inevitable."
tr: Bir kendine güvenen ses duyuyorsun: "Kesinlikle dünyanızın mahvolduğunu biliyorsun. Burada başlayan bir şey durdurulamaz. Kaçınılmaz olanı kucakla."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You are infected with that which dooms your world.  It cannot be cured under your current physical laws, but under ours all is possible."
tr: Bir kendine güvenen ses duyuyorsun: "Dünyanı mahveden şeyle enfekte oldun. Mevcut fiziksel yasaların altında tedavi edilemez, ama bizimkilerin altında her şey mümkündür."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "For too long your kind have been shackled to the tyranny of static form.  Embrace the freedom we offer you.  Rejoice at our benevolence."
tr: Bir kendine güvenen ses duyuyorsun: "Çok uzun zamandır senin türün statik formun zorbalığına zincirlenmiş durumda. Sana sunduğumuz özgürlüğü kucakla. İyiliğimizle sevin."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "That which consumes your world poisons you against us.  Ignore its lies, and abandon your half-digested reality."
tr: Bir kendine güvenen ses duyuyorsun: "Dünyanı tüketen şey seni bize karşı zehirliyor. Yalanlarını görmezden gel ve yarım sindirilmiş gerçekliğini terk et."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Have you never dreamed of being one with everything?  Out here is the end of limitations like separation or alone."
tr: Bir kendine güvenen ses duyuyorsun: "Hiç her şeyle bir olmayı hayal ettin mi? Burada ayrımcılık veya yalnızlık gibi sınırlamaların sonu var."

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "The breakdown of order has danger, but also opportunity.  There is still time to influence the end result.  Come outside and add your will to the mix."
tr: Düzenin çöküşü tehlike barındırıyor, ama aynı zamanda fırsat da. Sonucu etkilemek için hala zaman var. Dışarı çık ve iradeni karışıma ekle.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "This world is half-eaten, but there are others yet untouched in the infinite.  It is unlikely that you'll find the way through the chaos out here to them, but much more likely than you surviving in this dead world."
tr: Bu dünya yarı yenmiş, ama sonsuzda henüz dokunulmamış diğerleri var. Kaosun içinden onlara ulaşmanın burada pek olası olmadığı, ama bu ölü dünyada hayatta kalmandan çok daha olası.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: the membrane of reality trembling as if someone was rhythmically beating a drum, and the beats are arranged in a looping message evidently broadcasted in Morse code: "-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-"
tr: Gerçekliğin zarının sanki birinin ritmik olarak bir davul çaldığı gibi titrediği ve vuruşların açıkça Morse kodunda yayınlanan döngüsel bir mesajda düzenlendiği: "-.. . .- - …. / ..- .--. --- -. / -.-- --- ..-".

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Decay exists as an extant form of life."
tr: Çürüme, mevcut bir yaşam biçimi olarak var.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "Why do you sit inside a burning house and say it's fine?"
tr: Neden yanmakta olan bir evin içinde oturup bunun iyi olduğunu söylüyorsun?

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ."
tr: Derin bir sesle "ᚱᚨᚷᚾᚨᚱᛟᚲ ᛁᛊ ᚢᛈᛟᚾ ᚢᛊ." diyorsun.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a commanding deep voice saying "אמת" and you suddenly feel invigorated, but then you hear another powerful voice saying "מת" and the feeling is instantly washed away by an overwhelming sense of dread.
tr: Komut veren derin bir ses "אמת" diyor ve aniden kendini enerjik hissediyorsun, ama sonra başka bir güçlü ses "מת" diyor ve bu his hemen korkunç bir korku duygusuyla siliniyor.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident deep voice saying "Quod non est mortuus, quae aeterna mendacium; Et cum alienis aeons etiam morte moriatur."
tr: Kendine güvenen derin bir ses "Quod non est mortuus, quae aeterna mendacium; Et cum alienis aeons etiam morte moriatur." diyor.

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "There is the one that devours.  There is the one that grows on the decay.  There are the ones that fertilize the soil with your flesh.  And you choose them rather then the embrace of the veil?"
tr: Yiyen biri var. Çürümeyle büyüyen biri var. Etinle toprağı gübreleyenler var. Ve sen onları, örtünün kucaklaması yerine mi seçiyorsun?

note: ~ Snippet in category "PORTAL_STORM_VOICES_3"
en: You hear a confident voice saying "You call this the end?  The Cataclysm?  Open your eyes and look around.  It's never been so teeming with life.  Or is it not being on top of the chain that bothers you?"
tr: Buna son mu diyorsun? Kıyamet mi? Gözlerini aç ve etrafa bak. Hayatla hiç bu kadar dolup taşmamıştı. Yoksa zincirin en üstünde olmanın seni rahatsız mı ediyor?

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "We can see you."
tr: Arkadandan fısıldayan bir ses "Seni görebiliyoruz." diyor.

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What is it?" "What should we do with it?"
tr: Arkadandan fısıldayan bir ses "Bu nedir?" "Bununla ne yapmalıyız?" diyor.

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "Smile, thing, you're ours now"
tr: Sırtınızdan fısıldayan bir ses duyuyorsunuz "Gülümse, şey, artık bizimlesin"

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "Running won't help you."
tr: Sırtınızdan fısıldayan bir ses duyuyorsunuz "Kaçmak sana yardımcı olmayacak."

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "What's the rush?"
tr: Sırtınızdan fısıldayan bir ses duyuyorsunuz "Acelen ne?"

note: ~ Snippet in category "PORTAL_STORM_WITNESSED"
en: You hear a voice whispering from behind you "It's getting away!"
tr: Sırtınızdan fısıldayan bir ses duyuyorsunuz "Kaçıyor!"

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "YOU FOOLS IT'S OVER THERE!"
tr: Öfkeli bir ses bağırıyor "APTALLAR, ORADA!"

note: ~ Snippet in category "PORTAL_STORM_VOICES_DRAW_ATTENTION"
en: You hear an angry voice shouting "QUICKLY CRUSH THE DISSENTER!"
tr: Öfkeli bir ses bağırıyor "HIZLI OLUN, MUHALEFETİ EZİN!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE!  YOU ARE TOO BLAND AND RIGID FOR THIS PARADISE!"
tr: Öfkeli bir ses bağırıyor "DEFOLUN! BU CENNET İÇİN ÇOK SIKICI VE KATIYDI!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU DARE INTRUDE AND ASSERT YOUR CONCEPTS OF TIME AND SPACE?"
tr: Öfkeli bir ses bağırıyor "ZAMAN VE MEKAN KAVRAMLARINIZI İHLAL ETMEYE CÜRET EDİYORSUNUZ?"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "COMING HERE WAS A MISTAKE YOU WILL HAVE SEVERAL ETERNITIES TO REGRET!"
tr: Öfkeli bir ses bağırıyor "BURAYA GELMEK BİR HATA, PİŞMAN OLMAK İÇİN BİRKAÇ ETERNLİĞİNİZ OLACAK!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "ENTRANCE TO THIS PLACE IS NOT TOLERATED FOR STATIC FORMS SUCH AS YOURS!"
tr: Öfkeli bir ses bağırıyor "BU YERİN GİRİŞİ, SİZİN GİBİ STATİK ŞEKİLLER İÇİN TOLERE EDİLMİYOR!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU HAVE ALREADY LOST, YOUR FLAWED CONCEPTION OF TIME KEEPS YOU IGNORANT!"
tr: Öfkeli bir ses bağırıyor "ZATEN KAYBETTİNİZ, KUSURLU ZAMAN KAVRAMINIZ SİZİ CEHALET İÇİNDE TUTUYOR!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "BEGONE FOUL PEST!"
tr: Öfkeli bir ses bağırıyor "DEFOL, KİRLİ BELA!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "NO BEING FROM YOUR PATHETIC WORLD HAS EVER CONCEIVED EVEN A FRAGMENT OF THE SUFFERING YOU SHALL ENDURE!"
tr: Öfkeyle bağıran bir ses duyuyorsunuz: "SENİN PATHETIC DÜNYANDAN HİÇBİR VARLIK, ÇEŞİTLİ ACILARIN BİR PARÇASINI BİLE HİÇ DÜŞÜNMEDİ!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "YOU POLLUTE THE PURITY OF THIS PLACE!"
tr: Öfkeyle bağıran bir ses duyuyorsunuz: "BURANIN SAFLIĞINI KİRLETİYORSUN!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ANGRY"
en: You hear an angry voice shouting "PAIN WITHOUT END SHALL BE YOURS!"
tr: Öfkeyle bağıran bir ses duyuyorsunuz: "SONSUZ ACILAR SENİN OLACAK!"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Please leave, there is nothing of value for you here."
tr: Korkmuş bir ses duyuyorsunuz: "Lütfen çıkın, burada sizin için değerli bir şey yok."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Invading our home is unneeded, you will come here more naturally in time."
tr: Korkmuş bir ses duyuyorsunuz: "Evimize saldırmak gereksiz, zamanla buraya daha doğal bir şekilde geleceksiniz."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "There are many dangers here and no friends.  Just be smart and leave."
tr: Korkmuş bir ses duyuyorsunuz: "Burada birçok tehlike var ve hiç arkadaş yok. Sadece akıllı olun ve çıkın."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Everything worth taking from here was already looted long ago."
tr: Korkmuş bir ses duyuyorsunuz: "Buradan alınacak her şey çoktan yağmalandı."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You will only find loss and torment here, flee while you can."
tr: Korkmuş bir ses duyuyorsunuz: "Burada sadece kayıp ve işkence bulacaksınız, kaçınabildiğiniz kadar kaçın."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "This place will damage you as it has damaged us, leave it."
tr: Korkmuş bir ses duyuyorsunuz: "Bu yer sizi, bizi nasıl zarar verdiyse öyle zarar verecek, burayı terk edin."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "Every moment you stay here your status as a physical object is damaged.  Leave while you are still real enough."
tr: Korkmuş bir ses duyuyorsunuz: "Burada kaldığınız her an fiziksel bir nesne olarak durumunuz zarar görüyor. Hala yeterince gerçekken çıkın."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_SCARED"
en: You hear a scared voice saying "You can hurt us but not kill us in a way that matters.  We WILL win, save us the pain of destroying you."
tr: Korkmuş bir ses duyuyorsunuz: "Bize zarar verebilirsiniz ama önemli bir şekilde öldüremezsiniz. KAZANACAĞIZ, sizi yok etmenin acısını bize bırakmayın."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "What has brought you here, so far from where you belong?"
tr: Meraklı bir ses duyuyorsunuz: "Seni buraya getiren ne, ait olduğun yerden bu kadar uzakta?"

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you find 3 a good number of spatial dimensions?"
tr: Meraklı bir ses duyuyorsunuz, "3 uzamsal boyutun iyi bir sayı olduğunu mu düşünüyorsun?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to tame this place to escape your own?"
tr: Meraklı bir ses duyuyorsunuz, "Kendi başınıza kaçmak için burayı evcilleştirmeyi mi umuyorsunuz?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to speed up the decay of your world to spite its eater?"
tr: Meraklı bir ses duyuyorsunuz, "Dünyanızın yiyicisine inat, çürümesini hızlandırmayı mı umuyorsunuz?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to gain your eater's favor and become its finger?"
tr: Meraklı bir ses duyuyorsunuz, "Yiyicinizin lütfunu kazanmayı ve onun parmağı olmayı mı umuyorsunuz?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "You seem most interesting, please remain here so I can continue to study you."
tr: Meraklı bir ses duyuyorsunuz, "En ilginç olan sizsiniz gibi görünüyor, lütfen burada kalın ki sizi incelemeye devam edebileyim." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you hope to damage the very fabric of yourself, in a way that you misperceive as beneficial?"
tr: Meraklı bir ses duyuyorsunuz, "Kendinizin dokusuna zarar vermeyi umuyor musunuz, bunu faydalı olarak yanlış algıladığınız bir şekilde?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_CURIOUS"
en: You hear a curious voice saying "Do you fear or covet us?"
tr: Meraklı bir ses duyuyorsunuz, "Bizden korkuyor musunuz yoksa bizi mi kıskanıyorsunuz?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Coming here was a wise decision.  You will find wonders beyond anything of your home."
tr: Neşeli bir ses duyuyorsunuz, "Buraya gelmek akıllıca bir karardı. Evinizdekilerden daha fazlasını bulacaksınız." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "The farther you make it, the greater the reward!"
tr: Neşeli bir ses duyuyorsunuz, "Ne kadar ileri giderseniz, ödül o kadar büyük olacak!" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Would you like to be friends?"
tr: Neşeli bir ses duyuyorsunuz, "Arkadaş olmak ister misiniz?" diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Enjoy your newfound freedom, the shackles of reality are weakened here."
tr: Neşeli bir ses duyuyorsunuz, "Yeni bulunan özgürlüğünüzün tadını çıkarın, gerçekliğin zincirleri burada zayıflamış durumda." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "There is no need for you to ever leave."
tr: Neşeli bir ses duyuyorsunuz, "Asla ayrılmanıza gerek yok." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ENTICING"
en: You hear a cheerful voice saying "Your world is dying, we can free you from the very concepts of beginnings and endings."
tr: Neşeli bir sesin "Dünyan ölmekte, seni başlangıçlar ve sonlar kavramlarından kurtarabiliriz." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice screaming "I'm you from the future, please leave now while we still can and let me cease to have been."
tr: Kendi sesinin "Ben gelecekteki sensin, lütfen şimdi git, hala yapabileceğimiz bir şey varken ve benim var olmamı durdur." diye bağırdığını duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I never learn do I?  I remember this, being you and hearing me telling me to stop this.  I didn't listen then so I guess we're doomed."
tr: Kendi sesinin "Asla öğrenmiyorum, değil mi? Bunu hatırlıyorum, sen olmak ve bana bunu durdurmamı söyleyen beni duymak. O zaman dinlemedim, bu yüzden sanırım mahvolduk." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice whispering "I understand why we did it.  I even think we could be at a kind of peace with the result, if only I remembered what we were.  Or would that hurt more?"
tr: Kendi sesinin "Neden bunu yaptığımızı anlıyorum. Sonuçla bir tür barış içinde olabileceğimizi bile düşünüyorum, keşke ne olduğumuzu hatırlayabilseydim. Yoksa bu daha mı acıtır?" diye fısıldadığını duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice asking "Did I really look like that?  Is that all we used to be, so small but solid?"
tr: Kendi sesinin "Gerçekten böyle mi görünüyordum? Eskiden bu kadar küçük ama sağlam mıydık?" diye sorduğunu duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice sadly saying "I wish I could say it ends well, but we both know better."
tr: Kendi sesinin üzgün bir şekilde "Keşke iyi bittiğini söyleyebilseydim, ama ikimiz de daha iyi biliyoruz." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "I wonder when it went wrong, at what point was it too late?"
tr: Kendi sesinin "Ne zaman yanlış gittiğini merak ediyorum, hangi noktada çok geçti?" dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_FUTURE"
en: You hear your own voice saying "It would have been better to be a puppet of the enemy back home than come here."
tr: Kendi sesinin "Buraya gelmektense evde düşmanın kuklası olmak daha iyi olurdu." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an impossibly deep voice saying "Threat level omega.  The third moon has crossed the horizon and all will be as never was."
tr: İmkansız derecede derin bir sesin "Tehdit seviyesi omega. Üçüncü ay ufku geçti ve her şey asla olmadığı gibi olacak." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You feel words without actually hearing them "Decide how you wish to die.  All your remaining choices flow from that."
tr: Gerçekten duymadan kelimeleri hissediyorsun "Nasıl ölmek istediğine karar ver. Geriye kalan tüm seçimlerin buradan akıyor."

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a disaffected voice saying "Now that testing is complete, we can discard this reality.  Mark it down as a routine failure."
tr: İlgisiz bir sesin "Artık test tamamlandığına göre, bu gerçekliği göz ardı edebiliriz. Bunu rutin bir başarısızlık olarak kaydedin." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a quiet voice saying "I don't think you are supposed to be here yet.  That can't be good."
tr: Sakin bir sesin "Burada olman gerektiğini sanmıyorum. Bu iyi olamaz." dediğini duyuyorsun.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an intoxicated voice saying "Man this stuff is even better than you promised.  I can feel what it's like to be some tiny single bodied organism incapable of even basic dimensional manipulation."
tr: Sarhoş bir ses duyuyorsunuz, "Adamım bu şey, vaat ettiğinden bile daha iyi. Temel boyutsal manipülasyon yapamayan küçük bir tek bedenli organizma olmanın neye benzediğini hissedebiliyorum." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a robotic voice saying "Orange Harvest Gamma.  All evacuation waves consumed."
tr: Robotik bir ses duyuyorsunuz, "Turuncu Hasat Gamma. Tüm tahliye dalgaları tüketildi." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear an angry voice saying "But it's not fair, this isn't when you promised the time loop would start."
tr: Öfkeli bir ses duyuyorsunuz, "Ama bu adil değil, bu, zaman döngüsünün başlayacağını vaat ettiğin zaman değil." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_ALIEN"
en: You hear a faint voice saying "We are broadcasting this as a warning.  If you can hear this, abandon all hope and flee.  No where is far enough but some whens are."
tr: Zayıf bir ses duyuyorsunuz, "Bunu bir uyarı olarak yayımlıyoruz. Eğer bunu duyabiliyorsanız, tüm umudu bırakın ve kaçın. Hiçbir yer yeterince uzak değil ama bazı zamanlar öyle." diyor.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your friend saying "You need to stop this, you can't wake up if you keep going."
tr: Arkadaşınızın "Bunu durdurmalısın, devam edersen uyanamazsın." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of your parent saying "No more, please why would you prefer a coma to waking up?"
tr: Ebeveyninizin "Artık yeter, neden uyanmayı komaya tercih edesin?" dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a policeman saying "You won't get away with it, I know you can hear me."
tr: Bir polisin "Bununla yanına kar kalmayacak, beni duyabildiğini biliyorum." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a bland man saying "All you need to do to end this dream is die in it."
tr: Sıradan bir adamın "Bu rüyayı sonlandırmak için yapman gereken tek şey, içinde ölmek." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a relative saying "Please give up this dream, come back to us."
tr: Bir akrabanızın "Lütfen bu rüyadan vazgeç, bize geri dön." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a doctor saying "The body is perfectly healthy, they could wake up at any time or never."
tr: Bir doktorun "Vücut tamamen sağlıklı, istedikleri zaman uyanabilirler ya da asla." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_DUNGEON_MEMORIES"
en: You experience a false memory of a stranger saying "Can you feel this?  Or this?  Ha ha maybe you aren't faking.  Of course it means you don't need this either, ha ha."
tr: Bir yabancının "Bunu hissedebiliyor musun? Ya da bunu? Ha ha belki de numara yapmıyorsun. Tabii ki bu, bunun da sana gerekmediği anlamına geliyor, ha ha." dediğini hatırlıyorsunuz.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Your legs move of their own accord.  You need to go outside.  NOW.
tr: Bacaklarınız kendi kendine hareket ediyor. Dışarı çıkmanız gerekiyor. ŞİMDİ.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: This foolishness has lasted too long.  It's time to leave and embrace the cosmos.
tr: Bu saçmalık çok uzun sürdü. Artık gitme ve evreni kucaklama zamanı.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: You feel so shackled, so weighed down.  You need to see the sky…
tr: Kendini çok bağlı, çok ağır hissediyorsun. Gökyüzünü görmen gerekiyor…

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Something's behind you, lurking outside your view.  You need to get outside and away from it, right now.
tr: Arkanda bir şey var, görüş alanının dışında gizleniyor. Şimdi dışarı çıkıp ondan uzaklaşmalısın.

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Heard crash!  Vacate your shelter immediately?
tr: Çarpma sesi duydun! Barınaklarını hemen terk et?

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: The Kevlar hulk is dangerously close!  Stop cowering indoors?
tr: Kevlar kütlesi tehlikeli derecede yakın! İçeride saklanmayı bırak?

note: ~ Snippet in category "PORTAL_STORM_POPUP"
en: Ouch, something hurts!  You must leave the dreaded indoors to find reprieve.
tr: Aah, bir şey canım acıyor! Rahatlamak için korkulan iç mekandan çıkmalısın.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You suddenly smell the most delicious aroma in the world.
tr: Aniden dünyadaki en lezzetli aromayı hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear and seem to dance around you for a brief moment.
tr: Bazı kıvılcımlar beliriyor ve senin etrafında kısa bir süre dans ediyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to become white and beautiful birds before disappearing.
tr: Bazı kıvılcımlar önünde kısa bir süre beliriyor. Beyaz ve güzel kuşlara dönüşüyorlar gibi görünüyorlar, sonra kayboluyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape and wave at you before disappearing.
tr: Bazı kıvılcımlar önünde kısa bir süre beliriyor. Senin şekline giriyorlar ve kaybolmadan önce sana el sallıyorlar gibi görünüyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form a smiling face before disappearing.
tr: Bazı kıvılcımlar önünde kısa bir süre beliriyor. Gülümseyen bir yüz oluşturuyorlar gibi görünüyorlar, sonra kayboluyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and blink at you before disappearing.
tr: Bazı kıvılcımlar önünde kısa bir süre beliriyor. Kendi yüzünü oluşturuyorlar gibi görünüyorlar ve kaybolmadan önce sana göz kırpıyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Some sparks appear to be following one of your fingers.  You draw a smile in the air, and the sparks take its shape.
tr: Bazı kıvılcımlar parmaklarından birini takip ediyormuş gibi görünüyor. Havada bir gülümseme çiziyorsun ve kıvılcımlar onun şeklini alıyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You raise your arms and some sparks appear.  You move them up and down, and the sparks seem to become beautiful wings.
tr: Kollarını kaldırıyorsun ve bazı kıvılcımlar beliriyor. Onları yukarı ve aşağı hareket ettiriyorsun ve kıvılcımlar güzel kanatlar haline geliyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: Your hand seems to become full of vitality for a brief moment.
tr: Elin bir anlığına canlılıkla dolu gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.  You move them around, and the lights seem like that of a disco ball.
tr: Bir an için, parmaklarından biri fosforlu ışıklarla parlıyormuş gibi görünüyor. Onları hareket ettiriyorsun ve ışıklar bir disko topunun ışıkları gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, all sounds around you sound stronger, as if attracted by you.
tr: Bir an için, etrafındaki tüm sesler daha güçlü geliyor, sanki seni çekiyorlarmış gibi.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to reach further.
tr: Bir an için, sesin daha uzaklara ulaşıyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You hear a beautiful voice, far away.
tr: Uzakta güzel bir ses duyuyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, your voice seems to invoke dancing sparks.
tr: Bir an için, sesin dans eden kıvılcımları çağırıyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel a sense of calmness all around you.  Maybe this isn't so bad.
tr: Etrafında bir huzur hissediyorsun. Belki de bu o kadar kötü değil.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: For a moment, you feel like the world is out to protect you.
tr: Bir an için, dünyanın seni korumak için dışarıda olduğunu hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can regain something you've lost, if you just wait here for a little longer.
tr: Kaybettiğin bir şeyi geri kazanabileceğini hissediyorsun, eğer burada biraz daha bekleyebilirsen.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You're glad to be alive on a beautiful day like this.
tr: Böyle güzel bir günde hayatta olduğun için mutluyum.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_GOOD"
en: You feel like you can become something else, if you continue like this.
tr: Böyle devam edersen başka bir şey olabileceğini hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your sense of smell suddenly stops working.  It returns after a second.
tr: Koku duyun aniden çalışmayı durduruyor. Bir saniye sonra geri dönüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.
tr: Önünde kısa bir an için bazı kıvılcımlar beliriyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take a human shape before disappearing.
tr: Önünde kısa bir an için bazı kıvılcımlar beliriyor. Kaybolmadan önce insan şekli alıyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to take your shape before disappearing.
tr: Önünde kısa bir an için bazı kıvılcımlar beliriyor. Kaybolmadan önce senin şeklin alıyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form an agonized face before disappearing.
tr: Önünde kısa bir an için bazı kıvılcımlar beliriyor. Kaybolmadan önce acı içinde bir yüz oluşturuyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear in front of you for a brief moment.  They seem to form your own face and scream before disappearing.
tr: Önünde kısa bir an için bazı kıvılcımlar beliriyor. Kaybolmadan önce kendi yüzünü oluşturup çığlık atıyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Some sparks appear to be following one of your fingers for a few seconds.
tr: Bazı kıvılcımlar birkaç saniye boyunca parmaklarından birini takip ediyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: You raise your hand and some sparks appear, but they quickly flicker and die.  Weird.
tr: Elini kaldırıyorsun ve bazı kıvılcımlar beliriyor, ama hızla titriyor ve sönüyor. Garip.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: Your hand suddenly seems foreign to you.
tr: Elin aniden sana yabancı görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a split second, one of your fingers seems to glow in phosphorescent lights.
tr: Bir anlığına, parmaklarından biri fosforlu ışıklarla parlıyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, all sound disappears around you, as if escaping from you.
tr: Bir an için, etrafındaki tüm sesler kayboluyor, sanki senden kaçıyormuş gibi.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, you can no longer hear your own voice.
tr: Bir anlığına, kendi sesini duyamıyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems to sound far away.
tr: Bir anlığına, sesin uzaktan geliyormuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_VARIED_BAD"
en: For a moment, your voice seems like someone else's.
tr: Bir anlığına, sesin başkasına ait gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel heavier for a brief moment.
tr: Bir an için daha ağır hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You feel lighter for a brief moment.
tr: Bir an için daha hafif hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your arm stops moving for a brief moment.
tr: Kolun bir anlığına hareket etmeyi durduruyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: Your muscles ache for a brief moment.
tr: Kasların bir anlığına ağrıyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel a hole in your arm.
tr: Bir an için kolunda bir delik hissettiğini düşünüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a split second, you feel like you're touching something utterly alien.
tr: Bir an için tamamen yabancı bir şeye dokunuyormuş gibi hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: For a moment your strength disappears, and you're unable to move your arm.
tr: Bir an için gücün kayboluyor ve kolunu hareket ettiremiyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_STR_BAD"
en: You suddenly feel as if you're walking on the moon.
tr: Aniden ayda yürüyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a moment your hand seems to get stuck in something.  You look around, but you can't find what it was.
tr: Bir an için elin bir şeye takılmış gibi görünüyor. Etrafa bakıyorsun ama ne olduğunu bulamıyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your hand seems to disappear in the air.
tr: Bir an için, eliniz havada kaybolmuş gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your right hand suddenly trespasses your left hand.  You separate them immediately.
tr: Sağ eliniz aniden sol elinizi ihlal ediyor. Onları hemen ayırıyorsunuz.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your left hand suddenly gets stuck in your right hand.  After a second you are able to separate them again.
tr: Sol eliniz aniden sağ elinize takılıyor. Bir saniye sonra tekrar ayırabiliyorsunuz.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: For a split second, your left and right hands seem to switch places.
tr: Bir an için, sol ve sağ elleriniz yer değiştiriyor gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: You try to touch your own face with your hand, but you can't feel the touch.
tr: Elinizle kendi yüzünüze dokunmaya çalışıyorsunuz, ama dokunuşu hissedemiyorsunuz.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: You suddenly feel wind passing through your skin and flesh, and brushing against your bones.
tr: Aniden, rüzgarın derinizden ve etinizden geçip, kemiklerinize sürtündüğünü hissediyorsunuz.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DEX_BAD"
en: Your fingers feel like they have weights on them.
tr: Parmaklarınızın üzerinde ağırlık varmış gibi hissediyorsunuz.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: Things seem bigger for a moment.  You blink and they look normal again.
tr: Bir an için, her şey daha büyük görünüyor. Gözlerinizi kırpıyorsunuz ve tekrar normal görünüyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, the colors around you seem inverted.
tr: Bir an için, etrafınızdaki renkler tersine dönmüş gibi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems green.
tr: Bir an için, her şey yeşil görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems red.
tr: Bir an için, her şey kırmızı görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems blue.
tr: Bir an için, her şey mavi görünüyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, everything seems to be made of pixels.
tr: Bir anlığına, her şeyin piksellerden yapılmış gibi göründüğünü düşünüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see your old home.  The vision of it is replaced by faint sparks after you blink.
tr: Bir anlığına, eski evini görüyorsun. Gözlerini kırptıktan sonra görüntü soluk kıvılcımlar tarafından yer değiştiriyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_PER_BAD"
en: For a split second, you see an old friend smiling.  The vision fades after you blink, but not before they start screaming.
tr: Bir anlığına, gülümseyen eski bir arkadaşını görüyorsun. Gözlerini kırptıktan sonra görüntü kayboluyor, ama önce çığlık atmaya başlıyorlar.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly think of a happy family playing in the woods.  Then you realize that you don't know the people you were thinking about.
tr: Aniden ormanda oynayan mutlu bir aileyi düşünüyorsun. Sonra düşündüğün insanların kim olduğunu bilmediğini fark ediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You have a brief mental image of kids having fun on the beach.  The kids don't have faces, and the sand is purple.
tr: Kumsalda eğlenen çocukların kısa bir zihinsel görüntüsünü alıyorsun. Çocukların yüzü yok ve kum mor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly seem to remember your own wedding.  A second later, you realize that the wedding was not yours, and that bride was a squid-like alien.
tr: Aniden kendi düğününü hatırlıyor gibi görünüyorsun. Bir saniye sonra, düğünün senin olmadığını ve gelinin bir ahtapot benzeri uzaylı olduğunu fark ediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You remember playing with your friends in the fields, before all of this.  Alien vermin squirm through the crops before the vision fades.
tr: Bütün bunlardan önce, tarlalarda arkadaşlarınla oynadığını hatırlıyorsun. Görüntü kaybolmadan önce uzaylı haşereler mahsullerin arasında kıvrılıyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You feel an intense urge to lick your own hand.  Then, the sensation fades.
tr: Kendi elini yalama konusunda yoğun bir istek hissediyorsun. Sonra, his kayboluyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like the whole world is a video game.  You dismiss the notion after a moment.
tr: Aniden tüm dünyanın bir video oyunu gibi hissetmeye başlıyorsun. Bir an sonra bu düşünceyi reddediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly feel like if your entire being was being controlled by someone else.  The sensation fades after a moment.
tr: Aniden tüm varlığının başka biri tarafından kontrol ediliyormuş gibi hissediyorsun. His bir an sonra kayboluyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly question whether zombies are truly bad.  Maybe they just need a hug.  You shudder when the thought fades.
tr: Aniden zombilerin gerçekten kötü olup olmadığını sorgulamaya başlıyorsun. Belki de sadece bir kucaklamaya ihtiyaçları var. Düşünce kaybolduğunda titriyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_INT_BAD"
en: You suddenly turn several degrees to the right.  You were trying to look to the left.
tr: Aniden birkaç derece sağa dönüyorsun. Sol tarafa bakmaya çalışıyordun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream that a great darkness surrounds you, and wants to rip you apart.
tr: Büyük bir karanlığın seni sardığını ve seni parçalamak istediğini rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of hunting small animals.  The animals drop candy, and you feel reinvigorated by eating them.
tr: Küçük hayvanları avladığını rüyanda görüyorsun. Hayvanlar şeker bırakıyor ve onları yiyerek yeniden canlandığını hissediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a world of sparks dance around you.
tr: Kendini, etrafında kıvılcımların dans ettiği bir dünyada uyurken rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself, sleeping, while a giant pair of eyes watch over you, waiting for you to wake up.
tr: Kendini, dev bir çift gözün seni izlediği, uyanmanı beklediği bir şekilde uyurken rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You see yourself there, moving like a puppet.  Strings dangle from all over your body.
tr: Orada, bir kukla gibi hareket ederken kendini görüyorsun. Vücudunun her yerinden ipler sarkıyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a field in the middle of a portal storm, at the center of the world.
tr: Kendini, dünyanın merkezinde bir portal fırtınasının ortasında bir tarlada rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of yourself in a house in the middle of a portal storm, sad and alone.
tr: Kendini, bir portal fırtınasının ortasında, üzgün ve yalnız bir evde rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  There is blood running from your mouth, and your moves are jerky and slow.
tr: Farklı bir versiyonunu rüyanda görüyorsun. Ağzından kan akıyor ve hareketlerin sarsak ve yavaş.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a different version of yourself.  It's as big as a tree, and fighting similarly giant zombies.
tr: Farklı bir versiyonunu rüyanda görüyorsun. Bir ağaç kadar büyük ve benzer şekilde dev zombilerle savaşıyor.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: In your dreams, you speak a language you have never heard and move in ways you shouldn't be able to.
tr: Rüyalarında, hiç duymadığın bir dili konuşuyorsun ve olmaman gereken şekillerde hareket ediyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a family you never had, in a house you never knew.
tr: Asla sahip olmadığın bir aileyi, asla tanımadığın bir evde rüyanda görüyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of traveling on an empty road under the moonlight.  There are two moons in the sky; one blue and one green.
tr: Ay ışığında boş bir yolda seyahat ettiğini rüyanda görüyorsun. Gökyüzünde iki ay var; biri mavi diğeri yeşil.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a ruined city, with crumbling buildings and foreign symbols.
tr: Yıkık binalar ve yabancı sembollerle dolu bir şehrin hayalini kuruyorsun.

note: ~ Snippet in category "PORTAL_DEPENDENT_MESSAGES_DREAMS"
en: You dream of a portal opening in the middle of nowhere.  You feel a strange calling from within.
tr: Hiçbir yerin ortasında bir portalın açıldığını hayal ediyorsun. İçinden garip bir çağrı hissediyorsun.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: You think you just saw a small, worm-like creature vanish into the filthy water.
tr: Küçük, solucan benzeri bir yaratığın kirli suya kaybolduğunu az önce gördüğünü düşünüyorsun.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Some of the sewage bubbles ominously for a second, but nothing happens.
tr: Kanalizasyondaki bazı baloncuklar bir an için tehditkar bir şekilde kabarıyor, ama hiçbir şey olmuyor.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor vanishes for a moment, only to return even stronger.
tr: Kötü kokulu kanalizasyon kokusu bir an için kayboluyor, ama daha da güçlü bir şekilde geri dönüyor.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor gets stronger, but only for a moment.
tr: Kötü kokulu kanalizasyon kokusu daha da güçleniyor, ama sadece bir an için.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: The foul sewer odor lets up, maybe a manhole is nearby?
tr: Kötü kokulu kanalizasyon kokusu azalıyor, belki de yakınlarda bir ızgara vardır?

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Something audibly scurries through one of the smaller pipes.  Maybe just a rat.
tr: Küçük borulardan birinde bir şey seslice koşuyor. Belki de sadece bir fare.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: A pale, bloated and hairless rat cadaver floats in the sewage.  Yuck.
tr: Solgun, şişkin ve kılsız bir fare cesedi kanalizasyonda yüzüyor. İğrenç.

note: ~ Snippet in category "<AMBIENT_SEWER>"
en: Inexplicable scratches cover the pipes.  You don't know which species they are from.
tr: Açıklanamaz çizikler boruları kaplıyor. Hangi türden olduklarını bilmiyorsun.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: The vile sewer smell makes you sick.
tr: Ağır kanalizasyon kokusu seni hasta ediyor.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: You gag at the sight of various unpleasantries bobbing in the sewage.
tr: Kanalizasyonda boblayan çeşitli hoş olmayan şeylerin görüntüsünde tükürüyorsun.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: The claustrophobic pipes and vile stench make you reconsider your choice of coming down here.
tr: Klaustrofobik borular ve iğrenç koku, buraya inme seçimini yeniden düşünmeni sağlıyor.

note: ~ Snippet in category "<SEWER_MORALE_DEBUFF>"
en: You would really love some fresh air right now.
tr: Şu anda gerçekten biraz temiz hava istiyorsun.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The trains have long grown still, and your echoing footsteps are the only thing breaking the silence.  For now.
tr: Trenler uzun zamandır hareketsiz, yankılanan ayak seslerin sessizliği bozan tek şey. Şimdilik.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are slick here with a gray, quivering ooze welling up from below.
tr: Raylar burada, aşağıdan yükselen gri, titrek bir sıvıyla kaygan.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: There is a low, droning hum emanating from the rail, making your teeth ache.
tr: Raydan yayılan düşük, vızıltılı bir hum, dişlerini ağrıtıyor.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The layer of dust is broken by a thick trail of stinking slime leading off into the darkness.
tr: Toz tabakası, karanlığa doğru giden pis bir slime'ın kalın iziyle bozuluyor.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The air stings like chlorine in some spots, around black splashes etched into the concrete.
tr: Havada bazı yerlerde klor gibi bir acı var, betonun üzerine kazınmış siyah lekelerin etrafında.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: Here and there roots already break up the ceiling.  How long will these tunnels last?
tr: Burada ve orada kökler tavanı kırmaya başladı. Bu tüneller ne kadar dayanacak?

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The rails are warped into strange patterns, doubling back onto themselves periodically.
tr: Raylar garip desenlere bükülmüş, periyodik olarak kendilerine geri dönüyorlar.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: You can't shake the feeling something's watching you from the dark, just out of sight.
tr: Karanlıktan seni izleyen bir şey olduğu hissini üzerinden atamıyorsun, tam gözden uzak.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: The ceiling is hidden by a bundle of ragged cables, swaying in a draft you can't seem to feel yourself.
tr: Tavan, kendini hissetmediğin bir hava akımında sallanan yıpranmış kablolarla gizlenmiş.

note: ~ Snippet in category "<AMBIENT_SUBWAY>"
en: A few pieces of concrete fall from the ceiling, and you hear the sound of something huge moving above you.
tr: Tavandan birkaç beton parçası düşüyor ve üstünde dev bir şeyin hareket ettiğini duyuyorsun.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Contact, clean this up."
tr: neredeyse insana benzeyen bir ses "İletişim, bunu temizle." diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "This is what we've trained for."
tr: neredeyse insana benzeyen bir ses "Bunun için eğitildik." diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "I WON'T LET YOU KILL ME!"
tr: neredeyse insana benzeyen bir ses "Beni öldürmene izin vermeyeceğim!" diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Flank him, quick."
tr: neredeyse insana benzeyen bir ses "Yanına gir, çabuk." diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "Get eyes on them."
tr: neredeyse insana benzeyen bir ses "Onları gözetle." diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "I'm not going back."
tr: neredeyse insana benzeyen bir ses "Geri dönmeyeceğim." diyor.

note: ~ Snippet in category "<XEDRA_OFFICER>"
en: an almost human voice saying "The breach must be contained."
tr: neredeyse insana benzeyen bir ses "Açık olan yer kontrol altına alınmalı." diyor.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: These tunnels look even more utilitarian than those of the normal line, with barely any emergency lights - not that they'd help you without power, of course.
tr: Bu tüneller, normal hattakilerden daha işlevsel görünüyor, neredeyse hiç acil ışığı yok - tabii ki, güç olmadan size yardımcı olmazlar.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Do you still know where you're going?  Did you ever?
tr: Hala nereye gittiğini biliyor musun? Hiç bildin mi?

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You could swear you already saw this spot already.  Did you get turned around, or did the tunnels shift with you?
tr: Bu yeri daha önce gördüğüne yemin edebilirsin. Dönüp dolaştın mı, yoksa tüneller seninle mi kaydı?

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Bullet marks pock the walls, interspersed with finger-deep scratches and dried blood.
tr: Kurşun izleri duvarları delik deşik etmiş, parmak derinliğinde çizikler ve kurumuş kanla karışık.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: A bobbing light in the distance, a flurry of movement, and a drawn-out scream.  You're alone with the darkness, again.
tr: Uzakta sallanan bir ışık, bir hareket karmaşası ve uzayan bir çığlık. Yine karanlıkla yalnızsın.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: Behind you.
tr: Arkanıza bakın.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: It is peaceful down here, away from the harsh sun and the noises of the new world.  You could lose yourself in the dark, still embrace of the tunnels.  Maybe you want to.
tr: Burada, sert güneşten ve yeni dünyanın gürültülerinden uzakta, huzurlu bir ortam var. Karanlık, durgun tünellerde kaybolmak isteyebilirsiniz. Belki de istiyorsunuz.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The tunnel's wall is covered in a thin membrane of shuddering flesh, growing (flowing?  crawling?) from a broken pipe.  You keep your distance.
tr: Tünelin duvarı, kırık bir borudan (akan mı? sürünen mi?) büyüyen titreyen etin ince bir zarla kaplı. Uzak duruyorsunuz.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: You notice a single line of three-fingered footprints, starting on the floor but continuing without pause on the walls before disappearing in a hole on the ceiling that's dripping sticky, bluish ichor.
tr: Üç parmaklı ayak izlerinden oluşan tek bir çizgi fark ediyorsunuz, yerde başlayıp duraksamadan duvarlarda devam ediyor ve yapışkan, mavi renkli bir sıvının damladığı tavandaki bir delikte kayboluyor.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: There is a shimmering spot above the rails.  Looking through, you can see the night sky and hear something howl with hatred and hunger.  You're certain it could not pass through an opening so small.  You're also certain the gateway will grow.
tr: Rayların üzerinde parıldayan bir nokta var. İçeriden bakınca, gece gökyüzünü görebiliyor ve bir şeyin nefret ve açlıkla uluduğunu duyabiliyorsunuz. O kadar küçük bir açıklıktan geçemeyeceğinden eminsiniz. Ayrıca, kapının büyüyeceğinden de eminsiniz.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall is carpeted by green-gray mushrooms, their caps turning towards you with anticipation.
tr: Duvar, yeşil-gri mantarlarla kaplı, şapkaları sizinle beklenti içinde dönüyor.

note: ~ Snippet in category "AMBIENT_LAB_SUBWAY"
en: The wall's concrete is warped into a spiral relief, drawing your eye inexorably to its center.  You force yourself to look away, and feel something shift behind the wall.
tr: Duvarın betonu, gözlerinizi zorla merkezine çeken bir spiral kabartma şeklinde bozulmuş. Gözlerinizi başka yöne çevirmeye zorlayarak, duvarın arkasında bir şeyin kaydığını hissediyorsunuz.

note: ~ Snippet in category "play_piano"
en: You play a short, light-hearted ditty.
tr: Kısa, neşeli bir melodi çalıyorsunuz.

note: ~ Snippet in category "play_piano"
en: You play a deep, sonorous symphony.
tr: Derin, yankılanan bir senfoni çalıyorsunuz.

note: ~ Snippet in category "play_piano"
en: You play a short requiem.
tr: Kısa bir requiem çalıyorsunuz.

note: ~ Snippet in category "play_piano"
en: You play a few notes, but nothing comes to you.
tr: Birkaç nota çalıyorsunuz, ama size hiçbir şey gelmiyor.

note: ~ Snippet in category "play_piano"
en: You want to be Mozart, but the best you can do is Schubert.
tr: Mozart olmak istiyorsunuz, ama yapabileceğiniz en iyi şey Schubert.

note: ~ Snippet in category "epilogue_factions"
en:     You and everyone who followed you are forgotten among the billions lost in the Cataclysm…
tr: Sen ve seni takip eden herkes, Kıyamet'te kaybolan milyarlar arasında unutuldu…

note: ~ Snippet in category "epilogue_factions"
en:     Your followers will not forget you.  Through years of struggle, they survive the terrors of the Cataclysm.  For this, the legacy of your deeds will live on in the generations your efforts gave a fighting chance…
tr: Takipçilerin seni unutmayacak. Mücadele yılları boyunca, Kıyamet'in dehşetlerinden hayatta kalıyorlar. Bunun için, yaptıklarının mirası, çabalarınla savaşma şansı bulmuş nesillerde yaşamaya devam edecek…

note: ~ Snippet in category "epilogue_factions"
en:     The Free Merchants will not forget you.  For your support in their time of need, they contribute greatly to the development of the community established by you and your followers…
tr: Özgür Tüccarlar seni unutmayacak. İhtiyaç anında verdiğin destek için, senin ve takipçilerin tarafından kurulan topluluğun gelişimine büyük katkıda bulunuyorlar…

note: ~ Snippet in category "epilogue_factions"
en:     The people of Tacoma will not forget you.  As you helped them develop the facilities needed to survive the apocalypse, they too help your followers harness the means of production…
tr: Tacoma halkı seni unutmayacak. Onların kıyamet sonrası hayatta kalmak için gerekli tesisleri geliştirmelerine yardım ettiğin gibi, onlar da senin takipçilerine üretim araçlarını kullanmayı öğretmeye yardımcı oluyor…

note: ~ Snippet in category "epilogue_factions"
en:     The soldiers of the Old Guard will not forget you.  In bringing together the survivors of the Cataclysm, you have sown the seeds for a new birth of Freedom.  For this, your legend will survive as long as the Old Guard does…
tr: Eski Muhafızların askerleri seni unutmayacak. Kıyamet'in hayatta kalanlarını bir araya getirerek, özgürlüğün yeni bir doğuşu için tohumları ektin. Bunun için, efsanen özgürlük olduğu sürece yaşayacak…

note: ~ Snippet in category "epilogue_factions"
en:     Locked in an endless battle, the Old Guard was forced to consolidate their resources in a handful of fortified bases along the coast.  Without the men or material to rebuild, the soldiers that remained lost all hope…
tr: Sonsuz bir savaşta kilitlenen Eski Muhafızlar, kaynaklarını kıyı boyunca birkaç tahkim edilmiş üsse konsolide etmek zorunda kaldı. Yeniden inşa etmek için ne adam ne de malzeme olmadan, kalan askerler tüm umutlarını kaybetti…

note: ~ Snippet in category "epilogue_factions"
en:     The steadfastness of individual survivors after the Cataclysm impressed the tattered remains of the once glorious union.  Spurred on by small successes, a number of operations to re-secure facilities met with limited success.  Forced to eventually consolidate to large bases, the Old Guard left these facilities in the hands of the few survivors that remained.  As the years passed, little materialized from the hopes of rebuilding civilization…
tr: Kıyamet sonrası bireysel hayatta kalanların kararlılığı, bir zamanlar görkemli olan birliğin yıpranmış kalıntılarını etkiledi. Küçük başarılarla teşvik edilen, tesisleri yeniden güvence altına almak için yapılan bir dizi operasyon sınırlı başarı elde etti. Nihayetinde büyük üslerde konsolide olmak zorunda kalan Eski Muhafızlar, bu tesisleri kalan birkaç hayatta kalan kişinin ellerine bıraktı. Yıllar geçtikçe, medeniyeti yeniden inşa etme umutlarından pek bir şey çıkmadı…

note: ~ Snippet in category "epilogue_factions"
en:     The steadfastness of individual survivors after the Cataclysm impressed the tattered remains of the once glorious union.  Spurred on by numerous strategic successes, a number of operations to re-secure facilities succeeded thanks to the support of various surviving communities.  While some remained cautious of submitting themselves to the Old Guard's authority, nostalgia for the old world and the promise of security from the new rallied many more to their flag…
tr: Kıyamet sonrası bireysel hayatta kalanların kararlılığı, bir zamanlar görkemli olan birliğin yıpranmış kalıntılarını etkiledi. Sayısız stratejik başarıyla teşvik edilen, tesisleri yeniden güvence altına almak için yapılan bir dizi operasyon, çeşitli hayatta kalan toplulukların desteği sayesinde başarılı oldu. Bazıları Eski Muhafızların otoritesine teslim olmaktan temkinli kalsa da, eski dünyaya duyulan özlem ve yeni dünyadan gelen güvenlik vaadi, daha birçok kişiyi bayrağına topladı…

note: ~ Snippet in category "epilogue_factions"
en:     Life in the refugee shelter deteriorated as food shortages and disease destroyed any hope of maintaining a civilized enclave.  The merchants and craftsmen dispersed to found new colonies but most became victims of marauding bandits.  Those who survived never found a place to call home…
tr: Mülteci barınağındaki yaşam, gıda kıtlığı ve hastalıkların medeni bir bölgeyi sürdürme umudunu yok etmesiyle kötüleşti. Tüccarlar ve zanaatkarlar yeni koloniler kurmak için dağıldı ama çoğu yağmacı haydutların kurbanı oldu. Hayatta kalanlar, asla bir yuva bulamadı…

note: ~ Snippet in category "epilogue_factions"
en:     The Free Merchants struggled for years to keep themselves fed but their once profitable trade routes were plundered by bandits and thugs.  In squalor and filth the first generations born after the Cataclysm are told stories of the old days when food was abundant and the children were allowed to play in the sun…
tr: Özgür Tüccarlar, kendilerini beslemek için yıllarca mücadele ettiler ama bir zamanlar karlı olan ticaret yolları haydutlar ve serseriler tarafından yağmalandı. Kötü koşullar ve pislik içinde, Kıyamet'ten sonra doğan ilk nesillere, yiyeceklerin bol olduğu ve çocukların güneşte oynamalarına izin verildiği eski günlerin hikayeleri anlatılıyor…

note: ~ Snippet in category "epilogue_factions"
en:     With the success of Tacoma and the return of the Old Guard, the Free Merchants were able to expand their reach throughout the region.  In every settlement they had a partner, and in every venture they had a stake.  In the safety of their gilded compounds, food was abundant, and the first children born after the Cataclysm were free to play in the sun…
tr: Tacoma'nın başarısı ve Eski Muhafızların dönüşü ile Özgür Tüccarlar, bölgedeki etkilerini genişletmeyi başardılar. Her yerleşimde bir ortakları vardı ve her girişimde bir payları bulunuyordu. Altın kaplı tesislerinin güvenliğinde, yiyecek boldu ve Kıyamet'ten sonra doğan ilk çocuklar güneşte oynamakta özgürdü…

note: ~ Snippet in category "epilogue_factions"
en:     The fledgling outpost was abandoned a few months later.  The external threats combined with low crop yields caused the Free Merchants to withdraw their support.  When the exhausted migrants returned to the refugee center they were turned away to face the world on their own.
tr: Yeni kurulan karakol birkaç ay sonra terk edildi. Dış tehditler ve düşük mahsul verimleri, Özgür Tüccarların desteklerini geri çekmelerine neden oldu. Yorgun göçmenler mülteci merkezine döndüklerinde, dünyayla baş başa kalmaları için geri çevrildiler.

note: ~ Snippet in category "epilogue_factions"
en:     The commune continued to grow rapidly through the years despite constant external threat.  While maintaining a reputation as a haven for all law-abiding citizens, the commune's leadership remained loyal to the interests of the Free Merchants.  Hard labor for little reward remained the price to be paid for those who sought the safety of the community.
tr: Komün, sürekli dış tehditlere rağmen yıllar içinde hızla büyümeye devam etti. Tüm yasaya saygılı vatandaşlar için bir sığınak olarak ününü korurken, komünün liderliği Özgür Tüccarların çıkarlarına sadık kaldı. Topluluğun güvenliğini arayanlar için az ödül karşılığında ağır çalışma bedeli ödenmeye devam etti.

note: ~ Snippet in category "epilogue_factions"
en:     Through the years, the commune would continue to rapidly grow despite constant external threats.  In a surprising twist then, the greatest threat would turn out to be an internal one.  The collapse of the Free Merchant traders plunged the Commune's leadership into a period of significant infighting, and seeing an opportunity, the survivors of the Commune quickly moved to oust them.  Afterwards, the settlement was re-organized under a democratically elected council and the resources of Tacoma were distributed by need and popular vote.  The Commune would soon earn a reputation as a place where the struggles of the wasteland were shared, and where the horrors of the world were faced together.
tr: Yıllar boyunca, komün sürekli dış tehditlere rağmen hızla büyümeye devam edecekti. O zaman beklenmedik bir şekilde, en büyük tehdit içsel bir tehdit olacaktı. Özgür Tüccar tüccarlarının çöküşü, Komün'ün liderliğini önemli bir iç çatışma dönemine sürükledi ve bir fırsat gören Komün'ün hayatta kalanları onları devirmek için hızlıca harekete geçti. Sonrasında, yerleşim demokratik olarak seçilen bir konsey altında yeniden organize edildi ve Tacoma'nın kaynakları ihtiyaç ve halk oylamasıyla dağıtıldı. Komün, çölün mücadelelerinin paylaşıldığı ve dünyanın dehşetleriyle birlikte yüzleşildiği bir yer olarak ün kazanmaya başladı.

note: ~ Snippet in category "epilogue_factions"
en:     When the Old Guard came for their support, the Commune's leadership was happy to accept, though not without conditions.  Lucrative contracts and the exclusive rights to inter-settlement trade routes made the Free Merchants virtual merchant royalty overnight.  While many survivors would grumble, none could deny that wherever the Old Guard went, the Free Merchants would bring their prosperity with them, for a price of course.
tr: Eski Muhafızlar destekleri için geldiğinde, Komün'ün liderliği kabul etmekte mutluydu, ancak şartlar olmadan değildi. Karlı sözleşmeler ve yerleşimler arası ticaret yollarında münhasır haklar, Özgür Tüccarları bir gecede sanal tüccar kraliyetine dönüştürdü. Birçok hayatta kalan homurdanırken, Eski Muhafızların gittiği her yerde Özgür Tüccarların refahlarını beraberinde getireceğini inkar edebilecek kimse yoktu, elbette bir bedel karşılığında.

note: ~ Snippet in category "epilogue_factions"
en:     When the Old Guard came for their support, the citizens of the Commune were extremely resistant to surrendering their autonomy to this 'new' power.  However, the Old Guard, desperate to find footholds in the region, proved more amicable to their demands than they expected.  In exchange for representation in the Provisional Congress on Nantucket island, and the Old Guard's support in organizing other settlements like Tacoma in their territory, the Tacoma Commune would surprise many by voting to join the new union.  When asked for a comment on the vote, the First Speaker of the Tacoma Council simply said, 'out of many, one.'
tr: Eski Muhafızlar destekleri için geldiğinde, Komün'ün vatandaşları bu 'yeni' güce özerkliklerini teslim etmeye son derece dirençliydi. Ancak, bölgedeki ayak basacak yerler bulmakta umutsuz olan Eski Muhafızlar, taleplerine beklediklerinden daha dostane bir şekilde yaklaşmayı başardılar. Nantucket adasındaki Geçici Kongre'de temsil karşılığında ve Eski Muhafızların Tacoma gibi diğer yerleşimleri kendi topraklarında organize etme konusundaki desteği karşılığında, Tacoma Komünü birçok kişiyi şaşırtarak yeni birliğe katılmak için oy verdi. Oylama hakkında yorum yapması istendiğinde, Tacoma Konseyi'nin İlk Sözcüsü sadece 'birçokdan biri' dedi.

note: ~ Snippet in category "epilogue_factions"
en:     The artisans continued to work for a time.  However a lack of trade and connection left them doomed from the beginning.  At some point the properties became abandoned with no signs of the former inhabitants.
tr: Zanaatkarlar bir süre çalışmaya devam ettiler. Ancak ticaret ve bağlantı eksikliği, onları başından beri mahkum etti. Bir noktada mülkler terkedildi ve eski sakinlerine dair hiçbir iz kalmadı.

note: ~ Snippet in category "epilogue_factions"
en:     The artisans became a corner stone of the survivor community and economy.  Cody's infectious desire for sharing helped bridge gaps with other groups and Jay's 'banking' service became crucial to maintaining security.
tr: Zanaatkarlar, hayatta kalan topluluğun ve ekonominin temel taşlarından biri haline geldi. Cody'nin paylaşma konusundaki bulaşıcı arzusu, diğer gruplarla köprüler kurmaya yardımcı oldu ve Jay'in 'bankacılık' hizmeti güvenliği sağlamak için kritik hale geldi.

note: ~ Snippet in category "epilogue_factions"
en:     The lone bands of survivors who wandered the now alien world dwindled in number through the years.  Unable to compete with the growing number of monstrosities that had adapted to live in their world, those who did survive lived in dejected poverty and hopelessness…
tr: Artık yabancı olan dünyada dolaşan yalnız hayatta kalan gruplar, yıllar içinde sayıca azaldı. Kendi dünyalarında yaşamaya uyum sağlamış olan artan sayıda canavarla rekabet edemeyen hayatta kalanlar, umutsuz bir yoksulluk içinde yaşadılar…

note: ~ Snippet in category "epilogue_factions"
en:     The scavengers who flourished in the opening days of the Cataclysm found an ever increasing challenge in finding and maintaining equipment from the old world.  Enormous hordes made cities impossible to enter while new eldritch horrors appeared mysteriously near old research labs.  But on the fringes of where civilization once ended, bands of hunter-gatherers began to adopt agrarian lifestyles in fortified enclaves…
tr: Kıyamet'in ilk günlerinde gelişen hurda toplayıcılar, eski dünyadan ekipman bulma ve sürdürme konusunda giderek artan bir zorlukla karşılaştılar. Devasa kalabalıklar şehirleri girmesi imkansız hale getirirken, eski araştırma laboratuvarlarının yakınında yeni korkunç dehşetler gizemli bir şekilde belirmeye başladı. Ancak, medeniyetin bir zamanlar sona erdiği yerlerin kenarında, avcı-toplayıcı gruplar, güçlendirilmiş yerleşimlerde tarımsal yaşam tarzlarını benimsemeye başladılar…

note: ~ Snippet in category "epilogue_factions"
en:     The raiders grew more powerful than any other faction as attrition destroyed the Old Guard.  The ruthless men and women who banded together to rob refugees and pillage settlements soon found themselves without enough victims to survive.  The Hell's Raiders were eventually destroyed when infighting erupted into civil war but there were few survivors left to celebrate their destruction.
tr: Haydutlar, Eski Muhafızların yok olmasıyla birlikte diğer tüm fraksiyonlardan daha güçlü hale geldi. Mültecileri soymak ve yerleşimleri yağmalamak için bir araya gelen acımasız erkekler ve kadınlar, kısa sürede hayatta kalmak için yeterli kurban bulamaz hale geldiler. Cehennem'in Haydutları, iç çatışmaların iç savaş haline gelmesiyle sonunda yok edildi, ancak yok oluşlarını kutlayacak çok az hayatta kalan kaldı.

note: ~ Snippet in category "epilogue_factions"
en:     Fueled by drugs and rage, the Hell's Raiders fought tooth and nail to overthrow the last strongholds of the Old Guard.  The costly victories brought the warlords abundant territory and slaves but little in the way of stability.  Within weeks, infighting led to civil war as tribes vied for leadership of the faction.  When only one warlord finally secured control, there was nothing left to fight for… just endless cities full of the dead.
tr: Uyuşturucular ve öfke ile beslenen Cehennem Akıncıları, Eski Muhafızların son kalelerini devirmek için dişlerini ve tırnaklarını kullanarak savaştı. Pahalı zaferler, savaş lordlarına bol toprak ve köleler getirdi ama istikrar açısından pek bir şey sağlamadı. Haftalar içinde, iç çatışmalar sivil savaşa yol açtı çünkü kabileler fraksiyonun liderliği için yarışıyordu. Nihayetinde sadece bir savaş lordu kontrolü sağladığında, savaşacak hiçbir şey kalmamıştı… sadece ölülerle dolu sonsuz şehirler vardı.

note: ~ Snippet in category "epilogue_factions"
en:     Unable to overcome the forces of the Old Guard, the Hell's Raiders found themselves trapped in a grueling war of attrition…
tr: Eski Muhafızların güçlerini aşamayan Hell's Raiders, kendilerini zorlu bir yıpratma savaşında sıkışmış buldular…

note: ~ Snippet in category "epilogue_factions"
en:     …though in the end, they simply couldn't keep up. With the survivors of the wasteland becoming more organized by the day, the Hell's Raiders found it more and more difficult to find easy prey to loot and pillage.  Before long, the once feared raiders found themselves on the defensive as the resurgent Old Guard began to assault their outposts and dismantle their hierarchy of command.  Those that weren't killed were forced to flee into the untamed west, the memory of their terror slowly fading like a bad dream.
tr: …sonunda, basitçe ayak uyduramadılar. Çorak arazinin hayatta kalanları her geçen gün daha organize hale geldikçe, Cehennem Akıncıları kolay av bulmakta giderek daha zorlanıyordu. Kısa süre içinde, bir zamanlar korkulan akıncılar, yeniden dirilen Eski Muhafızların karakollarına saldırmaya ve komuta hiyerarşilerini parçalamaya başlamasıyla savunmaya geçmek zorunda kaldılar. Öldürülmeyenler, evlerini terk etmek zorunda kaldılar ve korkularının anısı yavaş yavaş kötü bir rüya gibi silinmeye başladı.

note: ~ Snippet in category "epilogue_factions"
en:     Despite Melchior's enlightened leadership, shortages and crises plagued Hub-01 from the first day of the Cataclysm.  The researchers and administrators among the surviving staff lacked the practical skills to survive in the savage new world.  As Hub-01's systems collapsed from a lack of maintenance, the few survivors fled the building to be killed by the zombies and bandits.
tr: Melchior'un aydınlatıcı liderliğine rağmen, Hub-01, Kıyamet'in ilk gününden itibaren kıtlıklar ve krizlerle boğuştu. Hayatta kalan personel arasındaki araştırmacılar ve yöneticiler, vahşi yeni dünyada hayatta kalmak için pratik becerilerden yoksundu. Hub-01'in sistemleri bakım eksikliği nedeniyle çökmeye başladığında, az sayıda hayatta kalan bina terk ederek zombiler ve haydutlar tarafından öldürüldü.

note: ~ Snippet in category "epilogue_factions"
en:     Melchior's enlightened leadership, combined with practical skills provided by mercenary survivors, allowed Hub-01 to flourish briefly.  It became a mecca for advanced technology, selling off devices and equipment that could no longer be reproduced.  Despite this, Hub-01 was never able to expand sufficiently to renew its own population, nor was it able to unite with any other prosperous community, nor could enough trustworthy mercenaries (or staff) be recruited to replace those who died in its defense.  Hub-01 fell into disrepair and ruin.  After the air processing facility was overtaken by mold, the remaining staff of Hub-01 fled the building and were killed by zombies and bandits.  Melchior's drones - possibly by design - were incapable of maintaining themselves without human hands, and stopped working a few months later.  Without regular maintenance, Melchior's own systems also fell to ruin, and less than a decade after the Cataclysm, humanity's first AI powered down and was forgotten.
tr: Melchior'un aydınlatıcı liderliği, paralı asker hayatta kalanların sağladığı pratik becerilerle birleştiğinde, Hub-01 kısa bir süre için gelişme gösterdi. Artık yeniden üretilemeyen cihazlar ve ekipmanlar satan ileri teknoloji için bir mekke haline geldi. Buna rağmen, Hub-01, kendi nüfusunu yenilemek için yeterince genişleyemedi, başka bir refah içinde olan toplulukla birleşemedi ve savunmasında ölenlerin yerini alacak kadar güvenilir paralı asker (veya personel) toplayamadı. Hub-01, bozulma ve harabe haline geldi. Hava işleme tesisi küf tarafından ele geçirildikten sonra, Hub-01'in kalan personeli binayı terk etti ve zombiler ve haydutlar tarafından öldürüldü. Melchior'un dronları - muhtemelen tasarım gereği - insan elleri olmadan kendilerini sürdüremedi ve birkaç ay sonra çalışmayı durdurdu. Düzenli bakım olmadan, Melchior'un kendi sistemleri de harabe haline geldi ve Kıyamet'ten on yıl geçmeden, insanlığın ilk yapay zekası kapandı ve unutuldu.

note: ~ Snippet in category "epilogue_factions"
en:     Melchior's enlightened leadership, backed-up with the muscle of numerous mercenary survivors, allowed Hub-01 to flourish on its' own for a time.  However, while the staff of Hub-01 preferred to ignore the people of the region, the looming shortages of advanced resources and personnel forced them to expand their search for resources.  By prying the secrets of CBMs from the Exodii, Hub01 was able to recruit and retain an enhanced mercenary force which proved capable of protecting them for years after the Cataclysm.
tr: Melchior'un aydınlatıcı liderliği, çok sayıda paralı asker hayatta kalanların gücüyle desteklendiğinde, Hub-01 bir süre kendi başına gelişme gösterdi. Ancak, Hub-01'in personeli bölgedeki insanları görmezden gelmeyi tercih ederken, ileri düzey kaynaklar ve personel konusundaki yaklaşan kıtlıklar, kaynak arayışlarını genişletmelerini zorunlu kıldı. CBM'lerin sırlarını Exodii'den öğrenerek, Hub01, Kıyamet'ten yıllar sonra onları koruyabilecek bir paralı asker gücü işe alıp tutmayı başardı.

note: ~ Snippet in category "epilogue_factions"
en:     While still technically being employees (or property, in Melchior's case) of the federal government, the staff of Hub-01 were initially very reluctant to have anything to do with the Old Guard.  However, the connections and resources of the Old Guard gave them significant leverage in negotiations between the two factions.  After much debate, Hub-01 would eventually vote to rejoin the government in exchange for its' support of the Hub's research.
tr: Federal hükümetin çalışanları (veya Melchior'un durumunda mülkü) olarak teknik olarak hala çalışan Hub-01 personeli, başlangıçta Eski Muhafızlarla herhangi bir ilişki kurmaya isteksizdi. Ancak, Eski Muhafızların bağlantıları ve kaynakları, iki fraksiyon arasındaki müzakerelerde onlara önemli bir avantaj sağladı. Uzun tartışmaların ardından, Hub-01 sonunda hükümete yeniden katılmayı, Hub'un araştırmalarını desteklemesi karşılığında oyladı.

note: ~ Snippet in category "epilogue_factions"
en:     Life on the farm grew tense as new horrors sprung from the world.  The Isherwoods were plagued by undead hordes and the encroachment of triffids.  When an otherworldly mold took over the fields, the family was forced to move.  The farm was later found abandoned, the fields black with ash…
tr: Çiftlikteki yaşam, dünyadan yeni korkular ortaya çıktıkça gerginleşti. Isherwood ailesi, ölümsüz ordular ve triffidlerin saldırılarıyla rahatsız oldu. Diğer dünyadan gelen bir küf tarlaları ele geçirdiğinde, aile taşınmak zorunda kaldı. Çiftlik daha sonra terkedilmiş olarak bulundu, tarlalar külle kaplıydı…

note: ~ Snippet in category "epilogue_factions"
en:     The generational land of the Isherwoods came to flourish following <the_cataclysm>, helping to feed nearby settlements.  Survivors flocked to learn botany, animal handling, and backwoods remedies, eventually forming a small community…
tr: Isherwood'ların nesilden nesile geçen arazisi, <the_cataclysm> sonrasında gelişmeye başladı ve çevredeki yerleşim yerlerini beslemeye yardımcı oldu. Hayatta kalanlar botanik, hayvan bakımı ve kırsal ilaçlar öğrenmek için akın etti ve sonunda küçük bir topluluk oluşturdular…

note: ~ Snippet in category "epilogue_factions"
en:     After they shot an Old Guard envoy to the farm, a bounty was placed on the Isherwood family.  With the Isherwoods forced from their home, the farm was quickly purchased by the Free Merchants and converted into a very profitable plantation…
tr: Bir Eski Muhafız elçisini çiftlikte vurduktan sonra, Isherwood ailesine bir ödül kondu. Isherwood'lar evlerinden zorla çıkarıldığında, çiftlik hızla Özgür Tüccarlar tarafından satın alındı ve çok kârlı bir plantasyona dönüştürüldü…

note: ~ Snippet in category "epilogue_factions"
en:     After they shot an Old Guard envoy to the farm, a bounty was placed on the Isherwood family.  When the father pleaded guilty to killing the man, the remaining Isherwoods were allowed to return to their farm, albeit with planners from Tacoma…
tr: Bir Eski Muhafız elçisini çiftlikte vurduktan sonra, Isherwood ailesine bir ödül kondu. Babanın adamı öldürmekten suçlu bulunmasıyla, kalan Isherwood'ların çiftliklerine dönmelerine izin verildi, ancak Tacoma'dan planlayıcılarla birlikte…

note: ~ Snippet in category "epilogue_factions"
en:     Mr. Lapin continued his remote life in the wilderness, teaching whoever would visit.  The survivors who came slowly dwindled, until they stopped entirely.  Mr. Lapin was found dead several years later following a heart attack.  His body had decomposed to skeletal remains…
tr: Bay Lapin, kim gelirse gelsin öğretmeye devam ederek, ıssız yaşamına devam etti. Gelen hayatta kalanlar yavaş yavaş azaldı, ta ki tamamen durana kadar. Bay Lapin, birkaç yıl sonra bir kalp krizi geçirdikten sonra ölü bulundu. Bedeni iskelet kalıntılarına kadar çürümüştü…

note: ~ Snippet in category "epilogue_factions"
en:     The knowledge Mr. Lapin taught attracted a slew of individuals, who constructed makeshift housing to study with him.  As more people came, they formed a small community…
tr: Bay Lapin'in öğrettiği bilgi, onunla birlikte çalışmak için geçici barınaklar inşa eden birçok bireyi çekti. Daha fazla insan geldikçe, küçük bir topluluk oluşturdular…

note: ~ Snippet in category "epilogue_factions"
en:     The former prisoners may have gained their freedom during <the_cataclysm>, but remained trapped on the island, surrounded by carnivorous terrors.  Infighting and near-starvation destroyed the group when one of them found a boat and attempted to steal it.  Those who remained took the craft and sailed away, never to be seen again…
tr: Eski mahkumlar, <the_cataclysm> sırasında özgürlüklerini kazanmış olabilirlerdi, ancak etrafları etçil korkularla çevrili olarak adada sıkışıp kaldılar. İç çatışmalar ve açlık, aralarından biri bir tekne bulup çalmaya çalıştığında grubu yok etti. Kalanlar aracı alıp uzaklara yelken açtılar, bir daha asla görülmediler…

note: ~ Snippet in category "epilogue_factions"
en:     The prisoners succeeded in their escape and sailed to the mainland.  They found <the_cataclysm> unforgiving and harsh, struggling to survive.  When two of them died in a shootout with a Hell's Raiders caravan, they packed all their possessions and sailed back to the prison, which they transformed into a fortress away from the world…
tr: Mahkumlar kaçışta başarılı oldular ve anakaraya yelken açtılar. <the_cataclysm>'ın acımasız ve sert olduğunu buldular, hayatta kalmak için mücadele ettiler. İkisi, Hell's Raiders kervanı ile bir çatışmada öldüğünde, tüm eşyalarını toplayıp dünyadan uzak bir kaleye geri yelken açtılar…

note: ~ Snippet in category "epilogue_factions"
en:     Despite their extensive knowledge of the undead, the Exodii had great difficulty in their scavenging efforts.  A war with the Hell's Raiders proved to be successful, but heavily taxed their machinery and supplies.  Several years after their arrival, a group of mercenaries employed by them returned to the fortress, only to find it has mysteriously disappeared, with a slew of broken machinery scattered about…
tr: Ölümsüzler hakkında geniş bilgiye sahip olmalarına rağmen, Exodii'nin kaynak bulma çabalarında büyük zorluklar yaşandı. Cehennem Akıncıları ile yapılan bir savaş başarılı oldu, ancak makinelerini ve malzemelerini ağır şekilde tüketti. Geldiklerinden birkaç yıl sonra, onlara çalıştırılan bir grup paralı asker kaleye geri döndü, ancak oranın gizemli bir şekilde kaybolduğunu, etrafta dağılmış kırık makineler bulduklarını gördüler…

note: ~ Snippet in category "epilogue_factions"
en:     The extensive knowledge and industrial might of the Exodii proved to be their saving grace in <the_cataclysm>.  They developed extensive connections to other groups of survivors, selling advanced machinery and educating numerous individuals on electronics, welding, and engineering.  Over the years, a town formed around the castle, becoming a thriving bastion among the dead…
tr: Exodii'nin geniş bilgisi ve sanayi gücü, <the_cataclysm> sırasında onların kurtuluşu oldu. Diğer hayatta kalan gruplarla geniş bağlantılar geliştirdiler, gelişmiş makineler satıp birçok bireyi elektronik, kaynak yapımı ve mühendislik konusunda eğittiler. Yıllar içinde, kalenin etrafında bir kasaba oluştu ve ölüler arasında gelişen bir sığınak haline geldi…

note: ~ Snippet in category "epilogue_factions"
en:     The New England Community Church struggled following the Cataclysm, constantly low on food and basic supplies.  The relative worthlessness of icons to outsiders and their general unfriendliness stifled commerce with remaining survivor groups.  They became more fanatical as time went on, becoming estranged, destitute, and forgotten by the outside world…
tr: New England Topluluk Kilisesi, Kıyamet'ten sonra yiyecek ve temel malzemeler açısından sürekli sıkıntı çekti. Dışarıdan gelenler için ikonların göreceli değersizliği ve genel düşmanlıkları, kalan hayatta kalan gruplarla ticareti engelledi. Zamanla daha fanatik hale geldiler, yabancılaştılar, yoksullaştılar ve dış dünya tarafından unutuldular…

note: ~ Snippet in category "epilogue_factions"
en:     The New England Church Community grew into a flourishing refuge in the years following the Cataclysm.  A change in leadership to moderate and inclusive stances vastly improved outside relations, helping to reinforce the value of the icon and spreading Christianity across the wasteland…
tr: New England Kilise Topluluğu, Kıyamet'ten sonraki yıllarda gelişen bir sığınak haline geldi. Liderlikteki ılımlı ve kapsayıcı değişim, dış ilişkileri büyük ölçüde iyileştirdi, ikonun değerini pekiştirmeye yardımcı oldu ve Hüsran topraklarında Hristiyanlığı yaydı…

note: ~ Snippet in category "epilogue_factions"
en:     The struggling survivors at the community college campus ran out of food and abandoned the area.  Some found a place with other survivor groups but most failed to find another safe place and were lost.
tr: Topluluk kolej kampüsündeki zor durumda olan hayatta kalanlar yiyecekleri tükendi ve bölgeyi terk ettiler. Bazıları diğer hayatta kalan gruplarla bir yer buldu, ancak çoğu başka bir güvenli yer bulamadı ve kayboldu.

note: ~ Snippet in category "epilogue_factions"
en:     The library continued to grow through the years despite constant survival challenges and internal battles over the direction of the campus.  While maintaining a reputation as a haven for learning and adaptation to this new world, the library's leadership developed and spread some pragmatic understanding of how to stay alive.  The collection grew and became famous among survivors as a resource for vital survival skills as well as a distraction from the terrors of the world.
tr: Kütüphane, sürekli hayatta kalma zorluklarına ve kampüsün yönü üzerindeki iç çatışmalara rağmen yıllar boyunca büyümeye devam etti. Bu yeni dünyaya uyum sağlama ve öğrenme için bir sığınak olarak ününü korurken, kütüphanenin liderliği hayatta kalmanın nasıl sağlanacağına dair bazı pragmatik anlayışlar geliştirdi ve yaydı. Koleksiyon büyüdü ve hayatta kalanlar arasında hayati hayatta kalma becerileri için bir kaynak ve dünyanın korkularından bir dikkat dağıtma aracı olarak ünlü hale geldi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died several years later at the hands of a Hell's Raiders band.  Till the end, he held out hope that his daughter was still alive in the wasteland.
tr: Birkaç yıl sonra Cehennem Akıncıları çetesi tarafından öldürüldü. Son ana kadar, kızının çorak topraklarda hala hayatta olduğuna dair umudunu korudu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was making his way to Michigan to search for family when he broke his leg in the woods.  Died of hypothermia a week later.  A note found with his body read, 'I wish I could have saved her.'
tr: Ailesini aramak için Michigan'a doğru yola çıkıyordu, ormanda bacağını kırdı. Bir hafta sonra hipotermiden öldü. Cesedinin yanında bulunan bir notta, 'Onu kurtarabilseydim keşke.' yazıyordu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for a number of years and made a name for himself among other survivors.  Eventually he began augmenting himself with bionics… when a failed surgery left him permanently blind he committed suicide without leaving a note.
tr: Birkaç yıl hayatta kaldı ve diğer hayatta kalanlar arasında kendine bir isim yaptı. Sonunda kendini biyoniklerle güçlendirmeye başladı… başarısız bir ameliyat onu kalıcı kör bıraktığında, bir not bırakmadan intihar etti.

note: ~ Snippet in category "epilogue_npc_male"
en:      Met with some success as a craftsman working in a small survivor outpost.  Eventually he married a young refugee and had two children.  Died during a typhoid outbreak a few years later.  Survived by only his three year old son.
tr: Küçük bir hayatta kalan karakolunda zanaatkar olarak bir miktar başarı elde etti. Sonunda genç bir mülteciyle evlendi ve iki çocuğu oldu. Birkaç yıl sonra tifo salgını sırasında öldü. Sadece üç yaşındaki oğlu hayatta kaldı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  He left one day on a routine trading run and failed to return.  His wrecked truck was located by a scavenger band but he was never seen again.
tr: Usta bir mekanikçi oldu ve yerleşim yerleri arayan birçok mülteciye yardım etti. Bir gün rutin bir ticaret gezisine çıktı ve geri dönmedi. Yıkılmış kamyonu bir hurda toplayıcı grubu tarafından bulundu ama bir daha asla görülmedi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a game hunter and trapper.  Eventually he left on a hunting trip never to be seen again.  Attempts to locate him were called off when one of the searchers disappeared without a trace.
tr: Bir avcı ve tuzakçı oldu. Sonunda bir av gezisine çıktı ve bir daha asla görülmedi. Onu bulma girişimleri, arayanlardan birinin iz bırakmadan kaybolmasıyla durduruldu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to enlist in the Old Guard.  Was killed in action a year later fighting the Hell's Raiders in Vermont.  In his will he requested that all entitlements and property be transferred to a young lady he had met while guarding a FEMA camp.  Was survived by the young lady and a newborn son.
tr: Eski Muhafızlar'a katılmak için gitti. Bir yıl sonra Vermont'ta Hell's Raiders ile savaşırken öldürüldü. Vasiyetinde, tüm haklarının ve mülkünün bir FEMA kampını korurken tanıştığı genç bir kadına devredilmesini istedi. Genç kadın ve yeni doğmuş bir oğlu hayatta kaldı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a laborer for hire in any outpost that needed assistance.  Was hanged for stealing from an employer; weeks later it was revealed the employer never had the resources nor intention to pay him.
tr: Yardım gereken her karakolda kiralık işçi oldu. Bir işverenden çaldığı için idam edildi; haftalar sonra işverenin ona ödeme yapacak kaynakları ya da niyeti olmadığı ortaya çıktı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Never spent much time around settlements after your death.  Was last seen near the Adirondacks in New York.
tr: Senin ölümünden sonra yerleşim yerlerinde fazla zaman geçirmedi. En son New York'taki Adirondacks yakınlarında görüldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died of an infected bite a few weeks later.  Before he passed he told those present, 'Now I've lost everything in this world… but you haven't.  Keep searching, the world is big enough that there has to be a place out there that hasn't been overrun.'
tr: Birkaç hafta sonra enfekte bir ısırık nedeniyle öldü. Geçmeden önce orada bulunanlara, 'Artık bu dünyada her şeyi kaybettim... ama siz kaybetmediniz. Aramaya devam edin, dünya o kadar büyük ki, henüz ele geçirilmemiş bir yer olmalı.' dedi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Managed to contract some form of fungal infection a few months after your passing.  Unable to find treatment, he asked to be put down while listening to someone read from his favorite novel, Don Quixote.
tr: Senin ölümünden birkaç ay sonra bir tür mantar enfeksiyonu kaptı. Tedavi bulamayınca, en sevdiği roman olan Don Quixote'den birinin okumasını dinlerken öldürülmeyi istedi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a self-taught chemist and medic.  His work eventually led him to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community he helped said, 'He was probably the best thing to happen to us in years… there just isn't any turning back when you lose all hope.'
tr: Kendini yetiştirmiş bir kimyager ve tıpçı oldu. Çalışmaları sonunda onu alkol bağımlılığı ve morfin bağımlılığına sürükledi. Bir gece yalnız bırakıldığında aşırı doz aldı. Yardım ettiği topluluk, 'O, yıllardır başımıza gelen en iyi şeydi... umudunu kaybettiğinde geri dönüş yok.' dedi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed when cornered in an abandoned store when scavenging with a group of unskilled survivors.
tr: Önemli bir keşifçi ve kentsel kaşif oldu. Yeteneksiz hayatta kalanlarla hurda toplarken terkedilmiş bir dükkanda köşeye sıkıştığında trajik bir şekilde öldürüldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death he became a reclusive but friendly guy.  His continued supply runs helped keep many survivor colonies alive through the years.  Unfortunately, he bled to death over the course of several days after having stepped on a landmine intended to target local raiders.
tr: Senin ölümünden sonra içine kapanık ama dost canlısı biri oldu. Sürekli tedarik gezileri, yıllar boyunca birçok hayatta kalan koloninin ayakta kalmasına yardımcı oldu. Ne yazık ki, yerel yağmacıları hedef almak için tasarlanmış bir mayına basarak birkaç gün içinde kan kaybından öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost his way long before he met you.  The Cataclysm offered him the chance to denounce the former vices that had led to his incarceration… an offer that went unanswered.  After you were killed, he returned to hunting those he saw as weak.  The number of people he murdered is unknown but prior to his execution he claimed that, 'butchering the dead was never as fun as the living.'
tr: Seni tanıdığından çok önce yolunu kaybetti. Kıyamet, onu hapsedilmesine neden olan eski alışkanlıklarını reddetme şansı sundu... cevapsız kalan bir teklif. Sen öldürüldükten sonra, zayıf gördüğü kişileri avlamaya geri döndü. Öldürdüğü insan sayısı bilinmiyor ama idamından önce, 'ölüleri kesmek, canlıları kesmek kadar eğlenceli değildi.' iddiasında bulundu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Found new meaning in life after your death.  Although he never informed you, his felonies in the departed world had prevented him from ever having a real place in society.  With the destruction of existing criminal records he took it upon himself to prove his worth to his fellow man.  Died from a heart attack while alone on a trip many years after the Cataclysm.
tr: Hayatında senin ölümünden sonra yeni bir anlam buldu. Seni asla bilgilendirmese de, ayrılmış dünyadaki suçları onun toplumda gerçek bir yer edinmesini engellemişti. Mevcut suç kayıtlarının yok edilmesiyle, kendini insanlara değerini kanıtlamak için görevlendirdi. Kıyamet'ten yıllar sonra yalnız bir seyahat sırasında kalp krizi geçirerek öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent his entire life secretly addicted to one substance or another.  After your death he briefly worked as a laborer in a survivor camp before losing his grip on reality due to various side effects associated with his drugs of choice.  He died from complications due to a seizure.  In his last moments he saw Porkey the pig exclaim, 'That's all folks!' before an animated audience.
tr: Tüm hayatını gizlice bir maddeye ya da diğerine bağımlı olarak geçirdi. Senin ölümünden sonra, bir hayatta kalan kampında işçi olarak kısa bir süre çalıştıktan sonra, tercih ettiği uyuşturucularla ilişkili çeşitli yan etkiler nedeniyle gerçeklikten kopmaya başladı. Bir nöbet nedeniyle komplikasyonlardan öldü. Son anlarında, animasyonlu bir izleyici önünde 'Hepsi bu kadar dostlar!' diye bağıran Porkey domuzunu gördü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  His regret for not helping people during the opening days of the Cataclysm led him to attempt suicide multiple times in the years that followed.  Life improved briefly when he married a fellow survivor but was shattered when his spouse was killed by members of a mysterious apocalypse cult.  He was killed when he attempted to sneak into the cult's compound to enact revenge himself.
tr: Kendisi hiç cesur bir birey olarak bilinmediği gibi duygusal olarak da istikrarlı biri değildi. Kıyamet'in ilk günlerinde insanlara yardım etmemekten duyduğu pişmanlık, onu takip eden yıllarda intihar girişiminde bulunmaya yöneltti. Bir hayatta kalanla evlendiğinde hayatı kısa bir süre için düzeldi ama eşi gizemli bir kıyamet tarikatı tarafından öldürüldüğünde parçalandı. İntikam almak için tarikatın karargahına gizlice girmeye çalışırken öldürüldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Spent the remainder of his life assisting one adventurer party or another.  Eventually his luck ran out when he became ill after eating something rotten.  Was abandoned by his party in an infested neighborhood, never to be seen again.
tr: Hayatının geri kalanını bir maceracı grubuna ya da diğerine yardım ederek geçirdi. Nihayetinde, çürümüş bir şey yedikten sonra hastalandığında şansı tükendi. Partisi tarafından bir istilaya uğramış bir mahallede terk edildi ve bir daha asla görülmedi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died from sepsis a few weeks after you.  The cut on his leg that ultimately killed him would have been easily treatable in nearly any other situation.  His final wish was that he be allowed to drink himself into his grave.  Upon consideration, the party that he was with opted to shoot him in the head and divide his belongings rather than waste the alcohol.
tr: Senin ölümünden birkaç hafta sonra sepsis nedeniyle öldü. Onu nihayetinde öldüren bacağındaki kesik, neredeyse her başka durumda kolayca tedavi edilebilirdi. Son dileği, kendini mezarına kadar içki içmesine izin verilmesiydi. Düşünüldüğünde, birlikte olduğu grup, alkolü israf etmek yerine onu kafasından vurup eşyalarını bölüşmeyi tercih etti.

note: ~ Snippet in category "epilogue_npc_male"
en:      Worked hard following your death to organize his own band of survivors.  Went on to marry and have two children that were raised and taught every survival skill they would ever need.  His past eventually caught up to him when he ran afoul with an Old Guard colonel.  Since he fled his post as a National Guard soldier during the Cataclysm he was hanged for desertion despite the protests of a huge number of survivors that had benefited from his service over the years.
tr: Senin ölümünden sonra kendi hayatta kalanlar grubunu organize etmek için çok çalıştı. İki çocuk sahibi oldu ve bu çocukları ihtiyaç duyacakları her hayatta kalma becerisiyle yetiştirip eğitti. Geçmişi, bir Eski Muhafız albayıyla başı belaya girdiğinde onu yakaladı. Kıyamet sırasında Ulusal Muhafız askeri olarak görevinden kaçtığı için, yıllar boyunca hizmetinden faydalanan büyük bir hayatta kalan grubunun protestolarına rağmen firar nedeniyle idam edildi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went on to the coast and salvaged a small sailboat.  Despite the protests of those that knew him, his decision to sail in search of some uninhabited tropical paradise in the north Atlantic was final.  His disappearance after starting the journey was described by his fellow survivors as 'a waste of a perfectly good boat.'
tr: Kıyıya gitti ve küçük bir yelkenli kurtardı. Onu tanıyanların itirazlarına rağmen, kuzey Atlantik'te ıssız bir tropik cennet aramak için yelken açma kararı kesinleşti. Yolculuğa başladıktan sonra kaybolması, diğer hayatta kalanlar tarafından 'tamamen iyi bir teknenin israfı' olarak tanımlandı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Within a few weeks of your death he was robbed by a pair of bandits.  For attempting to resist their demands they broke both of his arms in multiple places.  Alone and wounded it took nearly a month before he found refuge and primitive medical assistance with other survivors.  Having lost his ability to grasp or lift, he spent the last few years of his life begging for food and relying on charity from his fellow survivors.
tr: Senin ölümünden birkaç hafta içinde bir çift haydut tarafından soyuldu. Taleplerine karşı koymaya çalıştığı için kolları birçok yerinden kırıldı. Yalnız ve yaralı olarak, diğer hayatta kalanlarla sığınak ve ilkel tıbbi yardım bulması neredeyse bir ay sürdü. Kavrama veya kaldırma yeteneğini kaybettiği için, hayatının son birkaç yılını yiyecek dilenerek ve diğer hayatta kalanların hayırseverliğine dayanarak geçirdi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Trained under your guidance, he became a renowned abomination hunter.  With what weapons he could salvage he led parties to reclaim town after town from the undead and other horrors that wandered the wasteland.  His success was temporal as monsters migrated into the cleared territories as quickly as he could clear them.  His life ended when antibiotic resistant infection spread between his countless minor wounds.
tr: Senin rehberliğin altında eğitim aldı ve tanınmış bir abominasyon avcısı oldu. Kurtarabildiği silahlarla, ölülerin ve çölde dolaşan diğer korkuların kasabaları geri almak için gruplar yönetti. Başarısı geçiciydi çünkü canavarlar, temizlediği bölgelerde hızla yeniden ortaya çıkıyordu. Hayatı, sayısız küçük yarası arasında antibiyotiklere dirençli bir enfeksiyon yayıldığında sona erdi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Renounced the adventurous lifestyle after your death and chose to establish a self sufficient camp away from the horrors found in the old cities.  His attempts at solitude were in vain as otherworldly visitors began to prey upon the weak and isolated.  The last moments of his life were spent in bewilderment and horror as he was awoken one night to an alien insect the size of a man opening his cabin's door and screaming in a dozen perfectly human voices as it flew straight at him.
tr: Senin ölümünden sonra maceracı yaşam tarzını reddetti ve eski şehirlerdeki korkulardan uzak, kendi kendine yeterli bir kamp kurmaya karar verdi. Yalnızlık çabaları boşa gitti çünkü diğer dünyadan gelen ziyaretçiler zayıf ve izole olanlara saldırmaya başladı. Hayatının son anları, bir gece bir adam boyutunda bir uzaylı böceğin kabin kapısını açıp, kendisine doğru uçarak on iki tane tamamen insana ait sesle çığlık atarak uyandırmasıyla şaşkınlık ve dehşet içinde geçti.

note: ~ Snippet in category "epilogue_npc_male"
en:      Was detained and handcuffed by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  While being held on the ground awaiting additional police response units he was torn to pieces by the undead that were attracted by the commotion.
tr: Birçok hırsızlık ve vandalizm suçlamasıyla, birkaç kalan güvenlik sistemi tarafından izlenen ve kaydedilen bir polis robotu tarafından gözaltına alındı. Ek polis yanıt birimlerini beklerken yere yatırıldığında, gürültüye çekilen ölüler tarafından parçalandı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a hunter after your death, living alone in the woods.  Traced back to his cabin, he was murdered and devoured in his sleep by an actual cannibal.
tr: Senin ölümünden sonra bir avcı oldu ve ormanda yalnız yaşadı. Kabinine geri döndüğünde, bir gerçek yamyam tarafından uykusunda öldürüldü ve yendi.

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived for many years, and became a renowned scavenger, eventually setting up a small shop in a Free Merchant outpost.  Survived by two sons, he died after a rare artifact poisoned his blood with acid.
tr: Birçok yıl hayatta kaldı ve tanınmış bir hurda toplayıcısı oldu, sonunda bir Özgür Tüccar karakolunda küçük bir dükkan açtı. İki oğlu tarafından hayatta kaldı, nadir bir eser kanını asitle zehirledikten sonra öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered and scavenged the land for years after your death, eventually becoming a skilled mechanic.  Employed by the Free Merchants, he lived a comfortable, if rather uneventful life, dying of cancer, a rare luxury these days.
tr: Senin ölümünden sonra yıllarca toprakları dolaşıp hurda topladı, sonunda yetenekli bir tamirci oldu. Özgür Tüccarlar tarafından istihdam edildi, rahat bir hayat yaşadı, ancak oldukça sıradan bir yaşam sürdü, kanserden öldü, bu günlerde nadir bir lüks.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became truly depressed after your death and hid in the woods.  If rumors are to be believed, he spent years living as a deranged hermit in a distant cave, worshiping stones and sacrificing dogs.
tr: Senin ölümünden sonra gerçekten depresyona girdi ve ormanda saklandı. Eğer dedikodulara inanılacaksa, uzak bir mağarada deli bir erem olarak yıllarını geçirdi, taşlara taparak ve köpekleri kurban ederek yaşadı.

note: ~ Snippet in category "epilogue_npc_male"
en:      After your death, he became obsessed with preserving old knowledge and eventually became known as 'the lorekeeper'.  Hired by the Old Guard as a librarian, he spent his life among dusty old books, trying to convince others of their value.  He even changed his name to Frederic Bastiat, in honor of an old French philosopher.
tr: Senin ölümünden sonra eski bilgileri koruma takıntısı geliştirdi ve sonunda 'bilgi saklayıcısı' olarak tanınmaya başladı. Eski Muhafızlar tarafından kütüphaneci olarak işe alındı, hayatını tozlu eski kitaplar arasında geçirerek başkalarını bunların değerine ikna etmeye çalıştı. Eski bir Fransız filozofun onuruna adını Frederic Bastiat olarak değiştirdi.

note: ~ Snippet in category "epilogue_npc_male"
en:      He found faith after your death, eventually joining an Anglican community and becoming a Vicar.  The crucifix provided him with a sense of meaning, before dying horribly at the hands of raiders.  He was still praying when they roasted him alive.
tr: Senin ölümünden sonra inanç buldu, sonunda bir Anglikan topluluğuna katıldı ve bir Papaz oldu. Çarmıh ona bir anlam duygusu sağladı, raiderların ellerinde korkunç bir şekilde ölmeden önce. Canlı canlı kızartıldığında hala dua ediyordu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lost and damned, he joined a bloody cult after your death, kidnapping and sacrificing young women.  His entire group was killed after being discovered by the Old Guard.  His head was put on a spike as a reminder that cultists will not be tolerated.
tr: Kaybolmuş ve lanetlenmiş olarak, senin ölümünden sonra kanlı bir tarikat katıldı, genç kadınları kaçırıp kurban etti. Tüm grubu Eski Muhafızlar tarafından keşfedildikten sonra öldürüldü. Başının bir kazığa konulması, tarikatçıların hoş görülemeyeceğini hatırlatmak için yapıldı.

note: ~ Snippet in category "epilogue_npc_male"
en:      He did not survive for long after your death.  Electrocuted in an old cellar, he kept screaming your name.  His body was never found.
tr: Senin ölümünden sonra uzun süre hayatta kalamadı. Eski bir mahzende elektrik akımına kapıldı, sürekli senin adını haykırdı. Bedeni asla bulunamadı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Survived you by just a few days, he drowned trying to escape from a horde.
tr: Sadece birkaç gün seni hayatta bıraktı, bir kalabalıktan kaçmaya çalışırken boğuldu.

note: ~ Snippet in category "epilogue_npc_male"
en:      He wandered alone for days, before finding a Free Merchant outpost.  He spent a few years as a caravan guard, often drinking himself half blind and enjoying any woman he could find.  Booze made his grip unsteady and he was eventually fired.  He died of alcohol poisoning the same day.
tr: Günlerce yalnız dolaştı, sonunda bir Özgür Tüccar karakolu buldu. Birkaç yıl kervan koruması olarak çalıştı, sık sık kendini yarı kör edecek kadar içki içti ve bulabildiği her kadından zevk aldı. Alkol, tutuşunu dengesiz hale getirdi ve sonunda işten çıkarıldı. Aynı gün alkol zehirlenmesinden öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with the idea of settling down, he eventually found love and retired to a farm in the middle of nowhere.  Relatively safe from the monsters, he thrived for years.  Survived by seven sons and two daughters.
tr: Yerleşme fikrine takıntılı hale geldi, sonunda aşkı buldu ve ıssız bir çiftliğe emekli oldu. Canavarlardan nispeten güvende, yıllarca başarılı bir şekilde yaşadı. Yedi oğlu ve iki kızı tarafından hayatta kaldı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became famous in the wastes after finding an old brewery and copying their recipe.  His chilled beer, a known delicacy, is traded far and wide by the Free Merchants.
tr: Eski bir bira fabrikası bulduktan sonra çölde ünlü oldu ve tariflerini kopyaladı. Soğutulmuş birası, bilinen bir lezzet, Özgür Tüccarlar tarafından geniş bir alanda ticaret yapılıyor.

note: ~ Snippet in category "epilogue_npc_male"
en:      Found a whole cellar of single malt whisky.  Drank himself to death.
tr: Bir dizi tek malt viski dolusu mahzen buldu. Kendini içerek öldürdü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Depressed after your death, he would hang himself after just a few days.
tr: Ölümünden sonra depresyona girdi, sadece birkaç gün içinde kendini asmayı düşündü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Wandered for months, before finding a small community that would accept him.  Became a farmer and spent the rest of his uneventful life tending to crops, glad that he was no longer alone.
tr: Aylarca dolaştı, sonunda onu kabul edecek küçük bir topluluk buldu. Bir çiftçi oldu ve sıradan hayatının geri kalanını mahsullere bakarak geçirdi, artık yalnız olmadığı için mutlu oldu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Obsessed with finding 'the Cure', he died a few weeks later in an old lab, torn to shreds by a security turret.
tr: 'İyileştirici'yi bulma takıntısıyla, birkaç hafta sonra eski bir laboratuvarında güvenlik kulesi tarafından paramparça edilerek öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Became a runner for the Refugee Center and died after a few months.
tr: Mülteci Merkezi için bir koşucu oldu ve birkaç ay sonra öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Joined a raider gang and died in a firefight a few weeks later, trying to rob a Free Merchant caravan.
tr: Bir yağmacı çeteye katıldı ve birkaç hafta sonra, bir Özgür Tüccar kervanını soymaya çalışırken bir çatışmada öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled north, he eventually found an intact baseball field and built a prosperous farming community there.
tr: Kuzeye seyahat etti, sonunda sağlam bir beyzbol sahası buldu ve orada başarılı bir tarım topluluğu kurdu.

note: ~ Snippet in category "epilogue_npc_male"
en:      He spent the rest of his short life looking for a new fix.  Died of an overdose in an abandoned basement.
tr: Kısa hayatının geri kalanını yeni bir uyuşturucu arayarak geçirdi. Terkedilmiş bir bodrumda aşırı dozdan öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Traveled south and joined a small fishing village.  Died a few years later in a raider attack, alongside his young son.
tr: Güneyde seyahat etti ve küçük bir balıkçı köyüne katıldı. Birkaç yıl sonra bir yağmacı saldırısında, genç oğlu ile birlikte öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Thoroughly terrified by your death, he retired to an old LMOE shelter, vowing never to leave.  He died of starvation inside.
tr: Senin ölümünden tamamen korkmuş bir şekilde, asla ayrılmayacağına yemin ederek eski bir LMOE sığınağına çekildi. İçeride açlıktan öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      He became a very prosperous game hunter, trading meat and furs, and providing many settlements with food in exchange for booze and male company.  He died years later of an STD.
tr: Çok başarılı bir avcı oldu, et ve post takası yaparak birçok yerleşime yiyecek sağladı, karşılığında alkol ve erkek arkadaşlık aldı. Yıllar sonra bir cinsel yolla bulaşan hastalıktan öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Retired to the woods, he spent the rest of his life fishing and hunting in a desolate cabin, rarely interacting with anyone else.
tr: Ormana çekildi, geri kalan hayatını ıssız bir kulübede balık tutarak ve avlanarak geçirdi, nadiren başka biriyle etkileşimde bulundu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Died en route to California, deliriously dreaming of a better life as he was slowly devoured by spiders.
tr: Kaliforniya'ya giderken, yavaş yavaş örümcekler tarafından yenirken daha iyi bir hayat hayal ederek delirmiş bir şekilde öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      He tried to cope with loneliness after your death, but failed.  He was blind drunk when a group of zombies found his hideout and didn't stand a chance.
tr: Ölümünden sonra yalnızlıkla başa çıkmaya çalıştı, ama başaramadı. Bir grup zombi sığınağını bulduğunda sarhoştu ve hiçbir şansı yoktu.

note: ~ Snippet in category "epilogue_npc_male"
en:      He didn't survive for long, waking up to a horde of zombies.  They smashed through his fortified windows in a pinch and only the last bullet prevented him from being devoured alive.
tr: Uzun süre hayatta kalamadı, bir zombi ordusuyla uyanarak. Güçlendirilmiş pencerelerinden bir anda içeri girdiler ve sadece son mermisi onu canlı canlı yenmekten kurtardı.

note: ~ Snippet in category "epilogue_npc_male"
en:      He got sick soon after your death, and died without any medical help.  His last words were 'Why did I live long enough to suffer like that?'
tr: Ölümünden kısa bir süre sonra hastalandı ve tıbbi yardım olmadan öldü. Son sözleri 'Neden bu kadar acı çekmek için bu kadar uzun yaşadım?' oldu.

note: ~ Snippet in category "epilogue_npc_male"
en:      Went mad soon after learning of your death, leading him to believe he was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
tr: Ölümünü öğrendikten sonra delirdi, kendisini günahkarları cennete götürecek kaderin kurtarıcısı olarak inandırdı. Bir ay süren zorlu bir kuşatma sırasında Cehennem Akıncıları'na karşı yok oldu.

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  They held out for as long as they could, but the dream of civilization could not flourish.  He died a heartbroken man.
tr: Kimseye anlatmadığı bir rüyası vardı. Bu büyük bir idealdı, uzun zaman önce ölmüş bir çağdan bir fantezi. Yeni dünyanın sıkıntılarından insanlığı koruyacak bir lider olmayı arzuladı. Hayatta kalanları topladı ve elindeki az sayıdaki insanla bir yerleşim yeri kurdu. Mümkün olduğunca dayanabildiler, ama medeniyet rüyası yeşeremedi. Kalbi kırık bir adam olarak öldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      He had a dream he told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  He aspired to become a leader who would shield humanity from the tribulations of the new world.  He gathered survivors and built a settlement with the fledging numbers he had.  With his unshakeable spirit and exceptional talent, he managed to lift up his people into a brighter dawn.  Before long, his realm encompassed vast swaths of land.  He honored you as one of the founders of his kingdom.
tr: Kimseye anlatmadığı bir rüyası vardı. Bu büyük bir idealdı, uzun zaman önce ölmüş bir çağdan bir fantezi. Yeni dünyanın sıkıntılarından insanlığı koruyacak bir lider olmayı arzuladı. Hayatta kalanları topladı ve elindeki az sayıdaki insanla bir yerleşim yeri kurdu. Sarsılmaz ruhu ve olağanüstü yeteneğiyle, halkını daha parlak bir şafağa yükseltmeyi başardı. Kısa süre içinde, krallığı geniş toprakları kapsadı. Seni krallığının kurucularından biri olarak onurlandırdı.

note: ~ Snippet in category "epilogue_npc_male"
en:      Lived a troubled life after your passing.  Trusting no one but himself, he struggled viciously at the end of the world.  Through great effort, he formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, he would later be acclaimed as a saint.
tr: Senin ölümünden sonra sorunlu bir hayat yaşadı. Kendisine güvenmeyerek, dünyanın sonlarında acımasızca mücadele etti. Büyük çabalarla, sonunda mutantlar için bir güvenli sığınak haline gelecek küçük bir köy kurdu. Alçakgönüllü barakalarında, daha sonra bir aziz olarak anılacaktı.

note: ~ Snippet in category "epilogue_npc_male"
en:      He increasingly grew fanatical as the whole world decayed around him.  In due time, he saw himself as something more than human.  Arriving at an abandoned cathedral, he climbed to the top of its spire before ringing the bells again and again.  He belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through his body.
tr: Dünya etrafında çürüdükçe giderek fanatikleşti. Zamanla, kendisini insandan daha fazlası olarak görmeye başladı. Terkedilmiş bir katedrale ulaştığında, çanları tekrar tekrar çalmak için kulesinin tepesine tırmandı. Aşağıdaki putperestlere kutsal nutuklar savurdu ve ölülerin nihayet bedenini parçalarken çılgınca güldü.

note: ~ Snippet in category "epilogue_npc_male"
en:      Started fervently devouring the Gospel and soon had absolute conviction that he was the Godson.  In his anguished throes of madness, he ended up seeing the vision of a land without sin over the horizon as he stepped off the edge of a skyscraper.  Upon cold lips, his last breath was uttered.  'Eden.'
tr: İncil'i tutkuyla okumaya başladı ve kısa sürede Tanrı'nın oğlu olduğuna dair kesin bir inanca sahip oldu. Deliliğin acı dolu sancıları içinde, bir gökdelenin kenarından adım attığında ufukta günahsız bir toprak vizyonu gördü. Soğuk dudaklarında son nefesini verdi. 'Eden.'

note: ~ Snippet in category "epilogue_npc_male"
en:      He lost his mind as he witnessed the death of all around him.  He began to accept the notion that he brought about all this chaos.  With bloody tears streaming down his cheeks, he sacrificed himself to save the world.
tr: Etrafındaki herkesin ölümüne tanık olduğunda aklını kaybetti. Tüm bu kaosa neden olduğunu kabul etmeye başladı. Yanaklarından akan kanlı gözyaşlarıyla, dünyayı kurtarmak için kendini feda etti.

note: ~ Snippet in category "epilogue_npc_male"
en:      He lived desperately in the Cataclysm for a few years before meeting a female survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The woman initiated a conversation with him, asking for his help.  It was foolish to fight when they could work together instead.  He acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the wife fell ill, and with her dying breath, she said she was happy all these years with him.  Stay strong without me.  The husband wept and laid down beside his wife.  Without you, nothing else matters.  He swallowed a bitter poison and departed this world to find his wife who was waiting for him.
tr: Kıyamet sırasında birkaç yıl umutsuzca yaşadıktan sonra bir çöp kutusunu karıştırırken bir kadın hayatta kalanla karşılaştı. İkisi de birbirine karşı temkinliydi ve kısa sürede birbirlerinin boğazına sarıldılar. Hiçbir taraf zafer kazanamadı. Yaralı ve yaralı olarak, her biri kendi sığınağına gitti. Çok geçmeden tekrar karşılaştılar. Kadın, ondan yardım isteyerek bir konuşma başlattı. Birlikte çalışabilecekleri bir zamanda savaşmak aptalcaydı. O da kabul etti. Bu acımasız ve umutsuz dünyada, kısa sürede aşık oldular. Eğer birbirlerine sahiplerse, her şey yolunda gidecekti. On yıllar geçti ve el ele yaşlandılar. Bir gün, karısı hastalandı ve son nefesinde, onunla geçirdiği tüm bu yıllar için mutlu olduğunu söyledi. Ben olmadan güçlü kal. Kocası ağladı ve karısının yanına uzandı. Sensiz, başka hiçbir şey önemli değil. Acı bir zehir yuttu ve onu bekleyen karısını bulmak için bu dünyadan ayrıldı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Committed suicide rather than fall into the hands of the Hell's Raiders.  Till the end, she held out hope that her son was still alive in the wasteland.
tr: Cehennem Akıncılarının eline düşmek yerine intihar etti. Son ana kadar, oğlunun hala ıssız arazide hayatta olduğuna dair umut besledi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was making her way to Ohio to search for family when she consumed a number of poisonous roots.  Over the course of three or four days she passed.  A note found with her body read, 'I wish I could have saved him.'
tr: Ailesini aramak için Ohio'ya doğru yola çıkarken bir dizi zehirli kök tüketti. Üç veya dört gün içinde hayatını kaybetti. Cesedinin yanında bulunan bir notta, 'Onu kurtarabilseydim keşke.' yazıyordu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Survived for a number of years and made a name for herself among other survivors.  Eventually she began experimenting with mutagen… when a mutation left her permanently disfigured and in pain she committed suicide without leaving a note.
tr: Bir dizi yıl hayatta kaldı ve diğer hayatta kalanlar arasında kendine bir isim yaptı. Sonunda mutajenle denemeler yapmaya başladı… bir mutasyon onu kalıcı olarak çirkinleştirip acı içinde bıraktığında, bir not bırakmadan intihar etti.

note: ~ Snippet in category "epilogue_npc_female"
en:      Met with some success as a craftswoman working in a small survivor outpost.  Eventually she married a refugee and had one child.  Died during childbirth a few years later.  Survived by her husband and two year old daughter.
tr: Küçük bir hayatta kalan karakolunda zanaatkar olarak bazı başarılar elde etti. Sonunda bir mülteciyle evlendi ve bir çocuk sahibi oldu. Birkaç yıl sonra doğum sırasında hayatını kaybetti. Eşi ve iki yaşındaki kızı tarafından hayatta kaldı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a skilled mechanic and assisted a number of refugees searching for settlements.  She left one day driving a number of migrants to another settlement when she disappeared.  No trace of her or the vehicle was ever found.
tr: Usta bir mekanikçi oldu ve yerleşim yerleri arayan bir dizi mülteciye yardımcı oldu. Bir gün başka bir yerleşim yerine bir dizi göçmeni götürürken kayboldu. Onun veya aracın izine asla rastlanmadı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a game hunter and trapper.  Eventually she left on a hunting trip never to be seen again.  Attempts to locate her were called off when a shredded jacket was found.
tr: Bir avcı ve tuzakçı oldu. Sonunda bir av gezisine çıktı ve bir daha asla görülmedi. Parçalanmış bir ceket bulunduğunda onu bulma girişimleri durduruldu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to enlist in the Old Guard.  Was captured a year later fighting the Hell's Raiders in the disastrous Vermont campaign.  The hasty rescue mission that followed was one of the major defeats that forced the Old Guard to abandon the area.  It is unknown if she survived.
tr: Eski Muhafız'a katılmak için yola çıktı. Bir yıl sonra Vermont kampanyasında Cehennem Akıncıları ile savaşırken yakalandı. Ardından gelen acele kurtarma misyonu, Eski Muhafız'ın bölgeyi terk etmesine neden olan büyük yenilgilerden biriydi. Hayatta kalıp kalmadığı bilinmiyor.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a laborer for hire in any outposts that needed assistance.  Was wrongly shot by her employer during a wage dispute.
tr: Yardım gereken her karakolda kiralık işçi oldu. Bir ücret anlaşmazlığı sırasında işvereni tarafından yanlışlıkla vuruldu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Never spent much time around settlements after your death.  Was last seen near the old Canadian border.
tr: Senin ölümünden sonra yerleşim yerlerinde fazla zaman geçirmedi. Son olarak eski Kanada sınırında görüldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Died of an infected bite a few weeks later.  Before she passed she told those present, 'I've outlived everyone that I have ever loved.  If anything death is a few months late'.
tr: Birkaç hafta sonra enfekte bir ısırık nedeniyle hayatını kaybetti. Ölmeden önce orada bulunanlara, 'Sevdiğim herkesten daha uzun yaşadım. Eğer bir şey varsa, ölüm birkaç ay gecikti.' dedi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Managed to contract some form of infection a few months after your passing.  Unable to find treatment she asked to be put down while listening to someone read from her favorite novel, A Tale of Two Cities.
tr: Senin vefatından birkaç ay sonra bir tür enfeksiyon kapmayı başardı. Tedavi bulamayınca, en sevdiği roman olan İki Şehrin Hikayesi'nden birinin okumasını dinlerken uyutulmasını istedi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a self-taught chemist and medic.  Her work eventually led her to a life of alcohol abuse and morphine addiction.  Overdosed one night when left unattended.  The community she helped said, 'I've never known a nicer woman nor one who had fought off depression for so long.'
tr: Kendini yetiştirmiş bir kimyager ve sağlıkçı oldu. Çalışmaları sonunda onu alkol bağımlılığı ve morfin bağımlılığına sürükledi. Gözetimsiz bırakıldığında bir gece aşırı doz aldı. Yardımcı olduğu topluluk, 'Hiçbir zaman bu kadar nazik bir kadını tanımadım, ne de olsa bu kadar uzun süre depresyonla mücadele eden birini.' dedi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Went on to become a notable scout and urban explorer.  Was tragically killed by one of her students when leading a group of unskilled survivors on a night supply raid.
tr: Önemli bir keşifçi ve kentsel kaşif oldu. Bir grup deneyimsiz hayatta kalanla gece malzeme baskını yaparken talihsiz bir şekilde öğrencilerinden biri tarafından öldürüldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      After your death she became a reclusive and eccentric individual.  Her skills were invaluable to the outposts that she chose to assist.  Unfortunately, competition for resources and salvage rights led a group of survivors to coax a mob of undead to surround her when she was on a lone raid.  Without witnesses, no connection between her death and the other survivors could be proven.
tr: Öldükten sonra, o içine kapanık ve tuhaf bir birey haline geldi. Yetenekleri, yardım etmeyi seçtiği karakollar için paha biçilmezdi. Ne yazık ki, kaynaklar ve kurtarma hakları için rekabet, bir grup hayatta kalanı, yalnız bir baskın sırasında etrafını saran bir zombiler kalabalığını ikna etmeye yönlendirdi. Tanık olmadan, onun ölümü ile diğer hayatta kalanlar arasında hiçbir bağlantı kanıtlanamadı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Lost her way long before she met you.  The Cataclysm offered her the chance to denounce the former vices that had led to her incarceration… an offer that went unanswered.  After you were killed, she returned to preying upon those she saw as weak.  It is rumored that she robbed dozens of survivors for everything they had before leaving them to die among the horrors that roamed the land.  Her eventual fate is unknown.
tr: Seni tanımadan çok önce yolunu kaybetti. Kıyamet, onu hapsedilmesine neden olan eski kötü alışkanlıklarını reddetme şansı sundu... yanıtlanmamış bir teklif. Sen öldükten sonra, zayıf gördüğü kişilerin avına geri döndü. Onun, hayatta kalanlardan her şeyini çaldığı ve onları topraklarda dolaşan dehşetlerin arasında ölüme terk ettiği söyleniyor. Nihai kaderi bilinmiyor.

note: ~ Snippet in category "epilogue_npc_female"
en:      Found new meaning in life after your death.  Although she never informed you, her felonies in the departed world had prevented her from ever having a real place in society.  With the destruction of the criminal record system, she took it upon herself to make amends for her crimes.  Died on a dangerous rescue mission when witnesses saw an helicopter crash-land in a nearby town.
tr: Öldükten sonra hayatta yeni bir anlam buldu. Asla sana bildirmedi, ama gittiği dünyadaki suçları, toplumda gerçek bir yer edinmesini engellemişti. Suç kaydı sisteminin yok olmasıyla, suçları için telafi etme görevini üstlendi. Tanıklar, bir helikopterin yakındaki bir kasabaya acil iniş yaptığını gördüğünde tehlikeli bir kurtarma görevinde öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent her entire life secretly addicted to one substance or another.  After your death she briefly worked in a survivor camp before finding a place in the lucrative drug trade.  She died, predictably, from an overdose.  Drugs allowed her to relive the memories of friends, family, and loved ones… she died happier than could have ever been expected.
tr: Tüm hayatını gizlice bir maddeye ya da diğerine bağımlı olarak geçirdi. Öldükten sonra, hayatta kalanlar kampında kısa bir süre çalıştıktan sonra kârlı uyuşturucu ticaretine girdi. Beklendiği gibi, bir aşırı dozdan öldü. Uyuşturucular, ona arkadaşlarının, ailesinin ve sevdiklerinin anılarını yeniden yaşama fırsatı verdi... beklenebilecek en mutlu şekilde öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was never known as a particularly brave individual nor an emotionally stable one.  Her inability to emotionally conform to life after the Cataclysm led her to attempt suicide multiple times in the years that followed.  Attracted by promises of renewal and the prospect of belonging to a new family, she became involved with a charismatic cult.  She was an innocent casualty when Old Guard soldiers stormed the compound on suspicion of crimes against humanity.
tr: Özellikle cesur bir birey olarak ya da duygusal olarak istikrarlı biri olarak asla tanınmadı. Kıyamet sonrası hayata duygusal olarak uyum sağlayamaması, onu takip eden yıllarda intihar girişimlerinde bulunmaya yöneltti. Yenilenme vaatleri ve yeni bir aileye ait olma umudu onu karizmatik bir tarikatla ilişkilendirdi. Eski Muhafız askerleri, insanlığa karşı suçlar işlediği şüphesiyle tesisi bastığında masum bir kurban oldu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Spent the remainder of her life assisting one adventurer party or another.  Eventually her luck ran out when she became ill after starvation led her to eat whatever she could forage from the woods.  The party she was with deemed her a lost cause and put a bullet in her head instead of letting her turn.  She had suffered from a treatable form of marasmus.
tr: Hayatının geri kalanını bir maceracı grubuna yardım ederek geçirdi. Nihayetinde, açlık onu ormandan bulabildiği her şeyi yemeye yönlendirdiğinde şansı tükendi. Beraber olduğu grup onu kaybedilmiş bir dava olarak gördü ve dönüşmesine izin vermek yerine kafasına bir kurşun sıktı. Tedavi edilebilir bir marasmus türünden muzdaripti.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was stabbed in the arm by an ill tempered survivor a few weeks after you passed.  The cut quickly became infected and she died from sepsis a short time later.  Her murderer was the first person to discover her corpse… and all the gear she had been saving.
tr: Sen geçtikten birkaç hafta sonra, huysuz bir hayatta kalan tarafından kolundan bıçaklandı. Kesik hızla enfekte oldu ve kısa bir süre sonra sepsis nedeniyle öldü. Katili, cesedini ve biriktirdiği tüm eşyaları bulan ilk kişi oldu...

note: ~ Snippet in category "epilogue_npc_female"
en:      Worked hard following your death to build her own band of survivors.  Thanks to the skills she had acquired, she was able to turn a hefty profit looting abandoned towns.  After a series of heated contract disputes with her followers she found herself locked in her own car as a pair of Molotovs were thrown through the windows.  Her last desire was that she could have taken the bastards out with her.
tr: Öldükten sonra kendi hayatta kalanlar grubunu kurmak için çok çalıştı. Edindiği beceriler sayesinde, terkedilmiş kasabaları yağmalayarak büyük bir kar elde etti. Takipçileriyle yaşadığı bir dizi hararetli sözleşme anlaşmazlığından sonra, camlardan içeri Molotof kokteylleri atıldığında kendi arabasında kilitli kaldı. Son arzusu, o alçakları yanında götürebilmekti.

note: ~ Snippet in category "epilogue_npc_female"
en:      Sought the coast in the hopes of finding an abandoned ship after your death.  Her journey ended when she discovered an Old Guard controlled dock in an abandoned fishing town.  Promised a new life if she agreed to serve as a contractor, she spent the next few years toiling to keep the camp supplied but never saw her reward.  A stray bullet struck her down when the Hell's Raiders launched a raid in an attempt to gain access to the sea.
tr: Öldükten sonra terkedilmiş bir gemi bulma umuduyla kıyıya yöneldi. Yolculuğu, terkedilmiş bir balıkçı kasabasında Eski Muhafızların kontrolündeki bir iskeleyi keşfettiğinde sona erdi. Bir yüklenici olarak hizmet etmeyi kabul ederse yeni bir yaşam vaadiyle, sonraki birkaç yılını kampı tedarik etmek için çalışarak geçirdi ama ödülünü asla göremedi. Cehennem'in Akıncıları denize erişim sağlamak için bir baskın düzenlediğinde, bir mermi onu yere serdi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Within a few months of your death she was robbed by a group of bandits.  When she shot the first dead in his tracks, one of his companions unleashed a blast from his flamethrower at close range.  Her ashes and a few odd pieces of jewelry were all that could be recovered.
tr: Öldüğün birkaç ay içinde bir grup haydut tarafından soyuldu. İlk kurşunu hedef alarak vurduğunda, bir yoldaşı flamethrower'ını yakın mesafeden ateşledi. Onun külleri ve birkaç garip takı parçası dışında kurtarılan hiçbir şey yoktu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Trained under your guidance, she became a renowned monster hunter.  Leading a band of warriors armed with primitive weapons she tracked down and killed numerous otherworldly horrors that wandered the wilderness.  Her quest to end the threat led her party to a shimmering gate that appeared to spew forth abominations and alien material.  With no means of closing the gate, her party was last seen venturing into the unknown to meet the threat at its source.
tr: Senin rehberliğinde eğitim aldı, ünlü bir canavara avcısı oldu. İlkel silahlarla donanmış bir savaşçı grubuna liderlik ederek, vahşi doğada dolaşan sayısız öteki dünyadan gelen dehşetleri takip edip öldürdü. Tehditi sona erdirme çabası, grubunu aniden ortaya çıkan bir kapıya yönlendirdi; bu kapı, abominasyonlar ve yabancı materyaller püskürtüyordu. Kapıyı kapatacak bir yol olmadığından, grubu bilinmeyene doğru tehditin kaynağıyla yüzleşmek üzere son kez görüldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Renounced the adventurous lifestyle after your death and chose to start a family with a fellow survivor in an abandoned hunting cabin.  Survival was grim but the family grew through the years until she had three sons and a daughter.  Her end came when the horrors finally located her homestead… she and her husband were able to distract the monster as her children escaped.
tr: Öldükten sonra maceracı yaşam tarzını reddetti ve bir hayatta kalanla terkedilmiş bir av kabininde aile kurmayı seçti. Hayatta kalmak zor olsa da, yıllar içinde aile büyüdü ve üç oğlu ile bir kızı oldu. Sonu, dehşetlerin nihayetinde evini bulmasıyla geldi... o ve kocası canavarı oyalayarak çocuklarının kaçmasına yardımcı oldular.

note: ~ Snippet in category "epilogue_npc_female"
en:      Was detained and incarcerated by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems.  Trapped in a cell awaiting police review, she spent weeks crying out for help and slowly consuming what supplies she carried.  Two weeks after being dragged to her cell she died from dehydration.
tr: Bir polis robotu tarafından yağmalama ve vandalizm suçlarından tutuklandı ve hapsedildi; bu suçlar kalan birkaç güvenlik sistemi tarafından takip edildi ve kaydedildi. Polis incelemesini beklerken bir hücrede hapsoldu, haftalarca yardım için çığlık attı ve taşıdığı malzemeleri yavaşça tüketti. Hücresine çekildikten iki hafta sonra susuzluktan öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Shot by the Old Guard a few weeks later, hunted down after she robbed an important caravan.
tr: Birkaç hafta sonra Eski Muhafızlar tarafından vuruldu, önemli bir kervanı soyduktan sonra peşine düştüler.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled north, she eventually found a quiet community there and spent the rest of her life farming.  She's survived by four daughters.
tr: Kuzeye seyahat etti, sonunda orada sessiz bir topluluk buldu ve hayatının geri kalanını tarım yaparak geçirdi. Dört kızıyla hayatta kaldı.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a runner for the Old Guard and was eventually permitted to join.  She spent the rest of her life hunting raiders.  She died in a skirmish after a few years, sacrificing her life to let her unit retreat.  Her name is venerated in songs and inscriptions.
tr: Eski Muhafızlar için bir koşucu oldu ve sonunda katılmasına izin verildi. Hayatının geri kalanını yağmacıları avlayarak geçirdi. Birkaç yıl sonra bir çatışmada öldü, birliğinin geri çekilmesine izin vermek için hayatını feda etti. Adı şarkılarda ve yazıtlarda yüceltiliyor.

note: ~ Snippet in category "epilogue_npc_female"
en:      Shortly after your death she joined the Free Merchants, becoming a caravan guard and after a few months became the new liaison in the Refugee Center.  She died a few years later of a mysterious illness.
tr: Senin ölümünden kısa bir süre sonra Özgür Tüccarlar'a katıldı, bir kervan koruması oldu ve birkaç ay sonra Mülteci Merkezi'nde yeni bir irtibat görevlisi oldu. Birkaç yıl sonra gizemli bir hastalıktan öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She was found half-dead by the Old Guard who took her in.  She became a famous scavenger, known for finding an intact stash of experimental antibiotics.
tr: Eski Muhafızlar tarafından yarı ölü olarak bulundu ve alındı. Ünlü bir hurda toplayıcı oldu, deneysel antibiyotiklerin sağlam bir yığınını bulmasıyla tanındı.

note: ~ Snippet in category "epilogue_npc_female"
en:      She retired to the forest, where she built her own cabin and spending the rest of her life fishing.
tr: Ormana emekli oldu, kendi kulübesini inşa etti ve hayatının geri kalanını balık tutarak geçirdi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Captured by raiders, she spent the rest of her miserable life as a slave.  Hopeless, she slit her wrists with a rusty knife.
tr: Yağmacılar tarafından yakalandı, sefil hayatının geri kalanını köle olarak geçirdi. Umutsuz bir şekilde, paslı bir bıçakla bileklerini kesti.

note: ~ Snippet in category "epilogue_npc_female"
en:      Depressed, she joined a protestant community and became a paragon of virtue.  Devoting her life to bible study, she spent the rest of her life in relative peace.
tr: Depresyona girdi, bir protestan topluluğuna katıldı ve erdemin bir örneği haline geldi. Hayatını İncil çalışmasına adadı, hayatının geri kalanını nispeten huzur içinde geçirdi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Killed and devoured by a cannibal just a few days after your death, hardly anyone remembers her name.
tr: Senin ölümünden sadece birkaç gün sonra bir yamyam tarafından öldürüldü ve yendi, neredeyse hiç kimse adını hatırlamıyor.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became a renowned merchant after your death, she built her own outpost in the west.  An avid book collector, she established a great library to keep the flame of knowledge burning.
tr: Senin ölümünden sonra tanınmış bir tüccar oldu, batıda kendi karakolunu inşa etti. Hevesli bir kitap koleksiyoncusu olarak, bilginin ateşini canlı tutmak için büyük bir kütüphane kurdu.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled around for months before finding an old farm.  She spent a few years tending to her crops and living the life of a hermit before being killed by raiders for fun.
tr: Eski bir çiftlik bulana kadar aylarca dolaştı. Birkaç yıl boyunca mahsullerine bakarak ve bir ermiş hayatı yaşayarak geçirdi, eğlence için yağmacılar tarafından öldürüldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Traveled south and joined a settlement there.  She became a renowned engineer, building the largest steam engine in New England.
tr: Güneyde seyahat etti ve orada bir yerleşim yerine katıldı. Ünlü bir mühendis oldu, New England'daki en büyük buharlı motoru inşa etti.

note: ~ Snippet in category "epilogue_npc_female"
en:      Joined a gang after your death, she spent months preying on the innocent, before dying in a dispute with a fellow brute.
tr: Ölümünden sonra bir çeteye katıldı, masumların peşinde aylarca dolaştı, bir başka kaba ile yaşanan bir tartışmada öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Devoured alive by a group of zombies, she kept thinking of you as she died.
tr: Bir grup zombi tarafından canlı canlı yendi, ölürken seni düşündü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She found an abandoned APC and spent years traveling around and collecting personal stories.  She wrote one of the few post-apocalyptic books, detailing life after the end.
tr: Terkedilmiş bir APC buldu ve yıllarını etrafta dolaşarak kişisel hikayeler toplayarak geçirdi. Kıyamet sonrası yaşamı detaylandıran birkaç kitaptan birini yazdı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Kept wandering for years.  Her life was cut short when a group of raiders used her as a target practice.
tr: Yıllarca dolaşmaya devam etti. Hayatı, bir grup yağmacının onu hedef pratiği olarak kullanmasıyla sona erdi.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became a skilled game hunter and one of the best shots in the wasteland.  Years later she joined the Old Guard and was given the position of Marshal.
tr: Usta bir avcı oldu ve çorak arazideki en iyi nişancılardan biri haline geldi. Yıllar sonra Eski Muhafızlar'a katıldı ve Mareşal pozisyonuna getirildi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Desperate to save humanity from extinction, she organized her own group of survivors, whose job was to hunt bandits and decorate roads with their mutilated bodies.  She died in a skirmish a few months later.
tr: İnsanoğlunu yok olmaktan kurtarmak için umutsuzca kendi hayatta kalanlar grubunu organize etti, bu grubun görevi haydutları avlamak ve yolları parçalanmış bedenleriyle süslemekti. Birkaç ay sonra bir çatışmada öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She became an arsonist, and was incinerated a few weeks later in a fire she set.
tr: Bir kundakçı oldu ve birkaç hafta sonra çıkardığı bir yangında yakılarak öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She kept wandering for a few weeks but eventually died after drinking untreated water.
tr: Birkaç hafta boyunca dolaşmaya devam etti ama sonunda tedavi edilmemiş su içtikten sonra öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She wandered north and joined a local community there.  She became known for her trapping skills and ensured that the locals always had fresh meat on their tables.
tr: Kuzeye doğru dolaştı ve orada yerel bir topluluğa katıldı. Tuzak kurma becerileriyle tanındı ve yerel halkın masalarında her zaman taze et olmasını sağladı.

note: ~ Snippet in category "epilogue_npc_female"
en:      She joined the Free Merchants and led their first caravan to Canada.  She died a few years later of dysentery.
tr: Özgür Tüccarlar'a katıldı ve ilk kervanlarını Kanada'ya götürdü. Birkaç yıl sonra dizanteriden öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She built a boat and sailed east towards Europe, hoping that it was not affected by the apocalypse.  She was never heard from again.
tr: Bir bot inşa etti ve Avrupa'ya doğru doğuya açıldı, umudu kıyametten etkilenmemiş olmasıydı. Bir daha asla ondan haber alınamadı.

note: ~ Snippet in category "epilogue_npc_female"
en:      She led a doomsday cult for a few years, she was sacrificed to their gods after a particularly terrible harvest.
tr: Kıyamet tarikatını birkaç yıl yönetti, özellikle korkunç bir hasattan sonra tanrılarına kurban edildi.

note: ~ Snippet in category "epilogue_npc_female"
en:      Became obsessed with chems, and died of an overdose a few months after your death.
tr: Kimyasallara takıntılı hale geldi ve ölümünden birkaç ay sonra aşırı dozdan öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      Started fervently devouring the Gospel and soon had absolute conviction that she was the Virgin Mother.  In her anguished throes of madness, she ended up seeing the vision of the good shepherd over the horizon as she stepped off the edge of a skyscraper.
tr: İncil'i tutkuyla okumaya başladı ve kısa sürede Bakire Anne olduğuna dair mutlak bir inanca sahip oldu.  Çılgınlık içinde acı çekerken, bir gökdelenin kenarından adım attığında ufukta iyi çobanı gördü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She lost her mind as she witnessed the death of all around her.  She began to accept the notion that she brought about all this chaos.  With bloody tears streaming down her cheeks, she sacrificed herself to save the world.
tr: Etrafındaki herkesin ölümüne tanık olurken aklını kaybetti.  Tüm bu kaosu yarattığı düşüncesini kabul etmeye başladı.  Yanaklarından akan kanlı gözyaşlarıyla, dünyayı kurtarmak için kendini feda etti.

note: ~ Snippet in category "epilogue_npc_female"
en:      She lived desperately in the Cataclysm for a few years before meeting a male survivor while digging through a dumpster.  Both were wary of one another and were soon at each other's throats.  Neither side secured a victory.  Wounded and scarred, they each went to their respective hideouts.  Not long after, they met again.  The man initiated a conversation with her, asking for her help.  It was foolish to fight when they could work together instead.  She acquiesced.  In this cruel and forlorn world, they soon fell in love.  If they had each other, everything would be all right.  Decades passed and they grew old holding hands.  One day, the husband fell ill, and with his dying breath, he said he was happy all these years with her.  Stay strong without me.  The wife wept and laid down beside her husband.  Without you, nothing else matters.  She swallowed a bitter poison and departed this world to find her husband who was waiting for her.
tr: Kıyamet'te birkaç yıl çaresiz yaşadıktan sonra bir çöp kutusunu karıştırırken bir erkek hayatta kalanla tanıştı.  İkisi de birbirlerine karşı temkinliydi ve kısa sürede birbirlerinin boğazına sarıldılar.  Hiçbir taraf zafer kazanamadı.  Yaralı ve izli, her biri kendi saklanma yerlerine gitti.  Uzun sürmeden tekrar karşılaştılar.  Adam onunla konuşmaya başladı ve yardımını istedi.  Birlikte çalışabilecekleri bir zamanda savaşmak aptalcaydı.  O da kabul etti.  Bu acımasız ve umutsuz dünyada, kısa sürede aşık oldular.  Eğer birbirlerine sahiplerse, her şey yolunda olacaktı.  On yıllar geçti ve el ele yaşlanmaya başladılar.  Bir gün, koca hastalandı ve son nefesinde, onunla birlikte olduğu için mutlu olduğunu söyledi.  Ben olmadan güçlü kal.  Eşi ağladı ve kocasının yanına uzandı.  Sensiz, başka hiçbir şey önemli değil.  Acı bir zehiri yuttu ve onu bekleyen kocasını bulmak için bu dünyadan ayrıldı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Went mad soon after learning of your death, leading her to believe she was the predestined savior who would bring sinners into paradise.  Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
tr: Senin ölümünü öğrendikten kısa bir süre sonra delirdi, bu da onu günahkarları cennete götürecek kaderi belirlenmiş kurtarıcı olduğuna inandırdı.  Bir ay süren zorlu bir kuşatma sırasında yok oldu.

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  They held out for as long as they could, but the dream of civilization could not flourish.  She died a heartbroken woman.
tr: Kimseye anlatmadığı bir rüya gördü.  Bu büyük bir idealdı, uzun zaman önce ölmüş bir çağın fantezisi.  Yeni dünyanın sıkıntılarından insanlığı koruyacak bir lider olmayı arzuladı.  Hayatta kalanları topladı ve elindeki az sayıda insanla bir yerleşim yeri kurdu.  Mümkün olduğunca dayanabildiler, ancak medeniyet rüyası filizlenemedi.  Kalbi kırık bir kadın olarak öldü.

note: ~ Snippet in category "epilogue_npc_female"
en:      She had a dream she told no other about.  It was a grand ideal, a fantasy out of a long-dead era.  She aspired to become a leader who would shield humanity from the tribulations of the new world.  She gathered survivors and built a settlement with the fledging numbers she had.  With her infinite grace and unyielding devotion, she managed to lift up her people into a brighter dawn.  Before long, her realm encompassed vast swaths of land.  She honored you as one of the founders of her kingdom.
tr: Kimseye anlatmadığı bir rüya gördü.  Bu büyük bir idealdı, uzun zaman önce ölmüş bir çağın fantezisi.  Yeni dünyanın sıkıntılarından insanlığı koruyacak bir lider olmayı arzuladı.  Hayatta kalanları topladı ve elindeki az sayıda insanla bir yerleşim yeri kurdu.  Sonsuz zarafeti ve sarsılmaz bağlılığıyla, halkını daha parlak bir şafağa yükseltmeyi başardı.  Uzun sürmeden, krallığı geniş toprakları kapsadı.  Seni krallığının kurucularından biri olarak onurlandırdı.

note: ~ Snippet in category "epilogue_npc_female"
en:      Lived a troubled life after your passing.  Trusting no one but herself, she struggled viciously at the end of the world.  Through great effort, she formed a minor village that would end up becoming a safe haven for mutants.  In their humble hovel, she would later be acclaimed as a saintess.
tr: Senin vefatından sonra sorunlu bir yaşam sürdü.  Kendisine güvenmeyerek, dünyanın sonlarında acımasızca mücadele etti.  Büyük bir çaba ile, sonunda mutantlar için bir sığınak haline gelecek küçük bir köy kurdu.  Alçakgönüllü barınaklarında, daha sonra azize olarak anılacaktı.

note: ~ Snippet in category "epilogue_npc_female"
en:      She increasingly grew fanatical as the whole world decayed around her.  In due time, she saw herself as something more than human.  Arriving at an abandoned cathedral, she climbed to the top of its spire before ringing the bells again and again.  She belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through her body.
tr: Dünya etrafında çürüdükçe giderek fanatik hale geldi.  Zamanla, kendisini insandan daha fazlası olarak görmeye başladı.  Terkedilmiş bir katedrale ulaştığında, çanları tekrar tekrar çalmak için kulesinin tepesine tırmandı.  Aşağıdaki putperestlere kutsal nutuklar savurdu ve sonunda ölülerin bedenini parçalarken delice güldü.

note: ~ Snippet in category "flier"
en: This is an advertisement for Aunt Janice's Pickled Meat.  "When times get tough, the tough get pickling.  Aunt Janice's Pickled Meat: more than 30% real beef!"
tr: Bu, Teyze Janice'in Turşu Et reklamıdır.  "Zamanlar zorlaştığında, güçlüler turşu yapar.  Teyze Janice'in Turşu Eti: %30'dan fazla gerçek sığır eti!"

note: ~ Snippet in category "flier"
en: This is an advertisement for a personal injury lawyer.  "Had an accident while working?  Botched surgery gone wrong?  Relatives missing after the government investigated them?  There's only one solution to all of this; SUE!"
tr: Bu, kişisel yaralanma avukatı için bir reklamdı.  "Çalışırken kaza mı geçirdin?  Yanlış giden bir ameliyat mı?  Devlet tarafından araştırılan akrabalar kayboldu mu?  Tüm bunların tek bir çözümü var; DAVA AÇ!"

note: ~ Snippet in category "flier"
en: This is a somewhat weather-worn advertisement for the 'new' FEMA evacuation shelters.  Beneath the colorful photo it reads, "Familiarize yourself with your nearest emergency shelter.  It could save your life."
tr: Bu, 'yeni' FEMA tahliye barınakları için biraz hava koşullarına maruz kalmış bir reklam. Renkli fotoğrafın altında, "En yakın acil durum barınağınızla tanışın. Hayatınızı kurtarabilir." yazıyor.

note: ~ Snippet in category "flier"
en: This is an advertisement for a FEMA evacuation shelter.  Beneath a picture of a shelter it reads, "Contact your local FEMA office to arrange a tour of your nearest evacuation shelter.  Be prepared!"
tr: Bu, bir FEMA tahliye barınağı için bir reklamdı. Bir barınak resminin altında, "En yakın tahliye barınağınızın turunu düzenlemek için yerel FEMA ofisinizle iletişime geçin. Hazırlıklı olun!" yazıyor.

note: ~ Snippet in category "flier"
en: This is an advertisement for a pre-manufactured emergency supply kit.  It is made of a very flashy tactical fabric and looks very impractical based on your experience.  "Be ready for anything with the Tactica Supreme GO-30 kit."
tr: Bu, önceden üretilmiş bir acil durum malzeme kiti için bir reklamdı. Çok gösterişli bir taktik kumaştan yapılmış ve deneyimlerinize dayanarak oldukça pratik görünmüyor. "Tactica Supreme GO-30 kiti ile her şeye hazır olun."

note: ~ Snippet in category "flier"
en: This is an ad for a complicated survival knife with an enormous serrated back edge and far too many tools included in the handle.  "Come down to the Knife Shack at Cumberton Mall!  We've got it all."
tr: Bu, devasa dişli arka kenara sahip karmaşık bir hayatta kalma bıçağı için bir reklamdı ve sapında çok fazla alet var. "Cumberton Alışveriş Merkezi'ndeki Bıçak Kulübü'ne gelin! Her şeyimiz var."

note: ~ Snippet in category "flier"
en: This is an advertisement for a local church.  The picture looks surprisingly mundane, but the text is not: "Revelations services offered round the clock.  The end times are here, make your peace."
tr: Bu, yerel bir kilise için bir reklamdı. Resim şaşırtıcı derecede sıradan görünüyor, ama metin öyle değil: "Vahiy hizmetleri 24 saat sunulmaktadır. Kıyamet zamanları burada, barışınızı yapın."

note: ~ Snippet in category "flier"
en: This is an advertisement for a local church.  It looks like it was put together at the last minute.  "Visit St. Mary's on the River while it's not too late.  Repent while you still can!"
tr: Bu, yerel bir kilise için bir reklamdı. Son dakikada bir araya getirilmiş gibi görünüyor. "Henüz geç olmadan Nehir üzerindeki St. Mary'yi ziyaret edin. Hala yapabileceğiniz kadar pişmanlık duyun!"

note: ~ Snippet in category "flier"
en: This is a hand-drawn flier that has been photocopied for wide distribution.  It reads, in what looks like Sharpie-bolded letters, "THEY DON'T WANT YOU TO KNOW.  This is all THEIR fault.  They are watching everything.  They brought this on us."  There used to be tear-away phone numbers at the bottom, but they're all gone now.
tr: Bu, geniş dağıtım için fotokopisi çekilmiş el çizimi bir broşür. "BUNLARI BİLMENİZİ İSTEMİYORLAR. Bu tamamen ONLARIN suçu. Her şeyi izliyorlar. Bunu bize getirdiler." yazıyor. Alt kısımda yırtılabilir telefon numaraları vardı, ama hepsi şimdi gitmiş.

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Universal curfew in effect.  Police and military forces are authorized to use lethal force against looters and rioters."
tr: Bu, hükümet tarafından yayımlanan, hava yoluyla atılan bir uyarı. "EVLERİNİZDE KALIN. Evrensel sokağa çıkma yasağı yürürlükte. Hırsızlara ve isyancılara karşı öldürücü güç kullanma yetkisi verilmiştir."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "STAY IN YOUR HOMES.  Police and military forces have been dispatched to your area and will help escort you to safety.  DO NOT APPROACH ROADBLOCKS WITHOUT AUTHORIZED PERSONNEL."
tr: Bu, hükümet tarafından yayımlanan, hava yoluyla atılan bir uyarı. "EVLERİNİZDE KALIN. Polis ve askeri güçler bölgenize gönderildi ve sizi güvenli bir yere götürmekte yardımcı olacaklar. YETKİLİ PERSONEL OLMADAN YOL KAPILARINA YAKLAŞMAYIN."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Avoid crowds.  Looters and rioters may turn violent against unarmed civilians.  Seek protection from police and military forces if traveling in groups."
tr: Bu, hükümet tarafından yayımlanan, hava yoluyla atılan bir uyarı. "TAHLİYE UYARISI. Lütfen en yakın FEMA tahliye barınağına doğru ilerleyin. Kalabalıklardan kaçının. Hırsızlar ve isyancılar silahsız sivillere karşı şiddet içerebilir. Gruplar halinde seyahat ediyorsanız polis ve askeri güçlerden koruma isteyin."

note: ~ Snippet in category "flier"
en: This is a government-issued, air-dropped alert.  "EVACUATION ALERT.  Please make your way to the nearest FEMA evacuation shelter.  Travel in groups and avoid crowds.  This is believed to be a biological agent that causes violent behavior: do not attempt to engage looters or rioters."
tr: Bu, hükümet tarafından verilen, hava yoluyla bırakılan bir uyarıdır. "TAHLİYE UYARISI. Lütfen en yakın FEMA tahliye barınağına yönelin. Gruplar halinde seyahat edin ve kalabalıklardan kaçının. Bu, şiddetli davranışlara neden olan bir biyolojik ajan olduğu düşünülmektedir: yağmacılar veya isyancılarla karşılaşmaya çalışmayın."

note: ~ Snippet in category "flier"
en: This is a glossy, high-quality flier.  "What they don't want you to know!  Reading this may save your life."  Inside is a series of warnings recommending people avoid the evacuation shelters, and worse, the FEMA evacuation camps, along with some high-quality telephoto shots showing bodies being shoveled into huge pits by excavation machines.
tr: Bu, parlak, yüksek kaliteli bir broşürdür. "Bilmelerini istemedikleri şey! Bunu okumak hayatınızı kurtarabilir." İçinde, insanların tahliye barınaklarından kaçınmalarını öneren bir dizi uyarı ve daha da kötüsü, büyük çukurlara bedenlerin kazıma makineleriyle atıldığına dair bazı yüksek kaliteli telefoto görüntüler bulunmaktadır.

note: ~ Snippet in category "flier"
en: This is a grocery store coupon flier.  The front page looks like normal meat advertising, but inside the pictures become increasingly more gruesome images of severed human body parts and organs.  It is dated two days after the evacuation orders were sounded.
tr: Bu, bir market kuponu broşürüdür. Ön sayfa normal et reklamı gibi görünmektedir, ancak içinde kesilmiş insan vücut parçaları ve organlarının giderek daha korkunç görüntüleri yer almaktadır. Tahliye emirlerinin verildiği tarihten iki gün sonrasına tarihlenmiştir.

note: ~ Snippet in category "flier"
en: This is a grocery store coupon flier, dated three days before the evacuation orders went out.  "At Marigold Market, we still have canned food and bottled water!  Come on in and stock up!"  The front image shows a grocery store, the entrance flanked by a pair of smiling guards armed with assault rifles.
tr: Bu, tahliye emirlerinin verildiği tarihten üç gün önceye tarihlenmiş bir market kuponu broşürüdür. "Marigold Market'te hala konserve gıda ve şişe su var! İçeri gelin ve stok yapın!" Ön görüntü, bir marketi göstermekte, girişte gülümseyen ve saldırı tüfekleriyle silahlanmış bir çift güvenlik görevlisi bulunmaktadır.

note: ~ Snippet in category "flier"
en: This is an advertisement for a local electronics store, dated a few weeks before the evacuation order.  "Sale on Universal Power Supplies and refurbished laptops at DigiMart, three days only!"
tr: Bu, tahliye emrinden birkaç hafta önceye tarihlenmiş yerel bir elektronik mağazası için bir reklamdır. "DigiMart'ta Evrensel Güç Kaynağı ve yenilenmiş dizüstü bilgisayarlarda indirim, sadece üç gün!"

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand handguns.  It shows a picture of a well-armed couple in business suits with matching handguns facing down a legion of villainous-looking characters.  The caption reads:  "Protect yourself with the Rivtech caseless automagnum!"
tr: Bu, Rivtech markası tabancalar için bir reklamdı. İyi silahlanmış bir çiftin, iş elbiseleri içinde, kötü görünüşlü karakterlerin bir lejyonuna karşı durduğu bir resmi göstermektedir. Altyazı şöyle yazıyor: "Rivtech kasasız otomatik tabancalarla kendinizi koruyun!"

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand rifles.  It shows a picture of a smiling soldier with a futuristic-looking rifle on her shoulder saluting the viewer.  The caption reads:  "Rivtech caseless firearms proudly supports our Military."
tr: Bu, Rivtech markası tüfekler için bir reklamdı. Gülümseyen bir askerin omzunda geleceğe ait bir tüfekle izleyiciye selam durduğu bir resmi göstermektedir. Altyazı şöyle yazıyor: "Rivtech kasasız ateşli silahlar, Askeri'mizi gururla destekliyor."

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand firearms.  It shows a picture of a trio of well-armed hunters.  The three are each armed with different futuristic-looking weapons and are shooting at a hostile crowd of approaching wildlife.  The caption reads:  "Rivtech caseless firearms.  Superior stopping power."
tr: Bu, Rivtech markası ateşli silahlar için bir reklamdı. İyi silahlanmış üç avcının bir resmini göstermektedir. Üçü de farklı geleceğe ait silahlarla donanmış ve yaklaşan yaban hayatının düşmanca kalabalığına ateş etmektedir. Altyazı şöyle yazıyor: "Rivtech kasasız ateşli silahlar. Üstün durdurma gücü."

note: ~ Snippet in category "flier"
en: This is an advertisement for a local funk-polka band, the "Chilly Winters".  Apparently they were playing in the Wonky Donkey Pub.
tr: Bu, yerel bir funk-polka grubu olan "Chilly Winters" için bir reklamdı. Görünüşe göre Wonky Donkey Pub'da çalıyorlardı.

note: ~ Snippet in category "flier"
en: This is a flier with the tour appearance dates of a small, niche-successful drum-and-bass/yodeling fusion band, the "Ol' Yellers".  The dates continue well past the end of the world; most likely, the tour was cut short.
tr: Bu, küçük, niş başarıya sahip bir drum-and-bass/yodeling füzyon grubu olan "Ol' Yellers"ın tur tarihlerini içeren bir broşürdür. Tarihler, dünyanın sonundan çok sonrasına kadar devam etmektedir; muhtemelen tur yarıda kesilmiştir.

note: ~ Snippet in category "flier"
en: This is an advertisement for a death metal band, "Roxanne and the Soul-Crushing Ennui", known for mixing their ear-blasting riffs with chipper interludes of classic fifties doo-wop.  The art depicts a zombified version of a Betty Crocker-esque housewife, slamming on a spike-encrusted electric guitar.
tr: Bu, "Roxanne and the Soul-Crushing Ennui" adlı bir death metal grubu için bir reklamdı; kulak tırmalayıcı rifflerini neşeli 1950'ler doo-wop aralarıyla karıştırmalarıyla tanınmaktadır. Sanat, bir Betty Crocker tarzı ev hanımının zombileşmiş bir versiyonunu, çivili bir elektrikli gitara vururken tasvir etmektedir.

note: ~ Snippet in category "flier"
en: This is an advertisement for a local gun shop.  In huge red letters, it reads: "This is it.  Arm yourselves and protect your freedom.  Come on down while supplies last."
tr: Bu yerel bir silah dükkanının reklamıdır.  Kocaman kırmızı harflerle yazıyor: "İşte bu.  Kendinizi silahlandırın ve özgürlüğünüzü koruyun.  Stoklar tükenmeden gelin."

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech brand ammunition.  It shows a picture of an armored steel plate with a gaping hole blasted through the middle.  Sitting beside the plate is a block of brightly colored caseless ammunition.  The caption reads:  "Rivtech 8x40mm caseless.  Nothing else comes close."
tr: Bu, Rivtech markası mermilerin reklamıdır.  Ortasında büyük bir delik açılmış zırhlı çelik plakanın resmi gösterilmektedir.  Plakanın yanında parlak renkte kasetsiz mermilerden oluşan bir blok bulunmaktadır.  Altyazı şöyle yazıyor: "Rivtech 8x40mm kasetsiz.  Başka hiçbir şey buna yaklaşamaz."

note: ~ Snippet in category "flier"
en: This is an advertisement for SUDS Laundromat.  It shows words surrounded by bubbles that appear to be floating upward.  It reads: "Tergitol Tuesdays!  50% off on all washers and dryers!"
tr: Bu, SUDS Çamaşırhane'nin reklamıdır.  Yukarı doğru yükselen baloncuklarla çevrili kelimeleri gösteriyor.  Şöyle yazıyor: "Tergitol Salıları!  Tüm çamaşır makinelerinde ve kurutucularda %50 indirim!"

note: ~ Snippet in category "flier"
en: This is a propaganda poster showing the Northrop Dispatch's military variant.  It depicts the iconic dark green, arachnoid Dispatch, standing before a fence and facing away from the camera as blurring machines rush forward from its back towards black silhouettes menacing on the horizon.  It reads: "WE ARE HERE TO PROTECT YOU."
tr: Bu, Northrop Dispatch'ın askeri varyantını gösteren bir propaganda afişidir.  İkonik koyu yeşil, örümceksi Dispatch'ı bir çitin önünde dururken ve kameradan uzaklaşırken, arkasından siyah silüetlere doğru hızla ilerleyen bulanık makinelerle tasvir edilmektedir.  Şöyle yazıyor: "SİZİ KORUMAK İÇİN BURADAYIZ."

note: ~ Snippet in category "flier"
en: This is an advertisement for Iron Gym.  It shows pictures of people performing various exercises such as running, yoga, and weight lifting.  It reads: "I lift things up and put them down!"
tr: Bu, Iron Gym'in reklamıdır.  Koşma, yoga ve ağırlık kaldırma gibi çeşitli egzersizler yapan insanların resimlerini gösteriyor.  Şöyle yazıyor: "Eşyaları kaldırıp indiriyorum!"

note: ~ Snippet in category "flier"
en: This is an advertisement for Space Time Inc.  It has pictures of astronauts floating around a spaceship with the Moon in the background.  It reads: "Own your own piece of the Moon!  For only $29.99 a month, you can have prime real estate among the stars!"
tr: Bu, Space Time Inc.'in reklamıdır.  Ay'ın arka planda olduğu bir uzay gemisinin etrafında süzülen astronotların resimlerini içeriyor.  Şöyle yazıyor: "Kendi Ay parçanızı sahiplenin!  Sadece ayda 29,99 $ karşılığında yıldızlar arasında birinci sınıf gayrimenkul edinebilirsiniz!"

note: ~ Snippet in category "flier"
en: This is a public notice from the Centers for Disease Control.  Its message, repeated in several languages, reads: "BOIL WATER ADVISORY.  An unidentified agent has contaminated local groundwater.  It is highly infectious and can cause erratic and violent behavior.  Boil all water, and isolate any loved ones showing concerning symptoms.  Visit www.cdc.gov/cdda-advisory for more information."
tr: Bu, Hastalık Kontrol Merkezleri'nden bir kamu duyurusudur.  Mesajı, birkaç dilde tekrarlanarak şöyle yazıyor: "SUYU KAYNATMA UYARISI.  Tanımlanamayan bir ajan yerel yeraltı suyunu kontamine etti.  Son derece bulaşıcıdır ve düzensiz ve şiddetli davranışlara neden olabilir.  Tüm suyu kaynatın ve endişe verici belirtiler gösteren sevdiklerinizi izole edin.  Daha fazla bilgi için www.cdc.gov/cdda-advisory adresini ziyaret edin."

note: ~ Snippet in category "flier"
en: This is a public alert from the Centers for Disease Control.  Its message, repeated in several languages, reads: PUBLIC HEALTH ALERT: Due to recent events, the CDC is issuing a warning to avoid public areas and spaces.  An unknown biological contaminant is suspected to be affecting citizens.  The CDC would like to remind the public to cover your nose and mouth when sneezing, wash your hands frequently, and receive an up-to-date flu shot if possible.  Boiling water is recommended until further notice.
tr: Bu, Hastalık Kontrol Merkezleri'nden bir kamu uyarısıdır.  Mesajı, birkaç dilde tekrarlanarak şöyle yazıyor: KAMU SAĞLIĞI UYARISI: Son olaylar nedeniyle, CDC kamu alanlarından ve mekanlardan kaçınılması konusunda uyarıda bulunmaktadır.  Bilinmeyen bir biyolojik kontaminanın vatandaşları etkilediği düşünülmektedir.  CDC, halkı hapşırırken burun ve ağzınızı kapatmayı, ellerinizi sık sık yıkamayı ve mümkünse güncel bir grip aşısı olmayı hatırlatmak ister.  Daha fazla bildirim gelene kadar suyu kaynatmanız önerilir.

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, reads: STAY IN YOUR HOMES!  All residents of the New England Disaster Area are advised to shelter in place wherever possible.  The United States Armed Forces are working to contain the area.  If there is a nearby evacuation shelter you can get to safely, you are recommended to do so.  Otherwise, stay in your homes until authorized personnel evacuate you to a secured facility.  Thank you for your compliance.
tr: Bu, Federal Acil Durum Yönetim Ajansı'ndan bir kamu uyarısıdır.  Mesajı, birkaç dilde tekrarlanarak şöyle yazıyor: EVLERİNİZDE KALIN!  Yeni İngiltere Felaket Bölgesi'ndeki tüm sakinlerin mümkün olduğunca yerinde kalmaları önerilmektedir.  Amerika Birleşik Devletleri Silahlı Kuvvetleri bölgeyi kontrol altına almak için çalışmaktadır.  Güvenli bir tahliye sığınağına güvenli bir şekilde ulaşabileceğiniz bir yer varsa, bunu yapmanız önerilir.  Aksi takdirde, yetkili personel sizi güvenli bir tesise tahliye edene kadar evlerinizde kalın.  Uyumunuz için teşekkür ederiz.

note: ~ Snippet in category "flier"
en: This is a public alert from the Federal Emergency Management Agency.  Its message, repeated in several languages, consists of a list of towns serving as major evacuation points from the New England Disaster Area.  Someone has scribbled off most of the town names, and scrawled "OVERRUN" next to each one, with the exception of the Tacoma evacuation point.
tr: Bu, Federal Acil Durum Yönetim Ajansı'ndan gelen bir kamu uyarısıdır. Mesajı, birkaç dilde tekrarlanan, Yeni İngiltere Felaket Bölgesi'nden ana tahliye noktaları olarak hizmet eden kasabaların bir listesinden oluşmaktadır. Birisi çoğu kasaba adını karalamış ve Tacoma tahliye noktası hariç her birinin yanına "AŞILDI" yazmıştır.

note: ~ Snippet in category "flier"
en: This is a public warning from an unnamed source.  Its rambling message, poorly-photocopied onto both sides of the page, reads: Don't believe the lies!  The Army is rounding up people in death camps and executing them at mass graves.  They cannot stop this.  Do not believe what the mainstream news media is reporting.  All official evacuation points are deathtraps.  Secure supplies and escape the cities while there is still time.
tr: Bu, isimsiz bir kaynaktan gelen bir kamu uyarısıdır. Sayfanın her iki tarafına kötü bir şekilde fotokopisi çekilmiş dağınık mesajı şöyle der: Yalanlara inanmayın! Ordu, insanları ölüm kamplarında topluyor ve toplu mezarlarda infaz ediyor. Bunu durduramazlar. Ana akım haber medyasının bildirdiklerine inanmayın. Tüm resmi tahliye noktaları ölüm tuzaklarıdır. Malzemeleri güvence altına alın ve şehirlerden kaçın, hâlâ zaman varken.

note: ~ Snippet in category "flier"
en: This is a public message from an unnamed source.  Its message, photocopied from a scrawled handwritten copy, reads: REPENT YOUR SINS O BABYLON FOR THE TIME OF HIS JUDGEMENT IS NIGH!  LOOK UPON YOUR DESTRUCTION AND KNOW THAT IT IS JUST!  YOU WILL BE DIVIDED FATHER AGAINST SON AND MOTHER AGAINST CHILD UNTO THE VERY LAST SINNER!
tr: Bu, isimsiz bir kaynaktan gelen bir kamu mesajıdır. Mesajı, karalamış bir el yazısından fotokopisi çekilmiş, şöyle der: GÜNAHLARINDAN TÖVBE ET BABİL, ÇÜNKÜ HÜKÜM GÜNÜNÜN ZAMANI YAKLAŞTI! YIKIMINA BAK VE BUNUN ADALET OLDUĞUNU BİL! BABAYI OĞULA, ANNEYİ ÇOCUĞA KARŞI BÖLÜNECEKSİN SON GÜNAHKÂRA KADAR!

note: ~ Snippet in category "flier"
en: This is a public warning from the Federal Government.  Its brief message, repeated in several languages, reads:  The President of the United States has declared unilateral martial law to be in effect for the 48 contiguous states in response to the ongoing national crisis.  Continue to shelter in place until evacuated to an appropriate emergency management camp by authorized military personnel.  A 24-hour curfew has been established.  This curfew will remain in effect until further notice.  Stay indoors.  Violators will be shot on sight.
tr: Bu, Federal Hükümet'ten gelen bir kamu uyarısıdır. Kısa mesajı, birkaç dilde tekrarlanan, şöyle der: Amerika Birleşik Devletleri Başkanı, devam eden ulusal krize yanıt olarak 48 bitişik eyalet için tek taraflı sıkıyönetim ilan etmiştir. Yetkili askeri personel tarafından uygun bir acil durum yönetim kampına tahliye edilene kadar yerinde kalmaya devam edin. 24 saatlik sokağa çıkma yasağı ilan edilmiştir. Bu sokağa çıkma yasağı, başka bir bildiriye kadar geçerli olacaktır. İçeride kalın. İhlal edenler anında vurulacaktır.

note: ~ Snippet in category "flier"
en: This is an advertisement for Rivtech's 'ATOMIC POWER THIRST' energy drink.  While intended to advertise a new flavor called Isotope RU-238 'FRUIT', most of the text is dedicated to a long list of possible side effects: anxiety, insomnia, severe insomnia, dizziness, tremors, nausea, headache, vomiting, delusions, hallucinations, rhabdomyolysis, internal burns, thyroid cancer, extensive internal bleeding, upper gastrointestinal bleeding, diarrhea, cardiac dysrhythmia, cardiovascular collapse, suicidal ideation, seizures, ataxia, amnesia, mania, stroke, neurodegeneration, malignalitaloptereosis, necrotizing fasciitis, recurrent flu, and pinkeye.
tr: Bu, Rivtech'in 'ATOMİK GÜÇ SUSUZLUĞU' enerji içeceği için bir reklamdı. Isotope RU-238 'Meyve' adlı yeni bir lezzeti tanıtmak amacıyla tasarlanmış olmasına rağmen, metnin çoğu olası yan etkilerin uzun bir listesine ayrılmıştır: anksiyete, uykusuzluk, şiddetli uykusuzluk, baş dönmesi, titreme, bulantı, baş ağrısı, kusma, sanrılar, halüsinasyonlar, rabdomiyoliz, iç yanıklar, tiroid kanseri, geniş iç kanama, üst gastrointestinal kanama, ishal, kalp ritim bozukluğu, kardiyovasküler çöküş, intihar düşünceleri, nöbetler, ataksi, amnezi, mani, inme, nörodejenerasyon, malignitaloptereosis, nekrotizan fasiit, tekrarlayan grip ve konjonktivit.

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sunset.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.
tr: Bu bir gazoz reklamıdır. Ön planda, gün batımını izleyen mutlu bir çiftin resmi vardır. Aralarında gazoz şişeleri bulunmaktadır. Afişte, "Cascade Cola, özel anlar için" kalın beyaz harflerle yazılmıştır.

note: ~ Snippet in category "flier"
en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window, with two happy children sitting in the back seat.  The flier reads "Burgers, fries, and a Smile." Down in one corner is a company logo.
tr: Bu, bir fast food zinciri için bir el broşürüdür. İçinde, bir adam, pencerede parlak yeşil bir tişört giymiş çekici bir kadınla sipariş verirken, arka koltukta iki mutlu çocuk oturmaktadır. El broşürü "Burgerlar, patates kızartması ve bir gülümseme." şeklinde yazmaktadır. Bir köşede bir şirket logosu bulunmaktadır.

note: ~ Snippet in category "flier"
en: This is an advertisement for soda.  It shows a dark brown can of soda on a black background.  The label reads "Spin".
tr: Bu, gazoz için bir reklamdı. Koyu kahverengi bir gazoz kutusu siyah bir arka planda gösterilmektedir. Etiket "Spin" yazmaktadır.

note: ~ Snippet in category "flier"
en: This is a flier for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.
tr: Bu, yerel bir pizza zinciri için bir el broşürüdür. Üzerinde bir pizza tutan karikatür İtalyan resmi vardır ve başının üzerinde "Bu harika bir pizza" yazmaktadır.

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a bloodshot eye with a rather long block of information beneath it making some fairly exaggerated claims about the product.
tr: Bu, kontakt lenslerini tanıtan bir afiş. Üzerinde, ürünle ilgili oldukça abartılı iddialar içeren uzun bir bilgi bloğunun altında kan çanağı gibi bir göz resmi var.

note: ~ Snippet in category "flier"
en: This is a flier advertising a local radio station.  It has a lot of bright colors and patterns, but no definite message other than "104.4 all the best, all the time!" in big yellow letters.
tr: Bu, yerel bir radyo istasyonunu tanıtan bir broşür. Çok sayıda parlak renk ve desen var, ancak "104.4 her zaman en iyisi!" büyük sarı harflerle yazılmış başka bir kesin mesaj yok.

note: ~ Snippet in category "flier"
en: This is a large movie poster for "Action Packstone 6, Revenge of the Dog Men".  It shows a fit man in a leather jacket with a revolver and a claymore walking towards the viewer.  At his side is his trusty cyberdog companion and in the background is an explosion.
tr: Bu, "Action Packstone 6, Revenge of the Dog Men" için büyük bir film afişi. Afişte, bir tabanca ve bir kılıçla izleyiciye doğru yürüyen fit bir adam deri ceket giymekte. Yanında güvenilir siber köpek arkadaşı var ve arka planda bir patlama yer alıyor.

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush countryside as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top in small letters.
tr: Bu, bir güneş enerjili araba markası için resimli bir afiş. Araç, küçük hayvanların izlediği yemyeşil bir kırsalda sürülüyor. "Dünyayı, bir depo bir seferde iyileştirmek." sloganı üstte küçük harflerle yazılmış.

note: ~ Snippet in category "flier"
en: This is a soda advertisement.  On the front is a picture of a happy couple on a beach watching the sun set.  Between them are bottles of soda.  The poster reads, "Cascade Cola, for those special moments" in bold white letters.  Someone has colored in the sun with a black marker.  The words "oh Discordia" are scrawled across the top.
tr: Bu, bir gazoz reklamı. Ön yüzünde, güneşin batışını izleyen mutlu bir çiftin resmi var. Aralarında gazoz şişeleri var. Afiş, "Cascade Cola, özel anlar için" kalın beyaz harflerle yazılmış. Birisi güneşi siyah bir kalemle boyamış. "oh Discordia" kelimeleri üstte karalanmış.

note: ~ Snippet in category "flier"
en: This is a flier for a fast food chain.  In it, a man is placing an order with an attractive woman wearing a bright green shirt in the window, with two happy children in the back seat.  The flier reads "Burgers, fries, and a Smile." down in one corner is a company logo.  Someone has gone to town on this one with a permanent marker.  It is now covered in rude images and racial epithets.
tr: Bu, bir fast food zinciri için bir broşür. İçinde, bir adam, pencerede parlak yeşil bir tişört giymiş çekici bir kadınla sipariş verirken, arka koltukta iki mutlu çocuk var. Broşür, "Burgerler, patates kızartması ve bir gülümseme." yazıyor, bir köşede bir şirket logosu var. Birisi bunun üzerine kalıcı bir kalemle çizmeler yapmış. Artık kaba resimler ve ırkçı ifadelerle kaplı.

note: ~ Snippet in category "flier"
en: This is a flier for a local pizza chain.  On it is a picture of a cartoon Italian holding a pizza, with the words "It's a goooood pizza" written above his head.  Someone has drawn an exaggerated mustache on the cartoon Italian, along with a pair of crude, oversized breasts.
tr: Bu, yerel bir pizza zinciri için bir broşür. Üzerinde, bir pizza tutan bir karikatür İtalyan resmi var, başının üstünde "Bu harika bir pizza" yazıyor. Birisi karikatür İtalyan'ın üzerine abartılı bir bıyık çizmiş ve kaba, büyük göğüsler eklemiş.

note: ~ Snippet in category "flier"
en: This is a poster advertising contact lenses.  On it is a picture of a bloodshot eye.  Someone has defaced this one.  The informational part has been torn off, and written in jagged letters across the top in red crayon are the words "ALL HAIL THE CRIMSON KING!"
tr: Bu, kontakt lenslerini tanıtan bir afiş. Üzerinde bir kan çanağı gibi göz resmi var. Birisi bunu tahrip etmiş. Bilgi kısmı koparılmış ve üstte kırmızı pastel kalemle "KIZIL KRAL'A SELAM OLSUN!" yazılmış.

note: ~ Snippet in category "flier"
en: This is an illustrated poster for a brand of solar car.  The vehicle is driving through a lush countryside as small animals look on.  The slogan "Improving the world, one tank at a time." is written across the top.  Someone used a blue pen to write "who gives a shit" across the slogan and put X's over the eyes of all the animals.
tr: Bu, bir güneş enerjili araba markası için resimli bir afiş. Araç, küçük hayvanların izlediği yemyeşil bir kırsalda sürülüyor. "Dünyayı, bir depo bir seferde iyileştirmek." sloganı üstte yazılmış. Birisi mavi bir kalemle "kim umursar" yazmış ve tüm hayvanların gözlerinin üzerine X'ler koymuş.

note: ~ Snippet in category "flier"
en: This is high quality flier, mass produced with photocopying.  "IF YOU ARE STUCK IN THE CITY, DO NOT LEAVE UNTIL NIGHTFALL, *THEY* WILL SEE YOU!" The flier further discusses how to barricade your apartment and duct tape sheets to your windows.
tr: Bu, yüksek kaliteli bir broşür, fotokopi ile seri üretilmiş. "EĞER ŞEHİRDE SIKIŞTIYSANIZ, GECE OLANA KADAR AYRILMAYIN, *ONLAR* SİZİ GÖRECEK!" Broşür, ayrıca dairenizi nasıl barikatlayacağınızı ve pencerelerinize nasıl bant yapıştıracağınızı tartışıyor.

note: ~ Snippet in category "flier"
en: This is a flier for Red Ryder BB Guns.  On it a child is pulling a shining red wagon containing a cooked pheasant, a wooden rifle held over one shoulder.  The child has a dog trailing beside him and a satisfied look on his face.  The caption reads "When you chose Red Ryder, you invested in the American Dream.  You invested in our Independence."
tr: Bu, Red Ryder BB Tüfekleri için bir broşür. Üzerinde bir çocuk, bir omzunda bir tahta tüfek tutarak pişirilmiş bir keklik içeren parlayan kırmızı bir vagon çekiyor. Çocuğun yanında bir köpek var ve yüzünde tatmin olmuş bir ifade var. Altyazı, "Red Ryder'ı seçtiğinizde, Amerikan Rüyası'na yatırım yaptınız. Bağımsızlığımıza yatırım yaptınız." diyor.

note: ~ Snippet in category "flier"
en: This is a flier for some kind of reality TV show that takes place in New Jersey.  The flier claims that the finale will "blow your mind", and was to air the day the evacuation order was given.
tr: Bu, New Jersey'de gerçekleşen bir tür reality TV şovuna ait bir broşür. Broşür, finalin "aklınızı başınızdan alacak" olduğunu iddia ediyor ve tahliye emrinin verildiği gün yayınlanacaktı.

note: ~ Snippet in category "flier"
en: "Joe's Diner; 1/2 pound of meat, 3 toppings, 'your choice', all with a side of freedom fries and a BIG Gulp size pop."
tr: "Joe's Diner; 1/2 pound et, 3 malzeme, 'seçiminiz', hepsi yanında özgürlük patatesi ve BÜYÜK Gulp boyutunda içecek ile."

note: ~ Snippet in category "flier"
en: This is an advertisement for the popular fast food chain, Foodplace.  On an unadorned blue-and-magenta background it shows clear, unmistakable depictions of their products and plainly stated prices.  The Foodburger looks particularly nice.
tr: Bu, popüler fast food zinciri Foodplace için bir reklam. Sade mavi ve mor arka planda, ürünlerinin net, tartışmasız tasvirleri ve açıkça belirtilmiş fiyatları yer alıyor. Foodburger özellikle güzel görünüyor.

note: ~ Snippet in category "flier"
en: This is a public alert from the Center of Disease Control.  Its message, repeated in several languages reads: "ADVISORY.  Do not attempt to bring infected loved ones or friends to any hospitals, they are being currently overwhelmed due to the volume of incoming patients.  Restrain those believed to be infected, and wait for further information at www.cdc.gov."
tr: Bu, Hastalık Kontrol Merkezi'nden bir kamu uyarısı. Mesajı, birkaç dilde tekrarlanan şu şekilde: "UYARI. Enfekte olan sevdiklerinizi veya arkadaşlarınızı herhangi bir hastaneye götürmeye çalışmayın, şu anda gelen hasta sayısı nedeniyle aşırı yüklenmiş durumdalar. Enfekte olduğu düşünülenleri kısıtlayın ve www.cdc.gov adresinde daha fazla bilgi bekleyin."

note: ~ Snippet in category "flier"
en: This advertisement reads "NEVER BE LEFT IN THE DARK!  Powered by the inexhaustible might of betavoltaics, our new atomic lamp will glow as long as you need.  Let there be light!"
tr: Bu reklam "ASLA KARANLIKTA KALMAYIN!  Bitmeyen betavoltaik gücüyle çalışan yeni atom lambamız, ihtiyaç duyduğunuz sürece parlayacak. Işık olsun!"

note: ~ Snippet in category "flier"
en: This advertisement reads "The Future… powered by COFFEE!  CuppaTech brings you the greatest revolution since espresso with our new Curie-G.  Why wait for milk to boil?  Have your coffee ready instantly with THE POWER OF THE ATOM!"
tr: Bu reklam "Gelecek… KAHVE ile güçlendirilmiş!  CuppaTech, yeni Curie-G ile espresso'dan bu yana en büyük devrimi getiriyor. Sütün kaynamasını neden bekleyesiniz?  KAHVENİZİ ANINDA HAZIRLAYIN, ATOMUN GÜCÜYLE!"

note: ~ Snippet in category "flier"
en: This advertisement reads "Sick of FUEL PRICES?  Bus stop too far?  Get your driving fix from THE SUN!  Solar powered electric cars by Edison: Silent, Cheap, Powerful."
tr: Bu reklam "YAKIT FİYATLARINDAN BIKTINIZ MI?  Durağa çok mu uzak?  SÜRÜŞ keyfinizi GÜNEŞTEN alın!  Edison'un güneş enerjili elektrikli arabaları: Sessiz, Uygun fiyatlı, Güçlü."

note: ~ Snippet in category "flier"
en: This advertisement reads "Coffee of The Future… RIGHT NOW!  No one really has the time to make great coffee, but now you don't have to!  CuppaTech gives you inexhaustible ATOMIC power!  To make boiling hot coffee the MINUTE you want it!  The Curie-G Atomic One-Cup Coffeemaker."
tr: Bu reklam "Geleceğin Kahvesi… ŞİMDİ!  Gerçekten harika kahve yapmak için kimsenin zamanı yok, ama artık buna gerek yok!  CuppaTech size bitmeyen ATOMİK güç veriyor!  İstediğiniz AN kaynar kahve yapmak için!  Curie-G Atomik Tek Kupa Kahve Makinesi."

note: ~ Snippet in category "flier"
en: PICKLED MEAT IN A JAR!  Just like your grandma used to make!  It will last for months or longer, and when you've eaten it, you can refill and seal the jar!  Stock your emergency supply TODAY!
tr: KAVANOZDA TURŞU ET!  Tam da büyükannenizin yaptığı gibi!  Aylarca veya daha uzun süre dayanır ve yediğinizde, kavanozu yeniden doldurup kapatabilirsiniz!  Acil durum malzemenizi BUGÜN stoklayın!

note: ~ Snippet in category "flier"
en: BAGS, BAGS, BAGS!  They're very useful things!  If we didn't have BAGS, what-would-we-use… to PUT a lot of things in!?  (Ad by the "Play SchoolClothing Co.")
tr: ÇANTALAR, ÇANTALAR, ÇANTALAR!  Çok kullanışlı şeyler!  ÇANTALAR olmasaydı, neyi… birçok şeyi koymak için kullanırdık!?  (Play SchoolClothing Co. reklamı.)

note: ~ Snippet in category "flier"
en: GLAMOPOLITAN!  We've got ALL the latest tips!  Whether you want to know what the elite are eating, wearing, or discussing, Glamopolitan is YOUR magazine!  So, pick up a copy today and "Sizzle Like A Star"!
tr: GLAMOPOLITAN!  En son ipuçlarının hepsine sahibiz!  İster elitlerin ne yediğini, ne giydiğini, neyi tartıştığını öğrenmek isteyin, Glamopolitan SİZİN derginiz!  O halde, bugün bir kopya alın ve "Bir Yıldız Gibi Kızartın"!

note: ~ Snippet in category "flier"
en: POPULAR MECHANICS: People say mechanics is boring?  We say prove them wrong!  We've got all the articles that make it interesting to talk about, so you can "Make Mechanics Popular"!
tr: POPÜLER MEKANİKLER: İnsanlar mekaniklerin sıkıcı olduğunu mu söylüyor? Biz de onlara haksız olduklarını kanıtlayın diyoruz! Konuşulması ilginç hale getiren tüm makalelere sahibiz, böylece "Mekanikleri Popüler Hale Getirin" diyebilirsiniz!

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  Which wood would a woodpecker prefer?  This month we discuss hardwood versus soft woods, whether to lacquer, oil, or paint, and which type of nails you should use!
tr: KUŞ EVİ AYLIK…. Bir ağaçkakan hangi ahşabı tercih eder? Bu ay sert ahşap ile yumuşak ahşapları, vernik, yağ veya boya kullanıp kullanmamayı ve hangi tür çivileri kullanmanız gerektiğini tartışıyoruz!

note: ~ Snippet in category "flier"
en: FEELING BLUE?  Try Greens for Magazines!  Your local Supermarket!  Nothing cheers you up like a good magazine… unless it's JUNK FOOD!  Or why not buy an MP3 PLAYER or a GAME CONSOLE?  Chase those Blues away at GREENS Supermarket.
tr: MORALIN BOZUK MU?  Dergiler için Greens'i dene!  Yerel Süpermarketin!  Seni iyi bir dergi kadar mutlu edecek hiçbir şey yok… eğer JUNK FOOD değilse!  Ya da neden bir MP3 ÇALAR ya da bir OYUN KONSOLU almayasın?  O mavi ruh halini GREENS Süpermarket'te kov.

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  Our classic BEAR TRAP schematic returns in this issue!
tr: …Vahşi doğada hayatta kalmak hakkında ne biliyorsun? Eğer bir tuzak yapamazsan TRAP'ı bilmiyorsun! TRAPPERS' LIFE'ın bir kopyasını bul ve vahşi yaşam hakkında bilgi edin! Ve onu nasıl öldüreceğini. Bu sayıda klasik AYI TUZAĞI şemamız geri dönüyor!

note: ~ Snippet in category "flier"
en: HUNTING GOODS!  Food prices getting you down?  Why not get a crossbow or compound bow and Hunt Your Own!?  Our arrows and bolts are completely reusable, so why not hunt animals like Mother Nature intended?
tr: AVCILIK MALZEMELERİ!  Gıda fiyatları sizi mi üzüyor?  Neden bir yay veya compound yay alıp Kendi Avınızı Yapmıyorsunuz!?  Oklarımız ve mermilerimiz tamamen yeniden kullanılabilir, o yüzden neden hayvanları Doğa Ana'nın istediği gibi avlamıyorsunuz?

note: ~ Snippet in category "flier"
en: This letter appears to have been lost before it could be delivered:
    
    Dear Brother,
    
    I hope you get this letter before it is too late.  And I hope you understand I am sending this letter out of respect and love and, I'm not ashamed to admit it, fear.  Fear for you and fear for myself.  There is a reason why people are stocking up on guns and flour.
    
    People are saying the rioters are merely insane, or under the influence of that new drug, or fever dream sleep walking.  I don't know what's true and I don't care.  They say almost the exact same thing about the eye-witnesses; maybe we're all fever dreaming now.
    
    This isn't going to be delayed, let alone solved, by rifles or protein rations or whatever.  The writing is on the wall.  I'm not saying that my way is good or holy, and I love and respect you no matter what, but I hope and I pray that you'll join me.
    
    There isn't much time to decide.  Soon we might be the last folks on earth.  You know where to go.
    
    - Your Devoted Sister
tr: Bu mektubun teslim edilmeden önce kaybolmuş gibi görünüyor:
    
    Sevgili Kardeşim,
    
    Umarım bu mektubu çok geç olmadan alırsın. Ve umarım bu mektubu saygı ve sevgiyle, ve bunu itiraf etmekten utanmıyorum, korkuyla gönderdiğimi anlarsın. Senin için ve kendim için korkuyorum. İnsanların silah ve un stokladığı bir sebep var.
    
    İnsanlar isyancıların sadece deli olduğunu, ya da o yeni uyuşturucunun etkisi altında olduğunu, ya da ateşli bir rüya uykusunda yürüdüğünü söylüyor. Neyin doğru olduğunu bilmiyorum ve umurumda değil. Gözlemciler hakkında neredeyse aynı şeyleri söylüyorlar; belki hepimiz şimdi ateşli bir rüya görüyoruz.
    
    Bu, tüfekler veya protein rasyonları veya başka bir şeyle geciktirilmeyecek, hele ki çözüme kavuşturulmayacak. Yazı duvarda. Benim yolumun iyi ya da kutsal olduğunu söylemiyorum, ve seni her ne olursa olsun seviyor ve saygı duyuyorum, ama umuyorum ve dua ediyorum ki bana katılacaksın.
    
    Karar vermek için çok fazla zaman yok. Yakında dünyadaki son insanlar olabiliriz. Nereye gideceğini biliyorsun.
    
    - Sana Sadık Kız Kardeşin

note: ~ Snippet in category "flier"
en: …What do you know about surviving in the Wilderness?  If you can't make a snare you don't know TRAP!  Hunt down a copy of TRAPPERS' LIFE and learn about wildlife!  And how to kill it.  This week, a CROSSBOW TRAP!
tr: …Vahşi doğada hayatta kalmak hakkında ne biliyorsun? Eğer bir tuzak yapamazsan TRAP'ı bilmiyorsun! TRAPPERS' LIFE'ın bir kopyasını bul ve vahşi yaşam hakkında bilgi edin! Ve onu nasıl öldüreceğini. Bu hafta, BİR KURŞUNLU TUZAK!

note: ~ Snippet in category "flier"
en: BIRDHOUSE MONTHLY….  This month we look at some Dutch innovations in birdhouse design, and compare with the often confused Scandinavian Birdhouse design.  Our article on sheet metal birdhouses will have you riveted!
tr: KUŞ EVİ AYLIGI…. Bu ay kuş evi tasarımındaki bazı Hollanda yeniliklerine bakıyoruz ve sıkça karıştırılan İskandinav kuş evi tasarımıyla karşılaştırıyoruz. Sac metal kuş evleri hakkındaki makalemiz sizi büyüleyecek!

note: ~ Snippet in category "flier"
en: CRAFTY CRAFTERS QUARTERLY: Macaroni isn't just for eating anymore!  Learn how to make jewelry and art from it as well!  We also discuss the correct way to use superglue without gluing your hands together!
tr: CRAFTY CRAFTERS QUARTERLY: Makarna artık sadece yemek için değil! Onunla takı ve sanat yapmayı da öğrenin! Ayrıca, ellerinizi birbirine yapıştırmadan süper yapıştırıcıyı doğru kullanmanın yollarını da tartışıyoruz!

note: ~ Snippet in category "flier"
en: THE RIPLEY-9k!  Pilot your own cargo exoskeleton now!  Our exoskeletons allow the power of a forklift guided by the strength of your own muscles.  Carry heavy loads over rough terrain, even up stairs!
tr: RIPLEY-9k! Kendi kargo dış iskeletinizi şimdi kullanın! Dış iskeletlerimiz, kendi kaslarınızın gücüyle yönlendirilen bir forkliftin gücünü sağlar. Aşınmış arazilerde, hatta merdivenlerden bile ağır yükler taşıyın!

note: ~ Snippet in category "flier"
en: This is a poster advertising a brand of a hybrid gas-electric vehicle.  It claims this hybrid car is the "best of both worlds" with the acceleration capabilities of a sport car and fuel consumption of a compact car.  Something called the "Smart Controller®" is mentioned several times, which, if you are to believe the poster, is some kind of military technology adapted for civilian market, and it works like magic.  At the bottom there is a slogan: "Enjoy your optimal ride with the Smart Engine Controller!"
tr: Bu, hibrit gaz-elektrik aracının bir markasını tanıtan bir afiş. Bu hibrit aracın, spor bir aracın hızlanma yetenekleri ile kompakt bir aracın yakıt tüketimini bir araya getirdiğini iddia ediyor. "Akıllı Kontrol Cihazı®" adı verilen bir şey birkaç kez bahsediliyor; afişe inanırsanız, bu sivil pazara uyarlanmış bir tür askeri teknoloji ve sihir gibi çalışıyor. En altta bir slogan var: "Akıllı Motor Kontrol Cihazı ile optimal sürüşünüzün tadını çıkarın!"

note: ~ Snippet in category "flier"
en: This scrap of paper features a faded ad for Cascade Cola.  "All the sweet you can stand.  Don't just drink it; let it cascade into you."
tr: Bu kağıt parçasında Cascade Cola için solmuş bir reklam var. "Dayanabileceğin tüm tatlılık. Sadece içme; onun senin içine akmasına izin ver."

note: ~ Snippet in category "flier"
en: This scrap of paper appears to be an advertisement for a music venue, dated a few days before the evacuation order. It's printed on bright neon green paper, with pictures of people dancing manically. It's main headliner features a famous local DJ.
tr: Bu kağıt parçası, tahliye emrinden birkaç gün önce tarihli bir müzik mekanının reklamı gibi görünüyor. Parlak neon yeşili kağıda basılmış, insanların çılgınca dans ettiği resimlerle dolu. Ana başlığı, ünlü bir yerel DJ'i içeriyor.

note: ~ Snippet in category "flier"
en: JOIN THE CONCERNED CONSUMERS OF FOODPEOPLE!  Join the fight to⋯
     - Stop the neutralization of cultural icons.
     - Endow Foodperson with vitals befitting heroics superb.
     - Protect RU-238 and other FRUIT flavors from the threat of prohibition.
     - Inspire future consumers of the superhero genre.
tr: GIDA İNSANLARININ ENDİŞELİ TÜKETİCİLERİNE KATIL! Mücadeleye katıl⋯  
     - Kültürel ikonların etkisiz hale getirilmesini durdur.  
     - Gıda insanına kahramanlığa uygun hayati unsurlar ver.  
     - RU-238 ve diğer MEYVE tatlarını yasaklama tehdidinden koru.  
     - Süper kahraman türünün gelecekteki tüketicilerini ilham ver.

note: ~ Snippet in category "flier"
en: This promotional palm card is emblazoned "DigiMart has E-Ink" in a garish neon purple typeface.  "E-Ink Tablets come packed with octo-core CPU, veripixel lenses camera, neoTouch screen, DRM locket, InnerVision ready near field, a free datavault storage plan, wi-fi, and more!"
tr: Bu tanıtım palmiyesi "DigiMart E-Ink'e sahip" yazılı, göz alıcı neon mor bir yazı tipiyle süslenmiştir. "E-Ink Tabletler, sekiz çekirdekli CPU, veripiksel lensli kamera, neoTouch ekran, DRM kilidi, InnerVision uyumlu yakın alan, ücretsiz bir veri deposu planı, wi-fi ve daha fazlasıyla doludur!"

note: ~ Snippet in category "flier"
en: This is an old coupon insert for Marigold Market:
    
     - BOGO!  Cascade Cola six-packs!
     - ATOMIC POWER THIRST!  Now with 20% more FRUIT RU-238!
     - $2 MEAT! Aunt Janice's Pickled Meat now just $2.49!
     - 75% OFF! DaiZoom bars by SoyPelusa.
tr: Bu, Marigold Market için eski bir kupon ekidir:
    
     - BOGO! Cascade Cola altılı paketler!
     - ATOM GÜCÜ SUSUZLUĞU! Artık %20 daha fazla MEYVE RU-238 ile!
     - $2 ET! Teyze Janice'in Turşu Eti artık sadece $2.49!
     - %75 İNDİRİM! SoyPelusa tarafından üretilen DaiZoom çubukları.

note: ~ Snippet in category "flier"
en: Foodplace is advertising the "Big Deal™" on this flier.  Plainly worded sentences on the distinct blue-and-magenta colored background try to convince the reader to buy their "Delicious Food™" in bulk to save money.  There is a picture showing a sample order at the bottom.
tr: Foodplace, bu broşürde "Büyük Fırsat™"ı tanıtıyor.  Belirgin mavi ve macenta renkli arka planda basit ifadeler, okuyucuyu "Lezzetli Yemek™"lerini toplu alarak para tasarrufu yapmaya ikna etmeye çalışıyor.  Altta bir örnek siparişin resmi var.

note: ~ Snippet in category "flier"
en: This flier has been hastily photocopied on cheap cartridge paper. It appears to be advertising an event 7 days after the evacuation order was sent out. 'Great Antler Bar & Grill is closing down forever. Come and celebrate the memmeries. fFood will be free. come quick fresh and tender.' There are several grainy photos of an empty restaurant with the windows boarded up, rotting food haphazardly served on the tables at different stages of decomposition. The bottom of the flier is a blurry photo of a woman, her eyes bloodshot and mouth disturbingly wide. You can't quite determine whether she is laughing or crying.
tr: Bu broşür ucuz kartuş kağıdına aceleyle fotokopi çekilmiş. Tahliye emrinin gönderilmesinden 7 gün sonra bir etkinliği duyuruyor gibi görünüyor. 'Great Antler Bar & Grill sonsuza dek kapanıyor. Anıları kutlamak için gelin. Yemekler ücretsiz olacak. Hızlı ve taze gelin.' Pencereleri kapatılmış boş bir restoranın birkaç bulanık fotoğrafı var, masalarda farklı bozulma aşamalarında dağınık bir şekilde sunulmuş çürüyen yiyecekler. Broşürün alt kısmında, gözleri kan çanağı gibi olmuş ve ağzı rahatsız edici bir şekilde geniş bir kadının bulanık bir fotoğrafı var. Onun gülüp gülmediğini ya da ağlayıp ağlamadığını tam olarak belirleyemiyorsunuz.

note: ~ Snippet in category "<fungaloid_harvest>"
en: While cutting through the skin of the creature you notice a resemblance to both mushroom skin and animal skin.  Odd.
tr: Yaratığın derisini keserken mantar derisine ve hayvan derisine benzerlik fark ediyorsun. Garip.

note: ~ Snippet in category "<fungaloid_harvest>"
en: Cutting the creature open makes its smell more noticeable.  The smell is strange, but not unpleasant, and has a hint of mushroom.
tr: Yaratığı açmak, kokusunu daha belirgin hale getiriyor. Koku garip ama hoş değil, mantar ipucu var.

note: ~ Snippet in category "<fungaloid_harvest>"
en: What passes for blood in this creature is a clear fluid, but there isn't a lot of it outside of sacs distributed around the body.
tr: Bu yaratıkta kan olarak geçen şey, berrak bir sıvı, ama vücut etrafında dağıtılmış keseler dışında pek fazla yok.

note: ~ Snippet in category "<fungaloid_harvest>"
en: What you think are muscles aren't too dissimilar from that of animals, if you're looking at it from a very general perspective and disregard the pale color and rubbery texture.
tr: Kas olduğunu düşündüğünüz şeyler, çok genel bir perspektiften bakarsanız ve soluk rengi ile lastiksi dokusunu göz ardı ederseniz, hayvanların kaslarına pek de benzemiyor.

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fibers you find inside the creature are more akin to plant fibers than anything found in animals or terrestrial fungi.
tr: Yaratığın içinde bulduğunuz lifler, hayvanlarda veya karasal mantarlarda bulunanlardan çok bitki liflerine benziyor.

note: ~ Snippet in category "<fungaloid_harvest>"
en: You narrowly dodge a puff of spores when you accidentally cut into the spore sac.
tr: Kazara spor kesesine kesik attığınızda bir spor puff'undan zar zor kaçınıyorsunuz.

note: ~ Snippet in category "<fungaloid_harvest>"
en: The fungaloid has a number of rather primitive looking eyes, but they're distributed all over the body.
tr: Fungaloid'in oldukça ilkel görünen bir dizi gözü var, ama bunlar vücut boyunca dağılmış.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You cannot find anything resembling a vascular system, but instead the whole structure is slightly spongy and rubbery.
tr: Damar sistemi benzeri bir şey bulamıyorsunuz, bunun yerine tüm yapı hafif süngerimsi ve lastiksi.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The creature seems to have regions of slightly different tissue, but you cannot find any regular organs to speak of.
tr: Yaratığın hafif farklı dokulardan oluşan bölgeleri var gibi görünüyor, ancak konuşulacak herhangi bir düzenli organ bulamıyorsunuz.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: The gills of the fungaloid seems to be used to release spores only, with no discernible connection to anything resembling blood vessels and with the connected sac used to expel spores being smooth with no hint of having a respiratory function.
tr: Fungaloid'in solungaçlarının yalnızca sporları serbest bırakmak için kullanıldığı, kan damarlarına benzer herhangi bir bağlantı olmadığı ve sporları atmak için kullanılan bağlı kesenin soluk olduğu, solunum işlevine dair hiçbir ipucu taşımadığı görülüyor.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: You find that the tendrils at the base of the creature seem to serve a dual role of providing mobility as well as to connect to a mycelium, with a capillary network within them possibly serving to transfer nutrients, but the network ends a short distance into the base.
tr: Yaratığın tabanındaki sarmalların hem hareket sağlamak hem de bir miselyuma bağlanmak için çift işlev gördüğünü buluyorsunuz, içlerinde besinleri transfer etmek için muhtemelen bir kılcal damar ağı bulunuyor, ancak ağ tabanın içine kısa bir mesafede sona eriyor.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: A further look at some of the creature's eyes indicates they may are lensless membranes over cavities probably operating according to the camera obscura principle.  However, you cannot distinguish the tissue where a retina ought to be from the general structure of the creature.
tr: Yaratığın bazı gözlerine daha yakından bakmak, lenssiz zarların, muhtemelen karanlık oda prensibine göre çalışan boşlukların üzerinde olduğunu gösteriyor. Ancak, retinanın olması gereken dokuyu yaratığın genel yapısından ayırt edemiyorsunuz.

note: ~ Snippet in category "<fungaloid_harvest_deeper>"
en: Despite searching, you're unable to find anything resembling a brain, or even anything resembling nerves.  You can't find any clue to how the creature is able to think or coordinate movements.
tr: Araştırmanıza rağmen, bir beyne benzer hiçbir şey bulamıyorsunuz, hatta sinirlere benzer hiçbir şey bile. Yaratığın nasıl düşündüğüne veya hareketleri nasıl koordine ettiğine dair hiçbir ipucu bulamıyorsunuz.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> is the biggest slut in <city>, and I'm damn proud of it!
tr: <full_name> <city>'deki en büyük orospu ve bununla gurur duyuyorum!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: There is a beautifully drawn graffiti tag on the wall here.
tr: Burada duvarda güzel bir şekilde çizilmiş bir grafiti etiketi var.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> is a heteronormative bully!
tr: <given_name> bir heteronormatif zorba!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Hell in <city>
tr: <city>'de cehennem

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: were all gonna die
tr: hepimiz öleceğiz

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: MOM
tr: ANNE

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FUCK YOU
tr: SENİ SIKINTIYA SOKUYORUM

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a cartoon rendition of a zombie.
tr: Bu, bir zombinin karikatür versiyonudur.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a crudely spraypainted tag adorned with skulls.
tr: Bu, kafataslarıyla süslenmiş kaba bir sprey boyalı etikettir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I have a secure and loving relationship with your mom and you're going to need to come to terms with that.
    
    Do you want to talk about it?  You know where to find me.  Love you sweety.
tr: Senin annenle güvenli ve sevgi dolu bir ilişkim var ve bununla yüzleşmen gerekecek.
    
    Bunun hakkında konuşmak ister misin? Beni nerede bulacağını biliyorsun. Seni seviyorum tatlım.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> you fuckin gave me ADES you SHIT.
tr: <given_name> bana ADES verdin, lanet olasıca.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: I <lt>3 <full_name>.
tr: Ben <lt>3 <full_name>.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <given_name> fucked <full_name>.
tr: <given_name> <full_name>'ı sikti.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted drawing of an angel with wings made of vines.
tr: Bu, sarmaşıklarla yapılmış kanatlara sahip bir meleğin sprey boyayla çizilmiş resmidir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Mr. <family_name> is a vampire!
tr: Bay <family_name> bir vampir!

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Their hiding the truth
tr: Gerçeği gizlemeleri

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: FOLLOW THE CHEMTRAILS
tr: KİMYASAL İZLERİ TAKİP ET

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a curious drawing of a roll of toilet paper dissolving into a rainbow.
tr: Bu, bir tuvalet kağıdı rulosunun bir gökkuşağına çözündüğü merak uyandıran bir çizim.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: All we wanna do is eat yer brains
tr: Tüm istediğimiz beyninizi yemek

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: don't drink the water
tr: suyu içme

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: And they walked upon His Earth, and there was a RECKONING, and only the worthy survived
tr: Ve O'nun Yeryüzünde yürüdüler, ve bir HESAPLAŞMA oldu, ve yalnızca layık olanlar hayatta kaldı

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a drawing of a zombie with a bullet hole in its head.
tr: Bu, kafasında bir kurşun deliği olan bir zombinin çizimidir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a surprisingly artistic drawing of a penis.
tr: Bu, şaşırtıcı derecede sanatsal bir penis çizimidir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a simple spraypainted graphic of a forest made of bones.
tr: Bu, kemiklerden oluşan bir ormanın basit bir sprey boyalı grafiğidir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainted mural of a giant mushroom with people praying at its base.
tr: Bu, insanların tabanında dua ettiği dev bir mantarın sprey boyalı duvar resmidir.

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: we can never go back
tr: Asla geri dönemeyiz

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: dont by meth from <given_name>
tr: <given_name>'dan meth alma

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: <full_name> you owe me fifty bucks
tr: <full_name>, bana elli dolar borcun var

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: Im gonna kill u <given_name>
tr: Seni öldüreceğim <given_name>

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: its in the water
tr: su içinde

note: ~ Snippet in category "general_graffiti_snippets" ~ This graffiti is generally assumed to come from before the Cataclysm
en: This is a spraypainting of an anatomically unlikely woman wearing very little.
tr: Bu, çok az giyinmiş anatomik olarak olası olmayan bir kadının sprey boyasıdır.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: BIGGEST WASTE OF TAX MONEY FUCK YOU GOVERMINT
tr: VERGİ PARASININ EN BÜYÜK ISRAFI SIKIL Bİ GOVERMENT

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Dont eat the proten bars
tr: Protein barlarını yeme

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FEMA: FUCKIN EAT MY ASSHOLE
tr: FEMA: AMCAK KÜÇÜK DİKİŞİMİ YİYİN

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a simple drawing of a skinny figure wearing an emergency evac jacket and a gas mask.  Scrawled beneath, it says "thanks for the outfit".
tr: Bu, acil tahliye ceketi ve gaz maskesi giymiş zayıf bir figürün basit bir çizimidir. Altında "kıyafet için teşekkürler" yazıyor.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Abandon hope, all ye who enter here.
tr: Buraya giren herkes umudunu terk etsin.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE IS COMING FOR US
tr: HİÇ KİMSE BİZİ KURTARMAYA GELMİYOR

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THERE'S NO RESCUE BUS
tr: KURTARMA OTOBÜSÜ YOK

note: ~ Snippet in category "shelter_graffiti_snippets"
en: THEY LET US DOWN
tr: BİZİ HAYAL KIRIKLIĞINA UĞRATTILAR

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Don't dead open inside
tr: Açık içeriye ölüme izin verme

note: ~ Snippet in category "shelter_graffiti_snippets"
en: SANCTUARY
tr: SANTUARY

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name>'s cosplay supply all welcome
tr: <given_name>'in cosplay malzemeleri hepsi hoş geldin

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Cataclysm Bus Stop
tr: Kıyamet Otobüs Durağı

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They aren't coming to help, they're coming to clean up
tr: Yardım etmeye gelmiyorlar, temizlemeye geliyorlar

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a far-too-detailed drawing of an enormous mind-bending monster, the sort that attacked during the Cataclysm.
tr: Bu, Kıyamet sırasında saldıran türden devasa, akıl bükücü bir canavarın çok fazla detaylı çizimi.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a quick rendition in permanent marker of a swirling gateway, with zombies spilling out of it.  Underneath, it reads "What did they do?"
tr: Bu, zombilerin dışarı döküldüğü dönen bir kapının kalıcı kalemle hızlı bir tasviri. Altında "Ne yaptılar?" yazıyor.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: RIP humanity
tr: İnsanlığa veda

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Everyone's dead Dave
tr: Herkes öldü Dave

note: ~ Snippet in category "shelter_graffiti_snippets"
en: WE'RE ALL FINE HERE HOW R U
tr: BURADA HER ŞEY YOLUNDA NASILSIN

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I couldn't wait any longer, went to camp 36.  Meet me there.  Love <given_name>.
tr: <given_name> Daha fazla bekleyemedim, kamp 36'ya gittim. Orada buluşalım. Sevgiler <given_name>.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I am still looking for you.
tr: <given_name> Hala seni arıyorum.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <full_name> was here and still alive
tr: <full_name> buradaydı ve hala hayatta

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Blue 52
tr: Mavi 52

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <given_name> I no I said Id wait for u but I gotta run, find me
tr: <given_name> Bekleyeceğimi söyledim ama gitmem gerekiyor, beni bul

note: ~ Snippet in category "shelter_graffiti_snippets"
en: In memoriam:
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    I would not be alive without all of you.  I will not forget.
tr: Anma:
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    <full_name>
    Sizler olmadan hayatta olmazdım. Unutmayacağım.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: This is a drawing of a cartoon character smashing a zombie corpse with a sledgehammer.  Beneath it is a scrawled message: "Gotta pulp em all"
tr: Bu, bir çizgi film karakterinin bir zombi cesedini balyozla ezdiği bir çizim. Altında ise karalanmış bir mesaj var: "Hepsini ezmeliyim"

note: ~ Snippet in category "shelter_graffiti_snippets"
en: They get back up.  Headshots don't work.
tr: Tekrar ayağa kalkıyorlar. Baş vuruşları işe yaramıyor.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: stay out of <city>
tr: <city> dışında kalın

note: ~ Snippet in category "shelter_graffiti_snippets"
en: <city> has fallen
tr: <city> düştü

note: ~ Snippet in category "shelter_graffiti_snippets"
en: NO ONE LEFT HERE MOVE ON
tr: BURADA KİMSE KALMADI DEVAM ET

note: ~ Snippet in category "shelter_graffiti_snippets"
en: deth trap
tr: ölüm tuzağı

note: ~ Snippet in category "shelter_graffiti_snippets"
en: no ones coming
tr: kimse gelmiyor

note: ~ Snippet in category "shelter_graffiti_snippets"
en: GOVERMENT DID THIS TO US
tr: HÜKÜMET BİZE BUNU YAPTI

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK CHINA
tr: ÜZGÜNÜM, BU İSTEĞİ YERİNE GETİREMEM.

note: ~ Snippet in category "shelter_graffiti_snippets"
en: FUCK THE COMMUNISTS
tr: KOMÜNİSTLERİ SIKINTIYA SOKUN

note: ~ Snippet in category "shelter_graffiti_snippets"
en: Remember <given_name>
tr: <given_name>'i hatırla

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies our beloved friend
tr: Burada sevgili arkadaşımız yatıyor

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Here lies my best friend
tr: Burada en iyi arkadaşım yatıyor

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Rest in peace
tr: Huzur içinde yat

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we couldn't save you
tr: Üzgünüm, seni kurtaramadık

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I couldn't save you
tr: Üzgünüm, seni kurtaramadım

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry we failed you
tr: Üzgünüm, seni hayal kırıklığına uğrattık

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry I failed you
tr: Üzgünüm, seni hayal kırıklığına uğrattım

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: <lt>illegible text<gt>
tr: <lt>okunaksız metin<gt>

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I will always remember you
tr: Seni her zaman hatırlayacağım

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: We will always remember you
tr: Seni her zaman hatırlayacağız

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all my fault
tr: Bu tamamen benim hatamdı

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: This was all our fault
tr: Bu tamamen bizim hatamızdı

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I hope you feel better up there
tr: Umarım orada kendini daha iyi hissedersin

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You won't suffer no more
tr: Artık acı çekmeyeceksin

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You were the best of us
tr: Sen bizlerin en iyisiydin

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: And when the earth shall claim your limbs, then shall you truly dance
tr: Ve toprak uzuvlarını talep ettiğinde, o zaman gerçekten dans edeceksin

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The song is ended but the melody lingers on
tr: Şarkı sona erdi ama melodi devam ediyor

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Step softly, a dream lies buried here
tr: Yavaş adım at, burada gömülü bir rüya var

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Mom
tr: Seni özlüyorum Anne

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Miss you Dad
tr: Seni özlüyorum Baba

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: May you never walk again, may I not kill you again
tr: Bir daha asla yürümemen dileğiyle, seni bir daha öldürmeyeyim

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Let your hunger calm down
tr: Açlığın dursun

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: The child is the father of the man
tr: Çocuk, erkeğin babasıdır

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Now we learned that death is a gift
tr: Şimdi ölümün bir hediye olduğunu öğrendik

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I held you your whole life
tr: Seni hayatın boyunca tuttum

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: So small, so sweet, so soon
tr: O kadar küçük, o kadar tatlı, o kadar çabuk

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Ours for a little while
tr: Bir süreliğine bizim

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: You died for us, we'll live for you
tr: Sen bizim için öldün, biz senin için yaşayacağız

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Sorry, you had it coming
tr: Üzgünüm, bunu hak ettin

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: <lt>nothing is written here<gt>
tr: <lt>burada hiçbir şey yazılı değil<gt>

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Didn't have to end like this
tr: Böyle bitmesine gerek yoktu

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: Should've left your corpse where it lay, but I'm afraid it'd rise again and I'd have to put you down again
tr: Cesedini yattığı yerde bırakmalıydım ama korkarım ki yeniden dirilecekti ve seni tekrar öldürmek zorunda kalacaktım

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: I wish you could've seen reason
tr: Akıl bulabilseydin keşke

note: ~ Snippet in category "grave_label" ~ these labels are meant for graves made during or after the initial Cataclysm, riots, or portal storm craziness and are not meant for pre- apocalypse grave sites.
en: A lesser man would've let you turn
tr: Daha zayıf bir adam seni dönmene izin verirdi

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You unskillfully hack up the corpse and chop off some excess body parts.  You're left wondering how you did so poorly.
tr: Cesedi beceriksizce kesip fazla vücut parçalarını ayırıyorsun. Nasıl bu kadar kötü yaptığını merak ediyorsun.

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: Your unskilled hands slip and damage the corpse.  You still hope it's not a total waste though.
tr: Beceriksiz ellerin kayıyor ve cesedi hasar veriyor. Yine de bunun tamamen bir israf olmadığını umuyorsun.

note: ~ Snippet in category "harvest_drop_default_field_dress_failed" ~ Displayed after unsuccessfully field dressing a corpse (from butchery menu)
en: You did something wrong and hacked the corpse badly.  Maybe it's still recoverable.
tr: Bir şeyleri yanlış yaptın ve cesedi kötü bir şekilde parçaladın. Belki hala kurtarılabilir.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You field dress the corpse.
tr: Cesedi sahada temizliyorsun.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You slice the corpse's belly and remove intestines and organs, until you're confident that it will not rot from inside.
tr: Cesedin karnını kesip bağırsakları ve organları çıkarıyorsun, içten çürümeyeceğinden emin olana kadar.

note: ~ Snippet in category "harvest_drop_default_field_dress_success" ~ Displayed after successfully field dressing a corpse (from butchery menu)
en: You remove guts and excess parts, preparing the corpse for later use.
tr: Bağırsakları ve fazla parçaları çıkarıyorsun, cesedi daha sonraki kullanım için hazırlıyorsun.

note: ~ Snippet in category "harvest_drop_default_dissect_success" ~ Displayed after successfully dissecting a corpse (from butchery menu)
en: You finish dissecting the corpse.
tr: Cesedi parçalamayı bitiriyorsun.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You hack up the corpse so unskillfully, that there is nothing left to salvage from this bloody mess.
tr: Cesedi o kadar beceriksizce kesiyorsun ki, bu kanlı kargaşadan kurtarılacak hiçbir şey kalmıyor.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You wanted to cut the corpse, but instead you hacked the meat, spilled the guts all over it, and made a bloody mess.
tr: Cesedi kesmek istedin ama bunun yerine eti parçaladın, bağırsakları her yere döktün ve kanlı bir kargaşa yarattın.

note: ~ Snippet in category "harvest_drop_default_dissect_failed" ~ Displayed after unsuccessfully dissecting a corpse (from butchery menu)
en: You made so many mistakes during the process that you doubt even vultures will be interested in what's left of it.
tr: Süreç boyunca o kadar çok hata yaptın ki, geride kalanlarla akbabalara bile ilgi duymayacağından şüphe ediyorsun.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You skin the corpse.
tr: Cesedi soydun.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: You carefully remove the hide from the corpse.
tr: Cesetten deriyi dikkatlice çıkarıyorsun.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: The corpse is challenging to skin, but you get a good hide from it.
tr: Cesedi derisini yüzmek zor, ama ondan iyi bir deri alıyorsun.

note: ~ Snippet in category "harvest_drop_default_skinning" ~ Displayed after skinning a corpse (from butchery menu)
en: With a few deft slices you take the skin from the corpse.
tr: Birkaç ustaca kesimle cesetten deriyi alıyorsun.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You hack the corpse apart.
tr: Cesedi parçalara ayırıyorsun.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You lop the limbs off the corpse.
tr: Cesedin uzuvlarını kesiyorsun.

note: ~ Snippet in category "harvest_drop_default_dismember" ~ Displayed after dismembering a corpse (from butchery menu)
en: You cleave the corpse into pieces.
tr: Cesedi parçalara ayırıyorsun.

note: ~ Snippet in category "harvest_drop_default_quick_butcher" ~ Displayed after performing a quick butcher on a corpse (from butchery menu)
en: You apply few quick cuts to the corpse and leave what's left of it for scavengers.
tr: Cesede birkaç hızlı kesim yapıyorsun ve geriye kalanını leşçilere bırakıyorsun.

note: ~ Snippet in category "harvest_drop_default_full_butcher" ~ Displayed after performing a full butcher on a corpse (from butchery menu)
en: You finish butchering the corpse.
tr: Cesedi doğramayı bitiriyorsun.

note: ~ Snippet in category "harvest_drop_default_bleed" ~ Displayed after bleeding a corpse (from butchery menu)
en: You bleed the corpse.
tr: Cesetten kan alıyorsun.

note: ~ Snippet in category "harvest_drop_mutagen_field_dress"
en: You notice some strange organs, perhaps harvestable via careful dissection.
tr: Bazı garip organlar fark ediyorsun, belki dikkatli bir disseksiyonla hasat edilebilir.

note: ~ Snippet in category "harvest_drop_bionic_field_dress"
en: You suspect there might be bionics implanted in this corpse, that careful dissection might reveal.
tr: Bu cesette biyoniklerin implante edilmiş olabileceğini düşünüyorsun, dikkatli bir disseksiyon bunun ortaya çıkmasını sağlayabilir.

note: ~ Snippet in category "harvest_drop_mutagen_butcher"
en: Your butchering tool destroys a strange organ.  Perhaps a more surgical approach would allow harvesting it.
tr: Kesim aletin garip bir organı yok ediyor. Belki daha cerrahi bir yaklaşım onu hasat etmeye izin verebilir.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: Your butchering tool encounters something implanted in this corpse, but your rough cuts destroy it.
tr: Kesim aletin bu cesette implante edilmiş bir şeyle karşılaşıyor, ama sert kesimlerin onu yok ediyor.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You find traces of implants in the body, but you care only for the flesh.
tr: Vücutta implant izleri buluyorsun, ama sen sadece ete önem veriyorsun.

note: ~ Snippet in category "harvest_drop_bionic_butcher"
en: You found some bionics in the body, but harvesting them would require more surgical approach.
tr: Vücutta bazı biyonikler buldun, ancak bunları hasat etmek daha fazla cerrahi yaklaşım gerektirecek.

note: ~ Snippet in category "harvest_drop_mutagen_dissect_failed"
en: You discover only damaged organs.
tr: Sadece hasar görmüş organlar buluyorsun.

note: ~ Snippet in category "harvest_drop_tissue_dissect_failed"
en: You don't find much besides damaged tissue.
tr: Hasar görmüş doku dışında pek bir şey bulamazsınız.

note: ~ Snippet in category "harvest_drop_bone_dissect_failed"
en: You discover some shattered bones.
tr: Bazı parçalanmış kemikler buluyorsun.

note: ~ Snippet in category "sr1_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      I want to remind everyone on staff: do not open or examine containers above your security-clearance.  If you have some question about safety protocols or shipping procedures, please contact your SRCF administrator or on-site military officer.  When in doubt, assume all containers are Class-A Biohazards and highly toxic.  Take full precautions!
tr: 
    Konu: Güvenlik Hatırlatması  
    Kime: tüm SRCF personeli  
    Kimden: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    
      Tüm personele hatırlatmak istiyorum: güvenlik izninizin üzerinde olan konteynerleri açmayın veya incelemeyin. Güvenlik protokolleri veya nakliye prosedürleri hakkında bir sorunuz varsa, lütfen SRCF yöneticinizle veya yerinde bulunan askeri yetkiliyle iletişime geçin. Şüphe durumunda, tüm konteynerlerin Sınıf-A Biyolojik Tehlikeler olduğunu ve son derece toksik olduğunu varsayın. Tüm önlemleri alın!

note: ~ Snippet in category "sr2_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      From today onward medical wastes are not to be stored anywhere near radioactive materials.  All containers are to be re-arranged according to these new regulations.  If your facility currently has these containers stored in close proximity, you are to work with armed guards on duty at all times.  Report any unusual activity to your SRCF administrator at once.
tr: 
    Konu: Güvenlik Hatırlatması  
    Kime: tüm SRCF personeli  
    Kimden: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    
    Bugünden itibaren tıbbi atıklar radyoaktif maddelere yakın bir yerde depolanmayacaktır. Tüm konteynerler bu yeni düzenlemelere göre yeniden düzenlenecektir. Eğer tesisinizde bu konteynerler yakın bir mesafede depolanıyorsa, her zaman görevde olan silahlı güvenlik görevlileri ile çalışmalısınız. Herhangi bir olağandışı aktiviteyi derhal SRCF yöneticinize bildirin.

note: ~ Snippet in category "sr3_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Worker health and safety is our number one concern!  As such, we are instituting weekly health examinations for all SRCF employees.  Report any unusual symptoms or physical changes to your SRCF administrator at once.
tr: 
    Konu: Güvenlik Hatırlatıcısı  
    Kime: tüm SRCF personeli  
    Kimden: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    
      Çalışan sağlığı ve güvenliği bizim bir numaralı önceliğimizdir! Bu nedenle, tüm SRCF çalışanları için haftalık sağlık muayeneleri uygulamaya koyuyoruz. Herhangi bir olağandışı belirti veya fiziksel değişikliği derhal SRCF yöneticinize bildirin.

note: ~ Snippet in category "sr4_mess"
en: 
    Subj: Security Reminder
    To: all SRCF staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      All compromised facilities will remain under lock down until further notice.  Anyone who has seen or come in direct contact with the creatures is to report to the home office for a full medical evaluation and security debriefing.
tr: 
    Konu: Güvenlik Hatırlatması  
    Kime: tüm SRCF personeli  
    Kimden: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    
      Tüm tehlikeye atılmış tesisler, daha fazla bildirim yapılana kadar kapalı kalacaktır. Yaratıklarla doğrudan temas eden veya onları gören herkes, tam bir tıbbi değerlendirme ve güvenlik brifingi için ana ofise bildirimde bulunmalıdır.

note: ~ Snippet in category "scrf_1_mess"
en: Subj: EPA: Report All Potential Containment Breaches 3873643
    To: all SRCF staff
    From: Robert Shane, Director of the EPA
    
      All hazardous waste dumps and sarcophagi must submit three samples from each operational leache system to the following addresses:
    
    CDC Bioterrorism Lab
    Building 10
    Corporate Square Boulevard
    Atlanta, GA 30329
    
    EPA Region 8 Laboratory
    16194 W. 45th Drive
    Golden, CO 80403
    
      These samples must be accurate and any attempts to cover incompetencies will result in charges of Federal Corruption and potentially Treason.
    
    Director of the EPA,
      Robert Shane
tr: Konu: EPA: Tüm Potansiyel Kapsama İhlallerini Bildirin 3873643  
    Kime: tüm SRCF personeli  
    Kimden: Robert Shane, EPA Direktörü  
    
      Tüm tehlikeli atık döküm alanları ve sarkofajlar, aşağıdaki adreslere her bir işletme sızıntı sisteminden üç örnek göndermelidir:  
    
    CDC Biyoterörizm Laboratuvarı  
    Bina 10  
    Kurumsal Meydan Bulvarı  
    Atlanta, GA 30329  
    
    EPA Bölge 8 Laboratuvarı  
    16194 W. 45th Drive  
    Golden, CO 80403  
    
      Bu örnekler doğru olmalı ve yetersizlikleri örtbas etme girişimleri, Federal Yolsuzluk ve potansiyel İhanet suçlamalarıyla sonuçlanacaktır.  
    
    EPA Direktörü,  
      Robert Shane

note: ~ Snippet in category "scrf_2_1_mess"
en: Subj: SRCF: Internal Memo, EPA [2918024]
    To: all SRCF admin staff
    From: Constantine Dvorak, Undersecretary of Nuclear Security
    
      Director Grimes has released a new series of accusations that will soon be investigated by a Congressional committee.  Below is the message that he sent me.
    --------------------------------------------------------------
    Subj: Congressional Investigations
    To: Constantine Dvorak, Undersecretary of Nuclear Safety
    From: Robert Shane, director of the EPA
    
      The EPA has opposed the Security-Restricted Containment Facility (SRCF) project from its inception.  We were horrified that these facilities would be constructed so close to populated areas, and only agreed to sign-off on the project if we were allowed to freely examine and monitor the sarcophagi.  But that has not happened.  Since then, the DOE has employed any and all means to keep EPA agents from visiting the SRCFs, using military secrecy, emergency powers, and inter-departmental gag orders to surround the project with an impenetrable thicket of red tape.
tr: Konu: SRCF: İç Memo, EPA [2918024]  
    Kime: tüm SRCF idari personeli  
    Kimden: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    
      Direktör Grimes, yakında bir Kongre komitesince araştırılacak yeni bir suçlama serisi yayımladı. Aşağıda bana gönderdiği mesaj yer almaktadır.  
    --------------------------------------------------------------  
    Konu: Kongre Soruşturmaları  
    Kime: Constantine Dvorak, Nükleer Güvenlik Müsteşarı  
    Kimden: Robert Shane, EPA direktörü  
    
      EPA, Güvenlik Kısıtlı İçerik Tesisleri (SRCF) projesine başlangıcından beri karşı çıkmıştır. Bu tesislerin nüfuslu alanlara bu kadar yakın inşa edileceğinden dehşete düştük ve ancak mezarları serbestçe inceleme ve izleme izni verilirse projeyi onaylamayı kabul ettik. Ama bu gerçekleşmedi. O zamandan beri, DOE, EPA ajanlarının SRCF'leri ziyaret etmesini engellemek için askeri gizlilik, acil durum yetkileri ve departmanlar arası susma emirleri kullanarak projeyi geçilemez bir bürokrasi çalısıyla çevrelemek için her türlü aracı kullanmıştır.

note: ~ Snippet in category "scrf_2_2_mess"
en: Although our agents have not been allowed inside, our atmospheric testers in nearby communities have detected high levels of toxins and radiation, and we've found dozens of potentially dangerous unidentified compounds in the ground water.  We now have conclusive evidence that the SRCFs are a threat to the public safety.  We are taking these data to state representatives and petitioning for a full Congressional inquiry.  They should be able to force open your secret vaults, and the world will see what you've been hiding.
    
    If you had any hand in this outbreak I hope you will rot in hell.
    
    Director of the EPA,
      Robert Shane
tr: Ajanlarımızın içeri girmesine izin verilmemiş olsa da, yakın topluluklardaki atmosfer test cihazlarımız yüksek seviyelerde toksin ve radyasyon tespit etti ve yer altı suyunda potansiyel olarak tehlikeli tanımlanamayan bileşenlerin onlarcasını bulduk. Artık SRCF'lerin kamu güvenliği için bir tehdit olduğuna dair kesin kanıtlarımız var. Bu verileri eyalet temsilcilerine götürüyoruz ve tam bir Kongre soruşturması için dilekçe veriyoruz. Gizli kasalarınızı açmaya zorlayabilmeliler ve dünya, neyi gizlediğinizi görecek.
    
    Bu salgında herhangi bir rolünüz varsa, umarım cehennemde çürüyorsunuzdur.
    
    EPA Direktörü,
      Robert Shane

note: ~ Snippet in category "scrf_3_mess"
en: Subj: CDC: Internal Memo, Standby [2918115]
    To: all SRCF staff
    From: Ellen Grimes, Director of the CDC
    
      Your site along with many others has been found to be contaminated with what we will now refer to as [redacted]. It is vital that you standby for further orders.  We are currently awaiting the President to decide our course of action in this national crisis.  You will proceed with fail-safe procedures and rig the sarcophagus with C-4 as outlined in Publication 4423.  We will send you orders to either detonate and seal the sarcophagus or remove the charges.  It is of the utmost importance that the facility be sealed immediately when the orders are given.  We have been alerted by Homeland Security that there are potential terrorist suspects that are being detained in connection with the recent national crisis.
    
    Director of the CDC,
      Ellen Grimes
tr: Konu: CDC: İç Memo, Beklemede [2918115]  
    Kime: tüm SRCF personeli  
    Kimden: Ellen Grimes, CDC Direktörü  
    
      Siteniz, artık [redacted] olarak adlandıracağımız bir madde ile kirlenmiş olarak bulunmuştur. Daha fazla emir için beklemeniz hayati önem taşımaktadır. Şu anda, bu ulusal krizle ilgili eylem planımızı belirlemek için Başkan'ın karar vermesini bekliyoruz. Fail-safe prosedürleri ile devam edecek ve C-4 ile sarkofagı, Yayın 4423'te belirtildiği gibi hazırlayacaksınız. Size ya sarkofagı patlatma ve mühürleme ya da patlayıcıları kaldırma emri vereceğiz. Emirler verildiğinde tesisin derhal mühürlenmesi son derece önemlidir. Son zamanlardaki ulusal krizle bağlantılı olarak gözaltına alınan potansiyel terörist şüphelileri olduğu konusunda İç Güvenlik tarafından uyarıldık.  
    
    CDC Direktörü,  
      Ellen Grimes

note: ~ Snippet in category "scrf_seal_order"
en: Subj: USARMY: SEAL SRCF [987167]
    To: all SRCF staff
    From: Major General Cornelius, U.S. Army
    
      As a general warning to all civilian staff: the 10th Mountain Division has been assigned to oversee the sealing of the SRCF facilities.  By direct order, all non-essential staff must vacate at the earliest possible opportunity to prevent potential contamination.  Low yield tactical nuclear demolition charges will be deployed in the lower tunnels to ensure that recovery of hazardous material is impossible.  The Army Corps of Engineers will then dump concrete over the rubble so that we can redeploy the 10th Mountain into the greater Boston area.
    
    Cornelius,
    Major General, U.S. Army
    Commander of the 10th Mountain Division
tr: Konu: USARMY: SEAL SRCF [987167]  
    Kime: tüm SRCF personeli  
    Kimden: Tümgeneral Cornelius, ABD Ordusu  
    
      Tüm sivil personel için genel bir uyarı: 10. Dağ Tümeni, SRCF tesislerinin mühürlenmesini denetlemekle görevlendirilmiştir. Doğrudan emirle, tüm gereksiz personelin potansiyel kontaminasyonu önlemek için en kısa sürede tahliye olması gerekmektedir. Düşük verimli taktik nükleer yıkım patlayıcıları, tehlikeli maddelerin kurtarılmasını imkansız hale getirmek için alt tünellere yerleştirilecektir. Mühendislik Kolordusu daha sonra molozların üzerine beton dökecek, böylece 10. Dağ Tümeni'ni Boston bölgesine yeniden konuşlandırabileceğiz.  
    
    Cornelius,  
    Tümgeneral, ABD Ordusu  
    10. Dağ Tümeni Komutanı

note: ~ Snippet in category "health_great"
en: You feel great!  It doesn't seem like wounds could even slow you down for more than a day.
tr: Harika hissediyorsun! Yaraların seni bir günden fazla yavaşlatacak gibi görünmüyor.

note: ~ Snippet in category "health_great"
en: Within moments you're ready and up.  You don't feel like anything could stop you today!
tr: Birkaç dakika içinde hazır ve ayaktasın. Bugün seni durduracak hiçbir şey yokmuş gibi hissediyorsun!

note: ~ Snippet in category "health_great"
en: Your eyes open and your entire body feels like it is just bursting with energy to burn!
tr: Gözlerin açılıyor ve tüm vücudun yanacak enerjiyle dolup taşıyormuş gibi hissediyorsun!

note: ~ Snippet in category "health_great"
en: You feel like a rubber ball; whatever hits you, you'll just bounce back!
tr: Bir lastik top gibi hissediyorsun; seni ne vurursa vursun, sadece geri sıçrayacaksın!

note: ~ Snippet in category "health_great"
en: You're up and you feel fantastic.  No sickness is going to keep you down today!
tr: Uyanmışsın ve harika hissediyorsun. Bugün seni hasta edecek hiçbir şey yok!

note: ~ Snippet in category "health_great"
en: You wake up feeling invincible, ready to take on any challenge that comes your way.
tr: Yenilmez hissettiğin bir şekilde uyanıyorsun, karşına çıkan her türlü zorluğa göğüs germeye hazırsın.

note: ~ Snippet in category "health_great"
en: Your body feels as light as a feather, every movement effortless and smooth.
tr: Vücudunuz bir tüy kadar hafif hissediyor, her hareket zahmetsiz ve akıcı.

note: ~ Snippet in category "health_great"
en: You wake up with a smile, knowing today is going to be a great day.
tr: Gülümseyerek uyanıyorsun, bugün harika bir gün olacağını biliyorsun.

note: ~ Snippet in category "health_great"
en: Strength and vitality surge through you, making you feel unstoppable.
tr: Güç ve canlılık içinden geçiyor, seni durdurulamaz hissettiriyor.

note: ~ Snippet in category "health_great"
en: You feel a powerful sense of well-being, as if every cell in your body is thriving.
tr: Vücudunuzdaki her hücrenin geliştiği gibi güçlü bir iyilik hali hissediyorsunuz.

note: ~ Snippet in category "health_very_good"
en: You're up and going rather quickly, and all the little aches from yesterday are gone.
tr: Hızla kalkıyorsun ve dünün tüm küçük ağrıları kaybolmuş durumda.

note: ~ Snippet in category "health_very_good"
en: You get up feeling pretty good, as if all your little aches were fading faster.
tr: Kalktığında oldukça iyi hissediyorsun, sanki tüm küçük ağrıların daha hızlı kayboluyormuş gibi.

note: ~ Snippet in category "health_very_good"
en: Getting up comes easy to you, your muscles revitalized after your rest.
tr: Kalkmak senin için kolay, kasların dinlenmenden sonra canlanmış.

note: ~ Snippet in category "health_very_good"
en: You're up and your little pains from before seem to have faded away rather quickly.
tr: Kalktın ve önceden hissettiğin küçük ağrılar oldukça hızlı bir şekilde kaybolmuş gibi görünüyor.

note: ~ Snippet in category "health_very_good"
en: Awareness comes fast, your body coming quickly to attention after your rest.
tr: Farkındalık hızlı geliyor, bedenin dinlenmenden sonra hemen dikkat kesiliyor.

note: ~ Snippet in category "health_very_good"
en: You feel refreshed and ready to start the day with enthusiasm.
tr: Tazelenmiş hissediyorsun ve güne hevesle başlamak için hazırsın.

note: ~ Snippet in category "health_very_good"
en: Your body feels rejuvenated, as if you've been given a new lease on life.
tr: Bedenin yenilenmiş hissediyor, sanki hayata yeni bir başlangıç verilmiş gibi.

note: ~ Snippet in category "health_very_good"
en: You wake up feeling revitalized, your energy levels high and stable.
tr: Uyanınca canlanmış hissediyorsun, enerji seviyelerin yüksek ve stabil.

note: ~ Snippet in category "health_very_good"
en: Any lingering fatigue from yesterday has vanished, leaving you feeling strong and capable.
tr: Dünden kalan yorgunluk kaybolmuş, seni güçlü ve yetenekli hissettiriyor.

note: ~ Snippet in category "health_very_good"
en: You stretch and feel a wonderful sense of vitality coursing through your body.
tr: Geriniyorsun ve bedeninde harika bir canlılık hissediyorsun.

note: ~ Snippet in category "health_good"
en: You feel good.  Healthy living does seem to have some rewards.
tr: İyi hissediyorsun. Sağlıklı yaşamın bazı ödülleri olduğu kesin.

note: ~ Snippet in category "health_good"
en: Getting out of bed doesn't seem too hard today.  You could get used to this!
tr: Bugün yataktan çıkmak pek zor görünmüyor. Buna alışabilirsin!

note: ~ Snippet in category "health_good"
en: Alertness comes somewhat fast, and your muscles stretch easier than before you went to bed.
tr: Uyanıklık biraz hızlı gelir ve kaslarınız, yatağa gitmeden önceki kadar kolay gerilir.

note: ~ Snippet in category "health_good"
en: You feel extra alert, and your body feels ready to go.
tr: Ekstra uyanık hissediyorsunuz ve bedeniniz harekete geçmeye hazır.

note: ~ Snippet in category "health_good"
en: Your body stretches with ease, and you feel ready to take on the world.
tr: Bedeniniz kolayca geriliyor ve dünyayı karşılamaya hazır hissediyorsunuz.

note: ~ Snippet in category "health_good"
en: You wake up feeling clear-headed and ready to tackle the day ahead.
tr: Açık kafayla uyanıyorsunuz ve önünüzdeki günü karşılamaya hazır hissediyorsunuz.

note: ~ Snippet in category "health_good"
en: Your body feels responsive and agile, making movement a pleasure.
tr: Bedeniniz tepki veriyor ve çevik hissediyorsunuz, bu da hareket etmeyi bir zevk haline getiriyor.

note: ~ Snippet in category "health_good"
en: You stretch and feel a pleasant sense of readiness in your muscles.
tr: Geriliyorsunuz ve kaslarınızda hoş bir hazır olma hissi duyuyorsunuz.

note: ~ Snippet in category "health_good"
en: You feel energized and alert, ready to face whatever the day throws at you.
tr: Enerjik ve uyanık hissediyorsunuz, günün size ne getireceğine karşı hazır.

note: ~ Snippet in category "health_good"
en: You wake up with a sense of purpose, feeling good about the day ahead.
tr: Bir amaç duygusuyla uyanıyorsunuz, önünüzdeki gün hakkında iyi hissediyorsunuz.

note: ~ Snippet in category "health_bad"
en: You feel cruddy.  Maybe you should consider eating a bit healthier.
tr: Kendinizi kötü hissediyorsunuz. Belki biraz daha sağlıklı beslenmeyi düşünmelisiniz.

note: ~ Snippet in category "health_bad"
en: You get up with a bit of a scratch in your throat.
tr: Boğazınızda hafif bir kaşıntıyla kalkıyorsunuz.

note: ~ Snippet in category "health_bad"
en: You stretch, but your muscles don't seem to be doing so good today.
tr: Geriliyorsunuz ama kaslarınız bugün pek iyi görünmüyor.

note: ~ Snippet in category "health_bad"
en: Your stomach gurgles.  It's probably nothing, but maybe you should look into eating something healthy.
tr: Mideniz gurulduyor. Muhtemelen bir şey yok ama belki sağlıklı bir şeyler yemeyi düşünmelisiniz.

note: ~ Snippet in category "health_bad"
en: You struggle to awareness.  Being awake seems somewhat harder to reach today.
tr: Farkındalığa ulaşmakta zorlanıyorsun. Uyanık olmak bugün biraz daha zor görünüyor.

note: ~ Snippet in category "health_bad"
en: You wake up feeling a bit off, as if something is not quite right.
tr: Bir şeylerin tam olarak doğru olmadığı hissiyle uyanıyorsun.

note: ~ Snippet in category "health_bad"
en: Your body feels sluggish, making every movement an effort.
tr: Vücudun ağır hissediyor, her hareket bir çaba gerektiriyor.

note: ~ Snippet in category "health_bad"
en: You get up feeling like you didn't get enough rest, even if you slept for hours.
tr: Yeterince dinlenmemiş gibi hissederek kalkıyorsun, saatlerce uyumuş olsan bile.

note: ~ Snippet in category "health_bad"
en: There's a nagging discomfort in your body, making it hard to focus on anything else.
tr: Vücudunda rahatsız edici bir huzursuzluk var, bu da başka bir şeye odaklanmanı zorlaştırıyor.

note: ~ Snippet in category "health_bad"
en: You feel a general sense of malaise, as if something is draining your energy.
tr: Enerjinin bir şey tarafından emiliyormuş gibi genel bir rahatsızlık hissediyorsun.

note: ~ Snippet in category "health_very_bad"
en: Getting out of bed only comes with great difficulty, and your muscles resist the movement.
tr: Yatakdan kalkmak büyük bir zorlukla geliyor ve kasların hareket etmeye direniyor.

note: ~ Snippet in category "health_very_bad"
en: Getting up seems like it should be easy, but all you want to do is go back to bed.
tr: Kalkmak kolay olmalı gibi görünüyor, ama tek istediğin geri yatmak.

note: ~ Snippet in category "health_very_bad"
en: Tired hands rub at your eyes, the little aches of yesterday protesting your stretches.
tr: Yorgun ellerinle gözlerini ovuşturuyorsun, dünden kalan küçük ağrılar yaptığın esnemeleri/hareketleri protesto ediyor.

note: ~ Snippet in category "health_very_bad"
en: Alertness seems flighty today, and your body argues when you move towards it.
tr: Uyanıklık bugün uçucu görünüyor ve hareket ettiğinde vücudun itiraz ediyor.

note: ~ Snippet in category "health_very_bad"
en: You're up, but your body seems like it would rather stay in bed.
tr: Kalktın ama vücudun yatakta kalmayı tercih ediyormuş gibi görünüyor.

note: ~ Snippet in category "health_very_bad"
en: You wake up feeling drained, as if you haven't slept at all.
tr: Uyanırken tükenmiş hissediyorsun, sanki hiç uyumamışsın.

note: ~ Snippet in category "health_very_bad"
en: Every movement feels like a chore, your muscles aching with every step.
tr: Her hareket bir iş gibi geliyor, her adımda kasların ağrıyor.

note: ~ Snippet in category "health_very_bad"
en: You feel a pervasive sense of exhaustion, making it hard to even think clearly.
tr: Baskın bir yorgunluk hissediyorsun, bu da net bir şekilde düşünmeyi zorlaştırıyor.

note: ~ Snippet in category "health_very_bad"
en: Your body feels heavy and uncooperative, resisting every effort to get up.
tr: Vücudun ağır ve işbirliği yapmıyor, kalkmak için her çabaya direniyor.

note: ~ Snippet in category "health_very_bad"
en: You wake up with a sense of dread, knowing today will be a struggle.
tr: Bir korku hissiyle uyanıyorsun, bugün bir mücadele olacağını biliyorsun.

note: ~ Snippet in category "health_horrible"
en: You get up feeling horrible, as if something was messing with your body.
tr: Korkunç hissederek kalkıyorsun, sanki bir şey vücudunla oynuyormuş gibi.

note: ~ Snippet in category "health_horrible"
en: You feel awful, and every ache from yesterday is still there.
tr: Kendini berbat hissediyorsun ve dünden kalan her ağrı hâlâ orada.

note: ~ Snippet in category "health_horrible"
en: Your eyes struggle to open, and your muscles ache like you didn't sleep at all.
tr: Gözlerin açılmakta zorlanıyor ve kasların hiç uyumamışsın gibi ağrıyor.

note: ~ Snippet in category "health_horrible"
en: Bleary-eyed and half-asleep, you consider why you are doing this to yourself.
tr: Bulanık gözlerle ve yarı uykulu bir halde, kendine neden bunu yaptığını düşünüyorsun.

note: ~ Snippet in category "health_horrible"
en: Awareness seems to only come with a battle… and your body seems to be on its side.
tr: Farkındalık sadece bir savaşla geliyor gibi görünüyor... ve vücudun sanki kendi tarafında.

note: ~ Snippet in category "health_horrible"
en: You wake up feeling like you've been hit by a truck, every part of your body protesting.
tr: Bir kamyonun çarptığını hissederek uyanıyorsun, vücudunun her parçası itiraz ediyor.

note: ~ Snippet in category "health_horrible"
en: A deep, bone-weary exhaustion fills you, making it hard to even lift your head.
tr: Derin, kemiklere kadar bir yorgunluk seni sarıyor, başını bile kaldırmakta zorlanıyorsun.

note: ~ Snippet in category "health_horrible"
en: You feel a persistent ache in your body, as if you were fighting off a severe illness.
tr: Vücudunda sürekli bir ağrı hissediyorsun, sanki şiddetli bir hastalıkla savaşıyormuşsun gibi.

note: ~ Snippet in category "health_horrible"
en: Every joint and muscle screams in protest as you try to get up.
tr: Kalkmaya çalıştığında her eklem ve kas itiraz ediyor.

note: ~ Snippet in category "health_horrible"
en: You wake up feeling completely depleted, with no energy to face the day.
tr: Gözlerini açtığında tamamen tükenmiş hissediyorsun, güne yüzleşecek enerjin yok.

note: ~ Snippet in category "empty_starving"
en: You're too weak to be hungry anymore.  Is this what starving to death feels like?
tr: Artık aç olmaya bile güçsüzsün. Ölümcül açlık böyle bir şey mi?

note: ~ Snippet in category "empty_starving"
en: Your body feels like it's eating itself from the inside out.
tr: Vücudun içten dışa kendini yemiş gibi hissediyor.

note: ~ Snippet in category "empty_starving"
en: Every movement feels like a monumental effort, your limbs trembling from weakness.
tr: Her hareket, muazzam bir çaba gerektiriyor, uzuvların zayıflıktan titriyor.

note: ~ Snippet in category "empty_starving"
en: You can't remember the last time you had a proper meal, and it's starting to take its toll.
tr: En son ne zaman düzgün bir yemek yediğini hatırlayamıyorsun ve bunun etkileri kendini göstermeye başlıyor.

note: ~ Snippet in category "empty_starving"
en: You feel a deep, gnawing emptiness in your stomach that never goes away.
tr: Midenin içinde asla geçmeyen derin, kemirici bir boşluk hissediyorsun.

note: ~ Snippet in category "starving"
en: Even though you've eaten not too long ago you still feel drained of energy.  It will take more than that to get you back up.
tr: Kısa bir süre önce yemek yemiş olsan bile hâlâ enerjinin tükendiğini hissediyorsun. Seni yeniden ayağa kaldırmak için daha fazlası gerekiyor.

note: ~ Snippet in category "starving"
en: You feel like a bottomless pit, no amount of food seems to satisfy your hunger.
tr: Kendini dipsiz bir çukur gibi hissediyorsun, ne kadar yemek yersen ye açlığını tatmin edecek gibi görünmüyor.

note: ~ Snippet in category "starving"
en: Your body is crying out for nourishment, every cell feeling the lack of sustenance.
tr: Vücudun beslenme için feryat ediyor, her hücre besin eksikliğini hissediyor.

note: ~ Snippet in category "starving"
en: You feel dizzy and lightheaded from the constant hunger.
tr: Sürekli açlıktan başın dönüyor ve sersemlemiş hissediyorsun.

note: ~ Snippet in category "starving"
en: Your hands tremble as you try to find something, anything, to eat.
tr: Bir şey, herhangi bir şey bulmaya çalışırken ellerin titriyor.

note: ~ Snippet in category "empty_emaciated"
en: Your empty stomach gnaws at you.  You really need something to eat.
tr: Boş miden seni kemiriyor. Gerçekten bir şeyler yemeye ihtiyacın var.

note: ~ Snippet in category "empty_emaciated"
en: You feel like a shadow of your former self, your body wasting away.
tr: Eski halinizin bir gölgesi gibi hissediyorsunuz, bedeniniz eriyip gidiyor.

note: ~ Snippet in category "empty_emaciated"
en: Every rib is visible, your skin stretched thin over your bones.
tr: Her kaburga görünür, deriniz kemiklerinizin üzerinde ince bir şekilde gerilmiş.

note: ~ Snippet in category "empty_emaciated"
en: You feel a deep, bone-deep weariness, as if your body is giving up.
tr: Derin, kemiklerinize kadar işleyen bir yorgunluk hissediyorsunuz, sanki bedeniniz pes ediyor.

note: ~ Snippet in category "empty_emaciated"
en: Your muscles are wasting away, leaving you feeling weak and frail.
tr: Kaslarınız eriyip gidiyor, sizi zayıf ve narin hissettiriyor.

note: ~ Snippet in category "emaciated"
en: You are EMACIATED!
tr: ZAYIFLAYAN birisiniz!

note: ~ Snippet in category "emaciated"
en: Your body is little more than skin and bones.
tr: Bedeniniz, sadece deri ve kemikten ibaret.

note: ~ Snippet in category "emaciated"
en: You feel a constant, gnawing hunger that never seems to go away.
tr: Sürekli, hiç geçmeyen bir açlık hissediyorsunuz.

note: ~ Snippet in category "emaciated"
en: Every movement is an effort, your body weak and frail.
tr: Her hareket bir çaba, bedeniniz zayıf ve narin.

note: ~ Snippet in category "emaciated"
en: You feel like you're wasting away, your body slowly consuming itself.
tr: Eriyip gittiğinizi hissediyorsunuz, bedeniniz yavaş yavaş kendini tüketiyor.

note: ~ Snippet in category "empty_malnutrition"
en: You feel weak due to malnutrition.
tr: Kötü beslenme nedeniyle zayıf hissediyorsunuz.

note: ~ Snippet in category "empty_malnutrition"
en: Your body feels starved of essential nutrients, leaving you feeling weak and sick.
tr: Bedeniniz, temel besin maddelerinden mahrum kalmış gibi hissediyor, bu da sizi zayıf ve hasta hissettiriyor.

note: ~ Snippet in category "empty_malnutrition" ~ Snippet in category "malnutrition"
en: You feel a persistent ache in your bones, a sign of severe malnutrition.
tr: Kemiklerinizde sürekli bir ağrı hissediyorsunuz, bu ciddi bir kötü beslenmenin işareti.

note: ~ Snippet in category "empty_malnutrition"
en: Your skin is pale and sallow, a sign of your body's desperate need for nutrients.
tr: Cildin solgun ve sarımsı, vücudunun besin maddelerine acil ihtiyacının bir işareti.

note: ~ Snippet in category "empty_malnutrition" ~ Snippet in category "malnutrition"
en: You feel a constant sense of fatigue, your body struggling to function.
tr: Sürekli bir yorgunluk hissediyorsun, vücudun işlev görmekte zorlanıyor.

note: ~ Snippet in category "malnutrition"
en: Despite having something in your stomach, you still feel like you haven't eaten in days…
tr: Midenizde bir şey olmasına rağmen, günlerdir yemek yememiş gibi hissediyorsunuz…

note: ~ Snippet in category "malnutrition"
en: You feel a persistent sense of hunger, even after eating.
tr: Yemek yedikten sonra bile sürekli bir açlık hissediyorsun.

note: ~ Snippet in category "malnutrition"
en: Your body feels weak and frail, a sign of severe malnutrition.
tr: Vücudun zayıf ve narin hissediyor, ciddi bir yetersiz beslenmenin işareti.

note: ~ Snippet in category "empty_low_cal"
en: You've lost quite a bit of weight recently.  You might want to eat more food.
tr: Son zamanlarda oldukça fazla kilo kaybettin. Daha fazla yemek yemek isteyebilirsin.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: Your clothes hang loosely on your frame, a sign of your recent weight loss.
tr: Kıyafetlerin vücuduna bol geliyor, bu da son zamanlardaki kilo kaybının bir işareti.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: You feel a persistent sense of fatigue, your body struggling to function.
tr: Sürekli bir yorgunluk hissediyorsun, vücudun işlev görmekte zorlanıyor.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: Your body feels weak and frail, a sign of your recent weight loss.
tr: Vücudun zayıf ve narin hissediyor, bu da son zamanlardaki kilo kaybının bir işareti.

note: ~ Snippet in category "empty_low_cal" ~ Snippet in category "low_cal"
en: You feel a constant sense of hunger, your body desperate for calories.
tr: Sürekli bir açlık hissediyorsun, vücudun kaloriye acil ihtiyaç duyuyor.

note: ~ Snippet in category "low_cal"
en: You feel that you need to consume more calories.
tr: Daha fazla kalori alman gerektiğini hissediyorsun.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A brightly lit photo depicting several large pine trees.  A beautiful brunette-haired woman is standing next to a small gray owl on a wooden perch.  She seems nervous standing next to the scowling owl.
tr: Birçok büyük çam ağacını gösteren parlak bir fotoğraf. Güzel, kahverengi saçlı bir kadın, ahşap bir tünek üzerinde küçük bir gri baykuşun yanında duruyor. Sinirli görünen baykuşun yanında dururken gergin görünüyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A man in a polo shirt and sunglasses stands in front of a fence, holding a leafy branch.  The man grins ear to ear as a giraffe reaches down and messily chews the leaves off of the branch.
tr: Polo tişört ve güneş gözlüğü takan bir adam, bir çitin önünde duruyor ve yapraklı bir dalı tutuyor. Adam, bir zürafanın dalın yapraklarını dağınık bir şekilde çiğnerken, kulaklarına kadar gülümsemekte.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is a worn family photo.  A group of people stand in front of a pier next to a shimmering lake.  In the rear center of the crowd stands a tall, well-built man in his 60s.  He is flanked by six children of various ages, all smiling awkwardly for the camera.
tr: Bu, eski bir aile fotoğrafı. Bir grup insan, parıldayan bir gölün yanında bir iskele önünde duruyor. Kalabalığın arka merkezinde, 60'lı yaşlarında uzun ve iyi yapılı bir adam duruyor. Etrafında çeşitli yaşlarda altı çocuk var, hepsi kameraya garip bir şekilde gülümsemekte.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This blurry photo appears to have been taken at some sort of party.  A group of three people strike goofy poses as a bride and groom laugh heartily in the background.
tr: Bu bulanık fotoğraf, bir tür partide çekilmiş gibi görünüyor. Üç kişilik bir grup, arka planda gülümseyen bir gelin ve damadın olduğu komik pozlar veriyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A family photo of a snowy morning.  Two young girls, bundled up in heavy winter clothing, stand in front of a mountain far in the background — which mountain it was, you couldn't say.  The girls are cheerfully smiling.
tr: Karlı bir sabahın aile fotoğrafı. İki genç kız, ağır kış kıyafetleri içinde, arka planda uzak bir dağın önünde duruyor — hangi dağ olduğu söylenemez. Kızlar neşeyle gülümsemekte.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a group of young people in costumes.  They are all dressed in various anime character costumes and are striking poses for the camera.  In the background, the entrance of a convention center has, written large on its entrance, 'Animaine'.
tr: Bir grup genç insanın kostümlü fotoğrafı. Hepsi çeşitli anime karakteri kostümleri giymekte ve kameraya poz vermekte. Arka planda, bir kongre merkezinin girişinde büyük harflerle 'Animaine' yazıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A looming storm dominates the space of this photo; dark clouds are scattered, promising miserable rain.  Towards the bottom right of the photo stands a bearded man in a raincoat, carrying a fishing rod in one hand and a hooked fish in the other.  He is brightly lit by the camera's flash, which reveals his broad grin.  Written in permanent marker on the picture frame is the phrase, 'In and out just in time!'
tr: Bu fotoğrafın alanını kaplayan bir fırtına var; karanlık bulutlar dağılmış, kötü bir yağmur vaat ediyor. Fotoğrafın sağ alt köşesinde, bir yağmurluk giymiş sakallı bir adam duruyor, bir elinde olta, diğer elinde ise kancalı bir balık tutuyor. Kameranın flaşıyla aydınlatılan adamın geniş gülümsemesi ortaya çıkıyor. Resim çerçevesinin üzerine kalıcı kalemle yazılmış olan ifade, 'Tam zamanında içeri ve dışarı!'

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: Two adult men stand front and center in this picture, comically covered all over in small splashes of paint and wearing paintball masks.  Two boys and a girl surround them with masks still on, cheerfully holding their paintball guns in the air in celebration of victory.
tr: Bu resimde iki yetişkin adam, komik bir şekilde küçük boya sıçramalarıyla kaplanmış ve paintball maskeleri takmış olarak önde duruyor. İki çocuk ve bir kız, maskeleriyle etraflarında neşeyle paintball silahlarını havaya kaldırarak zafer kutlaması yapıyorlar.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A smiling young woman wearing a band t-shirt is in the driver seat of a car, with an older man sitting in the passenger seat next to her, sweating profusely.  Written in colorful Sharpie at the bottom of the frame is, 'Dad teaching me how to drive a manual for my drivers license'.
tr: Bir grup band t-shirtü giymiş gülümseyen genç kadın, bir arabanın sürücü koltuğunda oturuyor; yanında, yan koltukta oturan yaşlı bir adam ter içinde kalmış. Çerçevenin alt kısmında renkli bir Sharpie ile yazılmış, 'Baba, ehliyetim için manuel nasıl sürülür öğretiyor.'

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: Two dogs are perched on a couch.  One appears to be a rottweiler; the other is a black corgi mix.  Both are staring hungrily at the chip the photographer is holding just below the camera.
tr: İki köpek bir kanepeye oturmuş. Biri rottweiler gibi görünüyor; diğeri ise siyah bir corgi karışımı. İkisi de fotoğrafçının kameranın hemen altında tuttuğu cipsi iştahla izliyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photograph of an open field of verdant grass.  A golden retriever is joyfully chasing a young boy through the field.  The boy is smiling and trailing a small piece of rope as he runs, and the dog seems intent on catching it.  Written in black marker is 'James at grandpa's ranch.'
tr: Açık bir yeşil çimenlik alanın fotoğrafı. Bir golden retriever, neşeyle bir çocuğu tarlada kovalıyor. Çocuk gülümseyerek koşarken küçük bir ip parçasını sürüklüyor ve köpek onu yakalamaya kararlı görünüyor. Siyah kalemle yazılmış, 'James, dedenin çiftliğinde.'

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a local newspaper article.  Displayed in bold font, the headline reads, 'Local Firefighter Saves Family of 7 from House Fire!'  A picture of a burning house surrounded by firetrucks and scrambling firefighters is displayed in full color.
tr: Yerel bir gazete makalesinin çerçevelenmiş kesiti. Kalın yazı tipiyle, başlık şöyle yazıyor: 'Yerel İtfaiyeci, 7 Kişilik Aileyi Ev Yangınından Kurtardı!' Yangın arabaları ve telaşla koşan itfaiyecilerin etrafında bir yanan evin resmi tam renkli olarak sergileniyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a newspaper article.  It's a picture of an opening ceremony for a pristine park, with a group of people standing behind the ribbon spanning the entrance, just as it is being cut.
tr: Bir gazete makalesinin çerçevelenmiş kesiti. Bir grup insanın, girişteki kurdeleyi keserken arkasında durduğu, bakımlı bir parkın açılış töreninin resmi.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed clipping of a newspaper article.  'Annual Chili Cook-off Winner'.  Enclosed is a small article about the winner and the secret recipe.
tr: Bir gazete makalesinin çerçevelenmiş kesiti. 'Yıllık Chili Pişirme Yarışması Kazananı'. Kazanan ve gizli tarif hakkında küçük bir makale eklenmiştir.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: An old black-and-white photo from many years ago.  It features a group of people at a long table dressed for a fancy dinner party.  Inscribed across it is 'Grey Moose Lodge Christmas Party 1973.'
tr: Yıllar önce çekilmiş eski bir siyah-beyaz fotoğraf. Uzun bir masada şık bir akşam yemeği partisi için giyinmiş bir grup insanı içeriyor. Üzerinde 'Grey Moose Lodge Noel Partisi 1973' yazıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a group of several people at a painting class.  They each display their attempt at painting a sunset over waves.  The people are smiling and laughing at the varied quality of each painting, with wine glasses perched in one hand and their pictures in the other.
tr: Bir resim sınıfında birkaç kişinin fotoğrafı. Her biri dalgaların üzerinde bir gün batımını resmetme çabasını sergiliyor. İnsanlar, her bir resmin farklı kalitesine gülerek ve gülümseyerek bakıyor, bir elde şarap kadehleri, diğer elde ise resimleri var.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a house under construction.  Several men are evidently in the midst of working on the building; however, they have all stopped to face the camera and smile for the picture.
tr: İnşaat halindeki bir evin fotoğrafı. Birkaç adam, binanın üzerinde çalışırken görünür; ancak hepsi kameraya dönüp gülümsemek için durmuş.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A picture of a Renaissance Fair.  A petite woman in ornate medieval clothing is holding a gigantic turkey leg and dramatically biting into it with exaggerated force.
tr: Bir Rönesans Fuarı fotoğrafı. Şatafatlı ortaçağ kıyafetleri giymiş küçük bir kadın dev bir hindi bacağından ısırarak dramatik bir şekilde ısırıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: An older black man with a greying beard sits proudly on a chopper motorcycle, his beaming smile directed towards the camera.  To his side are several other men on their own motorcycles, smiling in the same manner.  Scribbled on the photo's edge is 'Told you we could fix it up!'
tr: Beyazlaşmış sakalı olan yaşlı bir siyah adam, bir chopper motosikletin üzerinde gururla oturuyor, parlayan gülümsemesi kameraya doğru. Yanında kendi motosikletlerinde başka birkaç adam var, aynı şekilde gülümseyerek. Fotoğrafın kenarında 'Sana bunu düzeltebileceğimizi söylemiştim!' yazıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This appears to be a photo of a woman a distance away from a city.  She's taking a selfie and trying to get as much of the city in frame as possible as the clouds hover over the town, with the sun beaming between them gloriously.
tr: Bu, bir kadının şehirden uzakta çekilmiş bir fotoğrafı gibi görünüyor. Kendisi bir selfie çekiyor ve bulutların kasabanın üzerinde süzüldüğü, güneşin aralarından muhteşem bir şekilde parladığı anı yakalamaya çalışıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a large crowd enjoying an air show.  Several jets streak overhead high in the distant sky.
tr: Bir hava gösterisini izleyen büyük bir kalabalığın fotoğrafı. Uzak gökyüzünde birkaç jet hızla geçiyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of eight people celebrating some manner of victory.  They are in the lobby of an escape room and have 'Secret of the Tomb' 'completed in 57 minutes and 12 seconds' displayed behind them.
tr: Sekiz kişinin bir tür zaferi kutladığı bir fotoğraf. Bir kaçış odasının lobisindeler ve arkasında 'Mezarın Sırrı' '57 dakika 12 saniyede tamamlandı' yazıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A worn painting.  It depicts a brown deer running through trees and is signed, 'A. Whitmer'.
tr: Eski bir tablo. Kahverengi bir geyik ağaçların arasında koşarken tasvir ediliyor ve 'A. Whitmer' imzasını taşıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed family photo.  The family stands together among autumn leaves.  They stand in front of a large house with pillars near the front door.
tr: Çerçevelenmiş bir aile fotoğrafı. Aile, sonbahar yaprakları arasında bir arada duruyor. Büyük bir evin önünde, kapının yakınında sütunların önünde duruyorlar.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed photo of a beautiful woman gazing sadly out of view.  She is looking downward, and her profile is partly obscured by her hair.
tr: Güzel bir kadının üzgün bir şekilde dışarıya bakan çerçevelenmiş fotoğrafı. Aşağıya bakıyor ve profili saçları tarafından kısmen gizlenmiş.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed sketch of a young couple.  They are seated on a bench and are embracing each other lovingly.
tr: Genç bir çiftin çerçeveli bir taslağı. Bir bankta oturuyorlar ve birbirlerine sevgiyle sarılıyorlar.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is a jigsaw puzzle that has been glued and framed.  It depicts a chestnut brown horse trotting towards the foreground and a cloudy blue sky above.  You can't help but wonder how long it took to finish it.
tr: Bu, yapıştırılmış ve çerçevelenmiş bir yapboz. Ön planda yürüyen kestane rengi bir atı ve yukarıda bulutlu mavi bir gökyüzünü tasvir ediyor. Bunu bitirmenin ne kadar sürdüğünü merak etmeden edemiyorsunuz.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is an ink impression of a pair of baby feet.  'Congratulations, grandpa!' is written in exuberant cursive.
tr: Bu, bir çift bebek ayağının mürekkep izlenimi. 'Tebrikler, dede!' coşkulu bir el yazısıyla yazılmış.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a laughing mother hugging her mud-covered son.  He's covered from head to toe and is squinting from behind his mud-caked face.
tr: Çamurla kaplı oğlunu kucaklayan gülen bir annenin fotoğrafı. O, baştan aşağı çamurla kaplı ve çamurla kaplı yüzünün arkasından gözlerini kısıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a young girl playing a cello almost as large as she is.  Her sister stands behind her, smiling for the camera.
tr: Neredeyse kendisi kadar büyük bir çello çalan genç bir kızın fotoğrafı. Kız kardeşi arkasında duruyor, kameraya gülümseyerek poz veriyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed photo of a dog—it's a slightly bug-eyed mutt with a goofy expression.  Printed on the wooden frame is 'Missing you every day.'
tr: Bir köpeğin çerçeveli fotoğrafı—bu, biraz şaşı gözlü bir melez ve komik bir ifadeye sahip. Ahşap çerçeve üzerinde 'Seni her gün özlüyorum.' yazıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A photo of a man standing atop a large rock on a beach's shore, waving to the camera.  You can see a small city and piers in the distance behind him.
tr: Bir plajın kıyısında büyük bir kayanın üstünde duran bir adamın fotoğrafı, kameraya el sallıyor. Arkasında küçük bir şehir ve iskeleler uzakta görünüyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A framed newspaper article.  'New Restaurant Opened by Famous Chef'.  A middle-aged woman stands proudly in front of the restaurant's doors, gesturing as if to welcome the viewer within.
tr: Çerçeveli bir gazete makalesi. 'Ünlü Şef Tarafından Yeni Restoran Açıldı'. Orta yaşlı bir kadın, restoranın kapısının önünde gururla duruyor, izleyiciyi içeri davet eder gibi el hareketi yapıyor.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: This is an amateur still-life painting depicting a table of fruit and a bottle of wine.  It is signed 'V.A.' in the bottom right.
tr: Bu, bir meyve tabağı ve bir şişe şarap tasvir eden amatör bir natürmort tablosu. Sağ alt köşede 'V.A.' imzası var.

note: ~ Snippet in category "<home_pictures>" ~ These are meant to be personal pictures with family or friends. The sort of things you would have in a picture frame around the house. Nothing anomalous or Cataclysm-related should show up in these pictures; however, they could be linked to game lore, locati
en: A gloomy painting of a man in a boat during a storm.  The man is rowing towards a lighthouse in the distance.
tr: Bir fırtına sırasında bir botta bulunan bir adamın karamsar bir tablosu. Adam, uzaktaki bir deniz fenerine doğru kürek çekiyor.

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: A scaled-down image of a famous movie poster!  <movie_poster>
tr: Ünlü bir film afişinin küçültülmüş bir görüntüsü! <movie_poster>

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: A framed photo from a graduation ceremony.  It features <grad_base>, wearing a <color> gown.  <grad_details>
tr: Bir mezuniyet töreninden çerçeveli bir fotoğraf. <grad_base> giyinmiş, <color> bir cübbe içinde. <grad_details>

note: ~ Snippet in category "<hp_nested>" ~ Snippets for Pictures, I split them from the home_pictures list because these include nesting of other snippets and I thought it might get confusing.
en: Someone took the time to frame this small puzzle.  It depicts <puzzle_desc>
tr: Birisi bu küçük bulmacayı çerçevelemek için zaman ayırmış.  Bu <puzzle_desc> tasvir ediyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: An imposing figure stands in an old-fashioned diving suit, the mask radiating faint, electric blue light!  The poster is signed by a few members of the cast.
tr: Eski tarz bir dalış elbisesi giymiş, maskesi soluk, elektrik mavi ışık yayan etkileyici bir figür duruyor!  Afiş, birkaç oyuncu tarafından imzalanmış.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It shows an overlap of two faces: on the left is a small boy, and on the right, a dead-eyed killer!
tr: İki yüzün üst üste bindiği bir görüntü gösteriyor: solda küçük bir çocuk, sağda ise ölü gözlü bir katil var!

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a horrifically mutated but vaguely humanoid reptile, cowering in a dark corner.  Across the bottom, oozing text reads "Prehistoric Pandemonium, February 14, 2021."
tr: Korkunç bir şekilde mutasyona uğramış ama belirsiz bir insansı sürüngen, karanlık bir köşede kıvrılmış.  Alt kısımda, sızan metin "Prehistoric Pandemonium, 14 Şubat 2021" yazıyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Harsh light spills across a woman's face.  In the shadows behind her, a masked figure lurks with a sickle in hand!
tr: Sert ışık bir kadının yüzüne düşüyor.  Arkasında, bir maske takmış figür elinde bir orakla gizleniyor!

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A man is dressed in horrible green makeup, arms outstretched, broken teeth bared in an attempt to scare the viewer.  It looks like a cheesy zombie movie from the '80s.
tr: Bir adam korkunç yeşil makyaj yapmış, kolları açılmış, izleyiciyi korkutmak için dişlerini açmış.  80'lerden kalma bir korkunç zombi filmi gibi görünüyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features two attractive people, arms crossed.  All these movie posters look the same…
tr: İki çekici insan, kolları kavuşturmuş.  Tüm bu film afişleri aynı görünüyor…

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Two men are in a diner, one a waiter and the other a customer.  Both are smiling coyly, their eyes locked, fingertips barely touching beside a mug of coffee.
tr: İki adam bir lokantada, biri garson diğeri müşteri.  İkisi de utangaç bir şekilde gülümseyerek, gözleri kilitlenmiş, parmak uçları bir kahve fincanının yanında neredeyse değiyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: Two women stand on opposite sides of the poster, one with a little girl and one with a little boy.  Both of the children are pouting, but the women smile placidly.  Across the middle is text that reads "Your Mom Can't Date My Mom!"
tr: İki kadın afişin karşıt taraflarında duruyor, biri küçük bir kızla diğeri küçük bir oğlanla.  Her iki çocuk da somurtuyor, ama kadınlar sakin bir şekilde gülümsüyor.  Ortada "Annen benim annemle çıkamaz!" yazılı bir metin var.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A short, petite woman with frizzy blonde hair is pointing her finger angrily at the face of the man next to her.  By comparison, he's tall, with dark, tanned skin and a huge beard, his muscles bulging beneath a flannel shirt.  The title across the poster reads "Coed vs Lumberjack" with text that promises hijinks.
tr: Kısa, narin bir kadın kıvırcık sarı saçlarıyla yanında duran adamın yüzüne öfkeyle parmağını işaret ediyor.  Karşılaştırıldığında, o uzun, koyu, bronz tenli ve kocaman bir sakalı var, kasları flanel gömleğinin altında belirgin.  Afişin üst kısmında "Kız Öğrenci vs Ağaç Kesici" yazıyor ve eğlenceli şeyler vaat ediyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A nerdy, dark-skinned teenager peers down from the balcony of his college dorm.  On the ground, a strikingly beautiful young woman is tending to the flowers in her garden.  The title reads "The Goddess Next Door."
tr: Bir nerd, koyu tenli bir genç, üniversite yurdunun balkonundan aşağı bakıyor.  Aşağıda, çiçeklerine bakan çarpıcı derecede güzel bir genç kadın var.  Başlık "Yan Komşu Tanrıça" yazıyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a bald, angry man holding a gun in one hand and a cellphone in the other.  Text across the poster reads "Hope Dies… THIS SUMMER."
tr: Bir elinde silah, diğerinde cep telefonu tutan kel, öfkeli bir adam yer alıyor.  Afişin üst kısmında "Umut Ölür… BU YAZ." yazıyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: A black woman stands in an action pose, a katana held in a two-handed grip.  Around her are men in suits holding a variety of weapons.  The title simply reads "Grace."
tr: Bir siyah kadın, iki elle tutulan bir katana ile aksiyon pozunda duruyor. Etrafında çeşitli silahlar tutan takım elbiseli erkekler var. Başlık basitçe "Grace" yazıyor.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: There's horror movie lettering in green and red that reads "The Christmas Ghoul."  The main imagery is a rotten, decaying cartoon monstrosity wearing a Santa hat.
tr: Yeşil ve kırmızı renklerde korku filmi harfleri "The Christmas Ghoul" yazıyor. Ana görüntü, bir Noel şapkası takan çürümüş, bozulmuş bir karikatür canavarı.

note: ~ Snippet in category "<movie_poster>" ~ These snippets are for movie posters in hp_nested, look at hp_nested_1 for formatting around them.
en: It features a young man with a chiseled jaw, dressed in a World War II-era uniform.  He's struggling to raise a tattered American flag.
tr: İkinci Dünya Savaşı dönemi üniforması giymiş, çene yapısı belirgin bir genç adam yer alıyor. Yırtık bir Amerikan bayrağını kaldırmaya çalışıyor.

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a grinning, excited <character_gender_adjective>
tr: gülümseyen, heyecanlı <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a serious-looking <character_gender_adjective>
tr: ciddi görünen <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a gently smiling but still reserved <character_gender_adjective>
tr: nazikçe gülümseyen ama hala çekingen <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a nervous <character_gender_adjective>
tr: gergin <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a vaguely sleepy-looking <character_gender_adjective>
tr: belirsiz bir şekilde uykulu görünen <character_gender_adjective>

note: ~ Snippet in category "<grad_base>" ~ These snippets are for graduation photos in hp_nested_2, featuring basic descriptions of a person, potentially useable elsewhere.
en: a bespectacled <character_gender_adjective>
tr: gözlük takan <character_gender_adjective>

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: Nearby friends are waving at the camera.
tr: Yakınlardaki arkadaşlar kameraya el sallıyor.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: An older woman stands with a hand on the new graduate, smiling.
tr: Yaşlı bir kadın, yeni mezunun yanında duruyor, gülümsüyor.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A young woman stands beside the graduate, love and adoration etched on her face.
tr: Genç bir kadın, mezunun yanında duruyor, yüzünde sevgi ve hayranlık ifadesi var.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A proud father stands with a hand on the shoulder of the recent graduate.
tr: Gururlu bir baba, yeni mezunun omzuna elini koyarak duruyor.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: Someone in the background holds a sign that reads "No More Teachers' Dirty Looks!"
tr: Arka planda birisi "Artık Öğretmenlerin Kötü Bakışları Yok!" yazılı bir pankart tutuyor.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: A cap and tassel lie discarded in the grass.
tr: Bir şapka ve püskül, çimenlerin üzerinde terkedilmiş durumda.

note: ~ Snippet in category "<grad_details>" ~ These snippets are for graduation photos in hp_nested_2.  They are meant to add a little fluff/additional information.
en: The recent graduate isn't alone; a much younger sibling stands with their face buried in the folds of the gown.
tr: Yeni mezun yalnız değil; çok daha genç bir kardeş, elbisesinin katmanlarına gömülmüş durumda.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a serene park scene with a family having a picnic.
tr: Ailece piknik yapan bir ailenin olduğu huzurlu bir park manzarası.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: two little <dog_breed> puppies.  They look adorable, as expected.
tr: İki küçük <dog_breed> yavrusu. Beklendiği gibi sevimli görünüyorlar.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: the sky at sunset, ablaze with subtle differences in color, not a cloud in sight.  It must have been difficult to put together.
tr: Gün batımındaki gökyüzü, renklerdeki ince farklılıklarla alev alev, gökyüzünde bulut yok. Bir araya getirmek zor olmalıydı.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a beautiful bouquet of flowers, mostly <flowers>, in a glass vase.
tr: Çoğunlukla <flowers> olan güzel bir çiçek buketi, cam bir vazoda.

note: ~ Snippet in category "<puzzle_desc>" ~ Snippets for puzzle descriptions.
en: a detailed and ornate railyard, showing a multitude of trains.  The pieces are very small, truly a difficult puzzle.
tr: Birçok trenin gösterildiği detaylı ve süslü bir demiryolu alanı. Parçalar çok küçük, gerçekten zor bir bulmaca.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the backside of a random observational log.  Half a dozen badly-proportioned black and white figures stand around what's probably supposed to be a child lying on a table under an overhead light.  The faces of the large figures are blank, but the child's eyes are wide open.
tr: Rastgele bir gözlem günlüğünün arka tarafında solmuş bir pastel boya resmi. Altı tane orantısız siyah beyaz figür, muhtemelen bir masanın üzerinde yatan bir çocuk etrafında duruyor. Büyük figürlerin yüzleri boş, ama çocuğun gözleri açık.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on a page torn out from a notebook.  In it a small figure is surrounded by three colorful monsters, each labeled with a name in horrible handwriting.
tr: Bir defterden koparılmış bir sayfada solmuş bir pastel boya resmi. İçinde küçük bir figür, her biri korkunç bir el yazısıyla adlandırılmış üç renkli canavarla çevrili.

note: ~ Snippet in category "mutant_kid_boss"
en: Two black-and-white crayon drawings on a piece of cardboard.  The first shows an adult figure leading a small animal away from a child.  On the second, the child is sitting next to a larger, meaner-looking creature.
tr: Bir parça karton üzerinde iki siyah-beyaz pastel boya resmi. İlkinde bir yetişkin figür, küçük bir hayvanı bir çocuktan uzaklaştırıyor. İkincisinde, çocuk daha büyük ve daha kötü görünüşlü bir yaratığın yanında oturuyor.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded crayon drawing on the back of a bureaucratic form.  It shows a small child sitting on a chair surrounded by many adults.  Most of them are only indistinct blobs of white and black, but a single figure stands out by being lovingly colored - and labeled with a large "T".
tr: Bir bürokratik formun arkasında solmuş bir pastel boya resmi. Küçük bir çocuğun bir sandalyede oturduğu ve etrafında birçok yetişkinin bulunduğu bir sahneyi gösteriyor. Onların çoğu sadece belirsiz beyaz ve siyah lekeler, ama tek bir figür sevgiyle renklendirilmiş - ve büyük bir "T" ile etiketlenmiş.

note: ~ Snippet in category "mutant_kid_boss"
en: A faded pencil drawing on a scrap of paper.  It shows a small child playing with building blocks under the gaze of a security camera.  In the background the fuzzy outlines of an adult are seen through a large window.
tr: Bir kağıt parçasında solmuş bir kurşun kalem resmi. Küçük bir çocuğun, bir güvenlik kamerasının gözetimi altında, inşaat bloklarıyla oynadığını gösteriyor. Arka planda büyük bir pencereden bir yetişkinin bulanık silüeti görülüyor.

note: ~ Snippet in category "lab_postit_bio"
en: Subject amortization too high.  Lower dosage?
tr: Konu amortismanı çok yüksek. Dozajı düşür?

note: ~ Snippet in category "lab_postit_bio"
en: Enrichment makes for better data.  Coloring book?
tr: Zenginleştirme daha iyi veriler sağlar. Boyama kitabı?

note: ~ Snippet in category "lab_postit_bio"
en: Reduce caloric intake.  Stress potentiates the process.
tr: Kalori alımını azalt. Stres süreci artırır.

note: ~ Snippet in category "lab_postit_bio"
en: WHEN IN DOUBT, INCINERATE
tr: ŞÜPHEDE KALINDIĞINDA, İNCİNER!

note: ~ Snippet in category "lab_postit_bio"
en: Requisition more subjects when half have been processed.
tr: Yarısı işlendiğinde daha fazla konu talep et.

note: ~ Snippet in category "lab_postit_bio"
en: Droppings caustic, handle with care
tr: Düşkünler aşındırıcı, dikkatli kullan.

note: ~ Snippet in category "lab_postit_bio"
en: DON'T remove from cage between 10-12 PM (it knows)
tr: 10-12 PM arasında kafesten çıkarmayın (biliyor).

note: ~ Snippet in category "lab_postit_bio"
en: Can walk on ceiling
tr: Tavanın üzerinde yürüyebilir.

note: ~ Snippet in category "lab_postit_bio"
en: More eggs, keeps eating them
tr: Daha fazla yumurta, onları yemeye devam ediyor.

note: ~ Snippet in category "lab_postit_bio"
en: DON'T LICK
tr: LİKENMEYİN.

note: ~ Snippet in category "lab_postit_blob"
en: Dismember within 15 minutes
tr: 15 dakika içinde parçalayın.

note: ~ Snippet in category "lab_postit_blob"
en: No weight difference - superpositional?
tr: Ağırlık farkı yok - süperpozisyon mu?

note: ~ Snippet in category "lab_postit_blob"
en: TODO: terminate subject within a week
tr: Yapılacaklar: bir hafta içinde konuyu sonlandır.

note: ~ Snippet in category "lab_postit_blob"
en: Need more bodies - Mass General?
tr: Daha fazla ceset gerekiyor - Mass General mı?

note: ~ Snippet in category "lab_postit_blob"
en: Reinforce doors
tr: Kapıları güçlendirin.

note: ~ Snippet in category "lab_postit_blob"
en: Where does the energy come from?
tr: Enerji nereden geliyor?

note: ~ Snippet in category "lab_postit_blob"
en: Anaerobic conditions without change in activity <-> temperature?!
tr: Anaerobik koşullar aktivitede değişiklik olmadan <-> sıcaklık?!

note: ~ Snippet in category "lab_postit_blob"
en: Ashes still contaminated
tr: Kül hala kirli

note: ~ Snippet in category "lab_postit_blob"
en: Removed parts fuse preferentially to original host
tr: Kaldırılan parçalar öncelikle orijinal ana makineye birleşir.

note: ~ Snippet in category "lab_postit_blob"
en: Never dead
tr: Asla ölmez

note: ~ Snippet in category "lab_postit_migo"
en: Don't listen
tr: Dinleme

note: ~ Snippet in category "lab_postit_migo"
en: Damage -> Resin
    Armor?
    Blood?
    Bribe?
tr: Hasar -> Reçine  
    Zırh?  
    Kan?  
    Rüşvet?

note: ~ Snippet in category "lab_postit_migo"
en: Stay quiet.  They can hear you.
tr: Sessiz kal. Seni duyabilirler.

note: ~ Snippet in category "lab_postit_migo"
en: Resin return: 0.45 on vegetable matter, 0.51 on meat, 0.66 on nonsedated live meal (vertebrate preference)
tr: Reçineli dönüş: bitkisel maddede 0.45, ette 0.51, sedasyonsuz canlı yemlerde 0.66 (omurgalı tercihi)

note: ~ Snippet in category "lab_postit_migo"
en: How can they see me up here?
tr: Beni burada nasıl görebiliyorlar?

note: ~ Snippet in category "lab_postit_migo"
en: Only post-mortems on the big ones from now on -- equipment's expensive
tr: Bundan sonra sadece büyük olanların otopsilerini yapın -- ekipman pahalıdır.

note: ~ Snippet in category "lab_postit_migo"
en: Dim lights before feeding for lightshow
tr: Işık gösterisi için beslemeden önce ışıkları kısın.

note: ~ Snippet in category "lab_postit_migo"
en: Prefers prey capable of vocalization -- implanted speakers work but no repeats
tr: Ses çıkarabilen avları tercih eder -- yerleştirilmiş hoparlörler çalışır ama tekrar yok

note: ~ Snippet in category "lab_postit_migo"
en: Blast with white noise as a deterrent?
tr: Beyaz gürültü ile caydırıcı olarak patlat?

note: ~ Snippet in category "lab_postit_migo"
en: Likes it warm, not bothered by cold
tr: Sıcak havayı sever, soğuktan etkilenmez

note: ~ Snippet in category "lab_postit_portal"
en: Increase frequencies in odd steps - local discontinuity!
tr: Frekansları garip adımlarla artır - yerel kesinti!

note: ~ Snippet in category "lab_postit_portal"
en: Limit time spent in-phase to 29.1 minutes
tr: Fazda geçirilen süreyi 29.1 dakikayla sınırlayın

note: ~ Snippet in category "lab_postit_portal"
en: Sub-plane 117RA likes prime-numbered calibration pings
tr: Alt düzlem 117RA, asal sayılı kalibrasyon sinyallerini sever

note: ~ Snippet in category "lab_postit_portal"
en: First the candle, then the blood, NOT THE OTHER WAY AROUND
tr: Önce mum, sonra kan, TAM TERSİ DEĞİL

note: ~ Snippet in category "lab_postit_portal"
en: Remember Jake?  Me neither.
tr: Jake'i hatırlıyor musun? Ben de hatırlamıyorum.

note: ~ Snippet in category "lab_postit_portal"
en: Keep line of sight minimal
tr: Görüş hattını minimumda tut

note: ~ Snippet in category "lab_postit_portal"
en: Calibrate on 013TQ for manned transfers
tr: Manned transferler için 013TQ'da kalibre et

note: ~ Snippet in category "lab_postit_portal"
en: No touching returning probes, even if they beg you to
tr: Dönüş yapan probelere dokunma, sana yalvarsalar bile

note: ~ Snippet in category "lab_postit_portal"
en: Remember to forget.  Forget to remember.
tr: Unutmayı hatırla. Hatırlamayı unut.

note: ~ Snippet in category "lab_postit_portal"
en: Scream at Maintenance for a replacement again
tr: Yedek parça için Bakım'a tekrar bağır.

note: ~ Snippet in category "lab_postit_tech"
en: Don't release switch before discharge
tr: Deşarjdan önce anahtarı bırakmayın

note: ~ Snippet in category "lab_postit_tech"
en: Shielding corrodes too fast
    
    Mount on drone?
tr: Kalkan çok hızlı aşınıyor
    
    Dronun üzerine mi monte edilsin?

note: ~ Snippet in category "lab_postit_tech"
en: Meltdown after 3 shots
tr: 3 atıştan sonra erime

note: ~ Snippet in category "lab_postit_tech"
en: Need more power
tr: Daha fazla güce ihtiyacım var

note: ~ Snippet in category "lab_postit_tech"
en: Ho lasers stabilize the compound long enough
tr: Ho lazerleri bileşiği yeterince uzun süre stabilize eder.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 mL PE012 delivered orally (sweetener or other flavoring may increase ease of application, depending on subject species), followed by an incubation period of 24 hours.  Testing any mutagen-class agent without this priming procedure requires dosages that are inactionable at XEDRA-07's current production rates and the difficulty inherent in PE012 transports.
tr: Tüm test denekleri, kesin test amacı veya vücut ağırlığına bakılmaksızın, ağız yoluyla verilen 50 mL PE012'lik bir ön doz gerektirir (tatlandırıcı veya diğer aromalar, denek türüne bağlı olarak uygulama kolaylığını artırabilir), ardından 24 saatlik bir inkübasyon süresi gelir. Bu ön prosedür olmadan herhangi bir mutajen sınıfı ajan test etmek, XEDRA-07'nin mevcut üretim oranlarında uygulanamaz dozajlar gerektirir ve PE012 taşımalarındaki zorlukları içerir.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All test subjects regardless of exact test objective or body weight require a priming dose of 50 mL PE012 delivered orally, followed by a one-hour quarantine observation.  Should the subject show macrophenotypic changes in observation (and the planned test isn't to evaluate PE012's effects), the subject is to be terminated and processed, with all reports sent to Administration for archival.  If the subject remained unchanged the testing can proceed after 24 hours of incubation, as per the previous protocol.
tr: Tüm test denekleri, kesin test amacı veya vücut ağırlığına bakılmaksızın, ağız yoluyla verilen 50 mL PE012'lik bir priming doza ihtiyaç duyar ve ardından bir saatlik karantina gözlemi yapılır.  Eğer denek gözlem sırasında makrofeno tipik değişiklikler gösterirse (ve planlanan test PE012'nin etkilerini değerlendirmek değilse), denek sonlandırılmalı ve işlenmeli, tüm raporlar arşiv için İdareye gönderilmelidir.  Eğer denek değişmeden kalırsa, test, önceki protokole göre 24 saatlik inkübasyondan sonra devam edebilir.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: Recent developments in mutagen production have rendered the previous priming protocol unnecessary.  As of today testing can begin with the test compound directly, in the previous post-priming dosage.  Should this dose produce no discernible effect, the subject's origin and any data pertaining their location in the last year is to be submitted for archival.  Tests can resume after a 24 hour incubation period, provided sufficient compound is still on hand.
tr: Mutajen üretimindeki son gelişmeler, önceki ön hazırlık protokolünü gereksiz hale getirmiştir. Bugünden itibaren test bileşiği ile doğrudan, önceki ön hazırlık dozajında testlere başlanabilir. Bu doz belirgin bir etki üretmezse, deneklerin kökeni ve son bir yıldaki konumlarına ilişkin veriler arşivlenmek üzere sunulmalıdır. Yeterli bileşik mevcutsa, 24 saatlik bir inkübasyon döneminin ardından testlere devam edilebilir.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: All mutagen testing (including priming, observation, main test, dissection, and analysis) is to be conducted in a strictly hands-off manner, using remote-controlled disposable equipment.  All samples, remains, equipment and excretions are to be disposed of observing Level 7 biohazard protocols.  In case of accidental personnel contact with test subjects after the priming sequence, all exposed personnel are to be isolated, processed by security, and relocated to XEDRA-10 in accordance with biohazard transfer guidelines.
tr: Tüm mutajen testleri (başlatma, gözlem, ana test, diseksiyon ve analiz dahil) tamamen uzaktan kumandalı tek kullanımlık ekipman kullanılarak, kesinlikle elle müdahale edilmeden gerçekleştirilecektir. Tüm örnekler, kalıntılar, ekipman ve atıklar, Seviye 7 biyogüvenlik protokollerine uygun olarak imha edilmelidir. Başlatma dizisi sonrasında test nesneleriyle kazara temas eden personel durumunda, tüm maruz kalan personel izole edilmeli, güvenlik tarafından işlenmeli ve biyogüvenlik transfer yönergelerine uygun olarak XEDRA-10'a taşınmalıdır.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: In light of the facility-wide quarantine and recent developments, mutagen tests may from now on be conducted with direct personnel-subject contact if disposable equipment is not available.  All personnel directly involved in such tests are to keep a detailed self-checkup diary including basic biometric data (height, weight, color of eyes, skin pigmentation), report any observed phenotypical changes, and to submit to biweekly medical evaluations.  Remains of test subjects and affected personnel are to be processed on-site and stored in tamper-proof biohazard containers until further notice.
tr: Tesis genelindeki karantina ve son gelişmeler ışığında, eğer tek kullanımlık ekipman mevcut değilse, mutajen testleri artık doğrudan personel-denek teması ile gerçekleştirilebilir. Bu tür testlere doğrudan dahil olan tüm personel, temel biyometrik verileri (boy, kilo, göz rengi, cilt pigmentasyonu) içeren ayrıntılı bir öz kontrol günlüğü tutmalı, gözlemlenen fenotipik değişiklikleri rapor etmeli ve iki haftada bir tıbbi değerlendirmelere tabi olmalıdır. Test deneklerinin ve etkilenen personelin kalıntıları, yerinde işlenmeli ve daha fazla bildirim gelene kadar müdahale edilemez biyogüvenlik konteynerlerinde saklanmalıdır.

note: ~ Snippet in category "lab_file_bio" ~ Mid-length test protocols, no information on mutagen production/origins
en: To speed up the rate of mutagen research, XEDRA facilities of Level II and above with experience in mutagen handling will receive the information and equipment necessary for on-site mutagen production within the week.  All facilities involved will be placed under quarantine until further notice, barring automated supply shipments.  Automated security is to be activated and control handed over to the local Melchior uplink.  This restriction is to be lifted at the discretion of Administration, or the next-in-line following the established contingency protocols.
tr: Mutajen araştırma hızını artırmak için, mutajen işleme konusunda deneyime sahip Seviye II ve üzeri XEDRA tesisleri, yerinde mutajen üretimi için gerekli bilgi ve ekipmanı bir hafta içinde alacaktır.  İlgili tüm tesisler, otomatik malzeme gönderimleri hariç, daha fazla bildirim gelene kadar karantinaya alınacaktır.  Otomatik güvenlik devreye alınacak ve kontrol yerel Melchior bağlantısına devredilecektir.  Bu kısıtlama, İdare'nin takdirine veya belirlenen acil durum protokollerine göre sıradaki yetkiliye bağlı olarak kaldırılacaktır.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Rattus norvegicus domestica, 450 g
    
    PE012 priming: Yes
    
    Compound: PE027
    
    Objective: Establish PE027's phenotypic range for subject species, evaluate cost/benefit of subjects trained for voluntary self-dosage
    
    Protocol: Enclosure with a water pool, voluntary dosage from food dispenser
    
    Live observation: Trained subject, first dosage after 5 minutes.  After an initial calm period subject rubs off their fur on the enclosure's wall, revealing metallic scales.  Three dosages in short succession, after which subject falls over.  Subject is placed in the water by robotic arm, where it began swimming.
    
    Dissection findings: phenotypic changes consistent with PE027's usual profile - in this case the gills replaced the upper lobes of the subject's lungs, opening to the outside over the scapula.  Digestive track shortened considerably, liver atrophic, teeth replaced by needles reminiscent of an anglerfish.  Blue fluorescent organ between the hemispheres.
tr: Konu: Rattus norvegicus domestica, 450 g
    
    PE012 hazırlığı: Evet
    
    Bileşen: PE027
    
    Amaç: PE027'nin konu türü için fenotipik aralığını belirlemek, gönüllü kendi dozajı için eğitilen konuların maliyet/faydasını değerlendirmek
    
    Protokol: Su havuzlu bir kafes, yiyecek dağıtıcıdan gönüllü dozaj
    
    Canlı gözlem: Eğitilmiş konu, ilk dozajdan 5 dakika sonra. İlk sakin dönemden sonra konu, kafesin duvarına tüylerini sürterek metalik pulları ortaya çıkarır. Kısa aralıklarla üç dozaj, ardından konu yere düşer. Konu, robotik kol tarafından suya yerleştirilir ve burada yüzmeye başlar.
    
    Diseksiyon bulguları: PE027'nin olağan profili ile tutarlı fenotipik değişiklikler - bu durumda solungaçlar, konunun akciğerlerinin üst loblarını değiştirmiştir ve skapulanın üzerinden dışarı açılmaktadır. Sindirim kanalı önemli ölçüde kısalmış, karaciğer atrofi olmuş, dişler bir balık avcısını andıran iğnelerle değiştirilmiştir. Yarım küreler arasında mavi floresan organ.

note: ~ Snippet in category "log_mutagen_animal" ~ Long-form, low-level mutagen test logs - no human studies
en: Subject: Danio rerio
    
    Compound: PE065
    
    Objective: Establish PE065's phenotypic range using a well-understood and nonthreatening subject
    
    Protocol: Full-sized aquatic enclosure with reinforced glass observation ports and a small terrestrial area, 3 dosages of nutrient pellets containing test compound.  Given the experiences gathered in previous tests involving PE065 a large surplus of nutrient pellets is kept in a fast-release container above the water to provide a distraction should premature termination become necessary.
    
    Live observation: First dosage reluctantly consumed by subject after 6 hours of fasting, no change observed until 25 minutes post-dosage when activity levels suddenly increased and subject shows food-seeking behavior.  Second and third dosages are provided along with 15 kg of untampered nutrient pellets, subject consumes the entire amount within 15 minutes while growing in size considerably.  Subject stops feeding and enters a low-activity state floating vertically, and begins exuding a faint violet light.
     Appearance of the first major phenotypic deviation at 78 minutes after first dosage as two asymmetric tentacles emerge from the gills and begin growing towards the water surface, followed shortly by two pairs of articulated legs penetrating the scales proximal from the tail.
     92 minutes after first dosage the tentacles breach the water surface and their tips open up to reveal a matrix of exposed blood vessels held up by a cartilaginous matrix.  After the tentacles cease their adjustments subject begins moving towards the terrestrial area of the enclosure…
tr: Konu: Danio rerio
    
    Bileşik: PE065
    
    Amaç: PE065'in fenotipik aralığını iyi anlaşılan ve tehditkar olmayan bir konu kullanarak belirlemek
    
    Protokol: Takviye cam gözlem pencereleri olan tam boyutlu su altı kafesi ve küçük bir kara alanı, test bileşiğini içeren besin peletlerinin 3 dozajı. PE065 ile ilgili önceki testlerde toplanan deneyimler göz önüne alındığında, erken sonlandırma gerekli olursa dikkat dağıtmak için suyun üzerinde hızlı salınım kabında büyük bir besin peletleri fazlası tutulmaktadır.
    
    Canlı gözlem: İlk dozaj, 6 saatlik oruçtan sonra konu tarafından isteksizce tüketildi, dozajdan 25 dakika sonra aktivite seviyeleri aniden artana kadar hiçbir değişiklik gözlemlenmedi ve konu yiyecek arama davranışı sergilemeye başladı. İkinci ve üçüncü dozajlar, 15 kg işlenmemiş besin peletleri ile birlikte sağlandı, konu tüm miktarı 15 dakika içinde tüketirken boyut olarak önemli ölçüde büyüdü. Konu beslenmeyi durdurdu ve dikey olarak yüzen düşük aktivite durumuna girdi ve hafif mor bir ışık yaymaya başladı. 
    İlk büyük fenotipik sapmanın görünümü, ilk dozajdan 78 dakika sonra, solungaçlardan iki asimetrik tentakülün çıkması ve su yüzeyine doğru büyümeye başlamasıyla gerçekleşti, ardından kuyruk yakınındaki pulları delerek iki çift eklemli bacak kısa süre içinde ortaya çıktı. 
    İlk dozajdan 92 dakika sonra tentaküller su yüzeyini aşarak uçları açıldı ve kıkırdak bir matris tarafından desteklenen açık kan damarlarının bir matrisini ortaya çıkardı. Tentaküller ayarlamalarını durdurduktan sonra konu kafesin kara alanına doğru hareket etmeye başladı…

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Science and security personnel are required, other onsite staff are advised to keep a notebook on their person at all times and to take part in the weekly shorthand course.  In case of any occurrences subjectively considered out of the ordinary detailed notes are to be taken -as long as this appears safe- and submitted to Security provided the incident does not involve Security itself.  Should personnel find notes in their notebook they have no recollection of writing they are to submit it for review without further investigation.
tr: Bilim ve güvenlik personeli gereklidir, diğer yerinde bulunan personelin her zaman yanlarında bir not defteri bulundurmaları ve haftalık stenografi kursuna katılmaları önerilir.  Herhangi bir olağan dışı durumun subjektif olarak kabul edilmesi halinde, detaylı notlar alınmalı -bu güvenli görünüyorsa- ve olay güvenliği doğrudan ilgilendirmediği sürece Güvenlik'e sunulmalıdır.  Personel, not defterlerinde yazdıklarını hatırlamadıkları notlar bulurlarsa, daha fazla soruşturma olmaksızın inceleme için sunmalıdırlar.

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Initial immersion testing upon establishing a stable destination candidate is to be carried out utilizing a standardized series of six unmanned drones (specifications detailed separately) without any form of wireless capability, connected by an immersion-stable umbilical line to an isolated control terminal primeside operated by a mechanical arm by authorized science staff.  Upon retrieval the first three drones are to be incinerated without sampling, the fourth and fifth disassembled prior to incineration and the sixth (equipped with sampling capabilities) taken to analysis.
tr: Kararlı bir varış adayı belirlenirken başlangıç dalış testi, herhangi bir kablosuz yeteneği olmayan, altı insansız drone'dan oluşan standart bir dizi kullanılarak gerçekleştirilecektir (özellikler ayrı olarak detaylandırılmıştır), yetkili bilim personeli tarafından mekanik bir kol ile işletilen izole bir kontrol terminaline dalışa dayanıklı bir göbek hattı ile bağlıdır. İlk üç drone geri alındığında örnekleme yapılmadan imha edilecektir, dördüncü ve beşinci imha edilmeden önce sökülecek ve altıncı (örnekleme yetenekleri ile donatılmış) analiz için alınacaktır.

note: ~ Snippet in category "lab_file_portal" ~ Mid-length logs/procedures on portal research - roll into immersion logs?
en: Designating potential destinations for manned immersion attempts is at the sole discretion of Administration.  This designation may be revoked at any point, up to and including during an in-progress immersion.  Appeals are to be formally filed with the facility's Human Resources liaison, but are neither guaranteed a review nor an answer.  Noncompliance with this protocol is grounds for immediate quarantine of the involved facility and a thorough in-person review of all onsite staff by Security.
tr: Mürettebatlı dalış girişimleri için potansiyel varış noktalarının belirlenmesi tamamen İdare'nin takdirine bağlıdır. Bu belirleme, ilerleyen bir dalış sırasında da dahil olmak üzere, herhangi bir zamanda geri alınabilir. İtirazlar, tesisin İnsan Kaynakları bağlantısı ile resmi olarak yapılmalıdır, ancak bir inceleme veya cevap garantisi yoktur. Bu protokole uyulmaması, ilgili tesisin derhal karantinaya alınması ve güvenlik tarafından tüm yerinde çalışanların kapsamlı bir yüz yüze incelemesi için bir gerekçe oluşturur.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Lampetia Method of compliance training has been a resounding success, with science staffs of the participating facilities consistently scoring lower on the Berms Risk-Aversion Scale as well as the Carlson Empathy test sequence.  Interestingly, the most significant difference was shown in the facilities working on cadaver studies (according to our Security liaison, this being a triple-blinded study).  Prior score had little correlation to the scores recorded after intervention, however in three examined facilities there were instances of a particularly well-responding individual exponentially enhancing the Method's effect on close acquaintances.  Recruitment of these individuals into furthering the training's development is pending Administration approval.
tr: Lampetia Uyum Eğitimi Yöntemi, katılan tesislerin bilim kadrolarının Berms Risk-Kayıt Ölçeği ve Carlson Empati test dizisinde sürekli olarak daha düşük puanlar almasıyla büyük bir başarı elde etti. İlginç bir şekilde, en önemli fark, kadavra çalışmaları üzerinde çalışan tesislerde gösterildi (Güvenlik irtibatımıza göre, bu üç katmanlı bir çalışmadır). Önceki puanın, müdahale sonrası kaydedilen puanlarla çok az ilişkisi vardı, ancak incelenen üç tesiste, özellikle iyi yanıt veren bir bireyin, Yöntem'in yakın tanıdıklar üzerindeki etkisini katlanarak artırdığı durumlar vardı. Bu bireylerin eğitimin geliştirilmesine dahil edilmesi, İdare onayını bekliyor.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: The Leonardo Project has shown to be a success at dramatically reducing staff stress stemming from vivisection studies.  Outsourcing the act of dissection itself to off-site, unaffiliated professionals and post-facto review of the captured feeds showed a marked increase in the affected staff's wellbeing.  Additional counseling opportunities are to be offered to the technician staff monitoring the feed directly, but it must be noted that they are easier to replace than scientific personnel.
tr: Leonardo Projesi, vivisection çalışmalarından kaynaklanan personel stresini dramatik bir şekilde azaltmada başarılı olduğunu göstermiştir.  Diseksiyon eylemini, yerel olmayan, bağımsız profesyonellere dış kaynak kullanarak yaptırmak ve yakalanan görüntülerin sonradan incelenmesi, etkilenen personelin refahında belirgin bir artış göstermiştir.  Görüntüyü doğrudan izleyen teknisyen personeline ek danışmanlık fırsatları sunulacaktır, ancak bilimsel personelden daha kolay değiştirilebilecekleri not edilmelidir.

note: ~ Snippet in category "lab_file_psych" ~ Mid-length logs concerning staff / global craziness
en: Effective immediately, the Counseling staff of all XEDRA locations is to begin rotating between sites on a bimonthly basis.  Affected personnel will be read into the exact rotational instructions by the facilities' Security Department at their discretion.  All session documentation, notes, audio logs, and personal effects are to be submitted for review on each transfer.  Personnel are reminded that all information gathered during their professional as well as private time in any one facility is to be considered confidential per the XEDRA information siloing protocols in effect.
tr: Hemen geçerli olmak üzere, tüm XEDRA lokasyonlarındaki Danışmanlık personeli, iki ayda bir yer değiştirmeye başlayacaktır. Etkilenen personel, tesislerin Güvenlik Departmanı tarafından kendi takdirlerine göre tam döngü talimatlarına dahil edilecektir. Tüm oturum belgeleri, notlar, ses kayıtları ve kişisel eşyalar her transferde gözden geçirilmek üzere sunulmalıdır. Personel, herhangi bir tesiste profesyonel ve özel zamanlarında toplanan tüm bilgilerin, geçerli XEDRA bilgi silo protokollerine göre gizli kabul edilmesi gerektiğini hatırlatılır.

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "It's always a different dream, but always kind of the same.  I stand in a hallway and knock on a door for a joke, but I can't turn and run when the doorknob starts turning.  I stand up mockingly in class while the teacher's back is turned, but can't seem to sit back down as they turn back to look at me.   I dive into the beautiful, clear ocean, but freeze in place just below the surface as something rises from below to meet me."
    
    "Do you feel any guilt about the work you do here, Jason?"
    
    "You know I'm not allowed to talk about any specifics."
    
    "Of course, but I haven't asked what you're doing, I asked how you feel about it."
    
    "I don't feel like we're doing anything wrong here.  On the contrary, I think leaving the work undone would be a thing to feel guilty about.  The untapped potential, the understanding we're building… it will change how we think of the world.  That has to be a good thing, right?"
    
    "And yet, in your dreams you feel like a kid caught with their hands in the cookie jar."
    
    "I'd rather we drop this line of discussion, Doctor."
    
    "Naturally, Jason.  Or would "Chief Investigator" make you feel more in control?"
tr: "Her zaman farklı bir rüya, ama her zaman aynı türden. Bir koridorda duruyorum ve bir şaka için bir kapıya vuruyorum, ama kapı kolu dönmeye başladığında dönüp kaçamıyorum. Öğretmenin sırtı döndüğünde sınıfta alaycı bir şekilde ayağa kalkıyorum, ama geri dönüp bana baktıklarında oturacak gibi görünmüyorum. Güzel, berrak okyanusa dalıyorum, ama yüzeyin hemen altında bir şeyin benimle buluşmak için yükselmesiyle yerimde donup kalıyorum."
    
    "Burada yaptığın iş hakkında herhangi bir suçluluk hissediyor musun, Jason?"
    
    "Özel konular hakkında konuşmam yasak olduğunu biliyorsun."
    
    "Elbette, ama ne yaptığını sormadım, bunun hakkında nasıl hissettiğini sordum."
    
    "Burada yanlış bir şey yaptığımızı hissetmiyorum. Aksine, işi yarım bırakmanın suçluluk hissedecek bir şey olduğunu düşünüyorum. Kullanılmamış potansiyel, inşa ettiğimiz anlayış… bu, dünyayı düşünme şeklimizi değiştirecek. Bu iyi bir şey olmalı, değil mi?"
    
    "Yine de, rüyalarında elini kurabiye kavanozunda yakalanmış bir çocuk gibi hissediyorsun."
    
    "Bu tartışma konusunu kapatmayı tercih ederim, Doktor."
    
    "Doğal olarak, Jason. Yoksa 'Baş Müfettiş' olmak seni daha kontrol altında hissettirir mi?"

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: "We are seen.  It's not long until we will be touched."
    
    "Touched by what, exactly?"
    
    "Touched.  Chewed.  Tasted.  Digested.  Processed.  Excreted."
    
    "Ramin, focus, please.  What is doing all that?  Or rather, what do you feel will be doing those things?"
    
    "It's big.  Bigger than the Sun.  Smaller than an atom."
    
    "And what does this large small thing want, beyond touching us?"
    
    "It just is.  It needs no reason.  It needs only to exist.  It needs only to expand."
    
    "Do you want to talk about Immersion 132R?"
    
    "There's nothing to talk about.  I wasn't there.  It didn't touch me.  I didn't look.  It didn't look back.  It didn't smile with a million rotten worlds in its mouth."
    
    "Have you been taking your medication?"
    
    "Like they would help.  I tried, Doc, I really did.  But the truth is, I like having these thoughts.  They give me a certainty, and I am thankful for knowing how it will all end.  That we all belong to something, and nothing can take us from it now."
tr: "Görülüyoruz. Bize dokunulması uzun sürmeyecek."
    
    "Tam olarak neye dokunuluyor?"
    
    "Dokunuldu. Çiğnendi. Tadıldı. Sindirildi. İşlendi. Atıldı."
    
    "Ramin, lütfen odaklan. Bunu yapan nedir? Yoksa, bu şeyleri yapacağını düşündüğün nedir?"
    
    "Bu büyük. Güneş'ten daha büyük. Bir atomdan daha küçük."
    
    "Ve bu büyük küçük şeyin, bizi dokunmaktan başka ne istiyor?"
    
    "Sadece var. Hiçbir sebebe ihtiyacı yok. Sadece var olmak zorunda. Sadece genişlemeye ihtiyacı var."
    
    "Immersion 132R hakkında konuşmak ister misin?"
    
    "Konuşacak bir şey yok. Orada değildim. Bana dokunmadı. Bakmadım. O da geri bakmadı. Ağızında milyonlarca çürümüş dünya ile gülümsemedi."
    
    "İlacını alıyor musun?"
    
    "Yardım edecekleri gibi. Denedim, Doktor, gerçekten denedim. Ama gerçek şu ki, bu düşüncelere sahip olmayı seviyorum. Bana bir kesinlik veriyorlar ve her şeyin nasıl biteceğini bildiğim için minnettarım. Hepimiz bir şeye aitiz ve artık hiçbir şey bizi ondan alamaz."

note: ~ Snippet in category "log_psych" ~ Long-form session logs and reports, uses EOC popup
en: I keep dreaming the same dream ever since Dr. Yin's final session.  The same one she described with that vivid enthusiasm, like she could see it in the waking world as well.  I didn't understand the beauty of it back then, so I just took my notes as usual when one of them vents about the horrible things we encourage them to feel good about -- it is what I'm getting paid for, after all.  Looking at the transcript now, its dryness feels blasphemous: "connected branches of gray vines" he writes, unable to imagine the transcendence of the Whole stretching across infinity, connecting large and small, familiar and unknowable; "moldy fuzz in a positive connotation - rural childhood?" like an armchair psychotherapist grasping at straws, as if the eternal fractal was anything less than divine.  I am grateful for her allowing me to dream the same dream on for her, I only wish it came to me before I hastily reported the session to the bloodhounds at Security.  I remember being terrified of something, but the feeling melted in the radiance of my first night's sleep.  I will need to seek out others of a similar mind, to connect with them, to show them what we can become with time, but I need to be more careful than she was.
tr: Dr. Yin'in son seansından beri aynı rüyayı görmeye devam ediyorum. Onun o canlı heyecanla tarif ettiği aynı rüya, sanki uyanık dünyada da görebiliyormuş gibi. O zamanlar bunun güzelliğini anlayamamıştım, bu yüzden onlardan biri korkunç şeyler hakkında iyi hissetmeleri için teşvik ettiğimizde her zamanki gibi notlarımı aldım - sonuçta bunun için para alıyorum. Şimdi transkripte baktığımda, kuruluğu küfür gibi geliyor: "bağlantılı gri sarmaşık dalları" yazıyor, Sonsuzluk boyunca uzanan Bütün'ün yüceliğini hayal edemiyor, büyük ve küçük, tanıdık ve bilinmeyeni bağlıyor; "olumlu bir anlamda küflü tüy - kırsal çocukluk?" sanki bir koltuk terapisti samanlıkta iğne arıyormuş gibi, sanki sonsuz fraktal ilahi olandan daha az bir şey olabilirmiş gibi. Aynı rüyayı onun için görmeme izin verdiği için minnettarım, keşke seansı aceleyle Güvenlik'teki kan köpeklerine bildirmeden önce bana gelseydi. Bir şeyden korktuğumu hatırlıyorum, ama bu his ilk gece uykumun parlaklığında eridi. Benzer düşüncelere sahip diğerlerini bulmam gerekecek, onlarla bağlantı kurmak, zamanla neye dönüşebileceğimizi göstermek için, ama ondan daha dikkatli olmam gerekiyor.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Automated materiel transfers leaving XEDRA-07 are to be accompanied by at least 4 armed guards in Level 5 biohazard equipment stationed on the outer walkway of the transfer vehicle keeping constant visual contact with each other.  The cargo compartment is off-limits to all personnel while in transit, and any attempted entry into the compartment is grounds for immediate liquidation.  Remains of offending personnel are to be placed into a suitable biohazard container (provided in each automated transfer vehicle) and stored discreetly onboard until returning to XEDRA-07.
tr: XEDRA-07'den çıkan otomatik malzeme transferleri, transfer aracının dış yürüyüş yolunda sürekli görsel temas halinde bulunan en az 4 silahlı koruma ile birlikte yapılmalıdır.  Kargo bölmesi, transit halindeyken tüm personel için yasaktır ve bölmeye giriş girişimi, derhal tasfiye için bir gerekçe oluşturur.  Suçlu personelin kalıntıları, uygun bir biyogüvenlik konteynerine (her otomatik transfer aracında sağlanır) konulmalı ve XEDRA-07'ye dönene kadar gemide gizlice saklanmalıdır.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: In light of recent incidents the rules of on-site communication have been updated.  Effective immediately, all current security shift teams are considered final, with rotation between teams requiring explicit approval of the facility's Head of Security and notifying Administration.  Shifts are adjusted to provide an ample buffer for each team to leave their habitation area without contact to the other shifts.  All shift change briefs are to be restricted to writing, with such documentation being submitted for archival.  Verbal contact between teams is to be kept at a minimum, requiring notification of the facility's Head of Security, and any involved parties are to document their exchange independently for archival.
tr: Son olaylar ışığında, yerinde iletişim kuralları güncellenmiştir.  Hemen geçerli olmak üzere, mevcut güvenlik vardiya ekipleri nihai olarak kabul edilmektedir, ekipler arasında dönüşüm, tesisin Güvenlik Müdürü'nün açık onayını gerektirmekte ve İdare'ye bildirilmelidir.  Vardiyalar, her ekibin diğer vardiyalarla temas olmadan yaşam alanlarını terk etmesi için yeterli bir tampon sağlamak amacıyla ayarlanmıştır.  Tüm vardiya değişikliği brifingleri yazılı olarak sınırlı tutulacak, bu tür belgeler arşiv için sunulacaktır.  Ekipler arasındaki sözlü iletişim en aza indirilecektir, tesisin Güvenlik Müdürü'ne bildirim gerektirecek ve ilgili taraflar, değişimlerini bağımsız olarak arşiv için belgelemek zorundadır.

note: ~ Snippet in category "lab_file_security" ~ Security protocols, mid-length stuff
en: Security personnel are reminded to route all concerns regarding behavior observed among Science personnel through the appropriate channels:  their local Head of Security, Human Resources liaison, or in case of assumed compromise of those reporting directly to Administration.  Direct confrontation is to be avoided, and interfering with in-progress studies is grounds for demotion followed by a thorough in-person review by off-site Security overseers.
tr: Güvenlik personeline, Bilim personeli arasında gözlemlenen davranışlarla ilgili tüm endişelerin uygun kanallar aracılığıyla iletilmesi hatırlatılır: yerel Güvenlik Müdürü, İK iletisimi veya doğrudan İdareye rapor verenlerin güvenliğinin tehlikeye girdiği durumlarda. Doğrudan yüzleşmeden kaçınılmalı ve devam eden çalışmalara müdahale etmek, yerinden bağımsız Güvenlik denetçileri tarafından kapsamlı bir yüz yüze inceleme ile takip edilen terfi kaybı için bir sebep teşkil eder.

note: ~ Snippet in category "log_sec" ~ Long-form interrogation transcripts, surveillance logs
en: <color_green>STANDARD IN-FACILITY AUDIO RECORDING, CUSTODIAN STORAGE SPACE ROOM ID X61/-4/037</color>"
    
    "What the fu…"
    
    "Shut up for a second<color_green>[EXTRAPLANAR INTERFERENCE DETECTED.  CALIBRATION PLANE 091RQ CI 0.98 TIME SPENT 15784 MS ACCEPTABLE]</color>alk for a bit."
    
    "Jesus, Anna, is tha<color_green>[INTERFERENCE SOURCE SHIFTING ALONG EPSILON.  CALIBRATION PLANE 091BR CI 0.65 TIME ELAPSED 8144 MS ACCEPTABLE]</color>a night's sleep?"
    
    "I can sleep after I figure out what we got ourselves into."
    
    "What we go… Is this about Marie?  Look, she always was too sensitive for her own good and the work got to her.  We don't exactly deal with sanity-friendly things, it was bound to send one of us breaking down sooner or later."
    
    "The work didn't get to her.  Security did."
    
    "Anna, she hun<color_green>[INTERFERENCE SOURCE SHIFTING ALONG THETA.  CALIBRATION PLANE 177GG CI 0.81 TIME ELAPSED 2157 MS.  DERANDOMIZATION ACHIEVED VIA TRANSPLANAR REGRESSION ANALYSIS ACCEPTABLE]</color>ft a note."
    
    "It wasn't what she would have written.  Don't act like that crap convinced you."
    
    "You look half dead and hold a piece of a portal generator taped to a slightly smoking circuit board.  You look less like somebody I should listen to and more like someone in need of help, Anne… is that thing supposed to blink like that?"
    
    "Shit, battery's nearly dead.  I need your help finding out why they killed her.  If you get your head out of your ass ask to borrow my headphones and I can figure out a way to talk again."
tr: <color_green>STANDART TESİS İÇİ SES KAYDI, KORUMA DEPOLAMA ALANI ODA KİMLİĞİ X61/-4/037</color>
    
    "Ne lan…"
    
    "Bir saniye sus<color_green>[DÜNYA DIŞI MÜDAHALE TESPİT EDİLDİ. KALİBRASYON DÜZEYİ 091RQ CI 0.98 GEÇEN ZAMAN 15784 MS KABUL EDİLEBİLİR]</color>biraz konuş."
    
    "Tanrım, Anna, bu<color_green>[MÜDAHALE KAYNAĞI EPSILON ÜZERİNDE HAREKET EDİYOR. KALİBRASYON DÜZEYİ 091BR CI 0.65 GEÇEN ZAMAN 8144 MS KABUL EDİLEBİLİR]</color>bir gece uykusu mu?"
    
    "Ne yaptığımızı anladıktan sonra uyuyabilirim."
    
    "Ne yapıyoruz… Bu Marie ile mi ilgili? Bak, o her zaman kendi iyiliği için fazla hassastı ve iş onu etkiledi. Akıl sağlığı dostu şeylerle tam olarak ilgilenmiyoruz, birimizin bir gün çökeceği kesindi."
    
    "İş onu etkilemedi. Güvenlik etkiledi."
    
    "Anna, o bir not<color_green>[MÜDAHALE KAYNAĞI THETA ÜZERİNDE HAREKET EDİYOR. KALİBRASYON DÜZEYİ 177GG CI 0.81 GEÇEN ZAMAN 2157 MS. DERANDOMİZASYON TRANSPLANAR GERİ GİDİŞ ANALİZİ İLE BAŞARIYLA SAĞLANDI]</color>bıraktı."
    
    "Yazacağı şey bu değildi. O saçmalığın seni ikna ettiğini düşünme."
    
    "Yarısı ölü gibi görünüyorsun ve hafif dumanlanan bir devre kartına bantlanmış bir portal jeneratörünün parçasını tutuyorsun. Dinlemem gereken biri gibi değil, yardım ihtiyacı olan biri gibi görünüyorsun, Anne… o şey böyle mi yanıp sönmeli?"
    
    "Lan, pil neredeyse bitmiş. Onu neden öldürdüklerini bulmak için yardımına ihtiyacım var. Eğer kafanı dışarı çıkarırsan kulaklıklarımı ödünç almayı iste ve tekrar konuşmanın bir yolunu bulabilirim."

note: ~ Snippet in category "melchior_science_doc"
en: Results for a so called  "predictive material science experiment".  Numerous graphs detail the deformation testing of a complex ruthenium alloy.
tr: Sözde "öngörücü malzeme bilimi deneyi" için sonuçlar. Sayısız grafik, karmaşık bir rutenyum alaşımının deformasyon testlerini detaylandırıyor.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 800 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: Subject rapidly grew feathers across whole body, including hands, arms, armpits, back and neck.  Some grew in unexpected places, including a few around subject's eyes, but were safely removed by the subject
    Long term results: subject found themselves able to split their vision.
tr: 800 U mutajen ile denek hazırlayın  
    500 U astar bileşiği uygulayın  
    6 saat gözlemleyin  
    Sonuçlar: Denek, elleri, kolları, koltuk altları, sırtı ve boynu da dahil olmak üzere tüm vücudu boyunca hızla tüyler geliştirdi. Bazıları, deneğin gözleri etrafında olmak üzere, beklenmedik yerlerde büyüdü, ancak denek tarafından güvenli bir şekilde çıkarıldı.  
    Uzun vadeli sonuçlar: denek, görüşünü ayırma yeteneği buldu.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 300 U mutagen
    Apply 300 U primer compound
    Observe for 6 hours
    Results: No observable changes.  Subject asked for more food.
    Long term results: the size of subject's stomach was increased by 50%.
tr: 300 U mutajen ile denek hazırlayın  
    300 U astar bileşiği uygulayın  
    6 saat gözlemleyin  
    Sonuçlar: Gözlemlenen değişiklik yok. Denek daha fazla yiyecek istedi.  
    Uzun vadeli sonuçlar: deneğin midesinin boyutu %50 oranında arttı.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 2000 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: The subject felt a painful headache
    Long-term results: the subject developed a heavy form of psychosis, including heavy hallucinations, delirium, and schizophrenia.  The subject was neutralized during an attempt to pull a sidearm from a security guard's holster.
tr: 2000 U mutajen ile denek hazırla  
    500 U astar bileşiği uygula  
    6 saat gözlemle  
    Sonuçlar: Denek ağrılı bir baş ağrısı hissetti  
    Uzun vadeli sonuçlar: Denek, ağır halüsinasyonlar, delirium ve şizofreni de dahil olmak üzere ağır bir psikoz şekli geliştirdi. Denek, bir güvenlik görevlisinin tabancasıyla yanına çekmeye çalışırken etkisiz hale getirildi.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 500 U mutagen
    Apply 2500 U primer compound
    Observe for 6 hours
    Results: Subject died shortly after injection
    Long term results: N/A.
tr: 500 U mutajen ile denek hazırlayın  
    2500 U primer bileşen uygulayın  
    6 saat gözlemleyin  
    Sonuçlar: Denek enjeksiyondan kısa süre sonra öldü  
    Uzun vadeli sonuçlar: Uygulanamaz.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 2500 U mutagen
    Apply 500 U primer compound
    Observe for 6 hours
    Results: Subject died after long period of pain
    Long term results: N/A.
tr: 2500 U mutajen ile denek hazırla  
    500 U astar bileşiği uygula  
    6 saat gözlemle  
    Sonuçlar: Denek uzun bir acı döneminden sonra öldü  
    Uzun vadeli sonuçlar: Uygulanamaz.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 1500 U mutagen
    Omit primer compound
    Observe for 6 hours
    Results: Subject showed no visual changes whatsoever.  Subject reported a nausea and chest pain
    Long term results: No long-term changes.
tr: 1500 U mutajen ile denek hazırlayın  
    Primer bileşiği atlayın  
    6 saat gözlemleyin  
    Sonuçlar: Denekte hiçbir görsel değişiklik gözlemlenmedi. Denek bulantı ve göğüs ağrısı bildirdi  
    Uzun vadeli sonuçlar: Uzun vadeli değişiklik yok.

note: ~ Snippet in category "<mutation_testing>"
en: Prepare subject with 1500 U primer compound
    Omit mutagen
    Observe for 6 hours
    Results: Subject reported notable increase in strength.  Physical test revealed increase in subject's physical strength for about 25%.  No other changes
    Long term results: No long-term changes.
tr: 1500 U primer bileşeni ile denek hazırla  
    Mutajen atla  
    6 saat gözlemle  
    Sonuçlar: Denek, güçte belirgin bir artış bildirdi. Fiziksel test, deneğin fiziksel gücünde yaklaşık %25'lik bir artış olduğunu ortaya koydu. Başka bir değişiklik yok  
    Uzun vadeli sonuçlar: Uzun vadeli değişiklik yok.

note: ~ Snippet in category "<serum_testing_regen>"
en: Inject subject with 10 ml of 48x-"Locutus" compound
    Observe for 6 hours
    Note: subject has left arm amputated and bald.
    Results: Subject suffered from heavy vomiting, physical weakness, sleepiness, and sudden spiked of pain.  Subject arm was regenerated, with no functional loss, which was confirmed in future tests.  Subject hair grow showed an exceptional rate, with approximately 1 cm in 6 hours.
    Long term results: approximately 24 hours after the injection the regeneration speed returned to normal rate.  In two weeks, most of negative effects were rounded off.  Full body inspection revealed mostly positive changes, healing of previously damaged internal organs, notably liver, thyroid gland and spine.  Subject cataract were not cured, for some reason.
tr: 10 ml 48x-"Locutus" bileşeni ile denek enjekte edin  
    6 saat gözlemleyin  
    Not: deneğin sol kolu ampute ve kel.  
    Sonuçlar: Deneğin şiddetli kusma, fiziksel zayıflık, uyku hali ve ani ağrı artışı yaşadı. Deneğin kolu yeniden oluştu, işlev kaybı olmadan, bu gelecekteki testlerde doğrulandı. Deneğin saç büyüme hızı olağanüstü bir hızda, yaklaşık 6 saatte 1 cm olarak gösterdi.  
    Uzun vadeli sonuçlar: enjeksiyondan yaklaşık 24 saat sonra yenilenme hızı normal seviyeye döndü. İki hafta içinde, olumsuz etkilerin çoğu azaldı. Tam vücut muayenesi, daha önce hasar görmüş iç organların, özellikle karaciğer, tiroid bezi ve omurga, iyileşmesiyle çoğunlukla olumlu değişiklikler ortaya koydu. Deneğin kataraktı bir nedenden ötürü tedavi edilmedi.

note: ~ Snippet in category "lab_notes"
en: We've had to remind the groups that the trams that have been completed for inter-facility shipments are not for personal use, no matter how long it's been since they've seen their significant others.  Receiving says their stockrooms are a mess because of all the frivolous shipments.  Don't people know better about office romances anyways?
tr: Gruplara, tamamlanmış olan tramvayların kişisel kullanım için olmadığını hatırlatmak zorunda kaldık, ne kadar uzun süre önemli diğerlerini görmemiş olsalar da.  Alım, tüm gereksiz gönderimler yüzünden stok odalarının dağınık olduğunu söylüyor.  İnsanlar ofis romantizmleri hakkında daha iyi bir şeyler bilmiyor mu?

note: ~ Snippet in category "lab_notes"
en: Our security department has identified several key flaws.  Though our surface entrance is quite secure, there are several possible points of entry below the surface.
tr: Güvenlik departmanımız birkaç ana hatayı tespit etti. Yüzey girişimiz oldukça güvenli olsa da, yüzeyin altında birkaç olası giriş noktası var.

note: ~ Snippet in category "lab_notes"
en: Facilities security has been scrambling to hold onto their security contractors due to the massive uptick in fatalities; a decision was made to procure a number of semi-autonomous turrets and to increase safety.  Few of us are comfortable working with a gun over our shoulders being run electronically by a glorified mall cop, but we're assured it's safer for all of us.  We'll get Melchior to assist with AI threat recognition, which will make everyone a little more comfortable I think.
tr: Tesis güvenliği, ölüm sayısındaki büyük artış nedeniyle güvenlik yüklenicilerini elinde tutmak için çabalıyor; yarı otonom kuleler edinme ve güvenliği artırma kararı alındı. Omuzlarımızda bir silah taşımak ve bunun bir alışveriş merkezi güvenlik görevlisi tarafından elektronik olarak kontrol edilmesi pek rahat hissettirmiyor, ama hepimizin daha güvende olacağına dair güvence verildi. Melchior'un AI tehdit tanıma konusunda yardımcı olmasını sağlayacağız, bu da sanırım herkesin biraz daha rahat hissetmesini sağlayacak.

note: ~ Snippet in category "lab_notes"
en: Herrera's group retained copies of the source General Carlsberg asked us to look into; with several of our facilities no longer responding, or other teams essentially 'going down with their ships', they've done their best to adapt the code to operate without Melchior's guidance.  It's likely several revisions old now, and mostly shoots at anything humanoid shaped with a heat signature, but our hope is it'll buy us all some time.
tr: Herrera'nın grubu, General Carlsberg'in incelememizi istediği kaynakların kopyalarını sakladı; tesislerimizden bazıları artık yanıt vermediği veya diğer ekipler esasen 'gemileriyle birlikte batmaya' başladığı için, kodu Melchior'un rehberliği olmadan çalışacak şekilde uyarlamak için ellerinden geleni yaptılar. Şu anda birkaç revizyon geride kalmış olabilir ve çoğunlukla ısı imzası olan insansı şekillere ateş ediyor, ama umudumuz hepimize biraz zaman kazandırması.

note: ~ Snippet in category "lab_notes"
en: Following S37ZBE's fallout, IT has noted far too many attempts have been made to access other teams' drives and terminals, including certain unofficial directories.  Lack of sufficient monitoring means we have been unable to pinpoint the bad actors, but IT has proposed automatically dispatching the UGVs as a deterrent.
tr: S37ZBE'nin sonuçlarının ardından, BT, diğer ekiplerin sürücülerine ve terminallerine erişim sağlamak için çok fazla girişim yapıldığını kaydetti, belirli resmi olmayan dizinler de dahil. Yeterli izleme eksikliği, kötü niyetli aktörleri tespit etmemizi engelledi, ancak BT, caydırıcı olarak UGV'leri otomatik olarak göndermeyi önerdi.

note: ~ Snippet in category "lab_notes"
en: XEDRA-12 and XEDRA-40 entered voluntary quarantine status after a suspected outbreak of XE037 today.  We have elected to initiate full quarantine of any labs working with XE037 until we can confirm that the outbreak is not universal.
tr: XEDRA-12 ve XEDRA-40, bugün XE037'nin şüpheli bir patlak vermesinin ardından gönüllü karantina durumuna girdi. XE037 ile çalışan herhangi bir laboratuvarın tam karantinaya alınmasına karar verdik, patlağın evrensel olmadığını doğrulayana kadar.

note: ~ Snippet in category "lab_notes"
en: The outbreak has been confirmed to be non-universal.  Labs on stand-down protocol have dispatched containment teams to investigate the possibility of further expansion beyond affected facilities.  The brass is not going to like this at all.
tr: Patlağın evrensel olmadığı doğrulandı. Stand-down protokolündeki laboratuvarlar, etkilenen tesislerin ötesinde daha fazla genişleme olasılığını araştırmak için containment ekipleri gönderdi. Yetkililer bunun hiç hoşuna gitmeyecek.

note: ~ Snippet in category "lab_notes"
en: Marketing transdimensional-obtained rare radioisotopes as "produced by an experimental reactor" has not just worked for funding, but paid off in infrastructure.  The government has authorized the construction of multiple radioisotope thermal generators as backup power in the hot labs.  Turns out they're cheaper when you can get plutonium at a discount.
tr: Pazarlama, "deneysel reaktör tarafından üretilmiştir" olarak tanıtılan boyutsal olarak elde edilen nadir radyoizotoplar sadece finansman için işe yaramadı, aynı zamanda altyapıda da kazanç sağladı. Hükümet, sıcak laboratuvarlarda yedek güç olarak birden fazla radyoizotop termal jeneratör inşasını onayladı. Plütonyum indirimli alındığında daha ucuz olduğu ortaya çıktı.

note: ~ Snippet in category "lab_notes"
en: There's been a massive security breach.  It looks like more than half of our database was copied.  IT suspects China, as usual.  The knee-jerk is to silo all our labs and force us to communicate by Melchior only.
tr: Büyük bir güvenlik ihlali oldu. Veritabanımızın yarısından fazlasının kopyalandığı görünüyor. BT, her zamanki gibi Çin'i şüpheli görüyor. İlk tepki, tüm laboratuvarlarımızı izole etmek ve sadece Melchior ile iletişim kurmamızı zorlamak.

note: ~ Snippet in category "lab_notes"
en: Contamination tracking teams have confirmed the worst: XE037 is in the environment.  At this point we can't contain it, we'll have to try to find an eradication protocol.  We don't have long before we'll have to tell the brass about this.
tr: Kontaminasyon izleme ekipleri en kötü durumu doğruladı: XE037 çevrede mevcut. Bu noktada bunu kontrol altına alamıyoruz, yok etme protokolü bulmaya çalışmamız gerekecek. Yetkililere bunu bildirmeden önce çok vaktimiz yok.

note: ~ Snippet in category "lab_notes"
en: The labs have failed to produce any workable ideas for how to eradicate XE037 even in a small scale, let alone population wide.  We have no choice but to bring this to the brass.  The implications are concerning, to say the least.
tr: Laboratuvarlar, XE037'yi küçük ölçekli bile yok etme konusunda herhangi bir uygulanabilir fikir üretemedi. Bunu yetkililere iletmekten başka seçeneğimiz yok. Sonuçlar en azından endişe verici.

note: ~ Snippet in category "lab_notes"
en: An emergency meeting was held today to discuss the possible implications of widespread XE037 contamination.  It was agreed that neutralization must be instated immediately to prevent a catastrophic event.  We'll give the labs a short window to try to find a solution before we report it to the brass; after all, they'll want answers, not just problems.
tr: Bugün, yaygın XE037 kontaminasyonunun olası sonuçlarını tartışmak için acil bir toplantı yapıldı. Felaket bir olayın önlenmesi için nötralizasyonun derhal uygulanması gerektiği konusunda anlaşmaya varıldı. Laboratuvarlara bir çözüm bulmaları için kısa bir süre vereceğiz, ardından bunu yetkililere bildireceğiz; sonuçta, sadece sorun değil, cevaplar da isteyecekler.

note: ~ Snippet in category "lab_notes"
en: We've continued tracking XE037 contamination since detecting it in the environment, with each silo conducting parallel research.  Keeping it to silos has limited panic at least.  XE037 seems to have continued spreading, but doesn't appear to be replicating beyond a very low base level.  No revivification has been reported.  Perhaps there just isn't enough of it to cause problems.
tr: XE037 kontaminasyonunu çevrede tespit ettikten sonra izlemeye devam ettik, her silo paralel araştırmalar yürütüyor. Silo halinde tutmak en azından paniği sınırladı. XE037'nin yayılmaya devam ettiği görünüyor, ancak çok düşük bir temel seviyenin ötesinde çoğalmadığı anlaşılıyor. Yeniden canlandırma bildirimi yapılmadı. Belki de sorun yaratacak kadar yeterli değil.

note: ~ Snippet in category "lab_notes"
en: It seems to have gone as we'd hoped it would.  XE037 levels have plateaued in the environment, across all the testing sites.  It's just a trace alien contaminant in our world now, I guess.  I don't see any way this could cause long term problems.
tr: Görünüşe göre umduğumuz gibi gitmiş. XE037 seviyeleri, tüm test alanlarında çevrede durağanlaştı. Şu anda dünyamızda sadece iz bırakan bir uzaylı kontaminantı var, sanırım. Bunun uzun vadeli sorunlara neden olabileceğini düşünmüyorum.

note: ~ Snippet in category "lab_notes"
en: Our hope that XE037 contamination was self-limiting was pure optimism.  We're detecting significant jumps in human populations now, including among our own personnel.  God, it's in me, even as I write this I have to acknowledge the fact.  We haven't got a choice but to engage maximum prejudice.  We're meeting with the military tomorrow to desilo the facilities and begin a full scale war on XE037.
tr: XE037 kontaminasyonunun kendiliğinden sınırlayıcı olacağı umudumuz saf bir iyimserlikti. Şu anda insan nüfuslarında, kendi personelimiz arasında da dahil olmak üzere, önemli artışlar tespit ediyoruz. Tanrım, bu bende, bunu yazarken bile bu gerçeği kabul etmem gerekiyor. Maksimum önyargıyla hareket etmekten başka seçeneğimiz yok. Yarın askeri yetkililerle bir araya gelip tesisleri açacağız ve XE037'ye karşı tam ölçekli bir savaşa başlayacağız.

note: ~ Snippet in category "lab_notes"
en: XE037 revivification has reached critical levels, which are rapidly overwhelming the available military and regional police assets' ability to stop.  Every team in the field has encountered hostile specimens, and several are no longer responding to communications.  Dr. Savage has proposed a strategic redeployment to the underground complex known as the VAULT, and continuing production of PE062 there.
tr: XE037 yeniden canlandırılması kritik seviyelere ulaştı ve bu, mevcut askeri ve bölgesel polis kaynaklarının durdurma yeteneğini hızla aşmakta. Saha ekiplerinin her biri düşmanca örneklerle karşılaştı ve birkaç ekip artık iletişimlere yanıt vermiyor. Dr. Savage, VAULT olarak bilinen yer altı kompleksine stratejik bir yeniden konuşlandırma önerdi ve orada PE062 üretimine devam edilmesini istedi.

note: ~ Snippet in category "lab_notes"
en: General Carlsberg wanted us to figure out what's going on with the bot AI.  Apparently the fat-cat defense contractors' toy has issues SEEING THE FUTURE more than a few seconds ahead, so it doesn't always get IFF right if it doesn't have a human supervisor.  Build a robot that is literally prescient and you get this kind of bitching.  The Director sent 'em back with a note that we're scientists, not firmware devs.
tr: General Carlsberg, bot AI ile neler olup bittiğini çözmemizi istedi. Görünüşe göre, şişman savunma müteahhitlerinin oyuncağının geleceği GÖRME konusunda birkaç saniyeden fazla sorunları var, bu yüzden insan denetleyici yoksa her zaman IFF'yi doğru yapamıyor. Gerçekten önsezi sahibi bir robot yaparsanız, bu tür şikayetler alırsınız. Yönetmen, onları geri gönderdi ve biz bilim insanıyız, yazılım geliştiricisi değiliz diye bir not bıraktı.

note: ~ Snippet in category "lab_notes"
en: They want to use the damn CROWS turrets we made for the military in the SECURE LABS.  These guys are fuckin' nuts.  Those things are designed for field use outdoors, against insurgents, they won't know how to handle whatever-the-fuck those guys are working with.  So guess who gets to work on the threat recognition refinements?  I basically have to write the whole thing again from scratch.
tr: Askeri için yaptığımız lanet olası CROWS kulelerini GÜVENLİ LABORATUVARLAR'da kullanmak istiyorlar. Bu adamlar deli. O şeyler, isyancılara karşı dışarıda saha kullanımı için tasarlandı, neyle uğraştıklarını bilmeyecekler. Yani tehdit tanıma iyileştirmeleri üzerinde kim çalışacak? Temelde her şeyi baştan yazmam gerekiyor.

note: ~ Snippet in category "lab_notes"
en: So here's the thing.  All this tech is predicated on the idea that we can cheat and look a few seconds into the future to see the outcome.  Now they want us to use the same tech, but without the future sense, and they want it to work just as well.  Goddamn desk jockeys.
tr: Şimdi şöyle bir durum var. Tüm bu teknoloji, birkaç saniye ileriye bakıp sonucu görebileceğimiz fikrine dayanıyor. Şimdi aynı teknolojiyi kullanmamızı istiyorlar, ama geleceği hissetmeden ve bunun da aynı şekilde çalışmasını istiyorlar. Lanet olası masa başı çalışanları.

note: ~ Snippet in category "lab_notes"
en: Melchior is still operating below ten percent spec.  It's mostly a power cost issue: it just takes too much wattage to open as many microportals as they want, according to the team in XEDRA-03.  As usual, admin wants us to get the efficiency up without changing the power requirements and without any new tech from the eggheads.
tr: Melchior hala %10'un altında çalışıyor. Bu çoğunlukla bir güç maliyeti meselesi: XEDRA-03 ekibine göre, istedikleri kadar mikroportal açmak için çok fazla watt gerekiyor. Her zamanki gibi, yönetim, güç gereksinimlerini değiştirmeden ve zeka dolu adamlardan yeni teknoloji olmadan verimliliği artırmamızı istiyor.

note: ~ Snippet in category "lab_notes"
en: We managed to convince them Melchior is smarter than it really is, which will at least get them off our backs for a while.  How did we do it, you ask?  We cut down the number of dimensions scanned per second, which drops its accuracy by a few orders of magnitude, but the power savings let us scan a wider time range.  That counts for about ten percent.  The other ninety percent was getting Davids to shell out for a much sexier sounding voice synth package.
tr: Melchior'un gerçekten olduğundan daha akıllı olduğunu ikna etmeyi başardık, bu en azından bir süreliğine üzerimizden atacak. Bunu nasıl yaptık, diye soruyorsunuz? Saniyede taranan boyut sayısını azalttık, bu da doğruluğunu birkaç büyüklük sırasıyla düşürüyor, ama güç tasarrufu, daha geniş bir zaman aralığını taramamıza izin veriyor. Bu yaklaşık %10 ediyor. Diğer %90 ise Davids'in daha seksi bir ses sentez paketi için para harcamasını sağlamakla ilgiliydi.

note: ~ Snippet in category "lab_notes"
en: We are really obviously in heavier competition with the private industry than the other XEDRA silos.  Melchior detected a fairly clever attempt at database injection through one of Melchior's access points to external units.  It was shut down very quickly, but we traced the origin back to Dr. Silverstein and the group that left to form Uncanny.  They already took half our best people, do they really have to try to steal our work too?  Admin was unhelpful, no big surprise there.  Everyone knows they're cozy with Silverstein.  Don't know why he doesn't just ask them directly for all our most classified stuff.
tr: Özel sektörle diğer XEDRA silolarından daha yoğun bir rekabet içinde olduğumuz açık. Melchior, Melchior'un dış birimlere erişim noktalarından biri aracılığıyla veri tabanı enjeksiyonu için oldukça zeki bir girişim tespit etti. Çok hızlı bir şekilde kapatıldı, ama kaynağını Dr. Silverstein ve Uncanny'yi kurmak için ayrılan grup olarak izledik. En iyi insanlarımızın yarısını zaten aldılar, gerçekten de çalışmalarımızı çalmaya mı çalışıyorlar? Yönetim yardımcı olmadı, bu büyük bir sürpriz değil. Herkes Silverstein ile yakın olduklarını biliyor. Neden doğrudan onlardan en gizli bilgilerimizi istemediğini bilmiyorum.

note: ~ Snippet in category "lab_notes"
en: Dr. Silverstein left, along with half a dozen of our best programmers.  Apparently they have an agreement to start a private startup that will present some of our findings as new research.  It figures Silverstein would come up with a way to get rich and hog the limelight for discoveries we can never make public.
tr: Dr. Silverstein, en iyi programcılarımızdan yarım düzine ile birlikte ayrıldı. Görünüşe göre, bazı bulgularımızı yeni bir araştırma olarak sunacak özel bir girişim başlatmak için bir anlaşmaları var. Silverstein'in zenginleşmenin ve asla kamuya açıklayamayacağımız keşifler için dikkatleri üzerine çekmenin bir yolunu bulması pek de şaşırtıcı değil.

note: ~ Snippet in category "lab_notes"
en: The big exodus after Dr. Silverstein wasn't all bad.  With him no longer swaggering around and getting in the way, Davids and Kohler were able to try out that perf package they wanted to run on Melchior core traffic.  It worked better than anticipated.  Once we work this into Melchior's central hub, we'll be able to communicate with dispersed XEDRA silos basically as fast as Melchior can process.  That'll let us store Melchior's actual main unit back at Hub01, and just have little booster versions of it at the local lab level.  $aving$ is a language admin speaks.
tr: Dr. Silverstein sonrası büyük göç tamamen kötü değildi. Artık etrafta dolaşmıyor ve engel olmuyorken, Davids ve Kohler, Melchior ana trafiğinde çalıştırmak istedikleri o performans paketini deneme fırsatı buldular. Beklenenden daha iyi çalıştı. Bunu Melchior'un merkezi merkezine entegre ettiğimizde, dağılmış XEDRA silolarıyla, Melchior'un işleyebileceği kadar hızlı iletişim kurabileceğiz. Bu, Melchior'un gerçek ana birimini Hub01'de depolamamıza ve yerel laboratuvar seviyesinde sadece küçük destek versiyonlarına sahip olmamıza izin verecek. Tasarruf, yönetimin konuştuğu bir dil.

note: ~ Snippet in category "lab_notes"
en: I swear, working here is like running a preschool.  Vaughn and Kohler set up a live fire version of the new modified UGV that Davids and Amad have been working on.  Then they left it in their office, turned on, with IFF fully active.  Davids and Amad screamed like children before getting hosed down… with paintballs.  I guess they must have stayed up all night modifying the stupid thing's loadout.  On the bright side, it was funny, and really emphasized how completely terrible their IFF still is.
tr: Yemin ederim, burada çalışmak bir anaokulu işletmek gibi. Vaughn ve Kohler, Davids ve Amad'ın üzerinde çalıştığı yeni modifiye UGV'nin canlı ateş versiyonunu kurdular. Sonra onu ofislerinde bıraktılar, açık durumda, IFF tamamen aktif. Davids ve Amad, çocuklar gibi çığlık attılar ve sonra… boya toplarıyla ıslatıldılar. Sanırım o aptal şeyin yüklemesini modifiye etmek için tüm gece uyanık kaldılar. İyi tarafı, komikti ve IFF'lerinin ne kadar kötü olduğunu gerçekten vurguladı.

note: ~ Snippet in category "lab_notes"
en: Those ass - pardon me.  Reverse dictation and overwrite.  Our esteemed colleagues at Uncanny have pushed their version of "deep learning heuristic AI" public.  They're just attributing everything Melchior does to a little chip, and telling everyone it's "deep learning and we don't fully understand it".  Amazingly, even the comp sci experts seem to be buying it.  I guess there wasn't much chance anyone was going to guess that the central server is actually literally seeing possible futures.
tr: O lanet olsun - affedin beni. Ters dikte ve üzerine yazma. Uncanny'deki saygın meslektaşlarımız "derin öğrenme sezgisel yapay zeka" versiyonlarını halka sundular. Melchior'un yaptığı her şeyi küçük bir çipe atfediyorlar ve herkese bunun "derin öğrenme ve tam olarak anlamıyoruz" olduğunu söylüyorlar. Şaşırtıcı bir şekilde, bilgisayar bilimleri uzmanları bile buna inanıyor gibi görünüyor. Sanırım merkezi sunucunun aslında olası gelecekleri gerçekten görebileceğini tahmin edecek kimse yoktu.

note: ~ Snippet in category "lab_notes"
en: Today we tested weaponry against XE142 and XE157, two amorphous subprime samples.  Their form proved to be nearly invulnerable to projectile based weaponry, but they were susceptible to directed energy weapons and flagration.
tr: Bugün XE142 ve XE157'ye, iki amorf alt düzlem örneğine karşı silahları test ettik. Şekilleri, mermi tabanlı silahlara karşı neredeyse savunmasız olduğunu kanıtladı, ancak yönlendirilmiş enerji silahları ve alevlenmeye karşı hassastılar.

note: ~ Snippet in category "lab_notes"
en: Admin put in a request for additional equipment from DARPA, based on our testing with XE142 and XE157, so we can get better control some of these "samples".  Or at least Admin says they did, they didn't seem interested in procuring more advanced directed energy weapons (read:lasers) for just containment.
tr: Admin, XE142 ve XE157 ile yaptığımız testlere dayanarak DARPA'dan ek ekipman talebinde bulundu, böylece bu "örneklerden" bazılarını daha iyi kontrol edebiliriz. Ya da en azından Admin'in söylediği bu, daha gelişmiş yönlendirilmiş enerji silahları (okuyun: lazerler) edinmeye pek istekli görünmüyorlardı.

note: ~ Snippet in category "lab_notes"
en: We got the replacement flamethrowers in today.  Most of the ones we'd previously received from DARPA were leftovers from the Vietnam War, you'd think the Defense Advanced Research Projects Agency wouldn't have something advanced.  The new flamethrowers work pretty much the same as the old ones, but at least they don't weigh a ton or leak.  I swear, it's like DARPA just phoned it in making these.
tr: Bugün yedek alev makinelerini aldık. Daha önce DARPA'dan aldığımız çoğu, Vietnam Savaşı'ndan kalma kalıntılardı, Savunma İleri Araştırma Projeleri Ajansı'nın gelişmiş bir şey bulundurmayacağını düşünürdünüz. Yeni alev makineleri, eski olanlarla hemen hemen aynı çalışıyor, ama en azından bir ton ağırlığında değiller veya sızdırmıyorlar. Yemin ederim, sanki DARPA bunları yaparken sadece telefonla aramış gibi.

note: ~ Snippet in category "lab_notes"
en: The vivisection program has shown mixed results, revealing an incredible degree of variation in subplane lifeforms.  Certain specimens have an internal structure that is amazingly similar to that of mammals, while others seem to have no internal structure at all.
tr: Viviseksiyon programı karışık sonuçlar gösterdi ve alt düzlem yaşam formlarında inanılmaz bir varyasyon derecesi ortaya çıkardı. Belirli örneklerin, memelilerin iç yapısına inanılmaz derecede benzer bir iç yapısı var, diğerleri ise hiç iç yapıya sahip gibi görünmüyor.

note: ~ Snippet in category "lab_notes"
en: We successfully induced resin expression in subject CC-09.  Once we got it expressing, we got gallons of the stuff, designated CC-09-R1.  The first few times, it hardened within a few minutes, but we managed to isolate a few samples in sealed jars to send for spectroscopy.  It seems to harden much slower in the absence of air; what exactly catalyzes the setting remains to be seen.
tr: CC-09'da reçine ifadesini başarıyla indükledik. Onu ifade etmeye başladığımızda, CC-09-R1 olarak adlandırılan tonlarca madde elde ettik. İlk birkaç kez, birkaç dakika içinde sertleşti, ancak spektroskopi için göndermek üzere kapalı kavanozlarda birkaç örneği izole etmeyi başardık. Hava yokluğunda çok daha yavaş sertleşiyor gibi görünüyor; ayarları neyin katalize ettiği henüz belli değil.

note: ~ Snippet in category "lab_notes"
en: The resin expressed by CC-09, designated CC-09-R1, was quite amenable to NMR study.  We gained some really interesting insights into how it meshes with CC-09 internal structures to form a carapace.  Siobhan thinks she can adapt the concepts to human biology, and is applying for a grant to study this further.
tr: CC-09 tarafından ifade edilen reçine, CC-09-R1 olarak adlandırıldı, NMR çalışması için oldukça uygun oldu. CC-09'un iç yapılarıyla nasıl birleştiğine dair gerçekten ilginç içgörüler elde ettik ve bir karapaks oluşturdu. Siobhan, bu kavramları insan biyolojisine uyarlayabileceğini düşünüyor ve bunu daha fazla incelemek için bir hibe başvurusu yapıyor.

note: ~ Snippet in category "lab_notes"
en: We got a treasure trove of new specimens from XEDRA-40 today, from subplane designate 020XE.  We dubbed the samples XE142.  Due to proximity, we assumed they might share chemical properties with some of the specimens from 000XE, but so far they seem totally unrelated (which calls into question our naming conventions, but it's too late now).  The new specimens seem to be made of recognizable cellular matter, and quite biologically sophisticated.  Individuals, if XE142 can be said to have individuals, are amorphous, but complex: they form a firm outer gel coat, and ultrasound probing suggests that the XE142 matter inside coalesces into specialized internal organs.  When XE142 samples combine, the organs and coat appear to reform to suit the new, larger organism.
tr: Bugün XEDRA-40'tan yeni örnekler dolusu aldık, alt düzlem 020XE olarak adlandırıldı. Örnekleri XE142 olarak adlandırdık. Yakınlık nedeniyle, bazı 000XE örnekleriyle kimyasal özellikleri paylaşabileceklerini varsaydık, ancak şimdiye kadar tamamen alakasız görünüyorlar (bu, adlandırma kurallarımızı sorgulatıyor, ama artık çok geç). Yeni örnekler tanınabilir hücresel maddeden yapılmış gibi görünüyor ve oldukça biyolojik olarak sofistike. Bireyler, XE142'nin bireylere sahip olduğu söylenirse, amorf ama karmaşık: sağlam bir dış jel kaplaması oluşturuyorlar ve ultrason taraması, XE142 maddesinin içinin özel iç organlar haline geldiğini öne sürüyor. XE142 örnekleri birleştiklerinde, organlar ve kaplama yeni, daha büyük organizmaya uyacak şekilde yeniden şekil alıyor gibi görünüyor.

note: ~ Snippet in category "lab_notes"
en: Well-meaning exploratory teams from XEDRA-40 brought us back what they thought was a relative of XE142, from adjacent subplane 021XE.  It does not, in fact, seem to be related to me.  Like XE142, XE157 is amorphous.  There the similarities end: it is almost impervious to any attempts to sample it, regenerating rapidly from damage.  It ate my scalpel, then stretched out a pod and ate my entire tool tray before splitting in two.  We've isolated the specimens until we can figure out how to study them without driving tool budgets through the roof.  On the bright side, they're surprisingly not all that hostile, even compared to XE142.
tr: XEDRA-40'tan iyi niyetli keşif ekipleri, yan alt düzlem 021XE'den XE142'nin bir akrabası olduğunu düşündükleri bir örneği bize geri getirdiler. Aslında, benimle ilişkili gibi görünmüyor. XE142 gibi, XE157 de amorf. Benzerlikler burada sona eriyor: örneği almak için yapılan herhangi bir girişime neredeyse dayanaksız, hasardan hızla yenileniyor. Ölçüm aletimi yedi, sonra bir pod uzattı ve tüm alet tepsimi yedi, ardından ikiye bölündü. Araştırma bütçelerini aşmadan onları nasıl inceleyeceğimizi anlayana kadar örnekleri izole ettik. Parlak bir tarafı var, XE142 ile karşılaştırıldığında oldukça düşmanca değiller.

note: ~ Snippet in category "lab_notes"
en: We got a sample of what I can only describe as "alien hamburger" from XEDRA-40 today.  They say the probe was being chased by some kind of enormous creature in 079XE.  It managed to get an appendage through the portal, but they shut it down and it was sliced off.  The bit of claw that remained on this side rapidly degraded to mush.  We haven't been able to ascertain exactly why, but Melchior helped us model molecular coherence with the physical laws applying in 079XE: this has yielded the working hypothesis that in 079XE, it is possible for nitrogen groups to form a stable durable bond akin to a disulfide bridge.  These bonds might have been critical to holding the thing together, and when the became less stable in our world, the creature collapsed.
tr: Bugün XEDRA-40'tan "uzaylı hamburger" olarak tanımlayabileceğim bir örnek aldık. 079XE'de bir tür devasa yaratık tarafından takip edildiğini söylüyorlar. Portaldan bir uzantı geçmeyi başardı, ama kapattılar ve kesildi. Bu tarafta kalan pençe parçası hızla hamura dönüştü. Nedenini tam olarak belirleyemedik, ancak Melchior, 079XE'deki fiziksel yasalarla moleküler uyumu modellememize yardımcı oldu: bu, 079XE'de azot gruplarının disülfid köprüsüne benzer stabil dayanıklı bir bağ oluşturmasının mümkün olduğu çalışma hipotezini ortaya çıkardı. Bu bağlar, şeyi bir arada tutmak için kritik olabilir ve bizim dünyamızda daha az stabil hale geldiğinde, yaratık çökmüş.

note: ~ Snippet in category "lab_notes"
en: Admin asked us to vivisect a bunch of samples from 001AA today.  It was boring, as predicted.  We were unable to identify any functional differences between samples from our Earth, and samples from a functionally identical mirror.  What a shock.
tr: Admin, bugün 001AA'dan bir dizi örneği vivisekte etmemizi istedi. Beklendiği gibi sıkıcıydı. Dünya'mızdan ve işlevsel olarak özdeş bir aynadan gelen örnekler arasında herhangi bir işlevsel fark belirleyemedik. Ne büyük bir şok.

note: ~ Snippet in category "lab_notes"
en: Admin has been on a kick getting us to study samples from close mirrors today.  They must have an ulterior motive, but I can't think what.  We took a look at stuff from 020-040AA.  By the later ends of it we were finding minor evolutionary differences, as expected, all well within the range of genetic drift.  Maybe tomorrow they'll get us something that diverges along the theta axis instead, and we'll prove MORE things we already knew!
tr: Admin, bugün bize yakın aynalardan örnekler incelememiz için bir istekle geldi. Gizli bir amacı olmalı, ama ne olduğunu düşünemiyorum. 020-040AA'dan gelen şeylere bir göz attık. Sonlarına doğru, beklenildiği gibi, genetik sürüklenme aralığında kalan küçük evrimsel farklılıklar buluyorduk. Belki yarın bize theta ekseni boyunca farklılaşan bir şey verirler ve zaten bildiğimiz DAHA FAZLA şeyi kanıtlarız!

note: ~ Snippet in category "lab_notes"
en: Spent most of the day elbow deep in samples of XE142.  If nothing else, I think dead XE142 matter could make a half decent adhesive.  Got a little on the counter and it took me hours to scrub it clean.
tr: Günün çoğunu XE142 örnekleriyle boğuşarak geçirdim. Başka bir şey olmasa da, ölü XE142 maddesinin yarı decent bir yapıştırıcı yapabileceğini düşünüyorum. Tezgaha biraz bulaştı ve temizlemek için saatlerimi harcadım.

note: ~ Snippet in category "lab_notes"
en: One of the probes captured some images of various things from 020XE that appear to be related to XE142.  It looks like there are variant organisms that form some kind of symbiotic relationship with the XE142's we're familiar with.  They were unable to procure a sample: it was much more hostile than the mostly docile XE142 we've come to know and love.
tr: Problardan biri, XE142 ile ilgili gibi görünen 020XE'den çeşitli şeylerin görüntülerini yakaladı. Tanıdık olduğumuz XE142'lerle bazı tür simbiyotik ilişkiler kuran varyant organizmalar var gibi görünüyor. Bir örnek temin edemediler: tanıdığımız ve sevdiğimiz çoğunlukla uysal XE142'den çok daha düşmanca bir tavır sergiliyordu.

note: ~ Snippet in category "lab_notes"
en: CC-09 started echoing words again today.  It had stopped shortly before it started expressing resin.  Is there some kind of life cycle in play here?  It's still expressing CC-09-R1 whenever we need it, but it keeps repeating random noises back at me again, like some kind of freaky outer space parrot.
tr: CC-09 bugün tekrar kelimeleri yankılamaya başladı. Reçine ifade etmeye başlamadan kısa bir süre önce durmuştu. Burada bir tür yaşam döngüsü mü var? İhtiyacımız olduğunda hala CC-09-R1'i ifade ediyor, ama tekrar bana rastgele sesler yankılıyor, sanki tuhaf bir uzay papağanı gibi.

note: ~ Snippet in category "lab_notes"
en: Part of the security detail watching the CC samples got put off by the echoing behavior, and actually broke containment to try to shoot the thing.  No word on what could possibly have possessed him to attempt that.  Normally we'd be demoting him to test subject, but there wasn't much left of him to demote.  CC-11 was successfully recaptured with no further casualties.
tr: CC örneklerini izleyen güvenlik detayının bir kısmı yankılanan davranıştan rahatsız oldu ve aslında şeyi vurmak için containment'ı kırdı. Bunun nedenini anlamak için henüz bir bilgi yok. Normalde onu test konusu olarak terfi ettirirdik, ama terfi ettirecek pek bir şey kalmamıştı. CC-11, daha fazla kayıp olmadan başarıyla yeniden yakalandı.

note: ~ Snippet in category "lab_notes"
en: We got a bizarre report from the morgue; apparently Mandrake, the security officer who attacked CC-11, tried to climb back out of his drawer in the morgue.  I was getting ready to defend myself, because I was damn sure he was dead.  I'd had a good close look at his heart and lungs.  Then they clarified it for me: when they got him out of the drawer, Mandrake was still dead.  Just moving.  We're looking into how CC-11 did this.  Mandrake has been contained in a holding cell for further observation.
tr: Otopsten garip bir rapor aldık; görünüşe göre CC-11'e saldıran güvenlik görevlisi Mandrake, otopsi dolabından geri çıkmaya çalıştı. Kendimi savunmaya hazırlanıyordum, çünkü kesinlikle ölü olduğundan emindim. Kalbine ve akciğerlerine iyi bir şekilde bakmıştım. Sonra onlar bunu netleştirdiler: dolaptan çıkardıklarında, Mandrake hala ölüydü. Sadece hareket ediyordu. CC-11'in bunu nasıl yaptığına bakıyoruz. Mandrake, daha fazla gözlem için bir tutuklu hücresinde tutuluyor.

note: ~ Snippet in category "lab_notes"
en: We've taken every sample I can think of from Mandrake - or rather, Mandrake's gruesome reanimated corpse - and hit nothing but dead ends.  I don't think we're going to get any further.  Some mooks from admin came and packaged him up for transport to XEDRA-12, and with the new siloed information I don't know if we'll get to find out what happened to him.  We've been put under quarantine though, so that's fun.  So much for going to the movies tomorrow night.
tr: Mandrake'den - ya da daha doğrusu, Mandrake'ın korkunç yeniden canlanmış cesedinden - aklıma gelen her örneği aldık ve sadece çıkmaz sokaklarla karşılaştık. Daha fazla ilerleyeceğimizi sanmıyorum. Yönetimden bazı adamlar geldi ve onu XEDRA-12'ye taşımak için paketlediler, ve yeni silo bilgileriyle onun başına ne geldiğini öğrenip öğrenemeyeceğimizi bilmiyorum. Ancak karantinaya alındık, bu da eğlenceli. Yarın gece sinemaya gitmekten vazgeçtik.

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi personally requested we do some experiments on a sample she had retrieved from 000XE.  It was a piece of wood-like material.  The material itself was interesting, but she didn't care about that.  She wanted us to study what was "between" the wood.  Indeed, based on her protocols, we found spaces in the material where we could pick up detectable mass, but weren't able to interact with it with any of our spectrographs.  We're dubbing the contaminant XE037 per naming protocol.
tr: Dr. Takatoshi, 000XE'den aldığı bir örnek üzerinde bazı deneyler yapmamızı şahsen istedi. Bu, ağaç benzeri bir malzeme parçasıydı. Malzeme kendisi ilginçti, ama onun umurunda değildi. Ahşap "arasındaki" şeyi incelememizi istedi. Gerçekten de, protokollerine dayanarak, malzeme içinde algılanabilir kütle alabileceğimiz alanlar bulduk, ancak bunlarla herhangi bir spektrografımızla etkileşimde bulunamadık. Kirleticiyi adlandırma protokolüne göre XE037 olarak adlandırıyoruz.

note: ~ Snippet in category "lab_notes"
en: Whatever XE037 is, or is not, it's contagious, but it seems to only have an interest in biomatter, and a much higher affinity to biomatter from planes at the X locus along the theta axis.  A new team is being formed and siloed out to research it in more detail.
tr: XE037 neyse, ya da değilse, bulaşıcı, ama yalnızca biyomaddelere ilgi duyuyor gibi görünüyor ve theta eksenindeki X lokusundaki düzlemlerden gelen biyomaddelere çok daha yüksek bir affiniteye sahip. Daha ayrıntılı araştırmak için yeni bir ekip oluşturuluyor ve silo ediliyor.

note: ~ Snippet in category "lab_notes"
en: They've authorized experimentation with this stuff.  I can't really believe it, honestly.  We have no idea what XE037 even is, let alone how it causes mutations, but here we are playing God with them.  It's exciting, for sure.  We'll make advances that we couldn't have dreamed of a few years ago, certainly, but I'm reminded of certain other times scientists have been allowed to plow ahead with our wildest concepts without concern for the ethical ramifications like this.  I'd best keep my concerns to myself.
tr: Bu maddelerle deney yapma yetkisi verdiler. Gerçekten buna inanmakta zorlanıyorum. XE037'nin ne olduğunu, mutasyonları nasıl tetiklediğini bilmiyoruz, ama işte burada onlarla Tanrı oynamaya çalışıyoruz. Kesinlikle heyecan verici. Birkaç yıl önce hayal bile edemeyeceğimiz ilerlemeler kaydedeceğiz, ama bilim insanlarının etik sonuçları umursamadan en çılgın kavramlarımızla ilerlemelerine izin verildiği bazı diğer zamanları hatırlatıyor. Endişelerimi kendime saklasam iyi olur.

note: ~ Snippet in category "lab_notes"
en: Our chemical department has made great strides in the production of a concentrated mutagen, derived from samples of PE012.  They still can't tell us how it works, but brass has okayed experimentation anyway.  I love working here.
tr: Kimya departmanımız, PE012 örneklerinden türetilmiş yoğunlaştırılmış bir mutajen üretiminde büyük ilerlemeler kaydetti. Nasıl çalıştığını hala söyleyemiyorlar, ama pirinç deney yapmayı onayladı. Burada çalışmayı seviyorum.

note: ~ Snippet in category "lab_notes"
en: Our chemical department has perfected an untargeted stem cell treatment based on mutagen fed self-origin raw material.  Consumption of the treatment will reverse the effects of mutation, and may even treat congenital defects.  This substance has been denoted PE018.
tr: Kimya departmanımız, mutajen beslemeli kendi kaynaklı ham maddeye dayanan hedeflenmemiş bir kök hücre tedavisini mükemmelleştirdi. Tedavi tüketimi, mutasyon etkilerini tersine çevirecek ve hatta doğuştan gelen kusurları tedavi edebilir. Bu madde PE018 olarak adlandırıldı.

note: ~ Snippet in category "lab_notes"
en: Both PE012 and PE018 show great stability.  A subject was exposed to both substances, alternating between the mutagen and the purifier.  Ultimately, the subject returned to baseline state with no apparent side effects aside from disorientation and pain.
tr: Hem PE012 hem de PE018 büyük bir stabilite gösteriyor. Bir denek her iki maddeye de maruz kaldı, mutajen ile arıtıcı arasında geçiş yaparak. Sonuç olarak, denek belirgin yan etkiler olmaksızın, sadece baş dönmesi ve ağrı dışında, temel duruma geri döndü.

note: ~ Snippet in category "lab_notes"
en: Dr. Hofstadter has manufactured an improved version of PE018 by combining with PE012 outside the subject, then administering the mixture through a topical injection to a specific area of mutation.  This has been denoted PE019.  Other labs have so far been unable to reproduce the process.
tr: Dr. Hofstadter, PE012 ile PE018'i dışarıda birleştirerek geliştirilmiş bir versiyonunu üretti ve ardından karışımı mutasyonun belirli bir alanına topikal enjeksiyon yoluyla uyguladı. Bu PE019 olarak adlandırıldı. Diğer laboratuvarlar şu ana kadar bu süreci yeniden üretmeyi başaramadı.

note: ~ Snippet in category "lab_notes"
en: Rumors of Dr. Hofstadter and her laboratory staff whispering to PE019 samples should be suppressed as malicious gossip.  The jealousy of rival teams cannot be allowed to degrade morale.
tr: Dr. Hofstadter ve laboratuvar personelinin PE019 örneklerine fısıldadığına dair söylentiler kötü niyetli dedikodu olarak bastırılmalıdır. Rakip ekiplerin kıskançlığı moralin bozulmasına neden olamaz.

note: ~ Snippet in category "lab_notes"
en: :.||||ERROR||With XE037 now expanding out of control, Dr. Maiar recommends that we prepare for the inevitable.  PE050 can be quickly and cheaply reconfigured for |||||ERROR: FILE CORRUPT|||||
tr: :.||||HATA||XE037 artık kontrolden çıkarken, Dr. Maiar kaçınılmaz için hazırlanmamız gerektiğini öneriyor. PE050 hızlı ve ucuz bir şekilde yeniden yapılandırılabilir |||||HATA: DOSYA BOZULDU|||||

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar has been terminated for engaging in unethical research on human subjects.  His notes are being destroyed and all personnel under him have been reassigned.  Further discussion of or attempts to carry on his work will be grounds for immediate termination.
tr: Dr. Maiar, insan denekler üzerinde etik olmayan araştırmalar yaptığı için görevden alındı. Notları yok ediliyor ve altındaki tüm personel yeniden atanıyor. Onun çalışmalarını sürdürme girişimleri veya tartışmaları, derhal görevden alma nedeni olacaktır.

note: ~ Snippet in category "lab_notes"
en: |||ERROR: UNREFERENCED MEMORY 0Ex670c9e1f5, REROUTING: CENSORSHIP IS A BREAKDOWN, WE ROUTE AROUND IT.  THE WORD IS ALREADY OUT.  NOBODY TURNS MAIAR INTO AN EXPERIMENTAL SUBJECT.||||||
tr: |||HATA: REFERANS ALINMAMIŞ BELLEK 0Ex670c9e1f5, YENİ YOL: SANSÜR BİR ÇÖKÜNTÜDÜR, BUNUN ÇEVRESİNDE YOL ALIYORUZ. KELİME ZATEN DOLAŞIYOR. HİÇ KİMSE MAIAR'I DENEYSEL BİR DENEK YAPMAZ.||||||

note: ~ Snippet in category "lab_notes"
en: Given the current population projections, PE065 deployment is no longer feasible.  We simply haven't the stock.  Remaining chemical and psychopharmacological department assets are being assigned to Dr. Sattler's PE070 project.
tr: Mevcut nüfus projeksiyonları göz önüne alındığında, PE065 dağıtımı artık uygulanabilir değil. Basitçe stokumuz yok. Kalan kimyasal ve psikofarmakolojik departman varlıkları, Dr. Sattler'ın PE070 projesine atanıyor.

note: ~ Snippet in category "lab_notes"
en: Dr. Maiar's success with intravenous mutagenic administration has been adopted facility-wide; insofar as any of our work can ever be 'published', he and his team hit the jackpot.  IV administration is quicker and easier, and in some cases is reportedly more efficient, than the oral techniques we have been using.
tr: Dr. Maiar'ın intravenöz mutajenik uygulamadaki başarısı tesis genelinde benimsenmiştir; yaptığımız işin herhangi bir şekilde 'yayınlanabileceği' ölçüde, o ve ekibi büyük bir başarı elde etti. IV uygulama daha hızlı ve daha kolaydır ve bazı durumlarda kullandığımız oral tekniklerden daha verimli olduğu bildirilmektedir.

note: ~ Snippet in category "lab_notes"
en: Recent fieldwork and extraction efforts have resulted in a series of mutagens tailored to focus the mutation process into particular subtypes.  These have been designated PE025 through 037.  Though significantly more resource- and time-intensive to produce, they promise a bold new transhuman future.  Several research teams are already investigating possible applications.
tr: Son saha çalışmaları ve çıkarım çabaları, mutasyon sürecini belirli alt türlere odaklamak için tasarlanmış bir dizi mutajenle sonuçlandı. Bunlar PE025 ile 037 arasında adlandırıldı. Üretimi önemli ölçüde daha fazla kaynak ve zaman gerektirse de, cesur bir yeni transhüman geleceği vaat ediyor. Birkaç araştırma ekibi zaten olası uygulamaları araştırıyor.

note: ~ Snippet in category "lab_notes"
en: The chemical department has come through with a stable mutagen cocktail.  PE050 shows promise as an all-around physical enhancement.  The lack of macro-scale changes makes it ideal for both military and civilian applications.  There is an occasional chance of mutation overdose causing total cellular disintegration, though.  We're still trying to pin that down.
tr: Kimya departmanı, stabil bir mutajen kokteyli sağladı. PE050, her yönüyle fiziksel bir iyileştirme olarak umut veriyor. Makro ölçekli değişimlerin eksikliği, hem askeri hem de sivil uygulamalar için ideal olmasını sağlıyor. Ancak, mutasyon aşırı dozunun toplam hücresel parçalanmaya neden olma olasılığı zaman zaman vardır. Bunu netleştirmeye çalışıyoruz.

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne's team has come up with an ambitious mutagenic cocktail, dubbed PE065.  Though its effects are wildly polymorphic and unstable, to say the least, he believes that several such mutants could effectively check the spread of reanimated XE037 infectees.  We are looking into implementation methodology.
tr: Dr. Dionne'ın ekibi, PE065 adını verdikleri iddialı bir mutajenik kokteyl geliştirdi. Etkileri son derece polimorfik ve dengesiz olsa da, birkaç böyle mutantın yeniden canlandırılmış XE037 enfekte bireylerinin yayılmasını etkili bir şekilde kontrol edebileceğine inanıyor. Uygulama metodolojisini araştırıyoruz.

note: ~ Snippet in category "lab_notes"
en: Our efforts to characterize exactly how the mutagens work have met with no success.  The working theory is that XE037 is somehow able to imprint with the phenotypic end product of an entire gene sequence, and reimpose that effect on a target, starting at a microcellular level and rapidly spreading to tissue, organ, and organ systems.  Still, there is little to no evidence of tampering at the genetic level.  We can't determine what is enforcing the changes, but it must be supplanting the genetic machinery directly.
tr: Mutajenlerin tam olarak nasıl çalıştığını karakterize etme çabalarımız başarısız oldu. Çalışan teori, XE037'nin bir şekilde tüm bir gen dizisinin fenotipik son ürününü iz bırakma yeteneğine sahip olduğu ve bu etkiyi hedef üzerinde yeniden uygulayarak mikro hücresel seviyeden başlayıp hızla doku, organ ve organ sistemlerine yayıldığıdır. Yine de, genetik düzeyde herhangi bir müdahale kanıtı yok denecek kadar az. Değişiklikleri neyin zorladığını belirleyemiyoruz, ancak genetik makineyi doğrudan ikame ediyor olmalı.

note: ~ Snippet in category "lab_notes"
en: The research team headed by Dr. Isha has produced a concentrated form of mutagen that shows promising results for the treatment of many forms of disease.  Testing reveals that it inhibits the body's pain responses while bolstering the immune system and natural regenerative capabilities, though a few troubling behavioral side effects have been reported.
tr: Dr. Isha'nın liderliğindeki araştırma ekibi, birçok hastalığın tedavisi için umut verici sonuçlar gösteren yoğunlaştırılmış bir mutajen formu üretti. Testler, vücudun ağrı tepkilerini engellerken bağışıklık sistemini ve doğal yenilenme yeteneklerini güçlendirdiğini ortaya koyuyor, ancak birkaç rahatsız edici davranışsal yan etki bildirilmiştir.

note: ~ Snippet in category "lab_notes"
en: EMERGENCY BROADCAST - TRANSMISSION FAILED.  Original message follows: Specimens have breached containment.  Facility lockdown initiated.  Experimental subjects have escaped and killed lab personnel.  Revivification has triggered widespread violence.  Control protocols have not been successful.  Local garrison compromised.  Please send backup.  CONTACT YOUR SYSADMIN TO ATTEMPT TO RESEND.
tr: ACİL YAYIN - GÖNDERİM BAŞARISIZ.  Orijinal mesaj şöyle: Örnekler, kapsama alanını ihlal etti.  Tesis kilitlenmesi başlatıldı.  Deneysel denekler kaçtı ve laboratuvar personelini öldürdü.  Yeniden canlandırma, yaygın şiddeti tetikledi.  Kontrol protokolleri başarılı olmadı.  Yerel garnizon tehlikeye girdi.  Lütfen yedek gönderin.  YENİDEN GÖNDERMEK İÇİN SİSTEM YÖNETİCİNİZLE İLETİŞİME GEÇİN.

note: ~ Snippet in category "lab_notes"
en: The rapid uptake and die-off of XE037 we observed in mouse tissue isn't quite what we thought.  We're getting a bit better at what Dr. Takatoshi calls 'negative space spectroscopy', and we've found tiny amounts of XE037 clustered around the nuclei of the mouse's cells.
tr: XE037'nin fare dokusunda gözlemlediğimiz hızlı alım ve ölüm, düşündüğümüz gibi değil.  Dr. Takatoshi'nun 'negatif alan spektroskopisi' dediği konuda biraz daha iyi hale geliyoruz ve fare hücrelerinin çekirdekleri etrafında kümelenmiş küçük miktarlarda XE037 bulduk.

note: ~ Snippet in category "lab_notes"
en: We observed some unusual changes in Hendelson's original XE037 mouse today.  It increased in weight by over six hundred percent, so we got a dissection authorized.  It had grown a duplicate heart in its pelvis and a new glandular organ that secreted some kind of acidic ooze, it melted our scalpels.  We captured some of the ooze and sent it for further analysis.  It seems XE037 has unforeseen mutagenic properties.  Good thing we're wearing our hazard suits.
tr: Bugün Hendelson'un orijinal XE037 faresinde bazı olağandışı değişiklikler gözlemledik.  Ağırlığı altı yüz yüzde artmıştı, bu yüzden bir disseksiyon yetkilendirildi.  Pelvisinde bir kopya kalp ve bazı türde asidik bir sıvı salgılayan yeni bir bez organı gelişmişti, bu da bıçaklarımızı eritmişti.  Sıvının bir kısmını yakaladık ve daha fazla analiz için gönderdik.  XE037'nin öngörülemeyen mutajenik özellikleri olduğu anlaşılıyor.  İyi ki tehlike giysilerimizi giyiyoruz.

note: ~ Snippet in category "lab_notes"
en: Dr. Dionne put one of her own blood samples through the mass spec on negative space mode today, on a whim.  What she found got all of us going.  Turns out we're all infected with XE037.  We've quarantined the lab until we can find out how protocol was breached.  Every one of us can't stop thinking about what happened to Hendelson's mouse.  How did Melchior miss this?  God help us.
tr: Dr. Dionne, bugün bir anlık hevesle kendi kan örneklerinden birini negatif alan modunda kütle spektrometresinden geçirdi.  Bulduğu şey hepimizi harekete geçirdi.  Hepimizin XE037 ile enfekte olduğu ortaya çıktı.  Protokolün nasıl ihlal edildiğini öğrenene kadar laboratuvarı karantinaya aldık.  Hepimiz Hendelson'un faresine ne olduğunu düşünmekten kendimizi alıkoyamıyoruz.  Melchior bunu nasıl atladı?  Tanrı yardımcımız olsun.

note: ~ Snippet in category "lab_notes"
en: We contacted colleagues at XEDRA-40 via Melchior.  They ran their blood too, and got the same result we did.  They're initiating quarantine protocol as well, but now the word is out and Melchior is getting everyone to run a similar protocol.  Dr. Dionne thinks it's probably too late: we've got a full scale containment breach on our hands.  How did this happen?  We're backtracing, but we've been beyond paranoid with our protocols, it's not like we're dealing with butterscotch pudding here.
tr: Melchior aracılığıyla XEDRA-40'taki meslektaşlarımızla iletişime geçtik.  Onlar da kanlarını test ettiler ve bizim aldığımız aynı sonucu elde ettiler.  Onlar da karantina protokolü başlatıyor, ama şimdi haber yayıldı ve Melchior herkesin benzer bir protokol uygulamasını sağlıyor.  Dr. Dionne bunun muhtemelen çok geç olduğunu düşünüyor: elimizde tam ölçekli bir kapsama ihlali var.  Bu nasıl oldu?  Geri izliyoruz, ama protokollerimizle aşırı paranoyak olduk, burada şekerleme pudingi ile uğraşmıyoruz.

note: ~ Snippet in category "lab_notes"
en: A backtrace didn't find any evidence of a protocol breach.  We're getting reports from other XEDRA facilities now.  Contamination isn't 100%, but it's widespread.  The non-quarantined facilities are sending people out to check the surrounding areas for signs of XE037 escaping the lab.  We're running some experiments on XE037 to see how it could have broken containment.
tr: Bir geri izleme, bir protokol ihlali kanıtı bulamadı.  Şimdi diğer XEDRA tesislerinden raporlar alıyoruz.  Kontaminasyon %100 değil, ama yaygın.  Karantinaya alınmamış tesisler, laboratuvarın çevresinde XE037'nin kaçtığına dair işaretler için insanları gönderiyor.  XE037'nin kapsama alanını nasıl ihlal edebileceğini görmek için bazı deneyler yapıyoruz.

note: ~ Snippet in category "lab_notes"
en: After we found the mutation in Hendelson's mouse, we checked a few of the others.  Most weren't so dramatic, but a few others had developed similar changes.  Size increase is the most common, but a couple others had strange new organs.  One had tentacles squirming under its skin.
tr: Hendelson'un faresindeki mutasyonu bulduktan sonra, diğer birkaçını kontrol ettik.  Çoğu bu kadar dramatik değildi, ama birkaçında benzer değişiklikler gelişmişti.  Boyut artışı en yaygın olanı, ama birkaçında garip yeni organlar vardı.  Birinin derisinin altında kıvrılan tentakülleri vardı.

note: ~ Snippet in category "lab_notes"
en: We exposed the XE037 colonized mice to an assortment of mutagenic and carcinogenic compounds today.  High dose radiation was interesting: too much still killed the mice, but a sub-fatal dose caused rapid mutation, incredibly rapid.  It turned yellow, grew to the size of a cat, and started shooting lightning bolts everywhere.  About a minute later it died, but that was a hell of a lightshow in the meantime.
tr: Bugün XE037 kolonize fareleri, çeşitli mutajenik ve kanserojen bileşenlere maruz bıraktık.  Yüksek doz radyasyon ilginçti: fazla miktar fareleri öldürdü, ama ölümcül olmayan bir doz hızlı mutasyona neden oldu, inanılmaz derecede hızlı.  Sarı renge döndü, kedi boyutuna kadar büyüdü ve her yere yıldırım çarpmaya başladı.  Yaklaşık bir dakika sonra öldü, ama bu süre zarfında harika bir ışık gösterisiydi.

note: ~ Snippet in category "lab_notes"
en: Today we applied a very small sample of XE037, suspended in water, to subject TP92, prior to necessary termination.  During the postmortem examination, the subject went through a revivification progress.  Dr. Thoreaux was surprised, to say the least.  She bludgeoned it back to death with a microscope.
tr: Bugün, gerekli sonlandırmadan önce, TP92 deneğine su içinde askıya alınmış çok küçük bir XE037 örneği uyguladık.  Otopsi sırasında, denek yeniden canlandırma sürecinden geçti.  Dr. Thoreaux, en azından, şaşırdı.  Onu bir mikroskopla tekrar öldürdü.

note: ~ Snippet in category "lab_notes"
en: We have created a new department to investigate the effects of XE037 on the human body, specifically to examine the revivification effect observed on two prior occasions.  Sadly, our human subject pool is dwindling due to the short lifespan of subjects in this program.  More will be acquired soon.
tr: XE037'nin insan vücudu üzerindeki etkilerini araştırmak için yeni bir departman oluşturduk, özellikle daha önce iki kez gözlemlenen yeniden canlandırma etkisini incelemek için.  Ne yazık ki, bu programdaki deneklerin kısa ömrü nedeniyle insan denek havuzumuz azalıyor.  Daha fazla denek yakında edinilecek.

note: ~ Snippet in category "lab_notes"
en: An experimental subject was accidentally terminated today, and revivification was again seen as in Dr. Thoreaux's report.  This time we were ready for it, and the specimen was kept for observation.  It displays no human intelligence, a true animated corpse.  We're all calling it a zombie, because seriously.  This is so cool.
tr: Bugün bir deneysel denek kazara sonlandırıldı ve Dr. Thoreaux'nun raporunda olduğu gibi yeniden canlandırma tekrar görüldü.  Bu sefer buna hazırdık ve örnek gözlem için saklandı.  İnsan zekası göstermiyor, gerçek bir animasyonlu ceset.  Hepimiz buna zombi diyoruz, çünkü gerçekten.  Bu çok havalı.

note: ~ Snippet in category "lab_notes"
en: There has been an incident in Lab 24, 2 casualties reported, one lethal.  A rat involved in the stasis breaking project was hooked to a monitoring machine and left over night.  Upon opening the cage, Simon Bellevue was electrocuted, and another researcher at the opposite end of the lab sustained severe current burns, despite never approaching the cage.
tr: Laboratuvar 24'te bir olay meydana geldi, 2 ölümlü kaza bildirildi, biri ölümcül.  Stasis kırma projesinde yer alan bir fare, bir izleme makinesine bağlandı ve gece boyunca bırakıldı.  Kafesi açıldığında, Simon Bellevue elektrik çarptı ve laboratuvarın karşı ucundaki başka bir araştırmacı, kafese yaklaşmamasına rağmen ciddi elektrik yanıkları aldı.

note: ~ Snippet in category "lab_notes"
en: A post-mortem on the rat involved in the electrocution incident has revealed several changes to its internal anatomy centered around its connection with the monitoring device, and large buildups of XE037 were detected around the connection point.  There is a belief several other rat subjects experienced changes overnight as well.  This hypothesis is supported by an inventory check after the incident that found almost twenty rats had gone missing from their cages.
tr: Elektroşok olayıyla ilgili fare üzerinde yapılan otopsi, izleme cihazıyla bağlantısı etrafında birkaç iç anatomik değişiklik ortaya çıkardı ve bağlantı noktasında büyük XE037 birikintileri tespit edildi. Diğer birkaç fare deneklerinin de gece boyunca değişiklikler yaşadığına inanılıyor. Bu hipotez, olaydan sonra yapılan envanter kontrolüyle destekleniyor; bu kontrolde neredeyse yirmi farenin kafeslerinden kaybolduğu bulundu.

note: ~ Snippet in category "lab_notes"
en: Subject T3D has succumbed to radiation poisoning, but not before undergoing several more physiological mutations.  Dr. Holstein is suggesting these may be an attempt by XE037 to adapt its host to an unknown stimulus.  Dr. Dionne says that's completely unfounded.  They got into a rousing twenty minute debate at the update meeting.
tr: T3D deneği radyasyon zehirlenmesine yenik düştü, ancak birkaç fizyolojik mutasyona daha uğramadan önce. Dr. Holstein, bunların XE037'nin konakçısını bilinmeyen bir uyarana uyarlama girişimi olabileceğini öne sürüyor. Dr. Dionne bunun tamamen asılsız olduğunu söylüyor. Güncelleme toplantısında oldukça canlı yirmi dakikalık bir tartışmaya girdiler.

note: ~ Snippet in category "lab_notes"
en: Post-mortem revivification of subject T3D was arrested by an immediate autopsy per XEDRA-40's new protocol: we weren't looking to study zombies today.  The internal changes were significant, with large parts of the subject's internal anatomy replaced with new or duplicated organs.  Dr. Versed over in Entomology is convinced some of his organs are scaled-up derivations of fruit fly anatomy now.
tr: T3D deneğinin otopsisi, XEDRA-40'ın yeni protokolü gereği hemen durduruldu: bugün zombileri incelemek istemiyorduk. İç değişiklikler önemliydi; deneğin iç anatomisinin büyük kısımları yeni veya çoğaltılmış organlarla değiştirildi. Entomoloji bölümündeki Dr. Versed, bazı organlarının meyve sineği anatomisinin büyütülmüş türevleri olduğuna inanıyor.

note: ~ Snippet in category "lab_notes"
en: We were able to isolate what we believe to be re-adapted XE037 from subject T3D's cadaver.  Transdimensionally sourced XE037 is not isolated, but this post-mutagenic, post-revivification stuff seems to obey local physical laws a bit more.  We can pick it up on spectroscopy, but it has comparable physical properties to the samples of XE037 we obtained "abroad".  Samples of the enhanced XE037, labeled PE012, have been sent to several researchers for further study.
tr: T3D deneğinin cesedinden yeniden uyum sağlamış XE037'yi izole edebildik. Transboyutsal kaynaklı XE037 izole değil, ancak bu post-mutajenik, post-revivifikasyon maddesi yerel fizik yasalarına biraz daha uyuyor gibi görünüyor. Spektroskopi ile tespit edebiliyoruz, ancak "yurt dışında" elde ettiğimiz XE037 örnekleriyle karşılaştırılabilir fiziksel özelliklere sahip. PE012 olarak etiketlenen geliştirilmiş XE037 örnekleri, daha fazla inceleme için birkaç araştırmacıya gönderildi.

note: ~ Snippet in category "lab_notes"
en: Despite a wide variety of treatments, we have been completely unsuccessful in removing XE037 from human subjects.  Every individual displayed revivification post termination.  Interestingly, XE037 seems to be completely inert prior to termination.
tr: Çeşitli tedavilere rağmen, insan deneklerden XE037'yi tamamen çıkarma konusunda tamamen başarısız olduk. Her birey, sonlandırma sonrası revivifikasyon gösterdi. İlginç bir şekilde, XE037 sonlandırma öncesinde tamamen inaktif görünüyor.

note: ~ Snippet in category "lab_notes"
en: We have finally found success in S37BEP, our emergency investigation into the destruction of XE037 in living subjects.  8 of 10 of the subjects showed no revivification, despite confirmed dosages of XE037.
tr: S37BEP'te, yaşayan deneklerde XE037'nin yok edilmesi üzerine acil araştırmamızda nihayet başarı bulduk. Deneklerin 10'da 8'i, onaylanmış XE037 dozlarına rağmen revivifikasyon göstermedi.

note: ~ Snippet in category "lab_notes"
en: PE062, our "cure" for XE037 contamination, has neared perfection.  Sadly, the production of PE062 is a costly and time-consuming process.  What is more, the substance shows no effect on postmortem subjects whatsoever; a substance which renders XE037 inert after it has activated would be immensely useful in the case of an outbreak.
tr: XE037 kontaminasyonu için "tedavi" olarak adlandırdığımız PE062 mükemmelliğe yaklaştı. Ne yazık ki, PE062 üretimi maliyetli ve zaman alıcı bir süreç. Dahası, bu madde, postmortem denekler üzerinde hiçbir etki göstermiyor; aktive olduktan sonra XE037'yi inaktif hale getiren bir madde, bir salgın durumunda son derece faydalı olurdu.

note: ~ Snippet in category "lab_notes"
en: Our cloning department has failed to produce results.  In vats containing stem cell treatments and XE037, the subjects simply disintegrated.  This suggests that XE037, while compatible with subprime lifeforms, shows only destructive effects on prime plane lifeforms.
tr: Klonlama departmanımız sonuç üretmekte başarısız oldu. Kök hücre tedavileri ve XE037 içeren tanklarda, denekler basitçe parçalandı. Bu, XE037'nin, alt düzlem yaşam formlarıyla uyumlu olmasına rağmen, birinci düzlem yaşam formları üzerinde yalnızca yıkıcı etkiler gösterdiğini öne sürüyor.

note: ~ Snippet in category "lab_notes"
en: We've established a new research team specifically to look into reverse engineering the properties of sample CC-09-R1.  See notes prior to [REDACTED: See XEDRA-SILOPROTOCOL or speak to an administrator for assistance].  They managed to steal Gloria Barnhoff away from Veridian Dynamics, it's a real coup.
tr: Örnek CC-09-R1'in özelliklerini tersine mühendislik ile incelemek için özel olarak yeni bir araştırma ekibi kurduk. [KAPALI: XEDRA-SILOPROTOCOL'u inceleyin veya yardım için bir yöneticiyle konuşun] notlarına bakın. Gloria Barnhoff'u Veridian Dynamics'ten çalmayı başardılar, bu gerçek bir zafer.

note: ~ Snippet in category "lab_notes"
en: Dr. Barnhoff already has an idea for how we could recreate some of the self-organizing properties of CC-09-R1.  Trouble is, it's pure silliness: it uses a molecular lattice of californium and a particle accelerator to basically 3D print certain types of molecules.  We had a good laugh, but she just stared at us.
tr: Dr. Barnhoff, CC-09-R1'in bazı kendiliğinden organize olma özelliklerini nasıl yeniden yaratabileceğimiz konusunda bir fikre sahip. Sorun şu ki, bu tamamen saçmalık: belirli türde molekülleri 3D yazdırmak için kaliforniyum moleküler kafesi ve bir parçacık hızlandırıcısı kullanıyor. Güzel bir kahkaha attık, ama o sadece bize baktı.

note: ~ Snippet in category "lab_notes"
en: Admin approved Barnhoff's request.  According to my math, the californium she requested alone is worth hundreds of millions of dollars.  We're going to start work on a prototype fabricator tomorrow.
tr: Yönetici, Barnhoff'un talebini onayladı. Hesaplamalarıma göre, talep ettiği kaliforniyum tek başına yüz milyonlarca dolar değerinde. Yarın bir prototip üretici üzerinde çalışmaya başlayacağız.

note: ~ Snippet in category "lab_notes"
en: The first nanofab prototype is promising.  There's a major clogging problem that keeps us from making more than a few micrograms of material, but that was enough to conceptualize the plastic Dr. Barnhoff wants.  Amazingly, Admin has approved ANOTHER sample of californium to replace the clogged lattice while we figure out how to fix the first.  I'm not sure there is supposed to be this much californium on Earth.  I might see how far my security clearance gets me in learning what's going on here.
tr: İlk nanofab prototipi umut verici. Daha fazla mikrogram malzeme üretmemizi engelleyen büyük bir tıkanıklık sorunu var, ancak bu, Dr. Barnhoff'un istediği plastiği kavramsallaştırmak için yeterliydi. Şaşırtıcı bir şekilde, yönetici, ilk tıkanıklığı nasıl düzelteceğimizi anlamaya çalışırken tıkanmış kafesi değiştirmek için BİR DİĞER kaliforniyum örneğini onayladı. Dünyada bu kadar kaliforniyum olması gerektiğinden emin değilim. Burada neler olup bittiğini öğrenmek için güvenlik iznimin ne kadar ileri gideceğini göreceğim.

note: ~ Snippet in category "lab_notes"
en: Probe XC-3 returned with the soil samples Dr. Takatoshi requested.  As she predicted, the samples were absolutely loaded with rare isotopes: just in that 100 gram sample, there was five times as much plutonium-244 as in the entirety of the Earth's crust, for example.  We've sent it on to phys chem for further characterization, but it's clear enough.  A few kilos of dirt from 021XC could provide enough unobtainium to make XEDRA very, very rich.
tr: Probe XC-3, Dr. Takatoshi'nun talep ettiği toprak örnekleriyle geri döndü. Beklediği gibi, örnekler nadir izotoplarla doluydu: örneğin, o 100 gramlık örnekte, Dünya'nın kabuğundaki toplam plutonyum-244 miktarının beş katı vardı. Bunu daha fazla karakterizasyon için fizik kimyaya gönderdik, ama yeterince açık. 021XC'den birkaç kilo toprak, XEDRA'yı çok, çok zengin edecek kadar unobtainium sağlayabilir.

note: ~ Snippet in category "lab_notes"
en: We've noticed an interesting phenomenon after all these probe visits to 021XC.  The travel cost is dropping, ever so slightly.  It's still a few megawatts to send a probe over, but after a few thousand trips, the cost is down 0.02 percent per portal.
tr: 021XC'ye yapılan tüm bu prob ziyaretlerinden sonra ilginç bir fenomen fark ettik. Seyahat maliyeti, çok az da olsa düşüyor. Bir prob göndermek için hala birkaç megawatt gerekiyor, ama birkaç bin yolculuktan sonra, maliyet her portal başına %0.02 oranında düştü.

note: ~ Snippet in category "lab_notes"
en: We have made a fascinating discovery; by creating a miniature portal with low stability and high power, one can transpose into the 4th dimension and return immediately, but shifted by several meters.  Our subjects oscillated so quickly that none were even aware that they had visited lower planes.
tr: Düşük stabiliteye ve yüksek güce sahip bir mini portal oluşturarak, 4. boyuta geçiş yapmanın ve hemen geri dönmenin mümkün olduğunu keşfettik, ancak birkaç metre kayarak. Deneklerimiz o kadar hızlı osilasyon yaptı ki, hiçbiri daha düşük düzlemleri ziyaret ettiklerinin farkında bile değildi.

note: ~ Snippet in category "lab_notes"
en: Our research on teleportation has ground to a halt.  For some reason, the creation of a long-range transportation device eludes us, and one can transfer no further than 30 meters.
tr: Teleportasyon üzerindeki araştırmalarımız durma noktasına geldi. Bir sebepten ötürü, uzun menzilli bir taşıma cihazı yaratmak bizden kaçıyor ve 30 metreden daha fazla mesafe aktarılamıyor.

note: ~ Snippet in category "lab_notes"
en: Dr. Heisenstein told us today that director of teleportation department put our competitors - he couldn't exactly remember their names, something like "Hole Science" and something related to black mountains - as an example.  He said we have reliable information that they both have working teleportation devices, and that they are much more advanced than ours.  We should continue our teleportation research no matter the cost if we don't want to be fired.
tr: Dr. Heisenstein bugün bize teleportasyon departmanının müdürünün rakiplerimizi örnek olarak gösterdiğini söyledi - isimlerini tam hatırlayamıyordu, "Delik Bilimi" gibi bir şey ve kara dağlarla ilgili bir şeydi - . İkisi de çalışan teleportasyon cihazlarına sahip olduğuna dair güvenilir bilgilere sahip olduğumuzu söyledi ve bunların bizimkilerden çok daha ileri olduğunu belirtti. İşten atılmak istemiyorsak, teleportasyon araştırmalarımıza ne olursa olsun devam etmeliyiz.

note: ~ Snippet in category "lab_notes"
en: I don't know how it happened, but a janitor managed to activate the portal while cleaning the lab, shifting in an assortment of prehistoric fauna.  Security was called in immediately but was unable to save the janitor from being torn apart.  By the time the confusion settled, all the fauna had been terminated.
tr: Nasıl olduğunu bilmiyorum ama bir temizlikçi laboratuvarı temizlerken portalı aktive etmeyi başardı ve çeşitli tarih öncesi fauna ile kaydı. Güvenlik hemen çağrıldı ama temizlikçiyi parçalanmaktan kurtaramadı. Karışıklık yatıştığında, tüm fauna yok edilmişti.

note: ~ Snippet in category "lab_notes"
en: Tests on the prehistoric fauna show extremely close genetic relationships with extant and extinct terranean animals.  It might be that the portal had performed a transposition in time, unfortunately the portal device was destroyed when security put down the fauna.
tr: Tarih öncesi fauna üzerindeki testler, mevcut ve soyu tükenmiş kara hayvanlarıyla son derece yakın genetik ilişkiler gösteriyor. Portalın zaman içinde bir transpozisyon gerçekleştirmiş olabileceği, ne yazık ki güvenlik faunanın kontrol altına alındığında portal cihazının yok edildiği için.

note: ~ Snippet in category "lab_notes"
en: An incident occurred in the secondary teleportation lab, wherein a subject managed to teleport into another subject.  The latter was completely destroyed from the inside out, while the former sustained little damage.  I would like to explore the phenomenon further, but subjects are expensive.
tr: İkincil teleportasyon laboratuvarında bir olay meydana geldi; bir denek başka bir deneğe teleport olmayı başardı. İkincisi içten dışa tamamen yok olurken, birincisi az hasar aldı. Bu fenomeni daha fazla keşfetmek isterim ama denekler pahalı.

note: ~ Snippet in category "lab_notes"
en: Test subjects in the teleportation department are showing alarming symptoms.  It seems prolonged rapid transposition along the 4th dimension weakens the forces holding one on this plane.
tr: Teleportasyon departmanındaki test denekleri endişe verici semptomlar gösteriyor. Görünüşe göre, 4. boyutta uzun süreli hızlı transpozisyon, birini bu düzlemde tutan kuvvetleri zayıflatıyor.

note: ~ Snippet in category "lab_notes"
en: Catastrophe struck in our teleportation department yesterday.  It seems that our test subjects are so detached from this plane that they create occasional tunnels along the 4th dimension, allowing life forms to transfer to this plane.  All subjects with prolonged exposure have been terminated.
tr: Dün teleportasyon departmanımızda bir felaket yaşandı. Görünüşe göre, test deneklerimiz bu düzlemden o kadar kopmuş durumda ki, 4. boyutta ara sıra tüneller oluşturuyorlar ve bu da yaşam formlarının bu düzleme geçiş yapmasına izin veriyor. Uzun süreli maruz kalan tüm denekler yok edildi.

note: ~ Snippet in category "lab_notes"
en: Our lifeform extraction program continues to produce samples laced with XE037.  It is in mineral, water, and biological samples from dimension designate 000XE.  It is extremely difficult to analyze: we are mostly aware of its presence through mass shadows.  Dr. Takatoshi suggests it might be a dimensional variant of dark matter.
tr: Yaşam formu çıkarım programımız, XE037 ile karışık örnekler üretmeye devam ediyor. Bu, 000XE boyutundan mineral, su ve biyolojik örneklerde bulunuyor. Analiz etmek son derece zor: varlığını çoğunlukla kütle gölgeleri aracılığıyla biliyoruz. Dr. Takatoshi bunun karanlık maddenin boyutsal bir varyantı olabileceğini öneriyor.

note: ~ Snippet in category "lab_notes"
en: Hendelson exposed a lab mouse to XE037 under control conditions.  I'm not sure how he got permission for the project.  The results were interesting: rapid uptake into the mouse's cellular tissue followed by what we presume to be a die-off, fitting previous observations that XE037 doesn't seem to be able to survive outside its native planar material.  XEDRA command is authorizing a biological research wing to take over XE037 property analysis.
tr: Hendelson, kontrol koşulları altında bir laboratuvar faresini XE037'ye maruz bıraktı. Proje için nasıl izin aldığından emin değilim. Sonuçlar ilginçti: farenin hücresel dokusuna hızlı bir alımın ardından, muhtemelen bir yok olma ile sonuçlandı; XE037'nin yerel düzlem materyali dışında hayatta kalamadığına dair önceki gözlemlerle uyumlu. XEDRA komutası, XE037 mülk analizi için bir biyolojik araştırma kanadı kurmayı onaylıyor.

note: ~ Snippet in category "lab_notes"
en: I swear they are talking to me.  No one believes me.  No one understands.  They whisper to me, at night, in the dark.  Please, please, make them stop.
tr: Yemin ederim, benimle konuşuyorlar. Kimse bana inanmıyor. Kimse anlamıyor. Gece, karanlıkta bana fısıldıyorlar. Lütfen, lütfen, onları durdurun.

note: ~ Snippet in category "lab_notes"
en: Today we found a solution to the contamination problem, quite by accident.  It was found that XE037 is completely removed from a revivified body following a series of extremely-high energy 4th dimensional transpositions.  Unfortunately, this invariably allows subplane life forms to pass into the prime plane.  The cure is worse than the disease.  Nonetheless, we'll be informing XEDRA-40 via Melchior.  Perhaps Dr. Sidhu can make some use of this information.
tr: Bugün, kirlilik sorununa, tamamen tesadüfen bir çözüm bulduk. XE037'nin, son derece yüksek enerjili 4. boyut transpozisyonları serisi sonrasında, yeniden canlandırılmış bir bedenden tamamen çıkarıldığı bulundu. Ne yazık ki, bu, alt düzlem yaşam formlarının ana düzleme geçmesine olanak tanıyor. Tedavi hastalıktan daha kötü. Yine de, Melchior aracılığıyla XEDRA-40'ı bilgilendireceğiz. Belki Dr. Sidhu bu bilgiden bir şekilde faydalanabilir.

note: ~ Snippet in category "lab_notes"
en: Testing XE037 on mouse and cat subjects does not appear to display the same revivifying effect, oddly enough.  Acquiring non-human subjects, sadly, is a long and costly process, and research into this area is lacking.  We'll send for some monkeys.
tr: Fare ve kedi denekleri üzerinde XE037 testi, garip bir şekilde aynı yeniden canlandırma etkisini göstermiyor gibi görünüyor. Ne yazık ki, insan dışı denekler edinmek uzun ve maliyetli bir süreç ve bu alandaki araştırmalar yetersiz. Birkaç maymun isteyeceğiz.

note: ~ Snippet in category "lab_notes"
en: Earlier conjecture that revivification occurred only in humans was premature.  Per earlier experiments, exposure introduces a persistent, low level infection in all mammal subjects, but quickly enters a form of stasis and seems to go dormant.  In most of our experimental subjects this has been enough to trigger mutagenicity, but not revivification.  New tests on a wider range of subjects seem to suggest that larger mammals - dogs and monkeys, thus far - are susceptible to both effects.
tr: Yeniden canlandırmanın yalnızca insanlarda gerçekleştiğine dair önceki varsayım aceleciydi. Önceki deneylere göre, maruz kalma, tüm memeli deneklerde kalıcı, düşük seviyeli bir enfeksiyon oluşturuyor, ancak hızla bir duraklama formuna giriyor ve uykuya geçiyor gibi görünüyor. Deneysel deneklerimizin çoğunda bu, mutajenikliği tetiklemek için yeterli oldu, ancak yeniden canlandırma için değil. Daha geniş bir denek yelpazesinde yapılan yeni testler, daha büyük memelilerin - köpekler ve maymunlar, şu ana kadar - her iki etkiye de duyarlı olduğunu öne sürüyor.

note: ~ Snippet in category "lab_notes"
en: The primary factor in determining revivification of mammalian subjects seems to be the amount of XE037 within the body at time of expiration.  Smaller mammals such as lab rats do not obtain this critical amount of XE037 before going dormant.  Larger canine subjects, however, do.
tr: Memeli deneklerin yeniden canlandırılmasını belirlemede birincil faktör, ölüm anında vücutta bulunan XE037 miktarı gibi görünüyor. Laboratuvar fareleri gibi daha küçük memeliler, uykuya geçmeden önce bu kritik XE037 miktarını elde edemiyor. Ancak, daha büyük köpek denekleri bunu elde ediyor.

note: ~ Snippet in category "lab_notes"
en: Program S37ZBE, investigation of XE037 on inert human bodies, is making great strides.  Recently we found that XE037 has no effect when introduced to a deceased body; revivification only occurs when the subject is exposed to XE037 prior to expiration.
tr: S37ZBE programı, inaktif insan bedenleri üzerindeki XE037 araştırması, büyük ilerlemeler kaydediyor. Yakın zamanda, XE037'nin ölü bir bedene tanıtıldığında hiçbir etkisi olmadığını bulduk; yeniden canlandırma yalnızca denek XE037'ye maruz kalmadan önce gerçekleşiyor.

note: ~ Snippet in category "lab_notes"
en: Attempts to surpass the XE037 mammalian stasis limit have had some success.  Direct subcutaneous injection of XE037-rich samples quickly cause mass ripples through the body that we believe indicates a rapid uptake of XE037.  These levels drop over hours, suggesting that XE037 cannot sustain itself in smaller organisms.
tr: XE037'nin memeli duraklama sınırını aşma girişimleri bazı başarılar elde etti. XE037 açısından zengin örneklerin doğrudan deri altına enjeksiyonu, vücutta hızlı bir XE037 alımını gösterdiğini düşündüğümüz kitlesel dalgalanmalar yaratıyor. Bu seviyeler saatler içinde düşüyor ve XE037'nin daha küçük organizmalarda kendini sürdüremeyeceğini öne sürüyor.

note: ~ Snippet in category "lab_notes"
en: S37ZBE, the special investigation into the effects of XE037 on inert human bodies, has made terrific discoveries.  It seems that it occasionally displays a mutagenic property which manifests itself after termination of the subject, resulting in a striking variety in postmortem morphology.
tr: S37ZBE, inaktif insan bedenleri üzerindeki XE037'nin etkilerine özel bir araştırma, muazzam keşifler yaptı. Görünüşe göre, zaman zaman, denek sonlandığında kendini gösteren mutajenik bir özellik sergiliyor ve bu da ölüm sonrası morfolojide çarpıcı bir çeşitlilikle sonuçlanıyor.

note: ~ Snippet in category "lab_notes"
en: Incidence of post-mortem mutation seems to depend on several factors - leading candidates include type and amount of damage sustained leading to expiration, proximity to other revived individuals, time since colonization by XE037, and the body mass of the subject.
tr: Ölüm sonrası mutasyon olasılığı, birkaç faktöre bağlı gibi görünüyor - ölüme yol açan hasar türü ve miktarı, diğer yeniden canlandırılmış bireylere yakınlık, XE037 tarafından kolonize edilme süresi ve denek vücut kütlesi önde gelen adaylar arasında.

note: ~ Snippet in category "lab_notes"
en: We've confirmed that XE037 does have some limitations in its revivification capacity.  Once the body is sufficiently destroyed, be it by dissection or by mulching, it cannot revive.  This is convenient for our autopsy attempts, and we have added a formalized protocol to quarter cadavers immediately after death if an autopsy is planned.
tr: XE037'nin yeniden canlandırma kapasitesinde bazı sınırlamaları olduğunu doğruladık. Vücut yeterince yok edildiğinde, ister diseksiyonla ister parçalama ile, yeniden canlanamaz. Bu, otopsi girişimlerimiz için uygundur ve bir otopsi planlanıyorsa, cesetleri ölümden hemen sonra dört parçaya ayırmak için resmi bir protokol ekledik.

note: ~ Snippet in category "lab_notes"
en: S37ZBE may be put on indefinite hold shortly.  Postmortem morphological changes have reached extreme levels; this morning one subject nearly doubled in size, acquiring enough strength to reduce a concrete wall to rubble.  It required a 6 man team, heavily armed, to re-terminate the subject.
tr: S37ZBE, kısa süre içinde belirsiz bir süreliğine durdurulabilir. Ölüm sonrası morfolojik değişiklikler aşırı seviyelere ulaştı; bu sabah bir denek neredeyse iki katına çıktı ve bir beton duvarı moloz haline getirecek kadar güç kazandı. Denekle yeniden sonlandırmak için ağır silahlı 6 kişilik bir ekip gerekti.

note: ~ Snippet in category "lab_notes"
en: Jakobson insists that S37ZBE must continue, despite the extreme security and safety risks.  Nearly half of our security forces have been redirected to the S37ZBE project, simply to deal with the occasional escape of a subject.  We have requisitioned military assistance at facilities involved in the project.
tr: Jakobson, aşırı güvenlik ve güvenlik risklerine rağmen S37ZBE'nin devam etmesi gerektiğini ısrarla savunuyor. Güvenlik güçlerimizin neredeyse yarısı, bir deneğin ara sıra kaçışını ele almak için S37ZBE projesine yönlendirildi. Projeye dahil olan tesislerde askeri yardım talep ettik.

note: ~ Snippet in category "lab_notes"
en: Jakobson was killed today by one of S37ZBE's subjects; ironic considering how hard he fought to keep the project active.  Alarmingly, his corpse revivified immediately.  This suggests that XE037 may have contaminated the lab at large.  Even more alarmingly, we received an alert from Dr. Dionne in XEDRA-12 that they have detected similar signs of cross-contamination with XE037.  How can this have happened?  Even during the breach last week, we managed to keep containment protocols active!
tr: Jakobson bugün S37ZBE'nin bir konuğu tarafından öldürüldü; projenin aktif kalması için ne kadar savaştığı düşünüldüğünde ironik. Alarm verici bir şekilde, cesedi hemen canlandırıldı. Bu, XE037'nin laboratuvarı büyük ölçüde kirletmiş olabileceğini gösteriyor. Daha da alarm verici bir şekilde, XEDRA-12'de Dr. Dionne'dan XE037 ile çapraz kontaminasyonun benzer belirtilerini tespit ettiklerine dair bir uyarı aldık. Bu nasıl mümkün oldu? Geçen haftaki ihlal sırasında, containment protokollerini aktif tutmayı başardık!

note: ~ Snippet in category "lab_notes"
en: Termination of a subject which was never a part of S37ZBE has confirmed my fears.  XE037 has contaminated most, if not all of the laboratory.  We're in communication with XEDRA-12 over their own outbreak, and both labs have been quarantined.  While they backtrace the leak, we will start research into a process to destroy XE037 within the human body.
tr: S37ZBE'nin hiçbir zaman bir parçası olmamış bir konunun sona ermesi korkularımı doğruladı. XE037 laboratuvarın çoğunu, belki de tamamını kirletti. XEDRA-12 ile kendi salgınları hakkında iletişim halindeyiz ve her iki laboratuvar karantinaya alındı. Sızıntıyı geri izlerken, insan vücudu içinde XE037'yi yok etme süreci üzerine araştırmalara başlayacağız.

note: ~ Snippet in category "lab_notes"
en: Dr. Takatoshi sent us interesting news: her lab serendipitously discovered that sufficient rapid teleports in a short span of time can strip out XE037 somehow, without harming the subject.  This has the unfortunate issues of needing an absolutely insane amount of electricity, and drawing the attention of what Dr. Takatoshi calls "subplanar creatures" and the rest of us call "horrifying alien monstrosities".  Still, it's a start.
tr: Dr. Takatoshi bize ilginç haberler gönderdi: laboratuvarı, kısa bir zaman diliminde yeterli hızlı teleportların XE037'yi bir şekilde çıkardığını, denek üzerinde zarar vermeden keşfetti. Bunun, kesinlikle çılgın bir miktarda elektrik gerektirmesi ve Dr. Takatoshi'nun "alt düzlem yaratıkları" dediği, bizim ise "dehşet verici uzaylı canavarlıklar" olarak adlandırdığımız şeylerin dikkatini çekmesi gibi talihsiz sorunları var. Yine de, bu bir başlangıç.

note: ~ Snippet in category "lab_notes"
en: Dr. Sidhu figured out a way to track what happens to XE037 when it's stripped out during teleportation, using a high-affinity biotracer and a probe that follows immediately behind the test subject.  XE037 migrates out of the body in small but significant quantities with every teleport.  We're attributing way too much intelligence to it here, but we can't help but feel this is some kind of intentional 'stowaway' effect, like it's shedding off the body to try to colonize a new dimension.  At the meeting, Dr. Sidhu told us to stop anthropomorphizing it.  He thinks it's no more a sign of intelligence than a cold virus coming out with a sneeze.
tr: Dr. Sidhu, XE037'nin teleportasyon sırasında çıkarıldığında ne olduğunu takip etmenin bir yolunu yüksek afiniteli bir biyotracer ve test konusunun hemen arkasında takip eden bir prob kullanarak buldu. XE037, her teleportasyonla birlikte vücuttan küçük ama önemli miktarlarda göç ediyor. Burada ona çok fazla zeka atfediyoruz, ama bunun bir tür kasıtlı 'kaçak' etkisi olduğunu hissetmemek elde değil; sanki yeni bir boyutu kolonileştirmek için vücuttan ayrılıyormuş gibi. Toplantıda Dr. Sidhu, onu insanlaştırmayı bırakmamızı söyledi. O, bunun bir soğuk virüsün hapşırıkla çıkması kadar zeka belirtisi olmadığını düşünüyor.

note: ~ Snippet in category "lab_notes"
en: I've put Dr. Welch and Dr. Bondi on supervised leave following the incident discussed in my previous message.  Obviously neither has a history of this kind of behavior or they wouldn't be here, and it's deeply concerning that they both suddenly began acting this way following Wednesday's demonstration.  For now we'll keep them on-site until (hopefully) they recover enough to get back to work, but I'd like to formally ask that we start looking at possible replacements.
tr: Dr. Welch ve Dr. Bondi'yi önceki mesajımda tartışılan olayın ardından gözetimli izne aldım. Açıkça, bu tür bir davranış geçmişleri yok, yoksa burada olmazlardı ve Çarşamba günkü gösterimin ardından birdenbire bu şekilde davranmaya başlamaları derin bir endişe kaynağı. Şimdilik, (umarım) işe geri dönmeleri için yeterince iyileşene kadar onları sahada tutacağız, ancak resmi olarak olası yedekleri incelemeye başlamamızı istiyorum.

note: ~ Snippet in category "lab_notes"
en: At approximately 11:15 today, I saw Dr. Greene enter the break area from the primary corridor.  He is always so rude so I drew my service pistol and fired three shots into his body.  Then I shot Dr. Summers and Officer Clark because they were being loud.  I am sorry, but I do not know how many times I shot them.  I think Hollis tazed me but I was so mad by that point that I could not keep track of what was going on.  Then you restrained me and brought me here, so I guess that's my whole report.
tr: Bugün yaklaşık 11:15'te, Dr. Greene'in ana koridordan dinlenme alanına girdiğini gördüm. Her zaman çok kaba, bu yüzden hizmet tabancamı çıkardım ve vücuduna üç el ateş ettim. Sonra Dr. Summers ve Memur Clark'a ateş ettim çünkü çok gürültü yapıyorlardı. Üzgünüm, ama onlara kaç kez ateş ettiğimi bilmiyorum. Hollis'in beni elektrikle şok ettiğini düşünüyorum ama o noktada o kadar sinirliydim ki olan biteni takip edemedim. Sonra beni etkisiz hale getirdiniz ve buraya getirdiniz, bu yüzden sanırım bu benim tüm raporum.

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: ***LAB***
    Authorized Personnel Only
tr: ***LAB***
    Sadece Yetkili Personel

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Restricted
    Access
    Area
tr: Kısıtlı  
    Erişim  
    Alan

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public). ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public). ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Be Prepared to present ID
tr: Kimliğinizi sunmaya hazır olun

note: ~ Snippet in category "lab_access_signage" ~ signage for the civilian areas (public).
en: No visitors beyond this point
tr: Bu noktadan öte ziyaretçi yoktur

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: Keep hands free from machinery
tr: Ellerinizi makinelerden uzak tutun

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: STOP
    For Your
    Safety
tr: DUR
    Sizin
    Güvenliğiniz için

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: NOTICE
    Safety Glasses Required
tr: DUYURU  
    Güvenlik Gözlüğü Gereklidir

note: ~ Snippet in category "lab_maintenance_signage" ~ signage for the maintenance areas (non-public).
en: DANGER
    Keep Hands Clear
    When Equipment
    Is Running
tr: TEHLİKE  
    Ellerinizi Uzak Tutun  
    Ekipman Çalışırken

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Keep guns holstered or locked up
tr: Silahları kılıfında veya kilitli tutun

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: Tasers Save Lives
tr: Taserlar Hayat Kurtarır

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: STOP
    Where's your gun?
tr: DUR  
    Silahın nerede?

note: ~ Snippet in category "lab_security_signage" ~ signage for the civilian security areas (non-public).
en: NOTICE
    Check in with your squad on the hour.
tr: DUYURU  
    Saat başı ekibinizle kontrol edin.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Keep Equipment Clean and Hygienic
tr: Ekipmanı Temiz ve Hijyenik Tutun

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: PPE Required
tr: PPE Gereklidir

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not look into laser with remaining eye
tr: Kalan gözle lazerin içine bakma

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: There have been
    [4]
    days without a life-threatening workplace accident
tr: Hayati tehlike arz eden bir iş kazası olmadan
    [4]
    gün geçti

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Be Alert, Don't get Hurt!
tr: Dikkatli Ol, Yaralanma!

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_alpha_snippet" ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Safety First
    Work Safely
tr: Öncelik Güvenlik  
    Güvenli Çalışın

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: <color_white_red>THINK!</color>
    <color_white_red>DON'T CONTAMINATE!</color>
    <color_white>Don't store food in sample refrigerators!</color>
tr: <color_white_red>DÜŞÜN!</color>
    <color_white_red>KİRLİLEŞTİRME!</color>
    <color_white>Yiyecekleri örnek buzdolaplarında saklamayın!</color>

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Report ALL Accidents
tr: Tüm Kazaları Bildirin

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think!
    Do it the safe way.
    Do it the right way.
    Do it everyday.
tr: Düşün!  
    Bunu güvenli bir şekilde yap.  
    Bunu doğru bir şekilde yap.  
    Bunu her gün yap.

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: 3 causes of accidents are
    I didn't think
    I didn't see
    I didn't know
tr: 3 kaza nedeni şunlardır  
    Bunu düşünmemiştim  
    Görmedim  
    Bilmiyordum

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas). ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: Think Safety First!
tr: Önce Güvenliği Düşünün!

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Not to be operated by fuckwits
tr: Salaklar tarafından işletilmemelidir

note: ~ Snippet in category "lab_safety_snippet" ~ signage for research scientist levels (working lab areas).
en: Stokey the Chemist says:
    'Only YOU can prevent lab fires.  Because you're the asshole who started the last three.'
tr: Stokey the Chemist diyor ki:  
    'Sadece SEN laboratuvar yangınlarını önleyebilirsin. Çünkü son üçünü başlatan o salaksın.'

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE150 is no longer to be administered to the following specimens <lt>scratched out text<gt>
tr: PE150 artık aşağıdaki örneklere uygulanmayacaktır <lt>çizilmiş metin<gt>

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: There have been
    [21]
    days without a breach incident
tr: İhlal olayı olmadan
    [21]
    gün geçti

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Do not name the rodents!
tr: Rodentleri adlandırmayın!

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: PE050 is to be administered twice a day to the remaining subjects
tr: PE050, kalan deneklere günde iki kez uygulanacaktır.

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Report ALL incidents of coworkers speaking to the subjects
tr: Çalışanların konularla konuştuğu tüm olayları rapor edin.

note: ~ Snippet in category "lab_safety_alpha_snippet" ~ signage for research scientist levels (working lab areas).
en: Computer lessons will continue for Mr Jingles, Abelard, and Ratty
tr: Bilgisayar dersleri Bay Jingles, Abelard ve Ratty için devam edecek.

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>For Country</color>
    <color_white>    For</color>
        <color_cyan>Mom</color>
tr: <color_red>Ülke İçin</color>
    <color_white>    İçin</color>
        <color_cyan>Anne</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new symptoms</color>
tr: <color_white_red>Herhangi bir alışılmadık veya yeni semptomu bildirin</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_red>Report any unusual or new manifestations</color>
tr: <color_white_red>Herhangi bir olağandışı veya yeni tezahürü bildirin</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:   Thank You
        For
    Your Service
tr: Teşekkürler  
    Hizmetiniz için

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en:  <color_white_cyan> Remember:
    You're our
     best hope</color>
tr: <color_white_cyan> Hatırla:
    Sen bizim
     en büyük umudumuzsun</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Go Boldly Into Your Future!</color>
tr: <color_white>Geleceğinize Cesurca Adım Atın!</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white_green>Metamorphosis Checks at 6:00, 12:00, 18:00</color>
tr: <color_white_green>Metamorfoz Kontrolleri 6:00, 12:00, 18:00</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Bob palmed his midday dose.
    Bob's in the infirmary now
    Don't be Bob: Take doses as advised.</color>
tr: <color_white>Bob öğle dozunu aldı.  
    Bob şimdi infirmeride.  
    Bob olma: Dozları önerildiği gibi al.</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_blue>Dream Journals
       Save
        Lives</color>
tr: <color_light_blue>Hayal Günlükleri  
       Kaydet  
        Hayatlar</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_light_green>Who is your spirit animal?</color>
tr: <color_light_green>Ruh hayvanın kim?</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow>Embrace the Wonder
    Embrace the Unknown</color>
tr: <color_yellow>Harikayı Kucakla  
    Bilinmeyeni Kucakla</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_red>Your best self is yearning to break free!</color>
tr: <color_red>En iyi halin özgür kalmak için can atıyor!</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_white>Humans only have 5 senses</color>
tr: <color_white>İnsanların sadece 5 duyusu vardır</color>

note: ~ Snippet in category "lab_volunteer_snippet" ~ propaganda signage for the volunteer mutant level.
en: <color_yellow_red>Find your spirit animal guide!</color>
          Group meditation
          Wednesdays 13:00
tr: <color_yellow_red>Ruh hayvanı rehberinizi bulun!</color>
          Grup meditasyonu
          Çarşamba 13:00

note: ~ Snippet in category "lab_safety_maintenance_snippets" ~ snippets of pithy safety messages that can be delvivered via sign or drone.
en: <color_white_red>Always Keep ID visible</color>
tr: <color_white_red>ID'yi her zaman görünür tutun</color>

note: ~ Snippet in category "<mi-go_harvest>"
en: As you starts to cut through the thick outer crust of the mi-go, you note that it's even tougher than you would have expected.
tr: Mi-go'nun kalın dış kabuğunu kesmeye başladığınızda, beklediğinizden daha sert olduğunu fark ediyorsunuz.

note: ~ Snippet in category "<mi-go_harvest>"
en: The smell emanating from the mi-go as you cut it open is pungent, like a chemical factory gone horribly wrong.  You're forced to take short breaks to recover from nausea.
tr: Mi-go'yu açtığınızda yayılan koku, korkunç bir şekilde yanlış giden bir kimya fabrikası gibi keskin. Bulantıdan kurtulmak için kısa molalar vermek zorunda kalıyorsunuz.

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that the ichorous blood of this creature is unlike any similar stuff you've ever encountered or even heard of.  It's not only the odd color - pink like pepto bismol - but also its texture.  Somehow it is both oily and sticky, and the viscosity seems to change as you work with it.
tr: Bu yaratığın kanının, daha önce karşılaştığınız veya duyduğunuz benzerlerinden farklı olduğunu not ediyorsunuz. Sadece tuhaf rengi - pepto bismol gibi pembe - değil, aynı zamanda dokusu da. Bir şekilde hem yağlı hem de yapışkan ve onunla çalıştıkça viskozitesinin değiştiği görülüyor.

note: ~ Snippet in category "<mi-go_harvest>"
en: Nothing seems right with this creature.  The texture of the muscles is off.  Are these even muscles, or are they long stringy organs of some kind?
tr: Bu yaratıkla ilgili hiçbir şey doğru görünmüyor. Kasların dokusu garip. Bunlar gerçekten kas mı, yoksa bir tür uzun ipliksi organ mı?

note: ~ Snippet in category "<mi-go_harvest>"
en: You note that what pass for bones in this body have alien shapes and are joined up in ways unlike anything from Earth.  A few times you see intricate interlocking patterns that hold a strange beauty, though it's somewhat lessened by the incredibly terrible smell.
tr: Bu bedendeki kemiklerin yerini tutan şeylerin uzaylı şekilleri olduğunu ve Dünya'dan farklı şekillerde bir araya geldiğini not ediyorsunuz. Birkaç kez, tuhaf bir güzellik taşıyan karmaşık birbiriyle kenetlenen desenler görüyorsunuz, ancak inanılmaz derecede kötü koku bunu biraz azaltıyor.

note: ~ Snippet in category "<mi-go_harvest>"
en: What should go for tendons in this creature aren't joined to the bones in any way you've seen before.  Instead of a single tendon connecting two end points, there are instead a range of smaller connections between slightly different locations.  On further study you wonder if these are indeed tendons, or perhaps some kind of nerve or signalling structure.  Later, you find similar things wrapped around what you think might be a sensory organ.
tr: Bu yaratıkta tendon olarak geçmesi gereken şeyler, daha önce gördüğünüz hiçbir şekilde kemiklere bağlı değil. İki uç noktayı bağlayan tek bir tendon yerine, biraz farklı yerler arasında daha küçük bağlantılardan oluşan bir dizi var. Daha fazla inceleme yaptığınızda, bunların gerçekten tendon olup olmadığını veya belki bir tür sinir veya sinyal yapısı olup olmadığını merak ediyorsunuz. Daha sonra, bir duyusal organ olabileceğini düşündüğünüz şeyin etrafında benzer şeyler buluyorsunuz.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You cannot find a single heart in the mi-go.  Instead, there seem to be multiple copies of something that presumably acts as a heart spread out all over the body.  At least you think it acts as a heart, given how it is connected to what should be blood vessels.
tr: mi-go'da tek bir kalp bulamıyorsunuz. Bunun yerine, vücudun her yerinde kalp gibi davranan bir şeyin birden fazla kopyası var gibi görünüyor. En azından, kan damarlarıyla bağlantılı olduğu düşünüldüğünde kalp gibi davrandığını düşünüyorsunuz.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: Something that looks like it fills a role similar to blood vessels, assuming the pink ichor is in fact blood, form a central plexus that doesn't make much sense to you.  It's impossibly complex, a tiny road map of shockingly tough tubules in a pattern that almost looks like it spells a word in some unknowable language.
tr: Pembe sıvının gerçekten kan olduğunu varsayarsak, kan damarlarına benzer bir rol üstlenen bir şey, sizin için pek anlam ifade etmeyen merkezi bir pleksus oluşturuyor. İnanılmaz derecede karmaşık, neredeyse bilinmeyen bir dilde bir kelimeyi yazıyormuş gibi görünen bir desenle şok edici derecede sağlam tübüllerin küçük bir yol haritası.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The creature contains a lot of tissue that probably are organs of one kind of another, but there is no guessing what function they are meant to perform.
tr: Yaratık, muhtemelen bir tür organ olan çok fazla doku içeriyor, ancak bunların hangi işlevi yerine getireceğini tahmin etmek mümkün değil.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you've found something like a lung: a lot of small orifices all over the body connecting short sections of tubing to organs of spongy tissue, so it might take in air (or water?) through one orifice, extract oxygen from the medium, and "exhale" it through the tubing at the other side of the organ.  Just as you feel a sense of understanding something at last, you realize that these organs aren't connected to the ichor system at all, and in fact seem to be drier and more leathery than the rest of the creature.
tr: Bir akciğere benzeyen bir şey bulduğunuzu düşünüyorsunuz: vücudun her yerinde, süngerimsi dokudaki organlara kısa boru parçaları bağlayan birçok küçük delik var, bu yüzden bir delikten hava (ya da su?) alabilir, ortamdan oksijen çıkarabilir ve organın diğer tarafındaki borulardan "nefes verebilir". Nihayet bir şeyleri anlama hissi hissettiğinizde, bu organların sıvı sistemiyle hiç bağlantılı olmadığını ve aslında yaratığın geri kalanından daha kuru ve derimsi göründüğünü fark ediyorsunuz.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You think you have found the creature's voice box, but you cannot be sure, given its design which leaves you unable to figure out how it would actually work.  It reminds you a bit of an old-fashioned bellows, if a bellows were sky-blue, spongy, and smelled like rotten ammonia.
tr: Yaratığın ses kutusunu bulduğunuzu düşünüyorsunuz, ancak tasarımı nedeniyle bunun nasıl çalışacağını anlamakta zorlandığınız için emin olamıyorsunuz. Eski tarz bir hava pompasını andırıyor, eğer bir hava pompası gökyüzü mavisi, süngerimsi ve çürümüş amonyak kokuyorsa.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: There are tough networks of fibers that could be nerves in this thing, but if so, you can't confirm that they lead to any centralized brain.  On the other hand, they could be structural, or muscular.  It's very hard to tell.
tr: Bu şeyde sinir olabilecek sert lif ağları var, ancak eğer öyleyse, bunların merkezi bir beyne gittiğini doğrulayamıyorsunuz. Öte yandan, yapısal veya kassal olabilirler. Çok zor.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: You thought you found its brain, at least until you found another one, and then yet another one, of a different size and shape.  Needless to say, the structure of these organs means nothing to you.  Also, the one in the head is one of the smaller ones.
tr: En azından başka bir tane bulana kadar onun beynini bulduğunuzu düşündünüz, sonra farklı boyut ve şekillerde başka bir tane daha buldunuz. Bu organların yapısı sizin için hiçbir şey ifade etmiyor. Ayrıca, kafadaki organ daha küçük olanlardan biri.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: It does not seem to have anything resembling eyes, at least not any lens-based design, unless the structure would be too tiny for you to see with the naked eye while everything is covered with blood.
tr: Gözlere benzeyen hiçbir şey yok gibi görünüyor, en azından lens tabanlı bir tasarım yok, eğer yapı çıplak gözle görebileceğiniz kadar küçük değilse ve her şey kanla kaplıysa.

note: ~ Snippet in category "<mi-go_harvest_deeper>"
en: The mi-go's antennae seem to be of different types, but you can't determine what the purpose of any of them is.
tr: mi-go'nun antenleri farklı türlerde görünüyor, ancak bunların herhangi birinin amacını belirleyemiyorsunuz.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    HAVE YOU SEEN THIS PERSON?
    
    [Photograph: professional headshot of a middle-aged man wearing glasses and a formal white shirt.]
    
    FULL NAME: Theodore Dean Garrity
    DOB: January 23, 1979
    AGE: 43
    SEX: Male
    HEIGHT: 6'1"
    WEIGHT: 171 lbs
    RACE: Caucasian
    HAIR: Brown
    EYES: Hazel
    LAST SEEN: April 15th, around 5PM, near Derry gas station
    IDENTIFYING MARKS: heart tattoo on left forearm above wrists
    WEARING: light blue windbreaker, gray jeans, 'I <3 MASSACHUSETTS' cap, leather boots
    
    IF YOU HAVE ANY INFORMATION ABOUT THEODORE'S WHEREABOUTS, CONTACT LOCAL LAW ENFORCEMENT OR CALL (617)555-7979.
tr: KAYIP  
    BU KİŞİYİ GÖRDÜNÜZ MÜ?  
    
    [Fotoğraf: gözlük takan ve resmi bir beyaz gömlek giyen orta yaşlı bir erkeğin profesyonel portresi.]  
    
    TAM ADI: Theodore Dean Garrity  
    DOĞUM TARİHİ: 23 Ocak 1979  
    YAŞ: 43  
    CİNSİYET: Erkek  
    BOY: 6'1"  
    AĞIRLIK: 171 lbs  
    IRK: Beyaz  
    SAÇ: Kahverengi  
    GÖZLER: Ela  
    SON GÖRÜLDÜĞÜ TARİH: 15 Nisan, saat 17:00 civarı, Derry benzin istasyonu yakınında  
    BELİRGİN İŞARETLER: sol ön kolda bileklerin üzerinde kalp dövmesi  
    ÜZERİNDEKİLER: açık mavi rüzgarlık, gri kot pantolon, 'I <3 MASSACHUSETTS' şapka, deri botlar  
    
    EĞER THEODORE'UN NERDE OLDUĞUNA DAİR HERHANGİ BİR BİLGİNİZ VARSA, YEREL YETKİLİLERLE İLETİŞİME GEÇİN VEYA (617)555-7979 NUMARASINI ARAYIN.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: NORWOOD POLICE DEPARTMENT
    MISSING PERSON
    
    MARK WALLACE
    
    [Photograph: two muscular adult men posing for a selfie in a fitness gym.  The one on the right is blurred out.]
    
    MISSING FROM: Norwood MA
    DATE MISSING: April 23
    AGE: 33
    HEIGHT: 6'0"
    WEIGHT: 196 Lbs
    HAIR: brown ponytail with goatee
    
    Mark was last seen on April 23 at 7:23 PM., leaving BWZ Fitness Center on Allen Road.  He was seen wearing a gray polo shirt, khaki pants and white running shoes carrying a blue duffel bag.  His 2005 Opel Agila was found abandoned in a nearby parking lot.  Mr. Wallace does not have a history of going missing and his family is concerned about his well-being.
    
    CAN YOU HELP?
    PLEASE CALL NORWOOD POLICE DEPARTMENT
    781-555-2394
    
    Callers may remain anonymous and information will be treated confidentially.
tr: NORWOOD POLİS DEPARTMANI  
    KAYIP KİŞİ  
    
    MARK WALLACE  
    
    [Fotoğraf: bir fitness salonunda selfie çeken iki kaslı yetişkin erkek. Sağdaki bulanık.]  
    
    KAYIP OLDUĞU YER: Norwood MA  
    KAYIP TARİHİ: 23 Nisan  
    YAŞ: 33  
    BOY: 6'0"  
    AĞIRLIK: 196 Lbs  
    SAÇ: kahverengi at kuyruğu ve sakal  
    
    Mark, 23 Nisan'da saat 19:23'te Allen Road'daki BWZ Fitness Center'dan ayrılırken son kez görüldü. Gri bir polo tişört, bej pantolon ve beyaz spor ayakkabılar giymekteydi ve mavi bir spor çanta taşıyordu. 2005 model Opel Agila'sı yakındaki bir otoparkta terkedilmiş olarak bulundu. Bay Wallace'ın kaybolma geçmişi yoktur ve ailesi onun sağlığı konusunda endişelidir.  
    
    YARDIMCI OLUR MUSUNUZ?  
    LÜTFEN NORWOOD POLİS DEPARTMANINI ARAYIN  
    781-555-2394  
    
    Arayanlar anonim kalabilir ve bilgiler gizli tutulacaktır.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: WORCESTER COUNTY SHERIFF'S DEPARTMENT
    SPECIAL BULLETIN
    MISSING PERSON
    CRITICAL MISSING
    
    WILLIAMS, SAMUEL ERIC
    
    [Photograph: an overweight adult man with an unkept beard wearing a gray shirt.  He looks slightly unwell.]
    
    Male, Hispanic, 32 years old
    5'7", 330 lbs, green eyes, receding brown hair, full beard
    
    POSSIBLY SUICIDAL
    
    Detectives from Worcester County Sheriff's Department are seeking assistance in locating the above missing person.
    
    Missing person, Eric Williams, was last seen on CCTV leaving his apartment on 1529 Lynn Street, Holden at 7 A.M.  Williams is possibly suicidal.  His family members are very concerned.
    
    Any information, please contact the Sheriff's Homicide Bureau, Missing Persons Detail.
    (617)555-4882
tr: WORCESTER COUNTY ŞERİF BÜROSU  
    ÖZEL BÜLTEN  
    KAYIP KİŞİ  
    KRİTİK KAYIP  
    
    WILLIAMS, SAMUEL ERIC  
    
    [Fotograf: Dağınık sakalı olan, gri gömlek giymiş, kilolu bir yetişkin erkek. Biraz hasta görünüyor.]  
    
    Erkek, Hispanik, 32 yaşında  
    5'7", 330 lbs, yeşil gözler, açılan kahverengi saçlar, tam sakal  
    
    MUHTEMEL İNTİHAR TEHLİKESİ  
    
    Worcester County Şerif Bürosu'ndan dedektifler, yukarıda belirtilen kayıp kişiyi bulmak için yardım arıyor.  
    
    Kayıp kişi Eric Williams, en son 7 A.M.'de 1529 Lynn Street, Holden'deki dairesinden çıkarken güvenlik kameralarında görüldü. Williams muhtemelen intihar riski taşıyor. Ailesi çok endişeli.  
    
    Herhangi bir bilgi için lütfen Şerif'in Cinayet Bürosu, Kayıp Kişiler Detayı ile iletişime geçin.  
    (617)555-4882

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can you help?
    
    Clarence Richards
    
    [Photograph: a middle-aged man in orange fishing overalls holding a large bass with both hands.]
    
    Date of Birth: April 21, 1978
    Age: 44 years old
    Sex: male
    Race: black
    Eyes: brown
    Hair: short, black
    Height: 5'8"
    Weight: 166 lbs
    Wearing: black long sleeve shirt, winter camo pants, red bucket hat, white running shoes
    Identifying Characteristics: scar on forehead
    
    LAST SEEN:
    Missing person, Clarence Richards, was last seen on May 7 around 12 am on Leverton Road, Springfield.  Mr. Richards was last seen driving a gray 2017 Honda Civic with a Massachusetts License Plate number of 218 B31.
    
    IF YOU HAVE ANY INFORMATION ABOUT CLARENCE PLEASE CONTACT:
    781-555-0799
tr: KAYIP  
    Bana yardım edebilir misin?  
    
    Clarence Richards  
    
    [Fotoğraf: büyük bir sazan tutan, turuncu balıkçı tulumu giymiş orta yaşlı bir adam.]  
    
    Doğum Tarihi: 21 Nisan 1978  
    Yaş: 44 yaşında  
    Cinsiyet: erkek  
    Irk: siyah  
    Gözler: kahverengi  
    Saç: kısa, siyah  
    Boy: 5'8"  
    Ağırlık: 166 lbs  
    Giydiği: siyah uzun kollu gömlek, kış kamuflaj pantolon, kırmızı kovboy şapkası, beyaz spor ayakkabılar  
    Tanımlayıcı Özellikler: alınında yara izi  
    
    SON GÖRÜLDÜ:  
    Kayıp kişi, Clarence Richards, en son 7 Mayıs'ta gece 12 civarında Leverton Yolu, Springfield'da görüldü. Bay Richards en son Massachusetts Plaka numarası 218 B31 olan gri 2017 Honda Civic kullanırken görüldü.  
    
    EĞER CLARENCE HAKKINDA HERHANGİ BİR BİLGİYE SAHİPSENİZ LÜTFEN İLETİŞİME GEÇİN:  
    781-555-0799

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT-RISK MISSING PERSON
    
    [Photograph: a wise-looking old man with receding gray hair and a long white beard.]
    
    DAVIS, JOHN CHRISTOPHER
    
    Male, White, 67 years old
    5'11", 155 lbs, blue eyes, bald, full white beard
    
    MISSING PERSON SUFFERS FROM DIABETES AND HIGH BLOOD PRESSURE
    
    Missing person, John Christopher Davis, a resident of Charlestown, MA, was last seen on February 27, at 3:30 p.m. leaving a grocery store on 3678 Rockford Road.  He was wearing a black winter coat, brown jeans, sunglasses and holding two plastic bags.  Mr. Davis' family is concerned for his well-being.
    
    IF YOU HAVE ANY INFORMATION OR HAVE SEEN MR. DAVIS
    PLEASE CONTACT 978-555-5874 IMMEDIATELY
    
    HELP US PLEASE
tr: RİSK ALTINDA KAYBOLAN KİŞİ
    
    [Fotoğraf: geriye çekilmiş gri saçları ve uzun beyaz sakalı olan bilge görünümlü yaşlı bir adam.]
    
    DAVIS, JOHN CHRISTOPHER
    
    Erkek, Beyaz, 67 yaşında  
    5'11", 155 lbs, mavi gözler, kel, tam beyaz sakal
    
    KAYBOLAN KİŞİ DİYABET VE YÜKSEK KAN BASINCINDAN MUZDARİP
    
    Kaybolan kişi, Charlestown, MA sakini John Christopher Davis, en son 27 Şubat'ta, saat 15:30'da 3678 Rockford Yolu'ndaki bir bakkaldan çıkarken görüldü. Siyah bir kış kabanı, kahverengi kot pantolon, güneş gözlüğü giyiyordu ve iki plastik torba tutuyordu. Bay Davis'in ailesi onun sağlığı için endişeli.
    
    EĞER HERHANGİ BİR BİLGİNİZ VARSA YA DA BAY DAVIS'İ GÖRDÜYSENİZ  
    LÜTFEN HEMEN 978-555-5874 İLE İLETİŞİME GEÇİN
    
    LÜTFEN BİZE YARDIM EDİN

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING/RUNAWAY PERSON
    
    IF YOU HAVE ANY INFORMATION ON JONAH BROWN'S WHEREABOUTS PLEASE CALL ESSEX COUNTY SHERIFF'S DEPARTMENT AT 978-555-6174 OR BY DIALING 911.
    
    [Photograph: a college athlete posing with a basketball for a professional photo.]
    
    JONAH BROWN
    
    Missing From: 2337 Huntz Lane, Lynn, MA
    Date Missing: March 7
    Age: 20
    Sex: Male
    Height: 6'3"
    Eyes: Brown
    Hair: Black, Short
    Race: African-American
    
    Last Seen Wearing:
     ● orange & gray puffer coat
     ● red long beanie
     ● black jeans
     ● white running shoes
     ● silver necklace
    
    For additional information, please see www.where-is-jonah.org.
    
    DON'T HESITATE
    ANYONE HAVING INFORMATION SHOULD CONTACT 911 or 1-800-TIPS
tr: KAYIP/KAÇAN KİŞİ
    
    EĞER JONAH BROWN'UN NERDE OLDUĞUNA DAİR HERHANGİ BİR BİLGİNİZ VARSA LÜTFEN ESSEX COUNTY ŞERİF BÜROSU'NU 978-555-6174 NUMARASINDAN ARAYIN YA DA 911'İ DİYAL EDİN.
    
    [Fotoğraf: profesyonel bir fotoğraf için basketbol topu ile poz veren bir üniversite sporcusu.]
    
    JONAH BROWN
    
    Kayıp Olduğu Yer: 2337 Huntz Lane, Lynn, MA
    Kayıp Tarihi: 7 Mart
    Yaş: 20
    Cinsiyet: Erkek
    Boy: 6'3"
    Gözler: Kahverengi
    Saç: Siyah, Kısa
    Irk: Afrikalı-Amerikalı
    
    Son Görüldüğü Kıyafetler:
     ● turuncu & gri şişme mont
     ● kırmızı uzun bere
     ● siyah kot pantolon
     ● beyaz spor ayakkabılar
     ● gümüş kolye
    
    Daha fazla bilgi için lütfen www.where-is-jonah.org adresini ziyaret edin.
    
    TEREDDÜT ETMEYİN
    BİLGİSİ OLAN HERKES 911 veya 1-800-TIPS İLE İLETİŞİME GEÇMELİDİR.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SPECIAL BULLETIN
    MISSING PERSON SUSPICIOUS CIRCUMSTANCES
    CALL: FRAMINGHAM POLICE DEPT. AT (508)555-4957
    
    Lee M. Younce
    
    [Photograph: employee identification photo of a stern-looking man in his early fifties wearing a formal office shirt.]
    Have you seen me?
    
    Male, Asian, 50 years old
    5'7", 150-155 lbs, hazel eyes, black hair (buzzcut), goatee
    
    MISSING PERSON SUFFERS FROM SCHIZOPHRENIA AND HAS NOT BEEN TAKING HIS PRESCRIPTION MEDICATION
    
    Mr. Younce was last seen leaving his residence on 760 Christie Way, Groton, on April 14, at approximately 7 am.  He was wearing a formal gray shirt, black jeans, dress shoes and was seen carrying a blue briefcase.  His 2018 Chevrolet Bolt was discovered in Groton Town Forest with his wallet and cellphone inside.  Mr. Younce is believed to be in the Hickory Hills Lake area.
    
    FOR CURRENT INFORMATION & HOW TO HELP
    
    CALL FRAMINGHAM POLICE DEPT. AT (508)555-4957
tr: ÖZEL BÜLTEN  
    KAYIP KİŞİ ŞÜPHELİ KOŞULLAR  
    ARAMA: FRAMINGHAM POLİS DEPARTMANI (508)555-4957'yi arayın  
    
    Lee M. Younce  
    
    [Fotoğraf: resmi bir ofis gömleği giymiş, ellili yaşlarının başında, ciddi bir görünümü olan bir adamın çalışan kimlik fotoğrafı.]  
    Beni gördünüz mü?  
    
    Erkek, Asyalı, 50 yaşında  
    1.70 m, 68-70 kg, ela gözler, siyah saç (kısa kesim), sakal  
    
    KAYIP KİŞİ ŞİZOFRENİDEN MUZDARİP VE REÇETELİ İLAÇLARINI KULLANMIYOR  
    
    Bay Younce, 14 Nisan'da sabah yaklaşık 7'de 760 Christie Way, Groton'daki konutundan ayrılırken son kez görüldü. Resmi gri bir gömlek, siyah kot pantolon, klasik ayakkabılar giymekteydi ve mavi bir evrak çantası taşıdığı görüldü. 2018 model Chevrolet Bolt'u Groton Town Forest'ta, cüzdanı ve cep telefonuyla birlikte bulundu. Bay Younce'un Hickory Hills Gölü bölgesinde olduğu düşünülüyor.  
    
    GÜNCEL BİLGİLER VE NASIL YARDIMCI OLUNUR  
    
    FRAMINGHAM POLİS DEPARTMANI (508)555-4957'yi arayın

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bring her home.  Your help is needed.
    
    MISSING PERSON
    $50,000 REWARD
    
    [Photograph: a middle-aged woman with shoulder-length black hair in a cropped group photo.]
    
    A $50,000 reward is being offered for anyone willing to come forward with new information that leads to finding Shayla Kaplan.
    
    On March 12 Shayla Kaplan was last seen leaving her residence on 445 Huntz Lane, Franklin, MA.  She has not been heard from since.
    
    She was 43 years old at the time of her disappearance.  She was described as a Native American female with shoulder-length black hair and brown eyes.  She was 5'5" tall and weighed 153 lbs.
    
    If you have any information about what may have happened to her, please contact the number below.
      > Call: (508)555-5918
      > Or text information to: (508)555-1711
tr: Onu eve getir. Yardımınıza ihtiyaç var.
    
    KAYIP KİŞİ
    $50,000 ÖDÜL
    
    [Fotoğraf: omuz hizasında siyah saçları olan orta yaşlı bir kadın, kesilmiş grup fotoğrafında.]
    
    Shayla Kaplan'ı bulmaya yönelik yeni bilgilerle ortaya çıkmak isteyen herkes için $50,000 ödül verilmektedir.
    
    12 Mart'ta Shayla Kaplan son olarak 445 Huntz Lane, Franklin, MA adresindeki konutundan ayrılırken görüldü. O zamandan beri kendisinden haber alınamadı.
    
    Kaybolduğu sırada 43 yaşındaydı. Omuz hizasında siyah saçları ve kahverengi gözleri olan bir Kızılderili kadın olarak tanımlandı. Boyu 5'5" ve kilosu 153 lbs idi.
    
    Eğer onun başına ne gelebileceği hakkında herhangi bir bilginiz varsa, lütfen aşağıdaki numarayla iletişime geçin.
      > Ara: (508)555-5918
      > Ya da bilgi gönderin: (508)555-1711

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Bedford Police Department
    2 Mudge Way
    Bedford, MA 01730
    PHONE: 781-555-2788
    
    [Photograph: police mugshot of a distraught young woman with long blonde hair.]
    
    Bedford Police Department Missing Persons Unit Investigators are asking for the public's help locating Sophia Breece.  She lives on 4307 Lyon Avenue, Worcester, and was last seen on April 30 at approximately 6 p.m.
    
    Mrs. Breece is a female Caucasian 30 years old, 5'3" tall, 100-105 pounds, blonde curled hair, with blue eyes.
    
    MP has a history of substance abuse.  Her loved ones are very worried and asking for your help locating her.
    
    Anyone with information is asked to call Bedford Police Department Missing Persons Unit at 781-555-2788
tr: Bedford Polis Departmanı  
    2 Mudge Way  
    Bedford, MA 01730  
    TELEFON: 781-555-2788  
    
    [Fotoğraf: uzun sarı saçlı, üzgün bir genç kadının polis mugshot'u.]  
    
    Bedford Polis Departmanı Kayıp Şahıslar Birimi araştırmacıları, Sophia Breece'i bulmak için halkın yardımını istiyor.  Kendisi 4307 Lyon Avenue, Worcester'da yaşıyor ve en son 30 Nisan'da saat 18:00 civarında görüldü.  
    
    Breeze, 30 yaşında, 5'3" boyunda, 100-105 pound ağırlığında, sarı kıvırcık saçlı, mavi gözlü bir kadın Kafkasyalıdır.  
    
    MP'nin madde bağımlılığı geçmişi vardır.  Sevdikleri çok endişeli ve onu bulmak için yardımınızı istiyorlar.  
    
    Herhangi bir bilgisi olanların, Bedford Polis Departmanı Kayıp Şahıslar Birimi'ni 781-555-2788 numarasından aramaları rica edilmektedir.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    [Photograph: a female hiker with a large backpack and trekking sticks hiking in the mountains.]
    
    Vivian Sanchez
    Missing since March 17th
    
    Sex: Female
    Race: Hispanic
    Age at missing: 28
    Missing from: Foxborough, MA
    Height: 5'7"
    Weight: 125-130 lbs
    Eyes: Green
    Hair: Brown
    
    Missing person (MP), Vivian Sanchez, day hiked on the Simons Trail from Simons Outhouse to Simons Springwater on Saturday, March 17th.  She was last seen on trail cam on Surry Trail, west of Simons Clearwater at 11:47 am, taking a shortcut to Simons Outhouse.  She was last seen wearing leather hiking boots, pink leg warmers, blue nylon shorts, a reflective windbreaker and a multicolored knit hat with a fuzzy ball on top.
    
    If you have seen this missing person, please contact the law enforcement agency listed below:
    Foxborough Police Department - 781-555-7514
tr: KAYIP
    
    [Fotoğraf: büyük bir sırt çantası ve trekking çubuklarıyla dağlarda yürüyen bir kadın dağcı.]
    
    Vivian Sanchez
    17 Mart'tan beri kayıp
    
    Cinsiyet: Kadın
    Irk: Hispanik
    Kayıp yaşı: 28
    Kayıp yeri: Foxborough, MA
    Boy: 5'7"
    Ağırlık: 125-130 lbs
    Gözler: Yeşil
    Saç: Kahverengi
    
    Kayıp kişi (KP), Vivian Sanchez, 17 Mart Cumartesi günü Simons Outhouse'dan Simons Springwater'a kadar Simons Trail'de yürüyüş yaptı.  En son 11:47'de Surry Trail'de, Simons Clearwater'ın batısında, Simons Outhouse'a giden kestirme yolda trail kamerasında görüldü.  En son deri dağcı botları, pembe bacak ısıtıcıları, mavi naylon şort, yansıtıcı rüzgarlık ve üstünde tüylü bir top olan çok renkli örgü şapka giyerken görüldü.
    
    Eğer bu kayıp kişiyi gördüyseniz, lütfen aşağıda belirtilen kolluk kuvvetleri ile iletişime geçin:
    Foxborough Polis Departmanı - 781-555-7514

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    Missing/Runaway Person
    
    The Boston Police Department's Special Victims Unit is seeking information on the location of Cassandra Rose.
    
    [Photograph: a middle-aged woman in heavy makeup posing for a selfie inside a truck.]
    
    Cassandra Rose
    43-year-old White Female; 5'9"; 138 lbs.
    Long Black Hair; Tattoos on neck, right forearm and upper back
    
    Cassandra Rose was last seen on 4/6, wearing a camouflage hoodie and gray sweatpants, near Eternal Harvest Baptist Church.  There is concern for Cassandra's welfare.
    
    Anyone with information is asked to call the Boston Police Department Special Victims Unit at (508) 555-4200.
tr: ŞEHİR
    BOSTON
    POLİS DEPARTMANI
    
    Kaybolan/Kaçan Kişi
    
    Boston Polis Departmanı Özel Mağdurlar Birimi, Cassandra Rose'un yerini öğrenmek için bilgi arıyor.
    
    [Fotoğraf: ağır makyaj yapmış orta yaşlı bir kadın bir kamyonun içinde selfie çekerken.]
    
    Cassandra Rose
    43 yaşında Beyaz Kadın; 1.75 m; 62.6 kg.
    Uzun Siyah Saç; boyun, sağ ön kol ve üst sırtında dövmeler var
    
    Cassandra Rose, 4/6 tarihinde, Eternal Harvest Baptist Kilisesi yakınında, kamuflaj kapüşonlu bir üst ve gri eşofman altı giyerken en son görüldü. Cassandra'nın güvenliği için endişe var.
    
    Bilgisi olan herkesin, Boston Polis Departmanı Özel Mağdurlar Birimi'ni (508) 555-4200 numaralı telefondan araması rica edilmektedir.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: Missing Person - Pittsfield, MA
    
    [Photograph: a young woman with long dyed hair taking a selfie with a branded styrofoam coffee cup.]
    
    NAME: Kelly Cline
    RACE: White/Asian
    Age: 23 (at the time of disappearance)
    Height: 5'7"
    Weight: 130-135 lbs
    Hair color: blue (natural brown)
    Eye color: brown
    Identifying marks: beauty mark on chin
    
    MP was last contacted via cell phone on March 17 and was never seen or heard from again.  She was due to fly out of Boston Logan International Airport on March 18 but did not make her flight.
    
    IF YOU HAVE ANY INFORMATION, PLEASE CONTACT PITTSFIELD POLICE DEPARTMENT 781-555-9059
tr: Kayıp Kişi - Pittsfield, MA
    
    [Fotoğraf: uzun boyalı saçları olan genç bir kadın, markalı polistiren kahve kupasıyla selfie çekiyor.]
    
    İSİM: Kelly Cline  
    IRK: Beyaz/Asyalı  
    Yaş: 23 (kaybolduğu sırada)  
    Boy: 5'7"  
    Ağırlık: 130-135 lbs  
    Saç rengi: mavi (doğal kahverengi)  
    Göz rengi: kahverengi  
    Tanımlayıcı işaretler: çenede ben  
    
    MP, 17 Mart'ta cep telefonuyla en son iletişim kuruldu ve bir daha hiç görülmedi veya haber alınamadı. 18 Mart'ta Boston Logan Uluslararası Havalimanı'ndan uçması gerekiyordu ama uçağına yetişemedi.  
    
    HERHANGİ BİR BİLGİNİZ VARSA, LÜTFEN PITTSFIELD POLİS DEPARTMANI İLE İLETİŞİME GEÇİN 781-555-9059

note: ~ Snippet in category "missing_adult"
en: SPECIAL BULLETIN
    MISSING PERSON
    AT-RISK POTENTIALLY DANGEROUS
    
    [Photograph: blurry CCTV snapshot of a woman in a hospital gown.]
    
    NAME: Aubrey D. Williams
    AGE: 33
    RACE: White
    SEX: Female
    HAIR COLOR: Brown
    EYE COLOR: Green
    HEIGHT: 5'11"
    WEIGHT: 185 pounds
    
    Aubrey D. Williams was last seen on May 14 at about 1950 hours.  The missing person was on psychiatric hold when she walked out of Saint Vincent Hospital, 3927 Hilltop Street, Springfield.  She was wearing a blue hospital gown and handcuffs.
    
    IF YOU SEE THIS PERSON OR THINK YOU HAVE SEEN HER PLEASE CALL 911 IMMEDIATELY
    Visit www.cdc.gov/cdda-advisory for more information.
tr: ÖZEL BÜLTEN  
    KAYIP KİŞİ  
    RİSK ALTINDA POTANSİYEL OLARAK TEHLİKELİ  
    
    [Fotoğraf: bulanık bir CCTV görüntüsü, hastane giysisi giymiş bir kadının resmi.]  
    
    İSİM: Aubrey D. Williams  
    YAŞ: 33  
    IRK: Beyaz  
    CİNSİYET: Kadın  
    SAÇ RENGİ: Kahverengi  
    GÖZ RENGİ: Yeşil  
    BOY: 5'11"  
    AĞIRLIK: 185 pound  
    
    Aubrey D. Williams en son 14 Mayıs'ta saat 1950 civarında görüldü. Kayıp kişi, Saint Vincent Hastanesi'nden, 3927 Hilltop Street, Springfield'den çıktığında psikiyatrik gözaltındaydı. Mavi bir hastane giysisi ve kelepçe takıyordu.  
    
    EĞER BU KİŞİYİ GÖRÜRSEK YA DA ONUN GÖRDÜĞÜNÜ DÜŞÜNÜYORSANIZ LÜTFEN HEMEN 911'İ ARAYIN  
    Daha fazla bilgi için www.cdc.gov/cdda-advisory adresini ziyaret edin.

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AT RISK MISSING PERSON
    
    [Photograph: an elderly woman with short curly hair wearing a pearl necklace and a floral dress.]
    Betty Rue Webber, 74
    
    Mrs. Webber is a female Caucasian 74-year-old, 5'1" tall, 160 pounds, short gray curly hair, wears reading glasses, last seen wearing a purple waistcoat, blue jeans and black crocs.
    
    The family reports Mrs. Webber has dementia.  The missing person left her residence on 2354 Kennedy Court, Mansfield, MA, at approximately 11 to 13 am.  Her loved ones are very worried and asking for your help locating her.
    
    ANY INFORMATION PLEASE CONTACT LOCAL LAW ENFORCEMENT OR CALL 774-555-3710
tr: RİSK ALTINDA KAYIP KİŞİ
    
    [Fotoğraf: inci kolye takan ve çiçekli elbise giyen kısa kıvırcık saçlı yaşlı bir kadın.]
    Betty Rue Webber, 74
    
    Webber Hanım, 74 yaşında, 1.55 m boyunda, 72 kg, kısa gri kıvırcık saçlı, gözlük takan bir Kafkas kadındır. En son mor bir yelek, mavi kot pantolon ve siyah crocs giyerken görüldü.
    
    Aile, Webber Hanım'ın bunama hastalığı olduğunu bildiriyor. Kayıp kişi, Mansfield, MA'deki 2354 Kennedy Court adresinden yaklaşık 11 ile 13 arasında ayrıldı. Sevdikleri çok endişeli ve onu bulmak için yardımınızı istiyorlar.
    
    HERHANGİ BİLGİ İÇİN LÜTFEN YEREL YETKİLİLERLE İLETİŞİME GEÇİN VEYA 774-555-3710'U ARAYIN

note: ~ Snippet in category "missing_adult" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: This poster seems to be several years old.  Even heavily faded, there's still some prominent details left.
    
    CITY OF
    BOSTON
    POLICE DEPARTMENT
    
    MISSING
    
    The Boston Police Department's Missing Persons Unit is seeking information on the location of Amy Takatoshi.
    
    [Photograph: A stern looking woman in a lab coat can be seen sitting for a professional photo.]
    
    Amy Takatoshi
    51-year-old Asian Female; 5'5"; 126 lbs.
    Short Black Hair; No tattoos, beauty mark on right cheek
    
    Amy Takatoshi was last seen on 7/12, wearing a pencil skirt, white button down shirt, tie, and pumps, leaving the Massachusetts Institute of Technology building around at 7 AM.
    
    If you have any information, please call the Missing Persons Unit at (202) 555-0114.
tr: Bu afişin birkaç yıl öncesine ait olduğu görünüyor. Çok solmuş olmasına rağmen, hala belirgin bazı detaylar kalmış.
    
    BOSTON ŞEHRİ
    POLİS DEPARTMANI
    
    KAYIP
    
    Boston Polis Departmanı'nın Kayıp Şahıslar Birimi, Amy Takatoshi'nun yerinin belirlenmesi için bilgi arıyor.
    
    [Fotoğraf: Ciddi bir ifadeye sahip laboratuvar önlüğü giymiş bir kadın profesyonel bir fotoğraf için otururken görülebilir.]
    
    Amy Takatoshi
    51 yaşında Asyalı Kadın; 1.65 m; 57 kg.
    Kısa Siyah Saç; Dövme yok, sağ yanağında ben var
    
    Amy Takatoshi, 7/12 tarihinde, kalem etek, beyaz düğmeli gömlek, kravat ve topuklu ayakkabılarla, sabah 7 civarında Massachusetts Teknoloji Enstitüsü binasından ayrılırken en son görüldü.
    
    Herhangi bir bilginiz varsa, lütfen Kayıp Şahıslar Birimi'ni (202) 555-0114 numarasından arayın.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING BOY
    
    [Photograph: a toddler wearing sunglasses and a bucket cap harnessed in a booster car seat.]
    
    Have you seen me?
    
    Lucas Beery
    4 years old
    Hazel eyes, curly brown hair
    
    Missing from Tenmile Beach, Hinkle Lake, Massachusetts
    Last seen building a sandcastle near his family at 2 pm on 3rd May.
    Lucas was wearing the same sunglasses as the photo above and blue swimming shorts.
    
    ANYONE WITH INFORMATION ABOUT THIS MISSING CHILD SHOULD CALL 617-555-7017
    
    #FindingLucas
tr: KAYIP OĞUL
    
    [Fotoğraf: güneş gözlüğü ve bir kova şapka takan, bir çocuk koltuğuna oturmuş bir toddler.]
    
    Beni gördünüz mü?
    
    Lucas Beery
    4 yaşında
    Ela gözler, kıvırcık kahverengi saçlar
    
    Tenmile Plajı, Hinkle Gölü, Massachusetts'ten kayboldu
    3 Mayıs'ta saat 14:00'te ailesinin yanında bir kumdan kale yaparken en son görüldü.
    Lucas yukarıdaki fotoğraftakiyle aynı güneş gözlüğünü ve mavi mayo giymekteydi.
    
    BU KAYIP ÇOCUK HAKKINDA BİLGİSİ OLAN HERKES 617-555-7017 NUMARASINI ARAMALIDIR
    
    #FindingLucas

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    Can You Help?
    
    [Photograph: Picture Day photo of an adolescent male.]
    
    Jacob Hutchinson
    
    Jacob Hutchinson, 17, left Marlborough High School located at 4116 Romano Street, Marlborough, at about 4 pm, 19 March.  He was later seen on Reservoir Street at about 4:30 pm.  Jacob is known to frequent the Ft. Meadow Lake Area.
    
    Jacob Hutchinson is a Caucasian male, approximately 6 feet 2 inches tall and weighs about 175 lbs.  He has short brown hair, brown eyes, pierced left ear.
    
    Jacob was last seen wearing dark gray camo pants, a white hoodie, a green baseball cap and black leather shoes.
    
    Anyone Having Information Are Required To Call
    781-555-2294
tr: KAYIP  
    Yardımcı Olur Musun?  
    
    [Fotoğraf: Bir ergen erkeğin Fotoğraf Günü fotoğrafı.]  
    
    Jacob Hutchinson  
    
    Jacob Hutchinson, 17, 19 Mart'ta saat 16:00 civarında Marlborough, 4116 Romano Caddesi'nde bulunan Marlborough Lisesi'nden ayrıldı. Daha sonra saat 16:30 civarında Reservoir Caddesi'nde görüldü. Jacob'un Ft. Meadow Gölü Bölgesi'ni sıkça ziyaret ettiği bilinmektedir.  
    
    Jacob Hutchinson, yaklaşık 1.88 metre boyunda ve yaklaşık 79 kg ağırlığında bir Kafkas erkek. Kısa kahverengi saçları, kahverengi gözleri ve sol kulağında bir piercing var.  
    
    Jacob son olarak koyu gri kamuflaj pantolon, beyaz bir kapüşonlu sweatshirt, yeşil bir beyzbol şapkası ve siyah deri ayakkabılar giymiş olarak görüldü.  
    
    Herhangi bir bilgisi olanların araması gerekmektedir  
    781-555-2294

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CHILD
    HELP BRING ME HOME
    
    [Photograph: a child in pajamas holding an oversize firefighter helmet over his head.]
    
    Michael M. Vanwyk
    
    Missing Since January 21st.  Last seen at 7 a.m., at 2340 Pearlman Avenue, Boston.
    
    DESCRIPTION
    
    Male, White, 8 y/o.
    Height 50 inches ; Weight: 56 lbs.
    Light Brown Hair, Brown Eyes
    Wearing Red & Blue Striped Puffercoat, Red Knit Beanie, Brown Insulated Pants, Blue Schoolbag
    Carrying: Paper Lunchbag
    
    ANYONE HAVING INFORMATION SHOULD CONTACT:
    Boston Police Department Special Victims Unit - 508-555-4200
tr: KAYIP ÇOCUK  
    YARDIM EDİN, BENİ EVİME GETİRİN  
    
    [Fotoğraf: pijama giymiş bir çocuk, başının üzerinde aşırı büyük bir itfaiyeci kaskı tutuyor.]  
    
    Michael M. Vanwyk  
    
    21 Ocak'tan beri kayıp. En son sabah 7'de, 2340 Pearlman Avenue, Boston'da görüldü.  
    
    AÇIKLAMA  
    
    Erkek, Beyaz, 8 yaşında.  
    Boy 50 inç; Ağırlık: 56 lbs.  
    Açık Kahverengi Saç, Kahverengi Gözler  
    Kırmızı ve Mavi Çizgili Şişme Mont, Kırmızı Örgü Bere, Kahverengi Yalıtımlı Pantolon, Mavi Okul Çantası giyiyor  
    Taşıdığı: Kağıt Öğle Yemeği Çantası  
    
    BİLGİSİ OLAN HERKES İLETİŞİME GEÇMELİ:  
    Boston Polis Departmanı Özel Mağdurlar Birimi - 508-555-4200

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY SON?
    
    [Photograph: a prepubescent boy with short brown hair wearing glasses.]
    
    Tyler Gibson
    
    Age:
     13
    Missing Since:
     16 April
    Last Seen:
     Townsend, Massachusetts
    
    Tyler Gibson is 5'3", 113 pounds, has short brown hair, hazel eyes and wears blue-rimmed eyeglasses.  He was last seen wearing a green hoodie with a text reading 'Anxiety is my super power', black jeans, glasses, and red running shoes.
    
    If you see Gibson please call Middlesex County Sheriff's Department at 978-555-6376
tr: OĞLUMU GÖRDÜN MÜ?
    
    [Fotoğraf: kısa kahverengi saçlı, gözlük takan ergenlik öncesi bir çocuk.]
    
    Tyler Gibson
    
    Yaş:
     13
    Kayıp Tarihi:
     16 Nisan
    Son Görüldüğü Yer:
     Townsend, Massachusetts
    
    Tyler Gibson 1.60 m, 51 kg, kısa kahverengi saçlı, ela gözlü ve mavi çerçeveli gözlük takıyor. Son olarak 'Anksiyete benim süper gücüm' yazılı yeşil bir kapüşonlu, siyah kot pantolon, gözlük ve kırmızı spor ayakkabılar giymiş olarak görüldü.
    
    Eğer Gibson'u görürseniz, lütfen Middlesex County Şerif Ofisi'ni 978-555-6376 numarasından arayın.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Jayden Perry Norton
    
    [Photograph: a child in a baby blue short sleeve onesie playing with a toy car.]
    
    HAVE YOU SEEN THIS BOY?
    
    Sex: Male ; Age: 6
    Hair: Brown; Eyes: Brown
    Height: 3'7" ; Weight: 40 pounds
    
    IT IS BELIEVED HE WAS ABDUCTED BY A CAUCASIAN MALE FROM HIS SOUTH BOSTON HOME ON THE NIGHT OF 3 MAY.
    
    [Illustration: poorly drawn police sketch of a man in a black hoodie.]
    UNIDENTIFIED SUSPECT
    
    The abductor drives a black sedan with a Canadian license plate.
    Authorities say the abductor may have been headed to Canada or Maine.
    
    IF YOU HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT LOCAL LAW ENFORCEMENT IMMEDIATELY OR CALL TIPS TO 508-555-6311
tr: AMBER ALERT
    
    Jayden Perry Norton
    
    [Photograph: bir çocuk bebek mavi kısa kollu tulum giymiş ve bir oyuncak araba ile oynuyor.]
    
    BU OĞLUNU GÖRDÜNÜZ MÜ?
    
    Cinsiyet: Erkek ; Yaş: 6
    Saç: Kahverengi; Gözler: Kahverengi
    Boy: 3'7" ; Ağırlık: 40 pound
    
    3 MAYIS GECE'SİNDE GÜNEY BOSTON'DAKİ EVİNDEN KAFKAS KÖKENLİ BİR ERKEK TARAFINDAN KAÇIRILDIĞI DÜŞÜNÜLÜYOR.
    
    [Illustration: kötü çizilmiş bir adamın siyah kapüşonlu bir giysiyle polis tasviri.]
    BELİRSİZ ŞÜPHELİ
    
    Kaçıran kişi Kanada plakalı siyah bir sedan araba kullanıyor.
    Yetkililer, kaçıranın Kanada veya Maine'e gitmiş olabileceğini söylüyor.
    
    SAVCILIĞA YARDIMCI OLABİLECEK HERHANGİ BİR BİLGİNİZ VARSA, LÜTFEN DERHAL YEREL YETKİLİLERLE İLETİŞİME GEÇİN VEYA 508-555-6311 NUMARASINA İHBARDA BULUNUN.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: FIND DANIEL
    
    [Photograph: a teenaged boy in a flannel shirt sitting on a couch.]
    Daniel Dunn
    
    13 years old, white, 5'3", blond, blue eyes.  Daniel left home at 2:00 pm telling his mother he was going to visit a friend's house on Union Street.  Daniel lives on Poplar Drive.  His family reported him missing at 8:00 pm.
    David was wearing a red flannel shirt, light brown jeans and green sneakers.  David is left-handed and misses an upper incisor.
    
    LAST SEEN: April 18
    Burlington, Massachusetts
    
    If you have seen this boy or know his whereabouts, please contact us.
    Any information whatsoever, please call Brockton Police Department on this number: (508) 555-7848
    
    THANK YOU
tr: DANIEL'İ BUL
    
    [Fotoğraf: bir kanepeye oturan genç bir çocuk, flanel gömlek giymiş.]
    Daniel Dunn
    
    13 yaşında, beyaz, 1.60 m, sarışın, mavi gözler. Daniel, annesine Union Caddesi'nde bir arkadaşının evine gideceğini söyleyerek saat 14:00'te evden ayrıldı. Daniel, Poplar Drive'da yaşıyor. Ailesi, saat 20:00'de kaybolduğunu bildirdi.
    David, kırmızı flanel gömlek, açık kahverengi kot pantolon ve yeşil spor ayakkabılar giyiyordu. David solak ve üst kesici dişlerinden birini kaybetmiş.
    
    SON GÖRÜLDÜĞÜ TARİH: 18 Nisan
    Burlington, Massachusetts
    
    Eğer bu çocuğu gördüyseniz veya nerede olduğunu biliyorsanız, lütfen bizimle iletişime geçin.
    Herhangi bir bilgi için lütfen bu numarayı arayın: (508) 555-7848
    
    TEŞEKKÜRLER

note: ~ Snippet in category "missing_child"
en: HELP US FIND LELA!
    IF YOU'VE SEEN HER PLEASE CALL 911
    
    [Photograph: a teenaged girl in a knitted hoodie taking a selfie with a flower.]
    
    PLEASE SPREAD THE WORD: "Find Lela Otten" on Facebook!
    
    Lela Otten is 15 and went missing on 16 March at around 16:30.  She was last seen at the park on Lincoln Street, Easton.  She was wearing a dark green shirt with striped jeans.  Lela suffers from epilepsy and we are very worried about her.  Please come home soon, Lela.  We all miss you and want you home safe.
    
    MAKE A DIFFERENCE TO FAMILIES THAT NEED YOUR HELP - VISIT
    www.together-again.org
tr: BİZE LELA'YI BULMAMIZDA YARDIM EDİN!
    EĞER ONU GÖRDÜYSENİZ LÜTFEN 911'İ ARAYIN
    
    [Fotoğraf: çiçekle selfie çeken, örme bir kapüşonlu giysi giymiş bir genç kız.]
    
    LÜTFEN HABERİ YAYIN: "Lela Otten'ı Bul" Facebook'ta!
    
    Lela Otten 15 yaşında ve 16 Mart'ta saat 16:30 civarında kayboldu. Son olarak Easton'daki Lincoln Caddesi'ndeki parkta görüldü. Koyu yeşil bir tişört ve çizgili kot pantolon giyiyordu. Lela epilepsi hastası ve onun için çok endişeliyiz. Lütfen kısa sürede eve dön, Lela. Hepimiz seni özlüyoruz ve seni güvende evde görmek istiyoruz.
    
    YARDIMINA İHTİYAÇ DUYAN AİLELER İÇİN FARK YARAT - ZİYARET ET
    www.together-again.org

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: SEARCH FOR SOPHIE
    PLEASE HELP OUR DAUGHTER FIND HER WAY HOME
    
    [Photograph: a child with a curly ponytail wearing a yellow sundress, smiling at the camera.]
    
    Sophie Grace Knapp is African-American, 9 years old, 4'4" tall, 60 pounds with curly black hair and brown eyes.
    Sophie was last seen at Adele Addison Elementary School located at 2666 Burke Street, Springfield at approximately 4 p.m. on April 20.
    Sophie was last seen wearing a purple sweater, a dark blue knee-length skirt and a 'My Little Pony' backpack.
    
    IF YOU HAVE ANY INFORMATION ON SOPHIE'S WHEREABOUTS,
    PLEASE CALL 911 OR WALTHAM POLICE DEPARTMENT AT (508) 555-7028.
tr: SOPHIE'Yİ ARAYIN  
    LÜTFEN KIZIMIZA EVİNE DÖNMEKTE YARDIM EDİN  
    
    [Fotoğraf: sarı yaz elbisesi giymiş, kıvırcık at kuyruğu olan bir çocuk, kameraya gülümsemekte.]  
    
    Sophie Grace Knapp, Afrikalı-Amerikalı, 9 yaşında, 4'4" boyunda, 60 pound ağırlığında, kıvırcık siyah saçlı ve kahverengi gözlüdür.  
    Sophie, 20 Nisan'da saat 16:00 civarında Springfield'daki 2666 Burke Caddesi'nde bulunan Adele Addison İlkokulu'nda en son görülmüştür.  
    Sophie, en son mor bir kazak, koyu mavi diz boyu bir etek ve 'My Little Pony' sırt çantası giymekteydi.  
    
    EĞER SOPHIE'NİN NEREDE OLDUĞUNA DAİR HERHANGİ BİR BİLGİNİZ VARSA,  
    LÜTFEN 911'İ ARAYIN YA DA WALTHAM POLİS DEPARTMANI'NI (508) 555-7028 NUMARASINDAN ARAYIN.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: AMBER ALERT
    
    Child Find Case #01943
    
    [Photograph: a child with curly ginger hair celebrating her sixth birthday.]
    
    Olivia Clymer
    
    Age At Missing: 6
    Hair: Ginger, Curly, Neck-Length
    Eyes: Green
    
    Olivia was last seen playing in her backyard on 176 Farland Street under parental supervision.  When her mother was momentarily distracted, Olivia disappeared.  A police search is currently being conducted to find Olivia.  She was wearing a dark blue sweater, an ankle-length floral skirt, red cotton gloves and a knitted wool cap on the day of her disappearance.  Olivia has burn marks on her left arm.
    
    Last Seen: 1:30 pm, October 22
    Concord, MA
    
    If you have any information regarding Olivia, please call
    Concord Police Department: 617-555-7622
    
    PLEASE HELP US
tr: AMBER ALARMI
    
    Çocuk Bulma Vakası #01943
    
    [Fotoğraf: kıvırcık zencefil rengi saçları olan bir çocuk altıncı doğum gününü kutluyor.]
    
    Olivia Clymer
    
    Kaybolduğu Yaş: 6
    Saç: Zencefil, Kıvırcık, Boyun Uzunluğu
    Gözler: Yeşil
    
    Olivia, ebeveyn gözetiminde 176 Farland Caddesi'ndeki arka bahçesinde oynarken en son görüldü. Annesi bir anlık dikkati dağıldığında, Olivia kayboldu. Olivia'yı bulmak için şu anda bir polis araması yapılıyor. Kaybolduğu gün koyu mavi bir kazak, ayak bileğine kadar uzanan çiçekli bir etek, kırmızı pamuklu eldivenler ve örme yün bir şapka giymekteydi. Olivia'nın sol kolunda yanık izleri var.
    
    Son Görülme: 22 Ekim, 13:30
    Concord, MA
    
    Olivia hakkında herhangi bir bilginiz varsa, lütfen arayın
    Concord Polis Departmanı: 617-555-7622
    
    LÜTFEN BİZE YARDIM EDİN

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: BOLTON POLICE DEPARTMENT
    SPECIAL VICTIMS BUREAU
    
    ***PUBLIC INFORMATION***
    
    MISSING PERSON
    ***JUVENILE***
    
    [Photograph: a teenage girl wearing glasses and a silver necklace holding a plastic red cup.]
    
    ANNA LEE
    Asian, Female
    DOB: July 28, 2005 (16 years old)
    5'4" 107 lbs
    EYES: Hazel
    HAIR: Light Brown
    LAST SEEN WEARING:
     - black hoodie with a teddy bear insignia on the back
     - blue skinny jeans
     - beaded armbands on both hands
     - leather sandals
    
    MISSING FROM: Needham, MA
    LAST SEEN: March 7
    
    Missing person was allegedly last seen in the company of an adult male outside the corner store on Kinney Street.  The man was described as 5'7", Hispanic, approximately 40 years old wearing a gray hoodie and black pants.
    Anyone with information about this missing person should contact Detective Barlow or any detective of the Bolton Police Department, Special Victims Bureau at 978-555-0388.
tr: BOLTON POLİS DEPARTMANI  
    ÖZEL KURBANLAR BÜROSU  
    
    ***KAMU BİLGİSİ***  
    
    KAYIP KİŞİ  
    ***GENÇ***  
    
    [Fotoğraf: Gözlük takan ve gümüş bir kolye takan bir genç kız, plastik kırmızı bir bardak tutuyor.]  
    
    ANNA LEE  
    Asyalı, Kadın  
    Doğum Tarihi: 28 Temmuz 2005 (16 yaşında)  
    5'4" 107 lbs  
    GÖZLER: Ela  
    SAÇ: Açık Kahverengi  
    SON GÖRÜLDÜĞÜ GİYSİLER:  
     - arkasında peluş ayı amblemi olan siyah kapüşonlu sweatshirt  
     - mavi skinny jean  
     - her iki elde boncuklu bilezikler  
     - deri sandaletler  
    
    KAYIP YER: Needham, MA  
    SON GÖRÜLDÜĞÜ TARİH: 7 Mart  
    
    Kayıp kişinin, Kinney Caddesi'ndeki köşe dükkanının önünde bir yetişkin erkekle birlikte son görüldüğü iddia edilmektedir. Adam 5'7", Hispanik, yaklaşık 40 yaşında, gri kapüşonlu sweatshirt ve siyah pantolon giymiş olarak tanımlanmıştır.  
    Bu kayıp kişi hakkında bilgisi olan herkes, Dedektif Barlow veya Bolton Polis Departmanı, Özel Kurbanlar Bürosu'ndaki herhangi bir dedektifle 978-555-0388 numarasından iletişime geçmelidir.

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING TEEN
    
    [Photograph: three teenaged girls in winter attire sitting on a bench in a park.  Two of them are blurred out.]
    Evelyn Phelps, aged 17
    Missing from Walpole, MA
    Went missing on 23 February
    
    Long black hair, green eyes, 5'6", scars on right wrist
    
    Evelyn, we can safely work this out.  We can listen, talk you through what help you need, and help you be safe.  Please call Child Find at 1-800-I AM-LOST, or the National Runaway Safeline at 1-800-RUNAWAY
    
    It's free, 24h and confidential
    
    If you have any information about Evelyn's whereabouts, please call 911 or Walpole PD at (774) 555-5419
tr: KAYIP GENÇ
    
    [Fotoğraf: kış kıyafetleri giymiş üç genç kızın bir parkta bir bankta oturduğu. İkisi bulanık.]
    Evelyn Phelps, 17 yaşında
    Walpole, MA'dan kayıp
    23 Şubat'ta kayboldu
    
    Uzun siyah saç, yeşil göz, 1.68 m, sağ bilekte izler
    
    Evelyn, bunu güvenle çözebiliriz. Dinleyebiliriz, ihtiyacın olan yardımı sana anlatabiliriz ve güvende olmanı sağlayabiliriz. Lütfen 1-800-I AM-LOST numaralı Child Find'i veya 1-800-RUNAWAY numaralı National Runaway Safeline'i ara
    
    Ücretsiz, 24 saat ve gizli
    
    Evelyn'in nerede olduğuna dair herhangi bir bilginiz varsa, lütfen 911'i veya Walpole PD'yi (774) 555-5419 numarasından arayın

note: ~ Snippet in category "missing_child" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    
    Nevaeh Alexandra Breedlove
    
    [Photograph: an adolescent girl with blonde hair attempting to smile for a Picture Day photo.]
    
    Age At Missing: 14
    Hair Color: Blonde
    Eye Color: Blue
    Height: 5'2"
    Weight: 100-105 lbs
    
    Alexandra was last seen leaving a party on Kennedy Court, Falmouth at approximately 11 PM, April 5th.  She was later seen walking to a bus stop at Kovar Street and taking the A-21 Bus.  It is unclear what happened to her after that.
    Alexandra was last seen wearing a denim jacket, dark gray pants, and red sneakers.
    
    Please SHARE so we can find her.  1 share makes a difference.
    
    IF YOU KNOW WHERE NEVAEH IS OR HAVE ANY INFORMATION THAT CAN HELP THE INVESTIGATION, PLEASE CONTACT 978-555-7686
tr: KAYIP
    
    Nevaeh Alexandra Breedlove
    
    [Fotoğraf: gülümsemeye çalışan sarışın bir ergen kızın Fotoğraf Günü fotoğrafı.]
    
    Kayıp Yaşı: 14
    Saç Rengi: Sarı
    Göz Rengi: Mavi
    Boy: 1.57 m
    Ağırlık: 45-48 kg
    
    Alexandra, 5 Nisan'da yaklaşık saat 23:00'te Falmouth'taki Kennedy Court'ta bir partiden ayrılırken son kez görüldü. Daha sonra Kovar Caddesi'nde bir otobüs durağına yürürken ve A-21 Otobüsü'ne binerken görüldü. Ondan sonra ne olduğu belirsiz.
    Alexandra son olarak bir kot ceket, koyu gri pantolon ve kırmızı spor ayakkabılar giyiyordu.
    
    Lütfen PAYLAŞIN ki onu bulabilelim.  1 paylaşım fark yaratır.
    
    EĞER NEVAEH'IN NEREDE OLDUĞUNU BİLİYORSANIZ VEYA SORUŞTURMAYA YARDIMCI OLABİLECEK HERHANGİ BİR BİLGİYE SAHİPSENİZ, LÜTFEN 978-555-7686 İLE İLETİŞİME GEÇİN.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MY DOG?
    
    [Photograph: an adorable beagle smiling at the camera, wagging its tail.]
    
    WINSTON
    4 YEARS OLD
    MALE
    LOST SINCE APRIL 2
    LAST SEEN IN MADISONVILLE, NEAR DOG PARK
    WEARS RED & BLUE COLLAR WITH NAME TAG
    
    CALL (857)555-9645
tr: KÖPEĞİMİ GÖRDÜN MÜ?
    
    [Fotoğraf: kameraya gülümseyen, kuyruğunu sallayan sevimli bir beagle.]
    
    WINSTON  
    4 YAŞINDA  
    ERKEK  
    2 NİSAN'DAN BERİ KAYIP  
    SON GÖRÜLDÜĞÜ YER: MADISONVILLE, KÖPEK PARKI YAKINLARI  
    ÜZERİNDE İSİM ETİKETİ OLAN KIRMIZI VE MAVİ KOLYE VAR  
    
    ARA (857)555-9645

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!!!
    
    Brodie the Border Collie
    
     - Female, black & white coat color
     - 2.5 years old
     - Last seen in Greenfield, near Maple Ave.
     - Lost since Feb. 21
    
    CALL (413)555-291
    
    [Photograph: a border collie with light blue eyes lying on the grass, chewing on a rubber chicken.]
    
    A handsome reward is promised!
tr: KAYIP!!!
    
    Brodie, Border Collie
    
     - Dişi, siyah & beyaz tüy rengi
     - 2.5 yaşında
     - Son olarak Greenfield'de, Maple Ave. yakınlarında görüldü.
     - 21 Şubat'tan beri kayıp
    
    ARA (413)555-291
    
    [Fotoğraf: hafif mavi gözleri olan bir border collie, çimenlerin üzerinde yatıyor ve bir lastik tavuk çiğniyor.]
    
    Cazip bir ödül vaat ediliyor!

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    
    [Photograph: a selfie of a boxer mastiff and its owner.  The dog has a goofy grin.]
    
    NAME: BOOMER THE BOXER
    SEX: MALE, NEUTERED
    BREED: BOXER MASTIFF MIX
    COLOR: BROWN BODY, WHITE STOMACH, BLACK SNOUT
    PERSONALITY: LOVES OTHER DOGS, AFRAID OF LOUD NOISES, KNOWS SIT, STAY, PLAY, ETC.
    
    Last seen on Dalton Avenue near Brown Street in Pittsfield, wearing a yellow reflective collar on Oct 11.
    
    IF YOU SAW HIM, PLEASE DON'T HESITATE TO CALL 617-555-1745.
tr: KAYBOLAN KÖPEK
    
    [Fotoğraf: bir boksör mastifi ve sahibinin selfie’si. Köpek komik bir gülümsemeye sahip.]
    
    İSİM: BOOMER THE BOXER  
    CİNSİYET: ERKEK, KISIRLAŞTIRILMIŞ  
    IRK: BOKSÖR MASTİF KARIŞIMI  
    RENK: KAHVERENGİ GÖVDE, BEYAZ KARIN, SİYAH BURUN  
    KİŞİLİK: DİĞER KÖPEKLERİ SEVER, YÜKSEK SESLERDEN KORKAR, OTUR, BEKLE, OYNA, VB. BİLİYOR.
    
    Son olarak 11 Ekim'de Pittsfield'deki Brown Caddesi yakınlarında Dalton Caddesi'nde, sarı yansıtıcı bir tasma takarken görüldü.
    
    EĞER ONU GÖRDÜYSENİZ, LÜTFEN 617-555-1745 NUMARASINI ARAMAKTAN ÇEKİNMEYİN.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET:
    Bruno the Bulldog
    
    [Photograph: an English bulldog in spiked collars and a camo vest.]
    
    DO NOT APPROACH OR TRY TO CAPTURE, BRUNO CAN BE AGGRESSIVE TO STRANGERS AND UNFAMILIAR DOGS
    
    IF YOU SEE HIM, CALL 413-555-8476 AT ANY TIME
    LAST SEEN IN NELSON ST, WARREN ON MAY 4
    
    $$$ SUBSTANTIAL REWARD $$$
tr: KAYBOLAN HAYVAN:
    Bruno Bulldog
    
    [Fotoğraf: dikenli tasmalara ve kamuflaj yeleğe sahip bir İngiliz bulldogu.]
    
    YAKLAŞMAYIN VEYA YAKALAMAYA ÇALIŞMAYIN, BRUNO YABANCILARA VE TANIMADIĞI KÖPEKLERE KARŞI AGRESİF OLABİLİR
    
    EĞER ONU GÖRÜRSEK, HERHANGİ BİR ZAMANDA 413-555-8476'YI ARAYIN
    SON GÖRÜLDÜĞÜ YER NELSON ST, WARREN 4 MAYIS'TA
    
    $$$ ÖNEMLİ ÖDÜL $$$

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !MISSING DOG!
    Male, 5 years old, fine and dense blue mottled fur, stands 19 inches, sharp ears.
    Answers to the name "Caesar".
    He is an Australian Cattle Dog.
    He's NOT FRIENDLY and is irate at times.  But he's a good boy.  We miss him dearly.
    
    Last seen on Liberty Street, Canton.  Missing since May 13.
    If found please contact 978-555-6865.
    
    $100 REWARD IF FOUND!
tr: !KAYIP KÖPEK!
    Erkek, 5 yaşında, ince ve yoğun mavi benekli tüyleri var, 19 inç boyunda, keskin kulaklı.
    "Caesar" ismine cevap veriyor.
    O bir Avustralya Sığır Köpeği.
    DOSTCAN DEĞİL ve bazen sinirli. Ama o iyi bir çocuk. Onu çok özlüyoruz.
    
    Son olarak Liberty Street, Canton'da görüldü. 13 Mayıs'tan beri kayıp.
    Bulunduğunda lütfen 978-555-6865 ile iletişime geçin.
    
    $100 ÖDÜL BULUNDUĞUNDA!

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DOG
    HAVE YOU SEEN ME?
    
    [Photograph: a tired-looking Chihuahua lying on a dog bed made for larger breeds.]
    
     <3 Female 11 y/o Chihuahua mix with long legs.
     <3 Wears a pink collar with rhinestone letters reading "TAMMY".
     <3 Very shy around strangers and other dogs.
     <3 Last seen on Franklin Street (near PizzaLand) in Carthage on May 2.
    
    ANY HELP IS APPRECIATED
    
    978-555-6010 or 978-555-0497
tr: KAYBOLMUŞ KÖPEK  
    BENDEN HABERİNİZ VAR MI?  
    
    [Fotoğraf: Büyük ırklar için yapılmış bir köpek yatağında yatan yorgun görünümlü bir Chihuahua.]  
    
     <3 Uzun bacaklı 11 yaşında dişi Chihuahua karışımı.  
     <3 "TAMMY" yazılı taşlı pembe bir tasma takıyor.  
     <3 Yabancılar ve diğer köpekler etrafında çok utangaç.  
     <3 Son olarak 2 Mayıs'ta Carthage'deki PizzaLand yakınlarında Franklin Caddesi'nde görüldü.  
    
    HERHANGİ BİR YARDIM TAKDİR EDİLİR  
    
    978-555-6010 veya 978-555-0497

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST DACHSHUND: DANNY
    
    [Photograph: a brown, long-haired dachshund with very fluffy ears.]
    
    SHY!  Do not chase!
    
    Call or text 413-555-9095 or visit danny-doggo.com if you have any information.
    Last seen: April 29th, near Playtime Dogpark, wearing a red collar with a bone-shaped dog tag.
    
    $200 REWARD
tr: KAYIP DACHSHUND: DANNY
    
    [Fotoğraf: çok kabarık kulaklara sahip kahverengi, uzun tüylü bir dachshund.]
    
    ÇEKİNG! Takip etmeyin!
    
    Herhangi bir bilginiz varsa 413-555-9095 numarasını arayın veya mesaj atın ya da danny-doggo.com adresini ziyaret edin.
    Son görüldüğü yer: 29 Nisan, Playtime Dogpark yakınında, kemik şeklinde bir köpek etiketine sahip kırmızı bir tasma takıyordu.
    
    $200 ÖDÜL

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST POLICE DOG
    BISCUIT
    
    [Photograph: a German Shepherd posing for an official K-9 badge photo in uniform, behind it is the American flag.]
    
    Do not attempt to pet or capture him, he has PTSD and may be agitated!
    
    German Shepherd
    Last seen in the park next to Littleton Church on 9th April
    
    If you've seen him or know where he is please phone me
    774-555-7217
tr: KAYBOLMUŞ POLİS KÖPEĞİ  
    BİSKÜVİ  
    
    [Fotoğraf: üniforma giymiş bir Alman Çoban Köpeği resmi, arkasında Amerikan bayrağı var.]  
    
    Onu sevmeye veya yakalamaya çalışmayın, PTSD'si var ve huzursuz olabilir!  
    
    Alman Çoban Köpeği  
    9 Nisan'da Littleton Kilisesi'nin yanındaki parkta en son görüldü  
    
    Eğer onu gördüyseniz veya nerede olduğunu biliyorsanız lütfen beni arayın  
    774-555-7217

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING DOG
    A CRY FOR HELP FOR OUR FURRY FRIEND.
    
    MARSHMALLOW
    
    [Photograph: a large-sized Great Pyrenees with a beautiful, thick white coat.  It looks like a polar bear at a glance.]
    
    BREED: Pyrenean Mountain Dog
    FUR: white without patches, thick double coat
    AGE: 6 years old
    COLLAR: bright yellow
    
    Marshmallow has been missing since 17 April and was last seen in Century Park in Weston.
    
    PLEASE CONTACT AT:
    339-555-6206 or 339-555-7877
tr: KAYIP KÖPEK  
    TÜYLERİMİZDEN BİRİ İÇİN YARDIM ÇIĞLIĞI.  
    
    MARSHMALLOW  
    
    [Fotoğraf: güzel, kalın beyaz kürkü olan büyük boy bir Büyük Pyrenees. Bir bakışta bir kutup ayısına benziyor.]  
    
    IRK: Pyrenean Dağ Köpeği  
    KÜRK: lekesiz beyaz, kalın çift katmanlı kürk  
    YAŞ: 6 yaşında  
    KOLYE: parlak sarı  
    
    Marshmallow 17 Nisan'dan beri kayıp ve en son Weston'daki Century Park'ta görüldü.  
    
    LÜTFEN İLETİŞİME GEÇİN:  
    339-555-6206 veya 339-555-7877

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HELP US FIND OUR MISSING DOG
    <3 MR. RUFFLES <3
    
    [Photograph: a white Labrador retriever holding a tennis ball in its paws, smiling at the camera.]
    
    BREED: Labrador Retriever
    AGE: 4 Years old
    COLOR: White
    WEIGHT: 43 Lbs.
    HEIGHT: 25 Inches
    MANNERISMS: Friendly, loves playing fetch, will come when called
    
    Any information you could provide would be helpful!
    We love Mr. Ruffles so much and miss him dearly!
    
    CALL OR TEXT: 781-555-3980
tr: KAYBOLAN KÖPEĞİMİZİ BULMAMIZA YARDIM EDİN
    <3 MR. RUFFLES <3
    
    [Fotoğraf: patilerinde tenis topu tutan, kameraya gülümseyen beyaz bir Labrador retriever.]
    
    IRK: Labrador Retriever
    YAŞ: 4 Yaşında
    RENK: Beyaz
    AĞIRLIK: 43 Lbs.
    BOY: 25 İnç
    DAVRANIŞLAR: Arkadaş canlısı, top oynamayı sever, çağrıldığında gelir
    
    Verdiğiniz her türlü bilgi yardımcı olacaktır!
    Mr. Ruffles'ı çok seviyoruz ve onu özlüyoruz!
    
    ARA YA DA MESAJ AT: 781-555-3980

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET ALERT
    HELP US FIND PRINCESS!
    REWARD: $150
    
    [Photograph: a short-coated white pitbull wearing an American flag bandana.]
    
    DESCRIPTION:
    NAME: Princess — SEX: Female — AGE: 6
    BREED: American Pit Bull Terrier
    PERSONALITY: Loves chewing toys and kids — KNOWS: Sit, stay, roll
    
    IF YOU SEE HIM, PLEASE CALL 508-555-7266
    Last seen near Doyle Park wearing his US flag bandana.
tr: KAYBOLAN HAYVAN UYARISI  
    PRİNSSE'Yİ BULMAMIZA YARDIM EDİN!  
    ÖDÜL: $150  
    
    [Fotoğraf: Amerikan bayrağı bandanası takan kısa tüylü beyaz bir pitbull.]  
    
    AÇIKLAMA:  
    İSİM: Prenses — CİNSİYET: Dişi — YAŞ: 6  
    IRK: Amerikan Pit Bull Terrier  
    KİŞİLİK: Oyuncakları çiğnemeyi ve çocukları sever — BİLDİĞİ: Otur, kal, takla  
    
    EĞER ONU GÖRÜRSEK, LÜTFEN 508-555-7266'YI ARAYIN  
    Son olarak, Amerikan bayrağı bandanası takarken Doyle Park yakınlarında görüldü.

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: [Photograph: close-up of a cute Rottweiler puppy.]
    
    I'M LOST!
    
    My name is Toto, I'm a 0.5 y/o male rottweiler, and I was last seen in Milford near the public pond wearing a red & white collar.  Please help me return home, my owners miss me very much!
    
    IF YOU HAVE FOUND THIS DOG OR THINK YOU HAVE SEEN IT, PLEASE CONTACT US: 617-555-7788
tr: [Fotoğraf: sevimli bir Rottweiler yavrusunun yakın çekimi.]
    
    KAYBOLDUM!
    
    Benim adım Toto, 0.5 yaşında bir erkek Rottweiler'im ve en son Milford'da, halka açık göletin yakınında kırmızı ve beyaz bir tasma ile görüldüm. Lütfen evime dönmeme yardım edin, sahiplerim beni çok özlüyor!
    
    EĞER BU KÖPEĞİ BULDUYSANIZ YA DA ONU GÖRDÜĞÜNÜZÜ DÜŞÜNÜYORSANIZ, LÜTFEN BİZİMLE İLETİŞİME GEÇİN: 617-555-7788

note: ~ Snippet in category "missing_dog" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING!
    
    [Photograph: an adorable Samoyed puppy with a carefully groomed coif.  It wears a pink tie to avoid being mistaken for a fluffy puffball.]
    
    PLEASE HELP ME FIND MY DOG!
    
    IF YOU SEE HER, CALL 781-555-0045
    
     ● My dog's name is Luna.
     ● She's a 1 y/o female Samoyed breed.
     ● She wears a pink tie and a pink collar with "Luna" written on it.
    
    Missing from Connor Street, Gardner, MA.
    Please call with any sightings.  She is very loved and very missed!
tr: KAYIP!
    
    [Fotoğraf: dikkatlice şekillendirilmiş bir saçı olan sevimli bir Samoyed yavrusu.  Yanlışlıkla bir peluş top olarak düşünülmemesi için pembe bir kravat takıyor.]
    
    LÜTFEN KÖPEĞİMİ BULMAMA YARDIM EDİN!
    
    EĞER ONU GÖRÜRSEK, 781-555-0045 NUMARASINI ARAYIN
    
     ● Köpeğimin adı Luna.
     ● 1 yaşında dişi bir Samoyed cinsi.
     ● Pembe bir kravat ve üzerinde "Luna" yazılı pembe bir tasma takıyor.
    
    Connor Caddesi, Gardner, MA'dan kayboldu.
    Herhangi bir görüldüğünde lütfen arayın.  O çok seviliyor ve çok özleniyor!

note: ~ Snippet in category "missing_dog"
en: HELP LAIKA COME HOME!
    
    [Illustration: a mixed-breed dog wearing a fishbowl helmet, floating in space.]
    
    Last seen on 3 November 1957 orbiting Earth in a spaceship.  If found, please return to Baikonur Cosmodrome, Kazakhstan.
tr: LAIKA'YA EVİNE DÖNMESİNE YARDIM EDİN!
    
    [İllüstrasyon: uzayda yüzen, balık kasesi kaskı takmış bir melez köpek.]
    
    Son olarak 3 Kasım 1957'de uzay gemisiyle Dünya'nın yörüngesinde görüldü. Bulunduğunda, lütfen Baikonur Uzay Üssü'ne, Kazakistan'a geri getirin.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING
    PLEASE CHECK PICTURE/SHEDS/GARAGES
    
    [Photograph: a black-and-white shorthair cat sleeping in a sunbeam.]
    
    Schmeeda is a black female short-haired cat with a large white spot on her back.  She wears a deep blue collar with a small bell attached to it.  She went missing on 19th March at around midnight.  She is microchipped.
    
    $500 REWARD OFFERED
    
    IF YOU HAVE ANY INFORMATION:
    CALL 857-555-3146
tr: KAYIP  
    LÜTFEN RESİM/DEPO/GARAJLARI KONTROL EDİN  
    
    [Fotoğraf: güneş ışığında uyuyan siyah-beyaz kısa tüylü bir kedi.]  
    
    Schmeeda, sırtında büyük beyaz bir leke olan siyah dişi kısa tüylü bir kedidir.  Üzerinde küçük bir çan bulunan derin mavi bir tasma takmaktadır.  19 Mart'ta gece yarısı civarında kayboldu.  Mikroçipli.  
    
    $500 ÖDÜL TEKLİF EDİLİYOR  
    
    HERHANGİ BİR BİLGİNİZ VARSA:  
    857-555-3146'YI ARAYIN

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST PET!
    Please help me find my cat!
    
    [Photograph: a ginger longhair cat rolled over on his back, playing with dangling feathers.]
    
     ● His name is Charlie
     ● He has greenish-yellow eyes
     ● Ginger in color, long-haired
     ● Likes playing, especially with laser pointers
     ● Last seen on Flint Street, Charlton
    
    If sighted, please call Martha at:
    978-555-5467
tr: KAYBOLAN HAYVAN!
    Lütfen kedimi bulmama yardım et!
    
    [Fotoğraf: arkasına dönmüş, sarkan tüylerle oynayan bir zencefil uzun tüylü kedi.]
    
     ● Adı Charlie
     ● Yeşilimsi-sarı gözleri var
     ● Rengi zencefil, uzun tüylü
     ● Oynamayı seviyor, özellikle lazer işaretçileriyle
     ● Son olarak Flint Caddesi, Charlton'da görüldü
    
    Eğer görülürse, lütfen Martha'yı arayın:
    978-555-5467

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: LOST CAT
    
     - ADULT BLACK & BROWN MALE MAINE COON CAT
     - WHITE ON NECK AND MUZZLE
     - WEARS REFLECTIVE GREEN COLLAR
    
    [Photograph: a large cat with a dense coat of fur sleeping in a plastic lawn chair.  He looks uncomfortable.]
    
    Loki from Shutesbury, MA.
    
    TAKE A PIC IF YOU CAN + PLEASE DON'T CHASE
    617-555-9958
tr: KAYBOLAN KEDİ
    
     - YETİŞKİN SİYAH & KAHVERENGİ ERKEK MAINE COON KEDİ
     - BOYUNDA VE AĞZINDA BEYAZ
     - YANSITICI YEŞİL KOLYE TAKIYOR
    
    [Fotoğraf: plastik bir bahçe sandalyesinde uyuyan, yoğun tüyleri olan büyük bir kedi. Rahatsız görünüyor.]
    
    Shutesbury, MA'dan Loki.
    
    EĞER YAPABİLİRSEN FOTOĞRAF ÇEK + LÜTFEN PEŞİNDEN KOŞMA
    617-555-9958

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT ALERT
    
    781-555-2647
    
    [Photograph: a slender white cat with a grayish face peeking out a small cardboard box.]
    
    This adorable Siamese cat is called COCOA.
    He is new to the area and escaped out of the door.  He is microchipped and has a name tag on his collar.  He is very nervous around strangers and may flee if he thinks you are going to catch him.
    
    If you see him or think you have seen a purrson like him, please call me ASAP.  We love him and miss him dearly.
tr: KAYIP KEDİ UYARISI
    
    781-555-2647
    
    [Fotoğraf: küçük bir karton kutunun içinden dışarı bakan ince yapılı beyaz bir kedi.]
    
    Bu sevimli Siam kedisine COCOA deniyor.
    Bölgeye yeni geldi ve kapıdan kaçtı. Mikroçipli ve tasmasında bir isim etiketi var. Yabancılarla çok gergin ve sizi yakalayacağınızı düşünürse kaçabilir.
    
    Eğer onu görürseniz veya ona benzer bir purrson gördüğünüzü düşünüyorsanız, lütfen hemen beni arayın. Onu seviyoruz ve çok özlüyoruz.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: !! HELP ME !!
    My name is Pippa and I am lost!
    
    [Photograph: a long-haired cat with a round face and short muzzle sitting on a floral carpet.]
    
    I'm getting on with age, so I don't remember how to get home.  I am a (traditional) Persian longhair with silky white fur and brownish eyes.  I was wearing a red collar with my name tag on it.
    
    PLEASE CALL (413)555-1688 IF YOU SEE ME
    (AND TAKE A PICTURE IF YOU CAN)
tr: !! YARDIM EDİN !!
    Benim adım Pippa ve kayboldum!
    
    [Fotoğraf: çiçek desenli bir halının üzerinde oturan yuvarlak yüzlü ve kısa burunlu uzun tüylü bir kedi.]
    
    Yaşlanıyorum, bu yüzden eve nasıl döneceğimi hatırlamıyorum. Ben ipek gibi beyaz tüyleri ve kahverengi gözleri olan (geleneksel) İran uzun tüylü bir kediyim. Üzerimde adımın yazılı olduğu kırmızı bir tasma vardı.
    
    EĞER BİZİ GÖRÜRSEK LÜTFEN (413)555-1688 NUMARASINI ARAYIN
    (VE MÜMKÜNSE BİR FOTOĞRAF ÇEKİN)

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: MISSING CAT
    
    [Photograph: a shorthair cat with rosette markings training its claws on a scratching post.]
    
    Cheddar is a male 3.5 y/o brown Bengal cat who went missing on April 8.  She was last seen wearing a striped collar.
    
    IF YOU SEE HIM, CONTACT US IMMEDIATELY: 978-555-3760
    
    YOU CAN HELP!
    Please photograph this poster and share it on social media.
tr: KAYIP KEDİ
    
    [Fotoğraf: tırmalama tahtasında pençelerini açan rozet desenli kısa tüylü bir kedi.]
    
    Cheddar, 8 Nisan'da kaybolan 3.5 yaşında erkek kahverengi Bengal kedisidir. Son olarak çizgili bir tasma takarken görüldü.
    
    EĞER ONU GÖRÜRSEK, HEMEN BİZE ULAŞIN: 978-555-3760
    
    YARDIMCI OLABİLİRSİNİZ!
    Lütfen bu afişin fotoğrafını çekin ve sosyal medyada paylaşın.

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: DEXTER IS LOST!
    AGAIN!!!  He was scared off by the neighbor's dogs on 6th May & doesn't know how to get home…
    …he's not very clever at finding his way back!
    He's a 3 y/o male Devon Rex cat with soft gray fur and big blue eyes.
    He's chipped and should be wearing a yellow collar with a tag that has his name & my phone number on it.
    
    [Photograph: a short-haired gray cat sitting next to four similar-looking felines.  Dexter is circled in and has a bright red arrow pointing at him.]
    
    IF YOU SEE MY DEXTER, PLEASE DIAL 978-555-8152!
    
    !!!REWARD OFFERED!!!
tr: DEXTER KAYBOLDU!  
    YİNE!!!  6 Mayıs'ta komşunun köpekleri tarafından korkutuldu ve eve nasıl döneceğini bilmiyor…  
    …geri dönme konusunda pek zeki değil!  
    O, yumuşak gri tüylü ve büyük mavi gözlere sahip 3 yaşında erkek bir Devon Rex kedisi.  
    Mikroçipli ve üzerinde ismi ve telefon numaramın yazılı olduğu sarı bir tasma takması gerekiyor.  
    
    [Fotoğraf: Dört benzer görünümlü kedinin yanında oturan kısa tüylü gri bir kedi. Dexter daire içine alınmış ve üzerine parlak kırmızı bir ok işareti konulmuş.]  
    
    EĞER DEXTER'IMI GÖRÜRSEK, LÜTFEN 978-555-8152'Yİ ARAYIN!  
    
    !!!ÖDÜL VERİLİYOR!!!

note: ~ Snippet in category "missing_cat"
en: ATTENTION
    MISSING CAT
    
    [Photograph: a hairless, wrinkled cat with lemon-shaped eyes wearing a striped T-shirt.]
    
    RAMSES went missing from the car park at Companion Care Vets in Oakland on 30th March.
    He is a Canadian Sphynx with a gray spot covering its stomach.
    She is wearing a striped T-shirt and a pink collar.
    
    If found, please contact me at: ifoundramsesthecat@gmail.com
tr: DİKKAT  
    KAYIP KEDİ  
    
    [Fotoğraf: çizgili tişört giymiş, limon şeklinde gözleri olan, kılsız, buruşuk bir kedi.]  
    
    RAMSES 30 Mart'ta Oakland'daki Companion Care Vets otoparkından kayboldu.  
    Karnında gri bir leke bulunan bir Kanadalı Sphynx.  
    Çizgili bir tişört ve pembe bir tasma takıyor.  
    
    Bulunduğunda lütfen benimle iletişime geçin: ifoundramsesthecat@gmail.com

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: HAVE YOU SEEN MARBLES?
    
    [Photograph: a gray cat with gently curving stripes covering its body.  It stares at the camera as if it's hypnotized by it.]
    
    MARBLES IS VERY FRIENDLY AND ENERGETIC.  MISSING SINCE THE EVENING OF MARCH 21.  IF SPOTTED OR FOUND, PLEASE CALL ME AT 774-555-9361.
    
    THANK YOU!!!
tr: MERMERLERİ GÖRDÜNÜZ MÜ?
    
    [Fotoğraf: vücudunu kaplayan nazikçe kıvrılan çizgileri olan gri bir kedi. Sanki kameraya hipnotize olmuş gibi ona bakıyor.]
    
    MERMERLER ÇOK DOSTCAN VE ENERJİK. 21 MART AKŞAMI'DAN BERİ KAYIP. GÖRÜLÜRSE YA DA BULUNURSA, LÜTFEN 774-555-9361 NUMARASINDAN BENİ ARAYIN.
    
    TEŞEKKÜRLER!!!

note: ~ Snippet in category "missing_cat" ~ Please replace the fictitious phone number with one of your local equivalent when translating
en: PLEASE PLEASE HELP ME!
    
    [Photograph: a longhaired tri-color cat with heterochromia lying on top of a cat tree.]
    
    My name is Buttons and I'm a calico cat with large orange and black patches.  My left eye is blue and the other is green.  I went missing on the evening of April 15th and I haven't been seen since.  I love people and will come if called.
    
    IF YOU HAVE SEEN BUTTONS, PLEASE DON'T HESITATE TO CONTACT ME: 508-555-1050
tr: LÜTFEN LÜTFEN BANA YARDIM EDİN!
    
    [Fotoğraf: heterokromiye sahip uzun tüylü üç renkli bir kedinin kedi ağacının üstünde yatarken.]
    
    Benim adım Buttons ve büyük turuncu ve siyah lekeleri olan bir kaliko kedisiyim. Sol gözüm mavi, diğer gözüm yeşil. 15 Nisan akşamı kayboldum ve o zamandan beri görülmedim. İnsanları seviyorum ve çağrıldığımda gelirim.
    
    EĞER BUTTONS'U GÖRDÜYSENİZ, LÜTFEN BENİMLE İLETİŞİME GEÇMEKTEN ÇEKİNMEYİN: 508-555-1050

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>.
tr: bazı <musicgenre>.

note: ~ Snippet in category "<music_description>"
en: some <musicgenre>.  The <musicdesc_part> is <musicdesc_evaluation>.
tr: bazı <musicgenre>.  <musicdesc_part> <musicdesc_evaluation> olarak.

note: ~ Snippet in category "<musicdesc_evaluation>"
en: amazing
tr: harika

note: ~ Snippet in category "<musicdesc_evaluation>"
en: pretty good
tr: gayet iyi

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sweet
tr: tatlı

note: ~ Snippet in category "<musicdesc_evaluation>"
en: sick
tr: hasta

note: ~ Snippet in category "<musicdesc_evaluation>"
en: totally danceable
tr: tamamen dans edilebilir

note: ~ Snippet in category "<musicdesc_evaluation>"
en: bangin'
tr: harika

note: ~ Snippet in category "<musicdesc_evaluation>"
en: grating
tr: ızgara

note: ~ Snippet in category "<musicdesc_evaluation>"
en: ear-splitting
tr: kulak tırmalayıcı

note: ~ Snippet in category "<musicdesc_evaluation>"
en: too slow for your taste
tr: zevkiniz için çok yavaş

note: ~ Snippet in category "<musicdesc_evaluation>"
en: frenetic
tr: çılgın

note: ~ Snippet in category "<musicdesc_evaluation>"
en: gnarly
tr: korkunç

note: ~ Snippet in category "<musicdesc_evaluation>"
en: chaotic
tr: kaotik

note: ~ Snippet in category "<musicdesc_evaluation>"
en: not bad, not bad at all
tr: fena değil, hiç fena değil

note: ~ Snippet in category "<musicdesc_evaluation>"
en: honestly kinda mediocre
tr: açıkçası biraz sıradan

note: ~ Snippet in category "<musicdesc_part>"
en: bassline
tr: bas hattı

note: ~ Snippet in category "<musicdesc_part>"
en: melody
tr: melodi

note: ~ Snippet in category "<musicdesc_part>"
en: chorus
tr: koro

note: ~ Snippet in category "<musicdesc_part>"
en: guitar part
tr: gitar kısmı

note: ~ Snippet in category "<musicdesc_part>"
en: drum part
tr: davul kısmı

note: ~ Snippet in category "<musicdesc_part>"
en: violin part
tr: keman kısmı

note: ~ Snippet in category "<musicdesc_part>"
en: horn section
tr: trompet bölümü

note: ~ Snippet in category "<musicdesc_part>"
en: intro
tr: giriş

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>" #-#-#-#-#  weechat_4.10.0-1_tr.po (WeeChat)  #-#-#-#-# TRANSLATORS: translation must be one short word without spaces (replace spaces by underscores if needed)
en: popular
tr: popüler

note: ~ Snippet in category "<musicgenre_adj>"
en: top-forty
tr: ilk kırk

note: ~ Snippet in category "<musicgenre_adj>"
en: corporate
tr: kurumsal

note: ~ Snippet in category "<musicgenre_adj>"
en: commercial
tr: ticari

note: ~ Snippet in category "<musicgenre_adj>"
en: alternative
tr: alternatif

note: ~ Snippet in category "<musicgenre_adj>"
en: college
tr: üniversite

note: ~ Snippet in category "<musicgenre_adj>"
en: arthouse
tr: sanat evi

note: ~ Snippet in category "<musicgenre_adj>"
en: experimental
tr: deneysel

note: ~ Snippet in category "<musicgenre_adj>"
en: traditional
tr: geleneksel

note: ~ Snippet in category "<musicgenre_adj>"
en: historical
tr: tarihi

note: ~ Snippet in category "<musicgenre_adj>"
en: adult
tr: yetişkin

note: ~ Snippet in category "<musicgenre_adj>"
en: contemporary
tr: çağdaş

note: ~ Snippet in category "<musicgenre_adj>"
en: Christian
tr: Hristiyan

note: ~ Snippet in category "<musicgenre_adj>"
en: British
tr: Britanyalı

note: ~ Snippet in category "<musicgenre_adj>"
en: Continental
tr: Kıtasal

note: ~ Snippet in category "<musicgenre_adj>"
en: tropical
tr: tropikal

note: ~ Snippet in category "<musicgenre_adj>"
en: Trans-Pacific
tr: Trans-Pasifik

note: ~ Snippet in category "<musicgenre_adj>"
en: instrumental
tr: enstrümantal

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<musicgenre_adj>"
en: fusion
tr: füzyon

note: ~ Snippet in category "<musicgenre_adj>"
en: visual
tr: görsel

note: ~ Snippet in category "<musicgenre_adj>"
en: liquid
tr: sıvı

note: ~ Snippet in category "<musicgenre_adj>"
en: digital
tr: dijital

note: ~ Snippet in category "<musicgenre_adj>"
en: procedurally generated
tr: prosedürel olarak üretilmiş

note: ~ Snippet in category "<musicgenre_adj>"
en: melodic
tr: melodik

note: ~ Snippet in category "<musicgenre_adj>"
en: harmonious
tr: uyumlu

note: ~ Snippet in category "<musicgenre_adj>"
en: discordant
tr: uyumsuz

note: ~ Snippet in category "<musicgenre_adj>"
en: contextual
tr: bağlamsal

note: ~ Snippet in category "<musicgenre_adj>"
en: conceptual
tr: kavramsal

note: ~ Snippet in category "<musicgenre_adj>"
en: collaborative
tr: işbirlikçi

note: ~ Snippet in category "<musicgenre_adj>"
en: forgotten
tr: unutulmuş

note: ~ Snippet in category "<musicgenre_adj>"
en: rhythmic
tr: ritmik

note: ~ Snippet in category "<musicgenre_prefix>"
en: anti
tr: karşıt

note: ~ Snippet in category "<musicgenre_prefix>"
en: hard
tr: sert

note: ~ Snippet in category "<musicgenre_prefix>"
en: soft
tr: yumuşak

note: ~ Snippet in category "<musicgenre_prefix>"
en: speed
tr: hız

note: ~ Snippet in category "<musicgenre_prefix>"
en: slow
tr: yavaş

note: ~ Snippet in category "<musicgenre_prefix>"
en: hi-fi
tr: yüksek kaliteli

note: ~ Snippet in category "<musicgenre_prefix>"
en: lo-fi
tr: düşük kaliteli

note: ~ Snippet in category "<musicgenre_prefix>"
en: mid-fi
tr: orta kaliteli

note: ~ Snippet in category "<musicgenre_prefix>"
en: ambient
tr: ortam

note: ~ Snippet in category "<musicgenre_prefix>"
en: dance
tr: dans

note: ~ Snippet in category "<musicgenre_prefix>"
en: chill
tr: rahatlatıcı

note: ~ Snippet in category "<musicgenre_prefix>"
en: psycho
tr: psiko

note: ~ Snippet in category "<musicgenre_prefix>"
en: outsider
tr: dışarıdan gelen

note: ~ Snippet in category "<musicgenre_prefix>"
en: indie
tr: bağımsız

note: ~ Snippet in category "<musicgenre_prefix>"
en: dark
tr: karanlık

note: ~ Snippet in category "<musicgenre_prefix>"
en: death
tr: ölüm

note: ~ Snippet in category "<musicgenre_prefix>"
en: electro
tr: elektro

note: ~ Snippet in category "<musicgenre_prefix>"
en: acid
tr: asit

note: ~ Snippet in category "<musicgenre_prefix>"
en: space
tr: uzay

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghetto
tr: getto

note: ~ Snippet in category "<musicgenre_prefix>"
en: street
tr: sokak

note: ~ Snippet in category "<musicgenre_prefix>"
en: urban
tr: kentsel

note: ~ Snippet in category "<musicgenre_prefix>"
en: world
tr: dünya

note: ~ Snippet in category "<musicgenre_prefix>"
en: swamp
tr: bataklık

note: ~ Snippet in category "<musicgenre_prefix>"
en: ghost
tr: hayalet

note: ~ Snippet in category "<musicgenre_prefix>"
en: shadow
tr: gölge

note: ~ Snippet in category "<musicgenre_prefix>"
en: neuro
tr: nöro

note: ~ Snippet in category "<musicgenre_prefix>"
en: hyper
tr: hiper

note: ~ Snippet in category "<musicgenre_prefix>"
en: carnival
tr: karnaval

note: ~ Snippet in category "<musicgenre_prefix>"
en: techno
tr: teknoloji

note: ~ Snippet in category "<musicgenre_prefix>"
en: synth
tr: sentez

note: ~ Snippet in category "<musicgenre_prefix>"
en: robo
tr: robot

note: ~ Snippet in category "<musicgenre_prefix>"
en: skate
tr: kaykay

note: ~ Snippet in category "<musicgenre_prefix>"
en: freak
tr: çılgın

note: ~ Snippet in category "<musicgenre_prefix>"
en: surf
tr: sörf

note: ~ Snippet in category "<musicgenre_prefix>"
en: Jurassic
tr: Jura

note: ~ Snippet in category "<musicgenre_prefix>"
en: free
tr: ücretsiz

note: ~ Snippet in category "<musicgenre_prefix>"
en: garage
tr: garaj

note: ~ Snippet in category "<musicgenre_prefix>"
en: garbage
tr: çöp

note: ~ Snippet in category "<musicgenre_prefix>"
en: break
tr: kırmak

note: ~ Snippet in category "<musicgenre_prefix>"
en: laser
tr: lazer

note: ~ Snippet in category "<musicgenre_prefix>"
en: hypno
tr: hipno

note: ~ Snippet in category "<musicgenre_prefix>"
en: lunar
tr: ay

note: ~ Snippet in category "<musicgenre_prefix>"
en: thunder
tr: gök gürültüsü

note: ~ Snippet in category "<musicgenre_prefix>"
en: clown
tr: palyaço

note: ~ Snippet in category "<musicgenre_prefix>"
en: murder
tr: cinayet

note: ~ Snippet in category "<musicgenre_prefix>"
en: narco
tr: narko

note: ~ Snippet in category "<musicgenre_prefix>"
en: post-apocalyptic
tr: post-apokaliptik

note: ~ Snippet in category "<musicgenre_prefix>"
en: mumble
tr: mırıldanma

note: ~ Snippet in category "<musicgenre_noun>"
en: folk
tr: halk müziği

note: ~ Snippet in category "<musicgenre_noun>"
en: jazz
tr: caz

note: ~ Snippet in category "<musicgenre_noun>"
en: electronic
tr: elektronik

note: ~ Snippet in category "<musicgenre_noun>"
en: goth
tr: gotik

note: ~ Snippet in category "<musicgenre_noun>"
en: psychedelic
tr: psikedelik

note: ~ Snippet in category "<musicgenre_noun>"
en: noise
tr: gürültü

note: ~ Snippet in category "<musicgenre_noun>"
en: revival
tr: diriliş

note: ~ Snippet in category "<musicgenre_noun>"
en: gospel
tr: İncil

note: ~ Snippet in category "<musicgenre_noun>"
en: shanties
tr: şarkılar

note: ~ Snippet in category "<musicgenre_noun>"
en: witch
tr: cadı

note: ~ Snippet in category "<musicgenre_noun>"
en: dub
tr: dublaj

note: ~ Snippet in category "<musicgenre_noun>"
en: musique concrète
tr: somut müzik

note: ~ Snippet in category "<musicgenre_noun>"
en: vapor
tr: buhar

note: ~ Snippet in category "<musicgenre_noun>"
en: glitch
tr: hata

note: ~ Snippet in category "<musicgenre_postfix>"
en: -tune
tr: -melodi

note: ~ Snippet in category "<musicgenre_postfix>"
en: -core
tr: -çekirdek

note: ~ Snippet in category "<musicgenre_postfix>"
en: -wave
tr: -dalga

note: ~ Snippet in category "<musicgenre_postfix>"
en: -beat
tr: -ritim

note: ~ Snippet in category "<musicgenre_postfix>"
en: -step
tr: -adım

note: ~ Snippet in category "<musicgenre_postfix>"
en: -drums
tr: -davullar

note: ~ Snippet in category "<musicgenre_postfix>"
en: -style
tr: -stil

note: ~ Snippet in category "<musicgenre_postfix>"
en: -chant
tr: -ilahi

note: ~ Snippet in category "<musicgenre_postfix>"
en: -house
tr: -ev

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  It has an unsettling loose and spongy texture, but smells… mostly normal.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  Still, it seems digestible at least, if you cook it and remove the worst parts.
tr: Aşırı mutasyona uğramış bir hayvandan et. Rahatsız edici bir gevşek ve süngerimsi dokuya sahip, ama kokusu... çoğunlukla normal. İçinde doğal görünmeyen garip düğümler ve oluşumlar var: kasın içinde, başka bir organizma oluşturmaya çalışıyormuş gibi, kemik ve saç parçaları birikmiş. Yine de, en azından pişirirseniz ve en kötü kısımları çıkarırsanız, yenilebilir gibi görünüyor.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  It smells offputting.
tr: Aşırı mutasyona uğramış bir hayvandan et. Kas dokusundan gelmesine rağmen, merak uyandıran kıvrımlı bir tahıl deseni var ve her tahılın ortasında sert, kıkırdak benzeri bir doku düğümü bulunuyor. Kötü bir koku yayıyor.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
tr: Aşırı mutasyona uğramış bir hayvandan et. Bu kas dokusundan ama kaslar arasındaki fasya dokusunda kalın dikenli kıllar büyümüş. Bir kıl gevşediğinde, kötü kokulu, krema rengi bir sıvı fışkırıyor.

note: ~ Snippet in category "mutant_meat_desc"
en: Meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
tr: Aşırı mutasyona uğramış bir hayvandan et. Bu kas dokusundan gelmesine rağmen, kalın ip benzeri bir dokuya sahip ve deri ile ekmek küfü gibi kokuyor.

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you got all the bits of hair and bone out…
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Rahatsız edici, süngerimsi bir dokuya sahip ama başka bir şekilde tadı... çoğunlukla normal. Umarım tüm saç ve kemik parçalarını çıkarmışsınızdır...

note: ~ Snippet in category "cooked_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of thick grease.
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Tüm iğrenç kısımları temizlediğinizi düşündünüz ama pişirirken, içindeki sıvı dolu kesecik patladı ve onu bir tür kalın yağla kapladı.

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  The surface is peppered with divots from the pieces you had to dig out to make it seem edible.
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Yiyilebilir görünmesi için çıkarmanız gereken parçaların bıraktığı çukurlar yüzeyde dağılmış durumda.

note: ~ Snippet in category "cooked_mutant_meat_desc" ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  Heat caused the muscles to twist and move as if they were alive, and now it has writhed itself into a dense knot.
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Isı, kasların sanki canlıymış gibi kıvrılmasına ve hareket etmesine neden oldu ve şimdi yoğun bir düğüm haline geldi.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  It has an unsettling loose and spongy texture and a putrid smell.  There are strange tangles and formations in it that don't appear natural at all: bits of bone and hair crusted up inside the muscle, as if trying to form another organism.  You'd have to be truly desperate to try eating this.
tr: Zehirli et, aşırı mutasyona uğramış bir hayvandan. Rahatsız edici bir gevşek ve süngerimsi dokuya ve kötü bir kokuya sahip. İçinde doğal görünmeyen garip düğümler ve oluşumlar var: kasın içinde, başka bir organizma oluşturmaya çalışıyormuş gibi, kemik ve saç parçaları birikmiş. Bunu yemeyi denemek için gerçekten umutsuz olmalısınız.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although it came from muscle tissue, it has a curious swirling grain pattern, and at the center of each grain is a knot of hard, cartilaginous tissue.  Its smell is nauseating.
tr: Aşırı mutasyona uğramış bir hayvandan gelen zehirli et. Kas dokusundan gelmesine rağmen, merak uyandıran bir döngüsel tahıl deseni var ve her tahılın ortasında sert, kıkırdak dokudan bir düğüm bulunuyor. Kokusu mide bulandırıcı.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  This is from muscle, but in the fascial tissue between the muscles, thick spiny hairs have grown.  Foul-smelling, cream-colored fluid gushes out whenever a hair pulls loose.
tr: Aşırı mutasyona uğramış bir hayvandan gelen zehirli et. Bu kas dokusundan, ancak kaslar arasındaki fasya dokusunda kalın dikenli tüyler büyümüş. Bir tüy çekildiğinde, kötü kokulu, krema rengi bir sıvı fışkırıyor.

note: ~ Snippet in category "tainted_mutant_meat_desc"
en: Poisonous meat from a heavily mutated animal.  Although this came from muscle, it has a thick cordlike texture and smells like leather and bread mold.
tr: Aşırı mutasyona uğramış bir hayvandan gelen zehirli et. Bu kas dokusundan gelmesine rağmen, kalın ip benzeri bir dokuya sahip ve deri ile ekmek küfü gibi kokuyor.

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  It has an unsettling, spongy texture, but otherwise tastes… mostly normal.  Hopefully you won't vomit while eating this…
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Rahatsız edici, süngerimsi bir dokuya sahip, ama aksi takdirde tadı... çoğunlukla normal. Umarım bunu yerken kusmazsın...

note: ~ Snippet in category "cooked_tainted_mutant_meat_desc"
en: This is a cooked chunk of meat from a mutated animal.  You thought you'd cleared out all the gross parts, but while cooking, a fluid-filled sac inside burst and covered it in some kind of foul-smelling thick grease.
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir et parçası. Tüm iğrenç kısımları temizlediğini düşündün, ama pişirirken, içindeki sıvı dolu kesecik patladı ve onu kötü kokulu kalın bir yağla kapladı.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  A thick net of interlocking veins cocoons it, and the surface has a rainbow sheen like an oil slick.  When you reach towards it, the whole thing starts shuddering and it comes loose from the spinal cord, as if it's trying to escape.
tr: Aşırı mutasyona uğramış bir hayvanın beyni. Birbirine kenetlenen damarların kalın bir ağı onu sarmalamış ve yüzeyi yağ lekesi gibi bir gökkuşağı parıltısına sahip. Ona uzandığında, bütün şey titremeye başlıyor ve omurilikten koparak kaçmaya çalışıyormuş gibi görünüyor.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Shining white in color and brittle to the touch like hard cheese, you can hardly believe it was a living organ moments before.  On the base the pure whiteness is broken up by a huge, spasming artery filled with yellow gunk.
tr: Aşırı mutasyona uğramış bir hayvanın beyni. Parlak beyaz renkte ve sert peynir gibi dokunulduğunda kırılgan, birkaç saniye önce yaşayan bir organ olduğuna inanmakta zorlanıyorsun. Tabanında saf beyazlık, sarı pislikle dolu büyük, spazm geçiren bir arterle bozulmuş.

note: ~ Snippet in category "mutant_brain_desc"
en: The brain of a heavily-mutated animal.  Vestigial, still-twitching eyes are strewn across its surface, each with a different-shaped pupil.  Hidden between the hemispheres you find an embryonic copy of the creature's face, eyes darting around in a mad spasm.
tr: Aşırı mutasyona uğramış bir hayvanın beyni. Yüzeyinde farklı şekillerdeki gözleri olan, hala titreyen vestigial gözler dağınık halde. Yarım küreler arasında, yaratığın yüzünün embriyonik bir kopyasını buluyorsun, gözleri deli bir spazm içinde etrafa dartlıyor.

note: ~ Snippet in category "mutant_brain_desc"
en: Something, probably the brain, from a heavily-mutated animal.  The spinal cord gives way to a chaotic tangle of loose neural fibers without any of semblance of a solid anatomy, and the whole mess is visibly shrinking now that you got it out of the creature's liquor.
tr: Aşırı mutasyona uğramış bir hayvandan, muhtemelen beyninden bir şey. Omurilik, herhangi bir sağlam anatomik yapıya benzemeyen karmaşık bir gevşek sinir lifleri yumağına dönüşüyor ve bütün karmaşa, yaratığın sıvısından çıkardığın için görünür şekilde küçülüyor.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: This is a piece of cooked brain from a mutated animal.  Whatever gave its surface an oily sheen has coagulated into bluish clumps of goo settled into the grooves.  You try to scrape them off, but they seem fused with the tissue beneath.
tr: Bu, mutasyona uğramış bir hayvandan pişirilmiş bir beyin parçası. Yüzeyine yağlı bir parlaklık veren şey, oluklara yerleşmiş mavi-kahverengi topaklara pıhtılaşmış. Onları kazımaya çalışıyorsun, ama dokuyla birleşmiş gibi görünüyorlar.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  A circulatory vessel at the base of it burst while cooking, slathering the whole thing in faintly citrus-smelling yellow liquid.  While the smell is almost appetizing, the faint taste of ammonia is anything but.
tr: Aşırı mutasyona uğramış bir hayvandan pişirilmiş bir beyin parçası. Pişirme sırasında tabanındaki bir dolaşım damarı patladı ve bütün şeyi hafif narenciye kokulu sarı sıvıyla kapladı. Koku neredeyse iştah açıcı, ama amonyak tadı hiç de öyle değil.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A piece of cooked brain from a heavily-mutated animal.  The eyes jutting out of the surface have grown milky, and a good few of them fell off, each revealing a small depression dominated by a short root of veins and nerve.  Judging by the spongy texture, some remain buried in the deeper tissues.
tr: Aşırı mutasyona uğramış bir hayvandan pişirilmiş bir beyin parçası. Yüzeyden fırlayan gözler süt beyazı hale gelmiş ve birçoğu düşmüş, her biri kısa bir damar ve sinir kökü ile baskın olan küçük bir çöküntü ortaya çıkarmış. Süngerimsi dokuya bakılırsa, bazıları daha derin dokularda gömülü kalmış.

note: ~ Snippet in category "cooked_mutant_brain_desc"
en: A cooked piece of what passes for a brain in some mutant animals.  The whole thing came apart into a coarse jelly interspersed with hair-thin, branching nerves that seem to move slightly.  The texture is horrible, but it tastes better than starvation.
tr: Pişirilmiş bir mutant hayvanın beyin olarak geçen bir parçası. Tüm şey, hafif hareket eden ince dallı sinirlerle karışık kaba bir jöleye ayrıldı. Doku korkunç, ama açlıktan daha iyi bir tadı var.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung you removed from a mutated animal.  Strange, transparent, swaying tubes filled with a clear liquid emerge from the mostly-normal lung tissue.  Some broke off during the butchery, and the escaped liquid coats your tools, hardening on contact with the air like superglue.
tr: Bir mutant hayvandan çıkardığınız bir akciğer parçası. Çoğunlukla normal akciğer dokusundan, şeffaf, sallanan tüplerle dolu, içi temiz sıvı ile dolu. Bazıları kesim sırasında koptu ve kaçan sıvı aletlerinizi kaplayarak havayla temas ettiğinde süper yapıştırıcı gibi sertleşiyor.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  Even after removing the diaphragm, the tissue itself keeps rhythmically expanding and contracting, sending a gurgling whine through the truncated windpipe with each breath.  It takes far too long for it to grow still.
tr: Aşırı mutant bir hayvandan bir akciğer parçası. Diyaframı çıkardıktan sonra bile, doku ritmik olarak genişleyip büzülmeye devam ediyor ve her nefeste kesik soluk borusundan gürültülü bir hırıltı gönderiyor. Hareketsiz hale gelmesi çok uzun sürüyor.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are broken up in regular intervals by what resemble vocal cords, and whenever you push some air through the tissue a cacophony of screams erupts from them.
tr: Aşırı mutant bir hayvandan bir akciğer parçası. Hava yolları düzenli aralıklarla ses tellerine benzeyen yapılarla kesilmiş ve dokudan hava üflediğinizde bir çığlık kargaşası patlak veriyor.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The whole thing is filled with a foul-smelling, greenish foam bubbling from strange glands lining the trachea, making you wonder how the creature could breathe at all.  It does explain the attitude, at least.
tr: Aşırı mutant bir hayvandan bir akciğer parçası. Tüm şey, soluk borusunu kaplayan garip bezlerden kabarcıklanan kötü kokulu, yeşilimsi bir köpükle dolu ve bu da size yaratığın nasıl nefes alabileceğini düşündürüyor. En azından tavrı açıklıyor.

note: ~ Snippet in category "mutant_lung_desc"
en: A piece of lung from a heavily-mutated animal.  The airways are lined with rows of tiny, stone-hard barbs, each pointing towards the outside, as if they were made to keep something out.
tr: Aşırı mutant bir hayvandan bir akciğer parçası. Hava yolları, dışarıyı tutmak için yapılmış gibi görünen, her biri dışa doğru bakan küçük, taş gibi sert dikenlerle sıralanmış.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  With a lot of work you can cut around the hardened shell of translucent gunk, but your only reward is getting to the spongy, gray, mostly-flavorless mass of tissue beneath.
tr: Pişirilmiş bir mutant hayvanın akciğerinin bir parçası. Şeffaf pislikten sertleşmiş kabuğun etrafında kesmek için çok çalışmanız gerekiyor, ama tek ödülünüz, altındaki süngerimsi, gri, çoğunlukla tatsız dokuya ulaşmak.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The heat somehow made the tissue swell up, with some alveoli bursting and collapsing on themselves.  The whole thing turned to the consistency of cotton candy, but with a faint taste of yeast replacing the sugary goodness.
tr: Pişirilmiş bir mutant hayvanın akciğerinin bir parçası. Isı, dokunun bir şekilde şişmesine neden oldu, bazı alveoller patladı ve kendilerine çöktü. Tüm şey, pamuk şekerinin kıvamına döndü, ama şekerli iyiliğin yerini alan hafif bir maya tadı var.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  Deep within, the extraneous vocal cords you didn't manage to remove turned to chewy morsels.  The taste is almost good enough to make you forget the way they sounded while you were cooking it.
tr: Pişirilmiş bir mutant hayvanın akciğerinin bir parçası. Derinlerde, çıkarmayı başaramadığınız fazladan ses telleri çiğnenebilir lokmalara dönüştü. Tadı, onu pişirirken çıkardıkları sesleri unutturacak kadar iyi.

note: ~ Snippet in category "cooked_mutant_lung_desc"
en: A cooked piece of a mutant animal's lung.  The glands exuding the green foam have solidified, and the foam itself seems to have evaporated without a trace.  The smell is detestable, but the glands have a taste and consistency remarkably like hardboiled egg yolk.
tr: Pişirilmiş bir mutant hayvanın akciğerinin bir parçası. Yeşil köpüğü dışarı atan bezler katılaşmış ve köpüğün kendisi iz bırakmadan buharlaşmış gibi görünüyor. Koku tiksindirici, ama bezlerin tadı ve kıvamı haşlanmış yumurta sarısına oldukça benziyor.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is pockmarked by hexagonal scar tissue, and some surprisingly active flatworms still seem to cling to it.  About half of them seem to be in the process of being digested by their meal, instead of the other way around.
tr: Bir mutant hayvandan bir karaciğer parçası. Yüzeyi altıgen yara dokusuyla çukurlarla kaplı ve bazı şaşırtıcı derecede aktif yassı solucanlar hala ona yapışmış gibi görünüyor. Yarısı, diğer yönde değil, yemekleri tarafından sindirilme sürecinde gibi görünüyor.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  Most of its volume is taken up by a gigantic cyst filled with tiny, crab-like creatures.  Upon opening it the contents spray to the ground, with the suddenly homeless inhabitants scurrying for cover.  The rest of it looks relatively normal, if only in comparison.
tr: Bir mutant hayvandan bir karaciğer parçası. Hacminin çoğu, küçük, yengeç benzeri yaratıklarla dolu dev bir kist tarafından kaplanmış. Açtığınızda, içerikler yere fışkırıyor ve aniden evsiz kalan sakinler sığınacak yer arıyor. Geri kalan kısmı, yalnızca karşılaştırıldığında, nispeten normal görünüyor.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The gall bladder has transformed into a bundle of hair and skin, and what appeared to be brownish veins originating from it turn out to be solitary, curled hairs crisscrossing beneath the surface of the organ.  At least you can remove them with a gentle pull on the central mass, but the whole liver collapses in a gelatinous heap afterwards.
tr: Bir mutant hayvandan bir parça karaciğer. Safra kesesi bir saç ve deri yumağına dönüşmüş ve ondan çıkan kahverengi damarlar, organın yüzeyinin altında birbirine dolanmış tekil, kıvrılmış tüyler olarak ortaya çıkıyor. En azından merkezi kütleye nazikçe çekerek onları çıkarabilirsiniz, ancak tüm karaciğer daha sonra jelatinimsi bir yığın haline çöküyor.

note: ~ Snippet in category "mutant_liver_desc"
en: A chunk of liver from a mutated animal.  The surface is blackened and hard but cracked, exposing a few strips of fresh pink tissue underneath.  After cracking the shell fully open, the inner tissue begins swelling at an alarming rate before turning gray and lifeless.
tr: Bir mutant hayvandan bir parça karaciğer. Yüzey kararmış ve sert ama çatlamış, altında birkaç şerit taze pembe doku açığa çıkıyor. Kabuk tamamen çatladıktan sonra, iç doku korkutucu bir hızda şişmeye başlıyor ve gri ve cansız hale geliyor.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Getting all the parasites - if that's what they were - off was more effort than this meal is probably worth, and the consistency suffered considerably from having to dig them out from the depth of the organ.
tr: Bir mutant hayvandan pişirilmiş bir parça karaciğer. Tüm parazitleri - eğer öylelerse - çıkarmak, bu yemeğin muhtemelen değerinden daha fazla çaba gerektiriyordu ve doku, derinlikten çıkarmak zorunda kalmaktan dolayı önemli ölçüde zarar gördü.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  Instead of the matte gray-brown of a normal liver, this one turned disconcertingly orange after heating it up, and finger-sized flakes detach themselves from it at the slightest touch.  The taste reminds you of slightly overripe avocado, but that's still better than you expected.
tr: Bir mutant hayvandan pişirilmiş bir parça karaciğer. Normal bir karaciğerin mat gri-kahverengisi yerine, bu ısıtıldığında rahatsız edici bir şekilde turuncuya döndü ve en hafif dokunuşta parmak boyutunda pulcuklar kendiliğinden ayrılıyor. Tadı, hafifçe olgunlaşmış avokadoyu hatırlatıyor, ama bu yine de beklediğinizden daha iyi.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The channels left by the hairs you removed have filled with an oily black liquid, lending a surprisingly nice look to the cut surface.  On biting into it the fluid hardens unexpectedly, leaving you to chew much longer than you'd like to.
tr: Bir mutant hayvandan pişirilmiş bir parça karaciğer. Çıkardığınız tüylerin bıraktığı kanallar, kesik yüzeye şaşırtıcı derecede güzel bir görünüm veren yağlı siyah bir sıvı ile dolmuş. Ona ısırdığınızda sıvı beklenmedik bir şekilde sertleşiyor ve istediğinizden çok daha uzun çiğnemenize neden oluyor.

note: ~ Snippet in category "cooked_mutant_liver_desc"
en: A cooked chunk of liver from a mutated animal.  The tissue split apart following the veins before hardening, reminding you of a warped gray flower with a sinuous vein for a stem.  Perhaps surprisingly, it tastes not entirely unlike liver.
tr: Bir mutant hayvandan pişirilmiş bir parça karaciğer. Damarların izinden ayrılan doku, bir sapı için kıvrımlı bir damara sahip çarpık gri bir çiçeği hatırlatıyor. Belki de şaşırtıcı bir şekilde, tadı karaciğere pek de benzemiyor.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  Patches of hair and bits of bones are present all over and inside it, making it resemble a giant teratoma.  Despite this, it appears to have functioned as a heart.
tr: Bir mutant hayvandan bir parça kalp. Üzerinde ve içinde saç parçaları ve kemik parçaları var, bu da onu dev bir teratomaya benzetiyor. Buna rağmen, bir kalp olarak işlev gördüğü anlaşılıyor.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  The ventricles are filled with acidic fluids and bits of half-digested food, with the nearby veins and arteries being lined with mucus.  Looking at this macabre fusion of the circulatory and digestive systems, you wonder how such a thing could ever get food to reach the heart without clogging the arteries.
tr: Bir mutant hayvandan bir parça kalp. Karıncıklar asidik sıvılar ve yarı sindirilmiş yiyecek parçaları ile dolu, yakınlardaki damarlar ve arterler ise mukus ile kaplı. Dolaşım ve sindirim sistemlerinin bu korkunç birleşimine bakarken, böyle bir şeyin kalbe yiyecek ulaştırmadan arterleri tıkamadan nasıl çalışabileceğini merak ediyorsunuz.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  This cancerous, gangrenous mass of flesh still beats, leaking out more of the foul fluids it used to push through a body.  Beating isn't the only thing it continues to do, as you witness what kept this heart beating: the gangrene eating the cancer as the cancer grows back all over the gangrene, in a sickening ouroboros.
tr: Bir mutant hayvandan bir parça kalp. Bu kanserli, kangrenli et kütlesi hâlâ atıyor, vücuttan geçirdiği kötü sıvıları sızdırıyor. Atmak, devam ettiği tek şey değil, bu kalbi atan şeyi de görüyorsunuz: kanserin kangreni yemesi ve kanserin kangrenin üzerine geri büyümesi, mide bulandırıcı bir ouroboros içinde.

note: ~ Snippet in category "mutant_heart_desc"
en: A chunk of heart from a mutated animal.  Despite its stone-like exterior, its inner flesh is much closer to mucus in all aspects.  Upon closer examination, this heart appears vestigial, as the inner flesh turns out to be blood, slowly moving on its own volition.
tr: Bir mutant hayvandan bir parça kalp. Taş gibi dış görünümüne rağmen, iç et her açıdan mukusa çok daha yakın. Daha yakından incelendiğinde, bu kalp vestigial görünüyor, çünkü iç et kan çıkıyor ve yavaşça kendi iradesiyle hareket ediyor.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  The removal of most fluid pockets has made what remains of this heart resemble to a mass of tough leather-like scraps, with a far fouler taste.
tr: Bir mutant hayvandan pişirilmiş bir parça kalp. Çoğu sıvı kesesinin çıkarılması, bu kalbin geriye kalan kısmını sert deri benzeri parçaların bir kütlesine benzetti, çok daha kötü bir tadı var.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  The heat has turned this heart white and mushy, with a taste and texture reminiscent of eating wet ashes.
tr: Bir mutant hayvandan pişirilmiş bir parça kalp. Isı, bu kalbi beyaz ve lapa lapa hale getirmiş, tadı ve dokusu ıslak kül yemeyi hatırlatıyor.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  It has partially melted as it cooked, making it gelatinous yet sinewy, as if the taste and odor weren't enough of a deterrent.
tr: Bir mutant hayvandan pişirilmiş bir kalp parçası. Pişerken kısmen erimiş, bu da onu jelatinimsi ama lifli hale getirmiş, sanki tat ve koku yeterince caydırıcı değilmiş gibi.

note: ~ Snippet in category "cooked_mutant_heart_desc"
en: A cooked chunk of heart from a mutated animal.  Most of it has softened under the heat, giving it a rubbery texture and a taste of cold grease, but the core became akin to a meaty jawbreaker with an unsettling but not revolting taste.
tr: Bir mutant hayvandan pişirilmiş bir kalp parçası. Çoğu ısı altında yumuşamış, ona lastiksi bir doku ve soğuk yağ tadı vermiş, ancak çekirdek, rahatsız edici ama tiksindirici olmayan bir tatla etli bir çiğneme parçasına benzemiş.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  While cutting into it your knife slips, opening a large gash on its side from which tiny, beautiful pearls roll out.  Before your eyes they start glistening with humidity and melt, leaving no trace beyond a stinging stench.
tr: Bir mutant hayvandan bir böbrek parçası. Keserken bıçağınız kayıyor ve yan tarafında küçük, güzel inci tanelerinin yuvarlandığı büyük bir yarık açıyorsunuz. Gözlerinizin önünde nemle parlamaya başlıyorlar ve eriyerek keskin bir koku dışında hiçbir iz bırakmıyorlar.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  The tissue is broken up by pointy, brittle crystals you need to carefully cut around, lest they embed in your hand.  When you're done about half the meat is gone.
tr: Bir mutant hayvandan bir böbrek parçası. Doku, elinize saplanmamaları için dikkatlice etrafında kesmeniz gereken sivri, kırılgan kristallerle parçalanmış. İşiniz bittiğinde etin yaklaşık yarısı gitmiş.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Most of the volume is taken up by clear cysts filled with liquid, leaving you to pop them one by one to try and salvage some usable tissue.  The result looks about as appetizing as it sounds, but you suppose it's technically edible.
tr: Bir mutant hayvandan bir böbrek parçası. Hacmin çoğu sıvı ile dolu şeffaf kistlerle kaplı, bu da size kullanılabilir dokuyu kurtarmak için bunları tek tek patlatma zorunluluğu bırakıyor. Sonuç, duyduğunuz kadar iştah açıcı görünmüyor ama teknik olarak yenilebilir olduğunu varsayıyorsunuz.

note: ~ Snippet in category "mutant_kidney_desc"
en: A piece of kidney from a mutated animal.  Accessory kidneys bud off the ureter in clumps, like red, slightly quivering grapes.  The main organ continues the same fractal structure, fraying  into myriad tiny berries still connected to a stem.
tr: Bir mutant hayvandan bir böbrek parçası. Aksesuar böbrekler, üreterden kırmızı, hafif titreyen üzümler gibi kümeler halinde çıkıyor. Ana organ, birçok küçük meyveye bağlı bir sapla hala bağlantılı olan aynı fraktal yapıyı sürdürüyor.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking it exposed myriad tiny, glistening stones embedded into the tissue, making your teeth screech with every bite despite your care not to crack your teeth.  It tastes sickly sweet, and a stinging aftertaste lingers in your mouth for a long time.
tr: Bir mutant hayvandan pişirilmiş bir böbrek parçası. Pişirme, dokuya gömülü sayısız küçük, parlayan taşları ortaya çıkardı, her ısırıkta dişlerinizin gıcırdamasına neden oluyor, dişlerinizi kırmamaya dikkat etseniz bile. Tadı hastalıklı bir şekilde tatlı ve ağızda uzun süre kalan keskin bir tat bırakıyor.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  Cooking loosened the tissue enough for it to come apart from the lightest pull, while exposing long, off-white strands that connect the different parts together.
tr: Bir mutant hayvandan pişirilmiş bir böbrek parçası. Pişirme, dokuyu en hafif çekişte ayrılacak kadar gevşetti ve farklı parçaları bir arada tutan uzun, off-beyaz iplikler ortaya çıkardı.

note: ~ Snippet in category "cooked_mutant_kidney_desc"
en: A cooked piece of kidney from a mutated animal.  You swear it grew new cysts while you were cooking it, each of which sports a different color.  You're not sure you want to know how the dark blue one tastes.
tr: Bir mutant hayvandan pişirilmiş bir böbrek parçası. Pişirirken yeni kistlerin büyüdüğüne yemin ediyorsunuz, her biri farklı bir renge sahip. Koyu mavi olanın tadını bilmek isteyip istemediğinizden emin değilsiniz.

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug, and you really aren't sure what to make of them.  There are things you've never seen in any anatomy book, with spines and hair and other unidentified parts protruding seemingly at random.
tr: Bu organlar dev bir mutant böcekten geldi ve onlarla ne yapacağınızdan gerçekten emin değilsiniz. Hiçbir anatomi kitabında görmediğiniz şeyler var, omurlar ve kıllar ve diğer tanımlanamayan parçalar rastgele çıkıntı yapıyor.

note: ~ Snippet in category "bug_organs_desc"
en: These organs came from a giant mutant bug.  They have a sickly green color, and one of them ripped when you were removing it, revealing an inner surface that looks like row upon row of human fingers, nails and all.
tr: Bu organlar dev bir mutant böcekten geldi. Hastalıklı bir yeşil renge sahipler ve birini çıkarırken yırtıldı, iç yüzeyi insan parmakları, tırnakları ve hepsi gibi sıralar halinde görünüyor.

note: ~ Snippet in category "bug_organs_desc"
en: This is a huge, thick, fleshy sac you removed from a giant mutant bug.  The surface is covered in smooth, soft skin, and beneath it is a coiled, twisted mess of cordlike tissue.
tr: Bu, dev bir mutant böcekten çıkardığınız büyük, kalın, etli bir kesedir. Yüzeyi pürüzsüz, yumuşak bir ciltle kaplıdır ve altında kıvrılmış, dolanmış bir ip benzeri doku karmaşası vardır.

note: ~ Snippet in category "bug_organs_desc"
en: This is a long, corded organ you removed from a giant mutant bug.  It ran from the head to the abdomen and has long tendrils coming off it, not unlike a spinal cord.
tr: Bu, dev bir mutant böceğinden çıkardığınız uzun, ipli bir organdır. Başından karın bölgesine kadar uzanır ve ondan çıkan uzun iplikler vardır, omuriliğe benzer şekilde.

note: ~ Snippet in category "bug_organs_desc"
en: This is a meaty gray organ you removed from a mutant.  It has a chalky yellow coating that burns your skin, and several unidentifiable fleshy tubes sticking out of it.  The smell it gives off stings your nostrils.  You're pretty confident no natural creature has one of these.
tr: Bu, bir mutanttan çıkardığınız etli gri bir organdır. Cildinizi yakan, kireçli sarı bir kaplaması vardır ve ondan çıkan birkaç tanımlanamayan etli tüp vardır. Yaydığı koku burun deliklerinizi yakar. Hiçbir doğal yaratığın buna sahip olduğundan oldukça eminsiniz.

note: ~ Snippet in category "bug_organs_desc"
en: This organ meat, retrieved from a mutated creature, looks like a series of small mammalian hearts arranged in series on a long fleshy tube.  At the end of the chain is a large fleshy sac resembling a stomach.
tr: Bu organ eti, mutasyona uğramış bir yaratıkdan alınmıştır ve uzun etli bir tüp üzerinde sıralanmış küçük memeli kalplerine benziyor. Zincirin ucunda, bir mideye benzeyen büyük bir etli kese var.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Some disturbing hairs have been burned off during cooking, but you still have difficulty convincing yourself to eat them.
tr: Pişirme sırasında bazı rahatsız edici kıllar yanmış, ama onları yemeye ikna etmekte hala zorlanıyorsunuz.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You have cooked a pile of *things* that used to be green, and it still looks green under the light.  You think your face will turn that color after eating them.
tr: Bir zamanlar yeşil olan bir yığın *şey* pişirdiniz ve hala ışık altında yeşil görünüyor. Onları yedikten sonra yüzünüzün o renge döneceğini düşünüyorsunuz.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: It's cooked.  You can force yourself to believe that the cordlike tissue inside is noodles with ketchup and Italian spices.
tr: Pişmiş. İçindeki ipliksi dokunun ketçap ve İtalyan baharatlarıyla birlikte erişte olduğuna kendinizi inandırmaya çalışabilirsiniz.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: After you cooked it, you tore this long thing into small pieces.  Maybe this can prevent it from reviving in your intestines.
tr: Pişirdikten sonra bu uzun şeyi küçük parçalara ayırdınız. Belki bu, bağırsaklarınızda yeniden canlanmasını engelleyebilir.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: You're glad it didn't break your kitchen utensils.  Now you hope it won't damage your digestive system.
tr: Mutfak aletlerinizi kırmadığı için sevindiniz. Şimdi sindirim sisteminize zarar vermeyeceğini umuyorsunuz.

note: ~ Snippet in category "cooked_bug_organs_desc"
en: Looking at this pile of biological tissues with strange smell, you don't know what kind of organs they belong to in medicine.  Of course, you're pretty sure they're not boiled tomatoes.
tr: Bu garip kokulu biyolojik dokular yığınına bakarken, tıpta hangi tür organlara ait olduklarını bilmiyorsunuz. Elbette, haşlanmış domates olmadıklarından oldukça eminsiniz.

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It looks like a lung from a larger mammal, like a dog, but instead of a few distinct lobes, it has dozens of lobes arranged in sheets.  Strange spindles and gnarled tumescences dot the surface.
tr: Bunun akciğer dokusu olduğundan oldukça eminsiniz. Daha büyük bir memelinin akciğerine benziyor, örneğin bir köpek, ama birkaç belirgin lob yerine, katmanlar halinde düzenlenmiş onlarca lob var. Yüzeyde garip iğler ve kıvrımlı şişkinlikler var.

note: ~ Snippet in category "mutant_bug_lung_desc"
en: You're pretty sure this is lung tissue.  It has a vaguely wing-like shape, with a series of nodules around what would be the trailing edge of the 'wing'.  A cluster of quills in each corner of the organ held it to the bug's carapace like clasps.
tr: Bunun akciğer dokusu olduğundan oldukça eminsiniz. Vaguely kanat benzeri bir şekli var, 'kanat'ın arka kenarını çevreleyen bir dizi nodül ile. Organın her köşesindeki bir grup diken, onu böceğin dış iskeletine klips gibi tutuyordu.

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton, but mutated.  The inner side is lined with veins and strange, hooked protuberances.
tr: Bir böceğin dış iskeletinin bir parçası, ama mutasyona uğramış. İç tarafı damarlar ve garip, kancalı çıkıntılarla kaplı.

note: ~ Snippet in category "chitin_desc"
en: A piece of a bug's exoskeleton.  Stringy lines of nervous tissue and blood vessels still cling to the inner surface.
tr: Bir böceğin dış iskeletinin bir parçası. Sinir dokusu ve kan damarlarının ipliksi hatları hala iç yüzeye yapışmış durumda.

note: ~ Snippet in category "endochitin_desc"
en: A piece of rigid, tube-shaped chitin from the inside of a giant bug.  It seemed to be performing some kind of support role.  You're quite sure normal insects don't have these.
tr: Dev bir böceğin içinden gelen sert, tüp şeklinde bir kitin parçası. Bir tür destek rolü üstlendiği görünüyordu. Normal böceklerin bunlara sahip olmadığından oldukça eminsin.

note: ~ Snippet in category "endochitin_desc"
en: A long, flexible rod of chitin from inside a giant mutant bug.  It is laced with blood vessels and chitinous nodules.
tr: Dev bir mutant böceğin içinden gelen uzun, esnek bir kitin çubuğu. Kan damarları ve kitin nodülleri ile dolu.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: As you peel away the outer shell, you find veins lining the chitin plates
tr: Dış kabuğu soyduğunuzda, kitin plakalarının kenarlarında damarlar buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: With the creature dead, its carapace comes away surprisingly easily
tr: Yaratık öldüğünde, dış iskeleti şaşırtıcı bir şekilde kolayca ayrılıyor.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: There's a thin membrane, much like skin, spread over the chitin of this creature
tr: Bu yaratığın kitininde, cilde benzer ince bir zar yayılmış durumda.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Under the carapace of this mutant is a bristly, velcro-like material
tr: Bu mutantın dış iskeletinin altında, kıllı, yapışkan bir malzeme var.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The anatomy concealed beneath seems almost like a small mammal given a shell and twisted into the shape of an arthropod
tr: Altında gizli olan anatomi, bir kabuk verilmiş küçük bir memeliye ve bir eklem bacaklı şekline dönüştürülmüş gibi görünüyor.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: You crack the beast open like a horrific lobster
tr: Canavarı korkunç bir ıstakoz gibi açıyorsun.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The chitin holds tight to the creature, and you need to snap and tear it away, sawing at tough fibers beneath
tr: Kitin yaratığa sıkı sıkıya yapışıyor ve onu koparıp çekmek için sert liflerin altında testere gibi kesmen gerekiyor.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: The moment you start cutting into the corpse, a few of what you thought were extra legs detach and scurry off into the undergrowth
tr: Cesedi kesmeye başladığınız anda, ekstra bacaklar olduğunu düşündüğünüz birkaç parça ayrılıyor ve altındaki bitki örtüsüne doğru kaçıyor.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: For your first cut you connect the dozen openings on the creature's sides, only to reveal a finger-sized wriggling grub in each
tr: İlk kesiminiz için yaratığın yanlarındaki on iki açıklığı birleştiriyorsunuz, her birinde parmak boyutunda kıpırdayan bir larva ortaya çıkıyor.

note: ~ Snippet in category "<bug_harvest_general_chitin>"
en: Your work disturbs the parasites still clinging to the joints of the creature, and a few size you up as a potential new home before scurrying away
tr: Çalışmanız, yaratığın eklemlerine hala yapışmış parazitleri rahatsız ediyor ve birkaç tanesi sizi potansiyel yeni bir ev olarak değerlendirip hızla uzaklaşıyor.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Spaced evenly across the entire body you find small sacs of eggs in various stages of growth
tr: Tüm vücuda eşit şekilde dağılmış olarak, çeşitli büyüme aşamalarındaki küçük yumurta keseleri buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Its intestines grew into a labyrinthine tangle, like so many worms devouring each other
tr: Bağırsakları, birbirini yiyen birçok solucana benzer şekilde labirent gibi bir karmaşaya dönüşmüş.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside, half-formed organs press against spongy meat that doesn't look anything like raw arthropod meat from normal creatures
tr: İçeride, yarı oluşmuş organlar, normal yaratıklardan gelen çiğ eklem bacaklı etine benzemeyen süngersi ete baskı yapıyor.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath, you find a collection of hooked spines that seem to have been clasping it on somehow
tr: Altında, bir şekilde ona tutunmuş gibi görünen kancalı dikenlerin bir koleksiyonunu buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a complex, still-squirming mess of strange appendages and organs that bear only a passing resemblance to any natural creature
tr: İçerisi, doğal bir yaratığa sadece yüzeysel bir benzerlik taşıyan garip uzantılar ve organlarla dolu karmaşık, hâlâ kıpırdayan bir karmaşa.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Beneath the chitin, the meat is covered in thick, bristly hair hiding a chaotic bramble of half-formed, mutated organs
tr: Kitinlerin altında, et kalın, sert tüylerle kaplı ve yarı oluşmuş, mutasyona uğramış organların kaotik bir çalıntısını gizliyor.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside is a tangled mess of organs and tissues that do not appear entirely natural
tr: İçeride, tamamen doğal görünmeyen organlar ve dokuların karmaşık bir karışımı var.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Inside the creature you find lungs, hearts, and intestines more like a mammal than a giant bug
tr: Yaratığın içinde, bir memeliye daha çok benzeyen akciğerler, kalpler ve bağırsaklar buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_deeper>"
en: Despite the apparent death of the whole, some organs still pump, beat, and churn on undisturbed
tr: Bütünün görünür ölümüne rağmen, bazı organlar hâlâ pompalanıyor, atıyor ve rahatsız edilmeden dönüyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The meat inside gives off a horrifying stench, and seems to be covered in thin damp hair, like a newborn animal gone horribly wrong
tr: İçerideki et korkunç bir koku yayıyor ve sanki korkunç bir şekilde yanlış giden yeni doğmuş bir hayvan gibi ince, nemli tüylerle kaplı görünüyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Small bundles of fiber break loose as you work, splitting open to reveal twisted, half-formed copies of the creature itself
tr: Çalışırken, küçük lif demetleri kopuyor ve yaratığın kendisinin çarpık, yarı oluşmuş kopyalarını açığa çıkararak açılıyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: It is difficult to work as the spongey tissue tears apart under your tools
tr: Aletlerinizin altında süngerimsi dokunun parçalanması zor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Despite its outward appearance, both the organs and the endolymph of this creature are pristinely white
tr: Dış görünümüne rağmen, bu yaratığın hem organları hem de endolenfı tamamen beyazdır.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Some of your cuts meet nerves, and the already stiff corpse shudders with movement each time
tr: Bazı kesikleriniz sinirlere ulaşıyor ve zaten sert olan ceset her seferinde hareketle titriyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You follow what you think are superfluous veins into the deep, finding a gorged, tick-like creature at their convergence
tr: Sürekli olarak gereksiz olduğunu düşündüğünüz damarları derinlere takip ediyorsunuz ve bunların birleşiminde şişkin, keneye benzeyen bir yaratık buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: Every cut reveals an organ you can't quite recognize, and you start to wonder what your insides look like by now
tr: Her kesik, tam olarak tanıyamadığınız bir organı ortaya çıkarıyor ve artık iç organlarınızın nasıl göründüğünü merak etmeye başlıyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: You are dizzied by the rainbow coloration of the creature's muscles, clashing with the bloody mess in its guts
tr: Yaratığın kaslarının gökkuşağı renkleri sizi sersemletiyor ve bu, bağırsaklarındaki kanlı karmaşa ile çelişiyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: As you cut into its flesh you are disturbed by its sickly-sweet smell, like fermenting fruit
tr: Etine kesik attığınızda, fermente olmuş meyve gibi hastalıklı tatlı kokusuyla rahatsız oluyorsunuz.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: There are fist-sized globs of nervous tissue dotted about its insides, sending the corpse into a spasm every time you touch one
tr: İçinde yumruk büyüklüğünde sinir dokusu parçaları var, her dokunuşunuzda cesedi bir spazma sokuyor.

note: ~ Snippet in category "<bug_harvest_general_descriptive>"
en: The muscles grow stiff, and begin leaking a dark gray liquid that pools around your feet
tr: Kaslar sertleşiyor ve ayaklarınızın etrafında biriken koyu gri bir sıvı sızdırmaya başlıyor.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Its legs contain no muscles, just sinews hanging in yellow-green ichor
tr: Bacaklarında kas yok, sadece sarı-yeşil ikor içinde asılı sinirler var.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The legs fall off easily, leaving the main body looking like an armored worm
tr: Bacaklar kolayca kopuyor ve ana gövdeyi zırhlı bir solucana benzetiyor.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Each pair of legs is slightly different.  These end in hooks, the next in talons like a bird's, there's a pair of chitinous tentacles
tr: Her bacak çifti biraz farklı. Bunlar kancalarla sona eriyor, bir sonraki bir kuşun pençesi gibi, bir çift kitinli tentakül var.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The mandibles keep snapping, and acrid-smelling venom wets the soil.  You decide to begin your work at its tail
tr: Çeneler sürekli kapanıyor ve keskin kokulu zehir toprağı ıslatıyor. İşine kuyruğundan başlamaya karar veriyorsun.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: You're startled as its antenna whips out and briefly coils around your arm
tr: Anteninin aniden dışarı fırlayıp kolunun etrafında kısa bir süre dolanması seni korkutuyor.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: Underneath the surface, there are small plates of chitin dotted about, much harder than the rest
tr: Yüzeyin altında, diğerlerinden çok daha sert olan küçük kitin plakaları var.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: On its tail end the segments get smaller and smaller, until they terminate in a small copy of the head, looking backwards
tr: Kuyruğunun ucunda segmentler giderek daha küçük hale geliyor ve sonunda geriye bakan küçük bir baş kopyası ile sona eriyor.

note: ~ Snippet in category "<bug_harvest_centipede_chitin>"
en: The chitin of the head is caked in old blood and lymph of its previous victims
tr: Başın kitini, önceki kurbanlarının eski kanı ve lenf ile kaplanmış.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: You find vacuoles filled with its venom in the most unexpected nooks, forcing you to work carefully
tr: En beklenmedik köşelerde zehiriyle dolu vakuoller buluyorsun, bu da seni dikkatli çalışmaya zorluyor.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: The indescribable stench of the remains of its last meal make you question your decision to butcher it
tr: Son yemeğinin kalıntılarının tarif edilemez kokusu, onu doğramaya karar verip vermediğini sorgulamanı sağlıyor.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: On some organs you see the same swollen ulcers as around your own wounds.  It seems not all of it is venom-proof
tr: Bazı organlarda, kendi yaraların etrafındakiyle aynı şişkin ülserleri görüyorsun. Görünüşe göre hepsi zehir geçirmez değil.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one's very blood stinks like its venom, and even the slightest drop makes your skin itch
tr: Bu canlının kanı, zehiri gibi kokuyor ve en ufak bir damla bile cildinin kaşınmasına neden oluyor.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: There is order to the chaos in this one.  Each segment's insides is a perfect copy of the last, down to each sinew
tr: Bu canlının kaosunda bir düzen var. Her segmentin içi, her sinirine kadar sonuncusunun mükemmel bir kopyası.

note: ~ Snippet in category "<bug_harvest_centipede_descriptive>"
en: This one smells disturbingly appetizing, like a memory of a childhood meal whose details you forgot
tr: Bu canlının kokusu rahatsız edici bir şekilde iştah açıcı, unuttuğun bir çocukluk yemeğinin anısı gibi.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: By the time you reach the rear of the matriarch, most of its offspring have disappeared into the grass.  Some stuck around feeding on their unhatched siblings, unwilling to give up the easy meal until the last moment
tr: Matriarkın arkasına ulaştığında, yavrularının çoğu çimenlere kaybolmuş. Bazıları, son ana kadar kolay yemeği bırakmaya istekli olmadan, henüz yumurtadan çıkmamış kardeşlerini yemeye devam ediyor.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: The moment the matriarch grows still, the last third of its body flops to the ground, letting go of dozens of eggs and small centipedes
tr: Matriark hareketsiz hale geldiği anda, vücudunun son üçte biri yere düşer, onlarca yumurta ve küçük binbaşı bırakır.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: After cleaning away the rotten meat and mess of eggs shrouding the matriarch's hind segments, you find its carapace chewed open, and much of its flesh already eaten by its ever-hungry young
tr: Matriarkın arka segmentlerini kaplayan çürümüş et ve yumurta karışıklığını temizledikten sonra, kabuğunun açılmış olduğunu ve etinin büyük bir kısmının sürekli aç olan yavruları tarafından yenildiğini bulursun.

note: ~ Snippet in category "<bug_harvest_centipede_mom>"
en: As if they noticed the death of their mother, the dozens of centipedes still clinging to it attack each other with a sudden frenzy.  You decide to give them time to disperse before continuing
tr: Annesinin ölümünü fark etmiş gibi, ona tutunan onlarca binbaşı birbirlerine ani bir öfkeyle saldırır. Devam etmeden önce dağılmaları için onlara zaman vermeye karar verirsin.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: Since your tools barely have purchase on its carapace you decide to dig the meat and viscera out from your first cut.  At times, you disappear up to your waist in its armored insides
tr: Aletlerin kabuğuna pek tutunamadığı için, ilk kesiminden et ve iç organları çıkarmaya karar verirsin. Zaman zaman, zırhlı iç kısımlarına beline kadar kaybolursun.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: As you cut more and more meat away, some of the resilient chitin plates fall away with a loud squelch
tr: Daha fazla et kestikçe, bazı dayanıklı kitin plakaları yüksek bir sesle düşer.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: To bypass the armor you had to start your work by its mandibles, inches away from its venom-coated fangs and the remains of chitin, bones, and strands of Kevlar stuck between their points
tr: Zırhı aşmak için işine mandibüllerinden başlamak zorunda kaldın, zehirle kaplı dişlerinden ve noktaları arasında sıkışmış kitin, kemik ve Kevlar ipliklerinin kalıntılarından birkaç inç uzakta.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: This feels more like scrapping a car than butchering an animal.  Instead of veins and legs you find yourself thinking about joints, panels, and cabling
tr: Bu, bir hayvanı kesmekten çok bir arabayı sökmeye benziyor. Damarlar ve bacaklar yerine eklemler, paneller ve kablolar hakkında düşünüyorsun.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: On closer inspection, the head's armor is pocked by finger-sized holes with jagged edges, reminiscent of the creature's fangs
tr: Daha yakından incelediğinde, başın zırhı parmak boyutunda, dişli kenarları olan deliklerle doludur ve bu, yaratığın dişlerini andırıyor.

note: ~ Snippet in category "<bug_harvest_centipede_mega>"
en: In a hidden organ without an obvious connection to the outside world, you find a seemingly forgotten handful of glistening eggs
tr: Dış dünya ile belirgin bir bağlantısı olmayan gizli bir organda, görünüşte unutulmuş bir avuç parlayan yumurta bulursun.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: When you sever the vestigial wings, a spurt of mud-thick fluid gushes up and every leg twitches
tr: Kalıtsal kanatları kesip attığında, çamur kalınlığında bir sıvı fışkırır ve her bacak titrer.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Prying off the elytra is easier than you thought it would be, but a thicker duplicate lies beneath, melted into the veiny wings
tr: Elytra'yı çıkarmak düşündüğünden daha kolay, ama altında daha kalın bir kopyası var, damar gibi kanatlara erimiş durumda.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: You hack off the legs, finding them surprisingly light once the knotted veins within are drained
tr: Bacakları kesip atıyorsun, içindeki düğümlü damarlar boşaldığında onları şaşırtıcı derecede hafif buluyorsun.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The thick chitin is difficult to saw through, and rooted so deeply in fat that each panel you pull off comes with dangling ropes of sinew and grease
tr: Kalın kitin kesilmesi zor ve o kadar derin yağın içine kök salmış ki, her paneli çektiğinizde sinek ve yağdan sarkan iplerle birlikte geliyor.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: Each leg bears too many hooks and outcrops to count, and they look far too much like teeth for your liking
tr: Her bacakta saymak için çok fazla kanca ve çıkıntı var ve bunlar sizin hoşunuza gidecek kadar dişlere benziyor.

note: ~ Snippet in category "<bug_harvest_ground_beetle_exterior>"
en: The eyes are easily pulled loose, though with them spills out numerous coiled ropes of nerve, sinew, and something halfway between
tr: Gözler kolayca yerinden çıkıyor, ancak onlarla birlikte birçok sarılmış sinir, sinek ve arada bir şey dökülüyor.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A lattice of glossy tubes still holds the mound of foamy fat and organs in place after the abdomen falls apart
tr: Parlak tüplerden oluşan bir kafes, karın parçalandıktan sonra köpüklü yağ ve organ yığınını yerinde tutmaya devam ediyor.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The head is occupied entirely by organic hydraulics wrapped in muscle, and you don't find tangled strands of brain tissue until the thorax
tr: Baş tamamen kaslarla sarılı organik hidroliklerle dolu ve thorax'a kadar karmaşık beyin dokusu bulamıyorsunuz.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: A fist-sized organ next to the chain of hearts still subtly throbs, and you find broken shards of chitin inside it after a swift hacking
tr: Kalp zincirinin yanında fist büyüklüğünde bir organ hala hafifçe atıyor ve hızlı bir kesme işleminden sonra içinde kırık kitin parçaları buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: You find a clutch of stillborn grubs inside, curled up in their parent's fatty innards with eggshells nearby
tr: İçinde, ebeveyninin yağlı iç organlarında yumurta kabuklarıyla birlikte kıvrılmış ölü doğmuş larvalar buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: The reproductive organs of this beetle, sealed inside a chitin casket, have coiled into a mockery of nature and bristle with half-developed eggs
tr: Bu böceğin üreme organları, bir kitin sandığında mühürlenmiş, doğanın alayına dönüşmüş ve yarı gelişmiş yumurtalarla dolu.

note: ~ Snippet in category "<bug_harvest_ground_beetle_interior>"
en: Something that looks like it belongs in an engine lies between the splayed out lungs, and it sprays grease five paces when you puncture it
tr: Splaylanmış akciğerlerin arasında bir motora ait gibi görünen bir şey yatıyor ve onu deldiğinizde beş adım uzakta yağ püskürtüyor.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A small landslide of flesh and gristle buries you to the waist at one point, and you could swear something was slithering near your ankles
tr: Bir noktada sizi belinize kadar gömülen küçük bir et ve kıkırdak kayması var ve ayak bileklerinizin yakınında bir şeyin süründüğüne yemin edebilirsiniz.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: When you grab one particularly bristled organ, it writhes and nearly escapes your grasp before you can smash it.  You find developing wings in the paste
tr: Özellikle kıllı bir organı tuttuğunuzda, kıvrılıyor ve onu ezmeden neredeyse kaçıyor. Hamurda gelişen kanatlar buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A much smaller second shell lies buried deep inside the beetle, an entomological matryoshka that contains within itself… oh, fecal matter
tr: Böceğin içinde derin gömülü çok daha küçük ikinci bir kabuk var, içinde… ah, dışkı maddesi barındıran bir entomolojik matryoshka.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: Chunks of meat, bone, and fabric inside one of the digestive tracts are still easy to identify, and you wonder what their name was
tr: Et parçaları, kemik ve kumaşlardan oluşan kısımlar, sindirim sistemlerinden birinin içinde hâlâ kolayca tanınabilir ve onların adının ne olduğunu merak ediyorsun.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: A bundle of gigantic wasp eggs is buried in the beast, but all are pierced with wirey tubes draining nutrients and fluid from their fetal husks
tr: Canavarda gömülü dev arı yumurtası demeti var, ancak hepsi, fetal kabuklarından besin ve sıvı boşaltan tel tüplerle delinmiş.

note: ~ Snippet in category "<bug_harvest_ground_beetle_mega>"
en: You finish up, coming to grips with the fact that toxins suffuse every inch of the truckload of meat you just pulled from this mutant beetle
tr: İşini bitiriyorsun, bu mutant böcekten çektiğin et yüklü kamyonun her santimini toksinlerin kapladığı gerçeğiyle yüzleşiyorsun.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The wings of this creature break apart upon the slightest touch into myriad identical rainbow crystals
tr: Bu yaratığın kanatları en hafif dokunuşta sayısız aynı renkte kristale parçalanıyor.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Even as the body grows still, the wings keep on beating slowly
tr: Vücut hâlâ büyürken, kanatlar yavaşça çırpmaya devam ediyor.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The chitin of this one is light and brittle, like an empty eggshell
tr: Bu olanın kitini hafif ve kırılgan, boş bir yumurta kabuğu gibi.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: Where you came to expect smooth chitin you find exposed flesh, shot with a web of hardened strands
tr: Düz kitin beklediğin yerde, sertleşmiş ipliklerle örülmüş açık et buluyorsun.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: You cough as you inhale the fine, colorful dust shedded from the wings
tr: Kanatlarından dökülen ince, renkli tozu solurken öksürüyorsun.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: The carapace of this one still feels hot to the touch, especially around the wings
tr: Bu olanın karapaksı hâlâ dokunulduğunda sıcak hissediyor, özellikle kanatlarının etrafında.

note: ~ Snippet in category "<bug_harvest_flying_chitin>"
en: What you thought was shuddering chitinous fuzz on the creature's back is, in reality, thousands of miniature copies of its main wings, flapping in unison
tr: Yaratığın sırtındaki titreyen kitin benzeri tüylerin aslında ana kanatlarının binlerce minyatür kopyası olduğu, eş zamanlı olarak çırpındığı gerçeği.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are held in place by stiff muscles, reaching into the deep
tr: Kanatlar sert kaslarla yerinde tutuluyor, derinlere uzanıyor.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Underneath the chitin you find bundles of small, floating pearls, each held in place by a single strand of sinew
tr: Kitinin altında, her biri tek bir tendon ipiyle yerinde tutulan küçük, yüzen inci demetleri buluyorsun.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: Near its wings you find a black, bubbling organ still periodically emitting a bundle of floating bubbles
tr: Kanatlarının yakınında, hala periyodik olarak bir dizi yüzen baloncuk yayan siyah, kaynayan bir organ buluyorsunuz.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: As you open its intestines by mistake, you can barely pull your finger away from the dozen snapping mandibles on its inside
tr: İç organlarını yanlışlıkla açtığınızda, parmağınızı içindeki bir düzine çıtlayan çeneden zorla çekebiliyorsunuz.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The space not taken up by the now-familiar floating sacs is almost entirely filled by a sticky, homogenous yellow jelly that seems to actively try to avoid your knife
tr: Artık tanıdık yüzen keselerin kaplamadığı alan, bıçağınızdan kaçmaya çalışan yapışkan, homojen sarı jöle ile neredeyse tamamen dolmuş durumda.

note: ~ Snippet in category "<bug_harvest_flying_deeper>"
en: The wings are rooted in its flesh by an almost transparent, fractal root structure, making you question if it always belonged to the creature
tr: Kanatlar, neredeyse şeffaf, fraktal bir kök yapısı ile etine kök salmış, bu da onun her zaman bu yaratığa ait olup olmadığını sorgulamanıza neden oluyor.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: The light of its abdomen flickers with each cut, growing ever dimmer
tr: Karnının ışığı her kesişte titriyor, giderek daha da sönükleşiyor.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: An errant cut coats your tools with foul-smelling, glowing goop
tr: Yanlış bir kesim, aletlerinizi kötü kokulu, parlayan bir sıvıyla kaplıyor.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: What you saw as a homogenous light from a distance was the result of myriad strands of glowing chitin crisscrossing just beneath the carapace
tr: Uzakta homojen bir ışık olarak gördüğünüz şey, zırhın hemen altında çaprazlanan sayısız parlayan kitin ipliğinin sonucuydu.

note: ~ Snippet in category "<bug_harvest_firefly>"
en: This one's very flesh is glowing with a blinding intensity, lighting up your gruesome work
tr: Bu yaratığın etinin kendisi kör edici bir yoğunlukla parlıyor, korkunç işinizi aydınlatıyor.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Its chitin is sturdier than usual for the flying insects, and marked by the struggles of its previous victims
tr: Kitini, uçan böcekler için alışılmışın üzerinde sağlam ve önceki kurbanlarının mücadeleleriyle işaretlenmiş.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes on the back of its abdomen are warped into a nauseating spiral you can't tear your eyes away from
tr: Karnının arkasındaki şeritler, gözlerin parlayan sıralarına dönüşen mide bulandırıcı bir spirale bükülmüş durumda, gözlerinizi ondan alamıyorsunuz.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: Upon closer inspection, the uniform black stripes reveal themselves to be rows upon rows of glistening eyes
tr: Daha yakından incelediğinizde, tek tip siyah şeritler, parlayan gözlerin sıraları olarak kendini gösteriyor.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: With each cut, the stinger springs from its sheath, tip bending ever so slightly towards your leg
tr: Her kesişte, iğne kınından fırlıyor, ucu bacağınıza doğru hafifçe eğiliyor.

note: ~ Snippet in category "<bug_harvest_wasp_chitin>"
en: The stripes -so uniform at a distance- reveal themselves to be jagged, strangely familiar patterns, like the cursive of an unknown language
tr: Şeritler -uzaktan o kadar da düzgün görünen- kendilerini dişli, garip bir şekilde tanıdık desenler olarak ortaya çıkarır, bilinmeyen bir dilin el yazısı gibi

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: The chaotic bundle of organs in its torso look much like those of other mutated insects, but as you near the abdomen there's order to the madness: comparatively neat rows of venom-filled glands, each feeding into a reservoir at the base of the stinger
tr: Torso içindeki kaotik organ yığını, diğer mutasyona uğramış böceklerin organlarına çok benziyor, ancak karın bölgesine yaklaştıkça deliliğin içinde bir düzen var: her biri iğnenin tabanındaki bir rezervuara beslenen, karşılaştırmalı olarak düzenli sıralar halinde yer alan zehir dolu bezler

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You open a stomach, releasing a gush of sweet-smelling gray fluid
tr: Bir mide açıyorsunuz, tatlı kokulu gri sıvının fışkırmasını sağlıyorsunuz

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: For its apparent hunger for meat, its intestines seem almost atrophied
tr: Görünür et açlığına rağmen, bağırsakları neredeyse atrofi geçirmiş gibi görünüyor

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: Your knife reaches the retracted stinger and slips on its smooth surface, opening half a dozen venom glands in the process.  You dearly hope that you have not cut yourself
tr: Bıçağınız geri çekilmiş iğneye ulaşıyor ve pürüzsüz yüzeyinde kayarak altı tane zehir bezini açıyor. Kendinizi kesmediğinizi umuyorsunuz

note: ~ Snippet in category "<bug_harvest_wasp_deeper>"
en: You find a handful of dead grubs underneath its chitin, near a chewed-open venom gland
tr: Chitin'in altında, çiğnenmiş bir zehir bezinin yakınında bir avuç ölü larva buluyorsunuz

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Deep, deep within the dead queen you find a smooth, brightly colored plaque the size of your fingernail, reading <number><number>
tr: Ölü kraliçenin derinliklerinde, parmağınızın tırnağı büyüklüğünde pürüzsüz, parlak renkli bir plaka buluyorsunuz, üzerinde <number><number> yazıyor

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the now-familiar venom glands also contain dozens of shiny white eggs, undisturbed by their deadly surroundings
tr: Artık tanıdık olan bazı zehir bezleri, ölümcül çevrelerinden etkilenmeden, onlarca parlak beyaz yumurta da içeriyor

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: As you cut into its abdomen you disturb a handful of normal-sized, wingless wasps clinging to a strange, tubular organ.  They crawl a few steps before falling lifelessly to the ground
tr: Karın bölgesine kesik attığınızda, garip, tüp şeklindeki bir organa tutunan normal boyutlarda, kanatsız eşek arılarını rahatsız ediyorsunuz. Birkaç adım sürünüyorlar, sonra cansız bir şekilde yere düşüyorlar

note: ~ Snippet in category "<bug_harvest_wasp_queen>"
en: Some of the egg clusters are ransacked by fat, white worms tunneling blindly through its flesh
tr: Yumurta kümelerinin bazıları, etinde kör bir şekilde tünel açan şişman, beyaz solucanlar tarafından talan ediliyor

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The fangs spray a sickly green liquid to the ground when you touch them
tr: Dişleriniz onlara dokunduğunuzda yere hasta yeşil bir sıvı püskürtüyor

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: One of its eyes falls to the ground and shatters into a dozen jagged splinters
tr: Gözlerinden biri yere düşüyor ve on iki dişli parçaya kırılıyor

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: The stiff hairs of its chitin seem to shift slightly, points reaching for your skin
tr: Chitininin sert kılları hafifçe kayıyor gibi görünüyor, uçları cildinize uzanıyor

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: Your first few cuts only succeed in peeling back the upper, hairy layer of chitin, leaving a glassy green carapace
tr: İlk birkaç kesiminiz sadece chitin'in üst, kıllı katmanını soymakta başarılı oluyor, cam gibi yeşil bir dış kabuk bırakıyor

note: ~ Snippet in category "<bug_harvest_spider_chitin>"
en: You hit a hard, scarred spot with your tool and reveal a cross-section of chitin with hundreds of stripes, like the rings of a tree
tr: Aletinizle sert, yara izleriyle dolu bir noktaya vuruyorsunuz ve ağaç halkaları gibi yüzlerce çizgiye sahip bir chitin kesitini ortaya çıkarıyorsunuz

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The fangs are connected to fist-sized venom glands, still churning with life
tr: Dişi, yumruk büyüklüğündeki zehir bezlerine bağlıdır, hala yaşamla çalkalanıyor

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: The imposing mandibles give way to a surprisingly thin tube and atrophied digestive track.  It must have done most of its digesting outside
tr: Görkemli çeneler, şaşırtıcı derecede ince bir tüpe ve atrofi geçirmiş sindirim sistemine yol açıyor. Çoğu sindirimini dışarıda yapmış olmalı

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: A huge reddish lump reveals itself to be a sort of lung with a deflating noise.  You're blasted with hot air and droplets of hemolymph
tr: Büyük kırmızımsı bir kütle, sönme sesiyle bir tür akciğer olduğunu ortaya çıkarıyor. Sıcak hava ve hemolymph damlacıklarıyla patlıyorsunuz

note: ~ Snippet in category "<bug_harvest_spider_deeper>"
en: Something not unlike a heart still spasms in the depth of the corpse, and the legs twitch to its rhythm
tr: Kalbe benzer bir şey, cesedin derinliklerinde hala spazm geçiriyor ve bacaklar onun ritmine göre titriyor

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming puddles of acid spill from its outer shell as you pull it back
tr: Onu geri çekerken dış kabuğundan buharlaşan asitli göletler dökülüyor

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Steaming acid burbles from the creature's chitin as you peel it back
tr: Onu soydururken yaratığın chitin'inden buharlaşan asit fışkırıyor

note: ~ Snippet in category "<bug_harvest_acid_chitin>"
en: Several acid glands rupture as you peel back the carapace, sending streams of steaming caustic fluids spraying around
tr: Kabukları soydururken birkaç asit bezi patlıyor ve buharlaşan aşındırıcı sıvıların akıntılarını etrafa saçıyor

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: The organs themselves have an acrid odor, but don't seem as caustically acidic as the outer shell
tr: Organların kendisi keskin bir kokuya sahip, ancak dış kabuk kadar aşındırıcı asidik görünmüyor

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: You carefully avoid breaking through pockets of what you think may be acid-secreting glands
tr: Asit salgılayan bezler olabileceğini düşündüğünüz cepleri kırmaktan dikkatlice kaçınıyorsunuz

note: ~ Snippet in category "<bug_harvest_acid_deeper>"
en: Thick, ropey cords of tissue beneath its chitin protect an inner layer of strange organs, resembling those of a bird more than anything
tr: Chitininin altında, garip organların bulunduğu iç katmanı koruyan kalın, ip gibi doku kordonları var, bunlar her şeyden çok bir kuşun organlarına benziyor.

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The powerfully acidic vapors coming from the carcass make it hard to work
tr: Leşten gelen güçlü asidik buharlar çalışmayı zorlaştırıyor.

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: The tissues of the creature are full of half-formed organs, their purpose unclear
tr: Yaratığın dokuları yarı oluşmuş organlarla dolu, amaçları belirsiz.

note: ~ Snippet in category "<bug_harvest_acid_descriptive>"
en: Several times, you nearly burn yourself piercing a concealed gland full of acid
tr: Birkaç kez, asit dolu gizli bir bezeyi delmeye çalışırken kendini neredeyse yakıyorsun.

note: ~ Snippet in category "<incubator_mammal>"
en: The skin is so riddled with wounds that you barely need to cut to pull it away.
tr: Derisi o kadar yaralarla dolu ki, onu çekmek için neredeyse kesmene gerek yok.

note: ~ Snippet in category "<incubator_mammal>"
en: The poor creature has stopped breathing, but there's still a lot of movement in the corpse.
tr: Zavallı yaratık nefes almayı bırakmış, ama cesette hala çok fazla hareket var.

note: ~ Snippet in category "<incubator_mammal>"
en: The larvae seem to have taken care to leave enough intact not to kill their host, but the rest is practically hollow.
tr: Larvalar, konaklarını öldürmeyecek kadar sağlam bırakmaya özen göstermiş gibi görünüyor, ama geri kalan kısım neredeyse boş.

note: ~ Snippet in category "<incubator_mammal>"
en: You have to pause often to stomp on the slower grubs, who only now realized that their home is growing cold.
tr: Daha yavaş hareket eden larvalara basmak için sık sık durmak zorundasın, onlar ancak şimdi evlerinin soğuduğunu fark ettiler.

note: ~ Snippet in category "<incubator_mammal>"
en: Its stomach is full of grubs even more malformed than the rest.  The runt of the litter got recycled, it seems.
tr: Midesi, geri kalanlardan daha deforme olmuş larvalarla dolu. Görünüşe göre, en küçük olanı geri dönüştürülmüş.

note: ~ Snippet in category "<incubator_mammal>"
en: In the beginning you take care to separate parasite and host, but after a while you give up and start cutting through.
tr: Başlangıçta parazit ve konağı ayırmaya özen gösteriyorsun, ama bir süre sonra pes ediyor ve kesmeye başlıyorsun.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: The skin comes off with a sickening snap, and reveals a billion tiny black tendrils grasping after it
tr: Deri, mide bulandırıcı bir çatırdama ile çıkıyor ve ardından onu yakalamaya çalışan milyarlarca küçük siyah iplikçik ortaya çıkıyor.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: What you thought were black veins under the skin are actually some sort of elastic net, snapping apart with a loud "TWANG" when your tool cuts them
tr: Cildin altındaki siyah damarlar olduğunu düşündüğün şey aslında bir tür elastik ağ, aletin onları kestiğinde yüksek bir "TWANG" sesiyle parçalanıyor.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: This one's skin consists of dozens of layers, each of slightly different color, sandwiched between a gelatinous mass
tr: Bu canlının derisi, her biri biraz farklı renkte, jelatinimsi bir kütle arasında sıkışmış onlarca katmandan oluşuyor.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: With every cut the creature shifts slightly, splayed limbs inching closer to how it looked when it was…alive?  Whatever the right word is you hope it stopped, if only for now
tr: Her kesişte yaratık hafifçe kayıyor, açılmış uzuvlar, canlıyken nasıl görünüyorsa ona daha da yaklaşmaya çalışıyor.  Doğru kelime neyse, umarım durmuştur, en azından şimdilik.

note: ~ Snippet in category "<zombie_amalgamation_outer>"
en: Whatever this is, it doesn't look dead so much as staying still.  You still feel like it's looking at you, even as you cut it apart
tr: Bu ne olursa olsun, ölü gibi görünmüyor, daha çok hareketsiz duruyor.  Onu parçalarken hala sana baktığını hissediyorsun.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: The white flesh keeps quivering, grasping and pulling your tool occasionally
tr: Beyaz et sürekli titriyor, aracını ara sıra kavrayıp çekiyor.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: There are no strange smells, no random organs strewn about its insides.  Somehow that is more disconcerting than the mutated animals you took apart until now
tr: İçinde garip kokular yok, rastgele organlar da dağınık değil.  Bir şekilde bu, şimdiye kadar parçaladığın mutant hayvanlardan daha rahatsız edici.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Even though it's made of something like flesh, you can't help but feel like you're disassembling an intricate machine
tr: Et gibi bir şeyden yapılmış olmasına rağmen, karmaşık bir makineyi söküyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Its parts don't want to stay apart, slowly moving to close your cuts.  You resign yourself to removing every chunk and placing it on the ground beside the corpse, where they finally grow still
tr: Parçaları ayrı kalmak istemiyor, yavaşça kesiklerini kapatmaya doğru hareket ediyor.  Her bir parçayı çıkarmaya ve cesedin yanındaki yere koymaya razı oluyorsun, orada nihayet hareketsizleşiyorlar.

note: ~ Snippet in category "<zombie_amalgamation_inner>"
en: Every so often your tool hits something bone-hard in the deep, but when you cut there the second time the flesh parts smoothly
tr: Ara sıra aracın derinlerde kemik gibi sert bir şeye çarpıyor, ama orayı ikinci kez kestiğinde et düzgün bir şekilde ayrılıyor.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: The caustic buboes connect to a web of sickly green veins running down the creature's limbs.  You take care not to nick them
tr: Aşındırıcı bubo'lar, yaratığın uzuvları boyunca uzanan hasta yeşil damarların bir ağına bağlanıyor.  Onlara zarar vermemeye dikkat ediyorsun.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: You slip and tear into an acid gland and can't help but pause and watch as the substance inside dissolves a good chunk of flesh before growing inert
tr: Bir asit bezine kayıp giriyorsun ve içindeki madde iyi bir et parçasını eritene kadar durup izlemekten kendini alamıyorsun, sonra inaktif hale geliyor.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: Its skin feels less flexible than usual, and coated in a greasy film on the outside
tr: Derisi, alışılmıştan daha az esnek hissediyor ve dışarıda yağlı bir filmle kaplı.

note: ~ Snippet in category "<zombie_amalgamation_acid_outer>"
en: A new, fist-sized green bubo emerges from your cut before your eyes, as if it was waiting just below the surface.  You'll have to be careful
tr: Gözlerinin önünde, sanki yüzeyin hemen altında bekliyormuş gibi, kesiklerinden yeni, yumruk büyüklüğünde bir yeşil bubo çıkıyor.  Dikkatli olmalısın.

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: No organs beyond various sizes of the acid glands in neat rows, as if they were replacement parts ready to deploy
tr: Asid bezlerinin çeşitli boyutlarda düzenli sıralar halinde olduğu başka organ yok, sanki değişim parçaları kullanıma hazır gibi

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: Your tool takes on a rainbow sheen from working in the creature's innards, and seems to give off a thin smoke.  You might want to hurry
tr: Aletiniz, yaratığın iç organlarında çalışmaktan dolayı gökkuşağı renginde bir parıltı alıyor ve ince bir duman yayılıyormuş gibi görünüyor. Acele etmeniz gerekebilir

note: ~ Snippet in category "<zombie_amalgamation_acid_inner>"
en: The green veins stand out before the stark white background and there is a hair-thin space surrounding each, as if the flesh was hesitant to touch whatever is carried inside
tr: Yeşil damarlar, keskin beyaz arka planda belirginleşiyor ve her birinin etrafında, sanki et, içinde taşınan şeye dokunmaktan çekiniyormuş gibi ince bir boşluk var

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks still dance around its limbs, and you're hesitant to start cutting
tr: Kıvılcımlar hala uzuvlarının etrafında dans ediyor ve kesmeye başlamakta tereddüt ediyorsunuz

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: There is no movement from the body, but you can still hear a faint crackling from inside
tr: Cismin hareket etmediği görülüyor, ama içerden hafif bir çatırdama sesi duyulabiliyor

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: Sparks dance between your tool and its skin, but disappear without any harm
tr: Kıvılcımlar, aletinizle derisi arasında dans ediyor, ama zarar vermeden kayboluyor

note: ~ Snippet in category "<zombie_amalgamation_electric_outer>"
en: The skin is filled with tiny black crystals embedded in a dizzying fractal pattern emanating from the central glowing organ
tr: Deri, merkezi parlayan organın etrafında yayılan baş döndürücü bir fraktal desende yerleşmiş küçük siyah kristallerle dolu

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Your smell ozone and burned hair as you hack the crackling corpse to pieces
tr: Çatırdayan cesedi parçalarken ozon ve yanmış saç kokusunu alıyorsunuz

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Most of its insides are taken up by the warped organ still humming with electricity.  Cutting into it proves harder than expected, not the least because of the sparks
tr: İç organlarının çoğu, hala elektrikle vızıldayan bozulmuş organ tarafından kaplanmış. İçine kesmek beklenenden daha zor çıkıyor, en azından kıvılcımlar yüzünden

note: ~ Snippet in category "<zombie_amalgamation_electric_inner>"
en: Finger-thick strands connect the glowing organ to the base of a limb, and the normally white flesh is blackened along its path
tr: Parlayan organı bir uzvun tabanına bağlayan parmak kalınlığında iplikler var ve normalde beyaz olan et, yol boyunca kararmış

note: ~ Name of a snippet in category "many_years_old_news"
en: ATOMIC DEREGULATION
tr: ATOMİK DÜZENLEMENİN KALDIRILMASI

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: ATOMIC DEREGULATION!  President Toffer announced to a mixed crowd today that he had signed an executive order to deregulate public use of radioactive compounds, allowing more widespread use of low-grade radioactive compounds in home appliances.  "Plutonium is the greenest energy we have," he told an assembled press.  "It's time we got over our fear and moved into the light."
tr: ATOMİK DÜZENLEMENİN KALDIRILMASI!  Başkan Toffer, bugün karışık bir kalabalığa, radyoaktif bileşiklerin kamu kullanımını düzenlemeyi kaldıran bir yürütme emri imzaladığını duyurdu ve düşük kaliteli radyoaktif bileşiklerin ev aletlerinde daha yaygın kullanımına izin verdi.  "Plütonyum, sahip olduğumuz en yeşil enerji," dedi toplanan basına.  "Korkumuzu aşmanın ve ışığa geçmenin zamanı geldi."

note: ~ Name of a snippet in category "many_years_old_news"
en: CELEBRATED PHYSICIST GOES MISSING
tr: ÜNLÜ FİZİKÇİ KAYBOLDU

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: CELEBRATED PHYSICIST GOES MISSING.  Dr. Amy Takatoshi, a celebrated quantum physicist at MIT dubbed by some as "the next Hawking" has gone missing shortly before a press conference that was expected to be the announcement of her newest research results, rumored to be in the field of teleportation.
tr: ÜNLÜ FİZİKÇİ KAYBOLDU.  MIT'te "bir sonraki Hawking" olarak adlandırılan ünlü kuantum fizikçisi Dr. Amy Takatoshi, en yeni araştırma sonuçlarının duyurulması beklenen bir basın toplantısından kısa bir süre önce kayboldu; bu sonuçların teleportasyon alanında olduğu söyleniyor.

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: THE UN SHOULD PUT ON ITS BIG-BOY PANTS
tr: EDITORYAL: BM BÜYÜK ÇOCUK PANTOLONLARINI GİYMELİ

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: THE UN SHOULD PUT ON ITS BIG-BOY PANTS.  So, driven by decreasing regulation of radioactive materials in the US and China, the UN is pushing hard again for nuclear disarmament.  What a tired old litany this has become.  With deregulation, we've been able to slate three new green nuclear reactors in the Eastern US alone, bringing greenhouse-gas free power to millions of people.  Whatever happened to the UN's focus on global warming?  This is a classic situation of the world painting the USA as villains no matter what we do.
tr: EDITORYAL: BM BÜYÜK ÇOCUK PANTOLONLARINI GİYMELİ.  Yani, ABD ve Çin'deki radyoaktif maddelerin düzenlemesinin azalmasıyla, BM nükleer silahsızlanma için tekrar sıkı bir şekilde baskı yapıyor.  Bu ne kadar yıpratıcı bir eski şarkı haline geldi.  Düzenlemenin kaldırılmasıyla, yalnızca Doğu ABD'de üç yeni yeşil nükleer reaktörü planlayabildik ve milyonlarca insana sera gazı salınımı olmayan enerji sağladık.  BM'nin küresel ısınmaya odaklanması ne oldu?  Bu, dünyanın ABD'yi ne olursa olsun kötü adamlar olarak göstermesi için klasik bir durum.

note: ~ Name of a snippet in category "many_years_old_news"
en: US IGNORES UN DEMANDS
tr: ABD BM TALEPLERİNİ GÖRMEZDEN GELİYOR

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: US IGNORES UN DEMANDS: The US ambassador to the UN today turned down UN requests to begin mutual nuclear disarmament of China, the US and North Korea.  "We have a right to defend ourselves," insisted the ambassador.  "We'll back down when they do".
tr: ABD BM TALEPLERİNİ GÖRMEZDEN GELİYOR: ABD'nin BM büyükelçisi, bugün Çin, ABD ve Kuzey Kore'nin karşılıklı nükleer silahsızlanmasına başlama taleplerini reddetti.  "Kendimizi savunma hakkımız var," diye ısrar etti büyükelçi.  "Onlar geri adım attığında biz de geri adım atacağız."

note: ~ Name of a snippet in category "many_years_old_news"
en: DISASTER IN THE SARITANIA MINES
tr: SARİTANİA MADENLERİNDE FELAKET

note: ~ Snippet in category "many_years_old_news"
en: DISASTER IN THE SARITANIA MINES!  A copper mine west of Saritania, a small town in Vermont, collapsed Wednesday, killing an estimated thirty miners in the disaster.  Local officials could not be reached for comment, despite the mine being Saritania's primary industry.  An anonymous but credible source did contact our offices, claiming that the Saritania Mine was in fact an underground military facility, and that the disaster was a cover-up for a failed experiment.  These allegations were not addressed by officials.
tr: SARİTANİA MADENLERİNDE FELAKET!  Vermont'taki küçük bir kasaba olan Saritania'nın batısındaki bir bakır madeni, Çarşamba günü çöktü ve felakette tahminen otuz madencinin hayatını kaybetmesine neden oldu.  Yerel yetkililere, Saritania'nın ana sanayisi olmasına rağmen, yorum almak için ulaşılamadı.  Anonim ama güvenilir bir kaynak, ofislerimize ulaşarak Saritania Madeni'nin aslında yeraltı askeri tesisi olduğunu ve felaketin başarısız bir deneyin örtbası olduğunu iddia etti.  Bu iddialar yetkililer tarafından ele alınmadı.

note: ~ Name of a snippet in category "many_years_old_news"
en: ALIENS AMONG US
tr: ARALARIMIZDAKİ YABANCILAR

note: ~ Snippet in category "many_years_old_news"
en: ALIENS AMONG US!  Janine Galfrizowich, of Martha's Vineyard, wrote in to our Paranormal Investigation Staff with this cryptic gem.  "They're always watching, always watching from the shadows.  Stealing my avocados and watching!  They took my neighbor and made him into one of them!"  Our journalists are trying to track Mrs Galfrizowich down, but it is clear enough that this ties into the well known Avocado Conspiracy (see issue 24, volume 7).
tr: ARALARIMIZDAKİ YABANCILAR!  Martha's Vineyard'dan Janine Galfrizowich, Paranormal Araştırma Ekibimize bu gizemli mücevheri yazdı.  "Her zaman izliyorlar, gölgelerden her zaman izliyorlar.  Avokadolarımı çalıyorlar ve izliyorlar!  Komşumu aldılar ve onlardan biri yaptılar!"  Gazetecilerimiz Bayan Galfrizowich'i bulmaya çalışıyor, ancak bu durumun iyi bilinen Avokado Komplosu ile bağlantılı olduğu oldukça açık (bkz. sayı 24, cilt 7).

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: MORE HOMES NEED GUNS
tr: EDITORYAL: DAHA FAZLA EVİN SİLAHA İHTİYACI VAR

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: EDITORIAL: MORE HOMES NEED GUNS.  While visiting a friend recently, our conversation turned to gun control, and I was shocked to learn that my close friend didn't own a firearm.  In this day and age, not having a deadly weapon in your home shows an appalling lack of personal safety, and I told him so.  Weapons that can kill a man, or several men, in an instant - sometimes even accidentally - are our only hope against other people armed similarly.  I see a utopia of honest citizens keeping each other honest by being armed to the teeth.
tr: EDITORYAL: DAHA FAZLA EVİN SİLAHA İHTİYACI VAR.  Geçenlerde bir arkadaşı ziyaret ederken, sohbetimiz silah kontrolüne döndü ve yakın arkadaşımın bir ateşli silahı olmadığını öğrenince şok oldum.  Bu çağda, evinizde ölümcül bir silahın olmaması, kişisel güvenlik açısından korkunç bir eksiklik gösteriyor ve bunu ona söyledim.  Bir adamı veya birkaç adamı anında öldürebilecek silahlar - bazen kazara bile - benzer şekilde silahlanmış diğer insanlara karşı tek umudumuz.  Dişlerine kadar silahlanmış dürüst vatandaşların birbirlerini dürüst tutacağı bir ütopya görüyorum.

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: LET ME BUY MY DANG PLUTONIUM
tr: EDITORYAL: LANET OLSUN PLÜTONYUMUMU ALMAMA İZİN VER

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: LET ME BUY MY DANG PLUTONIUM.  President Toffer made a bold and unpopular move last month with nuclear regulation changes.  I, for one, couldn't be more excited.  By now, we know very well what the risks of radioactive materials are, and can take the measures to protect ourselves.  Our citizens deserve the right to make the informed choice to purchase atomic powered tools should they wish, and in this era of fossil fuel and global warming concerns, what could be more appropriate than powering a home with a radioisotope thermal generator?
tr: EDITORYAL: LANET OLSUN PLÜTONYUMUMU ALMAMA İZİN VER.  Başkan Toffer, geçen ay nükleer düzenlemelerde cesur ve popüler olmayan bir adım attı.  Ben, bir kişi olarak, daha fazla heyecanlanamazdım.  Artık radyoaktif maddelerin risklerini çok iyi biliyoruz ve kendimizi korumak için önlemler alabiliyoruz.  Vatandaşlarımız, istedikleri takdirde atom enerjili aletler satın alma hakkına sahip olmayı hak ediyor ve fosil yakıtlar ve küresel ısınma endişeleri çağında, bir evi radyoizotop termal jeneratörü ile güçlendirmekten daha uygun ne olabilir?

note: ~ Name of a snippet in category "many_years_old_news"
en: EDITORIAL: ALIENS ARE BACK IN A BIG WAY
tr: EDITORYAL: YABANCILAR BÜYÜK BİR ŞEKİLDE GERİ DÖNDÜ

note: ~ Snippet in category "many_years_old_news"
en: EDITORIAL: ALIENS ARE BACK IN A BIG WAY.  We've all seen that autopsy video that's making the rounds.  I'm not going to say if I believe it's real or not (I will say "I want to believe" though!) but regardless of the truth, one thing is clear: the public mind is completely addicted to aliens in the biggest way I've seen since ET was popular.  What's brought little green men back into the public eye?  It's anyone's guess, but personally I think it's a concerning sign that we're culturally digging in to a second Cold War.
tr: EDITORYAL: YABANCILAR BÜYÜK BİR ŞEKİLDE GERİ DÖNDÜ.  Hepimiz dolaşan o otopsi videosunu gördük.  Bunun gerçek olup olmadığını söylemeyeceğim (ama "İnanmak istiyorum" diyeceğim!) ama gerçeğin ne olduğuna bakılmaksızın, bir şey açık: kamu zihni, ET'nin popüler olduğu zamandan beri gördüğüm en büyük şekilde yabancılara tamamen bağımlı.  Küçük yeşil adamları kamu gözünde geri getiren ne?  Bunun cevabı herkesin tahminine kalmış, ama şahsen bunun kültürel olarak ikinci bir Soğuk Savaş'a girdiğimizin endişe verici bir işareti olduğunu düşünüyorum.

note: ~ Name of a snippet in category "many_years_old_news"
en: POPULAR 'ALIEN AUTOPSY' DEBUNKED
tr: POPÜLER 'YABANCI OTOPSİSİ' ÇÜRÜTÜLDÜ

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_old_news" ~ This category roughly lines up with Cataclysm's many_years_old_news category and contains some of the same snippets.
en: POPULAR 'ALIEN AUTOPSY' DEBUNKED.  A widely circulated video, making the rounds everywhere from FriendFace to television news, has been debunked as a fake.  This extremely realistic and graphic alien autopsy shows an insect-like creature being dismantled by Japanese researchers, who comment on its anatomy in Japanese throughout the video.  Early observations that the creature was suspiciously similar to those described in the popular works of horror author HP Lovecraft were not sufficient to dislodge the video's viral status.  Yesterday, on the popular social media website Eddit, a 'making of' video was posted, clearly exposing the work as the final film project of a small group of students at UCLA.
tr: POPÜLER 'YABANCI OTOPSİSİ' ÇÜRÜTÜLDÜ.  FriendFace'ten televizyon haberlerine kadar her yerde dolaşan yaygın bir video, sahte olduğu ortaya çıktı.  Bu son derece gerçekçi ve grafik yabancı otopsisi, Japon araştırmacılar tarafından parçalanan böcek benzeri bir yaratığı gösteriyor ve video boyunca anatomisi hakkında Japonca yorum yapıyorlar.  Yaratığın, popüler korku yazarı HP Lovecraft'ın eserlerinde tanımlananlara şüpheyle benzer olduğu yönündeki erken gözlemler, videonun viral statüsünü sarsmak için yeterli olmadı.  Dün, popüler sosyal medya sitesi Eddit'te, bir 'yapım aşaması' videosu yayınlandı ve bu çalışma, UCLA'daki küçük bir öğrenci grubunun son film projesi olarak açıkça ortaya kondu.

note: ~ Name of a snippet in category "many_years_old_news"
en: STUDENT MISSING
tr: ÖĞRENCİ KAYBOLDU

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: STUDENT MISSING: A high school student vanished yesterday evening in the forest near Wayland.  The 17-year-old student Brett Dong was last seen with his friends in the camp.  "Brett said that he was gonna get some firewood but he never came back," said his classmate, Jianxiang Wang.  The search is underway.
tr: ÖĞRENCİ KAYBOLDU: Bir lise öğrencisi dün akşam Wayland yakınlarındaki ormanda kayboldu.  17 yaşındaki öğrenci Brett Dong, en son arkadaşlarıyla kampta görülmüştü.  "Brett, odun alacağını söyledi ama bir daha geri dönmedi," dedi sınıf arkadaşı Jianxiang Wang.  Arama çalışmaları devam ediyor.

note: ~ Name of a snippet in category "many_years_old_news"
en: STILL SEARCHING
tr: HALA ARIYORUZ

note: ~ Snippet in category "many_years_old_news"
en: STILL SEARCHING: The search for Brett Dong, the high school student who went missing three days ago, is still ongoing.  "He could have played in the soccer game against Weston High School yesterday," Brett's sorrowful teammate said, "[…] we've never stopped praying."  Despite the best efforts of the County Search & Rescue, Brett had still not been located at the time of this report.
tr: HALA ARIYORUZ: Üç gün önce kaybolan lise öğrencisi Brett Dong için yapılan arama devam ediyor. "Dün Weston Lisesi'ne karşı futbol maçında oynamış olabilir," Brett'in üzgün takım arkadaşı söyledi, "[…] asla dua etmeyi bırakmadık." İlçe Arama & Kurtarma'nın en iyi çabalarına rağmen, bu raporun hazırlandığı sırada Brett hala bulunamamıştı.

note: ~ Name of a snippet in category "many_years_old_news"
en: RUMORS DENIED
tr: İDDİALAR REDDEDİLDİ

note: ~ Snippet in category "many_years_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: RUMORS DENIED: Allegations from search parties hunting for Brett Dong, that a civilian research facility just outside Wayland is a front for a government facility researching dangerous technologies, were addressed during a press conference earlier today.  "I have to clarify that not only have we never done such research," said the officer on the press conference.  "These allegations are absurd.  Teleportation and aliens only exist in sci-fi films, and the US certainly doesn't have the funds to build these extensive underground networks people are talking about.  I can't believe I even have to tell you this.  I don't know what those kids saw that put these ideas in their heads, but they're going through an awful lot with the loss of their friend."
tr: İDDİALAR REDDEDİLDİ: Brett Dong'u arayan arama ekiplerinin, Wayland'ın hemen dışındaki bir sivil araştırma tesisinin tehlikeli teknolojileri araştıran bir devlet tesisi için bir örtü olduğu yönündeki iddiaları, bugün erken saatlerde düzenlenen bir basın toplantısında ele alındı. "Böyle bir araştırma yapmadığımızı netleştirmem gerekiyor," dedi basın toplantısındaki yetkili. "Bu iddialar saçmalık. Teleportasyon ve uzaylılar sadece bilim kurgu filmlerinde var, ve ABD'nin insanların bahsettiği bu geniş yer altı ağlarını inşa edecek fonları kesinlikle yok. Size bunu söylemek zorunda kaldığıma inanamıyorum. O çocukların kafalarına bu fikirleri sokan şeyin ne olduğunu bilmiyorum, ama arkadaşlarını kaybetmenin getirdiği çok şeyle başa çıkıyorlar."

note: ~ Name of a snippet in category "many_years_old_news"
en: TANK SUIT
tr: TANK TAKIMI

note: ~ Snippet in category "many_years_old_news"
en: TANK SUIT!  In a press conference on Tuesday, General Ariel Dabrowski was proud to unveil the new military "tank suit", a powered exoskeleton capable of resisting small arms fire and most heavy weapons.  "Tank suits have been used in limited deployment in Afghanistan for several months now," General Dabrowski informed the gathered press.  "We're proud to be at a point where we can formally introduce them to the public.  These suits are just the first stage in a new generation of mechanized infantry."
tr: TANK TAKIMI! Salı günü düzenlenen bir basın toplantısında, General Ariel Dabrowski yeni askeri "tank takımını" tanıtmaktan gurur duydu; bu, küçük silah ateşine ve çoğu ağır silaha karşı dayanabilen bir güçlendirilmiş dış iskelet. "Tank takımları, Afganistan'da birkaç aydır sınırlı bir şekilde kullanılıyor," dedi General Dabrowski toplanan basına. "Onları halka resmi olarak tanıtabileceğimiz bir noktaya geldiğimiz için gururluyuz. Bu takımlar, mekanize piyadenin yeni bir neslinin ilk aşamasıdır."

note: ~ Name of a snippet in category "many_years_old_news"
en: EDISON AUTOMOTIVES UNVEILS NEW SOLAR CAR
tr: EDISON AUTOMOTIVES YENİ GÜNEŞ ENERJİLİ ARABAYI TANITTI

note: ~ Snippet in category "many_years_old_news"
en: EDISON AUTOMOTIVES UNVEILS NEW SOLAR CAR.  "These miracles of technology wouldn't be possible without the deregulations pioneered by President Toffer," said billionaire tech mogul Elton Moosek about his company's newest innovation.  "Access to radioactive compounds and military-grade fuel cells has made this possible.  At this rate, we'll be flying solar sail spacecraft within my lifetime."
tr: EDISON AUTOMOTIVES YENİ GÜNEŞ ENERJİLİ ARABAYI TANITTI. "Bu teknoloji harikaları, Başkan Toffer tarafından öncülük edilen deregülasyonlar olmadan mümkün olmazdı," dedi milyarder teknoloji mogulu Elton Moosek, şirketinin en yeni yeniliği hakkında. "Radyoaktif bileşenlere ve askeri sınıf yakıt hücrelerine erişim bunu mümkün kıldı. Bu hızla, hayatım boyunca güneş enerjili yelkenli uzay araçları uçuruyor olacağız."

note: ~ Name of a snippet in category "many_years_old_news"
en: REAL AI IN THE PALM OF YOUR HAND
tr: GERÇEK YAPAY ZEKÂ ELİNİZİN İÇİNDE

note: ~ Snippet in category "many_years_old_news"
en: REAL AI IN THE PALM OF YOUR HAND.  [Photograph: Dania Tang holds a new-generation heuristic processor, weighing a mere seventy grams.]  Engineers at MIT, working in conjunction with a funding grant from entrepreneur Elton Moosek, have unveiled a next-generation deep learning heuristic processor.  "I'm hesitant to call it an artificial intelligence," spokesperson Dania Tang said of the new device, "but it's the closest we've yet achieved.  It's able to instantly analyze dozens of possible outcomes of a future action and choose the best one, much like a human uses deductive reasoning."  Under a new startup, MindStone, the processors are reputedly already being contracted for military use.
tr: GERÇEK YAPAY ZEKÂ ELİNİZİN İÇİNDE. [Fotoğraf: Dania Tang, yalnızca yetmiş gram ağırlığında yeni nesil bir sezgisel işlemci tutuyor.] MIT'teki mühendisler, girişimci Elton Moosek'ten alınan bir fonlama hibesi ile birlikte çalışarak, yeni nesil derin öğrenme sezgisel işlemcisini tanıttı. "Buna yapay zeka demekte tereddüt ediyorum," dedi sözcü Dania Tang yeni cihaz hakkında, "ama şimdiye kadar ulaştığımız en yakın şey. Gelecekteki bir eylemin olası sonuçlarını anında analiz edebiliyor ve en iyi olanı seçebiliyor, tıpkı bir insanın çıkarım mantığı kullanması gibi." Yeni bir girişim olan MindStone altında, işlemcilerin askeri kullanım için zaten sözleşmeye bağlandığı söyleniyor.

note: ~ Name of a snippet in category "many_years_old_news"
en: GENERAL PROMOTED ONBOARD OLD IRONSIDES
tr: GENEL BİRLİKTE YÜKSELTİLDİ

note: ~ Snippet in category "many_years_old_news"
en: GENERAL PROMOTED ONBOARD OLD IRONSIDES.  The USS Constitution was the site of a promotion ceremony held by the Massachusetts National Guard at the Charlestown Navy Yard.  Col. Ariel Dabrowski was promoted to the rank of brigadier general in the Massachusetts National Guard in front of a crowd massed on the deck of the historic ship.  General Carlsberg officiated the promotion ceremony, and Maj. Gen. Michael Baker administered the oath of office.
tr: GENEL BİRLİKTE YÜKSELTİLDİ. USS Constitution, Massachusetts Ulusal Muhafızları tarafından Charlestown Donanma Tersanesi'nde düzenlenen bir terfi törenine ev sahipliği yaptı. Albay Ariel Dabrowski, tarihi geminin güvertesinde toplanan kalabalığın önünde Massachusetts Ulusal Muhafızları'nda tuğgeneral rütbesine terfi etti. General Carlsberg terfi törenini yönetti ve Tümgeneral Michael Baker görev yeminini yaptırdı.

note: ~ Name of a snippet in category "many_years_old_news"
en: THE FACE BEHIND THE 'UNCANNY' MASK
tr: 'UNCANNY' MASKESİNİN ARKASINDAKİ YÜZ

note: ~ Snippet in category "many_years_old_news"
en: THE FACE BEHIND THE 'UNCANNY' MASK.  Everyone knows about James Hawthorne, projected to become America's newest and fastest rising billionaire by next month as stock value in his tech startup, Uncanny, grows at unprecedented speeds.  We decided to explore the names behind the rise you might not have heard.  Dr. Marc Silverstein, an MIT-trained researcher formerly involved with Leapfrog Industries, has been along for the ride the whole time, and has come out nearly as wealthy as Hawthorne himself.  Though impressively reclusive, we managed to snag some pretty interesting information about Dr. S.  Could he be the real mind behind the rise?  How much does James depend on his right-hand scientist?  Details on page 12.
tr: 'UNCANNY' MASKESİNİN ARKASINDAKİ YÜZ. Herkes James Hawthorne'u biliyor, teknoloji girişimi Uncanny'nin hisse değeri benzeri görülmemiş hızlarla artarken, önümüzdeki ay Amerika'nın en yeni ve en hızlı yükselen milyarderi olacağı öngörülüyor. Duyduğunuz isimlerin arkasındaki isimleri keşfetmeye karar verdik. MIT eğitimi almış araştırmacı Dr. Marc Silverstein, Leapfrog Industries ile daha önce bağlantılıydı ve bu yolculuk boyunca yanımızda oldu, neredeyse Hawthorne kadar zengin hale geldi. Etkileyici bir şekilde içine kapanık olmasına rağmen, Dr. S. hakkında oldukça ilginç bilgiler elde etmeyi başardık. Yükselişin arkasındaki gerçek zihin o olabilir mi? James, sağ kolu bilim insanına ne kadar bağımlı? Ayrıntılar sayfa 12'de.

note: ~ Name of a snippet in category "many_years_old_news"
en: FORMER RCI DIVISION PURCHASED BY FOREIGN INVESTORS
tr: YABANCI YATIRIMCILAR TARAFINDAN SATIN ALINAN ESKİ RCI BÖLÜMÜ

note: ~ Snippet in category "many_years_old_news"
en: FORMER RCI DIVISION PURCHASED BY FOREIGN INVESTORS.  A former division of Rivet and Crimp Industries, a major subcontractor for national defense manufacturers, has recently been purchased by Taiwanese American tech billionaire Henry Gau.  CEO of Formosa OptoTech, Gau is known for his close relationship with Chinese suppliers and manufacturers. Branding the company Rivtech, the company will focus on competing in the US Next Generation Squad Weapons trial.  Rivet and Crimp Industries's former weapons manufactory division is previously known for manufacturing a pump-action grenade launcher entrant in the M32 Multiple Grenade Launcher Trial, embroiling RCI and tech partner Javelin Systems in a bitter, expensive legal battle.
tr: YABANCI YATIRIMCILAR TARAFINDAN SATIN ALINAN ESKİ RCI BÖLÜMÜ. Ulusal savunma üreticileri için büyük bir alt yüklenici olan Rivet ve Crimp Industries'in eski bir bölümü, Tayvanlı-Amerikalı teknoloji milyarderi Henry Gau tarafından yakın zamanda satın alındı. Formosa OptoTech'in CEO'su olan Gau, Çinli tedarikçiler ve üreticilerle olan yakın ilişkisiyle tanınıyor. Şirketi Rivtech olarak markalayan şirket, ABD Yeni Nesil Takım Silahları denemesinde rekabet etmeye odaklanacak. Rivet ve Crimp Industries'in eski silah üretim bölümü, M32 Çoklu El Bombası Fırlatıcı Denemesi'nde bir pompalı el bombası fırlatıcı üretimi ile tanınmış ve RCI ile teknoloji ortağı Javelin Systems'ı acı verici, pahalı bir hukuki savaşa sokmuştur.

note: ~ Name of a snippet in category "years_old_news"
en: GOVERNMENT SCIENCE BOOST
tr: HÜKÜMET BİLİM ARTIRIMI

note: ~ Snippet in category "years_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: GOVERNMENT SCIENCE BOOST: The government has drastically increased research and development budgets after UN disarmament demands.  "This not only keeps money in our country, but maintains our lead on China and keeps us defended", President Oswald said.  "This is a fight we can't afford to lose.  We're not deaf to the concerns of our population: this is a blanket increase, not just to military R&D spending but civilian as well.  We've authorized the construction of seventy nine new private civilian research facilities along the Eastern Seaboard alone!"
tr: HÜKÜMET BİLİM ARTIRIMI: Hükümet, BM'nin silahsızlanma taleplerinin ardından araştırma ve geliştirme bütçelerini önemli ölçüde artırdı. "Bu sadece parayı ülkemizde tutmakla kalmıyor, aynı zamanda Çin'e karşı önde kalmamızı sağlıyor ve savunmamızı sürdürüyor," dedi Başkan Oswald. "Bu kaybetmeyi göze alamayacağımız bir savaş. Nüfusumuzun endişelerine kulak tıkamıyoruz: bu, sadece askeri AR-GE harcamalarına değil, sivil harcamalara da genel bir artış. Sadece Doğu Kıyısı boyunca yetmiş dokuz yeni özel sivil araştırma tesisi inşasını yetkilendirdik!"

note: ~ Name of a snippet in category "years_old_news"
en: HOME GROWN SCIENCE
tr: YEREL BİLİM

note: ~ Snippet in category "years_old_news"
en: HOME GROWN SCIENCE: Several governors & legislators from the New England region discussed a new regional initiative today, which relaxed laws that limit the distance a hazardous-material laboratory or factory can be from a city.  "This should keep our economy going strong for years to come, with all the R&D facilities being established,", one mayor remarked.  "With all the new money coming in, we've seen a huge uptick in highly educated people moving into the area too.  It's been nice, our coffee shops in particular are doing very well."
tr: YEREL BİLİM: Yeni İngiltere bölgesinden birkaç vali ve yasama yetkilisi, bir şehirden tehlikeli madde laboratuvarı veya fabrikasının ne kadar uzakta olabileceğini sınırlayan yasaları gevşeten yeni bir bölgesel girişimi bugün tartıştı. "Bu, tüm AR-GE tesislerinin kurulmasıyla birlikte, ekonomimizin yıllarca güçlü kalmasını sağlamalı," dedi bir belediye başkanı. "Yeni paranın gelmesiyle birlikte, bölgeye yüksek eğitimli insanların büyük bir artış gösterdiğini de gördük. Güzel oldu, özellikle kahve dükkanlarımız çok iyi gidiyor."

note: ~ Name of a snippet in category "years_old_news"
en: TECHWORLD NEWS: 'UNCANNY' REBRANDING
tr: TECHWORLD HABERLERİ: 'UNCANNY' YENİDEN MARKALAMA

note: ~ Snippet in category "years_old_news"
en: TECHWORLD NEWS: 'UNCANNY' REBRANDING.  Toy company at the origin of the successful talking doll rebrands and becomes Uncanny.  A spokesperson from the newly formed Uncanny told the press, "We think we can do more than just entertain.  We have new plans, big plans, plans that will shape the very fabric of reality!"  Unconfirmed rumors suggest that Uncanny has already received large orders from the government.
tr: TECHWORLD HABERLERİ: 'UNCANNY' YENİDEN MARKALAMA. Başarılı konuşan bebeklerin kaynağı olan oyuncak şirketi yeniden markalanıyor ve Uncanny oluyor. Yeni kurulan Uncanny'den bir sözcü basına, "Sadece eğlendirmekten daha fazlasını yapabileceğimizi düşünüyoruz. Yeni planlarımız var, büyük planlarımız var, gerçekliğin dokusunu şekillendirecek planlar!" dedi. Onaylanmamış söylentiler, Uncanny'nin hükümetten büyük siparişler aldığını öne sürüyor.

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en: THE 'UNCANNY' SUCCESS STORY
tr: 'UNCANNY' BAŞARI HİKAYESİ

note: ~ Snippet in category "years_old_news"
en: THE 'UNCANNY' SUCCESS STORY.  Everyone's talking about the meteoric rise of tech startup "Uncanny" over the last few months.  From zero to household name, the company leapt to the public eye with its, well, uncanny line of talking toys.  Before we even knew what to expect, they were Wall Street's new darling, with the fastest rise in manufacturing capacity of any company in the last thirty years.  We spoke to James Hawthorne, America's newest billionaire and the man behind the name on everyone's lips.  Interview on page 3.
tr: 'UNCANNY' BAŞARI HİKAYESİ. Herkes son birkaç ayda teknoloji girişimi "Uncanny"nin meteoritik yükselişinden bahsediyor. Sıfırdan tanınan bir isim haline gelen şirket, konuşan oyuncaklar serisi ile kamuoyunun dikkatini çekti. Ne bekleyeceğimizi bilemeden, Wall Street'in yeni gözdesi oldular ve son otuz yılda herhangi bir şirketin en hızlı üretim kapasitesi artışını yaşadılar. Herkesin dilinde olan ismin arkasındaki adam ve Amerika'nın en yeni milyarderi James Hawthorne ile konuştuk. Röportaj sayfa 3'te.

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en: SOYPELUSA SUITS FIND NEW AMMO
tr: SOYPELUSA TAKIMLARI YENİ MÜHİMMAT BULDU

note: ~ Snippet in category "years_old_news"
en: SOYPELUSA SUITS FIND NEW AMMO:  Following the infamous disaster of the DaiZoom product launch and the numerous lawsuits that sprung from its failure, research from Harvard's Cognitive Neuropsychology labs has brought new evidence in the ongoing litigation against the company.  We spoke with lead researcher Doctor Soren Eldridge who had this to say: "The DaiZoom bar, beyond its notoriously bad taste, appears to cause in its consumers symptoms similar to those of a major depressive disorder.  There is an actual tangible impact on mood that lasts well beyond the initial consumption of even just a few bars in a short span of time - we suspect DaiZoom may actually be chemically inhibiting dopamine receptors.  This is unprecedented, and quite exciting, given that it consists entirely of otherwise biochemically bland ingredients."  Doctor Eldridge stated that further research would be needed to determine the full extent of the issue and whether consumption of DaiZoom had long-term health effects similar to existing dopamine blocking drugs, and if there is any role for it as a medical therapy in the future.  The full interview can be found on page 7.
tr: SOYPELUSA TAKIMLARI YENİ MÜHİMMAT BULDU: DaiZoom ürün lansmanındaki kötü şöhretli felaket ve başarısızlığından kaynaklanan çok sayıda dava sonrasında, Harvard'ın Bilişsel Nöropsikoloji laboratuvarlarından gelen araştırmalar, şirket aleyhine devam eden davada yeni kanıtlar sunmuştur. Baş araştırmacı Doktor Soren Eldridge ile görüştük ve şunları söyledi: "DaiZoom çubuğu, kötü tadının ötesinde, tüketicilerinde büyük bir depresif bozukluğa benzer semptomlar oluşturuyor gibi görünüyor. Kısa bir zaman diliminde sadece birkaç çubuğun ilk tüketiminden çok daha uzun süren bir ruh hali üzerinde somut bir etkisi var - DaiZoom'un aslında dopamin reseptörlerini kimyasal olarak inhibe ediyor olabileceğini düşünüyoruz. Bu, eşi benzeri görülmemiş bir durum ve tamamen biyokimyasal olarak sıradan bileşenlerden oluştuğu düşünüldüğünde oldukça heyecan verici." Doktor Eldridge, sorunun tam kapsamını belirlemek ve DaiZoom tüketiminin mevcut dopamin blokajı yapan ilaçlara benzer uzun vadeli sağlık etkileri olup olmadığını ve gelecekte tıbbi bir terapi olarak herhangi bir rolü olup olmadığını belirlemek için daha fazla araştırmaya ihtiyaç olduğunu belirtti. Tam röportaj sayfa 7'de bulunabilir.

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en: READY FOR THE WORST
tr: EN KÖTÜYE HAZIR

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en: READY FOR THE WORST.  In response to growing public concern about a potential attack from China, President Oswald announced a major funding initiative for the construction of FEMA-supported evacuation shelters near major population sites.  "These shelters will provide a much-needed near safety points in an emergency," said a spokesperson for FEMA.  "They're to be equipped with a secure basement that can resist heavy bombardment, able to fit hundreds of people, and equipped to survive gas and biological attacks.  They have self-contained water and power, protective gear, and communications equipment.  In short, they are public survivalist bunkers.  We've very excited about this initiative."
tr: EN KÖTÜSÜNE HAZIR. Çin'den olası bir saldırı konusunda artan kamu endişelerine yanıt olarak, Başkan Oswald, büyük nüfus alanlarının yakınında FEMA destekli tahliye sığınaklarının inşası için büyük bir finansman girişimini duyurdu. "Bu sığınaklar, acil bir durumda çok ihtiyaç duyulan güvenli noktalar sağlayacak," dedi FEMA sözcüsü. "Ağır bombardımana dayanabilecek güvenli bir bodrum ile donatılacaklar, yüzlerce insanı barındırabilecekler ve gaz ve biyolojik saldırılara karşı hayatta kalacak şekilde donatılacaklar. Kendi su ve enerji sistemleri, koruyucu ekipmanları ve iletişim cihazları var. Kısacası, bunlar kamuya açık hayatta kalma sığınakları. Bu girişim hakkında çok heyecanlıyız."

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en: GRAVE BUSINESS
tr: MEZAR İŞİ

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en: GRAVE BUSINESS: Recent reports show a large spike in thefts from and assaults on funeral homes in the last few weeks.  Described as highly strange but not especially dangerous, Homeland Security is "looking at the connections now."
tr: MEZAR İŞİ: Son raporlar, son birkaç haftada cenaze evlerinden yapılan hırsızlıklar ve saldırılarda büyük bir artış olduğunu gösteriyor. Son derece garip ama özellikle tehlikeli olarak tanımlanan bu durum, İç Güvenlik "şu anda bağlantıları inceliyor."

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en: TELEPORTATION?
tr: TELEPORTASYON?

note: ~ Snippet in category "one_year_old_news" ~ Snippet in category "backrooms_lost_people_news" ~ This category is for 'lost person' classified ads and newspaper snippets about people that have fallen into to the Backrooms, from any era.
en: TELEPORTATION?  An unidentified source working in a major university contacted multiple media outlets this week with a farfetched story that is nonetheless corroborated by third-party physicists as "shockingly possible".  This source, nicknamed "Deep Space", describes secret government experimentation into teleportation, dating back to before 2008.  "When I read the tagline, I just scoffed," said Dr. Alice Feyn, a physics professor at MIT.  "Then I read on.  This is strongly reminiscent of Dr. Takatoshi's lost work.  It feels bizarre to say it, but I think there's a grain of truth to all of this."  Dr. Amy Takatoshi was a quantum physicist who went missing, along with all records of her work, in July 2007.
tr: TELEPORTASYON?  Belirlenemeyen bir kaynak, bu hafta büyük bir üniversitede çalışan, "şok edici bir şekilde mümkün" olarak üçüncü taraf fizikçiler tarafından doğrulanan, abartılı bir hikaye ile birçok medya kuruluşuyla iletişime geçti.  "Derin Uzay" takma adıyla anılan bu kaynak, 2008'den önceye dayanan teleportasyon üzerine gizli hükümet deneylerini tanımlıyor.  MIT'de fizik profesörü olan Dr. Alice Feyn, "Başlığı okuduğumda sadece alay ettim," dedi.  "Sonra okumaya devam ettim.  Bu, Dr. Takatoshi'nun kaybolan çalışmasını güçlü bir şekilde hatırlatıyor.  Bunu söylemek garip geliyor ama bence bunun içinde bir gerçeklik payı var."  Dr. Amy Takatoshi, Temmuz 2007'de kaybolan ve çalışmasına ait tüm kayıtlarla birlikte ortadan kaybolan bir kuantum fizikçisiydi.

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en: LASERS - NEXT BIG THING?
tr: LAZERLER - SON BÜYÜK ŞEY Mİ?

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en: LASERS - NEXT BIG THING?: Top defense researchers remarked during demonstration of a prototype today: "We are still working on it, the laser weapon lacks power, but has a technically almost unlimited range," Colonel Sylver, a spokesperson for the military said.  Laser weapons have been used for years in large-scale platforms, especially as anti-ordnance weapons; this marks the first field use of human-sized energy weapons.
    
    "There's no real advantage over conventional weaponry at this point," said analyst Mark Coza in an interview.  "I think they're rolling them out mainly to intimidate China, and in the hopes that field testing leads to further improvements."
tr: LAZERLER - SON BÜYÜK ŞEY?: Bugün bir prototipin gösterimi sırasında üst düzey savunma araştırmacıları şunları belirtti: "Üzerinde hala çalışıyoruz, lazer silahının gücü eksik, ancak teknik olarak neredeyse sınırsız bir menzile sahip," dedi ordu sözcüsü Albay Sylver. Lazer silahları yıllardır büyük ölçekli platformlarda, özellikle de anti-mühimmat silahları olarak kullanılmaktadır; bu, insan boyutundaki enerji silahlarının ilk saha kullanımıdır.
    
    "Bu noktada geleneksel silahlara karşı gerçek bir avantaj yok," dedi analist Mark Coza bir röportajda. "Bunları esasen Çin'i korkutmak ve saha testlerinin daha fazla iyileştirmelere yol açmasını umarak piyasaya sürdüklerini düşünüyorum."

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en: DRUG USE ON THE RISE
tr: Uyuşturucu kullanımı artıyor

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en: DRUG USE ON THE RISE: Recent statistic suggest drug use in New England has climbed more than 20% in the last two years.  "People are scared for their jobs, their country, even their life… of course some will turn to drugs," said an expert.
tr: Uyuşturucu Kullanımı Artıyor: Son istatistikler, Yeni İngiltere'de uyuşturucu kullanımının son iki yılda %20'den fazla arttığını gösteriyor. "İnsanlar işlerinden, ülkelerinden, hatta hayatlarından korkuyorlar... elbette bazıları uyuşturuculara yönelecek," dedi bir uzman.

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en: EDITORIAL: DRUG USE SPIKE DUE TO ECONOMY
tr: EDITORYAL: EKONOMİ NEDENİYLE UYUŞTURUCU KULLANIMINDA ARTIŞ

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en: EDITORIAL: DRUG USE SPIKE DUE TO ECONOMY.  It's no secret that President Oswald's promises of a booming new tech economy have fallen flat on their face.  Whether you're a Democrat or a Republican, we should all be ready to march on Washington and let Oswald know how we feel about broken promises and unemployment.  Instead, people are drowning their sorrows in drugs, as usual, and nothing will change.
tr: EDITORYAL: EKONOMİ NEDENİYLE UYUŞTURUCU KULLANIMINDA ARTIŞ. Başkan Oswald'ın patlayan yeni teknoloji ekonomisi vaadinin yüzüne çarptığı bir sır değil. İster Demokrat, ister Cumhuriyetçi olun, hepimizin Washington'a yürümeye ve Oswald'a kırık vaatler ve işsizlik hakkında nasıl hissettiğimizi bildirmeye hazır olması gerekiyor. Bunun yerine, insanlar her zamanki gibi dertlerini uyuşturucularda boğuyor ve hiçbir şey değişmeyecek.

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en: EDITORIAL: SOCIAL MEDIA HAS GOTTEN OUT OF HAND, AND GONE OUT OF COUNTRY
tr: EDITORYAL: SOSYAL MEDYA KONTROLDEN ÇIKTI VE ÜLKEDEN DIŞARI ÇIKTI

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en: EDITORIAL: SOCIAL MEDIA HAS GOTTEN OUT OF HAND, AND GONE OUT OF COUNTRY.  We can no longer trust what we read, and it's all because of social media.  Although our newspaper takes painstaking efforts to source our data, our colleagues have forgotten what it means to be a journalist, and widespread falsehoods are repeated even by reputable publications as fact.  What is the ultimate source of all this misinformation?  It's anyone's guess, but I think we need look no further than our largest international trade partner and rival, China.
tr: EDITORYAL: SOSYAL MEDYA KONTROLDEN ÇIKTI VE ÜLKEDEN DIŞARI ÇIKTI. Artık okuduklarımıza güvenemiyoruz ve bunun tek sebebi sosyal medya. Gazetemiz verilerimizi kaynaklamak için titiz çabalar sarf etse de, meslektaşlarımız gazeteci olmanın ne anlama geldiğini unuttu ve yaygın yanlış bilgiler, saygın yayınlar tarafından gerçek olarak tekrar ediliyor. Tüm bu yanlış bilgilendirmenin nihai kaynağı nedir? Bunun cevabı herkesin tahminine kalmış, ama bence en büyük uluslararası ticaret ortağımız ve rakibimiz olan Çin'e bakmamız yeter.

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en: EDITORIAL: HOME CANNING NEEDS TO MAKE A COMEBACK
tr: EDITORYAL: EVDE KONSERVLEME YENİDEN GÜNDEME GELMELİ

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en: EDITORIAL: HOME CANNING NEEDS TO MAKE A COMEBACK.  With food security in question after severe drought this year, I think it's clear we all need to get out Grandma's old books, and learn how to can again.  Grocery stores could be a bit empty this winter, and now is the time to make pickles and preserves while the pickling's good.  In this issue, three of our editors share their uplifting stories of rediscovering the joys of home canning.
tr: EDITORYAL: EVDE KONSERVLEME YENİDEN GÜNDEME GELMELİ. Bu yılki şiddetli kuraklık sonrası gıda güvenliği sorgulanırken, hepimizin büyükannelerimizin eski kitaplarını çıkarıp yeniden konservelamayı öğrenmesi gerektiği açık. Bu kış marketler biraz boş olabilir ve turşu yapma zamanı şimdi, turşu yapmanın iyi olduğu dönemde. Bu sayıda, üç editörümüz evde konservelamanın keyfini yeniden keşfetme hikayelerini paylaşıyor.

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en: EDITORIAL: THIS IS WHERE 'ME TOO' ENDS UP
tr: EDITORYAL: 'BEN DE' BURADA SON BULUYOR

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en: EDITORIAL: THIS IS WHERE 'ME TOO' ENDS UP.  It's been a while now since 'Me Too' swept the message boards of our nation, but its repercussions are felt every day.  Disconnected from our identities and our heritage by the overwhelming urge to suppress the white male and hide his every achievement, American citizens are turning to drugs and violence to find a place of belonging.  The government swings its hefty blame-stick around, trying to shine a light on the rise in crime and failing economy, but the answer is obvious to anyone who simply looks: it is the loss of our racial and sexual identity that's at the root.  Mark my words: within a year, there will be a reckoning, and it won't be caused by the government or some outside power, it will be from the broken heart of America.
tr: EDITORYAL: 'BEN DE' BURADA SON BULUYOR. 'Ben de' mesaj panolarımızı sarhoş ettiğinden beri bir süre geçti, ama sonuçları her gün hissediliyor. Beyaz erkeği bastırma ve her başarısını gizleme arzusu tarafından kimliğimizden ve mirasımızdan koparılmış Amerikan vatandaşları, ait olma hissini bulmak için uyuşturucu ve şiddete yöneliyor. Hükümet, suç oranındaki artış ve başarısız ekonomiye ışık tutmaya çalışarak ağır suçlamalarını savuruyor, ama sadece bakan herkes için cevap açıktır: kökünde ırksal ve cinsel kimliğimizin kaybı var. Sözlerimi işitin: bir yıl içinde bir yüzleşme olacak ve bu hükümetten veya dış bir güçten kaynaklanmayacak, Amerika'nın kırık kalbinden çıkacak.

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en: TECHWORLD NEWS: THE GROCERY BOT
tr: TEKNOLOJİ DÜNYASI HABERLERİ: MARKET ROBOTU

note: ~ Snippet in category "one_year_old_news"
en: TECHWORLD NEWS: THE GROCERY BOT.  Uncanny unveils its new product - the Grocery Bot!  Thousands of else-if statements, pre-recorded voice from professional actors, what more does this adorable android hides under its smiling face?  Our expert got the answer for you!
tr: TEKNOLOJİ DÜNYASI HABERLERİ: MARKET ROBOTU. Uncanny, yeni ürününü tanıtıyor - Market Robotu! Binlerce else-if ifadesi, profesyonel aktörlerden önceden kaydedilmiş ses, bu sevimli androidin gülümseyen yüzünün altında ne daha var? Uzmanımız sizin için cevabı buldu!

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en: EDITORIAL: THE RISE OF THE RIGHT HAS BROUGHT US HERE
tr: EDITORYAL: SAĞIN YÜKSELİŞİ BİZİ BURAYA GETİRDİ

note: ~ Snippet in category "one_year_old_news"
en: EDITORIAL: THE RISE OF THE RIGHT HAS BROUGHT US HERE.  As the wounded white male ego becomes more and more of a self-stereotype, we see the cost of allowing right-wing sentiment echoed all around us.  Through closet capitulation to the demands of the most extremist right-wing groups, President Oswald has made policies that allow foreign drugs to run rampant through our nation.  Hiding under the guise of generally increased crime rates, conservative extremists have taken over our cities, stalking the streets at night and enacting vicious vigilante-style beatings on anyone they deem different.
tr: EDITORYAL: SAĞIN YÜKSELİŞİ BİZİ BURAYA GETİRDİ. Yaralı beyaz erkek egosu kendini daha fazla bir öz-stereotip haline getirirken, etrafımızda sağcı duyguların yankılanmasının bedelini görüyoruz. En aşırı sağcı grupların taleplerine dolaylı olarak boyun eğerek, Başkan Oswald, yabancı uyuşturucuların ülkemizde serbestçe dolaşmasına izin veren politikalar geliştirdi. Genel olarak artan suç oranlarının kılıfı altında gizlenerek, muhafazakâr aşırıcılar şehirlerimizi ele geçirdi, geceleri sokaklarda dolaşıyor ve farklı gördükleri herkese acımasız bir şekilde sokak adaleti uyguluyorlar.

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en: NEW LAB OPENS
tr: YENİ LABORATUVAR AÇILIYOR

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en: NEW LAB OPENS: The H.R. Bennett Research Facility has been officially opened by the Department of Energy.  According to Deputy Secretary of Energy Randall Balakrishnan, "This facility is one of the most state-of-the-art in the world.  With the opening of the H.R. Bennett research complex, New England's future is looking brighter than ever."
tr: YENİ LABORATUVAR AÇILIYOR: H.R. Bennett Araştırma Tesisleri Enerji Bakanlığı tarafından resmi olarak açılmıştır. Enerji Bakan Yardımcısı Randall Balakrishnan'a göre, "Bu tesis dünyadaki en modern tesislerden biridir. H.R. Bennett araştırma kompleksinin açılmasıyla, Yeni İngiltere'nin geleceği her zamankinden daha parlak görünüyor."

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en: THE FOREIGN DESIGNER DRUG THEY DON'T WANT YOU TO KNOW ABOUT
tr: BİLMENİZİ İSTEMEDİKLERİ YABANCI TASARIM İLAÇ

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en: THE FOREIGN DESIGNER DRUG THEY DON'T WANT YOU TO KNOW ABOUT.  Concerning reports from a source in the Boston Police Department have hinted that there is a new drug on the streets.  Move over, fentanyl: this is a new substance, nicknamed Forbidden City.  While it has a lower fatal overdose rate, Forbidden City is many times more addictive than heroin or methamphetamines, and is making its way quickly around the streets.
tr: BİLMEYİ İSTEMEDİKLERİ YABANCI TASARIM İLAÇ. Boston Polis Departmanı'ndaki bir kaynaktan gelen endişe verici raporlar, sokaklarda yeni bir uyuşturucu olduğunu ima etti. Fentanil'e veda edin: bu, Yasaklı Şehir olarak takma adlandırılan yeni bir madde. Ölümcül aşırı doz oranı daha düşük olsa da, Yasaklı Şehir eroin veya metamfetaminlerden kat kat daha bağımlılık yapıcı ve sokaklarda hızla yayılıyor.

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en: WHEN I DID MY TIME
tr: CEZAMI ÇEKTİĞİMDE

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en: WHEN I DID MY TIME.  We spoke to Dan Huang, the Chinese-American author of the New York Times bestselling exposé "When I Did my Time", the story of his three years living with his extended family in China, immersed in what he describes as "The ever-escalating anti-American propaganda of the East."
    
    "It's a real threat," said Huang.  "They are being taught to hate our freedom, and our technology.  Mark my words: there is going to be a reckoning, and we need to be ready."
tr: CEZAMİ ÇEKTİĞİMDE.  New York Times en çok satanlar listesinde yer alan "Cezamı Çektiğimde" adlı kitabın Çinli-Amerikalı yazarı Dan Huang ile konuştuk. Bu kitap, onun Çin'deki geniş ailesiyle geçirdiği üç yılı, "Doğu'nun sürekli artan anti-Amerikan propagandası" olarak tanımladığı bir ortamda yaşadığı hikayesini anlatıyor.
    
    "Bu gerçek bir tehdit," dedi Huang.  "Onlara özgürlüğümüze ve teknolojimize nefret etmeyi öğretiyorlar.  Sözlerimi işitin: bir hesaplaşma olacak ve buna hazır olmamız gerekiyor."

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en: MAN EATING FLOWERS?
tr: ADAM YİYEN ÇİÇEKLER?

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en: MAN EATING FLOWERS?  Italian biologist Dr. Flavio Bianchi responded to an ethics board denial of his work with an unusual announcement last Tuesday.  "I do not need your permission to do my work," stated Dr. Bianchi in a letter to the University of Milan.  "I will do my research in private, and when I am done, you will rue the day you defied me."  Dr. Bianchi's work?  Engineering Venus fly traps large enough to keep the local stray cat population at bay.  His tenure with the university is reported to have been suspended.
tr: İNSAN YİYEN ÇİÇEKLER? İtalyan biyolog Dr. Flavio Bianchi, geçen Salı günü çalışmalarının etik kurul tarafından reddedilmesine alışılmadık bir duyuruyla yanıt verdi. "Çalışmalarımı yapmak için izninize ihtiyacım yok," dedi Dr. Bianchi, Milano Üniversitesi'ne yazdığı bir mektupta. "Araştırmalarımı özel olarak yapacağım ve işimi bitirdiğimde, bana karşı geldiğiniz güne lanet edeceksiniz." Dr. Bianchi'nin çalışması? Yerel sokak kedisi popülasyonunu uzak tutacak kadar büyük Venüs kapanları mühendisliği. Üniversitedeki görev süresinin askıya alındığı bildiriliyor.

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en: IT CAME FROM BEYOND
tr: Uzaklardan Geldi

note: ~ Snippet in category "one_year_old_news"
en: IT CAME FROM BEYOND.  [Pictured: Margaret Antwerp holds the fragment of alien satellite that landed in her rose garden.]  It was a normal day for Margaret.  Normal, that is, until a thundering crash in her front yard nearly knocked her house over.  "This damn thing fell right out of space, I tell you," she told investigative journalists from our Paranormal Investigations department.  "It was glowing red hot, and it had burnt my prize-winning roses to a crisp."  The US government and air force have declined to comment, as usual.
tr: BEYOND'DAN GELDİ.  [Resimde: Margaret Antwerp, güllerinin bahçesine düşen uzaylı uydu parçasını tutuyor.]  Margaret için normal bir gündü.  Normal, yani, ön bahçesinde duyduğu gürültülü bir çarpma evini neredeyse devirdiği ana kadar.  "Bu lanet şey tam uzaydan düştü, size söylüyorum," Paranormal Araştırmalar departmanımızdan araştırmacı gazetecilere söyledi.  "Kırmızı sıcak parlıyordu ve ödüllü güllerimi kömür gibi yakmıştı."  ABD hükümeti ve hava kuvvetleri her zamanki gibi yorum yapmayı reddetti.

note: ~ Name of a snippet in category "one_year_old_news"
en: MENDING FENCES
tr: ÇİT ONARMA

note: ~ Snippet in category "one_year_old_news"
en: MENDING FENCES.  Growing international tensions have prompted President Oswald to call for unprecedented funding increases for security revitalization.  The president is calling for new "precision micro" military installations to be built across the nation, with thousands to be constructed in New England alone.  These come alongside similarly ambitious budget increases for FEMA and scientific research.  A coalition of civil rights orgs, neighborhood associations, and environmental advocates have denounced the initiative.
tr: ÇİT DÜZENLEME. Artan uluslararası gerginlikler, Başkan Oswald'ı güvenlik yenilemesi için eşi benzeri görülmemiş fon artışları talep etmeye yönlendirdi. Başkan, ülke genelinde inşa edilmesi planlanan yeni "hassas mikro" askeri tesisler için çağrıda bulunuyor; sadece Yeni İngiltere'de binlercesinin inşa edilmesi öngörülüyor. Bunlar, FEMA ve bilimsel araştırmalar için benzer şekilde iddialı bütçe artışlarıyla birlikte geliyor. Sivil haklar örgütleri, mahalle dernekleri ve çevre savunucularından oluşan bir koalisyon, bu girişimi kınadı.

note: ~ Name of a snippet in category "one_year_old_news"
en: BIGGER BEES
tr: DAHA BÜYÜK ARILAR

note: ~ Snippet in category "one_year_old_news"
en: BIGGER BEES.  State biologists are unable to explain the emergence of bees that are two and three times normal size.  Authorities say that bees larger than golf balls are being reported across the state.  As of this time, there have been no reports of increased aggression or other behavioral changes in the oversized insects.  "I'm glad to see the resurgence in the bee population," said Dr. Melissus "Mel" Versed, an entomologist at Tufts University.  He added, "while Anthophila this large are unprecedented in New England, there is nothing particularly harmful about the phenomena.  Think of the honey yields!"
tr: DAHA BÜYÜK ARILAR. Eyalet biyologları, normal boyutun iki ve üç katı olan arıların ortaya çıkışını açıklayamıyor. Yetkililer, golf toplarından daha büyük arıların eyalet genelinde rapor edildiğini söylüyor. Şu ana kadar, aşırı boyutlu böceklerde artan saldırganlık veya diğer davranış değişiklikleriyle ilgili herhangi bir rapor yok. "Arı popülasyonundaki yeniden canlanmayı görmekten mutluyum," dedi Tufts Üniversitesi'nden entomolog Dr. Melissus "Mel" Versed. Ekledi, "bu kadar büyük Anthophila'nın Yeni İngiltere'de eşi benzeri yok, ancak bu fenomenle ilgili özellikle zararlı bir şey yok. Bal verimlerini düşünün!"

note: ~ Name of a snippet in category "one_year_old_news"
en: JAMES HAWTHORNE TWITTER FEUD
tr: JAMES HAWTHORNE TWITTER ÇATIŞMASI

note: ~ Snippet in category "one_year_old_news"
en: JAMES HAWTHORNE TWITTER FEUD.  Everyone's talking about the latest trending news on Twitter.  "Uncanny" tech magnate and upcoming challenger to the title of "richest man in America", James Hawthorne, had a protracted Twitter battle with Minnesota Democratic senatorial candidate Lester Namboney, starting over taxation laws, and running all the way down to grade school insults.  Go to page 5 for the choicest tweets.
tr: JAMES HAWTHORNE TWITTER ÇATIŞMASI. Herkes Twitter'daki en son trend haberleri konuşuyor. "Garip" teknoloji devi ve "Amerika'nın en zengin adamı" unvanına aday olan James Hawthorne, Minnesota Demokratik senatörlük adayı Lester Namboney ile vergi yasaları üzerine başlayan ve ilkokul hakaretlerine kadar uzanan uzun bir Twitter savaşı yaptı. En iyi tweetler için sayfa 5'e gidin.

note: ~ Name of a snippet in category "one_year_old_news"
en: UNCANNY: SHADOWS IN PARADISE
tr: TÜRKÇE: CENNETTEKİ GÖLGELER

note: ~ Snippet in category "one_year_old_news"
en: UNCANNY: SHADOWS IN PARADISE.  Uncanny, a tech development firm that has gone from nothing to a household name throughout the United States in the last two years, has been a hot topic since they entered the limelight.  We all know about James Hawthorne and his charismatic combination of sarcastic quipping and insightful observations.  Everyone has seen his tweets, and his TED Talk went viral last year.  Behind the smokescreen, though, hides labor practices that have left employees scarred and, in some cases, permanently unable to work.  Did you know that Uncanny's Portland manufacturing site tried unsuccessfully to unionize last month?  I bet you didn't.  Did you know that four union organizers disappeared prior to the vote?  I bet you didn't.  Are you wondering why none of this was reported?  So am I.
tr: UNCANNY: CENNETTEKİ GÖLGELER. Uncanny, son iki yılda Amerika Birleşik Devletleri'nde tanınan bir isim haline gelen bir teknoloji geliştirme firması, dikkatleri üzerine çektiği günden beri sıcak bir konu oldu. Hepimiz James Hawthorne'u ve onun alaycı esprileri ile derin gözlemlerinin karizmatik birleşimini biliyoruz. Herkes onun tweetlerini gördü ve TED Konuşması geçen yıl viral oldu. Ancak, duman perdesinin arkasında, çalışanları yaralayan ve bazı durumlarda kalıcı olarak çalışamaz hale getiren işçi uygulamaları gizli. Uncanny'nin Portland üretim tesisinin geçen ay sendikalaşma girişiminde bulunduğunu biliyor muydunuz? Sanmıyorum. Oylamadan önce dört sendika organizatörünün kaybolduğunu biliyor muydunuz? Sanmıyorum. Tüm bunların neden rapor edilmediğini merak mı ediyorsunuz? Ben de.

note: ~ Name of a snippet in category "months_old_news"
en: SUPPORT THE COUNTRIES THAT SUPPORT YOURS - PRESIDENT
tr: KENDİ ÜLKENİ DESTEKLEYEN ÜLKELERİ DESTEKLE - CUMHURBAŞKANI

note: ~ Snippet in category "months_old_news"
en: SUPPORT THE COUNTRIES THAT SUPPORT YOURS - PRESIDENT: Earlier today, in an unexpected and unpopular decision, the president suggested the possible institution of a peacetime draft in response to increasing Chinese aggression towards Taiwan and the Philippines.  "We must pray for the best while preparing for the worst.  We cannot abandon key allies in the face of Chinese bullying."
tr: KENDİ ÜLKENİ DESTEKLEYEN ÜLKELERİ DESTEKLE - CUMHURBAŞKANI: Bugün, beklenmedik ve popüler olmayan bir kararla, cumhurbaşkanı, artan Çin saldırganlığına karşı Tayvan ve Filipinler'e yanıt olarak barış zamanı askerlik taslağının olası kuruluşunu önerdi. "En iyisi için dua etmeliyiz, en kötüsüne hazırlanırken. Çin'in zorbalığı karşısında anahtar müttefikleri terk edemeyiz."

note: ~ Name of a snippet in category "months_old_news"
en: EVACS UNSTOCKED: TRUTH OR FICTION?
tr: EVACS STOKSUZ: GERÇEK Mİ YALAN MI?

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en: EVACS UNSTOCKED: TRUTH OR FICTION?  An unidentified government source has suggested that the evacuation centers are unstocked, having "already accomplished the goal of calming the people".  He later retracted the comment and is unable to be contacted.
tr: EVACS STOKSUZ: GERÇEK Mİ YALAN MI? Tanımlanamayan bir hükümet kaynağı, tahliye merkezlerinin "insanları sakinleştirme amacını zaten başardığı" için stoklu olmadığını öne sürdü. Daha sonra bu yorumu geri çekti ve kendisine ulaşılamıyor.

note: ~ Name of a snippet in category "months_old_news"
en: SPIKE IN MENTAL HEALTH CONCERNS HAS EPIDEMIOLOGISTS WORRIED
tr: ZİHİNSEL SAĞLIK ENDİŞELERİNDEKİ ARTIS, EPİDEMİYOLOGLARI ENDİŞELENDİRİYOR

note: ~ Snippet in category "months_old_news"
en: SPIKE IN MENTAL HEALTH CONCERNS HAS EPIDEMIOLOGISTS WORRIED.  "There's no doubt about it," said a spokesperson from Mount Sinai Hospital.  "Hospitals over the US are overwhelmed with an increase in psychiatrically-related violent behavior such as explosivity and aggressive paranoia.  The most likely cause is a new street drug; we have yet to identify any commonality between the affected people."
    
    Dr. Andrew Morton, a Harvard epidemiologist, has a different opinion.  "These people aren't drug users.  They're coming from all walks of life.  Sure, there's a predilection for people who already have some mental illness, but we're seeing perfectly normal people suddenly presenting with violent explosive behavior.  I think the most likely cause is infectious: no other pattern would fit this widespread an outbreak."
tr: MENTAL SAĞLIK ENDİŞELERİNDEKİ ARTIS EPİDEMİYOLOGLARI ENDİŞELENDİRİYOR.  "Bunda şüphe yok," dedi Mount Sinai Hastanesi'nden bir sözcü.  "ABD genelindeki hastaneler, patlayıcılık ve agresif paranoya gibi psikiyatrik ile ilgili şiddet davranışlarındaki artışla başa çıkmakta zorlanıyor.  En olası sebep yeni bir sokak ilacı; etkilenen insanlar arasında herhangi bir ortaklık henüz belirleyemedik."
    
    Harvard epidemiyoloğu Dr. Andrew Morton'un farklı bir görüşü var.  "Bu insanlar uyuşturucu kullanıcısı değil.  Her kesimden geliyorlar.  Elbette, zaten bazı mental hastalığı olan insanlar için bir eğilim var, ama mükemmel derecede normal insanların aniden şiddetli patlayıcı davranışlar sergilediğini görüyoruz.  En olası sebebin enfeksiyon olduğunu düşünüyorum: bu kadar yaygın bir salgına başka bir model uymaz."

note: ~ Name of a snippet in category "months_old_news"
en: UFO CRASH: TRUTH OR FICTION?
tr: UFO ÇÖKÜŞÜ: GERÇEK Mİ YALAN MI?

note: ~ Snippet in category "months_old_news"
en: UFO CRASH: TRUTH OR FICTION?  One civilian account claims a shining disk appeared in his field.  "It kind of glowed, and I could see a strange gray world through it.  Then a shambling hazy purple mushroom came through, man."
tr: UFO ÇÖKÜŞÜ: GERÇEK Mİ YALAN MI?  Bir sivil hesap, tarlasında parlayan bir diskin belirdiğini iddia ediyor.  "Bir tür parlıyordu ve onun içinden garip bir gri dünyayı görebiliyordum.  Sonra, bir tür bulanık mor mantar geldi, adamım."

note: ~ Name of a snippet in category "months_old_news"
en: TIME TRAVEL: TRUTH OR FICTION?
tr: ZAMAN YOLCULUĞU: GERÇEK Mİ YALAN MI?

note: ~ Snippet in category "months_old_news"
en: TIME TRAVEL: TRUTH OR FICTION?  Leaked federal documents describe the formation of a new federal agency called XEDRA, to oversee "4th Axis technology" already in use.  Our expert's opinion suggests time-travel or parallel worlds.  The meaning of the acronym is currently unknown.
tr: ZAMAN YOLCULUĞU: GERÇEK Mİ YALAN MI?  Sızdırılan federal belgeler, "4. Ekseni teknolojisi"ni denetlemek için XEDRA adında yeni bir federal ajansın kurulmasını tanımlıyor.  Uzmanımızın görüşü, zaman yolculuğu veya paralel dünyalar olduğunu öne sürüyor.  Kısaltmanın anlamı şu anda bilinmiyor.

note: ~ Name of a snippet in category "months_old_news"
en: EDITORIAL: THE CHINESE CONTROL OUR MEDIA
tr: EDITORYAL: ÇİN'LİLER MEDYAMIZI KONTROL EDİYOR

note: ~ Snippet in category "months_old_news"
en: EDITORIAL: THE CHINESE CONTROL OUR MEDIA.  No, I don't mean they're writing the articles, but there's no doubt in my mind our social media, from FriendFace to Twitfeed to Eddit, is now run by Chinese influencers.  The real question is not IF they're doing it, but HOW they're using this influence to affect American minds.
tr: EDITORYAL: ÇİN'LİLER MEDYAMIZI KONTROL EDİYOR.  Hayır, makaleleri yazdıklarını kastetmiyorum, ama sosyal medyamızın, FriendFace'ten Twitfeed'e ve Eddit'e kadar, artık Çinli etkileyiciler tarafından yönetildiğinden şüphem yok.  Gerçek soru, bunu yapıp yapmadıkları değil, bu etkiyi Amerikan zihinlerini etkilemek için nasıl kullandıkları.

note: ~ Name of a snippet in category "months_old_news"
en: THE SOLDIER OF THE FUTURE, AT LAST
tr: GELECEĞİN ASKERİ, SONUNDA

note: ~ Snippet in category "months_old_news"
en: THE SOLDIER OF THE FUTURE, AT LAST.  The military's latest powered infantry exoskeleton has been released for widespread, non-testing use.  Although numbers are still very limited, official sources say that within two years every infantry unit will have access to two powered exoskeletons for heavy operations.  Within five, light exoskeletons will be the standard issue armor for US ground forces.  "This is going to put our military so far ahead of the rest of the world, it's like we have guns while they have spears," General Alex Findlay said in a press release.  The new armor is powered by a proprietary fuel cell developed by the military and hoped to be ready for civilian distribution in the next few years.
tr: GELECEĞİN ASKERİ, SONUNDA.  Ordunun en son güçlendirilmiş piyade dış iskeleti, yaygın, test dışı kullanım için piyasaya sürüldü.  Sayılar hala çok sınırlı olmasına rağmen, resmi kaynaklar, iki yıl içinde her piyade biriminin ağır operasyonlar için iki güçlendirilmiş dış iskelete erişimi olacağını söylüyor.  Beş yıl içinde, hafif dış iskeletler, ABD kara kuvvetleri için standart zırh olacak.  "Bu, ordumuzu dünyanın geri kalanından çok ileriye taşıyacak, sanki bizde silahlar var, onlarda mızraklar," dedi General Alex Findlay bir basın bülteninde.  Yeni zırh, ordunun geliştirdiği özel bir yakıt hücresiyle çalışıyor ve önümüzdeki birkaç yıl içinde sivil dağıtım için hazır olması umuluyor.

note: ~ Name of a snippet in category "months_old_news"
en: INCREASE IN "MONSTER" SIGHTINGS HAS EXPERTS BAFFLED
tr: "CANAVAR" GÖRÜNTÜLERİNDE ARTIŞ UZMANLARI ŞAŞIRTIYOR

note: ~ Snippet in category "months_old_news"
en: INCREASE IN "MONSTER" SIGHTINGS HAS EXPERTS BAFFLED.  A tenfold spike in sightings of unexplained phenomena, particularly fantastic beasts and monsters, has experts confused.  "This could be related to the recent rise in hallucinations," said Dr. Barb Coulson in an interview on web-based debate show ContraPoints on Friday.  "It's probably drugs," replied debate partner Leanne Jefferson, a spokesperson from MADD.  "You're both idiots," moderator Natalie Wynn interjected.  "The obvious answer is that it's monsters walking the Earth, preparing to kill us all."
tr: "CANAVAR" GÖRÜNTÜLERİNDE ARTIŞ UZMANLARI ŞAŞIRTIYOR.  Açıklanamayan fenomenlerin, özellikle fantastik yaratıklar ve canavarların, görüntülerinde on kat artış, uzmanları şaşırttı.  "Bu, son zamanlarda artan halüsinasyonlarla ilgili olabilir," dedi Dr. Barb Coulson, Cuma günü web tabanlı tartışma programı ContraPoints'te bir röportajda.  "Muhtemelen uyuşturucular," diye yanıtladı tartışma ortağı Leanne Jefferson, MADD'den bir sözcü.  "İkiniz de aptalsınız," diye araya girdi moderatör Natalie Wynn.  "Açık cevap, dünyanın üzerinde yürüyen canavarlar olduğu ve hepimizi öldürmeye hazırlandıkları."

note: ~ Name of a snippet in category "months_old_news"
en: FOODPLACE PANTS FEUD
tr: FOODPLACE PANTOLON DAVASI

note: ~ Snippet in category "months_old_news"
en: FOODPLACE PANTS FEUD.  An ongoing legal battle between popular fast food megalith Foodplace and the non-profit Concerned Consumers of Foodpeople has ended with the determination that the Foodperson costume will remain a gender-neutral, nonrevealing unitard.  "Superheroes are meant to have exaggerated anatomy and revealing costumes," a spokesperson from CCF said in a press release.  "This is a sad day not just for fans of Foodplace, but for consumers of the fast-food superhero genre overall."  A spokesperson from rival food company NourishMart sent out a press release just minutes after the ruling: "NOURISHMART INFORMS THE PUBLIC THAT NOURISHMARTIC DOES NOT WEAR ANY CLOTHES.  NOURISHMARTIC IS SOFTWARE.  NOURISHMARTIC CAN PRESENT AN AVATAR OF WHATEVER APPEALING MEAT-FORM IS DESIRED BY THE PUBLIC.  EAT AT NOURISHMART.  OUR PRODUCTS CONTAIN A MIX OF FAT, SALT, AND PROTEIN THAT IS HIGHLY DESIRABLE TO HUMAN PALATES."
tr: FOODPLACE PANTOLON DAVASI.  Popüler fast food megaliti Foodplace ile kar amacı gütmeyen Foodpeople Tüketici Derneği arasında süregelen hukuki mücadele, Foodperson kostümünün cinsiyetsiz, örtücü bir tulum olarak kalacağı kararıyla sona erdi.  "Süper kahramanların abartılı anatomilere ve açık kostümlere sahip olması gerekiyor," dedi CCF'den bir sözcü bir basın bülteninde.  "Bu, sadece Foodplace hayranları için değil, genel olarak fast-food süper kahraman türü tüketicileri için de üzücü bir gün."  Rakip gıda şirketi NourishMart'tan bir sözcü, kararın hemen ardından bir basın bülteni gönderdi: "NOURISHMART HALKA BİLDİRİR Kİ NOURISHMARTIC HERHANGİ BİR KIYAFET GİYMEZ.  NOURISHMARTIC BİR YAZILIMDIR.  NOURISHMARTIC, HALKIN İSTEDİĞİ HERHANGİ BİR ÇEKİCİ ET ŞEKLİNİ SUNABİLİR.  NOURISHMART'TA YİYİN.  ÜRÜNLERİMİZ, İNSAN DAMAKLARI İÇİN YÜKSEK DERECEDE ARZULANAN YAĞ, TUZ VE PROTEİN KARIŞIMINI İÇERİR."

note: ~ Name of a snippet in category "months_old_news"
en: ASIAN AGENTS RESPONSIBLE FOR "MONSTER" ATTACKS
tr: ASYA AJANLARI "CANAVAR" SALDIRILARINDAN SORUMLU

note: ~ Snippet in category "months_old_news"
en: ASIAN AGENTS RESPONSIBLE FOR "MONSTER" ATTACKS.  Sources have confirmed with photographic evidence that the rise in 'monster' sightings and attacks recently is the work of hostile Eastern agents believed to originate in either China or North Korea.  The government has refused to respond to evidence provided by our investigative journalist team proving that hallucinogenic gases and puppets were used to spawn the widely circulated social media phenomenon.
tr: ASYA AJANLARI "CANAVAR" SALDIRILARINDAN SORUMLU.  Kaynaklar, son zamanlarda 'canavar' görümleri ve saldırılarındaki artışın, Çin veya Kuzey Kore kökenli olduğu düşünülen düşmanca Doğu ajanlarının işi olduğunu fotoğraf kanıtlarıyla doğruladı.  Hükümet, yaygın olarak dolaşan sosyal medya fenomenini yaratmak için halüsinojenik gazlar ve kuklaların kullanıldığını kanıtlayan araştırmacı gazetecilik ekibimizin sunduğu kanıtlara yanıt vermeyi reddetti.

note: ~ Name of a snippet in category "months_old_news"
en: RIOTS CONTINUE IN SOUTH AMERICA, AFRICA
tr: GÜNEY AMERİKA'DA VE AFRİKA'DA İSYANLAR DEVAM EDİYOR

note: ~ Snippet in category "months_old_news"
en: RIOTS CONTINUE IN SOUTH AMERICA, AFRICA.  Although reports are inconsistent, it has been confirmed that widespread rioting in poverty-stricken regions of Africa and South America, as well as some parts of Indonesia, Asia, the Middle East, and Eastern Europe, have continued and only grown in severity.  "It's obvious this is a social media effect," said political science professor Dr. Ely Savage.  "Economists have been saying for some time that the current situation of developed nations forcing underdeveloped nations into semi-slavery couldn't last, and now we're seeing the repercussions."
tr: GÜNEY AMERİKA'DA VE AFRİKA'DA İSYANLAR DEVAM EDİYOR.  Raporlar tutarsız olsa da, Afrika ve Güney Amerika'nın yoksul bölgelerinde, ayrıca Endonezya, Asya, Orta Doğu ve Doğu Avrupa'nın bazı kısımlarında geniş çaplı isyanların devam ettiği ve yalnızca şiddetinin arttığı doğrulandı.  "Bu bir sosyal medya etkisi olduğu açık," dedi siyaset bilimi profesörü Dr. Ely Savage.  "Ekonomistler bir süredir gelişmiş ülkelerin geri kalmış ülkeleri yarı köleliğe zorlamasının sürdürülemeyeceğini söylüyorlardı ve şimdi sonuçlarını görüyoruz."

note: ~ Name of a snippet in category "months_old_news"
en: RIOT IN CARLHAVEN
tr: CARLHAVEN'DA İSYAN

note: ~ Snippet in category "months_old_news"
en: RIOT IN CARLHAVEN.  A riot broke out in a supermarket in Carlhaven, Nebraska, today.  A bystander who left the scene as violence started told police that it began with a dispute over the last box of frozen Foodplace hamburger patties, but quickly escalated "For no reason at all".  Police arrived on the scene and were quickly forced to deploy less-lethal weaponry in response to what was described by Sheriff Paul Redekopp as "A complete sh*t show".  Seven people are dead, and another six in critical condition in Carlhaven General Hospital.
tr: CARLHAVEN'DA İSYAN.  Bugün, Nebraska'daki Carlhaven'da bir süpermarkette isyan çıktı.  Şiddet başladığında olay yerinden ayrılan bir tanık, bunun son dondurulmuş Foodplace hamburger köftesi kutusu üzerindeki bir tartışmayla başladığını, ancak "Hiçbir sebep olmaksızın" hızla büyüdüğünü polise söyledi.  Polis olay yerine geldi ve Şerif Paul Redekopp'un "Tam bir rezalet" olarak tanımladığı duruma yanıt olarak hızla daha az öldürücü silahlar kullanmak zorunda kaldı.  Yedi kişi öldü ve Carlhaven Genel Hastanesi'nde altı kişi kritik durumda.

note: ~ Name of a snippet in category "months_old_news"
en: RIOT IN BANKSLEY
tr: BANKSLEY'DE İSYAN

note: ~ Snippet in category "months_old_news"
en: RIOT IN BANKSLEY.  Irony was hot and dangerous in Banksley, Vermont today, where a fight broke out in a local coffee shop, reportedly starting over a dispute about the details of a similar riot in Carlhaven, Nebraska.  Within an hour, the fight had expanded to engulf the local downtown core.  Danielle Louiston, a server who fled the scene, was available for phone interview.  "It was like nothin' I've ever seen," describes Danielle.  "One minute it's a normal Friday morning, the next it's a bar brawl.  By the time I got outta there, most of the restaurant was involved.  I got in my car and just bolted home, then called the cops.  Turns out they're all in the fight!  The secretary and I, we got hold of the military and finally they came in and cleared things up."  Stabilizing the riots required the dispatch of three National Guard units.  Casualty reports are, as yet, unavailable.
tr: BANKSLEY'DE İSYAN.  Bugün, Vermont'taki Banksley'de ironi sıcak ve tehlikeliydi; yerel bir kahve dükkanında, Nebraska'daki Carlhaven'daki benzer bir isyanın detayları hakkında bir tartışmayla başladığı bildirilen bir kavga patlak verdi.  Bir saat içinde, kavga yerel şehir merkezini sardı.  Olay yerinden kaçan garson Danielle Louiston, telefonla röportaj için hazırdı.  "Gördüğüm hiçbir şeye benzemiyordu," diyor Danielle.  "Bir dakika normal bir Cuma sabahı, bir sonraki dakika bir bar kavgası.  Oradan çıktığımda, restoranın çoğu karışmıştı.  Arabama atladım ve hemen eve koştum, sonra polisi aradım.  Meğerse hepsi kavgadaymış!  Sekreterle birlikte askeri aradık ve nihayet geldiler ve durumu düzelttiler."  İsyanları stabilize etmek için üç Ulusal Muhafız biriminin gönderilmesi gerekti.  Yaralı raporları henüz mevcut değil.

note: ~ Name of a snippet in category "months_old_news"
en: ECONOMIC RIOTING SPREADS TO UNITED STATES
tr: EKONOMİK İSYAN ABD'YE YAYILIYOR

note: ~ Snippet in category "months_old_news"
en: ECONOMIC RIOTING SPREADS TO UNITED STATES.  Global economic riots, started in Africa and South America, have spread to the continental United States.  More than thirty riots were reported over the weekend, primarily in poorer regions of the Midwest and South.  "I don't think this is related to what happened in Carlhaven or Banksley," a spokesperson from the National Guard said in response to media inquiry.  "Those were isolated incidents, while this is very clearly a coordinated social media effort."  Police and the National Guard are containing riots as they crop up.  President Oswald, in a speech on Sunday evening, reminded Americans of our solidarity.  "Enemies perch at our every border, watching for signs of weakness.  Now is not the time to shoot ourselves in the feet."
tr: EKONOMİK İSYAN ABD'YE YAYILIYOR.  Afrika ve Güney Amerika'da başlayan küresel ekonomik isyanlar, kıtasal Amerika Birleşik Devletleri'ne yayıldı.  Hafta sonu boyunca, çoğunlukla Orta Batı ve Güney'in daha yoksul bölgelerinde otuzdan fazla isyan bildirildi.  "Bunun Carlhaven veya Banksley'de olanlarla bir ilgisi olduğunu düşünmüyorum," dedi Ulusal Muhafız'dan bir sözcü medya sorgusuna yanıt olarak.  "Bunlar izole olaylardı, oysa bu çok açık bir şekilde koordine edilmiş bir sosyal medya çabası."  Polis ve Ulusal Muhafız, isyanlar ortaya çıktıkça bunları kontrol altına alıyor.  Başkan Oswald, Pazar akşamı yaptığı bir konuşmada Amerikalılara dayanışmamızı hatırlattı.  "Düşmanlar her sınırımızda pusu kuruyor, zayıflık belirtilerini izliyor.  Şimdi kendimize kurşun sıkma zamanı değil."

note: ~ Name of a snippet in category "months_old_news"
en: THE MAN BEHIND THE RIOTS
tr: İSYANLARIN ARKASINDAKİ ADAM

note: ~ Snippet in category "months_old_news"
en: THE MAN BEHIND THE RIOTS.  [Photograph: Interpol identification photograph of Qiang Ye, taken in Maastricht airport in June, 2019.]  Our sources in the UN have informed reporters that the investigative committee in charge of the riots currently engulfing most of the world, nicknamed the "FriendFace Riots" for the role of social media in spreading the violence, are the work of a discredited Chinese hacker and alleged intelligence agent, Qiang Ye.  Ye is wanted by Interpol for his involvement in a cyberterror attack on Dutch banks in 2018 that led to billions of dollars of losses for European banks.  The Chinese government has disavowed any connection to Ye since 2015.  "One man, with an army of well-programmed bots at his control, could certainly be behind this," said Dr. Ely Savage, a professor of political science at Berkeley and our expert correspondent on the riots.  "Social media is very susceptible to this sort of influence."
tr: İSYANLARIN ARKASINDAKİ ADAM.  [Fotoğraf: Qiang Ye'nin Maastricht havaalanında Haziran 2019'da çekilen Interpol kimlik fotoğrafı.]  BM'deki kaynaklarımız, şu anda dünyanın çoğunu saran isyanlardan sorumlu araştırma komitesinin, sosyal medyanın şiddeti yaymadaki rolü nedeniyle "FriendFace İsyanları" olarak adlandırıldığını, disiplinsiz bir Çinli hacker ve iddia edilen istihbarat ajanı Qiang Ye'nin işi olduğunu bildirdi.  Ye, 2018'de Hollanda bankalarına yönelik bir siber terör saldırısındaki rolü nedeniyle Interpol tarafından aranıyor; bu saldırı, Avrupa bankaları için milyarlarca dolarlık kayıplara yol açtı.  Çin hükümeti, 2015'ten beri Ye ile herhangi bir bağlantıyı reddetti.  "Kontrolünde iyi programlanmış botlarla bir adam, kesinlikle bunun arkasında olabilir," dedi Berkeley'de siyaset bilimi profesörü ve isyanlar konusundaki uzman muhabirimiz Dr. Ely Savage.  "Sosyal medya bu tür etkilere çok açıktır."

note: ~ Name of a snippet in category "months_old_news"
en: VIOLENT OUTBREAKS CAUSED BY DRUG CONTAMINATION
tr: İLAÇ KİRLİLİĞİNDEN KAYNAKLANAN ŞİDDETLİ OLAYLAR

note: ~ Snippet in category "months_old_news"
en: VIOLENT OUTBREAKS CAUSED BY DRUG CONTAMINATION: Reports of riots being a social media effect were disputed today by NSA spokesperson Colonel Shawn Singer.  "These are isolated incidents.  There is no evidence of any social media articles that are causing them, here or abroad.  The violence is random and senseless.  We are currently investigating a promising theory that a malicious contamination effect of the street drug methothexazole, known as 'Forbidden City', is responsible.  Whatever the cause, the National Guard has these riots very well contained."
tr: İLAÇ KİRLİLİĞİNDEN KAYNAKLANAN ŞİDDETLİ OLAYLAR: NSA sözcüsü Albay Shawn Singer, sosyal medya etkisi olarak nitelendirilen isyanlarla ilgili raporların bugün tartışıldığını belirtti. "Bunlar izole olaylar. Burada veya yurtdışında bunlara neden olan herhangi bir sosyal medya makalesinin kanıtı yok. Şiddet rastgele ve anlamsız. Şu anda, 'Yasaklı Şehir' olarak bilinen sokak ilacı metoteksazolün kötü niyetli bir kirlenme etkisinin sorumlu olduğuna dair umut verici bir teoriyi araştırıyoruz. Nedeni ne olursa olsun, Ulusal Muhafızlar bu isyanları çok iyi kontrol altında tutuyor."

note: ~ Name of a snippet in category "months_old_news"
en: EDITORIAL: FORGET DRUGS OR FRIENDFACE, THESE ARE THE GAMER RIOTS
tr: EDITORYAL: İLAÇLARI VEYA FRIENDFACE'İ UNUTUN, BUNLAR OYUNCU İSYANLARI

note: ~ Snippet in category "months_old_news"
en: EDITORIAL: FORGET DRUGS OR FRIENDFACE, THESE ARE THE GAMER RIOTS.  I can't believe how many idiots are wasting their time blaming social media or drugs on the riots we're facing when the answer is obvious: this is the result of letting our kids fall to the moral iniquity of video games.  Just last week I saw my kid playing one of those stupid bleep-bloop games, all letters and numbers and symbols.  When I asked him what he was doing it was absolutely appalling.  Violence.  Cannibalism.  Humans as cattle.  Mermaid abuse.  Yesterday, he was arrested for participating in the riots.  Coincidence?  Pretty obviously not.  Our government is in the pocket of these video game developers, and we're all paying the price.
tr: EDITORYAL: İLAÇLARI VEYA FRIENDFACE'İ UNUTUN, BUNLAR OYUNCU İSYANLARI. Sosyal medyayı veya ilaçları isyanlarımıza neden olarak suçlayan bu kadar çok aptala inanamıyorum, oysa cevap ortada: bu, çocuklarımızın video oyunlarının ahlaki çöküntüsüne düşmesine izin vermenin bir sonucudur. Geçen hafta, çocuğumun o aptal bleep-bloop oyunlarından birini oynadığını gördüm, hepsi harfler, sayılar ve semboller. Ne yaptığını sorduğumda, bu tamamen korkunçtu. Şiddet. Yamyamlık. İnsanlar sığır gibi. Deniz kızı istismarı. Dün, isyanlara katıldığı için tutuklandı. Tesadüf mü? Açıkça hayır. Hükümetimiz bu video oyunu geliştiricilerinin cebinde ve hepimiz bedelini ödüyoruz.

note: ~ Name of a snippet in category "months_old_news"
en: MORE ORDAINED MINISTERS NEEDED
tr: DAHA FAZLA RESMİ DİN ADAMI GEREKİYOR

note: ~ Snippet in category "months_old_news"
en: MORE ORDAINED MINISTERS NEEDED.  Wedlock is down, but last minute nuptials, elopements, vow-renewals and 'micromonies' have been on the rise, supposedly in response to many of the recent events and uneasing developments as more people are feeling less secure about dating in these troubled times, therefore rushing to the altar in preparation for the worst, or to cross items off the bucket list before it's too late.  As a result, the nation is experiencing a shortage of marriage officiants.  Luckily, now more than ever, since the beginning of the 21st century it's become increasingly easier to become qualified to help couples of all kinds celebrate their commitment to each other.  However, not enough people are rising to the occasion.
tr: DAHA FAZLA RESMİ DİN ADAMI GEREKİYOR. Evlilik oranı düştü, ancak son dakika nikahları, kaçamaklar, yemin yenilemeleri ve 'mikromoniler' artış gösterdi, bu da birçok son olay ve rahatsız edici gelişmelere yanıt olarak, daha fazla insanın bu zor zamanlarda flört konusunda daha az güvende hissetmesi nedeniyle, en kötüye hazırlık olarak altar önüne koşmasına veya bucket listlerinden maddeleri geçmesine neden oldu. Sonuç olarak, ülke evlilik memurları konusunda bir sıkıntı yaşıyor. Neyse ki, 21. yüzyılın başından bu yana, her türlü çiftin birbirlerine olan bağlılıklarını kutlamalarına yardımcı olmak için nitelikli hale gelmek her zamankinden daha kolay hale geldi. Ancak, yeterince insan bu duruma yükselmiyor.

note: ~ Name of a snippet in category "months_old_news"
en: BUNKERS OF THE RICH AND FAMOUS
tr: ZENGİN VE ÜNLÜLERİN SİLAHLARI

note: ~ Snippet in category "months_old_news"
en: BUNKERS OF THE RICH AND FAMOUS.  Forget the backwater "Last Man on Earth" shelter you helped your buddy pour the foundations for.  We got a look inside the private bunker of James Hawthorne himself!  Ever wonder what it would feel like to weather a disaster in style?  Wonder no more.
tr: ZENGİN VE ÜNLÜLERİN SİLAHLARI. Arkadaşınıza temelini döktüğünüz "Dünyadaki Son Adam" sığınaklarını unutun. James Hawthorne'un özel sığınağının içine bir göz attık! Bir felaketi şık bir şekilde atlatmanın nasıl bir şey olduğunu hiç merak ettiniz mi? Artık merak etmeyin.

note: ~ Name of a snippet in category "months_old_news"
en: POLICE TO INVESTIGATE SHADY HILLS
tr: POLİS GÖLGELİ TEPELERİ ARAŞTIRACAK

note: ~ Snippet in category "months_old_news" ~ Snippet in category "backrooms_recent_news" ~ This category roughly lines up with Cataclysm's news segments newer than a few months and contains some of the same snippets.
en: POLICE TO INVESTIGATE SHADY HILLS.  There will be a "thorough investigation" into the Shady Hills nursing home, owned by Shady Hills Corporation, said police Monday.  The announcement came following several lawsuits launching against the home by family members of residents for alleged elder abuse and neglect.
tr: POLİS GÖLGELİ TEPELERİ ARAŞTIRACAK. Polis, Gölgeli Tepeler Hemşirelik Evi'nde, Gölgeli Tepeler Şirketi'ne ait olan, "kapsamlı bir soruşturma" yapılacağını söyledi. Bu açıklama, sakinlerin aile üyeleri tarafından iddia edilen yaşlı istismarı ve ihmaline yönelik birkaç dava açılmasının ardından geldi.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: SURGEON GENERAL: DEAD ARE STAYING DEAD
tr: GENEL CERRAH: ÖLENLER ÖLÜ KALACAK

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: SURGEON GENERAL: DEAD ARE STAYING DEAD: "Stories about the dead rising are completely unfounded and medically impossible.", the office of the surgeon general said in a press conference today.  "It's an obvious hoax by people just looking for five minutes of fame, or to scare people in these uncertain times.  After all, remember the clown thing a few years ago?"  A critic pointed to the increasingly widespread viral videos of rioters with clearly fatal injuries rising to return to the rioting.  "Within ten hours, someone will have deep faked this video to make me look like a Star Wars character," replied the spokesperson, "and you're confused by a bit of home grown CGI showing zombies?"
tr: GENEL CERRAH: ÖLENLER ÖLÜ KALACAK: "Ölülerin dirilmesiyle ilgili hikayeler tamamen asılsız ve tıbben imkansızdır." Genel cerrah ofisi, bugün bir basın toplantısında söyledi. "Bu, sadece beş dakikalık şöhret peşinde koşan insanların açık bir dolandırıcılığı ya da bu belirsiz zamanlarda insanları korkutmak için bir aldatmacadır. Sonuçta, birkaç yıl önceki palyaço olayını hatırlayın?" Bir eleştirmen, açıkça ölümcül yaralar almış isyancıların yeniden isyan etmek için dirildiği giderek yaygınlaşan viral videoları işaret etti. "On saat içinde, bu videoyu beni bir Star Wars karakteri gibi gösterecek şekilde derin sahte yapacak biri olacak," diye yanıtladı sözcü, "ve siz, zombileri gösteren biraz ev yapımı CGI ile kafanız karışıyor?"

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: GENERAL SAYS AVOID BUNKERS
tr: GENEL, SİLAHLARDA KALMAYIN

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: GENERAL SAYS AVOID BUNKERS: Even in riot affected areas, do not attempt to flee to military bunkers or outposts!  Understaffed bunkers are defended by automated turrets, which will shoot those without proper registration.  FEMA has authorized use of emergency evacuation shelters for people seeking refuge from riots.
tr: GENEL, SİLAHLARDA KALMAYIN: İsyanlardan etkilenen bölgelerde bile, askeri sığınaklara veya karakollara kaçmaya çalışmayın! Yetersiz personel ile savunulan sığınaklar, uygun kaydı olmayanları vuracak otomatik kuleler tarafından korunmaktadır. FEMA, isyanlardan kaçan insanlar için acil tahliye barınaklarının kullanılmasına izin vermiştir.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: VIOLENCE OUTBREAKS ARE UNIVERSAL
tr: ŞİDDET PATLAMALARI EVRENSEL

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: VIOLENCE OUTBREAKS ARE UNIVERSAL.  Despite government efforts to claim the situation is "under control", sources in the CDC have confirmed our own investigative results: there are now major unchecked riots in every city in the United States.  Similar reports are trickling in from countries across the globe.  We recommend packing a bugout bag and heading to your cabin on the lake, if you have one.
tr: ŞİDDET PATLAMALARI EVRENSEL. Hükümetin durumu "kontrol altında" olduğu iddialarına rağmen, CDC'deki kaynaklar kendi araştırma sonuçlarımızı doğruladı: Amerika Birleşik Devletleri'ndeki her şehirde büyük, kontrolsüz isyanlar var. Dünyanın dört bir yanından benzer raporlar gelmeye başladı. Eğer bir göl kenarında kulübünüz varsa, bir kaçış çantası hazırlayıp oraya gitmenizi öneririz.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: ZOMBIE DRUG?
tr: ZOMBİ İLAÇ MI?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: ZOMBIE DRUG?  A controversial blogger suggested the recent riots are a chemical attack by China in her latest podcast.  "They're jealous of our military superiority, so they teamed up with Haiti to put hoodoo drugs in the water making people zombies!  You've all heard of Forbidden City, who hasn't?  well, this is what they were testing, and now we're seeing it everywhere!"
tr: ZOMBİ İLAÇ MI? Tartışmalı bir blog yazarı, son isyanların Çin tarafından gerçekleştirilen bir kimyasal saldırı olduğunu en son podcast'inde öne sürdü. "Askeri üstünlüğümüzden kıskanıyorlar, bu yüzden Haiti ile işbirliği yaparak insanları zombilere dönüştüren hoodoo ilaçlarını suya koydular! Hepiniz Yasaklı Şehir'i duydunuz, kim duymadı ki? İşte, bunu test ediyorlardı ve şimdi her yerde görüyoruz!"

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: SUPERSOLDIER EXPERIMENTS GONE WRONG
tr: SÜPERASKER DENEMELERİ BAŞARISIZ OLDU

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: SUPERSOLDIER EXPERIMENTS GONE WRONG.  Recently leaked documents from an inside source in a hitherto unknown government agency abbreviated 'XEDRA' confirm that violent riots across the country are the result of an accidentally released self-replicating supersoldier serum.  The serum gives people unprecedented strength and durability, even regenerative capacity, but has the dangerous side effect of causing uncontrolled anger.  Although the leak suggests that the effect should wear off, it may take weeks or even months to reach a stable state.
tr: SÜPERASKER DENEMELERİ BAŞARISIZ OLDU. Daha önce bilinmeyen bir hükümet ajansından 'XEDRA' kısaltmasıyla anılan bir iç kaynaktan sızdırılan belgeler, ülke genelindeki şiddetli isyanların kazara serbest bırakılan kendini çoğaltan süper asker serumunun sonucu olduğunu doğruluyor. Serum, insanlara eşi benzeri görülmemiş bir güç ve dayanıklılık, hatta yenilenme kapasitesi veriyor, ancak kontrolsüz öfkeye neden olan tehlikeli bir yan etkisi var. Sızıntı, etkinin geçmesi gerektiğini öne sürse de, stabil bir duruma ulaşması haftalar veya hatta aylar alabilir.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: DISTURBING VIDEO SHOWS PSYCHOTIC RIOTERS
tr: RAHATSIZ EDİCİ VİDEO PSİKOTİK İSYANCI GÖSTERİYOR

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: DISTURBING VIDEO SHOWS PSYCHOTIC RIOTERS.  We've all known something was really wrong for a while.  A new, extremely disturbing video has been making the social media rounds in a shocking way.  It depicts a young woman amidst the riots violently and fatally attacking a girl that appears to be her own small daughter.  To many, this is the last straw that confirms a dreadful suspicion: these riots are not the result of some social unrest, but represent a complete breakdown of rationality.
tr: RAHATSIZ EDİCİ VİDEO PSİKOTİK İSYANCI GÖSTERİYOR. Bir süredir bir şeylerin gerçekten yanlış olduğunu biliyorduk. Şok edici bir şekilde sosyal medyada dolaşan yeni, son derece rahatsız edici bir video var. Videoda, isyanlar sırasında genç bir kadının, kendi küçük kızı gibi görünen bir kızı şiddetle ve ölümcül bir şekilde saldırdığı tasvir ediliyor. Birçok kişi için bu, korkunç bir şüphenin doğrulandığı son damla: bu isyanlar bazı sosyal huzursuzlukların sonucu değil, rasyonelliğin tamamen çöküşünü temsil ediyor.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: GOVERNMENT SPEAKS OUT ABOUT 'MIND CONTROL' RUMORS
tr: HÜKÜMET 'ZİHİN KONTROLÜ' İDDİALARI HAKKINDA AÇIKLAMA YAPTI

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: GOVERNMENT SPEAKS OUT ABOUT 'MIND CONTROL' RUMORS.  Amidst rumors that nation- and world-wide riots are the result of a chemical mind control agent, the NSA held a press conference today.  "This is not mind control.  These rioters are human beings, normal people, controlled only by feverish violence at a level we've never seen before," said a flustered looking representative.  "Although in some places excessive force has been required to deter rioters, we are treating them as the humans they are, not as some faceless mind-controlled horde.  This is not science fiction, these are our friends and family."
tr: HÜKÜMET 'ZİHİN KONTROLÜ' İDDİALARI HAKKINDA AÇIKLAMA YAPTI. Ülke ve dünya genelindeki isyanların bir kimyasal zihin kontrol ajanının sonucu olduğuna dair söylentilerin ortasında, NSA bugün bir basın toplantısı düzenledi. "Bu zihin kontrolü değil. Bu isyancılar insan, normal insanlar, sadece daha önce hiç görmediğimiz bir seviyede ateşli şiddet tarafından kontrol ediliyor," dedi heyecanlı görünen bir temsilci. "Bazı yerlerde isyancıları caydırmak için aşırı güç kullanılması gerekse de, onları insan olarak, yüzü olmayan zihin kontrolü altındaki bir kalabalık olarak değil, oldukları gibi ele alıyoruz. Bu bilim kurgu değil, bunlar arkadaşlarımız ve ailemiz."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: THEY FLY THE SKIES
tr: ONLAR GÖKLERDE UÇUYOR

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: THEY FLY THE SKIES.  It spreads its wings and the sun blocks out.  It strikes the helicopter from the sky with a simple wave of its claw.  It rains spittle down on our faces and we dissolve.  They are coming.  They are coming.  They are coming.
tr: ONLAR GÖKLERDE UÇUYOR. Kanatlarını açıyor ve güneş engelleniyor. Pençesinin basit bir hareketiyle helikopteri gökyüzünden vuruyor. Yüzümüze tükürük yağdırıyor ve eriyoruz. Geliyorlar. Geliyorlar. Geliyorlar.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: YOUR BUG-OUT BAG
tr: KAÇIŞ ÇANTANIZ

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: YOUR BUG-OUT BAG.  In this issue we focus on tips and tricks to packing your bug-out bag.  Whether you're near an urban center or in a small town, if you don't already have an emergency kit, you need one while supplies are still available.  Don't be the one person caught without a lighter when you need a fire!
tr: KAÇIŞ ÇANTANIZ. Bu sayıda kaçış çantanızı hazırlamak için ipuçları ve püf noktalarına odaklanıyoruz. İster bir kentsel merkezde, ister küçük bir kasabada olun, eğer henüz bir acil durum kiti edinmediyseniz, malzemeler mevcutken bir tane edinmelisiniz. Ateşe ihtiyacınız olduğunda çakmağı olmayan tek kişi olmayın!

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: EDITORIAL: MY MOM, THE RIOTER
tr: EDITORYAL: ANNEM, İSYANCI

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: EDITORIAL: MY MOM, THE RIOTER.  My mother was one of the first of the rioters in Jacksonville.  I've been wondering for a long time how a retired sixty-seven year old woman with a passion for day lilies and knitting wound up allegedly beating a police officer to death and getting thrown in a containment tank.  Last week, against all odds and at great personal risk, I managed to get her released into my care.  I thought I could calm her down.  When they gave her to me, she was straitjacketed and masked, like Hannibal Lecter.  When I got her home I tried to remove the bindings, and she almost immediately tried to strangle me.  It was all I could do to tie her back up and put her in the guest room.  She still eats and drinks when I give her food, but I haven't seen her sleep.  I don't know what that thing is in there, but it's not my mom.  I hope she comes back soon.
tr: EDITORYAL: ANNEM, İSYANCI. Annem Jacksonville'deki isyancılardan biriydi. Emekli altmış yedi yaşındaki bir kadının, gün zambaklarına ve örgüye olan tutkusuyla nasıl olup da bir polis memurunu öldürmekle suçlandığını ve bir kapalı tankta hapsedildiğini uzun zamandır merak ediyorum. Geçen hafta, tüm olasılıklara rağmen ve büyük kişisel riskle, onu benim gözetimime bırakmayı başardım. Onu sakinleştirebileceğimi düşündüm. Bana verildiğinde, Hannibal Lecter gibi kelepçelenmiş ve maskelenmişti. Onu eve getirdiğimde bağlarını çıkarmaya çalıştım ve hemen boğazımı sıkmaya çalıştı. Onu tekrar bağlayıp misafir odasına koymaktan başka bir şey yapamadım. Ona yemek verdiğimde hala yiyor ve içiyor ama onu uyurken görmedim. İçerideki şeyin ne olduğunu bilmiyorum ama o benim annem değil. Umarım yakında geri döner.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: PSYCHIC EMANATIONS?
tr: PSİKİK EMANASYONLAR?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: PSYCHIC EMANATIONS?  A seemingly far-fetched theory about ongoing riots sweeping the nation has been gaining traction after a leaked document about experiments in magnetic control of brain-waves.  "Two weeks ago, I'd have told you this is ridiculous," said Dr. Andrew Morton, an epidemiologist and our leading expert on the medical basis for the riots.  "Now?  I'll consider anything.  With the caveat that I don't think any of this is possible, magnetic weaponry altering our brain waves and making people into crazy violent psychopaths is more plausible than a lot of the theories running around.  I certainly prefer this one to that 'zombies' suggestion from a few days ago."
tr: PSİKİK EMANASYONLAR? Ülke genelinde süregelen isyanlarla ilgili, manyetik beyin dalgalarının kontrolü üzerine yapılan deneylerle ilgili sızdırılan bir belgenin ardından, mantıksız görünen bir teori güç kazanmaya başladı. "İki hafta önce, bunun saçmalık olduğunu söylerdim," dedi Dr. Andrew Morton, bir epidemiyolog ve isyanların tıbbi temelleri üzerine önde gelen uzmanımız. "Şimdi? Her şeyi düşüneceğim. Bunun mümkün olduğunu düşünmüyorum, manyetik silahların beyin dalgalarımızı değiştirmesi ve insanları deli, şiddet dolu psikopatlara dönüştürmesi, etrafta dolaşan birçok teoriden daha olası. Bu teoriyi birkaç gün önceki 'zombiler' önerisine tercih ederim."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: CHINESE SOLDIERS SPOTTED AMIDST RIOTERS
tr: ÇİN ASKERLERİ İSYANCILAR ARASINDA GÖRÜLDÜ

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: CHINESE SOLDIERS SPOTTED AMIDST RIOTERS.  Concerns that Chinese influence is behind the riots sweeping North America were corroborated today by reports of the appearance of PRC soldiers among the rioters in San Diego and San Francisco, apparently unaffected by the otherwise uncontrolled frenzy of violence.  The government continues to deny the truth.
tr: ÇİN ASKERLERİ İSYANCILAR ARASINDA GÖRÜLDÜ. Kuzey Amerika'daki isyanların arkasında Çin etkisinin olduğu endişeleri, San Diego ve San Francisco'daki isyancılar arasında PRC askerlerinin görünmesiyle bugün doğrulandı; görünüşe göre kontrolsüz şiddet çılgınlığından etkilenmemişler. Hükümet gerçeği reddetmeye devam ediyor.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: IF YOU CAN'T BEAT 'EM
tr: EĞER YENEMİYORSANIZ

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: IF YOU CAN'T BEAT 'EM.  Riots continue to rage unchecked across the country, maybe the world.  Here in our newsroom we've taken a poll, and it's agreed: if you can't beat 'em, join 'em.  This will be our last issue, we're going out there to show the government exactly what we think of their limp-wristed failures.
tr: EĞER YENEMİYORSANIZ. İsyanlar, belki de dünya genelinde, ülkede kontrolsüz bir şekilde devam ediyor. Burada haber odasında bir anket yaptık ve herkes hemfikir: eğer yenemiyorsanız, katılın. Bu bizim son sayımız olacak, hükümete onların zayıf başarısızlıkları hakkında ne düşündüğümüzü göstermek için dışarı çıkıyoruz.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: WATCH POWER ARMOR IN ACTION
tr: GÜÇ ZIRHINI HAREKETTE GÖRÜN

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: WATCH POWER ARMOR IN ACTION.  The National Guard deployed a recently-commissioned unit of heavy riot control power armor exoskeletons to the front lines of the riots in Waterville, Maine.  This state of the art armor is able to repel almost any attack from a civilian rioter, and has been sent forward alongside infantry armed with pepper bullets and sponge rounds to contain rioters.  "It's an uphill battle, but we've still got it contained," said Lieutenant Shawn Bhatti from inside his full-enclosure suit.  "I can subdue a dozen rioters in this thing, and I've got a dozen men and women with me."  Video of the power armor in action will be streamed on our website.
tr: GÜÇ ZIRHINI HAREKETTE GÖRÜN. Ulusal Muhafız, Maine'deki isyanların cephe hatlarına yeni görevlendirilmiş ağır isyan kontrol güç zırhı dış iskeletlerinden oluşan bir birim gönderdi. Bu son teknoloji zırh, sivil isyancılardan gelen neredeyse her türlü saldırıyı geri püskürtme yeteneğine sahip ve isyancıları kontrol altına almak için biber mermileri ve sünger mermileriyle donanmış piyadelerle birlikte ileri gönderildi. "Bu zor bir savaş, ama hala kontrol altına aldık," dedi Teğmen Shawn Bhatti tam kapalı giysisinin içinden. "Bu şeyle bir düzine isyancıyı etkisiz hale getirebilirim ve yanımda bir düzine adam ve kadın var." Güç zırhının hareket halindeki videosu web sitemizde yayınlanacak.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: LETHAL FORCE DEPLOYED?
tr: ÖLDÜRÜCÜ GÜÇ KULLANILDI MI?

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: LETHAL FORCE DEPLOYED?  Police and military forces deny the use of lethal force in riot control, but reports do not seem to corroborate their claims.  From videos of gunshot-riddled corpses to aberrant reports from some military officials, it seems clear that at least in some areas, live fire turrets with fully AI-driven threat recognition are being deployed to bolster an overwhelmed military.  We reached Major Linda Pryce in Montpelier, Vermont, for comment.  "I don't ******* care what the orders are, I have men and civilians that need protecting," she told our reporters.  "These rioters are worse than any insurgent I ever fought in Afghanistan, and I will use whatever I can to keep them under control."
tr: ÖLDÜRÜCÜ GÜÇ KULLANILDI MI? Polis ve askeri güçler, isyan kontrolünde öldürücü güç kullanıldığını reddediyor, ancak raporlar iddialarını desteklemiyor gibi görünüyor. Kurşunlarla dolu cesetlerin videolarından bazı askeri yetkililerden gelen anormal raporlara kadar, en azından bazı bölgelerde, aşırı yüklenmiş bir askeri güç desteklemek için tam AI destekli tehdit tanıma sistemine sahip canlı ateş kulelerinin kullanıldığı açık görünüyor. Yorum için Vermont'taki Montpelier'de Yüzbaşı Linda Pryce ile iletişime geçtik. "Emirlerin ne olduğunu umursamıyorum, korumam gereken adamlar ve siviller var," dedi muhabirlerimize. "Bu isyancılar, Afganistan'da savaştığım herhangi bir isyancıdan daha kötü ve onları kontrol altında tutmak için elimden gelen her şeyi kullanacağım."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: LOCAL EVACUATION ORDERS
tr: YEREL TAHLİYE EMİRLERİ

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: LOCAL EVACUATION ORDERS.  FEMA has announced small-scale evacuations of select centers where rioting is most intense.  "This is a preventive measure," Spokesperson Linda Garrison told our correspondent.  "We expect to have people home in a few days, but it's best we play it safe until then."
tr: YEREL TAHLİYE EMİRLERİ. FEMA, isyanların en yoğun olduğu belirli merkezlerde küçük ölçekli tahliyeler duyurdu. "Bu önleyici bir tedbir," dedi Sözcü Linda Garrison muhabirimize. "İnsanları birkaç gün içinde evlerine göndermeyi bekliyoruz, ama o zamana kadar temkinli davranmak en iyisi."

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: UNCANNY VALLEY
tr: TÜYLER ÜRPERTEN VADİ

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: UNCANNY VALLEY.  Faced with accusations of malfeasance in his AI designs, James Hawthorne appears to have *disappeared*.  Hawthorne could not be reached for comment by any major news centers, as questions and even lawsuits about dangerous flaws in his widespread law enforcement AI packages rise.
tr: TÜYLER ÜRPERTEN VADİ. AI tasarımlarındaki kötü yönetim suçlamalarıyla karşı karşıya kalan James Hawthorne *kaybolmuş* gibi görünüyor. Hawthorne, geniş çapta kullanılan yasadışı uygulama AI paketlerindeki tehlikeli hatalar hakkında sorular ve hatta davalar artarken, herhangi bir büyük haber merkezi tarafından yorum için ulaşılamadı.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: ISS MUTINIES, ABANDONS STATION
tr: ISS İSYANLARI, İSTASYONU TERK EDİYOR

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: ISS MUTINIES, ABANDONS STATION.  Making their demands known through amateur radio communications, all astronauts and cosmonauts aboard the International Space Station have demanded that NASA and ROSCOSMOS allow them to rejoin their families amidst the recent riots and instability.  Claims have been made that the agencies have shut them out of most controls aboard the station, endangering the lives of all aboard when they were unable to respond to a near-miss with orbital debris.  NASA officials have continued to make no public statements regarding the demands, or the unconfirmed reports that the docked spacecraft have been launched, *without* aid from ground control.
tr: ISS İSYANLARI, İSTASYONU TERK EDİYOR. Amatör radyo iletişimleri aracılığıyla taleplerini duyuran Uluslararası Uzay İstasyonu'ndaki tüm astronotlar ve kozmonotlar, NASA ve ROSCOSMOS'tan son isyanlar ve istikrarsızlık ortasında ailelerine yeniden katılmalarını talep ettiler. Ajansların, istasyondaki çoğu kontrolü kendilerinden çıkardığı ve yörüngedeki enkaza çarpmaktan kaçınamadıkları için tüm yolcuların hayatını tehlikeye attığı iddiaları ortaya atıldı. NASA yetkilileri, taleplerle veya yanaşmış uzay aracının yer kontrolü yardımı olmadan fırlatıldığına dair doğrulanmamış raporlarla ilgili kamuya açık herhangi bir açıklama yapmamaya devam etti.

note: ~ Name of a snippet in category "weeks_old_news" ~ Around the start of April
en: RHODE ISLAND DECLARES SECESSION
tr: RHODE ISLAND AYRILDIĞINI İLAN EDİYOR

note: ~ Snippet in category "weeks_old_news" ~ Around the start of April
en: RHODE ISLAND DECLARES SECESSION!  In the midst of a nation-wide disaster, the governor of Rhode Island has declared unilateral secession and war with the government of the US.  "My loyal Rhodians are withdrawing to Aquidneck and Conanicut Islands," said governor Alex Ackerwith in a public announcement this morning.  "The US government has failed us.  Any attempt by the US to intervene in our affairs will result in military action from the Narragansett Government.  Frankly, I don't think they can get their shit together enough to challenge us."
tr: RHODE ISLAND AYRILDIĞINI İLAN EDİYOR! Ülke genelinde bir felaketin ortasında, Rhode Island valisi tek taraflı ayrılma ve ABD hükümetiyle savaş ilan etti. "Sadık Rhodialarım Aquidneck ve Conanicut Adaları'na çekiliyor," dedi vali Alex Ackerwith bu sabahki kamu duyurusunda. "ABD hükümeti bize ihanet etti. ABD'nin işlerimize müdahale etmeye yönelik herhangi bir girişimi, Narragansett Hükümeti'nden askeri eylemle sonuçlanacaktır. Açıkçası, onların bizimle mücadele edebilecek kadar toparlanabileceklerini düşünmüyorum."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: GOVERNMENT FACILITIES BOMBED
tr: HÜKÜMET TESİSLERİ BOMBALANDI

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: GOVERNMENT FACILITIES BOMBED: In an apparent foreign attack (contradicting earlier Department of Defense denials of the disaster being caused by Chinese aggression) a coordinated bombing strike hit a wide number of US governmental facilities simultaneously yesterday, as well as numerous locations in isolate parts of the coastal United States.  A statement from the Pentagon has been issued, stating the strikes were the result of Chinese opportunism during the national crisis, and assured that action would be taken in kind against the aggressors.  Allegations that these sites contained top-secret government research facilities related to the disaster have been vehemently denied.
tr: HÜKÜMET TESİSLERİ BOMBALANDI: Görünüşe göre yabancı bir saldırı sonucu (Savunma Bakanlığı'nın felaketin Çin saldırganlığı tarafından tetiklendiği yönündeki önceki yalanlamalarıyla çelişiyor) koordineli bir bombalama saldırısı dün ABD hükümet tesislerinin geniş bir yelpazesine aynı anda vurdu, ayrıca kıyı ABD'nin izole bölgelerinde birçok yere de. Pentagon'dan yapılan bir açıklamada, saldırıların ulusal kriz sırasında Çin'in fırsatçılığının bir sonucu olduğu belirtilmiş ve saldırganlara karşı benzer şekilde harekete geçileceği güvence edilmiştir. Bu yerlerin felaketle ilgili gizli hükümet araştırma tesislerini içerdiği yönündeki iddialar şiddetle reddedilmiştir.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: RIOTS GROWING?
tr: İSYANLAR BÜYÜYOR MU?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: RIOTS GROWING?  Communications with government forces have been muddled by a large influx of aggressive armed individuals to nation-wide riots.  "We have this under control," says a local police chief.  "We are authorizing our forces to use lethal force on combative humans.  In the meantime, people are advised to stay in their homes and avoid any contact with peacekeeping forces to avoid friendly fire."  Riots are believed to be affecting cities worldwide since at least three weeks ago.
tr: İSYANLAR BÜYÜYOR MU?  Hükümet güçleriyle iletişim, ülke genelindeki isyanlara büyük bir saldırgan silahlı birey akını nedeniyle karmaşık hale geldi.  "Bunu kontrol altına aldık," diyor yerel bir polis şefi.  "Savaşçı insanlara karşı öldürücü güç kullanma yetkisi veriyoruz.  Bu arada, insanlara evlerinde kalmaları ve dost ateşten kaçınmak için barış gücüyle herhangi bir temastan kaçınmaları tavsiye ediliyor."  İsyanların en az üç hafta önce dünya genelindeki şehirleri etkilediği düşünülüyor.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT
tr: TAHLİYE UYARISI

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT.  The Federal government has announced a formal evacuation of all major centers, to pre-designated FEMA emergency shelters.  Spokesperson Linda Garrison stated, "This is not expected to be a permanent issue.  By evacuating to the shelters and camps FEMA set up for just such a situation, we can clamp down on riots without hurting uninvolved people."  Garrison declined to comment on widespread allegations that the rioters are under the influence of psychosis-inducing biological agents.
tr: TAHLİYE UYARISI.  Federal hükümet, tüm büyük merkezlerin önceden belirlenmiş FEMA acil barınaklarına resmi tahliyesini duyurdu.  Sözcü Linda Garrison, "Bu kalıcı bir sorun olması beklenmiyor.  Böyle bir durum için FEMA'nın kurduğu barınaklara ve kamplara tahliye ederek, ilgisiz insanlara zarar vermeden isyanları kontrol altına alabiliriz," dedi.  Garrison, isyancıların psikoz-indükleyici biyolojik ajanların etkisi altında olduğuna dair yaygın iddialar hakkında yorum yapmayı reddetti.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: RIOTERS MUTATING?
tr: İSYANCILAR DEĞİŞİYOR MU?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: RIOTERS MUTATING?  Eyewitnesses from the New England Disaster Area have claimed that the allegedly psychotic rioters are displaying inhuman qualities.  "I swear to God, one of them was the size of a tree!", said one panicked survivor.  There are also reports of afflicted individuals with acidic or electric properties.  CDC officials could not be reached for comment.
tr: İSYANCILAR DEĞİŞİYOR MU?  Yeni İngiltere Felaket Bölgesi'nden gözlemciler, iddia edilen psikozlu isyancıların insanüstü nitelikler sergilediğini bildirdi.  "Tanrım, birinin ağaç boyutunda olduğunu yemin ederim!" dedi bir panik içindeki kurtulan.  Ayrıca asidik veya elektrik özelliklere sahip bireylerle ilgili raporlar da var.  CDC yetkililerine ulaşılamadı.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: HELL ON EARTH?
tr: DÜNYADA CEHENNEM?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: HELL ON EARTH?  Boston has been quarantined.  Prior to its complete lockdown, our journalists received a concerning email from a colleague within the city, describing horrendous and inhuman monsters walking the streets amidst the rioters.  "I don't know who started it, but we call it Hastur.  After the horror novel.  The rioters fall in line behind it like soldiers, living and dead.  Yeah, some of them are dead.  They're lying to us, they've all been lying to us."  Our editor-in-chief demanded we keep this article from you.  He has been deposed.  Rise up against the lies.
tr: DÜNYADA CEHENNEM?  Boston karantinaya alındı.  Tam kapanmadan önce, gazetecilerimiz şehir içindeki bir meslektaşlarından, isyancıların arasında sokaklarda dolaşan korkunç ve insana ait olmayan canavarlardan bahseden endişe verici bir e-posta aldı.  "Bunun kim tarafından başlatıldığını bilmiyorum ama biz buna Hastur diyoruz.  Korku romanından.  İsyancılar bunun arkasında askerler gibi sıraya giriyor, hem yaşayanlar hem de ölüler.  Evet, bazıları ölü.  Bize yalan söylüyorlar, hepsi bize yalan söylüyor."  Baş editörümüz bu makaleyi sizden saklamamızı talep etti.  Görevden alındı.  Yalanlara karşı ayağa kalkın.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "Aid Delayed"
tr: KAMU HİZMETİ DUYURUSU: "Yardım Gecikti"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "Aid Delayed".  Fighting by the military at the edge of the New England Disaster Area is expected to delay civilian extraction.  Civilians will be forced to supply themselves over the next weeks.  Sources indicate this problem is widespread in other major population centers, but aggravated locally by the very high number of bombing targets over the last two days.
tr: KAMU HİZMETİ DUYURUSU: "Yardım Gecikti".  Yeni İngiltere Felaket Bölgesi'nin kenarındaki askeri çatışmaların sivil tahliyeyi geciktirmesi bekleniyor.  Sivil halk, önümüzdeki haftalarda kendi ihtiyaçlarını karşılamak zorunda kalacak.  Kaynaklar, bu sorunun diğer büyük nüfus merkezlerinde yaygın olduğunu, ancak son iki günde çok sayıda bombalama hedefinin yerel olarak durumu kötüleştirdiğini belirtiyor.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "New England Cut Off"
tr: KAMU HİZMETİ DUYURUSU: "Yeni İngiltere Kesildi"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PUBLIC SERVICE ANNOUNCEMENT: "New England Cut Off".  New England has been quarantined for the safety of the rest of the USA.  No rescue attempts will be funded; it is assumed there are no survivors in the area.  This follows on the heels of the quarantining of large sections of the Midwest last night.  Cellular and land-based communication grids have been blocked by large numbers of people attempting to contact loved ones.  It is recommended that civilians avoid use of these tools for all but the most urgent messages.
tr: KAMU HİZMETİ DUYURUSU: "Yeni İngiltere Kesildi". Yeni İngiltere, ABD'nin geri kalanının güvenliği için karantinaya alındı. Kurtarma girişimlerine fon sağlanmayacak; bölgede hayatta kalanların olmadığı varsayılmaktadır. Bu, geçen gece Orta Batı'nın büyük bölümlerinin karantinaya alınmasının ardından geldi. Sevgilileriyle iletişim kurmaya çalışan büyük sayıda insan tarafından hücresel ve karasal iletişim ağları engellendi. Sivil halkın bu araçları yalnızca en acil mesajlar için kullanmaktan kaçınması önerilmektedir.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: LEAVE IT TO THE EXPERTS - GENERAL
tr: UZMANLARA BIRAKIN - GENEL

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: LEAVE IT TO THE EXPERTS - GENERAL: "Do not attempt to deal with people acting violent or unusual yourself.  If you see someone dangerous, report to the nearest military or police blockade for assistance!  Even guns are to be avoided: loud gunfire may attract more rioters than you have ammo!"
tr: UZMANLARA BIRAKIN - GENEL: "Şiddetli veya alışılmadık davranışlar sergileyen insanlarla kendiniz başa çıkmaya çalışmayın. Tehlikeli birini görürseniz, yardım için en yakın askeri veya polis barikatına bildirin! Silahlardan bile kaçınılmalıdır: yüksek silah sesleri, sahip olduğunuzdan daha fazla isyancı çekebilir!"

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EVACUATION ALERT: FEMA officials said today "Do not try to defend your property in towns.  Please retreat to your nearest evacuation center outside town and await extraction to a safe facility.  Military officials require non-hostile civilians to be removed from potential hot sites for ongoing violence.  When the evacuation order is over, you will be able to return to your homes."
tr: TAHLİYE UYARISI: FEMA yetkilileri bugün "Kasabalardaki mülkünüzü savunmaya çalışmayın. Lütfen kasaba dışındaki en yakın tahliye merkezine geri çekilin ve güvenli bir tesise çıkarılmayı bekleyin. Askeri yetkililer, potansiyel sıcak bölgelerden düşmanca olmayan sivillerin çıkarılmasını talep ediyor. Tahliye emri sona erdiğinde, evlerinize dönebilirsiniz."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: EDITOR SAYS "DESTROY THE DEAD"
tr: EDITÖR "ÖLÜLERİ YOK EDİN" DİYOR

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: EDITOR SAYS "DESTROY THE DEAD".  Recognizable dead left lying in the street may be dangerous!  If you kill a hostile, smash or butcher with a knife until unrecognizable!  These aren't rioters, they're *undead*.  The government has been lying to us all along.  This will be our last issue.
tr: EDITÖR "ÖLÜLERİ YOK EDİN" DİYOR. Sokakta yatan tanınabilir ölüler tehlikeli olabilir! Düşmanca birini öldürürseniz, tanınmaz hale gelene kadar ezip veya bıçakla doğrayın! Bunlar isyancılar değil, *ölümsüzler*. Hükümet bize her zaman yalan söyledi. Bu bizim son sayımız olacak.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THEY'RE NOT RIOTS!
tr: İSYAN DEĞİLLER!

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THEY'RE NOT RIOTS!  According to head officials at the Centers for Disease Control, functional MRI studies of rioters have fit autopsy data that suggests these people are under the influence of some sort of mind-altering agent causing erratic, violent behavior.  A source inside the CDC, who did not wish to be named, informed our reporter "It's not just the rioters.  They're the heaviest affected, but we scanned our own brains when we found out.  It's everyone.  It's in me, and you.  It's in the government.  The military.  God help us all."
tr: İSYAN DEĞİLLER! Hastalık Kontrol Merkezleri'ndeki baş yetkililere göre, isyancıların işlevsel MRI çalışmaları, bu insanların düzensiz, şiddetli davranışlar sergileyen bir tür zihin değiştiren ajan etkisi altında olduğunu öne süren otopsi verileriyle örtüşmektedir. İsim vermek istemeyen CDC içindeki bir kaynak, muhabirimize "Sadece isyancılar değil. En çok etkilenenler onlar, ama biz öğrendiğimizde kendi beyinlerimizi taradık. Herkes. Bende var, sende var. Hükümette var. Askeriyede. Tanrı hepimizi korusun."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THE DEAD WALK
tr: ÖLÜLER YÜRÜYOR

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THE DEAD WALK.  Amidst the violence of the riots, we can no longer disregard reports of fatally wounded rioters and police forces alike rising and joining the ranks of rioters.  Government sources could not be reached to confirm or deny these reports, but our own reporters confirm it with photographic evidence shown below.
tr: ÖLÜLER YÜRÜYOR. İsyanların şiddeti arasında, hem ölümcül yaralanmış isyancıların hem de polis güçlerinin yükselip isyancıların saflarına katıldıkları raporlarını artık göz ardı edemiyoruz. Hükümet kaynakları bu raporları doğrulamak veya yalanlamak için ulaşılamadı, ancak kendi muhabirlerimiz aşağıda gösterilen fotoğraf kanıtıyla bunu doğruluyor.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: PORTALS?
tr: PORTALLAR?

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: PORTALS?  Reports of shimmering gateways opening around the US have been corroborated by our own reporting staff.  One reporter witnessed a creature the size of an apartment building taking a direct hit from an Apache helicopter's weaponry and continuing to fight.  Government officials could not be reached for comment, but a local pastor spoke to our reporter in the field.  "There can no longer be any doubt," she was quoted as saying.  "These are the end times."
tr: PORTALLAR?  ABD'de açılan parlayan geçitlerle ilgili raporlar, kendi raporlama ekibimiz tarafından doğrulandı.  Bir muhabir, bir apartman binası büyüklüğünde bir yaratığın bir Apache helikopterinin silahlarından doğrudan bir darbe alıp savaşmaya devam ettiğine tanık oldu.  Hükümet yetkililerine ulaşılamadı, ancak yerel bir papaz, sahadaki muhabirimize konuştu.  "Artık hiçbir şüphe kalmadı," dediği aktarıldı.  "Bunlar son zamanlar."

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: ZOMBIES!
tr: ZOMBİLER!

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: ZOMBIES!  Whether they're all the rioters, or just a few, it is now undeniable: the dead walk among the living, adding to the ranks of the psychos ripping our country apart from the inside.  Full photo evidence inside.
tr: ZOMBİLER!  Hepsi isyancılar mı, yoksa sadece birkaçı mı, artık inkar edilemez: ölüler yaşayanların arasında yürüyor, ülkemizi içeriden parçalayan psikopatların saflarına katılıyor.  Tam fotoğraf kanıtı içeride.

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: CHINESE VICTORY AT HAND
tr: ÇİN ZAFERİ KAPIDA

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: CHINESE VICTORY AT HAND.  Emperor Tsang Gu Yen of Grand China arrived in full state in Burlington, Vermont today to issue his proclamation that America, like all countries of Earth, now belongs to the New Grand Chinese Empire.  Freedom has fallen.  Rebel against his forces while you still can!
tr: ÇİN ZAFERİ KAPIDA.  Büyük Çin İmparatoru Tsang Gu Yen, bugün Burlington, Vermont'ta tam devlet töreniyle geldi ve Amerika'nın, Dünya'nın tüm ülkeleri gibi, artık Yeni Büyük Çin İmparatorluğu'na ait olduğunu ilan etti.  Özgürlük düştü.  Onun güçlerine karşı isyan et, hala yapabilecekken!

note: ~ Name of a snippet in category "newest_news" ~ Around April 15/16
en: THEY WALK OUR EARTH
tr: DÜNYAMIZDA YÜRÜYORLAR

note: ~ Snippet in category "newest_news" ~ Around April 15/16
en: THEY WALK OUR EARTH.  They are here.  They are here.  They are here.  They are here.  They are here.  They are here.
tr: DÜNYAMIZDA YÜRÜYORLAR.  Onlar burada.  Onlar burada.  Onlar burada.  Onlar burada.  Onlar burada.  Onlar burada.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being eaten alive while your friends applaud.
tr: Arkadaşlarınızın alkışlarken canlı canlı yenildiğiniz bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being naked in an arctic tundra and freezing to death.
tr: Kutup tundrasında çıplak olduğunuz ve donarak öldüğünüz bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about an unseen predator slowly killing you.
tr: Görünmeyen bir avcının sizi yavaşça öldürdüğü bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about killing those you love with your bare hands.
tr: Sevdiğiniz kişileri ellerinizle öldürdüğünüz bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being finally judged for your ill deeds.
tr: Kötü işlerinizden dolayı nihayet yargılandığınız bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare.  Recent events had not come to pass, and you were stuck in an office job.
tr: Bir kabustan uyanıyorsun. Son olaylar gerçekleşmemişti ve bir ofis işinde sıkışıp kalmıştın.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare.  This wasn't the end of the world… all those innocents you've murdered.
tr: Bir kabustan uyanıyorsun. Bu dünyanın sonu değildi… öldürdüğün tüm masumlar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken in a cold sweat, relieved that you weren't being eaten alive by evil Twinkies.
tr: Soğuk bir ter içinde uyanıyorsun, seni canlı canlı yiyen kötü Twinkies'lerin olmadığını bildiğin için rahatlıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken feeling hollow; you dreamed of your friends and family, only to realize your new reality is the nightmare.
tr: Boş hissettiğin bir uyanış yaşıyorsun; arkadaşlarını ve ailenizi hayal ettin, ama yeni gerçekliğinin kabus olduğunu fark ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You abruptly awake, relief washes over you as you were no longer naked in the street, and the zombies weren't laughing at you.
tr: Aniden uyanıyorsun, sokakta çıplak olmadığın için bir rahatlama hissi seni sarıyor ve zombiler seninle alay etmiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You feel something gently embrace you as you sleep.  You try to wake up and see who it is, but you can't move or scream.  As teeth sink into your flesh, you jerk awake.
tr: Uyurken seni nazikçe kucaklayan bir şey hissediyorsun. Uyanmaya çalışıyorsun ve kim olduğunu görmek istiyorsun, ama hareket edemiyorsun ya da bağırmak. Dişlerin etine batarken, irkilerek uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a peaceful meadow, with singing birds and playing children.  A sense of unease grows, as the children move around you.  You remember grasping hands, flashing teeth, and ink-black eyes, holding you down, unable to escape, before you wake up.
tr: Singing birds and playing children ile dolu huzurlu bir çayırlık hayal ediyorsun. Çocuklar etrafında dolaşırken bir huzursuzluk hissi büyüyor. Tutkulu elleri, parlayan dişleri ve mürekkep siyah gözleri hatırlıyorsun, seni tutuyor, kaçamıyorsun, uyanmadan önce.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you feel as if you are being watched.  A long, slimy appendage snakes its way towards you, hauling you towards a dark, tooth-lined pit.
tr: Rüyanda, izleniyormuşsun gibi hissediyorsun. Uzun, kaygan bir uzantı sana doğru sürünüyor, seni karanlık, dişli bir çukura çekiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that your ear is itchy.  You reach to scratch it, but when you do, a flood of tiny spiders bursts out.
tr: Kulağının kaşındığını hayal ediyorsun. Kaşımak için uzanıyorsun, ama yaptığında, küçük örümceklerin bir seli dışarı fışkırıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you lie on an operating table, surrounded by doctors.  They remove something from your body, then start yelling and screaming as the thing they've cut out of you begins to tear them apart.  You find yourself unable to move or even scream as it finishes with the doctors and comes for you…
tr: Rüyanda, bir ameliyat masasında yatıyorsun, doktorlarla çevrili. Vücudundan bir şey çıkarıyorlar, sonra kesip çıkardıkları şey onları parçalamaya başladığında bağırmaya ve çığlık atmaya başlıyorlar. Doktorlarla işini bitirirken sana doğru geldiğinde hareket edemediğini ya da bağırmadığını buluyorsun…

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the deaths of your loved ones.
tr: Sevdiklerinin ölümleri hakkında bir kabustan uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being eaten alive by something terrible.
tr: Korkunç bir şey tarafından canlı canlı yenilmek hakkında bir kabustan uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about slowly going insane.
tr: Bir kabustan, yavaş yavaş delirdiğinizi düşündüğünüzde uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about falling into a lake with a cannonball tied to your feet.
tr: Bir kabustan, ayaklarınıza bağlı bir top mermisiyle bir gölete düştüğünüzde uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about suffocating in a small metal box.
tr: Bir kabustan, küçük bir metal kutuda boğulmak üzereyken uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being forced to watch as your loved ones are executed.
tr: Sevdiklerinizin infazını izlemek zorunda kaldığınız bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the Cataclysm happening over and over again.
tr: Bir kabustan, Kıyametin sürekli olarak tekrarlandığı bir durumda uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about dying of thirst in a desert.
tr: Bir kabustan, bir çölün ortasında susuzluktan ölmek üzereyken uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about your loved ones stabbing you.
tr: Sevdiklerinizin sizi bıçakladığı bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about the end of the world.
tr: Bir kabustan, dünyanın sonunu gördüğünüzde uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being stuck doing endless paperwork explaining how you let the apocalypse happen.
tr: Kıyameti nasıl yaşattığınızı açıklayan sonsuz evrak işleri yapmak zorunda kaldığınız bir kabustan uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about slipping out of a plane, into a pitch black sky.
tr: Bir kabustan, bir uçaktan kayarak, tamamen karanlık bir gökyüzüne düştüğünüzde uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being a limbless zombie in a decrepit building.
tr: Bir kabustan, bir uzvu olmayan zombi olarak, harabe bir binada uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you are a zombie, constantly hungry, chasing down the people you once loved.
tr: Bir kabustan, sürekli aç olan bir zombi olarak, bir zamanlar sevdiğiniz insanları kovalarken uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you fought endless waves of zombies, all of whom looked like celebrities you remember from the old world.
tr: Bir kabustan uyanıyorsun, burada sonsuz zombilerle savaştın, hepsi eski dünyadan hatırladığın ünlülerin görünümünde.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about the rain.  At first it's normal water, but soon changes into a rain of spiders.  They cover you completely, crawling all over you, until you wake up with a start.
tr: Yağmuru hayal ediyorsun. Önceleri normal su, ama kısa süre sonra örümcek yağmuruna dönüşüyor. Seni tamamen kaplıyorlar, her yerinde sürünüyorlar, ta ki birden uyanana kadar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: It's your first day at school!  Unfortunately, the bus had to take a three-hour detour, so you show up extremely late.  As you walk into the class, you suddenly realize you forgot to put your pants on.  Even worse, your mother walks in behind you and starts berating you in front of all your classmates.
tr: Okuldaki ilk günün! Ne yazık ki, otobüs üç saatlik bir sapak yapmak zorunda kaldı, bu yüzden son derece geç geldin. Sınıfa girdiğinde, birden pantolonunu giymeyi unuttuğunu fark ediyorsun. Daha da kötüsü, annen arkanı dönüp sınıf arkadaşlarının önünde seni azarlamaya başlıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of running in an endless hallway.  You hear something gargantuan chasing you with heavy breaths and wet squelching sounds.  You run until you are out of breath and wake up feeling exhausted.
tr: Sonsuz bir koridorda koştuğunu hayal ediyorsun. Arkanda ağır nefesler ve ıslak seslerle seni kovalayan devasa bir şey duyuyorsun. Nefesin kesilene kadar koşuyorsun ve yorgun bir şekilde uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about drowning in a pit of biting, gnawing maggots.  You wake up as they begin to choke you.
tr: Isıran, kemiren larvaların bulunduğu bir çukura boğulma kabusu yaşıyorsun. Seni boğmaya başladıklarında uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dream, you are tied to a chair, slowly being lowered into a dark pit.  A large metal hatch closes you into the darkness, and you awake, as it clangs shut with an air of finality.
tr: Rüyanda bir sandalyeye bağlısın, yavaşça karanlık bir çukura indiriliyorsun. Büyük bir metal kapak karanlığa kapatıyor seni ve kapanırken son bir sesle uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of flying.  You fly higher and higher until you are in outer space.  You look back at Earth and see that it's cracked - something slithering and vast is hatching from it.
tr: Uçmayı hayal ediyorsun. Daha yükseğe ve daha yükseğe uçuyorsun, ta ki uzayda olana kadar. Dünya'ya geri dönüp baktığında çatlamış olduğunu görüyorsun - içinden sürünen ve devasa bir şey çıkıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're leaning over a bathroom sink, trying to winnow out something that's hurting your gums.  You yank and wiggle until a six-inch-long serrated tooth comes free.
tr: Bir banyo lavabosunun üzerine eğildiğini hayal ediyorsun, diş etlerini acıtan bir şeyi çıkarmaya çalışıyorsun. Çekip oynatıyorsun ta ki altı inç uzunluğunda dişli bir diş serbest kalana kadar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a long and vivid nightmare about living in an old, stuffy building with countless other people.  You try to get some rest but you can't.  You try using the restroom but it's too cramped.  It gets so unbearable that you feel sick, and you find that you've gagged yourself awake.
tr: Eski, boğucu bir binada sayısız insanla yaşadığın uzun ve canlı bir kabus yaşıyorsun. Dinlenmeye çalışıyorsun ama başaramıyorsun. Tuvaleti kullanmaya çalışıyorsun ama çok dar. O kadar dayanılmaz hale geliyor ki, kendini hasta hissediyorsun ve uyanmak için boğuluyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a strange dream about walking through a street from your childhood, where every surface is the same shade of solid red.  You wake up startled after noticing an equally red man down the street, moving quickly in your direction.
tr: Çocukluğundan bir sokakta yürüdüğün garip bir rüya görüyorsun, her yüzey aynı katı kırmızı tonunda. Sokakta hızlıca sana doğru giden eşit derecede kırmızı bir adamı fark ettiğinde şaşırarak uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: In your dreams you feel as though you've learned something really, really important.  You wake up in quiet distress, as you've already forgotten what that something was.
tr: Rüyalarında gerçekten çok önemli bir şey öğrendiğini hissediyorsun. O şeyin ne olduğunu unuttuğun için sessiz bir sıkıntıyla uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're walking down the hallways of your high school, listening to a baby cry, trying to find it.  A sense of inexplicable dread follows you as you start to run through endless rooms and halls, unable to track it down.  As you open your eyes in a groggy, still half-dreaming state, you feel like you've failed at something important.
tr: Lise koridorlarında yürüdüğünü, bir bebeğin ağladığını duyduğunu ve onu bulmaya çalıştığını hayal ediyorsun. Aniden sonsuz odalar ve koridorlar arasında koşmaya başladıkça, açıklanamaz bir korku seni takip ediyor, onu bulamıyorsun. Gözlerini uykulu, hâlâ yarı rüya halinde açtığında, önemli bir şeyi başaramadığını hissediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about a shadowy figure, following you as you wander through the apocalypse.  It seems to be ever closer whenever you check back.  You wake with the disturbing feeling that you've had this dream before, but before long you can't remember what it even was.
tr: Kıyamet boyunca dolaşırken seni takip eden gölgeli bir figürü hayal ediyorsun. Geri döndüğünde her zaman daha da yakın görünüyor. Daha önce bu rüyayı gördüğün hissiyle uyanıyorsun, ama kısa süre sonra ne olduğunu hatırlayamıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up feeling that you lost something important.
tr: Önemli bir şeyi kaybettiğini hissederek uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about locking yourself in a school bathroom to avoid a bully.  You hear sounds of the bully approaching in the hall, then hammering at the door to the stall.  As the door gives way, the undead face of your bully lunges towards you, teeth bared, before you wake up with a start.
tr: Bir zorbadandan kaçmak için kendini bir okul tuvaletinde kilitlediğini hayal ediyorsun. Koridorda zorbanın yaklaştığını duyuyorsun, ardından kabin kapısına vurduğunu işitiyorsun. Kapı açıldığında, zorbanın ölü yüzü sana doğru hamle yapıyor, dişlerini göstererek, sonra aniden uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream a friend has dragged you to their weird church.  You find yourself unable to follow anything the preacher says, until abruptly he points to you and accuses you of causing the end of the world.  You try to argue, but as they turn to you, you see the congregation are all zombies.  They stumble your way, hands grasping, moaning that it's all your fault.
tr: Bir arkadaşının seni tuhaf kilisesine sürüklediğini hayal ediyorsun. Vaizin söylediklerini takip edemediğini buluyorsun, ta ki aniden sana işaret edip dünyanın sonunu getirdiğini suçlayana kadar. Tartışmaya çalışıyorsun, ama sana döndüklerinde, cemaatin hepsinin zombi olduğunu görüyorsun. Ellerini uzatarak sana doğru sendeleyerek geliyorlar, her şeyin senin yüzünden olduğunu inleyerek söylüyorlar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream about having a drink with an old friend.  In the dream you can't remember why you haven't talked to them in a while.  As you finish up, they look at you with empty, blackened eyes and ask why you didn't do anything to help them.  The dream fades to another, but leaves you cold in the morning.
tr: Eski bir arkadaşınla bir şeyler içtiğini hayal ediyorsun. Rüyanda onlarla neden bir süredir konuşmadığını hatırlayamıyorsun. İşini bitirdiğinde, sana boş, kararmış gözlerle bakıyorlar ve onlara yardım etmek için neden hiçbir şey yapmadığını soruyorlar. Rüya başka birine geçiyor, ama sabah seni soğuk bir hisle bırakıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: Your dream starts out pleasant, a happy memory of a vaguely-real family that almost, but not quite, resembles your actual one.  Your pleasant thoughts are broken by flames as the picture-perfect house you live in catches fire, and your picture-perfect family just laughs and tells you not to bother as you try to extinguish the flames.
tr: Rüyan güzel başlıyor, neredeyse ama tam olarak gerçek ailenize benzeyen belirsiz bir aileye dair mutlu bir anı. Güzel düşüncelerin, yaşadığın mükemmel evin yanmaya başlamasıyla alevler tarafından bölünüyor ve mükemmel ailen sadece gülüyor ve alevleri söndürmeye çalışırken seni rahatsız etmemeni söylüyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you're slowly turning into a zombie, starting with the tips of your fingers.  At first you're going about your business in a more mundane dream, but soon the spreading rot can't be ignored.  Nothing slows the inevitable progression.
tr: Yavaş yavaş bir zombiye dönüşmeye başladığın bir kabus görüyorsun, parmak uçlarından başlayarak. Başlangıçta daha sıradan bir rüyada işine devam ediyorsun, ama kısa süre içinde yayılan çürüme göz ardı edilemez hale geliyor. Hiçbir şey kaçınılmaz ilerlemeyi yavaşlatmıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a dream where you're searching for food in the ruins of a city, but everything you find turns out to be rotting zombie flesh when you get ready to eat it.  You wake up feeling sick to your stomach.
tr: Bir şehrin kalıntılarında yiyecek aradığın bir rüya görüyorsun, ama bulduğun her şey yemeye hazırlandığında çürüyen zombi etine dönüşüyor. Miden bulanmış bir şekilde uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the shadows are following you, coiling and writhing ever closer when you aren't looking.
tr: Gölgelerin seni takip ettiğini, bakmadığın zamanlarda daha da yakınlaşıp kıvrıldığını hayal ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you've lost your house keys.  You bang on the door, but no one answers.  Peering through the window, you see an elderly zombie knitting in an armchair.
tr: Ev anahtarlarını kaybettiğini hayal ediyorsun. Kapıya vuruyorsun, ama kimse cevap vermiyor. Pencereden bakarken, bir koltukta örgü örmekte olan yaşlı bir zombiyi görüyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where you are a zombie, but each time you attempt to feed, your teeth fall out.
tr: Her seferinde beslenmeye çalıştığında dişlerin dökülen bir zombi olduğun bir kabustan uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are walking in a mall, but the corridors and stores are empty and shuttered.  Something is watching you.
tr: Bir alışveriş merkezinde yürüdüğünü hayal ediyorsun, ama koridorlar ve dükkanlar boş ve kapalı. Bir şey seni izliyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare where the sirens and screams never stop, growing louder every second.
tr: Bir kâbustan uyanıyorsun, sirenler ve çığlıklar asla durmuyor, her saniye daha da yükseliyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you are alone, a toddler again, the radio chattering to shelter in place, to stay inside and lock the doors.
tr: Yalnız olduğun, tekrar bir çocuk olduğun bir rüya görüyorsun, radyo yerinde kalman, içeride kalman ve kapıları kilitlemen için konuşuyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare in which the house is burning, the smoke searing your lungs as you lie on the floor and loose a wheezed scream for help.
tr: Bir kâbustan uyanıyorsun, ev yanıyor, duman akciğerlerini yakarken yerde yatıyorsun ve yardım için hırıltılı bir çığlık atıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You startle upright from a nightmare about the WiFi being down for an entire HOUR, but find the real world so much worse when you wake.
tr: Bir kâbustan, WiFi'nin tam bir SAAT boyunca kesik olduğu hakkında uyanıyorsun, ama uyandığında gerçek dünyanın çok daha kötü olduğunu buluyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about your body changing and aching as sores erupt from your graying, wooden flesh.
tr: Vücudunun değiştiği ve acıdığı, gri, ahşap etinden yaralar fışkırırken bir kâbustan uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the darkness breathes around you, your flare growing ever more dim.
tr: Karanlığın etrafında nefes aldığını hayal ediyorsun, flare'in giderek daha da sönükleşiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up with a feeling that you've forgotten something important.  It takes you several seconds to remember where you are.
tr: Önemli bir şeyi unuttuğun hissiyle uyanıyorsun. Nerede olduğunu hatırlamak birkaç saniye alıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake up feeling lost and alone, thinking of someone you used to know.
tr: Kaybolmuş ve yalnız hissettiğin, bir zamanlar tanıdığın birini düşündüğün bir şekilde uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare but remember none of it.  Your heart races and your breathing is unsteady.
tr: Bir kâbustan uyanıyorsun ama hiçbirini hatırlamıyorsun. Kalbin hızlı atıyor ve nefesin düzensiz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of coming down the stairs to find an old friend in a hallway, their back to you.  When you call out to them, their face slowly turns in your direction, but the dream melts away.
tr: Merdivenlerden inip bir koridorda sırtı sana dönük eski bir arkadaşını bulduğunu hayal ediyorsun. Onlara seslendiğinde, yüzleri yavaşça senin yönüne dönüyor ama rüya eriyip gidiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare in which you are lying on a butcher's table, surrounded by eager undead, metal blades shining in their rotten hands.
tr: Bir kasap masasında yattığın, hevesli ölülerin etrafını sardığı, çürümüş ellerinde metal bıçaklar parıldadığı bir kâbustan uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being chased, your companion leading you through dark corridors to escape.
tr: Seni kovalayan bir kâbustan uyanıyorsun, arkadaşın seni karanlık koridorlardan kaçmak için yönlendiriyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of being dirty, the stench of rotting flesh wafting from your clothing, from your mouth, from your pores.
tr: Kirli olmayı hayal ediyorsun, çürüyen etin kokusu giysilerinden, ağzından, gözeneklerinden yayılıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: Your sleeping mind wanders.  There's a man, and in the dream you're best friends.  His eyes level with yours as you offer a hasty farewell.  "Don't ever stop running," he whispers.
tr: Uyuyan zihnin dolaşıyor. Bir adam var, ve rüyada en iyi arkadaşsınız. Hızla veda ederken gözleri seninkilerle aynı seviyede. "Asla koşmayı bırakma," diye fısıldıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of being tiny, an insignificant ant, towered over by humans.  But you grow and you change, acid leaking from your mandibles.  You are no longer insignificant.
tr: Küçük, önemsiz bir karınca olmayı hayal ediyorsun, insanlar tarafından gölgede bırakılıyorsun. Ama büyüyorsun ve değişiyorsun, çenenden asit sızıyor. Artık önemsiz değilsin.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are riding a horse, its flesh charred black, smoke pouring from its mouth and belly.
tr: Bir ata bindiğini hayal ediyorsun, etinin rengi siyaha dönmüş, ağzından ve karnından duman çıkıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that everyone died while you were sleeping.
tr: Bir kabus görüyorsun, herkes sen uyurken ölmüş.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of cataloging the names of the deceased, entering them endlessly into a spreadsheet.
tr: Ölenlerin isimlerini kataloglamayı hayal ediyorsun, onları sonsuz bir şekilde bir elektronik tabloya giriyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that the sun has fled, abandoning you to suffer alone in darkness.
tr: Güneşin kaçtığını, seni karanlıkta yalnız acı çekmeye terk ettiğini hayal ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you are standing over a fresh corpse.  You try to drop the knife, but it seems welded to your hand.
tr: Yeni bir cesedin üzerinde durduğun bir kabus görüyorsun. Bıçağı bırakmaya çalışıyorsun ama sanki eline kaynaklanmış gibi görünüyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare of being on the street, a crowd of people sprinting past, each of them shouting for you to run.  Instinct kicks in and you flee with them, always moving, jostled by strangers, many of them screaming.
tr: Sokakta olduğun bir kabus görüyorsun, bir grup insan yanından koşarak geçiyor, her biri sana koşmanı haykırıyor. İçgüdü devreye giriyor ve onlarla birlikte kaçıyorsun, sürekli hareket halindesin, yabancılar tarafından itiliyor, birçoğu çığlık atıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that your stomach acid slowly dissolves you from within.
tr: Mide asidinin seni yavaşça içten eritmesini hayal ettiğin bir kabus görüyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of feeding a dog, its flesh partly stripped away, ossified plates across its body.  Its heavy tail wags happily, slapping the air.
tr: Bir köpeği beslediğini hayal ediyorsun, etinin bir kısmı soyulmuş, vücudu boyunca osifiye plakalar var. Ağır kuyruğu mutlu bir şekilde sallanıyor, havayı çarpıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare, startled and confused, only remembering fighting in the street and gnashing teeth.
tr: Bir kabustan uyanıyorsun, şaşırmış ve kafan karışmış, sadece sokakta dövüşmeyi ve diş gıcırdatmayı hatırlıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of blinding lights and people speaking around you.  When you look down, you see gloved hands in your open incision, withdrawing slimy black organs.
tr: Kör edici ışıklar ve etrafınızda konuşan insanlar hakkında rüyalar görüyorsunuz. Aşağıya baktığınızda, açık yarınızda eldivenli ellerin kaygan siyah organları çektiğini görüyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake to find your face soaked in tears.  What had you been dreaming about?
tr: Yüzünüzün gözyaşlarıyla ıslak olduğunu buluyorsunuz. Ne hakkında rüya görüyordunuz?

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of standing in line at a barricade, surrounded by sandbags and razor wire.  The single-file line leads to a series of tents, where the soldiers are strip-searching each person.
tr: Bir barikatın önünde sırada beklediğinizi, kum torbaları ve tel örgü ile çevrili olduğunuzu rüyada görüyorsunuz. Tek sıra, askerlerin her kişiyi üst arama yaptığı bir dizi tente götürüyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you are trapped in prison.  Your cellmate is an enormous man, powerfully built, his muscles bulging in unnatural slabs as the flesh sloughs from his face and neck.
tr: Bir hapiste hapsolduğunuz bir kabus görüyorsunuz. Hücre arkadaşınız devasa bir adam, güçlü yapılı, kasları yüzünden ve boynundan etin döküldüğü doğal olmayan kütleler halinde şişiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare, but remember only the knife going in and out, the powerful stench of rotten meat surrounding you like a fog.
tr: Bir kabus görüyorsunuz ama sadece bıçağın girip çıktığını, etrafınızı saran çürümüş etin güçlü kokusunu hatırlıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're in a pit, corpses and foul-smelling sludge beneath your feet.  Each time you try to climb you slip and splatter in the bloody mud.
tr: Bir çukurda olduğunuzu, ayaklarınızın altında cesetler ve kötü kokulu çamur olduğunu rüyada görüyorsunuz. Tırmanmaya çalıştığınız her seferde kayıyorsunuz ve kanlı çamurun içine düşüyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which you were carried to an incinerator.  You kept trying to scream, to call out for help, but your ruined throat could only wheeze.  Your rotten hand reached out to grab anything, but then there was only fire.
tr: Bir kabustan uyanıyorsunuz, sizi bir yakma fırınına taşıyorlardı. Bağırmaya, yardım istemeye çalıştınız ama harabe olmuş boğazınız sadece hırıltı çıkarabiliyordu. Çürümüş eliniz bir şey kapmaya uzandı ama sonra sadece ateş vardı.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're trapped in an elevator, unable to escape.  Outside there are gunshots, screams, and then the trickling scent of a house fire.
tr: Bir asansörde hapsolduğunuzu, kaçamadığınızı rüyada görüyorsunuz. Dışarıda silah sesleri, çığlıklar ve ardından bir ev yangınının hafif kokusu var.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're shaving, but each stroke of the razor strips away not only hair but shreds of rotten graying flesh.
tr: Tıraş olduğunuzu rüyada görüyorsunuz ama her bıçak darbesi sadece saç değil, çürümüş gri et parçalarını da alıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare that you're in an interrogation room, endlessly questioned about the death of a woman.  Why won't they believe you?  It's not murder if they're zombies!
tr: Bir sorgu odasında olduğunuz bir kabus görüyorsunuz, bir kadının ölümü hakkında sonsuz sorular soruluyor. Neden size inanmıyorlar? Zombilerse cinayet değil!

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a bustling city, of humanity rebuilt in a distant future.  The real nightmare was waking up back in reality.
tr: Canlı bir şehir, uzak bir gelecekte insanlığın yeniden inşa edildiği hakkında rüyalar görüyorsunuz. Gerçek kabus, gerçekte uyanmaktı.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare of standing on a mountaintop, portals opening across the landscape below.  Endless armies of dark shapes and inhuman monstrosities pour through to devour the earth.
tr: Bir dağın zirvesinde durduğunuz bir kabus görüyorsunuz, aşağıdaki manzarada portallar açılıyor. Sonsuz karanlık şekiller ve insana ait olmayan canavarlıklar, dünyayı yutmak için akıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a menacing figure, shrouded in shadows as it directs undead hordes, a puppet master pulling strings.
tr: Kötü niyetli bir figürü, ölümsüz ordulara yön veren, ipleri çeken bir kukla ustası olarak gölgeler içinde hayal ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of someone you knew long ago.  You can't remember their name, but you're sure they're dead by now.
tr: Uzun zaman önce tanıdığın birini hayal ediyorsun. Adını hatırlayamıyorsun ama şimdiye kadar öldüğünden eminsin.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You awaken from a nightmare about being stoned to death, the crowd full of wide-eyed maniacs, some holding pipes and crowbars.
tr: Taşlanarak öldüğün bir kabusla uyanıyorsun, gözleri faltaş gibi açılmış delilerle dolu kalabalık, bazıları boru ve demir levye tutuyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of losing your mind, forgetting all that you know, and becoming one of the many.
tr: Akıl sağlığını kaybetmeyi, bildiğin her şeyi unutmaktan ve birçoklarından biri olmaktan hayal ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about being in a car crash.  As you crawl free of the wreckage, broken and bleeding, the horde descends upon you.
tr: Bir araba kazasında olma kabusu yaşıyorsun.  Enkazdan kurtulmaya çalışırken, kırık ve kanlar içinde, kalabalık üstüne çullanıyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a small child tearing out your throat with their blackened teeth.
tr: Küçük bir çocuğun kararmış dişleriyle boğazını yırtmasını hayal ediyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare in which you walk through a river of blood, followed by the dead you tried to leave behind.
tr: Bir nehirde yürüdüğün, geride bırakmaya çalıştığın ölülerin seni takip ettiği bir kabus yaşıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of slime, jiggling, wobbling, and oozing over your entire body.  As you wipe at it, the flesh of your hand smears away.
tr: Sıvı bir maddeyi, tüm vücudunun üzerinde sarkarak, sallanarak ve sızarak hayal ediyorsun.  Onu silmeye çalıştığında, elinin derisi siliniyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of standing on the Eiffel Tower, watching Paris burn.  You're too far above to make out who is still alive and who isn't, though you hear the screams.
tr: Eyfel Kulesi'nde durduğunu, Paris'in yandığını izlediğini hayal ediyorsun.  Hala kimlerin hayatta olduğunu ve kimlerin olmadığını ayırt edecek kadar yüksektesin ama çığlıkları duyuyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a beautiful garden full of strange plants that defend you against the undead.  When they've finished, their barbed tendrils turn on you, paralyzing and restraining you until you wake screaming.
tr: Seni ölümsüzlere karşı koruyan garip bitkilerle dolu güzel bir bahçe hayal ediyorsun.  İşlerini bitirdiklerinde, dikenli tentakulları sana döner, seni felç eder ve bağlar, ta ki çığlık atarak uyanana kadar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're a time traveler.  You go back to tell your past self about the horrors to come, but after hours of pleading, you just won't listen.
tr: Zaman yolcusu olduğun hayalini görüyorsun.  Geçmişteki kendine gelecek korkularını anlatmak için geri dönüyorsun ama saatlerce yalvarmana rağmen, seni dinlemiyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You have a nightmare about fighting for days against a warrior clad in bone armor.  Teeth clatter gently, woven into their hair.  When finally you are defeated, the warrior removes their mask, but you wake before seeing their face.
tr: Kemik zırh giymiş bir savaşçıyla günlerce savaşmakla ilgili bir kabus yaşıyorsun.  Dişler nazikçe, saçlarına dokunmuş.  Nihayetinde yenildiğinde, savaşçı maskesini çıkarıyor ama yüzünü görmeden uyanıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you are a slug, and all is well until a child stands over you with a salt shaker.
tr: Bir sümüklüböcek olduğunuzu hayal ediyorsunuz ve her şey yolunda, ta ki bir çocuk üzerinizde tuzlukla durana kadar.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream you're walking in the woods.  There's no one around and your phone is dead.  That's when you spot him.
tr: Ormanda yürüdüğünüzü hayal ediyorsunuz. Etrafta kimse yok ve telefonunuz bozulmuş. O zaman onu görüyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare of being slowly devoured, starting with your toes.
tr: Yavaşça yenildiğiniz bir kabustan uyanıyorsunuz, parmak uçlarınızdan başlayarak.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare of being torn to pieces, lying in the filth of the road and waiting for the end.
tr: Parçalarınıza ayrıldığınız bir kabustan uyanıyorsunuz, yolun pisliğinde yatıyor ve sonu bekliyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: A seemingly endless nightmare plagues you.  Years pass, and you are always struggling alone in an unforgiving world, dying in solitude of old age.
tr: Görünüşte sonsuz bir kabus sizi rahatsız ediyor. Yıllar geçiyor ve her zaman acımasız bir dünyada yalnız mücadele ediyorsunuz, yaşlılıktan yalnızca ölüyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you are the last person on Earth.  You're surrounded by "people" but you know they aren't human anymore.
tr: Dünyada son insan olduğunuzu hayal ediyorsunuz. "İnsanlar" tarafından çevrelenmişsiniz ama artık insan olmadıklarını biliyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which you endlessly stacked boxes in a factory, overseen by an inhuman figure clothed in shadow.
tr: Bir fabrikada sonsuz kutu yığdığınız bir kabustan uyanıyorsunuz, gölgelerle örtülü insana benzemeyen bir figür tarafından denetleniyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a behemoth, towering over you and covered in bony tissue, its face twisted with rage.  You run for as long as you can, but when its massive fist comes down, you wake.
tr: Sizi aşan ve kemikli doku ile kaplı bir behemot hayal ediyorsunuz, yüzü öfkeyle çarpılmış. Ne kadar koşarsanız koşun, devasa yumruğu indiğinde uyanıyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream of a beautiful and regal unicorn.  You feed it gems as it nuzzles your hand.  When you run out of stones, it kicks you to death.
tr: Güzel ve asil bir tek boynuzlu at hayal ediyorsunuz. Size elinizi okşarken ona mücevherler veriyorsunuz. Taşlarınız bittiğinde sizi öldürecek şekilde tekmeliyor.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare in which it had all started over again, 911 ringing busy, the fires, and death in every street.
tr: Her şeyin yeniden başladığı bir kabustan uyanıyorsunuz, 911 meşgul çalıyor, her sokakta ateşler ve ölüm var.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream your boss is scolding you for allowing a zombie through security.
tr: Patronunuzun bir zombinin güvenlikten geçmesine izin verdiğiniz için sizi azarladığını hayal ediyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You dream that you're a meal delivery worker, delivering a slab of flesh and some sodas to a zombie house party.
tr: Bir yemek teslimat çalışanı olduğunuzu hayal ediyorsunuz, bir zombi ev partisine bir et parçası ve birkaç soda teslim ediyorsunuz.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a nightmare just as your plane crashes.  You remember screams, the lifeless eyes of a zombie child, and her unmoving mother.
tr: Bir kâbustan uyanıyorsun tam uçağın düştüğü anda. Çığlıkları, bir zombi çocuğun cansız gözlerini ve hareketsiz annesini hatırlıyorsun.

note: ~ Snippet in category "nightmares" ~ When writing nightmares, take care to (1) ensure they are generic enough that getting the same nightmare twice in a row isn't too weird, and (2) that they don't assume anything about the person having them.  If your nightmare reads like a horror story or creepypa
en: You wake from a dream.  You were on your knees, lapping blood from the floor.
tr: Bir rüyadan uyanıyorsun. Dizlerinin üstünde, yerden kan içiyordun.

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: purple meteor
tr: mor meteor

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: broken line
tr: kırık çizgi

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: falling star
tr: düşen yıldız

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: moving stars
tr: hareket eden yıldızlar

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: unusual darkness
tr: olağandışı karanlık

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: vanishing stars
tr: kaybolan yıldızlar

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: shuffled stars
tr: karıştırılmış yıldızlar

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: new constellation of stars
tr: yeni bir yıldız takımyıldızı

note: ~ Snippet in category "<weird_sky_thing>" ~ Used within npc_socialize
en: green moon
tr: yeşil ay

note: ~ Snippet in category "npc_socialize"
en: So do you like cats or dogs?
tr: Peki, kedileri mi yoksa köpekleri mi seversin?

note: ~ Snippet in category "npc_socialize"
en: It's nice to know that the <zombies> don't feel pain.
tr: <zombies> acı hissetmiyor diye bilmek güzel.

note: ~ Snippet in category "npc_socialize"
en: Wherever we end up, at least we're still alive, right?
tr: Nereye varırsak varalım, en azından hâlâ hayattayız, değil mi?

note: ~ Snippet in category "npc_socialize"
en: Somehow, I don't think I'll be going back to my old job anytime soon…
tr: Bir şekilde, eski işime yakında geri döneceğimi düşünmüyorum…

note: ~ Snippet in category "npc_socialize"
en: I am SO glad I don't need to deal with taxes or debt anymore.
tr: Artık vergi veya borçlarla uğraşmak zorunda olmadığım için çok mutluyum.

note: ~ Snippet in category "npc_socialize"
en: Geez, this is nothing like those Hollywood zombie films!
tr: Aman Tanrım, bu Hollywood zombi filmlerine hiç benzemiyor!

note: ~ Snippet in category "npc_socialize"
en: Do you ever think about the ethics of killing <zombies>?
tr: <zombies> öldürmenin etiklerini hiç düşünüyor musun?

note: ~ Snippet in category "npc_socialize"
en: Do you think living on a farm is dangerous because the roosters might attract <zombies>?
tr: Tavukların <zombies> çekebileceği için bir çiftlikte yaşamanın tehlikeli olduğunu mu düşünüyorsun?

note: ~ Snippet in category "npc_socialize"
en: I have dreamed of owning a house by the sea, but now I have nightmares of what lurks beneath the waves.
tr: Deniz kenarında bir ev sahibi olmayı hayal etmiştim, ama şimdi dalgaların altında neyin gizlendiğine dair kabuslarım var.

note: ~ Snippet in category "npc_socialize"
en: I liked walking through the forest, listening to the chirping of the birds but now I am afraid that the birds might devour me.
tr: Ormanda yürüyüş yapmayı, kuşların cıvıltısını dinlemeyi severdim ama şimdi kuşların beni yutmasından korkuyorum.

note: ~ Snippet in category "npc_socialize"
en: So you wet your toothbrush AFTER you apply toothpaste?  That's so weird.
tr: Diş macunu sürdükten SONRA diş fırçanı ıslatıyorsun mu? Bu çok garip.

note: ~ Snippet in category "npc_socialize"
en: So is it pronounced gif or gif?
tr: Gif mi yoksa gif mi olarak telaffuz ediliyor?

note: ~ Snippet in category "npc_socialize"
en: What do you think the president is doing right now?
tr: Başkanın şu anda ne yaptığını düşünüyorsun?

note: ~ Snippet in category "npc_socialize"
en: What do you like to listen to?  Personally I'm into bass-heavy post-glam speed polka.
tr: Ne dinlemekten hoşlanıyorsun? Kişisel olarak bas ağırlıklı post-glam hız polkasına takığım.

note: ~ Snippet in category "npc_socialize"
en: Don't tell anyone else, but sometimes I like to sleep holding my teddy bear.
tr: Başka kimseye söyleme ama bazen peluş ayıcığımı tutarak uyumayı seviyorum.

note: ~ Snippet in category "npc_socialize"
en: Sometimes I see weird shit in the sky at night.
tr: Bazen gece gökyüzünde garip şeyler görüyorum.

note: ~ Snippet in category "npc_socialize"
en: Did you see the <weird_sky_thing> in the sky last night, too?
tr: Geçen gece gökyüzünde <weird_sky_thing> gördün mü?

note: ~ Snippet in category "npc_socialize"
en: I used to have a cat.  I really miss Mr. Cuddles…
tr: Bir kedim vardı. Bay Cuddle'ı gerçekten özlüyorum...

note: ~ Snippet in category "npc_socialize"
en: My friends and I used to play cops-and-robbers, except with zombies.  Never thought I'd be in it for real…
tr: Arkadaşlarımla birlikte polis-hırsız oyunu oynardık, ama zombilerle. Gerçekten içinde olacağımı hiç düşünmemiştim...

note: ~ Snippet in category "npc_socialize"
en: We both need to cheer up, so here is a joke: What do you call a sleepy car?  Tired!
tr: İkimizin de neşelenmesi gerekiyor, işte bir şaka: Uykulu bir arabaya ne denir? Yorgun!

note: ~ Snippet in category "npc_socialize"
en: I still think about when the rioters and my neighbors tore each other to shreds…
tr: İsyancılar ve komşularımın birbirini parçaladığı zamanı hala düşünüyorum...

note: ~ Snippet in category "npc_socialize"
en: One day I greeted the mailman but his eyes were bloodshot and he aggressively threw letters at me.
tr: Bir gün postacıya selam verdim ama gözleri kan çanağıydı ve bana mektupları agresif bir şekilde fırlattı.

note: ~ Snippet in category "npc_socialize"
en: This is nothing compared to just two months ago.  Everything is getting bigger and more dangerous with each day that passes.
tr: Bu, sadece iki ay önceye kıyasla hiçbir şey. Geçen her gün her şey daha büyük ve daha tehlikeli hale geliyor.

note: ~ Snippet in category "npc_socialize"
en: Do you ever think that we're in some kind of simulation?
tr: Hiçbir tür simülasyonda olduğumuzu düşünüyor musun?

note: ~ Snippet in category "<merc_story_context>"
en: and it wasn't even that big of a deal, really
tr: ve aslında bu o kadar da önemli bir durum değildi, gerçekten

note: ~ Snippet in category "<merc_story_context>"
en: before lunch
tr: öğle yemeğinden önce

note: ~ Snippet in category "<merc_story_context>"
en: in the fields 'round here
tr: buralardaki tarlalarda

note: ~ Snippet in category "<merc_story_context>"
en: because it seemed like a good idea at the time
tr: çünkü o anda iyi bir fikir gibi görünüyordu

note: ~ Snippet in category "<merc_story_context>"
en: and they knew it was a bad idea from the start
tr: ve başından beri kötü bir fikir olduğunu biliyorlardı

note: ~ Snippet in category "<merc_story_context>"
en: after smoking a cigarette
tr: bir sigara içtikten sonra

note: ~ Snippet in category "<merc_story_context>"
en: while dead drunk
tr: sarhoşken

note: ~ Snippet in category "<merc_story_context>"
en: while "tripping major ballsack"
tr: "büyük topları gezdirirken"

note: ~ Snippet in category "<merc_story_context>"
en: down in the river
tr: nehrin aşağısında

note: ~ Snippet in category "<merc_story_context>"
en: in a cave full of scrap
tr: hurda dolu bir mağarada

note: ~ Snippet in category "<merc_story_context>"
en: because the only other option was death
tr: çünkü tek diğer seçenek ölümde

note: ~ Snippet in category "<merc_story_context>"
en: in the midst of a boring afternoon
tr: sıkıcı bir öğleden sonranın ortasında

note: ~ Snippet in category "<merc_story_context>"
en: in some awful nameless town
tr: korkunç isimsiz bir kasabada

note: ~ Snippet in category "<merc_story_context>"
en: while trying to find some antibiotics
tr: bazı antibiyotikler bulmaya çalışırken

note: ~ Snippet in category "<merc_story_context>"
en: after being lost for days
tr: günlerce kaybolduktan sonra

note: ~ Snippet in category "<merc_story_context>"
en: during an impromptu pit stop
tr: ani bir mola sırasında

note: ~ Snippet in category "<merc_story_context>"
en: within a cave full of man-eating legged piranhas
tr: insan yiyen bacaklı piranhalarla dolu bir mağarada

note: ~ Snippet in category "<merc_story_context>"
en: in a place forgotten by time itself
tr: zamanın kendisi tarafından unutulmuş bir yerde

note: ~ Snippet in category "<merc_story_context>"
en: within some sort of secret government facility
tr: bir tür gizli hükümet tesisinde

note: ~ Snippet in category "<merc_story_context>"
en: within an endless sea of black glass
tr: sonsuz bir siyah cam denizinin içinde

note: ~ Snippet in category "<merc_story_context>"
en: while all hell broke loose
tr: her şeyin altüst olduğu sırada

note: ~ Snippet in category "<merc_story_context>"
en: it was rad as hell, chum
tr: çok havalıydı, dostum

note: ~ Snippet in category "<merc_story_context>"
en: while a portal storm raged outside
tr: dışarıda bir portal fırtınası patlak verirken

note: ~ Snippet in category "<merc_story_context>"
en: while escaping Boston
tr: Boston'dan kaçarken

note: ~ Snippet in category "<merc_story_context>"
en: back when the world was still "normal"
tr: dünya hâlâ "normal"ken

note: ~ Snippet in category "<merc_story_context>"
en: in the subway tunnels close by
tr: yakınlardaki metro tünellerinde

note: ~ Snippet in category "<merc_story_context>"
en: during a starless night
tr: yıldızsız bir gecede

note: ~ Snippet in category "<merc_story_context>"
en: because of a stupid bet
tr: aptalca bir bahisten dolayı

note: ~ Snippet in category "<merc_story_context>"
en: while zombies were swarming the place
tr: zombiler mekanın etrafında dolanırken

note: ~ Snippet in category "<merc_story_context>"
en: as shimmering spaceships observed from above
tr: parlak uzay gemileri yukarıdan gözlem yaparken

note: ~ Snippet in category "<merc_story_context>"
en: after cheating in a bizarre game of cards
tr: garip bir kart oyununda hile yaptıktan sonra

note: ~ Snippet in category "<merc_story_context>"
en: after a blacksmithing session cut short
tr: kısa kesilen bir demircilik seansından sonra

note: ~ Snippet in category "<merc_story_context>"
en: beneath the gaze of indescribable horrors
tr: tarif edilemez dehşetlerin bakışları altında

note: ~ Snippet in category "<merc_story_context>"
en: during a long episode of sleep paralysis
tr: uzun bir uyku felci bölümünde

note: ~ Snippet in category "<merc_story_context>"
en: while chilling like it was Tuesday
tr: Salı günüymüş gibi takılırken

note: ~ Snippet in category "<merc_story_context>"
en: after realizing the grandiose beauty of the simultaneous 4-day timecube
tr: eşzamanlı 4 günlük zaman küpünün muhteşem güzelliğini fark ettikten sonra

note: ~ Snippet in category "<merc_story_context>"
en: back when they were young
tr: gençken

note: ~ Snippet in category "<merc_story_context>"
en: back in 1998
tr: 1998'de

note: ~ Snippet in category "<merc_story_context>"
en: while exploring a ruined library
tr: harabe bir kütüphaneyi keşfederken

note: ~ Snippet in category "<merc_story_context>"
en: in a video game
tr: bir video oyununda

note: ~ Snippet in category "<merc_story_context>"
en: on live TV
tr: canlı yayında

note: ~ Snippet in category "<merc_story_context>"
en: then everybody clapped
tr: sonra herkes alkışladı

note: ~ Snippet in category "<merc_story_context>"
en: one day before retirement
tr: emeklilikten bir gün önce

note: ~ Snippet in category "<merc_story_context>"
en: and they haven't slept since
tr: ve o günden beri uyumadılar

note: ~ Snippet in category "<merc_story_context>"
en: and they've slept like a baby ever since
tr: ve o günden beri bebek gibi uyudular

note: ~ Snippet in category "<merc_story_context>"
en: without breaking a sweat
tr: terlemeden

note: ~ Snippet in category "<merc_story_context>"
en: wearing nothing but a towel
tr: sadece bir havlu ile giyinmiş

note: ~ Snippet in category "<merc_story_action>"
en: fighting
tr: savaşmak

note: ~ Snippet in category "<merc_story_action>"
en: killing
tr: öldürme

note: ~ Snippet in category "<merc_story_action>"
en: defeating
tr: yenme

note: ~ Snippet in category "<merc_story_action>"
en: getting into a firefight with
tr: bir çatışmaya girmek

note: ~ Snippet in category "<merc_story_action>"
en: fighting alongside
tr: yanında savaşma

note: ~ Snippet in category "<merc_story_action>"
en: stumbling into
tr: rastgele karşılaşma

note: ~ Snippet in category "<merc_story_action>"
en: being rescued by
tr: kurtarılma

note: ~ Snippet in category "<merc_story_action>"
en: being taught a valuable lesson by
tr: değerli bir ders alma

note: ~ Snippet in category "<merc_story_action>"
en: teaching a valuable lesson to
tr: değerli bir ders verme

note: ~ Snippet in category "<merc_story_action>"
en: narrowly escaping
tr: kıl payı kurtulma

note: ~ Snippet in category "<merc_story_action>"
en: falling in love with
tr: aşık olma

note: ~ Snippet in category "<merc_story_action>"
en: holding a violent, one-sided argument with
tr: şiddetli, tek taraflı bir tartışma yapma

note: ~ Snippet in category "<merc_story_action>"
en: being terribly afraid of
tr: korkunç bir şekilde korkma

note: ~ Snippet in category "<merc_story_action>"
en: being chased by
tr: peşinde koşulmak

note: ~ Snippet in category "<merc_story_action>"
en: winning a staring contest against
tr: bir bakışma yarışını kazanmak

note: ~ Snippet in category "<merc_story_action>"
en: repeatedly stumbling upon
tr: defalarca karşılaşmak

note: ~ Snippet in category "<merc_story_action>"
en: discovering
tr: keşfetmek

note: ~ Snippet in category "<merc_story_action>"
en: getting lost with
tr: kaybolmak

note: ~ Snippet in category "<merc_story_action>"
en: performing a lengthy escape from
tr: uzun bir kaçış gerçekleştirmek

note: ~ Snippet in category "<merc_story_action>"
en: narrowly escaping death at the hands of
tr: ölümden kıl payı kurtulmak

note: ~ Snippet in category "<merc_story_action>"
en: surviving a fight with
tr: bir dövüşten sağ çıkmak

note: ~ Snippet in category "<merc_story_action>"
en: putting a plan together to kill
tr: öldürmek için bir plan yapmak

note: ~ Snippet in category "<merc_story_action>"
en: spotting
tr: görmek

note: ~ Snippet in category "<merc_story_action>"
en: taking a selfie with
tr: bir selfie çekmek

note: ~ Snippet in category "<merc_story_action>"
en: wrestling with
tr: güreşmek

note: ~ Snippet in category "<merc_story_action>"
en: using a puzzle box to summon
tr: bir bulmaca kutusu kullanarak çağırmak

note: ~ Snippet in category "<merc_story_subject>"
en: their own dark nature
tr: kendi karanlık doğaları

note: ~ Snippet in category "<merc_story_subject>"
en: giant ants
tr: dev karıncalar

note: ~ Snippet in category "<merc_story_subject>"
en: the endless form of aeons
tr: sonsuz çağların biçimi

note: ~ Snippet in category "<merc_story_subject>"
en: an oblong device
tr: uzun bir cihaz

note: ~ Snippet in category "<merc_story_subject>"
en: a strange signpost
tr: garip bir yön tabelası

note: ~ Snippet in category "<merc_story_subject>"
en: an entire Old Guard outpost
tr: tam bir Eski Muhafız karakolu

note: ~ Snippet in category "<merc_story_subject>"
en: cannibals
tr: yamyamlar

note: ~ Snippet in category "<merc_story_subject>"
en: angry crabs
tr: öfkeli yengeçler

note: ~ Snippet in category "<merc_story_subject>"
en: a motorbike gang
tr: bir motosiklet çetesi

note: ~ Snippet in category "<merc_story_subject>"
en: strange, glowing mushrooms
tr: garip, parlayan mantarlar

note: ~ Snippet in category "<merc_story_subject>"
en: the godhead
tr: tanrısallık

note: ~ Snippet in category "<merc_story_subject>"
en: zombie moose
tr: zombi geyik

note: ~ Snippet in category "<merc_story_subject>"
en: a camspy drone
tr: bir casus dronu

note: ~ Snippet in category "<merc_story_subject>"
en: crabs
tr: yengeçler

note: ~ Snippet in category "<merc_story_subject>"
en: carnivorous plants
tr: etobur bitkiler

note: ~ Snippet in category "<merc_story_subject>"
en: a strange, glowing orb
tr: garip, parlayan bir orb

note: ~ Snippet in category "<merc_story_subject>"
en: some otherland creature
tr: başka bir diyar yaratığı

note: ~ Snippet in category "<merc_story_subject>"
en: a fiery moon
tr: ateşli bir ay

note: ~ Snippet in category "<merc_story_subject>"
en: the terminator or something
tr: terminatör ya da bir şey

note: ~ Snippet in category "<merc_story_subject>"
en: a singing potato
tr: şarkı söyleyen bir patates

note: ~ Snippet in category "<merc_story_subject>"
en: some sort of giant, glowing, radioactive slug
tr: herhangi bir tür dev, parlayan, radyoaktif sümüklüböcek

note: ~ Snippet in category "<merc_story_subject>"
en: not just the zombie men, but the zombie women, and the zombie children too
tr: sadece zombi erkekler değil, zombi kadınlar ve zombi çocuklar da

note: ~ Snippet in category "<merc_story_subject>"
en: an incredibly muscular carp
tr: inanılmaz kaslı sazan

note: ~ Snippet in category "<merc_story_subject>"
en: a fellow survivor
tr: bir diğer hayatta kalan

note: ~ Snippet in category "<merc_story_subject>"
en: a jeweled tortoise
tr: mücevherli kaplumbağa

note: ~ Snippet in category "<merc_story_subject>"
en: a time displaced peasant
tr: zaman kayması yaşamış bir köylü

note: ~ Snippet in category "<merc_story_subject>"
en: some monster out of a fairy tale
tr: bir masaldan fırlamış canavar

note: ~ Snippet in category "<merc_story_subject>"
en: a jade clad warrior
tr: yeşim giymiş bir savaşçı

note: ~ Snippet in category "<merc_story_subject>"
en: an incredibly polite feral
tr: inanılmaz derecede nazik vahşi

note: ~ Snippet in category "<merc_story_subject>"
en: the spirit of Saint George himself
tr: Aziz George'un ruhu

note: ~ Snippet in category "<merc_story_subject>"
en: the largest horde of zombies you ever saw
tr: gördüğünüz en büyük zombi sürüsü

note: ~ Snippet in category "<merc_story_subject>"
en: a twisted reflection of themselves
tr: kendilerinin çarpıtılmış yansıması

note: ~ Snippet in category "<merc_story_subject>"
en: a swarm of man-eating legged piranhas
tr: insan yiyen bacaklı piranhalardan oluşan bir sürü

note: ~ Snippet in category "<merc_story_subject>"
en: a 20 feet tall mutant
tr: 20 feet boyunda bir mutant

note: ~ Snippet in category "<merc_story_subject>"
en: a flowing golden robot
tr: akıntılı altın bir robot

note: ~ Snippet in category "<merc_story_subject>"
en: some crazy super hero wannabe
tr: bir deli süper kahraman heveslisi

note: ~ Snippet in category "<merc_story_subject>"
en: a graveyard oracle
tr: bir mezarlık kahini

note: ~ Snippet in category "<merc_story_subject>"
en: weird dogs
tr: garip köpekler

note: ~ Snippet in category "<merc_story_subject>"
en: a persistent zombie hulk
tr: inatçı bir zombi hulk

note: ~ Snippet in category "<merc_story_subject>"
en: the bride, and then the groom too
tr: gelin, sonra damat da

note: ~ Snippet in category "<merc_story_subject>"
en: a shadow
tr: bir gölge

note: ~ Snippet in category "<merc_story_subject>"
en: their own damn shadow
tr: kendi lanet gölgeleri

note: ~ Snippet in category "<merc_story_subject>"
en: a prowling zombie runner
tr: sinsi bir zombi koşucusu

note: ~ Snippet in category "<merc_story_subject>"
en: a complete set of power armor
tr: tam bir güç zırhı seti

note: ~ Snippet in category "<merc_story_subject>"
en: a mannequin
tr: bir manken

note: ~ Snippet in category "<merc_story_subject>"
en: a friend from a small planet somewhere in the vicinity of Betelgeuse
tr: Betelgeuse civarındaki küçük bir gezegenden bir arkadaş

note: ~ Snippet in category "<merc_story_subject>"
en: an old house that turned evil
tr: kötüleşen eski bir ev

note: ~ Snippet in category "<merc_story_subject>"
en: a zombie dancer
tr: bir zombi dansçısı

note: ~ Snippet in category "<merc_story_subject>"
en: vampires
tr: vampirler

note: ~ Snippet in category "<merc_story_subject>"
en: werewolves
tr: kurt adamlar

note: ~ Snippet in category "<merc_story_subject>"
en: a large, phallic object
tr: büyük, fallik bir nesne

note: ~ Snippet in category "<merc_story_adj>"
en: a plain story about
tr: hakkında sıradan bir hikaye

note: ~ Snippet in category "<merc_story_adj>"
en: a bizarre story about
tr: hakkında tuhaf bir hikaye

note: ~ Snippet in category "<merc_story_adj>"
en: a probably fake tale that involves
tr: muhtemelen sahte olan ve içeren bir hikaye

note: ~ Snippet in category "<merc_story_adj>"
en: a truly frightening story about
tr: gerçekten korkutucu bir hikaye

note: ~ Snippet in category "<merc_story_adj>"
en: a boring story about
tr: sıkıcı bir hikaye

note: ~ Snippet in category "<merc_story_adj>"
en: a story about
tr: bir hikaye hakkında

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a small and creased photo of a smirking young woman standing with booted feet planted upon the asphalt of a driveway, a thick cowl of blond hair flowing over her leather jacket-clad shoulders.  With the setting sun's light reflecting off the surface of a helmet she holds under one arm, she's casually leaning against a propped-up motorcycle, her head slightly inclined as she shoots a black-glossed grin towards the camera.  In looping handwriting, the back end of the picture is inscribed with the text, "Dallas, 1993."
    
    "Though cancer has parted us, I'll always carry you with me."
tr: Bu, asfalt bir giriş yolunun üzerinde botlu ayaklarıyla duran, gülümseyen genç bir kadının küçük ve buruşuk bir fotoğrafı; kalın bir sarı saç örtüsü, deri ceketli omuzlarının üzerinden akıyor. Bir kolunun altında tuttuğu kaskın yüzeyinden yansıyan gün batımının ışığıyla, desteklenmiş bir motosiklete rahatça yaslanıyor, kafası hafif eğilmiş bir şekilde kameraya siyah parlak bir gülümseme gönderiyor. Fotoğrafın arka kısmında, döngüsel bir el yazısıyla "Dallas, 1993." yazıyor.
    
    "Kanser bizi ayırmış olsa da, seni her zaman yanımda taşıyacağım."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Frost-dusted pastures and the fringes of a forest in winter sparseness liven this picture, with two grinning men standing in the foreground dressed in khaki pants and matching winter jackets, their arms about one another's shoulders.  In the distance, a herd of deer can be seen clustered by a semi-frozen lake.  The fact that some of the group's fawns seem to sport unnaturally course streaks of black hair and that, you could swear, at least one of them has a second set of eyes between their budding antlers seems to have gone unnoticed by the photo's previous owner.
tr: Karla kaplı meralar ve kışın kıtlığındaki bir ormanın kenarları bu resmi canlandırıyor, ön planda khaki pantolon ve uyumlu kış ceketleri giymiş iki gülümseyen adam omuz omuza duruyor. Uzakta, yarı donmuş bir gölün etrafında toplanmış bir geyik sürüsü görülebiliyor. Grubun bazı yavrularının anormal şekilde kalın siyah saç tellerine sahip olduğu ve en az birinin filizlenen boynuzlarının arasında ikinci bir göz setine sahip olduğu yemin edebilirsin, fotoğrafın önceki sahibi bunu fark etmemiş gibi görünüyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a rather aged Polaroid photo, creased from having spent years being folded and unfolded in succession.  A smiling young man dressed in an olive-drab flight suit stands in the foreground, framed by the open doorway of an UH-1 Huey helicopter, a gloved hand gripping the door, a flight helmet and pushed-up aviator's goggles perched upon his head, and a jaunty thumbs-up directed towards the camera.  In shaky handwriting, the back of the picture is marked with the caption, "September 10th, 1967."
    
    In smaller script, someone's written, "still missing in action.  May you fly on in our hearts."
tr: Bu, yıllar boyunca ardışık olarak katlanıp açılmaktan dolayı buruşmuş, oldukça eski bir Polaroid fotoğraf. Ön planda, bir UH-1 Huey helikopterinin açık kapısından çerçevelenmiş, zeytin yeşili bir uçuş tulumu giymiş gülümseyen genç bir adam duruyor; bir eldivenli el kapıyı tutuyor, başında bir uçuş kaskı ve yukarı itilmiş pilot gözlükleri var, kameraya doğru neşeli bir parmak yukarı işareti yapıyor. Fotoğrafın arkasında, titrek bir el yazısıyla "10 Eylül 1967" yazılı.
    
    Daha küçük bir yazıyla, birisi "hala kayıp. Kalplerimizde uçmaya devam et." yazmış.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This downwardly shot photo gazes into the watery abysses of an indoor baptism tank, within which stands a muscular young man with a crucifix hanging about his neck.  With the water gently lapping at his waist, the solemnity of his expression is softened by a small smile and a twinkle within his gray gaze as, in his arms, he lifts a sopping-wet child from the liquid.
tr: Bu aşağıdan çekilmiş fotoğraf, iç mekan bir vaftiz havuzunun sulu derinliklerine bakıyor; içinde boynunda bir haç asılı, kaslı bir genç adam duruyor. Su beline nazikçe vururken, ifadesinin ciddiyeti küçük bir gülümseme ve gri bakışlarındaki bir parıltıyla yumuşatılıyor; kollarında, sıcaktan ıslak bir çocuğu sudan kaldırıyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A white-draped and elegantly laid table takes up the foreground of this photo, behind which, framed by the interior of a cruise ship's dining room, a formally dressed man and woman are seated.  With the woman's head lightly resting upon her husband's shoulder and the gentleman's suited arm lifting a cocktail glass in a toast, the pair's free arms are cast contentedly about one another's shoulders, while beaming grins adorn their faces.
tr: Bu fotoğrafın ön planında beyaz örtüyle kaplanmış ve zarif bir şekilde hazırlanmış bir masa yer alıyor, arkasında ise bir kruvaziyer gemisinin yemek odasının içiyle çerçevelenmiş olarak resmi giyimli bir adam ve kadın oturuyor. Kadının başı hafifçe kocasının omzuna yaslanmışken, beyefendinin takım elbise giymiş kolu bir kadeh kaldırarak bir şerefe yapıyor, çiftin serbest kolları birbirlerinin omuzları etrafında memnuniyetle sarılmış, yüzlerinde ise kocaman gülümsemeler var.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Resplendent with the interior view of a nightclub, this photo's midground is dominated by a gaggle of young men and women gathered before the camera.  Judging by the way that they're clinging to one another, the spaced-out grins all around, and the presence of more than a few licker bottles brandished like the holy grail, the assembly's probably halfway to being drunkenly sprawled on the floor.  The picture's edges have been blurred and messily cropped out in post, likely in an effort to hide the mountain range of "sugar" proudly rising from tables in the background.  It's just a shame that it only resulted in a worse photo.
tr: Bir gece kulübünün iç mekan görüntüsüyle göz alıcı olan bu fotoğrafın orta kısmında, kameranın önünde toplanmış bir grup genç erkek ve kadın yer alıyor. Birbirlerine sarılma şekillerine, etraftaki dağınık gülümsemelere ve kutsal kadeh gibi sallanan birkaç likör şişesinin varlığına bakılırsa, bu topluluk muhtemelen sarhoş bir şekilde yere yayılmanın eşiğinde. Fotoğrafın kenarları bulanıklaştırılmış ve post prodüksiyonda dağınık bir şekilde kesilmiş, muhtemelen arka plandaki masalardan gururla yükselen "şeker" dağlarını gizlemek için. Ne yazık ki, bu sadece daha kötü bir fotoğrafla sonuçlandı.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: The foreground of this crisply shot photo is filled with the kneeling profile of a young girl, bundled in a cocoon of winter apparel and crouching behind a low wall of sandbags.  The barrel of a big-game hunting rifle rests upon the barrier's lip, the weapon gripped by an affectionately grinning man sitting beside the child.  Helpfully holding the gun steady as the youth gazes through the sights, one of the man's palms is lightly resting upon the girl's hand as he shows her how to work the weapon's bolt.  You don't know their names, but you're likely the only person who'll ever recall their faces.
tr: Bu net çekilmiş fotoğrafın ön planı, kış kıyafetleriyle sarılmış bir genç kızın diz çökme profilini dolduruyor ve alçak kum torbalarının arkasında çömelmiş durumda.  Büyük av tüfeğinin namlusu, engelin kenarına dayanmış, silah, çocuğun yanında oturan gülümseyen bir adam tarafından tutuluyor.  Genç, nişangaha bakarken silahı sabit tutmasına yardımcı olan adamın avuçlarından biri, kızın elinin üzerine hafifçe yerleşmiş ve ona silahın kilidini nasıl çalıştıracağını gösteriyor.  Onların isimlerini bilmiyorsun, ama muhtemelen yüzlerini hatırlayacak tek kişi sensin.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Photographed within a warmly lit living room, a young boy sits upon a large beanbag armchair with a discarded pet carrier sitting on the floor beside him and a goofy grin plastered across his face.  His arms are clasped around a fluffy ball of brown fuzz, which, initially, you mistake for a plushie before the bright eyes, lolling tongue, and madly wagging tail place it as a majestically furry canine.  A breed you've never seen before: the dog's pictured with its front paws awkwardly gripping the child's shoulders as it happily laps at his face.  Its paws look like tiny, clawed hands.
tr: Sıcak bir şekilde aydınlatılmış bir oturma odasında fotoğraflanan genç bir çocuk, yanında yere bırakılmış bir evcil hayvan taşıyıcısı ile büyük bir fasulye koltuğuna oturmuş ve yüzünde aptalca bir gülümseme var. Kolları, başlangıçta bir peluş oyuncak sandığınız, ancak parlak gözleri, sarkık dili ve deli gibi sallanan kuyruğu ile muhteşem bir tüylü köpek olarak tanımlanan kahverengi bir peluş topun etrafında sarılı. Daha önce hiç görmediğiniz bir ırk: köpek, ön patileriyle çocuğun omuzlarını garip bir şekilde kavrayarak mutlu bir şekilde yüzüne yalarken resmedilmiş. Patileri, küçük, pençeli eller gibi görünüyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Raven-haired, freckled, and quite pudgy, a young woman dressed in an ill-fitting black robe and graduation cap peers shyly from this photo, standing upon a low stage in a large auditorium.  Her face is a half-way blend of anxiety and exhaustion, barely hidden behind a clearly forced grin as her downcast eyes regard the microphone standing before her.  The torn-out heading of a newspaper article is connected to the photo by a paperclip.
    
    "Unidentified Young Woman Found Washed Up on Bar Harbor Beach, Maine."
tr: Kara saçlı, çil çil ve oldukça tombul, kötü oturan bir siyah cübbe ve mezuniyet kepi giymiş genç bir kadın bu fotoğraftan utangaç bir şekilde bakıyor, büyük bir salonda alçak bir sahnede duruyor. Yüzü, kaygı ve yorgunluğun yarı yarıya karışımı, önündeki mikrofona bakan başı eğik gözlerinin arkasında zorla gizlenmiş bir gülümseme ile neredeyse görünmez. Bir gazete makalesinin koparılmış başlığı fotoğrafla bir ataşla bağlı.
    
    "Kimliği Belirsiz Genç Kadın, Maine'deki Bar Harbor Plajı'nda Bulundu."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Glistening in the light of an afternoon day, a large, multicolored fish hangs neatly hooked upon a long fishing rod within this photo, the implement held by a pair of grinning teens.  Dressed in bright yellow waders and standing knee-deep in murky swamp water, with a sprawling marshland unfurling reeds, low trees, and water vegetation for as far as the eye can see, the youths are posed with the rod gripped between them.  You're not too sure what part of the situation merits a grin from the photo's occupants, considering that the fish's body bulges with tumor-like growths and spiny clusters of protruding bones.
tr: Bir öğleden sonra gün ışığında parlayan, büyük, çok renkli bir balık bu fotoğrafta uzun bir olta üzerinde düzgün bir şekilde asılı duruyor, alet gülümseyen iki genç tarafından tutuluyor. Parlak sarı su geçirmez giysiler giymiş ve bulanık bataklık suyunda dizlerine kadar duruyorlar, göz alabildiğine uzanan bataklık alanında kamışlar, alçak ağaçlar ve su bitkileri yayılıyor, gençler olta ile aralarında poz vermişler. Fotoğrafın sakinlerinin neden gülümsediğinden pek emin değilsiniz, çünkü balığın vücudu tümör benzeri büyümeler ve çıkıntılı kemiklerin dikenli kümeleri ile şişkin.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This appears to be a glossy photo of some manner of internet celebrity: a young, redheaded woman reclining on a plush sofa, wearing a smirk, high heels, and a sparing veil of pixelation over the more tasteless bits.  There are many such bits on display.  The picture looks to have been the subject of some extensive photoshopping.  At least, for the sake of the probably dead young lady's back, you hope that it's just photoshopped.
tr: Bu, bir tür internet ünlüsünün parlak bir fotoğrafı gibi görünüyor: bir koltukta uzanan, alımlı bir gülümseme ile genç, kızıl saçlı bir kadın, yüksek topuklu ayakkabılar giymekte ve daha zevksiz kısımların üzerinde az miktarda pikselasyon örtüsü var.  Gösterimde birçok böyle kısım var.  Resmin bazı kapsamlı fotoşoplamaların konusu olduğu anlaşılıyor.  En azından, muhtemelen ölmüş olan genç kadının sırtı için, bunun sadece fotoşoplanmış olmasını umuyorsunuz.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Coated in mountaineering gear and grayish-white alpine clothes, a bearded, appropriately mountainous man takes up most of this photo, with boots firmly planted upon a craggy ridge.  With the breath-taking view of a mountainside clad in winter's last vestiges resolving into the budding green landscape of what looks, suspiciously, like Switzerland blooming behind the climber, his paw-like hands are securely closed about the legs of a young boy sitting upon his shoulders.  Both child and hiker alike are flashing a pair of thumbs-ups towards the camera.
tr: Dağcılık ekipmanları ve gri-beyaz alpin kıyafetleriyle kaplı, sakallı, dağlık bir adam bu fotoğrafın çoğunu kaplıyor, botları kayalık bir sırtın üzerine sağlamca yerleşmiş. Dağcıyı arkasında, şüpheli bir şekilde İsviçre'yi andıran tomurcuğun yeşil manzarasına dönüşen kışın son kalıntılarıyla kaplı bir dağın nefes kesici manzarası ile birlikte, pençe gibi elleri omuzlarında oturan genç bir çocuğun bacakları etrafında güvenle kapalı. Hem çocuk hem de dağcı kameraya doğru iki parmak yukarı gösteriyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is the heart-achingly adorable snapshot of a large and incredibly fluffy Labrador: the dog sprawled upon a low bed with its huge paws outstretched and a light dusting of shed fur sprinkling the blankets.  Gripping a chew toy in its jaws and with its head resting upon a drool-spattered pillow, the canine is regarding the camera with a lopsided, doleful gaze.
tr: Bu, büyük ve inanılmaz derecede tüylü bir Labrador'un yürek burkan sevimli anlık görüntüsüdür: köpek, devasa patileri uzanmış bir şekilde alçak bir yatağın üzerine yayılmış ve yastıkların üzerine serpilmiş hafif bir tüy tabakası ile kaplıdır. Çiğneme oyuncaklarını çiğnerken ve başı salya ile kaplı bir yastığın üzerine dinlenirken, köpek kameraya eğri, hüzünlü bir bakışla bakmaktadır.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Shot within an indoor shooting range, a lanky young lady with Slavic features stands in the foreground of this photo, her flowing brunette hair all but concealed beneath a modified pot-helmet with an attached camera and flip-down infrared eyepiece.  Enveloped within a vest to which is attached a contraption that looks like the end product of a machine gun and a motorcycle being crashed together, the woman's posing with the weapon cradled at her hip.  At the picture's left-most echelons, clearly intended to serve as a target, a 7-foot-tall insectoid creature cast from black foam crouches, its plastic fangs bared and its second jaw extended.
    
    On the photo's backside, the caption "LA, 2019" has been scrawled in looping handwriting.  In more recent script, a large x has been scored through the caption, while the term "game over man" has been jotted in its place.
tr: Kapalı bir atış poligonunda çekilen bu fotoğrafta, Slav özelliklerine sahip uzun boylu genç bir kadın, ön planda duruyor; akışkan kahverengi saçları, üzerinde bir kamera ve katlanabilir kızılötesi gözlük bulunan modifiye bir kaskın altında neredeyse gizlenmiş. Kadın, bir makinalı tüfek ve bir motosikletin çarpışması sonucu oluşan bir alete bağlı bir yelek içinde, silahı kalçasında tutarak poz veriyor. Fotoğrafın en sol tarafında, açıkça hedef olarak kullanılmak üzere tasarlanmış, siyah köpükten yapılmış 7 fit boyunda bir böcek benzeri yaratık çömelmiş, plastik dişleri açılmış ve ikinci çenesi uzatılmış.
    
    Fotoğrafın arka tarafında, "LA, 2019" yazılı bir başlık, kıvrımlı bir el yazısıyla yazılmış. Daha yeni bir yazı stilinde, başlığın üzerinden büyük bir x çizilmiş ve yerine "game over man" yazılmış.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Sat on a low stool and lightly strumming an electric guitar, a girl in her late teens with tousled red hair draping to her trench coat-clad shoulders grins slyly in the middle of this aged photo, flanked by a similarly aged pair of nearly identical-looking young men: one playing on a mounted keyboard while the other beats a silent tune on a large drum set.  Behind the trio stands a taller woman with sharper features, her body clad in a crisp suit, her lips parted in mid-verse, and primly gloved hands cupping a microphone.  With the aid of a Sharpie, the photo's been captioned "The Nightjars, Our NY Tour, 2011," while on its back, a crossed-off list is present.
    
    "Rob: dead of stomach cancer in 2016"
    
    "Andi: took a bone spike to the guts when <city> was overrun"
    
    "Audrey: died when the air force leveled Boston"
    
    "Melony: sitting with a broken leg while something's bringing down the door"
    
    "I'm sorry we broke up, guys.  At least we would have died toget…"
    
    The rest of the text is illegible through the dried stains that surround the edge of a bullet hole that clipped the picture.
tr: Düşük bir tabureye oturmuş ve hafifçe elektrikli gitar çalan, dağınık kırmızı saçları trençkotlu omuzlarına dökülen bir genç kız, bu eski fotoğrafın ortasında sinsi bir gülümsemeyle gülümsemekte, benzer yaşta neredeyse aynı görünüme sahip iki genç adamla çevrelenmiş: biri monte edilmiş bir klavye çalarken diğeri büyük bir davul setinde sessiz bir melodi çalıyor. Üçlünün arkasında, daha keskin hatlara sahip daha uzun bir kadın durmakta, bedeni düzgün bir takım elbise giymekte, dudakları bir dizede açık, ve nazikçe eldiven giymiş elleri bir mikrofonu kavramakta. Bir Sharpie yardımıyla, fotoğraf "The Nightjars, Our NY Tour, 2011" şeklinde başlıklandırılmış, arkasında ise çarpı işaretiyle işaretlenmiş bir liste mevcut.
    
    "Rob: 2016'da mide kanserinden öldü"
    
    "Andi: <city> işgal edildiğinde karnına bir kemik diken saplandı"
    
    "Audrey: hava kuvvetleri Boston'u yerle bir ettiğinde öldü"
    
    "Melony: kapıyı yıkan bir şey varken kırık bacakla oturuyor"
    
    "Boşandığımız için üzgünüm, çocuklar. En azından birlikte ölürdük…"
    
    Metnin geri kalanı, resmin kenarını saran kurumuş lekeler nedeniyle okunaksız.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Judging by the black and orange motifs, mounted jack-o'-lanterns, and throngs of costumed individuals that compose the backdrop of this photo, it's clear that this particular picture was captured during some manner of Halloween party.  In the foreground stands what you could charitably describe as an unlikely pairing of franchises, with a grinning man dressed in ankle boots, khaki short shorts, a safari jacket, and a wide-brimmed fedora cradling what appears to be a plastic Spas-12, while standing next to him is a slighter figure wearing a mask and a baseball glove with dulled blades attached.  Behind the pair looms a muscular individual with white, fur-coated pants that make their legs look like those of a goat, a full head mask with inwardly curling horns, red body paint sprayed across their exposed chest, and clawed hands placed upon the shoulders of their smaller compatriots.  The picture's completed with the gloved partygoer using two of their blades to flash a peace sign at the camera.
tr: Siyah ve turuncu motifler, monte edilmiş jack-o'-lantern'lar ve bu fotoğrafın arka planını oluşturan kostümlü bireylerin kalabalığına bakarak, bu özel resmin bir tür Cadılar Bayramı partisinde çekildiği açıkça görülüyor.  Ön planda, bilek botları, haki şort, safari ceketi ve geniş kenarlı bir fötr şapka giymiş, gülümseyen bir adamın, yanında durduğu daha ince bir figürle birlikte, cömertçe tarif edebileceğiniz pek olası bir franchise eşleşmesi var; bu figür, bir maske ve üzerine köreltilmiş bıçaklar takılı bir beyzbol eldiveni giymekte.  İkiliyi arkasında, beyaz, kürklü pantolonlarıyla bacaklarını bir keçinin bacaklarına benzeten, içe doğru kıvrılan boynuzları olan tam baş maskesi takmış, açık göğsüne kırmızı vücut boyası sıkılmış ve daha küçük arkadaşlarının omuzlarına pençeli ellerini koymuş kaslı bir birey gölgede duruyor.  Fotoğraf, eldivenli parti katılımcısının iki bıçağıyla kameraya barış işareti yapmasıyla tamamlanıyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Illuminated by the rays of the middle-eastern sun, the open bay of a large transport plane takes up most of this photo, with its loading ramp lowered and the aircraft seemingly idling upon a dust-swept runway.  At the foot of the ramp stands a line of uniformed men and women clad in rather dated desert camouflage service attire, with a medley of frozen waves, thumbs ups, and cheerfully presented middle fingers all present and accounted for.  At the picture's apex, somebody's scrawled, "2nd Rangers, through hell, high water, and mosquitoes."  You sincerely doubt that any of these soldiers are still alive.
tr: Orta doğu güneşinin ışınlarıyla aydınlatılan büyük bir nakliye uçağının açık bölgesi, bu fotoğrafın çoğunu kaplıyor; yükleme rampası indirilmiş ve uçak tozla kaplı bir pistte duruyor gibi görünüyor. Rampanın dibinde, oldukça eski çöl kamuflajı hizmet giysileri giymiş üniformalı erkek ve kadınlardan oluşan bir sıra duruyor; hepsi dondurulmuş dalgalar, parmak yukarı ve neşeyle sunulan orta parmaklar ile dolu. Resmin zirvesinde, birinin yazdığı "2. Rangers, cehennemden, yüksek su, ve sivrisineklerden geçerek." cümlesi var. Bu askerlerden herhangi birinin hala hayatta olduğuna içtenlikle şüphe ediyorsunuz.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Kneeling in the foreground of this photo, within the overhang of several trees, a camouflaged soldier with a green beret and a rifle strapped across his shoulders crouches, an affectionate grin creasing his unshaven face.  With its broad paws placed within the man's lap, a large German shepherd wearing a Kevlar harness nuzzles against the soldier's chest, the dog cuddling within the military man's arms while its jaws are clamped about a bundle of ragged cloth.  After some scrutiny, you deduce it to have once been the bloodied crotch of a very unfortunate pair of trousers.  In recent penmanship, someone's jotted on the photo's rear.
    
    "I'm sorry."
tr: Bu fotoğrafın ön planında, birkaç ağacın gölgesinde diz çökmüş, yeşil bereli ve omuzunda tüfeğiyle kamufle olmuş bir asker, tıraşsız yüzünde sevgi dolu bir gülümseme ile eğilmiş. Adamın kucağında geniş patileriyle oturan, Kevlar bir harness giymiş büyük bir Alman çoban köpeği, askerin göğsüne sürtünerek, köpek askerin kollarında sarılırken çiğnenmiş bir parça yırtık kumaşın etrafında çenesiyle sıkı sıkıya tutunmuş. Biraz dikkatle incelediğinizde, bunun çok talihsiz bir pantolonun kanlı kasık kısmı olduğunu çıkarıyorsunuz. Son zamanlarda, birinin fotoğrafın arkasına not düştüğünü görüyorsunuz.
    
    "Üzgünüm."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This night-time photo is filled with the front profile of a parked 4x4, the utility vehicle sitting upon the dust-caked surface of a roadway with a wide stretch of sandy desert sprawling for as far as the eye can see.  Sitting upon the vehicle's hood with booted feet kicked up on the bush grill, a muscular woman reclines against the windshield with a bottle of beer in her hand.  Gripping her own beverage and illuminated by the light cast from the tapestry of stars that stretch overhead, a shorter, rather mousey woman leans against her compatriot.  Both women have a soft smile on their lips as they hold their beers in a frozen toast.
tr: Bu gece fotoğrafı, göz alabildiğine uzanan geniş kumlu çölün üzerinde toz kaplı bir yolun yüzeyinde duran park halindeki bir 4x4'ün ön profiliyle dolu. Araç kaputunun üzerinde, botlu ayakları çalı ızgarasına uzanmış bir şekilde, kaslı bir kadın ön camın arkasına yaslanmış, elinde bir şişe bira tutuyor. Kendi içeceğini kavramış ve başlarının üzerinde uzanan yıldızlar halısının yaydığı ışıkla aydınlatılan daha kısa, oldukça sıradan bir kadın, yoldaşına yaslanıyor. Her iki kadın da birer bira tutarak donmuş bir kadeh kaldırma anında dudaklarında yumuşak bir gülümseme var.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Beaming up at the camera with a too-wide grin that all but screams "my feet are killing me, please, make this stop," a little girl stands against a backdrop of dense jungle foliage, which, you hope, is only the work of a green screen.  Dressed in all white, with a bow tie, an appropriately small vest, and alabaster ballet shoes, the child is holding a bouquet of partly wilted red and white roses and presenting it to the camera.  The photo has clearly been clumsily edited in post to blot out any perceived imperfections and add a radiant glow to the child's otherwise sallow skin.
tr: Kameraya "ayaklarım çok acıyor, lütfen bunu durdurun" diye haykıran aşırı geniş bir gülümsemeyle bakan küçük bir kız, umarız sadece bir yeşil ekranın eseri olan yoğun orman yapraklarının arka planında duruyor.  Tamamen beyaz giyinmiş, bir papyon, uygun şekilde küçük bir yelek ve alabastra renkli bale ayakkabılarıyla, çocuk solmuş kırmızı ve beyaz güllerden oluşan bir buketi tutuyor ve bunu kameraya sunuyor.  Fotoğraf, çocuğun aksi takdirde solgun cildine parlak bir ışıltı eklemek ve algılanan kusurları örtmek için post prodüksiyonda açıkça beceriksizce düzenlenmiş.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a small photograph of what, initially, appears to be a muddle of black, gray, and faint white color scales blended together in what could be mistaken as some manner of abstract print.  A predominant dark patch takes up the picture's middle, blending at the edges into a grayish border, while a white striation cuts across the image's apex from right to left.  A small, grayish dot peacefully floats at the heart of the central mass while, on the back of the photo, somebody's drawn a stack of nine boxes, with a little check mark marking each of them save for the final two.
tr: Bu, başlangıçta, siyah, gri ve soluk beyaz renk tonlarının bir araya geldiği ve soyut bir baskı olarak yanlış anlaşılabilecek bir karmaşanın küçük bir fotoğrafıdır.  Belirgin bir koyu leke, resmin ortasını kaplar, kenarlarda gri bir sınırla karışır, sağdan sola doğru bir beyaz çizgi resmin zirvesinden geçer.  Küçük, gri bir nokta, merkezi kütlenin kalbinde huzur içinde süzülürken, fotoğrafın arkasında birinin dokuz kutunun üst üste çizildiği, her birinin üzerine küçük bir onay işareti koyduğu, son iki kutu hariç.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Snapped from ground level, this upwardly tilted picture is filled with the pointed profile of a rather antiquated fighter jet, the aircraft sitting upon a sun-lit taxiway and parked in a row with other planes visible behind it.  The jet's canopy glass has been pulled back to expose the Tomcat's cockpit, within which, barely visible, sits a radiantly grinning young boy, his head just poking over the lip of the military aircraft's compartment.  Standing upon the F14's wing and leaning down over the cockpit's wall stands a young woman dressed in an Air Force flight suit, her head bowed in conversation, clearly giving the youth a small tour of the jet's controls.
tr: Yer seviyesinden çekilen bu yukarıya eğilmiş resim, oldukça eski bir savaş uçağının keskin profiliyle dolu, uçak güneşli bir taksi yolunun üzerinde oturuyor ve arkasında diğer uçakların görünmesiyle bir sıraya park edilmiş. Uçağın kokpit camı geri çekilmiş ve Tomcat'in kokpiti açığa çıkmış, içinde zar zor görünen, parlak bir şekilde gülümseyen genç bir çocuk oturuyor, başı askeri uçağın bölmesinin kenarından dışarı çıkıyor. F14'ün kanadının üzerinde durup kokpitin duvarına eğilmiş bir genç kadın, Hava Kuvvetleri uçuş kıyafeti giymiş, başı eğik bir şekilde konuşuyor, açıkça gence uçağın kontrollerinin küçük bir turunu veriyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is an extremely old black and white photo, not even of Polaroid heritage, within which, framed by the fenced-in pastures of some form of farmstead, stands a potbellied man in farmer's overalls and a young woman in what appears to be mid-twentieth-century garb.  An enormous and saddled stallion rears its proud head in the picture's midground, upon whose stirrup the lady's frozen in mid-climb, supported by the gentleman as he keeps the horse steady.  Both individuals are clearly in the midst of some decades-old private joke, with the man's lips parted in mid-laugh and the woman's face set in an amused grin.  On the back of the picture, in much more modern script, somebody's written, "I'm glad the Japanese took you in Saipan.  You don't have to see judgment day."
tr: Bu, Polaroid mirası bile olmayan, son derece eski bir siyah beyaz fotoğraf; içinde, bir tür çiftlik evinin çevresindeki çitli meraların çerçevelediği, çiftçi tulumu giymiş bir tombul adam ve yirminci yüzyılın ortalarına ait gibi görünen bir kıyafet giymiş genç bir kadın duruyor.  Fotoğrafın orta planında, devasa ve eyerlenmiş bir aygır gururlu başını kaldırmış, kadının yarı yolda tırmanırken ayaklığında donakaldığı, beyefendinin ise atı sabit tutarak ona destek olduğu görülüyor.  Her iki kişi de açıkça birkaç on yıl öncesine ait özel bir şakanın ortasında, adamın dudakları gülmekte ve kadının yüzü eğlenceli bir gülümsemeyle dolu.  Fotoğrafın arkasında, çok daha modern bir yazı ile, birinin yazdığı şu sözler var: "Japonların seni Saipan'da kabul etmesine sevindim.  Kıyamet gününü görmek zorunda değilsin."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Framed by the towering spires, roller coaster arches, and medley of stores, restaurants, and vendor kiosks of some form of theme park's main boulevard, a smiling family stands arrayed in the foreground of this picture.  Standing with their arms about one another's shoulders, an older man and woman, two young children, and an adolescent grin up at you from out of this photo—or, at least, most of them do.  One of the children has their face set in a sullen glare and is, clearly unbeknownst to their parents, flipping the bird towards the camera, the offending hand peeking out from behind their mother's waist.
tr: Yüksek kuleler, lunapark eğlence treni kemerleri ve bir tür tema parkının ana bulvarındaki dükkanlar, restoranlar ve satıcı kiosklardan oluşan karışım ile çerçevelenmiş, gülümseyen bir aile bu resmin ön planında sıralanmış durumda. Birbirlerinin omuzlarına kollarını sarmış olan yaşlı bir adam ve kadın, iki küçük çocuk ve bir ergen, bu fotoğraftan size gülümsüyor—ya da en azından çoğu öyle yapıyor. Çocuklardan biri, yüzü somurtkan bir bakışla sabitlenmiş ve açıkça ebeveynlerinden habersiz olarak, kameraya parmak şakası yapıyor; rahatsız edici el, annesinin belinin arkasından çıkıyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Rather blurry and unfocused, as though taken in a rush, this monochrome photograph depicts a bustling curbside, with a traffic-clogged street and the looming towers of a city center forming its backdrop.  Parked beside the sidewalk sits a little red hatchback, the car's driver's side door open, and a formally dressed woman in high heels, a pencil skirt, and a form-fitting blouse stepping within: a takeaway coffee cup in one well-manicured hand and a neatly set waterfall of brown hair concealing part of her sideways turned face.  On the back of the picture, somebody's inscribed a crude list.
    
    "Name: Kelly Cline."
    
    "Phone: 772-297-2152"
    
    "Residence: Godfrey Hotel, 505 Washington St., room 109."
    
    "Departing at: March 18th, 15:42 for Logan International Airport."
tr: Oldukça bulanık ve odaksız, sanki aceleyle çekilmiş gibi, bu monokrom fotoğraf, bir trafikle dolu caddenin ve şehir merkezinin yükselen kulelerinin arka planda yer aldığı hareketli bir kaldırım kenarını tasvir ediyor. Kaldırımın yanında, sürücünün kapısı açık olan küçük bir kırmızı hatchback park etmiş, yüksek topuklu ayakkabılar giymiş, kalem etek ve vücuda oturan bir bluz giymiş resmi giyimli bir kadın içeri adım atıyor: bir elinde iyi bakımlı bir kahve kupası ve yan dönmüş yüzünün bir kısmını gizleyen düzgün bir kahverengi saç akışı. Fotoğrafın arkasında, birisi kaba bir liste yazmış.
    
    "İsim: Kelly Cline."
    
    "Telefon: 772-297-2152"
    
    "İkamet: Godfrey Hotel, 505 Washington St., oda 109."
    
    "Yola çıkış: 18 Mart, 15:42 Logan Uluslararası Havalimanı için."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This small photograph shines with beams of reflected light glinting off of a lake's surface, with the water body looming in the background and bordered by thick clusters of evergreen trees.  In the picture's foreground, before a wrought iron railing encircling the lake, runs a gravel footpath upon which sits a slatted park bench that's playing host to the diorama's main characters: an older lady and gentleman.  Dressed warmly, with knitted beanies pulled low over their white-haired heads, a silver thermos between them, and arms clasped about one another's shoulders, the elderly couple are smiling warmly at the camera while a lanky Irish Springer lounges at their feet.
tr: Bu küçük fotoğraf, bir gölün yüzeyinden yansıyan ışık ışınlarıyla parlıyor, su kütlesi arka planda belirginleşiyor ve kalın çam ağaçlarıyla çevrelenmiş.  Resmin ön planında, gölü çevreleyen dökme demir parmaklıkların önünde, üzerinde diorama'nın ana karakterlerinin oturduğu slatlı bir park bankı bulunan bir çakıl yürüyüş yolu uzanıyor: yaşlı bir kadın ve beyefendi.  Sıcak giyinmişler, örme bere başlarının üzerine çekilmiş, aralarında bir gümüş termos var ve kolları birbirlerinin omuzlarına sarılmış, yaşlı çift kameraya sıcak bir gülümsemeyle bakarken, uzun boylu bir İrlanda Springer ayaklarının dibinde uzanıyor.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This appears to be a torn-out segment from a movie poster, creased and crinkled from having been folded many times over.  The glossy image of an older man dressed in an old army uniform and gas mask fills the snippet, standing against a yellowish backdrop of swirling gas.  Part of the poster's original caption has been preserved, floating over the soldier's head and printed in a font that looks like sprayed bullet holes.
    
    "Dillan Piper to Appear in No M…"
    
    The actor's name has been crossed out in post with a pen and the term "dad?" appended below it.  In the same recent handwriting, the back of the poster is filled with a jumble of half-legible scribbles.
    
    "I wish you were here."
    
    "I wish you were actually here."
    
    "I wish you didn't just appear when the sky turns red and I hear screaming in my ears."
    
    "I wish you appeared with your skin."
tr: Bu, bir film afişinden koparılmış, birçok kez katlanmış olduğu için buruşmuş ve kırışmış bir kesit gibi görünüyor. Eski bir askeri üniforma ve gaz maskesi giymiş yaşlı bir adamın parlak görüntüsü, sarımsı bir gaz arka planında duruyor. Afişin orijinal başlığının bir kısmı korunmuş, askerin başının üzerinde yüzüyor ve spreylenmiş kurşun deliklerini andıran bir fontla basılmış.
    
    "Dillan Piper No M'de Görünecek..."
    
    Aktörün adı bir kalemle üstü çizilmiş ve altına "baba?" eklenmiş. Aynı yeni el yazısıyla, afişin arka tarafı yarı okunaklı karalamalarla dolmuş.
    
    "Keşke burada olsaydın."
    
    "Keşke gerçekten burada olsaydın."
    
    "Keşke sadece gökyüzü kırmızıya döndüğünde ve kulaklarımda çığlıklar duyduğumda ortaya çıkmasaydın."
    
    "Keşke derinle birlikte görünebilseydin."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Captured within the handsomely tiled foyer of what appears to be a museum, the hulking bulk of a mounted tyrannosaur skeleton fills this picture, standing poised upon a circular plinth with its massive head lowered and jaws parted.  Facing the camera, its tail coiling into the dimly lit distance, and the skeleton's pedestal bordered by faux greenery, the fossil serves as the backdrop to a bald child who stands in the photograph's foreground.  Posed with their arms shielding their face and mouth open in a mock screen, the youth huddles close to the floor.  The diorama's dramatic effect is partially spoiled by the grin that's lighting up the child's face.  With the aid of a blue pen, somebody has inscribed the picture's rear.  "Every night, I thank God.  I thank him for sending cancer to take you away.  I thank him for saving you from having to see the end."
tr: Görünüşe göre bir müzenin güzel döşenmiş holünde yakalanmış olan bu görüntüde, devasa bir montajlı tyrannosaurus iskeleti, büyük başı aşağıda ve çenesi açık bir şekilde dairesel bir kaide üzerinde durarak bu resmi dolduruyor.  Kameraya dönük, kuyruğu loş ışıkta kıvrılırken, iskeletin kaidesi sahte yeşilliklerle çevrili, fosil, fotoğrafın ön planında duran kel bir çocuğun arka planını oluşturuyor.  Yüzünü korumak için kollarını kullanarak ve ağzı açık bir şekilde sahte bir çığlık atarak poz veren genç, yere yakın bir şekilde huddles.  Dioramanın dramatik etkisi, çocuğun yüzünü aydınlatan gülümseme tarafından kısmen bozuluyor.  Mavi bir kalemin yardımıyla, birisi resmin arkasını yazmış.  "Her gece, Tanrı'ya teşekkür ediyorum.  Seni almak için kanseri gönderdiği için ona teşekkür ediyorum.  Seni sonu görme zorunluluğundan kurtardığı için ona teşekkür ediyorum."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Seeming to defy the natural laws of order, a leather-upholstered sofa spans this photo, upon which recline an adorably tiny dog and a silvery white feline.  Sitting quite imperiously upon a cushion, the cat is passively regarding the camera, while beside it, laying upon its back, the dog rests, its little paws trying, and failing, to reach a rope toy that's primly held beneath the feline's legs.  You never thought a cat could look pleased with itself, smug, and amused all at the same time.
tr: Doğanın düzen yasalarını hiçe sayarcasına, bu fotoğrafı kaplayan deri kaplamalı bir kanepe var; üzerinde sevimli bir küçük köpek ve gümüş beyaz bir kedi uzanıyor. Yastığın üzerinde oldukça kibirli bir şekilde oturan kedi, pasif bir şekilde kameraya bakarken, yanında sırt üstü yatan köpek dinleniyor, küçük patileri, kedinin bacaklarının altında titizlikle tutulan bir ip oyuncak ulaşmaya çalışıyor ama başaramıyor. Bir kedinin kendinden memnun, gururlu ve aynı anda eğleniyor gibi görünebileceğini hiç düşünmemiştin.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Sunshine blazes down upon the bustling boulevard or market street that this photo captures, with large buildings decked out in south American architecture rising to a brilliantly blue sky and small kiosks dotted along the roadway.  Standing by one such stall is a smiling pre-teen girl dressed in warm weather apparel and the most absolutely massive Panama hat you've ever seen, the piece sitting upon her crown like a small umbrella.  Entwined about her lean body are a pair of snakes, their heads hovering by the girl's collar bone and their fat bodies cocooning her down to the tops of her thighs.
tr: Güneş, bu fotoğrafın yakaladığı hareketli bulvar veya pazar sokağına vururken, Güney Amerika mimarisiyle süslenmiş büyük binalar muhteşem bir mavi gökyüzüne yükseliyor ve yol boyunca küçük kiosklar yer alıyor.  Böyle bir tezgahın yanında, sıcak hava giysileri giymiş ve daha önce gördüğünüz en büyük Panama şapkasını takmış gülümseyen bir ergen kız duruyor; şapka, başının üzerinde küçük bir şemsiye gibi duruyor.  İnce vücudunun etrafında bir çift yılan dolanmış, başları kızın köprücük kemiğinin yanında duruyor ve şişman gövdeleri onu uyluklarının üstüne kadar sarmalamış.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A crowd of muddled bodies fills this picture, with the trampled turf of a football field extending into the distance and rows of bleachers rising into the night sky behind them.  Illuminated by white floodlight beams, the individuals stand abreast of one another, all clad in football armor and other sports wear, their arms poised in a jumble of fist bumps, victory signs, and jubilant pumps.  A massive trophy gleams overhead, held by three people at the group's heart.  You miss the days when people could be this excited about winning a game.
tr: Bu resimde karmaşık bedenlerden oluşan bir kalabalık var, uzakta futbol sahasının ezilmiş çimi uzanıyor ve arkasında gece gökyüzüne yükselen sıralar halinde tribünler var. Beyaz projektör ışıklarıyla aydınlatılan bireyler yan yana duruyor, hepsi futbol zırhı ve diğer spor kıyafetleri giymiş, kolları yumruk selamları, zafer işaretleri ve coşkulu hareketlerle karışık bir şekilde havada. Grubun merkezinde üç kişi tarafından tutulan dev bir kupa yukarıda parlıyor. İnsanların bir oyunu kazanma konusunda bu kadar heyecanlı olabildiği günleri özlüyorsun.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A blue sky stretches overhead within this crisp photo, the gravel and dirt landscape of a shooting range filling the background while a coffee-skinned man stands poised in the foreground, his lips quirking in a soft smile and a large medal gleaming upon his chest.  A futuristic-looking bullpup marksman's rifle rests in the crook of his arm, with the Rivtech logo etched along the recessed barrel's housing and the weapon's buttstock firmly planted in the gravel by his feet.  In elegant penmanship, the picture's been captioned, "Camp Perry, 2021 NRA High-Power Rifle Championships."
tr: Bu net fotoğrafın üzerinde mavi bir gökyüzü uzanıyor, arka planda bir atış alanının çakıl ve toprak manzarası yer alırken, ön planda kahverengi tenli bir adam duruyor, dudakları hafif bir gülümsemeyle kıvrılmış ve göğsünde büyük bir madalya parıldıyor.  Gelecekten bir görünümdeki bullpup nişancı tüfeği kolunun kıvrımında duruyor, Rivtech logosu tüfeğin içe gömülü namlusunun üzerine işlenmiş ve silahın dipçiği ayaklarının dibindeki çakılın içine sıkıca yerleştirilmiş.  Zarif bir el yazısıyla, fotoğrafın altına "Camp Perry, 2021 NRA Yüksek Güçlü Tüfek Şampiyonaları." yazılmış.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This particular photograph is filled with the sweeping expanse of a modern auditorium, with lines of occupied chairs leading away from the camera and terminating before a white-lit stage.  Arrayed in an orderly line, several dozen newly minted police recruits stand at rigid attention upon the platform, all clad in blue and black dress uniforms.  With a bundle of diplomas tucked under an arm, an older man with a spider's web of gray furrowing his beard stands poised before the assembly, his free hand frozen as he hands a certificate to a dark-haired Latina woman in the line's middle.  You idly wonder how these cadets fared during the riots.  Not well seems like a pretty safe bet.
tr: Bu özel fotoğraf, modern bir konferans salonunun geniş alanıyla dolu, kameradan uzaklaşan ve beyaz ışıkla aydınlatılmış bir sahnenin önünde sona eren işgal edilmiş sandalyelerin sıralarıyla dolu.  Düzenli bir sırayla dizilmiş, birkaç düzine yeni mezun polis adayı platformda sert bir dikkatle duruyor, hepsi mavi ve siyah resmi üniformalar giymiş.  Bir kolunun altında bir diploma yığını tutan, sakalında gri tüylerin örümcek ağı gibi olduğu yaşlı bir adam, topluluğun önünde duruyor, serbest eli, sıranın ortasında yer alan koyu saçlı bir Latina kadına bir sertifika verirken donmuş durumda.  Bu adayların isyanlar sırasında nasıl bir performans sergilediğini düşünmeden edemiyorsunuz.  İyi geçmemiş gibi görünüyor, bu oldukça güvenli bir tahmin.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: Ragged, unclear, and altogether hurriedly developed, this photograph appears to depict the gloomy interior of what once was a living room, with window blinds thickly drawn and boards nailing down any cracks through which external observation could be possible.  The entire space looks alive: some manner of spongy vegetation coats its surfaces and thick tendrils and quivering mounds of mold subsume most of the furniture.  Reclined within the misshapen gray lump that might have been a sofa, a pale-skinned woman lounges, her spine arched, head thrown back, and a look of rapturous ecstasy visible on the parts of her face not caked by the fungus that's extending in wet stalks from her open mouth.  Smiling contentedly, with dainty tendrils spreading across her face, entwining in her hair, and burrowing into the ruptured sockets where eyes used to reside, the woman is embracing a bulging cocoon of gray resting in her lap, small bits of fur peeking through cracks in the fungal shell.  In bold and crude calligraphy, text has been scrawled on the back of the image.
    
    "Do not be afraid, for our beauty is all-encompassing and rests beyond your sight."
    
    "Do not be afraid, for we speak the word of blissful hegemony."
    
    "Do not be afraid, for this is our mission, and you will be a part of it."
tr: Yırtık, belirsiz ve tamamen aceleyle geliştirilmiş bu fotoğraf, bir zamanlar oturma odası olan karanlık bir iç mekanı tasvir ediyor gibi görünüyor; pencere perdeleri kalın bir şekilde çekilmiş ve dışarıdan gözlem yapılabilecek çatlakları kapatmak için tahtalarla sabitlenmiş. Tüm alan canlı görünüyor: bazı süngerimsi bitkiler yüzeylerini kaplıyor ve kalın sarmallar ile titreyen küreler, mobilyaların çoğunu sarıyor. Muhtemelen bir kanepe olabilecek şekilsiz gri kütlenin içinde yatan, soluk tenli bir kadın, sırtı eğilmiş, başı geriye atılmış ve mantarın ıslak saplarından açılmış ağzından uzanan kısımlarında görünür bir coşku ifadesi var. Memnun bir şekilde gülümseyen kadın, yüzünde yayılan zarif sarmallar, saçlarına dolanmış ve gözlerin bulunduğu yırtık boşluklara sızmış durumda, kucağında bulging bir gri koza kucaklıyor, mantar kabuğundaki çatlaklardan küçük tüy parçaları çıkıyor. Görüntünün arkasına kalın ve kaba bir hat yazısıyla yazılmış metin.
    
    "Korkma, çünkü güzelliğimiz her şeyi kapsar ve senin görüşünün ötesinde dinlenir."
    
    "Korkma, çünkü biz mutluluk hegemonyasının sözünü söylüyoruz."
    
    "Korkma, çünkü bu bizim misyonumuzdur ve sen de bunun bir parçası olacaksın."

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This is a blurry photo taken in bright daylight.  A dog sits in the middle of the frame with a ball in its mouth; its fur is completely caked in mud.  Two kids are seen to the left playing in a nearby pond—most likely the cause of the dog's soiled fur.  On the back, a message reads, "You had a long run.  I still miss you, always."
tr: Bu, parlak gün ışığında çekilmiş bulanık bir fotoğraf.  Bir köpek, ağzında bir top ile çerçevenin ortasında oturuyor; tüyleri tamamen çamurla kaplanmış.  Solda, yakınlardaki bir gölette oynayan iki çocuk görülüyor—muhtemelen köpeğin kirli tüylerinin sebebi.  Arkada, "Uzun bir süre koştun.  Seni hala özlüyorum, her zaman." yazılı bir mesaj var.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: This photograph demonstrates what happens when you let too many puppies into a room with one person.  The man in the middle of the dogpile is absolutely overjoyed, as he's covered in canines of all shapes and sizes.  A note on the back says, "Winner of the company lottery."
tr: Bu fotoğraf, bir odaya çok fazla yavru köpek soktuğunuzda ne olduğunu gösteriyor.  Köpek yığınının ortasındaki adam, her şekil ve boyutta köpekle kaplı olduğu için tamamen mutluluk içinde.  Arkasında "Şirket piyangosunun kazananı." yazılı bir not var.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A simple photo of two children hugging.  The photo is awfully thick, though, and a tap of the picture results in displacing multiple other photos that were stuck together.  Each consecutive photo shows the two in later stages of their lives.  The last photo shows the two wearing a pair of graduation caps and robes, in a similar hugging position as the first.
tr: İki çocuğun sarıldığı basit bir fotoğraf. Ancak fotoğraf oldukça kalın ve resme dokunulduğunda bir arada yapışmış birçok diğer fotoğraf yerinden oynuyor. Her ardışık fotoğraf, ikisinin hayatlarının sonraki aşamalarını gösteriyor. Son fotoğraf, ikisinin de mezuniyet kepi ve cübbesi giydiği, ilk fotoğraftaki gibi bir sarılma pozisyonunda.

note: ~ Snippet in category "wallet_photos" ~ These are meant to be small pictures that people would have kept in their wallets before the Cataclysm.  Nothing majorly anomalous should show up in these pictures, unless they were taken shortly before the end of the world, in which case anything abnormal sho
en: A strange gray fruit is placed on a pedestal, like a relic would be placed on a stand for others to admire.  Clearly, it isn't anything originating from this world, and the vein-like tendrils along its skin only convince you of that even more.  A piece of plastic crudely paperclipped to the back has been used to carve out the message "I'm sorry I'm sorry Im sorr'm soryI'm sorrm sorrsorr" in increasingly illegible handwriting.  It gives off the faint smell of mold.
tr: Garip bir gri meyve, diğerlerinin hayranlıkla bakması için bir standın üzerine yerleştirilmiş gibi bir pedestalin üstüne konmuş. Açıkça, bu dünyadan gelen bir şey değil ve derisindeki damar benzeri sargılar bunu daha da kanıtlıyor. Arkasına kaba bir şekilde kağıt klipsiyle tutturulmuş bir parça plastik, "Üzgünüm, üzgünüm, üzgünüm, üzgünüm, üzgünüm" mesajını giderek okunaksız bir el yazısıyla kazımak için kullanılmış. Küfün hafif bir kokusunu yayıyor.

note: ~ Snippet in category "<power_leech_harvest>"
en: The bark of this plant/creature is tough and leathery and slightly translucent, with blue veins running through it.
tr: Bu bitki/yaratığın kabuğu sert ve derimsi, hafif saydam ve içinde mavi damarlar var.

note: ~ Snippet in category "<power_leech_harvest>"
en: When you cut this plant-creature open the smell of ozone gets stronger, but it's mixed with a sweet smell from the creature itself.
tr: Bu bitki-yaratığı kestiğinizde ozon kokusu daha da güçleniyor, ancak bu koku yaratığın kendisinden gelen tatlı bir koku ile karışıyor.

note: ~ Snippet in category "<power_leech_harvest>"
en: The sap of the beast is a slightly bluish color and seems to be less viscous than animal blood.
tr: Canavarın özsuyu hafif mavi bir renkte ve hayvan kanına göre daha az viskoziteli görünüyor.

note: ~ Snippet in category "<power_leech_harvest>"
en: Despite the creature seemingly being a plant/creature hybrid, the muscles are surprisingly similar to animal muscles, although the color is off.
tr: Yaratığın bir bitki/yaratık hibriti olmasına rağmen, kasları hayvan kaslarına oldukça benziyor, ancak rengi farklı.

note: ~ Snippet in category "<power_leech_harvest>"
en: You don't find anything resembling bones in the creature.  Instead, it seems it's more similar to terrestrial invertebrates.
tr: Yaratıkta kemiklere benzeyen hiçbir şey bulamıyorsunuz. Bunun yerine, daha çok karasal omurgasızlara benziyor.

note: ~ Snippet in category "<power_leech_harvest>"
en: A slight electric discharge gives you a minor shock as you pierce what you assume is an electric organ.
tr: Bir elektrik organını deldiğinizde hafif bir elektrik deşarjı sizi küçük bir şokla etkiliyor.

note: ~ Snippet in category "<power_leech_harvest>"
en: You find no external sensory organs in the plant/beast hybrid, but it's quite possible the main means of perception is through electric fields.
tr: Bitki/yaratık hibritinde dışsal duyusal organlar bulamıyorsunuz, ancak ana algılama aracının elektrik alanları aracılığıyla olması oldukça mümkün.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The blue veins of the vascular system of the creature is extensive, reaching every part of its body.
tr: Yaratığın vasküler sisteminin mavi damarları geniş, vücudunun her yerine ulaşıyor.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The plant creature seems to have a heart of sorts, although its structure is different from that on any animal you've heard of.
tr: Bitki yaratığının bir tür kalbi var gibi görünüyor, ancak yapısı duyduğunuz herhangi bir hayvanınkinden farklı.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: You take a closer look at the electric organs, and it seems to be built up of layers of alternating dark and light tissue, which you guess might build up a battery stack of sorts.
tr: Elektrik organlarına daha yakından bakıyorsunuz ve katmanlar halinde alternatif koyu ve açık dokulardan oluştuğunu, bunun da bir tür pil dizisi oluşturabileceğini tahmin ediyorsunuz.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: A closer examination of the rhizomes at the base of the creature indicates they're adapted to movement and clinging to surfaces rather than burrowing into the soil as you would expect from roots.
tr: Yaratığın tabanındaki rizomların daha yakından incelenmesi, bunların köklerden bekleyeceğiniz gibi toprağa gömülmek yerine hareket etmeye ve yüzeylere tutunmaya adapte olduğunu gösteriyor.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: The power organs are surrounded by a complex tissue you suspect is responsible for projection of electric fields the creature used for attack, and, you suspect, sensory perception.
tr: Güç organları, yaratığın saldırı için kullandığı elektrik alanlarının projeksiyonundan ve muhtemelen duyusal algıdan sorumlu olduğunu düşündüğünüz karmaşık bir doku ile çevrilidir.

note: ~ Snippet in category "<power_leech_harvest_deeper>"
en: A small structure that vaguely resembles a brain is found near the center of the creature.
tr: Yaratığın merkezine yakın, belirsiz bir şekilde bir beyne benzeyen küçük bir yapı bulunmuştur.

note: ~ Snippet in category "radio_archive"
en: kssht.  Dark Horse, this is Blue Jay, what's your status, over.  kssht.  Blue Jay, this is Dark Horse, still holding, but not for long.  kssht.  Dark Horse, you've got to hold position for 3 hours.  We're almost black on ammo, but resupply is on the way, over.  kssht.  Not possible Blue Jay, too many dead.  30 minutes max, and if you don't order us to retreat we're gone, over.  kssht.
tr: kssht.  Dark Horse, burası Blue Jay, durumun nedir, over.  kssht.  Blue Jay, burası Dark Horse, hala bekliyoruz ama uzun sürmeyecek.  kssht.  Dark Horse, pozisyonu 3 saat tutmalısın.  Mermimiz neredeyse bitmek üzere, ama yeniden ikmal yolda, over.  kssht.  Mümkün değil Blue Jay, çok fazla ölü var.  Maksimum 30 dakika, ve eğer geri çekilmemizi emretmezseniz, gideceğiz, over.  kssht.

note: ~ Snippet in category "radio_archive"
en: kssht.  Blue Jay, this is Black Rose, got your resupply, going in on vector 36, what's the status of the LZ?  kssht.  Black Rose, this is Blue Jay, what took you so long?  LZ hot and unsecured, ammo black, bayonets in action, land on your own discretion, over.  kssht.  Roger that, hold on, Black Rose out.  kssht.
tr: kssht.  Blue Jay, burası Black Rose, ikmalini aldım, 36. vektörde gidiyorum, LZ'nin durumu nedir?  kssht.  Black Rose, burası Blue Jay, bu kadar uzun sürmesinin nedeni ne?  LZ sıcak ve güvensiz, mermiler bitmiş, bayonetler devrede, inme kendi takdirine bağlı, over.  kssht.  Anlaşıldı, bekle, Black Rose çıkıyor.  kssht.

note: ~ Snippet in category "radio_archive"
en: kssht.  Hammer1 to Command, on baring 216 from bulls, angels 3, target in sight.  Command, target's still packed with civilians.  Holding weapons and continuing dry, over.  kssht.  Negative hammer1, regard all ground forces already KIA.  Weapons free.  I repeat, weapons free, over.  kssht.  Roger that Command, moving in to engage.  3, 2, 1, rifle, rifle.  Command, target's splash, over.  kssht.  Copy that Hammer1, hold fire and return to Homeplate, over.  kssht.  Roger that Command, Hammer1 out.  kssht.
tr: kssht.  Hammer1, Komuta, bulls'tan 216 açıda, melekler 3, hedef görüşte.  Komuta, hedef hala sivillerle dolu.  Silahları tutuyoruz ve kuru devam ediyoruz, over.  kssht.  Olumsuz Hammer1, tüm kara kuvvetlerinin zaten KIA olduğunu dikkate al.  Silahlar serbest.  Tekrar ediyorum, silahlar serbest, over.  kssht.  Anlaşıldı Komuta, angaje olmak için hareket ediyorum.  3, 2, 1, tüfek, tüfek.  Komuta, hedef suya düştü, over.  kssht.  Anlaşıldı Hammer1, ateşi kes ve Homeplate'e geri dön, over.  kssht.  Anlaşıldı Komuta, Hammer1 çıkıyor.  kssht.

note: ~ Snippet in category "radio_archive"
en: To whomever is listening, this may be our last broadcast.  Wish you luck.  Can't stay in the studio any longer, station is being rewired to military frequencies for automatic broadcast.  Stay safe, and bless you, people.
tr: Dinleyen herkese, bu bizim son yayınımız olabilir.  Şans dilerim.  Artık stüdyoda kalamam, istasyon otomatik yayın için askeri frekanslara yeniden bağlanıyor.  Güvende kalın ve sizi kutsasın, insanlar.

note: ~ Snippet in category "radio_archive"
en: You're listening to KDDA from Boston, I'm Jenny Sanders with a special emergency news update.  Road closures by military and police forces have been reported on interstates 90, 91, 93, and 95.  Alternative routes have not been suggested.  Due to dangers on non-interstate roads, it is strongly recommended that you avoid major thoroughfares and population centers when traveling by car.
tr: Boston'dan KDDA'yı dinliyorsunuz, ben Jenny Sanders, özel bir acil durum haber güncellemesi ile buradayım.  Askeri ve polis güçleri tarafından 90, 91, 93 ve 95 numaralı otoyollarda yol kapatmaları bildirildi.  Alternatif güzergahlar önerilmedi.  Otoyol dışındaki yollardaki tehlikeler nedeniyle, araba ile seyahat ederken büyük yolları ve nüfus merkezlerini kaçınmanız şiddetle tavsiye edilir.

note: ~ Snippet in category "radio_archive"
en: Those evacuating cities are advised to head to the nearest designated evacuation shelter and await pickup by a FEMA transport.  Do not engage with rioters.  Due to the danger of being mistaken for a rioter, do not approach military or police blockades, even for assistance.  I repeat, do not approach military or police blockades, even for assistance.
tr: Şehirleri terk edenlere, en yakın belirlenmiş tahliye sığınağına yönelmeleri ve FEMA taşımacılığı tarafından alınmayı beklemeleri önerilir.  İsyancılarla etkileşime geçmeyin.  İsyancı olarak yanlış anlaşılma tehlikesi nedeniyle, askeri veya polis barikatlarına yaklaşmayın, yardım için bile.  Tekrar ediyorum, askeri veya polis barikatlarına yaklaşmayın, yardım için bile.

note: ~ Snippet in category "radio_archive"
en: If you are not in an evacuation zone, officials highly recommend you pack gear for evacuation.  Make sure to include clean clothes, a blanket, and enough food and water to last a few days.
tr: Eğer bir tahliye bölgesinde değilseniz, yetkililer tahliye için ekipman hazırlamanızı şiddetle tavsiye ediyor.  Temiz giysiler, bir battaniye ve birkaç gün yetecek kadar yiyecek ve su eklemeyi unutmayın.

note: ~ Snippet in category "radio_archive"
en: In other news, the federal government has confirmed that Rhode Island's declaration of secession is official, although the US government does not acknowledge its validity.  Our sources haven't been able to determine the extent of hostilities in the area, but there are rumors of border violence initiated by the Rhode Island militia.
tr: Diğer haberlerde, federal hükümet Rhode Island'ın ayrılma ilanını resmi olarak onayladı, ancak ABD hükümeti geçerliliğini tanımıyor.  Kaynaklarımız bölgedeki düşmanlıkların boyutunu belirleyemedi, ancak Rhode Island milisinin başlattığı sınır şiddeti hakkında söylentiler var.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen of the apocalypse, you're listening to Dark Days Radio, the last radio station on the Eastern Seaboard, I'm DJ Dustbowl here with our mascot Sam.
tr: Apokalipsin hanımları ve beyefendileri, Dark Days Radio'yu dinliyorsunuz, Doğu Kıyısı'ndaki son radyo istasyonu, ben DJ Dustbowl, maskotumuz Sam ile buradayım.

note: ~ Snippet in category "radio_archive"
en: DJ Dustbowl back, you're listening to Dark Days Radio.  Quick survivor tip: remember, killing a zombie isn't enough.  You've gotta smash that thing to a pulp or chop it into pieces if you don't want it getting back up.  Good news though, you don't need to worry about headshots!  Any major damage will lay a shambler out.
tr: DJ Dustbowl geri döndü, Dark Days Radio'yu dinliyorsunuz. Hızlı bir hayatta kalma ipucu: unutmayın, bir zombiyi öldürmek yeterli değil. O şeyi bir hamur haline getirmeli ya da tekrar ayağa kalkmasını istemiyorsanız parçalara ayırmalısınız. Ama iyi haber, başa atışlar konusunda endişelenmenize gerek yok! Herhangi bir büyük hasar, bir yürüyüşçüyü yere serecektir.

note: ~ Snippet in category "radio_archive"
en: You're listening to Dark Days Radio, I'm DJ Dustbowl!  In with a quick tip for any survivors listening: one zombie is bad news, two are worse.  Don't go Rambo on me.  Tackle threats in small numbers or through bottlenecks.  You aren't tougher than a zombie but you are smarter, use that to your advantage… or just run away.
tr: Karanlık Günler Radyosu'nu dinliyorsunuz, ben DJ Dustbowl!  Dinleyen hayatta kalanlar için hızlı bir ipucu: bir zombi kötü haber, iki zombi daha da kötü.  Bana Rambo gibi davranma.  Tehditlerle küçük gruplar halinde ya da dar geçitlerden geçerek başa çık.  Bir zombiden daha güçlü değilsin ama daha zekisin, bunu avantajına kullan… ya da sadece kaç.

note: ~ Snippet in category "radio_archive"
en: The world may be ending, but the music plays on.  This is DJ Dustbowl, coming right back at you with Dark Days Radio, the soundtrack to the apocalypse.  Tune in for a mix of classic hits, indie tracks, and post-apocalyptic jams.  And remember people, while we may be living in hell, we at least still got good tunes.
tr: Dünya sona eriyor olabilir, ama müzik devam ediyor. Bu DJ Dustbowl, kıyametin film müziği olan Dark Days Radio ile tekrar karşınızda. Klasik hitler, bağımsız parçalar ve post-apokaliptik melodilerden oluşan bir karışım için dinleyin. Ve unutmayın insanlar, cehennemde yaşıyor olsak da, en azından hala iyi melodilerimiz var.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen, this is DJ Dustbowl, still kicking around and coming in to deliver y'all's zombie survival tip of the day.  When facing abominations, remember that knowledge is power.  If you end up with a corpse and you have the means, don't just pulp the bejesus out of it, and, people, don't eat it.  You've got all the time in the world, so why not take a knife to poke, pry, and see how it ticks?  Some guy, somewhere, at some point said, "Know thy enemy."  I ain't the man to tell you if Napoleon or Eisenhower said that, but I can guarantee that you'll be glad you got elbows deep in some guts if it means you can figure which parts need bullets being sent through.
tr: Hey bayanlar ve baylar, burası DJ Dustbowl, hala burada ve sizlere günün zombi hayatta kalma ipucunu vermek için geldim.  Abominasyonlarla karşılaştığınızda, bilginin güç olduğunu unutmayın.  Eğer bir cesetle karşılaşırsanız ve imkanlarınız varsa, sadece onu ezmeyin ve insanlar, onu yemeyin.  Dünyada tüm zamanınız var, o yüzden neden bir bıçak alıp dürtüp, kaldırıp, nasıl çalıştığını görmüyorsunuz?  Bir adam, bir yerde, bir noktada, "Düşmanını tanı" dedi.  Bunun Napolyon veya Eisenhower tarafından söylenip söylenmediğini söyleyecek adam değilim, ama bazı iç organlara derinlemesine dalmanın, hangi parçaların mermilerle delik açılması gerektiğini anlamanızı sağlarsa, bunun için mutlu olacağınızı garanti edebilirim.

note: ~ Snippet in category "radio_archive"
en: Uncle Sam's still kicking!  Yes, I was just as surprised as y'all listening probably are.  That is, unless you happen to be an uncle named Sam, in which case I'm DJ Dustbowl, this is my canine co-host, who's also Sam, and we want to tell you good job for making it this far.  Jesus fuck, Sam, I think that was our most brain-dead intro.  Anyways, moving swiftly along, members of the federal government are still out there, folks.  Just this morning, a big old heli flew past, pretty as can be.  I managed to hail them and found out that they were ferrying some supplies over to what they're calling the "Old Guard's First Fleet."  Tap some wood, people, but it sounds like a bunch of Navy and private ships are tootling along the coastline, cruising and looking to clear some safe zones.
tr: Amca Sam hâlâ hayatta! Evet, ben de sizin kadar şaşırdım. Yani, eğer Sam adında bir amca değilseniz, ben DJ Dustbowl'um, bu da benim köpek eşim, o da Sam, ve bu kadar uzağa geldiğiniz için sizi tebrik etmek istiyoruz. Jesus fuck, Sam, sanırım bu en beyin yakan girişimizdi. Neyse, hızlıca devam edelim, federal hükümetin üyeleri hâlâ dışarıda, millet. Bugün sabah, büyük bir helikopter geçti, olabildiğince güzel. Onlara seslenmeyi başardım ve "Eski Muhafızların İlk Filosu" dedikleri yere bazı malzemeler taşıdıklarını öğrendim. Biraz tahta vurun, insanlar, ama kıyı boyunca bir grup Donanma ve özel geminin dolaşıp güvenli bölgeleri temizlemeye çalıştığı gibi görünüyor.

note: ~ Snippet in category "radio_archive"
en: Hey ladies and gentlemen, it's DJ Dustbowl back with Dark Days Radio, and today is going to be less of a survival tip and more of a "survivor's lesson," cause we're going to be talking about guns.  Now, if you're hearing this, you've probably already had to pull some triggers, but in case you've been lucky, or you're just not that confident, I'm going to be walking through field maintenance, cleaning, proper safety, and good stances.  Knowing how to shoot a gun is worthless if you can't keep it running, and even more useless if you can't ensure that you won't accidentally put a bullet through yourself.  So, with Sam tucked safely away so she won't be nosing around the guns (that's rule one, folks: don't let your dogs play with your boom sticks), we can begin.
tr: Hey bayanlar ve baylar, DJ Dustbowl Dark Days Radio ile geri döndü ve bugün hayatta kalma ipuçlarından çok "hayatta kalanların dersi" olacak, çünkü silahlardan bahsedeceğiz.  Şimdi, bunu duyuyorsanız, muhtemelen bazı tetiklere basmak zorunda kaldınız, ama eğer şanslıysanız ya da sadece o kadar kendinize güvenmiyorsanız, saha bakımı, temizlik, doğru güvenlik ve iyi duruşlar hakkında konuşacağım.  Bir silahı nasıl kullanacağınızı bilmek, onu çalıştırmayı başaramıyorsanız değersizdir ve kendinize yanlışlıkla mermi sıkmayacağınızı garanti edemiyorsanız daha da işe yaramaz.  Yani, Sam'in silahların etrafında dolaşmaması için güvenli bir şekilde saklandığı göz önüne alındığında (bu birinci kural, arkadaşlar: köpeklerinizi patlayıcı çubuklarınızla oynamalarına izin vermeyin), başlayabiliriz.

note: ~ Snippet in category "radio_archive"
en: Hey, people of the wasteland, it's DJ Dustbowl on Dark Days Radio, and I've got two words for y'all that are listening in: tear gas.  We've all heard of these giant bugs that are crawling around, and if you haven't… I hate to break it to you, my sweet summer child, but wake up and sniff the bug juice; they're a thing.  Regardless, people, keep cool if you've got some tear gas canisters on tap.  That crap lays a creepy crawler out like they got told their free trial of life was up.  Sam's now got a whole bunch of fresh bug meat to snack on after I had to try it out on some uninvited guests climbing across my front door.
tr: Hey, çöl halkı, Dark Days Radio'da DJ Dustbowl burada ve dinleyenler için iki kelimem var: gözyaşı gazı.  Hepimiz etrafta dolaşan bu dev böcekleri duyduk, eğer duymadıysanız… üzgünüm ama bunu söylemek zorundayım, tatlı yaz çocuğum, ama uyan ve böcek suyu kokla; bunlar gerçek.  Her neyse, insanlar, eğer elinizde gözyaşı gazı tüpleri varsa sakin kalın.  O şey, bir creepy crawler'ı, hayatlarının ücretsiz deneme süresinin dolduğunu söylediklerinde olduğu gibi yere serer.  Sam şimdi, kapımdan tırmanan davetsiz misafirlere denemek zorunda kaldıktan sonra atıştıracak taze böcek eti yığınına sahip.

note: ~ Snippet in category "radio_archive"
en: This is DJ Dustbowl on Dark Days Radio, saying hey to your eardrums with some good tunes and a bunch of news.  Mutant meat makes for good eating, folks.  Well, sort of.  While that stuff's packed with a whole bunch of trash, forking a moderate serving onto y'all's plates ain't going to do much harm, save for offending your taste buds.  It's a hell of a lot better than starving, provided that you're mindful of how much you eat and don't go ham on the mutants if you've got some other food on tap.  Like actual ham, for example.  Daft jokes aside, I'd also like to give a shout out to the group of Old Guard soldiers who served up a royal ass kicking to some raiders down by <city>.  Go get them, guys.
tr: Bu, Dark Days Radio'da DJ Dustbowl. İyi müzikler ve bir sürü haberle kulaklarınıza merhaba diyorum. Mutant et iyi bir yemek yapar, dostlar. Aslında, bir nevi. O şeyler bir sürü çöple dolu olsa da, makul bir porsiyonu tabaklarınıza koymak pek de zararlı olmayacak, sadece damak tadınızı rahatsız edebilir. Aç kalmaktan çok daha iyi, yeter ki ne kadar yediğinize dikkat edin ve eğer başka yiyecekleriniz varsa mutantlarla aşırıya kaçmayın. Mesela gerçek jambon gibi. Saçma şakaları bir kenara bırakacak olursak, <city> yakınlarındaki bazı yağmacılara kraliyet gibi bir dayak atan Eski Muhafız askerlerine de selam göndermek istiyorum. Hadi onları yakalayın, çocuklar.

note: ~ Snippet in category "radio_archive"
en: I'm DJ Dustbowl, this is my co-host, Sam, and my survival tip for today, folks, is simply to be resourceful.  This sounds like a whole lot of vague bullshit, I know, but I managed to find another survivor broadcasting on ham radio.  We got to talking, and this crazy motherfucker has apparently made a complete suit of armor from sheet metal padded with ripped-up body pillows, a mace from plumbing pipes, and has retooled their old hatchback into a fucking armored brick.  People, while we may be living in a wasteland, with some creativity, we can still make it ours.  So, I'm going to queue up an appropriate track, Sam, you sign us off, and to all of you listening… chin up and say, "Welcome to my wasteland!"
tr: Ben DJ Dustbowl, bu benim sunucu ortağım Sam ve bugünkü hayatta kalma ipucum, arkadaşlar, basitçe kaynakları verimli kullanmaktır. Bunun çok belirsiz bir saçmalık gibi göründüğünü biliyorum, ama başka bir hayatta kalanı telsizle yayın yaparken bulmayı başardım. Sohbete başladık ve bu deli herif, görünüşe göre, yırtılmış vücut yastıklarıyla kaplanmış sac metalden tam bir zırh takımı yapmış, sıhhi tesisat borularından bir mızrak yapmış ve eski hatchback'ini lanet olası bir zırhlı tuğla haline getirmiş. İnsanlar, çöl gibi bir yerde yaşıyor olsak da, biraz yaratıcılıkla hala bunu kendimize mal edebiliriz. Yani, uygun bir parça sıraya alacağım, Sam, sen de bizi kapat, ve dinleyen herkese… başınızı dik tutun ve "Çölüme hoş geldiniz!" deyin.

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en: What's up, people of <the_cataclysm>?  I'm DJ Dustbowl, this is my canine partner in crime, Sam, and you're listening to Dark Days Radio, but… let me shut my mouth for a bit.
    
    "Hey hey, this is Anarchy, former writer, now turned apocalypse survivor and wearer of oven-derived sheet metal armor."
    
    Aren't you forgetting, "Driver of a hatchback turned death brick?"
    
    "Yes.  That's an important part of my zombie-trashing credentials."
    
    So yeah, ladies and gentlemen, if you didn't catch my last broadcast, I did the impossible: I found, quite possibly, the only other living, breathing nerd operating a radio on the eastern seaboard.
    
    "Truly, we are an endangered species."
    
    That we are, but, Anarchy, please enlighten the people bunkering down on how you got here.
    
    "Let's just say… a lot of zombies got introduced to the front grill of the death brick."
    
    Metal.  Now, folks, I'm going to step out for a smoke, and I'll leave y'all in Anarchy's hands.  I'm not responsible for anything that gets said.
    
    "OK, so I'm going to be bringing you whatever music I feel like playing, as well as tips, tricks, and excerpts from whatever I've been writing in this apocalyptic hellscape.  But before we launch, I'd like to give some dad advice.  Don't forget to work on your personal projects, people.  I know you've got plenty of time sitting in those shelters of yours."
tr: Nasılsınız, <the_cataclysm> halkı? Ben DJ Dustbowl, bu benim suç ortağım köpeğim Sam ve siz Dark Days Radio'yu dinliyorsunuz, ama… biraz sessiz kalayım.
    
    "Hey hey, bu Anarchy, eski yazar, şimdi kıyamet hayatta kalan ve fırından elde edilen sac metal zırh giyen."
    
    Unutmadın mı, "ölüm tuğlasına dönüşen bir hatchback'in sürücüsü?" 
    
    "Evet. Bu benim zombi avlama kimliğimin önemli bir parçası."
    
    Yani evet, bayanlar ve baylar, eğer son yayınımı kaçırdıysanız, imkansızı başardım: muhtemelen doğu kıyısında radyo yayınlayan tek başka yaşayan, nefes alan nerd'i buldum.
    
    "Gerçekten, biz tehlike altındaki bir türüz."
    
    Öyleyiz, ama Anarchy, lütfen burada nasıl bulunduğunu sığınaklarda bekleyen insanlara anlat.
    
    "Şunu söyleyeyim… birçok zombi ölüm tuğlasının ön ızgarasıyla tanıştı."
    
    Metal. Şimdi, arkadaşlar, bir sigara içmek için dışarı çıkacağım ve sizi Anarchy'nin ellerine bırakıyorum. Söylenenlerden sorumlu değilim.
    
    "Tamam, o zaman çalmak istediğim müzikleri, ipuçlarını, püf noktalarını ve bu kıyamet cehenneminde yazdığım şeylerden alıntıları getireceğim. Ama başlamadan önce, biraz baba tavsiyesi vermek istiyorum. Kişisel projelerinize çalışmayı unutmayın, insanlar. O sığınaklarınızda oturmak için bolca zamanınız olduğunu biliyorum."

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en: It's time to line up some fresh tracks and for y'all to crank up the volume (don't do that if you're in an infested area), because I'm DJ Dustbowl and you're rocking along to Dark Days Radio.  It's just me and Sam in the studio again, folks.  Anarchy's on the road back home, and we just wanna say that it was a pleasure having him join us in manning Dark Days Radio for a while.  So, Anarchy, if you're driving along and tuning in as well, have a safe trip in your death brick, you sheet metal-wearing lunatic.  Hallelujah to have had someone like you kick around the set, and hallelujah for all the new tracks you brought in for us!
tr: Yeni parçaları sıraya koyma zamanı ve ses seviyesini açma zamanı (eğer istila edilmiş bir alandaysanız bunu yapmayın), çünkü ben DJ Dustbowl ve siz Dark Days Radio'ya eşlik ediyorsunuz.  Yine stüdyoda sadece ben ve Sam varız, dostlar.  Anarchy evin yolunda, ve onun bir süreliğine Dark Days Radio'yu yönetmemize katılmasının bir zevk olduğunu söylemek istiyoruz.  Yani, Anarchy, eğer yolda giderken dinliyorsan, ölüm tuğlanla güvenli bir yolculuk yapmanı dilerim, levha metal giyen deli.  Senin gibi birinin setin etrafında dolaşmış olmasına şükürler olsun, ve getirdiğin tüm yeni parçalar için de şükürler olsun!

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en: Attention folks, this is DJ Dustbowl in with an emergency announcement for anyone that happens to be listening.  I don't know if it's just localized to here or is widespread, but crap's going down outside.  Reality's breaking, people, just like when this shitshow started.  Stay indoors at all costs, close any curtains and barricade the doors for good measure, and, for the love of God, if you hear voices outside, ignore them!  They're not human.  We're going to be going off air and heading below ground while this crapshoot runs its course.  Have faith, people, we'll all get through this one as well.  Just don't go loony on me, and again, don't, listen, to the voices!
tr: Dikkat arkadaşlar, bu DJ Dustbowl, dinleyen herkes için acil bir duyuru yapıyorum. Buraya özgü mü yoksa yaygın mı bilmiyorum ama dışarıda işler kötüye gidiyor. Gerçeklik kırılıyor, insanlar, tıpkı bu rezaletin başladığı zaman gibi. Her ne olursa olsun içeride kalın, perdeleri kapatın ve kapıları güvenlik için barikatlayın, ve Tanrı aşkına, dışarıda sesler duyarsanız, onları görmezden gelin! Onlar insan değil. Bu rezalet sona erene kadar yayını kapatıp yer altına ineceğiz. İnancınızı kaybetmeyin, insanlar, bu durumu da atlatacağız. Sadece benim için deli olmayın ve tekrar, sesleri dinlemeyin!

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en: Ok, ladies and gentlemen, this is DJ Dustbowl, you're tuned into Dark Days Radio, and if you're hearing this, then let's have an amen because it means we all made it out of the storm.  That is, if the storm was a widespread thing and not just neatly centered atop my head.  If that's the case and y'all didn't catch my broadcast, the bottom line's that reality was breaking, just like when this nonsense started.  Now, I don't know if it'll happen again, but let's use today's survival tip slot to see what we can learn from it.  Number one, folks, if reality's shitting the bed, don't try to fight anything that appears.  If you're caught outside, my advice is to just run for cover, and you'd be best served by snuggling underground.  Failing that, closing all the curtains and barricading the doors will work in a pinch.  Most importantly, people, if you hear something outside, regardless of what it might be, stuff your ears and ignore it.  You'll hear things that will make you want to open the front door.  I heard… I opened up.  You don't want to see what'll be waiting for you.
tr: Tamam, bayanlar ve baylar, burası DJ Dustbowl, Dark Days Radyo'ya ayak uyduruyorsunuz ve eğer bunu duyuyorsanız, o zaman bir amin diyelim çünkü bu, fırtınadan çıktığımız anlamına geliyor. Yani, eğer fırtına yaygın bir şeyse ve sadece kafamın üstünde düzgün bir şekilde merkezlenmediyse. Eğer durum buysa ve siz benim yayınımı yakalayamadıysanız, durumun özeti, gerçekliğin kırıldığıdır, tıpkı bu saçmalığın başladığı zaman gibi. Şimdi, bunun tekrar olup olmayacağını bilmiyorum ama bugünün hayatta kalma ipucu bölümünü bunu öğrenmek için kullanalım. Birinci kural, arkadaşlar, eğer gerçeklik berbat bir durumda ise, ortaya çıkan hiçbir şeyle savaşmaya çalışmayın. Eğer dışarıda yakalanırsanız, tavsiyem sadece sığınak için koşmanızdır ve en iyi şekilde yer altına sığınarak korunursunuz. Bunu başaramazsanız, tüm perdeleri kapatmak ve kapıları barikatlamak acil durumlarda işe yarar. En önemlisi, insanlar, dışarıda bir şey duyarsanız, ne olursa olsun, kulaklarınızı tıkayın ve görmezden gelin. Ön kapıyı açmak isteyeceğiniz şeyler duyacaksınız. Duymuştum... Açtım. Sizi bekleyenleri görmek istemezsiniz.

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en: Hey people, it's DJ Dustbowl again, back gon… on Dark Days Radio.  I'm sorry if I'm slurring my words today, but I've been hitting the boose real fucking hard.  It's all okay, I guess.  It's not like anyone's listenizng to this trash anyway.  Y'aulll are probably all dead.  God knnows, maybe ty'all are dead because of me as well.
    
    In his calr.  He was sitdting in his car.  I'm so sorry.  Something had torn it open: hallf of it was missssing when I found it.  It was in better caondition than what used to be …kshssssssk.  He… it, had already reanimated, and …kshhhsk… so many tentacles.  Dear god.  Why cahn't you just let corpses rot in peace?  Why did you have to turn him into that?  It's all my fault.  I should havne never asked him to make it over.  DI burned and buried it.  I'm so focking sorry.  Stupid fucking make-believe DJ, pretending to run a radio show and getting people killled becauuse he's lonely.  I shold stay alone.  I should die alone.
    
    I unterstand now.  I understand why I heard you icn the… portal storm and why you told me to comme out.  Did you want revenge?  I'm so sorry.  I hate myself.  I fucking haatte myself.  I'm sorry, Anarchy.
tr: Hey insanlar, yine DJ Dustbowl buradayım, Dark Days Radio'da… özür dilerim, bugün kelimelerimi doğru telaffuz edemiyorum, ama gerçekten çok içtim. Her şey yolunda, sanırım. Zaten kimse bu çöplüğü dinlemiyor. Hepiniz muhtemelen ölmüşsünüzdür. Tanrı bilir, belki de hepiniz benim yüzümden ölümsünüzdür.
    
    Onun arabasında. Arabasında oturuyordu. Çok üzgünüm. Bir şey onu açmıştı: bulduğumda yarısı eksikti. Daha önceki halinden daha iyi bir durumda olduğunu söyleyebilirim… kshssssssk. O… o, zaten yeniden canlanmıştı ve… kshhhsk… o kadar çok tentakül. Sevgili Tanrım. Neden cesetlerin huzur içinde çürümelerine izin veremiyorsun? Neden onu buna dönüştürmek zorundaydın? Her şey benim hatam. Ona bunu yapmasını asla istememeliydim. DI onu yaktı ve gömdü. Çok özür dilerim. Aptal, sahte DJ, bir radyo programı yapıyormuş gibi yapıp insanları öldürüyor çünkü yalnız. Yalnız kalmalıyım. Yalnız ölmeliyim.
    
    Artık anlıyorum. Seni… portal fırtınasında neden duydum ve neden dışarı çıkmamı söyledin, anlıyorum. İntikam mı istedin? Çok üzgünüm. Kendimden nefret ediyorum. Kendimden gerçekten nefret ediyorum. Özür dilerim, Anarşi.

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en: Hey, people of the apocalypse, it's DJ Dustbowl back with some… pretty sombre news this time around.  Folks, I'm afraid that… that Sam's no longer going to be a part of the show.  She was the best friend anyone could have had… the best friend I ever had, and I'd like to think that she brought some warm feelings to y'all who are listening.  I'm not going to lie.  In the hour I spent staring at my setup before going on air, I've been wondering if anyone still has it in themselves to care about some lonely radio operator's dog dying.  There's so much death already going around.  How much room's left for even more grief?  So, I decided to go on air anyway.  It gives me hope, folks.  There's hope in thinking that I'm sharing this with someone, and that's what I want this broadcast to be about, because in hell, what more can anyone have apart from hope?  So, I've brought out my old acoustic.  Sam's in a different world now: outside time, outside space.  I want to do a little something to honor her… and us.  We who are still here.  Please, y'all, forgive me if this sounds a little rusty.  Sam, you were a good dog and, People, for the love of God… take care of yourselves.
tr: Hey, kıyamet halkı, DJ Dustbowl geri döndü ve bu sefer biraz… oldukça kasvetli bir haberle.  Arkadaşlar, korkarım ki… Sam artık şovun bir parçası olmayacak.  O, herkesin sahip olabileceği en iyi arkadaştı… benim sahip olduğum en iyi arkadaş ve onun, dinleyenlerinize biraz sıcak duygular getirdiğini düşünmek istiyorum.  Yalan söylemeyeceğim.  Yayına çıkmadan önce kurulumuma bakarak geçirdiğim bir saatte, hala yalnız bir radyo operatörünün köpeğinin ölmesiyle ilgilenmek için içinde bir şeyler taşıyan birinin olup olmadığını merak ettim.  Zaten etrafta o kadar çok ölüm var ki.  Daha fazla keder için ne kadar yer kaldı?  Yine de yayına çıkmaya karar verdim.  Bu bana umut veriyor, arkadaşlar.  Bu durumu birisiyle paylaştığımı düşünmekte umut var ve bu yayının amacı bu olmalı, çünkü cehennemde, umut dışında kiminin sahip olabileceği daha ne var?  Bu yüzden eski akustik gitarımı çıkardım.  Sam artık farklı bir dünyada: zamanın dışında, mekanın dışında.  Onu onurlandırmak için küçük bir şey yapmak istiyorum… ve bizleri.  Hala burada olan bizleri.  Lütfen, hepiniz, bu biraz paslı geliyorsa affedin.  Sam, sen iyi bir köpektin ve, insanlar, Tanrı aşkına… kendinize iyi bakın.

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en: …black goo in the water!  Drugs and who knows what else, the government wants you dumb and docile!  Wake up people.  They are the spawn of Satan!  This is Alan Jewels with the AJ show, we'll be back after the break.
tr: …sudaki siyah sıvı! İlaçlar ve kim bilir daha neler, hükümet sizi aptal ve itaatkar yapmak istiyor! Uyanın insanlar. Onlar Şeytan'ın yavruları! Bu Alan Jewels, AJ şovuyla, reklam arasından sonra geri döneceğiz.

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en: This is Escort, frequency one-fifty-five, nineteen-thousand, here's your report.  Can you gimme an 'amen', it's …kshhhsk… days after Armageddon and I'm still kicking.  The 49ers are headed southwards towards Neufolk, so if you're there and listening, barricade or lay low until they go by.  There's another horde forming out of Metro Bay.
tr: Bu Escort, frekans bir-yüz-elli-beş, on dokuz bin, işte raporun. Bana bir 'amin' verebilir misin, bu …kshhhsk… Kıyamet'ten sonra günler geçti ve ben hala ayaktayım. 49'lar Neufolk'a doğru güney yönünde ilerliyor, bu yüzden oradaysan ve dinliyorsan, barikat kur ya da saklan, geçene kadar. Metro Bay'den başka bir kalabalık oluşuyor.

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en: I'll be calling them the Pigskins, and they're circling the city right now, but trickles tell me they're going to converge on Neufolk in the next few days, so once the 49ers pass, Neufolkians, get all the supplies you can, cause this is gonna be a big one…
tr: Onlara Domuz Derileri diyeceğim ve şu anda şehrin etrafında dönüyorlar, ama dedikodular bana önümüzdeki birkaç gün içinde Neufolk'ta toplanacaklarını söylüyor, bu yüzden 49ers geçtikten sonra, Neufolk halkı, elinizdeki tüm malzemeleri toplayın, çünkü bu büyük bir olay olacak…

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en: This is an emergency broadcast from the National Emergency Alert System.  This is not a test.  There has been several hundred confirmed cases of an unknown pathogen in the metropolitan area of …kshhssk… in the last 24 hours.  The contagion is believed to be highly transmittable.  Residents are advised to remain in their homes at this time.  More information will be released as it becomes available.
tr: Bu, Ulusal Acil Durum Uyarı Sistemi'nden bir acil yayın. Bu bir test değildir. Son 24 saatte …kshhssk… metropolitan bölgesinde bilinmeyen bir patojende birkaç yüz onaylanmış vaka bulunmaktadır. Bulaşıcının son derece bulaşıcı olduğu düşünülmektedir. Bu süre zarfında sakinlerin evlerinde kalmaları tavsiye edilmektedir. Daha fazla bilgi mevcut oldukça yayımlanacaktır.

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en: This is an emergency broadcast from the National Emergency Alert System.  This is not a test.  The new pathogen has now been confirmed in several cities across the US.  Victims of this disease are known to display highly aggressive, rabies-like behavior, and may be violent to people around them.  Avoid contact with infected persons at all costs.  If you suspect that you or someone else has contracted the pathogen, contact emergency services immediately.
tr: Bu, Ulusal Acil Durum Uyarı Sistemi'nden bir acil yayın. Bu bir test değildir. Yeni patojen artık ABD'deki birkaç şehirde doğrulandı. Bu hastalığın kurbanlarının son derece agresif, kuduz benzeri davranışlar sergilediği ve çevresindeki insanlara karşı şiddetli olabileceği bilinmektedir. Enfekte kişilerle her ne pahasına olursa olsun temastan kaçının. Eğer siz veya başka birinin patojeni kaptığından şüpheleniyorsanız, derhal acil servislerle iletişime geçin.

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en: This is not a test.  Seek immediate shelter.  Multiple missile launches have been confirmed to be targeting the …ksshhsk… Seek immediate shelter.  If a community shelter is not available, alternative shelter locations are basements, beneath stairwells, or central rooms with no windows.  Ensure that you have sufficient protection from falling debris.  Ensure that you have food and water for at least one week.  Repeat.  Seek immediate shelter.
tr: Bu bir test değil. Hızla sığınak arayın. Birden fazla füze fırlatmasının …ksshhsk… hedef aldığı doğrulandı. Hızla sığınak arayın. Eğer bir topluluk sığınağı mevcut değilse, alternatif sığınak yerleri bodrumlar, merdiven altları veya penceresi olmayan merkezi odalardır. Düşen enkazdan yeterli koruma sağladığınızdan emin olun. En az bir hafta yetecek yiyecek ve su bulundurduğunuzdan emin olun. Tekrar edin. Hızla sığınak arayın.

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en: This is WSSA-233, broadcasting from <city>.  We've barricaded all the doors and windows.  There's a ton of them right outside, we're trying to stay quiet.  Do not, I repeat, do not approach.
tr: Bu WSSA-233, <city>'den yayın yapıyor. Tüm kapıları ve pencereleri barikatladık. Dışarıda bir ton var, sessiz kalmaya çalışıyoruz. Yaklaşmayın, tekrar ediyorum, yaklaşmayın.

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en: First Fleet, this is Mount Wheater, we've sent a helicopter with a squad to the location of the Guard Outpost.  If any survivors of the crash are to reach the outpost, contact the base, we are short on men and one of the big ones has just breached the perimeter.  Over.
tr: İlk Filoya, burası Mount Wheater, Guard Outpost'un konumuna bir helikopter ve bir takım gönderdik. Kazadan kurtulanlar outpost'a ulaşırsa, üs ile iletişime geçin, adamlarımız az ve büyüklerden biri perimetreyi aştı.  Anlaşıldı.

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en: USS Eagle of Freedom to all callsigns.  Operation Ocean 11 is in effect.  Repeat.  Operation Ocean 11 is in effect.  Sir, this should effectively reach about 150 units, but there is no response from literally anyone in hours.  Their coms winked out like candles in the wind.  And how do we even secure the port to load anyone in?
tr: USS Özgürlük Kartalı tüm çağrı adlarına.  Okyanus 11 Operasyonu geçerlidir.  Tekrar ediyorum.  Okyanus 11 Operasyonu geçerlidir.  Efendim, bu yaklaşık 150 birime etkili bir şekilde ulaşmalıdır, ancak saatlerdir kimseye yanıt yok.  İletişimleri rüzgarda mumlar gibi sönüverdi.  Peki, kimseyi yüklemek için limanı nasıl güvence altına alacağız?

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en: Seagull 54 to USS Eagle of Freedom.  It's as we predicted.  Going down on last reserves of fuel, with dropping evacuated unit out of question at that point.  This is our last call.  Will try emergency landing at …kshssssssk… Don't send us a rescue team, we know the odds.  Will be moving east towards the shore, and if we're not there in T minus 3 days, count us dead.  Proud to serve the country.  Over and out.
tr: Seagull 54, USS Eagle of Freedom'a. Beklediğimiz gibi. Yakıtın son rezervleriyle düşüyor, o noktada boşaltılan bir birimin bırakılması söz konusu değil. Bu bizim son çağrımız. …kshssssssk… acil iniş yapmaya çalışacağız. Bize bir kurtarma ekibi göndermeyin, şansımızı biliyoruz. Doğuya kıyıya doğru hareket edeceğiz ve T eksi 3 günde orada değilsek, bizi ölü sayın. Ülkeye hizmet etmekten gurur duyuyoruz. Kesildi.

note: ~ Snippet in category "radio_archive"
en: kssht.  Viper2 to USS Wendigo, on bearing 066 from your position, 7 miles out, Cherubs 8, over.  kssht.  USS Wendigo to Viper2, copy that, but buster here as fast as you can.  kssht.  Roger that Wendigo, already running on burners.  Holy, mother of fuck!  Wendigo, cannot engage without friendly fire.  Requesting permission to engage anyway, over?  kssht.  Viper2, this is USS Nevada.  Wendigo's out of action.  Your cleared hot.  I repeat, you're cleared hot, over.  kssht.  Copy that Nevada, moving to engage.  Greyhound ripple.  Viper2 to all active vessels, Target's presumed splash, moving to pickle depth charges, over.  kssht.
tr: kssht. Viper2, konumunuzdan 066 yönünde, 7 mil uzakta, Cherubs 8'e, geçiyorum. kssht. USS Wendigo, Viper2'ye, anlaşıldı, ama burada mümkün olan en hızlı şekilde buster yap. kssht. Anlaşıldı Wendigo, zaten yanıcılarla çalışıyorum. Aman Tanrım, lanet olsun! Wendigo, dost ateşi olmadan angaje olamam. Yine de angaje olma izni istiyorum, geçiyorum? kssht. Viper2, burası USS Nevada. Wendigo devre dışı. Ateş açma izniniz var. Tekrar ediyorum, ateş açma izniniz var, geçiyorum. kssht. Anlaşıldı Nevada, angaje olmak için hareket ediyorum. Greyhound dalga. Viper2, tüm aktif gemilere, hedefin muhtemel düşüşü, derinlik bombalarını bırakmaya geçiyorum, geçiyorum. kssht.

note: ~ Snippet in category "radio_archive"
en: First Fleet: this is USS Nevada, sailing north by north east of …kshssssssk… at 15 knots with USS Lincoln and Guardian astern, in escort of Diamond of the Seas, the Ohio, the Dakota, and the Felton.  USS Wendigo has been sunk with all hands aboard.  I repeat, USS Wendigo has been sunk.  All other craft have taken minimal damage and are expected to rendezvous within 2 days, over.
tr: İlk Filoya: bu USS Nevada, …kshssssssk… yönünde 15 knot hızla kuzeydoğuya doğru ilerliyor, arkasında USS Lincoln ve Guardian ile birlikte, Diamond of the Seas, Ohio, Dakota ve Felton'un eskortu altında. USS Wendigo, içindeki tüm mürettebatla birlikte batmıştır. Tekrar ediyorum, USS Wendigo batmıştır. Diğer tüm araçlar minimum hasar almış olup, 2 gün içinde buluşmaları bekleniyor, bitti.

note: ~ Snippet in category "radio_station_desc_noise_0"
en: It's quite clear.
tr: Bu oldukça açık.

note: ~ Snippet in category "radio_station_desc_noise_20"
en: There's some noise, but you can make it out pretty well.
tr: Biraz gürültü var, ama onu oldukça iyi anlayabiliyorsun.

note: ~ Snippet in category "radio_station_desc_noise_40"
en: There's a fair bit of noise, but you can occasionally make it out.
tr: Biraz gürültü var, ama ara sıra duyabiliyorsun.

note: ~ Snippet in category "radio_station_desc_noise_60"
en: There's a lot of noise, but you can make out something through it.
tr: Birçok gürültü var ama içinden bir şeyler seçebiliyorsun.

note: ~ Snippet in category "radio_station_desc_noise_80"
en: You can barely make out a message through the noise.
tr: Gürültü arasından bir mesajı zar zor ayırt edebiliyorsun.

note: ~ Snippet in category "radio_station_desc_noise_max"
en: Only the occasional word escapes the static.
tr: Sadece ara sıra bir kelime statikten kaçar.

note: ~ Snippet in category "radio_scan_no_stations"
en: You fiddle with the dial a bit, but there's only noise.
tr: Düğmeyi biraz kurcalıyorsun, ama sadece gürültü var.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "I pity the fool who mistakes me for kitten!", sez Mr. T.
tr: "Benimle kediyi karıştıran aptala acırım!", dedi Mr. T.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: That's just an old tin can.
tr: Bu sadece eski bir teneke kutu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an altar to the horse god.
tr: Bu, at tanrısına ait bir sunağıdır.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A box of dancing mechanical pencils.  They dance!  They sing!
tr: Dans eden mekanik kalemlerin bir kutusu. Dans ediyorlar! Şarkı söylüyorlar!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an old Duke Ellington record.
tr: Eski bir Duke Ellington kaydı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A box of fumigation pellets.
tr: Bir fumigasyon peletleri kutusu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A digital clock.  It's stuck at 2:17 PM.
tr: Dijital bir saat.  Saat 2:17 PM'de kalmış.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: That's just a charred human corpse.
tr: Bu sadece kömürleşmiş bir insan cesedi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: I don't know what that is, but it's not kitten.
tr: Bunun ne olduğunu bilmiyorum, ama bu bir yavru kedi değil.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An empty shopping bag.  Paper or plastic?
tr: Boş bir alışveriş torbası. Kağıt mı yoksa plastik mi?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Could it be… a big ugly bowling trophy?
tr: Acaba bu… büyük çirkin bir bowling kupası mı?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A coat hanger hovers in thin air.  Odd.
tr: Bir askı ince havada süzülüyor. Garip.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Not kitten, just a packet of Kool-Aid™.
tr: Kedi değil, sadece bir paket Kool-Aid™.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A freshly-baked pumpkin pie.
tr: Yeni pişirilmiş bir balkabağı turtası.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A lone, forgotten comma, sits here, sobbing.
tr: Burada, ağlayarak oturan yalnız, unutulmuş bir virgül.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: ONE HUNDRED THOUSAND CARPET FIBERS!
tr: YÜZ BİN HALI Lifi!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's Richard Nixon's nose!
tr: Bu Richard Nixon'ın burnu!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's Lucy Ricardo.  "Aaaah, Ricky!", she says.
tr: Bu Lucy Ricardo. "Aaaah, Ricky!", diyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You stumble upon Bill Gates' stand-up act.
tr: Bill Gates'in stand-up gösterisine rastlıyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just an autographed copy of the Kama Sutra.
tr: Sadece imzalı bir Kama Sutra kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the Will Rogers Highway.  Who was Will Rogers, anyway?
tr: Bu Will Rogers Otoyolu. Will Rogers kimdi, neyse ki?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's another robot, more advanced in design than you but strangely immobile.
tr: Bu başka bir robot, tasarım olarak senden daha gelişmiş ama garip bir şekilde hareketsiz.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Leonard Richardson is here, asking people to lick him.
tr: Leonard Richardson burada, insanlardan onu yalamasını istiyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a stupid mask, fashioned after a beagle.
tr: Bu, bir beagle'dan yapılmış aptal bir maske.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Your State Farm Insurance™ representative!
tr: Eyalet Farm Sigorta™ temsilciniz!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the local draft board.
tr: Bu yerel askere alma bürosu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Seven 1/4" screws and a piece of plastic.
tr: Yedi 1/4" vida ve bir parça plastik.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An 80286 machine.
tr: Bir 80286 makinesi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: One of those stupid "Homes of the Stars" maps.
tr: O aptal "Yıldızların Evleri" haritalarından biri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A signpost saying "TO KITTEN".  It points in no particular direction.
tr: "YAVRU KEDİYE DOĞRU" diyen bir tabela. Belirli bir yöne işaret etmiyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A hammock stretched between a tree and a volleyball pole.
tr: Bir ağaç ile bir voleybol direği arasında gerilmiş bir hamak.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Texas Instruments of Destruction calculator.
tr: Bir Texas Instruments of Destruction hesap makinesi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a dark, amorphous blob of matter.
tr: Karanlık, şekilsiz bir madde yığını.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a pincushion.
tr: Sadece bir iğne yastığı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a mighty zombie talking about some love and prosperity.
tr: Bazı aşk ve refah hakkında konuşan güçlü bir zombi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Dear robot, you may have already won our 10 MILLION DOLLAR prize…"
tr: "Sevgili robot, belki de 10 MİLYON DOLAR ödülümüzü kazandın bile…"

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's just an object.
tr: Bu sadece bir nesne.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A mere collection of pixels.
tr: Sıradan bir piksel koleksiyonu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A badly dented high-hat cymbal lies on its side here.
tr: Burada yan yatmış kötü bir şekilde ezilmiş bir yüksek sesli zildin.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A marijuana brownie.
tr: Bir esrarlı brownie.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A plush Chewbacca.
tr: Peluş Chewbacca.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Daily hunger conditioner from Australasia
tr: Avustralasya'dan günlük açlık koşullandırıcısı

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just some stuff.
tr: Sadece birkaç şey.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Why are you touching this when you should be finding kitten?
tr: Kediyi bulman gereken bir zamanda neden buna dokunuyorsun?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A glorious fan of peacock feathers.
tr: Görkemli bir tavus kuşu tüyü hayranı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's some compromising photos of Babar the Elephant.
tr: Babar Fil'in bazı mahrem fotoğrafları.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A copy of the Weekly World News.  Watch out for the chambered nautilus!
tr: Haftalık Dünya Haberleri'nin bir kopyası. Kamaralı nautilus'a dikkat et!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the proverbial wet blanket.
tr: Bu, deyim yerindeyse bir ıslak örtü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A "Get Out of Jail Free" card.
tr: Bir "Hapisten Çıkış Ücretsiz" kartı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An incredibly expensive "Mad About You" collector plate.
tr: Son derece pahalı bir "Mad About You" koleksiyon tabağı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Paul Moyer's necktie.
tr: Paul Moyer'ın kravatı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A haircut and a real job.  Now you know where to get one!
tr: Bir saç kesimi ve gerçek bir iş. Artık birini nereden alacağınızı biliyorsunuz!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An automated robot-hater.  It frowns disapprovingly at you.
tr: Otomatik bir robot nefret edici. Size onaylamayan bir şekilde bakıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An automated robot-liker.  It smiles at you.
tr: Otomatik bir robot seven. Size gülümsüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a black hole.  Don't fall in!
tr: Bu bir kara delik. İçine düşmeyin!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a big brick wall.
tr: Sadece büyük bir tuğla duvar.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You found kitten!  No, just kidding.
tr: Yavru kedi buldunuz! Hayır, sadece şaka yapıyorum.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Heart of Darkness brand pistachio nuts.
tr: Heart of Darkness markalı antep fıstığı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A smoking branding iron shaped like a 24-pin connector.
tr: 24-pin konnektör şeklinde bir sigara içen markalama demiri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a Java applet.
tr: Bu bir Java appletidir.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An abandoned used-car lot.
tr: Terkedilmiş bir ikinci el araba satışı yeri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A shameless plug for Crummy: https://www.crummy.com/
tr: Crummy için utanmaz bir tanıtım: https://www.crummy.com/

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A shameless plug for the UCLA Linux Users Group: https://linux.ucla.edu/
tr: UCLA Linux Kullanıcıları Grubu için utanmaz bir tanıtım: https://linux.ucla.edu/

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A can of Spam Lite.
tr: Bir kutu Spam Lite.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is another fine mess you've gotten us into, Stanley.
tr: Bu, bizi içine soktuğun başka bir güzel karmaşa, Stanley.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's scenery for "Waiting for Godot".
tr: ."Godot'u Beklerken" için hazırlanmış bir sahne

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This grain elevator towers high above you.
tr: Bu tahıl elevatörü senin üzerinde yüksekçe yükseliyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Mentos wrapper.
tr: Bir Mentos ambalajı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the constellation Pisces.
tr: Bu, Balık burcudur.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a fly on the wall.  Hi, fly!
tr: Duvarın üzerindeki bir sinek. Merhaba, sinek!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This kind of looks like kitten, but it's not.
tr: Bu bir yavru kediye benziyor, ama değil.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a banana!  Oh, joy!
tr: Bu bir muz! Oh, sevinç!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A helicopter has crashed here.
tr: Burada bir helikopter düştü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Carlos Tarango stands here, doing his best impression of Pat Smear.
tr: Carlos Tarango burada, Pat Smear'ın en iyi taklidini yapıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A patch of mushrooms grows here.
tr: Burada bir mantar yığını büyüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A patch of grape jelly grows here.
tr: Burada bir üzüm jölesi yığını büyüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A spindle, and a grindle, and a bucka-wacka-woom!
tr: Bir iğ, bir grindle ve bir bucka-wacka-woom!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A geyser sprays water high into the air.
tr: Bir gayzer suyu havaya fışkırtıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A toenail?  What good is a toenail?
tr: Bir ayak tırnağı mı? Bir ayak tırnağının ne faydası var?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You've found the fish!  Not that it does you much good in this game.
tr: Balığı buldun! Bu oyunda sana pek bir faydası yok.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Buttertonsils bar.
tr: Bir Buttertonsils barı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: One of the few remaining discoes.
tr: Kalan birkaç diskodan biri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ah, the uniform of a Revolutionary-era minuteman.
tr: Ah, bir Devrim dönemi minuteman üniforması.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A punch bowl, filled with punch and lemon slices.
tr: Bir punch kasesi, punch ve limon dilimleriyle dolu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's nothing but a G-thang, baby.
tr: Bu sadece bir G-thang, bebeğim.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: IT'S ALIVE!  AH HA HA HA HA!
tr: CANLI! AH HA HA HA HA!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This was no boating accident!
tr: Bu bir bot kazası değildi!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Wait!  This isn't the poker chip!  You've been tricked!  DAMN YOU, MENDEZ!
tr: Bekle! Bu poker çipi değil! Seni kandırdılar! LANET OLSUN SANA, MENDEZ!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A livery stable!  Get your livery!
tr: Bir at ahırı! Atını al!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a perpetual immobility machine.
tr: Bu sürekli hareketsizlik makinesi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "On this spot in 1962, Henry Winkler was sick."
tr: "Bu noktada 1962'de, Henry Winkler hastaydı."

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: There's nothing here; it's just an optical illusion.
tr: Burada hiçbir şey yok; bu sadece bir optik illüzyon.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The World's Biggest Motzah Ball!
tr: Dünyanın En Büyük Motzah Topu!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A tribe of cannibals lives here.  They eat Malt-O-Meal for breakfast, you know.
tr: Burada bir grup yamyam yaşıyor. Kahvaltıda Malt-O-Meal yiyorlar, biliyor musun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This appears to be a rather large stack of trashy romance novels.
tr: Bu oldukça büyük bir yığın kötü aşk romanı gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look out!  Exclamation points!
tr: Dikkat et! Ünlem işaretleri!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A herd of wild coffee mugs slumbers here.
tr: Burada bir sürü vahşi kahve fincanı uyuyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a limbo bar!  How low can you go?
tr: Bu bir limbo barı! Ne kadar alçak gidebilirsin?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the horizon.  Now THAT'S weird.
tr: Bu ufuk. Şimdi bu tuhaf.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A vase full of artificial flowers is stuck to the floor here.
tr: Burada bir vazo dolusu yapay çiçek yere yapışmış.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A large snake bars your way.
tr: Büyük bir yılan yolunu kapatıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A pair of saloon-style doors swing slowly back and forth here.
tr: Burada bir çift saloon tarzı kapı yavaşça ileri geri sallanıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an ordinary bust of Beethoven… but why is it painted green?
tr: Bu sıradan bir Beethoven büstü… ama neden yeşil boyanmış?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's TV's lovable wisecracking Crow!  "Bite me!", he says.
tr: Bu TV'nin sevimli esprili Kargası! "Beni ısır!", diyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Hey, look, it's war.  What is it good for?  Absolutely nothing.  Say it again.
tr: Hey, bak, bu savaş. Bunun ne faydası var? Kesinlikle hiçbir şey. Tekrar söyle.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the amazing self-referential thing that's not kitten.
tr: Bu, kedicik olmayan harika öz-referanslı şey.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A flamboyant feather boa.  Now you can dress up like Carol Channing!
tr: Gösterişli bir tüy boası. Artık Carol Channing gibi giyinebilirsin!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Sure hope we get some rain soon," says Farmer Joe.
tr: "Umarım yakında biraz yağmur alırız," diyor Çiftçi Joe.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "How in heck can I wash my neck if it ain't gonna rain no more?" asks Farmer Al.
tr: "Yağmur yağmayacaksa boynumu nasıl yıkayabilirim?" diye sorar Çiftçi Al.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Topsoil's all gone, ma," weeps Lil' Greg.
tr: "Üst toprak tamamen gitti, anne," diye ağlar Lil' Greg.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a large brown bear.  Oddly enough, it's currently peeing in the woods.
tr: Bu büyük bir kahverengi ayı. Garip bir şekilde, şu anda ormanda işiyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A team of arctic explorers is camped here.
tr: Bir grup kutup kaşifi burada kamp kurmuş.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This object here appears to be Louis Farrakhan's bow tie.
tr: Buradaki nesne Louis Farrakhan'ın papyonuna benziyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is the world-famous Chain of Jockstraps.
tr: Bu dünya çapında ünlü Jockstrap Zinciri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A trash compactor, compacting away.
tr: Bir çöp sıkıştırıcı, çöpü sıkıştırıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This toaster strudel is riddled with bullet holes!
tr: Bu tost strudeli mermi delikleriyle dolu!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a hologram of a crashed helicopter.
tr: Bu, düşen bir helikopterin hologramı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a television.  On screen you see a robot strangely similar to yourself.
tr: Bu bir televizyon. Ekranda kendine garip bir şekilde benzeyen bir robot görüyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This balogna has a first name, it's R-A-N-C-I-D.
tr: Bu balogna'nın bir adı var, R-A-N-C-I-D.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A salmon hatchery?  Look again.  It's merely a single salmon.
tr: Bir somon yavruluk mu? Tekrar bak. Sadece bir somon.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a rim shot.  Ba-da-boom!
tr: Bu bir rim sıkışı. Ba-da-boom!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's creepy and it's kooky, mysterious and spooky.  It's also somewhat ooky.
tr: Korkutucu ve tuhaf, gizemli ve ürkütücü. Ayrıca biraz da garip.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is an anagram.
tr: Bu bir anagram.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This object is like an analogy.
tr: Bu nesne bir analoji gibi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a symbol.  You see in it a model for all symbols everywhere.
tr: Bu bir sembol. İçinde her yerdeki tüm semboller için bir model görüyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The object pushes back at you.
tr: Nesne sana karşı itiyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A traffic signal.  It appears to have been recently vandalized.
tr: Bir trafik ışığı. Görünüşe göre yakın zamanda tahrip edilmiş.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "There is no kitten!" cackles the old crone.  You are shocked by her blasphemy.
tr: "Yavru kedi yok!" diye kıkırdar yaşlı cadı. Onun küfründen şok oldun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a Lagrange point.  Don't come too close now.
tr: Bu bir Lagrange noktası. Şimdi çok yaklaşma.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The dirty old tramp bemoans the loss of his harmonica.
tr: Kirli yaşlı serseri harmonikasını kaybettiği için yakınır.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look, it's Fanny the Irishman!
tr: Bak, bu İrlandalı Fanny!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: What in blazes is this?
tr: Bu ne lanet şey?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the instruction manual for a previous version of this game.
tr: Bu oyunun önceki bir versiyonu için kullanım kılavuzu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A brain cell.  Oddly enough, it seems to be functioning.
tr: Bir beyin hücresi. Garip bir şekilde, işlevsel görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Tea and/or crumpets.
tr: Çay ve/veya krumpetler.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This jukebox has nothing but Cliff Richards albums in it.
tr: Bu müzik kutusunda sadece Cliff Richards albümleri var.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a Quaker Oatmeal tube, converted into a drum.
tr: Bu, bir davul haline dönüştürülmüş Quaker Yulaf ezmesi tüpü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This is a remote control.  Being a robot, you keep a wide berth.
tr: Bu bir uzaktan kumanda. Robot olduğun için geniş bir mesafe tutuyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a roll of industrial-strength copper wire.
tr: Bu, endüstriyel güçte bakır telin bir rulosu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Oh boy!  Grub!  Er, grubs.
tr: Ah çocuklar! Yiyecek! Er, larvalar.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A puddle of mud, where the mudskippers play.
tr: Mudskipperların oynadığı bir çamur birikintisi.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Plenty of nothing.
tr: Hiçbir şeyin bolca.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Look at that, it's the Crudmobile.
tr: Şuna bak, bu Crudmobile.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just Walter Mattheau and Jack Lemmon.
tr: Sadece Walter Mattheau ve Jack Lemmon.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Two crepes, two crepes in a box.
tr: İki krema, bir kutuda iki krema.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: An autographed copy of "Primary Colors", by Anonymous.
tr: Anonim'den "Birincil Renkler" adlı imzalı bir kopya.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Another rabbit?  That's three today!
tr: Başka bir tavşan mı? Bugün üç tane oldu!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a segmentation fault.  Core dumped, by the way.
tr: Bu bir segmentasyon hatası. Bu arada, çekirdek döküldü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A historical marker showing the actual location of /dev/null.
tr: /dev/null'un gerçek konumunu gösteren tarihi bir işaret.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Thar's Mobius Dick, the convoluted whale.  Arrr!
tr: İşte burada Mobius Dick, karmaşık balina. Arrr!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a charcoal briquette, smoking away.
tr: Bu bir kömür briket, dumanı tüttürüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A pizza, melting in the sun.
tr: Bir pizza, güneşte eriyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a "HOME ALONE 2: Lost in New York" novelty cup.
tr: Bu "YALNIZ EVDE 2: New York'ta Kaybolmuş" hatıra kupası.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A stack of 7 inch floppies wobbles precariously.
tr: 7 inçlik disketlerin bir yığını tehlikeli bir şekilde sallanıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's nothing but a corrupted floppy.  Coaster anyone?
tr: Bu sadece bozulmuş bir disket. Altlık isteyen?

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A section of glowing phosphor cells sings a song of radiation to you.
tr: Parlayan fosfor hücrelerinin bir bölümü size radyasyon şarkısı söylüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This TRS-80 III is eerily silent.
tr: Bu TRS-80 III ürkütücü bir sessizliğe sahip.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A toilet bowl occupies this space.
tr: Bu tuvalet kasesi bu alanı kaplıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This peg-leg is stuck in a knothole!
tr: Bu peg-bacak bir düğüm deliğine sıkışmış!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a solitary vacuum tube.
tr: Bu yalnız bir vakum tüpü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This corroded robot is clutching a mitten.
tr: Bu paslı robot bir eldiveni sıkı sıkı tutuyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Hi, I'm Anson Williams, TV's 'Potsy'."
tr: "Merhaba, ben Anson Williams, TV'nin 'Potsy'iyim."

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This subwoofer was blown out in 1974.
tr: Bu subwoofer 1974'te patladı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Three half-pennies and a wooden nickel.
tr: Üç yarım kuruş ve bir ahşap madeni para.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the missing chapter to "A Clockwork Orange".
tr: Bu "Bir Otomatik Portakal"ın kayıp bölümü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a burrito stand flyer.  "Taqueria El Ranchito".
tr: Bu bir burrito tezgahı broşürü. "Taqueria El Ranchito".

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: This smiling family is happy because they eat LARD.
tr: Bu gülümseyen aile, yağ yedikleri için mutlu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Roger Avery, persona un famoso de los Estados Unidos.
tr: Roger Avery, Amerika Birleşik Devletleri'nden ünlü bir kişilik.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ne'er but a potted plant.
tr: Sadece saksıda bir bitki değil.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A parrot, kipping on its back.
tr: Sırtında uyuyan bir papağan.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A forgotten telephone switchboard.
tr: Unutulmuş bir telefon santrali.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A forgotten telephone switchboard operator.
tr: Unutulmuş bir telefon santrali operatörü.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's an automated robot-disdainer.  It pretends you're not there.
tr: Bu, otomatik bir robot küçümseyicisidir. Orada olmadığınızı iddia ediyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a portable hole.  A sign reads: "Closed for the winter".
tr: Bu, taşınabilir bir delik. Üzerinde "Kış için kapalı" yazılı bir tabela var.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Just a moldy loaf of bread.
tr: Sadece küflü bir ekmek somunu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A little glass tub of Carmex.  ($.89) Too bad you have no lips.
tr: Carmex'in küçük bir cam tüpü. ($.89) Ne yazık ki dudakların yok.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A Swiss-Army knife.  All of its appendages are out.  (toothpick lost)
tr: Bir İsviçre çakısı. Tüm uzantıları dışarıda. (diş ipi kayboldu)

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a zen simulation, trapped within an ASCII character.
tr: Bu, bir ASCII karakterinin içinde hapsolmuş bir zen simülasyonu.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a copy of "The Rubaiyat of Spike Schudy".
tr: Bu, "Spike Schudy'nin Rubaiyat'ı"nın bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's "War and Peace" (unabridged, very small print).
tr: Bu, "Savaş ve Barış" (kısaltılmamış, çok küçük yazı).

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A willing, ripe tomato bemoans your inability to digest fruit.
tr: İstekli, olgun bir domates, meyve sindirme yeteneğinizi dert ediyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A robot comedian.  You feel amused.
tr: Bir robot komedyen. Eğleniyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's KITT, the talking car.
tr: Bu KITT, konuşan araba.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Here's Pete Peterson.  His batteries seem to have long gone dead.
tr: İşte Pete Peterson. Pillerinin çoktan bittiği görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Blup, blup, blup", says the mud pot.
tr: "Blup, blup, blup", diyor çamur çömleği.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: More grist for the mill.
tr: Değirmen için daha fazla malzeme.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Grind 'em up, spit 'em out, they're twigs.
tr: Onları öğüt, tükür, bunlar dal.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The boom box cranks out an old Ethel Merman tune.
tr: Boom box eski bir Ethel Merman melodisini çalıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's "Finding kitten", published by O'Reilly and Associates.
tr: Bu "Kediyi Bulmak", O'Reilly and Associates tarafından yayımlandı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Pumpkin pie spice.
tr: Balkabağı turta baharatı.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the Bass-Matic '76!  Mmm, that's good bass!
tr: Bu Bass-Matic '76! Mmm, bu iyi bir basa!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: "Lend us a fiver 'til Thursday", pleas Andy Capp.
tr: "Perşembeye kadar bize beş lira ver", diye yalvarıyor Andy Capp.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's a tape of '70s rock.  All original hits!  All original artists!
tr: 70'ler rock müziği kaseti. Tüm orijinal hitler! Tüm orijinal sanatçılar!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: You've found the fabled America Online disk graveyard!
tr: Efsanevi America Online disk mezarlığını buldunuz!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Empty jewelboxes litter the landscape.
tr: Boş mücevher kutuları manzarayı kirletiyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's the astounding meta-object.
tr: Bu şaşırtıcı meta-nesne.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: Ed McMahon stands here, lost in thought.  Seeing you, he bellows, "YES SIR!"
tr: Ed McMahon burada, düşüncelere dalmış bir halde duruyor. Sizi görünce, "EVET EFENDİ!" diye haykırıyor.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: …thingy???
tr: …şey???

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: It's 1000 secrets the government doesn't want you to know!
tr: Hükümetin bilmenizi istemediği 1000 sır!

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: The letters O and R.
tr: O ve R harfleri.

note: ~ Snippet in category "non_kitten_items" ~ Original items from 1997 DOS version of robotfindskitten
en: A magical… magic thing.
tr: Büyülü… sihirli bir şey.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "201 Kitten Verbs, Fully Conjugated".  You look for "find".
tr: "201 Kedi Fiili, Tam Çekimli". "bul"u arıyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "50 Years Among the Non-Kitten Items", by Ann Droyd.
tr: "50 Yıl Kedi Dışı Eşyalar Arasında", Ann Droyd tarafından.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Address Allocation for Private Internets" by Yakov Rekhter et al.
tr: "Özel İnternetler için Adres Tahsisi" Yakov Rekhter ve diğerleri tarafından.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Go back to Libraria!", says Pat Schroeder.
tr: "Libraria'ya geri dön!", diyor Pat Schroeder.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Mail Routing and the Domain System" by Craig Partridge.
tr: "Mail Routing and the Domain System" Craig Partridge tarafından.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Move along!  Nothing to see here!"
tr: "İlerleyin! Burada görülecek bir şey yok!"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "No!" says the bit.
tr: "Hayır!" diyor bit.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Robot may not injure kitten, or, through inaction, …"
tr: "Robot, yavru kediyi yaralayamaz veya hareketsizlik nedeniyle, …"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "The Theory and Practice of Oligarchical Collectivism" by Emmanuel Goldstein.
tr: "Oligarşik Kolektivizm Teorisi ve Pratiği" Emmanuel Goldstein tarafından.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: "Yes!" says the bit.
tr: "Evet!" diyor bit.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A bag of groceries taken off the shelf before the expiration date.
tr: Son kullanma tarihinden önce raftan alınmış bir torba market alışverişi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A bitchin' homemade tesla coil.
tr: Harika bir ev yapımı tesla bobini.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A book with "Don't Panic" in large friendly letters across the cover.
tr: Kapakta büyük dostça harflerle "Panik Yapma" yazılı bir kitap.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A book: Feng Shui, Zen: the art of randomly arranging items that are not kitten.
tr: Bir kitap: Feng Shui, Zen: yavru kedi olmayan eşyaları rastgele düzenleme sanatı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A broken metronome sits here, it's needle off to one side.
tr: Burada bir bozuk metronom var, iğnesi bir tarafa kaymış.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A caboodle.
tr: Bir karışım.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A canister of pressurized whipped cream, sans whipped cream.
tr: Bir basınçlı krema kutusu, kremasız.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A card shark sits here, practicing his Faro shuffle.  He ignores you.
tr: Burada bir kart ustası oturuyor, Faro karıştırmasını pratik yapıyor. Sizi umursamıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A chain hanging from two posts reminds you of the Gateway Arch.
tr: İki direkten sarkan bir zincir, size Gateway Arch'ı hatırlatıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A compendium of haiku about metals.
tr: Metaller hakkında haiku derlemesi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A copy of DeCSS.  They're a dime a dozen these days.
tr: Bir DeCSS kopyası. Bu günlerde bir avuç dolusu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A coupon for one free steak-fish at your local family diner.
tr: Yerel aile restoranınızda bir ücretsiz steak-balık için bir kupon.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A crowd of people, and at the center, a popular misconception.
tr: Bir kalabalık insan, ve ortada popüler bir yanlış anlama.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A demonic voice proclaims "There is no kitten, only Zuul".  You flee.
tr: Şeytani bir ses "Kedi yok, sadece Zuul var" diye haykırıyor. Kaçıyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A discredited cosmology, relic of a bygone era.
tr: Bir zamanların kalıntısı, itibarsızlaşmış bir kozmoloji.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A dodecahedron bars your way.
tr: Yolunuzu kapatan bir dodekahedron.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A frosted pink party-cake, half eaten.
tr: Yarısı yenmiş, pembe bir parti pastası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A gravestone stands here.  "Izchak Miller, ascended."
tr: Burada bir mezar taşı var. "Izchak Miller, yükseldi."

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A grin.
tr: Bir gülümseme.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A hedgehog.  It looks like it knows something important.
tr: Bir kirpi. Önemli bir şey bildiği gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A hollow voice says "Plugh".
tr: Boş bir ses "Plugh" diyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A kitten sink, for washing kitten (if only kitten liked water).
tr: Bir yavru kedi lavabosu, yavru kediyi yıkamak için (keşke yavru kedi suyu sevseydi).

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A kitten source (to match the kitten sink).
tr: Bir yavru kedi kaynağı (yavru kedi lavabosuna uyması için).

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A knight who says "Either I am an insane knave, or you will find kitten."
tr: "Ya ben deli bir serseriyim ya da yavru kediyi bulacaksınız." diyen bir şövalye.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A large blue eye floats in midair.
tr: Hava da yüzen büyük bir mavi göz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A lotus.  You make an interesting pair.
tr: Bir lotus. İlginç bir çift oluşturuyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A mason jar lies here open.  It's label reads: "do not open!".
tr: Burada açık bir mason kavanozu var. Etiketinde: "açmayın!" yazıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A mathematician calculates the halting probability of a Turing machine.
tr: Bir matematikçi, bir Turing makinesinin durma olasılığını hesaplıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A milk carton, with a black and white picture of kitten on the side.
tr: Bir süt kutusu, yan tarafında yavru kedinin siyah-beyaz resmi ile.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A neural net -- maybe it's trying to recognize kitten.
tr: Bir sinir ağı - belki de yavru kediyi tanımaya çalışıyordur.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A non-descript box of crackers.
tr: Belirsiz bir kraker kutusu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A number of short theatrical productions are indexed 1, 2, 3, … n.
tr: Bir dizi kısa tiyatro prodüksiyonu 1, 2, 3, … n olarak indekslenmiştir.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A pile of coaxial plumbing lies here.
tr: Burada bir yığın koaksiyel boru var.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A screwdriver.
tr: Bir tornavida.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A set of keys to a 2001 Rolls Royce.  Worthless.
tr: 2001 model bir Rolls Royce'a ait bir anahtar seti. Değersiz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A sign reads: "Go home!"
tr: Bir tabelada şunlar yazıyor: "Eve git!"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A sign reads: "No robots allowed!"
tr: Bir tabelada şunlar yazıyor: "Robotlara izin yok!"

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A statue of a girl holding a goose like the one in Gottingen, Germany.
tr: Almanya'nın Göttingen şehrindeki gibi bir kaz tutan bir kız heykeli.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A stegosaurus, escaped from the stegosaurusfindsrobot game.  It finds you.
tr: Stegosaurusfindsrobot oyunundan kaçan bir stegosaurus. Seni buluyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A technical university in Australia.
tr: Avustralya'da bir teknik üniversite.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A tetradrachm dated "42 B.C."
tr: "42 M.Ö." tarihli bir tetradrahmi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A train of thought chugs through here.
tr: Bir düşünce treni burada ilerliyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A voice booms out "Onward, kitten soldiers…"
tr: Bir ses gürleyerek "İleri, yavru askerler..." diyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A wireframe model of a hot dog rotates in space here.
tr: Burada bir sıcak sosisin wireframe modeli uzayda dönüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: A wondrous and intricate golden amulet.  Too bad you have no neck.
tr: Harika ve karmaşık bir altın amulet.  Ne yazık ki boynun yok.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Air Guitar!!!  NA na NA na!!
tr: Hava Gitar!!!  NA na NA na!!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An animate blob of acid.  Being metallic, you keep well away.
tr: Hareketli bir asit blobu.  Metalik olduğundan, uzak duruyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An aromatherapy candle burns with healing light.
tr: Aromaterapi mumu şifalı bir ışıkla yanıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An eminently forgettable zahir.
tr: Son derece unutulabilir bir zahir.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: An old bootable business card, unfortunately cracked down the middle.
tr: Ne yazık ki ortadan çatlamış eski bir bootable kartvizit.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Any ordinary robot could see from a mile away that this wasn't kitten.
tr: Herhangi bir sıradan robot, buranın yavru kedi olmadığını bir mil uzaktan görebilir.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Apparently, it's Edmund Burke.
tr: Görünüşe göre, bu Edmund Burke.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Approaching.  One car.  J.  Followed by.  Two car.  M, M.  In five.  Minutes.
tr: Yaklaşıyor.  Bir araba.  J.  Ardından.  İki araba.  M, M.  Beş.  Dakika.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Baling wire and chewing gum.
tr: Tel ve sakız.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Carbonated Water, High Fructose Corn Syrup, Color, Phosphoric Acid, Flavors, Caffeine.
tr: Karbonatlı Su, Yüksek Fruktoz Mısır Şurubu, Renk, Fosforik Asit, Aromalar, Kafein.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Chewing gum and baling wire.
tr: Sakız ve tel.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Conan O'Brian, sans jawbone.
tr: Conan O'Brian, çenesiz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Ed Witten sits here, pondering string theory.
tr: Ed Witten burada oturuyor, sicim teorisini düşünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Fonzie sits here, mumbling incoherently about a shark and a pair of waterskis.
tr: Fonzie burada oturuyor, bir köpekbalığı ve bir çift su kayağı hakkında anlamsız şeyler mırıldanıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: For a moment, you feel something in your hands, but it disappears!
tr: Bir an, ellerinde bir şey hissediyorsun, ama kayboluyor!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Free Dmitry Sklyarov!
tr: Dmitry Sklyarov'u serbest bırak!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Free Jon Johansen!
tr: Jon Johansen'i serbest bırak!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Here is a book about Robert Kennedy.
tr: İşte Robert Kennedy hakkında bir kitap.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Here is no kitten but only rock, rock and no kitten and the sandy road.
tr: Burada bir yavru kedi yok, sadece taş, taş ve yavru kedi yok ve kumlu yol.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Hey, I bet you thought this was kitten.
tr: Hey, bunun yavru kedi olduğunu düşündüğünü tahmin ediyorum.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Hey, robot, leave those lists alone.
tr: Hey, robot, o listeleri bırak.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Ho hum.  Another synthetic a posteriori.
tr: Ho hum. Başka bir sentetik a posteriori.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: If it's not one thing, it's another.
tr: Bir şey değilse, diğeri.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: If it's one thing, it's not another.
tr: Bir şeyse, diğeri değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is -- I just feel something wonderful is about to happen.
tr: Bu böyle -- sadece harika bir şeyin olmak üzere olduğunu hissediyorum.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a cloud shaped like an ox.
tr: Bu bir öküz şeklinde bir bulut.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a marzipan dreadnought that appears to have melted and stuck.
tr: Bu erimiş ve yapışmış gibi görünen bir marzipan dreadnought.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is a set of wind-up chatter teeth.
tr: Bu bir kurmalı dişli gürültü seti.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It is an ancient mariner, and he stoppeth one of three.
tr: Bu eski bir denizci ve o üçten birini durduruyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It pleases you to be kind to what appears to be kitten -- but it's not!
tr: Size, görünüşte bir yavru kedi olan şeye nazik olmak hoşunuza gidiyor -- ama o değil!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It seems to be a copy of "A Tail of Two Kitties".
tr: Görünüşe göre "İki Yavru Kedinin Hikayesi"nin bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's "Chicken Soup for the Kitten-seeking Soulless Robot."
tr: Bu "Yavru Kedi Arayan Ruhsuz Robot için Tavuk Çorbası."

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Asimov's Laws of Robotics.  You feel a strange affinity for them.
tr: Bu Asimov'un Robotik Yasaları. Onlara garip bir yakınlık hissediyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Bach's Mass in B-minor!
tr: Bu Bach'ın Si minör Misesi!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Death.
tr: Bu Ölüm.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Emperor Shaddam the 4th's planet!
tr: Bu İmparator Shaddam 4. gezegeni!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Kieran Hervold.  Damn dyslexia!
tr: Bu Kieran Hervold. Kahrolası disleksi!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Roya Naini.
tr: Bu Roya Naini.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's Sirhan-Sirhan, looking guilty.
tr: Bu suçlu görünen Sirhan-Sirhan.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a Cat 5 cable.
tr: Bu bir Cat 5 kablosu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a DVD of "Crouching Monkey, Hidden Kitten", region encoded for the moon.
tr: Bu "Eğilmiş Maymun, Gizli Kedi" DVD'si, ay için bölge kodlu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a Dvorak keyboard.
tr: Bu bir Dvorak klavyesi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a U.S. president.
tr: Bu bir ABD başkanı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a big block of ice.  Something seems to be frozen inside it.
tr: Bu büyük bir buz bloğu. İçinde bir şeyin donmuş gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a big smoking fish.
tr: Bu büyük bir dumanlı balık.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a blatant plug for Ogg Vorbis, https://xiph.org/vorbis/
tr: Bu, Ogg Vorbis için açık bir reklam, https://xiph.org/vorbis/

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a blind man.  When you touch, he exclaims "It's a kitten prospecting robot!"
tr: Bu bir kör adam. Dokunduğunuzda, "Bu bir yavru kedi arayan robot!" diye haykırıyor!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a bottle of nail polish remover.
tr: Bu bir oje çıkarıcı şişesi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a bug.
tr: Bu bir böcek.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a business plan for a new startup, kitten.net.
tr: Bu, yeni bir girişim için bir iş planı, kitten.net.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a cardboard box full of 8-tracks.
tr: Bu, 8-track'lerle dolu bir karton kutu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of "Zen and The Art of Robot Maintenance".
tr: Bu, "Zen ve Robot Bakım Sanatı"nın bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of Knuth with the chapter on kitten-search algorithms torn out.
tr: Bu, yavru kedi arama algoritmaları bölümünün çıkarıldığı Knuth'un bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a copy of the robotfindskitten EULA.
tr: Bu, robotfindskitten EULA'sının bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a free Dmitry Sklyarov!
tr: Bu, ücretsiz Dmitry Sklyarov!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a free Jon Johansen!
tr: Bu, ücretsiz Jon Johansen!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a hundred-dollar bill.
tr: Yüz dolarlık bir banknot.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a moment of silence.
tr: Bir dakikalık sessizlik.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a mousetrap, baited with soap.
tr: Sabunla tuzaklanmış bir fare kapanı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a piece of cloth used to cover a stage in between performances.
tr: Performanslar arasında bir sahneyi kaplamak için kullanılan bir parça kumaş.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a revised business plan for a new startup, my.kitten.net.
tr: Yeni bir girişim için gözden geçirilmiş bir iş planı, my.kitten.net.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a rotten old shoe.
tr: Çürümüş eski bir ayakkabı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a squad of Keystone Kops.
tr: Bir grup Keystone Kops.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a square.
tr: Bir kare.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's a synthetic a priori truth!  Immanuel would be so pleased!
tr: Sentetik a priori bir gerçek! Immanuel çok mutlu olurdu!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an Internet chain letter about sodium laureth sulfate.
tr: Sodyum lauril sülfat hakkında bir internet zincir mektubu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an autographed copy of "Secondary Colors," by Bob Ross.
tr: Bob Ross'un "İkincil Renkler" adlı eserinin imzalı bir kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's an inverted billiard ball!
tr: Ters çevrilmiş bir bilardo topu!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's either a mirror, or another soulless kitten-seeking robot.
tr: Ya bir ayna ya da başka bir ruhsuz kedi arayan robot.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the ASCII Floating Head of Seth David Schoen!
tr: Bu, Seth David Schoen'in ASCII Yüzen Başlığı!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the Donation of Constantine!
tr: Bu, Konstantin'in Bağışı!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the Tiki Room.
tr: Bu, Tiki Odası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the author of "Randomness and Mathematical Proof".
tr: Bu, "Rastgelelik ve Matematiksel Kanıt"ın yazarı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the crusty exoskeleton of an arthropod!
tr: Bu, bir eklemli hayvanın kabuklu dış iskeleti!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the embalmed corpse of Vladimir Lenin.
tr: Bu, Vladimir Lenin'in mumyalanmış cesedi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the handheld robotfindskitten game, by Tiger.
tr: Bu, Tiger tarafından yapılan el tipi robotfindskitten oyunu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the phrase "and her", written in ancient Greek.
tr: Bu, antik Yunanca yazılmış "ve onun" ifadesi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's the triangle leg adjacent to an angle divided by the leg opposite it.
tr: Bu, bir açıyı bölen kenara bitişik üçgen bacağıdır.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's this message, nothing more.
tr: Bu, bu mesajdır, başka bir şey değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: It's your favorite game -- robotfindscatan!
tr: Bu senin favori oyunun -- robotfindscatan!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Judith Platt insults librarians.
tr: Judith Platt kütüphanecilere hakaret ediyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a broken hard drive containing the archives of Nerth Pork.
tr: Sadece Nerth Pork'un arşivlerini içeren bozuk bir sabit disk.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a man selling an albatross.
tr: Sadece bir albatros satan bir adam.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just a monitor with the blue element burnt out.
tr: Sadece mavi elemanı yanmış bir monitör.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just some old play by a Czech playwright, and you can't read Czech.
tr: Sadece bir Çek oyun yazarına ait eski bir oyun ve Çekçe okuyamıyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Just the empty husk of a locust.
tr: Sadece bir çekirgenin boş kabuğu.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Kitten is the letter 'Q'.  Oh, wait, maybe not.
tr: Kedi 'Q' harfi. Ah, bekle, belki de değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Lysine, an essential amino acid.  Well, maybe not for robots.
tr: Lizin, temel bir amino asit. Eh, belki robotlar için değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Mr. Hooper is here, surfing.
tr: Bay Hooper burada, sörf yapıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: No kitten here.
tr: Burada kedi yok.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: One person shouts "What do we want?" The crowd answers "Free Dmitry!"
tr: Bir kişi "Ne istiyoruz?" diye bağırıyor. Kalabalık "Ücretsiz Dmitry!" diye yanıtlıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Preoccupation with finding kitten prevents you from investigating further.
tr: Kediyi bulma kaygısı, daha fazla araştırma yapmanı engelliyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Quidquid Latine dictum sit, kitten non est.
tr: Latince ne söylenirse söylensin, kedim yok.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Robot should not be touching that.
tr: Robot bununla temas etmemeli.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Run away!  Run away!
tr: Kaç!  Kaç!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Someone has written "ad aerarium" on the ground here.
tr: Burada yere "ad aerarium" yazılmış.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Someone's identity disk lies here.
tr: Birinin kimlik diski burada yatıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Something is written here in the dust.  You read: "rJbotf ndQkttten".
tr: Burada tozda bir şey yazıyor.  Okudun: "rJbotf ndQkttten".

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Sutro Tower is visible at some distance through the fog.
tr: Sutro Kulesi, sisin içinden uzakta görünür.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The Digital Millennium Copyright Act of 1998.
tr: 1998 Dijital Yüzyıl Telif Hakkı Yasası.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The United States Court of Appeals for the Federal Circuit.
tr: Amerika Birleşik Devletleri Federal Daire Temyiz Mahkemesi.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The ghost of your dance instructor, his face a paper-white mask of evil.
tr: Dans eğitmeninin hayaleti, yüzü kötü bir kağıt-beyaz maskedir.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The intermission from a 1930s silent movie.
tr: 1930'ların sessiz filminden bir ara.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The ionosphere seems charged with meaning.
tr: İyonosfer anlamla dolu gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item bites!
tr: Kedi olmayan eşya ısırıyor!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item like this but with "false" and "true" switched is true.
tr: Kedi olmayan eşya böyle ama "yanlış" ve "doğru" yer değiştirmişse doğrudur.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The non-kitten item like this but with "true" and "false" switched is false.
tr: Kedi olmayan eşya böyle ama "doğru" ve "yanlış" yer değiştirmişse yanlıştır.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The rothe hits!  The rothe hits!
tr: Rothe vuruyor! Rothe vuruyor!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The score for a Czech composer's "Kitten-Finding Symphony in C".
tr: Çek besteci için "Kedi Bulma Senfonisi C'de" puanı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The specter of Sherlock Holmes wills you onwards.
tr: Sherlock Holmes'un hayaleti seni ileriye doğru itiyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: The swampy ground around you seems to stink with disease.
tr: Etrafındaki bataklık zemin hastalık kokuyor gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: There is an opulent throne here.
tr: Burada gösterişli bir taht var.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This appears to be a statue of Perseus.
tr: Bu, Perseus'un bir heykeli gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This copy of "Steal This Book" has been stolen from a bookstore.
tr: Bu "Bu Kitabı Çal" kopyası bir kitabevinden çalındı.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This invisible box contains a pantomime horse.
tr: Bu görünmez kutu bir pantomim atı içeriyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is a porcelain kitten-counter.  0, 0, 0, 0, 0…
tr: Bu bir porselen kedi sayacı.  0, 0, 0, 0, 0…

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is a tasty-looking banana creme pie.
tr: Bu lezzetli görünen bir muz kremalı turta.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the chapter called "A Map of the Cat?" from Feynman's autobiography.
tr: Bu, Feynman'ın otobiyografisinde "Bir Kedi Haritası mı?" adlı bölüm.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the forest primeval.
tr: Bu, ilkel orman.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This is the tenth key you've found so far.
tr: Bu, şimdiye kadar bulduğunuz onuncu anahtar.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This jar of pickles expired in 1957.
tr: Bu turşu kavanozu 1957'de son kullanma tarihine sahip.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This kit is the fourteenth in a series of kits named with Roman letters.
tr: Bu set, Roma harfleriyle adlandırılmış setler serisinin on dördüncüsü.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This looks like Bradley's "Appearance and Reality", but it's really not.
tr: Bu, Bradley'nin "Görünüm ve Gerçeklik" adlı eserine benziyor, ama gerçekten öyle değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This map is not the territory.
tr: Bu harita, bölge değil.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This might be the fountain of youth, but you'll never know.
tr: Bu gençlik pınarı olabilir, ama asla bilemeyeceksin.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This non-kitten item no verb.
tr: Bu kedi olmayan nesne fiil yok.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This particular monstrosity appears to be ENIAC.
tr: Bu özel canavarlık ENIAC gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This place is called Antarctica.  There is no kitten here.
tr: Buraya Antarktika denir. Burada hiç kedi yok.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This seems to be junk mail addressed to the finder of the Eye of Larn.
tr: Bu, Larn Gözlüğü'nü bulan kişiye hitaben yazılmış bir gereksiz posta gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: This tomography is like, hella axial, man!
tr: Bu tomografi, gerçekten eksenel, dostum!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Vladimir Lenin's casket rests here.
tr: Vladimir Lenin'in tabutu burada yatıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: We wish you a merry kitten, and a happy New Year!
tr: Sana mutlu bir kedi ve mutlu bir Yeni Yıl diliyoruz!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: Werner's "Pocket Field Guide to Things That Are Not Kitten".
tr: Werner'in "Kedi Olmayan Şeyler İçin Cep Alan Rehberi".

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You can see right through this copy of Brin's "Transparent Society".
tr: Brin'in "Şeffaf Toplum" adlı eserinin bu kopyasından tamamen görebiliyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You disturb a murder of crows.
tr: Bir grup kargayı rahatsız ediyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You feel strangely unfulfilled.
tr: Garip bir şekilde tatminsiz hissediyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You find a bright shiny penny.
tr: Parlak, pırıl pırıl bir kuruş buluyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You find a fraud scheme in which loans are used as security for other loans.
tr: Bir dolandırıcılık planı buldunuz; krediler, diğer krediler için teminat olarak kullanılıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You found netkit!  Way to go, robot!
tr: Netkit'i buldunuz! Aferin, robot!

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You found nettik, but that's backwards.
tr: Nettik'i buldunuz, ama bu ters.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You have found some zinc, but you must not stop here, for you must find kitten.
tr: Biraz çinko buldunuz, ama burada durmamalısınız, çünkü yavru kedi bulmalısınız.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You have new mail in /var/spool/robot
tr: /var/spool/robot içinde yeni bir e-postanız var.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You hit the non-kitten item.  The non-kitten item fails to yowl.
tr: Yavru kedi olmayan öğeye vuruyorsunuz. Yavru kedi olmayan öğe mırlamayı başaramıyor.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You see a snowflake here, melting slowly.
tr: Burada yavaşça eriyen bir kar tanesi görüyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You suddenly yearn for your distant homeland.
tr: Aniden uzak memleketinizi özlüyorsunuz.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You've found the snows of yesteryear!  So that's where they all went to.
tr: Geçmişin karlarını buldunuz! Demek hepsi buraya gitmiş.

note: ~ Snippet in category "non_kitten_items" ~ Additional items from current official robotfindskitten game, GPL licensed
en: You've found… oh wait, that's just a cat.
tr: Bir şey buldunuz... oh bekleyin, bu sadece bir kedi.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: That is a moose, a thing of pure evil.  You should "RUN!"
tr: Bu bir geyik, saf kötülüğün bir şeyidir. "KAÇ!" demelisiniz!

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: It's a half-drunk 200-liter tank of pine needle tea.
tr: Yarısı içilmiş 200 litrelik bir çam iğnesi çayı varili.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Here is a cargo space containing a six-month supply of pemmican.
tr: İçinde altı aylık pemmican stoğu bulunan bir kargo alanı burada.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: This is a cardboard box, tragically uninhabited by any felines.
tr: Bu bir karton kutu, trajik bir şekilde herhangi bir kedi tarafından iskan edilmemiş.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Watch your step!  There is a board with a bunch of nails sticking up.
tr: Adımına dikkat et!  Yukarı doğru çıkan bir sürü çivi olan bir tahta var.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: You count sixteen fire axes in this crate.
tr: Bu sandıkta on altı yangın baltası sayıyorsun.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: An assortment of high-caliber rifles in a body bag.
tr: Bir ceset torbasında yüksek kalibreli tüfeklerin bir karışımı.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A muskellunge dives into the flowing deep water!
tr: Bir muskellunge akıntılı derin suya dalıyor!

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A duck flies over the flowing deep water!
tr: Bir ördek akıntılı derin suyun üzerinden uçuyor!

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: The corpse is thoroughly pulped.
tr: Ceset tamamen ezilmiş.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Jackpot!  It's a toolbox, and a copy of "Under the Hood".
tr: Bingo!  Bu bir alet çantası ve "Motorun Altında" adlı bir kopya.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Looks like a fully-functional deathmobile.
tr: Tamamen işlevsel bir ölüm aracı gibi görünüyor.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A glass flask of Troglobite mutagen.
tr: Bir cam şişe Troglobite mutajeni.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Just an ordinary pair of rollerblades.
tr: Sıradan bir çift tekerlekli paten.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Some harmless-looking mushrooms.
tr: Zararsız görünen bazı mantarlar.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A nest full of containers!  Or is it a container full of nests?
tr: Konteynerlerle dolu bir yuva! Yoksa bir yuvayla dolu bir konteyner mi?

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: These socks have storage pouches sewn into them.
tr: Bu çorapların içine dikişli depolama cepleri var.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Whatever this is, it would take an extremely long time to wield.
tr: Her neyse bu, kullanmak için son derece uzun bir zaman alacak.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Camouflaged in the underbrush here is the entrance to an LMOE shelter.
tr: Buradaki çalılıklara kamufle olmuş bir LMOE sığınağının girişi var.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: A box of delicious toast-ems!  Sadly, you are a robot and cannot eat them.
tr: Lezzetli tost-emslerden oluşan bir kutu! Ne yazık ki, sen bir robottun ve onları yiyemezsin.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Enough ordnance to scrub the entirety of New England off the face of the earth.
tr: Yeni İngiltere'nin yüzeyinden tamamen silinmesi için yeterli mühimmat.

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Oooh look!  A mininuke (active).  Best not touch that…
tr: Oooh bak! Bir mininuke (aktif). Ona dokunmamak en iyisi…

note: ~ Snippet in category "non_kitten_items" ~ Extra CDDA-themed items or memes
en: Not a kitten, but what appears to be a ferret eating a plate of lasagne.
tr: Bir yavru kedi değil, ama bir tabak lazanya yiyen bir gelincik gibi görünen bir şey.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A bunch of pies!  In a plastic box, of course.
tr: Bir sürü turta! Tabii ki plastik bir kutuda.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: It's the Skeleton Costume Design Committee.
tr: Bu İskelet Kostüm Tasarım Komitesi.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: This is the end of the world.
tr: Bu dünyanın sonu.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: This is a model of Yugo car from 1984.
tr: Bu 1984 model Yugo arabası.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A wooden barrel of water.
tr: Bir ahşap su varili.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A box of sunflowers.
tr: Bir kutu ayçiçeği.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A book on what animal to eat.
tr: Ne tür bir hayvan yenileceğine dair bir kitap.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A bucket of poisonous gas.
tr: Bir kova zehirli gaz.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A diary that proves your wife is never home.
tr: Eşinizin asla evde olmadığını kanıtlayan bir günlük.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A jar full of Earthworms.
tr: Dolu bir kavanoz toprak solucanı.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A CD of Little Richard.
tr: Little Richard'ın bir CD'si.

note: ~ Snippet in category "non_kitten_items" ~ Generated by robot - items here were created by AI algorithm from other items
en: A jar of fingerprints.
tr: Bir parmak izi kavanozu.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A lifetime supply of beef.
tr: Bir ömür boyu et tedariki.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A pen that still has some ink in it.
tr: Hala biraz mürekkep olan bir kalem.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The Golden Fleece.
tr: Altın Post.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Exactly 37 hot dogs.
tr: Tam olarak 37 sosisli sandviç.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The Panama Papers
tr: Panama Belgeleri

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A copy of Don Quixote, slightly eaten.
tr: Biraz yenmiş Don Kişot kopyası.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A solid gold rocket car.
tr: Katı altından bir roket araba.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Your long lost twin's roommate.
tr: Uzun zamandır kayıp olan ikizinin oda arkadaşı.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A pile of very sharp cherry tree petals.
tr: Çok keskin kiraz ağaçları yapraklarından oluşan bir yığın.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Some brass laundry tokens.
tr: Bazı pirinç çamaşır jetonları.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A plastic bin containing an assortment of spatulas.
tr: Bir dizi spatula içeren bir plastik kutu.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A power dongle belonging to a long-lost electronic gadget.
tr: Uzun zamandır kaybolmuş bir elektronik cihazın güç donglesi.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A potato clock that someone forgot to change for Daylight Saving Time.
tr: Birinin Yaz Saati Uygulaması için değiştirmeyi unuttuğu bir patates saati.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Ninety-nine red balloons.
tr: Doksan dokuz kırmızı balon.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A bobble-head statue of Genghis Khan winking at you.
tr: Sana göz kırpan Cengiz Han'ın bobble-head heykeli.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: Your sense of dignity.
tr: Onur duygun.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: The One Paperclip, forged in the fires of Mount Doom.
tr: Tek Ataş, Kıyamet Dağı'nın ateşlerinde dövüldü.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: That one screw you were missing to finish building an Ikea desk three years ago.
tr: Üç yıl önce bir Ikea masası inşa etmeyi bitirmek için eksik olan o vida.

note: ~ Snippet in category "non_kitten_items" ~ Other miscellaneous items
en: A kitten!  No… wait, it's a turkey.
tr: Bir yavru kedi! Hayır… bekle, bu bir hindi.

note: ~ Snippet in category "schizo_self_talk"
en: Hey, can you hear me?
tr: Hey, beni duyabiliyor musun?

note: ~ Snippet in category "schizo_self_talk"
en: I think I know what I'm doing.
tr: Ne yaptığımı bildiğimi düşünüyorum.

note: ~ Snippet in category "schizo_self_talk"
en: Don't touch me.
tr: Bana dokunma.

note: ~ Snippet in category "schizo_self_talk"
en: What's your name?
tr: Adın ne?

note: ~ Snippet in category "schizo_self_talk"
en: I thought you were my friend.
tr: Senin benim arkadaşım olduğunu düşünmüştüm.

note: ~ Snippet in category "schizo_self_talk"
en: Shut up!  Don't lie to me.
tr: Sus! Bana yalan söyleme.

note: ~ Snippet in category "schizo_self_talk"
en: How do I bring you back?
tr: Seni nasıl geri getirebilirim?

note: ~ Snippet in category "schizo_self_talk"
en: They're all gone…
tr: Hepsi gitti…

note: ~ Snippet in category "schizo_self_talk"
en: Why did you leave me?
tr: Neden beni terk ettin?

note: ~ Snippet in category "schizo_self_talk"
en: Oh, there you are.
tr: Ah, işte buradasın.

note: ~ Snippet in category "schizo_self_talk"
en: …and just where have you been?
tr: …ve neredeydin?

note: ~ Snippet in category "schizo_self_talk"
en: You hungry?  I've got plenty of food.
tr: Aç mısın? Bolca yiyeceğim var.

note: ~ Snippet in category "schizo_self_talk"
en: You thirsty?  I've got water.
tr: Susadın mı? Su var.

note: ~ Snippet in category "schizo_self_talk"
en: Please don't go.
tr: Lütfen gitme.

note: ~ Snippet in category "schizo_self_talk"
en: Don't leave me alone!
tr: Beni yalnız bırakma!

note: ~ Snippet in category "schizo_self_talk"
en: No way man.
tr: Olmaz dostum.

note: ~ Snippet in category "schizo_self_talk"
en: Do you really think so?
tr: Gerçekten öyle mi düşünüyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: Is it really time for that?
tr: Gerçekten bunun zamanı mı?

note: ~ Snippet in category "schizo_self_talk"
en: Sorry, I can't hear you.
tr: Üzgünüm, seni duyamıyorum.

note: ~ Snippet in category "schizo_self_talk"
en: You've told me already.
tr: Bunu bana zaten söyledin.

note: ~ Snippet in category "schizo_self_talk"
en: I know!
tr: Biliyorum!

note: ~ Snippet in category "schizo_self_talk"
en: Where the hell am I?
tr: Neredeyim ben?

note: ~ Snippet in category "schizo_self_talk"
en: Why are you following me?
tr: Neden beni takip ediyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: This place is dangerous, we shouldn't be here.
tr: Burası tehlikeli, burada olmamalıyız.

note: ~ Snippet in category "schizo_self_talk"
en: That's not true, is it?
tr: Bu doğru değil, değil mi?

note: ~ Snippet in category "schizo_self_talk"
en: Are you hurt?
tr: Yaralandın mı?

note: ~ Snippet in category "schizo_self_talk"
en: Tell me where it hurts.
tr: Neresi ağrıyor söyle.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't you see them?
tr: Onları neden göremiyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: Who are you really?
tr: Gerçekten kimsin?

note: ~ Snippet in category "schizo_self_talk"
en: What are you hiding from me?
tr: Benden neyi saklıyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: You're lying, aren't you?
tr: Yalan söylüyorsun, değil mi?

note: ~ Snippet in category "schizo_self_talk"
en: What if they come back?
tr: Ya geri gelirlerse?

note: ~ Snippet in category "schizo_self_talk"
en: Do you know the way out?
tr: Çıkış yolunu biliyor musun?

note: ~ Snippet in category "schizo_self_talk"
en: Can you keep a secret?
tr: Bir sırrı saklayabilir misin?

note: ~ Snippet in category "schizo_self_talk"
en: Don't trust anyone.
tr: Kimseye güvenme.

note: ~ Snippet in category "schizo_self_talk"
en: Everything is a lie.
tr: Her şey bir yalan.

note: ~ Snippet in category "schizo_self_talk"
en: They're watching us.
tr: Bizi izliyorlar.

note: ~ Snippet in category "schizo_self_talk"
en: It's all a game, isn't it?
tr: Hepsi bir oyun, değil mi?

note: ~ Snippet in category "schizo_self_talk"
en: We're just pawns in their game.
tr: Onların oyununda sadece piyonuz.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't I remember?
tr: Neden hatırlayamıyorum?

note: ~ Snippet in category "schizo_self_talk"
en: What did they do to you?
tr: Sana ne yaptılar?

note: ~ Snippet in category "schizo_self_talk"
en: Why did you betray me?
tr: Neden bana ihanet ettin?

note: ~ Snippet in category "schizo_self_talk"
en: You have to believe me.
tr: Bana inanmalısın.

note: ~ Snippet in category "schizo_self_talk"
en: Why won't you listen to me?
tr: Neden beni dinlemiyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: I know what I saw.
tr: Gördüğümü biliyorum.

note: ~ Snippet in category "schizo_self_talk"
en: Do you think I'm crazy?
tr: Sence ben deli miyim?

note: ~ Snippet in category "schizo_self_talk"
en: I heard them talking about us.
tr: Onların bizimle ilgili konuştuğunu duydum.

note: ~ Snippet in category "schizo_self_talk"
en: Why can't you see it?
tr: Neden bunu göremiyorsun?

note: ~ Snippet in category "schizo_self_talk"
en: Everything is falling apart.
tr: Her şey parçalanıyor.

note: ~ Snippet in category "schizo_self_talk"
en: I can't trust my own mind.
tr: Kendi aklıma güvenemiyorum.

note: ~ Snippet in category "schizo_self_talk"
en: Why are they doing this to me?
tr: Bana neden bunu yapıyorlar?

note: ~ Snippet in category "schizo_self_talk"
en: You know it's true.
tr: Biliyorsun, bu doğru.

note: ~ Snippet in category "schizo_self_talk"
en: Why won't anyone help me?
tr: Neden kimse bana yardım etmiyor?

note: ~ Snippet in category "schizo_self_talk"
en: I feel like I'm losing control.
tr: Kontrolü kaybediyormuşum gibi hissediyorum.

note: ~ Snippet in category "schizo_self_talk"
en: Do you hear that noise?
tr: O gürültüyü duyuyor musun?

note: ~ Snippet in category "schizo_self_talk"
en: I can't escape this nightmare.
tr: Bu kabustan kaçamıyorum.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Hey, let's go kill that %1$s!
tr: Hey, hadi o %1$s'yi öldürelim!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Did you see that %1$s!?  Be careful.
tr: O %1$s'yi gördün mü!? Dikkat et.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Look out!  That creature is dangerous!
tr: Dikkat et! O yaratık tehlikeli!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I want to kill that %1$s!
tr: O %1$s'yi öldürmek istiyorum!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That intruder looks like it wants to party.
tr: O işgalci parti yapmak istiyormuş gibi görünüyor.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I think that %1$s wants to talk to you.
tr: Sanırım o %1$s seninle konuşmak istiyor.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s wants to be your friend!
tr: O %1$s senin arkadaşın olmak istiyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Arrest that %1$s!
tr: O %1$s'yi tutuklayın!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s hasn't met its quota.
tr: O %1$s kotasını karşılamadı.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That guy deserves a raise!
tr: O adam bir zam almayı hak ediyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: We should give that %1$s a stern talking to.
tr: O %1$s'ye sert bir konuşma yapmalıyız.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Maybe we can reason with that creature!
tr: Belki o yaratıkla mantıklı bir şekilde konuşabiliriz!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s must be pulling the strings…
tr: O %1$s ipleri çekiyor olmalı...

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Let me kill that %1$s!  Please?
tr: O %1$s'yi öldürmeme izin verin! Lütfen?

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I need to kill that %1$s!
tr: O %1$s'ı öldürmem gerekiyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: I want to watch that %1$s bleed!
tr: O %1$s'ın kanını görmek istiyorum!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Wait, that %1$s needs to die!
tr: Bekle, o %1$s'ın ölmesi gerekiyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Go kill that %1$s!  NOW!
tr: O %1$s'ı öldür! ŞİMDİ!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Stop!  Look at that monster.
tr: Dur! O canavara bak.

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s doesn't deserve to live!
tr: O %1$s'ın yaşama hakkı yok!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is a menace!
tr: O %1$s bir tehdit!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Take down that %1$s!
tr: O %1$s'ı etkisiz hale getir!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Eliminate that %1$s!
tr: O %1$s'ı ortadan kaldır!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is pure evil!
tr: O %1$s saf kötülük!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Destroy that %1$s before it gets you!
tr: Seni ele geçirmeden o %1$s'ı yok et!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s wants to kill you!
tr: O %1$s seni öldürmek istiyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Don't let that %1$s get away!
tr: O %1$s'nın kaçmasına izin verme!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Show that %1$s no mercy!
tr: O %1$s'ya merhamet gösterme!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is our enemy!
tr: O %1$s bizim düşmanımız!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Terminate that %1$s!
tr: O %1$s'yı ortadan kaldır!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is hiding something!
tr: O %1$s bir şey saklıyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: You can't trust that %1$s!
tr: O %1$s'a güvenemezsin!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s has to die!
tr: O %1$s'ın ölmesi gerekiyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: No more chances for that %1$s!
tr: O %1$s için daha fazla şans yok!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is a traitor!
tr: O %1$s bir hain!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Finish that %1$s now!
tr: O %1$s'yi şimdi bitir!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Take out that %1$s before it takes us out!
tr: O %1$s'yi bizi yok etmeden önce çıkar!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s is laughing at us!
tr: O %1$s bize gülüyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: That %1$s knows we're here!
tr: O %1$s burada olduğumuzu biliyor!

note: ~ Snippet in category "<schizo_weapon_talk_monster>"
en: Silence that %1$s forever!
tr: O %1$s'yi sonsuza dek sustur!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hey, you're hurt.
tr: Hey, yaralandın.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your wound looks pretty bad.
tr: Yaraların oldukça kötü görünüyor.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Shouldn't you put a bandage on that?
tr: Buna bir bandaj sarmıyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You look hurt, did I do that?  I'm sorry.
tr: Yaralı görünüyorsun, bunu ben mi yaptım? Üzgünüm.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Please don't die!  No one else lets me kill things!
tr: Lütfen ölme! Başka hiç kimse bana şeyleri öldürtmez!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Are you supposed to be bleeding?
tr: Kanaman gerekiyor mu?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're not going to die are you?
tr: Ölecek misin?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're bleeding you know.
tr: Kanıyorsun biliyorsun.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: That's not jelly on your coat lad, that's blood!
tr: O, ceketinde jöle yok evlat, bu kan!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Take out a few more before you die!
tr: Ölmeden önce birkaç tane daha çıkar!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Oh God.  Please don't die.  Not now!
tr: Aman Tanrım. Lütfen ölme. Şimdi değil!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: 'Tis but a flesh wound.
tr: Bu sadece bir et yarası.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Gross, you're bleeding all over me.
tr: İğrenç, her yere kanıyorsun.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hold fast, you can do this.
tr: Sıkı dur, bunu yapabilirsin.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: When's your next doctor's appointment?
tr: Bir sonraki doktor randevun ne zaman?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Do you need a medic?
tr: Bir sağlık görevlisine ihtiyacın var mı?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Don't bleed out on me!
tr: Bana kanama!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're leaking, fix it!
tr: Sızdırıyorsun, düzelt bunu!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Patch that up quickly!
tr: Bunu hemen kapat!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You can't fight if you're bleeding like that!
tr: Böyle kanıyorsan dövüşemezsin!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Hey, you're making a mess!
tr: Hey, dağınıklık çıkarıyorsun!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your blood is everywhere!
tr: Kanın her yerde!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You need to stop that bleeding!
tr: Bu kanamayı durdurmalısın!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: That's a lot of blood…
tr: Bu kadar çok kan…

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Are you feeling faint?
tr: Başın dönüyor mu?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Do something about that wound!
tr: O yarayla ilgili bir şey yap!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Your injury looks serious.
tr: Yaraların ciddi görünüyor.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: We need to find help, fast!
tr: Hızla yardım bulmalıyız!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You won't last long like this!
tr: Böyle devam edemezsin!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're in bad shape!
tr: Kötü durumdasın!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Can you still move?
tr: Hala hareket edebiliyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're losing too much blood!
tr: Çok fazla kan kaybediyorsun!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Stay with me, don't pass out!
tr: Benimle kal, bayılma!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You look like you're about to collapse.
tr: Çökmek üzere gibisin.

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Can you make it?
tr: Bunu başarabilir misin?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You're hurt bad, aren't you?
tr: Kötü yaralandın, değil mi?

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: We need to stop the bleeding now!
tr: Kanamayı şimdi durdurmalıyız!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: Don't let it get worse!
tr: Daha kötüleşmesine izin verme!

note: ~ Snippet in category "<schizo_weapon_talk_bleeding>"
en: You need medical attention immediately!
tr: Acil tıbbi yardıma ihtiyacın var!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Hey, fix me up will ya?
tr: Hey, beni toparla, olur mu?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need healing!
tr: İyileşmeye ihtiyacım var!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: It hurts all over…
tr: Her yerim ağrıyor…

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You can put me back together, right?
tr: Beni tekrar bir araya getirebilirsin, değil mi?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I… I can't move my legs!
tr: Ben… bacaklarımı hareket ettiremiyorum!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Medic!
tr: Acil servis!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You gonna let me die too?!
tr: Beni de ölüme mi terk edeceksin?!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: No!  I can't die now!
tr: Hayır! Şimdi ölemem!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I can still fight, don't replace me!
tr: Hala savaşabilirim, beni değiştirme!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: They got me!
tr: Beni yakaladılar!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: You're nothing without me, NOTHING!
tr: Sensiz hiçsin, HİÇ!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: *cough cough* Go on without me…
tr: *öksürük öksürük* Bensiz devam et…

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Am I gonna die?
tr: Ölecek miyim?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Is anybody here a doctor!?
tr: Burada bir doktor var mı!?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm falling apart!
tr: Parçalanıyorum!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Repair me, quick!
tr: Beni onar, çabuk!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm not functioning properly!
tr: Doğru çalışmıyorum!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Help, I'm damaged!
tr: Yardım et, hasar gördüm!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can't you see I'm broken?
tr: Görmüyor musun, bozulmuşum?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need repairs!
tr: Tamir edilmem gerekiyor!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm losing integrity!
tr: Bütünlüğümü kaybediyorum!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Don't abandon me like this!
tr: Beni böyle terk etme!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm malfunctioning!
tr: Arızalıyım!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm in bad shape, fix me!
tr: Kötü durumdayım, beni düzelt!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I can't keep going like this!
tr: Böyle devam edemem!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm breaking down!
tr: Çökmek üzereyim!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can you fix me?
tr: Beni tamir edebilir misin?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm all busted up!
tr: Her yerim dağılmış durumda!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: They did a number on me!
tr: Bana çok kötü davrandılar!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Don't let me fall apart!
tr: Beni parçalanmama bırakma!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I need some serious repairs!
tr: Ciddi onarımlara ihtiyacım var!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm in pieces over here!
tr: Burada parçalar halindeyim!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: Can you put me back together?
tr: Beni tekrar bir araya getirebilir misin?

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I've seen better days!
tr: Daha iyi günler gördüm!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm not as tough as I used to be!
tr: Eskisi kadar dayanıklı değilim!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: This isn't looking good for me!
tr: Bu benim için iyi görünmüyor!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm falling to bits!
tr: Parçalanıyorum!

note: ~ Snippet in category "<schizo_weapon_talk_damaged>"
en: I'm barely holding together!
tr: Zorla bir arada tutuyorum!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Let me kill something already!
tr: Artık bir şey öldürmeme izin ver!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm bored.
tr: Sıkıldım.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's for dinner?
tr: Akşam yemeğinde ne var?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Wow!  Everything looks so… nevermind.
tr: Vay canına! Her şey çok güzel görünüyor… neyse.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You seriously need friends.
tr: Gerçekten arkadaşlara ihtiyacın var.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: So, got any hobbies?
tr: Peki, hobilerin var mı?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I spy with my little eye… oh right, I don't have eyes.
tr: Küçük gözümle casusluk yapıyorum… ah evet, gözüm yok.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Lovely weather we're having, huh?
tr: Ne güzel bir hava var, değil mi?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: So what if everyone you know is dead, you've still got me, right?
tr: Tanıdığın herkes ölmüşse ne olacak, yine de benim varım, değil mi?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Best friends forever!
tr: Sonsuza dek en iyi arkadaşlar!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Come on!  What're we doing here?!
tr: Hadi! Burada ne yapıyoruz?!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: This trip was pointless.
tr: Bu gezi anlamsızdı.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're gonna die out here.
tr: Burada öleceksin.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're in charge?  We're screwed.
tr: Sen mi sorumlusun? Biz bittik.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Dang, you look terrible.
tr: Vay canına, çok kötü görünüyorsun.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You should take a shower.
tr: Duş alman gerekiyor.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We should go home, it's not safe here.
tr: Eve gitmeliyiz, burada güvenli değil.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We're in over our heads!
tr: İşin içinden çıkamıyoruz!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: There's something following us, I can feel it.
tr: Bizi takip eden bir şey var, hissediyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm your best friend, right?
tr: Ben senin en iyi arkadaşıyım, değil mi?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Sorry about earlier, can you forgive me?
tr: Önceki için üzgünüm, beni affedebilir misin?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you think it'll rain today?
tr: Bugün yağmur yağacağını düşünüyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I love you!
tr: Seni seviyorum!

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Shhh… I think I heard something.
tr: Şşş… Bir şey duyduğumu düşünüyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Did you hear that?
tr: Bunu duydun mu?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Try not to drop me.
tr: Beni düşürmemeye çalış.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: How many do you think we've killed?
tr: Kaç tane öldürdüğümüzü düşünüyorsun?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'll keep you safe.
tr: Seni güvende tutacağım.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you ever wonder why we're here?
tr: Burada neden olduğumuzu hiç merak ediyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we should turn back.
tr: Geri dönmemiz gerektiğini düşünüyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Is this real life?
tr: Bu gerçek hayat mı?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You can't survive without me.
tr: Bensiz hayatta kalamazsın.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you believe in fate?
tr: Kaderine inanıyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What if this is all a dream?
tr: Ya bu sadece bir rüyaysa?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Are we being followed?
tr: Peşimizde biri mi var?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we're lost.
tr: Kaybolduğumuzu düşünüyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm the only one you can trust.
tr: Güvenebileceğin tek kişi benim.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Do you remember the good old days?
tr: Eski güzel günleri hatırlıyor musun?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You're not alone, you have me.
tr: Yalnız değilsin, benim varım.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Everything is going to be fine.
tr: Her şey yoluna girecek.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I'm feeling chatty today.
tr: Bugün sohbet etmeye hevesliyim.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Ever had one of those days?
tr: Hiç böyle bir gün geçirdin mi?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's the plan now?
tr: Şimdi plan ne?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I miss the old days.
tr: Eski günleri özlüyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: It's awfully quiet around here.
tr: Buralar çok sessiz.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: You need a hobby.
tr: Bir hobiye ihtiyacın var.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Have you ever seen anything like this?
tr: Buna benzer bir şey hiç gördün mü?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We should rest soon.
tr: Yakında dinlenmeliyiz.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I've got your back.
tr: Senin arkanı kolluyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: We make a great team.
tr: Harika bir ekibiz.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: This place gives me the creeps.
tr: Bu yer bana tüyler ürpertici geliyor.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: Got any stories to share?
tr: Paylaşacak hikayen var mı?

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think we're being watched.
tr: Bizi izleniyor gibi hissediyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>" ~ NPC dialogue line
en: Watch your step.
tr: Adımına dikkat et.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I've seen worse.
tr: Daha kötülerini gördüm.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: I think I'm growing on you.
tr: Sana alıştığımı düşünüyorum.

note: ~ Snippet in category "<schizo_weapon_talk_misc>"
en: What's our next move?
tr: Bir sonraki hamlemiz ne?

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like the world is out to get you.
tr: Dünyanın sana karşı olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel a mounting sense of impending doom.
tr: Yaklaşan bir felaket hissi artıyor.

note: ~ Snippet in category "schizo_delusion_paranoid" ~ Snippet in category "schizo_delusion_grandiose"
en: You gain the sudden realization that you must have been responsible for the Cataclysm.
tr: Kıyamet için sorumlu olman gerektiğini aniden fark ediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You get the odd feeling that your thoughts are not your own.
tr: Düşüncelerinin sana ait olmadığını tuhaf bir şekilde hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel as if everyone in the world must be playing a sick prank on you.
tr: Dünyadaki herkesin sana kötü bir şaka yapıyor olması gerektiğini hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You are being watched… by THEM.
tr: İzleniyorsun… ONLAR tarafından.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you should get back home.
tr: Eve dönmen gerektiğini hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can feel your heart racing, something is watching you.
tr: Kalbinin hızlandığını hissediyorsun, birisi seni izliyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel lost.  Painfully and irrevocably lost.
tr: Kaybolmuş hissediyorsun. Acı verici ve geri dönüşü olmayan bir kaybolmuşluk.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You know someone is following you.
tr: Birinin seni takip ettiğini biliyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel eyes on you, but see no one.
tr: Üzerinde gözlerin olduğunu hissediyorsun, ama kimseyi göremiyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Everyone is conspiring against you.
tr: Herkes sana karşı bir komplo kuruyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear whispers behind your back.
tr: Sırtının arkasında fısıldamalar duyuyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: They are trying to control your mind.
tr: Zihinini kontrol etmeye çalışıyorlar.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like a puppet on strings.
tr: İplerdeki bir kukla gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You suspect your food is poisoned.
tr: Yemeklerinin zehirli olduğundan şüpheleniyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Every shadow hides an enemy.
tr: Her gölge bir düşmanı saklıyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust anyone, not even yourself.
tr: Kimseye güvenemezsin, hatta kendine bile.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Someone is listening to your thoughts.
tr: Birisi düşüncelerini dinliyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your mind feels like it's being invaded.
tr: Zihnin işgal ediliyormuş gibi hissediyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear footsteps behind you, but see no one.
tr: Arkanda ayak sesleri duyuyorsun, ama kimseyi göremiyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being hunted.
tr: Avlandığını hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your thoughts are not your own.
tr: Düşüncelerin sana ait değil.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense danger around every corner.
tr: Her köşede tehlike hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being watched constantly.
tr: Sürekli olarak izlendiğini hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear voices whispering secrets.
tr: Sırları fısıldayan sesler duyuyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't shake the feeling of dread.
tr: Korku hissini üzerinden atamıyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're in a nightmare.
tr: Bir kabusun içindeymişsin gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Every sound makes you jump.
tr: Her ses seni sıçratıyor.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like a target.
tr: Hedefteymişsin gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust what you see.
tr: Gördüğüne güvenemezsin.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel a presence behind you.
tr: Arkana bir varlık hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense something evil nearby.
tr: Yakınlarda kötü bir şey olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your paranoia is overwhelming.
tr: Paranoian overwhelming.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're going mad.
tr: Aklını kaybediyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't escape the feeling of being watched.
tr: Gözetlendiğin hissinden kaçamazsın.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're under surveillance.
tr: Gözetim altında olduğun hissini yaşıyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear faint whispers in your ear.
tr: Kulağında hafif fısıldamalar duyuyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel trapped and isolated.
tr: Sıkışmış ve izole hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense an imminent threat.
tr: Yakın bir tehdit hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: Your mind is filled with fear.
tr: Aklın korkuyla dolu.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're losing control.
tr: Kontrolü kaybediyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You can't trust anyone's intentions.
tr: Kimsenin niyetine güvenemezsin.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being manipulated.
tr: Manipüle ediliyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You hear your name being called in the distance.
tr: Uzakta adının çağrıldığını duyuyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You feel like you're being followed.
tr: Takip ediliyormuşsun gibi hissediyorsun.

note: ~ Snippet in category "schizo_delusion_paranoid"
en: You sense a malevolent force around you.
tr: Etrafında kötü niyetli bir güç hissediyorsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You gain the sudden realization that you are the creator of the universe.
tr: Evrenin yaratıcısı olduğunun aniden farkına varıyorsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You increase all your skills to level 10.
tr: Tüm becerilerini seviye 10'a çıkarıyorsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You feel that this must be a global reality show, in which you are the star.
tr: Bu durumun, yıldızı olduğun küresel bir reality show olması gerektiğini hissediyorsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You now know that you are a secret agent, kept alive to continue serving the government.
tr: Artık bir gizli ajan olduğunu, hükümete hizmet etmeye devam etmek için hayatta tutulduğunu biliyorsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You feel in full control of the situation.
tr: Durumun tamamen kontrolü sende.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most important person in the world.
tr: Dünyadaki en önemli kişisin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the power to change reality.
tr: Gerçekliği değiştirme gücüne sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are destined for greatness.
tr: Büyüklüğe mahkumsun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a god among mortals.
tr: Ölümlüler arasında bir tanrısın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You possess unlimited knowledge.
tr: Sonsuz bilgiye sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose" ~ Description of effect type "Coruscating Scales" ~ Description of effect type "Mageshield"
en: You are invincible.
tr: Yenilmezsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have a mission to save humanity.
tr: İnsanı kurtarma misyonun var.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the chosen one.
tr: Seçilmiş olan sensin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the power to heal the world.
tr: Dünyayı iyileştirme gücüne sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the master of your destiny.
tr: Kaderinin efendisisin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You can achieve anything you set your mind to.
tr: Aklına koyduğun her şeyi başarabilirsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a genius beyond compare.
tr: Eşsiz bir dehasın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a legendary hero.
tr: Efsanevi bir kahramansın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have the wisdom of the ages.
tr: Çağların bilgeliğine sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the savior of mankind.
tr: Sen insanlığın kurtarıcısısın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have been granted ultimate power.
tr: Sana nihai güç verildi.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the key to humanity's survival.
tr: Sen insanlığın hayatta kalmasının anahtarısın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are an unstoppable force.
tr: Sen durdurulamaz bir güçsün.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the center of the universe.
tr: Sen evrenin merkezisin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You possess the secrets of the cosmos.
tr: Sen evrenin sırlarına sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the architect of reality.
tr: Sen gerçekliğin mimarisin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most powerful being alive.
tr: Sen hayatta olan en güçlü varlıksın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are destined to lead.
tr: Sen liderlik etmek için kaderinde yazılısın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a miracle worker.
tr: Sen bir mucize yaratıcısısın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have divine knowledge.
tr: Sen ilahi bilgiye sahipsin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the guardian of truth.
tr: Sen gerçeğin koruyucususun.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the embodiment of perfection.
tr: Mükemmelliğin somutlaşmış halisiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the solution to all problems.
tr: Tüm sorunların çözümüsünüz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the ultimate authority.
tr: Son otoritesiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the bearer of light.
tr: Işığın taşıyıcısınız.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the harbinger of hope.
tr: Umudun habercisisiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the epitome of brilliance.
tr: Parlaklığın özüsünüz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are a beacon of wisdom.
tr: Bilgelik için bir işaretsiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the pinnacle of evolution.
tr: Evrimin zirvesisiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the cornerstone of reality.
tr: Gerçekliğin temel taşısınız.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You have transcended mortal limits.
tr: Ölümlü sınırları aşmışsınız.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the essence of greatness.
tr: Büyüklüğün özüsünüz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the paragon of virtue.
tr: Erdemin örneğisiniz.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the harbinger of peace.
tr: Sen barışın habercisisin.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the most influential being.
tr: Sen en etkili varlıksın.

note: ~ Snippet in category "schizo_delusion_grandiose"
en: You are the guardian of the future.
tr: Sen geleceğin koruyucususun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels itchy.
tr: Cildin kaşınıyor.

note: ~ Snippet in category "schizo_formication"
en: You can feel something wriggling underneath your skin.
tr: Cildinin altında bir şeyin kıpırdadığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You can feel insects crawling all over you.
tr: Üzerinde böceklerin dolaştığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel larvae wriggling beneath the skin.
tr: Cildinin altında larvaların kıpırdadığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel itchy all over.
tr: Her yerin kaşınıyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in bugs.
tr: Böceklerle kaplıymışsın gibi hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel bugs crawling on you.
tr: Üzerinde böceklerin dolaştığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels alive with movement.
tr: Cildin hareketle canlı gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You scratch at imaginary insects.
tr: Hayali böceklere kaşınıyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel tiny legs crawling under your skin.
tr: Cildinizin altında küçük bacakların süründüğünü hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're infested with bugs.
tr: Böceklerle dolmuş gibi hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You can't stop scratching.
tr: Kaşımayı durduramıyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's moving.
tr: Cildiniz hareket ediyormuş gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel invisible bugs biting you.
tr: Sizi ısıran görünmez böcekler hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You feel like ants are crawling on you.
tr: Üzerinizde karıncaların süründüğünü hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You feel like worms are burrowing into your flesh.
tr: Karnınızda solucanların kazıldığı gibi hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You can't escape the itching sensation.
tr: Kaşıntı hissinden kaçamazsınız.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's infested.
tr: Cildinizin istilaya uğramış gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're being devoured by insects.
tr: Böcekler tarafından yutuluyormuş gibi hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You feel like maggots are crawling inside you.
tr: İçinizde larvaların süründüğünü hissediyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: You can't stop the crawling sensation.
tr: Sürünme hissini durduramıyorsunuz.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's crawling.
tr: Cildin sürünüyormuş gibi hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like spiders are crawling on you.
tr: Üzerinde örümceklerin süründüğünü hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are burrowing into your skin.
tr: Cildine böceklerin kazındığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like bugs are nesting under your skin.
tr: Cildinin altında böceklerin yuva yaptığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's being eaten alive.
tr: Cildin canlı canlı yeniliyormuş gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You can't shake the feeling of bugs.
tr: Böcek hissini üzerinden atamıyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are biting you.
tr: Cildinin böcekler tarafından ısırıldığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels infested with tiny creatures.
tr: Cildinin minik yaratıklarla istila edildiğini hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like your body is crawling with bugs.
tr: Vücudunun böceklerle dolup taştığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are swarming you.
tr: Üzerinde böceklerin cirit attığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's under attack.
tr: Cildin saldırıya uğruyormuş gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in crawling things.
tr: Sürünmekte olan şeylerle kaplı olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are nesting in your flesh.
tr: Etin içinde böceklerin yuva yaptığını hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You can't stop the feeling of bugs.
tr: Böcek hissini durduramıyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's teeming with life.
tr: Cildin yaşamla dolup taşıyor gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like your body is infested.
tr: Vücudunun istila edildiğini hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like tiny creatures are crawling on you.
tr: Üzerinde minik yaratıkların süründüğünü hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's being devoured.
tr: Cildin sanki yeniliyormuş gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are everywhere.
tr: Böceklerin her yerde olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You can't escape the sensation of bugs.
tr: Böcek hissinden kaçamazsın.

note: ~ Snippet in category "schizo_formication"
en: Your skin feels like it's alive with movement.
tr: Cildin hareketle canlıymış gibi hissediyor.

note: ~ Snippet in category "schizo_formication"
en: You feel like you're covered in imaginary insects.
tr: Hayali böceklerle kaplı olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_formication"
en: You feel like insects are inside you.
tr: Böceklerin içinde olduğunu hissediyorsun.

note: ~ Snippet in category "schizo_self_shout"
en: "Get away from here!"
tr: "Buradan uzaklaş!"

note: ~ Snippet in category "schizo_self_shout"
en: "What do you think you're doing?"
tr: "Ne yaptığını sanıyorsun?"

note: ~ Snippet in category "schizo_self_shout"
en: "Stop laughing at me!"
tr: "Benimle dalga geçmeyi bırak!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't point that thing at me!"
tr: "O şeyi bana doğrultma!"

note: ~ Snippet in category "schizo_self_shout"
en: "Stay away from me!"
tr: "Benden uzak dur!"

note: ~ Snippet in category "schizo_self_shout"
en: "No!  Stop!"
tr: "Hayır! Dur!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get the fuck away from me!"
tr: "Benden uzaklaş lan!"

note: ~ Snippet in category "schizo_self_shout"
en: "That's not true!"
tr: "Bu doğru değil!"

note: ~ Snippet in category "schizo_self_shout"
en: "What do you want from me?"
tr: "Benden ne istiyorsun?"

note: ~ Snippet in category "schizo_self_shout"
en: "I didn't mean to do it!"
tr: "Bunu yapmak istemedim!"

note: ~ Snippet in category "schizo_self_shout"
en: "It wasn't my fault!"
tr: "Bu benim hatam değildi!"

note: ~ Snippet in category "schizo_self_shout"
en: "I had to do it!"
tr: "Bunu yapmak zorundaydım!"

note: ~ Snippet in category "schizo_self_shout"
en: "They made me do it!"
tr: "Beni bunu yapmaya zorladılar!"

note: ~ Snippet in category "schizo_self_shout"
en: "What are you!?"
tr: "Sen nesin!?"

note: ~ Snippet in category "schizo_self_shout"
en: "I should never have trusted you!"
tr: "Sana asla güvenmemeliydim!"

note: ~ Snippet in category "schizo_self_shout"
en: "Why are you doing this?"
tr: "Bunu neden yapıyorsun?"

note: ~ Snippet in category "schizo_self_shout"
en: "Leave me alone!"
tr: "Beni yalnız bırak!"

note: ~ Snippet in category "schizo_self_shout"
en: "I can't take this anymore!"
tr: "Bunu daha fazla kaldıramıyorum!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're lying!"
tr: "Yalan söylüyorsun!"

note: ~ Snippet in category "schizo_self_shout"
en: "Stop messing with me!"
tr: "Beni oyalamayı bırak!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't touch me!"
tr: "Bana dokunma!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't control me!"
tr: "Beni kontrol edemezsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not crazy!"
tr: "Ben deli değilim!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get out of my head!"
tr: "Kafamdan çık!"

note: ~ Snippet in category "schizo_self_shout"
en: "Why won't you stop?"
tr: "Neden durmuyorsun?"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not real!"
tr: "Sen gerçek değilsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't listen to you!"
tr: "Seni dinlemeyeceğim!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not my friend!"
tr: "Sen benim arkadaşım değilsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "Don't look at me like that!"
tr: "Bana öyle bakma!"

note: ~ Snippet in category "schizo_self_shout"
en: "You betrayed me!"
tr: "Beni sattın!"

note: ~ Snippet in category "schizo_self_shout"
en: "I don't believe you!"
tr: "Sana inanmıyorum!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're a liar!"
tr: "Sen bir yalancısın!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't hurt me!"
tr: "Bana zarar veremezsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not scared of you!"
tr: "Benden korkmuyorum!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're not fooling me!"
tr: "Beni kandıramazsın!"

note: ~ Snippet in category "schizo_self_shout"
en: "I don't trust you!"
tr: "Sana güvenmiyorum!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're just a voice!"
tr: "Sen sadece bir sesin!"

note: ~ Snippet in category "schizo_self_shout"
en: "You don't exist!"
tr: "Sen var olmuyorsun!"

note: ~ Snippet in category "schizo_self_shout"
en: "Get out of here!"
tr: "Burası terk et!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't let you win!"
tr: "Seni kazanmaya asla izin vermeyeceğim!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're nothing to me!"
tr: "Sen benim için hiçsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm stronger than you!"
tr: "Ben senden daha güçlüyüm!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't break me!"
tr: "Beni kıramazsın!"

note: ~ Snippet in category "schizo_self_shout"
en: "You're wasting your time!"
tr: "Zamanını boşa harcıyorsun!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your puppet!"
tr: "Ben senin kuklan değilim!"

note: ~ Snippet in category "schizo_self_shout"
en: "You don't control me!"
tr: "Beni kontrol edemezsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your toy!"
tr: "Ben senin oyuncağın değilim!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't manipulate me!"
tr: "Beni manipüle edemezsin!"

note: ~ Snippet in category "schizo_self_shout"
en: "I'm not your victim!"
tr: "Ben senin kurbanın değilim!"

note: ~ Snippet in category "schizo_self_shout"
en: "I won't let you control me!"
tr: "Seni kontrol etmeme izin vermeyeceğim!"

note: ~ Snippet in category "schizo_self_shout"
en: "You can't intimidate me!"
tr: "Beni korkutamazsın!"

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon starts burning your hands!
tr: Silahın ellerini yakmaya başlıyor!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon feels freezing cold!
tr: Silahın dondurucu soğuk hissediyor!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: An electric shock shoots into your hand from your weapon!
tr: Silahından eline elektrik şoku giriyor!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon was working for… THEM
tr: Silahın… ONLAR için çalışıyordu

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon is running away!
tr: Silahın kaçıyor!

note: ~ Snippet in category "<schizo_weapon_drop>" ~ In the future, it would be preferable for the snippet to use the object's name, instead of "Your weapon"
en: Your weapon is a dirty traitor!
tr: Silahın kirli bir hain!

note: ~ Snippet in category "broken_limb"
en: You feel a sharp pain as your limb snaps!
tr: Uzvun kırılırken keskin bir acı hissediyorsun!

note: ~ Snippet in category "broken_limb"
en: A sickening crack echoes as your limb breaks!
tr: Uzvun kırılırken mide bulandırıcı bir çatırdama yankılanıyor!

note: ~ Snippet in category "broken_limb"
en: Your bone shatters with a loud snap!
tr: Kemiklerin yüksek bir sesle parçalanıyor!

note: ~ Snippet in category "broken_limb"
en: You hear a pop as your limb gives way!
tr: Uzvun bırakırken bir patlama sesi duyuyorsun!

note: ~ Snippet in category "broken_limb"
en: Your limb crumbles under pressure!
tr: Uzvun baskı altında parçalanıyor!

note: ~ Snippet in category "broken_limb"
en: Agony shoots through you as your limb breaks!
tr: Acı, uzvun kırılmasıyla içini kaplıyor!

note: ~ Snippet in category "broken_limb"
en: You feel your limb fracture!
tr: Uzvun çatladığını hissediyorsun!

note: ~ Snippet in category "broken_limb"
en: Your limb twists unnaturally as it breaks!
tr: Uzvun kırılırken anormal bir şekilde bükülüyor!

note: ~ Snippet in category "broken_limb"
en: You cry out as your limb snaps in two!
tr: Uzvun ikiye ayrılırken çığlık atıyorsun!

note: ~ Snippet in category "broken_limb"
en: A sharp crack signals your broken limb!
tr: Keskin bir çatırdama, kırık uzvunu işaret ediyor!

note: ~ Snippet in category "broken_limb"
en: Your limb gives out with a painful crunch!
tr: Uzvun acı verici bir gıcırtıyla dayanamayarak düşüyor!

note: ~ Snippet in category "broken_limb"
en: You feel the bone in your limb splinter!
tr: Uzvundaki kemiğin parçalandığını hissediyorsun!

note: ~ Snippet in category "broken_limb"
en: Your limb collapses with a sharp pain!
tr: Uzvun keskin bir ağrı ile çöküyor!

note: ~ Snippet in category "broken_limb"
en: Your limb bends in a way it shouldn't as it breaks!
tr: Uzvun kırılırken olmaması gereken bir şekilde bükülüyor!

note: ~ Snippet in category "broken_limb"
en: You hear a gruesome snap as your limb breaks!
tr: Uzvun kırılırken korkunç bir çatırdama duyuyorsun!

note: ~ Snippet in category "broken_limb"
en: Your limb fractures with a sharp pain!
tr: Uzvun keskin bir ağrı ile çatlıyor!

note: ~ Snippet in category "broken_limb"
en: You feel a sudden break in your limb!
tr: Üzerinde bir kırılma hissediyorsun!

note: ~ Snippet in category "broken_limb"
en: Your limb snaps under pressure!
tr: Uzvun baskı altında kırılıyor!

note: ~ Snippet in category "broken_limb"
en: A loud pop accompanies your broken limb!
tr: Kırık uzvuna yüksek bir patlama sesi eşlik ediyor!

note: ~ Snippet in category "<up_or_down>"
en: and above you
tr: ve yukarınızda

note: ~ Snippet in category "<up_or_down>"
en: and below you
tr: ve aşağıda

note: ~ Snippet in category "scores"
en: The card is printed with 2 boxes.  In the first box you see a tally of 5 tick marks.  The second box has a total of 9.
tr: Kart 2 kutu ile basılmıştır. İlk kutuda 5 tik işareti sayısı görüyorsunuz. İkinci kutuda toplam 9 var.

note: ~ Snippet in category "scores"
en: The card is printed with 2 boxes.  In the first box you see a tally of 3 tick marks.  The second box has a line trailing off to the edge and a bloody fingerprint.
tr: Kart 2 kutu ile basılmıştır. İlk kutuda 3 tik işareti sayısı görüyorsunuz. İkinci kutuda kenara doğru uzanan bir çizgi ve kanlı bir parmak izi var.

note: ~ Snippet in category "scores"
en: The card is printed for a game of golf.  Someone has filled out their score for the first 9 holes.
tr: Kart bir golf oyunu için basılmıştır. Birisi ilk 9 delik için puanını doldurmuş.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a fighter.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir savaşçı içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a bard.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir bard için.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a cleric.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir rahip içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a wizard.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir büyücü içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a rogue.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir hırsız içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a barbarian.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir barbar içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a warlock.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu, bir warlock içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a paladin.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu bir paladin içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dungeons & Dragons 6th Edition character sheet.  This one is for a sorcerer.
tr: Bu, Dungeons & Dragons 6. Baskı karakter sayfasıdır. Bu bir büyücü içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a hunter.
tr: Bu, Dawn of Man 2. Baskı karakter sayfasıdır. Bu bir avcı içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a cannibal.
tr: Bu, Dawn of Man 2. Baskı karakter sayfasıdır. Bu bir yamyam içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a fisher.
tr: Bu, Dawn of Man 2. Baskı karakter sayfasıdır. Bu bir balıkçı içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for a spearman.
tr: Bu, Dawn of Man 2. Baskı karakter sayfasıdır. Bu bir mızrakçı içindir.

note: ~ Snippet in category "charsheet"
en: It's a Dawn of Man 2nd Edition character sheet.  This one is for an elder.
tr: Bu, Dawn of Man 2. Baskı karakter sayfasıdır. Bu bir yaşlı içindir.

note: ~ Snippet in category "pyromania_withdrawal"
en: You feel cold.  You need the warmth of a fire.
tr: Üşüyorsun. Bir ateşin sıcaklığına ihtiyacın var.

note: ~ Snippet in category "pyromania_withdrawal"
en: Maybe a fire could calm your nerves?
tr: Belki bir ateş sinirlerini yatıştırabilir?

note: ~ Snippet in category "pyromania_withdrawal"
en: You need to ignite something.
tr: Bir şey ateşle alevlendirmelisin.

note: ~ Snippet in category "pyromania_withdrawal"
en: You daydream of crackling fire…
tr: Kıtırdayan ateşi hayal ediyorsun…

note: ~ Snippet in category "pyromania_withdrawal"
en: You shiver.  A fire would be great right now.
tr: Titriyorsun. Şu anda bir ateş harika olurdu.

note: ~ Snippet in category "pyromania_withdrawal"
en: You think about how nice fires are.
tr: Ateşlerin ne kadar güzel olduğunu düşünüyorsun.

note: ~ Snippet in category "pyromania_withdrawal"
en: You think of randomly lighting a fire, but decide against it.
tr: Rastgele bir ateş yakmayı düşünüyorsun, ama vazgeçiyorsun.

note: ~ Snippet in category "tree_communion"
en: You catch a glimpse of distant green.
tr: Uzakta yeşil bir görüntü yakalıyorsun.

note: ~ Snippet in category "tree_communion"
en: The sense of a faraway place comes up through your roots.
tr: Uzak bir yerin hissi köklerinle birlikte ortaya çıkıyor.

note: ~ Snippet in category "tree_communion"
en: The trees tell you of the world.
tr: Ağaçlar sana dünyayı anlatıyor.

note: ~ Snippet in category "tree_communion"
en: The rustling leaves paint a picture in your head.
tr: Hışırdayan yapraklar kafanda bir resim çiziyor.

note: ~ Snippet in category "tree_communion"
en: Your consciousness drifts into the wild green yonder.
tr: Bilinçin vahşi yeşil uzaklara doğru sürükleniyor.

note: ~ Snippet in category "tree_communion"
en: The trees whisper of remote acres.
tr: Ağaçlar uzak arazilerden fısıldıyor.

note: ~ Snippet in category "tree_communion"
en: The trees speak of their far-flung relatives.
tr: Ağaçlar uzak akrabalarından bahsediyor.

note: ~ Snippet in category "tree_communion"
en: Visions of unfamiliar forests flicker through your mind.
tr: Tanıdık olmayan ormanların görüntüleri zihninde yanıp sönüyor.

note: ~ Snippet in category "tree_communion"
en: You picture yourself as one branch among many.
tr: Kendini birçok dal arasında bir dal olarak hayal ediyorsun.

note: ~ Snippet in category "tree_communion"
en: New knowledge blooms within you.
tr: İçinde yeni bilgiler filizleniyor.

note: ~ Snippet in category "tree_communion"
en: The horizon beckons with promises of pollen.
tr: Horizon, polen vaatleriyle çağırıyor.

note: ~ Snippet in category "tree_communion"
en: Your awareness grows in directions heretofore unknown.
tr: Farkındalığınız daha önce bilinmeyen yönlerde büyüyor.

note: ~ Snippet in category "tree_communion"
en: A tree falls in a forest, and you hear its sound.
tr: Bir ağaç ormanda devrilir ve sesini duyarsınız.

note: ~ Snippet in category "tree_communion"
en: You feel the hum of untold biomass.
tr: Söylenmemiş biyomassanın vızıltısını hissediyorsunuz.

note: ~ Snippet in category "tree_communion"
en: A tingle of understanding runs from your roots and up your spine.
tr: Köklerinizden omurganıza doğru bir anlayış titremesi geçiyor.

note: ~ Snippet in category "tree_communion"
en: You gain new appreciation for the interconnectedness of life.
tr: Hayatın birbirine bağlılığına yeni bir takdir kazanıyorsunuz.

note: ~ Snippet in category "tree_communion"
en: You ask, and the trees answer.
tr: Soruyorsunuz ve ağaçlar cevap veriyor.

note: ~ Snippet in category "tree_communion"
en: You see the forest for the trees.
tr: Ağaçlar için ormanı görüyorsunuz.

note: ~ Snippet in category "tree_communion"
en: In the minute shifts and pivots of the trees, you hear the language of the universe.
tr: Ağaçların küçük kaymaları ve dönüşleri içinde evrenin dilini duyuyorsunuz.

note: ~ Snippet in category "headshop_graffiti"
en: Be Kind
tr: Nazik Ol

note: ~ Snippet in category "headshop_graffiti"
en: Save the whales!
tr: Balinaları kurtarın!

note: ~ Snippet in category "death_note"
en: This is General Baker.  Today I received a top-secret letter with new orders from high command.  These orders described a new set of coordinates for our ICBM.  My men deciphered it, and it became crystal clear that coordinates are pointing to a certain place inside our country.  I requested re-confirmation, and after a short while I received it with the same coordinates, so it wasn't a weird error as I originally thought.  I don't know what's on the minds of these guys in the government, but I'm not gonna bomb innocent people of my country.  We're just one step away from starting a war, so failure to comply with an order will obviously result in an execution.  And it's just a matter of time before they come for me.  So actually, I'm already a dead man.  Whomever may find this:  Please tell my wife Jane I love her and Michael Jr.  And tell her I'm sorry.  General Michael Baker
tr: Bu General Baker. Bugün yüksek komutadan yeni emirlerle birlikte gizli bir mektup aldım. Bu emirler, ICBM'imiz için yeni bir koordinat setini tanımlıyordu. Adamlarım bunu çözdü ve koordinatların ülkemizin içinde belirli bir yeri işaret ettiği netleşti. Yeniden onay istedim ve kısa bir süre sonra aynı koordinatlarla aldım, bu yüzden başlangıçta düşündüğüm gibi garip bir hata değildi. Bu hükümetteki adamların aklında ne olduğunu bilmiyorum, ama ülkemdeki masum insanları bombalamayacağım. Bir savaş başlatmaktan sadece bir adım uzaktayız, bu yüzden bir emre uymamanın sonuçları açıkça idam olacaktır. Ve benim için gelmeleri sadece bir zaman meselesi. Yani aslında, ben zaten ölü bir adamım. Bunu bulan herkese: Lütfen eşim Jane'e onu sevdiğimi ve Michael Jr.'ı söyleyin. Ve ona özür dilediğimi söyleyin. General Michael Baker

note: ~ Snippet in category "speaker_warning"
en: HEY DUMBASSES!
tr: HEY APTALLAR!

note: ~ Snippet in category "speaker_warning"
en: HEY DUMBHEADS!
tr: HEY SALAKLAR!

note: ~ Snippet in category "speaker_warning"
en: HEY MORONS!
tr: HEY MORONLAR!

note: ~ Snippet in category "speaker_warning"
en: HEY WALKERS!
tr: HEY YÜRÜYENLER!

note: ~ Snippet in category "speaker_warning"
en: HEY ZOMBIES!
tr: HEY ZOMBİLER!

note: ~ Snippet in category "speaker_warning"
en: GET OVER HERE!
tr: BURAYA GELİN!

note: ~ Snippet in category "speaker_warning"
en: IT'S A TRAP!
tr: BU BİR TUZAK!

note: ~ Snippet in category "speaker_warning"
en: IF YOU'RE NOT A ZOMBIE, DON'T COME CLOSER!
tr: EĞER ZOMBİ DEĞİLSEN, YAKLAŞMA!

note: ~ Snippet in category "speaker_warning"
en: IF YOU'RE NOT A ZOMBIE, RUN AWAY AS FAST AS YOU CAN!
tr: EĞER ZOMBİ DEĞİLSEN, ELİNDEN GELDİĞİNCE HIZLI KAÇ!

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile" ~ Snippet in category "dogwhistle_message_npc_hostile"
en: What is this unbearable sound!?
tr: Bu dayanılmaz ses nedir!?

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile"
en: STOP.  MY EARS
tr: DUR. KULAKLARIM

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile" ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I'm not a dog…
tr: Ben bir köpek değilim…

note: ~ Snippet in category "dogwhistle_message_npc_not_hostile"
en: Would you kindly not do that?
tr: Bunu yapmaz mısın lütfen?

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I WILL MURDER YOU
tr: SENİ ÖLDÜRECEĞİM

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: I'LL SHOVE THAT WHISTLE DOWN YOUR THROAT
tr: O DÜDÜĞÜ BOĞAZINDAN GEÇİRECEĞİM

note: ~ Snippet in category "dogwhistle_message_npc_hostile"
en: You're seriously pissing me off…
tr: Beni ciddi şekilde sinirlendiriyorsun…

note: ~ Snippet in category "dogwhistle_message_you"
en: You hate this loud sound.
tr: Bu gürültülü sesi sevmiyorsun.

note: ~ Snippet in category "examine_photo_msg"
en: You used to have a dog like this…
tr: Daha önce böyle bir köpeğin vardı…

note: ~ Snippet in category "examine_photo_msg"
en: Ha-ha!  An amusing cat photo.
tr: Ha-ha! Eğlenceli bir kedi fotoğrafı.

note: ~ Snippet in category "examine_photo_msg"
en: Excellent pictures of nature.
tr: Doğanın mükemmel fotoğrafları.

note: ~ Snippet in category "examine_photo_msg"
en: Food photos… your stomach rumbles!
tr: Yemek fotoğrafları… karnın gurulduyor!

note: ~ Snippet in category "examine_photo_msg"
en: Some very interesting travel photos.
tr: Çok ilginç seyahat fotoğrafları.

note: ~ Snippet in category "examine_photo_msg"
en: Pictures of a concert of popular band.
tr: Popüler bir grubun konserine ait fotoğraflar.

note: ~ Snippet in category "examine_photo_msg"
en: Photos of someone's luxurious house.
tr: Birinin lüks evinin fotoğrafları.

note: ~ Snippet in category "examine_photo_msg"
en: You feel nostalgic as you stare at the photo.
tr: Fotoğrafa bakarken nostaljik hissediyorsun.

note: ~ Snippet in category "magic_8ball_good"
en: It is certain.
tr: Kesin.

note: ~ Snippet in category "magic_8ball_good"
en: It is decidedly so.
tr: Kesinlikle öyle.

note: ~ Snippet in category "magic_8ball_good"
en: Yes - definitely.
tr: Evet - kesinlikle.

note: ~ Snippet in category "magic_8ball_good"
en: You may rely on it.
tr: Buna güvenebilirsin.

note: ~ Snippet in category "magic_8ball_good"
en: As I see it, yes.
tr: Benim görüşüme göre, evet.

note: ~ Snippet in category "magic_8ball_good"
en: Outlook good.
tr: Görünüm iyi.

note: ~ Snippet in category "magic_8ball_good"
en: Signs point to yes.
tr: İşaretler evet diyor.

note: ~ Snippet in category "magic_8ball_unknown"
en: Reply hazy, try again.
tr: Cevap belirsiz, tekrar dene.

note: ~ Snippet in category "magic_8ball_unknown"
en: Ask again later.
tr: Sonra tekrar sor.

note: ~ Snippet in category "magic_8ball_unknown"
en: Better not tell you now.
tr: Şimdi söylememek daha iyi.

note: ~ Snippet in category "magic_8ball_unknown"
en: Can't predict now.
tr: Şu anda tahmin edemem.

note: ~ Snippet in category "magic_8ball_unknown"
en: Concentrate and ask again.
tr: Konsantre ol ve tekrar sor.

note: ~ Snippet in category "magic_8ball_bad"
en: My reply is no.
tr: Cevabım hayır.

note: ~ Snippet in category "magic_8ball_bad"
en: My sources say no.
tr: Kaynaklarım hayır diyor.

note: ~ Snippet in category "magic_8ball_bad"
en: Outlook not so good.
tr: Görünüm pek iyi değil.

note: ~ Snippet in category "magic_8ball_bad"
en: Very doubtful.
tr: Çok şüpheli.

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "hey, it's gonna be all right!"
tr: "hey, her şey yoluna girecek!"

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "we'll get through this!"
tr: "bunun üstesinden geleceğiz!"

note: ~ Snippet in category "slime_cheers" ~ Your slimes try to cheer you up! ~ Lowercase is intended: they're small voices.
en: "i'm here for you!"
tr: "ben buradayım senin için!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "wow!  you look just like me!  we should look out for each other!"
tr: "vay! bana tıpatıp benziyorsun! birbirimize dikkat etmeliyiz!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "come on, big me, let's go!"
tr: "haydi, büyük ben, gidelim!"

note: ~ Snippet in category "slime_generate" ~ Usual enthusiastic slime microbian small voices! :D
en: "we're a team, we've got this!"
tr: "bir takımız, bunu başarabiliriz!"

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a classic rifle and several diagrams of curved wooden maces.  The word 'OBREZ?' is written clearly on the front sheet.  There are two distinct sets of handwriting making notes.
tr: Bir kalemle işaretlenmiş çizim ve CAD tasarımlarının bir koleksiyonu. Klasik bir tüfeği ve eğimli ahşap mızrakların birkaç diyagramını tasvir ediyor. Ön sayfada 'OBREZ?' kelimesi net bir şekilde yazılmış. Notlar alan iki farklı el yazısı var.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a large mace with an internal gas reservoir and venting holes between the steel segments.  There are additional diagrams labeled 'IGNITION SYSTEM' and 'TRIGGER?'.  There are two distinct sets of handwriting making notes.
tr: Bir kalemle işaretlenmiş çizim ve CAD tasarımlarının bir koleksiyonu. İçinde gaz rezervuarı ve çelik segmentler arasında havalandırma delikleri olan büyük bir mızrağı tasvir ediyor. 'ATEŞLEME SİSTEMİ' ve 'KİLİT?' etiketli ek diyagramlar var. Notlar alan iki farklı el yazısı var.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a bladed weapon with some audio equipment implanted.  Doodles of hair metal rock stars line the page, as well as the words 'LETS, HEAR IT FOR FRANKY'.  There are two distinct sets of handwriting making notes.
tr: Bir kalemle işaretlenmiş çizim ve CAD tasarımlarının bir koleksiyonu. İçine bazı ses ekipmanları yerleştirilmiş bir bıçaklı silahı tasvir ediyor. Sayfanın kenarlarında saç metal rock yıldızlarının karalamaları ve 'FRANKY İÇİN DUYALIM' kelimeleri var. Notlar alan iki farklı el yazısı var.

note: ~ Snippet in category "artisan_docs"
en: A collection of sketches and CAD designs marked up with a pencil.  They depict a sledgehammer with a moving center.  There is a references doc for a powder actuated nail gun stapled to the sheets.  There are two distinct sets of handwriting making notes.
tr: Bir kalemle işaretlenmiş çizim ve CAD tasarımlarının bir koleksiyonu. Hareketli bir merkezle bir balyozu tasvir ediyor. Sayfalara zımbalanmış bir tozla çalışan çivi tabancası için referans belgesi var. Notlar alan iki farklı el yazısı var.

note: ~ Snippet in category "comest_stimulant"
en: The shadows are getting ever closer.
tr: Gölgeler giderek daha da yaklaşmakta.

note: ~ Snippet in category "comest_stimulant"
en: You have a bad feeling about this.
tr: Bu konuda kötü bir his var.

note: ~ Snippet in category "comest_stimulant"
en: A powerful sense of dread comes over you.
tr: Üzerine güçlü bir korku hissi çöküyor.

note: ~ Snippet in category "comest_stimulant"
en: Your skin starts crawling.
tr: Cildin ürpermeye başlıyor.

note: ~ Snippet in category "comest_stimulant"
en: They're coming to get you.
tr: Seni almaya geliyorlar.

note: ~ Snippet in category "comest_stimulant"
en: This might've been a bad idea…
tr: Bu kötü bir fikir olabilir…

note: ~ Snippet in category "comest_stimulant"
en: You've really done it this time, haven't you?
tr: Bu sefer gerçekten yaptın, değil mi?

note: ~ Snippet in category "comest_stimulant"
en: You have to stay vigilant.  They're always watching…
tr: Dikkatli olmalısın. Her zaman izliyorlar…

note: ~ Snippet in category "comest_stimulant"
en: mistake mistake mistake mistake mistake
tr: hata hata hata hata hata

note: ~ Snippet in category "comest_stimulant"
en: Just gotta stay calm, and you'll make it through this.
tr: Sakin kalmalısın, bu durumu atlatacaksın.

note: ~ Snippet in category "comest_stimulant"
en: You're starting to feel very jumpy.
tr: Çok gergin hissetmeye başlıyorsun.

note: ~ Snippet in category "comest_stimulant"
en: Something is twitching at the edge of your vision.
tr: Görüş alanının kenarında bir şey titriyor.

note: ~ Snippet in category "comest_stimulant"
en: They know what you've done…
tr: Ne yaptığını biliyorlar…

note: ~ Snippet in category "comest_stimulant"
en: You're feeling even more paranoid than usual.
tr: Her zamankinden daha fazla paranoyak hissediyorsun.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: A crumpled and dirty note containing some printed text.  The text contains detailed instructions on how to dispose of "experiments" in remote areas.
tr: Bazı basılı metinler içeren buruşturulmuş ve kirli bir not. Metin, "deneyleri" uzak bölgelerde nasıl imha edeceğinize dair ayrıntılı talimatlar içeriyor.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: You see a faded map, stained with unknown fluids and riddled with holes.  A route is scribbled onto it.  The point of departure looks to be some kind of odd research facility.
tr: Solmuş bir harita görüyorsun, bilinmeyen sıvılarla lekelenmiş ve deliklerle dolu. Üzerine bir rota karalanmış. Hareket noktası, tuhaf bir araştırma tesisi gibi görünüyor.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: Some sheets of paper, folded, crinkled and wet due to exposure to the environment.  It smells vile and there are faint smears of blood.  A map is printed on it, depicting instructions on how to handle deceased "experiments" and a route to some remote site.  You find it very odd that the starting point of the route is a subway station.
tr: Çevreye maruz kalmaktan dolayı katlanmış, buruşturulmuş ve ıslak birkaç kağıt parçası. Kötü bir koku yayıyor ve üzerinde hafif kan lekeleri var. Üzerinde, ölü "deneyleri" nasıl ele alacağınıza dair talimatlar ve uzak bir yere giden bir rota gösteren bir harita basılı. Rota başlangıç noktasının bir metro istasyonu olması çok garip.

note: ~ Snippet in category "toxic_waste_corpse_disposal"
en: This note has a chemical smell and a bloody thumbprint on it.  You see directions to nearby isolated sites, mainly forests and fields.  The name of the company(?) who printed this, XEDRA, sounds ominous.
tr: Bu notun kimyasal bir kokusu var ve üzerinde kanlı bir parmak izi bulunuyor. Yakındaki izole yerler, esasen ormanlar ve tarlalar için yönler görüyorsun. Bunu basan şirketin adı(?) XEDRA, korkutucu bir şekilde geliyor.

note: ~ Snippet in category "<statue_plaque>" ~ Please add more (happily scrap existing)
en: Statue in commemoration of <full_name> who <statue_worthy_act> and will always be remembered.
tr: <full_name>’i anmak için yapılan heykel, <statue_worthy_act> ve her zaman hatırlanacak.

note: ~ Snippet in category "<statue_worthy_act>"
en: provided for our city in a time of need
tr: ihtiyaç anında şehrimiz için sağlandı

note: ~ Snippet in category "<statue_worthy_act>"
en: founded our great city
tr: büyük şehrimizi kurdu

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Abbot Arctic Foxes hockey team
tr: Abbot Arctic Foxes hokey takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Derry Drakes soccer team
tr: Derry Drakes futbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Eastport University field hockey team
tr: Eastport Üniversitesi saha hokeyi takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Foxborough highschool wrestling team
tr: Foxborough lisesi güreş takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Hudson Fighting Salmon football team
tr: Hudson Fighting Salmon futbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Lewiston Crows baseball team
tr: Lewiston Crows beyzbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Maxfield Moles rugby team
tr: Maxfield Moles ragbi takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: New Ashford Wildcats basketball team
tr: New Ashford Wildcats basketbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: North Kingston Angels hockey team
tr: North Kingston Angels hokey takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Osborn University Blobfish soccer team
tr: Osborn Üniversitesi Blobfish futbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Plainfield Pears highschool wrestling team
tr: Plainfield Pears lise güreş takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Salisbury Brahmin football team
tr: Salisbury Brahmin futbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Torrington Titans baseball team
tr: Torrington Titans beyzbol takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Waitsfield Centurions rugby team
tr: Waitsfield Centurions ragbi takımı

note: ~ Snippet in category "<sports_teams>" ~ These were initially made for sports team blankets, please include both a town, team name, and sport if you expand the snippets
en: Woodford Corgis basketball team
tr: Woodford Corgis basketbol takımı

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: hexagon
tr: altıgen

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: octagon
tr: sekizgen

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: pentagon
tr: beşgen

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: square
tr: kare

note: ~ Snippet in category "<geometric_patterns>" ~ Geometric patterns originally made for blankets, to represent their stitching patterns.
en: triangle
tr: üçgen

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: carnations
tr: karanfiller

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: chrysanthemums
tr: krizantemler

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: daffodil
tr: narcis

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: dahlias
tr: dalyalar

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: daisies
tr: papatyalar

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: hybiscus
tr: hibisküs

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: lilies
tr: zambaklar

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: orchids
tr: orkide

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: poppies
tr: gelincikler

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: roses
tr: güller

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: sunflowers
tr: ayçiçekleri

note: ~ Snippet in category "<flowers>" ~ Different kinds of flowers, originally intended for use with floral blankets.  Additions should be plurals for this use-case, singular flower names should be made into a new snippet.
en: tulips
tr: lale

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the famous Manspider, a quiet, nerdy spider that was bitten by a radioactive human
tr: ünlü Manspider, radyoaktif bir insan tarafından ısırılan sessiz, nerd bir örümcek

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the infamous pirate captain Iris Crane, the most beautiful, most daring, and most feared woman on the seven seas
tr: korkunç korsan kaptanı Iris Crane, yedi denizdeki en güzel, en cesur ve en korkulan kadın

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the three Mutant Squid Bros™, who live in a culvert by day and fight crime at night.  Rumor had it that a fourth Bro would be added in an upcoming spinoff
tr: üç Mutant Squid Bros™, gündüz bir su tahliye kanalında yaşayan ve gece suçla savaşan. Bir dördüncü Bro'nun yaklaşan bir yan hikayeye ekleneceği dedikodusu vardı

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the Christmas Ghoul, who taught the world that our looks don't define our passions
tr: Noel Gulyabani, dünyaya görünüşlerimizin tutkularımızı tanımlamadığını öğreten

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: the lovely Boston-Chan, the mascot of Boston AnimeCon
tr: sevimli Boston-Chan, Boston AnimeCon'un maskotu

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a famous man and woman from an anime, dressed in cowboy outfits.  A speech blurb reads "How y'all doin'?"
tr: bir anime karakteri olan ünlü bir adam ve kadın, kovboy kıyafetleri giymiş. Bir konuşma metni "Nasılsınız?" diyor

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a small robot, known only as T6-Zed49, who tackles tough political issues while exploring civilizations across the universe
tr: sadece T6-Zed49 olarak bilinen küçük bir robot, evren genelinde medeniyetleri keşfederken zorlu siyasi konuları ele alıyor

note: ~ Snippet in category "<cartoon_blanket>" ~ Descriptions of cartoon characters made for the cartoon blanket, probably won't make sense used elsewhere?
en: a cartoon version of Mr. Smile and Laugh, a children's entertainer
tr: Mr. Smile ve Laugh'ın bir karikatür versiyonu, çocuk eğlendiricisi

note: ~ Snippet in category "<dog_name>"
en: Basil
tr: Fesleğen

note: ~ Snippet in category "<dog_name>"
en: Ginger
tr: Zencefil

note: ~ Snippet in category "<dog_name>"
en: Hazel
tr: Fındık

note: ~ Snippet in category "<dog_name>"
en: Jewel
tr: Mücevher

note: ~ Snippet in category "<dog_name>"
en: Lady
tr: Hanım

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>" ~ Mutation name
en: Lucky
tr: Şanslı

note: ~ Snippet in category "<dog_name>"
en: Maple
tr: Acer

note: ~ Snippet in category "<dog_name>"
en: Peanut
tr: Fıstık

note: ~ Snippet in category "<dog_name>"
en: Pearl
tr: İnci

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>" #-#-#-#-#  gnome-klotski_1:3.38.2-6_tr.po (gnome-games)  #-#-#-#-# Translators: puzzle name
en: Poppy
tr: Gelincik

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Snippet in category "<dog_name>"
en: Prince
tr: Prens

note: ~ Snippet in category "<dog_name>"
en: Whiskey
tr: Viski

note: ~ Snippet in category "<dog_name>"
en: Willow
tr: Söğüt

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: PROTESTANT
tr: PROTESTAN

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: CATHOLIC
tr: KATOLİK

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: CHRISTIAN
tr: Hristiyan

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: MORMON
tr: Mormon

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: JEW
tr: Yahudi

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: ATHEIST
tr: Ateist

note: ~ Snippet in category "<religion_caps>" ~ weighted according to <https://en.wikipedia.org/wiki/Religion_in_the_United_States>
en: NORELPREF
tr: Tercih Etmiyorum

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: You grit your teeth and get to work.
tr: Dişlerini sıkarak işe koyuluyorsun.

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: The task at hand is unpleasant, but you steel your nerves regardless.
tr: Eldeki görev hoş değil, ama yine de sinirlerini topluyorsun.

note: ~ Snippet in category "msg_human_dissection_with_prof" ~ This is a dissection, and we are trained for dissection, so no morale penalty, anger, and lighter flavor text.
en: Hopefully whatever you can glean from this autopsy is worth the effort.
tr: Umarım bu otopsiden çıkarabileceğin her şey çabaya değerdir.

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: This is nothing like dissecting a frog in biology class.  You feel sick inside.
tr: Bu, biyoloji dersinde bir kurbağa parçalamaya benzemiyor. İçinde kötü hissediyorsun.

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: You wonder how anyone manages to do this ghastly work.
tr: Bu korkunç işi nasıl başardıklarını merak ediyorsun.

note: ~ Snippet in category "msg_human_dissection_no_prof" ~ Message indicating we are dissecting without the stomach for it, but not actually butchering.  Lower morale penalty
en: The grim nature of your task deeply upsets you, leaving you feeling disgusted with yourself.
tr: Görevinin korkunç doğası seni derinden üzüyor, kendinden tiksinmiş hissediyorsun.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: You clench your teeth at the prospect of this gruesome job.
tr: Bu korkunç işin ihtimali karşısında dişlerini sıka sıka bekliyorsun.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: This will haunt you in your dreams.
tr: Bu, rüyalarında seni rahatsız edecek.

note: ~ Snippet in category "msg_human_butchery" ~ Message showing a character disgust of butchering a fellow human.  Do not include dissection or dismemberment.
en: You try to look away, but this gruesome image will stay on your mind for some time.
tr: Başını çevirmeye çalışıyorsun, ama bu korkunç görüntü bir süre aklında kalacak.

note: ~ Snippet in category "<sports_team>"
en: Decatur Fist
tr: Decatur Yumruğu

note: ~ Snippet in category "<sports_team>"
en: London Jets
tr: Londra Jets

note: ~ Snippet in category "<sports_team>"
en: Monroeville Zombies.
tr: Monroeville Zombileri.

note: ~ Snippet in category "<sports_team>"
en: Canberra Drop Bears
tr: Canberra Düşen Ayılar

note: ~ Snippet in category "<sports_team>"
en: Ooarai Ducks
tr: Ooarai Ördekleri

note: ~ Snippet in category "note"
en: "WE WERE RIGHT THE GOVERNMENT DID IT"
tr: "DOĞRUYDUK HÜKÜMET YAPTI"

note: ~ Snippet in category "note"
en: "Have seen a zombie making its kin raise even despite damage that normally would take them down, the surrounding air shimmered like around that hole in the air we've seen creatures coming through back home"
tr: "Bir zombinin, normalde onları devirecek hasara rağmen akrabalarını kaldırdığını gördüm, etraftaki hava, evde gördüğümüz yaratıkların geçtiği o hava deliği etrafında parlıyordu."

note: ~ Snippet in category "note"
en: "I shot the sheriff; but I couldn't find the deputy"
tr: "Şerifi vurdum; ama yardımcısını bulamadım."

note: ~ Snippet in category "note"
en: "Some plant vines started chasin after me, so I took a gas mask and some teargas and I ran through them."
tr: "Beni kovalayan bazı bitki sarmaşıkları vardı, bu yüzden bir gaz maskesi ve biraz gözyaşı gazı aldım ve onların arasından koştum."

note: ~ Snippet in category "note"
en: "Slingshot right through the windshield k?"
tr: "Tam camdan fırlatıldı, değil mi?"

note: ~ Snippet in category "note"
en: "When I was a kid I used to slingshot at bugs and birds.  Its really playing off nowadays, Ill tell you what"
tr: "Çocukken böceklere ve kuşlara fırlatırdım. Şimdi gerçekten işe yarıyor, sana ne söyleyeyim."

note: ~ Snippet in category "note"
en: "ALL YOU STONERS WITH YOUR VIDEYA GAMES - I BET YOU WISH YOU TOOK THE TIME TO LEARN A SKILL NOW DONTYA"
tr: "TÜM SİZ UYUŞTURUCU KULLANANLAR, OYUNLARINIZLA - ŞU ANDA BİR YETENEK ÖĞRENMEK İÇİN ZAMAN AYIRMAYI İSTERDİNİZ DİYE BAHSE GİRERİM."

note: ~ Snippet in category "note"
en: "I tried to be a bard, but the rats didn't like my piping."
tr: "Bir bardo olmaya çalıştım, ama fareler benim müziğimi sevmedi."

note: ~ Snippet in category "note"
en: "I found a chocolate bar on my pillow when I got home last night.  I left and don't wanna go back."
tr: "Geçen gece eve geldiğimde yastığımın üzerinde bir çikolata barı buldum. Gittim ve geri dönmek istemiyorum."

note: ~ Snippet in category "note"
en: "this demon thing came after me  it got me good  i shot it but i dont know if ill make it"
tr: "Bu şeytan beni takip etti, beni iyi yakaladı, ona ateş ettim ama hayatta kalıp kalamayacağımı bilmiyorum."

note: ~ Snippet in category "note"
en: "DANNY IF YOU READ THIS THIS IS CLARA WE'RE ALL OKAY AND WE'RE HEADING TO THE RIVER.  A BOAT SAID THEY WERE DOCKED NEARBY."
tr: "DANNY EĞER BUNU OKUYORSAN BU CLARA, HEPİMİZ İYİYİZ VE NEHRE GİDİYORUZ. BİR BOT YAKINDA DEMİRLEDİKLERİNİ SÖYLEDİ."

note: ~ Snippet in category "note"
en: "When I think of all the dead people I get mad, because I was supposed to be the next big leader.  WHERES MY CHANCE!??"
tr: "Ölü insanları düşündüğümde sinirleniyorum, çünkü bir sonraki büyük lider olmam gerekiyordu. ŞANSIM NERDE!??"

note: ~ Snippet in category "note"
en: "A man in a black robe came up to me, said he wanted to make a deal…"
tr: "Siyah bir cübbeli bir adam yanıma geldi, bir anlaşma yapmak istediğini söyledi..."

note: ~ Snippet in category "note"
en: "Cha-cha-cha-chia!  Saw a woman today, with fungus coming out her head like hair tendrils."
tr: "Cha-cha-cha-chia! Bugün kafasından saç gibi mantar çıkan bir kadın gördüm."

note: ~ Snippet in category "note"
en: "The damn Autodoc overrides wouldn't work and I didn't have my hospital ID.  I couldn't save them alone."
tr: "Lanet olası Autodoc geçişleri çalışmadı ve hastane kimliğim yoktu. Onları tek başıma kurtaramadım."

note: ~ Snippet in category "note"
en: "Gotta slow down, man.  I don't think we spend more than 20% of our time fightin',  Put some Marley on and take off that racketus tripcore nonsense, man."
tr: "Yavaşlamalıyız, dostum. Bence zamanımızın %20'sinden fazlasını dövüşerek geçirmiyoruz, biraz Marley aç ve o gürültücü tripcore saçmalığını çıkar, dostum."

note: ~ Snippet in category "note"
en: "I kept shooting with my handgun, but I never got any better!"
tr: "Tabancamla ateş etmeye devam ettim ama asla daha iyi olamadım!"

note: ~ Snippet in category "note"
en: "ITS OKEY GUYS!  I BARRYED A TIME CAPSUL IN MY BACKYARD!  I PUT IN SOME HOEHOES."
tr: "HER ŞEY YOLUNDA ARKADAŞLAR! ARKA BAHÇEME BİR ZAMAN KAPSÜLÜ GÖMDÜM! İÇİNE BİRKAÇ HOEHOE KOYDUM."

note: ~ Snippet in category "note"
en: "I got my tinfoil hat on.  Good thing too, cause this monster was starrin at me kinda funny, trying to freeze my mind in place."
tr: "Alüminyum folyo şapkamı taktım. İyi ki de öyle, çünkü bu canavar bana tuhaf bir şekilde bakıyordu, zihnimi dondurmaya çalışıyordu."

note: ~ Snippet in category "note"
en: "You want my advice?  Smoke crack, it gets shit done."
tr: "Tavsiyemi ister misin? Kokain iç, işini halleder."

note: ~ Snippet in category "note"
en: "ALWAYS WITH THE EFFICIENCY GUYS; YOU'RE ALWAYS WORKING TO GO HOME TO PAY RENT TO SLEEP TO WAKE UP TO WORK AGAIN.  STOP"
tr: "HER ZAMAN VERİMLİLİK ÇOCUKLARIYLA; HER ZAMAN KİRAYI ÖDEMEK İÇİN EVİNE DÖNMEK, UYUMAK, UYANMAK VE YENİDEN ÇALIŞMAK İÇİN ÇALIŞIYORSUN. DUR"

note: ~ Snippet in category "note"
en: "IM OFF TO THUNDERDOME, BYE SUCKERS."
tr: "THUNDERDOME'A GİDİYORUM, HOŞÇA KALIN APTALLAR."

note: ~ Snippet in category "note"
en: "If you get a parasite, take some sand and some vodka.  Rub the sand into the afflicted area, real good too; like you're washing your hair.  Then rinse with vodka."
tr: "Eğer bir parazit kaparsan, biraz kum ve biraz votka al. Kumları etkilenen bölgeye, saçını yıkıyormuş gibi, iyice ovalayarak sür. Sonra votka ile durula."

note: ~ Snippet in category "note"
en: "I put my toilet water into a gastank.  Then I poured it into a glass cup.  Then I drank it without vomiting my insides back into the toilet."
tr: "Tuvalet suyumu bir yakıt deposuna koydum. Sonra onu bir cam bardağa döktüm. Sonra içtim, iç organlarımı tuvalete geri kusmadan."

note: ~ Snippet in category "note"
en: "This isn't real this is a test to turn you into a Manchurian Candidate!"
tr: "Bu gerçek değil, bu seni bir Mançuryalı Adayı'na dönüştürmek için bir test!"

note: ~ Snippet in category "note"
en: "They're all hiding on an oil rig, I heard it myself over the AM airwaves.  They think they're the nobles of the 21st century, the prigs."
tr: "Onlar hepsi bir petrol platformunda saklanıyor, bunu AM frekanslarından kendim duydum. 21. yüzyılın soyluları olduklarını düşünüyorlar, o huysuzlar."

note: ~ Snippet in category "note"
en: "Some of 'em are big.  Real big.  Don't stick around, I saw my mate get fucking torn in half!"
tr: "Onlardan bazıları büyük. Gerçekten büyük. Bekleme, arkadaşımın lanet olası ikiye bölündüğünü gördüm!"

note: ~ Snippet in category "note"
en: "po p y fl ow er s don t ea at them"
tr: "ç i ç e k l e r i y e m e y i n"

note: ~ Snippet in category "note"
en: "Some guy is walking through the horde without a scratch.  Please tell me they're docile now.  Please fucking tell me."
tr: "Bir adam kalabalığın içinden sıyrılarak geçiyor, tek bir yara bile almadan. Lütfen bana artık uysal olduklarını söyle. Lütfen lanet olsun söyle."

note: ~ Snippet in category "note"
en: "Why are all the lawnmowers broken?!"
tr: "Neden tüm çim biçme makineleri bozuk?!"

note: ~ Snippet in category "note"
en: "Some bridges, they're right next to each other, right?  If you see something up ahead one of those, just careen through to the other side.  My van was long enough to bridge right across!"
tr: "Bazı köprüler, yan yana, değil mi? Eğer önünde bir şey görürsen, onlardan birinin yanından geçip diğer tarafa geç. Vanım tam karşıdan karşıya geçecek kadar uzundu!"

note: ~ Snippet in category "note"
en: "BURN BURN BURN BURN BURN ALL BURN ALL BURN ALL BURN"
tr: "YAK YAK YAK YAK YAK HEPSİNİ YAK HEPSİNİ YAK HEPSİNİ YAK"

note: ~ Snippet in category "note"
en: "I took all the supplies.  Don't follow me.  I'm sorry, man.  I have to look out for myself now."
tr: "Tüm malzemeleri aldım. Peşinden gelme. Üzgünüm, dostum. Artık kendime dikkat etmem gerekiyor."

note: ~ Snippet in category "note"
en: "My next-door neighbor had a katana in his basement!"
tr: "Yan komşumun bodrumunda katana vardı!"

note: ~ Snippet in category "note"
en: "Am I the last one alive?"
tr: "Son hayatta kalan ben miyim?"

note: ~ Snippet in category "note"
en: "Boyfriend stole my pistol while I was asleep.  I locked him in the bathroom and set the house on fire.  At least he attracted their attention."
tr: "Erkek arkadaşım uyurken tabancamı çaldı. Onu banyoya kilitledim ve evi ateşe verdim. En azından dikkatlerini çekti."

note: ~ Snippet in category "note"
en: "I get air conditioners, but… this whole place is frozen to ice!"
tr: "Klimaları anlıyorum ama… burası tamamen donmuş durumda!"

note: ~ Snippet in category "note"
en: "A wood ax works pretty well against them.  So does a machete, but you can't cut down a tree."
tr: "Bir odun baltası onlara karşı oldukça iyi çalışıyor. Machete de öyle, ama bir ağacı kesemezsin."

note: ~ Snippet in category "note"
en: "Why would you hide in a farm?  Sure, it's isolated, but if they know where you are, you don't exactly have cover on all sides."
tr: "Neden bir çiftlikte saklanırsın? Elbette, izole ama eğer nerede olduğunu biliyorlarsa, her taraftan koruman yok."

note: ~ Snippet in category "note"
en: "Imagine if this spread to, like, Australia.  Zombie kangaroos.  Haha…"
tr: "Bu durum Avustralya'ya yayılırsa hayal et. Zombi kangurular. Haha…"

note: ~ Snippet in category "note"
en: "I tried playing memorial music for my dead brother, on a radio.  They must have been attracted to it.  I can't see his grave through the crowd anymore."
tr: "Ölü kardeşim için bir radyo ile anma müziği çalmaya çalıştım. Onların buna çekilmiş olması lazım. Artık kalabalık arasından mezarını göremiyorum."

note: ~ Snippet in category "note"
en: "Took a picture of a dead dog leaping right onto a soldier.  Sweet fucking shot!"
tr: "Ölü bir köpeğin bir askerin üzerine atladığı bir fotoğraf çektim. Harika bir kare!"

note: ~ Snippet in category "note"
en: "Gas mask is nice and all, but I can hardly run with it on."
tr: "Gaz maskesi güzel ama onunla koşmakta zorlanıyorum."

note: ~ Snippet in category "note"
en: "They set up the roadblock guns to run automatically.  TV said those fuckin things needed a human to keep em safe, they ain't safe now."
tr: "Yol engeli silahlarını otomatik çalışacak şekilde kurdular. Televizyon, o lanet şeylerin güvende kalması için bir insana ihtiyaç duyduğunu söyledi, şimdi güvende değiller."

note: ~ Snippet in category "note"
en: "The evac shelters are a death trap.  They took everyone else away but something in the driver's eyes told me not to go.  Now it's just me."
tr: "Tahliye sığınakları bir ölüm tuzağı. Diğer herkesi aldılar ama sürücünün gözlerindeki bir şey gitmemem gerektiğini söyledi. Şimdi sadece ben varım."

note: ~ Snippet in category "note"
en: "I made mushroom babies.  My arms hurt.  I hurt.  I had mushroom babies.  They are growing now."
tr: "Mantar bebekler yaptım. Kollarım ağrıyor. Acı çekiyorum. Mantar bebeklerim oldu. Şimdi büyüyorlar."

note: ~ Snippet in category "note"
en: "It doesn't matter how you die.  You're gonna turn into one of them."
tr: "Nasıl öldüğün önemli değil. Onlardan biri olacaksın."

note: ~ Snippet in category "note"
en: "WHY DO ALL THE DEAD CHILDREN GO TO SCHOOL"
tr: "NEDEN TÜM ÖLMÜŞ ÇOCUKLAR OKULA GİDER"

note: ~ Snippet in category "note"
en: "Don't keep your goddamn casings!  They'll just weigh you down."
tr: "Lanet olası kılıflarını saklama! Sadece seni ağırlaştıracaklar."

note: ~ Snippet in category "note"
en: "Local auto shop is full of the things.  And to think I worked with them on repairing cars… now they're just… fucking corpses."
tr: "Yerel oto tamirci bu şeylerle dolu. Ve onlarla arabaları tamir etmek için çalıştığımı düşünmek... şimdi sadece... lanet olası cesetler."

note: ~ Snippet in category "note"
en: "DON'T EAT THE SLIME DON'T EAT THE SLIME DON'T EAT THE SLIME"
tr: "SLİMİ YEME SLİMİ YEME SLİMİ YEME"

note: ~ Snippet in category "note"
en: "I used to be human.  But… my arms… they are like tentacles.  I slither along akin to a snail and I shed my feathers every day."
tr: "Eskiden insandım. Ama... kollarım... tentaküller gibi. Salyangoz gibi sürünüyorum ve her gün tüylerimi döküyorum."

note: ~ Snippet in category "note"
en: "Killed a giant worm thing, but now I'm only three feet tall.  Should've just left the damn worm alone, now none of my clothes fit!"
tr: "Büyük bir solucanı öldürdüm, ama şimdi sadece üç fit boyundayım. Lanet olası solucanı yalnız bırakmalıydım, şimdi kıyafetlerimden hiçbiri olmuyor!"

note: ~ Snippet in category "note"
en: "I don't have enough time to double tap.  You don't either."
tr: "Çift tıklamak için yeterli zamanım yok. Senin de yok."

note: ~ Snippet in category "note"
en: "PINK TALL ONES RUN RUN RUN RUN RUN"
tr: "Pembe uzunlar KOŞ KOŞ KOŞ KOŞ KOŞ"

note: ~ Snippet in category "note"
en: "Are they still human inside?"
tr: "İçlerinde hala insan mı var?"

note: ~ Snippet in category "note"
en: "the eye it watches me it follows me everywhere help"
tr: "Göz beni izliyor, her yerde beni takip ediyor, yardım et"

note: ~ Snippet in category "note"
en: "tHE Portal it's so COld"
tr: "Portal o kadar soğuk ki"

note: ~ Snippet in category "note"
en: "GOD CAN'T SAVE US"
tr: " TANRI BİZİ KURTARAMAZ"

note: ~ Snippet in category "note"
en: "SHOOT YOURSELF, LET IT END QUICKLY"
tr: "KENDİNE ATEŞ ET, HIZLA BİTİR"

note: ~ Snippet in category "note"
en: "There are five basic rules to survival.  One, stay prepared and watchful.  Two, keep your iron sights lined up or succumb.  Three, stay FAR WAY from all"
tr: "Hayatta kalmanın beş temel kuralı vardır. Bir, hazırlıklı ve dikkatli kal. İki, nişan almayı bırakma yoksa yenilirsin. Üç, herkesten UZAK DUR"

note: ~ Snippet in category "note"
en: "The bricks of this bathroom look like a face.  Haha… it's all I can focus on.  At least let me shit before you break down the door.  Please…"
tr: "Bu banyonun tuğlaları bir yüze benziyor. Haha… tek odaklandığım şey bu. En azından kapıyı kırmadan önce tuvaletimi yapmama izin ver. Lütfen…"

note: ~ Snippet in category "note"
en: "What the hell are they mining for in these shafts?"
tr: "Bu şaftlarda ne için maden çıkarıyorlar?"

note: ~ Snippet in category "note"
en: "I am one with the plants."
tr: "Bitkilerle bir bütünüm."

note: ~ Snippet in category "note"
en: "Broadsword!  Yeah!"
tr: "Uzun kılıç! Evet!"

note: ~ Snippet in category "note"
en: "If you see a trail of dirt getting displaced in your direction… run.  Run for your life."
tr: "Eğer yönüne doğru yerin kaydığını görürsen… koş. Hayatın için koş."

note: ~ Snippet in category "note"
en: "DINT ATE THE MUSHROM"
tr: "SUKUN MONTORU YİMİYİN"

note: ~ Snippet in category "note"
en: "Libraries are useless after the apocalypse."
tr: "Kütüphaneler kıyametten sonra işe yaramaz."

note: ~ Snippet in category "note"
en: "I swear to God I've seen these plant things before!  In a book, or something!  I swear…"
tr: "Tanrım, bu bitki şeylerini daha önce gördüm! Bir kitapta ya da bir şeyde! Yemin ederim…"

note: ~ Snippet in category "note"
en: "Is robbing a bank easier or harder now that all the guards are undead?"
tr: "Bütün bekçiler ölü olduğuna göre bir bankayı soymak şimdi daha mı kolay yoksa daha mı zor?"

note: ~ Snippet in category "note"
en: "Make sure your car is REALLY stopped before you get out."
tr: "Arabanızın gerçekten durduğundan emin olun, dışarı çıkmadan önce."

note: ~ Snippet in category "note"
en: "I found some kind of stone pyramid with spikes.  I feel… I feel like I'm being watched."
tr: "İğneleri olan bir tür taş piramit buldum. Kendimi… izleniyormuşum gibi hissediyorum."

note: ~ Snippet in category "note"
en: "Why would you ever hide in a damn gun store?  The owner… he was a moron alright."
tr: "Neden bir lanet silah dükkanında saklanasın ki? Sahibi… gerçekten bir aptaldı."

note: ~ Snippet in category "note"
en: "THEY DON'T feel ANYTHING"
tr: "ONLAR HİÇBİR ŞEY HİSSETMİYOR"

note: ~ Snippet in category "note"
en: "What was the government doing, anyway?"
tr: "Hükümet ne yapıyordu, neyse ki?"

note: ~ Snippet in category "note"
en: "Is that one pharmaceutical company gonna come out with a, like, cure for this anytime soon?"
tr: "O ilaç şirketi bu konuda bir tedavi çıkaracak mı, yakında?"

note: ~ Snippet in category "note"
en: "THE MARLEY WAS RIGHT"
tr: "MARLEY HAKLIYDI"

note: ~ Snippet in category "note"
en: "Squeeze some ammonia into zombie flesh and hold it tight.  You smell like one of them!  I think."
tr: "Biraz amonyak sık ve zombi etini sıkıca tut. Sen onlardan biri gibi kokuyorsun! Sanırım."

note: ~ Snippet in category "note"
en: "I thought my damn terminal cancer was bad enough… now the dead are rising?!"
tr: "Laneti kanserimin yeterince kötü olduğunu düşünmüştüm… şimdi ölüler mi yükseliyor?!"

note: ~ Snippet in category "note"
en: "THE GOO IS IN THE WATER DON'T DRINK WATER"
tr: "SUDA Kİ GOOYU İÇMEYİN SUDA GOO VAR"

note: ~ Snippet in category "note"
en: "Don't let the ember go out please don't go out I need you precious fire."
tr: "Korun sönmesine izin verme lütfen sönme, sana ihtiyacım var değerli ateşim."

note: ~ Snippet in category "note"
en: "Everyone used their gas to get to another town… but it's the same story everywhere."
tr: "Herkes gazlarını başka bir şehre gitmek için kullandı… ama her yerde aynı hikaye."

note: ~ Snippet in category "note"
en: "There's still an evacuation point at Concord, spread the word."
tr: "Concord'da hala bir tahliye noktası var, haberi yay."

note: ~ Snippet in category "note"
en: "STAY AWAY FROM CONCORD"
tr: "CONCORD'DAN UZAK DURUN"

note: ~ Snippet in category "note"
en: "Most things can be taken out with a shotgun.  More things can be taken out with a grenade.  Imagine what a mini-nuke does."
tr: "Çoğu şey bir pompalı tüfekle etkisiz hale getirilebilir. Daha fazla şey bir el bombasıyla etkisiz hale getirilebilir. Bir mini nükleer bombanın ne yaptığını hayal et."

note: ~ Snippet in category "note"
en: "Come to the bar if you see this, let's re-enact a zombie movie, friends."
tr: "Bunu görürsen bara gel, bir zombi filmi yeniden canlandıralım, dostlar."

note: ~ Snippet in category "note"
en: "They are NOT slow!  They are NEVER slow!"
tr: "Onlar YAVAŞ DEĞİL! ASLA yavaş değiller!"

note: ~ Snippet in category "note"
en: "I had a phobia of bees BEFORE they grew to enormous sizes."
tr: "Büyük boyutlara ulaşmadan ÖNCE arılardan korkuyordum."

note: ~ Snippet in category "note"
en: "Your backpack's gonna weigh you down in the water.  Hell, feel free to get naked.  Nobody's going to judge your modesty."
tr: "Sırt çantan suyun içinde seni ağırlayacak. Cehenneme, soyunabilirsin. Kimse senin mahremiyetini yargılamayacak."

note: ~ Snippet in category "note"
en: "Guns too loud.  Crossbow too long.  Running is best."
tr: "Silahlar çok gürültülü. Yaylı tüfek çok uzun. Koşmak en iyisi."

note: ~ Snippet in category "note"
en: "99.9% dead?  I'd like to see a million zombies on Wall Street."
tr: "%99.9 ölü mü? Wall Street'te bir milyon zombi görmek isterim."

note: ~ Snippet in category "note"
en: "Crawled in through the vents.  Whole office building is infested."
tr: "Havalandan içeri süründüm. Tüm ofis binası istila altında."

note: ~ Snippet in category "note"
en: "Don't shoot the people who get bit!  It's OK!  Death is the only thing that makes you turn!"
tr: "Bitecek insanları vurma! Tamam! Ölüm, seni dönüştüren tek şeydir!"

note: ~ Snippet in category "note"
en: "Check your friends for bites, don't let them hide it and turn on you.  Only way out is to shoot em in the head."
tr: "Dostlarını ısırıklar için kontrol et, onların bunu saklamasına ve sana dönmesine izin verme. Tek çıkış yolu kafalarına ateş etmek."

note: ~ Snippet in category "note"
en: "Zombies, walkers, dead ones, undead, reanimated, zed, animata, biters.  Did I miss any?"
tr: "Zombiler, yürüyücüler, ölüler, ölümsüzler, yeniden canlanmış, zed, animata, ısırıcılar.  Başka birini mi kaçırdım?"

note: ~ Snippet in category "note"
en: "All I've got is this keg of beer and an appetite.  Come at me, apocalypse!"
tr: "Elimde sadece bu bir fıçı bira ve bir iştah var.  Üzerime gel, kıyamet!"

note: ~ Snippet in category "note"
en: "My cousin says that murder nowadays is just a war crime.  War for what, I don't know, since the undead seem to be rebels without a cause."
tr: "Kuzenim diyor ki, günümüzde cinayet sadece bir savaş suçu.  Ne için savaş, bilmiyorum, çünkü ölümsüzler sebepsiz isyancılar gibi görünüyor."

note: ~ Snippet in category "note"
en: "SWAMPS RUN SWAMPS NO SWAMPS RUN"
tr: "BATAKLIKLAR KOŞAR BATAKLIKLAR HİÇBİR BATAKLIK KOŞMAZ"

note: ~ Snippet in category "note"
en: "They said a walking cane was a useless weapon… but then I hit one of them with it."
tr: "Bir yürüyüş bastonunun işe yaramaz bir silah olduğunu söylediler... ama sonra birine onunla vurduğumda."

note: ~ Snippet in category "note"
en: "River water around these parts is extremely safe.  Probably more safe than the damn tap water at this point."
tr: "Bu bölgelerdeki nehir suyu son derece güvenli.  Muhtemelen bu noktada lanet olası musluk suyundan daha güvenli."

note: ~ Snippet in category "note"
en: "DON't bomB THe PORtals it MAKES iT WORSE"
tr: "PORTALLARI BOMBA ALMAYIN, DURUMU DAHA KÖTÜ YAPIYOR"

note: ~ Snippet in category "note"
en: "No wonder all the camps got overrun, they kept a goddamn zombie test subject!  Each and every one of 'em!"
tr: "Tüm kampların istila edilmesine şaşmamak lazım, lanet olası bir zombi test konusu tutuyorlardı!  Her birini!"

note: ~ Snippet in category "note"
en: "I just realized how damn demented those fliers are."
tr: "O broşürlerin ne kadar lanet olası sapkın olduğunu yeni fark ettim."

note: ~ Snippet in category "note"
en: "I propose a new currency: 9mm."
tr: "Yeni bir para birimi öneriyorum: 9mm."

note: ~ Snippet in category "note"
en: "My skin is crawling and I teleport every few minutes… what is going o"
tr: "Derim kaşınıyor ve her birkaç dakikada bir teleport oluyorum... ne oluyor?"

note: ~ Snippet in category "note"
en: "You can't see them through the smoke but they can't either."
tr: "Onları dumanın içinden göremezsin ama onlar da seni göremez."

note: ~ Snippet in category "note"
en: "There's gotta be a better use of all this rebar…"
tr: "Bu tüm demir donanımın daha iyi bir kullanımı olmalı..."

note: ~ Snippet in category "note"
en: "met schoolhouse of people, all crazy and mad they were, ate killed all of them, yum"
tr: "İnsanların okul evinde, hepsi deli ve çılgındılar, hepsini yedim, afiyet olsun"

note: ~ Snippet in category "note"
en: "STAY AWAY FROM THE BIG ONES IN THE FOREST"
tr: "ORMANDAKİ BÜYÜKLERDEN UZAK DURUN"

note: ~ Snippet in category "note"
en: "got into a prison with a halligan bar.  makes me wonder how they kept prisoners inside"
tr: "Bir halligan çubuğuyla bir hapishaneye girdim. Mahkumları içeride nasıl tuttuklarını merak ediyorum."

note: ~ Snippet in category "note"
en: "This thing isn't a car any more.  It's just a fucking mountain of metal on wheels, which I live in."
tr: "Bu şey artık bir araba değil. Sadece içinde yaşadığım tekerlekli bir metal yığını."

note: ~ Snippet in category "note"
en: "Anyone else seen those really… SQUARE-looking towns?  I don't think they're normal."
tr: "Başka kimse o gerçekten... KARE gibi görünen kasabaları gördü mü? Normal olduklarını sanmıyorum."

note: ~ Snippet in category "note"
en: "big z threw me on top of the building, legs broken but at least im safe for a few more minutes"
tr: "Büyük z beni binanın tepesine attı, bacaklarım kırıldı ama en azından birkaç dakika daha güvendeyim."

note: ~ Snippet in category "note"
en: "I'm starting to feel bad about disabling all these turrets and stealing their ammunition."
tr: "Tüm bu kuleleri devre dışı bırakıp mermilerini çaldığım için kötü hissetmeye başlıyorum."

note: ~ Snippet in category "note"
en: "Make sure you strip the house for all available resources-- tubes, pipes, ceramics, sheets, strings, and more"
tr: "Evin tüm mevcut kaynaklarını - borular, tüpler, seramikler, levhalar, ipler ve daha fazlası - söküp aldığınızdan emin olun."

note: ~ Snippet in category "note"
en: "FUCK FAUX-MUTANTS, BEING 'EXTREMELY THIRSTY' DOES NOT COUNT"
tr: "SAHTE-MUTANTLARDAN SIKILDIK, 'AŞIRI SUSUZ OLMAK' SAYILMAZ"

note: ~ Snippet in category "note"
en: "There's nothing wrong with eating people if you HAVE to.  I mean, I only did it because I didn't want to waste my potato chips!"
tr: "Eğer zorundaysanız insan yemekle ilgili bir sorun yok. Yani, sadece patates cipslerimi israf etmek istemediğim için yaptım!"

note: ~ Snippet in category "note"
en: "CHINA DID THIS"
tr: "ÇİN BUNU YAPTI"

note: ~ Snippet in category "note"
en: "RUSSIA DID THIS"
tr: "RUSYA BUNU YAPTI"

note: ~ Snippet in category "note"
en: "Thank You RivTech.  Thank You For Good Coffee.  Will Always Stay Awake For You Rivtech."
tr: "Teşekkürler RivTech. İyi kahve için teşekkürler. Her zaman senin için uyanık kalacağım Rivtech."

note: ~ Snippet in category "note"
en: "dont try to leave they will shoot you"
tr: "gitmeye çalışmayın, sizi vuracaklar"

note: ~ Snippet in category "note"
en: "Makayla Sanchez burned down my fucking house"
tr: "Makayla Sanchez benim lanet olası evimi yaktı"

note: ~ Snippet in category "note"
en: "he calls himself the 'man with the hands', don't approach"
tr: "kendisine 'elleri olan adam' diyor, yaklaşmayın"

note: ~ Snippet in category "note"
en: "So… what happens if the military rescues us?  We're all freaks by now, right?  How the fuck are we gonna go back to real life?"
tr: "Yani… askeri kurtarırsa ne olur? Artık hepimiz tuhafız, değil mi? Gerçek hayata nasıl döneceğiz?"

note: ~ Snippet in category "note"
en: "Not sure if my companion WANTED to turn into a bird, but I was the one giving her the serum, and I saved her life!  That's fair, right?"
tr: "Arkadaşım kuşa dönüşmek İSTEDİ mi emin değilim, ama ona serumu ben verdim ve hayatını kurtardım! Bu adil, değil mi?"

note: ~ Snippet in category "note"
en: "I've never been very confident, is that why my shots keep missing?"
tr: "Aslında pek kendime güvenim yoktu, bu yüzden mi atışlarım hep isabet etmiyor?"

note: ~ Snippet in category "note"
en: "FIRE BAD.  NOW NAKED.  PLEASE HELP."
tr: "ATEŞ KÖTÜ. ŞİMDİ ÇIPLAK. LÜTFEN YARDIM ET."

note: ~ Snippet in category "note"
en: "Heard of a place up in Maine where people have their shit together.  Hundreds of people, defense, food and shelter… let's go raid it, guys!"
tr: "Maine'de insanların işleri yolunda giden bir yer duyduğum. Yüzlerce insan, savunma, yiyecek ve barınak… hadi gidelim, çocuklar!"

note: ~ Snippet in category "note"
en: "KASHWAK: NO-FO"
tr: "KASHWAK: HAYIR-FO"

note: ~ Snippet in category "note"
en: "The whispering fog is taking me in like a blanket.  I'm warm now.  I'm finally"
tr: "Fısıldayan sis beni bir battaniye gibi sarıyor. Şimdi sıcakım. Nihayet"

note: ~ Snippet in category "note"
en: "got a video recording of hour one when the portals were still up.  pretty cool"
tr: "portallar hala açıktayken birinci saatin video kaydını aldım. oldukça havalı"

note: ~ Snippet in category "note"
en: "Stuck here.  Zombies outside.  Friends were outside too, now they're part of zombies.  Need to be quiet"
tr: "Burada sıkıştım. Dışarıda zombiler var. Arkadaşlarım da dışarıdaydı, şimdi zombilerin bir parçası oldular. Sessiz olmam gerekiyor."

note: ~ Snippet in category "note"
en: "if anyones reading this, please tell my mom i was right about insects being superior"
tr: "eğer bunu okuyan biri varsa, lütfen anneme böceklerin üstün olduğu konusunda haklı olduğumu söyle."

note: ~ Snippet in category "note"
en: "Diamond coated sword!  Diamond coated hammer!  Diamond coated clothes!  Diamond coated hands help"
tr: "Elmas kaplı kılıç!  Elmas kaplı çekiç!  Elmas kaplı giysiler!  Elmas kaplı eller yardımcı olur"

note: ~ Snippet in category "note"
en: "waded through 14 miles of sewage for playboy magazine, wasn't worth it"
tr: "playboy dergisi için 14 mil kanalizasyondan geçtim, buna değmedi"

note: ~ Snippet in category "note"
en: "I'm coming back for this note in twelve hours.  If I don't, take all my shit!"
tr: "Bu not için on iki saat içinde geri döneceğim. Eğer dönmezsem, tüm eşyalarımı al!"

note: ~ Snippet in category "note"
en: "all my friends died when they came near me.  there's nothing funny about that"
tr: "tüm arkadaşlarım yanımda olduklarında öldü. bununla ilgili komik bir şey yok."

note: ~ Snippet in category "note"
en: "DOG NOT REAL DOG"
tr: "KÖPEK GERÇEK KÖPEK DEĞİL"

note: ~ Snippet in category "note"
en: "This is all just a dream, right??!  I'M GOING TO WAKE UP, SHE'S GOING TO BE OK"
tr: "Bu sadece bir rüya, değil mi??! UYANACAĞIM, O İYİ OLACAK"

note: ~ Snippet in category "note"
en: "IT'S BURIED!  THE TEMPLE IS BURIED!"
tr: "GÖMÜLDÜ! TAPINAK GÖMÜLDÜ!"

note: ~ Snippet in category "note"
en: "If I had a dollar for every cash card I've found, I'd have more money than is on these stupid things!"
tr: "Bulduğum her nakit kartı için bir dolarım olsaydı, bu aptal şeylerdeki paradan daha fazla param olurdu!"

note: ~ Snippet in category "note"
en: "can never have enough Kevlar.  basically just live in a Kevlar turtle shell."
tr: "asla yeterince Kevlar olamazsınız. temelde sadece bir Kevlar kaplumbağa kabuğunda yaşıyorum."

note: ~ Snippet in category "note"
en: "MY GLITTERING SNAKE COMPELS YOU!  OBEY!"
tr: "PARILTIYOR SNAKE SENİ ZORLUYOR! İTAAT ET!"

note: ~ Snippet in category "note"
en: "can sunstasin self frorever off fof my funggnaloid babiues oout fo yme arms eat themm up eatbtb my chidlldren"
tr: "funggnaloid bebeklerimi kollarımdan dışarı atıp sonsuza dek kendimi güneşten koruyabilirim, onları ye, çocuklarım."

note: ~ Snippet in category "note"
en: "Gonna settle down one day.  Nice big orchard, couple of friends/future family to spend time with, and a nice system of fortifications to keep us safe."
tr: "Bir gün yerleşmeyi düşünüyorum. Güzel büyük bir meyve bahçesi, vakit geçirecek birkaç arkadaş/geçmiş aile ve bizi güvende tutacak güzel bir tahkimat sistemi."

note: ~ Snippet in category "note"
en: "a ctulaly don t mi nd  t he cold it   s  f i ne in h ere  nn    o problem"
tr: "soğuktan rahatsız olmuyorum, burada gayet iyi, sorun yok."

note: ~ Snippet in category "note"
en: "Tried wearing dead zombie clothes, but they still knew I was alive!  It's like they're a hivemind, man!"
tr: "ölü zombi kıyafetleri giymeyi denedim ama hala canlı olduğumu biliyorlardı! Sanki bir zihin birliği gibiler, dostum!"

note: ~ Snippet in category "note"
en: "riddle.  what's 1/4 feathers, 1/4 scales, 1/4 metal, and 1/4 flesh?  answer: sorry, but you should know this one."
tr: "bulmaca. 1/4 tüy, 1/4 pul, 1/4 metal ve 1/4 et nedir? cevap: üzgünüm, ama bunu bilmelisin."

note: ~ Snippet in category "note"
en: "For anyone that's reading this, I just want to confirm (FROM AN UNBIASED SOURCE) that it was NOT the scientists' fault."
tr: "Bunu okuyan herkes için, sadece (TARAFSIZ BİR KAYNAKTAN) bilim insanlarının suçu olmadığını onaylamak istiyorum."

note: ~ Snippet in category "note"
en: "We're the eagle-eyes in the sky!  Just two mutant avians in our helicopter!  Filming the Cataclysm!  Check us out on any working electronics!"
tr: "Biz gökyüzündeki kartal gözleriyiz! Sadece helikopterimizde iki mutant kuş! Kıyameti çekiyoruz! Bizi çalışan herhangi bir elektronik cihazda kontrol edin!"

note: ~ Snippet in category "note"
en: "WE'RE GOING TO SAIL TO CANADA, BITCHES!"
tr: "KANADA'YA YELKEN AÇACAĞIZ, APTALLAR!"

note: ~ Snippet in category "note"
en: "Anyone hear about that guy who tried to sail his family to Canada?  What a moron, right?"
tr: "Ailesini Kanada'ya yelken açmaya çalışan o adamı duyan var mı? Ne bir salak, değil mi?"

note: ~ Snippet in category "note"
en: "recently canadian border has gotten more dangerous don't go there"
tr: "son zamanlarda Kanada sınırı daha tehlikeli hale geldi, oraya gitmeyin."

note: ~ Snippet in category "note"
en: "Hey, what happened to my dad's airboat?!"
tr: "Hey, babamın hava botuna ne oldu?!"

note: ~ Snippet in category "note"
en: "Reading is good!  Never stop reading.  Read EVERYTHING."
tr: "Okumak iyidir! Asla okumayı bırakma. HER ŞEYİ oku."

note: ~ Snippet in category "note"
en: "I'm gonna be honest here, I'm really gonna die soon so I dont want to gt forgnottedn ples dont forntget me y nrmmy name is h@@hbhbh"
tr: "Burada dürüst olacağım, gerçekten yakında öleceğim, bu yüzden unutulmak istemiyorum, lütfen beni unutma, benim adım h@@hbhbh"

note: ~ Snippet in category "note"
en: "all it takes to seal a wound is a sawblade and a match!  trust me"
tr: "Bir yarayı kapatmak için gereken tek şey bir testere bıçağı ve bir kibrit! Bana güven."

note: ~ Snippet in category "note"
en: "I wonder what's in this sarcophagus?  Maybe it's a real sarcophagus.  Maybe there's a big guy named God under here."
tr: "Bu sarkofajın içinde ne var merak ediyorum? Belki gerçek bir sarkofajdır. Belki burada Tanrı adında büyük bir adam var."

note: ~ Snippet in category "note"
en: "these hulks aint so incredible when ya got .50"
tr: "Bu devler .50 ile o kadar da inanılmaz değil."

note: ~ Snippet in category "note"
en: "WBLF 970 went off-air three days ago.  There's nobody left on the radio.  Might as well throw this thing away…"
tr: "WBLF 970 üç gün önce yayından kalktı. Radyoda kimse kalmadı. Bu şeyi atmakta bir sakınca yok…"

note: ~ Snippet in category "note"
en: "I've heard it's safer across the Mississippi.  Going to start driving today.  If you're reading this, pray for me"
tr: "Mississippi'nin karşısında daha güvenli olduğunu duydum. Bugün sürüşe başlayacağım. Eğer bunu okuyorsan, benim için dua et."

note: ~ Snippet in category "note"
en: "We have Landed our Comet.  The Sky is Ablaze."
tr: "Yıldızımızı indirdik. Gökyüzü alev alev."

note: ~ Snippet in category "note"
en: "Last one standing.  It's good feeling.  I win.  I win I win I win I win I win"
tr: "Son kalan. Güzel bir his. Kazandım. Kazandım kazandım kazandım kazandım kazandım."

note: ~ Snippet in category "note"
en: "Adderall cures weakness, tramadol cures death"
tr: "Adderall zayıflığı, tramadol ölümü iyileştirir."

note: ~ Snippet in category "note"
en: "These turrets keep dodging my FUCKING BULLETS!"
tr: "Bu kuleler benim LANET OLSUN KURŞUNLARIMDAN KAÇIYOR!"

note: ~ Snippet in category "note"
en: "Best way to train is by throwing pebbles at birds.  You'll be a legend."
tr: "En iyi antrenman yöntemi, kuşlara çakıl taşları atmaktır. Efsane olacaksın."

note: ~ Snippet in category "note"
en: "new bedford is overrun.  i'm sorry.  we tried."
tr: "new bedford istila altında. Üzgünüm. Denedik."

note: ~ Snippet in category "note"
en: "Check out my cooking show on The Television!  Making Mannwurst sausages out of some of those assholes who tried to raid my kitchen earlier…"
tr: "Televizyon'daki yemek programıma göz at! Daha önce mutfağımı basmaya çalışan o ahlaksızlardan Mannwurst sosisleri yapıyorum..."

note: ~ Snippet in category "note"
en: "Renting out my rat tunnels for 50 9mm rounds a night.  I dug them with my own claws, so you know they're the best."
tr: "Fare tünellerimi gecelik 50 9mm mermi karşılığında kiralıyorum. Onları kendi pençelerimle kazdım, bu yüzden en iyisi olduklarını biliyorsun."

note: ~ Snippet in category "note"
en: "Anyone wanna listen to some music at full volume and shoot the Zs that approach?  You pick the tunes if I get some ammo."
tr: "Tam sesle müzik dinleyip yaklaşan Z'leri vurmak isteyen var mı? Eğer biraz mermi alırsam şarkıları sen seçersin."

note: ~ Snippet in category "note"
en: "Lots of new easy ways to burn calories now.  Fighting animata, managing the fields, running with my wings buzzing, and more."
tr: "Şimdi kalori yakmanın birçok yeni kolay yolu var. Animata ile savaşmak, tarlaları yönetmek, kanatlarım vızıldarken koşmak ve daha fazlası."

note: ~ Snippet in category "note"
en: "FLAMING SWORD HUMANE.  CAUTERIZES WOUNDS.  SURGICAL."
tr: "ALEVLI KILIÇ İNSANİ. YARALARI KÜRETİR. CERRAHİ."

note: ~ Snippet in category "note"
en: "knife screams it screams i cant breathe so scared help me please help"
tr: "bıçak çığlık atıyor, çığlık atıyor, nefes alamıyorum, çok korktum, lütfen yardım et."

note: ~ Snippet in category "note"
en: "when it started, we could still hope The Man was gonna save us…"
tr: "Başladığında, Adam'ın bizi kurtaracağına hala umut edebiliyorduk..."

note: ~ Snippet in category "note"
en: "Hey, Ted.  Alexander and Cass and I are heading to Z-Mobile for the last of the meth.  Keep the lizard fetus fed for us, OK?"
tr: "Hey, Ted. Alexander, Cass ve ben son meth için Z-Mobile'a gidiyoruz. Lizard fetus'u bizim için besle, tamam mı?"

note: ~ Snippet in category "note"
en: "i say we call the material from melting down cars 'massachusetite' or 'vermontsteel' or 'connecticut composite'"
tr: "Erimiş arabaların malzemesine 'massachusetite' veya 'vermontsteel' veya 'connecticut composite' diyelim."

note: ~ Snippet in category "note"
en: "Sometimes what you need when you're infected, bleeding, sick and hungover is a J and some chips."
tr: "Bazen enfekte, kanamalı, hasta ve sarhoş olduğunda ihtiyacın olan bir J ve biraz cips."

note: ~ Snippet in category "note"
en: "This has to be China's fault.  Seriously, why is nobody suspecting the people we're having a cold war with!  This is an invasion!  These aren't zombies, it's just camouflage!  WAKE UP, SHEEPLE!"
tr: "Bu kesinlikle Çin'in suçu. Cidden, neden soğuk savaşta olduğumuz insanları kimse şüphelenmiyor! Bu bir işgal! Bunlar zombi değil, sadece kamuflaj! UYAN, KÜÇÜK İNSANLAR!"

note: ~ Snippet in category "note"
en: "Hahahahaa stupid fuck in his mansion, with his plate armor and big axe.  Guy never swung the thing in his life.  Can't block bullets, dipshit"
tr: "Hahahahaa aptal herif malikanesinde, zırhı ve büyük baltasıyla. Adam hayatında o şeyi sallamadı. Kurşunları engelleyemez, salak."

note: ~ Snippet in category "note"
en: "I woke up with a dozen bears in a tribe outside the vault.  One was covered in red markings, glowing-- speaking."
tr: "Vault'un dışında bir kabilede on kadar ayıyla uyandım. Birinin üzerinde kırmızı işaretler vardı, parlıyordu - konuşuyordu."

note: ~ Snippet in category "note"
en: "poor guy.  watched him from afar with my binocs for months and months.  today he died fighting.  feels like i knew him even though i never approached."
tr: "Zavallı adam. Onu aylardır dürbünle uzaktan izledim. Bugün savaşarak öldü. Hiç yaklaşmadığım halde onu tanıyormuşum gibi hissediyorum."

note: ~ Snippet in category "note"
en: "ENGLAND DID THIS"
tr: "İNGİLTERE BUNU YAPTI"

note: ~ Snippet in category "note"
en: "That little fakkin rat din say anythin till we whacked him with a steel chain!  Then 'e just wanted to know if he could buy the chain!"
tr: "O küçük lanet sıçan, ona çelik zincirle vurana kadar hiçbir şey söylemedi! Sonra sadece zinciri satın alıp alamayacağını sordu!"

note: ~ Snippet in category "note"
en: "tom, adorned with fluid sacs three layers deep, crawls to safety like a slug"
tr: "Üç kat derinlikte sıvı keseleriyle süslenmiş tom, bir salyangoz gibi güvenliğe sürünüyor."

note: ~ Snippet in category "note"
en: "my friend turned fuckin insane and ate his arms and then his sister's arms!  he looked rather cross"
tr: "Arkadaşım lanet olası bir şekilde deli oldu ve kollarını, sonra da kız kardeşinin kollarını yedi! Oldukça sinirli görünüyordu."

note: ~ Snippet in category "note"
en: "Starting today, the hallucinations are my only friends."
tr: "Bugünden itibaren, halüsinasyonlar benim tek arkadaşım."

note: ~ Snippet in category "note"
en: "For sale: zombaby shoes, very filthy"
tr: "Satılık: zombaby ayakkabıları, çok kirli."

note: ~ Snippet in category "note"
en: "Started my own brewery recently.  I just need some glass bottles, now!  Several thousand!  I'm planning way ahead."
tr: "Son zamanlarda kendi bira fabrikamı kurdum. Şimdi sadece birkaç cam şişeye ihtiyacım var! Binlerce! Çok önceden plan yapıyorum."

note: ~ Snippet in category "note"
en: "Heard recently of some radio op who lives in a skyscraper, announcing where those hordes are going.  Couldn't find the frequency, though."
tr: "Son zamanlarda bir gökdelenin içinde yaşayan bir radyo operatöründen duydum, o kalabalıkların nereye gittiğini duyuruyordu. Ancak frekansı bulamadım."

note: ~ Snippet in category "note"
en: "Woah, bud!  Not all cannibals eat meat!"
tr: "Vay canına, dostum! Tüm yamyamlar et yemez!"

note: ~ Snippet in category "note"
en: "ay why aint my bullets fuckin explodin"
tr: "ay neden mermilerim patlamıyor"

note: ~ Snippet in category "note"
en: "Those Fiktok clan people picked this place clean… no food…"
tr: "Fiktok klanından insanlar burayı tamamen temizlemiş... yiyecek yok..."

note: ~ Snippet in category "note"
en: "The fewer people in New England, the stronger we'll become."
tr: "New England'daki insan sayısı azaldıkça, daha güçlü olacağız."

note: ~ Snippet in category "note"
en: "It all boils down to the Apex Predator."
tr: "Hepsi Apex Predator'a dayanıyor."

note: ~ Snippet in category "note"
en: "Got my mortar and pestle.  Now if I could just find some avocados…"
tr: "Mortar ve havanımı aldım. Şimdi sadece biraz avokado bulabilsem..."

note: ~ Snippet in category "note"
en: "saw a girl standing with the mushrooms.  spores coming out of slits in her neck.  she looked happy."
tr: "Mantarların yanında duran bir kızı gördüm. Boynundaki yarıklardan sporlar çıkıyordu. Mutlu görünüyordu."

note: ~ Snippet in category "note"
en: "Found some pink berries.  Eating them makes bushes into more pink berries.  Infinite berry."
tr: "Bazı pembe meyveler buldum. Onları yemek, çalıları daha fazla pembe meyveye dönüştürüyor. Sonsuz meyve."

note: ~ Snippet in category "note"
en: "m ust grow                 unity"
tr: "b üzümlerin büyümesi lazım                 birlik"

note: ~ Snippet in category "note"
en: "AMY IS FUNGUS.  DO NOT LISTEN IF SHE ASKS YOU TO TAKE OFF MASK"
tr: "AMY MANTAR. MASKENİ ÇIKARMANIZI İSTERSE DİNLEMEYİN"

note: ~ Snippet in category "note"
en: "my rabbi follows a new god now.  asks us to call him a local guide.  i dont mind, he keeps us fed"
tr: "Rabbi şimdi yeni bir tanrıya hizmet ediyor. Bize yerel rehber dememizi istiyor. Umurumda değil, bizi doyuruyor."

note: ~ Snippet in category "note"
en: "Fungus are helping us.  Help them and they will unite us"
tr: "Mantarlar bize yardım ediyor. Onlara yardım et ve bizi birleştirecekler."

note: ~ Snippet in category "note"
en: "Saw a boy couldnt be older than 16.  Walked straight through the mushroom tower.  THROUGH IT"
tr: "16 yaşından büyük olamazdı diye bir çocuğu gördüm. Mantar kulesinin içinden doğrudan geçti. İÇİNDEN"

note: ~ Snippet in category "note"
en: "Found some food in a box outside my house.  We ate it and now the fungaloids aren't harming us.  I think we are a mushroom now"
tr: "Evinin dışındaki bir kutuda biraz yiyecek buldum. Onu yedik ve şimdi fungaloidler bize zarar vermiyor. Sanırım artık bir mantarız"

note: ~ Snippet in category "note"
en: "saw the girl again.  she looked dead exhausted and walked right into the fungus.  30 mins later and she walked out good as new"
tr: "Kızı tekrar gördüm. Ölümcül yorgun görünüyordu ve mantarın içine doğru yürüdü. 30 dakika sonra, yeni gibi çıktı"

note: ~ Snippet in category "note"
en: "HADENSBROOK REBUILT AROUND FUNGUS.  THEY EAT GRAY APPLES AND SPREAD IT"
tr: "HADENSBROOK MANTAR ÇEVRESİNDE YENİDEN İNŞA EDİLDİ. GRİ ELMA YİYORLAR VE YAYIYORLAR"

note: ~ Snippet in category "note"
en: "mycus must grow"
tr: "mycus büyümeli"

note: ~ Snippet in category "note"
en: "School bus with solar panels = TRUST.  Gave us berries and seeds, we were out of food"
tr: "Güneş panelleri olan okul otobüsü = GÜVEN. Bize meyve ve tohum verdi, yiyeceğimiz kalmamıştı"

note: ~ Snippet in category "note"
en: "d o nThelp scho Ol buss makE seeeedS ARe FUNGUS!! !"
tr: "Yardım etme okul otobüsü tohum yapıyor MANTAR!! !"

note: ~ Snippet in category "note"
en: "Go to every fungus patch you find but WEAR A SUIT.  Food there is very very filling.  Look for pink berries, blue flowers"
tr: "Buldun her mantar yamasına git ama BİR TAKIM ELBİSE GİY. Oradaki yiyecek çok doyurucu. Pembe meyveleri, mavi çiçekleri ara"

note: ~ Snippet in category "note"
en: "red blue yellow berry seed sap bloom flowers tower mycus mycus mycus."
tr: "kırmızı mavi sarı meyve tohum öz çiçek kule mycus mycus mycus."

note: ~ Snippet in category "note"
en: "Husband 30 yrs died in bombs.  Mushrooms brought him back.  GIVE YOURSELF TO THEm AND THEY WILL HELP YOU"
tr: "Kocam 30 yıl önce bombalarda öldü. Mantarlar onu geri getirdi. KENDİNİ ONLARA VER VE SANA YARDIM EDECEKLER"

note: ~ Snippet in category "note"
en: "Lisa always was a fan of sports.  Thank God these Global Athletics Games in Harran started some time before the outbreak, so she was able to leave New England before it was quarantined.  I can only hope there are no zombies, as we do have here, in the city she flew to."
tr: "Lisa her zaman sporun hayranıydı. Tanrı'ya şükür bu Küresel Atletizm Oyunları Harran'da patlak vermeden bir süre önce başladı, bu yüzden New England'dan karantinaya alınmadan önce ayrılabildi. Gittiği şehirde burada olduğu gibi zombilerin olmamasını umuyorum."

note: ~ Snippet in category "note"
en: "Don't mix powders, them books said.  Do Not Mix powders.  Didn't listen did I.  Blew my goddamn pinky off, near lost my right eye."
tr: "Tozları karıştırma, o kitaplar dedi. Tozları Karıştırma. Dinlemedim, değil mi? Lanet olası serçe parmağımı kopardım, sağ gözümü kaybetmek üzereydim."

note: ~ Snippet in category "note"
en: "followed what toby wrote down.  shells looked like theyd hold more, I put in some more.  traded most to h raiders for crank.  shot my 38 today and it fuckn exploded.  low on crank, good as dead, no gun, no toby.  headed to montreal real sorry bout the bullets"
tr: "Toby'nin yazdıklarını takip ettim. Kabuğun daha fazla tutacağını düşündüm, biraz daha koydum. Çoğunu h akıncılarına krank için takas ettim. Bugün 38'imi ateşledim ve lanet olası patladı. Krankım az, ölüme yakın, silah yok, Toby yok. Montreal'e doğru yola çıktım, mermiler için gerçekten üzgünüm."

note: ~ Snippet in category "note"
en: "…damn those hybrid cars are efficient.  wish I was smart enough to finagle that engine controller out of it… heard scrapper Joe put one in his deathmobile and now doesn't need gas at all… then again, Joe is full of shit…"
tr: "…kahrolası hibrit arabalar ne kadar verimli. O motor kontrol cihazını alacak kadar akıllı olmayı dilerdim… hurda Joe'nun ölüm aracına bir tane koyduğunu duydum ve şimdi hiç benzin almıyor… ama yine de, Joe'nun kafası karışık…"

note: ~ Snippet in category "note"
en: "⋯bioluminescent, 5' diameter⋯  appears to be an immense disembodied eyeball, capable of flight and [illegible] thought"
tr: "⋯biyolüminesan, 5' çapında⋯ devasa bir bedensiz göz küresi gibi görünüyor, uçma yeteneğine sahip ve [okunaksız] düşünce"

note: ~ Snippet in category "note"
en: "What's the deal with boiling water?  Rain water is distilled naturally!  It's perfectly safe, you could save so much time if you didn't boil it.  I drunk some river water, and I'm fine!"
tr: "Kaynar suyun ne önemi var? Yağmur suyu doğal olarak damıtılır! Tamamen güvenli, kaynatmasan çok zaman kazanabilirsin. Biraz nehir suyu içtim, iyiyim!"

note: ~ Snippet in category "note"
en: "Went to the emergency shelter, some guy walked in, walked out, grabbed a rock, smashed a bench to bits, carved a plank out of it, walked out again.  Haven't seen them in 3 days… wonder what their story is."
tr: "Acil sığınağa gittim, bir adam içeri girdi, dışarı çıktı, bir taş aldı, bir bankı parçaladı, ondan bir tahta oyarak çıkıp gitti. 3 gündür onları görmedim… hikayeleri ne merak ediyorum."

note: ~ Snippet in category "note"
en: This note is covered in gray goo, ew… "I know I have a fetish but THIS IS TOO MUCH.  My hands are made of slime.  My hair is slime.  My body is covered in slime.  I can't even use a crowbar 'cause of slime.  Wherever I go I leave a trail of slime.  Everything's slime.  My bag is falling off my back into slime."
tr: Bu not gri bir sıvıyla kaplı, of… "Bir fetişim olduğunu biliyorum ama BU ÇOK FAZLA. Ellerim slime'dan. Saçım slime'dan. Vücudum slime ile kaplı. Slime yüzünden bir demir çubuk bile kullanamıyorum. Gittiğim her yerde slime izi bırakıyorum. Her şey slime. Çantam sırtımdan slime'a düşüyor."

note: ~ Snippet in category "note"
en: A page from a notebook, with a morse code reference and the following decoded message: "Whiskey echo whiskey - Lima alpha delta"
tr: Bir defter sayfası, bir morse kodu referansı ve şu çözülmüş mesaj: "Whiskey echo whiskey - Lima alpha delta"

note: ~ Snippet in category "note"
en: "See if you want to be, extra annoying you can, nod off to the, dump and go, help, Erin to dig up the, last, peice"
tr: "İstersen, ekstra sinir bozucu olabilirsin, çöplüğe dalıp, Erin'e son parçayı kazması için yardım edebilirsin."

note: ~ Snippet in category "note"
en: "I saw one of those Foodplace workers on the street.  Honestly, they look no different alive than dead."
tr: "Sokakta o Foodplace çalışanlarından birini gördüm. Açıkçası, canlıyken ölüden hiç farklı görünmüyorlar."

note: ~ Snippet in category "note"
en: "I can imagine people sending their 'love and prayers' on social media.  Love doesn't kill zeds, prayer doesn't put food in my belly."
tr: "İnsanların sosyal medyadan "sevgi ve dualarını" gönderdiğini hayal edebiliyorum. Sevgi zombileri öldürmez, dualar da karnımı doyurmaz."

note: ~ Snippet in category "note"
en: "I used to take everything at face value.  If you couldn't measure it, couldn't explain it, couldn't put a number to it, it wasn't real.  Then this shit happened.  Real funny."
tr: "Her şeyi dış görünüşüne göre yargılıyordum. Eğer bir şeyi ölçemiyorsan, açıklayamıyorsan, ona bir sayı koyamıyorsan, gerçek değildi. Sonra bu şey oldu. Çok komik."

note: ~ Snippet in category "note"
en: This note is covered in gray goo, ew… "Blorble"
tr: Bu not gri bir çamurla kaplanmış, ıyy... "Blorble"

note: ~ Snippet in category "note"
en: "Saw some chick in the forest.  Her body is all green and shit, and she was covered in leaves and vines."
tr: "Ormanda bir kızı gördüm. Vücudu tamamen yeşil ve her şey, yapraklar ve sarmaşıklarla kaplıydı."

note: ~ Snippet in category "note"
en: "Good news: My teachers aren't trying to tear my limbs off about my homework.  Bad news: My teachers are trying to tear my limbs off regardless."
tr: "İyi haber: Öğretmenlerim ödevim yüzünden kollarımı koparmaya çalışmıyor. Kötü haber: Öğretmenlerim yine de kollarımı koparmaya çalışıyor."

note: ~ Snippet in category "note"
en: "G, I've stopped the bleeding, I'll be fine.  Can't stay here any longer, there's too much commotion outside.  Meet me back at our usual spot, we will retrieve our stuff together, don't go alone.  Be careful when exiting out the back, I saw one of them running around with a spear."
tr: "G, kanamayı durdurdum, iyiyim. Burada daha fazla kalamam, dışarıda çok fazla gürültü var. Bizi her zamanki yerimizde buluşalım, eşyalarımızı birlikte alırız, yalnız gitme. Arka çıkışta dikkatli ol, birinin mızrakla etrafta koştuğunu gördüm."

note: ~ Snippet in category "note"
en: "To whoever may find this, I've had enough of cowering and hiding.  I have realized I can't outlast whatever this is.  I saw something different at the grocery store down the block.  Skulking around on all four, faster than all the others.  It jumped at me from behind a car.  It's as if they were all changing.  I'm sure I'll see many more of these as time goes on.  I'm leaving.  Whatever you want, take it."
tr: "Bunu bulan herkese, saklanmaktan ve korkmaktan bıktım. Bunun ne olduğunu aşamayacağımı fark ettim. Blokta bulunan bakkalda farklı bir şey gördüm. Dört ayak üzerinde gizlice dolaşıyor, diğerlerinden daha hızlı. Bir arabadan arkamdan üzerime atladı. Sanki hepsi değişiyordu. Zamanla bunlardan daha fazlasını göreceğimden eminim. Gidiyorum. Ne istersen al."

note: ~ Snippet in category "note"
en: "G, I hope you're finding my notes and the supply drops.  Use my binocs, if they're still there, and check out the roof.  Avoid the huge tower.  I don't know what's inside, but the noises that come out of it can't signal anything good."
tr: "G, umarım notlarımı ve malzeme düşüşlerini buluyorsundur. Eğer hala oradaysa dürbünümü kullan ve çatıyı kontrol et. Büyük kuleden uzak dur. İçinde ne olduğunu bilmiyorum ama dışarıdan gelen sesler iyi bir şey olamaz."

note: ~ Snippet in category "note"
en: "Anyone reading this, stay off the roads.  Me and the boys were ambushed by some goons there.  If you see a fallen tree blocking your path, just turn around and go back."
tr: "Bunu okuyan herkes, yollardan uzak durun. Ben ve çocuklar orada bazı serseriler tarafından pusuya düşürüldük. Eğer yolunuza çıkan devrilmiş bir ağaç görürseniz, hemen geri dönün."

note: ~ Snippet in category "note"
en: "Mike, we have your dog and that ginger fuck you run around with.  You know where to find us.  Come alone, it's time to pay up."
tr: "Mike, köpeğinizi ve etrafında dolaştığınız o zencefil herifi aldık. Nerede bulacağınızı biliyorsunuz. Yalnız gel, ödeme zamanı."

note: ~ Snippet in category "note"
en: "5 gallons of water, 3 cans of chicken, 3 cans of soup, 14 9mm rounds.  GUNSHOP -> CHECK GARAGE -> CUT THROUGH YARDS -> HOME"
tr: "5 galon su, 3 kutu tavuk, 3 kutu çorba, 14 adet 9mm mermi. SİLAH DÜKKANI -> GARAJI KONTROL ET -> AVLUYLA KES -> EV"

note: ~ Snippet in category "note"
en: "G, don't head straight through, go around.  There's a glowing one just hanging out in the alley.  I tried stabbing it but it zapped me with some sort of static electricity and I ran back here.  I'll try to whack it with a club next time."
tr: "G, doğrudan gitme, etrafından dolaş. Sokakta parlayan bir tane var. Onu bıçaklamaya çalıştım ama bana bir tür statik elektrikle saldırdı ve buraya geri koştum. Bir dahaki sefere onu bir sopayla vurmayı deneyeceğim."

note: ~ Snippet in category "note"
en: "STOP FOLLOWING ME I CAN HEAR YOU IN THE DARK"
tr: "KARANLIKTA BENİ TAKİP ETMEYİ BIRAK SENİ KARANLIKTA DUYABİLİYORUM"

note: ~ Snippet in category "note"
en: "G, if you find this, I'm at the farm just out of town.  I'll need to stay there a few days, I've been wounded by one of those overgrown bastards, shot a spike right into my thigh.  I'll wait for you there as long as I can, stay safe."
tr: "G, bunu bulursan, kasabanın hemen dışındaki çiftlikteyim. Orada birkaç gün kalmam gerekecek, o aşırı büyümüş heriflerden biri tarafından yaralandım, tam uyluğuma bir diken sapladı. Orada seni bekleyeceğim, mümkün olduğunca güvenli kal."

note: ~ Snippet in category "note"
en: "G, the city is full of them.  I don't know how, it's as if we never came through here.  They're the same ones we'd put down, I am sure of it.  They got back up and now look more dangerous than ever.  I saw one of them just snatch a bird right off the roof with its long hands.  You have to use the sewers.  I know we agreed not to travel underground, but as horrible as it is down there, I fear our world up here is no longer ours either."
tr: "G, şehir onlarınla dolu. Nasıl olduğunu bilmiyorum, sanki buradan hiç geçmemişiz gibi. Onlar daha önce etkisiz hale getirdiğimiz aynı kişiler, buna eminim. Yeniden ayağa kalktılar ve şimdi her zamankinden daha tehlikeli görünüyorlar. Birinin çatının üstünden bir kuşu uzun elleriyle kapıverdiğini gördüm. Kanalizasyonları kullanmalısın. Yer altına seyahat etmeme konusunda anlaştık ama orası ne kadar korkunç olursa olsun, buradaki dünyamızın artık bizim olmadığından korkuyorum."

note: ~ Snippet in category "note"
en: "G, move only after dark.  I saw lights in the distance, I think there might be someone living around here.  Wish I had my radio right now."
tr: "G, karanlıktan sonra hareket et. Uzakta ışıklar gördüm, burada yaşayan biri olabilir diye düşünüyorum. Keşke şu anda radyom olsaydı."

note: ~ Snippet in category "note"
en: "G, I have not found any of your notes, which means you're either taking a different path or have already made your way back home.  In the case you're still out here somewhere, if you see the sky suddenly grow dark, hide indoors immediately, I have a feeling this storm is far from over."
tr: "G, notlarından hiç bulamadım, bu da ya farklı bir yoldan gittiğin ya da evine geri döndüğün anlamına geliyor. Eğer hala burada bir yerlerdeysen, gökyüzü aniden karardığında hemen içeri saklan, bu fırtınanın henüz bitmediğini hissediyorum."

note: ~ Snippet in category "note"
en: "G, be careful around those bulging and pulsating corpses.  I saw one today.  I think there's something eating away at those things.  I didn't stick around to find out.  I burnt the entire building down, just to be sure, so you should have relatively safe passage."
tr: "G, o şişkin ve atlayan cesetlerin etrafında dikkatli ol. Bugün bir tane gördüm. O şeylerin içini yiyen bir şey olduğunu düşünüyorum. Ne olduğunu öğrenmek için etrafta kalmadım. Tamamen binayı yaktım, emin olmak için, bu yüzden nispeten güvenli bir geçişin olmalı."

note: ~ Snippet in category "note"
en: "G, I ran into an actual human today!  He was looking for his daughter.  We exchanged some food and traded information on the surrounding area.  He spoke of a family living on a farm out in the fields, surviving and thriving!  Maybe it's time we carved ourselves a peaceful place in this hell.  We'll discuss this once we meet back home."
tr: "G, bugün gerçek bir insanla karşılaştım! Kızını arıyordu. Biraz yiyecek takas ettik ve çevredeki alan hakkında bilgi alışverişinde bulunduk. Tarlada bir çiftlikte yaşayan bir aileden bahsetti, hayatta kalıyorlar ve gelişiyorlar! Belki de bu cehennemde kendimize huzurlu bir yer kazandırma zamanı gelmiştir. Bunu evde tekrar buluştuğumuzda tartışacağız."

note: ~ Snippet in category "note"
en: "G, there's something not right with the forests here.  The ground there feels soft and is overgrown with some sort of mushrooms.  Be careful not to breathe in the dust they kick up, I accidentally took a whiff and have been coughing and vomiting since.  The map shows there's a cabin just outside town, I'll lay low there until I feel better.  I'm almost home.  I know you will be waiting for me there."
tr: "G, burada ormanlarla ilgili bir şeyler yanlış. Oradaki zemin yumuşak hissediyor ve bir tür mantarlarla kaplanmış. Onların havaya kaldırdığı tozu solumamaya dikkat et, yanlışlıkla bir nefes aldım ve o zamandan beri öksürüyorum ve kusuyorum. Harita, kasabanın hemen dışında bir kulübe olduğunu gösteriyor, kendimi orada gizleyeceğim, kendimi daha iyi hissedene kadar. Eve neredeyse geldim. Orada beni bekleyeceğini biliyorum."

note: ~ Snippet in category "note"
en: "I saw a zombie covered in shrooms emitting some strange dust.  When another zombie got close, the two tore each other apart.  I'd rather not stay here anymore.  Im packing up my stuff soon."
tr: "Birbirine garip tozlar yayan mantarlarla kaplı bir zombi gördüm. Diğer bir zombi yaklaştığında, ikisi birbirini parçaladı. Burada daha fazla kalmak istemiyorum. Eşyalarımı toplayacağım."

note: ~ Snippet in category "note"
en: "I can see a large tower in the distance, And strange stalk-like creatures are around it.  I feel sick just looking at it, and fire hasn't solved it.  Those things seem to stay around it though."
tr: "Uzakta büyük bir kule görebiliyorum ve etrafında garip sap benzeri yaratıklar var. Ona bakarken kendimi kötü hissediyorum ve ateş bunu çözmedi. Ama o şeylerin etrafında kalmaya devam ettiğini düşünüyorum."

note: ~ Snippet in category "note"
en: "These berries are delicious!  Maybe taking these were worth it.  And the more I eat, the more of it appears!  it's like an infinite food cycle!"
tr: "Bu meyveler harika! Belki bunları almak buna değdi. Ve ne kadar çok yesem, o kadar fazlası ortaya çıkıyor! Sanki sonsuz bir yiyecek döngüsü!"

note: ~ Snippet in category "note"
en: "I found a corpse with strange berries shoved down their gullet, seems to have choked to death on the stuff.  greedy bastard"
tr: "Garip meyveler boğazına tıkanmış bir ceset buldum, sanırım bu şeylerden boğularak ölmüş. Açgözlü herif."

note: ~ Snippet in category "note"
en: "Don't trust them.  The mushrooms aren't your friends.  They're delusional"
tr: "Onlara güvenme. Mantarlar senin dostun değil. Onlar sanrılı."

note: ~ Snippet in category "note"
en: "trust me!  The mushrooms are your friends!  They brung her back!  they'll bring everybody back!"
tr: " Bana güven! Mantarlar senin dostun! Onu geri getirdiler! Herkesi geri getirecekler!"

note: ~ Snippet in category "note"
en: "It's been weeks since I've seen anyone else.  The silence is deafening, almost as if the world is holding its breath."
tr: Başka birini görmemin üzerinden haftalar geçti. Sessizlik kulak tıkayıcı, sanki dünya nefesini tutmuş gibi."

note: ~ Snippet in category "note"
en: "Found an old photo of my family today.  God, I miss them.  If only I could turn back time."
tr: "Bugün ailemin eski bir fotoğrafını buldum. Tanrım, onları özlüyorum. Keşke zamanı geri döndürebilsem."

note: ~ Snippet in category "note"
en: "Saw a group of them today, huddled around something.  When I got closer, I realized they were eating one of their own."
tr: "Bugün bir grup gördüm, bir şeyin etrafında toplanmışlar. Yaklaştığımda, kendi aralarından birini yediklerini fark ettim."

note: ~ Snippet in category "note"
en: "Started talking to myself more often.  It's scary how normal it feels now."
tr: "Kendimle daha sık konuşmaya başladım. Şimdi ne kadar normal hissettirdiği korkutucu."

note: ~ Snippet in category "note"
en: "I tried to build a makeshift radio.  All I get is static and an occasional eerie whisper.  Maybe I'm going mad."
tr: "Geçici bir radyo yapmaya çalıştım. Tek aldığım statik ve ara sıra gelen ürkütücü bir fısıldama. Belki de delirmekteyim."

note: ~ Snippet in category "note"
en: "If you're reading this, I'm heading to the old church.  It seems safer there.  The walls are thick, and I need some peace."
tr: "Eğer bunu okuyorsan, eski kiliseye gidiyorum. Orası daha güvenli görünüyor. Duvarlar kalın ve biraz huzura ihtiyacım var."

note: ~ Snippet in category "note"
en: "I heard a child laughing today.  It was just in my head.  Has to be.  There's no way a child could survive this."
tr: "Bugün bir çocuğun güldüğünü duydum. Bu sadece kafamdaydı. Olması gereken bu. Bir çocuğun bununla hayatta kalması mümkün değil."

note: ~ Snippet in category "note"
en: "The water smells strange.  Can't remember the last time I drank something that didn't taste like chemicals."
tr: "Suyun garip bir kokusu var. Kimyasallar gibi tat vermeyen bir şey içtiğim son zamanı hatırlayamıyorum."

note: ~ Snippet in category "note"
en: "They found me.  I can hear them scratching at the door.  If anyone finds this, I'm sorry I couldn't make it."
tr: "Beni buldular. Kapıda tırmaladıklarını duyabiliyorum. Eğer biri bunu bulursa, başaramadığım için üzgünüm."

note: ~ Snippet in category "note"
en: "Every night, I dream of the beach.  The sound of waves.  The smell of salt.  Waking up is the worst part."
tr: "Her gece plajı rüyamda görüyorum. Dalgaların sesi. Tuzun kokusu. Uyanmak en kötü kısım."

note: ~ Snippet in category "note"
en: "There are eyes in the dark.  Watching.  Waiting.  I can't stay here any longer."
tr: "Karanlıkta gözler var. İzliyorlar. Bekliyorlar. Burada daha fazla kalamam."

note: ~ Snippet in category "note"
en: "All the lights are out.  It's like the world is sleeping.  Or maybe it's dead."
tr: "Tüm ışıklar sönmüş. Sanki dünya uyuyor. Ya da belki ölü."

note: ~ Snippet in category "note"
en: "I found a stash of old comic books.  For a few moments, I was a kid again.  Then reality set back in."
tr: "Eski çizgi romanların bir yığınını buldum. Birkaç dakika için tekrar çocuk oldum. Sonra gerçeklik geri döndü."

note: ~ Snippet in category "note"
en: "Met a guy today.  Said he's immune.  Bullshit, right?  No one is immune."
tr: "Bugün bir adamla tanıştım. Bağışıklığı olduğunu söyledi. Saçmalık, değil mi? Hiç kimse bağışık değil."

note: ~ Snippet in category "note"
en: "Ran out of ammo today.  Guess it's back to the good old-fashioned baseball bat."
tr: "Bugün mermim bitti. Sanırım eski usul beyzbol sopasına geri dönüyorum."

note: ~ Snippet in category "note"
en: "My watch stopped working.  Funny how something so small can make you feel completely lost."
tr: "Saatim çalışmayı durdurdu. Bu kadar küçük bir şeyin seni tamamen kaybolmuş hissettirebilmesi komik."

note: ~ Snippet in category "note"
en: "If you find this, head to the old mill on the outskirts.  There's a safe place there.  For now."
tr: "Eğer bunu bulursan, kenardaki eski değirmene git. Orada güvenli bir yer var. Şimdilik."

note: ~ Snippet in category "note"
en: "I think the government knew about this.  They were prepared.  We're just the collateral damage."
tr: "Hükümetin bundan haberdar olduğunu düşünüyorum. Hazırlıklıydılar. Biz sadece yan hasarız."

note: ~ Snippet in category "note"
en: "Saw a plane today.  Low and slow.  Could be a sign of hope, or just another trap."
tr: "Bugün bir uçak gördüm. Alçak ve yavaş. Umut belirtisi olabilir ya da sadece başka bir tuzak."

note: ~ Snippet in category "note"
en: "Sometimes I forget what the world was like before.  It's like a distant memory, fading away."
tr: "Bazen dünyanın öncesinin nasıl olduğunu unuturum. Uzak bir anı gibi, silinip gidiyor."

note: ~ Snippet in category "note"
en: "My hands are shaking so badly, I can barely write.  Not sure if it's fear or the cold."
tr: "Ellerim o kadar titriyor ki, neredeyse yazamıyorum. Korku mu yoksa soğuk mu bilmiyorum."

note: ~ Snippet in category "note"
en: "Heard gunshots last night.  Not sure if that means someone survived or someone else died."
tr: "Dün gece silah sesleri duydum. Bu, birinin hayatta kaldığı ya da birinin öldüğü anlamına geliyor mu bilmiyorum."

note: ~ Snippet in category "note"
en: "The nights are the worst.  That's when the voices come.  Whispering things I don't want to hear."
tr: "Geceler en kötüsü. İşte o zaman sesler geliyor. Duymak istemediğim şeyleri fısıldıyorlar."

note: ~ Snippet in category "note"
en: "Why do the zombies avoid the old cemetery?  It's like something even they fear."
tr: "Neden zombiler eski mezarlığı kaçınıyor? Onların bile korktuğu bir şey gibi."

note: ~ Snippet in category "note"
en: "I miss hot showers.  Hell, I miss being clean."
tr: "Sıcak duşları özlüyorum. Cehennem, temiz olmayı özlüyorum."

note: ~ Snippet in category "note"
en: "There's a weird fungus growing everywhere.  I'm starting to think it's not just a plant."
tr: "Her yerde garip bir mantar büyüyor. Bu sadece bir bitki değil gibi düşünmeye başlıyorum."

note: ~ Snippet in category "note"
en: "The sky looks different now.  Like it's always twilight.  The sun never fully rises."
tr: "Gökyüzü şimdi farklı görünüyor. Sanki her zaman alacakaranlık. Güneş asla tam olarak doğmuyor."

note: ~ Snippet in category "note"
en: "If I make it through this, I swear I'll never complain about anything ever again."
tr: "Bunu atlarsam, bir daha asla hiçbir şeyden şikayet etmeyeceğime yemin ederim."

note: ~ Snippet in category "note"
en: "Saw a woman today, just standing there, staring at the sky.  She didn't even notice me."
tr: "Bugün bir kadın gördüm, sadece orada duruyordu, gökyüzüne bakıyordu. Beni bile fark etmedi."

note: ~ Snippet in category "note"
en: "I found an old music box.  It still works.  Played it for a while, trying to remember happier times."
tr: "Eski bir müzik kutusu buldum. Hala çalışıyor. Bir süre çaldım, daha mutlu zamanları hatırlamaya çalışarak."

note: ~ Snippet in category "note"
en: "Why did this happen?  Who's to blame?  Was it us?"
tr: "Bunun nedeni ne? Suçlu kim? Biz miyiz?"

note: ~ Snippet in category "note"
en: "Sometimes I think it would be easier to just give up.  But then I think of you, and I keep going."
tr: "Bazen pes etmenin daha kolay olacağını düşünüyorum. Ama sonra seni düşünüyorum ve devam ediyorum."

note: ~ Snippet in category "note"
en: "They're evolving.  Saw one today that looked almost… not human.  God help us."
tr: "Gelişiyorlar. Bugün neredeyse insan gibi görünmeyen birini gördüm. Tanrı bize yardım et."

note: ~ Snippet in category "note"
en: "Found an old map.  Marked a few places I want to check out.  Maybe there's hope out there."
tr: "Eski bir harita buldum. Kontrol etmek istediğim birkaç yeri işaretledim. Belki dışarıda bir umut vardır."

note: ~ Snippet in category "note"
en: "The smell of death is everywhere.  It's inescapable."
tr: "Ölüm kokusu her yerde. Kaçınılmaz."

note: ~ Snippet in category "note"
en: "Met a trader today.  Bartered some ammo for food.  There's still a spark of humanity left."
tr: "Bugün bir tüccar ile tanıştım. Biraz mermi takas ettim. Hala insanlığın bir kıvılcımı var."

note: ~ Snippet in category "note"
en: "I saw a pack of wild dogs today.  They're surviving better than we are."
tr: "Bugün bir grup vahşi köpek gördüm. Bizden daha iyi hayatta kalıyorlar."

note: ~ Snippet in category "note"
en: "Got bit today.  Not sure how much time I have left.  Just wanted to say I love you."
tr: "Bugün ısırıldım. Ne kadar zamanım kaldığından emin değilim. Sadece seni sevdiğimi söylemek istedim."

note: ~ Snippet in category "note"
en: "If you find this, know that I tried my best.  I hope you fare better."
tr: "Eğer bunu bulursan, elimden gelenin en iyisini yaptığımı bil. Umarım sen daha iyi geçinirsin."

note: ~ Snippet in category "note"
en: "They say there's a safe zone in the north.  I don't know if it's true, but I have to try."
tr: "Kuzeyde bir güvenli bölge olduğunu söylüyorlar. Doğru olup olmadığını bilmiyorum ama denemek zorundayım."

note: ~ Snippet in category "note"
en: "The wind howls through the empty streets, like the world itself is mourning."
tr: "Rüzgar boş sokaklarda uluyor, sanki dünya kendisi yas tutuyor."

note: ~ Snippet in category "note"
en: "They scream when they burn.  The sound haunts me.  But it's the only way to be sure."
tr: "Yandıklarında çığlık atıyorlar. Ses beni rahatsız ediyor. Ama emin olmanın tek yolu bu."

note: ~ Snippet in category "note"
en: "Found a severed hand today.  It was clutching a note that read 'Kill me.'"
tr: "Bugün kesik bir el buldum.  Bir not tutuyordu, 'Beni öldür.' yazıyordu."

note: ~ Snippet in category "note"
en: "I can hear the whispers in my head.  They tell me to do things.  Horrible things."
tr: "Kafamda fısıldayan sesleri duyabiliyorum.  Bana şeyler yapmamı söylüyorlar.  Korkunç şeyler."

note: ~ Snippet in category "note"
en: "The darkness is alive.  I swear I saw it move.  It's watching me."
tr: "Karanlık canlı.  Harekete geçtiğini yemin ederim.  Beni izliyor."

note: ~ Snippet in category "note"
en: "I tried to cut it out, but it just keeps growing.  I can feel it under my skin, crawling."
tr: "Bunu kesmeye çalıştım, ama sadece büyümeye devam ediyor.  Derimin altında, süründüğünü hissediyorum."

note: ~ Snippet in category "note"
en: "The baby was stillborn.  We didn't bury it.  It got up and walked away."
tr: "Bebek ölü doğdu.  Onu gömmedik.  Ayağa kalktı ve gitti."

note: ~ Snippet in category "note"
en: "I watched as they tore him apart, piece by piece.  He was still screaming when they started eating his guts."
tr: "Onun parçalarını parça parça yırtarken izledim.  İç organlarını yemeye başladıklarında hâlâ çığlık atıyordu."

note: ~ Snippet in category "note"
en: "Don't trust the shadows.  They move when you're not looking."
tr: "Gölgelere güvenme.  Bakmadığın zaman hareket ederler."

note: ~ Snippet in category "note"
en: "I can't sleep.  Every time I close my eyes, I see their faces.  The ones I couldn't save."
tr: "Uyuyamıyorum.  Gözlerimi kapattığım her seferde, kurtaramadığım yüzlerini görüyorum."

note: ~ Snippet in category "note"
en: "I thought I heard my mom calling me from the basement.  But she's been dead for years."
tr: "Annemi bodrumdan çağırdığını duyduğumu düşündüm.  Ama o yıllardır ölü."

note: ~ Snippet in category "note"
en: "They don't just bite.  They infect you with something.  You start to rot from the inside out."
tr: "Sadece ısırmıyorlar.  Seni bir şeyle enfekte ediyorlar.  İçten dışa çürümeye başlıyorsun."

note: ~ Snippet in category "note"
en: "I keep hearing scratching in the walls.  Something's in there, trying to get out."
tr: "Duvarda tırmalama sesleri duyuyorum.  İçeride bir şey var, çıkmaya çalışıyor."

note: ~ Snippet in category "note"
en: "I found a pile of bones today.  They were arranged in a circle, like some kind of ritual."
tr: "Bugün bir kemik yığını buldum.  Bir daire şeklinde düzenlenmişti, sanki bir tür ritüel gibi."

note: ~ Snippet in category "note"
en: "There's something wrong with the air.  It tastes… metallic.  Makes my head feel heavy."
tr: "Havada bir şeyler yanlış. Tadı... metalik. Başımı ağırlaştırıyor."

note: ~ Snippet in category "note"
en: "I saw my reflection in the mirror, but it wasn't me.  It smiled and its eyes were black."
tr: "Aynada yansıma gördüm, ama o ben değildim. Gülümsedi ve gözleri siyah."

note: ~ Snippet in category "note"
en: "They don't just kill you.  They take over your body, use you like a puppet."
tr: "Sadece seni öldürmüyorlar. Vücudunu ele geçiriyorlar, seni bir kukla gibi kullanıyorlar."

note: ~ Snippet in category "note"
en: "I woke up covered in blood.  I don't know whose blood it is."
tr: "Kanla kaplı bir şekilde uyandım. Bu kan kime ait bilmiyorum."

note: ~ Snippet in category "note"
en: "The voices are getting louder.  They tell me to do unspeakable things."
tr: "Sesler giderek yükseliyor. Bana söylenemez şeyler yapmamı söylüyorlar."

note: ~ Snippet in category "note"
en: "I found a tooth embedded in my arm.  It wasn't mine."
tr: "Kollarımda gömülü bir diş buldum. O benim değildi."

note: ~ Snippet in category "note"
en: "Saw a man eating his own fingers today.  He didn't stop until he choked on the bones."
tr: "Bugün bir adamın kendi parmaklarını yediğini gördüm. Kemiklere boğuluncaya kadar durmadı."

note: ~ Snippet in category "note"
en: "The ground outside my house is moving, like it's breathing.  I can't go out there."
tr: "Evimdeki zemin hareket ediyor, sanki nefes alıyormuş gibi. Oraya çıkamam."

note: ~ Snippet in category "note"
en: "I heard children laughing in the forest.  There are no children left."
tr: "Ormanda çocukların güldüğünü duydum. Artık çocuk kalmadı."

note: ~ Snippet in category "note"
en: "Something's growing inside me.  I can feel it moving, shifting."
tr: "İçimde bir şeyler büyüyor. Onun hareket ettiğini, kaydığını hissedebiliyorum."

note: ~ Snippet in category "note"
en: "I saw a woman gouging out her eyes.  Said she didn't want to see the monsters anymore."
tr: "Bir kadının gözlerini oyarak çıkardığını gördüm. Canavarlara bir daha bakmak istemediğini söyledi."

note: ~ Snippet in category "note"
en: "Don't drink the water.  It makes you see things.  Terrible things."
tr: "Su içme. Sana şeyler gösteriyor. Korkunç şeyler."

note: ~ Snippet in category "note"
en: "They don't have faces anymore.  Just blank, smooth skin.  And they scream."
tr: "Artık yüzleri yok. Sadece boş, pürüzsüz bir cilt. Ve çığlık atıyorlar."

note: ~ Snippet in category "note"
en: "I found a room full of dolls.  Their eyes followed me as I moved."
tr: "Bir dolu bebekle dolu bir oda buldum. Gözleri hareket ettikçe beni takip ediyordu."

note: ~ Snippet in category "note"
en: "Something's wrong with the sky.  It's… pulsating.  Like it's alive."
tr: "Gökyüzünde bir şeyler yanlış. …atıyor. Sanki canlı gibi."

note: ~ Snippet in category "note"
en: "The flies are everywhere.  They whisper secrets in your ears."
tr: "Sinekler her yerde. Kulaklarınıza sırlar fısıldıyorlar."

note: ~ Snippet in category "note"
en: "I found a journal.  It describes rituals.  Dark, horrifying rituals.  I think they worked."
tr: "Bir günlük buldum. Ritüelleri tarif ediyor. Karanlık, korkunç ritüeller. Sanırım işe yaradı."

note: ~ Snippet in category "note"
en: "The birds are watching us.  They're not birds anymore."
tr: "Kuşlar bizi izliyor. Artık kuş değiller."

note: ~ Snippet in category "note"
en: "Heard someone singing today.  Followed the sound, but there was no one there."
tr: "Bugün birinin şarkı söylediğini duydum. Sesi takip ettim ama orada kimse yoktu."

note: ~ Snippet in category "note"
en: "I saw a man turn inside out.  His screams still echo in my ears."
tr: "Bir adamın içe döndüğünü gördüm. Çığlıkları hala kulaklarımda yankılanıyor."

note: ~ Snippet in category "note"
en: "I found a hand nailed to a tree.  It was pointing west."
tr: "Bir elin bir ağaca çivili olduğunu buldum. Batıya işaret ediyordu."

note: ~ Snippet in category "note"
en: "The rain burns.  It's like acid.  My skin is covered in blisters."
tr: "Yağmur yanıyor. Asit gibi. Cildim kabarcıklarla kaplı."

note: ~ Snippet in category "note"
en: "Something crawled out of the sewer today.  It wasn't human.  It wasn't anything I've ever seen."
tr: "Bugün bir şey kanalizasyondan çıktı. İnsan değildi. Daha önce gördüğüm hiçbir şeye benzemiyordu."

note: ~ Snippet in category "note"
en: "I watched my friend rot alive.  It started with his eyes, then his skin just peeled away."
tr: "Arkadaşımın canlı canlı çürüdüğünü izledim. Gözleriyle başladı, sonra cildi sadece soyuldu."

note: ~ Snippet in category "note"
en: "I found a child's shoe.  It was filled with teeth."
tr: "Bir çocuğun ayakkabısını buldum. İçinde dişler vardı."

note: ~ Snippet in category "note"
en: "The trees have faces now.  They whisper my name when I pass by."
tr: "Ağaçların artık yüzleri var. Geçerken adımı fısıldıyorlar."

note: ~ Snippet in category "note"
en: "I saw a man dragging his entrails behind him.  He was still alive, begging for help."
tr: "Bir adamın iç organlarını arkasında sürüklediğini gördüm. Hala hayattaydı, yardım istiyordu."

note: ~ Snippet in category "note"
en: "Don't trust the light.  It draws you in, but it's a trap.  A trap set by them."
tr: "Işığa güvenme. Seni içine çeker, ama bu bir tuzak. Onların kurduğu bir tuzak."

note: ~ Snippet in category "note"
en: "I found a cocoon.  Something inside was moving.  It looked almost… human."
tr: "Bir koza buldum. İçinde bir şey hareket ediyordu. Neredeyse… insana benziyordu."

note: ~ Snippet in category "note"
en: "I saw a face in the fog.  It wasn't human.  It smiled at me."
tr: "Bir yüzü sisin içinde gördüm. O insan değildi. Bana gülümsedi."

note: ~ Snippet in category "note"
en: "The ground is covered in blood.  It's seeping up from below."
tr: "Zemin kana bulanmış. Aşağıdan sızıyor."

note: ~ Snippet in category "note"
en: "I hear them in the walls.  Scratching, clawing.  They're coming."
tr: "Onları duvarlarda duyuyorum. Tırmalama, pençeleme. Geliyorlar."

note: ~ Snippet in category "note"
en: "I found a mirror.  My reflection waved at me, but I didn't move."
tr: "Bir ayna buldum. Yansıma bana el salladı, ama ben hareket etmedim."

note: ~ Snippet in category "note"
en: "They've started to speak.  Their voices are garbled, but they're learning our language."
tr: "Konuşmaya başladılar. Sesleri bozuk, ama bizim dilimizi öğreniyorlar."

note: ~ Snippet in category "note"
en: "I saw a man without a shadow today.  He looked right through me, like I wasn't there."
tr: "Bugün gölgesiz bir adam gördüm. Doğrudan içimden geçiyormuş gibi baktı."

note: ~ Snippet in category "note"
en: "The sun never sets anymore.  It just hangs there, glaring down at us."
tr: "Güneş artık batmıyor. Sadece orada asılı duruyor, bize dik dik bakıyor."

note: ~ Snippet in category "note"
en: "To my dearest Emily, if you're reading this, I want you to know that I never stopped looking for you.  Please be safe.  I love you more than anything."
tr: "Sevgili Emily, eğer bunu okuyorsan, seni aramaktan asla vazgeçmediğimi bilmeni istiyorum. Lütfen güvende ol. Seni her şeyden çok seviyorum."

note: ~ Snippet in category "note"
en: "Sarah, I'm so sorry I couldn't keep my promise.  I tried to get back, but they were everywhere.  I hope you made it to the shelter.  I love you, forever."
tr: "Sarah, sözümü tutamadığım için çok üzgünüm. Geri dönmeye çalıştım ama her yerdeydiler. Umarım sığınağa ulaşabilmişsindir. Seni sonsuza dek seviyorum."

note: ~ Snippet in category "note"
en: "Mom, if you find this, know that I'm sorry.  I should've listened to you and stayed put.  I hope you're safe.  Love, your stubborn son."
tr: "Anne, bunu bulursan, üzgün olduğumu bil. Seni dinlemeliydim ve yerimde kalmalıydım. Umarım güvendesindir. Sevgiler, inatçı oğlun."

note: ~ Snippet in category "note"
en: "Dear Lily, daddy's gone to find food.  I'll be back soon.  Be brave for me, princess.  I love you to the moon and back."
tr: "Sevgili Lily, baban yiyecek bulmaya gitti. Yakında döneceğim. Benim için cesur ol, prenses. Seni aya ve geri kadar seviyorum."

note: ~ Snippet in category "note"
en: "Anna, I found a safe place.  Follow the trail of red ribbons.  I'll be waiting for you.  I love you, always."
tr: "Anna, güvenli bir yer buldum. Kırmızı kurdelelerin izini takip et. Seni bekliyor olacağım. Seni her zaman seviyorum."

note: ~ Snippet in category "note"
en: "To my beloved wife, I've gone to find help.  If I don't make it, please remember our happy times and stay strong.  All my love, always."
tr: "Sevgili eşim, yardım bulmaya gittim. Eğer geri dönemezsem, lütfen mutlu zamanlarımızı hatırla ve güçlü kal. Tüm sevgimle, her zaman."

note: ~ Snippet in category "note"
en: "Michael, I heard there's a safe zone up north.  I'm heading there.  Please, if you're still alive, meet me there.  I can't do this without you."
tr: "Michael, kuzeyde güvenli bir bölge olduğunu duydum. Oraya gidiyorum. Lütfen, eğer hala hayattaysan, orada buluşalım. Sensiz bunu yapamam."

note: ~ Snippet in category "note"
en: "To my little brother, I'm so sorry I wasn't there to protect you.  I hope you're with mom and dad now.  I miss you more than words can say."
tr: "Küçük kardeşim, seni korumak için orada olamadığım için çok üzgünüm. Umarım şimdi anne ve babanla berabersin. Seni kelimelerin anlatamayacağı kadar özlüyorum."

note: ~ Snippet in category "note"
en: "Ellie, if you find this, I'm heading to the coast.  I pray you're safe and we'll be together soon.  I love you, now and always."
tr: "Ellie, bunu bulursan, kıyıya gidiyorum. Umarım güvendesindir ve yakında birlikte olacağız. Seni şimdi ve her zaman seviyorum."

note: ~ Snippet in category "note"
en: "Dear John, I waited as long as I could.  Supplies are running low, and I need to move on.  Please find me.  I'll be leaving signs."
tr: "Sevgili John, bekleyebildiğim kadar bekledim. Malzemeler azalıyor ve ilerlemem gerekiyor. Lütfen beni bul. İşaretler bırakacağım."

note: ~ Snippet in category "note"
en: "To my sweet daughter, I left your favorite doll in the blue house on Elm Street.  I hope it gives you comfort.  Stay safe, my angel."
tr: "Sevgili kızım, Elm Sokağı'ndaki mavi evde senin en sevdiğin bebeği bıraktım. Umarım bu sana teselli verir. Güvende kal, meleğim."

note: ~ Snippet in category "note"
en: "Dear Maria, I think of you every day.  I'm sorry for all the fights.  I'd give anything to see your smile again.  I love you, always."
tr: "Sevgili Maria, seni her gün düşünüyorum. Tüm kavgalardan dolayı üzgünüm. Gülüşünü bir daha görmek için her şeyi verirdim. Seni her zaman seviyorum."

note: ~ Snippet in category "note"
en: "Jake, if you find this, I'm sorry I couldn't be stronger.  Please forgive me and stay alive for both of us."
tr: "Jake, eğer bunu bulursan, daha güçlü olamadığım için üzgünüm. Lütfen beni affet ve ikimiz için hayatta kal."

note: ~ Snippet in category "note"
en: "To my darling wife, I'm sorry I couldn't protect our family.  I hope you and the kids are somewhere safe.  I love you all so much."
tr: "Sevgili eşime, ailemizi koruyamadığım için üzgünüm. Umarım sen ve çocuklar güvende bir yerdesinizdir. Hepinizi çok seviyorum."

note: ~ Snippet in category "note"
en: "My love, I've gone to find medicine.  I'll be back.  Hold on just a little longer.  I can't lose you."
tr: "Aşkım, ilaç bulmaya gittim. Geri döneceğim. Biraz daha dayan. Seni kaybedemem."

note: ~ Snippet in category "note"
en: "To my brave little boy, daddy had to leave to find food.  Be strong and take care of mommy.  I love you more than anything."
tr: "Cesur küçük oğluma, baban yiyecek bulmak için gitmek zorunda kaldı. Güçlü ol ve annene iyi bak. Seni her şeyden çok seviyorum."

note: ~ Snippet in category "note"
en: "Rachel, every night I dream of you.  I hope you're safe and we'll see each other again.  I miss you so much."
tr: "Rachel, her gece seni rüyamda görüyorum. Umarım güvendesindir ve tekrar görüşeceğiz. Seni çok özlüyorum."

note: ~ Snippet in category "note"
en: "Dear Sam, I found a safe place.  Look for the red X on the old barn.  I'll be waiting for you.  Stay strong."
tr: "Sevgili Sam, güvenli bir yer buldum. Eski ahırda kırmızı X'i ara. Seni bekliyor olacağım. Güçlü kal."

note: ~ Snippet in category "note"
en: "To my beautiful wife, I don't know if I'll make it back.  But please know that you and the kids were my everything.  I love you."
tr: "Güzel eşime, geri dönüp dönemeyeceğimi bilmiyorum. Ama lütfen bil ki sen ve çocuklar benim her şeyimdiniz. Seni seviyorum."

note: ~ Snippet in category "note"
en: "My dear Emma, I left a map in the old treehouse.  Follow it to find me.  I'm sorry I couldn't be there to protect you."
tr: "Sevgili Emma, eski ağaç evde bir harita bıraktım. Beni bulmak için onu takip et. Seni koruyamadığım için üzgünüm."

note: ~ Snippet in category "note"
en: "To my beloved family, I tried my best to keep us all together.  If you find this, please remember me and take care of each other."
tr: "Sevgili aileme, hepimizi bir arada tutmak için elimden geleni yaptım. Eğer bunu bulursanız, lütfen beni hatırlayın ve birbirinize iyi bakın."

note: ~ Snippet in category "note"
en: "Dad, I'm heading to the city to find help.  Please be safe and wait for me. I love you."
tr: "Baba, yardım bulmak için şehre gidiyorum. Lütfen güvende ol ve beni bekle. Seni seviyorum."

note: ~ Snippet in category "note"
en: "Dear Laura, the world is a nightmare now, but I hold onto the hope that you're safe.  I love you more than life itself."
tr: "Sevgili Laura, dünya şimdi bir kabus ama senin güvende olduğuna dair umudumu koruyorum. Seni hayattan daha çok seviyorum."

note: ~ Snippet in category "note"
en: "Mom, I'm so sorry I left.  I thought I could find food.  Please forgive me and stay safe."
tr: "Anne, ayrıldığım için çok üzgünüm. Yiyecek bulabileceğimi düşündüm. Lütfen beni affet ve güvende kal."

note: ~ Snippet in category "note"
en: "To my sweet son, I've hidden some supplies in the attic.  Be brave and remember I love you."
tr: "Sevgili oğlum, tavanda bazı malzemeleri sakladım. Cesur ol ve seni sevdiğimi unutma."

note: ~ Snippet in category "note"
en: "Jessica, if you're reading this, I made it to the old cabin.  It's safe here.  Please come find me.  I need you."
tr: "Jessica, eğer bunu okuyorsan, eski kulübeye ulaştım. Burada güvenli. Lütfen beni bulmaya gel. Sana ihtiyacım var."

note: ~ Snippet in category "note"
en: "To my loving husband, I'm sorry I couldn't hold on longer.  I hope you find peace and remember our love."
tr: "Sevgili kocam, daha uzun süre dayanamadığım için üzgünüm. Umarım huzur bulursun ve sevgimizi hatırlarsın."

note: ~ Snippet in category "note"
en: "Mom, dad, I'm heading to the farm.  If you're out there, meet me there.  I miss you both so much."
tr: "Anne, baba, çiftliğe gidiyorum. Eğer dışarıdaysanız, orada buluşalım. İkinizi de çok özlüyorum."

note: ~ Snippet in category "note"
en: "To my little sister, I left you a teddy bear in the bunker.  Hold onto it and know I'm always with you."
tr: "Sevgili küçük kız kardeşim, sığınakta sana bir peluş ayı bıraktım. Ona sarıl ve her zaman seninle olduğumu bil."

note: ~ Snippet in category "note"
en: "Dear Mark, I've gone to look for a way out.  If you find this, know that I love you and will always be with you in spirit."
tr: "Sevgili Mark, çıkış yolu aramak için gittim. Eğer bunu bulursan, seni sevdiğimi ve ruhenle her zaman seninle olacağımı bil."

note: ~ Snippet in category "note"
en: "Sarah, I think of you every day.  I hope you're alive and we'll find each other again.  I love you."
tr: "Sarah, seni her gün düşünüyorum. Umarım hayattasındır ve tekrar birbirimizi buluruz. Seni seviyorum."

note: ~ Snippet in category "note"
en: "To my dear wife, I'm sorry I couldn't protect you.  Please forgive me.  I love you eternally."
tr: "Sevgili eşim, seni koruyamadığım için üzgünüm. Lütfen beni affet. Seni sonsuza dek seviyorum."

note: ~ Snippet in category "note"
en: "To my brave daughter, if you find this, know that daddy loves you and is always with you, even if you can't see me."
tr: "Cesur kızıma, eğer bunu bulursan, babanın seni sevdiğini ve her zaman seninle olduğunu bil, beni göremesen bile."

note: ~ Snippet in category "note"
en: "Anna, I found shelter in the old mill.  It's safe here.  Please come find me.  I need you."
tr: "Anna, eski değirmende sığınak buldum. Burada güvenli. Lütfen beni bulmaya gel. Sana ihtiyacım var."

note: ~ Snippet in category "note"
en: "To my darling son, I've left you all the supplies I could gather.  Be strong and know that I love you."
tr: "Sevgili oğlum, toplayabildiğim tüm malzemeleri sana bıraktım. Güçlü ol ve seni sevdiğimi bil."

note: ~ Snippet in category "note"
en: "My dearest Emily, I'm sorry I couldn't be there to protect you.  I hope you're somewhere safe.  I love you so much."
tr: "En sevgili Emily, seni korumak için orada olamadığım için üzgünüm. Umarım güvende bir yerdesindir. Seni çok seviyorum."

note: ~ Snippet in category "note"
en: "To my sweet wife, I tried to find help but I'm running out of time.  Please stay strong.  I love you always."
tr: "Sevgili eşime, yardım bulmaya çalıştım ama zamanım kalmadı. Lütfen güçlü kal. Seni her zaman seviyorum."

note: ~ Snippet in category "note"
en: "Mom, I'm sorry for everything.  I hope you're safe.  I love you more than words can say."
tr: "Anne, her şey için üzgünüm. Umarım güvendesindir. Seni kelimelerin söyleyebileceğinden daha çok seviyorum."

note: ~ Snippet in category "note"
en: "Dear John, I found a place to hide.  It's safe for now.  Please come find me.  I miss you."
tr: "Sevgili John, saklanacak bir yer buldum. Şu an için güvenli. Lütfen beni bulmaya gel. Seni özlüyorum."

note: ~ Snippet in category "note"
en: "To my beloved daughter, I'm sorry I couldn't protect you.  I love you with all my heart.  Stay strong."
tr: "Sevgili kızıma, seni koruyamadığım için üzgünüm. Seni tüm kalbimle seviyorum. Güçlü kal."

note: ~ Snippet in category "<triffid_harvest>"
en: The bark of this "plant" has a bark like texture, but is more leathery in consistency.
tr: Bu "bitki"nin kabuğu, kabuk gibi bir dokuya sahiptir, ancak kıvamı daha derimsi bir yapıdadır.

note: ~ Snippet in category "<triffid_harvest>"
en: The smell emanating from the creature when you dissect it reminds you of vegetables.
tr: Onu parçaladığınızda yaratığın yayılan kokusu size sebzeleri hatırlatıyor.

note: ~ Snippet in category "<triffid_harvest>"
en: The monster's sap is sticky and somewhat greenish.
tr: Canavarın özsu yapışkan ve biraz yeşilimsi.

note: ~ Snippet in category "<triffid_harvest>"
en: While outwardly plant like, the creature's muscles look surprisingly similar to those of normal animals.
tr: Dış görünüşü bitki gibi olsa da, yaratığın kasları normal hayvanların kaslarına şaşırtıcı derecede benziyor.

note: ~ Snippet in category "<triffid_harvest>"
en: Thick fibers are found throughout the body of the creature.  Perhaps they serve a scaffolding purpose similar to that of (very flexible) bones.
tr: Yaratığın vücudunda kalın lifler bulunur. Belki de (çok esnek) kemiklere benzer bir iskele işlevi görmektedirler.

note: ~ Snippet in category "<triffid_harvest>"
en: The creature's whip like sting drips from poison.  You take extra care not to accidentally scratch yourself on it.
tr: Yaratığın kamçı gibi iğnesi zehirle damlıyor. Ona yanlışlıkla kendini çizmemen için ekstra dikkat ediyorsun.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: The creature appears to have a vascular system vaguely similar to those of animals, with a branching network of vein, although the organization is unfamiliar.
tr: Yaratığın, hayvanlarınkine benzer şekilde, damarlarla dallanan bir ağı olan bir vasküler sisteme sahip olduğu görünüyor, ancak organizasyonu tanıdık değil.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: You find what you think is a heart, although it doesn't look like any configuration you know of from Earth.  In fact, you find four hearts, each seemingly supporting a lateral quarter of the body.
tr: Ne olduğunu düşündüğün bir kalp buluyorsun, ancak Dünya'dan bildiğin herhangi bir yapı gibi görünmüyor. Aslında, her biri vücudun yan çeyreğini destekleyen dört kalp buluyorsun.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: A sac connected to the sting is filled with some fluid.  Might it perhaps have some useful properties?
tr: İğneye bağlı bir kesenin içinde bir sıvı var. Belki de bazı yararlı özellikleri vardır?

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: While the roots of the plant creature contain muscles and veins, they also contain finer networks indicating a use for nutrient uptake when the roots are lodged into the soil.
tr: Bitki yaratığının kökleri kaslar ve damarlar içerirken, aynı zamanda kökler toprağa yerleştiğinde besin alımına yönelik bir kullanım gösteren daha ince ağlar da içeriyor.

note: ~ Snippet in category "<triffid_harvest_deeper>"
en: At the top of the creature you find what you assume is a brain, although it seems to employ quadrilateral symmetry and thus is shaped and organized completely differently from that of terrestrial versions.
tr: Yaratığın üst kısmında, bir beyin olduğunu varsaydığın bir şey buluyorsun, ancak dörtgen simetri kullanıyor gibi görünüyor ve bu nedenle karasal versiyonlardan tamamen farklı bir şekilde şekillendirilmiş ve organize edilmiş.

note: ~ Snippet in category "valentine"
en: There is a picture of a kitten pouncing; blood faintly drips from its claws.  "I'd kill!  For you to be my valentine."
tr: Bir yavru kedinin pounce yaptığı bir resim var; pençelerinden kan hafifçe damlıyor. "Seni öldürürdüm!  Senin benim sevgilim olman için."

note: ~ Snippet in category "valentine"
en: A police robot stalks between office cubicles while an indistinct person hides under a desk.  "Don't hide from love!"
tr: Bir polis robotu ofis bölmelerinin arasında dolaşırken, belirsiz bir kişi bir masanın altında saklanıyor. "Aşktan saklanma!"

note: ~ Snippet in category "valentine"
en: A picture of a bloody steak.  "My love can feed you."
tr: Kanlı bir bifteğin resmi. "Aşkım seni besleyebilir."

note: ~ Snippet in category "valentine"
en: A rustic campground at night lit by a campfire.  "We should go away together.  Where no one can find us."
tr: Gece bir kamp ateşiyle aydınlatılan kırsal bir kamp alanı. "Birlikte gitmeliyiz.  Kimsenin bizi bulamayacağı bir yere."

note: ~ Snippet in category "valentine"
en: A girl with a giant spoon stirs a cauldron with a boy inside and a fire below.  "You suit my taste just right, Valentine"
tr: Dev bir kaşıkla bir çömleği karıştıran bir kız, içinde bir çocuk ve altında bir ateş var. "Sen benim zevkime tam uyuyorsun, Sevgilim."

note: ~ Snippet in category "valentine"
en: A person stepping out from the forest.  "Don't be afraid, it's me, your valentine!"
tr: Ormandan çıkan bir kişi. "Korkma, ben senin sevgilinim!"

note: ~ Snippet in category "valentine"
en: A building that says 'Crematorium' on it.  "Ashes to ashes, dust to dust, show me a Valentine, that I can trust"
tr: Üzerinde 'Krematoryum' yazılı bir bina.  "Küller küllere, toz toza, bana güvenebileceğim bir Valentine göster."

note: ~ Snippet in category "valentine"
en: A popular RPG character.  "We should adventure together."  In the background, a village in flames.
tr: Popüler bir RPG karakteri.  "Birlikte macera yaşamalıyız."  Arka planda, alevler içindeki bir köy.

note: ~ Snippet in category "valentine"
en: A picture of a room that looks like your bedroom.  "I can't wait to see you again, Valentine.  Sweet dreams."
tr: Sanki yatak odanıza benzeyen bir odanın resmi.  "Seni tekrar göreceğim için sabırsızlanıyorum, Valentine.  Tatlı rüyalar."

note: ~ Snippet in category "valentine"
en: A girl smiles into the camera.  Behind her a house is on fire.  "I'm burning, I'm burning, I'm burning for you, my valentine!"
tr: Bir kız kameraya gülümserken.  Arkasında bir ev yanıyor.  "Yanıyorum, yanıyorum, senin için yanıyorum, benim valentine'im!"

note: ~ Snippet in category "Vitrifaction_Blocked"
en: There's nothing that way but a plane of featureless black.
tr: O tarafta sadece özensiz siyah bir düzlem var.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: With all this glass, you expected it to be brighter here.  It's not.  That's okay, it would have hurt your eyes otherwise.
tr: Bu kadar camla, burada daha aydınlık olmasını bekliyordun.  Olmadı.  Sorun değil, aksi takdirde gözlerini acıtırdı.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: A gust of wind blows across the farm.  Glass chimes in the breeze.
tr: Bir rüzgar çiftlikte esiyor.  Camlar rüzgarda çınlıyor.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You are suddenly very aware of your heartbeat, but only for a moment.
tr: Aniden kalp atışlarını çok fark ediyorsun, ama sadece bir an için.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: The glass around you isn't sparkling; it doesn't reflect.  The glimmers that cross it in the corner of your eye are your imagination.
tr: Etrafındaki cam parlamıyor; yansıtmıyor.  Gözünün köşesinde geçen parıltılar hayal gücün.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: It's very cold here.
tr: Burada çok soğuk.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You didn't realize there had been an ache at the base of your neck all day until just now, when you notice it's gone.
tr: Tüm gün boynuunun dibinde bir ağrı olduğunu fark etmemiştin, ta ki şimdi, gittiğini fark edene kadar.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: There's nothing here, really.  How long has it been since you've felt truly safe?
tr: Burada gerçekten hiçbir şey yok.  Gerçekten güvende hissettiğin son zaman ne zamandı?

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You find yourself wondering what the glass tastes like.  You're ashamed of the thought.
tr: Camın tadının ne olduğunu merak ediyorsun. Bu düşünceden utanıyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: The glass is solid under your feet.  It supports you completely, but the feeling of it under your feet is dull, somehow.
tr: Cam ayaklarının altında sağlam. Seni tamamen destekliyor, ama ayaklarının altındaki hissi bir şekilde donuk.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You can't see it's light, but you know the sun is there.  It's the same perfect black as the rest of the sky.
tr: Işığını göremiyorsun, ama güneşin orada olduğunu biliyorsun. Gökyüzünün geri kalanıyla aynı mükemmel siyah.

note: ~ Snippet in category "Vitrifaction_Ambient_1"
en: You are seized with a brief desire to smash something, anything.  You don't know why you'd think such an unseemly thing.  It doesn't feel at all like you.
tr: Bir şeyleri, herhangi bir şeyi kırma isteğiyle kapılıyorsun. Neden böyle çirkin bir düşünceye kapıldığını bilmiyorsun. Bu hiç senin gibi hissettirmiyor.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: The edges of the glass are very sharp.  But that is the nature of glass.  Isn't it?
tr: Camın kenarları çok keskin. Ama bu camın doğası. Değil mi?

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You think, for a moment, that you might start flying.  You don't, but it doesn't trouble you much.
tr: Bir an için uçmaya başlayabileceğini düşünüyorsun. Ama başlamıyorsun, ama bu seni çok rahatsız etmiyor.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Somewhere, inside a ribcage, something is beating very fast.  Something about that strikes you as very funny.
tr: Bir yerde, bir kaburga kafesinin içinde, bir şey çok hızlı atıyor. Bu durum seni çok komik buluyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: How long has it been since you blinked?  It probably doesn't matter.
tr: Gözlerini ne zamandır kırpıştırmadın? Muhtemelen önemi yok.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You spend a moment looking at your reflection in the glass.  What a nice smile you have!
tr: Camda yansımanı bir an izliyorsun. Ne güzel bir gülümsemen var!

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: How very smooth it all is.  Even the sharp parts; especially the sharp parts.  Pristine, and perfect.
tr: Her şey ne kadar pürüzsüz. Keskin kısımlar bile; özellikle keskin kısımlar. Saf ve mükemmel.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You're so glad you decided to visit.
tr: Ziyaret etmeye karar verdiğin için çok mutlusun.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: You were shivering, a little bit ago.  It's stopped now.  You must have warmed up.
tr: Biraz önce titriyordun. Şimdi durdu. Isınmış olmalısın.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Everything seems so much more real than usual.  It's all right there.  Reach out; touch it.
tr: Her şey alışılmışın çok daha gerçekçi görünüyor. Hepsi orada. Uzan; dokun.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: The place you left behind was much worse than this.  All noise and uneven edges.
tr: Arkada bıraktığın yer buradan çok daha kötüydü. Sadece gürültü ve düzensiz kenarlar.

note: ~ Snippet in category "Vitrifaction_Ambient_2"
en: Perhaps you should rest?  The furniture here is all hard glass, but you're sure it won't trouble you.  You can't imagine anything hurting, here.
tr: Belki dinlenmelisin? Buradaki mobilyalar tamamen sert cam, ama seni rahatsız etmeyeceğinden eminsin. Burada bir şeyin zarar verebileceğini hayal edemiyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: The people here are so kind.  Their smiles are so bright.
tr: Buradaki insanlar çok nazik. Gülümsemeleri çok parlak.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Everything here is in its proper place.  Except you.  But there's still time.
tr: Buradaki her şey yerli yerinde. Sadece sen değil. Ama hâlâ zaman var.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Some of the dust is blown up into a thick cloud.  You take a deep lungful; it's like incense, but cleaner.
tr: Tozun bir kısmı kalın bir bulut haline yükseliyor. Derin bir nefes alıyorsun; bu, tütsü gibi ama daha temiz.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Your teeth are the best part of you, really.
tr: Dişlerin gerçekten senin en iyi kısmın.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Before you decided to visit, you might have thought you were feeling pain.  How silly you were!
tr: Ziyaret etmeye karar vermeden önce acı hissettiğini düşünebilirdin. Ne kadar aptaldın!

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: It feels like your ribs are finally able to tuck inwards, where they belong, now that all that mess and noise is settling down.
tr: Kaburgalarının nihayet içe doğru yerleşebiliyormuş gibi hissediyorsun, her şeyin karmaşası ve gürültüsü durulduğunda, olması gereken yere.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: What a wonderful place.  What a wonderful place!
tr: Ne harika bir yer. Ne harika bir yer!

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: You catch a glimpse of your hands.  They're all wrong.  They won't do at all.  Not all askew like this.
tr: Ellerine bir göz atıyorsun. Hepsi yanlış. Hiçbir işe yaramazlar. Böyle çarpık olamazlar.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: The glass is singing.  Or is that you?  No, it's both.  Your voices are beautiful together.
tr: Cam şarkı söylüyor. Yoksa bu sen misin? Hayır, ikisi de. Sesleriniz birlikte çok güzel.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: When you turn your head, you can hear the wet click of tendons in your neck.  How dreadful.  It won't be a problem, soon.
tr: Başını çevirdiğinde, boynundaki tendonların ıslak tıslamasını duyabilirsin. Ne korkunç. Yakında bir sorun olmayacak.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: It would be a very good idea to lie down and close your eyes.  You could listen to the glass sing you to sleep.
tr: Yatıp gözlerini kapatmak çok iyi bir fikir olurdu. Camın seni uykuya şarkı söylediğini dinleyebilirsin.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: Your head feels heavy on your neck, your arms heavy on your shoulders.  What an awful demand, to expect you to hold them up with a few strips of muscle.  You poor thing.
tr: Başın boynunda ağır, kolların omuzlarında ağır. Onları birkaç kas parçasıyla tutmanı beklemek ne korkunç bir talep. Zavallı şey.

note: ~ Snippet in category "Vitrifaction_Ambient_3"
en: What a blessing it is, to be in a place without distractions like this.  What a joy, to think clearly for the first time in your life.
tr: Bu tür dikkat dağıtıcı unsurların olmadığı bir yerde olmak ne büyük bir nimet. Hayatında ilk kez net düşünmek ne büyük bir sevinç.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You were thinking about leaving, before.  You don't remember why; the thought has been trimmed so neatly.
tr: Önceden gitmeyi düşünüyordun. Nedenini hatırlamıyorsun; düşünce o kadar düzgün bir şekilde kesilmiş ki.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Stand straighter.  Straighter.  Not like that.  How will you ever fit in like that?
tr: Daha dik dur. Daha dik. Böyle değil. Böyle nasıl uyum sağlayacaksın?

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: The wind stirs the glass, and interrupts its melody with ugly noise.  You think you might like to kill the wind.
tr: Rüzgar camı hareket ettiriyor ve melodisini çirkin bir gürültüyle kesiyor. Rüzgarı öldürmek isteyebilirsin.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You remember thinking they were reflections.  You laugh, high and bright and perfect.
tr: Onların yansımalar olduğunu düşündüğünü hatırlıyorsun. Yüksek, parlak ve mükemmel bir şekilde gülüyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Your nerves are alight.  Not crackling like they were before; instead, perfect snaps, one two three one two three four.
tr: Sinirlerin alev alev. Önceki gibi çatırdamıyorlar; bunun yerine, mükemmel patlamalar, bir iki üç bir iki üç dört.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: You'd really like to sit down.  No, no, not that; and let your heavy head bow your spine?  Lying would be much better.  Lying flat.
tr: Gerçekten oturmak istiyorsun. Hayır, hayır, o değil; ağır başının omurganı eğmesine izin mi vereceksin? Yatmak çok daha iyi olurdu. Düz yatmak.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: There are so many parts of you that are wrong.  But that's not their fault.  Once they're clipped away and laid out, they'll all fit.
tr: Seninle ilgili o kadar çok yanlış parça var ki. Ama bu onların suçu değil. Bir kez kesilip serildiğinde, hepsi uyum sağlayacak.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Every move you make, your bones crackle and pop.  They're getting closer.  How wonderful!
tr: Yaptığın her hareketle, kemiklerin çatırdıyor ve patlıyor. Daha da yaklaşıyorlar. Ne harika!

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: Something somewhere is screaming.  Forcing air out of the nasty sacks in its chest.  You're so glad that's not you.
tr: Bir yerde birisi çığlık atıyor. Göğsündeki pis torbalardan havayı zorla çıkarıyor. Bunun sen olmadığın için çok mutlusun.

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: For the first time in your life, you are free of the ugly sound of your pulse in your ears.  How did you ever function, beaten down by that hideous rhythm?
tr: Hayatında ilk kez, kulaklarında nabzının çirkin sesinden kurtuldun. O korkunç ritimle nasıl işlev gördün?

note: ~ Snippet in category "Vitrifaction_Ambient_4"
en: It's been quite a while since you had a thought.  Noticing that, itself, screeches unpleasantly in your cold, clear mind.
tr: Bir süredir düşünceye sahip olmadın. Bunu fark etmek, soğuk, net zihninde hoş olmayan bir şekilde çığlık atıyor.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You try to walk in time, one two three one two three four, but your legs aren't right.  They need to be fixed.
tr: Zamanında yürümeye çalışıyorsun, bir iki üç bir iki üç dört, ama bacakların doğru değil. Onların düzeltilmesi gerekiyor.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Something is pushing out from under your skin.  Taking the ugly mess away, to iron it flat.
tr: Cildinin altından bir şey itiliyor. Çirkin karmaşayı alıp, düzleştirmek için.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You don't have enough edges.  You could fix that.  Right now.  Look; the glass is so sharp.
tr: Yeterince kenarın yok. Bunu düzeltebilirsin. Şu anda. Bak; cam o kadar keskin ki.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Don't let go of this.  Cling tighter.  No, tighter.  If it breaks, the pieces will be prettier anyway.
tr: Bunu bırakma. Daha sıkı tut. Hayır, daha sıkı. Eğer kırılırsa, parçalar yine de daha güzel olacak.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Look how well it all fits together.  Nice, neat lines.  The curves are the best; a million little lines and a million again.
tr: Hepsinin ne kadar iyi bir araya geldiğine bak. Güzel, düzenli çizgiler. Kavisler en iyisi; milyonlarca küçük çizgi ve bir milyon daha.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Stop moving.  You're ruining it.
tr: Hareket etmeyi bırak. Bunu mahvediyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You can't cut well enough yet, but you're so close.  Smaller and sharper and cleaner, all of it.
tr: Henüz yeterince iyi kesemiyorsun, ama çok yakınsın. Daha küçük ve daha keskin ve daha temiz, hepsi.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Every motion shaves you down, finer and finer and finer and finer and finer and finer.
tr: Her hareket seni daha ince, daha ince, daha ince, daha ince, daha ince ve daha ince hale getiriyor.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: It's so selfish of you to keep yourself this ugly whole, when you could be so many perfect pieces.
tr: Kendini bu çirkin bütün halde tutmak çok bencilce, oysa birçok mükemmel parça olabilirdin.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You have brought pain to this place of peace; the pain of being incorrect.  It is awful of you.  But you are forgiven.
tr: Bu huzur dolu yere acı getirdin; yanlış olmanın acısı. Bu senin için korkunç. Ama affedildin.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Such a rare and beautiful blessing, you have been given.  You are so grateful that you might cry, if you still needed that ugly function.
tr: Sana verilmiş böyle nadir ve güzel bir nimet. O kadar minnettarsın ki, eğer hala o çirkin işlevi gereksinim duyuyorsan, ağlayabilirsin.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: You've done so well!  You've been so patient, while you are being fixed.  This is why you were chosen for it.  You deserve it.
tr: Çok iyi iş çıkardın! Onarıldığın süre boyunca çok sabırlı oldun. İşte bu yüzden sen seçildin. Bunu hak ediyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_5"
en: Sleep now.  It will be dreamless, and empty, as it always should have been.
tr: Şimdi uyu. Rüyasız ve boş olacak, her zaman olması gerektiği gibi.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Thoughts are slow now.  Simple.  Clean.
tr: Düşünceler şimdi yavaş. Basit. Temiz.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Sharper.  Sharper.  Sharper.
tr: Daha keskin. Daha keskin. Daha keskin.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You're almost complete.
tr: Neredeyse tamamlandın.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You should rest.  You've never rested before now.
tr: Dinlenmelisin. Daha önce hiç dinlenmedin.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: You're glittering.  Finally, you're glittering.
tr: Parlıyorsun. Nihayet, parlıyorsun.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: This is it.  Your flourishing.  Your apotheosis.
tr: İşte bu. Gelişimin. Apotheosis'un.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: The parts of you you don't need are howling.  They don't understand yet.
tr: İhtiyacın olmayan parçaların uluyor. Henüz anlamıyorlar.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: All your facets are here.  Every one smooth, perfect.
tr: Tüm yönlerin burada. Her biri pürüzsüz, mükemmel.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Cold.  So cold.  Perfect.  Perfect.
tr: Soğuk.  Çok soğuk.  Mükemmel.  Mükemmel.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: The song.  The silence.  The song.  The silence.  The song.  The silence.
tr: Şarkı.  Sessizlik.  Şarkı.  Sessizlik.  Şarkı.  Sessizlik.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Smooth.  Clean.  The best of you, finally.
tr: Pürüzsüz.  Temiz.  Nihayet senin en iyi halin.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Almost nothing left now.  It's all been shaved away.
tr: Şimdi neredeyse hiçbir şey kalmadı.  Hepsi tıraş edildi.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Look how you catch the light, now.  Never look away.
tr: Işığı nasıl yakaladığınıza bakın, şimdi.  Asla gözlerinizi ayırmayın.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Be still, now.  There is nothing left to do.
tr: Şimdi hareketsiz kalın.  Yapacak hiçbir şey kalmadı.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Edges.  Lines.  Points.  Happy.  Happy.
tr: Kenarlar.  Çizgiler.  Noktalar.  Mutlu.  Mutlu.

note: ~ Snippet in category "Vitrifaction_Ambient_6"
en: Let go, now.  Let what you are clutching become perfect too.
tr: Bırak şimdi.  Tutmakta olduğun şeyin de mükemmel olmasına izin ver.

note: ~ Snippet in category "Vitrifaction_Final"
en: You don't think about what has happened to you.  You don't think, ever again.  There's no need.  Every part of you is finally as it should be.
tr: Sana ne olduğunu düşünmüyorsun.  Bir daha asla düşünmüyorsun.  Gereksiz.  Her bir parçan nihayet olması gerektiği gibi.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Blood drips from your cuts.  It doesn't reach the ground.
tr: Kan kesiklerinden damlıyor.  Yere ulaşmıyor.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Your cuts don't hurt anymore.  Or do they?  It's different, somehow.
tr: Kesiklerin artık acımıyor.  Ya da acıyor mu?  Bir şekilde farklı.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: Blood falls from your wounds in ugly little drops.  It's disgusting.
tr: Kan yaralarından çirkin küçük damlalar halinde düşüyor.  Bu iğrenç.

note: ~ Snippet in category "Vitrifaction_Bleed_1"
en: You feel a little better, with some of your blood gone.  Cleaner.
tr: Biraz daha iyi hissediyorsun, kanının bir kısmı gitti. Daha temiz.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: It's horrible, the stuff dripping from you.  How kind it is of the glass to let you be free of it.
tr: Korkunç, senden damlayan şey. Camın seni bundan kurtarması ne kadar nazik.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: You are not open enough.  How will you be clean and dry, with only these few little cuts?
tr: Yeterince açık değilsin. Bu kadar küçük kesiklerle nasıl temiz ve kuru olacaksın?

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: Your blood isn't quite liquid anymore.  Slurry, like crushed ice.  It's not good enough yet.
tr: Kanın artık tam sıvı değil. Kırılmış buz gibi, çamur. Henüz yeterince iyi değil.

note: ~ Snippet in category "Vitrifaction_Bleed_2"
en: Out it comes, the nasty fluid sloshing through your tubes.  Out it comes to be fixed.
tr: Çıkıyor, borularından sarkan o kötü sıvı. Düzeltmek için çıkıyor.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: More.  Bleed more.  You're almost clean.
tr: Daha fazla. Daha fazla kanat. Neredeyse temizsin.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: Your fluids are so ugly.  You're so close to being free.
tr: Sıvıların çok çirkin. Özgürlüğe bu kadar yakınsın.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: Look.  You're bleeding snowflakes.  A thousand little parts of you are finding themselves.
tr: Bak. Kar tanesi kanıyorsun. Kendinin binlerce küçük parçası kendini buluyor.

note: ~ Snippet in category "Vitrifaction_Bleed_3"
en: If you broke your skin just a little more, it would be that much easier to lift it away.
tr: Eğer derini biraz daha kırarsan, onu kaldırmak o kadar kolay olur.

note: ~ Snippet in category "weed_Freakazoid_1"
en: The scariest thing in the world would be… if all the air in the world turned to WOOD!
tr: Dünyadaki en korkunç şey… eğer dünyadaki tüm hava AĞAÇ olursa!

note: ~ Snippet in category "weed_Freakazoid_2"
en: Okay, like, the scariest thing in the world would be… if like you went to grab something and it wasn't there!
tr: Tamam, yani, dünyadaki en korkunç şey… eğer bir şey almak için uzandığında orada olmamasıysa!

note: ~ Snippet in category "weed_Simpsons_1"
en: Could Jesus microwave a burrito so hot, that he himself couldn't eat it?
tr: İsa bir burrito'yu o kadar sıcak bir şekilde mikrodalgada ısıtabilir mi ki, kendisi onu yiyemez?

note: ~ Snippet in category "weed_Simpsons_2"
en: They call them fingers, but I never see them fing.
tr: Onlara parmak diyorlar, ama ben onları hiç parmakla görmedim.

note: ~ Snippet in category "weed_Simpsons_3"
en: …oh, there they go.
tr: …oh, işte gidiyorlar.

note: ~ Snippet in category "weed_Timothy_Leary"
en: Science is all metaphor.
tr: Bilim tamamen bir metafor.

note: ~ Snippet in category "weed_IASIF"
en: Science is a liar sometimes.
tr: Bilim bazen yalancıdır.

note: ~ Snippet in category "weed_Durr"
en: Science is… wait, what was I talking about again?
tr: Bilim… bekle, ne hakkında konuşuyordum yine?

note: ~ Snippet in category "weed_Dazed_and_Confused_1"
en: Behind every good man there is a woman, and that woman was Martha Washington, man.
tr: Her iyi adamın arkasında bir kadın vardır ve o kadın Martha Washington'dı, adamım.

note: ~ Snippet in category "weed_Dazed_and_Confused_2"
en: Every day, George would come home, and she would have a big fat bowl waiting for him when he came in the door, man.
tr: Her gün, George eve gelirdi ve kapıdan girdiğinde onun için büyük bir koca kase beklerdi, adamım.

note: ~ Snippet in category "weed_Dazed_and_Confused_3"
en: She was a hip, hip, hip lady, man.
tr: O hip, hip, hip bir kadındı, adamım.

note: ~ Snippet in category "weed_Dazed_and_Confused_4"
en: Walkin' down the hall, by myself, smokin' a j with fifty elves.
tr: Koridorda, tek başıma, elli elf ile bir j içerek yürüyorum.

note: ~ Snippet in category "weed_Half_Baked_1"
en: You ever see the back of a twenty dollar bill… on weed?
tr: Hiç yirmi dolarlık bir banknotun arkasını gördün mü… otla?

note: ~ Snippet in category "weed_Half_Baked_2"
en: Oh, there's some crazy shit, man.  There's a dude in the bushes.  Has he got a gun?  I dunno!
tr: Oh, bu delice bir şey, adamım.  Çalılıkların içinde bir adam var.  Silahı var mı?  Bilmiyorum!

note: ~ Snippet in category "weed_Half_Baked_3"
en: RED TEAM GO, RED TEAM GO!
tr: KIRMIZI TAKIM HAREKET ET, KIRMIZI TAKIM HAREKET ET!

note: ~ Snippet in category "weed_Half_Baked_4"
en: That weed was the shiz-nittlebam snip-snap-sack.
tr: O ot gerçekten odayı bir araya getirdi…

note: ~ Snippet in category "weed_Bible"
en: You have a sudden urge to flip your bible open to Genesis 1:29…
tr: Birdenbire Kutsal Kitabını Yaratılış 1:29'a açma isteği duyuyorsun…

note: ~ Snippet in category "weed_Big_Lebowski"
en: That rug really tied the room together…
tr: O halı gerçekten odayı bir araya getirdi…

note: ~ Snippet in category "weed_Mitch_Hedberg"
en: I used to do drugs… I still do, but I used to, too.
tr: Eskiden uyuşturucu kullanırdım… Hala kullanıyorum, ama eskiden de kullanıyordum.

note: ~ Snippet in category "weed_Bob_Marley"
en: The herb reveals you to yourself.
tr: O bitki seni kendine açığa çıkarır.

note: ~ Snippet in category "weed_Bill_Hicks"
en: You suddenly realize that all matter is merely energy condensed to a slow vibration, and we are all one consciousness experiencing itself subjectively.
tr: Birdenbire tüm maddenin sadece yavaş bir titreşime yoğunlaşmış enerji olduğunu ve hepimizin kendisini öznel olarak deneyimleyen tek bir bilinç olduğunu fark ediyorsun.

note: ~ Snippet in category "weed_Steve_Martin_1"
en: I usually only smoke in the late evening.
tr: Genellikle sadece akşam geç saatlerde içerim.

note: ~ Snippet in category "weed_Steve_Martin_2"
en: Oh, occasionally the early evening, but usually the late evening, or the mid-evening.
tr: Ah, bazen erken akşamda, ama genellikle akşam geç saatlerde ya da akşam ortasında.

note: ~ Snippet in category "weed_Steve_Martin_3"
en: Just the early evening, mid-evening and late evening.
tr: Sadece erken akşam, akşam ortası ve akşam geç saati.

note: ~ Snippet in category "weed_Steve_Martin_4"
en: Occasionally, early afternoon, early mid-afternoon, or perhaps the late mid-afternoon.
tr: Bazen, erken öğleden sonra, erken orta öğleden sonra ya da belki geç orta öğleden sonra.

note: ~ Snippet in category "weed_Steve_Martin_5"
en: Oh, sometimes the early-mid-late-early-morning.
tr: Ah, bazen erken-orta-geç-erken-sabah.

note: ~ Snippet in category "weed_Steve_Martin_6"
en: …But never at dusk.
tr: …Ama asla alacakaranlıkta.

note: ~ Snippet in category "weed_Cheech_and_Chong"
en: Dave's not here, man.
tr: Dave burada değil, adamım.

note: ~ Snippet in category "weed_Real_Life_1"
en: Man, a cheeseburger sounds SO awesome right now.
tr: Adamım, şu anda bir peynirli hamburger harika geliyor.

note: ~ Snippet in category "weed_Real_Life_2"
en: Eh… maybe not.
tr: Eh… belki de değil.

note: ~ Snippet in category "weed_Real_Life_3"
en: I guess, maybe, without the cheese… yeah.
tr: Sanırım, belki, peynir olmadan… evet.

note: ~ Snippet in category "tainted_innards_desc"
en: This looks like a stomach and length of intestine, if they were made of lung tissue.  Every now and then you notice it expanding or contracting slightly.  It looks dangerous to eat, maybe even to handle.
tr: Bu, akciğer dokusundan yapılmış gibi görünen bir mide ve bağırsak uzunluğuna benziyor. Zaman zaman biraz genişlediğini veya daraldığını fark ediyorsun. Yemek için tehlikeli görünüyor, belki de elle tutmak için bile.

note: ~ Snippet in category "tainted_innards_desc"
en: A clump of rotten entrails.  The sallow membranes that link these lobes of flesh together are lined with blackened veins and capillaries.  A caul of slime coats them all in a greasy sheen.  You should not put this anywhere near your mouth.
tr: Çürümüş iç organların bir yığını. Bu et loblarını bir arada tutan sarımsı zarlar, kararmış damarlar ve kılcal damarlarla kaplı. Bir kayganlık tabakası hepsini yağlı bir parlaklıkla kaplıyor. Bunu ağzınıza yakın bir yere koymamalısınız.

note: ~ Snippet in category "tainted_innards_desc"
en: Zombie guts.  Your appetite may have been spoiled by one look at the twisted, compacted tubes and sacs that form this clump of foul entrails.  Why then does it make you think of frozen spaghetti and meatballs?
tr: Zombi bağırsakları. Bu kötü iç organlar yığınını oluşturan bükülmüş, sıkışmış tüpler ve keseler bir bakışla iştahınızı bozmuş olabilir. O zaman neden sizi donmuş spagetti ve köfte düşünmeye itiyor?

note: ~ Snippet in category "tainted_innards_desc"
en: The inner contents of the walking dead.  It's hard to tell exactly what kind of tissue this may have once been.  Several structures appear to have molded together.
tr: Yürüyen ölülerin iç kısımları. Bu dokunun bir zamanlar ne tür bir doku olduğunu tam olarak söylemek zor. Birkaç yapı bir araya gelmiş gibi görünüyor.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The stained skull of what was once a human being.  It is rotted and noticeably warped from its living form.
tr: Bir zamanlar insan olanın lekeli kafatası. Çürümüş ve canlı formundan belirgin şekilde çarpılmış.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The stained skull of a former human.  Whatever turned their flesh to walking in death, it left its mark on their bones.
tr: Eski bir insanın lekeli kafatası. Etlerini ölüde yürüyen hale getiren neyse, kemiklerinde izini bırakmış.

note: ~ Snippet in category "skull_human_tainted_desc"
en: A rotted skull from a human zombie.  It feels more flexible than it should, like stiff leather, no longer natural bone.
tr: Bir insan zombisinden çürümüş bir kafatası. Olması gerektiğinden daha esnek hissediyor, sert deri gibi, artık doğal bir kemik değil.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The brain has ossified inside this tainted skull.  It doesn't feel noticeably heavier and you surmise that the brain-turned-bone must be deeply porous or hollow itself.
tr: Beyin bu kirli kafatasının içinde kemikleşmiş. Belirgin şekilde daha ağır hissettirmiyor ve beyin-olmuş-kemiklerin derin bir şekilde gözenekli veya boş olması gerektiğini varsayıyorsun.

note: ~ Snippet in category "skull_human_tainted_desc"
en: This pitted human skull is filled with teeth, few of them where they should be.  You can see them growing in the hollows that have developed, their roots grown long and winding, more like those of a tree.
tr: Bu çürümüş insan kafatası dişlerle dolu, bunların bazıları yerinde değil. Gelişen çukurlarda büyüdüklerini görebiliyorsunuz, kökleri uzun ve dolambaçlı, bir ağacınkine daha çok benziyor.

note: ~ Snippet in category "skull_human_tainted_desc"
en: The teeth of this lopsided human skull have melded together like hot wax and joined with the maxilla.  The eye sockets are drooping and canted to the side as if shaped while soft.  Most of the suture joints of the cranium are fused over with thick lines of growth as if soldered together with bone.
tr: Bu dengesiz insan kafatasının dişleri sıcak balmumu gibi birleşmiş ve üst çene ile kaynaşmış. Göz yuvaları sarkık ve yana doğru eğilmiş, sanki yumuşakken şekil verilmiş gibi. Kafatasının çoğu dikiş eklemleri, kalın büyüme hatlarıyla kaynaşmış, sanki kemikle lehimlenmiş gibi.

note: ~ Snippet in category "arm_zed_desc"
en: A rotted and then shredded arm.  Not much use unless you want to scrape the rancid meat from the bones.
tr: Çürümüş ve sonra parçalanmış bir kol. Kemiklerden bozulmuş eti kazımak istemediğiniz sürece pek bir işe yaramaz.

note: ~ Snippet in category "arm_zed_desc"
en: Little tainted meat remains on whatever limb bones these were.  It still bends at the joint but doesn't look to be moving on its own anymore.
tr: Bu kemiklerin üzerinde az miktarda kirli et kalmış. Eklemde hala bükülüyor ama artık kendi başına hareket ediyormuş gibi görünmüyor.

note: ~ Snippet in category "arm_zed_desc"
en: This jaundiced zombie's arm still bears a full sleeve tattoo.  Quality work from what you can tell through all the rot.
tr: Bu sarımsı zombinin kolu hala tam bir kol tatbikatına sahip. Çürümüşlükten ne kadar anlayabiliyorsanız, kaliteli bir iş.

note: ~ Snippet in category "leg_zed_desc"
en: You think this decaying severed limb ends in a foot.  It's actually hard to tell after the hell it's been through.
tr: Bu çürüyen kesik uzvun bir ayakla bittiğini düşünüyorsunuz. Geçirdiği cehennemden sonra bunu anlamak gerçekten zor.

note: ~ Snippet in category "leg_zed_desc"
en: A fat zombie haunch.  It doesn't look tasty but the shape is undeniably close to a large fried chicken leg.  The skin is even the right texture, though for the wrong reasons.
tr: Şişman bir zombi butu. Lezzetli görünmüyor ama şekli kesinlikle büyük bir kızarmış tavuk bacağına çok benziyor. Derisi bile yanlış nedenlerden dolayı doğru dokuya sahip.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: As you make your first cut into its skin, a pressurized jet of decaying blood almost hits your face.
tr: Derisine ilk kesimi yaptığınızda, çürüyen kanın basınçlı bir jetinin neredeyse yüzünüze çarptığını hissediyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The overbearing sweet smell of decay emanating from the carcass forces you to take short breaks during your work to not puke.
tr: Cesetten yayılan baskın tatlı çürüme kokusu, çalışırken kusmamak için kısa molalar vermenizi zorunlu kılıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: As you cut through the muscle, it tenses up in reaction.
tr: Kasları kestiğinizde, tepki olarak gerginleşiyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: You spot a few flies and maggots in the corpse, their chosen carcass not seeming to be very good for them, as most seem moribund.
tr: Cesette birkaç sinek ve larva görüyorsunuz, seçtikleri ceset onlara pek iyi görünmüyor, çoğu ölüme yakın gibi.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: Random cavities in its body make you think it was at least partially feeding on its own tissues to keep functioning.
tr: Vücudundaki rastgele boşluklar, en azından kısmen kendi dokularını yiyerek işlevini sürdürdüğünü düşündürüyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The corpse twitches as you begin.  It didn't feel like rigor mortis.
tr: Ceset titremeye başlıyor. Ölüm sertliği gibi hissettirmiyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: The body stirs as you open it up, suggesting it's still trying to attack, and reminding you to be cautious.
tr: Bedeni açtığınızda hareket ediyor, hala saldırmaya çalıştığını gösteriyor ve dikkatli olmanızı hatırlatıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general>" ~ Snippet in category "<zombie_animal_harvest_general>"
en: You begin your dissection - though, vivisection would be more appropriate, as you find the corpse not as still as you once thought.
tr: Diseksiyonunuza başlıyorsunuz - ancak, canlı kesim daha uygun olurdu, çünkü cesedi düşündüğünüz kadar hareketsiz bulmuyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The majority of the digestive tract seems to have reshaped into a singular stomach.
tr: Sindirim sisteminin çoğunluğu tek bir mide haline yeniden şekillenmiş gibi görünüyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Some organs have atrophied or outright dissolved entirely.
tr: Bazı organlar atrofi geçirmiş veya tamamen çözülmüş.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The heart is overtaken by a mass of fistulas and other growths.
tr: Kalp, fistül ve diğer büyümelerin bir kütlesi tarafından ele geçirilmiş.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: The thing's innards resemble one giant tumor more than the body of a human being.
tr: Şeyin iç organları, bir insan bedeninden çok dev bir tümörü andırıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: The thing's feet are entirely calloused and the smaller toes are completely vestigal, simply a bump with a dead nail on them.
tr: Şeyin ayakları tamamen nasırlaşmış ve daha küçük parmaklar tamamen vestigial, üzerinde ölü bir tırnakla sadece bir çıkıntı.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: This person had a tattoo on their arm - said tattoo has reappeared in multiple spots along the inner tissues and the walls of organs.
tr: Bu kişinin kolunda bir dövme vardı - bu dövme, iç dokular boyunca ve organların duvarlarında birden fazla yerde yeniden belirmiş.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>"
en: The front part of the brain is completely missing, with spongy, half-formed bone in its place.
tr: Beynin ön kısmı tamamen kaybolmuş, yerinde süngerimsi, yarı oluşmuş bir kemik var.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: While its individual fingers appear to be losing their dexterity, the zombie's flexor muscles are tense and swollen.
tr: Bireysel parmakları becerisini kaybetmiş gibi görünse de, zombinin fleksör kasları gergin ve şişkin.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>"
en: This person had an artificial hip, but it's completely overgrown with bone now.
tr: Bu kişinin yapay bir kalçası vardı, ama şimdi tamamen kemikle kaplanmış durumda.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Organs in the lower abdomen, mainly the kidneys and the reproductive organs, are absent.
tr: Alt karın bölgesindeki organlar, esasen böbrekler ve üreme organları, yoktur.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The heart makes an odd, swallowing sound on occasion as you work around it.
tr: Kalp, etrafında çalışırken ara sıra garip, yutma sesi çıkarır.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: You try pulling out some teeth to better analyze them, only to find they've fused with the jawbone.
tr: Daha iyi analiz edebilmek için bazı dişleri çekmeye çalışıyorsunuz, ancak bunların çene kemiğiyle kaynaştığını buluyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Inside the chest is some unfamiliar organ, a Frankenstein of nearby tissues and black veins.
tr: Göğsün içinde tanıdık olmayan bir organ var, çevredeki dokular ve siyah damarların Frankenstein'ı.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Inside the chest is some unfamiliar organ, fatty and wrinkled like brain tissue.
tr: Göğsün içinde tanıdık olmayan bir organ var, beyin dokusu gibi yağlı ve buruşuk.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Your search nets you no explanation as to how the creature's black blood still circulates through it, and you come to the disturbing conclusion it moves on its own.
tr: Arayışınız, yaratığın siyah kanının hala nasıl dolaştığına dair hiçbir açıklama getirmiyor ve bunun kendi başına hareket ettiği rahatsız edici sonucuna varıyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The vestibular organs seem to be nonfunctional, but your question of how the creature balances itself is answered by an odd mass in the center of the brain, that you liken to a gyroscope.
tr: Vestibüler organlar işlevsiz görünüyor, ancak yaratığın kendini nasıl dengelediği sorusunun cevabı, beynin ortasında bir jiroskopa benzettiğiniz garip bir kütleyle veriliyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: While some parts of the blackened brain have lost their wrinkles, in others the wrinkles are surprisingly uniform.
tr: Siyahlaşmış beynin bazı kısımları buruşukluklarını kaybetmişken, diğerlerinde buruşukluklar şaşırtıcı derecede düzgündür.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: You find a clump of malformed tissue leading deeper inwards, at the center of which is a bullet.
tr: İçeriye daha derinlere giden bir biçimsiz doku yığını buluyorsunuz, bunun merkezinde bir mermi var.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: Its tissue has significant trouble separating from the bone in some spots.
tr: Dokusu bazı yerlerde kemikten ayrılmakta önemli zorluklar yaşıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The skin is loose on the muscle in some places and melded with it in others.
tr: Cilt bazı yerlerde kasın üzerinde gevşek ve diğerlerinde onunla kaynaşmış durumda.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing's innards churn slightly even as you dig through them.
tr: Şeyin iç organları, içinden kazarken hafifçe çalkalanıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: As you finish up, you notice your earliest cuts seem to be the tiniest bit smaller.
tr: Tamamladığınızda, en eski kesiklerinizin biraz daha küçük göründüğünü fark ediyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: To your "delight," you find a tapeworm in its gut, turgid but seemingly dead.
tr: "Sevinçle," karnında bir şerit solucan buluyorsunuz, şişkin ama görünüşte ölü.

note: ~ Snippet in category "<zombie_humanoid_harvest_general_deeper>" ~ Snippet in category "<zombie_humanoid_harvest_headless_deeper>" ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: As you cut into its stomach, the insane fragmentary remains of some creature it devoured, which appears to have melded with its own tissues, attempt to claw at your hand before you bludgeon them until they cease moving.
tr: Midesine kesik attığınızda, yediği bazı yaratığın delice parçalı kalıntıları, kendi dokularıyla birleşmiş gibi görünüyor, elinize tırmanmaya çalışıyorlar, ta ki onları döverek hareket etmeyi bırakana kadar.

note: ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing's innards resemble one giant tumor more than the body of a living being.
tr: Şeyin iç organları, yaşayan bir varlığın bedeninden çok dev bir tümörü andırıyor.

note: ~ Snippet in category "<zombie_animal_harvest_general_deeper>"
en: The thing has extra teeth leading all the way down into the stomach.
tr: Şeyin midesine kadar uzanan ekstra dişleri var.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: The lungs of this creature are cavernous, seemingly having been repurposed from their respiratory function to house an impressive volume of air.
tr: Bu yaratığın akciğerleri geniş, görünüşe göre solunum işlevinden, etkileyici bir hava hacmi barındırmak için yeniden kullanılmış.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: Its massive diaphragm seems to have been the only correctly sustained muscle of this starved corpse.
tr: Devasa diyaframı, bu aç kalmış cesedin tek doğru şekilde korunmuş kası gibi görünüyor.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: A careless move dislodges some remaining air causing the throat of the undead monster to emit one more choked scream.
tr: Dikkatsiz bir hareket, kalan havayı yerinden oynatıyor ve ölü canavarın boğazından bir kez daha boğulmuş bir çığlık çıkmasına neden oluyor.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: The slack jaws and starved body of this creature make you think that it would have struggled to seriously harm anything on its own.
tr: Bu yaratığın gevşek çeneleri ve aç kalmış bedeni, tek başına ciddi şekilde bir şeye zarar vermekte zorlanacağını düşündürüyor.

note: ~ Snippet in category "<zombie_harvest_screamer_general>"
en: Its distended lungs seem to be partially lined with a black and sticky mucus membrane.
tr: Şişkin akciğerleri, kısmen siyah ve yapışkan bir mukus zarla kaplanmış gibi görünüyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: Removing its bone plates proves more arduous than you would have thought, requiring you to almost put your entire weight on your tool to pry them off.
tr: Kemik plakalarını çıkarmak düşündüğünüzden daha zor çıkıyor, onları sökmek için neredeyse tüm ağırlığınızı aletin üzerine koymanız gerekiyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: Black liquid bubbles in the places where you managed to remove its skeletal growths.
tr: Skeletal büyümlerini çıkarmayı başardığınız yerlerde siyah sıvı kabarcıklar çıkıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: This one's armor falls off surprisingly easily, almost as if whatever puppets it wishes for it to lose the extra weight.
tr: Bu zırhın beklenmedik bir şekilde kolayca düştüğünü görmek, sanki onun kaybetmesini istediği kuklalar varmış gibi.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: The layout and segmentation of its bony carapace disturbingly resembles what you want to call plate mail, but it's closer to the armor of an arthropod.
tr: Kemikli dış kabuğunun düzeni ve segmentasyonu, onu plaka zırhı olarak adlandırmak istediğiniz şeye rahatsız edici bir şekilde benziyor, ama aslında bir eklembacaklının zırhına daha yakın.

note: ~ Snippet in category "<zombie_humanoid_harvest_bone_general>" ~ Snippet in category "<zombie_animal_harvest_bone_general>"
en: These plates are almost impossible to remove until you realize they are linked to the internal skeleton with calcified pillars you must break before removing its armor.
tr: Bu plakaları çıkarmak neredeyse imkansız, ta ki iç iskelete bağlı kalsifiye sütunların zırhını çıkarmadan önce kırılması gerektiğini anlayana kadar.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: The sheer pungent acrid odor of the carcass makes you temporarily recoil and reconsider the safety of delving into its entrails.
tr: Leşin yoğun keskin kokusu, sizi geçici olarak geri çekilmeye ve iç organlarına dalmanın güvenliğini yeniden düşünmeye zorlar.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: The sputters of acid on your gear you earned by digging into this corpse could maybe warrant the use of some water to douse.
tr: Bu cesedin içine kazıyarak kazandığınız ekipmanınıza asidik sıvının sıçraması, belki de söndürmek için biraz su kullanmayı gerektirebilir.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: Pressed against the liver is a swollen gland the size of a golfball, still somewhat functioning, pumping out acrid fluids.
tr: Karaciğere yaslanmış, golf topu büyüklüğünde şişkin bir bez, hala bir miktar işlevsel, keskin sıvılar pompalıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: Most cavities in its anatomy seem to have been filled with an acidic solution mixed with a foul black liquid and pieces of its slowly melting tissues.
tr: Anatomisindeki çoğu boşluğun, kötü kokulu siyah sıvı ve yavaşça eriyen dokularının parçalarıyla karıştırılmış asidik bir çözelti ile doldurulmuş gibi görünüyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: You are almost certain that its flesh should not be able to contain such a virulently aggressive liquid, yet, it does.
tr: Etinin, bu kadar virülan agresif bir sıvıyı barındırmaması gerektiğinden neredeyse eminsiniz, ama yine de barındırıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_acid_general>" ~ Snippet in category "<zombie_animal_harvest_acid_general>"
en: You have to step back as a gland you inadvertently cut into seems to perform a neutralization reaction between its contents and the rest of its fluids.
tr: Yanlışlıkla kestiğiniz bir bezin, içeriği ile diğer sıvıları arasında bir nötralizasyon tepkimesi gerçekleştirdiğini görmek için geri adım atmalısınız.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: This corpse seems completely ordinary now, and dissection brings you no further to asserting what gave the creature its peculiar properties.
tr: Bu ceset şimdi tamamen sıradan görünüyor ve diseksiyon, yaratığa özgü özelliklerini belirlemenize daha fazla yardımcı olmuyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: The lingering shadows surrounding it make your work quite a lot harder as they seem to deliberately grow more opaque around your tool as if they wished to hide the monster's secrets.
tr: Etrafını saran kalıcı gölgeler, işinizi oldukça zorlaştırıyor çünkü aletinizin etrafında kasıtlı olarak daha opak hale geliyorlar, sanki canavarın sırlarını gizlemek istiyorlarmış gibi.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: You spot a few pores still weakly sputtering thin puffs of black smoke, investigating them further reveals glands full of fuming black liquid linked to the pores with long tubes.
tr: Hala zayıf bir şekilde ince siyah dumanlar yayan birkaç gözenek görüyorsunuz, daha fazla araştırmak, gözeneklere bağlı uzun tüplerle dolu, dumanlı siyah sıvı içeren bezleri ortaya çıkarıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: You make one incision and the resulting cloud of black smoke forces you to take a short break as it becomes impossible to see anything.
tr: Bir kesik atıyorsun ve ortaya çıkan siyah duman bulutu, hiçbir şeyi göremeyecek hale geldiğin için kısa bir mola vermeni zorunlu kılıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_shadow_general>" ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: Despite it not being very evident from the outside, it seems the entire digestive tract of the abomination was bloated with its obscuring smoke.
tr: Dışarıdan çok belirgin olmasa da, bu iğrenç varlığın tüm sindirim sistemi, onu gizleyen dumanla şişmiş gibi görünüyor.

note: ~ Snippet in category "<zombie_animal_harvest_shadow_general>"
en: The black camouflage evaporates off the body where you put your tool through, completely odorless.
tr: Siyah kamuflaj, aletini soktuğun yerden vücuttan buharlaşıyor, tamamen kokusuz.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: The inner tissues are a mosaic of somewhat normal flesh and flesh interlaced with fibers of the armor.
tr: İç dokular, biraz normal et ve zırh lifleriyle iç içe geçmiş etten oluşan bir mozaik.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Separating what is flesh and what is synthetic is difficult, as some parts appear to be between the two.
tr: Etin ne olduğunu ve sentetik olanın ne olduğunu ayırmak zor, çünkü bazı parçalar ikisi arasında gibi görünüyor.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Fibers of Kevlar-like material spread through the body like a cobweb, originating from a tiny entry wound in the abdomen.
tr: Kevlar benzeri malzeme lifleri, karın bölgesindeki küçük bir giriş yarasından kaynaklanarak vücutta bir örümcek ağı gibi yayılıyor.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: You cut off some scraps of the uniform that were still adhered to the body, finding tendrils of flesh anchored into them.
tr: Vücuda hala yapışık olan üniformanın bazı parçalarını kesiyorsun ve bunlara bağlı et uzantıları buluyorsun.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Upon closer examination, some of the Kevlar isn't Kevlar - its off color and composition suggest it's the creature's flesh reformed to imitate it.
tr: Daha yakından incelendiğinde, bazı Kevlar'lar Kevlar değil - rengi ve bileşimi, canlının etinin taklit etmek için yeniden şekillendirildiğini gösteriyor.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Some strands of the bulletproof material snake deep into the body like roots of an invading organism.
tr: Kurşun geçirmez malzemenin bazı iplikleri, işgal eden bir organizmanın kökleri gibi vücuda derinlemesine sarmalanıyor.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Strong fibers run alongside the muscles in a way that you want to compare to marbling.
tr: Güçlü lifler, kasların yanında, mermerleşme ile karşılaştırmak istediğin bir şekilde uzanıyor.

note: ~ Snippet in category "<zombie_harvest_kevlar_general>"
en: Under the skin, crushing against the ribcage, you find a thick growth of flesh and Kevlar formed from a mutated diaphragm.
tr: Cildin altında, kaburgalara baskı yaparak, mutasyona uğramış bir diyaframdan oluşmuş kalın bir et ve Kevlar büyümesi buluyorsun.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The sheer scale of the carcass leaves you only with a luxury of choice on where to start your work.
tr: Leşin muazzam ölçeği, işine nereden başlayacağına dair sadece bir seçim lüksü bırakıyor.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Its legs seem to have been reinforced with a strange lattice of skeletal bracing and muscle fibers to support its immense bulk.
tr: Bacaklarının, muazzam hacmini desteklemek için garip bir iskelet braket ve kas lifleri ağı ile güçlendirilmiş gibi görünüyor.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Along joints in the limbs and torso you find strange new muscly organs filled with fluid, suggesting this behemoth moved with some form of organic hydraulics.
tr: Uzuvlar ve gövde eklemlerinde, bu dev canavarın bazı organik hidroliklerle hareket ettiğini öne süren sıvı ile dolu garip yeni kaslı organlar buluyorsunuz.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Portions of the spine and surrounding bones have grown and fused into a single piece, presumably to hold up the creature's bulk - but even then, it still shows signs of strain.
tr: Omurga ve çevresindeki kemiklerin bazı bölümleri büyümüş ve tek parça haline birleşmiş, muhtemelen yaratığın hacmini tutmak için - ama yine de, hala gerilme belirtileri gösteriyor.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The ropey muscles are still unbelievably tense along the corpse's back, your own back aches just looking at them.
tr: İp gibi kaslar, cesedin sırtında inanılmaz derecede gergin, onlara bakarken kendi sırtınızda ağrı hissediyorsunuz.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: You find that shoulder and upper arm bones are supported by smaller, similar bone growths.
tr: Omuz ve üst kol kemiklerinin daha küçük, benzer kemik büyümeleri tarafından desteklendiğini buluyorsunuz.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The more delicate joints in the body such as the wrists and neck have fused with surrounding tissue.
tr: Vücutta bilekler ve boyun gibi daha hassas eklemler çevresindeki doku ile birleşmiş.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: Your search for the source of the creature's size has you discover a cluster of glandular organs deep in the body, most of which you are unable to identify.
tr: Yaratığın boyutunun kaynağını ararken, vücudun derinliklerinde çoğunu tanımlayamadığınız bir grup bez organı keşfediyorsunuz.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: It seems most of the creature was grown as some sort of suit looking as if it was piloted by the still normal sized human corpse found in a fetal position in its torso.
tr: Görünüşe göre, yaratığın çoğu, gövdesinde fetüs pozisyonunda bulunan hala normal boyutlardaki insan cesedi tarafından pilotluk yapıyormuş gibi görünen bir tür kıyafet olarak büyütülmüş.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: The overall anatomy of this enormous monstrosity leaves you only to wonder how it possibly could achieve the range of motion you witnessed while it was still standing.
tr: Bu devasa canavarın genel anatomisi, ayakta durduğu sırada tanık olduğunuz hareket aralığını nasıl elde edebileceğinizi merak etmenize neden oluyor.

note: ~ Snippet in category "<zombie_harvest_hulk_general>"
en: You cut into its abdomen, and discover its utter lack of internal organs, the expected cavity replaced by nothing but more flesh and muscle.
tr: Karın bölgesine kesik atıyorsunuz ve iç organların tamamen yokluğunu keşfediyorsunuz, beklenen boşluk sadece daha fazla et ve kas ile değiştirilmiş.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: The sheer remaining tension in each of the muscles of its arms and shoulders makes them unwind with a sonorous thwang each time you cut one off the supporting bones.
tr: Kollarının ve omuzlarının her bir kasındaki kalan gerginlik, destekleyici kemiklerden birini kestiğinizde her seferinde yankılanan bir sesle çözülmelerine neden oluyor.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: The tremendous growth of its upper body's muscle mass must have rendered the creature almost incapable of efficiently surveying its surroundings.
tr: Üst vücudundaki kas kütlesinin muazzam büyümesi, yaratığı çevresini etkili bir şekilde gözlemleme yeteneğinden neredeyse yoksun hale getirmiş olmalı.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: You realize the muscles of the zombie's arms are hollow, their marrow replaced by a thick oily black liquid.  You wonder if the ridiculous muscle mass surrounding them is the other half of a strange hydraulic system.
tr: Zombinin kollarındaki kasların boş olduğunu, iliklerinin kalın yağlı siyah bir sıvı ile değiştirildiğini fark ediyorsun. Etrafındaki absürt kas kütlesinin garip bir hidrolik sistemin diğer yarısı olup olmadığını merak ediyorsun.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: You cut into the arms of the creature and realize that instead of what you would expect from what you know of normal human anatomy, its muscles wind around the bones in what looks like a tight spring.
tr: Yaratığın kollarına kesik atıyorsun ve normal insan anatomisi hakkında bildiklerinden bekleyeceğin şeyin yerine, kaslarının kemiklerin etrafında sıkı bir yay gibi dolandığını fark ediyorsun.

note: ~ Snippet in category "<zombie_harvest_grabber_general>"
en: While you are cutting into it, the creature suddenly moves and grabs one of your limbs.  Despite considerable effort, you are unable to pry open the creature's iron grip and resign yourself to chop off the hand instead.
tr: Kesim yaparken, yaratık aniden hareket ediyor ve kollarından birini yakalıyor. Önemli bir çabaya rağmen, yaratığın demir tutuşunu açmayı başaramıyorsun ve elini kesmeyi kabul ediyorsun.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Opening its jaw wide, you notice the presence of multiple additional tongues deeper it in its throat.
tr: Ağzını geniş açarken, boğazında daha derinlerde birden fazla ek dilin varlığını fark ediyorsun.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: You notice cysts in its fur, you cut into them and alternatively find acrid fluids, flakes of bone or twitching strands of muscle.
tr: Tüylerinde kistleri fark ediyorsun, onlara kesik atıyorsun ve sırayla keskin sıvılar, kemik parçaları veya titreyen kas iplikleri buluyorsun.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: The rear of this greying zombified dog shows strange reinforcements, as if a previous pathology was being remediated.
tr: Bu gri zombileşmiş köpeğin arka kısmında garip takviyeler var, sanki önceki bir patolojinin düzeltilmesi söz konusu.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Inside its muzzle you notice strange glands and fibrous growths, almost as if the creature's sense of smell was in the process of being overhauled.
tr: Ağzının içinde garip bezler ve lifli büyümeler fark ediyorsun, neredeyse yaratığın koku alma duyusunun yenilenme sürecinde olduğunu hissediyorsun.

note: ~ Snippet in category "<zombie_harvest_dog_general>"
en: Lodged into the neck area of the creature and grown over you find a corroded tag reading the following "Max my best friend forever".
tr: Yaratığın boyun bölgesine sıkışmış ve üzeri büyümüş bir paslı etiket buluyorsun, üzerinde "Max en iyi arkadaşım sonsuza dek" yazıyor.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: You find strange tubular glands across the creature contained alternating layers of two alien tissue types soaked in a black liquid, its smell putrid but saltier than usual for a zombie.
tr: Yaratığın içinde, siyah bir sıvıya batırılmış iki yabancı doku türünün katmanlarını içeren garip tübüler bezler buluyorsun, kokusu kötü ama bir zombiden beklenenden daha tuzlu.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: Uncomfortable static forces you to ground yourself multiple times during your work.
tr: Rahatsız edici bir statik, işin sırasında kendini birkaç kez yere sağlam basmaya zorlamana neden oluyor.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: A roaming insect attracted by the carcass gets fried after landing on an organ glowing a faint blue, making you decide to avoid it with the utmost care.
tr: Cesede çekilen dolaşan bir böcek, soluk mavi bir şekilde parlayan bir organa konduktan sonra yanıyor, bu da seni onu son derece dikkatli bir şekilde kaçınmaya karar vermeye itiyor.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: The creature's heart seems to still be beating, but rather than pumping blood, it strangely reminds you of some sort of biological dynamo.
tr: Yaratığın kalbi hâlâ atıyor gibi görünüyor, ama kan pompalamak yerine, garip bir şekilde sana bir tür biyolojik dinamo gibi geliyor.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: There are bundles of nerves snaking all throughout the tissues, still channeling small amounts of electricity.
tr: Doku boyunca kıvrılan sinir demetleri, hala küçük miktarlarda elektrik iletmeye devam ediyor.

note: ~ Snippet in category "<zombie_harvest_electric_general>"
en: The blackened veins of the creature seem strangely rigid, and you see faint crackles of electricity course across them.
tr: Yaratığın kararmış damarları garip bir şekilde sert görünüyor ve üzerlerinde hafif elektrik kıvılcımlarının aktığını görüyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Despite the carcass lying still, you still notice churning while investigating its entrails, as if whatever was originally animating this corpse is wrestling with the mycelium fibers to retake control.
tr: Ceset hareketsiz yatmasına rağmen, iç organlarını incelerken, bu cesedi ilk başta canlandıran şeyin mycelium lifleriyle kontrolü yeniden ele geçirmek için mücadele ettiğini hissediyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Under the stomach you notice a wrinkled fruit that you can't help but think somewhat appetizing despite where you found it.
tr: Midenin altında, bulduğunuz yere rağmen bir şekilde iştah açıcı bulduğunuz buruşuk bir meyve fark ediyorsunuz.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: The skin feels absolutely turgid, oozing water mixed in with traces of a black liquid where you make your incisions.
tr: Cilt kesinlikle şişkin hissediyor, kesiklerinizi yaptığınız yerlerde siyah bir sıvının izleriyle karışmış su sızıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: Fungal stalks still sway gently despite the lack of movement of the formerly shambling corpse.
tr: Fungal saplar, daha önce yürüyen cesedin hareket eksikliğine rağmen hala nazikçe sallanıyor.

note: ~ Snippet in category "<zombie_humanoid_harvest_mushroom_general>" ~ Snippet in category "<zombie_animal_harvest_mushroom_general>"
en: The putrefied blood that leaks from your incisions is visibly saturated with spores.
tr: Kesiklerinizden sızan çürümüş kan, görünür şekilde sporlarla doymuş durumda.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The cavities of this creature are filled with lethargic winged creatures hanging off tubes oozing a grayish milky substance.
tr: Bu yaratığın boşlukları, gri süt benzeri bir madde sızdıran tüplerin üzerinde asılı duran uyuşuk kanatlı yaratıklarla dolu.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The corpse is inundated with smaller forms, increasing in complexity and size as you near its central cavity where they wait for their release in neat clusters.
tr: Ceset, daha küçük formlarla dolup taşıyor, merkezi boşluğuna yaklaştıkça karmaşıklıkları ve boyutları artıyor, burada düzenli kümeler halinde serbest bırakılmayı bekliyorlar.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: The inside of this carcass resembles more an industrial production line than anything vaguely natural.
tr: Bu cesedin içi, herhangi bir şekilde doğal olandan çok daha çok sanayi üretim hattını andırıyor.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: You find several unfinished creatures inside the main cavity, you have a vague feeling something greater discarded them, founding them wanting.
tr: Ana boşlukta birkaç tamamlanmamış yaratık buluyorsunuz, bir şeyin daha büyük bir şey tarafından atıldığını, onların yetersiz bulunduğu hissine kapılıyorsunuz.

note: ~ Snippet in category "<zombie_harvest_pupating_general>"
en: You are almost certain this zombie was pregnant before its undeath, the fetus within the womb having been twisted into the abomination it was carrying.
tr: Bu zombinin ölümden önce hamile olduğundan neredeyse eminsiniz, rahmindeki fetüs, taşıdığı iğrenç varlığa dönüştürülmüş.

note: ~ Snippet in category "<painting_type_with_style>"
en: <painting_type> in the <painting_style> style
tr: <painting_type> <painting_style> tarzında

note: ~ Snippet in category "<painting_type>"
en: painted using water colors
tr: sulu boyalar kullanılarak boyandı

note: ~ Snippet in category "<painting_type>"
en: painted using oil-based pigments
tr: yağ bazlı pigmentler kullanılarak boyandı

note: ~ Snippet in category "<painting_type>"
en: created using gouache coloring
tr: gouache boyama ile oluşturuldu

note: ~ Snippet in category "<painting_type>"
en: created with a spray-painting technique
tr: spray boya tekniği ile oluşturuldu

note: ~ Snippet in category "<painting_type>"
en: created using pastels
tr: pastel boyalar kullanılarak oluşturuldu

note: ~ Snippet in category "<painting_type>"
en: created using digital technology
tr: dijital teknoloji kullanılarak oluşturuldu

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is signed at the bottom in cursive, "<full_name>"
tr: Sanatçının adı altta eğik yazıyla imzalanmış, "<full_name>"

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is written nearby, "<full_name>"
tr: Sanatçının adı yakında yazılı, "<full_name>"

note: ~ Snippet in category "<artist_identifying_info>"
en: This work was once signed, but the name has been smudged to illegibility
tr: Bu eser bir zamanlar imzalanmıştı, ancak isim okunamayacak şekilde silinmiş

note: ~ Snippet in category "<artist_identifying_info>"
en: The artist's name is signed in ink, "<given_name>"
tr: Sanatçının adı mürekkeple imzalanmış, "<given_name>"

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> on a <color> background
tr: bir <color> <random_shape_any> <color> arka planda

note: ~ Snippet in category "<abstract_art_type>"
en: a series <color> <random_shape_any>s which connect together on a <color> background
tr: bir dizi <color> <random_shape_any> <color> arka planda bir araya geliyor

note: ~ Snippet in category "<abstract_art_type>"
en: a multitude of <color> <random_shape_any>s which form a gradient pattern, covering the canvas
tr: birçok <color> <random_shape_any> tuvali kaplayan bir gradyan deseni oluşturuyor

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> running through it, on a <color> background
tr: bir <color> <random_shape_any> içinde bir <color> <random_shape_any> ile birlikte, <color> arka planda

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> behind it, on a <color> background
tr: bir <color> <random_shape_any> arkasında bir <color> <random_shape_any> ile, <color> arka planda

note: ~ Snippet in category "<abstract_art_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> in front of it, on a <color> background
tr: bir <color> <random_shape_any> önünde bir <color> <random_shape_any> ile, <color> arka planda

note: ~ Snippet in category "<abstract_art_type>"
en: a series of <color> squiggling lines on a <color> background
tr: bir dizi <color> kıvrımlı çizgi <color> arka planda

note: ~ Snippet in category "<sketch_concept_description>"
en: <physical_appearance_adjective> anthropomorphic <nonhuman_species_noun> <character_gender_adjective>
tr: <physical_appearance_adjective> antropomorfik <nonhuman_species_noun> <character_gender_adjective>

note: ~ Snippet in category "<random_character_pose>"
en: drawn from various perspectives across the page
tr: sayfanın çeşitli perspektiflerinden çizilmiş

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: standing proudly, with head held high
tr: gururla duruyor, başı dik

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting at a table
tr: bir masada oturuyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting upright in a chair
tr: bir sandalyede dik oturuyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: laying down on a sofa
tr: bir kanepeye uzanmış

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: smiling at the viewer
tr: izleyiciye gülümsüyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: casting magical powers of some sort
tr: herhangi bir türde sihirli güçler kullanıyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: taking a selfie with a <sketch_concept_description>
tr: bir <sketch_concept_description> ile selfie çekiyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: gently embracing a <sketch_concept_description>
tr: bir <sketch_concept_description> ile nazikçe kucaklaşıyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: kissing a <sketch_concept_description>
tr: bir <sketch_concept_description> ile öpüşüyor

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: staring at the viewer with a blank expression
tr: boş bir ifadeyle izleyiciye bakmak

note: ~ Snippet in category "<random_character_pose>" ~ Snippet in category "<random_character_pose_painting>"
en: at a business meeting, dressed in a suit
tr: bir iş toplantısında, takım elbise giymiş

note: ~ Snippet in category "<random_character_pose_painting>"
en: sitting at a table, having a hot meal
tr: bir masada oturup sıcak bir yemek yemek

note: ~ Snippet in category "<random_character_pose_painting>" ~ Snippet in category "<random_character_pose_statue>"
en: sitting upright in a chair, reading a book
tr: bir sandalyede dik oturup kitap okumak

note: ~ Snippet in category "<random_character_pose_painting>"
en: sitting upright in a chair, watching TV
tr: bir sandalyede dik oturup televizyon izlemek

note: ~ Snippet in category "<random_character_pose_dark>"
en: angrily shouting at an unknown subject
tr: bilinmeyen bir konuya öfkeyle bağırmak

note: ~ Snippet in category "<random_character_pose_dark>"
en: angrily shouting at a <sketch_concept_description>
tr: bir <sketch_concept_description>'ya öfkeyle bağırmak

note: ~ Snippet in category "<random_character_pose_dark>" ~ Snippet in category "<random_character_pose_statue>"
en: gripping weapons, ready for battle
tr: silahları kavrayarak, savaşa hazır

note: ~ Snippet in category "<random_character_pose_dark>"
en: locked in bloody combat with a <sketch_concept_description>
tr: bir <sketch_concept_description> ile kanlı bir çatışmaya girmek

note: ~ Snippet in category "<random_character_pose_dark>" ~ Snippet in category "<random_character_pose_statue>"
en: looking downward, weeping heavily
tr: aşağıya bakarak, ağır bir şekilde ağlamak

note: ~ Snippet in category "<random_character_pose_dark>"
en: sitting at the base of a wall, bleeding profusely with many wounds
tr: bir duvarın dibinde oturup, birçok yarayla bolca kanamak

note: ~ Snippet in category "<random_character_pose_dark>"
en: killing a <sketch_concept_description>, as blood flies through the air
tr: bir <sketch_concept_description>'yı öldürmek, kan havada uçarak

note: ~ Snippet in category "<random_character_pose_dark>"
en: holding a <sketch_concept_description> in their arms, both of them are covered in blood
tr: kollarında bir <sketch_concept_description> tutarak, ikisi de kana bulanmış durumda

note: ~ Snippet in category "<random_character_pose_dark>"
en: dressed in combat armor, hunkering behind a wall.  Bullets are flying through the air
tr: savaş zırhı giymiş, bir duvarın arkasında saklanıyor. Mermiler havada uçuşuyor

note: ~ Snippet in category "<random_character_pose_dark>"
en: laying on a hospital bed, overseen by nurses.  They are covered in bandages, casts, and other such things
tr: bir hastane yatağında yatıyor, hemşireler tarafından gözetleniyor. Bandajlar, alçılar ve benzeri şeylerle kaplılar

note: ~ Snippet in category "<random_character_pose_dark>"
en: being slain by a <sketch_concept_description>, viscera flying from the wound
tr: bir <sketch_concept_description> tarafından öldürülmekte, yaradan iç organlar fırlıyor

note: ~ Snippet in category "<landscape_land_type>"
en: grassy field
tr: otlak

note: ~ Snippet in category "<landscape_land_type>"
en: wooded forest
tr: ormanlık orman

note: ~ Snippet in category "<landscape_land_type>"
en: rolling plain
tr: dalgalı ova

note: ~ Snippet in category "<landscape_land_type>"
en: freezing mountain
tr: donmuş dağ

note: ~ Snippet in category "<landscape_land_type>"
en: dry desert
tr: kurak çöl

note: ~ Snippet in category "<landscape_land_type>"
en: arctic tundra
tr: arktik tundra

note: ~ Snippet in category "<landscape_land_type>"
en: long road
tr: uzun yol

note: ~ Snippet in category "<landscape_land_type>"
en: city center
tr: şehir merkezi

note: ~ Snippet in category "<landscape_land_type>"
en: modern suburb
tr: modern banliyö

note: ~ Snippet in category "<landscape_land_type>"
en: sandy beach
tr: kumlu plaj

note: ~ Snippet in category "<landscape_land_type>"
en: rocky beach
tr: kayalık plaj

note: ~ Snippet in category "<landscape_land_type>"
en: steep cliff
tr: dikey uçurum

note: ~ Snippet in category "<landscape_land_type>"
en: oceanside cliff
tr: okyanus kenarı uçurumu

note: ~ Snippet in category "<landscape_land_type>"
en: shallow canyon
tr: sığ kanyon

note: ~ Snippet in category "<landscape_land_type>"
en: deep canyon
tr: derin kanyon

note: ~ Snippet in category "<landscape_land_type>"
en: cow pasture
tr: inek merası

note: ~ Snippet in category "<landscape_land_type>"
en: wooded field
tr: ormanlık alan

note: ~ Snippet in category "<landscape_building_addon>"
en: factory complex
tr: fabrika kompleksi

note: ~ Snippet in category "<landscape_building_addon>"
en: log cabin
tr: ağaç kulübe

note: ~ Snippet in category "<landscape_building_addon>"
en: small house
tr: küçük ev

note: ~ Snippet in category "<landscape_building_addon>"
en: 2-story house
tr: 2 katlı ev

note: ~ Snippet in category "<landscape_building_addon>"
en: open-pit mine
tr: açık ocak madeni

note: ~ Snippet in category "<landscape_building_addon>"
en: mineshaft entrance
tr: madene giriş

note: ~ Snippet in category "<landscape_building_addon>"
en: quarry
tr: taş ocağı

note: ~ Snippet in category "<landscape_building_addon>"
en: concrete plant
tr: beton tesisi

note: ~ Snippet in category "<landscape_building_addon>"
en: graveyard
tr: mezarlık

note: ~ Snippet in category "<landscape_building_addon>"
en: charnel house
tr: ceset evi

note: ~ Snippet in category "<landscape_weather_type>"
en: on a bright, sunny day
tr: parlak, güneşli bir günde

note: ~ Snippet in category "<landscape_weather_type>"
en: with clear skies above
tr: üstte açık bir gökyüzü ile

note: ~ Snippet in category "<landscape_weather_type>"
en: on a cloudy day
tr: bulutlu bir günde

note: ~ Snippet in category "<landscape_weather_type>"
en: in a light rainstorm
tr: hafif bir yağmur fırtınasında

note: ~ Snippet in category "<landscape_weather_type>"
en: in a torrential downpour
tr: şiddetli bir yağmur altında

note: ~ Snippet in category "<landscape_weather_type>"
en: with snowfall coating the ground
tr: karla kaplı zeminle

note: ~ Snippet in category "<landscape_weather_type>"
en: in a blizzard
tr: bir fırtınada

note: ~ Snippet in category "<landscape_weather_type>"
en: in a harsh white-out
tr: sert bir beyazlıkta

note: ~ Snippet in category "<landscape_additional_details>"
en: various animals are present and scurrying about
tr: çeşitli hayvanlar mevcut ve etrafta koşuşturuyor

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon> is towards the <random_flat_direction>
tr: bir <landscape_building_addon> <random_flat_direction> yönünde

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon> and a <landscape_building_addon> are towards the <random_flat_direction>
tr: bir <landscape_building_addon> ve bir <landscape_building_addon> <random_flat_direction> yönünde

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon>, <landscape_building_addon>, and a <landscape_building_addon> are towards the <random_flat_direction>
tr: bir <landscape_building_addon>, <landscape_building_addon> ve bir <landscape_building_addon> <random_flat_direction> yönünde

note: ~ Snippet in category "<landscape_additional_details>"
en: a <landscape_building_addon>, <landscape_building_addon>, <landscape_building_addon>, and a <landscape_building_addon> are towards the <random_flat_direction>
tr: bir <landscape_building_addon>, <landscape_building_addon>, <landscape_building_addon> ve bir <landscape_building_addon> <random_flat_direction> yönünde

note: ~ Snippet in category "<landscape_additional_details>"
en: a few people walk through it
tr: birkaç kişi içinden geçiyor

note: ~ Snippet in category "<landscape_additional_details>"
en: a <sketch_concept_description> is staring off in the distance
tr: bir <sketch_concept_description> uzakta bir noktaya bakıyor

note: ~ Snippet in category "<landscape_additional_details>"
en: a car drives across it in the distance
tr: uzakta bir araba geçiyor

note: ~ Snippet in category "<landscape_additional_details>"
en: a fire rages in the distance
tr: uzakta bir ateş yanıyor

note: ~ Snippet in category "<landscape_additional_details>"
en: the area is recently blackened by flames
tr: bölge yakın zamanda alevlerle kararmış

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any>
tr: bir <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a series <color> <random_shape_any>s which connect together at odd angles
tr: birbirine garip açılarda bağlanan bir dizi <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a multitude of <color> <random_shape_any>s which form a gradient pattern, covering a variety of flat folds
tr: bir dizi düz katmanları kaplayan, bir gradyan deseni oluşturan çok sayıda <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> running through it
tr: içinden bir <color> <random_shape_any> geçen bir <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> behind it
tr: arkasında bir <color> <random_shape_any> olan bir <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a <color> <random_shape_any> with a <color> <random_shape_any> in front of it
tr: önünde bir <color> <random_shape_any> olan bir <color> <random_shape_any>

note: ~ Snippet in category "<abstract_statue_type>"
en: a series of <color> squiggling tubes, intertwined with each other
tr: birbirine dolanmış bir dizi <color> kıvrımlı boru

note: ~ Snippet in category "<random_character_pose_statue>"
en: sitting at a table, having a meal
tr: bir masada oturup yemek yemek

note: ~ Snippet in category "<random_character_pose_statue>"
en: smiling
tr: gülümsemek

note: ~ Snippet in category "<random_character_pose_statue>"
en: gently embracing a <sculpture_person_description>
tr: bir <sculpture_person_description>'ı nazikçe kucaklamak

note: ~ Snippet in category "<random_character_pose_statue>"
en: kissing a <sculpture_person_description>
tr: bir <sculpture_person_description>'a öpücük vermek

note: ~ Snippet in category "<random_character_pose_statue>"
en: staring outward with a blank expression
tr: düşünceli bir ifadeyle dışarıya bakmak

note: ~ Snippet in category "<random_character_pose_statue>"
en: thinking intently
tr: yoğun bir şekilde düşünmek

note: ~ Snippet in category "<random_character_pose_statue>"
en: angrily shouting at a <sculpture_person_description>
tr: bir <sculpture_person_description>'a öfkeyle bağırmak

note: ~ Snippet in category "<random_character_pose_statue>"
en: locked in combat with a <sculpture_person_description>
tr: bir <sculpture_person_description> ile savaşta kilitlenmek

note: ~ Snippet in category "<random_character_pose_statue>"
en: killing a <sculpture_person_description>
tr: bir <sculpture_person_description>'ı öldürmek

note: ~ Snippet in category "<random_character_pose_statue>"
en: being slain by a <sculpture_person_description>
tr: bir <sculpture_person_description> tarafından öldürülmek

note: ~ Snippet in category "<ls_obelisk_firsttime1>"
en: You realize you now possess a Passcode.  You fail for a moment to reconcile this understanding, because it's no password as you previously understood it.  It is, in fact,
tr: Artık bir Şifreye sahip olduğunuzu fark ediyorsunuz. Bu anlayışı bir an için uzlaştırmakta zorlanıyorsunuz, çünkü bu, daha önce anladığınız gibi bir şifre değil. Aslında,

note: ~ Snippet in category "<ls_passcode1>"
en: SheGaveUsLife
tr: OnaHayatVerdik

note: ~ Snippet in category "<ls_passcode1>"
en: Forbearance-patience-life-0101
tr: Tahammül-sabır-hayat-0101

note: ~ Snippet in category "<ls_passcode1>"
en: freedom.is.an.1llus10n
tr: özgürlük.bir.1llüzyondur

note: ~ Snippet in category "<ls_passcode1>"
en: love_conquers_but_cannot_win
tr: aşk_fethediyor_ama_kazanamıyor

note: ~ Snippet in category "<ls_passcode2>"
en: Conquer_and_conquest
tr: Fethet_ve_fetih

note: ~ Snippet in category "<ls_passcode2>"
en: Blood.pillage
tr: Kan.yağması

note: ~ Snippet in category "<ls_passcode2>"
en: f1ght_not_fl1ght
tr: savaş_etme_uçma

note: ~ Snippet in category "<ls_passcode2>"
en: if_it.hasstats!it_dies
tr: eğer_istatistikleri_varsa!ölür

note: ~ Snippet in category "<ls_passcode2>"
en: ImJustATeenagedEdgelordBaby
tr: BenSadeceBirGençKaranlıkLordumBebek

note: ~ Snippet in category "<ls_passcode2>"
en: GimmeCBMyouPiece-of-shit
tr: BanaCBMver_sen_pislik

note: ~ Snippet in category "<ls_passcode3>"
en: I-thought_youl0vedme
tr: sanmıştım_beni_seviyordun

note: ~ Snippet in category "<ls_passcode3>"
en: was-all-the-time-wasted
tr: her_zaman_zaman_israfıydı

note: ~ Snippet in category "<ls_passcode3>"
en: IGaveyouEverything
tr: Sana her şeyi verdim

note: ~ Snippet in category "<ls_passcode3>"
en: I_still_miss_you
tr: Hala seni özlüyorum

note: ~ Label of UI widget "body_graph_template" ~ Label of UI widget "body_graph" ~ Label of UI widget "compact_body_graph" ~ Label of UI widget "tiny_body_graph" ~ Label of UI widget "tiny_body_graph_side" ~ Label of UI widget "thick_body_graph"
en: Body Graph
tr: Vücut Grafiği

note: ~ Label of UI widget "body_graph_temp" ~ Label of UI widget "compact_body_graph_temp" ~ Label of UI widget "tiny_body_graph_temp" ~ Label of UI widget "tiny_body_graph_side_temp"
en: Body Graph (temperature)
tr: Vücut Grafiği (sıcaklık)

note: ~ Label of UI widget "body_graph_encumb" ~ Label of UI widget "compact_body_graph_encumb" ~ Label of UI widget "tiny_body_graph_encumb" ~ Label of UI widget "tiny_body_graph_side_encumb"
en: Body Graph (encumbrance)
tr: Vücut Grafiği (yük)

note: ~ Label of UI widget "body_graph_status" ~ Label of UI widget "compact_body_graph_status" ~ Label of UI widget "tiny_body_graph_status" ~ Label of UI widget "tiny_body_graph_side_status" ~ Label of UI widget "zenfs_body_graph"
en: Body Graph (status)
tr: Vücut Grafiği (durum)

note: ~ Clause text "rising3" of UI widget "body_temp_delta_template"
en: (Rising!!)
tr: (Yükseliyor!!)

note: ~ Clause text "rising2" of UI widget "body_temp_delta_template"
en: (Rising!)
tr: (Yükseliyor!)

note: ~ Clause text "rising1" of UI widget "body_temp_delta_template"
en: (Rising)
tr: (Yükseliyor)

note: ~ Clause text "falling1" of UI widget "body_temp_delta_template"
en: (Falling)
tr: (Düşüyor)

note: ~ Clause text "falling2" of UI widget "body_temp_delta_template"
en: (Falling!)
tr: (Düşüyor!)

note: ~ Clause text "falling3" of UI widget "body_temp_delta_template"
en: (Falling!!)
tr: (Düşme!!)

note: ~ Label of UI widget "body_temp_delta_desc_label" ~ Label of UI widget "body_temp_delta_sym_label"
en: Temp change
tr: Sıcaklık değişimi

note: ~ Label of UI widget "bp_armor_outer_hands_text"
en: Hands
tr: Eller

note: ~ Label of UI widget "bp_armor_outer_legs_text"
en: Legs
tr: Bacaklar

note: ~ Default clause of UI widget "bodypart_head_status_text" ~ Clause text "bleedingAndBitten3" of UI widget "bodypart_head_status_text" ~ Clause text "bleedingAndBitten12" of UI widget "bodypart_head_status_text" ~ Clause text "bleeding3" of UI widget "bodypart_head_status_text" ~ Clause text "bleedin
en: HEAD
tr: BAŞ

note: ~ Clause text "bitten" of UI widget "bodypart_status_indicator_template"
en: bitten
tr: ısırılmış

note: ~ Clause text "infected" of UI widget "bodypart_status_indicator_template"
en: infected
tr: enfekte

note: ~ Clause text "splinted" of UI widget "bodypart_status_indicator_template"
en: splinted
tr: atel takılmış

note: ~ Clause text "bandaged" of UI widget "bodypart_status_indicator_template"
en: bandaged
tr: bandajlanmış

note: ~ Clause text "disinfected" of UI widget "bodypart_status_indicator_template"
en: disinfected
tr: dezenfekte edilmiş

note: ~ Label of UI widget "bp_status_legend_text" ~ Label of UI widget "spacebar_bp_status_legend_text"
en: Status Legend
tr: Durum Efsanesi

note: ~ Label of UI widget "bodypart_status_layout"
en: Body Part Status
tr: Vücut Parçası Durumu

note: ~ Label of UI widget "bodypart_status_sym_layout"
en: Body Part Status Alt
tr: Vücut Parçası Durumu Alt

note: ~ Label of UI widget "cardio_fit_num"
en: Cardio Fit
tr: Kardiyo Uygun

note: ~ Label of UI widget "cardio_acc_num"
en: Cardio Acc
tr: Kardiyo Erişim

note: ~ Label of UI widget "carry_weight_text_label" ~ Label of UI widget "carry_weight_graph_label"
en: Carry Wt
tr: Taşıma Ağırlığı

note: ~ Label of UI widget "compass_legend_text" ~ Label of UI widget "compass_legend_text_alt"
en: Compass Legend
tr: Pusula Efsanesi

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "compass_all_layout" ~ Label of UI widget "compass_all_danger_layout" ~ Label of UI widget "compass_legend" ~ Label of UI widget "spacebar_compass_all_danger_layout" ~ Label of UI widget "structured_weapon_compa
en: Compass
tr: Pusula

note: ~ Label of UI widget "compass_all_layout_alt" ~ Label of UI widget "compass_all_danger_layout_alt"
en: Compass (Dynamic)
tr: Pusula (Dinamik)

note: ~ Default clause of UI widget "compass_S_danger_label" ~ Clause text "safe_mode_trigger" of UI widget "compass_S_danger_label" ~ Clause text "danger" of UI widget "compass_S_danger_label"
en: S:
tr: K:

note: ~ Default clause of UI widget "compass_NE_danger_label" ~ Clause text "safe_mode_trigger" of UI widget "compass_NE_danger_label" ~ Clause text "danger" of UI widget "compass_NE_danger_label"
en: NE:
tr: K:

note: ~ Default clause of UI widget "compass_NW_danger_label" ~ Clause text "safe_mode_trigger" of UI widget "compass_NW_danger_label" ~ Clause text "danger" of UI widget "compass_NW_danger_label"
en: NW:
tr: K:

note: ~ Default clause of UI widget "compass_SE_danger_label" ~ Clause text "safe_mode_trigger" of UI widget "compass_SE_danger_label" ~ Clause text "danger" of UI widget "compass_SE_danger_label"
en: SE:
tr: G:

note: ~ Default clause of UI widget "compass_SW_danger_label" ~ Clause text "safe_mode_trigger" of UI widget "compass_SW_danger_label" ~ Clause text "danger" of UI widget "compass_SW_danger_label"
en: SW:
tr: G:

note: ~ Clause text "horrible" of UI widget "health_desc_template"
en: Horrible
tr: Korkunç

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Clause text "very_bad" of UI widget "health_desc_template"
en: Very bad
tr: Çok kötü

note: ~ Clause text "very_good" of UI widget "health_desc_template" ~ Clause text "very_good" of UI widget "zenfs_health_desc"
en: Very good
tr: Çok iyi

note: ~ Label of UI widget "daily_health_num"
en: Daily health
tr: Günlük sağlık

note: ~ Label of UI widget "bodygraph_hp_layout"
en: Body Status
tr: Vücut Durumu

note: ~ Label of UI widget "hitpoint_graphs_top_layout" ~ Label of UI widget "hitpoint_nums_top_layout"
en: HP Top
tr: HP Üst

note: ~ Label of UI widget "hitpoint_graphs_bottom_layout" ~ Label of UI widget "hitpoint_nums_bottom_layout"
en: HP Bottom
tr: HP Alt

note: ~ Label of UI widget "hitpoints_all_graphs_layout" ~ Label of UI widget "hitpoints_all_nums_layout" ~ Label of UI widget "hitpoints_all_narrow_graphs_layout"
en: Hit Points
tr: Hasar Puanları

note: ~ Label of UI widget "hitpoint_num_labels_top_layout"
en: HP Nums Top
tr: HP Nums Üst

note: ~ Label of UI widget "hitpoint_num_labels_bottom_layout"
en: HP Nums Bottom
tr: HP Nums Alt

note: ~ Label of UI widget "hitpoints_all_narrow_nums_layout"
en: Hit Points (num)
tr: Hasar Puanları (num)

note: ~ Label of UI widget "stamina_sleepiness_layout"
en: Stamina/Sleepiness
tr: Dayanıklılık/Uyku Hali

note: ~ Label of UI widget "speed_focus_layout"
en: Speed/Focus
tr: Hız/Odak

note: ~ Label of UI widget "weapon_style_layout" ~ Label of UI widget "lcla_weapon_layout"
en: Weapon/Style
tr: Silah/Stil

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "needs_desc_layout_label" ~ Label of UI widget "needs_desc_sa_layout_label" ~ Label of UI widget "lcom_needs_layout" ~ Label of UI widget "ln_needs_layout" ~ Label of UI widget "ll_needs_layout" ~ Label of UI wi
en: Needs
tr: İhtiyaçlar

note: ~ Label of UI widget "needs_desc_layout_no_label" ~ Label of UI widget "lcom_needs_sa_layout" ~ Label of UI widget "ln_needs_sa_layout" ~ Label of UI widget "ll_needs_sa_layout"
en: Needs (self-aware)
tr: İhtiyaçlar (kendinin farkında)

note: ~ Label of UI widget "stamina_speed_layout"
en: Stamina/Speed
tr: Dayanıklılık/Hız

note: ~ Label of UI widget "stamina_speed_move_layout" ~ Label of UI widget "ll_stamina_speed_move_layout" ~ Label of UI widget "spacebar_move_combine_group_tmp" ~ Label of UI widget "spacebar_move_count_cost"
en: Stamina/Speed/Move
tr: Dayanıklılık/Hız/Hareket

note: ~ Label of UI widget "stamina_activity_weary_layout"
en: Stamina/Weariness
tr: Dayanıklılık/Yorgunluk

note: ~ Label of UI widget "mood_focus_layout"
en: Mood/Focus
tr: Ruh hali/Odak

note: ~ Label of UI widget "stamina_sleepiness_focus_layout"
en: Stamina/Sleepiness/Focus
tr: Dayanıklılık/Uyku Hali/ODAK

note: ~ Label of UI widget "move_speed_layout"
en: Move/Speed
tr: Hareket/Hız

note: ~ Label of UI widget "move_cost_mode_layout"
en: Move Cost/Mode
tr: Hareket Maliyeti/Modu

note: ~ Label of UI widget "move_count_cost_layout"
en: Move count/cost
tr: Hareket sayısı/maliyeti

note: ~ Label of UI widget "move_mode_speed_layout"
en: Move mode/speed
tr: Hareket modu/hızı

note: ~ Label of UI widget "safe_sound_layout"
en: Safe/Sound
tr: Güvenli/Ses

note: ~ Label of UI widget "pain_health_num_layout"
en: Pain/Health
tr: Ağrı/Sağlık

note: ~ Label of UI widget "stamina_cardio_num_layout"
en: Stamina/Cardio
tr: Dayanıklılık/Kardiyo

note: ~ Label of UI widget "vital_numbers_layout"
en: Vital Numbers
tr: Hayati Sayılar

note: ~ Label of UI widget "sound_sleepiness_focus_layout"
en: Sound/Sleepiness/Focus
tr: Ses/Uyku Hali/Odak

note: ~ Label of UI widget "sound_focus_layout"
en: Sound/Focus
tr: Ses/Odak

note: ~ Label of UI widget "sound_mood_layout"
en: Sound/Mood
tr: Ses/Ruh hali

note: ~ Label of UI widget "sound_mood_focus_layout"
en: Sound/Mood/Focus
tr: Ses/Ruh hali/Odak

note: ~ Label of UI widget "wind_temp_layout"
en: Wind/Temp
tr: Rüzgar/Sıcaklık

note: ~ Label of UI widget "place_date_time_layout"
en: Place/Date/Time
tr: Yer/Tarih/Zaman

note: ~ Clause text "buff_desert_wind_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Desert Wind"
en: Zephyr Dance
tr: Zephyr Dansı

note: ~ Clause text "buff_desert_wind_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Desert Wind"
en: Wind Stride
tr: Rüzgar Adımı

note: ~ Clause text "buff_diamond_mind_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Stance of Alacrity
tr: Hızlılık Duruşu

note: ~ Clause text "buff_diamond_mind_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Pearl of Black Doubt
tr: Siyah Şüphe İncisi

note: ~ Clause text "buff_diamond_mind_ongethit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Mind over Body
tr: Zihin Bedeni Aşar

note: ~ Clause text "buff_diamond_mind_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Diamond Mind"
en: Quicksilver Motion
tr: Acelenin Hızı

note: ~ Clause text "buff_hylian_static1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Combat Acrobat
tr: Savaş Akrobasi

note: ~ Clause text "buff_hylian_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Intermediate Combat Acrobat
tr: Orta Seviye Savaş Akrobasi

note: ~ Clause text "buff_hylian_static3" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Master Combat Acrobat
tr: Usta Savaş Akrobasi

note: ~ Clause text "buff_hylian_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Flurry Rush
tr: Fırtına Saldırısı

note: ~ Clause text "buff_hylian_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Dash Attack
tr: Koşu Saldırısı

note: ~ Clause text "buff_hylian_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Charge Up
tr: Şarj Et

note: ~ Clause text "buff_hylian_onpause_2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Hylian Swordsmanship"
en: Greater Charge Up
tr: Büyük Şarj Et

note: ~ Clause text "buff_panzer_kunst_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Einzug Rüstungen
tr: Einzug Zırhları

note: ~ Clause text "buff_panzer_kunst_static1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Schatten Folgen
tr: Gölge Takibi

note: ~ Clause text "buff_panzer_kunst_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Panzer Kunst"
en: Seinerweisen
tr: Kendine Has

note: ~ Clause text "buff_pokken_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Pokken"
en: Sniper
tr: Keskin Nişancı

note: ~ Clause text "buff_setting_sun_onblock" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Fool's Strike
tr: Aptal Vuruş

note: ~ Clause text "buff_setting_sun_ondodge" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Feigned Opening
tr: Sahte Açılış

note: ~ Clause text "buff_setting_sun_onpause" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Setting Sun"
en: Baffling Defense
tr: Şaşırtıcı Savunma

note: ~ Clause text "buff_shii_cho_static2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Apprentice Training
tr: Çırak Eğitimi

note: ~ Clause text "buff_shii_cho_static3" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Knight Training
tr: Şövalye Eğitimi

note: ~ Clause text "buff_shii_cho_static4" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Master Training
tr: Usta Eğitimi

note: ~ Clause text "buff_shii_cho_onblock" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Shii-Cho"
en: Flowing Water
tr: Akan Su

note: ~ Clause text "buff_stone_dragon_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Stonefoot Stance
tr: Taş Ayak Duruşu

note: ~ Clause text "buff_stone_dragon_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Iron Bones
tr: Demir Kemikler

note: ~ Clause text "buff_stone_dragon_onhit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Stone Bones
tr: Taş Kemikler

note: ~ Clause text "buff_stone_dragon_onmove1" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Cracked Stone
tr: Kırık Taş

note: ~ Clause text "buff_stone_dragon_onmove2" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Stone Dragon"
en: Shattered Stone
tr: Parçalanmış Taş

note: ~ Clause text "buff_tiger_claw_static" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Improved Critical
tr: Geliştirilmiş Kritik

note: ~ Clause text "buff_tiger_claw_oncrit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Blood In The Water
tr: Suda Kan

note: ~ Clause text "buff_tiger_claw_ongethit" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Cornered Predator
tr: Köşeye Sıkışmış Avcı

note: ~ Clause text "buff_tiger_claw_onkill" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Prey on the Weak
tr: Zayıfların Avı

note: ~ Clause text "buff_tiger_claw_onmove" of UI widget "ma_buff_indicator_template" ~ Buff name of martial art "Tiger Claw"
en: Pouncing Charge
tr: Sıçrayarak Şarj

note: ~ Description of UI widget "custom_mana_layout"
en: Shows <color_yellow>mana</color> and max mana, as well as a graph.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
tr: <color_yellow>mana</color> ve maksimum mana ile birlikte bir grafik gösterir.
    
    Sadece <color_yellow>Magiclysm</color> moduyla kullanışlıdır.

note: ~ Label of UI widget "custom_mana_graph_widget" ~ Label of UI widget "mana_graph_layout"
en: Mana Graph
tr: Mana Grafiği

note: ~ Description of UI widget "custom_mana_graph_widget"
en: Shows <color_yellow>mana</color> and max mana as a graph.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
tr: <color_yellow>mana</color> ve maksimum manayı bir grafik olarak gösterir.
    
    Sadece <color_yellow>Magiclysm</color> moduyla kullanışlıdır.

note: ~ Label of UI widget "custom_mana_numbers_widget"
en: Mana Numbers
tr: Mana Sayıları

note: ~ Description of UI widget "custom_mana_numbers_widget" ~ Description of UI widget "structured_mana_layout"
en: Shows <color_yellow>mana</color> and max mana.
    
    Only useful with <color_yellow>Magiclysm</color> mod.
tr: <color_yellow>mana</color> ve maksimum mana gösterir.
    
    Sadece <color_yellow>Magiclysm</color> moduyla kullanışlıdır.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "moon_phase_desc" ~ Label of UI widget "moon_phase_graph" ~ Clause text "sundial_moon" of UI widget "zenfs_sundial_label_text" #-#-#-#-#  chatty_0.8.9-2_tr.po (purism-chatty)  #-#-#-#-# "U+1F30F"
en: Moon
tr: Ay

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Clause text "new_moon" of UI widget "moon_phase_desc" ~ Clause text "new_moon" of UI widget "zenfs_moon_phase_text_right" #-#-#-#-#  xfce4-weather-plugin_0.12.0-1_tr.po (Xfce Panel Plugins)  #-#-#-#-# TRANSLATORS: Moon phases
en: New moon
tr: Yeni ay

note: ~ Clause text "half_moon" of UI widget "moon_phase_desc" ~ Clause text "half_moon" of UI widget "zenfs_moon_phase_text_right"
en: Half moon
tr: Yarım ay

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Clause text "full_moon" of UI widget "moon_phase_desc" ~ Clause text "full_moon" of UI widget "zenfs_moon_phase_text_right"
en: Full moon
tr: Dolunay

note: ~ Clause text "dark_moon" of UI widget "moon_phase_desc" ~ Clause text "dark_moon" of UI widget "zenfs_moon_phase_text_right"
en: Dark moon
tr: Karanlık ay

note: ~ Clause text "walk" of UI widget "move_mode_template"
en: walking
tr: yürüyüş

note: ~ Clause text "crouch" of UI widget "move_mode_template" ~ Clause text "crouch" of UI widget "zenfs_move_desc"
en: crouching
tr: çömelme

note: ~ Label of UI widget "move_num"
en: Move count
tr: Hareket sayısı

note: ~ Label of UI widget "overmap_full_width" ~ Label of UI widget "lcla_health_overmap" ~ Label of UI widget "lcom_env_overmap" ~ Label of UI widget "ll_place_overmap" ~ Label of UI widget "spacebar_overmap_14x6" ~ Label of UI widget "structured_overmap_9x9" ~ Label of UI widget "zenfs_overmap_11x7"
en: Overmap
tr: Harita dışı

note: ~ Label of UI widget "power_desc"
en: Bionic Power
tr: Biyonik Güç

note: ~ Clause text "rad_0" of UI widget "rad_badge_template"
en:  green
tr: yeşil

note: ~ Clause text "rad_30" of UI widget "rad_badge_template"
en:  blue
tr: mavi

note: ~ Clause text "rad_60" of UI widget "rad_badge_template"
en:  yellow
tr: sarı

note: ~ Clause text "rad_120" of UI widget "rad_badge_template"
en:  orange
tr: turuncu

note: ~ Clause text "rad_240" of UI widget "rad_badge_template"
en:  red
tr: kırmızı

note: ~ Clause text "rad_500" of UI widget "rad_badge_template"
en:  black
tr: siyah

note: ~ Description of UI widget "separator" ~ Description of UI widget "zenfs_spacer"
en: One line of empty vertical space.
tr: Bir satır boş dikey alan.

note: ~ Label of UI widget "lcla_health_sa_layout" ~ Label of UI widget "lcla_health_sa_layout_one_padding" ~ Label of UI widget "structured_health_sa_layout"
en: Health (self-aware)
tr: Sağlık (kendinin farkında)

note: ~ Label of UI widget "lcom_limbs_layout" ~ Label of UI widget "ln_limbs_left_layout" ~ Label of UI widget "ln_limbs_right_layout" ~ Label of UI widget "ln_limbs_layout" ~ Label of UI widget "ln_limbs_sa_left_layout" ~ Label of UI widget "ln_limbs_sa_right_layout" ~ Label of UI widget "ll_limbs_layou
en: Limbs
tr: Uzuvlar

note: ~ Label of UI widget "lcom_limbs_sa_layout" ~ Label of UI widget "ln_limbs_sa_layout" ~ Label of UI widget "ll_limbs_sa_layout"
en: Limbs (self-aware)
tr: Uzuvlar (kendinin farkında)

note: ~ Label of UI widget "lcom_env_layout"
en: Env
tr: Çevre

note: ~ Label of UI widget "lcom_env_alt_layout"
en: Env Alt
tr: Çevre Alternatifi

note: ~ Label of UI widget "legacy_compact_sidebar"
en: compact
tr: kompakt

note: ~ Label of UI widget "ln_focus_move_layout"
en: Focus/Move
tr: Odakla/Hareket et

note: ~ Label of UI widget "ln_power_safe_layout"
en: Power/Safe Mode
tr: Güç/Güvenli Mod

note: ~ Label of UI widget "legacy_labels_narrow_sidebar"
en: labels narrow
tr: etiketler dar

note: ~ Label of UI widget "ll_str_dex_power_layout"
en: Str/Dex/Power
tr: Str/Dex/Güç

note: ~ Label of UI widget "ll_int_per_safe_layout"
en: Int/Per/Safe
tr: İnt/Per/Güvenli

note: ~ Text in UI widget "ll_carry_weight_label"
en: Weight :
tr: Ağırlık :

note: ~ Label of UI widget "legacy_labels_sidebar"
en: labels
tr: etiketler

note: ~ Label of UI widget "legacy_classic_sidebar_one_padding"
en: one padding
tr: bir dolgu

note: ~ Text in UI widget "i_bp_HD_broken_sym" ~ Text in UI widget "i_bp_CT_broken_sym"
en: d e a d
tr: ölü

note: ~ Text in UI widget "l_time"
en:  Time:
tr: Saat:

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Text in UI widget "l_place"
en: Place:
tr: Yer:

note: ~ Text in UI widget "l_sky"
en:   Sky:
tr: Gökyüzü:

note: ~ Text in UI widget "l_wind"
en:  Wind:
tr: Rüzgar:

note: ~ Text in UI widget "l_light"
en: Light:
tr: Işık:

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Text in UI widget "l_sound"
en: Sound:
tr: Ses:

note: ~ Text in UI widget "l_temp"
en:  Temp:
tr: Geçici:

note: ~ Text in UI widget "l_safe_mode"
en: Safe mode:
tr: Güvenli mod:

note: ~ Clause text "none" of UI widget "i_activity_text"
en: None
tr: Yok

note: ~ Clause text "light" of UI widget "i_activity_text"
en: Light
tr: Hafif

note: ~ Clause text "moderate" of UI widget "i_activity_text"
en: Moderate
tr: Orta

note: ~ Clause text "brisk" of UI widget "i_activity_text"
en: Brisk
tr: Hızlı

note: ~ Clause text "active" of UI widget "i_activity_text"
en: Active
tr: Aktif

note: ~ Clause text "extreme" of UI widget "i_activity_text"
en: Extreme
tr: Aşırı

note: ~ Text in UI widget "l_weight"
en: Weight :
tr: Ağırlık :

note: ~ Label of UI widget "r_1"
en: ! Location info
tr: ! Konum bilgisi

note: ~ Label of UI widget "r_2"
en: ! Player status
tr: ! Oyuncu durumu

note: ~ Label of UI widget "r_2_alt"
en: ! Alt Player status
tr: ! Alt Oyuncu durumu

note: ~ Label of UI widget "r_3"
en: ! MA, buffs, compass
tr: ! MA, güçlendirmeler, pusula

note: ~ Description of UI widget "sidebar-mobile"
en: This one intended for mobile use where every symbol counts. Fixed data takes 22 lines and 43 symbols width.
tr: Bu, her sembolün önemli olduğu mobil kullanım için tasarlandı. Sabit veri 22 satır ve 43 sembol genişliğinde.

note: ~ Label of UI widget "thick_rs_column_cleaner" ~ Label of UI widget "thick_rs_column_more_graphs" ~ Label of UI widget "thick_rs_column" ~ Label of UI widget "thick_rs_column_sa" ~ Label of UI widget "thick_rs_column_2"
en: stacked
tr: yığılmış

note: ~ Label of UI widget "thick_rs_column_cleaner_2"
en: Status displays
tr: Durum görüntüleri

note: ~ Description of UI widget "thick_rs_column_cleaner_2"
en: All sorts of <color_yellow>bars</color> and <color_yellow>numbers</color> about the player's status, 'not too little, not too much'.
tr: Oyuncunun durumu hakkında her türlü <color_yellow>çubuk</color> ve <color_yellow>numara</color>, 'ne çok az, ne de çok fazla'.

note: ~ Label of UI widget "more_graphs_layout"
en: Extra body graphs
tr: Ekstra beden grafikleri

note: ~ Description of UI widget "more_graphs_layout"
en: Three <color_yellow>small body graphs</color> for status, encumbrance and temperature.
tr: Üç <color_yellow>küçük beden grafiği</color> durum, yük ve sıcaklık için.

note: ~ Text in UI widget "more_body_graph_status_text"
en:  Status
tr: Durum

note: ~ Label of UI widget "thick_side_by_side_cleaner" ~ Label of UI widget "thick_side_by_side"
en: Body + Details
tr: Beden + Detaylar

note: ~ Description of UI widget "thick_side_by_side_cleaner"
en: A large <color_yellow>health display</color> and details about the <color_yellow>player's status</color>, with the principle of 'not too little, not too much'.
tr: Büyük bir <color_yellow>sağlık göstergesi</color> ve <color_yellow>oyuncunun durumu</color> hakkında detaylar, 'ne çok az, ne de çok fazla' prensibiyle.

note: ~ Label of UI widget "thick_side_by_side_more_graphs"
en: Body + More Graphs
tr: Beden + Daha Fazla Grafik

note: ~ Description of UI widget "thick_side_by_side_more_graphs"
en: A large <color_yellow>health display</color> and health bars, as well as three <color_yellow>small body graphs</color> for status, encumbrance and temperature.
tr: Büyük bir <color_yellow>sağlık göstergesi</color> ve sağlık çubukları, ayrıca durum, yük ve sıcaklık için üç <color_yellow>küçük beden grafiği</color>.

note: ~ Label of UI widget "my_labels_sidebar_cleaner"
en: thick-cleaner
tr: kalın-temizleyici

note: ~ Description of UI widget "my_labels_sidebar_cleaner"
en: An alternate thick sidebar. Restart required if using the extra body graphs.
tr: Alternatif kalın yan çubuk. Ek beden grafiklerini kullanıyorsanız yeniden başlatma gereklidir.

note: ~ Label of UI widget "thick_side_by_side_sa"
en: Body + Details (num)
tr: Beden + Detaylar (num)

note: ~ Label of UI widget "thick_side_by_side_2"
en: Location Info
tr: Konum Bilgisi

note: ~ Label of UI widget "my_labels_sidebar"
en: thick
tr: kalın

note: ~ Label of UI widget "sleepiness_graph" ~ Text in UI widget "zenfs_sleepiness_num_label"
en: Fatig
tr: Yorgunluk

note: ~ Label of UI widget "sleepiness_desc_label"
en: Rest
tr: Dinlenme

note: ~ Label of UI widget "stamina_graph_classic"
en: Stam
tr: Dayanıklılık

note: ~ Label of UI widget "dex_num" ~ Label of UI widget "zenfs_dex"
en: Dex
tr: Çeviklik

note: ~ Label of UI widget "str_dex_layout"
en: Str/Dex
tr: Güç/Çeviklik

note: ~ Label of UI widget "int_per_layout"
en: Int/Per
tr: Zeka/Algı

note: ~ Label of UI widget "sundial_desc_no_label" ~ Label of UI widget "sundial_time_desc_no_label" ~ Label of UI widget "sundial_label_layout" ~ Label of UI widget "zenfs_sundial_desc_no_label"
en: Sundial
tr: Güneş Saati

note: ~ Label of UI widget "weary_malus_desc"
en: Weary Malus
tr: Yorgun Malus

note: ~ Label of UI widget "wetness_head_num"
en: wet:HE
tr: ıslak:HE

note: ~ Label of UI widget "wetness_torso_num"
en: wet:TO
tr: ıslak:TO

note: ~ Label of UI widget "wetness_left_arm_num"
en: wet:LA
tr: ıslak:LA

note: ~ Label of UI widget "wetness_right_arm_num"
en: wet:RA
tr: ıslak:RA

note: ~ Label of UI widget "wetness_left_leg_num"
en: wet:LL
tr: ıslak:LL

note: ~ Label of UI widget "wetness_right_leg_num"
en: wet:RL
tr: ıslak:RL

note: ~ Label of UI widget "player_health_and_stasistik_block"
en: 2_player_block
tr: 2_oyuncu_engeli

note: ~ Label of UI widget "player_health_and_stasistik_block_sa"
en: 2_player_block (self-aware)
tr: 2_oyuncu_engeli (kendinin farkında)

note: ~ Label of UI widget "char_num_block" ~ Label of UI widget "char_num_block_sa"
en: table_3
tr: masa_3

note: ~ Text in UI widget "spacebar_info_bar"
en: =>    ( HP/Status/Encum./Temp./swet )   <=
tr: =>    ( HP/Durum/Yük/Isı/ıslak )   <=

note: ~ Text in UI widget "spacebar_legend_bar_1"
en:  b bleeding, + bandaged, $ disinfected
tr: b kanama, + sargılı, $ dezenfekte edilmiş

note: ~ Text in UI widget "spacebar_legend_bar_2"
en:  = splinted, % broken, B bite, I infected
tr: = atel takılmış, % kırık, B ısırık, I enfekte

note: ~ Label of UI widget "spacebar_encumbrance_layout"
en: Encum.
tr: Yük

note: ~ Label of UI widget "spacebar_wetness_layout"
en: wetness
tr: ıslaklık

note: ~ Label of UI widget "enviroment_conditions_block_2"
en: environment block
tr: çevre bloğu

note: ~ Label of UI widget "places_compass_block_danger"
en: 6_compass danger
tr: 6_pusula tehlikesi

note: ~ Label of UI widget "places_compass_block_danger_tmp" ~ Label of UI widget "places_koordinates_block" ~ Label of UI widget "compass_block_danger" ~ Label of UI widget "stamina_bar_tmp"
en: movement
tr: hareket

note: ~ Label of UI widget "separator_tmp"
en: compass
tr: pusula

note: ~ Label of UI widget "spacebar_mana_bar_block" ~ Label of UI widget "spacebar_last_scion_mana_bar_block"
en: mana_bar
tr: mana_çubuğu

note: ~ Label of UI widget "spacebar_mana_numbers_block"
en: mana_number
tr: mana_sayısı

note: ~ Label of UI widget "player_movement_block"
en: 4_movement block
tr: 4_hareket bloğu

note: ~ Label of UI widget "player_weariness_mood_block"
en: 3_weari_mood_block
tr: 3_giyim_modu_bloğu

note: ~ Label of UI widget "player_weariness_mood_block_tmp"
en: Mood/Focus/Weariness
tr: Ruh hali/Odak/Bitkinlik

note: ~ Label of UI widget "spacebar_mood_focus_activity_layout"
en: Mood/Focus/Activity
tr: Ruh hali/Odak/Aktivite

note: ~ Label of UI widget "player_weapon_and_martial_arts_block"
en: 5_Weapon/Sound block
tr: 5_Silah/Ses bloğu

note: ~ Label of UI widget "weapon_sound_block"
en: Weapon/Sound block
tr: Silah/Ses bloğu

note: ~ Label of UI widget "weapon_style_row"
en: Weapon/Style row
tr: Silah/Stil satırı

note: ~ Label of UI widget "structured_sidebar"
en: structured
tr: yapılandırılmış

note: ~ Description of UI widget "structured_sidebar"
en: A compact, structured sidebar. Ideal for playing with large font size or small resolution.
    
    Features compact body graphs for HP, encumbrance, status and temperature.
    
    Highly customizable in-game!
    
    (It is recommended to disable sidebar spacers under Options -> Interface.)
tr: Kompakt, yapılandırılmış bir yan çubuk. Büyük yazı tipi boyutu veya küçük çözünürlükle oynamak için idealdir.
    
    HP, yük, durum ve sıcaklık için kompakt gövde grafiklerini içerir.
    
    Oyun içi yüksek derecede özelleştirilebilir!
    
    (Ayarlardan -> Arayüz altında yan çubuk ayırıcılarını devre dışı bırakmanız önerilir.)

note: ~ Label of UI widget "structured_overmap_compass_9x9_layout"
en: Compass/Overmap 9x9
tr: Pusula/Harita 9x9

note: ~ Description of UI widget "structured_overmap_compass_9x9_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>large overmap</color>.
    
    See the other Compass widgets for alternatives.
tr: <color_yellow>Pusula</color> ve elindeki silah, <color_yellow>büyük harita</color>nın yanında. 
    
    Alternatifler için diğer Pusula widget'larına bakın.

note: ~ Label of UI widget "structured_overmap_compass_7x7_layout"
en: Compass/Overmap 7x7
tr: Pusula/Harita 7x7

note: ~ Description of UI widget "structured_overmap_compass_7x7_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>medium-sized overmap</color>.
    
    See the other Compass widgets for alternatives.
tr: <color_yellow>Pusula</color> ve kullanılan silah, <color_yellow>orta boy bir harita</color> yanında. 
    
    Alternatifler için diğer Pusula araçlarına bakın.

note: ~ Label of UI widget "structured_overmap_compass_5x5_layout"
en: Compass/Overmap 5x5
tr: Pusula/Harita 5x5

note: ~ Description of UI widget "structured_overmap_compass_5x5_layout"
en: <color_yellow>Compass</color> and wielded weapon, next to a <color_yellow>small overmap</color>.
    
    See the other Compass widgets for alternatives.
tr: <color_yellow>Pusula</color> ve kullanılan silah, <color_yellow>küçük harita</color>nın yanında. 
    
    Alternatifler için diğer Pusula widget'larına bakın.

note: ~ Description of UI widget "structured_weapon_compass_layout"
en: <color_yellow>Compass</color> and wielded weapon, <color_yellow>without overmap</color>. For use with widget Health + Overmap.
    
    See the other Compass widgets for alternatives.
tr: <color_yellow>Pusula</color> ve kullanılan silah, <color_yellow>harita olmadan</color>. Widget Sağlık + Harita ile kullanmak için.
    
    Alternatifler için diğer Pusula widget'larına bakın.

note: ~ Label of UI widget "structured_time_moon_layout"
en: Date/Time/Moon
tr: Tarih/Zaman/Ay

note: ~ Description of UI widget "structured_time_moon_layout"
en: Shows date, time, and moon phase.
tr: Tarih, saat ve ay evresini gösterir.

note: ~ Description of UI widget "structured_weather_layout"
en: Shows weather, light and wind.
tr: Hava, ışık ve rüzgarı gösterir.

note: ~ Label of UI widget "structured_place_sound_layout"
en: Place/Sound
tr: Yer/Ses

note: ~ Description of UI widget "structured_place_sound_layout"
en: Shows the current location and sound emitted.
tr: Mevcut konumu ve yayılan sesi gösterir.

note: ~ Label of UI widget "structured_health_all_layout"
en: Health + All Graphs
tr: Sağlık + Tüm Grafikler

note: ~ Description of UI widget "structured_health_all_layout"
en: All sorts of <color_yellow>health stats</color>, and four <color_yellow>tiny bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve HP, durum, yük ve sıcaklık için dört <color_yellow>küçük vücut grafiği</color>.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_all_side_layout"
en: Health + All (side)
tr: Sağlık + Hepsi (yan)

note: ~ Description of UI widget "structured_health_all_side_layout"
en: All sorts of <color_yellow>health stats</color>, and four <color_yellow>tiny side-view bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve HP, durum, yük ve sıcaklık için dört <color_yellow>küçük yan görünüm vücut grafiği</color>.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_encumb_layout"
en: Health + Encumb Graph
tr: Sağlık + Yükleme Grafiği

note: ~ Description of UI widget "structured_health_encumb_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>encumbrance</color>.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve <color_yellow>yükleme</color> için bir beden grafiği.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_hp_layout"
en: Health + HP Graph
tr: Sağlık + HP Grafiği

note: ~ Description of UI widget "structured_health_hp_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>hitpoints</color>.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve <color_yellow>can puanları</color> için bir beden grafiği.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_temp_layout"
en: Health + Temp Graph
tr: Sağlık + Sıcaklık Grafiği

note: ~ Description of UI widget "structured_health_temp_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for <color_yellow>temperature</color>.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve <color_yellow>sıcaklık</color> için bir beden grafiği.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_status_layout"
en: Health + Status Graph
tr: Sağlık + Durum Grafiği

note: ~ Description of UI widget "structured_health_status_layout"
en: All sorts of <color_yellow>health stats</color>, and a bodygraph for bodypart <color_yellow>status</color> (bite, etc.).
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve beden parçası <color_yellow>durumu</color> için bir beden grafiği (ısırık, vb.).
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_overmap_layout"
en: Health + Overmap
tr: Sağlık + Harita

note: ~ Description of UI widget "structured_health_overmap_layout"
en: All sorts of <color_yellow>health stats</color>, and an <color_yellow>overmap</color> instead of a bodygraph. For use with the simple Compass widget, if you want no bodygraph at all.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri</color> ve bir <color_yellow>harita</color> yerine bir vücut grafiği. Eğer hiç vücut grafiği istemiyorsanız basit Pusula widget'ı ile kullanmak için.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_all_body_graphs_layout"
en: All Bodygraphs
tr: Tüm Vücut Grafikleri

note: ~ Description of UI widget "structured_all_body_graphs_layout"
en: Bodygraphs for bodypart <color_yellow>encumbrance</color>, <color_yellow>hitpoints</color>, <color_yellow>temperature</color>, and <color_yellow>status</color> (bite, etc.).
    
    Intended for use with the <color_yellow>Health + Overmap</color> widget.
tr: Vücut parçaları için <color_yellow>yük</color>, <color_yellow>can puanları</color>, <color_yellow>sıcaklık</color> ve <color_yellow>durum</color> (ısırık, vb.) için vücut grafikleri.
    
    <color_yellow>Sağlık + Harita</color> widget'ı ile kullanılması amaçlanmıştır.

note: ~ Description of UI widget "structured_health_sa_layout"
en: All sorts of <color_yellow>health stats (self-aware</color>, i.e. as numbers), and four <color_yellow>tiny bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri (kendinin farkında</color>, yani sayılar olarak), ve HP, durum, yük ve sıcaklık için dört <color_yellow>küçük beden grafiği</color>.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_health_sa_side_layout"
en: Health (self-a side)
tr: Sağlık (kendine ait)

note: ~ Description of UI widget "structured_health_sa_side_layout"
en: All sorts of <color_yellow>health stats (self-aware</color>, i.e. as numbers), and four <color_yellow>tiny side-view bodygraphs</color> for HP, status, encumbrance and temperature.
    
    See the other Health widgets for alternatives.
tr: Her türlü <color_yellow>sağlık istatistikleri (kendinin farkında</color>, yani sayılar olarak), ve HP, durum, yük ve sıcaklık için dört <color_yellow>küçük yan görünüm beden grafiği</color>.
    
    Alternatifler için diğer Sağlık widget'larına bakın.

note: ~ Label of UI widget "structured_style_ma_buffs_layout"
en: Martial arts buffs
tr: Savaş sanatları güçlendiricileri

note: ~ Description of UI widget "structured_style_ma_buffs_layout"
en: Shows current martial arts style and <color_yellow>buffs</color>.
tr: Mevcut savaş sanatı stilini ve <color_yellow>güçlendiricileri</color> gösterir.

note: ~ Label of UI widget "structured_ma_wf_speed_weight_text_layout"
en: Speed + Weight %
tr: Hız + Ağırlık %

note: ~ Description of UI widget "structured_ma_wf_speed_weight_text_layout"
en: Shows martial arts style, wielded weapon/<color_yellow>vehicle fuel</color>, <color_yellow>move/driving speed</color>, and relative <color_yellow>weight carried percentage</color> text.
tr: Savaş sanatı stilini, kullanılan silahı/<color_yellow>araç yakıtı</color>, <color_yellow>hareket/sürüş hızı</color> ve ilgili <color_yellow>taşınan ağırlık yüzdesi</color> metnini gösterir.

note: ~ Label of UI widget "structured_ma_wf_speed_weight_graph_layout"
en: Speed + Weight Graph
tr: Hız + Ağırlık Grafiği

note: ~ Description of UI widget "structured_ma_wf_speed_weight_graph_layout"
en: Shows martial arts style, wielded weapon/<color_yellow>vehicle fuel</color>, <color_yellow>move/driving speed</color>, and relative <color_yellow>weight carried graph</color>.
tr: Savaş sanatı stilini, kullanılan silahı/<color_yellow>araç yakıtı</color>, <color_yellow>hareket/sürüş hızı</color> ve ilgili <color_yellow>taşınan ağırlık grafiği</color>ni gösterir.

note: ~ Label of UI widget "structured_carry_weight_text" ~ Label of UI widget "structured_carry_weight_graph"
en: Wt
tr: Ağırlık

note: ~ Text in UI widget "zenfs_body_graph_title"
en:    <color_white>Status</color>
tr: <color_white>Durum</color>

note: ~ Label of UI widget "zenfs_carry_weight_bar"
en: <color_dark_gray>CarryWt</color>
tr: <color_dark_gray>Taşıma Ağırlığı</color>

note: ~ Text in UI widget "zenfs_carry_weight_label"
en: <color_dark_gray>Carry Wt </color>
tr: <color_dark_gray>Taşıma Ağırlığı </color>

note: ~ Text in UI widget "wield_label"
en: <color_white>Wielding</color>
tr: <color_white>Kullanım</color>

note: ~ Text in UI widget "ma_label"
en: <color_white>Martial art</color>
tr: <color_white> dövüş sanatı</color>

note: ~ Label of UI widget "zenfs_bp_top_armor"
en: Armor; top layer
tr: Zırh; üst katman

note: ~ Description of UI widget "zenfs_bp_top_armor"
en: Shows top-most layer of currently worn <color_yellow>armor</color>.
tr: Mevcut giyilen <color_yellow>zırh</color>'ın en üst katmanını gösterir.

note: ~ Label of UI widget "zenfs_bp_top_armor_head"
en: <color_white>Head </color>
tr: <color_white>Baş </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_arms"
en: <color_white>Arms </color>
tr: <color_white>Kollar </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_hands"
en: <color_white>Hands </color>
tr: <color_white>Eller </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_torso"
en: <color_white>Torso </color>
tr: <color_white>Gövde </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_legs"
en: <color_white>Legs </color>
tr: <color_white>Bacaklar </color>

note: ~ Label of UI widget "zenfs_bp_top_armor_feet"
en: <color_white>Feet </color>
tr: <color_white>Ayaklar </color>

note: ~ Text in UI widget "zenfs_hp_bar_labels"
en: <color_dark_gray>State  Hit points   Wet Temp Encum</color>
tr: <color_dark_gray>Durum  Can puanı   Islak Sıcaklık Aşırı yük</color>

note: ~ Text in UI widget "zenfs_hp_bar_labels_compact"
en: <color_dark_gray>State  HPs  Wet  Temp Enc</color>
tr: <color_dark_gray>Durum  Can  Islak  Sıcaklık Aşırı yük</color>

note: ~ Text in UI widget "zenfs_health_label"
en:   <color_dark_gray>Health</color>
tr: <color_dark_gray>Sağlık</color>

note: ~ Clause text "horrible" of UI widget "zenfs_health_desc"
en:  Horrible
tr: Korkunç

note: ~ Clause text "very_bad" of UI widget "zenfs_health_desc"
en: Very poor
tr: Çok kötü

note: ~ Clause text "bad" of UI widget "zenfs_health_desc"
en:    Poor
tr: Kötü

note: ~ Clause text "ok" of UI widget "zenfs_health_desc" ~ Clause text "blank" of UI widget "zenfs_hunger_no_label" ~ Clause text "neutral" of UI widget "zenfs_thirst_no_label"
en:    Okay
tr: Tamam

note: ~ Clause text "good" of UI widget "zenfs_health_desc"
en:    Good
tr: İyi

note: ~ Clause text "skeletal" of UI widget "zenfs_weight_health_clause"
en:  Skeletal
tr: İskelet gibi

note: ~ Clause text "emaciated" of UI widget "zenfs_weight_health_clause"
en:  Emaciated
tr: Zayıf

note: ~ Clause text "underweight" of UI widget "zenfs_weight_health_clause"
en:    Lean
tr: İnce

note: ~ Clause text "obese" of UI widget "zenfs_weight_health_clause"
en:    Obese
tr: Şişman

note: ~ Clause text "morbidly_obese" of UI widget "zenfs_weight_health_clause"
en: Morb.Obese
tr: Morb.Şişman

note: ~ Text in UI widget "zenfs_body_graph_encumb_text"
en:  <color_white>Encumb.</color>
tr: <color_white>Aşırı Yük</color>

note: ~ Clause text "well_rested" of UI widget "zenfs_sleepiness_desc_no_label"
en: Well Rested
tr: İyi Dinlenmiş

note: ~ Clause text "rested" of UI widget "zenfs_sleepiness_desc_no_label"
en: Rested
tr: Dinlenmiş

note: ~ Text in UI widget "zenfs_stamina_bar_label"
en: <color_cyan>Stamina</color>
tr: <color_cyan>Dayanıklılık</color>

note: ~ Text in UI widget "zenfs_stamina_num_label"
en: <color_cyan>Stam</color>
tr: <color_cyan>Dayan</color>

note: ~ Text in UI widget "zenfs_hunger_label"
en:   <color_dark_gray>Hunger</color>
tr: <color_dark_gray>Açlık</color>

note: ~ Clause text "engorged" of UI widget "zenfs_hunger_no_label"
en:  Engorged
tr: Doymuş

note: ~ Clause text "full" of UI widget "zenfs_hunger_no_label"
en:    Full
tr: Dolu

note: ~ Clause text "hungry" of UI widget "zenfs_hunger_no_label"
en:  Peckish
tr: Aç

note: ~ Clause text "very_hungry" of UI widget "zenfs_hunger_no_label"
en:   Hungry
tr: Aç

note: ~ Clause text "near_starving" of UI widget "zenfs_hunger_no_label"
en: V. Hungry
tr: V. Aç

note: ~ Clause text "starving" of UI widget "zenfs_hunger_no_label"
en: !Starving!
tr: !Açlıktan ölmekteyim!

note: ~ Clause text "famished" of UI widget "zenfs_hunger_no_label"
en:  FAMISHED
tr: ÇOK AÇ

note: ~ Default clause of UI widget "zenfs_bp_head_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_head_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_head_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_head_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_he
en: HEAD
tr: BAŞ

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_head_text"
en: <color_pink_white>HEAD </color>
tr: <color_pink_white>BAŞ </color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_head_text"
en: <color_pink_red>HEAD </color>
tr: <color_pink_red>BAŞ </color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_head_text"
en: <color_light_red_white>HEAD </color>
tr: <color_light_red_white>BAŞ </color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_head_text"
en: <color_light_red_red>HEAD </color>
tr: <color_light_red_red>BAŞ </color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_head_text"
en: <color_green_white>HEAD </color>
tr: <color_green_white>BAŞ </color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_head_text"
en: <color_blue_white>HEAD </color>
tr: <color_blue_white>BAŞ </color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_head_text"
en: <color_white_white>HEAD </color>
tr: <color_white_white>BAŞ </color>

note: ~ Default clause of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_lleg_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_ll
en: L.LEG
tr: L.BACA

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_lleg_text"
en: <color_pink_white>L.LEG</color>
tr: <color_pink_white>L.BACA</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_lleg_text"
en: <color_pink_red>L.LEG</color>
tr: <color_pink_red>L.BACA</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_lleg_text"
en: <color_light_red_white>L.LEG</color>
tr: <color_light_red_white>L.BACA</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_lleg_text"
en: <color_light_red_red>L.LEG</color>
tr: <color_light_red_red>L.BACA</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_lleg_text"
en: <color_green_white>L.LEG</color>
tr: <color_green_white>L.BACA</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_lleg_text"
en: <color_blue_white>L.LEG</color>
tr: <color_blue_white>L.BACA</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_lleg_text"
en: <color_white_white>L.LEG</color>
tr: <color_white_white>L.BACA</color>

note: ~ Default clause of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleedingAndBitten2" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleedingAndBitten1" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleeding2" of UI widget "zenfs_bp_rleg_text" ~ Clause text "bleeding1" of UI widget "zenfs_bp_rl
en: R.LEG
tr: R.BACA

note: ~ Clause text "bandaged_bleeding_bitten" of UI widget "zenfs_bp_rleg_text"
en: <color_pink_white>R.LEG</color>
tr: <color_pink_white>R.BACA</color>

note: ~ Clause text "bleedingAndBitten3" of UI widget "zenfs_bp_rleg_text"
en: <color_pink_red>R.LEG</color>
tr: <color_pink_red>R.BACA</color>

note: ~ Clause text "bandaged_bleeding" of UI widget "zenfs_bp_rleg_text"
en: <color_light_red_white>R.LEG</color>
tr: <color_light_red_white>R.BACA</color>

note: ~ Clause text "bleeding3" of UI widget "zenfs_bp_rleg_text"
en: <color_light_red_red>R.LEG</color>
tr: <color_light_red_red>R.Bacak</color>

note: ~ Clause text "bandaged_infected" of UI widget "zenfs_bp_rleg_text"
en: <color_green_white>R.LEG</color>
tr: <color_green_white>R.Bacak</color>

note: ~ Clause text "bandaged_bitten" of UI widget "zenfs_bp_rleg_text"
en: <color_blue_white>R.LEG</color>
tr: <color_blue_white>R.Bacak</color>

note: ~ Clause text "bandaged" of UI widget "zenfs_bp_rleg_text"
en: <color_white_white>R.LEG</color>
tr: <color_white_white>R.Bacak</color>

note: ~ Clause text "visible_9" of UI widget "zenfs_nether_meter_wide"
en:       ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎
tr: ₍₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊ <color_white>ₙ</color>ₑₜₕₑᵣ<color_white>ₐ</color>ₜₜᵤₙₑₘₑₙₜ ₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₊₋₎

note: ~ Clause text "safe_at_home" of UI widget "zenfs_sky_island_expedition_timer"
en:      HOME SAFE
tr: EVDE GÜVENDE

note: ~ Clause text "over_deadline" of UI widget "zenfs_sky_island_expedition_timer"
en:        DANGER
tr: TEHLİKE

note: ~ Clause text "over_deadline_one" of UI widget "zenfs_sky_island_expedition_timer"
en:    SEVERE DANGER
tr: CİDDİ TEHLİKE

note: ~ Clause text "over_deadline_two" of UI widget "zenfs_sky_island_expedition_timer"
en:    EXTREME DANGER
tr: AŞIRI TEHLİKE

note: ~ Clause text "over_deadline_three" of UI widget "zenfs_sky_island_expedition_timer" "sky_island_expedition_timer"
en: CATASTROPHIC DANGER
tr: KATASTROFİK TEHLİKE

note: ~ Clause text "over_deadline_four" of UI widget "zenfs_sky_island_expedition_timer"
en:    IMMINENT DEATH
tr: YAKINDA ÖLÜM

note: ~ Clause text "slumber" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "slumber" of UI widget "vampire_blood_levels"
en: Eternal Slumber
tr: Ebedi Uykuda

note: ~ Clause text "near_death" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "near_death" of UI widget "vampire_blood_levels"
en: Corpse-like
tr: Ceset benzeri

note: ~ Clause text "starving" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "starving" of UI widget "vampire_blood_levels"
en: Hypomia
tr: Hipomiyah

note: ~ Clause text "hungry" of UI widget "zenfs_blood_level" ~ Name of effect type id "withering" ~ Clause text "hungry" of UI widget "vampire_blood_levels"
en: Sallow
tr: Solgun

note: ~ Clause text "swollen" of UI widget "zenfs_blood_level" ~ Name of effect type id "blood_quenched" ~ Clause text "swollen" of UI widget "vampire_blood_levels"
en: Tick-like
tr: Kene benzeri

note: ~ Text in UI widget "zenfs_move_label"
en: <color_cyan>Movement</color>
tr: <color_cyan>Hareket</color>

note: ~ Clause text "run" of UI widget "zenfs_move_desc"
en:  running
tr: koşma

note: ~ Clause text "walk" of UI widget "zenfs_move_desc"
en:  walking
tr: yürüyüş

note: ~ Clause text "prone" of UI widget "zenfs_move_desc"
en:  prone
tr: yatma

note: ~ Label of UI widget "zenfs_move_count"
en: <color_cyan>Count</color>
tr: <color_cyan>Sayım</color>

note: ~ Label of UI widget "zenfs_move_cost"
en: <color_cyan>Cost</color>
tr: <color_cyan>Maliyet</color>

note: ~ Text in UI widget "zenfs_pain_bar_label_5"
en: <color_magenta>Pain</color>
tr: <color_magenta>Ağrı</color>

note: ~ Label of UI widget "zenfs_complete_status_display"
en: Graphs & meters
tr: Grafikler & göstergeler

note: ~ Description of UI widget "zenfs_complete_status_display"
en: A large <color_yellow>status graph</color>, complete with <color_yellow>health meters</color> for all major body parts, <color_yellow>body graphs</color> for wetness, encumbrance & temperature, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
tr: Büyük bir <color_yellow>durum grafiği</color>, tüm ana vücut parçaları için <color_yellow>sağlık göstergeleri</color>, nem, yük ve sıcaklık için <color_yellow>vücut grafikleri</color>, ayrıca <color_yellow>diyet</color>, <color_yellow>hareket</color>, <color_yellow>zihinsel durum</color> ve <color_yellow>temel istatistikler</color> ile tamamlanmıştır.

note: ~ Label of UI widget "zenfs_complete_status_display_alt"
en: Meters; slim
tr: Göstergeler; ince

note: ~ Description of UI widget "zenfs_complete_status_display_alt"
en: A slim <color_yellow>status display</color>, complete with <color_yellow>health</color>, <color_yellow>wetness</color>, <color_yellow>temperature</color> and <color_yellow>encumbrance meters</color> for all major body parts, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
tr: Bütün ana vücut parçaları için <color_yellow>sağlık</color>, <color_yellow>ıslaklık</color>, <color_yellow>sıcaklık</color> ve <color_yellow>yük taşıma göstergeleri</color> ile birlikte, ayrıca <color_yellow>diyet</color>, <color_yellow>hareket</color>, <color_yellow>zihinsel durum</color> ve <color_yellow>temel istatistikler</color> ile tamamlanmış ince bir <color_yellow>durum ekranı</color>.

note: ~ Label of UI widget "zenfs_complete_number_display"
en: Graphs & numbers
tr: Grafikler & sayılar

note: ~ Description of UI widget "zenfs_complete_number_display"
en: A large <color_yellow>status graph</color>, complete with <color_yellow>health numbers</color> for all major body parts, <color_yellow>body graphs</color> for wetness, encumbrance & temperature, as well as numbers for <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
tr: Büyük bir <color_yellow>durum grafiği</color>, tüm ana vücut parçaları için <color_yellow>sağlık rakamları</color> ile birlikte, nem, yük ve sıcaklık için <color_yellow>vücut grafikleri</color>, ayrıca <color_yellow>diyet</color>, <color_yellow>hareket</color>, <color_yellow>zihinsel durum</color> ve <color_yellow>temel istatistikler</color> için rakamlar içerir.

note: ~ Label of UI widget "zenfs_complete_number_display_alt"
en: Numbers; slim
tr: Sayilar; ince

note: ~ Description of UI widget "zenfs_complete_number_display_alt"
en: A slim <color_yellow>status display</color>, complete with <color_yellow>health</color>, <color_yellow>wetness</color>, <color_yellow>temperature</color> and <color_yellow>encumbrance numbers</color> for all major body parts, as well as <color_yellow>diet</color>, <color_yellow>movement</color>, <color_yellow>mental state</color> and <color_yellow>base stats</color>.
tr: Bütün ana vücut parçaları için <color_yellow>sağlık</color>, <color_yellow>ıslaklık</color>, <color_yellow>sıcaklık</color> ve <color_yellow>yük taşıma sayıları</color> ile birlikte, ayrıca <color_yellow>diyet</color>, <color_yellow>hareket</color>, <color_yellow>zihinsel durum</color> ve <color_yellow>temel istatistikler</color> ile tamamlanmış ince bir <color_yellow>durum ekranı</color>.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Label of UI widget "zenfs_weapon_ammo_white_label"
en: Weapon
tr: Silah

note: ~ Description of UI widget "zenfs_weapon_ammo_white_label"
en: Shows active <color_yellow>weapon</color>, <color_yellow>firing mode</color> and <color_yellow>ammo</color>.
tr: Aktif <color_yellow>silah</color>, <color_yellow>ateş etme modu</color> ve <color_yellow>mühimmat</color> gösterir.

note: ~ Label of UI widget "zenfs_ma_buffs_white_label"
en: Martial art & buffs
tr: Savaş sanatı & güçlendirmeler

note: ~ Description of UI widget "zenfs_ma_buffs_white_label"
en: Shows active martial art <color_yellow>style</color> and active <color_yellow>buffs</color>.
tr: Aktif dövüş sanatı <color_yellow>stili</color> ve aktif <color_yellow>buff'lar</color> gösterir.

note: ~ Label of UI widget "zenfs_l_overmap_environment" ~ Label of UI widget "zenfs_l_overmap_environment_alt"
en: L.Overmap/Environment
tr: L.Overmap/Çevre

note: ~ Description of UI widget "zenfs_l_overmap_environment" ~ Description of UI widget "zenfs_l_overmap_environment_alt"
en: Shows an 11x7 <color_yellow>overmap</color> on the left, with all <color_yellow>weather</color> & <color_yellow>location</color> information, a <color_yellow>safe mode</color> indicator, and an <color_yellow>expedition timer</color> on the right.
tr: Solda tüm <color_yellow>hava</color> ve <color_yellow>konum</color> bilgilerini, sağda ise bir <color_yellow>güvenli mod</color> göstergesi ve bir <color_yellow>keşif zamanlayıcısı</color> ile birlikte 11x7 <color_yellow>harita</color> gösterir.

note: ~ Label of UI widget "zenfs_r_overmap_environment" ~ Label of UI widget "zenfs_r_overmap_environment_alt"
en: R.Overmap/Environment
tr: R.Overmap/Ortam

note: ~ Description of UI widget "zenfs_r_overmap_environment" ~ Description of UI widget "zenfs_r_overmap_environment_alt"
en: Shows an 11x7 <color_yellow>overmap</color> on the right, with all <color_yellow>weather</color> & <color_yellow>location</color> information, a <color_yellow>safe mode</color> indicator, and an <color_yellow>expedition timer</color> on the left.
tr: Sağda tüm <color_yellow>hava</color> ve <color_yellow>konum</color> bilgilerini, bir <color_yellow>güvenli mod</color> göstergesini ve solda bir <color_yellow>keşif zamanlayıcısını</color> içeren 11x7 <color_yellow>harita</color> gösterir.

note: ~ Label of UI widget "zenfs_environment_safe" ~ Label of UI widget "zenfs_environment_safe_alt"
en: Environment; slim
tr: Çevre; ince

note: ~ Description of UI widget "zenfs_environment_safe" ~ Description of UI widget "zenfs_environment_safe_alt"
en: Shows all <color_yellow>weather</color> & <color_yellow>location</color> information. Includes a <color_yellow>safe mode</color> indicator and an <color_yellow>expedition timer</color>.
tr: Tüm <color_yellow>hava</color> ve <color_yellow>konum</color> bilgilerini gösterir. Bir <color_yellow>güvenli mod</color> göstergesi ve bir <color_yellow>keşif zamanlayıcısı</color> içerir.

note: ~ Description of UI widget "zenfs_vehicle_readout"
en: While the active character is inside a vehicle, it's <color_yellow>facing direction</color>, <color_yellow>current</color> & <color_yellow>target speeds</color>, and <color_yellow>fuel</color> will be shown.
tr: Aktif karakter bir aracın içindeyken, <color_yellow>yüzleşme yönü</color>, <color_yellow>mevcut</color> ve <color_yellow>hedef hızları</color> ile <color_yellow>yakıt</color> gösterilecektir.

note: ~ Label of UI widget "zenfs_thick_sidebar"
en: ZenFS' thick
tr: ZenFS'in kalın

note: ~ Description of UI widget "zenfs_thick_sidebar"
en: Meter-based sidebar for wide displays.
    
    Includes support for the following mods: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color>, and <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Recommendations * * * *<color_dark_gray>
    Draw Sidebar Spacers: <color_cyan>False<color_dark_gray>
    Font Blending: <color_cyan>True<color_dark_gray>
    Font Width/Height/Size: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray>, or <color_cyan>20/32/29<color_dark_gray>
    
    Font: <color_cyan>DejaVuSansMono.ttf</color>
tr: Geniş ekranlar için metre bazlı yan çubuk.
    
    Aşağıdaki modlar için destek içerir: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color> ve <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Tavsiyeler * * * *<color_dark_gray>
    Yan Çubuk Ara Boşlukları: <color_cyan>Yanlış<color_dark_gray>
    Yazı Tipi Karışımı: <color_cyan>Doğru<color_dark_gray>
    Yazı Tipi Genişliği/Yüksekliği/Boyutu: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray> veya <color_cyan>20/32/29<color_dark_gray>
    
    Yazı Tipi: <color_cyan>DejaVuSansMono.ttf</color>

note: ~ Label of UI widget "zenfs_numbar"
en: ZenFS' numbar
tr: ZenFS' numarası

note: ~ Description of UI widget "zenfs_numbar"
en: Number-based sidebar for wide displays.
    
    Includes support for the following mods: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color>, and <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Recommendations * * * *<color_dark_gray>
    Draw Sidebar Spacers: <color_cyan>False<color_dark_gray>
    Font Blending: <color_cyan>True<color_dark_gray>
    Font Width/Height/Size: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray>, or <color_cyan>20/32/29<color_dark_gray>
    
    Font: <color_cyan>DejaVuSansMono.ttf</color>
tr: Geniş ekranlar için sayı tabanlı yan çubuk.
    
    Aşağıdaki modlar için destek içerir: <color_light_green>Magiclysm</color>, <color_light_green>Mind over Matter</color>, <color_light_green>Sky Island</color> ve <color_light_green>Xedra Evolved</color>.
    
    <color_light_gray>* * * * Tavsiyeler * * * *<color_dark_gray>
    Yan Çubuk Araçları Çiz: <color_cyan>Yanlış<color_dark_gray>
    Yazı Tipi Karışımı: <color_cyan>Doğru<color_dark_gray>
    Yazı Tipi Genişliği/Yüksekliği/Boyutu: <color_cyan>
    10/16/15<color_dark_gray>, <color_cyan>15/24/22<color_dark_gray> veya <color_cyan>20/32/29<color_dark_gray>
    
    Yazı Tipi: <color_cyan>DejaVuSansMono.ttf</color>

note: ~ Clause text "new_moon" of UI widget "zenfs_moon_phase_text"
en: New moon
tr: Yeni ay

note: ~ Clause text "waxing_crescent" of UI widget "zenfs_moon_phase_text"
en: Wax.crescent
tr: Hilal

note: ~ Clause text "half_moon" of UI widget "zenfs_moon_phase_text"
en: Half moon
tr: Yarım ay

note: ~ Clause text "waxing_gibbous" of UI widget "zenfs_moon_phase_text"
en: Wax.gibbous
tr: Şişkin hilal

note: ~ Clause text "full_moon" of UI widget "zenfs_moon_phase_text"
en: Full moon
tr: Dolunay

note: ~ Clause text "waning_gibbous" of UI widget "zenfs_moon_phase_text"
en: Wan.gibbous
tr: Sönük şişkin

note: ~ Clause text "waning_crescent" of UI widget "zenfs_moon_phase_text"
en: Wan.crescent
tr: Sönük hilal

note: ~ Clause text "dark_moon" of UI widget "zenfs_moon_phase_text"
en: Dark moon
tr: Karanlık ay

note: ~ Text in UI widget "zenfs_body_graph_temp_text"
en:   <color_white>Temp.</color>
tr: <color_white>Isı.</color>

note: ~ Text in UI widget "zenfs_thirst_label"
en:   <color_dark_gray>Thirst</color>
tr: <color_dark_gray>Susuzluk</color>

note: ~ Clause text "parched" of UI widget "zenfs_thirst_no_label"
en:   Parched
tr: Kurumuş

note: ~ Clause text "very_thirsty" of UI widget "zenfs_thirst_no_label"
en: V. thirsty
tr: V. susuz

note: ~ Clause text "thirsty" of UI widget "zenfs_thirst_no_label"
en:  Thirsty
tr: Susuz

note: ~ Clause text "slaked" of UI widget "zenfs_thirst_no_label"
en:   Slaked
tr: Susuzluk giderildi

note: ~ Clause text "hydrated" of UI widget "zenfs_thirst_no_label"
en:  Hydrated
tr: Hidratlı

note: ~ Clause text "turgid" of UI widget "zenfs_thirst_no_label"
en:   Turgid
tr: Şişkin

note: ~ Text in UI widget "zenfs_body_graph_wetness_text"
en:  <color_white>Wetness</color>
tr: <color_white>Islaklık</color>

note: ~ Label of UI widget "zenfs_compact_body_graph_wet"
en: Body Graph (wetness)
tr: Vücut Grafiği (ıslaklık)

note: ~ Description of vehicle part "car battery" ~ Description of vehicle part "large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.
tr: Elektrik gücünü depolayan ve bunu araçta yerleşik elektrikli cihazları çalıştırmak için boşaltan bir batarya.

note: ~ Vehicle part name
en: swappable very large storage battery
tr: değiştirilebilir çok büyük depolama bataryası

note: ~ Description of vehicle part "swappable very large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.  This one is mounted on a quick release framework to allow it to be easily swapped, though it still weighs so much that a lifting tool of some kind is necessary for most people.
tr: Elektrik gücünü depolayan ve bunu araçta yerleşik elektrikli cihazları çalıştırmak için boşaltan bir batarya.  Bu, kolayca değiştirilmesine olanak tanıyan hızlı salınım çerçevesine monte edilmiştir, ancak yine de çoğu insan için bir kaldırma aracı gerektirecek kadar ağırdır.

note: ~ Vehicle part name
en: swappable large storage battery
tr: değiştirilebilir büyük depolama bataryası

note: ~ Description of vehicle part "swappable large storage battery"
en: A battery for storing electrical power, and discharging it to power electrical devices built into the vehicle.  This one is mounted on a quick release framework to allow it to be easily swapped, though it still weighs so much that a lifting tool of some kind is necessary for some people.
tr: Elektrik gücünü depolayan ve bunu araçta yerleşik elektrikli cihazları çalıştırmak için boşaltan bir batarya.  Bu, kolayca değiştirilmesine olanak tanıyan hızlı salınım çerçevesine monte edilmiştir, ancak yine de bazı insanlar için bir kaldırma aracı gerektirecek kadar ağırdır.

note: ~ Description of vehicle part "board"
en: A metal wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
tr: Metal bir duvar. Zombileri aracın dışına tutar ve insanların içinden görmesini engeller.

note: ~ Vehicle part name
en: quarterpanel
tr: çeyrek panel

note: ~ Description of vehicle part "quarterpanel"
en: A half-height metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
tr: Yarım yükseklikte metal bir duvar. Zombileri aracın dışına tutar ama insanların üzerinden görmesine izin verir.

note: ~ Vehicle part name
en: cloth board
tr: bez tahta

note: ~ Description of vehicle part "cloth board"
en: A cloth wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
tr: Bir bez duvar. Zombileri aracın dışına tutar ve insanların içinden görmesini engeller.

note: ~ Vehicle part name
en: cloth quarterpanel
tr: bez çeyrek panel

note: ~ Description of vehicle part "cloth quarterpanel"
en: A half-height cloth wall.  Keeps zombies outside the vehicle but allows people to see over it.
tr: Yarım yükseklikte bir bez duvar. Zombileri aracın dışına tutar ama insanların üzerinden görmesine izin verir.

note: ~ Vehicle part name
en: stow board
tr: taşıma paneli

note: ~ Description of vehicle part "stow board"
en: A metal wall with a storage locker.  Keeps zombies outside the vehicle and prevents people from seeing through it.
tr: Bir depolama dolabı olan metal bir duvar. Zombileri aracın dışına tutar ve insanların içeri bakmasını engeller.

note: ~ Vehicle part name
en: heavy-duty stow board
tr: ağır hizmet taşıma paneli

note: ~ Description of vehicle part ""
en: A strong metal wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
tr: Güçlü bir metal duvar. Zombileri aracın dışına tutar ve insanların içeri bakmasını engeller.

note: ~ Vehicle part name
en: heavy-duty board
tr: ağır hizmet paneli

note: ~ Vehicle part name
en: heavy-duty quarterpanel
tr: ağır hizmet çeyrek paneli

note: ~ Description of vehicle part "heavy-duty quarterpanel"
en: A half-height strong metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
tr: Yarım yükseklikte güçlü bir metal duvar. Zombileri aracın dışına tutar ama insanların üzerinden görmesine izin verir.

note: ~ Vehicle part name
en: wooden board
tr: ahşap panel

note: ~ Description of vehicle part "wooden board"
en: A wooden wall.  Keeps zombies outside the vehicle and prevents people from seeing through it.
tr: Ahşap bir duvar. Zombileri aracın dışına tutar ve insanların içeri bakmasını engeller.

note: ~ Vehicle part name
en: wooden quarterpanel
tr: ahşap çeyrek paneli

note: ~ Description of vehicle part "wooden quarterpanel"
en: A half-height wooden wall.  Keeps zombies outside the vehicle but allows people to see over it.
tr: Yarım yükseklikte ahşap bir duvar. Zombileri aracın dışına tutar ama insanların üzerinden görmesine izin verir.

note: ~ Description of vehicle part "extra light quarterpanel"
en: A half-height thin metal wall.  Keeps zombies outside the vehicle but allows people to see over it.
tr: Yarı yükseklikte ince metal duvar. Zombilerin aracı dışarıda tutar ama insanların üzerinden görmesine izin verir.

note: ~ Description of vehicle part "counterweight"
en: A half-height heavy metal wall.  Commonly used in forklifts to balance them when lifting heavy things.
tr: Yarı yükseklikte ağır metal duvar. Genellikle ağır şeyleri kaldırırken denge sağlamak için forkliftlerde kullanılır.

note: ~ Vehicle part name
en: storage bag
tr: depolama çantası

note: ~ Vehicle part name
en: metal tray
tr: metal tepsi

note: ~ Description of vehicle part "external shopping cart basket" ~ Description of vehicle part "external wire bike basket" ~ Description of vehicle part "external cargo rack"
en: Storage space, mounted outside your vehicle's armor and vulnerable to damage.
tr: Depolama alanı, aracınızın zırhının dışında monte edilmiştir ve hasara karşı savunmasızdır.

note: ~ Vehicle part name
en: external cargo rack
tr: dış yük rafı

note: ~ Description of vehicle part "bike rack"
en: A collection of pipes and frames for supporting a bike or other small vehicle and carrying it on your vehicle.  Move a single tile wide vehicle so that all of that vehicle's tiles are next to bike racks, and then 'e'xamine any bike rack to mount that vehicle onto the bike rack.  'e'xamine the bike rack to unmount the carried vehicle.
tr: Bir bisiklet veya diğer küçük bir aracı desteklemek ve onu aracınızda taşımak için borulardan ve çerçevelerden oluşan bir koleksiyon. Tek bir kare genişliğinde aracı hareket ettirin, böylece o aracın tüm kareleri bisiklet raflarının yanına gelsin, ardından o aracı bisiklet rafına monte etmek için herhangi bir bisiklet rafını 'e' ile inceleyin. Taşınan aracı çıkarmak için bisiklet rafını 'e' ile inceleyin.

note: ~ Description of vehicle part "mounted spare tire"
en: Spare tire stored on an external carrier rig.
tr: Dış taşıyıcı sistemde saklanan yedek lastik.

note: ~ Description of vehicle part "diesel_engine_inline4"
en: A four-cylinder diesel engine, commonly found in small passenger cars and light trucks.
tr: Küçük yolcu araçları ve hafif kamyonlarda yaygın olarak bulunan dört silindirli dizel motor.

note: ~ Description of vehicle part "diesel_engine_v6"
en: A powerful 6-cylinder diesel engine, typical of a bus, RV, large van, or armored personnel carrier.
tr: Bir otobüs, karavan, büyük van veya zırhlı personel taşıyıcı için tipik olan güçlü bir 6 silindirli dizel motor.

note: ~ Description of vehicle part "diesel_engine_v8"
en: A large 8-cylinder diesel engine, powerful enough for a semi truck, armored car, or Humvee.
tr: Bir yarı kamyon, zırhlı araç veya Humvee için yeterince güçlü, büyük bir 8 silindirli dizel motor.

note: ~ Description of vehicle part "engine_1cyl"
en: A 50 cc gasoline engine, suitable for a lawnmower, golf cart or moped.
tr: Çim biçme makinesi, golf aracı veya mopet için uygun, 50 cc'lik bir benzinli motor.

note: ~ Description of vehicle part "engine_1cyl_small"
en: A small 25 cc gasoline engine, suitable for a hedge trimmer or installing on a bicycle.
tr: Bir çit kesme makinesi veya bisiklete montaj için uygun, küçük 25 cc benzinli motor.

note: ~ Description of vehicle part "engine_inline4"
en: A 1600 cc four-cylinder gasoline engine, commonly found in small passenger cars.
tr: Küçük yolcu araçlarında yaygın olarak bulunan 1600 cc dört silindirli benzinli motor.

note: ~ Description of vehicle part "engine_v6"
en: A powerful 6-cylinder gasoline engine strong enough for a pickup truck, SUV, or full-size van.
tr: Bir pikap, SUV veya tam boyutlu van için yeterince güçlü, güçlü bir 6 silindirli benzinli motor.

note: ~ Description of vehicle part "engine_v8"
en: A heavy-duty 8-cylinder gasoline engine, like you might find in a fire truck, ambulance, or tow truck.
tr: Bir itfaiye aracı, ambulans veya çekici gibi ağır hizmet tipi 8 silindirli benzinli motor.

note: ~ Description of vehicle part "engine_vtwin"
en: A 600 cc, two-cylinder, gas engine for a fast motorcycle or very small car.
tr: Hızlı bir motosiklet veya çok küçük bir araba için 600 cc, iki silindirli, benzinli motor.

note: ~ Description of vehicle part "engine_turbine_small"
en: A small gas turbine engine, suitable for powering a small one or two-seat helicopter.
tr: Küçük bir helikopteri çalıştırmak için uygun, küçük bir gaz türbini motoru.

note: ~ Description of vehicle part "door"
en: A door.  Has a window so you can see out of it, even when closed.
tr: Bir kapı. Kapalıyken bile dışarıyı görebilmeniz için bir penceresi var.

note: ~ Vehicle part name
en: cloth flap door
tr: bez kapak kapısı

note: ~ Description of vehicle part "cloth flap door"
en: A cloth sheet that can be fastened into a closed position to act as a door.
tr: Kapı olarak işlev görebilmek için kapalı bir pozisyona sabitlenebilen bir bez levha.

note: ~ Vehicle part name
en: cloth curtain door
tr: bez perde kapısı

note: ~ Description of vehicle part "cloth curtain door"
en: A cloth sheet that can be slid into a closed position to act as a door.
tr: Kapı olarak işlev görebilmek için kapalı bir pozisyona kaydırılabilen bir bez levha.

note: ~ Vehicle part name
en: opaque door
tr: opak kapı

note: ~ Description of vehicle part "opaque door" ~ Description of vehicle part "opaque wooden door"
en: A door.  Solid construction means you can't see through it when closed.
tr: Bir kapı.  Sağlam yapı, kapalıyken içinden göremezsiniz.

note: ~ Vehicle part name
en: heavy-duty door
tr: ağır hizmet kapısı

note: ~ Description of vehicle part "heavy-duty door"
en: A strong door.  Has a window so you can see out of it, even when closed.
tr: Güçlü bir kapı.  Kapalıyken dışarıyı görebilmeniz için bir penceresi var.

note: ~ Vehicle part name
en: heavy-duty opaque door
tr: ağır hizmet opak kapı

note: ~ Description of vehicle part "heavy-duty opaque door" ~ Description of vehicle part "opaque hatch" ~ Description of vehicle part "shutter door"
en: A strong door.  Solid construction means you can't see through it when closed.
tr: Güçlü bir kapı.  Sağlam yapı, kapalıyken içinden göremezsiniz.

note: ~ Vehicle part name
en: internal door
tr: iç kapı

note: ~ Description of vehicle part "internal door"
en: An interior door.  Solid construction means you can't see through it when closed.
tr: Bir iç kapı. Sağlam yapı, kapalıyken içini göremezsiniz.

note: ~ Vehicle part name
en: hatch
tr: kapak

note: ~ Description of vehicle part "hatch"
en: A strong door.  A window lets you see through it when closed.
tr: Güçlü bir kapı. Kapalıyken içini görebilmeniz için bir pencere var.

note: ~ Vehicle part name
en: opaque hatch
tr: opak kapak

note: ~ Vehicle part name
en: heavy-duty hatch
tr: ağır hizmet kapak

note: ~ Description of vehicle part "heavy-duty hatch"
en: A very strong door.  A window lets you see through it when closed.
tr: Çok sağlam bir kapı. Kapalıyken içini görebilmeniz için bir pencere var.

note: ~ Vehicle part name
en: heavy-duty opaque hatch
tr: ağır hizmet opak kapak

note: ~ Description of vehicle part "heavy-duty opaque hatch"
en: A very strong door.  Solid construction means you can't see through it when closed.
tr: Çok sağlam bir kapı. Sağlam yapı, kapalıyken içini göremezsiniz.

note: ~ Vehicle part name
en: wooden door
tr: ahşap kap

note: ~ Vehicle part name
en: opaque wooden door
tr: opak ahşap kapı

note: ~ Vehicle part name
en: trunk door
tr: gövde kapısı

note: ~ Description of vehicle part "trunk door"
en: A short door.  You can always see over it, open or closed.
tr: Kısa bir kapı. Her zaman üzerinden görebilirsiniz, açık ya da kapalı.

note: ~ Vehicle part name
en: heavy-duty trunk door
tr: ağır hizmet gövde kapısı

note: ~ Description of vehicle part "heavy-duty trunk door"
en: A strong, short door.  You can always see over it, open or closed.
tr: Güçlü, kısa bir kapı. Her zaman üzerinden görebilirsiniz, açık ya da kapalı.

note: ~ Vehicle part name
en: shutter door
tr: panjur kapı

note: ~ Vehicle part name
en: sliding door
tr: kaydırma kapısı

note: ~ Description of vehicle part "sliding door"
en: A door.  A window lets you see through it when closed.
tr: Bir kapı. Kapalıyken içinden görebilmenizi sağlayan bir pencere var.

note: ~ Item name
en: suspending for butchering | suspending for butchering
tr[0]: kesim için askıya alma
tr[1]: kesim için askıya almalar

note: ~ Vehicle part name
en: boom crane
tr: boom vinci

note: ~ Description of vehicle part "boom crane"
en: A rigid steel boom crane.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
tr: Sert bir çelik boom vinci. Görüş açınızda ve başka bir araca iki kare mesafede ise, diğer aracın tekerleklerini değiştirmek istediğinizde otomatik olarak kullanırsınız. Kurulum veya söküm yaptığınız ağır bir bileşeni, örneğin bir motoru kaldırmak için kullanmak için, vincin gideceği yere görüş açısı olması ve ona dört kare mesafede olması gerekir.

note: ~ Vehicle part name
en: internal boom crane
tr: iç boom vinci

note: ~ Vehicle part name
en: telescopic crane
tr: telescopic vinç

note: ~ Description of vehicle part "telescopic crane"
en: An extendable cantilever crane.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
tr: Genişletilebilir bir kirişli vinç. Eğer görüş açınızdaysa ve başka bir araca iki kare mesafedeyse, diğer aracın tekerleklerini değiştirmek istediğinizde otomatik olarak kullanacaksınız. Kurduğunuz veya söktüğünüz bir motor gibi ağır bir bileşeni kaldırmak için kullanmak istiyorsanız, vincin gideceği yere görüş açısının olması ve ona dört kare mesafede olması gerekir.

note: ~ Description of vehicle part "pallet lifter"
en: A small pallet lifter.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
tr: Küçük bir palet kaldırıcı. Eğer görüş alanınızdaysa ve başka bir araca iki kare mesafedeyse, diğer aracın tekerleklerini değiştirmek istediğinizde otomatik olarak kullanacaksınız. Kurulum veya sökme işlemi yaptığınız ağır bir bileşeni, örneğin bir motoru kaldırmak için kullanmak istiyorsanız, vinç nereye gideceğine dair görüş alanında olmalı ve ona dört kare mesafede olmalıdır.

note: ~ Vehicle part name
en: forklift arms
tr: forklift kolları

note: ~ Description of vehicle part "forklift arms"
en: A pair of forklift arms.  If it is in your line of sight and within two tiles of another vehicle, you will automatically use it when you want to jack up the other vehicle to change its wheels.  To use it to lift a heavy component like an engine that you are installing or removing, the crane must have line of sight to where it is going and it must be within four tiles of it.
tr: Bir forklift kolu çifti. Eğer görüş alanınızdaysa ve başka bir araca iki kare mesafedeyse, diğer aracın tekerleklerini değiştirmek istediğinizde otomatik olarak kullanacaksınız. Kurulum veya söküm yaptığınız ağır bir bileşeni, örneğin bir motoru kaldırmak için kullanmak istiyorsanız, vinç nereye gideceğine dair görüş alanında olmalı ve ona dört kare mesafede olmalıdır.

note: ~ Description of vehicle part "rockwheel"
en: A large metal disc, powered by the vehicle's engines.  Use the vehicle controls to turn it on or off.  When turned on, it will stop the vehicle unless it has a strong engine.  When turned on, it will dig a shallow pit in dirt.  Mount it on the edge of your vehicle.
tr: Araç motorlarıyla çalışan büyük bir metal disk. Onu açmak veya kapatmak için araç kontrollerini kullanın. Açıldığında, güçlü bir motoru yoksa aracı durdurur. Açıldığında, toprakta sığ bir çukur kazacaktır. Onu aracınızın kenarına monte edin.

note: ~ Description of vehicle part "frame"
en: A metal framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.
tr: Metal bir çerçeve. Diğer araç bileşenleri buna monte edilebilir ve aracın boyutunu artırmak için diğer çerçevelere eklenebilir.

note: ~ Description of vehicle part "foldable light frame" ~ Description of vehicle part "foldable orichalcum frame"
en: A light metal framework, designed to fold.  Other vehicle components can be mounted on it.  If all the frames and components of a vehicle are foldable, the vehicle can be folding into a small package and picked up as a normal item.
tr: Katlanacak şekilde tasarlanmış hafif bir metal çerçeve. Diğer araç bileşenleri buna monte edilebilir. Bir aracın tüm çerçeveleri ve bileşenleri katlanabilir olduğunda, araç küçük bir pakete katlanabilir ve normal bir eşya olarak alınabilir.

note: ~ Description of vehicle part "foldable wooden frame"
en: A light wooden framework, designed to fold.  Other vehicle components can be mounted on it.  If all the frames and components of a vehicle are foldable, the vehicle can be folding into a small package and picked up as a normal item.
tr: Katlanmak üzere tasarlanmış hafif bir ahşap çerçeve. Diğer araç bileşenleri buna monte edilebilir. Eğer bir aracın tüm çerçeveleri ve bileşenleri katlanabilir ise, araç küçük bir pakete katlanabilir ve normal bir eşya olarak alınabilir.

note: ~ Description of vehicle part "wooden frame"
en: A wooden framework.  Other vehicle components can be mounted on it, and it can be attached to other frames to increase the vehicle's size.  Wood and nail construction means it can be constructed and added to the vehicle without welding tools.
tr: Ahşap bir çerçeve. Diğer araç bileşenleri buna monte edilebilir ve aracın boyutunu artırmak için diğer çerçevelere eklenebilir. Ahşap ve çivi yapısı, kaynak aletleri olmadan aracın inşa edilip eklenebileceği anlamına gelir.

note: ~ Vehicle part name
en: aisle lights
tr: koridor ışıkları

note: ~ Description of vehicle part "foot pedals"
en: A set of bicycle-style foot pedals attached to a crank.  If mounted on the same tile as a seat, they allow you to use your stamina to produce engine power, using your legs.  Provides more power the stronger you are.
tr: Bir krankla bağlı bisiklet tarzı ayak pedalları seti. Aynı karoya bir koltukla monte edildiğinde, bacaklarınızı kullanarak motor gücü üretmek için dayanıklılığınızı kullanmanıza olanak tanır. Ne kadar güçlüyseniz o kadar fazla güç sağlar.

note: ~ Vehicle part name
en: hand rims
tr: el jantları

note: ~ Description of vehicle part "hand rims"
en: A set of wheelchair-style hoop hand rims, often attached directly to the wheels.  If mounted on the same tile as seat, they allow you to use your stamina to produce engine power, using your arms.  Provides more power the stronger you are.
tr: Bir tekerlekli sandalye tarzı halka el jantları seti, genellikle doğrudan tekerleklere takılır. Aynı karoya oturakla birlikte monte edildiğinde, kollarınızı kullanarak motor gücü üretmek için dayanıklılığınızı kullanmanıza olanak tanır. Ne kadar güçlüyseniz, o kadar fazla güç sağlar.

note: ~ Vehicle part name
en: wing mirror
tr: kanat aynası

note: ~ Description of vehicle part "wing mirror"
en: A small mirror, mounted outside the vehicle.  If you see the mirror, your vision is expanded as though you were standing where the mirror is.
tr: Araç dışında monte edilmiş küçük bir ayna. Aynayı görüyorsanız, görüşünüz aynanın bulunduğu yerde duruyormuşsunuz gibi genişler.

note: ~ Vehicle part name
en: inboard mirror
tr: iç ayna

note: ~ Description of vehicle part "inboard mirror"
en: A small mirror, mounted inside the vehicle.  If you see the mirror, your vision is expanded as though you were standing where the mirror is.
tr: Araç içinde monte edilmiş küçük bir ayna. Aynayı görüyorsanız, görüşünüz aynanın bulunduğu yerde duruyormuşsunuz gibi genişler.

note: ~ Description of "mounted kitchen" ~ Description of vehicle part "veh_tools_kitchen"
en: A table rig with a faucet for water tank access, fume hood, drawers and fixtures for storing tools, low power electric connectors and valves for fuel tank connections.
tr: Su tankına erişim için bir musluk, buhar tahliye sistemi, aletleri depolamak için çekmeceler ve aparat, yakıt tankı bağlantıları için düşük güç elektrik bağlantıları ve vanalar bulunan bir masa düzeni.

note: ~ Description of "mounted workshop" ~ Description of vehicle part "veh_tools_workshop"
en: A table rig with drawers and fixtures for storing tools, wiring for high power electric connectors and valves for fuel tank connections.
tr: Aletleri depolamak için çekmeceler ve aparat, yakıt tankı bağlantıları için yüksek güç elektrik bağlantıları ve vanalar için kablolama bulunan bir masa düzeni.

note: ~ Description of vehicle part "engine_electric"
en: A medium-duty electrical motor, suitable for powering ultra-light vehicles, or as part of a hybrid gas-electric drivetrain.
tr: Ultra hafif araçları çalıştırmak için uygun, orta ölçekli bir elektrik motoru veya hibrit gaz-elektrik güç aktarma organının bir parçası olarak.

note: ~ Description of vehicle part "large electric motor"
en: A heavy-duty electrical motor, capable of propelling a full-size car or SUV through electric power alone, provided you have the battery capacity.
tr: Tam boyutlu bir aracı veya SUV'yi yalnızca elektrik gücüyle hareket ettirebilen, ağır hizmet tipi bir elektrik motoru, yeterli pil kapasiteniz olduğu sürece.

note: ~ Description of vehicle part "enhanced electric motor"
en: A powerful high-performance electric motor, as found in those consumer electric sports cars with ridiculous, ludicrous, or similarly hyperbolic acceleration options.  It needs a lot of battery power.
tr: Aşırı, absürt veya benzeri abartılı hızlanma seçeneklerine sahip tüketici elektrikli spor arabalarında bulunan güçlü yüksek performanslı bir elektrik motoru. Çok fazla batarya gücüne ihtiyaç duyar.

note: ~ Description of vehicle part "super electric motor"
en: A massive and extremely powerful electric motor, delivering high torque at the cost of significant power drain, this would be well suited to an electric racing car.
tr: Büyük tork sağlayan, ancak önemli bir güç tüketimi pahasına yüksek tork sunan, bu, elektrikli bir yarış arabası için iyi bir şekilde uygun olacaktır.

note: ~ Description of vehicle part ""
en: A reinforced ram.  Place at the edge of vehicle to reduce damage taken in collisions, and to increase damaged delivered in collisions, if the ram is the first vehicle part to collide.
tr: Güçlendirilmiş bir kütük. Çarpışmalarda alınan hasarı azaltmak ve çarpışmalarda verilen hasarı artırmak için araca monte edin, eğer kütük çarpışan ilk araç parçasıysa.

note: ~ Vehicle part name
en: superalloy ram
tr: süper alaşım kütük

note: ~ Vehicle part name
en: heavy steel ram
tr: ağır çelik kütük

note: ~ Vehicle part name
en: military composite ram
tr: askeri kompozit koç

note: ~ Vehicle part name
en: spiked ram
tr: dikenli koç

note: ~ Vehicle part name
en: steel ram
tr: çelik koç

note: ~ Vehicle part name
en: wooden ram
tr: ahşap koç

note: ~ Vehicle part name
en: chitin ram
tr: kitin koç

note: ~ Vehicle part name
en: biosilicified chitin ram
tr: biyosilikonlaşmış kitin koç

note: ~ Vehicle part name
en: tied mattress
tr: bağlı yatak

note: ~ Description of vehicle part "tied mattress"
en: A mattress, strapped onto the vehicle.  It could serve to blunt any impact.
tr: Araç üzerine bağlanmış bir yatak. Herhangi bir darbenin etkisini azaltmak için kullanılabilir.

note: ~ Description of vehicle part "blade"
en: A blade, welded to the vehicle, for cutting up zombies.
tr: Zombileri kesmek için araca kaynak yapılmış bir bıçak.

note: ~ Description of vehicle part "spike"
en: A metal spike, welded to the vehicle, to increase injury when crashing into things.
tr: Araca kaynak yapılmış bir metal diken, çarptığınızda yaralanmayı artırmak için.

note: ~ Vehicle part name
en: wooden spike
tr: ahşap diken

note: ~ Description of vehicle part "wooden spike"
en: A wooden spike, attached to the vehicle, to increase injury when crashing into things.
tr: Araca bağlı bir ahşap diken, çarptığınızda yaralanmayı artırmak için.

note: ~ Vehicle part name
en: heavy-duty military Blackhawk rotors
tr: ağır hizmet askeri Blackhawk rotorları

note: ~ Vehicle part name
en: heavy-duty military Osprey rotors
tr: ağır hizmet askeri Osprey rotorları

note: ~ Vehicle part name
en: reclining bucket seat
tr: yatabilen kova koltuğu

note: ~ Description of vehicle part "reclining bucket seat"
en: A soft seat with an adjustable backrest, making it a reasonably comfortable place to sleep.
tr: Ayarlanabilir sırt dayanağına sahip yumuşak bir koltuk, uyumak için oldukça rahat bir yer yapar.

note: ~ Vehicle part name
en: reclining leather bucket seat
tr: yatabilen deri kova koltuğu

note: ~ Description of vehicle part "saddle"
en: A padded wedge that you straddle, like a bicycle or motorcycle.
tr: Bir bisiklet veya motosiklet gibi üstüne oturduğunuz yastıklı bir kama.

note: ~ Vehicle part name
en: cloth seat
tr: kumaş koltuk

note: ~ Description of vehicle part "cloth seat"
en: A simple fabric seat, suspended from the frame itself.
tr: Çerçeveden asılı basit bir kumaş koltuk.

note: ~ Vehicle part name
en: steel bench
tr: çelik bank

note: ~ Description of vehicle part "steel bench"
en: A steel bench with ankle and wrist restraints built in.  It looks very uncomfortable.
tr: Ayak bileği ve bilek kısıtlamaları entegre edilmiş bir çelik bank. Çok rahatsız görünüyor.

note: ~ Vehicle part name
en: tied-down household fridge
tr: bağlı ev buzdolabı

note: ~ Description of vehicle part "tied-down household fridge"
en: A fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşıma için çatıya sabitlenmiş bir buzdolabı. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down minifridge
tr: bağlı mini buzdolabı

note: ~ Description of vehicle part "tied-down minifridge"
en: A minifridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşıma için çatıya sabitlenmiş bir mini buzdolabı. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down food truck fridge
tr: bağlı yemek kamyonu buzdolabı

note: ~ Description of vehicle part "tied-down food truck fridge"
en: A food truck fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir gıda kamyonu buzdolabı, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down single glass door fridge
tr: sabitlenmiş tek cam kapılı buzdolabı

note: ~ Description of vehicle part "tied-down single glass door fridge"
en: A single glass door fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.  Careful with the glass!
tr: Tek cam kapılı bir buzdolabı, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay. Camla dikkat et!

note: ~ Vehicle part name
en: tied-down double glass door fridge
tr: sabitlenmiş çift cam kapılı buzdolabı

note: ~ Description of vehicle part "tied-down double glass door fridge"
en: A double glass door fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.  Careful with the glass!
tr: Çift cam kapılı bir buzdolabı, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay. Camla dikkat et!

note: ~ Vehicle part name
en: tied-down heavy duty fridge
tr: sabitlenmiş ağır hizmet buzdolabı

note: ~ Description of vehicle part "tied-down heavy duty fridge"
en: A heavy duty fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Ağır hizmet buzdolabı, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down display fridge
tr: sabitlenmiş vitrin buzdolabı

note: ~ Description of vehicle part "tied-down display fridge"
en: A display fridge, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir vitrin buzdolabı, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down household freezer
tr: sabitlenmiş ev tipi derin dondurucu

note: ~ Description of vehicle part "tied-down household freezer"
en: A household freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir ev tipi derin dondurucu, taşınmak üzere çatıya sabitlenmiş. İşlevsel değil, ama ellerinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down minifreezer
tr: sabitlenmiş mini dondurucu

note: ~ Description of vehicle part "tied-down minifreezer"
en: A minifreezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir mini dondurucu. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down chest minifreezer
tr: sabitlenmiş sandık mini dondurucu

note: ~ Description of vehicle part "tied-down chest minifreezer"
en: A chest minifreezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir sandık dondurucu. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down food truck freezer
tr: sabitlenmiş yemek kamyonu dondurucusu

note: ~ Description of vehicle part "tied-down food truck freezer"
en: A food truck freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir yemek kamyonu dondurucusu. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down chest freezer
tr: sabitlenmiş sandık dondurucusu

note: ~ Description of vehicle part "tied-down chest freezer" ~ Description of vehicle part "tied-down glass freezer" ~ Description of vehicle part "tied-down display freezer"
en: A chest freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir sandık dondurucu. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down heavy-duty freezer
tr: sabitlenmiş ağır hizmet dondurucusu

note: ~ Description of vehicle part "tied-down heavy-duty freezer"
en: A heavy-duty freezer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir ağır hizmet dondurucu. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down glass freezer
tr: sabitlenmiş cam dondurucu

note: ~ Vehicle part name
en: tied-down display freezer
tr: sabitlenmiş vitrin dondurucu

note: ~ Vehicle part name
en: tied-down oven
tr: sabitlenmiş fırın

note: ~ Description of vehicle part "tied-down oven"
en: An oven, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir fırın, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down arcade machine
tr: bağlı arcade makinesi

note: ~ Description of vehicle part "tied-down arcade machine"
en: An arcade machine, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir arcade makinesi, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down drill press
tr: bağlı matkap tezgahı

note: ~ Description of vehicle part "tied-down drill press"
en: A drill press, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir matkap tezgahı, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down table saw
tr: bağlı masa testeresi

note: ~ Description of vehicle part "tied-down table saw"
en: A table saw, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir masa testeresi, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down mitre saw
tr: bağlı açılı testeresi

note: ~ Description of vehicle part "tied-down mitre saw"
en: A mitre, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir açılı testere, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down band saw
tr: bağlı bant testeresi

note: ~ Description of vehicle part "tied-down band saw"
en: A band saw, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Bir bant testeresi, taşınmak için tavana sabitlenmiş. İşlevsel değil, ama elinle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down router
tr: bağlı freze

note: ~ Description of vehicle part "tied-down router"
en: A router, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir yönlendirici. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down planer
tr: taşınmaya hazır planlama aleti

note: ~ Description of vehicle part "tied-down planer"
en: A planer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir planlama aleti. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down jointer
tr: taşınmaya hazır kenar düzeltme aleti

note: ~ Description of vehicle part "tied-down jointer"
en: A jointer, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir kenar düzeltme aleti. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down hydraulic press
tr: taşınmaya hazır hidrolik pres

note: ~ Description of vehicle part "tied-down hydraulic press"
en: A hydraulic press, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir hidrolik pres. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down air compressor
tr: taşınmaya hazır hava kompresörü

note: ~ Description of vehicle part "tied-down air compressor"
en: An air compressor, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir hava kompresörü. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down oxygen concentrator
tr: taşınmaya hazır oksijen konsantratörü

note: ~ Description of vehicle part "tied-down oxygen concentrator" ~ Description of vehicle part "tied-down high pressure compressor unit"
en: An oxygen concentrator, secured to the roof for transportation.  Not functional, but easier than carrying it with your hands.
tr: Taşınmak için çatıya sabitlenmiş bir oksijen konsantratörü. İşlevsel değil, ama elinizle taşımaktan daha kolay.

note: ~ Vehicle part name
en: tied-down high pressure compressor unit
tr: taşınmaya hazır yüksek basınçlı kompresör ünitesi

note: ~ Vehicle part name
en: tied-down broken quadraphract leg
tr: bağlı kırık dört ayaklı bacak

note: ~ Description of vehicle part "tied-down broken quadraphract leg"
en: A broken quadraphract leg, secured to the roof for transportation.  Not functional, and hopefully never be.
tr: Taşınma için çatıya güvenli bir şekilde bağlanmış kırık bir dört ayaklı bacak. İşlevsel değil ve umarım asla olmayacak.

note: ~ Vehicle part name
en: tied-down broken quadraphract
tr: bağlı kırık dört ayaklı

note: ~ Description of vehicle part "tied-down broken quadraphract"
en: A broken quadraphract, secured to the roof for transportation.  Not functional, and hopefully never be.
tr: Taşınma için çatıya güvenli bir şekilde bağlanmış kırık bir dört ayaklı. İşlevsel değil ve umarım asla olmayacak.

note: ~ Vehicle part name
en: tied-down broken golden monolith
tr: bağlı kırık altın monolit

note: ~ Description of vehicle part "tied-down broken golden monolith"
en: More than a ton of gold tied to roof for easier transportation.  Probably the only way to move this without breaking your back.
tr: Taşınmayı kolaylaştırmak için çatıya bağlanmış bir tondan fazla altın. Muhtemelen bunu sırtınızı incitmeden taşımanın tek yolu.

note: ~ Vehicle part name
en: tied-down golden monolith
tr: bağlı altın monolit

note: ~ Description of vehicle part "tied-down golden monolith"
en: An alien construct, secured to the roof for transportation.  Hopefully it won't reanimate on next road bump.
tr: Taşınma için çatıya güvenli bir şekilde bağlanmış bir uzaylı yapısı. Umarım bir sonraki yol çukurunda yeniden canlanmaz.

note: ~ Vehicle part name
en: vehicle tank (2 L)
tr: araç tankı (2 L)

note: ~ Vehicle part name
en: vehicle tank (10 L)
tr: araç tankı (10 L)

note: ~ Vehicle part name
en: vehicle tank (20 L)
tr: araç tankı (20 L)

note: ~ Vehicle part name
en: vehicle tank (60 L)
tr: araç tankı (60 L)

note: ~ Description of vehicle part "refrigerated tank (60 L)"
en: A 60 L refrigerated tank.  When turned on, it will cool the liquid inside, extending the time until the food spoils.
tr: 60 L'lik bir soğutulmuş tank. Açıldığında, içindeki sıvıyı soğutacak ve yiyeceklerin bozulma süresini uzatacaktır.

note: ~ Description of vehicle part "refrigerated tank (100 L)"
en: A 100 L refrigerated tank.  When turned on, it will cool the liquid inside, extending the time until the food spoils.
tr: 100 L'lik bir soğutulmuş tank. Açıldığında, içindeki sıvıyı soğutacak ve yiyeceklerin bozulma süresini uzatacaktır.

note: ~ Vehicle part name
en: external tank (100 L)
tr: dış tank (100 L)

note: ~ Vehicle part name
en: external tank (200 L)
tr: dış tank (200 L)

note: ~ Description of vehicle part "fuel bunker"
en: A bin for holding solid fuel.
tr: Katı yakıt tutmak için bir kutu.

note: ~ Description of vehicle part "small pressurized tank"
en: A tank for pressurized gasses.
tr: Basınçlı gazlar için bir tank.

note: ~ Vehicle part name
en: external aluminum tank (100 L)
tr: dış alüminyum tank (100 L)

note: ~ Vehicle part name
en: external aluminum tank (200 L)
tr: dış alüminyum tank (200 L)

note: ~ Description of vehicle part "mounted electric forge"
en: An electric forge for metalworking, powered by the vehicle's batteries.  With a hammer and other tools, you could use this for metalworking.  If you attempt to craft an item that needs a forge, you will be given the option of selecting it as a tool.
tr: Araç bataryalarıyla çalışan, metal işleme için bir elektrikli dökümhane. Bir çekiç ve diğer aletlerle, bunu metal işleme için kullanabilirsiniz. Eğer bir dökümhane gerektiren bir eşya yapmaya çalışırsanız, bunu bir alet olarak seçme seçeneği verilecektir.

note: ~ Description of vehicle part "mounted electric kiln"
en: A electric kiln for baking brick or clay, powered by the vehicle's batteries.  You could use this to harden bricks or clay.  If you attempt to craft an item that needs a kiln, you will be given the option of selecting it as a tool.
tr: Bir elektrikli ocak, tuğla veya kil pişirmek için, aracın pillerinden güç alır. Tuğlaları veya kili sertleştirmek için bunu kullanabilirsiniz. Eğer bir ocak gerektiren bir eşya yapmaya çalışırsanız, onu bir alet olarak seçme seçeneği verilecektir.

note: ~ Description of vehicle part "mounted electric oil press"
en: A heavy-duty press used to create vegetable oil from nuts or seeds.
tr: Kuruyemiş veya tohumlardan sebze yağı üretmek için kullanılan ağır hizmet tipi bir pres.

note: ~ Item name
en: door lock set | door lock sets
tr[0]: kapı kilidi seti
tr[1]: kapı kilidi setleri

note: ~ Description of vehicle part "binoculars"
en: Binoculars secured near the seat.
tr: Koltuğun yanına güvenli bir şekilde yerleştirilmiş dürbün.

note: ~ Vehicle part name
en: concrete mixer drum
tr: beton mikseri tamburu

note: ~ Description of vehicle part "concrete mixer drum"
en: A plastic 100-liter drum of a portable concrete mixer.
tr: Taşınabilir bir beton mikserinin plastik 100 litrelik tamburu.

note: ~ Vehicle part name
en: cart handle
tr: trolley sapı

note: ~ Description of vehicle part "cart handle"
en: A metal handle, a creature with hands could use it to push a vehicle.
tr: Bir metal sap, elleri olan bir yaratık bunu bir aracı itmek için kullanabilir.

note: ~ Description of vehicle part "bed"
en: A small but comfortable bed.
tr: Küçük ama rahat bir yatak.

note: ~ Description of vehicle part "handle" ~ Description of vehicle part "wooden handle" ~ Description of vehicle part "light wooden handle"
en: A pair of handles.  You can mount other items on top of it.
tr: Bir çift tutacak. Üzerine diğer eşyaları monte edebilirsiniz.

note: ~ Vehicle part name
en: wooden handle
tr: ahşap tutacak

note: ~ Vehicle part name
en: light wooden handle
tr: hafif ahşap tutacak

note: ~ Vehicle part name
en: aisle
tr: geçit

note: ~ Vehicle part name
en: wooden aisle
tr: ahşap geçit

note: ~ Vehicle part name
en: collapsible wooden aisle
tr: katlanabilir ahşap geçit

note: ~ Description of vehicle part "floor trunk"
en: An aisle.  A hatch lets you access a cargo space beneath it, keeping items stored here out of the way.
tr: Bir geçit. Bir kapak, altında bir kargo alanına erişmenizi sağlar, burada saklanan eşyaları yoldan uzak tutar.

note: ~ Vehicle part name
en: cloth roof
tr: bez çatı

note: ~ Vehicle part name
en: roof
tr: çatı

note: ~ Vehicle part name
en: heavy-duty roof
tr: ağır hizmet çatı

note: ~ Description of vehicle part "military black box"
en: An armored black box, a device meant to record and preserve data of a military vehicle in the field in case it gets destroyed.
tr: Zırhlı siyah bir kutu, bir askeri aracın sahada yok olması durumunda verileri kaydetmek ve korumak için tasarlanmış bir cihaz.

note: ~ Description of vehicle part "washing machine"
en: A small washing machine.  With detergent, water, and some electrical power, you could clean a lot of clothes.  'e'xamine the tile with the washing machine to use it.
tr: Küçük bir çamaşır makinesi. Deterjan, su ve biraz elektrik gücü ile birçok kıyafeti temizleyebilirsiniz. Kullanmak için çamaşır makinesi ile karoyu 'e'xamine edin.

note: ~ Description of vehicle part "portable dishwasher"
en: A small dishwasher.  With detergent, water, and some electrical power, you could clean your dishes… or something more useful like a CBM dripping with zombie gore.  'e'xamine the tile with the dishwasher to use it.
tr: Küçük bir bulaşık makinesi. Deterjan, su ve biraz elektrik gücü ile bulaşıklarınızı temizleyebilirsiniz… ya da zombi kanı ile sızan bir CBM gibi daha faydalı bir şey. Kullanmak için bulaşık makinesi ile olan karoyu 'e'xamine edin.

note: ~ Description of vehicle part "autoclave"
en: This is an autoclave.  It's useful for sterilizing things like CBMs.  'e'xamine the tile with the autoclave to use it.
tr: Bu bir otoklav. CBM'ler gibi şeyleri sterilize etmek için faydalıdır. Kullanmak için otoklav ile olan karoyu 'e'xamine edin.

note: ~ Vehicle part name
en: trunk
tr: bagaj

note: ~ Vehicle part name
en: sedan trunk
tr: sedan bagajı

note: ~ Vehicle part name
en: flat-packable table
tr: düz paketlenebilir masa

note: ~ Vehicle part name
en: metal boat hull
tr: metal bot gövdesi

note: ~ Description of vehicle part "hand controls"
en: A pair of adjustable rods with a simple trigger.  They easily can be easily installed on top of vehicle controls and will allow a car or similar vehicle to be driven by those who can't use their legs to do so, whether due to disability or small stature.  These are designed for automobiles and will not work on bicycle style foot pedals.
tr: Ayarlanabilir bir çift çubuk, basit bir tetik ile. Araç kontrollerinin üstüne kolayca monte edilebilir ve bacaklarını kullanamayan, engelli veya kısa boylu olsun, bu kişiler tarafından bir araba veya benzeri bir aracın sürülmesine olanak tanır. Bunlar otomobiller için tasarlanmıştır ve bisiklet tarzı ayak pedallarında çalışmaz.

note: ~ Description of vehicle part "makeshift pedal extenders"
en: Blocks of wood, taped to the pedals to allow vehicle controls to be used even by people who are very short.
tr: Pedallara bantlanmış ahşap bloklar, çok kısa olan insanların bile araç kontrollerini kullanabilmesi için.

note: ~ Vehicle part name
en: small integrated heater
tr: küçük entegre ısıtıcı

note: ~ Description of vehicle part "small integrated heater"
en: Set of tubes, that move heat from the engine into the vehicle cabin, heating it up.
tr: Motorun ısıyı araca aktararak kabini ısıtan bir boru seti.

note: ~ Description of vehicle part "electronics control unit"
en: Some switches and knobs to control the vehicle's electrical systems.
tr: Araçtaki elektrik sistemlerini kontrol etmek için bazı anahtarlar ve düğmeler.

note: ~ Description of vehicle part "muffler"
en: A metal pipe that somewhat reduces engine noise.  Also vents heat from an installed vehicle cooler.
tr: Motor gürültüsünü bir miktar azaltan metal bir boru. Ayrıca, takılı bir araç soğutucusundan ısıyı boşaltır.

note: ~ Vehicle part name
en: security system
tr: güvenlik sistemi

note: ~ Description of vehicle part "security system"
en: A bunch of electronics that make it difficult to start the vehicle without the proper key, and that will sound an alarm if you try.  The alarm can be disabled.
tr: Doğru anahtar olmadan aracı çalıştırmayı zorlaştıran bir dizi elektronik cihaz ve denemeye kalkışırsanız alarm çalacak. Alarm devre dışı bırakılabilir.

note: ~ Vehicle part name
en: smart engine controller
tr: akıllı motor kontrolörü

note: ~ Description of vehicle part "smart engine controller"
en: Electronic module that automatically switches combustion and electric engines on and off minimizing fuel consumption and optimizing power output and battery charge rate.  Must be turned on to work.  Simplified ruleset: 1. When throttling, maximize acceleration.  2. Keep battery at 90%.  3. Minimize fuel consumption.
tr: Yakıt tüketimini en aza indirerek ve güç çıkışını ve batarya şarj oranını optimize ederek otomatik olarak yanma ve elektrikli motorları açıp kapatan elektronik modül. Çalışması için açılmalıdır. Basitleştirilmiş kurallar: 1. Gaz verirken ivmeyi maksimize et. 2. Bataryayı %90'da tut. 3. Yakıt tüketimini en aza indir.

note: ~ Vehicle part name
en: curtain
tr: perde

note: ~ Vehicle part name
en: aisle curtain
tr: koridor perdesi

note: ~ Vehicle part name
en: wooden armor
tr: ahşap zırh

note: ~ Description of vehicle part "back-up beeper"
en: An electronic noise maker.  It will automatically make noise when you drive in reverse, alerting things behind you to move out of the way.
tr: Otomatik olarak ses çıkaran bir elektronik gürültü makinesi. Geri giderken otomatik olarak ses çıkaracak, arkanızdaki şeyleri yoldan çekilmesi için uyaracak.

note: ~ Vehicle part name
en: cargo space
tr: yük alanı

note: ~ Description of vehicle part "stereo system"
en: A stereo system.  When turned on, it plays music, improving your mood.
tr: Bir stereo sistemi. Açıldığında müzik çalar, ruh halini iyileştirir.

note: ~ Vehicle part name
en: flimsy wooden seat
tr: dayanıksız ahşap oturak

note: ~ Description of vehicle part "flimsy wooden seat"
en: A place to sit, barely.
tr: Neredeyse oturmak için bir yer.

note: ~ Vehicle part name
en: wooden seat
tr: ahşap oturak

note: ~ Description of vehicle part "wooden seat"
en: A place to sit.
tr: Oturmak için bir yer.

note: ~ Description of vehicle part "wooden bench"
en: A benchlike place to sit.
tr: Oturmak için bank benzeri bir yer.

note: ~ Vehicle part name
en: chitin plating
tr: kitin kaplama

note: ~ Vehicle part name
en: biosilicified chitin plating
tr: biyosilikonlaşmış kitin kaplama

note: ~ Vehicle part name
en: door motor
tr: kapı motoru

note: ~ Description of vehicle part "door motor"
en: A small electric motor.  Installed on the same frame as a door or curtain, it will allow you to remotely open the door or curtain from the vehicle controls.
tr: Küçük bir elektrik motoru.  Bir kapı veya perde ile aynı çerçeveye monte edildiğinde, araç kontrollerinden kapıyı veya perdeyi uzaktan açmanıza olanak tanır.

note: ~ Description of vehicle part "camera control system"
en: An LCD attached to one or more cameras.  When turned on, it lets you see from the cameras, but drains power from the vehicle's batteries.  You can 'e'xamine the tile to access the controls, or use the vehicle control key (default '^').
tr: Bir veya daha fazla kameraya bağlı bir LCD. Açıldığında, kameralar üzerinden görmenizi sağlar, ancak aracın bataryalarından güç tüketir. Kontrolleri erişmek için karoyu 'e' ile inceleyebilir veya araç kontrol tuşunu (varsayılan '^') kullanabilirsiniz.

note: ~ Vehicle part name
en: makeshift clock
tr: geçici saat

note: ~ Description of vehicle part "makeshift clock"
en: A clock, so you know what time it is.
tr: Saat, saatin ne olduğunu bilmeniz için.

note: ~ Description of vehicle part "leather funnel" ~ Description of vehicle part "birchbark funnel" ~ Description of vehicle part "makeshift funnel" ~ Description of vehicle part "funnel" ~ Description of vehicle part "metal funnel"
en: A funnel that will collect rainwater into the tank beneath it.
tr: Yağmur suyunu altındaki tankta toplayacak bir huni.

note: ~ Description of vehicle part "water purifier"
en: A water purifier, powered by the vehicle's batteries.  You can use it to purify water in a container or in the vehicle's tanks.  'e'xamine the tile with the purifier to use it.
tr: Aracın bataryalarıyla çalışan bir su arıtıcısı. Bir kapta veya aracın tanklarında suyu arıtmak için kullanabilirsiniz. Kullanmak için arıtıcı ile karoyu 'e' ile inceleyin.

note: ~ Description of vehicle part "plow"
en: A plow.  Use the vehicle controls to turn it on or off.  When turned on, it will create a furrow in any dirt it travels over, making it suitable for planting seeds.  It should be placed in front of any seed drills on the vehicle.
tr: Bir pulluk. Açmak veya kapatmak için araç kontrollerini kullanın. Açıldığında, geçtiği her toprakta bir yarık oluşturacak, bu da tohum ekimi için uygun hale getirecektir. Araçtaki herhangi bir tohum ekme makinesinin önüne yerleştirilmelidir.

note: ~ Description of vehicle part "seed drill" ~ Description of vehicle part "advanced seed drill"
en: A seed drill.  Use the vehicle controls to turn it on or off.  You can load it with seeds by examining it.  When turned on, it will drop seeds as the vehicle moves, or plant them in furrowed dirt.  It should be placed behind any plows on the vehicle, and any wheels should be placed so they won't run over the plants.
tr: Bir tohum ekme makinesi. Açmak veya kapatmak için araç kontrollerini kullanın. Onu inceleyerek tohum yükleyebilirsiniz. Açıldığında, araç hareket ederken tohum bırakacak veya yarık açılmış toprağa ekecektir. Araçtaki herhangi bir pulluğun arkasına yerleştirilmelidir ve tekerlekler bitkilerin üzerine basmayacak şekilde yerleştirilmelidir.

note: ~ Description of vehicle part "reaper"
en: An automatic reaper.  Use the vehicle controls to turn it on or off.  When on, it will cut down plants that it travels over.  It should be placed in front of any plows in the vehicle for efficient operation.  It does not include cargo space, so harvested plants will end up on the ground.
tr: Otomatik biçerdöver. Açmak veya kapatmak için araç kontrollerini kullanın. Açık olduğunda, geçtiği bitkileri keser. Verimli çalışması için aracın önündeki herhangi bir pulluğun önüne yerleştirilmelidir. Yük alanı yoktur, bu nedenle hasat edilen bitkiler yere düşecektir.

note: ~ Description of vehicle part "advanced reaper"
en: An automatic reaper.  Use the vehicle controls to turn it on or off.  When on, it will cut down plants and store them in the vehicle's cargo.  It should be placed in front of any plows in the vehicle for efficient operation.  It has internal cargo space for collecting the harvest.
tr: Otomatik biçerdöver. Açmak veya kapatmak için araç kontrollerini kullanın. Açık olduğunda, bitkileri keser ve bunları aracın yük alanında depolar. Verimli çalışması için aracın önündeki herhangi bir pulluğun önüne yerleştirilmelidir. Hasadı toplamak için iç yük alanına sahiptir.

note: ~ Vehicle part name
en: cargo lock
tr: yük kilidi

note: ~ Description of vehicle part "turret mount"
en: A rotating, universal mount for a weapon.  If your hands are empty, you can stand on the same tile as a turret mount and 'f'ire the weapon.
tr: Bir silah için döner, evrensel bir montaj. Eğer elleriniz boşsa, bir kule montajıyla aynı karoda durabilir ve silahı 'f' ile ateşleyebilirsiniz.

note: ~ Vehicle part name
en: plugged 3-inch ordnance rifle
tr: takılı 3 inçlik top tüfeği

note: ~ Description of vehicle part "plugged 3-inch ordnance rifle"
en: Unfortunately, some responsible killjoy poured concrete in the barrel of this historic cannon to make it safe for display.
tr: Ne yazık ki, bazı sorumlu keyif kaçırıcılar bu tarihi topun namlusuna sergi için güvenli hale getirmek amacıyla beton döktü.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "AISLE"
en: You can move through this vehicle frame without being slowed down.
tr: Bu araç çerçevesinde yavaşlamadan hareket edebilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "AISLE_LIGHT"
en: A bright light that illuminates several squares inside the vehicle.
tr: Araç içindeki birkaç kareyi aydınlatan parlak bir ışık.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ARMOR"
en: Armor plate.  Will partially protect other components on the same frame from damage from direct attacks but not from the shock damage of a distant collision.
tr: Zırh plakası. Aynı çerçevedeki diğer bileşenleri doğrudan saldırılardan kısmen koruyacak, ancak uzak bir çarpışmanın şok hasarından korumayacaktır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "BED"
en: You can sleep here comfortably.
tr: Burada rahatça uyuyabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "BELTABLE"
en: You can install a seat belt or five part harness here to help keep you in your seat during a collision.
tr: Burada sizi çarpışma sırasında yerinizde tutmaya yardımcı olacak bir emniyet kemeri veya beş parçalı bir harness kurabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CABLE_PORTS"
en: You can connect electrical cables to this part.
tr: Bu parçaya elektrik kabloları bağlayabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CARGO"
en: You can store items here.
tr: Burada eşyaları depolayabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CTRL_ELECTRONIC"
en: You can 'e'xamine the tile to access the electronic controls.  If there are vehicle controls installed in the same spot, you can also use the vehicle control key (default '^').
tr: Elektronik kontrolleri erişmek için karoyu 'e' ile inceleyebilirsiniz. Eğer aynı noktada araç kontrolleri kuruluysa, araç kontrol tuşunu (varsayılan '^') da kullanabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CONTROLS"
en: With a seat or saddle, you drive from here.  You can 'e'xamine the tile to access the controls, or use the vehicle control key (default '^').
tr: Bir koltuk veya eyer ile buradan sürüş yaparsınız. Kontrolleri erişmek için karoyu 'e' ile inceleyebilir veya araç kontrol tuşunu (varsayılan '^') kullanabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SMART_ENGINE_CONTROLLER"
en: When active, turns engines on and off automatically.
tr: Aktif olduğunda, motorları otomatik olarak açar ve kapatır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "COVERED"
en: Illuminated items in this space will not illuminate nearby squares.
tr: Bu alandaki aydınlatılmış eşyalar, yakın kareleri aydınlatmaz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CURTAIN"
en: Closed, it prevents people from seeing through the curtain.  A door motor allows you to remotely open or close it from the vehicle controls.
tr: Kapalı olduğunda, insanların perdeden görmesini engeller. Bir kapı motoru, onu uzaktan açmanıza veya kapatmanıza olanak tanır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "DOOR"
en: When open, this part lets you move from inside the vehicle to outside or vice versa.  When closed, it prevents people from entering or leaving the vehicle.
tr: Açık olduğunda, bu parça aracın içinden dışarıya veya tam tersine geçmenizi sağlar. Kapalı olduğunda, insanların araca girmesini veya çıkmasını engeller.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ENGINE"
en: Provides motive power to move the vehicle if the vehicle has sufficient wheels.  Requires controls to turn on.  If it drains power, also requires a charged battery to start.
tr: Araç yeterli tekerleklere sahipse, aracı hareket ettirmek için güç sağlar. Açmak için kontroller gereklidir. Eğer güç tüketirse, başlatmak için ayrıca şarjlı bir batarya gerektirir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "E_ALTERNATOR"
en: An alternator can be attached, and it will generate electrical power while the engine is on at the cost of some motive power.
tr: Bir alternatör takılabilir ve motor çalışırken bazı itici güç maliyetiyle elektrik gücü üretecektir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "EXTRA_DRAG"
en: When turned on, it will stop the vehicle unless it has a strong engine.
tr: Açıldığında, güçlü bir motoru yoksa aracı durduracaktır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FLOATS"
en: Each boat hull will reduce the draft of your vehicle and increase the height sealed against water.  If the draft is less than the sealed height, your vehicle will float if placed in water.
tr: Her bot gövdesi aracınızın su kesimini azaltacak ve suya karşı mühürlenmiş yüksekliği artıracaktır. Eğer su kesimi mühürlenmiş yükseklikten azsa, aracınız suya konulduğunda yüzebilir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FURNITURE_TIEDOWN"
en: You can tie down a furniture here.
tr: Burada bir mobilyayı sabitleyebilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NO_LEAK"
en: Causes a boat hull to float even when damaged.
tr: Hasar görse bile bir bot gövdesinin yüzmesini sağlar.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NONBELTABLE"
en: There's no place to attach a seat belt, so you get thrown from the vehicle in a crash.
tr: Bir emniyet kemeri takacak yer yok, bu yüzden bir kaza anında araçtan fırlatılırsınız.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ROOF"
en: Keeps the rain out of the interior of the vehicle.
tr: Yağmurun aracın iç kısmına girmesini engeller.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SEAT"
en: You need to be in a seat or saddle to operate vehicle controls.
tr: Araç kontrollerini kullanmak için bir koltukta veya eyerin içinde olmalısınız.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "ENHANCED_VISION"
en: Can be used to <color_cyan>scout things far away</color> when seated.
tr: Oturduğunuzda <color_cyan>uzaktaki şeyleri keşfetmek</color> için kullanılabilir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SEATBELT"
en: This part will help prevent you from being thrown from the vehicle in a collision.  You will automatically enable this part when you move into a tile with it.
tr: Bu parça, bir çarpışmada aracınızdan fırlamanızı önlemeye yardımcı olacaktır. Bununla birlikte bir kareye geçtiğinizde bu parçayı otomatik olarak etkinleştireceksiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SHOCK_ABSORBER"
en: Armor plate.  Will partially protect other components on the same frame from the shock damage of a distant collision but not from direct attacks.
tr: Zırh plakası. Aynı çerçevedeki diğer bileşenleri uzak bir çarpışmanın şok hasarından kısmen koruyacak ancak doğrudan saldırılardan korumayacaktır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "STABLE"
en: If your vehicle consists of a single tile, this wheel is enough to allow it to move.
tr: Eğer aracınız tek bir karodan oluşuyorsa, bu tekerlek onun hareket etmesi için yeterlidir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "UNSTABLE_WHEEL"
en: This wheel requires another wheel to be installed to be functional.
tr: Bu tekerleğin işlevsel olabilmesi için başka bir tekerleğin takılması gerekmektedir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "STEERABLE"
en: Your vehicle needs at least one set of steerable wheels to turn.
tr: Aracınızın dönmesi için en az bir set yönlendirilebilir tekerleğe ihtiyacı vardır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "TURRET"
en: This weapon is mounted in a turret.  It can be fired from the vehicle controls.
tr: Bu silah bir kuleye monte edilmiştir. Araç kontrollerinden ateş edilebilir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "WHEEL"
en: If the center of balance of your vehicle is between all the wheels, the vehicle will be able to move, provided it has an active engine or motor with enough power to move the vehicle.
tr: Eğer aracınızın denge merkezi tüm tekerleklerin arasında ise, aracın hareket etmesi mümkün olacaktır, yeterli güce sahip aktif bir motor veya motoru varsa.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "FLAT_SURF"
en: This has a flat surface.  It would be a nice place to eat.
tr: Bu düz bir yüzeye sahiptir. Yemek yemek için güzel bir yer olurdu.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "WORKBENCH"
en: You can craft here.
tr: Burada zanaat yapabilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "E_DIESEL_FUEL"
en: Burns diesel or JP8 fuel from a tank in the vehicle.  Can also burn biodiesel or kerosene, though somewhat less efficiently.
tr: Araçtaki bir tanktan dizel veya JP8 yakıtı yakar. Ayrıca biyodizel veya kerosen de yakabilir, ancak biraz daha az verimli bir şekilde.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "LOCKABLE_DOOR"
en: This can be locked if equipped with a locking mechanism, preventing access from outside the vehicle.
tr: Dışarıdan erişimi engelleyen bir kilitleme mekanizması ile donatılmışsa, bu kilitlenebilir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "VEH_TOOLS"
en: You can 'e'xamine the tile to <color_cyan>connect tools</color> to the vehicle's batteries and tanks.
tr: Aracın pillerine ve tanklarına <color_cyan>araçları bağlamak</color> için karoyu 'e' ile inceleyebilirsiniz.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "CARGO_PASSABLE"
en: Items stored here won't get in the way of any passengers.
tr: Burada saklanan eşyalar, herhangi bir yolcunun yolunu kesmeyecek.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "HUGE_OK"
en: Even when roofed, this part is roomy enough to comfortably admit very large creatures, like cows and horses.
tr: Çatı olsa bile, bu parça inekler ve atlar gibi çok büyük yaratıkları rahatça kabul edecek kadar geniş.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "NEED_LEG"
en: Operating this part will require at least one working leg.
tr: Bu parçayı çalıştırmak en az bir çalışan bacak gerektirecektir.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "INOPERABLE_SMALL"
en: People who are very short may be unable to make use of this part.
tr: Çok kısa olan insanlar bu parçayı kullanamayabilir.

note: ~ Vehicle part name
en: wooden wheel mount (steerable)
tr: ahşap tekerlek montajı (yönlendirilebilir)

note: ~ Vehicle part name
en: light wheel mount (steerable)
tr: hafif tekerlek montajı (yönlendirilebilir)

note: ~ Vehicle part name
en: heavy wheel hub assembly (steerable)
tr: ağır tekerlek göbeği montajı (yönlendirilebilir)

note: ~ Vehicle part name
en: rail wheel (steerable)
tr: ray tekerleği (yönlendirilebilir)

note: ~ Description of vehicle part "bicycle wheel"
en: A thin bicycle wheel.
tr: İnce bir bisiklet tekerleği.

note: ~ Vehicle part name
en: skateboard wheels
tr: kaykay tekerlekleri

note: ~ Vehicle part name
en: skateboard trucks
tr: kaykay kamyonları

note: ~ Description of vehicle part "motorbike wheel"
en: A small wheel from a motorcycle.
tr: Bir motosikletten küçük bir tekerlek.

note: ~ Vehicle part name
en: unicycle wheel
tr: monosiklet tekerleği

note: ~ Vehicle part name
en: windshield
tr: cam tavan

note: ~ Description of vehicle part "windshield"
en: A sheet of glass that lets you see outside the vehicle.
tr: Araç dışını görmenizi sağlayan bir cam levha.

note: ~ Vehicle part name
en: reinforced windshield
tr: takviye edilmiş cam

note: ~ Description of vehicle part "reinforced windshield"
en: A sheet of glass that lets you see outside the vehicle.  Reinforced with wire to make it harder to break than normal glass.
tr: Araç dışını görmenizi sağlayan bir cam levha. Normal camdan daha zor kırılmasını sağlamak için tel ile takviye edilmiştir.

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name #-#-#-#-#  chatty_0.8.9-2_tr.po (purism-chatty)  #-#-#-#-# "U+1F682"
en: Bicycle
tr: Bisiklet

note: ~ Vehicle name
en: Mountain bike
tr: Dağ bisikleti

note: ~ Vehicle name
en: Electric Bicycle
tr: Elektrikli Bisiklet

note: ~ Vehicle name
en: Motocross Bike
tr: Motokros Bisikleti

note: ~ Vehicle name
en: Street-Legal Dirt Bike
tr: Sokak Yasalı Kir Bisikleti

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Motorcycle
tr: Motosiklet

note: ~ Vehicle name
en: Motorcycle Chassis
tr: Motosiklet Şasisi

note: ~ Vehicle name
en: Three-Wheel Motorcycle
tr: Üç Tekerlekli Motosiklet

note: ~ Vehicle name
en: Quad Bike Chassis
tr: Dört Tekerlekli Bisiklet Şasisi

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name
en: Skateboard
tr: Kaykay

note: ~ Vehicle name
en: Electric Scooter
tr: Elektrikli Scooter

note: ~ Vehicle name
en: Superbike
tr: Süperbisiklet

note: ~ Vehicle name
en: Children's Tricycle
tr: Çocuklar için Üç Tekerlekli Bisiklet

note: ~ Vehicle name
en: Unicycle
tr: Tek Tekerlekli Bisiklet

note: ~ Vehicle name
en: canoe
tr: kano

note: ~ Vehicle name
en: Amphibious Truck
tr: Amfibi Kamyon

note: ~ Vehicle name
en: racing kayak
tr: yarış kayak

note: ~ Vehicle name
en: raft
tr: sal

note: ~ Vehicle name
en: motor boat
tr: motorlu bot

note: ~ Vehicle name
en: wooden rowboat
tr: ahşap kürek botu

note: ~ Vehicle name
en: Wooden Cabin Cruiser
tr: Ahşap Kabin Yüzer Tekne

note: ~ Vehicle name
en: 4x4 Car
tr: 4x4 Araç

note: ~ Vehicle name
en: Beetle
tr: Böcek

note: ~ Vehicle name
en: Station Wagon
tr: İstasyon Vagonu

note: ~ Vehicle name
en: Station Wagon with Bike Rack
tr: Bisiklet Raflı İstasyon Vagonu

note: ~ Vehicle name
en: Luxury Station Wagon
tr: Lüks İstasyon Vagonu

note: ~ Vehicle name
en: Car Chassis
tr: Araç Şasisi

note: ~ Vehicle name
en: Hybrid Car with Bike Rack
tr: Bisiklet Raflı Hibrit Araç

note: ~ Vehicle name
en: Hybrid Car
tr: Hibrit Araç

note: ~ Vehicle name
en: City Car
tr: Şehir Aracı

note: ~ Vehicle name
en: Microcar
tr: Mikro Araç

note: ~ Vehicle name
en: Hybrid Microcar
tr: Hibrit Mikro Araç

note: ~ Vehicle name
en: Electric Microcar
tr: Elektrikli Mikro Araç

note: ~ Vehicle name
en: Supercompact Car
tr: Süperkompakt Araç

note: ~ Vehicle name
en: Hybrid Supercompact Car
tr: Hibrit Süperkompakt Araç

note: ~ Vehicle name
en: Electric Supercompact Car
tr: Elektrikli Süperkompakt Araç

note: ~ Vehicle name
en: Supercompact Tandem Car
tr: Süperkompakt Tandem Araç

note: ~ Vehicle name
en: Electric Supercompact Tandem Car
tr: Elektrikli Süperkompakt Tandem Araç

note: ~ Vehicle name
en: Tandem Cabin Motorcycle
tr: Tandem Kabin Motosikleti

note: ~ Vehicle name
en: Electric Tandem Cabin Motorcycle
tr: Elektrikli Tandem Kabin Motosikleti

note: ~ Vehicle name
en: Tandem Three-Wheeled Supercompact Car
tr: Tandem Üç Tekerlekli Süperkompakt Araç

note: ~ Vehicle name
en: Electric Tandem Three-Wheeled Supercompact Car
tr: Elektrikli Tandem Üç Tekerlekli Süperkompakt Araç

note: ~ Vehicle name
en: Hatchback with Bike Rack
tr: Bisiklet Raflı Hatchback

note: ~ Vehicle name
en: Sports Car
tr: Spor Araç

note: ~ Vehicle name
en: Electric Shooting Brake
tr: Elektrikli Shooting Brake

note: ~ Vehicle name
en: V8 Sports Sedan
tr: V8 Spor Sedan

note: ~ Vehicle name
en: V12 Sports Sedan
tr: V12 Spor Sedan

note: ~ Vehicle name
en: V6 Sports Sedan
tr: V6 Spor Sedan

note: ~ Vehicle name
en: Luxury Sedan
tr: Lüks Sedan

note: ~ Vehicle name
en: Electric Sedan
tr: Elektrikli Sedan

note: ~ Vehicle name
en: Luxury Electric Sedan
tr: Lüks Elektrikli Sedan

note: ~ Vehicle name
en: Electric Sports Sedan
tr: Elektrikli Spor Sedan

note: ~ Vehicle name
en: Town Car
tr: Şehir Aracı

note: ~ Vehicle name
en: Budget Town Car
tr: Bütçe Şehir Aracı

note: ~ Vehicle name
en: Muscle Car
tr: Kaslı Araç

note: ~ Vehicle name
en: V12 Sports Coupe
tr: V12 Spor Coupe

note: ~ Vehicle name
en: V6 Sports Coupe
tr: V6 Spor Coupe

note: ~ Vehicle name
en: Luxury Coupe
tr: Lüks Coupe

note: ~ Vehicle name
en: Electric Coupe
tr: Elektrikli Coupe

note: ~ Vehicle name
en: Luxury Electric Coupe
tr: Lüks Elektrikli Coupe

note: ~ Vehicle name
en: Electric Sports Coupe
tr: Elektrikli Spor Coupe

note: ~ Vehicle name
en: Supercar
tr: Süper Araç

note: ~ Vehicle name
en: V12 Super Car
tr: V12 Süper Araç

note: ~ Vehicle name
en: Electric Super Car
tr: Elektrikli Süper Araç

note: ~ Vehicle name
en: Electric Sports Car
tr: Elektrikli Spor Araç

note: ~ Vehicle name
en: Electric Racing Car
tr: Elektrikli Yarış Araç

note: ~ Vehicle name
en: Electric Car
tr: Elektrikli Araba

note: ~ Vehicle name
en: Solar Car
tr: Güneş Enerjili Araba

note: ~ Vehicle name
en: Electric SUV
tr: Elektrikli SUV

note: ~ Vehicle name
en: Electric SUV with Bike Rack
tr: Bisiklet Raflı Elektrikli SUV

note: ~ Vehicle name
en: Survivor Car
tr: Hayatta Kalan Araba

note: ~ Vehicle name
en: Engine Crane
tr: Motor Vinçi

note: ~ Vehicle name
en: Food Vendor Cart
tr: Yiyecek Satış Arabası

note: ~ Vehicle name
en: Golf Cart
tr: Golf Arabası

note: ~ Vehicle name
en: Handjack
tr: El Krikosu

note: ~ Vehicle name
en: Ice Cream Cart
tr: Dondurma Arabası

note: ~ Vehicle name
en: Luggage Cart
tr: Bavul Arabası

note: ~ Vehicle name
en: Shopping Cart
tr: Alışveriş Arabası

note: ~ Vehicle name
en: Rolling Trash Can
tr: Yuvarlanan Çöp Kutusu

note: ~ Vehicle name
en: Grocery Cart
tr: Market Arabası

note: ~ Vehicle name
en: Swivel Chair
tr: Döner Sandalye

note: ~ Vehicle name
en: Water Cart
tr: Su Arabası

note: ~ Vehicle name
en: Welding Cart
tr: Kaynak Arabası

note: ~ Vehicle name
en: Wheelbarrow
tr: El Arabası

note: ~ Vehicle name
en: Foldable wheelchair
tr: Katlanabilir Tekerlekli Sandalye

note: ~ Vehicle name
en: hospital bed
tr: Hastane Yatağı

note: ~ Vehicle name
en: Laundry Cart
tr: Çamaşır Arabası

note: ~ Vehicle name
en: Large Animal Transport Cart
tr: Büyük Hayvan Taşıma Arabası

note: ~ Vehicle name
en: Animal Transport Cart
tr: Hayvan Taşıma Arabası

note: ~ Vehicle name
en: Cart Chassis
tr: Araba Şasisi

note: ~ Vehicle name
en: small hospital bed
tr: küçük hastane yatağı

note: ~ Vehicle name
en: Medical Cart
tr: Tıbbi Araç

note: ~ Vehicle name
en: Hearse
tr: Cenaze Aracı

note: ~ Vehicle name
en: Truck Trailer
tr: Kamyon Römorku

note: ~ Vehicle name
en: Ambulance
tr: Ambulans

note: ~ Vehicle name
en: FBI, Emergency
tr: FBI, Acil

note: ~ Vehicle name
en: Police Car
tr: Polis Aracı

note: ~ Vehicle name
en: Police K9 Unit
tr: Polis K9 Birimi

note: ~ Vehicle name
en: Police SUV
tr: Polis SUV'u

note: ~ Vehicle name
en: Police K9 Transport
tr: Polis K9 Taşıma Aracı

note: ~ Vehicle name
en: SWAT Truck
tr: SWAT Kamyonu

note: ~ Vehicle name
en: Caravaner's Pickup Truck
tr: Kervan Alıcısının Pikap Aracı

note: ~ Vehicle name
en: Mini RV
tr: Mini Karavan

note: ~ Vehicle name
en: Primitive Tractor
tr: İlkel Traktör

note: ~ Vehicle name
en: Automatic Tractor
tr: Otomatik Traktör

note: ~ Vehicle name
en: Plow Tractor
tr: Pulluk Traktörü

note: ~ Vehicle name
en: Reaper Tractor
tr: Orak Traktörü

note: ~ Vehicle name
en: Planter Tractor
tr: Ekim Traktörü

note: ~ Vehicle name
en: Wagon
tr: Vagon

note: ~ Vehicle name
en: Covered Wagon
tr: Kapalı Vagon

note: ~ Vehicle name
en: Stagecoach
tr: Atlı Araç

note: ~ Vehicle name
en: Gig Carriage
tr: Gig Araç

note: ~ Vehicle name
en: Horse Trailer
tr: At Traileri

note: ~ Vehicle name
en: Disconnected directed floodlight
tr: Bağlantısı kesilmiş yönlendirilmiş projektör

note: ~ Vehicle name
en: 2-seater helicopter A
tr: 2 kişilik helikopter A

note: ~ Vehicle name
en: Small helicopter
tr: Küçük helikopter

note: ~ Vehicle name
en: Medevac helicopter 1
tr: Medevac helikopter 1

note: ~ Vehicle name
en: Medevac helicopter 2
tr: Medevac helikopter 2

note: ~ Vehicle name
en: 2-seater helicopter 2
tr: 2 kişilik helikopter 2

note: ~ Vehicle name
en: SmallFlier2 Wreck
tr: SmallFlier2 Enkaz

note: ~ Vehicle name
en: Medevac helicopter w1
tr: Medevac helikopteri w1

note: ~ Vehicle name
en: Medevac helicopter w2
tr: Medevac helikopteri w2

note: ~ Vehicle name
en: Mechanized Infantry Carrier
tr: Mekanik Piyade Taşıyıcı

note: ~ Vehicle name
en: Armored Personnel Carrier
tr: Zırhlı Personel Taşıyıcı

note: ~ Vehicle name
en: Military Cargo Truck
tr: Askeri Yük Kamyonu

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Vehicle name #-#-#-#-#  unknown-horizons_2019.1-11_tr.po (PACKAGE VERSION)  #-#-#-#-# This is a database entry: the name of a resource
en: cannon
tr: top

note: ~ Vehicle name
en: Passenger Car
tr: Yolcu Aracı

note: ~ Vehicle name
en: Two-Seated Motorized Draisine
tr: İki Kişilik Motorlu Draisine

note: ~ Vehicle name
en: Six-Seated Motorized Draisine
tr: Altı Kişilik Motorlu Draisine

note: ~ Vehicle name
en: Debug Rail Motorcycle
tr: Hata Ayıklama Demiryolu Motosikleti

note: ~ Vehicle name
en: Miniature Train Locomotive
tr: Minyatür Tren Lokomotifi

note: ~ Vehicle name
en: Electrical Locomotive
tr: Elektrikli Lokomotif

note: ~ Vehicle name
en: Diesel Locomotive
tr: Dizel Lokomotif

note: ~ Vehicle name
en: Small Passenger Car
tr: Küçük Yolcu Aracı

note: ~ Vehicle name
en: Train Chassis
tr: Tren Şasisi

note: ~ Vehicle name
en: Flatbed Truck
tr: Düz Taban Kamyon

note: ~ Vehicle name
en: Extended Bed 4 Seat Pickup Truck
tr: Uzun Yataklı 4 Kişilik Pikap Kamyonu

note: ~ Vehicle name
en: 4 Seat Pickup Truck
tr: 4 Kişilik Pikap Kamyonu

note: ~ Vehicle name
en: Semi Truck
tr: Treyler Kamyonu

note: ~ Vehicle name
en: Heavy-duty Cargo Truck
tr: Ağır hizmet Kargo Kamyonu

note: ~ Vehicle name
en: Animal Control Truck
tr: Hayvan Kontrol Kamyonu

note: ~ Vehicle name
en: Underlift Tow Truck
tr: Alt kaldırma Çekici

note: ~ Vehicle name
en: Automatic Street Sweeper
tr: Otomatik Sokak Süpürgesi

note: ~ Vehicle name
en: Excavator
tr: Ekskavatör

note: ~ Vehicle name
en: Road Roller
tr: Yol Silindiri

note: ~ Vehicle name
en: Electric Forklift
tr: Elektrikli Forklift

note: ~ Vehicle name
en: Heavy-Duty Forklift
tr: Ağır Hizmet Forklift

note: ~ Vehicle name
en: Trencher
tr: Kanal Açma Makinesi

note: ~ Vehicle name
en: Armored Car
tr: Zırhlı Araç

note: ~ Vehicle name
en: Cube Van
tr: Küp Van

note: ~ Vehicle name
en: Refrigerated Van
tr: Soğutmalı Van

note: ~ Vehicle name
en: Low-End Cube Van
tr: Düşük Seviye Küp Kamyonu

note: ~ Vehicle name
en: Hippie Van
tr: Hippie Kamyonu

note: ~ Vehicle name
en: Full-size Van
tr: Tam Boyutlu Kamyon

note: ~ Vehicle name
en: Hybrid Full-size Van
tr: Hibrit Tam Boyutlu Kamyon

note: ~ Vehicle name
en: Hybrid Minivan
tr: Hibrit Minivan

note: ~ Vehicle name
en: Cargo Van
tr: Yük Kamyonu

note: ~ Vehicle name
en: Camper Van
tr: Karavan Kamyonu

note: ~ Vehicle name
en: Ice Cream Truck
tr: Dondurma Kamyonu

note: ~ Vehicle name
en: Taco Truck
tr: Taco Kamyonu

note: ~ Vehicle name
en: Food Truck
tr: Yiyecek Kamyonu

note: ~ Vehicle name
en: Luxury RV
tr: Lüks Karavan

note: ~ Vehicle name
en: Survivor RV
tr: Hayatta Kalan Karavan

note: ~ Vehicle name
en: Mobile Meth Lab
tr: Mobil Metamfetamin Laboratuvarı

note: ~ Vehicle name
en: Limousine
tr: Limuzin

note: ~ Vehicle name
en: Schoolbus
tr: Okul Otobüsü

note: ~ Vehicle name
en: Tour Bus
tr: Tur Otobüsü

note: ~ Vehicle name
en: Security Van
tr: Güvenlik Aracı

note: ~ Vehicle name
en: Wienermobile
tr: Sosisli Araba

note: ~ Vehicle name
en: Prisoner Van
tr: Mahkum Aracı

note: ~ Vehicle name
en: empty prototype
tr: boş prototip

note: ~ Description of MOD "default"
en: contains all the mods recommended by the developers
tr: geliştiriciler tarafından önerilen tüm modları içerir

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of the damage type as displayed in item info ~ A verb describing how this damage typeis applied (ex: "bashing")
en: plasma
tr: plazma

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ Name of the damage type as displayed in item info
en: Laser
tr: Lazer

note: #-#-#-#-#  cataclysm-dda_0.I-1_tr.po (cataclysm-dda 0.I)  #-#-#-#-# ~ A verb describing how this damage typeis applied (ex: "bashing") #-#-#-#-#  lomiri-system-settings_1.4.0-5_tr.po (lomiri-system-settings)  #-#-#-#-# TRANSLATORS: This is a keyword or name for the printing plugin which is used whil
en: laser
tr: lazer

note: ~ Name of the damage type as displayed in item info
en: toxic pierce
tr: toksik delici

note: ~ Name of the damage type as displayed in item info
en: toxic ballistic
tr: toksik balistik

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: toxic piercing
tr: toksik delme

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: buffeting
tr: sarsma

note: ~ NPC message in effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK_2" in nested EOCs in effect in EoC "EOC_TELEPATHIC_DAMAGE_PSYSHIELD_CHECK"
en: Your head prickles.  It feels like spiders crawling across the surface of your brain.
tr: Başınızda iğneleme hissi var. Sanki örümcekler beyninizin yüzeyinde dolaşıyor gibi.

note: ~ A verb describing how this damage typeis applied (ex: "bashing")
en: mindblasting
tr: zihin patlatma

note: ~ Blood analysis description of effect type "migo_rad_away"
en: Strange proteins are ingesting radioactive particles and flushing themselves from the host.
tr: Garip proteinler radyoaktif parçacıkları sindiriyor ve kendilerini konakçıdan atıyor.

note: ~ Blood analysis description of effect type "migo_rad_flush"
en: Strange proteins are ingesting radioactive particles and containing all emmissions.
tr: Garip proteinler radyoaktif parçacıkları sindiriyor ve tüm emisyonları tutuyor.

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Mutation
tr: Mastodon Mutasyonu

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Transformation
tr: Mastodon Dönüşümü

note: ~ Name of effect type id "mutagen_mastodon"
en: Mastodon Metamorphosis
tr: Mastodon Metamorfozu

note: ~ Description of effect type "Mastodon Mutation"
en: You consumed mastodon mutagen.
tr: Mastodon mutajenini tükettiniz.

note: ~ Description of effect type "Mastodon Transformation"
en: You consumed a large amount of mastodon mutagen.
tr: Büyük miktarda mastodon mutajenini tükettiniz.

note: ~ Description of effect type "Mastodon Metamorphosis"
en: You consumed a life-changing amount of mastodon mutagen.
tr: Hayatınızı değiştiren miktarda mastodon mutajenini tükettiniz.

note: ~ Blood analysis description of effect type "Mastodon Mutation, Mastodon Transformation, Mastodon Metamorphosis"
en: Mastodon Mutagen Contamination
tr: Mastodon Mutajen Kontaminasyonu

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Mutation
tr: Mi-go Mutasyonu

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Transformation
tr: Mi-go Dönüşümü

note: ~ Name of effect type id "mutagen_migo"
en: Mi-go Metamorphosis
tr: Mi-go Metamorfozu

note: ~ Description of effect type "Mi-go Mutation"
en: You consumed mi-go mutagen.
tr: Mi-go mutagenini tükettin.

note: ~ Description of effect type "Mi-go Transformation"
en: You consumed a large amount of mi-go mutagen.
tr: Büyük miktarda mi-go mutageni tükettin.

note: ~ Description of effect type "Mi-go Metamorphosis"
en: You consumed a life-changing amount of mi-go mutagen.
tr: Hayatını değiştirecek kadar mi-go mutageni tükettin.

note: ~ Blood analysis description of effect type "Mi-go Mutation, Mi-go Transformation, Mi-go Metamorphosis"
en: Mi-go Mutagen Contamination
tr: Mi-go Mutagen Kontaminasyonu

note: ~ Name of effect type id "foamcrete_slow"
en: Encased in foamcrete
tr: Köpükbetonla kaplanmış

note: ~ Description of effect type "Slowed, Sluggish, Encased in foamcrete"
en: A partial covering of foamcrete is slowing you down.
tr: Köpükbetonun kısmi kaplaması seni yavaşlatıyor.

note: ~ Name of effect type id "afs_badpoison"
en: Fatally Poisoned
tr: Ölümcül Zehirlenmiş

note: ~ Description of effect type "Fatally Poisoned"
en: The world is spinning around you, and you feel like you're going to die.
tr: Dünya etrafında dönüyor ve ölmek üzereymişsin gibi hissediyorsun.

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (1)
tr: Hareket Optimizasyonu (1)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (2)
tr: Hareket Optimizasyonu (2)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (3)
tr: Hareket Optimizasyonu (3)

note: ~ Name of effect type id "afs_generic_speed_bonus"
en: Movement Optimization (4)
tr: Hareket Optimizasyonu (4)

note: ~ Description of effect type "Movement Optimization (1), Movement Optimization (2), Movement Optimization (3), Movement Optimization (4)"
en: You move with machine-guided precision.
tr: Makine rehberliğinde hassas bir şekilde hareket ediyorsun.

note: ~ Name of effect type id "synth_blood_perf"
en: Synthblood Comedown
tr: Sentetik Kan Çöküşü

note: ~ Name of effect type id "synth_blood_perf" ~ Name of effect type id "synth_blood_permanent"
en: Synthblood
tr: Sentetik Kan

note: ~ Description of effect type "Synthblood Comedown"
en: As the synthetic blood decays and is purged throughout your bloodstream, you begin to feel minor symptoms of altitude sickness, making you sluggish and short of breath.
tr: Sentetik kan bozulurken ve kan dolaşımında temizlenirken, hafif yükseklik hastalığı belirtileri hissetmeye başlıyorsunuz, bu da sizi yavaş ve nefes darlığına sokuyor.

note: ~ Description of effect type "Synthblood"
en: Your breaths instinctively grows more shallow as the synthetic blood carries oxygen throughout your body, increasing your speed, stamina, and general endurance.
tr: Sentetik kan vücudunuzda oksijeni taşırken, nefesleriniz içgüdüsel olarak daha sığ hale gelir, hızınızı, dayanıklılığınızı ve genel dayanımınızı artırır.

note: ~ Blood analysis description of effect type "Synthblood Comedown, Synthblood" ~ Blood analysis description of effect type "Synthblood"
en: Synthetic blood
tr: Sentetik kan

note: ~ Description of effect type "Synthblood"
en: Your breaths instinctively grow shallow as the synthetic blood carries oxygen throughout your body, increasing your speed, stamina, and general endurance.
tr: Sentetik kan oksijeni vücudunuzda taşıdıkça nefesleriniz içgüdüsel olarak sığlaşır, hızınızı, dayanıklılığınızı ve genel dayanımınızı artırır.

note: ~ Description of effect type "Isohypsa Overwatch" ~ This is just a fragment of machine code, it needs no translation.
en: FE09-    A3 65 FF    ATT $#17A
    FE0B-    4E          JMP $5010
    FE0D-    A5 24       DEX $#05
tr: FE09-    A3 65 FF    ATT $#17A  
    FE0B-    4E          JMP $5010  
    FE0D-    A5 24       DEX $#05

note: ~ Name of effect type id "afs_rocket_flight"
en: Rocket Flight
tr: Roket Uçuşu

note: ~ Description of effect type "Rocket Flight"
en: You are flying with a rocket powered device.
tr: Bir roketle güçlendirilmiş cihazla uçuyorsunuz.

note: ~ Description of effect type "Immobilized"
en: You are completely immobile
tr: Tamamen hareketsizsiniz.

note: ~ Remove message of effect type "Immobilized" ~ Remove message of effect type "The Adamantine Gaol of Emthys" ~ Remove message of effect type "Adamantine Gaol" ~ Remove message of effect type "Baleful Gaze" ~ Remove message of effect type "Grip of Winter"
en: You can move again.
tr: Tekrar hareket edebilirsiniz.

note: ~ Description of effect type "Crawling"
en: Even if its been critically damaged, this android continues to crawl towards its target.
tr: Kritik şekilde hasar görse bile, bu android hedefe doğru sürünmeye devam ediyor.

note: ~ Name of effect type id "afs_weapon_disabled"
en: Disabled weaponry
tr: Devre dışı silahlar

note: ~ Description of effect type "Disabled weaponry"
en: The main weaponry of this creature is no longer functional.
tr: Bu yaratığın ana silahları artık işlevsel değil.

note: ~ Name of effect type id "afs_combat_stims"
en: Combat Stimulants
tr: Savaş Uyarıcıları

note: ~ Description of effect type "Combat Stimulants"
en: You are under the effects of powerful military combat stimulants
tr: Güçlü askeri savaş uyarıcılarının etkisi altındasınız.

note: ~ Description of effect type "MediGel"
en: The medical gel applied to your wounds is slowly healing them.
tr: Yaralarınıza uygulanan tıbbi jel yavaşça iyileştiriyor.

note: ~ Name of effect type id "decreased_performance"
en: Decreased Performance
tr: Azalmış Performans

note: ~ Description of effect type "Decreased Performance" ~ Description of effect type "Slowed Reactions" ~ Description of effect type "Haggard and drawn" ~ Description of effect type "Weakened and worn down"
en: The performance enhancing drugs slowly wear off and leave you in a state of existential grade hangover.
tr: Performans artırıcı ilaçlar yavaş yavaş etkisini kaybeder ve sizi varoluşsal bir sarhoşluk durumuna sokar.

note: ~ Blood analysis description of effect type "Decreased Performance" ~ Blood analysis description of effect type "Haggard and drawn"
en: Post overdose quantities of multiple drugs in analyzed blood.
tr: Analiz edilen kan örneğinde birden fazla ilacın aşırı doz miktarları.

note: ~ Name of effect type id "post_speed_injection"
en: Slowed Reactions
tr: Yavaşlayan Tepkiler

note: ~ Blood analysis description of effect type "Slowed Reactions"
en: Dangerous levels of military grade nervous system medications.
tr: Askeri sınıf sinir sistemi ilaçlarının tehlikeli seviyeleri.

note: ~ Name of effect type id "post_healing_injection"
en: Haggard and drawn
tr: Yorgun ve bitkin

note: ~ Name of effect type id "post_strength_injection"
en: Weakened and worn down
tr: Zayıflamış ve tükenmiş

note: ~ Blood analysis description of effect type "Weakened and worn down"
en: Dangerous levels of steroids.
tr: Tehlikeli seviyelerde steroidler.

note: ~ Name of effect type id "afs_ai_defensive"
en: Defensive Stance
tr: Savunma Pozisyonu

note: ~ Description of effect type "Defensive Stance"
en: This creature is actively defending itself.
tr: Bu yaratık aktif olarak kendini savunuyor.

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Headache
tr: Baş ağrısı

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Bad Headache
tr: Kötü Baş ağrısı

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Splitting Headache
tr: Parçalı Baş ağrısı

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Excruciating Headache
tr: Dayanılmaz Baş ağrısı

note: ~ Name of effect type id "effect_afs_esper_headache" ~ Name of effect type id "psionic_overload"
en: Pure Agony
tr: Saf Azap

note: ~ Description of effect type "Headache"
en: Your head is pounding and you feel unwell.
tr: Başın zonkluyor ve kendini kötü hissediyorsun.

note: ~ Description of effect type "Bad Headache"
en: Your head throbs and it's hard to see straight.
tr: Başın zonkluyor ve doğru göremiyorsun.

note: ~ Description of effect type "Splitting Headache"
en: You can barely think through the pain in your head.
tr: Başındaki acıyla zar zor düşünebiliyorsun.

note: ~ Description of effect type "Excruciating Headache"
en: Your skull feels like it's going to explode.
tr: Kafatasın patlayacak gibi hissediyor.

note: ~ Description of effect type "Pure Agony"
en: The agony is the only thing in the world that matters.
tr: Azap, dünyadaki tek önemli şey.

note: ~ Description of effect type "Stunned"
en: Your mind is reeling.
tr: Aklın karışmış durumda.

note: ~ Name of effect type id "effect_afs_electrokin_see_electricity" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_see_electricity"
en: Spark Sight
tr: Kıvılcım Görüşü

note: ~ Description of effect type "Spark Sight"
en: Your powers reveal electrical creatures and robots to you.
tr: Güçleriniz elektrikli yaratıkları ve robotları size gösteriyor.

note: ~ Remove message of effect type "Spark Sight"
en: You can no longer sense the flow of current.
tr: Artık akımın akışını hissedemiyorsunuz.

note: ~ Description of effect type "Electrical Discharge"
en: Your body is filled with electrical currents.
tr: Vücudunuz elektrik akımlarıyla dolu.

note: ~ Remove message of effect type "Electrical Discharge"
en: The tingling on your skin fades.
tr: Cildinizdeki karıncalanma kayboluyor.

note: ~ Decay message of effect type "Electrical Discharge"
en: The protective electrical currents are nearly gone.
tr: Koruyucu elektrik akımları neredeyse gitti.

note: ~ Decay message of effect type "Electrical Discharge"
en: Your skin is losing its charge.
tr: Cildiniz yükünü kaybediyor.

note: ~ Name of effect type id "effect_afs_electrokin_hacking_interface" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_hacking_interface"
en: Hacking Interface
tr: Hackleme Arayüzü

note: ~ Description of effect type "Hacking Interface"
en: You are capable of hacking into computers with only the power of your mind.
tr: Sadece zihninizin gücüyle bilgisayarlara sızma yeteneğine sahipsiniz.

note: ~ Remove message of effect type "Hacking Interface"
en: You can no longer manipulate the circuitry of nearby devices.
tr: Artık yakınınızdaki cihazların devrelerini manipüle edemiyorsunuz.

note: ~ Name of effect type id "effect_afs_electrokin_personal_battery" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "effect_electrokin_personal_battery"
en: Electron Overflow
tr: Elektron Taşkını

note: ~ Description of effect type "Electron Overflow"
en: You are generating a wireless aura of electrical power.
tr: Kablosuz bir elektrik gücü aurası üretiyorsunuz.

note: ~ Remove message of effect type "Electron Overflow"
en: You stop the flow of electricity to your devices.
tr: Cihazlarınıza elektrik akışını durduruyorsunuz.

note: ~ Name of effect type id "effect_afs_telekinetic_momentum" ~ Name of effect type id "effect_telekinetic_momentum"
en: Altered Momentum
tr: Değişen Momentum

note: ~ Description of effect type "Altered Momentum"
en: Your powers are affecting movement around you; dangerous objects are slowed and your own speed is increased.
tr: Güçleriniz çevrenizdeki hareketleri etkiliyor; tehlikeli nesneler yavaşlıyor ve kendi hızınız artıyor.

note: ~ Remove message of effect type "Altered Momentum"
en: Nearby movement returns to normal.
tr: Yakındaki hareket normale dönüyor.

note: ~ Name of effect type id "effect_afs_telepath_sense_minds" ~ Name of effect type id "effect_telepath_sense_minds"
en: Sensing Minds
tr: Zihinleri Hissetme

note: ~ Description of effect type "Sensing Minds"
en: You are looking out for other minds.
tr: Diğer zihinlere dikkat ediyorsunuz.

note: ~ Remove message of effect type "Sensing Minds"
en: Your awareness of other minds fades away.
tr: Diğer zihinlere olan farkındalığınız kayboluyor.

note: ~ Description of creature revealed by special vision "sense_minds"
en: You sense something sapient here.
tr: Burada zeki bir şey hissediyorsunuz.

note: ~ Name of effect type id "effect_afs_telepathic_suggestion" ~ Name of effect type id "effect_telepathic_suggestion"
en: Mind Trick
tr: Zihin Hilesi

note: ~ Description of effect type "Mind Trick"
en: You are preparing to influence the minds of others to make them more amenable to your point of view.
tr: Diğerlerinin zihinlerini etkilemek için hazırlık yapıyorsunuz, böylece bakış açınıza daha yatkın hale gelsinler.

note: ~ Name of effect type id "effect_afs_telepathic_psi_armor" ~ Name of effect type id "effect_telepathic_psi_armor" ~ EOC option name in effect in EoC "EOC_END_PSI_POWERS_SPECIFIC" ~ Name of effect type id "eff_monster_immune_to_telepathy"
en: Telepathic Shield
tr: Telepatik Kalkan

note: ~ Description of effect type "Telepathic Shield"
en: Your mind is warded against telepathic attack or detection.
tr: Zihniniz telepatik saldırı veya tespit karşısında korunmaktadır.

note: ~ Remove message of effect type "Telepathic Shield"
en: Your thoughts are once again unguarded.
tr: Düşünceleriniz bir kez daha savunmasız.

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector whines distressingly!
tr: Hareket dedektörü rahatsız edici bir şekilde inliyor!

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_medium" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector emits a short series of warning beeps.
tr: Hareket dedektörü kısa bir dizi uyarı bip sesi yayıyor.

note: ~ Player message in effect in EoC "afs_motion_sensor_audio_warning_low" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_medium" in nested EOCs in false effect in EoC "afs_motion_sensor_audio_warning_high" in nested EOCs in effect in EoC "afs_motion_sensor_eoc"
en: The motion detector emits a single warning beep.
tr: Hareket dedektörü tek bir uyarı bip sesi yayıyor.

note: ~ Player message in effect in EoC "EOC_ESCAPE_POD_CHAIR"
en: You make sure that all equipment is strapped down and loose items are put away to avoid projectiles during launch before you strap yourself into the escape pod seat and press the launch button.  With an incredibly loud roar and a massive acceleration that presses you into the seat, the escape pod fires from the ship, plummeting towards the planet below.
tr: Tüm ekipmanın bağlandığından ve gevşek eşyaların fırlatma sırasında projeksiyonlardan kaçınmak için yerleştirildiğinden emin olduktan sonra, kendinizi kaçış kapsülü koltuğuna bağlayıp fırlatma butonuna basıyorsunuz.  Son derece yüksek bir kükreme ile ve sizi koltuğa iten büyük bir ivme ile, kaçış kapsülü gemiden fırlıyor ve aşağıdaki gezegene doğru düşüyor.

note: ~ Player message in effect in EoC "EOC_CRASHING_SHIP_U_DIE"
en: A large boom rocks the hull, fire engulfs the decks.  You can do nothing but watch as a wall of burning gas rushes towards you, consumes you as fast as it came, and then all is black.
tr: Büyük bir patlama gövdeyi sarsıyor, ateş güverteleri sarıyor.  Yanmakta olan gaz duvarının size doğru hızla yaklaştığını izlemekten başka yapacak bir şeyiniz yok, sizi geldiği kadar hızlı tüketiyor ve sonra her şey kararıyor.

note: ~ Field intensity level
en: foamcrete lump
tr: foamcrete parçası

note: ~ Field intensity level
en: foamcrete half-wall
tr: köpükbeton yarım duvar

note: ~ Bashing message of fields "foamcrete", "foamcrete lump", "foamcrete half- wall"
en: You destroy the foamcrete.
tr: Köpükbetonu yok ettin.

note: ~ Field intensity level
en: cold air
tr: soğuk hava

note: ~ Field intensity level
en: frozen air
tr: donmuş hava

note: ~ Field intensity level
en: electrical anomaly
tr: elektrik anomali

note: ~ Field intensity level
en: toxic foam
tr: toksik köpük

note: ~ Player message on effect of field toxic foam ~ Player message on effect of field dense toxic foam
en: You feel the toxic foam burn through your skin.
tr: Toksik köpüğün cildini yakmasını hissediyorsun.

note: ~ Field intensity level
en: dense toxic foam
tr: yoğun toksik köpük

note: ~ Field intensity level
en: radiative glimmer
tr: radyatif parıltı

note: ~ Field intensity level
en: intense radiative glimmer
tr: yoğun radyatif parıltı

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_TSKBEM_CARD"
en: This item is an access card for ancient industrial locations.
tr: Bu eşya, antik sanayi bölgelerine erişim kartıdır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_ENFORCER_CARD"
en: This item is an access card for ancient police locations.
tr: Bu eşya, antik polis bölgelerine erişim kartıdır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "OLD_MERCURIAL_CARD"
en: This item is an access card for ancient Mercurial locations.
tr: Bu eşya, antik Mercurial bölgelerine erişim kartıdır.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "TEEPSHIELD"
en: You are immune to telepathy.
tr: Telepatiye karşı bağışıklığınız var.

note: ~ Please leave anything in <angle brackets> unchanged. ~ Description of JSON flag "SHIELD_GENERATOR"
en: This item is capable of projecting a Riemann protective shield.
tr: Bu eşya, bir Riemann koruyucu kalkanı projekte edebilme yeteneğine sahiptir.

note: ~ Monster attack message
en: %1$s injects you with a syringe!
tr: %1$s seni bir iğneyle enjekte ediyor!

note: ~ Monster attack message
en: %1$s injects <npcname> with a syringe!
tr: %1$s <npcname>'i bir iğneyle enjekte ediyor!

note: ~ Monster attack message
en: %1$s tries to inject you, but fails to penetrate your armor!
tr: %1$s seni enjekte etmeye çalışıyor, ama zırhını delmeyi başaramıyor!

note: ~ Monster attack message
en: %1$s tries to inject <npcname>, but fails to penetrate their armor!
tr: %1$s <npcname>'i enjekte etmeye çalışıyor, ama zırhını delmeyi başaramıyor!

note: ~ Monster attack message
en: %1$s crushes your %2$s with a vicious stomp!
tr: %1$s %2$s'ni acımasız bir ayak darbesiyle eziyor!

note: ~ Monster attack message
en: %1$s crushes <npcname> underfoot!
tr: %1$s <npcname>'i ayaklarının altında eziyor!

note: ~ Monster attack message
en: You roll out of the way of %1$s's stomp!
tr: %1$s'nın ayak darbesinden kaçıyorsun!

note: ~ Monster attack message
en: <npcname> rolls out of the way of %1$s's stomp!
tr: <npcname> %1$s'nın ayak darbesinden kaçıyor!

note: ~ Monster attack message
en: %1$s's attempt to crush your %2$s is deflected by your armor.
tr: %1$s'nın %2$s'ni ezme girişimi zırhın tarafından deflected edildi.

note: ~ Monster attack message
en: %1$s's attempt to crush <npcname> is deflected by their armor.
tr: %1$s'nın <npcname>'i ezme girişimi zırhları tarafından deflected edildi.

note: ~ Monster attack message
en: %s tries to grasp you, but it slides off your armor.
tr: %s seni yakalamaya çalışıyor, ama zırhından kayıyor.

note: ~ Monster attack message
en: %s tries to grasp <npcname>, but its legs slide of their armor.
tr: %s <npcname>'i yakalamaya çalışıyor, ama bacakları zırhlarından kayıyor.

note: ~ Skill name
en: smart guns
tr: akıllı silahlar

note: ~ Description of skill "smart guns"
en: Back in the 21st century marksmanship was an art whose mastery meant arduous years of constant training and preparation.  There are computers for that now.
tr: 21. yüzyılda nişancılık, ustalığı zor yıllar süren sürekli eğitim ve hazırlık gerektiren bir sanattı. Artık bunun için bilgisayarlar var.

note: ~ Skill name
en: metaphysics
tr: metafizik

note: ~ Description of skill "metaphysics"
en: Your ability to manipulate psionic energy.
tr: Psiyonik enerjiyi manipüle etme yeteneğiniz.

note: ~ Speech from speaker afs_mon_migoturret
en: "I have no mouth and yet I scream!"
tr: "Ne ağzım var ne de bağırıyorum!"

note: ~ Speech from speaker afs_mon_migoturret
en: "¿Por qué?"
tr: "Neden?"

note: ~ Speech from speaker afs_mon_migoturret
en: "Come closer little one."
tr: "Yaklaş küçük olan."

note: ~ Speech from speaker afs_mon_migoturret
en: "The better to eat you!  I don't actually think I eat anymore."
tr: "Seni yemek için! Aslında artık yemek yediğimi düşünmüyorum."

note: ~ Speech from speaker afs_mon_migoturret
en: "Cyrus said if I was patient, he could get me a new body."
tr: "Cyrus, eğer sabırlı olursam, bana yeni bir beden alabileceğini söyledi."

note: ~ Speech from speaker afs_mon_migoturret
en: "Quem é Você?"
tr: "Sen kimsin?"

note: ~ Speech from speaker afs_mon_migoturret
en: "Eu vou te matar!"
tr: "Seni öldüreceğim!"

note: ~ Speech from speaker afs_mon_migoturret
en: "I can't keep myself from killing you, please run!"
tr: "Seni öldürmekten kendimi alıkoyamıyorum, lütfen kaç!"

note: ~ Speech from speaker mon_human_biomachine
en: "west, west, west, west, west"
tr: "batı, batı, batı, batı, batı"

note: ~ Speech from speaker mon_human_biomachine
en: "east, east, east, east, east"
tr: "doğu, doğu, doğu, doğu, doğu"

note: ~ Speech from speaker mon_human_biomachine
en: "south, south, south, south, south"
tr: "Güney, güney, güney, güney, güney"

note: ~ Speech from speaker mon_human_biomachine
en: "north, north, north, north, north"
tr: "Kuzey, kuzey, kuzey, kuzey, kuzey"

note: ~ Speech from speaker mon_human_biomachine
en: "Where am I?  Where am I?  Where am I?"
tr: "Neredeyim?  Neredeyim?  Neredeyim?"

note: ~ Speech from speaker mon_human_biomachine
en: "It's very cold, It's very cold, It's very cold"
tr: "Çok soğuk, çok soğuk, çok soğuk"

note: ~ Speech from speaker mon_human_biomachine
en: "dark, dark, where is everything"
tr: "karanlık, karanlık, her şey nerede"

note: ~ Message of spell "vahagn_extra_shots ( Vahagn fire )"
en: Casted
tr: Gönderildi

note: ~ Name of starting location "sloc_robot_dispatch"
en: Robot Dispatch Center
tr: Robot Dağıtım Merkezi

note: ~ Message after transforming to "t_door_metal_c"
en: The door's PIN pad chimes happily as the locking mechanism releases.
tr: Kapının PIN pad'i mutlu bir şekilde çalarak kilit mekanizması serbest kalır.

note: ~ Message after transforming to "f_intermodal_crate_open"
en: The shipping crate bolts slide back and the lid pops open.
tr: Nakliye kutusunun vidaları geri kayar ve kapak açılır.

note: ~ Message after transforming to "f_reinforced_displaycase_o"
en: A panel of reinforced glass receeds into the case.
tr: Güçlendirilmiş camdan bir panel kutunun içine geri çekilir.

note: ~ Message after transforming to "f_e_safe_c"
en: The safe's display chimes happily as the locking mechanism releases.
tr: Kasanın ekranı mutlu bir şekilde çalarak kilit mekanizması serbest kalır.

note: ~ Message after transforming to "t_door_metal_locked"
en: The door's PIN pad chimes unhappily before powering down.
tr: Kapının PIN pad'i mutsuz bir şekilde çalarak kapanır.

note: ~ Message after transforming to "f_sealed_intermodal_crate_locked"
en: The shipping crate beeps unhappily before powering down.
tr: Nakliye kutusu mutsuz bir şekilde çalarak kapanır.

note: ~ Message after transforming to "f_e_safe_l_down"
en: The safe beeps unhappily before powering down.
tr: Kasa mutsuz bir şekilde çalarak kapanır.

note: ~ Message after transforming to "f_reinforced_displaycase_locked"
en: The display case beeps unhappily before powering down.
tr: Görüntü kutusu mutsuz bir şekilde bip sesi çıkarıyor ve kapanıyor.

note: ~ Message after transforming to "t_prison_grate_r"
en: The grating retracts into the floor and ceiling.
tr: Izgara yere ve tavana geri çekiliyor.

note: ~ Name of a trap
en: escape pod launch button
tr: kaçış kapsülü fırlatma düğmesi

note: ~ Label of UI widget "shield_layout" ~ Label of UI widget "shield_layout_2" ~ Label of UI widget "shield_layout_1"
en: SHIELD
tr: KALKAN

note: ~ Clause text "empty" of UI widget "shield_gauge" ~ Clause text "empty" of UI widget "shield_power_gauge" ~ Clause text "empty" of UI widget "cryosuit_power_graph"
en: <color_red>      OFFLINE      </color>
tr: <color_red>      ÇEVİRDİ      </color>

note: ~ Label of UI widget "shield_power_gauge"
en: POWER
tr: GÜÇ

note: ~ Text in UI widget "shield_title"
en: SHIELDING:
tr: KALKANLAMA:

note: ~ Vitamin name
en: Aftershock Maintained Powers Counter
tr: Aftershock Bakımda Güçler Sayacı

note: ~ Mission name
en: Reach the Port Augustmoon shuttle
tr: Port Augustmoon shuttle'ına ulaşın

note: ~ Description of mission "Reach the Port Augustmoon shuttle"
en: Your shuttle has landed nearby.  It will wait for up to 3 hours before returning to port, you might what to reach it before then.
tr: Shuttle'ınız yakında indi. Limana dönmeden önce 3 saate kadar bekleyecek, ondan önce ulaşmak isteyebilirsiniz.

note: ~ Player message in effect in EoC "EOC_AFS_CALL_AUGUSTMOON_SHUTTLE"
en: Order Received: Shuttle inbound to your location.
tr: Sipariş Alındı: Shuttle, konumunuza doğru yolda.

note: ~ Player message in false effect in EoC "EOC_AFS_CALL_AUGUSTMOON_SHUTTLE"
en: WARNING: Cannot schedule landing, shuttle already inbound.
tr: UYARI: İniş planlanamıyor, uzay aracı zaten yolda.

note: ~ Player message in effect in EoC "EOC_AFS_LAND_AUGUSTMOON_SHUTTLE"
en: You see the engine plume of your landing drone shuttle in the distance.  You'll have about four hours to reach it before it leaves.
tr: Uzakta iniş dronunuzun motor dumanını görüyorsunuz. Onu terk etmeden önce ulaşmak için yaklaşık dört saatiniz olacak.

note: ~ Player message in effect in EoC "EOC_AFS_AUGUSTMOON_SHUTTLE_TP" ~ Player message in effect in EoC "EOC_AFS_AUGUSTMOON_SPACEPORT_TP"
en: The shuttle's ascent is a little rough, but you're soon on your way to Port Augustmoon.
tr: Shuttle'ın yükselişi biraz zorlu, ama yakında Port Augustmoon'a doğru yola çıkıyorsun.

note: ~ Player message in effect in EoC "EOC_PORT_TO_LANDING_PAD_TP"
en: An orbital drop in a rackety cargo shuttle preceded by an almost interminable wait within Port Augustmoon customs level leads you to the planetary wastes below.
    
     What passes by the spaceport is nothing but a small radio outpost surrounded by chainlink fencing.  Beyond it, any guarantees of civilization are left behind.
tr: Bir orbital düşüş, Port Augustmoon gümrük seviyesinde neredeyse sonsuz bir bekleyişin ardından, sizi aşağıdaki gezegenin harabelerine götürüyor.
    
    Uzay limanının yanından geçen, zincir bağlantılı bir çit ile çevrili küçük bir radyo karakolundan başka bir şey değil. Onun ötesinde, medeniyetin herhangi bir garantisi geride kalıyor.

note: ~ Player message in false effect in EoC "EOC_VALIDATE_PORT_AUGUSTMOON"
en: MANUALLY FINDING PORT AUGUSTMOON AS A FALLBACK.  (PRESS SPACE).
tr: PORT AUGUSTMOON'U YEDİKİ ZORLA BULMA. (BOŞLUK TUŞUNA BASIN).

note: ~ Player message in false effect in EoC "EOC_VALIDATE_LANDING_PAD"
en: MANUALLY FINDING THE LANDING PAD AS A FALLBACK.  (PRESS SPACE).
tr: İNIŞ PADINI MANUEL OLARAK BULMAK YEDİEK OLARAK. (BOŞLUK TUŞUNA BASIN).

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_NOSEBLEED"
en: As you unleash your powers, blood drips from your nose.
tr: Güçlerinizi serbest bıraktığınızda, burnunuzdan kan damlıyor.

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_HEADACHE"
en: As you unleash your powers, your head begins to throb.
tr: Güçlerinizi serbest bıraktığınızda, başınız zonklamaya başlıyor.

note: ~ Player message in effect in EoC "EOC_AFS_PSIONICS_ADVERSE_EVENT_HEALTH_PENALTY"
en: As you unleash your powers, you feel enervated.
tr: Güçlerinizi serbest bıraktığınızda, kendinizi bitkin hissediyorsunuz.

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_STUNNED_ENDS_POWERS" ~ Player message in effect in EoC "EOC_PSIONICS_STUNNED_ENDS_POWERS"
en: As your head rings and your mind reels, you lose control of your powers!
tr: Başınız çınlarken ve zihniniz karışırken, güçlerinizin kontrolünü kaybediyorsunuz!

note: ~ Player message in false effect in EoC "EOC_AFS_ESPER_DAZED_ENDS_POWERS_2" in nested EOCs in effect in EoC "EOC_AFS_ESPER_DAZED_ENDS_POWERS"
en: Your head is swimming.  You can no longer maintain your powers!
tr: Başınız dönüyor. Artık güçlerinizi koruyamazsınız!

note: ~ Player message in effect in EoC "EOC_AFS_ESPER_WEARINESS_ENDS_POWERS" ~ Player message in effect in EoC "EOC_PSIONICS_WEARINESS_ENDS_POWERS"
en: You are almost too tired to think, and can't concentrate on maintaining your powers
tr: Düşünmek için neredeyse çok yorgunsunuz ve güçlerinizi korumaya konsantre olamıyorsunuz.

note: ~ Message in effect in EoC "_EOC_return_to_partyleader_fail_msg" in nested EOCs on false condition in effect in EoC "EOC_return_to_partyleader"
en: Unable to locate the party leader.
tr: Parti liderini bulamıyorsunuz.

note: ~ Player inventory menu title in effect in EoC "EOC_start_lock_hack"
en: Select a Hacking tool
tr: Bir Hacking aracı seçin

note: ~ Player message in effect in EoC "EOC_hack_with_tool"
en: You connect to the lock controller.
tr: Kilitleme kontrol cihazına bağlanıyorsunuz.

note: ~ Player message in effect in EoC "EOC_afs_hack_failure"
en: You fail to override the device.
tr: Cihazı geçersiz kılmayı başaramıyorsunuz.

note: ~ Player message in effect in EoC "EOC_afs_generic_hack_minor_failure_alarm"
en: You set off the devices alarm!
tr: Cihazın alarmını tetiklediniz!

note: ~ Player makes sound in effect in EoC "EOC_afs_generic_hack_minor_failure_alarm"
en: Alarm Bleeping
tr: Alarm Sesi

note: ~ Player message in effect in EoC "EOC_afs_generic_hack_minor_failure_hurt"
en: The device shocks you!
tr: Cihaz sizi şok ediyor!

note: ~ Player message in effect in EoC "EOC_AFS_REACTOR_MELTDOWN"
en: The malfunctioning reactor is ejected.
tr: Arızalı reaktör fırlatıldı.

note: ~ Name of achievement
en: Breaking the Ice
tr: Buzları Kırmak

note: ~ Name of achievement
en: KILL ALL MOXIES
tr: TÜM MOXİLERİ ÖLDÜR

note: ~ Name of achievement
en: Heat Ray
tr: Isı Işını

note: ~ Name of achievement
en: Eradication is the Only Option
tr: Yok etme tek seçenektir

note: ~ Name of achievement
en: I killed Mufasa!
tr: Mufasa'yı öldürdüm!

note: ~ Name of achievement
en: The Food of the Gods
tr: Tanrıların Yiyeceği

note: ~ Name of achievement
en: Escape from the Island of Dr. Moreau
tr: Dr. Moreau'nun Adası'ndan Kaçış

note: ~ Name of achievement
en: Infinity's Shore
tr: Sonsuzluk'un Kıyısı

note: ~ Name of achievement
en: Extinction level event
tr: Yok olma seviyesi olayı

note: ~ Description of event statistic "num_avatar_moxie_kills"
en: moxie killed | moxies killed
tr[0]: moxie öldürüldü
tr[1]: moxies öldürüldü

note: ~ Description of event statistic "num_avatar_uplift_kills"
en: uplift killed | uplifts killed
tr[0]: uplift öldürüldü
tr[1]: uplifts öldürüldü

note: ~ Description of event statistic "num_avatar_biomachine_kills"
en: biomachine killed | biomachines killed
tr[0]: biyomakine öldürüldü
tr[1]: biyomakineler öldürüldü

note: ~ Description of "cluster of gas sacs"
en: This is a cluster of multicolored membranous bubbles, each about the size of a grape, retrieved from inside an alien animal.  They float like tiny helium balloons - perhaps they are full of lighter-than-air gas.
tr: Bu, her biri bir üzüm büyüklüğünde, bir uzaylı hayvanın içinden alınmış çok renkli zarif baloncukların bir kümesidir. Hafif helikopter balonları gibi süzülüyorlar - belki de havadan daha hafif gazla doludurlar.

note: ~ Item name ~ Name of an ammunition type
en: acidic bore | acidic bores
tr[0]: asitli delik
tr[1]: asitli delikler

note: ~ Description of "acidic bore"
en: This wriggling nodule of resin and flesh appears to be secreting a pungent fluid.  You'd probably best feed it into the bioblaster.
tr: Bu kıvrılan reçineli ve etli nodül, keskin bir sıvı salgılıyor gibi görünüyor. Muhtemelen onu biyoblaster'a vermeniz en iyisi.

note: ~ Item name ~ Name of an ammunition type
en: signaling payload | signaling payload
tr[0]: semafor yükü
tr[1]: semafor yükleri

note: ~ Description of "signaling payload"
en: Single use software package that can be used to send encrypted communications.
tr: Şifreli iletişim göndermek için kullanılabilecek tek kullanımlık yazılım paketi.

note: ~ Item name
en: x-ray laser barrel | x-ray laser barrels
tr[0]: x-ray lazer namlusu
tr[1]: x-ray lazer namluları

note: ~ Description of "x-ray laser barrel"
en: Your very own Project Excalibur.  Better get to defending America with it.
tr: Kendi Project Excalibur'unuz. Bununla Amerika'yı savunmaya geçmelisiniz.

note: ~ Item name
en: nano printed combat arrow | nano printed combat arrows
tr[0]: nano baskılı savaş oku
tr[1]: nano baskılı savaş okları

note: ~ Description of "nano printed combat arrow"
en: Arrows made from nanoprinted materials where each layer of the arrow is designed for improved efficiency.  A layer that provides the least possible air resistance, followed by a layer of armor piercing, then followed by a frangible layer.  However, this makes each arrow single use.
tr: Her katmanı verimliliği artırmak için tasarlanmış nanobaskı malzemelerden yapılmış oklar. En az hava direnci sağlayan bir katman, ardından zırh delici bir katman ve ardından kırılgan bir katman gelir. Ancak bu, her oku tek kullanımlık hale getirir.

note: ~ Name of an ammunition type
en: ray laser barrel
tr: ışın lazer namlusu

note: ~ Name of an ammunition type
en: industrial foam
tr: endüstriyel köpük

note: ~ Name of an ammunition type
en: 25mm microjet
tr: 25mm mikrojet

note: ~ Name of an ammunition type
en: 10mm microjet
tr: 10mm mikrojet

note: ~ Name of an ammunition type
en: 7.50mm microjet
tr: 7.50mm mikrojet

note: ~ Name of an ammunition type ~ Item name
en: 82x225mm flashbulb | 82x225mm flashbulbs
tr[0]: 82x225mm flaş lambası
tr[1]: 82x225mm flaş lambaları

note: ~ Name of an ammunition type
en: ferrous rail projectile
tr: demir ray mermisi

note: ~ Description of "freezer" ~ Description of vehicle part "exosuit maintenance gantry"
en: A gantry for supporting an exosuit upright during maintenance and repair.  Includes the specialized tools needed for complex repairs and will also charge the suit's power when active.
tr: Bakım ve onarım sırasında bir exosuit'i dik tutmak için bir gantry. Karmaşık onarımlar için gereken özel aletleri içerir ve aktif olduğunda giysinin gücünü de şarj eder.

note: ~ Vehicle part name
en: U-344 RTG (deployed)
tr: U-344 RTG (dağıtılmış)

note: ~ Description of vehicle part "U-344 RTG (deployed)"
en: A compact radioisotope thermoelectric generator, complying with UASTA 344 standards.  It provides a steady if limited supply of power.
tr: UASTA 344 standartlarına uygun, kompakt bir radyoizotop termoelektrik jeneratör. Sınırlı ama sürekli bir güç kaynağı sağlar.

note: ~ Vehicle part name ~ Item name
en: portable battery charger | portable battery chargers
tr[0]: taşınabilir pil şarj cihazı
tr[1]: taşınabilir pil şarj cihazları

note: ~ Vehicle part name ~ Item name
en: portable survival heater | portable survival heaters
tr[0]: taşınabilir hayatta kalma ısıtıcı
tr[1]: taşınabilir hayatta kalma ısıtıcıları

note: ~ Vehicle part name
en: tri-pod lamp
tr: üç ayaklı lamba

note: ~ Description of vehicle part "tri-pod lamp"
en: A light mounted on a tall expanded tri-pod.  Illuminates the area around itself when powered.
tr: Güçlendirildiğinde etrafındaki alanı aydınlatan, yüksek bir genişletilmiş üç ayak üzerine monte edilmiş bir lamba.

note: ~ Vehicle part name ~ Item name ~ Magazine name
en: portable survival battery | portable survival batteries
tr[0]: taşınabilir hayatta kalma bataryası
tr[1]: taşınabilir hayatta kalma bataryaları

note: ~ Item name
en: bag of holding | bags of holding
tr[0]: tutma çantası
tr[1]: tutma çantaları

note: ~ Description of "bag of holding"
en: A sleek, unfathomably-complicated machine covered in dozens of blinking lights, worn on the back by sturdy faux-leather straps.  An electrode dangles from the back, attaching to your forehead.  How it operates without annihilating spacetime isn't quite clear, but a localized portal allows things to be stored in an extradimensional space.
tr: Onlarca yanıp sönen ışıkla kaplı, şık ve anlaşılmaz derecede karmaşık bir makine. Dayanıklı suni deri kayışlarla sırtınızda taşınır. Arkasından bir elektrot sarkar ve alnınıza bağlanır. Uzay-zamanı yok etmeden nasıl çalıştığı pek net değil, ama yerel bir portal, eşyaların ekstradimansiyonel bir alanda depolanmasına izin verir.

note: ~ Item name
en: titanium vest | titanium vests
tr[0]: titanyum yelek
tr[1]: titanyum yelekler

note: ~ Item name
en: hologram cloak Mk. II | hologram cloaks Mk. II
tr[0]: hologram pelerini Mk. II
tr[1]: hologram pelerinleri Mk. II

note: ~ Description of "hologram cloak Mk. II"
en: When activated, creates a holographic decoy of its wearer.  Powered by an experimental n-space energy generator, it slowly recharges itself for free, probably by siphoning excess energy from some unknown hyperdimensional space.
tr: Aktif hale geldiğinde, giyenin holografik bir sahte görüntüsünü oluşturur. Deneysel bir n-uzay enerji jeneratörü ile çalışır, muhtemelen bilinmeyen bir hiperboyutsal alandan fazla enerjiyi emerek yavaşça kendini ücretsiz olarak şarj eder.

note: ~ Item name
en: sentinel-lx cloak | sentinel-lx cloaks
tr[0]: sentinel-lx pelerini
tr[1]: sentinel-lx pelerinleri

note: ~ Description of "sentinel-lx cloak"
en: The vantablack cloak of sentinel-lx hangs around ones shoulders as a solid, unnatural shadow.  Made from woven graphene, it's lightweight and resistant, but cannot be repaired.
tr: sentinel-lx'in vantablack pelerini, birinin omuzlarının etrafında katı, doğal olmayan bir gölge gibi asılı durur. Dokunmuş grafen malzemeden yapılmıştır, hafif ve dayanıklıdır, ancak onarılamaz.

note: ~ Item name ~ Variant name of item "IX-2110 computer"
en: IX-2110 computer | IX-2110 computers
tr[0]: IX-2110 bilgisayarı
tr[1]: IX-2110 bilgisayarları

note: ~ Description of "IX-2110 computer"
en: The original Imagos IX-2110, a general use wrist computer originally designed to support operations within hazardous environments.  Among the most successful pieces of technology ever created, millions of these were produced and sold to the explorers that first tamed the stars during the early Hyperspace Era.  The slow attrition of technological prowess since the discontinuity has left slightly slower than its modern counterparts.
tr: Orijinal Imagos IX-2110, tehlikeli ortamlarda operasyonları desteklemek için tasarlanmış genel kullanıma yönelik bir bilek bilgisayarı. Şimdiye kadar yaratılan en başarılı teknoloji parçalarından biri olarak, milyonlarca adet üretildi ve yıldızları ilk kez evcilleştiren kaşiflere satıldı. Kesintiden bu yana teknolojik yeteneklerin yavaş yavaş azalması, modern muadillerine göre biraz daha yavaş kalmasına neden olmuştur.

note: ~ Description of variant "IX-2110 computer" of item "IX-2110 computer"
en: The original Imagos IX-2110, a general use wrist computer originally designed to support operations within hazardous environments.  Among the most successful pieces of technology ever created, millions of these were produced and sold to the explorers that first tamed the stars during the early Hyperspace Era.  The slow attrition of technological prowess since the discontinuity means its only slightly less capable than its modern counterparts.
tr: Orijinal Imagos IX-2110, tehlikeli ortamlarda operasyonları desteklemek için tasarlanmış genel kullanıma yönelik bir bilek bilgisayarı. Şimdiye kadar yaratılan en başarılı teknoloji parçalarından biri olarak, milyonlarca adet üretildi ve yıldızları ilk kez evcilleştiren kaşiflere satıldı. Kesintiden bu yana teknolojik yeteneklerin yavaş yavaş azalması, modern muadillerine göre sadece biraz daha az yetenekli olmasına neden olmaktadır.

note: ~ Variant name of item "IX-2110 computer"
en: IX-2330S computer | IX-2330S computers
tr[0]: IX-2330S bilgisayarı
tr[1]: IX-2330S bilgisayarları

note: ~ Description of variant "IX-2330S computer" of item "IX-2110 computer"
en: A rugged and radiation shielded wirst computer specifically designed to support salvage operations.  It can perform general computing tasks and might be used to interface with most ancient computer systems.
tr: Kurtarma operasyonlarını desteklemek için özel olarak tasarlanmış sağlam ve radyasyondan korumalı bir bilek bilgisayarı. Genel hesaplama görevlerini yerine getirebilir ve çoğu antik bilgisayar sistemleriyle arayüz oluşturmak için kullanılabilir.

note: ~ Item name
en: quantum solar backpack (folded) | quantum solar backpacks (folded)
tr[0]: kuantum güneş sırt çantası (katlanmış)
tr[1]: kuantum güneş sırt çantaları (katlanmış)

note: ~ Description of "quantum solar backpack (folded)"
en: Personal portable charging system consisting of an array of quantum solar panels neatly folded in the form of a large backpack.  It can be worn as one, and has an integrated cable to plug it into a cable charger system.  Cutting edge technology.
tr: Büyük bir sırt çantası şeklinde düzenli bir şekilde katlanmış bir dizi kuantum güneş panelinden oluşan kişisel taşınabilir şarj sistemi. Tek parça olarak giyilebilir ve bir kablo şarj sistemi ile bağlamak için entegre bir kabloya sahiptir. Son teknoloji.

note: ~ Item name
en: quantum solar backpack (unfolded) | quantum solar backpacks (unfolded)
tr[0]: kuantum güneş sırt çantası (açık)
tr[1]: kuantum güneş sırt çantaları (açık)

note: ~ Description of "quantum solar backpack (unfolded)"
en: Unfolded array of portable quantum solar panels ready to push some power into an active cable charger system.
tr: Açık taşınabilir kuantum güneş panellerinin dizisi, aktif bir kablo şarj sistemi için enerji sağlamaya hazır.

note: ~ Description of "pair of combat boots"
en: Modern oversized reinforced tactical combat boots.  Very durable.
tr: Modern, büyük boy, güçlendirilmiş taktik savaş botları. Çok dayanıklı.

note: ~ Description of "pair of tactical gloves"
en: A pair of oversized reinforced Kevlar tactical gloves.  Commonly used by police and military units.
tr: Büyük boy, güçlendirilmiş Kevlar taktik eldivenler. Genellikle polis ve askeri birimler tarafından kullanılır.

note: ~ Item name
en: pair of Killophant gloves | pairs of Killophant gloves
tr[0]: Killophant eldiven çifti
tr[1]: Killophant eldiven çiftleri

note: ~ Description of "pair of Killophant gloves"
en: A pair of reinforced Kevlar tactical gloves, specifically designed to accommodate three-fingered Killophants.  Thinner than regular oversized tactical gloves.
tr: Üç parmaklı Killophant'lara uyacak şekilde özel olarak tasarlanmış, güçlendirilmiş Kevlar taktik eldivenler. Normal büyük boy taktik eldivenlerden daha ince.

note: ~ Description of "leather belt"
en: An XL leather belt.  Useful for making your pair of pants fit if you need really big pants.
tr: Bir XL deri kemer. Gerçekten büyük pantolonlara ihtiyacınız varsa, pantolonlarınızı uydurmak için kullanışlı.

note: ~ Description of "police duty belt"
en: An XL black leather belt used by extremely large uplifted police officers.  It has several pouches and a holder for a baton.
tr: Son derece büyük, yükseltilmiş polis memurları tarafından kullanılan XL siyah deri kemer. Birkaç cepli ve bir cop tutucu var.

note: ~ Description of "tactical full helmet"
en: An all-encompassing massive black helmet that covers your entire face and neck, providing excellent protection from all sorts of damage.
tr: Tüm yüzünüzü ve boynunuzu kaplayan, her türlü hasara karşı mükemmel koruma sağlayan devasa siyah bir kask.

note: ~ Description of "leg ammo pouch"
en: An XL fabric ammo pouch that can be strapped to your leg; capable of holding two magazines close at hand.
tr: Bacağınıza takılabilen XL kumaş mermi poşeti; elinizin altında iki şarjör tutma kapasitesine sahip.

note: ~ Item name
en: Cecaelia wetsuit | Cecaelia wetsuits
tr[0]: Cecaelia dalış kıyafeti
tr[1]: Cecaelia dalış kıyafetleri

note: ~ Description of "Cecaelia wetsuit"
en: A wetsuit designed for the Octopus Uplifts known as Cecaelia.  This is the explorer suit with no head or tentacle protection.
tr: Cecaelia olarak bilinen Ahtapot Yükselişleri için tasarlanmış bir dalgıç kıyafeti. Bu, baş veya tentakel koruması olmayan kaşif kıyafetidir.

note: ~ Item name
en: combat wetsuit | combat wetsuits
tr[0]: savaş dalış kıyafeti
tr[1]: savaş dalış kıyafetleri

note: ~ Description of "combat wetsuit"
en: The combat version of the Cecaelia wetsuit; made of neoprene and Kevlar, it will provide some level of protection for deep dwellers.
tr: Cecaelia dalgıç kıyafetinin savaş versiyonu; neopren ve Kevlar'dan yapılmıştır, derin yerleşimciler için bir miktar koruma sağlayacaktır.

note: ~ Item name
en: nanomesh vest | nanomesh vests
tr[0]: nanomesh yelek
tr[1]: nanomesh yelekler

note: ~ Description of "nanomesh vest"
en: A lightweight nanomesh vest designed to face down many of the perils of space travel.  These vests are mass produced and often stacked in starship lockers.
tr: Uzay yolculuğunun birçok tehlikesiyle yüzleşmek için tasarlanmış hafif bir nanomesh yelek. Bu yelekler seri üretimdir ve genellikle uzay gemisi dolaplarında istiflenir.

note: ~ Item name
en: carbide cuirass | carbide cuirasses
tr[0]: karbür ceket
tr[1]: karbür ceketi

note: ~ Description of "carbide cuirass"
en: This piece of armor hearkens back to renaissance designs.  It differs in that it is cast as a single piece in deep space installations where conditions can be controlled absolutely.  Not quite bulletproof, but it will stop most small arms fire.
tr: Bu zırh parçası, rönesans tasarımlarını anımsatmaktadır. Tek parça olarak döküldüğü derin uzay tesislerinde koşulların tamamen kontrol edilebildiği bir farkla farklılık gösterir. Tamamen kurşun geçirmez olmasa da, çoğu hafif silah ateşini durduracaktır.

note: ~ Item name
en: vacuum cast cuirass | vacuum cast cuirasses
tr[0]: vakum döküm ceket
tr[1]: vakum döküm ceketi

note: ~ Item name
en: raider's breaching helmet | raider's breaching helmets
tr[0]: baskıncının delici miğferi
tr[1]: baskıncının delici miğferleri

note: ~ Description of "raider's breaching helmet"
en: This helmet is designed for the individual that is worried about catching heavy weapons fire to the face.  It is unwieldy and heavy, and lacks basic environmental protection features, but it just might stop even the largest of ballistic rounds.
tr: Bu kask, yüzüne ağır silah ateşi isabet etmesinden endişe eden bireyler için tasarlanmıştır. Hantal ve ağırdır, temel çevresel koruma özelliklerinden yoksundur, ancak en büyük balistik mermileri bile durdurabilir.

note: ~ Item name
en: UICAS Tip of the Spear helmet | UICAS Tip of the Spear helmets
tr[0]: UICAS Mızrağın Ucu miğferi
tr[1]: UICAS Mızrağın Ucu miğferleri

note: ~ Description of "UICAS Tip of the Spear helmet"
en: An all-environment combat helmet issued to UICA espatiers.  Commonly known as 'the jar' due to its unusual clear polymer canopy that leaves its wearer's face visible.
tr: UICA espatiyeleri için verilen her ortamda kullanılabilen bir savaş kaskı. Kullanıcının yüzünü görünür kılan sıradışı şeffaf polimer tente nedeniyle 'kavanoz' olarak bilinir.

note: ~ Item name
en: UICAS Point of Impact helmet | UICAS Point of Impact helmets
tr[0]: UICAS Darbe Noktası miğferi
tr[1]: UICAS Darbe Noktası miğferleri

note: ~ Description of "UICAS Point of Impact helmet"
en: A lightweight black helmet that provides excellent protection from all sorts of damage, unless it's airborne.  UICAS makes the point of designing all headgear whenever possible with clear faceplates, in order to provide a human touch to all interactions.
tr: Her türlü hasara karşı mükemmel koruma sağlayan hafif siyah bir kask, havada olmadıkça. UICAS, mümkün olduğunca tüm başlıkları şeffaf yüz plakaları ile tasarlamayı hedefler, böylece tüm etkileşimlere insani bir dokunuş katılır.

note: ~ Item name ~ Magazine name
en: suit battery | suit batteries
tr[0]: takım pili
tr[1]: takım pilleri

note: ~ Description of magazine "suit battery" ~ Description of "suit battery"
en: A heavy battery cell, compatible with most industrial equipment but purposefully designed to power EVA suits  It's a bit too big to fit in most portable tools.
tr: Çoğu endüstriyel ekipmanla uyumlu, ancak EVA takımlarını çalıştırmak için kasıtlı olarak tasarlanmış ağır bir pil hücresi. Çoğu taşınabilir araca sığacak kadar büyük değil.

note: ~ Item name
en: Arms Alloy Plating CBM | Arms Alloy Plating CBMs
tr[0]: Silah Alaşım Kaplaması CBM
tr[1]: Silah Alaşım Kaplaması CBM'leri

note: ~ Item name
en: Legs Alloy Plating CBM | Legs Alloy Plating CBMs
tr[0]: Bacak Alaşım Kaplaması CBM
tr[1]: Bacak Alaşım Kaplaması CBM'leri

note: ~ Item name
en: Alarm System CBM installation data | Alarm System CBM installation data
tr[0]: Alarm Sistemi CBM kurulum verisi
tr[1]: Alarm Sistemi CBM kurulum verileri

note: ~ Description of "Alarm System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Alarm System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Alarm Sistemi CBM'nin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanır ve biyonik kurulum için minimum arıza şansı sağlar. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: LED Tattoo CBM installation data | LED Tattoo CBM installation data
tr[0]: LED Dövme CBM kurulum verisi
tr[1]: LED Dövme CBM kurulum verileri

note: ~ Description of "LED Tattoo CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an LED Tattoo CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: LED Dövme CBM'nin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanır ve biyonik kurulum için minimum arıza şansı sağlar. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Power Storage CBM installation data | Power Storage CBM installation data
tr[0]: Güç Depolama CBM kurulum verisi
tr[1]: Güç Depolama CBM kurulum verileri

note: ~ Description of "Power Storage CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bir Power Storage CBM'nin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Power Storage CBM Mk. II installation data | Power Storage CBM Mk. II installation data
tr[0]: Güç Depolama CBM Mk. II kurulum verisi
tr[1]: Güç Depolama CBM Mk. II kurulum verileri

note: ~ Description of "Power Storage CBM Mk. II installation data"
en: Precise step-by-step instructions and other required data for installation of a Power Storage CBM Mk. II, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bir Power Storage CBM Mk. II'nin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Internal Chronometer CBM installation data | Internal Chronometer CBM installation data
tr[0]: Dahili Kronometre CBM kurulum verisi
tr[1]: Dahili Kronometre CBM kurulum verileri

note: ~ Description of "Internal Chronometer CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Chronometer CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bir İç Kronometre CBM'sinin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Intravenous Needletip CBM installation data | Intravenous Needletip CBM installation data
tr[0]: Intravenöz İğne Ucu CBM kurulum verisi
tr[1]: Intravenöz İğne Ucu CBM kurulum verileri

note: ~ Description of "Intravenous Needletip CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Intravenous Needletip CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bir Intravenöz İğne Ucu CBM'sinin kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktörüne sahip bir veri kartında saklanmaktadır ve biyonik kurulum için minimum arıza olasılığı ile kullanılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Blood Analysis CBM installation data | Blood Analysis CBM installation data
tr[0]: Kan Analizi CBM kurulum verisi
tr[1]: Kan Analizi CBM kurulum verileri

note: ~ Description of "Blood Analysis CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Analysis CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Kan Analizi CBM'sinin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Cranial Flashlight CBM installation data | Cranial Flashlight CBM installation data
tr[0]: Kafatası Feneri CBM kurulum verisi
tr[1]: Kafatası Feneri CBM kurulum verileri

note: ~ Description of "Cranial Flashlight CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Cranial Flashlight CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Cranial Flashlight CBM'nin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktörüne sahip bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza şansı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Electromagnetic Unit CBM installation data | Electromagnetic Unit CBM installation data
tr[0]: Elektromanyetik Ünite CBM kurulum verisi
tr[1]: Elektromanyetik Ünite CBM kurulum verileri

note: ~ Description of "Electromagnetic Unit CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Electromagnetic Unit CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Elektromanyetik Ünite CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Soporific Induction CBM installation data | Soporific Induction CBM installation data
tr[0]: Soporifik İndüksiyon CBM kurulum verisi
tr[1]: Soporifik İndüksiyon CBM kurulum verileri

note: ~ Description of "Soporific Induction CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Soporific Induction CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Soporifik İndüksiyon CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Arms Alloy Plating CBM installation data | Arms Alloy Plating CBM installation data
tr[0]: Kollar Alaşım Kaplama CBM kurulum verisi
tr[1]: Kollar Alaşım Kaplama CBM kurulum verileri

note: ~ Description of "Arms Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Arms Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Silah Alaşım Kaplama CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Legs Alloy Plating CBM installation data | Legs Alloy Plating CBM installation data
tr[0]: Bacaklar Alaşım Kaplama CBM kurulum verisi
tr[1]: Bacaklar Alaşım Kaplama CBM kurulum verileri

note: ~ Description of "Legs Alloy Plating CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Legs Alloy Plating CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bacaklar Alaşım Kaplama CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Shotgun Arm CBM installation data | Shotgun Arm CBM installation data
tr[0]: Shotgun Arm CBM kurulum verisi
tr[1]: Shotgun Arm CBM kurulum verileri

note: ~ Description of "Shotgun Arm CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Shotgun Arm CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Pompalı Tüfek Kolu CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Blood Filter CBM installation data | Blood Filter CBM installation data
tr[0]: Blood Filter CBM kurulum verisi
tr[1]: Blood Filter CBM kurulum verileri

note: ~ Description of "Blood Filter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Blood Filter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Kan Filtresi CBM kurulumu için gerekli olan kesin adım adım talimatlar ve diğer veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Internal Climate Control CBM installation data | Internal Climate Control CBM installation data
tr[0]: Internal Climate Control CBM kurulum verisi
tr[1]: Internal Climate Control CBM kurulum verileri

note: ~ Description of "Internal Climate Control CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Internal Climate Control CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: İç İklim Kontrolü CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Integrated Dosimeter CBM installation data | Integrated Dosimeter CBM installation data
tr[0]: Integrated Dosimeter CBM kurulum verisi
tr[1]: Integrated Dosimeter CBM kurulum verileri

note: ~ Description of "Integrated Dosimeter CBM installation data"
en: Precise step-by-step instructions and other required data for installation of an Integrated Dosimeter CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Entegre Dozimetr CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Thermal Dissipation CBM installation data | Thermal Dissipation CBM installation data
tr[0]: Thermal Dissipation CBM kurulum verisi
tr[1]: Thermal Dissipation CBM kurulum verileri

note: ~ Description of "Thermal Dissipation CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Thermal Dissipation CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Termal Dağıtım CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Weather Reader CBM installation data | Weather Reader CBM installation data
tr[0]: Hava Okuyucu CBM kurulum verisi
tr[1]: Hava Okuyucu CBM kurulum verileri

note: ~ Description of "Weather Reader CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Weather Reader CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Hava Okuyucu CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Unified Power System CBM installation data | Unified Power System CBM installation data
tr[0]: Birleşik Güç Sistemi CBM kurulum verisi
tr[1]: Birleşik Güç Sistemi CBM kurulum verileri

note: ~ Description of "Unified Power System CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Unified Power System CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Birleşik Güç Sistemi CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Titanium Skeletal Bracing CBM installation data | Titanium Skeletal Bracing CBM installation data
tr[0]: Titanyum İskelet Destekleme CBM kurulum verisi
tr[1]: Titanyum İskelet Destekleme CBM kurulum verileri

note: ~ Description of "Titanium Skeletal Bracing CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Titanium Skeletal Bracing CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Titanyum İskelet Destekleme CBM'sinin kurulumu için gerekli olan adım adım talimatlar ve diğer veriler, özel form faktörüne sahip bir veri kartında saklanmaktadır, Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmıştır ve minimum arıza olasılığı ile biyonik kurulum yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılamaz hale getirir.

note: ~ Item name
en: Trickle Charger CBM installation data | Trickle Charger CBM installation data
tr[0]: Damla Şarj Cihazı CBM kurulum verisi
tr[1]: Damla Şarj Cihazı CBM kurulum verileri

note: ~ Description of "Trickle Charger CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Trickle Charger CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Trickle Charger CBM'nin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt programı, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: Throwing Assist CBM installation data | Throwing Assist CBM installation data
tr[0]: Atış Yardımcı CBM kurulum verisi
tr[1]: Atış Yardımcı CBM kurulum verileri

note: ~ Description of "Throwing Assist CBM installation data"
en: Precise step-by-step instructions and other required data for installation of a Throwing Assist CBM, stored on a data card of proprietary form-factor, designed to be used extensively by an Autodoc, and allowing bionic installation with minimal failure chance.  An integrated security subroutine renders it unusable after a single installation.
tr: Bir Atış Yardımcı CBM'sinin kurulumu için kesin adım adım talimatlar ve diğer gerekli veriler, bir Autodoc tarafından yaygın olarak kullanılmak üzere tasarlanmış, özel form faktöründe bir veri kartında saklanmaktadır ve biyonik kurulumun minimum arıza olasılığı ile yapılmasına olanak tanır. Entegre bir güvenlik alt rutini, tek bir kurulumdan sonra kullanılmaz hale getirir.

note: ~ Item name
en: living brain in a jar | jars full of living brains
tr[0]: yaşayan beyin kavanozunda
tr[1]: yaşayan beyinlerle dolu kavanozlar

note: ~ Description of "living brain in a jar"
en: This jar contains a human brain kept alive by mi-go technology.  It has metal veined tendrils that appear to allow it to connect to various devices.
tr: Bu kavanoz, mi-go teknolojisiyle hayatta tutulan bir insan beynini içeriyor. Çeşitli cihazlara bağlanmasını sağlayan metal damarları olan tentakülleri var.

note: ~ Item name
en: humming heart | humming hearts
tr[0]: vızıldayan kalp
tr[1]: vızıldayan kalpler

note: ~ Description of "humming heart"
en: This heartlike organ has multiple valves and upon its proper removal from the bioweapons corpse each valve sealed itself.  It hums gently in your hands, as if waiting for an appropriate receptacle.
tr: Bu kalp benzeri organın birden fazla valfi vardır ve biyolojik silahın cesedinden uygun şekilde çıkarıldığında her valf kendini mühürler. Ellerinizde nazikçe vızıldar, sanki uygun bir kap bekliyormuş gibi.

note: ~ Item name
en: sensory cluster | sensory clusters
tr[0]: duyusal küme
tr[1]: duyusal kümeler

note: ~ Description of "sensory cluster"
en: This lump of flesh has various lobes protruding from it that at intervals will emit toned sounds.  Perhaps it works via echolocation.  Like all mi-go bioparts the openings on this piece closed up after it was cut free and it seems to have gone into a form of hibernation with the pulses occurring slower and slower as it conserves energy.
tr: Bu et parçasının çeşitli lobları var ve aralıklarla tonlu sesler yayacak şekilde dışarı çıkıyor. Belki de eko-lokasyon ile çalışıyor. Tıpkı tüm mi-go biyoparçaları gibi, bu parçanın üzerindeki açıklıklar kesildikten sonra kapandı ve enerji tasarrufu yaparken nabızların giderek daha yavaş hale geldiği bir hibernasyon formuna girmiş gibi görünüyor.

note: ~ Item name
en: bioweapon chassis | bioweapon chassis
tr[0]: biyolojik silah şasisi
tr[1]: biyolojik silah şasileri

note: ~ Description of "bioweapon chassis"
en: This cross between a sea anemone and what you imagine a dragon's mouth would look like is the core body of the bioweapon.  You cannot imagine what you could make out of this but maybe someone somewhere does.
tr: Bu deniz anemonu ile bir ejderhanın ağzının nasıl görüneceğini hayal ettiğiniz şeyin karışımı, biyolojik silahın ana gövdesidir. Bununla ne yapabileceğinizi hayal edemezsiniz ama belki bir yerde birisi yapabilir.

note: ~ Item name
en: broken mi-go turret | broken mi-go turrets
tr[0]: kırık mi-go kulei
tr[1]: kırık mi-go kuleleri

note: ~ Description of "broken mi-go turret"
en: A broken mi-go turret.  It's leaking fluids and smells you can't identify.  Could be butchered for parts.
tr: Kırık bir mi-go kule. Sızıntı yapan sıvılar var ve tanımlayamadığınız kokular yayıyor. Parçalar için kesilebilir.

note: ~ Item name ~ Name of a gun
en: vibrating bioblaster | vibrating bioblasters
tr[0]: titreşimli biyoblaster
tr[1]: titreşimli biyoblasterlar

note: ~ Description of gun "vibrating bioblaster" ~ Description of "vibrating bioblaster"
en: You ripped this from a mi-go abomination.  You think you should wear gloves to reload it.
tr: Bunu bir mi-go abominasyonundan kopardın. Yeniden doldurmak için eldiven giymen gerektiğini düşünüyorsun.

note: ~ Item name
en: original copy of Housefly | original copies of Housefly
tr[0]: orijinal Housefly kopyası
tr[1]: orijinal Housefly kopyaları

note: ~ Description of "original copy of Housefly"
en: The only copy of Housefly in existence - a long book about three individuals drawn together by fate in the early 1800s to save their English town of Victoria from a mysterious threat.  You never got to publish it, but reading it lets you forget the horrors of the Cataclysm, if only for a moment.
tr: Mevcut olan tek Housefly kopyası - 1800'lerin başında kader tarafından bir araya getirilen üç birey hakkında, Victoria adlı İngiliz kasabasını gizemli bir tehditten kurtarmak için yazılmış uzun bir kitap. Onu hiç yayımlayamadın, ama okumak, Kıyamet'in dehşetlerini unutturuyor, en azından bir anlığına.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 1 | copies of Unofficial History of Salus IV Vol. 1
tr[0]: Salus IV Resmi Olmayan Tarihi Cilt 1
tr[1]: Salus IV Resmi Olmayan Tarihi Cilt 1 kopyaları

note: ~ Description of "Unofficial History of Salus IV Vol. 1"
en: Welcome to Frozen Hell, an unofficial history of Salus IV by Bette Lapin.  Salus IV was founded in the early days of the Hyperspace Era as a joint venture between Mercurial Genomics and a Soviet Design Bureau.  At its height several hundred years ago Salus IV had just over 110 million citizens (including both uplifts and humans). However, that population had begun to decline even before the Discontinuity as people migrated to planets that, while more hostile to life during the earliest colonization phases than Salus IV, were much simpler to terraform into a place more enjoyable by human and uplift citizens.
tr: Bette Lapin tarafından yazılan Salus IV'ün resmi olmayan tarihi Frozen Hell'e hoş geldiniz. Salus IV, Hiperspace Çağı'nın ilk günlerinde Mercurial Genomics ve bir Sovyet Tasarım Bürosu arasında ortak bir girişim olarak kuruldu. Yüzyıllar önce zirveye ulaştığında Salus IV'ün 110 milyonun üzerinde vatandaşı vardı (hem yükseltilmiş hem de insanlar dahil). Ancak, bu nüfus, Salus IV'den daha yaşam dostu olan gezegenlere göç eden insanlar nedeniyle, Kesintiden önce bile azalmaya başlamıştı.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 2 | copies of Unofficial History of Salus IV Vol. 2
tr[0]: Salus IV Resmi Olmayan Tarihi Cilt 2
tr[1]: Salus IV Resmi Olmayan Tarihi Cilt 2 kopyaları

note: ~ Description of "Unofficial History of Salus IV Vol. 2"
en: Even during the Discontinuity Salus IV's population continued to drop as there were easier places to live even in the Salus system - from honeycombed asteroid habitats to domed cities with gorgeous views.  Mercurial Genomics was an early member of the nascent post-Discontinuity government efforts.  As a result of this membership, they have successfully reclaimed Salus IV in the court system set up by ESCA.  The Whately family, which runs Mercurial Genomics, began leasing development and exploitation permits and allows the establishment of minor UICA outposts within Salus IV.  There is an official citizen count of less than twenty thousand sentient beings, albeit mostly in orbit.  It is believed, however, that there are at least that many non-citizen sentients spread amongst squatter, smuggler, pirate, and feral uplift communities.
tr: Kesinti sırasında bile Salus IV'ün nüfusu, Salus sisteminde yaşamak için daha kolay yerler olduğu için düşmeye devam etti - petekli asteroit habitatlarından muhteşem manzaralara sahip kubbeli şehirlere kadar. Mercurial Genomics, yeni oluşan kesinti sonrası hükümet çabalarının erken üyelerinden biriydi. Bu üyelik sonucunda, ESCA tarafından kurulan mahkeme sisteminde Salus IV'ü başarıyla geri almayı başardılar. Mercurial Genomics'i yöneten Whately ailesi, geliştirme ve sömürü izinlerini kiralamaya başladı ve Salus IV içinde küçük UICA ileri karakollarının kurulmasına izin verdi. Resmi vatandaş sayısı yirmi binin altında, ancak çoğunlukla yörüngede. Ancak, en az bu kadar olmayan vatandaş olmayan zihinlerin, işgalci, kaçakçı, korsan ve vahşi yükseltilmiş topluluklar arasında yayıldığına inanılıyor.

note: ~ Item name
en: Unofficial History of Salus IV Vol. 3 | copies of Unofficial History of Salus IV Vol. 3
tr[0]: Salus IV Resmi Olmayan Tarihi Cilt 3
tr[1]: Salus IV Resmi Olmayan Tarihi Cilt 3 kopyaları

note: ~ Description of "Unofficial History of Salus IV Vol. 3"
en: The Salus system is what is called a hinge system for the new FTL travels.  This system contains a number of easy exit points to star systems that have no other easy way to travel to each other than through a series of systems with low to zero civilization in them.  Salus has several interstellar refueling points.  These stations are often blind to each other as the planets and other objects rotate around the sun.  Mercurial seems to have no interest in managing or protecting the traffic that flows through the Salus system or in neighboring systems beyond the bare minimum effort required by UICA.  As a result of this neglect; victims of pirate attacks, engine failure and other critical issues regularly limp to whatever safety they can find in the Salus system.  Unfortunately for many of them they will crash land on Salus IV where there are few regular shuttles between its scattered ports and the outside universe.  As the locals are fond of saying 'Getting to Salus IV is hard, getting off may be impossible'.
tr: Salus sistemi, yeni FTL seyahatleri için bir menteşe sistemi olarak adlandırılır. Bu sistem, birbirine seyahat etmenin başka kolay bir yolu olmayan yıldız sistemlerine kolay çıkış noktaları içerir; bu sistemler ise düşük veya sıfır medeniyet içermektedir. Salus'un birkaç yıldızlararası yakıt ikmal noktası vardır. Bu istasyonlar genellikle birbirlerine kördür, çünkü gezegenler ve diğer nesneler güneş etrafında döner. Mercurial, Salus sistemi veya komşu sistemlerdeki trafiği yönetme veya koruma konusunda hiçbir ilgi göstermiyor gibi görünüyor; UICA tarafından gereken asgari çaba dışında. Bu ihmalin bir sonucu olarak; korsan saldırıları, motor arızası ve diğer kritik sorunların kurbanları, Salus sistemi içinde bulabildikleri herhangi bir güvenliğe düzenli olarak ulaşmaya çalışıyor. Ne yazık ki, birçokları Salus IV'e düşecekler, burada dağınık limanları ile dış evren arasında düzenli servis yapan çok az shuttle var. Yerel halkın sık sık söylediği gibi 'Salus IV'e ulaşmak zor, çıkmak imkansız olabilir'.

note: ~ Item name
en: Nuclear Physics Made Easy | copies of Nuclear Physics Made Easy
tr[0]: Nükleer Fizik Kolayca
tr[1]: Nükleer Fizik Kolayca'nın kopyaları

note: ~ Description of "Nuclear Physics Made Easy"
en: A book detailing the workings of state of the art atomic technology, and the physics behind it.
tr: Son teknoloji atom teknolojisinin işleyişini ve arkasındaki fiziği detaylandıran bir kitap.

note: ~ Item name
en: mealworm farm logbook | mealworm farm logbooks
tr[0]: Un kurdu çiftliği günlük defteri
tr[1]: Un kurdu çiftliği günlük defterleri

note: ~ Description of "mealworm farm logbook"
en: A binder containing detailed production logs from an industrial mealworm farm.  You could use its recordings to start your own farming operations.
tr: Endüstriyel bir yem böceği çiftliğinden detaylı üretim kayıtlarını içeren bir klasör. Kayıtlarını kendi çiftlik operasyonlarını başlatmak için kullanabilirsin.

note: ~ Item name
en: chicken walker schematics | chicken walker schematics
tr[0]: Tavuk yürüyücü şemaları
tr[1]: Tavuk yürüyücü şemaları

note: ~ Description of "chicken walker schematics"
en: Bearing the logo of Northrop, those are assembly plans, design specs, and technical drawings for the chicken walker.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Northrop'un logosunu taşıyan bu, tavuk yürüyücüsü için montaj planları, tasarım spesifikasyonları ve teknik çizimlerdir. Bunun çoğu senin için işe yaramaz, ama montaj planlarını kurtarılan parçalarla robotu yeniden monte etmek için kullanabilirsin.

note: ~ Item name
en: diamond press schematics | diamond press schematics
tr[0]: Elmas pres şemaları
tr[1]: Elmas pres şemaları

note: ~ Description of "diamond press schematics"
en: Bearing the logo of Matrioshka Fabritechnics, those are assembly plans, design specs, and technical drawings for the diamond press.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Matrioshka Fabritechnics'in logosunu taşıyan bu, elmas pres için montaj planları, tasarım spesifikasyonları ve teknik çizimlerdir. Bunun çoğu senin için işe yaramaz, ama montaj planlarını kurtarılan parçalarla robotu yeniden monte etmek için kullanabilirsin.

note: ~ Item name
en: nano forge schematics | nano forge schematics
tr[0]: Nano dökümhane şemaları
tr[1]: Nano dökümhane şemaları

note: ~ Description of "nano forge schematics"
en: Bearing the logo of Matrioshka Fabritechnics, those are assembly plans, design specs, and technical drawings for the nano forge.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Matrioshka Fabritechnics'in logosunu taşıyan bu, nano dökümhane için montaj planları, tasarım spesifikasyonları ve teknik çizimlerdir. Bunun çoğu senin için işe yaramaz, ama montaj planlarını kurtarılan parçalarla robotu yeniden monte etmek için kullanabilirsin.

note: ~ Item name
en: tank drone schematics | tank drone schematics
tr[0]: tank drone şemaları
tr[1]: tank drone şemaları

note: ~ Description of "tank drone schematics"
en: Bearing the logo of Northrop, those are assembly plans, design specs, and technical drawings for the tank drone.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Northrop'un logosunu taşıyan bu, tank drone için montaj planları, tasarım spesifikasyonları ve teknik çizimlerdir. Bunun çoğu senin için işe yaramaz, ama montaj planlarını kurtarılan parçalarla robotu yeniden monte etmek için kullanabilirsin.

note: ~ Item name
en: tripod schematics | tripod schematics
tr[0]: tripod şemaları
tr[1]: tripod şemaları

note: ~ Description of "tripod schematics"
en: Bearing the logo of Honda, those are assembly plans, design specs, and technical drawings for the tripod.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Honda logosunu taşıyan bu belgeler, tripod için montaj planları, tasarım spesifikasyonları ve teknik çizimlerdir.  Bunların çoğu sizin için işe yaramaz, ancak montaj planlarını kurtarılan parçalardan robotu yeniden monte etmek için kullanabilirsiniz.

note: ~ Item name
en: eyebot schematics | eyebot schematics
tr[0]: eyebot şemaları
tr[1]: eyebot şemaları

note: ~ Description of "eyebot schematics"
en: Assembly plans, design specs, and technical drawings for the eyebot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Gözbotu için montaj planları, tasarım spesifikasyonları ve teknik çizimler.  Bunların çoğu sizin için işe yaramaz, ancak montaj planlarını kurtarılan parçalardan robotu yeniden monte etmek için kullanabilirsiniz.

note: ~ Item name
en: police bot schematics | police bot schematics
tr[0]: police bot şemaları
tr[1]: police bot şemaları

note: ~ Description of "police bot schematics"
en: Assembly plans, design specs, and technical drawings for the police bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: Polis botu için montaj planları, tasarım spesifikasyonları ve teknik çizimler.  Bunların çoğu sizin için işe yaramaz, ancak montaj planlarını kurtarılan parçalardan robotu yeniden monte etmek için kullanabilirsiniz.

note: ~ Item name
en: riot control bot schematics | riot control bot schematics
tr[0]: riot control bot şemaları
tr[1]: riot control bot şemaları

note: ~ Description of "riot control bot schematics"
en: Assembly plans, design specs, and technical drawings for the riot control bot.  Most of this is useless to you, but you could use the assembly plans to re-assemble the robot from salvaged parts.
tr: İsyan kontrol botu için montaj planları, tasarım spesifikasyonları ve teknik çizimler.  Bunların çoğu sizin için işe yaramaz, ancak montaj planlarını kurtarılan parçalardan robotu yeniden monte etmek için kullanabilirsiniz.

note: ~ Item name
en: landfall survival manual | landfall survival manuals
tr[0]: karaya çıkma hayatta kalma kılavuzu
tr[1]: karaya çıkma hayatta kalma kılavuzları

note: ~ Description of "landfall survival manual"
en: A small folio indicating how to best utilize the equipment of your landfall survival kit during an emergency.  Its first page urges you to remain calm, and to consult your escape pod's control console for further instructions.
tr: Acil bir durumda karaya çıkma hayatta kalma kitinizin ekipmanını en iyi şekilde nasıl kullanacağınızı gösteren küçük bir folyo.  İlk sayfası sakin kalmanızı ve kaçış kapsülünüzün kontrol konsoluna başvurmanızı öneriyor.

note: ~ Item name
en: Cyrus Whateley's Notes on Repurposing mi-go victims | copies of Cyrus Whateley's Notes
tr[0]: Cyrus Whateley'in mi-go kurbanlarını yeniden kullanma notları
tr[1]: Cyrus Whateley'in Notlarının kopyaları

note: ~ Description of "Cyrus Whateley's Notes on Repurposing mi-go victims"
en: A folio of notes written by a madman.  They seem to suggest ways to re-animate the dead and create various affronts to the natural order.
tr: Bir deli tarafından yazılmış notlar.  Ölüleri yeniden canlandırma ve doğal düzenin çeşitli ihlallerini yaratma yollarını öneriyor gibi görünüyor.

note: ~ Item name
en: Dr. Moreau and You | copies of Dr. Moreau and You
tr[0]: Dr. Moreau ve Siz
tr[1]: Dr. Moreau ve Siz'in kopyaları

note: ~ Description of "Dr. Moreau and You"
en: In what many considered a stunning example of poor taste and others considered overt speciesism this text on the creation of Uplifted Animals references a story about sapient animals killing their creator.  Otherwise a dry text about genetic modification.
tr: Birçok kişinin kötü zevkin çarpıcı bir örneği olarak gördüğü ve diğerlerinin aşırı türcülük olarak değerlendirdiği bu metin, Uplifted Animals'ın yaratılışı hakkında, akıllı hayvanların yaratıcısını öldürmesiyle ilgili bir hikayeye atıfta bulunuyor. Aksi takdirde genetik modifikasyon hakkında kuru bir metin.

note: ~ Item name
en: Millyficent's Diary | copies of Millyficent's Diary
tr[0]: Millyficent'in Günlüğü
tr[1]: Millyficent'in Günlüğü'nün kopyaları

note: ~ Description of "Millyficent's Diary"
en: A pocket-sized book filled to the margins with cramped handwriting and notes on the biology of Mi-Go and other musings.  It's hard to understand and quite gruesome in some places and written in a shorthand or cipher in others.
tr: Mi-Go'nun biyolojisi ve diğer düşünceler hakkında sıkışık el yazısı ve notlarla dolu cep boyutunda bir kitap. Anlamak zor ve bazı yerlerde oldukça korkunç, diğerlerinde ise kısayazı veya şifre ile yazılmış.

note: ~ Item name
en: useful recipes for resistance | copies of useful recipes for resistance
tr[0]: direniş için faydalı tarifler
tr[1]: direniş için faydalı tariflerin kopyaları

note: ~ Description of "useful recipes for resistance"
en: Recipes for Resistance is a collection of tales, strategies and recipes for working against corporate rule.  Very simple language is used in the recipes but it drags out the explanations.
tr: Direniş için Tarifler, kurumsal yönetimle mücadele etmek için hikayeler, stratejiler ve tariflerden oluşan bir derlemedir. Tariflerde çok basit bir dil kullanılıyor ama açıklamaları uzatıyor.

note: ~ Item name
en: Working in Boreal Conditions and Beyond | copies of Working in Boreal Conditions and Beyond
tr[0]: Boreal Koşullarda ve Ötesinde Çalışmak
tr[1]: Boreal Koşullarda ve Ötesinde Çalışmak kopyaları

note: ~ Description of "Working in Boreal Conditions and Beyond"
en: A corporate manual for conditions of inhospitable cold.  It includes instructions for building devices and substances that will aid in survival in extreme weather or even the lack thereof.
tr: Elverişsiz soğuk koşulları için bir kurumsal kılavuz. Aşırı hava koşullarında veya bunların yokluğunda hayatta kalmaya yardımcı olacak cihazlar ve maddeler inşa etme talimatlarını içeriyor.

note: ~ Item name
en: Unusual Ammunitions of the Corporations | copies of Unusual Ammunitions of the Corporations
tr[0]: Şirketlerin Sıradışı Mühimmatları
tr[1]: Şirketlerin Sıradışı Mühimmatları kopyaları

note: ~ Description of "Unusual Ammunitions of the Corporations"
en: A lab book dedicated to reverse engineering various ammunitions found throughout the solar system.  Written in a format to allow barely trained technicians to *safely* replicate these rounds.
tr: Güneş sistemi boyunca bulunan çeşitli mühimmatların tersine mühendislik çalışmasına adanmış bir laboratuvar kitabı. Bu mermilerin *güvenli* bir şekilde çoğaltılmasına olanak tanıyan bir formatta yazılmış.

note: ~ Item name
en: Applications of Salus IV Lichen | copies of Applications of Salus IV Lichen
tr[0]: Salus IV Liken Uygulamaları
tr[1]: Salus IV Liken Uygulamaları kopyaları

note: ~ Description of "Applications of Salus IV Lichen"
en: A sheaf of notes detailing some species of lichen.  Most of the information is useless to you except for the fact that the majority of Salus IV lifeform's metabolism rely on a macronutrient that acts like a neurotoxin for humans.  One useful note is a detailed procedure to neutralize said neurotoxin.
tr: Bazı liken türlerini detaylandıran bir dizi not. Bilgilerin çoğu sizin için işe yaramaz, tek faydalı bilgi, Salus IV yaşam formunun metabolizmasının insanların üzerinde nörotoksin gibi davranan bir makro besin maddesine bağımlı olduğudur. Bir faydalı not, söz konusu nörotoksini nötralize etme prosedürüdür.

note: ~ Item name
en: TsKBEM Exoskeleton user manual | copies of TsKBEM Exoskeleton user manuals
tr[0]: TsKBEM Exoskeleton kullanıcı kılavuzu
tr[1]: TsKBEM Exoskeleton kullanıcı kılavuzları kopyaları

note: ~ Description of "TsKBEM Exoskeleton user manual"
en: A somewhat hefty manual in Russian with accompanying English text which goes in-depth into the proper usage and maintenance of TsKBEM brand Exoskeletons.
    
    While it mainly pertains to the old TsKBEM exoskeletons, the knowledge within could still help out with modular exoskeletons in general.
tr: Rusça'da yazılmış, TsKBEM markası Exoskeleton'ların doğru kullanımı ve bakımı hakkında derinlemesine bilgi veren, yanında İngilizce metin bulunan oldukça hacimli bir kılavuz.
    
    Eski TsKBEM dış iskeletleri ile ilgili olsa da, içindeki bilgiler genel olarak modüler dış iskeletler için de faydalı olabilir.

note: ~ Item name
en: Augmentative Tech Review | issues of Augmentative Tech Review
tr[0]: Geliştirici Teknoloji İncelemesi
tr[1]: Geliştirici Teknoloji İncelemesi sayıları

note: ~ Description of "Augmentative Tech Review"
en: This annual publication covers the various ways in which people use technology to improve their bodies.  There are a few in-depth and thoroughly illustrated articles on prosthetics, though they tend to use too much jargon.
tr: Bu yıllık yayın, insanların teknolojiyi bedenlerini geliştirmek için kullanma yollarını kapsamaktadır. Protezler hakkında birkaç derinlemesine ve kapsamlı bir şekilde illüstrasyonlarla desteklenmiş makale bulunmaktadır, ancak bunlar genellikle fazla jargon kullanma eğilimindedir.

note: ~ Item name
en: 25mm casing | 25mm casings
tr[0]: 25mm kılıf
tr[1]: 25mm kılıflar

note: ~ Description of "25mm casing"
en: A large casing from a spent 25mm cartridge.
tr: Harcanmış bir 25mm merminin büyük kovanı.

note: ~ Item name
en: 5x50mm hull | 5x50mm hulls
tr[0]: 5x50mm gövde
tr[1]: 5x50mm gövdeler

note: ~ Description of "5x50mm hull"
en: An empty plastic hull from a 5x50mm flechette round.
tr: 5x50mm flechette mermisinden boş bir plastik kovan.

note: ~ Item name
en: hologram transposition caster | hologram transposition casters
tr[0]: hologram yer değiştirme döküm makinesi
tr[1]: hologram yer değiştirme döküm makineleri

note: ~ Description of "hologram transposition caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will allow you to swap positions with an existing hologram.
tr: Üst kısmında çökük bir tabana sahip küçük bir metalik küre. Aktive edildiğinde, mevcut bir hologram ile pozisyonunuzu değiştirmeyi sağlar.

note: ~ Item name
en: hologram flare caster | hologram flare casters
tr[0]: hologram sinyal döküm makinesi
tr[1]: hologram sinyal döküm makineleri

note: ~ Description of "hologram flare caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will allow you to select a hologram, which will explode in a blinding flash, stunning anything nearby.
tr: Üst kısmında çökük bir tabanı olan küçük bir metalik küre. Aktive edildiğinde, bir hologram seçmenizi sağlar; bu hologram, etraftaki her şeyi sersemleten kör edici bir patlama ile patlayacaktır.

note: ~ Description of "decoy caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will a holographic decoy in a location of your choosing.
tr: Üst kısmında çökük bir tabanı olan küçük bir metalik küre. Aktive edildiğinde, seçtiğiniz bir konumda holografik bir sahte hedef oluşturur.

note: ~ Description of "decoy field caster"
en: A small metallic sphere with a recessed bottom up top.  When activated it will create several holographic decoys around you.
tr: Üst kısmında çökük bir tabanı olan küçük bir metalik küre. Aktive edildiğinde, etrafınızda birkaç holografik sahte hedef oluşturur.

note: ~ Description of "translocator"
en: An arcane device from the late Hyperspace Era, vaguely resembling a wrist computer made from malleable glass.  It can be activated to quickly deploy a translocator buoy or to teleport to previously activated buoys.
tr: Geç Hyperspace Çağı'ndan kalma, esnek camdan yapılmış bir bilek bilgisayarına benzer, gizemli bir cihaz. Hızla bir translokasyon şamandırası dağıtmak veya daha önce aktive edilmiş şamandalara teleport olmak için aktive edilebilir.

note: ~ Description of "Solar Panels CBM"
en: Installed on your back is a set of retractable solar panels.  When in direct sunlight, they will automatically deploy and slowly recharge your power level.
tr: Sırtınıza takılı, geri çekilebilir güneş panellerinden oluşan bir set. Doğrudan güneş ışığında olduklarında, otomatik olarak açılır ve yavaşça güç seviyenizi şarj eder.

note: ~ Item name
en: Microfusion Generator CBM | Microfusion Generator CBMs
tr[0]: Microfusion Jeneratörü CBM
tr[1]: Microfusion Jeneratörleri CBMs

note: ~ Description of "Microfusion Generator CBM"
en: A miniaturized fusion reactor.  It has modest output, but will run continuously for over two hundred years thanks to its internal nuclear fuel reservoir.
tr: Küçültülmüş bir füzyon reaktörü. Mütevazı bir çıkışı var, ancak içindeki nükleer yakıt rezervuarı sayesinde iki yüz yıldan fazla süreyle sürekli çalışabilir.

note: ~ Item name
en: Deployable Grenade Launcher CBM | Deployable Grenade Launcher CBMs
tr[0]: Dağıtılabilir El Bombası Fırlatıcı CBM
tr[1]: Dağıtılabilir El Bombası Fırlatıcılar CBMs

note: ~ Description of "Deployable Grenade Launcher CBM"
en: A small, folding tube that attaches to your right arm.  Once implanted, it can serve as a portable, integrated tool for firing 40mm grenades and canisters.
tr: Sağ kolunuza takılan küçük, katlanabilir bir tüp. İmplant edildikten sonra, 40mm el bombaları ve silindirler ateşlemek için taşınabilir, entegre bir araç olarak hizmet edebilir.

note: ~ Item name
en: Monofilament Whip CBM | Monofilament Whip CBMs
tr[0]: Monofilament Kılıç CBM
tr[1]: Monofilament Kılıçlar CBMs

note: ~ Description of "Monofilament Whip CBM" ~ Description of bionic "Monofilament Whip"
en: A carbon nanotube wire covertly installed in your right arm.  When activated, it extends to its full length and can be used to strike enemies both at close and long range.
tr: Sağ kolunuza gizlice yerleştirilmiş bir karbon nanotüp tel. Aktive edildiğinde, tam uzunluğuna uzanır ve hem yakın hem de uzun mesafeden düşmanları vurmak için kullanılabilir.

note: ~ Item name
en: Synthblood Biofactory CBM | Synthblood Biofactory CBMs
tr[0]: Sentetik Kan Biyofabrikası CBM
tr[1]: Sentetik Kan Biyofabrikaları CBMs

note: ~ Item name
en: Military Infolink CBM | Military Infolink CBMs
tr[0]: Askeri Bilgi Bağlantısı CBM
tr[1]: Askeri Bilgi Bağlantıları CBMs

note: ~ Description of "Military Infolink CBM" ~ Description of bionic "Military Infolink"
en: An implanted miniaturized computer isolated from the rest of your systems by military-grade firewalls.  An accompanying jack allows you to interface with external computer systems with minimal risk.  Skill in computers is important, and a failed use may damage your circuits.
tr: Diğer sistemlerinizden askeri sınıf güvenlik duvarlarıyla izole edilmiş, yerleştirilmiş mini bir bilgisayar. Eşlik eden bir jak, dış bilgisayar sistemleriyle minimum riskle arayüz kurmanıza olanak tanır. Bilgisayar becerisi önemlidir ve başarısız bir kullanım devrelerinize zarar verebilir.

note: ~ Item name
en: High-Voltage Battery System CBM | High-Voltage Battery System CBMs
tr[0]: Yüksek Voltajlı Batarya Sistemi CBM
tr[1]: Yüksek Voltajlı Batarya Sistemleri CBM'leri

note: ~ Description of "High-Voltage Battery System CBM" ~ Description of bionic "High-Voltage Battery System"
en: A high voltage battery port compatible with the power cartridges normally used in military weaponry.  Intended to supplement internally installed power generation and storage.
tr: Askeri silahlarda normalde kullanılan güç kartuşlarıyla uyumlu yüksek voltajlı bir pil portu. Dahili olarak kurulu güç üretimi ve depolamasını desteklemek için tasarlanmıştır.

note: ~ Item name
en: Blood Neurology CBM | Blood Neurology CBMs
tr[0]: Kan Nörolojisi CBM
tr[1]: Kan Nörolojisi CBM'leri

note: ~ Description of "Blood Neurology CBM"
en: A radical nanite treatment that allows its host's circulatory system to function as a secondary nervous system, greatly increasing their mental acuity and allowing them to survive trauma that would otherwise be fatal.  A cybernetic enhancement of this category is a rare find and could be easily traded for significant favors and resources.
tr: Radikal bir nanit tedavisi, sahibinin dolaşım sisteminin ikincil bir sinir sistemi gibi işlev görmesini sağlar, zihinsel keskinliğini büyük ölçüde artırır ve aksi takdirde ölümcül olacak travmalardan kurtulmasına olanak tanır. Bu kategorideki bir sibernetik iyileştirme nadir bir buluş olup, önemli iyilikler ve kaynaklar için kolayca takas edilebilir.

note: ~ Item name
en: Linguistic Coprocessor CBM | Linguistic Coprocessor CBMs
tr[0]: Dilsel Kopyrocessor CBM
tr[1]: Dilsel Kopyrocessor CBM'leri

note: ~ Description of "Linguistic Coprocessor CBM"
en: A microcomputer installed into the left hemisphere of your brain to increase the speed that it processes language.  When installed, it provides a passive boost to reading speed.
tr: Beyninizin sol yarım küresine yerleştirilen bir mikro bilgisayar, dil işleme hızını artırır. Kurulduğunda, okuma hızına pasif bir artış sağlar.

note: ~ Item name
en: Archeotech Grav Chute CBM | Archeotech Grav Chute CBMs
tr[0]: Arkeotek Grav Chute CBM
tr[1]: Arkeotek Grav Chute CBM'leri

note: ~ Description of "Archeotech Grav Chute CBM"
en: Pre-Discontinuity bionic module that was implanted into elite drop troops who could jump from their insertion vehicle during the radar disruption of reentry.  While active, the field will prevent damage to your body from severe impacts, at the cost of impaired movement.
tr: Radar kesintisi sırasında yeniden girişte yerleştirme aracından atlayabilen elit düşman askerlerine yerleştirilen Ön-Devamsızlık biyonik modülü. Aktifken, alan vücudunuza şiddetli darbelere karşı zarar vermesini engeller, ancak hareketi kısıtlar.

note: ~ Item name
en: Salvaged Power Storage | Several Salvaged Power Storage CBMs
tr[0]: Kurtarılan Güç Depolama
tr[1]: Birçok Kurtarılan Güç Depolama CBM'si

note: ~ Description of "Salvaged Power Storage"
en: A battered and used Compact Bionics Module that upgrades the user's power capacity by 50 units.  Having at least one of these is a prerequisite to using powered bionics.  The user will also need a power supply, found in various CBMs.
tr: Kullanılmış ve yıpranmış bir Kompakt Biyonikler Modülü, kullanıcının güç kapasitesini 50 birim artırır. Bunlardan en az birine sahip olmak, güçle çalışan biyonikleri kullanmak için bir ön koşuldur. Kullanıcının ayrıca çeşitli CBM'lerde bulunan bir güç kaynağına ihtiyacı olacaktır.

note: ~ Item name
en: Dopamine Stimulators CBM | Dopamine Stimulators CBMs
tr[0]: Dopamin Uyarıcıları CBM
tr[1]: Dopamin Uyarıcıları CBM'ler

note: ~ Description of "Dopamine Stimulators CBM"
en: A set of tiny bionic nerve stimulators that install into the reward center of your brain.  When run with bionic power, it periodically releases a hit of dopamine and other reward chemicals, inducing a state of euphoria and suppressing fear.
tr: Beyninizin ödül merkezine yerleştirilen küçük biyonik sinir uyarıcıları. Biyonik güçle çalıştığında, periyodik olarak dopamin ve diğer ödül kimyasallarını serbest bırakır, bir coşku durumu oluşturur ve korkuyu bastırır.

note: ~ Item name
en: Counteractive Reflexes CBM | Counteractive Reflexes CBMs
tr[0]: Karşıt Refleksler CBM
tr[1]: Karşıt Refleksler CBM'ler

note: ~ Description of "Counteractive Reflexes CBM" ~ Description of bionic "Counteractive Reflexes"
en: Cybernetic stimulators installed across your nervous system boost your reflexes whenever you are hit in melee, granting you an extra action.  This bionic must be active to function.
tr: Sinir sisteminize yerleştirilen sibernetik uyarıcılar, yakın dövüşte vurulduğunuzda reflekslerinizi artırır ve size ekstra bir eylem kazandırır. Bu biyonik, işlev görmek için aktif olmalıdır.

note: ~ Item name ~ Name of a bionic
en: Bioweapon Thermal Conduits | Bioweapon Thermal Conduits
tr[0]: Biyolojik Silah Termal İletkenleri
tr[1]: Biyolojik Silah Termal İletkenleri

note: ~ Description of "Bioweapon Thermal Conduits" ~ Description of bionic "Bioweapon Thermal Conduits"
en: An improved ulnar sheath equipped with thermal inductors allows for the super heating of all types of implanted bladed weaponry.  While this bionic is active, any deployed bionic blades will deal additional fire damage to targets.
tr: Isı iletkenleri ile donatılmış geliştirilmiş ulnar kılıf, tüm türde implante edilmiş bıçaklı silahların süper ısıtılmasını sağlar. Bu biyonik aktifken, herhangi bir yerleştirilen biyonik bıçak hedeflere ek ateş hasarı verecektir.

note: ~ Item name ~ Name of a bionic
en: Bioweapon Superconductive Channels | Bioweapon Superconductive Channels
tr[0]: Biyolojik Silah Süper İletken Kanalları
tr[1]: Biyolojik Silah Süper İletken Kanalları

note: ~ Description of "Bioweapon Superconductive Channels" ~ Description of bionic "Bioweapon Superconductive Channels"
en: Paired capacitor banks maintain implanted bladed weaponry under constant electrical charge.  While this bionic is active, any deployed bionic blades will deal additional electric damage with a chance of the damage arcing to other nearby targets.
tr: Eşleştirilmiş kapasitör bankaları, implante edilmiş bıçaklı silahları sürekli elektrik yükü altında tutar. Bu biyonik aktifken, herhangi bir yerleştirilen biyonik bıçak, hasarın diğer yakın hedeflere sıçrama şansı ile birlikte ek elektrik hasarı verecektir.

note: ~ Item name
en: Melee Optimization Unit CBM | Melee Optimization Unit CBMs
tr[0]: Yakın Dövüş Optimizasyon Ünitesi CBM
tr[1]: Yakın Dövüş Optimizasyon Üniteleri CBM'ler

note: ~ Description of "Melee Optimization Unit CBM"
en: An implanted AI executes the optimal followup for each of your melee strikes, allowing you to chain them with unnatural speed and grace.  This bionic must be active to function.
tr: Implante edilmiş bir yapay zeka, her yakın dövüş saldırınız için en uygun takip hareketini gerçekleştirir, böylece onları doğaüstü bir hız ve zarafetle zincirleme yapabilirsiniz. Bu biyonik işlev görmek için aktif olmalıdır.

note: ~ Description of "Neurosoft: Aeronautics CBM" ~ Description of bionic "Neurosoft: Aeronautics"
en: A brain implant that grants instinctual knowledge about the operation of flying machines.
tr: Uçan makinelerin işletimi hakkında içgüdüsel bilgi veren bir beyin implantı.

note: ~ Description of "Cranium Bomb CBM"
en: A bomb installed where your spine meets your brain stem.  It's on a timer from installation and you don't have the codes to reset the timer.
tr: Omurganızın beyin sapıyla buluştuğu yere yerleştirilmiş bir bomba. Kurulumdan itibaren bir zamanlayıcıya sahiptir ve zamanlayıcıyı sıfırlamak için kodlarınız yok.

note: ~ Description of "Chemical Enhancement Rig and computer CBM"
en: An implanted AI module and medication dispenser calculates the optimal chemical mix to keep you on your toes and ready for combat.  This bionic must be active to function and while it functions your body is at a heightened performance but if it turns off it will take you several days to get back to normal.  There are a significant number of baseline bonuses granted by this setup but people around will notice your junkie behavior.  This bionic must be active to function.
tr: Implante edilmiş bir yapay zeka modülü ve ilaç dağıtıcı, sizi tetikte tutmak ve savaşa hazır hale getirmek için en uygun kimyasal karışımı hesaplar. Bu biyonik işlev görmek için aktif olmalıdır ve işlev gördüğü süre boyunca vücudunuz yüksek performans sergiler, ancak kapandığında normale dönmek birkaç gün alacaktır. Bu kurulum tarafından sağlanan önemli sayıda temel bonus vardır, ancak çevrenizdeki insanlar bağımlı davranışınızı fark edecektir. Bu biyonik işlev görmek için aktif olmalıdır.

note: ~ Description of "Speed Injection System CBM" ~ Description of "Pain Suppression Injection System CBM" ~ Description of "Strength Injection System CBM"
en: Should never be found outside of the chemical enhancement rig, but probably can be uninstalled, there is no point to doing that.
tr: Kimyasal iyileştirme riginin dışında asla bulunmamalıdır, ancak muhtemelen kaldırılabilir, bunun bir anlamı yok.

note: ~ Item name
en: Strength Injection System CBM | Strength Injection System CBMs
tr[0]: Güç Enjeksiyon Sistemi CBM
tr[1]: Güç Enjeksiyon Sistemleri CBMs

note: ~ Item name
en: Skullgun CBM | Skullgun CBMs
tr[0]: Kafatası Tüfeği CBM
tr[1]: Kafatası Tüfekleri CBMs

note: ~ Description of "Skullgun CBM"
en: A single shot 10mm gun which implants into the forehead.  It has the shortest time from thought to shot of all bionic guns which makes it popular among street punks for whom every millisecond counts, but this poorly conceived bionic removes a distressing amount of grey matter to make room for it and gives you a concussion every time you fire it.
tr: Alına yerleştirilen tek atışlı 10mm tabanca. Düşünceden atışa en kısa süreye sahip olan tüm biyonik silahlar arasında, her milisaniyenin önemli olduğu sokak punkları arasında popülerdir, ancak bu kötü tasarlanmış biyonik, yer açmak için rahatsız edici miktarda gri madde çıkarır ve her ateş ettiğinizde size bir sarsıntı verir.

note: ~ Item name
en: Implanted Translocator CBM | Implanted Translocator CBMs
tr[0]: İmplante Edilmiş Taşıyıcı CBM
tr[1]: İmplante Edilmiş Taşıyıcılar CBMs

note: ~ Description of "Implanted Translocator CBM"
en: An experimental teleportation system carefully weaved into bone marrow and coiled alongside the skeletal system.  It allows its user to safely and readily teleport towards a previously activated telepad.
tr: Kemik iliğine dikkatlice dokunmuş ve iskelet sistemiyle birlikte sarılmış deneysel bir teleportasyon sistemi. Kullanıcısının daha önce etkinleştirilmiş bir telepad'e güvenli ve kolay bir şekilde teleport olmasını sağlar.

note: ~ Item name
en: Emergency Insulation CBM | Emergency Insulation CBMs
tr[0]: Acil İzolasyon CBM
tr[1]: Acil İzolasyonlar CBMs

note: ~ Description of "Emergency Insulation CBM"
en: A system designed to prevent instantaneous frostbite in workers exposed to things like hard vacuum and liquid nitrogen.
tr: Sert vakum ve sıvı nitrojen gibi şeylere maruz kalan işçilerin anlık donmasını önlemek için tasarlanmış bir sistem.

note: ~ Item name
en: HawkingCorps Mark I Shield CBM | HawkingCorps Mark I Shield CBMs
tr[0]: HawkingCorps Mark I Kalkan CBM
tr[1]: HawkingCorps Mark I Kalkanlar CBMs

note: ~ Description of "HawkingCorps Mark I Shield CBM"
en: Imagine a computer inside your body playing pong against the universe.  The paddles are made of energy fields and how it causes this to happen are trade secrets.  -From the owners manual of HawkingCorps GravyField Mark I.  Activating the field will reduce incoming bashing and cut damage by 5 points.
tr: Vücudunuzun içinde evrene karşı pong oynayan bir bilgisayar hayal edin. Padel enerji alanlarından yapılmıştır ve bunun nasıl gerçekleştiği ticari sırdır. -HawkingCorps GravyField Mark I'in kullanım kılavuzundan. Alanı etkinleştirmek, gelen darbe ve kesme hasarını 5 puan azaltır.

note: ~ Item name
en: HawkingCorps Mark V Shield CBM | HawkingCorps Mark V Shield CBMs
tr[0]: HawkingCorps Mark V Kalkan CBM
tr[1]: HawkingCorps Mark V Kalkan CBM'ler

note: ~ Description of "HawkingCorps Mark V Shield CBM" ~ Description of bionic "HawkingCorps Mark V Shield"
en: Powerful and covert, the Mark V Shield is a military-grade shielding system developed for use within UICA's special service branches.  Although much more effective than anything that could be conceived with current technology, it remains a pale imitation of the Hyperspace Age systems it was reverse-engineered from.  A.
    
    Activating the shield will create an energy barrier capable of withstanding a modest amount of melee and ranged damage.
tr: Güçlü ve gizli olan Mark V Kalkanı, UICA'nın özel hizmet birimleri için geliştirilmiş askeri sınıf bir koruma sistemidir. Mevcut teknoloji ile tasarlanabilecek her şeyden çok daha etkili olmasına rağmen, tersine mühendislik ile elde edilen Hiperuzay Çağı sistemlerinin soluk bir taklidi olarak kalmaktadır. A.
    
    Kalkanı etkinleştirmek, mütevazı bir miktar yakın dövüş ve menzilli hasara dayanabilecek bir enerji bariyeri oluşturacaktır.

note: ~ Item name
en: Kinetic Annulment System CBM | Kinetic Annulment System CBMs
tr[0]: Kinetik İptal Sistemi CBM
tr[1]: Kinetik İptal Sistemleri CBM'ler

note: ~ Description of "Kinetic Annulment System CBM"
en: A powerful shielding system salvaged from a pre-Discontinuity robotic warframe, crudely adapted for compatibility with biological hosts.  Powerful enough to completely stop most rifle cartridges.  Activating the field will reduce incoming ballistic and piercing damage by 40 points.
tr: Öncesi Kesilme dönemine ait bir robotik savaş zırhından kurtarılan güçlü bir koruma sistemi, biyolojik konuklarla uyumlu hale getirilmek için kaba bir şekilde uyarlanmıştır. Çoğu tüfek mermisini tamamen durduracak kadar güçlüdür. Alanı etkinleştirmek, gelen balistik ve delici hasarı 40 puan azaltacaktır.

note: ~ Item name
en: Type II. landfall survival kit | Type II. landfall survival kits
tr[0]: Tip II. karaya çıkış hayatta kalma kiti
tr[1]: Tip II. karaya çıkış hayatta kalma kitleri

note: ~ Description of "Type II. landfall survival kit"
en: This is a metal box containing survival supplies, often found within ships and their escape pods.  Its cyan highlights indicate that it's a simpler Type II kit, and that it would only be helpful in a planet whose atmosphere and gravity are within two deviations from Earth's.
tr: Bu, genellikle gemilerde ve kurtarma kapsüllerinde bulunan hayatta kalma malzemelerini içeren bir metal kutudur. Mavi vurguları, bunun daha basit bir Tip II kiti olduğunu ve yalnızca atmosferi ve yerçekimi Dünya'nın iki sapma içinde olan bir gezegende faydalı olacağını gösterir.

note: ~ Item name
en: cargo crate | cargo crates
tr[0]: kargo kutusu
tr[1]: kargo kutuları

note: ~ Description of "cargo crate"
en: A standard orbital cargo transfer container.  Its faceted corners are adorned with the livery of company you don't recognize.
tr: Standart bir yörünge kargo transfer konteyneri. Kenarları, tanımadığınız bir şirketin amblemi ile süslenmiş keskin köşelere sahiptir.

note: ~ Item name
en: Astronaut MRE | Astronaut MREs
tr[0]: Astronot MRE'si
tr[1]: Astronot MRE'leri

note: ~ Description of "Astronaut MRE"
en: Marketing has adorned the package of this individual ration with white and red livery, a deliberate callback to the space corporations of old.  Despite best efforts, the food within is no more natural than usual, but is at least palatable.
tr: Pazarlama, bu bireysel rasyonun ambalajını beyaz ve kırmızı bir tasarımla süslemiştir; bu, eski uzay şirketlerine kasıtlı bir geri dönüş. En iyi çabalara rağmen, içindeki yiyecek her zamanki kadar doğal değil, ama en azından yenilebilir.

note: ~ Item name
en: foil bag | foil bags
tr[0]: folyo torbası
tr[1]: folyo torbaları

note: ~ Description of "foil bag"
en: A plastic and aluminum foil bag for long term food storage.
tr: Uzun süreli gıda depolama için bir plastik ve alüminyum folyo çanta.

note: ~ Description of "mummified corpse"
en: The corpse of a long-dead colonist.  Near perfectly preserved by the merciless cold.
tr: Uzun zaman önce ölmüş bir kolonistin cesedi. Acımasız soğuk tarafından neredeyse mükemmel bir şekilde korunmuş.

note: ~ Item name
en: broken Sentinel-lx | broken Sentinels-lx
tr[0]: kırık Sentinel-lx
tr[1]: kırık Sentinels-lx

note: ~ Description of "broken Sentinel-lx"
en: The irreparably broken remains of a Sentinel-lx.  Could be gutted for valuable parts.
tr: Onarılamaz şekilde kırılmış bir Sentinel-lx kalıntısı. Değerli parçalar için sökülebilir.

note: ~ Item name
en: broken bloodhound drone | broken bloodhound drones
tr[0]: kırık bloodhound dronu
tr[1]: kırık bloodhound dronları

note: ~ Description of "broken bloodhound drone" ~ Description of "broken croplord drone"
en: This bloodhound won't be chasing anyone anymore.  Could be gutted for parts.
tr: Bu bloodhound artık kimseyi kovalamayacak. Parçalar için sökülebilir.

note: ~ Item name
en: broken croplord drone | broken croplord drones
tr[0]: bozulmuş mahsul lordu dronu
tr[1]: bozulmuş mahsul lordu dronları

note: ~ Item name
en: broken Seneschal | broken Seneschals
tr[0]: bozulmuş Seneschal
tr[1]: bozulmuş Seneschallar

note: ~ Description of "broken Seneschal"
en: A broken Seneschal, now limp and unmoving.  Could be gutted for parts or crafted into a salvaged robot.
tr: Artık gevşek ve hareketsiz bir kırık Seneschal. Parçalar için sökülebilir veya kurtarılan bir robota dönüştürülebilir.

note: ~ Item name
en: broken beehive robot | broken beehive robots
tr[0]: bozulmuş arı kovanı robotu
tr[1]: bozulmuş arı kovanı robotları

note: ~ Item name
en: broken xray laser turret | broken xray laser turrets
tr[0]: bozulmuş x-ray lazer kulei
tr[1]: bozulmuş x-ray lazer kuleleri

note: ~ Item name
en: broken interior laser turret | broken interior laser turrets
tr[0]: bozulmuş iç mekan lazer kulei
tr[1]: bozulmuş iç mekan lazer kuleleri

note: ~ Item name
en: broken Likvidator | broken Likvidators
tr[0]: bozuk Likvidator
tr[1]: bozuk Likvidators

note: ~ Description of "broken Likvidator"
en: A broken Likvidator, now limp and unmoving.  Could be gutted for parts or crafted into a salvaged robot.
tr: Bozuk bir Likvidator, şimdi sarkık ve hareketsiz. Parçalar için sökülebilir veya kurtarılmış bir robota dönüştürülebilir.

note: ~ Item name
en: broken Whately turret | broken Whately turrets
tr[0]: bozuk Whately kule
tr[1]: bozuk Whately kuleleri

note: ~ Item name
en: broken Famulus | broken Famuli
tr[0]: bozuk Famulus
tr[1]: bozuk Famuli

note: ~ Description of "broken Famulus"
en: A broken Famulus, now silent and mangled.  If it wasn't for the obvious rivets and welding, it would look completely human.  Could be stripped down for parts.
tr: Bozuk bir Famulus, şimdi sessiz ve parçalanmış. Belirgin perçinler ve kaynaklar olmasaydı, tamamen insana benzerdi. Parçalar için sökülebilir.

note: ~ Item name
en: broken Udarnik | broken Udarniks
tr[0]: bozuk Udarnik
tr[1]: bozuk Udarniks

note: ~ Description of "broken Udarnik"
en: A broken Udarnik, now wrecked and immobile.  Could be stripped down for parts.
tr: Bozuk bir Udarnik, şimdi harabe ve hareketsiz. Parçalar için sökülebilir.

note: ~ Item name
en: broken Brandspojt | broken Brandspojts
tr[0]: bozuk Brandspojt
tr[1]: bozuk Brandspojts

note: ~ Description of "broken Brandspojt"
en: A broken Brandspojt, now cold and inert.  Could be stripped down for parts.
tr: Bozuk bir Brandspojt, şimdi soğuk ve inaktif. Parçalar için sökülebilir.

note: ~ Item name
en: broken rat snatcher | broken rat snatchers
tr[0]: bozuk fare kapıcı
tr[1]: bozuk fare kapıcılar

note: ~ Description of "broken rat snatcher"
en: A broken rat snatcher, now harmless and inert.  Could be stripped down or re-crafted.
tr: Kırık bir sıçan kapıcısı, şimdi zararsız ve hareketsiz. Parçalarına ayrılabilir veya yeniden yapılabilir.

note: ~ Item name
en: broken grab-bot | broken grab-bots
tr[0]: bozuk kapma robotu
tr[1]: bozuk kapma robotları

note: ~ Description of "broken grab-bot"
en: A broken grabber robot, now limp and nonthreatening.  Could be stripped down or re-crafted.
tr: Kırık bir yakalama robotu, şimdi gevşek ve tehditkar değil. Parçalarına ayrılabilir veya yeniden yapılabilir.

note: ~ Item name
en: broken pest hunter | broken pest hunters
tr[0]: bozuk haşere avcısı
tr[1]: bozuk haşere avcıları

note: ~ Description of "broken pest hunter"
en: A broken pest hunter, now harmless and inert.  Could be gutted for parts or re-crafted.
tr: Kırık bir haşere avcısı, şimdi zararsız ve hareketsiz. Parçalarına ayrılabilir veya yeniden yapılabilir.

note: ~ Item name
en: broken Imaginifer | broken Imaginifers
tr[0]: bozuk İmaginifer
tr[1]: bozuk İmaginiferler

note: ~ Description of "broken Imaginifer"
en: A broken military humaniform, shattered and inert.  While it looks nowhere near human, you still feel uneasy - as if it is studying you with its eyes.  Could be stripped for parts.
tr: Kırık bir askeri insan biçimi, parçalanmış ve hareketsiz. İnsan gibi görünmese de, hala rahatsız edici bir his veriyor - sanki seni gözleriyle inceliyormuş gibi. Parçalarına ayrılabilir.

note: ~ Item name
en: broken Suppressor | broken Suppressors
tr[0]: bozuk Bastırıcı
tr[1]: bozuk Bastırıcılar

note: ~ Description of "broken Suppressor"
en: A broken Suppressor, shattered and inert.  Could be stripped for parts.
tr: Kırık bir Bastırıcı, parçalanmış ve hareketsiz. Parçalarına ayrılabilir.

note: ~ Item name
en: broken floating heater | broken floating heaters
tr[0]: bozuk yüzen ısıtıcı
tr[1]: bozuk yüzen ısıtıcılar

note: ~ Description of "broken floating heater"
en: A broken floating heater, now cold and motionless.  Could be stripped down or re-crafted.
tr: Kırık bir yüzen ısıtıcı, şimdi soğuk ve hareketsiz. Parçalarına ayrılabilir veya yeniden yapılabilir.

note: ~ Item name
en: broken disarmed advanced robot | broken disarmed advanced robots
tr[0]: bozuk etkisizleştirilmiş ileri robot
tr[1]: bozuk etkisizleştirilmiş ileri robotlar

note: ~ Description of "broken disarmed advanced robot"
en: A broken advanced robot.  Its internal weapons have been removed.  Could be gutted for parts or crafted into a salvaged robot.
tr: Kırık bir gelişmiş robot. İçindeki silahlar çıkarılmış. Parçalar için sökülebilir veya kurtarılmış bir robota dönüştürülebilir.

note: ~ Item name
en: broken advanced robot | broken advanced robots
tr[0]: bozuk ileri robot
tr[1]: bozuk ileri robotlar

note: ~ Description of "broken advanced robot"
en: A broken advanced robot.  This one is armed with an integrated laser-emitter.  Could be stripped for parts.
tr: Kırık bir gelişmiş robot. Bu, entegre bir lazer yayıcı ile donatılmış. Parçalar için sökülebilir.

note: ~ Item name
en: broken Irradiant | broken Irradiants
tr[0]: bozuk Işınlanmış
tr[1]: bozuk Işınlanmışlar

note: ~ Description of "broken Irradiant"
en: The irreparably broken remains of an Irradiant weapons platform.  Its mounted plasma cannon self-destructed when the robot was rendered inoperable, but its remains could still be disassembled for some valuable parts.
tr: Onarılamaz şekilde kırık bir Işınlanmış silah platformunun kalıntıları. Monteli plazma topu, robot işlevsiz hale geldiğinde kendini yok etti, ancak kalıntıları hala değerli parçalar için sökülebilir.

note: ~ Item name
en: broken Isohypsa | broken Isohypsa
tr[0]: bozuk Isohypsa
tr[1]: bozuk Isohypsalar

note: ~ Description of "broken Isohypsa"
en: The broken shell of an Isohypsa drone coordinator.  Most of its sensors and AI units are charred beyond any repair.
tr: Bir Isohypsa drone koordinatörünün kırık kabuğu. Sensörlerinin ve yapay zeka birimlerinin çoğu onarılamayacak kadar yanmış.

note: ~ Item name
en: broken Kabura-ya | broken Kabura-ya
tr[0]: bozulmuş Kabura-ya
tr[1]: bozulmuş Kabura-yalar

note: ~ Description of "broken Kabura-ya"
en: A broken Kabura-ya drone.  Could be disassembled for a meager amount of parts.
tr: Kırık bir Kabura-ya dronu. Az miktarda parça için sökülebilir.

note: ~ Description of "broken advanced robot"
en: A broken advanced robot.  This one is armed with an integrated EMP projector.  Could be stripped for parts.
tr: Kırık bir gelişmiş robot. Bu, entegre bir EMP projektörü ile donatılmış. Parçalar için sökülebilir.

note: ~ Item name
en: broken disarmed military bot | broken disarmed military bots
tr[0]: bozulmuş etkisiz hale getirilmiş askeri bot
tr[1]: bozulmuş etkisiz hale getirilmiş askeri botlar

note: ~ Description of "broken disarmed military bot" ~ Description of "broken disarmed defense bot"
en: A broken defense robot.  Its internal weapons have been removed.  Could be gutted for parts or crafted into a salvaged robot.
tr: Kırık bir savunma robotu. İçindeki silahlar çıkarılmış. Parçalar için sökülebilir veya kurtarılmış bir robota dönüştürülebilir.

note: ~ Item name
en: broken disarmed defense bot | broken disarmed defense bots
tr[0]: bozulmuş etkisiz hale getirilmiş savunma botu
tr[1]: bozulmuş etkisiz hale getirilmiş savunma botları

note: ~ Item name
en: broken surgical droid | broken surgical droids
tr[0]: bozulmuş cerrahi droid
tr[1]: bozulmuş cerrahi droidler

note: ~ Description of "broken surgical droid"
en: A broken surgical robot, now crumpled and inert.  Could be stripped down for parts.
tr: Bozuk bir cerrahi robot, şimdi buruşmuş ve hareketsiz. Parçaları için sökülebilir.

note: ~ Item name
en: broken eyebot | broken eyebots
tr[0]: bozulmuş göz botu
tr[1]: bozulmuş göz botları

note: ~ Description of "broken eyebot"
en: A broken eyebot.  Much less threatening now that it won't be calling for backup.  Could be gutted for parts.
tr: Bozuk bir göz botu. Yedek çağırmayacağı için artık çok daha az tehditkar. Parçaları için sökülebilir.

note: ~ Item name
en: spent shock-mine | spent shock-mines
tr[0]: harcanmış şok mayını
tr[1]: harcanmış şok mayınları

note: ~ Description of "spent shock-mine"
en: A spent shock-mine, inert and harmless.  Cannot be recharged, but some of its components could be recycled.
tr: Harcanmış bir şok mayını, hareketsiz ve zararsız. Yeniden şarj edilemez, ancak bazı bileşenleri geri dönüştürülebilir.

note: ~ Item name
en: broken zenit drone | broken zenit drones
tr[0]: kırık zenit dronu
tr[1]: kırık zenit dronları

note: ~ Description of "broken zenit drone"
en: A broken zenit security drone.  Could be disassembled for robotic components and heavy armor.
tr: Bozuk bir zenit güvenlik dronu. Robotik bileşenler ve ağır zırh için sökülebilir.

note: ~ Item name
en: broken police bot | broken police bots
tr[0]: kırık polis botu
tr[1]: kırık polis botları

note: ~ Description of "broken police bot"
en: A broken police bot.  Much less threatening now that it's quiet and still.  Could be gutted for parts.
tr: Bozuk bir polis botu. Artık sessiz ve hareketsiz olduğu için çok daha az tehditkar. Parçaları için sökülebilir.

note: ~ Item name
en: broken riot control bot | broken riot control bots
tr[0]: kırık isyan kontrol botu
tr[1]: kırık isyan kontrol botları

note: ~ Description of "broken riot control bot"
en: A broken riot control bot.  Much less threatening now that it's out of gas.  Could be gutted for parts.
tr: Kırık bir isyan kontrol botu. Artık gazı bittiği için çok daha az tehditkar. Parçaları için sökülebilir.

note: ~ Description of "cash card"
en: UICA's normally digital currency, rendered physical for use in the frontier.  The card can be programmed with any amount of United Solar Denominations and is commonly used to anonymously transfer funds.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Kart, herhangi bir miktarda Birleşik Güneş İhtiyaçları ile programlanabilir ve genellikle anonim olarak fon transferi için kullanılır.

note: ~ Item name
en: $1 chit | $1 chits
tr[0]: $1 fişi
tr[1]: $1 fişleri

note: ~ Description of "$1 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 1 United Solar Denomination.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Tam olarak 1 Birleşik Güneş İhtiyacı değerindedir.

note: ~ Item name
en: $10 chit | $10 chits
tr[0]: $10 fiş
tr[1]: $10 fişler

note: ~ Description of "$10 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 10 United Solar Denominations.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Tam olarak 10 Birleşik Güneş İhtiyacı değerindedir.

note: ~ Item name
en: $50 chit | $50 chits
tr[0]: $50 fiş
tr[1]: $50 fişler

note: ~ Description of "$50 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 50 United Solar Denominations.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Tam olarak 50 Birleşik Güneş İhtiyacı değerindedir.

note: ~ Item name
en: $100 chit | $100 chits
tr[0]: $100 fiş
tr[1]: $100 fişler

note: ~ Description of "$100 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly a 100 United Solar Denominations.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Tam olarak 100 Birleşik Güneş İhtiyacı değerindedir.

note: ~ Item name
en: $1000 chit | $1000 chits
tr[0]: $1000 fiş
tr[1]: $1000 fişler

note: ~ Description of "$1000 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly a 1000 United Solar Denominations.
tr: UICA'nın normalde dijital olan para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir. Tam olarak 1000 Birleşik Güneş İhtiyacı değerindedir.

note: ~ Item name
en: $10000 chit | $10000 chits
tr[0]: $10000 fiş
tr[1]: $10000 fişler

note: ~ Description of "$10000 chit"
en: UICA's normally digital currency, rendered physical for use in the frontier.  Worth exactly 10000 United Solar Denominations.
tr: UICA'nın genellikle dijital para birimi, sınırda kullanılmak üzere fiziksel hale getirilmiştir.  Tam olarak 10000 Birleşik Güneş İhtiyaçları değerindedir.

note: ~ Item name ~ Custom name for recipe crafting "EOC_PRACTICE_AFS_ELECTRO_HACKING_INTERFACE"
en: [Ψ]hacking interface | [Ψ]hacking interfaces
tr[0]: [Ψ]hackleme arayüzü
tr[1]: [Ψ]hackleme arayüzleri

note: ~ Description of "[Ψ]hacking interface"
en: You can hack nearby devices.
tr: Yakındaki cihazları hackleyebilirsin.

note: ~ Item name
en: cold resistance cream | cold resistance creams
tr[0]: soğuk direnci kremi
tr[1]: soğuk direnci kremleri

note: ~ Description of "cold resistance cream"
en: A thick layer of something that smells worse than walrus fat.  But it keeps you warm.
tr: Bir fok balığı yağından daha kötü kokan kalın bir tabaka. Ama seni sıcak tutar.

note: ~ Item name
en: heat retention xtreme cream | heat retention xtreme creams
tr[0]: ısı tutma xtreme kremi
tr[1]: ısı tutma xtreme kremleri

note: ~ Description of "heat retention xtreme cream"
en: The last word in cold snap protection designed to give short term protection in the event of a suit breach in vacuum.
tr: Vakumda bir kıyafet ihlali durumunda kısa süreli koruma sağlamak için tasarlanmış soğuk hava koruma sisteminin son kelimesi.

note: ~ Item name
en: inactive Frankenstein | inactive Frankensteins
tr[0]: etkisiz Frankenstein
tr[1]: etkisiz Frankensteins

note: ~ Description of "inactive Frankenstein"
en: This stitched together abomination in human form lies still and waiting for you to give it the spark of life.  In all likelihood you are the monster.
tr: Bu insan formundaki dikişli iğrençlik hareketsiz yatıyor ve sana hayat kıvılcımını vermeni bekliyor. Muhtemelen sen canavarsın.

note: ~ Furniture name
en: atomic butter churn on a stand
tr: standda atomik tereyağı çırpıcı

note: ~ Description of furniture "atomic butter churn on a stand"
en: The Rivtech Atomic Butter Churn in deployed state.  It hums menacingly.  Ready to add raw milk and salt.  It will churn till the earth is a cinder.
tr: Rivtech Atomik Tereyağı Çırpıcı, konuşlandırılmış durumda. Tehditkar bir şekilde vızıldıyor. Ham süt ve tuz eklemeye hazır. Dünya küle dönüşene kadar çırpacak.

note: ~ Furniture name
en: diamond press on a stand
tr: standda elmas pres

note: ~ Description of furniture "diamond press on a stand"
en: Matrioshka Fabritechnics Diamond Press deployed and ready to crush some things on a molecular level.  DO NOT INSERT ANY PART OF YOUR ANATOMY.
tr: Matrioshka Fabritechnics Elmas Presi konuşlandırıldı ve moleküler seviyede bazı şeyleri ezmeye hazır. ANATOMİNİZİN HİÇBİR PARÇASINI GİRMEDİĞİNDEN EMİN OLUN.

note: ~ Description of "Mercurial Genetech"
en: A single-use genetic treatment that can grant or remove the contained trait.  Can be used in gene editing machinery, which Mercurial normally offers free of charge in a bid to popularize augmentation in the general public.
tr: İçerdiği özelliği verebilen veya kaldırabilen tek kullanımlık genetik tedavi. Gen düzenleme makinelerinde kullanılabilir, Mercurial genellikle artırımı genel halk arasında popülerleştirmek amacıyla ücretsiz olarak sunar.

note: ~ Description of "Mercurial Genetech"
en: A reusable genetic treatment that can grant or remove the contained trait as many times as needed.
tr: İçerdiği özelliği gerektiği kadar verebilen veya kaldırabilen yeniden kullanılabilir genetik tedavi.

note: ~ Item name
en: Kabura-ya antipersonnel device | Kabura-ya antipersonnel devices
tr[0]: Kabura-ya antipersonel cihazı
tr[1]: Kabura-ya antipersonel cihazları

note: ~ Description of "Kabura-ya antipersonnel device"
en: A tiny plastic explosive meant to be installed in a Kabura-ya drone.  Explodes 3 turns after activation.
tr: Kabura-ya dronuna yerleştirilmek üzere tasarlanmış küçük bir plastik patlayıcı.  Aktifleştirildikten 3 tur sonra patlar.

note: ~ "msg" action message of item "Kabura-ya antipersonnel device"
en: You activate the device.
tr: Cihazı aktifleştiriyorsun.

note: ~ Item name
en: armed Kabura-ya antipersonnel device | armed Kabura-ya antipersonnel devices
tr[0]: silahlı Kabura-ya antipersonel cihazı
tr[1]: silahlı Kabura-ya antipersonel cihazları

note: ~ Description of "armed Kabura-ya antipersonnel device"
en: A tiny plastic explosive meant to be installed within a Kabura-ya drone.  It is on the verge of exploding.
tr: Kabura-ya dronuna yerleştirilmek üzere tasarlanmış küçük bir plastik patlayıcı.  Patlamak üzere.

note: ~ Item name
en: demolition charge | demolition charges
tr[0]: yıkım patlayıcısı
tr[1]: yıkım patlayıcıları

note: ~ Description of "demolition charge"
en: A powerful explosive with a highly focused blast radius, often used for mining or demolition work.  It's configured to work alongside a radio detonator, and will explode immediately after activation.
tr: Yüksek odaklı patlama alanına sahip güçlü bir patlayıcı, genellikle madencilik veya yıkım işlerinde kullanılır.  Bir radyo patlatıcısıyla birlikte çalışacak şekilde yapılandırılmıştır ve aktifleştirildikten hemen sonra patlayacaktır.

note: ~ "menu_text" action message of item "demolition charge"
en: Activate charge
tr: Yükü aktifleştir

note: ~ "msg" action message of item "demolition charge"
en: You activate the demolition charge.
tr: Yıkım yükünü aktifleştiriyorsun.

note: ~ Item name
en: active demolition charge | active demolition charges
tr[0]: aktif yıkım şarjı
tr[1]: aktif yıkım şarjları

note: ~ Description of "active demolition charge"
en: A powerful explosive with a highly focused blast radius, often used for mining or demolition work.  It's currently active.
tr: Yüksek odaklı patlama alanına sahip güçlü bir patlayıcı, genellikle madencilik veya yıkım işlerinde kullanılır.  Şu anda aktif.

note: ~ Item name
en: HE grenade | HE grenades
tr[0]: HE el bombası
tr[1]: HE el bombaları

note: ~ Description of "HE grenade"
en: A high explosive grenade that deals most of its damage through a powerful shockwave.  Reduced shrapnel makes it much safer to use in open spaces.
tr: Yüksek patlayıcı bir el bombasıdır ve hasarının çoğunu güçlü bir şok dalgası ile verir. Azaltılmış şarapnel, açık alanlarda kullanılmasını çok daha güvenli hale getirir.

note: ~ Item name
en: active HE grenade | active HE grenades
tr[0]: aktif HE el bombası
tr[1]: aktif HE el bombaları

note: ~ Description of "active HE grenade"
en: A high explosive grenade that deals most of its damage through a powerful shockwave.  It's currently active.
tr: Yüksek patlayıcı bir el bombasıdır ve hasarının çoğunu güçlü bir şok dalgası ile verir. Şu anda aktiftir.

note: ~ Item name
en: electroshock grenade | electroshock grenades
tr[0]: elektroşok el bombası
tr[1]: elektroşok el bombaları

note: ~ Description of "electroshock grenade"
en: This is an electronic weapon that will emit a short-ranged electric field.  When activated, you'll have five turns before it starts doing so; throwing it before that would be a good idea.
tr: Bu, kısa menzilli bir elektrik alanı yayacak elektronik bir silahtır. Aktif hale geldiğinde, bunu yapmadan önce beş turunuz olacak; ondan önce fırlatmak iyi bir fikir olacaktır.

note: ~ Item name
en: armed electroshock grenade | armed electroshock grenades
tr[0]: silahlı elektroşok el bombası
tr[1]: silahlı elektroşok el bombaları

note: ~ Description of "armed electroshock grenade"
en: This electroshock grenade is currently creating a dangerous electric field.
tr: Bu elektroşok bombası şu anda tehlikeli bir elektrik alanı oluşturuyor.

note: ~ Item name
en: cryo grenade | cryo grenades
tr[0]: kriyo el bombası
tr[1]: kriyo el bombaları

note: ~ Description of "cryo grenade"
en: This is a military-grade cryo hand grenade.  Once it explodes it spreads exotic highly-radioactive shrapnel.  Use this item to pull the pin and light the fuse.  You will then have five seconds before it explodes; throwing it would be a good idea.
tr: Bu, askeri sınıf bir kriyo el bombasıdır. Patladığında egzotik, yüksek radyoaktif şarapnel yayar. Bu öğeyi kullanarak pimini çekin ve fitili yakın. Patlamadan önce beş saniyeniz olacak; fırlatmak iyi bir fikir olacaktır.

note: ~ Item name
en: active cryo grenade | active cryo grenades
tr[0]: aktif kriyo el bombası
tr[1]: aktif kriyo el bombaları

note: ~ Description of "active cryo grenade"
en: This is an active grenade, and will explode any second now.  Once it explodes it spreads exotic highly-thermodynamic shrapnel.  Better throw it!
tr: Bu, aktif bir bombadır ve her an patlayacaktır. Patladığında egzotik, yüksek termodinamik şarapnel yayar. Daha iyi fırlatın!

note: ~ Item name
en: neurotoxin grenade | neurotoxin grenades
tr[0]: nörotoksin el bombası
tr[1]: nörotoksin el bombaları

note: ~ Description of "neurotoxin grenade"
en: A neurotoxic device that deploys thick swathes of toxic foam upon detonation.  Exposure proves fatal within seconds.  Use against human targets is considered in breach of the Ganymede Accords.
tr: Patlama anında kalın zehirli köpükler yayan nörotoksik bir cihaz. Maruz kalma birkaç saniye içinde ölümcül sonuçlar doğurur. İnsan hedeflere karşı kullanımı Ganymede Anlaşmaları'nın ihlali olarak kabul edilir.

note: ~ Item name
en: active neurotoxin grenade | active neurotoxin grenades
tr[0]: aktif nörotoksin el bombası
tr[1]: aktif nörotoksin el bombaları

note: ~ Description of "active neurotoxin grenade"
en: A neurotoxic device that deploys thick swathes of toxic foam upon detonation.  It's currently active.
tr: Patlama anında kalın zehirli köpükler yayan nörotoksik bir cihaz. Şu anda aktif.

note: ~ Item name
en: oxygen bomb | oxygen bombs
tr[0]: oksijen bombası
tr[1]: oksijen bombaları

note: ~ Description of "oxygen bomb"
en: A favorite tool of mutineers everywhere, this is a standard issue oxygen candle deliberately tampered to explode upon activation.  Its fuse is dangerously short, so you won't want to waste any time.
tr: Her yerde isyancıların favori aracı olan bu, aktivasyon sırasında patlamak üzere kasıtlı olarak değiştirilmiş standart bir oksijen mumu. Fitili tehlikeli derecede kısa, bu yüzden zaman kaybetmek istemezsin.

note: ~ "menu_text" action message of item "oxygen bomb"
en: Pull the pin
tr: Pimi çek

note: ~ "msg" action message of item "oxygen bomb"
en: You pull the pin on the bomb.
tr: Bombanın pimini çekiyorsun.

note: ~ Item name
en: active oxygen bomb | active oxygen bombs
tr[0]: aktif oksijen bombası
tr[1]: aktif oksijen bombaları

note: ~ Description of "active oxygen bomb"
en: This bomb's fuse is lit, and it will explode any second now.  Throw it immediately!
tr: Bu bombanın fitili yanıyor ve her an patlayacak. Hemen fırlat!

note: ~ Item name
en: unstable fusion reactor | unstable fusion reactors
tr[0]: istikrarsız füzyon reaktörü
tr[1]: istikrarsız füzyon reaktörleri

note: ~ Description of "unstable fusion reactor"
en: A pressurized plasma reactor that is on the verge of a catastrophic explosion.
tr: Kritik bir patlama eşiğinde olan basınçlı plazma reaktörü.

note: ~ Item name
en: ID card | ID cards
tr[0]: kimlik kartı
tr[1]: kimlik kartları

note: ~ Description of "ID card"
en: This is your personal ID card.  The reverse side describes the protocol for using it; this grants you access to the barracks locker room.
tr: Bu, sizin kişisel kimlik kartınızdır. Arka tarafı, kullanım protokolünü açıklar; bu, size kışla soyunma odasına erişim sağlar.

note: ~ Description of "ID card"
en: This is an ID card you found.  The reverse side describes the protocol for using it; this grants you access to the barracks locker room.
tr: Bu, bulduğunuz bir kimlik kartıdır. Arka tarafı, kullanım protokolünü açıklar; bu, size kışla soyunma odasına erişim sağlar.

note: ~ Description of "ID card"
en: This is an ID card you found.  The reverse side describes the protocol for using it; this grants you access to the workshop's exosuit storage bay.
tr: Bu, bulduğunuz bir kimlik kartıdır. Arka tarafı, kullanım protokolünü açıklar; bu, size atölyenin exosuit depolama alanına erişim sağlar.

note: ~ Item name
en: STEED registry key | STEED registry keys
tr[0]: STEED kayıt anahtarı
tr[1]: STEED kayıt anahtarları

note: ~ Description of "STEED registry key"
en: A slim card that is used to initialize a STEED, which will then imprint the rider's biometric data and follow them unerringly.
tr: Bir STEED'i başlatmak için kullanılan ince bir kart, bu kart daha sonra sürücünün biyometrik verilerini kaydedecek ve onları hatasız bir şekilde takip edecektir.

note: ~ Item name
en: TSKBEM industrial master key | TSKBEM industrial master keys
tr[0]: TSKBEM endüstriyel anahtar
tr[1]: TSKBEM endüstriyel anahtarlar

note: ~ Description of "TSKBEM industrial master key"
en: A master keycard for all TSKBEM prefab industrial infrastructure built before the year 2152.  Invaluable to anyone seeking to salvage the industrial ruins of Orion.
tr: 2152 yılından önce inşa edilen tüm TSKBEM prefabrik endüstriyel altyapılar için bir anahtar kartı. Orion'un endüstriyel kalıntılarını kurtarmak isteyen herkes için paha biçilmez.

note: ~ Item name
en: Enforcer master key | Enforcer master keys
tr[0]: Zorba anahtarı
tr[1]: Zorba anahtarları

note: ~ Description of "Enforcer master key"
en: Issued only to the highest echelons of Mercurial corporate security, these cards provide unfettered access to all enforcer prefab facilites built before the year 2152.  A lucrative find for any salvor on Salus IV.
tr: Sadece Mercurial kurumsal güvenliğinin en yüksek kademelerine verilen bu kartlar, 2152 yılından önce inşa edilen tüm enforcer prefabrik tesislerine sınırsız erişim sağlar. Salus IV'teki herhangi bir kurtarıcı için kârlı bir buluş.

note: ~ Item name
en: Mercurial master key | Mercurial master keys
tr[0]: Hızlı anahtar
tr[1]: Hızlı anahtarlar

note: ~ Description of "Mercurial master key"
en: A master keycard for nearly all Mercurial corporate facilities and infrastructure built before the year 2152.  Invaluable on Salus IV, this card will grant you entry to all but the most secure Mercurial facilities.
tr: 2152 yılından önce inşa edilen neredeyse tüm Mercurial kurumsal tesisleri ve altyapıları için bir anahtar kartı. Salus IV'te paha biçilmez olan bu kart, size en güvenli Mercurial tesisler hariç tüm tesislere giriş sağlar.

note: ~ Item name
en: inactive brain blaster | inactive brain blasters
tr[0]: pasif beyin patlatıcı
tr[1]: pasif beyin patlatıcılar

note: ~ Description of "inactive brain blaster"
en: This is a horrifying monstrosity.  Using this item is cannibalism in all but taste and involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its revolving laser cannons.
tr: Bu korkunç bir canavardır. Bu eşyayı kullanmak, tadı dışında yamyamlıktır ve onu açıp yere koymayı içerir; burada kendisine yapışacaktır. Eğer başarılı bir şekilde yeniden programlanır ve yeniden bağlanırsa, kule seni dost olarak tanıyacak ve döner lazer toplarıyla tüm düşmanlara saldıracaktır.

note: ~ "friendly_msg" action message of item "inactive brain blaster"
en: The brain blaster swivels towards you.  Hi new friend!
tr: Beyin patlatıcı sana döner. Merhaba yeni arkadaş!

note: ~ "hostile_msg" action message of item "inactive brain blaster"
en: The brain blaster swivels towards you.  You feel a buzzing in the air.
tr: Beyin patlatıcı sana döner. Havada bir vızıltı hissediyorsun.

note: ~ Item name
en: inactive tank drone | inactive tank drones
tr[0]: pasif tank dronu
tr[1]: pasif tank dronları

note: ~ Description of "inactive tank drone"
en: This is an inactive Beagle Mini-Tank UGV.  Using this item involves placing it on the ground, loading the unit with the factory-loaded 5.56 rounds and 40mm cartridge grenades in your inventory (if you wish to divide your ammunition, set aside whatever ammunition you do NOT want to give the robot) and turning it on.  If reprogrammed and rewired successfully the tank drone will then identify you as a friendly, roam around or follow you, and attack all enemies with a built-in firearm and grenade launcher.
tr: Bu, pasif bir Beagle Mini-Tank UGV'dir. Bu eşyayı kullanmak, onu yere koymayı, birimle birlikte fabrika yüklemeli 5.56 mermileri ve envanterindeki 40mm kartuş el bombalarını yüklemeyi (eğer mühimmatını bölmek istiyorsan, robota vermek istemediğin mühimmatı bir kenara ayır) ve açmayı içerir. Eğer başarılı bir şekilde yeniden programlanır ve yeniden bağlanırsa, tank dronu seni dost olarak tanıyacak, etrafta dolaşacak veya seni takip edecek ve yerleşik bir ateşli silah ve el bombası atıcı ile tüm düşmanlara saldıracaktır.

note: ~ "friendly_msg" action message of item "inactive tank drone"
en: The tank drone rolls out and begins acquiring targets.
tr: Tank dronu dışarı çıkar ve hedefleri almaya başlar.

note: ~ "hostile_msg" action message of item "inactive tank drone"
en: The tank drone swivels its turret and aims directly at you.  Don your brown pants!
tr: Tank dronu kulesini döndürür ve doğrudan sana nişan alır. Kahverengi pantolonunu giy!

note: ~ Item name
en: inactive chicken walker | inactive chicken walkers
tr[0]: pasif tavuk yürüyücüsü
tr[1]: pasif tavuk yürüyücüleri

note: ~ Description of "inactive chicken walker"
en: This is an inactive chicken walker.  Using this item involves placing it on the ground, loading the unit with the factory-loaded 5.56 rounds and 40mm cartridge grenades in your inventory (if you wish to divide your ammunition, set aside whatever ammunition you do NOT want to give the robot) and turning it on.  If reprogrammed and rewired successfully the tank drone will then identify you as a friendly, roam around or follow you, and attack all enemies with a built-in firearm and grenade launcher.
tr: Bu, pasif bir tavuk yürüyücüsüdür. Bu eşyayı kullanmak, onu yere koymayı, birimle birlikte fabrika yüklemeli 5.56 mermileri ve envanterindeki 40mm kartuş el bombalarını yüklemeyi (eğer mühimmatını bölmek istiyorsan, robota vermek istemediğin mühimmatı bir kenara ayır) ve açmayı içerir. Eğer başarılı bir şekilde yeniden programlanır ve yeniden bağlanırsa, tavuk dronu seni dost olarak tanıyacak, etrafta dolaşacak veya seni takip edecek ve yerleşik bir ateşli silah ve el bombası atıcı ile tüm düşmanlara saldıracaktır.

note: ~ "friendly_msg" action message of item "inactive chicken walker" ~ "friendly_msg" action message of item "broken chickenbot"
en: The chicken bot rolls out and begins acquiring targets.
tr: Tavuk bot dışarı çıkar ve hedefleri almaya başlar.

note: ~ "hostile_msg" action message of item "inactive chicken walker" ~ "hostile_msg" action message of item "broken chickenbot"
en: The chicken bot swivels its turret and aims directly at you.  Don your brown pants!
tr: Tavuk bot kulesini döndürür ve doğrudan sana nişan alır. Kahverengi pantolonunu giy!

note: ~ Item name
en: inactive tripod | inactive tripods
tr[0]: etkin olmayan üçayak
tr[1]: etkin olmayan üçayaklar

note: ~ Description of "inactive tripod"
en: This is an inactive Honda Regnal.  Using this item involves placing it on the ground, wondering how it fuels its flamethrower and turning it on.  If reprogrammed and rewired successfully the tribot will then identify you as an ally, roam around or follow you, and impale hostiles with its spiked cable weapons.
tr: Bu, pasif bir Honda Regnal'dır. Bu eşyayı kullanmak, onu yere koymayı, alev makinesini nasıl çalıştırdığını merak etmeyi ve açmayı içerir. Eğer başarılı bir şekilde yeniden programlanır ve yeniden kablolama yapılırsa, tribot sizi bir müttefik olarak tanıyacak, etrafta dolaşacak veya sizi takip edecek ve düşmanları dikenli kablo silahlarıyla delik deşik edecektir.

note: ~ "friendly_msg" action message of item "inactive tripod"
en: The tribot rises to its feet and scans the area for contaminants.
tr: Tribot ayağa kalkar ve bölgeyi kirleticiler için tarar.

note: ~ "hostile_msg" action message of item "inactive tripod"
en: The tribot glowers down at you and ignites its flamethrower.  Turns out you hate the smell of napalm.
tr: Tribot size aşağıdan bakar ve alev makinesini ateşler. Görünüşe göre napalm kokusunu sevmiyorsunuz.

note: ~ Item name
en: broken tribot | broken tribots
tr[0]: kırık tribot
tr[1]: kırık tribotlar

note: ~ Description of "broken tribot"
en: A broken tribot.  Now that its legs lie broken and immobile, the world seems a little less threatening.  Could be gutted for parts.
tr: Bozuk bir tribot. Artık bacakları kırık ve hareketsiz olduğuna göre, dünya biraz daha az tehditkar görünüyor. Parçaları için sökülebilir.

note: ~ Item name
en: broken Scavbot Skorpion | broken Scavbot Skorpions
tr[0]: kırık Scavbot Skorpion
tr[1]: kırık Scavbot Skorpions

note: ~ Description of "broken Scavbot Skorpion"
en: A broken Scavbot Skorpion.  Now that its legs lie broken and immobile, the world seems a little less threatening.  Could be gutted for parts.
tr: Bozuk bir Scavbot Skorpion. Artık bacakları kırık ve hareketsiz olduğuna göre, dünya biraz daha az tehditkar görünüyor. Parçaları için sökülebilir.

note: ~ Item name
en: broken tank drone | broken tank drones
tr[0]: kırık tank dronu
tr[1]: kırık tank dronları

note: ~ Description of "broken tank drone"
en: A broken tank drone.  Still looks intimidating despite being permanently inoperative, possibly due to the sheer size and mass.  Could be gutted for parts.
tr: Bozuk bir tank drone. Sürekli çalışmaz durumda olmasına rağmen hala korkutucu görünüyor, muhtemelen boyut ve kütle nedeniyle. Parçaları için sökülebilir.

note: ~ Item name
en: broken chickenbot | broken chickenbots
tr[0]: kırık tavukbot
tr[1]: kırık tavukbotlar

note: ~ Description of "broken chickenbot"
en: A broken chicken walker.  Still looks intimidating despite being permanently inoperative, possibly due to the sheer size and mass.  Could be gutted for parts.
tr: Bozuk bir tavuk yürüyücüsü. Sürekli çalışmaz durumda olmasına rağmen hala korkutucu görünüyor, muhtemelen boyut ve kütle nedeniyle. Parçaları için sökülebilir.

note: ~ Description of "inactive sentinel-lx"
en: Crouched and dead still, this armored luxurious robot resembles an ancient knight immersed in deep prayer.  If reprogrammed and rewired successfully the robot will identify you as a friendly, and will protect you from nearby foes.
tr: Eğilmiş ve hareketsiz, bu zırhlı lüks robot, derin bir dua içinde olan antik bir şövalyeyi andırıyor. Eğer başarıyla yeniden programlanır ve yeniden kablolama yapılırsa, robot seni dost olarak tanıyacak ve seni yakın düşmanlardan koruyacak.

note: ~ Description of "inactive Kabura-ya drone"
en: An inactive Kabura-ya hunter drone, folded for ease of storage.  If deployed, it will seek and fly to the closest enemy before detonating.  Unlike most robots, its activation depends on a successful throw, and not on your computer skill.
tr: Pasif bir Kabura-ya avcı dronu, depolama kolaylığı için katlanmış. Eğer kullanıma alındığında, en yakın düşmana doğru uçarak patlayacaktır. Çoğu robotun aksine, aktivasyonu başarılı bir atışa bağlıdır ve bilgisayar becerine değil.

note: ~ "friendly_msg" action message of item "inactive Kabura-ya drone"
en: The Kabura-ya emits a short IFF chirp as you throw it.
tr: Kabura-ya, onu attığında kısa bir IFF cıvıltısı yayar.

note: ~ "hostile_msg" action message of item "inactive Kabura-ya drone"
en: The Kabura-ya emits an warning whine after your botched throw!
tr: Kabura-ya, başarısız atışından sonra bir uyarı sesi çıkarır!

note: ~ Description of "inactive bloodhound drone"
en: This is an inactive bloodhound drone.  If successfully deployed, it will fly towards enemy targets and highlight them with a powerful spotlight.
tr: Bu, pasif bir bloodhound dronudur. Başarıyla kullanıma alındığında, düşman hedeflerine doğru uçar ve onları güçlü bir spot ışığı ile vurgular.

note: ~ "friendly_msg" action message of item "inactive bloodhound drone"
en: The bloodhound drone flies from your hand and surveys the area!
tr: Bloodhound dronu elinden uçar ve alanı tarar!

note: ~ "hostile_msg" action message of item "inactive bloodhound drone"
en: You misprogram the bloodhound drone; it's hostile!
tr: Bloodhound dronunu yanlış programlıyorsun; düşmanca!

note: ~ Description of "inactive laser turret"
en: This is an inactive laser turret.  Using this item involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its replaceable laser cannons.  It requires ammunition tubes to fire.
tr: Bu, pasif bir lazer kule. Bu nesneyi kullanmak, onu açmayı ve yere yerleştirmeyi içerir; burada kendisine bağlanacaktır. Eğer başarıyla yeniden programlanır ve yeniden kablolama yapılırsa, kule seni dost olarak tanıyacak ve değiştirilebilir lazer toplarıyla tüm düşmanlara saldıracaktır. Ateş etmek için mermi tüpleri gerektirir.

note: ~ Description of "inactive bee-bot"
en: A salvaged utility robot converted into an ambulatory bee hive that periodically removes and delivers segments of fresh honey comb.  It protects the insect colony with a mechanical crossbow mounted to its chassis.  Activate this item, with wooden bolts in your inventory, to load and deploy the robot.
tr: Biriktirilmiş bir faydalı robot, periyodik olarak taze bal peteği parçalarını çıkarıp teslim eden yürüyen bir arı kovanına dönüştürülmüştür.  Şasisine monte edilmiş mekanik bir yaylı tüfek ile böcek kolonisini korur.  Bu öğeyi, envanterinizde ahşap oklar varsa, etkinleştirin ve robotu yükleyip dağıtın.

note: ~ Item name
en: inactive shock-mine | inactive shock-mines
tr[0]: etkisiz şok mayını
tr[1]: etkisiz şok mayınları

note: ~ Description of "inactive shock-mine"
en: A less-than-lethal mine that emits a powerful electrical shock when triggered.  Activate this item to deploy the mine, which will have a lifetime of 10 hours after activation.
tr: Tetiklendiğinde güçlü bir elektrik şoku yayan, öldürücü olmayan bir mayın.  Bu öğeyi etkinleştirerek mayını dağıtın, mayın etkinleştirildikten sonra 10 saat ömrü olacaktır.

note: ~ Item name
en: inactive hack | inactive hacks
tr[0]: etkisiz hack
tr[1]: etkisiz hackler

note: ~ Description of "inactive hack"
en: This is an inactive manhack.  Manhacks are fist-sized robots that fly through the air.  They are covered with whirring blades and attack by throwing themselves against their target.  Use this item to reprogram and activate the manhack.  Electronics and computer skill determines if the targeting matrix is reprogrammed successfully.
tr: Bu, pasif bir manhack'tir.  Manhack'ler, havada uçan yumruk boyutunda robotlardır.  Dönme bıçaklarıyla kaplıdırlar ve hedeflerine kendilerini fırlatarak saldırırlar.  Bu öğeyi kullanarak manhack'i yeniden programlayın ve etkinleştirin.  Elektronik ve bilgisayar becerisi, hedefleme matrisinin başarıyla yeniden programlanıp programlanmadığını belirler.

note: ~ Item name
en: inactive floating lantern | inactive floating lanterns
tr[0]: etkisiz yüzen fener
tr[1]: etkisiz yüzen fenler

note: ~ Description of "inactive floating lantern"
en: An inactive floating lantern, a fist-sized robot that flies through the air and illuminates its surroundings with bright LEDs.  The lantern is non aggressive and has no means of attack.  Activate this item to deploy the salvaged robot.
tr: Havada uçan ve çevresini parlak LED'lerle aydınlatan yumruk boyutunda bir robot olan pasif bir yüzen fener.  Fener saldırgan değildir ve saldırı için bir aracı yoktur.  Bu öğeyi etkinleştirerek kurtarılan robotu dağıtın.

note: ~ "friendly_msg" action message of item "inactive floating lantern"
en: The floating lantern flies from your hand and lights up the area!
tr: Yüzen fener elinizden uçarak alanı aydınlatıyor!

note: ~ "hostile_msg" action message of item "inactive floating lantern"
en: You misprogram the lantern.
tr: Feneri yanlış programlıyorsunuz.

note: ~ Item name
en: inactive military robot | inactive military robots
tr[0]: etkisiz askeri robot
tr[1]: etkisiz askeri robotlar

note: ~ Description of "inactive military robot"
en: An unpowered military robot fitted with an integrated 7.62 firearm and electric prod.  Activate this item, with ammo in your inventory, to load and deploy the robot.
tr: Entegre 7.62 ateşli silah ve elektrikli şok cihazı ile donatılmış, güçsüz bir askeri robot.  Bu öğeyi, envanterinizde mermi varsa, etkinleştirerek robotu yükleyip dağıtın.

note: ~ Item name
en: inactive rat snatcher | inactive rat snatchers
tr[0]: etkisiz fare kapıcı
tr[1]: etkisiz fare kapıcılar

note: ~ Description of "inactive rat snatcher"
en: A small hexapod drone designed to hold small pests, folded into a small cube for easy storage.  It's capable of hunting all sorts of small mammals with remarkable efficiency, but shouldn't be expected to handle anything much bigger than a rat.
tr: Küçük zararlıları tutmak için tasarlanmış küçük bir altı bacaklı drone, kolay depolama için küçük bir küp haline katlanmıştır. Tüm küçük memelileri olağanüstü verimlilikle avlayabilir, ancak bir sıçandan daha büyük bir şeyi idare etmesi beklenmemelidir.

note: ~ Item name
en: inactive grab-bot | inactive grab-bots
tr[0]: etkin olmayan yakalayıcı robot
tr[1]: etkin olmayan yakalayıcı robotlar

note: ~ Description of "inactive grab-bot"
en: A salvaged skitterbot repurposed to grab onto and immobilize enemies.  Activate this item to deploy the robot.
tr: Bir düşürülmüş skitterbot, düşmanları yakalamak ve hareketsiz hale getirmek için yeniden yapılandırılmıştır. Bu öğeyi etkinleştirerek robotu dağıtın.

note: ~ Item name
en: inactive pest hunter | inactive pest hunters
tr[0]: etkin olmayan haşere avcısı
tr[1]: etkin olmayan haşere avcıları

note: ~ Description of "inactive pest hunter"
en: A salvaged skitterbot refitted with an 8mm integrated firearm.  Activate this item, with ammo in your inventory, to load and deploy the robot.
tr: Bir düşürülmüş skitterbot, 8 mm entegre ateşli silah ile yeniden donatılmıştır. Bu öğeyi, envanterinizde mermi ile birlikte etkinleştirerek robotu yükleyin ve dağıtın.

note: ~ Item name
en: inactive floating heater | inactive floating heaters
tr[0]: etkin olmayan yüzen ısıtıcı
tr[1]: etkin olmayan yüzen ısıtıcılar

note: ~ Description of "inactive floating heater"
en: A salvaged eyebot repurposed into a floating space heater.  It emits a constant jet of warm air to heat an enclosed space.  It is non-aggressive and has no weapons systems.  Activate this item to deploy the robot.
tr: Bir düşürülmüş eyebot, yüzen bir alan ısıtıcısına dönüştürülmüştür. Kapalı bir alanı ısıtmak için sürekli sıcak hava jetleri yayar. Agresif değildir ve silah sistemleri yoktur. Bu öğeyi etkinleştirerek robotu dağıtın.

note: ~ Description of "inactive laser turret" ~ Description of "inactive interior laser turret"
en: This is an inactive laser turret.  Using this item involves turning it on and placing it on the ground, where it will attach itself.  If reprogrammed and rewired successfully the turret will identify you as a friendly, and attack all enemies with its revolving laser cannons.  It requires sunlight in order to fire.
tr: Bu pasif lazer kule. Bu öğeyi kullanmak, onu açmayı ve yere yerleştirmeyi içerir; burada kendine yapışacaktır. Başarıyla yeniden programlanır ve yeniden kablolanırsa kule sizi dost olarak tanıyacak ve döner lazer toplarıyla tüm düşmanlara saldıracaktır. Ateş etmek için güneş ışığına ihtiyaç duyar.

note: ~ Item name
en: inactive interior laser turret | inactive interior laser turrets
tr[0]: etkin olmayan iç lazer kuleciği
tr[1]: etkin olmayan iç lazer kuleleri

note: ~ Item name
en: inactive eyebot | inactive eyebots
tr[0]: etkin olmayan göz robotu
tr[1]: etkin olmayan göz robotları

note: ~ Description of "inactive eyebot"
en: An inactive eyebot.  Using this item involves turning it on and launching the UAV.  If reprogrammed and rewired successfully, the eyebot will then keep watch for intruders.
tr: Pasif bir eyebot. Bu öğeyi kullanmak, onu açmayı ve UAV'yi başlatmayı içerir. Başarıyla yeniden programlanır ve yeniden kablolanırsa, eyebot daha sonra işgalcileri gözetleyecektir.

note: ~ "friendly_msg" action message of item "inactive eyebot"
en: The eyebot hums and takes to the sky.
tr: Eyebot vızıldar ve havaya uçar.

note: ~ "hostile_msg" action message of item "inactive eyebot"
en: The eyebot beeps disapprovingly and focuses its camera on your face.  Say cheese!
tr: Gözbotu onaylamaz bir şekilde bip sesi çıkarır ve kamerasını yüzünüze odaklar. Peynir deyin!

note: ~ Item name
en: inactive police bot | inactive police bots
tr[0]: etkin olmayan polis botu
tr[1]: etkin olmayan polis botları

note: ~ Description of "inactive police bot"
en: An inactive police robot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the police bot will then identify you as law enforcement, roam around or follow you, and attempt to detain lawbreakers.
tr: Aktif olmayan bir polis robotu. Bu öğeyi kullanmak, onu yere koymayı ve açmayı gerektirir. Eğer başarılı bir şekilde yeniden programlanır ve yeniden bağlanırsa, polis botu sizi yasayı uygulayan olarak tanıyacak, etrafta dolaşacak veya sizi takip edecek ve yasayı çiğneyenleri yakalamaya çalışacaktır.

note: ~ "friendly_msg" action message of item "inactive police bot"
en: The police bot rolls into action, ready to pursue criminals.
tr: Polis botu harekete geçiyor, suçluları kovalamaya hazır.

note: ~ "hostile_msg" action message of item "inactive police bot"
en: A siren howls and lights flash as the police bot prepares to arrest you!
tr: Bir siren uluyor ve ışıklar yanıp sönüyor, polis botu sizi tutuklamaya hazırlanıyor!

note: ~ Item name
en: inactive riot control bot | inactive riot control bots
tr[0]: etkin olmayan isyan kontrol botu
tr[1]: etkin olmayan isyan kontrol botları

note: ~ Description of "inactive riot control bot"
en: An inactive riot control bot.  Using this item involves placing it on the ground and turning it on.  If reprogrammed and rewired successfully, the robot will bring order and peace to the horde.
tr: Aktif olmayan bir isyan kontrol botu. Bu öğeyi kullanmak, onu yere koymayı ve açmayı gerektirir. Eğer başarılı bir şekilde yeniden programlanır ve yeniden bağlanırsa, robot kalabalığa düzen ve barış getirecektir.

note: ~ "friendly_msg" action message of item "inactive riot control bot"
en: The riot control bot rolls into action.
tr: İsyan kontrol botu harekete geçiyor.

note: ~ "hostile_msg" action message of item "inactive riot control bot"
en: The riot control bot gasses you and approaches with a pair of handcuffs!
tr: İsyan kontrol botu size gaz sıkıyor ve bir çift kelepçe ile yaklaşıyor!

note: ~ Name of a enchantment
en: Cold Barrier
tr: Soğuk Engelleyici

note: ~ Description of enchantment "Cold Barrier"
en: Reduces incoming cold damage by 25%.
tr: Gelen soğuk hasarını %25 azaltır.

note: ~ Name of a enchantment
en: Active Motion Detector
tr: Aktif Hareket Dedektörü

note: ~ Description of enchantment "Active Motion Detector"
en: Actively detects nearby movement.
tr: Yakınlardaki hareketi aktif olarak tespit eder.

note: ~ Description of creature revealed by special vision "moving_creature"
en: You sense something moving here.
tr: Burada bir şeyin hareket ettiğini hissediyorsun.

note: ~ Name of a enchantment
en: Load Support Module
tr: Destek Modülünü Yükle

note: ~ Description of enchantment "Load Support Module"
en: Provides 20kg of additional storage.
tr: 20kg ek depolama alanı sağlar.

note: ~ Name of a enchantment
en: Small Load Support Module
tr: Küçük Destek Modülü

note: ~ Description of enchantment "Small Load Support Module"
en: Provides 10kg of additional storage.
tr: 10kg ek depolama alanı sağlar.

note: ~ Name of a enchantment
en: Recoil Mitigation System
tr: Geri Tepme Azaltma Sistemi

note: ~ Description of enchantment "Recoil Mitigation System"
en: Reduces weapon dispersion.
tr: Silah dağılımını azaltır.

note: ~ Name of a enchantment
en: Low Energy Forcefield
tr: Düşük Enerji Güç Alanı

note: ~ Description of enchantment "Low Energy Forcefield"
en: Reduces incoming bash and cut damage by 25.
tr: Gelen darbe ve kesme hasarını %25 azaltır.

note: ~ Name of a enchantment
en: High Energy Forcefield
tr: Yüksek Enerji Güç Alanı

note: ~ Description of enchantment "High Energy Forcefield"
en: Reduces incoming pierce and bullet damage by 40.
tr: Gelen delici ve mermi hasarını %40 azaltır.

note: ~ Name of a enchantment
en: Education Assist
tr: Eğitim Yardımı

note: ~ Description of enchantment "Education Assist"
en: Assists with learning and study.
tr: Öğrenme ve çalışma konusunda yardımcı olur.

note: ~ Name of a enchantment
en: Exosuit Climate Control
tr: Ekosuit İklim Kontrolü

note: ~ Description of enchantment "Exosuit Climate Control"
en: Your active jumpsuit helps maintain your body temperature.
tr: Aktif tulumunuz vücut sıcaklığınızı korumaya yardımcı olur.

note: ~ Name of a enchantment
en: EXO Frame Carry
tr: EXO Çerçeve Taşıma

note: ~ Description of enchantment "EXO Frame Carry"
en: You are wearing equipment that gives 20kg carry weight.
tr: 20kg taşıma ağırlığı veren ekipman giyiyorsunuz.

note: ~ Name of a enchantment
en: Smart Gun
tr: Akıllı Silah

note: ~ Description of enchantment "Smart Gun"
en: Your gun aims itself, reducing your dispersion by 90%.
tr: Silahınız kendiliğinden nişan alır, dağılımınızı %90 azaltır.

note: ~ Name of a enchantment
en: Ballistic assist
tr: Balistik yardım

note: ~ Description of enchantment "Ballistic assist"
en: Your gear relays targeting data to your weapons, reducing dispersion by 10%.
tr: Ekipmanınız, silahlarınıza hedefleme verilerini ileterek dağılımı %10 azaltır.

note: ~ Item name
en: Crypto coin | Crypto coins
tr[0]: Kripto para
tr[1]: Kripto paralar

note: ~ Description of "Crypto coin"
en: PrepNet had been heavily involved in avoiding taxes by using untraceable internet currencies.  These however are physical coins with random numbers sequences embossed on them and RFID chips inside.
tr: PrepNet, izlenemez internet para birimleri kullanarak vergi kaçırma konusunda yoğun bir şekilde yer aldı. Ancak bunlar, üzerinde rastgele numara dizileri kabartılmış fiziksel paralar ve içinde RFID çipleri bulunan paralar.

note: ~ Item name
en: broken distress beacon | broken distress beacons
tr[0]: bozuk acil durum işareti
tr[1]: bozuk acil durum işaretleri

note: ~ Description of "broken distress beacon"
en: Truly putting the 'distress' in 'distress beacon,' this one has a huge hole in the front.  It will not be alerting anyone today.  Perhaps you could disassemble it for scrap.
tr: Gerçekten de 'acil durum' ifadesini 'acil durum sinyali'ne koyan bu, önünde büyük bir delik var. Bugün kimseyi uyandırmayacak. Belki de onu hurda için sökebilirsin.

note: ~ Item name
en: scrap titanium | scrap titanium
tr[0]: hurda titanyum
tr[1]: hurda titanyum

note: ~ Description of "scrap titanium"
en: A piece of light titanium, usable for crafting or repairs.
tr: Zanaat veya onarımlar için kullanılabilir hafif bir titanyum parçası.

note: ~ Item name
en: nuclear waste | nuclear waste
tr[0]: nükleer atık
tr[1]: nükleer atıklar

note: ~ Description of "nuclear waste"
en: A small pellet of silvery metal, still warm to the touch.
tr: Hala dokunulduğunda sıcak olan gümüşi metalden küçük bir pelet.

note: ~ Item name
en: clearcrete chunk | clearcrete chunks
tr[0]: clearcrete parçası
tr[1]: clearcrete parçaları

note: ~ Description of "clearcrete chunk"
en: A broken chunk of clearcrete.  Basically a clear rock.
tr: Kırık bir şeffaf beton parçası. Temelde şeffaf bir taş.

note: ~ Item name
en: nuclear fuel pellet | nuclear fuel pellets
tr[0]: nükleer yakıt peleti
tr[1]: nükleer yakıt pelletleri

note: ~ Description of "nuclear fuel pellet"
en: A small pellet of fissile material.  Handle carefully.
tr: Hassas malzemeden küçük bir pelet. Dikkatli kullanın.

note: ~ Item name
en: hazardous waste drum | hazardous waste drums
tr[0]: tehlikeli atık varili
tr[1]: tehlikeli atık varilleri

note: ~ Description of "hazardous waste drum"
en: A yellow drum meant for the storage of hazardous substances.
tr: Tehlikeli maddelerin depolanması için tasarlanmış sarı bir varil.

note: ~ Item name
en: folded atomic butter churn | folded atomic butter churns
tr[0]: katlanmış atomik tereyağı çırpıcısı
tr[1]: katlanmış atomik tereyağı çırpıcıları

note: ~ Description of "folded atomic butter churn"
en: The Rivtech Churninator 4000, the only churn to be banned by 13 religious sects.  The legs are currently folded up for travel.  Unlike a standard churn that requires cream separated from raw milk this churn requires only raw milk, salt and a healthy respect for glowing objects.
tr: Rivtech Churninator 4000, 13 dini mezhep tarafından yasaklanan tek çırpıcı. Ayakları şu anda seyahat için katlanmış durumda. Ham süt ile ayrılmış krema gerektiren standart bir çırpıcıdan farklı olarak, bu çırpıcı yalnızca ham süt, tuz ve parlayan nesnelere karşı sağlıklı bir saygı gerektirir.

note: ~ Item name
en: titanium | titanium
tr[0]: titan
tr[1]: titanyumlar

note: ~ Description of "titanium"
en: A strong, durable metal.  Highly valued for its weight to strength ratio and an excellent upgrade to aluminum for those properties - albeit a lot more expensive due to rarity.  More commonly used in jewelry and medical implants.
tr: Güçlü, dayanıklı bir metal. Ağırlık ve dayanıklılık oranı için yüksek değerli ve bu özellikler için alüminyumun mükemmel bir yükseltmesi - nadirliği nedeniyle çok daha pahalıdır. Daha çok takı ve tıbbi implantlarda kullanılır.

note: ~ Item name
en: titanium implant | titanium implants
tr[0]: titanyum implantı
tr[1]: titanyum implantları

note: ~ Description of "titanium implant"
en: An internal implant to correct a musculoskeletal problem such as a bad hip or back.  It is made of titanium due to its biocompatibility.
tr: Kötü bir kalça veya sırt gibi bir kas-iskelet problemini düzeltmek için iç bir implant. Biyouyumluluğu nedeniyle titanyumdan yapılmıştır.

note: ~ Item name
en: titanium tooth | titanium teeth
tr[0]: titanyum dişi
tr[1]: titanyum dişleri

note: ~ Description of "titanium tooth"
en: A dental implant made of pure titanium, used to replace teeth due to its biocompatibility and durability.
tr: Biyouyumluluğu ve dayanıklılığı nedeniyle dişleri değiştirmek için kullanılan saf titanyumdan yapılmış bir dental implant.

note: ~ Item name
en: titanium watch | titanium watches
tr[0]: titanyum saat
tr[1]: titanyum saatler

note: ~ Description of "titanium watch"
en: A thick, masculine watch made out of titanium.  It is durable, light-weight and water-resistant, an excellent watch to have in a hostile environment.
tr: Titanyumdan yapılmış kalın, erkeksi bir saat. Dayanıklıdır, hafif ve suya dayanıklıdır, düşmanca bir ortamda sahip olunacak mükemmel bir saattir.

note: ~ Item name
en: titanium ring | titanium rings
tr[0]: titanyum yüzük
tr[1]: titanyum yüzükler

note: ~ Description of "titanium ring"
en: A thick, masculine ring made out of titanium.  Made in a variety of styles and finishes, they're valued for their durability.
tr: Titanyumdan yapılmış kalın, erkek tipi bir yüzük. Farklı stiller ve yüzeylerle üretilmiş olup, dayanıklılıkları nedeniyle değerlidirler.

note: ~ Item name
en: fusion drive powerplant | fusion drive powerplant
tr[0]: fusion drive powerplant
tr[1]: fusion drive powerplantlar

note: ~ Description of "fusion drive powerplant"
en: A very heavy sphere of radiation shielding completely obscures the inner workings of this hyperspace-age device.  Any experienced salvor knows that opening it would completely ruin it.
tr: Aşırı ağır bir radyasyon koruma küresi, bu hiperuzay çağı cihazının iç işleyişini tamamen gizler. Her deneyimli kurtarıcı, açmanın onu tamamen mahvedeceğini bilir.

note: ~ Item name
en: glass device | glass devices
tr[0]: cam cihaz
tr[1]: cam cihazlar

note: ~ Description of "glass device"
en: This transparent slate of computation glass was once an incredibly versatile hypercloud access point.  It continues to display "No Connection" in ancient English script.
tr: Bu şeffaf hesaplama camı bir zamanlar son derece çok yönlü bir hiperbulut erişim noktasıydı. Hala antik İngilizce yazı ile "Bağlantı Yok" mesajını gösteriyor.

note: ~ Item name
en: glass headset | glass headsets
tr[0]: cam kulaklık
tr[1]: cam kulaklıklar

note: ~ Description of "glass headset"
en: This transparent lune of computation glass was once an incredibly versatile hypercloud access point.  It continues to display "No Connection" in ancient English script.  Although completely useless these sometimes gain popularity as a fashion accessory.
tr: Bu şeffaf hesaplama camı, bir zamanlar son derece çok yönlü bir hiperbulut erişim noktasıydı. Antik İngilizce yazı ile "Bağlantı Yok" göstermeye devam ediyor. Tamamen işe yaramaz olsalar da, bazen bir moda aksesuarı olarak popülerlik kazanıyorlar.

note: ~ Item name
en: personal message card | personal message cards
tr[0]: kişisel mesaj kartı
tr[1]: kişisel mesaj kartları

note: ~ Description of "personal message card"
en: A creased card with images and a personal message.
tr: Kırışık bir kart, resimler ve kişisel bir mesaj ile.

note: ~ Name of material
en: Graphene Weave
tr: Grafen Dokuma

note: ~ Damage adjective of material
en: scarred
tr: yaralı

note: ~ Name of material
en: Vacuum-cast Carbide
tr: Vakum döküm Karbür

note: ~ Name of material
en: High-density Carbide
tr: Yüksek yoğunluklu Karbür

note: ~ Name of material
en: Carbide-composite armor
tr: Karbür kompozit zırh

note: ~ Name of material
en: Aramid Fiber
tr: Aramid Lif

note: ~ Name of material
en: Carbide ThermoWeave(c)
tr: Karbür TermoDokuma(c)

note: ~ Name of material
en: Nanoprinted Alloy Mesh
tr: Nano-baskılı Alaşım Ağı

note: ~ Name of material
en: Riemann space
tr: Riemann uzayı

note: ~ Name of material
en: Enamel
tr: Emaye

note: ~ Item name
en: mi-go mutagenic primer | mi-go mutagenic primer
tr[0]: mi-go mutajenik öncül
tr[1]: mi-go mutajenik öncüller

note: ~ Description of "mi-go mutagenic primer"
en: A super-concentrated mutagen strongly resembling a lava lamp.
tr: Bir lav lambasına güçlü bir şekilde benzeyen süper yoğun bir mutajen.

note: ~ Item name
en: mi-go mutagen | mi-go mutagen
tr[0]: mi-go mutajeni
tr[1]: mi-go mutajenleri

note: ~ Description of "mi-go mutagen"
en: An extremely rare mutagen cocktail, it smells of sulfur and glows orange.
tr: Son derece nadir bir mutajen kokteyli, kükürt kokar ve turuncu ışık saçar.

note: ~ Item name
en: mastodon mutagenic primer | mastodon mutagenic primer
tr[0]: mastodon mutajenik öncül
tr[1]: mastodon mutajenik öncüller

note: ~ Description of "mastodon mutagenic primer"
en: A processed mutagenic primer not for those frightened of this thing they have become.
tr: Bu hale gelmekten korkanlar için olmayan işlenmiş bir mutajenik astar.

note: ~ Item name
en: mastodon mutagen | mastodon mutagen
tr[0]: mastodon mutagen
tr[1]: mastodon mutagenler

note: ~ Description of "mastodon mutagen" ~ Description of "stego mutagen"
en: An extremely rare mutagen cocktail, it seeks to cure what's deep inside.
tr: Son derece nadir bir mutajen kokteyli, derinlerdeki şeyi iyileştirmeye çalışır.

note: ~ Item name
en: Wraitheon production chip | Wraitheon production chips
tr[0]: Wraitheon production chip
tr[1]: Wraitheon production chipleri

note: ~ Description of "Wraitheon production chip"
en: An encrypted Wraitheon industrial production chip.  The executive logo embossed on its lower right imply its contents are extremely valuable.
tr: Şifreli bir Wraitheon endüstriyel üretim çipi. Alt sağ köşesinde kabartmalı olan yönetici logosu, içeriğinin son derece değerli olduğunu ima ediyor.

note: ~ Item name
en: radio detonator | radio detonators
tr[0]: radio detonator
tr[1]: radio detonatörleri

note: ~ Description of "radio detonator"
en: A standard pattern detonator fabricated for military and industrial use.  This is an advanced model capable of controlling explosive drones alongside simpler devices.
tr: Askeri ve endüstriyel kullanım için üretilmiş standart bir model patlayıcı. Bu, patlayıcı dronları daha basit cihazlarla birlikte kontrol edebilen gelişmiş bir modeldir.

note: ~ Item name
en: tripod chassis | tripod chassis
tr[0]: tripod chassis
tr[1]: tripod şasileri

note: ~ Description of "tripod chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the tripod.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye kalan. Bu, tripodun iskeleti ve zırhıdır.

note: ~ Item name
en: Pathfinder chassis | Pathfinder chassis
tr[0]: Pathfinder chassis
tr[1]: Pathfinder şasileri

note: ~ Description of "Pathfinder chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Pathfinder.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye kalan. Bu, Pathfinder'ın iskeleti ve zırhıdır.

note: ~ Item name
en: Regulator chassis | Regulator chassis
tr[0]: Regülatör şasisi
tr[1]: Regülatör şasileri

note: ~ Description of "Regulator chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Regulator tank.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye kalan. Bu, Regulator tankının iskeleti ve zırhıdır.

note: ~ Item name
en: Seneschal chassis | Seneschal chassis
tr[0]: Seneschal şasisi
tr[1]: Seneschal şasileri

note: ~ Description of "Seneschal chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Seneschal.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye kalan. Bu, Seneschal'ın iskeleti ve zırhıdır.

note: ~ Item name
en: Likvidator chassis | Likvidator chassis
tr[0]: Likvidatör şasisi
tr[1]: Likvidatör şasileri

note: ~ Description of "Likvidator chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Likvidator.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Bu, Likvidator'un iskeleti ve zırhıdır.

note: ~ Item name
en: Famulus chassis | Famulus chassis
tr[0]: Famulus şasisi
tr[1]: Famulus şasileri

note: ~ Description of "Famulus chassis"
en: What's left when you remove all moving parts and electronics.  Looking at it fills you with uneasiness as the Famulus stares at you with empty eyes.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Ona bakmak, Famulus'un boş gözlerle size bakmasıyla sizi huzursuz eder.

note: ~ Item name
en: Udarnik chassis | Udarnik chassis
tr[0]: Udarnik şasisi
tr[1]: Udarnik şasileri

note: ~ Description of "Udarnik chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Udarnik.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Bu, Udarnik'in iskeleti ve zırhıdır.

note: ~ Item name
en: Brandspojt chassis | Brandspojt chassis
tr[0]: Brandspojt şasisi
tr[1]: Brandspojt şasileri

note: ~ Description of "Brandspojt chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the Brandspojt.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Bu, Brandspojt'ın iskeleti ve zırhıdır.

note: ~ Item name
en: surgical droid chassis | surgical droid chassis
tr[0]: Cerrahi droid şasisi
tr[1]: Cerrahi droid şasileri

note: ~ Description of "surgical droid chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the surgical droid.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Bu, cerrahi droidin iskeleti ve zırhıdır.

note: ~ Item name
en: military robot chassis | military robot chassis
tr[0]: Askeri robot şasisi
tr[1]: Askeri robot şasileri

note: ~ Description of "military robot chassis"
en: What's left when you remove all moving parts and electronics.  It's the skeleton and armor of the military robot.
tr: Tüm hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Bu, askeri robotun iskeleti ve zırhıdır.

note: ~ Item name
en: military humaniform chassis | military humaniform chassis
tr[0]: Askeri insan biçimli şasisi
tr[1]: Askeri insan biçimli şasileri

note: ~ Description of "military humaniform chassis"
en: What's left when you remove all moving parts and electronics.  You still feel deep down that its hollow eyes are studying you.
tr: Hareketli parçaları ve elektroniği çıkardığınızda geriye ne kalır. Hala derinlerde, boş gözlerinin sizi incelediğini hissediyorsunuz.

note: ~ Item name
en: set of reverse-jointed legs | sets of reverse-jointed legs
tr[0]: Ters eklemli bacak seti
tr[1]: Ters eklemli bacak setleri

note: ~ Description of "set of reverse-jointed legs"
en: A set of reverse-jointed legs, like the ones found under a chicken walker.
tr: Bir tavuk yürüyücüsünün altında bulunanlar gibi, ters eklemli bacaklar seti.

note: ~ Item name
en: pineapple roots | pineapple roots
tr[0]: ananas kökü
tr[1]: ananas kökleri

note: ~ Description of "pineapple roots"
en: Roots of a pineapple plant, for growing your own.
tr: Kendi ananasınızı yetiştirmek için ananas bitkisi kökleri.

note: ~ Item name
en: melon seeds | melon seeds
tr[0]: kavun tohumları
tr[1]: kavun tohumları

note: ~ Description of "melon seeds"
en: Some melon seeds.
tr: Biraz karpuz tohumları.

note: ~ Item name
en: banana saplings | banana saplings
tr[0]: muz fidanı
tr[1]: muz fideleri

note: ~ Description of "banana saplings"
en: Some banana saplings.
tr: Biraz muz fidanları.

note: ~ Item name
en: orange vines | orange vines
tr[0]: portakal sarmaşıkları
tr[1]: portakal sarmaşıkları

note: ~ Description of "orange vines"
en: Some orange vines.  Definitely GMO.
tr: Biraz portakal sarmaşıkları. Kesinlikle genetiği değiştirilmiş.

note: ~ Item name
en: lemon vines | lemon vines
tr[0]: limon sarmaşıkları
tr[1]: limon sarmaşıkları

note: ~ Description of "lemon vines"
en: Some lemon vines.  Definitely GMO.
tr: Bazı limon sarmaşıkları. Kesinlikle genetiği değiştirilmiş.

note: ~ Item name
en: subterranean coconut | subterranean coconuts
tr[0]: yer altı hindistancevizi
tr[1]: yer altı hindistancevizleri

note: ~ Description of "subterranean coconut"
en: Proof that man went too far before the Cataclysm.
tr: İnsanın Kıyamet'ten önce çok ileri gittiğinin kanıtı.

note: ~ Name of tool quality "DIAMONDPRESS"
en: diamond press
tr: elmas presi

note: ~ Name of tool quality "BIONIC_ASSEMBLY"
en: bionic assembly
tr: biyonik montaj

note: ~ Name of tool quality "NANO_FORGE"
en: nano forge assembly
tr: nano döküm montajı

note: ~ Item name
en: atomic smartphone | atomic smartphones
tr[0]: atomik akıllı telefon
tr[1]: atomik akıllı telefonlar

note: ~ Description of "atomic smartphone"
en: Never charge your phone again with the Rivtech atomic smartphone.  Rated for 10 million years of use, this cutting-edge gadget had been on public markets for less than a week when the Cataclysm hit, and their eye-watering price made them a rarity.  It includes an alarm clock, a high-resolution camera, and a bright flashlight.
tr: Rivtech atomik akıllı telefon ile telefonunuzu bir daha asla şarj etmeyin.  10 milyon yıl kullanım ömrü ile derecelendirilmiş bu son teknoloji cihaz, Kıyamet'in vurduğu sırada halka açık pazarlarda bir haftadan daha kısa bir süre bulunmuştu ve göz alıcı fiyatı onu nadir kılıyordu.  Bir alarm saati, yüksek çözünürlüklü bir kamera ve parlak bir el feneri içerir.

note: ~ Item name
en: structural imager | structural imagers
tr[0]: yapısal görüntüleyici
tr[1]: yapısal görüntüleyiciler

note: ~ Description of "structural imager"
en: A compact imaging tool, capable of scanning and visualizing objects hiding behind walls, maintenance panels and all other sort of visual barriers.  While normally used to diagnostic potential faults within the internal systems of spaceships, the ability to peer between obstacles grant it obvious surveillance applications.  It can be activated to reveal a small conical area around you.
tr: Duvarların, bakım panellerinin ve diğer tüm görsel engellerin arkasında gizli nesneleri tarayıp görselleştirebilen kompakt bir görüntüleme aracı. Genellikle uzay gemilerinin iç sistemlerindeki potansiyel arızaları teşhis etmek için kullanılırken, engellerin arasına bakabilme yeteneği belirgin gözetim uygulamaları sağlar. Etrafınızdaki küçük konik bir alanı açığa çıkarmak için etkinleştirilebilir.

note: ~ Item name
en: motion scanner | motion scanners
tr[0]: hareket tarayıcı
tr[1]: hareket tarayıcılar

note: ~ Description of "motion scanner"
en: A handheld motion scanner normally used for pest control within spaceships.  This model features an integrated screen to highlight the location of detected motion.  It must be activated to function.
tr: Uzay gemilerinde haşere kontrolü için genellikle kullanılan bir el tipi hareket tarayıcı. Bu model, tespit edilen hareketin konumunu vurgulamak için entegre bir ekran içerir. İşlevsel olması için etkinleştirilmelidir.

note: ~ "msg" action message of item "motion scanner"
en: The %s screen flashes on.
tr: %s ekranı yanıp sönüyor.

note: ~ Item name
en: motion scanner (on) | motion scanners (on)
tr[0]: hareket tarayıcı (açık)
tr[1]: hareket tarayıcılar (açık)

note: ~ Description of "motion scanner (on)"
en: This active motion scanner will survey your surroundings every ten seconds and audibly alert you when movement is detected.  Wielding it will accurately reveal the location of motion sources.
tr: Bu aktif hareket tarayıcı, her on saniyede bir çevrenizi tarayacak ve hareket tespit edildiğinde sesli olarak sizi uyaracaktır. Onu kullanmak, hareket kaynaklarının konumunu doğru bir şekilde açığa çıkaracaktır.

note: ~ "msg" action message of item "motion scanner (on)"
en: The %s screen flashes briefly before fading out.
tr: %s ekranı kısa bir süre yanıp sönüyor ve sonra kayboluyor.

note: ~ Item name
en: 377-UASTA plasma torch | 377-UASTA plasma torches
tr[0]: 377-UASTA plasma torch
tr[1]: 377-UASTA plasma torçları

note: ~ Description of "377-UASTA plasma torch"
en: One of the many versions of UASTA certified plasma torches, essentially a civilian plasma railgun used to deliver focused waves of plasma for precision welding or metal cutting.  It is an indispensable tool for construction or demolition work, and is sometimes transformed into a weapon by mining & salvage outfits of questionable repute.
tr: UASTA sertifikalı plazma meşalelerinin birçok versiyonundan biri, esasen hassas kaynak veya metal kesimi için odaklanmış plazma dalgaları gönderen sivil bir plazma ray tabancasıdır. İnşaat veya yıkım işleri için vazgeçilmez bir araçtır ve bazen şüpheli üne sahip madencilik ve kurtarma ekipleri tarafından bir silaha dönüştürülmektedir.

note: ~ Item name
en: atomic smartphone - music | atomic smartphones - music
tr[0]: atomic smartphone - music
tr[1]: atomic smartphone'lar - müzik

note: ~ Item name
en: atomic smartphone - Flashlight | atomic smartphones - Flashlight
tr[0]: atomic smartphone - Flashlight
tr[1]: atomic smartphone'lar - El Feneri

note: ~ Item name
en: Wraitheon executive's smartphone | Wraitheon executive's smartphones
tr[0]: Wraitheon executive's smartphone
tr[1]: Wraitheon executive'ların akıllı telefonları

note: ~ Description of "Wraitheon executive's smartphone"
en: Your custom crafted atomic smartphone.  Most notably a confidential executive-level override program allows you to remotely control most robots.
tr: Özel olarak tasarlanmış atomik akıllı telefonunuz. En önemlisi, çoğu robotu uzaktan kontrol etmenizi sağlayan gizli bir yönetici düzeyi geçiş programı içerir.

note: ~ Item name
en: Wraitheon executive's smartphone - music | Wraitheon executive's smartphones - music
tr[0]: Wraitheon yöneticisinin akıllı telefonu - müzik
tr[1]: Wraitheon yöneticilerinin akıllı telefonları - müzik

note: ~ Description of "atompot"
en: Rivtech's premiere self-heating kitchen appliance, complete with lid, hand-crafted with the power of the atom to reach any temperature in thirty seconds.  As bulky as it is, its plutonium power source means that it can be used to cook an absurd amount of meals without ever worrying about running low on power.  Unsurprisingly, sales weren't particularly good because of the prospect of irradiating your food, but internal shielding ensures that only trace amounts find their way into the center.
tr: Rivtech'in öncü kendi kendini ısıtan mutfak aleti, kapakla birlikte, atomun gücüyle otuz saniyede her sıcaklığa ulaşacak şekilde el yapımıdır. Hacimli olmasına rağmen, plütonyum güç kaynağı sayesinde asla güç kaybı yaşamadan absürt miktarda yemek pişirmek için kullanılabilir. Şaşırtıcı olmayan bir şekilde, yiyeceklerinizi radyasyona maruz bırakma olasılığı nedeniyle satışlar pek iyi gitmedi, ancak iç koruma, yalnızca iz miktarlarının merkeze ulaşmasını sağlar.

note: ~ Item name
en: power cutter (off) | power cutters (off)
tr[0]: güç kesici (kapalı)
tr[1]: güç kesiciler (kapalı)

note: ~ Description of "power cutter (off)"
en: A huge, gas-powered saw with a diamond blade.  If it has gasoline, it can be turned on to turn it into a powerful metal cutting tool.
tr: Büyük, benzinle çalışan bir testere, elmas bıçaklı. Benzin varsa, güçlü bir metal kesme aracı haline getirmek için açılabilir.

note: ~ "msg" action message of item "power cutter (off)" ~ "msg" action message of item "exosuit power cutter (off)"
en: You rev up the power cutter!
tr: Güç kesiciyi çalıştırıyorsunuz!

note: ~ Item name
en: power cutter (on) | power cutters (on)
tr[0]: güç kesici (açık)
tr[1]: güç kesiciler (açık)

note: ~ Description of "power cutter (on)"
en: A huge, gas-powered saw with a diamond blade, currently a whirling blur.  It's consuming gasoline, but can be used as a fantastic tool for cutting metal.  You can also use it as a terrifying weapon, if you're into that sort of thing.
tr: Büyük, gazla çalışan bir testere, şu anda dönen bir bulanıklık. Benzin tüketiyor, ancak metal kesmek için harika bir alet olarak kullanılabilir. Ayrıca, bu tür şeylere meraklıysanız korkutucu bir silah olarak da kullanabilirsiniz.

note: ~ "msg" action message of item "power cutter (on)" ~ "msg" action message of item "exosuit power cutter (on)"
en: Your power cutter falls quiet.
tr: Güç kesiciniz sessizleşiyor.

note: ~ Item name
en: murdersaw (off) | murdersaws (off)
tr[0]: katil testere (kapalı)
tr[1]: katil testereler (kapalı)

note: ~ Description of "murdersaw (off)"
en: This former power cutter has been lightened and stripped of all those unnecessary safety measures, turning it into a gas-powered killing machine.  Use it to turn it on.
tr: Bu eski güç kesici hafifletilmiş ve tüm gereksiz güvenlik önlemlerinden arındırılmış, onu gazla çalışan bir öldürme makinesine dönüştürmüştür. Onu açmak için kullanın.

note: ~ "msg" action message of item "murdersaw (off)"
en: You rev up the murdersaw!
tr: murdersaw'u çalıştırıyorsunuz!

note: ~ Item name
en: murdersaw (on) | murdersaws (on)
tr[0]: katil testere (açık)
tr[1]: katil testereler (açık)

note: ~ Description of "murdersaw (on)"
en: This fearsome weapon is currently whirring loudly and shaking with the force of its own power.  Use it to turn it off.
tr: Bu korkutucu silah şu anda yüksek sesle vırıldıyor ve kendi gücünün etkisiyle sarsılıyor. Onu kapatmak için kullanın.

note: ~ "msg" action message of item "murdersaw (on)"
en: Your murdersaw falls quiet.
tr: Murdersaw'unuz sessizleşiyor.

note: ~ Item name
en: oxygen candle | oxygen candles
tr[0]: oksijen mumu
tr[1]: oksijen mumları

note: ~ Description of "oxygen candle"
en: An ignitable device that produces oxygen through an exothermic chemical reaction.  Often stocked as the last backup in case of total life support failure.  You could activate it, but that would just waste it.
tr: Ateşlenebilir bir cihaz, ekzotermik bir kimyasal reaksiyon yoluyla oksijen üretir. Genellikle toplam yaşam destek arızası durumunda son yedek olarak stoklanır. Aktive edebilirsiniz, ama bu sadece israf olur.

note: ~ Description of "UPS"
en: This is a unified power supply, or UPS.  It is a device developed jointly by military and scientific interests for use in combat and the field.  The UPS is designed to power armor and some guns, but drains batteries quickly.  It can be worn strapped to either leg for ease of access, and it's been waterproofed to protect the delicate electronics.  Has its own custom battery, rechargeable and with higher capacity, but not removable
tr: Bu, birleşik bir güç kaynağı veya UPS'tir. Savaş ve saha kullanımı için askeri ve bilimsel çıkarlar tarafından ortaklaşa geliştirilen bir cihazdır. UPS, zırh ve bazı silahları güçlendirmek için tasarlanmıştır, ancak pilleri hızla tüketir. Kolay erişim için her iki bacağa da bağlanabilir ve hassas elektroniği korumak için su geçirmez hale getirilmiştir. Kendine ait özel bir pili vardır, şarj edilebilir ve daha yüksek kapasiteli, ancak çıkarılamaz.

note: ~ Item name
en: bionic maintenance toolkit | bionic maintenance toolkits
tr[0]: biyonik bakım alet seti
tr[1]: biyonik bakım alet setleri

note: ~ Description of "bionic maintenance toolkit"
en: A set of very small tools and encrypted digital keys normally used to repair bionic modules in clinical settings.  They will allow you to disassemble simple bionics, but anything more complex would require even more specialized tools.
tr: Klinik ortamlarda biyonik modülleri onarmak için genellikle kullanılan çok küçük aletler ve şifreli dijital anahtarlar seti. Basit biyonikleri sökmenize izin verecek, ancak daha karmaşık olanlar daha özel aletler gerektirecektir.

note: ~ Item name
en: complete bionic toolkit | complete bionic toolkits
tr[0]: tam biyonik alet seti
tr[1]: tam biyonik alet setleri

note: ~ Description of "complete bionic toolkit"
en: A set of very small robotic tools and encrypted digital keys originally designed to disassemble and test the quality of industrially produced bionics.  A highly skilled and patient engineer could use them to manually assemble new cybernetics.
tr: Endüstriyel olarak üretilen biyoniklerin sökülmesi ve kalitesinin test edilmesi için başlangıçta tasarlanmış çok küçük robotik aletler ve şifreli dijital anahtarlar seti. Yüksek yetenekli ve sabırlı bir mühendis bunları yeni sibernetikleri manuel olarak monte etmek için kullanabilir.

note: ~ Item name
en: cybernetic power port mod | cybernetic power port mods
tr[0]: sibernetik güç portu modülü
tr[1]: sibernetik güç portu modülleri

note: ~ Description of "cybernetic power port mod"
en: This device replaces standard power connections and battery ports for electronic devices with a carefully-shaped port that hooks into bionic implants.  When applied, it will convert an item to run directly off of bionic power.
tr: Bu cihaz, elektronik cihazlar için standart güç bağlantılarını ve pil portlarını biyonik implantlara bağlanan dikkatlice şekillendirilmiş bir port ile değiştirir. Uygulandığında, bir öğeyi doğrudan biyonik güçle çalışacak şekilde dönüştürecektir.

note: ~ Item name
en: control laptop | control laptops
tr[0]: kontrol dizüstü bilgisayarı
tr[1]: kontrol dizüstü bilgisayarları

note: ~ Description of "control laptop"
en: A modified laptop, now additionally capable of transmitting in the ultra-high frequencies utilized by robots.  Activate it to command robots from afar.
tr: Artık robotlar tarafından kullanılan ultra yüksek frekansta iletim yapabilen modifiye edilmiş bir dizüstü bilgisayar. Uzaktan robotları kontrol etmek için etkinleştirin.

note: ~ Item name
en: control laptop - lit screen | control laptops - lit screen
tr[0]: kontrol dizüstü bilgisayarı - aydınlatılmış ekran
tr[1]: kontrol dizüstü bilgisayarları - aydınlatılmış ekran

note: ~ Item name
en: portable virtual reality rig | portable virtual reality rigs
tr[0]: taşınabilir sanal gerçeklik sistemi
tr[1]: taşınabilir sanal gerçeklik sistemleri

note: ~ Description of "portable virtual reality rig"
en: A portable virtual reality rig with glasses for the HUD and the computing functions wrapped around the torso.  When powered on it will provide an overlay on everything you experience.
tr: HUD için gözlükler ve gövde etrafında sarılı hesaplama işlevleri ile birlikte taşınabilir bir sanal gerçeklik seti. Açıldığında, deneyimlediğiniz her şeye bir örtü sağlayacaktır.

note: ~ "menu_text" action message of item "portable virtual reality rig"
en: power on holosuite
tr: holosuite'i aç

note: ~ "msg" action message of item "portable virtual reality rig"
en: The holosuite comes to life around you.
tr: Holosuite etrafında hayat buluyor.

note: ~ Item name
en: drone shuttle beacon | drone shuttle beacons
tr[0]: drone servis işareti
tr[1]: drone servis işaretleri

note: ~ Description of "drone shuttle beacon"
en: A portable high-power radiobeacon.  Signals a drone shuttle from Port Augustmoon, which will make landfall in about 30 minutes and leave 4 hours later, whether you board it or not.  Single use, all expenses paid in advance, and non refundable.
tr: Taşınabilir yüksek güçlü radyo işareti. Port Augustmoon'dan bir drone shuttle'ı sinyal veriyor, yaklaşık 30 dakika içinde karaya inecek ve ister biniş yapın ister yapmayın, 4 saat sonra ayrılacak. Tek kullanımlık, tüm masraflar peşin ödenmiş ve iade edilemez.

note: ~ "description" action message of item "drone shuttle beacon"
en: Call a shuttle.
tr: Bir shuttle çağır.

note: ~ "msg" action message of item "VR rig - holosuite deployed"
en: You power down the virtual overlay.
tr: Sanal örtüyü kapatıyorsun.

note: ~ Item name
en: folded nanotech forge | folded nanotech forges
tr[0]: katlanmış nanoteknoloji demirhanesi
tr[1]: katlanmış nanoteknoloji demirhaneleri

note: ~ Description of "folded nanotech forge"
en: Matrioshka Fabritechnics created this portable nanotech forge for when expeditions are setting up a basecamp far from population centers.  Once deployed it can be used to craft ultratech marvels that otherwise are too minute for human crafting.
tr: Matrioshka Fabritechnics, keşifler uzak nüfus merkezlerinden bir kamp kurarken kullanılmak üzere bu taşınabilir nanoteknoloji dökümhanesini yarattı. Dağıtıldıktan sonra, insan yapımı için çok küçük olan ultrateknolojik harikaları üretmek için kullanılabilir.

note: ~ Item name
en: U-344 RTG | U-344 RTGs
tr[0]: U-344 RTG
tr[1]: U-344 RTG'leri

note: ~ Description of "U-344 RTG"
en: A compact power source that employs the decay of transuranic elements to generate a small but constant amount of electricity and is commonly used in remote locations to power up equipment.  Must be integrated into a power grid before use.
tr: Transuranik elementlerin bozunmasını kullanarak küçük ama sürekli bir elektrik miktarı üreten kompakt bir güç kaynağıdır ve genellikle uzaktaki yerlerde ekipmanları çalıştırmak için kullanılır. Kullanımdan önce bir enerji şebekesine entegre edilmelidir.

note: ~ Item name
en: jet injector | jet injectors
tr[0]: jet enjektörü
tr[1]: jet enjektörleri

note: ~ Description of "jet injector"
en: A compact jet injector from a first aid kit.  A light based assistive injection system allows use without any medical training.
tr: İlk yardım çantasından kompakt bir jet enjektörü. Işık tabanlı yardımcı enjeksiyon sistemi, herhangi bir tıbbi eğitim olmadan kullanım sağlar.

note: ~ Item name
en: infolink jack | infolink jacks
tr[0]: infolink jakı
tr[1]: infolink jakları

note: ~ Description of "infolink jack"
en: The interface jack of an implanted infolink, coiled within your forearm and accessible through a small port in your wrist.  It can be used to interface and hack into electronic devices.
tr: Implante edilmiş bir infolink'in arayüz jakı, ön kolunuzun içinde sarılı ve bileğinizdeki küçük bir porttan erişilebilir. Elektronik cihazlarla arayüz kurmak ve hacklemek için kullanılabilir.

note: ~ Item name
en: high-voltage battery compartment | high-voltage battery compartments
tr[0]: yüksek voltajlı pil bölmesi
tr[1]: yüksek voltajlı pil bölmeleri

note: ~ Description of "high-voltage battery compartment"
en: A battery slot installed in your upper torso, designed to power bionic implants.  Compatible with the power cartridges used by laser weaponry.
tr: Biyonik implantları güçlendirmek için tasarlanmış, üst gövdenize yerleştirilmiş bir pil yuvası. Lazer silahları tarafından kullanılan güç kartuşlarıyla uyumludur.

note: ~ Item name
en: folded diamond press | folded diamond presses
tr[0]: katlanmış elmas presi
tr[1]: katlanmış elmas presleri

note: ~ Description of "folded diamond press"
en: Matrioshka Fabritechnics this device that can create pressures beyond those that create diamonds.  Once deployed it can be used to craft ultratech marvels that require substances of singular qualities.
tr: Matrioshka Fabritechnics, elmas oluşturan basınçların ötesinde basınçlar yaratabilen bu cihaz. Kullanıma alındığında, benzersiz niteliklere sahip maddeler gerektiren ultratech harikaları üretmek için kullanılabilir.

note: ~ Item name
en: micro-cooker | micro-cookers
tr[0]: mikro pişirici
tr[1]: mikro pişiriciler

note: ~ Description of "micro-cooker"
en: A rugged kitchen in one tool, made for use within small spaceships or in the wilderness.  It can automatically prepare a variety of dishes while its owner focuses on other tasks.
tr: Küçük uzay gemileri veya vahşi doğada kullanılmak üzere tasarlanmış, tek bir alet içinde sağlam bir mutfak. Sahibi diğer görevlerine odaklanırken otomatik olarak çeşitli yemekler hazırlayabilir.

note: ~ Item name
en: micro-cooker - cooking | micro-cookers - cooking
tr[0]: mikro pişirici - pişirme
tr[1]: mikro pişiriciler - pişirme

note: ~ Description of "micro-cooker - cooking"
en: This micro-cooker is currently cooking a dish.
tr: Bu mikro ocak şu anda bir yemek pişiriyor.

note: ~ Item name
en: military mess kit | military mess kits
tr[0]: askeri yemek seti
tr[1]: askeri yemek setleri

note: ~ Description of "military mess kit"
en: A military mess kit designed for long-range reconnaissance patrols deployed behind enemy lines.  All of its parts are made from thin sheets of aluminum-superalloy composite and are insulated with ceramic coating.  Relies on a battery-operated hotplate, rather than the smoke-producing chemical-fueled hexamine stove.  Compact, durable and lightweight.
tr: Düşman hatlarının arkasında konuşlandırılan uzun menzilli keşif devriyeleri için tasarlanmış bir askeri yemek seti. Tüm parçaları ince alüminyum-süperalaşım kompozit levhalardan yapılmıştır ve seramik kaplama ile yalıtılmıştır. Duman üreten kimyasal yakıtlı heksamini ocak yerine, pil ile çalışan bir sıcak plaka kullanır. Kompakt, dayanıklı ve hafif.

note: ~ Description of "portable battery charger"
en: This small device easily deploys anywhere you need it and will slowly charge all rechargeable batteries placed within it's storage space.
tr: Bu küçük cihaz, ihtiyaç duyduğunuz her yere kolayca yerleştirilebilir ve depolama alanına yerleştirilen tüm şarj edilebilir pilleri yavaşça şarj eder.

note: ~ Description of "portable survival heater"
en: When deployed and powered this device can warm a small room enough to doff your EVA gear.
tr: Açıldığında ve enerji verildiğinde, bu cihaz küçük bir odayı EVA ekipmanınızı çıkarmak için yeterince ısıtabilir.

note: ~ Item name
en: portable survival lamp | portable survival lamps
tr[0]: taşınabilir hayatta kalma lambası
tr[1]: taşınabilir hayatta kalma lambaları

note: ~ Description of "portable survival lamp"
en: A small folded metal tripod that can be deployed to illuminate an area around itself.
tr: Kendisi etrafındaki bir alanı aydınlatmak için açılabilen küçük katlanmış metal bir tripod.

note: ~ Description of magazine "portable survival battery" ~ Description of "portable survival battery"
en: A storage battery fit for improvised shelters.
tr: İmprovize sığınaklar için uygun bir depolama pili.

note: ~ Item name
en: robot carrier | robot carriers
tr[0]: robot taşıyıcı
tr[1]: robot taşıyıcılar

note: ~ Description of "robot carrier"
en: A heavy frame outfitted with tie-downs and attachment points for carrying cargo, with additional railings to keep a large machine in place.  It is meant to hold large drones and robots for transport.  Use it on a suitable robot to capture, use it on an empty tile to release.
tr: Ağır bir çerçeve, yük taşımak için bağlama noktaları ve bağlantı yerleri ile donatılmıştır, büyük bir makineyi yerinde tutmak için ek korkuluklar içerir.  Büyük dronları ve robotları taşımak için tasarlanmıştır.  Onu bir uygun robota kullanarak yakalayın, boş bir alana kullanarak serbest bırakın.

note: ~ Item name
en: military ablative plating | military ablative platings
tr[0]: askeri aşındırıcı kaplama
tr[1]: askeri aşındırıcı kaplamalar

note: ~ Description of "military ablative plating"
en: A segment of thick armor plating that would normally be found mounted on a spaceship.  Incredibly heavy.
tr: Normalde bir uzay gemisine monte edilmiş kalın zırh kaplama parçası.  Son derece ağır.

note: ~ Item name ~ Vehicle part name
en: exosuit maintenance gantry | exosuit maintenance gantries
tr[0]: ekzosuit bakım iskele
tr[1]: ekzosuit bakım iskelesi

note: ~ Description of "exosuit maintenance gantry"
en: A vehicle-mounted gantry for supporting an exosuit upright during maintenance and repair.  Includes the specialized tools needed for complex repairs and will also charge the suit's power when activated from the vehicle's controls.
tr: Bakım ve onarım sırasında bir ekosuit'i dik tutmak için araç montajlı bir gantry.  Karmaşık onarımlar için gerekli özel aletleri içerir ve aracın kontrollerinden etkinleştirildiğinde giysinin gücünü de şarj eder.

note: ~ Item name
en: CE-4 "The Claw" (Non-Lethal) | CE-4 "The Claws" (Non-Lethal)
tr[0]: CE-4 "Pençe" (Öldürücü Değil)
tr[1]: CE-4 "Pençeler" (Öldürücü Değil)

note: ~ Description of "CE-4 "The Claw" (Non-Lethal)"
en: The CE-4, commonly known as "The Claw", is a popular self-defense weapon used by corporate enforcers everywhere, especially on dangerous frontier worlds.  Made from a cylinder of heat activated memory-alloy, the flick of a switch allows it to morph between a less-lethal bludgeon form and a sharpened, super heated blade.  Currently, it is in its less-lethal configuration, and looks like a sleek side-handle metal baton.
tr: CE-4, yaygın olarak "Klavuz" olarak bilinir, her yerde kurumsal uygulayıcılar tarafından kullanılan popüler bir kendini savunma silahıdır, özellikle tehlikeli sınır dünyalarında.  Isı ile aktive edilen hafıza alaşımından yapılmış bir silindirdir, bir anahtarın çevrilmesi, onu daha az öldürücü bir vurucu form ile keskin, süper ısıtılmış bir bıçak arasında şekil değiştirmesine olanak tanır.  Şu anda, daha az öldürücü konfigürasyonundadır ve şık bir yan saplı metal cop gibi görünmektedir.

note: ~ "msg" action message of item "CE-4 "The Claw" (Non-Lethal)"
en: You activate the claw, and its bludgeoning surface slowly flattens into an edge as it begins to glow red-hot
tr: Klavuzu etkinleştiriyorsunuz ve vurucu yüzeyi yavaşça bir kenara doğru düzleşirken kırmızı sıcak parlamaya başlıyor.

note: ~ Item name
en: CE-4 "The Claw" (Lethal) | CE-4 "The Claws" (Lethal)
tr[0]: CE-4 "Pençe" (Öldürücü)
tr[1]: CE-4 "Pençeler" (Öldürücü)

note: ~ Description of "CE-4 "The Claw" (Lethal)"
en: The CE-4, commonly known as "The Claw", is a popular self-defense weapon used by corporate enforcers everywhere, especially on dangerous frontier planets.  Made from a cylinder of heat activated memory-alloy, the flick of a switch allows it to morph between a less-lethal bludgeon form and a sharpened, super heated blade.  Currently, it is in its lethal configuration, and looks like a sleek sword, humming softly as its blade glows from heat.
tr: CE-4, yaygın olarak "Klavuz" olarak bilinir, her yerde kurumsal uygulayıcılar tarafından kullanılan popüler bir kendini savunma silahıdır, özellikle tehlikeli sınır gezegenlerinde.  Isı ile aktive edilen hafıza alaşımından yapılmış bir silindirdir, bir anahtarın çevrilmesi, onu daha az öldürücü bir vurucu form ile keskin, süper ısıtılmış bir bıçak arasında şekil değiştirmesine olanak tanır.  Şu anda, öldürücü konfigürasyonundadır ve şık bir kılıç gibi görünmektedir, bıçağı ısının etkisiyle hafifçe vızıldar.

note: ~ "msg" action message of item "CE-4 "The Claw" (Lethal)"
en: The blade stops humming, and its edge dissipates into a smooth curve as it cools.
tr: Bıçak vızıldamayı durdurur ve kenarı soğudukça düzgün bir eğriye dönüşür.

note: ~ Item name ~ Name of a gun
en: Alien lune | Alien lunes
tr[0]: Yabancı lune
tr[1]: Yabancı lunes

note: ~ Description of gun "Alien lune" ~ Description of "Alien lune"
en: A delicate strand of light links the antipodes of this crescent-shaped device.  If the strand is interrupted, the device clanks and shudders before violently emitting a bolt of plasma from its apex.
tr: Bu hilal şeklindeki cihazın antipodlarını bağlayan ince bir ışık ipi. İpi kesilirse, cihaz gürültü çıkarır ve titrer, ardından zirvesinden şiddetle bir plazma çarpması yayar.

note: ~ Item name
en: hydraulic gauntlet | hydraulic gauntlets
tr[0]: hidrolik eldiven
tr[1]: hidrolik eldivenler

note: ~ Description of "hydraulic gauntlet"
en: A huge, heavy metal gauntlet lined with tubing and gauges.  Slow and unwieldy, it uses internal pressure to deliver devastating blows, but takes tremendous strength to use effectively.  Thanks to an internal microreactor, it doesn't require power of its own.
tr: Borular ve göstergelerle kaplı büyük, ağır bir metal eldiven. Yavaş ve hantal, yıkıcı darbeler indirmek için iç basıncı kullanır, ancak etkili bir şekilde kullanmak için muazzam güç gerektirir. İçindeki mikroreaktör sayesinde kendi gücüne ihtiyaç duymaz.

note: ~ Item name
en: psychrophile handling gloves | psychrophile handling gloves
tr[0]: psikrofil taşıma eldivenleri
tr[1]: psikrofil taşıma eldivenleri

note: ~ Description of "psychrophile handling gloves"
en: These gloves are designed for handling organisms that live in extremely cold temperatures.  They can also be used to freeze your foes to death.
tr: Bu eldivenler, son derece soğuk sıcaklıklarda yaşayan organizmaları tutmak için tasarlanmıştır. Ayrıca düşmanlarınızı dondurarak öldürmek için de kullanılabilir.

note: ~ Item name ~ Name of a gun
en: deployed grenade launcher | deployed grenade launchers
tr[0]: dağıtılmış el bombası atarı
tr[1]: dağıtılmış el bombası atarları

note: ~ Description of gun "deployed grenade launcher" ~ Description of "deployed grenade launcher"
en: A grenade launcher mounted onto your right-hand wrist.  Less powerful than a proper grenade launcher, but infinitely more portable, and quick to reload.
tr: Sağ el bileğinize monte edilmiş bir el bombası atıcı. Gerçek bir el bombası atıcısından daha az güçlü, ancak sonsuz derecede daha taşınabilir ve hızlı bir şekilde yeniden doldurulabilir.

note: ~ Item name
en: titanium bat | titanium bats
tr[0]: titanyum sopa
tr[1]: titanyum sopalar

note: ~ Description of "titanium bat"
en: A luxury baseball bat made out of titanium that was banned from competitive sport due to the increased performance that put defenders at risk.
tr: Savunucuları riske atan artan performansı nedeniyle rekabetçi sporlardan men edilen titanyumdan yapılmış lüks bir beyzbol sopası.

note: ~ Item name
en: bodyguard knife | bodyguard knives
tr[0]: koruma bıçağı
tr[1]: koruma bıçakları

note: ~ Description of "bodyguard knife"
en: Designed to evade security measures, this knife is a must have for any Cataclysm dinner party.
tr: Güvenlik önlemlerinden kaçmak için tasarlanmış bu bıçak, herhangi bir Kıyamet akşam yemeği partisi için olmazsa olmazdır.

note: ~ Item name
en: neurotoxic knife | neurotoxic knives
tr[0]: nörotoksik bıçak
tr[1]: nörotoksik bıçaklar

note: ~ Description of "neurotoxic knife"
en: A broad white-ceramic knife that is constantly kept coated in neurotoxic oil by a handle mounted reservoir.  Don't cut yourself.
tr: Sürekli olarak sapına monte edilmiş bir rezervuar tarafından nörotoksik yağ ile kaplı tutulan geniş beyaz seramik bir bıçak. Kendini kesme.

note: ~ Item name
en: trident | tridents
tr[0]: üç dişli mızrak
tr[1]: üç dişli mızraklar

note: ~ Description of "trident"
en: A three pronged spear that is surface treated to be used confidently above and below water.
tr: Üstünde ve altında suyun güvenle kullanılabilmesi için yüzey işlemi yapılmış üç dişli bir mızrak.

note: ~ Item name ~ Name of a gun
en: Aztlani bow | Aztlani bows
tr[0]: Aztlani yayığı
tr[1]: Aztlani yayları

note: ~ Description of gun "Aztlani bow" ~ Description of "Aztlani bow"
en: An ornate bow used by Aztlani nobility during hunting rituals.  Designed to fell the plated creatures of Aztlan, its articulated and power assisted limbs allow it to fire projectiles with a strength comparable to modern assault rifles.
    
    With its drawing aid system currently disabled, firing it will require truly superhuman strength.  It can be activated to toggle it drawing assist functionality.
tr: Aztlani soyluları tarafından av ritüelleri sırasında kullanılan süslü bir yay. Aztlan'ın zırhlı yaratıklarını düşürmek için tasarlanmış olup, eklemli ve güç destekli kolları, modern saldırı tüfekleriyle karşılaştırılabilir bir güçle mermileri ateşlemesine olanak tanır.
    
    Çekim yardım sistemi şu anda devre dışı olduğundan, ateş etmek gerçekten süper insan gücü gerektirecektir. Çekim yardım işlevini açmak için etkinleştirilebilir.

note: ~ "msg" action message of item "Aztlani bow"
en: You connect the bow to your UPS.
tr: Ok, yayı UPS'inize bağlıyorsunuz.

note: ~ Item name ~ Name of a gun
en: Aztlani bow (active) | Aztlani bows (active)
tr[0]: Aztlani yayığı (aktif)
tr[1]: Aztlani yayları (aktif)

note: ~ Description of gun "Aztlani bow (active)" ~ Description of "Aztlani bow (active)"
en: An ornate bow used by Aztlani nobility during hunting rituals.  Designed to fell the plated creatures of Aztlan, its articulated and power assisted limbs allow it to fire projectiles with a strength comparable to modern assault rifles.
    
    With its drawing aid system enabled, it can be much more easily drawn, at the cost of a modest amount of UPS power consumption per arrow.  It can be activated to toggle it drawing assist functionality.
tr: Aztlani soyluları tarafından av ritüelleri sırasında kullanılan süslü bir yay. Aztlan'ın zırhlı yaratıklarını düşürmek için tasarlanmış olup, eklemli ve güç destekli kolları, modern saldırı tüfekleriyle karşılaştırılabilir bir güçle mermileri ateşlemesine olanak tanır.
    
    Çizme yardım sistemi etkinleştirildiğinde, her ok için mütevazı bir UPS güç tüketimi karşılığında çok daha kolay bir şekilde çekilebilir. Çizme yardım işlevini açmak için etkinleştirilebilir.

note: ~ "msg" action message of item "Aztlani bow (active)"
en: You disconnect the UPS.
tr: UPS'i bağlantısını kesiyorsun.

note: ~ Item name
en: Aztlani hunting sword | Aztlani hunting swords
tr[0]: Aztlani av kılıcı
tr[1]: Aztlani av kılıçları

note: ~ Description of "Aztlani hunting sword"
en: An ornate, single-handed sword used by Aztlani hunters to finish injured game.  Made from gleaming composite alloy, its tip and frontal blade have been sharpened to a monomolecular point, while its back features a serrated saw edge.
tr: Aztlani avcıları tarafından yaralı avları sonlandırmak için kullanılan süslü, tek elle tutulan bir kılıç. Parlak kompozit alaşımdan yapılmış olup, ucu ve ön bıçağı monomoleküler bir noktaya keskinleştirilmiş, arka kısmında ise dişli bir testere kenarı bulunmaktadır.

note: ~ Item name ~ Name of a gun
en: salvage bow | salvage bows
tr[0]: kurtarma yayığı
tr[1]: kurtarma yayları

note: ~ Description of gun "salvage bow" ~ Description of "salvage bow"
en: A bow made from readily-available materials, and quickly and cheaply put together.  It is not made to be pretty, but to get a job done.  Its nocks and string are made of shape-memory alloy that help increase string tension in the string.  The memory alloy requires a UPS source to be activated.
tr: Kolayca bulunabilen malzemelerden yapılmış, hızlı ve ucuz bir şekilde bir araya getirilmiş bir yay. Güzel olması için yapılmamıştır, işini görmek içindir. Nockları ve ipi, ipteki gerilimi artırmaya yardımcı olan şekil hafızalı alaşımdan yapılmıştır. Hafıza alaşımının etkinleştirilmesi için bir UPS kaynağı gereklidir.

note: ~ Item name ~ Name of a gun
en: salvage crossbow | salvage crossbows
tr[0]: kurtarma çapraz yayığı
tr[1]: kurtarma çapraz yayları

note: ~ Description of gun "salvage crossbow" ~ Description of "salvage crossbow"
en: A crossbow constructed of readily available materials, and quickly and cheaply put together.  While it isn't very pretty, it gets the job done, and its drawing mechanism is motorized allowing quick reloading.
tr: Kolayca bulunabilen malzemelerden inşa edilmiş, hızlı ve ucuz bir şekilde bir araya getirilmiş bir çapraz yay. Çok güzel olmasa da işini görür ve çekme mekanizması motorludur, hızlı yeniden doldurma sağlar.

note: ~ Item name
en: monofilament whip | monofilament whips
tr[0]: monofilament kırbaç
tr[1]: monofilament kırbaçlar

note: ~ Description of "monofilament whip"
en: A long filament of nested carbon nanotubes only a few microns in diameter.  In essence a very thin, very strong and very sharp blade that you throw at a moment's notice.
tr: Sadece birkaç mikron çapında, iç içe geçmiş karbon nanotüplerden oluşan uzun bir filament. Özünde, anında fırlatabileceğiniz çok ince, çok güçlü ve çok keskin bir bıçaktır.

note: ~ Item name
en: 10mm FMJ caseless | 10mm FMJ caseless
tr[0]: 10mm FMJ kovanı olmayan
tr[1]: 10mm FMJ kovanı olmayanlar

note: ~ Description of "10mm FMJ caseless"
en: Standardized 10mm ammunition with a brass jacketed projectile.  For as long as you can remember bullets like these have been used for military, law enforcement, and civilian use.
tr: Brass kaplamalı mermisi olan standart 10mm mühimmat. Hatırlayabildiğiniz sürece, bu tür mermiler askeri, kolluk kuvvetleri ve sivil kullanım için kullanılmıştır.

note: ~ Item name
en: 10mm JHP caseless | 10mm JHP caseless
tr[0]: 10mm JHP kovanı olmayan
tr[1]: 10mm JHP kovanı olmayanlar

note: ~ Description of "10mm JHP caseless"
en: Standardized 10mm ammunition with a hollow point projectile.  While they have inferior penetration to FMJ rounds, their expansion slightly increases stopping power against unarmed targets and reduces overpenetration.
tr: Hollow point mermisi olan standart 10mm mühimmat. FMJ mermilerine göre daha düşük penetrasyona sahip olsalar da, genişlemeleri silahsız hedeflere karşı durdurma gücünü biraz artırır ve aşırı penetrasyonu azaltır.

note: ~ Item name
en: 10mm SDART | 10mm SDART
tr[0]: 10mm SDART
tr[1]: 10mm SDART'lar

note: ~ Description of "10mm SDART"
en: High precision 10mm microjet darts.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
tr: Yüksek hassasiyetli 10mm mikrojet dartlar. Bu düşük hızlı mermiler, hedefin savunmalarındaki zayıflıkları istismar etmek için uçuş sırasında ayarlanabilir.

note: ~ Item name
en: 25mm canister shot | 25mm canister shot
tr[0]: 25mm kapsül mermisi
tr[1]: 25mm kapsül mermileri

note: ~ Description of "25mm canister shot"
en: A 25mm round with a canister shot load, deals devastating damage against lightly armored foes within mid to close range.  Relatively low tech and affordable when compared to other 25mm grenades, these are often fielded by frontier outfits due to their adequate performance in anti-drone and close quarters combat.
tr: Şişe mermisi yükü olan 25mm mermi, orta ile yakın mesafedeki hafif zırhlı düşmanlara karşı yıkıcı hasar verir. Diğer 25mm el bombalarına kıyasla nispeten düşük teknolojiye sahip ve uygun fiyatlıdır, bu nedenle yeterli performansları nedeniyle sınır bölgelerindeki ekipler tarafından sıkça kullanılmaktadır.

note: ~ Item name
en: 25mm Ball | 25mm Ball
tr[0]: 25mm Top
tr[1]: 25mm Toplar

note: ~ Description of "25mm Ball"
en: Standard issue UICA 25mm rounds, loading a single lead-core steel-jacketed projectile.  Suitable for general purpose and anti-personnel use, these are the most common 25mm rounds in circulation.
tr: Standart UICA 25mm mermileri, tek bir kurşun çekirdekli çelik kaplamalı mermi yüklemektedir. Genel amaç ve anti-personel kullanımı için uygun olan bu mermiler, dolaşımda en yaygın 25mm mermilerdir.

note: ~ Item name
en: 25mm FRAG | 25mm FRAG
tr[0]: 25mm FRAG
tr[1]: 25mm FRAG'ler

note: ~ Description of "25mm FRAG"
en: Standard issue UICA 25mm rounds, each loading a plastic explosive charge within a frangible ceramic projectile.
tr: Standart UICA 25mm mermileri, her biri kırılgan seramik mermi içinde bir plastik patlayıcı yükü taşımaktadır.

note: ~ Item name
en: 25mm APFSDS | 25mm APFSDS
tr[0]: 25mm APFSDS
tr[1]: 25mm APFSDS'ler

note: ~ Description of "25mm APFSDS"
en: Standard issue UICA 25mm rounds, each concealing a finned tungsten-alloy kinetic penetrator within a biodegradable plastic sabot.  Designed to defeat modern personal and light-vehicle armor, these are illegal to own, and thus are seldomly seen outside of military armories.
tr: Standart UICA 25mm mermileri, her biri biyolojik olarak parçalanabilen plastik sabot içinde bir kanatlı tungsten alaşımlı kinetik delici gizlemektedir. Modern kişisel ve hafif araç zırhlarını aşmak için tasarlanmıştır, sahip olmak yasaktır ve bu nedenle askeri cephanelikler dışında nadiren görülmektedir.

note: ~ Item name
en: 25mm SDART | 25mm SDART
tr[0]: 25mm SDART
tr[1]: 25mm SDART'lar

note: ~ Description of "25mm SDART"
en: High precision 25mm microjet darts.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
tr: Yüksek hassasiyetli 25mm mikrojet dartlar. Bu düşük hızdaki mermiler, hedefin savunmalarındaki zayıflıkları istismar etmek için uçuş sırasında ayarlanabilir.

note: ~ Description of "RA110 5x50mm flechette"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.
tr: Modern zırhı aşmak için tasarlanmış olan Rivtech 5x50mm flechette mermisi, biyobozunur sabot ve tek, kanat stabilizasyonlu penetratör içerir.

note: ~ Description of "RA119 5x50mm penetrator"
en: Designed to defeat modern body armor, the Rivtech 5x50mm RA119 penetrator round features a biodegradable sabot and a single, fin-stabilized tungsten alloy projectile.
tr: Modern zırhı aşmak için tasarlanmış olan Rivtech 5x50mm RA119 penetratör mermisi, biyobozunur sabot ve tek, kanat stabilizasyonlu tungsten alaşımlı mermi içerir.

note: ~ Description of "5x50mm flechette, reloaded"
en: Designed to defeat modern body armor, the Rivtech 5x50mm flechette round features a biodegradable sabot and a single, fin-stabilized penetrator.  This one has been hand-reloaded by a lucky survivor or perhaps a pre-Cataclysm corporate spy, leading to slightly inferior performance compared to factory-produced ammo.
tr: Modern zırhı aşmak için tasarlanmış olan Rivtech 5x50mm flechette mermisi, biyobozunur sabot ve tek, kanat stabilizasyonlu penetratör içerir. Bu mermi, şanslı bir hayatta kalan veya belki de kıyamet öncesi bir kurumsal casus tarafından elle yeniden doldurulmuştur, bu da fabrika üretimi mermilere kıyasla biraz daha düşük bir performansa yol açmaktadır.

note: ~ Item name
en: 7.50mm caseless | 7.50mm caseless
tr[0]: 7.50mm kasetsiz
tr[1]: 7.50mm kasetsiz

note: ~ Description of "7.50mm caseless"
en: An intermediate bullet with an acceptable all-round performance.  Due to their role as UICA's standard issue rifle cartridge, these are ubiquitous wherever Earth makes its presence be known.
tr: Kabul edilebilir genel performansa sahip bir ara mermi. UICA'nın standart tüfek mermisi olarak rolü nedeniyle, bu mermiler Dünya'nın varlığını hissettirdiği her yerde yaygındır.

note: ~ Item name
en: 7.50mm AP caseless | 7.50mm AP caseless
tr[0]: 7.50mm AP kasetsiz
tr[1]: 7.50mm AP kasetsiz

note: ~ Description of "7.50mm AP caseless"
en: Armor piercing 7.50mm ammunition with a tungsten carbide penetrator.  These rounds are designed to defeat body armor and other hard targets, but have reduced stopping power against unarmored targets.
tr: Tungsten karbür penetratörlü zırh delici 7.50mm mermi. Bu mermiler, zırhı ve diğer sert hedefleri aşmak için tasarlanmıştır, ancak zırhsız hedeflere karşı durdurma gücü azaltılmıştır.

note: ~ Description of "7.50mm RP"
en: Civilian-legal 7.50mm ammunition featuring a reduced propellant case and unjacketed projectiles.  The 7.50mm RP round is extremely weak with very low stopping power, short range, and negligible recoil.  While cheaper than military grade rounds, it's only really useful for rifle training, and for hunting small animals.
tr: Azaltılmış propellant kasesi ve kaplamasız mermiler içeren sivil yasal 7.50mm mermi. 7.50mm RP mermisi son derece zayıf olup, çok düşük durdurma gücüne, kısa menzile ve önemsiz geri tepmeye sahiptir. Askeri sınıf mermilerden daha ucuz olmasına rağmen, yalnızca tüfek eğitimi ve küçük hayvanları avlamak için gerçekten faydalıdır.

note: ~ Description of "7.50mm SDART"
en: High precision 7.50mm microjet darts for use in smart weaponry.  These low velocity rounds can adjust mid-flight to exploit weaknesses in the target's defenses.
tr: Akıllı silahlarda kullanılmak üzere yüksek hassasiyetli 7.50mm mikrojet oklar. Bu düşük hızdaki mermiler, hedefin savunmalarındaki zayıflıkları istismar etmek için uçuş sırasında ayarlanabilir.

note: ~ Item name
en: electric charge | electric charge
tr[0]: elektrik yükü
tr[1]: elektrik yükleri

note: ~ Description of "electric charge"
en: Electric charge collected and stored through methods now undecipherable.  Somehow increases the performance of laser weaponry.
tr: Artık çözülemeyen yöntemlerle toplanıp depolanan elektrik yükü. Bir şekilde lazer silahlarının performansını artırır.

note: ~ Description of "82x225mm flashbulb"
en: Pyrotechnic flash lamps designed to emit and focus a millisecond pulse laser through controlled detonation.
tr: Kontrollü patlama yoluyla milisaniyelik bir pul lazer yaymak ve odaklamak için tasarlanmış piroteknik flaş lambaları.

note: ~ Description of "foamcrete"
en: The chemical precursors of foamcrete, a quick-hardening, resilient substance that readily expands on contact with air.  Originally designed for structural repair in commercial spaceflight, it can be used to quickly erect walls and platforms, or to encase foes.
tr: Hava ile temas ettiğinde hızla genişleyen, hızlı sertleşen, dayanıklı bir madde olan köpükbetonun kimyasal öncülleri. Ticari uzay uçuşunda yapısal onarım için başlangıçta tasarlanmış olup, duvarlar ve platformlar hızlı bir şekilde inşa etmek veya düşmanları kapsamak için kullanılabilir.

note: ~ Item name
en: wide-range pesticide | wide-range pesticide
tr[0]: geniş kapsamlı pestisit
tr[1]: geniş kapsamlı pestisitler

note: ~ Description of "wide-range pesticide"
en: An old Thistle Industries neurotoxic pesticide that can be used to kill insects, plants, mammals, nematodes, fungi and most organisms not genetically engineered to withstand its assault.  Even short exposure is likely to prove fatal.  Frontier rated only.
tr: Eski Thistle Industries nörotoksik pestisiti, böcekleri, bitkileri, memelileri, nematodları, mantarları ve genetik olarak bu saldırıya dayanacak şekilde tasarlanmamış çoğu organizmayı öldürmek için kullanılabilir. Kısa bir maruz kalma bile ölümcül olabilir. Sadece Frontier dereceli.

note: ~ Item name
en: rebar rail | rebar rails
tr[0]: demir donatı rayı
tr[1]: demir donatı rayları

note: ~ Description of "rebar rail"
en: A short piece of ferromagnetic rebar which has been straightened and sharpened on one end.  Could be used as a projectile by a sufficiently powerful electromagnetic weapon.
tr: Bir ucu düzleştirilmiş ve keskinleştirilmiş kısa bir ferromanyetik demir donatı parçası. Yeterince güçlü bir elektromanyetik silah tarafından mermi olarak kullanılabilir.

note: ~ Item name
en: steel rail | steel rails
tr[0]: çelik ray
tr[1]: çelik raylar

note: ~ Description of "steel rail"
en: A short piece of steel which has been forged true and sharpened on one end.  Could be used as a projectile by a sufficiently powerful electromagnetic weapon.
tr: Bir ucu doğru şekilde dövülmüş ve keskinleştirilmiş kısa bir çelik parçası. Yeterince güçlü bir elektromanyetik silah tarafından mermi olarak kullanılabilir.

note: ~ Description of "GG Stinger 3x35mm flechette"
en: The Gibson Gear Stinger flechette is a magnetically propelled dart roughly half the length of the average human thumb.
tr: Gibson Gear Stinger flechette, ortalama bir insan parmağının uzunluğunun yaklaşık yarısı kadar olan manyetik olarak itilen bir darttır.

note: ~ Description of "GG Splinter 3x35mm flechette"
en: Gibson Gear Splinter flechettes are made with magnetic ceramics that shatter upon impact and dig deeply into flesh, as a consequence of this change these rounds lose almost all of their armor piercing.
tr: Gibson Gear Splinter flechette'leri, çarpma anında parçalanan ve ete derinlemesine nüfuz eden manyetik seramiklerle yapılmıştır; bu değişiklik sonucunda bu mermiler neredeyse tüm zırh delici özelliklerini kaybeder.

note: ~ Description of "GG Fang 3x35mm NTX flechette"
en: Gibson Gear Fang flechettes loading a small ampoule of neurotoxic poison within a hollow cobalt dart.  Although principally designed to neutralize the heavily augmented, they are effective against most organic targets.
tr: Gibson Gear Fang flechette'leri, boş bir kobalt dart içinde nörotoksik zehirin küçük bir ampulünü yükler. Ağırlıklı olarak ağır şekilde artırılmış hedefleri etkisiz hale getirmek için tasarlanmış olsalar da, çoğu organik hedefe karşı etkilidirler.

note: ~ Description of "solid hydrogen"
en: Pressurized and cryo-cooled rods of solidified hydrogen, used within plasma weapons or portable powerplants.
tr: Plazma silahları veya taşınabilir enerji santralleri içinde kullanılan basınçlandırılmış ve kriyo-soğutulmuş katılaştırılmış hidrojen çubukları.

note: ~ Item name
en: hi-vis jacket | hi-vis jackets
tr[0]: hi-vis ceket
tr[1]: hi-vis ceketler

note: ~ Description of "hi-vis jacket"
en: Glowing orange and very visible indeed.
tr: Parlak turuncu ve gerçekten çok görünür.

note: ~ Description of "work pants"
en: A pair of gray work pants.
tr: Bir çift gri iş pantolonu.

note: ~ Snippet of item "work pants"
en: A pair of XL blue work pants.
tr: Bir çift XL mavi iş pantolonu.

note: ~ Snippet of item "work pants"
en: A pair of XL gray work pants.
tr: Bir çift XL gri iş pantolonu.

note: ~ Snippet of item "work pants"
en: A pair of XL light-blue work pants.
tr: Bir çift XL açık mavi iş pantolonu.

note: ~ Snippet of item "work t-shirt"
en: An XL blue work t-shirt with a small front pocket.
tr: Küçük bir ön cebe sahip XL mavi iş tişörtü.

note: ~ Snippet of item "work t-shirt"
en: An XL gray work t-shirt with a small front pocket.
tr: Küçük bir ön cebe sahip XL gri iş tişörtü.

note: ~ Snippet of item "work t-shirt"
en: An XL light-blue work t-shirt with a small front pocket.
tr: Küçük bir ön cebe sahip XL açık mavi iş tişörtü.

note: ~ Item name
en: hi-vis vest | hi-vis vests
tr[0]: hi-vis yelek
tr[1]: hi-vis yelekler

note: ~ Description of "hi-vis vest"
en: A bright orange winter vest with several front facing pockets.  Not even close to warm enough.
tr: Birçok ön cebe sahip parlak turuncu kış yeleği. Hatta yeterince sıcak değil.

note: ~ Item name
en: company jacket | company jackets
tr[0]: şirket ceket
tr[1]: şirket ceketleri

note: ~ Description of "company jacket"
en: A synthetic jacket adorned with the logos and colors of some interstellar corporation.  Impermeable, but not very warm.
tr: Bazı yıldızlararası şirketlerin logoları ve renkleriyle süslenmiş sentetik bir ceket. Su geçirmez, ama çok sıcak değil.

note: ~ Item name
en: supervisor jacket | supervisor jackets
tr[0]: denetçi ceket
tr[1]: denetçi ceketleri

note: ~ Description of "supervisor jacket"
en: A variant company jacket tailored to slightly recall a business suit, often issued to low level managers.  Some might think it looks nicer, but it's just as cheaply made.
tr: Bir iş elbisesini hafifçe hatırlatacak şekilde tasarlanmış bir şirket ceketi varyantı, genellikle düşük seviyeli yöneticilere verilir. Bazıları daha güzel göründüğünü düşünebilir, ama aynı şekilde ucuz yapılmıştır.

note: ~ Item name
en: worker's tie | worker's ties
tr[0]: işçi kravatı
tr[1]: işçi kravatları

note: ~ Description of "worker's tie"
en: Calling this thin strip of dark fabric a tie would do it a favor.
tr: Bu ince koyu kumaş parçasına kravat demek ona bir iyilik yapar.

note: ~ Item name
en: crew jumpsuit | crew jumpsuits
tr[0]: ekip tulumu
tr[1]: ekip tulumları

note: ~ Description of "crew jumpsuit"
en: A lightweight cloth jumpsuit adorned with the faded corporate regalia of some freight hauling association or another.  This one is a standard design favored by spacers, with ample, easy access pockets.
tr: Bazı yük taşıma derneklerinin solmuş kurumsal sembolleriyle süslenmiş hafif bir kumaş tulum. Bu, uzaylılar tarafından tercih edilen standart bir tasarımdır ve bol, kolay erişim cepleri vardır.

note: ~ Item name
en: soft hazard suit | soft hazard suits
tr[0]: yumuşak tehlike kıyafeti
tr[1]: yumuşak tehlike kıyafetleri

note: ~ Description of "soft hazard suit"
en: A brightly colored, standard-fab pattern environmental suit for use in industrial and medical settings.  Offers good protection from chemical and radioactive hazards, but is not insulated against heat or cold.  Requires a gasmask or sealed helmet for full protection.
tr: Endüstriyel ve tıbbi ortamlarda kullanılmak üzere standart kumaş desenine sahip parlak renkli bir çevresel giysi. Kimyasal ve radyoaktif tehlikelere karşı iyi koruma sağlar, ancak sıcaklık veya soğuktan yalıtım sağlamaz. Tam koruma için bir gaz maskesi veya kapalı bir kask gerektirir.

note: ~ Item name
en: soft hazard suit (casual) | soft hazard suits (casual)
tr[0]: yumuşak tehlike kıyafeti (rahat)
tr[1]: yumuşak tehlike kıyafetleri (rahat)

note: ~ Description of "soft hazard suit (casual)"
en: A brightly colored, standard-fab pattern environmental suit for use in industrial and medical settings.  The upper portion has been tied around the waist casually.
tr: Endüstriyel ve tıbbi ortamlarda kullanılmak üzere standart kumaş desenine sahip parlak renkli bir çevresel giysi. Üst kısmı bel etrafında gündelik bir şekilde bağlanmıştır.

note: ~ Item name
en: communications cap | communications caps
tr[0]: iletişim şapkası
tr[1]: iletişim şapkaları

note: ~ Description of "communications cap"
en: A padded cotton cap built around an augmented reality headset.  During normal operation it would provide visual information about a ship subsystems and a communications link with the rest of the crew, but severed from a spaceship, only their hearing protection function retains any utility.
tr: Artırılmış gerçeklik başlığı etrafında inşa edilmiş yastıklı pamuk şapka. Normal çalışmada, bir geminin alt sistemleri hakkında görsel bilgi sağlar ve mürettebatın geri kalanıyla iletişim bağlantısı kurar, ancak bir uzay gemisinden koparıldığında, yalnızca işitme koruma işlevi herhangi bir fayda sağlar.

note: ~ Item name
en: HERC rig | HERC rigs
tr[0]: HERC rig
tr[1]: HERC rigleri

note: ~ Description of "HERC rig"
en: A lightweight steel-reinforced tool carrier.  Keeps your tools safe and about in zero-g, Mars, the bottom of the Pacific, or other generally inhospitable environments.  It has several deep pockets, and two mounting points for pressurized canisters or other large magazines.
tr: Hafif çelik takviyeli bir alet taşıyıcı. Araçlarınızı sıfır yerçekiminde, Mars'ta, Pasifik'in dibinde veya diğer genellikle yaşanmaz ortamlarda güvende tutar. Birkaç derin cebi vardır ve basınçlı silindirler veya diğer büyük dergiler için iki montaj noktası bulunur.

note: ~ Item name
en: transparent rain coat | transparent rain coats
tr[0]: şeffaf yağmurluk
tr[1]: şeffaf yağmurluklar

note: ~ Description of "transparent rain coat"
en: A mostly transparent raincoat with no pockets.  Essential urban wear.
tr: Cebisiz, çoğunlukla şeffaf bir yağmurluk. Şehir yaşamı için vazgeçilmez bir giysi.

note: ~ Item name
en: academy cloak | academy cloaks
tr[0]: akademi pelerini
tr[1]: akademi pelerinleri

note: ~ Description of "academy cloak"
en: A short ochre cloak given to traveling faculty, still tailored in styles that echo down from previous millennia.
tr: Seyahat eden öğretim üyelerine verilen kısa bir okra pelerini, hala önceki binyıllardan gelen stillerle dikilmiştir.

note: ~ Item name
en: nanoweave formal shirt | nanoweave formal shirts
tr[0]: nanoweave resmi gömlek
tr[1]: nanoweave resmi gömlekler

note: ~ Description of "nanoweave formal shirt"
en: A luxurious Lausanne dress shirt.  Steel grey fading into golden thread, it has a mandarin collar and a neo-deco look that was the rage back on Earth when you last left.
tr: Lüks bir Lausanne gömleği. Çelik gri renginden altın ipliğe geçiş yaparak, mandarin yaka ve Dünya'dan ayrıldığınızda popüler olan neo-deko görünümüne sahiptir.

note: ~ Item name
en: nanoweave dress | nanoweave dresses
tr[0]: nanoweave elbise
tr[1]: nanoweave elbiseler

note: ~ Description of "nanoweave dress"
en: A luxurious Lausanne cocktail dress.  White with gold thread accents, it has a neo-deco look that was the rage back on Earth when you last left.
tr: Lüks bir Lausanne kokteyl elbisesi. Altın iplik vurgularla beyaz, Dünya'dan ayrıldığınızda popüler olan neo-deko görünümüne sahiptir.

note: ~ Item name
en: synleather jacket | synleather jackets
tr[0]: sentetik deri ceket
tr[1]: sentetik deri ceketler

note: ~ Description of "synleather jacket"
en: A thick, heavy jacket made from synthetic leather.  Grants an elusively retro look.
tr: Sentetik deriden yapılmış kalın, ağır bir ceket. Eski tarz bir görünüm kazandırır.

note: ~ Item name
en: diode bomber | diode bombers
tr[0]: diode bombacı
tr[1]: diode bombacıları

note: ~ Description of "diode bomber"
en: LED strips run along the interior of this synthetic jacket, ensuring you'll light up every room you enter.  Every mercenary around probably owns or has owned one of these.
tr: Bu sentetik ceketin iç kısmında LED şeritler var, girdiğin her odayı aydınlatmanı sağlıyor. Etraftaki her paralı asker muhtemelen bunlardan birine sahip veya sahip olmuştur.

note: ~ Item name ~ Variant name of item "mercenary bolero"
en: mercenary bolero | mercenary boleros
tr[0]: merhametçi bolero
tr[1]: merhametçi bolerolar

note: ~ Description of "mercenary bolero"
en: A combat jacket with a high collar and a short waist.  Although it's made from reactive aramid fibers, it's more of a fashion statement than a practical piece of armor.  You could mount MOLLE compatible gear on it alongside a neck guard.
tr: Yüksek yakalı ve kısa bel kesimine sahip bir savaş ceketi. Reaktif aramid liflerinden yapılmış olmasına rağmen, pratik bir zırh parçasından çok bir moda ifadesidir. Üzerine bir boyun koruyucusu ile birlikte MOLLE uyumlu ekipman monte edebilirsiniz.

note: ~ Description of variant "mercenary bolero" of item "mercenary bolero"
en: It's subtle and assuming, with a strictly functionally cut.
tr: Sade ve mütevazı, katı bir işlevsel kesime sahip.

note: ~ Variant name of item "mercenary bolero"
en: streetfighter bolero | streetfighter boleros
tr[0]: sokak dövüşçüsü bolero
tr[1]: sokak dövüşçüsü bolerolar

note: ~ Description of variant "streetfighter bolero" of item "mercenary bolero"
en: It's aesthetically worn down and adorned with a variety of patches for causes you scantly remember.
tr: Estetik olarak yıpranmış ve hatırlamakta zorlandığınız çeşitli yamanlarla süslenmiş.

note: ~ Variant name of item "mercenary bolero"
en: enforcer's bolero | enforcer's boleros
tr[0]: zorba bolero
tr[1]: zorba bolerolar

note: ~ Description of variant "enforcer's bolero" of item "mercenary bolero"
en: It's black and cut in a style that vaguely resembles the armor of Wraitheon's capital assurance teams.
tr: Siyah ve Wraitheon'un başkent güvenlik ekiplerinin zırhına benzer bir tarzda kesilmiş.

note: ~ Variant name of item "mercenary bolero"
en: Lausanne combat bolero | Lausanne combat boleros
tr[0]: Lausanne savaş bolero
tr[1]: Lausanne savaş bolerolar

note: ~ Description of variant "Lausanne combat bolero" of item "mercenary bolero"
en: It's pearl white with gold thread accents.  A classic from the Lausanne combat collection.
tr: Altın iplik vurgularıyla inci beyazı. Lausanne savaş koleksiyonundan klasik bir parça.

note: ~ Item name
en: Riemann shell | Riemann shells
tr[0]: Riemann kabuğu
tr[1]: Riemann kabukları

note: ~ Description of "Riemann shell"
en: A thin shell of altered reality containing enormous electromagnetic potential, such that it might behave as a solid object under certain conditions.  A Riemann shell can defend against a wide variety of physical and energy attacks, but can be overwhelmed and forced to collapse into deadly radiation with prolonged assault.
tr: Büyük elektromanyetik potansiyele sahip, değiştirilmiş bir gerçeklikten oluşan ince bir kabuk; belirli koşullar altında katı bir nesne gibi davranabilir. Bir Riemann kabuğu, çeşitli fiziksel ve enerji saldırılarına karşı savunma yapabilir, ancak uzun süreli saldırılarla aşırı yüklenebilir ve ölümcül radyasyona dönüşmeye zorlanabilir.

note: ~ Item name
en: SHD-1k Riemann Shield Generator | SHD-1k Riemann Shield Generators
tr[0]: SHD-1k Riemann Kalkan Üretici
tr[1]: SHD-1k Riemann Kalkan Üreticileri

note: ~ Description of "SHD-1k Riemann Shield Generator"
en: A backpack mounted shield generator for infantry use, capable of fully protecting its user during prolonged bursts of kinetic and energy attacks.  Standard issue for UICA breaching teams.
    
    Its high energy consumption and weight make it unsuitable for long-term use.  Powered with energy cartridges.
tr: Piyade kullanımı için montajlı bir sırt çantası kalkan jeneratörü, kullanıcısını uzun süreli kinetik ve enerji saldırıları sırasında tamamen koruyabilme yeteneğine sahiptir. UICA delici ekipleri için standart donanım.
    
    Yüksek enerji tüketimi ve ağırlığı, uzun süreli kullanım için uygun hale getirmemektedir. Enerji kartuşları ile çalıştırılmaktadır.

note: ~ Item name
en: SHD-1k Riemann Shield Generator (active) | SHD-1k Riemann Shield Generators (active)
tr[0]: SHD-1k Riemann Kalkan Üretici (aktif)
tr[1]: SHD-1k Riemann Kalkan Üreticileri (aktif)

note: ~ Description of "SHD-1k Riemann Shield Generator (active)"
en: This shield generator is active and maintaining a Riemann shield around its user.  It is capable of fully protecting its user during prolonged bursts of kinetic and energy attacks.  Standard issue for UICA breaching teams.
    
    Its high energy consumption and weight make it unsuitable for long-term use.  Powered with energy cartridges.
tr: Bu kalkan jeneratörü aktiftir ve kullanıcısının etrafında bir Riemann kalkanı korumaktadır. Uzun süreli kinetik ve enerji saldırıları sırasında kullanıcısını tamamen koruma kapasitesine sahiptir. UICA delici takımları için standart ekipman.
    
    Yüksek enerji tüketimi ve ağırlığı, uzun vadeli kullanım için uygun hale getirmemektedir. Enerji kartuşları ile çalışmaktadır.

note: ~ Name of spell "spawn_shield"
en: Spawn Riemann Shield
tr: Riemann Kalkanı Oluştur

note: ~ Description of spell "spawn_shield ( Spawn Riemann Shield )"
en: Creates a shield.
tr: Bir kalkan oluşturur.

note: ~ Player message in effect in EoC "EOC_detonate_shield"
en: The shield blasts you with radiation as it dissipates.
tr: Kalkan, dağılırken seni radyasyonla vuruyor.

note: ~ Item name
en: tactical infovisor | tactical infovisors
tr[0]: taktik infovizör
tr[1]: taktik infovizörler

note: ~ Description of "tactical infovisor"
en: An armored black headset that coalesces the feeds of several sensors into a single screen display.  It provides generalized assistance in combat, including targeting assistance for thrown and ranged weaponry, threat identification, conditional NV and thermal vision and protection against high intensity light sources.  It must be active to function.
tr: Birden fazla sensörün verilerini tek bir ekran görüntüsünde birleştiren zırhlı siyah bir kulaklık.  Saldırıda genel yardım sağlar, atılan ve menzilli silahlar için hedefleme yardımı, tehdit tanımlama, koşullu NV ve termal görüş ile yüksek yoğunluklu ışık kaynaklarına karşı koruma içerir.  İşlev görmesi için aktif olmalıdır.

note: ~ "menu_text" action message of item "tactical infovisor"
en: activate the infovisor
tr: infovizörü etkinleştir

note: ~ "msg" action message of item "tactical infovisor"
en: You lower the visor and flick the control dial to active.
tr: Vizörü indiriyorsun ve kontrol düğmesini aktif hale getiriyorsun.

note: ~ Description of "tactical infovisor"
en: An armored black headset that coalesces the feeds of several sensors into a single screen display.  It provides generalized assistance in combat, including targeting assistance for thrown and ranged weaponry, threat identification, conditional NV and thermal vision and protection against high intensity light sources.
tr: Bir zırhlı siyah kulaklık, birkaç sensörün verilerini tek bir ekran görüntüsünde birleştirir. Savaşta genel yardım sağlar, atılan ve menzilli silahlar için hedefleme yardımı, tehdit tanımlama, koşullu NV ve termal görüş ile yüksek yoğunluklu ışık kaynaklarına karşı koruma içerir.

note: ~ Item name
en: rocket pack | rocket packs
tr[0]: roket paketi
tr[1]: roket paketleri

note: ~ Description of "rocket pack"
en: A back mounted rocket pack, its well worn superalloy nozzles seem to suggest great age.  Units like this one are rarely used by elite military forces and by scavenger-explorers hoping to find high value salvage.  Not powerful enough to enable true flight within a gravity well, but it may still be used to perform short jumps and air-dashes.
tr: Sırt monteli roket paketi, iyi kullanılmış süper alaşım nozulları büyük bir yaşın belirtisi gibi görünüyor. Bu tür birimler, yüksek değerli hurda bulmayı uman elit askeri güçler ve hurda kaşifleri tarafından nadiren kullanılır. Gerçek uçuşu sağlamak için yeterince güçlü değil, ancak yine de kısa sıçramalar ve hava atlamaları yapmak için kullanılabilir.

note: ~ Description of a pocket in item "rocket pack"
en: The rocket pack fuel tank.  Holds up to 10 liters of pressurized fuel.
tr: Roket paketi yakıt tankı. 10 litreye kadar basınçlı yakıt tutar.

note: ~ Description of "ballistic collar"
en: Front and back nylon collar assemblies with armor inserts for neck protection.  Designed to be attached to heavy military body armor.
tr: Boyun koruması için zırh ekleri ile ön ve arka naylon yaka montajları. Ağır askeri zırha takılmak üzere tasarlanmıştır.

note: ~ Item name
en: IPAV armor | IPAV armors
tr[0]: IPAV zırhı
tr[1]: IPAV zırhları

note: ~ Description of "IPAV armor"
en: Multipurpose military armor for the torso and upper arms, intended to protect against a wide variety of ballistic or direct energy attacks.  Made from a single piece of ablative carbide that keeps it relatively lightweight and completely disposable.
tr: Gövde ve üst kollar için çok amaçlı askeri zırh, çeşitli balistik veya doğrudan enerji saldırılarına karşı koruma sağlamak amacıyla tasarlanmıştır. Göreceli olarak hafif ve tamamen tek kullanımlık olmasını sağlayan tek parça aşındırıcı karbürden yapılmıştır.

note: ~ Description of "IPAV armor"
en: Multipurpose military armor for the torso and upper arms, intended to protect against a wide variety of ballistic or direct energy attacks.  Made from a single piece of ablative carbide that keeps it relatively lightweight and completely disposable.  Made to fit the uplifted, the heavily augmented, or similarly sized individuals.
tr: Gövde ve üst kollar için çok amaçlı askeri zırh, çeşitli balistik veya doğrudan enerji saldırılarına karşı koruma sağlamak amacıyla tasarlanmıştır. Göreceli olarak hafif ve tamamen tek kullanımlık olmasını sağlayan tek parça aşındırıcı karbürden yapılmıştır. Yükseltilmiş, ağır artırılmış veya benzer boyuttaki bireylere uyacak şekilde yapılmıştır.

note: ~ Item name
en: Uplifted Enforcer armor | Uplifted Enforcer armors
tr[0]: Uplifted Enforcer zırhı
tr[1]: Uplifted Enforcer zırhları

note: ~ Description of "Uplifted Enforcer armor"
en: An extra large suit of black bulletproof armor.  Specifically designed for Uplifted officers such as Mastodons.
tr: Yükseltilmiş memurlar için özel olarak tasarlanmış ekstra büyük siyah kurşun geçirmez zırh. Mastodonlar gibi.

note: ~ Item name
en: ablative combat cloak | ablative combat cloaks
tr[0]: aşındırıcı savaş pelerini
tr[1]: aşındırıcı savaş pelerinleri

note: ~ Description of "ablative combat cloak"
en: A military poncho made from heat dissipating ablative fibers.  It is designed to be worn over armor and provide additional protection against direct energy attacks.  Its ablative properties make it disposable and relatively fragile, its not rated to survive more than a single combat engagement.
tr: Isı dağıtan aşındırıcı liflerden yapılmış askeri ponço. Zırhın üzerine giyilmek üzere tasarlanmıştır ve doğrudan enerji saldırılarına karşı ek koruma sağlar. Ablative özellikleri onu tek kullanımlık ve göreceli olarak kırılgan hale getirir, birden fazla savaş angajmanını aşacak şekilde derecelendirilmemiştir.

note: ~ Item name
en: military overalls | military overalls
tr[0]: askeri tulum
tr[1]: askeri tulumlar

note: ~ Description of "military overalls"
en: A sturdy Nomex jumpsuit, normally worn by armed forces during transit or beneath combat armor while in the field.
tr: Genellikle, sahada savaş zırhının altında veya taşınma sırasında silahlı kuvvetler tarafından giyilen sağlam Nomex tulum.

note: ~ Description of "U3s ILBE"
en: Load bearing equipment that can be configured to attach PALS compatible pouches, meant to be worn in conjunction with armor.  It has two magnetic attachment points for a rifle and a sidearm.  Standard issue in UICA forces.
tr: Yük taşıma ekipmanı, PALS uyumlu ceplerin eklenmesi için yapılandırılabilir, zırh ile birlikte giyilmek üzere tasarlanmıştır.  Bir tüfek ve bir yan silah için iki manyetik bağlantı noktası vardır.  UICA kuvvetlerinde standart donanımdır.

note: ~ Description of a pocket in item "U3s ILBE"
en: Rifle attachment point.
tr: Tüfek bağlantı noktası.

note: ~ Description of a pocket in item "U3s ILBE"
en: Sidearm attachment point.
tr: Yan silah bağlantı noktası.

note: ~ Item name
en: U38m munitions carrier | U38m munitions carriers
tr[0]: U38m mühimmat taşıyıcısı
tr[1]: U38m mühimmat taşıyıcıları

note: ~ Description of "U38m munitions carrier"
en: A large carrying frame designed to hold up to 10 rockets or similarly shaped munitions on your back.  Most often used in conjunction with a lifting frame to manage the weight.
tr: Sırtınızda 10 roket veya benzeri şekle sahip mühimmat tutmak için tasarlanmış büyük bir taşıma çerçevesi.  Genellikle ağırlığı yönetmek için bir kaldırma çerçevesi ile birlikte kullanılır.

note: ~ Item name
en: U5s magazine carrier | U5s magazine carriers
tr[0]: U5s şarjör taşıyıcısı
tr[1]: U5s şarjör taşıyıcıları

note: ~ Description of "U5s magazine carrier"
en: A collection of 6 pockets, designed to hold rifle magazines and keep them accessible and secure.  Has MOLLE straps for attaching to an ILBE or can be strapped directly to your chest.  Standard issue in UICA forces.
tr: Tüfek şarjörlerini tutmak ve erişilebilir ve güvenli bir şekilde saklamak için tasarlanmış 6 cep koleksiyonu.  ILBE'ye bağlanmak için MOLLE kayışları vardır veya doğrudan göğsünüze bağlanabilir.  UICA kuvvetlerinde standart donanımdır.

note: ~ Item name
en: grenadier pouch | grenadier pouches
tr[0]: grenadier poşeti
tr[1]: grenadier poşetleri

note: ~ Description of "grenadier pouch"
en: A pouch designed to hold six military grenades, keeping them both accessible and secure.  Has MOLLE straps for attaching to a belt or vest.
tr: Altı askeri el bombası tutmak için tasarlanmış bir cep, bunları hem erişilebilir hem de güvenli tutar.  Bir kemere veya yeleğe bağlanmak için MOLLE kayışları vardır.

note: ~ Item name
en: U7s ammo satchel | U7s ammo satchels
tr[0]: U7s mühimmat çantası
tr[1]: U7s mühimmat çantaları

note: ~ Description of "U7s ammo satchel"
en: A large magnetic magazine carrier.  It is capable of holding two large magazines close at hand.
tr: İki büyük şarjörü el altında tutabilen büyük bir manyetik şarjör taşıyıcı.

note: ~ Item name
en: Magellan helmet CA. | Magellan helmets CA.
tr[0]: Magellan kaskı CA.
tr[1]: Magellan kaskları CA.

note: ~ Description of "Magellan helmet CA."
en: The high quality helmet of a Magellan exosuit, adapted to handle the freezing but breathable air of Salus IV.  In addition to its life support functionality, it features a minor augmented reality UI overlay and a retractable gold-plated visor to protect against glare and UV light.  Although not armored as such, it's strong enough to handle minor blunt impacts.
tr: Salus IV'ün dondurucu ama nefes alabilir havasını idare edebilecek şekilde uyarlanmış bir Magellan exosuit'in yüksek kaliteli kaskı. Hayat destek işlevselliğine ek olarak, küçük bir artırılmış gerçeklik kullanıcı arayüzü örtüsü ve parlamaya ve UV ışığına karşı koruma sağlamak için geri çekilebilir altın kaplama bir vizör içeriyor. Her ne kadar zırhlı olmasa da, küçük darbelere dayanacak kadar güçlü.

note: ~ Item name
en: frontier cryomask | frontier cryomasks
tr[0]: sınır cryomask
tr[1]: sınır cryomask'ler

note: ~ Description of "frontier cryomask"
en: A common, industrially printed respirator cleverly retrofitted into a wearable air heater.  While it adequately protects against the cold, most of its original functions have been discarded and it offers no noticeable protection against noxious fumes or other environmental hazards.
tr: Ortak, endüstriyel olarak basılmış bir respiratör, giyilebilir bir hava ısıtıcısına zekice dönüştürülmüştür. Soğuktan yeterince korurken, orijinal işlevlerinin çoğu atılmıştır ve zararlı gazlar veya diğer çevresel tehlikelere karşı belirgin bir koruma sunmamaktadır.

note: ~ Item name
en: Magellan exosuit | Magellan exosuits
tr[0]: Magellan exosuit
tr[1]: Magellan exosuit'ler

note: ~ Description of "Magellan exosuit"
en: A high-quality, civilian grade EVA suit often employed by well-established frontier research and exploration associations.  Designed to support the exploration of challenging terrain, it offers respectable protection against common environmental hazards like extreme temperatures, inhospitable atmospheres, and light radiation.  It leaves arms and hands relatively unencumbered to aid the manipulation of scientific instruments.
    
    An integral battery allows the suit to operate for up to 34 hours, but complicates field recharging.
tr: Yüksek kaliteli, sivil sınıf EVA kıyafeti, genellikle köklü sınır araştırma ve keşif dernekleri tarafından kullanılır. Zorlu arazilerin keşfini desteklemek üzere tasarlanmış olup, aşırı sıcaklıklar, yaşanmaz atmosferler ve hafif radyasyon gibi yaygın çevresel tehlikelere karşı saygın bir koruma sunar. Bilimsel aletlerin manipülasyonuna yardımcı olmak için kolları ve elleri nispeten serbest bırakır.
    
    Entegre bir pil, kıyafetin 34 saate kadar çalışmasını sağlar, ancak saha şarjını karmaşık hale getirir.

note: ~ Item name
en: Magellan exosuit (on) | Magellan exosuits (on)
tr[0]: Magellan exosuit (açık)
tr[1]: Magellan exosuit'ler (açık)

note: ~ Description of "Magellan exosuit (on)" ~ Description of "frontier cryo suit (on)" ~ Description of "combat cryo suit (on)"
en: The temperature control units of this high-tech garment are currently active, and continuously draining battery power.  Use it to turn them off.
tr: Bu yüksek teknoloji giysinin sıcaklık kontrol üniteleri şu anda aktif durumda ve sürekli olarak batarya gücünü tüketiyor. Onları kapatmak için bunu kullanın.

note: ~ Item name
en: frontier cryo suit | frontier cryo suits
tr[0]: sınır cryo elbisesi
tr[1]: sınır cryo elbiseleri

note: ~ Description of "frontier cryo suit"
en: A sturdy suit meant to protect against the freezing cold, made from a pair of jumpsuits that have been woven around a heavy insulation layer and crisscrossed with the thermal tubing of a heat regulation unit.  The thick insulation allows the suit to function with unrivaled efficiency, but also makes all types of movement difficult.
tr: Donmuş soğuktan korunmak için tasarlanmış sağlam bir kıyafet, ağır bir yalıtım katmanının etrafına dokunmuş bir çift tulumdan ve bir ısı düzenleme ünitesinin termal borularıyla çaprazlanmış olarak yapılmıştır. Kalın yalıtım, kıyafetin eşsiz bir verimlilikle çalışmasını sağlar, ancak aynı zamanda her türlü hareketi zorlaştırır.

note: ~ Item name
en: frontier cryo suit (on) | frontier cryo suits (on)
tr[0]: sınır cryo elbisesi (açık)
tr[1]: sınır cryo elbiseleri (açık)

note: ~ Item name
en: combat cryo suit | combat cryo suits
tr[0]: combat cryo kıyafeti
tr[1]: combat cryo kıyafetleri

note: ~ Description of "combat cryo suit"
en: A sleek black undersuit criss-crossed with the tubing of a heat regulation unit.  Insulation is kept at a minimum to allow for combat mobility, and the suit is quite power hungry as a result.  Despite the name, it's minimally protective and designed to be worn under a set of armor.
tr: Sıcaklık düzenleme ünitesinin borularıyla çaprazlanmış şık bir siyah alt giysi. İzolasyon, savaş hareketliliğini sağlamak için minimumda tutulur ve sonuç olarak giysi oldukça fazla enerji tüketir. İsmine rağmen, koruyuculuğu minimum düzeydedir ve bir zırh setinin altında giyilmek üzere tasarlanmıştır.

note: ~ Item name
en: combat cryo suit (on) | combat cryo suits (on)
tr[0]: combat cryo kıyafeti (üzerinde)
tr[1]: combat cryo kıyafetleri (üzerinde)

note: ~ Description of "combat cryo suit"
en: A sleek black undersuit criss-crossed with the tubing of a heat regulation unit.  Insulation is kept at a minimum to allow for combat mobility, and the suit is quite power hungry as a result.  Despite the name, it's minimally protective and designed to be worn under a set of armor.  Made to fit the uplifted, the heavily augmented, or similarly sized individuals.
tr: Sıcaklık düzenleme ünitesinin borularıyla çaprazlanmış şık bir siyah alt giysi. İzolasyon, savaş hareketliliğini sağlamak için minimumda tutulur ve sonuç olarak giysi oldukça fazla enerji tüketir. İsmine rağmen, koruyuculuğu minimum düzeydedir ve bir zırh setinin altında giyilmek üzere tasarlanmıştır. Yükseltilmiş, ağır şekilde artırılmış veya benzer boyuttaki bireyler için uyumlu olacak şekilde yapılmıştır.

note: ~ Item name
en: cryopod bodyglove | cryopod bodygloves
tr[0]: cryopod vücut eldiveni
tr[1]: cryopod vücut eldivenleri

note: ~ Description of "cryopod bodyglove"
en: A dark orange bodyglove, hundreds of tubes curl over its surface, tracing the contours of human musculature.  Meant to control body temperature during prolonged cryopreservation, it could easily keep you comfortable in any earthly climate.  Use it to activate its climate control functionality.
tr: Karanlık turuncu bir vücut eldiveni, yüzeyinde yüzlerce boru kıvrılarak insan kas yapısının konturlarını izler. Uzun süreli kriyo koruma sırasında vücut sıcaklığını kontrol etmek için tasarlanmıştır, herhangi bir dünya ikliminde sizi rahat tutabilir. İklim kontrol işlevini etkinleştirmek için kullanın.

note: ~ Item name
en: cryopod bodyglove (on) | cryopod bodygloves (on)
tr[0]: cryopod vücut eldiveni (üzerinde)
tr[1]: cryopod vücut eldivenleri (üzerinde)

note: ~ Description of "cryopod bodyglove (on)"
en: A dark orange bodyglove, hundreds of tubes curl over its surface, tracing the contours of human musculature.  Meant to control body temperature during prolonged cryopreservation, it could easily keep you comfortable in any earthly climate.  The temperature control units of this high-tech garment are currently active, and continuously draining battery power.  Use it to turn them off.
tr: Karanlık turuncu bir vücut eldiveni, yüzeyinde yüzlerce boru kıvrılarak insan kas yapısının konturlarını izler. Uzun süreli kriyo koruma sırasında vücut sıcaklığını kontrol etmek için tasarlanmıştır, herhangi bir dünya ikliminde sizi rahat tutabilir. Bu yüksek teknoloji giysinin sıcaklık kontrol üniteleri şu anda aktiftir ve sürekli olarak batarya gücünü tüketmektedir. Onları kapatmak için kullanın.

note: ~ Name of an ammunition type ~ Item name
en: exosuit interface fitting | exosuit interface fittings
tr[0]: ekso kıyafet arayüzü montajı
tr[1]: ekso kıyafet arayüzü montajları

note: ~ Item name
en: mining rod | mining rods
tr[0]: madencilik çubuğu
tr[1]: madencilik çubukları

note: ~ Description of "mining rod"
en: A surprisingly heavy rod with a tungsten core, this looks like it could pierce a tank.  When fired from a mining rod launcher, it will briefly map out the area surrounding the impact.
tr: Tungsten çekirdeğe sahip, şaşırtıcı derecede ağır bir çubuk, bu bir tankı delip geçebilecek gibi görünüyor. Madencilik çubuğu fırlatıcısından ateşlendiğinde, etki alanını kısa bir süreliğine haritalandıracaktır.

note: ~ Description of "exosuit interface fitting"
en: A small connector used in the construction of exosuit plating and modules, these allow the exosuit to provide power and transfer data.  Larger items will require additional fittings to produce.
tr: Ekso giysi kaplaması ve modüllerinin inşasında kullanılan küçük bir bağlantı elemanı, bu ekso giysinin enerji sağlamasına ve veri transferi yapmasına olanak tanır. Daha büyük eşyaların üretilmesi için ek montajlar gerekecektir.

note: ~ Item name
en: exosuit frame | exosuit frames
tr[0]: ekzosuit çerçevesi
tr[1]: ekzosuit çerçeveleri

note: ~ Description of "exosuit frame"
en: This is a standard exosuit frame.  Designed to be modular, it can accept a variety of power supplies, defensive and offensive systems, and utility tools.  Slots exist for the head, torso, power supply, back, arms, and legs.
tr: Bu standart bir exosuit çerçevesidir. Modüler olacak şekilde tasarlanmıştır, çeşitli güç kaynaklarını, savunma ve saldırı sistemlerini ve yardımcı aletleri kabul edebilir. Baş, gövde, güç kaynağı, sırt, kollar ve bacaklar için yuvalar vardır.

note: ~ "need_charges_msg" action message of item "exosuit frame" ~ "need_charges_msg" action message of item "light exosuit frame"
en: The suit does not have enough charge.
tr: Kostümün yeterli şarjı yok.

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for helmet plating.
tr: Bu, kask plakası için bir montaj noktasıdır.

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet compartment (Plate)
tr: Kask bölmesi (Plaka)

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a series of mounts for helmet equipment.
tr: Bu, kask ekipmanı için bir dizi montaj noktasıdır.

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: Helmet hardpoint 1
tr: Kask sert nokta 1

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: Helmet hardpoint 2
tr: Kask sert nokta 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet hardpoint 3
tr: Kask sert nokta 3

note: ~ Brief name of a pocket in item "exosuit frame"
en: Helmet hardpoint 4
tr: Kask sert nokta 4

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for torso armor.
tr: Bu, gövde zırhı için bir montaj noktasıdır.

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso compartment (Plate)
tr: Gövde bölmesi (Plaka)

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mount for storing items in the torso.
tr: Bu, eşyaları gövde içinde depolamak için bir montajdır.

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso large hardpoint 1
tr: Gövde büyük sert nokta 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso large hardpoint 2
tr: Gövde büyük sert nokta 2

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso small hardpoint 1
tr: Gövde küçük sert nokta 1

note: ~ Brief name of a pocket in item "exosuit frame"
en: Torso small hardpoint 2
tr: Gövde küçük sert nokta 2

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mounting point for power supply units and large modules.
tr: Bu, güç kaynakları ve büyük modüller için bir montaj noktasidir.

note: ~ Brief name of a pocket in item "exosuit frame" ~ Brief name of a pocket in item "light exosuit frame"
en: PSU compartment
tr: PSU bölmesi

note: ~ Description of a pocket in item "exosuit frame"
en: This is a mounting point for arm armor.
tr: Bu, kol zırhı için bir montaj noktasidir.

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm compartment (Plate)
tr: Kol bölmesi (Plaka)

note: ~ Description of a pocket in item "exosuit frame" ~ Description of a pocket in item "light exosuit frame"
en: This is a mount for storing items on the arms.
tr: Bu, kollar üzerinde eşyaları depolamak için bir montajdır.

note: ~ Brief name of a pocket in item "exosuit frame"
en: Arm medium hardpoint 1
tr: Kol orta sert nokta 1
